Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()

Rainer Deyke

I'm running Linux Mint 15 with the Cinnamon window manager.  SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
diff --git a/.hgignore b/.hgignore
new file mode 100644
index 0000000..b6c427f
--- /dev/null
+++ b/.hgignore
@@ -0,0 +1,97 @@
+syntax:glob
+aclocal.m4
+autom4te*
+config.cache
+config.log
+config.status
+Makefile
+sdl-config
+SDL2.spec
+build
+
+# for Xcode
+*.orig
+*.swp
+*.tmp
+*.rej
+*~
+*.o
+*.mode1*
+*.model*
+*.perspective*
+*.perspective*
+*.pbxuser
+(^|/)build($|/)
+.DS_Store
+Xcode/SDL/SDL.xcodeproj/xcuserdata
+Xcode/SDL/SDL.xcodeproj/project.xcworkspace
+Xcode/SDLTest/SDLTest.xcodeproj/xcuserdata
+Xcode/SDLTest/SDLTest.xcodeproj/project.xcworkspace
+Xcode-iOS/SDL/SDL.xcodeproj/xcuserdata
+Xcode-iOS/SDL/SDL.xcodeproj/project.xcworkspace
+Xcode-iOS/Demos/Demos.xcodeproj/xcuserdata
+Xcode-iOS/Demos/Demos.xcodeproj/project.xcworkspace
+
+# for Visual C++
+Debug
+Release
+*.user
+*.ncb
+*.suo
+*.sdf
+
+# for Android
+android-project/local.properties
+
+sdl.pc
+test/autom4te*
+test/config.cache
+test/config.log
+test/config.status
+test/Makefile
+test/SDL2.dll
+test/checkkeys
+test/loopwave
+test/testatomic
+test/testaudioinfo
+test/testautomation
+test/testdraw2
+test/testerror
+test/testfile
+test/testgamecontroller
+test/testgesture
+test/testgl2
+test/testgles
+test/testhaptic
+test/testiconv
+test/testime
+test/testintersections
+test/testjoystick
+test/testkeys
+test/testloadso
+test/testlock
+test/testmessage
+test/testmultiaudio
+test/testnative
+test/testoverlay2
+test/testplatform
+test/testpower
+test/testrelative
+test/testrendercopyex
+test/testrendertarget
+test/testresample
+test/testrumble
+test/testscale
+test/testsem
+test/testshader
+test/testshape
+test/testsprite2
+test/testspriteminimal
+test/teststreaming
+test/testthread
+test/testtimer
+test/testver
+test/testwm2
+test/torturethread
+test/*.exe
+test/*.dSYM
diff --git a/Android.mk b/Android.mk
new file mode 100755
index 0000000..3230f9f
--- /dev/null
+++ b/Android.mk
@@ -0,0 +1,49 @@
+LOCAL_PATH := $(call my-dir)
+
+###########################
+#
+# SDL shared library
+#
+###########################
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := SDL2
+
+LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
+
+LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
+
+LOCAL_SRC_FILES := \
+	$(subst $(LOCAL_PATH)/,, \
+	$(wildcard $(LOCAL_PATH)/src/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
+	$(LOCAL_PATH)/src/atomic/SDL_atomic.c \
+	$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
+	$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/events/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/file/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/power/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/render/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/video/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
+
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
+LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/BUGS.txt b/BUGS.txt
new file mode 100644
index 0000000..7ef5538
--- /dev/null
+++ b/BUGS.txt
@@ -0,0 +1,16 @@
+

+Bugs are now managed in the SDL bug tracker, here:

+

+    http://bugzilla.libsdl.org/

+

+You may report bugs there, and search to see if a given issue has already

+ been reported, discussed, and maybe even fixed.

+

+

+You may also find help on the SDL mailing list. Subscription information:

+

+    http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

+

+Bug reports are welcome here, but we really appreciate if you use Bugzilla, as

+ bugs discussed on the mailing list may be forgotten or missed.

+

diff --git a/CMakeLists.txt b/CMakeLists.txt
new file mode 100644
index 0000000..925392e
--- /dev/null
+++ b/CMakeLists.txt
@@ -0,0 +1,1205 @@
+if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
+  message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there")
+endif()
+
+cmake_minimum_required(VERSION 2.6)
+project(SDL2 C)
+include(CheckFunctionExists)
+include(CheckLibraryExists)
+include(CheckIncludeFiles)
+include(CheckIncludeFile)
+include(CheckSymbolExists)
+include(CheckCSourceRuns)
+include(CheckCCompilerFlag)
+include(CheckTypeSize)
+include(CheckStructHasMember)
+include(CMakeDependentOption)
+include(FindPkgConfig)
+set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake")
+include(${SDL2_SOURCE_DIR}/cmake/macros.cmake)
+include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
+
+# General settings
+# Edit include/SDL_version.h and change the version, then:
+#   SDL_MICRO_VERSION += 1;
+#   SDL_INTERFACE_AGE += 1;
+#   SDL_BINARY_AGE += 1;
+# if any functions have been added, set SDL_INTERFACE_AGE to 0.
+# if backwards compatibility has been broken,
+# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
+set(SDL_MAJOR_VERSION 2)
+set(SDL_MINOR_VERSION 0)
+set(SDL_MICRO_VERSION 0)
+set(SDL_INTERFACE_AGE 0)
+set(SDL_BINARY_AGE 0)
+set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
+
+# Calculate a libtool-like version number
+math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}")
+math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
+set(LT_REVISION "${SDL_INTERFACE_AGE}")
+set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}")
+set(LT_VERSION "${LT_CURRENT}.${LT_REVISION}.${LT_AGE}")
+
+# General settings & flags
+set(LIBRARY_OUTPUT_DIRECTORY "build")
+# Check for 64 or 32 bit
+set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P})
+if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+  set(ARCH_64 TRUE)
+  set(PROCESSOR_ARCH "x64")
+else()
+  set(ARCH_64 FALSE)
+  set(PROCESSOR_ARCH "x86")
+endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
+set(LIBNAME SDL2)
+if(NOT LIBTYPE)
+  set(LIBTYPE SHARED)
+endif(NOT LIBTYPE)
+
+# Get the platform
+if(WIN32)
+  if(NOT WINDOWS)
+    set(WINDOWS TRUE)
+  endif(NOT WINDOWS)
+elseif(UNIX AND NOT APPLE)
+  if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
+    set(LINUX TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*")
+    set(FREEBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*")
+    set(NETBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
+    set(OPENBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
+    set(GNU TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
+    set(BSDI TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")
+    set(FREEBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*")
+    set(SYSV5 TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*")
+    set(SOLARIS TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*")
+    set(HPUX TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*")
+    set(AIX TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*")
+    set(MINIX TRUE)
+  endif()
+elseif(APPLE)
+  if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
+    set(DARWIN TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
+    set(MACOSX TRUE)
+  endif()
+  # TODO: iOS?
+elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*|BeOS.*")
+  set(BEOS TRUE)
+endif()
+
+# Don't mistake osx for unix
+if(UNIX AND NOT APPLE)
+  set(UNIX_SYS ON)
+else()
+  set(UNIX_SYS OFF)
+endif(UNIX AND NOT APPLE)
+
+if(UNIX OR APPLE)
+  set(UNIX_OR_MAC_SYS ON)
+else()
+  set(UNIX_OR_MAC_SYS OFF)
+endif(UNIX OR APPLE)
+
+# Default option knobs
+if(APPLE OR ARCH_64)
+  set(OPT_DEF_SSEMATH ON)
+endif()
+if(UNIX OR MINGW OR MSYS)
+  set(OPT_DEF_LIBC ON)
+endif(UNIX OR MINGW OR MSYS)
+
+# Compiler info
+if(CMAKE_COMPILER_IS_GNUCC)
+  set(USE_GCC TRUE)
+  set(OPT_DEF_ASM TRUE)
+elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
+  set(USE_CLANG TRUE)
+  set(OPT_DEF_ASM TRUE)
+elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+
+  set(OPT_DEF_ASM TRUE)
+  #set(CMAKE_C_FLAGS "/ZI /WX- /
+else()
+  set(OPT_DEF_ASM FALSE)
+endif(CMAKE_COMPILER_IS_GNUCC)
+
+# Default flags, if not set otherwise
+if("$ENV{CFLAGS}" STREQUAL "")
+  if(USE_GCC OR USE_CLANG)
+    set(CMAKE_C_FLAGS "-g -O3")
+  endif(USE_GCC OR USE_CLANG)
+else("$ENV{CFLAGS}" STREQUAL "")
+  set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
+  list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
+endif("$ENV{CFLAGS}" STREQUAL "")
+if(NOT ("$ENV{CFLAGS}" STREQUAL "")) # Hackish, but does the trick on Win32
+  list(APPEND EXTRA_LDFLAGS "$ENV{LDFLAGS}")
+endif(NOT ("$ENV{CFLAGS}" STREQUAL ""))
+
+# Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config,
+# etc. are created correctly.
+set(SDL_LIBS "-lSDL2")
+set(SDL_CFLAGS "")
+
+if(CYGWIN)
+  # We build SDL on cygwin without the UNIX emulation layer
+  include_directories("-I/usr/include/mingw")
+  set(CMAKE_REQUIRED_FLAGS "-mno-cygwin")
+  check_c_source_compiles("int main(int argc, char **argv) {}"
+    HAVE_GCC_NO_CYGWIN)
+  set(CMAKE_REQUIRED_FLAGS)
+  if(HAVE_GCC_NO_CYGWIN)
+    list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
+    list(APPEND SDL_LIBS "-mno-cygwin")
+  endif(HAVE_GCC_NO_CYGWIN)
+  set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw")
+endif(CYGWIN)
+
+add_definitions(-DUSING_GENERATED_CONFIG_H)
+# General includes
+include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
+
+set(SDL_SUBSYSTEMS
+    Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
+    File Loadso CPUinfo)
+foreach(_SUB ${SDL_SUBSYSTEMS})
+  string(TOUPPER ${_SUB} _OPT)
+  option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
+endforeach()
+
+option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
+#set_option(DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON)
+set_option(LIBC                "Use the system C library" ${OPT_DEF_LIBC})
+set_option(GCC_ATOMICS         "Use gcc builtin atomics" ${USE_GCC})
+set_option(ASSEMBLY            "Enable assembly routines" ${OPT_DEF_ASM})
+set_option(SSEMATH             "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH})
+set_option(MMX                 "Use MMX assembly routines" ${OPT_DEF_ASM})
+set_option(3DNOW               "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM})
+set_option(SSE                 "Use SSE assembly routines" ${OPT_DEF_ASM})
+set_option(SSE2                "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH})
+set_option(ALTIVEC             "Use Altivec assembly routines" ${OPT_DEF_ASM})
+set_option(DISKAUDIO           "Support the disk writer audio driver" ON)
+set_option(DUMMYAUDIO          "Support the dummy audio driver" ON)
+set_option(VIDEO_DIRECTFB      "Use DirectFB video driver" OFF)
+dep_option(DIRECTFB_SHARED     "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF)
+set_option(FUSIONSOUND         "Use FusionSound audio driver" OFF)
+dep_option(FUSIONSOUND_SHARED  "Dynamically load fusionsound audio support" ON "FUSIONSOUND_SHARED" OFF)
+set_option(VIDEO_DUMMY         "Use dummy video driver" ON)
+set_option(VIDEO_OPENGL        "Include OpenGL support" ON)
+set_option(VIDEO_OPENGLES      "Include OpenGL ES support" ON)
+set_option(PTHREADS            "Use POSIX threads for multi-threading" ${UNIX_OR_MAC_SYS})
+dep_option(PTHREADS_SEM        "Use pthread semaphores" ON "PTHREADS" OFF)
+set_option(SDL_DLOPEN          "Use dlopen for shared object loading" ON)
+set_option(OSS                 "Support the OSS audio API" ${UNIX_SYS})
+set_option(ALSA                "Support the ALSA audio API" ${UNIX_SYS})
+dep_option(ALSA_SHARED         "Dynamically load ALSA audio support" ON "ALSA" OFF)
+set_option(ESD                 "Support the Enlightened Sound Daemon" ${UNIX_SYS})
+dep_option(ESD_SHARED          "Dynamically load ESD audio support" ON "ESD" OFF)
+set_option(PULSEAUDIO          "Use PulseAudio" ${UNIX_SYS})
+dep_option(PULSEAUDIO_SHARED   "Dynamically load PulseAudio support" ON "PULSEAUDIO" OFF)
+set_option(ARTS                "Support the Analog Real Time Synthesizer" ${UNIX_SYS})
+dep_option(ARTS_SHARED         "Dynamically load aRts audio support" ON "ARTS" OFF)
+set_option(NAS                 "Support the NAS audio API" ${UNIX_SYS})
+set_option(SNDIO               "Support the sndio audio API" ${UNIX_SYS})
+set_option(RPATH               "Use an rpath when linking SDL" ${UNIX_SYS})
+set_option(CLOCK_GETTIME       "Use clock_gettime() instead of gettimeofday()" OFF)
+set_option(INPUT_TSLIB         "Use the Touchscreen library for input" ${UNIX_SYS})
+set_option(VIDEO_X11           "Use X11 video driver" ${UNIX_SYS})
+dep_option(X11_SHARED          "Dynamically load X11 support" ON "VIDEO_X11" OFF)
+set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm)
+foreach(_SUB ${SDL_X11_OPTIONS})
+  string(TOUPPER "VIDEO_X11_${_SUB}" _OPT)
+  dep_option(${_OPT}           "Enable ${_SUB} support" ON "VIDEO_X11" OFF)
+endforeach()
+set_option(VIDEO_COCOA         "Use Cocoa video driver" ${APPLE})
+set_option(DIRECTX             "Use DirectX for Windows audio/video" ${WINDOWS})
+set_option(RENDER_D3D          "Enable the Direct3D render driver" ${WINDOWS})
+
+# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
+# The options below are for compatibility to configure's default behaviour.
+set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
+set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
+
+# General source files
+file(GLOB SOURCE_FILES
+  ${SDL2_SOURCE_DIR}/src/*.c
+  ${SDL2_SOURCE_DIR}/src/atomic/*.c
+  ${SDL2_SOURCE_DIR}/src/audio/*.c
+  ${SDL2_SOURCE_DIR}/src/cpuinfo/*.c
+  ${SDL2_SOURCE_DIR}/src/events/*.c
+  ${SDL2_SOURCE_DIR}/src/file/*.c
+  ${SDL2_SOURCE_DIR}/src/libm/*.c
+  ${SDL2_SOURCE_DIR}/src/render/*.c
+  ${SDL2_SOURCE_DIR}/src/render/*/*.c
+  ${SDL2_SOURCE_DIR}/src/stdlib/*.c
+  ${SDL2_SOURCE_DIR}/src/thread/*.c
+  ${SDL2_SOURCE_DIR}/src/timer/*.c
+  ${SDL2_SOURCE_DIR}/src/video/*.c)
+
+
+if(ASSERTIONS STREQUAL "auto")
+  # Do nada - use optimization settings to determine the assertion level
+elseif(ASSERTIONS STREQUAL "disabled")
+  set(SDL_DEFAULT_ASSERT_LEVEL 0)
+elseif(ASSERTIONS STREQUAL "release")
+  set(SDL_DEFAULT_ASSERT_LEVEL 1)
+elseif(ASSERTIONS STREQUAL "enabled")
+  set(SDL_DEFAULT_ASSERT_LEVEL 2)
+elseif(ASSERTIONS STREQUAL "paranoid")
+  set(SDL_DEFAULT_ASSERT_LEVEL 3)
+else()
+  message_error("unknown assertion level")
+endif(ASSERTIONS STREQUAL "auto")
+set(HAVE_ASSERTIONS ${ASSERTIONS})
+
+# Compiler option evaluation
+if(USE_GCC)
+  if(DEPENDENCY_TRACKING)
+    check_c_source_compiles("
+        #if !defined(__GNUC__) || __GNUC__ < 3
+        #error Dependency tracking requires GCC 3.0 or newer
+        #endif
+        int main(int argc, char **argv) { }" HAVE_DEPENDENCY_TRACKING)
+  endif(DEPENDENCY_TRACKING)
+
+  if(GCC_ATOMICS)
+    check_c_source_compiles("int main(int argc, char **argv) {
+        int a;
+        void *x, *y, *z;
+        __sync_lock_test_and_set(&a, 4);
+        __sync_lock_test_and_set(&x, y);
+        __sync_fetch_and_add(&a, 1);
+        __sync_bool_compare_and_swap(&a, 5, 10);
+        __sync_bool_compare_and_swap(&x, y, z); }" HAVE_GCC_ATOMICS)
+    if(NOT HAVE_GCC_ATOMICS)
+      check_c_source_compiles("int main(int argc, char **argv) {
+          int a;
+          __sync_lock_test_and_set(&a, 1);
+          __sync_lock_release(&a); }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
+    endif(NOT HAVE_GCC_ATOMICS)
+  endif(GCC_ATOMICS)
+
+  set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
+  check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
+    HAVE_GCC_PREFERRED_STACK_BOUNDARY)
+  set(CMAKE_REQUIRED_FLAGS)
+
+  set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
+  check_c_source_compiles("
+      #if !defined(__GNUC__) || __GNUC__ < 4
+      #error SDL only uses visibility attributes in GCC 4 or newer
+      #endif
+      int main(int argc, char **argv) {}" HAVE_GCC_FVISIBILITY)
+  if(HAVE_GCC_FVISIBILITY)
+    list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
+  endif(HAVE_GCC_FVISIBILITY)
+  set(CMAKE_REQUIRED_FLAGS)
+
+  check_c_compiler_flag(-Wall HAVE_GCC_WALL)
+  if(HAVE_GCC_WALL)
+    if(CMAKE_SYSTEM_NAME MATCHES "Haiku|BeOS")
+      set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar")
+    endif(CMAKE_SYSTEM_NAME MATCHES "Haiku|BeOS")
+  endif(HAVE_GCC_WALL)
+endif(USE_GCC)
+
+if(ASSEMBLY)
+  if(USE_GCC OR USE_CLANG)
+    set(SDL_ASSEMBLY_ROUTINES 1)
+    # TODO: Those all seem to be quite GCC specific - needs to be
+    # reworked for better compiler support
+    set(HAVE_ASSEMBLY TRUE)
+    if(MMX)
+      set(CMAKE_REQUIRED_FLAGS "-mmmx")
+      check_c_source_compiles("
+          #ifdef __MINGW32__
+          #include <_mingw.h>
+          #ifdef __MINGW64_VERSION_MAJOR
+          #include <intrin.h>
+          #else
+          #include <mmintrin.h>
+          #endif
+          #else
+          #include <mmintrin.h>
+          #endif
+          #ifndef __MMX__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) { }" HAVE_MMX)
+      if(HAVE_MMX)
+        list(APPEND EXTRA_CFLAGS "-mmmx")
+      endif(HAVE_MMX)
+      set(CMAKE_REQUIRED_FLAGS)
+    endif(MMX)
+
+    if(3DNOW)
+      set(CMAKE_REQUIRED_FLAGS "-m3dnow")
+      check_c_source_compiles("
+          #include <mm3dnow.h>
+          #ifndef __3dNOW__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) {
+            void *p = 0;
+            _m_prefetch(p);
+          }" HAVE_3DNOW)
+      if(HAVE_3DNOW)
+        list(APPEND EXTRA_CFLAGS "-m3dnow")
+      endif(HAVE_3DNOW)
+      set(CMAKE_REQUIRED_FLAGS)
+    endif(3DNOW)
+
+    if(SSE)
+      set(CMAKE_REQUIRED_FLAGS "-msse")
+      check_c_source_compiles("
+          #ifdef __MINGW32__
+          #include <_mingw.h>
+          #ifdef __MINGW64_VERSION_MAJOR
+          #include <intrin.h>
+          #else
+          #include <xmmintrin.h>
+          #endif
+          #else
+          #include <xmmintrin.h>
+          #endif
+          #ifndef __SSE__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) { }" HAVE_SSE)
+      if(HAVE_SSE)
+        list(APPEND EXTRA_CFLAGS "-msse")
+      endif(HAVE_SSE)
+      set(CMAKE_REQUIRED_FLAGS)
+    endif(SSE)
+
+    if(SSE2)
+      set(CMAKE_REQUIRED_FLAGS "-msse2")
+      check_c_source_compiles("
+          #ifdef __MINGW32__
+          #include <_mingw.h>
+          #ifdef __MINGW64_VERSION_MAJOR
+          #include <intrin.h>
+          #else
+          #include <emmintrin.h>
+          #endif
+          #else
+          #include <emmintrin.h>
+          #endif
+          #ifndef __SSE2__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) { }" HAVE_SSE2)
+      if(HAVE_SSE2)
+        list(APPEND EXTRA_CFLAGS "-msse2")
+      endif(HAVE_SSE2)
+      set(CMAKE_REQUIRED_FLAGS)
+    endif(SSE2)
+
+    if(SSEMATH)
+      if(SSE OR SSE2)
+        if(USE_GCC)
+          list(APPEND EXTRA_CFLAGS "-mfpmath=387")
+        endif(USE_GCC)
+        set(HAVE_SSEMATH TRUE)
+      endif(SSE OR SSE2)
+    endif(SSEMATH)
+
+    if(ALTIVEC)
+      set(CMAKE_REQUIRED_FLAGS "-maltivec")
+      check_c_source_compiles("
+          #include <altivec.h>
+          vector unsigned int vzero() {
+              return vec_splat_u32(0);
+          }
+          int main(int argc, char **argv) { }" HAVE_ALTIVEC_H_HDR)
+      check_c_source_compiles("
+          vector unsigned int vzero() {
+              return vec_splat_u32(0);
+          }
+          int main(int argc, char **argv) { }" HAVE_ALTIVEC)
+      set(CMAKE_REQUIRED_FLAGS)
+      if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
+        set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
+        list(APPEND EXTRA_CFLAGS "-maltivec")
+        set(SDL_ALTIVEC_BLITTERS 1)
+        if(HAVE_ALTIVEC_H_HDR)
+          set(HAVE_ALTIVEC_H 1)
+        endif(HAVE_ALTIVEC_H_HDR)
+      endif(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
+    endif(ALTIVEC)
+  elseif(MSVC_VERSION GREATER 1500)
+    # TODO: SDL_cpuinfo.h needs to support the user's configuration wish
+    # for MSVC - right now it is always activated
+    if(NOT ARCH_64)
+      set(HAVE_MMX TRUE)
+      set(HAVE_3DNOW TRUE)
+    endif(NOT ARCH_64)
+    set(HAVE_SSE TRUE)
+    set(HAVE_SSE2 TRUE)
+    set(SDL_ASSEMBLY_ROUTINES 1)
+  endif(USE_GCC OR USE_CLANG)
+# TODO:
+#else(ASSEMBLY)
+#  if(USE_GCC OR USE_CLANG)
+#    list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
+#  endif(USE_GCC OR USE_CLANG)
+endif(ASSEMBLY)
+
+# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define
+# anything.
+if(LIBC)
+  if(WINDOWS AND NOT MINGW)
+    set(HAVE_LIBC TRUE)
+    foreach(_HEADER stdio.h string.h ctype.h math.h)
+      string(TOUPPER "HAVE_${_HEADER}" _UPPER)
+      string(REPLACE "." "_" _HAVE_H ${_UPPER})
+      set(${_HAVE_H} 1)
+    endforeach()
+    set(HAVE_SIGNAL_H 1)
+    foreach(_FN
+            malloc calloc realloc free qsort abs memset memcpy memmove memcmp
+            strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
+            _ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
+            _stricmp _strnicmp sscanf atan atan2 ceil copysign cos cosf fabs
+            floor log pow scalbn sin sinf sqrt)
+      string(TOUPPER ${_FN} _UPPER)
+      set(HAVE_${_UPPER} 1)
+    endforeach()
+    if(NOT CYGWIN AND NOT MINGW)
+      set(HAVE_ALLOCA 1)
+    endif(NOT CYGWIN AND NOT MINGW)
+    set(HAVE_M_PI 1)
+    add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI
+    set(STDC_HEADERS 1)
+  else(WINDOWS AND NOT MINGW)
+    set(HAVE_LIBC TRUE)
+    check_include_file(sys/types.h HAVE_SYS_TYPES_H)
+    foreach(_HEADER
+            stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h
+            strings.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h)
+      string(TOUPPER "HAVE_${_HEADER}" _UPPER)
+      string(REPLACE "." "_" _HAVE_H ${_UPPER})
+      check_include_file("${_HEADER}" ${_HAVE_H})
+    endforeach()
+
+    check_include_files("dlfcn.h;stdint.h;stddef.h;inttypes.h;stdlib.h;strings.h;string.h;float.h" STDC_HEADERS)
+    check_type_size("size_t" SIZEOF_SIZE_T)
+    check_symbol_exists(M_PI math.h HAVE_M_PI)
+    # TODO: refine the mprotect check
+    check_c_source_compiles("#include <sys/types.h>
+                             #include <sys/mman.h>
+                             int main() { }" HAVE_MPROTECT)
+    foreach(_FN
+            strtod malloc calloc realloc free getenv setenv putenv unsetenv
+            qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat
+            strdup _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
+            _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
+            atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp
+            sscanf snprintf vsnprintf fseeko fseeko64 sigaction setjmp
+            nanosleep sysconf sysctlbyname
+            )
+      string(TOUPPER ${_FN} _UPPER)
+      set(_HAVEVAR "HAVE_${_UPPER}")
+      check_function_exists("${_FN}" ${_HAVEVAR})
+    endforeach()
+
+    check_library_exists(m pow "" HAVE_LIBM)
+    if(HAVE_LIBM)
+      set(CMAKE_REQUIRED_LIBRARIES m)
+      foreach(_FN
+              atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin
+              sinf sqrt)
+        string(TOUPPER ${_FN} _UPPER)
+        set(_HAVEVAR "HAVE_${_UPPER}")
+        check_function_exists("${_FN}" ${_HAVEVAR})
+      endforeach()
+      set(CMAKE_REQUIRED_LIBRARIES)
+      list(APPEND EXTRA_LIBS m)
+    endif(HAVE_LIBM)
+
+    check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
+    if(HAVE_LIBICONV)
+      list(APPEND EXTRA_LIBS iconv)
+    endif(HAVE_LIBICONV)
+
+    check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
+  endif(WINDOWS AND NOT MINGW)
+else(LIBC)
+  if(WINDOWS)
+    set(HAVE_STDARG_H 1)
+    set(HAVE_STDDEF_H 1)
+  endif(WINDOWS)
+endif(LIBC)
+
+
+# Enable/disable various subsystems of the SDL library
+foreach(_SUB ${SDL_SUBSYSTEMS})
+  string(TOUPPER ${_SUB} _OPT)
+  if(NOT SDL_${_OPT})
+    set(SDL_${_OPT}_DISABLED 1)
+  endif(NOT SDL_${_OPT})
+endforeach()
+if(SDL_JOYSTICK)
+  file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+endif(SDL_JOYSTICK)
+if(SDL_HAPTIC)
+  if(NOT SDL_JOYSTICK)
+    # Haptic requires some private functions from the joystick subsystem.
+    message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
+  endif(NOT SDL_JOYSTICK)
+  file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+endif(SDL_HAPTIC)
+if(SDL_POWER)
+  file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
+endif(SDL_POWER)
+# TODO: in configure.in, the test for LOADSO and SDL_DLOPEN is a bit weird:
+# if LOADSO is not wanted, SDL_LOADSO_DISABLED is set
+# If however on Unix or APPLE dlopen() is detected via CheckDLOPEN(),
+# SDL_LOADSO_DISABLED will not be set, regardless of the LOADSO settings
+
+# General SDL subsystem options, valid for all platforms
+if(SDL_AUDIO)
+  # CheckDummyAudio/CheckDiskAudio - valid for all platforms
+  if(DUMMYAUDIO)
+    set(SDL_AUDIO_DRIVER_DUMMY 1)
+    file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES})
+    set(HAVE_DUMMYAUDIO TRUE)
+  endif(DUMMYAUDIO)
+  if(DISKAUDIO)
+    set(SDL_AUDIO_DRIVER_DISK 1)
+    file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES})
+    set(HAVE_DISKAUDIO TRUE)
+  endif(DISKAUDIO)
+endif(SDL_AUDIO)
+
+if(SDL_DLOPEN)
+  # Relevant for Unix/Darwin only
+  if(UNIX OR APPLE)
+    CheckDLOPEN()
+  endif(UNIX OR APPLE)
+endif(SDL_DLOPEN)
+
+if(SDL_VIDEO)
+  if(VIDEO_DUMMY)
+    set(SDL_VIDEO_DRIVER_DUMMY 1)
+    file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES})
+    set(HAVE_VIDEO_DUMMY TRUE)
+    set(HAVE_SDL_VIDEO TRUE)
+  endif(VIDEO_DUMMY)
+endif(SDL_VIDEO)
+
+# Platform-specific options and settings
+if(UNIX AND NOT APPLE)
+  if(SDL_AUDIO)
+    if(SYSV5 OR SOLARIS OR HPUX)
+        set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
+        file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
+        set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES})
+        set(HAVE_SDL_AUDIO TRUE)
+    elseif(NETBSD OR OPENBSD)
+        set(SDL_AUDIO_DRIVER_BSD 1)
+        file(GLOB BSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/bsd/*.c)
+        set(SOURCE_FILES ${SOURCE_FILES} ${BSD_AUDIO_SOURCES})
+        set(HAVE_SDL_AUDIO TRUE)
+    elseif(AIX)
+        set(SDL_AUDIO_DRIVER_PAUDIO 1)
+        file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c)
+        set(SOURCE_FILES ${SOURCE_FILES} ${AIX_AUDIO_SOURCES})
+        set(HAVE_SDL_AUDIO TRUE)
+    endif()
+    CheckOSS()
+    CheckALSA()
+    CheckPulseAudio()
+    CheckESD()
+    CheckARTS()
+    CheckNAS()
+    CheckSNDIO()
+    CheckFusionSound()
+  endif(SDL_AUDIO)
+
+  if(SDL_VIDEO)
+    CheckX11()
+    CheckDirectFB()
+    CheckOpenGLX11()
+    CheckOpenGLESX11()
+  endif(SDL_VIDEO)
+
+  if(LINUX)
+    check_c_source_compiles("
+        #include <linux/input.h>
+        #ifndef EVIOCGNAME
+        #error EVIOCGNAME() ioctl not available
+        #endif
+        int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS)
+    if(HAVE_INPUT_EVENTS)
+      set(SDL_INPUT_LINUXEV 1)
+    endif(HAVE_INPUT_EVENTS)
+
+    if(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
+      set(SDL_HAPTIC_LINUX 1)
+      file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+      set(HAVE_SDL_HAPTIC TRUE)
+    endif(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
+
+    check_include_file("libudev.h" HAVE_LIBUDEV_H)
+
+    # !!! FIXME: this needs pkg-config to find the include path, I think.
+    check_include_file("dbus/dbus.h" HAVE_DBUS_DBUS_H)
+  endif(LINUX)
+
+  if(INPUT_TSLIB)
+    check_c_source_compiles("
+        #include \"tslib.h\"
+        int main(int argc, char** argv) { }" HAVE_INPUT_TSLIB)
+    if(HAVE_INPUT_TSLIB)
+      set(SDL_INPUT_TSLIB 1)
+      list(APPEND EXTRA_LIBS ts)
+    endif(HAVE_INPUT_TSLIB)
+  endif(INPUT_TSLIB)
+
+  if(SDL_JOYSTICK)
+    CheckUSBHID()   # seems to be BSD specific - limit the test to BSD only?
+    if(LINUX)
+      set(SDL_JOYSTICK_LINUX 1)
+      file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+      set(HAVE_SDL_JOYSTICK TRUE)
+    endif(LINUX)
+  endif(SDL_JOYSTICK)
+
+  CheckPTHREAD()
+
+  if(CLOCK_GETTIME)
+    check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME)
+    if(FOUND_CLOCK_GETTIME)
+      list(APPEND EXTRA_LIBS rt)
+      set(HAVE_CLOCK_GETTIME 1)
+    else(FOUND_CLOCK_GETTIME)
+      check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
+      if(FOUND_CLOCK_GETTIME)
+        set(HAVE_CLOCK_GETTIME 1)
+      endif(FOUND_CLOCK_GETTIME)
+    endif(HAVE_CLOCK_GETTIME)
+  endif(CLOCK_GETTIME)
+
+  check_include_file(linux/version.h HAVE_LINUX_VERSION_H)
+  if(HAVE_LINUX_VERSION_H)
+    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H")
+  endif(HAVE_LINUX_VERSION_H)
+
+  if(SDL_POWER)
+    if(LINUX)
+      set(SDL_POWER_LINUX 1)
+      file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
+      set(HAVE_SDL_POWER TRUE)
+    endif(LINUX)
+  endif(SDL_POWER)
+
+  if(SDL_TIMERS)
+    set(SDL_TIMER_UNIX 1)
+    file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+    set(HAVE_SDL_TIMERS TRUE)
+  endif(SDL_TIMERS)
+
+  if(RPATH)
+    set(SDL_RLD_FLAGS "")
+    if(BSDI OR FREEBSD OR LINUX OR NETBSD)
+      set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
+    elseif(SOLARIS)
+      set(SDL_RLD_FLAGS "-R\${libdir}")
+    endif()
+    set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
+    set(HAVE_RPATH TRUE)
+  endif(RPATH)
+
+elseif(WINDOWS)
+  find_program(WINDRES windres)
+
+  check_c_source_compiles("
+    #include <windows.h>
+    int main(int argc, char **argv) { }" HAVE_WIN32_CC)
+
+  file(GLOB WIN_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${WIN_SOURCES})
+
+  # Check for DirectX
+  if(DIRECTX)
+    if("$ENV{DXSDK_DIR}" STREQUAL "")
+      message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
+    endif("$ENV{DXSDK_DIR}" STREQUAL "")
+    set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
+    check_include_file(d3d9.h HAVE_D3D_H)
+    check_include_file(ddraw.h HAVE_DDRAW_H)
+    check_include_file(dsound.h HAVE_DSOUND_H)
+    check_include_file(dinput.h HAVE_DINPUT_H)
+    check_include_file(xaudio2.h HAVE_XAUDIO2_H)
+    if(HAVE_D3D_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
+      set(HAVE_DIRECTX TRUE)
+      # TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
+      link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
+      include_directories($ENV{DXSDK_DIR}\\Include)
+    endif()
+    set(CMAKE_REQUIRED_FLAGS)
+  endif(DIRECTX)
+
+  if(SDL_AUDIO)
+    set(SDL_AUDIO_DRIVER_WINMM 1)
+    file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES})
+    set(HAVE_SDL_AUDIO TRUE)
+
+    if(HAVE_DSOUND_H)
+      set(SDL_AUDIO_DRIVER_DSOUND 1)
+      file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES})
+    endif(HAVE_DSOUND_H)
+
+    if(HAVE_XAUDIO2_H)
+      set(SDL_AUDIO_DRIVER_XAUDIO2 1)
+      file(GLOB XAUDIO2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/xaudio2/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${XAUDIO2_AUDIO_SOURCES})
+    endif(HAVE_XAUDIO2_H)
+  endif(SDL_AUDIO)
+
+  if(SDL_VIDEO)
+    # requires SDL_LOADSO on Windows (IME, DX, etc.)
+    if(NOT SDL_LOADSO)
+      message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
+    endif(NOT SDL_LOADSO)
+    set(SDL_VIDEO_DRIVER_WINDOWS 1)
+    file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES})
+
+    if(RENDER_D3D AND HAVE_D3D_H)
+      set(SDL_VIDEO_RENDER_D3D 1)
+      set(HAVE_RENDER_D3D TRUE)
+    endif(RENDER_D3D AND HAVE_D3D_H)
+    set(HAVE_SDL_VIDEO TRUE)
+  endif(SDL_VIDEO)
+
+  if(SDL_THREADS)
+    set(SDL_THREAD_WINDOWS 1)
+    set(SOURCE_FILES ${SOURCE_FILES}
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c)
+    set(HAVE_SDL_THREADS TRUE)
+  endif(SDL_THREADS)
+
+  if(SDL_POWER)
+    set(SDL_POWER_WINDOWS 1)
+    set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c)
+    set(HAVE_SDL_POWER TRUE)
+  endif(SDL_POWER)
+
+  # Libraries for Win32 native and MinGW
+  list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid)
+
+  # TODO: in configure.in the check for timers is set on
+  # cygwin | mingw32* - does this include mingw32CE?
+  if(SDL_TIMERS)
+    set(SDL_TIMER_WINDOWS 1)
+    file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+    set(HAVE_SDL_TIMERS TRUE)
+  endif(SDL_TIMERS)
+
+  if(SDL_LOADSO)
+    set(SDL_LOADSO_WINDOWS 1)
+    file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
+    set(HAVE_SDL_LOADSO TRUE)
+  endif(SDL_LOADSO)
+
+  file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
+
+  if(SDL_VIDEO)
+    if(VIDEO_OPENGL)
+      set(SDL_VIDEO_OPENGL 1)
+      set(SDL_VIDEO_OPENGL_WGL 1)
+      set(SDL_VIDEO_RENDER_OGL 1)
+      set(HAVE_VIDEO_OPENGL TRUE)
+    endif(VIDEO_OPENGL)
+  endif(SDL_VIDEO)
+
+  if(SDL_JOYSTICK)
+    if(HAVE_DINPUT_H)
+      set(SDL_JOYSTICK_DINPUT 1)
+      set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_dxjoystick.c)
+      list(APPEND EXTRA_LIBS dinput8 dxguid dxerr)
+    else()
+      set(SDL_JOYSTICK_WINMM 1)
+      set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_mmjoystick.c)
+    endif(HAVE_DINPUT_H)
+    set(HAVE_SDL_JOYSTICK TRUE)
+  endif(SDL_JOYSTICK)
+
+  if(SDL_HAPTIC AND HAVE_DINPUT_H)
+    set(SDL_HAPTIC_DINPUT 1)
+    set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/haptic/windows/SDL_syshaptic.c)
+    set(HAVE_SDL_HAPTIC TRUE)
+  endif(SDL_HAPTIC AND HAVE_DINPUT_H)
+
+  file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
+  file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c)
+  if(MINGW OR CYGWIN)
+    list(APPEND EXTRA_LIBS mingw32)
+    list(APPEND EXTRA_LDFLAGS "-mwindows")
+    set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main")
+    list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows")
+  endif(MINGW OR CYGWIN)
+elseif(APPLE)
+  # TODO: rework this for proper MacOS X, iOS and Darwin support
+
+  # Requires the darwin file implementation
+  if(SDL_FILE)
+    file(GLOB EXTRA_SOURCES ${PROJECT_SOURCE_DIR}/src/file/cocoa/*.m)
+    set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES})
+    set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
+    set(HAVE_SDL_FILE TRUE)
+    set(SDL_FRAMEWORK_COCOA 1)
+  else()
+    message_error("SDL_FILE must be enabled to build on MacOS X")
+  endif()
+
+  if(SDL_AUDIO)
+    set(MACOSX_COREAUDIO 1)
+    file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
+    set(HAVE_SDL_AUDIO TRUE)
+    set(SDL_FRAMEWORK_COREAUDIO 1)
+    set(SDL_FRAMEWORK_AUDIOUNIT 1)
+  endif()
+
+  if(SDL_JOYSTICK)
+    set(SDL_JOYSTICK_IOKIT 1)
+    file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+    set(HAVE_SDL_JOYSTICK TRUE)
+    set(SDL_FRAMEWORK_IOKIT 1)
+    set(SDL_FRAMEWORK_FF 1)
+  endif()
+
+  if(SDL_HAPTIC)
+    set(SDL_HAPTIC_IOKIT 1)
+    file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+    set(HAVE_SDL_HAPTIC TRUE)
+    set(SDL_FRAMEWORK_IOKIT 1)
+    set(SDL_FRAMEWORK_FF 1)
+    if(NOT SDL_JOYSTICK)
+      message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK to be enabled")
+    endif()
+  endif()
+
+  if(SDL_POWER)
+    set(SDL_POWER_MACOSX 1)
+    file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
+    set(HAVE_SDL_POWER TRUE)
+    set(SDL_FRAMEWORK_CARBON 1)
+    set(SDL_FRAMEWORK_IOKIT 1)
+  endif()
+
+  # Actually load the frameworks at the end so we don't duplicate include.
+  if(SDL_FRAMEWORK_COCOA)
+    find_library(COCOA_LIBRARY Cocoa)
+    list(APPEND EXTRA_LIBS ${COCOA_LIBRARY})
+  endif()
+  if(SDL_FRAMEWORK_IOKIT)
+    find_library(IOKIT IOKit)
+    list(APPEND EXTRA_LIBS ${IOKIT})
+  endif()
+  if(SDL_FRAMEWORK_FF)
+    find_library(FORCEFEEDBACK ForceFeedback)
+    list(APPEND EXTRA_LIBS ${FORCEFEEDBACK})
+  endif()
+  if(SDL_FRAMEWORK_CARBON)
+    find_library(CARBON_LIBRARY Carbon)
+    list(APPEND EXTRA_LIBS ${CARBON_LIBRARY})
+  endif()
+  if(SDL_FRAMEWORK_COREAUDIO)
+    find_library(COREAUDIO CoreAudio)
+    list(APPEND EXTRA_LIBS ${COREAUDIO})
+  endif()
+  if(SDL_FRAMEWORK_AUDIOUNIT)
+    find_library(AUDIOUNIT AudioUnit)
+    list(APPEND EXTRA_LIBS ${AUDIOUNIT})
+  endif()
+
+  # iOS hack needed - http://code.google.com/p/ios-cmake/ ?
+  if(SDL_VIDEO)
+    CheckCOCOA()
+    if(VIDEO_OPENGL)
+      set(SDL_VIDEO_OPENGL 1)
+      set(SDL_VIDEO_OPENGL_CGL 1)
+      set(SDL_VIDEO_RENDER_OGL 1)
+      if(DARWIN)
+        find_library(OpenGL_LIBRARY OpenGL)
+        list(APPEND EXTRA_LIBRARIES ${OpenGL_LIBRARY})
+      endif(DARWIN)
+      set(HAVE_VIDEO_OPENGL TRUE)
+    endif(VIDEO_OPENGL)
+  endif(SDL_VIDEO)
+
+  CheckPTHREAD()
+elseif(BEOS)
+  if(SDL_VIDEO)
+    set(SDL_VIDEO_DRIVER_BWINDOW 1)
+    file(GLOB BWINDOW_SOURCES ${SDL2_SOURCE_DIR}/src/video/bwindow/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${BWINDOW_SOURCES})
+    set(HAVE_SDL_VIDEO TRUE)
+
+    if(VIDEO_OPENGL)
+      # TODO: Use FIND_PACKAGE(OpenGL) instead
+      set(SDL_VIDEO_OPENGL 1)
+      set(SDL_VIDEO_OPENGL_BGL 1)
+      set(SDL_VIDEO_RENDER_OGL 1)
+      list(APPEND EXTRA_LIBS GL)
+      set(HAVE_VIDEO_OPENGL TRUE)
+    endif(VIDEO_OPENGL)
+  endif(SDL_VIDEO)
+endif()
+
+# Dummies
+# configure.in does it differently:
+# if not have X
+#   if enable_X {  SDL_X_DISABLED = 1 }
+#   [add dummy sources]
+# so it always adds a dummy, without checking, if it was actually requested.
+# This leads to missing internal references on building, since the
+# src/X/*.c does not get included.
+if(NOT HAVE_SDL_JOYSTICK)
+  set(SDL_JOYSTICK_DISABLED 1)
+  if(SDL_JOYSTICK AND NOT APPLE) # results in unresolved symbols on OSX
+
+    file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+  endif()
+endif(NOT HAVE_SDL_JOYSTICK)
+if(NOT HAVE_SDL_HAPTIC)
+  set(SDL_HAPTIC_DISABLED 1)
+  file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+endif(NOT HAVE_SDL_HAPTIC)
+if(NOT HAVE_SDL_LOADSO)
+  set(SDL_LOADSO_DISABLED 1)
+  file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+endif(NOT HAVE_SDL_LOADSO)
+
+# We always need to have threads and timers around
+if(NOT HAVE_SDL_THREADS)
+  set(SDL_THREADS_DISABLED 1)
+  file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES})
+endif(NOT HAVE_SDL_THREADS)
+if(NOT HAVE_SDL_TIMERS)
+  set(SDL_TIMERS_DISABLED 1)
+  file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+endif(NOT HAVE_SDL_TIMERS)
+
+if(NOT SDLMAIN_SOURCES)
+  file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c)
+endif(NOT SDLMAIN_SOURCES)
+
+# Append the -MMD -MT flags
+# if(DEPENDENCY_TRACKING)
+#   if(COMPILER_IS_GNUCC)
+#     set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@")
+#   endif(COMPILER_IS_GNUCC)
+# endif(DEPENDENCY_TRACKING)
+
+configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake"
+  "${SDL2_BINARY_DIR}/include/SDL_config.h")
+
+# Prepare the flags and remove duplicates
+if(EXTRA_LDFLAGS)
+  list(REMOVE_DUPLICATES EXTRA_LDFLAGS)
+endif(EXTRA_LDFLAGS)
+if(EXTRA_LIBS)
+  list(REMOVE_DUPLICATES EXTRA_LIBS)
+endif(EXTRA_LIBS)
+if(EXTRA_CFLAGS)
+  list(REMOVE_DUPLICATES EXTRA_CFLAGS)
+endif(EXTRA_CFLAGS)
+listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS)
+set(EXTRA_CFLAGS ${_EXTRA_CFLAGS})
+
+# Compat helpers for the configuration files
+if(NOT WINDOWS OR CYGWIN)
+  # TODO: we need a Windows script, too
+  execute_process(COMMAND sh ${SDL2_SOURCE_DIR}/build-scripts/updaterev.sh)
+
+  set(prefix ${CMAKE_INSTALL_PREFIX})
+  set(exec_prefix "\${prefix}")
+  set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}")
+  set(bindir "\${exec_prefix}/bin")
+  set(includedir "\${prefix}/include")
+  if(SDL_STATIC)
+    set(ENABLE_STATIC_TRUE "")
+    set(ENABLE_STATIC_FALSE "#")
+  else(SDL_STATIC)
+    set(ENABLE_STATIC_TRUE "#")
+    set(ENABLE_STATIC_FALSE "")
+  endif(SDL_STATIC)
+  if(SDL_SHARED)
+    set(ENABLE_SHARED_TRUE "")
+    set(ENABLE_SHARED_FALSE "#")
+  else(SDL_SHARED)
+    set(ENABLE_SHARED_TRUE "#")
+    set(ENABLE_SHARED_FALSE "")
+  endif(SDL_SHARED)
+
+  # Clean up the different lists
+  listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
+  set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
+  list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
+  listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
+  set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
+  listtostr(SDL_LIBS _SDL_LIBS)
+  set(SDL_LIBS ${_SDL_LIBS})
+
+  # MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}")
+  # MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}")
+
+  configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in"
+    "${SDL2_BINARY_DIR}/sdl2.pc" @ONLY)
+  configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
+    "${SDL2_BINARY_DIR}/sdl2-config")
+  configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
+    "${SDL2_BINARY_DIR}/sdl2-config" @ONLY)
+  configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in"
+    "${SDL2_BINARY_DIR}/SDL2.spec" @ONLY)
+endif(NOT WINDOWS OR CYGWIN)
+
+##### Info output #####
+message(STATUS "")
+message(STATUS "SDL2 was configured with the following options:")
+message(STATUS "")
+message(STATUS "Platform: ${CMAKE_SYSTEM}")
+message(STATUS "64-bit:   ${ARCH_64}")
+message(STATUS "Compiler: ${CMAKE_C_COMPILER}")
+message(STATUS "")
+message(STATUS "Subsystems:")
+foreach(_SUB ${SDL_SUBSYSTEMS})
+  string(TOUPPER ${_SUB} _OPT)
+  message_bool_option(${_SUB} SDL_${_OPT})
+endforeach()
+message(STATUS "")
+message(STATUS "Options:")
+list(SORT ALLOPTIONS)
+foreach(_OPT ${ALLOPTIONS})
+  # Longest option is VIDEO_X11_XSCREENSAVER = 22 characters
+  # Get the padding
+  string(LENGTH ${_OPT} _OPTLEN)
+  math(EXPR _PADLEN "23 - ${_OPTLEN}")
+  string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING)
+  message_tested_option(${_OPT} ${_PADDING})
+endforeach()
+message(STATUS "")
+message(STATUS " CFLAGS:        ${CMAKE_C_FLAGS}")
+message(STATUS " EXTRA_CFLAGS:  ${EXTRA_CFLAGS}")
+message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS}")
+message(STATUS " EXTRA_LIBS:    ${EXTRA_LIBS}")
+message(STATUS "")
+message(STATUS " Build Shared Library: ${SDL_SHARED}")
+message(STATUS " Build Static Library: ${SDL_STATIC}")
+message(STATUS "")
+if(UNIX)
+  message(STATUS "Something was not detected, although your are sure that it")
+  message(STATUS "has been properly installed? Then make sure, you have set")
+  message(STATUS "the CFLAGS and LDFLAGS environment variables correctly.")
+  message(STATUS "")
+endif(UNIX)
+
+# Ensure that the extra cflags are used at compile time
+set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
+
+# Always build SDLmain
+add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
+set(_INSTALL_LIBS "SDL2main")
+
+if(SDL_SHARED)
+  add_library(SDL2 SHARED ${SOURCE_FILES})
+  if(UNIX)
+    set_target_properties(SDL2 PROPERTIES
+      VERSION ${LT_VERSION}
+      SOVERSION ${LT_CURRENT}
+      OUTPUT_NAME "SDL2-${LT_RELEASE}")
+  else(UNIX)
+    set_target_properties(SDL2 PROPERTIES
+      VERSION ${SDL_VERSION}
+      SOVERSION ${LT_CURRENT}
+      OUTPUT_NAME "SDL2")
+  endif(UNIX)
+ set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
+ target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
+endif(SDL_SHARED)
+
+if(SDL_STATIC)
+  add_library(SDL2-static STATIC ${SOURCE_FILES})
+  set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
+  # TODO: Win32 platforms keep the same suffix .lib for import and static
+  # libraries - do we need to consider this?
+  set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
+  target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
+endif(SDL_STATIC)
+
+##### Installation targets #####
+install(TARGETS ${_INSTALL_LIBS}
+  LIBRARY DESTINATION "lib${LIB_SUFFIX}"
+  ARCHIVE DESTINATION "lib${LIB_SUFFIX}")
+
+file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h)
+file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h)
+foreach(_FNAME ${BIN_INCLUDE_FILES})
+  get_filename_component(_INCNAME ${_FNAME} NAME)
+  list(REMOVE_ITEM INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/${_INCNAME})
+endforeach()
+list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES})
+install(FILES ${INCLUDE_FILES} DESTINATION include/SDL2)
+
+if(SDL_SHARED)
+  install(CODE "
+    execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
+    \"libSDL2-2.0.so\" \"libSDL2.so\")")
+  install(FILES ${SDL2_BINARY_DIR}/libSDL2.so DESTINATION "lib${LIB_SUFFIX}")
+endif(SDL_SHARED)
+
+if(NOT WINDOWS OR CYGWIN)
+  if(FREEBSD)
+    # FreeBSD uses ${PREFIX}/libdata/pkgconfig
+    install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
+  else(FREEBSD)
+    install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
+      DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
+  endif(FREEBSD)
+  install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin)
+  # TODO: what about the .spec file? Is it only needed for RPM creation?
+  install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "share/aclocal")
+endif(NOT WINDOWS OR CYGWIN)
diff --git a/COPYING.txt b/COPYING.txt
new file mode 100644
index 0000000..391424f
--- /dev/null
+++ b/COPYING.txt
@@ -0,0 +1,20 @@
+

+Simple DirectMedia Layer

+Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>

+  

+This software is provided 'as-is', without any express or implied

+warranty.  In no event will the authors be held liable for any damages

+arising from the use of this software.

+

+Permission is granted to anyone to use this software for any purpose,

+including commercial applications, and to alter it and redistribute it

+freely, subject to the following restrictions:

+  

+1. The origin of this software must not be misrepresented; you must not

+   claim that you wrote the original software. If you use this software

+   in a product, an acknowledgment in the product documentation would be

+   appreciated but is not required. 

+2. Altered source versions must be plainly marked as such, and must not be

+   misrepresented as being the original software.

+3. This notice may not be removed or altered from any source distribution.

+

diff --git a/CREDITS.txt b/CREDITS.txt
new file mode 100644
index 0000000..a1c2cdc
--- /dev/null
+++ b/CREDITS.txt
@@ -0,0 +1,51 @@
+

+Simple DirectMedia Layer CREDITS

+Thanks to everyone who made this possible, including:

+

+* Cliff Matthews, for giving me a reason to start this project. :)

+ -- Executor rocks!  *grin*

+

+* Ryan Gordon for helping everybody out and keeping the dream alive. :)

+

+* Gabriel Jacobo for his work on the Android port and generally helping out all around.

+ 

+* Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches.

+

+* Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code.

+

+* Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve.

+

+* Alfred Reynolds for the game controller API and general (in)sanity

+

+* Jørgen Tjernø for numerous magical Mac OS X fixes.

+

+* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.

+ 

+* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.

+

+* Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.

+

+* Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010.

+

+* Jim Grandpre for his work on multi-touch and gesture recognition during

+  the Google Summer of Code 2010.

+

+* Edgar "bobbens" Simo for his force feedback API development during the

+  Google Summer of Code 2008.

+

+* Aaron Wishnick for his work on audio resampling and pitch shifting during

+  the Google Summer of Code 2008.

+

+* Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the

+  Google Summer of Code 2008.

+

+* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation.

+

+* Everybody at Loki Software, Inc. for their great contributions!

+

+ And a big hand to everyone else who has contributed over the years.

+

+THANKS! :)

+

+  -- Sam Lantinga			<slouken@libsdl.org>

+

diff --git a/INSTALL.txt b/INSTALL.txt
new file mode 100644
index 0000000..ce77664
--- /dev/null
+++ b/INSTALL.txt
@@ -0,0 +1,40 @@
+

+To compile and install SDL:

+

+    1.  Windows with Visual Studio:

+        * Read VisualC.html

+

+        Windows with gcc, either native or cross-compiling:

+        * Read the FAQ at http://wiki.libsdl.org/moin.fcg/FAQWindows

+        * Run './configure; make; make install'

+

+        Mac OS X with Xcode:

+        * Read README-macosx.txt

+

+        Mac OS X from the command line:

+        * Run './configure; make; make install'

+

+        Linux and other UNIX systems:

+        * Run './configure; make; make install'

+

+        Android:

+        * Read README-android.txt

+

+        iOS:

+        * Read README-ios.txt

+

+        Using Cmake:

+        * Read README-cmake.txt

+

+    2.  Look at the example programs in ./test, and check out the online

+        documentation at http://wiki.libsdl.org/

+

+    3.  Join the SDL developer mailing list by sending E-mail to

+    	sdl-request@libsdl.org

+        and put "subscribe" in the subject of the message.

+

+        Or alternatively you can use the web interface:

+            http://www.libsdl.org/mailing-list.php

+

+That's it!

+Sam Lantinga <slouken@libsdl.org>

diff --git a/Makefile.in b/Makefile.in
new file mode 100644
index 0000000..ae6293e
--- /dev/null
+++ b/Makefile.in
@@ -0,0 +1,218 @@
+# Makefile to build and install the SDL library
+
+top_builddir = .
+srcdir  = @srcdir@
+objects = build
+prefix = @prefix@
+exec_prefix = @exec_prefix@
+bindir	= @bindir@
+libdir  = @libdir@
+includedir = @includedir@
+datarootdir = @datarootdir@
+datadir	= @datadir@
+auxdir	= @ac_aux_dir@
+distpath = $(srcdir)/..
+distdir = SDL2-@SDL_VERSION@
+distfile = $(distdir).tar.gz
+
+@SET_MAKE@
+SHELL	= @SHELL@
+CC      = @CC@
+INCLUDE = @INCLUDE@
+CFLAGS  = @BUILD_CFLAGS@
+EXTRA_CFLAGS = @EXTRA_CFLAGS@
+LDFLAGS = @BUILD_LDFLAGS@
+EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
+LIBTOOL = @LIBTOOL@
+INSTALL = @INSTALL@
+AR	= @AR@
+RANLIB	= @RANLIB@
+WINDRES	= @WINDRES@
+
+TARGET  = libSDL2.la
+OBJECTS = @OBJECTS@
+VERSION_OBJECTS = @VERSION_OBJECTS@
+
+SDLMAIN_TARGET = libSDL2main.a
+SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
+
+SDLTEST_TARGET = libSDL2_test.a
+SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
+
+SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake configure configure.in debian include Makefile.* sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in src test VisualC.html VisualC Xcode Xcode-iOS
+GEN_DIST = SDL2.spec
+
+HDRS = \
+	SDL.h \
+	SDL_assert.h \
+	SDL_atomic.h \
+	SDL_audio.h \
+    SDL_bits.h \
+	SDL_blendmode.h \
+	SDL_clipboard.h \
+	SDL_cpuinfo.h \
+	SDL_endian.h \
+	SDL_error.h \
+	SDL_events.h \
+	SDL_gamecontroller.h \
+	SDL_gesture.h \
+	SDL_haptic.h \
+	SDL_hints.h \
+	SDL_joystick.h \
+	SDL_keyboard.h \
+	SDL_keycode.h \
+	SDL_loadso.h \
+	SDL_log.h \
+	SDL_main.h \
+	SDL_messagebox.h \
+	SDL_mouse.h \
+	SDL_mutex.h \
+	SDL_name.h \
+	SDL_opengl.h \
+	SDL_opengles.h \
+	SDL_opengles2.h \
+	SDL_pixels.h \
+	SDL_platform.h \
+	SDL_power.h \
+	SDL_quit.h \
+	SDL_rect.h \
+	SDL_render.h \
+	SDL_rwops.h \
+	SDL_scancode.h \
+	SDL_shape.h \
+	SDL_stdinc.h \
+	SDL_surface.h \
+	SDL_system.h \
+	SDL_syswm.h \
+	SDL_thread.h \
+	SDL_timer.h \
+	SDL_touch.h \
+	SDL_types.h \
+	SDL_version.h \
+	SDL_video.h \
+	begin_code.h \
+	close_code.h
+
+SDLTEST_HDRS = $(shell ls $(srcdir)/include | fgrep SDL_test)
+
+LT_AGE      = @LT_AGE@
+LT_CURRENT  = @LT_CURRENT@
+LT_RELEASE  = @LT_RELEASE@
+LT_REVISION = @LT_REVISION@
+LT_LDFLAGS  = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
+
+all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
+
+$(srcdir)/configure: $(srcdir)/configure.in
+	@echo "Warning, configure.in is out of date"
+	#(cd $(srcdir) && sh autogen.sh && sh configure)
+	@sleep 3
+
+Makefile: $(srcdir)/Makefile.in
+	$(SHELL) config.status $@
+
+Makefile.in:;
+
+$(objects):
+	$(SHELL) $(auxdir)/mkinstalldirs $@
+
+update-revision:
+	$(SHELL) $(auxdir)/updaterev.sh
+
+.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
+
+$(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS)
+	$(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
+
+$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
+	$(AR) cru $@ $(SDLMAIN_OBJECTS)
+	$(RANLIB) $@
+
+$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
+	$(AR) cru $@ $(SDLTEST_OBJECTS)
+	$(RANLIB) $@
+
+install: all install-bin install-hdrs install-lib install-data
+install-bin:
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
+	$(INSTALL) -m 755 sdl2-config $(DESTDIR)$(bindir)/sdl2-config
+install-hdrs: update-revision
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL2
+	for file in $(HDRS) $(SDLTEST_HDRS); do \
+	    $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL2/$$file; \
+	done
+	$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL2/SDL_config.h
+	if test -f include/SDL_revision.h; then \
+	    $(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
+	else \
+	    $(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
+	fi
+
+install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
+	$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
+	$(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
+	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
+	$(INSTALL) -m 644 $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
+	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
+install-data:
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
+	$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
+	$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
+
+uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
+uninstall-bin:
+	rm -f $(DESTDIR)$(bindir)/sdl2-config
+uninstall-hdrs:
+	for file in $(HDRS) $(SDLTEST_HDRS); do \
+	    rm -f $(DESTDIR)$(includedir)/SDL2/$$file; \
+	done
+	rm -f $(DESTDIR)$(includedir)/SDL2/SDL_config.h
+	rm -f $(DESTDIR)$(includedir)/SDL2/SDL_revision.h
+	-rmdir $(DESTDIR)$(includedir)/SDL2
+uninstall-lib:
+	$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
+	rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
+	rm -f $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
+uninstall-data:
+	rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
+	rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
+
+clean:
+	rm -rf $(objects)
+	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
+
+distclean: clean
+	rm -f Makefile Makefile.rules sdl2-config
+	rm -f config.status config.cache config.log libtool
+	rm -rf $(srcdir)/autom4te*
+	find $(srcdir) \( \
+	    -name '*~' -o \
+	    -name '*.bak' -o \
+	    -name '*.old' -o \
+	    -name '*.rej' -o \
+	    -name '*.orig' -o \
+	    -name '.#*' \) \
+	    -exec rm -f {} \;
+	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
+
+dist $(distfile):
+	$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
+	(cd $(srcdir); tar cf - $(SRC_DIST)) | (cd $(distdir); tar xf -)
+	tar cf - $(GEN_DIST) | (cd $(distdir); tar xf -)
+	find $(distdir) \( \
+	    -name '*~' -o \
+	    -name '*.bak' -o \
+	    -name '*.old' -o \
+	    -name '*.rej' -o \
+	    -name '*.orig' -o \
+	    -name '.#*' \) \
+	    -exec rm -f {} \;
+	if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
+	(cd $(distdir); build-scripts/updaterev.sh)
+	tar cvf - $(distdir) | gzip --best >$(distfile)
+	rm -rf $(distdir)
+
+rpm: $(distfile)
+	rpmbuild -ta $?
diff --git a/Makefile.minimal b/Makefile.minimal
new file mode 100644
index 0000000..a060832
--- /dev/null
+++ b/Makefile.minimal
@@ -0,0 +1,41 @@
+# Makefile to build the SDL library
+
+INCLUDE = -I./include
+CFLAGS  = -g -O2 $(INCLUDE)
+AR	= ar
+RANLIB	= ranlib
+
+TARGET  = libSDL.a
+SOURCES = \
+	src/*.c \
+	src/audio/*.c \
+	src/audio/dummy/*.c \
+	src/cpuinfo/*.c \
+	src/events/*.c \
+	src/file/*.c \
+	src/haptic/*.c \
+	src/haptic/dummy/*.c \
+	src/joystick/*.c \
+	src/joystick/dummy/*.c \
+	src/loadso/dummy/*.c \
+	src/power/*.c \
+	src/render/*.c \
+	src/render/software/*.c \
+	src/stdlib/*.c \
+	src/thread/*.c \
+	src/thread/generic/*.c \
+	src/timer/*.c \
+	src/timer/dummy/*.c \
+	src/video/*.c \
+	src/video/dummy/*.c \
+
+OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
+
+all: $(TARGET)
+
+$(TARGET): $(OBJECTS)
+	$(AR) crv $@ $^
+	$(RANLIB) $@
+
+clean:
+	rm -f $(TARGET) $(OBJECTS)
diff --git a/Makefile.pandora b/Makefile.pandora
new file mode 100644
index 0000000..de15c84
--- /dev/null
+++ b/Makefile.pandora
@@ -0,0 +1,37 @@
+# Makefile to build the pandora SDL library
+
+AR	= arm-none-linux-gnueabi-ar
+RANLIB	= arm-none-linux-gnueabi-ranlib
+CC = arm-none-linux-gnueabi-gcc
+CXX = arm-none-linux-gnueabi-g++
+STRIP = arm-none-linux-gnueabi-strip
+
+CFLAGS  = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \
+	-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
+	-I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0
+
+TARGET  = libSDL.a
+
+SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
+	./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
+	./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
+	./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
+	./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
+	./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
+	./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
+	./src/atomic/linux/*.c \
+	./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c 
+	
+
+OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
+
+CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h)
+
+all: $(TARGET)
+
+$(TARGET): $(CONFIG_H) $(OBJECTS)
+	$(AR) crv $@ $^
+	$(RANLIB) $@
+
+clean:
+	rm -f $(TARGET) $(OBJECTS)
diff --git a/Makefile.psp b/Makefile.psp
new file mode 100644
index 0000000..8bcdcb9
--- /dev/null
+++ b/Makefile.psp
@@ -0,0 +1,91 @@
+TARGET_LIB = libSDL2.a
+OBJS= src/SDL.o \
+      src/SDL_assert.o \
+      src/SDL_error.o \
+      src/SDL_hints.o \
+      src/SDL_log.o \
+      src/atomic/SDL_atomic.o \
+      src/atomic/SDL_spinlock.o \
+      src/audio/SDL_audio.o \
+      src/audio/SDL_audiocvt.o \
+      src/audio/SDL_audiodev.o \
+      src/audio/SDL_audiotypecvt.o \
+      src/audio/SDL_mixer.o \
+      src/audio/SDL_wave.o \
+      src/audio/psp/SDL_pspaudio.o \
+      src/cpuinfo/SDL_cpuinfo.o \
+      src/events/SDL_clipboardevents.o \
+      src/events/SDL_dropevents.o \
+      src/events/SDL_events.o \
+      src/events/SDL_gesture.o \
+      src/events/SDL_keyboard.o \
+      src/events/SDL_mouse.o \
+      src/events/SDL_quit.o \
+      src/events/SDL_touch.o \
+      src/events/SDL_windowevents.o \
+      src/file/SDL_rwops.o \
+      src/haptic/SDL_haptic.o \
+      src/haptic/dummy/SDL_syshaptic.o \
+      src/joystick/SDL_joystick.o \
+      src/joystick/SDL_gamecontroller.o \
+      src/joystick/psp/SDL_sysjoystick.o \
+      src/power/SDL_power.o \
+      src/power/psp/SDL_syspower.o \
+      src/render/SDL_render.o \
+      src/render/SDL_yuv_sw.o \
+      src/render/psp/SDL_render_psp.o \
+      src/render/software/SDL_blendfillrect.o \
+      src/render/software/SDL_blendline.o \
+      src/render/software/SDL_blendpoint.o \
+      src/render/software/SDL_drawline.o \
+      src/render/software/SDL_drawpoint.o \
+      src/render/software/SDL_render_sw.o \
+      src/render/software/SDL_rotate.o \
+      src/stdlib/SDL_getenv.o \
+      src/stdlib/SDL_iconv.o \
+      src/stdlib/SDL_malloc.o \
+      src/stdlib/SDL_qsort.o \
+      src/stdlib/SDL_stdlib.o \
+      src/stdlib/SDL_string.o \
+      src/thread/SDL_thread.o \
+      src/thread/psp/SDL_syssem.o \
+      src/thread/psp/SDL_systhread.o \
+      src/thread/psp/SDL_sysmutex.o \
+      src/thread/psp/SDL_syscond.o \
+      src/timer/SDL_timer.o \
+      src/timer/psp/SDL_systimer.o \
+      src/video/SDL_RLEaccel.o \
+      src/video/SDL_blit.o \
+      src/video/SDL_blit_0.o \
+      src/video/SDL_blit_1.o \
+      src/video/SDL_blit_A.o \
+      src/video/SDL_blit_N.o \
+      src/video/SDL_blit_auto.o \
+      src/video/SDL_blit_copy.o \
+      src/video/SDL_blit_slow.o \
+      src/video/SDL_bmp.o \
+      src/video/SDL_clipboard.o \
+      src/video/SDL_fillrect.o \
+      src/video/SDL_pixels.o \
+      src/video/SDL_rect.o \
+      src/video/SDL_stretch.o \
+      src/video/SDL_surface.o \
+      src/video/SDL_video.o \
+      src/video/psp/SDL_pspevents.o \
+      src/video/psp/SDL_pspvideo.o \
+      src/video/psp/SDL_pspgl.o \
+      src/video/psp/SDL_pspmouse.o \
+
+INCDIR = ./include
+CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL
+CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
+ASFLAGS = $(CFLAGS)
+
+LIBDIR  =
+LIBS = -lGL -lGLU -lglut -lz \
+         -lpspvfpu -lpsphprm -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgum -lpspgu -lpspaudiolib -lpspaudio -lpsphttp -lpspssl -lpspwlan \
+         -lpspnet_adhocmatching -lpspnet_adhoc -lpspnet_adhocctl -lm -lpspvram
+
+PSPSDK=$(shell psp-config --pspsdk-path)
+include $(PSPSDK)/lib/build.mak
+
diff --git a/Makefile.wiz b/Makefile.wiz
new file mode 100644
index 0000000..82619f0
--- /dev/null
+++ b/Makefile.wiz
@@ -0,0 +1,61 @@
+# Makefile to build the pandora SDL library
+WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu
+
+AR	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
+RANLIB	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
+CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
+CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
+STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip
+
+CFLAGS  = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
+
+TARGET_STATIC  = libSDL13.a
+TARGET_SHARED  = libSDL13.so
+
+SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
+	./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
+	./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
+	./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
+	./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
+	./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
+	./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
+	./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o
+	
+
+OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
+
+all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)
+
+$(TARGET_STATIC): $(OBJECTS)
+	$(AR) crv $@ $^
+	$(RANLIB) $@
+
+$(TARGET_SHARED):
+	$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1  $(OBJECTS)
+	ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
+	ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)
+
+config_copy:
+	cp include/SDL_config_wiz.h include/SDL_config.h
+
+clean:
+	rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)
+
+install:
+	mkdir -p $(WIZSDK)/lib
+	mkdir -p $(WIZSDK)/include/SDL13
+	cp -f $(TARGET_STATIC) $(WIZSDK)/lib
+	cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
+	rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
+	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
+	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
+
+	cp $(TARGET_STATIC) ../../toolchain/libs
+	cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
+	rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
+	ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
+	ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
+
+	cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
+	cp -f include/*.h $(WIZSDK)/include/SDL13/
+	cp -f include/*.h ../../toolchain/include/SDL13/
diff --git a/README-SDL.txt b/README-SDL.txt
new file mode 100644
index 0000000..0630395
--- /dev/null
+++ b/README-SDL.txt
@@ -0,0 +1,13 @@
+

+Please distribute this file with the SDL runtime environment:

+

+The Simple DirectMedia Layer (SDL for short) is a cross-platform library

+designed to make it easy to write multi-media software, such as games and

+emulators.

+

+The Simple DirectMedia Layer library source code is available from:

+http://www.libsdl.org/

+

+This library is distributed under the terms of the zlib license:

+http://www.zlib.net/zlib_license.html

+

diff --git a/README-android.txt b/README-android.txt
new file mode 100644
index 0000000..ecd31ae
--- /dev/null
+++ b/README-android.txt
@@ -0,0 +1,384 @@
+================================================================================

+Simple DirectMedia Layer for Android

+================================================================================

+

+Requirements:

+

+Android SDK (version 10 or later)

+http://developer.android.com/sdk/index.html

+

+Android NDK r7 or later

+http://developer.android.com/sdk/ndk/index.html

+

+Minimum API level supported by SDL: 10 (Android 2.3.3)

+

+================================================================================

+ How the port works

+================================================================================

+

+- Android applications are Java-based, optionally with parts written in C

+- As SDL apps are C-based, we use a small Java shim that uses JNI to talk to 

+the SDL library

+- This means that your application C code must be placed inside an Android 

+Java project, along with some C support code that communicates with Java

+- This eventually produces a standard Android .apk package

+

+The Android Java code implements an "Activity" and can be found in:

+android-project/src/org/libsdl/app/SDLActivity.java

+

+The Java code loads your game code, the SDL shared library, and

+dispatches to native functions implemented in the SDL library:

+src/SDL_android.c

+

+Your project must include some glue code that starts your main() routine:

+src/main/android/SDL_android_main.c

+

+

+================================================================================

+ Building an app

+================================================================================

+

+Instructions:

+1. Copy the android-project directory wherever you want to keep your projects

+   and rename it to the name of your project.

+2. Move or symlink this SDL directory into the <project>/jni directory

+3. Edit <project>/jni/src/Android.mk to include your source files

+4. Run 'ndk-build' (a script provided by the NDK). This compiles the C source

+

+If you want to use the Eclipse IDE, skip to the Eclipse section below.

+

+5. Create <project>/local.properties and use that to point to the Android SDK directory, by writing a line with the following form:

+sdk.dir=PATH_TO_ANDROID_SDK

+6. Run 'ant debug' in android/project. This compiles the .java and eventually 

+   creates a .apk with the native code embedded

+7. 'ant debug install' will push the apk to the device or emulator (if connected)

+

+Here's an explanation of the files in the Android project, so you can customize them:

+

+android-project/

+	AndroidManifest.xml	- package manifest. Among others, it contains the class name

+				  of the main Activity and the package name of the application.

+	build.properties	- empty

+	build.xml		- build description file, used by ant. The actual application name

+				  is specified here.

+	default.properties	- holds the target ABI for the application, android-10 and up

+	project.properties	- holds the target ABI for the application, android-10 and up

+	local.properties	- holds the SDK path, you should change this to the path to your SDK

+	jni/			- directory holding native code

+	jni/Android.mk		- Android makefile that can call recursively the Android.mk files

+				  in all subdirectories

+	jni/SDL/		- (symlink to) directory holding the SDL library files

+	jni/SDL/Android.mk	- Android makefile for creating the SDL shared library

+	jni/src/		- directory holding your C/C++ source

+	jni/src/Android.mk	- Android makefile that you should customize to include your 

+                                  source code and any library references

+	res/			- directory holding resources for your application

+	res/drawable-*		- directories holding icons for different phone hardware. Could be

+				  one dir called "drawable".

+	res/layout/main.xml	- Usually contains a file main.xml, which declares the screen layout.

+				  We don't need it because we use the SDL video output.

+	res/values/strings.xml	- strings used in your application, including the application name

+				  shown on the phone.

+	src/org/libsdl/app/SDLActivity.java - the Java class handling the initialization and binding

+				  to SDL.  Be very careful changing this, as the SDL library relies

+				  on this implementation.

+

+

+================================================================================

+ Customizing your application name

+================================================================================

+

+To customize your application name, edit AndroidManifest.xml and replace

+"org.libsdl.app" with an identifier for your product package.

+

+Then create a Java class extending SDLActivity and place it in a directory

+under src matching your package, e.g.

+	src/com/gamemaker/game/MyGame.java

+

+Here's an example of a minimal class file:

+--- MyGame.java --------------------------

+package com.gamemaker.game;

+

+import org.libsdl.app.SDLActivity; 

+

+/* 

+ * A sample wrapper class that just calls SDLActivity 

+ */ 

+

+public class MyGame extends SDLActivity { }

+

+------------------------------------------

+

+Then replace "SDLActivity" in AndroidManifest.xml with the name of your

+class, .e.g. "MyGame"

+

+================================================================================

+ Customizing your application icon

+================================================================================

+

+Conceptually changing your icon is just replacing the "ic_launcher.png" files in

+the drawable directories under the res directory. There are four directories for

+different screen sizes. These can be replaced with one dir called "drawable",

+containing an icon file "ic_launcher.png" with dimensions 48x48 or 72x72.

+

+You may need to change the name of your icon in AndroidManifest.xml to match

+this icon filename.

+

+================================================================================

+ Loading assets

+================================================================================

+

+Any files you put in the "assets" directory of your android-project directory

+will get bundled into the application package and you can load them using the

+standard functions in SDL_rwops.h.

+

+There are also a few Android specific functions that allow you to get other

+useful paths for saving and loading data:

+SDL_AndroidGetInternalStoragePath()

+SDL_AndroidGetExternalStorageState()

+SDL_AndroidGetExternalStoragePath()

+

+See SDL_system.h for more details on these functions.

+

+The asset packaging system will, by default, compress certain file extensions.

+SDL includes two asset file access mechanisms, the preferred one is the so

+called "File Descriptor" method, which is faster and doesn't involve the Dalvik

+GC, but given this method does not work on compressed assets, there is also the

+"Input Stream" method, which is automatically used as a fall back by SDL. You

+may want to keep this fact in mind when building your APK, specially when large

+files are involved.

+For more information on which extensions get compressed by default and how to

+disable this behaviour, see for example:

+    

+http://ponystyle.com/blog/2010/03/26/dealing-with-asset-compression-in-android-apps/

+

+================================================================================

+ Pause / Resume behaviour

+================================================================================

+

+If SDL is compiled with SDL_ANDROID_BLOCK_ON_PAUSE defined (the default),

+the event loop will block itself when the app is paused (ie, when the user

+returns to the main Android dashboard). Blocking is better in terms of battery

+use, and it allows your app to spring back to life instantaneously after resume

+(versus polling for a resume message).

+

+Upon resume, SDL will attempt to restore the GL context automatically.

+In modern devices (Android 3.0 and up) this will most likely succeed and your

+app can continue to operate as it was.

+

+However, there's a chance (on older hardware, or on systems under heavy load),

+where the GL context can not be restored. In that case you have to listen for

+a specific message, (which is not yet implemented!) and restore your textures

+manually or quit the app (which is actually the kind of behaviour you'll see

+under iOS, if the OS can not restore your GL context it will just kill your app)

+

+================================================================================

+ Threads and the Java VM

+================================================================================

+

+For a quick tour on how Linux native threads interoperate with the Java VM, take

+a look here: http://developer.android.com/guide/practices/jni.html

+If you want to use threads in your SDL app, it's strongly recommended that you

+do so by creating them using SDL functions. This way, the required attach/detach

+handling is managed by SDL automagically. If you have threads created by other

+means and they make calls to SDL functions, make sure that you call

+Android_JNI_SetupThread before doing anything else otherwise SDL will attach

+your thread automatically anyway (when you make an SDL call), but it'll never

+detach it.

+

+================================================================================

+ Using STL

+================================================================================

+

+You can use STL in your project by creating an Application.mk file in the jni

+folder and adding the following line:

+APP_STL := stlport_static

+

+For more information check out CPLUSPLUS-SUPPORT.html in the NDK documentation.

+

+================================================================================

+ Additional documentation

+================================================================================

+

+The documentation in the NDK docs directory is very helpful in understanding the

+build process and how to work with native code on the Android platform.

+

+The best place to start is with docs/OVERVIEW.TXT

+

+

+================================================================================

+ Using Eclipse

+================================================================================

+

+First make sure that you've installed Eclipse and the Android extensions as described here:

+	http://developer.android.com/sdk/eclipse-adt.html

+

+Once you've copied the SDL android project and customized it, you can create an Eclipse project from it:

+ * File -> New -> Other

+ * Select the Android -> Android Project wizard and click Next

+ * Enter the name you'd like your project to have

+ * Select "Create project from existing source" and browse for your project directory

+ * Make sure the Build Target is set to Android 2.0

+ * Click Finish

+

+

+================================================================================

+ Using the emulator

+================================================================================

+

+There are some good tips and tricks for getting the most out of the

+emulator here: http://developer.android.com/tools/devices/emulator.html

+

+Especially useful is the info on setting up OpenGL ES 2.0 emulation.

+

+Notice that this software emulator is incredibly slow and needs a lot of disk space.

+Using a real device works better.

+

+================================================================================

+ Troubleshooting

+================================================================================

+

+You can create and run an emulator from the Eclipse IDE:

+ * Window -> Android SDK and AVD Manager

+

+You can see if adb can see any devices with the following command:

+	adb devices

+

+You can see the output of log messages on the default device with:

+	adb logcat

+

+You can push files to the device with:

+	adb push local_file remote_path_and_file

+

+You can push files to the SD Card at /sdcard, for example:

+	adb push moose.dat /sdcard/moose.dat

+

+You can see the files on the SD card with a shell command:

+	adb shell ls /sdcard/

+

+You can start a command shell on the default device with:

+	adb shell

+

+You can remove the library files of your project (and not the SDL lib files) with:

+	ndk-build clean

+

+You can do a build with the following command:

+	ndk-build

+

+You can see the complete command line that ndk-build is using by passing V=1 on the command line:

+	ndk-build V=1

+

+If your application crashes in native code, you can use addr2line to convert the

+addresses in the stack trace to lines in your code.

+

+For example, if your crash looks like this:

+I/DEBUG   (   31): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 400085d0

+I/DEBUG   (   31):  r0 00000000  r1 00001000  r2 00000003  r3 400085d4

+I/DEBUG   (   31):  r4 400085d0  r5 40008000  r6 afd41504  r7 436c6a7c

+I/DEBUG   (   31):  r8 436c6b30  r9 435c6fb0  10 435c6f9c  fp 4168d82c

+I/DEBUG   (   31):  ip 8346aff0  sp 436c6a60  lr afd1c8ff  pc afd1c902  cpsr 60000030

+I/DEBUG   (   31):          #00  pc 0001c902  /system/lib/libc.so

+I/DEBUG   (   31):          #01  pc 0001ccf6  /system/lib/libc.so

+I/DEBUG   (   31):          #02  pc 000014bc  /data/data/org.libsdl.app/lib/libmain.so

+I/DEBUG   (   31):          #03  pc 00001506  /data/data/org.libsdl.app/lib/libmain.so

+

+You can see that there's a crash in the C library being called from the main code.

+I run addr2line with the debug version of my code:

+	arm-eabi-addr2line -C -f -e obj/local/armeabi/libmain.so

+and then paste in the number after "pc" in the call stack, from the line that I care about:

+000014bc

+

+I get output from addr2line showing that it's in the quit function, in testspriteminimal.c, on line 23.

+

+You can add logging to your code to help show what's happening:

+

+#include <android/log.h>

+

+	__android_log_print(ANDROID_LOG_INFO, "foo", "Something happened! x = %d", x);

+

+If you need to build without optimization turned on, you can create a file called

+"Application.mk" in the jni directory, with the following line in it:

+APP_OPTIM := debug

+

+

+================================================================================

+ Memory debugging

+================================================================================

+

+The best (and slowest) way to debug memory issues on Android is valgrind.

+Valgrind has support for Android out of the box, just grab code using:

+	svn co svn://svn.valgrind.org/valgrind/trunk valgrind

+... and follow the instructions in the file README.android to build it.

+

+One thing I needed to do on Mac OS X was change the path to the toolchain,

+and add ranlib to the environment variables:

+export RANLIB=$NDKROOT/toolchains/arm-linux-androideabi-4.4.3/prebuilt/darwin-x86/bin/arm-linux-androideabi-ranlib

+

+Once valgrind is built, you can create a wrapper script to launch your

+application with it, changing org.libsdl.app to your package identifier:

+--- start_valgrind_app -------------------

+#!/system/bin/sh

+export TMPDIR=/data/data/org.libsdl.app

+exec /data/local/Inst/bin/valgrind --log-file=/sdcard/valgrind.log --error-limit=no $*

+------------------------------------------

+

+Then push it to the device:

+	adb push start_valgrind_app /data/local

+

+and make it executable:

+	adb shell chmod 755 /data/local/start_valgrind_app

+

+and tell Android to use the script to launch your application:

+	adb shell setprop wrap.org.libsdl.app "logwrapper /data/local/start_valgrind_app"

+

+If the setprop command says "could not set property", it's likely that

+your package name is too long and you should make it shorter by changing

+AndroidManifest.xml and the path to your class file in android-project/src

+

+You can then launch your application normally and waaaaaaaiiittt for it.

+You can monitor the startup process with the logcat command above, and

+when it's done (or even while it's running) you can grab the valgrind

+output file:

+	adb pull /sdcard/valgrind.log

+

+When you're done instrumenting with valgrind, you can disable the wrapper:

+	adb shell setprop wrap.org.libsdl.app ""

+

+================================================================================

+ Why is API level 10 the minimum required?

+================================================================================

+

+API level 10 is required because SDL requires some functionality for running not

+available on older devices and some for building which is not in older NDK/SDKs.

+

+Support for native OpenGL ES and ES2 applications was introduced in the NDK for

+API level 4 and 8. EGL was made a stable API in the NDK for API level 9, which

+has since then been obsoleted, with the recommendation to developers to bump the

+required API level to 10.

+As of this writing, according to http://developer.android.com/about/dashboards/index.html

+about 90% of the Android devices accessing Google Play support API level 10 or

+higher (March 2013).

+

+================================================================================

+ A note regarding the use of the "dirty rectangles" rendering technique

+================================================================================

+

+If your app uses a variation of the "dirty rectangles" rendering technique,

+where you only update a portion of the screen on each frame, you may notice a

+variety of visual glitches on Android, that are not present on other platforms.

+This is caused by SDL's use of EGL as the support system to handle OpenGL ES/ES2

+contexts, in particular the use of the eglSwapBuffers function. As stated in the

+documentation for the function "The contents of ancillary buffers are always 

+undefined after calling eglSwapBuffers".

+Setting the EGL_SWAP_BEHAVIOR attribute of the surface to EGL_BUFFER_PRESERVED

+is not possible for SDL as it requires EGL 1.4, available only on the API level

+17+, so the only workaround available on this platform is to redraw the entire

+screen each frame.

+

+Reference: http://www.khronos.org/registry/egl/specs/EGLTechNote0001.html

+

+================================================================================

+ Known issues

+================================================================================

+

+- TODO. I'm sure there's a bunch more stuff I haven't thought of 

diff --git a/README-cmake.txt b/README-cmake.txt
new file mode 100644
index 0000000..63c762b
--- /dev/null
+++ b/README-cmake.txt
@@ -0,0 +1,31 @@
+================================================================================

+CMake build system for SDL (www.cmake.org)

+================================================================================

+

+SDL's build system was traditionally based on autotools. Over time, this

+approach has suffered from several issues across the different supported 

+platforms.

+To solve these problems, a new build system based on CMake is under development.

+It works in parallel to the legacy system, so users can experiment with it

+without complication.

+While still experimental, the build system should be usable on the following

+platforms:

+    

+    * FreeBSD

+    * Linux

+    * VS.NET 2010

+    * MinGW and Msys

+    * OS X with support for XCode

+    

+================================================================================

+Usage

+================================================================================

+

+Assuming the source for SDL is located at ~/sdl

+

+cd ~

+mkdir build

+cd build

+cmake ../sdl

+

+This will build the static and dynamic versions of SDL in the ~/build directory.

diff --git a/README-directfb.txt b/README-directfb.txt
new file mode 100644
index 0000000..e358278
--- /dev/null
+++ b/README-directfb.txt
@@ -0,0 +1,106 @@
+SDL on DirectFB

+

+Supports:

+

+- Hardware YUV overlays

+- OpenGL - software only

+- 2D/3D accelerations (depends on directfb driver)

+- multiple displays

+- windows

+

+What you need:

+

+DirectFB 1.0.1, 1.2.x, 1.3.0

+Kernel-Framebuffer support: required: vesafb, radeonfb .... 

+Mesa 7.0.x	   - optional for OpenGL

+

+/etc/directfbrc

+

+This file should contain the following lines to make

+your joystick work and avoid crashes:

+------------------------

+disable-module=joystick

+disable-module=cle266

+disable-module=cyber5k

+no-linux-input-grab

+------------------------

+

+To disable to use x11 backend when DISPLAY variable is found use

+

+export SDL_DIRECTFB_X11_CHECK=0

+

+To disable the use of linux input devices, i.e. multimice/multikeyboard support,

+use

+

+export SDL_DIRECTFB_LINUX_INPUT=0

+

+To use hardware accelerated YUV-overlays for YUV-textures, use:

+

+export SDL_DIRECTFB_YUV_DIRECT=1

+

+This is disabled by default. It will only support one 

+YUV texture, namely the first. Every other YUV texture will be

+rendered in software.

+

+In addition, you may use (directfb-1.2.x)

+

+export SDL_DIRECTFB_YUV_UNDERLAY=1

+

+to make the YUV texture an underlay. This will make the cursor to

+be shown.

+

+Simple Window Manager

+=====================

+

+The driver has support for a very, very basic window manager you may

+want to use when running with "wm=default". Use

+

+export SDL_DIRECTFB_WM=1

+

+to enable basic window borders. In order to have the window title rendered,

+you need to have the following font installed:

+

+/usr/share/fonts/truetype/freefont/FreeSans.ttf

+

+OpenGL Support

+==============

+

+The following instructions will give you *software* OpenGL. However this

+works at least on all directfb supported platforms.

+

+As of this writing 20100802 you need to pull Mesa from git and do the following:

+

+------------------------

+git clone git://anongit.freedesktop.org/git/mesa/mesa

+cd mesa 

+git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a

+------------------------

+

+Edit configs/linux-directfb so that the Directories-section looks like

+------------------------

+# Directories

+SRC_DIRS     = mesa glu 

+GLU_DIRS     = sgi

+DRIVER_DIRS  = directfb

+PROGRAM_DIRS = 

+------------------------

+

+make linux-directfb

+make

+

+echo Installing - please enter sudo pw.

+

+sudo make install INSTALL_DIR=/usr/local/dfb_GL

+cd src/mesa/drivers/directfb

+make

+sudo make install INSTALL_DIR=/usr/local/dfb_GL

+------------------------

+

+To run the SDL - testprograms:

+

+export SDL_VIDEODRIVER=directfb

+export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib

+export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7

+

+./testgl

+

diff --git a/README-gesture.txt b/README-gesture.txt
new file mode 100644
index 0000000..4d0a8d6
--- /dev/null
+++ b/README-gesture.txt
@@ -0,0 +1,72 @@
+===========================================================================

+Dollar Gestures

+===========================================================================

+SDL Provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures.

+

+Gestures can be performed with any number of fingers (the centroid of the fingers must follow the path of the gesture), but the number of fingers must be constant (a finger cannot go down in the middle of a gesture). The path of a gesture is considered the path from the time when the final finger went down, to the first time any finger comes up. 

+

+Dollar gestures are assigned an Id based on a hash function. This is guaranteed to remain constant for a given gesture. There is a (small) chance that two different gestures will be assigned the same ID. In this case, simply re-recording one of the gestures should result in a different ID.

+

+Recording:

+----------

+To begin recording on a touch device call:

+SDL_RecordGesture(SDL_TouchID touchId), where touchId is the id of the touch device you wish to record on, or -1 to record on all connected devices.

+

+Recording terminates as soon as a finger comes up. Recording is acknowledged by an SDL_DOLLARRECORD event.

+A SDL_DOLLARRECORD event is a dgesture with the following fields:

+

+event.dgesture.touchId   - the Id of the touch used to record the gesture.

+event.dgesture.gestureId - the unique id of the recorded gesture.

+

+

+Performing:

+-----------

+As long as there is a dollar gesture assigned to a touch, every finger-up event will also cause an SDL_DOLLARGESTURE event with the following fields:

+

+event.dgesture.touchId    - the Id of the touch which performed the gesture.

+event.dgesture.gestureId  - the unique id of the closest gesture to the performed stroke.

+event.dgesture.error      - the difference between the gesture template and the actual performed gesture. Lower error is a better match.

+event.dgesture.numFingers - the number of fingers used to draw the stroke.

+

+Most programs will want to define an appropriate error threshold and check to be sure that the error of a gesture is not abnormally high (an indicator that no gesture was performed).

+

+

+

+Saving:

+-------

+To save a template, call SDL_SaveDollarTemplate(gestureId, src) where gestureId is the id of the gesture you want to save, and src is an SDL_RWops pointer to the file where the gesture will be stored.

+

+To save all currently loaded templates, call SDL_SaveAllDollarTemplates(src) where source is an SDL_RWops pointer to the file where the gesture will be stored.

+

+Both functions return the number of gestures successfully saved.

+

+

+Loading:

+--------

+To load templates from a file, call SDL_LoadDollarTemplates(touchId,src) where touchId is the id of the touch to load to (or -1 to load to all touch devices), and src is an SDL_RWops pointer to a gesture save file. 

+

+SDL_LoadDollarTemplates returns the number of templates successfully loaded.

+

+

+

+===========================================================================

+Multi Gestures

+===========================================================================

+SDL provides simple support for pinch/rotate/swipe gestures. 

+Every time a finger is moved an SDL_MULTIGESTURE event is sent with the following fields:

+

+event.mgesture.touchId - the Id of the touch on which the gesture was performed.

+event.mgesture.x       - the normalized x coordinate of the gesture. (0..1)

+event.mgesture.y       - the normalized y coordinate of the gesture. (0..1)

+event.mgesture.dTheta  - the amount that the fingers rotated during this motion.

+event.mgesture.dDist   - the amount that the fingers pinched during this motion.

+event.mgesture.numFingers - the number of fingers used in the gesture.

+

+

+===========================================================================

+Notes

+===========================================================================

+For a complete example see test/testgesture.c

+

+Please direct questions/comments to:

+   jim.tla+sdl_touch@gmail.com

diff --git a/README-hg.txt b/README-hg.txt
new file mode 100644
index 0000000..32fb8f9
--- /dev/null
+++ b/README-hg.txt
@@ -0,0 +1,23 @@
+The latest development version of SDL is available via Mercurial.

+Mercurial allows you to get up-to-the-minute fixes and enhancements;

+as a developer works on a source tree, you can use "hg" to mirror that

+source tree instead of waiting for an official release. Please look

+at the Mercurial website ( http://mercurial.selenic.com/ ) for more

+information on using hg, where you can also download software for

+Mac OS X, Windows, and Unix systems.

+

+  hg clone http://hg.libsdl.org/SDL

+

+If you are building SDL with an IDE, you will need to copy the file

+include/SDL_config.h.default to include/SDL_config.h before building.

+

+If you are building SDL via configure, you will need to run autogen.sh

+before running configure.

+

+There is a web interface to the subversion repository at:

+

+	http://hg.libsdl.org/SDL/

+

+There is an RSS feed available at that URL, for those that want to

+track commits in real time.

+

diff --git a/README-ios.txt b/README-ios.txt
new file mode 100644
index 0000000..ee0a16d
--- /dev/null
+++ b/README-ios.txt
@@ -0,0 +1,222 @@
+==============================================================================

+Building the Simple DirectMedia Layer for iPhone OS 2.0

+==============================================================================

+

+Requirements: Mac OS X v10.5 or later and the iPhone SDK.

+

+Instructions:

+1.  Open SDL.xcodeproj (located in Xcode-iOS/SDL) in XCode.

+2.  Select your desired target, and hit build.

+

+There are three build targets:

+- libSDL.a:

+	Build SDL as a statically linked library

+- testsdl

+	Build a test program (there are known test failures which are fine)

+- Template:

+	Package a project template together with the SDL for iPhone static libraries and copies of the SDL headers.  The template includes proper references to the SDL library and headers, skeleton code for a basic SDL program, and placeholder graphics for the application icon and startup screen.

+

+==============================================================================

+Build SDL for iOS from the command line

+==============================================================================

+

+1. cd (PATH WHERE THE SDL CODE IS)/build-scripts

+2. ./iosbuild.sh

+

+If everything goes fine, you should see a build/ios directory, inside there's

+two directories "lib" and "include". 

+"include" contains a copy of the SDL headers that you'll need for your project,

+make sure to configure XCode to look for headers there.

+"lib" contains find two files, libSDL2.a and libSDL2main.a, you have to add both 

+to your XCode project. These libraries contain three architectures in them,

+armv6 for legacy devices, armv7, and i386 (for the simulator).

+By default, iosbuild.sh will autodetect the SDK version you have installed using 

+xcodebuild -showsdks, and build for iOS >= 3.0, you can override this behaviour 

+by setting the MIN_OS_VERSION variable, ie:

+

+MIN_OS_VERSION=4.2 ./iosbuild.sh

+

+==============================================================================

+Using the Simple DirectMedia Layer for iOS

+==============================================================================

+

+FIXME: This needs to be updated for the latest methods

+

+Here is the easiest method:

+1.  Build the SDL libraries (libSDL.a and libSDLSimulator.a) and the iPhone SDL Application template.

+1.  Install the iPhone SDL Application template by copying it to one of XCode's template directories.  I recommend creating a directory called "SDL" in "/Developer/Platforms/iOS.platform/Developer/Library/XCode/Project Templates/" and placing it there.

+2.  Start a new project using the template.  The project should be immediately ready for use with SDL.

+

+Here is a more manual method:

+1.  Create a new iPhone view based application.

+2.  Build the SDL static libraries (libSDL.a and libSDLSimulator.a) for iPhone and include them in your project.  XCode will ignore the library that is not currently of the correct architecture, hence your app will work both on iPhone and in the iPhone Simulator.

+3.  Include the SDL header files in your project.

+4.  Remove the ApplicationDelegate.h and ApplicationDelegate.m files -- SDL for iPhone provides its own UIApplicationDelegate.  Remove MainWindow.xib -- SDL for iPhone produces its user interface programmatically.

+5.  Delete the contents of main.m and program your app as a regular SDL program instead.  You may replace main.m with your own main.c, but you must tell XCode not to use the project prefix file, as it includes Objective-C code.

+

+==============================================================================

+Notes -- Application events

+==============================================================================

+

+On iOS the application goes through a fixed life cycle and you will get

+notifications of state changes via application events. When these events

+are delivered you must handle them in an event callback because the OS may

+not give you any processing time after the events are delivered.

+

+e.g.

+

+int HandleAppEvents(void *userdata, SDL_Event *event)

+{

+    switch (event->type)

+    {

+    case SDL_APP_TERMINATING:

+        /* Terminate the app.

+           Shut everything down before returning from this function.

+        */

+        return 0;

+    case SDL_APP_LOWMEMORY:

+        /* You will get this when your app is paused and iOS wants more memory.

+           Release as much memory as possible.

+        */

+        return 0;

+    case SDL_APP_WILLENTERBACKGROUND:

+        /* Prepare your app to go into the background.  Stop loops, etc.

+           This gets called when the user hits the home button, or gets a call.

+        */

+        return 0;

+    case SDL_APP_DIDENTERBACKGROUND:

+        /* This will get called if the user accepted whatever sent your app to the background.

+           If the user got a phone call and canceled it, you'll instead get an SDL_APP_DIDENTERFOREGROUND event and restart your loops.

+           When you get this, you have 5 seconds to save all your state or the app will be terminated.

+           Your app is NOT active at this point.

+        */

+        return 0;

+    case SDL_APP_WILLENTERFOREGROUND:

+        /* This call happens when your app is coming back to the foreground.

+           Restore all your state here.

+        */

+        return 0;

+    case SDL_APP_DIDENTERFOREGROUND:

+        /* Restart your loops here.

+           Your app is interactive and getting CPU again.

+        */

+        return 0;

+    default:

+        /* No special processing, add it to the event queue */

+        return 1;

+    }

+}

+

+int main(int argc, char *argv[])

+{

+    SDL_SetEventFilter(HandleAppEvents, NULL);

+

+    ... run your main loop

+

+    return 0;

+}

+

+    

+==============================================================================

+Notes -- Accelerometer as Joystick

+==============================================================================

+

+SDL for iPhone supports polling the built in accelerometer as a joystick device.  For an example on how to do this, see the accelerometer.c in the demos directory.

+

+The main thing to note when using the accelerometer with SDL is that while the iPhone natively reports accelerometer as floating point values in units of g-force, SDL_JoystickGetAxis reports joystick values as signed integers.  Hence, in order to convert between the two, some clamping and scaling is necessary on the part of the iPhone SDL joystick driver.  To convert SDL_JoystickGetAxis reported values BACK to units of g-force, simply multiply the values by SDL_IPHONE_MAX_GFORCE / 0x7FFF.

+

+==============================================================================

+Notes -- OpenGL ES

+==============================================================================

+

+Your SDL application for iPhone uses OpenGL ES for video by default.

+

+OpenGL ES for iPhone supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively.  By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute.

+

+If your application doesn't use OpenGL's depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0.

+

+Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 1.

+

+==============================================================================

+Notes -- Keyboard

+==============================================================================

+

+The SDL keyboard API has been extended to support on-screen keyboards:

+

+void SDL_StartTextInput()

+	-- enables text events and reveals the onscreen keyboard.

+void SDL_StopTextInput()

+	-- disables text events and hides the onscreen keyboard.

+SDL_bool SDL_IsTextInputActive()

+	-- returns whether or not text events are enabled (and the onscreen keyboard is visible)

+

+==============================================================================

+Notes -- Reading and Writing files

+==============================================================================

+

+Each application installed on iPhone resides in a sandbox which includes its own Application Home directory.  Your application may not access files outside this directory.

+

+Once your application is installed its directory tree looks like:

+

+MySDLApp Home/

+	MySDLApp.app

+	Documents/

+	Library/

+		Preferences/

+	tmp/

+

+When your SDL based iPhone application starts up, it sets the working directory to the main bundle (MySDLApp Home/MySDLApp.app), where your application resources are stored.  You cannot write to this directory.  Instead, I advise you to write document files to "../Documents/" and preferences to "../Library/Preferences".  

+

+More information on this subject is available here:

+http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/Introduction/Introduction.html

+

+==============================================================================

+Notes -- iPhone SDL limitations

+==============================================================================

+

+Windows:

+	Full-size, single window applications only.  You cannot create multi-window SDL applications for iPhone OS.  The application window will fill the display, though you have the option of turning on or off the menu-bar (pass SDL_CreateWindow the flag SDL_WINDOW_BORDERLESS).

+

+Textures:

+	The optimal texture formats on iOS are SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, and SDL_PIXELFORMAT_RGB24 pixel formats.

+

+Loading Shared Objects:

+	This is disabled by default since it seems to break the terms of the iPhone SDK agreement.  It can be re-enabled in SDL_config_iphoneos.h.

+

+==============================================================================

+Game Center 

+==============================================================================

+

+Game Center integration requires that you break up your main loop in order to yield control back to the system. In other words, instead of running an endless main loop, you run each frame in a callback function, using:

+    

+int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);

+

+This will set up the given function to be called back on the animation callback, and then you have to return from main() to let the Cocoa event loop run.

+

+e.g.

+

+extern "C"

+void ShowFrame(void*)

+{

+    ... do event handling, frame logic and rendering

+}

+

+int main(int argc, char *argv[])

+{

+   ... initialize game ...

+

+#if __IPHONEOS__

+        // Initialize the Game Center for scoring and matchmaking

+        InitGameCenter();

+

+        // Set up the game to run in the window animation callback on iOS

+        // so that Game Center and so forth works correctly.

+        SDL_iPhoneSetAnimationCallback(window, 1, ShowFrame, NULL);

+#else

+        while ( running ) {

+                ShowFrame(0);

+                DelayFrame();

+        }

+#endif

+        return 0;

+}

diff --git a/README-macosx.txt b/README-macosx.txt
new file mode 100644
index 0000000..c5cc89b
--- /dev/null
+++ b/README-macosx.txt
@@ -0,0 +1,186 @@
+==============================================================================

+Using the Simple DirectMedia Layer with Mac OS X

+==============================================================================

+

+These instructions are for people using Apple's Mac OS X (pronounced

+"ten").

+

+From the developer's point of view, OS X is a sort of hybrid Mac and

+Unix system, and you have the option of using either traditional

+command line tools or Apple's IDE Xcode.

+

+To build SDL using the command line, use the standard configure and make

+process:

+

+	./configure

+	make

+	sudo make install

+

+You can also build SDL as a Universal library (a single binary for both

+PowerPC and Intel architectures), on Mac OS X 10.4 and newer, by using

+the fatbuild.sh script in build-scripts:

+	sh build-scripts/fatbuild.sh

+	sudo build-scripts/fatbuild.sh install

+This script builds SDL with 10.2 ABI compatibility on PowerPC and 10.4

+ABI compatibility on Intel architectures.  For best compatibility you

+should compile your application the same way.  A script which wraps

+gcc to make this easy is provided in test/gcc-fat.sh

+

+To use the library once it's built, you essential have two possibilities:

+use the traditional autoconf/automake/make method, or use Xcode.

+

+==============================================================================

+Using the Simple DirectMedia Layer with a traditional Makefile

+==============================================================================

+

+An existing autoconf/automake build system for your SDL app has good chances

+to work almost unchanged on OS X. However, to produce a "real" Mac OS X binary

+that you can distribute to users, you need to put the generated binary into a

+so called "bundle", which basically is a fancy folder with a name like

+"MyCoolGame.app".

+

+To get this build automatically, add something like the following rule to

+your Makefile.am:

+

+bundle_contents = APP_NAME.app/Contents

+APP_NAME_bundle: EXE_NAME

+	mkdir -p $(bundle_contents)/MacOS

+	mkdir -p $(bundle_contents)/Resources

+	echo "APPL????" > $(bundle_contents)/PkgInfo

+	$(INSTALL_PROGRAM) $< $(bundle_contents)/MacOS/

+

+You should replace EXE_NAME with the name of the executable. APP_NAME is what

+will be visible to the user in the Finder. Usually it will be the same

+as EXE_NAME but capitalized. E.g. if EXE_NAME is "testgame" then APP_NAME 

+usually is "TestGame". You might also want to use @PACKAGE@ to use the package

+name as specified in your configure.in file.

+

+If your project builds more than one application, you will have to do a bit

+more. For each of your target applications, you need a separate rule.

+

+If you want the created bundles to be installed, you may want to add this

+rule to your Makefile.am:

+

+install-exec-hook: APP_NAME_bundle

+	rm -rf $(DESTDIR)$(prefix)/Applications/APP_NAME.app

+	mkdir -p $(DESTDIR)$(prefix)/Applications/

+	cp -r $< /$(DESTDIR)$(prefix)Applications/

+

+This rule takes the Bundle created by the rule from step 3 and installs them

+into $(DESTDIR)$(prefix)/Applications/.

+

+Again, if you want to install multiple applications, you will have to augment

+the make rule accordingly.

+

+

+But beware! That is only part of the story! With the above, you end up with

+a bare bone .app bundle, which is double clickable from the Finder. But

+there are some more things you should do before shipping your product...

+

+1) The bundle right now probably is dynamically linked against SDL. That 

+   means that when you copy it to another computer, *it will not run*,

+   unless you also install SDL on that other computer. A good solution

+   for this dilemma is to static link against SDL. On OS X, you can

+   achieve that by linking against the libraries listed by

+     sdl-config --static-libs

+   instead of those listed by

+     sdl-config --libs

+   Depending on how exactly SDL is integrated into your build systems, the

+   way to achieve that varies, so I won't describe it here in detail

+2) Add an 'Info.plist' to your application. That is a special XML file which

+   contains some meta-information about your application (like some copyright

+   information, the version of your app, the name of an optional icon file,

+   and other things). Part of that information is displayed by the Finder

+   when you click on the .app, or if you look at the "Get Info" window.

+   More information about Info.plist files can be found on Apple's homepage.

+

+

+As a final remark, let me add that I use some of the techniques (and some

+variations of them) in Exult and ScummVM; both are available in source on

+the net, so feel free to take a peek at them for inspiration!

+

+

+==============================================================================

+Using the Simple DirectMedia Layer with Xcode

+==============================================================================

+

+These instructions are for using Apple's Xcode IDE to build SDL applications.

+

+- First steps

+

+The first thing to do is to unpack the Xcode.tar.gz archive in the

+top level SDL directory (where the Xcode.tar.gz archive resides).

+Because Stuffit Expander will unpack the archive into a subdirectory,

+you should unpack the archive manually from the command line:

+	cd [path_to_SDL_source]

+	tar zxf Xcode.tar.gz

+This will create a new folder called Xcode, which you can browse

+normally from the Finder.

+

+- Building the Framework

+

+The SDL Library is packaged as a framework bundle, an organized

+relocatable folder hierarchy of executable code, interface headers,

+and additional resources. For practical purposes, you can think of a 

+framework as a more user and system-friendly shared library, whose library

+file behaves more or less like a standard UNIX shared library.

+

+To build the framework, simply open the framework project and build it. 

+By default, the framework bundle "SDL.framework" is installed in 

+/Library/Frameworks. Therefore, the testers and project stationary expect

+it to be located there. However, it will function the same in any of the

+following locations:

+

+    ~/Library/Frameworks

+    /Local/Library/Frameworks

+    /System/Library/Frameworks

+

+- Build Options

+    There are two "Build Styles" (See the "Targets" tab) for SDL.

+    "Deployment" should be used if you aren't tweaking the SDL library.

+    "Development" should be used to debug SDL apps or the library itself.

+

+- Building the Testers

+    Open the SDLTest project and build away!

+

+- Using the Project Stationary

+    Copy the stationary to the indicated folders to access it from

+    the "New Project" and "Add target" menus. What could be easier?

+

+- Setting up a new project by hand

+    Some of you won't want to use the Stationary so I'll give some tips:

+    * Create a new "Cocoa Application"

+    * Add src/main/macosx/SDLMain.m , .h and .nib to your project

+    * Remove "main.c" from your project

+    * Remove "MainMenu.nib" from your project

+    * Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path

+    * Add "$(HOME)/Library/Frameworks" to the frameworks search path

+    * Add "-framework SDL -framework Foundation -framework AppKit" to "OTHER_LDFLAGS"

+    * Set the "Main Nib File" under "Application Settings" to "SDLMain.nib"

+    * Add your files

+    * Clean and build

+

+- Building from command line

+    Use pbxbuild in the same directory as your .pbproj file

+

+- Running your app

+    You can send command line args to your app by either invoking it from

+    the command line (in *.app/Contents/MacOS) or by entering them in the

+    "Executables" panel of the target settings.

+    

+- Implementation Notes

+    Some things that may be of interest about how it all works...

+    * Working directory

+        As defined in the SDL_main.m file, the working directory of your SDL app

+        is by default set to its parent. You may wish to change this to better

+        suit your needs.

+    * You have a Cocoa App!

+        Your SDL app is essentially a Cocoa application. When your app

+        starts up and the libraries finish loading, a Cocoa procedure is called,

+        which sets up the working directory and calls your main() method.

+        You are free to modify your Cocoa app with generally no consequence 

+        to SDL. You cannot, however, easily change the SDL window itself.

+        Functionality may be added in the future to help this.

+

+

+Known bugs are listed in the file "BUGS"

diff --git a/README-pandora.txt b/README-pandora.txt
new file mode 100644
index 0000000..f70ed67
--- /dev/null
+++ b/README-pandora.txt
@@ -0,0 +1,16 @@
+SDL 2.0 with open pandora console support ( http://openpandora.org/ )

+=====================================================================

+

+- A pandora specific video driver was written to allow SDL 2.0 with OpenGL ES

+support to work on the pandora under the framebuffer. This driver do not have

+input support for now, so if you use it you will have to add your own control code.

+The video driver name is "pandora" so if you have problem running it from

+the framebuffer, try to set the following variable before starting your application :

+"export SDL_VIDEODRIVER=pandora"

+

+- OpenGL ES support was added to the x11 driver, so it's working like the normal

+x11 driver one with OpenGLX support, with SDL input event's etc..

+

+

+David Carré (Cpasjuste)

+cpasjuste@gmail.com

diff --git a/README-platforms.txt b/README-platforms.txt
new file mode 100644
index 0000000..f30c45a
--- /dev/null
+++ b/README-platforms.txt
@@ -0,0 +1,30 @@
+

+This is a list of the platforms SDL supports, and who maintains them.

+

+Officially supported platforms

+==============================

+(code compiles, and thoroughly tested for release)

+==============================

+Windows XP/Vista/7/8

+Mac OS X 10.5+

+Linux 2.6+

+iOS 5.1.1+

+Android 2.3.3+

+

+Unofficially supported platforms

+================================

+(code compiles, but not thoroughly tested)

+================================

+FreeBSD

+NetBSD

+OpenBSD

+Solaris

+

+Platforms supported by volunteers

+=================================

+Haiku - maintained by Axel Dörfler <axeld@pinc-software.de>

+PSP - maintained by 527721088@qq.com

+Pandora - maintained by Scott Smith <pickle136@sbcglobal.net>

+

+Platforms that need maintainers

+===============================

diff --git a/README-porting.txt b/README-porting.txt
new file mode 100644
index 0000000..bea194a
--- /dev/null
+++ b/README-porting.txt
@@ -0,0 +1,61 @@
+

+* Porting To A New Platform

+

+  The first thing you have to do when porting to a new platform, is look at

+include/SDL_platform.h and create an entry there for your operating system.

+The standard format is __PLATFORM__, where PLATFORM is the name of the OS.

+Ideally SDL_platform.h will be able to auto-detect the system it's building

+on based on C preprocessor symbols.

+

+There are two basic ways of building SDL at the moment:

+

+1. The "UNIX" way:  ./configure; make; make install

+

+   If you have a GNUish system, then you might try this.  Edit configure.in,

+   take a look at the large section labelled:

+	"Set up the configuration based on the target platform!"

+   Add a section for your platform, and then re-run autogen.sh and build!

+

+2. Using an IDE:

+

+   If you're using an IDE or other non-configure build system, you'll probably

+   want to create a custom SDL_config.h for your platform.  Edit SDL_config.h,

+   add a section for your platform, and create a custom SDL_config_{platform}.h,

+   based on SDL_config.h.minimal and SDL_config.h.in

+

+   Add the top level include directory to the header search path, and then add

+   the following sources to the project:

+	src/*.c

+	src/atomic/*.c

+	src/audio/*.c

+	src/cpuinfo/*.c

+	src/events/*.c

+	src/file/*.c

+	src/haptic/*.c

+	src/joystick/*.c

+	src/power/*.c

+	src/render/*.c

+	src/stdlib/*.c

+	src/thread/*.c

+	src/timer/*.c

+	src/video/*.c

+	src/audio/disk/*.c

+	src/audio/dummy/*.c

+	src/video/dummy/*.c

+	src/haptic/dummy/*.c

+	src/joystick/dummy/*.c

+	src/main/dummy/*.c

+	src/thread/generic/*.c

+	src/timer/dummy/*.c

+	src/loadso/dummy/*.c

+

+

+Once you have a working library without any drivers, you can go back to each

+of the major subsystems and start implementing drivers for your platform.

+

+If you have any questions, don't hesitate to ask on the SDL mailing list:

+	http://www.libsdl.org/mailing-list.php

+

+Enjoy!

+	Sam Lantinga				(slouken@libsdl.org)

+

diff --git a/README-psp.txt b/README-psp.txt
new file mode 100644
index 0000000..e9e32ea
--- /dev/null
+++ b/README-psp.txt
@@ -0,0 +1,17 @@
+SDL port for the Sony PSP contributed by 

+   Captian Lex 

+

+Credit to

+   Marcus R.Brown,Jim Paris,Matthew H for the original SDL 1.2 for PSP

+   Geecko for his PSP GU lib "Glib2d"

+

+Building

+--------

+To build for the PSP, make sure psp-config is in the path and run:

+   make -f Makefile.psp

+

+

+

+To Do

+------

+PSP Screen Keyboard

diff --git a/README-touch.txt b/README-touch.txt
new file mode 100644
index 0000000..07823c9
--- /dev/null
+++ b/README-touch.txt
@@ -0,0 +1,84 @@
+===========================================================================

+System Specific Notes

+===========================================================================

+Linux:

+The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it.

+

+Mac:

+The Mac and iPhone APIs are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do.

+

+iPhone: 

+Works out of box.

+

+Windows:

+Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com

+

+===========================================================================

+Events

+===========================================================================

+SDL_FINGERDOWN:

+Sent when a finger (or stylus) is placed on a touch device.

+Fields:

+event.tfinger.touchId  - the Id of the touch device.

+event.tfinger.fingerId - the Id of the finger which just went down.

+event.tfinger.x        - the x coordinate of the touch (0..1)

+event.tfinger.y        - the y coordinate of the touch (0..1)

+event.tfinger.pressure - the pressure of the touch (0..1)

+

+SDL_FINGERMOTION:

+Sent when a finger (or stylus) is moved on the touch device.

+Fields:

+Same as SDL_FINGERDOWN but with additional:

+event.tfinger.dx       - change in x coordinate during this motion event.

+event.tfinger.dy       - change in y coordinate during this motion event.

+

+SDL_FINGERUP:

+Sent when a finger (or stylus) is lifted from the touch device.

+Fields:

+Same as SDL_FINGERDOWN.

+

+

+===========================================================================

+Functions

+===========================================================================

+SDL provides the ability to access the underlying Finger structures.

+These structures should _never_ be modified.

+

+The following functions are included from SDL_touch.h

+

+To get a SDL_TouchID call SDL_GetTouchDevice(index).

+This returns a SDL_TouchID.

+IMPORTANT: If the touch has been removed, or there is no touch with the given ID, SDL_GetTouchID will return 0. Be sure to check for this!

+

+The number of touch devices can be queried with SDL_GetNumTouchDevices().

+

+A SDL_TouchID may be used to get pointers to SDL_Finger.

+

+SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the device.

+

+The most common reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing the fingers is using the event. This would be accomplished by code like the following:

+

+      float x = event.tfinger.x;

+      float y = event.tfinger.y;

+

+

+

+To get a SDL_Finger, call SDL_GetTouchFinger(touchID,index), where touchID is a SDL_TouchID, and index is the requested finger.

+This returns a SDL_Finger*, or NULL if the finger does not exist, or has been removed.

+A SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the SDL_FINGERUP event is polled.

+As a result, be very careful to check for NULL return values.

+

+A SDL_Finger has the following fields:

+>x,y,pressure:

+	The current coordinates of the touch.

+>pressure:

+	The pressure of the touch.

+

+===========================================================================

+Notes

+===========================================================================

+For a complete example see test/testgesture.c

+

+Please direct questions/comments to:

+   jim.tla+sdl_touch@gmail.com

+   (original author, API was changed since)

diff --git a/README-wince.txt b/README-wince.txt
new file mode 100644
index 0000000..eaacc49
--- /dev/null
+++ b/README-wince.txt
@@ -0,0 +1,9 @@
+

+Windows CE is no longer supported by SDL.

+

+We have left the CE support in SDL 1.2 for those that must have it, and we

+will accept patches that support more modern Windows Mobile platforms for

+SDL 2.0.

+

+--ryan.

+

diff --git a/README.txt b/README.txt
new file mode 100644
index 0000000..681f4a3
--- /dev/null
+++ b/README.txt
@@ -0,0 +1,38 @@
+

+                         Simple DirectMedia Layer

+

+                                  (SDL)

+

+                                Version 2.0

+

+---

+http://www.libsdl.org/

+

+Simple DirectMedia Layer is a cross-platform development library designed

+to provide low level access to audio, keyboard, mouse, joystick, and graphics

+hardware via OpenGL and Direct3D. It is used by video playback software,

+emulators, and popular games including Valve's award winning catalog

+and many Humble Bundle games.

+

+SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.

+Support for other platforms may be found in the source code.

+

+SDL is written in C, works natively with C++, and there are bindings 

+available for several other languages, including C# and Python.

+

+This library is distributed under the zlib license, which can be found

+in the file "COPYING.txt".

+

+The best way to learn how to use SDL is to check out the header files in

+the "include" subdirectory and the programs in the "test" subdirectory.

+The header files and test programs are well commented and always up to date.

+More documentation and FAQs are available online at:

+	http://wiki.libsdl.org/

+

+If you need help with the library, or just want to discuss SDL related

+issues, you can join the developers mailing list:

+	http://www.libsdl.org/mailing-list.php

+

+Enjoy!

+	Sam Lantinga				(slouken@libsdl.org)

+

diff --git a/SDL2.spec.in b/SDL2.spec.in
new file mode 100644
index 0000000..2a5c479
--- /dev/null
+++ b/SDL2.spec.in
@@ -0,0 +1,112 @@
+Summary: Simple DirectMedia Layer
+Name: SDL2
+Version: @SDL_VERSION@
+Release: 1
+Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
+URL: http://www.libsdl.org/
+License: zlib
+Group: System Environment/Libraries
+BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
+Prefix: %{_prefix}
+%ifos linux
+Provides: libSDL2-2.0.so.0
+%endif
+
+%define __defattr %defattr(-,root,root)
+%define __soext so
+
+%description
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+%package devel
+Summary: Libraries, includes and more to develop SDL applications.
+Group: Development/Libraries
+Requires: %{name} = %{version}
+
+%description devel
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+This is the libraries, include files and other resources you can use
+to develop SDL applications.
+
+
+%prep
+%setup -q 
+
+%build
+%ifos linux
+CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
+%else
+%configure
+%endif
+make
+
+%install
+rm -rf $RPM_BUILD_ROOT
+%ifos linux
+make install prefix=$RPM_BUILD_ROOT%{prefix} \
+             bindir=$RPM_BUILD_ROOT%{_bindir} \
+             libdir=$RPM_BUILD_ROOT%{_libdir} \
+             includedir=$RPM_BUILD_ROOT%{_includedir} \
+             datadir=$RPM_BUILD_ROOT%{_datadir} \
+             mandir=$RPM_BUILD_ROOT%{_mandir}
+%else
+%makeinstall
+%endif
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%{__defattr}
+%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt
+%{_libdir}/lib*.%{__soext}.*
+
+%files devel
+%{__defattr}
+%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew
+%{_bindir}/*-config
+%{_libdir}/lib*.a
+%{_libdir}/lib*.la
+%{_libdir}/lib*.%{__soext}
+%{_includedir}/*/*.h
+%{_libdir}/pkgconfig/*
+%{_datadir}/aclocal/*
+
+%changelog
+* Sun Jan 22 2012 Sam Lantinga <slouken@libsdl.org>
+- Updated for SDL 2.0
+
+* Tue May 16 2006 Sam Lantinga <slouken@libsdl.org>
+- Removed support for Darwin, due to build problems on ps2linux
+
+* Mon Jan 03 2004 Anders Bjorklund <afb@algonet.se>
+- Added support for Darwin, updated spec file
+
+* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
+- Re-integrated spec file into SDL distribution
+- 'name' and 'version' come from configure 
+- Some of the documentation is devel specific
+- Removed SMP support from %build - it doesn't work with libtool anyway
+
+* Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com>
+- Hacked Mandrake sdl spec to build 1.1
+
+* Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com>
+- Build Release
+
+* Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com>
+- Add symlink for libSDL-1.0.so.0 required by sdlbomber
+- Added docs
+
+* Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com>
+- v 1.0.0
+
+* Mon Nov  1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com>
+- First spec file for Mandrake distribution.
+
+# end of file
diff --git a/TODO.txt b/TODO.txt
new file mode 100644
index 0000000..14c47d0
--- /dev/null
+++ b/TODO.txt
@@ -0,0 +1,15 @@
+Future work roadmap:

+ * http://wiki.libsdl.org/moin.cgi/Roadmap

+

+ * See why windows are being rearranged.  Is the shield window not up?

+ * Add __WINDOWS__ in addition to __WIN32__

+ * Write test for fullscreen gamma to check X11 colormap handling

+

+ * Check 1.2 revisions:

+	3554 - Need to resolve semantics for locking keys on different platforms

+	4874 - Do we want screen rotation?  At what level?

+	4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98

+	4484, 4485 - Verify that SDL's Windows keyboard handling works correctly

+	4865 - See if this is still needed (mouse coordinate clamping)

+	4866 - See if this is still needed (blocking window repositioning)

+

diff --git a/VisualC.html b/VisualC.html
new file mode 100644
index 0000000..a25907b
--- /dev/null
+++ b/VisualC.html
@@ -0,0 +1,148 @@
+<HTML>
+	<HEAD>
+		<TITLE>Using SDL with Microsoft Visual C++</TITLE>
+	</HEAD>
+	<BODY>
+		<H1>
+			Using SDL with Microsoft Visual C++
+		</H1>
+		<H3>
+			by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net">
+				James Turk</A>
+		</H3>
+		<p>
+			You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself.
+		</p>
+		<H3>
+			Building SDL
+		</H3>
+		<P>
+			Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE.
+		</P>
+		<P>
+			There are different solution files for the various
+			versions of the IDE. Please use the appropiate version
+			2008, 2010 or 2012; the 2010EE and 2012EE files
+			should be used with the "Express Edition" releases.
+		</P>
+		<P>
+			Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
+		</P>
+		<P>
+			This is done by right clicking on each project in turn (Projects are listed in 
+			the Workspace panel in the FileView tab), and selecting "Build".
+		</P>
+		<P>
+			You may get a few warnings, but you should not get any errors. You do have to 
+			have at least the DirectX 9 SDK installed, however. The latest 
+			version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>.
+		</P>
+		<P>
+			Later, we will refer to the following .lib and .dll files that have just been 
+			generated:
+		</P>
+		<ul>
+    <li> SDL2.dll</li>
+    <li> SDL2.lib</li>
+    <li> SDL2main.lib</li>
+    </ul>
+		<P>
+			Search for these using the Windows Find (Windows-F) utility inside the VisualC directory.
+		</P>
+		<H3>
+			Creating a Project with SDL
+		</H3>
+		<P>
+			Create a project as a Win32 Application.
+		</P>
+		<P>
+			Create a C++ file for your project.
+		</P>
+		<P>
+			Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++ 
+				tab|Code Generation|Runtime Library </CODE>.
+		</P>
+		<P>
+			Add the SDL <CODE>include</CODE> directory to your list of includes in the 
+			menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE>
+			.
+			<br>
+			<STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to 
+					add the include and library directories to the list that VC7 keeps. Do this by 
+					selecting Tools|Options|Projects|VC++ Directories and under the "Show 
+					Directories For:" dropbox select "Include Files", and click the "New Directory 
+					Icon" and add the [SDLROOT]\include directory (e.g. If you installed to 
+					c:\SDL\ add c:\SDL\include).&nbsp;Proceed to&nbsp;change the 
+					dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG>
+		</P>
+			<P>
+				The "include directory" I am referring to is the <CODE>include</CODE> folder 
+				within the main SDL directory (the one that this HTML file located within).
+			</P>
+			<P>
+				Now we're going to use the files that we had created earlier in the Build SDL 
+				step.
+			</P>
+			<P>
+				Copy the following files into your Project directory:
+			</P>
+			<ul>
+     <li> SDL2.dll</li>
+     </ul>
+			<P>
+				Add the following files to your project (It is not necessary to copy them to 
+				your project directory):
+			</P>
+			<ul>
+     <li> SDL2.lib </li>
+     <li> SDL2main.lib</li>
+     </ul>
+			<P>
+				(To add them to your project, right click on your project, and select "Add 
+				files to project")
+			</P>
+		<P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more 
+					desireable to add them to the linker options: Project|Properties|Linker|Command 
+					Line and type the names of the libraries to link with in the "Additional 
+					Options:" box.&nbsp; Note: This must be done&nbsp;for&nbsp;each&nbsp;build 
+					configuration (e.g. Release,Debug).</FONT></STRONG></P>
+		<H3>
+			SDL 101, First Day of Class
+		</H3>
+		<P>
+			Now create the basic body of your project. The body of your program should take 
+			the following form: <CODE>
+				<PRE>
+#include "SDL.h"
+
+int main( int argc, char* argv[] )
+{
+  // Body of the program goes here.
+  return 0;
+}
+</PRE>
+			</CODE>
+		<P></P>
+		<H3>
+			That's it!
+		</H3>
+		<P>
+			I hope that this document has helped you get through the most difficult part of 
+			using the SDL: installing it. Suggestions for improvements to this document 
+			should be sent to the writers of this document.
+		</P>
+		<P>
+			Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port.
+		</P>
+		<P>
+			This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org">
+				Sam Lantinga</A>.
+		</P>
+		<P>
+			Later, it was converted to HTML and expanded into the document that you see 
+			today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>.
+		</P>
+		<P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A>
+		</P>
+	</BODY>
+</HTML>
diff --git a/VisualC/SDL/SDL_VS2008.vcproj b/VisualC/SDL/SDL_VS2008.vcproj
new file mode 100644
index 0000000..72eb2d4
--- /dev/null
+++ b/VisualC/SDL/SDL_VS2008.vcproj
@@ -0,0 +1,1330 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="SDL2"
+	ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
+	RootNamespace="SDL"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory=".\Debug"
+			IntermediateDirectory=".\Debug"
+			ConfigurationType="2"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+				CommandLine=""
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="_DEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="1"
+				TypeLibraryName=".\Debug/SDL.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\include"
+				PreprocessorDefinitions="_DEBUG;_WINDOWS"
+				ExceptionHandling="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				Detect64BitPortabilityProblems="false"
+				DebugInformationFormat="4"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="winmm.lib imm32.lib version.lib"
+				IgnoreAllDefaultLibraries="true"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="_DEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="3"
+				TypeLibraryName=".\Debug/SDL.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\include"
+				PreprocessorDefinitions="_DEBUG;_WINDOWS"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				Detect64BitPortabilityProblems="false"
+				DebugInformationFormat="4"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="winmm.lib imm32.lib version.lib"
+				IgnoreAllDefaultLibraries="true"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory=".\Release"
+			IntermediateDirectory=".\Release"
+			ConfigurationType="2"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+				CommandLine=""
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="1"
+				TypeLibraryName=".\Release/SDL.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="false"
+				AdditionalIncludeDirectories="..\..\include"
+				PreprocessorDefinitions="NDEBUG;_WINDOWS"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				Detect64BitPortabilityProblems="false"
+				DebugInformationFormat="3"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="winmm.lib imm32.lib version.lib"
+				IgnoreAllDefaultLibraries="true"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="3"
+				TypeLibraryName=".\Release/SDL.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="false"
+				AdditionalIncludeDirectories="..\..\include"
+				PreprocessorDefinitions="NDEBUG;_WINDOWS"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				Detect64BitPortabilityProblems="false"
+				DebugInformationFormat="3"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="winmm.lib imm32.lib version.lib"
+				IgnoreAllDefaultLibraries="true"
+				GenerateDebugInformation="true"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="API Headers"
+			>
+			<File
+				RelativePath="..\..\include\SDL.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_assert.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_atomic.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_audio.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_bits.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_blendmode.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_clipboard.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_config.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_config_windows.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_copying.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_cpuinfo.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_endian.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_error.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_events.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_gamecontroller.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_gesture.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_haptic.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_hints.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_joystick.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_keyboard.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_keycode.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_loadso.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_log.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_main.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_messagebox.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_mouse.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_mutex.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_name.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_opengl.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_opengles.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_pixels.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_platform.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_power.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_quit.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_rect.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_render.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_revision.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_rwops.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_scancode.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_shape.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_stdinc.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_surface.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_system.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_syswm.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_thread.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_timer.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_touch.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_types.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_version.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_video.h"
+				>
+			</File>
+		</Filter>
+		<File
+			RelativePath="..\..\src\events\blank_cursor.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\default_cursor.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\directsound\directx.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\e_atan2.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\e_log.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\e_pow.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\e_rem_pio2.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\e_sqrt.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\k_cos.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\k_rem_pio2.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\k_sin.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\math.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\math_private.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\mmx.h"
+			>
+		</File>
+		<File
+			RelativePath=".\resource.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\s_atan.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\s_copysign.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\s_cos.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\s_fabs.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\s_floor.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\s_scalbn.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\libm\s_sin.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\SDL.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\SDL_assert.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\atomic\SDL_atomic.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_audio.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_audio_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_audiocvt.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_audiodev.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_audiodev_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_audiomem.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendfillrect.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendfillrect.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendline.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendline.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendpoint.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendpoint.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_0.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_1.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_A.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_auto.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_auto.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_copy.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_copy.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_N.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_slow.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_blit_slow.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_bmp.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_clipboard.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_clipboardevents.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\directsound\SDL_directsound.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\directsound\SDL_directsound.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\disk\SDL_diskaudio.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\disk\SDL_diskaudio.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_draw.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_drawline.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_drawline.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_drawpoint.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_drawpoint.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_dropevents.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_dropevents_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\SDL_error.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\SDL_error_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_events.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_events_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_fillrect.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\joystick\SDL_gamecontroller.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_gesture.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_gesture_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\stdlib\SDL_getenv.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_glesfuncs.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_glfuncs.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\haptic\SDL_haptic.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\SDL_hints.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\SDL_hints_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\stdlib\SDL_iconv.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\joystick\SDL_joystick.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\joystick\SDL_joystick_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_keyboard.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_keyboard_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\SDL_log.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\stdlib\SDL_malloc.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_mixer.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\joystick\windows\SDL_mmjoystick.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_mouse.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_mouse_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullevents.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullevents_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullframebuffer.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullframebuffer_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullvideo.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullvideo.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_pixels.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_pixels_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\power\SDL_power.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\stdlib\SDL_qsort.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_quit.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_rect.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_rect_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\SDL_render.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\direct3d\SDL_render_d3d.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\opengl\SDL_render_gl.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_render_sw.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_render_sw_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_RLEaccel.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_RLEaccel_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_rotate.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_rotate.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\file\SDL_rwops.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\opengl\SDL_shaders_gl.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\opengl\SDL_shaders_gl.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_shape.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_shape_internals.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\atomic\SDL_spinlock.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\stdlib\SDL_stdlib.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_stretch.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\stdlib\SDL_string.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_surface.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_sysaudio.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\generic\SDL_syscond.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_sysevents.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\haptic\SDL_syshaptic.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\joystick\SDL_sysjoystick.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\loadso\windows\SDL_sysloadso.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\windows\SDL_sysmutex.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\power\windows\SDL_syspower.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\SDL_sysrender.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\windows\SDL_syssem.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\windows\SDL_systhread.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\windows\SDL_systls.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\SDL_systhread.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\windows\SDL_systhread_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\timer\windows\SDL_systimer.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\timer\SDL_systimer.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_sysvideo.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\SDL_thread.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\thread\SDL_thread_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\timer\SDL_timer.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\timer\SDL_timer_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_touch.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_touch_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\SDL_video.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_vkeys.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_wave.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\SDL_wave.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_windowevents.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\events\SDL_windowevents_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\core\windows\SDL_windows.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\core\windows\SDL_windows.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsclipboard.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsevents.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsevents.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsframebuffer.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsframebuffer.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowskeyboard.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowskeyboard.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsmessagebox.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsmessagebox.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsmodes.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsmodes.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsmouse.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsmouse.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsopengl.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsopengl.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsshape.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsshape.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsvideo.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowsvideo.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowswindow.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\SDL_windowswindow.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\winmm\SDL_winmm.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\winmm\SDL_winmm.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\audio\xaudio2\SDL_xaudio2.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\SDL_yuv_mmx.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\SDL_yuv_sw.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\SDL_yuv_sw_c.h"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\main\windows\version.rc"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\windows\wmmsg.h"
+			>
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
diff --git a/VisualC/SDL/SDL_VS2010.vcxproj b/VisualC/SDL/SDL_VS2010.vcxproj
new file mode 100644
index 0000000..4fa9111
--- /dev/null
+++ b/VisualC/SDL/SDL_VS2010.vcxproj
@@ -0,0 +1,464 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>SDL2</ProjectName>

+    <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>

+    <RootNamespace>SDL</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>DynamicLibrary</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>DynamicLibrary</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>DynamicLibrary</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>DynamicLibrary</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <PreBuildEvent />

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <BufferSecurityCheck>false</BufferSecurityCheck>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+      <ExceptionHandling>false</ExceptionHandling>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>winmm.lib;imm32.lib;oleaut32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>

+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>X64</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <BufferSecurityCheck>false</BufferSecurityCheck>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <ExceptionHandling>false</ExceptionHandling>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>winmm.lib;imm32.lib;oleaut32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>

+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <PreBuildEvent />

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <IntrinsicFunctions>false</IntrinsicFunctions>

+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <BufferSecurityCheck>false</BufferSecurityCheck>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+      <ExceptionHandling>false</ExceptionHandling>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>winmm.lib;imm32.lib;oleaut32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>

+      <SubSystem>Windows</SubSystem>

+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <OptimizeReferences>true</OptimizeReferences>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>X64</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <IntrinsicFunctions>false</IntrinsicFunctions>

+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <BufferSecurityCheck>false</BufferSecurityCheck>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <ExceptionHandling>false</ExceptionHandling>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>winmm.lib;imm32.lib;oleaut32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>

+      <SubSystem>Windows</SubSystem>

+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <OptimizeReferences>true</OptimizeReferences>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClInclude Include="..\..\include\SDL.h" />

+    <ClInclude Include="..\..\include\SDL_assert.h" />

+    <ClInclude Include="..\..\include\SDL_atomic.h" />

+    <ClInclude Include="..\..\include\SDL_audio.h" />

+    <ClInclude Include="..\..\include\SDL_bits.h" />

+    <ClInclude Include="..\..\include\SDL_blendmode.h" />

+    <ClInclude Include="..\..\include\SDL_clipboard.h" />

+    <ClInclude Include="..\..\include\SDL_config.h" />

+    <ClInclude Include="..\..\include\SDL_config_windows.h" />

+    <ClInclude Include="..\..\include\SDL_copying.h" />

+    <ClInclude Include="..\..\include\SDL_cpuinfo.h" />

+    <ClInclude Include="..\..\include\SDL_endian.h" />

+    <ClInclude Include="..\..\include\SDL_error.h" />

+    <ClInclude Include="..\..\include\SDL_events.h" />

+    <ClInclude Include="..\..\include\SDL_gesture.h" />

+    <ClInclude Include="..\..\include\SDL_haptic.h" />

+    <ClInclude Include="..\..\include\SDL_hints.h" />

+    <ClInclude Include="..\..\include\SDL_joystick.h" />

+    <ClInclude Include="..\..\include\SDL_gamecontroller.h" />

+    <ClInclude Include="..\..\include\SDL_keyboard.h" />

+    <ClInclude Include="..\..\include\SDL_keycode.h" />

+    <ClInclude Include="..\..\include\SDL_loadso.h" />

+    <ClInclude Include="..\..\include\SDL_log.h" />

+    <ClInclude Include="..\..\include\SDL_main.h" />

+    <ClInclude Include="..\..\include\SDL_mouse.h" />

+    <ClInclude Include="..\..\include\SDL_mutex.h" />

+    <ClInclude Include="..\..\include\SDL_name.h" />

+    <ClInclude Include="..\..\include\SDL_opengl.h" />

+    <ClInclude Include="..\..\include\SDL_opengles.h" />

+    <ClInclude Include="..\..\include\SDL_pixels.h" />

+    <ClInclude Include="..\..\include\SDL_platform.h" />

+    <ClInclude Include="..\..\include\SDL_power.h" />

+    <ClInclude Include="..\..\include\SDL_quit.h" />

+    <ClInclude Include="..\..\include\SDL_rect.h" />

+    <ClInclude Include="..\..\include\SDL_render.h" />

+    <ClInclude Include="..\..\include\SDL_revision.h" />

+    <ClInclude Include="..\..\include\SDL_rwops.h" />

+    <ClInclude Include="..\..\include\SDL_scancode.h" />

+    <ClInclude Include="..\..\include\SDL_shape.h" />

+    <ClInclude Include="..\..\include\SDL_stdinc.h" />

+    <ClInclude Include="..\..\include\SDL_surface.h" />

+    <ClInclude Include="..\..\include\SDL_system.h" />

+    <ClInclude Include="..\..\include\SDL_syswm.h" />

+    <ClInclude Include="..\..\include\SDL_thread.h" />

+    <ClInclude Include="..\..\include\SDL_timer.h" />

+    <ClInclude Include="..\..\include\SDL_touch.h" />

+    <ClInclude Include="..\..\include\SDL_types.h" />

+    <ClInclude Include="..\..\include\SDL_version.h" />

+    <ClInclude Include="..\..\include\SDL_video.h" />

+    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />

+    <ClInclude Include="..\..\src\events\blank_cursor.h" />

+    <ClInclude Include="..\..\src\events\default_cursor.h" />

+    <ClInclude Include="..\..\src\audio\directsound\directx.h" />

+    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />

+    <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />

+    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />

+    <ClInclude Include="..\..\src\libm\math.h" />

+    <ClInclude Include="..\..\src\libm\math_private.h" />

+    <ClInclude Include="..\..\src\render\mmx.h" />

+    <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />

+    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />

+    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />

+    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />

+    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />

+    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />

+    <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />

+    <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />

+    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />

+    <ClInclude Include="..\..\src\video\SDL_blit.h" />

+    <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />

+    <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />

+    <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />

+    <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />

+    <ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />

+    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />

+    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />

+    <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />

+    <ClInclude Include="..\..\src\SDL_error_c.h" />

+    <ClInclude Include="..\..\src\SDL_hints_c.h" />

+    <ClInclude Include="..\..\src\events\SDL_events_c.h" />

+    <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />

+    <ClInclude Include="..\..\src\video\SDL_glfuncs.h" />

+    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />

+    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />

+    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />

+    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />

+    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />

+    <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />

+    <ClInclude Include="..\..\src\video\SDL_rect_c.h" />

+    <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />

+    <ClInclude Include="..\..\src\video\SDL_stretch_c.h" />

+    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />

+    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />

+    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />

+    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />

+    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />

+    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />

+    <ClInclude Include="..\..\src\timer\SDL_systimer.h" />

+    <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />

+    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />

+    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />

+    <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />

+    <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />

+    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />

+    <ClInclude Include="..\..\src\video\windows\wmmsg.h" />

+    <ClInclude Include="resource.h" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />

+    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />

+    <ClCompile Include="..\..\src\events\SDL_gesture.c" />

+    <ClCompile Include="..\..\src\events\SDL_touch.c" />

+    <ClCompile Include="..\..\src\libm\e_atan2.c" />

+    <ClCompile Include="..\..\src\libm\e_log.c" />

+    <ClCompile Include="..\..\src\libm\e_pow.c" />

+    <ClCompile Include="..\..\src\libm\e_rem_pio2.c" />

+    <ClCompile Include="..\..\src\libm\e_sqrt.c" />

+    <ClCompile Include="..\..\src\libm\k_cos.c" />

+    <ClCompile Include="..\..\src\libm\k_rem_pio2.c" />

+    <ClCompile Include="..\..\src\libm\k_sin.c" />

+    <ClCompile Include="..\..\src\libm\s_atan.c" />

+    <ClCompile Include="..\..\src\libm\s_copysign.c" />

+    <ClCompile Include="..\..\src\libm\s_cos.c" />

+    <ClCompile Include="..\..\src\libm\s_fabs.c" />

+    <ClCompile Include="..\..\src\libm\s_floor.c" />

+    <ClCompile Include="..\..\src\libm\s_scalbn.c" />

+    <ClCompile Include="..\..\src\libm\s_sin.c" />

+    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />

+    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />

+    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />

+    <ClCompile Include="..\..\src\render\SDL_render.c" />

+    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />

+    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />

+    <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />

+    <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />

+    <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />

+    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />

+    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />

+    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />

+    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />

+    <ClCompile Include="..\..\src\SDL.c" />

+    <ClCompile Include="..\..\src\SDL_assert.c" />

+    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />

+    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />

+    <ClCompile Include="..\..\src\audio\SDL_audio.c" />

+    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />

+    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />

+    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />

+    <ClCompile Include="..\..\src\SDL_hints.c" />

+    <ClCompile Include="..\..\src\SDL_log.c" />

+    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit_0.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit_1.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit_A.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit_auto.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit_N.c" />

+    <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />

+    <ClCompile Include="..\..\src\video\SDL_bmp.c" />

+    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />

+    <ClCompile Include="..\..\src\video\SDL_clipboard.c" />

+    <ClCompile Include="..\..\src\video\SDL_shape.c" />

+    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />

+    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />

+    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />

+    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />

+    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />

+    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />

+    <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />

+    <ClCompile Include="..\..\src\SDL_error.c" />

+    <ClCompile Include="..\..\src\events\SDL_events.c" />

+    <ClCompile Include="..\..\src\video\SDL_fillrect.c" />

+    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />

+    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />

+    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />

+    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />

+    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />

+    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />

+    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />

+    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />

+    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />

+    <ClCompile Include="..\..\src\events\SDL_mouse.c" />

+    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />

+    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />

+    <ClCompile Include="..\..\src\video\SDL_pixels.c" />

+    <ClCompile Include="..\..\src\power\SDL_power.c" />

+    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />

+    <ClCompile Include="..\..\src\events\SDL_quit.c" />

+    <ClCompile Include="..\..\src\video\SDL_rect.c" />

+    <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />

+    <ClCompile Include="..\..\src\file\SDL_rwops.c" />

+    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />

+    <ClCompile Include="..\..\src\video\SDL_stretch.c" />

+    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />

+    <ClCompile Include="..\..\src\video\SDL_surface.c" />

+    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />

+    <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />

+    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />

+    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />

+    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />

+    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />

+    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />

+    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />

+    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />

+    <ClCompile Include="..\..\src\thread\SDL_thread.c" />

+    <ClCompile Include="..\..\src\timer\SDL_timer.c" />

+    <ClCompile Include="..\..\src\video\SDL_video.c" />

+    <ClCompile Include="..\..\src\audio\SDL_wave.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />

+    <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />

+    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ResourceCompile Include="..\..\src\main\windows\version.rc" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/SDL/SDL_VS2012.vcxproj b/VisualC/SDL/SDL_VS2012.vcxproj
new file mode 100644
index 0000000..213c10c
--- /dev/null
+++ b/VisualC/SDL/SDL_VS2012.vcxproj
@@ -0,0 +1,468 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>SDL2</ProjectName>

+    <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
+    <RootNamespace>SDL</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <PreBuildEvent />
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <PreBuildEvent />
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <IntrinsicFunctions>false</IntrinsicFunctions>
+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
+      <SubSystem>Windows</SubSystem>
+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <IntrinsicFunctions>false</IntrinsicFunctions>
+      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <ExceptionHandling>false</ExceptionHandling>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
+      <SubSystem>Windows</SubSystem>
+      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\include\SDL.h" />
+    <ClInclude Include="..\..\include\SDL_assert.h" />
+    <ClInclude Include="..\..\include\SDL_atomic.h" />
+    <ClInclude Include="..\..\include\SDL_audio.h" />
+    <ClInclude Include="..\..\include\SDL_bits.h" />
+    <ClInclude Include="..\..\include\SDL_blendmode.h" />
+    <ClInclude Include="..\..\include\SDL_clipboard.h" />
+    <ClInclude Include="..\..\include\SDL_config.h" />
+    <ClInclude Include="..\..\include\SDL_config_windows.h" />
+    <ClInclude Include="..\..\include\SDL_copying.h" />
+    <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
+    <ClInclude Include="..\..\include\SDL_endian.h" />
+    <ClInclude Include="..\..\include\SDL_error.h" />
+    <ClInclude Include="..\..\include\SDL_events.h" />
+    <ClInclude Include="..\..\include\SDL_gesture.h" />
+    <ClInclude Include="..\..\include\SDL_haptic.h" />
+    <ClInclude Include="..\..\include\SDL_hints.h" />
+    <ClInclude Include="..\..\include\SDL_joystick.h" />
+    <ClInclude Include="..\..\include\SDL_keyboard.h" />
+    <ClInclude Include="..\..\include\SDL_keycode.h" />
+    <ClInclude Include="..\..\include\SDL_loadso.h" />
+    <ClInclude Include="..\..\include\SDL_log.h" />
+    <ClInclude Include="..\..\include\SDL_main.h" />
+    <ClInclude Include="..\..\include\SDL_mouse.h" />
+    <ClInclude Include="..\..\include\SDL_mutex.h" />
+    <ClInclude Include="..\..\include\SDL_name.h" />
+    <ClInclude Include="..\..\include\SDL_opengl.h" />
+    <ClInclude Include="..\..\include\SDL_opengles.h" />
+    <ClInclude Include="..\..\include\SDL_pixels.h" />
+    <ClInclude Include="..\..\include\SDL_platform.h" />
+    <ClInclude Include="..\..\include\SDL_power.h" />
+    <ClInclude Include="..\..\include\SDL_quit.h" />
+    <ClInclude Include="..\..\include\SDL_rect.h" />
+    <ClInclude Include="..\..\include\SDL_render.h" />
+    <ClInclude Include="..\..\include\SDL_revision.h" />
+    <ClInclude Include="..\..\include\SDL_rwops.h" />
+    <ClInclude Include="..\..\include\SDL_scancode.h" />
+    <ClInclude Include="..\..\include\SDL_shape.h" />
+    <ClInclude Include="..\..\include\SDL_stdinc.h" />
+    <ClInclude Include="..\..\include\SDL_surface.h" />
+    <ClInclude Include="..\..\include\SDL_system.h" />
+    <ClInclude Include="..\..\include\SDL_syswm.h" />
+    <ClInclude Include="..\..\include\SDL_thread.h" />
+    <ClInclude Include="..\..\include\SDL_timer.h" />
+    <ClInclude Include="..\..\include\SDL_touch.h" />
+    <ClInclude Include="..\..\include\SDL_types.h" />
+    <ClInclude Include="..\..\include\SDL_version.h" />
+    <ClInclude Include="..\..\include\SDL_video.h" />
+    <ClInclude Include="..\..\include\SDL_gamecontroller.h" />
+    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
+    <ClInclude Include="..\..\src\events\blank_cursor.h" />
+    <ClInclude Include="..\..\src\events\default_cursor.h" />
+    <ClInclude Include="..\..\src\audio\directsound\directx.h" />
+    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
+    <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
+    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
+    <ClInclude Include="..\..\src\libm\math.h" />
+    <ClInclude Include="..\..\src\libm\math_private.h" />
+    <ClInclude Include="..\..\src\render\mmx.h" />
+    <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
+    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
+    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
+    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
+    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
+    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
+    <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
+    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
+    <ClInclude Include="..\..\src\video\SDL_blit.h" />
+    <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
+    <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
+    <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
+    <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
+    <ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />
+    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
+    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
+    <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
+    <ClInclude Include="..\..\src\SDL_error_c.h" />
+    <ClInclude Include="..\..\src\SDL_hints_c.h" />
+    <ClInclude Include="..\..\src\events\SDL_events_c.h" />
+    <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
+    <ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
+    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
+    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
+    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
+    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
+    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
+    <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
+    <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
+    <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
+    <ClInclude Include="..\..\src\video\SDL_stretch_c.h" />
+    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
+    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
+    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
+    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
+    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
+    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
+    <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
+    <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
+    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
+    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
+    <ClInclude Include="..\..\src\audio\SDL_wave.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
+    <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
+    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
+    <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
+    <ClInclude Include="resource.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
+    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
+    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
+    <ClCompile Include="..\..\src\events\SDL_touch.c" />
+    <ClCompile Include="..\..\src\libm\e_atan2.c" />
+    <ClCompile Include="..\..\src\libm\e_log.c" />
+    <ClCompile Include="..\..\src\libm\e_pow.c" />
+    <ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
+    <ClCompile Include="..\..\src\libm\e_sqrt.c" />
+    <ClCompile Include="..\..\src\libm\k_cos.c" />
+    <ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
+    <ClCompile Include="..\..\src\libm\k_sin.c" />
+    <ClCompile Include="..\..\src\libm\s_atan.c" />
+    <ClCompile Include="..\..\src\libm\s_copysign.c" />
+    <ClCompile Include="..\..\src\libm\s_cos.c" />
+    <ClCompile Include="..\..\src\libm\s_fabs.c" />
+    <ClCompile Include="..\..\src\libm\s_floor.c" />
+    <ClCompile Include="..\..\src\libm\s_scalbn.c" />
+    <ClCompile Include="..\..\src\libm\s_sin.c" />
+    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
+    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
+    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
+    <ClCompile Include="..\..\src\render\SDL_render.c" />
+    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
+    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
+    <ClCompile Include="..\..\src\SDL.c" />
+    <ClCompile Include="..\..\src\SDL_assert.c" />
+    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
+    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
+    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
+    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
+    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
+    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
+    <ClCompile Include="..\..\src\SDL_hints.c" />
+    <ClCompile Include="..\..\src\SDL_log.c" />
+    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit_A.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
+    <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
+    <ClCompile Include="..\..\src\video\SDL_bmp.c" />
+    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
+    <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
+    <ClCompile Include="..\..\src\video\SDL_shape.c" />
+    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
+    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
+    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
+    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
+    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
+    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
+    <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
+    <ClCompile Include="..\..\src\SDL_error.c" />
+    <ClCompile Include="..\..\src\events\SDL_events.c" />
+    <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
+    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
+    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
+    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
+    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
+    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
+    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
+    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
+    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
+    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
+    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
+    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
+    <ClCompile Include="..\..\src\video\SDL_pixels.c" />
+    <ClCompile Include="..\..\src\power\SDL_power.c" />
+    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
+    <ClCompile Include="..\..\src\events\SDL_quit.c" />
+    <ClCompile Include="..\..\src\video\SDL_rect.c" />
+    <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
+    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
+    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
+    <ClCompile Include="..\..\src\video\SDL_stretch.c" />
+    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
+    <ClCompile Include="..\..\src\video\SDL_surface.c" />
+    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
+    <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
+    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
+    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
+    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
+    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
+    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
+    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
+    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
+    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
+    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
+    <ClCompile Include="..\..\src\video\SDL_video.c" />
+    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
+    <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
+    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
+    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="..\..\src\main\windows\version.rc" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
diff --git a/VisualC/SDL_VS2008.sln b/VisualC/SDL_VS2008.sln
new file mode 100644
index 0000000..3c6a380
--- /dev/null
+++ b/VisualC/SDL_VS2008.sln
@@ -0,0 +1,237 @@
+Microsoft Visual Studio Solution File, Format Version 10.00

+# Visual Studio 2008

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2008.vcproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2008.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"

+EndProject

+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2008.vcproj", "{26828762-C95D-4637-9CB1-7F0979523813}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2008.vcproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2008.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2008.vcproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2008.vcproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2008.vcproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2008.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2008.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2008.vcproj", "{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2008.vcproj", "{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2008.vcproj", "{66B32F7E-5716-48D0-B5B9-D832FD052DD5}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2008.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2008.vcproj", "{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2008.vcproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_VS2008.vcproj", "{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Global

+	GlobalSection(SolutionConfigurationPlatforms) = preSolution

+		Debug|Win32 = Debug|Win32

+		Debug|x64 = Debug|x64

+		Release|Win32 = Release|Win32

+		Release|x64 = Release|x64

+	EndGlobalSection

+	GlobalSection(ProjectConfigurationPlatforms) = postSolution

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|Win32

+		{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.ActiveCfg = Debug|Win32

+		{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.Build.0 = Debug|Win32

+		{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|x64.ActiveCfg = Debug|Win32

+		{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.ActiveCfg = Release|Win32

+		{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.Build.0 = Release|Win32

+		{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|x64.ActiveCfg = Release|Win32

+		{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.ActiveCfg = Debug|Win32

+		{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.Build.0 = Debug|Win32

+		{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|x64.ActiveCfg = Debug|Win32

+		{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.ActiveCfg = Release|Win32

+		{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.Build.0 = Release|Win32

+		{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|x64.ActiveCfg = Release|Win32

+		{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.ActiveCfg = Debug|Win32

+		{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.Build.0 = Debug|Win32

+		{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|x64.ActiveCfg = Debug|Win32

+		{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.ActiveCfg = Release|Win32

+		{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.Build.0 = Release|Win32

+		{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|x64.ActiveCfg = Release|Win32

+		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.ActiveCfg = Debug|Win32

+		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.Build.0 = Debug|Win32

+		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|x64.ActiveCfg = Debug|Win32

+		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.ActiveCfg = Release|Win32

+		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.Build.0 = Release|Win32

+		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|x64.ActiveCfg = Release|Win32

+		{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|Win32.ActiveCfg = Debug|Win32

+		{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|Win32.Build.0 = Debug|Win32

+		{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|x64.ActiveCfg = Debug|Win32

+		{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|Win32.ActiveCfg = Release|Win32

+		{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|Win32.Build.0 = Release|Win32

+		{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|x64.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64

+		{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.ActiveCfg = Debug|Win32

+		{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.Build.0 = Debug|Win32

+		{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|x64.ActiveCfg = Debug|Win32

+		{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.ActiveCfg = Release|Win32

+		{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.Build.0 = Release|Win32

+		{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.ActiveCfg = Release|Win32

+	EndGlobalSection

+	GlobalSection(SolutionProperties) = preSolution

+		HideSolutionNode = FALSE

+	EndGlobalSection

+	GlobalSection(NestedProjects) = preSolution

+		{26828762-C95D-4637-9CB1-7F0979523813} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{26932B24-EFC6-4E3A-B277-ED653DA37968} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{66B32F7E-5716-48D0-B5B9-D832FD052DD5} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+	EndGlobalSection

+EndGlobal

diff --git a/VisualC/SDL_VS2010.sln b/VisualC/SDL_VS2010.sln
new file mode 100644
index 0000000..fb5d873
--- /dev/null
+++ b/VisualC/SDL_VS2010.sln
@@ -0,0 +1,255 @@
+

+Microsoft Visual Studio Solution File, Format Version 11.00

+# Visual Studio 2010

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2010.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2010.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"

+EndProject

+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2010.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2010.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2010.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2010.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2010.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2010.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2010.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2010.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2010.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2010.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2010.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2010.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2010.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2010.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08AAD}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Global

+	GlobalSection(SolutionConfigurationPlatforms) = preSolution

+		Debug|Win32 = Debug|Win32

+		Debug|x64 = Debug|x64

+		Release|Win32 = Release|Win32

+		Release|x64 = Release|x64

+	EndGlobalSection

+	GlobalSection(ProjectConfigurationPlatforms) = postSolution

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.Build.0 = Release|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.Build.0 = Release|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.Build.0 = Release|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.Build.0 = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.Build.0 = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.Build.0 = Release|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.Build.0 = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.Build.0 = Release|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.Build.0 = Release|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.Build.0 = Release|x64

+	EndGlobalSection

+	GlobalSection(SolutionProperties) = preSolution

+		HideSolutionNode = FALSE

+	EndGlobalSection

+	GlobalSection(NestedProjects) = preSolution

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{26932B24-EFC6-4E3A-B277-ED653DA37968} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{26828762-C95D-4637-9CB1-7F0979523813} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{2271060E-98B4-4596-8172-A041E4B2EC7A} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{55812185-D13C-4022-9C81-32E0F4A08336} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{55812185-D13C-4022-9C81-32E0F4A08996} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{55812185-D13C-4022-9C81-32E0F4A08AAD} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+	EndGlobalSection

+EndGlobal

diff --git a/VisualC/SDL_VS2010EE.sln b/VisualC/SDL_VS2010EE.sln
new file mode 100644
index 0000000..d5213da
--- /dev/null
+++ b/VisualC/SDL_VS2010EE.sln
@@ -0,0 +1,219 @@
+

+Microsoft Visual Studio Solution File, Format Version 11.00

+# Visual Studio 2010

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2010.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2010.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2010.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2010.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2010.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2010.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2010.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2010.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2010.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2010.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2010.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2010.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2010.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2010.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2010.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2010.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Global

+	GlobalSection(SolutionConfigurationPlatforms) = preSolution

+		Debug|Win32 = Debug|Win32

+		Debug|x64 = Debug|x64

+		Release|Win32 = Release|Win32

+		Release|x64 = Release|x64

+	EndGlobalSection

+	GlobalSection(ProjectConfigurationPlatforms) = postSolution

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.Build.0 = Release|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.Build.0 = Release|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.Build.0 = Release|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.Build.0 = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.Build.0 = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.Build.0 = Release|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.Build.0 = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.Build.0 = Release|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.Build.0 = Release|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64

+	EndGlobalSection

+	GlobalSection(SolutionProperties) = preSolution

+		HideSolutionNode = FALSE

+	EndGlobalSection

+EndGlobal

diff --git a/VisualC/SDL_VS2012.sln b/VisualC/SDL_VS2012.sln
new file mode 100644
index 0000000..3ac7b68
--- /dev/null
+++ b/VisualC/SDL_VS2012.sln
@@ -0,0 +1,278 @@
+

+Microsoft Visual Studio Solution File, Format Version 12.00

+# Visual Studio 2012

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2012.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2012.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"

+EndProject

+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2012.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2012.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2012.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2012.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2012.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2012.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2012.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2012.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2012.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2012.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2012.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2012.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2012.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2012.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Global

+	GlobalSection(SolutionConfigurationPlatforms) = preSolution

+		Debug|Win32 = Debug|Win32

+		Debug|x64 = Debug|x64

+		Release|Win32 = Release|Win32

+		Release|x64 = Release|x64

+	EndGlobalSection

+	GlobalSection(ProjectConfigurationPlatforms) = postSolution

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.Build.0 = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.Build.0 = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.Build.0 = Debug|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.Build.0 = Release|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64

+	EndGlobalSection

+	GlobalSection(SolutionProperties) = preSolution

+		HideSolutionNode = FALSE

+	EndGlobalSection

+	GlobalSection(NestedProjects) = preSolution

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{26932B24-EFC6-4E3A-B277-ED653DA37968} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{26828762-C95D-4637-9CB1-7F0979523813} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{2271060E-98B4-4596-8172-A041E4B2EC7A} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{55812185-D13C-4022-9C81-32E0F4A08336} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{55812185-D13C-4022-9C81-32E0F4A08996} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+		{55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}

+	EndGlobalSection

+EndGlobal

diff --git a/VisualC/SDL_VS2012EE.sln b/VisualC/SDL_VS2012EE.sln
new file mode 100644
index 0000000..456f699
--- /dev/null
+++ b/VisualC/SDL_VS2012EE.sln
@@ -0,0 +1,258 @@
+

+Microsoft Visual Studio Solution File, Format Version 12.00

+# Visual Studio 2012

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2012.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2012.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2012.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2012.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2012.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2012.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2012.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2012.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2012.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2012.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2012.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2012.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2012.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2012.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2012.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2012.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"

+	ProjectSection(ProjectDependencies) = postProject

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}

+	EndProjectSection

+EndProject

+Global

+	GlobalSection(SolutionConfigurationPlatforms) = preSolution

+		Debug|Win32 = Debug|Win32

+		Debug|x64 = Debug|x64

+		Release|Win32 = Release|Win32

+		Release|x64 = Release|x64

+	EndGlobalSection

+	GlobalSection(ProjectConfigurationPlatforms) = postSolution

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64

+		{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32

+		{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32

+		{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32

+		{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32

+		{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32

+		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32

+		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.Build.0 = Debug|x64

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32

+		{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.Build.0 = Debug|x64

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32

+		{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32

+		{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64

+		{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64

+		{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.Build.0 = Debug|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|x64

+		{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.Build.0 = Release|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64

+		{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64

+		{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64

+		{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64

+	EndGlobalSection

+	GlobalSection(SolutionProperties) = preSolution

+		HideSolutionNode = FALSE

+	EndGlobalSection

+EndGlobal

diff --git a/VisualC/SDLmain/SDLmain_VS2008.vcproj b/VisualC/SDLmain/SDLmain_VS2008.vcproj
new file mode 100644
index 0000000..9e43c5c
--- /dev/null
+++ b/VisualC/SDLmain/SDLmain_VS2008.vcproj
@@ -0,0 +1,424 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="SDL2main"
+	ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
+	RootNamespace="SDLmain"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory=".\Release"
+			IntermediateDirectory=".\Release"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+				CommandLine=""
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release_NoSTDIO|Win32"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExceptionHandling="0"
+				DebugInformationFormat="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release_NoSTDIO|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,NO_STDIO_REDIRECT"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				OutputFile="$(IntDir)\SDLmain.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory=".\Debug"
+			IntermediateDirectory=".\Debug"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+				CommandLine=""
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
+				ExceptionHandling="0"
+				RuntimeLibrary="3"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<File
+			RelativePath="..\..\src\main\windows\SDL_windows_main.c"
+			>
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
diff --git a/VisualC/SDLmain/SDLmain_VS2010.vcxproj b/VisualC/SDLmain/SDLmain_VS2010.vcxproj
new file mode 100644
index 0000000..122491d
--- /dev/null
+++ b/VisualC/SDLmain/SDLmain_VS2010.vcxproj
@@ -0,0 +1,163 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>SDL2main</ProjectName>
+    <ProjectGuid>{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <PrecompiledHeaderOutputFile>.\Debug/SDLmain.pch</PrecompiledHeaderOutputFile>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\src\main\windows\SDL_windows_main.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/SDLmain/SDLmain_VS2012.vcxproj b/VisualC/SDLmain/SDLmain_VS2012.vcxproj
new file mode 100644
index 0000000..d44ea95
--- /dev/null
+++ b/VisualC/SDLmain/SDLmain_VS2012.vcxproj
@@ -0,0 +1,168 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>SDL2main</ProjectName>

+    <ProjectGuid>{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\src\main\windows\SDL_windows_main.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/SDLtest/SDLtest_VS2008.vcproj b/VisualC/SDLtest/SDLtest_VS2008.vcproj
new file mode 100644
index 0000000..4cd7e00
--- /dev/null
+++ b/VisualC/SDLtest/SDLtest_VS2008.vcproj
@@ -0,0 +1,480 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="SDL2test"
+	ProjectGUID="{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
+	RootNamespace="SDLtest"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory=".\Release"
+			IntermediateDirectory=".\Release"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+				CommandLine=""
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release_NoSTDIO|Win32"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExceptionHandling="0"
+				DebugInformationFormat="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release_NoSTDIO|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,NO_STDIO_REDIRECT"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="true"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				OutputFile="$(IntDir)\SDLtest.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory=".\Debug"
+			IntermediateDirectory=".\Debug"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+				CommandLine=""
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
+				ExceptionHandling="0"
+				RuntimeLibrary="3"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="1"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<File
+			RelativePath="..\..\src\test\SDL_test_assert.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_common.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_compare.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_crc32.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_font.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_fuzzer.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_harness.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_imageBlit.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_imageBlitBlend.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_imageFace.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_imagePrimitives.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_imagePrimitivesBlend.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_log.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_md5.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\test\SDL_test_random.c"
+			>
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
diff --git a/VisualC/SDLtest/SDLtest_VS2010.vcxproj b/VisualC/SDLtest/SDLtest_VS2010.vcxproj
new file mode 100644
index 0000000..2fbbd25
--- /dev/null
+++ b/VisualC/SDLtest/SDLtest_VS2010.vcxproj
@@ -0,0 +1,191 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>SDL2test</ProjectName>
+    <ProjectGuid>{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <PrecompiledHeaderOutputFile>.\Debug/SDLtest.pch</PrecompiledHeaderOutputFile>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\include\SDL_test.h" />
+    <ClInclude Include="..\..\include\SDL_test_assert.h" />
+    <ClInclude Include="..\..\include\SDL_test_common.h" />
+    <ClInclude Include="..\..\include\SDL_test_crc32.h" />
+    <ClInclude Include="..\..\include\SDL_test_font.h" />
+    <ClInclude Include="..\..\include\SDL_test_fuzzer.h" />
+    <ClInclude Include="..\..\include\SDL_test_harness.h" />
+    <ClInclude Include="..\..\include\SDL_test_log.h" />
+    <ClInclude Include="..\..\include\SDL_test_md5.h" />
+    <ClInclude Include="..\..\include\SDL_test_random.h" />
+    <ClInclude Include="..\..\include\SDL_test_images.h" />
+    <ClInclude Include="..\..\include\SDL_test_compare.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\src\test\SDL_test_assert.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_common.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_font.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_harness.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_log.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_md5.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_random.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imageBlit.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imageBlitBlend.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imageFace.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imagePrimitives.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imagePrimitivesBlend.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_compare.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/SDLtest/SDLtest_VS2012.vcxproj b/VisualC/SDLtest/SDLtest_VS2012.vcxproj
new file mode 100644
index 0000000..a0d78c6
--- /dev/null
+++ b/VisualC/SDLtest/SDLtest_VS2012.vcxproj
@@ -0,0 +1,196 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>SDL2test</ProjectName>

+    <ProjectGuid>{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <PreBuildEvent />
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+      <ExceptionHandling>false</ExceptionHandling>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\include\SDL_test.h" />
+    <ClInclude Include="..\..\include\SDL_test_assert.h" />
+    <ClInclude Include="..\..\include\SDL_test_common.h" />
+    <ClInclude Include="..\..\include\SDL_test_crc32.h" />
+    <ClInclude Include="..\..\include\SDL_test_font.h" />
+    <ClInclude Include="..\..\include\SDL_test_fuzzer.h" />
+    <ClInclude Include="..\..\include\SDL_test_harness.h" />
+    <ClInclude Include="..\..\include\SDL_test_log.h" />
+    <ClInclude Include="..\..\include\SDL_test_md5.h" />
+    <ClInclude Include="..\..\include\SDL_test_random.h" />
+    <ClInclude Include="..\..\include\SDL_test_images.h" />
+    <ClInclude Include="..\..\include\SDL_test_compare.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\src\test\SDL_test_assert.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_common.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_font.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_harness.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_log.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_md5.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_random.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imageBlit.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imageBlitBlend.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imageFace.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imagePrimitives.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_imagePrimitivesBlend.c" />
+    <ClCompile Include="..\..\src\test\SDL_test_compare.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/clean.sh b/VisualC/clean.sh
new file mode 100755
index 0000000..f90a11e
--- /dev/null
+++ b/VisualC/clean.sh
@@ -0,0 +1,5 @@
+find . -type d -name 'Debug' -exec rm -rv {} \;
+find . -type d -name 'Release' -exec rm -rv {} \;
+find . -type f -name '*.user' -exec rm -v {} \;
+find . -type f -name '*.ncb' -exec rm -v {} \;
+find . -type f -name '*.suo' -exec rm -v {} \;
diff --git a/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj b/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj
new file mode 100644
index 0000000..412eda3
--- /dev/null
+++ b/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="checkkeys"

+	ProjectGUID="{26828762-C95D-4637-9CB1-7F0979523813}"

+	RootNamespace="checkkeys"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/checkkeys.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/checkkeys.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/checkkeys.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/checkkeys.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/checkkeys.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/checkkeys.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\checkkeys.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/checkkeys/checkkeys_VS2010.vcxproj b/VisualC/tests/checkkeys/checkkeys_VS2010.vcxproj
new file mode 100644
index 0000000..9c2abe4
--- /dev/null
+++ b/VisualC/tests/checkkeys/checkkeys_VS2010.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>checkkeys</ProjectName>
+    <RootNamespace>checkkeys</RootNamespace>
+    <ProjectGuid>{26828762-C95D-4637-9CB1-7F0979523813}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\checkkeys.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
diff --git a/VisualC/tests/checkkeys/checkkeys_VS2012.vcxproj b/VisualC/tests/checkkeys/checkkeys_VS2012.vcxproj
new file mode 100644
index 0000000..10ac85e
--- /dev/null
+++ b/VisualC/tests/checkkeys/checkkeys_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>checkkeys</ProjectName>

+    <RootNamespace>checkkeys</RootNamespace>

+    <ProjectGuid>{26828762-C95D-4637-9CB1-7F0979523813}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\checkkeys.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/loopwave/loopwave_VS2008.vcproj b/VisualC/tests/loopwave/loopwave_VS2008.vcproj
new file mode 100644
index 0000000..f64cc0f
--- /dev/null
+++ b/VisualC/tests/loopwave/loopwave_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="loopwave"

+	ProjectGUID="{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"

+	RootNamespace="loopwave"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/loopwave.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/loopwave.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/loopwave.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/loopwave.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/loopwave.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/loopwave.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\Test\Loopwave.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/loopwave/loopwave_VS2010.vcxproj b/VisualC/tests/loopwave/loopwave_VS2010.vcxproj
new file mode 100644
index 0000000..4ef300a
--- /dev/null
+++ b/VisualC/tests/loopwave/loopwave_VS2010.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>loopwave</ProjectName>
+    <RootNamespace>loopwave</RootNamespace>
+    <ProjectGuid>{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\Test\Loopwave.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
diff --git a/VisualC/tests/loopwave/loopwave_VS2012.vcxproj b/VisualC/tests/loopwave/loopwave_VS2012.vcxproj
new file mode 100644
index 0000000..0a64859
--- /dev/null
+++ b/VisualC/tests/loopwave/loopwave_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>loopwave</ProjectName>

+    <RootNamespace>loopwave</RootNamespace>

+    <ProjectGuid>{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\Test\Loopwave.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testatomic/testatomic_VS2008.vcproj b/VisualC/tests/testatomic/testatomic_VS2008.vcproj
new file mode 100644
index 0000000..8d69c92
--- /dev/null
+++ b/VisualC/tests/testatomic/testatomic_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testatomic"

+	ProjectGUID="{66B32F7E-5716-48D0-B5B9-D832FD052DD5}"

+	RootNamespace="testatomic"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testatomic.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testatomic.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testatomic.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testatomic.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testatomic.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testatomic.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testatomic.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testatomic/testatomic_VS2010.vcxproj b/VisualC/tests/testatomic/testatomic_VS2010.vcxproj
new file mode 100644
index 0000000..3b7c7e1
--- /dev/null
+++ b/VisualC/tests/testatomic/testatomic_VS2010.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testatomic</ProjectName>

+    <ProjectGuid>{2271060E-98B4-4596-8172-A041E4B2EC7A}</ProjectGuid>

+    <RootNamespace>testatomic</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+  </PropertyGroup>

+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testatomic.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">

+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">

+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>

+    </ProjectReference>

+  </ItemGroup>  

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testatomic/testatomic_VS2012.vcxproj b/VisualC/tests/testatomic/testatomic_VS2012.vcxproj
new file mode 100644
index 0000000..8e908f0
--- /dev/null
+++ b/VisualC/tests/testatomic/testatomic_VS2012.vcxproj
@@ -0,0 +1,235 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testatomic</ProjectName>

+    <ProjectGuid>{2271060E-98B4-4596-8172-A041E4B2EC7A}</ProjectGuid>

+    <RootNamespace>testatomic</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testatomic.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2012.vcxproj">

+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDL\SDL_VS2012.vcxproj">

+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>

+    </ProjectReference>

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testautomation/testautomation_VS2008.vcproj b/VisualC/tests/testautomation/testautomation_VS2008.vcproj
new file mode 100755
index 0000000..5b5ffa6
--- /dev/null
+++ b/VisualC/tests/testautomation/testautomation_VS2008.vcproj
@@ -0,0 +1,277 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testautomation"

+	ProjectGUID="{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}"

+	RootNamespace="testautomation"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testautomation.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testautomation.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testautomation.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testautomation.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testautomation.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testautomation.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\Test\testautomation.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_audio.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_clipboard.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_events.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_keyboard.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_main.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_mouse.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_pixels.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_platform.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_rect.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_render.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_rwops.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_sdltest.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_stdlib.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_suites.h"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_surface.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_syswm.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_timer.c"

+			>

+		</File>

+		<File

+			RelativePath="..\..\..\test\testautomation_video.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testautomation/testautomation_vs2010.vcxproj b/VisualC/tests/testautomation/testautomation_vs2010.vcxproj
new file mode 100644
index 0000000..3c4fe9d
--- /dev/null
+++ b/VisualC/tests/testautomation/testautomation_vs2010.vcxproj
@@ -0,0 +1,215 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testautomation</ProjectName>
+    <ProjectGuid>{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}</ProjectGuid>
+    <RootNamespace>testautomation</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <PostBuildEvent>
+        <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+      </PostBuildEvent>
+      <PostBuildEvent>
+        <Message>Copy SDL</Message>
+      </PostBuildEvent>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testautomation.c" />
+    <ClCompile Include="..\..\..\test\testautomation_audio.c" />
+    <ClCompile Include="..\..\..\test\testautomation_clipboard.c" />
+    <ClCompile Include="..\..\..\test\testautomation_events.c" />
+    <ClCompile Include="..\..\..\test\testautomation_keyboard.c" />
+    <ClCompile Include="..\..\..\test\testautomation_main.c" />
+    <ClCompile Include="..\..\..\test\testautomation_mouse.c" />
+    <ClCompile Include="..\..\..\test\testautomation_pixels.c" />
+    <ClCompile Include="..\..\..\test\testautomation_platform.c" />
+    <ClCompile Include="..\..\..\test\testautomation_rect.c" />
+    <ClCompile Include="..\..\..\test\testautomation_render.c" />
+    <ClCompile Include="..\..\..\test\testautomation_rwops.c" />
+    <ClCompile Include="..\..\..\test\testautomation_sdltest.c" />
+    <ClCompile Include="..\..\..\test\testautomation_stdlib.c" />
+    <ClCompile Include="..\..\..\test\testautomation_surface.c" />
+    <ClCompile Include="..\..\..\test\testautomation_syswm.c" />
+    <ClCompile Include="..\..\..\test\testautomation_timer.c" />
+    <ClCompile Include="..\..\..\test\testautomation_video.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\..\test\testautomation_suites.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">
+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
diff --git a/VisualC/tests/testautomation/testautomation_vs2012.vcxproj b/VisualC/tests/testautomation/testautomation_vs2012.vcxproj
new file mode 100644
index 0000000..a026096
--- /dev/null
+++ b/VisualC/tests/testautomation/testautomation_vs2012.vcxproj
@@ -0,0 +1,213 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testautomation</ProjectName>

+    <ProjectGuid>{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}</ProjectGuid>

+    <RootNamespace>testautomation</RootNamespace>

+    <Keyword>Win32Proj</Keyword>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <CharacterSet>Unicode</CharacterSet>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <CharacterSet>Unicode</CharacterSet>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <CharacterSet>Unicode</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MinimalRebuild>true</MinimalRebuild>

+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+    </ClCompile>

+    <Link>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+      <TargetMachine>MachineX86</TargetMachine>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <Link>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <ClCompile>

+      <Optimization>MaxSpeed</Optimization>

+      <IntrinsicFunctions>true</IntrinsicFunctions>

+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <Link>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <TargetMachine>MachineX86</TargetMachine>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <ClCompile>

+      <Optimization>MaxSpeed</Optimization>

+      <IntrinsicFunctions>true</IntrinsicFunctions>

+      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <Link>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testautomation.c" />

+    <ClCompile Include="..\..\..\test\testautomation_audio.c" />

+    <ClCompile Include="..\..\..\test\testautomation_clipboard.c" />

+    <ClCompile Include="..\..\..\test\testautomation_events.c" />

+    <ClCompile Include="..\..\..\test\testautomation_keyboard.c" />

+    <ClCompile Include="..\..\..\test\testautomation_main.c" />

+    <ClCompile Include="..\..\..\test\testautomation_mouse.c" />

+    <ClCompile Include="..\..\..\test\testautomation_pixels.c" />

+    <ClCompile Include="..\..\..\test\testautomation_platform.c" />

+    <ClCompile Include="..\..\..\test\testautomation_rect.c" />

+    <ClCompile Include="..\..\..\test\testautomation_render.c" />

+    <ClCompile Include="..\..\..\test\testautomation_rwops.c" />

+    <ClCompile Include="..\..\..\test\testautomation_sdltest.c" />

+    <ClCompile Include="..\..\..\test\testautomation_stdlib.c" />

+    <ClCompile Include="..\..\..\test\testautomation_surface.c" />

+    <ClCompile Include="..\..\..\test\testautomation_syswm.c" />

+    <ClCompile Include="..\..\..\test\testautomation_timer.c" />

+    <ClCompile Include="..\..\..\test\testautomation_video.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClInclude Include="..\..\..\test\testautomation_suites.h" />

+  </ItemGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+    <Library Include="..\..\SDLtest\$(Platform)\$(Configuration)\SDL2test.lib" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>

diff --git a/VisualC/tests/testdraw2/testdraw2_VS2008.vcproj b/VisualC/tests/testdraw2/testdraw2_VS2008.vcproj
new file mode 100644
index 0000000..03a4449
--- /dev/null
+++ b/VisualC/tests/testdraw2/testdraw2_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testdraw2"

+	ProjectGUID="{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"

+	RootNamespace="testdraw2"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testdraw2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testdraw2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testdraw2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testdraw2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testdraw2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testdraw2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testdraw2.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testdraw2/testdraw2_VS2010.vcxproj b/VisualC/tests/testdraw2/testdraw2_VS2010.vcxproj
new file mode 100644
index 0000000..5588b76
--- /dev/null
+++ b/VisualC/tests/testdraw2/testdraw2_VS2010.vcxproj
@@ -0,0 +1,234 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testdraw2</ProjectName>
+    <RootNamespace>testdraw2</RootNamespace>
+    <ProjectGuid>{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testdraw2.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">
+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testdraw2/testdraw2_VS2012.vcxproj b/VisualC/tests/testdraw2/testdraw2_VS2012.vcxproj
new file mode 100644
index 0000000..e95358f
--- /dev/null
+++ b/VisualC/tests/testdraw2/testdraw2_VS2012.vcxproj
@@ -0,0 +1,232 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testdraw2</ProjectName>

+    <RootNamespace>testdraw2</RootNamespace>

+    <ProjectGuid>{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testdraw2.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+    <Library Include="..\..\SDLtest\$(Platform)\$(Configuration)\SDL2test.lib" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testfile/testfile_VS2008.vcproj b/VisualC/tests/testfile/testfile_VS2008.vcproj
new file mode 100644
index 0000000..c421a2a
--- /dev/null
+++ b/VisualC/tests/testfile/testfile_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testfile"

+	ProjectGUID="{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"

+	RootNamespace="testfile"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testfile.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testfile.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testfile.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testfile.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testfile.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testfile.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\Test\testfile.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testfile/testfile_VS2010.vcxproj b/VisualC/tests/testfile/testfile_VS2010.vcxproj
new file mode 100644
index 0000000..6a74a12
--- /dev/null
+++ b/VisualC/tests/testfile/testfile_VS2010.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testfile</ProjectName>
+    <RootNamespace>testfile</RootNamespace>
+    <ProjectGuid>{CAE4F1D0-314F-4B10-805B-0EFD670133A0}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\Test\testfile.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testfile/testfile_VS2012.vcxproj b/VisualC/tests/testfile/testfile_VS2012.vcxproj
new file mode 100644
index 0000000..dc9f828
--- /dev/null
+++ b/VisualC/tests/testfile/testfile_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testfile</ProjectName>

+    <RootNamespace>testfile</RootNamespace>

+    <ProjectGuid>{CAE4F1D0-314F-4B10-805B-0EFD670133A0}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\Test\testfile.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testgamecontroller/testgamecontroller_VS2010.vcxproj b/VisualC/tests/testgamecontroller/testgamecontroller_VS2010.vcxproj
new file mode 100644
index 0000000..e2d7b6b
--- /dev/null
+++ b/VisualC/tests/testgamecontroller/testgamecontroller_VS2010.vcxproj
@@ -0,0 +1,227 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testgamecontroller</ProjectName>
+    <RootNamespace>testgamecontroller</RootNamespace>
+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08336}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />
+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testgamecontroller.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testgamecontroller/testgamecontroller_VS2012.vcxproj b/VisualC/tests/testgamecontroller/testgamecontroller_VS2012.vcxproj
new file mode 100644
index 0000000..c832c59
--- /dev/null
+++ b/VisualC/tests/testgamecontroller/testgamecontroller_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testgamecontroller</ProjectName>

+    <RootNamespace>testgamecontroller</RootNamespace>

+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08336}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testgamecontroller.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testgesture/testgesture_VS2008.vcproj b/VisualC/tests/testgesture/testgesture_VS2008.vcproj
new file mode 100644
index 0000000..cc19906
--- /dev/null
+++ b/VisualC/tests/testgesture/testgesture_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testgesture"

+	ProjectGUID="{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"

+	RootNamespace="testgesture"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testgesture.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testgesture.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testgesture.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testgesture.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testgesture.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testgesture.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testgesture.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testgesture/testgesture_VS2010.vcxproj b/VisualC/tests/testgesture/testgesture_VS2010.vcxproj
new file mode 100644
index 0000000..63adbf0
--- /dev/null
+++ b/VisualC/tests/testgesture/testgesture_VS2010.vcxproj
@@ -0,0 +1,227 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testgesture</ProjectName>
+    <RootNamespace>testgesture</RootNamespace>
+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08996}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />
+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testgesture.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testgesture/testgesture_VS2012.vcxproj b/VisualC/tests/testgesture/testgesture_VS2012.vcxproj
new file mode 100644
index 0000000..ef71820
--- /dev/null
+++ b/VisualC/tests/testgesture/testgesture_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testgesture</ProjectName>

+    <RootNamespace>testgesture</RootNamespace>

+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08996}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testgesture.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testgl2/testgl2_VS2008.vcproj b/VisualC/tests/testgl2/testgl2_VS2008.vcproj
new file mode 100644
index 0000000..65c6a6e
--- /dev/null
+++ b/VisualC/tests/testgl2/testgl2_VS2008.vcproj
@@ -0,0 +1,207 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testgl2"

+	ProjectGUID="{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"

+	RootNamespace="testgl2"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testgl2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testgl2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				AdditionalDependencies="opengl32.lib"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testgl2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testgl2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testgl2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				AdditionalDependencies="opengl32.lib"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testgl2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testgl2.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testgl2/testgl2_VS2010.vcxproj b/VisualC/tests/testgl2/testgl2_VS2010.vcxproj
new file mode 100644
index 0000000..8a3bd51
--- /dev/null
+++ b/VisualC/tests/testgl2/testgl2_VS2010.vcxproj
@@ -0,0 +1,238 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testgl2</ProjectName>
+    <RootNamespace>testgl2</RootNamespace>
+    <ProjectGuid>{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testgl2.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">
+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testgl2/testgl2_VS2012.vcxproj b/VisualC/tests/testgl2/testgl2_VS2012.vcxproj
new file mode 100644
index 0000000..d02101f
--- /dev/null
+++ b/VisualC/tests/testgl2/testgl2_VS2012.vcxproj
@@ -0,0 +1,236 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testgl2</ProjectName>

+    <RootNamespace>testgl2</RootNamespace>

+    <ProjectGuid>{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testgl2.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+    <Library Include="..\..\SDLtest\$(Platform)\$(Configuration)\SDL2test.lib" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testjoystick/testjoystick_VS2008.vcproj b/VisualC/tests/testjoystick/testjoystick_VS2008.vcproj
new file mode 100644
index 0000000..c6b91bf
--- /dev/null
+++ b/VisualC/tests/testjoystick/testjoystick_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testjoystick"

+	ProjectGUID="{55812185-D13C-4022-9C81-32E0F4A08304}"

+	RootNamespace="testjoystick"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testjoystick.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testjoystick.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testjoystick.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testjoystick.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testjoystick.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testjoystick.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testjoystick.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testjoystick/testjoystick_VS2010.vcxproj b/VisualC/tests/testjoystick/testjoystick_VS2010.vcxproj
new file mode 100644
index 0000000..41c98e4
--- /dev/null
+++ b/VisualC/tests/testjoystick/testjoystick_VS2010.vcxproj
@@ -0,0 +1,227 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testjoystick</ProjectName>
+    <RootNamespace>testjoystick</RootNamespace>
+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08BCC}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />
+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testjoystick.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testjoystick/testjoystick_VS2012.vcxproj b/VisualC/tests/testjoystick/testjoystick_VS2012.vcxproj
new file mode 100644
index 0000000..9730432
--- /dev/null
+++ b/VisualC/tests/testjoystick/testjoystick_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testjoystick</ProjectName>

+    <RootNamespace>testjoystick</RootNamespace>

+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08BCC}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testjoystick.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testoverlay2/testoverlay2_VS2008.vcproj b/VisualC/tests/testoverlay2/testoverlay2_VS2008.vcproj
new file mode 100644
index 0000000..cb5023f
--- /dev/null
+++ b/VisualC/tests/testoverlay2/testoverlay2_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testoverlay2"

+	ProjectGUID="{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"

+	RootNamespace="testoverlay2"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testoverlay2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testoverlay2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testoverlay2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\moose.dat&quot; &quot;$(ProjectDir)\moose.dat&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testoverlay2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testoverlay2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testoverlay2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\moose.dat&quot; &quot;$(ProjectDir)\moose.dat&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testoverlay2.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj b/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj
new file mode 100644
index 0000000..86a73ed
--- /dev/null
+++ b/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testoverlay2</ProjectName>

+    <RootNamespace>testoverlay2</RootNamespace>

+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08AAD}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testoverlay2.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testoverlay2/testoverlay2_VS2012.vcxproj b/VisualC/tests/testoverlay2/testoverlay2_VS2012.vcxproj
new file mode 100644
index 0000000..d51d495
--- /dev/null
+++ b/VisualC/tests/testoverlay2/testoverlay2_VS2012.vcxproj
@@ -0,0 +1,235 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testoverlay2</ProjectName>

+    <RootNamespace>testoverlay2</RootNamespace>

+    <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08AAD}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\moose.dat" "$(TargetDir)\moose.dat"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testoverlay2.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testplatform/testplatform_VS2008.vcproj b/VisualC/tests/testplatform/testplatform_VS2008.vcproj
new file mode 100644
index 0000000..b1fa2dc
--- /dev/null
+++ b/VisualC/tests/testplatform/testplatform_VS2008.vcproj
@@ -0,0 +1,209 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testplatform"

+	ProjectGUID="{26932B24-EFC6-4E3A-B277-ED653DA37968}"

+	RootNamespace="testplatform"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testplatform.tlb"

+				HeaderFileName=""

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"

+				MinimalRebuild="true"

+				RuntimeLibrary="3"

+				PrecompiledHeaderFile=".\Debug/testplatform.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testplatform.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+				TargetMachine="1"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+				SuppressStartupBanner="true"

+				OutputFile=".\Debug/testplatform.bsc"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testplatform.tlb"

+				HeaderFileName=""

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="2"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				PrecompiledHeaderFile=".\Release/testplatform.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testplatform.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+				TargetMachine="1"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+				SuppressStartupBanner="true"

+				OutputFile=".\Release/testplatform.bsc"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\Test\testplatform.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testplatform/testplatform_VS2010.vcxproj b/VisualC/tests/testplatform/testplatform_VS2010.vcxproj
new file mode 100644
index 0000000..d0c0192
--- /dev/null
+++ b/VisualC/tests/testplatform/testplatform_VS2010.vcxproj
@@ -0,0 +1,250 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testplatform</ProjectName>
+    <RootNamespace>testplatform</RootNamespace>
+    <ProjectGuid>{26932B24-EFC6-4E3A-B277-ED653DA37968}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Bscmake>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Bscmake>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+      <TypeLibraryName>.\Release/testplatform.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/testplatform.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Bscmake>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Bscmake>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\Test\testplatform.c">
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testplatform/testplatform_VS2012.vcxproj b/VisualC/tests/testplatform/testplatform_VS2012.vcxproj
new file mode 100644
index 0000000..8885fdf
--- /dev/null
+++ b/VisualC/tests/testplatform/testplatform_VS2012.vcxproj
@@ -0,0 +1,249 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testplatform</ProjectName>

+    <RootNamespace>testplatform</RootNamespace>

+    <ProjectGuid>{26932B24-EFC6-4E3A-B277-ED653DA37968}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MinimalRebuild>true</MinimalRebuild>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <Bscmake>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Bscmake>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <Bscmake>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Bscmake>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+      <TypeLibraryName>.\Release/testplatform.tlb</TypeLibraryName>

+      <HeaderFileName>

+      </HeaderFileName>

+    </Midl>

+    <ClCompile>

+      <Optimization>MaxSpeed</Optimization>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>

+      <ObjectFileName>$(IntDir)</ObjectFileName>

+      <ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <Bscmake>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Bscmake>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>MaxSpeed</Optimization>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <Bscmake>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Bscmake>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\Test\testplatform.c">

+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>

+    </ClCompile>

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testpower/testpower_VS2008.vcproj b/VisualC/tests/testpower/testpower_VS2008.vcproj
new file mode 100644
index 0000000..6171d0f
--- /dev/null
+++ b/VisualC/tests/testpower/testpower_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testpower"

+	ProjectGUID="{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"

+	RootNamespace="testpower"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testpower.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testpower.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testpower.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testpower.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testpower.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testpower.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testpower.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testpower/testpower_VS2010.vcxproj b/VisualC/tests/testpower/testpower_VS2010.vcxproj
new file mode 100644
index 0000000..6c252a1
--- /dev/null
+++ b/VisualC/tests/testpower/testpower_VS2010.vcxproj
@@ -0,0 +1,234 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testpower</ProjectName>
+    <ProjectGuid>{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}</ProjectGuid>
+    <RootNamespace>testpower</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testpower.c">
+      <PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug/testpower.pch</PrecompiledHeaderOutputFile>
+      <PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug/testpower.pch</PrecompiledHeaderOutputFile>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testpower/testpower_VS2012.vcxproj b/VisualC/tests/testpower/testpower_VS2012.vcxproj
new file mode 100644
index 0000000..60c8981
--- /dev/null
+++ b/VisualC/tests/testpower/testpower_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testpower</ProjectName>

+    <ProjectGuid>{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}</ProjectGuid>

+    <RootNamespace>testpower</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testpower.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testrendertarget/testrendertarget_VS2008.vcproj b/VisualC/tests/testrendertarget/testrendertarget_VS2008.vcproj
new file mode 100644
index 0000000..d298dd0
--- /dev/null
+++ b/VisualC/tests/testrendertarget/testrendertarget_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testrendertarget"

+	ProjectGUID="{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}"

+	RootNamespace="testrendertarget"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testrendertarget.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testrendertarget.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testrendertarget.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\icon.bmp&quot; &quot;$(ProjectDir)\icon.bmp&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\sample.bmp&quot; &quot;$(ProjectDir)\sample.bmp&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testrendertarget.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testrendertarget.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testrendertarget.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\icon.bmp&quot; &quot;$(ProjectDir)\icon.bmp&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\sample.bmp&quot; &quot;$(ProjectDir)\sample.bmp&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testrendertarget.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testrendertarget/testrendertarget_VS2010.vcxproj b/VisualC/tests/testrendertarget/testrendertarget_VS2010.vcxproj
new file mode 100644
index 0000000..133366f
--- /dev/null
+++ b/VisualC/tests/testrendertarget/testrendertarget_VS2010.vcxproj
@@ -0,0 +1,242 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testrendertarget</ProjectName>

+    <ProjectGuid>{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}</ProjectGuid>

+    <RootNamespace>testrendertarget</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+  </PropertyGroup>

+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testrendertarget.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">

+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">

+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">

+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>

+    </ProjectReference>

+  </ItemGroup>  

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>

diff --git a/VisualC/tests/testrendertarget/testrendertarget_VS2012.vcxproj b/VisualC/tests/testrendertarget/testrendertarget_VS2012.vcxproj
new file mode 100644
index 0000000..b85c066
--- /dev/null
+++ b/VisualC/tests/testrendertarget/testrendertarget_VS2012.vcxproj
@@ -0,0 +1,245 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testrendertarget</ProjectName>

+    <ProjectGuid>{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}</ProjectGuid>

+    <RootNamespace>testrendertarget</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testrendertarget.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2012.vcxproj">

+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2012.vcxproj">

+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDL\SDL_VS2012.vcxproj">

+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>

+    </ProjectReference>

+  </ItemGroup>  

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>

diff --git a/VisualC/tests/testscale/testscale_VS2008.vcproj b/VisualC/tests/testscale/testscale_VS2008.vcproj
new file mode 100644
index 0000000..e0cac7c
--- /dev/null
+++ b/VisualC/tests/testscale/testscale_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testscale"

+	ProjectGUID="{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"

+	RootNamespace="testscale"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testscale.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testscale.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testscale.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\icon.bmp&quot; &quot;$(ProjectDir)\icon.bmp&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\sample.bmp&quot; &quot;$(ProjectDir)\sample.bmp&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testscale.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testscale.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testscale.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\icon.bmp&quot; &quot;$(ProjectDir)\icon.bmp&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\sample.bmp&quot; &quot;$(ProjectDir)\sample.bmp&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testscale.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testscale/testscale_VS2010.vcxproj b/VisualC/tests/testscale/testscale_VS2010.vcxproj
new file mode 100644
index 0000000..6753c1c
--- /dev/null
+++ b/VisualC/tests/testscale/testscale_VS2010.vcxproj
@@ -0,0 +1,242 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testscale</ProjectName>

+    <ProjectGuid>{E7A6C41C-E059-4C9C-8CCC-73586A540B62}</ProjectGuid>

+    <RootNamespace>testscale</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+  </PropertyGroup>

+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testscale.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">

+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">

+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">

+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>

+    </ProjectReference>

+  </ItemGroup>  

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>

diff --git a/VisualC/tests/testscale/testscale_VS2012.vcxproj b/VisualC/tests/testscale/testscale_VS2012.vcxproj
new file mode 100644
index 0000000..1419804
--- /dev/null
+++ b/VisualC/tests/testscale/testscale_VS2012.vcxproj
@@ -0,0 +1,246 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testscale</ProjectName>

+    <ProjectGuid>{E7A6C41C-E059-4C9C-8CCC-73586A540B62}</ProjectGuid>

+    <RootNamespace>testscale</RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"

+copy "$(SolutionDir)\..\test\sample.bmp" "$(TargetDir)\sample.bmp"</Command>      

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testscale.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2012.vcxproj">

+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2012.vcxproj">

+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>

+    </ProjectReference>

+    <ProjectReference Include="..\..\SDL\SDL_VS2012.vcxproj">

+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>

+    </ProjectReference>

+  </ItemGroup>  

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>

diff --git a/VisualC/tests/testshape/testshape_VS2008.vcproj b/VisualC/tests/testshape/testshape_VS2008.vcproj
new file mode 100644
index 0000000..fff1458
--- /dev/null
+++ b/VisualC/tests/testshape/testshape_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testshape"

+	ProjectGUID="{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"

+	RootNamespace="testshape"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testshape.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testshape.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testshape.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testshape.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testshape.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testshape.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testshape.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testshape/testshape_VS2010.vcxproj b/VisualC/tests/testshape/testshape_VS2010.vcxproj
new file mode 100644
index 0000000..f7e96f9
--- /dev/null
+++ b/VisualC/tests/testshape/testshape_VS2010.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testshape</ProjectName>
+    <RootNamespace>testshape</RootNamespace>
+    <ProjectGuid>{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testshape.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testshape/testshape_VS2012.vcxproj b/VisualC/tests/testshape/testshape_VS2012.vcxproj
new file mode 100644
index 0000000..b7c4e5e
--- /dev/null
+++ b/VisualC/tests/testshape/testshape_VS2012.vcxproj
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testshape</ProjectName>

+    <RootNamespace>testshape</RootNamespace>

+    <ProjectGuid>{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testshape.c" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj b/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj
new file mode 100644
index 0000000..5e37549
--- /dev/null
+++ b/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="Windows-1252"?>

+<VisualStudioProject

+	ProjectType="Visual C++"

+	Version="9.00"

+	Name="testsprite2"

+	ProjectGUID="{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"

+	RootNamespace="testsprite2"

+	TargetFrameworkVersion="131072"

+	>

+	<Platforms>

+		<Platform

+			Name="Win32"

+		/>

+	</Platforms>

+	<ToolFiles>

+	</ToolFiles>

+	<Configurations>

+		<Configuration

+			Name="Release|Win32"

+			OutputDirectory=".\Release"

+			IntermediateDirectory=".\Release"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="NDEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Release/testsprite2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				InlineFunctionExpansion="1"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"

+				StringPooling="true"

+				RuntimeLibrary="2"

+				EnableFunctionLevelLinking="true"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Release/testsprite2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="NDEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="1"

+				SuppressStartupBanner="true"

+				ProgramDatabaseFile=".\Release/testsprite2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\icon.bmp&quot; &quot;$(ProjectDir)\icon.bmp&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+		<Configuration

+			Name="Debug|Win32"

+			OutputDirectory=".\Debug"

+			IntermediateDirectory=".\Debug"

+			ConfigurationType="1"

+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"

+			UseOfMFC="0"

+			ATLMinimizesCRunTimeLibraryUsage="false"

+			>

+			<Tool

+				Name="VCPreBuildEventTool"

+			/>

+			<Tool

+				Name="VCCustomBuildTool"

+			/>

+			<Tool

+				Name="VCXMLDataGeneratorTool"

+			/>

+			<Tool

+				Name="VCWebServiceProxyGeneratorTool"

+			/>

+			<Tool

+				Name="VCMIDLTool"

+				PreprocessorDefinitions="_DEBUG"

+				MkTypLibCompatible="true"

+				SuppressStartupBanner="true"

+				TargetEnvironment="1"

+				TypeLibraryName=".\Debug/testsprite2.tlb"

+			/>

+			<Tool

+				Name="VCCLCompilerTool"

+				Optimization="0"

+				AdditionalIncludeDirectories="..\..\..\include"

+				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"

+				RuntimeLibrary="3"

+				UsePrecompiledHeader="0"

+				PrecompiledHeaderFile=".\Debug/testsprite2.pch"

+				WarningLevel="3"

+				SuppressStartupBanner="true"

+				DebugInformationFormat="4"

+				CompileAs="0"

+			/>

+			<Tool

+				Name="VCManagedResourceCompilerTool"

+			/>

+			<Tool

+				Name="VCResourceCompilerTool"

+				PreprocessorDefinitions="_DEBUG"

+				Culture="1033"

+			/>

+			<Tool

+				Name="VCPreLinkEventTool"

+			/>

+			<Tool

+				Name="VCLinkerTool"

+				AdditionalOptions="/MACHINE:I386"

+				LinkIncremental="2"

+				SuppressStartupBanner="true"

+				GenerateDebugInformation="true"

+				ProgramDatabaseFile=".\Debug/testsprite2.pdb"

+				SubSystem="2"

+				RandomizedBaseAddress="1"

+				DataExecutionPrevention="0"

+			/>

+			<Tool

+				Name="VCALinkTool"

+			/>

+			<Tool

+				Name="VCManifestTool"

+			/>

+			<Tool

+				Name="VCXDCMakeTool"

+			/>

+			<Tool

+				Name="VCBscMakeTool"

+			/>

+			<Tool

+				Name="VCFxCopTool"

+			/>

+			<Tool

+				Name="VCAppVerifierTool"

+			/>

+			<Tool

+				Name="VCPostBuildEventTool"

+				Description="Copy SDL and data files"

+				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;$(SolutionDir)\..\test\icon.bmp&quot; &quot;$(ProjectDir)\icon.bmp&quot;&#x0D;&#x0A;"

+			/>

+		</Configuration>

+	</Configurations>

+	<References>

+	</References>

+	<Files>

+		<File

+			RelativePath="..\..\..\test\testsprite2.c"

+			>

+		</File>

+	</Files>

+	<Globals>

+	</Globals>

+</VisualStudioProject>

diff --git a/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj b/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj
new file mode 100644
index 0000000..e3cac8a
--- /dev/null
+++ b/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj
@@ -0,0 +1,238 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>testsprite2</ProjectName>
+    <RootNamespace>testsprite2</RootNamespace>
+    <ProjectGuid>{40FB7794-D3C3-4CFE-BCF4-A80C96635682}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL and data files</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL and data files</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL and data files</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>
+    </PostBuildEvent>
+    <PostBuildEvent>
+      <Message>Copy SDL and data files</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\test\testsprite2.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
+      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">
+      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
+    </ProjectReference>
+    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
+      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/VisualC/tests/testsprite2/testsprite2_VS2012.vcxproj b/VisualC/tests/testsprite2/testsprite2_VS2012.vcxproj
new file mode 100644
index 0000000..c2ac6e0
--- /dev/null
+++ b/VisualC/tests/testsprite2/testsprite2_VS2012.vcxproj
@@ -0,0 +1,236 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectName>testsprite2</ProjectName>

+    <RootNamespace>testsprite2</RootNamespace>

+    <ProjectGuid>{40FB7794-D3C3-4CFE-BCF4-A80C96635682}</ProjectGuid>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <CharacterSet>MultiByte</CharacterSet>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseOfMfc>false</UseOfMfc>

+    <PlatformToolset>v110</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <TargetEnvironment>Win32</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <Midl>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <MkTypLibCompatible>true</MkTypLibCompatible>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+    </Midl>

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <CompileAs>Default</CompileAs>

+    </ClCompile>

+    <ResourceCompile>

+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <Culture>0x0409</Culture>

+    </ResourceCompile>

+    <Link>

+      <SuppressStartupBanner>true</SuppressStartupBanner>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"

+copy "$(SolutionDir)\..\test\icon.bmp" "$(TargetDir)\icon.bmp"</Command>

+    </PostBuildEvent>

+    <PostBuildEvent>

+      <Message>Copy SDL and data files</Message>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\..\test\testsprite2.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <Library Include="..\..\SDL\$(Platform)\$(Configuration)\SDL2.lib" />

+    <Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />

+    <Library Include="..\..\SDLtest\$(Platform)\$(Configuration)\SDL2test.lib" />

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file
diff --git a/WhatsNew.txt b/WhatsNew.txt
new file mode 100644
index 0000000..c3784de
--- /dev/null
+++ b/WhatsNew.txt
@@ -0,0 +1,3 @@
+

+This is a list of API changes in SDL's version history.

+

diff --git a/Xcode-iOS/Demos/Default.png b/Xcode-iOS/Demos/Default.png
new file mode 100644
index 0000000..f912828
--- /dev/null
+++ b/Xcode-iOS/Demos/Default.png
Binary files differ
diff --git a/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj b/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
new file mode 100755
index 0000000..e3eaecd
--- /dev/null
+++ b/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
@@ -0,0 +1,1019 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXBuildFile section */
+		1D3623EC0D0F72F000981E51 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
+		1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		FD15FD690E086911003BDF25 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		FD15FD6A0E086911003BDF25 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		FD15FD6B0E086911003BDF25 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
+		FD15FD6C0E086911003BDF25 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */; };
+		FD15FD6D0E086911003BDF25 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */; };
+		FD1B48DD0E313255007AB34E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B489E0E313154007AB34E /* libSDL2.a */; };
+		FD1B49980E313261007AB34E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B489E0E313154007AB34E /* libSDL2.a */; };
+		FD1B499C0E313269007AB34E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B489E0E313154007AB34E /* libSDL2.a */; };
+		FD1B499E0E31326C007AB34E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B489E0E313154007AB34E /* libSDL2.a */; };
+		FD1B49A00E313270007AB34E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B489E0E313154007AB34E /* libSDL2.a */; };
+		FD1B49A20E313273007AB34E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B489E0E313154007AB34E /* libSDL2.a */; };
+		FD5F9CE80E0E0741008E885B /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		FD5F9CE90E0E0741008E885B /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		FD5F9CEA0E0E0741008E885B /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
+		FD5F9CEB0E0E0741008E885B /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */; };
+		FD5F9CEC0E0E0741008E885B /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */; };
+		FD77A00E0E26BC0500F39101 /* happy.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0080E26BC0500F39101 /* happy.c */; };
+		FD77A0130E26BC0500F39101 /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0060E26BC0500F39101 /* common.c */; };
+		FD77A0160E26BC0500F39101 /* rectangles.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A00A0E26BC0500F39101 /* rectangles.c */; };
+		FD77A0190E26BC0500F39101 /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0060E26BC0500F39101 /* common.c */; };
+		FD77A01F0E26BC0500F39101 /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0060E26BC0500F39101 /* common.c */; };
+		FD77A0230E26BC0500F39101 /* touch.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A00B0E26BC0500F39101 /* touch.c */; };
+		FD77A0250E26BC0500F39101 /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0060E26BC0500F39101 /* common.c */; };
+		FD77A0270E26BC0500F39101 /* mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0090E26BC0500F39101 /* mixer.c */; };
+		FD77A02A0E26BC2700F39101 /* accelerometer.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0050E26BC0500F39101 /* accelerometer.c */; };
+		FD787AA10E22A5CC003E8E36 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD787AA00E22A5CC003E8E36 /* Default.png */; };
+		FD787AA20E22A5CC003E8E36 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD787AA00E22A5CC003E8E36 /* Default.png */; };
+		FD787AA30E22A5CC003E8E36 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD787AA00E22A5CC003E8E36 /* Default.png */; };
+		FD787AA40E22A5CC003E8E36 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD787AA00E22A5CC003E8E36 /* Default.png */; };
+		FD787AA50E22A5CC003E8E36 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD787AA00E22A5CC003E8E36 /* Default.png */; };
+		FD925B190E0F276600E92347 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD925B180E0F276600E92347 /* Icon.png */; };
+		FD925B1A0E0F276600E92347 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD925B180E0F276600E92347 /* Icon.png */; };
+		FD925B1B0E0F276600E92347 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD925B180E0F276600E92347 /* Icon.png */; };
+		FDB651D00E43D1AD00F688B5 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CC0E43D19800F688B5 /* icon.bmp */; };
+		FDB651D10E43D1B300F688B5 /* ship.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CD0E43D19800F688B5 /* ship.bmp */; };
+		FDB651D20E43D1B500F688B5 /* space.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CE0E43D19800F688B5 /* space.bmp */; };
+		FDB651D30E43D1BA00F688B5 /* stroke.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CF0E43D19800F688B5 /* stroke.bmp */; };
+		FDB651D40E43D1C500F688B5 /* ds_brush_snare.wav in Resources */ = {isa = PBXBuildFile; fileRef = FDB651C80E43D19800F688B5 /* ds_brush_snare.wav */; };
+		FDB651D50E43D1C500F688B5 /* ds_china.wav in Resources */ = {isa = PBXBuildFile; fileRef = FDB651C90E43D19800F688B5 /* ds_china.wav */; };
+		FDB651D60E43D1C500F688B5 /* ds_kick_big_amb.wav in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CA0E43D19800F688B5 /* ds_kick_big_amb.wav */; };
+		FDB651D70E43D1C500F688B5 /* ds_loose_skin_mute.wav in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CB0E43D19800F688B5 /* ds_loose_skin_mute.wav */; };
+		FDB651D80E43D1D800F688B5 /* stroke.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CF0E43D19800F688B5 /* stroke.bmp */; };
+		FDB651F90E43D1F300F688B5 /* stroke.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDB651CF0E43D19800F688B5 /* stroke.bmp */; };
+		FDB651FA0E43D1F300F688B5 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD925B180E0F276600E92347 /* Icon.png */; };
+		FDB651FB0E43D1F300F688B5 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD787AA00E22A5CC003E8E36 /* Default.png */; };
+		FDB651FD0E43D1F300F688B5 /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0060E26BC0500F39101 /* common.c */; };
+		FDB652000E43D1F300F688B5 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B489E0E313154007AB34E /* libSDL2.a */; };
+		FDB652020E43D1F300F688B5 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		FDB652030E43D1F300F688B5 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		FDB652040E43D1F300F688B5 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
+		FDB652050E43D1F300F688B5 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */; };
+		FDB652060E43D1F300F688B5 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */; };
+		FDB652070E43D1F300F688B5 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */; };
+		FDB652080E43D1F300F688B5 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D7220E12D31800247964 /* AudioToolbox.framework */; };
+		FDB652120E43D21A00F688B5 /* keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = FDB652110E43D21A00F688B5 /* keyboard.c */; };
+		FDB652C70E43E25900F688B5 /* kromasky_16x16.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDB652C60E43E25900F688B5 /* kromasky_16x16.bmp */; };
+		FDB96ED40DEFC9C700FAF19F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */; };
+		FDB96EE00DEFC9DC00FAF19F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */; };
+		FDC202E10E107B1200ABAC90 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD925B180E0F276600E92347 /* Icon.png */; };
+		FDC202E60E107B1200ABAC90 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		FDC202E70E107B1200ABAC90 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		FDC202E80E107B1200ABAC90 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
+		FDC202E90E107B1200ABAC90 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */; };
+		FDC202EA0E107B1200ABAC90 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */; };
+		FDC214870E26D78A00DDED23 /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0060E26BC0500F39101 /* common.c */; };
+		FDC52EC80E2843D6008D768C /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD925B180E0F276600E92347 /* Icon.png */; };
+		FDC52EC90E2843D6008D768C /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD787AA00E22A5CC003E8E36 /* Default.png */; };
+		FDC52ECF0E2843D6008D768C /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A0060E26BC0500F39101 /* common.c */; };
+		FDC52ED40E2843D6008D768C /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		FDC52ED50E2843D6008D768C /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		FDC52ED60E2843D6008D768C /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
+		FDC52ED70E2843D6008D768C /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */; };
+		FDC52ED80E2843D6008D768C /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */; };
+		FDC52ED90E2843D6008D768C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */; };
+		FDC52EDA0E2843D6008D768C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D7220E12D31800247964 /* AudioToolbox.framework */; };
+		FDC52EE50E284410008D768C /* fireworks.c in Sources */ = {isa = PBXBuildFile; fileRef = FDC52EE40E284410008D768C /* fireworks.c */; };
+		FDF0D6960E12D05400247964 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD925B180E0F276600E92347 /* Icon.png */; };
+		FDF0D69C0E12D05400247964 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		FDF0D69D0E12D05400247964 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		FDF0D69E0E12D05400247964 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
+		FDF0D69F0E12D05400247964 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */; };
+		FDF0D6A00E12D05400247964 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */; };
+		FDF0D71E0E12D2AB00247964 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */; };
+		FDF0D7230E12D31800247964 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D7220E12D31800247964 /* AudioToolbox.framework */; };
+		FDF0D7950E12D52900247964 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */; };
+		FDF0D7960E12D52900247964 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D7220E12D31800247964 /* AudioToolbox.framework */; };
+		FDF0D7A70E12D53200247964 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */; };
+		FDF0D7A80E12D53200247964 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D7220E12D31800247964 /* AudioToolbox.framework */; };
+		FDF0D7A90E12D53500247964 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */; };
+		FDF0D7AA0E12D53500247964 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D7220E12D31800247964 /* AudioToolbox.framework */; };
+		FDF0D7AB0E12D53800247964 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */; };
+		FDF0D7AC0E12D53800247964 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDF0D7220E12D31800247964 /* AudioToolbox.framework */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXContainerItemProxy section */
+		049F3694130CD86800FF080F /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 1;
+			remoteGlobalIDString = FD6526620DE8FCCB002AD96B;
+			remoteInfo = libSDL;
+		};
+		049F3696130CD87600FF080F /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 1;
+			remoteGlobalIDString = FD6526620DE8FCCB002AD96B;
+			remoteInfo = libSDL;
+		};
+		049F3698130CD87F00FF080F /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 1;
+			remoteGlobalIDString = FD6526620DE8FCCB002AD96B;
+			remoteInfo = libSDL;
+		};
+		049F369A130CD88800FF080F /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 1;
+			remoteGlobalIDString = FD6526620DE8FCCB002AD96B;
+			remoteInfo = libSDL;
+		};
+		049F369C130CD89000FF080F /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 1;
+			remoteGlobalIDString = FD6526620DE8FCCB002AD96B;
+			remoteInfo = libSDL;
+		};
+		049F369E130CD89800FF080F /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 1;
+			remoteGlobalIDString = FD6526620DE8FCCB002AD96B;
+			remoteInfo = libSDL;
+		};
+		049F36A0130CD8A000FF080F /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 1;
+			remoteGlobalIDString = FD6526620DE8FCCB002AD96B;
+			remoteInfo = libSDL;
+		};
+		FD1B489D0E313154007AB34E /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = FD6526630DE8FCCB002AD96B;
+			remoteInfo = StaticLib;
+		};
+/* End PBXContainerItemProxy section */
+
+/* Begin PBXFileReference section */
+		1D30AB110D05D00D00671497 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
+		1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
+		1D6058910D05DD3D006BFB54 /* Rectangles.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Rectangles.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
+		8D1107310486CEB800E47090 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
+		FD15FCB20E086866003BDF25 /* Happy.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Happy.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FD1B48920E313154007AB34E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../SDL/SDL.xcodeproj; sourceTree = SOURCE_ROOT; };
+		FD5F9BE40E0DEBEA008E885B /* Accel.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Accel.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FD77A0050E26BC0500F39101 /* accelerometer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = accelerometer.c; sourceTree = "<group>"; };
+		FD77A0060E26BC0500F39101 /* common.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = common.c; sourceTree = "<group>"; };
+		FD77A0070E26BC0500F39101 /* common.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = common.h; sourceTree = "<group>"; };
+		FD77A0080E26BC0500F39101 /* happy.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = happy.c; sourceTree = "<group>"; };
+		FD77A0090E26BC0500F39101 /* mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = mixer.c; sourceTree = "<group>"; };
+		FD77A00A0E26BC0500F39101 /* rectangles.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = rectangles.c; sourceTree = "<group>"; };
+		FD77A00B0E26BC0500F39101 /* touch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = touch.c; sourceTree = "<group>"; };
+		FD787AA00E22A5CC003E8E36 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Default.png; sourceTree = "<group>"; };
+		FD925B180E0F276600E92347 /* Icon.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Icon.png; sourceTree = "<group>"; };
+		FDB651C60E43D19800F688B5 /* license.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = license.txt; sourceTree = "<group>"; };
+		FDB651C80E43D19800F688B5 /* ds_brush_snare.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = ds_brush_snare.wav; sourceTree = "<group>"; };
+		FDB651C90E43D19800F688B5 /* ds_china.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = ds_china.wav; sourceTree = "<group>"; };
+		FDB651CA0E43D19800F688B5 /* ds_kick_big_amb.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = ds_kick_big_amb.wav; sourceTree = "<group>"; };
+		FDB651CB0E43D19800F688B5 /* ds_loose_skin_mute.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = ds_loose_skin_mute.wav; sourceTree = "<group>"; };
+		FDB651CC0E43D19800F688B5 /* icon.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; path = icon.bmp; sourceTree = "<group>"; };
+		FDB651CD0E43D19800F688B5 /* ship.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; path = ship.bmp; sourceTree = "<group>"; };
+		FDB651CE0E43D19800F688B5 /* space.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; path = space.bmp; sourceTree = "<group>"; };
+		FDB651CF0E43D19800F688B5 /* stroke.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; path = stroke.bmp; sourceTree = "<group>"; };
+		FDB6520C0E43D1F300F688B5 /* Keyboard.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Keyboard.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDB652110E43D21A00F688B5 /* keyboard.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = keyboard.c; sourceTree = "<group>"; };
+		FDB652C60E43E25900F688B5 /* kromasky_16x16.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; path = kromasky_16x16.bmp; sourceTree = "<group>"; };
+		FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
+		FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
+		FDC202EE0E107B1200ABAC90 /* Touch.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Touch.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDC52EDE0E2843D6008D768C /* Fireworks.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Fireworks.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDC52EE40E284410008D768C /* fireworks.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = fireworks.c; sourceTree = "<group>"; };
+		FDF0D6A40E12D05400247964 /* Mixer.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Mixer.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
+		FDF0D7220E12D31800247964 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
+/* End PBXFileReference section */
+
+/* Begin PBXFrameworksBuildPhase section */
+		1D60588F0D05DD3D006BFB54 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD1B48DD0E313255007AB34E /* libSDL2.a in Frameworks */,
+				FDF0D7AB0E12D53800247964 /* CoreAudio.framework in Frameworks */,
+				FDF0D7AC0E12D53800247964 /* AudioToolbox.framework in Frameworks */,
+				1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */,
+				1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */,
+				1D3623EC0D0F72F000981E51 /* CoreGraphics.framework in Frameworks */,
+				FDB96ED40DEFC9C700FAF19F /* OpenGLES.framework in Frameworks */,
+				FDB96EE00DEFC9DC00FAF19F /* QuartzCore.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FD15FCB00E086866003BDF25 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD1B49980E313261007AB34E /* libSDL2.a in Frameworks */,
+				FDF0D7A90E12D53500247964 /* CoreAudio.framework in Frameworks */,
+				FDF0D7AA0E12D53500247964 /* AudioToolbox.framework in Frameworks */,
+				FD15FD690E086911003BDF25 /* Foundation.framework in Frameworks */,
+				FD15FD6A0E086911003BDF25 /* UIKit.framework in Frameworks */,
+				FD15FD6B0E086911003BDF25 /* CoreGraphics.framework in Frameworks */,
+				FD15FD6C0E086911003BDF25 /* OpenGLES.framework in Frameworks */,
+				FD15FD6D0E086911003BDF25 /* QuartzCore.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FD5F9BE20E0DEBEA008E885B /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD1B499C0E313269007AB34E /* libSDL2.a in Frameworks */,
+				FDF0D7A70E12D53200247964 /* CoreAudio.framework in Frameworks */,
+				FDF0D7A80E12D53200247964 /* AudioToolbox.framework in Frameworks */,
+				FD5F9CEB0E0E0741008E885B /* OpenGLES.framework in Frameworks */,
+				FD5F9CEC0E0E0741008E885B /* QuartzCore.framework in Frameworks */,
+				FD5F9CE80E0E0741008E885B /* Foundation.framework in Frameworks */,
+				FD5F9CE90E0E0741008E885B /* UIKit.framework in Frameworks */,
+				FD5F9CEA0E0E0741008E885B /* CoreGraphics.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDB651FF0E43D1F300F688B5 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB652000E43D1F300F688B5 /* libSDL2.a in Frameworks */,
+				FDB652020E43D1F300F688B5 /* Foundation.framework in Frameworks */,
+				FDB652030E43D1F300F688B5 /* UIKit.framework in Frameworks */,
+				FDB652040E43D1F300F688B5 /* CoreGraphics.framework in Frameworks */,
+				FDB652050E43D1F300F688B5 /* OpenGLES.framework in Frameworks */,
+				FDB652060E43D1F300F688B5 /* QuartzCore.framework in Frameworks */,
+				FDB652070E43D1F300F688B5 /* CoreAudio.framework in Frameworks */,
+				FDB652080E43D1F300F688B5 /* AudioToolbox.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC202E40E107B1200ABAC90 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD1B499E0E31326C007AB34E /* libSDL2.a in Frameworks */,
+				FDF0D7950E12D52900247964 /* CoreAudio.framework in Frameworks */,
+				FDF0D7960E12D52900247964 /* AudioToolbox.framework in Frameworks */,
+				FDC202E60E107B1200ABAC90 /* Foundation.framework in Frameworks */,
+				FDC202E70E107B1200ABAC90 /* UIKit.framework in Frameworks */,
+				FDC202E80E107B1200ABAC90 /* CoreGraphics.framework in Frameworks */,
+				FDC202E90E107B1200ABAC90 /* OpenGLES.framework in Frameworks */,
+				FDC202EA0E107B1200ABAC90 /* QuartzCore.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC52ED10E2843D6008D768C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD1B49A20E313273007AB34E /* libSDL2.a in Frameworks */,
+				FDC52ED40E2843D6008D768C /* Foundation.framework in Frameworks */,
+				FDC52ED50E2843D6008D768C /* UIKit.framework in Frameworks */,
+				FDC52ED60E2843D6008D768C /* CoreGraphics.framework in Frameworks */,
+				FDC52ED70E2843D6008D768C /* OpenGLES.framework in Frameworks */,
+				FDC52ED80E2843D6008D768C /* QuartzCore.framework in Frameworks */,
+				FDC52ED90E2843D6008D768C /* CoreAudio.framework in Frameworks */,
+				FDC52EDA0E2843D6008D768C /* AudioToolbox.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDF0D69A0E12D05400247964 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD1B49A00E313270007AB34E /* libSDL2.a in Frameworks */,
+				FDF0D69C0E12D05400247964 /* Foundation.framework in Frameworks */,
+				FDF0D69D0E12D05400247964 /* UIKit.framework in Frameworks */,
+				FDF0D69E0E12D05400247964 /* CoreGraphics.framework in Frameworks */,
+				FDF0D69F0E12D05400247964 /* OpenGLES.framework in Frameworks */,
+				FDF0D6A00E12D05400247964 /* QuartzCore.framework in Frameworks */,
+				FDF0D71E0E12D2AB00247964 /* CoreAudio.framework in Frameworks */,
+				FDF0D7230E12D31800247964 /* AudioToolbox.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXFrameworksBuildPhase section */
+
+/* Begin PBXGroup section */
+		19C28FACFE9D520D11CA2CBB /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				1D6058910D05DD3D006BFB54 /* Rectangles.app */,
+				FD15FCB20E086866003BDF25 /* Happy.app */,
+				FD5F9BE40E0DEBEA008E885B /* Accel.app */,
+				FDC202EE0E107B1200ABAC90 /* Touch.app */,
+				FDF0D6A40E12D05400247964 /* Mixer.app */,
+				FDC52EDE0E2843D6008D768C /* Fireworks.app */,
+				FDB6520C0E43D1F300F688B5 /* Keyboard.app */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		29B97314FDCFA39411CA2CEA /* CustomTemplate */ = {
+			isa = PBXGroup;
+			children = (
+				FD1B48920E313154007AB34E /* SDL.xcodeproj */,
+				FD77A0040E26BC0500F39101 /* src */,
+				29B97317FDCFA39411CA2CEA /* Resources */,
+				29B97323FDCFA39411CA2CEA /* Frameworks */,
+				19C28FACFE9D520D11CA2CBB /* Products */,
+			);
+			name = CustomTemplate;
+			sourceTree = "<group>";
+		};
+		29B97317FDCFA39411CA2CEA /* Resources */ = {
+			isa = PBXGroup;
+			children = (
+				FDB651C30E43D19800F688B5 /* data */,
+				FD787AA00E22A5CC003E8E36 /* Default.png */,
+				FD925B180E0F276600E92347 /* Icon.png */,
+				8D1107310486CEB800E47090 /* Info.plist */,
+			);
+			name = Resources;
+			sourceTree = "<group>";
+		};
+		29B97323FDCFA39411CA2CEA /* Frameworks */ = {
+			isa = PBXGroup;
+			children = (
+				FDF0D7220E12D31800247964 /* AudioToolbox.framework */,
+				FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */,
+				FDB96ED30DEFC9C700FAF19F /* OpenGLES.framework */,
+				1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */,
+				1DF5F4DF0D08C38300B7A737 /* UIKit.framework */,
+				1D30AB110D05D00D00671497 /* Foundation.framework */,
+				FDF0D71D0E12D2AB00247964 /* CoreAudio.framework */,
+			);
+			name = Frameworks;
+			sourceTree = "<group>";
+		};
+		FD1B48930E313154007AB34E /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				FD1B489E0E313154007AB34E /* libSDL2.a */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		FD77A0040E26BC0500F39101 /* src */ = {
+			isa = PBXGroup;
+			children = (
+				FD77A0060E26BC0500F39101 /* common.c */,
+				FD77A0070E26BC0500F39101 /* common.h */,
+				FD77A00A0E26BC0500F39101 /* rectangles.c */,
+				FD77A0080E26BC0500F39101 /* happy.c */,
+				FD77A0050E26BC0500F39101 /* accelerometer.c */,
+				FD77A00B0E26BC0500F39101 /* touch.c */,
+				FD77A0090E26BC0500F39101 /* mixer.c */,
+				FDB652110E43D21A00F688B5 /* keyboard.c */,
+				FDC52EE40E284410008D768C /* fireworks.c */,
+			);
+			path = src;
+			sourceTree = "<group>";
+		};
+		FDB651C30E43D19800F688B5 /* data */ = {
+			isa = PBXGroup;
+			children = (
+				FDB651C40E43D19800F688B5 /* bitmapfont */,
+				FDB651C70E43D19800F688B5 /* drums */,
+				FDB651CC0E43D19800F688B5 /* icon.bmp */,
+				FDB651CD0E43D19800F688B5 /* ship.bmp */,
+				FDB651CE0E43D19800F688B5 /* space.bmp */,
+				FDB651CF0E43D19800F688B5 /* stroke.bmp */,
+			);
+			path = data;
+			sourceTree = "<group>";
+		};
+		FDB651C40E43D19800F688B5 /* bitmapfont */ = {
+			isa = PBXGroup;
+			children = (
+				FDB652C60E43E25900F688B5 /* kromasky_16x16.bmp */,
+				FDB651C60E43D19800F688B5 /* license.txt */,
+			);
+			path = bitmapfont;
+			sourceTree = "<group>";
+		};
+		FDB651C70E43D19800F688B5 /* drums */ = {
+			isa = PBXGroup;
+			children = (
+				FDB651C80E43D19800F688B5 /* ds_brush_snare.wav */,
+				FDB651C90E43D19800F688B5 /* ds_china.wav */,
+				FDB651CA0E43D19800F688B5 /* ds_kick_big_amb.wav */,
+				FDB651CB0E43D19800F688B5 /* ds_loose_skin_mute.wav */,
+			);
+			path = drums;
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXNativeTarget section */
+		1D6058900D05DD3D006BFB54 /* Rectangles */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "Rectangles" */;
+			buildPhases = (
+				1D60588D0D05DD3D006BFB54 /* Resources */,
+				1D60588E0D05DD3D006BFB54 /* Sources */,
+				1D60588F0D05DD3D006BFB54 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				049F3695130CD86800FF080F /* PBXTargetDependency */,
+			);
+			name = Rectangles;
+			productName = SDLiPodTest;
+			productReference = 1D6058910D05DD3D006BFB54 /* Rectangles.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FD15FCB10E086866003BDF25 /* Happy */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FD15FCB70E086867003BDF25 /* Build configuration list for PBXNativeTarget "Happy" */;
+			buildPhases = (
+				FD15FCAE0E086866003BDF25 /* Resources */,
+				FD15FCAF0E086866003BDF25 /* Sources */,
+				FD15FCB00E086866003BDF25 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				049F3697130CD87600FF080F /* PBXTargetDependency */,
+			);
+			name = Happy;
+			productName = BMPTest;
+			productReference = FD15FCB20E086866003BDF25 /* Happy.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FD5F9BE30E0DEBEA008E885B /* Accel */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FD5F9BE90E0DEBEB008E885B /* Build configuration list for PBXNativeTarget "Accel" */;
+			buildPhases = (
+				FD5F9BE00E0DEBEA008E885B /* Resources */,
+				FD5F9BE10E0DEBEA008E885B /* Sources */,
+				FD5F9BE20E0DEBEA008E885B /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				049F3699130CD87F00FF080F /* PBXTargetDependency */,
+			);
+			name = Accel;
+			productName = Accelerometer;
+			productReference = FD5F9BE40E0DEBEA008E885B /* Accel.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDB651F70E43D1F300F688B5 /* Keyboard */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDB652090E43D1F300F688B5 /* Build configuration list for PBXNativeTarget "Keyboard" */;
+			buildPhases = (
+				FDB651F80E43D1F300F688B5 /* Resources */,
+				FDB651FC0E43D1F300F688B5 /* Sources */,
+				FDB651FF0E43D1F300F688B5 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				049F36A1130CD8A000FF080F /* PBXTargetDependency */,
+			);
+			name = Keyboard;
+			productName = Accelerometer;
+			productReference = FDB6520C0E43D1F300F688B5 /* Keyboard.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDC202DD0E107B1200ABAC90 /* Touch */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDC202EB0E107B1200ABAC90 /* Build configuration list for PBXNativeTarget "Touch" */;
+			buildPhases = (
+				FDC202DE0E107B1200ABAC90 /* Resources */,
+				FDC202E20E107B1200ABAC90 /* Sources */,
+				FDC202E40E107B1200ABAC90 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				049F369B130CD88800FF080F /* PBXTargetDependency */,
+			);
+			name = Touch;
+			productName = Accelerometer;
+			productReference = FDC202EE0E107B1200ABAC90 /* Touch.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDC52EC60E2843D6008D768C /* Fireworks */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDC52EDB0E2843D6008D768C /* Build configuration list for PBXNativeTarget "Fireworks" */;
+			buildPhases = (
+				FDC52EC70E2843D6008D768C /* Resources */,
+				FDC52ECE0E2843D6008D768C /* Sources */,
+				FDC52ED10E2843D6008D768C /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				049F369F130CD89800FF080F /* PBXTargetDependency */,
+			);
+			name = Fireworks;
+			productName = Accelerometer;
+			productReference = FDC52EDE0E2843D6008D768C /* Fireworks.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDF0D6920E12D05400247964 /* Mixer */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDF0D6A10E12D05400247964 /* Build configuration list for PBXNativeTarget "Mixer" */;
+			buildPhases = (
+				FDF0D6930E12D05400247964 /* Resources */,
+				FDF0D6980E12D05400247964 /* Sources */,
+				FDF0D69A0E12D05400247964 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				049F369D130CD89000FF080F /* PBXTargetDependency */,
+			);
+			name = Mixer;
+			productName = Accelerometer;
+			productReference = FDF0D6A40E12D05400247964 /* Mixer.app */;
+			productType = "com.apple.product-type.application";
+		};
+/* End PBXNativeTarget section */
+
+/* Begin PBXProject section */
+		29B97313FDCFA39411CA2CEA /* Project object */ = {
+			isa = PBXProject;
+			attributes = {
+				LastUpgradeCheck = 0420;
+			};
+			buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "Demos" */;
+			compatibilityVersion = "Xcode 3.2";
+			developmentRegion = English;
+			hasScannedForEncodings = 1;
+			knownRegions = (
+				English,
+				Japanese,
+				French,
+				German,
+			);
+			mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
+			projectDirPath = "";
+			projectReferences = (
+				{
+					ProductGroup = FD1B48930E313154007AB34E /* Products */;
+					ProjectRef = FD1B48920E313154007AB34E /* SDL.xcodeproj */;
+				},
+			);
+			projectRoot = "";
+			targets = (
+				1D6058900D05DD3D006BFB54 /* Rectangles */,
+				FD15FCB10E086866003BDF25 /* Happy */,
+				FD5F9BE30E0DEBEA008E885B /* Accel */,
+				FDC202DD0E107B1200ABAC90 /* Touch */,
+				FDF0D6920E12D05400247964 /* Mixer */,
+				FDC52EC60E2843D6008D768C /* Fireworks */,
+				FDB651F70E43D1F300F688B5 /* Keyboard */,
+			);
+		};
+/* End PBXProject section */
+
+/* Begin PBXReferenceProxy section */
+		FD1B489E0E313154007AB34E /* libSDL2.a */ = {
+			isa = PBXReferenceProxy;
+			fileType = archive.ar;
+			path = libSDL2.a;
+			remoteRef = FD1B489D0E313154007AB34E /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+/* End PBXReferenceProxy section */
+
+/* Begin PBXResourcesBuildPhase section */
+		1D60588D0D05DD3D006BFB54 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD925B1B0E0F276600E92347 /* Icon.png in Resources */,
+				FD787AA20E22A5CC003E8E36 /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FD15FCAE0E086866003BDF25 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB651D00E43D1AD00F688B5 /* icon.bmp in Resources */,
+				FD925B1A0E0F276600E92347 /* Icon.png in Resources */,
+				FD787AA10E22A5CC003E8E36 /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FD5F9BE00E0DEBEA008E885B /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB651D20E43D1B500F688B5 /* space.bmp in Resources */,
+				FDB651D10E43D1B300F688B5 /* ship.bmp in Resources */,
+				FD925B190E0F276600E92347 /* Icon.png in Resources */,
+				FD787AA30E22A5CC003E8E36 /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDB651F80E43D1F300F688B5 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB651F90E43D1F300F688B5 /* stroke.bmp in Resources */,
+				FDB651FA0E43D1F300F688B5 /* Icon.png in Resources */,
+				FDB651FB0E43D1F300F688B5 /* Default.png in Resources */,
+				FDB652C70E43E25900F688B5 /* kromasky_16x16.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC202DE0E107B1200ABAC90 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB651D30E43D1BA00F688B5 /* stroke.bmp in Resources */,
+				FDC202E10E107B1200ABAC90 /* Icon.png in Resources */,
+				FD787AA40E22A5CC003E8E36 /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC52EC70E2843D6008D768C /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB651D80E43D1D800F688B5 /* stroke.bmp in Resources */,
+				FDC52EC80E2843D6008D768C /* Icon.png in Resources */,
+				FDC52EC90E2843D6008D768C /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDF0D6930E12D05400247964 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB651D40E43D1C500F688B5 /* ds_brush_snare.wav in Resources */,
+				FDB651D50E43D1C500F688B5 /* ds_china.wav in Resources */,
+				FDB651D60E43D1C500F688B5 /* ds_kick_big_amb.wav in Resources */,
+				FDB651D70E43D1C500F688B5 /* ds_loose_skin_mute.wav in Resources */,
+				FDF0D6960E12D05400247964 /* Icon.png in Resources */,
+				FD787AA50E22A5CC003E8E36 /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXResourcesBuildPhase section */
+
+/* Begin PBXSourcesBuildPhase section */
+		1D60588E0D05DD3D006BFB54 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A0130E26BC0500F39101 /* common.c in Sources */,
+				FD77A0160E26BC0500F39101 /* rectangles.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FD15FCAF0E086866003BDF25 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDC214870E26D78A00DDED23 /* common.c in Sources */,
+				FD77A00E0E26BC0500F39101 /* happy.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FD5F9BE10E0DEBEA008E885B /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A0190E26BC0500F39101 /* common.c in Sources */,
+				FD77A02A0E26BC2700F39101 /* accelerometer.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDB651FC0E43D1F300F688B5 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDB651FD0E43D1F300F688B5 /* common.c in Sources */,
+				FDB652120E43D21A00F688B5 /* keyboard.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC202E20E107B1200ABAC90 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A01F0E26BC0500F39101 /* common.c in Sources */,
+				FD77A0230E26BC0500F39101 /* touch.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC52ECE0E2843D6008D768C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDC52ECF0E2843D6008D768C /* common.c in Sources */,
+				FDC52EE50E284410008D768C /* fireworks.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDF0D6980E12D05400247964 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A0250E26BC0500F39101 /* common.c in Sources */,
+				FD77A0270E26BC0500F39101 /* mixer.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin PBXTargetDependency section */
+		049F3695130CD86800FF080F /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			name = libSDL;
+			targetProxy = 049F3694130CD86800FF080F /* PBXContainerItemProxy */;
+		};
+		049F3697130CD87600FF080F /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			name = libSDL;
+			targetProxy = 049F3696130CD87600FF080F /* PBXContainerItemProxy */;
+		};
+		049F3699130CD87F00FF080F /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			name = libSDL;
+			targetProxy = 049F3698130CD87F00FF080F /* PBXContainerItemProxy */;
+		};
+		049F369B130CD88800FF080F /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			name = libSDL;
+			targetProxy = 049F369A130CD88800FF080F /* PBXContainerItemProxy */;
+		};
+		049F369D130CD89000FF080F /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			name = libSDL;
+			targetProxy = 049F369C130CD89000FF080F /* PBXContainerItemProxy */;
+		};
+		049F369F130CD89800FF080F /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			name = libSDL;
+			targetProxy = 049F369E130CD89800FF080F /* PBXContainerItemProxy */;
+		};
+		049F36A1130CD8A000FF080F /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			name = libSDL;
+			targetProxy = 049F36A0130CD8A000FF080F /* PBXContainerItemProxy */;
+		};
+/* End PBXTargetDependency section */
+
+/* Begin XCBuildConfiguration section */
+		1D6058940D05DD3E006BFB54 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Rectangles;
+			};
+			name = Debug;
+		};
+		1D6058950D05DD3E006BFB54 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Rectangles;
+			};
+			name = Release;
+		};
+		C01FCF4F08A954540054247B /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = (
+					armv6,
+					armv7,
+				);
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_OPTIMIZATION_LEVEL = 0;
+				HEADER_SEARCH_PATHS = ../../include;
+				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				PRELINK_LIBS = "";
+				SDKROOT = iphoneos;
+				TARGETED_DEVICE_FAMILY = "1,2";
+			};
+			name = Debug;
+		};
+		C01FCF5008A954540054247B /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = (
+					armv6,
+					armv7,
+				);
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				HEADER_SEARCH_PATHS = ../../include;
+				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				PRELINK_LIBS = "";
+				SDKROOT = iphoneos;
+				TARGETED_DEVICE_FAMILY = "1,2";
+			};
+			name = Release;
+		};
+		FD15FCB50E086866003BDF25 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				GCC_DYNAMIC_NO_PIC = NO;
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Happy;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		FD15FCB60E086866003BDF25 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Happy;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+		FD5F9BE70E0DEBEB008E885B /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Accel;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		FD5F9BE80E0DEBEB008E885B /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Accel;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+		FDB6520A0E43D1F300F688B5 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Keyboard;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		FDB6520B0E43D1F300F688B5 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Keyboard;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+		FDC202EC0E107B1200ABAC90 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Touch;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		FDC202ED0E107B1200ABAC90 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Touch;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+		FDC52EDC0E2843D6008D768C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Fireworks;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		FDC52EDD0E2843D6008D768C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Fireworks;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+		FDF0D6A20E12D05400247964 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Mixer;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		FDF0D6A30E12D05400247964 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = Mixer;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "Rectangles" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				1D6058940D05DD3E006BFB54 /* Debug */,
+				1D6058950D05DD3E006BFB54 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		C01FCF4E08A954540054247B /* Build configuration list for PBXProject "Demos" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				C01FCF4F08A954540054247B /* Debug */,
+				C01FCF5008A954540054247B /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FD15FCB70E086867003BDF25 /* Build configuration list for PBXNativeTarget "Happy" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FD15FCB50E086866003BDF25 /* Debug */,
+				FD15FCB60E086866003BDF25 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FD5F9BE90E0DEBEB008E885B /* Build configuration list for PBXNativeTarget "Accel" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FD5F9BE70E0DEBEB008E885B /* Debug */,
+				FD5F9BE80E0DEBEB008E885B /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDB652090E43D1F300F688B5 /* Build configuration list for PBXNativeTarget "Keyboard" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDB6520A0E43D1F300F688B5 /* Debug */,
+				FDB6520B0E43D1F300F688B5 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDC202EB0E107B1200ABAC90 /* Build configuration list for PBXNativeTarget "Touch" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDC202EC0E107B1200ABAC90 /* Debug */,
+				FDC202ED0E107B1200ABAC90 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDC52EDB0E2843D6008D768C /* Build configuration list for PBXNativeTarget "Fireworks" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDC52EDC0E2843D6008D768C /* Debug */,
+				FDC52EDD0E2843D6008D768C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDF0D6A10E12D05400247964 /* Build configuration list for PBXNativeTarget "Mixer" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDF0D6A20E12D05400247964 /* Debug */,
+				FDF0D6A30E12D05400247964 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
+}
diff --git a/Xcode-iOS/Demos/Icon.png b/Xcode-iOS/Demos/Icon.png
new file mode 100644
index 0000000..83f4d10
--- /dev/null
+++ b/Xcode-iOS/Demos/Icon.png
Binary files differ
diff --git a/Xcode-iOS/Demos/Info.plist b/Xcode-iOS/Demos/Info.plist
new file mode 100644
index 0000000..0398f00
--- /dev/null
+++ b/Xcode-iOS/Demos/Info.plist
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>en</string>
+	<key>CFBundleDisplayName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleIconFile</key>
+	<string></string>
+	<key>CFBundleIdentifier</key>
+	<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>1.0</string>
+	<key>NSMainNibFile</key>
+	<string></string>
+	<key>UISupportedInterfaceOrientations</key>
+	<array/>
+</dict>
+</plist>
diff --git a/Xcode-iOS/Demos/README b/Xcode-iOS/Demos/README
new file mode 100644
index 0000000..55f8066
--- /dev/null
+++ b/Xcode-iOS/Demos/README
@@ -0,0 +1,43 @@
+==============================================================================
+About the iPhone OS Demo Applications
+==============================================================================
+
+Demos.xcodeproj contains several targets for iPhone oriented SDL demos.  These demos are written strictly using SDL 1.3 calls.  All the demos except for Fireworks (which requires OpenGL ES) should work on platforms other than iPhone OS, though you'll need to write your own compile script.  To run them on your favorite platform, you may wish to set the macros SCREEN_WIDTH and SCREEN_HEIGHT, located in common.h.
+
+Common files:
+
+	common.c and common.h contain code common to all demo applications.  This includes macros about the screen dimensions (in pixels), simple error handling, and functions for generating random numbers.
+
+Rectangles (rectangles.c):
+
+	Draws randomly sized and colored rectangles all over the screen by using SDL_RenderFill.  This is the simplest of all the demos.
+
+Happy (happy.c):
+
+	Loads the classic happy-face bitmap and draws a large number of happy faces bouncing around the screen.  Shows how you can load a bitmap into an SDL_Texture.
+
+Accelerometer (accelerometer.c):
+
+	Uses the iPhone's accelerometer as a joystick device to move a spaceship around the screen.  Note the use of the macro SDL_IPHONE_MAX_GFORCE (normally defined in SDL_config_iphoneos.h) which converts between the Sint16 number returned by SDL_JoystickGetAxis, and the floating point units of g-force reported natively by the iPhone. 
+
+Touch (touch.c):
+
+	Acts as a finger-paint type program.  Demonstrates how you can use SDL mouse input to accept touch input from the iPhone.  If SDL for iPhone is compiled with multitouch as multiple mouse emulation (SDL_IPHONE_MULTIPLE_MICE in SDL_config_iphoneos.h) then the program will accept multiple finger inputs simultaneously. 
+
+Mixer (mixer.c):
+
+	Displays several rectangular buttons which can be used as a virtual drumkit.  Demonstrates how you can play .wav sounds in SDL and how you can use SDL_MixAudioFormat to build a software mixer that can play multiple sounds at once.
+
+Keyboard (keyboard.c):
+
+	Loads a bitmap font and let's the user type words, numbers, and symbols using the iPhone's virtual keyboard.  The iPhone's onscreen keyboard visibility is toggled when the user taps the screen.  If the user types ':)' a happy face is displayed.  Demonstrates how to use functions added to the iPhone implementation of SDL to toggle keyboard onscreen visibility.
+
+Fireworks (fireworks.c):
+
+	Displays a fireworks show.  When you tap the iPhone's screen, fireworks fly from the bottom of the screen and explode at the point that you tapped.  Demonstrates how you can use SDL on iPhone to build an OpenGL ES based application. Shows you how you can use SDL_LoadBMP to load a bmp image and convert it to an OpenGL ES texture.  Of lesser importance, shows how you can use OpenGL ES point sprites to build an efficient particle system.
+
+==============================================================================
+Building and Running the demos
+==============================================================================
+
+Before building the demos you must first build SDL as a static library for BOTH the iPhone Simulator and the iPhone itself.  See the iPhone SDL main README file for directions on how to do this.  Once this is done, simply launch XCode, select the target you'd like to build, select the active SDK (simulator or device), and then build and go.
diff --git a/Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp b/Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp
new file mode 100644
index 0000000..c0b6fb9
--- /dev/null
+++ b/Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp
Binary files differ
diff --git a/Xcode-iOS/Demos/data/bitmapfont/license.txt b/Xcode-iOS/Demos/data/bitmapfont/license.txt
new file mode 100755
index 0000000..6949ec4
--- /dev/null
+++ b/Xcode-iOS/Demos/data/bitmapfont/license.txt
@@ -0,0 +1,258 @@
+  __            _                    _    
+ / _|          | |                  | |   
+| |_ ___  _ __ | |_ _ __   __ _  ___| | __
+|  _/ _ \| '_ \| __| '_ \ / _` |/ __| |/ /
+| || (_) | | | | |_| |_) | (_| | (__|   < 
+|_| \___/|_| |_|\__| .__/ \__,_|\___|_|\_\
+                   | |                    
+                   |_|                              
+----------------------------------------------------------------------
+Product	: font-pack.zip
+Website	: http://www.spicypixel.net
+Author	: Marc Russell
+Released: 16th January 2008
+----------------------------------------------------------------------
+
+What is this?
+-------------
+font-pack is a package of free art assets to be used under the terms of this document. It is available to game developers and hobbyists alike.
+
+Contents
+--------
+The contents of the font-pack ZIP file include 20 bitmap fonts
+
+Usage License & Restrictions
+----------------------------
+font-pack is distributed under the "Common Public License Version 1.0."
+The terms of which are given below. If you do not understand the terms of the license please refer to a solicitor. It should however, be relatively clear how this package can be used.
+
+THE ACCOMPANYING PROGRAM IS PROVIDED UNDER THE TERMS OF THIS COMMON 
+PUBLIC LICENSE ("AGREEMENT"). ANY USE, REPRODUCTION OR DISTRIBUTION OF 
+THE PROGRAM CONSTITUTES RECIPIENT'S ACCEPTANCE OF THIS AGREEMENT.
+
+1. DEFINITIONS
+
+"Contribution" means:
+
+    a) in the case of the initial Contributor, the initial code and 
+    documentation distributed under this Agreement, and
+
+    b) in the case of each subsequent Contributor:
+
+    i) changes to the Program, and
+
+    ii) additions to the Program;
+
+    where such changes and/or additions to the Program originate from 
+    and are distributed by that particular Contributor. A Contribution 
+    'originates' from a Contributor if it was added to the Program by 
+    such Contributor itself or anyone acting on such Contributor's 
+    behalf. Contributions do not include additions to the Program which: 
+    (i) are separate modules of software distributed in conjunction with 
+    the Program under their own license agreement, and (ii) are not 
+    derivative works of the Program.
+
+"Contributor" means any person or entity that distributes the Program.
+
+"Licensed Patents " mean patent claims licensable by a Contributor which 
+are necessarily infringed by the use or sale of its Contribution alone 
+or when combined with the Program.
+
+"Program" means the Contributions distributed in accordance with this 
+Agreement.
+
+"Recipient" means anyone who receives the Program under this Agreement, 
+including all Contributors.
+
+2. GRANT OF RIGHTS
+
+    a) Subject to the terms of this Agreement, each Contributor hereby 
+    grants Recipient a non-exclusive, worldwide, royalty-free copyright 
+    license to reproduce, prepare derivative works of, publicly display, 
+    publicly perform, distribute and sublicense the Contribution of such 
+    Contributor, if any, and such derivative works, in source code and 
+    object code form.
+
+    b) Subject to the terms of this Agreement, each Contributor hereby 
+    grants Recipient a non-exclusive, worldwide, royalty-free patent 
+    license under Licensed Patents to make, use, sell, offer to sell, 
+    import and otherwise transfer the Contribution of such Contributor, 
+    if any, in source code and object code form. This patent license 
+    shall apply to the combination of the Contribution and the Program 
+    if, at the time the Contribution is added by the Contributor, such 
+    addition of the Contribution causes such combination to be covered 
+    by the Licensed Patents. The patent license shall not apply to any 
+    other combinations which include the Contribution. No hardware per 
+    se is licensed hereunder.
+
+    c) Recipient understands that although each Contributor grants the 
+    licenses to its Contributions set forth herein, no assurances are 
+    provided by any Contributor that the Program does not infringe the 
+    patent or other intellectual property rights of any other entity. 
+    Each Contributor disclaims any liability to Recipient for claims 
+    brought by any other entity based on infringement of intellectual 
+    property rights or otherwise. As a condition to exercising the 
+    rights and licenses granted hereunder, each Recipient hereby assumes 
+    sole responsibility to secure any other intellectual property rights 
+    needed, if any. For example, if a third party patent license is 
+    required to allow Recipient to distribute the Program, it is 
+    Recipient's responsibility to acquire that license before 
+    distributing the Program.
+
+    d) Each Contributor represents that to its knowledge it has 
+    sufficient copyright rights in its Contribution, if any, to grant 
+    the copyright license set forth in this Agreement.
+
+3. REQUIREMENTS
+
+A Contributor may choose to distribute the Program in object code form 
+under its own license agreement, provided that:
+
+    a) it complies with the terms and conditions of this Agreement; and
+
+    b) its license agreement:
+
+    i) effectively disclaims on behalf of all Contributors all 
+    warranties and conditions, express and implied, including warranties 
+    or conditions of title and non-infringement, and implied warranties 
+    or conditions of merchantability and fitness for a particular 
+    purpose;
+
+    ii) effectively excludes on behalf of all Contributors all liability 
+    for damages, including direct, indirect, special, incidental and 
+    consequential damages, such as lost profits;
+
+    iii) states that any provisions which differ from this Agreement are 
+    offered by that Contributor alone and not by any other party; and
+
+    iv) states that source code for the Program is available from such 
+    Contributor, and informs licensees how to obtain it in a reasonable 
+    manner on or through a medium customarily used for software 
+    exchange. 
+
+When the Program is made available in source code form:
+
+    a) it must be made available under this Agreement; and
+
+    b) a copy of this Agreement must be included with each copy of the 
+    Program. 
+
+Contributors may not remove or alter any copyright notices contained 
+within the Program.
+
+Each Contributor must identify itself as the originator of its 
+Contribution, if any, in a manner that reasonably allows subsequent 
+Recipients to identify the originator of the Contribution.
+
+4. COMMERCIAL DISTRIBUTION
+
+Commercial distributors of software may accept certain responsibilities 
+with respect to end users, business partners and the like. While this 
+license is intended to facilitate the commercial use of the Program, the 
+Contributor who includes the Program in a commercial product offering 
+should do so in a manner which does not create potential liability for 
+other Contributors. Therefore, if a Contributor includes the Program in 
+a commercial product offering, such Contributor ("Commercial 
+Contributor") hereby agrees to defend and indemnify every other 
+Contributor ("Indemnified Contributor") against any losses, damages and 
+costs (collectively "Losses") arising from claims, lawsuits and other 
+legal actions brought by a third party against the Indemnified 
+Contributor to the extent caused by the acts or omissions of such 
+Commercial Contributor in connection with its distribution of the 
+Program in a commercial product offering. The obligations in this 
+section do not apply to any claims or Losses relating to any actual or 
+alleged intellectual property infringement. In order to qualify, an 
+Indemnified Contributor must: a) promptly notify the Commercial 
+Contributor in writing of such claim, and b) allow the Commercial 
+Contributor to control, and cooperate with the Commercial Contributor 
+in, the defense and any related settlement negotiations. The Indemnified 
+Contributor may participate in any such claim at its own expense.
+
+For example, a Contributor might include the Program in a commercial 
+product offering, Product X. That Contributor is then a Commercial 
+Contributor. If that Commercial Contributor then makes performance 
+claims, or offers warranties related to Product X, those performance 
+claims and warranties are such Commercial Contributor's responsibility 
+alone. Under this section, the Commercial Contributor would have to 
+defend claims against the other Contributors related to those 
+performance claims and warranties, and if a court requires any other 
+Contributor to pay any damages as a result, the Commercial Contributor 
+must pay those damages.
+
+5. NO WARRANTY
+
+EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, THE PROGRAM IS PROVIDED 
+ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, 
+EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, ANY WARRANTIES 
+OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR 
+A PARTICULAR PURPOSE. Each Recipient is solely responsible for 
+determining the appropriateness of using and distributing the Program 
+and assumes all risks associated with its exercise of rights under this 
+Agreement, including but not limited to the risks and costs of program 
+errors, compliance with applicable laws, damage to or loss of data, 
+programs or equipment, and unavailability or interruption of operations.
+
+6. DISCLAIMER OF LIABILITY
+
+EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, NEITHER RECIPIENT NOR 
+ANY CONTRIBUTORS SHALL HAVE ANY LIABILITY FOR ANY DIRECT, INDIRECT, 
+INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING 
+WITHOUT LIMITATION LOST PROFITS), HOWEVER CAUSED AND ON ANY THEORY OF 
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OR 
+DISTRIBUTION OF THE PROGRAM OR THE EXERCISE OF ANY RIGHTS GRANTED 
+HEREUNDER, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+
+7. GENERAL
+
+If any provision of this Agreement is invalid or unenforceable under 
+applicable law, it shall not affect the validity or enforceability of 
+the remainder of the terms of this Agreement, and without further action 
+by the parties hereto, such provision shall be reformed to the minimum 
+extent necessary to make such provision valid and enforceable.
+
+If Recipient institutes patent litigation against a Contributor with 
+respect to a patent applicable to software (including a cross-claim or 
+counterclaim in a lawsuit), then any patent licenses granted by that 
+Contributor to such Recipient under this Agreement shall terminate as of 
+the date such litigation is filed. In addition, if Recipient institutes 
+patent litigation against any entity (including a cross-claim or 
+counterclaim in a lawsuit) alleging that the Program itself (excluding 
+combinations of the Program with other software or hardware) infringes 
+such Recipient's patent(s), then such Recipient's rights granted under 
+Section 2(b) shall terminate as of the date such litigation is filed.
+
+All Recipient's rights under this Agreement shall terminate if it fails 
+to comply with any of the material terms or conditions of this Agreement 
+and does not cure such failure in a reasonable period of time after 
+becoming aware of such noncompliance. If all Recipient's rights under 
+this Agreement terminate, Recipient agrees to cease use and distribution 
+of the Program as soon as reasonably practicable. However, Recipient's 
+obligations under this Agreement and any licenses granted by Recipient 
+relating to the Program shall continue and survive.
+
+Everyone is permitted to copy and distribute copies of this Agreement, 
+but in order to avoid inconsistency the Agreement is copyrighted and may 
+only be modified in the following manner. The Agreement Steward reserves 
+the right to publish new versions (including revisions) of this 
+Agreement from time to time. No one other than the Agreement Steward has 
+the right to modify this Agreement. IBM is the initial Agreement 
+Steward. IBM may assign the responsibility to serve as the Agreement 
+Steward to a suitable separate entity. Each new version of the Agreement 
+will be given a distinguishing version number. The Program (including 
+Contributions) may always be distributed subject to the version of the 
+Agreement under which it was received. In addition, after a new version 
+of the Agreement is published, Contributor may elect to distribute the 
+Program (including its Contributions) under the new version. Except as 
+expressly stated in Sections 2(a) and 2(b) above, Recipient receives no 
+rights or licenses to the intellectual property of any Contributor under 
+this Agreement, whether expressly, by implication, estoppel or 
+otherwise. All rights in the Program not expressly granted under this 
+Agreement are reserved.
+
+This Agreement is governed by the laws of the State of New York and the 
+intellectual property laws of the United States of America. No party to 
+this Agreement will bring a legal action under this Agreement more than 
+one year after the cause of action arose. Each party waives its rights 
+to a jury trial in any resulting litigation.
+
diff --git a/Xcode-iOS/Demos/data/drums/ds_brush_snare.wav b/Xcode-iOS/Demos/data/drums/ds_brush_snare.wav
new file mode 100644
index 0000000..fa75263
--- /dev/null
+++ b/Xcode-iOS/Demos/data/drums/ds_brush_snare.wav
Binary files differ
diff --git a/Xcode-iOS/Demos/data/drums/ds_china.wav b/Xcode-iOS/Demos/data/drums/ds_china.wav
new file mode 100644
index 0000000..21a71a1
--- /dev/null
+++ b/Xcode-iOS/Demos/data/drums/ds_china.wav
Binary files differ
diff --git a/Xcode-iOS/Demos/data/drums/ds_kick_big_amb.wav b/Xcode-iOS/Demos/data/drums/ds_kick_big_amb.wav
new file mode 100644
index 0000000..404115a
--- /dev/null
+++ b/Xcode-iOS/Demos/data/drums/ds_kick_big_amb.wav
Binary files differ
diff --git a/Xcode-iOS/Demos/data/drums/ds_loose_skin_mute.wav b/Xcode-iOS/Demos/data/drums/ds_loose_skin_mute.wav
new file mode 100644
index 0000000..3db0522
--- /dev/null
+++ b/Xcode-iOS/Demos/data/drums/ds_loose_skin_mute.wav
Binary files differ
diff --git a/Xcode-iOS/Demos/data/icon.bmp b/Xcode-iOS/Demos/data/icon.bmp
new file mode 100644
index 0000000..cc96356
--- /dev/null
+++ b/Xcode-iOS/Demos/data/icon.bmp
Binary files differ
diff --git a/Xcode-iOS/Demos/data/ship.bmp b/Xcode-iOS/Demos/data/ship.bmp
new file mode 100644
index 0000000..b682dc4
--- /dev/null
+++ b/Xcode-iOS/Demos/data/ship.bmp
Binary files differ
diff --git a/Xcode-iOS/Demos/data/space.bmp b/Xcode-iOS/Demos/data/space.bmp
new file mode 100644
index 0000000..5bcf273
--- /dev/null
+++ b/Xcode-iOS/Demos/data/space.bmp
Binary files differ
diff --git a/Xcode-iOS/Demos/data/stroke.bmp b/Xcode-iOS/Demos/data/stroke.bmp
new file mode 100644
index 0000000..d59fed4
--- /dev/null
+++ b/Xcode-iOS/Demos/data/stroke.bmp
Binary files differ
diff --git a/Xcode-iOS/Demos/src/accelerometer.c b/Xcode-iOS/Demos/src/accelerometer.c
new file mode 100644
index 0000000..115de62
--- /dev/null
+++ b/Xcode-iOS/Demos/src/accelerometer.c
@@ -0,0 +1,236 @@
+/*
+ *  accelerometer.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "math.h"
+#include "common.h"
+
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+#define DAMPING 0.5f;           /* after bouncing off a wall, damping coefficient determines final speed */
+#define FRICTION 0.0008f        /* coefficient of acceleration that opposes direction of motion */
+#define GRAVITY_CONSTANT 0.004f /* how sensitive the ship is to the accelerometer */
+
+/*  If we aren't on an iPhone, then this definition ought to yield reasonable behavior */
+#ifndef SDL_IPHONE_MAX_GFORCE
+#define SDL_IPHONE_MAX_GFORCE 5.0f
+#endif
+
+static SDL_Joystick *accelerometer;     /* used for controlling the ship */
+
+static struct
+{
+    float x, y;                 /* position of ship */
+    float vx, vy;               /* velocity of ship (in pixels per millesecond) */
+    SDL_Rect rect;              /* (drawn) position and size of ship */
+} shipData;
+
+static SDL_Texture *ship = 0;        /* texture for spaceship */
+static SDL_Texture *space = 0;       /* texture for space (background */
+
+void
+render(SDL_Renderer *renderer)
+{
+
+
+    /* get joystick (accelerometer) axis values and normalize them */
+    float ax = SDL_JoystickGetAxis(accelerometer, 0);
+    float ay = -SDL_JoystickGetAxis(accelerometer, 1);
+
+    /* ship screen constraints */
+    Uint32 minx = 0.0f;
+    Uint32 maxx = SCREEN_WIDTH - shipData.rect.w;
+    Uint32 miny = 0.0f;
+    Uint32 maxy = SCREEN_HEIGHT - shipData.rect.h;
+
+#define SINT16_MAX ((float)(0x7FFF))
+
+    /* update velocity from accelerometer
+       the factor SDL_IPHONE_MAX_G_FORCE / SINT16_MAX converts between
+       SDL's units reported from the joytick, and units of g-force, as reported by the accelerometer
+     */
+    shipData.vx +=
+        ax * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT *
+        MILLESECONDS_PER_FRAME;
+    shipData.vy +=
+        ay * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT *
+        MILLESECONDS_PER_FRAME;
+
+    float speed = sqrt(shipData.vx * shipData.vx + shipData.vy * shipData.vy);
+
+    if (speed > 0) {
+        /* compensate for friction */
+        float dirx = shipData.vx / speed;   /* normalized x velocity */
+        float diry = shipData.vy / speed;   /* normalized y velocity */
+
+        /* update velocity due to friction */
+        if (speed - FRICTION * MILLESECONDS_PER_FRAME > 0) {
+            /* apply friction */
+            shipData.vx -= dirx * FRICTION * MILLESECONDS_PER_FRAME;
+            shipData.vy -= diry * FRICTION * MILLESECONDS_PER_FRAME;
+        } else {
+            /* applying friction would MORE than stop the ship, so just stop the ship */
+            shipData.vx = 0.0f;
+            shipData.vy = 0.0f;
+        }
+    }
+
+    /* update ship location */
+    shipData.x += shipData.vx * MILLESECONDS_PER_FRAME;
+    shipData.y += shipData.vy * MILLESECONDS_PER_FRAME;
+
+    if (shipData.x > maxx) {
+        shipData.x = maxx;
+        shipData.vx = -shipData.vx * DAMPING;
+    } else if (shipData.x < minx) {
+        shipData.x = minx;
+        shipData.vx = -shipData.vx * DAMPING;
+    }
+    if (shipData.y > maxy) {
+        shipData.y = maxy;
+        shipData.vy = -shipData.vy * DAMPING;
+    } else if (shipData.y < miny) {
+        shipData.y = miny;
+        shipData.vy = -shipData.vy * DAMPING;
+    }
+
+    /* draw the background */
+    SDL_RenderCopy(renderer, space, NULL, NULL);
+
+    /* draw the ship */
+    shipData.rect.x = shipData.x;
+    shipData.rect.y = shipData.y;
+
+    SDL_RenderCopy(renderer, ship, NULL, &shipData.rect);
+
+    /* update screen */
+    SDL_RenderPresent(renderer);
+
+}
+
+void
+initializeTextures(SDL_Renderer *renderer)
+{
+
+    SDL_Surface *bmp_surface;
+
+    /* load the ship */
+    bmp_surface = SDL_LoadBMP("ship.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not ship.bmp");
+    }
+    /* set blue to transparent on the ship */
+    SDL_SetColorKey(bmp_surface, 1,
+                    SDL_MapRGB(bmp_surface->format, 0, 0, 255));
+
+    /* create ship texture from surface */
+    ship = SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    if (ship == 0) {
+        fatalError("could not create ship texture");
+    }
+    SDL_SetTextureBlendMode(ship, SDL_BLENDMODE_BLEND);
+
+    /* set the width and height of the ship from the surface dimensions */
+    shipData.rect.w = bmp_surface->w;
+    shipData.rect.h = bmp_surface->h;
+
+    SDL_FreeSurface(bmp_surface);
+
+    /* load the space background */
+    bmp_surface = SDL_LoadBMP("space.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load space.bmp");
+    }
+    /* create space texture from surface */
+    space = SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    if (space == 0) {
+        fatalError("could not create space texture");
+    }
+    SDL_FreeSurface(bmp_surface);
+
+}
+
+
+
+int
+main(int argc, char *argv[])
+{
+
+    SDL_Window *window;         /* main window */
+    SDL_Renderer *renderer;
+    Uint32 startFrame;          /* time frame began to process */
+    Uint32 endFrame;            /* time frame ended processing */
+    Uint32 delay;               /* time to pause waiting to draw next frame */
+    int done;                   /* should we clean up and exit? */
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+
+    /* create main window and renderer */
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_BORDERLESS);
+    renderer = SDL_CreateRenderer(window, 0, 0);
+
+    /* print out some info about joysticks and try to open accelerometer for use */
+    printf("There are %d joysticks available\n", SDL_NumJoysticks());
+    printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0));
+    accelerometer = SDL_JoystickOpen(0);
+    if (accelerometer == NULL) {
+        fatalError("Could not open joystick (accelerometer)");
+    }
+    printf("joystick number of axis = %d\n",
+           SDL_JoystickNumAxes(accelerometer));
+    printf("joystick number of hats = %d\n",
+           SDL_JoystickNumHats(accelerometer));
+    printf("joystick number of balls = %d\n",
+           SDL_JoystickNumBalls(accelerometer));
+    printf("joystick number of buttons = %d\n",
+           SDL_JoystickNumButtons(accelerometer));
+
+    /* load graphics */
+    initializeTextures(renderer);
+
+    /* setup ship */
+    shipData.x = (SCREEN_WIDTH - shipData.rect.w) / 2;
+    shipData.y = (SCREEN_HEIGHT - shipData.rect.h) / 2;
+    shipData.vx = 0.0f;
+    shipData.vy = 0.0f;
+
+    done = 0;
+    /* enter main loop */
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        SDL_Event event;
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+        }
+        render(renderer);
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay < 0) {
+            delay = 0;
+        } else if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        SDL_Delay(delay);
+    }
+
+    /* delete textures */
+    SDL_DestroyTexture(ship);
+    SDL_DestroyTexture(space);
+
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+
+}
diff --git a/Xcode-iOS/Demos/src/common.c b/Xcode-iOS/Demos/src/common.c
new file mode 100644
index 0000000..b2d9634
--- /dev/null
+++ b/Xcode-iOS/Demos/src/common.c
@@ -0,0 +1,36 @@
+/*
+ *  common.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "common.h"
+#include "SDL.h"
+#include <stdlib.h>
+
+/*
+    Produces a random int x, min <= x <= max
+    following a uniform distribution
+*/
+int
+randomInt(int min, int max)
+{
+    return min + rand() % (max - min + 1);
+}
+
+/*
+    Produces a random float x, min <= x <= max
+    following a uniform distribution
+ */
+float
+randomFloat(float min, float max)
+{
+    return rand() / (float) RAND_MAX *(max - min) + min;
+}
+
+void
+fatalError(const char *string)
+{
+    printf("%s: %s\n", string, SDL_GetError());
+    exit(1);
+}
diff --git a/Xcode-iOS/Demos/src/common.h b/Xcode-iOS/Demos/src/common.h
new file mode 100644
index 0000000..3e0d94e
--- /dev/null
+++ b/Xcode-iOS/Demos/src/common.h
@@ -0,0 +1,12 @@
+/*
+ *  common.h
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#define SCREEN_WIDTH 320
+#define SCREEN_HEIGHT 480
+
+extern int randomInt(int min, int max);
+extern float randomFloat(float min, float max);
+extern void fatalError(const char *string);
diff --git a/Xcode-iOS/Demos/src/fireworks.c b/Xcode-iOS/Demos/src/fireworks.c
new file mode 100644
index 0000000..b2a4d09
--- /dev/null
+++ b/Xcode-iOS/Demos/src/fireworks.c
@@ -0,0 +1,475 @@
+/*
+ *  fireworks.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "SDL_opengles.h"
+#include "common.h"
+#include <math.h>
+#include <time.h>
+
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+#define ACCEL 0.0001f           /* acceleration due to gravity, units in pixels per millesecond squared */
+#define WIND_RESISTANCE 0.00005f        /* acceleration per unit velocity due to wind resistance */
+#define MAX_PARTICLES 2000      /* maximum number of particles displayed at once */
+
+static GLuint particleTextureID;        /* OpenGL particle texture id */
+static SDL_bool pointSizeExtensionSupported;    /* is GL_OES_point_size_array supported ? */
+/*
+    used to describe what type of particle a given struct particle is.
+    emitter - this particle flies up, shooting off trail particles, then finally explodes into dust particles.
+    trail   - shoots off, following emitter particle
+    dust    - radiates outwards from emitter explosion
+*/
+enum particleType
+{
+    emitter = 0,
+    trail,
+    dust
+};
+/*
+    struct particle is used to describe each particle displayed on screen
+*/
+struct particle
+{
+    GLfloat x;                  /* x position of particle */
+    GLfloat y;                  /* y position of particle */
+    GLubyte color[4];           /* rgba color of particle */
+    GLfloat size;               /* size of particle in pixels */
+    GLfloat xvel;               /* x velocity of particle in pixels per milesecond */
+    GLfloat yvel;               /* y velocity of particle in pixels per millescond */
+    int isActive;               /* if not active, then particle is overwritten */
+    enum particleType type;     /* see enum particleType */
+} particles[MAX_PARTICLES];     /* this array holds all our particles */
+
+static int num_active_particles;        /* how many members of the particle array are actually being drawn / animated? */
+static int screen_w, screen_h;
+
+/* function declarations */
+void spawnTrailFromEmitter(struct particle *emitter);
+void spawnEmitterParticle(GLfloat x, GLfloat y);
+void explodeEmitter(struct particle *emitter);
+void initializeParticles(void);
+void initializeTexture();
+int nextPowerOfTwo(int x);
+void drawParticles();
+void stepParticles(void);
+
+/*  helper function (used in texture loading)
+    returns next power of two greater than or equal to x
+*/
+int
+nextPowerOfTwo(int x)
+{
+    int val = 1;
+    while (val < x) {
+        val *= 2;
+    }
+    return val;
+}
+
+/*
+    steps each active particle by timestep MILLESECONDS_PER_FRAME
+*/
+void
+stepParticles(void)
+{
+    int i;
+    struct particle *slot = particles;
+    struct particle *curr = particles;
+    for (i = 0; i < num_active_particles; i++) {
+        /* is the particle actually active, or is it marked for deletion? */
+        if (curr->isActive) {
+            /* is the particle off the screen? */
+            if (curr->y > screen_h)
+                curr->isActive = 0;
+            else if (curr->y < 0)
+                curr->isActive = 0;
+            if (curr->x > screen_w)
+                curr->isActive = 0;
+            else if (curr->x < 0)
+                curr->isActive = 0;
+
+            /* step velocity, then step position */
+            curr->yvel += ACCEL * MILLESECONDS_PER_FRAME;
+            curr->xvel += 0.0f;
+            curr->y += curr->yvel * MILLESECONDS_PER_FRAME;
+            curr->x += curr->xvel * MILLESECONDS_PER_FRAME;
+
+            /* particle behavior */
+            if (curr->type == emitter) {
+                /* if we're an emitter, spawn a trail */
+                spawnTrailFromEmitter(curr);
+                /* if we've reached our peak, explode */
+                if (curr->yvel > 0.0) {
+                    explodeEmitter(curr);
+                }
+            } else {
+                float speed =
+                    sqrt(curr->xvel * curr->xvel + curr->yvel * curr->yvel);
+                /*      if wind resistance is not powerful enough to stop us completely,
+                   then apply winde resistance, otherwise just stop us completely */
+                if (WIND_RESISTANCE * MILLESECONDS_PER_FRAME < speed) {
+                    float normx = curr->xvel / speed;
+                    float normy = curr->yvel / speed;
+                    curr->xvel -=
+                        normx * WIND_RESISTANCE * MILLESECONDS_PER_FRAME;
+                    curr->yvel -=
+                        normy * WIND_RESISTANCE * MILLESECONDS_PER_FRAME;
+                } else {
+                    curr->xvel = curr->yvel = 0;        /* stop particle */
+                }
+
+                if (curr->color[3] <= MILLESECONDS_PER_FRAME * 0.1275f) {
+                    /* if this next step will cause us to fade out completely
+                       then just mark for deletion */
+                    curr->isActive = 0;
+                } else {
+                    /* otherwise, let's fade a bit more */
+                    curr->color[3] -= MILLESECONDS_PER_FRAME * 0.1275f;
+                }
+
+                /* if we're a dust particle, shrink our size */
+                if (curr->type == dust)
+                    curr->size -= MILLESECONDS_PER_FRAME * 0.010f;
+
+            }
+
+            /* if we're still active, pack ourselves in the array next
+               to the last active guy (pack the array tightly) */
+            if (curr->isActive)
+                *(slot++) = *curr;
+        }                       /* endif (curr->isActive) */
+        curr++;
+    }
+    /* the number of active particles is computed as the difference between
+       old number of active particles, where slot points, and the
+       new size of the array, where particles points */
+    num_active_particles = slot - particles;
+}
+
+/*
+    This draws all the particles shown on screen
+*/
+void
+drawParticles()
+{
+
+    /* draw the background */
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    /* set up the position and color pointers */
+    glVertexPointer(2, GL_FLOAT, sizeof(struct particle), particles);
+    glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(struct particle),
+                   particles[0].color);
+
+    if (pointSizeExtensionSupported) {
+        /* pass in our array of point sizes */
+        glPointSizePointerOES(GL_FLOAT, sizeof(struct particle),
+                              &(particles[0].size));
+    }
+
+    /* draw our particles! */
+    glDrawArrays(GL_POINTS, 0, num_active_particles);
+
+}
+
+/*
+    This causes an emitter to explode in a circular bloom of dust particles
+*/
+void
+explodeEmitter(struct particle *emitter)
+{
+    /* first off, we're done with this particle, so turn active off */
+    emitter->isActive = 0;
+    int i;
+    for (i = 0; i < 200; i++) {
+
+        if (num_active_particles >= MAX_PARTICLES)
+            return;
+
+        /* come up with a random angle and speed for new particle */
+        float theta = randomFloat(0, 2.0f * 3.141592);
+        float exponent = 3.0f;
+        float speed = randomFloat(0.00, powf(0.17, exponent));
+        speed = powf(speed, 1.0f / exponent);
+
+        /*select the particle at the end of our array */
+        struct particle *p = &particles[num_active_particles];
+
+        /* set the particles properties */
+        p->xvel = speed * cos(theta);
+        p->yvel = speed * sin(theta);
+        p->x = emitter->x + emitter->xvel;
+        p->y = emitter->y + emitter->yvel;
+        p->isActive = 1;
+        p->type = dust;
+        p->size = 15;
+        /* inherit emitter's color */
+        p->color[0] = emitter->color[0];
+        p->color[1] = emitter->color[1];
+        p->color[2] = emitter->color[2];
+        p->color[3] = 255;
+        /* our array has expanded at the end */
+        num_active_particles++;
+    }
+
+}
+
+/*
+    This spawns a trail particle from an emitter
+*/
+void
+spawnTrailFromEmitter(struct particle *emitter)
+{
+
+    if (num_active_particles >= MAX_PARTICLES)
+        return;
+
+    /* select the particle at the slot at the end of our array */
+    struct particle *p = &particles[num_active_particles];
+
+    /* set position and velocity to roughly that of the emitter */
+    p->x = emitter->x + randomFloat(-3.0, 3.0);
+    p->y = emitter->y + emitter->size / 2.0f;
+    p->xvel = emitter->xvel + randomFloat(-0.005, 0.005);
+    p->yvel = emitter->yvel + 0.1;
+
+    /* set the color to a random-ish orangy type color */
+    p->color[0] = (0.8f + randomFloat(-0.1, 0.0)) * 255;
+    p->color[1] = (0.4f + randomFloat(-0.1, 0.1)) * 255;
+    p->color[2] = (0.0f + randomFloat(0.0, 0.2)) * 255;
+    p->color[3] = (0.7f) * 255;
+
+    /* set other attributes */
+    p->size = 10;
+    p->type = trail;
+    p->isActive = 1;
+
+    /* our array has expanded at the end */
+    num_active_particles++;
+
+}
+
+/*
+    spawns a new emitter particle at the bottom of the screen
+    destined for the point (x,y).
+*/
+void
+spawnEmitterParticle(GLfloat x, GLfloat y)
+{
+
+    if (num_active_particles >= MAX_PARTICLES)
+        return;
+
+    /* find particle at endpoint of array */
+    struct particle *p = &particles[num_active_particles];
+
+    /* set the color randomly */
+    switch (rand() % 4) {
+    case 0:
+        p->color[0] = 255;
+        p->color[1] = 100;
+        p->color[2] = 100;
+        break;
+    case 1:
+        p->color[0] = 100;
+        p->color[1] = 255;
+        p->color[2] = 100;
+        break;
+    case 2:
+        p->color[0] = 100;
+        p->color[1] = 100;
+        p->color[2] = 255;
+        break;
+    case 3:
+        p->color[0] = 255;
+        p->color[1] = 150;
+        p->color[2] = 50;
+        break;
+    }
+    p->color[3] = 255;
+    /* set position to (x, screen_h) */
+    p->x = x;
+    p->y = screen_h;
+    /* set velocity so that terminal point is (x,y) */
+    p->xvel = 0;
+    p->yvel = -sqrt(2 * ACCEL * (screen_h - y));
+    /* set other attributes */
+    p->size = 10;
+    p->type = emitter;
+    p->isActive = 1;
+    /* our array has expanded at the end */
+    num_active_particles++;
+}
+
+/* just sets the endpoint of the particle array to element zero */
+void
+initializeParticles(void)
+{
+    num_active_particles = 0;
+}
+
+/*
+    loads the particle texture
+ */
+void
+initializeTexture()
+{
+
+    int bpp;                    /* texture bits per pixel */
+    Uint32 Rmask, Gmask, Bmask, Amask;  /* masks for pixel format passed into OpenGL */
+    SDL_Surface *bmp_surface;   /* the bmp is loaded here */
+    SDL_Surface *bmp_surface_rgba8888;  /* this serves as a destination to convert the BMP
+                                           to format passed into OpenGL */
+
+    bmp_surface = SDL_LoadBMP("stroke.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load stroke.bmp");
+    }
+
+    /* Grab info about format that will be passed into OpenGL */
+    SDL_PixelFormatEnumToMasks(SDL_PIXELFORMAT_ABGR8888, &bpp, &Rmask, &Gmask,
+                               &Bmask, &Amask);
+    /* Create surface that will hold pixels passed into OpenGL */
+    bmp_surface_rgba8888 =
+        SDL_CreateRGBSurface(0, bmp_surface->w, bmp_surface->h, bpp, Rmask,
+                             Gmask, Bmask, Amask);
+    /* Blit to this surface, effectively converting the format */
+    SDL_BlitSurface(bmp_surface, NULL, bmp_surface_rgba8888, NULL);
+
+    glGenTextures(1, &particleTextureID);
+    glBindTexture(GL_TEXTURE_2D, particleTextureID);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 nextPowerOfTwo(bmp_surface->w),
+                 nextPowerOfTwo(bmp_surface->h),
+                 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    /* this is where we actually pass in the pixel data */
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bmp_surface->w, bmp_surface->h, 0,
+                 GL_RGBA, GL_UNSIGNED_BYTE, bmp_surface_rgba8888->pixels);
+
+    /* free bmp surface and converted bmp surface */
+    SDL_FreeSurface(bmp_surface);
+    SDL_FreeSurface(bmp_surface_rgba8888);
+
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Window *window;         /* main window */
+    SDL_GLContext context;
+    int w, h;
+    Uint32 startFrame;          /* time frame began to process */
+    Uint32 endFrame;            /* time frame ended processing */
+    Uint32 delay;               /* time to pause waiting to draw next frame */
+    int done;                   /* should we clean up and exit? */
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+    /* seed the random number generator */
+    srand(time(NULL));
+    /*
+       request some OpenGL parameters
+       that may speed drawing
+     */
+    SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
+    SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
+    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
+    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
+    SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
+    SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 0);
+    SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
+
+    /* create main window and renderer */
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_BORDERLESS);
+    context = SDL_GL_CreateContext(window);
+
+    /* load the particle texture */
+    initializeTexture();
+
+    /*      check if GL_POINT_SIZE_ARRAY_OES is supported
+       this is used to give each particle its own size
+     */
+    pointSizeExtensionSupported =
+        SDL_GL_ExtensionSupported("GL_OES_point_size_array");
+
+    /* set up some OpenGL state */
+    glDisable(GL_DEPTH_TEST);
+    glDisable(GL_CULL_FACE);
+
+    glMatrixMode(GL_MODELVIEW);
+    glLoadIdentity();
+
+    SDL_GetWindowSize(window, &screen_w, &screen_h);
+    glViewport(0, 0, screen_w, screen_h);
+
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();
+    glOrthof((GLfloat) 0,
+             (GLfloat) screen_w,
+             (GLfloat) screen_h,
+             (GLfloat) 0, 0.0, 1.0);
+
+    glEnable(GL_TEXTURE_2D);
+    glEnable(GL_BLEND);
+    glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+    glEnableClientState(GL_VERTEX_ARRAY);
+    glEnableClientState(GL_COLOR_ARRAY);
+
+    glEnable(GL_POINT_SPRITE_OES);
+    glTexEnvi(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, 1);
+
+    if (pointSizeExtensionSupported) {
+        /* we use this to set the sizes of all the particles */
+        glEnableClientState(GL_POINT_SIZE_ARRAY_OES);
+    } else {
+        /* if extension not available then all particles have size 10 */
+        glPointSize(10);
+    }
+
+    done = 0;
+    /* enter main loop */
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        SDL_Event event;
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+            if (event.type == SDL_MOUSEBUTTONDOWN) {
+                int x, y;
+                SDL_GetMouseState(&x, &y);
+                spawnEmitterParticle(x, y);
+            }
+        }
+        stepParticles();
+        drawParticles();
+        SDL_GL_SwapWindow(window);
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        if (delay > 0) {
+            SDL_Delay(delay);
+        }
+    }
+
+    /* delete textures */
+    glDeleteTextures(1, &particleTextureID);
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+}
diff --git a/Xcode-iOS/Demos/src/happy.c b/Xcode-iOS/Demos/src/happy.c
new file mode 100644
index 0000000..ce661d9
--- /dev/null
+++ b/Xcode-iOS/Demos/src/happy.c
@@ -0,0 +1,177 @@
+/*
+ *  happy.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "common.h"
+
+#define NUM_HAPPY_FACES 100     /* number of faces to draw */
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+#define HAPPY_FACE_SIZE 32      /* width and height of happyface (pixels) */
+
+static SDL_Texture *texture = 0;    /* reference to texture holding happyface */
+
+static struct
+{
+    float x, y;                 /* position of happyface */
+    float xvel, yvel;           /* velocity of happyface */
+} faces[NUM_HAPPY_FACES];
+
+/*
+    Sets initial positions and velocities of happyfaces
+    units of velocity are pixels per millesecond
+*/
+void
+initializeHappyFaces()
+{
+    int i;
+    for (i = 0; i < NUM_HAPPY_FACES; i++) {
+        faces[i].x = randomFloat(0.0f, SCREEN_WIDTH - HAPPY_FACE_SIZE);
+        faces[i].y = randomFloat(0.0f, SCREEN_HEIGHT - HAPPY_FACE_SIZE);
+        faces[i].xvel = randomFloat(-0.1f, 0.1f);
+        faces[i].yvel = randomFloat(-0.1f, 0.1f);
+    }
+}
+
+void
+render(SDL_Renderer *renderer)
+{
+
+    int i;
+    SDL_Rect srcRect;
+    SDL_Rect dstRect;
+
+    /* setup boundaries for happyface bouncing */
+    Uint16 maxx = SCREEN_WIDTH - HAPPY_FACE_SIZE;
+    Uint16 maxy = SCREEN_HEIGHT - HAPPY_FACE_SIZE;
+    Uint16 minx = 0;
+    Uint16 miny = 0;
+
+    /* setup rects for drawing */
+    srcRect.x = 0;
+    srcRect.y = 0;
+    srcRect.w = HAPPY_FACE_SIZE;
+    srcRect.h = HAPPY_FACE_SIZE;
+    dstRect.w = HAPPY_FACE_SIZE;
+    dstRect.h = HAPPY_FACE_SIZE;
+
+    /* fill background in with black */
+    SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+    SDL_RenderClear(renderer);
+
+    /*
+       loop through all the happy faces:
+       - update position
+       - update velocity (if boundary is hit)
+       - draw
+     */
+    for (i = 0; i < NUM_HAPPY_FACES; i++) {
+        faces[i].x += faces[i].xvel * MILLESECONDS_PER_FRAME;
+        faces[i].y += faces[i].yvel * MILLESECONDS_PER_FRAME;
+        if (faces[i].x > maxx) {
+            faces[i].x = maxx;
+            faces[i].xvel = -faces[i].xvel;
+        } else if (faces[i].y > maxy) {
+            faces[i].y = maxy;
+            faces[i].yvel = -faces[i].yvel;
+        }
+        if (faces[i].x < minx) {
+            faces[i].x = minx;
+            faces[i].xvel = -faces[i].xvel;
+        } else if (faces[i].y < miny) {
+            faces[i].y = miny;
+            faces[i].yvel = -faces[i].yvel;
+        }
+        dstRect.x = faces[i].x;
+        dstRect.y = faces[i].y;
+        SDL_RenderCopy(renderer, texture, &srcRect, &dstRect);
+    }
+    /* update screen */
+    SDL_RenderPresent(renderer);
+
+}
+
+/*
+    loads the happyface graphic into a texture
+*/
+void
+initializeTexture(SDL_Renderer *renderer)
+{
+    SDL_Surface *bmp_surface;
+    /* load the bmp */
+    bmp_surface = SDL_LoadBMP("icon.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load bmp");
+    }
+    /* set white to transparent on the happyface */
+    SDL_SetColorKey(bmp_surface, 1,
+                    SDL_MapRGB(bmp_surface->format, 255, 255, 255));
+
+    /* convert RGBA surface to texture */
+    texture = SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    if (texture == 0) {
+        fatalError("could not create texture");
+    }
+    SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
+
+    /* free up allocated memory */
+    SDL_FreeSurface(bmp_surface);
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    Uint32 startFrame;
+    Uint32 endFrame;
+    Uint32 delay;
+    int done;
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_BORDERLESS);
+
+    renderer = SDL_CreateRenderer(window, -1, 0);
+
+    initializeTexture(renderer);
+    initializeHappyFaces();
+
+    /* main loop */
+    done = 0;
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        SDL_Event event;
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+        }
+        render(renderer);
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay < 0) {
+            delay = 0;
+        } else if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        SDL_Delay(delay);
+    }
+
+    /* cleanup */
+    SDL_DestroyTexture(texture);
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+
+}
diff --git a/Xcode-iOS/Demos/src/keyboard.c b/Xcode-iOS/Demos/src/keyboard.c
new file mode 100644
index 0000000..fd903ff
--- /dev/null
+++ b/Xcode-iOS/Demos/src/keyboard.c
@@ -0,0 +1,310 @@
+/*
+ *  keyboard.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#import "SDL.h"
+#import "common.h"
+
+#define GLYPH_SIZE_IMAGE 16     /* size of glyphs (characters) in the bitmap font file */
+#define GLYPH_SIZE_SCREEN 32    /* size of glyphs (characters) as shown on the screen */
+
+static SDL_Texture *texture; /* texture where we'll hold our font */
+
+/* function declarations */
+void cleanup(void);
+void drawBlank(int x, int y);
+
+static SDL_Renderer *renderer;
+static int numChars = 0;        /* number of characters we've typed so far */
+static SDL_bool lastCharWasColon = 0;   /* we use this to detect sequences such as :) */
+static SDL_Color bg_color = { 50, 50, 100, 255 };       /* color of background */
+
+/* this structure maps a scancode to an index in our bitmap font.
+   it also contains data about under which modifiers the mapping is valid
+   (for example, we don't want shift + 1 to produce the character '1',
+   but rather the character '!')
+*/
+typedef struct
+{
+    SDL_Scancode scancode;      /* scancode of the key we want to map */
+    int allow_no_mod;           /* is the map valid if the key has no modifiers? */
+    SDL_Keymod mod;             /* what modifiers are allowed for the mapping */
+    int index;                  /* what index in the font does the scancode map to */
+} fontMapping;
+
+#define TABLE_SIZE 51           /* size of our table which maps keys and modifiers to font indices */
+
+/* Below is the table that defines the mapping between scancodes and modifiers to indices in the
+   bitmap font.  As an example, then line '{ SDL_SCANCODE_A, 1, KMOD_SHIFT, 33 }' means, map
+   the key A (which has scancode SDL_SCANCODE_A) to index 33 in the font (which is a picture of an A),
+   The '1' means that the mapping is valid even if there are no modifiers, and KMOD_SHIFT means the
+   mapping is also valid if the user is holding shift.
+*/
+fontMapping map[TABLE_SIZE] = {
+
+    {SDL_SCANCODE_A, 1, KMOD_SHIFT, 33},        /* A */
+    {SDL_SCANCODE_B, 1, KMOD_SHIFT, 34},        /* B */
+    {SDL_SCANCODE_C, 1, KMOD_SHIFT, 35},        /* C */
+    {SDL_SCANCODE_D, 1, KMOD_SHIFT, 36},        /* D */
+    {SDL_SCANCODE_E, 1, KMOD_SHIFT, 37},        /* E */
+    {SDL_SCANCODE_F, 1, KMOD_SHIFT, 38},        /* F */
+    {SDL_SCANCODE_G, 1, KMOD_SHIFT, 39},        /* G */
+    {SDL_SCANCODE_H, 1, KMOD_SHIFT, 40},        /* H */
+    {SDL_SCANCODE_I, 1, KMOD_SHIFT, 41},        /* I */
+    {SDL_SCANCODE_J, 1, KMOD_SHIFT, 42},        /* J */
+    {SDL_SCANCODE_K, 1, KMOD_SHIFT, 43},        /* K */
+    {SDL_SCANCODE_L, 1, KMOD_SHIFT, 44},        /* L */
+    {SDL_SCANCODE_M, 1, KMOD_SHIFT, 45},        /* M */
+    {SDL_SCANCODE_N, 1, KMOD_SHIFT, 46},        /* N */
+    {SDL_SCANCODE_O, 1, KMOD_SHIFT, 47},        /* O */
+    {SDL_SCANCODE_P, 1, KMOD_SHIFT, 48},        /* P */
+    {SDL_SCANCODE_Q, 1, KMOD_SHIFT, 49},        /* Q */
+    {SDL_SCANCODE_R, 1, KMOD_SHIFT, 50},        /* R */
+    {SDL_SCANCODE_S, 1, KMOD_SHIFT, 51},        /* S */
+    {SDL_SCANCODE_T, 1, KMOD_SHIFT, 52},        /* T */
+    {SDL_SCANCODE_U, 1, KMOD_SHIFT, 53},        /* U */
+    {SDL_SCANCODE_V, 1, KMOD_SHIFT, 54},        /* V */
+    {SDL_SCANCODE_W, 1, KMOD_SHIFT, 55},        /* W */
+    {SDL_SCANCODE_X, 1, KMOD_SHIFT, 56},        /* X */
+    {SDL_SCANCODE_Y, 1, KMOD_SHIFT, 57},        /* Y */
+    {SDL_SCANCODE_Z, 1, KMOD_SHIFT, 58},        /* Z */
+    {SDL_SCANCODE_0, 1, 0, 16}, /* 0 */
+    {SDL_SCANCODE_1, 1, 0, 17}, /* 1 */
+    {SDL_SCANCODE_2, 1, 0, 18}, /* 2 */
+    {SDL_SCANCODE_3, 1, 0, 19}, /* 3 */
+    {SDL_SCANCODE_4, 1, 0, 20}, /* 4 */
+    {SDL_SCANCODE_5, 1, 0, 21}, /* 5 */
+    {SDL_SCANCODE_6, 1, 0, 22}, /* 6 */
+    {SDL_SCANCODE_7, 1, 0, 23}, /* 7 */
+    {SDL_SCANCODE_8, 1, 0, 24}, /* 8 */
+    {SDL_SCANCODE_9, 1, 0, 25}, /* 9 */
+    {SDL_SCANCODE_SPACE, 1, 0, 0},      /*' ' */
+    {SDL_SCANCODE_1, 0, KMOD_SHIFT, 1}, /* ! */
+    {SDL_SCANCODE_SLASH, 0, KMOD_SHIFT, 31},    /* ? */
+    {SDL_SCANCODE_SLASH, 1, 0, 15},     /* / */
+    {SDL_SCANCODE_COMMA, 1, 0, 12},     /* , */
+    {SDL_SCANCODE_SEMICOLON, 1, 0, 27}, /* ; */
+    {SDL_SCANCODE_SEMICOLON, 0, KMOD_SHIFT, 26},        /* : */
+    {SDL_SCANCODE_PERIOD, 1, 0, 14},    /* . */
+    {SDL_SCANCODE_MINUS, 1, 0, 13},     /* - */
+    {SDL_SCANCODE_EQUALS, 0, KMOD_SHIFT, 11},   /* = */
+    {SDL_SCANCODE_APOSTROPHE, 1, 0, 7}, /* ' */
+    {SDL_SCANCODE_APOSTROPHE, 0, KMOD_SHIFT, 2},        /* " */
+    {SDL_SCANCODE_5, 0, KMOD_SHIFT, 5}, /* % */
+
+};
+
+/*
+    This function maps an SDL_KeySym to an index in the bitmap font.
+    It does so by scanning through the font mapping table one entry
+    at a time.
+
+    If a match is found (scancode and allowed modifiers), the proper
+    index is returned.
+
+    If there is no entry for the key, -1 is returned
+*/
+int
+keyToIndex(SDL_Keysym key)
+{
+    int i, index = -1;
+    for (i = 0; i < TABLE_SIZE; i++) {
+        fontMapping compare = map[i];
+        if (key.scancode == compare.scancode) {
+            /* if this entry is valid with no key mod and we have no keymod, or if
+               the key's modifiers are allowed modifiers for that mapping */
+            if ((compare.allow_no_mod && key.mod == 0)
+                || (key.mod & compare.mod)) {
+                index = compare.index;
+                break;
+            }
+        }
+    }
+    return index;
+}
+
+/*
+    This function returns and x,y position for a given character number.
+    It is used for positioning each character of text
+*/
+void
+getPositionForCharNumber(int n, int *x, int *y)
+{
+    int x_padding = 16;         /* padding space on left and right side of screen */
+    int y_padding = 32;         /* padding space at top of screen */
+    /* figure out the number of characters that can fit horizontally across the screen */
+    int max_x_chars = (SCREEN_WIDTH - 2 * x_padding) / GLYPH_SIZE_SCREEN;
+    int line_separation = 5;    /* pixels between each line */
+    *x = (n % max_x_chars) * GLYPH_SIZE_SCREEN + x_padding;
+    *y = (n / max_x_chars) * (GLYPH_SIZE_SCREEN + line_separation) +
+        y_padding;
+}
+
+void
+drawIndex(int index)
+{
+    int x, y;
+    getPositionForCharNumber(numChars, &x, &y);
+    SDL_Rect srcRect =
+        { GLYPH_SIZE_IMAGE * index, 0, GLYPH_SIZE_IMAGE, GLYPH_SIZE_IMAGE };
+    SDL_Rect dstRect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN };
+    drawBlank(x, y);
+    SDL_RenderCopy(renderer, texture, &srcRect, &dstRect);
+}
+
+/*  draws the cursor icon at the current end position of the text */
+void
+drawCursor(void)
+{
+    drawIndex(29);              /* cursor is at index 29 in the bitmap font */
+}
+
+/* paints over a glyph sized region with the background color
+   in effect it erases the area
+*/
+void
+drawBlank(int x, int y)
+{
+    SDL_Rect rect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN };
+    SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
+    SDL_RenderFillRect(renderer, &rect);
+}
+
+/* moves backwards one character, erasing the last one put down */
+void
+backspace(void)
+{
+    int x, y;
+    if (numChars > 0) {
+        getPositionForCharNumber(numChars, &x, &y);
+        drawBlank(x, y);
+        numChars--;
+        getPositionForCharNumber(numChars, &x, &y);
+        drawBlank(x, y);
+        drawCursor();
+    }
+}
+
+/* this function loads our font into an SDL_Texture and returns the SDL_Texture  */
+SDL_Texture*
+loadFont(void)
+{
+
+    SDL_Surface *surface = SDL_LoadBMP("kromasky_16x16.bmp");
+
+    if (!surface) {
+        printf("Error loading bitmap: %s\n", SDL_GetError());
+        return 0;
+    } else {
+        /* set the transparent color for the bitmap font (hot pink) */
+        SDL_SetColorKey(surface, 1, SDL_MapRGB(surface->format, 238, 0, 252));
+        /* now we convert the surface to our desired pixel format */
+        int format = SDL_PIXELFORMAT_ABGR8888;  /* desired texture format */
+        Uint32 Rmask, Gmask, Bmask, Amask;      /* masks for desired format */
+        int bpp;                /* bits per pixel for desired format */
+        SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask,
+                                   &Amask);
+        SDL_Surface *converted =
+            SDL_CreateRGBSurface(0, surface->w, surface->h, bpp, Rmask, Gmask,
+                                 Bmask, Amask);
+        SDL_BlitSurface(surface, NULL, converted, NULL);
+        /* create our texture */
+        texture =
+            SDL_CreateTextureFromSurface(renderer, converted);
+        if (texture == 0) {
+            printf("texture creation failed: %s\n", SDL_GetError());
+        } else {
+            /* set blend mode for our texture */
+            SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
+        }
+        SDL_FreeSurface(surface);
+        SDL_FreeSurface(converted);
+        return texture;
+    }
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    int index;                  /* index of last key we pushed in the bitmap font */
+    SDL_Window *window;
+    SDL_Event event;            /* last event received */
+    SDL_Keymod mod;             /* key modifiers of last key we pushed */
+    SDL_Scancode scancode;      /* scancode of last key we pushed */
+
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        printf("Error initializing SDL: %s", SDL_GetError());
+    }
+    /* create window */
+    window = SDL_CreateWindow("iPhone keyboard test", 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
+    /* create renderer */
+    renderer = SDL_CreateRenderer(window, -1, 0);
+
+    /* load up our font */
+    loadFont();
+
+    /* draw the background, we'll just paint over it */
+    SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
+    SDL_RenderFillRect(renderer, NULL);
+    SDL_RenderPresent(renderer);
+
+    int done = 0;
+    /* loop till we get SDL_Quit */
+    while (SDL_WaitEvent(&event)) {
+        switch (event.type) {
+        case SDL_QUIT:
+            done = 1;
+            break;
+        case SDL_KEYDOWN:
+            index = keyToIndex(event.key.keysym);
+            scancode = event.key.keysym.scancode;
+            mod = event.key.keysym.mod;
+            if (scancode == SDL_SCANCODE_DELETE) {
+                /* if user hit delete, delete the last character */
+                backspace();
+                lastCharWasColon = 0;
+            } else if (lastCharWasColon && scancode == SDL_SCANCODE_0
+                       && (mod & KMOD_SHIFT)) {
+                /* if our last key was a colon and this one is a close paren, the make a hoppy face */
+                backspace();
+                drawIndex(32);  /* index for happy face */
+                numChars++;
+                drawCursor();
+                lastCharWasColon = 0;
+            } else if (index != -1) {
+                /* if we aren't doing a happy face, then just draw the normal character */
+                drawIndex(index);
+                numChars++;
+                drawCursor();
+                lastCharWasColon =
+                    (event.key.keysym.scancode == SDL_SCANCODE_SEMICOLON
+                     && (event.key.keysym.mod & KMOD_SHIFT));
+            }
+            /* check if the key was a colon */
+            /* draw our updates to the screen */
+            SDL_RenderPresent(renderer);
+            break;
+        case SDL_MOUSEBUTTONUP:
+            /*      mouse up toggles onscreen keyboard visibility */
+            if (SDL_IsTextInputActive()) {
+                SDL_StopTextInput();
+            } else {
+                SDL_StartTextInput();
+            }
+            break;
+        }
+    }
+    cleanup();
+    return 0;
+}
+
+/* clean up after ourselves like a good kiddy */
+void
+cleanup(void)
+{
+    SDL_DestroyTexture(texture);
+    SDL_Quit();
+}
diff --git a/Xcode-iOS/Demos/src/mixer.c b/Xcode-iOS/Demos/src/mixer.c
new file mode 100644
index 0000000..bd0cfb1
--- /dev/null
+++ b/Xcode-iOS/Demos/src/mixer.c
@@ -0,0 +1,353 @@
+/*
+ *  mixer.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#import "SDL.h"
+#import "common.h"
+
+#define NUM_CHANNELS 8          /* max number of sounds we can play at once */
+#define NUM_DRUMS 4             /* number of drums in our set */
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+
+static struct
+{
+    SDL_Rect rect;              /* where the button is drawn */
+    SDL_Color upColor;          /* color when button is not active */
+    SDL_Color downColor;        /* color when button is active */
+    int isPressed;              /* is the button being pressed ? */
+    int touchIndex;             /* what mouse (touch) index pressed the button ? */
+} buttons[NUM_DRUMS];
+
+struct sound
+{
+    Uint8 *buffer;              /* audio buffer for sound file */
+    Uint32 length;              /* length of the buffer (in bytes) */
+};
+
+/* this array holds the audio for the drum noises */
+static struct sound drums[NUM_DRUMS];
+
+/* function declarations */
+void handleMouseButtonDown(SDL_Event * event);
+void handleMouseButtonUp(SDL_Event * event);
+int playSound(struct sound *);
+void initializeButtons();
+void audioCallback(void *userdata, Uint8 * stream, int len);
+void loadSound(const char *file, struct sound *s);
+
+struct
+{
+    /* channel array holds information about currently playing sounds */
+    struct
+    {
+        Uint8 *position;        /* what is the current position in the buffer of this sound ? */
+        Uint32 remaining;       /* how many bytes remaining before we're done playing the sound ? */
+        Uint32 timestamp;       /* when did this sound start playing ? */
+    } channels[NUM_CHANNELS];
+    SDL_AudioSpec outputSpec;   /* what audio format are we using for output? */
+    int numSoundsPlaying;       /* how many sounds are currently playing */
+} mixer;
+
+/* sets up the buttons (color, position, state) */
+void
+initializeButtons()
+{
+
+    int i;
+    int spacing = 10;           /* gap between drum buttons */
+    SDL_Rect buttonRect;        /* keeps track of where to position drum */
+    SDL_Color upColor = { 86, 86, 140, 255 };   /* color of drum when not pressed */
+    SDL_Color downColor = { 191, 191, 221, 255 };       /* color of drum when pressed */
+
+    buttonRect.x = spacing;
+    buttonRect.y = spacing;
+    buttonRect.w = SCREEN_WIDTH - 2 * spacing;
+    buttonRect.h = (SCREEN_HEIGHT - (NUM_DRUMS + 1) * spacing) / NUM_DRUMS;
+
+    /* setup each button */
+    for (i = 0; i < NUM_DRUMS; i++) {
+
+        buttons[i].rect = buttonRect;
+        buttons[i].isPressed = 0;
+        buttons[i].upColor = upColor;
+        buttons[i].downColor = downColor;
+
+        buttonRect.y += spacing + buttonRect.h; /* setup y coordinate for next drum */
+
+    }
+}
+
+/*
+ loads a wav file (stored in 'file'), converts it to the mixer's output format,
+ and stores the resulting buffer and length in the sound structure
+ */
+void
+loadSound(const char *file, struct sound *s)
+{
+    SDL_AudioSpec spec;         /* the audio format of the .wav file */
+    SDL_AudioCVT cvt;           /* used to convert .wav to output format when formats differ */
+    int result;
+    if (SDL_LoadWAV(file, &spec, &s->buffer, &s->length) == NULL) {
+        fatalError("could not load .wav");
+    }
+    /* build the audio converter */
+    result = SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
+                               mixer.outputSpec.format,
+                               mixer.outputSpec.channels,
+                               mixer.outputSpec.freq);
+    if (result == -1) {
+        fatalError("could not build audio CVT");
+    } else if (result != 0) {
+        /*
+           this happens when the .wav format differs from the output format.
+           we convert the .wav buffer here
+         */
+        cvt.buf = (Uint8 *) SDL_malloc(s->length * cvt.len_mult);       /* allocate conversion buffer */
+        cvt.len = s->length;    /* set conversion buffer length */
+        SDL_memcpy(cvt.buf, s->buffer, s->length);      /* copy sound to conversion buffer */
+        if (SDL_ConvertAudio(&cvt) == -1) {     /* convert the sound */
+            fatalError("could not convert .wav");
+        }
+        SDL_free(s->buffer);    /* free the original (unconverted) buffer */
+        s->buffer = cvt.buf;    /* point sound buffer to converted buffer */
+        s->length = cvt.len_cvt;        /* set sound buffer's new length */
+    }
+}
+
+/* called from main event loop */
+void
+handleMouseButtonDown(SDL_Event * event)
+{
+
+    int x, y, mouseIndex, i, drumIndex;
+
+    mouseIndex = 0;
+    drumIndex = -1;
+
+    SDL_GetMouseState(&x, &y);
+    /* check if we hit any of the drum buttons */
+    for (i = 0; i < NUM_DRUMS; i++) {
+        if (x >= buttons[i].rect.x
+            && x < buttons[i].rect.x + buttons[i].rect.w
+            && y >= buttons[i].rect.y
+            && y < buttons[i].rect.y + buttons[i].rect.h) {
+            drumIndex = i;
+            break;
+        }
+    }
+    if (drumIndex != -1) {
+        /* if we hit a button */
+        buttons[drumIndex].touchIndex = mouseIndex;
+        buttons[drumIndex].isPressed = 1;
+        playSound(&drums[drumIndex]);
+    }
+
+}
+
+/* called from main event loop */
+void
+handleMouseButtonUp(SDL_Event * event)
+{
+    int i;
+    int mouseIndex = 0;
+    /* check if this should cause any of the buttons to become unpressed */
+    for (i = 0; i < NUM_DRUMS; i++) {
+        if (buttons[i].touchIndex == mouseIndex) {
+            buttons[i].isPressed = 0;
+        }
+    }
+}
+
+/* draws buttons to screen */
+void
+render(SDL_Renderer *renderer)
+{
+    int i;
+    SDL_SetRenderDrawColor(renderer, 50, 50, 50, 255);
+    SDL_RenderClear(renderer);       /* draw background (gray) */
+    /* draw the drum buttons */
+    for (i = 0; i < NUM_DRUMS; i++) {
+        SDL_Color color =
+            buttons[i].isPressed ? buttons[i].downColor : buttons[i].upColor;
+        SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
+        SDL_RenderFillRect(renderer, &buttons[i].rect);
+    }
+    /* update the screen */
+    SDL_RenderPresent(renderer);
+}
+
+/*
+    finds a sound channel in the mixer for a sound
+    and sets it up to start playing
+*/
+int
+playSound(struct sound *s)
+{
+    /*
+       find an empty channel to play on.
+       if no channel is available, use oldest channel
+     */
+    int i;
+    int selected_channel = -1;
+    int oldest_channel = 0;
+
+    if (mixer.numSoundsPlaying == 0) {
+        /* we're playing a sound now, so start audio callback back up */
+        SDL_PauseAudio(0);
+    }
+
+    /* find a sound channel to play the sound on */
+    for (i = 0; i < NUM_CHANNELS; i++) {
+        if (mixer.channels[i].position == NULL) {
+            /* if no sound on this channel, select it */
+            selected_channel = i;
+            break;
+        }
+        /* if this channel's sound is older than the oldest so far, set it to oldest */
+        if (mixer.channels[i].timestamp <
+            mixer.channels[oldest_channel].timestamp)
+            oldest_channel = i;
+    }
+
+    /* no empty channels, take the oldest one */
+    if (selected_channel == -1)
+        selected_channel = oldest_channel;
+    else
+        mixer.numSoundsPlaying++;
+
+    /* point channel data to wav data */
+    mixer.channels[selected_channel].position = s->buffer;
+    mixer.channels[selected_channel].remaining = s->length;
+    mixer.channels[selected_channel].timestamp = SDL_GetTicks();
+
+    return selected_channel;
+}
+
+/*
+    Called from SDL's audio system.  Supplies sound input with data by mixing together all
+    currently playing sound effects.
+*/
+void
+audioCallback(void *userdata, Uint8 * stream, int len)
+{
+    int i;
+    int copy_amt;
+    SDL_memset(stream, mixer.outputSpec.silence, len);  /* initialize buffer to silence */
+    /* for each channel, mix in whatever is playing on that channel */
+    for (i = 0; i < NUM_CHANNELS; i++) {
+        if (mixer.channels[i].position == NULL) {
+            /* if no sound is playing on this channel */
+            continue;           /* nothing to do for this channel */
+        }
+
+        /* copy len bytes to the buffer, unless we have fewer than len bytes remaining */
+        copy_amt =
+            mixer.channels[i].remaining <
+            len ? mixer.channels[i].remaining : len;
+
+        /* mix this sound effect with the output */
+        SDL_MixAudioFormat(stream, mixer.channels[i].position,
+                           mixer.outputSpec.format, copy_amt, 150);
+
+        /* update buffer position in sound effect and the number of bytes left */
+        mixer.channels[i].position += copy_amt;
+        mixer.channels[i].remaining -= copy_amt;
+
+        /* did we finish playing the sound effect ? */
+        if (mixer.channels[i].remaining == 0) {
+            mixer.channels[i].position = NULL;  /* indicates no sound playing on channel anymore */
+            mixer.numSoundsPlaying--;
+            if (mixer.numSoundsPlaying == 0) {
+                /* if no sounds left playing, pause audio callback */
+                SDL_PauseAudio(1);
+            }
+        }
+    }
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    int done;                   /* has user tried to quit ? */
+    SDL_Window *window;         /* main window */
+    SDL_Renderer *renderer;
+    SDL_Event event;
+    Uint32 startFrame;          /* holds when frame started processing */
+    Uint32 endFrame;            /* holds when frame ended processing */
+    Uint32 delay;               /* calculated delay, how long should we wait before next frame? */
+
+    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
+        fatalError("could not initialize SDL");
+    }
+    window =
+        SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                         SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
+    renderer = SDL_CreateRenderer(window, 0, 0);
+
+    /* initialize the mixer */
+    SDL_memset(&mixer, 0, sizeof(mixer));
+    /* setup output format */
+    mixer.outputSpec.freq = 44100;
+    mixer.outputSpec.format = AUDIO_S16LSB;
+    mixer.outputSpec.channels = 2;
+    mixer.outputSpec.samples = 256;
+    mixer.outputSpec.callback = audioCallback;
+    mixer.outputSpec.userdata = NULL;
+
+    /* open audio for output */
+    if (SDL_OpenAudio(&mixer.outputSpec, NULL) != 0) {
+        fatalError("Opening audio failed");
+    }
+
+    /* load our drum noises */
+    loadSound("ds_kick_big_amb.wav", &drums[3]);
+    loadSound("ds_brush_snare.wav", &drums[2]);
+    loadSound("ds_loose_skin_mute.wav", &drums[1]);
+    loadSound("ds_china.wav", &drums[0]);
+
+    /* setup positions, colors, and state of buttons */
+    initializeButtons();
+
+    /* enter main loop */
+    done = 0;
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_MOUSEBUTTONDOWN:
+                handleMouseButtonDown(&event);
+                break;
+            case SDL_MOUSEBUTTONUP:
+                handleMouseButtonUp(&event);
+                break;
+            case SDL_QUIT:
+                done = 1;
+                break;
+            }
+        }
+        render(renderer);               /* draw buttons */
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay < 0) {
+            delay = 0;
+        } else if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        SDL_Delay(delay);
+    }
+
+    /* cleanup code, let's free up those sound buffers */
+    int i;
+    for (i = 0; i < NUM_DRUMS; i++) {
+        SDL_free(drums[i].buffer);
+    }
+    /* let SDL do its exit code */
+    SDL_Quit();
+
+    return 0;
+}
diff --git a/Xcode-iOS/Demos/src/rectangles.c b/Xcode-iOS/Demos/src/rectangles.c
new file mode 100644
index 0000000..035e4f9
--- /dev/null
+++ b/Xcode-iOS/Demos/src/rectangles.c
@@ -0,0 +1,81 @@
+/*
+ *  rectangles.c
+ *  written by Holmes Futrell
+ *  use however you want
+*/
+
+#include "SDL.h"
+#include <time.h>
+#include "common.h"
+
+void
+render(SDL_Renderer *renderer)
+{
+
+    Uint8 r, g, b;
+    /*  Come up with a random rectangle */
+    SDL_Rect rect;
+    rect.w = randomInt(64, 128);
+    rect.h = randomInt(64, 128);
+    rect.x = randomInt(0, SCREEN_WIDTH);
+    rect.y = randomInt(0, SCREEN_HEIGHT);
+
+    /* Come up with a random color */
+    r = randomInt(50, 255);
+    g = randomInt(50, 255);
+    b = randomInt(50, 255);
+
+    /*  Fill the rectangle in the color */
+    SDL_SetRenderDrawColor(renderer, r, g, b, 255);
+    SDL_RenderFillRect(renderer, &rect);
+
+    /* update screen */
+    SDL_RenderPresent(renderer);
+
+}
+
+int
+main(int argc, char *argv[])
+{
+    if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO*/) < 0)
+    {
+        printf("Unable to initialize SDL");
+    }
+    
+    SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+    
+    int landscape = 1;
+    int modes = SDL_GetNumDisplayModes(0);
+    int sx = 0, sy = 0;
+    for (int i = 0; i < modes; i++)
+    {
+        SDL_DisplayMode mode;
+        SDL_GetDisplayMode(0, i, &mode);
+        if (landscape ? mode.w > sx : mode.h > sy)
+        {
+            sx = mode.w;
+            sy = mode.h;
+        }
+    }
+    
+    printf("picked: %d %d\n", sx, sy);
+    
+    SDL_Window *_sdl_window = NULL;
+    SDL_GLContext _sdl_context = NULL;
+    
+    _sdl_window = SDL_CreateWindow("fred",
+                                   0, 0,
+                                   sx, sy,
+                                   SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
+    
+    SDL_SetHint("SDL_HINT_ORIENTATIONS", "LandscapeLeft LandscapeRight");
+    
+    int ax = 0, ay = 0;
+    SDL_GetWindowSize(_sdl_window, &ax, &ay);
+    
+    printf("given: %d %d\n", ax, ay);
+
+    return 0;
+}
diff --git a/Xcode-iOS/Demos/src/touch.c b/Xcode-iOS/Demos/src/touch.c
new file mode 100644
index 0000000..e811967
--- /dev/null
+++ b/Xcode-iOS/Demos/src/touch.c
@@ -0,0 +1,125 @@
+/*
+ *  touch.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "math.h"
+#include "common.h"
+
+#define BRUSH_SIZE 32           /* width and height of the brush */
+#define PIXELS_PER_ITERATION 5  /* number of pixels between brush blots when forming a line */
+
+static SDL_Texture *brush = 0;       /* texture for the brush */
+
+/*
+    draws a line from (startx, starty) to (startx + dx, starty + dy)
+    this is accomplished by drawing several blots spaced PIXELS_PER_ITERATION apart
+*/
+void
+drawLine(SDL_Renderer *renderer, float startx, float starty, float dx, float dy)
+{
+
+    float distance = sqrt(dx * dx + dy * dy);   /* length of line segment (pythagoras) */
+    int iterations = distance / PIXELS_PER_ITERATION + 1;       /* number of brush sprites to draw for the line */
+    float dx_prime = dx / iterations;   /* x-shift per iteration */
+    float dy_prime = dy / iterations;   /* y-shift per iteration */
+    SDL_Rect dstRect;           /* rect to draw brush sprite into */
+
+    dstRect.w = BRUSH_SIZE;
+    dstRect.h = BRUSH_SIZE;
+
+    /* setup x and y for the location of the first sprite */
+    float x = startx - BRUSH_SIZE / 2.0f;
+    float y = starty - BRUSH_SIZE / 2.0f;
+
+    int i;
+    /* draw a series of blots to form the line */
+    for (i = 0; i < iterations; i++) {
+        dstRect.x = x;
+        dstRect.y = y;
+        /* shift x and y for next sprite location */
+        x += dx_prime;
+        y += dy_prime;
+        /* draw brush blot */
+        SDL_RenderCopy(renderer, brush, NULL, &dstRect);
+    }
+}
+
+/*
+    loads the brush texture
+*/
+void
+initializeTexture(SDL_Renderer *renderer)
+{
+    SDL_Surface *bmp_surface;
+    bmp_surface = SDL_LoadBMP("stroke.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load stroke.bmp");
+    }
+    brush =
+        SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    SDL_FreeSurface(bmp_surface);
+    if (brush == 0) {
+        fatalError("could not create brush texture");
+    }
+    /* additive blending -- laying strokes on top of eachother makes them brighter */
+    SDL_SetTextureBlendMode(brush, SDL_BLENDMODE_ADD);
+    /* set brush color (red) */
+    SDL_SetTextureColorMod(brush, 255, 100, 100);
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    int x, y, dx, dy;           /* mouse location          */
+    Uint8 state;                /* mouse (touch) state */
+    SDL_Event event;
+    SDL_Window *window;         /* main window */
+    SDL_Renderer *renderer;
+    int done;                   /* does user want to quit? */
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+
+    /* create main window and renderer */
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_BORDERLESS);
+    renderer = SDL_CreateRenderer(window, 0, 0);
+
+    /*load brush texture */
+    initializeTexture(renderer);
+
+    /* fill canvass initially with all black */
+    SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+    SDL_RenderClear(renderer);
+    SDL_RenderPresent(renderer);
+
+    done = 0;
+    while (!done && SDL_WaitEvent(&event)) {
+        switch (event.type) {
+        case SDL_QUIT:
+            done = 1;
+            break;
+        case SDL_MOUSEMOTION:
+            state = SDL_GetMouseState(&x, &y);  /* get its location */
+            SDL_GetRelativeMouseState(&dx, &dy);        /* find how much the mouse moved */
+            if (state & SDL_BUTTON_LMASK) {     /* is the mouse (touch) down? */
+                drawLine(renderer, x - dx, y - dy, dx, dy);       /* draw line segment */
+                SDL_RenderPresent(renderer);
+            }
+            break;
+        }
+    }
+
+    /* cleanup */
+    SDL_DestroyTexture(brush);
+    SDL_Quit();
+
+    return 0;
+}
diff --git a/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj b/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
new file mode 100755
index 0000000..f3122ec
--- /dev/null
+++ b/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
@@ -0,0 +1,1290 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXAggregateTarget section */
+		00B4F48B12F6A69C0084EC00 /* PrepareXcodeProjectTemplate */ = {
+			isa = PBXAggregateTarget;
+			buildConfigurationList = 00B4F48E12F6A6BA0084EC00 /* Build configuration list for PBXAggregateTarget "PrepareXcodeProjectTemplate" */;
+			buildPhases = (
+				00B4F48A12F6A69C0084EC00 /* ShellScript */,
+			);
+			dependencies = (
+			);
+			name = PrepareXcodeProjectTemplate;
+			productName = PrepareXcodeProjectTemplate;
+		};
+/* End PBXAggregateTarget section */
+
+/* Begin PBXBuildFile section */
+		006E9888119552DD001DE610 /* SDL_rwopsbundlesupport.h in Headers */ = {isa = PBXBuildFile; fileRef = 006E9886119552DD001DE610 /* SDL_rwopsbundlesupport.h */; };
+		006E9889119552DD001DE610 /* SDL_rwopsbundlesupport.m in Sources */ = {isa = PBXBuildFile; fileRef = 006E9887119552DD001DE610 /* SDL_rwopsbundlesupport.m */; };
+		0402A85812FE70C600CECEE3 /* SDL_render_gles2.c in Sources */ = {isa = PBXBuildFile; fileRef = 0402A85512FE70C600CECEE3 /* SDL_render_gles2.c */; };
+		0402A85912FE70C600CECEE3 /* SDL_shaders_gles2.c in Sources */ = {isa = PBXBuildFile; fileRef = 0402A85612FE70C600CECEE3 /* SDL_shaders_gles2.c */; };
+		0402A85A12FE70C600CECEE3 /* SDL_shaders_gles2.h in Headers */ = {isa = PBXBuildFile; fileRef = 0402A85712FE70C600CECEE3 /* SDL_shaders_gles2.h */; };
+		041B2CF112FA0F680087D585 /* SDL_render.c in Sources */ = {isa = PBXBuildFile; fileRef = 041B2CEA12FA0F680087D585 /* SDL_render.c */; };
+		041B2CF212FA0F680087D585 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2CEB12FA0F680087D585 /* SDL_sysrender.h */; };
+		0420497011E6F03D007E7EC9 /* SDL_clipboardevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 0420496E11E6F03D007E7EC9 /* SDL_clipboardevents_c.h */; };
+		0420497111E6F03D007E7EC9 /* SDL_clipboardevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 0420496F11E6F03D007E7EC9 /* SDL_clipboardevents.c */; };
+		04409BA612FA989600FB9AA8 /* mmx.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409BA212FA989600FB9AA8 /* mmx.h */; };
+		04409BA712FA989600FB9AA8 /* SDL_yuv_mmx.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409BA312FA989600FB9AA8 /* SDL_yuv_mmx.c */; };
+		04409BA812FA989600FB9AA8 /* SDL_yuv_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409BA412FA989600FB9AA8 /* SDL_yuv_sw_c.h */; };
+		04409BA912FA989600FB9AA8 /* SDL_yuv_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409BA512FA989600FB9AA8 /* SDL_yuv_sw.c */; };
+		0442EC5012FE1C1E004C9285 /* SDL_render_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 0442EC4E12FE1C1E004C9285 /* SDL_render_sw_c.h */; };
+		0442EC5112FE1C1E004C9285 /* SDL_render_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC4F12FE1C1E004C9285 /* SDL_render_sw.c */; };
+		0442EC5312FE1C28004C9285 /* SDL_render_gles.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5212FE1C28004C9285 /* SDL_render_gles.c */; };
+		0442EC5512FE1C3F004C9285 /* SDL_hints.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5412FE1C3F004C9285 /* SDL_hints.c */; };
+		044E5FB811E606EB0076F181 /* SDL_clipboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 044E5FB711E606EB0076F181 /* SDL_clipboard.c */; };
+		046387420F0B5B7D0041FD65 /* SDL_blit_slow.h in Headers */ = {isa = PBXBuildFile; fileRef = 0463873A0F0B5B7D0041FD65 /* SDL_blit_slow.h */; };
+		046387460F0B5B7D0041FD65 /* SDL_fillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 0463873E0F0B5B7D0041FD65 /* SDL_fillrect.c */; };
+		047677BB0EA76A31008ABAF1 /* SDL_syshaptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 047677B80EA76A31008ABAF1 /* SDL_syshaptic.c */; };
+		047677BC0EA76A31008ABAF1 /* SDL_haptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 047677B90EA76A31008ABAF1 /* SDL_haptic.c */; };
+		047677BD0EA76A31008ABAF1 /* SDL_syshaptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 047677BA0EA76A31008ABAF1 /* SDL_syshaptic.h */; };
+		047AF1B30EA98D6C00811173 /* SDL_sysloadso.c in Sources */ = {isa = PBXBuildFile; fileRef = 047AF1B20EA98D6C00811173 /* SDL_sysloadso.c */; };
+		04BA9D6311EF474A00B60E01 /* SDL_gesture_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BA9D5F11EF474A00B60E01 /* SDL_gesture_c.h */; };
+		04BA9D6411EF474A00B60E01 /* SDL_gesture.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BA9D6011EF474A00B60E01 /* SDL_gesture.c */; };
+		04BA9D6511EF474A00B60E01 /* SDL_touch_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BA9D6111EF474A00B60E01 /* SDL_touch_c.h */; };
+		04BA9D6611EF474A00B60E01 /* SDL_touch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BA9D6211EF474A00B60E01 /* SDL_touch.c */; };
+		04BAC09C1300C1290055DE28 /* SDL_assert_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BAC09A1300C1290055DE28 /* SDL_assert_c.h */; };
+		04BAC09D1300C1290055DE28 /* SDL_log.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BAC09B1300C1290055DE28 /* SDL_log.c */; };
+		04F2AF561104ABD200D6DDF7 /* SDL_assert.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F2AF551104ABD200D6DDF7 /* SDL_assert.c */; };
+		04F7807612FB751400FC43C0 /* SDL_blendfillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7806A12FB751400FC43C0 /* SDL_blendfillrect.c */; };
+		04F7807712FB751400FC43C0 /* SDL_blendfillrect.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7806B12FB751400FC43C0 /* SDL_blendfillrect.h */; };
+		04F7807812FB751400FC43C0 /* SDL_blendline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7806C12FB751400FC43C0 /* SDL_blendline.c */; };
+		04F7807912FB751400FC43C0 /* SDL_blendline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7806D12FB751400FC43C0 /* SDL_blendline.h */; };
+		04F7807A12FB751400FC43C0 /* SDL_blendpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7806E12FB751400FC43C0 /* SDL_blendpoint.c */; };
+		04F7807B12FB751400FC43C0 /* SDL_blendpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7806F12FB751400FC43C0 /* SDL_blendpoint.h */; };
+		04F7807C12FB751400FC43C0 /* SDL_draw.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7807012FB751400FC43C0 /* SDL_draw.h */; };
+		04F7807D12FB751400FC43C0 /* SDL_drawline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7807112FB751400FC43C0 /* SDL_drawline.c */; };
+		04F7807E12FB751400FC43C0 /* SDL_drawline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7807212FB751400FC43C0 /* SDL_drawline.h */; };
+		04F7807F12FB751400FC43C0 /* SDL_drawpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7807312FB751400FC43C0 /* SDL_drawpoint.c */; };
+		04F7808012FB751400FC43C0 /* SDL_drawpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7807412FB751400FC43C0 /* SDL_drawpoint.h */; };
+		04F7808412FB753F00FC43C0 /* SDL_nullframebuffer_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7808212FB753F00FC43C0 /* SDL_nullframebuffer_c.h */; };
+		04F7808512FB753F00FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */; };
+		04FFAB8B12E23B8D00BA343D /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8912E23B8D00BA343D /* SDL_atomic.c */; };
+		04FFAB8C12E23B8D00BA343D /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */; };
+		56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */; };
+		56EA86FC13E9EC2B002E47EB /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */; };
+		56ED04E1118A8EE200A56AA6 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 56ED04E0118A8EE200A56AA6 /* SDL_power.c */; };
+		56ED04E3118A8EFD00A56AA6 /* SDL_syspower.m in Sources */ = {isa = PBXBuildFile; fileRef = 56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */; };
+		93CB792313FC5E5200BD3E05 /* SDL_uikitviewcontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = 93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */; };
+		93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */ = {isa = PBXBuildFile; fileRef = 93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */; };
+		AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */; };
+		AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */; };
+		AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8494178D5F1A00823F9D /* SDL_systls.c */; };
+		AA126AD41617C5E7005ABC8F /* SDL_uikitmodes.h in Headers */ = {isa = PBXBuildFile; fileRef = AA126AD21617C5E6005ABC8F /* SDL_uikitmodes.h */; };
+		AA126AD51617C5E7005ABC8F /* SDL_uikitmodes.m in Sources */ = {isa = PBXBuildFile; fileRef = AA126AD31617C5E6005ABC8F /* SDL_uikitmodes.m */; };
+		AA628ADB159369E3005138DD /* SDL_rotate.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628AD9159369E3005138DD /* SDL_rotate.c */; };
+		AA628ADC159369E3005138DD /* SDL_rotate.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628ADA159369E3005138DD /* SDL_rotate.h */; };
+		AA704DD6162AA90A0076D1C1 /* SDL_dropevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = AA704DD4162AA90A0076D1C1 /* SDL_dropevents_c.h */; };
+		AA704DD7162AA90A0076D1C1 /* SDL_dropevents.c in Sources */ = {isa = PBXBuildFile; fileRef = AA704DD5162AA90A0076D1C1 /* SDL_dropevents.c */; };
+		AA7558981595D55500BBD41B /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558651595D55500BBD41B /* begin_code.h */; };
+		AA7558991595D55500BBD41B /* close_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558661595D55500BBD41B /* close_code.h */; };
+		AA75589A1595D55500BBD41B /* SDL_assert.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558671595D55500BBD41B /* SDL_assert.h */; };
+		AA75589B1595D55500BBD41B /* SDL_atomic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558681595D55500BBD41B /* SDL_atomic.h */; };
+		AA75589C1595D55500BBD41B /* SDL_audio.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558691595D55500BBD41B /* SDL_audio.h */; };
+		AA75589D1595D55500BBD41B /* SDL_blendmode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75586A1595D55500BBD41B /* SDL_blendmode.h */; };
+		AA75589E1595D55500BBD41B /* SDL_clipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75586B1595D55500BBD41B /* SDL_clipboard.h */; };
+		AA75589F1595D55500BBD41B /* SDL_config_iphoneos.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75586C1595D55500BBD41B /* SDL_config_iphoneos.h */; };
+		AA7558A01595D55500BBD41B /* SDL_config.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75586D1595D55500BBD41B /* SDL_config.h */; };
+		AA7558A11595D55500BBD41B /* SDL_copying.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75586E1595D55500BBD41B /* SDL_copying.h */; };
+		AA7558A21595D55500BBD41B /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75586F1595D55500BBD41B /* SDL_cpuinfo.h */; };
+		AA7558A31595D55500BBD41B /* SDL_endian.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558701595D55500BBD41B /* SDL_endian.h */; };
+		AA7558A41595D55500BBD41B /* SDL_error.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558711595D55500BBD41B /* SDL_error.h */; };
+		AA7558A51595D55500BBD41B /* SDL_events.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558721595D55500BBD41B /* SDL_events.h */; };
+		AA7558A61595D55500BBD41B /* SDL_gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558731595D55500BBD41B /* SDL_gesture.h */; };
+		AA7558A71595D55500BBD41B /* SDL_haptic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558741595D55500BBD41B /* SDL_haptic.h */; };
+		AA7558A81595D55500BBD41B /* SDL_hints.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558751595D55500BBD41B /* SDL_hints.h */; };
+		AA7558AA1595D55500BBD41B /* SDL_joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558771595D55500BBD41B /* SDL_joystick.h */; };
+		AA7558AB1595D55500BBD41B /* SDL_keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558781595D55500BBD41B /* SDL_keyboard.h */; };
+		AA7558AC1595D55500BBD41B /* SDL_keycode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558791595D55500BBD41B /* SDL_keycode.h */; };
+		AA7558AD1595D55500BBD41B /* SDL_loadso.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75587A1595D55500BBD41B /* SDL_loadso.h */; };
+		AA7558AE1595D55500BBD41B /* SDL_log.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75587B1595D55500BBD41B /* SDL_log.h */; };
+		AA7558AF1595D55500BBD41B /* SDL_main.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75587C1595D55500BBD41B /* SDL_main.h */; };
+		AA7558B01595D55500BBD41B /* SDL_mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75587D1595D55500BBD41B /* SDL_mouse.h */; };
+		AA7558B11595D55500BBD41B /* SDL_mutex.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75587E1595D55500BBD41B /* SDL_mutex.h */; };
+		AA7558B21595D55500BBD41B /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75587F1595D55500BBD41B /* SDL_name.h */; };
+		AA7558B31595D55500BBD41B /* SDL_opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558801595D55500BBD41B /* SDL_opengl.h */; };
+		AA7558B41595D55500BBD41B /* SDL_opengles.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558811595D55500BBD41B /* SDL_opengles.h */; };
+		AA7558B51595D55500BBD41B /* SDL_opengles2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558821595D55500BBD41B /* SDL_opengles2.h */; };
+		AA7558B61595D55500BBD41B /* SDL_pixels.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558831595D55500BBD41B /* SDL_pixels.h */; };
+		AA7558B71595D55500BBD41B /* SDL_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558841595D55500BBD41B /* SDL_platform.h */; };
+		AA7558B81595D55500BBD41B /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558851595D55500BBD41B /* SDL_power.h */; };
+		AA7558B91595D55500BBD41B /* SDL_quit.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558861595D55500BBD41B /* SDL_quit.h */; };
+		AA7558BA1595D55500BBD41B /* SDL_rect.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558871595D55500BBD41B /* SDL_rect.h */; };
+		AA7558BB1595D55500BBD41B /* SDL_render.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558881595D55500BBD41B /* SDL_render.h */; };
+		AA7558BC1595D55500BBD41B /* SDL_revision.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558891595D55500BBD41B /* SDL_revision.h */; };
+		AA7558BD1595D55500BBD41B /* SDL_rwops.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75588A1595D55500BBD41B /* SDL_rwops.h */; };
+		AA7558BE1595D55500BBD41B /* SDL_scancode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75588B1595D55500BBD41B /* SDL_scancode.h */; };
+		AA7558BF1595D55500BBD41B /* SDL_shape.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75588C1595D55500BBD41B /* SDL_shape.h */; };
+		AA7558C01595D55500BBD41B /* SDL_stdinc.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75588D1595D55500BBD41B /* SDL_stdinc.h */; };
+		AA7558C11595D55500BBD41B /* SDL_surface.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75588E1595D55500BBD41B /* SDL_surface.h */; };
+		AA7558C21595D55500BBD41B /* SDL_system.h in Headers */ = {isa = PBXBuildFile; fileRef = AA75588F1595D55500BBD41B /* SDL_system.h */; };
+		AA7558C31595D55500BBD41B /* SDL_syswm.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558901595D55500BBD41B /* SDL_syswm.h */; };
+		AA7558C41595D55500BBD41B /* SDL_thread.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558911595D55500BBD41B /* SDL_thread.h */; };
+		AA7558C51595D55500BBD41B /* SDL_timer.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558921595D55500BBD41B /* SDL_timer.h */; };
+		AA7558C61595D55500BBD41B /* SDL_touch.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558931595D55500BBD41B /* SDL_touch.h */; };
+		AA7558C71595D55500BBD41B /* SDL_types.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558941595D55500BBD41B /* SDL_types.h */; };
+		AA7558C81595D55500BBD41B /* SDL_version.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558951595D55500BBD41B /* SDL_version.h */; };
+		AA7558C91595D55500BBD41B /* SDL_video.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558961595D55500BBD41B /* SDL_video.h */; };
+		AA7558CA1595D55500BBD41B /* SDL.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558971595D55500BBD41B /* SDL.h */; };
+		AA9FF9511637C6E5000DF050 /* SDL_messagebox.h in Headers */ = {isa = PBXBuildFile; fileRef = AA9FF9501637C6E5000DF050 /* SDL_messagebox.h */; };
+		AABCC3941640643D00AB8930 /* SDL_uikitmessagebox.h in Headers */ = {isa = PBXBuildFile; fileRef = AABCC3921640643D00AB8930 /* SDL_uikitmessagebox.h */; };
+		AABCC3951640643D00AB8930 /* SDL_uikitmessagebox.m in Sources */ = {isa = PBXBuildFile; fileRef = AABCC3931640643D00AB8930 /* SDL_uikitmessagebox.m */; };
+		AADA5B8F16CCAB7C00107CF7 /* SDL_bits.h in Headers */ = {isa = PBXBuildFile; fileRef = AADA5B8E16CCAB7C00107CF7 /* SDL_bits.h */; };
+		FD3F4A760DEA620800C5B771 /* SDL_getenv.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A700DEA620800C5B771 /* SDL_getenv.c */; };
+		FD3F4A770DEA620800C5B771 /* SDL_iconv.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A710DEA620800C5B771 /* SDL_iconv.c */; };
+		FD3F4A780DEA620800C5B771 /* SDL_malloc.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A720DEA620800C5B771 /* SDL_malloc.c */; };
+		FD3F4A790DEA620800C5B771 /* SDL_qsort.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A730DEA620800C5B771 /* SDL_qsort.c */; };
+		FD3F4A7A0DEA620800C5B771 /* SDL_stdlib.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A740DEA620800C5B771 /* SDL_stdlib.c */; };
+		FD3F4A7B0DEA620800C5B771 /* SDL_string.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A750DEA620800C5B771 /* SDL_string.c */; };
+		FD5F9D2F0E0E08B3008E885B /* SDL_joystick.c in Sources */ = {isa = PBXBuildFile; fileRef = FD5F9D1E0E0E08B3008E885B /* SDL_joystick.c */; };
+		FD5F9D300E0E08B3008E885B /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FD5F9D1F0E0E08B3008E885B /* SDL_joystick_c.h */; };
+		FD5F9D310E0E08B3008E885B /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = FD5F9D200E0E08B3008E885B /* SDL_sysjoystick.h */; };
+		FD6526660DE8FCDD002AD96B /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B91D0DD52EDC00FB1D6B /* SDL_dummyaudio.c */; };
+		FD6526670DE8FCDD002AD96B /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */; };
+		FD6526680DE8FCDD002AD96B /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */; };
+		FD65266A0DE8FCDD002AD96B /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */; };
+		FD65266B0DE8FCDD002AD96B /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */; };
+		FD65266F0DE8FCDD002AD96B /* SDL_wave.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9530DD52EDC00FB1D6B /* SDL_wave.c */; };
+		FD6526700DE8FCDD002AD96B /* SDL_cpuinfo.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B98B0DD52EDC00FB1D6B /* SDL_cpuinfo.c */; };
+		FD6526710DE8FCDD002AD96B /* SDL_events.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9930DD52EDC00FB1D6B /* SDL_events.c */; };
+		FD6526720DE8FCDD002AD96B /* SDL_keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9950DD52EDC00FB1D6B /* SDL_keyboard.c */; };
+		FD6526730DE8FCDD002AD96B /* SDL_mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9970DD52EDC00FB1D6B /* SDL_mouse.c */; };
+		FD6526740DE8FCDD002AD96B /* SDL_quit.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9990DD52EDC00FB1D6B /* SDL_quit.c */; };
+		FD6526750DE8FCDD002AD96B /* SDL_windowevents.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B99B0DD52EDC00FB1D6B /* SDL_windowevents.c */; };
+		FD6526760DE8FCDD002AD96B /* SDL_rwops.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B99E0DD52EDC00FB1D6B /* SDL_rwops.c */; };
+		FD6526780DE8FCDD002AD96B /* SDL_error.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9D50DD52EDC00FB1D6B /* SDL_error.c */; };
+		FD65267A0DE8FCDD002AD96B /* SDL.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99B9D80DD52EDC00FB1D6B /* SDL.c */; };
+		FD65267B0DE8FCDD002AD96B /* SDL_syscond.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99BA070DD52EDC00FB1D6B /* SDL_syscond.c */; };
+		FD65267C0DE8FCDD002AD96B /* SDL_sysmutex.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99BA080DD52EDC00FB1D6B /* SDL_sysmutex.c */; };
+		FD65267D0DE8FCDD002AD96B /* SDL_syssem.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99BA0A0DD52EDC00FB1D6B /* SDL_syssem.c */; };
+		FD65267E0DE8FCDD002AD96B /* SDL_systhread.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99BA0B0DD52EDC00FB1D6B /* SDL_systhread.c */; };
+		FD65267F0DE8FCDD002AD96B /* SDL_thread.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99BA150DD52EDC00FB1D6B /* SDL_thread.c */; };
+		FD6526800DE8FCDD002AD96B /* SDL_timer.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99BA2E0DD52EDC00FB1D6B /* SDL_timer.c */; };
+		FD6526810DE8FCDD002AD96B /* SDL_systimer.c in Sources */ = {isa = PBXBuildFile; fileRef = FD99BA310DD52EDC00FB1D6B /* SDL_systimer.c */; };
+		FD689F030E26E5B600F90B21 /* SDL_sysjoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F000E26E5B600F90B21 /* SDL_sysjoystick.m */; };
+		FD689F040E26E5B600F90B21 /* SDLUIAccelerationDelegate.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F010E26E5B600F90B21 /* SDLUIAccelerationDelegate.h */; };
+		FD689F050E26E5B600F90B21 /* SDLUIAccelerationDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F020E26E5B600F90B21 /* SDLUIAccelerationDelegate.m */; };
+		FD689F1C0E26E5D900F90B21 /* SDL_uikitevents.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F0C0E26E5D900F90B21 /* SDL_uikitevents.h */; };
+		FD689F1D0E26E5D900F90B21 /* SDL_uikitevents.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F0D0E26E5D900F90B21 /* SDL_uikitevents.m */; };
+		FD689F1E0E26E5D900F90B21 /* SDL_uikitopengles.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F0E0E26E5D900F90B21 /* SDL_uikitopengles.h */; };
+		FD689F1F0E26E5D900F90B21 /* SDL_uikitopengles.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F0F0E26E5D900F90B21 /* SDL_uikitopengles.m */; };
+		FD689F200E26E5D900F90B21 /* SDL_uikitvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F100E26E5D900F90B21 /* SDL_uikitvideo.h */; };
+		FD689F210E26E5D900F90B21 /* SDL_uikitvideo.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F110E26E5D900F90B21 /* SDL_uikitvideo.m */; };
+		FD689F230E26E5D900F90B21 /* SDL_uikitview.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F130E26E5D900F90B21 /* SDL_uikitview.m */; };
+		FD689F240E26E5D900F90B21 /* SDL_uikitwindow.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F140E26E5D900F90B21 /* SDL_uikitwindow.h */; };
+		FD689F250E26E5D900F90B21 /* SDL_uikitwindow.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F150E26E5D900F90B21 /* SDL_uikitwindow.m */; };
+		FD689F260E26E5D900F90B21 /* SDL_uikitopenglview.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F160E26E5D900F90B21 /* SDL_uikitopenglview.h */; };
+		FD689F270E26E5D900F90B21 /* SDL_uikitopenglview.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689F170E26E5D900F90B21 /* SDL_uikitopenglview.m */; };
+		FD689FCE0E26E9D400F90B21 /* SDL_uikitappdelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = FD689FCC0E26E9D400F90B21 /* SDL_uikitappdelegate.m */; };
+		FD689FCF0E26E9D400F90B21 /* SDL_uikitappdelegate.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689FCD0E26E9D400F90B21 /* SDL_uikitappdelegate.h */; };
+		FD8BD8250E27E25900B52CD5 /* SDL_sysloadso.c in Sources */ = {isa = PBXBuildFile; fileRef = FD8BD8190E27E25900B52CD5 /* SDL_sysloadso.c */; };
+		FDA6844D0DF2374E00F98A1A /* SDL_blit.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683000DF2374E00F98A1A /* SDL_blit.c */; };
+		FDA6844E0DF2374E00F98A1A /* SDL_blit.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683010DF2374E00F98A1A /* SDL_blit.h */; };
+		FDA6844F0DF2374E00F98A1A /* SDL_blit_0.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683020DF2374E00F98A1A /* SDL_blit_0.c */; };
+		FDA684500DF2374E00F98A1A /* SDL_blit_1.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683030DF2374E00F98A1A /* SDL_blit_1.c */; };
+		FDA684510DF2374E00F98A1A /* SDL_blit_A.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683040DF2374E00F98A1A /* SDL_blit_A.c */; };
+		FDA684520DF2374E00F98A1A /* SDL_blit_auto.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683050DF2374E00F98A1A /* SDL_blit_auto.c */; };
+		FDA684530DF2374E00F98A1A /* SDL_blit_auto.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683060DF2374E00F98A1A /* SDL_blit_auto.h */; };
+		FDA684540DF2374E00F98A1A /* SDL_blit_copy.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683070DF2374E00F98A1A /* SDL_blit_copy.c */; };
+		FDA684550DF2374E00F98A1A /* SDL_blit_copy.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683080DF2374E00F98A1A /* SDL_blit_copy.h */; };
+		FDA684560DF2374E00F98A1A /* SDL_blit_N.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683090DF2374E00F98A1A /* SDL_blit_N.c */; };
+		FDA684570DF2374E00F98A1A /* SDL_blit_slow.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA6830A0DF2374E00F98A1A /* SDL_blit_slow.c */; };
+		FDA684580DF2374E00F98A1A /* SDL_bmp.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA6830B0DF2374E00F98A1A /* SDL_bmp.c */; };
+		FDA6845C0DF2374E00F98A1A /* SDL_pixels.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA6830F0DF2374E00F98A1A /* SDL_pixels.c */; };
+		FDA6845D0DF2374E00F98A1A /* SDL_pixels_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683100DF2374E00F98A1A /* SDL_pixels_c.h */; };
+		FDA6845E0DF2374E00F98A1A /* SDL_rect.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683110DF2374E00F98A1A /* SDL_rect.c */; };
+		FDA684620DF2374E00F98A1A /* SDL_RLEaccel.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683150DF2374E00F98A1A /* SDL_RLEaccel.c */; };
+		FDA684630DF2374E00F98A1A /* SDL_RLEaccel_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683160DF2374E00F98A1A /* SDL_RLEaccel_c.h */; };
+		FDA684640DF2374E00F98A1A /* SDL_stretch.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683170DF2374E00F98A1A /* SDL_stretch.c */; };
+		FDA684660DF2374E00F98A1A /* SDL_surface.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA683190DF2374E00F98A1A /* SDL_surface.c */; };
+		FDA684670DF2374E00F98A1A /* SDL_sysvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA6831A0DF2374E00F98A1A /* SDL_sysvideo.h */; };
+		FDA684680DF2374E00F98A1A /* SDL_video.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA6831B0DF2374E00F98A1A /* SDL_video.c */; };
+		FDA685FB0DF244C800F98A1A /* SDL_nullevents.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA685F50DF244C800F98A1A /* SDL_nullevents.c */; };
+		FDA685FC0DF244C800F98A1A /* SDL_nullevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA685F60DF244C800F98A1A /* SDL_nullevents_c.h */; };
+		FDA685FF0DF244C800F98A1A /* SDL_nullvideo.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA685F90DF244C800F98A1A /* SDL_nullvideo.c */; };
+		FDA686000DF244C800F98A1A /* SDL_nullvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA685FA0DF244C800F98A1A /* SDL_nullvideo.h */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXFileReference section */
+		006E9886119552DD001DE610 /* SDL_rwopsbundlesupport.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rwopsbundlesupport.h; sourceTree = "<group>"; };
+		006E9887119552DD001DE610 /* SDL_rwopsbundlesupport.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_rwopsbundlesupport.m; sourceTree = "<group>"; };
+		0402A85512FE70C600CECEE3 /* SDL_render_gles2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_gles2.c; sourceTree = "<group>"; };
+		0402A85612FE70C600CECEE3 /* SDL_shaders_gles2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_shaders_gles2.c; sourceTree = "<group>"; };
+		0402A85712FE70C600CECEE3 /* SDL_shaders_gles2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shaders_gles2.h; sourceTree = "<group>"; };
+		041B2CEA12FA0F680087D585 /* SDL_render.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render.c; sourceTree = "<group>"; };
+		041B2CEB12FA0F680087D585 /* SDL_sysrender.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysrender.h; sourceTree = "<group>"; };
+		0420496E11E6F03D007E7EC9 /* SDL_clipboardevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboardevents_c.h; sourceTree = "<group>"; };
+		0420496F11E6F03D007E7EC9 /* SDL_clipboardevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_clipboardevents.c; sourceTree = "<group>"; };
+		04409BA212FA989600FB9AA8 /* mmx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = mmx.h; sourceTree = "<group>"; };
+		04409BA312FA989600FB9AA8 /* SDL_yuv_mmx.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_yuv_mmx.c; sourceTree = "<group>"; };
+		04409BA412FA989600FB9AA8 /* SDL_yuv_sw_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_yuv_sw_c.h; sourceTree = "<group>"; };
+		04409BA512FA989600FB9AA8 /* SDL_yuv_sw.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_yuv_sw.c; sourceTree = "<group>"; };
+		0442EC4E12FE1C1E004C9285 /* SDL_render_sw_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_render_sw_c.h; sourceTree = "<group>"; };
+		0442EC4F12FE1C1E004C9285 /* SDL_render_sw.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_sw.c; sourceTree = "<group>"; };
+		0442EC5212FE1C28004C9285 /* SDL_render_gles.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_gles.c; sourceTree = "<group>"; };
+		0442EC5412FE1C3F004C9285 /* SDL_hints.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_hints.c; path = ../../src/SDL_hints.c; sourceTree = SOURCE_ROOT; };
+		044E5FB711E606EB0076F181 /* SDL_clipboard.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_clipboard.c; sourceTree = "<group>"; };
+		0463873A0F0B5B7D0041FD65 /* SDL_blit_slow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit_slow.h; sourceTree = "<group>"; };
+		0463873E0F0B5B7D0041FD65 /* SDL_fillrect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_fillrect.c; sourceTree = "<group>"; };
+		047677B80EA76A31008ABAF1 /* SDL_syshaptic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_syshaptic.c; sourceTree = "<group>"; };
+		047677B90EA76A31008ABAF1 /* SDL_haptic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_haptic.c; path = ../../src/haptic/SDL_haptic.c; sourceTree = SOURCE_ROOT; };
+		047677BA0EA76A31008ABAF1 /* SDL_syshaptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_syshaptic.h; path = ../../src/haptic/SDL_syshaptic.h; sourceTree = SOURCE_ROOT; };
+		047AF1B20EA98D6C00811173 /* SDL_sysloadso.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysloadso.c; sourceTree = "<group>"; };
+		04BA9D5F11EF474A00B60E01 /* SDL_gesture_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gesture_c.h; sourceTree = "<group>"; };
+		04BA9D6011EF474A00B60E01 /* SDL_gesture.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gesture.c; sourceTree = "<group>"; };
+		04BA9D6111EF474A00B60E01 /* SDL_touch_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_touch_c.h; sourceTree = "<group>"; };
+		04BA9D6211EF474A00B60E01 /* SDL_touch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_touch.c; sourceTree = "<group>"; };
+		04BAC09A1300C1290055DE28 /* SDL_assert_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_assert_c.h; path = ../../src/SDL_assert_c.h; sourceTree = SOURCE_ROOT; };
+		04BAC09B1300C1290055DE28 /* SDL_log.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_log.c; path = ../../src/SDL_log.c; sourceTree = SOURCE_ROOT; };
+		04F2AF551104ABD200D6DDF7 /* SDL_assert.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_assert.c; path = ../../src/SDL_assert.c; sourceTree = SOURCE_ROOT; };
+		04F7806A12FB751400FC43C0 /* SDL_blendfillrect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendfillrect.c; sourceTree = "<group>"; };
+		04F7806B12FB751400FC43C0 /* SDL_blendfillrect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendfillrect.h; sourceTree = "<group>"; };
+		04F7806C12FB751400FC43C0 /* SDL_blendline.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendline.c; sourceTree = "<group>"; };
+		04F7806D12FB751400FC43C0 /* SDL_blendline.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendline.h; sourceTree = "<group>"; };
+		04F7806E12FB751400FC43C0 /* SDL_blendpoint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendpoint.c; sourceTree = "<group>"; };
+		04F7806F12FB751400FC43C0 /* SDL_blendpoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendpoint.h; sourceTree = "<group>"; };
+		04F7807012FB751400FC43C0 /* SDL_draw.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_draw.h; sourceTree = "<group>"; };
+		04F7807112FB751400FC43C0 /* SDL_drawline.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_drawline.c; sourceTree = "<group>"; };
+		04F7807212FB751400FC43C0 /* SDL_drawline.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_drawline.h; sourceTree = "<group>"; };
+		04F7807312FB751400FC43C0 /* SDL_drawpoint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_drawpoint.c; sourceTree = "<group>"; };
+		04F7807412FB751400FC43C0 /* SDL_drawpoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_drawpoint.h; sourceTree = "<group>"; };
+		04F7808212FB753F00FC43C0 /* SDL_nullframebuffer_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_nullframebuffer_c.h; sourceTree = "<group>"; };
+		04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullframebuffer.c; sourceTree = "<group>"; };
+		04FFAB8912E23B8D00BA343D /* SDL_atomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_atomic.c; sourceTree = "<group>"; };
+		04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_spinlock.c; sourceTree = "<group>"; };
+		56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_coreaudio.c; path = coreaudio/SDL_coreaudio.c; sourceTree = "<group>"; };
+		56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_coreaudio.h; path = coreaudio/SDL_coreaudio.h; sourceTree = "<group>"; };
+		56ED04E0118A8EE200A56AA6 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_power.c; path = ../../src/power/SDL_power.c; sourceTree = SOURCE_ROOT; };
+		56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_syspower.m; path = ../../src/power/uikit/SDL_syspower.m; sourceTree = SOURCE_ROOT; };
+		93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitviewcontroller.h; sourceTree = "<group>"; };
+		93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitviewcontroller.m; sourceTree = "<group>"; };
+		AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gamecontroller.c; sourceTree = "<group>"; };
+		AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
+		AA0F8494178D5F1A00823F9D /* SDL_systls.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systls.c; sourceTree = "<group>"; };
+		AA126AD21617C5E6005ABC8F /* SDL_uikitmodes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitmodes.h; sourceTree = "<group>"; };
+		AA126AD31617C5E6005ABC8F /* SDL_uikitmodes.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitmodes.m; sourceTree = "<group>"; };
+		AA628AD9159369E3005138DD /* SDL_rotate.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rotate.c; sourceTree = "<group>"; };
+		AA628ADA159369E3005138DD /* SDL_rotate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rotate.h; sourceTree = "<group>"; };
+		AA704DD4162AA90A0076D1C1 /* SDL_dropevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dropevents_c.h; sourceTree = "<group>"; };
+		AA704DD5162AA90A0076D1C1 /* SDL_dropevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dropevents.c; sourceTree = "<group>"; };
+		AA7558651595D55500BBD41B /* begin_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = begin_code.h; sourceTree = "<group>"; };
+		AA7558661595D55500BBD41B /* close_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = close_code.h; sourceTree = "<group>"; };
+		AA7558671595D55500BBD41B /* SDL_assert.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_assert.h; sourceTree = "<group>"; };
+		AA7558681595D55500BBD41B /* SDL_atomic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_atomic.h; sourceTree = "<group>"; };
+		AA7558691595D55500BBD41B /* SDL_audio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio.h; sourceTree = "<group>"; };
+		AA75586A1595D55500BBD41B /* SDL_blendmode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendmode.h; sourceTree = "<group>"; };
+		AA75586B1595D55500BBD41B /* SDL_clipboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard.h; sourceTree = "<group>"; };
+		AA75586C1595D55500BBD41B /* SDL_config_iphoneos.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_iphoneos.h; sourceTree = "<group>"; };
+		AA75586D1595D55500BBD41B /* SDL_config.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config.h; sourceTree = "<group>"; };
+		AA75586E1595D55500BBD41B /* SDL_copying.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_copying.h; sourceTree = "<group>"; };
+		AA75586F1595D55500BBD41B /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cpuinfo.h; sourceTree = "<group>"; };
+		AA7558701595D55500BBD41B /* SDL_endian.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_endian.h; sourceTree = "<group>"; };
+		AA7558711595D55500BBD41B /* SDL_error.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_error.h; sourceTree = "<group>"; };
+		AA7558721595D55500BBD41B /* SDL_events.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_events.h; sourceTree = "<group>"; };
+		AA7558731595D55500BBD41B /* SDL_gesture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gesture.h; sourceTree = "<group>"; };
+		AA7558741595D55500BBD41B /* SDL_haptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_haptic.h; sourceTree = "<group>"; };
+		AA7558751595D55500BBD41B /* SDL_hints.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hints.h; sourceTree = "<group>"; };
+		AA7558771595D55500BBD41B /* SDL_joystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_joystick.h; sourceTree = "<group>"; };
+		AA7558781595D55500BBD41B /* SDL_keyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keyboard.h; sourceTree = "<group>"; };
+		AA7558791595D55500BBD41B /* SDL_keycode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keycode.h; sourceTree = "<group>"; };
+		AA75587A1595D55500BBD41B /* SDL_loadso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_loadso.h; sourceTree = "<group>"; };
+		AA75587B1595D55500BBD41B /* SDL_log.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_log.h; sourceTree = "<group>"; };
+		AA75587C1595D55500BBD41B /* SDL_main.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_main.h; sourceTree = "<group>"; };
+		AA75587D1595D55500BBD41B /* SDL_mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mouse.h; sourceTree = "<group>"; };
+		AA75587E1595D55500BBD41B /* SDL_mutex.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mutex.h; sourceTree = "<group>"; };
+		AA75587F1595D55500BBD41B /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_name.h; sourceTree = "<group>"; };
+		AA7558801595D55500BBD41B /* SDL_opengl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengl.h; sourceTree = "<group>"; };
+		AA7558811595D55500BBD41B /* SDL_opengles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles.h; sourceTree = "<group>"; };
+		AA7558821595D55500BBD41B /* SDL_opengles2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles2.h; sourceTree = "<group>"; };
+		AA7558831595D55500BBD41B /* SDL_pixels.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pixels.h; sourceTree = "<group>"; };
+		AA7558841595D55500BBD41B /* SDL_platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_platform.h; sourceTree = "<group>"; };
+		AA7558851595D55500BBD41B /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_power.h; sourceTree = "<group>"; };
+		AA7558861595D55500BBD41B /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_quit.h; sourceTree = "<group>"; };
+		AA7558871595D55500BBD41B /* SDL_rect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rect.h; sourceTree = "<group>"; };
+		AA7558881595D55500BBD41B /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_render.h; sourceTree = "<group>"; };
+		AA7558891595D55500BBD41B /* SDL_revision.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_revision.h; sourceTree = "<group>"; };
+		AA75588A1595D55500BBD41B /* SDL_rwops.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rwops.h; sourceTree = "<group>"; };
+		AA75588B1595D55500BBD41B /* SDL_scancode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_scancode.h; sourceTree = "<group>"; };
+		AA75588C1595D55500BBD41B /* SDL_shape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shape.h; sourceTree = "<group>"; };
+		AA75588D1595D55500BBD41B /* SDL_stdinc.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_stdinc.h; sourceTree = "<group>"; };
+		AA75588E1595D55500BBD41B /* SDL_surface.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_surface.h; sourceTree = "<group>"; };
+		AA75588F1595D55500BBD41B /* SDL_system.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_system.h; sourceTree = "<group>"; };
+		AA7558901595D55500BBD41B /* SDL_syswm.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_syswm.h; sourceTree = "<group>"; };
+		AA7558911595D55500BBD41B /* SDL_thread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_thread.h; sourceTree = "<group>"; };
+		AA7558921595D55500BBD41B /* SDL_timer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_timer.h; sourceTree = "<group>"; };
+		AA7558931595D55500BBD41B /* SDL_touch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_touch.h; sourceTree = "<group>"; };
+		AA7558941595D55500BBD41B /* SDL_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_types.h; sourceTree = "<group>"; };
+		AA7558951595D55500BBD41B /* SDL_version.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_version.h; sourceTree = "<group>"; };
+		AA7558961595D55500BBD41B /* SDL_video.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video.h; sourceTree = "<group>"; };
+		AA7558971595D55500BBD41B /* SDL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL.h; sourceTree = "<group>"; };
+		AA9FF9501637C6E5000DF050 /* SDL_messagebox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_messagebox.h; sourceTree = "<group>"; };
+		AABCC3921640643D00AB8930 /* SDL_uikitmessagebox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitmessagebox.h; sourceTree = "<group>"; };
+		AABCC3931640643D00AB8930 /* SDL_uikitmessagebox.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitmessagebox.m; sourceTree = "<group>"; };
+		AADA5B8E16CCAB7C00107CF7 /* SDL_bits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_bits.h; sourceTree = "<group>"; };
+		FD0BBFEF0E3933DD00D833B1 /* SDL_uikitview.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitview.h; sourceTree = "<group>"; };
+		FD3F4A700DEA620800C5B771 /* SDL_getenv.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_getenv.c; sourceTree = "<group>"; };
+		FD3F4A710DEA620800C5B771 /* SDL_iconv.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_iconv.c; sourceTree = "<group>"; };
+		FD3F4A720DEA620800C5B771 /* SDL_malloc.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_malloc.c; sourceTree = "<group>"; };
+		FD3F4A730DEA620800C5B771 /* SDL_qsort.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_qsort.c; sourceTree = "<group>"; };
+		FD3F4A740DEA620800C5B771 /* SDL_stdlib.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_stdlib.c; sourceTree = "<group>"; };
+		FD3F4A750DEA620800C5B771 /* SDL_string.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_string.c; sourceTree = "<group>"; };
+		FD5F9D1E0E0E08B3008E885B /* SDL_joystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_joystick.c; sourceTree = "<group>"; };
+		FD5F9D1F0E0E08B3008E885B /* SDL_joystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_joystick_c.h; sourceTree = "<group>"; };
+		FD5F9D200E0E08B3008E885B /* SDL_sysjoystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick.h; sourceTree = "<group>"; };
+		FD6526630DE8FCCB002AD96B /* libSDL2.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libSDL2.a; sourceTree = BUILT_PRODUCTS_DIR; };
+		FD689F000E26E5B600F90B21 /* SDL_sysjoystick.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_sysjoystick.m; sourceTree = "<group>"; };
+		FD689F010E26E5B600F90B21 /* SDLUIAccelerationDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDLUIAccelerationDelegate.h; sourceTree = "<group>"; };
+		FD689F020E26E5B600F90B21 /* SDLUIAccelerationDelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDLUIAccelerationDelegate.m; sourceTree = "<group>"; };
+		FD689F0C0E26E5D900F90B21 /* SDL_uikitevents.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitevents.h; sourceTree = "<group>"; };
+		FD689F0D0E26E5D900F90B21 /* SDL_uikitevents.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitevents.m; sourceTree = "<group>"; };
+		FD689F0E0E26E5D900F90B21 /* SDL_uikitopengles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitopengles.h; sourceTree = "<group>"; };
+		FD689F0F0E26E5D900F90B21 /* SDL_uikitopengles.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitopengles.m; sourceTree = "<group>"; };
+		FD689F100E26E5D900F90B21 /* SDL_uikitvideo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitvideo.h; sourceTree = "<group>"; };
+		FD689F110E26E5D900F90B21 /* SDL_uikitvideo.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitvideo.m; sourceTree = "<group>"; };
+		FD689F130E26E5D900F90B21 /* SDL_uikitview.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitview.m; sourceTree = "<group>"; };
+		FD689F140E26E5D900F90B21 /* SDL_uikitwindow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitwindow.h; sourceTree = "<group>"; };
+		FD689F150E26E5D900F90B21 /* SDL_uikitwindow.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitwindow.m; sourceTree = "<group>"; };
+		FD689F160E26E5D900F90B21 /* SDL_uikitopenglview.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitopenglview.h; sourceTree = "<group>"; };
+		FD689F170E26E5D900F90B21 /* SDL_uikitopenglview.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitopenglview.m; sourceTree = "<group>"; };
+		FD689FCC0E26E9D400F90B21 /* SDL_uikitappdelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitappdelegate.m; sourceTree = "<group>"; };
+		FD689FCD0E26E9D400F90B21 /* SDL_uikitappdelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitappdelegate.h; sourceTree = "<group>"; };
+		FD8BD8190E27E25900B52CD5 /* SDL_sysloadso.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysloadso.c; sourceTree = "<group>"; };
+		FD99B91D0DD52EDC00FB1D6B /* SDL_dummyaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dummyaudio.c; sourceTree = "<group>"; };
+		FD99B91E0DD52EDC00FB1D6B /* SDL_dummyaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dummyaudio.h; sourceTree = "<group>"; };
+		FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
+		FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
+		FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
+		FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
+		FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
+		FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
+		FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
+		FD99B9530DD52EDC00FB1D6B /* SDL_wave.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_wave.c; sourceTree = "<group>"; };
+		FD99B9540DD52EDC00FB1D6B /* SDL_wave.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_wave.h; sourceTree = "<group>"; };
+		FD99B98B0DD52EDC00FB1D6B /* SDL_cpuinfo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_cpuinfo.c; sourceTree = "<group>"; };
+		FD99B98D0DD52EDC00FB1D6B /* blank_cursor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = blank_cursor.h; sourceTree = "<group>"; };
+		FD99B98E0DD52EDC00FB1D6B /* default_cursor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = default_cursor.h; sourceTree = "<group>"; };
+		FD99B98F0DD52EDC00FB1D6B /* scancodes_darwin.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = scancodes_darwin.h; sourceTree = "<group>"; };
+		FD99B9900DD52EDC00FB1D6B /* scancodes_linux.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = scancodes_linux.h; sourceTree = "<group>"; };
+		FD99B9920DD52EDC00FB1D6B /* scancodes_xfree86.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = scancodes_xfree86.h; sourceTree = "<group>"; };
+		FD99B9930DD52EDC00FB1D6B /* SDL_events.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_events.c; sourceTree = "<group>"; };
+		FD99B9940DD52EDC00FB1D6B /* SDL_events_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_events_c.h; sourceTree = "<group>"; };
+		FD99B9950DD52EDC00FB1D6B /* SDL_keyboard.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_keyboard.c; sourceTree = "<group>"; };
+		FD99B9960DD52EDC00FB1D6B /* SDL_keyboard_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keyboard_c.h; sourceTree = "<group>"; };
+		FD99B9970DD52EDC00FB1D6B /* SDL_mouse.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mouse.c; sourceTree = "<group>"; };
+		FD99B9980DD52EDC00FB1D6B /* SDL_mouse_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mouse_c.h; sourceTree = "<group>"; };
+		FD99B9990DD52EDC00FB1D6B /* SDL_quit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_quit.c; sourceTree = "<group>"; };
+		FD99B99A0DD52EDC00FB1D6B /* SDL_sysevents.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysevents.h; sourceTree = "<group>"; };
+		FD99B99B0DD52EDC00FB1D6B /* SDL_windowevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_windowevents.c; sourceTree = "<group>"; };
+		FD99B99C0DD52EDC00FB1D6B /* SDL_windowevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_windowevents_c.h; sourceTree = "<group>"; };
+		FD99B99E0DD52EDC00FB1D6B /* SDL_rwops.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rwops.c; sourceTree = "<group>"; };
+		FD99B9D40DD52EDC00FB1D6B /* SDL_error_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_error_c.h; path = ../../src/SDL_error_c.h; sourceTree = "<group>"; };
+		FD99B9D50DD52EDC00FB1D6B /* SDL_error.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_error.c; path = ../../src/SDL_error.c; sourceTree = "<group>"; };
+		FD99B9D80DD52EDC00FB1D6B /* SDL.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL.c; path = ../../src/SDL.c; sourceTree = "<group>"; };
+		FD99BA070DD52EDC00FB1D6B /* SDL_syscond.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_syscond.c; sourceTree = "<group>"; };
+		FD99BA080DD52EDC00FB1D6B /* SDL_sysmutex.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysmutex.c; sourceTree = "<group>"; };
+		FD99BA090DD52EDC00FB1D6B /* SDL_sysmutex_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysmutex_c.h; sourceTree = "<group>"; };
+		FD99BA0A0DD52EDC00FB1D6B /* SDL_syssem.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_syssem.c; sourceTree = "<group>"; };
+		FD99BA0B0DD52EDC00FB1D6B /* SDL_systhread.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systhread.c; sourceTree = "<group>"; };
+		FD99BA0C0DD52EDC00FB1D6B /* SDL_systhread_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_systhread_c.h; sourceTree = "<group>"; };
+		FD99BA140DD52EDC00FB1D6B /* SDL_systhread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_systhread.h; sourceTree = "<group>"; };
+		FD99BA150DD52EDC00FB1D6B /* SDL_thread.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_thread.c; sourceTree = "<group>"; };
+		FD99BA160DD52EDC00FB1D6B /* SDL_thread_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_thread_c.h; sourceTree = "<group>"; };
+		FD99BA2E0DD52EDC00FB1D6B /* SDL_timer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_timer.c; sourceTree = "<group>"; };
+		FD99BA2F0DD52EDC00FB1D6B /* SDL_timer_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_timer_c.h; sourceTree = "<group>"; };
+		FD99BA310DD52EDC00FB1D6B /* SDL_systimer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systimer.c; sourceTree = "<group>"; };
+		FDA683000DF2374E00F98A1A /* SDL_blit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit.c; sourceTree = "<group>"; };
+		FDA683010DF2374E00F98A1A /* SDL_blit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit.h; sourceTree = "<group>"; };
+		FDA683020DF2374E00F98A1A /* SDL_blit_0.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_0.c; sourceTree = "<group>"; };
+		FDA683030DF2374E00F98A1A /* SDL_blit_1.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_1.c; sourceTree = "<group>"; };
+		FDA683040DF2374E00F98A1A /* SDL_blit_A.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_A.c; sourceTree = "<group>"; };
+		FDA683050DF2374E00F98A1A /* SDL_blit_auto.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_auto.c; sourceTree = "<group>"; };
+		FDA683060DF2374E00F98A1A /* SDL_blit_auto.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit_auto.h; sourceTree = "<group>"; };
+		FDA683070DF2374E00F98A1A /* SDL_blit_copy.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_copy.c; sourceTree = "<group>"; };
+		FDA683080DF2374E00F98A1A /* SDL_blit_copy.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit_copy.h; sourceTree = "<group>"; };
+		FDA683090DF2374E00F98A1A /* SDL_blit_N.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_N.c; sourceTree = "<group>"; };
+		FDA6830A0DF2374E00F98A1A /* SDL_blit_slow.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_slow.c; sourceTree = "<group>"; };
+		FDA6830B0DF2374E00F98A1A /* SDL_bmp.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_bmp.c; sourceTree = "<group>"; };
+		FDA6830F0DF2374E00F98A1A /* SDL_pixels.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_pixels.c; sourceTree = "<group>"; };
+		FDA683100DF2374E00F98A1A /* SDL_pixels_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pixels_c.h; sourceTree = "<group>"; };
+		FDA683110DF2374E00F98A1A /* SDL_rect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rect.c; sourceTree = "<group>"; };
+		FDA683150DF2374E00F98A1A /* SDL_RLEaccel.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_RLEaccel.c; sourceTree = "<group>"; };
+		FDA683160DF2374E00F98A1A /* SDL_RLEaccel_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_RLEaccel_c.h; sourceTree = "<group>"; };
+		FDA683170DF2374E00F98A1A /* SDL_stretch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_stretch.c; sourceTree = "<group>"; };
+		FDA683190DF2374E00F98A1A /* SDL_surface.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_surface.c; sourceTree = "<group>"; };
+		FDA6831A0DF2374E00F98A1A /* SDL_sysvideo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysvideo.h; sourceTree = "<group>"; };
+		FDA6831B0DF2374E00F98A1A /* SDL_video.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_video.c; sourceTree = "<group>"; };
+		FDA685F50DF244C800F98A1A /* SDL_nullevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullevents.c; sourceTree = "<group>"; };
+		FDA685F60DF244C800F98A1A /* SDL_nullevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_nullevents_c.h; sourceTree = "<group>"; };
+		FDA685F90DF244C800F98A1A /* SDL_nullvideo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullvideo.c; sourceTree = "<group>"; };
+		FDA685FA0DF244C800F98A1A /* SDL_nullvideo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_nullvideo.h; sourceTree = "<group>"; };
+		FDC261780E3A3FC8001C4554 /* keyinfotable.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = keyinfotable.h; sourceTree = "<group>"; };
+/* End PBXFileReference section */
+
+/* Begin PBXGroup section */
+		006E9885119552DD001DE610 /* cocoa */ = {
+			isa = PBXGroup;
+			children = (
+				006E9886119552DD001DE610 /* SDL_rwopsbundlesupport.h */,
+				006E9887119552DD001DE610 /* SDL_rwopsbundlesupport.m */,
+			);
+			path = cocoa;
+			sourceTree = "<group>";
+		};
+		0402A85412FE70C600CECEE3 /* opengles2 */ = {
+			isa = PBXGroup;
+			children = (
+				0402A85512FE70C600CECEE3 /* SDL_render_gles2.c */,
+				0402A85612FE70C600CECEE3 /* SDL_shaders_gles2.c */,
+				0402A85712FE70C600CECEE3 /* SDL_shaders_gles2.h */,
+			);
+			path = opengles2;
+			sourceTree = "<group>";
+		};
+		041B2CE312FA0F680087D585 /* render */ = {
+			isa = PBXGroup;
+			children = (
+				041B2CE812FA0F680087D585 /* opengles */,
+				0402A85412FE70C600CECEE3 /* opengles2 */,
+				041B2CEC12FA0F680087D585 /* software */,
+				04409BA212FA989600FB9AA8 /* mmx.h */,
+				041B2CEA12FA0F680087D585 /* SDL_render.c */,
+				041B2CEB12FA0F680087D585 /* SDL_sysrender.h */,
+				04409BA312FA989600FB9AA8 /* SDL_yuv_mmx.c */,
+				04409BA412FA989600FB9AA8 /* SDL_yuv_sw_c.h */,
+				04409BA512FA989600FB9AA8 /* SDL_yuv_sw.c */,
+			);
+			name = render;
+			path = ../../src/render;
+			sourceTree = SOURCE_ROOT;
+		};
+		041B2CE812FA0F680087D585 /* opengles */ = {
+			isa = PBXGroup;
+			children = (
+				0442EC5212FE1C28004C9285 /* SDL_render_gles.c */,
+			);
+			path = opengles;
+			sourceTree = "<group>";
+		};
+		041B2CEC12FA0F680087D585 /* software */ = {
+			isa = PBXGroup;
+			children = (
+				04F7806A12FB751400FC43C0 /* SDL_blendfillrect.c */,
+				04F7806B12FB751400FC43C0 /* SDL_blendfillrect.h */,
+				04F7806C12FB751400FC43C0 /* SDL_blendline.c */,
+				04F7806D12FB751400FC43C0 /* SDL_blendline.h */,
+				04F7806E12FB751400FC43C0 /* SDL_blendpoint.c */,
+				04F7806F12FB751400FC43C0 /* SDL_blendpoint.h */,
+				04F7807012FB751400FC43C0 /* SDL_draw.h */,
+				04F7807112FB751400FC43C0 /* SDL_drawline.c */,
+				04F7807212FB751400FC43C0 /* SDL_drawline.h */,
+				04F7807312FB751400FC43C0 /* SDL_drawpoint.c */,
+				04F7807412FB751400FC43C0 /* SDL_drawpoint.h */,
+				0442EC4F12FE1C1E004C9285 /* SDL_render_sw.c */,
+				0442EC4E12FE1C1E004C9285 /* SDL_render_sw_c.h */,
+				AA628AD9159369E3005138DD /* SDL_rotate.c */,
+				AA628ADA159369E3005138DD /* SDL_rotate.h */,
+			);
+			path = software;
+			sourceTree = "<group>";
+		};
+		047677B60EA769DF008ABAF1 /* haptic */ = {
+			isa = PBXGroup;
+			children = (
+				047677B70EA76A31008ABAF1 /* dummy */,
+				047677B90EA76A31008ABAF1 /* SDL_haptic.c */,
+				047677BA0EA76A31008ABAF1 /* SDL_syshaptic.h */,
+			);
+			name = haptic;
+			sourceTree = "<group>";
+		};
+		047677B70EA76A31008ABAF1 /* dummy */ = {
+			isa = PBXGroup;
+			children = (
+				047677B80EA76A31008ABAF1 /* SDL_syshaptic.c */,
+			);
+			name = dummy;
+			path = ../../src/haptic/dummy;
+			sourceTree = SOURCE_ROOT;
+		};
+		047AF1B10EA98D6C00811173 /* dummy */ = {
+			isa = PBXGroup;
+			children = (
+				047AF1B20EA98D6C00811173 /* SDL_sysloadso.c */,
+			);
+			path = dummy;
+			sourceTree = "<group>";
+		};
+		04B2ECEF1025CEB900F9BC5F /* atomic */ = {
+			isa = PBXGroup;
+			children = (
+				04FFAB8912E23B8D00BA343D /* SDL_atomic.c */,
+				04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */,
+			);
+			name = atomic;
+			path = ../../src/atomic;
+			sourceTree = SOURCE_ROOT;
+		};
+		19C28FACFE9D520D11CA2CBB /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				FD6526630DE8FCCB002AD96B /* libSDL2.a */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		29B97314FDCFA39411CA2CEA /* CustomTemplate */ = {
+			isa = PBXGroup;
+			children = (
+				FD99B8BC0DD52E5C00FB1D6B /* Public Headers */,
+				FD99B8BD0DD52E6D00FB1D6B /* Library Source */,
+				19C28FACFE9D520D11CA2CBB /* Products */,
+			);
+			name = CustomTemplate;
+			sourceTree = "<group>";
+		};
+		56EA86F813E9EBF9002E47EB /* coreaudio */ = {
+			isa = PBXGroup;
+			children = (
+				56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */,
+				56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */,
+			);
+			name = coreaudio;
+			sourceTree = "<group>";
+		};
+		56ED04DE118A8E9A00A56AA6 /* power */ = {
+			isa = PBXGroup;
+			children = (
+				56ED04E0118A8EE200A56AA6 /* SDL_power.c */,
+				56ED04DF118A8EB700A56AA6 /* uikit */,
+			);
+			name = power;
+			sourceTree = "<group>";
+		};
+		56ED04DF118A8EB700A56AA6 /* uikit */ = {
+			isa = PBXGroup;
+			children = (
+				56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */,
+			);
+			name = uikit;
+			sourceTree = "<group>";
+		};
+		FD3F4A6F0DEA620800C5B771 /* stdlib */ = {
+			isa = PBXGroup;
+			children = (
+				FD3F4A700DEA620800C5B771 /* SDL_getenv.c */,
+				FD3F4A710DEA620800C5B771 /* SDL_iconv.c */,
+				FD3F4A720DEA620800C5B771 /* SDL_malloc.c */,
+				FD3F4A730DEA620800C5B771 /* SDL_qsort.c */,
+				FD3F4A740DEA620800C5B771 /* SDL_stdlib.c */,
+				FD3F4A750DEA620800C5B771 /* SDL_string.c */,
+			);
+			name = stdlib;
+			path = ../../src/stdlib;
+			sourceTree = SOURCE_ROOT;
+		};
+		FD5F9D080E0E08B3008E885B /* joystick */ = {
+			isa = PBXGroup;
+			children = (
+				FD689EFF0E26E5B600F90B21 /* iphoneos */,
+				AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */,
+				FD5F9D1E0E0E08B3008E885B /* SDL_joystick.c */,
+				FD5F9D1F0E0E08B3008E885B /* SDL_joystick_c.h */,
+				FD5F9D200E0E08B3008E885B /* SDL_sysjoystick.h */,
+			);
+			name = joystick;
+			path = ../../src/joystick;
+			sourceTree = SOURCE_ROOT;
+		};
+		FD689EFF0E26E5B600F90B21 /* iphoneos */ = {
+			isa = PBXGroup;
+			children = (
+				FD689F000E26E5B600F90B21 /* SDL_sysjoystick.m */,
+				FD689F010E26E5B600F90B21 /* SDLUIAccelerationDelegate.h */,
+				FD689F020E26E5B600F90B21 /* SDLUIAccelerationDelegate.m */,
+			);
+			path = iphoneos;
+			sourceTree = "<group>";
+		};
+		FD689F090E26E5D900F90B21 /* uikit */ = {
+			isa = PBXGroup;
+			children = (
+				FDC261780E3A3FC8001C4554 /* keyinfotable.h */,
+				FD689FCD0E26E9D400F90B21 /* SDL_uikitappdelegate.h */,
+				FD689FCC0E26E9D400F90B21 /* SDL_uikitappdelegate.m */,
+				FD689F0C0E26E5D900F90B21 /* SDL_uikitevents.h */,
+				FD689F0D0E26E5D900F90B21 /* SDL_uikitevents.m */,
+				AABCC3921640643D00AB8930 /* SDL_uikitmessagebox.h */,
+				AABCC3931640643D00AB8930 /* SDL_uikitmessagebox.m */,
+				AA126AD21617C5E6005ABC8F /* SDL_uikitmodes.h */,
+				AA126AD31617C5E6005ABC8F /* SDL_uikitmodes.m */,
+				FD689F0E0E26E5D900F90B21 /* SDL_uikitopengles.h */,
+				FD689F0F0E26E5D900F90B21 /* SDL_uikitopengles.m */,
+				FD689F160E26E5D900F90B21 /* SDL_uikitopenglview.h */,
+				FD689F170E26E5D900F90B21 /* SDL_uikitopenglview.m */,
+				FD689F100E26E5D900F90B21 /* SDL_uikitvideo.h */,
+				FD689F110E26E5D900F90B21 /* SDL_uikitvideo.m */,
+				FD0BBFEF0E3933DD00D833B1 /* SDL_uikitview.h */,
+				FD689F130E26E5D900F90B21 /* SDL_uikitview.m */,
+				93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */,
+				93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */,
+				FD689F140E26E5D900F90B21 /* SDL_uikitwindow.h */,
+				FD689F150E26E5D900F90B21 /* SDL_uikitwindow.m */,
+			);
+			path = uikit;
+			sourceTree = "<group>";
+		};
+		FD8BD8150E27E25900B52CD5 /* loadso */ = {
+			isa = PBXGroup;
+			children = (
+				047AF1B10EA98D6C00811173 /* dummy */,
+				FD8BD8180E27E25900B52CD5 /* dlopen */,
+			);
+			name = loadso;
+			path = ../../src/loadso;
+			sourceTree = SOURCE_ROOT;
+		};
+		FD8BD8180E27E25900B52CD5 /* dlopen */ = {
+			isa = PBXGroup;
+			children = (
+				FD8BD8190E27E25900B52CD5 /* SDL_sysloadso.c */,
+			);
+			path = dlopen;
+			sourceTree = "<group>";
+		};
+		FD99B8BC0DD52E5C00FB1D6B /* Public Headers */ = {
+			isa = PBXGroup;
+			children = (
+				AA7558651595D55500BBD41B /* begin_code.h */,
+				AA7558661595D55500BBD41B /* close_code.h */,
+				AA7558971595D55500BBD41B /* SDL.h */,
+				AA7558671595D55500BBD41B /* SDL_assert.h */,
+				AA7558681595D55500BBD41B /* SDL_atomic.h */,
+				AA7558691595D55500BBD41B /* SDL_audio.h */,
+				AADA5B8E16CCAB7C00107CF7 /* SDL_bits.h */,
+				AA75586A1595D55500BBD41B /* SDL_blendmode.h */,
+				AA75586B1595D55500BBD41B /* SDL_clipboard.h */,
+				AA75586D1595D55500BBD41B /* SDL_config.h */,
+				AA75586C1595D55500BBD41B /* SDL_config_iphoneos.h */,
+				AA75586E1595D55500BBD41B /* SDL_copying.h */,
+				AA75586F1595D55500BBD41B /* SDL_cpuinfo.h */,
+				AA7558701595D55500BBD41B /* SDL_endian.h */,
+				AA7558711595D55500BBD41B /* SDL_error.h */,
+				AA7558721595D55500BBD41B /* SDL_events.h */,
+				AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */,
+				AA7558731595D55500BBD41B /* SDL_gesture.h */,
+				AA7558741595D55500BBD41B /* SDL_haptic.h */,
+				AA7558751595D55500BBD41B /* SDL_hints.h */,
+				AA7558771595D55500BBD41B /* SDL_joystick.h */,
+				AA7558781595D55500BBD41B /* SDL_keyboard.h */,
+				AA7558791595D55500BBD41B /* SDL_keycode.h */,
+				AA75587A1595D55500BBD41B /* SDL_loadso.h */,
+				AA75587B1595D55500BBD41B /* SDL_log.h */,
+				AA75587C1595D55500BBD41B /* SDL_main.h */,
+				AA9FF9501637C6E5000DF050 /* SDL_messagebox.h */,
+				AA75587D1595D55500BBD41B /* SDL_mouse.h */,
+				AA75587E1595D55500BBD41B /* SDL_mutex.h */,
+				AA75587F1595D55500BBD41B /* SDL_name.h */,
+				AA7558801595D55500BBD41B /* SDL_opengl.h */,
+				AA7558811595D55500BBD41B /* SDL_opengles.h */,
+				AA7558821595D55500BBD41B /* SDL_opengles2.h */,
+				AA7558831595D55500BBD41B /* SDL_pixels.h */,
+				AA7558841595D55500BBD41B /* SDL_platform.h */,
+				AA7558851595D55500BBD41B /* SDL_power.h */,
+				AA7558861595D55500BBD41B /* SDL_quit.h */,
+				AA7558871595D55500BBD41B /* SDL_rect.h */,
+				AA7558881595D55500BBD41B /* SDL_render.h */,
+				AA7558891595D55500BBD41B /* SDL_revision.h */,
+				AA75588A1595D55500BBD41B /* SDL_rwops.h */,
+				AA75588B1595D55500BBD41B /* SDL_scancode.h */,
+				AA75588C1595D55500BBD41B /* SDL_shape.h */,
+				AA75588D1595D55500BBD41B /* SDL_stdinc.h */,
+				AA75588E1595D55500BBD41B /* SDL_surface.h */,
+				AA75588F1595D55500BBD41B /* SDL_system.h */,
+				AA7558901595D55500BBD41B /* SDL_syswm.h */,
+				AA7558911595D55500BBD41B /* SDL_thread.h */,
+				AA7558921595D55500BBD41B /* SDL_timer.h */,
+				AA7558931595D55500BBD41B /* SDL_touch.h */,
+				AA7558941595D55500BBD41B /* SDL_types.h */,
+				AA7558951595D55500BBD41B /* SDL_version.h */,
+				AA7558961595D55500BBD41B /* SDL_video.h */,
+			);
+			name = "Public Headers";
+			path = ../../include;
+			sourceTree = "<group>";
+		};
+		FD99B8BD0DD52E6D00FB1D6B /* Library Source */ = {
+			isa = PBXGroup;
+			children = (
+				04B2ECEF1025CEB900F9BC5F /* atomic */,
+				FD99B8FB0DD52EDC00FB1D6B /* audio */,
+				FD99B98A0DD52EDC00FB1D6B /* cpuinfo */,
+				FD99B98C0DD52EDC00FB1D6B /* events */,
+				FD99B99D0DD52EDC00FB1D6B /* file */,
+				047677B60EA769DF008ABAF1 /* haptic */,
+				FD5F9D080E0E08B3008E885B /* joystick */,
+				FD8BD8150E27E25900B52CD5 /* loadso */,
+				56ED04DE118A8E9A00A56AA6 /* power */,
+				041B2CE312FA0F680087D585 /* render */,
+				FD3F4A6F0DEA620800C5B771 /* stdlib */,
+				FD99B9E00DD52EDC00FB1D6B /* thread */,
+				FD99BA1E0DD52EDC00FB1D6B /* timer */,
+				FDA682420DF2374D00F98A1A /* video */,
+				04F2AF551104ABD200D6DDF7 /* SDL_assert.c */,
+				04BAC09A1300C1290055DE28 /* SDL_assert_c.h */,
+				FD99B9D40DD52EDC00FB1D6B /* SDL_error_c.h */,
+				FD99B9D50DD52EDC00FB1D6B /* SDL_error.c */,
+				0442EC5412FE1C3F004C9285 /* SDL_hints.c */,
+				04BAC09B1300C1290055DE28 /* SDL_log.c */,
+				FD99B9D80DD52EDC00FB1D6B /* SDL.c */,
+			);
+			name = "Library Source";
+			sourceTree = "<group>";
+		};
+		FD99B8FB0DD52EDC00FB1D6B /* audio */ = {
+			isa = PBXGroup;
+			children = (
+				56EA86F813E9EBF9002E47EB /* coreaudio */,
+				FD99B91C0DD52EDC00FB1D6B /* dummy */,
+				FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */,
+				FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */,
+				FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */,
+				FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */,
+				FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */,
+				FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */,
+				FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */,
+				FD99B9530DD52EDC00FB1D6B /* SDL_wave.c */,
+				FD99B9540DD52EDC00FB1D6B /* SDL_wave.h */,
+			);
+			name = audio;
+			path = ../../src/audio;
+			sourceTree = "<group>";
+		};
+		FD99B91C0DD52EDC00FB1D6B /* dummy */ = {
+			isa = PBXGroup;
+			children = (
+				FD99B91D0DD52EDC00FB1D6B /* SDL_dummyaudio.c */,
+				FD99B91E0DD52EDC00FB1D6B /* SDL_dummyaudio.h */,
+			);
+			path = dummy;
+			sourceTree = "<group>";
+		};
+		FD99B98A0DD52EDC00FB1D6B /* cpuinfo */ = {
+			isa = PBXGroup;
+			children = (
+				FD99B98B0DD52EDC00FB1D6B /* SDL_cpuinfo.c */,
+			);
+			name = cpuinfo;
+			path = ../../src/cpuinfo;
+			sourceTree = "<group>";
+		};
+		FD99B98C0DD52EDC00FB1D6B /* events */ = {
+			isa = PBXGroup;
+			children = (
+				FD99B98D0DD52EDC00FB1D6B /* blank_cursor.h */,
+				FD99B98E0DD52EDC00FB1D6B /* default_cursor.h */,
+				FD99B98F0DD52EDC00FB1D6B /* scancodes_darwin.h */,
+				FD99B9900DD52EDC00FB1D6B /* scancodes_linux.h */,
+				FD99B9920DD52EDC00FB1D6B /* scancodes_xfree86.h */,
+				0420496F11E6F03D007E7EC9 /* SDL_clipboardevents.c */,
+				0420496E11E6F03D007E7EC9 /* SDL_clipboardevents_c.h */,
+				AA704DD5162AA90A0076D1C1 /* SDL_dropevents.c */,
+				AA704DD4162AA90A0076D1C1 /* SDL_dropevents_c.h */,
+				FD99B9930DD52EDC00FB1D6B /* SDL_events.c */,
+				FD99B9940DD52EDC00FB1D6B /* SDL_events_c.h */,
+				04BA9D6011EF474A00B60E01 /* SDL_gesture.c */,
+				04BA9D5F11EF474A00B60E01 /* SDL_gesture_c.h */,
+				FD99B9950DD52EDC00FB1D6B /* SDL_keyboard.c */,
+				FD99B9960DD52EDC00FB1D6B /* SDL_keyboard_c.h */,
+				FD99B9970DD52EDC00FB1D6B /* SDL_mouse.c */,
+				FD99B9980DD52EDC00FB1D6B /* SDL_mouse_c.h */,
+				FD99B9990DD52EDC00FB1D6B /* SDL_quit.c */,
+				FD99B99A0DD52EDC00FB1D6B /* SDL_sysevents.h */,
+				04BA9D6211EF474A00B60E01 /* SDL_touch.c */,
+				04BA9D6111EF474A00B60E01 /* SDL_touch_c.h */,
+				FD99B99B0DD52EDC00FB1D6B /* SDL_windowevents.c */,
+				FD99B99C0DD52EDC00FB1D6B /* SDL_windowevents_c.h */,
+			);
+			name = events;
+			path = ../../src/events;
+			sourceTree = "<group>";
+		};
+		FD99B99D0DD52EDC00FB1D6B /* file */ = {
+			isa = PBXGroup;
+			children = (
+				006E9885119552DD001DE610 /* cocoa */,
+				FD99B99E0DD52EDC00FB1D6B /* SDL_rwops.c */,
+			);
+			name = file;
+			path = ../../src/file;
+			sourceTree = "<group>";
+		};
+		FD99B9E00DD52EDC00FB1D6B /* thread */ = {
+			isa = PBXGroup;
+			children = (
+				FD99BA060DD52EDC00FB1D6B /* pthread */,
+				FD99BA140DD52EDC00FB1D6B /* SDL_systhread.h */,
+				FD99BA150DD52EDC00FB1D6B /* SDL_thread.c */,
+				FD99BA160DD52EDC00FB1D6B /* SDL_thread_c.h */,
+			);
+			name = thread;
+			path = ../../src/thread;
+			sourceTree = "<group>";
+		};
+		FD99BA060DD52EDC00FB1D6B /* pthread */ = {
+			isa = PBXGroup;
+			children = (
+				FD99BA070DD52EDC00FB1D6B /* SDL_syscond.c */,
+				FD99BA080DD52EDC00FB1D6B /* SDL_sysmutex.c */,
+				FD99BA090DD52EDC00FB1D6B /* SDL_sysmutex_c.h */,
+				FD99BA0A0DD52EDC00FB1D6B /* SDL_syssem.c */,
+				FD99BA0B0DD52EDC00FB1D6B /* SDL_systhread.c */,
+				FD99BA0C0DD52EDC00FB1D6B /* SDL_systhread_c.h */,
+				AA0F8494178D5F1A00823F9D /* SDL_systls.c */,
+			);
+			path = pthread;
+			sourceTree = "<group>";
+		};
+		FD99BA1E0DD52EDC00FB1D6B /* timer */ = {
+			isa = PBXGroup;
+			children = (
+				FD99BA300DD52EDC00FB1D6B /* unix */,
+				FD99BA2E0DD52EDC00FB1D6B /* SDL_timer.c */,
+				FD99BA2F0DD52EDC00FB1D6B /* SDL_timer_c.h */,
+			);
+			name = timer;
+			path = ../../src/timer;
+			sourceTree = "<group>";
+		};
+		FD99BA300DD52EDC00FB1D6B /* unix */ = {
+			isa = PBXGroup;
+			children = (
+				FD99BA310DD52EDC00FB1D6B /* SDL_systimer.c */,
+			);
+			path = unix;
+			sourceTree = "<group>";
+		};
+		FDA682420DF2374D00F98A1A /* video */ = {
+			isa = PBXGroup;
+			children = (
+				FD689F090E26E5D900F90B21 /* uikit */,
+				FDA685F40DF244C800F98A1A /* dummy */,
+				FDA683000DF2374E00F98A1A /* SDL_blit.c */,
+				FDA683010DF2374E00F98A1A /* SDL_blit.h */,
+				FDA683020DF2374E00F98A1A /* SDL_blit_0.c */,
+				FDA683030DF2374E00F98A1A /* SDL_blit_1.c */,
+				FDA683040DF2374E00F98A1A /* SDL_blit_A.c */,
+				FDA683050DF2374E00F98A1A /* SDL_blit_auto.c */,
+				FDA683060DF2374E00F98A1A /* SDL_blit_auto.h */,
+				FDA683070DF2374E00F98A1A /* SDL_blit_copy.c */,
+				FDA683080DF2374E00F98A1A /* SDL_blit_copy.h */,
+				FDA683090DF2374E00F98A1A /* SDL_blit_N.c */,
+				FDA6830A0DF2374E00F98A1A /* SDL_blit_slow.c */,
+				0463873A0F0B5B7D0041FD65 /* SDL_blit_slow.h */,
+				FDA6830B0DF2374E00F98A1A /* SDL_bmp.c */,
+				044E5FB711E606EB0076F181 /* SDL_clipboard.c */,
+				0463873E0F0B5B7D0041FD65 /* SDL_fillrect.c */,
+				FDA6830F0DF2374E00F98A1A /* SDL_pixels.c */,
+				FDA683100DF2374E00F98A1A /* SDL_pixels_c.h */,
+				FDA683110DF2374E00F98A1A /* SDL_rect.c */,
+				FDA683150DF2374E00F98A1A /* SDL_RLEaccel.c */,
+				FDA683160DF2374E00F98A1A /* SDL_RLEaccel_c.h */,
+				FDA683170DF2374E00F98A1A /* SDL_stretch.c */,
+				FDA683190DF2374E00F98A1A /* SDL_surface.c */,
+				FDA6831A0DF2374E00F98A1A /* SDL_sysvideo.h */,
+				FDA6831B0DF2374E00F98A1A /* SDL_video.c */,
+			);
+			name = video;
+			path = ../../src/video;
+			sourceTree = SOURCE_ROOT;
+		};
+		FDA685F40DF244C800F98A1A /* dummy */ = {
+			isa = PBXGroup;
+			children = (
+				FDA685F50DF244C800F98A1A /* SDL_nullevents.c */,
+				FDA685F60DF244C800F98A1A /* SDL_nullevents_c.h */,
+				04F7808212FB753F00FC43C0 /* SDL_nullframebuffer_c.h */,
+				04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */,
+				FDA685F90DF244C800F98A1A /* SDL_nullvideo.c */,
+				FDA685FA0DF244C800F98A1A /* SDL_nullvideo.h */,
+			);
+			path = dummy;
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXHeadersBuildPhase section */
+		FD65265F0DE8FCCB002AD96B /* Headers */ = {
+			isa = PBXHeadersBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDA6844E0DF2374E00F98A1A /* SDL_blit.h in Headers */,
+				FDA684530DF2374E00F98A1A /* SDL_blit_auto.h in Headers */,
+				FDA684550DF2374E00F98A1A /* SDL_blit_copy.h in Headers */,
+				FDA6845D0DF2374E00F98A1A /* SDL_pixels_c.h in Headers */,
+				FDA684630DF2374E00F98A1A /* SDL_RLEaccel_c.h in Headers */,
+				FDA684670DF2374E00F98A1A /* SDL_sysvideo.h in Headers */,
+				FDA685FC0DF244C800F98A1A /* SDL_nullevents_c.h in Headers */,
+				FDA686000DF244C800F98A1A /* SDL_nullvideo.h in Headers */,
+				FD5F9D300E0E08B3008E885B /* SDL_joystick_c.h in Headers */,
+				FD5F9D310E0E08B3008E885B /* SDL_sysjoystick.h in Headers */,
+				FD689F040E26E5B600F90B21 /* SDLUIAccelerationDelegate.h in Headers */,
+				FD689F1C0E26E5D900F90B21 /* SDL_uikitevents.h in Headers */,
+				FD689F1E0E26E5D900F90B21 /* SDL_uikitopengles.h in Headers */,
+				FD689F200E26E5D900F90B21 /* SDL_uikitvideo.h in Headers */,
+				FD689F240E26E5D900F90B21 /* SDL_uikitwindow.h in Headers */,
+				FD689F260E26E5D900F90B21 /* SDL_uikitopenglview.h in Headers */,
+				FD689FCF0E26E9D400F90B21 /* SDL_uikitappdelegate.h in Headers */,
+				047677BD0EA76A31008ABAF1 /* SDL_syshaptic.h in Headers */,
+				046387420F0B5B7D0041FD65 /* SDL_blit_slow.h in Headers */,
+				006E9888119552DD001DE610 /* SDL_rwopsbundlesupport.h in Headers */,
+				0420497011E6F03D007E7EC9 /* SDL_clipboardevents_c.h in Headers */,
+				04BA9D6311EF474A00B60E01 /* SDL_gesture_c.h in Headers */,
+				04BA9D6511EF474A00B60E01 /* SDL_touch_c.h in Headers */,
+				041B2CF212FA0F680087D585 /* SDL_sysrender.h in Headers */,
+				04409BA612FA989600FB9AA8 /* mmx.h in Headers */,
+				04409BA812FA989600FB9AA8 /* SDL_yuv_sw_c.h in Headers */,
+				04F7807712FB751400FC43C0 /* SDL_blendfillrect.h in Headers */,
+				04F7807912FB751400FC43C0 /* SDL_blendline.h in Headers */,
+				04F7807B12FB751400FC43C0 /* SDL_blendpoint.h in Headers */,
+				04F7807C12FB751400FC43C0 /* SDL_draw.h in Headers */,
+				04F7807E12FB751400FC43C0 /* SDL_drawline.h in Headers */,
+				04F7808012FB751400FC43C0 /* SDL_drawpoint.h in Headers */,
+				04F7808412FB753F00FC43C0 /* SDL_nullframebuffer_c.h in Headers */,
+				0442EC5012FE1C1E004C9285 /* SDL_render_sw_c.h in Headers */,
+				0402A85A12FE70C600CECEE3 /* SDL_shaders_gles2.h in Headers */,
+				04BAC09C1300C1290055DE28 /* SDL_assert_c.h in Headers */,
+				56EA86FC13E9EC2B002E47EB /* SDL_coreaudio.h in Headers */,
+				93CB792313FC5E5200BD3E05 /* SDL_uikitviewcontroller.h in Headers */,
+				AA628ADC159369E3005138DD /* SDL_rotate.h in Headers */,
+				AA7558981595D55500BBD41B /* begin_code.h in Headers */,
+				AA7558991595D55500BBD41B /* close_code.h in Headers */,
+				AA75589A1595D55500BBD41B /* SDL_assert.h in Headers */,
+				AA75589B1595D55500BBD41B /* SDL_atomic.h in Headers */,
+				AA75589C1595D55500BBD41B /* SDL_audio.h in Headers */,
+				AA75589D1595D55500BBD41B /* SDL_blendmode.h in Headers */,
+				AA75589E1595D55500BBD41B /* SDL_clipboard.h in Headers */,
+				AA75589F1595D55500BBD41B /* SDL_config_iphoneos.h in Headers */,
+				AA7558A01595D55500BBD41B /* SDL_config.h in Headers */,
+				AA7558A11595D55500BBD41B /* SDL_copying.h in Headers */,
+				AA7558A21595D55500BBD41B /* SDL_cpuinfo.h in Headers */,
+				AA7558A31595D55500BBD41B /* SDL_endian.h in Headers */,
+				AA7558A41595D55500BBD41B /* SDL_error.h in Headers */,
+				AA7558A51595D55500BBD41B /* SDL_events.h in Headers */,
+				AA7558A61595D55500BBD41B /* SDL_gesture.h in Headers */,
+				AA7558A71595D55500BBD41B /* SDL_haptic.h in Headers */,
+				AA7558A81595D55500BBD41B /* SDL_hints.h in Headers */,
+				AA7558AA1595D55500BBD41B /* SDL_joystick.h in Headers */,
+				AA7558AB1595D55500BBD41B /* SDL_keyboard.h in Headers */,
+				AA7558AC1595D55500BBD41B /* SDL_keycode.h in Headers */,
+				AA7558AD1595D55500BBD41B /* SDL_loadso.h in Headers */,
+				AA7558AE1595D55500BBD41B /* SDL_log.h in Headers */,
+				AA7558AF1595D55500BBD41B /* SDL_main.h in Headers */,
+				AA7558B01595D55500BBD41B /* SDL_mouse.h in Headers */,
+				AA7558B11595D55500BBD41B /* SDL_mutex.h in Headers */,
+				AA7558B21595D55500BBD41B /* SDL_name.h in Headers */,
+				AA7558B31595D55500BBD41B /* SDL_opengl.h in Headers */,
+				AA7558B41595D55500BBD41B /* SDL_opengles.h in Headers */,
+				AA7558B51595D55500BBD41B /* SDL_opengles2.h in Headers */,
+				AA7558B61595D55500BBD41B /* SDL_pixels.h in Headers */,
+				AA7558B71595D55500BBD41B /* SDL_platform.h in Headers */,
+				AA7558B81595D55500BBD41B /* SDL_power.h in Headers */,
+				AA7558B91595D55500BBD41B /* SDL_quit.h in Headers */,
+				AA7558BA1595D55500BBD41B /* SDL_rect.h in Headers */,
+				AA7558BB1595D55500BBD41B /* SDL_render.h in Headers */,
+				AA7558BC1595D55500BBD41B /* SDL_revision.h in Headers */,
+				AA7558BD1595D55500BBD41B /* SDL_rwops.h in Headers */,
+				AA7558BE1595D55500BBD41B /* SDL_scancode.h in Headers */,
+				AA7558BF1595D55500BBD41B /* SDL_shape.h in Headers */,
+				AA7558C01595D55500BBD41B /* SDL_stdinc.h in Headers */,
+				AA7558C11595D55500BBD41B /* SDL_surface.h in Headers */,
+				AA7558C21595D55500BBD41B /* SDL_system.h in Headers */,
+				AA7558C31595D55500BBD41B /* SDL_syswm.h in Headers */,
+				AA7558C41595D55500BBD41B /* SDL_thread.h in Headers */,
+				AA7558C51595D55500BBD41B /* SDL_timer.h in Headers */,
+				AA7558C61595D55500BBD41B /* SDL_touch.h in Headers */,
+				AA7558C71595D55500BBD41B /* SDL_types.h in Headers */,
+				AA7558C81595D55500BBD41B /* SDL_version.h in Headers */,
+				AA7558C91595D55500BBD41B /* SDL_video.h in Headers */,
+				AA7558CA1595D55500BBD41B /* SDL.h in Headers */,
+				AA126AD41617C5E7005ABC8F /* SDL_uikitmodes.h in Headers */,
+				AA704DD6162AA90A0076D1C1 /* SDL_dropevents_c.h in Headers */,
+				AA9FF9511637C6E5000DF050 /* SDL_messagebox.h in Headers */,
+				AABCC3941640643D00AB8930 /* SDL_uikitmessagebox.h in Headers */,
+				AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */,
+				AADA5B8F16CCAB7C00107CF7 /* SDL_bits.h in Headers */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXHeadersBuildPhase section */
+
+/* Begin PBXNativeTarget section */
+		FD6526620DE8FCCB002AD96B /* libSDL */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FD6526990DE8FD14002AD96B /* Build configuration list for PBXNativeTarget "libSDL" */;
+			buildPhases = (
+				FD65265F0DE8FCCB002AD96B /* Headers */,
+				FD6526600DE8FCCB002AD96B /* Sources */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = libSDL;
+			productName = iPhoneSDLStaticLib;
+			productReference = FD6526630DE8FCCB002AD96B /* libSDL2.a */;
+			productType = "com.apple.product-type.library.static";
+		};
+/* End PBXNativeTarget section */
+
+/* Begin PBXProject section */
+		29B97313FDCFA39411CA2CEA /* Project object */ = {
+			isa = PBXProject;
+			attributes = {
+				LastUpgradeCheck = 0420;
+			};
+			buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "SDL" */;
+			compatibilityVersion = "Xcode 3.2";
+			developmentRegion = English;
+			hasScannedForEncodings = 1;
+			knownRegions = (
+				English,
+				Japanese,
+				French,
+				German,
+			);
+			mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
+			projectDirPath = "";
+			projectRoot = ../..;
+			targets = (
+				FD6526620DE8FCCB002AD96B /* libSDL */,
+				00B4F48B12F6A69C0084EC00 /* PrepareXcodeProjectTemplate */,
+			);
+		};
+/* End PBXProject section */
+
+/* Begin PBXShellScriptBuildPhase section */
+		00B4F48A12F6A69C0084EC00 /* ShellScript */ = {
+			isa = PBXShellScriptBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			inputPaths = (
+				"$(SYMROOT)/$CONFIGURATION-Universal/libSDL.a",
+			);
+			outputPaths = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+			shellPath = /bin/sh;
+			shellScript = "# clean up the framework, remove headers, extra files\n\ntemp=$BUILD_DIR/$BUILD_STYLE-template\n# Wrong! 1. Can't assume location of Xcode directory (use xcode-select)\n# 2. Project templates should go in Application Support directories anyway.\ntemplate_dir_name=\"SDL iOS Application\"\n# dest=\"$(HOME)/Library/Application Support/Developer/Shared/Xcode/Project Templates/SDL/SDL iOS Application\"\nrsync_flags=\"--exclude *.svn --links -r\"\n\n# mkdir -p $dest\nmkdir -p $temp\nmkdir -p \"$temp/$template_dir_name/SDL/lib/\"\nmkdir -p \"$temp/$template_dir_name/SDL/include\"\n\n# copy template\nrsync $rsync_flags \"../template/$template_dir_name\" $temp/\n\n# copy Universal libSDL.a\nrsync $rsync_flags -r $SYMROOT/$CONFIGURATION-Universal/libSDL.a \"$temp/$template_dir_name/SDL/lib/\"\n\n# copy headers\nrsync $rsync_flags ../../include/ \"$temp/$template_dir_name/SDL/include\"\n\n#install (nah, don't install)\n# cp -fr \"$temp/$template_dir_name\" \"$dest\"";
+		};
+/* End PBXShellScriptBuildPhase section */
+
+/* Begin PBXSourcesBuildPhase section */
+		FD6526600DE8FCCB002AD96B /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD6526810DE8FCDD002AD96B /* SDL_systimer.c in Sources */,
+				FD6526800DE8FCDD002AD96B /* SDL_timer.c in Sources */,
+				FD3F4A7B0DEA620800C5B771 /* SDL_string.c in Sources */,
+				FD6526660DE8FCDD002AD96B /* SDL_dummyaudio.c in Sources */,
+				FD6526670DE8FCDD002AD96B /* SDL_audio.c in Sources */,
+				FD6526680DE8FCDD002AD96B /* SDL_audiocvt.c in Sources */,
+				FD65266A0DE8FCDD002AD96B /* SDL_audiotypecvt.c in Sources */,
+				FD65266B0DE8FCDD002AD96B /* SDL_mixer.c in Sources */,
+				FD65266F0DE8FCDD002AD96B /* SDL_wave.c in Sources */,
+				FD6526700DE8FCDD002AD96B /* SDL_cpuinfo.c in Sources */,
+				FD6526710DE8FCDD002AD96B /* SDL_events.c in Sources */,
+				FD6526720DE8FCDD002AD96B /* SDL_keyboard.c in Sources */,
+				FD6526730DE8FCDD002AD96B /* SDL_mouse.c in Sources */,
+				FD6526740DE8FCDD002AD96B /* SDL_quit.c in Sources */,
+				FD6526750DE8FCDD002AD96B /* SDL_windowevents.c in Sources */,
+				FD6526760DE8FCDD002AD96B /* SDL_rwops.c in Sources */,
+				FD6526780DE8FCDD002AD96B /* SDL_error.c in Sources */,
+				FD65267A0DE8FCDD002AD96B /* SDL.c in Sources */,
+				FD65267B0DE8FCDD002AD96B /* SDL_syscond.c in Sources */,
+				FD65267C0DE8FCDD002AD96B /* SDL_sysmutex.c in Sources */,
+				FD65267D0DE8FCDD002AD96B /* SDL_syssem.c in Sources */,
+				FD65267E0DE8FCDD002AD96B /* SDL_systhread.c in Sources */,
+				FD65267F0DE8FCDD002AD96B /* SDL_thread.c in Sources */,
+				FD3F4A760DEA620800C5B771 /* SDL_getenv.c in Sources */,
+				FD3F4A770DEA620800C5B771 /* SDL_iconv.c in Sources */,
+				FD3F4A780DEA620800C5B771 /* SDL_malloc.c in Sources */,
+				FD3F4A790DEA620800C5B771 /* SDL_qsort.c in Sources */,
+				FD3F4A7A0DEA620800C5B771 /* SDL_stdlib.c in Sources */,
+				FDA6844D0DF2374E00F98A1A /* SDL_blit.c in Sources */,
+				FDA6844F0DF2374E00F98A1A /* SDL_blit_0.c in Sources */,
+				FDA684500DF2374E00F98A1A /* SDL_blit_1.c in Sources */,
+				FDA684510DF2374E00F98A1A /* SDL_blit_A.c in Sources */,
+				FDA684520DF2374E00F98A1A /* SDL_blit_auto.c in Sources */,
+				FDA684540DF2374E00F98A1A /* SDL_blit_copy.c in Sources */,
+				FDA684560DF2374E00F98A1A /* SDL_blit_N.c in Sources */,
+				FDA684570DF2374E00F98A1A /* SDL_blit_slow.c in Sources */,
+				FDA684580DF2374E00F98A1A /* SDL_bmp.c in Sources */,
+				FDA6845C0DF2374E00F98A1A /* SDL_pixels.c in Sources */,
+				FDA6845E0DF2374E00F98A1A /* SDL_rect.c in Sources */,
+				FDA684620DF2374E00F98A1A /* SDL_RLEaccel.c in Sources */,
+				FDA684640DF2374E00F98A1A /* SDL_stretch.c in Sources */,
+				FDA684660DF2374E00F98A1A /* SDL_surface.c in Sources */,
+				FDA684680DF2374E00F98A1A /* SDL_video.c in Sources */,
+				FDA685FB0DF244C800F98A1A /* SDL_nullevents.c in Sources */,
+				FDA685FF0DF244C800F98A1A /* SDL_nullvideo.c in Sources */,
+				FD5F9D2F0E0E08B3008E885B /* SDL_joystick.c in Sources */,
+				FD689F030E26E5B600F90B21 /* SDL_sysjoystick.m in Sources */,
+				FD689F050E26E5B600F90B21 /* SDLUIAccelerationDelegate.m in Sources */,
+				FD689F1D0E26E5D900F90B21 /* SDL_uikitevents.m in Sources */,
+				FD689F1F0E26E5D900F90B21 /* SDL_uikitopengles.m in Sources */,
+				FD689F210E26E5D900F90B21 /* SDL_uikitvideo.m in Sources */,
+				FD689F230E26E5D900F90B21 /* SDL_uikitview.m in Sources */,
+				FD689F250E26E5D900F90B21 /* SDL_uikitwindow.m in Sources */,
+				FD689F270E26E5D900F90B21 /* SDL_uikitopenglview.m in Sources */,
+				FD689FCE0E26E9D400F90B21 /* SDL_uikitappdelegate.m in Sources */,
+				FD8BD8250E27E25900B52CD5 /* SDL_sysloadso.c in Sources */,
+				047677BB0EA76A31008ABAF1 /* SDL_syshaptic.c in Sources */,
+				047677BC0EA76A31008ABAF1 /* SDL_haptic.c in Sources */,
+				047AF1B30EA98D6C00811173 /* SDL_sysloadso.c in Sources */,
+				046387460F0B5B7D0041FD65 /* SDL_fillrect.c in Sources */,
+				04F2AF561104ABD200D6DDF7 /* SDL_assert.c in Sources */,
+				56ED04E1118A8EE200A56AA6 /* SDL_power.c in Sources */,
+				56ED04E3118A8EFD00A56AA6 /* SDL_syspower.m in Sources */,
+				006E9889119552DD001DE610 /* SDL_rwopsbundlesupport.m in Sources */,
+				044E5FB811E606EB0076F181 /* SDL_clipboard.c in Sources */,
+				0420497111E6F03D007E7EC9 /* SDL_clipboardevents.c in Sources */,
+				04BA9D6411EF474A00B60E01 /* SDL_gesture.c in Sources */,
+				04BA9D6611EF474A00B60E01 /* SDL_touch.c in Sources */,
+				04FFAB8B12E23B8D00BA343D /* SDL_atomic.c in Sources */,
+				04FFAB8C12E23B8D00BA343D /* SDL_spinlock.c in Sources */,
+				041B2CF112FA0F680087D585 /* SDL_render.c in Sources */,
+				04409BA712FA989600FB9AA8 /* SDL_yuv_mmx.c in Sources */,
+				04409BA912FA989600FB9AA8 /* SDL_yuv_sw.c in Sources */,
+				04F7807612FB751400FC43C0 /* SDL_blendfillrect.c in Sources */,
+				04F7807812FB751400FC43C0 /* SDL_blendline.c in Sources */,
+				04F7807A12FB751400FC43C0 /* SDL_blendpoint.c in Sources */,
+				04F7807D12FB751400FC43C0 /* SDL_drawline.c in Sources */,
+				04F7807F12FB751400FC43C0 /* SDL_drawpoint.c in Sources */,
+				04F7808512FB753F00FC43C0 /* SDL_nullframebuffer.c in Sources */,
+				0442EC5112FE1C1E004C9285 /* SDL_render_sw.c in Sources */,
+				0442EC5312FE1C28004C9285 /* SDL_render_gles.c in Sources */,
+				0442EC5512FE1C3F004C9285 /* SDL_hints.c in Sources */,
+				0402A85812FE70C600CECEE3 /* SDL_render_gles2.c in Sources */,
+				0402A85912FE70C600CECEE3 /* SDL_shaders_gles2.c in Sources */,
+				04BAC09D1300C1290055DE28 /* SDL_log.c in Sources */,
+				56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */,
+				93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */,
+				AA628ADB159369E3005138DD /* SDL_rotate.c in Sources */,
+				AA126AD51617C5E7005ABC8F /* SDL_uikitmodes.m in Sources */,
+				AA704DD7162AA90A0076D1C1 /* SDL_dropevents.c in Sources */,
+				AABCC3951640643D00AB8930 /* SDL_uikitmessagebox.m in Sources */,
+				AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */,
+				AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin XCBuildConfiguration section */
+		00B4F48C12F6A69C0084EC00 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				COPY_PHASE_STRIP = NO;
+				GCC_DYNAMIC_NO_PIC = NO;
+				GCC_OPTIMIZATION_LEVEL = 0;
+				PRODUCT_NAME = PrepareXcodeProjectTemplate;
+			};
+			name = Debug;
+		};
+		00B4F48D12F6A69C0084EC00 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				COPY_PHASE_STRIP = YES;
+				DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
+				PRODUCT_NAME = PrepareXcodeProjectTemplate;
+				ZERO_LINK = NO;
+			};
+			name = Release;
+		};
+		C01FCF4F08A954540054247B /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_OPTIMIZATION_LEVEL = 0;
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				SDKROOT = iphoneos;
+				TARGETED_DEVICE_FAMILY = "1,2";
+			};
+			name = Debug;
+		};
+		C01FCF5008A954540054247B /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				SDKROOT = iphoneos;
+				TARGETED_DEVICE_FAMILY = "1,2";
+			};
+			name = Release;
+		};
+		FD6526640DE8FCCB002AD96B /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				COPY_PHASE_STRIP = NO;
+				PRODUCT_NAME = SDL2;
+				SKIP_INSTALL = YES;
+			};
+			name = Debug;
+		};
+		FD6526650DE8FCCB002AD96B /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				COPY_PHASE_STRIP = YES;
+				PRODUCT_NAME = SDL2;
+				SKIP_INSTALL = YES;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		00B4F48E12F6A6BA0084EC00 /* Build configuration list for PBXAggregateTarget "PrepareXcodeProjectTemplate" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				00B4F48C12F6A69C0084EC00 /* Debug */,
+				00B4F48D12F6A69C0084EC00 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		C01FCF4E08A954540054247B /* Build configuration list for PBXProject "SDL" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				C01FCF4F08A954540054247B /* Debug */,
+				C01FCF5008A954540054247B /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FD6526990DE8FD14002AD96B /* Build configuration list for PBXNativeTarget "libSDL" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FD6526640DE8FCCB002AD96B /* Debug */,
+				FD6526650DE8FCCB002AD96B /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
+}
diff --git a/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj b/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj
new file mode 100644
index 0000000..0995735
--- /dev/null
+++ b/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj
@@ -0,0 +1,272 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXBuildFile section */
+		AA1EE462176059AB0029C7A5 /* SDL_test_common.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE454176059AB0029C7A5 /* SDL_test_common.c */; };
+		AA1EE463176059AB0029C7A5 /* SDL_test_compare.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE455176059AB0029C7A5 /* SDL_test_compare.c */; };
+		AA1EE464176059AB0029C7A5 /* SDL_test_crc32.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE456176059AB0029C7A5 /* SDL_test_crc32.c */; };
+		AA1EE465176059AB0029C7A5 /* SDL_test_font.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE457176059AB0029C7A5 /* SDL_test_font.c */; };
+		AA1EE466176059AB0029C7A5 /* SDL_test_fuzzer.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE458176059AB0029C7A5 /* SDL_test_fuzzer.c */; };
+		AA1EE467176059AB0029C7A5 /* SDL_test_harness.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE459176059AB0029C7A5 /* SDL_test_harness.c */; };
+		AA1EE468176059AB0029C7A5 /* SDL_test_imageBlit.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE45A176059AB0029C7A5 /* SDL_test_imageBlit.c */; };
+		AA1EE469176059AB0029C7A5 /* SDL_test_imageBlitBlend.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE45B176059AB0029C7A5 /* SDL_test_imageBlitBlend.c */; };
+		AA1EE46A176059AB0029C7A5 /* SDL_test_imageFace.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE45C176059AB0029C7A5 /* SDL_test_imageFace.c */; };
+		AA1EE46B176059AB0029C7A5 /* SDL_test_imagePrimitives.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE45D176059AB0029C7A5 /* SDL_test_imagePrimitives.c */; };
+		AA1EE46C176059AB0029C7A5 /* SDL_test_imagePrimitivesBlend.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE45E176059AB0029C7A5 /* SDL_test_imagePrimitivesBlend.c */; };
+		AA1EE46D176059AB0029C7A5 /* SDL_test_log.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE45F176059AB0029C7A5 /* SDL_test_log.c */; };
+		AA1EE46E176059AB0029C7A5 /* SDL_test_md5.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE460176059AB0029C7A5 /* SDL_test_md5.c */; };
+		AA1EE46F176059AB0029C7A5 /* SDL_test_random.c in Sources */ = {isa = PBXBuildFile; fileRef = AA1EE461176059AB0029C7A5 /* SDL_test_random.c */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXFileReference section */
+		AA1EE4461760589B0029C7A5 /* libSDL2test.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libSDL2test.a; sourceTree = BUILT_PRODUCTS_DIR; };
+		AA1EE454176059AB0029C7A5 /* SDL_test_common.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_common.c; path = ../../src/test/SDL_test_common.c; sourceTree = "<group>"; };
+		AA1EE455176059AB0029C7A5 /* SDL_test_compare.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_compare.c; path = ../../src/test/SDL_test_compare.c; sourceTree = "<group>"; };
+		AA1EE456176059AB0029C7A5 /* SDL_test_crc32.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_crc32.c; path = ../../src/test/SDL_test_crc32.c; sourceTree = "<group>"; };
+		AA1EE457176059AB0029C7A5 /* SDL_test_font.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_font.c; path = ../../src/test/SDL_test_font.c; sourceTree = "<group>"; };
+		AA1EE458176059AB0029C7A5 /* SDL_test_fuzzer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_fuzzer.c; path = ../../src/test/SDL_test_fuzzer.c; sourceTree = "<group>"; };
+		AA1EE459176059AB0029C7A5 /* SDL_test_harness.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_harness.c; path = ../../src/test/SDL_test_harness.c; sourceTree = "<group>"; };
+		AA1EE45A176059AB0029C7A5 /* SDL_test_imageBlit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imageBlit.c; path = ../../src/test/SDL_test_imageBlit.c; sourceTree = "<group>"; };
+		AA1EE45B176059AB0029C7A5 /* SDL_test_imageBlitBlend.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imageBlitBlend.c; path = ../../src/test/SDL_test_imageBlitBlend.c; sourceTree = "<group>"; };
+		AA1EE45C176059AB0029C7A5 /* SDL_test_imageFace.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imageFace.c; path = ../../src/test/SDL_test_imageFace.c; sourceTree = "<group>"; };
+		AA1EE45D176059AB0029C7A5 /* SDL_test_imagePrimitives.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imagePrimitives.c; path = ../../src/test/SDL_test_imagePrimitives.c; sourceTree = "<group>"; };
+		AA1EE45E176059AB0029C7A5 /* SDL_test_imagePrimitivesBlend.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imagePrimitivesBlend.c; path = ../../src/test/SDL_test_imagePrimitivesBlend.c; sourceTree = "<group>"; };
+		AA1EE45F176059AB0029C7A5 /* SDL_test_log.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_log.c; path = ../../src/test/SDL_test_log.c; sourceTree = "<group>"; };
+		AA1EE460176059AB0029C7A5 /* SDL_test_md5.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_md5.c; path = ../../src/test/SDL_test_md5.c; sourceTree = "<group>"; };
+		AA1EE461176059AB0029C7A5 /* SDL_test_random.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_random.c; path = ../../src/test/SDL_test_random.c; sourceTree = "<group>"; };
+/* End PBXFileReference section */
+
+/* Begin PBXFrameworksBuildPhase section */
+		AA1EE4431760589B0029C7A5 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXFrameworksBuildPhase section */
+
+/* Begin PBXGroup section */
+		AA1EE43D1760589B0029C7A5 = {
+			isa = PBXGroup;
+			children = (
+				AA1EE453176059770029C7A5 /* Library Source */,
+				AA1EE4471760589B0029C7A5 /* Products */,
+			);
+			sourceTree = "<group>";
+		};
+		AA1EE4471760589B0029C7A5 /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				AA1EE4461760589B0029C7A5 /* libSDL2test.a */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		AA1EE453176059770029C7A5 /* Library Source */ = {
+			isa = PBXGroup;
+			children = (
+				AA1EE454176059AB0029C7A5 /* SDL_test_common.c */,
+				AA1EE455176059AB0029C7A5 /* SDL_test_compare.c */,
+				AA1EE456176059AB0029C7A5 /* SDL_test_crc32.c */,
+				AA1EE457176059AB0029C7A5 /* SDL_test_font.c */,
+				AA1EE458176059AB0029C7A5 /* SDL_test_fuzzer.c */,
+				AA1EE459176059AB0029C7A5 /* SDL_test_harness.c */,
+				AA1EE45A176059AB0029C7A5 /* SDL_test_imageBlit.c */,
+				AA1EE45B176059AB0029C7A5 /* SDL_test_imageBlitBlend.c */,
+				AA1EE45C176059AB0029C7A5 /* SDL_test_imageFace.c */,
+				AA1EE45D176059AB0029C7A5 /* SDL_test_imagePrimitives.c */,
+				AA1EE45E176059AB0029C7A5 /* SDL_test_imagePrimitivesBlend.c */,
+				AA1EE45F176059AB0029C7A5 /* SDL_test_log.c */,
+				AA1EE460176059AB0029C7A5 /* SDL_test_md5.c */,
+				AA1EE461176059AB0029C7A5 /* SDL_test_random.c */,
+			);
+			name = "Library Source";
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXHeadersBuildPhase section */
+		AA1EE4441760589B0029C7A5 /* Headers */ = {
+			isa = PBXHeadersBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXHeadersBuildPhase section */
+
+/* Begin PBXNativeTarget section */
+		AA1EE4451760589B0029C7A5 /* SDL2test */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = AA1EE44A1760589B0029C7A5 /* Build configuration list for PBXNativeTarget "SDL2test" */;
+			buildPhases = (
+				AA1EE4421760589B0029C7A5 /* Sources */,
+				AA1EE4431760589B0029C7A5 /* Frameworks */,
+				AA1EE4441760589B0029C7A5 /* Headers */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = SDL2test;
+			productName = SDL2test;
+			productReference = AA1EE4461760589B0029C7A5 /* libSDL2test.a */;
+			productType = "com.apple.product-type.library.static";
+		};
+/* End PBXNativeTarget section */
+
+/* Begin PBXProject section */
+		AA1EE43E1760589B0029C7A5 /* Project object */ = {
+			isa = PBXProject;
+			attributes = {
+				LastUpgradeCheck = 0460;
+				ORGANIZATIONNAME = "Sam Lantinga";
+			};
+			buildConfigurationList = AA1EE4411760589B0029C7A5 /* Build configuration list for PBXProject "SDL2test" */;
+			compatibilityVersion = "Xcode 3.2";
+			developmentRegion = English;
+			hasScannedForEncodings = 0;
+			knownRegions = (
+				en,
+			);
+			mainGroup = AA1EE43D1760589B0029C7A5;
+			productRefGroup = AA1EE4471760589B0029C7A5 /* Products */;
+			projectDirPath = "";
+			projectRoot = "";
+			targets = (
+				AA1EE4451760589B0029C7A5 /* SDL2test */,
+			);
+		};
+/* End PBXProject section */
+
+/* Begin PBXSourcesBuildPhase section */
+		AA1EE4421760589B0029C7A5 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE462176059AB0029C7A5 /* SDL_test_common.c in Sources */,
+				AA1EE463176059AB0029C7A5 /* SDL_test_compare.c in Sources */,
+				AA1EE464176059AB0029C7A5 /* SDL_test_crc32.c in Sources */,
+				AA1EE465176059AB0029C7A5 /* SDL_test_font.c in Sources */,
+				AA1EE466176059AB0029C7A5 /* SDL_test_fuzzer.c in Sources */,
+				AA1EE467176059AB0029C7A5 /* SDL_test_harness.c in Sources */,
+				AA1EE468176059AB0029C7A5 /* SDL_test_imageBlit.c in Sources */,
+				AA1EE469176059AB0029C7A5 /* SDL_test_imageBlitBlend.c in Sources */,
+				AA1EE46A176059AB0029C7A5 /* SDL_test_imageFace.c in Sources */,
+				AA1EE46B176059AB0029C7A5 /* SDL_test_imagePrimitives.c in Sources */,
+				AA1EE46C176059AB0029C7A5 /* SDL_test_imagePrimitivesBlend.c in Sources */,
+				AA1EE46D176059AB0029C7A5 /* SDL_test_log.c in Sources */,
+				AA1EE46E176059AB0029C7A5 /* SDL_test_md5.c in Sources */,
+				AA1EE46F176059AB0029C7A5 /* SDL_test_random.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin XCBuildConfiguration section */
+		AA1EE4481760589B0029C7A5 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_SEARCH_USER_PATHS = NO;
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
+				CLANG_CXX_LIBRARY = "libc++";
+				CLANG_WARN_CONSTANT_CONVERSION = YES;
+				CLANG_WARN_EMPTY_BODY = YES;
+				CLANG_WARN_ENUM_CONVERSION = YES;
+				CLANG_WARN_INT_CONVERSION = YES;
+				CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
+				COPY_PHASE_STRIP = NO;
+				GCC_C_LANGUAGE_STANDARD = gnu99;
+				GCC_DYNAMIC_NO_PIC = NO;
+				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
+				GCC_OPTIMIZATION_LEVEL = 0;
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"DEBUG=1",
+					"$(inherited)",
+				);
+				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
+				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNINITIALIZED_AUTOS = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				MACOSX_DEPLOYMENT_TARGET = 10.8;
+				ONLY_ACTIVE_ARCH = YES;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		AA1EE4491760589B0029C7A5 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_SEARCH_USER_PATHS = NO;
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
+				CLANG_CXX_LIBRARY = "libc++";
+				CLANG_WARN_CONSTANT_CONVERSION = YES;
+				CLANG_WARN_EMPTY_BODY = YES;
+				CLANG_WARN_ENUM_CONVERSION = YES;
+				CLANG_WARN_INT_CONVERSION = YES;
+				CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
+				COPY_PHASE_STRIP = YES;
+				DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
+				GCC_C_LANGUAGE_STANDARD = gnu99;
+				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
+				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNINITIALIZED_AUTOS = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				MACOSX_DEPLOYMENT_TARGET = 10.8;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+		AA1EE44B1760589B0029C7A5 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				HEADER_SEARCH_PATHS = ../../include;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+			};
+			name = Debug;
+		};
+		AA1EE44C1760589B0029C7A5 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				HEADER_SEARCH_PATHS = ../../include;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		AA1EE4411760589B0029C7A5 /* Build configuration list for PBXProject "SDL2test" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				AA1EE4481760589B0029C7A5 /* Debug */,
+				AA1EE4491760589B0029C7A5 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		AA1EE44A1760589B0029C7A5 /* Build configuration list for PBXNativeTarget "SDL2test" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				AA1EE44B1760589B0029C7A5 /* Debug */,
+				AA1EE44C1760589B0029C7A5 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = AA1EE43E1760589B0029C7A5 /* Project object */;
+}
diff --git a/Xcode-iOS/Template/SDL iOS Application/Default.png b/Xcode-iOS/Template/SDL iOS Application/Default.png
new file mode 100644
index 0000000..f912828
--- /dev/null
+++ b/Xcode-iOS/Template/SDL iOS Application/Default.png
Binary files differ
diff --git a/Xcode-iOS/Template/SDL iOS Application/Icon.png b/Xcode-iOS/Template/SDL iOS Application/Icon.png
new file mode 100644
index 0000000..83f4d10
--- /dev/null
+++ b/Xcode-iOS/Template/SDL iOS Application/Icon.png
Binary files differ
diff --git a/Xcode-iOS/Template/SDL iOS Application/Info.plist b/Xcode-iOS/Template/SDL iOS Application/Info.plist
new file mode 100644
index 0000000..b8089dc
--- /dev/null
+++ b/Xcode-iOS/Template/SDL iOS Application/Info.plist
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>en</string>
+	<key>CFBundleDisplayName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleIconFile</key>
+	<string>Icon</string>
+	<key>CFBundleIdentifier</key>
+	<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>1.0</string>
+	<key>LSRequiresIPhoneOS</key>
+	<false/>
+</dict>
+</plist>
diff --git a/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns b/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns
new file mode 100644
index 0000000..4500ce2
--- /dev/null
+++ b/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns
Binary files differ
diff --git a/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist b/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist
new file mode 100644
index 0000000..498e37d
--- /dev/null
+++ b/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>Description</key>
+	<string>This project builds an SDL based project for iPhone OS using C or Objective-C.  It includes everything you need to get up and running with SDL on iPhone.</string>
+	<key>CFBundleIconFile</key>
+	<string>Icon.png</string>
+</dict>
+</plist>
diff --git a/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj b/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
new file mode 100755
index 0000000..3e0eb0c
--- /dev/null
+++ b/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
@@ -0,0 +1,403 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 45;
+	objects = {
+
+/* Begin PBXBuildFile section */
+		0097E2D912F70C4E00724AC5 /* libSDL.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 0097E2D512F70C4D00724AC5 /* libSDL.a */; };
+		1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
+		1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
+		28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; };
+		28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; };
+		FD779EDE0E26BA1200F39101 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FD779EDD0E26BA1200F39101 /* CoreAudio.framework */; };
+		FD77A07D0E26BD8C00F39101 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07C0E26BD8C00F39101 /* Icon.png */; };
+		FD77A07F0E26BDA900F39101 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07E0E26BDA900F39101 /* Default.png */; };
+		FD77A0850E26BDB800F39101 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FD77A0840E26BDB800F39101 /* AudioToolbox.framework */; };
+		FD77A09D0E26BDE500F39101 /* main.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A09C0E26BDE500F39101 /* main.c */; };
+		FDB8BFC60E5A0F6A00980157 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXFileReference section */
+		0097E29A12F70C4D00724AC5 /* begin_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = begin_code.h; sourceTree = "<group>"; };
+		0097E29B12F70C4D00724AC5 /* close_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = close_code.h; sourceTree = "<group>"; };
+		0097E29C12F70C4D00724AC5 /* doxyfile */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = doxyfile; sourceTree = "<group>"; };
+		0097E29D12F70C4D00724AC5 /* SDL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL.h; sourceTree = "<group>"; };
+		0097E29E12F70C4D00724AC5 /* SDL_assert.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_assert.h; sourceTree = "<group>"; };
+		0097E29F12F70C4D00724AC5 /* SDL_atomic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_atomic.h; sourceTree = "<group>"; };
+		0097E2A012F70C4D00724AC5 /* SDL_audio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio.h; sourceTree = "<group>"; };
+		0097E2A112F70C4D00724AC5 /* SDL_blendmode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendmode.h; sourceTree = "<group>"; };
+		0097E2A212F70C4D00724AC5 /* SDL_clipboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard.h; sourceTree = "<group>"; };
+		0097E2A312F70C4D00724AC5 /* SDL_compat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_compat.h; sourceTree = "<group>"; };
+		0097E2A412F70C4D00724AC5 /* SDL_config.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config.h; sourceTree = "<group>"; };
+		0097E2A512F70C4D00724AC5 /* SDL_config.h.default */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = SDL_config.h.default; sourceTree = "<group>"; };
+		0097E2A612F70C4D00724AC5 /* SDL_config.h.in */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = SDL_config.h.in; sourceTree = "<group>"; };
+		0097E2A712F70C4D00724AC5 /* SDL_config_android.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_android.h; sourceTree = "<group>"; };
+		0097E2A812F70C4D00724AC5 /* SDL_config_iphoneos.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_iphoneos.h; sourceTree = "<group>"; };
+		0097E2A912F70C4D00724AC5 /* SDL_config_macosx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_macosx.h; sourceTree = "<group>"; };
+		0097E2AA12F70C4D00724AC5 /* SDL_config_minimal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_minimal.h; sourceTree = "<group>"; };
+		0097E2AC12F70C4D00724AC5 /* SDL_config_pandora.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_pandora.h; sourceTree = "<group>"; };
+		0097E2AD12F70C4D00724AC5 /* SDL_config_windows.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_windows.h; sourceTree = "<group>"; };
+		0097E2AE12F70C4D00724AC5 /* SDL_config_wiz.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_wiz.h; sourceTree = "<group>"; };
+		0097E2AF12F70C4D00724AC5 /* SDL_copying.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_copying.h; sourceTree = "<group>"; };
+		0097E2B012F70C4D00724AC5 /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cpuinfo.h; sourceTree = "<group>"; };
+		0097E2B112F70C4D00724AC5 /* SDL_endian.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_endian.h; sourceTree = "<group>"; };
+		0097E2B212F70C4D00724AC5 /* SDL_error.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_error.h; sourceTree = "<group>"; };
+		0097E2B312F70C4D00724AC5 /* SDL_events.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_events.h; sourceTree = "<group>"; };
+		0097E2B412F70C4D00724AC5 /* SDL_gesture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gesture.h; sourceTree = "<group>"; };
+		0097E2B512F70C4D00724AC5 /* SDL_haptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_haptic.h; sourceTree = "<group>"; };
+		0097E2B612F70C4D00724AC5 /* SDL_input.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_input.h; sourceTree = "<group>"; };
+		0097E2B712F70C4D00724AC5 /* SDL_joystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_joystick.h; sourceTree = "<group>"; };
+		0097E2B812F70C4D00724AC5 /* SDL_keyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keyboard.h; sourceTree = "<group>"; };
+		0097E2B912F70C4D00724AC5 /* SDL_keysym.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keysym.h; sourceTree = "<group>"; };
+		0097E2BA12F70C4D00724AC5 /* SDL_loadso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_loadso.h; sourceTree = "<group>"; };
+		0097E2BB12F70C4D00724AC5 /* SDL_main.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_main.h; sourceTree = "<group>"; };
+		0097E2BC12F70C4D00724AC5 /* SDL_mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mouse.h; sourceTree = "<group>"; };
+		0097E2BD12F70C4D00724AC5 /* SDL_mutex.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mutex.h; sourceTree = "<group>"; };
+		0097E2BE12F70C4D00724AC5 /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_name.h; sourceTree = "<group>"; };
+		0097E2BF12F70C4D00724AC5 /* SDL_opengl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengl.h; sourceTree = "<group>"; };
+		0097E2C012F70C4D00724AC5 /* SDL_opengles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles.h; sourceTree = "<group>"; };
+		0097E2C112F70C4D00724AC5 /* SDL_pixels.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pixels.h; sourceTree = "<group>"; };
+		0097E2C212F70C4D00724AC5 /* SDL_platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_platform.h; sourceTree = "<group>"; };
+		0097E2C312F70C4D00724AC5 /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_power.h; sourceTree = "<group>"; };
+		0097E2C412F70C4D00724AC5 /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_quit.h; sourceTree = "<group>"; };
+		0097E2C512F70C4D00724AC5 /* SDL_rect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rect.h; sourceTree = "<group>"; };
+		0097E2C612F70C4D00724AC5 /* SDL_revision.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_revision.h; sourceTree = "<group>"; };
+		0097E2C712F70C4D00724AC5 /* SDL_rwops.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rwops.h; sourceTree = "<group>"; };
+		0097E2C812F70C4D00724AC5 /* SDL_scalemode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_scalemode.h; sourceTree = "<group>"; };
+		0097E2C912F70C4D00724AC5 /* SDL_scancode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_scancode.h; sourceTree = "<group>"; };
+		0097E2CA12F70C4D00724AC5 /* SDL_shape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shape.h; sourceTree = "<group>"; };
+		0097E2CB12F70C4D00724AC5 /* SDL_stdinc.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_stdinc.h; sourceTree = "<group>"; };
+		0097E2CC12F70C4D00724AC5 /* SDL_surface.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_surface.h; sourceTree = "<group>"; };
+		0097E2CD12F70C4D00724AC5 /* SDL_syswm.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_syswm.h; sourceTree = "<group>"; };
+		0097E2CE12F70C4D00724AC5 /* SDL_thread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_thread.h; sourceTree = "<group>"; };
+		0097E2CF12F70C4D00724AC5 /* SDL_timer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_timer.h; sourceTree = "<group>"; };
+		0097E2D012F70C4D00724AC5 /* SDL_touch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_touch.h; sourceTree = "<group>"; };
+		0097E2D112F70C4D00724AC5 /* SDL_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_types.h; sourceTree = "<group>"; };
+		0097E2D212F70C4D00724AC5 /* SDL_version.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_version.h; sourceTree = "<group>"; };
+		0097E2D312F70C4D00724AC5 /* SDL_video.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video.h; sourceTree = "<group>"; };
+		0097E2D512F70C4D00724AC5 /* libSDL.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; path = libSDL.a; sourceTree = "<group>"; };
+		1D30AB110D05D00D00671497 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
+		1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "___PROJECTNAME___.app"; sourceTree = BUILT_PRODUCTS_DIR; };
+		1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
+		28FD14FF0DC6FC520079059D /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
+		28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
+		8D1107310486CEB800E47090 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
+		FD779EDD0E26BA1200F39101 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
+		FD77A07C0E26BD8C00F39101 /* Icon.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Icon.png; sourceTree = "<group>"; };
+		FD77A07E0E26BDA900F39101 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Default.png; sourceTree = "<group>"; };
+		FD77A0840E26BDB800F39101 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
+		FD77A09C0E26BDE500F39101 /* main.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = main.c; sourceTree = "<group>"; };
+		FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
+/* End PBXFileReference section */
+
+/* Begin PBXFrameworksBuildPhase section */
+		1D60588F0D05DD3D006BFB54 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */,
+				1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */,
+				28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */,
+				28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */,
+				FD779EDE0E26BA1200F39101 /* CoreAudio.framework in Frameworks */,
+				FD77A0850E26BDB800F39101 /* AudioToolbox.framework in Frameworks */,
+				FDB8BFC60E5A0F6A00980157 /* CoreGraphics.framework in Frameworks */,
+				0097E2D912F70C4E00724AC5 /* libSDL.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXFrameworksBuildPhase section */
+
+/* Begin PBXGroup section */
+		0097E29812F70C4D00724AC5 /* SDL */ = {
+			isa = PBXGroup;
+			children = (
+				0097E29912F70C4D00724AC5 /* include */,
+				0097E2D412F70C4D00724AC5 /* lib */,
+			);
+			path = SDL;
+			sourceTree = "<group>";
+		};
+		0097E29912F70C4D00724AC5 /* include */ = {
+			isa = PBXGroup;
+			children = (
+				0097E29A12F70C4D00724AC5 /* begin_code.h */,
+				0097E29B12F70C4D00724AC5 /* close_code.h */,
+				0097E29C12F70C4D00724AC5 /* doxyfile */,
+				0097E29D12F70C4D00724AC5 /* SDL.h */,
+				0097E29E12F70C4D00724AC5 /* SDL_assert.h */,
+				0097E29F12F70C4D00724AC5 /* SDL_atomic.h */,
+				0097E2A012F70C4D00724AC5 /* SDL_audio.h */,
+				0097E2A112F70C4D00724AC5 /* SDL_blendmode.h */,
+				0097E2A212F70C4D00724AC5 /* SDL_clipboard.h */,
+				0097E2A312F70C4D00724AC5 /* SDL_compat.h */,
+				0097E2A412F70C4D00724AC5 /* SDL_config.h */,
+				0097E2A512F70C4D00724AC5 /* SDL_config.h.default */,
+				0097E2A612F70C4D00724AC5 /* SDL_config.h.in */,
+				0097E2A712F70C4D00724AC5 /* SDL_config_android.h */,
+				0097E2A812F70C4D00724AC5 /* SDL_config_iphoneos.h */,
+				0097E2A912F70C4D00724AC5 /* SDL_config_macosx.h */,
+				0097E2AA12F70C4D00724AC5 /* SDL_config_minimal.h */,
+				0097E2AC12F70C4D00724AC5 /* SDL_config_pandora.h */,
+				0097E2AD12F70C4D00724AC5 /* SDL_config_windows.h */,
+				0097E2AE12F70C4D00724AC5 /* SDL_config_wiz.h */,
+				0097E2AF12F70C4D00724AC5 /* SDL_copying.h */,
+				0097E2B012F70C4D00724AC5 /* SDL_cpuinfo.h */,
+				0097E2B112F70C4D00724AC5 /* SDL_endian.h */,
+				0097E2B212F70C4D00724AC5 /* SDL_error.h */,
+				0097E2B312F70C4D00724AC5 /* SDL_events.h */,
+				0097E2B412F70C4D00724AC5 /* SDL_gesture.h */,
+				0097E2B512F70C4D00724AC5 /* SDL_haptic.h */,
+				0097E2B612F70C4D00724AC5 /* SDL_input.h */,
+				0097E2B712F70C4D00724AC5 /* SDL_joystick.h */,
+				0097E2B812F70C4D00724AC5 /* SDL_keyboard.h */,
+				0097E2B912F70C4D00724AC5 /* SDL_keysym.h */,
+				0097E2BA12F70C4D00724AC5 /* SDL_loadso.h */,
+				0097E2BB12F70C4D00724AC5 /* SDL_main.h */,
+				0097E2BC12F70C4D00724AC5 /* SDL_mouse.h */,
+				0097E2BD12F70C4D00724AC5 /* SDL_mutex.h */,
+				0097E2BE12F70C4D00724AC5 /* SDL_name.h */,
+				0097E2BF12F70C4D00724AC5 /* SDL_opengl.h */,
+				0097E2C012F70C4D00724AC5 /* SDL_opengles.h */,
+				0097E2C112F70C4D00724AC5 /* SDL_pixels.h */,
+				0097E2C212F70C4D00724AC5 /* SDL_platform.h */,
+				0097E2C312F70C4D00724AC5 /* SDL_power.h */,
+				0097E2C412F70C4D00724AC5 /* SDL_quit.h */,
+				0097E2C512F70C4D00724AC5 /* SDL_rect.h */,
+				0097E2C612F70C4D00724AC5 /* SDL_revision.h */,
+				0097E2C712F70C4D00724AC5 /* SDL_rwops.h */,
+				0097E2C812F70C4D00724AC5 /* SDL_scalemode.h */,
+				0097E2C912F70C4D00724AC5 /* SDL_scancode.h */,
+				0097E2CA12F70C4D00724AC5 /* SDL_shape.h */,
+				0097E2CB12F70C4D00724AC5 /* SDL_stdinc.h */,
+				0097E2CC12F70C4D00724AC5 /* SDL_surface.h */,
+				0097E2CD12F70C4D00724AC5 /* SDL_syswm.h */,
+				0097E2CE12F70C4D00724AC5 /* SDL_thread.h */,
+				0097E2CF12F70C4D00724AC5 /* SDL_timer.h */,
+				0097E2D012F70C4D00724AC5 /* SDL_touch.h */,
+				0097E2D112F70C4D00724AC5 /* SDL_types.h */,
+				0097E2D212F70C4D00724AC5 /* SDL_version.h */,
+				0097E2D312F70C4D00724AC5 /* SDL_video.h */,
+			);
+			path = include;
+			sourceTree = "<group>";
+		};
+		0097E2D412F70C4D00724AC5 /* lib */ = {
+			isa = PBXGroup;
+			children = (
+				0097E2D512F70C4D00724AC5 /* libSDL.a */,
+			);
+			path = lib;
+			sourceTree = "<group>";
+		};
+		19C28FACFE9D520D11CA2CBB /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		29B97314FDCFA39411CA2CEA /* CustomTemplate */ = {
+			isa = PBXGroup;
+			children = (
+				29B97315FDCFA39411CA2CEA /* Sources */,
+				29B97317FDCFA39411CA2CEA /* Resources */,
+				0097E29812F70C4D00724AC5 /* SDL */,
+				29B97323FDCFA39411CA2CEA /* Frameworks */,
+				19C28FACFE9D520D11CA2CBB /* Products */,
+			);
+			name = CustomTemplate;
+			sourceTree = "<group>";
+		};
+		29B97315FDCFA39411CA2CEA /* Sources */ = {
+			isa = PBXGroup;
+			children = (
+				FD77A09C0E26BDE500F39101 /* main.c */,
+			);
+			name = Sources;
+			sourceTree = "<group>";
+		};
+		29B97317FDCFA39411CA2CEA /* Resources */ = {
+			isa = PBXGroup;
+			children = (
+				FD77A07E0E26BDA900F39101 /* Default.png */,
+				FD77A07C0E26BD8C00F39101 /* Icon.png */,
+				8D1107310486CEB800E47090 /* Info.plist */,
+			);
+			name = Resources;
+			sourceTree = "<group>";
+		};
+		29B97323FDCFA39411CA2CEA /* Frameworks */ = {
+			isa = PBXGroup;
+			children = (
+				FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */,
+				FD77A0840E26BDB800F39101 /* AudioToolbox.framework */,
+				FD779EDD0E26BA1200F39101 /* CoreAudio.framework */,
+				28FD15070DC6FC5B0079059D /* QuartzCore.framework */,
+				28FD14FF0DC6FC520079059D /* OpenGLES.framework */,
+				1DF5F4DF0D08C38300B7A737 /* UIKit.framework */,
+				1D30AB110D05D00D00671497 /* Foundation.framework */,
+			);
+			name = Frameworks;
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXNativeTarget section */
+		1D6058900D05DD3D006BFB54 /* ___PROJECTNAME___ */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "___PROJECTNAME___" */;
+			buildPhases = (
+				1D60588D0D05DD3D006BFB54 /* Resources */,
+				1D60588E0D05DD3D006BFB54 /* Sources */,
+				1D60588F0D05DD3D006BFB54 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = "___PROJECTNAME___";
+			productName = "___PROJECTNAME___";
+			productReference = 1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */;
+			productType = "com.apple.product-type.application";
+		};
+/* End PBXNativeTarget section */
+
+/* Begin PBXProject section */
+		29B97313FDCFA39411CA2CEA /* Project object */ = {
+			isa = PBXProject;
+			buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "___PROJECTNAME___" */;
+			compatibilityVersion = "Xcode 3.1";
+			developmentRegion = English;
+			hasScannedForEncodings = 1;
+			knownRegions = (
+				English,
+				Japanese,
+				French,
+				German,
+			);
+			mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
+			projectDirPath = "";
+			projectRoot = "";
+			targets = (
+				1D6058900D05DD3D006BFB54 /* ___PROJECTNAME___ */,
+			);
+		};
+/* End PBXProject section */
+
+/* Begin PBXResourcesBuildPhase section */
+		1D60588D0D05DD3D006BFB54 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A07D0E26BD8C00F39101 /* Icon.png in Resources */,
+				FD77A07F0E26BDA900F39101 /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXResourcesBuildPhase section */
+
+/* Begin PBXSourcesBuildPhase section */
+		1D60588E0D05DD3D006BFB54 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A09D0E26BDE500F39101 /* main.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin XCBuildConfiguration section */
+		1D6058940D05DD3E006BFB54 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_SEARCH_USER_PATHS = NO;
+				COPY_PHASE_STRIP = NO;
+				GCC_DYNAMIC_NO_PIC = NO;
+				GCC_OPTIMIZATION_LEVEL = 0;
+				GCC_PRECOMPILE_PREFIX_HEADER = YES;
+				GCC_PREFIX_HEADER = "";
+				INFOPLIST_FILE = Info.plist;
+				LIBRARY_SEARCH_PATHS = (
+					"$(inherited)",
+					"\"$(SRCROOT)/SDL/lib\"",
+				);
+				PRODUCT_NAME = "___PROJECTNAME___";
+			};
+			name = Debug;
+		};
+		1D6058950D05DD3E006BFB54 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_SEARCH_USER_PATHS = NO;
+				COPY_PHASE_STRIP = YES;
+				GCC_PRECOMPILE_PREFIX_HEADER = YES;
+				GCC_PREFIX_HEADER = "";
+				INFOPLIST_FILE = Info.plist;
+				LIBRARY_SEARCH_PATHS = (
+					"$(inherited)",
+					"\"$(SRCROOT)/SDL/lib\"",
+				);
+				PRODUCT_NAME = "___PROJECTNAME___";
+			};
+			name = Release;
+		};
+		C01FCF4F08A954540054247B /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_C_LANGUAGE_STANDARD = c99;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				ONLY_ACTIVE_ARCH = YES;
+				OTHER_CFLAGS = "";
+				PREBINDING = NO;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		C01FCF5008A954540054247B /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_C_LANGUAGE_STANDARD = c99;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				OTHER_CFLAGS = "";
+				PREBINDING = NO;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "___PROJECTNAME___" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				1D6058940D05DD3E006BFB54 /* Debug */,
+				1D6058950D05DD3E006BFB54 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		C01FCF4E08A954540054247B /* Build configuration list for PBXProject "___PROJECTNAME___" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				C01FCF4F08A954540054247B /* Debug */,
+				C01FCF5008A954540054247B /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
+}
diff --git a/Xcode-iOS/Template/SDL iOS Application/main.c b/Xcode-iOS/Template/SDL iOS Application/main.c
new file mode 100644
index 0000000..8dc0070
--- /dev/null
+++ b/Xcode-iOS/Template/SDL iOS Application/main.c
@@ -0,0 +1,98 @@
+/*
+ *  rectangles.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include <time.h>
+
+#define SCREEN_WIDTH 320
+#define SCREEN_HEIGHT 480
+
+int
+randomInt(int min, int max)
+{
+    return min + rand() % (max - min + 1);
+}
+
+void
+render(SDL_Renderer *renderer)
+{
+
+    Uint8 r, g, b;
+
+    /* Clear the screen */
+    SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+    SDL_RenderClear(renderer);
+
+    /*  Come up with a random rectangle */
+    SDL_Rect rect;
+    rect.w = randomInt(64, 128);
+    rect.h = randomInt(64, 128);
+    rect.x = randomInt(0, SCREEN_WIDTH);
+    rect.y = randomInt(0, SCREEN_HEIGHT);
+
+    /* Come up with a random color */
+    r = randomInt(50, 255);
+    g = randomInt(50, 255);
+    b = randomInt(50, 255);
+    SDL_SetRenderDrawColor(renderer, r, g, b, 255);
+
+    /*  Fill the rectangle in the color */
+    SDL_RenderFillRect(renderer, &rect);
+
+    /* update screen */
+    SDL_RenderPresent(renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    int done;
+    SDL_Event event;
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        printf("Could not initialize SDL\n");
+        return 1;
+    }
+
+    /* seed random number generator */
+    srand(time(NULL));
+
+    /* create window and renderer */
+    window =
+        SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                         SDL_WINDOW_OPENGL);
+    if (!window) {
+        printf("Could not initialize Window\n");
+        return 1;
+    }
+
+    renderer = SDL_CreateRenderer(window, -1, 0);
+    if (!renderer) {
+        printf("Could not create renderer\n");
+        return 1;
+    }
+
+    /* Enter render loop, waiting for user to quit */
+    done = 0;
+    while (!done) {
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+        }
+        render(renderer);
+        SDL_Delay(1);
+    }
+
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+}
diff --git a/Xcode-iOS/Test/Info.plist b/Xcode-iOS/Test/Info.plist
new file mode 100644
index 0000000..c0f1179
--- /dev/null
+++ b/Xcode-iOS/Test/Info.plist
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>en</string>
+	<key>CFBundleDisplayName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleIconFile</key>
+	<string></string>
+	<key>CFBundleIdentifier</key>
+	<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>1.0</string>
+	<key>NSMainNibFile</key>
+	<string></string>
+</dict>
+</plist>
diff --git a/Xcode-iOS/Test/README b/Xcode-iOS/Test/README
new file mode 100644
index 0000000..b16ff7c
--- /dev/null
+++ b/Xcode-iOS/Test/README
@@ -0,0 +1,22 @@
+TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS.  Most of these test programs work fine, with the following exceptions:
+
+testalpha:
+	Program crashes.  Problem appears to effect Mac OS X as well.
+
+testthread:
+	SIGTERM kills the process immediately without executing the 'kill' function.  The posix standard says this shouldn't happen.  Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)
+
+testlock:
+	Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.
+
+testpalette:
+	"SDL error: blitting boat: Blit combination not supported."  Happens on Mac OS X as well.
+
+testsprite2: 
+	SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.
+
+testwin:
+	Behaves as it does under Mac OS X ... not sure if that is correctly or not.
+
+threadwin:
+	Works if -threaded is not on.  Otherwise it doesn't work, but this is true under Mac OS X as well.
diff --git a/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj b/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
new file mode 100755
index 0000000..0b35c22
--- /dev/null
+++ b/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
@@ -0,0 +1,2267 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXBuildFile section */
+		046CEF7713254F23007AD51D /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		046CEF7B13254F23007AD51D /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		046CEF7C13254F23007AD51D /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		046CEF7D13254F23007AD51D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		046CEF7E13254F23007AD51D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		046CEF7F13254F23007AD51D /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		046CEF8013254F23007AD51D /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		046CEF8113254F23007AD51D /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		046CEF8213254F23007AD51D /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		046CEF8A13254F63007AD51D /* testgesture.c in Sources */ = {isa = PBXBuildFile; fileRef = 046CEF8913254F63007AD51D /* testgesture.c */; };
+		047A63E213285C3200CD7973 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		047A63E313285C3200CD7973 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		047A63E413285C3200CD7973 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		047A63E513285C3200CD7973 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		047A63E613285C3200CD7973 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		047A63E713285C3200CD7973 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		047A63E813285C3200CD7973 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		047A63E913285C3200CD7973 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		047A63F113285CD100CD7973 /* checkkeys.c in Sources */ = {isa = PBXBuildFile; fileRef = 047A63F013285CD100CD7973 /* checkkeys.c */; };
+		56ED04FE118A8FE400A56AA6 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		56ED0502118A8FE400A56AA6 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		56ED0503118A8FE400A56AA6 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		56ED0504118A8FE400A56AA6 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		56ED0505118A8FE400A56AA6 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		56ED0506118A8FE400A56AA6 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		56ED0507118A8FE400A56AA6 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		56ED0508118A8FE400A56AA6 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		56ED0509118A8FE400A56AA6 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		56ED0511118A904200A56AA6 /* testpower.c in Sources */ = {isa = PBXBuildFile; fileRef = 56ED0510118A904200A56AA6 /* testpower.c */; };
+		AA1EE470176059D00029C7A5 /* libSDL2test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = AA1EE452176059230029C7A5 /* libSDL2test.a */; };
+		AA1EE47117605A7F0029C7A5 /* libSDL2test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = AA1EE452176059230029C7A5 /* libSDL2test.a */; };
+		AA1EE47417605B5C0029C7A5 /* libSDL2test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = AA1EE452176059230029C7A5 /* libSDL2test.a */; };
+		AA1EE47517605B930029C7A5 /* libSDL2test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = AA1EE452176059230029C7A5 /* libSDL2test.a */; };
+		AA1EE47617605B9E0029C7A5 /* libSDL2test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = AA1EE452176059230029C7A5 /* libSDL2test.a */; };
+		AA1EE47717605BAB0029C7A5 /* libSDL2test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = AA1EE452176059230029C7A5 /* libSDL2test.a */; };
+		AA1EE47817605BF60029C7A5 /* libSDL2test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = AA1EE452176059230029C7A5 /* libSDL2test.a */; };
+		AAE7DEDC14CBB1E100DF1A0E /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		AAE7DEE114CBB1E100DF1A0E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		AAE7DEE214CBB1E100DF1A0E /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		AAE7DEE314CBB1E100DF1A0E /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		AAE7DEE414CBB1E100DF1A0E /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		AAE7DEE514CBB1E100DF1A0E /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		AAE7DEE614CBB1E100DF1A0E /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		AAE7DEE714CBB1E100DF1A0E /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		AAE7DEE814CBB1E100DF1A0E /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		AAE7DF4614CBB43900DF1A0E /* testscale.c in Sources */ = {isa = PBXBuildFile; fileRef = AAE7DF4514CBB43900DF1A0E /* testscale.c */; };
+		AAE7DF4714CBB45000DF1A0E /* sample.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AADE0E2D33C100EA573E /* sample.bmp */; };
+		AAE7DFA014CBB54E00DF1A0E /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		AAE7DFA114CBB54E00DF1A0E /* sample.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AADE0E2D33C100EA573E /* sample.bmp */; };
+		AAE7DFA614CBB54E00DF1A0E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		AAE7DFA714CBB54E00DF1A0E /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		AAE7DFA814CBB54E00DF1A0E /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		AAE7DFA914CBB54E00DF1A0E /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		AAE7DFAA14CBB54E00DF1A0E /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		AAE7DFAB14CBB54E00DF1A0E /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		AAE7DFAC14CBB54E00DF1A0E /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		AAE7DFAD14CBB54E00DF1A0E /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		AAE7DFB514CBB5F700DF1A0E /* testrendertarget.c in Sources */ = {isa = PBXBuildFile; fileRef = AAE7DFB414CBB5F700DF1A0E /* testrendertarget.c */; };
+		FDA8A79C0E2D0F9300EA573E /* testwm2.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A75F0E2D0F1600EA573E /* testwm2.c */; };
+		FDA8A89F0E2D111A00EA573E /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDA8A8A00E2D111A00EA573E /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDA8A8A10E2D111A00EA573E /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDA8A8A20E2D111A00EA573E /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDA8A8A30E2D111A00EA573E /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDA8A8A40E2D111A00EA573E /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDA8A8A50E2D111A00EA573E /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDA8AAB10E2D330F00EA573E /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDA8AAB20E2D330F00EA573E /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDA8AAB30E2D330F00EA573E /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDA8AAB40E2D330F00EA573E /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDA8AAB50E2D330F00EA573E /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDA8AAB60E2D330F00EA573E /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDA8AAB70E2D330F00EA573E /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDA8AABE0E2D335C00EA573E /* loopwave.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A78B0E2D0F3D00EA573E /* loopwave.c */; };
+		FDA8AAE30E2D33C600EA573E /* sample.wav in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAE20E2D33C600EA573E /* sample.wav */; };
+		FDAAC3C30E2D47E6001DB1D8 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDAAC3C40E2D47E6001DB1D8 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDAAC3C50E2D47E6001DB1D8 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDAAC3C60E2D47E6001DB1D8 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDAAC3C70E2D47E6001DB1D8 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDAAC3C80E2D47E6001DB1D8 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDAAC3C90E2D47E6001DB1D8 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDAAC3D30E2D4800001DB1D8 /* testaudioinfo.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7410E2D0F1600EA573E /* testaudioinfo.c */; };
+		FDAAC5910E2D5429001DB1D8 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDAAC5920E2D5429001DB1D8 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDAAC5930E2D5429001DB1D8 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDAAC5940E2D5429001DB1D8 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDAAC5950E2D5429001DB1D8 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDAAC5960E2D5429001DB1D8 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDAAC5970E2D5429001DB1D8 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDAAC59F0E2D54B8001DB1D8 /* testerror.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7470E2D0F1600EA573E /* testerror.c */; };
+		FDAAC5BF0E2D55B5001DB1D8 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDAAC5C00E2D55B5001DB1D8 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDAAC5C10E2D55B5001DB1D8 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDAAC5C20E2D55B5001DB1D8 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDAAC5C30E2D55B5001DB1D8 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDAAC5C40E2D55B5001DB1D8 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDAAC5C50E2D55B5001DB1D8 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDAAC5CC0E2D55CA001DB1D8 /* testfile.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7480E2D0F1600EA573E /* testfile.c */; };
+		FDAAC61C0E2D5914001DB1D8 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDAAC61D0E2D5914001DB1D8 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDAAC61E0E2D5914001DB1D8 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDAAC61F0E2D5914001DB1D8 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDAAC6200E2D5914001DB1D8 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDAAC6210E2D5914001DB1D8 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDAAC6220E2D5914001DB1D8 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDAAC62A0E2D5960001DB1D8 /* testgles.c in Sources */ = {isa = PBXBuildFile; fileRef = FDAAC6290E2D5960001DB1D8 /* testgles.c */; };
+		FDAAC6390E2D59BE001DB1D8 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		FDBDE57C0E313445006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5810E313465006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5850E313495006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE58C0E3134F3006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE59B0E31356A006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE59F0E31358D006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5A90E3135C0006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5AE0E3135E6006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5B60E3135FE006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5BC0E31364D006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5C20E313663006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5C60E3136F1006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5C80E313702006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5CA0E313712006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5CC0E31372B006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5CE0E31373E006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDBDE5D40E313789006BAC0B /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDC42FF40F0D866D009C87E1 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+		FDC42FF60F0D866D009C87E1 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDC42FF70F0D866D009C87E1 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDC42FF80F0D866D009C87E1 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDC42FF90F0D866D009C87E1 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDC42FFA0F0D866D009C87E1 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDC42FFB0F0D866D009C87E1 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDC42FFC0F0D866D009C87E1 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDC4300A0F0D86BF009C87E1 /* testdraw2.c in Sources */ = {isa = PBXBuildFile; fileRef = FDC430090F0D86BF009C87E1 /* testdraw2.c */; };
+		FDD2C1000E2E4F4B00B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C1010E2E4F4B00B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C1020E2E4F4B00B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C1030E2E4F4B00B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C1040E2E4F4B00B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C1050E2E4F4B00B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C1060E2E4F4B00B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C10D0E2E4F6900B7A85F /* testthread.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A74C0E2D0F1600EA573E /* testthread.c */; };
+		FDD2C1770E2E52C000B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C1780E2E52C000B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C1790E2E52C000B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C17A0E2E52C000B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C17B0E2E52C000B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C17C0E2E52C000B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C17D0E2E52C000B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C1840E2E52D900B7A85F /* testiconv.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A74D0E2D0F1600EA573E /* testiconv.c */; };
+		FDD2C18B0E2E52FE00B7A85F /* utf8.txt in Resources */ = {isa = PBXBuildFile; fileRef = FDD2C18A0E2E52FE00B7A85F /* utf8.txt */; };
+		FDD2C19B0E2E534F00B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C19C0E2E534F00B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C19D0E2E534F00B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C19E0E2E534F00B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C19F0E2E534F00B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C1A00E2E534F00B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C1A10E2E534F00B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C1A80E2E536400B7A85F /* testjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A74E0E2D0F1600EA573E /* testjoystick.c */; };
+		FDD2C4540E2E773800B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C4550E2E773800B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C4560E2E773800B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C4570E2E773800B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C4580E2E773800B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C4590E2E773800B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C45A0E2E773800B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C4610E2E777500B7A85F /* testkeys.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A74F0E2D0F1600EA573E /* testkeys.c */; };
+		FDD2C4720E2E77D700B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C4730E2E77D700B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C4740E2E77D700B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C4750E2E77D700B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C4760E2E77D700B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C4770E2E77D700B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C4780E2E77D700B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C47F0E2E77E300B7A85F /* testlock.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7510E2D0F1600EA573E /* testlock.c */; };
+		FDD2C5010E2E7F4800B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C5020E2E7F4800B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C5030E2E7F4800B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C5040E2E7F4800B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C5050E2E7F4800B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C5060E2E7F4800B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C5070E2E7F4800B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C50E0E2E7F5800B7A85F /* testplatform.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7560E2D0F1600EA573E /* testplatform.c */; };
+		FDD2C51F0E2E807600B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C5200E2E807600B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C5210E2E807600B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C5220E2E807600B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C5230E2E807600B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C5240E2E807600B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C5250E2E807600B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C52C0E2E808700B7A85F /* testsem.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7570E2D0F1600EA573E /* testsem.c */; };
+		FDD2C5440E2E80E400B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C5450E2E80E400B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C5460E2E80E400B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C5470E2E80E400B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C5480E2E80E400B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C5490E2E80E400B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C54A0E2E80E400B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C5510E2E80F400B7A85F /* testsprite2.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7590E2D0F1600EA573E /* testsprite2.c */; };
+		FDD2C5520E2E812C00B7A85F /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		FDD2C5760E2E8C7400B7A85F /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		FDD2C57D0E2E8C7400B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C57E0E2E8C7400B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C57F0E2E8C7400B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C5800E2E8C7400B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C5810E2E8C7400B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C5820E2E8C7400B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C5830E2E8C7400B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C58A0E2E8CB500B7A85F /* testtimer.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A75A0E2D0F1600EA573E /* testtimer.c */; };
+		FDD2C5B50E2E8CFC00B7A85F /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+		FDD2C5BB0E2E8CFC00B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C5BC0E2E8CFC00B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C5BD0E2E8CFC00B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C5BE0E2E8CFC00B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C5BF0E2E8CFC00B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C5C00E2E8CFC00B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C5C10E2E8CFC00B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C5C80E2E8D1200B7A85F /* testver.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A75B0E2D0F1600EA573E /* testver.c */; };
+		FDD2C6EA0E2E959E00B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+		FDD2C6EB0E2E959E00B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+		FDD2C6EC0E2E959E00B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+		FDD2C6ED0E2E959E00B7A85F /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+		FDD2C6EE0E2E959E00B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+		FDD2C6EF0E2E959E00B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+		FDD2C6F00E2E959E00B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+		FDD2C6F70E2E95B100B7A85F /* torturethread.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A7610E2D0F1600EA573E /* torturethread.c */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXContainerItemProxy section */
+		0466EE6F11E565E4000198A4 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = 006E982211955059001DE610;
+			remoteInfo = testsdl;
+		};
+		AA1EE451176059230029C7A5 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = AA1EE44D176059220029C7A5 /* SDL2test.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = AA1EE4461760589B0029C7A5;
+			remoteInfo = SDL2test;
+		};
+		FD1B48B70E3131CA007AB34E /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = FD6526630DE8FCCB002AD96B;
+			remoteInfo = StaticLib;
+		};
+/* End PBXContainerItemProxy section */
+
+/* Begin PBXFileReference section */
+		046CEF8613254F23007AD51D /* testgesture.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testgesture.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		046CEF8913254F63007AD51D /* testgesture.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testgesture.c; path = ../../test/testgesture.c; sourceTree = SOURCE_ROOT; };
+		047A63ED13285C3200CD7973 /* checkkeys.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = checkkeys.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		047A63F013285CD100CD7973 /* checkkeys.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = checkkeys.c; path = ../../test/checkkeys.c; sourceTree = SOURCE_ROOT; };
+		1D6058910D05DD3D006BFB54 /* testwm2.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testwm2.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		56ED050D118A8FE400A56AA6 /* testpower.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testpower.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		56ED0510118A904200A56AA6 /* testpower.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testpower.c; path = ../../test/testpower.c; sourceTree = SOURCE_ROOT; };
+		AA1EE44D176059220029C7A5 /* SDL2test.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL2test.xcodeproj; path = ../SDLtest/SDL2test.xcodeproj; sourceTree = "<group>"; };
+		AAE7DEEC14CBB1E100DF1A0E /* testscale.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testscale.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		AAE7DF4514CBB43900DF1A0E /* testscale.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testscale.c; path = ../../test/testscale.c; sourceTree = "<group>"; };
+		AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testrendertarget.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		AAE7DFB414CBB5F700DF1A0E /* testrendertarget.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testrendertarget.c; path = ../../test/testrendertarget.c; sourceTree = "<group>"; };
+		FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../SDL/SDL.xcodeproj; sourceTree = SOURCE_ROOT; };
+		FDA8A7410E2D0F1600EA573E /* testaudioinfo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testaudioinfo.c; path = ../../test/testaudioinfo.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7470E2D0F1600EA573E /* testerror.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testerror.c; path = ../../test/testerror.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7480E2D0F1600EA573E /* testfile.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testfile.c; path = ../../test/testfile.c; sourceTree = SOURCE_ROOT; };
+		FDA8A74C0E2D0F1600EA573E /* testthread.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testthread.c; path = ../../test/testthread.c; sourceTree = SOURCE_ROOT; };
+		FDA8A74D0E2D0F1600EA573E /* testiconv.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testiconv.c; path = ../../test/testiconv.c; sourceTree = SOURCE_ROOT; };
+		FDA8A74E0E2D0F1600EA573E /* testjoystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testjoystick.c; path = ../../test/testjoystick.c; sourceTree = SOURCE_ROOT; };
+		FDA8A74F0E2D0F1600EA573E /* testkeys.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testkeys.c; path = ../../test/testkeys.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7510E2D0F1600EA573E /* testlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testlock.c; path = ../../test/testlock.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7540E2D0F1600EA573E /* testoverlay2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testoverlay2.c; path = ../../test/testoverlay2.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7560E2D0F1600EA573E /* testplatform.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testplatform.c; path = ../../test/testplatform.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7570E2D0F1600EA573E /* testsem.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testsem.c; path = ../../test/testsem.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7590E2D0F1600EA573E /* testsprite2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testsprite2.c; path = ../../test/testsprite2.c; sourceTree = SOURCE_ROOT; };
+		FDA8A75A0E2D0F1600EA573E /* testtimer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testtimer.c; path = ../../test/testtimer.c; sourceTree = SOURCE_ROOT; };
+		FDA8A75B0E2D0F1600EA573E /* testver.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testver.c; path = ../../test/testver.c; sourceTree = SOURCE_ROOT; };
+		FDA8A75F0E2D0F1600EA573E /* testwm2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testwm2.c; path = ../../test/testwm2.c; sourceTree = SOURCE_ROOT; };
+		FDA8A7610E2D0F1600EA573E /* torturethread.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = torturethread.c; path = ../../test/torturethread.c; sourceTree = SOURCE_ROOT; };
+		FDA8A78B0E2D0F3D00EA573E /* loopwave.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = loopwave.c; path = ../../test/loopwave.c; sourceTree = SOURCE_ROOT; };
+		FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
+		FDA8A8990E2D111A00EA573E /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
+		FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
+		FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
+		FDA8A89C0E2D111A00EA573E /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
+		FDA8A89D0E2D111A00EA573E /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
+		FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
+		FDA8AABB0E2D330F00EA573E /* loopwav.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = loopwav.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDA8AAD90E2D33B000EA573E /* icon.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = icon.bmp; path = ../../test/icon.bmp; sourceTree = SOURCE_ROOT; };
+		FDA8AADA0E2D33BA00EA573E /* moose.dat */ = {isa = PBXFileReference; lastKnownFileType = file; name = moose.dat; path = ../../test/moose.dat; sourceTree = SOURCE_ROOT; };
+		FDA8AADB0E2D33BA00EA573E /* picture.xbm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = picture.xbm; path = ../../test/picture.xbm; sourceTree = SOURCE_ROOT; };
+		FDA8AADE0E2D33C100EA573E /* sample.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = sample.bmp; path = ../../test/sample.bmp; sourceTree = SOURCE_ROOT; };
+		FDA8AAE20E2D33C600EA573E /* sample.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; name = sample.wav; path = ../../test/sample.wav; sourceTree = SOURCE_ROOT; };
+		FDAAC3CD0E2D47E6001DB1D8 /* testaudioinfo.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testaudioinfo.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDAAC59B0E2D5429001DB1D8 /* testerror.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testerror.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDAAC5C90E2D55B5001DB1D8 /* testfile.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testfile.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDAAC6260E2D5914001DB1D8 /* testgles.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testgles.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDAAC6290E2D5960001DB1D8 /* testgles.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testgles.c; path = ../../test/testgles.c; sourceTree = SOURCE_ROOT; };
+		FDC430000F0D866D009C87E1 /* torturethread.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = torturethread.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDC430090F0D86BF009C87E1 /* testdraw2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testdraw2.c; path = ../../test/testdraw2.c; sourceTree = SOURCE_ROOT; };
+		FDD2C10A0E2E4F4B00B7A85F /* testthread.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testthread.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C1810E2E52C000B7A85F /* testiconv.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testiconv.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C18A0E2E52FE00B7A85F /* utf8.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = utf8.txt; path = ../../test/utf8.txt; sourceTree = SOURCE_ROOT; };
+		FDD2C1A50E2E534F00B7A85F /* testjoystick.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testjoystick.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C45E0E2E773800B7A85F /* testkeys.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testkeys.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C47C0E2E77D700B7A85F /* testlock.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testlock.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C50B0E2E7F4800B7A85F /* testplatform.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testplatform.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C5290E2E807600B7A85F /* testsem.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testsem.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C54E0E2E80E400B7A85F /* testsprite2.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testsprite2.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C5870E2E8C7400B7A85F /* testtimer.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testtimer.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C5C50E2E8CFC00B7A85F /* testver.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testver.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		FDD2C6F40E2E959E00B7A85F /* torturethread.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = torturethread.app; sourceTree = BUILT_PRODUCTS_DIR; };
+/* End PBXFileReference section */
+
+/* Begin PBXFrameworksBuildPhase section */
+		046CEF7A13254F23007AD51D /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				046CEF7B13254F23007AD51D /* libSDL2.a in Frameworks */,
+				046CEF7C13254F23007AD51D /* AudioToolbox.framework in Frameworks */,
+				046CEF7D13254F23007AD51D /* QuartzCore.framework in Frameworks */,
+				046CEF7E13254F23007AD51D /* OpenGLES.framework in Frameworks */,
+				046CEF7F13254F23007AD51D /* CoreGraphics.framework in Frameworks */,
+				046CEF8013254F23007AD51D /* UIKit.framework in Frameworks */,
+				046CEF8113254F23007AD51D /* Foundation.framework in Frameworks */,
+				046CEF8213254F23007AD51D /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		047A63E113285C3200CD7973 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE470176059D00029C7A5 /* libSDL2test.a in Frameworks */,
+				047A63E213285C3200CD7973 /* libSDL2.a in Frameworks */,
+				047A63E313285C3200CD7973 /* AudioToolbox.framework in Frameworks */,
+				047A63E413285C3200CD7973 /* QuartzCore.framework in Frameworks */,
+				047A63E513285C3200CD7973 /* OpenGLES.framework in Frameworks */,
+				047A63E613285C3200CD7973 /* CoreGraphics.framework in Frameworks */,
+				047A63E713285C3200CD7973 /* UIKit.framework in Frameworks */,
+				047A63E813285C3200CD7973 /* Foundation.framework in Frameworks */,
+				047A63E913285C3200CD7973 /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		1D60588F0D05DD3D006BFB54 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE47817605BF60029C7A5 /* libSDL2test.a in Frameworks */,
+				FDBDE5810E313465006BAC0B /* libSDL2.a in Frameworks */,
+				FDA8A89F0E2D111A00EA573E /* AudioToolbox.framework in Frameworks */,
+				FDA8A8A00E2D111A00EA573E /* QuartzCore.framework in Frameworks */,
+				FDA8A8A10E2D111A00EA573E /* OpenGLES.framework in Frameworks */,
+				FDA8A8A20E2D111A00EA573E /* CoreGraphics.framework in Frameworks */,
+				FDA8A8A30E2D111A00EA573E /* UIKit.framework in Frameworks */,
+				FDA8A8A40E2D111A00EA573E /* Foundation.framework in Frameworks */,
+				FDA8A8A50E2D111A00EA573E /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		56ED0501118A8FE400A56AA6 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				56ED0502118A8FE400A56AA6 /* libSDL2.a in Frameworks */,
+				56ED0503118A8FE400A56AA6 /* AudioToolbox.framework in Frameworks */,
+				56ED0504118A8FE400A56AA6 /* QuartzCore.framework in Frameworks */,
+				56ED0505118A8FE400A56AA6 /* OpenGLES.framework in Frameworks */,
+				56ED0506118A8FE400A56AA6 /* CoreGraphics.framework in Frameworks */,
+				56ED0507118A8FE400A56AA6 /* UIKit.framework in Frameworks */,
+				56ED0508118A8FE400A56AA6 /* Foundation.framework in Frameworks */,
+				56ED0509118A8FE400A56AA6 /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		AAE7DEE014CBB1E100DF1A0E /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE47617605B9E0029C7A5 /* libSDL2test.a in Frameworks */,
+				AAE7DEE114CBB1E100DF1A0E /* libSDL2.a in Frameworks */,
+				AAE7DEE214CBB1E100DF1A0E /* AudioToolbox.framework in Frameworks */,
+				AAE7DEE314CBB1E100DF1A0E /* QuartzCore.framework in Frameworks */,
+				AAE7DEE414CBB1E100DF1A0E /* OpenGLES.framework in Frameworks */,
+				AAE7DEE514CBB1E100DF1A0E /* CoreGraphics.framework in Frameworks */,
+				AAE7DEE614CBB1E100DF1A0E /* UIKit.framework in Frameworks */,
+				AAE7DEE714CBB1E100DF1A0E /* Foundation.framework in Frameworks */,
+				AAE7DEE814CBB1E100DF1A0E /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		AAE7DFA514CBB54E00DF1A0E /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE47517605B930029C7A5 /* libSDL2test.a in Frameworks */,
+				AAE7DFA614CBB54E00DF1A0E /* libSDL2.a in Frameworks */,
+				AAE7DFA714CBB54E00DF1A0E /* AudioToolbox.framework in Frameworks */,
+				AAE7DFA814CBB54E00DF1A0E /* QuartzCore.framework in Frameworks */,
+				AAE7DFA914CBB54E00DF1A0E /* OpenGLES.framework in Frameworks */,
+				AAE7DFAA14CBB54E00DF1A0E /* CoreGraphics.framework in Frameworks */,
+				AAE7DFAB14CBB54E00DF1A0E /* UIKit.framework in Frameworks */,
+				AAE7DFAC14CBB54E00DF1A0E /* Foundation.framework in Frameworks */,
+				AAE7DFAD14CBB54E00DF1A0E /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDA8AAAE0E2D330F00EA573E /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5850E313495006BAC0B /* libSDL2.a in Frameworks */,
+				FDA8AAB10E2D330F00EA573E /* AudioToolbox.framework in Frameworks */,
+				FDA8AAB20E2D330F00EA573E /* QuartzCore.framework in Frameworks */,
+				FDA8AAB30E2D330F00EA573E /* OpenGLES.framework in Frameworks */,
+				FDA8AAB40E2D330F00EA573E /* CoreGraphics.framework in Frameworks */,
+				FDA8AAB50E2D330F00EA573E /* UIKit.framework in Frameworks */,
+				FDA8AAB60E2D330F00EA573E /* Foundation.framework in Frameworks */,
+				FDA8AAB70E2D330F00EA573E /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC3C00E2D47E6001DB1D8 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE58C0E3134F3006BAC0B /* libSDL2.a in Frameworks */,
+				FDAAC3C30E2D47E6001DB1D8 /* AudioToolbox.framework in Frameworks */,
+				FDAAC3C40E2D47E6001DB1D8 /* QuartzCore.framework in Frameworks */,
+				FDAAC3C50E2D47E6001DB1D8 /* OpenGLES.framework in Frameworks */,
+				FDAAC3C60E2D47E6001DB1D8 /* CoreGraphics.framework in Frameworks */,
+				FDAAC3C70E2D47E6001DB1D8 /* UIKit.framework in Frameworks */,
+				FDAAC3C80E2D47E6001DB1D8 /* Foundation.framework in Frameworks */,
+				FDAAC3C90E2D47E6001DB1D8 /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC58E0E2D5429001DB1D8 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE59B0E31356A006BAC0B /* libSDL2.a in Frameworks */,
+				FDAAC5910E2D5429001DB1D8 /* AudioToolbox.framework in Frameworks */,
+				FDAAC5920E2D5429001DB1D8 /* QuartzCore.framework in Frameworks */,
+				FDAAC5930E2D5429001DB1D8 /* OpenGLES.framework in Frameworks */,
+				FDAAC5940E2D5429001DB1D8 /* CoreGraphics.framework in Frameworks */,
+				FDAAC5950E2D5429001DB1D8 /* UIKit.framework in Frameworks */,
+				FDAAC5960E2D5429001DB1D8 /* Foundation.framework in Frameworks */,
+				FDAAC5970E2D5429001DB1D8 /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC5BC0E2D55B5001DB1D8 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE59F0E31358D006BAC0B /* libSDL2.a in Frameworks */,
+				FDAAC5BF0E2D55B5001DB1D8 /* AudioToolbox.framework in Frameworks */,
+				FDAAC5C00E2D55B5001DB1D8 /* QuartzCore.framework in Frameworks */,
+				FDAAC5C10E2D55B5001DB1D8 /* OpenGLES.framework in Frameworks */,
+				FDAAC5C20E2D55B5001DB1D8 /* CoreGraphics.framework in Frameworks */,
+				FDAAC5C30E2D55B5001DB1D8 /* UIKit.framework in Frameworks */,
+				FDAAC5C40E2D55B5001DB1D8 /* Foundation.framework in Frameworks */,
+				FDAAC5C50E2D55B5001DB1D8 /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC6190E2D5914001DB1D8 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE47417605B5C0029C7A5 /* libSDL2test.a in Frameworks */,
+				FDBDE57C0E313445006BAC0B /* libSDL2.a in Frameworks */,
+				FDAAC61C0E2D5914001DB1D8 /* AudioToolbox.framework in Frameworks */,
+				FDAAC61D0E2D5914001DB1D8 /* QuartzCore.framework in Frameworks */,
+				FDAAC61E0E2D5914001DB1D8 /* OpenGLES.framework in Frameworks */,
+				FDAAC61F0E2D5914001DB1D8 /* CoreGraphics.framework in Frameworks */,
+				FDAAC6200E2D5914001DB1D8 /* UIKit.framework in Frameworks */,
+				FDAAC6210E2D5914001DB1D8 /* Foundation.framework in Frameworks */,
+				FDAAC6220E2D5914001DB1D8 /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC42FF30F0D866D009C87E1 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE47117605A7F0029C7A5 /* libSDL2test.a in Frameworks */,
+				FDC42FF40F0D866D009C87E1 /* libSDL2.a in Frameworks */,
+				FDC42FF60F0D866D009C87E1 /* AudioToolbox.framework in Frameworks */,
+				FDC42FF70F0D866D009C87E1 /* QuartzCore.framework in Frameworks */,
+				FDC42FF80F0D866D009C87E1 /* OpenGLES.framework in Frameworks */,
+				FDC42FF90F0D866D009C87E1 /* CoreGraphics.framework in Frameworks */,
+				FDC42FFA0F0D866D009C87E1 /* UIKit.framework in Frameworks */,
+				FDC42FFB0F0D866D009C87E1 /* Foundation.framework in Frameworks */,
+				FDC42FFC0F0D866D009C87E1 /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C0FD0E2E4F4B00B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5A90E3135C0006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C1000E2E4F4B00B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C1010E2E4F4B00B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C1020E2E4F4B00B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C1030E2E4F4B00B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C1040E2E4F4B00B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C1050E2E4F4B00B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C1060E2E4F4B00B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C1740E2E52C000B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5AE0E3135E6006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C1770E2E52C000B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C1780E2E52C000B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C1790E2E52C000B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C17A0E2E52C000B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C17B0E2E52C000B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C17C0E2E52C000B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C17D0E2E52C000B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C1980E2E534F00B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5B60E3135FE006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C19B0E2E534F00B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C19C0E2E534F00B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C19D0E2E534F00B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C19E0E2E534F00B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C19F0E2E534F00B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C1A00E2E534F00B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C1A10E2E534F00B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C4510E2E773800B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5BC0E31364D006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C4540E2E773800B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C4550E2E773800B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C4560E2E773800B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C4570E2E773800B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C4580E2E773800B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C4590E2E773800B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C45A0E2E773800B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C46F0E2E77D700B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5C20E313663006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C4720E2E77D700B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C4730E2E77D700B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C4740E2E77D700B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C4750E2E77D700B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C4760E2E77D700B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C4770E2E77D700B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C4780E2E77D700B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C4FE0E2E7F4800B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5C60E3136F1006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C5010E2E7F4800B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C5020E2E7F4800B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C5030E2E7F4800B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C5040E2E7F4800B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C5050E2E7F4800B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C5060E2E7F4800B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C5070E2E7F4800B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C51C0E2E807600B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5C80E313702006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C51F0E2E807600B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C5200E2E807600B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C5210E2E807600B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C5220E2E807600B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C5230E2E807600B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C5240E2E807600B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C5250E2E807600B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C5410E2E80E400B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA1EE47717605BAB0029C7A5 /* libSDL2test.a in Frameworks */,
+				FDBDE5CA0E313712006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C5440E2E80E400B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C5450E2E80E400B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C5460E2E80E400B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C5470E2E80E400B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C5480E2E80E400B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C5490E2E80E400B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C54A0E2E80E400B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C57A0E2E8C7400B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5CC0E31372B006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C57D0E2E8C7400B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C57E0E2E8C7400B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C57F0E2E8C7400B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C5800E2E8C7400B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C5810E2E8C7400B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C5820E2E8C7400B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C5830E2E8C7400B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C5B80E2E8CFC00B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5CE0E31373E006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C5BB0E2E8CFC00B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C5BC0E2E8CFC00B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C5BD0E2E8CFC00B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C5BE0E2E8CFC00B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C5BF0E2E8CFC00B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C5C00E2E8CFC00B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C5C10E2E8CFC00B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C6E70E2E959E00B7A85F /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDBDE5D40E313789006BAC0B /* libSDL2.a in Frameworks */,
+				FDD2C6EA0E2E959E00B7A85F /* AudioToolbox.framework in Frameworks */,
+				FDD2C6EB0E2E959E00B7A85F /* QuartzCore.framework in Frameworks */,
+				FDD2C6EC0E2E959E00B7A85F /* OpenGLES.framework in Frameworks */,
+				FDD2C6ED0E2E959E00B7A85F /* CoreGraphics.framework in Frameworks */,
+				FDD2C6EE0E2E959E00B7A85F /* UIKit.framework in Frameworks */,
+				FDD2C6EF0E2E959E00B7A85F /* Foundation.framework in Frameworks */,
+				FDD2C6F00E2E959E00B7A85F /* CoreAudio.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXFrameworksBuildPhase section */
+
+/* Begin PBXGroup section */
+		19C28FACFE9D520D11CA2CBB /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				1D6058910D05DD3D006BFB54 /* testwm2.app */,
+				FDA8AABB0E2D330F00EA573E /* loopwav.app */,
+				FDAAC3CD0E2D47E6001DB1D8 /* testaudioinfo.app */,
+				FDAAC59B0E2D5429001DB1D8 /* testerror.app */,
+				FDAAC5C90E2D55B5001DB1D8 /* testfile.app */,
+				FDAAC6260E2D5914001DB1D8 /* testgles.app */,
+				FDD2C10A0E2E4F4B00B7A85F /* testthread.app */,
+				FDD2C1810E2E52C000B7A85F /* testiconv.app */,
+				FDD2C1A50E2E534F00B7A85F /* testjoystick.app */,
+				FDD2C45E0E2E773800B7A85F /* testkeys.app */,
+				FDD2C47C0E2E77D700B7A85F /* testlock.app */,
+				FDD2C50B0E2E7F4800B7A85F /* testplatform.app */,
+				FDD2C5290E2E807600B7A85F /* testsem.app */,
+				FDD2C54E0E2E80E400B7A85F /* testsprite2.app */,
+				FDD2C5870E2E8C7400B7A85F /* testtimer.app */,
+				FDD2C5C50E2E8CFC00B7A85F /* testver.app */,
+				FDD2C6F40E2E959E00B7A85F /* torturethread.app */,
+				FDC430000F0D866D009C87E1 /* torturethread.app */,
+				56ED050D118A8FE400A56AA6 /* testpower.app */,
+				046CEF8613254F23007AD51D /* testgesture.app */,
+				047A63ED13285C3200CD7973 /* checkkeys.app */,
+				AAE7DEEC14CBB1E100DF1A0E /* testscale.app */,
+				AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		29B97314FDCFA39411CA2CEA /* CustomTemplate */ = {
+			isa = PBXGroup;
+			children = (
+				AA1EE44D176059220029C7A5 /* SDL2test.xcodeproj */,
+				FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */,
+				FDA8AAD60E2D339A00EA573E /* Resources */,
+				FDA8A7C30E2D10FA00EA573E /* Linked Frameworks */,
+				FDA8A73B0E2D0F0400EA573E /* src */,
+				19C28FACFE9D520D11CA2CBB /* Products */,
+			);
+			name = CustomTemplate;
+			sourceTree = "<group>";
+		};
+		AA1EE44E176059220029C7A5 /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				AA1EE452176059230029C7A5 /* libSDL2test.a */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		FD1B48AD0E3131CA007AB34E /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				FD1B48B80E3131CA007AB34E /* libSDL2.a */,
+				0466EE7011E565E4000198A4 /* testsdl.app */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		FDA8A73B0E2D0F0400EA573E /* src */ = {
+			isa = PBXGroup;
+			children = (
+				047A63F013285CD100CD7973 /* checkkeys.c */,
+				FDA8A78B0E2D0F3D00EA573E /* loopwave.c */,
+				FDA8A7410E2D0F1600EA573E /* testaudioinfo.c */,
+				FDC430090F0D86BF009C87E1 /* testdraw2.c */,
+				FDA8A7470E2D0F1600EA573E /* testerror.c */,
+				FDA8A7480E2D0F1600EA573E /* testfile.c */,
+				046CEF8913254F63007AD51D /* testgesture.c */,
+				FDAAC6290E2D5960001DB1D8 /* testgles.c */,
+				FDA8A74D0E2D0F1600EA573E /* testiconv.c */,
+				FDA8A74E0E2D0F1600EA573E /* testjoystick.c */,
+				FDA8A74F0E2D0F1600EA573E /* testkeys.c */,
+				FDA8A7510E2D0F1600EA573E /* testlock.c */,
+				FDA8A7540E2D0F1600EA573E /* testoverlay2.c */,
+				FDA8A7560E2D0F1600EA573E /* testplatform.c */,
+				56ED0510118A904200A56AA6 /* testpower.c */,
+				AAE7DFB414CBB5F700DF1A0E /* testrendertarget.c */,
+				AAE7DF4514CBB43900DF1A0E /* testscale.c */,
+				FDA8A7570E2D0F1600EA573E /* testsem.c */,
+				FDA8A7590E2D0F1600EA573E /* testsprite2.c */,
+				FDA8A74C0E2D0F1600EA573E /* testthread.c */,
+				FDA8A75A0E2D0F1600EA573E /* testtimer.c */,
+				FDA8A75B0E2D0F1600EA573E /* testver.c */,
+				FDA8A75F0E2D0F1600EA573E /* testwm2.c */,
+				FDA8A7610E2D0F1600EA573E /* torturethread.c */,
+			);
+			name = src;
+			sourceTree = "<group>";
+		};
+		FDA8A7C30E2D10FA00EA573E /* Linked Frameworks */ = {
+			isa = PBXGroup;
+			children = (
+				FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */,
+				FDA8A8990E2D111A00EA573E /* QuartzCore.framework */,
+				FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */,
+				FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */,
+				FDA8A89C0E2D111A00EA573E /* UIKit.framework */,
+				FDA8A89D0E2D111A00EA573E /* Foundation.framework */,
+				FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */,
+			);
+			name = "Linked Frameworks";
+			sourceTree = "<group>";
+		};
+		FDA8AAD60E2D339A00EA573E /* Resources */ = {
+			isa = PBXGroup;
+			children = (
+				FDD2C18A0E2E52FE00B7A85F /* utf8.txt */,
+				FDA8AAD90E2D33B000EA573E /* icon.bmp */,
+				FDA8AADA0E2D33BA00EA573E /* moose.dat */,
+				FDA8AADB0E2D33BA00EA573E /* picture.xbm */,
+				FDA8AADE0E2D33C100EA573E /* sample.bmp */,
+				FDA8AAE20E2D33C600EA573E /* sample.wav */,
+			);
+			name = Resources;
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXNativeTarget section */
+		046CEF7513254F23007AD51D /* testgesture */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 046CEF8313254F23007AD51D /* Build configuration list for PBXNativeTarget "testgesture" */;
+			buildPhases = (
+				046CEF7613254F23007AD51D /* Resources */,
+				046CEF7813254F23007AD51D /* Sources */,
+				046CEF7A13254F23007AD51D /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testgesture;
+			productName = Test;
+			productReference = 046CEF8613254F23007AD51D /* testgesture.app */;
+			productType = "com.apple.product-type.application";
+		};
+		047A63DD13285C3200CD7973 /* checkkeys */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 047A63EA13285C3200CD7973 /* Build configuration list for PBXNativeTarget "checkkeys" */;
+			buildPhases = (
+				047A63DE13285C3200CD7973 /* Resources */,
+				047A63DF13285C3200CD7973 /* Sources */,
+				047A63E113285C3200CD7973 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = checkkeys;
+			productName = Test;
+			productReference = 047A63ED13285C3200CD7973 /* checkkeys.app */;
+			productType = "com.apple.product-type.application";
+		};
+		1D6058900D05DD3D006BFB54 /* testwm2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "testwm2" */;
+			buildPhases = (
+				1D60588D0D05DD3D006BFB54 /* Resources */,
+				1D60588E0D05DD3D006BFB54 /* Sources */,
+				1D60588F0D05DD3D006BFB54 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testwm2;
+			productName = Test;
+			productReference = 1D6058910D05DD3D006BFB54 /* testwm2.app */;
+			productType = "com.apple.product-type.application";
+		};
+		56ED04FC118A8FE400A56AA6 /* testpower */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 56ED050A118A8FE400A56AA6 /* Build configuration list for PBXNativeTarget "testpower" */;
+			buildPhases = (
+				56ED04FD118A8FE400A56AA6 /* Resources */,
+				56ED04FF118A8FE400A56AA6 /* Sources */,
+				56ED0501118A8FE400A56AA6 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testpower;
+			productName = Test;
+			productReference = 56ED050D118A8FE400A56AA6 /* testpower.app */;
+			productType = "com.apple.product-type.application";
+		};
+		AAE7DEDA14CBB1E100DF1A0E /* testscale */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = AAE7DEE914CBB1E100DF1A0E /* Build configuration list for PBXNativeTarget "testscale" */;
+			buildPhases = (
+				AAE7DEDB14CBB1E100DF1A0E /* Resources */,
+				AAE7DEDD14CBB1E100DF1A0E /* Sources */,
+				AAE7DEE014CBB1E100DF1A0E /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testscale;
+			productName = Test;
+			productReference = AAE7DEEC14CBB1E100DF1A0E /* testscale.app */;
+			productType = "com.apple.product-type.application";
+		};
+		AAE7DF9E14CBB54E00DF1A0E /* testrendertarget */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = AAE7DFAE14CBB54E00DF1A0E /* Build configuration list for PBXNativeTarget "testrendertarget" */;
+			buildPhases = (
+				AAE7DF9F14CBB54E00DF1A0E /* Resources */,
+				AAE7DFA214CBB54E00DF1A0E /* Sources */,
+				AAE7DFA514CBB54E00DF1A0E /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testrendertarget;
+			productName = Test;
+			productReference = AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDA8AAAA0E2D330F00EA573E /* loopwav */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDA8AAB80E2D330F00EA573E /* Build configuration list for PBXNativeTarget "loopwav" */;
+			buildPhases = (
+				FDA8AAAB0E2D330F00EA573E /* Resources */,
+				FDA8AAAC0E2D330F00EA573E /* Sources */,
+				FDA8AAAE0E2D330F00EA573E /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = loopwav;
+			productName = Test;
+			productReference = FDA8AABB0E2D330F00EA573E /* loopwav.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDAAC3BB0E2D47E6001DB1D8 /* testaudioinfo */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDAAC3CA0E2D47E6001DB1D8 /* Build configuration list for PBXNativeTarget "testaudioinfo" */;
+			buildPhases = (
+				FDAAC3BC0E2D47E6001DB1D8 /* Resources */,
+				FDAAC3BE0E2D47E6001DB1D8 /* Sources */,
+				FDAAC3C00E2D47E6001DB1D8 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testaudioinfo;
+			productName = Test;
+			productReference = FDAAC3CD0E2D47E6001DB1D8 /* testaudioinfo.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDAAC58A0E2D5429001DB1D8 /* testerror */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDAAC5980E2D5429001DB1D8 /* Build configuration list for PBXNativeTarget "testerror" */;
+			buildPhases = (
+				FDAAC58B0E2D5429001DB1D8 /* Resources */,
+				FDAAC58C0E2D5429001DB1D8 /* Sources */,
+				FDAAC58E0E2D5429001DB1D8 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testerror;
+			productName = Test;
+			productReference = FDAAC59B0E2D5429001DB1D8 /* testerror.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDAAC5B80E2D55B5001DB1D8 /* testfile */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDAAC5C60E2D55B5001DB1D8 /* Build configuration list for PBXNativeTarget "testfile" */;
+			buildPhases = (
+				FDAAC5B90E2D55B5001DB1D8 /* Resources */,
+				FDAAC5BA0E2D55B5001DB1D8 /* Sources */,
+				FDAAC5BC0E2D55B5001DB1D8 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testfile;
+			productName = Test;
+			productReference = FDAAC5C90E2D55B5001DB1D8 /* testfile.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDAAC6150E2D5914001DB1D8 /* testgles */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDAAC6230E2D5914001DB1D8 /* Build configuration list for PBXNativeTarget "testgles" */;
+			buildPhases = (
+				FDAAC6160E2D5914001DB1D8 /* Resources */,
+				FDAAC6170E2D5914001DB1D8 /* Sources */,
+				FDAAC6190E2D5914001DB1D8 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testgles;
+			productName = Test;
+			productReference = FDAAC6260E2D5914001DB1D8 /* testgles.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDC42FEF0F0D866D009C87E1 /* testdraw2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDC42FFD0F0D866D009C87E1 /* Build configuration list for PBXNativeTarget "testdraw2" */;
+			buildPhases = (
+				FDC42FF00F0D866D009C87E1 /* Resources */,
+				FDC42FF10F0D866D009C87E1 /* Sources */,
+				FDC42FF30F0D866D009C87E1 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testdraw2;
+			productName = Test;
+			productReference = FDC430000F0D866D009C87E1 /* torturethread.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C0F90E2E4F4B00B7A85F /* testthread */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C1070E2E4F4B00B7A85F /* Build configuration list for PBXNativeTarget "testthread" */;
+			buildPhases = (
+				FDD2C0FA0E2E4F4B00B7A85F /* Resources */,
+				FDD2C0FB0E2E4F4B00B7A85F /* Sources */,
+				FDD2C0FD0E2E4F4B00B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testthread;
+			productName = Test;
+			productReference = FDD2C10A0E2E4F4B00B7A85F /* testthread.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C1700E2E52C000B7A85F /* testiconv */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C17E0E2E52C000B7A85F /* Build configuration list for PBXNativeTarget "testiconv" */;
+			buildPhases = (
+				FDD2C1710E2E52C000B7A85F /* Resources */,
+				FDD2C1720E2E52C000B7A85F /* Sources */,
+				FDD2C1740E2E52C000B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testiconv;
+			productName = Test;
+			productReference = FDD2C1810E2E52C000B7A85F /* testiconv.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C1930E2E534F00B7A85F /* testjoystick */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C1A20E2E534F00B7A85F /* Build configuration list for PBXNativeTarget "testjoystick" */;
+			buildPhases = (
+				FDD2C1940E2E534F00B7A85F /* Resources */,
+				FDD2C1960E2E534F00B7A85F /* Sources */,
+				FDD2C1980E2E534F00B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testjoystick;
+			productName = Test;
+			productReference = FDD2C1A50E2E534F00B7A85F /* testjoystick.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C44D0E2E773800B7A85F /* testkeys */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C45B0E2E773800B7A85F /* Build configuration list for PBXNativeTarget "testkeys" */;
+			buildPhases = (
+				FDD2C44E0E2E773800B7A85F /* Resources */,
+				FDD2C44F0E2E773800B7A85F /* Sources */,
+				FDD2C4510E2E773800B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testkeys;
+			productName = Test;
+			productReference = FDD2C45E0E2E773800B7A85F /* testkeys.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C46B0E2E77D700B7A85F /* testlock */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C4790E2E77D700B7A85F /* Build configuration list for PBXNativeTarget "testlock" */;
+			buildPhases = (
+				FDD2C46C0E2E77D700B7A85F /* Resources */,
+				FDD2C46D0E2E77D700B7A85F /* Sources */,
+				FDD2C46F0E2E77D700B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testlock;
+			productName = Test;
+			productReference = FDD2C47C0E2E77D700B7A85F /* testlock.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C4F90E2E7F4800B7A85F /* testplatform */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C5080E2E7F4800B7A85F /* Build configuration list for PBXNativeTarget "testplatform" */;
+			buildPhases = (
+				FDD2C4FA0E2E7F4800B7A85F /* Resources */,
+				FDD2C4FC0E2E7F4800B7A85F /* Sources */,
+				FDD2C4FE0E2E7F4800B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testplatform;
+			productName = Test;
+			productReference = FDD2C50B0E2E7F4800B7A85F /* testplatform.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C5170E2E807600B7A85F /* testsem */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C5260E2E807600B7A85F /* Build configuration list for PBXNativeTarget "testsem" */;
+			buildPhases = (
+				FDD2C5180E2E807600B7A85F /* Resources */,
+				FDD2C51A0E2E807600B7A85F /* Sources */,
+				FDD2C51C0E2E807600B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testsem;
+			productName = Test;
+			productReference = FDD2C5290E2E807600B7A85F /* testsem.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C53D0E2E80E400B7A85F /* testsprite2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C54B0E2E80E400B7A85F /* Build configuration list for PBXNativeTarget "testsprite2" */;
+			buildPhases = (
+				FDD2C53E0E2E80E400B7A85F /* Resources */,
+				FDD2C53F0E2E80E400B7A85F /* Sources */,
+				FDD2C5410E2E80E400B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testsprite2;
+			productName = Test;
+			productReference = FDD2C54E0E2E80E400B7A85F /* testsprite2.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C5740E2E8C7400B7A85F /* testtimer */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C5840E2E8C7400B7A85F /* Build configuration list for PBXNativeTarget "testtimer" */;
+			buildPhases = (
+				FDD2C5750E2E8C7400B7A85F /* Resources */,
+				FDD2C5770E2E8C7400B7A85F /* Sources */,
+				FDD2C57A0E2E8C7400B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testtimer;
+			productName = Test;
+			productReference = FDD2C5870E2E8C7400B7A85F /* testtimer.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C5B30E2E8CFC00B7A85F /* testver */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C5C20E2E8CFC00B7A85F /* Build configuration list for PBXNativeTarget "testver" */;
+			buildPhases = (
+				FDD2C5B40E2E8CFC00B7A85F /* Resources */,
+				FDD2C5B60E2E8CFC00B7A85F /* Sources */,
+				FDD2C5B80E2E8CFC00B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testver;
+			productName = Test;
+			productReference = FDD2C5C50E2E8CFC00B7A85F /* testver.app */;
+			productType = "com.apple.product-type.application";
+		};
+		FDD2C6E20E2E959E00B7A85F /* torturethread */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = FDD2C6F10E2E959E00B7A85F /* Build configuration list for PBXNativeTarget "torturethread" */;
+			buildPhases = (
+				FDD2C6E30E2E959E00B7A85F /* Resources */,
+				FDD2C6E50E2E959E00B7A85F /* Sources */,
+				FDD2C6E70E2E959E00B7A85F /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = torturethread;
+			productName = Test;
+			productReference = FDD2C6F40E2E959E00B7A85F /* torturethread.app */;
+			productType = "com.apple.product-type.application";
+		};
+/* End PBXNativeTarget section */
+
+/* Begin PBXProject section */
+		29B97313FDCFA39411CA2CEA /* Project object */ = {
+			isa = PBXProject;
+			attributes = {
+				LastUpgradeCheck = 0420;
+			};
+			buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "TestiPhoneOS" */;
+			compatibilityVersion = "Xcode 3.2";
+			developmentRegion = English;
+			hasScannedForEncodings = 1;
+			knownRegions = (
+				English,
+				Japanese,
+				French,
+				German,
+			);
+			mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
+			projectDirPath = "";
+			projectReferences = (
+				{
+					ProductGroup = FD1B48AD0E3131CA007AB34E /* Products */;
+					ProjectRef = FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */;
+				},
+				{
+					ProductGroup = AA1EE44E176059220029C7A5 /* Products */;
+					ProjectRef = AA1EE44D176059220029C7A5 /* SDL2test.xcodeproj */;
+				},
+			);
+			projectRoot = "";
+			targets = (
+				047A63DD13285C3200CD7973 /* checkkeys */,
+				FDA8AAAA0E2D330F00EA573E /* loopwav */,
+				FDAAC3BB0E2D47E6001DB1D8 /* testaudioinfo */,
+				FDC42FEF0F0D866D009C87E1 /* testdraw2 */,
+				FDAAC58A0E2D5429001DB1D8 /* testerror */,
+				FDAAC5B80E2D55B5001DB1D8 /* testfile */,
+				046CEF7513254F23007AD51D /* testgesture */,
+				FDAAC6150E2D5914001DB1D8 /* testgles */,
+				FDD2C1700E2E52C000B7A85F /* testiconv */,
+				FDD2C1930E2E534F00B7A85F /* testjoystick */,
+				FDD2C44D0E2E773800B7A85F /* testkeys */,
+				FDD2C46B0E2E77D700B7A85F /* testlock */,
+				FDD2C4F90E2E7F4800B7A85F /* testplatform */,
+				56ED04FC118A8FE400A56AA6 /* testpower */,
+				AAE7DF9E14CBB54E00DF1A0E /* testrendertarget */,
+				AAE7DEDA14CBB1E100DF1A0E /* testscale */,
+				FDD2C5170E2E807600B7A85F /* testsem */,
+				FDD2C53D0E2E80E400B7A85F /* testsprite2 */,
+				FDD2C0F90E2E4F4B00B7A85F /* testthread */,
+				FDD2C5740E2E8C7400B7A85F /* testtimer */,
+				FDD2C5B30E2E8CFC00B7A85F /* testver */,
+				1D6058900D05DD3D006BFB54 /* testwm2 */,
+				FDD2C6E20E2E959E00B7A85F /* torturethread */,
+			);
+		};
+/* End PBXProject section */
+
+/* Begin PBXReferenceProxy section */
+		0466EE7011E565E4000198A4 /* testsdl.app */ = {
+			isa = PBXReferenceProxy;
+			fileType = wrapper.application;
+			path = testsdl.app;
+			remoteRef = 0466EE6F11E565E4000198A4 /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+		AA1EE452176059230029C7A5 /* libSDL2test.a */ = {
+			isa = PBXReferenceProxy;
+			fileType = archive.ar;
+			path = libSDL2test.a;
+			remoteRef = AA1EE451176059230029C7A5 /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+		FD1B48B80E3131CA007AB34E /* libSDL2.a */ = {
+			isa = PBXReferenceProxy;
+			fileType = archive.ar;
+			path = libSDL2.a;
+			remoteRef = FD1B48B70E3131CA007AB34E /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+/* End PBXReferenceProxy section */
+
+/* Begin PBXResourcesBuildPhase section */
+		046CEF7613254F23007AD51D /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				046CEF7713254F23007AD51D /* icon.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		047A63DE13285C3200CD7973 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		1D60588D0D05DD3D006BFB54 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		56ED04FD118A8FE400A56AA6 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				56ED04FE118A8FE400A56AA6 /* icon.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		AAE7DEDB14CBB1E100DF1A0E /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AAE7DEDC14CBB1E100DF1A0E /* icon.bmp in Resources */,
+				AAE7DF4714CBB45000DF1A0E /* sample.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		AAE7DF9F14CBB54E00DF1A0E /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AAE7DFA014CBB54E00DF1A0E /* icon.bmp in Resources */,
+				AAE7DFA114CBB54E00DF1A0E /* sample.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDA8AAAB0E2D330F00EA573E /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDA8AAE30E2D33C600EA573E /* sample.wav in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC3BC0E2D47E6001DB1D8 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC58B0E2D5429001DB1D8 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC5B90E2D55B5001DB1D8 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC6160E2D5914001DB1D8 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDAAC6390E2D59BE001DB1D8 /* icon.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC42FF00F0D866D009C87E1 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C0FA0E2E4F4B00B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C1710E2E52C000B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C18B0E2E52FE00B7A85F /* utf8.txt in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C1940E2E534F00B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C44E0E2E773800B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C46C0E2E77D700B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C4FA0E2E7F4800B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C5180E2E807600B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C53E0E2E80E400B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C5520E2E812C00B7A85F /* icon.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C5750E2E8C7400B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C5760E2E8C7400B7A85F /* icon.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C5B40E2E8CFC00B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C5B50E2E8CFC00B7A85F /* icon.bmp in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C6E30E2E959E00B7A85F /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXResourcesBuildPhase section */
+
+/* Begin PBXSourcesBuildPhase section */
+		046CEF7813254F23007AD51D /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				046CEF8A13254F63007AD51D /* testgesture.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		047A63DF13285C3200CD7973 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				047A63F113285CD100CD7973 /* checkkeys.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		1D60588E0D05DD3D006BFB54 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDA8A79C0E2D0F9300EA573E /* testwm2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		56ED04FF118A8FE400A56AA6 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				56ED0511118A904200A56AA6 /* testpower.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		AAE7DEDD14CBB1E100DF1A0E /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AAE7DF4614CBB43900DF1A0E /* testscale.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		AAE7DFA214CBB54E00DF1A0E /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AAE7DFB514CBB5F700DF1A0E /* testrendertarget.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDA8AAAC0E2D330F00EA573E /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDA8AABE0E2D335C00EA573E /* loopwave.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC3BE0E2D47E6001DB1D8 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDAAC3D30E2D4800001DB1D8 /* testaudioinfo.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC58C0E2D5429001DB1D8 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDAAC59F0E2D54B8001DB1D8 /* testerror.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC5BA0E2D55B5001DB1D8 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDAAC5CC0E2D55CA001DB1D8 /* testfile.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDAAC6170E2D5914001DB1D8 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDAAC62A0E2D5960001DB1D8 /* testgles.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDC42FF10F0D866D009C87E1 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDC4300A0F0D86BF009C87E1 /* testdraw2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C0FB0E2E4F4B00B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C10D0E2E4F6900B7A85F /* testthread.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C1720E2E52C000B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C1840E2E52D900B7A85F /* testiconv.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C1960E2E534F00B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C1A80E2E536400B7A85F /* testjoystick.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C44F0E2E773800B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C4610E2E777500B7A85F /* testkeys.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C46D0E2E77D700B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C47F0E2E77E300B7A85F /* testlock.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C4FC0E2E7F4800B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C50E0E2E7F5800B7A85F /* testplatform.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C51A0E2E807600B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C52C0E2E808700B7A85F /* testsem.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C53F0E2E80E400B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C5510E2E80F400B7A85F /* testsprite2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C5770E2E8C7400B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C58A0E2E8CB500B7A85F /* testtimer.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C5B60E2E8CFC00B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C5C80E2E8D1200B7A85F /* testver.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		FDD2C6E50E2E959E00B7A85F /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FDD2C6F70E2E95B100B7A85F /* torturethread.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin XCBuildConfiguration section */
+		046CEF8413254F23007AD51D /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testgesture;
+			};
+			name = Debug;
+		};
+		046CEF8513254F23007AD51D /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testgesture;
+			};
+			name = Release;
+		};
+		047A63EB13285C3200CD7973 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = checkkeys;
+			};
+			name = Debug;
+		};
+		047A63EC13285C3200CD7973 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = checkkeys;
+			};
+			name = Release;
+		};
+		1D6058940D05DD3E006BFB54 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testwm2;
+			};
+			name = Debug;
+		};
+		1D6058950D05DD3E006BFB54 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testwm2;
+			};
+			name = Release;
+		};
+		56ED050B118A8FE400A56AA6 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testpower;
+			};
+			name = Debug;
+		};
+		56ED050C118A8FE400A56AA6 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testpower;
+			};
+			name = Release;
+		};
+		AAE7DEEA14CBB1E100DF1A0E /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testscale;
+			};
+			name = Debug;
+		};
+		AAE7DEEB14CBB1E100DF1A0E /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testscale;
+			};
+			name = Release;
+		};
+		AAE7DFAF14CBB54E00DF1A0E /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testrendertarget;
+			};
+			name = Debug;
+		};
+		AAE7DFB014CBB54E00DF1A0E /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testrendertarget;
+			};
+			name = Release;
+		};
+		C01FCF4F08A954540054247B /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = (
+					armv7,
+					armv6,
+				);
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_OPTIMIZATION_LEVEL = 0;
+				HEADER_SEARCH_PATHS = ../../include;
+				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				OTHER_LDFLAGS = "-ObjC";
+				"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
+				SDKROOT = iphoneos;
+				TARGETED_DEVICE_FAMILY = "1,2";
+			};
+			name = Debug;
+		};
+		C01FCF5008A954540054247B /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = (
+					armv7,
+					armv6,
+				);
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				HEADER_SEARCH_PATHS = ../../include;
+				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				OTHER_LDFLAGS = "-ObjC";
+				"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
+				SDKROOT = iphoneos;
+				TARGETED_DEVICE_FAMILY = "1,2";
+			};
+			name = Release;
+		};
+		FDA8AAB90E2D330F00EA573E /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = loopwav;
+			};
+			name = Debug;
+		};
+		FDA8AABA0E2D330F00EA573E /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = loopwav;
+			};
+			name = Release;
+		};
+		FDAAC3CB0E2D47E6001DB1D8 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testaudioinfo;
+			};
+			name = Debug;
+		};
+		FDAAC3CC0E2D47E6001DB1D8 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testaudioinfo;
+			};
+			name = Release;
+		};
+		FDAAC5990E2D5429001DB1D8 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testerror;
+			};
+			name = Debug;
+		};
+		FDAAC59A0E2D5429001DB1D8 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testerror;
+			};
+			name = Release;
+		};
+		FDAAC5C70E2D55B5001DB1D8 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testfile;
+			};
+			name = Debug;
+		};
+		FDAAC5C80E2D55B5001DB1D8 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testfile;
+			};
+			name = Release;
+		};
+		FDAAC6240E2D5914001DB1D8 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testgles;
+			};
+			name = Debug;
+		};
+		FDAAC6250E2D5914001DB1D8 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testgles;
+			};
+			name = Release;
+		};
+		FDC42FFE0F0D866D009C87E1 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = torturethread;
+			};
+			name = Debug;
+		};
+		FDC42FFF0F0D866D009C87E1 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = torturethread;
+			};
+			name = Release;
+		};
+		FDD2C1080E2E4F4B00B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testthread;
+			};
+			name = Debug;
+		};
+		FDD2C1090E2E4F4B00B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testthread;
+			};
+			name = Release;
+		};
+		FDD2C17F0E2E52C000B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testiconv;
+			};
+			name = Debug;
+		};
+		FDD2C1800E2E52C000B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testiconv;
+			};
+			name = Release;
+		};
+		FDD2C1A30E2E534F00B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testjoystick;
+			};
+			name = Debug;
+		};
+		FDD2C1A40E2E534F00B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testjoystick;
+			};
+			name = Release;
+		};
+		FDD2C45C0E2E773800B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testkeys;
+			};
+			name = Debug;
+		};
+		FDD2C45D0E2E773800B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testkeys;
+			};
+			name = Release;
+		};
+		FDD2C47A0E2E77D700B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testlock;
+			};
+			name = Debug;
+		};
+		FDD2C47B0E2E77D700B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testlock;
+			};
+			name = Release;
+		};
+		FDD2C5090E2E7F4800B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testplatform;
+			};
+			name = Debug;
+		};
+		FDD2C50A0E2E7F4800B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testplatform;
+			};
+			name = Release;
+		};
+		FDD2C5270E2E807600B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testsem;
+			};
+			name = Debug;
+		};
+		FDD2C5280E2E807600B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testsem;
+			};
+			name = Release;
+		};
+		FDD2C54C0E2E80E400B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testsprite2;
+			};
+			name = Debug;
+		};
+		FDD2C54D0E2E80E400B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testsprite2;
+			};
+			name = Release;
+		};
+		FDD2C5850E2E8C7400B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testtimer;
+			};
+			name = Debug;
+		};
+		FDD2C5860E2E8C7400B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testtimer;
+			};
+			name = Release;
+		};
+		FDD2C5C30E2E8CFC00B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testver;
+			};
+			name = Debug;
+		};
+		FDD2C5C40E2E8CFC00B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = testver;
+			};
+			name = Release;
+		};
+		FDD2C6F20E2E959E00B7A85F /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = torturethread;
+			};
+			name = Debug;
+		};
+		FDD2C6F30E2E959E00B7A85F /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				INFOPLIST_FILE = Info.plist;
+				PRODUCT_NAME = torturethread;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		046CEF8313254F23007AD51D /* Build configuration list for PBXNativeTarget "testgesture" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				046CEF8413254F23007AD51D /* Debug */,
+				046CEF8513254F23007AD51D /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		047A63EA13285C3200CD7973 /* Build configuration list for PBXNativeTarget "checkkeys" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				047A63EB13285C3200CD7973 /* Debug */,
+				047A63EC13285C3200CD7973 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "testwm2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				1D6058940D05DD3E006BFB54 /* Debug */,
+				1D6058950D05DD3E006BFB54 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		56ED050A118A8FE400A56AA6 /* Build configuration list for PBXNativeTarget "testpower" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				56ED050B118A8FE400A56AA6 /* Debug */,
+				56ED050C118A8FE400A56AA6 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		AAE7DEE914CBB1E100DF1A0E /* Build configuration list for PBXNativeTarget "testscale" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				AAE7DEEA14CBB1E100DF1A0E /* Debug */,
+				AAE7DEEB14CBB1E100DF1A0E /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		AAE7DFAE14CBB54E00DF1A0E /* Build configuration list for PBXNativeTarget "testrendertarget" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				AAE7DFAF14CBB54E00DF1A0E /* Debug */,
+				AAE7DFB014CBB54E00DF1A0E /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		C01FCF4E08A954540054247B /* Build configuration list for PBXProject "TestiPhoneOS" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				C01FCF4F08A954540054247B /* Debug */,
+				C01FCF5008A954540054247B /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDA8AAB80E2D330F00EA573E /* Build configuration list for PBXNativeTarget "loopwav" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDA8AAB90E2D330F00EA573E /* Debug */,
+				FDA8AABA0E2D330F00EA573E /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDAAC3CA0E2D47E6001DB1D8 /* Build configuration list for PBXNativeTarget "testaudioinfo" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDAAC3CB0E2D47E6001DB1D8 /* Debug */,
+				FDAAC3CC0E2D47E6001DB1D8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDAAC5980E2D5429001DB1D8 /* Build configuration list for PBXNativeTarget "testerror" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDAAC5990E2D5429001DB1D8 /* Debug */,
+				FDAAC59A0E2D5429001DB1D8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDAAC5C60E2D55B5001DB1D8 /* Build configuration list for PBXNativeTarget "testfile" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDAAC5C70E2D55B5001DB1D8 /* Debug */,
+				FDAAC5C80E2D55B5001DB1D8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDAAC6230E2D5914001DB1D8 /* Build configuration list for PBXNativeTarget "testgles" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDAAC6240E2D5914001DB1D8 /* Debug */,
+				FDAAC6250E2D5914001DB1D8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDC42FFD0F0D866D009C87E1 /* Build configuration list for PBXNativeTarget "testdraw2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDC42FFE0F0D866D009C87E1 /* Debug */,
+				FDC42FFF0F0D866D009C87E1 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C1070E2E4F4B00B7A85F /* Build configuration list for PBXNativeTarget "testthread" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C1080E2E4F4B00B7A85F /* Debug */,
+				FDD2C1090E2E4F4B00B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C17E0E2E52C000B7A85F /* Build configuration list for PBXNativeTarget "testiconv" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C17F0E2E52C000B7A85F /* Debug */,
+				FDD2C1800E2E52C000B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C1A20E2E534F00B7A85F /* Build configuration list for PBXNativeTarget "testjoystick" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C1A30E2E534F00B7A85F /* Debug */,
+				FDD2C1A40E2E534F00B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C45B0E2E773800B7A85F /* Build configuration list for PBXNativeTarget "testkeys" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C45C0E2E773800B7A85F /* Debug */,
+				FDD2C45D0E2E773800B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C4790E2E77D700B7A85F /* Build configuration list for PBXNativeTarget "testlock" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C47A0E2E77D700B7A85F /* Debug */,
+				FDD2C47B0E2E77D700B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C5080E2E7F4800B7A85F /* Build configuration list for PBXNativeTarget "testplatform" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C5090E2E7F4800B7A85F /* Debug */,
+				FDD2C50A0E2E7F4800B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C5260E2E807600B7A85F /* Build configuration list for PBXNativeTarget "testsem" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C5270E2E807600B7A85F /* Debug */,
+				FDD2C5280E2E807600B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C54B0E2E80E400B7A85F /* Build configuration list for PBXNativeTarget "testsprite2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C54C0E2E80E400B7A85F /* Debug */,
+				FDD2C54D0E2E80E400B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C5840E2E8C7400B7A85F /* Build configuration list for PBXNativeTarget "testtimer" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C5850E2E8C7400B7A85F /* Debug */,
+				FDD2C5860E2E8C7400B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C5C20E2E8CFC00B7A85F /* Build configuration list for PBXNativeTarget "testver" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C5C30E2E8CFC00B7A85F /* Debug */,
+				FDD2C5C40E2E8CFC00B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		FDD2C6F10E2E959E00B7A85F /* Build configuration list for PBXNativeTarget "torturethread" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				FDD2C6F20E2E959E00B7A85F /* Debug */,
+				FDD2C6F30E2E959E00B7A85F /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
+}
diff --git a/Xcode/SDL/Info-Framework.plist b/Xcode/SDL/Info-Framework.plist
new file mode 100644
index 0000000..0ab4b25
--- /dev/null
+++ b/Xcode/SDL/Info-Framework.plist
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>English</string>
+	<key>CFBundleGetInfoString</key>
+	<string>http://www.libsdl.org</string>
+	<key>CFBundleIconFile</key>
+	<string></string>
+	<key>CFBundleIdentifier</key>
+	<string>org.libsdl.SDL2</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>Simple DirectMedia Layer</string>
+	<key>CFBundlePackageType</key>
+	<string>FMWK</string>
+	<key>CFBundleShortVersionString</key>
+	<string>2.0.0</string>
+	<key>CFBundleSignature</key>
+	<string>SDLX</string>
+	<key>CFBundleVersion</key>
+	<string>2.0.0</string>
+    <key>CFBundleExecutable</key>
+    <string>${EXECUTABLE_NAME}</string>
+</dict>
+</plist>
diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
new file mode 100755
index 0000000..3757efd
--- /dev/null
+++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
@@ -0,0 +1,2877 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXBuildFile section */
+		007317A20858DECD00B2BC32 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179B0858DECD00B2BC32 /* AudioToolbox.framework */; };
+		007317A30858DECD00B2BC32 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179C0858DECD00B2BC32 /* AudioUnit.framework */; };
+		007317A40858DECD00B2BC32 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179D0858DECD00B2BC32 /* Cocoa.framework */; };
+		007317A50858DECD00B2BC32 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179E0858DECD00B2BC32 /* CoreAudio.framework */; };
+		007317A60858DECD00B2BC32 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179F0858DECD00B2BC32 /* IOKit.framework */; };
+		007317A70858DECD00B2BC32 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317A00858DECD00B2BC32 /* OpenGL.framework */; };
+		007317A90858DECD00B2BC32 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179B0858DECD00B2BC32 /* AudioToolbox.framework */; };
+		007317AA0858DECD00B2BC32 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179C0858DECD00B2BC32 /* AudioUnit.framework */; };
+		007317AB0858DECD00B2BC32 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179D0858DECD00B2BC32 /* Cocoa.framework */; };
+		007317AC0858DECD00B2BC32 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179E0858DECD00B2BC32 /* CoreAudio.framework */; };
+		007317AD0858DECD00B2BC32 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179F0858DECD00B2BC32 /* IOKit.framework */; };
+		007317AE0858DECD00B2BC32 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317A00858DECD00B2BC32 /* OpenGL.framework */; };
+		007317C30858E15000B2BC32 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317C10858E15000B2BC32 /* Carbon.framework */; };
+		00CFA89D106B4BA100758660 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 00CFA89C106B4BA100758660 /* ForceFeedback.framework */; };
+		00D0D08410675DD9004B05EF /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 00D0D08310675DD9004B05EF /* CoreFoundation.framework */; };
+		00D0D0D810675E46004B05EF /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317C10858E15000B2BC32 /* Carbon.framework */; };
+		04043BBB12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */ = {isa = PBXBuildFile; fileRef = 04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */; };
+		04043BBC12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */ = {isa = PBXBuildFile; fileRef = 04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */; };
+		041B2CA512FA0D680087D585 /* SDL_render.c in Sources */ = {isa = PBXBuildFile; fileRef = 041B2C9E12FA0D680087D585 /* SDL_render.c */; };
+		041B2CA612FA0D680087D585 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */; };
+		041B2CAB12FA0D680087D585 /* SDL_render.c in Sources */ = {isa = PBXBuildFile; fileRef = 041B2C9E12FA0D680087D585 /* SDL_render.c */; };
+		041B2CAC12FA0D680087D585 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */; };
+		0435673E1303160F00BA5428 /* SDL_shaders_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */; };
+		0435673F1303160F00BA5428 /* SDL_shaders_gl.h in Headers */ = {isa = PBXBuildFile; fileRef = 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */; };
+		043567401303160F00BA5428 /* SDL_shaders_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */; };
+		043567411303160F00BA5428 /* SDL_shaders_gl.h in Headers */ = {isa = PBXBuildFile; fileRef = 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */; };
+		04409B9112FA97ED00FB9AA8 /* mmx.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8D12FA97ED00FB9AA8 /* mmx.h */; };
+		04409B9212FA97ED00FB9AA8 /* SDL_yuv_mmx.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */; };
+		04409B9312FA97ED00FB9AA8 /* SDL_yuv_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */; };
+		04409B9412FA97ED00FB9AA8 /* SDL_yuv_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B9012FA97ED00FB9AA8 /* SDL_yuv_sw.c */; };
+		04409B9512FA97ED00FB9AA8 /* mmx.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8D12FA97ED00FB9AA8 /* mmx.h */; };
+		04409B9612FA97ED00FB9AA8 /* SDL_yuv_mmx.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */; };
+		04409B9712FA97ED00FB9AA8 /* SDL_yuv_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */; };
+		04409B9812FA97ED00FB9AA8 /* SDL_yuv_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B9012FA97ED00FB9AA8 /* SDL_yuv_sw.c */; };
+		0442EC1812FE1BBA004C9285 /* SDL_render_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC1712FE1BBA004C9285 /* SDL_render_gl.c */; };
+		0442EC1912FE1BBA004C9285 /* SDL_render_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC1712FE1BBA004C9285 /* SDL_render_gl.c */; };
+		0442EC1C12FE1BCB004C9285 /* SDL_render_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 0442EC1A12FE1BCB004C9285 /* SDL_render_sw_c.h */; };
+		0442EC1D12FE1BCB004C9285 /* SDL_render_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC1B12FE1BCB004C9285 /* SDL_render_sw.c */; };
+		0442EC1E12FE1BCB004C9285 /* SDL_render_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 0442EC1A12FE1BCB004C9285 /* SDL_render_sw_c.h */; };
+		0442EC1F12FE1BCB004C9285 /* SDL_render_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC1B12FE1BCB004C9285 /* SDL_render_sw.c */; };
+		0442EC5A12FE1C60004C9285 /* SDL_x11framebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5812FE1C60004C9285 /* SDL_x11framebuffer.c */; };
+		0442EC5B12FE1C60004C9285 /* SDL_x11framebuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 0442EC5912FE1C60004C9285 /* SDL_x11framebuffer.h */; };
+		0442EC5C12FE1C60004C9285 /* SDL_x11framebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5812FE1C60004C9285 /* SDL_x11framebuffer.c */; };
+		0442EC5D12FE1C60004C9285 /* SDL_x11framebuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 0442EC5912FE1C60004C9285 /* SDL_x11framebuffer.h */; };
+		0442EC5F12FE1C75004C9285 /* SDL_hints.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5E12FE1C75004C9285 /* SDL_hints.c */; };
+		0442EC6012FE1C75004C9285 /* SDL_hints.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5E12FE1C75004C9285 /* SDL_hints.c */; };
+		04BAC0C81300C2160055DE28 /* SDL_log.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BAC0C71300C2160055DE28 /* SDL_log.c */; };
+		04BAC0C91300C2160055DE28 /* SDL_log.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BAC0C71300C2160055DE28 /* SDL_log.c */; };
+		04BD000812E6671800899322 /* SDL_diskaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD8812E6671700899322 /* SDL_diskaudio.c */; };
+		04BD000912E6671800899322 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
+		04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
+		04BD001112E6671800899322 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
+		04BD001812E6671800899322 /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDA012E6671700899322 /* SDL_coreaudio.c */; };
+		04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
+		04BD002612E6671800899322 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
+		04BD002712E6671800899322 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
+		04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
+		04BD002912E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
+		04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
+		04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
+		04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
+		04BD002D12E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
+		04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
+		04BD003512E6671800899322 /* SDL_wave.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDC312E6671700899322 /* SDL_wave.c */; };
+		04BD003612E6671800899322 /* SDL_wave.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC412E6671700899322 /* SDL_wave.h */; };
+		04BD004112E6671800899322 /* SDL_cpuinfo.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDD412E6671700899322 /* SDL_cpuinfo.c */; };
+		04BD004212E6671800899322 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
+		04BD004312E6671800899322 /* default_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD712E6671700899322 /* default_cursor.h */; };
+		04BD004412E6671800899322 /* scancodes_darwin.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD812E6671700899322 /* scancodes_darwin.h */; };
+		04BD004512E6671800899322 /* scancodes_linux.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD912E6671700899322 /* scancodes_linux.h */; };
+		04BD004712E6671800899322 /* scancodes_xfree86.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDB12E6671700899322 /* scancodes_xfree86.h */; };
+		04BD004812E6671800899322 /* SDL_clipboardevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDDC12E6671700899322 /* SDL_clipboardevents.c */; };
+		04BD004912E6671800899322 /* SDL_clipboardevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDD12E6671700899322 /* SDL_clipboardevents_c.h */; };
+		04BD004A12E6671800899322 /* SDL_events.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDDE12E6671700899322 /* SDL_events.c */; };
+		04BD004B12E6671800899322 /* SDL_events_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDF12E6671700899322 /* SDL_events_c.h */; };
+		04BD004C12E6671800899322 /* SDL_gesture.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE012E6671700899322 /* SDL_gesture.c */; };
+		04BD004D12E6671800899322 /* SDL_gesture_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE112E6671700899322 /* SDL_gesture_c.h */; };
+		04BD004E12E6671800899322 /* SDL_keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE212E6671700899322 /* SDL_keyboard.c */; };
+		04BD004F12E6671800899322 /* SDL_keyboard_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE312E6671700899322 /* SDL_keyboard_c.h */; };
+		04BD005012E6671800899322 /* SDL_mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE412E6671700899322 /* SDL_mouse.c */; };
+		04BD005112E6671800899322 /* SDL_mouse_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE512E6671700899322 /* SDL_mouse_c.h */; };
+		04BD005212E6671800899322 /* SDL_quit.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE612E6671700899322 /* SDL_quit.c */; };
+		04BD005312E6671800899322 /* SDL_sysevents.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE712E6671700899322 /* SDL_sysevents.h */; };
+		04BD005412E6671800899322 /* SDL_touch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE812E6671700899322 /* SDL_touch.c */; };
+		04BD005512E6671800899322 /* SDL_touch_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE912E6671700899322 /* SDL_touch_c.h */; };
+		04BD005612E6671800899322 /* SDL_windowevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDEA12E6671700899322 /* SDL_windowevents.c */; };
+		04BD005712E6671800899322 /* SDL_windowevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDEB12E6671700899322 /* SDL_windowevents_c.h */; };
+		04BD005812E6671800899322 /* SDL_rwopsbundlesupport.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDEE12E6671700899322 /* SDL_rwopsbundlesupport.h */; };
+		04BD005912E6671800899322 /* SDL_rwopsbundlesupport.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDEF12E6671700899322 /* SDL_rwopsbundlesupport.m */; };
+		04BD005A12E6671800899322 /* SDL_rwops.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDF012E6671700899322 /* SDL_rwops.c */; };
+		04BD005B12E6671800899322 /* SDL_syshaptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDF312E6671700899322 /* SDL_syshaptic.c */; };
+		04BD005F12E6671800899322 /* SDL_haptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDFA12E6671700899322 /* SDL_haptic.c */; };
+		04BD006012E6671800899322 /* SDL_haptic_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDFB12E6671700899322 /* SDL_haptic_c.h */; };
+		04BD006112E6671800899322 /* SDL_syshaptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDFC12E6671700899322 /* SDL_syshaptic.h */; };
+		04BD006612E6671800899322 /* SDL_sysjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE0712E6671700899322 /* SDL_sysjoystick.c */; };
+		04BD006712E6671800899322 /* SDL_sysjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE0812E6671700899322 /* SDL_sysjoystick_c.h */; };
+		04BD007012E6671800899322 /* SDL_joystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE1612E6671700899322 /* SDL_joystick.c */; };
+		04BD007112E6671800899322 /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE1712E6671700899322 /* SDL_joystick_c.h */; };
+		04BD007212E6671800899322 /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE1812E6671700899322 /* SDL_sysjoystick.h */; };
+		04BD008812E6671800899322 /* SDL_sysloadso.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE3312E6671700899322 /* SDL_sysloadso.c */; };
+		04BD009412E6671800899322 /* SDL_syspower.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE4B12E6671700899322 /* SDL_syspower.c */; };
+		04BD009612E6671800899322 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE4E12E6671700899322 /* SDL_power.c */; };
+		04BD009B12E6671800899322 /* SDL_assert_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE5512E6671700899322 /* SDL_assert_c.h */; };
+		04BD009C12E6671800899322 /* SDL_assert.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5612E6671700899322 /* SDL_assert.c */; };
+		04BD009E12E6671800899322 /* SDL_error_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE5812E6671700899322 /* SDL_error_c.h */; };
+		04BD009F12E6671800899322 /* SDL_error.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5912E6671700899322 /* SDL_error.c */; };
+		04BD00A212E6671800899322 /* SDL.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5C12E6671700899322 /* SDL.c */; };
+		04BD00A312E6671800899322 /* SDL_getenv.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5E12E6671700899322 /* SDL_getenv.c */; };
+		04BD00A412E6671800899322 /* SDL_iconv.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5F12E6671700899322 /* SDL_iconv.c */; };
+		04BD00A512E6671800899322 /* SDL_malloc.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6012E6671700899322 /* SDL_malloc.c */; };
+		04BD00A612E6671800899322 /* SDL_qsort.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6112E6671700899322 /* SDL_qsort.c */; };
+		04BD00A712E6671800899322 /* SDL_stdlib.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6212E6671700899322 /* SDL_stdlib.c */; };
+		04BD00A812E6671800899322 /* SDL_string.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6312E6671700899322 /* SDL_string.c */; };
+		04BD00BD12E6671800899322 /* SDL_syscond.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE7E12E6671800899322 /* SDL_syscond.c */; };
+		04BD00BE12E6671800899322 /* SDL_sysmutex.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE7F12E6671800899322 /* SDL_sysmutex.c */; };
+		04BD00BF12E6671800899322 /* SDL_sysmutex_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8012E6671800899322 /* SDL_sysmutex_c.h */; };
+		04BD00C012E6671800899322 /* SDL_syssem.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8112E6671800899322 /* SDL_syssem.c */; };
+		04BD00C112E6671800899322 /* SDL_systhread.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8212E6671800899322 /* SDL_systhread.c */; };
+		04BD00C212E6671800899322 /* SDL_systhread_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8312E6671800899322 /* SDL_systhread_c.h */; };
+		04BD00C912E6671800899322 /* SDL_systhread.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8B12E6671800899322 /* SDL_systhread.h */; };
+		04BD00CA12E6671800899322 /* SDL_thread.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8C12E6671800899322 /* SDL_thread.c */; };
+		04BD00CB12E6671800899322 /* SDL_thread_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8D12E6671800899322 /* SDL_thread_c.h */; };
+		04BD00D712E6671800899322 /* SDL_timer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE9F12E6671800899322 /* SDL_timer.c */; };
+		04BD00D812E6671800899322 /* SDL_timer_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEA012E6671800899322 /* SDL_timer_c.h */; };
+		04BD00D912E6671800899322 /* SDL_systimer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEA212E6671800899322 /* SDL_systimer.c */; };
+		04BD00F312E6671800899322 /* SDL_cocoaclipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC212E6671800899322 /* SDL_cocoaclipboard.h */; };
+		04BD00F412E6671800899322 /* SDL_cocoaclipboard.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC312E6671800899322 /* SDL_cocoaclipboard.m */; };
+		04BD00F512E6671800899322 /* SDL_cocoaevents.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC412E6671800899322 /* SDL_cocoaevents.h */; };
+		04BD00F612E6671800899322 /* SDL_cocoaevents.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC512E6671800899322 /* SDL_cocoaevents.m */; };
+		04BD00F712E6671800899322 /* SDL_cocoakeyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC612E6671800899322 /* SDL_cocoakeyboard.h */; };
+		04BD00F812E6671800899322 /* SDL_cocoakeyboard.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC712E6671800899322 /* SDL_cocoakeyboard.m */; };
+		04BD00F912E6671800899322 /* SDL_cocoamodes.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC812E6671800899322 /* SDL_cocoamodes.h */; };
+		04BD00FA12E6671800899322 /* SDL_cocoamodes.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC912E6671800899322 /* SDL_cocoamodes.m */; };
+		04BD00FB12E6671800899322 /* SDL_cocoamouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECA12E6671800899322 /* SDL_cocoamouse.h */; };
+		04BD00FC12E6671800899322 /* SDL_cocoamouse.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECB12E6671800899322 /* SDL_cocoamouse.m */; };
+		04BD00FD12E6671800899322 /* SDL_cocoaopengl.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECC12E6671800899322 /* SDL_cocoaopengl.h */; };
+		04BD00FE12E6671800899322 /* SDL_cocoaopengl.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECD12E6671800899322 /* SDL_cocoaopengl.m */; };
+		04BD00FF12E6671800899322 /* SDL_cocoashape.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECE12E6671800899322 /* SDL_cocoashape.h */; };
+		04BD010012E6671800899322 /* SDL_cocoashape.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECF12E6671800899322 /* SDL_cocoashape.m */; };
+		04BD010112E6671800899322 /* SDL_cocoavideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFED012E6671800899322 /* SDL_cocoavideo.h */; };
+		04BD010212E6671800899322 /* SDL_cocoavideo.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFED112E6671800899322 /* SDL_cocoavideo.m */; };
+		04BD010312E6671800899322 /* SDL_cocoawindow.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFED212E6671800899322 /* SDL_cocoawindow.h */; };
+		04BD010412E6671800899322 /* SDL_cocoawindow.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFED312E6671800899322 /* SDL_cocoawindow.m */; };
+		04BD011712E6671800899322 /* SDL_nullevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEE812E6671800899322 /* SDL_nullevents.c */; };
+		04BD011812E6671800899322 /* SDL_nullevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEE912E6671800899322 /* SDL_nullevents_c.h */; };
+		04BD011B12E6671800899322 /* SDL_nullvideo.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEEC12E6671800899322 /* SDL_nullvideo.c */; };
+		04BD011C12E6671800899322 /* SDL_nullvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEED12E6671800899322 /* SDL_nullvideo.h */; };
+		04BD017512E6671800899322 /* SDL_blit.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF4E12E6671800899322 /* SDL_blit.c */; };
+		04BD017612E6671800899322 /* SDL_blit.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF4F12E6671800899322 /* SDL_blit.h */; };
+		04BD017712E6671800899322 /* SDL_blit_0.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5012E6671800899322 /* SDL_blit_0.c */; };
+		04BD017812E6671800899322 /* SDL_blit_1.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5112E6671800899322 /* SDL_blit_1.c */; };
+		04BD017912E6671800899322 /* SDL_blit_A.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5212E6671800899322 /* SDL_blit_A.c */; };
+		04BD017A12E6671800899322 /* SDL_blit_auto.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5312E6671800899322 /* SDL_blit_auto.c */; };
+		04BD017B12E6671800899322 /* SDL_blit_auto.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5412E6671800899322 /* SDL_blit_auto.h */; };
+		04BD017C12E6671800899322 /* SDL_blit_copy.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5512E6671800899322 /* SDL_blit_copy.c */; };
+		04BD017D12E6671800899322 /* SDL_blit_copy.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5612E6671800899322 /* SDL_blit_copy.h */; };
+		04BD017E12E6671800899322 /* SDL_blit_N.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5712E6671800899322 /* SDL_blit_N.c */; };
+		04BD017F12E6671800899322 /* SDL_blit_slow.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5812E6671800899322 /* SDL_blit_slow.c */; };
+		04BD018012E6671800899322 /* SDL_blit_slow.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5912E6671800899322 /* SDL_blit_slow.h */; };
+		04BD018112E6671800899322 /* SDL_bmp.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5A12E6671800899322 /* SDL_bmp.c */; };
+		04BD018212E6671800899322 /* SDL_clipboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5B12E6671800899322 /* SDL_clipboard.c */; };
+		04BD018712E6671800899322 /* SDL_fillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6012E6671800899322 /* SDL_fillrect.c */; };
+		04BD018C12E6671800899322 /* SDL_pixels.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6512E6671800899322 /* SDL_pixels.c */; };
+		04BD018D12E6671800899322 /* SDL_pixels_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF6612E6671800899322 /* SDL_pixels_c.h */; };
+		04BD018E12E6671800899322 /* SDL_rect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6712E6671800899322 /* SDL_rect.c */; };
+		04BD019612E6671800899322 /* SDL_RLEaccel.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6F12E6671800899322 /* SDL_RLEaccel.c */; };
+		04BD019712E6671800899322 /* SDL_RLEaccel_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7012E6671800899322 /* SDL_RLEaccel_c.h */; };
+		04BD019812E6671800899322 /* SDL_shape.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7112E6671800899322 /* SDL_shape.c */; };
+		04BD019912E6671800899322 /* SDL_shape_internals.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7212E6671800899322 /* SDL_shape_internals.h */; };
+		04BD019A12E6671800899322 /* SDL_stretch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7312E6671800899322 /* SDL_stretch.c */; };
+		04BD019B12E6671800899322 /* SDL_surface.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7412E6671800899322 /* SDL_surface.c */; };
+		04BD019C12E6671800899322 /* SDL_sysvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7512E6671800899322 /* SDL_sysvideo.h */; };
+		04BD019D12E6671800899322 /* SDL_video.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7612E6671800899322 /* SDL_video.c */; };
+		04BD01DB12E6671800899322 /* imKStoUCS.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFB812E6671800899322 /* imKStoUCS.c */; };
+		04BD01DC12E6671800899322 /* imKStoUCS.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFB912E6671800899322 /* imKStoUCS.h */; };
+		04BD01DD12E6671800899322 /* SDL_x11clipboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBA12E6671800899322 /* SDL_x11clipboard.c */; };
+		04BD01DE12E6671800899322 /* SDL_x11clipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBB12E6671800899322 /* SDL_x11clipboard.h */; };
+		04BD01DF12E6671800899322 /* SDL_x11dyn.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBC12E6671800899322 /* SDL_x11dyn.c */; };
+		04BD01E012E6671800899322 /* SDL_x11dyn.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBD12E6671800899322 /* SDL_x11dyn.h */; };
+		04BD01E112E6671800899322 /* SDL_x11events.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBE12E6671800899322 /* SDL_x11events.c */; };
+		04BD01E212E6671800899322 /* SDL_x11events.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBF12E6671800899322 /* SDL_x11events.h */; };
+		04BD01E512E6671800899322 /* SDL_x11keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC212E6671800899322 /* SDL_x11keyboard.c */; };
+		04BD01E612E6671800899322 /* SDL_x11keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC312E6671800899322 /* SDL_x11keyboard.h */; };
+		04BD01E712E6671800899322 /* SDL_x11modes.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC412E6671800899322 /* SDL_x11modes.c */; };
+		04BD01E812E6671800899322 /* SDL_x11modes.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC512E6671800899322 /* SDL_x11modes.h */; };
+		04BD01E912E6671800899322 /* SDL_x11mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC612E6671800899322 /* SDL_x11mouse.c */; };
+		04BD01EA12E6671800899322 /* SDL_x11mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC712E6671800899322 /* SDL_x11mouse.h */; };
+		04BD01EB12E6671800899322 /* SDL_x11opengl.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC812E6671800899322 /* SDL_x11opengl.c */; };
+		04BD01EC12E6671800899322 /* SDL_x11opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC912E6671800899322 /* SDL_x11opengl.h */; };
+		04BD01ED12E6671800899322 /* SDL_x11opengles.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFCA12E6671800899322 /* SDL_x11opengles.c */; };
+		04BD01EE12E6671800899322 /* SDL_x11opengles.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFCB12E6671800899322 /* SDL_x11opengles.h */; };
+		04BD01F112E6671800899322 /* SDL_x11shape.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFCE12E6671800899322 /* SDL_x11shape.c */; };
+		04BD01F212E6671800899322 /* SDL_x11shape.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFCF12E6671800899322 /* SDL_x11shape.h */; };
+		04BD01F312E6671800899322 /* SDL_x11sym.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD012E6671800899322 /* SDL_x11sym.h */; };
+		04BD01F412E6671800899322 /* SDL_x11touch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD112E6671800899322 /* SDL_x11touch.c */; };
+		04BD01F512E6671800899322 /* SDL_x11touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD212E6671800899322 /* SDL_x11touch.h */; };
+		04BD01F612E6671800899322 /* SDL_x11video.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD312E6671800899322 /* SDL_x11video.c */; };
+		04BD01F712E6671800899322 /* SDL_x11video.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD412E6671800899322 /* SDL_x11video.h */; };
+		04BD01F812E6671800899322 /* SDL_x11window.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD512E6671800899322 /* SDL_x11window.c */; };
+		04BD01F912E6671800899322 /* SDL_x11window.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD612E6671800899322 /* SDL_x11window.h */; };
+		04BD021712E6671800899322 /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7412E6671700899322 /* SDL_atomic.c */; };
+		04BD021812E6671800899322 /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7512E6671700899322 /* SDL_spinlock.c */; };
+		04BD022412E6671800899322 /* SDL_diskaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD8812E6671700899322 /* SDL_diskaudio.c */; };
+		04BD022512E6671800899322 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
+		04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
+		04BD022D12E6671800899322 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
+		04BD023412E6671800899322 /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDA012E6671700899322 /* SDL_coreaudio.c */; };
+		04BD023512E6671800899322 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
+		04BD024212E6671800899322 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
+		04BD024312E6671800899322 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
+		04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
+		04BD024512E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
+		04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
+		04BD024712E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
+		04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
+		04BD024912E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
+		04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
+		04BD025112E6671800899322 /* SDL_wave.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDC312E6671700899322 /* SDL_wave.c */; };
+		04BD025212E6671800899322 /* SDL_wave.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC412E6671700899322 /* SDL_wave.h */; };
+		04BD025C12E6671800899322 /* SDL_cpuinfo.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDD412E6671700899322 /* SDL_cpuinfo.c */; };
+		04BD025D12E6671800899322 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
+		04BD025E12E6671800899322 /* default_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD712E6671700899322 /* default_cursor.h */; };
+		04BD025F12E6671800899322 /* scancodes_darwin.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD812E6671700899322 /* scancodes_darwin.h */; };
+		04BD026012E6671800899322 /* scancodes_linux.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD912E6671700899322 /* scancodes_linux.h */; };
+		04BD026212E6671800899322 /* scancodes_xfree86.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDB12E6671700899322 /* scancodes_xfree86.h */; };
+		04BD026312E6671800899322 /* SDL_clipboardevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDDC12E6671700899322 /* SDL_clipboardevents.c */; };
+		04BD026412E6671800899322 /* SDL_clipboardevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDD12E6671700899322 /* SDL_clipboardevents_c.h */; };
+		04BD026512E6671800899322 /* SDL_events.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDDE12E6671700899322 /* SDL_events.c */; };
+		04BD026612E6671800899322 /* SDL_events_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDF12E6671700899322 /* SDL_events_c.h */; };
+		04BD026712E6671800899322 /* SDL_gesture.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE012E6671700899322 /* SDL_gesture.c */; };
+		04BD026812E6671800899322 /* SDL_gesture_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE112E6671700899322 /* SDL_gesture_c.h */; };
+		04BD026912E6671800899322 /* SDL_keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE212E6671700899322 /* SDL_keyboard.c */; };
+		04BD026A12E6671800899322 /* SDL_keyboard_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE312E6671700899322 /* SDL_keyboard_c.h */; };
+		04BD026B12E6671800899322 /* SDL_mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE412E6671700899322 /* SDL_mouse.c */; };
+		04BD026C12E6671800899322 /* SDL_mouse_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE512E6671700899322 /* SDL_mouse_c.h */; };
+		04BD026D12E6671800899322 /* SDL_quit.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE612E6671700899322 /* SDL_quit.c */; };
+		04BD026E12E6671800899322 /* SDL_sysevents.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE712E6671700899322 /* SDL_sysevents.h */; };
+		04BD026F12E6671800899322 /* SDL_touch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE812E6671700899322 /* SDL_touch.c */; };
+		04BD027012E6671800899322 /* SDL_touch_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE912E6671700899322 /* SDL_touch_c.h */; };
+		04BD027112E6671800899322 /* SDL_windowevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDEA12E6671700899322 /* SDL_windowevents.c */; };
+		04BD027212E6671800899322 /* SDL_windowevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDEB12E6671700899322 /* SDL_windowevents_c.h */; };
+		04BD027312E6671800899322 /* SDL_rwopsbundlesupport.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDEE12E6671700899322 /* SDL_rwopsbundlesupport.h */; };
+		04BD027412E6671800899322 /* SDL_rwopsbundlesupport.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDEF12E6671700899322 /* SDL_rwopsbundlesupport.m */; };
+		04BD027512E6671800899322 /* SDL_rwops.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDF012E6671700899322 /* SDL_rwops.c */; };
+		04BD027612E6671800899322 /* SDL_syshaptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDF312E6671700899322 /* SDL_syshaptic.c */; };
+		04BD027A12E6671800899322 /* SDL_haptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDFA12E6671700899322 /* SDL_haptic.c */; };
+		04BD027B12E6671800899322 /* SDL_haptic_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDFB12E6671700899322 /* SDL_haptic_c.h */; };
+		04BD027C12E6671800899322 /* SDL_syshaptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDFC12E6671700899322 /* SDL_syshaptic.h */; };
+		04BD028112E6671800899322 /* SDL_sysjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE0712E6671700899322 /* SDL_sysjoystick.c */; };
+		04BD028212E6671800899322 /* SDL_sysjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE0812E6671700899322 /* SDL_sysjoystick_c.h */; };
+		04BD028B12E6671800899322 /* SDL_joystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE1612E6671700899322 /* SDL_joystick.c */; };
+		04BD028C12E6671800899322 /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE1712E6671700899322 /* SDL_joystick_c.h */; };
+		04BD028D12E6671800899322 /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE1812E6671700899322 /* SDL_sysjoystick.h */; };
+		04BD02A312E6671800899322 /* SDL_sysloadso.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE3312E6671700899322 /* SDL_sysloadso.c */; };
+		04BD02AE12E6671800899322 /* SDL_syspower.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE4B12E6671700899322 /* SDL_syspower.c */; };
+		04BD02B012E6671800899322 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE4E12E6671700899322 /* SDL_power.c */; };
+		04BD02B512E6671800899322 /* SDL_assert_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE5512E6671700899322 /* SDL_assert_c.h */; };
+		04BD02B612E6671800899322 /* SDL_assert.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5612E6671700899322 /* SDL_assert.c */; };
+		04BD02B812E6671800899322 /* SDL_error_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE5812E6671700899322 /* SDL_error_c.h */; };
+		04BD02B912E6671800899322 /* SDL_error.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5912E6671700899322 /* SDL_error.c */; };
+		04BD02BC12E6671800899322 /* SDL.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5C12E6671700899322 /* SDL.c */; };
+		04BD02BD12E6671800899322 /* SDL_getenv.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5E12E6671700899322 /* SDL_getenv.c */; };
+		04BD02BE12E6671800899322 /* SDL_iconv.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5F12E6671700899322 /* SDL_iconv.c */; };
+		04BD02BF12E6671800899322 /* SDL_malloc.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6012E6671700899322 /* SDL_malloc.c */; };
+		04BD02C012E6671800899322 /* SDL_qsort.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6112E6671700899322 /* SDL_qsort.c */; };
+		04BD02C112E6671800899322 /* SDL_stdlib.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6212E6671700899322 /* SDL_stdlib.c */; };
+		04BD02C212E6671800899322 /* SDL_string.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6312E6671700899322 /* SDL_string.c */; };
+		04BD02D712E6671800899322 /* SDL_syscond.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE7E12E6671800899322 /* SDL_syscond.c */; };
+		04BD02D812E6671800899322 /* SDL_sysmutex.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE7F12E6671800899322 /* SDL_sysmutex.c */; };
+		04BD02D912E6671800899322 /* SDL_sysmutex_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8012E6671800899322 /* SDL_sysmutex_c.h */; };
+		04BD02DA12E6671800899322 /* SDL_syssem.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8112E6671800899322 /* SDL_syssem.c */; };
+		04BD02DB12E6671800899322 /* SDL_systhread.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8212E6671800899322 /* SDL_systhread.c */; };
+		04BD02DC12E6671800899322 /* SDL_systhread_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8312E6671800899322 /* SDL_systhread_c.h */; };
+		04BD02E312E6671800899322 /* SDL_systhread.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8B12E6671800899322 /* SDL_systhread.h */; };
+		04BD02E412E6671800899322 /* SDL_thread.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8C12E6671800899322 /* SDL_thread.c */; };
+		04BD02E512E6671800899322 /* SDL_thread_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8D12E6671800899322 /* SDL_thread_c.h */; };
+		04BD02F112E6671800899322 /* SDL_timer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE9F12E6671800899322 /* SDL_timer.c */; };
+		04BD02F212E6671800899322 /* SDL_timer_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEA012E6671800899322 /* SDL_timer_c.h */; };
+		04BD02F312E6671800899322 /* SDL_systimer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEA212E6671800899322 /* SDL_systimer.c */; };
+		04BD030D12E6671800899322 /* SDL_cocoaclipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC212E6671800899322 /* SDL_cocoaclipboard.h */; };
+		04BD030E12E6671800899322 /* SDL_cocoaclipboard.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC312E6671800899322 /* SDL_cocoaclipboard.m */; };
+		04BD030F12E6671800899322 /* SDL_cocoaevents.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC412E6671800899322 /* SDL_cocoaevents.h */; };
+		04BD031012E6671800899322 /* SDL_cocoaevents.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC512E6671800899322 /* SDL_cocoaevents.m */; };
+		04BD031112E6671800899322 /* SDL_cocoakeyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC612E6671800899322 /* SDL_cocoakeyboard.h */; };
+		04BD031212E6671800899322 /* SDL_cocoakeyboard.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC712E6671800899322 /* SDL_cocoakeyboard.m */; };
+		04BD031312E6671800899322 /* SDL_cocoamodes.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC812E6671800899322 /* SDL_cocoamodes.h */; };
+		04BD031412E6671800899322 /* SDL_cocoamodes.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC912E6671800899322 /* SDL_cocoamodes.m */; };
+		04BD031512E6671800899322 /* SDL_cocoamouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECA12E6671800899322 /* SDL_cocoamouse.h */; };
+		04BD031612E6671800899322 /* SDL_cocoamouse.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECB12E6671800899322 /* SDL_cocoamouse.m */; };
+		04BD031712E6671800899322 /* SDL_cocoaopengl.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECC12E6671800899322 /* SDL_cocoaopengl.h */; };
+		04BD031812E6671800899322 /* SDL_cocoaopengl.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECD12E6671800899322 /* SDL_cocoaopengl.m */; };
+		04BD031912E6671800899322 /* SDL_cocoashape.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECE12E6671800899322 /* SDL_cocoashape.h */; };
+		04BD031A12E6671800899322 /* SDL_cocoashape.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECF12E6671800899322 /* SDL_cocoashape.m */; };
+		04BD031B12E6671800899322 /* SDL_cocoavideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFED012E6671800899322 /* SDL_cocoavideo.h */; };
+		04BD031C12E6671800899322 /* SDL_cocoavideo.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFED112E6671800899322 /* SDL_cocoavideo.m */; };
+		04BD031D12E6671800899322 /* SDL_cocoawindow.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFED212E6671800899322 /* SDL_cocoawindow.h */; };
+		04BD031E12E6671800899322 /* SDL_cocoawindow.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFED312E6671800899322 /* SDL_cocoawindow.m */; };
+		04BD033112E6671800899322 /* SDL_nullevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEE812E6671800899322 /* SDL_nullevents.c */; };
+		04BD033212E6671800899322 /* SDL_nullevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEE912E6671800899322 /* SDL_nullevents_c.h */; };
+		04BD033512E6671800899322 /* SDL_nullvideo.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEEC12E6671800899322 /* SDL_nullvideo.c */; };
+		04BD033612E6671800899322 /* SDL_nullvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEED12E6671800899322 /* SDL_nullvideo.h */; };
+		04BD038F12E6671800899322 /* SDL_blit.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF4E12E6671800899322 /* SDL_blit.c */; };
+		04BD039012E6671800899322 /* SDL_blit.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF4F12E6671800899322 /* SDL_blit.h */; };
+		04BD039112E6671800899322 /* SDL_blit_0.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5012E6671800899322 /* SDL_blit_0.c */; };
+		04BD039212E6671800899322 /* SDL_blit_1.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5112E6671800899322 /* SDL_blit_1.c */; };
+		04BD039312E6671800899322 /* SDL_blit_A.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5212E6671800899322 /* SDL_blit_A.c */; };
+		04BD039412E6671800899322 /* SDL_blit_auto.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5312E6671800899322 /* SDL_blit_auto.c */; };
+		04BD039512E6671800899322 /* SDL_blit_auto.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5412E6671800899322 /* SDL_blit_auto.h */; };
+		04BD039612E6671800899322 /* SDL_blit_copy.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5512E6671800899322 /* SDL_blit_copy.c */; };
+		04BD039712E6671800899322 /* SDL_blit_copy.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5612E6671800899322 /* SDL_blit_copy.h */; };
+		04BD039812E6671800899322 /* SDL_blit_N.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5712E6671800899322 /* SDL_blit_N.c */; };
+		04BD039912E6671800899322 /* SDL_blit_slow.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5812E6671800899322 /* SDL_blit_slow.c */; };
+		04BD039A12E6671800899322 /* SDL_blit_slow.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5912E6671800899322 /* SDL_blit_slow.h */; };
+		04BD039B12E6671800899322 /* SDL_bmp.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5A12E6671800899322 /* SDL_bmp.c */; };
+		04BD039C12E6671800899322 /* SDL_clipboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5B12E6671800899322 /* SDL_clipboard.c */; };
+		04BD03A112E6671800899322 /* SDL_fillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6012E6671800899322 /* SDL_fillrect.c */; };
+		04BD03A612E6671800899322 /* SDL_pixels.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6512E6671800899322 /* SDL_pixels.c */; };
+		04BD03A712E6671800899322 /* SDL_pixels_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF6612E6671800899322 /* SDL_pixels_c.h */; };
+		04BD03A812E6671800899322 /* SDL_rect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6712E6671800899322 /* SDL_rect.c */; };
+		04BD03B012E6671800899322 /* SDL_RLEaccel.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6F12E6671800899322 /* SDL_RLEaccel.c */; };
+		04BD03B112E6671800899322 /* SDL_RLEaccel_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7012E6671800899322 /* SDL_RLEaccel_c.h */; };
+		04BD03B212E6671800899322 /* SDL_shape.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7112E6671800899322 /* SDL_shape.c */; };
+		04BD03B312E6671800899322 /* SDL_shape_internals.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7212E6671800899322 /* SDL_shape_internals.h */; };
+		04BD03B412E6671800899322 /* SDL_stretch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7312E6671800899322 /* SDL_stretch.c */; };
+		04BD03B512E6671800899322 /* SDL_surface.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7412E6671800899322 /* SDL_surface.c */; };
+		04BD03B612E6671800899322 /* SDL_sysvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7512E6671800899322 /* SDL_sysvideo.h */; };
+		04BD03B712E6671800899322 /* SDL_video.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7612E6671800899322 /* SDL_video.c */; };
+		04BD03F312E6671800899322 /* imKStoUCS.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFB812E6671800899322 /* imKStoUCS.c */; };
+		04BD03F412E6671800899322 /* imKStoUCS.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFB912E6671800899322 /* imKStoUCS.h */; };
+		04BD03F512E6671800899322 /* SDL_x11clipboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBA12E6671800899322 /* SDL_x11clipboard.c */; };
+		04BD03F612E6671800899322 /* SDL_x11clipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBB12E6671800899322 /* SDL_x11clipboard.h */; };
+		04BD03F712E6671800899322 /* SDL_x11dyn.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBC12E6671800899322 /* SDL_x11dyn.c */; };
+		04BD03F812E6671800899322 /* SDL_x11dyn.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBD12E6671800899322 /* SDL_x11dyn.h */; };
+		04BD03F912E6671800899322 /* SDL_x11events.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBE12E6671800899322 /* SDL_x11events.c */; };
+		04BD03FA12E6671800899322 /* SDL_x11events.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBF12E6671800899322 /* SDL_x11events.h */; };
+		04BD03FD12E6671800899322 /* SDL_x11keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC212E6671800899322 /* SDL_x11keyboard.c */; };
+		04BD03FE12E6671800899322 /* SDL_x11keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC312E6671800899322 /* SDL_x11keyboard.h */; };
+		04BD03FF12E6671800899322 /* SDL_x11modes.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC412E6671800899322 /* SDL_x11modes.c */; };
+		04BD040012E6671800899322 /* SDL_x11modes.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC512E6671800899322 /* SDL_x11modes.h */; };
+		04BD040112E6671800899322 /* SDL_x11mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC612E6671800899322 /* SDL_x11mouse.c */; };
+		04BD040212E6671800899322 /* SDL_x11mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC712E6671800899322 /* SDL_x11mouse.h */; };
+		04BD040312E6671800899322 /* SDL_x11opengl.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC812E6671800899322 /* SDL_x11opengl.c */; };
+		04BD040412E6671800899322 /* SDL_x11opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC912E6671800899322 /* SDL_x11opengl.h */; };
+		04BD040512E6671800899322 /* SDL_x11opengles.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFCA12E6671800899322 /* SDL_x11opengles.c */; };
+		04BD040612E6671800899322 /* SDL_x11opengles.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFCB12E6671800899322 /* SDL_x11opengles.h */; };
+		04BD040912E6671800899322 /* SDL_x11shape.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFCE12E6671800899322 /* SDL_x11shape.c */; };
+		04BD040A12E6671800899322 /* SDL_x11shape.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFCF12E6671800899322 /* SDL_x11shape.h */; };
+		04BD040B12E6671800899322 /* SDL_x11sym.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD012E6671800899322 /* SDL_x11sym.h */; };
+		04BD040C12E6671800899322 /* SDL_x11touch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD112E6671800899322 /* SDL_x11touch.c */; };
+		04BD040D12E6671800899322 /* SDL_x11touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD212E6671800899322 /* SDL_x11touch.h */; };
+		04BD040E12E6671800899322 /* SDL_x11video.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD312E6671800899322 /* SDL_x11video.c */; };
+		04BD040F12E6671800899322 /* SDL_x11video.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD412E6671800899322 /* SDL_x11video.h */; };
+		04BD041012E6671800899322 /* SDL_x11window.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD512E6671800899322 /* SDL_x11window.c */; };
+		04BD041112E6671800899322 /* SDL_x11window.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD612E6671800899322 /* SDL_x11window.h */; };
+		04BDFFFB12E6671800899322 /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7412E6671700899322 /* SDL_atomic.c */; };
+		04BDFFFC12E6671800899322 /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7512E6671700899322 /* SDL_spinlock.c */; };
+		04F7803912FB748500FC43C0 /* SDL_nullframebuffer_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7803712FB748500FC43C0 /* SDL_nullframebuffer_c.h */; };
+		04F7803A12FB748500FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803812FB748500FC43C0 /* SDL_nullframebuffer.c */; };
+		04F7803B12FB748500FC43C0 /* SDL_nullframebuffer_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7803712FB748500FC43C0 /* SDL_nullframebuffer_c.h */; };
+		04F7803C12FB748500FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803812FB748500FC43C0 /* SDL_nullframebuffer.c */; };
+		04F7804912FB74A200FC43C0 /* SDL_blendfillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803D12FB74A200FC43C0 /* SDL_blendfillrect.c */; };
+		04F7804A12FB74A200FC43C0 /* SDL_blendfillrect.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7803E12FB74A200FC43C0 /* SDL_blendfillrect.h */; };
+		04F7804B12FB74A200FC43C0 /* SDL_blendline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803F12FB74A200FC43C0 /* SDL_blendline.c */; };
+		04F7804C12FB74A200FC43C0 /* SDL_blendline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804012FB74A200FC43C0 /* SDL_blendline.h */; };
+		04F7804D12FB74A200FC43C0 /* SDL_blendpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804112FB74A200FC43C0 /* SDL_blendpoint.c */; };
+		04F7804E12FB74A200FC43C0 /* SDL_blendpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804212FB74A200FC43C0 /* SDL_blendpoint.h */; };
+		04F7804F12FB74A200FC43C0 /* SDL_draw.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804312FB74A200FC43C0 /* SDL_draw.h */; };
+		04F7805012FB74A200FC43C0 /* SDL_drawline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804412FB74A200FC43C0 /* SDL_drawline.c */; };
+		04F7805112FB74A200FC43C0 /* SDL_drawline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804512FB74A200FC43C0 /* SDL_drawline.h */; };
+		04F7805212FB74A200FC43C0 /* SDL_drawpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804612FB74A200FC43C0 /* SDL_drawpoint.c */; };
+		04F7805312FB74A200FC43C0 /* SDL_drawpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804712FB74A200FC43C0 /* SDL_drawpoint.h */; };
+		04F7805512FB74A200FC43C0 /* SDL_blendfillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803D12FB74A200FC43C0 /* SDL_blendfillrect.c */; };
+		04F7805612FB74A200FC43C0 /* SDL_blendfillrect.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7803E12FB74A200FC43C0 /* SDL_blendfillrect.h */; };
+		04F7805712FB74A200FC43C0 /* SDL_blendline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803F12FB74A200FC43C0 /* SDL_blendline.c */; };
+		04F7805812FB74A200FC43C0 /* SDL_blendline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804012FB74A200FC43C0 /* SDL_blendline.h */; };
+		04F7805912FB74A200FC43C0 /* SDL_blendpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804112FB74A200FC43C0 /* SDL_blendpoint.c */; };
+		04F7805A12FB74A200FC43C0 /* SDL_blendpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804212FB74A200FC43C0 /* SDL_blendpoint.h */; };
+		04F7805B12FB74A200FC43C0 /* SDL_draw.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804312FB74A200FC43C0 /* SDL_draw.h */; };
+		04F7805C12FB74A200FC43C0 /* SDL_drawline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804412FB74A200FC43C0 /* SDL_drawline.c */; };
+		04F7805D12FB74A200FC43C0 /* SDL_drawline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804512FB74A200FC43C0 /* SDL_drawline.h */; };
+		04F7805E12FB74A200FC43C0 /* SDL_drawpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804612FB74A200FC43C0 /* SDL_drawpoint.c */; };
+		04F7805F12FB74A200FC43C0 /* SDL_drawpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804712FB74A200FC43C0 /* SDL_drawpoint.h */; };
+		566CDE8F148F0AC200C5A9BB /* SDL_dropevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 566CDE8D148F0AC200C5A9BB /* SDL_dropevents_c.h */; };
+		566CDE90148F0AC200C5A9BB /* SDL_dropevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 566CDE8E148F0AC200C5A9BB /* SDL_dropevents.c */; };
+		A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		A77E6EB5167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; };
+		AA0AD09D16648D1700CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = BBFC088A164C6514003E6A99 /* SDL_gamecontroller.c */; };
+		AA0F8491178D5ECC00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8490178D5ECC00823F9D /* SDL_systls.c */; };
+		AA0F8492178D5ECC00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8490178D5ECC00823F9D /* SDL_systls.c */; };
+		AA0F8493178D5ECC00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8490178D5ECC00823F9D /* SDL_systls.c */; };
+		AA41F88014B8F1F500993C4F /* SDL_dropevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 566CDE8E148F0AC200C5A9BB /* SDL_dropevents.c */; };
+		AA628ACA159367B7005138DD /* SDL_rotate.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628AC8159367B7005138DD /* SDL_rotate.c */; };
+		AA628ACB159367B7005138DD /* SDL_rotate.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628AC8159367B7005138DD /* SDL_rotate.c */; };
+		AA628ACC159367B7005138DD /* SDL_rotate.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AC9159367B7005138DD /* SDL_rotate.h */; };
+		AA628ACD159367B7005138DD /* SDL_rotate.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AC9159367B7005138DD /* SDL_rotate.h */; };
+		AA628AD1159367F2005138DD /* SDL_x11xinput2.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628ACF159367F2005138DD /* SDL_x11xinput2.c */; };
+		AA628AD2159367F2005138DD /* SDL_x11xinput2.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628ACF159367F2005138DD /* SDL_x11xinput2.c */; };
+		AA628AD3159367F2005138DD /* SDL_x11xinput2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AD0159367F2005138DD /* SDL_x11xinput2.h */; };
+		AA628AD4159367F2005138DD /* SDL_x11xinput2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AD0159367F2005138DD /* SDL_x11xinput2.h */; };
+		AA7557FA1595D4D800BBD41B /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C71595D4D800BBD41B /* begin_code.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7557FB1595D4D800BBD41B /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C71595D4D800BBD41B /* begin_code.h */; };
+		AA7557FC1595D4D800BBD41B /* close_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C81595D4D800BBD41B /* close_code.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7557FD1595D4D800BBD41B /* close_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C81595D4D800BBD41B /* close_code.h */; };
+		AA7557FE1595D4D800BBD41B /* SDL_assert.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C91595D4D800BBD41B /* SDL_assert.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7557FF1595D4D800BBD41B /* SDL_assert.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C91595D4D800BBD41B /* SDL_assert.h */; };
+		AA7558001595D4D800BBD41B /* SDL_atomic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CA1595D4D800BBD41B /* SDL_atomic.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558011595D4D800BBD41B /* SDL_atomic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CA1595D4D800BBD41B /* SDL_atomic.h */; };
+		AA7558021595D4D800BBD41B /* SDL_audio.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CB1595D4D800BBD41B /* SDL_audio.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558031595D4D800BBD41B /* SDL_audio.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CB1595D4D800BBD41B /* SDL_audio.h */; };
+		AA7558041595D4D800BBD41B /* SDL_blendmode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CC1595D4D800BBD41B /* SDL_blendmode.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558051595D4D800BBD41B /* SDL_blendmode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CC1595D4D800BBD41B /* SDL_blendmode.h */; };
+		AA7558061595D4D800BBD41B /* SDL_clipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CD1595D4D800BBD41B /* SDL_clipboard.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558071595D4D800BBD41B /* SDL_clipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CD1595D4D800BBD41B /* SDL_clipboard.h */; };
+		AA7558081595D4D800BBD41B /* SDL_config_macosx.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CE1595D4D800BBD41B /* SDL_config_macosx.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558091595D4D800BBD41B /* SDL_config_macosx.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CE1595D4D800BBD41B /* SDL_config_macosx.h */; };
+		AA75580A1595D4D800BBD41B /* SDL_config.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CF1595D4D800BBD41B /* SDL_config.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75580B1595D4D800BBD41B /* SDL_config.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CF1595D4D800BBD41B /* SDL_config.h */; };
+		AA75580C1595D4D800BBD41B /* SDL_copying.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D01595D4D800BBD41B /* SDL_copying.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75580D1595D4D800BBD41B /* SDL_copying.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D01595D4D800BBD41B /* SDL_copying.h */; };
+		AA75580E1595D4D800BBD41B /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D11595D4D800BBD41B /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75580F1595D4D800BBD41B /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D11595D4D800BBD41B /* SDL_cpuinfo.h */; };
+		AA7558101595D4D800BBD41B /* SDL_endian.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D21595D4D800BBD41B /* SDL_endian.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558111595D4D800BBD41B /* SDL_endian.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D21595D4D800BBD41B /* SDL_endian.h */; };
+		AA7558121595D4D800BBD41B /* SDL_error.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D31595D4D800BBD41B /* SDL_error.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558131595D4D800BBD41B /* SDL_error.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D31595D4D800BBD41B /* SDL_error.h */; };
+		AA7558141595D4D800BBD41B /* SDL_events.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D41595D4D800BBD41B /* SDL_events.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558151595D4D800BBD41B /* SDL_events.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D41595D4D800BBD41B /* SDL_events.h */; };
+		AA7558161595D4D800BBD41B /* SDL_gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D51595D4D800BBD41B /* SDL_gesture.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558171595D4D800BBD41B /* SDL_gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D51595D4D800BBD41B /* SDL_gesture.h */; };
+		AA7558181595D4D800BBD41B /* SDL_haptic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D61595D4D800BBD41B /* SDL_haptic.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558191595D4D800BBD41B /* SDL_haptic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D61595D4D800BBD41B /* SDL_haptic.h */; };
+		AA75581A1595D4D800BBD41B /* SDL_hints.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D71595D4D800BBD41B /* SDL_hints.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75581B1595D4D800BBD41B /* SDL_hints.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D71595D4D800BBD41B /* SDL_hints.h */; };
+		AA75581E1595D4D800BBD41B /* SDL_joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D91595D4D800BBD41B /* SDL_joystick.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75581F1595D4D800BBD41B /* SDL_joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D91595D4D800BBD41B /* SDL_joystick.h */; };
+		AA7558201595D4D800BBD41B /* SDL_keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DA1595D4D800BBD41B /* SDL_keyboard.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558211595D4D800BBD41B /* SDL_keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DA1595D4D800BBD41B /* SDL_keyboard.h */; };
+		AA7558221595D4D800BBD41B /* SDL_keycode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DB1595D4D800BBD41B /* SDL_keycode.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558231595D4D800BBD41B /* SDL_keycode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DB1595D4D800BBD41B /* SDL_keycode.h */; };
+		AA7558241595D4D800BBD41B /* SDL_loadso.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DC1595D4D800BBD41B /* SDL_loadso.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558251595D4D800BBD41B /* SDL_loadso.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DC1595D4D800BBD41B /* SDL_loadso.h */; };
+		AA7558261595D4D800BBD41B /* SDL_log.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DD1595D4D800BBD41B /* SDL_log.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558271595D4D800BBD41B /* SDL_log.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DD1595D4D800BBD41B /* SDL_log.h */; };
+		AA7558281595D4D800BBD41B /* SDL_main.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DE1595D4D800BBD41B /* SDL_main.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558291595D4D800BBD41B /* SDL_main.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DE1595D4D800BBD41B /* SDL_main.h */; };
+		AA75582A1595D4D800BBD41B /* SDL_mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DF1595D4D800BBD41B /* SDL_mouse.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75582B1595D4D800BBD41B /* SDL_mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DF1595D4D800BBD41B /* SDL_mouse.h */; };
+		AA75582C1595D4D800BBD41B /* SDL_mutex.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E01595D4D800BBD41B /* SDL_mutex.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75582D1595D4D800BBD41B /* SDL_mutex.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E01595D4D800BBD41B /* SDL_mutex.h */; };
+		AA75582E1595D4D800BBD41B /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E11595D4D800BBD41B /* SDL_name.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75582F1595D4D800BBD41B /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E11595D4D800BBD41B /* SDL_name.h */; };
+		AA7558301595D4D800BBD41B /* SDL_opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E21595D4D800BBD41B /* SDL_opengl.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558311595D4D800BBD41B /* SDL_opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E21595D4D800BBD41B /* SDL_opengl.h */; };
+		AA7558321595D4D800BBD41B /* SDL_opengles.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E31595D4D800BBD41B /* SDL_opengles.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558331595D4D800BBD41B /* SDL_opengles.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E31595D4D800BBD41B /* SDL_opengles.h */; };
+		AA7558341595D4D800BBD41B /* SDL_opengles2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E41595D4D800BBD41B /* SDL_opengles2.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558351595D4D800BBD41B /* SDL_opengles2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E41595D4D800BBD41B /* SDL_opengles2.h */; };
+		AA7558361595D4D800BBD41B /* SDL_pixels.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E51595D4D800BBD41B /* SDL_pixels.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558371595D4D800BBD41B /* SDL_pixels.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E51595D4D800BBD41B /* SDL_pixels.h */; };
+		AA7558381595D4D800BBD41B /* SDL_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E61595D4D800BBD41B /* SDL_platform.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558391595D4D800BBD41B /* SDL_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E61595D4D800BBD41B /* SDL_platform.h */; };
+		AA75583A1595D4D800BBD41B /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E71595D4D800BBD41B /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75583B1595D4D800BBD41B /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E71595D4D800BBD41B /* SDL_power.h */; };
+		AA75583C1595D4D800BBD41B /* SDL_quit.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E81595D4D800BBD41B /* SDL_quit.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75583D1595D4D800BBD41B /* SDL_quit.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E81595D4D800BBD41B /* SDL_quit.h */; };
+		AA75583E1595D4D800BBD41B /* SDL_rect.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E91595D4D800BBD41B /* SDL_rect.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75583F1595D4D800BBD41B /* SDL_rect.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E91595D4D800BBD41B /* SDL_rect.h */; };
+		AA7558401595D4D800BBD41B /* SDL_render.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EA1595D4D800BBD41B /* SDL_render.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558411595D4D800BBD41B /* SDL_render.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EA1595D4D800BBD41B /* SDL_render.h */; };
+		AA7558421595D4D800BBD41B /* SDL_revision.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EB1595D4D800BBD41B /* SDL_revision.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558431595D4D800BBD41B /* SDL_revision.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EB1595D4D800BBD41B /* SDL_revision.h */; };
+		AA7558441595D4D800BBD41B /* SDL_rwops.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EC1595D4D800BBD41B /* SDL_rwops.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558451595D4D800BBD41B /* SDL_rwops.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EC1595D4D800BBD41B /* SDL_rwops.h */; };
+		AA7558461595D4D800BBD41B /* SDL_scancode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557ED1595D4D800BBD41B /* SDL_scancode.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558471595D4D800BBD41B /* SDL_scancode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557ED1595D4D800BBD41B /* SDL_scancode.h */; };
+		AA7558481595D4D800BBD41B /* SDL_shape.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EE1595D4D800BBD41B /* SDL_shape.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558491595D4D800BBD41B /* SDL_shape.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EE1595D4D800BBD41B /* SDL_shape.h */; };
+		AA75584A1595D4D800BBD41B /* SDL_stdinc.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EF1595D4D800BBD41B /* SDL_stdinc.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75584B1595D4D800BBD41B /* SDL_stdinc.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EF1595D4D800BBD41B /* SDL_stdinc.h */; };
+		AA75584C1595D4D800BBD41B /* SDL_surface.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F01595D4D800BBD41B /* SDL_surface.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75584D1595D4D800BBD41B /* SDL_surface.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F01595D4D800BBD41B /* SDL_surface.h */; };
+		AA75584E1595D4D800BBD41B /* SDL_system.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F11595D4D800BBD41B /* SDL_system.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75584F1595D4D800BBD41B /* SDL_system.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F11595D4D800BBD41B /* SDL_system.h */; };
+		AA7558501595D4D800BBD41B /* SDL_syswm.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F21595D4D800BBD41B /* SDL_syswm.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558511595D4D800BBD41B /* SDL_syswm.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F21595D4D800BBD41B /* SDL_syswm.h */; };
+		AA7558521595D4D800BBD41B /* SDL_thread.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F31595D4D800BBD41B /* SDL_thread.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558531595D4D800BBD41B /* SDL_thread.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F31595D4D800BBD41B /* SDL_thread.h */; };
+		AA7558541595D4D800BBD41B /* SDL_timer.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F41595D4D800BBD41B /* SDL_timer.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558551595D4D800BBD41B /* SDL_timer.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F41595D4D800BBD41B /* SDL_timer.h */; };
+		AA7558561595D4D800BBD41B /* SDL_touch.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F51595D4D800BBD41B /* SDL_touch.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558571595D4D800BBD41B /* SDL_touch.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F51595D4D800BBD41B /* SDL_touch.h */; };
+		AA7558581595D4D800BBD41B /* SDL_types.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F61595D4D800BBD41B /* SDL_types.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA7558591595D4D800BBD41B /* SDL_types.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F61595D4D800BBD41B /* SDL_types.h */; };
+		AA75585A1595D4D800BBD41B /* SDL_version.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F71595D4D800BBD41B /* SDL_version.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75585B1595D4D800BBD41B /* SDL_version.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F71595D4D800BBD41B /* SDL_version.h */; };
+		AA75585C1595D4D800BBD41B /* SDL_video.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F81595D4D800BBD41B /* SDL_video.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75585D1595D4D800BBD41B /* SDL_video.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F81595D4D800BBD41B /* SDL_video.h */; };
+		AA75585E1595D4D800BBD41B /* SDL.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F91595D4D800BBD41B /* SDL.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AA75585F1595D4D800BBD41B /* SDL.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F91595D4D800BBD41B /* SDL.h */; };
+		AA9E4093163BE51E007A2AD0 /* SDL_x11messagebox.c in Sources */ = {isa = PBXBuildFile; fileRef = AA9E4092163BE51E007A2AD0 /* SDL_x11messagebox.c */; };
+		AA9E4094163BE51E007A2AD0 /* SDL_x11messagebox.c in Sources */ = {isa = PBXBuildFile; fileRef = AA9E4092163BE51E007A2AD0 /* SDL_x11messagebox.c */; };
+		AA9FF95A1637CBF9000DF050 /* SDL_messagebox.h in Headers */ = {isa = PBXBuildFile; fileRef = AA9FF9591637CBF9000DF050 /* SDL_messagebox.h */; settings = {ATTRIBUTES = (Public, ); }; };
+		AABCC38D164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */ = {isa = PBXBuildFile; fileRef = AABCC38B164063D200AB8930 /* SDL_cocoamessagebox.h */; };
+		AABCC38E164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */ = {isa = PBXBuildFile; fileRef = AABCC38B164063D200AB8930 /* SDL_cocoamessagebox.h */; };
+		AABCC38F164063D200AB8930 /* SDL_cocoamessagebox.m in Sources */ = {isa = PBXBuildFile; fileRef = AABCC38C164063D200AB8930 /* SDL_cocoamessagebox.m */; };
+		AABCC390164063D200AB8930 /* SDL_cocoamessagebox.m in Sources */ = {isa = PBXBuildFile; fileRef = AABCC38C164063D200AB8930 /* SDL_cocoamessagebox.m */; };
+		AADA5B8716CCAB3000107CF7 /* SDL_bits.h in Headers */ = {isa = PBXBuildFile; fileRef = AADA5B8616CCAB3000107CF7 /* SDL_bits.h */; };
+		AADA5B8816CCAB3000107CF7 /* SDL_bits.h in Headers */ = {isa = PBXBuildFile; fileRef = AADA5B8616CCAB3000107CF7 /* SDL_bits.h */; };
+		BBFC088D164C6647003E6A99 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = BBFC088A164C6514003E6A99 /* SDL_gamecontroller.c */; };
+		D55A1B81179F262300625D7C /* SDL_cocoamousetap.h in Headers */ = {isa = PBXBuildFile; fileRef = D55A1B7F179F262300625D7C /* SDL_cocoamousetap.h */; };
+		D55A1B82179F262300625D7C /* SDL_cocoamousetap.m in Sources */ = {isa = PBXBuildFile; fileRef = D55A1B80179F262300625D7C /* SDL_cocoamousetap.m */; };
+		D55A1B83179F263500625D7C /* SDL_cocoamousetap.m in Sources */ = {isa = PBXBuildFile; fileRef = D55A1B80179F262300625D7C /* SDL_cocoamousetap.m */; };
+		D55A1B84179F263600625D7C /* SDL_cocoamousetap.m in Sources */ = {isa = PBXBuildFile; fileRef = D55A1B80179F262300625D7C /* SDL_cocoamousetap.m */; };
+		D55A1B85179F278E00625D7C /* SDL_cocoamousetap.h in Headers */ = {isa = PBXBuildFile; fileRef = D55A1B7F179F262300625D7C /* SDL_cocoamousetap.h */; };
+		D55A1B86179F278F00625D7C /* SDL_cocoamousetap.h in Headers */ = {isa = PBXBuildFile; fileRef = D55A1B7F179F262300625D7C /* SDL_cocoamousetap.h */; };
+		DB313F7417554B71006C0E22 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
+		DB313F7517554B71006C0E22 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
+		DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
+		DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
+		DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
+		DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
+		DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
+		DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC412E6671700899322 /* SDL_wave.h */; };
+		DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
+		DB313F7D17554B71006C0E22 /* default_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD712E6671700899322 /* default_cursor.h */; };
+		DB313F7E17554B71006C0E22 /* scancodes_darwin.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD812E6671700899322 /* scancodes_darwin.h */; };
+		DB313F7F17554B71006C0E22 /* scancodes_linux.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD912E6671700899322 /* scancodes_linux.h */; };
+		DB313F8017554B71006C0E22 /* scancodes_xfree86.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDB12E6671700899322 /* scancodes_xfree86.h */; };
+		DB313F8117554B71006C0E22 /* SDL_clipboardevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDD12E6671700899322 /* SDL_clipboardevents_c.h */; };
+		DB313F8217554B71006C0E22 /* SDL_events_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDDF12E6671700899322 /* SDL_events_c.h */; };
+		DB313F8317554B71006C0E22 /* SDL_gesture_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE112E6671700899322 /* SDL_gesture_c.h */; };
+		DB313F8417554B71006C0E22 /* SDL_keyboard_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE312E6671700899322 /* SDL_keyboard_c.h */; };
+		DB313F8517554B71006C0E22 /* SDL_mouse_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE512E6671700899322 /* SDL_mouse_c.h */; };
+		DB313F8617554B71006C0E22 /* SDL_sysevents.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE712E6671700899322 /* SDL_sysevents.h */; };
+		DB313F8717554B71006C0E22 /* SDL_touch_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDE912E6671700899322 /* SDL_touch_c.h */; };
+		DB313F8817554B71006C0E22 /* SDL_windowevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDEB12E6671700899322 /* SDL_windowevents_c.h */; };
+		DB313F8917554B71006C0E22 /* SDL_rwopsbundlesupport.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDEE12E6671700899322 /* SDL_rwopsbundlesupport.h */; };
+		DB313F8A17554B71006C0E22 /* SDL_haptic_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDFB12E6671700899322 /* SDL_haptic_c.h */; };
+		DB313F8B17554B71006C0E22 /* SDL_syshaptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDFC12E6671700899322 /* SDL_syshaptic.h */; };
+		DB313F8C17554B71006C0E22 /* SDL_sysjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE0812E6671700899322 /* SDL_sysjoystick_c.h */; };
+		DB313F8D17554B71006C0E22 /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE1712E6671700899322 /* SDL_joystick_c.h */; };
+		DB313F8E17554B71006C0E22 /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE1812E6671700899322 /* SDL_sysjoystick.h */; };
+		DB313F8F17554B71006C0E22 /* SDL_assert_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE5512E6671700899322 /* SDL_assert_c.h */; };
+		DB313F9017554B71006C0E22 /* SDL_error_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE5812E6671700899322 /* SDL_error_c.h */; };
+		DB313F9217554B71006C0E22 /* SDL_sysmutex_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8012E6671800899322 /* SDL_sysmutex_c.h */; };
+		DB313F9317554B71006C0E22 /* SDL_systhread_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8312E6671800899322 /* SDL_systhread_c.h */; };
+		DB313F9417554B71006C0E22 /* SDL_systhread.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8B12E6671800899322 /* SDL_systhread.h */; };
+		DB313F9517554B71006C0E22 /* SDL_thread_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFE8D12E6671800899322 /* SDL_thread_c.h */; };
+		DB313F9617554B71006C0E22 /* SDL_timer_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEA012E6671800899322 /* SDL_timer_c.h */; };
+		DB313F9717554B71006C0E22 /* SDL_cocoaclipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC212E6671800899322 /* SDL_cocoaclipboard.h */; };
+		DB313F9817554B71006C0E22 /* SDL_cocoaevents.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC412E6671800899322 /* SDL_cocoaevents.h */; };
+		DB313F9917554B71006C0E22 /* SDL_cocoakeyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC612E6671800899322 /* SDL_cocoakeyboard.h */; };
+		DB313F9A17554B71006C0E22 /* SDL_cocoamodes.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEC812E6671800899322 /* SDL_cocoamodes.h */; };
+		DB313F9B17554B71006C0E22 /* SDL_cocoamouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECA12E6671800899322 /* SDL_cocoamouse.h */; };
+		DB313F9C17554B71006C0E22 /* SDL_cocoaopengl.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECC12E6671800899322 /* SDL_cocoaopengl.h */; };
+		DB313F9D17554B71006C0E22 /* SDL_cocoashape.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFECE12E6671800899322 /* SDL_cocoashape.h */; };
+		DB313F9E17554B71006C0E22 /* SDL_cocoavideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFED012E6671800899322 /* SDL_cocoavideo.h */; };
+		DB313F9F17554B71006C0E22 /* SDL_cocoawindow.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFED212E6671800899322 /* SDL_cocoawindow.h */; };
+		DB313FA017554B71006C0E22 /* SDL_nullevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEE912E6671800899322 /* SDL_nullevents_c.h */; };
+		DB313FA117554B71006C0E22 /* SDL_nullvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFEED12E6671800899322 /* SDL_nullvideo.h */; };
+		DB313FA217554B71006C0E22 /* SDL_blit.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF4F12E6671800899322 /* SDL_blit.h */; };
+		DB313FA317554B71006C0E22 /* SDL_blit_auto.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5412E6671800899322 /* SDL_blit_auto.h */; };
+		DB313FA417554B71006C0E22 /* SDL_blit_copy.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5612E6671800899322 /* SDL_blit_copy.h */; };
+		DB313FA517554B71006C0E22 /* SDL_blit_slow.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF5912E6671800899322 /* SDL_blit_slow.h */; };
+		DB313FA617554B71006C0E22 /* SDL_pixels_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF6612E6671800899322 /* SDL_pixels_c.h */; };
+		DB313FA717554B71006C0E22 /* SDL_RLEaccel_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7012E6671800899322 /* SDL_RLEaccel_c.h */; };
+		DB313FA817554B71006C0E22 /* SDL_shape_internals.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7212E6671800899322 /* SDL_shape_internals.h */; };
+		DB313FA917554B71006C0E22 /* SDL_sysvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFF7512E6671800899322 /* SDL_sysvideo.h */; };
+		DB313FAA17554B71006C0E22 /* imKStoUCS.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFB912E6671800899322 /* imKStoUCS.h */; };
+		DB313FAB17554B71006C0E22 /* SDL_x11clipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBB12E6671800899322 /* SDL_x11clipboard.h */; };
+		DB313FAC17554B71006C0E22 /* SDL_x11dyn.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBD12E6671800899322 /* SDL_x11dyn.h */; };
+		DB313FAD17554B71006C0E22 /* SDL_x11events.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFBF12E6671800899322 /* SDL_x11events.h */; };
+		DB313FAE17554B71006C0E22 /* SDL_x11keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC312E6671800899322 /* SDL_x11keyboard.h */; };
+		DB313FAF17554B71006C0E22 /* SDL_x11modes.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC512E6671800899322 /* SDL_x11modes.h */; };
+		DB313FB017554B71006C0E22 /* SDL_x11mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC712E6671800899322 /* SDL_x11mouse.h */; };
+		DB313FB117554B71006C0E22 /* SDL_x11opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFC912E6671800899322 /* SDL_x11opengl.h */; };
+		DB313FB217554B71006C0E22 /* SDL_x11opengles.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFCB12E6671800899322 /* SDL_x11opengles.h */; };
+		DB313FB317554B71006C0E22 /* SDL_x11shape.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFCF12E6671800899322 /* SDL_x11shape.h */; };
+		DB313FB417554B71006C0E22 /* SDL_x11sym.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD012E6671800899322 /* SDL_x11sym.h */; };
+		DB313FB517554B71006C0E22 /* SDL_x11touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD212E6671800899322 /* SDL_x11touch.h */; };
+		DB313FB617554B71006C0E22 /* SDL_x11video.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD412E6671800899322 /* SDL_x11video.h */; };
+		DB313FB717554B71006C0E22 /* SDL_x11window.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFFD612E6671800899322 /* SDL_x11window.h */; };
+		DB313FB817554B71006C0E22 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */; };
+		DB313FB917554B71006C0E22 /* mmx.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8D12FA97ED00FB9AA8 /* mmx.h */; };
+		DB313FBA17554B71006C0E22 /* SDL_yuv_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */; };
+		DB313FBB17554B71006C0E22 /* SDL_nullframebuffer_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7803712FB748500FC43C0 /* SDL_nullframebuffer_c.h */; };
+		DB313FBC17554B71006C0E22 /* SDL_blendfillrect.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7803E12FB74A200FC43C0 /* SDL_blendfillrect.h */; };
+		DB313FBD17554B71006C0E22 /* SDL_blendline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804012FB74A200FC43C0 /* SDL_blendline.h */; };
+		DB313FBE17554B71006C0E22 /* SDL_blendpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804212FB74A200FC43C0 /* SDL_blendpoint.h */; };
+		DB313FBF17554B71006C0E22 /* SDL_draw.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804312FB74A200FC43C0 /* SDL_draw.h */; };
+		DB313FC017554B71006C0E22 /* SDL_drawline.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804512FB74A200FC43C0 /* SDL_drawline.h */; };
+		DB313FC117554B71006C0E22 /* SDL_drawpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804712FB74A200FC43C0 /* SDL_drawpoint.h */; };
+		DB313FC217554B71006C0E22 /* SDL_render_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 0442EC1A12FE1BCB004C9285 /* SDL_render_sw_c.h */; };
+		DB313FC317554B71006C0E22 /* SDL_x11framebuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 0442EC5912FE1C60004C9285 /* SDL_x11framebuffer.h */; };
+		DB313FC417554B71006C0E22 /* SDL_glfuncs.h in Headers */ = {isa = PBXBuildFile; fileRef = 04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */; };
+		DB313FC517554B71006C0E22 /* SDL_shaders_gl.h in Headers */ = {isa = PBXBuildFile; fileRef = 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */; };
+		DB313FC617554B71006C0E22 /* SDL_rotate.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AC9159367B7005138DD /* SDL_rotate.h */; };
+		DB313FC717554B71006C0E22 /* SDL_x11xinput2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AD0159367F2005138DD /* SDL_x11xinput2.h */; };
+		DB313FC817554B71006C0E22 /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C71595D4D800BBD41B /* begin_code.h */; };
+		DB313FC917554B71006C0E22 /* close_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C81595D4D800BBD41B /* close_code.h */; };
+		DB313FCA17554B71006C0E22 /* SDL_assert.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C91595D4D800BBD41B /* SDL_assert.h */; };
+		DB313FCB17554B71006C0E22 /* SDL_atomic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CA1595D4D800BBD41B /* SDL_atomic.h */; };
+		DB313FCC17554B71006C0E22 /* SDL_audio.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CB1595D4D800BBD41B /* SDL_audio.h */; };
+		DB313FCD17554B71006C0E22 /* SDL_blendmode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CC1595D4D800BBD41B /* SDL_blendmode.h */; };
+		DB313FCE17554B71006C0E22 /* SDL_clipboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CD1595D4D800BBD41B /* SDL_clipboard.h */; };
+		DB313FCF17554B71006C0E22 /* SDL_config_macosx.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CE1595D4D800BBD41B /* SDL_config_macosx.h */; };
+		DB313FD017554B71006C0E22 /* SDL_config.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557CF1595D4D800BBD41B /* SDL_config.h */; };
+		DB313FD117554B71006C0E22 /* SDL_copying.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D01595D4D800BBD41B /* SDL_copying.h */; };
+		DB313FD217554B71006C0E22 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D11595D4D800BBD41B /* SDL_cpuinfo.h */; };
+		DB313FD317554B71006C0E22 /* SDL_endian.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D21595D4D800BBD41B /* SDL_endian.h */; };
+		DB313FD417554B71006C0E22 /* SDL_error.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D31595D4D800BBD41B /* SDL_error.h */; };
+		DB313FD517554B71006C0E22 /* SDL_events.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D41595D4D800BBD41B /* SDL_events.h */; };
+		DB313FD617554B71006C0E22 /* SDL_gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D51595D4D800BBD41B /* SDL_gesture.h */; };
+		DB313FD717554B71006C0E22 /* SDL_haptic.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D61595D4D800BBD41B /* SDL_haptic.h */; };
+		DB313FD817554B71006C0E22 /* SDL_hints.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D71595D4D800BBD41B /* SDL_hints.h */; };
+		DB313FD917554B71006C0E22 /* SDL_joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557D91595D4D800BBD41B /* SDL_joystick.h */; };
+		DB313FDA17554B71006C0E22 /* SDL_keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DA1595D4D800BBD41B /* SDL_keyboard.h */; };
+		DB313FDB17554B71006C0E22 /* SDL_keycode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DB1595D4D800BBD41B /* SDL_keycode.h */; };
+		DB313FDC17554B71006C0E22 /* SDL_loadso.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DC1595D4D800BBD41B /* SDL_loadso.h */; };
+		DB313FDD17554B71006C0E22 /* SDL_log.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DD1595D4D800BBD41B /* SDL_log.h */; };
+		DB313FDE17554B71006C0E22 /* SDL_main.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DE1595D4D800BBD41B /* SDL_main.h */; };
+		DB313FDF17554B71006C0E22 /* SDL_mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557DF1595D4D800BBD41B /* SDL_mouse.h */; };
+		DB313FE017554B71006C0E22 /* SDL_mutex.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E01595D4D800BBD41B /* SDL_mutex.h */; };
+		DB313FE117554B71006C0E22 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E11595D4D800BBD41B /* SDL_name.h */; };
+		DB313FE217554B71006C0E22 /* SDL_opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E21595D4D800BBD41B /* SDL_opengl.h */; };
+		DB313FE317554B71006C0E22 /* SDL_opengles.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E31595D4D800BBD41B /* SDL_opengles.h */; };
+		DB313FE417554B71006C0E22 /* SDL_opengles2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E41595D4D800BBD41B /* SDL_opengles2.h */; };
+		DB313FE517554B71006C0E22 /* SDL_pixels.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E51595D4D800BBD41B /* SDL_pixels.h */; };
+		DB313FE617554B71006C0E22 /* SDL_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E61595D4D800BBD41B /* SDL_platform.h */; };
+		DB313FE717554B71006C0E22 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E71595D4D800BBD41B /* SDL_power.h */; };
+		DB313FE817554B71006C0E22 /* SDL_quit.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E81595D4D800BBD41B /* SDL_quit.h */; };
+		DB313FE917554B71006C0E22 /* SDL_rect.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557E91595D4D800BBD41B /* SDL_rect.h */; };
+		DB313FEA17554B71006C0E22 /* SDL_render.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EA1595D4D800BBD41B /* SDL_render.h */; };
+		DB313FEB17554B71006C0E22 /* SDL_revision.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EB1595D4D800BBD41B /* SDL_revision.h */; };
+		DB313FEC17554B71006C0E22 /* SDL_rwops.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EC1595D4D800BBD41B /* SDL_rwops.h */; };
+		DB313FED17554B71006C0E22 /* SDL_scancode.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557ED1595D4D800BBD41B /* SDL_scancode.h */; };
+		DB313FEE17554B71006C0E22 /* SDL_shape.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EE1595D4D800BBD41B /* SDL_shape.h */; };
+		DB313FEF17554B71006C0E22 /* SDL_stdinc.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EF1595D4D800BBD41B /* SDL_stdinc.h */; };
+		DB313FF017554B71006C0E22 /* SDL_surface.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F01595D4D800BBD41B /* SDL_surface.h */; };
+		DB313FF117554B71006C0E22 /* SDL_system.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F11595D4D800BBD41B /* SDL_system.h */; };
+		DB313FF217554B71006C0E22 /* SDL_syswm.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F21595D4D800BBD41B /* SDL_syswm.h */; };
+		DB313FF317554B71006C0E22 /* SDL_thread.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F31595D4D800BBD41B /* SDL_thread.h */; };
+		DB313FF417554B71006C0E22 /* SDL_timer.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F41595D4D800BBD41B /* SDL_timer.h */; };
+		DB313FF517554B71006C0E22 /* SDL_touch.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F51595D4D800BBD41B /* SDL_touch.h */; };
+		DB313FF617554B71006C0E22 /* SDL_types.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F61595D4D800BBD41B /* SDL_types.h */; };
+		DB313FF717554B71006C0E22 /* SDL_version.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F71595D4D800BBD41B /* SDL_version.h */; };
+		DB313FF817554B71006C0E22 /* SDL_video.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F81595D4D800BBD41B /* SDL_video.h */; };
+		DB313FF917554B71006C0E22 /* SDL.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F91595D4D800BBD41B /* SDL.h */; };
+		DB313FFA17554B71006C0E22 /* SDL_cocoamessagebox.h in Headers */ = {isa = PBXBuildFile; fileRef = AABCC38B164063D200AB8930 /* SDL_cocoamessagebox.h */; };
+		DB313FFB17554B71006C0E22 /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; };
+		DB313FFC17554B71006C0E22 /* SDL_bits.h in Headers */ = {isa = PBXBuildFile; fileRef = AADA5B8616CCAB3000107CF7 /* SDL_bits.h */; };
+		DB313FFE17554B71006C0E22 /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7412E6671700899322 /* SDL_atomic.c */; };
+		DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7512E6671700899322 /* SDL_spinlock.c */; };
+		DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD8812E6671700899322 /* SDL_diskaudio.c */; };
+		DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
+		DB31400217554B71006C0E22 /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDA012E6671700899322 /* SDL_coreaudio.c */; };
+		DB31400317554B71006C0E22 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
+		DB31400417554B71006C0E22 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
+		DB31400517554B71006C0E22 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
+		DB31400617554B71006C0E22 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
+		DB31400717554B71006C0E22 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
+		DB31400817554B71006C0E22 /* SDL_wave.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDC312E6671700899322 /* SDL_wave.c */; };
+		DB31400917554B71006C0E22 /* SDL_cpuinfo.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDD412E6671700899322 /* SDL_cpuinfo.c */; };
+		DB31400A17554B71006C0E22 /* SDL_clipboardevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDDC12E6671700899322 /* SDL_clipboardevents.c */; };
+		DB31400B17554B71006C0E22 /* SDL_events.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDDE12E6671700899322 /* SDL_events.c */; };
+		DB31400C17554B71006C0E22 /* SDL_dropevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 566CDE8E148F0AC200C5A9BB /* SDL_dropevents.c */; };
+		DB31400D17554B71006C0E22 /* SDL_gesture.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE012E6671700899322 /* SDL_gesture.c */; };
+		DB31400E17554B71006C0E22 /* SDL_keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE212E6671700899322 /* SDL_keyboard.c */; };
+		DB31400F17554B71006C0E22 /* SDL_mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE412E6671700899322 /* SDL_mouse.c */; };
+		DB31401017554B71006C0E22 /* SDL_quit.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE612E6671700899322 /* SDL_quit.c */; };
+		DB31401117554B71006C0E22 /* SDL_touch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDE812E6671700899322 /* SDL_touch.c */; };
+		DB31401217554B71006C0E22 /* SDL_windowevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDEA12E6671700899322 /* SDL_windowevents.c */; };
+		DB31401317554B71006C0E22 /* SDL_rwopsbundlesupport.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDEF12E6671700899322 /* SDL_rwopsbundlesupport.m */; };
+		DB31401417554B71006C0E22 /* SDL_rwops.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDF012E6671700899322 /* SDL_rwops.c */; };
+		DB31401517554B71006C0E22 /* SDL_syshaptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDF312E6671700899322 /* SDL_syshaptic.c */; };
+		DB31401617554B71006C0E22 /* SDL_haptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDFA12E6671700899322 /* SDL_haptic.c */; };
+		DB31401717554B71006C0E22 /* SDL_sysjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE0712E6671700899322 /* SDL_sysjoystick.c */; };
+		DB31401817554B71006C0E22 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = BBFC088A164C6514003E6A99 /* SDL_gamecontroller.c */; };
+		DB31401917554B71006C0E22 /* SDL_joystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE1612E6671700899322 /* SDL_joystick.c */; };
+		DB31401A17554B71006C0E22 /* SDL_sysloadso.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE3312E6671700899322 /* SDL_sysloadso.c */; };
+		DB31401B17554B71006C0E22 /* SDL_syspower.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE4B12E6671700899322 /* SDL_syspower.c */; };
+		DB31401C17554B71006C0E22 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE4E12E6671700899322 /* SDL_power.c */; };
+		DB31401D17554B71006C0E22 /* SDL_assert.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5612E6671700899322 /* SDL_assert.c */; };
+		DB31401E17554B71006C0E22 /* SDL_error.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5912E6671700899322 /* SDL_error.c */; };
+		DB31402017554B71006C0E22 /* SDL.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5C12E6671700899322 /* SDL.c */; };
+		DB31402117554B71006C0E22 /* SDL_getenv.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5E12E6671700899322 /* SDL_getenv.c */; };
+		DB31402217554B71006C0E22 /* SDL_iconv.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE5F12E6671700899322 /* SDL_iconv.c */; };
+		DB31402317554B71006C0E22 /* SDL_malloc.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6012E6671700899322 /* SDL_malloc.c */; };
+		DB31402417554B71006C0E22 /* SDL_qsort.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6112E6671700899322 /* SDL_qsort.c */; };
+		DB31402517554B71006C0E22 /* SDL_stdlib.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6212E6671700899322 /* SDL_stdlib.c */; };
+		DB31402617554B71006C0E22 /* SDL_string.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE6312E6671700899322 /* SDL_string.c */; };
+		DB31402717554B71006C0E22 /* SDL_syscond.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE7E12E6671800899322 /* SDL_syscond.c */; };
+		DB31402817554B71006C0E22 /* SDL_sysmutex.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE7F12E6671800899322 /* SDL_sysmutex.c */; };
+		DB31402917554B71006C0E22 /* SDL_syssem.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8112E6671800899322 /* SDL_syssem.c */; };
+		DB31402A17554B71006C0E22 /* SDL_systhread.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8212E6671800899322 /* SDL_systhread.c */; };
+		DB31402B17554B71006C0E22 /* SDL_thread.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE8C12E6671800899322 /* SDL_thread.c */; };
+		DB31402C17554B71006C0E22 /* SDL_timer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFE9F12E6671800899322 /* SDL_timer.c */; };
+		DB31402D17554B71006C0E22 /* SDL_systimer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEA212E6671800899322 /* SDL_systimer.c */; };
+		DB31402E17554B71006C0E22 /* SDL_cocoaclipboard.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC312E6671800899322 /* SDL_cocoaclipboard.m */; };
+		DB31402F17554B71006C0E22 /* SDL_cocoaevents.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC512E6671800899322 /* SDL_cocoaevents.m */; };
+		DB31403017554B71006C0E22 /* SDL_cocoakeyboard.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC712E6671800899322 /* SDL_cocoakeyboard.m */; };
+		DB31403117554B71006C0E22 /* SDL_cocoamodes.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEC912E6671800899322 /* SDL_cocoamodes.m */; };
+		DB31403217554B71006C0E22 /* SDL_cocoamouse.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECB12E6671800899322 /* SDL_cocoamouse.m */; };
+		DB31403317554B71006C0E22 /* SDL_cocoaopengl.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECD12E6671800899322 /* SDL_cocoaopengl.m */; };
+		DB31403417554B71006C0E22 /* SDL_cocoashape.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFECF12E6671800899322 /* SDL_cocoashape.m */; };
+		DB31403517554B71006C0E22 /* SDL_cocoavideo.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFED112E6671800899322 /* SDL_cocoavideo.m */; };
+		DB31403617554B71006C0E22 /* SDL_cocoawindow.m in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFED312E6671800899322 /* SDL_cocoawindow.m */; };
+		DB31403717554B71006C0E22 /* SDL_nullevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEE812E6671800899322 /* SDL_nullevents.c */; };
+		DB31403817554B71006C0E22 /* SDL_nullvideo.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFEEC12E6671800899322 /* SDL_nullvideo.c */; };
+		DB31403917554B71006C0E22 /* SDL_blit.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF4E12E6671800899322 /* SDL_blit.c */; };
+		DB31403A17554B71006C0E22 /* SDL_blit_0.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5012E6671800899322 /* SDL_blit_0.c */; };
+		DB31403B17554B71006C0E22 /* SDL_blit_1.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5112E6671800899322 /* SDL_blit_1.c */; };
+		DB31403C17554B71006C0E22 /* SDL_blit_A.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5212E6671800899322 /* SDL_blit_A.c */; };
+		DB31403D17554B71006C0E22 /* SDL_blit_auto.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5312E6671800899322 /* SDL_blit_auto.c */; };
+		DB31403E17554B71006C0E22 /* SDL_blit_copy.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5512E6671800899322 /* SDL_blit_copy.c */; };
+		DB31403F17554B71006C0E22 /* SDL_blit_N.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5712E6671800899322 /* SDL_blit_N.c */; };
+		DB31404017554B71006C0E22 /* SDL_blit_slow.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5812E6671800899322 /* SDL_blit_slow.c */; };
+		DB31404117554B71006C0E22 /* SDL_bmp.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5A12E6671800899322 /* SDL_bmp.c */; };
+		DB31404217554B71006C0E22 /* SDL_clipboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF5B12E6671800899322 /* SDL_clipboard.c */; };
+		DB31404317554B71006C0E22 /* SDL_fillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6012E6671800899322 /* SDL_fillrect.c */; };
+		DB31404417554B71006C0E22 /* SDL_pixels.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6512E6671800899322 /* SDL_pixels.c */; };
+		DB31404517554B71006C0E22 /* SDL_rect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6712E6671800899322 /* SDL_rect.c */; };
+		DB31404617554B71006C0E22 /* SDL_RLEaccel.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF6F12E6671800899322 /* SDL_RLEaccel.c */; };
+		DB31404717554B71006C0E22 /* SDL_shape.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7112E6671800899322 /* SDL_shape.c */; };
+		DB31404817554B71006C0E22 /* SDL_stretch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7312E6671800899322 /* SDL_stretch.c */; };
+		DB31404917554B71006C0E22 /* SDL_surface.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7412E6671800899322 /* SDL_surface.c */; };
+		DB31404A17554B71006C0E22 /* SDL_video.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFF7612E6671800899322 /* SDL_video.c */; };
+		DB31404B17554B71006C0E22 /* imKStoUCS.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFB812E6671800899322 /* imKStoUCS.c */; };
+		DB31404C17554B71006C0E22 /* SDL_x11clipboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBA12E6671800899322 /* SDL_x11clipboard.c */; };
+		DB31404D17554B71006C0E22 /* SDL_x11dyn.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBC12E6671800899322 /* SDL_x11dyn.c */; };
+		DB31404E17554B71006C0E22 /* SDL_x11events.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFBE12E6671800899322 /* SDL_x11events.c */; };
+		DB31404F17554B71006C0E22 /* SDL_x11keyboard.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC212E6671800899322 /* SDL_x11keyboard.c */; };
+		DB31405017554B71006C0E22 /* SDL_x11modes.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC412E6671800899322 /* SDL_x11modes.c */; };
+		DB31405117554B71006C0E22 /* SDL_x11mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC612E6671800899322 /* SDL_x11mouse.c */; };
+		DB31405217554B71006C0E22 /* SDL_x11opengl.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFC812E6671800899322 /* SDL_x11opengl.c */; };
+		DB31405317554B71006C0E22 /* SDL_x11opengles.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFCA12E6671800899322 /* SDL_x11opengles.c */; };
+		DB31405417554B71006C0E22 /* SDL_x11shape.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFCE12E6671800899322 /* SDL_x11shape.c */; };
+		DB31405517554B71006C0E22 /* SDL_x11touch.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD112E6671800899322 /* SDL_x11touch.c */; };
+		DB31405617554B71006C0E22 /* SDL_x11video.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD312E6671800899322 /* SDL_x11video.c */; };
+		DB31405717554B71006C0E22 /* SDL_x11window.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFFD512E6671800899322 /* SDL_x11window.c */; };
+		DB31405817554B71006C0E22 /* SDL_render.c in Sources */ = {isa = PBXBuildFile; fileRef = 041B2C9E12FA0D680087D585 /* SDL_render.c */; };
+		DB31405917554B71006C0E22 /* SDL_yuv_mmx.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */; };
+		DB31405A17554B71006C0E22 /* SDL_yuv_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B9012FA97ED00FB9AA8 /* SDL_yuv_sw.c */; };
+		DB31405B17554B71006C0E22 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803812FB748500FC43C0 /* SDL_nullframebuffer.c */; };
+		DB31405C17554B71006C0E22 /* SDL_blendfillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803D12FB74A200FC43C0 /* SDL_blendfillrect.c */; };
+		DB31405D17554B71006C0E22 /* SDL_blendline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7803F12FB74A200FC43C0 /* SDL_blendline.c */; };
+		DB31405E17554B71006C0E22 /* SDL_blendpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804112FB74A200FC43C0 /* SDL_blendpoint.c */; };
+		DB31405F17554B71006C0E22 /* SDL_drawline.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804412FB74A200FC43C0 /* SDL_drawline.c */; };
+		DB31406017554B71006C0E22 /* SDL_drawpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7804612FB74A200FC43C0 /* SDL_drawpoint.c */; };
+		DB31406117554B71006C0E22 /* SDL_render_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC1712FE1BBA004C9285 /* SDL_render_gl.c */; };
+		DB31406217554B71006C0E22 /* SDL_render_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC1B12FE1BCB004C9285 /* SDL_render_sw.c */; };
+		DB31406317554B71006C0E22 /* SDL_x11framebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5812FE1C60004C9285 /* SDL_x11framebuffer.c */; };
+		DB31406417554B71006C0E22 /* SDL_hints.c in Sources */ = {isa = PBXBuildFile; fileRef = 0442EC5E12FE1C75004C9285 /* SDL_hints.c */; };
+		DB31406517554B71006C0E22 /* SDL_log.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BAC0C71300C2160055DE28 /* SDL_log.c */; };
+		DB31406617554B71006C0E22 /* SDL_shaders_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */; };
+		DB31406717554B71006C0E22 /* SDL_rotate.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628AC8159367B7005138DD /* SDL_rotate.c */; };
+		DB31406817554B71006C0E22 /* SDL_x11xinput2.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628ACF159367F2005138DD /* SDL_x11xinput2.c */; };
+		DB31406917554B71006C0E22 /* SDL_x11messagebox.c in Sources */ = {isa = PBXBuildFile; fileRef = AA9E4092163BE51E007A2AD0 /* SDL_x11messagebox.c */; };
+		DB31406A17554B71006C0E22 /* SDL_cocoamessagebox.m in Sources */ = {isa = PBXBuildFile; fileRef = AABCC38C164063D200AB8930 /* SDL_cocoamessagebox.m */; };
+		DB31406C17554B71006C0E22 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179B0858DECD00B2BC32 /* AudioToolbox.framework */; };
+		DB31406D17554B71006C0E22 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179C0858DECD00B2BC32 /* AudioUnit.framework */; };
+		DB31406E17554B71006C0E22 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179D0858DECD00B2BC32 /* Cocoa.framework */; };
+		DB31406F17554B71006C0E22 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179E0858DECD00B2BC32 /* CoreAudio.framework */; };
+		DB31407017554B71006C0E22 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179F0858DECD00B2BC32 /* IOKit.framework */; };
+		DB31407117554B71006C0E22 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317A00858DECD00B2BC32 /* OpenGL.framework */; };
+		DB31407217554B71006C0E22 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317C10858E15000B2BC32 /* Carbon.framework */; };
+		DB31408B17554D37006C0E22 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 00CFA89C106B4BA100758660 /* ForceFeedback.framework */; };
+		DB31408D17554D3C006C0E22 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 00CFA89C106B4BA100758660 /* ForceFeedback.framework */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXContainerItemProxy section */
+		BECDF6C50761BA81005FE872 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 0867D690FE84028FC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BECDF5FE0761BA81005FE872;
+			remoteInfo = "Framework (Upgraded)";
+		};
+/* End PBXContainerItemProxy section */
+
+/* Begin PBXFileReference section */
+		0073179B0858DECD00B2BC32 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = /System/Library/Frameworks/AudioToolbox.framework; sourceTree = "<absolute>"; };
+		0073179C0858DECD00B2BC32 /* AudioUnit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioUnit.framework; path = /System/Library/Frameworks/AudioUnit.framework; sourceTree = "<absolute>"; };
+		0073179D0858DECD00B2BC32 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = /System/Library/Frameworks/Cocoa.framework; sourceTree = "<absolute>"; };
+		0073179E0858DECD00B2BC32 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = /System/Library/Frameworks/CoreAudio.framework; sourceTree = "<absolute>"; };
+		0073179F0858DECD00B2BC32 /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = /System/Library/Frameworks/IOKit.framework; sourceTree = "<absolute>"; };
+		007317A00858DECD00B2BC32 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = /System/Library/Frameworks/OpenGL.framework; sourceTree = "<absolute>"; };
+		007317C10858E15000B2BC32 /* Carbon.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Carbon.framework; path = /System/Library/Frameworks/Carbon.framework; sourceTree = "<absolute>"; };
+		00794D3F09D0C461003FC8A1 /* License.txt */ = {isa = PBXFileReference; lastKnownFileType = text; path = License.txt; sourceTree = "<group>"; };
+		00AE6E1E08B958CC00255E2F /* ReadMeDevLite.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMeDevLite.txt; sourceTree = "<group>"; };
+		00CFA89C106B4BA100758660 /* ForceFeedback.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ForceFeedback.framework; path = /System/Library/Frameworks/ForceFeedback.framework; sourceTree = "<absolute>"; };
+		00D0D08310675DD9004B05EF /* CoreFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreFoundation.framework; path = /System/Library/Frameworks/CoreFoundation.framework; sourceTree = "<absolute>"; };
+		04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_glfuncs.h; sourceTree = "<group>"; };
+		041B2C9E12FA0D680087D585 /* SDL_render.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render.c; sourceTree = "<group>"; };
+		041B2C9F12FA0D680087D585 /* SDL_sysrender.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysrender.h; sourceTree = "<group>"; };
+		0435673C1303160F00BA5428 /* SDL_shaders_gl.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_shaders_gl.c; sourceTree = "<group>"; };
+		0435673D1303160F00BA5428 /* SDL_shaders_gl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shaders_gl.h; sourceTree = "<group>"; };
+		04409B8D12FA97ED00FB9AA8 /* mmx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = mmx.h; sourceTree = "<group>"; };
+		04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_yuv_mmx.c; sourceTree = "<group>"; };
+		04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_yuv_sw_c.h; sourceTree = "<group>"; };
+		04409B9012FA97ED00FB9AA8 /* SDL_yuv_sw.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_yuv_sw.c; sourceTree = "<group>"; };
+		0442EC1712FE1BBA004C9285 /* SDL_render_gl.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_gl.c; sourceTree = "<group>"; };
+		0442EC1A12FE1BCB004C9285 /* SDL_render_sw_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_render_sw_c.h; sourceTree = "<group>"; };
+		0442EC1B12FE1BCB004C9285 /* SDL_render_sw.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_sw.c; sourceTree = "<group>"; };
+		0442EC5812FE1C60004C9285 /* SDL_x11framebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11framebuffer.c; sourceTree = "<group>"; };
+		0442EC5912FE1C60004C9285 /* SDL_x11framebuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11framebuffer.h; sourceTree = "<group>"; };
+		0442EC5E12FE1C75004C9285 /* SDL_hints.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_hints.c; path = ../../src/SDL_hints.c; sourceTree = SOURCE_ROOT; };
+		04BAC0C71300C2160055DE28 /* SDL_log.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_log.c; path = ../../src/SDL_log.c; sourceTree = SOURCE_ROOT; };
+		04BDFD7412E6671700899322 /* SDL_atomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_atomic.c; sourceTree = "<group>"; };
+		04BDFD7512E6671700899322 /* SDL_spinlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_spinlock.c; sourceTree = "<group>"; };
+		04BDFD8812E6671700899322 /* SDL_diskaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_diskaudio.c; sourceTree = "<group>"; };
+		04BDFD8912E6671700899322 /* SDL_diskaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_diskaudio.h; sourceTree = "<group>"; };
+		04BDFD9412E6671700899322 /* SDL_dummyaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dummyaudio.c; sourceTree = "<group>"; };
+		04BDFD9512E6671700899322 /* SDL_dummyaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dummyaudio.h; sourceTree = "<group>"; };
+		04BDFDA012E6671700899322 /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_coreaudio.c; sourceTree = "<group>"; };
+		04BDFDA112E6671700899322 /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_coreaudio.h; sourceTree = "<group>"; };
+		04BDFDB412E6671700899322 /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
+		04BDFDB512E6671700899322 /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
+		04BDFDB612E6671700899322 /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
+		04BDFDB712E6671700899322 /* SDL_audiodev.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiodev.c; sourceTree = "<group>"; };
+		04BDFDB812E6671700899322 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiodev_c.h; sourceTree = "<group>"; };
+		04BDFDB912E6671700899322 /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
+		04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
+		04BDFDBB12E6671700899322 /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
+		04BDFDC212E6671700899322 /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
+		04BDFDC312E6671700899322 /* SDL_wave.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_wave.c; sourceTree = "<group>"; };
+		04BDFDC412E6671700899322 /* SDL_wave.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_wave.h; sourceTree = "<group>"; };
+		04BDFDD412E6671700899322 /* SDL_cpuinfo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_cpuinfo.c; sourceTree = "<group>"; };
+		04BDFDD612E6671700899322 /* blank_cursor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = blank_cursor.h; sourceTree = "<group>"; };
+		04BDFDD712E6671700899322 /* default_cursor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = default_cursor.h; sourceTree = "<group>"; };
+		04BDFDD812E6671700899322 /* scancodes_darwin.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = scancodes_darwin.h; sourceTree = "<group>"; };
+		04BDFDD912E6671700899322 /* scancodes_linux.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = scancodes_linux.h; sourceTree = "<group>"; };
+		04BDFDDB12E6671700899322 /* scancodes_xfree86.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = scancodes_xfree86.h; sourceTree = "<group>"; };
+		04BDFDDC12E6671700899322 /* SDL_clipboardevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_clipboardevents.c; sourceTree = "<group>"; };
+		04BDFDDD12E6671700899322 /* SDL_clipboardevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboardevents_c.h; sourceTree = "<group>"; };
+		04BDFDDE12E6671700899322 /* SDL_events.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_events.c; sourceTree = "<group>"; };
+		04BDFDDF12E6671700899322 /* SDL_events_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_events_c.h; sourceTree = "<group>"; };
+		04BDFDE012E6671700899322 /* SDL_gesture.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gesture.c; sourceTree = "<group>"; };
+		04BDFDE112E6671700899322 /* SDL_gesture_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gesture_c.h; sourceTree = "<group>"; };
+		04BDFDE212E6671700899322 /* SDL_keyboard.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_keyboard.c; sourceTree = "<group>"; };
+		04BDFDE312E6671700899322 /* SDL_keyboard_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keyboard_c.h; sourceTree = "<group>"; };
+		04BDFDE412E6671700899322 /* SDL_mouse.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mouse.c; sourceTree = "<group>"; };
+		04BDFDE512E6671700899322 /* SDL_mouse_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mouse_c.h; sourceTree = "<group>"; };
+		04BDFDE612E6671700899322 /* SDL_quit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_quit.c; sourceTree = "<group>"; };
+		04BDFDE712E6671700899322 /* SDL_sysevents.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysevents.h; sourceTree = "<group>"; };
+		04BDFDE812E6671700899322 /* SDL_touch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_touch.c; sourceTree = "<group>"; };
+		04BDFDE912E6671700899322 /* SDL_touch_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_touch_c.h; sourceTree = "<group>"; };
+		04BDFDEA12E6671700899322 /* SDL_windowevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_windowevents.c; sourceTree = "<group>"; };
+		04BDFDEB12E6671700899322 /* SDL_windowevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_windowevents_c.h; sourceTree = "<group>"; };
+		04BDFDEE12E6671700899322 /* SDL_rwopsbundlesupport.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rwopsbundlesupport.h; sourceTree = "<group>"; };
+		04BDFDEF12E6671700899322 /* SDL_rwopsbundlesupport.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_rwopsbundlesupport.m; sourceTree = "<group>"; };
+		04BDFDF012E6671700899322 /* SDL_rwops.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rwops.c; sourceTree = "<group>"; };
+		04BDFDF312E6671700899322 /* SDL_syshaptic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_syshaptic.c; sourceTree = "<group>"; };
+		04BDFDFA12E6671700899322 /* SDL_haptic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_haptic.c; sourceTree = "<group>"; };
+		04BDFDFB12E6671700899322 /* SDL_haptic_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_haptic_c.h; sourceTree = "<group>"; };
+		04BDFDFC12E6671700899322 /* SDL_syshaptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_syshaptic.h; sourceTree = "<group>"; };
+		04BDFE0712E6671700899322 /* SDL_sysjoystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysjoystick.c; sourceTree = "<group>"; };
+		04BDFE0812E6671700899322 /* SDL_sysjoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick_c.h; sourceTree = "<group>"; };
+		04BDFE1612E6671700899322 /* SDL_joystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_joystick.c; sourceTree = "<group>"; };
+		04BDFE1712E6671700899322 /* SDL_joystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_joystick_c.h; sourceTree = "<group>"; };
+		04BDFE1812E6671700899322 /* SDL_sysjoystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick.h; sourceTree = "<group>"; };
+		04BDFE3312E6671700899322 /* SDL_sysloadso.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysloadso.c; sourceTree = "<group>"; };
+		04BDFE4B12E6671700899322 /* SDL_syspower.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_syspower.c; sourceTree = "<group>"; };
+		04BDFE4E12E6671700899322 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_power.c; sourceTree = "<group>"; };
+		04BDFE5512E6671700899322 /* SDL_assert_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_assert_c.h; path = ../../src/SDL_assert_c.h; sourceTree = SOURCE_ROOT; };
+		04BDFE5612E6671700899322 /* SDL_assert.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_assert.c; path = ../../src/SDL_assert.c; sourceTree = SOURCE_ROOT; };
+		04BDFE5812E6671700899322 /* SDL_error_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_error_c.h; path = ../../src/SDL_error_c.h; sourceTree = SOURCE_ROOT; };
+		04BDFE5912E6671700899322 /* SDL_error.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_error.c; path = ../../src/SDL_error.c; sourceTree = SOURCE_ROOT; };
+		04BDFE5C12E6671700899322 /* SDL.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL.c; path = ../../src/SDL.c; sourceTree = SOURCE_ROOT; };
+		04BDFE5E12E6671700899322 /* SDL_getenv.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_getenv.c; sourceTree = "<group>"; };
+		04BDFE5F12E6671700899322 /* SDL_iconv.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_iconv.c; sourceTree = "<group>"; };
+		04BDFE6012E6671700899322 /* SDL_malloc.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_malloc.c; sourceTree = "<group>"; };
+		04BDFE6112E6671700899322 /* SDL_qsort.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_qsort.c; sourceTree = "<group>"; };
+		04BDFE6212E6671700899322 /* SDL_stdlib.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_stdlib.c; sourceTree = "<group>"; };
+		04BDFE6312E6671700899322 /* SDL_string.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_string.c; sourceTree = "<group>"; };
+		04BDFE7E12E6671800899322 /* SDL_syscond.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_syscond.c; sourceTree = "<group>"; };
+		04BDFE7F12E6671800899322 /* SDL_sysmutex.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysmutex.c; sourceTree = "<group>"; };
+		04BDFE8012E6671800899322 /* SDL_sysmutex_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysmutex_c.h; sourceTree = "<group>"; };
+		04BDFE8112E6671800899322 /* SDL_syssem.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_syssem.c; sourceTree = "<group>"; };
+		04BDFE8212E6671800899322 /* SDL_systhread.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systhread.c; sourceTree = "<group>"; };
+		04BDFE8312E6671800899322 /* SDL_systhread_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_systhread_c.h; sourceTree = "<group>"; };
+		04BDFE8B12E6671800899322 /* SDL_systhread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_systhread.h; sourceTree = "<group>"; };
+		04BDFE8C12E6671800899322 /* SDL_thread.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_thread.c; sourceTree = "<group>"; };
+		04BDFE8D12E6671800899322 /* SDL_thread_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_thread_c.h; sourceTree = "<group>"; };
+		04BDFE9F12E6671800899322 /* SDL_timer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_timer.c; sourceTree = "<group>"; };
+		04BDFEA012E6671800899322 /* SDL_timer_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_timer_c.h; sourceTree = "<group>"; };
+		04BDFEA212E6671800899322 /* SDL_systimer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systimer.c; sourceTree = "<group>"; };
+		04BDFEC212E6671800899322 /* SDL_cocoaclipboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoaclipboard.h; sourceTree = "<group>"; };
+		04BDFEC312E6671800899322 /* SDL_cocoaclipboard.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoaclipboard.m; sourceTree = "<group>"; };
+		04BDFEC412E6671800899322 /* SDL_cocoaevents.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoaevents.h; sourceTree = "<group>"; };
+		04BDFEC512E6671800899322 /* SDL_cocoaevents.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoaevents.m; sourceTree = "<group>"; };
+		04BDFEC612E6671800899322 /* SDL_cocoakeyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoakeyboard.h; sourceTree = "<group>"; };
+		04BDFEC712E6671800899322 /* SDL_cocoakeyboard.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoakeyboard.m; sourceTree = "<group>"; };
+		04BDFEC812E6671800899322 /* SDL_cocoamodes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoamodes.h; sourceTree = "<group>"; };
+		04BDFEC912E6671800899322 /* SDL_cocoamodes.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoamodes.m; sourceTree = "<group>"; };
+		04BDFECA12E6671800899322 /* SDL_cocoamouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoamouse.h; sourceTree = "<group>"; };
+		04BDFECB12E6671800899322 /* SDL_cocoamouse.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoamouse.m; sourceTree = "<group>"; };
+		04BDFECC12E6671800899322 /* SDL_cocoaopengl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoaopengl.h; sourceTree = "<group>"; };
+		04BDFECD12E6671800899322 /* SDL_cocoaopengl.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoaopengl.m; sourceTree = "<group>"; };
+		04BDFECE12E6671800899322 /* SDL_cocoashape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoashape.h; sourceTree = "<group>"; };
+		04BDFECF12E6671800899322 /* SDL_cocoashape.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoashape.m; sourceTree = "<group>"; };
+		04BDFED012E6671800899322 /* SDL_cocoavideo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoavideo.h; sourceTree = "<group>"; };
+		04BDFED112E6671800899322 /* SDL_cocoavideo.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoavideo.m; sourceTree = "<group>"; };
+		04BDFED212E6671800899322 /* SDL_cocoawindow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoawindow.h; sourceTree = "<group>"; };
+		04BDFED312E6671800899322 /* SDL_cocoawindow.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoawindow.m; sourceTree = "<group>"; };
+		04BDFEE812E6671800899322 /* SDL_nullevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullevents.c; sourceTree = "<group>"; };
+		04BDFEE912E6671800899322 /* SDL_nullevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_nullevents_c.h; sourceTree = "<group>"; };
+		04BDFEEC12E6671800899322 /* SDL_nullvideo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullvideo.c; sourceTree = "<group>"; };
+		04BDFEED12E6671800899322 /* SDL_nullvideo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_nullvideo.h; sourceTree = "<group>"; };
+		04BDFF4E12E6671800899322 /* SDL_blit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit.c; sourceTree = "<group>"; };
+		04BDFF4F12E6671800899322 /* SDL_blit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit.h; sourceTree = "<group>"; };
+		04BDFF5012E6671800899322 /* SDL_blit_0.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_0.c; sourceTree = "<group>"; };
+		04BDFF5112E6671800899322 /* SDL_blit_1.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_1.c; sourceTree = "<group>"; };
+		04BDFF5212E6671800899322 /* SDL_blit_A.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_A.c; sourceTree = "<group>"; };
+		04BDFF5312E6671800899322 /* SDL_blit_auto.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_auto.c; sourceTree = "<group>"; };
+		04BDFF5412E6671800899322 /* SDL_blit_auto.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit_auto.h; sourceTree = "<group>"; };
+		04BDFF5512E6671800899322 /* SDL_blit_copy.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_copy.c; sourceTree = "<group>"; };
+		04BDFF5612E6671800899322 /* SDL_blit_copy.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit_copy.h; sourceTree = "<group>"; };
+		04BDFF5712E6671800899322 /* SDL_blit_N.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_N.c; sourceTree = "<group>"; };
+		04BDFF5812E6671800899322 /* SDL_blit_slow.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blit_slow.c; sourceTree = "<group>"; };
+		04BDFF5912E6671800899322 /* SDL_blit_slow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blit_slow.h; sourceTree = "<group>"; };
+		04BDFF5A12E6671800899322 /* SDL_bmp.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_bmp.c; sourceTree = "<group>"; };
+		04BDFF5B12E6671800899322 /* SDL_clipboard.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_clipboard.c; sourceTree = "<group>"; };
+		04BDFF6012E6671800899322 /* SDL_fillrect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_fillrect.c; sourceTree = "<group>"; };
+		04BDFF6512E6671800899322 /* SDL_pixels.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_pixels.c; sourceTree = "<group>"; };
+		04BDFF6612E6671800899322 /* SDL_pixels_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pixels_c.h; sourceTree = "<group>"; };
+		04BDFF6712E6671800899322 /* SDL_rect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rect.c; sourceTree = "<group>"; };
+		04BDFF6F12E6671800899322 /* SDL_RLEaccel.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_RLEaccel.c; sourceTree = "<group>"; };
+		04BDFF7012E6671800899322 /* SDL_RLEaccel_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_RLEaccel_c.h; sourceTree = "<group>"; };
+		04BDFF7112E6671800899322 /* SDL_shape.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_shape.c; sourceTree = "<group>"; };
+		04BDFF7212E6671800899322 /* SDL_shape_internals.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shape_internals.h; sourceTree = "<group>"; };
+		04BDFF7312E6671800899322 /* SDL_stretch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_stretch.c; sourceTree = "<group>"; };
+		04BDFF7412E6671800899322 /* SDL_surface.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_surface.c; sourceTree = "<group>"; };
+		04BDFF7512E6671800899322 /* SDL_sysvideo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysvideo.h; sourceTree = "<group>"; };
+		04BDFF7612E6671800899322 /* SDL_video.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_video.c; sourceTree = "<group>"; };
+		04BDFFB812E6671800899322 /* imKStoUCS.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = imKStoUCS.c; sourceTree = "<group>"; };
+		04BDFFB912E6671800899322 /* imKStoUCS.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = imKStoUCS.h; sourceTree = "<group>"; };
+		04BDFFBA12E6671800899322 /* SDL_x11clipboard.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11clipboard.c; sourceTree = "<group>"; };
+		04BDFFBB12E6671800899322 /* SDL_x11clipboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11clipboard.h; sourceTree = "<group>"; };
+		04BDFFBC12E6671800899322 /* SDL_x11dyn.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11dyn.c; sourceTree = "<group>"; };
+		04BDFFBD12E6671800899322 /* SDL_x11dyn.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11dyn.h; sourceTree = "<group>"; };
+		04BDFFBE12E6671800899322 /* SDL_x11events.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11events.c; sourceTree = "<group>"; };
+		04BDFFBF12E6671800899322 /* SDL_x11events.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11events.h; sourceTree = "<group>"; };
+		04BDFFC212E6671800899322 /* SDL_x11keyboard.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11keyboard.c; sourceTree = "<group>"; };
+		04BDFFC312E6671800899322 /* SDL_x11keyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11keyboard.h; sourceTree = "<group>"; };
+		04BDFFC412E6671800899322 /* SDL_x11modes.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11modes.c; sourceTree = "<group>"; };
+		04BDFFC512E6671800899322 /* SDL_x11modes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11modes.h; sourceTree = "<group>"; };
+		04BDFFC612E6671800899322 /* SDL_x11mouse.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11mouse.c; sourceTree = "<group>"; };
+		04BDFFC712E6671800899322 /* SDL_x11mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11mouse.h; sourceTree = "<group>"; };
+		04BDFFC812E6671800899322 /* SDL_x11opengl.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11opengl.c; sourceTree = "<group>"; };
+		04BDFFC912E6671800899322 /* SDL_x11opengl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11opengl.h; sourceTree = "<group>"; };
+		04BDFFCA12E6671800899322 /* SDL_x11opengles.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11opengles.c; sourceTree = "<group>"; };
+		04BDFFCB12E6671800899322 /* SDL_x11opengles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11opengles.h; sourceTree = "<group>"; };
+		04BDFFCE12E6671800899322 /* SDL_x11shape.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11shape.c; sourceTree = "<group>"; };
+		04BDFFCF12E6671800899322 /* SDL_x11shape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11shape.h; sourceTree = "<group>"; };
+		04BDFFD012E6671800899322 /* SDL_x11sym.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11sym.h; sourceTree = "<group>"; };
+		04BDFFD112E6671800899322 /* SDL_x11touch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11touch.c; sourceTree = "<group>"; };
+		04BDFFD212E6671800899322 /* SDL_x11touch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11touch.h; sourceTree = "<group>"; };
+		04BDFFD312E6671800899322 /* SDL_x11video.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11video.c; sourceTree = "<group>"; };
+		04BDFFD412E6671800899322 /* SDL_x11video.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11video.h; sourceTree = "<group>"; };
+		04BDFFD512E6671800899322 /* SDL_x11window.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11window.c; sourceTree = "<group>"; };
+		04BDFFD612E6671800899322 /* SDL_x11window.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11window.h; sourceTree = "<group>"; };
+		04F7803712FB748500FC43C0 /* SDL_nullframebuffer_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_nullframebuffer_c.h; sourceTree = "<group>"; };
+		04F7803812FB748500FC43C0 /* SDL_nullframebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullframebuffer.c; sourceTree = "<group>"; };
+		04F7803D12FB74A200FC43C0 /* SDL_blendfillrect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendfillrect.c; sourceTree = "<group>"; };
+		04F7803E12FB74A200FC43C0 /* SDL_blendfillrect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendfillrect.h; sourceTree = "<group>"; };
+		04F7803F12FB74A200FC43C0 /* SDL_blendline.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendline.c; sourceTree = "<group>"; };
+		04F7804012FB74A200FC43C0 /* SDL_blendline.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendline.h; sourceTree = "<group>"; };
+		04F7804112FB74A200FC43C0 /* SDL_blendpoint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendpoint.c; sourceTree = "<group>"; };
+		04F7804212FB74A200FC43C0 /* SDL_blendpoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendpoint.h; sourceTree = "<group>"; };
+		04F7804312FB74A200FC43C0 /* SDL_draw.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_draw.h; sourceTree = "<group>"; };
+		04F7804412FB74A200FC43C0 /* SDL_drawline.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_drawline.c; sourceTree = "<group>"; };
+		04F7804512FB74A200FC43C0 /* SDL_drawline.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_drawline.h; sourceTree = "<group>"; };
+		04F7804612FB74A200FC43C0 /* SDL_drawpoint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_drawpoint.c; sourceTree = "<group>"; };
+		04F7804712FB74A200FC43C0 /* SDL_drawpoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_drawpoint.h; sourceTree = "<group>"; };
+		566CDE8D148F0AC200C5A9BB /* SDL_dropevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dropevents_c.h; sourceTree = "<group>"; };
+		566CDE8E148F0AC200C5A9BB /* SDL_dropevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dropevents.c; sourceTree = "<group>"; };
+		A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
+		AA0F8490178D5ECC00823F9D /* SDL_systls.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systls.c; sourceTree = "<group>"; };
+		AA628AC8159367B7005138DD /* SDL_rotate.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rotate.c; sourceTree = "<group>"; };
+		AA628AC9159367B7005138DD /* SDL_rotate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rotate.h; sourceTree = "<group>"; };
+		AA628ACF159367F2005138DD /* SDL_x11xinput2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11xinput2.c; sourceTree = "<group>"; };
+		AA628AD0159367F2005138DD /* SDL_x11xinput2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_x11xinput2.h; sourceTree = "<group>"; };
+		AA7557C71595D4D800BBD41B /* begin_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = begin_code.h; sourceTree = "<group>"; };
+		AA7557C81595D4D800BBD41B /* close_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = close_code.h; sourceTree = "<group>"; };
+		AA7557C91595D4D800BBD41B /* SDL_assert.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_assert.h; sourceTree = "<group>"; };
+		AA7557CA1595D4D800BBD41B /* SDL_atomic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_atomic.h; sourceTree = "<group>"; };
+		AA7557CB1595D4D800BBD41B /* SDL_audio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio.h; sourceTree = "<group>"; };
+		AA7557CC1595D4D800BBD41B /* SDL_blendmode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendmode.h; sourceTree = "<group>"; };
+		AA7557CD1595D4D800BBD41B /* SDL_clipboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard.h; sourceTree = "<group>"; };
+		AA7557CE1595D4D800BBD41B /* SDL_config_macosx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_macosx.h; sourceTree = "<group>"; };
+		AA7557CF1595D4D800BBD41B /* SDL_config.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config.h; sourceTree = "<group>"; };
+		AA7557D01595D4D800BBD41B /* SDL_copying.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_copying.h; sourceTree = "<group>"; };
+		AA7557D11595D4D800BBD41B /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cpuinfo.h; sourceTree = "<group>"; };
+		AA7557D21595D4D800BBD41B /* SDL_endian.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_endian.h; sourceTree = "<group>"; };
+		AA7557D31595D4D800BBD41B /* SDL_error.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_error.h; sourceTree = "<group>"; };
+		AA7557D41595D4D800BBD41B /* SDL_events.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_events.h; sourceTree = "<group>"; };
+		AA7557D51595D4D800BBD41B /* SDL_gesture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gesture.h; sourceTree = "<group>"; };
+		AA7557D61595D4D800BBD41B /* SDL_haptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_haptic.h; sourceTree = "<group>"; };
+		AA7557D71595D4D800BBD41B /* SDL_hints.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hints.h; sourceTree = "<group>"; };
+		AA7557D91595D4D800BBD41B /* SDL_joystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_joystick.h; sourceTree = "<group>"; };
+		AA7557DA1595D4D800BBD41B /* SDL_keyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keyboard.h; sourceTree = "<group>"; };
+		AA7557DB1595D4D800BBD41B /* SDL_keycode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keycode.h; sourceTree = "<group>"; };
+		AA7557DC1595D4D800BBD41B /* SDL_loadso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_loadso.h; sourceTree = "<group>"; };
+		AA7557DD1595D4D800BBD41B /* SDL_log.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_log.h; sourceTree = "<group>"; };
+		AA7557DE1595D4D800BBD41B /* SDL_main.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_main.h; sourceTree = "<group>"; };
+		AA7557DF1595D4D800BBD41B /* SDL_mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mouse.h; sourceTree = "<group>"; };
+		AA7557E01595D4D800BBD41B /* SDL_mutex.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mutex.h; sourceTree = "<group>"; };
+		AA7557E11595D4D800BBD41B /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_name.h; sourceTree = "<group>"; };
+		AA7557E21595D4D800BBD41B /* SDL_opengl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengl.h; sourceTree = "<group>"; };
+		AA7557E31595D4D800BBD41B /* SDL_opengles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles.h; sourceTree = "<group>"; };
+		AA7557E41595D4D800BBD41B /* SDL_opengles2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles2.h; sourceTree = "<group>"; };
+		AA7557E51595D4D800BBD41B /* SDL_pixels.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pixels.h; sourceTree = "<group>"; };
+		AA7557E61595D4D800BBD41B /* SDL_platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_platform.h; sourceTree = "<group>"; };
+		AA7557E71595D4D800BBD41B /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_power.h; sourceTree = "<group>"; };
+		AA7557E81595D4D800BBD41B /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_quit.h; sourceTree = "<group>"; };
+		AA7557E91595D4D800BBD41B /* SDL_rect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rect.h; sourceTree = "<group>"; };
+		AA7557EA1595D4D800BBD41B /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_render.h; sourceTree = "<group>"; };
+		AA7557EB1595D4D800BBD41B /* SDL_revision.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_revision.h; sourceTree = "<group>"; };
+		AA7557EC1595D4D800BBD41B /* SDL_rwops.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rwops.h; sourceTree = "<group>"; };
+		AA7557ED1595D4D800BBD41B /* SDL_scancode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_scancode.h; sourceTree = "<group>"; };
+		AA7557EE1595D4D800BBD41B /* SDL_shape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shape.h; sourceTree = "<group>"; };
+		AA7557EF1595D4D800BBD41B /* SDL_stdinc.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_stdinc.h; sourceTree = "<group>"; };
+		AA7557F01595D4D800BBD41B /* SDL_surface.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_surface.h; sourceTree = "<group>"; };
+		AA7557F11595D4D800BBD41B /* SDL_system.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_system.h; sourceTree = "<group>"; };
+		AA7557F21595D4D800BBD41B /* SDL_syswm.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_syswm.h; sourceTree = "<group>"; };
+		AA7557F31595D4D800BBD41B /* SDL_thread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_thread.h; sourceTree = "<group>"; };
+		AA7557F41595D4D800BBD41B /* SDL_timer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_timer.h; sourceTree = "<group>"; };
+		AA7557F51595D4D800BBD41B /* SDL_touch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_touch.h; sourceTree = "<group>"; };
+		AA7557F61595D4D800BBD41B /* SDL_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_types.h; sourceTree = "<group>"; };
+		AA7557F71595D4D800BBD41B /* SDL_version.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_version.h; sourceTree = "<group>"; };
+		AA7557F81595D4D800BBD41B /* SDL_video.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video.h; sourceTree = "<group>"; };
+		AA7557F91595D4D800BBD41B /* SDL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL.h; sourceTree = "<group>"; };
+		AA9E4092163BE51E007A2AD0 /* SDL_x11messagebox.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_x11messagebox.c; sourceTree = "<group>"; };
+		AA9FF9591637CBF9000DF050 /* SDL_messagebox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_messagebox.h; sourceTree = "<group>"; };
+		AABCC38B164063D200AB8930 /* SDL_cocoamessagebox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoamessagebox.h; sourceTree = "<group>"; };
+		AABCC38C164063D200AB8930 /* SDL_cocoamessagebox.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoamessagebox.m; sourceTree = "<group>"; };
+		AADA5B8616CCAB3000107CF7 /* SDL_bits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_bits.h; sourceTree = "<group>"; };
+		BBFC088A164C6514003E6A99 /* SDL_gamecontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gamecontroller.c; sourceTree = "<group>"; };
+		BECDF66B0761BA81005FE872 /* Info-Framework.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "Info-Framework.plist"; sourceTree = "<group>"; };
+		BECDF66C0761BA81005FE872 /* SDL2.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; includeInIndex = 0; path = SDL2.framework; sourceTree = BUILT_PRODUCTS_DIR; };
+		BECDF6B30761BA81005FE872 /* libSDL2.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libSDL2.a; sourceTree = BUILT_PRODUCTS_DIR; };
+		BECDF6BE0761BA81005FE872 /* Standard DMG */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = "Standard DMG"; sourceTree = BUILT_PRODUCTS_DIR; };
+		D55A1B7F179F262300625D7C /* SDL_cocoamousetap.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoamousetap.h; sourceTree = "<group>"; };
+		D55A1B80179F262300625D7C /* SDL_cocoamousetap.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoamousetap.m; sourceTree = "<group>"; };
+		DB31407717554B71006C0E22 /* libSDL2.dylib */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.dylib"; includeInIndex = 0; path = libSDL2.dylib; sourceTree = BUILT_PRODUCTS_DIR; };
+		F59C70FF00D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
+		F59C710000D5CB5801000001 /* Welcome.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = Welcome.txt; sourceTree = "<group>"; };
+		F59C710300D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
+		F59C710500D5CB5801000001 /* SDL-devel.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = "SDL-devel.info"; sourceTree = "<group>"; };
+		F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
+		F59C710C00D5D15801000001 /* install.sh */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text.script.sh; path = install.sh; sourceTree = "<group>"; };
+		F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
+		F5A2EF3A00C6A3C201000001 /* README-macosx.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = "README-macosx.txt"; path = "../../README-macosx.txt"; sourceTree = SOURCE_ROOT; };
+		F5F81AD400D706B101000001 /* Readme SDL Developer.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = "Readme SDL Developer.txt"; path = "pkg-support/Readme SDL Developer.txt"; sourceTree = SOURCE_ROOT; };
+/* End PBXFileReference section */
+
+/* Begin PBXFrameworksBuildPhase section */
+		BECDF6680761BA81005FE872 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				007317A20858DECD00B2BC32 /* AudioToolbox.framework in Frameworks */,
+				007317A30858DECD00B2BC32 /* AudioUnit.framework in Frameworks */,
+				007317A40858DECD00B2BC32 /* Cocoa.framework in Frameworks */,
+				007317A50858DECD00B2BC32 /* CoreAudio.framework in Frameworks */,
+				007317A60858DECD00B2BC32 /* IOKit.framework in Frameworks */,
+				007317A70858DECD00B2BC32 /* OpenGL.framework in Frameworks */,
+				00D0D08410675DD9004B05EF /* CoreFoundation.framework in Frameworks */,
+				00D0D0D810675E46004B05EF /* Carbon.framework in Frameworks */,
+				00CFA89D106B4BA100758660 /* ForceFeedback.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BECDF6B10761BA81005FE872 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				007317A90858DECD00B2BC32 /* AudioToolbox.framework in Frameworks */,
+				007317AA0858DECD00B2BC32 /* AudioUnit.framework in Frameworks */,
+				007317AB0858DECD00B2BC32 /* Cocoa.framework in Frameworks */,
+				007317AC0858DECD00B2BC32 /* CoreAudio.framework in Frameworks */,
+				007317AD0858DECD00B2BC32 /* IOKit.framework in Frameworks */,
+				007317AE0858DECD00B2BC32 /* OpenGL.framework in Frameworks */,
+				007317C30858E15000B2BC32 /* Carbon.framework in Frameworks */,
+				DB31408B17554D37006C0E22 /* ForceFeedback.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB31406B17554B71006C0E22 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB31406C17554B71006C0E22 /* AudioToolbox.framework in Frameworks */,
+				DB31406D17554B71006C0E22 /* AudioUnit.framework in Frameworks */,
+				DB31406E17554B71006C0E22 /* Cocoa.framework in Frameworks */,
+				DB31406F17554B71006C0E22 /* CoreAudio.framework in Frameworks */,
+				DB31407017554B71006C0E22 /* IOKit.framework in Frameworks */,
+				DB31407117554B71006C0E22 /* OpenGL.framework in Frameworks */,
+				DB31407217554B71006C0E22 /* Carbon.framework in Frameworks */,
+				DB31408D17554D3C006C0E22 /* ForceFeedback.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXFrameworksBuildPhase section */
+
+/* Begin PBXGroup section */
+		0153844A006D81B07F000001 /* Public Headers */ = {
+			isa = PBXGroup;
+			children = (
+				AA7557C71595D4D800BBD41B /* begin_code.h */,
+				AA7557C81595D4D800BBD41B /* close_code.h */,
+				AA7557F91595D4D800BBD41B /* SDL.h */,
+				AA7557C91595D4D800BBD41B /* SDL_assert.h */,
+				AA7557CA1595D4D800BBD41B /* SDL_atomic.h */,
+				AA7557CB1595D4D800BBD41B /* SDL_audio.h */,
+				AADA5B8616CCAB3000107CF7 /* SDL_bits.h */,
+				AA7557CC1595D4D800BBD41B /* SDL_blendmode.h */,
+				AA7557CD1595D4D800BBD41B /* SDL_clipboard.h */,
+				AA7557CF1595D4D800BBD41B /* SDL_config.h */,
+				AA7557CE1595D4D800BBD41B /* SDL_config_macosx.h */,
+				AA7557D01595D4D800BBD41B /* SDL_copying.h */,
+				AA7557D11595D4D800BBD41B /* SDL_cpuinfo.h */,
+				AA7557D21595D4D800BBD41B /* SDL_endian.h */,
+				AA7557D31595D4D800BBD41B /* SDL_error.h */,
+				AA7557D41595D4D800BBD41B /* SDL_events.h */,
+				A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */,
+				AA7557D51595D4D800BBD41B /* SDL_gesture.h */,
+				AA7557D61595D4D800BBD41B /* SDL_haptic.h */,
+				AA7557D71595D4D800BBD41B /* SDL_hints.h */,
+				AA7557D91595D4D800BBD41B /* SDL_joystick.h */,
+				AA7557DA1595D4D800BBD41B /* SDL_keyboard.h */,
+				AA7557DB1595D4D800BBD41B /* SDL_keycode.h */,
+				AA7557DC1595D4D800BBD41B /* SDL_loadso.h */,
+				AA7557DD1595D4D800BBD41B /* SDL_log.h */,
+				AA7557DE1595D4D800BBD41B /* SDL_main.h */,
+				AA9FF9591637CBF9000DF050 /* SDL_messagebox.h */,
+				AA7557DF1595D4D800BBD41B /* SDL_mouse.h */,
+				AA7557E01595D4D800BBD41B /* SDL_mutex.h */,
+				AA7557E11595D4D800BBD41B /* SDL_name.h */,
+				AA7557E21595D4D800BBD41B /* SDL_opengl.h */,
+				AA7557E31595D4D800BBD41B /* SDL_opengles.h */,
+				AA7557E41595D4D800BBD41B /* SDL_opengles2.h */,
+				AA7557E51595D4D800BBD41B /* SDL_pixels.h */,
+				AA7557E61595D4D800BBD41B /* SDL_platform.h */,
+				AA7557E71595D4D800BBD41B /* SDL_power.h */,
+				AA7557E81595D4D800BBD41B /* SDL_quit.h */,
+				AA7557E91595D4D800BBD41B /* SDL_rect.h */,
+				AA7557EA1595D4D800BBD41B /* SDL_render.h */,
+				AA7557EB1595D4D800BBD41B /* SDL_revision.h */,
+				AA7557EC1595D4D800BBD41B /* SDL_rwops.h */,
+				AA7557ED1595D4D800BBD41B /* SDL_scancode.h */,
+				AA7557EE1595D4D800BBD41B /* SDL_shape.h */,
+				AA7557EF1595D4D800BBD41B /* SDL_stdinc.h */,
+				AA7557F01595D4D800BBD41B /* SDL_surface.h */,
+				AA7557F11595D4D800BBD41B /* SDL_system.h */,
+				AA7557F21595D4D800BBD41B /* SDL_syswm.h */,
+				AA7557F31595D4D800BBD41B /* SDL_thread.h */,
+				AA7557F41595D4D800BBD41B /* SDL_timer.h */,
+				AA7557F51595D4D800BBD41B /* SDL_touch.h */,
+				AA7557F61595D4D800BBD41B /* SDL_types.h */,
+				AA7557F71595D4D800BBD41B /* SDL_version.h */,
+				AA7557F81595D4D800BBD41B /* SDL_video.h */,
+			);
+			name = "Public Headers";
+			path = ../../include;
+			sourceTree = "<group>";
+		};
+		034768DDFF38A45A11DB9C8B /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				089C1665FE841158C02AAC07 /* Resources */,
+				BECDF66C0761BA81005FE872 /* SDL2.framework */,
+				BECDF6B30761BA81005FE872 /* libSDL2.a */,
+				BECDF6BE0761BA81005FE872 /* Standard DMG */,
+				DB31407717554B71006C0E22 /* libSDL2.dylib */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		041B2C9712FA0D680087D585 /* render */ = {
+			isa = PBXGroup;
+			children = (
+				041B2C9A12FA0D680087D585 /* opengl */,
+				041B2CA012FA0D680087D585 /* software */,
+				04409B8D12FA97ED00FB9AA8 /* mmx.h */,
+				041B2C9E12FA0D680087D585 /* SDL_render.c */,
+				041B2C9F12FA0D680087D585 /* SDL_sysrender.h */,
+				04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */,
+				04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */,
+				04409B9012FA97ED00FB9AA8 /* SDL_yuv_sw.c */,
+			);
+			name = render;
+			path = ../../src/render;
+			sourceTree = SOURCE_ROOT;
+		};
+		041B2C9A12FA0D680087D585 /* opengl */ = {
+			isa = PBXGroup;
+			children = (
+				04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */,
+				0442EC1712FE1BBA004C9285 /* SDL_render_gl.c */,
+				0435673C1303160F00BA5428 /* SDL_shaders_gl.c */,
+				0435673D1303160F00BA5428 /* SDL_shaders_gl.h */,
+			);
+			path = opengl;
+			sourceTree = "<group>";
+		};
+		041B2CA012FA0D680087D585 /* software */ = {
+			isa = PBXGroup;
+			children = (
+				04F7803D12FB74A200FC43C0 /* SDL_blendfillrect.c */,
+				04F7803E12FB74A200FC43C0 /* SDL_blendfillrect.h */,
+				04F7803F12FB74A200FC43C0 /* SDL_blendline.c */,
+				04F7804012FB74A200FC43C0 /* SDL_blendline.h */,
+				04F7804112FB74A200FC43C0 /* SDL_blendpoint.c */,
+				04F7804212FB74A200FC43C0 /* SDL_blendpoint.h */,
+				04F7804312FB74A200FC43C0 /* SDL_draw.h */,
+				04F7804412FB74A200FC43C0 /* SDL_drawline.c */,
+				04F7804512FB74A200FC43C0 /* SDL_drawline.h */,
+				04F7804612FB74A200FC43C0 /* SDL_drawpoint.c */,
+				04F7804712FB74A200FC43C0 /* SDL_drawpoint.h */,
+				0442EC1B12FE1BCB004C9285 /* SDL_render_sw.c */,
+				0442EC1A12FE1BCB004C9285 /* SDL_render_sw_c.h */,
+				AA628AC8159367B7005138DD /* SDL_rotate.c */,
+				AA628AC9159367B7005138DD /* SDL_rotate.h */,
+			);
+			path = software;
+			sourceTree = "<group>";
+		};
+		04BDFD7312E6671700899322 /* atomic */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFD7412E6671700899322 /* SDL_atomic.c */,
+				04BDFD7512E6671700899322 /* SDL_spinlock.c */,
+			);
+			name = atomic;
+			path = ../../src/atomic;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFD7612E6671700899322 /* audio */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFD8712E6671700899322 /* disk */,
+				04BDFD9312E6671700899322 /* dummy */,
+				04BDFD9F12E6671700899322 /* coreaudio */,
+				04BDFDB412E6671700899322 /* SDL_audio.c */,
+				04BDFDB512E6671700899322 /* SDL_audio_c.h */,
+				04BDFDB612E6671700899322 /* SDL_audiocvt.c */,
+				04BDFDB712E6671700899322 /* SDL_audiodev.c */,
+				04BDFDB812E6671700899322 /* SDL_audiodev_c.h */,
+				04BDFDB912E6671700899322 /* SDL_audiomem.h */,
+				04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */,
+				04BDFDBB12E6671700899322 /* SDL_mixer.c */,
+				04BDFDC212E6671700899322 /* SDL_sysaudio.h */,
+				04BDFDC312E6671700899322 /* SDL_wave.c */,
+				04BDFDC412E6671700899322 /* SDL_wave.h */,
+			);
+			name = audio;
+			path = ../../src/audio;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFD8712E6671700899322 /* disk */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFD8812E6671700899322 /* SDL_diskaudio.c */,
+				04BDFD8912E6671700899322 /* SDL_diskaudio.h */,
+			);
+			path = disk;
+			sourceTree = "<group>";
+		};
+		04BDFD9312E6671700899322 /* dummy */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFD9412E6671700899322 /* SDL_dummyaudio.c */,
+				04BDFD9512E6671700899322 /* SDL_dummyaudio.h */,
+			);
+			path = dummy;
+			sourceTree = "<group>";
+		};
+		04BDFD9F12E6671700899322 /* coreaudio */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFDA012E6671700899322 /* SDL_coreaudio.c */,
+				04BDFDA112E6671700899322 /* SDL_coreaudio.h */,
+			);
+			path = coreaudio;
+			sourceTree = "<group>";
+		};
+		04BDFDD312E6671700899322 /* cpuinfo */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFDD412E6671700899322 /* SDL_cpuinfo.c */,
+			);
+			name = cpuinfo;
+			path = ../../src/cpuinfo;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFDD512E6671700899322 /* events */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFDD612E6671700899322 /* blank_cursor.h */,
+				04BDFDD712E6671700899322 /* default_cursor.h */,
+				04BDFDD812E6671700899322 /* scancodes_darwin.h */,
+				04BDFDD912E6671700899322 /* scancodes_linux.h */,
+				04BDFDDB12E6671700899322 /* scancodes_xfree86.h */,
+				04BDFDDC12E6671700899322 /* SDL_clipboardevents.c */,
+				04BDFDDD12E6671700899322 /* SDL_clipboardevents_c.h */,
+				566CDE8D148F0AC200C5A9BB /* SDL_dropevents_c.h */,
+				566CDE8E148F0AC200C5A9BB /* SDL_dropevents.c */,
+				04BDFDDE12E6671700899322 /* SDL_events.c */,
+				04BDFDDF12E6671700899322 /* SDL_events_c.h */,
+				04BDFDE012E6671700899322 /* SDL_gesture.c */,
+				04BDFDE112E6671700899322 /* SDL_gesture_c.h */,
+				04BDFDE212E6671700899322 /* SDL_keyboard.c */,
+				04BDFDE312E6671700899322 /* SDL_keyboard_c.h */,
+				04BDFDE412E6671700899322 /* SDL_mouse.c */,
+				04BDFDE512E6671700899322 /* SDL_mouse_c.h */,
+				04BDFDE612E6671700899322 /* SDL_quit.c */,
+				04BDFDE712E6671700899322 /* SDL_sysevents.h */,
+				04BDFDE812E6671700899322 /* SDL_touch.c */,
+				04BDFDE912E6671700899322 /* SDL_touch_c.h */,
+				04BDFDEA12E6671700899322 /* SDL_windowevents.c */,
+				04BDFDEB12E6671700899322 /* SDL_windowevents_c.h */,
+			);
+			name = events;
+			path = ../../src/events;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFDEC12E6671700899322 /* file */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFDED12E6671700899322 /* cocoa */,
+				04BDFDF012E6671700899322 /* SDL_rwops.c */,
+			);
+			name = file;
+			path = ../../src/file;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFDED12E6671700899322 /* cocoa */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFDEE12E6671700899322 /* SDL_rwopsbundlesupport.h */,
+				04BDFDEF12E6671700899322 /* SDL_rwopsbundlesupport.m */,
+			);
+			path = cocoa;
+			sourceTree = "<group>";
+		};
+		04BDFDF112E6671700899322 /* haptic */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFDF212E6671700899322 /* darwin */,
+				04BDFDFA12E6671700899322 /* SDL_haptic.c */,
+				04BDFDFB12E6671700899322 /* SDL_haptic_c.h */,
+				04BDFDFC12E6671700899322 /* SDL_syshaptic.h */,
+			);
+			name = haptic;
+			path = ../../src/haptic;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFDF212E6671700899322 /* darwin */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFDF312E6671700899322 /* SDL_syshaptic.c */,
+			);
+			path = darwin;
+			sourceTree = "<group>";
+		};
+		04BDFDFF12E6671700899322 /* joystick */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE0612E6671700899322 /* darwin */,
+				04BDFE1612E6671700899322 /* SDL_joystick.c */,
+				04BDFE1712E6671700899322 /* SDL_joystick_c.h */,
+				BBFC088A164C6514003E6A99 /* SDL_gamecontroller.c */,
+				04BDFE1812E6671700899322 /* SDL_sysjoystick.h */,
+			);
+			name = joystick;
+			path = ../../src/joystick;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFE0612E6671700899322 /* darwin */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE0712E6671700899322 /* SDL_sysjoystick.c */,
+				04BDFE0812E6671700899322 /* SDL_sysjoystick_c.h */,
+			);
+			path = darwin;
+			sourceTree = "<group>";
+		};
+		04BDFE2F12E6671700899322 /* loadso */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE3212E6671700899322 /* dlopen */,
+			);
+			name = loadso;
+			path = ../../src/loadso;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFE3212E6671700899322 /* dlopen */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE3312E6671700899322 /* SDL_sysloadso.c */,
+			);
+			path = dlopen;
+			sourceTree = "<group>";
+		};
+		04BDFE4512E6671700899322 /* power */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE4A12E6671700899322 /* macosx */,
+				04BDFE4E12E6671700899322 /* SDL_power.c */,
+			);
+			name = power;
+			path = ../../src/power;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFE4A12E6671700899322 /* macosx */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE4B12E6671700899322 /* SDL_syspower.c */,
+			);
+			path = macosx;
+			sourceTree = "<group>";
+		};
+		04BDFE5D12E6671700899322 /* stdlib */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE5E12E6671700899322 /* SDL_getenv.c */,
+				04BDFE5F12E6671700899322 /* SDL_iconv.c */,
+				04BDFE6012E6671700899322 /* SDL_malloc.c */,
+				04BDFE6112E6671700899322 /* SDL_qsort.c */,
+				04BDFE6212E6671700899322 /* SDL_stdlib.c */,
+				04BDFE6312E6671700899322 /* SDL_string.c */,
+			);
+			name = stdlib;
+			path = ../../src/stdlib;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFE6412E6671800899322 /* thread */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE7D12E6671800899322 /* pthread */,
+				04BDFE8B12E6671800899322 /* SDL_systhread.h */,
+				04BDFE8C12E6671800899322 /* SDL_thread.c */,
+				04BDFE8D12E6671800899322 /* SDL_thread_c.h */,
+			);
+			name = thread;
+			path = ../../src/thread;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFE7D12E6671800899322 /* pthread */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFE7E12E6671800899322 /* SDL_syscond.c */,
+				04BDFE7F12E6671800899322 /* SDL_sysmutex.c */,
+				04BDFE8012E6671800899322 /* SDL_sysmutex_c.h */,
+				04BDFE8112E6671800899322 /* SDL_syssem.c */,
+				04BDFE8212E6671800899322 /* SDL_systhread.c */,
+				04BDFE8312E6671800899322 /* SDL_systhread_c.h */,
+				AA0F8490178D5ECC00823F9D /* SDL_systls.c */,
+			);
+			path = pthread;
+			sourceTree = "<group>";
+		};
+		04BDFE9512E6671800899322 /* timer */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFEA112E6671800899322 /* unix */,
+				04BDFE9F12E6671800899322 /* SDL_timer.c */,
+				04BDFEA012E6671800899322 /* SDL_timer_c.h */,
+			);
+			name = timer;
+			path = ../../src/timer;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFEA112E6671800899322 /* unix */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFEA212E6671800899322 /* SDL_systimer.c */,
+			);
+			path = unix;
+			sourceTree = "<group>";
+		};
+		04BDFEA712E6671800899322 /* video */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFEC112E6671800899322 /* cocoa */,
+				04BDFEE712E6671800899322 /* dummy */,
+				04BDFFB712E6671800899322 /* x11 */,
+				04BDFF4E12E6671800899322 /* SDL_blit.c */,
+				04BDFF4F12E6671800899322 /* SDL_blit.h */,
+				04BDFF5012E6671800899322 /* SDL_blit_0.c */,
+				04BDFF5112E6671800899322 /* SDL_blit_1.c */,
+				04BDFF5212E6671800899322 /* SDL_blit_A.c */,
+				04BDFF5312E6671800899322 /* SDL_blit_auto.c */,
+				04BDFF5412E6671800899322 /* SDL_blit_auto.h */,
+				04BDFF5512E6671800899322 /* SDL_blit_copy.c */,
+				04BDFF5612E6671800899322 /* SDL_blit_copy.h */,
+				04BDFF5712E6671800899322 /* SDL_blit_N.c */,
+				04BDFF5812E6671800899322 /* SDL_blit_slow.c */,
+				04BDFF5912E6671800899322 /* SDL_blit_slow.h */,
+				04BDFF5A12E6671800899322 /* SDL_bmp.c */,
+				04BDFF5B12E6671800899322 /* SDL_clipboard.c */,
+				04BDFF6012E6671800899322 /* SDL_fillrect.c */,
+				04BDFF6512E6671800899322 /* SDL_pixels.c */,
+				04BDFF6612E6671800899322 /* SDL_pixels_c.h */,
+				04BDFF6712E6671800899322 /* SDL_rect.c */,
+				04BDFF6F12E6671800899322 /* SDL_RLEaccel.c */,
+				04BDFF7012E6671800899322 /* SDL_RLEaccel_c.h */,
+				04BDFF7112E6671800899322 /* SDL_shape.c */,
+				04BDFF7212E6671800899322 /* SDL_shape_internals.h */,
+				04BDFF7312E6671800899322 /* SDL_stretch.c */,
+				04BDFF7412E6671800899322 /* SDL_surface.c */,
+				04BDFF7512E6671800899322 /* SDL_sysvideo.h */,
+				04BDFF7612E6671800899322 /* SDL_video.c */,
+			);
+			name = video;
+			path = ../../src/video;
+			sourceTree = SOURCE_ROOT;
+		};
+		04BDFEC112E6671800899322 /* cocoa */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFEC212E6671800899322 /* SDL_cocoaclipboard.h */,
+				04BDFEC312E6671800899322 /* SDL_cocoaclipboard.m */,
+				04BDFEC412E6671800899322 /* SDL_cocoaevents.h */,
+				04BDFEC512E6671800899322 /* SDL_cocoaevents.m */,
+				04BDFEC612E6671800899322 /* SDL_cocoakeyboard.h */,
+				04BDFEC712E6671800899322 /* SDL_cocoakeyboard.m */,
+				AABCC38B164063D200AB8930 /* SDL_cocoamessagebox.h */,
+				AABCC38C164063D200AB8930 /* SDL_cocoamessagebox.m */,
+				04BDFEC812E6671800899322 /* SDL_cocoamodes.h */,
+				04BDFEC912E6671800899322 /* SDL_cocoamodes.m */,
+				04BDFECA12E6671800899322 /* SDL_cocoamouse.h */,
+				04BDFECB12E6671800899322 /* SDL_cocoamouse.m */,
+				D55A1B7F179F262300625D7C /* SDL_cocoamousetap.h */,
+				D55A1B80179F262300625D7C /* SDL_cocoamousetap.m */,
+				04BDFECC12E6671800899322 /* SDL_cocoaopengl.h */,
+				04BDFECD12E6671800899322 /* SDL_cocoaopengl.m */,
+				04BDFECE12E6671800899322 /* SDL_cocoashape.h */,
+				04BDFECF12E6671800899322 /* SDL_cocoashape.m */,
+				04BDFED012E6671800899322 /* SDL_cocoavideo.h */,
+				04BDFED112E6671800899322 /* SDL_cocoavideo.m */,
+				04BDFED212E6671800899322 /* SDL_cocoawindow.h */,
+				04BDFED312E6671800899322 /* SDL_cocoawindow.m */,
+			);
+			path = cocoa;
+			sourceTree = "<group>";
+		};
+		04BDFEE712E6671800899322 /* dummy */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFEE812E6671800899322 /* SDL_nullevents.c */,
+				04BDFEE912E6671800899322 /* SDL_nullevents_c.h */,
+				04F7803712FB748500FC43C0 /* SDL_nullframebuffer_c.h */,
+				04F7803812FB748500FC43C0 /* SDL_nullframebuffer.c */,
+				04BDFEEC12E6671800899322 /* SDL_nullvideo.c */,
+				04BDFEED12E6671800899322 /* SDL_nullvideo.h */,
+			);
+			path = dummy;
+			sourceTree = "<group>";
+		};
+		04BDFFB712E6671800899322 /* x11 */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFFB812E6671800899322 /* imKStoUCS.c */,
+				04BDFFB912E6671800899322 /* imKStoUCS.h */,
+				04BDFFBA12E6671800899322 /* SDL_x11clipboard.c */,
+				04BDFFBB12E6671800899322 /* SDL_x11clipboard.h */,
+				04BDFFBC12E6671800899322 /* SDL_x11dyn.c */,
+				04BDFFBD12E6671800899322 /* SDL_x11dyn.h */,
+				04BDFFBE12E6671800899322 /* SDL_x11events.c */,
+				04BDFFBF12E6671800899322 /* SDL_x11events.h */,
+				0442EC5812FE1C60004C9285 /* SDL_x11framebuffer.c */,
+				0442EC5912FE1C60004C9285 /* SDL_x11framebuffer.h */,
+				04BDFFC212E6671800899322 /* SDL_x11keyboard.c */,
+				04BDFFC312E6671800899322 /* SDL_x11keyboard.h */,
+				AA9E4092163BE51E007A2AD0 /* SDL_x11messagebox.c */,
+				04BDFFC412E6671800899322 /* SDL_x11modes.c */,
+				04BDFFC512E6671800899322 /* SDL_x11modes.h */,
+				04BDFFC612E6671800899322 /* SDL_x11mouse.c */,
+				04BDFFC712E6671800899322 /* SDL_x11mouse.h */,
+				04BDFFC812E6671800899322 /* SDL_x11opengl.c */,
+				04BDFFC912E6671800899322 /* SDL_x11opengl.h */,
+				04BDFFCA12E6671800899322 /* SDL_x11opengles.c */,
+				04BDFFCB12E6671800899322 /* SDL_x11opengles.h */,
+				04BDFFCE12E6671800899322 /* SDL_x11shape.c */,
+				04BDFFCF12E6671800899322 /* SDL_x11shape.h */,
+				04BDFFD012E6671800899322 /* SDL_x11sym.h */,
+				04BDFFD112E6671800899322 /* SDL_x11touch.c */,
+				04BDFFD212E6671800899322 /* SDL_x11touch.h */,
+				04BDFFD312E6671800899322 /* SDL_x11video.c */,
+				04BDFFD412E6671800899322 /* SDL_x11video.h */,
+				04BDFFD512E6671800899322 /* SDL_x11window.c */,
+				04BDFFD612E6671800899322 /* SDL_x11window.h */,
+				AA628ACF159367F2005138DD /* SDL_x11xinput2.c */,
+				AA628AD0159367F2005138DD /* SDL_x11xinput2.h */,
+			);
+			path = x11;
+			sourceTree = "<group>";
+		};
+		0867D691FE84028FC02AAC07 /* SDLFramework */ = {
+			isa = PBXGroup;
+			children = (
+				F5A2EF3900C6A39A01000001 /* BUGS.txt */,
+				F5A2EF3A00C6A3C201000001 /* README-macosx.txt */,
+				F59C70FC00D5CB5801000001 /* pkg-support */,
+				0153844A006D81B07F000001 /* Public Headers */,
+				08FB77ACFE841707C02AAC07 /* Library Source */,
+				034768DDFF38A45A11DB9C8B /* Products */,
+				BECDF66B0761BA81005FE872 /* Info-Framework.plist */,
+				BEC562FE0761C0E800A33029 /* Linked Frameworks */,
+			);
+			comments = "To build Universal Binaries, we have experimented with a variety of different options.\nThe complication is that we must retain compatibility with at least 10.2. \nThe Universal Binary defaults only work for > 10.3.9\n\nSo far, we have found:\ngcc 4.0.0 with Xcode 2.1 always links against libgcc_s. gcc 4.0.1 from Xcode 2.2 fixes this problem.\n\nBut gcc 4.0 will not work with < 10.3.9 because we continue to get an undefined symbol to _fprintf$LDBL128.\nSo we must use gcc 3.3 on PPC to accomplish 10.2 support. (But 4.0 is required for i386.)\n\nSetting the deployment target to 10.4 will disable prebinding, so for PPC, we set it less than 10.4 to preserve prebinding for legacy support.\n\nSetting the PPC SDKROOT to /Developers/SDKs/MacOSX10.2.8.sdk will link to 63.0.0 libSystem.B.dylib. Leaving it at current or 10.4u links to 88.1.2. However, as long as we are using gcc 3.3, it doesn't seem to matter as testing has demonstrated both will run. We have decided not to invoke the 10.2.8 SDK because it is not a default installed component with Xcode which will probably cause most people problems. However, rather than deleting the SDKROOT_ppc entry entirely, we have mapped it to 10.4u in case we decide we need to change this setting.\n\nTo use Altivec or SSE, we needed architecture specific flags:\nOTHER_CFLAGS_ppc\nOTHER_CFLAGS_i386\nOTHER_CFLAGS=$(OTHER_CFLAGS_($CURRENT_ARCH))\n\nThe general OTHER_CFLAGS needed to be manually mapped to architecture specific options because Xcode didn't do this automatically for us.\n\n\n";
+			indentWidth = 4;
+			name = SDLFramework;
+			sourceTree = "<group>";
+			tabWidth = 4;
+			usesTabs = 0;
+		};
+		089C1665FE841158C02AAC07 /* Resources */ = {
+			isa = PBXGroup;
+			children = (
+			);
+			name = Resources;
+			sourceTree = "<group>";
+		};
+		08FB77ACFE841707C02AAC07 /* Library Source */ = {
+			isa = PBXGroup;
+			children = (
+				04BDFD7312E6671700899322 /* atomic */,
+				04BDFD7612E6671700899322 /* audio */,
+				04BDFDD312E6671700899322 /* cpuinfo */,
+				04BDFDD512E6671700899322 /* events */,
+				04BDFDEC12E6671700899322 /* file */,
+				04BDFDF112E6671700899322 /* haptic */,
+				04BDFDFF12E6671700899322 /* joystick */,
+				04BDFE2F12E6671700899322 /* loadso */,
+				04BDFE4512E6671700899322 /* power */,
+				041B2C9712FA0D680087D585 /* render */,
+				04BDFE5D12E6671700899322 /* stdlib */,
+				04BDFE6412E6671800899322 /* thread */,
+				04BDFE9512E6671800899322 /* timer */,
+				04BDFEA712E6671800899322 /* video */,
+				04BDFE5512E6671700899322 /* SDL_assert_c.h */,
+				04BDFE5612E6671700899322 /* SDL_assert.c */,
+				04BDFE5812E6671700899322 /* SDL_error_c.h */,
+				04BDFE5912E6671700899322 /* SDL_error.c */,
+				0442EC5E12FE1C75004C9285 /* SDL_hints.c */,
+				04BAC0C71300C2160055DE28 /* SDL_log.c */,
+				04BDFE5C12E6671700899322 /* SDL.c */,
+			);
+			name = "Library Source";
+			sourceTree = "<group>";
+		};
+		BEC562FE0761C0E800A33029 /* Linked Frameworks */ = {
+			isa = PBXGroup;
+			children = (
+				00D0D08310675DD9004B05EF /* CoreFoundation.framework */,
+				007317C10858E15000B2BC32 /* Carbon.framework */,
+				0073179B0858DECD00B2BC32 /* AudioToolbox.framework */,
+				0073179C0858DECD00B2BC32 /* AudioUnit.framework */,
+				0073179D0858DECD00B2BC32 /* Cocoa.framework */,
+				0073179E0858DECD00B2BC32 /* CoreAudio.framework */,
+				0073179F0858DECD00B2BC32 /* IOKit.framework */,
+				007317A00858DECD00B2BC32 /* OpenGL.framework */,
+				00CFA89C106B4BA100758660 /* ForceFeedback.framework */,
+			);
+			name = "Linked Frameworks";
+			sourceTree = "<group>";
+		};
+		F59C70FC00D5CB5801000001 /* pkg-support */ = {
+			isa = PBXGroup;
+			children = (
+				F59C70FE00D5CB5801000001 /* devel-resources */,
+				F59C710100D5CB5801000001 /* resources */,
+				F5F81AD400D706B101000001 /* Readme SDL Developer.txt */,
+				F59C710500D5CB5801000001 /* SDL-devel.info */,
+				F59C710600D5CB5801000001 /* SDL.info */,
+			);
+			path = "pkg-support";
+			sourceTree = SOURCE_ROOT;
+		};
+		F59C70FE00D5CB5801000001 /* devel-resources */ = {
+			isa = PBXGroup;
+			children = (
+				F59C710C00D5D15801000001 /* install.sh */,
+				F59C70FF00D5CB5801000001 /* ReadMe.txt */,
+				F59C710000D5CB5801000001 /* Welcome.txt */,
+			);
+			path = "devel-resources";
+			sourceTree = "<group>";
+		};
+		F59C710100D5CB5801000001 /* resources */ = {
+			isa = PBXGroup;
+			children = (
+				00794D3F09D0C461003FC8A1 /* License.txt */,
+				00AE6E1E08B958CC00255E2F /* ReadMeDevLite.txt */,
+				F59C710300D5CB5801000001 /* ReadMe.txt */,
+			);
+			path = resources;
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXHeadersBuildPhase section */
+		BECDF5FF0761BA81005FE872 /* Headers */ = {
+			isa = PBXHeadersBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				AA7557FA1595D4D800BBD41B /* begin_code.h in Headers */,
+				AA7557FC1595D4D800BBD41B /* close_code.h in Headers */,
+				AA7557FE1595D4D800BBD41B /* SDL_assert.h in Headers */,
+				AA7558001595D4D800BBD41B /* SDL_atomic.h in Headers */,
+				AA7558021595D4D800BBD41B /* SDL_audio.h in Headers */,
+				AA7558041595D4D800BBD41B /* SDL_blendmode.h in Headers */,
+				AA7558061595D4D800BBD41B /* SDL_clipboard.h in Headers */,
+				AA7558081595D4D800BBD41B /* SDL_config_macosx.h in Headers */,
+				AA75580A1595D4D800BBD41B /* SDL_config.h in Headers */,
+				AA75580C1595D4D800BBD41B /* SDL_copying.h in Headers */,
+				AA75580E1595D4D800BBD41B /* SDL_cpuinfo.h in Headers */,
+				AA7558101595D4D800BBD41B /* SDL_endian.h in Headers */,
+				AA7558121595D4D800BBD41B /* SDL_error.h in Headers */,
+				AA7558141595D4D800BBD41B /* SDL_events.h in Headers */,
+				A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */,
+				AA7558161595D4D800BBD41B /* SDL_gesture.h in Headers */,
+				AA7558181595D4D800BBD41B /* SDL_haptic.h in Headers */,
+				AA75581A1595D4D800BBD41B /* SDL_hints.h in Headers */,
+				AA75581E1595D4D800BBD41B /* SDL_joystick.h in Headers */,
+				AA7558201595D4D800BBD41B /* SDL_keyboard.h in Headers */,
+				AA7558221595D4D800BBD41B /* SDL_keycode.h in Headers */,
+				AA7558241595D4D800BBD41B /* SDL_loadso.h in Headers */,
+				AA7558261595D4D800BBD41B /* SDL_log.h in Headers */,
+				AA7558281595D4D800BBD41B /* SDL_main.h in Headers */,
+				AA9FF95A1637CBF9000DF050 /* SDL_messagebox.h in Headers */,
+				AA75582A1595D4D800BBD41B /* SDL_mouse.h in Headers */,
+				AA75582C1595D4D800BBD41B /* SDL_mutex.h in Headers */,
+				AA75582E1595D4D800BBD41B /* SDL_name.h in Headers */,
+				AA7558301595D4D800BBD41B /* SDL_opengl.h in Headers */,
+				AA7558321595D4D800BBD41B /* SDL_opengles.h in Headers */,
+				AA7558341595D4D800BBD41B /* SDL_opengles2.h in Headers */,
+				AA7558361595D4D800BBD41B /* SDL_pixels.h in Headers */,
+				AA7558381595D4D800BBD41B /* SDL_platform.h in Headers */,
+				AA75583A1595D4D800BBD41B /* SDL_power.h in Headers */,
+				AA75583C1595D4D800BBD41B /* SDL_quit.h in Headers */,
+				AA75583E1595D4D800BBD41B /* SDL_rect.h in Headers */,
+				AA7558401595D4D800BBD41B /* SDL_render.h in Headers */,
+				AA7558421595D4D800BBD41B /* SDL_revision.h in Headers */,
+				AA7558441595D4D800BBD41B /* SDL_rwops.h in Headers */,
+				AA7558461595D4D800BBD41B /* SDL_scancode.h in Headers */,
+				AA7558481595D4D800BBD41B /* SDL_shape.h in Headers */,
+				AA75584A1595D4D800BBD41B /* SDL_stdinc.h in Headers */,
+				AA75584C1595D4D800BBD41B /* SDL_surface.h in Headers */,
+				AA75584E1595D4D800BBD41B /* SDL_system.h in Headers */,
+				AA7558501595D4D800BBD41B /* SDL_syswm.h in Headers */,
+				AA7558521595D4D800BBD41B /* SDL_thread.h in Headers */,
+				AA7558541595D4D800BBD41B /* SDL_timer.h in Headers */,
+				AA7558561595D4D800BBD41B /* SDL_touch.h in Headers */,
+				AA7558581595D4D800BBD41B /* SDL_types.h in Headers */,
+				AA75585A1595D4D800BBD41B /* SDL_version.h in Headers */,
+				AA75585C1595D4D800BBD41B /* SDL_video.h in Headers */,
+				AA75585E1595D4D800BBD41B /* SDL.h in Headers */,
+				04BD000912E6671800899322 /* SDL_diskaudio.h in Headers */,
+				04BD001112E6671800899322 /* SDL_dummyaudio.h in Headers */,
+				04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */,
+				04BD002712E6671800899322 /* SDL_audio_c.h in Headers */,
+				04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */,
+				04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */,
+				04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */,
+				04BD003612E6671800899322 /* SDL_wave.h in Headers */,
+				04BD004212E6671800899322 /* blank_cursor.h in Headers */,
+				04BD004312E6671800899322 /* default_cursor.h in Headers */,
+				04BD004412E6671800899322 /* scancodes_darwin.h in Headers */,
+				04BD004512E6671800899322 /* scancodes_linux.h in Headers */,
+				04BD004712E6671800899322 /* scancodes_xfree86.h in Headers */,
+				04BD004912E6671800899322 /* SDL_clipboardevents_c.h in Headers */,
+				04BD004B12E6671800899322 /* SDL_events_c.h in Headers */,
+				04BD004D12E6671800899322 /* SDL_gesture_c.h in Headers */,
+				04BD004F12E6671800899322 /* SDL_keyboard_c.h in Headers */,
+				04BD005112E6671800899322 /* SDL_mouse_c.h in Headers */,
+				04BD005312E6671800899322 /* SDL_sysevents.h in Headers */,
+				04BD005512E6671800899322 /* SDL_touch_c.h in Headers */,
+				04BD005712E6671800899322 /* SDL_windowevents_c.h in Headers */,
+				04BD005812E6671800899322 /* SDL_rwopsbundlesupport.h in Headers */,
+				04BD006012E6671800899322 /* SDL_haptic_c.h in Headers */,
+				04BD006112E6671800899322 /* SDL_syshaptic.h in Headers */,
+				04BD006712E6671800899322 /* SDL_sysjoystick_c.h in Headers */,
+				04BD007112E6671800899322 /* SDL_joystick_c.h in Headers */,
+				04BD007212E6671800899322 /* SDL_sysjoystick.h in Headers */,
+				04BD009B12E6671800899322 /* SDL_assert_c.h in Headers */,
+				04BD009E12E6671800899322 /* SDL_error_c.h in Headers */,
+				04BD00BF12E6671800899322 /* SDL_sysmutex_c.h in Headers */,
+				04BD00C212E6671800899322 /* SDL_systhread_c.h in Headers */,
+				04BD00C912E6671800899322 /* SDL_systhread.h in Headers */,
+				04BD00CB12E6671800899322 /* SDL_thread_c.h in Headers */,
+				04BD00D812E6671800899322 /* SDL_timer_c.h in Headers */,
+				04BD00F312E6671800899322 /* SDL_cocoaclipboard.h in Headers */,
+				04BD00F512E6671800899322 /* SDL_cocoaevents.h in Headers */,
+				04BD00F712E6671800899322 /* SDL_cocoakeyboard.h in Headers */,
+				04BD00F912E6671800899322 /* SDL_cocoamodes.h in Headers */,
+				04BD00FB12E6671800899322 /* SDL_cocoamouse.h in Headers */,
+				04BD00FD12E6671800899322 /* SDL_cocoaopengl.h in Headers */,
+				04BD00FF12E6671800899322 /* SDL_cocoashape.h in Headers */,
+				04BD010112E6671800899322 /* SDL_cocoavideo.h in Headers */,
+				04BD010312E6671800899322 /* SDL_cocoawindow.h in Headers */,
+				04BD011812E6671800899322 /* SDL_nullevents_c.h in Headers */,
+				04BD011C12E6671800899322 /* SDL_nullvideo.h in Headers */,
+				04BD017612E6671800899322 /* SDL_blit.h in Headers */,
+				04BD017B12E6671800899322 /* SDL_blit_auto.h in Headers */,
+				04BD017D12E6671800899322 /* SDL_blit_copy.h in Headers */,
+				04BD018012E6671800899322 /* SDL_blit_slow.h in Headers */,
+				04BD018D12E6671800899322 /* SDL_pixels_c.h in Headers */,
+				04BD019712E6671800899322 /* SDL_RLEaccel_c.h in Headers */,
+				04BD019912E6671800899322 /* SDL_shape_internals.h in Headers */,
+				04BD019C12E6671800899322 /* SDL_sysvideo.h in Headers */,
+				04BD01DC12E6671800899322 /* imKStoUCS.h in Headers */,
+				04BD01DE12E6671800899322 /* SDL_x11clipboard.h in Headers */,
+				04BD01E012E6671800899322 /* SDL_x11dyn.h in Headers */,
+				04BD01E212E6671800899322 /* SDL_x11events.h in Headers */,
+				04BD01E612E6671800899322 /* SDL_x11keyboard.h in Headers */,
+				04BD01E812E6671800899322 /* SDL_x11modes.h in Headers */,
+				04BD01EA12E6671800899322 /* SDL_x11mouse.h in Headers */,
+				04BD01EC12E6671800899322 /* SDL_x11opengl.h in Headers */,
+				04BD01EE12E6671800899322 /* SDL_x11opengles.h in Headers */,
+				04BD01F212E6671800899322 /* SDL_x11shape.h in Headers */,
+				04BD01F312E6671800899322 /* SDL_x11sym.h in Headers */,
+				04BD01F512E6671800899322 /* SDL_x11touch.h in Headers */,
+				04BD01F712E6671800899322 /* SDL_x11video.h in Headers */,
+				04BD01F912E6671800899322 /* SDL_x11window.h in Headers */,
+				041B2CA612FA0D680087D585 /* SDL_sysrender.h in Headers */,
+				04409B9112FA97ED00FB9AA8 /* mmx.h in Headers */,
+				04409B9312FA97ED00FB9AA8 /* SDL_yuv_sw_c.h in Headers */,
+				04F7803912FB748500FC43C0 /* SDL_nullframebuffer_c.h in Headers */,
+				04F7804A12FB74A200FC43C0 /* SDL_blendfillrect.h in Headers */,
+				04F7804C12FB74A200FC43C0 /* SDL_blendline.h in Headers */,
+				04F7804E12FB74A200FC43C0 /* SDL_blendpoint.h in Headers */,
+				04F7804F12FB74A200FC43C0 /* SDL_draw.h in Headers */,
+				04F7805112FB74A200FC43C0 /* SDL_drawline.h in Headers */,
+				04F7805312FB74A200FC43C0 /* SDL_drawpoint.h in Headers */,
+				0442EC1C12FE1BCB004C9285 /* SDL_render_sw_c.h in Headers */,
+				0442EC5B12FE1C60004C9285 /* SDL_x11framebuffer.h in Headers */,
+				04043BBB12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */,
+				0435673F1303160F00BA5428 /* SDL_shaders_gl.h in Headers */,
+				566CDE8F148F0AC200C5A9BB /* SDL_dropevents_c.h in Headers */,
+				AA628ACC159367B7005138DD /* SDL_rotate.h in Headers */,
+				AA628AD3159367F2005138DD /* SDL_x11xinput2.h in Headers */,
+				AABCC38D164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */,
+				AADA5B8716CCAB3000107CF7 /* SDL_bits.h in Headers */,
+				D55A1B81179F262300625D7C /* SDL_cocoamousetap.h in Headers */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BECDF66E0761BA81005FE872 /* Headers */ = {
+			isa = PBXHeadersBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				04BD022512E6671800899322 /* SDL_diskaudio.h in Headers */,
+				04BD022D12E6671800899322 /* SDL_dummyaudio.h in Headers */,
+				04BD023512E6671800899322 /* SDL_coreaudio.h in Headers */,
+				04BD024312E6671800899322 /* SDL_audio_c.h in Headers */,
+				04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */,
+				04BD024712E6671800899322 /* SDL_audiomem.h in Headers */,
+				04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */,
+				04BD025212E6671800899322 /* SDL_wave.h in Headers */,
+				04BD025D12E6671800899322 /* blank_cursor.h in Headers */,
+				04BD025E12E6671800899322 /* default_cursor.h in Headers */,
+				04BD025F12E6671800899322 /* scancodes_darwin.h in Headers */,
+				04BD026012E6671800899322 /* scancodes_linux.h in Headers */,
+				04BD026212E6671800899322 /* scancodes_xfree86.h in Headers */,
+				04BD026412E6671800899322 /* SDL_clipboardevents_c.h in Headers */,
+				04BD026612E6671800899322 /* SDL_events_c.h in Headers */,
+				04BD026812E6671800899322 /* SDL_gesture_c.h in Headers */,
+				04BD026A12E6671800899322 /* SDL_keyboard_c.h in Headers */,
+				04BD026C12E6671800899322 /* SDL_mouse_c.h in Headers */,
+				04BD026E12E6671800899322 /* SDL_sysevents.h in Headers */,
+				04BD027012E6671800899322 /* SDL_touch_c.h in Headers */,
+				04BD027212E6671800899322 /* SDL_windowevents_c.h in Headers */,
+				04BD027312E6671800899322 /* SDL_rwopsbundlesupport.h in Headers */,
+				04BD027B12E6671800899322 /* SDL_haptic_c.h in Headers */,
+				04BD027C12E6671800899322 /* SDL_syshaptic.h in Headers */,
+				04BD028212E6671800899322 /* SDL_sysjoystick_c.h in Headers */,
+				04BD028C12E6671800899322 /* SDL_joystick_c.h in Headers */,
+				04BD028D12E6671800899322 /* SDL_sysjoystick.h in Headers */,
+				04BD02B512E6671800899322 /* SDL_assert_c.h in Headers */,
+				04BD02B812E6671800899322 /* SDL_error_c.h in Headers */,
+				04BD02D912E6671800899322 /* SDL_sysmutex_c.h in Headers */,
+				04BD02DC12E6671800899322 /* SDL_systhread_c.h in Headers */,
+				04BD02E312E6671800899322 /* SDL_systhread.h in Headers */,
+				04BD02E512E6671800899322 /* SDL_thread_c.h in Headers */,
+				04BD02F212E6671800899322 /* SDL_timer_c.h in Headers */,
+				04BD030D12E6671800899322 /* SDL_cocoaclipboard.h in Headers */,
+				04BD030F12E6671800899322 /* SDL_cocoaevents.h in Headers */,
+				04BD031112E6671800899322 /* SDL_cocoakeyboard.h in Headers */,
+				04BD031312E6671800899322 /* SDL_cocoamodes.h in Headers */,
+				04BD031512E6671800899322 /* SDL_cocoamouse.h in Headers */,
+				04BD031712E6671800899322 /* SDL_cocoaopengl.h in Headers */,
+				04BD031912E6671800899322 /* SDL_cocoashape.h in Headers */,
+				04BD031B12E6671800899322 /* SDL_cocoavideo.h in Headers */,
+				04BD031D12E6671800899322 /* SDL_cocoawindow.h in Headers */,
+				04BD033212E6671800899322 /* SDL_nullevents_c.h in Headers */,
+				04BD033612E6671800899322 /* SDL_nullvideo.h in Headers */,
+				04BD039012E6671800899322 /* SDL_blit.h in Headers */,
+				04BD039512E6671800899322 /* SDL_blit_auto.h in Headers */,
+				04BD039712E6671800899322 /* SDL_blit_copy.h in Headers */,
+				04BD039A12E6671800899322 /* SDL_blit_slow.h in Headers */,
+				04BD03A712E6671800899322 /* SDL_pixels_c.h in Headers */,
+				04BD03B112E6671800899322 /* SDL_RLEaccel_c.h in Headers */,
+				04BD03B312E6671800899322 /* SDL_shape_internals.h in Headers */,
+				04BD03B612E6671800899322 /* SDL_sysvideo.h in Headers */,
+				04BD03F412E6671800899322 /* imKStoUCS.h in Headers */,
+				04BD03F612E6671800899322 /* SDL_x11clipboard.h in Headers */,
+				04BD03F812E6671800899322 /* SDL_x11dyn.h in Headers */,
+				04BD03FA12E6671800899322 /* SDL_x11events.h in Headers */,
+				04BD03FE12E6671800899322 /* SDL_x11keyboard.h in Headers */,
+				04BD040012E6671800899322 /* SDL_x11modes.h in Headers */,
+				04BD040212E6671800899322 /* SDL_x11mouse.h in Headers */,
+				04BD040412E6671800899322 /* SDL_x11opengl.h in Headers */,
+				04BD040612E6671800899322 /* SDL_x11opengles.h in Headers */,
+				04BD040A12E6671800899322 /* SDL_x11shape.h in Headers */,
+				04BD040B12E6671800899322 /* SDL_x11sym.h in Headers */,
+				04BD040D12E6671800899322 /* SDL_x11touch.h in Headers */,
+				04BD040F12E6671800899322 /* SDL_x11video.h in Headers */,
+				04BD041112E6671800899322 /* SDL_x11window.h in Headers */,
+				041B2CAC12FA0D680087D585 /* SDL_sysrender.h in Headers */,
+				04409B9512FA97ED00FB9AA8 /* mmx.h in Headers */,
+				04409B9712FA97ED00FB9AA8 /* SDL_yuv_sw_c.h in Headers */,
+				04F7803B12FB748500FC43C0 /* SDL_nullframebuffer_c.h in Headers */,
+				04F7805612FB74A200FC43C0 /* SDL_blendfillrect.h in Headers */,
+				04F7805812FB74A200FC43C0 /* SDL_blendline.h in Headers */,
+				04F7805A12FB74A200FC43C0 /* SDL_blendpoint.h in Headers */,
+				04F7805B12FB74A200FC43C0 /* SDL_draw.h in Headers */,
+				04F7805D12FB74A200FC43C0 /* SDL_drawline.h in Headers */,
+				04F7805F12FB74A200FC43C0 /* SDL_drawpoint.h in Headers */,
+				0442EC1E12FE1BCB004C9285 /* SDL_render_sw_c.h in Headers */,
+				0442EC5D12FE1C60004C9285 /* SDL_x11framebuffer.h in Headers */,
+				04043BBC12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */,
+				043567411303160F00BA5428 /* SDL_shaders_gl.h in Headers */,
+				AA628ACD159367B7005138DD /* SDL_rotate.h in Headers */,
+				AA628AD4159367F2005138DD /* SDL_x11xinput2.h in Headers */,
+				AA7557FB1595D4D800BBD41B /* begin_code.h in Headers */,
+				AA7557FD1595D4D800BBD41B /* close_code.h in Headers */,
+				AA7557FF1595D4D800BBD41B /* SDL_assert.h in Headers */,
+				AA7558011595D4D800BBD41B /* SDL_atomic.h in Headers */,
+				AA7558031595D4D800BBD41B /* SDL_audio.h in Headers */,
+				AA7558051595D4D800BBD41B /* SDL_blendmode.h in Headers */,
+				AA7558071595D4D800BBD41B /* SDL_clipboard.h in Headers */,
+				AA7558091595D4D800BBD41B /* SDL_config_macosx.h in Headers */,
+				AA75580B1595D4D800BBD41B /* SDL_config.h in Headers */,
+				AA75580D1595D4D800BBD41B /* SDL_copying.h in Headers */,
+				AA75580F1595D4D800BBD41B /* SDL_cpuinfo.h in Headers */,
+				AA7558111595D4D800BBD41B /* SDL_endian.h in Headers */,
+				AA7558131595D4D800BBD41B /* SDL_error.h in Headers */,
+				AA7558151595D4D800BBD41B /* SDL_events.h in Headers */,
+				AA7558171595D4D800BBD41B /* SDL_gesture.h in Headers */,
+				AA7558191595D4D800BBD41B /* SDL_haptic.h in Headers */,
+				AA75581B1595D4D800BBD41B /* SDL_hints.h in Headers */,
+				AA75581F1595D4D800BBD41B /* SDL_joystick.h in Headers */,
+				AA7558211595D4D800BBD41B /* SDL_keyboard.h in Headers */,
+				AA7558231595D4D800BBD41B /* SDL_keycode.h in Headers */,
+				AA7558251595D4D800BBD41B /* SDL_loadso.h in Headers */,
+				AA7558271595D4D800BBD41B /* SDL_log.h in Headers */,
+				AA7558291595D4D800BBD41B /* SDL_main.h in Headers */,
+				AA75582B1595D4D800BBD41B /* SDL_mouse.h in Headers */,
+				AA75582D1595D4D800BBD41B /* SDL_mutex.h in Headers */,
+				AA75582F1595D4D800BBD41B /* SDL_name.h in Headers */,
+				AA7558311595D4D800BBD41B /* SDL_opengl.h in Headers */,
+				AA7558331595D4D800BBD41B /* SDL_opengles.h in Headers */,
+				AA7558351595D4D800BBD41B /* SDL_opengles2.h in Headers */,
+				AA7558371595D4D800BBD41B /* SDL_pixels.h in Headers */,
+				AA7558391595D4D800BBD41B /* SDL_platform.h in Headers */,
+				AA75583B1595D4D800BBD41B /* SDL_power.h in Headers */,
+				AA75583D1595D4D800BBD41B /* SDL_quit.h in Headers */,
+				AA75583F1595D4D800BBD41B /* SDL_rect.h in Headers */,
+				AA7558411595D4D800BBD41B /* SDL_render.h in Headers */,
+				AA7558431595D4D800BBD41B /* SDL_revision.h in Headers */,
+				AA7558451595D4D800BBD41B /* SDL_rwops.h in Headers */,
+				AA7558471595D4D800BBD41B /* SDL_scancode.h in Headers */,
+				AA7558491595D4D800BBD41B /* SDL_shape.h in Headers */,
+				AA75584B1595D4D800BBD41B /* SDL_stdinc.h in Headers */,
+				AA75584D1595D4D800BBD41B /* SDL_surface.h in Headers */,
+				AA75584F1595D4D800BBD41B /* SDL_system.h in Headers */,
+				AA7558511595D4D800BBD41B /* SDL_syswm.h in Headers */,
+				AA7558531595D4D800BBD41B /* SDL_thread.h in Headers */,
+				AA7558551595D4D800BBD41B /* SDL_timer.h in Headers */,
+				AA7558571595D4D800BBD41B /* SDL_touch.h in Headers */,
+				AA7558591595D4D800BBD41B /* SDL_types.h in Headers */,
+				AA75585B1595D4D800BBD41B /* SDL_version.h in Headers */,
+				AA75585D1595D4D800BBD41B /* SDL_video.h in Headers */,
+				AA75585F1595D4D800BBD41B /* SDL.h in Headers */,
+				AABCC38E164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */,
+				A77E6EB5167AB0A90010E40B /* SDL_gamecontroller.h in Headers */,
+				AADA5B8816CCAB3000107CF7 /* SDL_bits.h in Headers */,
+				D55A1B85179F278E00625D7C /* SDL_cocoamousetap.h in Headers */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB313F7317554B71006C0E22 /* Headers */ = {
+			isa = PBXHeadersBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB313F7417554B71006C0E22 /* SDL_diskaudio.h in Headers */,
+				DB313F7517554B71006C0E22 /* SDL_dummyaudio.h in Headers */,
+				DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */,
+				DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
+				DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */,
+				DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */,
+				DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */,
+				DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */,
+				DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */,
+				DB313F7D17554B71006C0E22 /* default_cursor.h in Headers */,
+				DB313F7E17554B71006C0E22 /* scancodes_darwin.h in Headers */,
+				DB313F7F17554B71006C0E22 /* scancodes_linux.h in Headers */,
+				DB313F8017554B71006C0E22 /* scancodes_xfree86.h in Headers */,
+				DB313F8117554B71006C0E22 /* SDL_clipboardevents_c.h in Headers */,
+				DB313F8217554B71006C0E22 /* SDL_events_c.h in Headers */,
+				DB313F8317554B71006C0E22 /* SDL_gesture_c.h in Headers */,
+				DB313F8417554B71006C0E22 /* SDL_keyboard_c.h in Headers */,
+				DB313F8517554B71006C0E22 /* SDL_mouse_c.h in Headers */,
+				DB313F8617554B71006C0E22 /* SDL_sysevents.h in Headers */,
+				DB313F8717554B71006C0E22 /* SDL_touch_c.h in Headers */,
+				DB313F8817554B71006C0E22 /* SDL_windowevents_c.h in Headers */,
+				DB313F8917554B71006C0E22 /* SDL_rwopsbundlesupport.h in Headers */,
+				DB313F8A17554B71006C0E22 /* SDL_haptic_c.h in Headers */,
+				DB313F8B17554B71006C0E22 /* SDL_syshaptic.h in Headers */,
+				DB313F8C17554B71006C0E22 /* SDL_sysjoystick_c.h in Headers */,
+				DB313F8D17554B71006C0E22 /* SDL_joystick_c.h in Headers */,
+				DB313F8E17554B71006C0E22 /* SDL_sysjoystick.h in Headers */,
+				DB313F8F17554B71006C0E22 /* SDL_assert_c.h in Headers */,
+				DB313F9017554B71006C0E22 /* SDL_error_c.h in Headers */,
+				DB313F9217554B71006C0E22 /* SDL_sysmutex_c.h in Headers */,
+				DB313F9317554B71006C0E22 /* SDL_systhread_c.h in Headers */,
+				DB313F9417554B71006C0E22 /* SDL_systhread.h in Headers */,
+				DB313F9517554B71006C0E22 /* SDL_thread_c.h in Headers */,
+				DB313F9617554B71006C0E22 /* SDL_timer_c.h in Headers */,
+				DB313F9717554B71006C0E22 /* SDL_cocoaclipboard.h in Headers */,
+				DB313F9817554B71006C0E22 /* SDL_cocoaevents.h in Headers */,
+				DB313F9917554B71006C0E22 /* SDL_cocoakeyboard.h in Headers */,
+				DB313F9A17554B71006C0E22 /* SDL_cocoamodes.h in Headers */,
+				DB313F9B17554B71006C0E22 /* SDL_cocoamouse.h in Headers */,
+				DB313F9C17554B71006C0E22 /* SDL_cocoaopengl.h in Headers */,
+				DB313F9D17554B71006C0E22 /* SDL_cocoashape.h in Headers */,
+				DB313F9E17554B71006C0E22 /* SDL_cocoavideo.h in Headers */,
+				DB313F9F17554B71006C0E22 /* SDL_cocoawindow.h in Headers */,
+				DB313FA017554B71006C0E22 /* SDL_nullevents_c.h in Headers */,
+				DB313FA117554B71006C0E22 /* SDL_nullvideo.h in Headers */,
+				DB313FA217554B71006C0E22 /* SDL_blit.h in Headers */,
+				DB313FA317554B71006C0E22 /* SDL_blit_auto.h in Headers */,
+				DB313FA417554B71006C0E22 /* SDL_blit_copy.h in Headers */,
+				DB313FA517554B71006C0E22 /* SDL_blit_slow.h in Headers */,
+				DB313FA617554B71006C0E22 /* SDL_pixels_c.h in Headers */,
+				DB313FA717554B71006C0E22 /* SDL_RLEaccel_c.h in Headers */,
+				DB313FA817554B71006C0E22 /* SDL_shape_internals.h in Headers */,
+				DB313FA917554B71006C0E22 /* SDL_sysvideo.h in Headers */,
+				DB313FAA17554B71006C0E22 /* imKStoUCS.h in Headers */,
+				DB313FAB17554B71006C0E22 /* SDL_x11clipboard.h in Headers */,
+				DB313FAC17554B71006C0E22 /* SDL_x11dyn.h in Headers */,
+				DB313FAD17554B71006C0E22 /* SDL_x11events.h in Headers */,
+				DB313FAE17554B71006C0E22 /* SDL_x11keyboard.h in Headers */,
+				DB313FAF17554B71006C0E22 /* SDL_x11modes.h in Headers */,
+				DB313FB017554B71006C0E22 /* SDL_x11mouse.h in Headers */,
+				DB313FB117554B71006C0E22 /* SDL_x11opengl.h in Headers */,
+				DB313FB217554B71006C0E22 /* SDL_x11opengles.h in Headers */,
+				DB313FB317554B71006C0E22 /* SDL_x11shape.h in Headers */,
+				DB313FB417554B71006C0E22 /* SDL_x11sym.h in Headers */,
+				DB313FB517554B71006C0E22 /* SDL_x11touch.h in Headers */,
+				DB313FB617554B71006C0E22 /* SDL_x11video.h in Headers */,
+				DB313FB717554B71006C0E22 /* SDL_x11window.h in Headers */,
+				DB313FB817554B71006C0E22 /* SDL_sysrender.h in Headers */,
+				DB313FB917554B71006C0E22 /* mmx.h in Headers */,
+				DB313FBA17554B71006C0E22 /* SDL_yuv_sw_c.h in Headers */,
+				DB313FBB17554B71006C0E22 /* SDL_nullframebuffer_c.h in Headers */,
+				DB313FBC17554B71006C0E22 /* SDL_blendfillrect.h in Headers */,
+				DB313FBD17554B71006C0E22 /* SDL_blendline.h in Headers */,
+				DB313FBE17554B71006C0E22 /* SDL_blendpoint.h in Headers */,
+				DB313FBF17554B71006C0E22 /* SDL_draw.h in Headers */,
+				DB313FC017554B71006C0E22 /* SDL_drawline.h in Headers */,
+				DB313FC117554B71006C0E22 /* SDL_drawpoint.h in Headers */,
+				DB313FC217554B71006C0E22 /* SDL_render_sw_c.h in Headers */,
+				DB313FC317554B71006C0E22 /* SDL_x11framebuffer.h in Headers */,
+				DB313FC417554B71006C0E22 /* SDL_glfuncs.h in Headers */,
+				DB313FC517554B71006C0E22 /* SDL_shaders_gl.h in Headers */,
+				DB313FC617554B71006C0E22 /* SDL_rotate.h in Headers */,
+				DB313FC717554B71006C0E22 /* SDL_x11xinput2.h in Headers */,
+				DB313FC817554B71006C0E22 /* begin_code.h in Headers */,
+				DB313FC917554B71006C0E22 /* close_code.h in Headers */,
+				DB313FCA17554B71006C0E22 /* SDL_assert.h in Headers */,
+				DB313FCB17554B71006C0E22 /* SDL_atomic.h in Headers */,
+				DB313FCC17554B71006C0E22 /* SDL_audio.h in Headers */,
+				DB313FCD17554B71006C0E22 /* SDL_blendmode.h in Headers */,
+				DB313FCE17554B71006C0E22 /* SDL_clipboard.h in Headers */,
+				DB313FCF17554B71006C0E22 /* SDL_config_macosx.h in Headers */,
+				DB313FD017554B71006C0E22 /* SDL_config.h in Headers */,
+				DB313FD117554B71006C0E22 /* SDL_copying.h in Headers */,
+				DB313FD217554B71006C0E22 /* SDL_cpuinfo.h in Headers */,
+				DB313FD317554B71006C0E22 /* SDL_endian.h in Headers */,
+				DB313FD417554B71006C0E22 /* SDL_error.h in Headers */,
+				DB313FD517554B71006C0E22 /* SDL_events.h in Headers */,
+				DB313FD617554B71006C0E22 /* SDL_gesture.h in Headers */,
+				DB313FD717554B71006C0E22 /* SDL_haptic.h in Headers */,
+				DB313FD817554B71006C0E22 /* SDL_hints.h in Headers */,
+				DB313FD917554B71006C0E22 /* SDL_joystick.h in Headers */,
+				DB313FDA17554B71006C0E22 /* SDL_keyboard.h in Headers */,
+				DB313FDB17554B71006C0E22 /* SDL_keycode.h in Headers */,
+				DB313FDC17554B71006C0E22 /* SDL_loadso.h in Headers */,
+				DB313FDD17554B71006C0E22 /* SDL_log.h in Headers */,
+				DB313FDE17554B71006C0E22 /* SDL_main.h in Headers */,
+				DB313FDF17554B71006C0E22 /* SDL_mouse.h in Headers */,
+				DB313FE017554B71006C0E22 /* SDL_mutex.h in Headers */,
+				DB313FE117554B71006C0E22 /* SDL_name.h in Headers */,
+				DB313FE217554B71006C0E22 /* SDL_opengl.h in Headers */,
+				DB313FE317554B71006C0E22 /* SDL_opengles.h in Headers */,
+				DB313FE417554B71006C0E22 /* SDL_opengles2.h in Headers */,
+				DB313FE517554B71006C0E22 /* SDL_pixels.h in Headers */,
+				DB313FE617554B71006C0E22 /* SDL_platform.h in Headers */,
+				DB313FE717554B71006C0E22 /* SDL_power.h in Headers */,
+				DB313FE817554B71006C0E22 /* SDL_quit.h in Headers */,
+				DB313FE917554B71006C0E22 /* SDL_rect.h in Headers */,
+				DB313FEA17554B71006C0E22 /* SDL_render.h in Headers */,
+				DB313FEB17554B71006C0E22 /* SDL_revision.h in Headers */,
+				DB313FEC17554B71006C0E22 /* SDL_rwops.h in Headers */,
+				DB313FED17554B71006C0E22 /* SDL_scancode.h in Headers */,
+				DB313FEE17554B71006C0E22 /* SDL_shape.h in Headers */,
+				DB313FEF17554B71006C0E22 /* SDL_stdinc.h in Headers */,
+				DB313FF017554B71006C0E22 /* SDL_surface.h in Headers */,
+				DB313FF117554B71006C0E22 /* SDL_system.h in Headers */,
+				DB313FF217554B71006C0E22 /* SDL_syswm.h in Headers */,
+				DB313FF317554B71006C0E22 /* SDL_thread.h in Headers */,
+				DB313FF417554B71006C0E22 /* SDL_timer.h in Headers */,
+				DB313FF517554B71006C0E22 /* SDL_touch.h in Headers */,
+				DB313FF617554B71006C0E22 /* SDL_types.h in Headers */,
+				DB313FF717554B71006C0E22 /* SDL_version.h in Headers */,
+				DB313FF817554B71006C0E22 /* SDL_video.h in Headers */,
+				DB313FF917554B71006C0E22 /* SDL.h in Headers */,
+				DB313FFA17554B71006C0E22 /* SDL_cocoamessagebox.h in Headers */,
+				DB313FFB17554B71006C0E22 /* SDL_gamecontroller.h in Headers */,
+				DB313FFC17554B71006C0E22 /* SDL_bits.h in Headers */,
+				D55A1B86179F278F00625D7C /* SDL_cocoamousetap.h in Headers */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXHeadersBuildPhase section */
+
+/* Begin PBXNativeTarget section */
+		BECDF5FE0761BA81005FE872 /* Framework */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0073177A0858DB0500B2BC32 /* Build configuration list for PBXNativeTarget "Framework" */;
+			buildPhases = (
+				BECDF5FF0761BA81005FE872 /* Headers */,
+				BECDF62A0761BA81005FE872 /* Resources */,
+				BECDF62C0761BA81005FE872 /* Sources */,
+				BECDF6680761BA81005FE872 /* Frameworks */,
+				AA5C3FDC17A8C58600D6C8A1 /* Sign Frameworks */,
+			);
+			buildRules = (
+			);
+			comments = "We recommend installing to /Library/Frameworks\nAn alternative is $(HOME)/Library/Frameworks for per-user if permissions are an issue.\n\nAdd the framework to the Groups & Files panel (under Linked Frameworks is a good place) and enable the check box for the targets that need to link to it. You can also manually add \"-framework SDL\" to your linker flags if you don't like the check box system.\n\nAdd /Library/Frameworks/SDL.framework/Headers to your header search path\nAdd /Library/Frameworks to your library search path\n(Adjust the two above if installed in $(HOME)/Library/Frameworks. You can also list both paths if you want robustness.)\n\nWe used to use an exports file. It was becoming a maintenance issue we kept neglecting, so we have removed it. If you need it back, set the \"Exported Symbols File\" option to:\n../../src/main/macosx/exports/SDL.x\n(You may need to regenerate the exports list. There is a Makefile in that directory that you can run from the command line to rebuild it.)\nLong term, we want to utilize gcc 4.0's new visibility feature (analogous to declspec on Windows). Other platforms would benefit from this change too. The downside is that we still use gcc 3.3 for the PowerPC build here so only our x86 builds will cull the symbols if we go down this route (and don't use the exports file).\n\n";
+			dependencies = (
+			);
+			name = Framework;
+			productInstallPath = "@executable_path/../Frameworks";
+			productName = SDL;
+			productReference = BECDF66C0761BA81005FE872 /* SDL2.framework */;
+			productType = "com.apple.product-type.framework";
+		};
+		BECDF66D0761BA81005FE872 /* Static Library */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0073177E0858DB0500B2BC32 /* Build configuration list for PBXNativeTarget "Static Library" */;
+			buildPhases = (
+				BECDF66E0761BA81005FE872 /* Headers */,
+				BECDF6790761BA81005FE872 /* Sources */,
+				BECDF6B10761BA81005FE872 /* Frameworks */,
+				BECDF6B20761BA81005FE872 /* Rez */,
+			);
+			buildRules = (
+			);
+			comments = "This produces libsdl.a, which is the static build of SDL. You will have to link to the Cocoa and OpenGL frameworks in your application.";
+			dependencies = (
+			);
+			name = "Static Library";
+			productInstallPath = /usr/local/lib;
+			productName = "Static Library";
+			productReference = BECDF6B30761BA81005FE872 /* libSDL2.a */;
+			productType = "com.apple.product-type.library.static";
+		};
+		BECDF6BB0761BA81005FE872 /* Standard DMG */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 007317860858DB0500B2BC32 /* Build configuration list for PBXNativeTarget "Standard DMG" */;
+			buildPhases = (
+				BECDF6BD0761BA81005FE872 /* ShellScript */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+				BECDF6C60761BA81005FE872 /* PBXTargetDependency */,
+			);
+			name = "Standard DMG";
+			productInstallPath = /usr/local/bin;
+			productName = "Standard Package";
+			productReference = BECDF6BE0761BA81005FE872 /* Standard DMG */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB313F7217554B71006C0E22 /* Shared Library */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB31407417554B71006C0E22 /* Build configuration list for PBXNativeTarget "Shared Library" */;
+			buildPhases = (
+				DB313F7317554B71006C0E22 /* Headers */,
+				DB313FFD17554B71006C0E22 /* Sources */,
+				DB31406B17554B71006C0E22 /* Frameworks */,
+				DB31407317554B71006C0E22 /* Rez */,
+			);
+			buildRules = (
+			);
+			comments = "This produces libSDL2.dylib, which is the shared build of SDL.";
+			dependencies = (
+			);
+			name = "Shared Library";
+			productInstallPath = /usr/local/lib;
+			productName = "Shared Library";
+			productReference = DB31407717554B71006C0E22 /* libSDL2.dylib */;
+			productType = "com.apple.product-type.library.dynamic";
+		};
+/* End PBXNativeTarget section */
+
+/* Begin PBXProject section */
+		0867D690FE84028FC02AAC07 /* Project object */ = {
+			isa = PBXProject;
+			attributes = {
+				LastUpgradeCheck = 0420;
+			};
+			buildConfigurationList = 0073178E0858DB0500B2BC32 /* Build configuration list for PBXProject "SDL" */;
+			compatibilityVersion = "Xcode 3.2";
+			developmentRegion = English;
+			hasScannedForEncodings = 1;
+			knownRegions = (
+				English,
+				Japanese,
+				French,
+				German,
+			);
+			mainGroup = 0867D691FE84028FC02AAC07 /* SDLFramework */;
+			productRefGroup = 034768DDFF38A45A11DB9C8B /* Products */;
+			projectDirPath = "";
+			projectRoot = "";
+			targets = (
+				BECDF5FE0761BA81005FE872 /* Framework */,
+				BECDF66D0761BA81005FE872 /* Static Library */,
+				DB313F7217554B71006C0E22 /* Shared Library */,
+				BECDF6BB0761BA81005FE872 /* Standard DMG */,
+			);
+		};
+/* End PBXProject section */
+
+/* Begin PBXResourcesBuildPhase section */
+		BECDF62A0761BA81005FE872 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXResourcesBuildPhase section */
+
+/* Begin PBXRezBuildPhase section */
+		BECDF6B20761BA81005FE872 /* Rez */ = {
+			isa = PBXRezBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB31407317554B71006C0E22 /* Rez */ = {
+			isa = PBXRezBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXRezBuildPhase section */
+
+/* Begin PBXShellScriptBuildPhase section */
+		AA5C3FDC17A8C58600D6C8A1 /* Sign Frameworks */ = {
+			isa = PBXShellScriptBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			inputPaths = (
+			);
+			name = "Sign Frameworks";
+			outputPaths = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+			shellPath = /bin/sh;
+			shellScript = "if [ \"$USER\" = \"slouken\" ]; then\n    CODE_SIGN_IDENTITY=\"Mac Developer: Sam Lantinga (84TP7N5TA4)\" pkg-support/codesign-frameworks.sh || exit 1\nfi";
+		};
+		BECDF6BD0761BA81005FE872 /* ShellScript */ = {
+			isa = PBXShellScriptBuildPhase;
+			buildActionMask = 12;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+			shellPath = /bin/sh;
+			shellScript = "# clean up the framework, remove headers, extra files\nmkdir -p build/dmg-tmp\nxcrun CpMac -r $TARGET_BUILD_DIR/SDL2.framework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL2 -srcfolder build/dmg-tmp build/SDL2.dmg\n\n# clean up\nrm -rf build/dmg-tmp";
+		};
+/* End PBXShellScriptBuildPhase section */
+
+/* Begin PBXSourcesBuildPhase section */
+		BECDF62C0761BA81005FE872 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				04BDFFFB12E6671800899322 /* SDL_atomic.c in Sources */,
+				04BDFFFC12E6671800899322 /* SDL_spinlock.c in Sources */,
+				04BD000812E6671800899322 /* SDL_diskaudio.c in Sources */,
+				04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */,
+				04BD001812E6671800899322 /* SDL_coreaudio.c in Sources */,
+				04BD002612E6671800899322 /* SDL_audio.c in Sources */,
+				04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */,
+				04BD002912E6671800899322 /* SDL_audiodev.c in Sources */,
+				04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */,
+				04BD002D12E6671800899322 /* SDL_mixer.c in Sources */,
+				04BD003512E6671800899322 /* SDL_wave.c in Sources */,
+				04BD004112E6671800899322 /* SDL_cpuinfo.c in Sources */,
+				04BD004812E6671800899322 /* SDL_clipboardevents.c in Sources */,
+				04BD004A12E6671800899322 /* SDL_events.c in Sources */,
+				04BD004C12E6671800899322 /* SDL_gesture.c in Sources */,
+				04BD004E12E6671800899322 /* SDL_keyboard.c in Sources */,
+				04BD005012E6671800899322 /* SDL_mouse.c in Sources */,
+				04BD005212E6671800899322 /* SDL_quit.c in Sources */,
+				04BD005412E6671800899322 /* SDL_touch.c in Sources */,
+				04BD005612E6671800899322 /* SDL_windowevents.c in Sources */,
+				04BD005912E6671800899322 /* SDL_rwopsbundlesupport.m in Sources */,
+				04BD005A12E6671800899322 /* SDL_rwops.c in Sources */,
+				04BD005B12E6671800899322 /* SDL_syshaptic.c in Sources */,
+				04BD005F12E6671800899322 /* SDL_haptic.c in Sources */,
+				04BD006612E6671800899322 /* SDL_sysjoystick.c in Sources */,
+				04BD007012E6671800899322 /* SDL_joystick.c in Sources */,
+				04BD008812E6671800899322 /* SDL_sysloadso.c in Sources */,
+				04BD009412E6671800899322 /* SDL_syspower.c in Sources */,
+				04BD009612E6671800899322 /* SDL_power.c in Sources */,
+				04BD009C12E6671800899322 /* SDL_assert.c in Sources */,
+				04BD009F12E6671800899322 /* SDL_error.c in Sources */,
+				04BD00A212E6671800899322 /* SDL.c in Sources */,
+				04BD00A312E6671800899322 /* SDL_getenv.c in Sources */,
+				04BD00A412E6671800899322 /* SDL_iconv.c in Sources */,
+				04BD00A512E6671800899322 /* SDL_malloc.c in Sources */,
+				04BD00A612E6671800899322 /* SDL_qsort.c in Sources */,
+				04BD00A712E6671800899322 /* SDL_stdlib.c in Sources */,
+				04BD00A812E6671800899322 /* SDL_string.c in Sources */,
+				04BD00BD12E6671800899322 /* SDL_syscond.c in Sources */,
+				04BD00BE12E6671800899322 /* SDL_sysmutex.c in Sources */,
+				04BD00C012E6671800899322 /* SDL_syssem.c in Sources */,
+				04BD00C112E6671800899322 /* SDL_systhread.c in Sources */,
+				04BD00CA12E6671800899322 /* SDL_thread.c in Sources */,
+				04BD00D712E6671800899322 /* SDL_timer.c in Sources */,
+				04BD00D912E6671800899322 /* SDL_systimer.c in Sources */,
+				04BD00F412E6671800899322 /* SDL_cocoaclipboard.m in Sources */,
+				04BD00F612E6671800899322 /* SDL_cocoaevents.m in Sources */,
+				04BD00F812E6671800899322 /* SDL_cocoakeyboard.m in Sources */,
+				04BD00FA12E6671800899322 /* SDL_cocoamodes.m in Sources */,
+				04BD00FC12E6671800899322 /* SDL_cocoamouse.m in Sources */,
+				04BD00FE12E6671800899322 /* SDL_cocoaopengl.m in Sources */,
+				04BD010012E6671800899322 /* SDL_cocoashape.m in Sources */,
+				04BD010212E6671800899322 /* SDL_cocoavideo.m in Sources */,
+				04BD010412E6671800899322 /* SDL_cocoawindow.m in Sources */,
+				04BD011712E6671800899322 /* SDL_nullevents.c in Sources */,
+				04BD011B12E6671800899322 /* SDL_nullvideo.c in Sources */,
+				04BD017512E6671800899322 /* SDL_blit.c in Sources */,
+				04BD017712E6671800899322 /* SDL_blit_0.c in Sources */,
+				04BD017812E6671800899322 /* SDL_blit_1.c in Sources */,
+				04BD017912E6671800899322 /* SDL_blit_A.c in Sources */,
+				04BD017A12E6671800899322 /* SDL_blit_auto.c in Sources */,
+				04BD017C12E6671800899322 /* SDL_blit_copy.c in Sources */,
+				04BD017E12E6671800899322 /* SDL_blit_N.c in Sources */,
+				04BD017F12E6671800899322 /* SDL_blit_slow.c in Sources */,
+				04BD018112E6671800899322 /* SDL_bmp.c in Sources */,
+				04BD018212E6671800899322 /* SDL_clipboard.c in Sources */,
+				04BD018712E6671800899322 /* SDL_fillrect.c in Sources */,
+				04BD018C12E6671800899322 /* SDL_pixels.c in Sources */,
+				04BD018E12E6671800899322 /* SDL_rect.c in Sources */,
+				04BD019612E6671800899322 /* SDL_RLEaccel.c in Sources */,
+				04BD019812E6671800899322 /* SDL_shape.c in Sources */,
+				04BD019A12E6671800899322 /* SDL_stretch.c in Sources */,
+				04BD019B12E6671800899322 /* SDL_surface.c in Sources */,
+				04BD019D12E6671800899322 /* SDL_video.c in Sources */,
+				04BD01DB12E6671800899322 /* imKStoUCS.c in Sources */,
+				04BD01DD12E6671800899322 /* SDL_x11clipboard.c in Sources */,
+				04BD01DF12E6671800899322 /* SDL_x11dyn.c in Sources */,
+				04BD01E112E6671800899322 /* SDL_x11events.c in Sources */,
+				04BD01E512E6671800899322 /* SDL_x11keyboard.c in Sources */,
+				04BD01E712E6671800899322 /* SDL_x11modes.c in Sources */,
+				04BD01E912E6671800899322 /* SDL_x11mouse.c in Sources */,
+				04BD01EB12E6671800899322 /* SDL_x11opengl.c in Sources */,
+				04BD01ED12E6671800899322 /* SDL_x11opengles.c in Sources */,
+				04BD01F112E6671800899322 /* SDL_x11shape.c in Sources */,
+				04BD01F412E6671800899322 /* SDL_x11touch.c in Sources */,
+				04BD01F612E6671800899322 /* SDL_x11video.c in Sources */,
+				04BD01F812E6671800899322 /* SDL_x11window.c in Sources */,
+				041B2CA512FA0D680087D585 /* SDL_render.c in Sources */,
+				04409B9212FA97ED00FB9AA8 /* SDL_yuv_mmx.c in Sources */,
+				04409B9412FA97ED00FB9AA8 /* SDL_yuv_sw.c in Sources */,
+				04F7803A12FB748500FC43C0 /* SDL_nullframebuffer.c in Sources */,
+				04F7804912FB74A200FC43C0 /* SDL_blendfillrect.c in Sources */,
+				04F7804B12FB74A200FC43C0 /* SDL_blendline.c in Sources */,
+				04F7804D12FB74A200FC43C0 /* SDL_blendpoint.c in Sources */,
+				04F7805012FB74A200FC43C0 /* SDL_drawline.c in Sources */,
+				04F7805212FB74A200FC43C0 /* SDL_drawpoint.c in Sources */,
+				0442EC1812FE1BBA004C9285 /* SDL_render_gl.c in Sources */,
+				0442EC1D12FE1BCB004C9285 /* SDL_render_sw.c in Sources */,
+				0442EC5A12FE1C60004C9285 /* SDL_x11framebuffer.c in Sources */,
+				0442EC5F12FE1C75004C9285 /* SDL_hints.c in Sources */,
+				04BAC0C81300C2160055DE28 /* SDL_log.c in Sources */,
+				0435673E1303160F00BA5428 /* SDL_shaders_gl.c in Sources */,
+				566CDE90148F0AC200C5A9BB /* SDL_dropevents.c in Sources */,
+				AA628ACA159367B7005138DD /* SDL_rotate.c in Sources */,
+				AA628AD1159367F2005138DD /* SDL_x11xinput2.c in Sources */,
+				AA9E4093163BE51E007A2AD0 /* SDL_x11messagebox.c in Sources */,
+				AABCC38F164063D200AB8930 /* SDL_cocoamessagebox.m in Sources */,
+				AA0AD09D16648D1700CE5896 /* SDL_gamecontroller.c in Sources */,
+				AA0F8491178D5ECC00823F9D /* SDL_systls.c in Sources */,
+				D55A1B82179F262300625D7C /* SDL_cocoamousetap.m in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BECDF6790761BA81005FE872 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				04BD021712E6671800899322 /* SDL_atomic.c in Sources */,
+				04BD021812E6671800899322 /* SDL_spinlock.c in Sources */,
+				04BD022412E6671800899322 /* SDL_diskaudio.c in Sources */,
+				04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */,
+				04BD023412E6671800899322 /* SDL_coreaudio.c in Sources */,
+				04BD024212E6671800899322 /* SDL_audio.c in Sources */,
+				04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */,
+				04BD024512E6671800899322 /* SDL_audiodev.c in Sources */,
+				04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */,
+				04BD024912E6671800899322 /* SDL_mixer.c in Sources */,
+				04BD025112E6671800899322 /* SDL_wave.c in Sources */,
+				04BD025C12E6671800899322 /* SDL_cpuinfo.c in Sources */,
+				04BD026312E6671800899322 /* SDL_clipboardevents.c in Sources */,
+				04BD026512E6671800899322 /* SDL_events.c in Sources */,
+				AA41F88014B8F1F500993C4F /* SDL_dropevents.c in Sources */,
+				04BD026712E6671800899322 /* SDL_gesture.c in Sources */,
+				04BD026912E6671800899322 /* SDL_keyboard.c in Sources */,
+				04BD026B12E6671800899322 /* SDL_mouse.c in Sources */,
+				04BD026D12E6671800899322 /* SDL_quit.c in Sources */,
+				04BD026F12E6671800899322 /* SDL_touch.c in Sources */,
+				04BD027112E6671800899322 /* SDL_windowevents.c in Sources */,
+				04BD027412E6671800899322 /* SDL_rwopsbundlesupport.m in Sources */,
+				04BD027512E6671800899322 /* SDL_rwops.c in Sources */,
+				04BD027612E6671800899322 /* SDL_syshaptic.c in Sources */,
+				04BD027A12E6671800899322 /* SDL_haptic.c in Sources */,
+				04BD028112E6671800899322 /* SDL_sysjoystick.c in Sources */,
+				BBFC088D164C6647003E6A99 /* SDL_gamecontroller.c in Sources */,
+				04BD028B12E6671800899322 /* SDL_joystick.c in Sources */,
+				04BD02A312E6671800899322 /* SDL_sysloadso.c in Sources */,
+				04BD02AE12E6671800899322 /* SDL_syspower.c in Sources */,
+				04BD02B012E6671800899322 /* SDL_power.c in Sources */,
+				04BD02B612E6671800899322 /* SDL_assert.c in Sources */,
+				04BD02B912E6671800899322 /* SDL_error.c in Sources */,
+				04BD02BC12E6671800899322 /* SDL.c in Sources */,
+				04BD02BD12E6671800899322 /* SDL_getenv.c in Sources */,
+				04BD02BE12E6671800899322 /* SDL_iconv.c in Sources */,
+				04BD02BF12E6671800899322 /* SDL_malloc.c in Sources */,
+				04BD02C012E6671800899322 /* SDL_qsort.c in Sources */,
+				04BD02C112E6671800899322 /* SDL_stdlib.c in Sources */,
+				04BD02C212E6671800899322 /* SDL_string.c in Sources */,
+				04BD02D712E6671800899322 /* SDL_syscond.c in Sources */,
+				04BD02D812E6671800899322 /* SDL_sysmutex.c in Sources */,
+				04BD02DA12E6671800899322 /* SDL_syssem.c in Sources */,
+				04BD02DB12E6671800899322 /* SDL_systhread.c in Sources */,
+				04BD02E412E6671800899322 /* SDL_thread.c in Sources */,
+				04BD02F112E6671800899322 /* SDL_timer.c in Sources */,
+				04BD02F312E6671800899322 /* SDL_systimer.c in Sources */,
+				04BD030E12E6671800899322 /* SDL_cocoaclipboard.m in Sources */,
+				04BD031012E6671800899322 /* SDL_cocoaevents.m in Sources */,
+				04BD031212E6671800899322 /* SDL_cocoakeyboard.m in Sources */,
+				04BD031412E6671800899322 /* SDL_cocoamodes.m in Sources */,
+				04BD031612E6671800899322 /* SDL_cocoamouse.m in Sources */,
+				04BD031812E6671800899322 /* SDL_cocoaopengl.m in Sources */,
+				04BD031A12E6671800899322 /* SDL_cocoashape.m in Sources */,
+				04BD031C12E6671800899322 /* SDL_cocoavideo.m in Sources */,
+				04BD031E12E6671800899322 /* SDL_cocoawindow.m in Sources */,
+				04BD033112E6671800899322 /* SDL_nullevents.c in Sources */,
+				04BD033512E6671800899322 /* SDL_nullvideo.c in Sources */,
+				04BD038F12E6671800899322 /* SDL_blit.c in Sources */,
+				04BD039112E6671800899322 /* SDL_blit_0.c in Sources */,
+				04BD039212E6671800899322 /* SDL_blit_1.c in Sources */,
+				04BD039312E6671800899322 /* SDL_blit_A.c in Sources */,
+				04BD039412E6671800899322 /* SDL_blit_auto.c in Sources */,
+				04BD039612E6671800899322 /* SDL_blit_copy.c in Sources */,
+				04BD039812E6671800899322 /* SDL_blit_N.c in Sources */,
+				04BD039912E6671800899322 /* SDL_blit_slow.c in Sources */,
+				04BD039B12E6671800899322 /* SDL_bmp.c in Sources */,
+				04BD039C12E6671800899322 /* SDL_clipboard.c in Sources */,
+				04BD03A112E6671800899322 /* SDL_fillrect.c in Sources */,
+				04BD03A612E6671800899322 /* SDL_pixels.c in Sources */,
+				04BD03A812E6671800899322 /* SDL_rect.c in Sources */,
+				04BD03B012E6671800899322 /* SDL_RLEaccel.c in Sources */,
+				04BD03B212E6671800899322 /* SDL_shape.c in Sources */,
+				04BD03B412E6671800899322 /* SDL_stretch.c in Sources */,
+				04BD03B512E6671800899322 /* SDL_surface.c in Sources */,
+				04BD03B712E6671800899322 /* SDL_video.c in Sources */,
+				04BD03F312E6671800899322 /* imKStoUCS.c in Sources */,
+				04BD03F512E6671800899322 /* SDL_x11clipboard.c in Sources */,
+				04BD03F712E6671800899322 /* SDL_x11dyn.c in Sources */,
+				04BD03F912E6671800899322 /* SDL_x11events.c in Sources */,
+				04BD03FD12E6671800899322 /* SDL_x11keyboard.c in Sources */,
+				04BD03FF12E6671800899322 /* SDL_x11modes.c in Sources */,
+				04BD040112E6671800899322 /* SDL_x11mouse.c in Sources */,
+				04BD040312E6671800899322 /* SDL_x11opengl.c in Sources */,
+				04BD040512E6671800899322 /* SDL_x11opengles.c in Sources */,
+				04BD040912E6671800899322 /* SDL_x11shape.c in Sources */,
+				04BD040C12E6671800899322 /* SDL_x11touch.c in Sources */,
+				04BD040E12E6671800899322 /* SDL_x11video.c in Sources */,
+				04BD041012E6671800899322 /* SDL_x11window.c in Sources */,
+				041B2CAB12FA0D680087D585 /* SDL_render.c in Sources */,
+				04409B9612FA97ED00FB9AA8 /* SDL_yuv_mmx.c in Sources */,
+				04409B9812FA97ED00FB9AA8 /* SDL_yuv_sw.c in Sources */,
+				04F7803C12FB748500FC43C0 /* SDL_nullframebuffer.c in Sources */,
+				04F7805512FB74A200FC43C0 /* SDL_blendfillrect.c in Sources */,
+				04F7805712FB74A200FC43C0 /* SDL_blendline.c in Sources */,
+				04F7805912FB74A200FC43C0 /* SDL_blendpoint.c in Sources */,
+				04F7805C12FB74A200FC43C0 /* SDL_drawline.c in Sources */,
+				04F7805E12FB74A200FC43C0 /* SDL_drawpoint.c in Sources */,
+				0442EC1912FE1BBA004C9285 /* SDL_render_gl.c in Sources */,
+				0442EC1F12FE1BCB004C9285 /* SDL_render_sw.c in Sources */,
+				0442EC5C12FE1C60004C9285 /* SDL_x11framebuffer.c in Sources */,
+				0442EC6012FE1C75004C9285 /* SDL_hints.c in Sources */,
+				04BAC0C91300C2160055DE28 /* SDL_log.c in Sources */,
+				043567401303160F00BA5428 /* SDL_shaders_gl.c in Sources */,
+				AA628ACB159367B7005138DD /* SDL_rotate.c in Sources */,
+				AA628AD2159367F2005138DD /* SDL_x11xinput2.c in Sources */,
+				AA9E4094163BE51E007A2AD0 /* SDL_x11messagebox.c in Sources */,
+				AABCC390164063D200AB8930 /* SDL_cocoamessagebox.m in Sources */,
+				AA0F8492178D5ECC00823F9D /* SDL_systls.c in Sources */,
+				D55A1B84179F263600625D7C /* SDL_cocoamousetap.m in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB313FFD17554B71006C0E22 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB313FFE17554B71006C0E22 /* SDL_atomic.c in Sources */,
+				DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */,
+				DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */,
+				DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */,
+				DB31400217554B71006C0E22 /* SDL_coreaudio.c in Sources */,
+				DB31400317554B71006C0E22 /* SDL_audio.c in Sources */,
+				DB31400417554B71006C0E22 /* SDL_audiocvt.c in Sources */,
+				DB31400517554B71006C0E22 /* SDL_audiodev.c in Sources */,
+				DB31400617554B71006C0E22 /* SDL_audiotypecvt.c in Sources */,
+				DB31400717554B71006C0E22 /* SDL_mixer.c in Sources */,
+				DB31400817554B71006C0E22 /* SDL_wave.c in Sources */,
+				DB31400917554B71006C0E22 /* SDL_cpuinfo.c in Sources */,
+				DB31400A17554B71006C0E22 /* SDL_clipboardevents.c in Sources */,
+				DB31400B17554B71006C0E22 /* SDL_events.c in Sources */,
+				DB31400C17554B71006C0E22 /* SDL_dropevents.c in Sources */,
+				DB31400D17554B71006C0E22 /* SDL_gesture.c in Sources */,
+				DB31400E17554B71006C0E22 /* SDL_keyboard.c in Sources */,
+				DB31400F17554B71006C0E22 /* SDL_mouse.c in Sources */,
+				DB31401017554B71006C0E22 /* SDL_quit.c in Sources */,
+				DB31401117554B71006C0E22 /* SDL_touch.c in Sources */,
+				DB31401217554B71006C0E22 /* SDL_windowevents.c in Sources */,
+				DB31401317554B71006C0E22 /* SDL_rwopsbundlesupport.m in Sources */,
+				DB31401417554B71006C0E22 /* SDL_rwops.c in Sources */,
+				DB31401517554B71006C0E22 /* SDL_syshaptic.c in Sources */,
+				DB31401617554B71006C0E22 /* SDL_haptic.c in Sources */,
+				DB31401717554B71006C0E22 /* SDL_sysjoystick.c in Sources */,
+				DB31401817554B71006C0E22 /* SDL_gamecontroller.c in Sources */,
+				DB31401917554B71006C0E22 /* SDL_joystick.c in Sources */,
+				DB31401A17554B71006C0E22 /* SDL_sysloadso.c in Sources */,
+				DB31401B17554B71006C0E22 /* SDL_syspower.c in Sources */,
+				DB31401C17554B71006C0E22 /* SDL_power.c in Sources */,
+				DB31401D17554B71006C0E22 /* SDL_assert.c in Sources */,
+				DB31401E17554B71006C0E22 /* SDL_error.c in Sources */,
+				DB31402017554B71006C0E22 /* SDL.c in Sources */,
+				DB31402117554B71006C0E22 /* SDL_getenv.c in Sources */,
+				DB31402217554B71006C0E22 /* SDL_iconv.c in Sources */,
+				DB31402317554B71006C0E22 /* SDL_malloc.c in Sources */,
+				DB31402417554B71006C0E22 /* SDL_qsort.c in Sources */,
+				DB31402517554B71006C0E22 /* SDL_stdlib.c in Sources */,
+				DB31402617554B71006C0E22 /* SDL_string.c in Sources */,
+				DB31402717554B71006C0E22 /* SDL_syscond.c in Sources */,
+				DB31402817554B71006C0E22 /* SDL_sysmutex.c in Sources */,
+				DB31402917554B71006C0E22 /* SDL_syssem.c in Sources */,
+				DB31402A17554B71006C0E22 /* SDL_systhread.c in Sources */,
+				DB31402B17554B71006C0E22 /* SDL_thread.c in Sources */,
+				DB31402C17554B71006C0E22 /* SDL_timer.c in Sources */,
+				DB31402D17554B71006C0E22 /* SDL_systimer.c in Sources */,
+				DB31402E17554B71006C0E22 /* SDL_cocoaclipboard.m in Sources */,
+				DB31402F17554B71006C0E22 /* SDL_cocoaevents.m in Sources */,
+				DB31403017554B71006C0E22 /* SDL_cocoakeyboard.m in Sources */,
+				DB31403117554B71006C0E22 /* SDL_cocoamodes.m in Sources */,
+				DB31403217554B71006C0E22 /* SDL_cocoamouse.m in Sources */,
+				DB31403317554B71006C0E22 /* SDL_cocoaopengl.m in Sources */,
+				DB31403417554B71006C0E22 /* SDL_cocoashape.m in Sources */,
+				DB31403517554B71006C0E22 /* SDL_cocoavideo.m in Sources */,
+				DB31403617554B71006C0E22 /* SDL_cocoawindow.m in Sources */,
+				DB31403717554B71006C0E22 /* SDL_nullevents.c in Sources */,
+				DB31403817554B71006C0E22 /* SDL_nullvideo.c in Sources */,
+				DB31403917554B71006C0E22 /* SDL_blit.c in Sources */,
+				DB31403A17554B71006C0E22 /* SDL_blit_0.c in Sources */,
+				DB31403B17554B71006C0E22 /* SDL_blit_1.c in Sources */,
+				DB31403C17554B71006C0E22 /* SDL_blit_A.c in Sources */,
+				DB31403D17554B71006C0E22 /* SDL_blit_auto.c in Sources */,
+				DB31403E17554B71006C0E22 /* SDL_blit_copy.c in Sources */,
+				DB31403F17554B71006C0E22 /* SDL_blit_N.c in Sources */,
+				DB31404017554B71006C0E22 /* SDL_blit_slow.c in Sources */,
+				DB31404117554B71006C0E22 /* SDL_bmp.c in Sources */,
+				DB31404217554B71006C0E22 /* SDL_clipboard.c in Sources */,
+				DB31404317554B71006C0E22 /* SDL_fillrect.c in Sources */,
+				DB31404417554B71006C0E22 /* SDL_pixels.c in Sources */,
+				DB31404517554B71006C0E22 /* SDL_rect.c in Sources */,
+				DB31404617554B71006C0E22 /* SDL_RLEaccel.c in Sources */,
+				DB31404717554B71006C0E22 /* SDL_shape.c in Sources */,
+				DB31404817554B71006C0E22 /* SDL_stretch.c in Sources */,
+				DB31404917554B71006C0E22 /* SDL_surface.c in Sources */,
+				DB31404A17554B71006C0E22 /* SDL_video.c in Sources */,
+				DB31404B17554B71006C0E22 /* imKStoUCS.c in Sources */,
+				DB31404C17554B71006C0E22 /* SDL_x11clipboard.c in Sources */,
+				DB31404D17554B71006C0E22 /* SDL_x11dyn.c in Sources */,
+				DB31404E17554B71006C0E22 /* SDL_x11events.c in Sources */,
+				DB31404F17554B71006C0E22 /* SDL_x11keyboard.c in Sources */,
+				DB31405017554B71006C0E22 /* SDL_x11modes.c in Sources */,
+				DB31405117554B71006C0E22 /* SDL_x11mouse.c in Sources */,
+				DB31405217554B71006C0E22 /* SDL_x11opengl.c in Sources */,
+				DB31405317554B71006C0E22 /* SDL_x11opengles.c in Sources */,
+				DB31405417554B71006C0E22 /* SDL_x11shape.c in Sources */,
+				DB31405517554B71006C0E22 /* SDL_x11touch.c in Sources */,
+				DB31405617554B71006C0E22 /* SDL_x11video.c in Sources */,
+				DB31405717554B71006C0E22 /* SDL_x11window.c in Sources */,
+				DB31405817554B71006C0E22 /* SDL_render.c in Sources */,
+				DB31405917554B71006C0E22 /* SDL_yuv_mmx.c in Sources */,
+				DB31405A17554B71006C0E22 /* SDL_yuv_sw.c in Sources */,
+				DB31405B17554B71006C0E22 /* SDL_nullframebuffer.c in Sources */,
+				DB31405C17554B71006C0E22 /* SDL_blendfillrect.c in Sources */,
+				DB31405D17554B71006C0E22 /* SDL_blendline.c in Sources */,
+				DB31405E17554B71006C0E22 /* SDL_blendpoint.c in Sources */,
+				DB31405F17554B71006C0E22 /* SDL_drawline.c in Sources */,
+				DB31406017554B71006C0E22 /* SDL_drawpoint.c in Sources */,
+				DB31406117554B71006C0E22 /* SDL_render_gl.c in Sources */,
+				DB31406217554B71006C0E22 /* SDL_render_sw.c in Sources */,
+				DB31406317554B71006C0E22 /* SDL_x11framebuffer.c in Sources */,
+				DB31406417554B71006C0E22 /* SDL_hints.c in Sources */,
+				DB31406517554B71006C0E22 /* SDL_log.c in Sources */,
+				DB31406617554B71006C0E22 /* SDL_shaders_gl.c in Sources */,
+				DB31406717554B71006C0E22 /* SDL_rotate.c in Sources */,
+				DB31406817554B71006C0E22 /* SDL_x11xinput2.c in Sources */,
+				DB31406917554B71006C0E22 /* SDL_x11messagebox.c in Sources */,
+				DB31406A17554B71006C0E22 /* SDL_cocoamessagebox.m in Sources */,
+				AA0F8493178D5ECC00823F9D /* SDL_systls.c in Sources */,
+				D55A1B83179F263500625D7C /* SDL_cocoamousetap.m in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin PBXTargetDependency section */
+		BECDF6C60761BA81005FE872 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BECDF5FE0761BA81005FE872 /* Framework */;
+			targetProxy = BECDF6C50761BA81005FE872 /* PBXContainerItemProxy */;
+		};
+/* End PBXTargetDependency section */
+
+/* Begin XCBuildConfiguration section */
+		00CFA621106A567900758660 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
+				DEPLOYMENT_POSTPROCESSING = YES;
+				GCC_ALTIVEC_EXTENSIONS = YES;
+				GCC_AUTO_VECTORIZATION = YES;
+				GCC_ENABLE_SSE3_EXTENSIONS = YES;
+				GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
+				GCC_OPTIMIZATION_LEVEL = 3;
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				MACOSX_DEPLOYMENT_TARGET = 10.5;
+				SDKROOT = macosx;
+				STRIP_STYLE = "non-global";
+			};
+			name = Release;
+		};
+		00CFA622106A567900758660 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				DYLIB_COMPATIBILITY_VERSION = 1;
+				DYLIB_CURRENT_VERSION = 1;
+				FRAMEWORK_VERSION = A;
+				HEADER_SEARCH_PATHS = /usr/X11R6/include;
+				INFOPLIST_FILE = "Info-Framework.plist";
+				INSTALL_PATH = "@rpath";
+				OTHER_LDFLAGS = "-liconv";
+				PRODUCT_NAME = SDL2;
+				WRAPPER_EXTENSION = framework;
+			};
+			name = Release;
+		};
+		00CFA623106A567900758660 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"$(GCC_PREPROCESSOR_DEFINITIONS)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_1)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_2)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_3)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_4)",
+				);
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				HEADER_SEARCH_PATHS = /usr/X11R6/include;
+				PRODUCT_NAME = SDL2;
+				SKIP_INSTALL = YES;
+			};
+			name = Release;
+		};
+		00CFA625106A567900758660 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = "Standard DMG";
+			};
+			name = Release;
+		};
+		00CFA627106A568900758660 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
+				GCC_ALTIVEC_EXTENSIONS = YES;
+				GCC_AUTO_VECTORIZATION = YES;
+				GCC_ENABLE_SSE3_EXTENSIONS = YES;
+				GCC_OPTIMIZATION_LEVEL = 0;
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				MACOSX_DEPLOYMENT_TARGET = 10.5;
+				SDKROOT = macosx;
+				STRIP_INSTALLED_PRODUCT = NO;
+			};
+			name = Debug;
+		};
+		00CFA628106A568900758660 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				DYLIB_COMPATIBILITY_VERSION = 1;
+				DYLIB_CURRENT_VERSION = 1;
+				FRAMEWORK_VERSION = A;
+				HEADER_SEARCH_PATHS = /usr/X11R6/include;
+				INFOPLIST_FILE = "Info-Framework.plist";
+				INSTALL_PATH = "@rpath";
+				OTHER_LDFLAGS = "-liconv";
+				PRODUCT_NAME = SDL2;
+				WRAPPER_EXTENSION = framework;
+			};
+			name = Debug;
+		};
+		00CFA629106A568900758660 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"$(GCC_PREPROCESSOR_DEFINITIONS)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_1)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_2)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_3)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_4)",
+				);
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				HEADER_SEARCH_PATHS = /usr/X11R6/include;
+				PRODUCT_NAME = SDL2;
+				SKIP_INSTALL = YES;
+			};
+			name = Debug;
+		};
+		00CFA62B106A568900758660 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = "Standard DMG";
+			};
+			name = Debug;
+		};
+		DB31407517554B71006C0E22 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"$(GCC_PREPROCESSOR_DEFINITIONS)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_1)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_2)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_3)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_4)",
+				);
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				HEADER_SEARCH_PATHS = /usr/X11R6/include;
+				INSTALL_PATH = "@rpath";
+				PRODUCT_NAME = SDL2;
+				SKIP_INSTALL = YES;
+			};
+			name = Debug;
+		};
+		DB31407617554B71006C0E22 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"$(GCC_PREPROCESSOR_DEFINITIONS)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_1)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_2)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_3)",
+					"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_4)",
+				);
+				GCC_SYMBOLS_PRIVATE_EXTERN = YES;
+				HEADER_SEARCH_PATHS = /usr/X11R6/include;
+				INSTALL_PATH = "@rpath";
+				PRODUCT_NAME = SDL2;
+				SKIP_INSTALL = YES;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		0073177A0858DB0500B2BC32 /* Build configuration list for PBXNativeTarget "Framework" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				00CFA628106A568900758660 /* Debug */,
+				00CFA622106A567900758660 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		0073177E0858DB0500B2BC32 /* Build configuration list for PBXNativeTarget "Static Library" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				00CFA629106A568900758660 /* Debug */,
+				00CFA623106A567900758660 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		007317860858DB0500B2BC32 /* Build configuration list for PBXNativeTarget "Standard DMG" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				00CFA62B106A568900758660 /* Debug */,
+				00CFA625106A567900758660 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		0073178E0858DB0500B2BC32 /* Build configuration list for PBXProject "SDL" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				00CFA627106A568900758660 /* Debug */,
+				00CFA621106A567900758660 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB31407417554B71006C0E22 /* Build configuration list for PBXNativeTarget "Shared Library" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB31407517554B71006C0E22 /* Debug */,
+				DB31407617554B71006C0E22 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 0867D690FE84028FC02AAC07 /* Project object */;
+}
diff --git a/Xcode/SDL/pkg-support/SDL.info b/Xcode/SDL/pkg-support/SDL.info
new file mode 100755
index 0000000..f08facd
--- /dev/null
+++ b/Xcode/SDL/pkg-support/SDL.info
@@ -0,0 +1,15 @@
+Title SDL 2.0.0
+Version 1
+Description SDL Library for Mac OS X (http://www.libsdl.org)
+DefaultLocation /Library/Frameworks
+Diskname (null)
+DeleteWarning 
+NeedsAuthorization NO
+DisableStop NO
+UseUserMask NO
+Application NO
+Relocatable YES
+Required NO
+InstallOnly NO
+RequiresReboot NO
+InstallFat NO
diff --git a/Xcode/SDL/pkg-support/codesign-frameworks.sh b/Xcode/SDL/pkg-support/codesign-frameworks.sh
new file mode 100755
index 0000000..16dea25
--- /dev/null
+++ b/Xcode/SDL/pkg-support/codesign-frameworks.sh
@@ -0,0 +1,43 @@
+#!/bin/sh
+
+# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY! 
+
+# Verify that $CODE_SIGN_IDENTITY is set
+if [ -z "$CODE_SIGN_IDENTITY" ] ; then
+    echo "CODE_SIGN_IDENTITY needs to be non-empty for codesigning frameworks!"
+
+    if [ "$CONFIGURATION" = "Release" ] ; then
+        exit 1
+    else
+        # Codesigning is optional for non-release builds.
+        exit 0
+    fi
+fi
+
+SAVEIFS=$IFS
+IFS=$(echo -en "\n\b")
+
+FRAMEWORK_DIR="${TARGET_BUILD_DIR}"
+
+# Loop through all frameworks
+FRAMEWORKS=`find "${FRAMEWORK_DIR}" -type d -name "*.framework" | sed -e "s/\(.*\)/\1\/Versions\/A\//"`
+RESULT=$?
+if [[ $RESULT != 0 ]] ; then
+    exit 1
+fi
+
+echo "Found:"
+echo "${FRAMEWORKS}"
+
+for FRAMEWORK in $FRAMEWORKS;
+do
+    echo "Signing '${FRAMEWORK}'"
+    `codesign -f -v -s "${CODE_SIGN_IDENTITY}" "${FRAMEWORK}"`
+    RESULT=$?
+    if [[ $RESULT != 0 ]] ; then
+        exit 1
+    fi
+done
+
+# restore $IFS
+IFS=$SAVEIFS
diff --git a/Xcode/SDL/pkg-support/resources/License.txt b/Xcode/SDL/pkg-support/resources/License.txt
new file mode 100644
index 0000000..18f109c
--- /dev/null
+++ b/Xcode/SDL/pkg-support/resources/License.txt
@@ -0,0 +1,19 @@
+
+Simple DirectMedia Layer
+Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+  
+This software is provided 'as-is', without any express or implied
+warranty.  In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+  
+1. The origin of this software must not be misrepresented; you must not
+   claim that you wrote the original software. If you use this software
+   in a product, an acknowledgment in the product documentation would be
+   appreciated but is not required. 
+2. Altered source versions must be plainly marked as such, and must not be
+   misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
diff --git a/Xcode/SDL/pkg-support/resources/ReadMe.txt b/Xcode/SDL/pkg-support/resources/ReadMe.txt
new file mode 100755
index 0000000..40ac3a1
--- /dev/null
+++ b/Xcode/SDL/pkg-support/resources/ReadMe.txt
@@ -0,0 +1,32 @@
+The Simple DirectMedia Layer (SDL for short) is a cross-platform 
+library designed to make it easy to write multi-media software, 
+such as games and emulators.
+
+The Simple DirectMedia Layer library source code is available from: 
+http://www.libsdl.org/
+
+This library is distributed under the terms of the zlib license: 
+http://zlib.net/zlib_license.html
+
+
+This packages contains the SDL framework for OS X. 
+Conforming with Apple guidelines, this framework 
+contains both the SDL runtime component and development header files.
+
+
+To Install:
+Copy the SDL2.framework to /Library/Frameworks
+
+You may alternatively install it in <Your home directory>/Library/Frameworks 
+if your access privileges are not high enough. 
+
+
+Additional References:
+
+ - Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are 
+ 	available at:
+	http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips
+	Though these are OpenSceneGraph centric, the same exact concepts apply to 
+	SDL, thus the videos are recommended for everybody getting started with
+	developing on Mac OS X. (You can skim over the PlugIns stuff since SDL
+	doesn't have any PlugIns to worry about.)
diff --git a/Xcode/SDL/pkg-support/resources/SDL_DS_Store b/Xcode/SDL/pkg-support/resources/SDL_DS_Store
new file mode 100644
index 0000000..5658d15
--- /dev/null
+++ b/Xcode/SDL/pkg-support/resources/SDL_DS_Store
Binary files differ
diff --git a/Xcode/SDL/pkg-support/sdl_logo.pdf b/Xcode/SDL/pkg-support/sdl_logo.pdf
new file mode 100644
index 0000000..a172f97
--- /dev/null
+++ b/Xcode/SDL/pkg-support/sdl_logo.pdf
Binary files differ
diff --git a/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj b/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
new file mode 100755
index 0000000..bb4714d
--- /dev/null
+++ b/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
@@ -0,0 +1,4406 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXAggregateTarget section */
+		BEC566920761D90300A33029 /* All */ = {
+			isa = PBXAggregateTarget;
+			buildConfigurationList = 001B599808BDB826006539E9 /* Build configuration list for PBXAggregateTarget "All" */;
+			buildPhases = (
+			);
+			dependencies = (
+				DB166E9816A1D7CF00A1396C /* PBXTargetDependency */,
+				DB166E9616A1D7CD00A1396C /* PBXTargetDependency */,
+				DB166E6C16A1D72000A1396C /* PBXTargetDependency */,
+				DB166E5616A1D6B800A1396C /* PBXTargetDependency */,
+				DB166E3B16A1D65A00A1396C /* PBXTargetDependency */,
+				DB166E2016A1D5D000A1396C /* PBXTargetDependency */,
+				DB166E0916A1D5A400A1396C /* PBXTargetDependency */,
+				DB166DF216A1D53700A1396C /* PBXTargetDependency */,
+				DB166DD916A1D38900A1396C /* PBXTargetDependency */,
+				001799481074403E00F5D044 /* PBXTargetDependency */,
+				0017994C1074403E00F5D044 /* PBXTargetDependency */,
+				001799501074403E00F5D044 /* PBXTargetDependency */,
+				001799521074403E00F5D044 /* PBXTargetDependency */,
+				0017995A1074403E00F5D044 /* PBXTargetDependency */,
+				0017995E1074403E00F5D044 /* PBXTargetDependency */,
+				001799601074403E00F5D044 /* PBXTargetDependency */,
+				001799661074403E00F5D044 /* PBXTargetDependency */,
+				001799681074403E00F5D044 /* PBXTargetDependency */,
+				0017996A1074403E00F5D044 /* PBXTargetDependency */,
+				0017996C1074403E00F5D044 /* PBXTargetDependency */,
+				0017996E1074403E00F5D044 /* PBXTargetDependency */,
+				001799701074403E00F5D044 /* PBXTargetDependency */,
+				001799721074403E00F5D044 /* PBXTargetDependency */,
+				001799741074403E00F5D044 /* PBXTargetDependency */,
+				001799761074403E00F5D044 /* PBXTargetDependency */,
+				001799781074403E00F5D044 /* PBXTargetDependency */,
+				0017997C1074403E00F5D044 /* PBXTargetDependency */,
+				001799801074403E00F5D044 /* PBXTargetDependency */,
+				001799841074403E00F5D044 /* PBXTargetDependency */,
+				001799881074403E00F5D044 /* PBXTargetDependency */,
+				0017998A1074403E00F5D044 /* PBXTargetDependency */,
+				0017998C1074403E00F5D044 /* PBXTargetDependency */,
+				0017998E1074403E00F5D044 /* PBXTargetDependency */,
+				001799921074403E00F5D044 /* PBXTargetDependency */,
+				001799941074403E00F5D044 /* PBXTargetDependency */,
+				001799961074403E00F5D044 /* PBXTargetDependency */,
+				0017999E1074403E00F5D044 /* PBXTargetDependency */,
+				001799A21074403E00F5D044 /* PBXTargetDependency */,
+				DB166D7016A1CEAF00A1396C /* PBXTargetDependency */,
+				DB166D6E16A1CEAA00A1396C /* PBXTargetDependency */,
+				DB166DC316A1D32C00A1396C /* PBXTargetDependency */,
+			);
+			name = All;
+			productName = "Build All";
+		};
+/* End PBXAggregateTarget section */
+
+/* Begin PBXBuildFile section */
+		001794D01073667700F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794D11073667B00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794D41073668800F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794D51073668D00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794D61073669200F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794D71073669700F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794D91073669E00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794DB107366A700F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794DC107366AC00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794DE107366B900F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794DF107366BD00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794E0107366C100F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001794E5107366D900F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		0017957C10741F7900F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017957D10741F7900F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		0017957E10741F7900F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		0017957F10741F7900F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		0017958010741F7900F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		0017958110741F7900F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		0017958210741F7900F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		0017958310741F7900F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		0017958410741F7900F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		0017958510741F7900F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001795901074216E00F5D044 /* testatomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 0017958F1074216E00F5D044 /* testatomic.c */; };
+		0017959D107421BF00F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017959E107421BF00F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		0017959F107421BF00F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		001795A0107421BF00F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		001795A1107421BF00F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		001795A2107421BF00F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		001795A3107421BF00F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		001795A4107421BF00F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		001795A5107421BF00F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		001795A6107421BF00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001795B11074222D00F5D044 /* testaudioinfo.c in Sources */ = {isa = PBXBuildFile; fileRef = 001795B01074222D00F5D044 /* testaudioinfo.c */; };
+		0017971110742F3200F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017971210742F3200F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		0017971310742F3200F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		0017971410742F3200F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		0017971510742F3200F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		0017971610742F3200F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		0017971710742F3200F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		0017971810742F3200F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		0017971910742F3200F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		0017971A10742F3200F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		0017972810742FB900F5D044 /* testgl2.c in Sources */ = {isa = PBXBuildFile; fileRef = 0017972710742FB900F5D044 /* testgl2.c */; };
+		00179738107430D600F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		00179739107430D600F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		0017973A107430D600F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		0017973B107430D600F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		0017973C107430D600F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		0017973D107430D600F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		0017973E107430D600F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		0017973F107430D600F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		00179740107430D600F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		00179741107430D600F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		0017974F1074315700F5D044 /* testhaptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 0017974E1074315700F5D044 /* testhaptic.c */; };
+		0017975E107431B300F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017975F107431B300F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		00179760107431B300F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		00179761107431B300F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		00179762107431B300F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		00179763107431B300F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		00179764107431B300F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		00179765107431B300F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		00179766107431B300F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		00179767107431B300F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001797721074320D00F5D044 /* testdraw2.c in Sources */ = {isa = PBXBuildFile; fileRef = 001797711074320D00F5D044 /* testdraw2.c */; };
+		0017977E107432AE00F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017977F107432AE00F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		00179780107432AE00F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		00179781107432AE00F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		00179782107432AE00F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		00179783107432AE00F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		00179784107432AE00F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		00179785107432AE00F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		00179786107432AE00F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		00179787107432AE00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		00179792107432FA00F5D044 /* testime.c in Sources */ = {isa = PBXBuildFile; fileRef = 00179791107432FA00F5D044 /* testime.c */; };
+		0017979E1074334C00F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017979F1074334C00F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		001797A01074334C00F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		001797A11074334C00F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		001797A21074334C00F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		001797A31074334C00F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		001797A41074334C00F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		001797A51074334C00F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		001797A61074334C00F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		001797A71074334C00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001797B41074339C00F5D044 /* testintersections.c in Sources */ = {isa = PBXBuildFile; fileRef = 001797B31074339C00F5D044 /* testintersections.c */; };
+		001797C0107433C600F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		001797C1107433C600F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		001797C2107433C600F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		001797C3107433C600F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		001797C4107433C600F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		001797C5107433C600F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		001797C6107433C600F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		001797C7107433C600F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		001797C8107433C600F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		001797C9107433C600F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001797D41074343E00F5D044 /* testloadso.c in Sources */ = {isa = PBXBuildFile; fileRef = 001797D31074343E00F5D044 /* testloadso.c */; };
+		001798021074355200F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		001798031074355200F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		001798041074355200F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		001798051074355200F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		001798061074355200F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		001798071074355200F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		001798081074355200F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		001798091074355200F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		0017980A1074355200F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		0017980B1074355200F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001798161074359B00F5D044 /* testmultiaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 001798151074359B00F5D044 /* testmultiaudio.c */; };
+		0017987F1074392D00F5D044 /* testnative.c in Sources */ = {isa = PBXBuildFile; fileRef = 0017985A107436ED00F5D044 /* testnative.c */; };
+		001798801074392D00F5D044 /* testnativecocoa.m in Sources */ = {isa = PBXBuildFile; fileRef = 0017985C107436ED00F5D044 /* testnativecocoa.m */; };
+		001798811074392D00F5D044 /* testnativex11.c in Sources */ = {isa = PBXBuildFile; fileRef = 00179872107438D000F5D044 /* testnativex11.c */; };
+		001798841074392D00F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		001798851074392D00F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		001798861074392D00F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		001798871074392D00F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		001798881074392D00F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		001798891074392D00F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		0017988A1074392D00F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		0017988B1074392D00F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		0017988C1074392D00F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		0017988D1074392D00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001798A5107439DF00F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		001798A6107439DF00F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		001798A7107439DF00F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		001798A8107439DF00F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		001798A9107439DF00F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		001798AA107439DF00F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		001798AB107439DF00F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		001798AC107439DF00F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		001798AD107439DF00F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		001798AE107439DF00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001798BA10743A4900F5D044 /* testpower.c in Sources */ = {isa = PBXBuildFile; fileRef = 001798B910743A4900F5D044 /* testpower.c */; };
+		001798E210743BEC00F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		001798E310743BEC00F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		001798E410743BEC00F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		001798E510743BEC00F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		001798E610743BEC00F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		001798E710743BEC00F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		001798E810743BEC00F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		001798E910743BEC00F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		001798EA10743BEC00F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		001798EB10743BEC00F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		001798FA10743E9200F5D044 /* testresample.c in Sources */ = {isa = PBXBuildFile; fileRef = 001798F910743E9200F5D044 /* testresample.c */; };
+		0017990610743F1000F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017990710743F1000F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		0017990810743F1000F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		0017990910743F1000F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		0017990A10743F1000F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		0017990B10743F1000F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		0017990C10743F1000F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		0017990D10743F1000F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		0017990E10743F1000F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		0017990F10743F1000F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		0017991A10743F5300F5D044 /* testsprite2.c in Sources */ = {isa = PBXBuildFile; fileRef = 0017991910743F5300F5D044 /* testsprite2.c */; };
+		0017992810743FB700F5D044 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		0017992910743FB700F5D044 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		0017992A10743FB700F5D044 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		0017992B10743FB700F5D044 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		0017992C10743FB700F5D044 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		0017992D10743FB700F5D044 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		0017992E10743FB700F5D044 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		0017992F10743FB700F5D044 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		0017993010743FB700F5D044 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		0017993110743FB700F5D044 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		0017993C10743FEF00F5D044 /* testwm2.c in Sources */ = {isa = PBXBuildFile; fileRef = 0017993B10743FEF00F5D044 /* testwm2.c */; };
+		002A863010730405007319AE /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		002A864110730546007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A864210730546007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A864310730546007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A864D10730546007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A864E10730546007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A864F10730546007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A865310730547007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A865410730547007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A865510730547007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A866210730547007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A866310730547007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A866410730547007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A866B10730548007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A866C10730548007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A866D10730548007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A866E10730548007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A866F10730548007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A867010730548007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A867410730548007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A867510730548007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A867610730548007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A867710730548007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A867810730548007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A867910730549007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A867A10730549007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A867B10730549007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A867C10730549007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A868010730549007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A868110730549007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A868210730549007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A868610730549007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A868710730549007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A868810730549007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A868910730549007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A868A10730549007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A868B1073054A007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A868F1073054A007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A86901073054A007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A86911073054A007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A86951073054A007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A86961073054A007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A86971073054A007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A86981073054A007319AE /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		002A86991073054A007319AE /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		002A869A1073054A007319AE /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		002A86A310730593007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86A410730593007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86AB10730594007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86AC10730594007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86AF10730594007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86B010730594007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86B910730594007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86BA10730594007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86BF10730595007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86C010730595007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86C110730595007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86C210730595007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86C510730595007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86C610730595007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86C710730595007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86C810730595007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86C910730595007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86CA10730595007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86CD10730595007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86CE10730596007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86D110730596007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86D210730596007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86D310730596007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86D410730596007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86D710730596007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86D810730596007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86DB10730596007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86DC10730596007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86DD10730596007319AE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		002A86DE10730596007319AE /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		002A86F4107305CE007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A86F8107305CE007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A86FA107305CE007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A86FF107305CE007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8702107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8703107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8705107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8706107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8707107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8709107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A870B107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A870C107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A870E107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8710107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A8711107305CF007319AE /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		002A871610730623007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A871A10730623007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A871C10730623007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872110730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872410730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872510730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872710730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872810730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872910730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872B10730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872D10730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A872E10730624007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A873010730625007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A873210730625007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A873310730625007319AE /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		002A873B10730675007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A873F10730675007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A874110730676007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A874610730676007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A874910730676007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A874A10730676007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A874C10730676007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A874D10730677007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A874E10730677007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A875010730677007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A875210730677007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A875310730677007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A875510730677007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A875710730678007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A875810730678007319AE /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		002A875E10730745007319AE /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		002F33AA09CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33AF09CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33B009CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33B209CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33B509CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33B609CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33B709CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33B809CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33BC09CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33BF09CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F33C109CA188600EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F340B09CA1BFF00EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F341809CA1C5B00EBEB88 /* testfile.c in Sources */ = {isa = PBXBuildFile; fileRef = 002F341709CA1C5B00EBEB88 /* testfile.c */; };
+		002F342A09CA1F0300EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F343709CA1F6F00EBEB88 /* testiconv.c in Sources */ = {isa = PBXBuildFile; fileRef = 002F343609CA1F6F00EBEB88 /* testiconv.c */; };
+		002F344609CA1FB300EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F345409CA202000EBEB88 /* testoverlay2.c in Sources */ = {isa = PBXBuildFile; fileRef = 002F345209CA201C00EBEB88 /* testoverlay2.c */; };
+		002F346309CA204F00EBEB88 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		002F347009CA20A600EBEB88 /* testplatform.c in Sources */ = {isa = PBXBuildFile; fileRef = 002F346F09CA20A600EBEB88 /* testplatform.c */; };
+		00794E6609D20865003FC8A1 /* sample.wav in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E6209D20839003FC8A1 /* sample.wav */; };
+		00794EF009D23739003FC8A1 /* utf8.txt in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E6309D20839003FC8A1 /* utf8.txt */; };
+		00794EF709D237DE003FC8A1 /* moose.dat in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5E09D20839003FC8A1 /* moose.dat */; };
+		453774A5120915E3002F0F45 /* testshape.c in Sources */ = {isa = PBXBuildFile; fileRef = 453774A4120915E3002F0F45 /* testshape.c */; };
+		BBFC08C0164C6862003E6A99 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		BBFC08C1164C6862003E6A99 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		BBFC08C2164C6862003E6A99 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		BBFC08C3164C6862003E6A99 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		BBFC08C4164C6862003E6A99 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		BBFC08C5164C6862003E6A99 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		BBFC08C6164C6862003E6A99 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		BBFC08C7164C6862003E6A99 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		BBFC08C8164C6862003E6A99 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		BBFC08C9164C6862003E6A99 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		BBFC08D0164C6876003E6A99 /* testgamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = BBFC088E164C6820003E6A99 /* testgamecontroller.c */; };
+		BEC566B10761D90300A33029 /* checkkeys.c in Sources */ = {isa = PBXBuildFile; fileRef = 092D6D10FFB30A2C7F000001 /* checkkeys.c */; };
+		BEC566CB0761D90300A33029 /* loopwave.c in Sources */ = {isa = PBXBuildFile; fileRef = 083E4872006D84C97F000001 /* loopwave.c */; };
+		BEC567010761D90300A33029 /* testerror.c in Sources */ = {isa = PBXBuildFile; fileRef = 083E4878006D85357F000001 /* testerror.c */; };
+		BEC567290761D90400A33029 /* testthread.c in Sources */ = {isa = PBXBuildFile; fileRef = 092D6D58FFB311A97F000001 /* testthread.c */; };
+		BEC567360761D90400A33029 /* testjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 092D6D62FFB312AA7F000001 /* testjoystick.c */; };
+		BEC567430761D90400A33029 /* testkeys.c in Sources */ = {isa = PBXBuildFile; fileRef = 092D6D6CFFB313437F000001 /* testkeys.c */; };
+		BEC567500761D90400A33029 /* testlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 092D6D75FFB313BB7F000001 /* testlock.c */; };
+		BEC567780761D90500A33029 /* testsem.c in Sources */ = {isa = PBXBuildFile; fileRef = 083E487E006D86A17F000001 /* testsem.c */; };
+		BEC567930761D90500A33029 /* testtimer.c in Sources */ = {isa = PBXBuildFile; fileRef = 083E4880006D86A17F000001 /* testtimer.c */; };
+		BEC567AD0761D90500A33029 /* testver.c in Sources */ = {isa = PBXBuildFile; fileRef = 083E4882006D86A17F000001 /* testver.c */; };
+		BEC567F00761D90600A33029 /* torturethread.c in Sources */ = {isa = PBXBuildFile; fileRef = 083E4887006D86A17F000001 /* torturethread.c */; };
+		DB166D7116A1CFB200A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166D7216A1CFB200A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166D7316A1CFB200A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166D7416A1CFB200A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166D7516A1CFB200A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166D7616A1CFB200A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166D7716A1CFB200A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166D7816A1CFB200A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166D7916A1CFB200A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166D7A16A1CFD500A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166D9316A1D1A500A1396C /* SDL_test_assert.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8416A1D1A500A1396C /* SDL_test_assert.c */; };
+		DB166D9416A1D1A500A1396C /* SDL_test_common.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8516A1D1A500A1396C /* SDL_test_common.c */; };
+		DB166D9516A1D1A500A1396C /* SDL_test_compare.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8616A1D1A500A1396C /* SDL_test_compare.c */; };
+		DB166D9616A1D1A500A1396C /* SDL_test_crc32.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8716A1D1A500A1396C /* SDL_test_crc32.c */; };
+		DB166D9716A1D1A500A1396C /* SDL_test_font.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8816A1D1A500A1396C /* SDL_test_font.c */; };
+		DB166D9816A1D1A500A1396C /* SDL_test_fuzzer.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8916A1D1A500A1396C /* SDL_test_fuzzer.c */; };
+		DB166D9916A1D1A500A1396C /* SDL_test_harness.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8A16A1D1A500A1396C /* SDL_test_harness.c */; };
+		DB166D9A16A1D1A500A1396C /* SDL_test_imageBlit.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8B16A1D1A500A1396C /* SDL_test_imageBlit.c */; };
+		DB166D9B16A1D1A500A1396C /* SDL_test_imageBlitBlend.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8C16A1D1A500A1396C /* SDL_test_imageBlitBlend.c */; };
+		DB166D9C16A1D1A500A1396C /* SDL_test_imageFace.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8D16A1D1A500A1396C /* SDL_test_imageFace.c */; };
+		DB166D9D16A1D1A500A1396C /* SDL_test_imagePrimitives.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8E16A1D1A500A1396C /* SDL_test_imagePrimitives.c */; };
+		DB166D9E16A1D1A500A1396C /* SDL_test_imagePrimitivesBlend.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8F16A1D1A500A1396C /* SDL_test_imagePrimitivesBlend.c */; };
+		DB166D9F16A1D1A500A1396C /* SDL_test_log.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D9016A1D1A500A1396C /* SDL_test_log.c */; };
+		DB166DA016A1D1A500A1396C /* SDL_test_md5.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D9116A1D1A500A1396C /* SDL_test_md5.c */; };
+		DB166DA116A1D1A500A1396C /* SDL_test_random.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D9216A1D1A500A1396C /* SDL_test_random.c */; };
+		DB166DA216A1D1E900A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DA316A1D1FA00A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DA416A1D21700A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DA716A1D24D00A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DAA16A1D27700A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DAB16A1D27C00A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DAC16A1D29000A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DB116A1D2F600A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166DB216A1D2F600A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166DB316A1D2F600A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166DB416A1D2F600A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166DB516A1D2F600A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166DB616A1D2F600A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166DB716A1D2F600A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166DB816A1D2F600A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166DB916A1D2F600A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166DBA16A1D2F600A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166DC116A1D31E00A1396C /* testgesture.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CBB16A1C74100A1396C /* testgesture.c */; };
+		DB166DC816A1D36A00A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166DC916A1D36A00A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166DCA16A1D36A00A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166DCB16A1D36A00A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166DCC16A1D36A00A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166DCD16A1D36A00A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166DCE16A1D36A00A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166DCF16A1D36A00A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166DD016A1D36A00A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166DD116A1D36A00A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166DD716A1D37800A1396C /* testmessage.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CBD16A1C74100A1396C /* testmessage.c */; };
+		DB166DDB16A1D42F00A1396C /* icon.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
+		DB166DE016A1D50C00A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166DE116A1D50C00A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166DE216A1D50C00A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166DE316A1D50C00A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166DE416A1D50C00A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166DE516A1D50C00A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166DE616A1D50C00A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166DE716A1D50C00A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166DE816A1D50C00A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166DE916A1D50C00A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166DEA16A1D50C00A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166DF016A1D52500A1396C /* testrelative.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CBF16A1C74100A1396C /* testrelative.c */; };
+		DB166DF716A1D57C00A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166DF816A1D57C00A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166DF916A1D57C00A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166DFA16A1D57C00A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166DFB16A1D57C00A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166DFC16A1D57C00A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166DFD16A1D57C00A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166DFE16A1D57C00A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166DFF16A1D57C00A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166E0016A1D57C00A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166E0116A1D57C00A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166E0716A1D59400A1396C /* testrendercopyex.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC016A1C74100A1396C /* testrendercopyex.c */; };
+		DB166E0E16A1D5AD00A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166E0F16A1D5AD00A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166E1016A1D5AD00A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166E1116A1D5AD00A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166E1216A1D5AD00A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166E1316A1D5AD00A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166E1416A1D5AD00A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166E1516A1D5AD00A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166E1616A1D5AD00A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166E1716A1D5AD00A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166E1816A1D5AD00A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166E1E16A1D5C300A1396C /* testrendertarget.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC116A1C74100A1396C /* testrendertarget.c */; };
+		DB166E2216A1D5EC00A1396C /* sample.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E6109D20839003FC8A1 /* sample.bmp */; };
+		DB166E2316A1D60B00A1396C /* icon.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
+		DB166E2516A1D61900A1396C /* icon.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
+		DB166E2616A1D61900A1396C /* sample.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E6109D20839003FC8A1 /* sample.bmp */; };
+		DB166E2B16A1D64D00A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166E2C16A1D64D00A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166E2D16A1D64D00A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166E2E16A1D64D00A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166E2F16A1D64D00A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166E3016A1D64D00A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166E3116A1D64D00A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166E3216A1D64D00A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166E3316A1D64D00A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166E3416A1D64D00A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166E3C16A1D66500A1396C /* testrumble.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC216A1C74100A1396C /* testrumble.c */; };
+		DB166E4116A1D69000A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166E4216A1D69000A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166E4316A1D69000A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166E4416A1D69000A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166E4516A1D69000A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166E4616A1D69000A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166E4716A1D69000A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166E4816A1D69000A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166E4916A1D69000A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166E4A16A1D69000A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166E4B16A1D69000A1396C /* libSDL_test.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DB166D7F16A1D12400A1396C /* libSDL_test.a */; };
+		DB166E4D16A1D69000A1396C /* icon.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
+		DB166E4E16A1D69000A1396C /* sample.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E6109D20839003FC8A1 /* sample.bmp */; };
+		DB166E5416A1D6A300A1396C /* testscale.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC316A1C74100A1396C /* testscale.c */; };
+		DB166E5B16A1D6F300A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166E5C16A1D6F300A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166E5D16A1D6F300A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166E5E16A1D6F300A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166E5F16A1D6F300A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166E6016A1D6F300A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166E6116A1D6F300A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166E6216A1D6F300A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166E6316A1D6F300A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166E6416A1D6F300A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166E6A16A1D70C00A1396C /* testshader.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC416A1C74100A1396C /* testshader.c */; };
+		DB166E7116A1D78400A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166E7216A1D78400A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166E7316A1D78400A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166E7416A1D78400A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166E7516A1D78400A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166E7616A1D78400A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166E7716A1D78400A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166E7816A1D78400A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166E7916A1D78400A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166E7A16A1D78400A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166E8416A1D78C00A1396C /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+		DB166E8516A1D78C00A1396C /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+		DB166E8616A1D78C00A1396C /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+		DB166E8716A1D78C00A1396C /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+		DB166E8816A1D78C00A1396C /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+		DB166E8916A1D78C00A1396C /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+		DB166E8A16A1D78C00A1396C /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86F2107305CE007319AE /* OpenGL.framework */; };
+		DB166E8B16A1D78C00A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+		DB166E8C16A1D78C00A1396C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+		DB166E8D16A1D78C00A1396C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+		DB166E9316A1D7BC00A1396C /* testspriteminimal.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC516A1C74100A1396C /* testspriteminimal.c */; };
+		DB166E9416A1D7C700A1396C /* teststreaming.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC616A1C74100A1396C /* teststreaming.c */; };
+		DB166E9A16A1D7F700A1396C /* moose.dat in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5E09D20839003FC8A1 /* moose.dat */; };
+		DB166E9C16A1D80900A1396C /* icon.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
+		DB166ED016A1D88100A1396C /* shapes in CopyFiles */ = {isa = PBXBuildFile; fileRef = DB166ECF16A1D87000A1396C /* shapes */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXContainerItemProxy section */
+		001799471074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC566AB0761D90300A33029;
+			remoteInfo = checkkeys;
+		};
+		0017994B1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC566C50761D90300A33029;
+			remoteInfo = loopwave;
+		};
+		0017994F1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 0017957410741F7900F5D044;
+			remoteInfo = testatomic;
+		};
+		001799511074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 00179595107421BF00F5D044;
+			remoteInfo = testaudioinfo;
+		};
+		001799591074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 00179756107431B300F5D044;
+			remoteInfo = testdraw2;
+		};
+		0017995D1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC566FB0761D90300A33029;
+			remoteInfo = testerror;
+		};
+		0017995F1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 002F340109CA1BFF00EBEB88;
+			remoteInfo = testfile;
+		};
+		001799651074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 0017970910742F3200F5D044;
+			remoteInfo = testgl2;
+		};
+		001799671074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 00179730107430D600F5D044;
+			remoteInfo = testhaptic;
+		};
+		001799691074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC567230761D90400A33029;
+			remoteInfo = testthread;
+		};
+		0017996B1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 002F342009CA1F0300EBEB88;
+			remoteInfo = testiconv;
+		};
+		0017996D1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 00179776107432AE00F5D044;
+			remoteInfo = testime;
+		};
+		0017996F1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 001797961074334C00F5D044;
+			remoteInfo = testintersections;
+		};
+		001799711074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC567300761D90400A33029;
+			remoteInfo = testjoystick;
+		};
+		001799731074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC5673D0761D90400A33029;
+			remoteInfo = testkeys;
+		};
+		001799751074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 001797B8107433C600F5D044;
+			remoteInfo = testloadso;
+		};
+		001799771074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC5674A0761D90400A33029;
+			remoteInfo = testlock;
+		};
+		0017997B1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 001797FA1074355200F5D044;
+			remoteInfo = testmultiaudio;
+		};
+		0017997F1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 001798781074392D00F5D044;
+			remoteInfo = testnativex11;
+		};
+		001799831074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 002F343C09CA1FB300EBEB88;
+			remoteInfo = testoverlay2;
+		};
+		001799871074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 002F345909CA204F00EBEB88;
+			remoteInfo = testplatform;
+		};
+		001799891074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 0017989D107439DF00F5D044;
+			remoteInfo = testpower;
+		};
+		0017998B1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 001798DA10743BEC00F5D044;
+			remoteInfo = testresample;
+		};
+		0017998D1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC567720761D90500A33029;
+			remoteInfo = testsem;
+		};
+		001799911074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 001798FE10743F1000F5D044;
+			remoteInfo = testsprite2;
+		};
+		001799931074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC5678D0761D90500A33029;
+			remoteInfo = testtimer;
+		};
+		001799951074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC567A70761D90500A33029;
+			remoteInfo = testversion;
+		};
+		0017999D1074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 0017992010743FB700F5D044;
+			remoteInfo = testwm2;
+		};
+		001799A11074403E00F5D044 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BEC567EA0761D90600A33029;
+			remoteInfo = torturethread;
+		};
+		003FA642093FFD41000C53B3 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 003FA63A093FFD41000C53B3 /* SDL.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = BECDF66C0761BA81005FE872;
+			remoteInfo = Framework;
+		};
+		003FA644093FFD41000C53B3 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 003FA63A093FFD41000C53B3 /* SDL.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = BECDF6B30761BA81005FE872;
+			remoteInfo = "Static Library";
+		};
+		003FA648093FFD41000C53B3 /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 003FA63A093FFD41000C53B3 /* SDL.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = BECDF6BE0761BA81005FE872;
+			remoteInfo = "Standard DMG";
+		};
+		DB166D6D16A1CEAA00A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = BBFC08B7164C6862003E6A99;
+			remoteInfo = testgamecontroller;
+		};
+		DB166D6F16A1CEAF00A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = 4537749112091504002F0F45;
+			remoteInfo = testshape;
+		};
+		DB166DC216A1D32C00A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166DAD16A1D2F600A1396C;
+			remoteInfo = testgesture;
+		};
+		DB166DD816A1D38900A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166DC416A1D36A00A1396C;
+			remoteInfo = testmessage;
+		};
+		DB166DF116A1D53700A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166DDC16A1D50C00A1396C;
+			remoteInfo = testrelative;
+		};
+		DB166E0816A1D5A400A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166DF316A1D57C00A1396C;
+			remoteInfo = testrendercopyex;
+		};
+		DB166E1F16A1D5D000A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166E0A16A1D5AD00A1396C;
+			remoteInfo = testrendertarget;
+		};
+		DB166E3A16A1D65A00A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166E2716A1D64D00A1396C;
+			remoteInfo = testrumble;
+		};
+		DB166E5516A1D6B800A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166E3D16A1D69000A1396C;
+			remoteInfo = testscale;
+		};
+		DB166E6B16A1D72000A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166E5716A1D6F300A1396C;
+			remoteInfo = testshader;
+		};
+		DB166E9516A1D7CD00A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166E6D16A1D78400A1396C;
+			remoteInfo = testspriteminimal;
+		};
+		DB166E9716A1D7CF00A1396C /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
+			proxyType = 1;
+			remoteGlobalIDString = DB166E8016A1D78C00A1396C;
+			remoteInfo = teststreaming;
+		};
+		DB1D40D617B3F30D00D74CFC /* PBXContainerItemProxy */ = {
+			isa = PBXContainerItemProxy;
+			containerPortal = 003FA63A093FFD41000C53B3 /* SDL.xcodeproj */;
+			proxyType = 2;
+			remoteGlobalIDString = DB31407717554B71006C0E22;
+			remoteInfo = "Shared Library";
+		};
+/* End PBXContainerItemProxy section */
+
+/* Begin PBXCopyFilesBuildPhase section */
+		00794E6409D2084F003FC8A1 /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				00794E6609D20865003FC8A1 /* sample.wav in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		00794EEC09D2371F003FC8A1 /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				00794EF009D23739003FC8A1 /* utf8.txt in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		00794EF409D237C7003FC8A1 /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				00794EF709D237DE003FC8A1 /* moose.dat in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DDA16A1D40F00A1396C /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				DB166DDB16A1D42F00A1396C /* icon.bmp in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E2116A1D5DF00A1396C /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				DB166E2316A1D60B00A1396C /* icon.bmp in CopyFiles */,
+				DB166E2216A1D5EC00A1396C /* sample.bmp in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E2416A1D61000A1396C /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				DB166E2516A1D61900A1396C /* icon.bmp in CopyFiles */,
+				DB166E2616A1D61900A1396C /* sample.bmp in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E4C16A1D69000A1396C /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				DB166E4D16A1D69000A1396C /* icon.bmp in CopyFiles */,
+				DB166E4E16A1D69000A1396C /* sample.bmp in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E9916A1D7EE00A1396C /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				DB166E9A16A1D7F700A1396C /* moose.dat in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E9B16A1D7FC00A1396C /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				DB166E9C16A1D80900A1396C /* icon.bmp in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166ECE16A1D85400A1396C /* CopyFiles */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 16;
+			files = (
+				DB166ED016A1D88100A1396C /* shapes in CopyFiles */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXCopyFilesBuildPhase section */
+
+/* Begin PBXFileReference section */
+		0017958C10741F7900F5D044 /* testatomic */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testatomic; sourceTree = BUILT_PRODUCTS_DIR; };
+		0017958F1074216E00F5D044 /* testatomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testatomic.c; path = ../../test/testatomic.c; sourceTree = SOURCE_ROOT; };
+		001795AD107421BF00F5D044 /* testaudioinfo */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testaudioinfo; sourceTree = BUILT_PRODUCTS_DIR; };
+		001795B01074222D00F5D044 /* testaudioinfo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testaudioinfo.c; path = ../../test/testaudioinfo.c; sourceTree = SOURCE_ROOT; };
+		0017972110742F3200F5D044 /* testgl2 */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = "compiled.mach-o.executable"; path = testgl2; sourceTree = BUILT_PRODUCTS_DIR; };
+		0017972710742FB900F5D044 /* testgl2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testgl2.c; path = ../../test/testgl2.c; sourceTree = SOURCE_ROOT; };
+		00179748107430D600F5D044 /* testhaptic */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = "compiled.mach-o.executable"; path = testhaptic; sourceTree = BUILT_PRODUCTS_DIR; };
+		0017974E1074315700F5D044 /* testhaptic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testhaptic.c; path = ../../test/testhaptic.c; sourceTree = SOURCE_ROOT; };
+		0017976E107431B300F5D044 /* testdraw2 */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testdraw2; sourceTree = BUILT_PRODUCTS_DIR; };
+		001797711074320D00F5D044 /* testdraw2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testdraw2.c; path = ../../test/testdraw2.c; sourceTree = SOURCE_ROOT; };
+		0017978E107432AE00F5D044 /* testime */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = "compiled.mach-o.executable"; path = testime; sourceTree = BUILT_PRODUCTS_DIR; };
+		00179791107432FA00F5D044 /* testime.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testime.c; path = ../../test/testime.c; sourceTree = SOURCE_ROOT; };
+		001797AE1074334C00F5D044 /* testintersections */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testintersections; sourceTree = BUILT_PRODUCTS_DIR; };
+		001797B31074339C00F5D044 /* testintersections.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testintersections.c; path = ../../test/testintersections.c; sourceTree = SOURCE_ROOT; };
+		001797D0107433C600F5D044 /* testloadso */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testloadso; sourceTree = BUILT_PRODUCTS_DIR; };
+		001797D31074343E00F5D044 /* testloadso.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testloadso.c; path = ../../test/testloadso.c; sourceTree = SOURCE_ROOT; };
+		001798121074355200F5D044 /* testmultiaudio */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testmultiaudio; sourceTree = BUILT_PRODUCTS_DIR; };
+		001798151074359B00F5D044 /* testmultiaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testmultiaudio.c; path = ../../test/testmultiaudio.c; sourceTree = SOURCE_ROOT; };
+		0017985A107436ED00F5D044 /* testnative.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testnative.c; path = ../../test/testnative.c; sourceTree = SOURCE_ROOT; };
+		0017985B107436ED00F5D044 /* testnative.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = testnative.h; path = ../../test/testnative.h; sourceTree = SOURCE_ROOT; };
+		0017985C107436ED00F5D044 /* testnativecocoa.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = testnativecocoa.m; path = ../../test/testnativecocoa.m; sourceTree = SOURCE_ROOT; };
+		00179872107438D000F5D044 /* testnativex11.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testnativex11.c; path = ../../test/testnativex11.c; sourceTree = SOURCE_ROOT; };
+		001798941074392D00F5D044 /* testnative */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testnative; sourceTree = BUILT_PRODUCTS_DIR; };
+		001798B5107439DF00F5D044 /* testpower */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testpower; sourceTree = BUILT_PRODUCTS_DIR; };
+		001798B910743A4900F5D044 /* testpower.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testpower.c; path = ../../test/testpower.c; sourceTree = SOURCE_ROOT; };
+		001798F210743BEC00F5D044 /* testresample */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testresample; sourceTree = BUILT_PRODUCTS_DIR; };
+		001798F910743E9200F5D044 /* testresample.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testresample.c; path = ../../test/testresample.c; sourceTree = SOURCE_ROOT; };
+		0017991610743F1000F5D044 /* testsprite2 */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testsprite2; sourceTree = BUILT_PRODUCTS_DIR; };
+		0017991910743F5300F5D044 /* testsprite2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testsprite2.c; path = ../../test/testsprite2.c; sourceTree = SOURCE_ROOT; };
+		0017993810743FB700F5D044 /* testwm2 */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testwm2; sourceTree = BUILT_PRODUCTS_DIR; };
+		0017993B10743FEF00F5D044 /* testwm2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testwm2.c; path = ../../test/testwm2.c; sourceTree = SOURCE_ROOT; };
+		002A863B10730545007319AE /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = /System/Library/Frameworks/CoreAudio.framework; sourceTree = "<absolute>"; };
+		002A863C10730545007319AE /* ForceFeedback.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ForceFeedback.framework; path = /System/Library/Frameworks/ForceFeedback.framework; sourceTree = "<absolute>"; };
+		002A863D10730545007319AE /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = /System/Library/Frameworks/IOKit.framework; sourceTree = "<absolute>"; };
+		002A869F10730593007319AE /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = /System/Library/Frameworks/AudioToolbox.framework; sourceTree = "<absolute>"; };
+		002A86A010730593007319AE /* CoreFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreFoundation.framework; path = /System/Library/Frameworks/CoreFoundation.framework; sourceTree = "<absolute>"; };
+		002A86F2107305CE007319AE /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = /System/Library/Frameworks/OpenGL.framework; sourceTree = "<absolute>"; };
+		002A871410730623007319AE /* AudioUnit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioUnit.framework; path = /System/Library/Frameworks/AudioUnit.framework; sourceTree = "<absolute>"; };
+		002A873910730675007319AE /* Carbon.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Carbon.framework; path = /System/Library/Frameworks/Carbon.framework; sourceTree = "<absolute>"; };
+		002F33A709CA188600EBEB88 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = /System/Library/Frameworks/Cocoa.framework; sourceTree = "<absolute>"; };
+		002F341209CA1BFF00EBEB88 /* testfile */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testfile; sourceTree = BUILT_PRODUCTS_DIR; };
+		002F341709CA1C5B00EBEB88 /* testfile.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testfile.c; path = ../../test/testfile.c; sourceTree = SOURCE_ROOT; };
+		002F343109CA1F0300EBEB88 /* testiconv */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testiconv; sourceTree = BUILT_PRODUCTS_DIR; };
+		002F343609CA1F6F00EBEB88 /* testiconv.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testiconv.c; path = ../../test/testiconv.c; sourceTree = SOURCE_ROOT; };
+		002F344D09CA1FB300EBEB88 /* testoverlay2 */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testoverlay2; sourceTree = BUILT_PRODUCTS_DIR; };
+		002F345209CA201C00EBEB88 /* testoverlay2.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testoverlay2.c; path = ../../test/testoverlay2.c; sourceTree = SOURCE_ROOT; };
+		002F346A09CA204F00EBEB88 /* testplatform */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testplatform; sourceTree = BUILT_PRODUCTS_DIR; };
+		002F346F09CA20A600EBEB88 /* testplatform.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testplatform.c; path = ../../test/testplatform.c; sourceTree = SOURCE_ROOT; };
+		003FA63A093FFD41000C53B3 /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../SDL/SDL.xcodeproj; sourceTree = SOURCE_ROOT; };
+		00794E5D09D20839003FC8A1 /* icon.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = icon.bmp; path = ../../test/icon.bmp; sourceTree = SOURCE_ROOT; };
+		00794E5E09D20839003FC8A1 /* moose.dat */ = {isa = PBXFileReference; lastKnownFileType = file; name = moose.dat; path = ../../test/moose.dat; sourceTree = SOURCE_ROOT; };
+		00794E5F09D20839003FC8A1 /* picture.xbm */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = picture.xbm; path = ../../test/picture.xbm; sourceTree = SOURCE_ROOT; };
+		00794E6109D20839003FC8A1 /* sample.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = sample.bmp; path = ../../test/sample.bmp; sourceTree = SOURCE_ROOT; };
+		00794E6209D20839003FC8A1 /* sample.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; name = sample.wav; path = ../../test/sample.wav; sourceTree = SOURCE_ROOT; };
+		00794E6309D20839003FC8A1 /* utf8.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = utf8.txt; path = ../../test/utf8.txt; sourceTree = SOURCE_ROOT; };
+		083E4872006D84C97F000001 /* loopwave.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = loopwave.c; path = ../../test/loopwave.c; sourceTree = SOURCE_ROOT; };
+		083E4878006D85357F000001 /* testerror.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testerror.c; path = ../../test/testerror.c; sourceTree = SOURCE_ROOT; };
+		083E487E006D86A17F000001 /* testsem.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testsem.c; path = ../../test/testsem.c; sourceTree = SOURCE_ROOT; };
+		083E4880006D86A17F000001 /* testtimer.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testtimer.c; path = ../../test/testtimer.c; sourceTree = SOURCE_ROOT; };
+		083E4882006D86A17F000001 /* testver.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testver.c; path = ../../test/testver.c; sourceTree = SOURCE_ROOT; };
+		083E4887006D86A17F000001 /* torturethread.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = torturethread.c; path = ../../test/torturethread.c; sourceTree = SOURCE_ROOT; };
+		092D6D10FFB30A2C7F000001 /* checkkeys.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = checkkeys.c; path = ../../test/checkkeys.c; sourceTree = SOURCE_ROOT; };
+		092D6D58FFB311A97F000001 /* testthread.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testthread.c; path = ../../test/testthread.c; sourceTree = SOURCE_ROOT; };
+		092D6D62FFB312AA7F000001 /* testjoystick.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testjoystick.c; path = ../../test/testjoystick.c; sourceTree = SOURCE_ROOT; };
+		092D6D6CFFB313437F000001 /* testkeys.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testkeys.c; path = ../../test/testkeys.c; sourceTree = SOURCE_ROOT; };
+		092D6D75FFB313BB7F000001 /* testlock.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = testlock.c; path = ../../test/testlock.c; sourceTree = SOURCE_ROOT; };
+		4537749212091504002F0F45 /* testshape */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testshape; sourceTree = BUILT_PRODUCTS_DIR; };
+		453774A4120915E3002F0F45 /* testshape.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testshape.c; path = ../../test/testshape.c; sourceTree = SOURCE_ROOT; };
+		BBFC088E164C6820003E6A99 /* testgamecontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testgamecontroller.c; path = ../../test/testgamecontroller.c; sourceTree = "<group>"; };
+		BBFC08CD164C6862003E6A99 /* testgamecontroller */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = "compiled.mach-o.executable"; path = testgamecontroller; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC566B60761D90300A33029 /* checkkeys */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = "compiled.mach-o.executable"; path = checkkeys; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC566D10761D90300A33029 /* loopwave */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = loopwave; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC567060761D90400A33029 /* testerror */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testerror; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC5672E0761D90400A33029 /* testthread */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testthread; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC5673B0761D90400A33029 /* testjoystick */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = "compiled.mach-o.executable"; path = testjoystick; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC567480761D90400A33029 /* testkeys */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = "compiled.mach-o.executable"; path = testkeys; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC567550761D90400A33029 /* testlock */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testlock; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC5677D0761D90500A33029 /* testsem */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testsem; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC567980761D90500A33029 /* testtimer */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testtimer; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC567B20761D90500A33029 /* testversion */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testversion; sourceTree = BUILT_PRODUCTS_DIR; };
+		BEC567F50761D90600A33029 /* torturethread */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = torturethread; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166CBB16A1C74100A1396C /* testgesture.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testgesture.c; path = ../../test/testgesture.c; sourceTree = "<group>"; };
+		DB166CBC16A1C74100A1396C /* testgles.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testgles.c; path = ../../test/testgles.c; sourceTree = "<group>"; };
+		DB166CBD16A1C74100A1396C /* testmessage.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testmessage.c; path = ../../test/testmessage.c; sourceTree = "<group>"; };
+		DB166CBF16A1C74100A1396C /* testrelative.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testrelative.c; path = ../../test/testrelative.c; sourceTree = "<group>"; };
+		DB166CC016A1C74100A1396C /* testrendercopyex.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testrendercopyex.c; path = ../../test/testrendercopyex.c; sourceTree = "<group>"; };
+		DB166CC116A1C74100A1396C /* testrendertarget.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testrendertarget.c; path = ../../test/testrendertarget.c; sourceTree = "<group>"; };
+		DB166CC216A1C74100A1396C /* testrumble.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testrumble.c; path = ../../test/testrumble.c; sourceTree = "<group>"; };
+		DB166CC316A1C74100A1396C /* testscale.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testscale.c; path = ../../test/testscale.c; sourceTree = "<group>"; };
+		DB166CC416A1C74100A1396C /* testshader.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testshader.c; path = ../../test/testshader.c; sourceTree = "<group>"; };
+		DB166CC516A1C74100A1396C /* testspriteminimal.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testspriteminimal.c; path = ../../test/testspriteminimal.c; sourceTree = "<group>"; };
+		DB166CC616A1C74100A1396C /* teststreaming.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = teststreaming.c; path = ../../test/teststreaming.c; sourceTree = "<group>"; };
+		DB166D7F16A1D12400A1396C /* libSDL_test.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libSDL_test.a; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166D8416A1D1A500A1396C /* SDL_test_assert.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_assert.c; path = ../../src/test/SDL_test_assert.c; sourceTree = "<group>"; };
+		DB166D8516A1D1A500A1396C /* SDL_test_common.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_common.c; path = ../../src/test/SDL_test_common.c; sourceTree = "<group>"; };
+		DB166D8616A1D1A500A1396C /* SDL_test_compare.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_compare.c; path = ../../src/test/SDL_test_compare.c; sourceTree = "<group>"; };
+		DB166D8716A1D1A500A1396C /* SDL_test_crc32.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_crc32.c; path = ../../src/test/SDL_test_crc32.c; sourceTree = "<group>"; };
+		DB166D8816A1D1A500A1396C /* SDL_test_font.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_font.c; path = ../../src/test/SDL_test_font.c; sourceTree = "<group>"; };
+		DB166D8916A1D1A500A1396C /* SDL_test_fuzzer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_fuzzer.c; path = ../../src/test/SDL_test_fuzzer.c; sourceTree = "<group>"; };
+		DB166D8A16A1D1A500A1396C /* SDL_test_harness.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_harness.c; path = ../../src/test/SDL_test_harness.c; sourceTree = "<group>"; };
+		DB166D8B16A1D1A500A1396C /* SDL_test_imageBlit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imageBlit.c; path = ../../src/test/SDL_test_imageBlit.c; sourceTree = "<group>"; };
+		DB166D8C16A1D1A500A1396C /* SDL_test_imageBlitBlend.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imageBlitBlend.c; path = ../../src/test/SDL_test_imageBlitBlend.c; sourceTree = "<group>"; };
+		DB166D8D16A1D1A500A1396C /* SDL_test_imageFace.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imageFace.c; path = ../../src/test/SDL_test_imageFace.c; sourceTree = "<group>"; };
+		DB166D8E16A1D1A500A1396C /* SDL_test_imagePrimitives.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imagePrimitives.c; path = ../../src/test/SDL_test_imagePrimitives.c; sourceTree = "<group>"; };
+		DB166D8F16A1D1A500A1396C /* SDL_test_imagePrimitivesBlend.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_imagePrimitivesBlend.c; path = ../../src/test/SDL_test_imagePrimitivesBlend.c; sourceTree = "<group>"; };
+		DB166D9016A1D1A500A1396C /* SDL_test_log.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_log.c; path = ../../src/test/SDL_test_log.c; sourceTree = "<group>"; };
+		DB166D9116A1D1A500A1396C /* SDL_test_md5.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_md5.c; path = ../../src/test/SDL_test_md5.c; sourceTree = "<group>"; };
+		DB166D9216A1D1A500A1396C /* SDL_test_random.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_test_random.c; path = ../../src/test/SDL_test_random.c; sourceTree = "<group>"; };
+		DB166DBF16A1D2F600A1396C /* testgesture */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testgesture; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166DD516A1D36A00A1396C /* testmessage */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testmessage; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166DEE16A1D50C00A1396C /* testrelative */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testrelative; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166E0516A1D57C00A1396C /* testrendercopyex */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testrendercopyex; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166E1C16A1D5AD00A1396C /* testrendertarget */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testrendertarget; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166E3816A1D64D00A1396C /* testrumble */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testrumble; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166E5216A1D69000A1396C /* testscale */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testscale; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166E6816A1D6F300A1396C /* testshader */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testshader; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166E7E16A1D78400A1396C /* testspriteminimal */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testspriteminimal; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166E9116A1D78C00A1396C /* teststreaming */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = teststreaming; sourceTree = BUILT_PRODUCTS_DIR; };
+		DB166ECF16A1D87000A1396C /* shapes */ = {isa = PBXFileReference; lastKnownFileType = folder; name = shapes; path = ../../test/shapes; sourceTree = "<group>"; };
+/* End PBXFileReference section */
+
+/* Begin PBXFrameworksBuildPhase section */
+		0017957A10741F7900F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017957C10741F7900F5D044 /* Cocoa.framework in Frameworks */,
+				0017957D10741F7900F5D044 /* CoreAudio.framework in Frameworks */,
+				0017957E10741F7900F5D044 /* ForceFeedback.framework in Frameworks */,
+				0017957F10741F7900F5D044 /* IOKit.framework in Frameworks */,
+				0017958010741F7900F5D044 /* AudioToolbox.framework in Frameworks */,
+				0017958110741F7900F5D044 /* CoreFoundation.framework in Frameworks */,
+				0017958210741F7900F5D044 /* OpenGL.framework in Frameworks */,
+				0017958310741F7900F5D044 /* AudioUnit.framework in Frameworks */,
+				0017958410741F7900F5D044 /* Carbon.framework in Frameworks */,
+				0017958510741F7900F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017959B107421BF00F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017959D107421BF00F5D044 /* Cocoa.framework in Frameworks */,
+				0017959E107421BF00F5D044 /* CoreAudio.framework in Frameworks */,
+				0017959F107421BF00F5D044 /* ForceFeedback.framework in Frameworks */,
+				001795A0107421BF00F5D044 /* IOKit.framework in Frameworks */,
+				001795A1107421BF00F5D044 /* AudioToolbox.framework in Frameworks */,
+				001795A2107421BF00F5D044 /* CoreFoundation.framework in Frameworks */,
+				001795A3107421BF00F5D044 /* OpenGL.framework in Frameworks */,
+				001795A4107421BF00F5D044 /* AudioUnit.framework in Frameworks */,
+				001795A5107421BF00F5D044 /* Carbon.framework in Frameworks */,
+				001795A6107421BF00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017970F10742F3200F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017971110742F3200F5D044 /* Cocoa.framework in Frameworks */,
+				0017971210742F3200F5D044 /* CoreAudio.framework in Frameworks */,
+				0017971310742F3200F5D044 /* ForceFeedback.framework in Frameworks */,
+				0017971410742F3200F5D044 /* IOKit.framework in Frameworks */,
+				0017971510742F3200F5D044 /* AudioToolbox.framework in Frameworks */,
+				0017971610742F3200F5D044 /* CoreFoundation.framework in Frameworks */,
+				0017971710742F3200F5D044 /* OpenGL.framework in Frameworks */,
+				0017971810742F3200F5D044 /* AudioUnit.framework in Frameworks */,
+				0017971910742F3200F5D044 /* Carbon.framework in Frameworks */,
+				0017971A10742F3200F5D044 /* libSDL2.a in Frameworks */,
+				DB166DA316A1D1FA00A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		00179736107430D600F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				00179738107430D600F5D044 /* Cocoa.framework in Frameworks */,
+				00179739107430D600F5D044 /* CoreAudio.framework in Frameworks */,
+				0017973A107430D600F5D044 /* ForceFeedback.framework in Frameworks */,
+				0017973B107430D600F5D044 /* IOKit.framework in Frameworks */,
+				0017973C107430D600F5D044 /* AudioToolbox.framework in Frameworks */,
+				0017973D107430D600F5D044 /* CoreFoundation.framework in Frameworks */,
+				0017973E107430D600F5D044 /* OpenGL.framework in Frameworks */,
+				0017973F107430D600F5D044 /* AudioUnit.framework in Frameworks */,
+				00179740107430D600F5D044 /* Carbon.framework in Frameworks */,
+				00179741107430D600F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017975C107431B300F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017975E107431B300F5D044 /* Cocoa.framework in Frameworks */,
+				0017975F107431B300F5D044 /* CoreAudio.framework in Frameworks */,
+				00179760107431B300F5D044 /* ForceFeedback.framework in Frameworks */,
+				00179761107431B300F5D044 /* IOKit.framework in Frameworks */,
+				00179762107431B300F5D044 /* AudioToolbox.framework in Frameworks */,
+				00179763107431B300F5D044 /* CoreFoundation.framework in Frameworks */,
+				00179764107431B300F5D044 /* OpenGL.framework in Frameworks */,
+				00179765107431B300F5D044 /* AudioUnit.framework in Frameworks */,
+				00179766107431B300F5D044 /* Carbon.framework in Frameworks */,
+				00179767107431B300F5D044 /* libSDL2.a in Frameworks */,
+				DB166DA216A1D1E900A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017977C107432AE00F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017977E107432AE00F5D044 /* Cocoa.framework in Frameworks */,
+				0017977F107432AE00F5D044 /* CoreAudio.framework in Frameworks */,
+				00179780107432AE00F5D044 /* ForceFeedback.framework in Frameworks */,
+				00179781107432AE00F5D044 /* IOKit.framework in Frameworks */,
+				00179782107432AE00F5D044 /* AudioToolbox.framework in Frameworks */,
+				00179783107432AE00F5D044 /* CoreFoundation.framework in Frameworks */,
+				00179784107432AE00F5D044 /* OpenGL.framework in Frameworks */,
+				00179785107432AE00F5D044 /* AudioUnit.framework in Frameworks */,
+				00179786107432AE00F5D044 /* Carbon.framework in Frameworks */,
+				00179787107432AE00F5D044 /* libSDL2.a in Frameworks */,
+				DB166DA716A1D24D00A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017979C1074334C00F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017979E1074334C00F5D044 /* Cocoa.framework in Frameworks */,
+				0017979F1074334C00F5D044 /* CoreAudio.framework in Frameworks */,
+				001797A01074334C00F5D044 /* ForceFeedback.framework in Frameworks */,
+				001797A11074334C00F5D044 /* IOKit.framework in Frameworks */,
+				001797A21074334C00F5D044 /* AudioToolbox.framework in Frameworks */,
+				001797A31074334C00F5D044 /* CoreFoundation.framework in Frameworks */,
+				001797A41074334C00F5D044 /* OpenGL.framework in Frameworks */,
+				001797A51074334C00F5D044 /* AudioUnit.framework in Frameworks */,
+				001797A61074334C00F5D044 /* Carbon.framework in Frameworks */,
+				001797A71074334C00F5D044 /* libSDL2.a in Frameworks */,
+				DB166DAA16A1D27700A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001797BE107433C600F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001797C0107433C600F5D044 /* Cocoa.framework in Frameworks */,
+				001797C1107433C600F5D044 /* CoreAudio.framework in Frameworks */,
+				001797C2107433C600F5D044 /* ForceFeedback.framework in Frameworks */,
+				001797C3107433C600F5D044 /* IOKit.framework in Frameworks */,
+				001797C4107433C600F5D044 /* AudioToolbox.framework in Frameworks */,
+				001797C5107433C600F5D044 /* CoreFoundation.framework in Frameworks */,
+				001797C6107433C600F5D044 /* OpenGL.framework in Frameworks */,
+				001797C7107433C600F5D044 /* AudioUnit.framework in Frameworks */,
+				001797C8107433C600F5D044 /* Carbon.framework in Frameworks */,
+				001797C9107433C600F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001798001074355200F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001798021074355200F5D044 /* Cocoa.framework in Frameworks */,
+				001798031074355200F5D044 /* CoreAudio.framework in Frameworks */,
+				001798041074355200F5D044 /* ForceFeedback.framework in Frameworks */,
+				001798051074355200F5D044 /* IOKit.framework in Frameworks */,
+				001798061074355200F5D044 /* AudioToolbox.framework in Frameworks */,
+				001798071074355200F5D044 /* CoreFoundation.framework in Frameworks */,
+				001798081074355200F5D044 /* OpenGL.framework in Frameworks */,
+				001798091074355200F5D044 /* AudioUnit.framework in Frameworks */,
+				0017980A1074355200F5D044 /* Carbon.framework in Frameworks */,
+				0017980B1074355200F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001798821074392D00F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001798841074392D00F5D044 /* Cocoa.framework in Frameworks */,
+				001798851074392D00F5D044 /* CoreAudio.framework in Frameworks */,
+				001798861074392D00F5D044 /* ForceFeedback.framework in Frameworks */,
+				001798871074392D00F5D044 /* IOKit.framework in Frameworks */,
+				001798881074392D00F5D044 /* AudioToolbox.framework in Frameworks */,
+				001798891074392D00F5D044 /* CoreFoundation.framework in Frameworks */,
+				0017988A1074392D00F5D044 /* OpenGL.framework in Frameworks */,
+				0017988B1074392D00F5D044 /* AudioUnit.framework in Frameworks */,
+				0017988C1074392D00F5D044 /* Carbon.framework in Frameworks */,
+				0017988D1074392D00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001798A3107439DF00F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001798A5107439DF00F5D044 /* Cocoa.framework in Frameworks */,
+				001798A6107439DF00F5D044 /* CoreAudio.framework in Frameworks */,
+				001798A7107439DF00F5D044 /* ForceFeedback.framework in Frameworks */,
+				001798A8107439DF00F5D044 /* IOKit.framework in Frameworks */,
+				001798A9107439DF00F5D044 /* AudioToolbox.framework in Frameworks */,
+				001798AA107439DF00F5D044 /* CoreFoundation.framework in Frameworks */,
+				001798AB107439DF00F5D044 /* OpenGL.framework in Frameworks */,
+				001798AC107439DF00F5D044 /* AudioUnit.framework in Frameworks */,
+				001798AD107439DF00F5D044 /* Carbon.framework in Frameworks */,
+				001798AE107439DF00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001798E010743BEC00F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001798E210743BEC00F5D044 /* Cocoa.framework in Frameworks */,
+				001798E310743BEC00F5D044 /* CoreAudio.framework in Frameworks */,
+				001798E410743BEC00F5D044 /* ForceFeedback.framework in Frameworks */,
+				001798E510743BEC00F5D044 /* IOKit.framework in Frameworks */,
+				001798E610743BEC00F5D044 /* AudioToolbox.framework in Frameworks */,
+				001798E710743BEC00F5D044 /* CoreFoundation.framework in Frameworks */,
+				001798E810743BEC00F5D044 /* OpenGL.framework in Frameworks */,
+				001798E910743BEC00F5D044 /* AudioUnit.framework in Frameworks */,
+				001798EA10743BEC00F5D044 /* Carbon.framework in Frameworks */,
+				001798EB10743BEC00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017990410743F1000F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017990610743F1000F5D044 /* Cocoa.framework in Frameworks */,
+				0017990710743F1000F5D044 /* CoreAudio.framework in Frameworks */,
+				0017990810743F1000F5D044 /* ForceFeedback.framework in Frameworks */,
+				0017990910743F1000F5D044 /* IOKit.framework in Frameworks */,
+				0017990A10743F1000F5D044 /* AudioToolbox.framework in Frameworks */,
+				0017990B10743F1000F5D044 /* CoreFoundation.framework in Frameworks */,
+				0017990C10743F1000F5D044 /* OpenGL.framework in Frameworks */,
+				0017990D10743F1000F5D044 /* AudioUnit.framework in Frameworks */,
+				0017990E10743F1000F5D044 /* Carbon.framework in Frameworks */,
+				0017990F10743F1000F5D044 /* libSDL2.a in Frameworks */,
+				DB166DAB16A1D27C00A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017992610743FB700F5D044 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017992810743FB700F5D044 /* Cocoa.framework in Frameworks */,
+				0017992910743FB700F5D044 /* CoreAudio.framework in Frameworks */,
+				0017992A10743FB700F5D044 /* ForceFeedback.framework in Frameworks */,
+				0017992B10743FB700F5D044 /* IOKit.framework in Frameworks */,
+				0017992C10743FB700F5D044 /* AudioToolbox.framework in Frameworks */,
+				0017992D10743FB700F5D044 /* CoreFoundation.framework in Frameworks */,
+				0017992E10743FB700F5D044 /* OpenGL.framework in Frameworks */,
+				0017992F10743FB700F5D044 /* AudioUnit.framework in Frameworks */,
+				0017993010743FB700F5D044 /* Carbon.framework in Frameworks */,
+				0017993110743FB700F5D044 /* libSDL2.a in Frameworks */,
+				DB166DAC16A1D29000A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F340809CA1BFF00EBEB88 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F340B09CA1BFF00EBEB88 /* Cocoa.framework in Frameworks */,
+				002A866B10730548007319AE /* CoreAudio.framework in Frameworks */,
+				002A866C10730548007319AE /* ForceFeedback.framework in Frameworks */,
+				002A866D10730548007319AE /* IOKit.framework in Frameworks */,
+				002A86BF10730595007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86C010730595007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8702107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872410730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A874910730676007319AE /* Carbon.framework in Frameworks */,
+				001794D11073667B00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F342709CA1F0300EBEB88 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F342A09CA1F0300EBEB88 /* Cocoa.framework in Frameworks */,
+				002A866210730547007319AE /* CoreAudio.framework in Frameworks */,
+				002A866310730547007319AE /* ForceFeedback.framework in Frameworks */,
+				002A866410730547007319AE /* IOKit.framework in Frameworks */,
+				002A86B910730594007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86BA10730594007319AE /* CoreFoundation.framework in Frameworks */,
+				002A86FF107305CE007319AE /* OpenGL.framework in Frameworks */,
+				002A872110730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A874610730676007319AE /* Carbon.framework in Frameworks */,
+				001794D41073668800F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F344309CA1FB300EBEB88 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F344609CA1FB300EBEB88 /* Cocoa.framework in Frameworks */,
+				002A868010730549007319AE /* CoreAudio.framework in Frameworks */,
+				002A868110730549007319AE /* ForceFeedback.framework in Frameworks */,
+				002A868210730549007319AE /* IOKit.framework in Frameworks */,
+				002A86CD10730595007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86CE10730596007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8709107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872B10730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A875010730677007319AE /* Carbon.framework in Frameworks */,
+				001794D91073669E00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F346009CA204F00EBEB88 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F346309CA204F00EBEB88 /* Cocoa.framework in Frameworks */,
+				002A868610730549007319AE /* CoreAudio.framework in Frameworks */,
+				002A868710730549007319AE /* ForceFeedback.framework in Frameworks */,
+				002A868810730549007319AE /* IOKit.framework in Frameworks */,
+				002A86D110730596007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86D210730596007319AE /* CoreFoundation.framework in Frameworks */,
+				002A870B107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872D10730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A875210730677007319AE /* Carbon.framework in Frameworks */,
+				001794DB107366A700F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		4537749012091504002F0F45 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166D7116A1CFB200A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166D7216A1CFB200A1396C /* AudioUnit.framework in Frameworks */,
+				DB166D7316A1CFB200A1396C /* Carbon.framework in Frameworks */,
+				DB166D7416A1CFB200A1396C /* Cocoa.framework in Frameworks */,
+				DB166D7516A1CFB200A1396C /* CoreAudio.framework in Frameworks */,
+				DB166D7616A1CFB200A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166D7716A1CFB200A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166D7816A1CFB200A1396C /* IOKit.framework in Frameworks */,
+				DB166D7916A1CFB200A1396C /* OpenGL.framework in Frameworks */,
+				DB166D7A16A1CFD500A1396C /* libSDL2.a in Frameworks */,
+				DB166DA416A1D21700A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BBFC08BE164C6862003E6A99 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BBFC08C0164C6862003E6A99 /* Cocoa.framework in Frameworks */,
+				BBFC08C1164C6862003E6A99 /* CoreAudio.framework in Frameworks */,
+				BBFC08C2164C6862003E6A99 /* ForceFeedback.framework in Frameworks */,
+				BBFC08C3164C6862003E6A99 /* IOKit.framework in Frameworks */,
+				BBFC08C4164C6862003E6A99 /* AudioToolbox.framework in Frameworks */,
+				BBFC08C5164C6862003E6A99 /* CoreFoundation.framework in Frameworks */,
+				BBFC08C6164C6862003E6A99 /* OpenGL.framework in Frameworks */,
+				BBFC08C7164C6862003E6A99 /* AudioUnit.framework in Frameworks */,
+				BBFC08C8164C6862003E6A99 /* Carbon.framework in Frameworks */,
+				BBFC08C9164C6862003E6A99 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC566B20761D90300A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33C109CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A863010730405007319AE /* libSDL2.a in Frameworks */,
+				002A864D10730546007319AE /* CoreAudio.framework in Frameworks */,
+				002A864E10730546007319AE /* ForceFeedback.framework in Frameworks */,
+				002A864F10730546007319AE /* IOKit.framework in Frameworks */,
+				002A86AB10730594007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86AC10730594007319AE /* CoreFoundation.framework in Frameworks */,
+				002A86F8107305CE007319AE /* OpenGL.framework in Frameworks */,
+				002A871A10730623007319AE /* AudioUnit.framework in Frameworks */,
+				002A873F10730675007319AE /* Carbon.framework in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC566CC0761D90300A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33BF09CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A865310730547007319AE /* CoreAudio.framework in Frameworks */,
+				002A865410730547007319AE /* ForceFeedback.framework in Frameworks */,
+				002A865510730547007319AE /* IOKit.framework in Frameworks */,
+				002A86AF10730594007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86B010730594007319AE /* CoreFoundation.framework in Frameworks */,
+				002A86FA107305CE007319AE /* OpenGL.framework in Frameworks */,
+				002A871C10730623007319AE /* AudioUnit.framework in Frameworks */,
+				002A874110730676007319AE /* Carbon.framework in Frameworks */,
+				002A875E10730745007319AE /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567020761D90300A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33BC09CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A866E10730548007319AE /* CoreAudio.framework in Frameworks */,
+				002A866F10730548007319AE /* ForceFeedback.framework in Frameworks */,
+				002A867010730548007319AE /* IOKit.framework in Frameworks */,
+				002A86C110730595007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86C210730595007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8703107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872510730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A874A10730676007319AE /* Carbon.framework in Frameworks */,
+				001794D01073667700F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC5672A0761D90400A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33B809CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A868F1073054A007319AE /* CoreAudio.framework in Frameworks */,
+				002A86901073054A007319AE /* ForceFeedback.framework in Frameworks */,
+				002A86911073054A007319AE /* IOKit.framework in Frameworks */,
+				002A86D710730596007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86D810730596007319AE /* CoreFoundation.framework in Frameworks */,
+				002A870E107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A873010730625007319AE /* AudioUnit.framework in Frameworks */,
+				002A875510730677007319AE /* Carbon.framework in Frameworks */,
+				001794DE107366B900F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567370761D90400A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33B709CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A867410730548007319AE /* CoreAudio.framework in Frameworks */,
+				002A867510730548007319AE /* ForceFeedback.framework in Frameworks */,
+				002A867610730548007319AE /* IOKit.framework in Frameworks */,
+				002A86C510730595007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86C610730595007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8705107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872710730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A874C10730676007319AE /* Carbon.framework in Frameworks */,
+				001794D51073668D00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567440761D90400A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33B509CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A867710730548007319AE /* CoreAudio.framework in Frameworks */,
+				002A867810730548007319AE /* ForceFeedback.framework in Frameworks */,
+				002A867910730549007319AE /* IOKit.framework in Frameworks */,
+				002A86C710730595007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86C810730595007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8706107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872810730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A874D10730677007319AE /* Carbon.framework in Frameworks */,
+				001794D61073669200F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567510761D90400A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33B609CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A867A10730549007319AE /* CoreAudio.framework in Frameworks */,
+				002A867B10730549007319AE /* ForceFeedback.framework in Frameworks */,
+				002A867C10730549007319AE /* IOKit.framework in Frameworks */,
+				002A86C910730595007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86CA10730595007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8707107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872910730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A874E10730677007319AE /* Carbon.framework in Frameworks */,
+				001794D71073669700F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567790761D90500A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33B209CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A868910730549007319AE /* CoreAudio.framework in Frameworks */,
+				002A868A10730549007319AE /* ForceFeedback.framework in Frameworks */,
+				002A868B1073054A007319AE /* IOKit.framework in Frameworks */,
+				002A86D310730596007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86D410730596007319AE /* CoreFoundation.framework in Frameworks */,
+				002A870C107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A872E10730624007319AE /* AudioUnit.framework in Frameworks */,
+				002A875310730677007319AE /* Carbon.framework in Frameworks */,
+				001794DC107366AC00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567940761D90500A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33B009CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A86981073054A007319AE /* CoreAudio.framework in Frameworks */,
+				002A86991073054A007319AE /* ForceFeedback.framework in Frameworks */,
+				002A869A1073054A007319AE /* IOKit.framework in Frameworks */,
+				002A86DD10730596007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86DE10730596007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8711107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A873310730625007319AE /* AudioUnit.framework in Frameworks */,
+				002A875810730678007319AE /* Carbon.framework in Frameworks */,
+				001794DF107366BD00F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567AE0761D90500A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33AF09CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A86951073054A007319AE /* CoreAudio.framework in Frameworks */,
+				002A86961073054A007319AE /* ForceFeedback.framework in Frameworks */,
+				002A86971073054A007319AE /* IOKit.framework in Frameworks */,
+				002A86DB10730596007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86DC10730596007319AE /* CoreFoundation.framework in Frameworks */,
+				002A8710107305CF007319AE /* OpenGL.framework in Frameworks */,
+				002A873210730625007319AE /* AudioUnit.framework in Frameworks */,
+				002A875710730678007319AE /* Carbon.framework in Frameworks */,
+				001794E0107366C100F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567F10761D90600A33029 /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F33AA09CA188600EBEB88 /* Cocoa.framework in Frameworks */,
+				002A864110730546007319AE /* CoreAudio.framework in Frameworks */,
+				002A864210730546007319AE /* ForceFeedback.framework in Frameworks */,
+				002A864310730546007319AE /* IOKit.framework in Frameworks */,
+				002A86A310730593007319AE /* AudioToolbox.framework in Frameworks */,
+				002A86A410730593007319AE /* CoreFoundation.framework in Frameworks */,
+				002A86F4107305CE007319AE /* OpenGL.framework in Frameworks */,
+				002A871610730623007319AE /* AudioUnit.framework in Frameworks */,
+				002A873B10730675007319AE /* Carbon.framework in Frameworks */,
+				001794E5107366D900F5D044 /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166D7C16A1D12400A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DB016A1D2F600A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166DB116A1D2F600A1396C /* Cocoa.framework in Frameworks */,
+				DB166DB216A1D2F600A1396C /* CoreAudio.framework in Frameworks */,
+				DB166DB316A1D2F600A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166DB416A1D2F600A1396C /* IOKit.framework in Frameworks */,
+				DB166DB516A1D2F600A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166DB616A1D2F600A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166DB716A1D2F600A1396C /* OpenGL.framework in Frameworks */,
+				DB166DB816A1D2F600A1396C /* AudioUnit.framework in Frameworks */,
+				DB166DB916A1D2F600A1396C /* Carbon.framework in Frameworks */,
+				DB166DBA16A1D2F600A1396C /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DC716A1D36A00A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166DC816A1D36A00A1396C /* Cocoa.framework in Frameworks */,
+				DB166DC916A1D36A00A1396C /* CoreAudio.framework in Frameworks */,
+				DB166DCA16A1D36A00A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166DCB16A1D36A00A1396C /* IOKit.framework in Frameworks */,
+				DB166DCC16A1D36A00A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166DCD16A1D36A00A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166DCE16A1D36A00A1396C /* OpenGL.framework in Frameworks */,
+				DB166DCF16A1D36A00A1396C /* AudioUnit.framework in Frameworks */,
+				DB166DD016A1D36A00A1396C /* Carbon.framework in Frameworks */,
+				DB166DD116A1D36A00A1396C /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DDF16A1D50C00A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166DE016A1D50C00A1396C /* Cocoa.framework in Frameworks */,
+				DB166DE116A1D50C00A1396C /* CoreAudio.framework in Frameworks */,
+				DB166DE216A1D50C00A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166DE316A1D50C00A1396C /* IOKit.framework in Frameworks */,
+				DB166DE416A1D50C00A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166DE516A1D50C00A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166DE616A1D50C00A1396C /* OpenGL.framework in Frameworks */,
+				DB166DE716A1D50C00A1396C /* AudioUnit.framework in Frameworks */,
+				DB166DE816A1D50C00A1396C /* Carbon.framework in Frameworks */,
+				DB166DE916A1D50C00A1396C /* libSDL2.a in Frameworks */,
+				DB166DEA16A1D50C00A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DF616A1D57C00A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166DF716A1D57C00A1396C /* Cocoa.framework in Frameworks */,
+				DB166DF816A1D57C00A1396C /* CoreAudio.framework in Frameworks */,
+				DB166DF916A1D57C00A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166DFA16A1D57C00A1396C /* IOKit.framework in Frameworks */,
+				DB166DFB16A1D57C00A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166DFC16A1D57C00A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166DFD16A1D57C00A1396C /* OpenGL.framework in Frameworks */,
+				DB166DFE16A1D57C00A1396C /* AudioUnit.framework in Frameworks */,
+				DB166DFF16A1D57C00A1396C /* Carbon.framework in Frameworks */,
+				DB166E0016A1D57C00A1396C /* libSDL2.a in Frameworks */,
+				DB166E0116A1D57C00A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E0D16A1D5AD00A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E0E16A1D5AD00A1396C /* Cocoa.framework in Frameworks */,
+				DB166E0F16A1D5AD00A1396C /* CoreAudio.framework in Frameworks */,
+				DB166E1016A1D5AD00A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166E1116A1D5AD00A1396C /* IOKit.framework in Frameworks */,
+				DB166E1216A1D5AD00A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166E1316A1D5AD00A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166E1416A1D5AD00A1396C /* OpenGL.framework in Frameworks */,
+				DB166E1516A1D5AD00A1396C /* AudioUnit.framework in Frameworks */,
+				DB166E1616A1D5AD00A1396C /* Carbon.framework in Frameworks */,
+				DB166E1716A1D5AD00A1396C /* libSDL2.a in Frameworks */,
+				DB166E1816A1D5AD00A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E2A16A1D64D00A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E2B16A1D64D00A1396C /* Cocoa.framework in Frameworks */,
+				DB166E2C16A1D64D00A1396C /* CoreAudio.framework in Frameworks */,
+				DB166E2D16A1D64D00A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166E2E16A1D64D00A1396C /* IOKit.framework in Frameworks */,
+				DB166E2F16A1D64D00A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166E3016A1D64D00A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166E3116A1D64D00A1396C /* OpenGL.framework in Frameworks */,
+				DB166E3216A1D64D00A1396C /* AudioUnit.framework in Frameworks */,
+				DB166E3316A1D64D00A1396C /* Carbon.framework in Frameworks */,
+				DB166E3416A1D64D00A1396C /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E4016A1D69000A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E4116A1D69000A1396C /* Cocoa.framework in Frameworks */,
+				DB166E4216A1D69000A1396C /* CoreAudio.framework in Frameworks */,
+				DB166E4316A1D69000A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166E4416A1D69000A1396C /* IOKit.framework in Frameworks */,
+				DB166E4516A1D69000A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166E4616A1D69000A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166E4716A1D69000A1396C /* OpenGL.framework in Frameworks */,
+				DB166E4816A1D69000A1396C /* AudioUnit.framework in Frameworks */,
+				DB166E4916A1D69000A1396C /* Carbon.framework in Frameworks */,
+				DB166E4A16A1D69000A1396C /* libSDL2.a in Frameworks */,
+				DB166E4B16A1D69000A1396C /* libSDL_test.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E5A16A1D6F300A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E5B16A1D6F300A1396C /* Cocoa.framework in Frameworks */,
+				DB166E5C16A1D6F300A1396C /* CoreAudio.framework in Frameworks */,
+				DB166E5D16A1D6F300A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166E5E16A1D6F300A1396C /* IOKit.framework in Frameworks */,
+				DB166E5F16A1D6F300A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166E6016A1D6F300A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166E6116A1D6F300A1396C /* OpenGL.framework in Frameworks */,
+				DB166E6216A1D6F300A1396C /* AudioUnit.framework in Frameworks */,
+				DB166E6316A1D6F300A1396C /* Carbon.framework in Frameworks */,
+				DB166E6416A1D6F300A1396C /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E7016A1D78400A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E7116A1D78400A1396C /* Cocoa.framework in Frameworks */,
+				DB166E7216A1D78400A1396C /* CoreAudio.framework in Frameworks */,
+				DB166E7316A1D78400A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166E7416A1D78400A1396C /* IOKit.framework in Frameworks */,
+				DB166E7516A1D78400A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166E7616A1D78400A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166E7716A1D78400A1396C /* OpenGL.framework in Frameworks */,
+				DB166E7816A1D78400A1396C /* AudioUnit.framework in Frameworks */,
+				DB166E7916A1D78400A1396C /* Carbon.framework in Frameworks */,
+				DB166E7A16A1D78400A1396C /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E8316A1D78C00A1396C /* Frameworks */ = {
+			isa = PBXFrameworksBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E8416A1D78C00A1396C /* Cocoa.framework in Frameworks */,
+				DB166E8516A1D78C00A1396C /* CoreAudio.framework in Frameworks */,
+				DB166E8616A1D78C00A1396C /* ForceFeedback.framework in Frameworks */,
+				DB166E8716A1D78C00A1396C /* IOKit.framework in Frameworks */,
+				DB166E8816A1D78C00A1396C /* AudioToolbox.framework in Frameworks */,
+				DB166E8916A1D78C00A1396C /* CoreFoundation.framework in Frameworks */,
+				DB166E8A16A1D78C00A1396C /* OpenGL.framework in Frameworks */,
+				DB166E8B16A1D78C00A1396C /* AudioUnit.framework in Frameworks */,
+				DB166E8C16A1D78C00A1396C /* Carbon.framework in Frameworks */,
+				DB166E8D16A1D78C00A1396C /* libSDL2.a in Frameworks */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXFrameworksBuildPhase section */
+
+/* Begin PBXGroup section */
+		002F33A209CA183B00EBEB88 /* Linked Frameworks */ = {
+			isa = PBXGroup;
+			children = (
+				002A869F10730593007319AE /* AudioToolbox.framework */,
+				002A871410730623007319AE /* AudioUnit.framework */,
+				002A873910730675007319AE /* Carbon.framework */,
+				002F33A709CA188600EBEB88 /* Cocoa.framework */,
+				002A863B10730545007319AE /* CoreAudio.framework */,
+				002A86A010730593007319AE /* CoreFoundation.framework */,
+				002A863C10730545007319AE /* ForceFeedback.framework */,
+				002A863D10730545007319AE /* IOKit.framework */,
+				002A86F2107305CE007319AE /* OpenGL.framework */,
+			);
+			name = "Linked Frameworks";
+			sourceTree = "<group>";
+		};
+		003FA63B093FFD41000C53B3 /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				003FA643093FFD41000C53B3 /* SDL2.framework */,
+				003FA645093FFD41000C53B3 /* libSDL2.a */,
+				DB1D40D717B3F30D00D74CFC /* libSDL2.dylib */,
+				003FA649093FFD41000C53B3 /* Standard DMG */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		00794E4609D207B4003FC8A1 /* Resources */ = {
+			isa = PBXGroup;
+			children = (
+				DB166ECF16A1D87000A1396C /* shapes */,
+				00794E5D09D20839003FC8A1 /* icon.bmp */,
+				00794E5E09D20839003FC8A1 /* moose.dat */,
+				00794E5F09D20839003FC8A1 /* picture.xbm */,
+				00794E6109D20839003FC8A1 /* sample.bmp */,
+				00794E6209D20839003FC8A1 /* sample.wav */,
+				00794E6309D20839003FC8A1 /* utf8.txt */,
+			);
+			name = Resources;
+			sourceTree = "<group>";
+		};
+		08FB7794FE84155DC02AAC07 /* SDLTest */ = {
+			isa = PBXGroup;
+			children = (
+				003FA63A093FFD41000C53B3 /* SDL.xcodeproj */,
+				08FB7795FE84155DC02AAC07 /* Source */,
+				DB166D8316A1D17E00A1396C /* SDL_Test */,
+				002F33A209CA183B00EBEB88 /* Linked Frameworks */,
+				00794E4609D207B4003FC8A1 /* Resources */,
+				1AB674ADFE9D54B511CA2CBB /* Products */,
+			);
+			comments = "I made these tests link against our \"default\" framework which includes X11 stuff. If you didn't install the X11 headers with Xcode, you might have problems building the SDL.framework (which is a dependency). You can swap the dependencies around to get around this, or you can modify the default SDL.framework target to not include X11 stuff. (Go into its target build options and remove all the Preprocessor macros.)\n\n\n\nWe are sort of in a half-way state at the moment. Going \"all-the-way\" means we copy the SDL.framework inside the app bundle so we can run the test without the step of the user \"installing\" the framework. But there is an oversight/bug in Xcode that doesn't correctly find the location of the framework when in an embedded/nested Xcode project. We could probably try to hack this with a shell script that checks multiple directories for existence, but this is messier and more work than I prefer, so I rather just wait for Apple to fix this. In the meantime...\n\nThe \"All\" target will build the SDL framework from the Xcode project. The other targets do not have this dependency set (for flexibility reasons in case we make changes). If you have not built the framework, you will probably be unable to link. You will either need to build the framework, or you need to add \"-framework SDL\" to the link options and make sure you have the SDL.framework installed somewhere where it can be seen (like /Library/Frameworks...I think we already set this one up.) \n\nTo run though, you should have a copy of the SDL.framework in /Library/Frameworks or ~/Library/Frameworks.\n\n\n\n\ntestgl and testdyngl need -DHAVE_OPENGL\ntestgl needs to link against OpenGL.framework\n\n";
+			name = SDLTest;
+			sourceTree = "<group>";
+		};
+		08FB7795FE84155DC02AAC07 /* Source */ = {
+			isa = PBXGroup;
+			children = (
+				092D6D10FFB30A2C7F000001 /* checkkeys.c */,
+				083E4872006D84C97F000001 /* loopwave.c */,
+				0017958F1074216E00F5D044 /* testatomic.c */,
+				001795B01074222D00F5D044 /* testaudioinfo.c */,
+				001797711074320D00F5D044 /* testdraw2.c */,
+				083E4878006D85357F000001 /* testerror.c */,
+				002F341709CA1C5B00EBEB88 /* testfile.c */,
+				BBFC088E164C6820003E6A99 /* testgamecontroller.c */,
+				DB166CBB16A1C74100A1396C /* testgesture.c */,
+				0017972710742FB900F5D044 /* testgl2.c */,
+				DB166CBC16A1C74100A1396C /* testgles.c */,
+				0017974E1074315700F5D044 /* testhaptic.c */,
+				002F343609CA1F6F00EBEB88 /* testiconv.c */,
+				00179791107432FA00F5D044 /* testime.c */,
+				001797B31074339C00F5D044 /* testintersections.c */,
+				092D6D62FFB312AA7F000001 /* testjoystick.c */,
+				092D6D6CFFB313437F000001 /* testkeys.c */,
+				001797D31074343E00F5D044 /* testloadso.c */,
+				092D6D75FFB313BB7F000001 /* testlock.c */,
+				DB166CBD16A1C74100A1396C /* testmessage.c */,
+				001798151074359B00F5D044 /* testmultiaudio.c */,
+				0017985A107436ED00F5D044 /* testnative.c */,
+				0017985B107436ED00F5D044 /* testnative.h */,
+				0017985C107436ED00F5D044 /* testnativecocoa.m */,
+				00179872107438D000F5D044 /* testnativex11.c */,
+				002F345209CA201C00EBEB88 /* testoverlay2.c */,
+				002F346F09CA20A600EBEB88 /* testplatform.c */,
+				001798B910743A4900F5D044 /* testpower.c */,
+				DB166CBF16A1C74100A1396C /* testrelative.c */,
+				DB166CC016A1C74100A1396C /* testrendercopyex.c */,
+				DB166CC116A1C74100A1396C /* testrendertarget.c */,
+				001798F910743E9200F5D044 /* testresample.c */,
+				DB166CC216A1C74100A1396C /* testrumble.c */,
+				DB166CC316A1C74100A1396C /* testscale.c */,
+				083E487E006D86A17F000001 /* testsem.c */,
+				DB166CC416A1C74100A1396C /* testshader.c */,
+				453774A4120915E3002F0F45 /* testshape.c */,
+				0017991910743F5300F5D044 /* testsprite2.c */,
+				DB166CC516A1C74100A1396C /* testspriteminimal.c */,
+				DB166CC616A1C74100A1396C /* teststreaming.c */,
+				092D6D58FFB311A97F000001 /* testthread.c */,
+				083E4880006D86A17F000001 /* testtimer.c */,
+				083E4882006D86A17F000001 /* testver.c */,
+				0017993B10743FEF00F5D044 /* testwm2.c */,
+				083E4887006D86A17F000001 /* torturethread.c */,
+			);
+			name = Source;
+			sourceTree = "<group>";
+		};
+		1AB674ADFE9D54B511CA2CBB /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				BEC566B60761D90300A33029 /* checkkeys */,
+				BEC566D10761D90300A33029 /* loopwave */,
+				BEC567060761D90400A33029 /* testerror */,
+				BEC5672E0761D90400A33029 /* testthread */,
+				BEC5673B0761D90400A33029 /* testjoystick */,
+				BEC567480761D90400A33029 /* testkeys */,
+				BEC567550761D90400A33029 /* testlock */,
+				BEC5677D0761D90500A33029 /* testsem */,
+				BEC567980761D90500A33029 /* testtimer */,
+				BEC567B20761D90500A33029 /* testversion */,
+				BEC567F50761D90600A33029 /* torturethread */,
+				002F341209CA1BFF00EBEB88 /* testfile */,
+				002F343109CA1F0300EBEB88 /* testiconv */,
+				002F344D09CA1FB300EBEB88 /* testoverlay2 */,
+				002F346A09CA204F00EBEB88 /* testplatform */,
+				0017958C10741F7900F5D044 /* testatomic */,
+				001795AD107421BF00F5D044 /* testaudioinfo */,
+				0017972110742F3200F5D044 /* testgl2 */,
+				00179748107430D600F5D044 /* testhaptic */,
+				0017976E107431B300F5D044 /* testdraw2 */,
+				0017978E107432AE00F5D044 /* testime */,
+				001797AE1074334C00F5D044 /* testintersections */,
+				001797D0107433C600F5D044 /* testloadso */,
+				001798121074355200F5D044 /* testmultiaudio */,
+				001798941074392D00F5D044 /* testnative */,
+				001798B5107439DF00F5D044 /* testpower */,
+				001798F210743BEC00F5D044 /* testresample */,
+				0017991610743F1000F5D044 /* testsprite2 */,
+				0017993810743FB700F5D044 /* testwm2 */,
+				4537749212091504002F0F45 /* testshape */,
+				BBFC08CD164C6862003E6A99 /* testgamecontroller */,
+				DB166D7F16A1D12400A1396C /* libSDL_test.a */,
+				DB166DBF16A1D2F600A1396C /* testgesture */,
+				DB166DD516A1D36A00A1396C /* testmessage */,
+				DB166DEE16A1D50C00A1396C /* testrelative */,
+				DB166E0516A1D57C00A1396C /* testrendercopyex */,
+				DB166E1C16A1D5AD00A1396C /* testrendertarget */,
+				DB166E3816A1D64D00A1396C /* testrumble */,
+				DB166E5216A1D69000A1396C /* testscale */,
+				DB166E6816A1D6F300A1396C /* testshader */,
+				DB166E7E16A1D78400A1396C /* testspriteminimal */,
+				DB166E9116A1D78C00A1396C /* teststreaming */,
+			);
+			name = Products;
+			sourceTree = "<group>";
+		};
+		DB166D8316A1D17E00A1396C /* SDL_Test */ = {
+			isa = PBXGroup;
+			children = (
+				DB166D8416A1D1A500A1396C /* SDL_test_assert.c */,
+				DB166D8516A1D1A500A1396C /* SDL_test_common.c */,
+				DB166D8616A1D1A500A1396C /* SDL_test_compare.c */,
+				DB166D8716A1D1A500A1396C /* SDL_test_crc32.c */,
+				DB166D8816A1D1A500A1396C /* SDL_test_font.c */,
+				DB166D8916A1D1A500A1396C /* SDL_test_fuzzer.c */,
+				DB166D8A16A1D1A500A1396C /* SDL_test_harness.c */,
+				DB166D8B16A1D1A500A1396C /* SDL_test_imageBlit.c */,
+				DB166D8C16A1D1A500A1396C /* SDL_test_imageBlitBlend.c */,
+				DB166D8D16A1D1A500A1396C /* SDL_test_imageFace.c */,
+				DB166D8E16A1D1A500A1396C /* SDL_test_imagePrimitives.c */,
+				DB166D8F16A1D1A500A1396C /* SDL_test_imagePrimitivesBlend.c */,
+				DB166D9016A1D1A500A1396C /* SDL_test_log.c */,
+				DB166D9116A1D1A500A1396C /* SDL_test_md5.c */,
+				DB166D9216A1D1A500A1396C /* SDL_test_random.c */,
+			);
+			name = SDL_Test;
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXHeadersBuildPhase section */
+		DB166D7D16A1D12400A1396C /* Headers */ = {
+			isa = PBXHeadersBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXHeadersBuildPhase section */
+
+/* Begin PBXNativeTarget section */
+		0017957410741F7900F5D044 /* testatomic */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0017958610741F7900F5D044 /* Build configuration list for PBXNativeTarget "testatomic" */;
+			buildPhases = (
+				0017957910741F7900F5D044 /* Sources */,
+				0017957A10741F7900F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testatomic;
+			productName = testalpha;
+			productReference = 0017958C10741F7900F5D044 /* testatomic */;
+			productType = "com.apple.product-type.tool";
+		};
+		00179595107421BF00F5D044 /* testaudioinfo */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001795A7107421BF00F5D044 /* Build configuration list for PBXNativeTarget "testaudioinfo" */;
+			buildPhases = (
+				0017959A107421BF00F5D044 /* Sources */,
+				0017959B107421BF00F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testaudioinfo;
+			productName = testalpha;
+			productReference = 001795AD107421BF00F5D044 /* testaudioinfo */;
+			productType = "com.apple.product-type.tool";
+		};
+		0017970910742F3200F5D044 /* testgl2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0017971B10742F3200F5D044 /* Build configuration list for PBXNativeTarget "testgl2" */;
+			buildPhases = (
+				0017970E10742F3200F5D044 /* Sources */,
+				0017970F10742F3200F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testgl2;
+			productName = testalpha;
+			productReference = 0017972110742F3200F5D044 /* testgl2 */;
+			productType = "com.apple.product-type.tool";
+		};
+		00179730107430D600F5D044 /* testhaptic */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 00179742107430D600F5D044 /* Build configuration list for PBXNativeTarget "testhaptic" */;
+			buildPhases = (
+				00179735107430D600F5D044 /* Sources */,
+				00179736107430D600F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testhaptic;
+			productName = testalpha;
+			productReference = 00179748107430D600F5D044 /* testhaptic */;
+			productType = "com.apple.product-type.tool";
+		};
+		00179756107431B300F5D044 /* testdraw2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 00179768107431B300F5D044 /* Build configuration list for PBXNativeTarget "testdraw2" */;
+			buildPhases = (
+				0017975B107431B300F5D044 /* Sources */,
+				0017975C107431B300F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testdraw2;
+			productName = testalpha;
+			productReference = 0017976E107431B300F5D044 /* testdraw2 */;
+			productType = "com.apple.product-type.tool";
+		};
+		00179776107432AE00F5D044 /* testime */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 00179788107432AE00F5D044 /* Build configuration list for PBXNativeTarget "testime" */;
+			buildPhases = (
+				0017977B107432AE00F5D044 /* Sources */,
+				0017977C107432AE00F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testime;
+			productName = testalpha;
+			productReference = 0017978E107432AE00F5D044 /* testime */;
+			productType = "com.apple.product-type.tool";
+		};
+		001797961074334C00F5D044 /* testintersections */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001797A81074334C00F5D044 /* Build configuration list for PBXNativeTarget "testintersections" */;
+			buildPhases = (
+				0017979B1074334C00F5D044 /* Sources */,
+				0017979C1074334C00F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testintersections;
+			productName = testalpha;
+			productReference = 001797AE1074334C00F5D044 /* testintersections */;
+			productType = "com.apple.product-type.tool";
+		};
+		001797B8107433C600F5D044 /* testloadso */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001797CA107433C600F5D044 /* Build configuration list for PBXNativeTarget "testloadso" */;
+			buildPhases = (
+				001797BD107433C600F5D044 /* Sources */,
+				001797BE107433C600F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testloadso;
+			productName = testalpha;
+			productReference = 001797D0107433C600F5D044 /* testloadso */;
+			productType = "com.apple.product-type.tool";
+		};
+		001797FA1074355200F5D044 /* testmultiaudio */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0017980C1074355200F5D044 /* Build configuration list for PBXNativeTarget "testmultiaudio" */;
+			buildPhases = (
+				001797FF1074355200F5D044 /* Sources */,
+				001798001074355200F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testmultiaudio;
+			productName = testalpha;
+			productReference = 001798121074355200F5D044 /* testmultiaudio */;
+			productType = "com.apple.product-type.tool";
+		};
+		001798781074392D00F5D044 /* testnative */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0017988E1074392D00F5D044 /* Build configuration list for PBXNativeTarget "testnative" */;
+			buildPhases = (
+				0017987E1074392D00F5D044 /* Sources */,
+				001798821074392D00F5D044 /* Frameworks */,
+				DB166DDA16A1D40F00A1396C /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testnative;
+			productName = testalpha;
+			productReference = 001798941074392D00F5D044 /* testnative */;
+			productType = "com.apple.product-type.tool";
+		};
+		0017989D107439DF00F5D044 /* testpower */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001798AF107439DF00F5D044 /* Build configuration list for PBXNativeTarget "testpower" */;
+			buildPhases = (
+				001798A2107439DF00F5D044 /* Sources */,
+				001798A3107439DF00F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testpower;
+			productName = testalpha;
+			productReference = 001798B5107439DF00F5D044 /* testpower */;
+			productType = "com.apple.product-type.tool";
+		};
+		001798DA10743BEC00F5D044 /* testresample */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001798EC10743BEC00F5D044 /* Build configuration list for PBXNativeTarget "testresample" */;
+			buildPhases = (
+				001798DF10743BEC00F5D044 /* Sources */,
+				001798E010743BEC00F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testresample;
+			productName = testalpha;
+			productReference = 001798F210743BEC00F5D044 /* testresample */;
+			productType = "com.apple.product-type.tool";
+		};
+		001798FE10743F1000F5D044 /* testsprite2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0017991010743F1000F5D044 /* Build configuration list for PBXNativeTarget "testsprite2" */;
+			buildPhases = (
+				0017990310743F1000F5D044 /* Sources */,
+				0017990410743F1000F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testsprite2;
+			productName = testalpha;
+			productReference = 0017991610743F1000F5D044 /* testsprite2 */;
+			productType = "com.apple.product-type.tool";
+		};
+		0017992010743FB700F5D044 /* testwm2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 0017993210743FB700F5D044 /* Build configuration list for PBXNativeTarget "testwm2" */;
+			buildPhases = (
+				0017992510743FB700F5D044 /* Sources */,
+				0017992610743FB700F5D044 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testwm2;
+			productName = testalpha;
+			productReference = 0017993810743FB700F5D044 /* testwm2 */;
+			productType = "com.apple.product-type.tool";
+		};
+		002F340109CA1BFF00EBEB88 /* testfile */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 002F340E09CA1BFF00EBEB88 /* Build configuration list for PBXNativeTarget "testfile" */;
+			buildPhases = (
+				002F340709CA1BFF00EBEB88 /* Sources */,
+				002F340809CA1BFF00EBEB88 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testfile;
+			productName = testalpha;
+			productReference = 002F341209CA1BFF00EBEB88 /* testfile */;
+			productType = "com.apple.product-type.tool";
+		};
+		002F342009CA1F0300EBEB88 /* testiconv */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 002F342D09CA1F0300EBEB88 /* Build configuration list for PBXNativeTarget "testiconv" */;
+			buildPhases = (
+				002F342609CA1F0300EBEB88 /* Sources */,
+				002F342709CA1F0300EBEB88 /* Frameworks */,
+				00794EEC09D2371F003FC8A1 /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testiconv;
+			productName = testalpha;
+			productReference = 002F343109CA1F0300EBEB88 /* testiconv */;
+			productType = "com.apple.product-type.tool";
+		};
+		002F343C09CA1FB300EBEB88 /* testoverlay2 */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 002F344909CA1FB300EBEB88 /* Build configuration list for PBXNativeTarget "testoverlay2" */;
+			buildPhases = (
+				002F344209CA1FB300EBEB88 /* Sources */,
+				002F344309CA1FB300EBEB88 /* Frameworks */,
+				00794EF409D237C7003FC8A1 /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testoverlay2;
+			productName = testalpha;
+			productReference = 002F344D09CA1FB300EBEB88 /* testoverlay2 */;
+			productType = "com.apple.product-type.tool";
+		};
+		002F345909CA204F00EBEB88 /* testplatform */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 002F346609CA204F00EBEB88 /* Build configuration list for PBXNativeTarget "testplatform" */;
+			buildPhases = (
+				002F345F09CA204F00EBEB88 /* Sources */,
+				002F346009CA204F00EBEB88 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testplatform;
+			productName = testalpha;
+			productReference = 002F346A09CA204F00EBEB88 /* testplatform */;
+			productType = "com.apple.product-type.tool";
+		};
+		4537749112091504002F0F45 /* testshape */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 4537749A1209150C002F0F45 /* Build configuration list for PBXNativeTarget "testshape" */;
+			buildPhases = (
+				4537748F12091504002F0F45 /* Sources */,
+				4537749012091504002F0F45 /* Frameworks */,
+				DB166ECE16A1D85400A1396C /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testshape;
+			productName = testshape;
+			productReference = 4537749212091504002F0F45 /* testshape */;
+			productType = "com.apple.product-type.tool";
+		};
+		BBFC08B7164C6862003E6A99 /* testgamecontroller */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = BBFC08CA164C6862003E6A99 /* Build configuration list for PBXNativeTarget "testgamecontroller" */;
+			buildPhases = (
+				BBFC08BC164C6862003E6A99 /* Sources */,
+				BBFC08BE164C6862003E6A99 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testgamecontroller;
+			productName = testjoystick;
+			productReference = BBFC08CD164C6862003E6A99 /* testgamecontroller */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC566AB0761D90300A33029 /* checkkeys */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B593808BDB826006539E9 /* Build configuration list for PBXNativeTarget "checkkeys" */;
+			buildPhases = (
+				BEC566B00761D90300A33029 /* Sources */,
+				BEC566B20761D90300A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = checkkeys;
+			productName = checkkeys;
+			productReference = BEC566B60761D90300A33029 /* checkkeys */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC566C50761D90300A33029 /* loopwave */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B594008BDB826006539E9 /* Build configuration list for PBXNativeTarget "loopwave" */;
+			buildPhases = (
+				BEC566CA0761D90300A33029 /* Sources */,
+				BEC566CC0761D90300A33029 /* Frameworks */,
+				00794E6409D2084F003FC8A1 /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = loopwave;
+			productName = loopwave;
+			productReference = BEC566D10761D90300A33029 /* loopwave */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC566FB0761D90300A33029 /* testerror */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B595008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testerror" */;
+			buildPhases = (
+				BEC567000761D90300A33029 /* Sources */,
+				BEC567020761D90300A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testerror;
+			productName = testerror;
+			productReference = BEC567060761D90400A33029 /* testerror */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC567230761D90400A33029 /* testthread */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B595C08BDB826006539E9 /* Build configuration list for PBXNativeTarget "testthread" */;
+			buildPhases = (
+				BEC567280761D90400A33029 /* Sources */,
+				BEC5672A0761D90400A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testthread;
+			productName = testthread;
+			productReference = BEC5672E0761D90400A33029 /* testthread */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC567300761D90400A33029 /* testjoystick */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B596008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testjoystick" */;
+			buildPhases = (
+				BEC567350761D90400A33029 /* Sources */,
+				BEC567370761D90400A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testjoystick;
+			productName = testjoystick;
+			productReference = BEC5673B0761D90400A33029 /* testjoystick */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC5673D0761D90400A33029 /* testkeys */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B596408BDB826006539E9 /* Build configuration list for PBXNativeTarget "testkeys" */;
+			buildPhases = (
+				BEC567420761D90400A33029 /* Sources */,
+				BEC567440761D90400A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testkeys;
+			productName = testkeys;
+			productReference = BEC567480761D90400A33029 /* testkeys */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC5674A0761D90400A33029 /* testlock */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B596808BDB826006539E9 /* Build configuration list for PBXNativeTarget "testlock" */;
+			buildPhases = (
+				BEC5674F0761D90400A33029 /* Sources */,
+				BEC567510761D90400A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testlock;
+			productName = testlock;
+			productReference = BEC567550761D90400A33029 /* testlock */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC567720761D90500A33029 /* testsem */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B597008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testsem" */;
+			buildPhases = (
+				BEC567770761D90500A33029 /* Sources */,
+				BEC567790761D90500A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testsem;
+			productName = testsem;
+			productReference = BEC5677D0761D90500A33029 /* testsem */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC5678D0761D90500A33029 /* testtimer */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B597808BDB826006539E9 /* Build configuration list for PBXNativeTarget "testtimer" */;
+			buildPhases = (
+				BEC567920761D90500A33029 /* Sources */,
+				BEC567940761D90500A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testtimer;
+			productName = testtimer;
+			productReference = BEC567980761D90500A33029 /* testtimer */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC567A70761D90500A33029 /* testversion */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B598008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testversion" */;
+			buildPhases = (
+				BEC567AC0761D90500A33029 /* Sources */,
+				BEC567AE0761D90500A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testversion;
+			productName = testversion;
+			productReference = BEC567B20761D90500A33029 /* testversion */;
+			productType = "com.apple.product-type.tool";
+		};
+		BEC567EA0761D90600A33029 /* torturethread */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = 001B599408BDB826006539E9 /* Build configuration list for PBXNativeTarget "torturethread" */;
+			buildPhases = (
+				BEC567EF0761D90600A33029 /* Sources */,
+				BEC567F10761D90600A33029 /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = torturethread;
+			productName = torturethread;
+			productReference = BEC567F50761D90600A33029 /* torturethread */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166D7E16A1D12400A1396C /* SDL_test */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */;
+			buildPhases = (
+				DB166D7B16A1D12400A1396C /* Sources */,
+				DB166D7C16A1D12400A1396C /* Frameworks */,
+				DB166D7D16A1D12400A1396C /* Headers */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = SDL_test;
+			productName = SDL_test;
+			productReference = DB166D7F16A1D12400A1396C /* libSDL_test.a */;
+			productType = "com.apple.product-type.library.static";
+		};
+		DB166DAD16A1D2F600A1396C /* testgesture */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166DBC16A1D2F600A1396C /* Build configuration list for PBXNativeTarget "testgesture" */;
+			buildPhases = (
+				DB166DAE16A1D2F600A1396C /* Sources */,
+				DB166DB016A1D2F600A1396C /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testgesture;
+			productName = testalpha;
+			productReference = DB166DBF16A1D2F600A1396C /* testgesture */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166DC416A1D36A00A1396C /* testmessage */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166DD216A1D36A00A1396C /* Build configuration list for PBXNativeTarget "testmessage" */;
+			buildPhases = (
+				DB166DC516A1D36A00A1396C /* Sources */,
+				DB166DC716A1D36A00A1396C /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testmessage;
+			productName = testalpha;
+			productReference = DB166DD516A1D36A00A1396C /* testmessage */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166DDC16A1D50C00A1396C /* testrelative */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166DEB16A1D50C00A1396C /* Build configuration list for PBXNativeTarget "testrelative" */;
+			buildPhases = (
+				DB166DDD16A1D50C00A1396C /* Sources */,
+				DB166DDF16A1D50C00A1396C /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testrelative;
+			productName = testalpha;
+			productReference = DB166DEE16A1D50C00A1396C /* testrelative */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166DF316A1D57C00A1396C /* testrendercopyex */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166E0216A1D57C00A1396C /* Build configuration list for PBXNativeTarget "testrendercopyex" */;
+			buildPhases = (
+				DB166DF416A1D57C00A1396C /* Sources */,
+				DB166DF616A1D57C00A1396C /* Frameworks */,
+				DB166E2116A1D5DF00A1396C /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testrendercopyex;
+			productName = testalpha;
+			productReference = DB166E0516A1D57C00A1396C /* testrendercopyex */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166E0A16A1D5AD00A1396C /* testrendertarget */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166E1916A1D5AD00A1396C /* Build configuration list for PBXNativeTarget "testrendertarget" */;
+			buildPhases = (
+				DB166E0B16A1D5AD00A1396C /* Sources */,
+				DB166E0D16A1D5AD00A1396C /* Frameworks */,
+				DB166E2416A1D61000A1396C /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testrendertarget;
+			productName = testalpha;
+			productReference = DB166E1C16A1D5AD00A1396C /* testrendertarget */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166E2716A1D64D00A1396C /* testrumble */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166E3516A1D64D00A1396C /* Build configuration list for PBXNativeTarget "testrumble" */;
+			buildPhases = (
+				DB166E2816A1D64D00A1396C /* Sources */,
+				DB166E2A16A1D64D00A1396C /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testrumble;
+			productName = testalpha;
+			productReference = DB166E3816A1D64D00A1396C /* testrumble */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166E3D16A1D69000A1396C /* testscale */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166E4F16A1D69000A1396C /* Build configuration list for PBXNativeTarget "testscale" */;
+			buildPhases = (
+				DB166E3E16A1D69000A1396C /* Sources */,
+				DB166E4016A1D69000A1396C /* Frameworks */,
+				DB166E4C16A1D69000A1396C /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testscale;
+			productName = testalpha;
+			productReference = DB166E5216A1D69000A1396C /* testscale */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166E5716A1D6F300A1396C /* testshader */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166E6516A1D6F300A1396C /* Build configuration list for PBXNativeTarget "testshader" */;
+			buildPhases = (
+				DB166E5816A1D6F300A1396C /* Sources */,
+				DB166E5A16A1D6F300A1396C /* Frameworks */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testshader;
+			productName = testsem;
+			productReference = DB166E6816A1D6F300A1396C /* testshader */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166E6D16A1D78400A1396C /* testspriteminimal */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166E7B16A1D78400A1396C /* Build configuration list for PBXNativeTarget "testspriteminimal" */;
+			buildPhases = (
+				DB166E6E16A1D78400A1396C /* Sources */,
+				DB166E7016A1D78400A1396C /* Frameworks */,
+				DB166E9B16A1D7FC00A1396C /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = testspriteminimal;
+			productName = testsem;
+			productReference = DB166E7E16A1D78400A1396C /* testspriteminimal */;
+			productType = "com.apple.product-type.tool";
+		};
+		DB166E8016A1D78C00A1396C /* teststreaming */ = {
+			isa = PBXNativeTarget;
+			buildConfigurationList = DB166E8E16A1D78C00A1396C /* Build configuration list for PBXNativeTarget "teststreaming" */;
+			buildPhases = (
+				DB166E8116A1D78C00A1396C /* Sources */,
+				DB166E8316A1D78C00A1396C /* Frameworks */,
+				DB166E9916A1D7EE00A1396C /* CopyFiles */,
+			);
+			buildRules = (
+			);
+			dependencies = (
+			);
+			name = teststreaming;
+			productName = testsem;
+			productReference = DB166E9116A1D78C00A1396C /* teststreaming */;
+			productType = "com.apple.product-type.tool";
+		};
+/* End PBXNativeTarget section */
+
+/* Begin PBXProject section */
+		08FB7793FE84155DC02AAC07 /* Project object */ = {
+			isa = PBXProject;
+			attributes = {
+				LastUpgradeCheck = 0420;
+			};
+			buildConfigurationList = 001B5A0C08BDB826006539E9 /* Build configuration list for PBXProject "SDLTest" */;
+			compatibilityVersion = "Xcode 3.2";
+			developmentRegion = English;
+			hasScannedForEncodings = 1;
+			knownRegions = (
+				English,
+				Japanese,
+				French,
+				German,
+				en,
+			);
+			mainGroup = 08FB7794FE84155DC02AAC07 /* SDLTest */;
+			projectDirPath = "";
+			projectReferences = (
+				{
+					ProductGroup = 003FA63B093FFD41000C53B3 /* Products */;
+					ProjectRef = 003FA63A093FFD41000C53B3 /* SDL.xcodeproj */;
+				},
+			);
+			projectRoot = "";
+			targets = (
+				BEC566920761D90300A33029 /* All */,
+				DB166D7E16A1D12400A1396C /* SDL_test */,
+				BEC566AB0761D90300A33029 /* checkkeys */,
+				BEC566C50761D90300A33029 /* loopwave */,
+				0017957410741F7900F5D044 /* testatomic */,
+				00179595107421BF00F5D044 /* testaudioinfo */,
+				00179756107431B300F5D044 /* testdraw2 */,
+				BEC566FB0761D90300A33029 /* testerror */,
+				002F340109CA1BFF00EBEB88 /* testfile */,
+				BBFC08B7164C6862003E6A99 /* testgamecontroller */,
+				DB166DAD16A1D2F600A1396C /* testgesture */,
+				0017970910742F3200F5D044 /* testgl2 */,
+				00179730107430D600F5D044 /* testhaptic */,
+				002F342009CA1F0300EBEB88 /* testiconv */,
+				00179776107432AE00F5D044 /* testime */,
+				001797961074334C00F5D044 /* testintersections */,
+				BEC567300761D90400A33029 /* testjoystick */,
+				BEC5673D0761D90400A33029 /* testkeys */,
+				001797B8107433C600F5D044 /* testloadso */,
+				BEC5674A0761D90400A33029 /* testlock */,
+				DB166DC416A1D36A00A1396C /* testmessage */,
+				001797FA1074355200F5D044 /* testmultiaudio */,
+				001798781074392D00F5D044 /* testnative */,
+				002F343C09CA1FB300EBEB88 /* testoverlay2 */,
+				002F345909CA204F00EBEB88 /* testplatform */,
+				0017989D107439DF00F5D044 /* testpower */,
+				DB166DDC16A1D50C00A1396C /* testrelative */,
+				DB166DF316A1D57C00A1396C /* testrendercopyex */,
+				DB166E0A16A1D5AD00A1396C /* testrendertarget */,
+				001798DA10743BEC00F5D044 /* testresample */,
+				DB166E2716A1D64D00A1396C /* testrumble */,
+				DB166E3D16A1D69000A1396C /* testscale */,
+				BEC567720761D90500A33029 /* testsem */,
+				DB166E5716A1D6F300A1396C /* testshader */,
+				4537749112091504002F0F45 /* testshape */,
+				001798FE10743F1000F5D044 /* testsprite2 */,
+				DB166E6D16A1D78400A1396C /* testspriteminimal */,
+				DB166E8016A1D78C00A1396C /* teststreaming */,
+				BEC567230761D90400A33029 /* testthread */,
+				BEC5678D0761D90500A33029 /* testtimer */,
+				BEC567A70761D90500A33029 /* testversion */,
+				0017992010743FB700F5D044 /* testwm2 */,
+				BEC567EA0761D90600A33029 /* torturethread */,
+			);
+		};
+/* End PBXProject section */
+
+/* Begin PBXReferenceProxy section */
+		003FA643093FFD41000C53B3 /* SDL2.framework */ = {
+			isa = PBXReferenceProxy;
+			fileType = wrapper.framework;
+			path = SDL2.framework;
+			remoteRef = 003FA642093FFD41000C53B3 /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+		003FA645093FFD41000C53B3 /* libSDL2.a */ = {
+			isa = PBXReferenceProxy;
+			fileType = archive.ar;
+			path = libSDL2.a;
+			remoteRef = 003FA644093FFD41000C53B3 /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+		003FA649093FFD41000C53B3 /* Standard DMG */ = {
+			isa = PBXReferenceProxy;
+			fileType = "compiled.mach-o.executable";
+			path = "Standard DMG";
+			remoteRef = 003FA648093FFD41000C53B3 /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+		DB1D40D717B3F30D00D74CFC /* libSDL2.dylib */ = {
+			isa = PBXReferenceProxy;
+			fileType = "compiled.mach-o.dylib";
+			path = libSDL2.dylib;
+			remoteRef = DB1D40D617B3F30D00D74CFC /* PBXContainerItemProxy */;
+			sourceTree = BUILT_PRODUCTS_DIR;
+		};
+/* End PBXReferenceProxy section */
+
+/* Begin PBXSourcesBuildPhase section */
+		0017957910741F7900F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001795901074216E00F5D044 /* testatomic.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017959A107421BF00F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001795B11074222D00F5D044 /* testaudioinfo.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017970E10742F3200F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017972810742FB900F5D044 /* testgl2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		00179735107430D600F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017974F1074315700F5D044 /* testhaptic.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017975B107431B300F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001797721074320D00F5D044 /* testdraw2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017977B107432AE00F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				00179792107432FA00F5D044 /* testime.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017979B1074334C00F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001797B41074339C00F5D044 /* testintersections.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001797BD107433C600F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001797D41074343E00F5D044 /* testloadso.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001797FF1074355200F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001798161074359B00F5D044 /* testmultiaudio.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017987E1074392D00F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017987F1074392D00F5D044 /* testnative.c in Sources */,
+				001798801074392D00F5D044 /* testnativecocoa.m in Sources */,
+				001798811074392D00F5D044 /* testnativex11.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001798A2107439DF00F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001798BA10743A4900F5D044 /* testpower.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		001798DF10743BEC00F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				001798FA10743E9200F5D044 /* testresample.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017990310743F1000F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017991A10743F5300F5D044 /* testsprite2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		0017992510743FB700F5D044 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				0017993C10743FEF00F5D044 /* testwm2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F340709CA1BFF00EBEB88 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F341809CA1C5B00EBEB88 /* testfile.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F342609CA1F0300EBEB88 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F343709CA1F6F00EBEB88 /* testiconv.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F344209CA1FB300EBEB88 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F345409CA202000EBEB88 /* testoverlay2.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		002F345F09CA204F00EBEB88 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				002F347009CA20A600EBEB88 /* testplatform.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		4537748F12091504002F0F45 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				453774A5120915E3002F0F45 /* testshape.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BBFC08BC164C6862003E6A99 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BBFC08D0164C6876003E6A99 /* testgamecontroller.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC566B00761D90300A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC566B10761D90300A33029 /* checkkeys.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC566CA0761D90300A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC566CB0761D90300A33029 /* loopwave.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567000761D90300A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567010761D90300A33029 /* testerror.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567280761D90400A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567290761D90400A33029 /* testthread.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567350761D90400A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567360761D90400A33029 /* testjoystick.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567420761D90400A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567430761D90400A33029 /* testkeys.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC5674F0761D90400A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567500761D90400A33029 /* testlock.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567770761D90500A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567780761D90500A33029 /* testsem.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567920761D90500A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567930761D90500A33029 /* testtimer.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567AC0761D90500A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567AD0761D90500A33029 /* testver.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		BEC567EF0761D90600A33029 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				BEC567F00761D90600A33029 /* torturethread.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166D7B16A1D12400A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166D9316A1D1A500A1396C /* SDL_test_assert.c in Sources */,
+				DB166D9416A1D1A500A1396C /* SDL_test_common.c in Sources */,
+				DB166D9516A1D1A500A1396C /* SDL_test_compare.c in Sources */,
+				DB166D9616A1D1A500A1396C /* SDL_test_crc32.c in Sources */,
+				DB166D9716A1D1A500A1396C /* SDL_test_font.c in Sources */,
+				DB166D9816A1D1A500A1396C /* SDL_test_fuzzer.c in Sources */,
+				DB166D9916A1D1A500A1396C /* SDL_test_harness.c in Sources */,
+				DB166D9A16A1D1A500A1396C /* SDL_test_imageBlit.c in Sources */,
+				DB166D9B16A1D1A500A1396C /* SDL_test_imageBlitBlend.c in Sources */,
+				DB166D9C16A1D1A500A1396C /* SDL_test_imageFace.c in Sources */,
+				DB166D9D16A1D1A500A1396C /* SDL_test_imagePrimitives.c in Sources */,
+				DB166D9E16A1D1A500A1396C /* SDL_test_imagePrimitivesBlend.c in Sources */,
+				DB166D9F16A1D1A500A1396C /* SDL_test_log.c in Sources */,
+				DB166DA016A1D1A500A1396C /* SDL_test_md5.c in Sources */,
+				DB166DA116A1D1A500A1396C /* SDL_test_random.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DAE16A1D2F600A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166DC116A1D31E00A1396C /* testgesture.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DC516A1D36A00A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166DD716A1D37800A1396C /* testmessage.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DDD16A1D50C00A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166DF016A1D52500A1396C /* testrelative.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166DF416A1D57C00A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E0716A1D59400A1396C /* testrendercopyex.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E0B16A1D5AD00A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E1E16A1D5C300A1396C /* testrendertarget.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E2816A1D64D00A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E3C16A1D66500A1396C /* testrumble.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E3E16A1D69000A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E5416A1D6A300A1396C /* testscale.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E5816A1D6F300A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E6A16A1D70C00A1396C /* testshader.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E6E16A1D78400A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E9316A1D7BC00A1396C /* testspriteminimal.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+		DB166E8116A1D78C00A1396C /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				DB166E9416A1D7C700A1396C /* teststreaming.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin PBXTargetDependency section */
+		001799481074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC566AB0761D90300A33029 /* checkkeys */;
+			targetProxy = 001799471074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017994C1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC566C50761D90300A33029 /* loopwave */;
+			targetProxy = 0017994B1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799501074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 0017957410741F7900F5D044 /* testatomic */;
+			targetProxy = 0017994F1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799521074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 00179595107421BF00F5D044 /* testaudioinfo */;
+			targetProxy = 001799511074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017995A1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 00179756107431B300F5D044 /* testdraw2 */;
+			targetProxy = 001799591074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017995E1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC566FB0761D90300A33029 /* testerror */;
+			targetProxy = 0017995D1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799601074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 002F340109CA1BFF00EBEB88 /* testfile */;
+			targetProxy = 0017995F1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799661074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 0017970910742F3200F5D044 /* testgl2 */;
+			targetProxy = 001799651074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799681074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 00179730107430D600F5D044 /* testhaptic */;
+			targetProxy = 001799671074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017996A1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC567230761D90400A33029 /* testthread */;
+			targetProxy = 001799691074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017996C1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 002F342009CA1F0300EBEB88 /* testiconv */;
+			targetProxy = 0017996B1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017996E1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 00179776107432AE00F5D044 /* testime */;
+			targetProxy = 0017996D1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799701074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 001797961074334C00F5D044 /* testintersections */;
+			targetProxy = 0017996F1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799721074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC567300761D90400A33029 /* testjoystick */;
+			targetProxy = 001799711074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799741074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC5673D0761D90400A33029 /* testkeys */;
+			targetProxy = 001799731074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799761074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 001797B8107433C600F5D044 /* testloadso */;
+			targetProxy = 001799751074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799781074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC5674A0761D90400A33029 /* testlock */;
+			targetProxy = 001799771074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017997C1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 001797FA1074355200F5D044 /* testmultiaudio */;
+			targetProxy = 0017997B1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799801074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 001798781074392D00F5D044 /* testnative */;
+			targetProxy = 0017997F1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799841074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 002F343C09CA1FB300EBEB88 /* testoverlay2 */;
+			targetProxy = 001799831074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799881074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 002F345909CA204F00EBEB88 /* testplatform */;
+			targetProxy = 001799871074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017998A1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 0017989D107439DF00F5D044 /* testpower */;
+			targetProxy = 001799891074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017998C1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 001798DA10743BEC00F5D044 /* testresample */;
+			targetProxy = 0017998B1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017998E1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC567720761D90500A33029 /* testsem */;
+			targetProxy = 0017998D1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799921074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 001798FE10743F1000F5D044 /* testsprite2 */;
+			targetProxy = 001799911074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799941074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC5678D0761D90500A33029 /* testtimer */;
+			targetProxy = 001799931074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799961074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC567A70761D90500A33029 /* testversion */;
+			targetProxy = 001799951074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		0017999E1074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 0017992010743FB700F5D044 /* testwm2 */;
+			targetProxy = 0017999D1074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		001799A21074403E00F5D044 /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BEC567EA0761D90600A33029 /* torturethread */;
+			targetProxy = 001799A11074403E00F5D044 /* PBXContainerItemProxy */;
+		};
+		DB166D6E16A1CEAA00A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = BBFC08B7164C6862003E6A99 /* testgamecontroller */;
+			targetProxy = DB166D6D16A1CEAA00A1396C /* PBXContainerItemProxy */;
+		};
+		DB166D7016A1CEAF00A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = 4537749112091504002F0F45 /* testshape */;
+			targetProxy = DB166D6F16A1CEAF00A1396C /* PBXContainerItemProxy */;
+		};
+		DB166DC316A1D32C00A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166DAD16A1D2F600A1396C /* testgesture */;
+			targetProxy = DB166DC216A1D32C00A1396C /* PBXContainerItemProxy */;
+		};
+		DB166DD916A1D38900A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166DC416A1D36A00A1396C /* testmessage */;
+			targetProxy = DB166DD816A1D38900A1396C /* PBXContainerItemProxy */;
+		};
+		DB166DF216A1D53700A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166DDC16A1D50C00A1396C /* testrelative */;
+			targetProxy = DB166DF116A1D53700A1396C /* PBXContainerItemProxy */;
+		};
+		DB166E0916A1D5A400A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166DF316A1D57C00A1396C /* testrendercopyex */;
+			targetProxy = DB166E0816A1D5A400A1396C /* PBXContainerItemProxy */;
+		};
+		DB166E2016A1D5D000A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166E0A16A1D5AD00A1396C /* testrendertarget */;
+			targetProxy = DB166E1F16A1D5D000A1396C /* PBXContainerItemProxy */;
+		};
+		DB166E3B16A1D65A00A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166E2716A1D64D00A1396C /* testrumble */;
+			targetProxy = DB166E3A16A1D65A00A1396C /* PBXContainerItemProxy */;
+		};
+		DB166E5616A1D6B800A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166E3D16A1D69000A1396C /* testscale */;
+			targetProxy = DB166E5516A1D6B800A1396C /* PBXContainerItemProxy */;
+		};
+		DB166E6C16A1D72000A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166E5716A1D6F300A1396C /* testshader */;
+			targetProxy = DB166E6B16A1D72000A1396C /* PBXContainerItemProxy */;
+		};
+		DB166E9616A1D7CD00A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166E6D16A1D78400A1396C /* testspriteminimal */;
+			targetProxy = DB166E9516A1D7CD00A1396C /* PBXContainerItemProxy */;
+		};
+		DB166E9816A1D7CF00A1396C /* PBXTargetDependency */ = {
+			isa = PBXTargetDependency;
+			target = DB166E8016A1D78C00A1396C /* teststreaming */;
+			targetProxy = DB166E9716A1D7CF00A1396C /* PBXContainerItemProxy */;
+		};
+/* End PBXTargetDependency section */
+
+/* Begin XCBuildConfiguration section */
+		0017958910741F7900F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testatomic;
+			};
+			name = Debug;
+		};
+		0017958A10741F7900F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testatomic;
+			};
+			name = Release;
+		};
+		001795AA107421BF00F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testaudioinfo;
+			};
+			name = Debug;
+		};
+		001795AB107421BF00F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testaudioinfo;
+			};
+			name = Release;
+		};
+		0017971E10742F3200F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				GCC_PREPROCESSOR_DEFINITIONS = HAVE_OPENGL;
+				PRODUCT_NAME = testgl2;
+			};
+			name = Debug;
+		};
+		0017971F10742F3200F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				GCC_PREPROCESSOR_DEFINITIONS = HAVE_OPENGL;
+				PRODUCT_NAME = testgl2;
+			};
+			name = Release;
+		};
+		00179745107430D600F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testhaptic;
+			};
+			name = Debug;
+		};
+		00179746107430D600F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testhaptic;
+			};
+			name = Release;
+		};
+		0017976B107431B300F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testdraw2;
+			};
+			name = Debug;
+		};
+		0017976C107431B300F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testdraw2;
+			};
+			name = Release;
+		};
+		0017978B107432AE00F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testime;
+			};
+			name = Debug;
+		};
+		0017978C107432AE00F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testime;
+			};
+			name = Release;
+		};
+		001797AB1074334C00F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testintersections;
+			};
+			name = Debug;
+		};
+		001797AC1074334C00F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testintersections;
+			};
+			name = Release;
+		};
+		001797CD107433C600F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testloadso;
+			};
+			name = Debug;
+		};
+		001797CE107433C600F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testloadso;
+			};
+			name = Release;
+		};
+		0017980F1074355200F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testmultiaudio;
+			};
+			name = Debug;
+		};
+		001798101074355200F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testmultiaudio;
+			};
+			name = Release;
+		};
+		001798911074392D00F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				LIBRARY_SEARCH_PATHS = /usr/X11/lib;
+				OTHER_LDFLAGS = "-lX11";
+				PRODUCT_NAME = testnative;
+			};
+			name = Debug;
+		};
+		001798921074392D00F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				LIBRARY_SEARCH_PATHS = /usr/X11/lib;
+				OTHER_LDFLAGS = "-lX11";
+				PRODUCT_NAME = testnative;
+			};
+			name = Release;
+		};
+		001798B2107439DF00F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testpower;
+			};
+			name = Debug;
+		};
+		001798B3107439DF00F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testpower;
+			};
+			name = Release;
+		};
+		001798EF10743BEC00F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testresample;
+			};
+			name = Debug;
+		};
+		001798F010743BEC00F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testresample;
+			};
+			name = Release;
+		};
+		0017991310743F1000F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testsprite2;
+			};
+			name = Debug;
+		};
+		0017991410743F1000F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testsprite2;
+			};
+			name = Release;
+		};
+		0017993510743FB700F5D044 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testwm2;
+			};
+			name = Debug;
+		};
+		0017993610743FB700F5D044 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testwm2;
+			};
+			name = Release;
+		};
+		002A85B21073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				FRAMEWORK_SEARCH_PATHS = (
+					"$(SRCROOT)/../SDL/build/$(CONFIGURATION)",
+					"$(HOME)/Library/Frameworks",
+					/Library/Frameworks,
+				);
+				GCC_OPTIMIZATION_LEVEL = 0;
+				HEADER_SEARCH_PATHS = ../../include;
+			};
+			name = Debug;
+		};
+		002A85B31073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = "Build All";
+			};
+			name = Debug;
+		};
+		002A85B41073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = checkkeys;
+			};
+			name = Debug;
+		};
+		002A85B61073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = loopwave;
+			};
+			name = Debug;
+		};
+		002A85BC1073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testerror;
+			};
+			name = Debug;
+		};
+		002A85BD1073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testfile;
+			};
+			name = Debug;
+		};
+		002A85C01073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testiconv;
+			};
+			name = Debug;
+		};
+		002A85C11073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testjoystick;
+			};
+			name = Debug;
+		};
+		002A85C21073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testkeys;
+			};
+			name = Debug;
+		};
+		002A85C31073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testlock;
+			};
+			name = Debug;
+		};
+		002A85C51073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testoverlay2;
+			};
+			name = Debug;
+		};
+		002A85C71073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testplatform;
+			};
+			name = Debug;
+		};
+		002A85C81073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testsem;
+			};
+			name = Debug;
+		};
+		002A85CA1073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testthread;
+			};
+			name = Debug;
+		};
+		002A85CB1073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testtimer;
+			};
+			name = Debug;
+		};
+		002A85CC1073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testversion;
+			};
+			name = Debug;
+		};
+		002A85D11073008E007319AE /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = torturethread;
+			};
+			name = Debug;
+		};
+		002A85D41073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				FRAMEWORK_SEARCH_PATHS = (
+					"$(SRCROOT)/../SDL/build/$(CONFIGURATION)",
+					"$(HOME)/Library/Frameworks",
+					/Library/Frameworks,
+				);
+				GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
+				HEADER_SEARCH_PATHS = ../../include;
+			};
+			name = Release;
+		};
+		002A85D51073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = "Build All";
+			};
+			name = Release;
+		};
+		002A85D61073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = checkkeys;
+			};
+			name = Release;
+		};
+		002A85D81073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = loopwave;
+			};
+			name = Release;
+		};
+		002A85DE1073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testerror;
+			};
+			name = Release;
+		};
+		002A85DF1073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testfile;
+			};
+			name = Release;
+		};
+		002A85E21073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testiconv;
+			};
+			name = Release;
+		};
+		002A85E31073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testjoystick;
+			};
+			name = Release;
+		};
+		002A85E41073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testkeys;
+			};
+			name = Release;
+		};
+		002A85E51073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testlock;
+			};
+			name = Release;
+		};
+		002A85E71073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testoverlay2;
+			};
+			name = Release;
+		};
+		002A85E91073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testplatform;
+			};
+			name = Release;
+		};
+		002A85EA1073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testsem;
+			};
+			name = Release;
+		};
+		002A85EC1073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testthread;
+			};
+			name = Release;
+		};
+		002A85ED1073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testtimer;
+			};
+			name = Release;
+		};
+		002A85EE1073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testversion;
+			};
+			name = Release;
+		};
+		002A85F31073009D007319AE /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = torturethread;
+			};
+			name = Release;
+		};
+		4537749712091509002F0F45 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testshape;
+			};
+			name = Debug;
+		};
+		4537749812091509002F0F45 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testshape;
+			};
+			name = Release;
+		};
+		BBFC08CB164C6862003E6A99 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testgamecontroller;
+			};
+			name = Debug;
+		};
+		BBFC08CC164C6862003E6A99 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testgamecontroller;
+			};
+			name = Release;
+		};
+		DB166D8116A1D12400A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+			};
+			name = Debug;
+		};
+		DB166D8216A1D12400A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+			};
+			name = Release;
+		};
+		DB166DBD16A1D2F600A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testgesture;
+			};
+			name = Debug;
+		};
+		DB166DBE16A1D2F600A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testgesture;
+			};
+			name = Release;
+		};
+		DB166DD316A1D36A00A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testmessage;
+			};
+			name = Debug;
+		};
+		DB166DD416A1D36A00A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testmessage;
+			};
+			name = Release;
+		};
+		DB166DEC16A1D50C00A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrelative;
+			};
+			name = Debug;
+		};
+		DB166DED16A1D50C00A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrelative;
+			};
+			name = Release;
+		};
+		DB166E0316A1D57C00A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrendercopyex;
+			};
+			name = Debug;
+		};
+		DB166E0416A1D57C00A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrendercopyex;
+			};
+			name = Release;
+		};
+		DB166E1A16A1D5AD00A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrendertarget;
+			};
+			name = Debug;
+		};
+		DB166E1B16A1D5AD00A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrendertarget;
+			};
+			name = Release;
+		};
+		DB166E3616A1D64D00A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrumble;
+			};
+			name = Debug;
+		};
+		DB166E3716A1D64D00A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testrumble;
+			};
+			name = Release;
+		};
+		DB166E5016A1D69000A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testscale;
+			};
+			name = Debug;
+		};
+		DB166E5116A1D69000A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testscale;
+			};
+			name = Release;
+		};
+		DB166E6616A1D6F300A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testshader;
+			};
+			name = Debug;
+		};
+		DB166E6716A1D6F300A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testshader;
+			};
+			name = Release;
+		};
+		DB166E7C16A1D78400A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testspriteminimal;
+			};
+			name = Debug;
+		};
+		DB166E7D16A1D78400A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = testspriteminimal;
+			};
+			name = Release;
+		};
+		DB166E8F16A1D78C00A1396C /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = teststreaming;
+			};
+			name = Debug;
+		};
+		DB166E9016A1D78C00A1396C /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				PRODUCT_NAME = teststreaming;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		0017958610741F7900F5D044 /* Build configuration list for PBXNativeTarget "testatomic" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				0017958910741F7900F5D044 /* Debug */,
+				0017958A10741F7900F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001795A7107421BF00F5D044 /* Build configuration list for PBXNativeTarget "testaudioinfo" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				001795AA107421BF00F5D044 /* Debug */,
+				001795AB107421BF00F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		0017971B10742F3200F5D044 /* Build configuration list for PBXNativeTarget "testgl2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				0017971E10742F3200F5D044 /* Debug */,
+				0017971F10742F3200F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		00179742107430D600F5D044 /* Build configuration list for PBXNativeTarget "testhaptic" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				00179745107430D600F5D044 /* Debug */,
+				00179746107430D600F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		00179768107431B300F5D044 /* Build configuration list for PBXNativeTarget "testdraw2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				0017976B107431B300F5D044 /* Debug */,
+				0017976C107431B300F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		00179788107432AE00F5D044 /* Build configuration list for PBXNativeTarget "testime" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				0017978B107432AE00F5D044 /* Debug */,
+				0017978C107432AE00F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001797A81074334C00F5D044 /* Build configuration list for PBXNativeTarget "testintersections" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				001797AB1074334C00F5D044 /* Debug */,
+				001797AC1074334C00F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001797CA107433C600F5D044 /* Build configuration list for PBXNativeTarget "testloadso" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				001797CD107433C600F5D044 /* Debug */,
+				001797CE107433C600F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		0017980C1074355200F5D044 /* Build configuration list for PBXNativeTarget "testmultiaudio" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				0017980F1074355200F5D044 /* Debug */,
+				001798101074355200F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		0017988E1074392D00F5D044 /* Build configuration list for PBXNativeTarget "testnative" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				001798911074392D00F5D044 /* Debug */,
+				001798921074392D00F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001798AF107439DF00F5D044 /* Build configuration list for PBXNativeTarget "testpower" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				001798B2107439DF00F5D044 /* Debug */,
+				001798B3107439DF00F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001798EC10743BEC00F5D044 /* Build configuration list for PBXNativeTarget "testresample" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				001798EF10743BEC00F5D044 /* Debug */,
+				001798F010743BEC00F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		0017991010743F1000F5D044 /* Build configuration list for PBXNativeTarget "testsprite2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				0017991310743F1000F5D044 /* Debug */,
+				0017991410743F1000F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		0017993210743FB700F5D044 /* Build configuration list for PBXNativeTarget "testwm2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				0017993510743FB700F5D044 /* Debug */,
+				0017993610743FB700F5D044 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B593808BDB826006539E9 /* Build configuration list for PBXNativeTarget "checkkeys" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85B41073008E007319AE /* Debug */,
+				002A85D61073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B594008BDB826006539E9 /* Build configuration list for PBXNativeTarget "loopwave" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85B61073008E007319AE /* Debug */,
+				002A85D81073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B595008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testerror" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85BC1073008E007319AE /* Debug */,
+				002A85DE1073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B595C08BDB826006539E9 /* Build configuration list for PBXNativeTarget "testthread" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85CA1073008E007319AE /* Debug */,
+				002A85EC1073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B596008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testjoystick" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85C11073008E007319AE /* Debug */,
+				002A85E31073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B596408BDB826006539E9 /* Build configuration list for PBXNativeTarget "testkeys" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85C21073008E007319AE /* Debug */,
+				002A85E41073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B596808BDB826006539E9 /* Build configuration list for PBXNativeTarget "testlock" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85C31073008E007319AE /* Debug */,
+				002A85E51073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B597008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testsem" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85C81073008E007319AE /* Debug */,
+				002A85EA1073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B597808BDB826006539E9 /* Build configuration list for PBXNativeTarget "testtimer" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85CB1073008E007319AE /* Debug */,
+				002A85ED1073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B598008BDB826006539E9 /* Build configuration list for PBXNativeTarget "testversion" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85CC1073008E007319AE /* Debug */,
+				002A85EE1073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B599408BDB826006539E9 /* Build configuration list for PBXNativeTarget "torturethread" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85D11073008E007319AE /* Debug */,
+				002A85F31073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B599808BDB826006539E9 /* Build configuration list for PBXAggregateTarget "All" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85B31073008E007319AE /* Debug */,
+				002A85D51073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		001B5A0C08BDB826006539E9 /* Build configuration list for PBXProject "SDLTest" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85B21073008E007319AE /* Debug */,
+				002A85D41073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		002F340E09CA1BFF00EBEB88 /* Build configuration list for PBXNativeTarget "testfile" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85BD1073008E007319AE /* Debug */,
+				002A85DF1073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		002F342D09CA1F0300EBEB88 /* Build configuration list for PBXNativeTarget "testiconv" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85C01073008E007319AE /* Debug */,
+				002A85E21073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		002F344909CA1FB300EBEB88 /* Build configuration list for PBXNativeTarget "testoverlay2" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85C51073008E007319AE /* Debug */,
+				002A85E71073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		002F346609CA204F00EBEB88 /* Build configuration list for PBXNativeTarget "testplatform" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				002A85C71073008E007319AE /* Debug */,
+				002A85E91073009D007319AE /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		4537749A1209150C002F0F45 /* Build configuration list for PBXNativeTarget "testshape" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				4537749712091509002F0F45 /* Debug */,
+				4537749812091509002F0F45 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		BBFC08CA164C6862003E6A99 /* Build configuration list for PBXNativeTarget "testgamecontroller" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				BBFC08CB164C6862003E6A99 /* Debug */,
+				BBFC08CC164C6862003E6A99 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166D8116A1D12400A1396C /* Debug */,
+				DB166D8216A1D12400A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166DBC16A1D2F600A1396C /* Build configuration list for PBXNativeTarget "testgesture" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166DBD16A1D2F600A1396C /* Debug */,
+				DB166DBE16A1D2F600A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166DD216A1D36A00A1396C /* Build configuration list for PBXNativeTarget "testmessage" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166DD316A1D36A00A1396C /* Debug */,
+				DB166DD416A1D36A00A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166DEB16A1D50C00A1396C /* Build configuration list for PBXNativeTarget "testrelative" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166DEC16A1D50C00A1396C /* Debug */,
+				DB166DED16A1D50C00A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166E0216A1D57C00A1396C /* Build configuration list for PBXNativeTarget "testrendercopyex" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166E0316A1D57C00A1396C /* Debug */,
+				DB166E0416A1D57C00A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166E1916A1D5AD00A1396C /* Build configuration list for PBXNativeTarget "testrendertarget" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166E1A16A1D5AD00A1396C /* Debug */,
+				DB166E1B16A1D5AD00A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166E3516A1D64D00A1396C /* Build configuration list for PBXNativeTarget "testrumble" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166E3616A1D64D00A1396C /* Debug */,
+				DB166E3716A1D64D00A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166E4F16A1D69000A1396C /* Build configuration list for PBXNativeTarget "testscale" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166E5016A1D69000A1396C /* Debug */,
+				DB166E5116A1D69000A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166E6516A1D6F300A1396C /* Build configuration list for PBXNativeTarget "testshader" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166E6616A1D6F300A1396C /* Debug */,
+				DB166E6716A1D6F300A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166E7B16A1D78400A1396C /* Build configuration list for PBXNativeTarget "testspriteminimal" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166E7C16A1D78400A1396C /* Debug */,
+				DB166E7D16A1D78400A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+		DB166E8E16A1D78C00A1396C /* Build configuration list for PBXNativeTarget "teststreaming" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				DB166E8F16A1D78C00A1396C /* Debug */,
+				DB166E9016A1D78C00A1396C /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Debug;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 08FB7793FE84155DC02AAC07 /* Project object */;
+}
diff --git a/Xcode/XcodeDocSet/Doxyfile b/Xcode/XcodeDocSet/Doxyfile
new file mode 100644
index 0000000..961ac98
--- /dev/null
+++ b/Xcode/XcodeDocSet/Doxyfile
@@ -0,0 +1,1558 @@
+# Doxyfile 1.6.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file 
+# that follow. The default is UTF-8 which is also the encoding used for all 
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the 
+# iconv built into libc) for the transcoding. See 
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING      = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
+# by quotes) that should identify the project.
+
+PROJECT_NAME           = SDL
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = 1.3.0
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = 
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, 
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English 
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, 
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, 
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE        = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = "The $name class" \
+                         "The $name widget" \
+                         "The $name file" \
+                         is \
+                         provides \
+                         specifies \
+                         contains \
+                         represents \
+                         a \
+                         an \
+                         the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip.
+
+STRIP_FROM_PATH        = 
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = 
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful is your file systems 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like regular Qt-style comments 
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF      = YES
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will 
+# interpret the first line (until the first dot) of a Qt-style 
+# comment as the brief description. If set to NO, the comments 
+# will behave just like regular Qt-style comments (thus requiring 
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF           = YES
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 4
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = 
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = YES
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Java. For instance, namespaces will be presented as packages, qualified 
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN   = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL 
+# sources. Doxygen will then generate output that is tailored for 
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL   = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it parses. 
+# With this tag you can assign which parser to use for a given extension. 
+# Doxygen has a built-in mapping, but you can override or extend it using this tag. 
+# The format is ext=language, where ext is a file extension, and language is one of 
+# the parsers supported by doxygen: IDL, Java, Javascript, C#, C, C++, D, PHP, 
+# Objective-C, Python, Fortran, VHDL, C, C++. For instance to make doxygen treat 
+# .inc files as Fortran files (default is PHP), and .f files as C (default is Fortran), 
+# use: inc=Fortran f=C. Note that for custom extensions you also need to set
+# FILE_PATTERNS otherwise the files are not read by doxygen.
+
+EXTENSION_MAPPING      = 
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want 
+# to include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also make the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to 
+# enable parsing support.
+
+CPP_CLI_SUPPORT        = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. 
+# Doxygen will parse them like normal C++ but will assume all classes use public 
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT            = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate getter 
+# and setter methods for a property. Setting this option to YES (the default) 
+# will make doxygen to replace the get and set methods by a property in the 
+# documentation. This will only work if the methods are indeed getting or 
+# setting a simple type. If this is not the case, or you want to show the 
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT   = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum 
+# is documented as struct, union, or enum with the name of the typedef. So 
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct 
+# with name TypeT. When disabled the typedef will appear as a member of a file, 
+# namespace, or class. And the struct will be named TypeS. This can typically 
+# be useful for C code in case the coding convention dictates that all compound 
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT   = YES
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to 
+# determine which symbols to keep in memory and which to flush to disk. 
+# When the cache is full, less often used symbols will be written to disk. 
+# For small to medium size projects (<1000 input files) the default value is 
+# probably good enough. For larger projects a too small cache size can cause 
+# doxygen to be busy swapping symbols to and from disk most of the time 
+# causing a significant performance penality. 
+# If the system has enough physical memory increasing the cache will improve the 
+# performance by keeping more symbols in memory. Note that the value works on 
+# a logarithmic scale so increasing the size by one will rougly double the 
+# memory usage. The cache size is given by this formula: 
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, 
+# corresponding to a cache size of 2^16 = 65536 symbols
+
+SYMBOL_CACHE_SIZE      = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = NO
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be 
+# extracted and appear in the documentation as a namespace called 
+# 'anonymous_namespace{file}', where file will be replaced with the base 
+# name of the file that contains the anonymous namespace. By default 
+# anonymous namespace are hidden.
+
+EXTRACT_ANON_NSPACES   = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = YES
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = NO
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
+# will sort the (brief and detailed) documentation of class members so that
+# constructors and destructors are listed first. If set to NO (the default)
+# the constructors will appear in the respective orders defined by
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the 
+# hierarchy of group names into alphabetical order. If set to NO (the default) 
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES       = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. 
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or define consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and defines in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
+# at the bottom of the documentation of classes and structs. If set to YES the 
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES        = YES
+
+# If the sources in your project are distributed over multiple directories 
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES       = NO
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page. 
+# This will remove the Files entry from the Quick Index and from the 
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES             = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the 
+# Namespaces page.  This will remove the Namespaces entry from the Quick Index 
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES        = NO
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from 
+# the version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed by 
+# doxygen. The layout file controls the global structure of the generated output files 
+# in an output format independent way. The create the layout file that represents 
+# doxygen's defaults, run doxygen with the -l option. You can optionally specify a 
+# file name after the option, if omitted DoxygenLayout.xml will be used as the name 
+# of the layout file.
+
+LAYOUT_FILE            = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = YES
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = YES
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                  = ../../include
+
+# This tag can be used to specify the character encoding of the source files 
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is 
+# also the default input encoding. Doxygen uses libiconv (or the iconv built 
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for 
+# the list of possible encodings.
+
+INPUT_ENCODING         = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90
+
+FILE_PATTERNS          = *.c \
+                         *.cc \
+                         *.cxx \
+                         *.cpp \
+                         *.c++ \
+                         *.d \
+                         *.java \
+                         *.ii \
+                         *.ixx \
+                         *.ipp \
+                         *.i++ \
+                         *.inl \
+                         *.h \
+                         *.hh \
+                         *.hxx \
+                         *.hpp \
+                         *.h++ \
+                         *.idl \
+                         *.odl \
+                         *.cs \
+                         *.php \
+                         *.php3 \
+                         *.inc \
+                         *.m \
+                         *.mm \
+                         *.dox \
+                         *.py \
+                         *.f90 \
+                         *.f \
+                         *.vhd \
+                         *.vhdl
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = NO
+
+# The EXCLUDE tag can be used to specify files and/or directories that should 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE                = 
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
+# directories that are symbolic links (a Unix filesystem feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = NO
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       = 
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names 
+# (namespaces, classes, functions, etc.) that should be excluded from the 
+# output. The symbol name can be a fully qualified name, a word, or if the 
+# wildcard * is used, a substring. Examples: ANamespace, AClass, 
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS        = 
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+EXAMPLE_PATH           = 
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
+# is applied to all files.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = YES
+
+# If the REFERENCES_RELATION tag is set to YES 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = YES
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) 
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from 
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will 
+# link to the source code.  Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header.
+
+HTML_HEADER            = 
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = 
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If the tag is left blank doxygen 
+# will generate a default style sheet. Note that doxygen will try to copy 
+# the style sheet file to the HTML output directory, so don't put your own 
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET        = 
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
+# files or namespaces will be aligned in HTML using tables. If set to 
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS     = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML 
+# documentation will contain sections that can be hidden and shown after the 
+# page has loaded. For this to work a browser that supports 
+# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox 
+# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
+
+HTML_DYNAMIC_SECTIONS  = NO
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files 
+# will be generated that can be used as input for Apple's Xcode 3 
+# integrated development environment, introduced with OSX 10.5 (Leopard). 
+# To create a documentation set, doxygen will generate a Makefile in the 
+# HTML output directory. Running make will produce the docset in that 
+# directory and running "make install" will install the docset in 
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find 
+# it at startup. 
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html for more information.
+
+GENERATE_DOCSET        = YES
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the 
+# feed. A documentation feed provides an umbrella under which multiple 
+# documentation sets from a single provider (such as a company or product suite) 
+# can be grouped.
+
+DOCSET_FEEDNAME        = "Doxygen generated docs for SDL"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that 
+# should uniquely identify the documentation set bundle. This should be a 
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen 
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID       = org.libsdl.sdl
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = SDL.chm
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = "C:/Program Files/HTML Help Workshop/hhc.exe"
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING 
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file 
+# content.
+
+CHM_INDEX_ENCODING     = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = YES
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and QHP_VIRTUAL_FOLDER 
+# are set, an additional index file will be generated that can be used as input for 
+# Qt's qhelpgenerator to generate a Qt Compressed Help (.qch) of the generated 
+# HTML documentation.
+
+GENERATE_QHP           = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can 
+# be used to specify the file name of the resulting .qch file. 
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE               = 
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE          = 
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER     = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to add. 
+# For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME   = 
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the custom filter to add.For more information please see 
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">Qt Help Project / Custom Filters</a>.
+
+QHP_CUST_FILTER_ATTRS  = 
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this project's 
+# filter section matches. 
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">Qt Help Project / Filter Attributes</a>.
+
+QHP_SECT_FILTER_ATTRS  = 
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can 
+# be used to specify the location of Qt's qhelpgenerator. 
+# If non-empty doxygen will try to run qhelpgenerator on the generated 
+# .qhp file.
+
+QHG_LOCATION           = 
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
+# top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it.
+
+DISABLE_INDEX          = NO
+
+# This tag can be used to set the number of enum values (range [1..20]) 
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE   = 4
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index 
+# structure should be generated to display hierarchical information. 
+# If the tag value is set to YES, a side panel will be generated 
+# containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). 
+# Windows users are probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW      = NO
+
+# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, 
+# and Class Hierarchy pages using a tree view instead of an ordered list.
+
+USE_INLINE_TREES       = NO
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+# Use this tag to change the font size of Latex formulas included 
+# as images in the HTML documentation. The default is 10. Note that 
+# when you change the font size after a successful doxygen run you need 
+# to manually remove any form_*.png images from the HTML output directory 
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE       = 10
+
+# When the SEARCHENGINE tag is enable doxygen will generate a search box
+# for the HTML output. The underlying search engine uses javascript 
+# and DHTML and should work on any modern browser. Note that when using
+# HTML help (GENERATE_HTMLHELP) or Qt help (GENERATE_QHP) 
+# there is already a search function so this one should typically 
+# be disabled.
+
+SEARCHENGINE           = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, a4wide, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = YES
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include
+# source code with syntax highlighting in the LaTeX output.
+# Note that which sources are shown also depends on other settings
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE      = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = YES
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = YES
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES        = NO
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+
+INCLUDE_PATH           = 
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = 
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED      = DECLSPEC \
+                         SDLCALL
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all function-like macros that are alone 
+# on a line, have an all uppercase name, and do not end with a semicolon. Such 
+# function macros are typically used for boiler-plate code, and will confuse 
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. 
+# Optionally an initial location of the external documentation 
+# can be added for each tagfile. The format of a tag file without 
+# this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths or 
+# URLs. If a location is present for each tag, the installdox tool 
+# does not have to be run to correct the links. 
+# Note that each tag file must have a unique name 
+# (where the name does NOT include the path) 
+# If a tag file is not located in the directory in which doxygen 
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = 
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option is superseded by the HAVE_DOT option below. This is only a 
+# fallback. It is recommended to install and use dot, since it yields more 
+# powerful graphs.
+
+CLASS_DIAGRAMS         = NO
+
+# You can define message sequence charts within doxygen comments using the \msc 
+# command. Doxygen will then run the mscgen tool (see 
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the 
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where 
+# the mscgen tool resides. If left empty the tool is assumed to be found in the 
+# default search path.
+
+MSCGEN_PATH            = 
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = NO
+
+# By default doxygen will write a font called FreeSans.ttf to the output 
+# directory and reference it in all dot files that doxygen generates. This 
+# font does not include all possible unicode characters however, so when you need 
+# these (or just want a differently looking font) you can specify the font name 
+# using DOT_FONTNAME. You need need to make sure dot is able to find the font, 
+# which can be done by putting it in a standard location or by setting the 
+# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory 
+# containing the font.
+
+DOT_FONTNAME           = FreeSans
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. 
+# The default size is 10pt.
+
+DOT_FONTSIZE           = 10
+
+# By default doxygen will tell dot to use the output directory to look for the 
+# FreeSans.ttf font (which doxygen will put there itself). If you specify a 
+# different font using DOT_FONTNAME you can set the path where dot 
+# can find it using this tag.
+
+DOT_FONTPATH           = 
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = NO
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.
+
+INCLUDE_GRAPH          = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = YES
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then 
+# doxygen will generate a call dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable call graphs 
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH             = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then 
+# doxygen will generate a caller dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable caller 
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH           = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include 
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are png, jpg, or gif 
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT       = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = /Applications/Graphviz.app/Contents/MacOS
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of 
+# nodes that will be shown in the graph. If the number of nodes in a graph 
+# becomes larger than this value, doxygen will truncate the graph, which is 
+# visualized by representing a node as a red box. Note that doxygen if the 
+# number of direct children of the root node in a graph is already larger than 
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note 
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES    = 67
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that the size of a graph can be further restricted by 
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH    = 2
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, because dot on Windows does not 
+# seem to support this out of the box. Warning: Depending on the platform used, 
+# enabling this option may lead to badly anti-aliased labels on the edges of 
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = NO
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES
diff --git a/acinclude/ac_check_define.m4 b/acinclude/ac_check_define.m4
new file mode 100644
index 0000000..64de801
--- /dev/null
+++ b/acinclude/ac_check_define.m4
@@ -0,0 +1,14 @@
+AC_DEFUN([AC_CHECK_DEFINE],[dnl
+  AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1,
+    AC_EGREP_CPP([YES_IS_DEFINED], [
+#include <$2>
+#ifdef $1
+YES_IS_DEFINED
+#endif
+    ], ac_cv_define_$1=yes, ac_cv_define_$1=no)
+  )
+  if test "$ac_cv_define_$1" = "yes" ; then
+    AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])
+  fi
+])dnl
+AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])
diff --git a/acinclude/alsa.m4 b/acinclude/alsa.m4
new file mode 100644
index 0000000..d818e70
--- /dev/null
+++ b/acinclude/alsa.m4
@@ -0,0 +1,145 @@
+##############################################################################
+dnl Configure Paths for Alsa
+dnl Some modifications by Richard Boulton <richard-alsa@tartarus.org>
+dnl Christopher Lansdown <lansdoct@cs.alfred.edu>
+dnl Jaroslav Kysela <perex@suse.cz>
+dnl Last modification: alsa.m4,v 1.23 2004/01/16 18:14:22 tiwai Exp
+dnl AM_PATH_ALSA([MINIMUM-VERSION [, ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for libasound, and define ALSA_CFLAGS and ALSA_LIBS as appropriate.
+dnl enables arguments --with-alsa-prefix=
+dnl                   --with-alsa-enc-prefix=
+dnl                   --disable-alsatest
+dnl
+dnl For backwards compatibility, if ACTION_IF_NOT_FOUND is not specified,
+dnl and the alsa libraries are not found, a fatal AC_MSG_ERROR() will result.
+dnl
+AC_DEFUN([AM_PATH_ALSA],
+[dnl Save the original CFLAGS, LDFLAGS, and LIBS
+alsa_save_CFLAGS="$CFLAGS"
+alsa_save_LDFLAGS="$LDFLAGS"
+alsa_save_LIBS="$LIBS"
+alsa_found=yes
+
+dnl
+dnl Get the cflags and libraries for alsa
+dnl
+AC_ARG_WITH(alsa-prefix,
+[  --with-alsa-prefix=PFX  Prefix where Alsa library is installed(optional)],
+[alsa_prefix="$withval"], [alsa_prefix=""])
+
+AC_ARG_WITH(alsa-inc-prefix,
+[  --with-alsa-inc-prefix=PFX  Prefix where include libraries are (optional)],
+[alsa_inc_prefix="$withval"], [alsa_inc_prefix=""])
+
+dnl FIXME: this is not yet implemented
+AC_ARG_ENABLE(alsatest,
+[  --disable-alsatest      Do not try to compile and run a test Alsa program],
+[enable_alsatest="$enableval"],
+[enable_alsatest=yes])
+
+dnl Add any special include directories
+AC_MSG_CHECKING(for ALSA CFLAGS)
+if test "$alsa_inc_prefix" != "" ; then
+	ALSA_CFLAGS="$ALSA_CFLAGS -I$alsa_inc_prefix"
+	CFLAGS="$CFLAGS -I$alsa_inc_prefix"
+fi
+AC_MSG_RESULT($ALSA_CFLAGS)
+
+dnl add any special lib dirs
+AC_MSG_CHECKING(for ALSA LDFLAGS)
+if test "$alsa_prefix" != "" ; then
+	ALSA_LIBS="$ALSA_LIBS -L$alsa_prefix"
+	LDFLAGS="$LDFLAGS $ALSA_LIBS"
+fi
+
+dnl add the alsa library
+ALSA_LIBS="$ALSA_LIBS -lasound -lm -ldl -lpthread"
+LIBS=`echo $LIBS | sed 's/-lm//'`
+LIBS=`echo $LIBS | sed 's/-ldl//'`
+LIBS=`echo $LIBS | sed 's/-lpthread//'`
+LIBS=`echo $LIBS | sed 's/  //'`
+LIBS="$ALSA_LIBS $LIBS"
+AC_MSG_RESULT($ALSA_LIBS)
+
+dnl Check for a working version of libasound that is of the right version.
+min_alsa_version=ifelse([$1], ,0.1.1,$1)
+AC_MSG_CHECKING(for libasound headers version >= $min_alsa_version)
+no_alsa=""
+    alsa_min_major_version=`echo $min_alsa_version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+    alsa_min_minor_version=`echo $min_alsa_version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+    alsa_min_micro_version=`echo $min_alsa_version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+
+AC_LANG_SAVE
+AC_LANG_C
+AC_TRY_COMPILE([
+#include <alsa/asoundlib.h>
+], [
+/* ensure backward compatibility */
+#if !defined(SND_LIB_MAJOR) && defined(SOUNDLIB_VERSION_MAJOR)
+#define SND_LIB_MAJOR SOUNDLIB_VERSION_MAJOR
+#endif
+#if !defined(SND_LIB_MINOR) && defined(SOUNDLIB_VERSION_MINOR)
+#define SND_LIB_MINOR SOUNDLIB_VERSION_MINOR
+#endif
+#if !defined(SND_LIB_SUBMINOR) && defined(SOUNDLIB_VERSION_SUBMINOR)
+#define SND_LIB_SUBMINOR SOUNDLIB_VERSION_SUBMINOR
+#endif
+
+#  if(SND_LIB_MAJOR > $alsa_min_major_version)
+  exit(0);
+#  else
+#    if(SND_LIB_MAJOR < $alsa_min_major_version)
+#       error not present
+#    endif
+
+#   if(SND_LIB_MINOR > $alsa_min_minor_version)
+  exit(0);
+#   else
+#     if(SND_LIB_MINOR < $alsa_min_minor_version)
+#          error not present
+#      endif
+
+#      if(SND_LIB_SUBMINOR < $alsa_min_micro_version)
+#        error not present
+#      endif
+#    endif
+#  endif
+exit(0);
+],
+  [AC_MSG_RESULT(found.)],
+  [AC_MSG_RESULT(not present.)
+   ifelse([$3], , [AC_MSG_ERROR(Sufficiently new version of libasound not found.)])
+   alsa_found=no]
+)
+AC_LANG_RESTORE
+
+dnl Now that we know that we have the right version, let's see if we have the library and not just the headers.
+if test "x$enable_alsatest" = "xyes"; then
+AC_CHECK_LIB([asound], [snd_ctl_open],,
+	[ifelse([$3], , [AC_MSG_ERROR(No linkable libasound was found.)])
+	 alsa_found=no]
+)
+fi
+
+if test "x$alsa_found" = "xyes" ; then
+   ifelse([$2], , :, [$2])
+   LIBS=`echo $LIBS | sed 's/-lasound//g'`
+   LIBS=`echo $LIBS | sed 's/  //'`
+   LIBS="-lasound $LIBS"
+fi
+if test "x$alsa_found" = "xno" ; then
+   ifelse([$3], , :, [$3])
+   CFLAGS="$alsa_save_CFLAGS"
+   LDFLAGS="$alsa_save_LDFLAGS"
+   LIBS="$alsa_save_LIBS"
+   ALSA_CFLAGS=""
+   ALSA_LIBS=""
+fi
+
+dnl That should be it.  Now just export out symbols:
+AC_SUBST(ALSA_CFLAGS)
+AC_SUBST(ALSA_LIBS)
+])
diff --git a/acinclude/ax_check_compiler_flags.m4 b/acinclude/ax_check_compiler_flags.m4
new file mode 100644
index 0000000..35bfd2a
--- /dev/null
+++ b/acinclude/ax_check_compiler_flags.m4
@@ -0,0 +1,76 @@
+# ===========================================================================
+#  http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html
+# ===========================================================================
+#
+# SYNOPSIS
+#
+#   AX_CHECK_COMPILER_FLAGS(FLAGS, [ACTION-SUCCESS], [ACTION-FAILURE])
+#
+# DESCRIPTION
+#
+#   Check whether the given compiler FLAGS work with the current language's
+#   compiler, or whether they give an error. (Warnings, however, are
+#   ignored.)
+#
+#   ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on
+#   success/failure.
+#
+# LICENSE
+#
+#   Copyright (c) 2009 Steven G. Johnson <stevenj@alum.mit.edu>
+#   Copyright (c) 2009 Matteo Frigo
+#
+#   This program is free software: you can redistribute it and/or modify it
+#   under the terms of the GNU General Public License as published by the
+#   Free Software Foundation, either version 3 of the License, or (at your
+#   option) any later version.
+#
+#   This program is distributed in the hope that it will be useful, but
+#   WITHOUT ANY WARRANTY; without even the implied warranty of
+#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+#   Public License for more details.
+#
+#   You should have received a copy of the GNU General Public License along
+#   with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+#   As a special exception, the respective Autoconf Macro's copyright owner
+#   gives unlimited permission to copy, distribute and modify the configure
+#   scripts that are the output of Autoconf when processing the Macro. You
+#   need not follow the terms of the GNU General Public License when using
+#   or distributing such scripts, even though portions of the text of the
+#   Macro appear in them. The GNU General Public License (GPL) does govern
+#   all other use of the material that constitutes the Autoconf Macro.
+#
+#   This special exception to the GPL applies to versions of the Autoconf
+#   Macro released by the Autoconf Archive. When you make and distribute a
+#   modified version of the Autoconf Macro, you may extend this special
+#   exception to the GPL to apply to your modified version as well.
+
+#serial 9
+
+AC_DEFUN([AX_CHECK_COMPILER_FLAGS],
+[AC_PREREQ(2.59) dnl for _AC_LANG_PREFIX
+AC_MSG_CHECKING([whether _AC_LANG compiler accepts $1])
+dnl Some hackery here since AC_CACHE_VAL can't handle a non-literal varname:
+AS_LITERAL_IF([$1],
+  [AC_CACHE_VAL(AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1]), [
+      ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS
+      _AC_LANG_PREFIX[]FLAGS="$1"
+      AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
+        AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes,
+        AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no)
+      _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS])],
+  [ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS
+   _AC_LANG_PREFIX[]FLAGS="$1"
+   AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
+     eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes,
+     eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no)
+   _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS])
+eval ax_check_compiler_flags=$AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])
+AC_MSG_RESULT($ax_check_compiler_flags)
+if test "x$ax_check_compiler_flags" = xyes; then
+	m4_default([$2], :)
+else
+	m4_default([$3], :)
+fi
+])dnl AX_CHECK_COMPILER_FLAGS
diff --git a/acinclude/ax_gcc_archflag.m4 b/acinclude/ax_gcc_archflag.m4
new file mode 100644
index 0000000..d37a913
--- /dev/null
+++ b/acinclude/ax_gcc_archflag.m4
@@ -0,0 +1,215 @@
+# ===========================================================================
+#      http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html
+# ===========================================================================
+#
+# SYNOPSIS
+#
+#   AX_GCC_ARCHFLAG([PORTABLE?], [ACTION-SUCCESS], [ACTION-FAILURE])
+#
+# DESCRIPTION
+#
+#   This macro tries to guess the "native" arch corresponding to the target
+#   architecture for use with gcc's -march=arch or -mtune=arch flags. If
+#   found, the cache variable $ax_cv_gcc_archflag is set to this flag and
+#   ACTION-SUCCESS is executed; otherwise $ax_cv_gcc_archflag is is set to
+#   "unknown" and ACTION-FAILURE is executed. The default ACTION-SUCCESS is
+#   to add $ax_cv_gcc_archflag to the end of $CFLAGS.
+#
+#   PORTABLE? should be either [yes] (default) or [no]. In the former case,
+#   the flag is set to -mtune (or equivalent) so that the architecture is
+#   only used for tuning, but the instruction set used is still portable. In
+#   the latter case, the flag is set to -march (or equivalent) so that
+#   architecture-specific instructions are enabled.
+#
+#   The user can specify --with-gcc-arch=<arch> in order to override the
+#   macro's choice of architecture, or --without-gcc-arch to disable this.
+#
+#   When cross-compiling, or if $CC is not gcc, then ACTION-FAILURE is
+#   called unless the user specified --with-gcc-arch manually.
+#
+#   Requires macros: AX_CHECK_COMPILER_FLAGS, AX_GCC_X86_CPUID
+#
+#   (The main emphasis here is on recent CPUs, on the principle that doing
+#   high-performance computing on old hardware is uncommon.)
+#
+# LICENSE
+#
+#   Copyright (c) 2008 Steven G. Johnson <stevenj@alum.mit.edu>
+#   Copyright (c) 2008 Matteo Frigo
+#
+#   This program is free software: you can redistribute it and/or modify it
+#   under the terms of the GNU General Public License as published by the
+#   Free Software Foundation, either version 3 of the License, or (at your
+#   option) any later version.
+#
+#   This program is distributed in the hope that it will be useful, but
+#   WITHOUT ANY WARRANTY; without even the implied warranty of
+#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+#   Public License for more details.
+#
+#   You should have received a copy of the GNU General Public License along
+#   with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+#   As a special exception, the respective Autoconf Macro's copyright owner
+#   gives unlimited permission to copy, distribute and modify the configure
+#   scripts that are the output of Autoconf when processing the Macro. You
+#   need not follow the terms of the GNU General Public License when using
+#   or distributing such scripts, even though portions of the text of the
+#   Macro appear in them. The GNU General Public License (GPL) does govern
+#   all other use of the material that constitutes the Autoconf Macro.
+#
+#   This special exception to the GPL applies to versions of the Autoconf
+#   Macro released by the Autoconf Archive. When you make and distribute a
+#   modified version of the Autoconf Macro, you may extend this special
+#   exception to the GPL to apply to your modified version as well.
+
+#serial 8
+
+AC_DEFUN([AX_GCC_ARCHFLAG],
+[AC_REQUIRE([AC_PROG_CC])
+AC_REQUIRE([AC_CANONICAL_HOST])
+
+AC_ARG_WITH(gcc-arch, [AS_HELP_STRING([--with-gcc-arch=<arch>], [use architecture <arch> for gcc -march/-mtune, instead of guessing])],
+	ax_gcc_arch=$withval, ax_gcc_arch=yes)
+
+AC_MSG_CHECKING([for gcc architecture flag])
+AC_MSG_RESULT([])
+AC_CACHE_VAL(ax_cv_gcc_archflag,
+[
+ax_cv_gcc_archflag="unknown"
+
+if test "$GCC" = yes; then
+
+if test "x$ax_gcc_arch" = xyes; then
+ax_gcc_arch=""
+if test "$cross_compiling" = no; then
+case $host_cpu in
+  i[[3456]]86*|x86_64*) # use cpuid codes, in part from x86info-1.7 by D. Jones
+     AX_GCC_X86_CPUID(0)
+     AX_GCC_X86_CPUID(1)
+     case $ax_cv_gcc_x86_cpuid_0 in
+       *:756e6547:*:*) # Intel
+          case $ax_cv_gcc_x86_cpuid_1 in
+	    *5[[48]]?:*:*:*) ax_gcc_arch="pentium-mmx pentium" ;;
+	    *5??:*:*:*) ax_gcc_arch=pentium ;;
+	    *6[[3456]]?:*:*:*) ax_gcc_arch="pentium2 pentiumpro" ;;
+	    *6a?:*[[01]]:*:*) ax_gcc_arch="pentium2 pentiumpro" ;;
+	    *6a?:*[[234]]:*:*) ax_gcc_arch="pentium3 pentiumpro" ;;
+	    *6[[9d]]?:*:*:*) ax_gcc_arch="pentium-m pentium3 pentiumpro" ;;
+	    *6[[78b]]?:*:*:*) ax_gcc_arch="pentium3 pentiumpro" ;;
+	    *6??:*:*:*) ax_gcc_arch=pentiumpro ;;
+            *f3[[347]]:*:*:*|*f4[1347]:*:*:*)
+		case $host_cpu in
+                  x86_64*) ax_gcc_arch="nocona pentium4 pentiumpro" ;;
+                  *) ax_gcc_arch="prescott pentium4 pentiumpro" ;;
+                esac ;;
+            *f??:*:*:*) ax_gcc_arch="pentium4 pentiumpro";;
+          esac ;;
+       *:68747541:*:*) # AMD
+          case $ax_cv_gcc_x86_cpuid_1 in
+	    *5[[67]]?:*:*:*) ax_gcc_arch=k6 ;;
+	    *5[[8d]]?:*:*:*) ax_gcc_arch="k6-2 k6" ;;
+	    *5[[9]]?:*:*:*) ax_gcc_arch="k6-3 k6" ;;
+	    *60?:*:*:*) ax_gcc_arch=k7 ;;
+	    *6[[12]]?:*:*:*) ax_gcc_arch="athlon k7" ;;
+	    *6[[34]]?:*:*:*) ax_gcc_arch="athlon-tbird k7" ;;
+	    *67?:*:*:*) ax_gcc_arch="athlon-4 athlon k7" ;;
+	    *6[[68a]]?:*:*:*)
+	       AX_GCC_X86_CPUID(0x80000006) # L2 cache size
+	       case $ax_cv_gcc_x86_cpuid_0x80000006 in
+                 *:*:*[[1-9a-f]]??????:*) # (L2 = ecx >> 16) >= 256
+			ax_gcc_arch="athlon-xp athlon-4 athlon k7" ;;
+                 *) ax_gcc_arch="athlon-4 athlon k7" ;;
+	       esac ;;
+	    *f[[4cef8b]]?:*:*:*) ax_gcc_arch="athlon64 k8" ;;
+	    *f5?:*:*:*) ax_gcc_arch="opteron k8" ;;
+	    *f7?:*:*:*) ax_gcc_arch="athlon-fx opteron k8" ;;
+	    *f??:*:*:*) ax_gcc_arch="k8" ;;
+          esac ;;
+	*:746e6543:*:*) # IDT
+	   case $ax_cv_gcc_x86_cpuid_1 in
+	     *54?:*:*:*) ax_gcc_arch=winchip-c6 ;;
+	     *58?:*:*:*) ax_gcc_arch=winchip2 ;;
+	     *6[[78]]?:*:*:*) ax_gcc_arch=c3 ;;
+	     *69?:*:*:*) ax_gcc_arch="c3-2 c3" ;;
+	   esac ;;
+     esac
+     if test x"$ax_gcc_arch" = x; then # fallback
+	case $host_cpu in
+	  i586*) ax_gcc_arch=pentium ;;
+	  i686*) ax_gcc_arch=pentiumpro ;;
+        esac
+     fi
+     ;;
+
+  sparc*)
+     AC_PATH_PROG([PRTDIAG], [prtdiag], [prtdiag], [$PATH:/usr/platform/`uname -i`/sbin/:/usr/platform/`uname -m`/sbin/])
+     cputype=`(((grep cpu /proc/cpuinfo | cut -d: -f2) ; ($PRTDIAG -v |grep -i sparc) ; grep -i cpu /var/run/dmesg.boot ) | head -n 1) 2> /dev/null`
+     cputype=`echo "$cputype" | tr -d ' -' |tr $as_cr_LETTERS $as_cr_letters`
+     case $cputype in
+         *ultrasparciv*) ax_gcc_arch="ultrasparc4 ultrasparc3 ultrasparc v9" ;;
+         *ultrasparciii*) ax_gcc_arch="ultrasparc3 ultrasparc v9" ;;
+         *ultrasparc*) ax_gcc_arch="ultrasparc v9" ;;
+         *supersparc*|*tms390z5[[05]]*) ax_gcc_arch="supersparc v8" ;;
+         *hypersparc*|*rt62[[056]]*) ax_gcc_arch="hypersparc v8" ;;
+         *cypress*) ax_gcc_arch=cypress ;;
+     esac ;;
+
+  alphaev5) ax_gcc_arch=ev5 ;;
+  alphaev56) ax_gcc_arch=ev56 ;;
+  alphapca56) ax_gcc_arch="pca56 ev56" ;;
+  alphapca57) ax_gcc_arch="pca57 pca56 ev56" ;;
+  alphaev6) ax_gcc_arch=ev6 ;;
+  alphaev67) ax_gcc_arch=ev67 ;;
+  alphaev68) ax_gcc_arch="ev68 ev67" ;;
+  alphaev69) ax_gcc_arch="ev69 ev68 ev67" ;;
+  alphaev7) ax_gcc_arch="ev7 ev69 ev68 ev67" ;;
+  alphaev79) ax_gcc_arch="ev79 ev7 ev69 ev68 ev67" ;;
+
+  powerpc*)
+     cputype=`((grep cpu /proc/cpuinfo | head -n 1 | cut -d: -f2 | cut -d, -f1 | sed 's/ //g') ; /usr/bin/machine ; /bin/machine; grep CPU /var/run/dmesg.boot | head -n 1 | cut -d" " -f2) 2> /dev/null`
+     cputype=`echo $cputype | sed -e 's/ppc//g;s/ *//g'`
+     case $cputype in
+       *750*) ax_gcc_arch="750 G3" ;;
+       *740[[0-9]]*) ax_gcc_arch="$cputype 7400 G4" ;;
+       *74[[4-5]][[0-9]]*) ax_gcc_arch="$cputype 7450 G4" ;;
+       *74[[0-9]][[0-9]]*) ax_gcc_arch="$cputype G4" ;;
+       *970*) ax_gcc_arch="970 G5 power4";;
+       *POWER4*|*power4*|*gq*) ax_gcc_arch="power4 970";;
+       *POWER5*|*power5*|*gr*|*gs*) ax_gcc_arch="power5 power4 970";;
+       603ev|8240) ax_gcc_arch="$cputype 603e 603";;
+       *) ax_gcc_arch=$cputype ;;
+     esac
+     ax_gcc_arch="$ax_gcc_arch powerpc"
+     ;;
+esac
+fi # not cross-compiling
+fi # guess arch
+
+if test "x$ax_gcc_arch" != x -a "x$ax_gcc_arch" != xno; then
+for arch in $ax_gcc_arch; do
+  if test "x[]m4_default([$1],yes)" = xyes; then # if we require portable code
+    flags="-mtune=$arch"
+    # -mcpu=$arch and m$arch generate nonportable code on every arch except
+    # x86.  And some other arches (e.g. Alpha) don't accept -mtune.  Grrr.
+    case $host_cpu in i*86|x86_64*) flags="$flags -mcpu=$arch -m$arch";; esac
+  else
+    flags="-march=$arch -mcpu=$arch -m$arch"
+  fi
+  for flag in $flags; do
+    AX_CHECK_COMPILER_FLAGS($flag, [ax_cv_gcc_archflag=$flag; break])
+  done
+  test "x$ax_cv_gcc_archflag" = xunknown || break
+done
+fi
+
+fi # $GCC=yes
+])
+AC_MSG_CHECKING([for gcc architecture flag])
+AC_MSG_RESULT($ax_cv_gcc_archflag)
+if test "x$ax_cv_gcc_archflag" = xunknown; then
+  m4_default([$3],:)
+else
+  m4_default([$2], [CFLAGS="$CFLAGS $ax_cv_gcc_archflag"])
+fi
+])
diff --git a/acinclude/ax_gcc_x86_cpuid.m4.htm b/acinclude/ax_gcc_x86_cpuid.m4.htm
new file mode 100644
index 0000000..7d46fee
--- /dev/null
+++ b/acinclude/ax_gcc_x86_cpuid.m4.htm
@@ -0,0 +1,79 @@
+# ===========================================================================
+#     http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html
+# ===========================================================================
+#
+# SYNOPSIS
+#
+#   AX_GCC_X86_CPUID(OP)
+#
+# DESCRIPTION
+#
+#   On Pentium and later x86 processors, with gcc or a compiler that has a
+#   compatible syntax for inline assembly instructions, run a small program
+#   that executes the cpuid instruction with input OP. This can be used to
+#   detect the CPU type.
+#
+#   On output, the values of the eax, ebx, ecx, and edx registers are stored
+#   as hexadecimal strings as "eax:ebx:ecx:edx" in the cache variable
+#   ax_cv_gcc_x86_cpuid_OP.
+#
+#   If the cpuid instruction fails (because you are running a
+#   cross-compiler, or because you are not using gcc, or because you are on
+#   a processor that doesn't have this instruction), ax_cv_gcc_x86_cpuid_OP
+#   is set to the string "unknown".
+#
+#   This macro mainly exists to be used in AX_GCC_ARCHFLAG.
+#
+# LICENSE
+#
+#   Copyright (c) 2008 Steven G. Johnson <stevenj@alum.mit.edu>
+#   Copyright (c) 2008 Matteo Frigo
+#
+#   This program is free software: you can redistribute it and/or modify it
+#   under the terms of the GNU General Public License as published by the
+#   Free Software Foundation, either version 3 of the License, or (at your
+#   option) any later version.
+#
+#   This program is distributed in the hope that it will be useful, but
+#   WITHOUT ANY WARRANTY; without even the implied warranty of
+#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+#   Public License for more details.
+#
+#   You should have received a copy of the GNU General Public License along
+#   with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+#   As a special exception, the respective Autoconf Macro's copyright owner
+#   gives unlimited permission to copy, distribute and modify the configure
+#   scripts that are the output of Autoconf when processing the Macro. You
+#   need not follow the terms of the GNU General Public License when using
+#   or distributing such scripts, even though portions of the text of the
+#   Macro appear in them. The GNU General Public License (GPL) does govern
+#   all other use of the material that constitutes the Autoconf Macro.
+#
+#   This special exception to the GPL applies to versions of the Autoconf
+#   Macro released by the Autoconf Archive. When you make and distribute a
+#   modified version of the Autoconf Macro, you may extend this special
+#   exception to the GPL to apply to your modified version as well.
+
+#serial 7
+
+AC_DEFUN([AX_GCC_X86_CPUID],
+[AC_REQUIRE([AC_PROG_CC])
+AC_LANG_PUSH([C])
+AC_CACHE_CHECK(for x86 cpuid $1 output, ax_cv_gcc_x86_cpuid_$1,
+ [AC_RUN_IFELSE([AC_LANG_PROGRAM([#include <stdio.h>], [
+     int op = $1, eax, ebx, ecx, edx;
+     FILE *f;
+      __asm__("cpuid"
+        : "=a" (eax), "=b" (ebx), "=c" (ecx), "=d" (edx)
+        : "a" (op));
+     f = fopen("conftest_cpuid", "w"); if (!f) return 1;
+     fprintf(f, "%x:%x:%x:%x\n", eax, ebx, ecx, edx);
+     fclose(f);
+     return 0;
+])],
+     [ax_cv_gcc_x86_cpuid_$1=`cat conftest_cpuid`; rm -f conftest_cpuid],
+     [ax_cv_gcc_x86_cpuid_$1=unknown; rm -f conftest_cpuid],
+     [ax_cv_gcc_x86_cpuid_$1=unknown])])
+AC_LANG_POP([C])
+])
diff --git a/acinclude/esd.m4 b/acinclude/esd.m4
new file mode 100644
index 0000000..58d64a9
--- /dev/null
+++ b/acinclude/esd.m4
@@ -0,0 +1,168 @@
+##############################################################################
+#
+# --- esd.m4 ---
+#
+# Configure paths for ESD
+# Manish Singh    98-9-30
+# stolen back from Frank Belew
+# stolen from Manish Singh
+# Shamelessly stolen from Owen Taylor
+
+dnl AM_PATH_ESD([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for ESD, and define ESD_CFLAGS and ESD_LIBS
+dnl
+AC_DEFUN([AM_PATH_ESD],
+[dnl 
+dnl Get the cflags and libraries from the esd-config script
+dnl
+AC_ARG_WITH(esd-prefix,[  --with-esd-prefix=PFX   Prefix where ESD is installed (optional)],
+            esd_prefix="$withval", esd_prefix="")
+AC_ARG_WITH(esd-exec-prefix,[  --with-esd-exec-prefix=PFX Exec prefix where ESD is installed (optional)],
+            esd_exec_prefix="$withval", esd_exec_prefix="")
+AC_ARG_ENABLE(esdtest, [  --disable-esdtest       Do not try to compile and run a test ESD program],
+		    , enable_esdtest=yes)
+
+  if test x$esd_exec_prefix != x ; then
+     esd_args="$esd_args --exec-prefix=$esd_exec_prefix"
+     if test x${ESD_CONFIG+set} != xset ; then
+        ESD_CONFIG=$esd_exec_prefix/bin/esd-config
+     fi
+  fi
+  if test x$esd_prefix != x ; then
+     esd_args="$esd_args --prefix=$esd_prefix"
+     if test x${ESD_CONFIG+set} != xset ; then
+        ESD_CONFIG=$esd_prefix/bin/esd-config
+     fi
+  fi
+
+  AC_PATH_PROG(ESD_CONFIG, esd-config, no)
+  min_esd_version=ifelse([$1], ,0.2.7,$1)
+  AC_MSG_CHECKING(for ESD - version >= $min_esd_version)
+  no_esd=""
+  if test "$ESD_CONFIG" = "no" ; then
+    no_esd=yes
+  else
+    ESD_CFLAGS=`$ESD_CONFIG $esdconf_args --cflags`
+    ESD_LIBS=`$ESD_CONFIG $esdconf_args --libs`
+
+    esd_major_version=`$ESD_CONFIG $esd_args --version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+    esd_minor_version=`$ESD_CONFIG $esd_args --version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+    esd_micro_version=`$ESD_CONFIG $esd_config_args --version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+    if test "x$enable_esdtest" = "xyes" ; then
+      ac_save_CFLAGS="$CFLAGS"
+      ac_save_LIBS="$LIBS"
+      CFLAGS="$CFLAGS $ESD_CFLAGS"
+      LIBS="$LIBS $ESD_LIBS"
+dnl
+dnl Now check if the installed ESD is sufficiently new. (Also sanity
+dnl checks the results of esd-config to some extent
+dnl
+      rm -f conf.esdtest
+      AC_TRY_RUN([
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <esd.h>
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+  
+  if (str)
+    {
+      new_str = malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+  
+  return new_str;
+}
+
+int main ()
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  system ("touch conf.esdtest");
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_esd_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_esd_version");
+     exit(1);
+   }
+
+   if (($esd_major_version > major) ||
+      (($esd_major_version == major) && ($esd_minor_version > minor)) ||
+      (($esd_major_version == major) && ($esd_minor_version == minor) && ($esd_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'esd-config --version' returned %d.%d.%d, but the minimum version\n", $esd_major_version, $esd_minor_version, $esd_micro_version);
+      printf("*** of ESD required is %d.%d.%d. If esd-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If esd-config was wrong, set the environment variable ESD_CONFIG\n");
+      printf("*** to point to the correct copy of esd-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+],, no_esd=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
+       CFLAGS="$ac_save_CFLAGS"
+       LIBS="$ac_save_LIBS"
+     fi
+  fi
+  if test "x$no_esd" = x ; then
+     AC_MSG_RESULT(yes)
+     ifelse([$2], , :, [$2])     
+  else
+     AC_MSG_RESULT(no)
+     if test "$ESD_CONFIG" = "no" ; then
+       echo "*** The esd-config script installed by ESD could not be found"
+       echo "*** If ESD was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the ESD_CONFIG environment variable to the"
+       echo "*** full path to esd-config."
+     else
+       if test -f conf.esdtest ; then
+        :
+       else
+          echo "*** Could not run ESD test program, checking why..."
+          CFLAGS="$CFLAGS $ESD_CFLAGS"
+          LIBS="$LIBS $ESD_LIBS"
+          AC_TRY_LINK([
+#include <stdio.h>
+#include <esd.h>
+],      [ return 0; ],
+        [ echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding ESD or finding the wrong"
+          echo "*** version of ESD. If it is not finding ESD, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
+        [ echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means ESD was incorrectly installed"
+          echo "*** or that you have moved ESD since it was installed. In the latter case, you"
+          echo "*** may want to edit the esd-config script: $ESD_CONFIG" ])
+          CFLAGS="$ac_save_CFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     ESD_CFLAGS=""
+     ESD_LIBS=""
+     ifelse([$3], , :, [$3])
+  fi
+  AC_SUBST(ESD_CFLAGS)
+  AC_SUBST(ESD_LIBS)
+  rm -f conf.esdtest
+])
diff --git a/acinclude/libtool.m4 b/acinclude/libtool.m4
new file mode 100644
index 0000000..c444a5e
--- /dev/null
+++ b/acinclude/libtool.m4
@@ -0,0 +1,7988 @@
+##############################################################################
+# Based on libtool-2.4.2
+# libtool.m4 - Configure libtool for the host system. -*-Autoconf-*-
+#
+#   Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005,
+#                 2006, 2007, 2008, 2009, 2010, 2011 Free Software
+#                 Foundation, Inc.
+#   Written by Gordon Matzigkeit, 1996
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+m4_define([_LT_COPYING], [dnl
+#   Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005,
+#                 2006, 2007, 2008, 2009, 2010, 2011 Free Software
+#                 Foundation, Inc.
+#   Written by Gordon Matzigkeit, 1996
+#
+#   This file is part of GNU Libtool.
+#
+# GNU Libtool is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License as
+# published by the Free Software Foundation; either version 2 of
+# the License, or (at your option) any later version.
+#
+# As a special exception to the GNU General Public License,
+# if you distribute this file as part of a program or library that
+# is built using GNU Libtool, you may include this file under the
+# same distribution terms that you use for the rest of that program.
+#
+# GNU Libtool is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with GNU Libtool; see the file COPYING.  If not, a copy
+# can be downloaded from http://www.gnu.org/licenses/gpl.html, or
+# obtained by writing to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+])
+
+# serial 57 LT_INIT
+
+
+# LT_PREREQ(VERSION)
+# ------------------
+# Complain and exit if this libtool version is less that VERSION.
+m4_defun([LT_PREREQ],
+[m4_if(m4_version_compare(m4_defn([LT_PACKAGE_VERSION]), [$1]), -1,
+       [m4_default([$3],
+		   [m4_fatal([Libtool version $1 or higher is required],
+		             63)])],
+       [$2])])
+
+
+# _LT_CHECK_BUILDDIR
+# ------------------
+# Complain if the absolute build directory name contains unusual characters
+m4_defun([_LT_CHECK_BUILDDIR],
+[case `pwd` in
+  *\ * | *\	*)
+    AC_MSG_WARN([Libtool does not cope well with whitespace in `pwd`]) ;;
+esac
+])
+
+
+# LT_INIT([OPTIONS])
+# ------------------
+AC_DEFUN([LT_INIT],
+[AC_PREREQ([2.58])dnl We use AC_INCLUDES_DEFAULT
+AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT])dnl
+AC_BEFORE([$0], [LT_LANG])dnl
+AC_BEFORE([$0], [LT_OUTPUT])dnl
+AC_BEFORE([$0], [LTDL_INIT])dnl
+m4_require([_LT_CHECK_BUILDDIR])dnl
+
+dnl Autoconf doesn't catch unexpanded LT_ macros by default:
+m4_pattern_forbid([^_?LT_[A-Z_]+$])dnl
+m4_pattern_allow([^(_LT_EOF|LT_DLGLOBAL|LT_DLLAZY_OR_NOW|LT_MULTI_MODULE)$])dnl
+dnl aclocal doesn't pull ltoptions.m4, ltsugar.m4, or ltversion.m4
+dnl unless we require an AC_DEFUNed macro:
+AC_REQUIRE([LTOPTIONS_VERSION])dnl
+AC_REQUIRE([LTSUGAR_VERSION])dnl
+AC_REQUIRE([LTVERSION_VERSION])dnl
+AC_REQUIRE([LTOBSOLETE_VERSION])dnl
+m4_require([_LT_PROG_LTMAIN])dnl
+
+_LT_SHELL_INIT([SHELL=${CONFIG_SHELL-/bin/sh}])
+
+dnl Parse OPTIONS
+_LT_SET_OPTIONS([$0], [$1])
+
+# This can be used to rebuild libtool when needed
+LIBTOOL_DEPS="$ltmain"
+
+# Always use our own libtool.
+LIBTOOL='$(SHELL) $(top_builddir)/libtool'
+AC_SUBST(LIBTOOL)dnl
+
+_LT_SETUP
+
+# Only expand once:
+m4_define([LT_INIT])
+])# LT_INIT
+
+# Old names:
+AU_ALIAS([AC_PROG_LIBTOOL], [LT_INIT])
+AU_ALIAS([AM_PROG_LIBTOOL], [LT_INIT])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_PROG_LIBTOOL], [])
+dnl AC_DEFUN([AM_PROG_LIBTOOL], [])
+
+
+# _LT_CC_BASENAME(CC)
+# -------------------
+# Calculate cc_basename.  Skip known compiler wrappers and cross-prefix.
+m4_defun([_LT_CC_BASENAME],
+[for cc_temp in $1""; do
+  case $cc_temp in
+    compile | *[[\\/]]compile | ccache | *[[\\/]]ccache ) ;;
+    distcc | *[[\\/]]distcc | purify | *[[\\/]]purify ) ;;
+    \-*) ;;
+    *) break;;
+  esac
+done
+cc_basename=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"`
+])
+
+
+# _LT_FILEUTILS_DEFAULTS
+# ----------------------
+# It is okay to use these file commands and assume they have been set
+# sensibly after `m4_require([_LT_FILEUTILS_DEFAULTS])'.
+m4_defun([_LT_FILEUTILS_DEFAULTS],
+[: ${CP="cp -f"}
+: ${MV="mv -f"}
+: ${RM="rm -f"}
+])# _LT_FILEUTILS_DEFAULTS
+
+
+# _LT_SETUP
+# ---------
+m4_defun([_LT_SETUP],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_CANONICAL_BUILD])dnl
+AC_REQUIRE([_LT_PREPARE_SED_QUOTE_VARS])dnl
+AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])dnl
+
+_LT_DECL([], [PATH_SEPARATOR], [1], [The PATH separator for the build system])dnl
+dnl
+_LT_DECL([], [host_alias], [0], [The host system])dnl
+_LT_DECL([], [host], [0])dnl
+_LT_DECL([], [host_os], [0])dnl
+dnl
+_LT_DECL([], [build_alias], [0], [The build system])dnl
+_LT_DECL([], [build], [0])dnl
+_LT_DECL([], [build_os], [0])dnl
+dnl
+AC_REQUIRE([AC_PROG_CC])dnl
+AC_REQUIRE([LT_PATH_LD])dnl
+AC_REQUIRE([LT_PATH_NM])dnl
+dnl
+AC_REQUIRE([AC_PROG_LN_S])dnl
+test -z "$LN_S" && LN_S="ln -s"
+_LT_DECL([], [LN_S], [1], [Whether we need soft or hard links])dnl
+dnl
+AC_REQUIRE([LT_CMD_MAX_LEN])dnl
+_LT_DECL([objext], [ac_objext], [0], [Object file suffix (normally "o")])dnl
+_LT_DECL([], [exeext], [0], [Executable file suffix (normally "")])dnl
+dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_CHECK_SHELL_FEATURES])dnl
+m4_require([_LT_PATH_CONVERSION_FUNCTIONS])dnl
+m4_require([_LT_CMD_RELOAD])dnl
+m4_require([_LT_CHECK_MAGIC_METHOD])dnl
+m4_require([_LT_CHECK_SHAREDLIB_FROM_LINKLIB])dnl
+m4_require([_LT_CMD_OLD_ARCHIVE])dnl
+m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl
+m4_require([_LT_WITH_SYSROOT])dnl
+
+_LT_CONFIG_LIBTOOL_INIT([
+# See if we are running on zsh, and set the options which allow our
+# commands through without removal of \ escapes INIT.
+if test -n "\${ZSH_VERSION+set}" ; then
+   setopt NO_GLOB_SUBST
+fi
+])
+if test -n "${ZSH_VERSION+set}" ; then
+   setopt NO_GLOB_SUBST
+fi
+
+_LT_CHECK_OBJDIR
+
+m4_require([_LT_TAG_COMPILER])dnl
+
+case $host_os in
+aix3*)
+  # AIX sometimes has problems with the GCC collect2 program.  For some
+  # reason, if we set the COLLECT_NAMES environment variable, the problems
+  # vanish in a puff of smoke.
+  if test "X${COLLECT_NAMES+set}" != Xset; then
+    COLLECT_NAMES=
+    export COLLECT_NAMES
+  fi
+  ;;
+esac
+
+# Global variables:
+ofile=libtool
+can_build_shared=yes
+
+# All known linkers require a `.a' archive for static linking (except MSVC,
+# which needs '.lib').
+libext=a
+
+with_gnu_ld="$lt_cv_prog_gnu_ld"
+
+old_CC="$CC"
+old_CFLAGS="$CFLAGS"
+
+# Set sane defaults for various variables
+test -z "$CC" && CC=cc
+test -z "$LTCC" && LTCC=$CC
+test -z "$LTCFLAGS" && LTCFLAGS=$CFLAGS
+test -z "$LD" && LD=ld
+test -z "$ac_objext" && ac_objext=o
+
+_LT_CC_BASENAME([$compiler])
+
+# Only perform the check for file, if the check method requires it
+test -z "$MAGIC_CMD" && MAGIC_CMD=file
+case $deplibs_check_method in
+file_magic*)
+  if test "$file_magic_cmd" = '$MAGIC_CMD'; then
+    _LT_PATH_MAGIC
+  fi
+  ;;
+esac
+
+# Use C for the default configuration in the libtool script
+LT_SUPPORTED_TAG([CC])
+_LT_LANG_C_CONFIG
+_LT_LANG_DEFAULT_CONFIG
+_LT_CONFIG_COMMANDS
+])# _LT_SETUP
+
+
+# _LT_PREPARE_SED_QUOTE_VARS
+# --------------------------
+# Define a few sed substitution that help us do robust quoting.
+m4_defun([_LT_PREPARE_SED_QUOTE_VARS],
+[# Backslashify metacharacters that are still active within
+# double-quoted strings.
+sed_quote_subst='s/\([["`$\\]]\)/\\\1/g'
+
+# Same as above, but do not quote variable references.
+double_quote_subst='s/\([["`\\]]\)/\\\1/g'
+
+# Sed substitution to delay expansion of an escaped shell variable in a
+# double_quote_subst'ed string.
+delay_variable_subst='s/\\\\\\\\\\\$/\\\\\\$/g'
+
+# Sed substitution to delay expansion of an escaped single quote.
+delay_single_quote_subst='s/'\''/'\'\\\\\\\'\''/g'
+
+# Sed substitution to avoid accidental globbing in evaled expressions
+no_glob_subst='s/\*/\\\*/g'
+])
+
+# _LT_PROG_LTMAIN
+# ---------------
+# Note that this code is called both from `configure', and `config.status'
+# now that we use AC_CONFIG_COMMANDS to generate libtool.  Notably,
+# `config.status' has no value for ac_aux_dir unless we are using Automake,
+# so we pass a copy along to make sure it has a sensible value anyway.
+m4_defun([_LT_PROG_LTMAIN],
+[m4_ifdef([AC_REQUIRE_AUX_FILE], [AC_REQUIRE_AUX_FILE([ltmain.sh])])dnl
+_LT_CONFIG_LIBTOOL_INIT([ac_aux_dir='$ac_aux_dir'])
+ltmain="$ac_aux_dir/ltmain.sh"
+])# _LT_PROG_LTMAIN
+
+
+## ------------------------------------- ##
+## Accumulate code for creating libtool. ##
+## ------------------------------------- ##
+
+# So that we can recreate a full libtool script including additional
+# tags, we accumulate the chunks of code to send to AC_CONFIG_COMMANDS
+# in macros and then make a single call at the end using the `libtool'
+# label.
+
+
+# _LT_CONFIG_LIBTOOL_INIT([INIT-COMMANDS])
+# ----------------------------------------
+# Register INIT-COMMANDS to be passed to AC_CONFIG_COMMANDS later.
+m4_define([_LT_CONFIG_LIBTOOL_INIT],
+[m4_ifval([$1],
+          [m4_append([_LT_OUTPUT_LIBTOOL_INIT],
+                     [$1
+])])])
+
+# Initialize.
+m4_define([_LT_OUTPUT_LIBTOOL_INIT])
+
+
+# _LT_CONFIG_LIBTOOL([COMMANDS])
+# ------------------------------
+# Register COMMANDS to be passed to AC_CONFIG_COMMANDS later.
+m4_define([_LT_CONFIG_LIBTOOL],
+[m4_ifval([$1],
+          [m4_append([_LT_OUTPUT_LIBTOOL_COMMANDS],
+                     [$1
+])])])
+
+# Initialize.
+m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS])
+
+
+# _LT_CONFIG_SAVE_COMMANDS([COMMANDS], [INIT_COMMANDS])
+# -----------------------------------------------------
+m4_defun([_LT_CONFIG_SAVE_COMMANDS],
+[_LT_CONFIG_LIBTOOL([$1])
+_LT_CONFIG_LIBTOOL_INIT([$2])
+])
+
+
+# _LT_FORMAT_COMMENT([COMMENT])
+# -----------------------------
+# Add leading comment marks to the start of each line, and a trailing
+# full-stop to the whole comment if one is not present already.
+m4_define([_LT_FORMAT_COMMENT],
+[m4_ifval([$1], [
+m4_bpatsubst([m4_bpatsubst([$1], [^ *], [# ])],
+              [['`$\]], [\\\&])]m4_bmatch([$1], [[!?.]$], [], [.])
+)])
+
+
+
+## ------------------------ ##
+## FIXME: Eliminate VARNAME ##
+## ------------------------ ##
+
+
+# _LT_DECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION], [IS-TAGGED?])
+# -------------------------------------------------------------------
+# CONFIGNAME is the name given to the value in the libtool script.
+# VARNAME is the (base) name used in the configure script.
+# VALUE may be 0, 1 or 2 for a computed quote escaped value based on
+# VARNAME.  Any other value will be used directly.
+m4_define([_LT_DECL],
+[lt_if_append_uniq([lt_decl_varnames], [$2], [, ],
+    [lt_dict_add_subkey([lt_decl_dict], [$2], [libtool_name],
+	[m4_ifval([$1], [$1], [$2])])
+    lt_dict_add_subkey([lt_decl_dict], [$2], [value], [$3])
+    m4_ifval([$4],
+	[lt_dict_add_subkey([lt_decl_dict], [$2], [description], [$4])])
+    lt_dict_add_subkey([lt_decl_dict], [$2],
+	[tagged?], [m4_ifval([$5], [yes], [no])])])
+])
+
+
+# _LT_TAGDECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION])
+# --------------------------------------------------------
+m4_define([_LT_TAGDECL], [_LT_DECL([$1], [$2], [$3], [$4], [yes])])
+
+
+# lt_decl_tag_varnames([SEPARATOR], [VARNAME1...])
+# ------------------------------------------------
+m4_define([lt_decl_tag_varnames],
+[_lt_decl_filter([tagged?], [yes], $@)])
+
+
+# _lt_decl_filter(SUBKEY, VALUE, [SEPARATOR], [VARNAME1..])
+# ---------------------------------------------------------
+m4_define([_lt_decl_filter],
+[m4_case([$#],
+  [0], [m4_fatal([$0: too few arguments: $#])],
+  [1], [m4_fatal([$0: too few arguments: $#: $1])],
+  [2], [lt_dict_filter([lt_decl_dict], [$1], [$2], [], lt_decl_varnames)],
+  [3], [lt_dict_filter([lt_decl_dict], [$1], [$2], [$3], lt_decl_varnames)],
+  [lt_dict_filter([lt_decl_dict], $@)])[]dnl
+])
+
+
+# lt_decl_quote_varnames([SEPARATOR], [VARNAME1...])
+# --------------------------------------------------
+m4_define([lt_decl_quote_varnames],
+[_lt_decl_filter([value], [1], $@)])
+
+
+# lt_decl_dquote_varnames([SEPARATOR], [VARNAME1...])
+# ---------------------------------------------------
+m4_define([lt_decl_dquote_varnames],
+[_lt_decl_filter([value], [2], $@)])
+
+
+# lt_decl_varnames_tagged([SEPARATOR], [VARNAME1...])
+# ---------------------------------------------------
+m4_define([lt_decl_varnames_tagged],
+[m4_assert([$# <= 2])dnl
+_$0(m4_quote(m4_default([$1], [[, ]])),
+    m4_ifval([$2], [[$2]], [m4_dquote(lt_decl_tag_varnames)]),
+    m4_split(m4_normalize(m4_quote(_LT_TAGS)), [ ]))])
+m4_define([_lt_decl_varnames_tagged],
+[m4_ifval([$3], [lt_combine([$1], [$2], [_], $3)])])
+
+
+# lt_decl_all_varnames([SEPARATOR], [VARNAME1...])
+# ------------------------------------------------
+m4_define([lt_decl_all_varnames],
+[_$0(m4_quote(m4_default([$1], [[, ]])),
+     m4_if([$2], [],
+	   m4_quote(lt_decl_varnames),
+	m4_quote(m4_shift($@))))[]dnl
+])
+m4_define([_lt_decl_all_varnames],
+[lt_join($@, lt_decl_varnames_tagged([$1],
+			lt_decl_tag_varnames([[, ]], m4_shift($@))))dnl
+])
+
+
+# _LT_CONFIG_STATUS_DECLARE([VARNAME])
+# ------------------------------------
+# Quote a variable value, and forward it to `config.status' so that its
+# declaration there will have the same value as in `configure'.  VARNAME
+# must have a single quote delimited value for this to work.
+m4_define([_LT_CONFIG_STATUS_DECLARE],
+[$1='`$ECHO "$][$1" | $SED "$delay_single_quote_subst"`'])
+
+
+# _LT_CONFIG_STATUS_DECLARATIONS
+# ------------------------------
+# We delimit libtool config variables with single quotes, so when
+# we write them to config.status, we have to be sure to quote all
+# embedded single quotes properly.  In configure, this macro expands
+# each variable declared with _LT_DECL (and _LT_TAGDECL) into:
+#
+#    <var>='`$ECHO "$<var>" | $SED "$delay_single_quote_subst"`'
+m4_defun([_LT_CONFIG_STATUS_DECLARATIONS],
+[m4_foreach([_lt_var], m4_quote(lt_decl_all_varnames),
+    [m4_n([_LT_CONFIG_STATUS_DECLARE(_lt_var)])])])
+
+
+# _LT_LIBTOOL_TAGS
+# ----------------
+# Output comment and list of tags supported by the script
+m4_defun([_LT_LIBTOOL_TAGS],
+[_LT_FORMAT_COMMENT([The names of the tagged configurations supported by this script])dnl
+available_tags="_LT_TAGS"dnl
+])
+
+
+# _LT_LIBTOOL_DECLARE(VARNAME, [TAG])
+# -----------------------------------
+# Extract the dictionary values for VARNAME (optionally with TAG) and
+# expand to a commented shell variable setting:
+#
+#    # Some comment about what VAR is for.
+#    visible_name=$lt_internal_name
+m4_define([_LT_LIBTOOL_DECLARE],
+[_LT_FORMAT_COMMENT(m4_quote(lt_dict_fetch([lt_decl_dict], [$1],
+					   [description])))[]dnl
+m4_pushdef([_libtool_name],
+    m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [libtool_name])))[]dnl
+m4_case(m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [value])),
+    [0], [_libtool_name=[$]$1],
+    [1], [_libtool_name=$lt_[]$1],
+    [2], [_libtool_name=$lt_[]$1],
+    [_libtool_name=lt_dict_fetch([lt_decl_dict], [$1], [value])])[]dnl
+m4_ifval([$2], [_$2])[]m4_popdef([_libtool_name])[]dnl
+])
+
+
+# _LT_LIBTOOL_CONFIG_VARS
+# -----------------------
+# Produce commented declarations of non-tagged libtool config variables
+# suitable for insertion in the LIBTOOL CONFIG section of the `libtool'
+# script.  Tagged libtool config variables (even for the LIBTOOL CONFIG
+# section) are produced by _LT_LIBTOOL_TAG_VARS.
+m4_defun([_LT_LIBTOOL_CONFIG_VARS],
+[m4_foreach([_lt_var],
+    m4_quote(_lt_decl_filter([tagged?], [no], [], lt_decl_varnames)),
+    [m4_n([_LT_LIBTOOL_DECLARE(_lt_var)])])])
+
+
+# _LT_LIBTOOL_TAG_VARS(TAG)
+# -------------------------
+m4_define([_LT_LIBTOOL_TAG_VARS],
+[m4_foreach([_lt_var], m4_quote(lt_decl_tag_varnames),
+    [m4_n([_LT_LIBTOOL_DECLARE(_lt_var, [$1])])])])
+
+
+# _LT_TAGVAR(VARNAME, [TAGNAME])
+# ------------------------------
+m4_define([_LT_TAGVAR], [m4_ifval([$2], [$1_$2], [$1])])
+
+
+# _LT_CONFIG_COMMANDS
+# -------------------
+# Send accumulated output to $CONFIG_STATUS.  Thanks to the lists of
+# variables for single and double quote escaping we saved from calls
+# to _LT_DECL, we can put quote escaped variables declarations
+# into `config.status', and then the shell code to quote escape them in
+# for loops in `config.status'.  Finally, any additional code accumulated
+# from calls to _LT_CONFIG_LIBTOOL_INIT is expanded.
+m4_defun([_LT_CONFIG_COMMANDS],
+[AC_PROVIDE_IFELSE([LT_OUTPUT],
+	dnl If the libtool generation code has been placed in $CONFIG_LT,
+	dnl instead of duplicating it all over again into config.status,
+	dnl then we will have config.status run $CONFIG_LT later, so it
+	dnl needs to know what name is stored there:
+        [AC_CONFIG_COMMANDS([libtool],
+            [$SHELL $CONFIG_LT || AS_EXIT(1)], [CONFIG_LT='$CONFIG_LT'])],
+    dnl If the libtool generation code is destined for config.status,
+    dnl expand the accumulated commands and init code now:
+    [AC_CONFIG_COMMANDS([libtool],
+        [_LT_OUTPUT_LIBTOOL_COMMANDS], [_LT_OUTPUT_LIBTOOL_COMMANDS_INIT])])
+])#_LT_CONFIG_COMMANDS
+
+
+# Initialize.
+m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS_INIT],
+[
+
+# The HP-UX ksh and POSIX shell print the target directory to stdout
+# if CDPATH is set.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+sed_quote_subst='$sed_quote_subst'
+double_quote_subst='$double_quote_subst'
+delay_variable_subst='$delay_variable_subst'
+_LT_CONFIG_STATUS_DECLARATIONS
+LTCC='$LTCC'
+LTCFLAGS='$LTCFLAGS'
+compiler='$compiler_DEFAULT'
+
+# A function that is used when there is no print builtin or printf.
+func_fallback_echo ()
+{
+  eval 'cat <<_LTECHO_EOF
+\$[]1
+_LTECHO_EOF'
+}
+
+# Quote evaled strings.
+for var in lt_decl_all_varnames([[ \
+]], lt_decl_quote_varnames); do
+    case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in
+    *[[\\\\\\\`\\"\\\$]]*)
+      eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED \\"\\\$sed_quote_subst\\"\\\`\\\\\\""
+      ;;
+    *)
+      eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\""
+      ;;
+    esac
+done
+
+# Double-quote double-evaled strings.
+for var in lt_decl_all_varnames([[ \
+]], lt_decl_dquote_varnames); do
+    case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in
+    *[[\\\\\\\`\\"\\\$]]*)
+      eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED -e \\"\\\$double_quote_subst\\" -e \\"\\\$sed_quote_subst\\" -e \\"\\\$delay_variable_subst\\"\\\`\\\\\\""
+      ;;
+    *)
+      eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\""
+      ;;
+    esac
+done
+
+_LT_OUTPUT_LIBTOOL_INIT
+])
+
+# _LT_GENERATED_FILE_INIT(FILE, [COMMENT])
+# ------------------------------------
+# Generate a child script FILE with all initialization necessary to
+# reuse the environment learned by the parent script, and make the
+# file executable.  If COMMENT is supplied, it is inserted after the
+# `#!' sequence but before initialization text begins.  After this
+# macro, additional text can be appended to FILE to form the body of
+# the child script.  The macro ends with non-zero status if the
+# file could not be fully written (such as if the disk is full).
+m4_ifdef([AS_INIT_GENERATED],
+[m4_defun([_LT_GENERATED_FILE_INIT],[AS_INIT_GENERATED($@)])],
+[m4_defun([_LT_GENERATED_FILE_INIT],
+[m4_require([AS_PREPARE])]dnl
+[m4_pushdef([AS_MESSAGE_LOG_FD])]dnl
+[lt_write_fail=0
+cat >$1 <<_ASEOF || lt_write_fail=1
+#! $SHELL
+# Generated by $as_me.
+$2
+SHELL=\${CONFIG_SHELL-$SHELL}
+export SHELL
+_ASEOF
+cat >>$1 <<\_ASEOF || lt_write_fail=1
+AS_SHELL_SANITIZE
+_AS_PREPARE
+exec AS_MESSAGE_FD>&1
+_ASEOF
+test $lt_write_fail = 0 && chmod +x $1[]dnl
+m4_popdef([AS_MESSAGE_LOG_FD])])])# _LT_GENERATED_FILE_INIT
+
+# LT_OUTPUT
+# ---------
+# This macro allows early generation of the libtool script (before
+# AC_OUTPUT is called), incase it is used in configure for compilation
+# tests.
+AC_DEFUN([LT_OUTPUT],
+[: ${CONFIG_LT=./config.lt}
+AC_MSG_NOTICE([creating $CONFIG_LT])
+_LT_GENERATED_FILE_INIT(["$CONFIG_LT"],
+[# Run this file to recreate a libtool stub with the current configuration.])
+
+cat >>"$CONFIG_LT" <<\_LTEOF
+lt_cl_silent=false
+exec AS_MESSAGE_LOG_FD>>config.log
+{
+  echo
+  AS_BOX([Running $as_me.])
+} >&AS_MESSAGE_LOG_FD
+
+lt_cl_help="\
+\`$as_me' creates a local libtool stub from the current configuration,
+for use in further configure time tests before the real libtool is
+generated.
+
+Usage: $[0] [[OPTIONS]]
+
+  -h, --help      print this help, then exit
+  -V, --version   print version number, then exit
+  -q, --quiet     do not print progress messages
+  -d, --debug     don't remove temporary files
+
+Report bugs to <bug-libtool@gnu.org>."
+
+lt_cl_version="\
+m4_ifset([AC_PACKAGE_NAME], [AC_PACKAGE_NAME ])config.lt[]dnl
+m4_ifset([AC_PACKAGE_VERSION], [ AC_PACKAGE_VERSION])
+configured by $[0], generated by m4_PACKAGE_STRING.
+
+Copyright (C) 2011 Free Software Foundation, Inc.
+This config.lt script is free software; the Free Software Foundation
+gives unlimited permision to copy, distribute and modify it."
+
+while test $[#] != 0
+do
+  case $[1] in
+    --version | --v* | -V )
+      echo "$lt_cl_version"; exit 0 ;;
+    --help | --h* | -h )
+      echo "$lt_cl_help"; exit 0 ;;
+    --debug | --d* | -d )
+      debug=: ;;
+    --quiet | --q* | --silent | --s* | -q )
+      lt_cl_silent=: ;;
+
+    -*) AC_MSG_ERROR([unrecognized option: $[1]
+Try \`$[0] --help' for more information.]) ;;
+
+    *) AC_MSG_ERROR([unrecognized argument: $[1]
+Try \`$[0] --help' for more information.]) ;;
+  esac
+  shift
+done
+
+if $lt_cl_silent; then
+  exec AS_MESSAGE_FD>/dev/null
+fi
+_LTEOF
+
+cat >>"$CONFIG_LT" <<_LTEOF
+_LT_OUTPUT_LIBTOOL_COMMANDS_INIT
+_LTEOF
+
+cat >>"$CONFIG_LT" <<\_LTEOF
+AC_MSG_NOTICE([creating $ofile])
+_LT_OUTPUT_LIBTOOL_COMMANDS
+AS_EXIT(0)
+_LTEOF
+chmod +x "$CONFIG_LT"
+
+# configure is writing to config.log, but config.lt does its own redirection,
+# appending to config.log, which fails on DOS, as config.log is still kept
+# open by configure.  Here we exec the FD to /dev/null, effectively closing
+# config.log, so it can be properly (re)opened and appended to by config.lt.
+lt_cl_success=:
+test "$silent" = yes &&
+  lt_config_lt_args="$lt_config_lt_args --quiet"
+exec AS_MESSAGE_LOG_FD>/dev/null
+$SHELL "$CONFIG_LT" $lt_config_lt_args || lt_cl_success=false
+exec AS_MESSAGE_LOG_FD>>config.log
+$lt_cl_success || AS_EXIT(1)
+])# LT_OUTPUT
+
+
+# _LT_CONFIG(TAG)
+# ---------------
+# If TAG is the built-in tag, create an initial libtool script with a
+# default configuration from the untagged config vars.  Otherwise add code
+# to config.status for appending the configuration named by TAG from the
+# matching tagged config vars.
+m4_defun([_LT_CONFIG],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+_LT_CONFIG_SAVE_COMMANDS([
+  m4_define([_LT_TAG], m4_if([$1], [], [C], [$1]))dnl
+  m4_if(_LT_TAG, [C], [
+    # See if we are running on zsh, and set the options which allow our
+    # commands through without removal of \ escapes.
+    if test -n "${ZSH_VERSION+set}" ; then
+      setopt NO_GLOB_SUBST
+    fi
+
+    cfgfile="${ofile}T"
+    trap "$RM \"$cfgfile\"; exit 1" 1 2 15
+    $RM "$cfgfile"
+
+    cat <<_LT_EOF >> "$cfgfile"
+#! $SHELL
+
+# `$ECHO "$ofile" | sed 's%^.*/%%'` - Provide generalized library-building support services.
+# Generated automatically by $as_me ($PACKAGE$TIMESTAMP) $VERSION
+# Libtool was configured on host `(hostname || uname -n) 2>/dev/null | sed 1q`:
+# NOTE: Changes made to this file will be lost: look at ltmain.sh.
+#
+_LT_COPYING
+_LT_LIBTOOL_TAGS
+
+# ### BEGIN LIBTOOL CONFIG
+_LT_LIBTOOL_CONFIG_VARS
+_LT_LIBTOOL_TAG_VARS
+# ### END LIBTOOL CONFIG
+
+_LT_EOF
+
+  case $host_os in
+  aix3*)
+    cat <<\_LT_EOF >> "$cfgfile"
+# AIX sometimes has problems with the GCC collect2 program.  For some
+# reason, if we set the COLLECT_NAMES environment variable, the problems
+# vanish in a puff of smoke.
+if test "X${COLLECT_NAMES+set}" != Xset; then
+  COLLECT_NAMES=
+  export COLLECT_NAMES
+fi
+_LT_EOF
+    ;;
+  esac
+
+  _LT_PROG_LTMAIN
+
+  # We use sed instead of cat because bash on DJGPP gets confused if
+  # if finds mixed CR/LF and LF-only lines.  Since sed operates in
+  # text mode, it properly converts lines to CR/LF.  This bash problem
+  # is reportedly fixed, but why not run on old versions too?
+  sed '$q' "$ltmain" >> "$cfgfile" \
+     || (rm -f "$cfgfile"; exit 1)
+
+  _LT_PROG_REPLACE_SHELLFNS
+
+   mv -f "$cfgfile" "$ofile" ||
+    (rm -f "$ofile" && cp "$cfgfile" "$ofile" && rm -f "$cfgfile")
+  chmod +x "$ofile"
+],
+[cat <<_LT_EOF >> "$ofile"
+
+dnl Unfortunately we have to use $1 here, since _LT_TAG is not expanded
+dnl in a comment (ie after a #).
+# ### BEGIN LIBTOOL TAG CONFIG: $1
+_LT_LIBTOOL_TAG_VARS(_LT_TAG)
+# ### END LIBTOOL TAG CONFIG: $1
+_LT_EOF
+])dnl /m4_if
+],
+[m4_if([$1], [], [
+    PACKAGE='$PACKAGE'
+    VERSION='$VERSION'
+    TIMESTAMP='$TIMESTAMP'
+    RM='$RM'
+    ofile='$ofile'], [])
+])dnl /_LT_CONFIG_SAVE_COMMANDS
+])# _LT_CONFIG
+
+
+# LT_SUPPORTED_TAG(TAG)
+# ---------------------
+# Trace this macro to discover what tags are supported by the libtool
+# --tag option, using:
+#    autoconf --trace 'LT_SUPPORTED_TAG:$1'
+AC_DEFUN([LT_SUPPORTED_TAG], [])
+
+
+# C support is built-in for now
+m4_define([_LT_LANG_C_enabled], [])
+m4_define([_LT_TAGS], [])
+
+
+# LT_LANG(LANG)
+# -------------
+# Enable libtool support for the given language if not already enabled.
+AC_DEFUN([LT_LANG],
+[AC_BEFORE([$0], [LT_OUTPUT])dnl
+m4_case([$1],
+  [C],			[_LT_LANG(C)],
+  [C++],		[_LT_LANG(CXX)],
+  [Go],			[_LT_LANG(GO)],
+  [Java],		[_LT_LANG(GCJ)],
+  [Fortran 77],		[_LT_LANG(F77)],
+  [Fortran],		[_LT_LANG(FC)],
+  [Windows Resource],	[_LT_LANG(RC)],
+  [m4_ifdef([_LT_LANG_]$1[_CONFIG],
+    [_LT_LANG($1)],
+    [m4_fatal([$0: unsupported language: "$1"])])])dnl
+])# LT_LANG
+
+
+# _LT_LANG(LANGNAME)
+# ------------------
+m4_defun([_LT_LANG],
+[m4_ifdef([_LT_LANG_]$1[_enabled], [],
+  [LT_SUPPORTED_TAG([$1])dnl
+  m4_append([_LT_TAGS], [$1 ])dnl
+  m4_define([_LT_LANG_]$1[_enabled], [])dnl
+  _LT_LANG_$1_CONFIG($1)])dnl
+])# _LT_LANG
+
+
+m4_ifndef([AC_PROG_GO], [
+############################################################
+# NOTE: This macro has been submitted for inclusion into   #
+#  GNU Autoconf as AC_PROG_GO.  When it is available in    #
+#  a released version of Autoconf we should remove this    #
+#  macro and use it instead.                               #
+############################################################
+m4_defun([AC_PROG_GO],
+[AC_LANG_PUSH(Go)dnl
+AC_ARG_VAR([GOC],     [Go compiler command])dnl
+AC_ARG_VAR([GOFLAGS], [Go compiler flags])dnl
+_AC_ARG_VAR_LDFLAGS()dnl
+AC_CHECK_TOOL(GOC, gccgo)
+if test -z "$GOC"; then
+  if test -n "$ac_tool_prefix"; then
+    AC_CHECK_PROG(GOC, [${ac_tool_prefix}gccgo], [${ac_tool_prefix}gccgo])
+  fi
+fi
+if test -z "$GOC"; then
+  AC_CHECK_PROG(GOC, gccgo, gccgo, false)
+fi
+])#m4_defun
+])#m4_ifndef
+
+
+# _LT_LANG_DEFAULT_CONFIG
+# -----------------------
+m4_defun([_LT_LANG_DEFAULT_CONFIG],
+[AC_PROVIDE_IFELSE([AC_PROG_CXX],
+  [LT_LANG(CXX)],
+  [m4_define([AC_PROG_CXX], defn([AC_PROG_CXX])[LT_LANG(CXX)])])
+
+AC_PROVIDE_IFELSE([AC_PROG_F77],
+  [LT_LANG(F77)],
+  [m4_define([AC_PROG_F77], defn([AC_PROG_F77])[LT_LANG(F77)])])
+
+AC_PROVIDE_IFELSE([AC_PROG_FC],
+  [LT_LANG(FC)],
+  [m4_define([AC_PROG_FC], defn([AC_PROG_FC])[LT_LANG(FC)])])
+
+dnl The call to [A][M_PROG_GCJ] is quoted like that to stop aclocal
+dnl pulling things in needlessly.
+AC_PROVIDE_IFELSE([AC_PROG_GCJ],
+  [LT_LANG(GCJ)],
+  [AC_PROVIDE_IFELSE([A][M_PROG_GCJ],
+    [LT_LANG(GCJ)],
+    [AC_PROVIDE_IFELSE([LT_PROG_GCJ],
+      [LT_LANG(GCJ)],
+      [m4_ifdef([AC_PROG_GCJ],
+	[m4_define([AC_PROG_GCJ], defn([AC_PROG_GCJ])[LT_LANG(GCJ)])])
+       m4_ifdef([A][M_PROG_GCJ],
+	[m4_define([A][M_PROG_GCJ], defn([A][M_PROG_GCJ])[LT_LANG(GCJ)])])
+       m4_ifdef([LT_PROG_GCJ],
+	[m4_define([LT_PROG_GCJ], defn([LT_PROG_GCJ])[LT_LANG(GCJ)])])])])])
+
+AC_PROVIDE_IFELSE([AC_PROG_GO],
+  [LT_LANG(GO)],
+  [m4_define([AC_PROG_GO], defn([AC_PROG_GO])[LT_LANG(GO)])])
+
+AC_PROVIDE_IFELSE([LT_PROG_RC],
+  [LT_LANG(RC)],
+  [m4_define([LT_PROG_RC], defn([LT_PROG_RC])[LT_LANG(RC)])])
+])# _LT_LANG_DEFAULT_CONFIG
+
+# Obsolete macros:
+AU_DEFUN([AC_LIBTOOL_CXX], [LT_LANG(C++)])
+AU_DEFUN([AC_LIBTOOL_F77], [LT_LANG(Fortran 77)])
+AU_DEFUN([AC_LIBTOOL_FC], [LT_LANG(Fortran)])
+AU_DEFUN([AC_LIBTOOL_GCJ], [LT_LANG(Java)])
+AU_DEFUN([AC_LIBTOOL_RC], [LT_LANG(Windows Resource)])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_CXX], [])
+dnl AC_DEFUN([AC_LIBTOOL_F77], [])
+dnl AC_DEFUN([AC_LIBTOOL_FC], [])
+dnl AC_DEFUN([AC_LIBTOOL_GCJ], [])
+dnl AC_DEFUN([AC_LIBTOOL_RC], [])
+
+
+# _LT_TAG_COMPILER
+# ----------------
+m4_defun([_LT_TAG_COMPILER],
+[AC_REQUIRE([AC_PROG_CC])dnl
+
+_LT_DECL([LTCC], [CC], [1], [A C compiler])dnl
+_LT_DECL([LTCFLAGS], [CFLAGS], [1], [LTCC compiler flags])dnl
+_LT_TAGDECL([CC], [compiler], [1], [A language specific compiler])dnl
+_LT_TAGDECL([with_gcc], [GCC], [0], [Is the compiler the GNU compiler?])dnl
+
+# If no C compiler was specified, use CC.
+LTCC=${LTCC-"$CC"}
+
+# If no C compiler flags were specified, use CFLAGS.
+LTCFLAGS=${LTCFLAGS-"$CFLAGS"}
+
+# Allow CC to be a program name with arguments.
+compiler=$CC
+])# _LT_TAG_COMPILER
+
+
+# _LT_COMPILER_BOILERPLATE
+# ------------------------
+# Check for compiler boilerplate output or warnings with
+# the simple compiler test code.
+m4_defun([_LT_COMPILER_BOILERPLATE],
+[m4_require([_LT_DECL_SED])dnl
+ac_outfile=conftest.$ac_objext
+echo "$lt_simple_compile_test_code" >conftest.$ac_ext
+eval "$ac_compile" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_compiler_boilerplate=`cat conftest.err`
+$RM conftest*
+])# _LT_COMPILER_BOILERPLATE
+
+
+# _LT_LINKER_BOILERPLATE
+# ----------------------
+# Check for linker boilerplate output or warnings with
+# the simple link test code.
+m4_defun([_LT_LINKER_BOILERPLATE],
+[m4_require([_LT_DECL_SED])dnl
+ac_outfile=conftest.$ac_objext
+echo "$lt_simple_link_test_code" >conftest.$ac_ext
+eval "$ac_link" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_linker_boilerplate=`cat conftest.err`
+$RM -r conftest*
+])# _LT_LINKER_BOILERPLATE
+
+# _LT_REQUIRED_DARWIN_CHECKS
+# -------------------------
+m4_defun_once([_LT_REQUIRED_DARWIN_CHECKS],[
+  case $host_os in
+    rhapsody* | darwin*)
+    AC_CHECK_TOOL([DSYMUTIL], [dsymutil], [:])
+    AC_CHECK_TOOL([NMEDIT], [nmedit], [:])
+    AC_CHECK_TOOL([LIPO], [lipo], [:])
+    AC_CHECK_TOOL([OTOOL], [otool], [:])
+    AC_CHECK_TOOL([OTOOL64], [otool64], [:])
+    _LT_DECL([], [DSYMUTIL], [1],
+      [Tool to manipulate archived DWARF debug symbol files on Mac OS X])
+    _LT_DECL([], [NMEDIT], [1],
+      [Tool to change global to local symbols on Mac OS X])
+    _LT_DECL([], [LIPO], [1],
+      [Tool to manipulate fat objects and archives on Mac OS X])
+    _LT_DECL([], [OTOOL], [1],
+      [ldd/readelf like tool for Mach-O binaries on Mac OS X])
+    _LT_DECL([], [OTOOL64], [1],
+      [ldd/readelf like tool for 64 bit Mach-O binaries on Mac OS X 10.4])
+
+    AC_CACHE_CHECK([for -single_module linker flag],[lt_cv_apple_cc_single_mod],
+      [lt_cv_apple_cc_single_mod=no
+      if test -z "${LT_MULTI_MODULE}"; then
+	# By default we will add the -single_module flag. You can override
+	# by either setting the environment variable LT_MULTI_MODULE
+	# non-empty at configure time, or by adding -multi_module to the
+	# link flags.
+	rm -rf libconftest.dylib*
+	echo "int foo(void){return 1;}" > conftest.c
+	echo "$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \
+-dynamiclib -Wl,-single_module conftest.c" >&AS_MESSAGE_LOG_FD
+	$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \
+	  -dynamiclib -Wl,-single_module conftest.c 2>conftest.err
+        _lt_result=$?
+	# If there is a non-empty error log, and "single_module"
+	# appears in it, assume the flag caused a linker warning
+        if test -s conftest.err && $GREP single_module conftest.err; then
+	  cat conftest.err >&AS_MESSAGE_LOG_FD
+	# Otherwise, if the output was created with a 0 exit code from
+	# the compiler, it worked.
+	elif test -f libconftest.dylib && test $_lt_result -eq 0; then
+	  lt_cv_apple_cc_single_mod=yes
+	else
+	  cat conftest.err >&AS_MESSAGE_LOG_FD
+	fi
+	rm -rf libconftest.dylib*
+	rm -f conftest.*
+      fi])
+
+    AC_CACHE_CHECK([for -exported_symbols_list linker flag],
+      [lt_cv_ld_exported_symbols_list],
+      [lt_cv_ld_exported_symbols_list=no
+      save_LDFLAGS=$LDFLAGS
+      echo "_main" > conftest.sym
+      LDFLAGS="$LDFLAGS -Wl,-exported_symbols_list,conftest.sym"
+      AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])],
+	[lt_cv_ld_exported_symbols_list=yes],
+	[lt_cv_ld_exported_symbols_list=no])
+	LDFLAGS="$save_LDFLAGS"
+    ])
+
+    AC_CACHE_CHECK([for -force_load linker flag],[lt_cv_ld_force_load],
+      [lt_cv_ld_force_load=no
+      cat > conftest.c << _LT_EOF
+int forced_loaded() { return 2;}
+_LT_EOF
+      echo "$LTCC $LTCFLAGS -c -o conftest.o conftest.c" >&AS_MESSAGE_LOG_FD
+      $LTCC $LTCFLAGS -c -o conftest.o conftest.c 2>&AS_MESSAGE_LOG_FD
+      echo "$AR cru libconftest.a conftest.o" >&AS_MESSAGE_LOG_FD
+      $AR cru libconftest.a conftest.o 2>&AS_MESSAGE_LOG_FD
+      echo "$RANLIB libconftest.a" >&AS_MESSAGE_LOG_FD
+      $RANLIB libconftest.a 2>&AS_MESSAGE_LOG_FD
+      cat > conftest.c << _LT_EOF
+int main() { return 0;}
+_LT_EOF
+      echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&AS_MESSAGE_LOG_FD
+      $LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err
+      _lt_result=$?
+      if test -s conftest.err && $GREP force_load conftest.err; then
+	cat conftest.err >&AS_MESSAGE_LOG_FD
+      elif test -f conftest && test $_lt_result -eq 0 && $GREP forced_load conftest >/dev/null 2>&1 ; then
+	lt_cv_ld_force_load=yes
+      else
+	cat conftest.err >&AS_MESSAGE_LOG_FD
+      fi
+        rm -f conftest.err libconftest.a conftest conftest.c
+        rm -rf conftest.dSYM
+    ])
+    case $host_os in
+    rhapsody* | darwin1.[[012]])
+      _lt_dar_allow_undefined='${wl}-undefined ${wl}suppress' ;;
+    darwin1.*)
+      _lt_dar_allow_undefined='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;;
+    darwin*) # darwin 5.x on
+      # if running on 10.5 or later, the deployment target defaults
+      # to the OS version, if on x86, and 10.4, the deployment
+      # target defaults to 10.4. Don't you love it?
+      case ${MACOSX_DEPLOYMENT_TARGET-10.0},$host in
+	10.0,*86*-darwin8*|10.0,*-darwin[[91]]*)
+	  _lt_dar_allow_undefined='${wl}-undefined ${wl}dynamic_lookup' ;;
+	10.[[012]]*)
+	  _lt_dar_allow_undefined='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;;
+	10.*)
+	  _lt_dar_allow_undefined='${wl}-undefined ${wl}dynamic_lookup' ;;
+      esac
+    ;;
+  esac
+    if test "$lt_cv_apple_cc_single_mod" = "yes"; then
+      _lt_dar_single_mod='$single_module'
+    fi
+    if test "$lt_cv_ld_exported_symbols_list" = "yes"; then
+      _lt_dar_export_syms=' ${wl}-exported_symbols_list,$output_objdir/${libname}-symbols.expsym'
+    else
+      _lt_dar_export_syms='~$NMEDIT -s $output_objdir/${libname}-symbols.expsym ${lib}'
+    fi
+    if test "$DSYMUTIL" != ":" && test "$lt_cv_ld_force_load" = "no"; then
+      _lt_dsymutil='~$DSYMUTIL $lib || :'
+    else
+      _lt_dsymutil=
+    fi
+    ;;
+  esac
+])
+
+
+# _LT_DARWIN_LINKER_FEATURES([TAG])
+# ---------------------------------
+# Checks for linker and compiler features on darwin
+m4_defun([_LT_DARWIN_LINKER_FEATURES],
+[
+  m4_require([_LT_REQUIRED_DARWIN_CHECKS])
+  _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+  _LT_TAGVAR(hardcode_direct, $1)=no
+  _LT_TAGVAR(hardcode_automatic, $1)=yes
+  _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported
+  if test "$lt_cv_ld_force_load" = "yes"; then
+    _LT_TAGVAR(whole_archive_flag_spec, $1)='`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience ${wl}-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`'
+    m4_case([$1], [F77], [_LT_TAGVAR(compiler_needs_object, $1)=yes],
+                  [FC],  [_LT_TAGVAR(compiler_needs_object, $1)=yes])
+  else
+    _LT_TAGVAR(whole_archive_flag_spec, $1)=''
+  fi
+  _LT_TAGVAR(link_all_deplibs, $1)=yes
+  _LT_TAGVAR(allow_undefined_flag, $1)="$_lt_dar_allow_undefined"
+  case $cc_basename in
+     ifort*) _lt_dar_can_shared=yes ;;
+     *) _lt_dar_can_shared=$GCC ;;
+  esac
+  if test "$_lt_dar_can_shared" = "yes"; then
+    output_verbose_link_cmd=func_echo_all
+    _LT_TAGVAR(archive_cmds, $1)="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod${_lt_dsymutil}"
+    _LT_TAGVAR(module_cmds, $1)="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dsymutil}"
+    _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring ${_lt_dar_single_mod}${_lt_dar_export_syms}${_lt_dsymutil}"
+    _LT_TAGVAR(module_expsym_cmds, $1)="sed -e 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dar_export_syms}${_lt_dsymutil}"
+    m4_if([$1], [CXX],
+[   if test "$lt_cv_apple_cc_single_mod" != "yes"; then
+      _LT_TAGVAR(archive_cmds, $1)="\$CC -r -keep_private_externs -nostdlib -o \${lib}-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \${lib}-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring${_lt_dsymutil}"
+      _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -r -keep_private_externs -nostdlib -o \${lib}-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \${lib}-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring${_lt_dar_export_syms}${_lt_dsymutil}"
+    fi
+],[])
+  else
+  _LT_TAGVAR(ld_shlibs, $1)=no
+  fi
+])
+
+# _LT_SYS_MODULE_PATH_AIX([TAGNAME])
+# ----------------------------------
+# Links a minimal program and checks the executable
+# for the system default hardcoded library path. In most cases,
+# this is /usr/lib:/lib, but when the MPI compilers are used
+# the location of the communication and MPI libs are included too.
+# If we don't find anything, use the default library path according
+# to the aix ld manual.
+# Store the results from the different compilers for each TAGNAME.
+# Allow to override them for all tags through lt_cv_aix_libpath.
+m4_defun([_LT_SYS_MODULE_PATH_AIX],
+[m4_require([_LT_DECL_SED])dnl
+if test "${lt_cv_aix_libpath+set}" = set; then
+  aix_libpath=$lt_cv_aix_libpath
+else
+  AC_CACHE_VAL([_LT_TAGVAR([lt_cv_aix_libpath_], [$1])],
+  [AC_LINK_IFELSE([AC_LANG_PROGRAM],[
+  lt_aix_libpath_sed='[
+      /Import File Strings/,/^$/ {
+	  /^0/ {
+	      s/^0  *\([^ ]*\) *$/\1/
+	      p
+	  }
+      }]'
+  _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  # Check for a 64-bit object if we didn't find anything.
+  if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then
+    _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  fi],[])
+  if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then
+    _LT_TAGVAR([lt_cv_aix_libpath_], [$1])="/usr/lib:/lib"
+  fi
+  ])
+  aix_libpath=$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])
+fi
+])# _LT_SYS_MODULE_PATH_AIX
+
+
+# _LT_SHELL_INIT(ARG)
+# -------------------
+m4_define([_LT_SHELL_INIT],
+[m4_divert_text([M4SH-INIT], [$1
+])])# _LT_SHELL_INIT
+
+
+
+# _LT_PROG_ECHO_BACKSLASH
+# -----------------------
+# Find how we can fake an echo command that does not interpret backslash.
+# In particular, with Autoconf 2.60 or later we add some code to the start
+# of the generated configure script which will find a shell with a builtin
+# printf (which we can use as an echo command).
+m4_defun([_LT_PROG_ECHO_BACKSLASH],
+[ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO
+ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO
+
+AC_MSG_CHECKING([how to print strings])
+# Test print first, because it will be a builtin if present.
+if test "X`( print -r -- -n ) 2>/dev/null`" = X-n && \
+   test "X`print -r -- $ECHO 2>/dev/null`" = "X$ECHO"; then
+  ECHO='print -r --'
+elif test "X`printf %s $ECHO 2>/dev/null`" = "X$ECHO"; then
+  ECHO='printf %s\n'
+else
+  # Use this function as a fallback that always works.
+  func_fallback_echo ()
+  {
+    eval 'cat <<_LTECHO_EOF
+$[]1
+_LTECHO_EOF'
+  }
+  ECHO='func_fallback_echo'
+fi
+
+# func_echo_all arg...
+# Invoke $ECHO with all args, space-separated.
+func_echo_all ()
+{
+    $ECHO "$*" 
+}
+
+case "$ECHO" in
+  printf*) AC_MSG_RESULT([printf]) ;;
+  print*) AC_MSG_RESULT([print -r]) ;;
+  *) AC_MSG_RESULT([cat]) ;;
+esac
+
+m4_ifdef([_AS_DETECT_SUGGESTED],
+[_AS_DETECT_SUGGESTED([
+  test -n "${ZSH_VERSION+set}${BASH_VERSION+set}" || (
+    ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+    ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO
+    ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO
+    PATH=/empty FPATH=/empty; export PATH FPATH
+    test "X`printf %s $ECHO`" = "X$ECHO" \
+      || test "X`print -r -- $ECHO`" = "X$ECHO" )])])
+
+_LT_DECL([], [SHELL], [1], [Shell to use when invoking shell scripts])
+_LT_DECL([], [ECHO], [1], [An echo program that protects backslashes])
+])# _LT_PROG_ECHO_BACKSLASH
+
+
+# _LT_WITH_SYSROOT
+# ----------------
+AC_DEFUN([_LT_WITH_SYSROOT],
+[AC_MSG_CHECKING([for sysroot])
+AC_ARG_WITH([sysroot],
+[  --with-sysroot[=DIR] Search for dependent libraries within DIR
+                        (or the compiler's sysroot if not specified).],
+[], [with_sysroot=no])
+
+dnl lt_sysroot will always be passed unquoted.  We quote it here
+dnl in case the user passed a directory name.
+lt_sysroot=
+case ${with_sysroot} in #(
+ yes)
+   if test "$GCC" = yes; then
+     lt_sysroot=`$CC --print-sysroot 2>/dev/null`
+   fi
+   ;; #(
+ /*)
+   lt_sysroot=`echo "$with_sysroot" | sed -e "$sed_quote_subst"`
+   ;; #(
+ no|'')
+   ;; #(
+ *)
+   AC_MSG_RESULT([${with_sysroot}])
+   AC_MSG_ERROR([The sysroot must be an absolute path.])
+   ;;
+esac
+
+ AC_MSG_RESULT([${lt_sysroot:-no}])
+_LT_DECL([], [lt_sysroot], [0], [The root where to search for ]dnl
+[dependent libraries, and in which our libraries should be installed.])])
+
+# _LT_ENABLE_LOCK
+# ---------------
+m4_defun([_LT_ENABLE_LOCK],
+[AC_ARG_ENABLE([libtool-lock],
+  [AS_HELP_STRING([--disable-libtool-lock],
+    [avoid locking (might break parallel builds)])])
+test "x$enable_libtool_lock" != xno && enable_libtool_lock=yes
+
+# Some flags need to be propagated to the compiler or linker for good
+# libtool support.
+case $host in
+ia64-*-hpux*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    case `/usr/bin/file conftest.$ac_objext` in
+      *ELF-32*)
+	HPUX_IA64_MODE="32"
+	;;
+      *ELF-64*)
+	HPUX_IA64_MODE="64"
+	;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+*-*-irix6*)
+  # Find out which ABI we are using.
+  echo '[#]line '$LINENO' "configure"' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    if test "$lt_cv_prog_gnu_ld" = yes; then
+      case `/usr/bin/file conftest.$ac_objext` in
+	*32-bit*)
+	  LD="${LD-ld} -melf32bsmip"
+	  ;;
+	*N32*)
+	  LD="${LD-ld} -melf32bmipn32"
+	  ;;
+	*64-bit*)
+	  LD="${LD-ld} -melf64bmip"
+	;;
+      esac
+    else
+      case `/usr/bin/file conftest.$ac_objext` in
+	*32-bit*)
+	  LD="${LD-ld} -32"
+	  ;;
+	*N32*)
+	  LD="${LD-ld} -n32"
+	  ;;
+	*64-bit*)
+	  LD="${LD-ld} -64"
+	  ;;
+      esac
+    fi
+  fi
+  rm -rf conftest*
+  ;;
+
+x86_64-*kfreebsd*-gnu|x86_64-*linux*|ppc*-*linux*|powerpc*-*linux*| \
+s390*-*linux*|s390*-*tpf*|sparc*-*linux*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    case `/usr/bin/file conftest.o` in
+      *32-bit*)
+	case $host in
+	  x86_64-*kfreebsd*-gnu)
+	    LD="${LD-ld} -m elf_i386_fbsd"
+	    ;;
+	  x86_64-*linux*)
+	    LD="${LD-ld} -m elf_i386"
+	    ;;
+	  ppc64-*linux*|powerpc64-*linux*)
+	    LD="${LD-ld} -m elf32ppclinux"
+	    ;;
+	  s390x-*linux*)
+	    LD="${LD-ld} -m elf_s390"
+	    ;;
+	  sparc64-*linux*)
+	    LD="${LD-ld} -m elf32_sparc"
+	    ;;
+	esac
+	;;
+      *64-bit*)
+	case $host in
+	  x86_64-*kfreebsd*-gnu)
+	    LD="${LD-ld} -m elf_x86_64_fbsd"
+	    ;;
+	  x86_64-*linux*)
+	    LD="${LD-ld} -m elf_x86_64"
+	    ;;
+	  ppc*-*linux*|powerpc*-*linux*)
+	    LD="${LD-ld} -m elf64ppc"
+	    ;;
+	  s390*-*linux*|s390*-*tpf*)
+	    LD="${LD-ld} -m elf64_s390"
+	    ;;
+	  sparc*-*linux*)
+	    LD="${LD-ld} -m elf64_sparc"
+	    ;;
+	esac
+	;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+
+*-*-sco3.2v5*)
+  # On SCO OpenServer 5, we need -belf to get full-featured binaries.
+  SAVE_CFLAGS="$CFLAGS"
+  CFLAGS="$CFLAGS -belf"
+  AC_CACHE_CHECK([whether the C compiler needs -belf], lt_cv_cc_needs_belf,
+    [AC_LANG_PUSH(C)
+     AC_LINK_IFELSE([AC_LANG_PROGRAM([[]],[[]])],[lt_cv_cc_needs_belf=yes],[lt_cv_cc_needs_belf=no])
+     AC_LANG_POP])
+  if test x"$lt_cv_cc_needs_belf" != x"yes"; then
+    # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf
+    CFLAGS="$SAVE_CFLAGS"
+  fi
+  ;;
+*-*solaris*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    case `/usr/bin/file conftest.o` in
+    *64-bit*)
+      case $lt_cv_prog_gnu_ld in
+      yes*)
+        case $host in
+        i?86-*-solaris*)
+          LD="${LD-ld} -m elf_x86_64"
+          ;;
+        sparc*-*-solaris*)
+          LD="${LD-ld} -m elf64_sparc"
+          ;;
+        esac
+        # GNU ld 2.21 introduced _sol2 emulations.  Use them if available.
+        if ${LD-ld} -V | grep _sol2 >/dev/null 2>&1; then
+          LD="${LD-ld}_sol2"
+        fi
+        ;;
+      *)
+	if ${LD-ld} -64 -r -o conftest2.o conftest.o >/dev/null 2>&1; then
+	  LD="${LD-ld} -64"
+	fi
+	;;
+      esac
+      ;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+esac
+
+need_locks="$enable_libtool_lock"
+])# _LT_ENABLE_LOCK
+
+
+# _LT_PROG_AR
+# -----------
+m4_defun([_LT_PROG_AR],
+[AC_CHECK_TOOLS(AR, [ar], false)
+: ${AR=ar}
+: ${AR_FLAGS=cru}
+_LT_DECL([], [AR], [1], [The archiver])
+_LT_DECL([], [AR_FLAGS], [1], [Flags to create an archive])
+
+AC_CACHE_CHECK([for archiver @FILE support], [lt_cv_ar_at_file],
+  [lt_cv_ar_at_file=no
+   AC_COMPILE_IFELSE([AC_LANG_PROGRAM],
+     [echo conftest.$ac_objext > conftest.lst
+      lt_ar_try='$AR $AR_FLAGS libconftest.a @conftest.lst >&AS_MESSAGE_LOG_FD'
+      AC_TRY_EVAL([lt_ar_try])
+      if test "$ac_status" -eq 0; then
+	# Ensure the archiver fails upon bogus file names.
+	rm -f conftest.$ac_objext libconftest.a
+	AC_TRY_EVAL([lt_ar_try])
+	if test "$ac_status" -ne 0; then
+          lt_cv_ar_at_file=@
+        fi
+      fi
+      rm -f conftest.* libconftest.a
+     ])
+  ])
+
+if test "x$lt_cv_ar_at_file" = xno; then
+  archiver_list_spec=
+else
+  archiver_list_spec=$lt_cv_ar_at_file
+fi
+_LT_DECL([], [archiver_list_spec], [1],
+  [How to feed a file listing to the archiver])
+])# _LT_PROG_AR
+
+
+# _LT_CMD_OLD_ARCHIVE
+# -------------------
+m4_defun([_LT_CMD_OLD_ARCHIVE],
+[_LT_PROG_AR
+
+AC_CHECK_TOOL(STRIP, strip, :)
+test -z "$STRIP" && STRIP=:
+_LT_DECL([], [STRIP], [1], [A symbol stripping program])
+
+AC_CHECK_TOOL(RANLIB, ranlib, :)
+test -z "$RANLIB" && RANLIB=:
+_LT_DECL([], [RANLIB], [1],
+    [Commands used to install an old-style archive])
+
+# Determine commands to create old-style static archives.
+old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs'
+old_postinstall_cmds='chmod 644 $oldlib'
+old_postuninstall_cmds=
+
+if test -n "$RANLIB"; then
+  case $host_os in
+  openbsd*)
+    old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib"
+    ;;
+  *)
+    old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib"
+    ;;
+  esac
+  old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib"
+fi
+
+case $host_os in
+  darwin*)
+    lock_old_archive_extraction=yes ;;
+  *)
+    lock_old_archive_extraction=no ;;
+esac
+_LT_DECL([], [old_postinstall_cmds], [2])
+_LT_DECL([], [old_postuninstall_cmds], [2])
+_LT_TAGDECL([], [old_archive_cmds], [2],
+    [Commands used to build an old-style archive])
+_LT_DECL([], [lock_old_archive_extraction], [0],
+    [Whether to use a lock for old archive extraction])
+])# _LT_CMD_OLD_ARCHIVE
+
+
+# _LT_COMPILER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS,
+#		[OUTPUT-FILE], [ACTION-SUCCESS], [ACTION-FAILURE])
+# ----------------------------------------------------------------
+# Check whether the given compiler option works
+AC_DEFUN([_LT_COMPILER_OPTION],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_SED])dnl
+AC_CACHE_CHECK([$1], [$2],
+  [$2=no
+   m4_if([$4], , [ac_outfile=conftest.$ac_objext], [ac_outfile=$4])
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+   lt_compiler_flag="$3"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   # The option is referenced via a variable to avoid confusing sed.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD)
+   (eval "$lt_compile" 2>conftest.err)
+   ac_status=$?
+   cat conftest.err >&AS_MESSAGE_LOG_FD
+   echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD
+   if (exit $ac_status) && test -s "$ac_outfile"; then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings other than the usual output.
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp
+     $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+     if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then
+       $2=yes
+     fi
+   fi
+   $RM conftest*
+])
+
+if test x"[$]$2" = xyes; then
+    m4_if([$5], , :, [$5])
+else
+    m4_if([$6], , :, [$6])
+fi
+])# _LT_COMPILER_OPTION
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_COMPILER_OPTION], [_LT_COMPILER_OPTION])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_COMPILER_OPTION], [])
+
+
+# _LT_LINKER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS,
+#                  [ACTION-SUCCESS], [ACTION-FAILURE])
+# ----------------------------------------------------
+# Check whether the given linker option works
+AC_DEFUN([_LT_LINKER_OPTION],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_SED])dnl
+AC_CACHE_CHECK([$1], [$2],
+  [$2=no
+   save_LDFLAGS="$LDFLAGS"
+   LDFLAGS="$LDFLAGS $3"
+   echo "$lt_simple_link_test_code" > conftest.$ac_ext
+   if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then
+     # The linker can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     if test -s conftest.err; then
+       # Append any errors to the config.log.
+       cat conftest.err 1>&AS_MESSAGE_LOG_FD
+       $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp
+       $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+       if diff conftest.exp conftest.er2 >/dev/null; then
+         $2=yes
+       fi
+     else
+       $2=yes
+     fi
+   fi
+   $RM -r conftest*
+   LDFLAGS="$save_LDFLAGS"
+])
+
+if test x"[$]$2" = xyes; then
+    m4_if([$4], , :, [$4])
+else
+    m4_if([$5], , :, [$5])
+fi
+])# _LT_LINKER_OPTION
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_LINKER_OPTION], [_LT_LINKER_OPTION])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_LINKER_OPTION], [])
+
+
+# LT_CMD_MAX_LEN
+#---------------
+AC_DEFUN([LT_CMD_MAX_LEN],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+# find the maximum length of command line arguments
+AC_MSG_CHECKING([the maximum length of command line arguments])
+AC_CACHE_VAL([lt_cv_sys_max_cmd_len], [dnl
+  i=0
+  teststring="ABCD"
+
+  case $build_os in
+  msdosdjgpp*)
+    # On DJGPP, this test can blow up pretty badly due to problems in libc
+    # (any single argument exceeding 2000 bytes causes a buffer overrun
+    # during glob expansion).  Even if it were fixed, the result of this
+    # check would be larger than it should be.
+    lt_cv_sys_max_cmd_len=12288;    # 12K is about right
+    ;;
+
+  gnu*)
+    # Under GNU Hurd, this test is not required because there is
+    # no limit to the length of command line arguments.
+    # Libtool will interpret -1 as no limit whatsoever
+    lt_cv_sys_max_cmd_len=-1;
+    ;;
+
+  cygwin* | mingw* | cegcc*)
+    # On Win9x/ME, this test blows up -- it succeeds, but takes
+    # about 5 minutes as the teststring grows exponentially.
+    # Worse, since 9x/ME are not pre-emptively multitasking,
+    # you end up with a "frozen" computer, even though with patience
+    # the test eventually succeeds (with a max line length of 256k).
+    # Instead, let's just punt: use the minimum linelength reported by
+    # all of the supported platforms: 8192 (on NT/2K/XP).
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  mint*)
+    # On MiNT this can take a long time and run out of memory.
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  amigaos*)
+    # On AmigaOS with pdksh, this test takes hours, literally.
+    # So we just punt and use a minimum line length of 8192.
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  netbsd* | freebsd* | openbsd* | darwin* | dragonfly*)
+    # This has been around since 386BSD, at least.  Likely further.
+    if test -x /sbin/sysctl; then
+      lt_cv_sys_max_cmd_len=`/sbin/sysctl -n kern.argmax`
+    elif test -x /usr/sbin/sysctl; then
+      lt_cv_sys_max_cmd_len=`/usr/sbin/sysctl -n kern.argmax`
+    else
+      lt_cv_sys_max_cmd_len=65536	# usable default for all BSDs
+    fi
+    # And add a safety zone
+    lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4`
+    lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3`
+    ;;
+
+  interix*)
+    # We know the value 262144 and hardcode it with a safety zone (like BSD)
+    lt_cv_sys_max_cmd_len=196608
+    ;;
+
+  os2*)
+    # The test takes a long time on OS/2.
+    lt_cv_sys_max_cmd_len=8192
+    ;;
+
+  osf*)
+    # Dr. Hans Ekkehard Plesser reports seeing a kernel panic running configure
+    # due to this test when exec_disable_arg_limit is 1 on Tru64. It is not
+    # nice to cause kernel panics so lets avoid the loop below.
+    # First set a reasonable default.
+    lt_cv_sys_max_cmd_len=16384
+    #
+    if test -x /sbin/sysconfig; then
+      case `/sbin/sysconfig -q proc exec_disable_arg_limit` in
+        *1*) lt_cv_sys_max_cmd_len=-1 ;;
+      esac
+    fi
+    ;;
+  sco3.2v5*)
+    lt_cv_sys_max_cmd_len=102400
+    ;;
+  sysv5* | sco5v6* | sysv4.2uw2*)
+    kargmax=`grep ARG_MAX /etc/conf/cf.d/stune 2>/dev/null`
+    if test -n "$kargmax"; then
+      lt_cv_sys_max_cmd_len=`echo $kargmax | sed 's/.*[[	 ]]//'`
+    else
+      lt_cv_sys_max_cmd_len=32768
+    fi
+    ;;
+  *)
+    lt_cv_sys_max_cmd_len=`(getconf ARG_MAX) 2> /dev/null`
+    if test -n "$lt_cv_sys_max_cmd_len"; then
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4`
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3`
+    else
+      # Make teststring a little bigger before we do anything with it.
+      # a 1K string should be a reasonable start.
+      for i in 1 2 3 4 5 6 7 8 ; do
+        teststring=$teststring$teststring
+      done
+      SHELL=${SHELL-${CONFIG_SHELL-/bin/sh}}
+      # If test is not a shell built-in, we'll probably end up computing a
+      # maximum length that is only half of the actual maximum length, but
+      # we can't tell.
+      while { test "X"`env echo "$teststring$teststring" 2>/dev/null` \
+	         = "X$teststring$teststring"; } >/dev/null 2>&1 &&
+	      test $i != 17 # 1/2 MB should be enough
+      do
+        i=`expr $i + 1`
+        teststring=$teststring$teststring
+      done
+      # Only check the string length outside the loop.
+      lt_cv_sys_max_cmd_len=`expr "X$teststring" : ".*" 2>&1`
+      teststring=
+      # Add a significant safety factor because C++ compilers can tack on
+      # massive amounts of additional arguments before passing them to the
+      # linker.  It appears as though 1/2 is a usable value.
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 2`
+    fi
+    ;;
+  esac
+])
+if test -n $lt_cv_sys_max_cmd_len ; then
+  AC_MSG_RESULT($lt_cv_sys_max_cmd_len)
+else
+  AC_MSG_RESULT(none)
+fi
+max_cmd_len=$lt_cv_sys_max_cmd_len
+_LT_DECL([], [max_cmd_len], [0],
+    [What is the maximum length of a command?])
+])# LT_CMD_MAX_LEN
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_SYS_MAX_CMD_LEN], [LT_CMD_MAX_LEN])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_SYS_MAX_CMD_LEN], [])
+
+
+# _LT_HEADER_DLFCN
+# ----------------
+m4_defun([_LT_HEADER_DLFCN],
+[AC_CHECK_HEADERS([dlfcn.h], [], [], [AC_INCLUDES_DEFAULT])dnl
+])# _LT_HEADER_DLFCN
+
+
+# _LT_TRY_DLOPEN_SELF (ACTION-IF-TRUE, ACTION-IF-TRUE-W-USCORE,
+#                      ACTION-IF-FALSE, ACTION-IF-CROSS-COMPILING)
+# ----------------------------------------------------------------
+m4_defun([_LT_TRY_DLOPEN_SELF],
+[m4_require([_LT_HEADER_DLFCN])dnl
+if test "$cross_compiling" = yes; then :
+  [$4]
+else
+  lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2
+  lt_status=$lt_dlunknown
+  cat > conftest.$ac_ext <<_LT_EOF
+[#line $LINENO "configure"
+#include "confdefs.h"
+
+#if HAVE_DLFCN_H
+#include <dlfcn.h>
+#endif
+
+#include <stdio.h>
+
+#ifdef RTLD_GLOBAL
+#  define LT_DLGLOBAL		RTLD_GLOBAL
+#else
+#  ifdef DL_GLOBAL
+#    define LT_DLGLOBAL		DL_GLOBAL
+#  else
+#    define LT_DLGLOBAL		0
+#  endif
+#endif
+
+/* We may have to define LT_DLLAZY_OR_NOW in the command line if we
+   find out it does not work in some platform. */
+#ifndef LT_DLLAZY_OR_NOW
+#  ifdef RTLD_LAZY
+#    define LT_DLLAZY_OR_NOW		RTLD_LAZY
+#  else
+#    ifdef DL_LAZY
+#      define LT_DLLAZY_OR_NOW		DL_LAZY
+#    else
+#      ifdef RTLD_NOW
+#        define LT_DLLAZY_OR_NOW	RTLD_NOW
+#      else
+#        ifdef DL_NOW
+#          define LT_DLLAZY_OR_NOW	DL_NOW
+#        else
+#          define LT_DLLAZY_OR_NOW	0
+#        endif
+#      endif
+#    endif
+#  endif
+#endif
+
+/* When -fvisbility=hidden is used, assume the code has been annotated
+   correspondingly for the symbols needed.  */
+#if defined(__GNUC__) && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
+int fnord () __attribute__((visibility("default")));
+#endif
+
+int fnord () { return 42; }
+int main ()
+{
+  void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
+  int status = $lt_dlunknown;
+
+  if (self)
+    {
+      if (dlsym (self,"fnord"))       status = $lt_dlno_uscore;
+      else
+        {
+	  if (dlsym( self,"_fnord"))  status = $lt_dlneed_uscore;
+          else puts (dlerror ());
+	}
+      /* dlclose (self); */
+    }
+  else
+    puts (dlerror ());
+
+  return status;
+}]
+_LT_EOF
+  if AC_TRY_EVAL(ac_link) && test -s conftest${ac_exeext} 2>/dev/null; then
+    (./conftest; exit; ) >&AS_MESSAGE_LOG_FD 2>/dev/null
+    lt_status=$?
+    case x$lt_status in
+      x$lt_dlno_uscore) $1 ;;
+      x$lt_dlneed_uscore) $2 ;;
+      x$lt_dlunknown|x*) $3 ;;
+    esac
+  else :
+    # compilation failed
+    $3
+  fi
+fi
+rm -fr conftest*
+])# _LT_TRY_DLOPEN_SELF
+
+
+# LT_SYS_DLOPEN_SELF
+# ------------------
+AC_DEFUN([LT_SYS_DLOPEN_SELF],
+[m4_require([_LT_HEADER_DLFCN])dnl
+if test "x$enable_dlopen" != xyes; then
+  enable_dlopen=unknown
+  enable_dlopen_self=unknown
+  enable_dlopen_self_static=unknown
+else
+  lt_cv_dlopen=no
+  lt_cv_dlopen_libs=
+
+  case $host_os in
+  beos*)
+    lt_cv_dlopen="load_add_on"
+    lt_cv_dlopen_libs=
+    lt_cv_dlopen_self=yes
+    ;;
+
+  mingw* | pw32* | cegcc*)
+    lt_cv_dlopen="LoadLibrary"
+    lt_cv_dlopen_libs=
+    ;;
+
+  cygwin*)
+    lt_cv_dlopen="dlopen"
+    lt_cv_dlopen_libs=
+    ;;
+
+  darwin*)
+  # if libdl is installed we need to link against it
+    AC_CHECK_LIB([dl], [dlopen],
+		[lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"],[
+    lt_cv_dlopen="dyld"
+    lt_cv_dlopen_libs=
+    lt_cv_dlopen_self=yes
+    ])
+    ;;
+
+  *)
+    AC_CHECK_FUNC([shl_load],
+	  [lt_cv_dlopen="shl_load"],
+      [AC_CHECK_LIB([dld], [shl_load],
+	    [lt_cv_dlopen="shl_load" lt_cv_dlopen_libs="-ldld"],
+	[AC_CHECK_FUNC([dlopen],
+	      [lt_cv_dlopen="dlopen"],
+	  [AC_CHECK_LIB([dl], [dlopen],
+		[lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"],
+	    [AC_CHECK_LIB([svld], [dlopen],
+		  [lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-lsvld"],
+	      [AC_CHECK_LIB([dld], [dld_link],
+		    [lt_cv_dlopen="dld_link" lt_cv_dlopen_libs="-ldld"])
+	      ])
+	    ])
+	  ])
+	])
+      ])
+    ;;
+  esac
+
+  if test "x$lt_cv_dlopen" != xno; then
+    enable_dlopen=yes
+  else
+    enable_dlopen=no
+  fi
+
+  case $lt_cv_dlopen in
+  dlopen)
+    save_CPPFLAGS="$CPPFLAGS"
+    test "x$ac_cv_header_dlfcn_h" = xyes && CPPFLAGS="$CPPFLAGS -DHAVE_DLFCN_H"
+
+    save_LDFLAGS="$LDFLAGS"
+    wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $export_dynamic_flag_spec\"
+
+    save_LIBS="$LIBS"
+    LIBS="$lt_cv_dlopen_libs $LIBS"
+
+    AC_CACHE_CHECK([whether a program can dlopen itself],
+	  lt_cv_dlopen_self, [dnl
+	  _LT_TRY_DLOPEN_SELF(
+	    lt_cv_dlopen_self=yes, lt_cv_dlopen_self=yes,
+	    lt_cv_dlopen_self=no, lt_cv_dlopen_self=cross)
+    ])
+
+    if test "x$lt_cv_dlopen_self" = xyes; then
+      wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $lt_prog_compiler_static\"
+      AC_CACHE_CHECK([whether a statically linked program can dlopen itself],
+	  lt_cv_dlopen_self_static, [dnl
+	  _LT_TRY_DLOPEN_SELF(
+	    lt_cv_dlopen_self_static=yes, lt_cv_dlopen_self_static=yes,
+	    lt_cv_dlopen_self_static=no,  lt_cv_dlopen_self_static=cross)
+      ])
+    fi
+
+    CPPFLAGS="$save_CPPFLAGS"
+    LDFLAGS="$save_LDFLAGS"
+    LIBS="$save_LIBS"
+    ;;
+  esac
+
+  case $lt_cv_dlopen_self in
+  yes|no) enable_dlopen_self=$lt_cv_dlopen_self ;;
+  *) enable_dlopen_self=unknown ;;
+  esac
+
+  case $lt_cv_dlopen_self_static in
+  yes|no) enable_dlopen_self_static=$lt_cv_dlopen_self_static ;;
+  *) enable_dlopen_self_static=unknown ;;
+  esac
+fi
+_LT_DECL([dlopen_support], [enable_dlopen], [0],
+	 [Whether dlopen is supported])
+_LT_DECL([dlopen_self], [enable_dlopen_self], [0],
+	 [Whether dlopen of programs is supported])
+_LT_DECL([dlopen_self_static], [enable_dlopen_self_static], [0],
+	 [Whether dlopen of statically linked programs is supported])
+])# LT_SYS_DLOPEN_SELF
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_DLOPEN_SELF], [LT_SYS_DLOPEN_SELF])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_DLOPEN_SELF], [])
+
+
+# _LT_COMPILER_C_O([TAGNAME])
+# ---------------------------
+# Check to see if options -c and -o are simultaneously supported by compiler.
+# This macro does not hard code the compiler like AC_PROG_CC_C_O.
+m4_defun([_LT_COMPILER_C_O],
+[m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_TAG_COMPILER])dnl
+AC_CACHE_CHECK([if $compiler supports -c -o file.$ac_objext],
+  [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)],
+  [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=no
+   $RM -r conftest 2>/dev/null
+   mkdir conftest
+   cd conftest
+   mkdir out
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+   lt_compiler_flag="-o out/conftest2.$ac_objext"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD)
+   (eval "$lt_compile" 2>out/conftest.err)
+   ac_status=$?
+   cat out/conftest.err >&AS_MESSAGE_LOG_FD
+   echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD
+   if (exit $ac_status) && test -s out/conftest2.$ac_objext
+   then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp
+     $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2
+     if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then
+       _LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes
+     fi
+   fi
+   chmod u+w . 2>&AS_MESSAGE_LOG_FD
+   $RM conftest*
+   # SGI C++ compiler will create directory out/ii_files/ for
+   # template instantiation
+   test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files
+   $RM out/* && rmdir out
+   cd ..
+   $RM -r conftest
+   $RM conftest*
+])
+_LT_TAGDECL([compiler_c_o], [lt_cv_prog_compiler_c_o], [1],
+	[Does compiler simultaneously support -c and -o options?])
+])# _LT_COMPILER_C_O
+
+
+# _LT_COMPILER_FILE_LOCKS([TAGNAME])
+# ----------------------------------
+# Check to see if we can do hard links to lock some files if needed
+m4_defun([_LT_COMPILER_FILE_LOCKS],
+[m4_require([_LT_ENABLE_LOCK])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+_LT_COMPILER_C_O([$1])
+
+hard_links="nottested"
+if test "$_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)" = no && test "$need_locks" != no; then
+  # do not overwrite the value of need_locks provided by the user
+  AC_MSG_CHECKING([if we can lock with hard links])
+  hard_links=yes
+  $RM conftest*
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  touch conftest.a
+  ln conftest.a conftest.b 2>&5 || hard_links=no
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  AC_MSG_RESULT([$hard_links])
+  if test "$hard_links" = no; then
+    AC_MSG_WARN([`$CC' does not support `-c -o', so `make -j' may be unsafe])
+    need_locks=warn
+  fi
+else
+  need_locks=no
+fi
+_LT_DECL([], [need_locks], [1], [Must we lock files when doing compilation?])
+])# _LT_COMPILER_FILE_LOCKS
+
+
+# _LT_CHECK_OBJDIR
+# ----------------
+m4_defun([_LT_CHECK_OBJDIR],
+[AC_CACHE_CHECK([for objdir], [lt_cv_objdir],
+[rm -f .libs 2>/dev/null
+mkdir .libs 2>/dev/null
+if test -d .libs; then
+  lt_cv_objdir=.libs
+else
+  # MS-DOS does not allow filenames that begin with a dot.
+  lt_cv_objdir=_libs
+fi
+rmdir .libs 2>/dev/null])
+objdir=$lt_cv_objdir
+_LT_DECL([], [objdir], [0],
+         [The name of the directory that contains temporary libtool files])dnl
+m4_pattern_allow([LT_OBJDIR])dnl
+AC_DEFINE_UNQUOTED(LT_OBJDIR, "$lt_cv_objdir/",
+  [Define to the sub-directory in which libtool stores uninstalled libraries.])
+])# _LT_CHECK_OBJDIR
+
+
+# _LT_LINKER_HARDCODE_LIBPATH([TAGNAME])
+# --------------------------------------
+# Check hardcoding attributes.
+m4_defun([_LT_LINKER_HARDCODE_LIBPATH],
+[AC_MSG_CHECKING([how to hardcode library paths into programs])
+_LT_TAGVAR(hardcode_action, $1)=
+if test -n "$_LT_TAGVAR(hardcode_libdir_flag_spec, $1)" ||
+   test -n "$_LT_TAGVAR(runpath_var, $1)" ||
+   test "X$_LT_TAGVAR(hardcode_automatic, $1)" = "Xyes" ; then
+
+  # We can hardcode non-existent directories.
+  if test "$_LT_TAGVAR(hardcode_direct, $1)" != no &&
+     # If the only mechanism to avoid hardcoding is shlibpath_var, we
+     # have to relink, otherwise we might link with an installed library
+     # when we should be linking with a yet-to-be-installed one
+     ## test "$_LT_TAGVAR(hardcode_shlibpath_var, $1)" != no &&
+     test "$_LT_TAGVAR(hardcode_minus_L, $1)" != no; then
+    # Linking always hardcodes the temporary library directory.
+    _LT_TAGVAR(hardcode_action, $1)=relink
+  else
+    # We can link without hardcoding, and we can hardcode nonexisting dirs.
+    _LT_TAGVAR(hardcode_action, $1)=immediate
+  fi
+else
+  # We cannot hardcode anything, or else we can only hardcode existing
+  # directories.
+  _LT_TAGVAR(hardcode_action, $1)=unsupported
+fi
+AC_MSG_RESULT([$_LT_TAGVAR(hardcode_action, $1)])
+
+if test "$_LT_TAGVAR(hardcode_action, $1)" = relink ||
+   test "$_LT_TAGVAR(inherit_rpath, $1)" = yes; then
+  # Fast installation is not supported
+  enable_fast_install=no
+elif test "$shlibpath_overrides_runpath" = yes ||
+     test "$enable_shared" = no; then
+  # Fast installation is not necessary
+  enable_fast_install=needless
+fi
+_LT_TAGDECL([], [hardcode_action], [0],
+    [How to hardcode a shared library path into an executable])
+])# _LT_LINKER_HARDCODE_LIBPATH
+
+
+# _LT_CMD_STRIPLIB
+# ----------------
+m4_defun([_LT_CMD_STRIPLIB],
+[m4_require([_LT_DECL_EGREP])
+striplib=
+old_striplib=
+AC_MSG_CHECKING([whether stripping libraries is possible])
+if test -n "$STRIP" && $STRIP -V 2>&1 | $GREP "GNU strip" >/dev/null; then
+  test -z "$old_striplib" && old_striplib="$STRIP --strip-debug"
+  test -z "$striplib" && striplib="$STRIP --strip-unneeded"
+  AC_MSG_RESULT([yes])
+else
+# FIXME - insert some real tests, host_os isn't really good enough
+  case $host_os in
+  darwin*)
+    if test -n "$STRIP" ; then
+      striplib="$STRIP -x"
+      old_striplib="$STRIP -S"
+      AC_MSG_RESULT([yes])
+    else
+      AC_MSG_RESULT([no])
+    fi
+    ;;
+  *)
+    AC_MSG_RESULT([no])
+    ;;
+  esac
+fi
+_LT_DECL([], [old_striplib], [1], [Commands to strip libraries])
+_LT_DECL([], [striplib], [1])
+])# _LT_CMD_STRIPLIB
+
+
+# _LT_SYS_DYNAMIC_LINKER([TAG])
+# -----------------------------
+# PORTME Fill in your ld.so characteristics
+m4_defun([_LT_SYS_DYNAMIC_LINKER],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_OBJDUMP])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_CHECK_SHELL_FEATURES])dnl
+AC_MSG_CHECKING([dynamic linker characteristics])
+m4_if([$1],
+	[], [
+if test "$GCC" = yes; then
+  case $host_os in
+    darwin*) lt_awk_arg="/^libraries:/,/LR/" ;;
+    *) lt_awk_arg="/^libraries:/" ;;
+  esac
+  case $host_os in
+    mingw* | cegcc*) lt_sed_strip_eq="s,=\([[A-Za-z]]:\),\1,g" ;;
+    *) lt_sed_strip_eq="s,=/,/,g" ;;
+  esac
+  lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq`
+  case $lt_search_path_spec in
+  *\;*)
+    # if the path contains ";" then we assume it to be the separator
+    # otherwise default to the standard path separator (i.e. ":") - it is
+    # assumed that no part of a normal pathname contains ";" but that should
+    # okay in the real world where ";" in dirpaths is itself problematic.
+    lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED 's/;/ /g'`
+    ;;
+  *)
+    lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED "s/$PATH_SEPARATOR/ /g"`
+    ;;
+  esac
+  # Ok, now we have the path, separated by spaces, we can step through it
+  # and add multilib dir if necessary.
+  lt_tmp_lt_search_path_spec=
+  lt_multi_os_dir=`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null`
+  for lt_sys_path in $lt_search_path_spec; do
+    if test -d "$lt_sys_path/$lt_multi_os_dir"; then
+      lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path/$lt_multi_os_dir"
+    else
+      test -d "$lt_sys_path" && \
+	lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path"
+    fi
+  done
+  lt_search_path_spec=`$ECHO "$lt_tmp_lt_search_path_spec" | awk '
+BEGIN {RS=" "; FS="/|\n";} {
+  lt_foo="";
+  lt_count=0;
+  for (lt_i = NF; lt_i > 0; lt_i--) {
+    if ($lt_i != "" && $lt_i != ".") {
+      if ($lt_i == "..") {
+        lt_count++;
+      } else {
+        if (lt_count == 0) {
+          lt_foo="/" $lt_i lt_foo;
+        } else {
+          lt_count--;
+        }
+      }
+    }
+  }
+  if (lt_foo != "") { lt_freq[[lt_foo]]++; }
+  if (lt_freq[[lt_foo]] == 1) { print lt_foo; }
+}'`
+  # AWK program above erroneously prepends '/' to C:/dos/paths
+  # for these hosts.
+  case $host_os in
+    mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\
+      $SED 's,/\([[A-Za-z]]:\),\1,g'` ;;
+  esac
+  sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP`
+else
+  sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib"
+fi])
+library_names_spec=
+libname_spec='lib$name'
+soname_spec=
+shrext_cmds=".so"
+postinstall_cmds=
+postuninstall_cmds=
+finish_cmds=
+finish_eval=
+shlibpath_var=
+shlibpath_overrides_runpath=unknown
+version_type=none
+dynamic_linker="$host_os ld.so"
+sys_lib_dlsearch_path_spec="/lib /usr/lib"
+need_lib_prefix=unknown
+hardcode_into_libs=no
+
+# when you set need_version to no, make sure it does not cause -set_version
+# flags to be left without arguments
+need_version=unknown
+
+case $host_os in
+aix3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix $libname.a'
+  shlibpath_var=LIBPATH
+
+  # AIX 3 has no versioning support, so we append a major version to the name.
+  soname_spec='${libname}${release}${shared_ext}$major'
+  ;;
+
+aix[[4-9]]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  hardcode_into_libs=yes
+  if test "$host_cpu" = ia64; then
+    # AIX 5 supports IA64
+    library_names_spec='${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext}$versuffix $libname${shared_ext}'
+    shlibpath_var=LD_LIBRARY_PATH
+  else
+    # With GCC up to 2.95.x, collect2 would create an import file
+    # for dependence libraries.  The import file would start with
+    # the line `#! .'.  This would cause the generated library to
+    # depend on `.', always an invalid library.  This was fixed in
+    # development snapshots of GCC prior to 3.0.
+    case $host_os in
+      aix4 | aix4.[[01]] | aix4.[[01]].*)
+      if { echo '#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 97)'
+	   echo ' yes '
+	   echo '#endif'; } | ${CC} -E - | $GREP yes > /dev/null; then
+	:
+      else
+	can_build_shared=no
+      fi
+      ;;
+    esac
+    # AIX (on Power*) has no versioning support, so currently we can not hardcode correct
+    # soname into executable. Probably we can add versioning support to
+    # collect2, so additional links can be useful in future.
+    if test "$aix_use_runtimelinking" = yes; then
+      # If using run time linking (on AIX 4.2 or later) use lib<name>.so
+      # instead of lib<name>.a to let people know that these are not
+      # typical AIX shared libraries.
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    else
+      # We preserve .a as extension for shared libraries through AIX4.2
+      # and later when we are not doing run time linking.
+      library_names_spec='${libname}${release}.a $libname.a'
+      soname_spec='${libname}${release}${shared_ext}$major'
+    fi
+    shlibpath_var=LIBPATH
+  fi
+  ;;
+
+amigaos*)
+  case $host_cpu in
+  powerpc)
+    # Since July 2007 AmigaOS4 officially supports .so libraries.
+    # When compiling the executable, add -use-dynld -Lsobjs: to the compileline.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    ;;
+  m68k)
+    library_names_spec='$libname.ixlibrary $libname.a'
+    # Create ${libname}_ixlibrary.a entries in /sys/libs.
+    finish_eval='for lib in `ls $libdir/*.ixlibrary 2>/dev/null`; do libname=`func_echo_all "$lib" | $SED '\''s%^.*/\([[^/]]*\)\.ixlibrary$%\1%'\''`; test $RM /sys/libs/${libname}_ixlibrary.a; $show "cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a"; cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a || exit 1; done'
+    ;;
+  esac
+  ;;
+
+beos*)
+  library_names_spec='${libname}${shared_ext}'
+  dynamic_linker="$host_os ld.so"
+  shlibpath_var=LIBRARY_PATH
+  ;;
+
+bsdi[[45]]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/shlib /usr/lib /usr/X11/lib /usr/contrib/lib /lib /usr/local/lib"
+  sys_lib_dlsearch_path_spec="/shlib /usr/lib /usr/local/lib"
+  # the default ld.so.conf also contains /usr/contrib/lib and
+  # /usr/X11R6/lib (/usr/X11 is a link to /usr/X11R6), but let us allow
+  # libtool to hard-code these into programs
+  ;;
+
+cygwin* | mingw* | pw32* | cegcc*)
+  version_type=windows
+  shrext_cmds=".dll"
+  need_version=no
+  need_lib_prefix=no
+
+  case $GCC,$cc_basename in
+  yes,*)
+    # gcc
+    library_names_spec='$libname.dll.a'
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname~
+      chmod a+x \$dldir/$dlname~
+      if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then
+        eval '\''$striplib \$dldir/$dlname'\'' || exit \$?;
+      fi'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+
+    case $host_os in
+    cygwin*)
+      # Cygwin DLLs use 'cyg' prefix rather than 'lib'
+      #soname_spec='`echo ${libname} | sed -e 's/^lib/cyg/'``echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | sed -e 's/^lib//'`${shared_ext}'
+m4_if([$1], [],[
+      sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"])
+      ;;
+    mingw* | cegcc*)
+      # MinGW DLLs use traditional 'lib' prefix
+      #soname_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | $SED -e 's/^lib//'`${shared_ext}'
+      ;;
+    pw32*)
+      # pw32 DLLs use 'pw' prefix rather than 'lib'
+      library_names_spec='`echo ${libname} | sed -e 's/^lib/pw/'``echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      ;;
+    esac
+    dynamic_linker='Win32 ld.exe'
+    ;;
+
+  *,cl*)
+    # Native MSVC
+    libname_spec='$name'
+    soname_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+    library_names_spec='${libname}.dll.lib'
+
+    case $build_os in
+    mingw*)
+      sys_lib_search_path_spec=
+      lt_save_ifs=$IFS
+      IFS=';'
+      for lt_path in $LIB
+      do
+        IFS=$lt_save_ifs
+        # Let DOS variable expansion print the short 8.3 style file name.
+        lt_path=`cd "$lt_path" 2>/dev/null && cmd //C "for %i in (".") do @echo %~si"`
+        sys_lib_search_path_spec="$sys_lib_search_path_spec $lt_path"
+      done
+      IFS=$lt_save_ifs
+      # Convert to MSYS style.
+      sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | sed -e 's|\\\\|/|g' -e 's| \\([[a-zA-Z]]\\):| /\\1|g' -e 's|^ ||'`
+      ;;
+    cygwin*)
+      # Convert to unix form, then to dos form, then back to unix form
+      # but this time dos style (no spaces!) so that the unix form looks
+      # like /cygdrive/c/PROGRA~1:/cygdr...
+      sys_lib_search_path_spec=`cygpath --path --unix "$LIB"`
+      sys_lib_search_path_spec=`cygpath --path --dos "$sys_lib_search_path_spec" 2>/dev/null`
+      sys_lib_search_path_spec=`cygpath --path --unix "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      ;;
+    *)
+      sys_lib_search_path_spec="$LIB"
+      if $ECHO "$sys_lib_search_path_spec" | [$GREP ';[c-zC-Z]:/' >/dev/null]; then
+        # It is most probably a Windows format PATH.
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e 's/;/ /g'`
+      else
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      fi
+      # FIXME: find the short name or the path components, as spaces are
+      # common. (e.g. "Program Files" -> "PROGRA~1")
+      ;;
+    esac
+
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+    dynamic_linker='Win32 link.exe'
+    ;;
+
+  *)
+    # Assume MSVC wrapper
+    library_names_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext} $libname.lib'
+    dynamic_linker='Win32 ld.exe'
+    ;;
+  esac
+  # FIXME: first we should search . and the directory the executable is in
+  shlibpath_var=PATH
+  ;;
+
+darwin* | rhapsody*)
+  dynamic_linker="$host_os dyld"
+  version_type=darwin
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${major}$shared_ext ${libname}$shared_ext'
+  soname_spec='${libname}${release}${major}$shared_ext'
+  shlibpath_overrides_runpath=yes
+  shlibpath_var=DYLD_LIBRARY_PATH
+  shrext_cmds='`test .$module = .yes && echo .so || echo .dylib`'
+m4_if([$1], [],[
+  sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/local/lib"])
+  sys_lib_dlsearch_path_spec='/usr/local/lib /lib /usr/lib'
+  ;;
+
+dgux*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname$shared_ext'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+freebsd* | dragonfly*)
+  # DragonFly does not have aout.  When/if they implement a new
+  # versioning mechanism, adjust this.
+  if test -x /usr/bin/objformat; then
+    objformat=`/usr/bin/objformat`
+  else
+    case $host_os in
+    freebsd[[23]].*) objformat=aout ;;
+    *) objformat=elf ;;
+    esac
+  fi
+  version_type=freebsd-$objformat
+  case $version_type in
+    freebsd-elf*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+      need_version=no
+      need_lib_prefix=no
+      ;;
+    freebsd-*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix $libname${shared_ext}$versuffix'
+      need_version=yes
+      ;;
+  esac
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_os in
+  freebsd2.*)
+    shlibpath_overrides_runpath=yes
+    ;;
+  freebsd3.[[01]]* | freebsdelf3.[[01]]*)
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  freebsd3.[[2-9]]* | freebsdelf3.[[2-9]]* | \
+  freebsd4.[[0-5]] | freebsdelf4.[[0-5]] | freebsd4.1.1 | freebsdelf4.1.1)
+    shlibpath_overrides_runpath=no
+    hardcode_into_libs=yes
+    ;;
+  *) # from 4.6 on, and DragonFly
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  esac
+  ;;
+
+gnu*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+haiku*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  dynamic_linker="$host_os runtime_loader"
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  sys_lib_dlsearch_path_spec='/boot/home/config/lib /boot/common/lib /boot/system/lib'
+  hardcode_into_libs=yes
+  ;;
+
+hpux9* | hpux10* | hpux11*)
+  # Give a soname corresponding to the major version so that dld.sl refuses to
+  # link against other versions.
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  case $host_cpu in
+  ia64*)
+    shrext_cmds='.so'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.so"
+    shlibpath_var=LD_LIBRARY_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    if test "X$HPUX_IA64_MODE" = X32; then
+      sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib"
+    else
+      sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64"
+    fi
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  hppa*64*)
+    shrext_cmds='.sl'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64"
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  *)
+    shrext_cmds='.sl'
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=SHLIB_PATH
+    shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    ;;
+  esac
+  # HP-UX runs *really* slowly unless shared libraries are mode 555, ...
+  postinstall_cmds='chmod 555 $lib'
+  # or fails outright, so override atomically:
+  install_override_mode=555
+  ;;
+
+interix[[3-9]]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+irix5* | irix6* | nonstopux*)
+  case $host_os in
+    nonstopux*) version_type=nonstopux ;;
+    *)
+	if test "$lt_cv_prog_gnu_ld" = yes; then
+		version_type=linux # correct to gnu/linux during the next big refactor
+	else
+		version_type=irix
+	fi ;;
+  esac
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext} $libname${shared_ext}'
+  case $host_os in
+  irix5* | nonstopux*)
+    libsuff= shlibsuff=
+    ;;
+  *)
+    case $LD in # libtool.m4 will add one of these switches to LD
+    *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ")
+      libsuff= shlibsuff= libmagic=32-bit;;
+    *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ")
+      libsuff=32 shlibsuff=N32 libmagic=N32;;
+    *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ")
+      libsuff=64 shlibsuff=64 libmagic=64-bit;;
+    *) libsuff= shlibsuff= libmagic=never-match;;
+    esac
+    ;;
+  esac
+  shlibpath_var=LD_LIBRARY${shlibsuff}_PATH
+  shlibpath_overrides_runpath=no
+  sys_lib_search_path_spec="/usr/lib${libsuff} /lib${libsuff} /usr/local/lib${libsuff}"
+  sys_lib_dlsearch_path_spec="/usr/lib${libsuff} /lib${libsuff}"
+  hardcode_into_libs=yes
+  ;;
+
+# No shared lib support for Linux oldld, aout, or coff.
+linux*oldld* | linux*aout* | linux*coff*)
+  dynamic_linker=no
+  ;;
+
+# This must be glibc/ELF.
+linux* | k*bsd*-gnu | kopensolaris*-gnu)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+
+  # Some binutils ld are patched to set DT_RUNPATH
+  AC_CACHE_VAL([lt_cv_shlibpath_overrides_runpath],
+    [lt_cv_shlibpath_overrides_runpath=no
+    save_LDFLAGS=$LDFLAGS
+    save_libdir=$libdir
+    eval "libdir=/foo; wl=\"$_LT_TAGVAR(lt_prog_compiler_wl, $1)\"; \
+	 LDFLAGS=\"\$LDFLAGS $_LT_TAGVAR(hardcode_libdir_flag_spec, $1)\""
+    AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])],
+      [AS_IF([ ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null],
+	 [lt_cv_shlibpath_overrides_runpath=yes])])
+    LDFLAGS=$save_LDFLAGS
+    libdir=$save_libdir
+    ])
+  shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath
+
+  # This implies no fast_install, which is unacceptable.
+  # Some rework will be needed to allow for fast_install
+  # before this can be enabled.
+  hardcode_into_libs=yes
+
+  # Append ld.so.conf contents to the search path
+  if test -f /etc/ld.so.conf; then
+    lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \[$]2)); skip = 1; } { if (!skip) print \[$]0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[	 ]*hwcap[	 ]/d;s/[:,	]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '`
+    sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra"
+  fi
+
+  # We used to test for /lib/ld.so.1 and disable shared libraries on
+  # powerpc, because MkLinux only supported shared libraries with the
+  # GNU dynamic linker.  Since this was broken with cross compilers,
+  # most powerpc-linux boxes support dynamic linking these days and
+  # people can always --disable-shared, the test was removed, and we
+  # assume the GNU/Linux dynamic linker is in use.
+  dynamic_linker='GNU/Linux ld.so'
+  ;;
+
+netbsd*)
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+    finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+    dynamic_linker='NetBSD (a.out) ld.so'
+  else
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    dynamic_linker='NetBSD ld.elf_so'
+  fi
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  ;;
+
+newsos6)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  ;;
+
+*nto* | *qnx*)
+  version_type=qnx
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  dynamic_linker='ldqnx.so'
+  ;;
+
+openbsd*)
+  version_type=sunos
+  sys_lib_dlsearch_path_spec="/usr/lib"
+  need_lib_prefix=no
+  # Some older versions of OpenBSD (3.3 at least) *do* need versioned libs.
+  case $host_os in
+    openbsd3.3 | openbsd3.3.*)	need_version=yes ;;
+    *)				need_version=no  ;;
+  esac
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+    case $host_os in
+      openbsd2.[[89]] | openbsd2.[[89]].*)
+	shlibpath_overrides_runpath=no
+	;;
+      *)
+	shlibpath_overrides_runpath=yes
+	;;
+      esac
+  else
+    shlibpath_overrides_runpath=yes
+  fi
+  ;;
+
+os2*)
+  libname_spec='$name'
+  shrext_cmds=".dll"
+  need_lib_prefix=no
+  library_names_spec='$libname${shared_ext} $libname.a'
+  dynamic_linker='OS/2 ld.exe'
+  shlibpath_var=LIBPATH
+  ;;
+
+osf3* | osf4* | osf5*)
+  version_type=osf
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib"
+  sys_lib_dlsearch_path_spec="$sys_lib_search_path_spec"
+  ;;
+
+rdos*)
+  dynamic_linker=no
+  ;;
+
+solaris*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  # ldd complains unless libraries are executable
+  postinstall_cmds='chmod +x $lib'
+  ;;
+
+sunos4*)
+  version_type=sunos
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  if test "$with_gnu_ld" = yes; then
+    need_lib_prefix=no
+  fi
+  need_version=yes
+  ;;
+
+sysv4 | sysv4.3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_vendor in
+    sni)
+      shlibpath_overrides_runpath=no
+      need_lib_prefix=no
+      runpath_var=LD_RUN_PATH
+      ;;
+    siemens)
+      need_lib_prefix=no
+      ;;
+    motorola)
+      need_lib_prefix=no
+      need_version=no
+      shlibpath_overrides_runpath=no
+      sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib'
+      ;;
+  esac
+  ;;
+
+sysv4*MP*)
+  if test -d /usr/nec ;then
+    version_type=linux # correct to gnu/linux during the next big refactor
+    library_names_spec='$libname${shared_ext}.$versuffix $libname${shared_ext}.$major $libname${shared_ext}'
+    soname_spec='$libname${shared_ext}.$major'
+    shlibpath_var=LD_LIBRARY_PATH
+  fi
+  ;;
+
+sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
+  version_type=freebsd-elf
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  if test "$with_gnu_ld" = yes; then
+    sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib'
+  else
+    sys_lib_search_path_spec='/usr/ccs/lib /usr/lib'
+    case $host_os in
+      sco3.2v5*)
+        sys_lib_search_path_spec="$sys_lib_search_path_spec /lib"
+	;;
+    esac
+  fi
+  sys_lib_dlsearch_path_spec='/usr/lib'
+  ;;
+
+tpf*)
+  # TPF is a cross-target only.  Preferred cross-host = GNU/Linux.
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+uts4*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+*)
+  dynamic_linker=no
+  ;;
+esac
+AC_MSG_RESULT([$dynamic_linker])
+test "$dynamic_linker" = no && can_build_shared=no
+
+variables_saved_for_relink="PATH $shlibpath_var $runpath_var"
+if test "$GCC" = yes; then
+  variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH"
+fi
+
+if test "${lt_cv_sys_lib_search_path_spec+set}" = set; then
+  sys_lib_search_path_spec="$lt_cv_sys_lib_search_path_spec"
+fi
+if test "${lt_cv_sys_lib_dlsearch_path_spec+set}" = set; then
+  sys_lib_dlsearch_path_spec="$lt_cv_sys_lib_dlsearch_path_spec"
+fi
+
+_LT_DECL([], [variables_saved_for_relink], [1],
+    [Variables whose values should be saved in libtool wrapper scripts and
+    restored at link time])
+_LT_DECL([], [need_lib_prefix], [0],
+    [Do we need the "lib" prefix for modules?])
+_LT_DECL([], [need_version], [0], [Do we need a version for libraries?])
+_LT_DECL([], [version_type], [0], [Library versioning type])
+_LT_DECL([], [runpath_var], [0],  [Shared library runtime path variable])
+_LT_DECL([], [shlibpath_var], [0],[Shared library path variable])
+_LT_DECL([], [shlibpath_overrides_runpath], [0],
+    [Is shlibpath searched before the hard-coded library search path?])
+_LT_DECL([], [libname_spec], [1], [Format of library name prefix])
+_LT_DECL([], [library_names_spec], [1],
+    [[List of archive names.  First name is the real one, the rest are links.
+    The last name is the one that the linker finds with -lNAME]])
+_LT_DECL([], [soname_spec], [1],
+    [[The coded name of the library, if different from the real name]])
+_LT_DECL([], [install_override_mode], [1],
+    [Permission mode override for installation of shared libraries])
+_LT_DECL([], [postinstall_cmds], [2],
+    [Command to use after installation of a shared archive])
+_LT_DECL([], [postuninstall_cmds], [2],
+    [Command to use after uninstallation of a shared archive])
+_LT_DECL([], [finish_cmds], [2],
+    [Commands used to finish a libtool library installation in a directory])
+_LT_DECL([], [finish_eval], [1],
+    [[As "finish_cmds", except a single script fragment to be evaled but
+    not shown]])
+_LT_DECL([], [hardcode_into_libs], [0],
+    [Whether we should hardcode library paths into libraries])
+_LT_DECL([], [sys_lib_search_path_spec], [2],
+    [Compile-time system search path for libraries])
+_LT_DECL([], [sys_lib_dlsearch_path_spec], [2],
+    [Run-time system search path for libraries])
+])# _LT_SYS_DYNAMIC_LINKER
+
+
+# _LT_PATH_TOOL_PREFIX(TOOL)
+# --------------------------
+# find a file program which can recognize shared library
+AC_DEFUN([_LT_PATH_TOOL_PREFIX],
+[m4_require([_LT_DECL_EGREP])dnl
+AC_MSG_CHECKING([for $1])
+AC_CACHE_VAL(lt_cv_path_MAGIC_CMD,
+[case $MAGIC_CMD in
+[[\\/*] |  ?:[\\/]*])
+  lt_cv_path_MAGIC_CMD="$MAGIC_CMD" # Let the user override the test with a path.
+  ;;
+*)
+  lt_save_MAGIC_CMD="$MAGIC_CMD"
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+dnl $ac_dummy forces splitting on constant user-supplied paths.
+dnl POSIX.2 word splitting is done only on the output of word expansions,
+dnl not every word.  This closes a longstanding sh security hole.
+  ac_dummy="m4_if([$2], , $PATH, [$2])"
+  for ac_dir in $ac_dummy; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f $ac_dir/$1; then
+      lt_cv_path_MAGIC_CMD="$ac_dir/$1"
+      if test -n "$file_magic_test_file"; then
+	case $deplibs_check_method in
+	"file_magic "*)
+	  file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"`
+	  MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+	  if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null |
+	    $EGREP "$file_magic_regex" > /dev/null; then
+	    :
+	  else
+	    cat <<_LT_EOF 1>&2
+
+*** Warning: the command libtool uses to detect shared libraries,
+*** $file_magic_cmd, produces output that libtool cannot recognize.
+*** The result is that libtool may fail to recognize shared libraries
+*** as such.  This will affect the creation of libtool libraries that
+*** depend on shared libraries, but programs linked with such libtool
+*** libraries will work regardless of this problem.  Nevertheless, you
+*** may want to report the problem to your system manager and/or to
+*** bug-libtool@gnu.org
+
+_LT_EOF
+	  fi ;;
+	esac
+      fi
+      break
+    fi
+  done
+  IFS="$lt_save_ifs"
+  MAGIC_CMD="$lt_save_MAGIC_CMD"
+  ;;
+esac])
+MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+if test -n "$MAGIC_CMD"; then
+  AC_MSG_RESULT($MAGIC_CMD)
+else
+  AC_MSG_RESULT(no)
+fi
+_LT_DECL([], [MAGIC_CMD], [0],
+	 [Used to examine libraries when file_magic_cmd begins with "file"])dnl
+])# _LT_PATH_TOOL_PREFIX
+
+# Old name:
+AU_ALIAS([AC_PATH_TOOL_PREFIX], [_LT_PATH_TOOL_PREFIX])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_PATH_TOOL_PREFIX], [])
+
+
+# _LT_PATH_MAGIC
+# --------------
+# find a file program which can recognize a shared library
+m4_defun([_LT_PATH_MAGIC],
+[_LT_PATH_TOOL_PREFIX(${ac_tool_prefix}file, /usr/bin$PATH_SEPARATOR$PATH)
+if test -z "$lt_cv_path_MAGIC_CMD"; then
+  if test -n "$ac_tool_prefix"; then
+    _LT_PATH_TOOL_PREFIX(file, /usr/bin$PATH_SEPARATOR$PATH)
+  else
+    MAGIC_CMD=:
+  fi
+fi
+])# _LT_PATH_MAGIC
+
+
+# LT_PATH_LD
+# ----------
+# find the pathname to the GNU or non-GNU linker
+AC_DEFUN([LT_PATH_LD],
+[AC_REQUIRE([AC_PROG_CC])dnl
+AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_CANONICAL_BUILD])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_PROG_ECHO_BACKSLASH])dnl
+
+AC_ARG_WITH([gnu-ld],
+    [AS_HELP_STRING([--with-gnu-ld],
+	[assume the C compiler uses GNU ld @<:@default=no@:>@])],
+    [test "$withval" = no || with_gnu_ld=yes],
+    [with_gnu_ld=no])dnl
+
+ac_prog=ld
+if test "$GCC" = yes; then
+  # Check if gcc -print-prog-name=ld gives a path.
+  AC_MSG_CHECKING([for ld used by $CC])
+  case $host in
+  *-*-mingw*)
+    # gcc leaves a trailing carriage return which upsets mingw
+    ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;;
+  *)
+    ac_prog=`($CC -print-prog-name=ld) 2>&5` ;;
+  esac
+  case $ac_prog in
+    # Accept absolute paths.
+    [[\\/]]* | ?:[[\\/]]*)
+      re_direlt='/[[^/]][[^/]]*/\.\./'
+      # Canonicalize the pathname of ld
+      ac_prog=`$ECHO "$ac_prog"| $SED 's%\\\\%/%g'`
+      while $ECHO "$ac_prog" | $GREP "$re_direlt" > /dev/null 2>&1; do
+	ac_prog=`$ECHO $ac_prog| $SED "s%$re_direlt%/%"`
+      done
+      test -z "$LD" && LD="$ac_prog"
+      ;;
+  "")
+    # If it fails, then pretend we aren't using GCC.
+    ac_prog=ld
+    ;;
+  *)
+    # If it is relative, then search for the first ld in PATH.
+    with_gnu_ld=unknown
+    ;;
+  esac
+elif test "$with_gnu_ld" = yes; then
+  AC_MSG_CHECKING([for GNU ld])
+else
+  AC_MSG_CHECKING([for non-GNU ld])
+fi
+AC_CACHE_VAL(lt_cv_path_LD,
+[if test -z "$LD"; then
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+  for ac_dir in $PATH; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then
+      lt_cv_path_LD="$ac_dir/$ac_prog"
+      # Check to see if the program is GNU ld.  I'd rather use --version,
+      # but apparently some variants of GNU ld only accept -v.
+      # Break only if it was the GNU/non-GNU ld that we prefer.
+      case `"$lt_cv_path_LD" -v 2>&1 </dev/null` in
+      *GNU* | *'with BFD'*)
+	test "$with_gnu_ld" != no && break
+	;;
+      *)
+	test "$with_gnu_ld" != yes && break
+	;;
+      esac
+    fi
+  done
+  IFS="$lt_save_ifs"
+else
+  lt_cv_path_LD="$LD" # Let the user override the test with a path.
+fi])
+LD="$lt_cv_path_LD"
+if test -n "$LD"; then
+  AC_MSG_RESULT($LD)
+else
+  AC_MSG_RESULT(no)
+fi
+test -z "$LD" && AC_MSG_ERROR([no acceptable ld found in \$PATH])
+_LT_PATH_LD_GNU
+AC_SUBST([LD])
+
+_LT_TAGDECL([], [LD], [1], [The linker used to build libraries])
+])# LT_PATH_LD
+
+# Old names:
+AU_ALIAS([AM_PROG_LD], [LT_PATH_LD])
+AU_ALIAS([AC_PROG_LD], [LT_PATH_LD])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_PROG_LD], [])
+dnl AC_DEFUN([AC_PROG_LD], [])
+
+
+# _LT_PATH_LD_GNU
+#- --------------
+m4_defun([_LT_PATH_LD_GNU],
+[AC_CACHE_CHECK([if the linker ($LD) is GNU ld], lt_cv_prog_gnu_ld,
+[# I'd rather use --version here, but apparently some GNU lds only accept -v.
+case `$LD -v 2>&1 </dev/null` in
+*GNU* | *'with BFD'*)
+  lt_cv_prog_gnu_ld=yes
+  ;;
+*)
+  lt_cv_prog_gnu_ld=no
+  ;;
+esac])
+with_gnu_ld=$lt_cv_prog_gnu_ld
+])# _LT_PATH_LD_GNU
+
+
+# _LT_CMD_RELOAD
+# --------------
+# find reload flag for linker
+#   -- PORTME Some linkers may need a different reload flag.
+m4_defun([_LT_CMD_RELOAD],
+[AC_CACHE_CHECK([for $LD option to reload object files],
+  lt_cv_ld_reload_flag,
+  [lt_cv_ld_reload_flag='-r'])
+reload_flag=$lt_cv_ld_reload_flag
+case $reload_flag in
+"" | " "*) ;;
+*) reload_flag=" $reload_flag" ;;
+esac
+reload_cmds='$LD$reload_flag -o $output$reload_objs'
+case $host_os in
+  cygwin* | mingw* | pw32* | cegcc*)
+    if test "$GCC" != yes; then
+      reload_cmds=false
+    fi
+    ;;
+  darwin*)
+    if test "$GCC" = yes; then
+      reload_cmds='$LTCC $LTCFLAGS -nostdlib ${wl}-r -o $output$reload_objs'
+    else
+      reload_cmds='$LD$reload_flag -o $output$reload_objs'
+    fi
+    ;;
+esac
+_LT_TAGDECL([], [reload_flag], [1], [How to create reloadable object files])dnl
+_LT_TAGDECL([], [reload_cmds], [2])dnl
+])# _LT_CMD_RELOAD
+
+
+# _LT_CHECK_MAGIC_METHOD
+# ----------------------
+# how to check for library dependencies
+#  -- PORTME fill in with the dynamic library characteristics
+m4_defun([_LT_CHECK_MAGIC_METHOD],
+[m4_require([_LT_DECL_EGREP])
+m4_require([_LT_DECL_OBJDUMP])
+AC_CACHE_CHECK([how to recognize dependent libraries],
+lt_cv_deplibs_check_method,
+[lt_cv_file_magic_cmd='$MAGIC_CMD'
+lt_cv_file_magic_test_file=
+lt_cv_deplibs_check_method='unknown'
+# Need to set the preceding variable on all platforms that support
+# interlibrary dependencies.
+# 'none' -- dependencies not supported.
+# `unknown' -- same as none, but documents that we really don't know.
+# 'pass_all' -- all dependencies passed with no checks.
+# 'test_compile' -- check by making test program.
+# 'file_magic [[regex]]' -- check by looking for files in library path
+# which responds to the $file_magic_cmd with a given extended regex.
+# If you have `file' or equivalent on your system and you're not sure
+# whether `pass_all' will *always* work, you probably want this one.
+
+case $host_os in
+aix[[4-9]]*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+beos*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+bsdi[[45]]*)
+  lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib)'
+  lt_cv_file_magic_cmd='/usr/bin/file -L'
+  lt_cv_file_magic_test_file=/shlib/libc.so
+  ;;
+
+cygwin*)
+  # func_win32_libid is a shell function defined in ltmain.sh
+  lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
+  lt_cv_file_magic_cmd='func_win32_libid'
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+mingw* | pw32*)
+  # Base MSYS/MinGW do not provide the 'file' command needed by
+  # func_win32_libid shell function, so use a weaker test based on 'objdump',
+  # unless we find 'file', for example because we are cross-compiling.
+  # func_win32_libid assumes BSD nm, so disallow it if using MS dumpbin.
+  if ( test "$lt_cv_nm_interface" = "BSD nm" && file / ) >/dev/null 2>&1; then
+    lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
+    lt_cv_file_magic_cmd='func_win32_libid'
+  else
+    # Keep this pattern in sync with the one in func_win32_libid.
+    lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)'
+    lt_cv_file_magic_cmd='$OBJDUMP -f'
+  fi
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+cegcc*)
+  # use the weaker test based on 'objdump'. See mingw*.
+  lt_cv_deplibs_check_method='file_magic file format pe-arm-.*little(.*architecture: arm)?'
+  lt_cv_file_magic_cmd='$OBJDUMP -f'
+  ;;
+
+darwin* | rhapsody*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+freebsd* | dragonfly*)
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then
+    case $host_cpu in
+    i*86 )
+      # Not sure whether the presence of OpenBSD here was a mistake.
+      # Let's accept both of them until this is cleared up.
+      lt_cv_deplibs_check_method='file_magic (FreeBSD|OpenBSD|DragonFly)/i[[3-9]]86 (compact )?demand paged shared library'
+      lt_cv_file_magic_cmd=/usr/bin/file
+      lt_cv_file_magic_test_file=`echo /usr/lib/libc.so.*`
+      ;;
+    esac
+  else
+    lt_cv_deplibs_check_method=pass_all
+  fi
+  ;;
+
+gnu*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+haiku*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+hpux10.20* | hpux11*)
+  lt_cv_file_magic_cmd=/usr/bin/file
+  case $host_cpu in
+  ia64*)
+    lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|ELF-[[0-9]][[0-9]]) shared object file - IA64'
+    lt_cv_file_magic_test_file=/usr/lib/hpux32/libc.so
+    ;;
+  hppa*64*)
+    [lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF[ -][0-9][0-9])(-bit)?( [LM]SB)? shared object( file)?[, -]* PA-RISC [0-9]\.[0-9]']
+    lt_cv_file_magic_test_file=/usr/lib/pa20_64/libc.sl
+    ;;
+  *)
+    lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|PA-RISC[[0-9]]\.[[0-9]]) shared library'
+    lt_cv_file_magic_test_file=/usr/lib/libc.sl
+    ;;
+  esac
+  ;;
+
+interix[[3-9]]*)
+  # PIC code is broken on Interix 3.x, that's why |\.a not |_pic\.a here
+  lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|\.a)$'
+  ;;
+
+irix5* | irix6* | nonstopux*)
+  case $LD in
+  *-32|*"-32 ") libmagic=32-bit;;
+  *-n32|*"-n32 ") libmagic=N32;;
+  *-64|*"-64 ") libmagic=64-bit;;
+  *) libmagic=never-match;;
+  esac
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+# This must be glibc/ELF.
+linux* | k*bsd*-gnu | kopensolaris*-gnu)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+netbsd*)
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$'
+  else
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|_pic\.a)$'
+  fi
+  ;;
+
+newos6*)
+  lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (executable|dynamic lib)'
+  lt_cv_file_magic_cmd=/usr/bin/file
+  lt_cv_file_magic_test_file=/usr/lib/libnls.so
+  ;;
+
+*nto* | *qnx*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+openbsd*)
+  if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|\.so|_pic\.a)$'
+  else
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$'
+  fi
+  ;;
+
+osf3* | osf4* | osf5*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+rdos*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+solaris*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+sysv4 | sysv4.3*)
+  case $host_vendor in
+  motorola)
+    lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib) M[[0-9]][[0-9]]* Version [[0-9]]'
+    lt_cv_file_magic_test_file=`echo /usr/lib/libc.so*`
+    ;;
+  ncr)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  sequent)
+    lt_cv_file_magic_cmd='/bin/file'
+    lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB (shared object|dynamic lib )'
+    ;;
+  sni)
+    lt_cv_file_magic_cmd='/bin/file'
+    lt_cv_deplibs_check_method="file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB dynamic lib"
+    lt_cv_file_magic_test_file=/lib/libc.so
+    ;;
+  siemens)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  pc)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  esac
+  ;;
+
+tpf*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+esac
+])
+
+file_magic_glob=
+want_nocaseglob=no
+if test "$build" = "$host"; then
+  case $host_os in
+  mingw* | pw32*)
+    if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then
+      want_nocaseglob=yes
+    else
+      file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[[\1]]\/[[\1]]\/g;/g"`
+    fi
+    ;;
+  esac
+fi
+
+file_magic_cmd=$lt_cv_file_magic_cmd
+deplibs_check_method=$lt_cv_deplibs_check_method
+test -z "$deplibs_check_method" && deplibs_check_method=unknown
+
+_LT_DECL([], [deplibs_check_method], [1],
+    [Method to check whether dependent libraries are shared objects])
+_LT_DECL([], [file_magic_cmd], [1],
+    [Command to use when deplibs_check_method = "file_magic"])
+_LT_DECL([], [file_magic_glob], [1],
+    [How to find potential files when deplibs_check_method = "file_magic"])
+_LT_DECL([], [want_nocaseglob], [1],
+    [Find potential files using nocaseglob when deplibs_check_method = "file_magic"])
+])# _LT_CHECK_MAGIC_METHOD
+
+
+# LT_PATH_NM
+# ----------
+# find the pathname to a BSD- or MS-compatible name lister
+AC_DEFUN([LT_PATH_NM],
+[AC_REQUIRE([AC_PROG_CC])dnl
+AC_CACHE_CHECK([for BSD- or MS-compatible name lister (nm)], lt_cv_path_NM,
+[if test -n "$NM"; then
+  # Let the user override the test.
+  lt_cv_path_NM="$NM"
+else
+  lt_nm_to_check="${ac_tool_prefix}nm"
+  if test -n "$ac_tool_prefix" && test "$build" = "$host"; then
+    lt_nm_to_check="$lt_nm_to_check nm"
+  fi
+  for lt_tmp_nm in $lt_nm_to_check; do
+    lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+    for ac_dir in $PATH /usr/ccs/bin/elf /usr/ccs/bin /usr/ucb /bin; do
+      IFS="$lt_save_ifs"
+      test -z "$ac_dir" && ac_dir=.
+      tmp_nm="$ac_dir/$lt_tmp_nm"
+      if test -f "$tmp_nm" || test -f "$tmp_nm$ac_exeext" ; then
+	# Check to see if the nm accepts a BSD-compat flag.
+	# Adding the `sed 1q' prevents false positives on HP-UX, which says:
+	#   nm: unknown option "B" ignored
+	# Tru64's nm complains that /dev/null is an invalid object file
+	case `"$tmp_nm" -B /dev/null 2>&1 | sed '1q'` in
+	*/dev/null* | *'Invalid file or object type'*)
+	  lt_cv_path_NM="$tmp_nm -B"
+	  break
+	  ;;
+	*)
+	  case `"$tmp_nm" -p /dev/null 2>&1 | sed '1q'` in
+	  */dev/null*)
+	    lt_cv_path_NM="$tmp_nm -p"
+	    break
+	    ;;
+	  *)
+	    lt_cv_path_NM=${lt_cv_path_NM="$tmp_nm"} # keep the first match, but
+	    continue # so that we can try to find one that supports BSD flags
+	    ;;
+	  esac
+	  ;;
+	esac
+      fi
+    done
+    IFS="$lt_save_ifs"
+  done
+  : ${lt_cv_path_NM=no}
+fi])
+if test "$lt_cv_path_NM" != "no"; then
+  NM="$lt_cv_path_NM"
+else
+  # Didn't find any BSD compatible name lister, look for dumpbin.
+  if test -n "$DUMPBIN"; then :
+    # Let the user override the test.
+  else
+    AC_CHECK_TOOLS(DUMPBIN, [dumpbin "link -dump"], :)
+    case `$DUMPBIN -symbols /dev/null 2>&1 | sed '1q'` in
+    *COFF*)
+      DUMPBIN="$DUMPBIN -symbols"
+      ;;
+    *)
+      DUMPBIN=:
+      ;;
+    esac
+  fi
+  AC_SUBST([DUMPBIN])
+  if test "$DUMPBIN" != ":"; then
+    NM="$DUMPBIN"
+  fi
+fi
+test -z "$NM" && NM=nm
+AC_SUBST([NM])
+_LT_DECL([], [NM], [1], [A BSD- or MS-compatible name lister])dnl
+
+AC_CACHE_CHECK([the name lister ($NM) interface], [lt_cv_nm_interface],
+  [lt_cv_nm_interface="BSD nm"
+  echo "int some_variable = 0;" > conftest.$ac_ext
+  (eval echo "\"\$as_me:$LINENO: $ac_compile\"" >&AS_MESSAGE_LOG_FD)
+  (eval "$ac_compile" 2>conftest.err)
+  cat conftest.err >&AS_MESSAGE_LOG_FD
+  (eval echo "\"\$as_me:$LINENO: $NM \\\"conftest.$ac_objext\\\"\"" >&AS_MESSAGE_LOG_FD)
+  (eval "$NM \"conftest.$ac_objext\"" 2>conftest.err > conftest.out)
+  cat conftest.err >&AS_MESSAGE_LOG_FD
+  (eval echo "\"\$as_me:$LINENO: output\"" >&AS_MESSAGE_LOG_FD)
+  cat conftest.out >&AS_MESSAGE_LOG_FD
+  if $GREP 'External.*some_variable' conftest.out > /dev/null; then
+    lt_cv_nm_interface="MS dumpbin"
+  fi
+  rm -f conftest*])
+])# LT_PATH_NM
+
+# Old names:
+AU_ALIAS([AM_PROG_NM], [LT_PATH_NM])
+AU_ALIAS([AC_PROG_NM], [LT_PATH_NM])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_PROG_NM], [])
+dnl AC_DEFUN([AC_PROG_NM], [])
+
+# _LT_CHECK_SHAREDLIB_FROM_LINKLIB
+# --------------------------------
+# how to determine the name of the shared library
+# associated with a specific link library.
+#  -- PORTME fill in with the dynamic library characteristics
+m4_defun([_LT_CHECK_SHAREDLIB_FROM_LINKLIB],
+[m4_require([_LT_DECL_EGREP])
+m4_require([_LT_DECL_OBJDUMP])
+m4_require([_LT_DECL_DLLTOOL])
+AC_CACHE_CHECK([how to associate runtime and link libraries],
+lt_cv_sharedlib_from_linklib_cmd,
+[lt_cv_sharedlib_from_linklib_cmd='unknown'
+
+case $host_os in
+cygwin* | mingw* | pw32* | cegcc*)
+  # two different shell functions defined in ltmain.sh
+  # decide which to use based on capabilities of $DLLTOOL
+  case `$DLLTOOL --help 2>&1` in
+  *--identify-strict*)
+    lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib
+    ;;
+  *)
+    lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback
+    ;;
+  esac
+  ;;
+*)
+  # fallback: assume linklib IS sharedlib
+  lt_cv_sharedlib_from_linklib_cmd="$ECHO"
+  ;;
+esac
+])
+sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd
+test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO
+
+_LT_DECL([], [sharedlib_from_linklib_cmd], [1],
+    [Command to associate shared and link libraries])
+])# _LT_CHECK_SHAREDLIB_FROM_LINKLIB
+
+
+# _LT_PATH_MANIFEST_TOOL
+# ----------------------
+# locate the manifest tool
+m4_defun([_LT_PATH_MANIFEST_TOOL],
+[AC_CHECK_TOOL(MANIFEST_TOOL, mt, :)
+test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt
+AC_CACHE_CHECK([if $MANIFEST_TOOL is a manifest tool], [lt_cv_path_mainfest_tool],
+  [lt_cv_path_mainfest_tool=no
+  echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&AS_MESSAGE_LOG_FD
+  $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out
+  cat conftest.err >&AS_MESSAGE_LOG_FD
+  if $GREP 'Manifest Tool' conftest.out > /dev/null; then
+    lt_cv_path_mainfest_tool=yes
+  fi
+  rm -f conftest*])
+if test "x$lt_cv_path_mainfest_tool" != xyes; then
+  MANIFEST_TOOL=:
+fi
+_LT_DECL([], [MANIFEST_TOOL], [1], [Manifest tool])dnl
+])# _LT_PATH_MANIFEST_TOOL
+
+
+# LT_LIB_M
+# --------
+# check for math library
+AC_DEFUN([LT_LIB_M],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+LIBM=
+case $host in
+*-*-beos* | *-*-cegcc* | *-*-cygwin* | *-*-haiku* | *-*-pw32* | *-*-darwin*)
+  # These system don't have libm, or don't need it
+  ;;
+*-ncr-sysv4.3*)
+  AC_CHECK_LIB(mw, _mwvalidcheckl, LIBM="-lmw")
+  AC_CHECK_LIB(m, cos, LIBM="$LIBM -lm")
+  ;;
+*)
+  AC_CHECK_LIB(m, cos, LIBM="-lm")
+  ;;
+esac
+AC_SUBST([LIBM])
+])# LT_LIB_M
+
+# Old name:
+AU_ALIAS([AC_CHECK_LIBM], [LT_LIB_M])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_CHECK_LIBM], [])
+
+
+# _LT_COMPILER_NO_RTTI([TAGNAME])
+# -------------------------------
+m4_defun([_LT_COMPILER_NO_RTTI],
+[m4_require([_LT_TAG_COMPILER])dnl
+
+_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=
+
+if test "$GCC" = yes; then
+  case $cc_basename in
+  nvcc*)
+    _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -Xcompiler -fno-builtin' ;;
+  *)
+    _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' ;;
+  esac
+
+  _LT_COMPILER_OPTION([if $compiler supports -fno-rtti -fno-exceptions],
+    lt_cv_prog_compiler_rtti_exceptions,
+    [-fno-rtti -fno-exceptions], [],
+    [_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)="$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1) -fno-rtti -fno-exceptions"])
+fi
+_LT_TAGDECL([no_builtin_flag], [lt_prog_compiler_no_builtin_flag], [1],
+	[Compiler flag to turn off builtin functions])
+])# _LT_COMPILER_NO_RTTI
+
+
+# _LT_CMD_GLOBAL_SYMBOLS
+# ----------------------
+m4_defun([_LT_CMD_GLOBAL_SYMBOLS],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_PROG_CC])dnl
+AC_REQUIRE([AC_PROG_AWK])dnl
+AC_REQUIRE([LT_PATH_NM])dnl
+AC_REQUIRE([LT_PATH_LD])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_TAG_COMPILER])dnl
+
+# Check for command to grab the raw symbol name followed by C symbol from nm.
+AC_MSG_CHECKING([command to parse $NM output from $compiler object])
+AC_CACHE_VAL([lt_cv_sys_global_symbol_pipe],
+[
+# These are sane defaults that work on at least a few old systems.
+# [They come from Ultrix.  What could be older than Ultrix?!! ;)]
+
+# Character class describing NM global symbol codes.
+symcode='[[BCDEGRST]]'
+
+# Regexp to match symbols that can be accessed directly from C.
+sympat='\([[_A-Za-z]][[_A-Za-z0-9]]*\)'
+
+# Define system-specific variables.
+case $host_os in
+aix*)
+  symcode='[[BCDT]]'
+  ;;
+cygwin* | mingw* | pw32* | cegcc*)
+  symcode='[[ABCDGISTW]]'
+  ;;
+hpux*)
+  if test "$host_cpu" = ia64; then
+    symcode='[[ABCDEGRST]]'
+  fi
+  ;;
+irix* | nonstopux*)
+  symcode='[[BCDEGRST]]'
+  ;;
+osf*)
+  symcode='[[BCDEGQRST]]'
+  ;;
+solaris*)
+  symcode='[[BDRT]]'
+  ;;
+sco3.2v5*)
+  symcode='[[DT]]'
+  ;;
+sysv4.2uw2*)
+  symcode='[[DT]]'
+  ;;
+sysv5* | sco5v6* | unixware* | OpenUNIX*)
+  symcode='[[ABDT]]'
+  ;;
+sysv4)
+  symcode='[[DFNSTU]]'
+  ;;
+esac
+
+# If we're using GNU nm, then use its standard symbol codes.
+case `$NM -V 2>&1` in
+*GNU* | *'with BFD'*)
+  symcode='[[ABCDGIRSTW]]' ;;
+esac
+
+# Transform an extracted symbol line into a proper C declaration.
+# Some systems (esp. on ia64) link data and code symbols differently,
+# so use this general approach.
+lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^T .* \(.*\)$/extern int \1();/p' -e 's/^$symcode* .* \(.*\)$/extern char \1;/p'"
+
+# Transform an extracted symbol line into symbol name and symbol address
+lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([[^ ]]*\)[[ ]]*$/  {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([[^ ]]*\) \([[^ ]]*\)$/  {\"\2\", (void *) \&\2},/p'"
+lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n -e 's/^: \([[^ ]]*\)[[ ]]*$/  {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([[^ ]]*\) \(lib[[^ ]]*\)$/  {\"\2\", (void *) \&\2},/p' -e 's/^$symcode* \([[^ ]]*\) \([[^ ]]*\)$/  {\"lib\2\", (void *) \&\2},/p'"
+
+# Handle CRLF in mingw tool chain
+opt_cr=
+case $build_os in
+mingw*)
+  opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp
+  ;;
+esac
+
+# Try without a prefix underscore, then with it.
+for ac_symprfx in "" "_"; do
+
+  # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol.
+  symxfrm="\\1 $ac_symprfx\\2 \\2"
+
+  # Write the raw and C identifiers.
+  if test "$lt_cv_nm_interface" = "MS dumpbin"; then
+    # Fake it for dumpbin and say T for any non-static function
+    # and D for any global variable.
+    # Also find C++ and __fastcall symbols from MSVC++,
+    # which start with @ or ?.
+    lt_cv_sys_global_symbol_pipe="$AWK ['"\
+"     {last_section=section; section=\$ 3};"\
+"     /^COFF SYMBOL TABLE/{for(i in hide) delete hide[i]};"\
+"     /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\
+"     \$ 0!~/External *\|/{next};"\
+"     / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\
+"     {if(hide[section]) next};"\
+"     {f=0}; \$ 0~/\(\).*\|/{f=1}; {printf f ? \"T \" : \"D \"};"\
+"     {split(\$ 0, a, /\||\r/); split(a[2], s)};"\
+"     s[1]~/^[@?]/{print s[1], s[1]; next};"\
+"     s[1]~prfx {split(s[1],t,\"@\"); print t[1], substr(t[1],length(prfx))}"\
+"     ' prfx=^$ac_symprfx]"
+  else
+    lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[[	 ]]\($symcode$symcode*\)[[	 ]][[	 ]]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'"
+  fi
+  lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'"
+
+  # Check to see that the pipe works correctly.
+  pipe_works=no
+
+  rm -f conftest*
+  cat > conftest.$ac_ext <<_LT_EOF
+#ifdef __cplusplus
+extern "C" {
+#endif
+char nm_test_var;
+void nm_test_func(void);
+void nm_test_func(void){}
+#ifdef __cplusplus
+}
+#endif
+int main(){nm_test_var='a';nm_test_func();return(0);}
+_LT_EOF
+
+  if AC_TRY_EVAL(ac_compile); then
+    # Now try to grab the symbols.
+    nlist=conftest.nm
+    if AC_TRY_EVAL(NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) && test -s "$nlist"; then
+      # Try sorting and uniquifying the output.
+      if sort "$nlist" | uniq > "$nlist"T; then
+	mv -f "$nlist"T "$nlist"
+      else
+	rm -f "$nlist"T
+      fi
+
+      # Make sure that we snagged all the symbols we need.
+      if $GREP ' nm_test_var$' "$nlist" >/dev/null; then
+	if $GREP ' nm_test_func$' "$nlist" >/dev/null; then
+	  cat <<_LT_EOF > conftest.$ac_ext
+/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests.  */
+#if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE)
+/* DATA imports from DLLs on WIN32 con't be const, because runtime
+   relocations are performed -- see ld's documentation on pseudo-relocs.  */
+# define LT@&t@_DLSYM_CONST
+#elif defined(__osf__)
+/* This system does not cope well with relocations in const data.  */
+# define LT@&t@_DLSYM_CONST
+#else
+# define LT@&t@_DLSYM_CONST const
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+_LT_EOF
+	  # Now generate the symbol file.
+	  eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext'
+
+	  cat <<_LT_EOF >> conftest.$ac_ext
+
+/* The mapping between symbol names and symbols.  */
+LT@&t@_DLSYM_CONST struct {
+  const char *name;
+  void       *address;
+}
+lt__PROGRAM__LTX_preloaded_symbols[[]] =
+{
+  { "@PROGRAM@", (void *) 0 },
+_LT_EOF
+	  $SED "s/^$symcode$symcode* \(.*\) \(.*\)$/  {\"\2\", (void *) \&\2},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext
+	  cat <<\_LT_EOF >> conftest.$ac_ext
+  {0, (void *) 0}
+};
+
+/* This works around a problem in FreeBSD linker */
+#ifdef FREEBSD_WORKAROUND
+static const void *lt_preloaded_setup() {
+  return lt__PROGRAM__LTX_preloaded_symbols;
+}
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+_LT_EOF
+	  # Now try linking the two files.
+	  mv conftest.$ac_objext conftstm.$ac_objext
+	  lt_globsym_save_LIBS=$LIBS
+	  lt_globsym_save_CFLAGS=$CFLAGS
+	  LIBS="conftstm.$ac_objext"
+	  CFLAGS="$CFLAGS$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)"
+	  if AC_TRY_EVAL(ac_link) && test -s conftest${ac_exeext}; then
+	    pipe_works=yes
+	  fi
+	  LIBS=$lt_globsym_save_LIBS
+	  CFLAGS=$lt_globsym_save_CFLAGS
+	else
+	  echo "cannot find nm_test_func in $nlist" >&AS_MESSAGE_LOG_FD
+	fi
+      else
+	echo "cannot find nm_test_var in $nlist" >&AS_MESSAGE_LOG_FD
+      fi
+    else
+      echo "cannot run $lt_cv_sys_global_symbol_pipe" >&AS_MESSAGE_LOG_FD
+    fi
+  else
+    echo "$progname: failed program was:" >&AS_MESSAGE_LOG_FD
+    cat conftest.$ac_ext >&5
+  fi
+  rm -rf conftest* conftst*
+
+  # Do not use the global_symbol_pipe unless it works.
+  if test "$pipe_works" = yes; then
+    break
+  else
+    lt_cv_sys_global_symbol_pipe=
+  fi
+done
+])
+if test -z "$lt_cv_sys_global_symbol_pipe"; then
+  lt_cv_sys_global_symbol_to_cdecl=
+fi
+if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then
+  AC_MSG_RESULT(failed)
+else
+  AC_MSG_RESULT(ok)
+fi
+
+# Response file support.
+if test "$lt_cv_nm_interface" = "MS dumpbin"; then
+  nm_file_list_spec='@'
+elif $NM --help 2>/dev/null | grep '[[@]]FILE' >/dev/null; then
+  nm_file_list_spec='@'
+fi
+
+_LT_DECL([global_symbol_pipe], [lt_cv_sys_global_symbol_pipe], [1],
+    [Take the output of nm and produce a listing of raw symbols and C names])
+_LT_DECL([global_symbol_to_cdecl], [lt_cv_sys_global_symbol_to_cdecl], [1],
+    [Transform the output of nm in a proper C declaration])
+_LT_DECL([global_symbol_to_c_name_address],
+    [lt_cv_sys_global_symbol_to_c_name_address], [1],
+    [Transform the output of nm in a C name address pair])
+_LT_DECL([global_symbol_to_c_name_address_lib_prefix],
+    [lt_cv_sys_global_symbol_to_c_name_address_lib_prefix], [1],
+    [Transform the output of nm in a C name address pair when lib prefix is needed])
+_LT_DECL([], [nm_file_list_spec], [1],
+    [Specify filename containing input files for $NM])
+]) # _LT_CMD_GLOBAL_SYMBOLS
+
+
+# _LT_COMPILER_PIC([TAGNAME])
+# ---------------------------
+m4_defun([_LT_COMPILER_PIC],
+[m4_require([_LT_TAG_COMPILER])dnl
+_LT_TAGVAR(lt_prog_compiler_wl, $1)=
+_LT_TAGVAR(lt_prog_compiler_pic, $1)=
+_LT_TAGVAR(lt_prog_compiler_static, $1)=
+
+m4_if([$1], [CXX], [
+  # C++ specific cases for pic, static, wl, etc.
+  if test "$GXX" = yes; then
+    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+
+    case $host_os in
+    aix*)
+      # All AIX code is PIC.
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+        ;;
+      m68k)
+            # FIXME: we need at least 68020 code to build shared libraries, but
+            # adding the `-m68020' flag to GCC prevents building anything better,
+            # like `-m68040'.
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4'
+        ;;
+      esac
+      ;;
+
+    beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
+      # PIC is the default for these OSes.
+      ;;
+    mingw* | cygwin* | os2* | pw32* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      # Although the cygwin gcc ignores -fPIC, still need this for old-style
+      # (--disable-auto-import) libraries
+      m4_if([$1], [GCJ], [],
+	[_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+      ;;
+    darwin* | rhapsody*)
+      # PIC is the default on this platform
+      # Common symbols not allowed in MH_DYLIB files
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common'
+      ;;
+    *djgpp*)
+      # DJGPP does not support shared libraries at all
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+      ;;
+    haiku*)
+      # PIC is the default for Haiku.
+      # The "-static" flag exists, but is broken.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)=
+      ;;
+    interix[[3-9]]*)
+      # Interix 3.x gcc -fpic/-fPIC options generate broken code.
+      # Instead, we relocate shared libraries at runtime.
+      ;;
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic
+      fi
+      ;;
+    hpux*)
+      # PIC is the default for 64-bit PA HP-UX, but not for 32-bit
+      # PA HP-UX.  On IA64 HP-UX, PIC is the default but the pic flag
+      # sets the default TLS model and affects inlining.
+      case $host_cpu in
+      hppa*64*)
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	;;
+      esac
+      ;;
+    *qnx* | *nto*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+      ;;
+    *)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+      ;;
+    esac
+  else
+    case $host_os in
+      aix[[4-9]]*)
+	# All AIX code is PIC.
+	if test "$host_cpu" = ia64; then
+	  # AIX 5 now supports IA64 processor
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	else
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp'
+	fi
+	;;
+      chorus*)
+	case $cc_basename in
+	cxch68*)
+	  # Green Hills C++ Compiler
+	  # _LT_TAGVAR(lt_prog_compiler_static, $1)="--no_auto_instantiation -u __main -u __premain -u _abort -r $COOL_DIR/lib/libOrb.a $MVME_DIR/lib/CC/libC.a $MVME_DIR/lib/classix/libcx.s.a"
+	  ;;
+	esac
+	;;
+      mingw* | cygwin* | os2* | pw32* | cegcc*)
+	# This hack is so that the source file can tell whether it is being
+	# built for inclusion in a dll (and should export symbols for example).
+	m4_if([$1], [GCJ], [],
+	  [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+	;;
+      dgux*)
+	case $cc_basename in
+	  ec++*)
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    ;;
+	  ghcx*)
+	    # Green Hills C++ Compiler
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      freebsd* | dragonfly*)
+	# FreeBSD uses GNU C++
+	;;
+      hpux9* | hpux10* | hpux11*)
+	case $cc_basename in
+	  CC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='${wl}-a ${wl}archive'
+	    if test "$host_cpu" != ia64; then
+	      _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z'
+	    fi
+	    ;;
+	  aCC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='${wl}-a ${wl}archive'
+	    case $host_cpu in
+	    hppa*64*|ia64*)
+	      # +Z the default
+	      ;;
+	    *)
+	      _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z'
+	      ;;
+	    esac
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      interix*)
+	# This is c89, which is MS Visual C++ (no shared libs)
+	# Anyone wants to do a port?
+	;;
+      irix5* | irix6* | nonstopux*)
+	case $cc_basename in
+	  CC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+	    # CC pic flag -KPIC is the default.
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      linux* | k*bsd*-gnu | kopensolaris*-gnu)
+	case $cc_basename in
+	  KCC*)
+	    # KAI C++ Compiler
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	    ;;
+	  ecpc* )
+	    # old Intel C++ for x86_64 which still supported -KPIC.
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+	    ;;
+	  icpc* )
+	    # Intel C++, used to be incompatible with GCC.
+	    # ICC 10 doesn't accept -KPIC any more.
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+	    ;;
+	  pgCC* | pgcpp*)
+	    # Portland Group C++ compiler
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    ;;
+	  cxx*)
+	    # Compaq C++
+	    # Make sure the PIC flag is empty.  It appears that all Alpha
+	    # Linux and Compaq Tru64 Unix objects are PIC.
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+	    ;;
+	  xlc* | xlC* | bgxl[[cC]]* | mpixl[[cC]]*)
+	    # IBM XL 8.0, 9.0 on PPC and BlueGene
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink'
+	    ;;
+	  *)
+	    case `$CC -V 2>&1 | sed 5q` in
+	    *Sun\ C*)
+	      # Sun C++ 5.9
+	      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+	      ;;
+	    esac
+	    ;;
+	esac
+	;;
+      lynxos*)
+	;;
+      m88k*)
+	;;
+      mvs*)
+	case $cc_basename in
+	  cxx*)
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-W c,exportall'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      netbsd*)
+	;;
+      *qnx* | *nto*)
+        # QNX uses GNU C++, but need to define -shared option too, otherwise
+        # it will coredump.
+        _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+        ;;
+      osf3* | osf4* | osf5*)
+	case $cc_basename in
+	  KCC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,'
+	    ;;
+	  RCC*)
+	    # Rational C++ 2.4.1
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    ;;
+	  cxx*)
+	    # Digital/Compaq C++
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    # Make sure the PIC flag is empty.  It appears that all Alpha
+	    # Linux and Compaq Tru64 Unix objects are PIC.
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      psos*)
+	;;
+      solaris*)
+	case $cc_basename in
+	  CC* | sunCC*)
+	    # Sun C++ 4.2, 5.x and Centerline C++
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+	    ;;
+	  gcx*)
+	    # Green Hills C++ Compiler
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      sunos4*)
+	case $cc_basename in
+	  CC*)
+	    # Sun C++ 4.x
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    ;;
+	  lcc*)
+	    # Lucid
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*)
+	case $cc_basename in
+	  CC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    ;;
+	esac
+	;;
+      tandem*)
+	case $cc_basename in
+	  NCC*)
+	    # NonStop-UX NCC 3.20
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      vxworks*)
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+	;;
+    esac
+  fi
+],
+[
+  if test "$GCC" = yes; then
+    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+
+    case $host_os in
+      aix*)
+      # All AIX code is PIC.
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+        ;;
+      m68k)
+            # FIXME: we need at least 68020 code to build shared libraries, but
+            # adding the `-m68020' flag to GCC prevents building anything better,
+            # like `-m68040'.
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4'
+        ;;
+      esac
+      ;;
+
+    beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
+      # PIC is the default for these OSes.
+      ;;
+
+    mingw* | cygwin* | pw32* | os2* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      # Although the cygwin gcc ignores -fPIC, still need this for old-style
+      # (--disable-auto-import) libraries
+      m4_if([$1], [GCJ], [],
+	[_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+      ;;
+
+    darwin* | rhapsody*)
+      # PIC is the default on this platform
+      # Common symbols not allowed in MH_DYLIB files
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common'
+      ;;
+
+    haiku*)
+      # PIC is the default for Haiku.
+      # The "-static" flag exists, but is broken.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)=
+      ;;
+
+    hpux*)
+      # PIC is the default for 64-bit PA HP-UX, but not for 32-bit
+      # PA HP-UX.  On IA64 HP-UX, PIC is the default but the pic flag
+      # sets the default TLS model and affects inlining.
+      case $host_cpu in
+      hppa*64*)
+	# +Z the default
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	;;
+      esac
+      ;;
+
+    interix[[3-9]]*)
+      # Interix 3.x gcc -fpic/-fPIC options generate broken code.
+      # Instead, we relocate shared libraries at runtime.
+      ;;
+
+    msdosdjgpp*)
+      # Just because we use GCC doesn't mean we suddenly get shared libraries
+      # on systems that don't support them.
+      _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+      enable_shared=no
+      ;;
+
+    *nto* | *qnx*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic
+      fi
+      ;;
+
+    *)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+      ;;
+    esac
+
+    case $cc_basename in
+    nvcc*) # Cuda Compiler Driver 2.2
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Xlinker '
+      if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then
+        _LT_TAGVAR(lt_prog_compiler_pic, $1)="-Xcompiler $_LT_TAGVAR(lt_prog_compiler_pic, $1)"
+      fi
+      ;;
+    esac
+  else
+    # PORTME Check for flag to pass linker flags through the system compiler.
+    case $host_os in
+    aix*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      else
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp'
+      fi
+      ;;
+
+    mingw* | cygwin* | pw32* | os2* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      m4_if([$1], [GCJ], [],
+	[_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+      ;;
+
+    hpux9* | hpux10* | hpux11*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but
+      # not for PA HP-UX.
+      case $host_cpu in
+      hppa*64*|ia64*)
+	# +Z the default
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z'
+	;;
+      esac
+      # Is there a better lt_prog_compiler_static that works with the bundled CC?
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='${wl}-a ${wl}archive'
+      ;;
+
+    irix5* | irix6* | nonstopux*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      # PIC (with -KPIC) is the default.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+      ;;
+
+    linux* | k*bsd*-gnu | kopensolaris*-gnu)
+      case $cc_basename in
+      # old Intel for x86_64 which still supported -KPIC.
+      ecc*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+        ;;
+      # icc used to be incompatible with GCC.
+      # ICC 10 doesn't accept -KPIC any more.
+      icc* | ifort*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+        ;;
+      # Lahey Fortran 8.1.
+      lf95*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='--shared'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='--static'
+	;;
+      nagfor*)
+	# NAG Fortran compiler
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	;;
+      pgcc* | pgf77* | pgf90* | pgf95* | pgfortran*)
+        # Portland Group compilers (*not* the Pentium gcc compiler,
+	# which looks to be a dead project)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+        ;;
+      ccc*)
+        _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+        # All Alpha code is PIC.
+        _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+        ;;
+      xl* | bgxl* | bgf* | mpixl*)
+	# IBM XL C 8.0/Fortran 10.1, 11.1 on PPC and BlueGene
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink'
+	;;
+      *)
+	case `$CC -V 2>&1 | sed 5q` in
+	*Sun\ Ceres\ Fortran* | *Sun*Fortran*\ [[1-7]].* | *Sun*Fortran*\ 8.[[0-3]]*)
+	  # Sun Fortran 8.3 passes all unrecognized flags to the linker
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)=''
+	  ;;
+	*Sun\ F* | *Sun*Fortran*)
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+	  ;;
+	*Sun\ C*)
+	  # Sun C 5.9
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	  ;;
+        *Intel*\ [[CF]]*Compiler*)
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+	  ;;
+	*Portland\ Group*)
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  ;;
+	esac
+	;;
+      esac
+      ;;
+
+    newsos6)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    *nto* | *qnx*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+      ;;
+
+    osf3* | osf4* | osf5*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      # All OSF/1 code is PIC.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+      ;;
+
+    rdos*)
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+      ;;
+
+    solaris*)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      case $cc_basename in
+      f77* | f90* | f95* | sunf77* | sunf90* | sunf95*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ';;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,';;
+      esac
+      ;;
+
+    sunos4*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    sysv4 | sysv4.2uw2* | sysv4.3*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec ;then
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-Kconform_pic'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      fi
+      ;;
+
+    sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    unicos*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+      ;;
+
+    uts4*)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    *)
+      _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+      ;;
+    esac
+  fi
+])
+case $host_os in
+  # For platforms which do not support PIC, -DPIC is meaningless:
+  *djgpp*)
+    _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+    ;;
+  *)
+    _LT_TAGVAR(lt_prog_compiler_pic, $1)="$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])"
+    ;;
+esac
+
+AC_CACHE_CHECK([for $compiler option to produce PIC],
+  [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)],
+  [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_prog_compiler_pic, $1)])
+_LT_TAGVAR(lt_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)
+
+#
+# Check to make sure the PIC flag actually works.
+#
+if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then
+  _LT_COMPILER_OPTION([if $compiler PIC flag $_LT_TAGVAR(lt_prog_compiler_pic, $1) works],
+    [_LT_TAGVAR(lt_cv_prog_compiler_pic_works, $1)],
+    [$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])], [],
+    [case $_LT_TAGVAR(lt_prog_compiler_pic, $1) in
+     "" | " "*) ;;
+     *) _LT_TAGVAR(lt_prog_compiler_pic, $1)=" $_LT_TAGVAR(lt_prog_compiler_pic, $1)" ;;
+     esac],
+    [_LT_TAGVAR(lt_prog_compiler_pic, $1)=
+     _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no])
+fi
+_LT_TAGDECL([pic_flag], [lt_prog_compiler_pic], [1],
+	[Additional compiler flags for building library objects])
+
+_LT_TAGDECL([wl], [lt_prog_compiler_wl], [1],
+	[How to pass a linker flag through the compiler])
+#
+# Check to make sure the static flag actually works.
+#
+wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1) eval lt_tmp_static_flag=\"$_LT_TAGVAR(lt_prog_compiler_static, $1)\"
+_LT_LINKER_OPTION([if $compiler static flag $lt_tmp_static_flag works],
+  _LT_TAGVAR(lt_cv_prog_compiler_static_works, $1),
+  $lt_tmp_static_flag,
+  [],
+  [_LT_TAGVAR(lt_prog_compiler_static, $1)=])
+_LT_TAGDECL([link_static_flag], [lt_prog_compiler_static], [1],
+	[Compiler flag to prevent dynamic linking])
+])# _LT_COMPILER_PIC
+
+
+# _LT_LINKER_SHLIBS([TAGNAME])
+# ----------------------------
+# See if the linker supports building shared libraries.
+m4_defun([_LT_LINKER_SHLIBS],
+[AC_REQUIRE([LT_PATH_LD])dnl
+AC_REQUIRE([LT_PATH_NM])dnl
+m4_require([_LT_PATH_MANIFEST_TOOL])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl
+m4_require([_LT_TAG_COMPILER])dnl
+AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries])
+m4_if([$1], [CXX], [
+  _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+  _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*']
+  case $host_os in
+  aix[[4-9]]*)
+    # If we're using GNU nm, then we don't want the "-C" option.
+    # -C means demangle to AIX nm, but means don't demangle with GNU nm
+    # Also, AIX nm treats weak defined symbols like other global defined
+    # symbols, whereas GNU nm marks them as "W".
+    if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+    else
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+    fi
+    ;;
+  pw32*)
+    _LT_TAGVAR(export_symbols_cmds, $1)="$ltdll_cmds"
+    ;;
+  cygwin* | mingw* | cegcc*)
+    case $cc_basename in
+    cl*)
+      _LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
+      ;;
+    *)
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols'
+      _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname']
+      ;;
+    esac
+    ;;
+  *)
+    _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+    ;;
+  esac
+], [
+  runpath_var=
+  _LT_TAGVAR(allow_undefined_flag, $1)=
+  _LT_TAGVAR(always_export_symbols, $1)=no
+  _LT_TAGVAR(archive_cmds, $1)=
+  _LT_TAGVAR(archive_expsym_cmds, $1)=
+  _LT_TAGVAR(compiler_needs_object, $1)=no
+  _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+  _LT_TAGVAR(export_dynamic_flag_spec, $1)=
+  _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+  _LT_TAGVAR(hardcode_automatic, $1)=no
+  _LT_TAGVAR(hardcode_direct, $1)=no
+  _LT_TAGVAR(hardcode_direct_absolute, $1)=no
+  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+  _LT_TAGVAR(hardcode_libdir_separator, $1)=
+  _LT_TAGVAR(hardcode_minus_L, $1)=no
+  _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported
+  _LT_TAGVAR(inherit_rpath, $1)=no
+  _LT_TAGVAR(link_all_deplibs, $1)=unknown
+  _LT_TAGVAR(module_cmds, $1)=
+  _LT_TAGVAR(module_expsym_cmds, $1)=
+  _LT_TAGVAR(old_archive_from_new_cmds, $1)=
+  _LT_TAGVAR(old_archive_from_expsyms_cmds, $1)=
+  _LT_TAGVAR(thread_safe_flag_spec, $1)=
+  _LT_TAGVAR(whole_archive_flag_spec, $1)=
+  # include_expsyms should be a list of space-separated symbols to be *always*
+  # included in the symbol list
+  _LT_TAGVAR(include_expsyms, $1)=
+  # exclude_expsyms can be an extended regexp of symbols to exclude
+  # it will be wrapped by ` (' and `)$', so one must not match beginning or
+  # end of line.  Example: `a|bc|.*d.*' will exclude the symbols `a' and `bc',
+  # as well as any symbol that contains `d'.
+  _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*']
+  # Although _GLOBAL_OFFSET_TABLE_ is a valid symbol C name, most a.out
+  # platforms (ab)use it in PIC code, but their linkers get confused if
+  # the symbol is explicitly referenced.  Since portable code cannot
+  # rely on this symbol name, it's probably fine to never include it in
+  # preloaded symbol tables.
+  # Exclude shared library initialization/finalization symbols.
+dnl Note also adjust exclude_expsyms for C++ above.
+  extract_expsyms_cmds=
+
+  case $host_os in
+  cygwin* | mingw* | pw32* | cegcc*)
+    # FIXME: the MSVC++ port hasn't been tested in a loooong time
+    # When not using gcc, we currently assume that we are using
+    # Microsoft Visual C++.
+    if test "$GCC" != yes; then
+      with_gnu_ld=no
+    fi
+    ;;
+  interix*)
+    # we just hope/assume this is gcc and not c89 (= MSVC++)
+    with_gnu_ld=yes
+    ;;
+  openbsd*)
+    with_gnu_ld=no
+    ;;
+  esac
+
+  _LT_TAGVAR(ld_shlibs, $1)=yes
+
+  # On some targets, GNU ld is compatible enough with the native linker
+  # that we're better off using the native interface for both.
+  lt_use_gnu_ld_interface=no
+  if test "$with_gnu_ld" = yes; then
+    case $host_os in
+      aix*)
+	# The AIX port of GNU ld has always aspired to compatibility
+	# with the native linker.  However, as the warning in the GNU ld
+	# block says, versions before 2.19.5* couldn't really create working
+	# shared libraries, regardless of the interface used.
+	case `$LD -v 2>&1` in
+	  *\ \(GNU\ Binutils\)\ 2.19.5*) ;;
+	  *\ \(GNU\ Binutils\)\ 2.[[2-9]]*) ;;
+	  *\ \(GNU\ Binutils\)\ [[3-9]]*) ;;
+	  *)
+	    lt_use_gnu_ld_interface=yes
+	    ;;
+	esac
+	;;
+      *)
+	lt_use_gnu_ld_interface=yes
+	;;
+    esac
+  fi
+
+  if test "$lt_use_gnu_ld_interface" = yes; then
+    # If archive_cmds runs LD, not CC, wlarc should be empty
+    wlarc='${wl}'
+
+    # Set some defaults for GNU ld with shared library support. These
+    # are reset later if shared libraries are not supported. Putting them
+    # here allows them to be overridden if necessary.
+    runpath_var=LD_RUN_PATH
+    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+    # ancient GNU ld didn't support --whole-archive et. al.
+    if $LD --help 2>&1 | $GREP 'no-whole-archive' > /dev/null; then
+      _LT_TAGVAR(whole_archive_flag_spec, $1)="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+    else
+      _LT_TAGVAR(whole_archive_flag_spec, $1)=
+    fi
+    supports_anon_versioning=no
+    case `$LD -v 2>&1` in
+      *GNU\ gold*) supports_anon_versioning=yes ;;
+      *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.10.*) ;; # catch versions < 2.11
+      *\ 2.11.93.0.2\ *) supports_anon_versioning=yes ;; # RH7.3 ...
+      *\ 2.11.92.0.12\ *) supports_anon_versioning=yes ;; # Mandrake 8.2 ...
+      *\ 2.11.*) ;; # other 2.11 versions
+      *) supports_anon_versioning=yes ;;
+    esac
+
+    # See if GNU ld supports shared libraries.
+    case $host_os in
+    aix[[3-9]]*)
+      # On AIX/PPC, the GNU linker is very broken
+      if test "$host_cpu" != ia64; then
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: the GNU linker, at least up to release 2.19, is reported
+*** to be unable to reliably create shared libraries on AIX.
+*** Therefore, libtool is disabling shared libraries support.  If you
+*** really care for shared libraries, you may want to install binutils
+*** 2.20 or above, or modify your PATH so that a non-GNU linker is found.
+*** You will then need to restart the configuration process.
+
+_LT_EOF
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+            _LT_TAGVAR(archive_expsym_cmds, $1)=''
+        ;;
+      m68k)
+            _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)'
+            _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+            _LT_TAGVAR(hardcode_minus_L, $1)=yes
+        ;;
+      esac
+      ;;
+
+    beos*)
+      if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	# Joseph Beckenbach <jrb3@best.com> says some releases of gcc
+	# support --undefined.  This deserves some investigation.  FIXME
+	_LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    cygwin* | mingw* | pw32* | cegcc*)
+      # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless,
+      # as there is no search path for DLLs.
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-all-symbols'
+      _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+      _LT_TAGVAR(always_export_symbols, $1)=no
+      _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols'
+      _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname']
+
+      if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then
+        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	# If the export-symbols file already is a .def file (1st line
+	# is EXPORTS), use it as is; otherwise, prepend...
+	_LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	  cp $export_symbols $output_objdir/$soname.def;
+	else
+	  echo EXPORTS > $output_objdir/$soname.def;
+	  cat $export_symbols >> $output_objdir/$soname.def;
+	fi~
+	$CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    haiku*)
+      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      ;;
+
+    interix[[3-9]]*)
+      _LT_TAGVAR(hardcode_direct, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+      # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc.
+      # Instead, shared libraries are loaded at an image base (0x10000000 by
+      # default) and relocated if they conflict, which is a slow very memory
+      # consuming and fragmenting process.  To avoid this, we pick a random,
+      # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link
+      # time.  Moving up from 0x10000000 also allows more sbrk(2) space.
+      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+      _LT_TAGVAR(archive_expsym_cmds, $1)='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+      ;;
+
+    gnu* | linux* | tpf* | k*bsd*-gnu | kopensolaris*-gnu)
+      tmp_diet=no
+      if test "$host_os" = linux-dietlibc; then
+	case $cc_basename in
+	  diet\ *) tmp_diet=yes;;	# linux-dietlibc with static linking (!diet-dyn)
+	esac
+      fi
+      if $LD --help 2>&1 | $EGREP ': supported targets:.* elf' > /dev/null \
+	 && test "$tmp_diet" = no
+      then
+	tmp_addflag=' $pic_flag'
+	tmp_sharedflag='-shared'
+	case $cc_basename,$host_cpu in
+        pgcc*)				# Portland Group C compiler
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  tmp_addflag=' $pic_flag'
+	  ;;
+	pgf77* | pgf90* | pgf95* | pgfortran*)
+					# Portland Group f77 and f90 compilers
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  tmp_addflag=' $pic_flag -Mnomain' ;;
+	ecc*,ia64* | icc*,ia64*)	# Intel C compiler on ia64
+	  tmp_addflag=' -i_dynamic' ;;
+	efc*,ia64* | ifort*,ia64*)	# Intel Fortran compiler on ia64
+	  tmp_addflag=' -i_dynamic -nofor_main' ;;
+	ifc* | ifort*)			# Intel Fortran compiler
+	  tmp_addflag=' -nofor_main' ;;
+	lf95*)				# Lahey Fortran 8.1
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)=
+	  tmp_sharedflag='--shared' ;;
+	xl[[cC]]* | bgxl[[cC]]* | mpixl[[cC]]*) # IBM XL C 8.0 on PPC (deal with xlf below)
+	  tmp_sharedflag='-qmkshrobj'
+	  tmp_addflag= ;;
+	nvcc*)	# Cuda Compiler Driver 2.2
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  _LT_TAGVAR(compiler_needs_object, $1)=yes
+	  ;;
+	esac
+	case `$CC -V 2>&1 | sed 5q` in
+	*Sun\ C*)			# Sun C 5.9
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  _LT_TAGVAR(compiler_needs_object, $1)=yes
+	  tmp_sharedflag='-G' ;;
+	*Sun\ F*)			# Sun Fortran 8.3
+	  tmp_sharedflag='-G' ;;
+	esac
+	_LT_TAGVAR(archive_cmds, $1)='$CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+
+        if test "x$supports_anon_versioning" = xyes; then
+          _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~
+	    cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+	    echo "local: *; };" >> $output_objdir/$libname.ver~
+	    $CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib'
+        fi
+
+	case $cc_basename in
+	xlf* | bgf* | bgxlf* | mpixlf*)
+	  # IBM XL Fortran 10.1 on PPC cannot create shared libs itself
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='--whole-archive$convenience --no-whole-archive'
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -shared $libobjs $deplibs $linker_flags -soname $soname -o $lib'
+	  if test "x$supports_anon_versioning" = xyes; then
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~
+	      cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+	      echo "local: *; };" >> $output_objdir/$libname.ver~
+	      $LD -shared $libobjs $deplibs $linker_flags -soname $soname -version-script $output_objdir/$libname.ver -o $lib'
+	  fi
+	  ;;
+	esac
+      else
+        _LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    netbsd*)
+      if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib'
+	wlarc=
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      fi
+      ;;
+
+    solaris*)
+      if $LD -v 2>&1 | $GREP 'BFD 2\.8' > /dev/null; then
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: The releases 2.8.* of the GNU linker cannot reliably
+*** create shared libraries on Solaris systems.  Therefore, libtool
+*** is disabling shared libraries support.  We urge you to upgrade GNU
+*** binutils to release 2.9.1 or newer.  Another option is to modify
+*** your PATH or compiler configuration so that the native linker is
+*** used, and then restart.
+
+_LT_EOF
+      elif $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*)
+      case `$LD -v 2>&1` in
+        *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.1[[0-5]].*)
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not
+*** reliably create shared libraries on SCO systems.  Therefore, libtool
+*** is disabling shared libraries support.  We urge you to upgrade GNU
+*** binutils to release 2.16.91.0.3 or newer.  Another option is to modify
+*** your PATH or compiler configuration so that the native linker is
+*** used, and then restart.
+
+_LT_EOF
+	;;
+	*)
+	  # For security reasons, it is highly recommended that you always
+	  # use absolute paths for naming shared libraries, and exclude the
+	  # DT_RUNPATH tag from executables and libraries.  But doing so
+	  # requires that you compile everything twice, which is a pain.
+	  if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+	  else
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	  fi
+	;;
+      esac
+      ;;
+
+    sunos4*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+      wlarc=
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    *)
+      if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+    esac
+
+    if test "$_LT_TAGVAR(ld_shlibs, $1)" = no; then
+      runpath_var=
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)=
+      _LT_TAGVAR(whole_archive_flag_spec, $1)=
+    fi
+  else
+    # PORTME fill in a description of your system's linker (not GNU ld)
+    case $host_os in
+    aix3*)
+      _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+      _LT_TAGVAR(always_export_symbols, $1)=yes
+      _LT_TAGVAR(archive_expsym_cmds, $1)='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname'
+      # Note: this linker hardcodes the directories in LIBPATH if there
+      # are no directories specified by -L.
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      if test "$GCC" = yes && test -z "$lt_prog_compiler_static"; then
+	# Neither direct hardcoding nor static linking is supported with a
+	# broken collect2.
+	_LT_TAGVAR(hardcode_direct, $1)=unsupported
+      fi
+      ;;
+
+    aix[[4-9]]*)
+      if test "$host_cpu" = ia64; then
+	# On IA64, the linker does run time linking by default, so we don't
+	# have to do anything special.
+	aix_use_runtimelinking=no
+	exp_sym_flag='-Bexport'
+	no_entry_flag=""
+      else
+	# If we're using GNU nm, then we don't want the "-C" option.
+	# -C means demangle to AIX nm, but means don't demangle with GNU nm
+	# Also, AIX nm treats weak defined symbols like other global
+	# defined symbols, whereas GNU nm marks them as "W".
+	if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then
+	  _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+	else
+	  _LT_TAGVAR(export_symbols_cmds, $1)='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+	fi
+	aix_use_runtimelinking=no
+
+	# Test if we are trying to use run time linking or normal
+	# AIX style linking. If -brtl is somewhere in LDFLAGS, we
+	# need to do runtime linking.
+	case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*)
+	  for ld_flag in $LDFLAGS; do
+	  if (test $ld_flag = "-brtl" || test $ld_flag = "-Wl,-brtl"); then
+	    aix_use_runtimelinking=yes
+	    break
+	  fi
+	  done
+	  ;;
+	esac
+
+	exp_sym_flag='-bexport'
+	no_entry_flag='-bnoentry'
+      fi
+
+      # When large executables or shared objects are built, AIX ld can
+      # have problems creating the table of contents.  If linking a library
+      # or program results in "error TOC overflow" add -mminimal-toc to
+      # CXXFLAGS/CFLAGS for g++/gcc.  In the cases where that is not
+      # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS.
+
+      _LT_TAGVAR(archive_cmds, $1)=''
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      _LT_TAGVAR(file_list_spec, $1)='${wl}-f,'
+
+      if test "$GCC" = yes; then
+	case $host_os in aix4.[[012]]|aix4.[[012]].*)
+	# We only want to do this on AIX 4.2 and lower, the check
+	# below for broken collect2 doesn't work under 4.3+
+	  collect2name=`${CC} -print-prog-name=collect2`
+	  if test -f "$collect2name" &&
+	   strings "$collect2name" | $GREP resolve_lib_name >/dev/null
+	  then
+	  # We have reworked collect2
+	  :
+	  else
+	  # We have old collect2
+	  _LT_TAGVAR(hardcode_direct, $1)=unsupported
+	  # It fails to find uninstalled libraries when the uninstalled
+	  # path is not listed in the libpath.  Setting hardcode_minus_L
+	  # to unsupported forces relinking
+	  _LT_TAGVAR(hardcode_minus_L, $1)=yes
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+	  _LT_TAGVAR(hardcode_libdir_separator, $1)=
+	  fi
+	  ;;
+	esac
+	shared_flag='-shared'
+	if test "$aix_use_runtimelinking" = yes; then
+	  shared_flag="$shared_flag "'${wl}-G'
+	fi
+      else
+	# not using gcc
+	if test "$host_cpu" = ia64; then
+	# VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release
+	# chokes on -Wl,-G. The following line is correct:
+	  shared_flag='-G'
+	else
+	  if test "$aix_use_runtimelinking" = yes; then
+	    shared_flag='${wl}-G'
+	  else
+	    shared_flag='${wl}-bM:SRE'
+	  fi
+	fi
+      fi
+
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-bexpall'
+      # It seems that -bexpall does not export symbols beginning with
+      # underscore (_), so it is better to generate a list of symbols to export.
+      _LT_TAGVAR(always_export_symbols, $1)=yes
+      if test "$aix_use_runtimelinking" = yes; then
+	# Warning - without using the other runtime loading flags (-brtl),
+	# -berok will link without error, but may produce a broken library.
+	_LT_TAGVAR(allow_undefined_flag, $1)='-berok'
+        # Determine the default libpath from the value encoded in an
+        # empty executable.
+        _LT_SYS_MODULE_PATH_AIX([$1])
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+        _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then func_echo_all "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag"
+      else
+	if test "$host_cpu" = ia64; then
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R $libdir:/usr/lib:/lib'
+	  _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs"
+	  _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols"
+	else
+	 # Determine the default libpath from the value encoded in an
+	 # empty executable.
+	 _LT_SYS_MODULE_PATH_AIX([$1])
+	 _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+	  # Warning - without using the other run time loading flags,
+	  # -berok will link without error, but may produce a broken library.
+	  _LT_TAGVAR(no_undefined_flag, $1)=' ${wl}-bernotok'
+	  _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-berok'
+	  if test "$with_gnu_ld" = yes; then
+	    # We only use this code for GNU lds that support --whole-archive.
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	  else
+	    # Exported symbols can be pulled into shared objects from archives
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience'
+	  fi
+	  _LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+	  # This is similar to how AIX traditionally builds its shared libraries.
+	  _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname'
+	fi
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+            _LT_TAGVAR(archive_expsym_cmds, $1)=''
+        ;;
+      m68k)
+            _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)'
+            _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+            _LT_TAGVAR(hardcode_minus_L, $1)=yes
+        ;;
+      esac
+      ;;
+
+    bsdi[[45]]*)
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)=-rdynamic
+      ;;
+
+    cygwin* | mingw* | pw32* | cegcc*)
+      # When not using gcc, we currently assume that we are using
+      # Microsoft Visual C++.
+      # hardcode_libdir_flag_spec is actually meaningless, as there is
+      # no search path for DLLs.
+      case $cc_basename in
+      cl*)
+	# Native MSVC
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
+	_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	_LT_TAGVAR(always_export_symbols, $1)=yes
+	_LT_TAGVAR(file_list_spec, $1)='@'
+	# Tell ltmain to make .lib files, not .a files.
+	libext=lib
+	# Tell ltmain to make .dll files, not .so files.
+	shrext_cmds=".dll"
+	# FIXME: Setting linknames here is a bad hack.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames='
+	_LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	    sed -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp;
+	  else
+	    sed -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp;
+	  fi~
+	  $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
+	  linknames='
+	# The linker will not automatically build a static lib if we build a DLL.
+	# _LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
+	_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+	_LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
+	_LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1,DATA/'\'' | $SED -e '\''/^[[AITW]][[ ]]/s/.*[[ ]]//'\'' | sort | uniq > $export_symbols'
+	# Don't use ranlib
+	_LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib'
+	_LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~
+	  lt_tool_outputfile="@TOOL_OUTPUT@"~
+	  case $lt_outputfile in
+	    *.exe|*.EXE) ;;
+	    *)
+	      lt_outputfile="$lt_outputfile.exe"
+	      lt_tool_outputfile="$lt_tool_outputfile.exe"
+	      ;;
+	  esac~
+	  if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then
+	    $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1;
+	    $RM "$lt_outputfile.manifest";
+	  fi'
+	;;
+      *)
+	# Assume MSVC wrapper
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
+	_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	# Tell ltmain to make .lib files, not .a files.
+	libext=lib
+	# Tell ltmain to make .dll files, not .so files.
+	shrext_cmds=".dll"
+	# FIXME: Setting linknames here is a bad hack.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames='
+	# The linker will automatically build a .lib file if we build a DLL.
+	_LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
+	# FIXME: Should let the user specify the lib program.
+	_LT_TAGVAR(old_archive_cmds, $1)='lib -OUT:$oldlib$oldobjs$old_deplibs'
+	_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+	;;
+      esac
+      ;;
+
+    darwin* | rhapsody*)
+      _LT_DARWIN_LINKER_FEATURES($1)
+      ;;
+
+    dgux*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor
+    # support.  Future versions do this automatically, but an explicit c++rt0.o
+    # does not break anything, and helps significantly (at the cost of a little
+    # extra space).
+    freebsd2.2*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    # Unfortunately, older versions of FreeBSD 2 do not have this feature.
+    freebsd2.*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    # FreeBSD 3 and greater uses gcc -shared to do shared libraries.
+    freebsd* | dragonfly*)
+      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    hpux9*)
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+
+      # hardcode_minus_L: Not really in the search PATH,
+      # but as the default location of the library.
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+      ;;
+
+    hpux10*)
+      if test "$GCC" = yes && test "$with_gnu_ld" = no; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'
+      fi
+      if test "$with_gnu_ld" = no; then
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+	_LT_TAGVAR(hardcode_libdir_separator, $1)=:
+	_LT_TAGVAR(hardcode_direct, $1)=yes
+	_LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	# hardcode_minus_L: Not really in the search PATH,
+	# but as the default location of the library.
+	_LT_TAGVAR(hardcode_minus_L, $1)=yes
+      fi
+      ;;
+
+    hpux11*)
+      if test "$GCC" = yes && test "$with_gnu_ld" = no; then
+	case $host_cpu in
+	hppa*64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	ia64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	esac
+      else
+	case $host_cpu in
+	hppa*64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	ia64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	m4_if($1, [], [
+	  # Older versions of the 11.00 compiler do not understand -b yet
+	  # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does)
+	  _LT_LINKER_OPTION([if $CC understands -b],
+	    _LT_TAGVAR(lt_cv_prog_compiler__b, $1), [-b],
+	    [_LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'],
+	    [_LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'])],
+	  [_LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'])
+	  ;;
+	esac
+      fi
+      if test "$with_gnu_ld" = no; then
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+	_LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	case $host_cpu in
+	hppa*64*|ia64*)
+	  _LT_TAGVAR(hardcode_direct, $1)=no
+	  _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	  ;;
+	*)
+	  _LT_TAGVAR(hardcode_direct, $1)=yes
+	  _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	  _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+
+	  # hardcode_minus_L: Not really in the search PATH,
+	  # but as the default location of the library.
+	  _LT_TAGVAR(hardcode_minus_L, $1)=yes
+	  ;;
+	esac
+      fi
+      ;;
+
+    irix5* | irix6* | nonstopux*)
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	# Try to use the -exported_symbol ld option, if it does not
+	# work, assume that -exports_file does not work either and
+	# implicitly export all symbols.
+	# This should be the same for all languages, so no per-tag cache variable.
+	AC_CACHE_CHECK([whether the $host_os linker accepts -exported_symbol],
+	  [lt_cv_irix_exported_symbol],
+	  [save_LDFLAGS="$LDFLAGS"
+	   LDFLAGS="$LDFLAGS -shared ${wl}-exported_symbol ${wl}foo ${wl}-update_registry ${wl}/dev/null"
+	   AC_LINK_IFELSE(
+	     [AC_LANG_SOURCE(
+	        [AC_LANG_CASE([C], [[int foo (void) { return 0; }]],
+			      [C++], [[int foo (void) { return 0; }]],
+			      [Fortran 77], [[
+      subroutine foo
+      end]],
+			      [Fortran], [[
+      subroutine foo
+      end]])])],
+	      [lt_cv_irix_exported_symbol=yes],
+	      [lt_cv_irix_exported_symbol=no])
+           LDFLAGS="$save_LDFLAGS"])
+	if test "$lt_cv_irix_exported_symbol" = yes; then
+          _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations ${wl}-exports_file ${wl}$export_symbols -o $lib'
+	fi
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -exports_file $export_symbols -o $lib'
+      fi
+      _LT_TAGVAR(archive_cmds_need_lc, $1)='no'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      _LT_TAGVAR(inherit_rpath, $1)=yes
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      ;;
+
+    netbsd*)
+      if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'  # a.out
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$LD -shared -o $lib $libobjs $deplibs $linker_flags'      # ELF
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    newsos6)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    *nto* | *qnx*)
+      ;;
+
+    openbsd*)
+      if test -f /usr/libexec/ld.so; then
+	_LT_TAGVAR(hardcode_direct, $1)=yes
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	_LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-retain-symbols-file,$export_symbols'
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	  _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	else
+	  case $host_os in
+	   openbsd[[01]].* | openbsd2.[[0-7]] | openbsd2.[[0-7]].*)
+	     _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+	     _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	     ;;
+	   *)
+	     _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+	     _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	     ;;
+	  esac
+	fi
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    os2*)
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+      _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY $libname INITINSTANCE" > $output_objdir/$libname.def~$ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~echo DATA >> $output_objdir/$libname.def~echo " SINGLE NONSHARED" >> $output_objdir/$libname.def~echo EXPORTS >> $output_objdir/$libname.def~emxexp $libobjs >> $output_objdir/$libname.def~$CC -Zdll -Zcrtdll -o $lib $libobjs $deplibs $compiler_flags $output_objdir/$libname.def'
+      _LT_TAGVAR(old_archive_from_new_cmds, $1)='emximp -o $output_objdir/$libname.a $output_objdir/$libname.def'
+      ;;
+
+    osf3*)
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+      else
+	_LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+      fi
+      _LT_TAGVAR(archive_cmds_need_lc, $1)='no'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      ;;
+
+    osf4* | osf5*)	# as osf3* with the addition of -msym flag
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $pic_flag $libobjs $deplibs $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      else
+	_LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; printf "%s\\n" "-hidden">> $lib.exp~
+	$CC -shared${allow_undefined_flag} ${wl}-input ${wl}$lib.exp $compiler_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib~$RM $lib.exp'
+
+	# Both c and cxx compiler support -rpath directly
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir'
+      fi
+      _LT_TAGVAR(archive_cmds_need_lc, $1)='no'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      ;;
+
+    solaris*)
+      _LT_TAGVAR(no_undefined_flag, $1)=' -z defs'
+      if test "$GCC" = yes; then
+	wlarc='${wl}'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-M ${wl}$lib.exp ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp'
+      else
+	case `$CC -V 2>&1` in
+	*"Compilers 5.0"*)
+	  wlarc=''
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $LD -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$RM $lib.exp'
+	  ;;
+	*)
+	  wlarc='${wl}'
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $CC -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp'
+	  ;;
+	esac
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      case $host_os in
+      solaris2.[[0-5]] | solaris2.[[0-5]].*) ;;
+      *)
+	# The compiler driver will combine and reorder linker options,
+	# but understands `-z linker_flag'.  GCC discards it without `$wl',
+	# but is careful enough not to reorder.
+	# Supported since Solaris 2.6 (maybe 2.5.1?)
+	if test "$GCC" = yes; then
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}-z ${wl}allextract$convenience ${wl}-z ${wl}defaultextract'
+	else
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract'
+	fi
+	;;
+      esac
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      ;;
+
+    sunos4*)
+      if test "x$host_vendor" = xsequent; then
+	# Use $CC to link under sequent, because it throws in some extra .o
+	# files that make .init and .fini sections work.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h $soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags'
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    sysv4)
+      case $host_vendor in
+	sni)
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(hardcode_direct, $1)=yes # is this really true???
+	;;
+	siemens)
+	  ## LD is ld it makes a PLAMLIB
+	  ## CC just makes a GrossModule.
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(reload_cmds, $1)='$CC -r -o $output$reload_objs'
+	  _LT_TAGVAR(hardcode_direct, $1)=no
+        ;;
+	motorola)
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(hardcode_direct, $1)=no #Motorola manual says yes, but my tests say they lie
+	;;
+      esac
+      runpath_var='LD_RUN_PATH'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    sysv4.3*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='-Bexport'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	_LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	runpath_var=LD_RUN_PATH
+	hardcode_runpath_var=yes
+	_LT_TAGVAR(ld_shlibs, $1)=yes
+      fi
+      ;;
+
+    sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*)
+      _LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      runpath_var='LD_RUN_PATH'
+
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      fi
+      ;;
+
+    sysv5* | sco3.2v5* | sco5v6*)
+      # Note: We can NOT use -z defs as we might desire, because we do not
+      # link with -lc, and that would cause any symbols used from libc to
+      # always be unresolved, which means just about no library would
+      # ever link correctly.  If we're not using GNU ld we use -z text
+      # though, which does catch some bad symbols but isn't as heavy-handed
+      # as -z defs.
+      _LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+      _LT_TAGVAR(allow_undefined_flag, $1)='${wl}-z,nodefs'
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R,$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-Bexport'
+      runpath_var='LD_RUN_PATH'
+
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      fi
+      ;;
+
+    uts4*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    *)
+      _LT_TAGVAR(ld_shlibs, $1)=no
+      ;;
+    esac
+
+    if test x$host_vendor = xsni; then
+      case $host in
+      sysv4 | sysv4.2uw2* | sysv4.3* | sysv5*)
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-Blargedynsym'
+	;;
+      esac
+    fi
+  fi
+])
+AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)])
+test "$_LT_TAGVAR(ld_shlibs, $1)" = no && can_build_shared=no
+
+_LT_TAGVAR(with_gnu_ld, $1)=$with_gnu_ld
+
+_LT_DECL([], [libext], [0], [Old archive suffix (normally "a")])dnl
+_LT_DECL([], [shrext_cmds], [1], [Shared library suffix (normally ".so")])dnl
+_LT_DECL([], [extract_expsyms_cmds], [2],
+    [The commands to extract the exported symbol list from a shared archive])
+
+#
+# Do we need to explicitly link libc?
+#
+case "x$_LT_TAGVAR(archive_cmds_need_lc, $1)" in
+x|xyes)
+  # Assume -lc should be added
+  _LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+
+  if test "$enable_shared" = yes && test "$GCC" = yes; then
+    case $_LT_TAGVAR(archive_cmds, $1) in
+    *'~'*)
+      # FIXME: we may have to deal with multi-command sequences.
+      ;;
+    '$CC '*)
+      # Test whether the compiler implicitly links with -lc since on some
+      # systems, -lgcc has to come before -lc. If gcc already passes -lc
+      # to ld, don't add -lc before -lgcc.
+      AC_CACHE_CHECK([whether -lc should be explicitly linked in],
+	[lt_cv_]_LT_TAGVAR(archive_cmds_need_lc, $1),
+	[$RM conftest*
+	echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+	if AC_TRY_EVAL(ac_compile) 2>conftest.err; then
+	  soname=conftest
+	  lib=conftest
+	  libobjs=conftest.$ac_objext
+	  deplibs=
+	  wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1)
+	  pic_flag=$_LT_TAGVAR(lt_prog_compiler_pic, $1)
+	  compiler_flags=-v
+	  linker_flags=-v
+	  verstring=
+	  output_objdir=.
+	  libname=conftest
+	  lt_save_allow_undefined_flag=$_LT_TAGVAR(allow_undefined_flag, $1)
+	  _LT_TAGVAR(allow_undefined_flag, $1)=
+	  if AC_TRY_EVAL(_LT_TAGVAR(archive_cmds, $1) 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1)
+	  then
+	    lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+	  else
+	    lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+	  fi
+	  _LT_TAGVAR(allow_undefined_flag, $1)=$lt_save_allow_undefined_flag
+	else
+	  cat conftest.err 1>&5
+	fi
+	$RM conftest*
+	])
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=$lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)
+      ;;
+    esac
+  fi
+  ;;
+esac
+
+_LT_TAGDECL([build_libtool_need_lc], [archive_cmds_need_lc], [0],
+    [Whether or not to add -lc for building shared libraries])
+_LT_TAGDECL([allow_libtool_libs_with_static_runtimes],
+    [enable_shared_with_static_runtimes], [0],
+    [Whether or not to disallow shared libs when runtime libs are static])
+_LT_TAGDECL([], [export_dynamic_flag_spec], [1],
+    [Compiler flag to allow reflexive dlopens])
+_LT_TAGDECL([], [whole_archive_flag_spec], [1],
+    [Compiler flag to generate shared objects directly from archives])
+_LT_TAGDECL([], [compiler_needs_object], [1],
+    [Whether the compiler copes with passing no objects directly])
+_LT_TAGDECL([], [old_archive_from_new_cmds], [2],
+    [Create an old-style archive from a shared archive])
+_LT_TAGDECL([], [old_archive_from_expsyms_cmds], [2],
+    [Create a temporary old-style archive to link instead of a shared archive])
+_LT_TAGDECL([], [archive_cmds], [2], [Commands used to build a shared archive])
+_LT_TAGDECL([], [archive_expsym_cmds], [2])
+_LT_TAGDECL([], [module_cmds], [2],
+    [Commands used to build a loadable module if different from building
+    a shared archive.])
+_LT_TAGDECL([], [module_expsym_cmds], [2])
+_LT_TAGDECL([], [with_gnu_ld], [1],
+    [Whether we are building with GNU ld or not])
+_LT_TAGDECL([], [allow_undefined_flag], [1],
+    [Flag that allows shared libraries with undefined symbols to be built])
+_LT_TAGDECL([], [no_undefined_flag], [1],
+    [Flag that enforces no undefined symbols])
+_LT_TAGDECL([], [hardcode_libdir_flag_spec], [1],
+    [Flag to hardcode $libdir into a binary during linking.
+    This must work even if $libdir does not exist])
+_LT_TAGDECL([], [hardcode_libdir_separator], [1],
+    [Whether we need a single "-rpath" flag with a separated argument])
+_LT_TAGDECL([], [hardcode_direct], [0],
+    [Set to "yes" if using DIR/libNAME${shared_ext} during linking hardcodes
+    DIR into the resulting binary])
+_LT_TAGDECL([], [hardcode_direct_absolute], [0],
+    [Set to "yes" if using DIR/libNAME${shared_ext} during linking hardcodes
+    DIR into the resulting binary and the resulting library dependency is
+    "absolute", i.e impossible to change by setting ${shlibpath_var} if the
+    library is relocated])
+_LT_TAGDECL([], [hardcode_minus_L], [0],
+    [Set to "yes" if using the -LDIR flag during linking hardcodes DIR
+    into the resulting binary])
+_LT_TAGDECL([], [hardcode_shlibpath_var], [0],
+    [Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR
+    into the resulting binary])
+_LT_TAGDECL([], [hardcode_automatic], [0],
+    [Set to "yes" if building a shared library automatically hardcodes DIR
+    into the library and all subsequent libraries and executables linked
+    against it])
+_LT_TAGDECL([], [inherit_rpath], [0],
+    [Set to yes if linker adds runtime paths of dependent libraries
+    to runtime path list])
+_LT_TAGDECL([], [link_all_deplibs], [0],
+    [Whether libtool must link a program against all its dependency libraries])
+_LT_TAGDECL([], [always_export_symbols], [0],
+    [Set to "yes" if exported symbols are required])
+_LT_TAGDECL([], [export_symbols_cmds], [2],
+    [The commands to list exported symbols])
+_LT_TAGDECL([], [exclude_expsyms], [1],
+    [Symbols that should not be listed in the preloaded symbols])
+_LT_TAGDECL([], [include_expsyms], [1],
+    [Symbols that must always be exported])
+_LT_TAGDECL([], [prelink_cmds], [2],
+    [Commands necessary for linking programs (against libraries) with templates])
+_LT_TAGDECL([], [postlink_cmds], [2],
+    [Commands necessary for finishing linking programs])
+_LT_TAGDECL([], [file_list_spec], [1],
+    [Specify filename containing input files])
+dnl FIXME: Not yet implemented
+dnl _LT_TAGDECL([], [thread_safe_flag_spec], [1],
+dnl    [Compiler flag to generate thread safe objects])
+])# _LT_LINKER_SHLIBS
+
+
+# _LT_LANG_C_CONFIG([TAG])
+# ------------------------
+# Ensure that the configuration variables for a C compiler are suitably
+# defined.  These variables are subsequently used by _LT_CONFIG to write
+# the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_C_CONFIG],
+[m4_require([_LT_DECL_EGREP])dnl
+lt_save_CC="$CC"
+AC_LANG_PUSH(C)
+
+# Source file extension for C test sources.
+ac_ext=c
+
+# Object file extension for compiled C test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code="int some_variable = 0;"
+
+# Code to be used in simple link tests
+lt_simple_link_test_code='int main(){return(0);}'
+
+_LT_TAG_COMPILER
+# Save the default compiler, since it gets overwritten when the other
+# tags are being tested, and _LT_TAGVAR(compiler, []) is a NOP.
+compiler_DEFAULT=$CC
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+## CAVEAT EMPTOR:
+## There is no encapsulation within the following macros, do not change
+## the running order or otherwise move them around unless you know exactly
+## what you are doing...
+if test -n "$compiler"; then
+  _LT_COMPILER_NO_RTTI($1)
+  _LT_COMPILER_PIC($1)
+  _LT_COMPILER_C_O($1)
+  _LT_COMPILER_FILE_LOCKS($1)
+  _LT_LINKER_SHLIBS($1)
+  _LT_SYS_DYNAMIC_LINKER($1)
+  _LT_LINKER_HARDCODE_LIBPATH($1)
+  LT_SYS_DLOPEN_SELF
+  _LT_CMD_STRIPLIB
+
+  # Report which library types will actually be built
+  AC_MSG_CHECKING([if libtool supports shared libraries])
+  AC_MSG_RESULT([$can_build_shared])
+
+  AC_MSG_CHECKING([whether to build shared libraries])
+  test "$can_build_shared" = "no" && enable_shared=no
+
+  # On AIX, shared libraries and static libraries use the same namespace, and
+  # are all built from PIC.
+  case $host_os in
+  aix3*)
+    test "$enable_shared" = yes && enable_static=no
+    if test -n "$RANLIB"; then
+      archive_cmds="$archive_cmds~\$RANLIB \$lib"
+      postinstall_cmds='$RANLIB $lib'
+    fi
+    ;;
+
+  aix[[4-9]]*)
+    if test "$host_cpu" != ia64 && test "$aix_use_runtimelinking" = no ; then
+      test "$enable_shared" = yes && enable_static=no
+    fi
+    ;;
+  esac
+  AC_MSG_RESULT([$enable_shared])
+
+  AC_MSG_CHECKING([whether to build static libraries])
+  # Make sure either enable_shared or enable_static is yes.
+  test "$enable_shared" = yes || enable_static=yes
+  AC_MSG_RESULT([$enable_static])
+
+  _LT_CONFIG($1)
+fi
+AC_LANG_POP
+CC="$lt_save_CC"
+])# _LT_LANG_C_CONFIG
+
+
+# _LT_LANG_CXX_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for a C++ compiler are suitably
+# defined.  These variables are subsequently used by _LT_CONFIG to write
+# the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_CXX_CONFIG],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_PATH_MANIFEST_TOOL])dnl
+if test -n "$CXX" && ( test "X$CXX" != "Xno" &&
+    ( (test "X$CXX" = "Xg++" && `g++ -v >/dev/null 2>&1` ) ||
+    (test "X$CXX" != "Xg++"))) ; then
+  AC_PROG_CXXCPP
+else
+  _lt_caught_CXX_error=yes
+fi
+
+AC_LANG_PUSH(C++)
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+_LT_TAGVAR(allow_undefined_flag, $1)=
+_LT_TAGVAR(always_export_symbols, $1)=no
+_LT_TAGVAR(archive_expsym_cmds, $1)=
+_LT_TAGVAR(compiler_needs_object, $1)=no
+_LT_TAGVAR(export_dynamic_flag_spec, $1)=
+_LT_TAGVAR(hardcode_direct, $1)=no
+_LT_TAGVAR(hardcode_direct_absolute, $1)=no
+_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+_LT_TAGVAR(hardcode_libdir_separator, $1)=
+_LT_TAGVAR(hardcode_minus_L, $1)=no
+_LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported
+_LT_TAGVAR(hardcode_automatic, $1)=no
+_LT_TAGVAR(inherit_rpath, $1)=no
+_LT_TAGVAR(module_cmds, $1)=
+_LT_TAGVAR(module_expsym_cmds, $1)=
+_LT_TAGVAR(link_all_deplibs, $1)=unknown
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+_LT_TAGVAR(no_undefined_flag, $1)=
+_LT_TAGVAR(whole_archive_flag_spec, $1)=
+_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+
+# Source file extension for C++ test sources.
+ac_ext=cpp
+
+# Object file extension for compiled C++ test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# No sense in running all these tests if we already determined that
+# the CXX compiler isn't working.  Some variables (like enable_shared)
+# are currently assumed to apply to all compilers on this platform,
+# and will be corrupted by setting them based on a non-working compiler.
+if test "$_lt_caught_CXX_error" != yes; then
+  # Code to be used in simple compile tests
+  lt_simple_compile_test_code="int some_variable = 0;"
+
+  # Code to be used in simple link tests
+  lt_simple_link_test_code='int main(int, char *[[]]) { return(0); }'
+
+  # ltmain only uses $CC for tagged configurations so make sure $CC is set.
+  _LT_TAG_COMPILER
+
+  # save warnings/boilerplate of simple test code
+  _LT_COMPILER_BOILERPLATE
+  _LT_LINKER_BOILERPLATE
+
+  # Allow CC to be a program name with arguments.
+  lt_save_CC=$CC
+  lt_save_CFLAGS=$CFLAGS
+  lt_save_LD=$LD
+  lt_save_GCC=$GCC
+  GCC=$GXX
+  lt_save_with_gnu_ld=$with_gnu_ld
+  lt_save_path_LD=$lt_cv_path_LD
+  if test -n "${lt_cv_prog_gnu_ldcxx+set}"; then
+    lt_cv_prog_gnu_ld=$lt_cv_prog_gnu_ldcxx
+  else
+    $as_unset lt_cv_prog_gnu_ld
+  fi
+  if test -n "${lt_cv_path_LDCXX+set}"; then
+    lt_cv_path_LD=$lt_cv_path_LDCXX
+  else
+    $as_unset lt_cv_path_LD
+  fi
+  test -z "${LDCXX+set}" || LD=$LDCXX
+  CC=${CXX-"c++"}
+  CFLAGS=$CXXFLAGS
+  compiler=$CC
+  _LT_TAGVAR(compiler, $1)=$CC
+  _LT_CC_BASENAME([$compiler])
+
+  if test -n "$compiler"; then
+    # We don't want -fno-exception when compiling C++ code, so set the
+    # no_builtin_flag separately
+    if test "$GXX" = yes; then
+      _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin'
+    else
+      _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=
+    fi
+
+    if test "$GXX" = yes; then
+      # Set up default GNU C++ configuration
+
+      LT_PATH_LD
+
+      # Check if GNU C++ uses GNU ld as the underlying linker, since the
+      # archiving commands below assume that GNU ld is being used.
+      if test "$with_gnu_ld" = yes; then
+        _LT_TAGVAR(archive_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+        _LT_TAGVAR(archive_expsym_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+        _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+
+        # If archive_cmds runs LD, not CC, wlarc should be empty
+        # XXX I think wlarc can be eliminated in ltcf-cxx, but I need to
+        #     investigate it a little bit more. (MM)
+        wlarc='${wl}'
+
+        # ancient GNU ld didn't support --whole-archive et. al.
+        if eval "`$CC -print-prog-name=ld` --help 2>&1" |
+	  $GREP 'no-whole-archive' > /dev/null; then
+          _LT_TAGVAR(whole_archive_flag_spec, $1)="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+        else
+          _LT_TAGVAR(whole_archive_flag_spec, $1)=
+        fi
+      else
+        with_gnu_ld=no
+        wlarc=
+
+        # A generic and very simple default shared library creation
+        # command for GNU C++ for the case where it uses the native
+        # linker, instead of GNU ld.  If possible, this setting should
+        # overridden to take advantage of the native linker features on
+        # the platform it is being used on.
+        _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib'
+      fi
+
+      # Commands to make compiler produce verbose output that lists
+      # what "hidden" libraries, object files and flags are used when
+      # linking a shared library.
+      output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+
+    else
+      GXX=no
+      with_gnu_ld=no
+      wlarc=
+    fi
+
+    # PORTME: fill in a description of your system's C++ link characteristics
+    AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries])
+    _LT_TAGVAR(ld_shlibs, $1)=yes
+    case $host_os in
+      aix3*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+      aix[[4-9]]*)
+        if test "$host_cpu" = ia64; then
+          # On IA64, the linker does run time linking by default, so we don't
+          # have to do anything special.
+          aix_use_runtimelinking=no
+          exp_sym_flag='-Bexport'
+          no_entry_flag=""
+        else
+          aix_use_runtimelinking=no
+
+          # Test if we are trying to use run time linking or normal
+          # AIX style linking. If -brtl is somewhere in LDFLAGS, we
+          # need to do runtime linking.
+          case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*)
+	    for ld_flag in $LDFLAGS; do
+	      case $ld_flag in
+	      *-brtl*)
+	        aix_use_runtimelinking=yes
+	        break
+	        ;;
+	      esac
+	    done
+	    ;;
+          esac
+
+          exp_sym_flag='-bexport'
+          no_entry_flag='-bnoentry'
+        fi
+
+        # When large executables or shared objects are built, AIX ld can
+        # have problems creating the table of contents.  If linking a library
+        # or program results in "error TOC overflow" add -mminimal-toc to
+        # CXXFLAGS/CFLAGS for g++/gcc.  In the cases where that is not
+        # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS.
+
+        _LT_TAGVAR(archive_cmds, $1)=''
+        _LT_TAGVAR(hardcode_direct, $1)=yes
+        _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+        _LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+        _LT_TAGVAR(link_all_deplibs, $1)=yes
+        _LT_TAGVAR(file_list_spec, $1)='${wl}-f,'
+
+        if test "$GXX" = yes; then
+          case $host_os in aix4.[[012]]|aix4.[[012]].*)
+          # We only want to do this on AIX 4.2 and lower, the check
+          # below for broken collect2 doesn't work under 4.3+
+	  collect2name=`${CC} -print-prog-name=collect2`
+	  if test -f "$collect2name" &&
+	     strings "$collect2name" | $GREP resolve_lib_name >/dev/null
+	  then
+	    # We have reworked collect2
+	    :
+	  else
+	    # We have old collect2
+	    _LT_TAGVAR(hardcode_direct, $1)=unsupported
+	    # It fails to find uninstalled libraries when the uninstalled
+	    # path is not listed in the libpath.  Setting hardcode_minus_L
+	    # to unsupported forces relinking
+	    _LT_TAGVAR(hardcode_minus_L, $1)=yes
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=
+	  fi
+          esac
+          shared_flag='-shared'
+	  if test "$aix_use_runtimelinking" = yes; then
+	    shared_flag="$shared_flag "'${wl}-G'
+	  fi
+        else
+          # not using gcc
+          if test "$host_cpu" = ia64; then
+	  # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release
+	  # chokes on -Wl,-G. The following line is correct:
+	  shared_flag='-G'
+          else
+	    if test "$aix_use_runtimelinking" = yes; then
+	      shared_flag='${wl}-G'
+	    else
+	      shared_flag='${wl}-bM:SRE'
+	    fi
+          fi
+        fi
+
+        _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-bexpall'
+        # It seems that -bexpall does not export symbols beginning with
+        # underscore (_), so it is better to generate a list of symbols to
+	# export.
+        _LT_TAGVAR(always_export_symbols, $1)=yes
+        if test "$aix_use_runtimelinking" = yes; then
+          # Warning - without using the other runtime loading flags (-brtl),
+          # -berok will link without error, but may produce a broken library.
+          _LT_TAGVAR(allow_undefined_flag, $1)='-berok'
+          # Determine the default libpath from the value encoded in an empty
+          # executable.
+          _LT_SYS_MODULE_PATH_AIX([$1])
+          _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+
+          _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then func_echo_all "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag"
+        else
+          if test "$host_cpu" = ia64; then
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R $libdir:/usr/lib:/lib'
+	    _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs"
+	    _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols"
+          else
+	    # Determine the default libpath from the value encoded in an
+	    # empty executable.
+	    _LT_SYS_MODULE_PATH_AIX([$1])
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+	    # Warning - without using the other run time loading flags,
+	    # -berok will link without error, but may produce a broken library.
+	    _LT_TAGVAR(no_undefined_flag, $1)=' ${wl}-bernotok'
+	    _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-berok'
+	    if test "$with_gnu_ld" = yes; then
+	      # We only use this code for GNU lds that support --whole-archive.
+	      _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	    else
+	      # Exported symbols can be pulled into shared objects from archives
+	      _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience'
+	    fi
+	    _LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+	    # This is similar to how AIX traditionally builds its shared
+	    # libraries.
+	    _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname'
+          fi
+        fi
+        ;;
+
+      beos*)
+	if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	  _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	  # Joseph Beckenbach <jrb3@best.com> says some releases of gcc
+	  # support --undefined.  This deserves some investigation.  FIXME
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	else
+	  _LT_TAGVAR(ld_shlibs, $1)=no
+	fi
+	;;
+
+      chorus*)
+        case $cc_basename in
+          *)
+	  # FIXME: insert proper C++ library support
+	  _LT_TAGVAR(ld_shlibs, $1)=no
+	  ;;
+        esac
+        ;;
+
+      cygwin* | mingw* | pw32* | cegcc*)
+	case $GXX,$cc_basename in
+	,cl* | no,cl*)
+	  # Native MSVC
+	  # hardcode_libdir_flag_spec is actually meaningless, as there is
+	  # no search path for DLLs.
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
+	  _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	  _LT_TAGVAR(always_export_symbols, $1)=yes
+	  _LT_TAGVAR(file_list_spec, $1)='@'
+	  # Tell ltmain to make .lib files, not .a files.
+	  libext=lib
+	  # Tell ltmain to make .dll files, not .so files.
+	  shrext_cmds=".dll"
+	  # FIXME: Setting linknames here is a bad hack.
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames='
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	      $SED -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp;
+	    else
+	      $SED -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp;
+	    fi~
+	    $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
+	    linknames='
+	  # The linker will not automatically build a static lib if we build a DLL.
+	  # _LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
+	  _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+	  # Don't use ranlib
+	  _LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib'
+	  _LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~
+	    lt_tool_outputfile="@TOOL_OUTPUT@"~
+	    case $lt_outputfile in
+	      *.exe|*.EXE) ;;
+	      *)
+		lt_outputfile="$lt_outputfile.exe"
+		lt_tool_outputfile="$lt_tool_outputfile.exe"
+		;;
+	    esac~
+	    func_to_tool_file "$lt_outputfile"~
+	    if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then
+	      $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1;
+	      $RM "$lt_outputfile.manifest";
+	    fi'
+	  ;;
+	*)
+	  # g++
+	  # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless,
+	  # as there is no search path for DLLs.
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+	  _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-all-symbols'
+	  _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	  _LT_TAGVAR(always_export_symbols, $1)=no
+	  _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+
+	  if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	    # If the export-symbols file already is a .def file (1st line
+	    # is EXPORTS), use it as is; otherwise, prepend...
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	      cp $export_symbols $output_objdir/$soname.def;
+	    else
+	      echo EXPORTS > $output_objdir/$soname.def;
+	      cat $export_symbols >> $output_objdir/$soname.def;
+	    fi~
+	    $CC -shared -nostdlib $output_objdir/$soname.def $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	  else
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	  fi
+	  ;;
+	esac
+	;;
+      darwin* | rhapsody*)
+        _LT_DARWIN_LINKER_FEATURES($1)
+	;;
+
+      dgux*)
+        case $cc_basename in
+          ec++*)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          ghcx*)
+	    # Green Hills C++ Compiler
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+        esac
+        ;;
+
+      freebsd2.*)
+        # C++ shared libraries reported to be fairly broken before
+	# switch to ELF
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+
+      freebsd-elf*)
+        _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+        ;;
+
+      freebsd* | dragonfly*)
+        # FreeBSD 3 and later use GNU C++ and GNU ld with standard ELF
+        # conventions
+        _LT_TAGVAR(ld_shlibs, $1)=yes
+        ;;
+
+      gnu*)
+        ;;
+
+      haiku*)
+        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+        _LT_TAGVAR(link_all_deplibs, $1)=yes
+        ;;
+
+      hpux9*)
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+        _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+        _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+        _LT_TAGVAR(hardcode_direct, $1)=yes
+        _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH,
+				             # but as the default
+				             # location of the library.
+
+        case $cc_basename in
+          CC*)
+            # FIXME: insert proper C++ library support
+            _LT_TAGVAR(ld_shlibs, $1)=no
+            ;;
+          aCC*)
+            _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -b ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+            # Commands to make compiler produce verbose output that lists
+            # what "hidden" libraries, object files and flags are used when
+            # linking a shared library.
+            #
+            # There doesn't appear to be a way to prevent this compiler from
+            # explicitly linking system object files so we need to strip them
+            # from the output so that they don't get included in the library
+            # dependencies.
+            output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "\-L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+            ;;
+          *)
+            if test "$GXX" = yes; then
+              _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared -nostdlib $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+            else
+              # FIXME: insert proper C++ library support
+              _LT_TAGVAR(ld_shlibs, $1)=no
+            fi
+            ;;
+        esac
+        ;;
+
+      hpux10*|hpux11*)
+        if test $with_gnu_ld = no; then
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+	  _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+          case $host_cpu in
+            hppa*64*|ia64*)
+              ;;
+            *)
+	      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+              ;;
+          esac
+        fi
+        case $host_cpu in
+          hppa*64*|ia64*)
+            _LT_TAGVAR(hardcode_direct, $1)=no
+            _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+            ;;
+          *)
+            _LT_TAGVAR(hardcode_direct, $1)=yes
+            _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+            _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH,
+					         # but as the default
+					         # location of the library.
+            ;;
+        esac
+
+        case $cc_basename in
+          CC*)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          aCC*)
+	    case $host_cpu in
+	      hppa*64*)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	      ia64*)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	      *)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	    esac
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "\-L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+	    ;;
+          *)
+	    if test "$GXX" = yes; then
+	      if test $with_gnu_ld = no; then
+	        case $host_cpu in
+	          hppa*64*)
+	            _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib -fPIC ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	          ia64*)
+	            _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	          *)
+	            _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	        esac
+	      fi
+	    else
+	      # FIXME: insert proper C++ library support
+	      _LT_TAGVAR(ld_shlibs, $1)=no
+	    fi
+	    ;;
+        esac
+        ;;
+
+      interix[[3-9]]*)
+	_LT_TAGVAR(hardcode_direct, $1)=no
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	# Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc.
+	# Instead, shared libraries are loaded at an image base (0x10000000 by
+	# default) and relocated if they conflict, which is a slow very memory
+	# consuming and fragmenting process.  To avoid this, we pick a random,
+	# 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link
+	# time.  Moving up from 0x10000000 also allows more sbrk(2) space.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+	;;
+      irix5* | irix6*)
+        case $cc_basename in
+          CC*)
+	    # SGI C++
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared -all -multigot $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -ar", where "CC" is the IRIX C++ compiler.  This is
+	    # necessary to make sure instantiated templates are included
+	    # in the archive.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -ar -WR,-u -o $oldlib $oldobjs'
+	    ;;
+          *)
+	    if test "$GXX" = yes; then
+	      if test "$with_gnu_ld" = no; then
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	      else
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` -o $lib'
+	      fi
+	    fi
+	    _LT_TAGVAR(link_all_deplibs, $1)=yes
+	    ;;
+        esac
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+        _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+        _LT_TAGVAR(inherit_rpath, $1)=yes
+        ;;
+
+      linux* | k*bsd*-gnu | kopensolaris*-gnu)
+        case $cc_basename in
+          KCC*)
+	    # Kuck and Associates, Inc. (KAI) C++ Compiler
+
+	    # KCC will only create a shared library if the output file
+	    # ends with ".so" (or ".sl" for HP-UX), so rename the library
+	    # to its proper name (with version) after linking.
+	    _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib ${wl}-retain-symbols-file,$export_symbols; mv \$templib $lib'
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1 | $GREP "ld"`; rm -f libconftest$shared_ext; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -Bstatic", where "CC" is the KAI C++ compiler.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs'
+	    ;;
+	  icpc* | ecpc* )
+	    # Intel C++
+	    with_gnu_ld=yes
+	    # version 8.0 and above of icpc choke on multiply defined symbols
+	    # if we add $predep_objects and $postdep_objects, however 7.1 and
+	    # earlier do not add the objects themselves.
+	    case `$CC -V 2>&1` in
+	      *"Version 7."*)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+		_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+		;;
+	      *)  # Version 8.0 or newer
+	        tmp_idyn=
+	        case $host_cpu in
+		  ia64*) tmp_idyn=' -i_dynamic';;
+		esac
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+		_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+		;;
+	    esac
+	    _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	    ;;
+          pgCC* | pgcpp*)
+            # Portland Group C++ compiler
+	    case `$CC -V` in
+	    *pgCC\ [[1-5]].* | *pgcpp\ [[1-5]].*)
+	      _LT_TAGVAR(prelink_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $objs $libobjs $compile_deplibs~
+		compile_command="$compile_command `find $tpldir -name \*.o | sort | $NL2SP`"'
+	      _LT_TAGVAR(old_archive_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $oldobjs$old_deplibs~
+		$AR $AR_FLAGS $oldlib$oldobjs$old_deplibs `find $tpldir -name \*.o | sort | $NL2SP`~
+		$RANLIB $oldlib'
+	      _LT_TAGVAR(archive_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~
+		$CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname -o $lib'
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~
+		$CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname ${wl}-retain-symbols-file ${wl}$export_symbols -o $lib'
+	      ;;
+	    *) # Version 6 and above use weak symbols
+	      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname -o $lib'
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname ${wl}-retain-symbols-file ${wl}$export_symbols -o $lib'
+	      ;;
+	    esac
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}--rpath ${wl}$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+            ;;
+	  cxx*)
+	    # Compaq C++
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname  -o $lib ${wl}-retain-symbols-file $wl$export_symbols'
+
+	    runpath_var=LD_RUN_PATH
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir'
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld .*$\)/\1/"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "X$list" | $Xsed'
+	    ;;
+	  xl* | mpixl* | bgxl*)
+	    # IBM XL 8.0 on PPC, with GNU ld
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -qmkshrobj $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    if test "x$supports_anon_versioning" = xyes; then
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~
+		cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+		echo "local: *; };" >> $output_objdir/$libname.ver~
+		$CC -qmkshrobj $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib'
+	    fi
+	    ;;
+	  *)
+	    case `$CC -V 2>&1 | sed 5q` in
+	    *Sun\ C*)
+	      # Sun C++ 5.9
+	      _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs'
+	      _LT_TAGVAR(archive_cmds, $1)='$CC -G${allow_undefined_flag} -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G${allow_undefined_flag} -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-retain-symbols-file ${wl}$export_symbols'
+	      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	      _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	      _LT_TAGVAR(compiler_needs_object, $1)=yes
+
+	      # Not sure whether something based on
+	      # $CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1
+	      # would be better.
+	      output_verbose_link_cmd='func_echo_all'
+
+	      # Archives containing C++ object files must be created using
+	      # "CC -xar", where "CC" is the Sun C++ compiler.  This is
+	      # necessary to make sure instantiated templates are included
+	      # in the archive.
+	      _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs'
+	      ;;
+	    esac
+	    ;;
+	esac
+	;;
+
+      lynxos*)
+        # FIXME: insert proper C++ library support
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	;;
+
+      m88k*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+	;;
+
+      mvs*)
+        case $cc_basename in
+          cxx*)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+	  *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+	esac
+	;;
+
+      netbsd*)
+        if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable  -o $lib $predep_objects $libobjs $deplibs $postdep_objects $linker_flags'
+	  wlarc=
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	  _LT_TAGVAR(hardcode_direct, $1)=yes
+	  _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	fi
+	# Workaround some broken pre-1.5 toolchains
+	output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP conftest.$objext | $SED -e "s:-lgcc -lc -lgcc::"'
+	;;
+
+      *nto* | *qnx*)
+        _LT_TAGVAR(ld_shlibs, $1)=yes
+	;;
+
+      openbsd2*)
+        # C++ shared libraries are fairly broken
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	;;
+
+      openbsd*)
+	if test -f /usr/libexec/ld.so; then
+	  _LT_TAGVAR(hardcode_direct, $1)=yes
+	  _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	  _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib'
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	  if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-retain-symbols-file,$export_symbols -o $lib'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+	  fi
+	  output_verbose_link_cmd=func_echo_all
+	else
+	  _LT_TAGVAR(ld_shlibs, $1)=no
+	fi
+	;;
+
+      osf3* | osf4* | osf5*)
+        case $cc_basename in
+          KCC*)
+	    # Kuck and Associates, Inc. (KAI) C++ Compiler
+
+	    # KCC will only create a shared library if the output file
+	    # ends with ".so" (or ".sl" for HP-UX), so rename the library
+	    # to its proper name (with version) after linking.
+	    _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo "$lib" | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib'
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	    # Archives containing C++ object files must be created using
+	    # the KAI C++ compiler.
+	    case $host in
+	      osf3*) _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs' ;;
+	      *) _LT_TAGVAR(old_archive_cmds, $1)='$CC -o $oldlib $oldobjs' ;;
+	    esac
+	    ;;
+          RCC*)
+	    # Rational C++ 2.4.1
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          cxx*)
+	    case $host in
+	      osf3*)
+	        _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $soname `test -n "$verstring" && func_echo_all "${wl}-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+		;;
+	      *)
+	        _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*'
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	        _LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done~
+	          echo "-hidden">> $lib.exp~
+	          $CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname ${wl}-input ${wl}$lib.exp  `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib~
+	          $RM $lib.exp'
+	        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir'
+		;;
+	    esac
+
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld" | $GREP -v "ld:"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld.*$\)/\1/"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+	    ;;
+	  *)
+	    if test "$GXX" = yes && test "$with_gnu_ld" = no; then
+	      _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	      case $host in
+	        osf3*)
+	          _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib ${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+		  ;;
+	        *)
+	          _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib ${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+		  ;;
+	      esac
+
+	      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	      # Commands to make compiler produce verbose output that lists
+	      # what "hidden" libraries, object files and flags are used when
+	      # linking a shared library.
+	      output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+
+	    else
+	      # FIXME: insert proper C++ library support
+	      _LT_TAGVAR(ld_shlibs, $1)=no
+	    fi
+	    ;;
+        esac
+        ;;
+
+      psos*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+
+      sunos4*)
+        case $cc_basename in
+          CC*)
+	    # Sun C++ 4.x
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          lcc*)
+	    # Lucid
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+        esac
+        ;;
+
+      solaris*)
+        case $cc_basename in
+          CC* | sunCC*)
+	    # Sun C++ 4.2, 5.x and Centerline C++
+            _LT_TAGVAR(archive_cmds_need_lc,$1)=yes
+	    _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs'
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -G${allow_undefined_flag}  -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	      $CC -G${allow_undefined_flag} ${wl}-M ${wl}$lib.exp -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	    _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	    case $host_os in
+	      solaris2.[[0-5]] | solaris2.[[0-5]].*) ;;
+	      *)
+		# The compiler driver will combine and reorder linker options,
+		# but understands `-z linker_flag'.
+	        # Supported since Solaris 2.6 (maybe 2.5.1?)
+		_LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract'
+	        ;;
+	    esac
+	    _LT_TAGVAR(link_all_deplibs, $1)=yes
+
+	    output_verbose_link_cmd='func_echo_all'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -xar", where "CC" is the Sun C++ compiler.  This is
+	    # necessary to make sure instantiated templates are included
+	    # in the archive.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs'
+	    ;;
+          gcx*)
+	    # Green Hills C++ Compiler
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+
+	    # The C++ compiler must be used to create the archive.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC $LDFLAGS -archive -o $oldlib $oldobjs'
+	    ;;
+          *)
+	    # GNU C++ compiler with Solaris linker
+	    if test "$GXX" = yes && test "$with_gnu_ld" = no; then
+	      _LT_TAGVAR(no_undefined_flag, $1)=' ${wl}-z ${wl}defs'
+	      if $CC --version | $GREP -v '^2\.7' > /dev/null; then
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $LDFLAGS $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+	        _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+		  $CC -shared $pic_flag -nostdlib ${wl}-M $wl$lib.exp -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	        # Commands to make compiler produce verbose output that lists
+	        # what "hidden" libraries, object files and flags are used when
+	        # linking a shared library.
+	        output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+	      else
+	        # g++ 2.7 appears to require `-G' NOT `-shared' on this
+	        # platform.
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -G -nostdlib $LDFLAGS $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+	        _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+		  $CC -G -nostdlib ${wl}-M $wl$lib.exp -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	        # Commands to make compiler produce verbose output that lists
+	        # what "hidden" libraries, object files and flags are used when
+	        # linking a shared library.
+	        output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+	      fi
+
+	      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R $wl$libdir'
+	      case $host_os in
+		solaris2.[[0-5]] | solaris2.[[0-5]].*) ;;
+		*)
+		  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}-z ${wl}allextract$convenience ${wl}-z ${wl}defaultextract'
+		  ;;
+	      esac
+	    fi
+	    ;;
+        esac
+        ;;
+
+    sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*)
+      _LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      runpath_var='LD_RUN_PATH'
+
+      case $cc_basename in
+        CC*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+      esac
+      ;;
+
+      sysv5* | sco3.2v5* | sco5v6*)
+	# Note: We can NOT use -z defs as we might desire, because we do not
+	# link with -lc, and that would cause any symbols used from libc to
+	# always be unresolved, which means just about no library would
+	# ever link correctly.  If we're not using GNU ld we use -z text
+	# though, which does catch some bad symbols but isn't as heavy-handed
+	# as -z defs.
+	_LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+	_LT_TAGVAR(allow_undefined_flag, $1)='${wl}-z,nodefs'
+	_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R,$libdir'
+	_LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+	_LT_TAGVAR(link_all_deplibs, $1)=yes
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-Bexport'
+	runpath_var='LD_RUN_PATH'
+
+	case $cc_basename in
+          CC*)
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -Tprelink_objects $oldobjs~
+	      '"$_LT_TAGVAR(old_archive_cmds, $1)"
+	    _LT_TAGVAR(reload_cmds, $1)='$CC -Tprelink_objects $reload_objs~
+	      '"$_LT_TAGVAR(reload_cmds, $1)"
+	    ;;
+	  *)
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    ;;
+	esac
+      ;;
+
+      tandem*)
+        case $cc_basename in
+          NCC*)
+	    # NonStop-UX NCC 3.20
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+        esac
+        ;;
+
+      vxworks*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+
+      *)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+    esac
+
+    AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)])
+    test "$_LT_TAGVAR(ld_shlibs, $1)" = no && can_build_shared=no
+
+    _LT_TAGVAR(GCC, $1)="$GXX"
+    _LT_TAGVAR(LD, $1)="$LD"
+
+    ## CAVEAT EMPTOR:
+    ## There is no encapsulation within the following macros, do not change
+    ## the running order or otherwise move them around unless you know exactly
+    ## what you are doing...
+    _LT_SYS_HIDDEN_LIBDEPS($1)
+    _LT_COMPILER_PIC($1)
+    _LT_COMPILER_C_O($1)
+    _LT_COMPILER_FILE_LOCKS($1)
+    _LT_LINKER_SHLIBS($1)
+    _LT_SYS_DYNAMIC_LINKER($1)
+    _LT_LINKER_HARDCODE_LIBPATH($1)
+
+    _LT_CONFIG($1)
+  fi # test -n "$compiler"
+
+  CC=$lt_save_CC
+  CFLAGS=$lt_save_CFLAGS
+  LDCXX=$LD
+  LD=$lt_save_LD
+  GCC=$lt_save_GCC
+  with_gnu_ld=$lt_save_with_gnu_ld
+  lt_cv_path_LDCXX=$lt_cv_path_LD
+  lt_cv_path_LD=$lt_save_path_LD
+  lt_cv_prog_gnu_ldcxx=$lt_cv_prog_gnu_ld
+  lt_cv_prog_gnu_ld=$lt_save_with_gnu_ld
+fi # test "$_lt_caught_CXX_error" != yes
+
+AC_LANG_POP
+])# _LT_LANG_CXX_CONFIG
+
+
+# _LT_FUNC_STRIPNAME_CNF
+# ----------------------
+# func_stripname_cnf prefix suffix name
+# strip PREFIX and SUFFIX off of NAME.
+# PREFIX and SUFFIX must not contain globbing or regex special
+# characters, hashes, percent signs, but SUFFIX may contain a leading
+# dot (in which case that matches only a dot).
+#
+# This function is identical to the (non-XSI) version of func_stripname,
+# except this one can be used by m4 code that may be executed by configure,
+# rather than the libtool script.
+m4_defun([_LT_FUNC_STRIPNAME_CNF],[dnl
+AC_REQUIRE([_LT_DECL_SED])
+AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])
+func_stripname_cnf ()
+{
+  case ${2} in
+  .*) func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%\\\\${2}\$%%"`;;
+  *)  func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%${2}\$%%"`;;
+  esac
+} # func_stripname_cnf
+])# _LT_FUNC_STRIPNAME_CNF
+
+# _LT_SYS_HIDDEN_LIBDEPS([TAGNAME])
+# ---------------------------------
+# Figure out "hidden" library dependencies from verbose
+# compiler output when linking a shared library.
+# Parse the compiler output and extract the necessary
+# objects, libraries and library flags.
+m4_defun([_LT_SYS_HIDDEN_LIBDEPS],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+AC_REQUIRE([_LT_FUNC_STRIPNAME_CNF])dnl
+# Dependencies to place before and after the object being linked:
+_LT_TAGVAR(predep_objects, $1)=
+_LT_TAGVAR(postdep_objects, $1)=
+_LT_TAGVAR(predeps, $1)=
+_LT_TAGVAR(postdeps, $1)=
+_LT_TAGVAR(compiler_lib_search_path, $1)=
+
+dnl we can't use the lt_simple_compile_test_code here,
+dnl because it contains code intended for an executable,
+dnl not a library.  It's possible we should let each
+dnl tag define a new lt_????_link_test_code variable,
+dnl but it's only used here...
+m4_if([$1], [], [cat > conftest.$ac_ext <<_LT_EOF
+int a;
+void foo (void) { a = 0; }
+_LT_EOF
+], [$1], [CXX], [cat > conftest.$ac_ext <<_LT_EOF
+class Foo
+{
+public:
+  Foo (void) { a = 0; }
+private:
+  int a;
+};
+_LT_EOF
+], [$1], [F77], [cat > conftest.$ac_ext <<_LT_EOF
+      subroutine foo
+      implicit none
+      integer*4 a
+      a=0
+      return
+      end
+_LT_EOF
+], [$1], [FC], [cat > conftest.$ac_ext <<_LT_EOF
+      subroutine foo
+      implicit none
+      integer a
+      a=0
+      return
+      end
+_LT_EOF
+], [$1], [GCJ], [cat > conftest.$ac_ext <<_LT_EOF
+public class foo {
+  private int a;
+  public void bar (void) {
+    a = 0;
+  }
+};
+_LT_EOF
+], [$1], [GO], [cat > conftest.$ac_ext <<_LT_EOF
+package foo
+func foo() {
+}
+_LT_EOF
+])
+
+_lt_libdeps_save_CFLAGS=$CFLAGS
+case "$CC $CFLAGS " in #(
+*\ -flto*\ *) CFLAGS="$CFLAGS -fno-lto" ;;
+*\ -fwhopr*\ *) CFLAGS="$CFLAGS -fno-whopr" ;;
+*\ -fuse-linker-plugin*\ *) CFLAGS="$CFLAGS -fno-use-linker-plugin" ;;
+esac
+
+dnl Parse the compiler output and extract the necessary
+dnl objects, libraries and library flags.
+if AC_TRY_EVAL(ac_compile); then
+  # Parse the compiler output and extract the necessary
+  # objects, libraries and library flags.
+
+  # Sentinel used to keep track of whether or not we are before
+  # the conftest object file.
+  pre_test_object_deps_done=no
+
+  for p in `eval "$output_verbose_link_cmd"`; do
+    case ${prev}${p} in
+
+    -L* | -R* | -l*)
+       # Some compilers place space between "-{L,R}" and the path.
+       # Remove the space.
+       if test $p = "-L" ||
+          test $p = "-R"; then
+	 prev=$p
+	 continue
+       fi
+
+       # Expand the sysroot to ease extracting the directories later.
+       if test -z "$prev"; then
+         case $p in
+         -L*) func_stripname_cnf '-L' '' "$p"; prev=-L; p=$func_stripname_result ;;
+         -R*) func_stripname_cnf '-R' '' "$p"; prev=-R; p=$func_stripname_result ;;
+         -l*) func_stripname_cnf '-l' '' "$p"; prev=-l; p=$func_stripname_result ;;
+         esac
+       fi
+       case $p in
+       =*) func_stripname_cnf '=' '' "$p"; p=$lt_sysroot$func_stripname_result ;;
+       esac
+       if test "$pre_test_object_deps_done" = no; then
+	 case ${prev} in
+	 -L | -R)
+	   # Internal compiler library paths should come after those
+	   # provided the user.  The postdeps already come after the
+	   # user supplied libs so there is no need to process them.
+	   if test -z "$_LT_TAGVAR(compiler_lib_search_path, $1)"; then
+	     _LT_TAGVAR(compiler_lib_search_path, $1)="${prev}${p}"
+	   else
+	     _LT_TAGVAR(compiler_lib_search_path, $1)="${_LT_TAGVAR(compiler_lib_search_path, $1)} ${prev}${p}"
+	   fi
+	   ;;
+	 # The "-l" case would never come before the object being
+	 # linked, so don't bother handling this case.
+	 esac
+       else
+	 if test -z "$_LT_TAGVAR(postdeps, $1)"; then
+	   _LT_TAGVAR(postdeps, $1)="${prev}${p}"
+	 else
+	   _LT_TAGVAR(postdeps, $1)="${_LT_TAGVAR(postdeps, $1)} ${prev}${p}"
+	 fi
+       fi
+       prev=
+       ;;
+
+    *.lto.$objext) ;; # Ignore GCC LTO objects
+    *.$objext)
+       # This assumes that the test object file only shows up
+       # once in the compiler output.
+       if test "$p" = "conftest.$objext"; then
+	 pre_test_object_deps_done=yes
+	 continue
+       fi
+
+       if test "$pre_test_object_deps_done" = no; then
+	 if test -z "$_LT_TAGVAR(predep_objects, $1)"; then
+	   _LT_TAGVAR(predep_objects, $1)="$p"
+	 else
+	   _LT_TAGVAR(predep_objects, $1)="$_LT_TAGVAR(predep_objects, $1) $p"
+	 fi
+       else
+	 if test -z "$_LT_TAGVAR(postdep_objects, $1)"; then
+	   _LT_TAGVAR(postdep_objects, $1)="$p"
+	 else
+	   _LT_TAGVAR(postdep_objects, $1)="$_LT_TAGVAR(postdep_objects, $1) $p"
+	 fi
+       fi
+       ;;
+
+    *) ;; # Ignore the rest.
+
+    esac
+  done
+
+  # Clean up.
+  rm -f a.out a.exe
+else
+  echo "libtool.m4: error: problem compiling $1 test program"
+fi
+
+$RM -f confest.$objext
+CFLAGS=$_lt_libdeps_save_CFLAGS
+
+# PORTME: override above test on systems where it is broken
+m4_if([$1], [CXX],
+[case $host_os in
+interix[[3-9]]*)
+  # Interix 3.5 installs completely hosed .la files for C++, so rather than
+  # hack all around it, let's just trust "g++" to DTRT.
+  _LT_TAGVAR(predep_objects,$1)=
+  _LT_TAGVAR(postdep_objects,$1)=
+  _LT_TAGVAR(postdeps,$1)=
+  ;;
+
+linux*)
+  case `$CC -V 2>&1 | sed 5q` in
+  *Sun\ C*)
+    # Sun C++ 5.9
+
+    # The more standards-conforming stlport4 library is
+    # incompatible with the Cstd library. Avoid specifying
+    # it if it's in CXXFLAGS. Ignore libCrun as
+    # -library=stlport4 depends on it.
+    case " $CXX $CXXFLAGS " in
+    *" -library=stlport4 "*)
+      solaris_use_stlport4=yes
+      ;;
+    esac
+
+    if test "$solaris_use_stlport4" != yes; then
+      _LT_TAGVAR(postdeps,$1)='-library=Cstd -library=Crun'
+    fi
+    ;;
+  esac
+  ;;
+
+solaris*)
+  case $cc_basename in
+  CC* | sunCC*)
+    # The more standards-conforming stlport4 library is
+    # incompatible with the Cstd library. Avoid specifying
+    # it if it's in CXXFLAGS. Ignore libCrun as
+    # -library=stlport4 depends on it.
+    case " $CXX $CXXFLAGS " in
+    *" -library=stlport4 "*)
+      solaris_use_stlport4=yes
+      ;;
+    esac
+
+    # Adding this requires a known-good setup of shared libraries for
+    # Sun compiler versions before 5.6, else PIC objects from an old
+    # archive will be linked into the output, leading to subtle bugs.
+    if test "$solaris_use_stlport4" != yes; then
+      _LT_TAGVAR(postdeps,$1)='-library=Cstd -library=Crun'
+    fi
+    ;;
+  esac
+  ;;
+esac
+])
+
+case " $_LT_TAGVAR(postdeps, $1) " in
+*" -lc "*) _LT_TAGVAR(archive_cmds_need_lc, $1)=no ;;
+esac
+ _LT_TAGVAR(compiler_lib_search_dirs, $1)=
+if test -n "${_LT_TAGVAR(compiler_lib_search_path, $1)}"; then
+ _LT_TAGVAR(compiler_lib_search_dirs, $1)=`echo " ${_LT_TAGVAR(compiler_lib_search_path, $1)}" | ${SED} -e 's! -L! !g' -e 's!^ !!'`
+fi
+_LT_TAGDECL([], [compiler_lib_search_dirs], [1],
+    [The directories searched by this compiler when creating a shared library])
+_LT_TAGDECL([], [predep_objects], [1],
+    [Dependencies to place before and after the objects being linked to
+    create a shared library])
+_LT_TAGDECL([], [postdep_objects], [1])
+_LT_TAGDECL([], [predeps], [1])
+_LT_TAGDECL([], [postdeps], [1])
+_LT_TAGDECL([], [compiler_lib_search_path], [1],
+    [The library search path used internally by the compiler when linking
+    a shared library])
+])# _LT_SYS_HIDDEN_LIBDEPS
+
+
+# _LT_LANG_F77_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for a Fortran 77 compiler are
+# suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_F77_CONFIG],
+[AC_LANG_PUSH(Fortran 77)
+if test -z "$F77" || test "X$F77" = "Xno"; then
+  _lt_disable_F77=yes
+fi
+
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+_LT_TAGVAR(allow_undefined_flag, $1)=
+_LT_TAGVAR(always_export_symbols, $1)=no
+_LT_TAGVAR(archive_expsym_cmds, $1)=
+_LT_TAGVAR(export_dynamic_flag_spec, $1)=
+_LT_TAGVAR(hardcode_direct, $1)=no
+_LT_TAGVAR(hardcode_direct_absolute, $1)=no
+_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+_LT_TAGVAR(hardcode_libdir_separator, $1)=
+_LT_TAGVAR(hardcode_minus_L, $1)=no
+_LT_TAGVAR(hardcode_automatic, $1)=no
+_LT_TAGVAR(inherit_rpath, $1)=no
+_LT_TAGVAR(module_cmds, $1)=
+_LT_TAGVAR(module_expsym_cmds, $1)=
+_LT_TAGVAR(link_all_deplibs, $1)=unknown
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+_LT_TAGVAR(no_undefined_flag, $1)=
+_LT_TAGVAR(whole_archive_flag_spec, $1)=
+_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+
+# Source file extension for f77 test sources.
+ac_ext=f
+
+# Object file extension for compiled f77 test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# No sense in running all these tests if we already determined that
+# the F77 compiler isn't working.  Some variables (like enable_shared)
+# are currently assumed to apply to all compilers on this platform,
+# and will be corrupted by setting them based on a non-working compiler.
+if test "$_lt_disable_F77" != yes; then
+  # Code to be used in simple compile tests
+  lt_simple_compile_test_code="\
+      subroutine t
+      return
+      end
+"
+
+  # Code to be used in simple link tests
+  lt_simple_link_test_code="\
+      program t
+      end
+"
+
+  # ltmain only uses $CC for tagged configurations so make sure $CC is set.
+  _LT_TAG_COMPILER
+
+  # save warnings/boilerplate of simple test code
+  _LT_COMPILER_BOILERPLATE
+  _LT_LINKER_BOILERPLATE
+
+  # Allow CC to be a program name with arguments.
+  lt_save_CC="$CC"
+  lt_save_GCC=$GCC
+  lt_save_CFLAGS=$CFLAGS
+  CC=${F77-"f77"}
+  CFLAGS=$FFLAGS
+  compiler=$CC
+  _LT_TAGVAR(compiler, $1)=$CC
+  _LT_CC_BASENAME([$compiler])
+  GCC=$G77
+  if test -n "$compiler"; then
+    AC_MSG_CHECKING([if libtool supports shared libraries])
+    AC_MSG_RESULT([$can_build_shared])
+
+    AC_MSG_CHECKING([whether to build shared libraries])
+    test "$can_build_shared" = "no" && enable_shared=no
+
+    # On AIX, shared libraries and static libraries use the same namespace, and
+    # are all built from PIC.
+    case $host_os in
+      aix3*)
+        test "$enable_shared" = yes && enable_static=no
+        if test -n "$RANLIB"; then
+          archive_cmds="$archive_cmds~\$RANLIB \$lib"
+          postinstall_cmds='$RANLIB $lib'
+        fi
+        ;;
+      aix[[4-9]]*)
+	if test "$host_cpu" != ia64 && test "$aix_use_runtimelinking" = no ; then
+	  test "$enable_shared" = yes && enable_static=no
+	fi
+        ;;
+    esac
+    AC_MSG_RESULT([$enable_shared])
+
+    AC_MSG_CHECKING([whether to build static libraries])
+    # Make sure either enable_shared or enable_static is yes.
+    test "$enable_shared" = yes || enable_static=yes
+    AC_MSG_RESULT([$enable_static])
+
+    _LT_TAGVAR(GCC, $1)="$G77"
+    _LT_TAGVAR(LD, $1)="$LD"
+
+    ## CAVEAT EMPTOR:
+    ## There is no encapsulation within the following macros, do not change
+    ## the running order or otherwise move them around unless you know exactly
+    ## what you are doing...
+    _LT_COMPILER_PIC($1)
+    _LT_COMPILER_C_O($1)
+    _LT_COMPILER_FILE_LOCKS($1)
+    _LT_LINKER_SHLIBS($1)
+    _LT_SYS_DYNAMIC_LINKER($1)
+    _LT_LINKER_HARDCODE_LIBPATH($1)
+
+    _LT_CONFIG($1)
+  fi # test -n "$compiler"
+
+  GCC=$lt_save_GCC
+  CC="$lt_save_CC"
+  CFLAGS="$lt_save_CFLAGS"
+fi # test "$_lt_disable_F77" != yes
+
+AC_LANG_POP
+])# _LT_LANG_F77_CONFIG
+
+
+# _LT_LANG_FC_CONFIG([TAG])
+# -------------------------
+# Ensure that the configuration variables for a Fortran compiler are
+# suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_FC_CONFIG],
+[AC_LANG_PUSH(Fortran)
+
+if test -z "$FC" || test "X$FC" = "Xno"; then
+  _lt_disable_FC=yes
+fi
+
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+_LT_TAGVAR(allow_undefined_flag, $1)=
+_LT_TAGVAR(always_export_symbols, $1)=no
+_LT_TAGVAR(archive_expsym_cmds, $1)=
+_LT_TAGVAR(export_dynamic_flag_spec, $1)=
+_LT_TAGVAR(hardcode_direct, $1)=no
+_LT_TAGVAR(hardcode_direct_absolute, $1)=no
+_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+_LT_TAGVAR(hardcode_libdir_separator, $1)=
+_LT_TAGVAR(hardcode_minus_L, $1)=no
+_LT_TAGVAR(hardcode_automatic, $1)=no
+_LT_TAGVAR(inherit_rpath, $1)=no
+_LT_TAGVAR(module_cmds, $1)=
+_LT_TAGVAR(module_expsym_cmds, $1)=
+_LT_TAGVAR(link_all_deplibs, $1)=unknown
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+_LT_TAGVAR(no_undefined_flag, $1)=
+_LT_TAGVAR(whole_archive_flag_spec, $1)=
+_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+
+# Source file extension for fc test sources.
+ac_ext=${ac_fc_srcext-f}
+
+# Object file extension for compiled fc test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# No sense in running all these tests if we already determined that
+# the FC compiler isn't working.  Some variables (like enable_shared)
+# are currently assumed to apply to all compilers on this platform,
+# and will be corrupted by setting them based on a non-working compiler.
+if test "$_lt_disable_FC" != yes; then
+  # Code to be used in simple compile tests
+  lt_simple_compile_test_code="\
+      subroutine t
+      return
+      end
+"
+
+  # Code to be used in simple link tests
+  lt_simple_link_test_code="\
+      program t
+      end
+"
+
+  # ltmain only uses $CC for tagged configurations so make sure $CC is set.
+  _LT_TAG_COMPILER
+
+  # save warnings/boilerplate of simple test code
+  _LT_COMPILER_BOILERPLATE
+  _LT_LINKER_BOILERPLATE
+
+  # Allow CC to be a program name with arguments.
+  lt_save_CC="$CC"
+  lt_save_GCC=$GCC
+  lt_save_CFLAGS=$CFLAGS
+  CC=${FC-"f95"}
+  CFLAGS=$FCFLAGS
+  compiler=$CC
+  GCC=$ac_cv_fc_compiler_gnu
+
+  _LT_TAGVAR(compiler, $1)=$CC
+  _LT_CC_BASENAME([$compiler])
+
+  if test -n "$compiler"; then
+    AC_MSG_CHECKING([if libtool supports shared libraries])
+    AC_MSG_RESULT([$can_build_shared])
+
+    AC_MSG_CHECKING([whether to build shared libraries])
+    test "$can_build_shared" = "no" && enable_shared=no
+
+    # On AIX, shared libraries and static libraries use the same namespace, and
+    # are all built from PIC.
+    case $host_os in
+      aix3*)
+        test "$enable_shared" = yes && enable_static=no
+        if test -n "$RANLIB"; then
+          archive_cmds="$archive_cmds~\$RANLIB \$lib"
+          postinstall_cmds='$RANLIB $lib'
+        fi
+        ;;
+      aix[[4-9]]*)
+	if test "$host_cpu" != ia64 && test "$aix_use_runtimelinking" = no ; then
+	  test "$enable_shared" = yes && enable_static=no
+	fi
+        ;;
+    esac
+    AC_MSG_RESULT([$enable_shared])
+
+    AC_MSG_CHECKING([whether to build static libraries])
+    # Make sure either enable_shared or enable_static is yes.
+    test "$enable_shared" = yes || enable_static=yes
+    AC_MSG_RESULT([$enable_static])
+
+    _LT_TAGVAR(GCC, $1)="$ac_cv_fc_compiler_gnu"
+    _LT_TAGVAR(LD, $1)="$LD"
+
+    ## CAVEAT EMPTOR:
+    ## There is no encapsulation within the following macros, do not change
+    ## the running order or otherwise move them around unless you know exactly
+    ## what you are doing...
+    _LT_SYS_HIDDEN_LIBDEPS($1)
+    _LT_COMPILER_PIC($1)
+    _LT_COMPILER_C_O($1)
+    _LT_COMPILER_FILE_LOCKS($1)
+    _LT_LINKER_SHLIBS($1)
+    _LT_SYS_DYNAMIC_LINKER($1)
+    _LT_LINKER_HARDCODE_LIBPATH($1)
+
+    _LT_CONFIG($1)
+  fi # test -n "$compiler"
+
+  GCC=$lt_save_GCC
+  CC=$lt_save_CC
+  CFLAGS=$lt_save_CFLAGS
+fi # test "$_lt_disable_FC" != yes
+
+AC_LANG_POP
+])# _LT_LANG_FC_CONFIG
+
+
+# _LT_LANG_GCJ_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for the GNU Java Compiler compiler
+# are suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_GCJ_CONFIG],
+[AC_REQUIRE([LT_PROG_GCJ])dnl
+AC_LANG_SAVE
+
+# Source file extension for Java test sources.
+ac_ext=java
+
+# Object file extension for compiled Java test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code="class foo {}"
+
+# Code to be used in simple link tests
+lt_simple_link_test_code='public class conftest { public static void main(String[[]] argv) {}; }'
+
+# ltmain only uses $CC for tagged configurations so make sure $CC is set.
+_LT_TAG_COMPILER
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+# Allow CC to be a program name with arguments.
+lt_save_CC=$CC
+lt_save_CFLAGS=$CFLAGS
+lt_save_GCC=$GCC
+GCC=yes
+CC=${GCJ-"gcj"}
+CFLAGS=$GCJFLAGS
+compiler=$CC
+_LT_TAGVAR(compiler, $1)=$CC
+_LT_TAGVAR(LD, $1)="$LD"
+_LT_CC_BASENAME([$compiler])
+
+# GCJ did not exist at the time GCC didn't implicitly link libc in.
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+
+## CAVEAT EMPTOR:
+## There is no encapsulation within the following macros, do not change
+## the running order or otherwise move them around unless you know exactly
+## what you are doing...
+if test -n "$compiler"; then
+  _LT_COMPILER_NO_RTTI($1)
+  _LT_COMPILER_PIC($1)
+  _LT_COMPILER_C_O($1)
+  _LT_COMPILER_FILE_LOCKS($1)
+  _LT_LINKER_SHLIBS($1)
+  _LT_LINKER_HARDCODE_LIBPATH($1)
+
+  _LT_CONFIG($1)
+fi
+
+AC_LANG_RESTORE
+
+GCC=$lt_save_GCC
+CC=$lt_save_CC
+CFLAGS=$lt_save_CFLAGS
+])# _LT_LANG_GCJ_CONFIG
+
+
+# _LT_LANG_GO_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for the GNU Go compiler
+# are suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_GO_CONFIG],
+[AC_REQUIRE([LT_PROG_GO])dnl
+AC_LANG_SAVE
+
+# Source file extension for Go test sources.
+ac_ext=go
+
+# Object file extension for compiled Go test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code="package main; func main() { }"
+
+# Code to be used in simple link tests
+lt_simple_link_test_code='package main; func main() { }'
+
+# ltmain only uses $CC for tagged configurations so make sure $CC is set.
+_LT_TAG_COMPILER
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+# Allow CC to be a program name with arguments.
+lt_save_CC=$CC
+lt_save_CFLAGS=$CFLAGS
+lt_save_GCC=$GCC
+GCC=yes
+CC=${GOC-"gccgo"}
+CFLAGS=$GOFLAGS
+compiler=$CC
+_LT_TAGVAR(compiler, $1)=$CC
+_LT_TAGVAR(LD, $1)="$LD"
+_LT_CC_BASENAME([$compiler])
+
+# Go did not exist at the time GCC didn't implicitly link libc in.
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+
+## CAVEAT EMPTOR:
+## There is no encapsulation within the following macros, do not change
+## the running order or otherwise move them around unless you know exactly
+## what you are doing...
+if test -n "$compiler"; then
+  _LT_COMPILER_NO_RTTI($1)
+  _LT_COMPILER_PIC($1)
+  _LT_COMPILER_C_O($1)
+  _LT_COMPILER_FILE_LOCKS($1)
+  _LT_LINKER_SHLIBS($1)
+  _LT_LINKER_HARDCODE_LIBPATH($1)
+
+  _LT_CONFIG($1)
+fi
+
+AC_LANG_RESTORE
+
+GCC=$lt_save_GCC
+CC=$lt_save_CC
+CFLAGS=$lt_save_CFLAGS
+])# _LT_LANG_GO_CONFIG
+
+
+# _LT_LANG_RC_CONFIG([TAG])
+# -------------------------
+# Ensure that the configuration variables for the Windows resource compiler
+# are suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_RC_CONFIG],
+[AC_REQUIRE([LT_PROG_RC])dnl
+AC_LANG_SAVE
+
+# Source file extension for RC test sources.
+ac_ext=rc
+
+# Object file extension for compiled RC test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code='sample MENU { MENUITEM "&Soup", 100, CHECKED }'
+
+# Code to be used in simple link tests
+lt_simple_link_test_code="$lt_simple_compile_test_code"
+
+# ltmain only uses $CC for tagged configurations so make sure $CC is set.
+_LT_TAG_COMPILER
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+# Allow CC to be a program name with arguments.
+lt_save_CC="$CC"
+lt_save_CFLAGS=$CFLAGS
+lt_save_GCC=$GCC
+GCC=
+CC=${RC-"windres"}
+CFLAGS=
+compiler=$CC
+_LT_TAGVAR(compiler, $1)=$CC
+_LT_CC_BASENAME([$compiler])
+_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes
+
+if test -n "$compiler"; then
+  :
+  _LT_CONFIG($1)
+fi
+
+GCC=$lt_save_GCC
+AC_LANG_RESTORE
+CC=$lt_save_CC
+CFLAGS=$lt_save_CFLAGS
+])# _LT_LANG_RC_CONFIG
+
+
+# LT_PROG_GCJ
+# -----------
+AC_DEFUN([LT_PROG_GCJ],
+[m4_ifdef([AC_PROG_GCJ], [AC_PROG_GCJ],
+  [m4_ifdef([A][M_PROG_GCJ], [A][M_PROG_GCJ],
+    [AC_CHECK_TOOL(GCJ, gcj,)
+      test "x${GCJFLAGS+set}" = xset || GCJFLAGS="-g -O2"
+      AC_SUBST(GCJFLAGS)])])[]dnl
+])
+
+# Old name:
+AU_ALIAS([LT_AC_PROG_GCJ], [LT_PROG_GCJ])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([LT_AC_PROG_GCJ], [])
+
+
+# LT_PROG_GO
+# ----------
+AC_DEFUN([LT_PROG_GO],
+[AC_CHECK_TOOL(GOC, gccgo,)
+])
+
+
+# LT_PROG_RC
+# ----------
+AC_DEFUN([LT_PROG_RC],
+[AC_CHECK_TOOL(RC, windres,)
+])
+
+# Old name:
+AU_ALIAS([LT_AC_PROG_RC], [LT_PROG_RC])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([LT_AC_PROG_RC], [])
+
+
+# _LT_DECL_EGREP
+# --------------
+# If we don't have a new enough Autoconf to choose the best grep
+# available, choose the one first in the user's PATH.
+m4_defun([_LT_DECL_EGREP],
+[AC_REQUIRE([AC_PROG_EGREP])dnl
+AC_REQUIRE([AC_PROG_FGREP])dnl
+test -z "$GREP" && GREP=grep
+_LT_DECL([], [GREP], [1], [A grep program that handles long lines])
+_LT_DECL([], [EGREP], [1], [An ERE matcher])
+_LT_DECL([], [FGREP], [1], [A literal string matcher])
+dnl Non-bleeding-edge autoconf doesn't subst GREP, so do it here too
+AC_SUBST([GREP])
+])
+
+
+# _LT_DECL_OBJDUMP
+# --------------
+# If we don't have a new enough Autoconf to choose the best objdump
+# available, choose the one first in the user's PATH.
+m4_defun([_LT_DECL_OBJDUMP],
+[AC_CHECK_TOOL(OBJDUMP, objdump, false)
+test -z "$OBJDUMP" && OBJDUMP=objdump
+_LT_DECL([], [OBJDUMP], [1], [An object symbol dumper])
+AC_SUBST([OBJDUMP])
+])
+
+# _LT_DECL_DLLTOOL
+# ----------------
+# Ensure DLLTOOL variable is set.
+m4_defun([_LT_DECL_DLLTOOL],
+[AC_CHECK_TOOL(DLLTOOL, dlltool, false)
+test -z "$DLLTOOL" && DLLTOOL=dlltool
+_LT_DECL([], [DLLTOOL], [1], [DLL creation program])
+AC_SUBST([DLLTOOL])
+])
+
+# _LT_DECL_SED
+# ------------
+# Check for a fully-functional sed program, that truncates
+# as few characters as possible.  Prefer GNU sed if found.
+m4_defun([_LT_DECL_SED],
+[AC_PROG_SED
+test -z "$SED" && SED=sed
+Xsed="$SED -e 1s/^X//"
+_LT_DECL([], [SED], [1], [A sed program that does not truncate output])
+_LT_DECL([], [Xsed], ["\$SED -e 1s/^X//"],
+    [Sed that helps us avoid accidentally triggering echo(1) options like -n])
+])# _LT_DECL_SED
+
+m4_ifndef([AC_PROG_SED], [
+############################################################
+# NOTE: This macro has been submitted for inclusion into   #
+#  GNU Autoconf as AC_PROG_SED.  When it is available in   #
+#  a released version of Autoconf we should remove this    #
+#  macro and use it instead.                               #
+############################################################
+
+m4_defun([AC_PROG_SED],
+[AC_MSG_CHECKING([for a sed that does not truncate output])
+AC_CACHE_VAL(lt_cv_path_SED,
+[# Loop through the user's path and test for sed and gsed.
+# Then use that list of sed's as ones to test for truncation.
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+  for lt_ac_prog in sed gsed; do
+    for ac_exec_ext in '' $ac_executable_extensions; do
+      if $as_executable_p "$as_dir/$lt_ac_prog$ac_exec_ext"; then
+        lt_ac_sed_list="$lt_ac_sed_list $as_dir/$lt_ac_prog$ac_exec_ext"
+      fi
+    done
+  done
+done
+IFS=$as_save_IFS
+lt_ac_max=0
+lt_ac_count=0
+# Add /usr/xpg4/bin/sed as it is typically found on Solaris
+# along with /bin/sed that truncates output.
+for lt_ac_sed in $lt_ac_sed_list /usr/xpg4/bin/sed; do
+  test ! -f $lt_ac_sed && continue
+  cat /dev/null > conftest.in
+  lt_ac_count=0
+  echo $ECHO_N "0123456789$ECHO_C" >conftest.in
+  # Check for GNU sed and select it if it is found.
+  if "$lt_ac_sed" --version 2>&1 < /dev/null | grep 'GNU' > /dev/null; then
+    lt_cv_path_SED=$lt_ac_sed
+    break
+  fi
+  while true; do
+    cat conftest.in conftest.in >conftest.tmp
+    mv conftest.tmp conftest.in
+    cp conftest.in conftest.nl
+    echo >>conftest.nl
+    $lt_ac_sed -e 's/a$//' < conftest.nl >conftest.out || break
+    cmp -s conftest.out conftest.nl || break
+    # 10000 chars as input seems more than enough
+    test $lt_ac_count -gt 10 && break
+    lt_ac_count=`expr $lt_ac_count + 1`
+    if test $lt_ac_count -gt $lt_ac_max; then
+      lt_ac_max=$lt_ac_count
+      lt_cv_path_SED=$lt_ac_sed
+    fi
+  done
+done
+])
+SED=$lt_cv_path_SED
+AC_SUBST([SED])
+AC_MSG_RESULT([$SED])
+])#AC_PROG_SED
+])#m4_ifndef
+
+# Old name:
+AU_ALIAS([LT_AC_PROG_SED], [AC_PROG_SED])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([LT_AC_PROG_SED], [])
+
+
+# _LT_CHECK_SHELL_FEATURES
+# ------------------------
+# Find out whether the shell is Bourne or XSI compatible,
+# or has some other useful features.
+m4_defun([_LT_CHECK_SHELL_FEATURES],
+[AC_MSG_CHECKING([whether the shell understands some XSI constructs])
+# Try some XSI features
+xsi_shell=no
+( _lt_dummy="a/b/c"
+  test "${_lt_dummy##*/},${_lt_dummy%/*},${_lt_dummy#??}"${_lt_dummy%"$_lt_dummy"}, \
+      = c,a/b,b/c, \
+    && eval 'test $(( 1 + 1 )) -eq 2 \
+    && test "${#_lt_dummy}" -eq 5' ) >/dev/null 2>&1 \
+  && xsi_shell=yes
+AC_MSG_RESULT([$xsi_shell])
+_LT_CONFIG_LIBTOOL_INIT([xsi_shell='$xsi_shell'])
+
+AC_MSG_CHECKING([whether the shell understands "+="])
+lt_shell_append=no
+( foo=bar; set foo baz; eval "$[1]+=\$[2]" && test "$foo" = barbaz ) \
+    >/dev/null 2>&1 \
+  && lt_shell_append=yes
+AC_MSG_RESULT([$lt_shell_append])
+_LT_CONFIG_LIBTOOL_INIT([lt_shell_append='$lt_shell_append'])
+
+if ( (MAIL=60; unset MAIL) || exit) >/dev/null 2>&1; then
+  lt_unset=unset
+else
+  lt_unset=false
+fi
+_LT_DECL([], [lt_unset], [0], [whether the shell understands "unset"])dnl
+
+# test EBCDIC or ASCII
+case `echo X|tr X '\101'` in
+ A) # ASCII based system
+    # \n is not interpreted correctly by Solaris 8 /usr/ucb/tr
+  lt_SP2NL='tr \040 \012'
+  lt_NL2SP='tr \015\012 \040\040'
+  ;;
+ *) # EBCDIC based system
+  lt_SP2NL='tr \100 \n'
+  lt_NL2SP='tr \r\n \100\100'
+  ;;
+esac
+_LT_DECL([SP2NL], [lt_SP2NL], [1], [turn spaces into newlines])dnl
+_LT_DECL([NL2SP], [lt_NL2SP], [1], [turn newlines into spaces])dnl
+])# _LT_CHECK_SHELL_FEATURES
+
+
+# _LT_PROG_FUNCTION_REPLACE (FUNCNAME, REPLACEMENT-BODY)
+# ------------------------------------------------------
+# In `$cfgfile', look for function FUNCNAME delimited by `^FUNCNAME ()$' and
+# '^} FUNCNAME ', and replace its body with REPLACEMENT-BODY.
+m4_defun([_LT_PROG_FUNCTION_REPLACE],
+[dnl {
+sed -e '/^$1 ()$/,/^} # $1 /c\
+$1 ()\
+{\
+m4_bpatsubsts([$2], [$], [\\], [^\([	 ]\)], [\\\1])
+} # Extended-shell $1 implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+])
+
+
+# _LT_PROG_REPLACE_SHELLFNS
+# -------------------------
+# Replace existing portable implementations of several shell functions with
+# equivalent extended shell implementations where those features are available..
+m4_defun([_LT_PROG_REPLACE_SHELLFNS],
+[if test x"$xsi_shell" = xyes; then
+  _LT_PROG_FUNCTION_REPLACE([func_dirname], [dnl
+    case ${1} in
+      */*) func_dirname_result="${1%/*}${2}" ;;
+      *  ) func_dirname_result="${3}" ;;
+    esac])
+
+  _LT_PROG_FUNCTION_REPLACE([func_basename], [dnl
+    func_basename_result="${1##*/}"])
+
+  _LT_PROG_FUNCTION_REPLACE([func_dirname_and_basename], [dnl
+    case ${1} in
+      */*) func_dirname_result="${1%/*}${2}" ;;
+      *  ) func_dirname_result="${3}" ;;
+    esac
+    func_basename_result="${1##*/}"])
+
+  _LT_PROG_FUNCTION_REPLACE([func_stripname], [dnl
+    # pdksh 5.2.14 does not do ${X%$Y} correctly if both X and Y are
+    # positional parameters, so assign one to ordinary parameter first.
+    func_stripname_result=${3}
+    func_stripname_result=${func_stripname_result#"${1}"}
+    func_stripname_result=${func_stripname_result%"${2}"}])
+
+  _LT_PROG_FUNCTION_REPLACE([func_split_long_opt], [dnl
+    func_split_long_opt_name=${1%%=*}
+    func_split_long_opt_arg=${1#*=}])
+
+  _LT_PROG_FUNCTION_REPLACE([func_split_short_opt], [dnl
+    func_split_short_opt_arg=${1#??}
+    func_split_short_opt_name=${1%"$func_split_short_opt_arg"}])
+
+  _LT_PROG_FUNCTION_REPLACE([func_lo2o], [dnl
+    case ${1} in
+      *.lo) func_lo2o_result=${1%.lo}.${objext} ;;
+      *)    func_lo2o_result=${1} ;;
+    esac])
+
+  _LT_PROG_FUNCTION_REPLACE([func_xform], [    func_xform_result=${1%.*}.lo])
+
+  _LT_PROG_FUNCTION_REPLACE([func_arith], [    func_arith_result=$(( $[*] ))])
+
+  _LT_PROG_FUNCTION_REPLACE([func_len], [    func_len_result=${#1}])
+fi
+
+if test x"$lt_shell_append" = xyes; then
+  _LT_PROG_FUNCTION_REPLACE([func_append], [    eval "${1}+=\\${2}"])
+
+  _LT_PROG_FUNCTION_REPLACE([func_append_quoted], [dnl
+    func_quote_for_eval "${2}"
+dnl m4 expansion turns \\\\ into \\, and then the shell eval turns that into \
+    eval "${1}+=\\\\ \\$func_quote_for_eval_result"])
+
+  # Save a `func_append' function call where possible by direct use of '+='
+  sed -e 's%func_append \([[a-zA-Z_]]\{1,\}\) "%\1+="%g' $cfgfile > $cfgfile.tmp \
+    && mv -f "$cfgfile.tmp" "$cfgfile" \
+      || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+  test 0 -eq $? || _lt_function_replace_fail=:
+else
+  # Save a `func_append' function call even when '+=' is not available
+  sed -e 's%func_append \([[a-zA-Z_]]\{1,\}\) "%\1="$\1%g' $cfgfile > $cfgfile.tmp \
+    && mv -f "$cfgfile.tmp" "$cfgfile" \
+      || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+  test 0 -eq $? || _lt_function_replace_fail=:
+fi
+
+if test x"$_lt_function_replace_fail" = x":"; then
+  AC_MSG_WARN([Unable to substitute extended shell functions in $ofile])
+fi
+])
+
+# _LT_PATH_CONVERSION_FUNCTIONS
+# -----------------------------
+# Determine which file name conversion functions should be used by
+# func_to_host_file (and, implicitly, by func_to_host_path).  These are needed
+# for certain cross-compile configurations and native mingw.
+m4_defun([_LT_PATH_CONVERSION_FUNCTIONS],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_CANONICAL_BUILD])dnl
+AC_MSG_CHECKING([how to convert $build file names to $host format])
+AC_CACHE_VAL(lt_cv_to_host_file_cmd,
+[case $host in
+  *-*-mingw* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32
+        ;;
+      *-*-cygwin* )
+        lt_cv_to_host_file_cmd=func_convert_file_cygwin_to_w32
+        ;;
+      * ) # otherwise, assume *nix
+        lt_cv_to_host_file_cmd=func_convert_file_nix_to_w32
+        ;;
+    esac
+    ;;
+  *-*-cygwin* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin
+        ;;
+      *-*-cygwin* )
+        lt_cv_to_host_file_cmd=func_convert_file_noop
+        ;;
+      * ) # otherwise, assume *nix
+        lt_cv_to_host_file_cmd=func_convert_file_nix_to_cygwin
+        ;;
+    esac
+    ;;
+  * ) # unhandled hosts (and "normal" native builds)
+    lt_cv_to_host_file_cmd=func_convert_file_noop
+    ;;
+esac
+])
+to_host_file_cmd=$lt_cv_to_host_file_cmd
+AC_MSG_RESULT([$lt_cv_to_host_file_cmd])
+_LT_DECL([to_host_file_cmd], [lt_cv_to_host_file_cmd],
+         [0], [convert $build file names to $host format])dnl
+
+AC_MSG_CHECKING([how to convert $build file names to toolchain format])
+AC_CACHE_VAL(lt_cv_to_tool_file_cmd,
+[#assume ordinary cross tools, or native build.
+lt_cv_to_tool_file_cmd=func_convert_file_noop
+case $host in
+  *-*-mingw* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32
+        ;;
+    esac
+    ;;
+esac
+])
+to_tool_file_cmd=$lt_cv_to_tool_file_cmd
+AC_MSG_RESULT([$lt_cv_to_tool_file_cmd])
+_LT_DECL([to_tool_file_cmd], [lt_cv_to_tool_file_cmd],
+         [0], [convert $build files to toolchain format])dnl
+])# _LT_PATH_CONVERSION_FUNCTIONS
diff --git a/acinclude/ltoptions.m4 b/acinclude/ltoptions.m4
new file mode 100644
index 0000000..5d9acd8
--- /dev/null
+++ b/acinclude/ltoptions.m4
@@ -0,0 +1,384 @@
+# Helper functions for option handling.                    -*- Autoconf -*-
+#
+#   Copyright (C) 2004, 2005, 2007, 2008, 2009 Free Software Foundation,
+#   Inc.
+#   Written by Gary V. Vaughan, 2004
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# serial 7 ltoptions.m4
+
+# This is to help aclocal find these macros, as it can't see m4_define.
+AC_DEFUN([LTOPTIONS_VERSION], [m4_if([1])])
+
+
+# _LT_MANGLE_OPTION(MACRO-NAME, OPTION-NAME)
+# ------------------------------------------
+m4_define([_LT_MANGLE_OPTION],
+[[_LT_OPTION_]m4_bpatsubst($1__$2, [[^a-zA-Z0-9_]], [_])])
+
+
+# _LT_SET_OPTION(MACRO-NAME, OPTION-NAME)
+# ---------------------------------------
+# Set option OPTION-NAME for macro MACRO-NAME, and if there is a
+# matching handler defined, dispatch to it.  Other OPTION-NAMEs are
+# saved as a flag.
+m4_define([_LT_SET_OPTION],
+[m4_define(_LT_MANGLE_OPTION([$1], [$2]))dnl
+m4_ifdef(_LT_MANGLE_DEFUN([$1], [$2]),
+        _LT_MANGLE_DEFUN([$1], [$2]),
+    [m4_warning([Unknown $1 option `$2'])])[]dnl
+])
+
+
+# _LT_IF_OPTION(MACRO-NAME, OPTION-NAME, IF-SET, [IF-NOT-SET])
+# ------------------------------------------------------------
+# Execute IF-SET if OPTION is set, IF-NOT-SET otherwise.
+m4_define([_LT_IF_OPTION],
+[m4_ifdef(_LT_MANGLE_OPTION([$1], [$2]), [$3], [$4])])
+
+
+# _LT_UNLESS_OPTIONS(MACRO-NAME, OPTION-LIST, IF-NOT-SET)
+# -------------------------------------------------------
+# Execute IF-NOT-SET unless all options in OPTION-LIST for MACRO-NAME
+# are set.
+m4_define([_LT_UNLESS_OPTIONS],
+[m4_foreach([_LT_Option], m4_split(m4_normalize([$2])),
+	    [m4_ifdef(_LT_MANGLE_OPTION([$1], _LT_Option),
+		      [m4_define([$0_found])])])[]dnl
+m4_ifdef([$0_found], [m4_undefine([$0_found])], [$3
+])[]dnl
+])
+
+
+# _LT_SET_OPTIONS(MACRO-NAME, OPTION-LIST)
+# ----------------------------------------
+# OPTION-LIST is a space-separated list of Libtool options associated
+# with MACRO-NAME.  If any OPTION has a matching handler declared with
+# LT_OPTION_DEFINE, dispatch to that macro; otherwise complain about
+# the unknown option and exit.
+m4_defun([_LT_SET_OPTIONS],
+[# Set options
+m4_foreach([_LT_Option], m4_split(m4_normalize([$2])),
+    [_LT_SET_OPTION([$1], _LT_Option)])
+
+m4_if([$1],[LT_INIT],[
+  dnl
+  dnl Simply set some default values (i.e off) if boolean options were not
+  dnl specified:
+  _LT_UNLESS_OPTIONS([LT_INIT], [dlopen], [enable_dlopen=no
+  ])
+  _LT_UNLESS_OPTIONS([LT_INIT], [win32-dll], [enable_win32_dll=no
+  ])
+  dnl
+  dnl If no reference was made to various pairs of opposing options, then
+  dnl we run the default mode handler for the pair.  For example, if neither
+  dnl `shared' nor `disable-shared' was passed, we enable building of shared
+  dnl archives by default:
+  _LT_UNLESS_OPTIONS([LT_INIT], [shared disable-shared], [_LT_ENABLE_SHARED])
+  _LT_UNLESS_OPTIONS([LT_INIT], [static disable-static], [_LT_ENABLE_STATIC])
+  _LT_UNLESS_OPTIONS([LT_INIT], [pic-only no-pic], [_LT_WITH_PIC])
+  _LT_UNLESS_OPTIONS([LT_INIT], [fast-install disable-fast-install],
+  		   [_LT_ENABLE_FAST_INSTALL])
+  ])
+])# _LT_SET_OPTIONS
+
+
+## --------------------------------- ##
+## Macros to handle LT_INIT options. ##
+## --------------------------------- ##
+
+# _LT_MANGLE_DEFUN(MACRO-NAME, OPTION-NAME)
+# -----------------------------------------
+m4_define([_LT_MANGLE_DEFUN],
+[[_LT_OPTION_DEFUN_]m4_bpatsubst(m4_toupper([$1__$2]), [[^A-Z0-9_]], [_])])
+
+
+# LT_OPTION_DEFINE(MACRO-NAME, OPTION-NAME, CODE)
+# -----------------------------------------------
+m4_define([LT_OPTION_DEFINE],
+[m4_define(_LT_MANGLE_DEFUN([$1], [$2]), [$3])[]dnl
+])# LT_OPTION_DEFINE
+
+
+# dlopen
+# ------
+LT_OPTION_DEFINE([LT_INIT], [dlopen], [enable_dlopen=yes
+])
+
+AU_DEFUN([AC_LIBTOOL_DLOPEN],
+[_LT_SET_OPTION([LT_INIT], [dlopen])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you
+put the `dlopen' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_DLOPEN], [])
+
+
+# win32-dll
+# ---------
+# Declare package support for building win32 dll's.
+LT_OPTION_DEFINE([LT_INIT], [win32-dll],
+[enable_win32_dll=yes
+
+case $host in
+*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-cegcc*)
+  AC_CHECK_TOOL(AS, as, false)
+  AC_CHECK_TOOL(DLLTOOL, dlltool, false)
+  AC_CHECK_TOOL(OBJDUMP, objdump, false)
+  ;;
+esac
+
+test -z "$AS" && AS=as
+_LT_DECL([], [AS],      [1], [Assembler program])dnl
+
+test -z "$DLLTOOL" && DLLTOOL=dlltool
+_LT_DECL([], [DLLTOOL], [1], [DLL creation program])dnl
+
+test -z "$OBJDUMP" && OBJDUMP=objdump
+_LT_DECL([], [OBJDUMP], [1], [Object dumper program])dnl
+])# win32-dll
+
+AU_DEFUN([AC_LIBTOOL_WIN32_DLL],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+_LT_SET_OPTION([LT_INIT], [win32-dll])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you
+put the `win32-dll' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_WIN32_DLL], [])
+
+
+# _LT_ENABLE_SHARED([DEFAULT])
+# ----------------------------
+# implement the --enable-shared flag, and supports the `shared' and
+# `disable-shared' LT_INIT options.
+# DEFAULT is either `yes' or `no'.  If omitted, it defaults to `yes'.
+m4_define([_LT_ENABLE_SHARED],
+[m4_define([_LT_ENABLE_SHARED_DEFAULT], [m4_if($1, no, no, yes)])dnl
+AC_ARG_ENABLE([shared],
+    [AS_HELP_STRING([--enable-shared@<:@=PKGS@:>@],
+	[build shared libraries @<:@default=]_LT_ENABLE_SHARED_DEFAULT[@:>@])],
+    [p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_shared=yes ;;
+    no) enable_shared=no ;;
+    *)
+      enable_shared=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_shared=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [enable_shared=]_LT_ENABLE_SHARED_DEFAULT)
+
+    _LT_DECL([build_libtool_libs], [enable_shared], [0],
+	[Whether or not to build shared libraries])
+])# _LT_ENABLE_SHARED
+
+LT_OPTION_DEFINE([LT_INIT], [shared], [_LT_ENABLE_SHARED([yes])])
+LT_OPTION_DEFINE([LT_INIT], [disable-shared], [_LT_ENABLE_SHARED([no])])
+
+# Old names:
+AC_DEFUN([AC_ENABLE_SHARED],
+[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[shared])
+])
+
+AC_DEFUN([AC_DISABLE_SHARED],
+[_LT_SET_OPTION([LT_INIT], [disable-shared])
+])
+
+AU_DEFUN([AM_ENABLE_SHARED], [AC_ENABLE_SHARED($@)])
+AU_DEFUN([AM_DISABLE_SHARED], [AC_DISABLE_SHARED($@)])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_ENABLE_SHARED], [])
+dnl AC_DEFUN([AM_DISABLE_SHARED], [])
+
+
+
+# _LT_ENABLE_STATIC([DEFAULT])
+# ----------------------------
+# implement the --enable-static flag, and support the `static' and
+# `disable-static' LT_INIT options.
+# DEFAULT is either `yes' or `no'.  If omitted, it defaults to `yes'.
+m4_define([_LT_ENABLE_STATIC],
+[m4_define([_LT_ENABLE_STATIC_DEFAULT], [m4_if($1, no, no, yes)])dnl
+AC_ARG_ENABLE([static],
+    [AS_HELP_STRING([--enable-static@<:@=PKGS@:>@],
+	[build static libraries @<:@default=]_LT_ENABLE_STATIC_DEFAULT[@:>@])],
+    [p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_static=yes ;;
+    no) enable_static=no ;;
+    *)
+     enable_static=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_static=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [enable_static=]_LT_ENABLE_STATIC_DEFAULT)
+
+    _LT_DECL([build_old_libs], [enable_static], [0],
+	[Whether or not to build static libraries])
+])# _LT_ENABLE_STATIC
+
+LT_OPTION_DEFINE([LT_INIT], [static], [_LT_ENABLE_STATIC([yes])])
+LT_OPTION_DEFINE([LT_INIT], [disable-static], [_LT_ENABLE_STATIC([no])])
+
+# Old names:
+AC_DEFUN([AC_ENABLE_STATIC],
+[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[static])
+])
+
+AC_DEFUN([AC_DISABLE_STATIC],
+[_LT_SET_OPTION([LT_INIT], [disable-static])
+])
+
+AU_DEFUN([AM_ENABLE_STATIC], [AC_ENABLE_STATIC($@)])
+AU_DEFUN([AM_DISABLE_STATIC], [AC_DISABLE_STATIC($@)])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_ENABLE_STATIC], [])
+dnl AC_DEFUN([AM_DISABLE_STATIC], [])
+
+
+
+# _LT_ENABLE_FAST_INSTALL([DEFAULT])
+# ----------------------------------
+# implement the --enable-fast-install flag, and support the `fast-install'
+# and `disable-fast-install' LT_INIT options.
+# DEFAULT is either `yes' or `no'.  If omitted, it defaults to `yes'.
+m4_define([_LT_ENABLE_FAST_INSTALL],
+[m4_define([_LT_ENABLE_FAST_INSTALL_DEFAULT], [m4_if($1, no, no, yes)])dnl
+AC_ARG_ENABLE([fast-install],
+    [AS_HELP_STRING([--enable-fast-install@<:@=PKGS@:>@],
+    [optimize for fast installation @<:@default=]_LT_ENABLE_FAST_INSTALL_DEFAULT[@:>@])],
+    [p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_fast_install=yes ;;
+    no) enable_fast_install=no ;;
+    *)
+      enable_fast_install=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_fast_install=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [enable_fast_install=]_LT_ENABLE_FAST_INSTALL_DEFAULT)
+
+_LT_DECL([fast_install], [enable_fast_install], [0],
+	 [Whether or not to optimize for fast installation])dnl
+])# _LT_ENABLE_FAST_INSTALL
+
+LT_OPTION_DEFINE([LT_INIT], [fast-install], [_LT_ENABLE_FAST_INSTALL([yes])])
+LT_OPTION_DEFINE([LT_INIT], [disable-fast-install], [_LT_ENABLE_FAST_INSTALL([no])])
+
+# Old names:
+AU_DEFUN([AC_ENABLE_FAST_INSTALL],
+[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[fast-install])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you put
+the `fast-install' option into LT_INIT's first parameter.])
+])
+
+AU_DEFUN([AC_DISABLE_FAST_INSTALL],
+[_LT_SET_OPTION([LT_INIT], [disable-fast-install])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you put
+the `disable-fast-install' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_ENABLE_FAST_INSTALL], [])
+dnl AC_DEFUN([AM_DISABLE_FAST_INSTALL], [])
+
+
+# _LT_WITH_PIC([MODE])
+# --------------------
+# implement the --with-pic flag, and support the `pic-only' and `no-pic'
+# LT_INIT options.
+# MODE is either `yes' or `no'.  If omitted, it defaults to `both'.
+m4_define([_LT_WITH_PIC],
+[AC_ARG_WITH([pic],
+    [AS_HELP_STRING([--with-pic@<:@=PKGS@:>@],
+	[try to use only PIC/non-PIC objects @<:@default=use both@:>@])],
+    [lt_p=${PACKAGE-default}
+    case $withval in
+    yes|no) pic_mode=$withval ;;
+    *)
+      pic_mode=default
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for lt_pkg in $withval; do
+	IFS="$lt_save_ifs"
+	if test "X$lt_pkg" = "X$lt_p"; then
+	  pic_mode=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [pic_mode=default])
+
+test -z "$pic_mode" && pic_mode=m4_default([$1], [default])
+
+_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl
+])# _LT_WITH_PIC
+
+LT_OPTION_DEFINE([LT_INIT], [pic-only], [_LT_WITH_PIC([yes])])
+LT_OPTION_DEFINE([LT_INIT], [no-pic], [_LT_WITH_PIC([no])])
+
+# Old name:
+AU_DEFUN([AC_LIBTOOL_PICMODE],
+[_LT_SET_OPTION([LT_INIT], [pic-only])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you
+put the `pic-only' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_PICMODE], [])
+
+## ----------------- ##
+## LTDL_INIT Options ##
+## ----------------- ##
+
+m4_define([_LTDL_MODE], [])
+LT_OPTION_DEFINE([LTDL_INIT], [nonrecursive],
+		 [m4_define([_LTDL_MODE], [nonrecursive])])
+LT_OPTION_DEFINE([LTDL_INIT], [recursive],
+		 [m4_define([_LTDL_MODE], [recursive])])
+LT_OPTION_DEFINE([LTDL_INIT], [subproject],
+		 [m4_define([_LTDL_MODE], [subproject])])
+
+m4_define([_LTDL_TYPE], [])
+LT_OPTION_DEFINE([LTDL_INIT], [installable],
+		 [m4_define([_LTDL_TYPE], [installable])])
+LT_OPTION_DEFINE([LTDL_INIT], [convenience],
+		 [m4_define([_LTDL_TYPE], [convenience])])
diff --git a/acinclude/ltsugar.m4 b/acinclude/ltsugar.m4
new file mode 100644
index 0000000..9000a05
--- /dev/null
+++ b/acinclude/ltsugar.m4
@@ -0,0 +1,123 @@
+# ltsugar.m4 -- libtool m4 base layer.                         -*-Autoconf-*-
+#
+# Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc.
+# Written by Gary V. Vaughan, 2004
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# serial 6 ltsugar.m4
+
+# This is to help aclocal find these macros, as it can't see m4_define.
+AC_DEFUN([LTSUGAR_VERSION], [m4_if([0.1])])
+
+
+# lt_join(SEP, ARG1, [ARG2...])
+# -----------------------------
+# Produce ARG1SEPARG2...SEPARGn, omitting [] arguments and their
+# associated separator.
+# Needed until we can rely on m4_join from Autoconf 2.62, since all earlier
+# versions in m4sugar had bugs.
+m4_define([lt_join],
+[m4_if([$#], [1], [],
+       [$#], [2], [[$2]],
+       [m4_if([$2], [], [], [[$2]_])$0([$1], m4_shift(m4_shift($@)))])])
+m4_define([_lt_join],
+[m4_if([$#$2], [2], [],
+       [m4_if([$2], [], [], [[$1$2]])$0([$1], m4_shift(m4_shift($@)))])])
+
+
+# lt_car(LIST)
+# lt_cdr(LIST)
+# ------------
+# Manipulate m4 lists.
+# These macros are necessary as long as will still need to support
+# Autoconf-2.59 which quotes differently.
+m4_define([lt_car], [[$1]])
+m4_define([lt_cdr],
+[m4_if([$#], 0, [m4_fatal([$0: cannot be called without arguments])],
+       [$#], 1, [],
+       [m4_dquote(m4_shift($@))])])
+m4_define([lt_unquote], $1)
+
+
+# lt_append(MACRO-NAME, STRING, [SEPARATOR])
+# ------------------------------------------
+# Redefine MACRO-NAME to hold its former content plus `SEPARATOR'`STRING'.
+# Note that neither SEPARATOR nor STRING are expanded; they are appended
+# to MACRO-NAME as is (leaving the expansion for when MACRO-NAME is invoked).
+# No SEPARATOR is output if MACRO-NAME was previously undefined (different
+# than defined and empty).
+#
+# This macro is needed until we can rely on Autoconf 2.62, since earlier
+# versions of m4sugar mistakenly expanded SEPARATOR but not STRING.
+m4_define([lt_append],
+[m4_define([$1],
+	   m4_ifdef([$1], [m4_defn([$1])[$3]])[$2])])
+
+
+
+# lt_combine(SEP, PREFIX-LIST, INFIX, SUFFIX1, [SUFFIX2...])
+# ----------------------------------------------------------
+# Produce a SEP delimited list of all paired combinations of elements of
+# PREFIX-LIST with SUFFIX1 through SUFFIXn.  Each element of the list
+# has the form PREFIXmINFIXSUFFIXn.
+# Needed until we can rely on m4_combine added in Autoconf 2.62.
+m4_define([lt_combine],
+[m4_if(m4_eval([$# > 3]), [1],
+       [m4_pushdef([_Lt_sep], [m4_define([_Lt_sep], m4_defn([lt_car]))])]]dnl
+[[m4_foreach([_Lt_prefix], [$2],
+	     [m4_foreach([_Lt_suffix],
+		]m4_dquote(m4_dquote(m4_shift(m4_shift(m4_shift($@)))))[,
+	[_Lt_sep([$1])[]m4_defn([_Lt_prefix])[$3]m4_defn([_Lt_suffix])])])])])
+
+
+# lt_if_append_uniq(MACRO-NAME, VARNAME, [SEPARATOR], [UNIQ], [NOT-UNIQ])
+# -----------------------------------------------------------------------
+# Iff MACRO-NAME does not yet contain VARNAME, then append it (delimited
+# by SEPARATOR if supplied) and expand UNIQ, else NOT-UNIQ.
+m4_define([lt_if_append_uniq],
+[m4_ifdef([$1],
+	  [m4_if(m4_index([$3]m4_defn([$1])[$3], [$3$2$3]), [-1],
+		 [lt_append([$1], [$2], [$3])$4],
+		 [$5])],
+	  [lt_append([$1], [$2], [$3])$4])])
+
+
+# lt_dict_add(DICT, KEY, VALUE)
+# -----------------------------
+m4_define([lt_dict_add],
+[m4_define([$1($2)], [$3])])
+
+
+# lt_dict_add_subkey(DICT, KEY, SUBKEY, VALUE)
+# --------------------------------------------
+m4_define([lt_dict_add_subkey],
+[m4_define([$1($2:$3)], [$4])])
+
+
+# lt_dict_fetch(DICT, KEY, [SUBKEY])
+# ----------------------------------
+m4_define([lt_dict_fetch],
+[m4_ifval([$3],
+	m4_ifdef([$1($2:$3)], [m4_defn([$1($2:$3)])]),
+    m4_ifdef([$1($2)], [m4_defn([$1($2)])]))])
+
+
+# lt_if_dict_fetch(DICT, KEY, [SUBKEY], VALUE, IF-TRUE, [IF-FALSE])
+# -----------------------------------------------------------------
+m4_define([lt_if_dict_fetch],
+[m4_if(lt_dict_fetch([$1], [$2], [$3]), [$4],
+	[$5],
+    [$6])])
+
+
+# lt_dict_filter(DICT, [SUBKEY], VALUE, [SEPARATOR], KEY, [...])
+# --------------------------------------------------------------
+m4_define([lt_dict_filter],
+[m4_if([$5], [], [],
+  [lt_join(m4_quote(m4_default([$4], [[, ]])),
+           lt_unquote(m4_split(m4_normalize(m4_foreach(_Lt_key, lt_car([m4_shiftn(4, $@)]),
+		      [lt_if_dict_fetch([$1], _Lt_key, [$2], [$3], [_Lt_key ])])))))])[]dnl
+])
diff --git a/acinclude/ltversion.m4 b/acinclude/ltversion.m4
new file mode 100644
index 0000000..07a8602
--- /dev/null
+++ b/acinclude/ltversion.m4
@@ -0,0 +1,23 @@
+# ltversion.m4 -- version numbers			-*- Autoconf -*-
+#
+#   Copyright (C) 2004 Free Software Foundation, Inc.
+#   Written by Scott James Remnant, 2004
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# @configure_input@
+
+# serial 3337 ltversion.m4
+# This file is part of GNU Libtool
+
+m4_define([LT_PACKAGE_VERSION], [2.4.2])
+m4_define([LT_PACKAGE_REVISION], [1.3337])
+
+AC_DEFUN([LTVERSION_VERSION],
+[macro_version='2.4.2'
+macro_revision='1.3337'
+_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?])
+_LT_DECL(, macro_revision, 0)
+])
diff --git a/acinclude/lt~obsolete.m4 b/acinclude/lt~obsolete.m4
new file mode 100644
index 0000000..c573da9
--- /dev/null
+++ b/acinclude/lt~obsolete.m4
@@ -0,0 +1,98 @@
+# lt~obsolete.m4 -- aclocal satisfying obsolete definitions.    -*-Autoconf-*-
+#
+#   Copyright (C) 2004, 2005, 2007, 2009 Free Software Foundation, Inc.
+#   Written by Scott James Remnant, 2004.
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# serial 5 lt~obsolete.m4
+
+# These exist entirely to fool aclocal when bootstrapping libtool.
+#
+# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN)
+# which have later been changed to m4_define as they aren't part of the
+# exported API, or moved to Autoconf or Automake where they belong.
+#
+# The trouble is, aclocal is a bit thick.  It'll see the old AC_DEFUN
+# in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us
+# using a macro with the same name in our local m4/libtool.m4 it'll
+# pull the old libtool.m4 in (it doesn't see our shiny new m4_define
+# and doesn't know about Autoconf macros at all.)
+#
+# So we provide this file, which has a silly filename so it's always
+# included after everything else.  This provides aclocal with the
+# AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything
+# because those macros already exist, or will be overwritten later.
+# We use AC_DEFUN over AU_DEFUN for compatibility with aclocal-1.6. 
+#
+# Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here.
+# Yes, that means every name once taken will need to remain here until
+# we give up compatibility with versions before 1.7, at which point
+# we need to keep only those names which we still refer to.
+
+# This is to help aclocal find these macros, as it can't see m4_define.
+AC_DEFUN([LTOBSOLETE_VERSION], [m4_if([1])])
+
+m4_ifndef([AC_LIBTOOL_LINKER_OPTION],	[AC_DEFUN([AC_LIBTOOL_LINKER_OPTION])])
+m4_ifndef([AC_PROG_EGREP],		[AC_DEFUN([AC_PROG_EGREP])])
+m4_ifndef([_LT_AC_PROG_ECHO_BACKSLASH],	[AC_DEFUN([_LT_AC_PROG_ECHO_BACKSLASH])])
+m4_ifndef([_LT_AC_SHELL_INIT],		[AC_DEFUN([_LT_AC_SHELL_INIT])])
+m4_ifndef([_LT_AC_SYS_LIBPATH_AIX],	[AC_DEFUN([_LT_AC_SYS_LIBPATH_AIX])])
+m4_ifndef([_LT_PROG_LTMAIN],		[AC_DEFUN([_LT_PROG_LTMAIN])])
+m4_ifndef([_LT_AC_TAGVAR],		[AC_DEFUN([_LT_AC_TAGVAR])])
+m4_ifndef([AC_LTDL_ENABLE_INSTALL],	[AC_DEFUN([AC_LTDL_ENABLE_INSTALL])])
+m4_ifndef([AC_LTDL_PREOPEN],		[AC_DEFUN([AC_LTDL_PREOPEN])])
+m4_ifndef([_LT_AC_SYS_COMPILER],	[AC_DEFUN([_LT_AC_SYS_COMPILER])])
+m4_ifndef([_LT_AC_LOCK],		[AC_DEFUN([_LT_AC_LOCK])])
+m4_ifndef([AC_LIBTOOL_SYS_OLD_ARCHIVE],	[AC_DEFUN([AC_LIBTOOL_SYS_OLD_ARCHIVE])])
+m4_ifndef([_LT_AC_TRY_DLOPEN_SELF],	[AC_DEFUN([_LT_AC_TRY_DLOPEN_SELF])])
+m4_ifndef([AC_LIBTOOL_PROG_CC_C_O],	[AC_DEFUN([AC_LIBTOOL_PROG_CC_C_O])])
+m4_ifndef([AC_LIBTOOL_SYS_HARD_LINK_LOCKS], [AC_DEFUN([AC_LIBTOOL_SYS_HARD_LINK_LOCKS])])
+m4_ifndef([AC_LIBTOOL_OBJDIR],		[AC_DEFUN([AC_LIBTOOL_OBJDIR])])
+m4_ifndef([AC_LTDL_OBJDIR],		[AC_DEFUN([AC_LTDL_OBJDIR])])
+m4_ifndef([AC_LIBTOOL_PROG_LD_HARDCODE_LIBPATH], [AC_DEFUN([AC_LIBTOOL_PROG_LD_HARDCODE_LIBPATH])])
+m4_ifndef([AC_LIBTOOL_SYS_LIB_STRIP],	[AC_DEFUN([AC_LIBTOOL_SYS_LIB_STRIP])])
+m4_ifndef([AC_PATH_MAGIC],		[AC_DEFUN([AC_PATH_MAGIC])])
+m4_ifndef([AC_PROG_LD_GNU],		[AC_DEFUN([AC_PROG_LD_GNU])])
+m4_ifndef([AC_PROG_LD_RELOAD_FLAG],	[AC_DEFUN([AC_PROG_LD_RELOAD_FLAG])])
+m4_ifndef([AC_DEPLIBS_CHECK_METHOD],	[AC_DEFUN([AC_DEPLIBS_CHECK_METHOD])])
+m4_ifndef([AC_LIBTOOL_PROG_COMPILER_NO_RTTI], [AC_DEFUN([AC_LIBTOOL_PROG_COMPILER_NO_RTTI])])
+m4_ifndef([AC_LIBTOOL_SYS_GLOBAL_SYMBOL_PIPE], [AC_DEFUN([AC_LIBTOOL_SYS_GLOBAL_SYMBOL_PIPE])])
+m4_ifndef([AC_LIBTOOL_PROG_COMPILER_PIC], [AC_DEFUN([AC_LIBTOOL_PROG_COMPILER_PIC])])
+m4_ifndef([AC_LIBTOOL_PROG_LD_SHLIBS],	[AC_DEFUN([AC_LIBTOOL_PROG_LD_SHLIBS])])
+m4_ifndef([AC_LIBTOOL_POSTDEP_PREDEP],	[AC_DEFUN([AC_LIBTOOL_POSTDEP_PREDEP])])
+m4_ifndef([LT_AC_PROG_EGREP],		[AC_DEFUN([LT_AC_PROG_EGREP])])
+m4_ifndef([LT_AC_PROG_SED],		[AC_DEFUN([LT_AC_PROG_SED])])
+m4_ifndef([_LT_CC_BASENAME],		[AC_DEFUN([_LT_CC_BASENAME])])
+m4_ifndef([_LT_COMPILER_BOILERPLATE],	[AC_DEFUN([_LT_COMPILER_BOILERPLATE])])
+m4_ifndef([_LT_LINKER_BOILERPLATE],	[AC_DEFUN([_LT_LINKER_BOILERPLATE])])
+m4_ifndef([_AC_PROG_LIBTOOL],		[AC_DEFUN([_AC_PROG_LIBTOOL])])
+m4_ifndef([AC_LIBTOOL_SETUP],		[AC_DEFUN([AC_LIBTOOL_SETUP])])
+m4_ifndef([_LT_AC_CHECK_DLFCN],		[AC_DEFUN([_LT_AC_CHECK_DLFCN])])
+m4_ifndef([AC_LIBTOOL_SYS_DYNAMIC_LINKER],	[AC_DEFUN([AC_LIBTOOL_SYS_DYNAMIC_LINKER])])
+m4_ifndef([_LT_AC_TAGCONFIG],		[AC_DEFUN([_LT_AC_TAGCONFIG])])
+m4_ifndef([AC_DISABLE_FAST_INSTALL],	[AC_DEFUN([AC_DISABLE_FAST_INSTALL])])
+m4_ifndef([_LT_AC_LANG_CXX],		[AC_DEFUN([_LT_AC_LANG_CXX])])
+m4_ifndef([_LT_AC_LANG_F77],		[AC_DEFUN([_LT_AC_LANG_F77])])
+m4_ifndef([_LT_AC_LANG_GCJ],		[AC_DEFUN([_LT_AC_LANG_GCJ])])
+m4_ifndef([AC_LIBTOOL_LANG_C_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_C_CONFIG])])
+m4_ifndef([_LT_AC_LANG_C_CONFIG],	[AC_DEFUN([_LT_AC_LANG_C_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_CXX_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_CXX_CONFIG])])
+m4_ifndef([_LT_AC_LANG_CXX_CONFIG],	[AC_DEFUN([_LT_AC_LANG_CXX_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_F77_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_F77_CONFIG])])
+m4_ifndef([_LT_AC_LANG_F77_CONFIG],	[AC_DEFUN([_LT_AC_LANG_F77_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_GCJ_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_GCJ_CONFIG])])
+m4_ifndef([_LT_AC_LANG_GCJ_CONFIG],	[AC_DEFUN([_LT_AC_LANG_GCJ_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_RC_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_RC_CONFIG])])
+m4_ifndef([_LT_AC_LANG_RC_CONFIG],	[AC_DEFUN([_LT_AC_LANG_RC_CONFIG])])
+m4_ifndef([AC_LIBTOOL_CONFIG],		[AC_DEFUN([AC_LIBTOOL_CONFIG])])
+m4_ifndef([_LT_AC_FILE_LTDLL_C],	[AC_DEFUN([_LT_AC_FILE_LTDLL_C])])
+m4_ifndef([_LT_REQUIRED_DARWIN_CHECKS],	[AC_DEFUN([_LT_REQUIRED_DARWIN_CHECKS])])
+m4_ifndef([_LT_AC_PROG_CXXCPP],		[AC_DEFUN([_LT_AC_PROG_CXXCPP])])
+m4_ifndef([_LT_PREPARE_SED_QUOTE_VARS],	[AC_DEFUN([_LT_PREPARE_SED_QUOTE_VARS])])
+m4_ifndef([_LT_PROG_ECHO_BACKSLASH],	[AC_DEFUN([_LT_PROG_ECHO_BACKSLASH])])
+m4_ifndef([_LT_PROG_F77],		[AC_DEFUN([_LT_PROG_F77])])
+m4_ifndef([_LT_PROG_FC],		[AC_DEFUN([_LT_PROG_FC])])
+m4_ifndef([_LT_PROG_CXX],		[AC_DEFUN([_LT_PROG_CXX])])
diff --git a/android-project/AndroidManifest.xml b/android-project/AndroidManifest.xml
new file mode 100644
index 0000000..27db418
--- /dev/null
+++ b/android-project/AndroidManifest.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
+     com.gamemaker.game
+-->
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+      package="org.libsdl.app"
+      android:versionCode="1"
+      android:versionName="1.0"
+      android:installLocation="auto">
+
+    <!-- Create a Java class extending SDLActivity and place it in a
+         directory under src matching the package, e.g.
+         	src/com/gamemaker/game/MyGame.java
+
+         then replace "SDLActivity" with the name of your class (e.g. "MyGame")
+         in the XML below.
+
+         An example Java class can be found in README-android.txt
+    -->
+    <application android:label="@string/app_name"
+                 android:icon="@drawable/ic_launcher"
+                 android:allowBackup="true"
+                 android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
+        <activity android:name="SDLActivity"
+                  android:label="@string/app_name">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+
+    <!-- Android 2.3.3 -->
+    <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="10" />
+
+    <!-- OpenGL ES 2.0 -->
+    <uses-feature android:glEsVersion="0x00020000" /> 
+
+    <!-- Allow writing to external storage -->
+    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> 
+</manifest> 
diff --git a/android-project/ant.properties b/android-project/ant.properties
new file mode 100644
index 0000000..b0971e8
--- /dev/null
+++ b/android-project/ant.properties
@@ -0,0 +1,17 @@
+# This file is used to override default values used by the Ant build system.
+#
+# This file must be checked into Version Control Systems, as it is
+# integral to the build system of your project.
+
+# This file is only used by the Ant script.
+
+# You can use this to override default values such as
+#  'source.dir' for the location of your java source folder and
+#  'out.dir' for the location of your output folder.
+
+# You can also use it define how the release builds are signed by declaring
+# the following properties:
+#  'key.store' for the location of your keystore and
+#  'key.alias' for the name of the key to use.
+# The password will be asked during the build when you use the 'release' target.
+
diff --git a/android-project/build.properties b/android-project/build.properties
new file mode 100644
index 0000000..edc7f23
--- /dev/null
+++ b/android-project/build.properties
@@ -0,0 +1,17 @@
+# This file is used to override default values used by the Ant build system.
+# 
+# This file must be checked in Version Control Systems, as it is
+# integral to the build system of your project.
+
+# This file is only used by the Ant script.
+
+# You can use this to override default values such as
+#  'source.dir' for the location of your java source folder and
+#  'out.dir' for the location of your output folder.
+
+# You can also use it define how the release builds are signed by declaring
+# the following properties:
+#  'key.store' for the location of your keystore and
+#  'key.alias' for the name of the key to use.
+# The password will be asked during the build when you use the 'release' target.
+
diff --git a/android-project/build.xml b/android-project/build.xml
new file mode 100644
index 0000000..9f19a07
--- /dev/null
+++ b/android-project/build.xml
@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- This should be changed to the name of your project -->
+<project name="SDLActivity" default="help">
+
+    <!-- The local.properties file is created and updated by the 'android' tool.
+         It contains the path to the SDK. It should *NOT* be checked into
+         Version Control Systems. -->
+    <property file="local.properties" />
+
+    <!-- The ant.properties file can be created by you. It is only edited by the
+         'android' tool to add properties to it.
+         This is the place to change some Ant specific build properties.
+         Here are some properties you may want to change/update:
+
+         source.dir
+             The name of the source directory. Default is 'src'.
+         out.dir
+             The name of the output directory. Default is 'bin'.
+
+         For other overridable properties, look at the beginning of the rules
+         files in the SDK, at tools/ant/build.xml
+
+         Properties related to the SDK location or the project target should
+         be updated using the 'android' tool with the 'update' action.
+
+         This file is an integral part of the build system for your
+         application and should be checked into Version Control Systems.
+
+         -->
+    <property file="ant.properties" />
+
+    <!-- if sdk.dir was not set from one of the property file, then
+         get it from the ANDROID_HOME env var.
+         This must be done before we load project.properties since
+         the proguard config can use sdk.dir -->
+    <property environment="env" />
+    <condition property="sdk.dir" value="${env.ANDROID_HOME}">
+        <isset property="env.ANDROID_HOME" />
+    </condition>
+
+    <!-- The project.properties file is created and updated by the 'android'
+         tool, as well as ADT.
+
+         This contains project specific properties such as project target, and library
+         dependencies. Lower level build properties are stored in ant.properties
+         (or in .classpath for Eclipse projects).
+
+         This file is an integral part of the build system for your
+         application and should be checked into Version Control Systems. -->
+    <loadproperties srcFile="project.properties" />
+
+    <!-- quick check on sdk.dir -->
+    <fail
+            message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
+            unless="sdk.dir"
+    />
+
+    <!--
+        Import per project custom build rules if present at the root of the project.
+        This is the place to put custom intermediary targets such as:
+            -pre-build
+            -pre-compile
+            -post-compile (This is typically used for code obfuscation.
+                           Compiled code location: ${out.classes.absolute.dir}
+                           If this is not done in place, override ${out.dex.input.absolute.dir})
+            -post-package
+            -post-build
+            -pre-clean
+    -->
+    <import file="custom_rules.xml" optional="true" />
+
+    <!-- Import the actual build file.
+
+         To customize existing targets, there are two options:
+         - Customize only one target:
+             - copy/paste the target into this file, *before* the
+               <import> task.
+             - customize it to your needs.
+         - Customize the whole content of build.xml
+             - copy/paste the content of the rules files (minus the top node)
+               into this file, replacing the <import> task.
+             - customize to your needs.
+
+         ***********************
+         ****** IMPORTANT ******
+         ***********************
+         In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
+         in order to avoid having your file be overridden by tools such as "android update project"
+    -->
+    <!-- version-tag: 1 -->
+    <import file="${sdk.dir}/tools/ant/build.xml" />
+
+</project>
diff --git a/android-project/default.properties b/android-project/default.properties
new file mode 100644
index 0000000..9d135cb
--- /dev/null
+++ b/android-project/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+# 
+# This file must be checked in Version Control Systems.
+# 
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-7
diff --git a/android-project/jni/Android.mk b/android-project/jni/Android.mk
new file mode 100644
index 0000000..5053e7d
--- /dev/null
+++ b/android-project/jni/Android.mk
@@ -0,0 +1 @@
+include $(call all-subdir-makefiles)
diff --git a/android-project/jni/Application.mk b/android-project/jni/Application.mk
new file mode 100644
index 0000000..05cf0c3
--- /dev/null
+++ b/android-project/jni/Application.mk
@@ -0,0 +1,4 @@
+
+# Uncomment this if you're using STL in your project
+# See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information
+# APP_STL := stlport_static 
diff --git a/android-project/jni/src/Android.mk b/android-project/jni/src/Android.mk
new file mode 100644
index 0000000..70ca7dc
--- /dev/null
+++ b/android-project/jni/src/Android.mk
@@ -0,0 +1,19 @@
+LOCAL_PATH := $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := main
+
+SDL_PATH := ../SDL
+
+LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
+
+# Add your application source files here...
+LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
+	YourSourceHere.c
+
+LOCAL_SHARED_LIBRARIES := SDL2
+
+LOCAL_LDLIBS := -lGLESv1_CM -llog
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/android-project/proguard-project.txt b/android-project/proguard-project.txt
new file mode 100644
index 0000000..f2fe155
--- /dev/null
+++ b/android-project/proguard-project.txt
@@ -0,0 +1,20 @@
+# To enable ProGuard in your project, edit project.properties
+# to define the proguard.config property as described in that file.
+#
+# Add project specific ProGuard rules here.
+# By default, the flags in this file are appended to flags specified
+# in ${sdk.dir}/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the ProGuard
+# include property in project.properties.
+#
+# For more details, see
+#   http://developer.android.com/guide/developing/tools/proguard.html
+
+# Add any project specific keep options here:
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+#   public *;
+#}
diff --git a/android-project/project.properties b/android-project/project.properties
new file mode 100644
index 0000000..b7c2081
--- /dev/null
+++ b/android-project/project.properties
@@ -0,0 +1,14 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system edit
+# "ant.properties", and override values to adapt the script to your
+# project structure.
+#
+# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
+#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
+
+# Project target.
+target=android-10
diff --git a/android-project/res/drawable-hdpi/ic_launcher.png b/android-project/res/drawable-hdpi/ic_launcher.png
new file mode 100644
index 0000000..d50bdaa
--- /dev/null
+++ b/android-project/res/drawable-hdpi/ic_launcher.png
Binary files differ
diff --git a/android-project/res/drawable-mdpi/ic_launcher.png b/android-project/res/drawable-mdpi/ic_launcher.png
new file mode 100644
index 0000000..0a299eb
--- /dev/null
+++ b/android-project/res/drawable-mdpi/ic_launcher.png
Binary files differ
diff --git a/android-project/res/drawable-xhdpi/ic_launcher.png b/android-project/res/drawable-xhdpi/ic_launcher.png
new file mode 100644
index 0000000..a336ad5
--- /dev/null
+++ b/android-project/res/drawable-xhdpi/ic_launcher.png
Binary files differ
diff --git a/android-project/res/drawable-xxhdpi/ic_launcher.png b/android-project/res/drawable-xxhdpi/ic_launcher.png
new file mode 100644
index 0000000..d423dac
--- /dev/null
+++ b/android-project/res/drawable-xxhdpi/ic_launcher.png
Binary files differ
diff --git a/android-project/res/layout/main.xml b/android-project/res/layout/main.xml
new file mode 100644
index 0000000..123c4b6
--- /dev/null
+++ b/android-project/res/layout/main.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    android:orientation="vertical"
+    android:layout_width="fill_parent"
+    android:layout_height="fill_parent"
+    >
+<TextView  
+    android:layout_width="fill_parent" 
+    android:layout_height="wrap_content" 
+    android:text="Hello World, SDLActivity"
+    />
+</LinearLayout>
+
diff --git a/android-project/res/values/strings.xml b/android-project/res/values/strings.xml
new file mode 100644
index 0000000..9bce51c
--- /dev/null
+++ b/android-project/res/values/strings.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+    <string name="app_name">SDL App</string>
+</resources>
diff --git a/android-project/src/org/libsdl/app/SDLActivity.java b/android-project/src/org/libsdl/app/SDLActivity.java
new file mode 100644
index 0000000..ed6f4ef
--- /dev/null
+++ b/android-project/src/org/libsdl/app/SDLActivity.java
@@ -0,0 +1,906 @@
+package org.libsdl.app;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+
+import android.app.*;
+import android.content.*;
+import android.view.*;
+import android.view.inputmethod.BaseInputConnection;
+import android.view.inputmethod.EditorInfo;
+import android.view.inputmethod.InputConnection;
+import android.view.inputmethod.InputMethodManager;
+import android.widget.AbsoluteLayout;
+import android.os.*;
+import android.util.Log;
+import android.graphics.*;
+import android.media.*;
+import android.hardware.*;
+
+
+/**
+    SDL Activity
+*/
+public class SDLActivity extends Activity {
+    private static final String TAG = "SDL";
+
+    // Keep track of the paused state
+    public static boolean mIsPaused = false, mIsSurfaceReady = false, mHasFocus = true;
+
+    // Main components
+    protected static SDLActivity mSingleton;
+    protected static SDLSurface mSurface;
+    protected static View mTextEdit;
+    protected static ViewGroup mLayout;
+
+    // This is what SDL runs in. It invokes SDL_main(), eventually
+    protected static Thread mSDLThread;
+
+    // Audio
+    protected static Thread mAudioThread;
+    protected static AudioTrack mAudioTrack;
+
+    // EGL objects
+    protected static EGLContext  mEGLContext;
+    protected static EGLSurface  mEGLSurface;
+    protected static EGLDisplay  mEGLDisplay;
+    protected static EGLConfig   mEGLConfig;
+    protected static int mGLMajor, mGLMinor;
+
+    // Load the .so
+    static {
+        System.loadLibrary("SDL2");
+        //System.loadLibrary("SDL2_image");
+        //System.loadLibrary("SDL2_mixer");
+        //System.loadLibrary("SDL2_net");
+        //System.loadLibrary("SDL2_ttf");
+        System.loadLibrary("main");
+    }
+
+    // Setup
+    @Override
+    protected void onCreate(Bundle savedInstanceState) {
+        //Log.v("SDL", "onCreate()");
+        super.onCreate(savedInstanceState);
+        
+        // So we can call stuff from static callbacks
+        mSingleton = this;
+
+        // Set up the surface
+        mEGLSurface = EGL10.EGL_NO_SURFACE;
+        mSurface = new SDLSurface(getApplication());
+        mEGLContext = EGL10.EGL_NO_CONTEXT;
+
+        mLayout = new AbsoluteLayout(this);
+        mLayout.addView(mSurface);
+
+        setContentView(mLayout);
+    }
+
+    // Events
+    @Override
+    protected void onPause() {
+        Log.v("SDL", "onPause()");
+        super.onPause();
+        SDLActivity.handlePause();
+    }
+
+    @Override
+    protected void onResume() {
+        Log.v("SDL", "onResume()");
+        super.onResume();
+        SDLActivity.handleResume();
+    }
+
+
+    @Override
+    public void onWindowFocusChanged(boolean hasFocus) {
+        super.onWindowFocusChanged(hasFocus);
+        Log.v("SDL", "onWindowFocusChanged(): " + hasFocus);
+
+        SDLActivity.mHasFocus = hasFocus;
+        if (hasFocus) {
+            SDLActivity.handleResume();
+        }
+    }
+
+    @Override
+    public void onLowMemory() {
+        Log.v("SDL", "onLowMemory()");
+        super.onLowMemory();
+        SDLActivity.nativeLowMemory();
+    }
+
+    @Override
+    protected void onDestroy() {
+        super.onDestroy();
+        Log.v("SDL", "onDestroy()");
+        // Send a quit message to the application
+        SDLActivity.nativeQuit();
+
+        // Now wait for the SDL thread to quit
+        if (mSDLThread != null) {
+            try {
+                mSDLThread.join();
+            } catch(Exception e) {
+                Log.v("SDL", "Problem stopping thread: " + e);
+            }
+            mSDLThread = null;
+
+            //Log.v("SDL", "Finished waiting for SDL thread");
+        }
+    }
+
+    @Override
+    public boolean dispatchKeyEvent(KeyEvent event) {
+        int keyCode = event.getKeyCode();
+        // Ignore volume keys so they're handled by Android
+        if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
+            keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
+            return false;
+        }
+        return super.dispatchKeyEvent(event);
+    }
+
+    /** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed
+     *  is the first to be called, mIsSurfaceReady should still be set
+     *  to 'true' during the call to onPause (in a usual scenario).
+     */
+    public static void handlePause() {
+        if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
+            SDLActivity.mIsPaused = true;
+            SDLActivity.nativePause();
+            mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false);
+        }
+    }
+
+    /** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready.
+     * Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume
+     * every time we get one of those events, only if it comes after surfaceDestroyed
+     */
+    public static void handleResume() {
+        if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) {
+            SDLActivity.mIsPaused = false;
+            SDLActivity.nativeResume();
+            mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+        }
+    }
+
+
+    // Messages from the SDLMain thread
+    static final int COMMAND_CHANGE_TITLE = 1;
+    static final int COMMAND_UNUSED = 2;
+    static final int COMMAND_TEXTEDIT_HIDE = 3;
+
+    protected static final int COMMAND_USER = 0x8000;
+
+    /**
+     * This method is called by SDL if SDL did not handle a message itself.
+     * This happens if a received message contains an unsupported command.
+     * Method can be overwritten to handle Messages in a different class.
+     * @param command the command of the message.
+     * @param param the parameter of the message. May be null.
+     * @return if the message was handled in overridden method.
+     */
+    protected boolean onUnhandledMessage(int command, Object param) {
+        return false;
+    }
+
+    /**
+     * A Handler class for Messages from native SDL applications.
+     * It uses current Activities as target (e.g. for the title).
+     * static to prevent implicit references to enclosing object.
+     */
+    protected static class SDLCommandHandler extends Handler {
+        @Override
+        public void handleMessage(Message msg) {
+            Context context = getContext();
+            if (context == null) {
+                Log.e(TAG, "error handling message, getContext() returned null");
+                return;
+            }
+            switch (msg.arg1) {
+            case COMMAND_CHANGE_TITLE:
+                if (context instanceof Activity) {
+                    ((Activity) context).setTitle((String)msg.obj);
+                } else {
+                    Log.e(TAG, "error handling message, getContext() returned no Activity");
+                }
+                break;
+            case COMMAND_TEXTEDIT_HIDE:
+                if (mTextEdit != null) {
+                    mTextEdit.setVisibility(View.GONE);
+
+                    InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
+                    imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
+                }
+                break;
+
+            default:
+                if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
+                    Log.e(TAG, "error handling message, command is " + msg.arg1);
+                }
+            }
+        }
+    }
+
+    // Handler for the messages
+    Handler commandHandler = new SDLCommandHandler();
+
+    // Send a message from the SDLMain thread
+    boolean sendCommand(int command, Object data) {
+        Message msg = commandHandler.obtainMessage();
+        msg.arg1 = command;
+        msg.obj = data;
+        return commandHandler.sendMessage(msg);
+    }
+
+    // C functions we call
+    public static native void nativeInit();
+    public static native void nativeLowMemory();
+    public static native void nativeQuit();
+    public static native void nativePause();
+    public static native void nativeResume();
+    public static native void onNativeResize(int x, int y, int format);
+    public static native void onNativeKeyDown(int keycode);
+    public static native void onNativeKeyUp(int keycode);
+    public static native void onNativeKeyboardFocusLost();
+    public static native void onNativeTouch(int touchDevId, int pointerFingerId,
+                                            int action, float x, 
+                                            float y, float p);
+    public static native void onNativeAccel(float x, float y, float z);
+
+    // Java functions called from C
+
+    public static boolean createGLContext(int majorVersion, int minorVersion, int[] attribs) {
+        return initEGL(majorVersion, minorVersion, attribs);
+    }
+    
+    public static void deleteGLContext() {
+        if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext != EGL10.EGL_NO_CONTEXT) {
+            EGL10 egl = (EGL10)EGLContext.getEGL();
+            egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
+            egl.eglDestroyContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLContext);
+            SDLActivity.mEGLContext = EGL10.EGL_NO_CONTEXT;
+
+            if (SDLActivity.mEGLSurface != EGL10.EGL_NO_SURFACE) {
+                egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
+                SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
+            }
+        }
+    }
+
+    public static void flipBuffers() {
+        flipEGL();
+    }
+
+    public static boolean setActivityTitle(String title) {
+        // Called from SDLMain() thread and can't directly affect the view
+        return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
+    }
+
+    public static boolean sendMessage(int command, int param) {
+        return mSingleton.sendCommand(command, Integer.valueOf(param));
+    }
+
+    public static Context getContext() {
+        return mSingleton;
+    }
+
+    static class ShowTextInputTask implements Runnable {
+        /*
+         * This is used to regulate the pan&scan method to have some offset from
+         * the bottom edge of the input region and the top edge of an input
+         * method (soft keyboard)
+         */
+        static final int HEIGHT_PADDING = 15;
+
+        public int x, y, w, h;
+
+        public ShowTextInputTask(int x, int y, int w, int h) {
+            this.x = x;
+            this.y = y;
+            this.w = w;
+            this.h = h;
+        }
+
+        @Override
+        public void run() {
+            AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams(
+                    w, h + HEIGHT_PADDING, x, y);
+
+            if (mTextEdit == null) {
+                mTextEdit = new DummyEdit(getContext());
+
+                mLayout.addView(mTextEdit, params);
+            } else {
+                mTextEdit.setLayoutParams(params);
+            }
+
+            mTextEdit.setVisibility(View.VISIBLE);
+            mTextEdit.requestFocus();
+
+            InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+            imm.showSoftInput(mTextEdit, 0);
+        }
+    }
+
+    public static boolean showTextInput(int x, int y, int w, int h) {
+        // Transfer the task to the main thread as a Runnable
+        return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
+    }
+
+
+    // EGL functions
+    public static boolean initEGL(int majorVersion, int minorVersion, int[] attribs) {
+        try {
+            EGL10 egl = (EGL10)EGLContext.getEGL();
+            
+            if (SDLActivity.mEGLDisplay == null) {
+                SDLActivity.mEGLDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+                int[] version = new int[2];
+                egl.eglInitialize(SDLActivity.mEGLDisplay, version);
+            }
+            
+            if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
+                // No current GL context exists, we will create a new one.
+                Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
+                EGLConfig[] configs = new EGLConfig[128];
+                int[] num_config = new int[1];
+                if (!egl.eglChooseConfig(SDLActivity.mEGLDisplay, attribs, configs, 1, num_config) || num_config[0] == 0) {
+                    Log.e("SDL", "No EGL config available");
+                    return false;
+                }
+                EGLConfig config = null;
+                int bestdiff = -1, bitdiff;
+                int[] value = new int[1];
+                
+                // eglChooseConfig returns a number of configurations that match or exceed the requested attribs.
+                // From those, we select the one that matches our requirements more closely
+                Log.v("SDL", "Got " + num_config[0] + " valid modes from egl");
+                for(int i = 0; i < num_config[0]; i++) {
+                    bitdiff = 0;
+                    // Go through some of the attributes and compute the bit difference between what we want and what we get.
+                    for (int j = 0; ; j += 2) {
+                        if (attribs[j] == EGL10.EGL_NONE)
+                            break;
+
+                        if (attribs[j+1] != EGL10.EGL_DONT_CARE && (attribs[j] == EGL10.EGL_RED_SIZE ||
+                            attribs[j] == EGL10.EGL_GREEN_SIZE ||
+                            attribs[j] == EGL10.EGL_BLUE_SIZE ||
+                            attribs[j] == EGL10.EGL_ALPHA_SIZE ||
+                            attribs[j] == EGL10.EGL_DEPTH_SIZE ||
+                            attribs[j] == EGL10.EGL_STENCIL_SIZE)) {
+                            egl.eglGetConfigAttrib(SDLActivity.mEGLDisplay, configs[i], attribs[j], value);
+                            bitdiff += value[0] - attribs[j + 1]; // value is always >= attrib
+                        }
+                    }
+                    
+                    if (bitdiff < bestdiff || bestdiff == -1) {
+                        config = configs[i];
+                        bestdiff = bitdiff;
+                    }
+                    
+                    if (bitdiff == 0) break; // we found an exact match!
+                }
+                
+                Log.d("SDL", "Selected mode with a total bit difference of " + bestdiff);
+
+                SDLActivity.mEGLConfig = config;
+                SDLActivity.mGLMajor = majorVersion;
+                SDLActivity.mGLMinor = minorVersion;
+            }
+            
+            return SDLActivity.createEGLSurface();
+
+        } catch(Exception e) {
+            Log.v("SDL", e + "");
+            for (StackTraceElement s : e.getStackTrace()) {
+                Log.v("SDL", s.toString());
+            }
+            return false;
+        }
+    }
+
+    public static boolean createEGLContext() {
+        EGL10 egl = (EGL10)EGLContext.getEGL();
+        int EGL_CONTEXT_CLIENT_VERSION=0x3098;
+        int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, SDLActivity.mGLMajor, EGL10.EGL_NONE };
+        SDLActivity.mEGLContext = egl.eglCreateContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, EGL10.EGL_NO_CONTEXT, contextAttrs);
+        if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
+            Log.e("SDL", "Couldn't create context");
+            return false;
+        }
+        return true;
+    }
+
+    public static boolean createEGLSurface() {
+        if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLConfig != null) {
+            EGL10 egl = (EGL10)EGLContext.getEGL();
+            if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) createEGLContext();
+
+            if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
+                Log.v("SDL", "Creating new EGL Surface");
+                SDLActivity.mEGLSurface = egl.eglCreateWindowSurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, SDLActivity.mSurface, null);
+                if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
+                    Log.e("SDL", "Couldn't create surface");
+                    return false;
+                }
+            }
+            else Log.v("SDL", "EGL Surface remains valid");
+
+            if (egl.eglGetCurrentContext() != SDLActivity.mEGLContext) {
+                if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
+                    Log.e("SDL", "Old EGL Context doesnt work, trying with a new one");
+                    // TODO: Notify the user via a message that the old context could not be restored, and that textures need to be manually restored.
+                    createEGLContext();
+                    if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
+                        Log.e("SDL", "Failed making EGL Context current");
+                        return false;
+                    }
+                }
+                else Log.v("SDL", "EGL Context made current");
+            }
+            else Log.v("SDL", "EGL Context remains current");
+
+            return true;
+        } else {
+            Log.e("SDL", "Surface creation failed, display = " + SDLActivity.mEGLDisplay + ", config = " + SDLActivity.mEGLConfig);
+            return false;
+        }
+    }
+
+    // EGL buffer flip
+    public static void flipEGL() {
+        try {
+            EGL10 egl = (EGL10)EGLContext.getEGL();
+
+            egl.eglWaitNative(EGL10.EGL_CORE_NATIVE_ENGINE, null);
+
+            // drawing here
+
+            egl.eglWaitGL();
+
+            egl.eglSwapBuffers(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
+
+
+        } catch(Exception e) {
+            Log.v("SDL", "flipEGL(): " + e);
+            for (StackTraceElement s : e.getStackTrace()) {
+                Log.v("SDL", s.toString());
+            }
+        }
+    }
+
+    // Audio
+    public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
+        int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
+        int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
+        int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
+        
+        Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+        
+        // Let the user pick a larger buffer if they really want -- but ye
+        // gods they probably shouldn't, the minimums are horrifyingly high
+        // latency already
+        desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
+        
+        if (mAudioTrack == null) {
+            mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
+                    channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
+            
+            // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
+            // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
+            // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
+            
+            if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
+                Log.e("SDL", "Failed during initialization of Audio Track");
+                mAudioTrack = null;
+                return -1;
+            }
+            
+            mAudioTrack.play();
+        }
+       
+        Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+        
+        return 0;
+    }
+    
+    public static void audioWriteShortBuffer(short[] buffer) {
+        for (int i = 0; i < buffer.length; ) {
+            int result = mAudioTrack.write(buffer, i, buffer.length - i);
+            if (result > 0) {
+                i += result;
+            } else if (result == 0) {
+                try {
+                    Thread.sleep(1);
+                } catch(InterruptedException e) {
+                    // Nom nom
+                }
+            } else {
+                Log.w("SDL", "SDL audio: error return from write(short)");
+                return;
+            }
+        }
+    }
+    
+    public static void audioWriteByteBuffer(byte[] buffer) {
+        for (int i = 0; i < buffer.length; ) {
+            int result = mAudioTrack.write(buffer, i, buffer.length - i);
+            if (result > 0) {
+                i += result;
+            } else if (result == 0) {
+                try {
+                    Thread.sleep(1);
+                } catch(InterruptedException e) {
+                    // Nom nom
+                }
+            } else {
+                Log.w("SDL", "SDL audio: error return from write(byte)");
+                return;
+            }
+        }
+    }
+
+    public static void audioQuit() {
+        if (mAudioTrack != null) {
+            mAudioTrack.stop();
+            mAudioTrack = null;
+        }
+    }
+}
+
+/**
+    Simple nativeInit() runnable
+*/
+class SDLMain implements Runnable {
+    @Override
+    public void run() {
+        // Runs SDL_main()
+        SDLActivity.nativeInit();
+
+        //Log.v("SDL", "SDL thread terminated");
+    }
+}
+
+
+/**
+    SDLSurface. This is what we draw on, so we need to know when it's created
+    in order to do anything useful. 
+
+    Because of this, that's where we set up the SDL thread
+*/
+class SDLSurface extends SurfaceView implements SurfaceHolder.Callback, 
+    View.OnKeyListener, View.OnTouchListener, SensorEventListener  {
+
+    // Sensors
+    protected static SensorManager mSensorManager;
+
+    // Keep track of the surface size to normalize touch events
+    protected static float mWidth, mHeight;
+
+    // Startup    
+    public SDLSurface(Context context) {
+        super(context);
+        getHolder().addCallback(this); 
+    
+        setFocusable(true);
+        setFocusableInTouchMode(true);
+        requestFocus();
+        setOnKeyListener(this); 
+        setOnTouchListener(this);   
+
+        mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
+
+        // Some arbitrary defaults to avoid a potential division by zero
+        mWidth = 1.0f;
+        mHeight = 1.0f;
+    }
+
+    // Called when we have a valid drawing surface
+    @Override
+    public void surfaceCreated(SurfaceHolder holder) {
+        Log.v("SDL", "surfaceCreated()");
+        holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
+        // Set mIsSurfaceReady to 'true' *before* any call to handleResume
+        SDLActivity.mIsSurfaceReady = true;
+    }
+
+    // Called when we lose the surface
+    @Override
+    public void surfaceDestroyed(SurfaceHolder holder) {
+        Log.v("SDL", "surfaceDestroyed()");
+        // Call this *before* setting mIsSurfaceReady to 'false'
+        SDLActivity.handlePause();
+        SDLActivity.mIsSurfaceReady = false;
+
+        /* We have to clear the current context and destroy the egl surface here
+         * Otherwise there's BAD_NATIVE_WINDOW errors coming from eglCreateWindowSurface on resume
+         * Ref: http://stackoverflow.com/questions/8762589/eglcreatewindowsurface-on-ics-and-switching-from-2d-to-3d
+         */
+        
+        EGL10 egl = (EGL10)EGLContext.getEGL();
+        egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
+        egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
+        SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
+    }
+
+    // Called when the surface is resized
+    @Override
+    public void surfaceChanged(SurfaceHolder holder,
+                               int format, int width, int height) {
+        Log.v("SDL", "surfaceChanged()");
+
+        int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
+        switch (format) {
+        case PixelFormat.A_8:
+            Log.v("SDL", "pixel format A_8");
+            break;
+        case PixelFormat.LA_88:
+            Log.v("SDL", "pixel format LA_88");
+            break;
+        case PixelFormat.L_8:
+            Log.v("SDL", "pixel format L_8");
+            break;
+        case PixelFormat.RGBA_4444:
+            Log.v("SDL", "pixel format RGBA_4444");
+            sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444
+            break;
+        case PixelFormat.RGBA_5551:
+            Log.v("SDL", "pixel format RGBA_5551");
+            sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551
+            break;
+        case PixelFormat.RGBA_8888:
+            Log.v("SDL", "pixel format RGBA_8888");
+            sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
+            break;
+        case PixelFormat.RGBX_8888:
+            Log.v("SDL", "pixel format RGBX_8888");
+            sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
+            break;
+        case PixelFormat.RGB_332:
+            Log.v("SDL", "pixel format RGB_332");
+            sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332
+            break;
+        case PixelFormat.RGB_565:
+            Log.v("SDL", "pixel format RGB_565");
+            sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
+            break;
+        case PixelFormat.RGB_888:
+            Log.v("SDL", "pixel format RGB_888");
+            // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
+            sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
+            break;
+        default:
+            Log.v("SDL", "pixel format unknown " + format);
+            break;
+        }
+
+        mWidth = width;
+        mHeight = height;
+        SDLActivity.onNativeResize(width, height, sdlFormat);
+        Log.v("SDL", "Window size:" + width + "x"+height);
+
+        // Set mIsSurfaceReady to 'true' *before* making a call to handleResume
+        SDLActivity.mIsSurfaceReady = true;
+
+        if (SDLActivity.mSDLThread == null) {
+            // This is the entry point to the C app.
+            // Start up the C app thread and enable sensor input for the first time
+
+            SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
+            enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+            SDLActivity.mSDLThread.start();
+        } else {
+            // The app already exists, we resume via handleResume
+            // Multiple sequential calls to surfaceChanged are handled internally by handleResume
+
+            SDLActivity.handleResume();
+        }
+    }
+
+    // unused
+    @Override
+    public void onDraw(Canvas canvas) {}
+
+
+    // Key events
+    @Override
+    public boolean onKey(View  v, int keyCode, KeyEvent event) {
+        
+        if (event.getAction() == KeyEvent.ACTION_DOWN) {
+            //Log.v("SDL", "key down: " + keyCode);
+            SDLActivity.onNativeKeyDown(keyCode);
+            return true;
+        }
+        else if (event.getAction() == KeyEvent.ACTION_UP) {
+            //Log.v("SDL", "key up: " + keyCode);
+            SDLActivity.onNativeKeyUp(keyCode);
+            return true;
+        }
+        
+        return false;
+    }
+
+    // Touch events
+    @Override
+    public boolean onTouch(View v, MotionEvent event) {
+             final int touchDevId = event.getDeviceId();
+             final int pointerCount = event.getPointerCount();
+             // touchId, pointerId, action, x, y, pressure
+             int actionPointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; /* API 8: event.getActionIndex(); */
+             int pointerFingerId = event.getPointerId(actionPointerIndex);
+             int action = (event.getAction() & MotionEvent.ACTION_MASK); /* API 8: event.getActionMasked(); */
+
+             float x = event.getX(actionPointerIndex) / mWidth;
+             float y = event.getY(actionPointerIndex) / mHeight;
+             float p = event.getPressure(actionPointerIndex);
+
+             if (action == MotionEvent.ACTION_MOVE && pointerCount > 1) {
+                // TODO send motion to every pointer if its position has
+                // changed since prev event.
+                for (int i = 0; i < pointerCount; i++) {
+                    pointerFingerId = event.getPointerId(i);
+                    x = event.getX(i) / mWidth;
+                    y = event.getY(i) / mHeight;
+                    p = event.getPressure(i);
+                    SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
+                }
+             } else {
+                SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
+             }
+      return true;
+   } 
+
+    // Sensor events
+    public void enableSensor(int sensortype, boolean enabled) {
+        // TODO: This uses getDefaultSensor - what if we have >1 accels?
+        if (enabled) {
+            mSensorManager.registerListener(this, 
+                            mSensorManager.getDefaultSensor(sensortype), 
+                            SensorManager.SENSOR_DELAY_GAME, null);
+        } else {
+            mSensorManager.unregisterListener(this, 
+                            mSensorManager.getDefaultSensor(sensortype));
+        }
+    }
+    
+    @Override
+    public void onAccuracyChanged(Sensor sensor, int accuracy) {
+        // TODO
+    }
+
+    @Override
+    public void onSensorChanged(SensorEvent event) {
+        if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
+            SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
+                                      event.values[1] / SensorManager.GRAVITY_EARTH,
+                                      event.values[2] / SensorManager.GRAVITY_EARTH);
+        }
+    }
+    
+}
+
+/* This is a fake invisible editor view that receives the input and defines the
+ * pan&scan region
+ */
+class DummyEdit extends View implements View.OnKeyListener {
+    InputConnection ic;
+
+    public DummyEdit(Context context) {
+        super(context);
+        setFocusableInTouchMode(true);
+        setFocusable(true);
+        setOnKeyListener(this);
+    }
+
+    @Override
+    public boolean onCheckIsTextEditor() {
+        return true;
+    }
+
+    @Override
+    public boolean onKey(View v, int keyCode, KeyEvent event) {
+
+        // This handles the hardware keyboard input
+        if (event.isPrintingKey()) {
+            if (event.getAction() == KeyEvent.ACTION_DOWN) {
+                ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
+            }
+            return true;
+        }
+
+        if (event.getAction() == KeyEvent.ACTION_DOWN) {
+            SDLActivity.onNativeKeyDown(keyCode);
+            return true;
+        } else if (event.getAction() == KeyEvent.ACTION_UP) {
+            SDLActivity.onNativeKeyUp(keyCode);
+            return true;
+        }
+
+        return false;
+    }
+        
+    //
+    @Override
+    public boolean onKeyPreIme (int keyCode, KeyEvent event) {
+        // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
+        // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
+        // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
+        // FIXME: A more effective solution would be to change our Layout from AbsoluteLayout to Relative or Linear
+        // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
+        // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
+        if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
+            if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
+                SDLActivity.onNativeKeyboardFocusLost();
+            }
+        }
+        return super.onKeyPreIme(keyCode, event);
+    }
+
+    @Override
+    public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
+        ic = new SDLInputConnection(this, true);
+
+        outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
+                | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
+
+        return ic;
+    }
+}
+
+class SDLInputConnection extends BaseInputConnection {
+
+    public SDLInputConnection(View targetView, boolean fullEditor) {
+        super(targetView, fullEditor);
+
+    }
+
+    @Override
+    public boolean sendKeyEvent(KeyEvent event) {
+
+        /*
+         * This handles the keycodes from soft keyboard (and IME-translated
+         * input from hardkeyboard)
+         */
+        int keyCode = event.getKeyCode();
+        if (event.getAction() == KeyEvent.ACTION_DOWN) {
+            if (event.isPrintingKey()) {
+                commitText(String.valueOf((char) event.getUnicodeChar()), 1);
+            }
+            SDLActivity.onNativeKeyDown(keyCode);
+            return true;
+        } else if (event.getAction() == KeyEvent.ACTION_UP) {
+
+            SDLActivity.onNativeKeyUp(keyCode);
+            return true;
+        }
+        return super.sendKeyEvent(event);
+    }
+
+    @Override
+    public boolean commitText(CharSequence text, int newCursorPosition) {
+
+        nativeCommitText(text.toString(), newCursorPosition);
+
+        return super.commitText(text, newCursorPosition);
+    }
+
+    @Override
+    public boolean setComposingText(CharSequence text, int newCursorPosition) {
+
+        nativeSetComposingText(text.toString(), newCursorPosition);
+
+        return super.setComposingText(text, newCursorPosition);
+    }
+
+    public native void nativeCommitText(String text, int newCursorPosition);
+
+    public native void nativeSetComposingText(String text, int newCursorPosition);
+
+}
+
diff --git a/autogen.sh b/autogen.sh
new file mode 100755
index 0000000..649d7b3
--- /dev/null
+++ b/autogen.sh
@@ -0,0 +1,19 @@
+#!/bin/sh
+#
+echo "Generating build information using autoconf"
+echo "This may take a while ..."
+
+# Regenerate configuration files
+cat acinclude/* >aclocal.m4
+found=false
+for autoconf in autoconf autoconf259 autoconf-2.59
+do if which $autoconf >/dev/null 2>&1; then $autoconf && found=true; break; fi
+done
+if test x$found = xfalse; then
+    echo "Couldn't find autoconf, aborting"
+    exit 1
+fi
+(cd test; sh autogen.sh)
+
+# Run configure for this platform
+echo "Now you are ready to run ./configure"
diff --git a/build-scripts/config.guess b/build-scripts/config.guess
new file mode 100644
index 0000000..137bedf
--- /dev/null
+++ b/build-scripts/config.guess
@@ -0,0 +1,1537 @@
+#! /bin/sh
+# Attempt to guess a canonical system name.
+#   Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
+#   2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010,
+#   2011, 2012 Free Software Foundation, Inc.
+
+timestamp='2012-08-14'
+
+# This file is free software; you can redistribute it and/or modify it
+# under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, see <http://www.gnu.org/licenses/>.
+#
+# As a special exception to the GNU General Public License, if you
+# distribute this file as part of a program that contains a
+# configuration script generated by Autoconf, you may include it under
+# the same distribution terms that you use for the rest of that program.
+
+
+# Originally written by Per Bothner.  Please send patches (context
+# diff format) to <config-patches@gnu.org> and include a ChangeLog
+# entry.
+#
+# This script attempts to guess a canonical system name similar to
+# config.sub.  If it succeeds, it prints the system name on stdout, and
+# exits with 0.  Otherwise, it exits with 1.
+#
+# You can get the latest version of this script from:
+# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD
+
+me=`echo "$0" | sed -e 's,.*/,,'`
+
+usage="\
+Usage: $0 [OPTION]
+
+Output the configuration name of the system \`$me' is run on.
+
+Operation modes:
+  -h, --help         print this help, then exit
+  -t, --time-stamp   print date of last modification, then exit
+  -v, --version      print version number, then exit
+
+Report bugs and patches to <config-patches@gnu.org>."
+
+version="\
+GNU config.guess ($timestamp)
+
+Originally written by Per Bothner.
+Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000,
+2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
+Free Software Foundation, Inc.
+
+This is free software; see the source for copying conditions.  There is NO
+warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
+
+help="
+Try \`$me --help' for more information."
+
+# Parse command line
+while test $# -gt 0 ; do
+  case $1 in
+    --time-stamp | --time* | -t )
+       echo "$timestamp" ; exit ;;
+    --version | -v )
+       echo "$version" ; exit ;;
+    --help | --h* | -h )
+       echo "$usage"; exit ;;
+    -- )     # Stop option processing
+       shift; break ;;
+    - )	# Use stdin as input.
+       break ;;
+    -* )
+       echo "$me: invalid option $1$help" >&2
+       exit 1 ;;
+    * )
+       break ;;
+  esac
+done
+
+if test $# != 0; then
+  echo "$me: too many arguments$help" >&2
+  exit 1
+fi
+
+trap 'exit 1' 1 2 15
+
+# CC_FOR_BUILD -- compiler used by this script. Note that the use of a
+# compiler to aid in system detection is discouraged as it requires
+# temporary files to be created and, as you can see below, it is a
+# headache to deal with in a portable fashion.
+
+# Historically, `CC_FOR_BUILD' used to be named `HOST_CC'. We still
+# use `HOST_CC' if defined, but it is deprecated.
+
+# Portable tmp directory creation inspired by the Autoconf team.
+
+set_cc_for_build='
+trap "exitcode=\$?; (rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null) && exit \$exitcode" 0 ;
+trap "rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null; exit 1" 1 2 13 15 ;
+: ${TMPDIR=/tmp} ;
+ { tmp=`(umask 077 && mktemp -d "$TMPDIR/cgXXXXXX") 2>/dev/null` && test -n "$tmp" && test -d "$tmp" ; } ||
+ { test -n "$RANDOM" && tmp=$TMPDIR/cg$$-$RANDOM && (umask 077 && mkdir $tmp) ; } ||
+ { tmp=$TMPDIR/cg-$$ && (umask 077 && mkdir $tmp) && echo "Warning: creating insecure temp directory" >&2 ; } ||
+ { echo "$me: cannot create a temporary directory in $TMPDIR" >&2 ; exit 1 ; } ;
+dummy=$tmp/dummy ;
+tmpfiles="$dummy.c $dummy.o $dummy.rel $dummy" ;
+case $CC_FOR_BUILD,$HOST_CC,$CC in
+ ,,)    echo "int x;" > $dummy.c ;
+	for c in cc gcc c89 c99 ; do
+	  if ($c -c -o $dummy.o $dummy.c) >/dev/null 2>&1 ; then
+	     CC_FOR_BUILD="$c"; break ;
+	  fi ;
+	done ;
+	if test x"$CC_FOR_BUILD" = x ; then
+	  CC_FOR_BUILD=no_compiler_found ;
+	fi
+	;;
+ ,,*)   CC_FOR_BUILD=$CC ;;
+ ,*,*)  CC_FOR_BUILD=$HOST_CC ;;
+esac ; set_cc_for_build= ;'
+
+# This is needed to find uname on a Pyramid OSx when run in the BSD universe.
+# (ghazi@noc.rutgers.edu 1994-08-24)
+if (test -f /.attbin/uname) >/dev/null 2>&1 ; then
+	PATH=$PATH:/.attbin ; export PATH
+fi
+
+UNAME_MACHINE=`(uname -m) 2>/dev/null` || UNAME_MACHINE=unknown
+UNAME_RELEASE=`(uname -r) 2>/dev/null` || UNAME_RELEASE=unknown
+UNAME_SYSTEM=`(uname -s) 2>/dev/null`  || UNAME_SYSTEM=unknown
+UNAME_VERSION=`(uname -v) 2>/dev/null` || UNAME_VERSION=unknown
+
+# Note: order is significant - the case branches are not exclusive.
+
+case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
+    *:NetBSD:*:*)
+	# NetBSD (nbsd) targets should (where applicable) match one or
+	# more of the tuples: *-*-netbsdelf*, *-*-netbsdaout*,
+	# *-*-netbsdecoff* and *-*-netbsd*.  For targets that recently
+	# switched to ELF, *-*-netbsd* would select the old
+	# object file format.  This provides both forward
+	# compatibility and a consistent mechanism for selecting the
+	# object file format.
+	#
+	# Note: NetBSD doesn't particularly care about the vendor
+	# portion of the name.  We always set it to "unknown".
+	sysctl="sysctl -n hw.machine_arch"
+	UNAME_MACHINE_ARCH=`(/sbin/$sysctl 2>/dev/null || \
+	    /usr/sbin/$sysctl 2>/dev/null || echo unknown)`
+	case "${UNAME_MACHINE_ARCH}" in
+	    armeb) machine=armeb-unknown ;;
+	    arm*) machine=arm-unknown ;;
+	    sh3el) machine=shl-unknown ;;
+	    sh3eb) machine=sh-unknown ;;
+	    sh5el) machine=sh5le-unknown ;;
+	    *) machine=${UNAME_MACHINE_ARCH}-unknown ;;
+	esac
+	# The Operating System including object format, if it has switched
+	# to ELF recently, or will in the future.
+	case "${UNAME_MACHINE_ARCH}" in
+	    arm*|i386|m68k|ns32k|sh3*|sparc|vax)
+		eval $set_cc_for_build
+		if echo __ELF__ | $CC_FOR_BUILD -E - 2>/dev/null \
+			| grep -q __ELF__
+		then
+		    # Once all utilities can be ECOFF (netbsdecoff) or a.out (netbsdaout).
+		    # Return netbsd for either.  FIX?
+		    os=netbsd
+		else
+		    os=netbsdelf
+		fi
+		;;
+	    *)
+		os=netbsd
+		;;
+	esac
+	# The OS release
+	# Debian GNU/NetBSD machines have a different userland, and
+	# thus, need a distinct triplet. However, they do not need
+	# kernel version information, so it can be replaced with a
+	# suitable tag, in the style of linux-gnu.
+	case "${UNAME_VERSION}" in
+	    Debian*)
+		release='-gnu'
+		;;
+	    *)
+		release=`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'`
+		;;
+	esac
+	# Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM:
+	# contains redundant information, the shorter form:
+	# CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used.
+	echo "${machine}-${os}${release}"
+	exit ;;
+    *:Bitrig:*:*)
+	UNAME_MACHINE_ARCH=`arch | sed 's/Bitrig.//'`
+	echo ${UNAME_MACHINE_ARCH}-unknown-bitrig${UNAME_RELEASE}
+	exit ;;
+    *:OpenBSD:*:*)
+	UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'`
+	echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE}
+	exit ;;
+    *:ekkoBSD:*:*)
+	echo ${UNAME_MACHINE}-unknown-ekkobsd${UNAME_RELEASE}
+	exit ;;
+    *:SolidBSD:*:*)
+	echo ${UNAME_MACHINE}-unknown-solidbsd${UNAME_RELEASE}
+	exit ;;
+    macppc:MirBSD:*:*)
+	echo powerpc-unknown-mirbsd${UNAME_RELEASE}
+	exit ;;
+    *:MirBSD:*:*)
+	echo ${UNAME_MACHINE}-unknown-mirbsd${UNAME_RELEASE}
+	exit ;;
+    alpha:OSF1:*:*)
+	case $UNAME_RELEASE in
+	*4.0)
+		UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $3}'`
+		;;
+	*5.*)
+		UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $4}'`
+		;;
+	esac
+	# According to Compaq, /usr/sbin/psrinfo has been available on
+	# OSF/1 and Tru64 systems produced since 1995.  I hope that
+	# covers most systems running today.  This code pipes the CPU
+	# types through head -n 1, so we only detect the type of CPU 0.
+	ALPHA_CPU_TYPE=`/usr/sbin/psrinfo -v | sed -n -e 's/^  The alpha \(.*\) processor.*$/\1/p' | head -n 1`
+	case "$ALPHA_CPU_TYPE" in
+	    "EV4 (21064)")
+		UNAME_MACHINE="alpha" ;;
+	    "EV4.5 (21064)")
+		UNAME_MACHINE="alpha" ;;
+	    "LCA4 (21066/21068)")
+		UNAME_MACHINE="alpha" ;;
+	    "EV5 (21164)")
+		UNAME_MACHINE="alphaev5" ;;
+	    "EV5.6 (21164A)")
+		UNAME_MACHINE="alphaev56" ;;
+	    "EV5.6 (21164PC)")
+		UNAME_MACHINE="alphapca56" ;;
+	    "EV5.7 (21164PC)")
+		UNAME_MACHINE="alphapca57" ;;
+	    "EV6 (21264)")
+		UNAME_MACHINE="alphaev6" ;;
+	    "EV6.7 (21264A)")
+		UNAME_MACHINE="alphaev67" ;;
+	    "EV6.8CB (21264C)")
+		UNAME_MACHINE="alphaev68" ;;
+	    "EV6.8AL (21264B)")
+		UNAME_MACHINE="alphaev68" ;;
+	    "EV6.8CX (21264D)")
+		UNAME_MACHINE="alphaev68" ;;
+	    "EV6.9A (21264/EV69A)")
+		UNAME_MACHINE="alphaev69" ;;
+	    "EV7 (21364)")
+		UNAME_MACHINE="alphaev7" ;;
+	    "EV7.9 (21364A)")
+		UNAME_MACHINE="alphaev79" ;;
+	esac
+	# A Pn.n version is a patched version.
+	# A Vn.n version is a released version.
+	# A Tn.n version is a released field test version.
+	# A Xn.n version is an unreleased experimental baselevel.
+	# 1.2 uses "1.2" for uname -r.
+	echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'`
+	# Reset EXIT trap before exiting to avoid spurious non-zero exit code.
+	exitcode=$?
+	trap '' 0
+	exit $exitcode ;;
+    Alpha\ *:Windows_NT*:*)
+	# How do we know it's Interix rather than the generic POSIX subsystem?
+	# Should we change UNAME_MACHINE based on the output of uname instead
+	# of the specific Alpha model?
+	echo alpha-pc-interix
+	exit ;;
+    21064:Windows_NT:50:3)
+	echo alpha-dec-winnt3.5
+	exit ;;
+    Amiga*:UNIX_System_V:4.0:*)
+	echo m68k-unknown-sysv4
+	exit ;;
+    *:[Aa]miga[Oo][Ss]:*:*)
+	echo ${UNAME_MACHINE}-unknown-amigaos
+	exit ;;
+    *:[Mm]orph[Oo][Ss]:*:*)
+	echo ${UNAME_MACHINE}-unknown-morphos
+	exit ;;
+    *:OS/390:*:*)
+	echo i370-ibm-openedition
+	exit ;;
+    *:z/VM:*:*)
+	echo s390-ibm-zvmoe
+	exit ;;
+    *:OS400:*:*)
+	echo powerpc-ibm-os400
+	exit ;;
+    arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*)
+	echo arm-acorn-riscix${UNAME_RELEASE}
+	exit ;;
+    arm:riscos:*:*|arm:RISCOS:*:*)
+	echo arm-unknown-riscos
+	exit ;;
+    SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*)
+	echo hppa1.1-hitachi-hiuxmpp
+	exit ;;
+    Pyramid*:OSx*:*:* | MIS*:OSx*:*:* | MIS*:SMP_DC-OSx*:*:*)
+	# akee@wpdis03.wpafb.af.mil (Earle F. Ake) contributed MIS and NILE.
+	if test "`(/bin/universe) 2>/dev/null`" = att ; then
+		echo pyramid-pyramid-sysv3
+	else
+		echo pyramid-pyramid-bsd
+	fi
+	exit ;;
+    NILE*:*:*:dcosx)
+	echo pyramid-pyramid-svr4
+	exit ;;
+    DRS?6000:unix:4.0:6*)
+	echo sparc-icl-nx6
+	exit ;;
+    DRS?6000:UNIX_SV:4.2*:7* | DRS?6000:isis:4.2*:7*)
+	case `/usr/bin/uname -p` in
+	    sparc) echo sparc-icl-nx7; exit ;;
+	esac ;;
+    s390x:SunOS:*:*)
+	echo ${UNAME_MACHINE}-ibm-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
+	exit ;;
+    sun4H:SunOS:5.*:*)
+	echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
+	exit ;;
+    sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*)
+	echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
+	exit ;;
+    i86pc:AuroraUX:5.*:* | i86xen:AuroraUX:5.*:*)
+	echo i386-pc-auroraux${UNAME_RELEASE}
+	exit ;;
+    i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*)
+	eval $set_cc_for_build
+	SUN_ARCH="i386"
+	# If there is a compiler, see if it is configured for 64-bit objects.
+	# Note that the Sun cc does not turn __LP64__ into 1 like gcc does.
+	# This test works for both compilers.
+	if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then
+	    if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \
+		(CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \
+		grep IS_64BIT_ARCH >/dev/null
+	    then
+		SUN_ARCH="x86_64"
+	    fi
+	fi
+	echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
+	exit ;;
+    sun4*:SunOS:6*:*)
+	# According to config.sub, this is the proper way to canonicalize
+	# SunOS6.  Hard to guess exactly what SunOS6 will be like, but
+	# it's likely to be more like Solaris than SunOS4.
+	echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
+	exit ;;
+    sun4*:SunOS:*:*)
+	case "`/usr/bin/arch -k`" in
+	    Series*|S4*)
+		UNAME_RELEASE=`uname -v`
+		;;
+	esac
+	# Japanese Language versions have a version number like `4.1.3-JL'.
+	echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'`
+	exit ;;
+    sun3*:SunOS:*:*)
+	echo m68k-sun-sunos${UNAME_RELEASE}
+	exit ;;
+    sun*:*:4.2BSD:*)
+	UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null`
+	test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3
+	case "`/bin/arch`" in
+	    sun3)
+		echo m68k-sun-sunos${UNAME_RELEASE}
+		;;
+	    sun4)
+		echo sparc-sun-sunos${UNAME_RELEASE}
+		;;
+	esac
+	exit ;;
+    aushp:SunOS:*:*)
+	echo sparc-auspex-sunos${UNAME_RELEASE}
+	exit ;;
+    # The situation for MiNT is a little confusing.  The machine name
+    # can be virtually everything (everything which is not
+    # "atarist" or "atariste" at least should have a processor
+    # > m68000).  The system name ranges from "MiNT" over "FreeMiNT"
+    # to the lowercase version "mint" (or "freemint").  Finally
+    # the system name "TOS" denotes a system which is actually not
+    # MiNT.  But MiNT is downward compatible to TOS, so this should
+    # be no problem.
+    atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*)
+	echo m68k-atari-mint${UNAME_RELEASE}
+	exit ;;
+    atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*)
+	echo m68k-atari-mint${UNAME_RELEASE}
+	exit ;;
+    *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*)
+	echo m68k-atari-mint${UNAME_RELEASE}
+	exit ;;
+    milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*)
+	echo m68k-milan-mint${UNAME_RELEASE}
+	exit ;;
+    hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*)
+	echo m68k-hades-mint${UNAME_RELEASE}
+	exit ;;
+    *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*)
+	echo m68k-unknown-mint${UNAME_RELEASE}
+	exit ;;
+    m68k:machten:*:*)
+	echo m68k-apple-machten${UNAME_RELEASE}
+	exit ;;
+    powerpc:machten:*:*)
+	echo powerpc-apple-machten${UNAME_RELEASE}
+	exit ;;
+    RISC*:Mach:*:*)
+	echo mips-dec-mach_bsd4.3
+	exit ;;
+    RISC*:ULTRIX:*:*)
+	echo mips-dec-ultrix${UNAME_RELEASE}
+	exit ;;
+    VAX*:ULTRIX*:*:*)
+	echo vax-dec-ultrix${UNAME_RELEASE}
+	exit ;;
+    2020:CLIX:*:* | 2430:CLIX:*:*)
+	echo clipper-intergraph-clix${UNAME_RELEASE}
+	exit ;;
+    mips:*:*:UMIPS | mips:*:*:RISCos)
+	eval $set_cc_for_build
+	sed 's/^	//' << EOF >$dummy.c
+#ifdef __cplusplus
+#include <stdio.h>  /* for printf() prototype */
+	int main (int argc, char *argv[]) {
+#else
+	int main (argc, argv) int argc; char *argv[]; {
+#endif
+	#if defined (host_mips) && defined (MIPSEB)
+	#if defined (SYSTYPE_SYSV)
+	  printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0);
+	#endif
+	#if defined (SYSTYPE_SVR4)
+	  printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0);
+	#endif
+	#if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD)
+	  printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0);
+	#endif
+	#endif
+	  exit (-1);
+	}
+EOF
+	$CC_FOR_BUILD -o $dummy $dummy.c &&
+	  dummyarg=`echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` &&
+	  SYSTEM_NAME=`$dummy $dummyarg` &&
+	    { echo "$SYSTEM_NAME"; exit; }
+	echo mips-mips-riscos${UNAME_RELEASE}
+	exit ;;
+    Motorola:PowerMAX_OS:*:*)
+	echo powerpc-motorola-powermax
+	exit ;;
+    Motorola:*:4.3:PL8-*)
+	echo powerpc-harris-powermax
+	exit ;;
+    Night_Hawk:*:*:PowerMAX_OS | Synergy:PowerMAX_OS:*:*)
+	echo powerpc-harris-powermax
+	exit ;;
+    Night_Hawk:Power_UNIX:*:*)
+	echo powerpc-harris-powerunix
+	exit ;;
+    m88k:CX/UX:7*:*)
+	echo m88k-harris-cxux7
+	exit ;;
+    m88k:*:4*:R4*)
+	echo m88k-motorola-sysv4
+	exit ;;
+    m88k:*:3*:R3*)
+	echo m88k-motorola-sysv3
+	exit ;;
+    AViiON:dgux:*:*)
+	# DG/UX returns AViiON for all architectures
+	UNAME_PROCESSOR=`/usr/bin/uname -p`
+	if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ]
+	then
+	    if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \
+	       [ ${TARGET_BINARY_INTERFACE}x = x ]
+	    then
+		echo m88k-dg-dgux${UNAME_RELEASE}
+	    else
+		echo m88k-dg-dguxbcs${UNAME_RELEASE}
+	    fi
+	else
+	    echo i586-dg-dgux${UNAME_RELEASE}
+	fi
+	exit ;;
+    M88*:DolphinOS:*:*)	# DolphinOS (SVR3)
+	echo m88k-dolphin-sysv3
+	exit ;;
+    M88*:*:R3*:*)
+	# Delta 88k system running SVR3
+	echo m88k-motorola-sysv3
+	exit ;;
+    XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3)
+	echo m88k-tektronix-sysv3
+	exit ;;
+    Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD)
+	echo m68k-tektronix-bsd
+	exit ;;
+    *:IRIX*:*:*)
+	echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'`
+	exit ;;
+    ????????:AIX?:[12].1:2)   # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX.
+	echo romp-ibm-aix     # uname -m gives an 8 hex-code CPU id
+	exit ;;               # Note that: echo "'`uname -s`'" gives 'AIX '
+    i*86:AIX:*:*)
+	echo i386-ibm-aix
+	exit ;;
+    ia64:AIX:*:*)
+	if [ -x /usr/bin/oslevel ] ; then
+		IBM_REV=`/usr/bin/oslevel`
+	else
+		IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE}
+	fi
+	echo ${UNAME_MACHINE}-ibm-aix${IBM_REV}
+	exit ;;
+    *:AIX:2:3)
+	if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then
+		eval $set_cc_for_build
+		sed 's/^		//' << EOF >$dummy.c
+		#include <sys/systemcfg.h>
+
+		main()
+			{
+			if (!__power_pc())
+				exit(1);
+			puts("powerpc-ibm-aix3.2.5");
+			exit(0);
+			}
+EOF
+		if $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy`
+		then
+			echo "$SYSTEM_NAME"
+		else
+			echo rs6000-ibm-aix3.2.5
+		fi
+	elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then
+		echo rs6000-ibm-aix3.2.4
+	else
+		echo rs6000-ibm-aix3.2
+	fi
+	exit ;;
+    *:AIX:*:[4567])
+	IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'`
+	if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then
+		IBM_ARCH=rs6000
+	else
+		IBM_ARCH=powerpc
+	fi
+	if [ -x /usr/bin/oslevel ] ; then
+		IBM_REV=`/usr/bin/oslevel`
+	else
+		IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE}
+	fi
+	echo ${IBM_ARCH}-ibm-aix${IBM_REV}
+	exit ;;
+    *:AIX:*:*)
+	echo rs6000-ibm-aix
+	exit ;;
+    ibmrt:4.4BSD:*|romp-ibm:BSD:*)
+	echo romp-ibm-bsd4.4
+	exit ;;
+    ibmrt:*BSD:*|romp-ibm:BSD:*)            # covers RT/PC BSD and
+	echo romp-ibm-bsd${UNAME_RELEASE}   # 4.3 with uname added to
+	exit ;;                             # report: romp-ibm BSD 4.3
+    *:BOSX:*:*)
+	echo rs6000-bull-bosx
+	exit ;;
+    DPX/2?00:B.O.S.:*:*)
+	echo m68k-bull-sysv3
+	exit ;;
+    9000/[34]??:4.3bsd:1.*:*)
+	echo m68k-hp-bsd
+	exit ;;
+    hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*)
+	echo m68k-hp-bsd4.4
+	exit ;;
+    9000/[34678]??:HP-UX:*:*)
+	HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'`
+	case "${UNAME_MACHINE}" in
+	    9000/31? )            HP_ARCH=m68000 ;;
+	    9000/[34]?? )         HP_ARCH=m68k ;;
+	    9000/[678][0-9][0-9])
+		if [ -x /usr/bin/getconf ]; then
+		    sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null`
+		    sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null`
+		    case "${sc_cpu_version}" in
+		      523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0
+		      528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1
+		      532)                      # CPU_PA_RISC2_0
+			case "${sc_kernel_bits}" in
+			  32) HP_ARCH="hppa2.0n" ;;
+			  64) HP_ARCH="hppa2.0w" ;;
+			  '') HP_ARCH="hppa2.0" ;;   # HP-UX 10.20
+			esac ;;
+		    esac
+		fi
+		if [ "${HP_ARCH}" = "" ]; then
+		    eval $set_cc_for_build
+		    sed 's/^		//' << EOF >$dummy.c
+
+		#define _HPUX_SOURCE
+		#include <stdlib.h>
+		#include <unistd.h>
+
+		int main ()
+		{
+		#if defined(_SC_KERNEL_BITS)
+		    long bits = sysconf(_SC_KERNEL_BITS);
+		#endif
+		    long cpu  = sysconf (_SC_CPU_VERSION);
+
+		    switch (cpu)
+			{
+			case CPU_PA_RISC1_0: puts ("hppa1.0"); break;
+			case CPU_PA_RISC1_1: puts ("hppa1.1"); break;
+			case CPU_PA_RISC2_0:
+		#if defined(_SC_KERNEL_BITS)
+			    switch (bits)
+				{
+				case 64: puts ("hppa2.0w"); break;
+				case 32: puts ("hppa2.0n"); break;
+				default: puts ("hppa2.0"); break;
+				} break;
+		#else  /* !defined(_SC_KERNEL_BITS) */
+			    puts ("hppa2.0"); break;
+		#endif
+			default: puts ("hppa1.0"); break;
+			}
+		    exit (0);
+		}
+EOF
+		    (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy`
+		    test -z "$HP_ARCH" && HP_ARCH=hppa
+		fi ;;
+	esac
+	if [ ${HP_ARCH} = "hppa2.0w" ]
+	then
+	    eval $set_cc_for_build
+
+	    # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating
+	    # 32-bit code.  hppa64-hp-hpux* has the same kernel and a compiler
+	    # generating 64-bit code.  GNU and HP use different nomenclature:
+	    #
+	    # $ CC_FOR_BUILD=cc ./config.guess
+	    # => hppa2.0w-hp-hpux11.23
+	    # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess
+	    # => hppa64-hp-hpux11.23
+
+	    if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) |
+		grep -q __LP64__
+	    then
+		HP_ARCH="hppa2.0w"
+	    else
+		HP_ARCH="hppa64"
+	    fi
+	fi
+	echo ${HP_ARCH}-hp-hpux${HPUX_REV}
+	exit ;;
+    ia64:HP-UX:*:*)
+	HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'`
+	echo ia64-hp-hpux${HPUX_REV}
+	exit ;;
+    3050*:HI-UX:*:*)
+	eval $set_cc_for_build
+	sed 's/^	//' << EOF >$dummy.c
+	#include <unistd.h>
+	int
+	main ()
+	{
+	  long cpu = sysconf (_SC_CPU_VERSION);
+	  /* The order matters, because CPU_IS_HP_MC68K erroneously returns
+	     true for CPU_PA_RISC1_0.  CPU_IS_PA_RISC returns correct
+	     results, however.  */
+	  if (CPU_IS_PA_RISC (cpu))
+	    {
+	      switch (cpu)
+		{
+		  case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break;
+		  case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break;
+		  case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break;
+		  default: puts ("hppa-hitachi-hiuxwe2"); break;
+		}
+	    }
+	  else if (CPU_IS_HP_MC68K (cpu))
+	    puts ("m68k-hitachi-hiuxwe2");
+	  else puts ("unknown-hitachi-hiuxwe2");
+	  exit (0);
+	}
+EOF
+	$CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` &&
+		{ echo "$SYSTEM_NAME"; exit; }
+	echo unknown-hitachi-hiuxwe2
+	exit ;;
+    9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* )
+	echo hppa1.1-hp-bsd
+	exit ;;
+    9000/8??:4.3bsd:*:*)
+	echo hppa1.0-hp-bsd
+	exit ;;
+    *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*)
+	echo hppa1.0-hp-mpeix
+	exit ;;
+    hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* )
+	echo hppa1.1-hp-osf
+	exit ;;
+    hp8??:OSF1:*:*)
+	echo hppa1.0-hp-osf
+	exit ;;
+    i*86:OSF1:*:*)
+	if [ -x /usr/sbin/sysversion ] ; then
+	    echo ${UNAME_MACHINE}-unknown-osf1mk
+	else
+	    echo ${UNAME_MACHINE}-unknown-osf1
+	fi
+	exit ;;
+    parisc*:Lites*:*:*)
+	echo hppa1.1-hp-lites
+	exit ;;
+    C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*)
+	echo c1-convex-bsd
+	exit ;;
+    C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*)
+	if getsysinfo -f scalar_acc
+	then echo c32-convex-bsd
+	else echo c2-convex-bsd
+	fi
+	exit ;;
+    C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*)
+	echo c34-convex-bsd
+	exit ;;
+    C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*)
+	echo c38-convex-bsd
+	exit ;;
+    C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*)
+	echo c4-convex-bsd
+	exit ;;
+    CRAY*Y-MP:*:*:*)
+	echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/'
+	exit ;;
+    CRAY*[A-Z]90:*:*:*)
+	echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \
+	| sed -e 's/CRAY.*\([A-Z]90\)/\1/' \
+	      -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \
+	      -e 's/\.[^.]*$/.X/'
+	exit ;;
+    CRAY*TS:*:*:*)
+	echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/'
+	exit ;;
+    CRAY*T3E:*:*:*)
+	echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/'
+	exit ;;
+    CRAY*SV1:*:*:*)
+	echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/'
+	exit ;;
+    *:UNICOS/mp:*:*)
+	echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/'
+	exit ;;
+    F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*)
+	FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'`
+	FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'`
+	FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'`
+	echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}"
+	exit ;;
+    5000:UNIX_System_V:4.*:*)
+	FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'`
+	FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'`
+	echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}"
+	exit ;;
+    i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*)
+	echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE}
+	exit ;;
+    sparc*:BSD/OS:*:*)
+	echo sparc-unknown-bsdi${UNAME_RELEASE}
+	exit ;;
+    *:BSD/OS:*:*)
+	echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE}
+	exit ;;
+    *:FreeBSD:*:*)
+	UNAME_PROCESSOR=`/usr/bin/uname -p`
+	case ${UNAME_PROCESSOR} in
+	    amd64)
+		echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;;
+	    *)
+		echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;;
+	esac
+	exit ;;
+    i*:CYGWIN*:*)
+	echo ${UNAME_MACHINE}-pc-cygwin
+	exit ;;
+    *:MINGW64*:*)
+	echo ${UNAME_MACHINE}-pc-mingw64
+	exit ;;
+    *:MINGW*:*)
+	echo ${UNAME_MACHINE}-pc-mingw32
+	exit ;;
+    i*:MSYS*:*)
+	echo ${UNAME_MACHINE}-pc-msys
+	exit ;;
+    i*:windows32*:*)
+	# uname -m includes "-pc" on this system.
+	echo ${UNAME_MACHINE}-mingw32
+	exit ;;
+    i*:PW*:*)
+	echo ${UNAME_MACHINE}-pc-pw32
+	exit ;;
+    *:Interix*:*)
+	case ${UNAME_MACHINE} in
+	    x86)
+		echo i586-pc-interix${UNAME_RELEASE}
+		exit ;;
+	    authenticamd | genuineintel | EM64T)
+		echo x86_64-unknown-interix${UNAME_RELEASE}
+		exit ;;
+	    IA64)
+		echo ia64-unknown-interix${UNAME_RELEASE}
+		exit ;;
+	esac ;;
+    [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*)
+	echo i${UNAME_MACHINE}-pc-mks
+	exit ;;
+    8664:Windows_NT:*)
+	echo x86_64-pc-mks
+	exit ;;
+    i*:Windows_NT*:* | Pentium*:Windows_NT*:*)
+	# How do we know it's Interix rather than the generic POSIX subsystem?
+	# It also conflicts with pre-2.0 versions of AT&T UWIN. Should we
+	# UNAME_MACHINE based on the output of uname instead of i386?
+	echo i586-pc-interix
+	exit ;;
+    i*:UWIN*:*)
+	echo ${UNAME_MACHINE}-pc-uwin
+	exit ;;
+    amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*)
+	echo x86_64-unknown-cygwin
+	exit ;;
+    p*:CYGWIN*:*)
+	echo powerpcle-unknown-cygwin
+	exit ;;
+    prep*:SunOS:5.*:*)
+	echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
+	exit ;;
+    *:GNU:*:*)
+	# the GNU system
+	echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-gnu`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'`
+	exit ;;
+    *:GNU/*:*:*)
+	# other systems with GNU libc and userland
+	echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-gnu
+	exit ;;
+    i*86:Minix:*:*)
+	echo ${UNAME_MACHINE}-pc-minix
+	exit ;;
+    aarch64:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    aarch64_be:Linux:*:*)
+	UNAME_MACHINE=aarch64_be
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    alpha:Linux:*:*)
+	case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
+	  EV5)   UNAME_MACHINE=alphaev5 ;;
+	  EV56)  UNAME_MACHINE=alphaev56 ;;
+	  PCA56) UNAME_MACHINE=alphapca56 ;;
+	  PCA57) UNAME_MACHINE=alphapca56 ;;
+	  EV6)   UNAME_MACHINE=alphaev6 ;;
+	  EV67)  UNAME_MACHINE=alphaev67 ;;
+	  EV68*) UNAME_MACHINE=alphaev68 ;;
+	esac
+	objdump --private-headers /bin/sh | grep -q ld.so.1
+	if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi
+	echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC}
+	exit ;;
+    arm*:Linux:*:*)
+	eval $set_cc_for_build
+	if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \
+	    | grep -q __ARM_EABI__
+	then
+	    echo ${UNAME_MACHINE}-unknown-linux-gnu
+	else
+	    if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
+		| grep -q __ARM_PCS_VFP
+	    then
+		echo ${UNAME_MACHINE}-unknown-linux-gnueabi
+	    else
+		echo ${UNAME_MACHINE}-unknown-linux-gnueabihf
+	    fi
+	fi
+	exit ;;
+    avr32*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    cris:Linux:*:*)
+	echo ${UNAME_MACHINE}-axis-linux-gnu
+	exit ;;
+    crisv32:Linux:*:*)
+	echo ${UNAME_MACHINE}-axis-linux-gnu
+	exit ;;
+    frv:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    hexagon:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    i*86:Linux:*:*)
+	LIBC=gnu
+	eval $set_cc_for_build
+	sed 's/^	//' << EOF >$dummy.c
+	#ifdef __dietlibc__
+	LIBC=dietlibc
+	#endif
+EOF
+	eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC'`
+	echo "${UNAME_MACHINE}-pc-linux-${LIBC}"
+	exit ;;
+    ia64:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    m32r*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    m68*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    mips:Linux:*:* | mips64:Linux:*:*)
+	eval $set_cc_for_build
+	sed 's/^	//' << EOF >$dummy.c
+	#undef CPU
+	#undef ${UNAME_MACHINE}
+	#undef ${UNAME_MACHINE}el
+	#if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL)
+	CPU=${UNAME_MACHINE}el
+	#else
+	#if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB)
+	CPU=${UNAME_MACHINE}
+	#else
+	CPU=
+	#endif
+	#endif
+EOF
+	eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'`
+	test x"${CPU}" != x && { echo "${CPU}-unknown-linux-gnu"; exit; }
+	;;
+    or32:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    padre:Linux:*:*)
+	echo sparc-unknown-linux-gnu
+	exit ;;
+    parisc64:Linux:*:* | hppa64:Linux:*:*)
+	echo hppa64-unknown-linux-gnu
+	exit ;;
+    parisc:Linux:*:* | hppa:Linux:*:*)
+	# Look for CPU level
+	case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in
+	  PA7*) echo hppa1.1-unknown-linux-gnu ;;
+	  PA8*) echo hppa2.0-unknown-linux-gnu ;;
+	  *)    echo hppa-unknown-linux-gnu ;;
+	esac
+	exit ;;
+    ppc64:Linux:*:*)
+	echo powerpc64-unknown-linux-gnu
+	exit ;;
+    ppc:Linux:*:*)
+	echo powerpc-unknown-linux-gnu
+	exit ;;
+    s390:Linux:*:* | s390x:Linux:*:*)
+	echo ${UNAME_MACHINE}-ibm-linux
+	exit ;;
+    sh64*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    sh*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    sparc:Linux:*:* | sparc64:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    tile*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    vax:Linux:*:*)
+	echo ${UNAME_MACHINE}-dec-linux-gnu
+	exit ;;
+    x86_64:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    xtensa*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	exit ;;
+    i*86:DYNIX/ptx:4*:*)
+	# ptx 4.0 does uname -s correctly, with DYNIX/ptx in there.
+	# earlier versions are messed up and put the nodename in both
+	# sysname and nodename.
+	echo i386-sequent-sysv4
+	exit ;;
+    i*86:UNIX_SV:4.2MP:2.*)
+	# Unixware is an offshoot of SVR4, but it has its own version
+	# number series starting with 2...
+	# I am not positive that other SVR4 systems won't match this,
+	# I just have to hope.  -- rms.
+	# Use sysv4.2uw... so that sysv4* matches it.
+	echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION}
+	exit ;;
+    i*86:OS/2:*:*)
+	# If we were able to find `uname', then EMX Unix compatibility
+	# is probably installed.
+	echo ${UNAME_MACHINE}-pc-os2-emx
+	exit ;;
+    i*86:XTS-300:*:STOP)
+	echo ${UNAME_MACHINE}-unknown-stop
+	exit ;;
+    i*86:atheos:*:*)
+	echo ${UNAME_MACHINE}-unknown-atheos
+	exit ;;
+    i*86:syllable:*:*)
+	echo ${UNAME_MACHINE}-pc-syllable
+	exit ;;
+    i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.[02]*:*)
+	echo i386-unknown-lynxos${UNAME_RELEASE}
+	exit ;;
+    i*86:*DOS:*:*)
+	echo ${UNAME_MACHINE}-pc-msdosdjgpp
+	exit ;;
+    i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*)
+	UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'`
+	if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then
+		echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL}
+	else
+		echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL}
+	fi
+	exit ;;
+    i*86:*:5:[678]*)
+	# UnixWare 7.x, OpenUNIX and OpenServer 6.
+	case `/bin/uname -X | grep "^Machine"` in
+	    *486*)	     UNAME_MACHINE=i486 ;;
+	    *Pentium)	     UNAME_MACHINE=i586 ;;
+	    *Pent*|*Celeron) UNAME_MACHINE=i686 ;;
+	esac
+	echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION}
+	exit ;;
+    i*86:*:3.2:*)
+	if test -f /usr/options/cb.name; then
+		UNAME_REL=`sed -n 's/.*Version //p' </usr/options/cb.name`
+		echo ${UNAME_MACHINE}-pc-isc$UNAME_REL
+	elif /bin/uname -X 2>/dev/null >/dev/null ; then
+		UNAME_REL=`(/bin/uname -X|grep Release|sed -e 's/.*= //')`
+		(/bin/uname -X|grep i80486 >/dev/null) && UNAME_MACHINE=i486
+		(/bin/uname -X|grep '^Machine.*Pentium' >/dev/null) \
+			&& UNAME_MACHINE=i586
+		(/bin/uname -X|grep '^Machine.*Pent *II' >/dev/null) \
+			&& UNAME_MACHINE=i686
+		(/bin/uname -X|grep '^Machine.*Pentium Pro' >/dev/null) \
+			&& UNAME_MACHINE=i686
+		echo ${UNAME_MACHINE}-pc-sco$UNAME_REL
+	else
+		echo ${UNAME_MACHINE}-pc-sysv32
+	fi
+	exit ;;
+    pc:*:*:*)
+	# Left here for compatibility:
+	# uname -m prints for DJGPP always 'pc', but it prints nothing about
+	# the processor, so we play safe by assuming i586.
+	# Note: whatever this is, it MUST be the same as what config.sub
+	# prints for the "djgpp" host, or else GDB configury will decide that
+	# this is a cross-build.
+	echo i586-pc-msdosdjgpp
+	exit ;;
+    Intel:Mach:3*:*)
+	echo i386-pc-mach3
+	exit ;;
+    paragon:*:*:*)
+	echo i860-intel-osf1
+	exit ;;
+    i860:*:4.*:*) # i860-SVR4
+	if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then
+	  echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4
+	else # Add other i860-SVR4 vendors below as they are discovered.
+	  echo i860-unknown-sysv${UNAME_RELEASE}  # Unknown i860-SVR4
+	fi
+	exit ;;
+    mini*:CTIX:SYS*5:*)
+	# "miniframe"
+	echo m68010-convergent-sysv
+	exit ;;
+    mc68k:UNIX:SYSTEM5:3.51m)
+	echo m68k-convergent-sysv
+	exit ;;
+    M680?0:D-NIX:5.3:*)
+	echo m68k-diab-dnix
+	exit ;;
+    M68*:*:R3V[5678]*:*)
+	test -r /sysV68 && { echo 'm68k-motorola-sysv'; exit; } ;;
+    3[345]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 3[34]??/*:*:4.0:3.0 | 4400:*:4.0:3.0 | 4850:*:4.0:3.0 | SKA40:*:4.0:3.0 | SDS2:*:4.0:3.0 | SHG2:*:4.0:3.0 | S7501*:*:4.0:3.0)
+	OS_REL=''
+	test -r /etc/.relid \
+	&& OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid`
+	/bin/uname -p 2>/dev/null | grep 86 >/dev/null \
+	  && { echo i486-ncr-sysv4.3${OS_REL}; exit; }
+	/bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \
+	  && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;;
+    3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*)
+	/bin/uname -p 2>/dev/null | grep 86 >/dev/null \
+	  && { echo i486-ncr-sysv4; exit; } ;;
+    NCR*:*:4.2:* | MPRAS*:*:4.2:*)
+	OS_REL='.3'
+	test -r /etc/.relid \
+	    && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid`
+	/bin/uname -p 2>/dev/null | grep 86 >/dev/null \
+	    && { echo i486-ncr-sysv4.3${OS_REL}; exit; }
+	/bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \
+	    && { echo i586-ncr-sysv4.3${OS_REL}; exit; }
+	/bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \
+	    && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;;
+    m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*)
+	echo m68k-unknown-lynxos${UNAME_RELEASE}
+	exit ;;
+    mc68030:UNIX_System_V:4.*:*)
+	echo m68k-atari-sysv4
+	exit ;;
+    TSUNAMI:LynxOS:2.*:*)
+	echo sparc-unknown-lynxos${UNAME_RELEASE}
+	exit ;;
+    rs6000:LynxOS:2.*:*)
+	echo rs6000-unknown-lynxos${UNAME_RELEASE}
+	exit ;;
+    PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.[02]*:*)
+	echo powerpc-unknown-lynxos${UNAME_RELEASE}
+	exit ;;
+    SM[BE]S:UNIX_SV:*:*)
+	echo mips-dde-sysv${UNAME_RELEASE}
+	exit ;;
+    RM*:ReliantUNIX-*:*:*)
+	echo mips-sni-sysv4
+	exit ;;
+    RM*:SINIX-*:*:*)
+	echo mips-sni-sysv4
+	exit ;;
+    *:SINIX-*:*:*)
+	if uname -p 2>/dev/null >/dev/null ; then
+		UNAME_MACHINE=`(uname -p) 2>/dev/null`
+		echo ${UNAME_MACHINE}-sni-sysv4
+	else
+		echo ns32k-sni-sysv
+	fi
+	exit ;;
+    PENTIUM:*:4.0*:*)	# Unisys `ClearPath HMP IX 4000' SVR4/MP effort
+			# says <Richard.M.Bartel@ccMail.Census.GOV>
+	echo i586-unisys-sysv4
+	exit ;;
+    *:UNIX_System_V:4*:FTX*)
+	# From Gerald Hewes <hewes@openmarket.com>.
+	# How about differentiating between stratus architectures? -djm
+	echo hppa1.1-stratus-sysv4
+	exit ;;
+    *:*:*:FTX*)
+	# From seanf@swdc.stratus.com.
+	echo i860-stratus-sysv4
+	exit ;;
+    i*86:VOS:*:*)
+	# From Paul.Green@stratus.com.
+	echo ${UNAME_MACHINE}-stratus-vos
+	exit ;;
+    *:VOS:*:*)
+	# From Paul.Green@stratus.com.
+	echo hppa1.1-stratus-vos
+	exit ;;
+    mc68*:A/UX:*:*)
+	echo m68k-apple-aux${UNAME_RELEASE}
+	exit ;;
+    news*:NEWS-OS:6*:*)
+	echo mips-sony-newsos6
+	exit ;;
+    R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*)
+	if [ -d /usr/nec ]; then
+		echo mips-nec-sysv${UNAME_RELEASE}
+	else
+		echo mips-unknown-sysv${UNAME_RELEASE}
+	fi
+	exit ;;
+    BeBox:BeOS:*:*)	# BeOS running on hardware made by Be, PPC only.
+	echo powerpc-be-beos
+	exit ;;
+    BeMac:BeOS:*:*)	# BeOS running on Mac or Mac clone, PPC only.
+	echo powerpc-apple-beos
+	exit ;;
+    BePC:BeOS:*:*)	# BeOS running on Intel PC compatible.
+	echo i586-pc-beos
+	exit ;;
+    BePC:Haiku:*:*)	# Haiku running on Intel PC compatible.
+	echo i586-pc-haiku
+	exit ;;
+    x86_64:Haiku:*:*)
+	echo x86_64-unknown-haiku
+	exit ;;
+    SX-4:SUPER-UX:*:*)
+	echo sx4-nec-superux${UNAME_RELEASE}
+	exit ;;
+    SX-5:SUPER-UX:*:*)
+	echo sx5-nec-superux${UNAME_RELEASE}
+	exit ;;
+    SX-6:SUPER-UX:*:*)
+	echo sx6-nec-superux${UNAME_RELEASE}
+	exit ;;
+    SX-7:SUPER-UX:*:*)
+	echo sx7-nec-superux${UNAME_RELEASE}
+	exit ;;
+    SX-8:SUPER-UX:*:*)
+	echo sx8-nec-superux${UNAME_RELEASE}
+	exit ;;
+    SX-8R:SUPER-UX:*:*)
+	echo sx8r-nec-superux${UNAME_RELEASE}
+	exit ;;
+    Power*:Rhapsody:*:*)
+	echo powerpc-apple-rhapsody${UNAME_RELEASE}
+	exit ;;
+    *:Rhapsody:*:*)
+	echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE}
+	exit ;;
+    *:Darwin:*:*)
+	UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown
+	case $UNAME_PROCESSOR in
+	    i386)
+		eval $set_cc_for_build
+		if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then
+		  if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \
+		      (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \
+		      grep IS_64BIT_ARCH >/dev/null
+		  then
+		      UNAME_PROCESSOR="x86_64"
+		  fi
+		fi ;;
+	    unknown) UNAME_PROCESSOR=powerpc ;;
+	esac
+	echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE}
+	exit ;;
+    *:procnto*:*:* | *:QNX:[0123456789]*:*)
+	UNAME_PROCESSOR=`uname -p`
+	if test "$UNAME_PROCESSOR" = "x86"; then
+		UNAME_PROCESSOR=i386
+		UNAME_MACHINE=pc
+	fi
+	echo ${UNAME_PROCESSOR}-${UNAME_MACHINE}-nto-qnx${UNAME_RELEASE}
+	exit ;;
+    *:QNX:*:4*)
+	echo i386-pc-qnx
+	exit ;;
+    NEO-?:NONSTOP_KERNEL:*:*)
+	echo neo-tandem-nsk${UNAME_RELEASE}
+	exit ;;
+    NSE-*:NONSTOP_KERNEL:*:*)
+	echo nse-tandem-nsk${UNAME_RELEASE}
+	exit ;;
+    NSR-?:NONSTOP_KERNEL:*:*)
+	echo nsr-tandem-nsk${UNAME_RELEASE}
+	exit ;;
+    *:NonStop-UX:*:*)
+	echo mips-compaq-nonstopux
+	exit ;;
+    BS2000:POSIX*:*:*)
+	echo bs2000-siemens-sysv
+	exit ;;
+    DS/*:UNIX_System_V:*:*)
+	echo ${UNAME_MACHINE}-${UNAME_SYSTEM}-${UNAME_RELEASE}
+	exit ;;
+    *:Plan9:*:*)
+	# "uname -m" is not consistent, so use $cputype instead. 386
+	# is converted to i386 for consistency with other x86
+	# operating systems.
+	if test "$cputype" = "386"; then
+	    UNAME_MACHINE=i386
+	else
+	    UNAME_MACHINE="$cputype"
+	fi
+	echo ${UNAME_MACHINE}-unknown-plan9
+	exit ;;
+    *:TOPS-10:*:*)
+	echo pdp10-unknown-tops10
+	exit ;;
+    *:TENEX:*:*)
+	echo pdp10-unknown-tenex
+	exit ;;
+    KS10:TOPS-20:*:* | KL10:TOPS-20:*:* | TYPE4:TOPS-20:*:*)
+	echo pdp10-dec-tops20
+	exit ;;
+    XKL-1:TOPS-20:*:* | TYPE5:TOPS-20:*:*)
+	echo pdp10-xkl-tops20
+	exit ;;
+    *:TOPS-20:*:*)
+	echo pdp10-unknown-tops20
+	exit ;;
+    *:ITS:*:*)
+	echo pdp10-unknown-its
+	exit ;;
+    SEI:*:*:SEIUX)
+	echo mips-sei-seiux${UNAME_RELEASE}
+	exit ;;
+    *:DragonFly:*:*)
+	echo ${UNAME_MACHINE}-unknown-dragonfly`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`
+	exit ;;
+    *:*VMS:*:*)
+	UNAME_MACHINE=`(uname -p) 2>/dev/null`
+	case "${UNAME_MACHINE}" in
+	    A*) echo alpha-dec-vms ; exit ;;
+	    I*) echo ia64-dec-vms ; exit ;;
+	    V*) echo vax-dec-vms ; exit ;;
+	esac ;;
+    *:XENIX:*:SysV)
+	echo i386-pc-xenix
+	exit ;;
+    i*86:skyos:*:*)
+	echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE}` | sed -e 's/ .*$//'
+	exit ;;
+    i*86:rdos:*:*)
+	echo ${UNAME_MACHINE}-pc-rdos
+	exit ;;
+    i*86:AROS:*:*)
+	echo ${UNAME_MACHINE}-pc-aros
+	exit ;;
+    x86_64:VMkernel:*:*)
+	echo ${UNAME_MACHINE}-unknown-esx
+	exit ;;
+esac
+
+eval $set_cc_for_build
+cat >$dummy.c <<EOF
+#ifdef _SEQUENT_
+# include <sys/types.h>
+# include <sys/utsname.h>
+#endif
+main ()
+{
+#if defined (sony)
+#if defined (MIPSEB)
+  /* BFD wants "bsd" instead of "newsos".  Perhaps BFD should be changed,
+     I don't know....  */
+  printf ("mips-sony-bsd\n"); exit (0);
+#else
+#include <sys/param.h>
+  printf ("m68k-sony-newsos%s\n",
+#ifdef NEWSOS4
+	"4"
+#else
+	""
+#endif
+	); exit (0);
+#endif
+#endif
+
+#if defined (__arm) && defined (__acorn) && defined (__unix)
+  printf ("arm-acorn-riscix\n"); exit (0);
+#endif
+
+#if defined (hp300) && !defined (hpux)
+  printf ("m68k-hp-bsd\n"); exit (0);
+#endif
+
+#if defined (NeXT)
+#if !defined (__ARCHITECTURE__)
+#define __ARCHITECTURE__ "m68k"
+#endif
+  int version;
+  version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`;
+  if (version < 4)
+    printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version);
+  else
+    printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version);
+  exit (0);
+#endif
+
+#if defined (MULTIMAX) || defined (n16)
+#if defined (UMAXV)
+  printf ("ns32k-encore-sysv\n"); exit (0);
+#else
+#if defined (CMU)
+  printf ("ns32k-encore-mach\n"); exit (0);
+#else
+  printf ("ns32k-encore-bsd\n"); exit (0);
+#endif
+#endif
+#endif
+
+#if defined (__386BSD__)
+  printf ("i386-pc-bsd\n"); exit (0);
+#endif
+
+#if defined (sequent)
+#if defined (i386)
+  printf ("i386-sequent-dynix\n"); exit (0);
+#endif
+#if defined (ns32000)
+  printf ("ns32k-sequent-dynix\n"); exit (0);
+#endif
+#endif
+
+#if defined (_SEQUENT_)
+    struct utsname un;
+
+    uname(&un);
+
+    if (strncmp(un.version, "V2", 2) == 0) {
+	printf ("i386-sequent-ptx2\n"); exit (0);
+    }
+    if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */
+	printf ("i386-sequent-ptx1\n"); exit (0);
+    }
+    printf ("i386-sequent-ptx\n"); exit (0);
+
+#endif
+
+#if defined (vax)
+# if !defined (ultrix)
+#  include <sys/param.h>
+#  if defined (BSD)
+#   if BSD == 43
+      printf ("vax-dec-bsd4.3\n"); exit (0);
+#   else
+#    if BSD == 199006
+      printf ("vax-dec-bsd4.3reno\n"); exit (0);
+#    else
+      printf ("vax-dec-bsd\n"); exit (0);
+#    endif
+#   endif
+#  else
+    printf ("vax-dec-bsd\n"); exit (0);
+#  endif
+# else
+    printf ("vax-dec-ultrix\n"); exit (0);
+# endif
+#endif
+
+#if defined (alliant) && defined (i860)
+  printf ("i860-alliant-bsd\n"); exit (0);
+#endif
+
+  exit (1);
+}
+EOF
+
+$CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null && SYSTEM_NAME=`$dummy` &&
+	{ echo "$SYSTEM_NAME"; exit; }
+
+# Apollos put the system type in the environment.
+
+test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit; }
+
+# Convex versions that predate uname can use getsysinfo(1)
+
+if [ -x /usr/convex/getsysinfo ]
+then
+    case `getsysinfo -f cpu_type` in
+    c1*)
+	echo c1-convex-bsd
+	exit ;;
+    c2*)
+	if getsysinfo -f scalar_acc
+	then echo c32-convex-bsd
+	else echo c2-convex-bsd
+	fi
+	exit ;;
+    c34*)
+	echo c34-convex-bsd
+	exit ;;
+    c38*)
+	echo c38-convex-bsd
+	exit ;;
+    c4*)
+	echo c4-convex-bsd
+	exit ;;
+    esac
+fi
+
+cat >&2 <<EOF
+$0: unable to guess system type
+
+This script, last modified $timestamp, has failed to recognize
+the operating system you are using. It is advised that you
+download the most up to date version of the config scripts from
+
+  http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD
+and
+  http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD
+
+If the version you run ($0) is already up to date, please
+send the following data and any information you think might be
+pertinent to <config-patches@gnu.org> in order to provide the needed
+information to handle your system.
+
+config.guess timestamp = $timestamp
+
+uname -m = `(uname -m) 2>/dev/null || echo unknown`
+uname -r = `(uname -r) 2>/dev/null || echo unknown`
+uname -s = `(uname -s) 2>/dev/null || echo unknown`
+uname -v = `(uname -v) 2>/dev/null || echo unknown`
+
+/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null`
+/bin/uname -X     = `(/bin/uname -X) 2>/dev/null`
+
+hostinfo               = `(hostinfo) 2>/dev/null`
+/bin/universe          = `(/bin/universe) 2>/dev/null`
+/usr/bin/arch -k       = `(/usr/bin/arch -k) 2>/dev/null`
+/bin/arch              = `(/bin/arch) 2>/dev/null`
+/usr/bin/oslevel       = `(/usr/bin/oslevel) 2>/dev/null`
+/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null`
+
+UNAME_MACHINE = ${UNAME_MACHINE}
+UNAME_RELEASE = ${UNAME_RELEASE}
+UNAME_SYSTEM  = ${UNAME_SYSTEM}
+UNAME_VERSION = ${UNAME_VERSION}
+EOF
+
+exit 1
+
+# Local variables:
+# eval: (add-hook 'write-file-hooks 'time-stamp)
+# time-stamp-start: "timestamp='"
+# time-stamp-format: "%:y-%02m-%02d"
+# time-stamp-end: "'"
+# End:
diff --git a/build-scripts/config.sub b/build-scripts/config.sub
new file mode 100644
index 0000000..bdda9e4
--- /dev/null
+++ b/build-scripts/config.sub
@@ -0,0 +1,1786 @@
+#! /bin/sh
+# Configuration validation subroutine script.
+#   Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
+#   2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010,
+#   2011, 2012 Free Software Foundation, Inc.
+
+timestamp='2012-08-18'
+
+# This file is (in principle) common to ALL GNU software.
+# The presence of a machine in this file suggests that SOME GNU software
+# can handle that machine.  It does not imply ALL GNU software can.
+#
+# This file is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, see <http://www.gnu.org/licenses/>.
+#
+# As a special exception to the GNU General Public License, if you
+# distribute this file as part of a program that contains a
+# configuration script generated by Autoconf, you may include it under
+# the same distribution terms that you use for the rest of that program.
+
+
+# Please send patches to <config-patches@gnu.org>.  Submit a context
+# diff and a properly formatted GNU ChangeLog entry.
+#
+# Configuration subroutine to validate and canonicalize a configuration type.
+# Supply the specified configuration type as an argument.
+# If it is invalid, we print an error message on stderr and exit with code 1.
+# Otherwise, we print the canonical config type on stdout and succeed.
+
+# You can get the latest version of this script from:
+# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD
+
+# This file is supposed to be the same for all GNU packages
+# and recognize all the CPU types, system types and aliases
+# that are meaningful with *any* GNU software.
+# Each package is responsible for reporting which valid configurations
+# it does not support.  The user should be able to distinguish
+# a failure to support a valid configuration from a meaningless
+# configuration.
+
+# The goal of this file is to map all the various variations of a given
+# machine specification into a single specification in the form:
+#	CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM
+# or in some cases, the newer four-part form:
+#	CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM
+# It is wrong to echo any other type of specification.
+
+me=`echo "$0" | sed -e 's,.*/,,'`
+
+usage="\
+Usage: $0 [OPTION] CPU-MFR-OPSYS
+       $0 [OPTION] ALIAS
+
+Canonicalize a configuration name.
+
+Operation modes:
+  -h, --help         print this help, then exit
+  -t, --time-stamp   print date of last modification, then exit
+  -v, --version      print version number, then exit
+
+Report bugs and patches to <config-patches@gnu.org>."
+
+version="\
+GNU config.sub ($timestamp)
+
+Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000,
+2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
+Free Software Foundation, Inc.
+
+This is free software; see the source for copying conditions.  There is NO
+warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
+
+help="
+Try \`$me --help' for more information."
+
+# Parse command line
+while test $# -gt 0 ; do
+  case $1 in
+    --time-stamp | --time* | -t )
+       echo "$timestamp" ; exit ;;
+    --version | -v )
+       echo "$version" ; exit ;;
+    --help | --h* | -h )
+       echo "$usage"; exit ;;
+    -- )     # Stop option processing
+       shift; break ;;
+    - )	# Use stdin as input.
+       break ;;
+    -* )
+       echo "$me: invalid option $1$help"
+       exit 1 ;;
+
+    *local*)
+       # First pass through any local machine types.
+       echo $1
+       exit ;;
+
+    * )
+       break ;;
+  esac
+done
+
+case $# in
+ 0) echo "$me: missing argument$help" >&2
+    exit 1;;
+ 1) ;;
+ *) echo "$me: too many arguments$help" >&2
+    exit 1;;
+esac
+
+# Separate what the user gave into CPU-COMPANY and OS or KERNEL-OS (if any).
+# Here we must recognize all the valid KERNEL-OS combinations.
+maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'`
+case $maybe_os in
+  nto-qnx* | linux-gnu* | linux-android* | linux-dietlibc | linux-newlib* | \
+  linux-musl* | linux-uclibc* | uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | \
+  knetbsd*-gnu* | netbsd*-gnu* | \
+  kopensolaris*-gnu* | \
+  storm-chaos* | os2-emx* | rtmk-nova*)
+    os=-$maybe_os
+    basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'`
+    ;;
+  android-linux)
+    os=-linux-android
+    basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'`-unknown
+    ;;
+  *)
+    basic_machine=`echo $1 | sed 's/-[^-]*$//'`
+    if [ $basic_machine != $1 ]
+    then os=`echo $1 | sed 's/.*-/-/'`
+    else os=; fi
+    ;;
+esac
+
+### Let's recognize common machines as not being operating systems so
+### that things like config.sub decstation-3100 work.  We also
+### recognize some manufacturers as not being operating systems, so we
+### can provide default operating systems below.
+case $os in
+	-sun*os*)
+		# Prevent following clause from handling this invalid input.
+		;;
+	-dec* | -mips* | -sequent* | -encore* | -pc532* | -sgi* | -sony* | \
+	-att* | -7300* | -3300* | -delta* | -motorola* | -sun[234]* | \
+	-unicom* | -ibm* | -next | -hp | -isi* | -apollo | -altos* | \
+	-convergent* | -ncr* | -news | -32* | -3600* | -3100* | -hitachi* |\
+	-c[123]* | -convex* | -sun | -crds | -omron* | -dg | -ultra | -tti* | \
+	-harris | -dolphin | -highlevel | -gould | -cbm | -ns | -masscomp | \
+	-apple | -axis | -knuth | -cray | -microblaze)
+		os=
+		basic_machine=$1
+		;;
+	-bluegene*)
+		os=-cnk
+		;;
+	-sim | -cisco | -oki | -wec | -winbond)
+		os=
+		basic_machine=$1
+		;;
+	-scout)
+		;;
+	-wrs)
+		os=-vxworks
+		basic_machine=$1
+		;;
+	-chorusos*)
+		os=-chorusos
+		basic_machine=$1
+		;;
+	-chorusrdb)
+		os=-chorusrdb
+		basic_machine=$1
+		;;
+	-hiux*)
+		os=-hiuxwe2
+		;;
+	-sco6)
+		os=-sco5v6
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-sco5)
+		os=-sco3.2v5
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-sco4)
+		os=-sco3.2v4
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-sco3.2.[4-9]*)
+		os=`echo $os | sed -e 's/sco3.2./sco3.2v/'`
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-sco3.2v[4-9]*)
+		# Don't forget version if it is 3.2v4 or newer.
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-sco5v6*)
+		# Don't forget version if it is 3.2v4 or newer.
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-sco*)
+		os=-sco3.2v2
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-udk*)
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-isc)
+		os=-isc2.2
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-clix*)
+		basic_machine=clipper-intergraph
+		;;
+	-isc*)
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'`
+		;;
+	-lynx*178)
+		os=-lynxos178
+		;;
+	-lynx*5)
+		os=-lynxos5
+		;;
+	-lynx*)
+		os=-lynxos
+		;;
+	-ptx*)
+		basic_machine=`echo $1 | sed -e 's/86-.*/86-sequent/'`
+		;;
+	-windowsnt*)
+		os=`echo $os | sed -e 's/windowsnt/winnt/'`
+		;;
+	-psos*)
+		os=-psos
+		;;
+	-mint | -mint[0-9]*)
+		basic_machine=m68k-atari
+		os=-mint
+		;;
+esac
+
+# Decode aliases for certain CPU-COMPANY combinations.
+case $basic_machine in
+	# Recognize the basic CPU types without company name.
+	# Some are omitted here because they have special meanings below.
+	1750a | 580 \
+	| a29k \
+	| aarch64 | aarch64_be \
+	| alpha | alphaev[4-8] | alphaev56 | alphaev6[78] | alphapca5[67] \
+	| alpha64 | alpha64ev[4-8] | alpha64ev56 | alpha64ev6[78] | alpha64pca5[67] \
+	| am33_2.0 \
+	| arc | arm | arm[bl]e | arme[lb] | armv[2345] | armv[345][lb] | avr | avr32 \
+        | be32 | be64 \
+	| bfin \
+	| c4x | clipper \
+	| d10v | d30v | dlx | dsp16xx \
+	| epiphany \
+	| fido | fr30 | frv \
+	| h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \
+	| hexagon \
+	| i370 | i860 | i960 | ia64 \
+	| ip2k | iq2000 \
+	| le32 | le64 \
+	| lm32 \
+	| m32c | m32r | m32rle | m68000 | m68k | m88k \
+	| maxq | mb | microblaze | mcore | mep | metag \
+	| mips | mipsbe | mipseb | mipsel | mipsle \
+	| mips16 \
+	| mips64 | mips64el \
+	| mips64octeon | mips64octeonel \
+	| mips64orion | mips64orionel \
+	| mips64r5900 | mips64r5900el \
+	| mips64vr | mips64vrel \
+	| mips64vr4100 | mips64vr4100el \
+	| mips64vr4300 | mips64vr4300el \
+	| mips64vr5000 | mips64vr5000el \
+	| mips64vr5900 | mips64vr5900el \
+	| mipsisa32 | mipsisa32el \
+	| mipsisa32r2 | mipsisa32r2el \
+	| mipsisa64 | mipsisa64el \
+	| mipsisa64r2 | mipsisa64r2el \
+	| mipsisa64sb1 | mipsisa64sb1el \
+	| mipsisa64sr71k | mipsisa64sr71kel \
+	| mipstx39 | mipstx39el \
+	| mn10200 | mn10300 \
+	| moxie \
+	| mt \
+	| msp430 \
+	| nds32 | nds32le | nds32be \
+	| nios | nios2 \
+	| ns16k | ns32k \
+	| open8 \
+	| or32 \
+	| pdp10 | pdp11 | pj | pjl \
+	| powerpc | powerpc64 | powerpc64le | powerpcle \
+	| pyramid \
+	| rl78 | rx \
+	| score \
+	| sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \
+	| sh64 | sh64le \
+	| sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \
+	| sparcv8 | sparcv9 | sparcv9b | sparcv9v \
+	| spu \
+	| tahoe | tic4x | tic54x | tic55x | tic6x | tic80 | tron \
+	| ubicom32 \
+	| v850 | v850e | v850e1 | v850e2 | v850es | v850e2v3 \
+	| we32k \
+	| x86 | xc16x | xstormy16 | xtensa \
+	| z8k | z80)
+		basic_machine=$basic_machine-unknown
+		;;
+	c54x)
+		basic_machine=tic54x-unknown
+		;;
+	c55x)
+		basic_machine=tic55x-unknown
+		;;
+	c6x)
+		basic_machine=tic6x-unknown
+		;;
+	m6811 | m68hc11 | m6812 | m68hc12 | m68hcs12x | picochip)
+		basic_machine=$basic_machine-unknown
+		os=-none
+		;;
+	m88110 | m680[12346]0 | m683?2 | m68360 | m5200 | v70 | w65 | z8k)
+		;;
+	ms1)
+		basic_machine=mt-unknown
+		;;
+
+	strongarm | thumb | xscale)
+		basic_machine=arm-unknown
+		;;
+	xgate)
+		basic_machine=$basic_machine-unknown
+		os=-none
+		;;
+	xscaleeb)
+		basic_machine=armeb-unknown
+		;;
+
+	xscaleel)
+		basic_machine=armel-unknown
+		;;
+
+	# We use `pc' rather than `unknown'
+	# because (1) that's what they normally are, and
+	# (2) the word "unknown" tends to confuse beginning users.
+	i*86 | x86_64)
+	  basic_machine=$basic_machine-pc
+	  ;;
+	# Object if more than one company name word.
+	*-*-*)
+		echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2
+		exit 1
+		;;
+	# Recognize the basic CPU types with company name.
+	580-* \
+	| a29k-* \
+	| aarch64-* | aarch64_be-* \
+	| alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \
+	| alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \
+	| alphapca5[67]-* | alpha64pca5[67]-* | arc-* \
+	| arm-*  | armbe-* | armle-* | armeb-* | armv*-* \
+	| avr-* | avr32-* \
+	| be32-* | be64-* \
+	| bfin-* | bs2000-* \
+	| c[123]* | c30-* | [cjt]90-* | c4x-* \
+	| clipper-* | craynv-* | cydra-* \
+	| d10v-* | d30v-* | dlx-* \
+	| elxsi-* \
+	| f30[01]-* | f700-* | fido-* | fr30-* | frv-* | fx80-* \
+	| h8300-* | h8500-* \
+	| hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \
+	| hexagon-* \
+	| i*86-* | i860-* | i960-* | ia64-* \
+	| ip2k-* | iq2000-* \
+	| le32-* | le64-* \
+	| lm32-* \
+	| m32c-* | m32r-* | m32rle-* \
+	| m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \
+	| m88110-* | m88k-* | maxq-* | mcore-* | metag-* | microblaze-* \
+	| mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \
+	| mips16-* \
+	| mips64-* | mips64el-* \
+	| mips64octeon-* | mips64octeonel-* \
+	| mips64orion-* | mips64orionel-* \
+	| mips64r5900-* | mips64r5900el-* \
+	| mips64vr-* | mips64vrel-* \
+	| mips64vr4100-* | mips64vr4100el-* \
+	| mips64vr4300-* | mips64vr4300el-* \
+	| mips64vr5000-* | mips64vr5000el-* \
+	| mips64vr5900-* | mips64vr5900el-* \
+	| mipsisa32-* | mipsisa32el-* \
+	| mipsisa32r2-* | mipsisa32r2el-* \
+	| mipsisa64-* | mipsisa64el-* \
+	| mipsisa64r2-* | mipsisa64r2el-* \
+	| mipsisa64sb1-* | mipsisa64sb1el-* \
+	| mipsisa64sr71k-* | mipsisa64sr71kel-* \
+	| mipstx39-* | mipstx39el-* \
+	| mmix-* \
+	| mt-* \
+	| msp430-* \
+	| nds32-* | nds32le-* | nds32be-* \
+	| nios-* | nios2-* \
+	| none-* | np1-* | ns16k-* | ns32k-* \
+	| open8-* \
+	| orion-* \
+	| pdp10-* | pdp11-* | pj-* | pjl-* | pn-* | power-* \
+	| powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* \
+	| pyramid-* \
+	| rl78-* | romp-* | rs6000-* | rx-* \
+	| sh-* | sh[1234]-* | sh[24]a-* | sh[24]aeb-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \
+	| shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \
+	| sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \
+	| sparclite-* \
+	| sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | sv1-* | sx?-* \
+	| tahoe-* \
+	| tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \
+	| tile*-* \
+	| tron-* \
+	| ubicom32-* \
+	| v850-* | v850e-* | v850e1-* | v850es-* | v850e2-* | v850e2v3-* \
+	| vax-* \
+	| we32k-* \
+	| x86-* | x86_64-* | xc16x-* | xps100-* \
+	| xstormy16-* | xtensa*-* \
+	| ymp-* \
+	| z8k-* | z80-*)
+		;;
+	# Recognize the basic CPU types without company name, with glob match.
+	xtensa*)
+		basic_machine=$basic_machine-unknown
+		;;
+	# Recognize the various machine names and aliases which stand
+	# for a CPU type and a company and sometimes even an OS.
+	386bsd)
+		basic_machine=i386-unknown
+		os=-bsd
+		;;
+	3b1 | 7300 | 7300-att | att-7300 | pc7300 | safari | unixpc)
+		basic_machine=m68000-att
+		;;
+	3b*)
+		basic_machine=we32k-att
+		;;
+	a29khif)
+		basic_machine=a29k-amd
+		os=-udi
+		;;
+	abacus)
+		basic_machine=abacus-unknown
+		;;
+	adobe68k)
+		basic_machine=m68010-adobe
+		os=-scout
+		;;
+	alliant | fx80)
+		basic_machine=fx80-alliant
+		;;
+	altos | altos3068)
+		basic_machine=m68k-altos
+		;;
+	am29k)
+		basic_machine=a29k-none
+		os=-bsd
+		;;
+	amd64)
+		basic_machine=x86_64-pc
+		;;
+	amd64-*)
+		basic_machine=x86_64-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	amdahl)
+		basic_machine=580-amdahl
+		os=-sysv
+		;;
+	amiga | amiga-*)
+		basic_machine=m68k-unknown
+		;;
+	amigaos | amigados)
+		basic_machine=m68k-unknown
+		os=-amigaos
+		;;
+	amigaunix | amix)
+		basic_machine=m68k-unknown
+		os=-sysv4
+		;;
+	apollo68)
+		basic_machine=m68k-apollo
+		os=-sysv
+		;;
+	apollo68bsd)
+		basic_machine=m68k-apollo
+		os=-bsd
+		;;
+	aros)
+		basic_machine=i386-pc
+		os=-aros
+		;;
+	aux)
+		basic_machine=m68k-apple
+		os=-aux
+		;;
+	balance)
+		basic_machine=ns32k-sequent
+		os=-dynix
+		;;
+	blackfin)
+		basic_machine=bfin-unknown
+		os=-linux
+		;;
+	blackfin-*)
+		basic_machine=bfin-`echo $basic_machine | sed 's/^[^-]*-//'`
+		os=-linux
+		;;
+	bluegene*)
+		basic_machine=powerpc-ibm
+		os=-cnk
+		;;
+	c54x-*)
+		basic_machine=tic54x-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	c55x-*)
+		basic_machine=tic55x-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	c6x-*)
+		basic_machine=tic6x-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	c90)
+		basic_machine=c90-cray
+		os=-unicos
+		;;
+	cegcc)
+		basic_machine=arm-unknown
+		os=-cegcc
+		;;
+	convex-c1)
+		basic_machine=c1-convex
+		os=-bsd
+		;;
+	convex-c2)
+		basic_machine=c2-convex
+		os=-bsd
+		;;
+	convex-c32)
+		basic_machine=c32-convex
+		os=-bsd
+		;;
+	convex-c34)
+		basic_machine=c34-convex
+		os=-bsd
+		;;
+	convex-c38)
+		basic_machine=c38-convex
+		os=-bsd
+		;;
+	cray | j90)
+		basic_machine=j90-cray
+		os=-unicos
+		;;
+	craynv)
+		basic_machine=craynv-cray
+		os=-unicosmp
+		;;
+	cr16 | cr16-*)
+		basic_machine=cr16-unknown
+		os=-elf
+		;;
+	crds | unos)
+		basic_machine=m68k-crds
+		;;
+	crisv32 | crisv32-* | etraxfs*)
+		basic_machine=crisv32-axis
+		;;
+	cris | cris-* | etrax*)
+		basic_machine=cris-axis
+		;;
+	crx)
+		basic_machine=crx-unknown
+		os=-elf
+		;;
+	da30 | da30-*)
+		basic_machine=m68k-da30
+		;;
+	decstation | decstation-3100 | pmax | pmax-* | pmin | dec3100 | decstatn)
+		basic_machine=mips-dec
+		;;
+	decsystem10* | dec10*)
+		basic_machine=pdp10-dec
+		os=-tops10
+		;;
+	decsystem20* | dec20*)
+		basic_machine=pdp10-dec
+		os=-tops20
+		;;
+	delta | 3300 | motorola-3300 | motorola-delta \
+	      | 3300-motorola | delta-motorola)
+		basic_machine=m68k-motorola
+		;;
+	delta88)
+		basic_machine=m88k-motorola
+		os=-sysv3
+		;;
+	dicos)
+		basic_machine=i686-pc
+		os=-dicos
+		;;
+	djgpp)
+		basic_machine=i586-pc
+		os=-msdosdjgpp
+		;;
+	dpx20 | dpx20-*)
+		basic_machine=rs6000-bull
+		os=-bosx
+		;;
+	dpx2* | dpx2*-bull)
+		basic_machine=m68k-bull
+		os=-sysv3
+		;;
+	ebmon29k)
+		basic_machine=a29k-amd
+		os=-ebmon
+		;;
+	elxsi)
+		basic_machine=elxsi-elxsi
+		os=-bsd
+		;;
+	encore | umax | mmax)
+		basic_machine=ns32k-encore
+		;;
+	es1800 | OSE68k | ose68k | ose | OSE)
+		basic_machine=m68k-ericsson
+		os=-ose
+		;;
+	fx2800)
+		basic_machine=i860-alliant
+		;;
+	genix)
+		basic_machine=ns32k-ns
+		;;
+	gmicro)
+		basic_machine=tron-gmicro
+		os=-sysv
+		;;
+	go32)
+		basic_machine=i386-pc
+		os=-go32
+		;;
+	h3050r* | hiux*)
+		basic_machine=hppa1.1-hitachi
+		os=-hiuxwe2
+		;;
+	h8300hms)
+		basic_machine=h8300-hitachi
+		os=-hms
+		;;
+	h8300xray)
+		basic_machine=h8300-hitachi
+		os=-xray
+		;;
+	h8500hms)
+		basic_machine=h8500-hitachi
+		os=-hms
+		;;
+	harris)
+		basic_machine=m88k-harris
+		os=-sysv3
+		;;
+	hp300-*)
+		basic_machine=m68k-hp
+		;;
+	hp300bsd)
+		basic_machine=m68k-hp
+		os=-bsd
+		;;
+	hp300hpux)
+		basic_machine=m68k-hp
+		os=-hpux
+		;;
+	hp3k9[0-9][0-9] | hp9[0-9][0-9])
+		basic_machine=hppa1.0-hp
+		;;
+	hp9k2[0-9][0-9] | hp9k31[0-9])
+		basic_machine=m68000-hp
+		;;
+	hp9k3[2-9][0-9])
+		basic_machine=m68k-hp
+		;;
+	hp9k6[0-9][0-9] | hp6[0-9][0-9])
+		basic_machine=hppa1.0-hp
+		;;
+	hp9k7[0-79][0-9] | hp7[0-79][0-9])
+		basic_machine=hppa1.1-hp
+		;;
+	hp9k78[0-9] | hp78[0-9])
+		# FIXME: really hppa2.0-hp
+		basic_machine=hppa1.1-hp
+		;;
+	hp9k8[67]1 | hp8[67]1 | hp9k80[24] | hp80[24] | hp9k8[78]9 | hp8[78]9 | hp9k893 | hp893)
+		# FIXME: really hppa2.0-hp
+		basic_machine=hppa1.1-hp
+		;;
+	hp9k8[0-9][13679] | hp8[0-9][13679])
+		basic_machine=hppa1.1-hp
+		;;
+	hp9k8[0-9][0-9] | hp8[0-9][0-9])
+		basic_machine=hppa1.0-hp
+		;;
+	hppa-next)
+		os=-nextstep3
+		;;
+	hppaosf)
+		basic_machine=hppa1.1-hp
+		os=-osf
+		;;
+	hppro)
+		basic_machine=hppa1.1-hp
+		os=-proelf
+		;;
+	i370-ibm* | ibm*)
+		basic_machine=i370-ibm
+		;;
+	i*86v32)
+		basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'`
+		os=-sysv32
+		;;
+	i*86v4*)
+		basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'`
+		os=-sysv4
+		;;
+	i*86v)
+		basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'`
+		os=-sysv
+		;;
+	i*86sol2)
+		basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'`
+		os=-solaris2
+		;;
+	i386mach)
+		basic_machine=i386-mach
+		os=-mach
+		;;
+	i386-vsta | vsta)
+		basic_machine=i386-unknown
+		os=-vsta
+		;;
+	iris | iris4d)
+		basic_machine=mips-sgi
+		case $os in
+		    -irix*)
+			;;
+		    *)
+			os=-irix4
+			;;
+		esac
+		;;
+	isi68 | isi)
+		basic_machine=m68k-isi
+		os=-sysv
+		;;
+	m68knommu)
+		basic_machine=m68k-unknown
+		os=-linux
+		;;
+	m68knommu-*)
+		basic_machine=m68k-`echo $basic_machine | sed 's/^[^-]*-//'`
+		os=-linux
+		;;
+	m88k-omron*)
+		basic_machine=m88k-omron
+		;;
+	magnum | m3230)
+		basic_machine=mips-mips
+		os=-sysv
+		;;
+	merlin)
+		basic_machine=ns32k-utek
+		os=-sysv
+		;;
+	microblaze)
+		basic_machine=microblaze-xilinx
+		;;
+	mingw64)
+		basic_machine=x86_64-pc
+		os=-mingw64
+		;;
+	mingw32)
+		basic_machine=i386-pc
+		os=-mingw32
+		;;
+	mingw32ce)
+		basic_machine=arm-unknown
+		os=-mingw32ce
+		;;
+	miniframe)
+		basic_machine=m68000-convergent
+		;;
+	*mint | -mint[0-9]* | *MiNT | *MiNT[0-9]*)
+		basic_machine=m68k-atari
+		os=-mint
+		;;
+	mips3*-*)
+		basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'`
+		;;
+	mips3*)
+		basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'`-unknown
+		;;
+	monitor)
+		basic_machine=m68k-rom68k
+		os=-coff
+		;;
+	morphos)
+		basic_machine=powerpc-unknown
+		os=-morphos
+		;;
+	msdos)
+		basic_machine=i386-pc
+		os=-msdos
+		;;
+	ms1-*)
+		basic_machine=`echo $basic_machine | sed -e 's/ms1-/mt-/'`
+		;;
+	msys)
+		basic_machine=i386-pc
+		os=-msys
+		;;
+	mvs)
+		basic_machine=i370-ibm
+		os=-mvs
+		;;
+	nacl)
+		basic_machine=le32-unknown
+		os=-nacl
+		;;
+	ncr3000)
+		basic_machine=i486-ncr
+		os=-sysv4
+		;;
+	netbsd386)
+		basic_machine=i386-unknown
+		os=-netbsd
+		;;
+	netwinder)
+		basic_machine=armv4l-rebel
+		os=-linux
+		;;
+	news | news700 | news800 | news900)
+		basic_machine=m68k-sony
+		os=-newsos
+		;;
+	news1000)
+		basic_machine=m68030-sony
+		os=-newsos
+		;;
+	news-3600 | risc-news)
+		basic_machine=mips-sony
+		os=-newsos
+		;;
+	necv70)
+		basic_machine=v70-nec
+		os=-sysv
+		;;
+	next | m*-next )
+		basic_machine=m68k-next
+		case $os in
+		    -nextstep* )
+			;;
+		    -ns2*)
+		      os=-nextstep2
+			;;
+		    *)
+		      os=-nextstep3
+			;;
+		esac
+		;;
+	nh3000)
+		basic_machine=m68k-harris
+		os=-cxux
+		;;
+	nh[45]000)
+		basic_machine=m88k-harris
+		os=-cxux
+		;;
+	nindy960)
+		basic_machine=i960-intel
+		os=-nindy
+		;;
+	mon960)
+		basic_machine=i960-intel
+		os=-mon960
+		;;
+	nonstopux)
+		basic_machine=mips-compaq
+		os=-nonstopux
+		;;
+	np1)
+		basic_machine=np1-gould
+		;;
+	neo-tandem)
+		basic_machine=neo-tandem
+		;;
+	nse-tandem)
+		basic_machine=nse-tandem
+		;;
+	nsr-tandem)
+		basic_machine=nsr-tandem
+		;;
+	op50n-* | op60c-*)
+		basic_machine=hppa1.1-oki
+		os=-proelf
+		;;
+	openrisc | openrisc-*)
+		basic_machine=or32-unknown
+		;;
+	os400)
+		basic_machine=powerpc-ibm
+		os=-os400
+		;;
+	OSE68000 | ose68000)
+		basic_machine=m68000-ericsson
+		os=-ose
+		;;
+	os68k)
+		basic_machine=m68k-none
+		os=-os68k
+		;;
+	pa-hitachi)
+		basic_machine=hppa1.1-hitachi
+		os=-hiuxwe2
+		;;
+	paragon)
+		basic_machine=i860-intel
+		os=-osf
+		;;
+	parisc)
+		basic_machine=hppa-unknown
+		os=-linux
+		;;
+	parisc-*)
+		basic_machine=hppa-`echo $basic_machine | sed 's/^[^-]*-//'`
+		os=-linux
+		;;
+	pbd)
+		basic_machine=sparc-tti
+		;;
+	pbb)
+		basic_machine=m68k-tti
+		;;
+	pc532 | pc532-*)
+		basic_machine=ns32k-pc532
+		;;
+	pc98)
+		basic_machine=i386-pc
+		;;
+	pc98-*)
+		basic_machine=i386-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	pentium | p5 | k5 | k6 | nexgen | viac3)
+		basic_machine=i586-pc
+		;;
+	pentiumpro | p6 | 6x86 | athlon | athlon_*)
+		basic_machine=i686-pc
+		;;
+	pentiumii | pentium2 | pentiumiii | pentium3)
+		basic_machine=i686-pc
+		;;
+	pentium4)
+		basic_machine=i786-pc
+		;;
+	pentium-* | p5-* | k5-* | k6-* | nexgen-* | viac3-*)
+		basic_machine=i586-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	pentiumpro-* | p6-* | 6x86-* | athlon-*)
+		basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	pentiumii-* | pentium2-* | pentiumiii-* | pentium3-*)
+		basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	pentium4-*)
+		basic_machine=i786-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	pn)
+		basic_machine=pn-gould
+		;;
+	power)	basic_machine=power-ibm
+		;;
+	ppc | ppcbe)	basic_machine=powerpc-unknown
+		;;
+	ppc-* | ppcbe-*)
+		basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	ppcle | powerpclittle | ppc-le | powerpc-little)
+		basic_machine=powerpcle-unknown
+		;;
+	ppcle-* | powerpclittle-*)
+		basic_machine=powerpcle-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	ppc64)	basic_machine=powerpc64-unknown
+		;;
+	ppc64-*) basic_machine=powerpc64-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	ppc64le | powerpc64little | ppc64-le | powerpc64-little)
+		basic_machine=powerpc64le-unknown
+		;;
+	ppc64le-* | powerpc64little-*)
+		basic_machine=powerpc64le-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	ps2)
+		basic_machine=i386-ibm
+		;;
+	pw32)
+		basic_machine=i586-unknown
+		os=-pw32
+		;;
+	rdos)
+		basic_machine=i386-pc
+		os=-rdos
+		;;
+	rom68k)
+		basic_machine=m68k-rom68k
+		os=-coff
+		;;
+	rm[46]00)
+		basic_machine=mips-siemens
+		;;
+	rtpc | rtpc-*)
+		basic_machine=romp-ibm
+		;;
+	s390 | s390-*)
+		basic_machine=s390-ibm
+		;;
+	s390x | s390x-*)
+		basic_machine=s390x-ibm
+		;;
+	sa29200)
+		basic_machine=a29k-amd
+		os=-udi
+		;;
+	sb1)
+		basic_machine=mipsisa64sb1-unknown
+		;;
+	sb1el)
+		basic_machine=mipsisa64sb1el-unknown
+		;;
+	sde)
+		basic_machine=mipsisa32-sde
+		os=-elf
+		;;
+	sei)
+		basic_machine=mips-sei
+		os=-seiux
+		;;
+	sequent)
+		basic_machine=i386-sequent
+		;;
+	sh)
+		basic_machine=sh-hitachi
+		os=-hms
+		;;
+	sh5el)
+		basic_machine=sh5le-unknown
+		;;
+	sh64)
+		basic_machine=sh64-unknown
+		;;
+	sparclite-wrs | simso-wrs)
+		basic_machine=sparclite-wrs
+		os=-vxworks
+		;;
+	sps7)
+		basic_machine=m68k-bull
+		os=-sysv2
+		;;
+	spur)
+		basic_machine=spur-unknown
+		;;
+	st2000)
+		basic_machine=m68k-tandem
+		;;
+	stratus)
+		basic_machine=i860-stratus
+		os=-sysv4
+		;;
+	strongarm-* | thumb-*)
+		basic_machine=arm-`echo $basic_machine | sed 's/^[^-]*-//'`
+		;;
+	sun2)
+		basic_machine=m68000-sun
+		;;
+	sun2os3)
+		basic_machine=m68000-sun
+		os=-sunos3
+		;;
+	sun2os4)
+		basic_machine=m68000-sun
+		os=-sunos4
+		;;
+	sun3os3)
+		basic_machine=m68k-sun
+		os=-sunos3
+		;;
+	sun3os4)
+		basic_machine=m68k-sun
+		os=-sunos4
+		;;
+	sun4os3)
+		basic_machine=sparc-sun
+		os=-sunos3
+		;;
+	sun4os4)
+		basic_machine=sparc-sun
+		os=-sunos4
+		;;
+	sun4sol2)
+		basic_machine=sparc-sun
+		os=-solaris2
+		;;
+	sun3 | sun3-*)
+		basic_machine=m68k-sun
+		;;
+	sun4)
+		basic_machine=sparc-sun
+		;;
+	sun386 | sun386i | roadrunner)
+		basic_machine=i386-sun
+		;;
+	sv1)
+		basic_machine=sv1-cray
+		os=-unicos
+		;;
+	symmetry)
+		basic_machine=i386-sequent
+		os=-dynix
+		;;
+	t3e)
+		basic_machine=alphaev5-cray
+		os=-unicos
+		;;
+	t90)
+		basic_machine=t90-cray
+		os=-unicos
+		;;
+	tile*)
+		basic_machine=$basic_machine-unknown
+		os=-linux-gnu
+		;;
+	tx39)
+		basic_machine=mipstx39-unknown
+		;;
+	tx39el)
+		basic_machine=mipstx39el-unknown
+		;;
+	toad1)
+		basic_machine=pdp10-xkl
+		os=-tops20
+		;;
+	tower | tower-32)
+		basic_machine=m68k-ncr
+		;;
+	tpf)
+		basic_machine=s390x-ibm
+		os=-tpf
+		;;
+	udi29k)
+		basic_machine=a29k-amd
+		os=-udi
+		;;
+	ultra3)
+		basic_machine=a29k-nyu
+		os=-sym1
+		;;
+	v810 | necv810)
+		basic_machine=v810-nec
+		os=-none
+		;;
+	vaxv)
+		basic_machine=vax-dec
+		os=-sysv
+		;;
+	vms)
+		basic_machine=vax-dec
+		os=-vms
+		;;
+	vpp*|vx|vx-*)
+		basic_machine=f301-fujitsu
+		;;
+	vxworks960)
+		basic_machine=i960-wrs
+		os=-vxworks
+		;;
+	vxworks68)
+		basic_machine=m68k-wrs
+		os=-vxworks
+		;;
+	vxworks29k)
+		basic_machine=a29k-wrs
+		os=-vxworks
+		;;
+	w65*)
+		basic_machine=w65-wdc
+		os=-none
+		;;
+	w89k-*)
+		basic_machine=hppa1.1-winbond
+		os=-proelf
+		;;
+	xbox)
+		basic_machine=i686-pc
+		os=-mingw32
+		;;
+	xps | xps100)
+		basic_machine=xps100-honeywell
+		;;
+	xscale-* | xscalee[bl]-*)
+		basic_machine=`echo $basic_machine | sed 's/^xscale/arm/'`
+		;;
+	ymp)
+		basic_machine=ymp-cray
+		os=-unicos
+		;;
+	z8k-*-coff)
+		basic_machine=z8k-unknown
+		os=-sim
+		;;
+	z80-*-coff)
+		basic_machine=z80-unknown
+		os=-sim
+		;;
+	none)
+		basic_machine=none-none
+		os=-none
+		;;
+
+# Here we handle the default manufacturer of certain CPU types.  It is in
+# some cases the only manufacturer, in others, it is the most popular.
+	w89k)
+		basic_machine=hppa1.1-winbond
+		;;
+	op50n)
+		basic_machine=hppa1.1-oki
+		;;
+	op60c)
+		basic_machine=hppa1.1-oki
+		;;
+	romp)
+		basic_machine=romp-ibm
+		;;
+	mmix)
+		basic_machine=mmix-knuth
+		;;
+	rs6000)
+		basic_machine=rs6000-ibm
+		;;
+	vax)
+		basic_machine=vax-dec
+		;;
+	pdp10)
+		# there are many clones, so DEC is not a safe bet
+		basic_machine=pdp10-unknown
+		;;
+	pdp11)
+		basic_machine=pdp11-dec
+		;;
+	we32k)
+		basic_machine=we32k-att
+		;;
+	sh[1234] | sh[24]a | sh[24]aeb | sh[34]eb | sh[1234]le | sh[23]ele)
+		basic_machine=sh-unknown
+		;;
+	sparc | sparcv8 | sparcv9 | sparcv9b | sparcv9v)
+		basic_machine=sparc-sun
+		;;
+	cydra)
+		basic_machine=cydra-cydrome
+		;;
+	orion)
+		basic_machine=orion-highlevel
+		;;
+	orion105)
+		basic_machine=clipper-highlevel
+		;;
+	mac | mpw | mac-mpw)
+		basic_machine=m68k-apple
+		;;
+	pmac | pmac-mpw)
+		basic_machine=powerpc-apple
+		;;
+	*-unknown)
+		# Make sure to match an already-canonicalized machine name.
+		;;
+	*)
+		echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2
+		exit 1
+		;;
+esac
+
+# Here we canonicalize certain aliases for manufacturers.
+case $basic_machine in
+	*-digital*)
+		basic_machine=`echo $basic_machine | sed 's/digital.*/dec/'`
+		;;
+	*-commodore*)
+		basic_machine=`echo $basic_machine | sed 's/commodore.*/cbm/'`
+		;;
+	*)
+		;;
+esac
+
+# Decode manufacturer-specific aliases for certain operating systems.
+
+if [ x"$os" != x"" ]
+then
+case $os in
+	# First match some system type aliases
+	# that might get confused with valid system types.
+	# -solaris* is a basic system type, with this one exception.
+	-auroraux)
+		os=-auroraux
+		;;
+	-solaris1 | -solaris1.*)
+		os=`echo $os | sed -e 's|solaris1|sunos4|'`
+		;;
+	-solaris)
+		os=-solaris2
+		;;
+	-svr4*)
+		os=-sysv4
+		;;
+	-unixware*)
+		os=-sysv4.2uw
+		;;
+	-gnu/linux*)
+		os=`echo $os | sed -e 's|gnu/linux|linux-gnu|'`
+		;;
+	# First accept the basic system types.
+	# The portable systems comes first.
+	# Each alternative MUST END IN A *, to match a version number.
+	# -sysv* is not here because it comes later, after sysvr4.
+	-gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \
+	      | -*vms* | -sco* | -esix* | -isc* | -aix* | -cnk* | -sunos | -sunos[34]*\
+	      | -hpux* | -unos* | -osf* | -luna* | -dgux* | -auroraux* | -solaris* \
+	      | -sym* | -kopensolaris* \
+	      | -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \
+	      | -aos* | -aros* \
+	      | -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \
+	      | -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \
+	      | -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \
+	      | -bitrig* | -openbsd* | -solidbsd* \
+	      | -ekkobsd* | -kfreebsd* | -freebsd* | -riscix* | -lynxos* \
+	      | -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \
+	      | -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \
+	      | -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \
+	      | -chorusos* | -chorusrdb* | -cegcc* \
+	      | -cygwin* | -msys* | -pe* | -psos* | -moss* | -proelf* | -rtems* \
+	      | -mingw32* | -mingw64* | -linux-gnu* | -linux-android* \
+	      | -linux-newlib* | -linux-musl* | -linux-uclibc* \
+	      | -uxpv* | -beos* | -mpeix* | -udk* \
+	      | -interix* | -uwin* | -mks* | -rhapsody* | -darwin* | -opened* \
+	      | -openstep* | -oskit* | -conix* | -pw32* | -nonstopux* \
+	      | -storm-chaos* | -tops10* | -tenex* | -tops20* | -its* \
+	      | -os2* | -vos* | -palmos* | -uclinux* | -nucleus* \
+	      | -morphos* | -superux* | -rtmk* | -rtmk-nova* | -windiss* \
+	      | -powermax* | -dnix* | -nx6 | -nx7 | -sei* | -dragonfly* \
+	      | -skyos* | -haiku* | -rdos* | -toppers* | -drops* | -es*)
+	# Remember, each alternative MUST END IN *, to match a version number.
+		;;
+	-qnx*)
+		case $basic_machine in
+		    x86-* | i*86-*)
+			;;
+		    *)
+			os=-nto$os
+			;;
+		esac
+		;;
+	-nto-qnx*)
+		;;
+	-nto*)
+		os=`echo $os | sed -e 's|nto|nto-qnx|'`
+		;;
+	-sim | -es1800* | -hms* | -xray | -os68k* | -none* | -v88r* \
+	      | -windows* | -osx | -abug | -netware* | -os9* | -beos* | -haiku* \
+	      | -macos* | -mpw* | -magic* | -mmixware* | -mon960* | -lnews*)
+		;;
+	-mac*)
+		os=`echo $os | sed -e 's|mac|macos|'`
+		;;
+	-linux-dietlibc)
+		os=-linux-dietlibc
+		;;
+	-linux*)
+		os=`echo $os | sed -e 's|linux|linux-gnu|'`
+		;;
+	-sunos5*)
+		os=`echo $os | sed -e 's|sunos5|solaris2|'`
+		;;
+	-sunos6*)
+		os=`echo $os | sed -e 's|sunos6|solaris3|'`
+		;;
+	-opened*)
+		os=-openedition
+		;;
+	-os400*)
+		os=-os400
+		;;
+	-wince*)
+		os=-wince
+		;;
+	-osfrose*)
+		os=-osfrose
+		;;
+	-osf*)
+		os=-osf
+		;;
+	-utek*)
+		os=-bsd
+		;;
+	-dynix*)
+		os=-bsd
+		;;
+	-acis*)
+		os=-aos
+		;;
+	-atheos*)
+		os=-atheos
+		;;
+	-syllable*)
+		os=-syllable
+		;;
+	-386bsd)
+		os=-bsd
+		;;
+	-ctix* | -uts*)
+		os=-sysv
+		;;
+	-nova*)
+		os=-rtmk-nova
+		;;
+	-ns2 )
+		os=-nextstep2
+		;;
+	-nsk*)
+		os=-nsk
+		;;
+	# Preserve the version number of sinix5.
+	-sinix5.*)
+		os=`echo $os | sed -e 's|sinix|sysv|'`
+		;;
+	-sinix*)
+		os=-sysv4
+		;;
+	-tpf*)
+		os=-tpf
+		;;
+	-triton*)
+		os=-sysv3
+		;;
+	-oss*)
+		os=-sysv3
+		;;
+	-svr4)
+		os=-sysv4
+		;;
+	-svr3)
+		os=-sysv3
+		;;
+	-sysvr4)
+		os=-sysv4
+		;;
+	# This must come after -sysvr4.
+	-sysv*)
+		;;
+	-ose*)
+		os=-ose
+		;;
+	-es1800*)
+		os=-ose
+		;;
+	-xenix)
+		os=-xenix
+		;;
+	-*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*)
+		os=-mint
+		;;
+	-aros*)
+		os=-aros
+		;;
+	-kaos*)
+		os=-kaos
+		;;
+	-zvmoe)
+		os=-zvmoe
+		;;
+	-dicos*)
+		os=-dicos
+		;;
+	-nacl*)
+		;;
+	-none)
+		;;
+	*)
+		# Get rid of the `-' at the beginning of $os.
+		os=`echo $os | sed 's/[^-]*-//'`
+		echo Invalid configuration \`$1\': system \`$os\' not recognized 1>&2
+		exit 1
+		;;
+esac
+else
+
+# Here we handle the default operating systems that come with various machines.
+# The value should be what the vendor currently ships out the door with their
+# machine or put another way, the most popular os provided with the machine.
+
+# Note that if you're going to try to match "-MANUFACTURER" here (say,
+# "-sun"), then you have to tell the case statement up towards the top
+# that MANUFACTURER isn't an operating system.  Otherwise, code above
+# will signal an error saying that MANUFACTURER isn't an operating
+# system, and we'll never get to this point.
+
+case $basic_machine in
+	score-*)
+		os=-elf
+		;;
+	spu-*)
+		os=-elf
+		;;
+	*-acorn)
+		os=-riscix1.2
+		;;
+	arm*-rebel)
+		os=-linux
+		;;
+	arm*-semi)
+		os=-aout
+		;;
+	c4x-* | tic4x-*)
+		os=-coff
+		;;
+	hexagon-*)
+		os=-elf
+		;;
+	tic54x-*)
+		os=-coff
+		;;
+	tic55x-*)
+		os=-coff
+		;;
+	tic6x-*)
+		os=-coff
+		;;
+	# This must come before the *-dec entry.
+	pdp10-*)
+		os=-tops20
+		;;
+	pdp11-*)
+		os=-none
+		;;
+	*-dec | vax-*)
+		os=-ultrix4.2
+		;;
+	m68*-apollo)
+		os=-domain
+		;;
+	i386-sun)
+		os=-sunos4.0.2
+		;;
+	m68000-sun)
+		os=-sunos3
+		;;
+	m68*-cisco)
+		os=-aout
+		;;
+	mep-*)
+		os=-elf
+		;;
+	mips*-cisco)
+		os=-elf
+		;;
+	mips*-*)
+		os=-elf
+		;;
+	or32-*)
+		os=-coff
+		;;
+	*-tti)	# must be before sparc entry or we get the wrong os.
+		os=-sysv3
+		;;
+	sparc-* | *-sun)
+		os=-sunos4.1.1
+		;;
+	*-be)
+		os=-beos
+		;;
+	*-haiku)
+		os=-haiku
+		;;
+	*-ibm)
+		os=-aix
+		;;
+	*-knuth)
+		os=-mmixware
+		;;
+	*-wec)
+		os=-proelf
+		;;
+	*-winbond)
+		os=-proelf
+		;;
+	*-oki)
+		os=-proelf
+		;;
+	*-hp)
+		os=-hpux
+		;;
+	*-hitachi)
+		os=-hiux
+		;;
+	i860-* | *-att | *-ncr | *-altos | *-motorola | *-convergent)
+		os=-sysv
+		;;
+	*-cbm)
+		os=-amigaos
+		;;
+	*-dg)
+		os=-dgux
+		;;
+	*-dolphin)
+		os=-sysv3
+		;;
+	m68k-ccur)
+		os=-rtu
+		;;
+	m88k-omron*)
+		os=-luna
+		;;
+	*-next )
+		os=-nextstep
+		;;
+	*-sequent)
+		os=-ptx
+		;;
+	*-crds)
+		os=-unos
+		;;
+	*-ns)
+		os=-genix
+		;;
+	i370-*)
+		os=-mvs
+		;;
+	*-next)
+		os=-nextstep3
+		;;
+	*-gould)
+		os=-sysv
+		;;
+	*-highlevel)
+		os=-bsd
+		;;
+	*-encore)
+		os=-bsd
+		;;
+	*-sgi)
+		os=-irix
+		;;
+	*-siemens)
+		os=-sysv4
+		;;
+	*-masscomp)
+		os=-rtu
+		;;
+	f30[01]-fujitsu | f700-fujitsu)
+		os=-uxpv
+		;;
+	*-rom68k)
+		os=-coff
+		;;
+	*-*bug)
+		os=-coff
+		;;
+	*-apple)
+		os=-macos
+		;;
+	*-atari*)
+		os=-mint
+		;;
+	*)
+		os=-none
+		;;
+esac
+fi
+
+# Here we handle the case where we know the os, and the CPU type, but not the
+# manufacturer.  We pick the logical manufacturer.
+vendor=unknown
+case $basic_machine in
+	*-unknown)
+		case $os in
+			-riscix*)
+				vendor=acorn
+				;;
+			-sunos*)
+				vendor=sun
+				;;
+			-cnk*|-aix*)
+				vendor=ibm
+				;;
+			-beos*)
+				vendor=be
+				;;
+			-hpux*)
+				vendor=hp
+				;;
+			-mpeix*)
+				vendor=hp
+				;;
+			-hiux*)
+				vendor=hitachi
+				;;
+			-unos*)
+				vendor=crds
+				;;
+			-dgux*)
+				vendor=dg
+				;;
+			-luna*)
+				vendor=omron
+				;;
+			-genix*)
+				vendor=ns
+				;;
+			-mvs* | -opened*)
+				vendor=ibm
+				;;
+			-os400*)
+				vendor=ibm
+				;;
+			-ptx*)
+				vendor=sequent
+				;;
+			-tpf*)
+				vendor=ibm
+				;;
+			-vxsim* | -vxworks* | -windiss*)
+				vendor=wrs
+				;;
+			-aux*)
+				vendor=apple
+				;;
+			-hms*)
+				vendor=hitachi
+				;;
+			-mpw* | -macos*)
+				vendor=apple
+				;;
+			-*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*)
+				vendor=atari
+				;;
+			-vos*)
+				vendor=stratus
+				;;
+		esac
+		basic_machine=`echo $basic_machine | sed "s/unknown/$vendor/"`
+		;;
+esac
+
+echo $basic_machine$os
+exit
+
+# Local variables:
+# eval: (add-hook 'write-file-hooks 'time-stamp)
+# time-stamp-start: "timestamp='"
+# time-stamp-format: "%:y-%02m-%02d"
+# time-stamp-end: "'"
+# End:
diff --git a/build-scripts/g++-fat.sh b/build-scripts/g++-fat.sh
new file mode 100755
index 0000000..6e4f53e
--- /dev/null
+++ b/build-scripts/g++-fat.sh
@@ -0,0 +1,101 @@
+#!/bin/sh
+#
+# Build Universal binaries on Mac OS X, thanks Ryan!
+#
+# Usage: ./configure CXX="sh g++-fat.sh" && make && rm -rf x86 x64
+
+DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
+
+# Intel 32-bit compiler flags (10.6 runtime compatibility)
+GCC_COMPILE_X86="g++ -arch i386 -mmacosx-version-min=10.5 \
+-I/usr/local/include"
+
+GCC_LINK_X86="-mmacosx-version-min=10.5"
+
+# Intel 64-bit compiler flags (10.6 runtime compatibility)
+GCC_COMPILE_X64="g++ -arch x86_64 -mmacosx-version-min=10.6 \
+-I/usr/local/include"
+
+GCC_LINK_X64="-mmacosx-version-min=10.6"
+
+# Output both PowerPC and Intel object files
+args="$*"
+compile=yes
+link=yes
+while test x$1 != x; do
+    case $1 in
+        --version) exec g++ $1;;
+        -v) exec g++ $1;;
+        -V) exec g++ $1;;
+        -print-prog-name=*) exec g++ $1;;
+        -print-search-dirs) exec g++ $1;;
+        -E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
+            GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
+            compile=no; link=no;;
+        -c) link=no;;
+        -o) output=$2;;
+        *.c|*.cc|*.cpp|*.S) source=$1;;
+    esac
+    shift
+done
+if test x$link = xyes; then
+    GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
+    GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
+fi
+if test x"$output" = x; then
+    if test x$link = xyes; then
+        output=a.out
+    elif test x$compile = xyes; then
+        output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
+    fi
+fi
+
+# Compile X86 32-bit
+if test x"$output" != x; then
+    dir=x86/`dirname $output`
+    if test -d $dir; then
+        :
+    else
+        mkdir -p $dir
+    fi
+fi
+set -- $args
+while test x$1 != x; do
+    if test -f "x86/$1" && test "$1" != "$output"; then
+        x86_args="$x86_args x86/$1"
+    else
+        x86_args="$x86_args $1"
+    fi
+    shift
+done
+$GCC_COMPILE_X86 $x86_args || exit $?
+if test x"$output" != x; then
+    cp $output x86/$output
+fi
+
+# Compile X86 32-bit
+if test x"$output" != x; then
+    dir=x64/`dirname $output`
+    if test -d $dir; then
+        :
+    else
+        mkdir -p $dir
+    fi
+fi
+set -- $args
+while test x$1 != x; do
+    if test -f "x64/$1" && test "$1" != "$output"; then
+        x64_args="$x64_args x64/$1"
+    else
+        x64_args="$x64_args $1"
+    fi
+    shift
+done
+$GCC_COMPILE_X64 $x64_args || exit $?
+if test x"$output" != x; then
+    cp $output x64/$output
+fi
+
+if test x"$output" != x; then
+    lipo -create -o $output x86/$output x64/$output
+fi
diff --git a/build-scripts/gcc-fat.sh b/build-scripts/gcc-fat.sh
new file mode 100755
index 0000000..edabb0d
--- /dev/null
+++ b/build-scripts/gcc-fat.sh
@@ -0,0 +1,102 @@
+#!/bin/sh
+#
+# Build Universal binaries on Mac OS X, thanks Ryan!
+#
+# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf x86 x64
+
+DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
+
+# Intel 32-bit compiler flags (10.5 runtime compatibility)
+GCC_COMPILE_X86="gcc -arch i386 -mmacosx-version-min=10.5 \
+-I/usr/local/include"
+
+GCC_LINK_X86="-mmacosx-version-min=10.5"
+
+# Intel 64-bit compiler flags (10.6 runtime compatibility)
+GCC_COMPILE_X64="gcc -arch x86_64 -mmacosx-version-min=10.6 \
+-DMAC_OS_X_VERSION_MIN_REQUIRED=1050 \
+-I/usr/local/include"
+
+GCC_LINK_X64="-mmacosx-version-min=10.6"
+
+# Output both PowerPC and Intel object files
+args="$*"
+compile=yes
+link=yes
+while test x$1 != x; do
+    case $1 in
+        --version) exec gcc $1;;
+        -v) exec gcc $1;;
+        -V) exec gcc $1;;
+        -print-prog-name=*) exec gcc $1;;
+        -print-search-dirs) exec gcc $1;;
+        -E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
+            GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
+            compile=no; link=no;;
+        -c) link=no;;
+        -o) output=$2;;
+        *.c|*.cc|*.cpp|*.S) source=$1;;
+    esac
+    shift
+done
+if test x$link = xyes; then
+    GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
+    GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
+fi
+if test x"$output" = x; then
+    if test x$link = xyes; then
+        output=a.out
+    elif test x$compile = xyes; then
+        output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
+    fi
+fi
+
+# Compile X86 32-bit
+if test x"$output" != x; then
+    dir=x86/`dirname $output`
+    if test -d $dir; then
+        :
+    else
+        mkdir -p $dir
+    fi
+fi
+set -- $args
+while test x$1 != x; do
+    if test -f "x86/$1" && test "$1" != "$output"; then
+        x86_args="$x86_args x86/$1"
+    else
+        x86_args="$x86_args $1"
+    fi
+    shift
+done
+$GCC_COMPILE_X86 $x86_args || exit $?
+if test x"$output" != x; then
+    cp $output x86/$output
+fi
+
+# Compile X86 32-bit
+if test x"$output" != x; then
+    dir=x64/`dirname $output`
+    if test -d $dir; then
+        :
+    else
+        mkdir -p $dir
+    fi
+fi
+set -- $args
+while test x$1 != x; do
+    if test -f "x64/$1" && test "$1" != "$output"; then
+        x64_args="$x64_args x64/$1"
+    else
+        x64_args="$x64_args $1"
+    fi
+    shift
+done
+$GCC_COMPILE_X64 $x64_args || exit $?
+if test x"$output" != x; then
+    cp $output x64/$output
+fi
+
+if test x"$output" != x; then
+    lipo -create -o $output x86/$output x64/$output
+fi
diff --git a/build-scripts/install-sh b/build-scripts/install-sh
new file mode 100755
index 0000000..1a83534
--- /dev/null
+++ b/build-scripts/install-sh
@@ -0,0 +1,323 @@
+#!/bin/sh
+# install - install a program, script, or datafile
+
+scriptversion=2005-02-02.21
+
+# This originates from X11R5 (mit/util/scripts/install.sh), which was
+# later released in X11R6 (xc/config/util/install.sh) with the
+# following copyright and license.
+#
+# Copyright (C) 1994 X Consortium
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to
+# deal in the Software without restriction, including without limitation the
+# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+# sell copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+# X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNEC-
+# TION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+# Except as contained in this notice, the name of the X Consortium shall not
+# be used in advertising or otherwise to promote the sale, use or other deal-
+# ings in this Software without prior written authorization from the X Consor-
+# tium.
+#
+#
+# FSF changes to this file are in the public domain.
+#
+# Calling this script install-sh is preferred over install.sh, to prevent
+# `make' implicit rules from creating a file called install from it
+# when there is no Makefile.
+#
+# This script is compatible with the BSD install script, but was written
+# from scratch.  It can only install one file at a time, a restriction
+# shared with many OS's install programs.
+
+# set DOITPROG to echo to test this script
+
+# Don't use :- since 4.3BSD and earlier shells don't like it.
+doit="${DOITPROG-}"
+
+# put in absolute paths if you don't have them in your path; or use env. vars.
+
+mvprog="${MVPROG-mv}"
+cpprog="${CPPROG-cp}"
+chmodprog="${CHMODPROG-chmod}"
+chownprog="${CHOWNPROG-chown}"
+chgrpprog="${CHGRPPROG-chgrp}"
+stripprog="${STRIPPROG-strip}"
+rmprog="${RMPROG-rm}"
+mkdirprog="${MKDIRPROG-mkdir}"
+
+chmodcmd="$chmodprog 0755"
+chowncmd=
+chgrpcmd=
+stripcmd=
+rmcmd="$rmprog -f"
+mvcmd="$mvprog"
+src=
+dst=
+dir_arg=
+dstarg=
+no_target_directory=
+
+usage="Usage: $0 [OPTION]... [-T] SRCFILE DSTFILE
+   or: $0 [OPTION]... SRCFILES... DIRECTORY
+   or: $0 [OPTION]... -t DIRECTORY SRCFILES...
+   or: $0 [OPTION]... -d DIRECTORIES...
+
+In the 1st form, copy SRCFILE to DSTFILE.
+In the 2nd and 3rd, copy all SRCFILES to DIRECTORY.
+In the 4th, create DIRECTORIES.
+
+Options:
+-c         (ignored)
+-d         create directories instead of installing files.
+-g GROUP   $chgrpprog installed files to GROUP.
+-m MODE    $chmodprog installed files to MODE.
+-o USER    $chownprog installed files to USER.
+-s         $stripprog installed files.
+-t DIRECTORY  install into DIRECTORY.
+-T         report an error if DSTFILE is a directory.
+--help     display this help and exit.
+--version  display version info and exit.
+
+Environment variables override the default commands:
+  CHGRPPROG CHMODPROG CHOWNPROG CPPROG MKDIRPROG MVPROG RMPROG STRIPPROG
+"
+
+while test -n "$1"; do
+  case $1 in
+    -c) shift
+        continue;;
+
+    -d) dir_arg=true
+        shift
+        continue;;
+
+    -g) chgrpcmd="$chgrpprog $2"
+        shift
+        shift
+        continue;;
+
+    --help) echo "$usage"; exit $?;;
+
+    -m) chmodcmd="$chmodprog $2"
+        shift
+        shift
+        continue;;
+
+    -o) chowncmd="$chownprog $2"
+        shift
+        shift
+        continue;;
+
+    -s) stripcmd=$stripprog
+        shift
+        continue;;
+
+    -t) dstarg=$2
+	shift
+	shift
+	continue;;
+
+    -T) no_target_directory=true
+	shift
+	continue;;
+
+    --version) echo "$0 $scriptversion"; exit $?;;
+
+    *)  # When -d is used, all remaining arguments are directories to create.
+	# When -t is used, the destination is already specified.
+	test -n "$dir_arg$dstarg" && break
+        # Otherwise, the last argument is the destination.  Remove it from $@.
+	for arg
+	do
+          if test -n "$dstarg"; then
+	    # $@ is not empty: it contains at least $arg.
+	    set fnord "$@" "$dstarg"
+	    shift # fnord
+	  fi
+	  shift # arg
+	  dstarg=$arg
+	done
+	break;;
+  esac
+done
+
+if test -z "$1"; then
+  if test -z "$dir_arg"; then
+    echo "$0: no input file specified." >&2
+    exit 1
+  fi
+  # It's OK to call `install-sh -d' without argument.
+  # This can happen when creating conditional directories.
+  exit 0
+fi
+
+for src
+do
+  # Protect names starting with `-'.
+  case $src in
+    -*) src=./$src ;;
+  esac
+
+  if test -n "$dir_arg"; then
+    dst=$src
+    src=
+
+    if test -d "$dst"; then
+      mkdircmd=:
+      chmodcmd=
+    else
+      mkdircmd=$mkdirprog
+    fi
+  else
+    # Waiting for this to be detected by the "$cpprog $src $dsttmp" command
+    # might cause directories to be created, which would be especially bad
+    # if $src (and thus $dsttmp) contains '*'.
+    if test ! -f "$src" && test ! -d "$src"; then
+      echo "$0: $src does not exist." >&2
+      exit 1
+    fi
+
+    if test -z "$dstarg"; then
+      echo "$0: no destination specified." >&2
+      exit 1
+    fi
+
+    dst=$dstarg
+    # Protect names starting with `-'.
+    case $dst in
+      -*) dst=./$dst ;;
+    esac
+
+    # If destination is a directory, append the input filename; won't work
+    # if double slashes aren't ignored.
+    if test -d "$dst"; then
+      if test -n "$no_target_directory"; then
+	echo "$0: $dstarg: Is a directory" >&2
+	exit 1
+      fi
+      dst=$dst/`basename "$src"`
+    fi
+  fi
+
+  # This sed command emulates the dirname command.
+  dstdir=`echo "$dst" | sed -e 's,/*$,,;s,[^/]*$,,;s,/*$,,;s,^$,.,'`
+
+  # Make sure that the destination directory exists.
+
+  # Skip lots of stat calls in the usual case.
+  if test ! -d "$dstdir"; then
+    defaultIFS='
+	 '
+    IFS="${IFS-$defaultIFS}"
+
+    oIFS=$IFS
+    # Some sh's can't handle IFS=/ for some reason.
+    IFS='%'
+    set x `echo "$dstdir" | sed -e 's@/@%@g' -e 's@^%@/@'`
+    shift
+    IFS=$oIFS
+
+    pathcomp=
+
+    while test $# -ne 0 ; do
+      pathcomp=$pathcomp$1
+      shift
+      if test ! -d "$pathcomp"; then
+        $mkdirprog "$pathcomp"
+	# mkdir can fail with a `File exist' error in case several
+	# install-sh are creating the directory concurrently.  This
+	# is OK.
+	test -d "$pathcomp" || exit
+      fi
+      pathcomp=$pathcomp/
+    done
+  fi
+
+  if test -n "$dir_arg"; then
+    $doit $mkdircmd "$dst" \
+      && { test -z "$chowncmd" || $doit $chowncmd "$dst"; } \
+      && { test -z "$chgrpcmd" || $doit $chgrpcmd "$dst"; } \
+      && { test -z "$stripcmd" || $doit $stripcmd "$dst"; } \
+      && { test -z "$chmodcmd" || $doit $chmodcmd "$dst"; }
+
+  else
+    dstfile=`basename "$dst"`
+
+    # Make a couple of temp file names in the proper directory.
+    dsttmp=$dstdir/_inst.$$_
+    rmtmp=$dstdir/_rm.$$_
+
+    # Trap to clean up those temp files at exit.
+    trap 'ret=$?; rm -f "$dsttmp" "$rmtmp" && exit $ret' 0
+    trap '(exit $?); exit' 1 2 13 15
+
+    # Copy the file name to the temp name.
+    $doit $cpprog "$src" "$dsttmp" &&
+
+    # and set any options; do chmod last to preserve setuid bits.
+    #
+    # If any of these fail, we abort the whole thing.  If we want to
+    # ignore errors from any of these, just make sure not to ignore
+    # errors from the above "$doit $cpprog $src $dsttmp" command.
+    #
+    { test -z "$chowncmd" || $doit $chowncmd "$dsttmp"; } \
+      && { test -z "$chgrpcmd" || $doit $chgrpcmd "$dsttmp"; } \
+      && { test -z "$stripcmd" || $doit $stripcmd "$dsttmp"; } \
+      && { test -z "$chmodcmd" || $doit $chmodcmd "$dsttmp"; } &&
+
+    # Now rename the file to the real destination.
+    { $doit $mvcmd -f "$dsttmp" "$dstdir/$dstfile" 2>/dev/null \
+      || {
+	   # The rename failed, perhaps because mv can't rename something else
+	   # to itself, or perhaps because mv is so ancient that it does not
+	   # support -f.
+
+	   # Now remove or move aside any old file at destination location.
+	   # We try this two ways since rm can't unlink itself on some
+	   # systems and the destination file might be busy for other
+	   # reasons.  In this case, the final cleanup might fail but the new
+	   # file should still install successfully.
+	   {
+	     if test -f "$dstdir/$dstfile"; then
+	       $doit $rmcmd -f "$dstdir/$dstfile" 2>/dev/null \
+	       || $doit $mvcmd -f "$dstdir/$dstfile" "$rmtmp" 2>/dev/null \
+	       || {
+		 echo "$0: cannot unlink or rename $dstdir/$dstfile" >&2
+		 (exit 1); exit 1
+	       }
+	     else
+	       :
+	     fi
+	   } &&
+
+	   # Now rename the file to the real destination.
+	   $doit $mvcmd "$dsttmp" "$dstdir/$dstfile"
+	 }
+    }
+  fi || { (exit 1); exit 1; }
+done
+
+# The final little trick to "correctly" pass the exit status to the exit trap.
+{
+  (exit 0); exit 0
+}
+
+# Local variables:
+# eval: (add-hook 'write-file-hooks 'time-stamp)
+# time-stamp-start: "scriptversion="
+# time-stamp-format: "%:y-%02m-%02d.%02H"
+# time-stamp-end: "$"
+# End:
diff --git a/build-scripts/iosbuild.sh b/build-scripts/iosbuild.sh
new file mode 100755
index 0000000..eeb5716
--- /dev/null
+++ b/build-scripts/iosbuild.sh
@@ -0,0 +1,277 @@
+#!/bin/sh
+#
+# Build a fat binary for iOS
+# Based on fatbuild.sh and code from the Ignifuga Game Engine
+
+# Number of CPUs (for make -j)
+NCPU=`sysctl -n hw.ncpu`
+if test x$NJOB = x; then
+    NJOB=$NCPU
+fi
+
+# SDK path
+XCODE_PATH=`xcode-select --print-path`
+if [ -z "$XCODE_PATH" ]; then
+    echo "Could not find XCode location (use xcode-select -switch to set the correct path)"
+    exit 1
+fi
+
+prepare_environment() {
+    ARCH=$1
+    
+    if test x$SDK_VERSION = x; then
+      export SDK_VERSION=`xcodebuild -showsdks | grep iphoneos | sed "s|.*iphoneos||"`
+      if [ -z "$XCODE_PATH" ]; then
+          echo "Could not find a valid iOS SDK"
+          exit 1
+      fi  
+    fi
+    
+    case $ARCH in
+        armv6)
+            DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
+            SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
+            ;;
+        armv7)
+            DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
+            SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
+            ;;
+        i386)
+            DEV_PATH="$XCODE_PATH/Platforms/iPhoneSimulator.platform/Developer"
+            SDK_PATH="$DEV_PATH/SDKs/iPhoneSimulator$SDK_VERSION.sdk"
+            ;;
+        *)
+            echo "Unknown Architecture $ARCH"
+            exit 1
+            ;;
+    esac
+
+    if [ ! -d "$SDK_PATH" ]; then
+        echo "Could not find iOS SDK at $SDK_PATH"
+        exit 1
+    fi
+
+    if test x$MIN_OS_VERSION = x; then
+        export MIN_OS_VERSION="3.0"
+    fi
+    
+    # Environment flags
+    CFLAGS="-g -O2 -pipe -no-cpp-precomp -isysroot $SDK_PATH \
+            -miphoneos-version-min=$MIN_OS_VERSION -I$SDK_PATH/usr/include/"
+    LDFLAGS="-L$SDK_PATH/usr/lib/ -isysroot $SDK_PATH \
+             -miphoneos-version-min=$MIN_OS_VERSION -static-libgcc"
+    export CXXFLAGS="$CFLAGS"
+    export CXXCPP="$DEV_PATH/usr/bin/llvm-cpp-4.2"
+    export CPP="$CXXCPP"
+    export CXX="$DEV_PATH/usr/bin/llvm-g++-4.2"
+    export CC="$DEV_PATH/usr/bin/llvm-gcc-4.2"
+    export LD="$DEV_PATH/usr/bin/ld"
+    export AR="$DEV_PATH/usr/bin/ar"
+    export AS="$DEV_PATH/usr/bin/ls"
+    export NM="$DEV_PATH/usr/bin/nm"
+    export RANLIB="$DEV_PATH/usr/bin/ranlib"
+    export STRIP="$DEV_PATH/usr/bin/strip"
+    
+    # We dynamically load X11, so using the system X11 headers is fine.
+    CONFIG_FLAGS="--disable-shared --enable-static"
+    
+    case $ARCH in
+        armv6)
+            export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv6-apple-darwin"
+            export CFLAGS="$CFLAGS -arch armv6"
+            export LDFLAGS="$LDFLAGS -arch armv6"
+            ;;
+        armv7)
+            export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv7-apple-darwin"
+            export CFLAGS="$CFLAGS -arch armv7"
+            export LDFLAGS="$LDFLAGS -arch armv7"
+            ;;
+        i386)
+            export CONFIG_FLAGS="$CONFIG_FLAGS --host=i386-apple-darwin"
+            export CFLAGS="$CFLAGS -arch i386"
+            export LDFLAGS="$LDFLAGS -arch i386"
+            ;;
+        *)
+            echo "Unknown Architecture $ARCH"
+            exit 1
+            ;;
+    esac
+}
+
+prepare_environment "armv6"
+echo "Building with iOS SDK v$SDK_VERSION for iOS >= $MIN_OS_VERSION"
+
+#
+# Find the configure script
+#
+srcdir=`dirname $0`/..
+srcdir=`cd $srcdir && pwd`
+auxdir=$srcdir/build-scripts
+cd $srcdir
+
+#
+# Figure out which phase to build:
+# all,
+# configure, configure-armv6, configure-armv7, configure-i386
+# make, make-armv6, make-armv7, make-i386, merge
+# clean
+if test x"$1" = x; then
+    phase=all
+else
+    phase="$1"
+fi
+case $phase in
+    all)
+        configure_armv6="yes"
+        configure_armv7="yes"
+        configure_i386="yes"
+        make_armv6="yes"
+        make_armv7="yes"
+        make_i386="yes"
+        merge="yes"
+        ;;
+    configure)
+        configure_armv6="yes"
+        configure_armv7="yes"
+        configure_i386="yes"
+        ;;
+    configure-armv6)
+        configure_armv6="yes"
+        ;;
+    configure-armv7)
+        configure_armv7="yes"
+        ;;
+    configure-i386)
+        configure_i386="yes"
+        ;;
+    make)
+        make_armv6="yes"
+        make_armv7="yes"
+        make_i386="yes"
+        merge="yes"
+        ;;
+    make-armv6)
+        make_armv6="yes"
+        ;;
+    make-armv7)
+        make_armv7="yes"
+        ;;
+    make-i386)
+        make_i386="yes"
+        ;;
+    merge)
+        merge="yes"
+        ;;
+    clean)
+        clean_armv6="yes"
+        clean_armv7="yes"
+        clean_i386="yes"
+        ;;
+    clean-armv6)
+        clean_armv6="yes"
+        ;;
+    clean-armv7)
+        clean_armv7="yes"
+        ;;
+    clean-i386)
+        clean_i386="yes"
+        ;;
+    *)
+        echo "Usage: $0 [all|configure[-armv6|-armv7|-i386]|make[-armv6|-armv7|-i386]|merge|clean[-armv6|-armv7|-i386]]"
+        exit 1
+        ;;
+esac
+
+#
+# Create the build directories
+#
+for dir in build build/armv6 build/armv7 build/i386; do
+    if test -d $dir; then
+        :
+    else
+        mkdir $dir || exit 1
+    fi
+done
+
+#
+# Build the armv6 binary
+#
+prepare_environment "armv6"
+if test x$configure_armv6 = xyes; then
+    (cd build/armv6 && \
+     sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
+     # configure is not yet fully ready for iOS, some manual patching is required
+     cp include/* build/armv6/include
+     cp include/SDL_config_iphoneos.h build/armv6/include/SDL_config.h || exit 2
+     sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv6/Makefile || exit 2
+     sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv6/Makefile || exit 2
+fi
+if test x$make_armv6 = xyes; then
+    (cd build/armv6 && make -j$NJOB) || exit 3
+fi
+#
+# Build the armv7 binary
+#
+prepare_environment "armv7"
+if test x$configure_armv7 = xyes; then
+    (cd build/armv7 && \
+     sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
+     # configure is not yet fully ready for iOS, some manual patching is required
+     cp include/* build/armv7/include
+     cp include/SDL_config_iphoneos.h build/armv7/include/SDL_config.h || exit 2
+     sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv7/Makefile || exit 2
+     sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv7/Makefile || exit 2
+fi
+if test x$make_armv7 = xyes; then
+    (cd build/armv7 && make -j$NJOB) || exit 3
+fi
+#
+# Build the i386 binary
+#
+prepare_environment "i386"
+if test x$configure_i386 = xyes; then
+    (cd build/i386 && \
+     sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
+     # configure is not yet fully ready for iOS, some manual patching is required
+     cp include/* build/i386/include
+     cp include/SDL_config_iphoneos.h build/i386/include/SDL_config.h || exit 2
+     sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/i386/Makefile || exit 2
+     sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/i386/Makefile || exit 2
+fi
+if test x$make_i386 = xyes; then
+    (cd build/i386 && make -j$NJOB) || exit 3
+fi
+
+#
+# Combine into fat binary
+#
+if test x$merge = xyes; then
+    output=ios/lib
+    sh $auxdir/mkinstalldirs build/$output
+    cd build
+    target=`find . -mindepth 4 -maxdepth 4 -type f -name '*.dylib' | head -1 | sed 's|.*/||'`
+    (lipo -create -o $output/libSDL2.a armv6/build/.libs/libSDL2.a armv7/build/.libs/libSDL2.a i386/build/.libs/libSDL2.a &&
+     lipo -create -o $output/libSDL2main.a armv6/build/libSDL2main.a armv7/build/libSDL2main.a i386/build/libSDL2main.a &&
+     cp -r armv6/include ios
+     echo "Build complete!" &&
+     echo "Files can be found under the build/ios directory.") || exit 4
+    cd ..
+fi
+
+#
+# Clean up
+#
+do_clean()
+{
+    echo $*
+    $* || exit 6
+}
+if test x$clean_armv6 = xyes; then
+    do_clean rm -r build/armv6
+fi
+if test x$clean_armv7 = xyes; then
+    do_clean rm -r build/armv7
+fi
+if test x$clean_i386 = xyes; then
+    do_clean rm -r build/i386
+fi
diff --git a/build-scripts/ltmain.sh b/build-scripts/ltmain.sh
new file mode 100755
index 0000000..63ae69d
--- /dev/null
+++ b/build-scripts/ltmain.sh
@@ -0,0 +1,9655 @@
+
+# libtool (GNU libtool) 2.4.2
+# Written by Gordon Matzigkeit <gord@gnu.ai.mit.edu>, 1996
+
+# Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005, 2006,
+# 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
+# This is free software; see the source for copying conditions.  There is NO
+# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+# GNU Libtool is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# As a special exception to the GNU General Public License,
+# if you distribute this file as part of a program or library that
+# is built using GNU Libtool, you may include this file under the
+# same distribution terms that you use for the rest of that program.
+#
+# GNU Libtool is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with GNU Libtool; see the file COPYING.  If not, a copy
+# can be downloaded from http://www.gnu.org/licenses/gpl.html,
+# or obtained by writing to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+# Usage: $progname [OPTION]... [MODE-ARG]...
+#
+# Provide generalized library-building support services.
+#
+#       --config             show all configuration variables
+#       --debug              enable verbose shell tracing
+#   -n, --dry-run            display commands without modifying any files
+#       --features           display basic configuration information and exit
+#       --mode=MODE          use operation mode MODE
+#       --preserve-dup-deps  don't remove duplicate dependency libraries
+#       --quiet, --silent    don't print informational messages
+#       --no-quiet, --no-silent
+#                            print informational messages (default)
+#       --no-warn            don't display warning messages
+#       --tag=TAG            use configuration variables from tag TAG
+#   -v, --verbose            print more informational messages than default
+#       --no-verbose         don't print the extra informational messages
+#       --version            print version information
+#   -h, --help, --help-all   print short, long, or detailed help message
+#
+# MODE must be one of the following:
+#
+#         clean              remove files from the build directory
+#         compile            compile a source file into a libtool object
+#         execute            automatically set library path, then run a program
+#         finish             complete the installation of libtool libraries
+#         install            install libraries or executables
+#         link               create a library or an executable
+#         uninstall          remove libraries from an installed directory
+#
+# MODE-ARGS vary depending on the MODE.  When passed as first option,
+# `--mode=MODE' may be abbreviated as `MODE' or a unique abbreviation of that.
+# Try `$progname --help --mode=MODE' for a more detailed description of MODE.
+#
+# When reporting a bug, please describe a test case to reproduce it and
+# include the following information:
+#
+#         host-triplet:	$host
+#         shell:		$SHELL
+#         compiler:		$LTCC
+#         compiler flags:		$LTCFLAGS
+#         linker:		$LD (gnu? $with_gnu_ld)
+#         $progname:	(GNU libtool) 2.4.2
+#         automake:	$automake_version
+#         autoconf:	$autoconf_version
+#
+# Report bugs to <bug-libtool@gnu.org>.
+# GNU libtool home page: <http://www.gnu.org/software/libtool/>.
+# General help using GNU software: <http://www.gnu.org/gethelp/>.
+
+PROGRAM=libtool
+PACKAGE=libtool
+VERSION=2.4.2
+TIMESTAMP=""
+package_revision=1.3337
+
+# Be Bourne compatible
+if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then
+  emulate sh
+  NULLCMD=:
+  # Zsh 3.x and 4.x performs word splitting on ${1+"$@"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '${1+"$@"}'='"$@"'
+  setopt NO_GLOB_SUBST
+else
+  case `(set -o) 2>/dev/null` in *posix*) set -o posix;; esac
+fi
+BIN_SH=xpg4; export BIN_SH # for Tru64
+DUALCASE=1; export DUALCASE # for MKS sh
+
+# A function that is used when there is no print builtin or printf.
+func_fallback_echo ()
+{
+  eval 'cat <<_LTECHO_EOF
+$1
+_LTECHO_EOF'
+}
+
+# NLS nuisances: We save the old values to restore during execute mode.
+lt_user_locale=
+lt_safe_locale=
+for lt_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES
+do
+  eval "if test \"\${$lt_var+set}\" = set; then
+          save_$lt_var=\$$lt_var
+          $lt_var=C
+	  export $lt_var
+	  lt_user_locale=\"$lt_var=\\\$save_\$lt_var; \$lt_user_locale\"
+	  lt_safe_locale=\"$lt_var=C; \$lt_safe_locale\"
+	fi"
+done
+LC_ALL=C
+LANGUAGE=C
+export LANGUAGE LC_ALL
+
+$lt_unset CDPATH
+
+
+# Work around backward compatibility issue on IRIX 6.5. On IRIX 6.4+, sh
+# is ksh but when the shell is invoked as "sh" and the current value of
+# the _XPG environment variable is not equal to 1 (one), the special
+# positional parameter $0, within a function call, is the name of the
+# function.
+progpath="$0"
+
+
+
+: ${CP="cp -f"}
+test "${ECHO+set}" = set || ECHO=${as_echo-'printf %s\n'}
+: ${MAKE="make"}
+: ${MKDIR="mkdir"}
+: ${MV="mv -f"}
+: ${RM="rm -f"}
+: ${SHELL="${CONFIG_SHELL-/bin/sh}"}
+: ${Xsed="$SED -e 1s/^X//"}
+
+# Global variables:
+EXIT_SUCCESS=0
+EXIT_FAILURE=1
+EXIT_MISMATCH=63  # $? = 63 is used to indicate version mismatch to missing.
+EXIT_SKIP=77	  # $? = 77 is used to indicate a skipped test to automake.
+
+exit_status=$EXIT_SUCCESS
+
+# Make sure IFS has a sensible default
+lt_nl='
+'
+IFS=" 	$lt_nl"
+
+dirname="s,/[^/]*$,,"
+basename="s,^.*/,,"
+
+# func_dirname file append nondir_replacement
+# Compute the dirname of FILE.  If nonempty, add APPEND to the result,
+# otherwise set result to NONDIR_REPLACEMENT.
+func_dirname ()
+{
+    func_dirname_result=`$ECHO "${1}" | $SED "$dirname"`
+    if test "X$func_dirname_result" = "X${1}"; then
+      func_dirname_result="${3}"
+    else
+      func_dirname_result="$func_dirname_result${2}"
+    fi
+} # func_dirname may be replaced by extended shell implementation
+
+
+# func_basename file
+func_basename ()
+{
+    func_basename_result=`$ECHO "${1}" | $SED "$basename"`
+} # func_basename may be replaced by extended shell implementation
+
+
+# func_dirname_and_basename file append nondir_replacement
+# perform func_basename and func_dirname in a single function
+# call:
+#   dirname:  Compute the dirname of FILE.  If nonempty,
+#             add APPEND to the result, otherwise set result
+#             to NONDIR_REPLACEMENT.
+#             value returned in "$func_dirname_result"
+#   basename: Compute filename of FILE.
+#             value retuned in "$func_basename_result"
+# Implementation must be kept synchronized with func_dirname
+# and func_basename. For efficiency, we do not delegate to
+# those functions but instead duplicate the functionality here.
+func_dirname_and_basename ()
+{
+    # Extract subdirectory from the argument.
+    func_dirname_result=`$ECHO "${1}" | $SED -e "$dirname"`
+    if test "X$func_dirname_result" = "X${1}"; then
+      func_dirname_result="${3}"
+    else
+      func_dirname_result="$func_dirname_result${2}"
+    fi
+    func_basename_result=`$ECHO "${1}" | $SED -e "$basename"`
+} # func_dirname_and_basename may be replaced by extended shell implementation
+
+
+# func_stripname prefix suffix name
+# strip PREFIX and SUFFIX off of NAME.
+# PREFIX and SUFFIX must not contain globbing or regex special
+# characters, hashes, percent signs, but SUFFIX may contain a leading
+# dot (in which case that matches only a dot).
+# func_strip_suffix prefix name
+func_stripname ()
+{
+    case ${2} in
+      .*) func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%\\\\${2}\$%%"`;;
+      *)  func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%${2}\$%%"`;;
+    esac
+} # func_stripname may be replaced by extended shell implementation
+
+
+# These SED scripts presuppose an absolute path with a trailing slash.
+pathcar='s,^/\([^/]*\).*$,\1,'
+pathcdr='s,^/[^/]*,,'
+removedotparts=':dotsl
+		s@/\./@/@g
+		t dotsl
+		s,/\.$,/,'
+collapseslashes='s@/\{1,\}@/@g'
+finalslash='s,/*$,/,'
+
+# func_normal_abspath PATH
+# Remove doubled-up and trailing slashes, "." path components,
+# and cancel out any ".." path components in PATH after making
+# it an absolute path.
+#             value returned in "$func_normal_abspath_result"
+func_normal_abspath ()
+{
+  # Start from root dir and reassemble the path.
+  func_normal_abspath_result=
+  func_normal_abspath_tpath=$1
+  func_normal_abspath_altnamespace=
+  case $func_normal_abspath_tpath in
+    "")
+      # Empty path, that just means $cwd.
+      func_stripname '' '/' "`pwd`"
+      func_normal_abspath_result=$func_stripname_result
+      return
+    ;;
+    # The next three entries are used to spot a run of precisely
+    # two leading slashes without using negated character classes;
+    # we take advantage of case's first-match behaviour.
+    ///*)
+      # Unusual form of absolute path, do nothing.
+    ;;
+    //*)
+      # Not necessarily an ordinary path; POSIX reserves leading '//'
+      # and for example Cygwin uses it to access remote file shares
+      # over CIFS/SMB, so we conserve a leading double slash if found.
+      func_normal_abspath_altnamespace=/
+    ;;
+    /*)
+      # Absolute path, do nothing.
+    ;;
+    *)
+      # Relative path, prepend $cwd.
+      func_normal_abspath_tpath=`pwd`/$func_normal_abspath_tpath
+    ;;
+  esac
+  # Cancel out all the simple stuff to save iterations.  We also want
+  # the path to end with a slash for ease of parsing, so make sure
+  # there is one (and only one) here.
+  func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \
+        -e "$removedotparts" -e "$collapseslashes" -e "$finalslash"`
+  while :; do
+    # Processed it all yet?
+    if test "$func_normal_abspath_tpath" = / ; then
+      # If we ascended to the root using ".." the result may be empty now.
+      if test -z "$func_normal_abspath_result" ; then
+        func_normal_abspath_result=/
+      fi
+      break
+    fi
+    func_normal_abspath_tcomponent=`$ECHO "$func_normal_abspath_tpath" | $SED \
+        -e "$pathcar"`
+    func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \
+        -e "$pathcdr"`
+    # Figure out what to do with it
+    case $func_normal_abspath_tcomponent in
+      "")
+        # Trailing empty path component, ignore it.
+      ;;
+      ..)
+        # Parent dir; strip last assembled component from result.
+        func_dirname "$func_normal_abspath_result"
+        func_normal_abspath_result=$func_dirname_result
+      ;;
+      *)
+        # Actual path component, append it.
+        func_normal_abspath_result=$func_normal_abspath_result/$func_normal_abspath_tcomponent
+      ;;
+    esac
+  done
+  # Restore leading double-slash if one was found on entry.
+  func_normal_abspath_result=$func_normal_abspath_altnamespace$func_normal_abspath_result
+}
+
+# func_relative_path SRCDIR DSTDIR
+# generates a relative path from SRCDIR to DSTDIR, with a trailing
+# slash if non-empty, suitable for immediately appending a filename
+# without needing to append a separator.
+#             value returned in "$func_relative_path_result"
+func_relative_path ()
+{
+  func_relative_path_result=
+  func_normal_abspath "$1"
+  func_relative_path_tlibdir=$func_normal_abspath_result
+  func_normal_abspath "$2"
+  func_relative_path_tbindir=$func_normal_abspath_result
+
+  # Ascend the tree starting from libdir
+  while :; do
+    # check if we have found a prefix of bindir
+    case $func_relative_path_tbindir in
+      $func_relative_path_tlibdir)
+        # found an exact match
+        func_relative_path_tcancelled=
+        break
+        ;;
+      $func_relative_path_tlibdir*)
+        # found a matching prefix
+        func_stripname "$func_relative_path_tlibdir" '' "$func_relative_path_tbindir"
+        func_relative_path_tcancelled=$func_stripname_result
+        if test -z "$func_relative_path_result"; then
+          func_relative_path_result=.
+        fi
+        break
+        ;;
+      *)
+        func_dirname $func_relative_path_tlibdir
+        func_relative_path_tlibdir=${func_dirname_result}
+        if test "x$func_relative_path_tlibdir" = x ; then
+          # Have to descend all the way to the root!
+          func_relative_path_result=../$func_relative_path_result
+          func_relative_path_tcancelled=$func_relative_path_tbindir
+          break
+        fi
+        func_relative_path_result=../$func_relative_path_result
+        ;;
+    esac
+  done
+
+  # Now calculate path; take care to avoid doubling-up slashes.
+  func_stripname '' '/' "$func_relative_path_result"
+  func_relative_path_result=$func_stripname_result
+  func_stripname '/' '/' "$func_relative_path_tcancelled"
+  if test "x$func_stripname_result" != x ; then
+    func_relative_path_result=${func_relative_path_result}/${func_stripname_result}
+  fi
+
+  # Normalisation. If bindir is libdir, return empty string,
+  # else relative path ending with a slash; either way, target
+  # file name can be directly appended.
+  if test ! -z "$func_relative_path_result"; then
+    func_stripname './' '' "$func_relative_path_result/"
+    func_relative_path_result=$func_stripname_result
+  fi
+}
+
+# The name of this program:
+func_dirname_and_basename "$progpath"
+progname=$func_basename_result
+
+# Make sure we have an absolute path for reexecution:
+case $progpath in
+  [\\/]*|[A-Za-z]:\\*) ;;
+  *[\\/]*)
+     progdir=$func_dirname_result
+     progdir=`cd "$progdir" && pwd`
+     progpath="$progdir/$progname"
+     ;;
+  *)
+     save_IFS="$IFS"
+     IFS=${PATH_SEPARATOR-:}
+     for progdir in $PATH; do
+       IFS="$save_IFS"
+       test -x "$progdir/$progname" && break
+     done
+     IFS="$save_IFS"
+     test -n "$progdir" || progdir=`pwd`
+     progpath="$progdir/$progname"
+     ;;
+esac
+
+# Sed substitution that helps us do robust quoting.  It backslashifies
+# metacharacters that are still active within double-quoted strings.
+Xsed="${SED}"' -e 1s/^X//'
+sed_quote_subst='s/\([`"$\\]\)/\\\1/g'
+
+# Same as above, but do not quote variable references.
+double_quote_subst='s/\(["`\\]\)/\\\1/g'
+
+# Sed substitution that turns a string into a regex matching for the
+# string literally.
+sed_make_literal_regex='s,[].[^$\\*\/],\\&,g'
+
+# Sed substitution that converts a w32 file name or path
+# which contains forward slashes, into one that contains
+# (escaped) backslashes.  A very naive implementation.
+lt_sed_naive_backslashify='s|\\\\*|\\|g;s|/|\\|g;s|\\|\\\\|g'
+
+# Re-`\' parameter expansions in output of double_quote_subst that were
+# `\'-ed in input to the same.  If an odd number of `\' preceded a '$'
+# in input to double_quote_subst, that '$' was protected from expansion.
+# Since each input `\' is now two `\'s, look for any number of runs of
+# four `\'s followed by two `\'s and then a '$'.  `\' that '$'.
+bs='\\'
+bs2='\\\\'
+bs4='\\\\\\\\'
+dollar='\$'
+sed_double_backslash="\
+  s/$bs4/&\\
+/g
+  s/^$bs2$dollar/$bs&/
+  s/\\([^$bs]\\)$bs2$dollar/\\1$bs2$bs$dollar/g
+  s/\n//g"
+
+# Standard options:
+opt_dry_run=false
+opt_help=false
+opt_quiet=false
+opt_verbose=false
+opt_warning=:
+
+# func_echo arg...
+# Echo program name prefixed message, along with the current mode
+# name if it has been set yet.
+func_echo ()
+{
+    $ECHO "$progname: ${opt_mode+$opt_mode: }$*"
+}
+
+# func_verbose arg...
+# Echo program name prefixed message in verbose mode only.
+func_verbose ()
+{
+    $opt_verbose && func_echo ${1+"$@"}
+
+    # A bug in bash halts the script if the last line of a function
+    # fails when set -e is in force, so we need another command to
+    # work around that:
+    :
+}
+
+# func_echo_all arg...
+# Invoke $ECHO with all args, space-separated.
+func_echo_all ()
+{
+    $ECHO "$*"
+}
+
+# func_error arg...
+# Echo program name prefixed message to standard error.
+func_error ()
+{
+    $ECHO "$progname: ${opt_mode+$opt_mode: }"${1+"$@"} 1>&2
+}
+
+# func_warning arg...
+# Echo program name prefixed warning message to standard error.
+func_warning ()
+{
+    $opt_warning && $ECHO "$progname: ${opt_mode+$opt_mode: }warning: "${1+"$@"} 1>&2
+
+    # bash bug again:
+    :
+}
+
+# func_fatal_error arg...
+# Echo program name prefixed message to standard error, and exit.
+func_fatal_error ()
+{
+    func_error ${1+"$@"}
+    exit $EXIT_FAILURE
+}
+
+# func_fatal_help arg...
+# Echo program name prefixed message to standard error, followed by
+# a help hint, and exit.
+func_fatal_help ()
+{
+    func_error ${1+"$@"}
+    func_fatal_error "$help"
+}
+help="Try \`$progname --help' for more information."  ## default
+
+
+# func_grep expression filename
+# Check whether EXPRESSION matches any line of FILENAME, without output.
+func_grep ()
+{
+    $GREP "$1" "$2" >/dev/null 2>&1
+}
+
+
+# func_mkdir_p directory-path
+# Make sure the entire path to DIRECTORY-PATH is available.
+func_mkdir_p ()
+{
+    my_directory_path="$1"
+    my_dir_list=
+
+    if test -n "$my_directory_path" && test "$opt_dry_run" != ":"; then
+
+      # Protect directory names starting with `-'
+      case $my_directory_path in
+        -*) my_directory_path="./$my_directory_path" ;;
+      esac
+
+      # While some portion of DIR does not yet exist...
+      while test ! -d "$my_directory_path"; do
+        # ...make a list in topmost first order.  Use a colon delimited
+	# list incase some portion of path contains whitespace.
+        my_dir_list="$my_directory_path:$my_dir_list"
+
+        # If the last portion added has no slash in it, the list is done
+        case $my_directory_path in */*) ;; *) break ;; esac
+
+        # ...otherwise throw away the child directory and loop
+        my_directory_path=`$ECHO "$my_directory_path" | $SED -e "$dirname"`
+      done
+      my_dir_list=`$ECHO "$my_dir_list" | $SED 's,:*$,,'`
+
+      save_mkdir_p_IFS="$IFS"; IFS=':'
+      for my_dir in $my_dir_list; do
+	IFS="$save_mkdir_p_IFS"
+        # mkdir can fail with a `File exist' error if two processes
+        # try to create one of the directories concurrently.  Don't
+        # stop in that case!
+        $MKDIR "$my_dir" 2>/dev/null || :
+      done
+      IFS="$save_mkdir_p_IFS"
+
+      # Bail out if we (or some other process) failed to create a directory.
+      test -d "$my_directory_path" || \
+        func_fatal_error "Failed to create \`$1'"
+    fi
+}
+
+
+# func_mktempdir [string]
+# Make a temporary directory that won't clash with other running
+# libtool processes, and avoids race conditions if possible.  If
+# given, STRING is the basename for that directory.
+func_mktempdir ()
+{
+    my_template="${TMPDIR-/tmp}/${1-$progname}"
+
+    if test "$opt_dry_run" = ":"; then
+      # Return a directory name, but don't create it in dry-run mode
+      my_tmpdir="${my_template}-$$"
+    else
+
+      # If mktemp works, use that first and foremost
+      my_tmpdir=`mktemp -d "${my_template}-XXXXXXXX" 2>/dev/null`
+
+      if test ! -d "$my_tmpdir"; then
+        # Failing that, at least try and use $RANDOM to avoid a race
+        my_tmpdir="${my_template}-${RANDOM-0}$$"
+
+        save_mktempdir_umask=`umask`
+        umask 0077
+        $MKDIR "$my_tmpdir"
+        umask $save_mktempdir_umask
+      fi
+
+      # If we're not in dry-run mode, bomb out on failure
+      test -d "$my_tmpdir" || \
+        func_fatal_error "cannot create temporary directory \`$my_tmpdir'"
+    fi
+
+    $ECHO "$my_tmpdir"
+}
+
+
+# func_quote_for_eval arg
+# Aesthetically quote ARG to be evaled later.
+# This function returns two values: FUNC_QUOTE_FOR_EVAL_RESULT
+# is double-quoted, suitable for a subsequent eval, whereas
+# FUNC_QUOTE_FOR_EVAL_UNQUOTED_RESULT has merely all characters
+# which are still active within double quotes backslashified.
+func_quote_for_eval ()
+{
+    case $1 in
+      *[\\\`\"\$]*)
+	func_quote_for_eval_unquoted_result=`$ECHO "$1" | $SED "$sed_quote_subst"` ;;
+      *)
+        func_quote_for_eval_unquoted_result="$1" ;;
+    esac
+
+    case $func_quote_for_eval_unquoted_result in
+      # Double-quote args containing shell metacharacters to delay
+      # word splitting, command substitution and and variable
+      # expansion for a subsequent eval.
+      # Many Bourne shells cannot handle close brackets correctly
+      # in scan sets, so we specify it separately.
+      *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \	]*|*]*|"")
+        func_quote_for_eval_result="\"$func_quote_for_eval_unquoted_result\""
+        ;;
+      *)
+        func_quote_for_eval_result="$func_quote_for_eval_unquoted_result"
+    esac
+}
+
+
+# func_quote_for_expand arg
+# Aesthetically quote ARG to be evaled later; same as above,
+# but do not quote variable references.
+func_quote_for_expand ()
+{
+    case $1 in
+      *[\\\`\"]*)
+	my_arg=`$ECHO "$1" | $SED \
+	    -e "$double_quote_subst" -e "$sed_double_backslash"` ;;
+      *)
+        my_arg="$1" ;;
+    esac
+
+    case $my_arg in
+      # Double-quote args containing shell metacharacters to delay
+      # word splitting and command substitution for a subsequent eval.
+      # Many Bourne shells cannot handle close brackets correctly
+      # in scan sets, so we specify it separately.
+      *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \	]*|*]*|"")
+        my_arg="\"$my_arg\""
+        ;;
+    esac
+
+    func_quote_for_expand_result="$my_arg"
+}
+
+
+# func_show_eval cmd [fail_exp]
+# Unless opt_silent is true, then output CMD.  Then, if opt_dryrun is
+# not true, evaluate CMD.  If the evaluation of CMD fails, and FAIL_EXP
+# is given, then evaluate it.
+func_show_eval ()
+{
+    my_cmd="$1"
+    my_fail_exp="${2-:}"
+
+    ${opt_silent-false} || {
+      func_quote_for_expand "$my_cmd"
+      eval "func_echo $func_quote_for_expand_result"
+    }
+
+    if ${opt_dry_run-false}; then :; else
+      eval "$my_cmd"
+      my_status=$?
+      if test "$my_status" -eq 0; then :; else
+	eval "(exit $my_status); $my_fail_exp"
+      fi
+    fi
+}
+
+
+# func_show_eval_locale cmd [fail_exp]
+# Unless opt_silent is true, then output CMD.  Then, if opt_dryrun is
+# not true, evaluate CMD.  If the evaluation of CMD fails, and FAIL_EXP
+# is given, then evaluate it.  Use the saved locale for evaluation.
+func_show_eval_locale ()
+{
+    my_cmd="$1"
+    my_fail_exp="${2-:}"
+
+    ${opt_silent-false} || {
+      func_quote_for_expand "$my_cmd"
+      eval "func_echo $func_quote_for_expand_result"
+    }
+
+    if ${opt_dry_run-false}; then :; else
+      eval "$lt_user_locale
+	    $my_cmd"
+      my_status=$?
+      eval "$lt_safe_locale"
+      if test "$my_status" -eq 0; then :; else
+	eval "(exit $my_status); $my_fail_exp"
+      fi
+    fi
+}
+
+# func_tr_sh
+# Turn $1 into a string suitable for a shell variable name.
+# Result is stored in $func_tr_sh_result.  All characters
+# not in the set a-zA-Z0-9_ are replaced with '_'. Further,
+# if $1 begins with a digit, a '_' is prepended as well.
+func_tr_sh ()
+{
+  case $1 in
+  [0-9]* | *[!a-zA-Z0-9_]*)
+    func_tr_sh_result=`$ECHO "$1" | $SED 's/^\([0-9]\)/_\1/; s/[^a-zA-Z0-9_]/_/g'`
+    ;;
+  * )
+    func_tr_sh_result=$1
+    ;;
+  esac
+}
+
+
+# func_version
+# Echo version message to standard output and exit.
+func_version ()
+{
+    $opt_debug
+
+    $SED -n '/(C)/!b go
+	:more
+	/\./!{
+	  N
+	  s/\n# / /
+	  b more
+	}
+	:go
+	/^# '$PROGRAM' (GNU /,/# warranty; / {
+        s/^# //
+	s/^# *$//
+        s/\((C)\)[ 0-9,-]*\( [1-9][0-9]*\)/\1\2/
+        p
+     }' < "$progpath"
+     exit $?
+}
+
+# func_usage
+# Echo short help message to standard output and exit.
+func_usage ()
+{
+    $opt_debug
+
+    $SED -n '/^# Usage:/,/^#  *.*--help/ {
+        s/^# //
+	s/^# *$//
+	s/\$progname/'$progname'/
+	p
+    }' < "$progpath"
+    echo
+    $ECHO "run \`$progname --help | more' for full usage"
+    exit $?
+}
+
+# func_help [NOEXIT]
+# Echo long help message to standard output and exit,
+# unless 'noexit' is passed as argument.
+func_help ()
+{
+    $opt_debug
+
+    $SED -n '/^# Usage:/,/# Report bugs to/ {
+	:print
+        s/^# //
+	s/^# *$//
+	s*\$progname*'$progname'*
+	s*\$host*'"$host"'*
+	s*\$SHELL*'"$SHELL"'*
+	s*\$LTCC*'"$LTCC"'*
+	s*\$LTCFLAGS*'"$LTCFLAGS"'*
+	s*\$LD*'"$LD"'*
+	s/\$with_gnu_ld/'"$with_gnu_ld"'/
+	s/\$automake_version/'"`(${AUTOMAKE-automake} --version) 2>/dev/null |$SED 1q`"'/
+	s/\$autoconf_version/'"`(${AUTOCONF-autoconf} --version) 2>/dev/null |$SED 1q`"'/
+	p
+	d
+     }
+     /^# .* home page:/b print
+     /^# General help using/b print
+     ' < "$progpath"
+    ret=$?
+    if test -z "$1"; then
+      exit $ret
+    fi
+}
+
+# func_missing_arg argname
+# Echo program name prefixed message to standard error and set global
+# exit_cmd.
+func_missing_arg ()
+{
+    $opt_debug
+
+    func_error "missing argument for $1."
+    exit_cmd=exit
+}
+
+
+# func_split_short_opt shortopt
+# Set func_split_short_opt_name and func_split_short_opt_arg shell
+# variables after splitting SHORTOPT after the 2nd character.
+func_split_short_opt ()
+{
+    my_sed_short_opt='1s/^\(..\).*$/\1/;q'
+    my_sed_short_rest='1s/^..\(.*\)$/\1/;q'
+
+    func_split_short_opt_name=`$ECHO "$1" | $SED "$my_sed_short_opt"`
+    func_split_short_opt_arg=`$ECHO "$1" | $SED "$my_sed_short_rest"`
+} # func_split_short_opt may be replaced by extended shell implementation
+
+
+# func_split_long_opt longopt
+# Set func_split_long_opt_name and func_split_long_opt_arg shell
+# variables after splitting LONGOPT at the `=' sign.
+func_split_long_opt ()
+{
+    my_sed_long_opt='1s/^\(--[^=]*\)=.*/\1/;q'
+    my_sed_long_arg='1s/^--[^=]*=//'
+
+    func_split_long_opt_name=`$ECHO "$1" | $SED "$my_sed_long_opt"`
+    func_split_long_opt_arg=`$ECHO "$1" | $SED "$my_sed_long_arg"`
+} # func_split_long_opt may be replaced by extended shell implementation
+
+exit_cmd=:
+
+
+
+
+
+magic="%%%MAGIC variable%%%"
+magic_exe="%%%MAGIC EXE variable%%%"
+
+# Global variables.
+nonopt=
+preserve_args=
+lo2o="s/\\.lo\$/.${objext}/"
+o2lo="s/\\.${objext}\$/.lo/"
+extracted_archives=
+extracted_serial=0
+
+# If this variable is set in any of the actions, the command in it
+# will be execed at the end.  This prevents here-documents from being
+# left over by shells.
+exec_cmd=
+
+# func_append var value
+# Append VALUE to the end of shell variable VAR.
+func_append ()
+{
+    eval "${1}=\$${1}\${2}"
+} # func_append may be replaced by extended shell implementation
+
+# func_append_quoted var value
+# Quote VALUE and append to the end of shell variable VAR, separated
+# by a space.
+func_append_quoted ()
+{
+    func_quote_for_eval "${2}"
+    eval "${1}=\$${1}\\ \$func_quote_for_eval_result"
+} # func_append_quoted may be replaced by extended shell implementation
+
+
+# func_arith arithmetic-term...
+func_arith ()
+{
+    func_arith_result=`expr "${@}"`
+} # func_arith may be replaced by extended shell implementation
+
+
+# func_len string
+# STRING may not start with a hyphen.
+func_len ()
+{
+    func_len_result=`expr "${1}" : ".*" 2>/dev/null || echo $max_cmd_len`
+} # func_len may be replaced by extended shell implementation
+
+
+# func_lo2o object
+func_lo2o ()
+{
+    func_lo2o_result=`$ECHO "${1}" | $SED "$lo2o"`
+} # func_lo2o may be replaced by extended shell implementation
+
+
+# func_xform libobj-or-source
+func_xform ()
+{
+    func_xform_result=`$ECHO "${1}" | $SED 's/\.[^.]*$/.lo/'`
+} # func_xform may be replaced by extended shell implementation
+
+
+# func_fatal_configuration arg...
+# Echo program name prefixed message to standard error, followed by
+# a configuration failure hint, and exit.
+func_fatal_configuration ()
+{
+    func_error ${1+"$@"}
+    func_error "See the $PACKAGE documentation for more information."
+    func_fatal_error "Fatal configuration error."
+}
+
+
+# func_config
+# Display the configuration for all the tags in this script.
+func_config ()
+{
+    re_begincf='^# ### BEGIN LIBTOOL'
+    re_endcf='^# ### END LIBTOOL'
+
+    # Default configuration.
+    $SED "1,/$re_begincf CONFIG/d;/$re_endcf CONFIG/,\$d" < "$progpath"
+
+    # Now print the configurations for the tags.
+    for tagname in $taglist; do
+      $SED -n "/$re_begincf TAG CONFIG: $tagname\$/,/$re_endcf TAG CONFIG: $tagname\$/p" < "$progpath"
+    done
+
+    exit $?
+}
+
+# func_features
+# Display the features supported by this script.
+func_features ()
+{
+    echo "host: $host"
+    if test "$build_libtool_libs" = yes; then
+      echo "enable shared libraries"
+    else
+      echo "disable shared libraries"
+    fi
+    if test "$build_old_libs" = yes; then
+      echo "enable static libraries"
+    else
+      echo "disable static libraries"
+    fi
+
+    exit $?
+}
+
+# func_enable_tag tagname
+# Verify that TAGNAME is valid, and either flag an error and exit, or
+# enable the TAGNAME tag.  We also add TAGNAME to the global $taglist
+# variable here.
+func_enable_tag ()
+{
+  # Global variable:
+  tagname="$1"
+
+  re_begincf="^# ### BEGIN LIBTOOL TAG CONFIG: $tagname\$"
+  re_endcf="^# ### END LIBTOOL TAG CONFIG: $tagname\$"
+  sed_extractcf="/$re_begincf/,/$re_endcf/p"
+
+  # Validate tagname.
+  case $tagname in
+    *[!-_A-Za-z0-9,/]*)
+      func_fatal_error "invalid tag name: $tagname"
+      ;;
+  esac
+
+  # Don't test for the "default" C tag, as we know it's
+  # there but not specially marked.
+  case $tagname in
+    CC) ;;
+    *)
+      if $GREP "$re_begincf" "$progpath" >/dev/null 2>&1; then
+	taglist="$taglist $tagname"
+
+	# Evaluate the configuration.  Be careful to quote the path
+	# and the sed script, to avoid splitting on whitespace, but
+	# also don't use non-portable quotes within backquotes within
+	# quotes we have to do it in 2 steps:
+	extractedcf=`$SED -n -e "$sed_extractcf" < "$progpath"`
+	eval "$extractedcf"
+      else
+	func_error "ignoring unknown tag $tagname"
+      fi
+      ;;
+  esac
+}
+
+# func_check_version_match
+# Ensure that we are using m4 macros, and libtool script from the same
+# release of libtool.
+func_check_version_match ()
+{
+  if test "$package_revision" != "$macro_revision"; then
+    if test "$VERSION" != "$macro_version"; then
+      if test -z "$macro_version"; then
+        cat >&2 <<_LT_EOF
+$progname: Version mismatch error.  This is $PACKAGE $VERSION, but the
+$progname: definition of this LT_INIT comes from an older release.
+$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION
+$progname: and run autoconf again.
+_LT_EOF
+      else
+        cat >&2 <<_LT_EOF
+$progname: Version mismatch error.  This is $PACKAGE $VERSION, but the
+$progname: definition of this LT_INIT comes from $PACKAGE $macro_version.
+$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION
+$progname: and run autoconf again.
+_LT_EOF
+      fi
+    else
+      cat >&2 <<_LT_EOF
+$progname: Version mismatch error.  This is $PACKAGE $VERSION, revision $package_revision,
+$progname: but the definition of this LT_INIT comes from revision $macro_revision.
+$progname: You should recreate aclocal.m4 with macros from revision $package_revision
+$progname: of $PACKAGE $VERSION and run autoconf again.
+_LT_EOF
+    fi
+
+    exit $EXIT_MISMATCH
+  fi
+}
+
+
+# Shorthand for --mode=foo, only valid as the first argument
+case $1 in
+clean|clea|cle|cl)
+  shift; set dummy --mode clean ${1+"$@"}; shift
+  ;;
+compile|compil|compi|comp|com|co|c)
+  shift; set dummy --mode compile ${1+"$@"}; shift
+  ;;
+execute|execut|execu|exec|exe|ex|e)
+  shift; set dummy --mode execute ${1+"$@"}; shift
+  ;;
+finish|finis|fini|fin|fi|f)
+  shift; set dummy --mode finish ${1+"$@"}; shift
+  ;;
+install|instal|insta|inst|ins|in|i)
+  shift; set dummy --mode install ${1+"$@"}; shift
+  ;;
+link|lin|li|l)
+  shift; set dummy --mode link ${1+"$@"}; shift
+  ;;
+uninstall|uninstal|uninsta|uninst|unins|unin|uni|un|u)
+  shift; set dummy --mode uninstall ${1+"$@"}; shift
+  ;;
+esac
+
+
+
+# Option defaults:
+opt_debug=:
+opt_dry_run=false
+opt_config=false
+opt_preserve_dup_deps=false
+opt_features=false
+opt_finish=false
+opt_help=false
+opt_help_all=false
+opt_silent=:
+opt_warning=:
+opt_verbose=:
+opt_silent=false
+opt_verbose=false
+
+
+# Parse options once, thoroughly.  This comes as soon as possible in the
+# script to make things like `--version' happen as quickly as we can.
+{
+  # this just eases exit handling
+  while test $# -gt 0; do
+    opt="$1"
+    shift
+    case $opt in
+      --debug|-x)	opt_debug='set -x'
+			func_echo "enabling shell trace mode"
+			$opt_debug
+			;;
+      --dry-run|--dryrun|-n)
+			opt_dry_run=:
+			;;
+      --config)
+			opt_config=:
+func_config
+			;;
+      --dlopen|-dlopen)
+			optarg="$1"
+			opt_dlopen="${opt_dlopen+$opt_dlopen
+}$optarg"
+			shift
+			;;
+      --preserve-dup-deps)
+			opt_preserve_dup_deps=:
+			;;
+      --features)
+			opt_features=:
+func_features
+			;;
+      --finish)
+			opt_finish=:
+set dummy --mode finish ${1+"$@"}; shift
+			;;
+      --help)
+			opt_help=:
+			;;
+      --help-all)
+			opt_help_all=:
+opt_help=': help-all'
+			;;
+      --mode)
+			test $# = 0 && func_missing_arg $opt && break
+			optarg="$1"
+			opt_mode="$optarg"
+case $optarg in
+  # Valid mode arguments:
+  clean|compile|execute|finish|install|link|relink|uninstall) ;;
+
+  # Catch anything else as an error
+  *) func_error "invalid argument for $opt"
+     exit_cmd=exit
+     break
+     ;;
+esac
+			shift
+			;;
+      --no-silent|--no-quiet)
+			opt_silent=false
+func_append preserve_args " $opt"
+			;;
+      --no-warning|--no-warn)
+			opt_warning=false
+func_append preserve_args " $opt"
+			;;
+      --no-verbose)
+			opt_verbose=false
+func_append preserve_args " $opt"
+			;;
+      --silent|--quiet)
+			opt_silent=:
+func_append preserve_args " $opt"
+        opt_verbose=false
+			;;
+      --verbose|-v)
+			opt_verbose=:
+func_append preserve_args " $opt"
+opt_silent=false
+			;;
+      --tag)
+			test $# = 0 && func_missing_arg $opt && break
+			optarg="$1"
+			opt_tag="$optarg"
+func_append preserve_args " $opt $optarg"
+func_enable_tag "$optarg"
+			shift
+			;;
+
+      -\?|-h)		func_usage				;;
+      --help)		func_help				;;
+      --version)	func_version				;;
+
+      # Separate optargs to long options:
+      --*=*)
+			func_split_long_opt "$opt"
+			set dummy "$func_split_long_opt_name" "$func_split_long_opt_arg" ${1+"$@"}
+			shift
+			;;
+
+      # Separate non-argument short options:
+      -\?*|-h*|-n*|-v*)
+			func_split_short_opt "$opt"
+			set dummy "$func_split_short_opt_name" "-$func_split_short_opt_arg" ${1+"$@"}
+			shift
+			;;
+
+      --)		break					;;
+      -*)		func_fatal_help "unrecognized option \`$opt'" ;;
+      *)		set dummy "$opt" ${1+"$@"};	shift; break  ;;
+    esac
+  done
+
+  # Validate options:
+
+  # save first non-option argument
+  if test "$#" -gt 0; then
+    nonopt="$opt"
+    shift
+  fi
+
+  # preserve --debug
+  test "$opt_debug" = : || func_append preserve_args " --debug"
+
+  case $host in
+    *cygwin* | *mingw* | *pw32* | *cegcc*)
+      # don't eliminate duplications in $postdeps and $predeps
+      opt_duplicate_compiler_generated_deps=:
+      ;;
+    *)
+      opt_duplicate_compiler_generated_deps=$opt_preserve_dup_deps
+      ;;
+  esac
+
+  $opt_help || {
+    # Sanity checks first:
+    func_check_version_match
+
+    if test "$build_libtool_libs" != yes && test "$build_old_libs" != yes; then
+      func_fatal_configuration "not configured to build any kind of library"
+    fi
+
+    # Darwin sucks
+    eval std_shrext=\"$shrext_cmds\"
+
+    # Only execute mode is allowed to have -dlopen flags.
+    if test -n "$opt_dlopen" && test "$opt_mode" != execute; then
+      func_error "unrecognized option \`-dlopen'"
+      $ECHO "$help" 1>&2
+      exit $EXIT_FAILURE
+    fi
+
+    # Change the help message to a mode-specific one.
+    generic_help="$help"
+    help="Try \`$progname --help --mode=$opt_mode' for more information."
+  }
+
+
+  # Bail if the options were screwed
+  $exit_cmd $EXIT_FAILURE
+}
+
+
+
+
+## ----------- ##
+##    Main.    ##
+## ----------- ##
+
+# func_lalib_p file
+# True iff FILE is a libtool `.la' library or `.lo' object file.
+# This function is only a basic sanity check; it will hardly flush out
+# determined imposters.
+func_lalib_p ()
+{
+    test -f "$1" &&
+      $SED -e 4q "$1" 2>/dev/null \
+        | $GREP "^# Generated by .*$PACKAGE" > /dev/null 2>&1
+}
+
+# func_lalib_unsafe_p file
+# True iff FILE is a libtool `.la' library or `.lo' object file.
+# This function implements the same check as func_lalib_p without
+# resorting to external programs.  To this end, it redirects stdin and
+# closes it afterwards, without saving the original file descriptor.
+# As a safety measure, use it only where a negative result would be
+# fatal anyway.  Works if `file' does not exist.
+func_lalib_unsafe_p ()
+{
+    lalib_p=no
+    if test -f "$1" && test -r "$1" && exec 5<&0 <"$1"; then
+	for lalib_p_l in 1 2 3 4
+	do
+	    read lalib_p_line
+	    case "$lalib_p_line" in
+		\#\ Generated\ by\ *$PACKAGE* ) lalib_p=yes; break;;
+	    esac
+	done
+	exec 0<&5 5<&-
+    fi
+    test "$lalib_p" = yes
+}
+
+# func_ltwrapper_script_p file
+# True iff FILE is a libtool wrapper script
+# This function is only a basic sanity check; it will hardly flush out
+# determined imposters.
+func_ltwrapper_script_p ()
+{
+    func_lalib_p "$1"
+}
+
+# func_ltwrapper_executable_p file
+# True iff FILE is a libtool wrapper executable
+# This function is only a basic sanity check; it will hardly flush out
+# determined imposters.
+func_ltwrapper_executable_p ()
+{
+    func_ltwrapper_exec_suffix=
+    case $1 in
+    *.exe) ;;
+    *) func_ltwrapper_exec_suffix=.exe ;;
+    esac
+    $GREP "$magic_exe" "$1$func_ltwrapper_exec_suffix" >/dev/null 2>&1
+}
+
+# func_ltwrapper_scriptname file
+# Assumes file is an ltwrapper_executable
+# uses $file to determine the appropriate filename for a
+# temporary ltwrapper_script.
+func_ltwrapper_scriptname ()
+{
+    func_dirname_and_basename "$1" "" "."
+    func_stripname '' '.exe' "$func_basename_result"
+    func_ltwrapper_scriptname_result="$func_dirname_result/$objdir/${func_stripname_result}_ltshwrapper"
+}
+
+# func_ltwrapper_p file
+# True iff FILE is a libtool wrapper script or wrapper executable
+# This function is only a basic sanity check; it will hardly flush out
+# determined imposters.
+func_ltwrapper_p ()
+{
+    func_ltwrapper_script_p "$1" || func_ltwrapper_executable_p "$1"
+}
+
+
+# func_execute_cmds commands fail_cmd
+# Execute tilde-delimited COMMANDS.
+# If FAIL_CMD is given, eval that upon failure.
+# FAIL_CMD may read-access the current command in variable CMD!
+func_execute_cmds ()
+{
+    $opt_debug
+    save_ifs=$IFS; IFS='~'
+    for cmd in $1; do
+      IFS=$save_ifs
+      eval cmd=\"$cmd\"
+      func_show_eval "$cmd" "${2-:}"
+    done
+    IFS=$save_ifs
+}
+
+
+# func_source file
+# Source FILE, adding directory component if necessary.
+# Note that it is not necessary on cygwin/mingw to append a dot to
+# FILE even if both FILE and FILE.exe exist: automatic-append-.exe
+# behavior happens only for exec(3), not for open(2)!  Also, sourcing
+# `FILE.' does not work on cygwin managed mounts.
+func_source ()
+{
+    $opt_debug
+    case $1 in
+    */* | *\\*)	. "$1" ;;
+    *)		. "./$1" ;;
+    esac
+}
+
+
+# func_resolve_sysroot PATH
+# Replace a leading = in PATH with a sysroot.  Store the result into
+# func_resolve_sysroot_result
+func_resolve_sysroot ()
+{
+  func_resolve_sysroot_result=$1
+  case $func_resolve_sysroot_result in
+  =*)
+    func_stripname '=' '' "$func_resolve_sysroot_result"
+    func_resolve_sysroot_result=$lt_sysroot$func_stripname_result
+    ;;
+  esac
+}
+
+# func_replace_sysroot PATH
+# If PATH begins with the sysroot, replace it with = and
+# store the result into func_replace_sysroot_result.
+func_replace_sysroot ()
+{
+  case "$lt_sysroot:$1" in
+  ?*:"$lt_sysroot"*)
+    func_stripname "$lt_sysroot" '' "$1"
+    func_replace_sysroot_result="=$func_stripname_result"
+    ;;
+  *)
+    # Including no sysroot.
+    func_replace_sysroot_result=$1
+    ;;
+  esac
+}
+
+# func_infer_tag arg
+# Infer tagged configuration to use if any are available and
+# if one wasn't chosen via the "--tag" command line option.
+# Only attempt this if the compiler in the base compile
+# command doesn't match the default compiler.
+# arg is usually of the form 'gcc ...'
+func_infer_tag ()
+{
+    $opt_debug
+    if test -n "$available_tags" && test -z "$tagname"; then
+      CC_quoted=
+      for arg in $CC; do
+	func_append_quoted CC_quoted "$arg"
+      done
+      CC_expanded=`func_echo_all $CC`
+      CC_quoted_expanded=`func_echo_all $CC_quoted`
+      case $@ in
+      # Blanks in the command may have been stripped by the calling shell,
+      # but not from the CC environment variable when configure was run.
+      " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \
+      " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) ;;
+      # Blanks at the start of $base_compile will cause this to fail
+      # if we don't check for them as well.
+      *)
+	for z in $available_tags; do
+	  if $GREP "^# ### BEGIN LIBTOOL TAG CONFIG: $z$" < "$progpath" > /dev/null; then
+	    # Evaluate the configuration.
+	    eval "`${SED} -n -e '/^# ### BEGIN LIBTOOL TAG CONFIG: '$z'$/,/^# ### END LIBTOOL TAG CONFIG: '$z'$/p' < $progpath`"
+	    CC_quoted=
+	    for arg in $CC; do
+	      # Double-quote args containing other shell metacharacters.
+	      func_append_quoted CC_quoted "$arg"
+	    done
+	    CC_expanded=`func_echo_all $CC`
+	    CC_quoted_expanded=`func_echo_all $CC_quoted`
+	    case "$@ " in
+	    " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \
+	    " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*)
+	      # The compiler in the base compile command matches
+	      # the one in the tagged configuration.
+	      # Assume this is the tagged configuration we want.
+	      tagname=$z
+	      break
+	      ;;
+	    esac
+	  fi
+	done
+	# If $tagname still isn't set, then no tagged configuration
+	# was found and let the user know that the "--tag" command
+	# line option must be used.
+	if test -z "$tagname"; then
+	  func_echo "unable to infer tagged configuration"
+	  func_fatal_error "specify a tag with \`--tag'"
+#	else
+#	  func_verbose "using $tagname tagged configuration"
+	fi
+	;;
+      esac
+    fi
+}
+
+
+
+# func_write_libtool_object output_name pic_name nonpic_name
+# Create a libtool object file (analogous to a ".la" file),
+# but don't create it if we're doing a dry run.
+func_write_libtool_object ()
+{
+    write_libobj=${1}
+    if test "$build_libtool_libs" = yes; then
+      write_lobj=\'${2}\'
+    else
+      write_lobj=none
+    fi
+
+    if test "$build_old_libs" = yes; then
+      write_oldobj=\'${3}\'
+    else
+      write_oldobj=none
+    fi
+
+    $opt_dry_run || {
+      cat >${write_libobj}T <<EOF
+# $write_libobj - a libtool object file
+# Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION
+#
+# Please DO NOT delete this file!
+# It is necessary for linking the library.
+
+# Name of the PIC object.
+pic_object=$write_lobj
+
+# Name of the non-PIC object
+non_pic_object=$write_oldobj
+
+EOF
+      $MV "${write_libobj}T" "${write_libobj}"
+    }
+}
+
+
+##################################################
+# FILE NAME AND PATH CONVERSION HELPER FUNCTIONS #
+##################################################
+
+# func_convert_core_file_wine_to_w32 ARG
+# Helper function used by file name conversion functions when $build is *nix,
+# and $host is mingw, cygwin, or some other w32 environment. Relies on a
+# correctly configured wine environment available, with the winepath program
+# in $build's $PATH.
+#
+# ARG is the $build file name to be converted to w32 format.
+# Result is available in $func_convert_core_file_wine_to_w32_result, and will
+# be empty on error (or when ARG is empty)
+func_convert_core_file_wine_to_w32 ()
+{
+  $opt_debug
+  func_convert_core_file_wine_to_w32_result="$1"
+  if test -n "$1"; then
+    # Unfortunately, winepath does not exit with a non-zero error code, so we
+    # are forced to check the contents of stdout. On the other hand, if the
+    # command is not found, the shell will set an exit code of 127 and print
+    # *an error message* to stdout. So we must check for both error code of
+    # zero AND non-empty stdout, which explains the odd construction:
+    func_convert_core_file_wine_to_w32_tmp=`winepath -w "$1" 2>/dev/null`
+    if test "$?" -eq 0 && test -n "${func_convert_core_file_wine_to_w32_tmp}"; then
+      func_convert_core_file_wine_to_w32_result=`$ECHO "$func_convert_core_file_wine_to_w32_tmp" |
+        $SED -e "$lt_sed_naive_backslashify"`
+    else
+      func_convert_core_file_wine_to_w32_result=
+    fi
+  fi
+}
+# end: func_convert_core_file_wine_to_w32
+
+
+# func_convert_core_path_wine_to_w32 ARG
+# Helper function used by path conversion functions when $build is *nix, and
+# $host is mingw, cygwin, or some other w32 environment. Relies on a correctly
+# configured wine environment available, with the winepath program in $build's
+# $PATH. Assumes ARG has no leading or trailing path separator characters.
+#
+# ARG is path to be converted from $build format to win32.
+# Result is available in $func_convert_core_path_wine_to_w32_result.
+# Unconvertible file (directory) names in ARG are skipped; if no directory names
+# are convertible, then the result may be empty.
+func_convert_core_path_wine_to_w32 ()
+{
+  $opt_debug
+  # unfortunately, winepath doesn't convert paths, only file names
+  func_convert_core_path_wine_to_w32_result=""
+  if test -n "$1"; then
+    oldIFS=$IFS
+    IFS=:
+    for func_convert_core_path_wine_to_w32_f in $1; do
+      IFS=$oldIFS
+      func_convert_core_file_wine_to_w32 "$func_convert_core_path_wine_to_w32_f"
+      if test -n "$func_convert_core_file_wine_to_w32_result" ; then
+        if test -z "$func_convert_core_path_wine_to_w32_result"; then
+          func_convert_core_path_wine_to_w32_result="$func_convert_core_file_wine_to_w32_result"
+        else
+          func_append func_convert_core_path_wine_to_w32_result ";$func_convert_core_file_wine_to_w32_result"
+        fi
+      fi
+    done
+    IFS=$oldIFS
+  fi
+}
+# end: func_convert_core_path_wine_to_w32
+
+
+# func_cygpath ARGS...
+# Wrapper around calling the cygpath program via LT_CYGPATH. This is used when
+# when (1) $build is *nix and Cygwin is hosted via a wine environment; or (2)
+# $build is MSYS and $host is Cygwin, or (3) $build is Cygwin. In case (1) or
+# (2), returns the Cygwin file name or path in func_cygpath_result (input
+# file name or path is assumed to be in w32 format, as previously converted
+# from $build's *nix or MSYS format). In case (3), returns the w32 file name
+# or path in func_cygpath_result (input file name or path is assumed to be in
+# Cygwin format). Returns an empty string on error.
+#
+# ARGS are passed to cygpath, with the last one being the file name or path to
+# be converted.
+#
+# Specify the absolute *nix (or w32) name to cygpath in the LT_CYGPATH
+# environment variable; do not put it in $PATH.
+func_cygpath ()
+{
+  $opt_debug
+  if test -n "$LT_CYGPATH" && test -f "$LT_CYGPATH"; then
+    func_cygpath_result=`$LT_CYGPATH "$@" 2>/dev/null`
+    if test "$?" -ne 0; then
+      # on failure, ensure result is empty
+      func_cygpath_result=
+    fi
+  else
+    func_cygpath_result=
+    func_error "LT_CYGPATH is empty or specifies non-existent file: \`$LT_CYGPATH'"
+  fi
+}
+#end: func_cygpath
+
+
+# func_convert_core_msys_to_w32 ARG
+# Convert file name or path ARG from MSYS format to w32 format.  Return
+# result in func_convert_core_msys_to_w32_result.
+func_convert_core_msys_to_w32 ()
+{
+  $opt_debug
+  # awkward: cmd appends spaces to result
+  func_convert_core_msys_to_w32_result=`( cmd //c echo "$1" ) 2>/dev/null |
+    $SED -e 's/[ ]*$//' -e "$lt_sed_naive_backslashify"`
+}
+#end: func_convert_core_msys_to_w32
+
+
+# func_convert_file_check ARG1 ARG2
+# Verify that ARG1 (a file name in $build format) was converted to $host
+# format in ARG2. Otherwise, emit an error message, but continue (resetting
+# func_to_host_file_result to ARG1).
+func_convert_file_check ()
+{
+  $opt_debug
+  if test -z "$2" && test -n "$1" ; then
+    func_error "Could not determine host file name corresponding to"
+    func_error "  \`$1'"
+    func_error "Continuing, but uninstalled executables may not work."
+    # Fallback:
+    func_to_host_file_result="$1"
+  fi
+}
+# end func_convert_file_check
+
+
+# func_convert_path_check FROM_PATHSEP TO_PATHSEP FROM_PATH TO_PATH
+# Verify that FROM_PATH (a path in $build format) was converted to $host
+# format in TO_PATH. Otherwise, emit an error message, but continue, resetting
+# func_to_host_file_result to a simplistic fallback value (see below).
+func_convert_path_check ()
+{
+  $opt_debug
+  if test -z "$4" && test -n "$3"; then
+    func_error "Could not determine the host path corresponding to"
+    func_error "  \`$3'"
+    func_error "Continuing, but uninstalled executables may not work."
+    # Fallback.  This is a deliberately simplistic "conversion" and
+    # should not be "improved".  See libtool.info.
+    if test "x$1" != "x$2"; then
+      lt_replace_pathsep_chars="s|$1|$2|g"
+      func_to_host_path_result=`echo "$3" |
+        $SED -e "$lt_replace_pathsep_chars"`
+    else
+      func_to_host_path_result="$3"
+    fi
+  fi
+}
+# end func_convert_path_check
+
+
+# func_convert_path_front_back_pathsep FRONTPAT BACKPAT REPL ORIG
+# Modifies func_to_host_path_result by prepending REPL if ORIG matches FRONTPAT
+# and appending REPL if ORIG matches BACKPAT.
+func_convert_path_front_back_pathsep ()
+{
+  $opt_debug
+  case $4 in
+  $1 ) func_to_host_path_result="$3$func_to_host_path_result"
+    ;;
+  esac
+  case $4 in
+  $2 ) func_append func_to_host_path_result "$3"
+    ;;
+  esac
+}
+# end func_convert_path_front_back_pathsep
+
+
+##################################################
+# $build to $host FILE NAME CONVERSION FUNCTIONS #
+##################################################
+# invoked via `$to_host_file_cmd ARG'
+#
+# In each case, ARG is the path to be converted from $build to $host format.
+# Result will be available in $func_to_host_file_result.
+
+
+# func_to_host_file ARG
+# Converts the file name ARG from $build format to $host format. Return result
+# in func_to_host_file_result.
+func_to_host_file ()
+{
+  $opt_debug
+  $to_host_file_cmd "$1"
+}
+# end func_to_host_file
+
+
+# func_to_tool_file ARG LAZY
+# converts the file name ARG from $build format to toolchain format. Return
+# result in func_to_tool_file_result.  If the conversion in use is listed
+# in (the comma separated) LAZY, no conversion takes place.
+func_to_tool_file ()
+{
+  $opt_debug
+  case ,$2, in
+    *,"$to_tool_file_cmd",*)
+      func_to_tool_file_result=$1
+      ;;
+    *)
+      $to_tool_file_cmd "$1"
+      func_to_tool_file_result=$func_to_host_file_result
+      ;;
+  esac
+}
+# end func_to_tool_file
+
+
+# func_convert_file_noop ARG
+# Copy ARG to func_to_host_file_result.
+func_convert_file_noop ()
+{
+  func_to_host_file_result="$1"
+}
+# end func_convert_file_noop
+
+
+# func_convert_file_msys_to_w32 ARG
+# Convert file name ARG from (mingw) MSYS to (mingw) w32 format; automatic
+# conversion to w32 is not available inside the cwrapper.  Returns result in
+# func_to_host_file_result.
+func_convert_file_msys_to_w32 ()
+{
+  $opt_debug
+  func_to_host_file_result="$1"
+  if test -n "$1"; then
+    func_convert_core_msys_to_w32 "$1"
+    func_to_host_file_result="$func_convert_core_msys_to_w32_result"
+  fi
+  func_convert_file_check "$1" "$func_to_host_file_result"
+}
+# end func_convert_file_msys_to_w32
+
+
+# func_convert_file_cygwin_to_w32 ARG
+# Convert file name ARG from Cygwin to w32 format.  Returns result in
+# func_to_host_file_result.
+func_convert_file_cygwin_to_w32 ()
+{
+  $opt_debug
+  func_to_host_file_result="$1"
+  if test -n "$1"; then
+    # because $build is cygwin, we call "the" cygpath in $PATH; no need to use
+    # LT_CYGPATH in this case.
+    func_to_host_file_result=`cygpath -m "$1"`
+  fi
+  func_convert_file_check "$1" "$func_to_host_file_result"
+}
+# end func_convert_file_cygwin_to_w32
+
+
+# func_convert_file_nix_to_w32 ARG
+# Convert file name ARG from *nix to w32 format.  Requires a wine environment
+# and a working winepath. Returns result in func_to_host_file_result.
+func_convert_file_nix_to_w32 ()
+{
+  $opt_debug
+  func_to_host_file_result="$1"
+  if test -n "$1"; then
+    func_convert_core_file_wine_to_w32 "$1"
+    func_to_host_file_result="$func_convert_core_file_wine_to_w32_result"
+  fi
+  func_convert_file_check "$1" "$func_to_host_file_result"
+}
+# end func_convert_file_nix_to_w32
+
+
+# func_convert_file_msys_to_cygwin ARG
+# Convert file name ARG from MSYS to Cygwin format.  Requires LT_CYGPATH set.
+# Returns result in func_to_host_file_result.
+func_convert_file_msys_to_cygwin ()
+{
+  $opt_debug
+  func_to_host_file_result="$1"
+  if test -n "$1"; then
+    func_convert_core_msys_to_w32 "$1"
+    func_cygpath -u "$func_convert_core_msys_to_w32_result"
+    func_to_host_file_result="$func_cygpath_result"
+  fi
+  func_convert_file_check "$1" "$func_to_host_file_result"
+}
+# end func_convert_file_msys_to_cygwin
+
+
+# func_convert_file_nix_to_cygwin ARG
+# Convert file name ARG from *nix to Cygwin format.  Requires Cygwin installed
+# in a wine environment, working winepath, and LT_CYGPATH set.  Returns result
+# in func_to_host_file_result.
+func_convert_file_nix_to_cygwin ()
+{
+  $opt_debug
+  func_to_host_file_result="$1"
+  if test -n "$1"; then
+    # convert from *nix to w32, then use cygpath to convert from w32 to cygwin.
+    func_convert_core_file_wine_to_w32 "$1"
+    func_cygpath -u "$func_convert_core_file_wine_to_w32_result"
+    func_to_host_file_result="$func_cygpath_result"
+  fi
+  func_convert_file_check "$1" "$func_to_host_file_result"
+}
+# end func_convert_file_nix_to_cygwin
+
+
+#############################################
+# $build to $host PATH CONVERSION FUNCTIONS #
+#############################################
+# invoked via `$to_host_path_cmd ARG'
+#
+# In each case, ARG is the path to be converted from $build to $host format.
+# The result will be available in $func_to_host_path_result.
+#
+# Path separators are also converted from $build format to $host format.  If
+# ARG begins or ends with a path separator character, it is preserved (but
+# converted to $host format) on output.
+#
+# All path conversion functions are named using the following convention:
+#   file name conversion function    : func_convert_file_X_to_Y ()
+#   path conversion function         : func_convert_path_X_to_Y ()
+# where, for any given $build/$host combination the 'X_to_Y' value is the
+# same.  If conversion functions are added for new $build/$host combinations,
+# the two new functions must follow this pattern, or func_init_to_host_path_cmd
+# will break.
+
+
+# func_init_to_host_path_cmd
+# Ensures that function "pointer" variable $to_host_path_cmd is set to the
+# appropriate value, based on the value of $to_host_file_cmd.
+to_host_path_cmd=
+func_init_to_host_path_cmd ()
+{
+  $opt_debug
+  if test -z "$to_host_path_cmd"; then
+    func_stripname 'func_convert_file_' '' "$to_host_file_cmd"
+    to_host_path_cmd="func_convert_path_${func_stripname_result}"
+  fi
+}
+
+
+# func_to_host_path ARG
+# Converts the path ARG from $build format to $host format. Return result
+# in func_to_host_path_result.
+func_to_host_path ()
+{
+  $opt_debug
+  func_init_to_host_path_cmd
+  $to_host_path_cmd "$1"
+}
+# end func_to_host_path
+
+
+# func_convert_path_noop ARG
+# Copy ARG to func_to_host_path_result.
+func_convert_path_noop ()
+{
+  func_to_host_path_result="$1"
+}
+# end func_convert_path_noop
+
+
+# func_convert_path_msys_to_w32 ARG
+# Convert path ARG from (mingw) MSYS to (mingw) w32 format; automatic
+# conversion to w32 is not available inside the cwrapper.  Returns result in
+# func_to_host_path_result.
+func_convert_path_msys_to_w32 ()
+{
+  $opt_debug
+  func_to_host_path_result="$1"
+  if test -n "$1"; then
+    # Remove leading and trailing path separator characters from ARG.  MSYS
+    # behavior is inconsistent here; cygpath turns them into '.;' and ';.';
+    # and winepath ignores them completely.
+    func_stripname : : "$1"
+    func_to_host_path_tmp1=$func_stripname_result
+    func_convert_core_msys_to_w32 "$func_to_host_path_tmp1"
+    func_to_host_path_result="$func_convert_core_msys_to_w32_result"
+    func_convert_path_check : ";" \
+      "$func_to_host_path_tmp1" "$func_to_host_path_result"
+    func_convert_path_front_back_pathsep ":*" "*:" ";" "$1"
+  fi
+}
+# end func_convert_path_msys_to_w32
+
+
+# func_convert_path_cygwin_to_w32 ARG
+# Convert path ARG from Cygwin to w32 format.  Returns result in
+# func_to_host_file_result.
+func_convert_path_cygwin_to_w32 ()
+{
+  $opt_debug
+  func_to_host_path_result="$1"
+  if test -n "$1"; then
+    # See func_convert_path_msys_to_w32:
+    func_stripname : : "$1"
+    func_to_host_path_tmp1=$func_stripname_result
+    func_to_host_path_result=`cygpath -m -p "$func_to_host_path_tmp1"`
+    func_convert_path_check : ";" \
+      "$func_to_host_path_tmp1" "$func_to_host_path_result"
+    func_convert_path_front_back_pathsep ":*" "*:" ";" "$1"
+  fi
+}
+# end func_convert_path_cygwin_to_w32
+
+
+# func_convert_path_nix_to_w32 ARG
+# Convert path ARG from *nix to w32 format.  Requires a wine environment and
+# a working winepath.  Returns result in func_to_host_file_result.
+func_convert_path_nix_to_w32 ()
+{
+  $opt_debug
+  func_to_host_path_result="$1"
+  if test -n "$1"; then
+    # See func_convert_path_msys_to_w32:
+    func_stripname : : "$1"
+    func_to_host_path_tmp1=$func_stripname_result
+    func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1"
+    func_to_host_path_result="$func_convert_core_path_wine_to_w32_result"
+    func_convert_path_check : ";" \
+      "$func_to_host_path_tmp1" "$func_to_host_path_result"
+    func_convert_path_front_back_pathsep ":*" "*:" ";" "$1"
+  fi
+}
+# end func_convert_path_nix_to_w32
+
+
+# func_convert_path_msys_to_cygwin ARG
+# Convert path ARG from MSYS to Cygwin format.  Requires LT_CYGPATH set.
+# Returns result in func_to_host_file_result.
+func_convert_path_msys_to_cygwin ()
+{
+  $opt_debug
+  func_to_host_path_result="$1"
+  if test -n "$1"; then
+    # See func_convert_path_msys_to_w32:
+    func_stripname : : "$1"
+    func_to_host_path_tmp1=$func_stripname_result
+    func_convert_core_msys_to_w32 "$func_to_host_path_tmp1"
+    func_cygpath -u -p "$func_convert_core_msys_to_w32_result"
+    func_to_host_path_result="$func_cygpath_result"
+    func_convert_path_check : : \
+      "$func_to_host_path_tmp1" "$func_to_host_path_result"
+    func_convert_path_front_back_pathsep ":*" "*:" : "$1"
+  fi
+}
+# end func_convert_path_msys_to_cygwin
+
+
+# func_convert_path_nix_to_cygwin ARG
+# Convert path ARG from *nix to Cygwin format.  Requires Cygwin installed in a
+# a wine environment, working winepath, and LT_CYGPATH set.  Returns result in
+# func_to_host_file_result.
+func_convert_path_nix_to_cygwin ()
+{
+  $opt_debug
+  func_to_host_path_result="$1"
+  if test -n "$1"; then
+    # Remove leading and trailing path separator characters from
+    # ARG. msys behavior is inconsistent here, cygpath turns them
+    # into '.;' and ';.', and winepath ignores them completely.
+    func_stripname : : "$1"
+    func_to_host_path_tmp1=$func_stripname_result
+    func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1"
+    func_cygpath -u -p "$func_convert_core_path_wine_to_w32_result"
+    func_to_host_path_result="$func_cygpath_result"
+    func_convert_path_check : : \
+      "$func_to_host_path_tmp1" "$func_to_host_path_result"
+    func_convert_path_front_back_pathsep ":*" "*:" : "$1"
+  fi
+}
+# end func_convert_path_nix_to_cygwin
+
+
+# func_mode_compile arg...
+func_mode_compile ()
+{
+    $opt_debug
+    # Get the compilation command and the source file.
+    base_compile=
+    srcfile="$nonopt"  #  always keep a non-empty value in "srcfile"
+    suppress_opt=yes
+    suppress_output=
+    arg_mode=normal
+    libobj=
+    later=
+    pie_flag=
+
+    for arg
+    do
+      case $arg_mode in
+      arg  )
+	# do not "continue".  Instead, add this to base_compile
+	lastarg="$arg"
+	arg_mode=normal
+	;;
+
+      target )
+	libobj="$arg"
+	arg_mode=normal
+	continue
+	;;
+
+      normal )
+	# Accept any command-line options.
+	case $arg in
+	-o)
+	  test -n "$libobj" && \
+	    func_fatal_error "you cannot specify \`-o' more than once"
+	  arg_mode=target
+	  continue
+	  ;;
+
+	-pie | -fpie | -fPIE)
+          func_append pie_flag " $arg"
+	  continue
+	  ;;
+
+	-shared | -static | -prefer-pic | -prefer-non-pic)
+	  func_append later " $arg"
+	  continue
+	  ;;
+
+	-no-suppress)
+	  suppress_opt=no
+	  continue
+	  ;;
+
+	-Xcompiler)
+	  arg_mode=arg  #  the next one goes into the "base_compile" arg list
+	  continue      #  The current "srcfile" will either be retained or
+	  ;;            #  replaced later.  I would guess that would be a bug.
+
+	-Wc,*)
+	  func_stripname '-Wc,' '' "$arg"
+	  args=$func_stripname_result
+	  lastarg=
+	  save_ifs="$IFS"; IFS=','
+	  for arg in $args; do
+	    IFS="$save_ifs"
+	    func_append_quoted lastarg "$arg"
+	  done
+	  IFS="$save_ifs"
+	  func_stripname ' ' '' "$lastarg"
+	  lastarg=$func_stripname_result
+
+	  # Add the arguments to base_compile.
+	  func_append base_compile " $lastarg"
+	  continue
+	  ;;
+
+	*)
+	  # Accept the current argument as the source file.
+	  # The previous "srcfile" becomes the current argument.
+	  #
+	  lastarg="$srcfile"
+	  srcfile="$arg"
+	  ;;
+	esac  #  case $arg
+	;;
+      esac    #  case $arg_mode
+
+      # Aesthetically quote the previous argument.
+      func_append_quoted base_compile "$lastarg"
+    done # for arg
+
+    case $arg_mode in
+    arg)
+      func_fatal_error "you must specify an argument for -Xcompile"
+      ;;
+    target)
+      func_fatal_error "you must specify a target with \`-o'"
+      ;;
+    *)
+      # Get the name of the library object.
+      test -z "$libobj" && {
+	func_basename "$srcfile"
+	libobj="$func_basename_result"
+      }
+      ;;
+    esac
+
+    # Recognize several different file suffixes.
+    # If the user specifies -o file.o, it is replaced with file.lo
+    case $libobj in
+    *.[cCFSifmso] | \
+    *.ada | *.adb | *.ads | *.asm | \
+    *.c++ | *.cc | *.ii | *.class | *.cpp | *.cxx | \
+    *.[fF][09]? | *.for | *.java | *.go | *.obj | *.sx | *.cu | *.cup)
+      func_xform "$libobj"
+      libobj=$func_xform_result
+      ;;
+    esac
+
+    case $libobj in
+    *.lo) func_lo2o "$libobj"; obj=$func_lo2o_result ;;
+    *)
+      func_fatal_error "cannot determine name of library object from \`$libobj'"
+      ;;
+    esac
+
+    func_infer_tag $base_compile
+
+    for arg in $later; do
+      case $arg in
+      -shared)
+	test "$build_libtool_libs" != yes && \
+	  func_fatal_configuration "can not build a shared library"
+	build_old_libs=no
+	continue
+	;;
+
+      -static)
+	build_libtool_libs=no
+	build_old_libs=yes
+	continue
+	;;
+
+      -prefer-pic)
+	pic_mode=yes
+	continue
+	;;
+
+      -prefer-non-pic)
+	pic_mode=no
+	continue
+	;;
+      esac
+    done
+
+    func_quote_for_eval "$libobj"
+    test "X$libobj" != "X$func_quote_for_eval_result" \
+      && $ECHO "X$libobj" | $GREP '[]~#^*{};<>?"'"'"'	 &()|`$[]' \
+      && func_warning "libobj name \`$libobj' may not contain shell special characters."
+    func_dirname_and_basename "$obj" "/" ""
+    objname="$func_basename_result"
+    xdir="$func_dirname_result"
+    lobj=${xdir}$objdir/$objname
+
+    test -z "$base_compile" && \
+      func_fatal_help "you must specify a compilation command"
+
+    # Delete any leftover library objects.
+    if test "$build_old_libs" = yes; then
+      removelist="$obj $lobj $libobj ${libobj}T"
+    else
+      removelist="$lobj $libobj ${libobj}T"
+    fi
+
+    # On Cygwin there's no "real" PIC flag so we must build both object types
+    case $host_os in
+    cygwin* | mingw* | pw32* | os2* | cegcc*)
+      pic_mode=default
+      ;;
+    esac
+    if test "$pic_mode" = no && test "$deplibs_check_method" != pass_all; then
+      # non-PIC code in shared libraries is not supported
+      pic_mode=default
+    fi
+
+    # Calculate the filename of the output object if compiler does
+    # not support -o with -c
+    if test "$compiler_c_o" = no; then
+      output_obj=`$ECHO "$srcfile" | $SED 's%^.*/%%; s%\.[^.]*$%%'`.${objext}
+      lockfile="$output_obj.lock"
+    else
+      output_obj=
+      need_locks=no
+      lockfile=
+    fi
+
+    # Lock this critical section if it is needed
+    # We use this script file to make the link, it avoids creating a new file
+    if test "$need_locks" = yes; then
+      until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do
+	func_echo "Waiting for $lockfile to be removed"
+	sleep 2
+      done
+    elif test "$need_locks" = warn; then
+      if test -f "$lockfile"; then
+	$ECHO "\
+*** ERROR, $lockfile exists and contains:
+`cat $lockfile 2>/dev/null`
+
+This indicates that another process is trying to use the same
+temporary object file, and libtool could not work around it because
+your compiler does not support \`-c' and \`-o' together.  If you
+repeat this compilation, it may succeed, by chance, but you had better
+avoid parallel builds (make -j) in this platform, or get a better
+compiler."
+
+	$opt_dry_run || $RM $removelist
+	exit $EXIT_FAILURE
+      fi
+      func_append removelist " $output_obj"
+      $ECHO "$srcfile" > "$lockfile"
+    fi
+
+    $opt_dry_run || $RM $removelist
+    func_append removelist " $lockfile"
+    trap '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE' 1 2 15
+
+    func_to_tool_file "$srcfile" func_convert_file_msys_to_w32
+    srcfile=$func_to_tool_file_result
+    func_quote_for_eval "$srcfile"
+    qsrcfile=$func_quote_for_eval_result
+
+    # Only build a PIC object if we are building libtool libraries.
+    if test "$build_libtool_libs" = yes; then
+      # Without this assignment, base_compile gets emptied.
+      fbsd_hideous_sh_bug=$base_compile
+
+      if test "$pic_mode" != no; then
+	command="$base_compile $qsrcfile $pic_flag"
+      else
+	# Don't build PIC code
+	command="$base_compile $qsrcfile"
+      fi
+
+      func_mkdir_p "$xdir$objdir"
+
+      if test -z "$output_obj"; then
+	# Place PIC objects in $objdir
+	func_append command " -o $lobj"
+      fi
+
+      func_show_eval_locale "$command"	\
+          'test -n "$output_obj" && $RM $removelist; exit $EXIT_FAILURE'
+
+      if test "$need_locks" = warn &&
+	 test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then
+	$ECHO "\
+*** ERROR, $lockfile contains:
+`cat $lockfile 2>/dev/null`
+
+but it should contain:
+$srcfile
+
+This indicates that another process is trying to use the same
+temporary object file, and libtool could not work around it because
+your compiler does not support \`-c' and \`-o' together.  If you
+repeat this compilation, it may succeed, by chance, but you had better
+avoid parallel builds (make -j) in this platform, or get a better
+compiler."
+
+	$opt_dry_run || $RM $removelist
+	exit $EXIT_FAILURE
+      fi
+
+      # Just move the object if needed, then go on to compile the next one
+      if test -n "$output_obj" && test "X$output_obj" != "X$lobj"; then
+	func_show_eval '$MV "$output_obj" "$lobj"' \
+	  'error=$?; $opt_dry_run || $RM $removelist; exit $error'
+      fi
+
+      # Allow error messages only from the first compilation.
+      if test "$suppress_opt" = yes; then
+	suppress_output=' >/dev/null 2>&1'
+      fi
+    fi
+
+    # Only build a position-dependent object if we build old libraries.
+    if test "$build_old_libs" = yes; then
+      if test "$pic_mode" != yes; then
+	# Don't build PIC code
+	command="$base_compile $qsrcfile$pie_flag"
+      else
+	command="$base_compile $qsrcfile $pic_flag"
+      fi
+      if test "$compiler_c_o" = yes; then
+	func_append command " -o $obj"
+      fi
+
+      # Suppress compiler output if we already did a PIC compilation.
+      func_append command "$suppress_output"
+      func_show_eval_locale "$command" \
+        '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE'
+
+      if test "$need_locks" = warn &&
+	 test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then
+	$ECHO "\
+*** ERROR, $lockfile contains:
+`cat $lockfile 2>/dev/null`
+
+but it should contain:
+$srcfile
+
+This indicates that another process is trying to use the same
+temporary object file, and libtool could not work around it because
+your compiler does not support \`-c' and \`-o' together.  If you
+repeat this compilation, it may succeed, by chance, but you had better
+avoid parallel builds (make -j) in this platform, or get a better
+compiler."
+
+	$opt_dry_run || $RM $removelist
+	exit $EXIT_FAILURE
+      fi
+
+      # Just move the object if needed
+      if test -n "$output_obj" && test "X$output_obj" != "X$obj"; then
+	func_show_eval '$MV "$output_obj" "$obj"' \
+	  'error=$?; $opt_dry_run || $RM $removelist; exit $error'
+      fi
+    fi
+
+    $opt_dry_run || {
+      func_write_libtool_object "$libobj" "$objdir/$objname" "$objname"
+
+      # Unlock the critical section if it was locked
+      if test "$need_locks" != no; then
+	removelist=$lockfile
+        $RM "$lockfile"
+      fi
+    }
+
+    exit $EXIT_SUCCESS
+}
+
+$opt_help || {
+  test "$opt_mode" = compile && func_mode_compile ${1+"$@"}
+}
+
+func_mode_help ()
+{
+    # We need to display help for each of the modes.
+    case $opt_mode in
+      "")
+        # Generic help is extracted from the usage comments
+        # at the start of this file.
+        func_help
+        ;;
+
+      clean)
+        $ECHO \
+"Usage: $progname [OPTION]... --mode=clean RM [RM-OPTION]... FILE...
+
+Remove files from the build directory.
+
+RM is the name of the program to use to delete files associated with each FILE
+(typically \`/bin/rm').  RM-OPTIONS are options (such as \`-f') to be passed
+to RM.
+
+If FILE is a libtool library, object or program, all the files associated
+with it are deleted. Otherwise, only FILE itself is deleted using RM."
+        ;;
+
+      compile)
+      $ECHO \
+"Usage: $progname [OPTION]... --mode=compile COMPILE-COMMAND... SOURCEFILE
+
+Compile a source file into a libtool library object.
+
+This mode accepts the following additional options:
+
+  -o OUTPUT-FILE    set the output file name to OUTPUT-FILE
+  -no-suppress      do not suppress compiler output for multiple passes
+  -prefer-pic       try to build PIC objects only
+  -prefer-non-pic   try to build non-PIC objects only
+  -shared           do not build a \`.o' file suitable for static linking
+  -static           only build a \`.o' file suitable for static linking
+  -Wc,FLAG          pass FLAG directly to the compiler
+
+COMPILE-COMMAND is a command to be used in creating a \`standard' object file
+from the given SOURCEFILE.
+
+The output file name is determined by removing the directory component from
+SOURCEFILE, then substituting the C source code suffix \`.c' with the
+library object suffix, \`.lo'."
+        ;;
+
+      execute)
+        $ECHO \
+"Usage: $progname [OPTION]... --mode=execute COMMAND [ARGS]...
+
+Automatically set library path, then run a program.
+
+This mode accepts the following additional options:
+
+  -dlopen FILE      add the directory containing FILE to the library path
+
+This mode sets the library path environment variable according to \`-dlopen'
+flags.
+
+If any of the ARGS are libtool executable wrappers, then they are translated
+into their corresponding uninstalled binary, and any of their required library
+directories are added to the library path.
+
+Then, COMMAND is executed, with ARGS as arguments."
+        ;;
+
+      finish)
+        $ECHO \
+"Usage: $progname [OPTION]... --mode=finish [LIBDIR]...
+
+Complete the installation of libtool libraries.
+
+Each LIBDIR is a directory that contains libtool libraries.
+
+The commands that this mode executes may require superuser privileges.  Use
+the \`--dry-run' option if you just want to see what would be executed."
+        ;;
+
+      install)
+        $ECHO \
+"Usage: $progname [OPTION]... --mode=install INSTALL-COMMAND...
+
+Install executables or libraries.
+
+INSTALL-COMMAND is the installation command.  The first component should be
+either the \`install' or \`cp' program.
+
+The following components of INSTALL-COMMAND are treated specially:
+
+  -inst-prefix-dir PREFIX-DIR  Use PREFIX-DIR as a staging area for installation
+
+The rest of the components are interpreted as arguments to that command (only
+BSD-compatible install options are recognized)."
+        ;;
+
+      link)
+        $ECHO \
+"Usage: $progname [OPTION]... --mode=link LINK-COMMAND...
+
+Link object files or libraries together to form another library, or to
+create an executable program.
+
+LINK-COMMAND is a command using the C compiler that you would use to create
+a program from several object files.
+
+The following components of LINK-COMMAND are treated specially:
+
+  -all-static       do not do any dynamic linking at all
+  -avoid-version    do not add a version suffix if possible
+  -bindir BINDIR    specify path to binaries directory (for systems where
+                    libraries must be found in the PATH setting at runtime)
+  -dlopen FILE      \`-dlpreopen' FILE if it cannot be dlopened at runtime
+  -dlpreopen FILE   link in FILE and add its symbols to lt_preloaded_symbols
+  -export-dynamic   allow symbols from OUTPUT-FILE to be resolved with dlsym(3)
+  -export-symbols SYMFILE
+                    try to export only the symbols listed in SYMFILE
+  -export-symbols-regex REGEX
+                    try to export only the symbols matching REGEX
+  -LLIBDIR          search LIBDIR for required installed libraries
+  -lNAME            OUTPUT-FILE requires the installed library libNAME
+  -module           build a library that can dlopened
+  -no-fast-install  disable the fast-install mode
+  -no-install       link a not-installable executable
+  -no-undefined     declare that a library does not refer to external symbols
+  -o OUTPUT-FILE    create OUTPUT-FILE from the specified objects
+  -objectlist FILE  Use a list of object files found in FILE to specify objects
+  -precious-files-regex REGEX
+                    don't remove output files matching REGEX
+  -release RELEASE  specify package release information
+  -rpath LIBDIR     the created library will eventually be installed in LIBDIR
+  -R[ ]LIBDIR       add LIBDIR to the runtime path of programs and libraries
+  -shared           only do dynamic linking of libtool libraries
+  -shrext SUFFIX    override the standard shared library file extension
+  -static           do not do any dynamic linking of uninstalled libtool libraries
+  -static-libtool-libs
+                    do not do any dynamic linking of libtool libraries
+  -version-info CURRENT[:REVISION[:AGE]]
+                    specify library version info [each variable defaults to 0]
+  -weak LIBNAME     declare that the target provides the LIBNAME interface
+  -Wc,FLAG
+  -Xcompiler FLAG   pass linker-specific FLAG directly to the compiler
+  -Wl,FLAG
+  -Xlinker FLAG     pass linker-specific FLAG directly to the linker
+  -XCClinker FLAG   pass link-specific FLAG to the compiler driver (CC)
+
+All other options (arguments beginning with \`-') are ignored.
+
+Every other argument is treated as a filename.  Files ending in \`.la' are
+treated as uninstalled libtool libraries, other files are standard or library
+object files.
+
+If the OUTPUT-FILE ends in \`.la', then a libtool library is created,
+only library objects (\`.lo' files) may be specified, and \`-rpath' is
+required, except when creating a convenience library.
+
+If OUTPUT-FILE ends in \`.a' or \`.lib', then a standard library is created
+using \`ar' and \`ranlib', or on Windows using \`lib'.
+
+If OUTPUT-FILE ends in \`.lo' or \`.${objext}', then a reloadable object file
+is created, otherwise an executable program is created."
+        ;;
+
+      uninstall)
+        $ECHO \
+"Usage: $progname [OPTION]... --mode=uninstall RM [RM-OPTION]... FILE...
+
+Remove libraries from an installation directory.
+
+RM is the name of the program to use to delete files associated with each FILE
+(typically \`/bin/rm').  RM-OPTIONS are options (such as \`-f') to be passed
+to RM.
+
+If FILE is a libtool library, all the files associated with it are deleted.
+Otherwise, only FILE itself is deleted using RM."
+        ;;
+
+      *)
+        func_fatal_help "invalid operation mode \`$opt_mode'"
+        ;;
+    esac
+
+    echo
+    $ECHO "Try \`$progname --help' for more information about other modes."
+}
+
+# Now that we've collected a possible --mode arg, show help if necessary
+if $opt_help; then
+  if test "$opt_help" = :; then
+    func_mode_help
+  else
+    {
+      func_help noexit
+      for opt_mode in compile link execute install finish uninstall clean; do
+	func_mode_help
+      done
+    } | sed -n '1p; 2,$s/^Usage:/  or: /p'
+    {
+      func_help noexit
+      for opt_mode in compile link execute install finish uninstall clean; do
+	echo
+	func_mode_help
+      done
+    } |
+    sed '1d
+      /^When reporting/,/^Report/{
+	H
+	d
+      }
+      $x
+      /information about other modes/d
+      /more detailed .*MODE/d
+      s/^Usage:.*--mode=\([^ ]*\) .*/Description of \1 mode:/'
+  fi
+  exit $?
+fi
+
+
+# func_mode_execute arg...
+func_mode_execute ()
+{
+    $opt_debug
+    # The first argument is the command name.
+    cmd="$nonopt"
+    test -z "$cmd" && \
+      func_fatal_help "you must specify a COMMAND"
+
+    # Handle -dlopen flags immediately.
+    for file in $opt_dlopen; do
+      test -f "$file" \
+	|| func_fatal_help "\`$file' is not a file"
+
+      dir=
+      case $file in
+      *.la)
+	func_resolve_sysroot "$file"
+	file=$func_resolve_sysroot_result
+
+	# Check to see that this really is a libtool archive.
+	func_lalib_unsafe_p "$file" \
+	  || func_fatal_help "\`$lib' is not a valid libtool archive"
+
+	# Read the libtool library.
+	dlname=
+	library_names=
+	func_source "$file"
+
+	# Skip this library if it cannot be dlopened.
+	if test -z "$dlname"; then
+	  # Warn if it was a shared library.
+	  test -n "$library_names" && \
+	    func_warning "\`$file' was not linked with \`-export-dynamic'"
+	  continue
+	fi
+
+	func_dirname "$file" "" "."
+	dir="$func_dirname_result"
+
+	if test -f "$dir/$objdir/$dlname"; then
+	  func_append dir "/$objdir"
+	else
+	  if test ! -f "$dir/$dlname"; then
+	    func_fatal_error "cannot find \`$dlname' in \`$dir' or \`$dir/$objdir'"
+	  fi
+	fi
+	;;
+
+      *.lo)
+	# Just add the directory containing the .lo file.
+	func_dirname "$file" "" "."
+	dir="$func_dirname_result"
+	;;
+
+      *)
+	func_warning "\`-dlopen' is ignored for non-libtool libraries and objects"
+	continue
+	;;
+      esac
+
+      # Get the absolute pathname.
+      absdir=`cd "$dir" && pwd`
+      test -n "$absdir" && dir="$absdir"
+
+      # Now add the directory to shlibpath_var.
+      if eval "test -z \"\$$shlibpath_var\""; then
+	eval "$shlibpath_var=\"\$dir\""
+      else
+	eval "$shlibpath_var=\"\$dir:\$$shlibpath_var\""
+      fi
+    done
+
+    # This variable tells wrapper scripts just to set shlibpath_var
+    # rather than running their programs.
+    libtool_execute_magic="$magic"
+
+    # Check if any of the arguments is a wrapper script.
+    args=
+    for file
+    do
+      case $file in
+      -* | *.la | *.lo ) ;;
+      *)
+	# Do a test to see if this is really a libtool program.
+	if func_ltwrapper_script_p "$file"; then
+	  func_source "$file"
+	  # Transform arg to wrapped name.
+	  file="$progdir/$program"
+	elif func_ltwrapper_executable_p "$file"; then
+	  func_ltwrapper_scriptname "$file"
+	  func_source "$func_ltwrapper_scriptname_result"
+	  # Transform arg to wrapped name.
+	  file="$progdir/$program"
+	fi
+	;;
+      esac
+      # Quote arguments (to preserve shell metacharacters).
+      func_append_quoted args "$file"
+    done
+
+    if test "X$opt_dry_run" = Xfalse; then
+      if test -n "$shlibpath_var"; then
+	# Export the shlibpath_var.
+	eval "export $shlibpath_var"
+      fi
+
+      # Restore saved environment variables
+      for lt_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES
+      do
+	eval "if test \"\${save_$lt_var+set}\" = set; then
+                $lt_var=\$save_$lt_var; export $lt_var
+	      else
+		$lt_unset $lt_var
+	      fi"
+      done
+
+      # Now prepare to actually exec the command.
+      exec_cmd="\$cmd$args"
+    else
+      # Display what would be done.
+      if test -n "$shlibpath_var"; then
+	eval "\$ECHO \"\$shlibpath_var=\$$shlibpath_var\""
+	echo "export $shlibpath_var"
+      fi
+      $ECHO "$cmd$args"
+      exit $EXIT_SUCCESS
+    fi
+}
+
+test "$opt_mode" = execute && func_mode_execute ${1+"$@"}
+
+
+# func_mode_finish arg...
+func_mode_finish ()
+{
+    $opt_debug
+    libs=
+    libdirs=
+    admincmds=
+
+    for opt in "$nonopt" ${1+"$@"}
+    do
+      if test -d "$opt"; then
+	func_append libdirs " $opt"
+
+      elif test -f "$opt"; then
+	if func_lalib_unsafe_p "$opt"; then
+	  func_append libs " $opt"
+	else
+	  func_warning "\`$opt' is not a valid libtool archive"
+	fi
+
+      else
+	func_fatal_error "invalid argument \`$opt'"
+      fi
+    done
+
+    if test -n "$libs"; then
+      if test -n "$lt_sysroot"; then
+        sysroot_regex=`$ECHO "$lt_sysroot" | $SED "$sed_make_literal_regex"`
+        sysroot_cmd="s/\([ ']\)$sysroot_regex/\1/g;"
+      else
+        sysroot_cmd=
+      fi
+
+      # Remove sysroot references
+      if $opt_dry_run; then
+        for lib in $libs; do
+          echo "removing references to $lt_sysroot and \`=' prefixes from $lib"
+        done
+      else
+        tmpdir=`func_mktempdir`
+        for lib in $libs; do
+	  sed -e "${sysroot_cmd} s/\([ ']-[LR]\)=/\1/g; s/\([ ']\)=/\1/g" $lib \
+	    > $tmpdir/tmp-la
+	  mv -f $tmpdir/tmp-la $lib
+	done
+        ${RM}r "$tmpdir"
+      fi
+    fi
+
+    if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then
+      for libdir in $libdirs; do
+	if test -n "$finish_cmds"; then
+	  # Do each command in the finish commands.
+	  func_execute_cmds "$finish_cmds" 'admincmds="$admincmds
+'"$cmd"'"'
+	fi
+	if test -n "$finish_eval"; then
+	  # Do the single finish_eval.
+	  eval cmds=\"$finish_eval\"
+	  $opt_dry_run || eval "$cmds" || func_append admincmds "
+       $cmds"
+	fi
+      done
+    fi
+
+    # Exit here if they wanted silent mode.
+    $opt_silent && exit $EXIT_SUCCESS
+
+    if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then
+      echo "----------------------------------------------------------------------"
+      echo "Libraries have been installed in:"
+      for libdir in $libdirs; do
+	$ECHO "   $libdir"
+      done
+      echo
+      echo "If you ever happen to want to link against installed libraries"
+      echo "in a given directory, LIBDIR, you must either use libtool, and"
+      echo "specify the full pathname of the library, or use the \`-LLIBDIR'"
+      echo "flag during linking and do at least one of the following:"
+      if test -n "$shlibpath_var"; then
+	echo "   - add LIBDIR to the \`$shlibpath_var' environment variable"
+	echo "     during execution"
+      fi
+      if test -n "$runpath_var"; then
+	echo "   - add LIBDIR to the \`$runpath_var' environment variable"
+	echo "     during linking"
+      fi
+      if test -n "$hardcode_libdir_flag_spec"; then
+	libdir=LIBDIR
+	eval flag=\"$hardcode_libdir_flag_spec\"
+
+	$ECHO "   - use the \`$flag' linker flag"
+      fi
+      if test -n "$admincmds"; then
+	$ECHO "   - have your system administrator run these commands:$admincmds"
+      fi
+      if test -f /etc/ld.so.conf; then
+	echo "   - have your system administrator add LIBDIR to \`/etc/ld.so.conf'"
+      fi
+      echo
+
+      echo "See any operating system documentation about shared libraries for"
+      case $host in
+	solaris2.[6789]|solaris2.1[0-9])
+	  echo "more information, such as the ld(1), crle(1) and ld.so(8) manual"
+	  echo "pages."
+	  ;;
+	*)
+	  echo "more information, such as the ld(1) and ld.so(8) manual pages."
+	  ;;
+      esac
+      echo "----------------------------------------------------------------------"
+    fi
+    exit $EXIT_SUCCESS
+}
+
+test "$opt_mode" = finish && func_mode_finish ${1+"$@"}
+
+
+# func_mode_install arg...
+func_mode_install ()
+{
+    $opt_debug
+    # There may be an optional sh(1) argument at the beginning of
+    # install_prog (especially on Windows NT).
+    if test "$nonopt" = "$SHELL" || test "$nonopt" = /bin/sh ||
+       # Allow the use of GNU shtool's install command.
+       case $nonopt in *shtool*) :;; *) false;; esac; then
+      # Aesthetically quote it.
+      func_quote_for_eval "$nonopt"
+      install_prog="$func_quote_for_eval_result "
+      arg=$1
+      shift
+    else
+      install_prog=
+      arg=$nonopt
+    fi
+
+    # The real first argument should be the name of the installation program.
+    # Aesthetically quote it.
+    func_quote_for_eval "$arg"
+    func_append install_prog "$func_quote_for_eval_result"
+    install_shared_prog=$install_prog
+    case " $install_prog " in
+      *[\\\ /]cp\ *) install_cp=: ;;
+      *) install_cp=false ;;
+    esac
+
+    # We need to accept at least all the BSD install flags.
+    dest=
+    files=
+    opts=
+    prev=
+    install_type=
+    isdir=no
+    stripme=
+    no_mode=:
+    for arg
+    do
+      arg2=
+      if test -n "$dest"; then
+	func_append files " $dest"
+	dest=$arg
+	continue
+      fi
+
+      case $arg in
+      -d) isdir=yes ;;
+      -f)
+	if $install_cp; then :; else
+	  prev=$arg
+	fi
+	;;
+      -g | -m | -o)
+	prev=$arg
+	;;
+      -s)
+	stripme=" -s"
+	continue
+	;;
+      -*)
+	;;
+      *)
+	# If the previous option needed an argument, then skip it.
+	if test -n "$prev"; then
+	  if test "x$prev" = x-m && test -n "$install_override_mode"; then
+	    arg2=$install_override_mode
+	    no_mode=false
+	  fi
+	  prev=
+	else
+	  dest=$arg
+	  continue
+	fi
+	;;
+      esac
+
+      # Aesthetically quote the argument.
+      func_quote_for_eval "$arg"
+      func_append install_prog " $func_quote_for_eval_result"
+      if test -n "$arg2"; then
+	func_quote_for_eval "$arg2"
+      fi
+      func_append install_shared_prog " $func_quote_for_eval_result"
+    done
+
+    test -z "$install_prog" && \
+      func_fatal_help "you must specify an install program"
+
+    test -n "$prev" && \
+      func_fatal_help "the \`$prev' option requires an argument"
+
+    if test -n "$install_override_mode" && $no_mode; then
+      if $install_cp; then :; else
+	func_quote_for_eval "$install_override_mode"
+	func_append install_shared_prog " -m $func_quote_for_eval_result"
+      fi
+    fi
+
+    if test -z "$files"; then
+      if test -z "$dest"; then
+	func_fatal_help "no file or destination specified"
+      else
+	func_fatal_help "you must specify a destination"
+      fi
+    fi
+
+    # Strip any trailing slash from the destination.
+    func_stripname '' '/' "$dest"
+    dest=$func_stripname_result
+
+    # Check to see that the destination is a directory.
+    test -d "$dest" && isdir=yes
+    if test "$isdir" = yes; then
+      destdir="$dest"
+      destname=
+    else
+      func_dirname_and_basename "$dest" "" "."
+      destdir="$func_dirname_result"
+      destname="$func_basename_result"
+
+      # Not a directory, so check to see that there is only one file specified.
+      set dummy $files; shift
+      test "$#" -gt 1 && \
+	func_fatal_help "\`$dest' is not a directory"
+    fi
+    case $destdir in
+    [\\/]* | [A-Za-z]:[\\/]*) ;;
+    *)
+      for file in $files; do
+	case $file in
+	*.lo) ;;
+	*)
+	  func_fatal_help "\`$destdir' must be an absolute directory name"
+	  ;;
+	esac
+      done
+      ;;
+    esac
+
+    # This variable tells wrapper scripts just to set variables rather
+    # than running their programs.
+    libtool_install_magic="$magic"
+
+    staticlibs=
+    future_libdirs=
+    current_libdirs=
+    for file in $files; do
+
+      # Do each installation.
+      case $file in
+      *.$libext)
+	# Do the static libraries later.
+	func_append staticlibs " $file"
+	;;
+
+      *.la)
+	func_resolve_sysroot "$file"
+	file=$func_resolve_sysroot_result
+
+	# Check to see that this really is a libtool archive.
+	func_lalib_unsafe_p "$file" \
+	  || func_fatal_help "\`$file' is not a valid libtool archive"
+
+	library_names=
+	old_library=
+	relink_command=
+	func_source "$file"
+
+	# Add the libdir to current_libdirs if it is the destination.
+	if test "X$destdir" = "X$libdir"; then
+	  case "$current_libdirs " in
+	  *" $libdir "*) ;;
+	  *) func_append current_libdirs " $libdir" ;;
+	  esac
+	else
+	  # Note the libdir as a future libdir.
+	  case "$future_libdirs " in
+	  *" $libdir "*) ;;
+	  *) func_append future_libdirs " $libdir" ;;
+	  esac
+	fi
+
+	func_dirname "$file" "/" ""
+	dir="$func_dirname_result"
+	func_append dir "$objdir"
+
+	if test -n "$relink_command"; then
+	  # Determine the prefix the user has applied to our future dir.
+	  inst_prefix_dir=`$ECHO "$destdir" | $SED -e "s%$libdir\$%%"`
+
+	  # Don't allow the user to place us outside of our expected
+	  # location b/c this prevents finding dependent libraries that
+	  # are installed to the same prefix.
+	  # At present, this check doesn't affect windows .dll's that
+	  # are installed into $libdir/../bin (currently, that works fine)
+	  # but it's something to keep an eye on.
+	  test "$inst_prefix_dir" = "$destdir" && \
+	    func_fatal_error "error: cannot install \`$file' to a directory not ending in $libdir"
+
+	  if test -n "$inst_prefix_dir"; then
+	    # Stick the inst_prefix_dir data into the link command.
+	    relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%-inst-prefix-dir $inst_prefix_dir%"`
+	  else
+	    relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%%"`
+	  fi
+
+	  func_warning "relinking \`$file'"
+	  func_show_eval "$relink_command" \
+	    'func_fatal_error "error: relink \`$file'\'' with the above command before installing it"'
+	fi
+
+	# See the names of the shared library.
+	set dummy $library_names; shift
+	if test -n "$1"; then
+	  realname="$1"
+	  shift
+
+	  srcname="$realname"
+	  test -n "$relink_command" && srcname="$realname"T
+
+	  # Install the shared library and build the symlinks.
+	  func_show_eval "$install_shared_prog $dir/$srcname $destdir/$realname" \
+	      'exit $?'
+	  tstripme="$stripme"
+	  case $host_os in
+	  cygwin* | mingw* | pw32* | cegcc*)
+	    case $realname in
+	    *.dll.a)
+	      tstripme=""
+	      ;;
+	    esac
+	    ;;
+	  esac
+	  if test -n "$tstripme" && test -n "$striplib"; then
+	    func_show_eval "$striplib $destdir/$realname" 'exit $?'
+	  fi
+
+	  if test "$#" -gt 0; then
+	    # Delete the old symlinks, and create new ones.
+	    # Try `ln -sf' first, because the `ln' binary might depend on
+	    # the symlink we replace!  Solaris /bin/ln does not understand -f,
+	    # so we also need to try rm && ln -s.
+	    for linkname
+	    do
+	      test "$linkname" != "$realname" \
+		&& func_show_eval "(cd $destdir && { $LN_S -f $realname $linkname || { $RM $linkname && $LN_S $realname $linkname; }; })"
+	    done
+	  fi
+
+	  # Do each command in the postinstall commands.
+	  lib="$destdir/$realname"
+	  func_execute_cmds "$postinstall_cmds" 'exit $?'
+	fi
+
+	# Install the pseudo-library for information purposes.
+	func_basename "$file"
+	name="$func_basename_result"
+	instname="$dir/$name"i
+	func_show_eval "$install_prog $instname $destdir/$name" 'exit $?'
+
+	# Maybe install the static library, too.
+	test -n "$old_library" && func_append staticlibs " $dir/$old_library"
+	;;
+
+      *.lo)
+	# Install (i.e. copy) a libtool object.
+
+	# Figure out destination file name, if it wasn't already specified.
+	if test -n "$destname"; then
+	  destfile="$destdir/$destname"
+	else
+	  func_basename "$file"
+	  destfile="$func_basename_result"
+	  destfile="$destdir/$destfile"
+	fi
+
+	# Deduce the name of the destination old-style object file.
+	case $destfile in
+	*.lo)
+	  func_lo2o "$destfile"
+	  staticdest=$func_lo2o_result
+	  ;;
+	*.$objext)
+	  staticdest="$destfile"
+	  destfile=
+	  ;;
+	*)
+	  func_fatal_help "cannot copy a libtool object to \`$destfile'"
+	  ;;
+	esac
+
+	# Install the libtool object if requested.
+	test -n "$destfile" && \
+	  func_show_eval "$install_prog $file $destfile" 'exit $?'
+
+	# Install the old object if enabled.
+	if test "$build_old_libs" = yes; then
+	  # Deduce the name of the old-style object file.
+	  func_lo2o "$file"
+	  staticobj=$func_lo2o_result
+	  func_show_eval "$install_prog \$staticobj \$staticdest" 'exit $?'
+	fi
+	exit $EXIT_SUCCESS
+	;;
+
+      *)
+	# Figure out destination file name, if it wasn't already specified.
+	if test -n "$destname"; then
+	  destfile="$destdir/$destname"
+	else
+	  func_basename "$file"
+	  destfile="$func_basename_result"
+	  destfile="$destdir/$destfile"
+	fi
+
+	# If the file is missing, and there is a .exe on the end, strip it
+	# because it is most likely a libtool script we actually want to
+	# install
+	stripped_ext=""
+	case $file in
+	  *.exe)
+	    if test ! -f "$file"; then
+	      func_stripname '' '.exe' "$file"
+	      file=$func_stripname_result
+	      stripped_ext=".exe"
+	    fi
+	    ;;
+	esac
+
+	# Do a test to see if this is really a libtool program.
+	case $host in
+	*cygwin* | *mingw*)
+	    if func_ltwrapper_executable_p "$file"; then
+	      func_ltwrapper_scriptname "$file"
+	      wrapper=$func_ltwrapper_scriptname_result
+	    else
+	      func_stripname '' '.exe' "$file"
+	      wrapper=$func_stripname_result
+	    fi
+	    ;;
+	*)
+	    wrapper=$file
+	    ;;
+	esac
+	if func_ltwrapper_script_p "$wrapper"; then
+	  notinst_deplibs=
+	  relink_command=
+
+	  func_source "$wrapper"
+
+	  # Check the variables that should have been set.
+	  test -z "$generated_by_libtool_version" && \
+	    func_fatal_error "invalid libtool wrapper script \`$wrapper'"
+
+	  finalize=yes
+	  for lib in $notinst_deplibs; do
+	    # Check to see that each library is installed.
+	    libdir=
+	    if test -f "$lib"; then
+	      func_source "$lib"
+	    fi
+	    libfile="$libdir/"`$ECHO "$lib" | $SED 's%^.*/%%g'` ### testsuite: skip nested quoting test
+	    if test -n "$libdir" && test ! -f "$libfile"; then
+	      func_warning "\`$lib' has not been installed in \`$libdir'"
+	      finalize=no
+	    fi
+	  done
+
+	  relink_command=
+	  func_source "$wrapper"
+
+	  outputname=
+	  if test "$fast_install" = no && test -n "$relink_command"; then
+	    $opt_dry_run || {
+	      if test "$finalize" = yes; then
+	        tmpdir=`func_mktempdir`
+		func_basename "$file$stripped_ext"
+		file="$func_basename_result"
+	        outputname="$tmpdir/$file"
+	        # Replace the output file specification.
+	        relink_command=`$ECHO "$relink_command" | $SED 's%@OUTPUT@%'"$outputname"'%g'`
+
+	        $opt_silent || {
+	          func_quote_for_expand "$relink_command"
+		  eval "func_echo $func_quote_for_expand_result"
+	        }
+	        if eval "$relink_command"; then :
+	          else
+		  func_error "error: relink \`$file' with the above command before installing it"
+		  $opt_dry_run || ${RM}r "$tmpdir"
+		  continue
+	        fi
+	        file="$outputname"
+	      else
+	        func_warning "cannot relink \`$file'"
+	      fi
+	    }
+	  else
+	    # Install the binary that we compiled earlier.
+	    file=`$ECHO "$file$stripped_ext" | $SED "s%\([^/]*\)$%$objdir/\1%"`
+	  fi
+	fi
+
+	# remove .exe since cygwin /usr/bin/install will append another
+	# one anyway
+	case $install_prog,$host in
+	*/usr/bin/install*,*cygwin*)
+	  case $file:$destfile in
+	  *.exe:*.exe)
+	    # this is ok
+	    ;;
+	  *.exe:*)
+	    destfile=$destfile.exe
+	    ;;
+	  *:*.exe)
+	    func_stripname '' '.exe' "$destfile"
+	    destfile=$func_stripname_result
+	    ;;
+	  esac
+	  ;;
+	esac
+	func_show_eval "$install_prog\$stripme \$file \$destfile" 'exit $?'
+	$opt_dry_run || if test -n "$outputname"; then
+	  ${RM}r "$tmpdir"
+	fi
+	;;
+      esac
+    done
+
+    for file in $staticlibs; do
+      func_basename "$file"
+      name="$func_basename_result"
+
+      # Set up the ranlib parameters.
+      oldlib="$destdir/$name"
+      func_to_tool_file "$oldlib" func_convert_file_msys_to_w32
+      tool_oldlib=$func_to_tool_file_result
+
+      func_show_eval "$install_prog \$file \$oldlib" 'exit $?'
+
+      if test -n "$stripme" && test -n "$old_striplib"; then
+	func_show_eval "$old_striplib $tool_oldlib" 'exit $?'
+      fi
+
+      # Do each command in the postinstall commands.
+      func_execute_cmds "$old_postinstall_cmds" 'exit $?'
+    done
+
+    test -n "$future_libdirs" && \
+      func_warning "remember to run \`$progname --finish$future_libdirs'"
+
+    if test -n "$current_libdirs"; then
+      # Maybe just do a dry run.
+      $opt_dry_run && current_libdirs=" -n$current_libdirs"
+      exec_cmd='$SHELL $progpath $preserve_args --finish$current_libdirs'
+    else
+      exit $EXIT_SUCCESS
+    fi
+}
+
+test "$opt_mode" = install && func_mode_install ${1+"$@"}
+
+
+# func_generate_dlsyms outputname originator pic_p
+# Extract symbols from dlprefiles and create ${outputname}S.o with
+# a dlpreopen symbol table.
+func_generate_dlsyms ()
+{
+    $opt_debug
+    my_outputname="$1"
+    my_originator="$2"
+    my_pic_p="${3-no}"
+    my_prefix=`$ECHO "$my_originator" | sed 's%[^a-zA-Z0-9]%_%g'`
+    my_dlsyms=
+
+    if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then
+      if test -n "$NM" && test -n "$global_symbol_pipe"; then
+	my_dlsyms="${my_outputname}S.c"
+      else
+	func_error "not configured to extract global symbols from dlpreopened files"
+      fi
+    fi
+
+    if test -n "$my_dlsyms"; then
+      case $my_dlsyms in
+      "") ;;
+      *.c)
+	# Discover the nlist of each of the dlfiles.
+	nlist="$output_objdir/${my_outputname}.nm"
+
+	func_show_eval "$RM $nlist ${nlist}S ${nlist}T"
+
+	# Parse the name list into a source file.
+	func_verbose "creating $output_objdir/$my_dlsyms"
+
+	$opt_dry_run || $ECHO > "$output_objdir/$my_dlsyms" "\
+/* $my_dlsyms - symbol resolution table for \`$my_outputname' dlsym emulation. */
+/* Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION */
+
+#ifdef __cplusplus
+extern \"C\" {
+#endif
+
+#if defined(__GNUC__) && (((__GNUC__ == 4) && (__GNUC_MINOR__ >= 4)) || (__GNUC__ > 4))
+#pragma GCC diagnostic ignored \"-Wstrict-prototypes\"
+#endif
+
+/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests.  */
+#if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE)
+/* DATA imports from DLLs on WIN32 con't be const, because runtime
+   relocations are performed -- see ld's documentation on pseudo-relocs.  */
+# define LT_DLSYM_CONST
+#elif defined(__osf__)
+/* This system does not cope well with relocations in const data.  */
+# define LT_DLSYM_CONST
+#else
+# define LT_DLSYM_CONST const
+#endif
+
+/* External symbol declarations for the compiler. */\
+"
+
+	if test "$dlself" = yes; then
+	  func_verbose "generating symbol list for \`$output'"
+
+	  $opt_dry_run || echo ': @PROGRAM@ ' > "$nlist"
+
+	  # Add our own program objects to the symbol list.
+	  progfiles=`$ECHO "$objs$old_deplibs" | $SP2NL | $SED "$lo2o" | $NL2SP`
+	  for progfile in $progfiles; do
+	    func_to_tool_file "$progfile" func_convert_file_msys_to_w32
+	    func_verbose "extracting global C symbols from \`$func_to_tool_file_result'"
+	    $opt_dry_run || eval "$NM $func_to_tool_file_result | $global_symbol_pipe >> '$nlist'"
+	  done
+
+	  if test -n "$exclude_expsyms"; then
+	    $opt_dry_run || {
+	      eval '$EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T'
+	      eval '$MV "$nlist"T "$nlist"'
+	    }
+	  fi
+
+	  if test -n "$export_symbols_regex"; then
+	    $opt_dry_run || {
+	      eval '$EGREP -e "$export_symbols_regex" "$nlist" > "$nlist"T'
+	      eval '$MV "$nlist"T "$nlist"'
+	    }
+	  fi
+
+	  # Prepare the list of exported symbols
+	  if test -z "$export_symbols"; then
+	    export_symbols="$output_objdir/$outputname.exp"
+	    $opt_dry_run || {
+	      $RM $export_symbols
+	      eval "${SED} -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"'
+	      case $host in
+	      *cygwin* | *mingw* | *cegcc* )
+                eval "echo EXPORTS "'> "$output_objdir/$outputname.def"'
+                eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"'
+	        ;;
+	      esac
+	    }
+	  else
+	    $opt_dry_run || {
+	      eval "${SED} -e 's/\([].[*^$]\)/\\\\\1/g' -e 's/^/ /' -e 's/$/$/'"' < "$export_symbols" > "$output_objdir/$outputname.exp"'
+	      eval '$GREP -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T'
+	      eval '$MV "$nlist"T "$nlist"'
+	      case $host in
+	        *cygwin* | *mingw* | *cegcc* )
+	          eval "echo EXPORTS "'> "$output_objdir/$outputname.def"'
+	          eval 'cat "$nlist" >> "$output_objdir/$outputname.def"'
+	          ;;
+	      esac
+	    }
+	  fi
+	fi
+
+	for dlprefile in $dlprefiles; do
+	  func_verbose "extracting global C symbols from \`$dlprefile'"
+	  func_basename "$dlprefile"
+	  name="$func_basename_result"
+          case $host in
+	    *cygwin* | *mingw* | *cegcc* )
+	      # if an import library, we need to obtain dlname
+	      if func_win32_import_lib_p "$dlprefile"; then
+	        func_tr_sh "$dlprefile"
+	        eval "curr_lafile=\$libfile_$func_tr_sh_result"
+	        dlprefile_dlbasename=""
+	        if test -n "$curr_lafile" && func_lalib_p "$curr_lafile"; then
+	          # Use subshell, to avoid clobbering current variable values
+	          dlprefile_dlname=`source "$curr_lafile" && echo "$dlname"`
+	          if test -n "$dlprefile_dlname" ; then
+	            func_basename "$dlprefile_dlname"
+	            dlprefile_dlbasename="$func_basename_result"
+	          else
+	            # no lafile. user explicitly requested -dlpreopen <import library>.
+	            $sharedlib_from_linklib_cmd "$dlprefile"
+	            dlprefile_dlbasename=$sharedlib_from_linklib_result
+	          fi
+	        fi
+	        $opt_dry_run || {
+	          if test -n "$dlprefile_dlbasename" ; then
+	            eval '$ECHO ": $dlprefile_dlbasename" >> "$nlist"'
+	          else
+	            func_warning "Could not compute DLL name from $name"
+	            eval '$ECHO ": $name " >> "$nlist"'
+	          fi
+	          func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32
+	          eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe |
+	            $SED -e '/I __imp/d' -e 's/I __nm_/D /;s/_nm__//' >> '$nlist'"
+	        }
+	      else # not an import lib
+	        $opt_dry_run || {
+	          eval '$ECHO ": $name " >> "$nlist"'
+	          func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32
+	          eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'"
+	        }
+	      fi
+	    ;;
+	    *)
+	      $opt_dry_run || {
+	        eval '$ECHO ": $name " >> "$nlist"'
+	        func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32
+	        eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'"
+	      }
+	    ;;
+          esac
+	done
+
+	$opt_dry_run || {
+	  # Make sure we have at least an empty file.
+	  test -f "$nlist" || : > "$nlist"
+
+	  if test -n "$exclude_expsyms"; then
+	    $EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T
+	    $MV "$nlist"T "$nlist"
+	  fi
+
+	  # Try sorting and uniquifying the output.
+	  if $GREP -v "^: " < "$nlist" |
+	      if sort -k 3 </dev/null >/dev/null 2>&1; then
+		sort -k 3
+	      else
+		sort +2
+	      fi |
+	      uniq > "$nlist"S; then
+	    :
+	  else
+	    $GREP -v "^: " < "$nlist" > "$nlist"S
+	  fi
+
+	  if test -f "$nlist"S; then
+	    eval "$global_symbol_to_cdecl"' < "$nlist"S >> "$output_objdir/$my_dlsyms"'
+	  else
+	    echo '/* NONE */' >> "$output_objdir/$my_dlsyms"
+	  fi
+
+	  echo >> "$output_objdir/$my_dlsyms" "\
+
+/* The mapping between symbol names and symbols.  */
+typedef struct {
+  const char *name;
+  void *address;
+} lt_dlsymlist;
+extern LT_DLSYM_CONST lt_dlsymlist
+lt_${my_prefix}_LTX_preloaded_symbols[];
+LT_DLSYM_CONST lt_dlsymlist
+lt_${my_prefix}_LTX_preloaded_symbols[] =
+{\
+  { \"$my_originator\", (void *) 0 },"
+
+	  case $need_lib_prefix in
+	  no)
+	    eval "$global_symbol_to_c_name_address" < "$nlist" >> "$output_objdir/$my_dlsyms"
+	    ;;
+	  *)
+	    eval "$global_symbol_to_c_name_address_lib_prefix" < "$nlist" >> "$output_objdir/$my_dlsyms"
+	    ;;
+	  esac
+	  echo >> "$output_objdir/$my_dlsyms" "\
+  {0, (void *) 0}
+};
+
+/* This works around a problem in FreeBSD linker */
+#ifdef FREEBSD_WORKAROUND
+static const void *lt_preloaded_setup() {
+  return lt_${my_prefix}_LTX_preloaded_symbols;
+}
+#endif
+
+#ifdef __cplusplus
+}
+#endif\
+"
+	} # !$opt_dry_run
+
+	pic_flag_for_symtable=
+	case "$compile_command " in
+	*" -static "*) ;;
+	*)
+	  case $host in
+	  # compiling the symbol table file with pic_flag works around
+	  # a FreeBSD bug that causes programs to crash when -lm is
+	  # linked before any other PIC object.  But we must not use
+	  # pic_flag when linking with -static.  The problem exists in
+	  # FreeBSD 2.2.6 and is fixed in FreeBSD 3.1.
+	  *-*-freebsd2.*|*-*-freebsd3.0*|*-*-freebsdelf3.0*)
+	    pic_flag_for_symtable=" $pic_flag -DFREEBSD_WORKAROUND" ;;
+	  *-*-hpux*)
+	    pic_flag_for_symtable=" $pic_flag"  ;;
+	  *)
+	    if test "X$my_pic_p" != Xno; then
+	      pic_flag_for_symtable=" $pic_flag"
+	    fi
+	    ;;
+	  esac
+	  ;;
+	esac
+	symtab_cflags=
+	for arg in $LTCFLAGS; do
+	  case $arg in
+	  -pie | -fpie | -fPIE) ;;
+	  *) func_append symtab_cflags " $arg" ;;
+	  esac
+	done
+
+	# Now compile the dynamic symbol file.
+	func_show_eval '(cd $output_objdir && $LTCC$symtab_cflags -c$no_builtin_flag$pic_flag_for_symtable "$my_dlsyms")' 'exit $?'
+
+	# Clean up the generated files.
+	func_show_eval '$RM "$output_objdir/$my_dlsyms" "$nlist" "${nlist}S" "${nlist}T"'
+
+	# Transform the symbol file into the correct name.
+	symfileobj="$output_objdir/${my_outputname}S.$objext"
+	case $host in
+	*cygwin* | *mingw* | *cegcc* )
+	  if test -f "$output_objdir/$my_outputname.def"; then
+	    compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"`
+	    finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"`
+	  else
+	    compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"`
+	    finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"`
+	  fi
+	  ;;
+	*)
+	  compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"`
+	  finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"`
+	  ;;
+	esac
+	;;
+      *)
+	func_fatal_error "unknown suffix for \`$my_dlsyms'"
+	;;
+      esac
+    else
+      # We keep going just in case the user didn't refer to
+      # lt_preloaded_symbols.  The linker will fail if global_symbol_pipe
+      # really was required.
+
+      # Nullify the symbol file.
+      compile_command=`$ECHO "$compile_command" | $SED "s% @SYMFILE@%%"`
+      finalize_command=`$ECHO "$finalize_command" | $SED "s% @SYMFILE@%%"`
+    fi
+}
+
+# func_win32_libid arg
+# return the library type of file 'arg'
+#
+# Need a lot of goo to handle *both* DLLs and import libs
+# Has to be a shell function in order to 'eat' the argument
+# that is supplied when $file_magic_command is called.
+# Despite the name, also deal with 64 bit binaries.
+func_win32_libid ()
+{
+  $opt_debug
+  win32_libid_type="unknown"
+  win32_fileres=`file -L $1 2>/dev/null`
+  case $win32_fileres in
+  *ar\ archive\ import\ library*) # definitely import
+    win32_libid_type="x86 archive import"
+    ;;
+  *ar\ archive*) # could be an import, or static
+    # Keep the egrep pattern in sync with the one in _LT_CHECK_MAGIC_METHOD.
+    if eval $OBJDUMP -f $1 | $SED -e '10q' 2>/dev/null |
+       $EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' >/dev/null; then
+      func_to_tool_file "$1" func_convert_file_msys_to_w32
+      win32_nmres=`eval $NM -f posix -A \"$func_to_tool_file_result\" |
+	$SED -n -e '
+	    1,100{
+		/ I /{
+		    s,.*,import,
+		    p
+		    q
+		}
+	    }'`
+      case $win32_nmres in
+      import*)  win32_libid_type="x86 archive import";;
+      *)        win32_libid_type="x86 archive static";;
+      esac
+    fi
+    ;;
+  *DLL*)
+    win32_libid_type="x86 DLL"
+    ;;
+  *executable*) # but shell scripts are "executable" too...
+    case $win32_fileres in
+    *MS\ Windows\ PE\ Intel*)
+      win32_libid_type="x86 DLL"
+      ;;
+    esac
+    ;;
+  esac
+  $ECHO "$win32_libid_type"
+}
+
+# func_cygming_dll_for_implib ARG
+#
+# Platform-specific function to extract the
+# name of the DLL associated with the specified
+# import library ARG.
+# Invoked by eval'ing the libtool variable
+#    $sharedlib_from_linklib_cmd
+# Result is available in the variable
+#    $sharedlib_from_linklib_result
+func_cygming_dll_for_implib ()
+{
+  $opt_debug
+  sharedlib_from_linklib_result=`$DLLTOOL --identify-strict --identify "$1"`
+}
+
+# func_cygming_dll_for_implib_fallback_core SECTION_NAME LIBNAMEs
+#
+# The is the core of a fallback implementation of a
+# platform-specific function to extract the name of the
+# DLL associated with the specified import library LIBNAME.
+#
+# SECTION_NAME is either .idata$6 or .idata$7, depending
+# on the platform and compiler that created the implib.
+#
+# Echos the name of the DLL associated with the
+# specified import library.
+func_cygming_dll_for_implib_fallback_core ()
+{
+  $opt_debug
+  match_literal=`$ECHO "$1" | $SED "$sed_make_literal_regex"`
+  $OBJDUMP -s --section "$1" "$2" 2>/dev/null |
+    $SED '/^Contents of section '"$match_literal"':/{
+      # Place marker at beginning of archive member dllname section
+      s/.*/====MARK====/
+      p
+      d
+    }
+    # These lines can sometimes be longer than 43 characters, but
+    # are always uninteresting
+    /:[	 ]*file format pe[i]\{,1\}-/d
+    /^In archive [^:]*:/d
+    # Ensure marker is printed
+    /^====MARK====/p
+    # Remove all lines with less than 43 characters
+    /^.\{43\}/!d
+    # From remaining lines, remove first 43 characters
+    s/^.\{43\}//' |
+    $SED -n '
+      # Join marker and all lines until next marker into a single line
+      /^====MARK====/ b para
+      H
+      $ b para
+      b
+      :para
+      x
+      s/\n//g
+      # Remove the marker
+      s/^====MARK====//
+      # Remove trailing dots and whitespace
+      s/[\. \t]*$//
+      # Print
+      /./p' |
+    # we now have a list, one entry per line, of the stringified
+    # contents of the appropriate section of all members of the
+    # archive which possess that section. Heuristic: eliminate
+    # all those which have a first or second character that is
+    # a '.' (that is, objdump's representation of an unprintable
+    # character.) This should work for all archives with less than
+    # 0x302f exports -- but will fail for DLLs whose name actually
+    # begins with a literal '.' or a single character followed by
+    # a '.'.
+    #
+    # Of those that remain, print the first one.
+    $SED -e '/^\./d;/^.\./d;q'
+}
+
+# func_cygming_gnu_implib_p ARG
+# This predicate returns with zero status (TRUE) if
+# ARG is a GNU/binutils-style import library. Returns
+# with nonzero status (FALSE) otherwise.
+func_cygming_gnu_implib_p ()
+{
+  $opt_debug
+  func_to_tool_file "$1" func_convert_file_msys_to_w32
+  func_cygming_gnu_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $EGREP ' (_head_[A-Za-z0-9_]+_[ad]l*|[A-Za-z0-9_]+_[ad]l*_iname)$'`
+  test -n "$func_cygming_gnu_implib_tmp"
+}
+
+# func_cygming_ms_implib_p ARG
+# This predicate returns with zero status (TRUE) if
+# ARG is an MS-style import library. Returns
+# with nonzero status (FALSE) otherwise.
+func_cygming_ms_implib_p ()
+{
+  $opt_debug
+  func_to_tool_file "$1" func_convert_file_msys_to_w32
+  func_cygming_ms_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $GREP '_NULL_IMPORT_DESCRIPTOR'`
+  test -n "$func_cygming_ms_implib_tmp"
+}
+
+# func_cygming_dll_for_implib_fallback ARG
+# Platform-specific function to extract the
+# name of the DLL associated with the specified
+# import library ARG.
+#
+# This fallback implementation is for use when $DLLTOOL
+# does not support the --identify-strict option.
+# Invoked by eval'ing the libtool variable
+#    $sharedlib_from_linklib_cmd
+# Result is available in the variable
+#    $sharedlib_from_linklib_result
+func_cygming_dll_for_implib_fallback ()
+{
+  $opt_debug
+  if func_cygming_gnu_implib_p "$1" ; then
+    # binutils import library
+    sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$7' "$1"`
+  elif func_cygming_ms_implib_p "$1" ; then
+    # ms-generated import library
+    sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$6' "$1"`
+  else
+    # unknown
+    sharedlib_from_linklib_result=""
+  fi
+}
+
+
+# func_extract_an_archive dir oldlib
+func_extract_an_archive ()
+{
+    $opt_debug
+    f_ex_an_ar_dir="$1"; shift
+    f_ex_an_ar_oldlib="$1"
+    if test "$lock_old_archive_extraction" = yes; then
+      lockfile=$f_ex_an_ar_oldlib.lock
+      until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do
+	func_echo "Waiting for $lockfile to be removed"
+	sleep 2
+      done
+    fi
+    func_show_eval "(cd \$f_ex_an_ar_dir && $AR x \"\$f_ex_an_ar_oldlib\")" \
+		   'stat=$?; rm -f "$lockfile"; exit $stat'
+    if test "$lock_old_archive_extraction" = yes; then
+      $opt_dry_run || rm -f "$lockfile"
+    fi
+    if ($AR t "$f_ex_an_ar_oldlib" | sort | sort -uc >/dev/null 2>&1); then
+     :
+    else
+      func_fatal_error "object name conflicts in archive: $f_ex_an_ar_dir/$f_ex_an_ar_oldlib"
+    fi
+}
+
+
+# func_extract_archives gentop oldlib ...
+func_extract_archives ()
+{
+    $opt_debug
+    my_gentop="$1"; shift
+    my_oldlibs=${1+"$@"}
+    my_oldobjs=""
+    my_xlib=""
+    my_xabs=""
+    my_xdir=""
+
+    for my_xlib in $my_oldlibs; do
+      # Extract the objects.
+      case $my_xlib in
+	[\\/]* | [A-Za-z]:[\\/]*) my_xabs="$my_xlib" ;;
+	*) my_xabs=`pwd`"/$my_xlib" ;;
+      esac
+      func_basename "$my_xlib"
+      my_xlib="$func_basename_result"
+      my_xlib_u=$my_xlib
+      while :; do
+        case " $extracted_archives " in
+	*" $my_xlib_u "*)
+	  func_arith $extracted_serial + 1
+	  extracted_serial=$func_arith_result
+	  my_xlib_u=lt$extracted_serial-$my_xlib ;;
+	*) break ;;
+	esac
+      done
+      extracted_archives="$extracted_archives $my_xlib_u"
+      my_xdir="$my_gentop/$my_xlib_u"
+
+      func_mkdir_p "$my_xdir"
+
+      case $host in
+      *-darwin*)
+	func_verbose "Extracting $my_xabs"
+	# Do not bother doing anything if just a dry run
+	$opt_dry_run || {
+	  darwin_orig_dir=`pwd`
+	  cd $my_xdir || exit $?
+	  darwin_archive=$my_xabs
+	  darwin_curdir=`pwd`
+	  darwin_base_archive=`basename "$darwin_archive"`
+	  darwin_arches=`$LIPO -info "$darwin_archive" 2>/dev/null | $GREP Architectures 2>/dev/null || true`
+	  if test -n "$darwin_arches"; then
+	    darwin_arches=`$ECHO "$darwin_arches" | $SED -e 's/.*are://'`
+	    darwin_arch=
+	    func_verbose "$darwin_base_archive has multiple architectures $darwin_arches"
+	    for darwin_arch in  $darwin_arches ; do
+	      func_mkdir_p "unfat-$$/${darwin_base_archive}-${darwin_arch}"
+	      $LIPO -thin $darwin_arch -output "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}" "${darwin_archive}"
+	      cd "unfat-$$/${darwin_base_archive}-${darwin_arch}"
+	      func_extract_an_archive "`pwd`" "${darwin_base_archive}"
+	      cd "$darwin_curdir"
+	      $RM "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}"
+	    done # $darwin_arches
+            ## Okay now we've a bunch of thin objects, gotta fatten them up :)
+	    darwin_filelist=`find unfat-$$ -type f -name \*.o -print -o -name \*.lo -print | $SED -e "$basename" | sort -u`
+	    darwin_file=
+	    darwin_files=
+	    for darwin_file in $darwin_filelist; do
+	      darwin_files=`find unfat-$$ -name $darwin_file -print | sort | $NL2SP`
+	      $LIPO -create -output "$darwin_file" $darwin_files
+	    done # $darwin_filelist
+	    $RM -rf unfat-$$
+	    cd "$darwin_orig_dir"
+	  else
+	    cd $darwin_orig_dir
+	    func_extract_an_archive "$my_xdir" "$my_xabs"
+	  fi # $darwin_arches
+	} # !$opt_dry_run
+	;;
+      *)
+        func_extract_an_archive "$my_xdir" "$my_xabs"
+	;;
+      esac
+      my_oldobjs="$my_oldobjs "`find $my_xdir -name \*.$objext -print -o -name \*.lo -print | sort | $NL2SP`
+    done
+
+    func_extract_archives_result="$my_oldobjs"
+}
+
+
+# func_emit_wrapper [arg=no]
+#
+# Emit a libtool wrapper script on stdout.
+# Don't directly open a file because we may want to
+# incorporate the script contents within a cygwin/mingw
+# wrapper executable.  Must ONLY be called from within
+# func_mode_link because it depends on a number of variables
+# set therein.
+#
+# ARG is the value that the WRAPPER_SCRIPT_BELONGS_IN_OBJDIR
+# variable will take.  If 'yes', then the emitted script
+# will assume that the directory in which it is stored is
+# the $objdir directory.  This is a cygwin/mingw-specific
+# behavior.
+func_emit_wrapper ()
+{
+	func_emit_wrapper_arg1=${1-no}
+
+	$ECHO "\
+#! $SHELL
+
+# $output - temporary wrapper script for $objdir/$outputname
+# Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION
+#
+# The $output program cannot be directly executed until all the libtool
+# libraries that it depends on are installed.
+#
+# This wrapper script should never be moved out of the build directory.
+# If it is, it will not operate correctly.
+
+# Sed substitution that helps us do robust quoting.  It backslashifies
+# metacharacters that are still active within double-quoted strings.
+sed_quote_subst='$sed_quote_subst'
+
+# Be Bourne compatible
+if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then
+  emulate sh
+  NULLCMD=:
+  # Zsh 3.x and 4.x performs word splitting on \${1+\"\$@\"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '\${1+\"\$@\"}'='\"\$@\"'
+  setopt NO_GLOB_SUBST
+else
+  case \`(set -o) 2>/dev/null\` in *posix*) set -o posix;; esac
+fi
+BIN_SH=xpg4; export BIN_SH # for Tru64
+DUALCASE=1; export DUALCASE # for MKS sh
+
+# The HP-UX ksh and POSIX shell print the target directory to stdout
+# if CDPATH is set.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+relink_command=\"$relink_command\"
+
+# This environment variable determines our operation mode.
+if test \"\$libtool_install_magic\" = \"$magic\"; then
+  # install mode needs the following variables:
+  generated_by_libtool_version='$macro_version'
+  notinst_deplibs='$notinst_deplibs'
+else
+  # When we are sourced in execute mode, \$file and \$ECHO are already set.
+  if test \"\$libtool_execute_magic\" != \"$magic\"; then
+    file=\"\$0\""
+
+    qECHO=`$ECHO "$ECHO" | $SED "$sed_quote_subst"`
+    $ECHO "\
+
+# A function that is used when there is no print builtin or printf.
+func_fallback_echo ()
+{
+  eval 'cat <<_LTECHO_EOF
+\$1
+_LTECHO_EOF'
+}
+    ECHO=\"$qECHO\"
+  fi
+
+# Very basic option parsing. These options are (a) specific to
+# the libtool wrapper, (b) are identical between the wrapper
+# /script/ and the wrapper /executable/ which is used only on
+# windows platforms, and (c) all begin with the string "--lt-"
+# (application programs are unlikely to have options which match
+# this pattern).
+#
+# There are only two supported options: --lt-debug and
+# --lt-dump-script. There is, deliberately, no --lt-help.
+#
+# The first argument to this parsing function should be the
+# script's $0 value, followed by "$@".
+lt_option_debug=
+func_parse_lt_options ()
+{
+  lt_script_arg0=\$0
+  shift
+  for lt_opt
+  do
+    case \"\$lt_opt\" in
+    --lt-debug) lt_option_debug=1 ;;
+    --lt-dump-script)
+        lt_dump_D=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%/[^/]*$%%'\`
+        test \"X\$lt_dump_D\" = \"X\$lt_script_arg0\" && lt_dump_D=.
+        lt_dump_F=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%^.*/%%'\`
+        cat \"\$lt_dump_D/\$lt_dump_F\"
+        exit 0
+      ;;
+    --lt-*)
+        \$ECHO \"Unrecognized --lt- option: '\$lt_opt'\" 1>&2
+        exit 1
+      ;;
+    esac
+  done
+
+  # Print the debug banner immediately:
+  if test -n \"\$lt_option_debug\"; then
+    echo \"${outputname}:${output}:\${LINENO}: libtool wrapper (GNU $PACKAGE$TIMESTAMP) $VERSION\" 1>&2
+  fi
+}
+
+# Used when --lt-debug. Prints its arguments to stdout
+# (redirection is the responsibility of the caller)
+func_lt_dump_args ()
+{
+  lt_dump_args_N=1;
+  for lt_arg
+  do
+    \$ECHO \"${outputname}:${output}:\${LINENO}: newargv[\$lt_dump_args_N]: \$lt_arg\"
+    lt_dump_args_N=\`expr \$lt_dump_args_N + 1\`
+  done
+}
+
+# Core function for launching the target application
+func_exec_program_core ()
+{
+"
+  case $host in
+  # Backslashes separate directories on plain windows
+  *-*-mingw | *-*-os2* | *-cegcc*)
+    $ECHO "\
+      if test -n \"\$lt_option_debug\"; then
+        \$ECHO \"${outputname}:${output}:\${LINENO}: newargv[0]: \$progdir\\\\\$program\" 1>&2
+        func_lt_dump_args \${1+\"\$@\"} 1>&2
+      fi
+      exec \"\$progdir\\\\\$program\" \${1+\"\$@\"}
+"
+    ;;
+
+  *)
+    $ECHO "\
+      if test -n \"\$lt_option_debug\"; then
+        \$ECHO \"${outputname}:${output}:\${LINENO}: newargv[0]: \$progdir/\$program\" 1>&2
+        func_lt_dump_args \${1+\"\$@\"} 1>&2
+      fi
+      exec \"\$progdir/\$program\" \${1+\"\$@\"}
+"
+    ;;
+  esac
+  $ECHO "\
+      \$ECHO \"\$0: cannot exec \$program \$*\" 1>&2
+      exit 1
+}
+
+# A function to encapsulate launching the target application
+# Strips options in the --lt-* namespace from \$@ and
+# launches target application with the remaining arguments.
+func_exec_program ()
+{
+  case \" \$* \" in
+  *\\ --lt-*)
+    for lt_wr_arg
+    do
+      case \$lt_wr_arg in
+      --lt-*) ;;
+      *) set x \"\$@\" \"\$lt_wr_arg\"; shift;;
+      esac
+      shift
+    done ;;
+  esac
+  func_exec_program_core \${1+\"\$@\"}
+}
+
+  # Parse options
+  func_parse_lt_options \"\$0\" \${1+\"\$@\"}
+
+  # Find the directory that this script lives in.
+  thisdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*$%%'\`
+  test \"x\$thisdir\" = \"x\$file\" && thisdir=.
+
+  # Follow symbolic links until we get to the real thisdir.
+  file=\`ls -ld \"\$file\" | $SED -n 's/.*-> //p'\`
+  while test -n \"\$file\"; do
+    destdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*\$%%'\`
+
+    # If there was a directory component, then change thisdir.
+    if test \"x\$destdir\" != \"x\$file\"; then
+      case \"\$destdir\" in
+      [\\\\/]* | [A-Za-z]:[\\\\/]*) thisdir=\"\$destdir\" ;;
+      *) thisdir=\"\$thisdir/\$destdir\" ;;
+      esac
+    fi
+
+    file=\`\$ECHO \"\$file\" | $SED 's%^.*/%%'\`
+    file=\`ls -ld \"\$thisdir/\$file\" | $SED -n 's/.*-> //p'\`
+  done
+
+  # Usually 'no', except on cygwin/mingw when embedded into
+  # the cwrapper.
+  WRAPPER_SCRIPT_BELONGS_IN_OBJDIR=$func_emit_wrapper_arg1
+  if test \"\$WRAPPER_SCRIPT_BELONGS_IN_OBJDIR\" = \"yes\"; then
+    # special case for '.'
+    if test \"\$thisdir\" = \".\"; then
+      thisdir=\`pwd\`
+    fi
+    # remove .libs from thisdir
+    case \"\$thisdir\" in
+    *[\\\\/]$objdir ) thisdir=\`\$ECHO \"\$thisdir\" | $SED 's%[\\\\/][^\\\\/]*$%%'\` ;;
+    $objdir )   thisdir=. ;;
+    esac
+  fi
+
+  # Try to get the absolute directory name.
+  absdir=\`cd \"\$thisdir\" && pwd\`
+  test -n \"\$absdir\" && thisdir=\"\$absdir\"
+"
+
+	if test "$fast_install" = yes; then
+	  $ECHO "\
+  program=lt-'$outputname'$exeext
+  progdir=\"\$thisdir/$objdir\"
+
+  if test ! -f \"\$progdir/\$program\" ||
+     { file=\`ls -1dt \"\$progdir/\$program\" \"\$progdir/../\$program\" 2>/dev/null | ${SED} 1q\`; \\
+       test \"X\$file\" != \"X\$progdir/\$program\"; }; then
+
+    file=\"\$\$-\$program\"
+
+    if test ! -d \"\$progdir\"; then
+      $MKDIR \"\$progdir\"
+    else
+      $RM \"\$progdir/\$file\"
+    fi"
+
+	  $ECHO "\
+
+    # relink executable if necessary
+    if test -n \"\$relink_command\"; then
+      if relink_command_output=\`eval \$relink_command 2>&1\`; then :
+      else
+	$ECHO \"\$relink_command_output\" >&2
+	$RM \"\$progdir/\$file\"
+	exit 1
+      fi
+    fi
+
+    $MV \"\$progdir/\$file\" \"\$progdir/\$program\" 2>/dev/null ||
+    { $RM \"\$progdir/\$program\";
+      $MV \"\$progdir/\$file\" \"\$progdir/\$program\"; }
+    $RM \"\$progdir/\$file\"
+  fi"
+	else
+	  $ECHO "\
+  program='$outputname'
+  progdir=\"\$thisdir/$objdir\"
+"
+	fi
+
+	$ECHO "\
+
+  if test -f \"\$progdir/\$program\"; then"
+
+	# fixup the dll searchpath if we need to.
+	#
+	# Fix the DLL searchpath if we need to.  Do this before prepending
+	# to shlibpath, because on Windows, both are PATH and uninstalled
+	# libraries must come first.
+	if test -n "$dllsearchpath"; then
+	  $ECHO "\
+    # Add the dll search path components to the executable PATH
+    PATH=$dllsearchpath:\$PATH
+"
+	fi
+
+	# Export our shlibpath_var if we have one.
+	if test "$shlibpath_overrides_runpath" = yes && test -n "$shlibpath_var" && test -n "$temp_rpath"; then
+	  $ECHO "\
+    # Add our own library path to $shlibpath_var
+    $shlibpath_var=\"$temp_rpath\$$shlibpath_var\"
+
+    # Some systems cannot cope with colon-terminated $shlibpath_var
+    # The second colon is a workaround for a bug in BeOS R4 sed
+    $shlibpath_var=\`\$ECHO \"\$$shlibpath_var\" | $SED 's/::*\$//'\`
+
+    export $shlibpath_var
+"
+	fi
+
+	$ECHO "\
+    if test \"\$libtool_execute_magic\" != \"$magic\"; then
+      # Run the actual program with our arguments.
+      func_exec_program \${1+\"\$@\"}
+    fi
+  else
+    # The program doesn't exist.
+    \$ECHO \"\$0: error: \\\`\$progdir/\$program' does not exist\" 1>&2
+    \$ECHO \"This script is just a wrapper for \$program.\" 1>&2
+    \$ECHO \"See the $PACKAGE documentation for more information.\" 1>&2
+    exit 1
+  fi
+fi\
+"
+}
+
+
+# func_emit_cwrapperexe_src
+# emit the source code for a wrapper executable on stdout
+# Must ONLY be called from within func_mode_link because
+# it depends on a number of variable set therein.
+func_emit_cwrapperexe_src ()
+{
+	cat <<EOF
+
+/* $cwrappersource - temporary wrapper executable for $objdir/$outputname
+   Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION
+
+   The $output program cannot be directly executed until all the libtool
+   libraries that it depends on are installed.
+
+   This wrapper executable should never be moved out of the build directory.
+   If it is, it will not operate correctly.
+*/
+EOF
+	    cat <<"EOF"
+#ifdef _MSC_VER
+# define _CRT_SECURE_NO_DEPRECATE 1
+#endif
+#include <stdio.h>
+#include <stdlib.h>
+#ifdef _MSC_VER
+# include <direct.h>
+# include <process.h>
+# include <io.h>
+#else
+# include <unistd.h>
+# include <stdint.h>
+# ifdef __CYGWIN__
+#  include <io.h>
+# endif
+#endif
+#include <malloc.h>
+#include <stdarg.h>
+#include <assert.h>
+#include <string.h>
+#include <ctype.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <sys/stat.h>
+
+/* declarations of non-ANSI functions */
+#if defined(__MINGW32__)
+# ifdef __STRICT_ANSI__
+int _putenv (const char *);
+# endif
+#elif defined(__CYGWIN__)
+# ifdef __STRICT_ANSI__
+char *realpath (const char *, char *);
+int putenv (char *);
+int setenv (const char *, const char *, int);
+# endif
+/* #elif defined (other platforms) ... */
+#endif
+
+/* portability defines, excluding path handling macros */
+#if defined(_MSC_VER)
+# define setmode _setmode
+# define stat    _stat
+# define chmod   _chmod
+# define getcwd  _getcwd
+# define putenv  _putenv
+# define S_IXUSR _S_IEXEC
+# ifndef _INTPTR_T_DEFINED
+#  define _INTPTR_T_DEFINED
+#  define intptr_t int
+# endif
+#elif defined(__MINGW32__)
+# define setmode _setmode
+# define stat    _stat
+# define chmod   _chmod
+# define getcwd  _getcwd
+# define putenv  _putenv
+#elif defined(__CYGWIN__)
+# define HAVE_SETENV
+# define FOPEN_WB "wb"
+/* #elif defined (other platforms) ... */
+#endif
+
+#if defined(PATH_MAX)
+# define LT_PATHMAX PATH_MAX
+#elif defined(MAXPATHLEN)
+# define LT_PATHMAX MAXPATHLEN
+#else
+# define LT_PATHMAX 1024
+#endif
+
+#ifndef S_IXOTH
+# define S_IXOTH 0
+#endif
+#ifndef S_IXGRP
+# define S_IXGRP 0
+#endif
+
+/* path handling portability macros */
+#ifndef DIR_SEPARATOR
+# define DIR_SEPARATOR '/'
+# define PATH_SEPARATOR ':'
+#endif
+
+#if defined (_WIN32) || defined (__MSDOS__) || defined (__DJGPP__) || \
+  defined (__OS2__)
+# define HAVE_DOS_BASED_FILE_SYSTEM
+# define FOPEN_WB "wb"
+# ifndef DIR_SEPARATOR_2
+#  define DIR_SEPARATOR_2 '\\'
+# endif
+# ifndef PATH_SEPARATOR_2
+#  define PATH_SEPARATOR_2 ';'
+# endif
+#endif
+
+#ifndef DIR_SEPARATOR_2
+# define IS_DIR_SEPARATOR(ch) ((ch) == DIR_SEPARATOR)
+#else /* DIR_SEPARATOR_2 */
+# define IS_DIR_SEPARATOR(ch) \
+	(((ch) == DIR_SEPARATOR) || ((ch) == DIR_SEPARATOR_2))
+#endif /* DIR_SEPARATOR_2 */
+
+#ifndef PATH_SEPARATOR_2
+# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR)
+#else /* PATH_SEPARATOR_2 */
+# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR_2)
+#endif /* PATH_SEPARATOR_2 */
+
+#ifndef FOPEN_WB
+# define FOPEN_WB "w"
+#endif
+#ifndef _O_BINARY
+# define _O_BINARY 0
+#endif
+
+#define XMALLOC(type, num)      ((type *) xmalloc ((num) * sizeof(type)))
+#define XFREE(stale) do { \
+  if (stale) { free ((void *) stale); stale = 0; } \
+} while (0)
+
+#if defined(LT_DEBUGWRAPPER)
+static int lt_debug = 1;
+#else
+static int lt_debug = 0;
+#endif
+
+const char *program_name = "libtool-wrapper"; /* in case xstrdup fails */
+
+void *xmalloc (size_t num);
+char *xstrdup (const char *string);
+const char *base_name (const char *name);
+char *find_executable (const char *wrapper);
+char *chase_symlinks (const char *pathspec);
+int make_executable (const char *path);
+int check_executable (const char *path);
+char *strendzap (char *str, const char *pat);
+void lt_debugprintf (const char *file, int line, const char *fmt, ...);
+void lt_fatal (const char *file, int line, const char *message, ...);
+static const char *nonnull (const char *s);
+static const char *nonempty (const char *s);
+void lt_setenv (const char *name, const char *value);
+char *lt_extend_str (const char *orig_value, const char *add, int to_end);
+void lt_update_exe_path (const char *name, const char *value);
+void lt_update_lib_path (const char *name, const char *value);
+char **prepare_spawn (char **argv);
+void lt_dump_script (FILE *f);
+EOF
+
+	    cat <<EOF
+volatile const char * MAGIC_EXE = "$magic_exe";
+const char * LIB_PATH_VARNAME = "$shlibpath_var";
+EOF
+
+	    if test "$shlibpath_overrides_runpath" = yes && test -n "$shlibpath_var" && test -n "$temp_rpath"; then
+              func_to_host_path "$temp_rpath"
+	      cat <<EOF
+const char * LIB_PATH_VALUE   = "$func_to_host_path_result";
+EOF
+	    else
+	      cat <<"EOF"
+const char * LIB_PATH_VALUE   = "";
+EOF
+	    fi
+
+	    if test -n "$dllsearchpath"; then
+              func_to_host_path "$dllsearchpath:"
+	      cat <<EOF
+const char * EXE_PATH_VARNAME = "PATH";
+const char * EXE_PATH_VALUE   = "$func_to_host_path_result";
+EOF
+	    else
+	      cat <<"EOF"
+const char * EXE_PATH_VARNAME = "";
+const char * EXE_PATH_VALUE   = "";
+EOF
+	    fi
+
+	    if test "$fast_install" = yes; then
+	      cat <<EOF
+const char * TARGET_PROGRAM_NAME = "lt-$outputname"; /* hopefully, no .exe */
+EOF
+	    else
+	      cat <<EOF
+const char * TARGET_PROGRAM_NAME = "$outputname"; /* hopefully, no .exe */
+EOF
+	    fi
+
+
+	    cat <<"EOF"
+
+#define LTWRAPPER_OPTION_PREFIX         "--lt-"
+
+static const char *ltwrapper_option_prefix = LTWRAPPER_OPTION_PREFIX;
+static const char *dumpscript_opt       = LTWRAPPER_OPTION_PREFIX "dump-script";
+static const char *debug_opt            = LTWRAPPER_OPTION_PREFIX "debug";
+
+int
+main (int argc, char *argv[])
+{
+  char **newargz;
+  int  newargc;
+  char *tmp_pathspec;
+  char *actual_cwrapper_path;
+  char *actual_cwrapper_name;
+  char *target_name;
+  char *lt_argv_zero;
+  intptr_t rval = 127;
+
+  int i;
+
+  program_name = (char *) xstrdup (base_name (argv[0]));
+  newargz = XMALLOC (char *, argc + 1);
+
+  /* very simple arg parsing; don't want to rely on getopt
+   * also, copy all non cwrapper options to newargz, except
+   * argz[0], which is handled differently
+   */
+  newargc=0;
+  for (i = 1; i < argc; i++)
+    {
+      if (strcmp (argv[i], dumpscript_opt) == 0)
+	{
+EOF
+	    case "$host" in
+	      *mingw* | *cygwin* )
+		# make stdout use "unix" line endings
+		echo "          setmode(1,_O_BINARY);"
+		;;
+	      esac
+
+	    cat <<"EOF"
+	  lt_dump_script (stdout);
+	  return 0;
+	}
+      if (strcmp (argv[i], debug_opt) == 0)
+	{
+          lt_debug = 1;
+          continue;
+	}
+      if (strcmp (argv[i], ltwrapper_option_prefix) == 0)
+        {
+          /* however, if there is an option in the LTWRAPPER_OPTION_PREFIX
+             namespace, but it is not one of the ones we know about and
+             have already dealt with, above (inluding dump-script), then
+             report an error. Otherwise, targets might begin to believe
+             they are allowed to use options in the LTWRAPPER_OPTION_PREFIX
+             namespace. The first time any user complains about this, we'll
+             need to make LTWRAPPER_OPTION_PREFIX a configure-time option
+             or a configure.ac-settable value.
+           */
+          lt_fatal (__FILE__, __LINE__,
+		    "unrecognized %s option: '%s'",
+                    ltwrapper_option_prefix, argv[i]);
+        }
+      /* otherwise ... */
+      newargz[++newargc] = xstrdup (argv[i]);
+    }
+  newargz[++newargc] = NULL;
+
+EOF
+	    cat <<EOF
+  /* The GNU banner must be the first non-error debug message */
+  lt_debugprintf (__FILE__, __LINE__, "libtool wrapper (GNU $PACKAGE$TIMESTAMP) $VERSION\n");
+EOF
+	    cat <<"EOF"
+  lt_debugprintf (__FILE__, __LINE__, "(main) argv[0]: %s\n", argv[0]);
+  lt_debugprintf (__FILE__, __LINE__, "(main) program_name: %s\n", program_name);
+
+  tmp_pathspec = find_executable (argv[0]);
+  if (tmp_pathspec == NULL)
+    lt_fatal (__FILE__, __LINE__, "couldn't find %s", argv[0]);
+  lt_debugprintf (__FILE__, __LINE__,
+                  "(main) found exe (before symlink chase) at: %s\n",
+		  tmp_pathspec);
+
+  actual_cwrapper_path = chase_symlinks (tmp_pathspec);
+  lt_debugprintf (__FILE__, __LINE__,
+                  "(main) found exe (after symlink chase) at: %s\n",
+		  actual_cwrapper_path);
+  XFREE (tmp_pathspec);
+
+  actual_cwrapper_name = xstrdup (base_name (actual_cwrapper_path));
+  strendzap (actual_cwrapper_path, actual_cwrapper_name);
+
+  /* wrapper name transforms */
+  strendzap (actual_cwrapper_name, ".exe");
+  tmp_pathspec = lt_extend_str (actual_cwrapper_name, ".exe", 1);
+  XFREE (actual_cwrapper_name);
+  actual_cwrapper_name = tmp_pathspec;
+  tmp_pathspec = 0;
+
+  /* target_name transforms -- use actual target program name; might have lt- prefix */
+  target_name = xstrdup (base_name (TARGET_PROGRAM_NAME));
+  strendzap (target_name, ".exe");
+  tmp_pathspec = lt_extend_str (target_name, ".exe", 1);
+  XFREE (target_name);
+  target_name = tmp_pathspec;
+  tmp_pathspec = 0;
+
+  lt_debugprintf (__FILE__, __LINE__,
+		  "(main) libtool target name: %s\n",
+		  target_name);
+EOF
+
+	    cat <<EOF
+  newargz[0] =
+    XMALLOC (char, (strlen (actual_cwrapper_path) +
+		    strlen ("$objdir") + 1 + strlen (actual_cwrapper_name) + 1));
+  strcpy (newargz[0], actual_cwrapper_path);
+  strcat (newargz[0], "$objdir");
+  strcat (newargz[0], "/");
+EOF
+
+	    cat <<"EOF"
+  /* stop here, and copy so we don't have to do this twice */
+  tmp_pathspec = xstrdup (newargz[0]);
+
+  /* do NOT want the lt- prefix here, so use actual_cwrapper_name */
+  strcat (newargz[0], actual_cwrapper_name);
+
+  /* DO want the lt- prefix here if it exists, so use target_name */
+  lt_argv_zero = lt_extend_str (tmp_pathspec, target_name, 1);
+  XFREE (tmp_pathspec);
+  tmp_pathspec = NULL;
+EOF
+
+	    case $host_os in
+	      mingw*)
+	    cat <<"EOF"
+  {
+    char* p;
+    while ((p = strchr (newargz[0], '\\')) != NULL)
+      {
+	*p = '/';
+      }
+    while ((p = strchr (lt_argv_zero, '\\')) != NULL)
+      {
+	*p = '/';
+      }
+  }
+EOF
+	    ;;
+	    esac
+
+	    cat <<"EOF"
+  XFREE (target_name);
+  XFREE (actual_cwrapper_path);
+  XFREE (actual_cwrapper_name);
+
+  lt_setenv ("BIN_SH", "xpg4"); /* for Tru64 */
+  lt_setenv ("DUALCASE", "1");  /* for MSK sh */
+  /* Update the DLL searchpath.  EXE_PATH_VALUE ($dllsearchpath) must
+     be prepended before (that is, appear after) LIB_PATH_VALUE ($temp_rpath)
+     because on Windows, both *_VARNAMEs are PATH but uninstalled
+     libraries must come first. */
+  lt_update_exe_path (EXE_PATH_VARNAME, EXE_PATH_VALUE);
+  lt_update_lib_path (LIB_PATH_VARNAME, LIB_PATH_VALUE);
+
+  lt_debugprintf (__FILE__, __LINE__, "(main) lt_argv_zero: %s\n",
+		  nonnull (lt_argv_zero));
+  for (i = 0; i < newargc; i++)
+    {
+      lt_debugprintf (__FILE__, __LINE__, "(main) newargz[%d]: %s\n",
+		      i, nonnull (newargz[i]));
+    }
+
+EOF
+
+	    case $host_os in
+	      mingw*)
+		cat <<"EOF"
+  /* execv doesn't actually work on mingw as expected on unix */
+  newargz = prepare_spawn (newargz);
+  rval = _spawnv (_P_WAIT, lt_argv_zero, (const char * const *) newargz);
+  if (rval == -1)
+    {
+      /* failed to start process */
+      lt_debugprintf (__FILE__, __LINE__,
+		      "(main) failed to launch target \"%s\": %s\n",
+		      lt_argv_zero, nonnull (strerror (errno)));
+      return 127;
+    }
+  return rval;
+EOF
+		;;
+	      *)
+		cat <<"EOF"
+  execv (lt_argv_zero, newargz);
+  return rval; /* =127, but avoids unused variable warning */
+EOF
+		;;
+	    esac
+
+	    cat <<"EOF"
+}
+
+void *
+xmalloc (size_t num)
+{
+  void *p = (void *) malloc (num);
+  if (!p)
+    lt_fatal (__FILE__, __LINE__, "memory exhausted");
+
+  return p;
+}
+
+char *
+xstrdup (const char *string)
+{
+  return string ? strcpy ((char *) xmalloc (strlen (string) + 1),
+			  string) : NULL;
+}
+
+const char *
+base_name (const char *name)
+{
+  const char *base;
+
+#if defined (HAVE_DOS_BASED_FILE_SYSTEM)
+  /* Skip over the disk name in MSDOS pathnames. */
+  if (isalpha ((unsigned char) name[0]) && name[1] == ':')
+    name += 2;
+#endif
+
+  for (base = name; *name; name++)
+    if (IS_DIR_SEPARATOR (*name))
+      base = name + 1;
+  return base;
+}
+
+int
+check_executable (const char *path)
+{
+  struct stat st;
+
+  lt_debugprintf (__FILE__, __LINE__, "(check_executable): %s\n",
+                  nonempty (path));
+  if ((!path) || (!*path))
+    return 0;
+
+  if ((stat (path, &st) >= 0)
+      && (st.st_mode & (S_IXUSR | S_IXGRP | S_IXOTH)))
+    return 1;
+  else
+    return 0;
+}
+
+int
+make_executable (const char *path)
+{
+  int rval = 0;
+  struct stat st;
+
+  lt_debugprintf (__FILE__, __LINE__, "(make_executable): %s\n",
+                  nonempty (path));
+  if ((!path) || (!*path))
+    return 0;
+
+  if (stat (path, &st) >= 0)
+    {
+      rval = chmod (path, st.st_mode | S_IXOTH | S_IXGRP | S_IXUSR);
+    }
+  return rval;
+}
+
+/* Searches for the full path of the wrapper.  Returns
+   newly allocated full path name if found, NULL otherwise
+   Does not chase symlinks, even on platforms that support them.
+*/
+char *
+find_executable (const char *wrapper)
+{
+  int has_slash = 0;
+  const char *p;
+  const char *p_next;
+  /* static buffer for getcwd */
+  char tmp[LT_PATHMAX + 1];
+  int tmp_len;
+  char *concat_name;
+
+  lt_debugprintf (__FILE__, __LINE__, "(find_executable): %s\n",
+                  nonempty (wrapper));
+
+  if ((wrapper == NULL) || (*wrapper == '\0'))
+    return NULL;
+
+  /* Absolute path? */
+#if defined (HAVE_DOS_BASED_FILE_SYSTEM)
+  if (isalpha ((unsigned char) wrapper[0]) && wrapper[1] == ':')
+    {
+      concat_name = xstrdup (wrapper);
+      if (check_executable (concat_name))
+	return concat_name;
+      XFREE (concat_name);
+    }
+  else
+    {
+#endif
+      if (IS_DIR_SEPARATOR (wrapper[0]))
+	{
+	  concat_name = xstrdup (wrapper);
+	  if (check_executable (concat_name))
+	    return concat_name;
+	  XFREE (concat_name);
+	}
+#if defined (HAVE_DOS_BASED_FILE_SYSTEM)
+    }
+#endif
+
+  for (p = wrapper; *p; p++)
+    if (*p == '/')
+      {
+	has_slash = 1;
+	break;
+      }
+  if (!has_slash)
+    {
+      /* no slashes; search PATH */
+      const char *path = getenv ("PATH");
+      if (path != NULL)
+	{
+	  for (p = path; *p; p = p_next)
+	    {
+	      const char *q;
+	      size_t p_len;
+	      for (q = p; *q; q++)
+		if (IS_PATH_SEPARATOR (*q))
+		  break;
+	      p_len = q - p;
+	      p_next = (*q == '\0' ? q : q + 1);
+	      if (p_len == 0)
+		{
+		  /* empty path: current directory */
+		  if (getcwd (tmp, LT_PATHMAX) == NULL)
+		    lt_fatal (__FILE__, __LINE__, "getcwd failed: %s",
+                              nonnull (strerror (errno)));
+		  tmp_len = strlen (tmp);
+		  concat_name =
+		    XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1);
+		  memcpy (concat_name, tmp, tmp_len);
+		  concat_name[tmp_len] = '/';
+		  strcpy (concat_name + tmp_len + 1, wrapper);
+		}
+	      else
+		{
+		  concat_name =
+		    XMALLOC (char, p_len + 1 + strlen (wrapper) + 1);
+		  memcpy (concat_name, p, p_len);
+		  concat_name[p_len] = '/';
+		  strcpy (concat_name + p_len + 1, wrapper);
+		}
+	      if (check_executable (concat_name))
+		return concat_name;
+	      XFREE (concat_name);
+	    }
+	}
+      /* not found in PATH; assume curdir */
+    }
+  /* Relative path | not found in path: prepend cwd */
+  if (getcwd (tmp, LT_PATHMAX) == NULL)
+    lt_fatal (__FILE__, __LINE__, "getcwd failed: %s",
+              nonnull (strerror (errno)));
+  tmp_len = strlen (tmp);
+  concat_name = XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1);
+  memcpy (concat_name, tmp, tmp_len);
+  concat_name[tmp_len] = '/';
+  strcpy (concat_name + tmp_len + 1, wrapper);
+
+  if (check_executable (concat_name))
+    return concat_name;
+  XFREE (concat_name);
+  return NULL;
+}
+
+char *
+chase_symlinks (const char *pathspec)
+{
+#ifndef S_ISLNK
+  return xstrdup (pathspec);
+#else
+  char buf[LT_PATHMAX];
+  struct stat s;
+  char *tmp_pathspec = xstrdup (pathspec);
+  char *p;
+  int has_symlinks = 0;
+  while (strlen (tmp_pathspec) && !has_symlinks)
+    {
+      lt_debugprintf (__FILE__, __LINE__,
+		      "checking path component for symlinks: %s\n",
+		      tmp_pathspec);
+      if (lstat (tmp_pathspec, &s) == 0)
+	{
+	  if (S_ISLNK (s.st_mode) != 0)
+	    {
+	      has_symlinks = 1;
+	      break;
+	    }
+
+	  /* search backwards for last DIR_SEPARATOR */
+	  p = tmp_pathspec + strlen (tmp_pathspec) - 1;
+	  while ((p > tmp_pathspec) && (!IS_DIR_SEPARATOR (*p)))
+	    p--;
+	  if ((p == tmp_pathspec) && (!IS_DIR_SEPARATOR (*p)))
+	    {
+	      /* no more DIR_SEPARATORS left */
+	      break;
+	    }
+	  *p = '\0';
+	}
+      else
+	{
+	  lt_fatal (__FILE__, __LINE__,
+		    "error accessing file \"%s\": %s",
+		    tmp_pathspec, nonnull (strerror (errno)));
+	}
+    }
+  XFREE (tmp_pathspec);
+
+  if (!has_symlinks)
+    {
+      return xstrdup (pathspec);
+    }
+
+  tmp_pathspec = realpath (pathspec, buf);
+  if (tmp_pathspec == 0)
+    {
+      lt_fatal (__FILE__, __LINE__,
+		"could not follow symlinks for %s", pathspec);
+    }
+  return xstrdup (tmp_pathspec);
+#endif
+}
+
+char *
+strendzap (char *str, const char *pat)
+{
+  size_t len, patlen;
+
+  assert (str != NULL);
+  assert (pat != NULL);
+
+  len = strlen (str);
+  patlen = strlen (pat);
+
+  if (patlen <= len)
+    {
+      str += len - patlen;
+      if (strcmp (str, pat) == 0)
+	*str = '\0';
+    }
+  return str;
+}
+
+void
+lt_debugprintf (const char *file, int line, const char *fmt, ...)
+{
+  va_list args;
+  if (lt_debug)
+    {
+      (void) fprintf (stderr, "%s:%s:%d: ", program_name, file, line);
+      va_start (args, fmt);
+      (void) vfprintf (stderr, fmt, args);
+      va_end (args);
+    }
+}
+
+static void
+lt_error_core (int exit_status, const char *file,
+	       int line, const char *mode,
+	       const char *message, va_list ap)
+{
+  fprintf (stderr, "%s:%s:%d: %s: ", program_name, file, line, mode);
+  vfprintf (stderr, message, ap);
+  fprintf (stderr, ".\n");
+
+  if (exit_status >= 0)
+    exit (exit_status);
+}
+
+void
+lt_fatal (const char *file, int line, const char *message, ...)
+{
+  va_list ap;
+  va_start (ap, message);
+  lt_error_core (EXIT_FAILURE, file, line, "FATAL", message, ap);
+  va_end (ap);
+}
+
+static const char *
+nonnull (const char *s)
+{
+  return s ? s : "(null)";
+}
+
+static const char *
+nonempty (const char *s)
+{
+  return (s && !*s) ? "(empty)" : nonnull (s);
+}
+
+void
+lt_setenv (const char *name, const char *value)
+{
+  lt_debugprintf (__FILE__, __LINE__,
+		  "(lt_setenv) setting '%s' to '%s'\n",
+                  nonnull (name), nonnull (value));
+  {
+#ifdef HAVE_SETENV
+    /* always make a copy, for consistency with !HAVE_SETENV */
+    char *str = xstrdup (value);
+    setenv (name, str, 1);
+#else
+    int len = strlen (name) + 1 + strlen (value) + 1;
+    char *str = XMALLOC (char, len);
+    sprintf (str, "%s=%s", name, value);
+    if (putenv (str) != EXIT_SUCCESS)
+      {
+        XFREE (str);
+      }
+#endif
+  }
+}
+
+char *
+lt_extend_str (const char *orig_value, const char *add, int to_end)
+{
+  char *new_value;
+  if (orig_value && *orig_value)
+    {
+      int orig_value_len = strlen (orig_value);
+      int add_len = strlen (add);
+      new_value = XMALLOC (char, add_len + orig_value_len + 1);
+      if (to_end)
+        {
+          strcpy (new_value, orig_value);
+          strcpy (new_value + orig_value_len, add);
+        }
+      else
+        {
+          strcpy (new_value, add);
+          strcpy (new_value + add_len, orig_value);
+        }
+    }
+  else
+    {
+      new_value = xstrdup (add);
+    }
+  return new_value;
+}
+
+void
+lt_update_exe_path (const char *name, const char *value)
+{
+  lt_debugprintf (__FILE__, __LINE__,
+		  "(lt_update_exe_path) modifying '%s' by prepending '%s'\n",
+                  nonnull (name), nonnull (value));
+
+  if (name && *name && value && *value)
+    {
+      char *new_value = lt_extend_str (getenv (name), value, 0);
+      /* some systems can't cope with a ':'-terminated path #' */
+      int len = strlen (new_value);
+      while (((len = strlen (new_value)) > 0) && IS_PATH_SEPARATOR (new_value[len-1]))
+        {
+          new_value[len-1] = '\0';
+        }
+      lt_setenv (name, new_value);
+      XFREE (new_value);
+    }
+}
+
+void
+lt_update_lib_path (const char *name, const char *value)
+{
+  lt_debugprintf (__FILE__, __LINE__,
+		  "(lt_update_lib_path) modifying '%s' by prepending '%s'\n",
+                  nonnull (name), nonnull (value));
+
+  if (name && *name && value && *value)
+    {
+      char *new_value = lt_extend_str (getenv (name), value, 0);
+      lt_setenv (name, new_value);
+      XFREE (new_value);
+    }
+}
+
+EOF
+	    case $host_os in
+	      mingw*)
+		cat <<"EOF"
+
+/* Prepares an argument vector before calling spawn().
+   Note that spawn() does not by itself call the command interpreter
+     (getenv ("COMSPEC") != NULL ? getenv ("COMSPEC") :
+      ({ OSVERSIONINFO v; v.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+         GetVersionEx(&v);
+         v.dwPlatformId == VER_PLATFORM_WIN32_NT;
+      }) ? "cmd.exe" : "command.com").
+   Instead it simply concatenates the arguments, separated by ' ', and calls
+   CreateProcess().  We must quote the arguments since Win32 CreateProcess()
+   interprets characters like ' ', '\t', '\\', '"' (but not '<' and '>') in a
+   special way:
+   - Space and tab are interpreted as delimiters. They are not treated as
+     delimiters if they are surrounded by double quotes: "...".
+   - Unescaped double quotes are removed from the input. Their only effect is
+     that within double quotes, space and tab are treated like normal
+     characters.
+   - Backslashes not followed by double quotes are not special.
+   - But 2*n+1 backslashes followed by a double quote become
+     n backslashes followed by a double quote (n >= 0):
+       \" -> "
+       \\\" -> \"
+       \\\\\" -> \\"
+ */
+#define SHELL_SPECIAL_CHARS "\"\\ \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037"
+#define SHELL_SPACE_CHARS " \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037"
+char **
+prepare_spawn (char **argv)
+{
+  size_t argc;
+  char **new_argv;
+  size_t i;
+
+  /* Count number of arguments.  */
+  for (argc = 0; argv[argc] != NULL; argc++)
+    ;
+
+  /* Allocate new argument vector.  */
+  new_argv = XMALLOC (char *, argc + 1);
+
+  /* Put quoted arguments into the new argument vector.  */
+  for (i = 0; i < argc; i++)
+    {
+      const char *string = argv[i];
+
+      if (string[0] == '\0')
+	new_argv[i] = xstrdup ("\"\"");
+      else if (strpbrk (string, SHELL_SPECIAL_CHARS) != NULL)
+	{
+	  int quote_around = (strpbrk (string, SHELL_SPACE_CHARS) != NULL);
+	  size_t length;
+	  unsigned int backslashes;
+	  const char *s;
+	  char *quoted_string;
+	  char *p;
+
+	  length = 0;
+	  backslashes = 0;
+	  if (quote_around)
+	    length++;
+	  for (s = string; *s != '\0'; s++)
+	    {
+	      char c = *s;
+	      if (c == '"')
+		length += backslashes + 1;
+	      length++;
+	      if (c == '\\')
+		backslashes++;
+	      else
+		backslashes = 0;
+	    }
+	  if (quote_around)
+	    length += backslashes + 1;
+
+	  quoted_string = XMALLOC (char, length + 1);
+
+	  p = quoted_string;
+	  backslashes = 0;
+	  if (quote_around)
+	    *p++ = '"';
+	  for (s = string; *s != '\0'; s++)
+	    {
+	      char c = *s;
+	      if (c == '"')
+		{
+		  unsigned int j;
+		  for (j = backslashes + 1; j > 0; j--)
+		    *p++ = '\\';
+		}
+	      *p++ = c;
+	      if (c == '\\')
+		backslashes++;
+	      else
+		backslashes = 0;
+	    }
+	  if (quote_around)
+	    {
+	      unsigned int j;
+	      for (j = backslashes; j > 0; j--)
+		*p++ = '\\';
+	      *p++ = '"';
+	    }
+	  *p = '\0';
+
+	  new_argv[i] = quoted_string;
+	}
+      else
+	new_argv[i] = (char *) string;
+    }
+  new_argv[argc] = NULL;
+
+  return new_argv;
+}
+EOF
+		;;
+	    esac
+
+            cat <<"EOF"
+void lt_dump_script (FILE* f)
+{
+EOF
+	    func_emit_wrapper yes |
+	      $SED -n -e '
+s/^\(.\{79\}\)\(..*\)/\1\
+\2/
+h
+s/\([\\"]\)/\\\1/g
+s/$/\\n/
+s/\([^\n]*\).*/  fputs ("\1", f);/p
+g
+D'
+            cat <<"EOF"
+}
+EOF
+}
+# end: func_emit_cwrapperexe_src
+
+# func_win32_import_lib_p ARG
+# True if ARG is an import lib, as indicated by $file_magic_cmd
+func_win32_import_lib_p ()
+{
+    $opt_debug
+    case `eval $file_magic_cmd \"\$1\" 2>/dev/null | $SED -e 10q` in
+    *import*) : ;;
+    *) false ;;
+    esac
+}
+
+# func_mode_link arg...
+func_mode_link ()
+{
+    $opt_debug
+    case $host in
+    *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*)
+      # It is impossible to link a dll without this setting, and
+      # we shouldn't force the makefile maintainer to figure out
+      # which system we are compiling for in order to pass an extra
+      # flag for every libtool invocation.
+      # allow_undefined=no
+
+      # FIXME: Unfortunately, there are problems with the above when trying
+      # to make a dll which has undefined symbols, in which case not
+      # even a static library is built.  For now, we need to specify
+      # -no-undefined on the libtool link line when we can be certain
+      # that all symbols are satisfied, otherwise we get a static library.
+      allow_undefined=yes
+      ;;
+    *)
+      allow_undefined=yes
+      ;;
+    esac
+    libtool_args=$nonopt
+    base_compile="$nonopt $@"
+    compile_command=$nonopt
+    finalize_command=$nonopt
+
+    compile_rpath=
+    finalize_rpath=
+    compile_shlibpath=
+    finalize_shlibpath=
+    convenience=
+    old_convenience=
+    deplibs=
+    old_deplibs=
+    compiler_flags=
+    linker_flags=
+    dllsearchpath=
+    lib_search_path=`pwd`
+    inst_prefix_dir=
+    new_inherited_linker_flags=
+
+    avoid_version=no
+    bindir=
+    dlfiles=
+    dlprefiles=
+    dlself=no
+    export_dynamic=no
+    export_symbols=
+    export_symbols_regex=
+    generated=
+    libobjs=
+    ltlibs=
+    module=no
+    no_install=no
+    objs=
+    non_pic_objects=
+    precious_files_regex=
+    prefer_static_libs=no
+    preload=no
+    prev=
+    prevarg=
+    release=
+    rpath=
+    xrpath=
+    perm_rpath=
+    temp_rpath=
+    thread_safe=no
+    vinfo=
+    vinfo_number=no
+    weak_libs=
+    single_module="${wl}-single_module"
+    func_infer_tag $base_compile
+
+    # We need to know -static, to get the right output filenames.
+    for arg
+    do
+      case $arg in
+      -shared)
+	test "$build_libtool_libs" != yes && \
+	  func_fatal_configuration "can not build a shared library"
+	build_old_libs=no
+	break
+	;;
+      -all-static | -static | -static-libtool-libs)
+	case $arg in
+	-all-static)
+	  if test "$build_libtool_libs" = yes && test -z "$link_static_flag"; then
+	    func_warning "complete static linking is impossible in this configuration"
+	  fi
+	  if test -n "$link_static_flag"; then
+	    dlopen_self=$dlopen_self_static
+	  fi
+	  prefer_static_libs=yes
+	  ;;
+	-static)
+	  if test -z "$pic_flag" && test -n "$link_static_flag"; then
+	    dlopen_self=$dlopen_self_static
+	  fi
+	  prefer_static_libs=built
+	  ;;
+	-static-libtool-libs)
+	  if test -z "$pic_flag" && test -n "$link_static_flag"; then
+	    dlopen_self=$dlopen_self_static
+	  fi
+	  prefer_static_libs=yes
+	  ;;
+	esac
+	build_libtool_libs=no
+	build_old_libs=yes
+	break
+	;;
+      esac
+    done
+
+    # See if our shared archives depend on static archives.
+    test -n "$old_archive_from_new_cmds" && build_old_libs=yes
+
+    # Go through the arguments, transforming them on the way.
+    while test "$#" -gt 0; do
+      arg="$1"
+      shift
+      func_quote_for_eval "$arg"
+      qarg=$func_quote_for_eval_unquoted_result
+      func_append libtool_args " $func_quote_for_eval_result"
+
+      # If the previous option needs an argument, assign it.
+      if test -n "$prev"; then
+	case $prev in
+	output)
+	  func_append compile_command " @OUTPUT@"
+	  func_append finalize_command " @OUTPUT@"
+	  ;;
+	esac
+
+	case $prev in
+	bindir)
+	  bindir="$arg"
+	  prev=
+	  continue
+	  ;;
+	dlfiles|dlprefiles)
+	  if test "$preload" = no; then
+	    # Add the symbol object into the linking commands.
+	    func_append compile_command " @SYMFILE@"
+	    func_append finalize_command " @SYMFILE@"
+	    preload=yes
+	  fi
+	  case $arg in
+	  *.la | *.lo) ;;  # We handle these cases below.
+	  force)
+	    if test "$dlself" = no; then
+	      dlself=needless
+	      export_dynamic=yes
+	    fi
+	    prev=
+	    continue
+	    ;;
+	  self)
+	    if test "$prev" = dlprefiles; then
+	      dlself=yes
+	    elif test "$prev" = dlfiles && test "$dlopen_self" != yes; then
+	      dlself=yes
+	    else
+	      dlself=needless
+	      export_dynamic=yes
+	    fi
+	    prev=
+	    continue
+	    ;;
+	  *)
+	    if test "$prev" = dlfiles; then
+	      func_append dlfiles " $arg"
+	    else
+	      func_append dlprefiles " $arg"
+	    fi
+	    prev=
+	    continue
+	    ;;
+	  esac
+	  ;;
+	expsyms)
+	  export_symbols="$arg"
+	  test -f "$arg" \
+	    || func_fatal_error "symbol file \`$arg' does not exist"
+	  prev=
+	  continue
+	  ;;
+	expsyms_regex)
+	  export_symbols_regex="$arg"
+	  prev=
+	  continue
+	  ;;
+	framework)
+	  case $host in
+	    *-*-darwin*)
+	      case "$deplibs " in
+		*" $qarg.ltframework "*) ;;
+		*) func_append deplibs " $qarg.ltframework" # this is fixed later
+		   ;;
+	      esac
+	      ;;
+	  esac
+	  prev=
+	  continue
+	  ;;
+	inst_prefix)
+	  inst_prefix_dir="$arg"
+	  prev=
+	  continue
+	  ;;
+	objectlist)
+	  if test -f "$arg"; then
+	    save_arg=$arg
+	    moreargs=
+	    for fil in `cat "$save_arg"`
+	    do
+#	      func_append moreargs " $fil"
+	      arg=$fil
+	      # A libtool-controlled object.
+
+	      # Check to see that this really is a libtool object.
+	      if func_lalib_unsafe_p "$arg"; then
+		pic_object=
+		non_pic_object=
+
+		# Read the .lo file
+		func_source "$arg"
+
+		if test -z "$pic_object" ||
+		   test -z "$non_pic_object" ||
+		   test "$pic_object" = none &&
+		   test "$non_pic_object" = none; then
+		  func_fatal_error "cannot find name of object for \`$arg'"
+		fi
+
+		# Extract subdirectory from the argument.
+		func_dirname "$arg" "/" ""
+		xdir="$func_dirname_result"
+
+		if test "$pic_object" != none; then
+		  # Prepend the subdirectory the object is found in.
+		  pic_object="$xdir$pic_object"
+
+		  if test "$prev" = dlfiles; then
+		    if test "$build_libtool_libs" = yes && test "$dlopen_support" = yes; then
+		      func_append dlfiles " $pic_object"
+		      prev=
+		      continue
+		    else
+		      # If libtool objects are unsupported, then we need to preload.
+		      prev=dlprefiles
+		    fi
+		  fi
+
+		  # CHECK ME:  I think I busted this.  -Ossama
+		  if test "$prev" = dlprefiles; then
+		    # Preload the old-style object.
+		    func_append dlprefiles " $pic_object"
+		    prev=
+		  fi
+
+		  # A PIC object.
+		  func_append libobjs " $pic_object"
+		  arg="$pic_object"
+		fi
+
+		# Non-PIC object.
+		if test "$non_pic_object" != none; then
+		  # Prepend the subdirectory the object is found in.
+		  non_pic_object="$xdir$non_pic_object"
+
+		  # A standard non-PIC object
+		  func_append non_pic_objects " $non_pic_object"
+		  if test -z "$pic_object" || test "$pic_object" = none ; then
+		    arg="$non_pic_object"
+		  fi
+		else
+		  # If the PIC object exists, use it instead.
+		  # $xdir was prepended to $pic_object above.
+		  non_pic_object="$pic_object"
+		  func_append non_pic_objects " $non_pic_object"
+		fi
+	      else
+		# Only an error if not doing a dry-run.
+		if $opt_dry_run; then
+		  # Extract subdirectory from the argument.
+		  func_dirname "$arg" "/" ""
+		  xdir="$func_dirname_result"
+
+		  func_lo2o "$arg"
+		  pic_object=$xdir$objdir/$func_lo2o_result
+		  non_pic_object=$xdir$func_lo2o_result
+		  func_append libobjs " $pic_object"
+		  func_append non_pic_objects " $non_pic_object"
+	        else
+		  func_fatal_error "\`$arg' is not a valid libtool object"
+		fi
+	      fi
+	    done
+	  else
+	    func_fatal_error "link input file \`$arg' does not exist"
+	  fi
+	  arg=$save_arg
+	  prev=
+	  continue
+	  ;;
+	precious_regex)
+	  precious_files_regex="$arg"
+	  prev=
+	  continue
+	  ;;
+	release)
+	  release="-$arg"
+	  prev=
+	  continue
+	  ;;
+	rpath | xrpath)
+	  # We need an absolute path.
+	  case $arg in
+	  [\\/]* | [A-Za-z]:[\\/]*) ;;
+	  *)
+	    func_fatal_error "only absolute run-paths are allowed"
+	    ;;
+	  esac
+	  if test "$prev" = rpath; then
+	    case "$rpath " in
+	    *" $arg "*) ;;
+	    *) func_append rpath " $arg" ;;
+	    esac
+	  else
+	    case "$xrpath " in
+	    *" $arg "*) ;;
+	    *) func_append xrpath " $arg" ;;
+	    esac
+	  fi
+	  prev=
+	  continue
+	  ;;
+	shrext)
+	  shrext_cmds="$arg"
+	  prev=
+	  continue
+	  ;;
+	weak)
+	  func_append weak_libs " $arg"
+	  prev=
+	  continue
+	  ;;
+	xcclinker)
+	  func_append linker_flags " $qarg"
+	  func_append compiler_flags " $qarg"
+	  prev=
+	  func_append compile_command " $qarg"
+	  func_append finalize_command " $qarg"
+	  continue
+	  ;;
+	xcompiler)
+	  func_append compiler_flags " $qarg"
+	  prev=
+	  func_append compile_command " $qarg"
+	  func_append finalize_command " $qarg"
+	  continue
+	  ;;
+	xlinker)
+	  func_append linker_flags " $qarg"
+	  func_append compiler_flags " $wl$qarg"
+	  prev=
+	  func_append compile_command " $wl$qarg"
+	  func_append finalize_command " $wl$qarg"
+	  continue
+	  ;;
+	*)
+	  eval "$prev=\"\$arg\""
+	  prev=
+	  continue
+	  ;;
+	esac
+      fi # test -n "$prev"
+
+      prevarg="$arg"
+
+      case $arg in
+      -all-static)
+	if test -n "$link_static_flag"; then
+	  # See comment for -static flag below, for more details.
+	  func_append compile_command " $link_static_flag"
+	  func_append finalize_command " $link_static_flag"
+	fi
+	continue
+	;;
+
+      -allow-undefined)
+	# FIXME: remove this flag sometime in the future.
+	func_fatal_error "\`-allow-undefined' must not be used because it is the default"
+	;;
+
+      -avoid-version)
+	avoid_version=yes
+	continue
+	;;
+
+      -bindir)
+	prev=bindir
+	continue
+	;;
+
+      -dlopen)
+	prev=dlfiles
+	continue
+	;;
+
+      -dlpreopen)
+	prev=dlprefiles
+	continue
+	;;
+
+      -export-dynamic)
+	export_dynamic=yes
+	continue
+	;;
+
+      -export-symbols | -export-symbols-regex)
+	if test -n "$export_symbols" || test -n "$export_symbols_regex"; then
+	  func_fatal_error "more than one -exported-symbols argument is not allowed"
+	fi
+	if test "X$arg" = "X-export-symbols"; then
+	  prev=expsyms
+	else
+	  prev=expsyms_regex
+	fi
+	continue
+	;;
+
+      -framework)
+	prev=framework
+	continue
+	;;
+
+      -inst-prefix-dir)
+	prev=inst_prefix
+	continue
+	;;
+
+      # The native IRIX linker understands -LANG:*, -LIST:* and -LNO:*
+      # so, if we see these flags be careful not to treat them like -L
+      -L[A-Z][A-Z]*:*)
+	case $with_gcc/$host in
+	no/*-*-irix* | /*-*-irix*)
+	  func_append compile_command " $arg"
+	  func_append finalize_command " $arg"
+	  ;;
+	esac
+	continue
+	;;
+
+      -L*)
+	func_stripname "-L" '' "$arg"
+	if test -z "$func_stripname_result"; then
+	  if test "$#" -gt 0; then
+	    func_fatal_error "require no space between \`-L' and \`$1'"
+	  else
+	    func_fatal_error "need path for \`-L' option"
+	  fi
+	fi
+	func_resolve_sysroot "$func_stripname_result"
+	dir=$func_resolve_sysroot_result
+	# We need an absolute path.
+	case $dir in
+	[\\/]* | [A-Za-z]:[\\/]*) ;;
+	*)
+	  absdir=`cd "$dir" && pwd`
+	  test -z "$absdir" && \
+	    func_fatal_error "cannot determine absolute directory name of \`$dir'"
+	  dir="$absdir"
+	  ;;
+	esac
+	case "$deplibs " in
+	*" -L$dir "* | *" $arg "*)
+	  # Will only happen for absolute or sysroot arguments
+	  ;;
+	*)
+	  # Preserve sysroot, but never include relative directories
+	  case $dir in
+	    [\\/]* | [A-Za-z]:[\\/]* | =*) func_append deplibs " $arg" ;;
+	    *) func_append deplibs " -L$dir" ;;
+	  esac
+	  func_append lib_search_path " $dir"
+	  ;;
+	esac
+	case $host in
+	*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*)
+	  testbindir=`$ECHO "$dir" | $SED 's*/lib$*/bin*'`
+	  case :$dllsearchpath: in
+	  *":$dir:"*) ;;
+	  ::) dllsearchpath=$dir;;
+	  *) func_append dllsearchpath ":$dir";;
+	  esac
+	  case :$dllsearchpath: in
+	  *":$testbindir:"*) ;;
+	  ::) dllsearchpath=$testbindir;;
+	  *) func_append dllsearchpath ":$testbindir";;
+	  esac
+	  ;;
+	esac
+	continue
+	;;
+
+      -l*)
+	if test "X$arg" = "X-lc" || test "X$arg" = "X-lm"; then
+	  case $host in
+	  *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-beos* | *-cegcc* | *-*-haiku*)
+	    # These systems don't actually have a C or math library (as such)
+	    continue
+	    ;;
+	  *-*-os2*)
+	    # These systems don't actually have a C library (as such)
+	    test "X$arg" = "X-lc" && continue
+	    ;;
+	  *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*)
+	    # Do not include libc due to us having libc/libc_r.
+	    test "X$arg" = "X-lc" && continue
+	    ;;
+	  *-*-rhapsody* | *-*-darwin1.[012])
+	    # Rhapsody C and math libraries are in the System framework
+	    func_append deplibs " System.ltframework"
+	    continue
+	    ;;
+	  *-*-sco3.2v5* | *-*-sco5v6*)
+	    # Causes problems with __ctype
+	    test "X$arg" = "X-lc" && continue
+	    ;;
+	  *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*)
+	    # Compiler inserts libc in the correct place for threads to work
+	    test "X$arg" = "X-lc" && continue
+	    ;;
+	  esac
+	elif test "X$arg" = "X-lc_r"; then
+	 case $host in
+	 *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*)
+	   # Do not include libc_r directly, use -pthread flag.
+	   continue
+	   ;;
+	 esac
+	fi
+	func_append deplibs " $arg"
+	continue
+	;;
+
+      -module)
+	module=yes
+	continue
+	;;
+
+      # Tru64 UNIX uses -model [arg] to determine the layout of C++
+      # classes, name mangling, and exception handling.
+      # Darwin uses the -arch flag to determine output architecture.
+      -model|-arch|-isysroot|--sysroot)
+	func_append compiler_flags " $arg"
+	func_append compile_command " $arg"
+	func_append finalize_command " $arg"
+	prev=xcompiler
+	continue
+	;;
+
+      -mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe \
+      |-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*)
+	func_append compiler_flags " $arg"
+	func_append compile_command " $arg"
+	func_append finalize_command " $arg"
+	case "$new_inherited_linker_flags " in
+	    *" $arg "*) ;;
+	    * ) func_append new_inherited_linker_flags " $arg" ;;
+	esac
+	continue
+	;;
+
+      -multi_module)
+	single_module="${wl}-multi_module"
+	continue
+	;;
+
+      -no-fast-install)
+	fast_install=no
+	continue
+	;;
+
+      -no-install)
+	case $host in
+	*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-darwin* | *-cegcc*)
+	  # The PATH hackery in wrapper scripts is required on Windows
+	  # and Darwin in order for the loader to find any dlls it needs.
+	  func_warning "\`-no-install' is ignored for $host"
+	  func_warning "assuming \`-no-fast-install' instead"
+	  fast_install=no
+	  ;;
+	*) no_install=yes ;;
+	esac
+	continue
+	;;
+
+      -no-undefined)
+	allow_undefined=no
+	continue
+	;;
+
+      -objectlist)
+	prev=objectlist
+	continue
+	;;
+
+      -o) prev=output ;;
+
+      -precious-files-regex)
+	prev=precious_regex
+	continue
+	;;
+
+      -release)
+	prev=release
+	continue
+	;;
+
+      -rpath)
+	prev=rpath
+	continue
+	;;
+
+      -R)
+	prev=xrpath
+	continue
+	;;
+
+      -R*)
+	func_stripname '-R' '' "$arg"
+	dir=$func_stripname_result
+	# We need an absolute path.
+	case $dir in
+	[\\/]* | [A-Za-z]:[\\/]*) ;;
+	=*)
+	  func_stripname '=' '' "$dir"
+	  dir=$lt_sysroot$func_stripname_result
+	  ;;
+	*)
+	  func_fatal_error "only absolute run-paths are allowed"
+	  ;;
+	esac
+	case "$xrpath " in
+	*" $dir "*) ;;
+	*) func_append xrpath " $dir" ;;
+	esac
+	continue
+	;;
+
+      -shared)
+	# The effects of -shared are defined in a previous loop.
+	continue
+	;;
+
+      -shrext)
+	prev=shrext
+	continue
+	;;
+
+      -static | -static-libtool-libs)
+	# The effects of -static are defined in a previous loop.
+	# We used to do the same as -all-static on platforms that
+	# didn't have a PIC flag, but the assumption that the effects
+	# would be equivalent was wrong.  It would break on at least
+	# Digital Unix and AIX.
+	continue
+	;;
+
+      -thread-safe)
+	thread_safe=yes
+	continue
+	;;
+
+      -version-info)
+	prev=vinfo
+	continue
+	;;
+
+      -version-number)
+	prev=vinfo
+	vinfo_number=yes
+	continue
+	;;
+
+      -weak)
+        prev=weak
+	continue
+	;;
+
+      -Wc,*)
+	func_stripname '-Wc,' '' "$arg"
+	args=$func_stripname_result
+	arg=
+	save_ifs="$IFS"; IFS=','
+	for flag in $args; do
+	  IFS="$save_ifs"
+          func_quote_for_eval "$flag"
+	  func_append arg " $func_quote_for_eval_result"
+	  func_append compiler_flags " $func_quote_for_eval_result"
+	done
+	IFS="$save_ifs"
+	func_stripname ' ' '' "$arg"
+	arg=$func_stripname_result
+	;;
+
+      -Wl,*)
+	func_stripname '-Wl,' '' "$arg"
+	args=$func_stripname_result
+	arg=
+	save_ifs="$IFS"; IFS=','
+	for flag in $args; do
+	  IFS="$save_ifs"
+          func_quote_for_eval "$flag"
+	  func_append arg " $wl$func_quote_for_eval_result"
+	  func_append compiler_flags " $wl$func_quote_for_eval_result"
+	  func_append linker_flags " $func_quote_for_eval_result"
+	done
+	IFS="$save_ifs"
+	func_stripname ' ' '' "$arg"
+	arg=$func_stripname_result
+	;;
+
+      -Xcompiler)
+	prev=xcompiler
+	continue
+	;;
+
+      -Xlinker)
+	prev=xlinker
+	continue
+	;;
+
+      -XCClinker)
+	prev=xcclinker
+	continue
+	;;
+
+      # -msg_* for osf cc
+      -msg_*)
+	func_quote_for_eval "$arg"
+	arg="$func_quote_for_eval_result"
+	;;
+
+      # Flags to be passed through unchanged, with rationale:
+      # -64, -mips[0-9]      enable 64-bit mode for the SGI compiler
+      # -r[0-9][0-9]*        specify processor for the SGI compiler
+      # -xarch=*, -xtarget=* enable 64-bit mode for the Sun compiler
+      # +DA*, +DD*           enable 64-bit mode for the HP compiler
+      # -q*                  compiler args for the IBM compiler
+      # -m*, -t[45]*, -txscale* architecture-specific flags for GCC
+      # -F/path              path to uninstalled frameworks, gcc on darwin
+      # -p, -pg, --coverage, -fprofile-*  profiling flags for GCC
+      # @file                GCC response files
+      # -tp=*                Portland pgcc target processor selection
+      # --sysroot=*          for sysroot support
+      # -O*, -flto*, -fwhopr*, -fuse-linker-plugin GCC link-time optimization
+      -64|-mips[0-9]|-r[0-9][0-9]*|-xarch=*|-xtarget=*|+DA*|+DD*|-q*|-m*| \
+      -t[45]*|-txscale*|-p|-pg|--coverage|-fprofile-*|-F*|@*|-tp=*|--sysroot=*| \
+      -O*|-flto*|-fwhopr*|-fuse-linker-plugin)
+        func_quote_for_eval "$arg"
+	arg="$func_quote_for_eval_result"
+        func_append compile_command " $arg"
+        func_append finalize_command " $arg"
+        func_append compiler_flags " $arg"
+        continue
+        ;;
+
+      # Some other compiler flag.
+      -* | +*)
+        func_quote_for_eval "$arg"
+	arg="$func_quote_for_eval_result"
+	;;
+
+      *.$objext)
+	# A standard object.
+	func_append objs " $arg"
+	;;
+
+      *.lo)
+	# A libtool-controlled object.
+
+	# Check to see that this really is a libtool object.
+	if func_lalib_unsafe_p "$arg"; then
+	  pic_object=
+	  non_pic_object=
+
+	  # Read the .lo file
+	  func_source "$arg"
+
+	  if test -z "$pic_object" ||
+	     test -z "$non_pic_object" ||
+	     test "$pic_object" = none &&
+	     test "$non_pic_object" = none; then
+	    func_fatal_error "cannot find name of object for \`$arg'"
+	  fi
+
+	  # Extract subdirectory from the argument.
+	  func_dirname "$arg" "/" ""
+	  xdir="$func_dirname_result"
+
+	  if test "$pic_object" != none; then
+	    # Prepend the subdirectory the object is found in.
+	    pic_object="$xdir$pic_object"
+
+	    if test "$prev" = dlfiles; then
+	      if test "$build_libtool_libs" = yes && test "$dlopen_support" = yes; then
+		func_append dlfiles " $pic_object"
+		prev=
+		continue
+	      else
+		# If libtool objects are unsupported, then we need to preload.
+		prev=dlprefiles
+	      fi
+	    fi
+
+	    # CHECK ME:  I think I busted this.  -Ossama
+	    if test "$prev" = dlprefiles; then
+	      # Preload the old-style object.
+	      func_append dlprefiles " $pic_object"
+	      prev=
+	    fi
+
+	    # A PIC object.
+	    func_append libobjs " $pic_object"
+	    arg="$pic_object"
+	  fi
+
+	  # Non-PIC object.
+	  if test "$non_pic_object" != none; then
+	    # Prepend the subdirectory the object is found in.
+	    non_pic_object="$xdir$non_pic_object"
+
+	    # A standard non-PIC object
+	    func_append non_pic_objects " $non_pic_object"
+	    if test -z "$pic_object" || test "$pic_object" = none ; then
+	      arg="$non_pic_object"
+	    fi
+	  else
+	    # If the PIC object exists, use it instead.
+	    # $xdir was prepended to $pic_object above.
+	    non_pic_object="$pic_object"
+	    func_append non_pic_objects " $non_pic_object"
+	  fi
+	else
+	  # Only an error if not doing a dry-run.
+	  if $opt_dry_run; then
+	    # Extract subdirectory from the argument.
+	    func_dirname "$arg" "/" ""
+	    xdir="$func_dirname_result"
+
+	    func_lo2o "$arg"
+	    pic_object=$xdir$objdir/$func_lo2o_result
+	    non_pic_object=$xdir$func_lo2o_result
+	    func_append libobjs " $pic_object"
+	    func_append non_pic_objects " $non_pic_object"
+	  else
+	    func_fatal_error "\`$arg' is not a valid libtool object"
+	  fi
+	fi
+	;;
+
+      *.$libext)
+	# An archive.
+	func_append deplibs " $arg"
+	func_append old_deplibs " $arg"
+	continue
+	;;
+
+      *.la)
+	# A libtool-controlled library.
+
+	func_resolve_sysroot "$arg"
+	if test "$prev" = dlfiles; then
+	  # This library was specified with -dlopen.
+	  func_append dlfiles " $func_resolve_sysroot_result"
+	  prev=
+	elif test "$prev" = dlprefiles; then
+	  # The library was specified with -dlpreopen.
+	  func_append dlprefiles " $func_resolve_sysroot_result"
+	  prev=
+	else
+	  func_append deplibs " $func_resolve_sysroot_result"
+	fi
+	continue
+	;;
+
+      # Some other compiler argument.
+      *)
+	# Unknown arguments in both finalize_command and compile_command need
+	# to be aesthetically quoted because they are evaled later.
+	func_quote_for_eval "$arg"
+	arg="$func_quote_for_eval_result"
+	;;
+      esac # arg
+
+      # Now actually substitute the argument into the commands.
+      if test -n "$arg"; then
+	func_append compile_command " $arg"
+	func_append finalize_command " $arg"
+      fi
+    done # argument parsing loop
+
+    test -n "$prev" && \
+      func_fatal_help "the \`$prevarg' option requires an argument"
+
+    if test "$export_dynamic" = yes && test -n "$export_dynamic_flag_spec"; then
+      eval arg=\"$export_dynamic_flag_spec\"
+      func_append compile_command " $arg"
+      func_append finalize_command " $arg"
+    fi
+
+    oldlibs=
+    # calculate the name of the file, without its directory
+    func_basename "$output"
+    outputname="$func_basename_result"
+    libobjs_save="$libobjs"
+
+    if test -n "$shlibpath_var"; then
+      # get the directories listed in $shlibpath_var
+      eval shlib_search_path=\`\$ECHO \"\${$shlibpath_var}\" \| \$SED \'s/:/ /g\'\`
+    else
+      shlib_search_path=
+    fi
+    eval sys_lib_search_path=\"$sys_lib_search_path_spec\"
+    eval sys_lib_dlsearch_path=\"$sys_lib_dlsearch_path_spec\"
+
+    func_dirname "$output" "/" ""
+    output_objdir="$func_dirname_result$objdir"
+    func_to_tool_file "$output_objdir/"
+    tool_output_objdir=$func_to_tool_file_result
+    # Create the object directory.
+    func_mkdir_p "$output_objdir"
+
+    # Determine the type of output
+    case $output in
+    "")
+      func_fatal_help "you must specify an output file"
+      ;;
+    *.$libext) linkmode=oldlib ;;
+    *.lo | *.$objext) linkmode=obj ;;
+    *.la) linkmode=lib ;;
+    *) linkmode=prog ;; # Anything else should be a program.
+    esac
+
+    specialdeplibs=
+
+    libs=
+    # Find all interdependent deplibs by searching for libraries
+    # that are linked more than once (e.g. -la -lb -la)
+    for deplib in $deplibs; do
+      if $opt_preserve_dup_deps ; then
+	case "$libs " in
+	*" $deplib "*) func_append specialdeplibs " $deplib" ;;
+	esac
+      fi
+      func_append libs " $deplib"
+    done
+
+    if test "$linkmode" = lib; then
+      libs="$predeps $libs $compiler_lib_search_path $postdeps"
+
+      # Compute libraries that are listed more than once in $predeps
+      # $postdeps and mark them as special (i.e., whose duplicates are
+      # not to be eliminated).
+      pre_post_deps=
+      if $opt_duplicate_compiler_generated_deps; then
+	for pre_post_dep in $predeps $postdeps; do
+	  case "$pre_post_deps " in
+	  *" $pre_post_dep "*) func_append specialdeplibs " $pre_post_deps" ;;
+	  esac
+	  func_append pre_post_deps " $pre_post_dep"
+	done
+      fi
+      pre_post_deps=
+    fi
+
+    deplibs=
+    newdependency_libs=
+    newlib_search_path=
+    need_relink=no # whether we're linking any uninstalled libtool libraries
+    notinst_deplibs= # not-installed libtool libraries
+    notinst_path= # paths that contain not-installed libtool libraries
+
+    case $linkmode in
+    lib)
+	passes="conv dlpreopen link"
+	for file in $dlfiles $dlprefiles; do
+	  case $file in
+	  *.la) ;;
+	  *)
+	    func_fatal_help "libraries can \`-dlopen' only libtool libraries: $file"
+	    ;;
+	  esac
+	done
+	;;
+    prog)
+	compile_deplibs=
+	finalize_deplibs=
+	alldeplibs=no
+	newdlfiles=
+	newdlprefiles=
+	passes="conv scan dlopen dlpreopen link"
+	;;
+    *)  passes="conv"
+	;;
+    esac
+
+    for pass in $passes; do
+      # The preopen pass in lib mode reverses $deplibs; put it back here
+      # so that -L comes before libs that need it for instance...
+      if test "$linkmode,$pass" = "lib,link"; then
+	## FIXME: Find the place where the list is rebuilt in the wrong
+	##        order, and fix it there properly
+        tmp_deplibs=
+	for deplib in $deplibs; do
+	  tmp_deplibs="$deplib $tmp_deplibs"
+	done
+	deplibs="$tmp_deplibs"
+      fi
+
+      if test "$linkmode,$pass" = "lib,link" ||
+	 test "$linkmode,$pass" = "prog,scan"; then
+	libs="$deplibs"
+	deplibs=
+      fi
+      if test "$linkmode" = prog; then
+	case $pass in
+	dlopen) libs="$dlfiles" ;;
+	dlpreopen) libs="$dlprefiles" ;;
+	link) libs="$deplibs %DEPLIBS% $dependency_libs" ;;
+	esac
+      fi
+      if test "$linkmode,$pass" = "lib,dlpreopen"; then
+	# Collect and forward deplibs of preopened libtool libs
+	for lib in $dlprefiles; do
+	  # Ignore non-libtool-libs
+	  dependency_libs=
+	  func_resolve_sysroot "$lib"
+	  case $lib in
+	  *.la)	func_source "$func_resolve_sysroot_result" ;;
+	  esac
+
+	  # Collect preopened libtool deplibs, except any this library
+	  # has declared as weak libs
+	  for deplib in $dependency_libs; do
+	    func_basename "$deplib"
+            deplib_base=$func_basename_result
+	    case " $weak_libs " in
+	    *" $deplib_base "*) ;;
+	    *) func_append deplibs " $deplib" ;;
+	    esac
+	  done
+	done
+	libs="$dlprefiles"
+      fi
+      if test "$pass" = dlopen; then
+	# Collect dlpreopened libraries
+	save_deplibs="$deplibs"
+	deplibs=
+      fi
+
+      for deplib in $libs; do
+	lib=
+	found=no
+	case $deplib in
+	-mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe \
+        |-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*)
+	  if test "$linkmode,$pass" = "prog,link"; then
+	    compile_deplibs="$deplib $compile_deplibs"
+	    finalize_deplibs="$deplib $finalize_deplibs"
+	  else
+	    func_append compiler_flags " $deplib"
+	    if test "$linkmode" = lib ; then
+		case "$new_inherited_linker_flags " in
+		    *" $deplib "*) ;;
+		    * ) func_append new_inherited_linker_flags " $deplib" ;;
+		esac
+	    fi
+	  fi
+	  continue
+	  ;;
+	-l*)
+	  if test "$linkmode" != lib && test "$linkmode" != prog; then
+	    func_warning "\`-l' is ignored for archives/objects"
+	    continue
+	  fi
+	  func_stripname '-l' '' "$deplib"
+	  name=$func_stripname_result
+	  if test "$linkmode" = lib; then
+	    searchdirs="$newlib_search_path $lib_search_path $compiler_lib_search_dirs $sys_lib_search_path $shlib_search_path"
+	  else
+	    searchdirs="$newlib_search_path $lib_search_path $sys_lib_search_path $shlib_search_path"
+	  fi
+	  for searchdir in $searchdirs; do
+	    for search_ext in .la $std_shrext .so .a; do
+	      # Search the libtool library
+	      lib="$searchdir/lib${name}${search_ext}"
+	      if test -f "$lib"; then
+		if test "$search_ext" = ".la"; then
+		  found=yes
+		else
+		  found=no
+		fi
+		break 2
+	      fi
+	    done
+	  done
+	  if test "$found" != yes; then
+	    # deplib doesn't seem to be a libtool library
+	    if test "$linkmode,$pass" = "prog,link"; then
+	      compile_deplibs="$deplib $compile_deplibs"
+	      finalize_deplibs="$deplib $finalize_deplibs"
+	    else
+	      deplibs="$deplib $deplibs"
+	      test "$linkmode" = lib && newdependency_libs="$deplib $newdependency_libs"
+	    fi
+	    continue
+	  else # deplib is a libtool library
+	    # If $allow_libtool_libs_with_static_runtimes && $deplib is a stdlib,
+	    # We need to do some special things here, and not later.
+	    if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then
+	      case " $predeps $postdeps " in
+	      *" $deplib "*)
+		if func_lalib_p "$lib"; then
+		  library_names=
+		  old_library=
+		  func_source "$lib"
+		  for l in $old_library $library_names; do
+		    ll="$l"
+		  done
+		  if test "X$ll" = "X$old_library" ; then # only static version available
+		    found=no
+		    func_dirname "$lib" "" "."
+		    ladir="$func_dirname_result"
+		    lib=$ladir/$old_library
+		    if test "$linkmode,$pass" = "prog,link"; then
+		      compile_deplibs="$deplib $compile_deplibs"
+		      finalize_deplibs="$deplib $finalize_deplibs"
+		    else
+		      deplibs="$deplib $deplibs"
+		      test "$linkmode" = lib && newdependency_libs="$deplib $newdependency_libs"
+		    fi
+		    continue
+		  fi
+		fi
+		;;
+	      *) ;;
+	      esac
+	    fi
+	  fi
+	  ;; # -l
+	*.ltframework)
+	  if test "$linkmode,$pass" = "prog,link"; then
+	    compile_deplibs="$deplib $compile_deplibs"
+	    finalize_deplibs="$deplib $finalize_deplibs"
+	  else
+	    deplibs="$deplib $deplibs"
+	    if test "$linkmode" = lib ; then
+		case "$new_inherited_linker_flags " in
+		    *" $deplib "*) ;;
+		    * ) func_append new_inherited_linker_flags " $deplib" ;;
+		esac
+	    fi
+	  fi
+	  continue
+	  ;;
+	-L*)
+	  case $linkmode in
+	  lib)
+	    deplibs="$deplib $deplibs"
+	    test "$pass" = conv && continue
+	    newdependency_libs="$deplib $newdependency_libs"
+	    func_stripname '-L' '' "$deplib"
+	    func_resolve_sysroot "$func_stripname_result"
+	    func_append newlib_search_path " $func_resolve_sysroot_result"
+	    ;;
+	  prog)
+	    if test "$pass" = conv; then
+	      deplibs="$deplib $deplibs"
+	      continue
+	    fi
+	    if test "$pass" = scan; then
+	      deplibs="$deplib $deplibs"
+	    else
+	      compile_deplibs="$deplib $compile_deplibs"
+	      finalize_deplibs="$deplib $finalize_deplibs"
+	    fi
+	    func_stripname '-L' '' "$deplib"
+	    func_resolve_sysroot "$func_stripname_result"
+	    func_append newlib_search_path " $func_resolve_sysroot_result"
+	    ;;
+	  *)
+	    func_warning "\`-L' is ignored for archives/objects"
+	    ;;
+	  esac # linkmode
+	  continue
+	  ;; # -L
+	-R*)
+	  if test "$pass" = link; then
+	    func_stripname '-R' '' "$deplib"
+	    func_resolve_sysroot "$func_stripname_result"
+	    dir=$func_resolve_sysroot_result
+	    # Make sure the xrpath contains only unique directories.
+	    case "$xrpath " in
+	    *" $dir "*) ;;
+	    *) func_append xrpath " $dir" ;;
+	    esac
+	  fi
+	  deplibs="$deplib $deplibs"
+	  continue
+	  ;;
+	*.la)
+	  func_resolve_sysroot "$deplib"
+	  lib=$func_resolve_sysroot_result
+	  ;;
+	*.$libext)
+	  if test "$pass" = conv; then
+	    deplibs="$deplib $deplibs"
+	    continue
+	  fi
+	  case $linkmode in
+	  lib)
+	    # Linking convenience modules into shared libraries is allowed,
+	    # but linking other static libraries is non-portable.
+	    case " $dlpreconveniencelibs " in
+	    *" $deplib "*) ;;
+	    *)
+	      valid_a_lib=no
+	      case $deplibs_check_method in
+		match_pattern*)
+		  set dummy $deplibs_check_method; shift
+		  match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"`
+		  if eval "\$ECHO \"$deplib\"" 2>/dev/null | $SED 10q \
+		    | $EGREP "$match_pattern_regex" > /dev/null; then
+		    valid_a_lib=yes
+		  fi
+		;;
+		pass_all)
+		  valid_a_lib=yes
+		;;
+	      esac
+	      if test "$valid_a_lib" != yes; then
+		echo
+		$ECHO "*** Warning: Trying to link with static lib archive $deplib."
+		echo "*** I have the capability to make that library automatically link in when"
+		echo "*** you link to this library.  But I can only do this if you have a"
+		echo "*** shared version of the library, which you do not appear to have"
+		echo "*** because the file extensions .$libext of this argument makes me believe"
+		echo "*** that it is just a static archive that I should not use here."
+	      else
+		echo
+		$ECHO "*** Warning: Linking the shared library $output against the"
+		$ECHO "*** static library $deplib is not portable!"
+		deplibs="$deplib $deplibs"
+	      fi
+	      ;;
+	    esac
+	    continue
+	    ;;
+	  prog)
+	    if test "$pass" != link; then
+	      deplibs="$deplib $deplibs"
+	    else
+	      compile_deplibs="$deplib $compile_deplibs"
+	      finalize_deplibs="$deplib $finalize_deplibs"
+	    fi
+	    continue
+	    ;;
+	  esac # linkmode
+	  ;; # *.$libext
+	*.lo | *.$objext)
+	  if test "$pass" = conv; then
+	    deplibs="$deplib $deplibs"
+	  elif test "$linkmode" = prog; then
+	    if test "$pass" = dlpreopen || test "$dlopen_support" != yes || test "$build_libtool_libs" = no; then
+	      # If there is no dlopen support or we're linking statically,
+	      # we need to preload.
+	      func_append newdlprefiles " $deplib"
+	      compile_deplibs="$deplib $compile_deplibs"
+	      finalize_deplibs="$deplib $finalize_deplibs"
+	    else
+	      func_append newdlfiles " $deplib"
+	    fi
+	  fi
+	  continue
+	  ;;
+	%DEPLIBS%)
+	  alldeplibs=yes
+	  continue
+	  ;;
+	esac # case $deplib
+
+	if test "$found" = yes || test -f "$lib"; then :
+	else
+	  func_fatal_error "cannot find the library \`$lib' or unhandled argument \`$deplib'"
+	fi
+
+	# Check to see that this really is a libtool archive.
+	func_lalib_unsafe_p "$lib" \
+	  || func_fatal_error "\`$lib' is not a valid libtool archive"
+
+	func_dirname "$lib" "" "."
+	ladir="$func_dirname_result"
+
+	dlname=
+	dlopen=
+	dlpreopen=
+	libdir=
+	library_names=
+	old_library=
+	inherited_linker_flags=
+	# If the library was installed with an old release of libtool,
+	# it will not redefine variables installed, or shouldnotlink
+	installed=yes
+	shouldnotlink=no
+	avoidtemprpath=
+
+
+	# Read the .la file
+	func_source "$lib"
+
+	# Convert "-framework foo" to "foo.ltframework"
+	if test -n "$inherited_linker_flags"; then
+	  tmp_inherited_linker_flags=`$ECHO "$inherited_linker_flags" | $SED 's/-framework \([^ $]*\)/\1.ltframework/g'`
+	  for tmp_inherited_linker_flag in $tmp_inherited_linker_flags; do
+	    case " $new_inherited_linker_flags " in
+	      *" $tmp_inherited_linker_flag "*) ;;
+	      *) func_append new_inherited_linker_flags " $tmp_inherited_linker_flag";;
+	    esac
+	  done
+	fi
+	dependency_libs=`$ECHO " $dependency_libs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'`
+	if test "$linkmode,$pass" = "lib,link" ||
+	   test "$linkmode,$pass" = "prog,scan" ||
+	   { test "$linkmode" != prog && test "$linkmode" != lib; }; then
+	  test -n "$dlopen" && func_append dlfiles " $dlopen"
+	  test -n "$dlpreopen" && func_append dlprefiles " $dlpreopen"
+	fi
+
+	if test "$pass" = conv; then
+	  # Only check for convenience libraries
+	  deplibs="$lib $deplibs"
+	  if test -z "$libdir"; then
+	    if test -z "$old_library"; then
+	      func_fatal_error "cannot find name of link library for \`$lib'"
+	    fi
+	    # It is a libtool convenience library, so add in its objects.
+	    func_append convenience " $ladir/$objdir/$old_library"
+	    func_append old_convenience " $ladir/$objdir/$old_library"
+	  elif test "$linkmode" != prog && test "$linkmode" != lib; then
+	    func_fatal_error "\`$lib' is not a convenience library"
+	  fi
+	  tmp_libs=
+	  for deplib in $dependency_libs; do
+	    deplibs="$deplib $deplibs"
+	    if $opt_preserve_dup_deps ; then
+	      case "$tmp_libs " in
+	      *" $deplib "*) func_append specialdeplibs " $deplib" ;;
+	      esac
+	    fi
+	    func_append tmp_libs " $deplib"
+	  done
+	  continue
+	fi # $pass = conv
+
+
+	# Get the name of the library we link against.
+	linklib=
+	if test -n "$old_library" &&
+	   { test "$prefer_static_libs" = yes ||
+	     test "$prefer_static_libs,$installed" = "built,no"; }; then
+	  linklib=$old_library
+	else
+	  for l in $old_library $library_names; do
+	    linklib="$l"
+	  done
+	fi
+	if test -z "$linklib"; then
+	  func_fatal_error "cannot find name of link library for \`$lib'"
+	fi
+
+	# This library was specified with -dlopen.
+	if test "$pass" = dlopen; then
+	  if test -z "$libdir"; then
+	    func_fatal_error "cannot -dlopen a convenience library: \`$lib'"
+	  fi
+	  if test -z "$dlname" ||
+	     test "$dlopen_support" != yes ||
+	     test "$build_libtool_libs" = no; then
+	    # If there is no dlname, no dlopen support or we're linking
+	    # statically, we need to preload.  We also need to preload any
+	    # dependent libraries so libltdl's deplib preloader doesn't
+	    # bomb out in the load deplibs phase.
+	    func_append dlprefiles " $lib $dependency_libs"
+	  else
+	    func_append newdlfiles " $lib"
+	  fi
+	  continue
+	fi # $pass = dlopen
+
+	# We need an absolute path.
+	case $ladir in
+	[\\/]* | [A-Za-z]:[\\/]*) abs_ladir="$ladir" ;;
+	*)
+	  abs_ladir=`cd "$ladir" && pwd`
+	  if test -z "$abs_ladir"; then
+	    func_warning "cannot determine absolute directory name of \`$ladir'"
+	    func_warning "passing it literally to the linker, although it might fail"
+	    abs_ladir="$ladir"
+	  fi
+	  ;;
+	esac
+	func_basename "$lib"
+	laname="$func_basename_result"
+
+	# Find the relevant object directory and library name.
+	if test "X$installed" = Xyes; then
+	  if test ! -f "$lt_sysroot$libdir/$linklib" && test -f "$abs_ladir/$linklib"; then
+	    func_warning "library \`$lib' was moved."
+	    dir="$ladir"
+	    absdir="$abs_ladir"
+	    libdir="$abs_ladir"
+	  else
+	    dir="$lt_sysroot$libdir"
+	    absdir="$lt_sysroot$libdir"
+	  fi
+	  test "X$hardcode_automatic" = Xyes && avoidtemprpath=yes
+	else
+	  if test ! -f "$ladir/$objdir/$linklib" && test -f "$abs_ladir/$linklib"; then
+	    dir="$ladir"
+	    absdir="$abs_ladir"
+	    # Remove this search path later
+	    func_append notinst_path " $abs_ladir"
+	  else
+	    dir="$ladir/$objdir"
+	    absdir="$abs_ladir/$objdir"
+	    # Remove this search path later
+	    func_append notinst_path " $abs_ladir"
+	  fi
+	fi # $installed = yes
+	func_stripname 'lib' '.la' "$laname"
+	name=$func_stripname_result
+
+	# This library was specified with -dlpreopen.
+	if test "$pass" = dlpreopen; then
+	  if test -z "$libdir" && test "$linkmode" = prog; then
+	    func_fatal_error "only libraries may -dlpreopen a convenience library: \`$lib'"
+	  fi
+	  case "$host" in
+	    # special handling for platforms with PE-DLLs.
+	    *cygwin* | *mingw* | *cegcc* )
+	      # Linker will automatically link against shared library if both
+	      # static and shared are present.  Therefore, ensure we extract
+	      # symbols from the import library if a shared library is present
+	      # (otherwise, the dlopen module name will be incorrect).  We do
+	      # this by putting the import library name into $newdlprefiles.
+	      # We recover the dlopen module name by 'saving' the la file
+	      # name in a special purpose variable, and (later) extracting the
+	      # dlname from the la file.
+	      if test -n "$dlname"; then
+	        func_tr_sh "$dir/$linklib"
+	        eval "libfile_$func_tr_sh_result=\$abs_ladir/\$laname"
+	        func_append newdlprefiles " $dir/$linklib"
+	      else
+	        func_append newdlprefiles " $dir/$old_library"
+	        # Keep a list of preopened convenience libraries to check
+	        # that they are being used correctly in the link pass.
+	        test -z "$libdir" && \
+	          func_append dlpreconveniencelibs " $dir/$old_library"
+	      fi
+	    ;;
+	    * )
+	      # Prefer using a static library (so that no silly _DYNAMIC symbols
+	      # are required to link).
+	      if test -n "$old_library"; then
+	        func_append newdlprefiles " $dir/$old_library"
+	        # Keep a list of preopened convenience libraries to check
+	        # that they are being used correctly in the link pass.
+	        test -z "$libdir" && \
+	          func_append dlpreconveniencelibs " $dir/$old_library"
+	      # Otherwise, use the dlname, so that lt_dlopen finds it.
+	      elif test -n "$dlname"; then
+	        func_append newdlprefiles " $dir/$dlname"
+	      else
+	        func_append newdlprefiles " $dir/$linklib"
+	      fi
+	    ;;
+	  esac
+	fi # $pass = dlpreopen
+
+	if test -z "$libdir"; then
+	  # Link the convenience library
+	  if test "$linkmode" = lib; then
+	    deplibs="$dir/$old_library $deplibs"
+	  elif test "$linkmode,$pass" = "prog,link"; then
+	    compile_deplibs="$dir/$old_library $compile_deplibs"
+	    finalize_deplibs="$dir/$old_library $finalize_deplibs"
+	  else
+	    deplibs="$lib $deplibs" # used for prog,scan pass
+	  fi
+	  continue
+	fi
+
+
+	if test "$linkmode" = prog && test "$pass" != link; then
+	  func_append newlib_search_path " $ladir"
+	  deplibs="$lib $deplibs"
+
+	  linkalldeplibs=no
+	  if test "$link_all_deplibs" != no || test -z "$library_names" ||
+	     test "$build_libtool_libs" = no; then
+	    linkalldeplibs=yes
+	  fi
+
+	  tmp_libs=
+	  for deplib in $dependency_libs; do
+	    case $deplib in
+	    -L*) func_stripname '-L' '' "$deplib"
+	         func_resolve_sysroot "$func_stripname_result"
+	         func_append newlib_search_path " $func_resolve_sysroot_result"
+		 ;;
+	    esac
+	    # Need to link against all dependency_libs?
+	    if test "$linkalldeplibs" = yes; then
+	      deplibs="$deplib $deplibs"
+	    else
+	      # Need to hardcode shared library paths
+	      # or/and link against static libraries
+	      newdependency_libs="$deplib $newdependency_libs"
+	    fi
+	    if $opt_preserve_dup_deps ; then
+	      case "$tmp_libs " in
+	      *" $deplib "*) func_append specialdeplibs " $deplib" ;;
+	      esac
+	    fi
+	    func_append tmp_libs " $deplib"
+	  done # for deplib
+	  continue
+	fi # $linkmode = prog...
+
+	if test "$linkmode,$pass" = "prog,link"; then
+	  if test -n "$library_names" &&
+	     { { test "$prefer_static_libs" = no ||
+	         test "$prefer_static_libs,$installed" = "built,yes"; } ||
+	       test -z "$old_library"; }; then
+	    # We need to hardcode the library path
+	    if test -n "$shlibpath_var" && test -z "$avoidtemprpath" ; then
+	      # Make sure the rpath contains only unique directories.
+	      case "$temp_rpath:" in
+	      *"$absdir:"*) ;;
+	      *) func_append temp_rpath "$absdir:" ;;
+	      esac
+	    fi
+
+	    # Hardcode the library path.
+	    # Skip directories that are in the system default run-time
+	    # search path.
+	    case " $sys_lib_dlsearch_path " in
+	    *" $absdir "*) ;;
+	    *)
+	      case "$compile_rpath " in
+	      *" $absdir "*) ;;
+	      *) func_append compile_rpath " $absdir" ;;
+	      esac
+	      ;;
+	    esac
+	    case " $sys_lib_dlsearch_path " in
+	    *" $libdir "*) ;;
+	    *)
+	      case "$finalize_rpath " in
+	      *" $libdir "*) ;;
+	      *) func_append finalize_rpath " $libdir" ;;
+	      esac
+	      ;;
+	    esac
+	  fi # $linkmode,$pass = prog,link...
+
+	  if test "$alldeplibs" = yes &&
+	     { test "$deplibs_check_method" = pass_all ||
+	       { test "$build_libtool_libs" = yes &&
+		 test -n "$library_names"; }; }; then
+	    # We only need to search for static libraries
+	    continue
+	  fi
+	fi
+
+	link_static=no # Whether the deplib will be linked statically
+	use_static_libs=$prefer_static_libs
+	if test "$use_static_libs" = built && test "$installed" = yes; then
+	  use_static_libs=no
+	fi
+	if test -n "$library_names" &&
+	   { test "$use_static_libs" = no || test -z "$old_library"; }; then
+	  case $host in
+	  *cygwin* | *mingw* | *cegcc*)
+	      # No point in relinking DLLs because paths are not encoded
+	      func_append notinst_deplibs " $lib"
+	      need_relink=no
+	    ;;
+	  *)
+	    if test "$installed" = no; then
+	      func_append notinst_deplibs " $lib"
+	      need_relink=yes
+	    fi
+	    ;;
+	  esac
+	  # This is a shared library
+
+	  # Warn about portability, can't link against -module's on some
+	  # systems (darwin).  Don't bleat about dlopened modules though!
+	  dlopenmodule=""
+	  for dlpremoduletest in $dlprefiles; do
+	    if test "X$dlpremoduletest" = "X$lib"; then
+	      dlopenmodule="$dlpremoduletest"
+	      break
+	    fi
+	  done
+	  if test -z "$dlopenmodule" && test "$shouldnotlink" = yes && test "$pass" = link; then
+	    echo
+	    if test "$linkmode" = prog; then
+	      $ECHO "*** Warning: Linking the executable $output against the loadable module"
+	    else
+	      $ECHO "*** Warning: Linking the shared library $output against the loadable module"
+	    fi
+	    $ECHO "*** $linklib is not portable!"
+	  fi
+	  if test "$linkmode" = lib &&
+	     test "$hardcode_into_libs" = yes; then
+	    # Hardcode the library path.
+	    # Skip directories that are in the system default run-time
+	    # search path.
+	    case " $sys_lib_dlsearch_path " in
+	    *" $absdir "*) ;;
+	    *)
+	      case "$compile_rpath " in
+	      *" $absdir "*) ;;
+	      *) func_append compile_rpath " $absdir" ;;
+	      esac
+	      ;;
+	    esac
+	    case " $sys_lib_dlsearch_path " in
+	    *" $libdir "*) ;;
+	    *)
+	      case "$finalize_rpath " in
+	      *" $libdir "*) ;;
+	      *) func_append finalize_rpath " $libdir" ;;
+	      esac
+	      ;;
+	    esac
+	  fi
+
+	  if test -n "$old_archive_from_expsyms_cmds"; then
+	    # figure out the soname
+	    set dummy $library_names
+	    shift
+	    realname="$1"
+	    shift
+	    libname=`eval "\\$ECHO \"$libname_spec\""`
+	    # use dlname if we got it. it's perfectly good, no?
+	    if test -n "$dlname"; then
+	      soname="$dlname"
+	    elif test -n "$soname_spec"; then
+	      # bleh windows
+	      case $host in
+	      *cygwin* | mingw* | *cegcc*)
+	        func_arith $current - $age
+		major=$func_arith_result
+		versuffix="-$major"
+		;;
+	      esac
+	      eval soname=\"$soname_spec\"
+	    else
+	      soname="$realname"
+	    fi
+
+	    # Make a new name for the extract_expsyms_cmds to use
+	    soroot="$soname"
+	    func_basename "$soroot"
+	    soname="$func_basename_result"
+	    func_stripname 'lib' '.dll' "$soname"
+	    newlib=libimp-$func_stripname_result.a
+
+	    # If the library has no export list, then create one now
+	    if test -f "$output_objdir/$soname-def"; then :
+	    else
+	      func_verbose "extracting exported symbol list from \`$soname'"
+	      func_execute_cmds "$extract_expsyms_cmds" 'exit $?'
+	    fi
+
+	    # Create $newlib
+	    if test -f "$output_objdir/$newlib"; then :; else
+	      func_verbose "generating import library for \`$soname'"
+	      func_execute_cmds "$old_archive_from_expsyms_cmds" 'exit $?'
+	    fi
+	    # make sure the library variables are pointing to the new library
+	    dir=$output_objdir
+	    linklib=$newlib
+	  fi # test -n "$old_archive_from_expsyms_cmds"
+
+	  if test "$linkmode" = prog || test "$opt_mode" != relink; then
+	    add_shlibpath=
+	    add_dir=
+	    add=
+	    lib_linked=yes
+	    case $hardcode_action in
+	    immediate | unsupported)
+	      if test "$hardcode_direct" = no; then
+		add="$dir/$linklib"
+		case $host in
+		  *-*-sco3.2v5.0.[024]*) add_dir="-L$dir" ;;
+		  *-*-sysv4*uw2*) add_dir="-L$dir" ;;
+		  *-*-sysv5OpenUNIX* | *-*-sysv5UnixWare7.[01].[10]* | \
+		    *-*-unixware7*) add_dir="-L$dir" ;;
+		  *-*-darwin* )
+		    # if the lib is a (non-dlopened) module then we can not
+		    # link against it, someone is ignoring the earlier warnings
+		    if /usr/bin/file -L $add 2> /dev/null |
+			 $GREP ": [^:]* bundle" >/dev/null ; then
+		      if test "X$dlopenmodule" != "X$lib"; then
+			$ECHO "*** Warning: lib $linklib is a module, not a shared library"
+			if test -z "$old_library" ; then
+			  echo
+			  echo "*** And there doesn't seem to be a static archive available"
+			  echo "*** The link will probably fail, sorry"
+			else
+			  add="$dir/$old_library"
+			fi
+		      elif test -n "$old_library"; then
+			add="$dir/$old_library"
+		      fi
+		    fi
+		esac
+	      elif test "$hardcode_minus_L" = no; then
+		case $host in
+		*-*-sunos*) add_shlibpath="$dir" ;;
+		esac
+		add_dir="-L$dir"
+		add="-l$name"
+	      elif test "$hardcode_shlibpath_var" = no; then
+		add_shlibpath="$dir"
+		add="-l$name"
+	      else
+		lib_linked=no
+	      fi
+	      ;;
+	    relink)
+	      if test "$hardcode_direct" = yes &&
+	         test "$hardcode_direct_absolute" = no; then
+		add="$dir/$linklib"
+	      elif test "$hardcode_minus_L" = yes; then
+		add_dir="-L$absdir"
+		# Try looking first in the location we're being installed to.
+		if test -n "$inst_prefix_dir"; then
+		  case $libdir in
+		    [\\/]*)
+		      func_append add_dir " -L$inst_prefix_dir$libdir"
+		      ;;
+		  esac
+		fi
+		add="-l$name"
+	      elif test "$hardcode_shlibpath_var" = yes; then
+		add_shlibpath="$dir"
+		add="-l$name"
+	      else
+		lib_linked=no
+	      fi
+	      ;;
+	    *) lib_linked=no ;;
+	    esac
+
+	    if test "$lib_linked" != yes; then
+	      func_fatal_configuration "unsupported hardcode properties"
+	    fi
+
+	    if test -n "$add_shlibpath"; then
+	      case :$compile_shlibpath: in
+	      *":$add_shlibpath:"*) ;;
+	      *) func_append compile_shlibpath "$add_shlibpath:" ;;
+	      esac
+	    fi
+	    if test "$linkmode" = prog; then
+	      test -n "$add_dir" && compile_deplibs="$add_dir $compile_deplibs"
+	      test -n "$add" && compile_deplibs="$add $compile_deplibs"
+	    else
+	      test -n "$add_dir" && deplibs="$add_dir $deplibs"
+	      test -n "$add" && deplibs="$add $deplibs"
+	      if test "$hardcode_direct" != yes &&
+		 test "$hardcode_minus_L" != yes &&
+		 test "$hardcode_shlibpath_var" = yes; then
+		case :$finalize_shlibpath: in
+		*":$libdir:"*) ;;
+		*) func_append finalize_shlibpath "$libdir:" ;;
+		esac
+	      fi
+	    fi
+	  fi
+
+	  if test "$linkmode" = prog || test "$opt_mode" = relink; then
+	    add_shlibpath=
+	    add_dir=
+	    add=
+	    # Finalize command for both is simple: just hardcode it.
+	    if test "$hardcode_direct" = yes &&
+	       test "$hardcode_direct_absolute" = no; then
+	      add="$libdir/$linklib"
+	    elif test "$hardcode_minus_L" = yes; then
+	      add_dir="-L$libdir"
+	      add="-l$name"
+	    elif test "$hardcode_shlibpath_var" = yes; then
+	      case :$finalize_shlibpath: in
+	      *":$libdir:"*) ;;
+	      *) func_append finalize_shlibpath "$libdir:" ;;
+	      esac
+	      add="-l$name"
+	    elif test "$hardcode_automatic" = yes; then
+	      if test -n "$inst_prefix_dir" &&
+		 test -f "$inst_prefix_dir$libdir/$linklib" ; then
+		add="$inst_prefix_dir$libdir/$linklib"
+	      else
+		add="$libdir/$linklib"
+	      fi
+	    else
+	      # We cannot seem to hardcode it, guess we'll fake it.
+	      add_dir="-L$libdir"
+	      # Try looking first in the location we're being installed to.
+	      if test -n "$inst_prefix_dir"; then
+		case $libdir in
+		  [\\/]*)
+		    func_append add_dir " -L$inst_prefix_dir$libdir"
+		    ;;
+		esac
+	      fi
+	      add="-l$name"
+	    fi
+
+	    if test "$linkmode" = prog; then
+	      test -n "$add_dir" && finalize_deplibs="$add_dir $finalize_deplibs"
+	      test -n "$add" && finalize_deplibs="$add $finalize_deplibs"
+	    else
+	      test -n "$add_dir" && deplibs="$add_dir $deplibs"
+	      test -n "$add" && deplibs="$add $deplibs"
+	    fi
+	  fi
+	elif test "$linkmode" = prog; then
+	  # Here we assume that one of hardcode_direct or hardcode_minus_L
+	  # is not unsupported.  This is valid on all known static and
+	  # shared platforms.
+	  if test "$hardcode_direct" != unsupported; then
+	    test -n "$old_library" && linklib="$old_library"
+	    compile_deplibs="$dir/$linklib $compile_deplibs"
+	    finalize_deplibs="$dir/$linklib $finalize_deplibs"
+	  else
+	    compile_deplibs="-l$name -L$dir $compile_deplibs"
+	    finalize_deplibs="-l$name -L$dir $finalize_deplibs"
+	  fi
+	elif test "$build_libtool_libs" = yes; then
+	  # Not a shared library
+	  if test "$deplibs_check_method" != pass_all; then
+	    # We're trying link a shared library against a static one
+	    # but the system doesn't support it.
+
+	    # Just print a warning and add the library to dependency_libs so
+	    # that the program can be linked against the static library.
+	    echo
+	    $ECHO "*** Warning: This system can not link to static lib archive $lib."
+	    echo "*** I have the capability to make that library automatically link in when"
+	    echo "*** you link to this library.  But I can only do this if you have a"
+	    echo "*** shared version of the library, which you do not appear to have."
+	    if test "$module" = yes; then
+	      echo "*** But as you try to build a module library, libtool will still create "
+	      echo "*** a static module, that should work as long as the dlopening application"
+	      echo "*** is linked with the -dlopen flag to resolve symbols at runtime."
+	      if test -z "$global_symbol_pipe"; then
+		echo
+		echo "*** However, this would only work if libtool was able to extract symbol"
+		echo "*** lists from a program, using \`nm' or equivalent, but libtool could"
+		echo "*** not find such a program.  So, this module is probably useless."
+		echo "*** \`nm' from GNU binutils and a full rebuild may help."
+	      fi
+	      if test "$build_old_libs" = no; then
+		build_libtool_libs=module
+		build_old_libs=yes
+	      else
+		build_libtool_libs=no
+	      fi
+	    fi
+	  else
+	    deplibs="$dir/$old_library $deplibs"
+	    link_static=yes
+	  fi
+	fi # link shared/static library?
+
+	if test "$linkmode" = lib; then
+	  if test -n "$dependency_libs" &&
+	     { test "$hardcode_into_libs" != yes ||
+	       test "$build_old_libs" = yes ||
+	       test "$link_static" = yes; }; then
+	    # Extract -R from dependency_libs
+	    temp_deplibs=
+	    for libdir in $dependency_libs; do
+	      case $libdir in
+	      -R*) func_stripname '-R' '' "$libdir"
+	           temp_xrpath=$func_stripname_result
+		   case " $xrpath " in
+		   *" $temp_xrpath "*) ;;
+		   *) func_append xrpath " $temp_xrpath";;
+		   esac;;
+	      *) func_append temp_deplibs " $libdir";;
+	      esac
+	    done
+	    dependency_libs="$temp_deplibs"
+	  fi
+
+	  func_append newlib_search_path " $absdir"
+	  # Link against this library
+	  test "$link_static" = no && newdependency_libs="$abs_ladir/$laname $newdependency_libs"
+	  # ... and its dependency_libs
+	  tmp_libs=
+	  for deplib in $dependency_libs; do
+	    newdependency_libs="$deplib $newdependency_libs"
+	    case $deplib in
+              -L*) func_stripname '-L' '' "$deplib"
+                   func_resolve_sysroot "$func_stripname_result";;
+              *) func_resolve_sysroot "$deplib" ;;
+            esac
+	    if $opt_preserve_dup_deps ; then
+	      case "$tmp_libs " in
+	      *" $func_resolve_sysroot_result "*)
+                func_append specialdeplibs " $func_resolve_sysroot_result" ;;
+	      esac
+	    fi
+	    func_append tmp_libs " $func_resolve_sysroot_result"
+	  done
+
+	  if test "$link_all_deplibs" != no; then
+	    # Add the search paths of all dependency libraries
+	    for deplib in $dependency_libs; do
+	      path=
+	      case $deplib in
+	      -L*) path="$deplib" ;;
+	      *.la)
+	        func_resolve_sysroot "$deplib"
+	        deplib=$func_resolve_sysroot_result
+	        func_dirname "$deplib" "" "."
+		dir=$func_dirname_result
+		# We need an absolute path.
+		case $dir in
+		[\\/]* | [A-Za-z]:[\\/]*) absdir="$dir" ;;
+		*)
+		  absdir=`cd "$dir" && pwd`
+		  if test -z "$absdir"; then
+		    func_warning "cannot determine absolute directory name of \`$dir'"
+		    absdir="$dir"
+		  fi
+		  ;;
+		esac
+		if $GREP "^installed=no" $deplib > /dev/null; then
+		case $host in
+		*-*-darwin*)
+		  depdepl=
+		  eval deplibrary_names=`${SED} -n -e 's/^library_names=\(.*\)$/\1/p' $deplib`
+		  if test -n "$deplibrary_names" ; then
+		    for tmp in $deplibrary_names ; do
+		      depdepl=$tmp
+		    done
+		    if test -f "$absdir/$objdir/$depdepl" ; then
+		      depdepl="$absdir/$objdir/$depdepl"
+		      darwin_install_name=`${OTOOL} -L $depdepl | awk '{if (NR == 2) {print $1;exit}}'`
+                      if test -z "$darwin_install_name"; then
+                          darwin_install_name=`${OTOOL64} -L $depdepl  | awk '{if (NR == 2) {print $1;exit}}'`
+                      fi
+		      func_append compiler_flags " ${wl}-dylib_file ${wl}${darwin_install_name}:${depdepl}"
+		      func_append linker_flags " -dylib_file ${darwin_install_name}:${depdepl}"
+		      path=
+		    fi
+		  fi
+		  ;;
+		*)
+		  path="-L$absdir/$objdir"
+		  ;;
+		esac
+		else
+		  eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $deplib`
+		  test -z "$libdir" && \
+		    func_fatal_error "\`$deplib' is not a valid libtool archive"
+		  test "$absdir" != "$libdir" && \
+		    func_warning "\`$deplib' seems to be moved"
+
+		  path="-L$absdir"
+		fi
+		;;
+	      esac
+	      case " $deplibs " in
+	      *" $path "*) ;;
+	      *) deplibs="$path $deplibs" ;;
+	      esac
+	    done
+	  fi # link_all_deplibs != no
+	fi # linkmode = lib
+      done # for deplib in $libs
+      if test "$pass" = link; then
+	if test "$linkmode" = "prog"; then
+	  compile_deplibs="$new_inherited_linker_flags $compile_deplibs"
+	  finalize_deplibs="$new_inherited_linker_flags $finalize_deplibs"
+	else
+	  compiler_flags="$compiler_flags "`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'`
+	fi
+      fi
+      dependency_libs="$newdependency_libs"
+      if test "$pass" = dlpreopen; then
+	# Link the dlpreopened libraries before other libraries
+	for deplib in $save_deplibs; do
+	  deplibs="$deplib $deplibs"
+	done
+      fi
+      if test "$pass" != dlopen; then
+	if test "$pass" != conv; then
+	  # Make sure lib_search_path contains only unique directories.
+	  lib_search_path=
+	  for dir in $newlib_search_path; do
+	    case "$lib_search_path " in
+	    *" $dir "*) ;;
+	    *) func_append lib_search_path " $dir" ;;
+	    esac
+	  done
+	  newlib_search_path=
+	fi
+
+	if test "$linkmode,$pass" != "prog,link"; then
+	  vars="deplibs"
+	else
+	  vars="compile_deplibs finalize_deplibs"
+	fi
+	for var in $vars dependency_libs; do
+	  # Add libraries to $var in reverse order
+	  eval tmp_libs=\"\$$var\"
+	  new_libs=
+	  for deplib in $tmp_libs; do
+	    # FIXME: Pedantically, this is the right thing to do, so
+	    #        that some nasty dependency loop isn't accidentally
+	    #        broken:
+	    #new_libs="$deplib $new_libs"
+	    # Pragmatically, this seems to cause very few problems in
+	    # practice:
+	    case $deplib in
+	    -L*) new_libs="$deplib $new_libs" ;;
+	    -R*) ;;
+	    *)
+	      # And here is the reason: when a library appears more
+	      # than once as an explicit dependence of a library, or
+	      # is implicitly linked in more than once by the
+	      # compiler, it is considered special, and multiple
+	      # occurrences thereof are not removed.  Compare this
+	      # with having the same library being listed as a
+	      # dependency of multiple other libraries: in this case,
+	      # we know (pedantically, we assume) the library does not
+	      # need to be listed more than once, so we keep only the
+	      # last copy.  This is not always right, but it is rare
+	      # enough that we require users that really mean to play
+	      # such unportable linking tricks to link the library
+	      # using -Wl,-lname, so that libtool does not consider it
+	      # for duplicate removal.
+	      case " $specialdeplibs " in
+	      *" $deplib "*) new_libs="$deplib $new_libs" ;;
+	      *)
+		case " $new_libs " in
+		*" $deplib "*) ;;
+		*) new_libs="$deplib $new_libs" ;;
+		esac
+		;;
+	      esac
+	      ;;
+	    esac
+	  done
+	  tmp_libs=
+	  for deplib in $new_libs; do
+	    case $deplib in
+	    -L*)
+	      case " $tmp_libs " in
+	      *" $deplib "*) ;;
+	      *) func_append tmp_libs " $deplib" ;;
+	      esac
+	      ;;
+	    *) func_append tmp_libs " $deplib" ;;
+	    esac
+	  done
+	  eval $var=\"$tmp_libs\"
+	done # for var
+      fi
+      # Last step: remove runtime libs from dependency_libs
+      # (they stay in deplibs)
+      tmp_libs=
+      for i in $dependency_libs ; do
+	case " $predeps $postdeps $compiler_lib_search_path " in
+	*" $i "*)
+	  i=""
+	  ;;
+	esac
+	if test -n "$i" ; then
+	  func_append tmp_libs " $i"
+	fi
+      done
+      dependency_libs=$tmp_libs
+    done # for pass
+    if test "$linkmode" = prog; then
+      dlfiles="$newdlfiles"
+    fi
+    if test "$linkmode" = prog || test "$linkmode" = lib; then
+      dlprefiles="$newdlprefiles"
+    fi
+
+    case $linkmode in
+    oldlib)
+      if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then
+	func_warning "\`-dlopen' is ignored for archives"
+      fi
+
+      case " $deplibs" in
+      *\ -l* | *\ -L*)
+	func_warning "\`-l' and \`-L' are ignored for archives" ;;
+      esac
+
+      test -n "$rpath" && \
+	func_warning "\`-rpath' is ignored for archives"
+
+      test -n "$xrpath" && \
+	func_warning "\`-R' is ignored for archives"
+
+      test -n "$vinfo" && \
+	func_warning "\`-version-info/-version-number' is ignored for archives"
+
+      test -n "$release" && \
+	func_warning "\`-release' is ignored for archives"
+
+      test -n "$export_symbols$export_symbols_regex" && \
+	func_warning "\`-export-symbols' is ignored for archives"
+
+      # Now set the variables for building old libraries.
+      build_libtool_libs=no
+      oldlibs="$output"
+      func_append objs "$old_deplibs"
+      ;;
+
+    lib)
+      # Make sure we only generate libraries of the form `libNAME.la'.
+      case $outputname in
+      lib*)
+	func_stripname 'lib' '.la' "$outputname"
+	name=$func_stripname_result
+	eval shared_ext=\"$shrext_cmds\"
+	eval libname=\"$libname_spec\"
+	;;
+      *)
+	test "$module" = no && \
+	  func_fatal_help "libtool library \`$output' must begin with \`lib'"
+
+	if test "$need_lib_prefix" != no; then
+	  # Add the "lib" prefix for modules if required
+	  func_stripname '' '.la' "$outputname"
+	  name=$func_stripname_result
+	  eval shared_ext=\"$shrext_cmds\"
+	  eval libname=\"$libname_spec\"
+	else
+	  func_stripname '' '.la' "$outputname"
+	  libname=$func_stripname_result
+	fi
+	;;
+      esac
+
+      if test -n "$objs"; then
+	if test "$deplibs_check_method" != pass_all; then
+	  func_fatal_error "cannot build libtool library \`$output' from non-libtool objects on this host:$objs"
+	else
+	  echo
+	  $ECHO "*** Warning: Linking the shared library $output against the non-libtool"
+	  $ECHO "*** objects $objs is not portable!"
+	  func_append libobjs " $objs"
+	fi
+      fi
+
+      test "$dlself" != no && \
+	func_warning "\`-dlopen self' is ignored for libtool libraries"
+
+      set dummy $rpath
+      shift
+      test "$#" -gt 1 && \
+	func_warning "ignoring multiple \`-rpath's for a libtool library"
+
+      install_libdir="$1"
+
+      oldlibs=
+      if test -z "$rpath"; then
+	if test "$build_libtool_libs" = yes; then
+	  # Building a libtool convenience library.
+	  # Some compilers have problems with a `.al' extension so
+	  # convenience libraries should have the same extension an
+	  # archive normally would.
+	  oldlibs="$output_objdir/$libname.$libext $oldlibs"
+	  build_libtool_libs=convenience
+	  build_old_libs=yes
+	fi
+
+	test -n "$vinfo" && \
+	  func_warning "\`-version-info/-version-number' is ignored for convenience libraries"
+
+	test -n "$release" && \
+	  func_warning "\`-release' is ignored for convenience libraries"
+      else
+
+	# Parse the version information argument.
+	save_ifs="$IFS"; IFS=':'
+	set dummy $vinfo 0 0 0
+	shift
+	IFS="$save_ifs"
+
+	test -n "$7" && \
+	  func_fatal_help "too many parameters to \`-version-info'"
+
+	# convert absolute version numbers to libtool ages
+	# this retains compatibility with .la files and attempts
+	# to make the code below a bit more comprehensible
+
+	case $vinfo_number in
+	yes)
+	  number_major="$1"
+	  number_minor="$2"
+	  number_revision="$3"
+	  #
+	  # There are really only two kinds -- those that
+	  # use the current revision as the major version
+	  # and those that subtract age and use age as
+	  # a minor version.  But, then there is irix
+	  # which has an extra 1 added just for fun
+	  #
+	  case $version_type in
+	  # correct linux to gnu/linux during the next big refactor
+	  darwin|linux|osf|windows|none)
+	    func_arith $number_major + $number_minor
+	    current=$func_arith_result
+	    age="$number_minor"
+	    revision="$number_revision"
+	    ;;
+	  freebsd-aout|freebsd-elf|qnx|sunos)
+	    current="$number_major"
+	    revision="$number_minor"
+	    age="0"
+	    ;;
+	  irix|nonstopux)
+	    func_arith $number_major + $number_minor
+	    current=$func_arith_result
+	    age="$number_minor"
+	    revision="$number_minor"
+	    lt_irix_increment=no
+	    ;;
+	  esac
+	  ;;
+	no)
+	  current="$1"
+	  revision="$2"
+	  age="$3"
+	  ;;
+	esac
+
+	# Check that each of the things are valid numbers.
+	case $current in
+	0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;;
+	*)
+	  func_error "CURRENT \`$current' must be a nonnegative integer"
+	  func_fatal_error "\`$vinfo' is not valid version information"
+	  ;;
+	esac
+
+	case $revision in
+	0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;;
+	*)
+	  func_error "REVISION \`$revision' must be a nonnegative integer"
+	  func_fatal_error "\`$vinfo' is not valid version information"
+	  ;;
+	esac
+
+	case $age in
+	0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;;
+	*)
+	  func_error "AGE \`$age' must be a nonnegative integer"
+	  func_fatal_error "\`$vinfo' is not valid version information"
+	  ;;
+	esac
+
+	if test "$age" -gt "$current"; then
+	  func_error "AGE \`$age' is greater than the current interface number \`$current'"
+	  func_fatal_error "\`$vinfo' is not valid version information"
+	fi
+
+	# Calculate the version variables.
+	major=
+	versuffix=
+	verstring=
+	case $version_type in
+	none) ;;
+
+	darwin)
+	  # Like Linux, but with the current version available in
+	  # verstring for coding it into the library header
+	  func_arith $current - $age
+	  major=.$func_arith_result
+	  versuffix="$major.$age.$revision"
+	  # Darwin ld doesn't like 0 for these options...
+	  func_arith $current + 1
+	  minor_current=$func_arith_result
+	  xlcverstring="${wl}-compatibility_version ${wl}$minor_current ${wl}-current_version ${wl}$minor_current.$revision"
+	  verstring="-compatibility_version $minor_current -current_version $minor_current.$revision"
+	  ;;
+
+	freebsd-aout)
+	  major=".$current"
+	  versuffix=".$current.$revision";
+	  ;;
+
+	freebsd-elf)
+	  major=".$current"
+	  versuffix=".$current"
+	  ;;
+
+	irix | nonstopux)
+	  if test "X$lt_irix_increment" = "Xno"; then
+	    func_arith $current - $age
+	  else
+	    func_arith $current - $age + 1
+	  fi
+	  major=$func_arith_result
+
+	  case $version_type in
+	    nonstopux) verstring_prefix=nonstopux ;;
+	    *)         verstring_prefix=sgi ;;
+	  esac
+	  verstring="$verstring_prefix$major.$revision"
+
+	  # Add in all the interfaces that we are compatible with.
+	  loop=$revision
+	  while test "$loop" -ne 0; do
+	    func_arith $revision - $loop
+	    iface=$func_arith_result
+	    func_arith $loop - 1
+	    loop=$func_arith_result
+	    verstring="$verstring_prefix$major.$iface:$verstring"
+	  done
+
+	  # Before this point, $major must not contain `.'.
+	  major=.$major
+	  versuffix="$major.$revision"
+	  ;;
+
+	linux) # correct to gnu/linux during the next big refactor
+	  func_arith $current - $age
+	  major=.$func_arith_result
+	  versuffix="$major.$age.$revision"
+	  ;;
+
+	osf)
+	  func_arith $current - $age
+	  major=.$func_arith_result
+	  versuffix=".$current.$age.$revision"
+	  verstring="$current.$age.$revision"
+
+	  # Add in all the interfaces that we are compatible with.
+	  loop=$age
+	  while test "$loop" -ne 0; do
+	    func_arith $current - $loop
+	    iface=$func_arith_result
+	    func_arith $loop - 1
+	    loop=$func_arith_result
+	    verstring="$verstring:${iface}.0"
+	  done
+
+	  # Make executables depend on our current version.
+	  func_append verstring ":${current}.0"
+	  ;;
+
+	qnx)
+	  major=".$current"
+	  versuffix=".$current"
+	  ;;
+
+	sunos)
+	  major=".$current"
+	  versuffix=".$current.$revision"
+	  ;;
+
+	windows)
+	  # Use '-' rather than '.', since we only want one
+	  # extension on DOS 8.3 filesystems.
+	  func_arith $current - $age
+	  major=$func_arith_result
+	  versuffix="-$major"
+	  ;;
+
+	*)
+	  func_fatal_configuration "unknown library version type \`$version_type'"
+	  ;;
+	esac
+
+	# Clear the version info if we defaulted, and they specified a release.
+	if test -z "$vinfo" && test -n "$release"; then
+	  major=
+	  case $version_type in
+	  darwin)
+	    # we can't check for "0.0" in archive_cmds due to quoting
+	    # problems, so we reset it completely
+	    verstring=
+	    ;;
+	  *)
+	    verstring="0.0"
+	    ;;
+	  esac
+	  if test "$need_version" = no; then
+	    versuffix=
+	  else
+	    versuffix=".0.0"
+	  fi
+	fi
+
+	# Remove version info from name if versioning should be avoided
+	if test "$avoid_version" = yes && test "$need_version" = no; then
+	  major=
+	  versuffix=
+	  verstring=""
+	fi
+
+	# Check to see if the archive will have undefined symbols.
+	if test "$allow_undefined" = yes; then
+	  if test "$allow_undefined_flag" = unsupported; then
+	    func_warning "undefined symbols not allowed in $host shared libraries"
+	    build_libtool_libs=no
+	    build_old_libs=yes
+	  fi
+	else
+	  # Don't allow undefined symbols.
+	  allow_undefined_flag="$no_undefined_flag"
+	fi
+
+      fi
+
+      func_generate_dlsyms "$libname" "$libname" "yes"
+      func_append libobjs " $symfileobj"
+      test "X$libobjs" = "X " && libobjs=
+
+      if test "$opt_mode" != relink; then
+	# Remove our outputs, but don't remove object files since they
+	# may have been created when compiling PIC objects.
+	removelist=
+	tempremovelist=`$ECHO "$output_objdir/*"`
+	for p in $tempremovelist; do
+	  case $p in
+	    *.$objext | *.gcno)
+	       ;;
+	    $output_objdir/$outputname | $output_objdir/$libname.* | $output_objdir/${libname}${release}.*)
+	       if test "X$precious_files_regex" != "X"; then
+		 if $ECHO "$p" | $EGREP -e "$precious_files_regex" >/dev/null 2>&1
+		 then
+		   continue
+		 fi
+	       fi
+	       func_append removelist " $p"
+	       ;;
+	    *) ;;
+	  esac
+	done
+	test -n "$removelist" && \
+	  func_show_eval "${RM}r \$removelist"
+      fi
+
+      # Now set the variables for building old libraries.
+      if test "$build_old_libs" = yes && test "$build_libtool_libs" != convenience ; then
+	func_append oldlibs " $output_objdir/$libname.$libext"
+
+	# Transform .lo files to .o files.
+	oldobjs="$objs "`$ECHO "$libobjs" | $SP2NL | $SED "/\.${libext}$/d; $lo2o" | $NL2SP`
+      fi
+
+      # Eliminate all temporary directories.
+      #for path in $notinst_path; do
+      #	lib_search_path=`$ECHO "$lib_search_path " | $SED "s% $path % %g"`
+      #	deplibs=`$ECHO "$deplibs " | $SED "s% -L$path % %g"`
+      #	dependency_libs=`$ECHO "$dependency_libs " | $SED "s% -L$path % %g"`
+      #done
+
+      if test -n "$xrpath"; then
+	# If the user specified any rpath flags, then add them.
+	temp_xrpath=
+	for libdir in $xrpath; do
+	  func_replace_sysroot "$libdir"
+	  func_append temp_xrpath " -R$func_replace_sysroot_result"
+	  case "$finalize_rpath " in
+	  *" $libdir "*) ;;
+	  *) func_append finalize_rpath " $libdir" ;;
+	  esac
+	done
+	if test "$hardcode_into_libs" != yes || test "$build_old_libs" = yes; then
+	  dependency_libs="$temp_xrpath $dependency_libs"
+	fi
+      fi
+
+      # Make sure dlfiles contains only unique files that won't be dlpreopened
+      old_dlfiles="$dlfiles"
+      dlfiles=
+      for lib in $old_dlfiles; do
+	case " $dlprefiles $dlfiles " in
+	*" $lib "*) ;;
+	*) func_append dlfiles " $lib" ;;
+	esac
+      done
+
+      # Make sure dlprefiles contains only unique files
+      old_dlprefiles="$dlprefiles"
+      dlprefiles=
+      for lib in $old_dlprefiles; do
+	case "$dlprefiles " in
+	*" $lib "*) ;;
+	*) func_append dlprefiles " $lib" ;;
+	esac
+      done
+
+      if test "$build_libtool_libs" = yes; then
+	if test -n "$rpath"; then
+	  case $host in
+	  *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-beos* | *-cegcc* | *-*-haiku*)
+	    # these systems don't actually have a c library (as such)!
+	    ;;
+	  *-*-rhapsody* | *-*-darwin1.[012])
+	    # Rhapsody C library is in the System framework
+	    func_append deplibs " System.ltframework"
+	    ;;
+	  *-*-netbsd*)
+	    # Don't link with libc until the a.out ld.so is fixed.
+	    ;;
+	  *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*)
+	    # Do not include libc due to us having libc/libc_r.
+	    ;;
+	  *-*-sco3.2v5* | *-*-sco5v6*)
+	    # Causes problems with __ctype
+	    ;;
+	  *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*)
+	    # Compiler inserts libc in the correct place for threads to work
+	    ;;
+	  *)
+	    # Add libc to deplibs on all other systems if necessary.
+	    if test "$build_libtool_need_lc" = "yes"; then
+	      func_append deplibs " -lc"
+	    fi
+	    ;;
+	  esac
+	fi
+
+	# Transform deplibs into only deplibs that can be linked in shared.
+	name_save=$name
+	libname_save=$libname
+	release_save=$release
+	versuffix_save=$versuffix
+	major_save=$major
+	# I'm not sure if I'm treating the release correctly.  I think
+	# release should show up in the -l (ie -lgmp5) so we don't want to
+	# add it in twice.  Is that correct?
+	release=""
+	versuffix=""
+	major=""
+	newdeplibs=
+	droppeddeps=no
+	case $deplibs_check_method in
+	pass_all)
+	  # Don't check for shared/static.  Everything works.
+	  # This might be a little naive.  We might want to check
+	  # whether the library exists or not.  But this is on
+	  # osf3 & osf4 and I'm not really sure... Just
+	  # implementing what was already the behavior.
+	  newdeplibs=$deplibs
+	  ;;
+	test_compile)
+	  # This code stresses the "libraries are programs" paradigm to its
+	  # limits. Maybe even breaks it.  We compile a program, linking it
+	  # against the deplibs as a proxy for the library.  Then we can check
+	  # whether they linked in statically or dynamically with ldd.
+	  $opt_dry_run || $RM conftest.c
+	  cat > conftest.c <<EOF
+	  int main() { return 0; }
+EOF
+	  $opt_dry_run || $RM conftest
+	  if $LTCC $LTCFLAGS -o conftest conftest.c $deplibs; then
+	    ldd_output=`ldd conftest`
+	    for i in $deplibs; do
+	      case $i in
+	      -l*)
+		func_stripname -l '' "$i"
+		name=$func_stripname_result
+		if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then
+		  case " $predeps $postdeps " in
+		  *" $i "*)
+		    func_append newdeplibs " $i"
+		    i=""
+		    ;;
+		  esac
+		fi
+		if test -n "$i" ; then
+		  libname=`eval "\\$ECHO \"$libname_spec\""`
+		  deplib_matches=`eval "\\$ECHO \"$library_names_spec\""`
+		  set dummy $deplib_matches; shift
+		  deplib_match=$1
+		  if test `expr "$ldd_output" : ".*$deplib_match"` -ne 0 ; then
+		    func_append newdeplibs " $i"
+		  else
+		    droppeddeps=yes
+		    echo
+		    $ECHO "*** Warning: dynamic linker does not accept needed library $i."
+		    echo "*** I have the capability to make that library automatically link in when"
+		    echo "*** you link to this library.  But I can only do this if you have a"
+		    echo "*** shared version of the library, which I believe you do not have"
+		    echo "*** because a test_compile did reveal that the linker did not use it for"
+		    echo "*** its dynamic dependency list that programs get resolved with at runtime."
+		  fi
+		fi
+		;;
+	      *)
+		func_append newdeplibs " $i"
+		;;
+	      esac
+	    done
+	  else
+	    # Error occurred in the first compile.  Let's try to salvage
+	    # the situation: Compile a separate program for each library.
+	    for i in $deplibs; do
+	      case $i in
+	      -l*)
+		func_stripname -l '' "$i"
+		name=$func_stripname_result
+		$opt_dry_run || $RM conftest
+		if $LTCC $LTCFLAGS -o conftest conftest.c $i; then
+		  ldd_output=`ldd conftest`
+		  if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then
+		    case " $predeps $postdeps " in
+		    *" $i "*)
+		      func_append newdeplibs " $i"
+		      i=""
+		      ;;
+		    esac
+		  fi
+		  if test -n "$i" ; then
+		    libname=`eval "\\$ECHO \"$libname_spec\""`
+		    deplib_matches=`eval "\\$ECHO \"$library_names_spec\""`
+		    set dummy $deplib_matches; shift
+		    deplib_match=$1
+		    if test `expr "$ldd_output" : ".*$deplib_match"` -ne 0 ; then
+		      func_append newdeplibs " $i"
+		    else
+		      droppeddeps=yes
+		      echo
+		      $ECHO "*** Warning: dynamic linker does not accept needed library $i."
+		      echo "*** I have the capability to make that library automatically link in when"
+		      echo "*** you link to this library.  But I can only do this if you have a"
+		      echo "*** shared version of the library, which you do not appear to have"
+		      echo "*** because a test_compile did reveal that the linker did not use this one"
+		      echo "*** as a dynamic dependency that programs can get resolved with at runtime."
+		    fi
+		  fi
+		else
+		  droppeddeps=yes
+		  echo
+		  $ECHO "*** Warning!  Library $i is needed by this library but I was not able to"
+		  echo "*** make it link in!  You will probably need to install it or some"
+		  echo "*** library that it depends on before this library will be fully"
+		  echo "*** functional.  Installing it before continuing would be even better."
+		fi
+		;;
+	      *)
+		func_append newdeplibs " $i"
+		;;
+	      esac
+	    done
+	  fi
+	  ;;
+	file_magic*)
+	  set dummy $deplibs_check_method; shift
+	  file_magic_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"`
+	  for a_deplib in $deplibs; do
+	    case $a_deplib in
+	    -l*)
+	      func_stripname -l '' "$a_deplib"
+	      name=$func_stripname_result
+	      if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then
+		case " $predeps $postdeps " in
+		*" $a_deplib "*)
+		  func_append newdeplibs " $a_deplib"
+		  a_deplib=""
+		  ;;
+		esac
+	      fi
+	      if test -n "$a_deplib" ; then
+		libname=`eval "\\$ECHO \"$libname_spec\""`
+		if test -n "$file_magic_glob"; then
+		  libnameglob=`func_echo_all "$libname" | $SED -e $file_magic_glob`
+		else
+		  libnameglob=$libname
+		fi
+		test "$want_nocaseglob" = yes && nocaseglob=`shopt -p nocaseglob`
+		for i in $lib_search_path $sys_lib_search_path $shlib_search_path; do
+		  if test "$want_nocaseglob" = yes; then
+		    shopt -s nocaseglob
+		    potential_libs=`ls $i/$libnameglob[.-]* 2>/dev/null`
+		    $nocaseglob
+		  else
+		    potential_libs=`ls $i/$libnameglob[.-]* 2>/dev/null`
+		  fi
+		  for potent_lib in $potential_libs; do
+		      # Follow soft links.
+		      if ls -lLd "$potent_lib" 2>/dev/null |
+			 $GREP " -> " >/dev/null; then
+			continue
+		      fi
+		      # The statement above tries to avoid entering an
+		      # endless loop below, in case of cyclic links.
+		      # We might still enter an endless loop, since a link
+		      # loop can be closed while we follow links,
+		      # but so what?
+		      potlib="$potent_lib"
+		      while test -h "$potlib" 2>/dev/null; do
+			potliblink=`ls -ld $potlib | ${SED} 's/.* -> //'`
+			case $potliblink in
+			[\\/]* | [A-Za-z]:[\\/]*) potlib="$potliblink";;
+			*) potlib=`$ECHO "$potlib" | $SED 's,[^/]*$,,'`"$potliblink";;
+			esac
+		      done
+		      if eval $file_magic_cmd \"\$potlib\" 2>/dev/null |
+			 $SED -e 10q |
+			 $EGREP "$file_magic_regex" > /dev/null; then
+			func_append newdeplibs " $a_deplib"
+			a_deplib=""
+			break 2
+		      fi
+		  done
+		done
+	      fi
+	      if test -n "$a_deplib" ; then
+		droppeddeps=yes
+		echo
+		$ECHO "*** Warning: linker path does not have real file for library $a_deplib."
+		echo "*** I have the capability to make that library automatically link in when"
+		echo "*** you link to this library.  But I can only do this if you have a"
+		echo "*** shared version of the library, which you do not appear to have"
+		echo "*** because I did check the linker path looking for a file starting"
+		if test -z "$potlib" ; then
+		  $ECHO "*** with $libname but no candidates were found. (...for file magic test)"
+		else
+		  $ECHO "*** with $libname and none of the candidates passed a file format test"
+		  $ECHO "*** using a file magic. Last file checked: $potlib"
+		fi
+	      fi
+	      ;;
+	    *)
+	      # Add a -L argument.
+	      func_append newdeplibs " $a_deplib"
+	      ;;
+	    esac
+	  done # Gone through all deplibs.
+	  ;;
+	match_pattern*)
+	  set dummy $deplibs_check_method; shift
+	  match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"`
+	  for a_deplib in $deplibs; do
+	    case $a_deplib in
+	    -l*)
+	      func_stripname -l '' "$a_deplib"
+	      name=$func_stripname_result
+	      if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then
+		case " $predeps $postdeps " in
+		*" $a_deplib "*)
+		  func_append newdeplibs " $a_deplib"
+		  a_deplib=""
+		  ;;
+		esac
+	      fi
+	      if test -n "$a_deplib" ; then
+		libname=`eval "\\$ECHO \"$libname_spec\""`
+		for i in $lib_search_path $sys_lib_search_path $shlib_search_path; do
+		  potential_libs=`ls $i/$libname[.-]* 2>/dev/null`
+		  for potent_lib in $potential_libs; do
+		    potlib="$potent_lib" # see symlink-check above in file_magic test
+		    if eval "\$ECHO \"$potent_lib\"" 2>/dev/null | $SED 10q | \
+		       $EGREP "$match_pattern_regex" > /dev/null; then
+		      func_append newdeplibs " $a_deplib"
+		      a_deplib=""
+		      break 2
+		    fi
+		  done
+		done
+	      fi
+	      if test -n "$a_deplib" ; then
+		droppeddeps=yes
+		echo
+		$ECHO "*** Warning: linker path does not have real file for library $a_deplib."
+		echo "*** I have the capability to make that library automatically link in when"
+		echo "*** you link to this library.  But I can only do this if you have a"
+		echo "*** shared version of the library, which you do not appear to have"
+		echo "*** because I did check the linker path looking for a file starting"
+		if test -z "$potlib" ; then
+		  $ECHO "*** with $libname but no candidates were found. (...for regex pattern test)"
+		else
+		  $ECHO "*** with $libname and none of the candidates passed a file format test"
+		  $ECHO "*** using a regex pattern. Last file checked: $potlib"
+		fi
+	      fi
+	      ;;
+	    *)
+	      # Add a -L argument.
+	      func_append newdeplibs " $a_deplib"
+	      ;;
+	    esac
+	  done # Gone through all deplibs.
+	  ;;
+	none | unknown | *)
+	  newdeplibs=""
+	  tmp_deplibs=`$ECHO " $deplibs" | $SED 's/ -lc$//; s/ -[LR][^ ]*//g'`
+	  if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then
+	    for i in $predeps $postdeps ; do
+	      # can't use Xsed below, because $i might contain '/'
+	      tmp_deplibs=`$ECHO " $tmp_deplibs" | $SED "s,$i,,"`
+	    done
+	  fi
+	  case $tmp_deplibs in
+	  *[!\	\ ]*)
+	    echo
+	    if test "X$deplibs_check_method" = "Xnone"; then
+	      echo "*** Warning: inter-library dependencies are not supported in this platform."
+	    else
+	      echo "*** Warning: inter-library dependencies are not known to be supported."
+	    fi
+	    echo "*** All declared inter-library dependencies are being dropped."
+	    droppeddeps=yes
+	    ;;
+	  esac
+	  ;;
+	esac
+	versuffix=$versuffix_save
+	major=$major_save
+	release=$release_save
+	libname=$libname_save
+	name=$name_save
+
+	case $host in
+	*-*-rhapsody* | *-*-darwin1.[012])
+	  # On Rhapsody replace the C library with the System framework
+	  newdeplibs=`$ECHO " $newdeplibs" | $SED 's/ -lc / System.ltframework /'`
+	  ;;
+	esac
+
+	if test "$droppeddeps" = yes; then
+	  if test "$module" = yes; then
+	    echo
+	    echo "*** Warning: libtool could not satisfy all declared inter-library"
+	    $ECHO "*** dependencies of module $libname.  Therefore, libtool will create"
+	    echo "*** a static module, that should work as long as the dlopening"
+	    echo "*** application is linked with the -dlopen flag."
+	    if test -z "$global_symbol_pipe"; then
+	      echo
+	      echo "*** However, this would only work if libtool was able to extract symbol"
+	      echo "*** lists from a program, using \`nm' or equivalent, but libtool could"
+	      echo "*** not find such a program.  So, this module is probably useless."
+	      echo "*** \`nm' from GNU binutils and a full rebuild may help."
+	    fi
+	    if test "$build_old_libs" = no; then
+	      oldlibs="$output_objdir/$libname.$libext"
+	      build_libtool_libs=module
+	      build_old_libs=yes
+	    else
+	      build_libtool_libs=no
+	    fi
+	  else
+	    echo "*** The inter-library dependencies that have been dropped here will be"
+	    echo "*** automatically added whenever a program is linked with this library"
+	    echo "*** or is declared to -dlopen it."
+
+	    if test "$allow_undefined" = no; then
+	      echo
+	      echo "*** Since this library must not contain undefined symbols,"
+	      echo "*** because either the platform does not support them or"
+	      echo "*** it was explicitly requested with -no-undefined,"
+	      echo "*** libtool will only create a static version of it."
+	      if test "$build_old_libs" = no; then
+		oldlibs="$output_objdir/$libname.$libext"
+		build_libtool_libs=module
+		build_old_libs=yes
+	      else
+		build_libtool_libs=no
+	      fi
+	    fi
+	  fi
+	fi
+	# Done checking deplibs!
+	deplibs=$newdeplibs
+      fi
+      # Time to change all our "foo.ltframework" stuff back to "-framework foo"
+      case $host in
+	*-*-darwin*)
+	  newdeplibs=`$ECHO " $newdeplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'`
+	  new_inherited_linker_flags=`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'`
+	  deplibs=`$ECHO " $deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'`
+	  ;;
+      esac
+
+      # move library search paths that coincide with paths to not yet
+      # installed libraries to the beginning of the library search list
+      new_libs=
+      for path in $notinst_path; do
+	case " $new_libs " in
+	*" -L$path/$objdir "*) ;;
+	*)
+	  case " $deplibs " in
+	  *" -L$path/$objdir "*)
+	    func_append new_libs " -L$path/$objdir" ;;
+	  esac
+	  ;;
+	esac
+      done
+      for deplib in $deplibs; do
+	case $deplib in
+	-L*)
+	  case " $new_libs " in
+	  *" $deplib "*) ;;
+	  *) func_append new_libs " $deplib" ;;
+	  esac
+	  ;;
+	*) func_append new_libs " $deplib" ;;
+	esac
+      done
+      deplibs="$new_libs"
+
+      # All the library-specific variables (install_libdir is set above).
+      library_names=
+      old_library=
+      dlname=
+
+      # Test again, we may have decided not to build it any more
+      if test "$build_libtool_libs" = yes; then
+	# Remove ${wl} instances when linking with ld.
+	# FIXME: should test the right _cmds variable.
+	case $archive_cmds in
+	  *\$LD\ *) wl= ;;
+        esac
+	if test "$hardcode_into_libs" = yes; then
+	  # Hardcode the library paths
+	  hardcode_libdirs=
+	  dep_rpath=
+	  rpath="$finalize_rpath"
+	  test "$opt_mode" != relink && rpath="$compile_rpath$rpath"
+	  for libdir in $rpath; do
+	    if test -n "$hardcode_libdir_flag_spec"; then
+	      if test -n "$hardcode_libdir_separator"; then
+		func_replace_sysroot "$libdir"
+		libdir=$func_replace_sysroot_result
+		if test -z "$hardcode_libdirs"; then
+		  hardcode_libdirs="$libdir"
+		else
+		  # Just accumulate the unique libdirs.
+		  case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in
+		  *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*)
+		    ;;
+		  *)
+		    func_append hardcode_libdirs "$hardcode_libdir_separator$libdir"
+		    ;;
+		  esac
+		fi
+	      else
+		eval flag=\"$hardcode_libdir_flag_spec\"
+		func_append dep_rpath " $flag"
+	      fi
+	    elif test -n "$runpath_var"; then
+	      case "$perm_rpath " in
+	      *" $libdir "*) ;;
+	      *) func_append perm_rpath " $libdir" ;;
+	      esac
+	    fi
+	  done
+	  # Substitute the hardcoded libdirs into the rpath.
+	  if test -n "$hardcode_libdir_separator" &&
+	     test -n "$hardcode_libdirs"; then
+	    libdir="$hardcode_libdirs"
+	    eval "dep_rpath=\"$hardcode_libdir_flag_spec\""
+	  fi
+	  if test -n "$runpath_var" && test -n "$perm_rpath"; then
+	    # We should set the runpath_var.
+	    rpath=
+	    for dir in $perm_rpath; do
+	      func_append rpath "$dir:"
+	    done
+	    eval "$runpath_var='$rpath\$$runpath_var'; export $runpath_var"
+	  fi
+	  test -n "$dep_rpath" && deplibs="$dep_rpath $deplibs"
+	fi
+
+	shlibpath="$finalize_shlibpath"
+	test "$opt_mode" != relink && shlibpath="$compile_shlibpath$shlibpath"
+	if test -n "$shlibpath"; then
+	  eval "$shlibpath_var='$shlibpath\$$shlibpath_var'; export $shlibpath_var"
+	fi
+
+	# Get the real and link names of the library.
+	eval shared_ext=\"$shrext_cmds\"
+	eval library_names=\"$library_names_spec\"
+	set dummy $library_names
+	shift
+	realname="$1"
+	shift
+
+	if test -n "$soname_spec"; then
+	  eval soname=\"$soname_spec\"
+	else
+	  soname="$realname"
+	fi
+	if test -z "$dlname"; then
+	  dlname=$soname
+	fi
+
+	lib="$output_objdir/$realname"
+	linknames=
+	for link
+	do
+	  func_append linknames " $link"
+	done
+
+	# Use standard objects if they are pic
+	test -z "$pic_flag" && libobjs=`$ECHO "$libobjs" | $SP2NL | $SED "$lo2o" | $NL2SP`
+	test "X$libobjs" = "X " && libobjs=
+
+	delfiles=
+	if test -n "$export_symbols" && test -n "$include_expsyms"; then
+	  $opt_dry_run || cp "$export_symbols" "$output_objdir/$libname.uexp"
+	  export_symbols="$output_objdir/$libname.uexp"
+	  func_append delfiles " $export_symbols"
+	fi
+
+	orig_export_symbols=
+	case $host_os in
+	cygwin* | mingw* | cegcc*)
+	  if test -n "$export_symbols" && test -z "$export_symbols_regex"; then
+	    # exporting using user supplied symfile
+	    if test "x`$SED 1q $export_symbols`" != xEXPORTS; then
+	      # and it's NOT already a .def file. Must figure out
+	      # which of the given symbols are data symbols and tag
+	      # them as such. So, trigger use of export_symbols_cmds.
+	      # export_symbols gets reassigned inside the "prepare
+	      # the list of exported symbols" if statement, so the
+	      # include_expsyms logic still works.
+	      orig_export_symbols="$export_symbols"
+	      export_symbols=
+	      always_export_symbols=yes
+	    fi
+	  fi
+	  ;;
+	esac
+
+	# Prepare the list of exported symbols
+	if test -z "$export_symbols"; then
+	  if test "$always_export_symbols" = yes || test -n "$export_symbols_regex"; then
+	    func_verbose "generating symbol list for \`$libname.la'"
+	    export_symbols="$output_objdir/$libname.exp"
+	    $opt_dry_run || $RM $export_symbols
+	    cmds=$export_symbols_cmds
+	    save_ifs="$IFS"; IFS='~'
+	    for cmd1 in $cmds; do
+	      IFS="$save_ifs"
+	      # Take the normal branch if the nm_file_list_spec branch
+	      # doesn't work or if tool conversion is not needed.
+	      case $nm_file_list_spec~$to_tool_file_cmd in
+		*~func_convert_file_noop | *~func_convert_file_msys_to_w32 | ~*)
+		  try_normal_branch=yes
+		  eval cmd=\"$cmd1\"
+		  func_len " $cmd"
+		  len=$func_len_result
+		  ;;
+		*)
+		  try_normal_branch=no
+		  ;;
+	      esac
+	      if test "$try_normal_branch" = yes \
+		 && { test "$len" -lt "$max_cmd_len" \
+		      || test "$max_cmd_len" -le -1; }
+	      then
+		func_show_eval "$cmd" 'exit $?'
+		skipped_export=false
+	      elif test -n "$nm_file_list_spec"; then
+		func_basename "$output"
+		output_la=$func_basename_result
+		save_libobjs=$libobjs
+		save_output=$output
+		output=${output_objdir}/${output_la}.nm
+		func_to_tool_file "$output"
+		libobjs=$nm_file_list_spec$func_to_tool_file_result
+		func_append delfiles " $output"
+		func_verbose "creating $NM input file list: $output"
+		for obj in $save_libobjs; do
+		  func_to_tool_file "$obj"
+		  $ECHO "$func_to_tool_file_result"
+		done > "$output"
+		eval cmd=\"$cmd1\"
+		func_show_eval "$cmd" 'exit $?'
+		output=$save_output
+		libobjs=$save_libobjs
+		skipped_export=false
+	      else
+		# The command line is too long to execute in one step.
+		func_verbose "using reloadable object file for export list..."
+		skipped_export=:
+		# Break out early, otherwise skipped_export may be
+		# set to false by a later but shorter cmd.
+		break
+	      fi
+	    done
+	    IFS="$save_ifs"
+	    if test -n "$export_symbols_regex" && test "X$skipped_export" != "X:"; then
+	      func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"'
+	      func_show_eval '$MV "${export_symbols}T" "$export_symbols"'
+	    fi
+	  fi
+	fi
+
+	if test -n "$export_symbols" && test -n "$include_expsyms"; then
+	  tmp_export_symbols="$export_symbols"
+	  test -n "$orig_export_symbols" && tmp_export_symbols="$orig_export_symbols"
+	  $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"'
+	fi
+
+	if test "X$skipped_export" != "X:" && test -n "$orig_export_symbols"; then
+	  # The given exports_symbols file has to be filtered, so filter it.
+	  func_verbose "filter symbol list for \`$libname.la' to tag DATA exports"
+	  # FIXME: $output_objdir/$libname.filter potentially contains lots of
+	  # 's' commands which not all seds can handle. GNU sed should be fine
+	  # though. Also, the filter scales superlinearly with the number of
+	  # global variables. join(1) would be nice here, but unfortunately
+	  # isn't a blessed tool.
+	  $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter
+	  func_append delfiles " $export_symbols $output_objdir/$libname.filter"
+	  export_symbols=$output_objdir/$libname.def
+	  $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols
+	fi
+
+	tmp_deplibs=
+	for test_deplib in $deplibs; do
+	  case " $convenience " in
+	  *" $test_deplib "*) ;;
+	  *)
+	    func_append tmp_deplibs " $test_deplib"
+	    ;;
+	  esac
+	done
+	deplibs="$tmp_deplibs"
+
+	if test -n "$convenience"; then
+	  if test -n "$whole_archive_flag_spec" &&
+	    test "$compiler_needs_object" = yes &&
+	    test -z "$libobjs"; then
+	    # extract the archives, so we have objects to list.
+	    # TODO: could optimize this to just extract one archive.
+	    whole_archive_flag_spec=
+	  fi
+	  if test -n "$whole_archive_flag_spec"; then
+	    save_libobjs=$libobjs
+	    eval libobjs=\"\$libobjs $whole_archive_flag_spec\"
+	    test "X$libobjs" = "X " && libobjs=
+	  else
+	    gentop="$output_objdir/${outputname}x"
+	    func_append generated " $gentop"
+
+	    func_extract_archives $gentop $convenience
+	    func_append libobjs " $func_extract_archives_result"
+	    test "X$libobjs" = "X " && libobjs=
+	  fi
+	fi
+
+	if test "$thread_safe" = yes && test -n "$thread_safe_flag_spec"; then
+	  eval flag=\"$thread_safe_flag_spec\"
+	  func_append linker_flags " $flag"
+	fi
+
+	# Make a backup of the uninstalled library when relinking
+	if test "$opt_mode" = relink; then
+	  $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}U && $MV $realname ${realname}U)' || exit $?
+	fi
+
+	# Do each of the archive commands.
+	if test "$module" = yes && test -n "$module_cmds" ; then
+	  if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then
+	    eval test_cmds=\"$module_expsym_cmds\"
+	    cmds=$module_expsym_cmds
+	  else
+	    eval test_cmds=\"$module_cmds\"
+	    cmds=$module_cmds
+	  fi
+	else
+	  if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then
+	    eval test_cmds=\"$archive_expsym_cmds\"
+	    cmds=$archive_expsym_cmds
+	  else
+	    eval test_cmds=\"$archive_cmds\"
+	    cmds=$archive_cmds
+	  fi
+	fi
+
+	if test "X$skipped_export" != "X:" &&
+	   func_len " $test_cmds" &&
+	   len=$func_len_result &&
+	   test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then
+	  :
+	else
+	  # The command line is too long to link in one step, link piecewise
+	  # or, if using GNU ld and skipped_export is not :, use a linker
+	  # script.
+
+	  # Save the value of $output and $libobjs because we want to
+	  # use them later.  If we have whole_archive_flag_spec, we
+	  # want to use save_libobjs as it was before
+	  # whole_archive_flag_spec was expanded, because we can't
+	  # assume the linker understands whole_archive_flag_spec.
+	  # This may have to be revisited, in case too many
+	  # convenience libraries get linked in and end up exceeding
+	  # the spec.
+	  if test -z "$convenience" || test -z "$whole_archive_flag_spec"; then
+	    save_libobjs=$libobjs
+	  fi
+	  save_output=$output
+	  func_basename "$output"
+	  output_la=$func_basename_result
+
+	  # Clear the reloadable object creation command queue and
+	  # initialize k to one.
+	  test_cmds=
+	  concat_cmds=
+	  objlist=
+	  last_robj=
+	  k=1
+
+	  if test -n "$save_libobjs" && test "X$skipped_export" != "X:" && test "$with_gnu_ld" = yes; then
+	    output=${output_objdir}/${output_la}.lnkscript
+	    func_verbose "creating GNU ld script: $output"
+	    echo 'INPUT (' > $output
+	    for obj in $save_libobjs
+	    do
+	      func_to_tool_file "$obj"
+	      $ECHO "$func_to_tool_file_result" >> $output
+	    done
+	    echo ')' >> $output
+	    func_append delfiles " $output"
+	    func_to_tool_file "$output"
+	    output=$func_to_tool_file_result
+	  elif test -n "$save_libobjs" && test "X$skipped_export" != "X:" && test "X$file_list_spec" != X; then
+	    output=${output_objdir}/${output_la}.lnk
+	    func_verbose "creating linker input file list: $output"
+	    : > $output
+	    set x $save_libobjs
+	    shift
+	    firstobj=
+	    if test "$compiler_needs_object" = yes; then
+	      firstobj="$1 "
+	      shift
+	    fi
+	    for obj
+	    do
+	      func_to_tool_file "$obj"
+	      $ECHO "$func_to_tool_file_result" >> $output
+	    done
+	    func_append delfiles " $output"
+	    func_to_tool_file "$output"
+	    output=$firstobj\"$file_list_spec$func_to_tool_file_result\"
+	  else
+	    if test -n "$save_libobjs"; then
+	      func_verbose "creating reloadable object files..."
+	      output=$output_objdir/$output_la-${k}.$objext
+	      eval test_cmds=\"$reload_cmds\"
+	      func_len " $test_cmds"
+	      len0=$func_len_result
+	      len=$len0
+
+	      # Loop over the list of objects to be linked.
+	      for obj in $save_libobjs
+	      do
+		func_len " $obj"
+		func_arith $len + $func_len_result
+		len=$func_arith_result
+		if test "X$objlist" = X ||
+		   test "$len" -lt "$max_cmd_len"; then
+		  func_append objlist " $obj"
+		else
+		  # The command $test_cmds is almost too long, add a
+		  # command to the queue.
+		  if test "$k" -eq 1 ; then
+		    # The first file doesn't have a previous command to add.
+		    reload_objs=$objlist
+		    eval concat_cmds=\"$reload_cmds\"
+		  else
+		    # All subsequent reloadable object files will link in
+		    # the last one created.
+		    reload_objs="$objlist $last_robj"
+		    eval concat_cmds=\"\$concat_cmds~$reload_cmds~\$RM $last_robj\"
+		  fi
+		  last_robj=$output_objdir/$output_la-${k}.$objext
+		  func_arith $k + 1
+		  k=$func_arith_result
+		  output=$output_objdir/$output_la-${k}.$objext
+		  objlist=" $obj"
+		  func_len " $last_robj"
+		  func_arith $len0 + $func_len_result
+		  len=$func_arith_result
+		fi
+	      done
+	      # Handle the remaining objects by creating one last
+	      # reloadable object file.  All subsequent reloadable object
+	      # files will link in the last one created.
+	      test -z "$concat_cmds" || concat_cmds=$concat_cmds~
+	      reload_objs="$objlist $last_robj"
+	      eval concat_cmds=\"\${concat_cmds}$reload_cmds\"
+	      if test -n "$last_robj"; then
+	        eval concat_cmds=\"\${concat_cmds}~\$RM $last_robj\"
+	      fi
+	      func_append delfiles " $output"
+
+	    else
+	      output=
+	    fi
+
+	    if ${skipped_export-false}; then
+	      func_verbose "generating symbol list for \`$libname.la'"
+	      export_symbols="$output_objdir/$libname.exp"
+	      $opt_dry_run || $RM $export_symbols
+	      libobjs=$output
+	      # Append the command to create the export file.
+	      test -z "$concat_cmds" || concat_cmds=$concat_cmds~
+	      eval concat_cmds=\"\$concat_cmds$export_symbols_cmds\"
+	      if test -n "$last_robj"; then
+		eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\"
+	      fi
+	    fi
+
+	    test -n "$save_libobjs" &&
+	      func_verbose "creating a temporary reloadable object file: $output"
+
+	    # Loop through the commands generated above and execute them.
+	    save_ifs="$IFS"; IFS='~'
+	    for cmd in $concat_cmds; do
+	      IFS="$save_ifs"
+	      $opt_silent || {
+		  func_quote_for_expand "$cmd"
+		  eval "func_echo $func_quote_for_expand_result"
+	      }
+	      $opt_dry_run || eval "$cmd" || {
+		lt_exit=$?
+
+		# Restore the uninstalled library and exit
+		if test "$opt_mode" = relink; then
+		  ( cd "$output_objdir" && \
+		    $RM "${realname}T" && \
+		    $MV "${realname}U" "$realname" )
+		fi
+
+		exit $lt_exit
+	      }
+	    done
+	    IFS="$save_ifs"
+
+	    if test -n "$export_symbols_regex" && ${skipped_export-false}; then
+	      func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"'
+	      func_show_eval '$MV "${export_symbols}T" "$export_symbols"'
+	    fi
+	  fi
+
+          if ${skipped_export-false}; then
+	    if test -n "$export_symbols" && test -n "$include_expsyms"; then
+	      tmp_export_symbols="$export_symbols"
+	      test -n "$orig_export_symbols" && tmp_export_symbols="$orig_export_symbols"
+	      $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"'
+	    fi
+
+	    if test -n "$orig_export_symbols"; then
+	      # The given exports_symbols file has to be filtered, so filter it.
+	      func_verbose "filter symbol list for \`$libname.la' to tag DATA exports"
+	      # FIXME: $output_objdir/$libname.filter potentially contains lots of
+	      # 's' commands which not all seds can handle. GNU sed should be fine
+	      # though. Also, the filter scales superlinearly with the number of
+	      # global variables. join(1) would be nice here, but unfortunately
+	      # isn't a blessed tool.
+	      $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter
+	      func_append delfiles " $export_symbols $output_objdir/$libname.filter"
+	      export_symbols=$output_objdir/$libname.def
+	      $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols
+	    fi
+	  fi
+
+	  libobjs=$output
+	  # Restore the value of output.
+	  output=$save_output
+
+	  if test -n "$convenience" && test -n "$whole_archive_flag_spec"; then
+	    eval libobjs=\"\$libobjs $whole_archive_flag_spec\"
+	    test "X$libobjs" = "X " && libobjs=
+	  fi
+	  # Expand the library linking commands again to reset the
+	  # value of $libobjs for piecewise linking.
+
+	  # Do each of the archive commands.
+	  if test "$module" = yes && test -n "$module_cmds" ; then
+	    if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then
+	      cmds=$module_expsym_cmds
+	    else
+	      cmds=$module_cmds
+	    fi
+	  else
+	    if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then
+	      cmds=$archive_expsym_cmds
+	    else
+	      cmds=$archive_cmds
+	    fi
+	  fi
+	fi
+
+	if test -n "$delfiles"; then
+	  # Append the command to remove temporary files to $cmds.
+	  eval cmds=\"\$cmds~\$RM $delfiles\"
+	fi
+
+	# Add any objects from preloaded convenience libraries
+	if test -n "$dlprefiles"; then
+	  gentop="$output_objdir/${outputname}x"
+	  func_append generated " $gentop"
+
+	  func_extract_archives $gentop $dlprefiles
+	  func_append libobjs " $func_extract_archives_result"
+	  test "X$libobjs" = "X " && libobjs=
+	fi
+
+	save_ifs="$IFS"; IFS='~'
+	for cmd in $cmds; do
+	  IFS="$save_ifs"
+	  eval cmd=\"$cmd\"
+	  $opt_silent || {
+	    func_quote_for_expand "$cmd"
+	    eval "func_echo $func_quote_for_expand_result"
+	  }
+	  $opt_dry_run || eval "$cmd" || {
+	    lt_exit=$?
+
+	    # Restore the uninstalled library and exit
+	    if test "$opt_mode" = relink; then
+	      ( cd "$output_objdir" && \
+	        $RM "${realname}T" && \
+		$MV "${realname}U" "$realname" )
+	    fi
+
+	    exit $lt_exit
+	  }
+	done
+	IFS="$save_ifs"
+
+	# Restore the uninstalled library and exit
+	if test "$opt_mode" = relink; then
+	  $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}T && $MV $realname ${realname}T && $MV ${realname}U $realname)' || exit $?
+
+	  if test -n "$convenience"; then
+	    if test -z "$whole_archive_flag_spec"; then
+	      func_show_eval '${RM}r "$gentop"'
+	    fi
+	  fi
+
+	  exit $EXIT_SUCCESS
+	fi
+
+	# Create links to the real library.
+	for linkname in $linknames; do
+	  if test "$realname" != "$linkname"; then
+	    func_show_eval '(cd "$output_objdir" && $RM "$linkname" && $LN_S "$realname" "$linkname")' 'exit $?'
+	  fi
+	done
+
+	# If -module or -export-dynamic was specified, set the dlname.
+	if test "$module" = yes || test "$export_dynamic" = yes; then
+	  # On all known operating systems, these are identical.
+	  dlname="$soname"
+	fi
+      fi
+      ;;
+
+    obj)
+      if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then
+	func_warning "\`-dlopen' is ignored for objects"
+      fi
+
+      case " $deplibs" in
+      *\ -l* | *\ -L*)
+	func_warning "\`-l' and \`-L' are ignored for objects" ;;
+      esac
+
+      test -n "$rpath" && \
+	func_warning "\`-rpath' is ignored for objects"
+
+      test -n "$xrpath" && \
+	func_warning "\`-R' is ignored for objects"
+
+      test -n "$vinfo" && \
+	func_warning "\`-version-info' is ignored for objects"
+
+      test -n "$release" && \
+	func_warning "\`-release' is ignored for objects"
+
+      case $output in
+      *.lo)
+	test -n "$objs$old_deplibs" && \
+	  func_fatal_error "cannot build library object \`$output' from non-libtool objects"
+
+	libobj=$output
+	func_lo2o "$libobj"
+	obj=$func_lo2o_result
+	;;
+      *)
+	libobj=
+	obj="$output"
+	;;
+      esac
+
+      # Delete the old objects.
+      $opt_dry_run || $RM $obj $libobj
+
+      # Objects from convenience libraries.  This assumes
+      # single-version convenience libraries.  Whenever we create
+      # different ones for PIC/non-PIC, this we'll have to duplicate
+      # the extraction.
+      reload_conv_objs=
+      gentop=
+      # reload_cmds runs $LD directly, so let us get rid of
+      # -Wl from whole_archive_flag_spec and hope we can get by with
+      # turning comma into space..
+      wl=
+
+      if test -n "$convenience"; then
+	if test -n "$whole_archive_flag_spec"; then
+	  eval tmp_whole_archive_flags=\"$whole_archive_flag_spec\"
+	  reload_conv_objs=$reload_objs\ `$ECHO "$tmp_whole_archive_flags" | $SED 's|,| |g'`
+	else
+	  gentop="$output_objdir/${obj}x"
+	  func_append generated " $gentop"
+
+	  func_extract_archives $gentop $convenience
+	  reload_conv_objs="$reload_objs $func_extract_archives_result"
+	fi
+      fi
+
+      # If we're not building shared, we need to use non_pic_objs
+      test "$build_libtool_libs" != yes && libobjs="$non_pic_objects"
+
+      # Create the old-style object.
+      reload_objs="$objs$old_deplibs "`$ECHO "$libobjs" | $SP2NL | $SED "/\.${libext}$/d; /\.lib$/d; $lo2o" | $NL2SP`" $reload_conv_objs" ### testsuite: skip nested quoting test
+
+      output="$obj"
+      func_execute_cmds "$reload_cmds" 'exit $?'
+
+      # Exit if we aren't doing a library object file.
+      if test -z "$libobj"; then
+	if test -n "$gentop"; then
+	  func_show_eval '${RM}r "$gentop"'
+	fi
+
+	exit $EXIT_SUCCESS
+      fi
+
+      if test "$build_libtool_libs" != yes; then
+	if test -n "$gentop"; then
+	  func_show_eval '${RM}r "$gentop"'
+	fi
+
+	# Create an invalid libtool object if no PIC, so that we don't
+	# accidentally link it into a program.
+	# $show "echo timestamp > $libobj"
+	# $opt_dry_run || eval "echo timestamp > $libobj" || exit $?
+	exit $EXIT_SUCCESS
+      fi
+
+      if test -n "$pic_flag" || test "$pic_mode" != default; then
+	# Only do commands if we really have different PIC objects.
+	reload_objs="$libobjs $reload_conv_objs"
+	output="$libobj"
+	func_execute_cmds "$reload_cmds" 'exit $?'
+      fi
+
+      if test -n "$gentop"; then
+	func_show_eval '${RM}r "$gentop"'
+      fi
+
+      exit $EXIT_SUCCESS
+      ;;
+
+    prog)
+      case $host in
+	*cygwin*) func_stripname '' '.exe' "$output"
+	          output=$func_stripname_result.exe;;
+      esac
+      test -n "$vinfo" && \
+	func_warning "\`-version-info' is ignored for programs"
+
+      test -n "$release" && \
+	func_warning "\`-release' is ignored for programs"
+
+      test "$preload" = yes \
+        && test "$dlopen_support" = unknown \
+	&& test "$dlopen_self" = unknown \
+	&& test "$dlopen_self_static" = unknown && \
+	  func_warning "\`LT_INIT([dlopen])' not used. Assuming no dlopen support."
+
+      case $host in
+      *-*-rhapsody* | *-*-darwin1.[012])
+	# On Rhapsody replace the C library is the System framework
+	compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's/ -lc / System.ltframework /'`
+	finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's/ -lc / System.ltframework /'`
+	;;
+      esac
+
+      case $host in
+      *-*-darwin*)
+	# Don't allow lazy linking, it breaks C++ global constructors
+	# But is supposedly fixed on 10.4 or later (yay!).
+	if test "$tagname" = CXX ; then
+	  case ${MACOSX_DEPLOYMENT_TARGET-10.0} in
+	    10.[0123])
+	      func_append compile_command " ${wl}-bind_at_load"
+	      func_append finalize_command " ${wl}-bind_at_load"
+	    ;;
+	  esac
+	fi
+	# Time to change all our "foo.ltframework" stuff back to "-framework foo"
+	compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'`
+	finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'`
+	;;
+      esac
+
+
+      # move library search paths that coincide with paths to not yet
+      # installed libraries to the beginning of the library search list
+      new_libs=
+      for path in $notinst_path; do
+	case " $new_libs " in
+	*" -L$path/$objdir "*) ;;
+	*)
+	  case " $compile_deplibs " in
+	  *" -L$path/$objdir "*)
+	    func_append new_libs " -L$path/$objdir" ;;
+	  esac
+	  ;;
+	esac
+      done
+      for deplib in $compile_deplibs; do
+	case $deplib in
+	-L*)
+	  case " $new_libs " in
+	  *" $deplib "*) ;;
+	  *) func_append new_libs " $deplib" ;;
+	  esac
+	  ;;
+	*) func_append new_libs " $deplib" ;;
+	esac
+      done
+      compile_deplibs="$new_libs"
+
+
+      func_append compile_command " $compile_deplibs"
+      func_append finalize_command " $finalize_deplibs"
+
+      if test -n "$rpath$xrpath"; then
+	# If the user specified any rpath flags, then add them.
+	for libdir in $rpath $xrpath; do
+	  # This is the magic to use -rpath.
+	  case "$finalize_rpath " in
+	  *" $libdir "*) ;;
+	  *) func_append finalize_rpath " $libdir" ;;
+	  esac
+	done
+      fi
+
+      # Now hardcode the library paths
+      rpath=
+      hardcode_libdirs=
+      for libdir in $compile_rpath $finalize_rpath; do
+	if test -n "$hardcode_libdir_flag_spec"; then
+	  if test -n "$hardcode_libdir_separator"; then
+	    if test -z "$hardcode_libdirs"; then
+	      hardcode_libdirs="$libdir"
+	    else
+	      # Just accumulate the unique libdirs.
+	      case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in
+	      *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*)
+		;;
+	      *)
+		func_append hardcode_libdirs "$hardcode_libdir_separator$libdir"
+		;;
+	      esac
+	    fi
+	  else
+	    eval flag=\"$hardcode_libdir_flag_spec\"
+	    func_append rpath " $flag"
+	  fi
+	elif test -n "$runpath_var"; then
+	  case "$perm_rpath " in
+	  *" $libdir "*) ;;
+	  *) func_append perm_rpath " $libdir" ;;
+	  esac
+	fi
+	case $host in
+	*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*)
+	  testbindir=`${ECHO} "$libdir" | ${SED} -e 's*/lib$*/bin*'`
+	  case :$dllsearchpath: in
+	  *":$libdir:"*) ;;
+	  ::) dllsearchpath=$libdir;;
+	  *) func_append dllsearchpath ":$libdir";;
+	  esac
+	  case :$dllsearchpath: in
+	  *":$testbindir:"*) ;;
+	  ::) dllsearchpath=$testbindir;;
+	  *) func_append dllsearchpath ":$testbindir";;
+	  esac
+	  ;;
+	esac
+      done
+      # Substitute the hardcoded libdirs into the rpath.
+      if test -n "$hardcode_libdir_separator" &&
+	 test -n "$hardcode_libdirs"; then
+	libdir="$hardcode_libdirs"
+	eval rpath=\" $hardcode_libdir_flag_spec\"
+      fi
+      compile_rpath="$rpath"
+
+      rpath=
+      hardcode_libdirs=
+      for libdir in $finalize_rpath; do
+	if test -n "$hardcode_libdir_flag_spec"; then
+	  if test -n "$hardcode_libdir_separator"; then
+	    if test -z "$hardcode_libdirs"; then
+	      hardcode_libdirs="$libdir"
+	    else
+	      # Just accumulate the unique libdirs.
+	      case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in
+	      *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*)
+		;;
+	      *)
+		func_append hardcode_libdirs "$hardcode_libdir_separator$libdir"
+		;;
+	      esac
+	    fi
+	  else
+	    eval flag=\"$hardcode_libdir_flag_spec\"
+	    func_append rpath " $flag"
+	  fi
+	elif test -n "$runpath_var"; then
+	  case "$finalize_perm_rpath " in
+	  *" $libdir "*) ;;
+	  *) func_append finalize_perm_rpath " $libdir" ;;
+	  esac
+	fi
+      done
+      # Substitute the hardcoded libdirs into the rpath.
+      if test -n "$hardcode_libdir_separator" &&
+	 test -n "$hardcode_libdirs"; then
+	libdir="$hardcode_libdirs"
+	eval rpath=\" $hardcode_libdir_flag_spec\"
+      fi
+      finalize_rpath="$rpath"
+
+      if test -n "$libobjs" && test "$build_old_libs" = yes; then
+	# Transform all the library objects into standard objects.
+	compile_command=`$ECHO "$compile_command" | $SP2NL | $SED "$lo2o" | $NL2SP`
+	finalize_command=`$ECHO "$finalize_command" | $SP2NL | $SED "$lo2o" | $NL2SP`
+      fi
+
+      func_generate_dlsyms "$outputname" "@PROGRAM@" "no"
+
+      # template prelinking step
+      if test -n "$prelink_cmds"; then
+	func_execute_cmds "$prelink_cmds" 'exit $?'
+      fi
+
+      wrappers_required=yes
+      case $host in
+      *cegcc* | *mingw32ce*)
+        # Disable wrappers for cegcc and mingw32ce hosts, we are cross compiling anyway.
+        wrappers_required=no
+        ;;
+      *cygwin* | *mingw* )
+        if test "$build_libtool_libs" != yes; then
+          wrappers_required=no
+        fi
+        ;;
+      *)
+        if test "$need_relink" = no || test "$build_libtool_libs" != yes; then
+          wrappers_required=no
+        fi
+        ;;
+      esac
+      if test "$wrappers_required" = no; then
+	# Replace the output file specification.
+	compile_command=`$ECHO "$compile_command" | $SED 's%@OUTPUT@%'"$output"'%g'`
+	link_command="$compile_command$compile_rpath"
+
+	# We have no uninstalled library dependencies, so finalize right now.
+	exit_status=0
+	func_show_eval "$link_command" 'exit_status=$?'
+
+	if test -n "$postlink_cmds"; then
+	  func_to_tool_file "$output"
+	  postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'`
+	  func_execute_cmds "$postlink_cmds" 'exit $?'
+	fi
+
+	# Delete the generated files.
+	if test -f "$output_objdir/${outputname}S.${objext}"; then
+	  func_show_eval '$RM "$output_objdir/${outputname}S.${objext}"'
+	fi
+
+	exit $exit_status
+      fi
+
+      if test -n "$compile_shlibpath$finalize_shlibpath"; then
+	compile_command="$shlibpath_var=\"$compile_shlibpath$finalize_shlibpath\$$shlibpath_var\" $compile_command"
+      fi
+      if test -n "$finalize_shlibpath"; then
+	finalize_command="$shlibpath_var=\"$finalize_shlibpath\$$shlibpath_var\" $finalize_command"
+      fi
+
+      compile_var=
+      finalize_var=
+      if test -n "$runpath_var"; then
+	if test -n "$perm_rpath"; then
+	  # We should set the runpath_var.
+	  rpath=
+	  for dir in $perm_rpath; do
+	    func_append rpath "$dir:"
+	  done
+	  compile_var="$runpath_var=\"$rpath\$$runpath_var\" "
+	fi
+	if test -n "$finalize_perm_rpath"; then
+	  # We should set the runpath_var.
+	  rpath=
+	  for dir in $finalize_perm_rpath; do
+	    func_append rpath "$dir:"
+	  done
+	  finalize_var="$runpath_var=\"$rpath\$$runpath_var\" "
+	fi
+      fi
+
+      if test "$no_install" = yes; then
+	# We don't need to create a wrapper script.
+	link_command="$compile_var$compile_command$compile_rpath"
+	# Replace the output file specification.
+	link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output"'%g'`
+	# Delete the old output file.
+	$opt_dry_run || $RM $output
+	# Link the executable and exit
+	func_show_eval "$link_command" 'exit $?'
+
+	if test -n "$postlink_cmds"; then
+	  func_to_tool_file "$output"
+	  postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'`
+	  func_execute_cmds "$postlink_cmds" 'exit $?'
+	fi
+
+	exit $EXIT_SUCCESS
+      fi
+
+      if test "$hardcode_action" = relink; then
+	# Fast installation is not supported
+	link_command="$compile_var$compile_command$compile_rpath"
+	relink_command="$finalize_var$finalize_command$finalize_rpath"
+
+	func_warning "this platform does not like uninstalled shared libraries"
+	func_warning "\`$output' will be relinked during installation"
+      else
+	if test "$fast_install" != no; then
+	  link_command="$finalize_var$compile_command$finalize_rpath"
+	  if test "$fast_install" = yes; then
+	    relink_command=`$ECHO "$compile_var$compile_command$compile_rpath" | $SED 's%@OUTPUT@%\$progdir/\$file%g'`
+	  else
+	    # fast_install is set to needless
+	    relink_command=
+	  fi
+	else
+	  link_command="$compile_var$compile_command$compile_rpath"
+	  relink_command="$finalize_var$finalize_command$finalize_rpath"
+	fi
+      fi
+
+      # Replace the output file specification.
+      link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output_objdir/$outputname"'%g'`
+
+      # Delete the old output files.
+      $opt_dry_run || $RM $output $output_objdir/$outputname $output_objdir/lt-$outputname
+
+      func_show_eval "$link_command" 'exit $?'
+
+      if test -n "$postlink_cmds"; then
+	func_to_tool_file "$output_objdir/$outputname"
+	postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output_objdir/$outputname"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'`
+	func_execute_cmds "$postlink_cmds" 'exit $?'
+      fi
+
+      # Now create the wrapper script.
+      func_verbose "creating $output"
+
+      # Quote the relink command for shipping.
+      if test -n "$relink_command"; then
+	# Preserve any variables that may affect compiler behavior
+	for var in $variables_saved_for_relink; do
+	  if eval test -z \"\${$var+set}\"; then
+	    relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command"
+	  elif eval var_value=\$$var; test -z "$var_value"; then
+	    relink_command="$var=; export $var; $relink_command"
+	  else
+	    func_quote_for_eval "$var_value"
+	    relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command"
+	  fi
+	done
+	relink_command="(cd `pwd`; $relink_command)"
+	relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"`
+      fi
+
+      # Only actually do things if not in dry run mode.
+      $opt_dry_run || {
+	# win32 will think the script is a binary if it has
+	# a .exe suffix, so we strip it off here.
+	case $output in
+	  *.exe) func_stripname '' '.exe' "$output"
+	         output=$func_stripname_result ;;
+	esac
+	# test for cygwin because mv fails w/o .exe extensions
+	case $host in
+	  *cygwin*)
+	    exeext=.exe
+	    func_stripname '' '.exe' "$outputname"
+	    outputname=$func_stripname_result ;;
+	  *) exeext= ;;
+	esac
+	case $host in
+	  *cygwin* | *mingw* )
+	    func_dirname_and_basename "$output" "" "."
+	    output_name=$func_basename_result
+	    output_path=$func_dirname_result
+	    cwrappersource="$output_path/$objdir/lt-$output_name.c"
+	    cwrapper="$output_path/$output_name.exe"
+	    $RM $cwrappersource $cwrapper
+	    trap "$RM $cwrappersource $cwrapper; exit $EXIT_FAILURE" 1 2 15
+
+	    func_emit_cwrapperexe_src > $cwrappersource
+
+	    # The wrapper executable is built using the $host compiler,
+	    # because it contains $host paths and files. If cross-
+	    # compiling, it, like the target executable, must be
+	    # executed on the $host or under an emulation environment.
+	    $opt_dry_run || {
+	      $LTCC $LTCFLAGS -o $cwrapper $cwrappersource
+	      $STRIP $cwrapper
+	    }
+
+	    # Now, create the wrapper script for func_source use:
+	    func_ltwrapper_scriptname $cwrapper
+	    $RM $func_ltwrapper_scriptname_result
+	    trap "$RM $func_ltwrapper_scriptname_result; exit $EXIT_FAILURE" 1 2 15
+	    $opt_dry_run || {
+	      # note: this script will not be executed, so do not chmod.
+	      if test "x$build" = "x$host" ; then
+		$cwrapper --lt-dump-script > $func_ltwrapper_scriptname_result
+	      else
+		func_emit_wrapper no > $func_ltwrapper_scriptname_result
+	      fi
+	    }
+	  ;;
+	  * )
+	    $RM $output
+	    trap "$RM $output; exit $EXIT_FAILURE" 1 2 15
+
+	    func_emit_wrapper no > $output
+	    chmod +x $output
+	  ;;
+	esac
+      }
+      exit $EXIT_SUCCESS
+      ;;
+    esac
+
+    # See if we need to build an old-fashioned archive.
+    for oldlib in $oldlibs; do
+
+      if test "$build_libtool_libs" = convenience; then
+	oldobjs="$libobjs_save $symfileobj"
+	addlibs="$convenience"
+	build_libtool_libs=no
+      else
+	if test "$build_libtool_libs" = module; then
+	  oldobjs="$libobjs_save"
+	  build_libtool_libs=no
+	else
+	  oldobjs="$old_deplibs $non_pic_objects"
+	  if test "$preload" = yes && test -f "$symfileobj"; then
+	    func_append oldobjs " $symfileobj"
+	  fi
+	fi
+	addlibs="$old_convenience"
+      fi
+
+      if test -n "$addlibs"; then
+	gentop="$output_objdir/${outputname}x"
+	func_append generated " $gentop"
+
+	func_extract_archives $gentop $addlibs
+	func_append oldobjs " $func_extract_archives_result"
+      fi
+
+      # Do each command in the archive commands.
+      if test -n "$old_archive_from_new_cmds" && test "$build_libtool_libs" = yes; then
+	cmds=$old_archive_from_new_cmds
+      else
+
+	# Add any objects from preloaded convenience libraries
+	if test -n "$dlprefiles"; then
+	  gentop="$output_objdir/${outputname}x"
+	  func_append generated " $gentop"
+
+	  func_extract_archives $gentop $dlprefiles
+	  func_append oldobjs " $func_extract_archives_result"
+	fi
+
+	# POSIX demands no paths to be encoded in archives.  We have
+	# to avoid creating archives with duplicate basenames if we
+	# might have to extract them afterwards, e.g., when creating a
+	# static archive out of a convenience library, or when linking
+	# the entirety of a libtool archive into another (currently
+	# not supported by libtool).
+	if (for obj in $oldobjs
+	    do
+	      func_basename "$obj"
+	      $ECHO "$func_basename_result"
+	    done | sort | sort -uc >/dev/null 2>&1); then
+	  :
+	else
+	  echo "copying selected object files to avoid basename conflicts..."
+	  gentop="$output_objdir/${outputname}x"
+	  func_append generated " $gentop"
+	  func_mkdir_p "$gentop"
+	  save_oldobjs=$oldobjs
+	  oldobjs=
+	  counter=1
+	  for obj in $save_oldobjs
+	  do
+	    func_basename "$obj"
+	    objbase="$func_basename_result"
+	    case " $oldobjs " in
+	    " ") oldobjs=$obj ;;
+	    *[\ /]"$objbase "*)
+	      while :; do
+		# Make sure we don't pick an alternate name that also
+		# overlaps.
+		newobj=lt$counter-$objbase
+		func_arith $counter + 1
+		counter=$func_arith_result
+		case " $oldobjs " in
+		*[\ /]"$newobj "*) ;;
+		*) if test ! -f "$gentop/$newobj"; then break; fi ;;
+		esac
+	      done
+	      func_show_eval "ln $obj $gentop/$newobj || cp $obj $gentop/$newobj"
+	      func_append oldobjs " $gentop/$newobj"
+	      ;;
+	    *) func_append oldobjs " $obj" ;;
+	    esac
+	  done
+	fi
+	func_to_tool_file "$oldlib" func_convert_file_msys_to_w32
+	tool_oldlib=$func_to_tool_file_result
+	eval cmds=\"$old_archive_cmds\"
+
+	func_len " $cmds"
+	len=$func_len_result
+	if test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then
+	  cmds=$old_archive_cmds
+	elif test -n "$archiver_list_spec"; then
+	  func_verbose "using command file archive linking..."
+	  for obj in $oldobjs
+	  do
+	    func_to_tool_file "$obj"
+	    $ECHO "$func_to_tool_file_result"
+	  done > $output_objdir/$libname.libcmd
+	  func_to_tool_file "$output_objdir/$libname.libcmd"
+	  oldobjs=" $archiver_list_spec$func_to_tool_file_result"
+	  cmds=$old_archive_cmds
+	else
+	  # the command line is too long to link in one step, link in parts
+	  func_verbose "using piecewise archive linking..."
+	  save_RANLIB=$RANLIB
+	  RANLIB=:
+	  objlist=
+	  concat_cmds=
+	  save_oldobjs=$oldobjs
+	  oldobjs=
+	  # Is there a better way of finding the last object in the list?
+	  for obj in $save_oldobjs
+	  do
+	    last_oldobj=$obj
+	  done
+	  eval test_cmds=\"$old_archive_cmds\"
+	  func_len " $test_cmds"
+	  len0=$func_len_result
+	  len=$len0
+	  for obj in $save_oldobjs
+	  do
+	    func_len " $obj"
+	    func_arith $len + $func_len_result
+	    len=$func_arith_result
+	    func_append objlist " $obj"
+	    if test "$len" -lt "$max_cmd_len"; then
+	      :
+	    else
+	      # the above command should be used before it gets too long
+	      oldobjs=$objlist
+	      if test "$obj" = "$last_oldobj" ; then
+		RANLIB=$save_RANLIB
+	      fi
+	      test -z "$concat_cmds" || concat_cmds=$concat_cmds~
+	      eval concat_cmds=\"\${concat_cmds}$old_archive_cmds\"
+	      objlist=
+	      len=$len0
+	    fi
+	  done
+	  RANLIB=$save_RANLIB
+	  oldobjs=$objlist
+	  if test "X$oldobjs" = "X" ; then
+	    eval cmds=\"\$concat_cmds\"
+	  else
+	    eval cmds=\"\$concat_cmds~\$old_archive_cmds\"
+	  fi
+	fi
+      fi
+      func_execute_cmds "$cmds" 'exit $?'
+    done
+
+    test -n "$generated" && \
+      func_show_eval "${RM}r$generated"
+
+    # Now create the libtool archive.
+    case $output in
+    *.la)
+      old_library=
+      test "$build_old_libs" = yes && old_library="$libname.$libext"
+      func_verbose "creating $output"
+
+      # Preserve any variables that may affect compiler behavior
+      for var in $variables_saved_for_relink; do
+	if eval test -z \"\${$var+set}\"; then
+	  relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command"
+	elif eval var_value=\$$var; test -z "$var_value"; then
+	  relink_command="$var=; export $var; $relink_command"
+	else
+	  func_quote_for_eval "$var_value"
+	  relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command"
+	fi
+      done
+      # Quote the link command for shipping.
+      relink_command="(cd `pwd`; $SHELL $progpath $preserve_args --mode=relink $libtool_args @inst_prefix_dir@)"
+      relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"`
+      if test "$hardcode_automatic" = yes ; then
+	relink_command=
+      fi
+
+      # Only create the output if not a dry run.
+      $opt_dry_run || {
+	for installed in no yes; do
+	  if test "$installed" = yes; then
+	    if test -z "$install_libdir"; then
+	      break
+	    fi
+	    output="$output_objdir/$outputname"i
+	    # Replace all uninstalled libtool libraries with the installed ones
+	    newdependency_libs=
+	    for deplib in $dependency_libs; do
+	      case $deplib in
+	      *.la)
+		func_basename "$deplib"
+		name="$func_basename_result"
+		func_resolve_sysroot "$deplib"
+		eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $func_resolve_sysroot_result`
+		test -z "$libdir" && \
+		  func_fatal_error "\`$deplib' is not a valid libtool archive"
+		func_append newdependency_libs " ${lt_sysroot:+=}$libdir/$name"
+		;;
+	      -L*)
+		func_stripname -L '' "$deplib"
+		func_replace_sysroot "$func_stripname_result"
+		func_append newdependency_libs " -L$func_replace_sysroot_result"
+		;;
+	      -R*)
+		func_stripname -R '' "$deplib"
+		func_replace_sysroot "$func_stripname_result"
+		func_append newdependency_libs " -R$func_replace_sysroot_result"
+		;;
+	      *) func_append newdependency_libs " $deplib" ;;
+	      esac
+	    done
+	    dependency_libs="$newdependency_libs"
+	    newdlfiles=
+
+	    for lib in $dlfiles; do
+	      case $lib in
+	      *.la)
+	        func_basename "$lib"
+		name="$func_basename_result"
+		eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $lib`
+		test -z "$libdir" && \
+		  func_fatal_error "\`$lib' is not a valid libtool archive"
+		func_append newdlfiles " ${lt_sysroot:+=}$libdir/$name"
+		;;
+	      *) func_append newdlfiles " $lib" ;;
+	      esac
+	    done
+	    dlfiles="$newdlfiles"
+	    newdlprefiles=
+	    for lib in $dlprefiles; do
+	      case $lib in
+	      *.la)
+		# Only pass preopened files to the pseudo-archive (for
+		# eventual linking with the app. that links it) if we
+		# didn't already link the preopened objects directly into
+		# the library:
+		func_basename "$lib"
+		name="$func_basename_result"
+		eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $lib`
+		test -z "$libdir" && \
+		  func_fatal_error "\`$lib' is not a valid libtool archive"
+		func_append newdlprefiles " ${lt_sysroot:+=}$libdir/$name"
+		;;
+	      esac
+	    done
+	    dlprefiles="$newdlprefiles"
+	  else
+	    newdlfiles=
+	    for lib in $dlfiles; do
+	      case $lib in
+		[\\/]* | [A-Za-z]:[\\/]*) abs="$lib" ;;
+		*) abs=`pwd`"/$lib" ;;
+	      esac
+	      func_append newdlfiles " $abs"
+	    done
+	    dlfiles="$newdlfiles"
+	    newdlprefiles=
+	    for lib in $dlprefiles; do
+	      case $lib in
+		[\\/]* | [A-Za-z]:[\\/]*) abs="$lib" ;;
+		*) abs=`pwd`"/$lib" ;;
+	      esac
+	      func_append newdlprefiles " $abs"
+	    done
+	    dlprefiles="$newdlprefiles"
+	  fi
+	  $RM $output
+	  # place dlname in correct position for cygwin
+	  # In fact, it would be nice if we could use this code for all target
+	  # systems that can't hard-code library paths into their executables
+	  # and that have no shared library path variable independent of PATH,
+	  # but it turns out we can't easily determine that from inspecting
+	  # libtool variables, so we have to hard-code the OSs to which it
+	  # applies here; at the moment, that means platforms that use the PE
+	  # object format with DLL files.  See the long comment at the top of
+	  # tests/bindir.at for full details.
+	  tdlname=$dlname
+	  case $host,$output,$installed,$module,$dlname in
+	    *cygwin*,*lai,yes,no,*.dll | *mingw*,*lai,yes,no,*.dll | *cegcc*,*lai,yes,no,*.dll)
+	      # If a -bindir argument was supplied, place the dll there.
+	      if test "x$bindir" != x ;
+	      then
+		func_relative_path "$install_libdir" "$bindir"
+		tdlname=$func_relative_path_result$dlname
+	      else
+		# Otherwise fall back on heuristic.
+		tdlname=../bin/$dlname
+	      fi
+	      ;;
+	  esac
+	  $ECHO > $output "\
+# $outputname - a libtool library file
+# Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION
+#
+# Please DO NOT delete this file!
+# It is necessary for linking the library.
+
+# The name that we can dlopen(3).
+dlname='$tdlname'
+
+# Names of this library.
+library_names='$library_names'
+
+# The name of the static archive.
+old_library='$old_library'
+
+# Linker flags that can not go in dependency_libs.
+inherited_linker_flags='$new_inherited_linker_flags'
+
+# Libraries that this one depends upon.
+dependency_libs='$dependency_libs'
+
+# Names of additional weak libraries provided by this library
+weak_library_names='$weak_libs'
+
+# Version information for $libname.
+current=$current
+age=$age
+revision=$revision
+
+# Is this an already installed library?
+installed=$installed
+
+# Should we warn about portability when linking against -modules?
+shouldnotlink=$module
+
+# Files to dlopen/dlpreopen
+dlopen='$dlfiles'
+dlpreopen='$dlprefiles'
+
+# Directory that this library needs to be installed in:
+libdir='$install_libdir'"
+	  if test "$installed" = no && test "$need_relink" = yes; then
+	    $ECHO >> $output "\
+relink_command=\"$relink_command\""
+	  fi
+	done
+      }
+
+      # Do a symbolic link so that the libtool archive can be found in
+      # LD_LIBRARY_PATH before the program is installed.
+      func_show_eval '( cd "$output_objdir" && $RM "$outputname" && $LN_S "../$outputname" "$outputname" )' 'exit $?'
+      ;;
+    esac
+    exit $EXIT_SUCCESS
+}
+
+{ test "$opt_mode" = link || test "$opt_mode" = relink; } &&
+    func_mode_link ${1+"$@"}
+
+
+# func_mode_uninstall arg...
+func_mode_uninstall ()
+{
+    $opt_debug
+    RM="$nonopt"
+    files=
+    rmforce=
+    exit_status=0
+
+    # This variable tells wrapper scripts just to set variables rather
+    # than running their programs.
+    libtool_install_magic="$magic"
+
+    for arg
+    do
+      case $arg in
+      -f) func_append RM " $arg"; rmforce=yes ;;
+      -*) func_append RM " $arg" ;;
+      *) func_append files " $arg" ;;
+      esac
+    done
+
+    test -z "$RM" && \
+      func_fatal_help "you must specify an RM program"
+
+    rmdirs=
+
+    for file in $files; do
+      func_dirname "$file" "" "."
+      dir="$func_dirname_result"
+      if test "X$dir" = X.; then
+	odir="$objdir"
+      else
+	odir="$dir/$objdir"
+      fi
+      func_basename "$file"
+      name="$func_basename_result"
+      test "$opt_mode" = uninstall && odir="$dir"
+
+      # Remember odir for removal later, being careful to avoid duplicates
+      if test "$opt_mode" = clean; then
+	case " $rmdirs " in
+	  *" $odir "*) ;;
+	  *) func_append rmdirs " $odir" ;;
+	esac
+      fi
+
+      # Don't error if the file doesn't exist and rm -f was used.
+      if { test -L "$file"; } >/dev/null 2>&1 ||
+	 { test -h "$file"; } >/dev/null 2>&1 ||
+	 test -f "$file"; then
+	:
+      elif test -d "$file"; then
+	exit_status=1
+	continue
+      elif test "$rmforce" = yes; then
+	continue
+      fi
+
+      rmfiles="$file"
+
+      case $name in
+      *.la)
+	# Possibly a libtool archive, so verify it.
+	if func_lalib_p "$file"; then
+	  func_source $dir/$name
+
+	  # Delete the libtool libraries and symlinks.
+	  for n in $library_names; do
+	    func_append rmfiles " $odir/$n"
+	  done
+	  test -n "$old_library" && func_append rmfiles " $odir/$old_library"
+
+	  case "$opt_mode" in
+	  clean)
+	    case " $library_names " in
+	    *" $dlname "*) ;;
+	    *) test -n "$dlname" && func_append rmfiles " $odir/$dlname" ;;
+	    esac
+	    test -n "$libdir" && func_append rmfiles " $odir/$name $odir/${name}i"
+	    ;;
+	  uninstall)
+	    if test -n "$library_names"; then
+	      # Do each command in the postuninstall commands.
+	      func_execute_cmds "$postuninstall_cmds" 'test "$rmforce" = yes || exit_status=1'
+	    fi
+
+	    if test -n "$old_library"; then
+	      # Do each command in the old_postuninstall commands.
+	      func_execute_cmds "$old_postuninstall_cmds" 'test "$rmforce" = yes || exit_status=1'
+	    fi
+	    # FIXME: should reinstall the best remaining shared library.
+	    ;;
+	  esac
+	fi
+	;;
+
+      *.lo)
+	# Possibly a libtool object, so verify it.
+	if func_lalib_p "$file"; then
+
+	  # Read the .lo file
+	  func_source $dir/$name
+
+	  # Add PIC object to the list of files to remove.
+	  if test -n "$pic_object" &&
+	     test "$pic_object" != none; then
+	    func_append rmfiles " $dir/$pic_object"
+	  fi
+
+	  # Add non-PIC object to the list of files to remove.
+	  if test -n "$non_pic_object" &&
+	     test "$non_pic_object" != none; then
+	    func_append rmfiles " $dir/$non_pic_object"
+	  fi
+	fi
+	;;
+
+      *)
+	if test "$opt_mode" = clean ; then
+	  noexename=$name
+	  case $file in
+	  *.exe)
+	    func_stripname '' '.exe' "$file"
+	    file=$func_stripname_result
+	    func_stripname '' '.exe' "$name"
+	    noexename=$func_stripname_result
+	    # $file with .exe has already been added to rmfiles,
+	    # add $file without .exe
+	    func_append rmfiles " $file"
+	    ;;
+	  esac
+	  # Do a test to see if this is a libtool program.
+	  if func_ltwrapper_p "$file"; then
+	    if func_ltwrapper_executable_p "$file"; then
+	      func_ltwrapper_scriptname "$file"
+	      relink_command=
+	      func_source $func_ltwrapper_scriptname_result
+	      func_append rmfiles " $func_ltwrapper_scriptname_result"
+	    else
+	      relink_command=
+	      func_source $dir/$noexename
+	    fi
+
+	    # note $name still contains .exe if it was in $file originally
+	    # as does the version of $file that was added into $rmfiles
+	    func_append rmfiles " $odir/$name $odir/${name}S.${objext}"
+	    if test "$fast_install" = yes && test -n "$relink_command"; then
+	      func_append rmfiles " $odir/lt-$name"
+	    fi
+	    if test "X$noexename" != "X$name" ; then
+	      func_append rmfiles " $odir/lt-${noexename}.c"
+	    fi
+	  fi
+	fi
+	;;
+      esac
+      func_show_eval "$RM $rmfiles" 'exit_status=1'
+    done
+
+    # Try to remove the ${objdir}s in the directories where we deleted files
+    for dir in $rmdirs; do
+      if test -d "$dir"; then
+	func_show_eval "rmdir $dir >/dev/null 2>&1"
+      fi
+    done
+
+    exit $exit_status
+}
+
+{ test "$opt_mode" = uninstall || test "$opt_mode" = clean; } &&
+    func_mode_uninstall ${1+"$@"}
+
+test -z "$opt_mode" && {
+  help="$generic_help"
+  func_fatal_help "you must specify a MODE"
+}
+
+test -z "$exec_cmd" && \
+  func_fatal_help "invalid operation mode \`$opt_mode'"
+
+if test -n "$exec_cmd"; then
+  eval exec "$exec_cmd"
+  exit $EXIT_FAILURE
+fi
+
+exit $exit_status
+
+
+# The TAGs below are defined such that we never get into a situation
+# in which we disable both kinds of libraries.  Given conflicting
+# choices, we go for a static library, that is the most portable,
+# since we can't tell whether shared libraries were disabled because
+# the user asked for that or because the platform doesn't support
+# them.  This is particularly important on AIX, because we don't
+# support having both static and shared libraries enabled at the same
+# time on that platform, so we default to a shared-only configuration.
+# If a disable-shared tag is given, we'll fallback to a static-only
+# configuration.  But we'll never go from static-only to shared-only.
+
+# ### BEGIN LIBTOOL TAG CONFIG: disable-shared
+build_libtool_libs=no
+build_old_libs=yes
+# ### END LIBTOOL TAG CONFIG: disable-shared
+
+# ### BEGIN LIBTOOL TAG CONFIG: disable-static
+build_old_libs=`case $build_libtool_libs in yes) echo no;; *) echo yes;; esac`
+# ### END LIBTOOL TAG CONFIG: disable-static
+
+# Local Variables:
+# mode:shell-script
+# sh-indentation:2
+# End:
+# vi:sw=2
+
diff --git a/build-scripts/mkinstalldirs b/build-scripts/mkinstalldirs
new file mode 100755
index 0000000..8ab885e
--- /dev/null
+++ b/build-scripts/mkinstalldirs
@@ -0,0 +1,99 @@
+#! /bin/sh
+# mkinstalldirs --- make directory hierarchy
+# Author: Noah Friedman <friedman@prep.ai.mit.edu>
+# Created: 1993-05-16
+# Public domain
+
+errstatus=0
+dirmode=""
+
+usage="\
+Usage: mkinstalldirs [-h] [--help] [-m mode] dir ..."
+
+# process command line arguments
+while test $# -gt 0 ; do
+   case "${1}" in
+     -h | --help | --h* )			# -h for help
+	echo "${usage}" 1>&2; exit 0 ;;
+     -m )					# -m PERM arg
+	shift
+	test $# -eq 0 && { echo "${usage}" 1>&2; exit 1; }
+	dirmode="${1}"
+	shift ;;
+     -- ) shift; break ;;			# stop option processing
+     -* ) echo "${usage}" 1>&2; exit 1 ;;	# unknown option
+     * )  break ;;				# first non-opt arg
+   esac
+done
+
+for file
+do
+  if test -d "$file"; then
+    shift
+  else
+    break
+  fi
+done
+
+case $# in
+0) exit 0 ;;
+esac
+
+case $dirmode in
+'')
+  if mkdir -p -- . 2>/dev/null; then
+    echo "mkdir -p -- $*"
+    exec mkdir -p -- "$@"
+  fi ;;
+*)
+  if mkdir -m "$dirmode" -p -- . 2>/dev/null; then
+    echo "mkdir -m $dirmode -p -- $*"
+    exec mkdir -m "$dirmode" -p -- "$@"
+  fi ;;
+esac
+
+for file
+do
+   set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'`
+   shift
+
+   pathcomp=
+   for d
+   do
+     pathcomp="$pathcomp$d"
+     case "$pathcomp" in
+       -* ) pathcomp=./$pathcomp ;;
+     esac
+
+     if test ! -d "$pathcomp"; then
+	echo "mkdir $pathcomp"
+
+	mkdir "$pathcomp" || lasterr=$?
+
+	if test ! -d "$pathcomp"; then
+	  errstatus=$lasterr
+	else
+	  if test ! -z "$dirmode"; then
+	     echo "chmod $dirmode $pathcomp"
+
+	     lasterr=""
+	     chmod "$dirmode" "$pathcomp" || lasterr=$?
+
+	     if test ! -z "$lasterr"; then
+	       errstatus=$lasterr
+	     fi
+	  fi
+	fi
+     fi
+
+     pathcomp="$pathcomp/"
+   done
+done
+
+exit $errstatus
+
+# Local Variables:
+# mode: shell-script
+# sh-indentation: 3
+# End:
+# mkinstalldirs ends here
diff --git a/build-scripts/showrev.sh b/build-scripts/showrev.sh
new file mode 100755
index 0000000..2a68fe6
--- /dev/null
+++ b/build-scripts/showrev.sh
@@ -0,0 +1,7 @@
+#!/bin/sh
+#
+# Print the current source revision, if available
+
+# FIXME: this prints the tip, which isn't useful if you're on a different
+#  branch, or just not sync'd to the tip.
+hg tip --template 'hg-{rev}:{node|short}' || (echo "hg-0:baadf00d"; exit 1)
diff --git a/build-scripts/strip_fPIC.sh b/build-scripts/strip_fPIC.sh
new file mode 100755
index 0000000..8719b89
--- /dev/null
+++ b/build-scripts/strip_fPIC.sh
@@ -0,0 +1,21 @@
+#!/bin/sh
+#
+# libtool assumes that the compiler can handle the -fPIC flag
+# This isn't always true (for example, nasm can't handle it)
+command=""
+while [ $# -gt 0 ]; do
+    case "$1" in
+        -?PIC)
+            # Ignore -fPIC and -DPIC options
+            ;;
+        -fno-common)
+            # Ignore -fPIC and -DPIC options
+            ;;
+        *)
+            command="$command $1"
+            ;;
+    esac
+    shift
+done
+echo $command
+exec $command
diff --git a/build-scripts/updaterev.sh b/build-scripts/updaterev.sh
new file mode 100755
index 0000000..485d045
--- /dev/null
+++ b/build-scripts/updaterev.sh
@@ -0,0 +1,20 @@
+#!/bin/sh
+#
+# Generate a header file with the current source revision
+
+outdir=`pwd`
+cd `dirname $0`
+srcdir=..
+header=$outdir/include/SDL_revision.h
+
+rev=`sh showrev.sh 2>/dev/null`
+if [ "$rev" != "" -a "$rev" != "hg-0:baadf00d" ]; then
+    revnum=`echo $rev | sed 's,hg-\([0-9]*\).*,\1,'`
+    echo "#define SDL_REVISION \"$rev\"" >"$header.new"
+    echo "#define SDL_REVISION_NUMBER $revnum" >>"$header.new"
+    if diff $header $header.new >/dev/null 2>&1; then
+        rm "$header.new"
+    else
+        mv "$header.new" "$header"
+    fi
+fi
diff --git a/cmake/macros.cmake b/cmake/macros.cmake
new file mode 100644
index 0000000..c234a56
--- /dev/null
+++ b/cmake/macros.cmake
@@ -0,0 +1,73 @@
+macro(SET_OPTION _NAME _DESC)
+  list(APPEND ALLOPTIONS ${_NAME})
+  if(${ARGC} EQUAL 3)
+    set(_DEFLT ${ARGV2})
+  else()
+    set(_DEFLT OFF)
+  endif()
+  option(${_NAME} ${_DESC} ${_DEFLT})
+endmacro()
+
+macro(DEP_OPTION _NAME _DESC _DEFLT _DEPTEST _FAILDFLT)
+  list(APPEND ALLOPTIONS ${_NAME})
+  cmake_dependent_option(${_NAME} ${_DESC} ${_DEFLT} ${_DEPTEST} ${_FAILDFLT})
+endmacro()
+
+macro(OPTION_STRING _NAME _DESC _VALUE)
+  list(APPEND ALLOPTIONS ${_NAME})
+  set(${_NAME} ${_VALUE} CACHE STRING "${_DESC}")
+  set(HAVE_${_NAME} ${_VALUE})
+ENDMACRO()
+
+# Message Output
+macro(MESSAGE_WARN _TEXT)
+  message(STATUS "*** WARNING: ${_TEXT}")
+endmacro()
+
+macro(MESSAGE_ERROR _TEXT)
+  message(FATAL_ERROR "*** ERROR: ${_TEXT}")
+endmacro()
+
+macro(MESSAGE_BOOL_OPTION _NAME _VALUE)
+  if(${_VALUE})
+    message(STATUS "  ${_NAME}:\tON")
+  else()
+    message(STATUS "  ${_NAME}:\tOFF")
+  endif()
+endmacro()
+
+macro(MESSAGE_TESTED_OPTION _NAME)
+  set(_REQVALUE ${${_NAME}})
+  set(_PAD " ")
+  if(${ARGC} EQUAL 2)
+    set(_PAD ${ARGV1})
+  endif()
+  if(NOT HAVE_${_NAME})
+    set(HAVE_${_NAME} OFF)
+  elseif("${HAVE_${_NAME}}" MATCHES "1|TRUE|YES|Y")
+    set(HAVE_${_NAME} ON)
+  endif()
+  message(STATUS "  ${_NAME}${_PAD}(Wanted: ${_REQVALUE}): ${HAVE_${_NAME}}")
+endmacro()
+
+macro(LISTTOSTR _LIST _OUTPUT)
+  if(${ARGC} EQUAL 3)
+    # prefix for each element
+    set(_LPREFIX ${ARGV2})
+  else()
+    set(_LPREFIX "")
+  endif()
+  # Do not use string(REPLACE ";" " ") here to avoid messing up list
+  # entries
+  foreach(_ITEM ${${_LIST}})
+    set(${_OUTPUT} "${_LPREFIX}${_ITEM} ${${_OUTPUT}}")
+  endforeach()
+endmacro()
+
+macro(CHECK_OBJC_SOURCE_COMPILES SOURCE VAR)
+  set(PREV_REQUIRED_DEFS "${CMAKE_REQUIRED_DEFINITIONS}")
+  set(CMAKE_REQUIRED_DEFINITIONS "-ObjC ${PREV_REQUIRED_DEFS}")
+  CHECK_C_SOURCE_COMPILES(${SOURCE} ${VAR})
+  set(CMAKE_REQUIRED_DEFINITIONS "${PREV_REQUIRED_DEFS}")
+endmacro()
+
diff --git a/cmake/sdlchecks.cmake b/cmake/sdlchecks.cmake
new file mode 100644
index 0000000..14fb327
--- /dev/null
+++ b/cmake/sdlchecks.cmake
@@ -0,0 +1,857 @@
+macro(CheckDLOPEN)
+  check_function_exists(dlopen HAVE_DLOPEN)
+  if(NOT HAVE_DLOPEN)
+    foreach(_LIBNAME dl tdl)
+      check_library_exists("${_LIBNAME}" "dlopen" "" DLOPEN_LIB)
+      if(DLOPEN_LIB)
+        list(APPEND EXTRA_LIBS ${_LIBNAME})
+        set(_DLLIB ${_LIBNAME})
+        set(HAVE_DLOPEN TRUE)
+        break()
+      endif(DLOPEN_LIB)
+    endforeach()
+  endif()
+
+  if(HAVE_DLOPEN)
+    if(_DLLIB)
+      set(CMAKE_REQUIRED_LIBRARIES ${_DLLIB})
+    endif()
+    check_c_source_compiles("
+       #include <dlfcn.h>
+       int main(int argc, char **argv) {
+         void *handle = dlopen(\"\", RTLD_NOW);
+         const char *loaderror = (char *) dlerror();
+       }" HAVE_DLOPEN)
+    set(CMAKE_REQUIRED_LIBRARIES)
+  endif()
+
+  if (HAVE_DLOPEN)
+    set(SDL_LOADSO_DLOPEN 1)
+    set(HAVE_SDL_DLOPEN TRUE)
+    file(GLOB DLOPEN_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${DLOPEN_SOURCES})
+    set(HAVE_SDL_LOADSO TRUE)
+  endif()
+endmacro(CheckDLOPEN)
+
+# Requires:
+# - n/a
+macro(CheckOSS)
+  if(OSS)
+    set(OSS_HEADER_FILE "sys/soundcard.h")
+    check_c_source_compiles("
+        #include <sys/soundcard.h>
+        int main() { int arg = SNDCTL_DSP_SETFRAGMENT; }" OSS_FOUND)
+    if(NOT OSS_FOUND)
+      set(OSS_HEADER_FILE "soundcard.h")
+      check_c_source_compiles("
+          #include <soundcard.h>
+          int main() { int arg = SNDCTL_DSP_SETFRAGMENT; }" OSS_FOUND)
+    endif(NOT OSS_FOUND)
+
+    if(OSS_FOUND)
+      set(HAVE_OSS TRUE)
+      file(GLOB OSS_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dsp/*.c)
+      if(OSS_HEADER_FILE STREQUAL "soundcard.h")
+        set(SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H 1)
+      endif(OSS_HEADER_FILE STREQUAL "soundcard.h")
+      set(SDL_AUDIO_DRIVER_OSS 1)
+      set(SOURCE_FILES ${SOURCE_FILES} ${OSS_SOURCES})
+      if(NETBSD OR OPENBSD)
+        list(APPEND EXTRA_LIBS ossaudio)
+      endif(NETBSD OR OPENBSD)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(OSS_FOUND)
+  endif(OSS)
+endmacro(CheckOSS)
+
+# Requires:
+# - n/a
+# Optional:
+# - ALSA_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckALSA)
+  if(ALSA)
+    CHECK_INCLUDE_FILE(alsa/asoundlib.h HAVE_ASOUNDLIB_H)
+    if(HAVE_ASOUNDLIB_H)
+      CHECK_LIBRARY_EXISTS(asound snd_pcm_open "" HAVE_LIBASOUND)
+      set(HAVE_ALSA TRUE)
+      file(GLOB ALSA_SOURCES ${SDL2_SOURCE_DIR}/src/audio/alsa/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${ALSA_SOURCES})
+      set(SDL_AUDIO_DRIVER_ALSA 1)
+      if(ALSA_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic ALSA loading")
+        else()
+          find_library(_ALSA_LIB asound)
+          get_filename_component(F_ALSA_LIB ${_ALSA_LIB} NAME)
+          set(SDL_AUDIO_DRIVER_ALSA_DYNAMIC "\"${F_ALSA_LIB}\"")
+          set(HAVE_ALSA_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(ALSA_SHARED)
+        list(APPEND EXTRA_LIBS asound)
+      endif(ALSA_SHARED)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(HAVE_ASOUNDLIB_H)
+  endif(ALSA)
+endmacro(CheckALSA)
+
+# Requires:
+# - PkgCheckModules
+# Optional:
+# - PULSEAUDIO_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckPulseAudio)
+  if(PULSEAUDIO)
+    pkg_check_modules(PKG_PULSEAUDIO libpulse-simple)
+    if(PKG_PULSEAUDIO_FOUND)
+      set(HAVE_PULSEAUDIO TRUE)
+      file(GLOB PULSEAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/pulseaudio/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${PULSEAUDIO_SOURCES})
+      set(SDL_AUDIO_DRIVER_PULSEAUDIO 1)
+      list(APPEND EXTRA_CFLAGS ${PKG_PULSEAUDIO_CFLAGS})
+      if(PULSEAUDIO_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic PulseAudio loading")
+        else()
+          find_library(D_PULSE_LIB pulse-simple)
+          get_filename_component(F_PULSE_LIB ${D_PULSE_LIB} NAME)
+          set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${F_PULSE_LIB}\"")
+          set(HAVE_PULSEAUDIO_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(PULSEAUDIO_SHARED)
+        list(APPEND EXTRA_LDFLAGS ${PKG_PULSEAUDIO_LDFLAGS})
+      endif(PULSEAUDIO_SHARED)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(PKG_PULSEAUDIO_FOUND)
+  endif(PULSEAUDIO)
+endmacro(CheckPulseAudio)
+
+# Requires:
+# - PkgCheckModules
+# Optional:
+# - ESD_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckESD)
+  if(ESD)
+    pkg_check_modules(PKG_ESD esound)
+    if(PKG_ESD_FOUND)
+      set(HAVE_ESD TRUE)
+      file(GLOB ESD_SOURCES ${SDL2_SOURCE_DIR}/src/audio/esd/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${ESD_SOURCES})
+      set(SDL_AUDIO_DRIVER_ESD 1)
+      list(APPEND EXTRA_CFLAGS ${PKG_ESD_CFLAGS})
+      if(ESD_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic ESD loading")
+        else()
+          find_library(D_ESD_LIB esd)
+          get_filename_component(F_ESD_LIB ${D_ESD_LIB} NAME)
+          set(SDL_AUDIO_DRIVER_ESD_DYNAMIC "\"${F_ESD_LIB}\"")
+          set(HAVE_ESD_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(ESD_SHARED)
+        list(APPEND EXTRA_LDFLAGS ${PKG_ESD_LDFLAGS})
+      endif(ESD_SHARED)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(PKG_ESD_FOUND)
+  endif(ESD)
+endmacro(CheckESD)
+
+# Requires:
+# - n/a
+# Optional:
+# - ARTS_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckARTS)
+  if(ARTS)
+    find_program(ARTS_CONFIG arts-config)
+    if(ARTS_CONFIG)
+      execute_process(CMD_ARTSCFLAGS ${ARTS_CONFIG} --cflags
+        OUTPUT_VARIABLE ARTS_CFLAGS OUTPUT_STRIP_TRAILING_WHITESPACE)
+      list(APPEND EXTRA_CFLAGS ${ARTS_CFLAGS})
+      execute_process(CMD_ARTSLIBS ${ARTS_CONFIG} --libs
+        OUTPUT_VARIABLE ARTS_LIBS OUTPUT_STRIP_TRAILING_WHITESPACE)
+      file(GLOB ARTS_SOURCES ${SDL2_SOURCE_DIR}/src/audio/arts/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${ARTS_SOURCES})
+      set(SDL_AUDIO_DRIVER_ARTS 1)
+      set(HAVE_ARTS TRUE)
+      if(ARTS_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic ARTS loading")
+        else()
+          # TODO
+          find_library(D_ARTS_LIB artsc)
+          get_filename_component(F_ARTS_LIB ${D_ARTS_LIB} NAME)
+          set(SDL_AUDIO_DRIVER_ARTS_DYNAMIC "\"${F_ARTS_LIB}\"")
+          set(HAVE_ARTS_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(ARTS_SHARED)
+        list(APPEND EXTRA_LDFLAGS ${ARTS_LIBS})
+      endif(ARTS_SHARED)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(ARTS_CONFIG)
+  endif(ARTS)
+endmacro(CheckARTS)
+
+# Requires:
+# - n/a
+# Optional:
+# - NAS_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckNAS)
+  if(NAS)
+    # TODO: set include paths properly, so the NAS headers are found
+    check_include_file(audio/audiolib.h HAVE_NAS_H)
+    find_library(D_NAS_LIB audio)
+    if(HAVE_NAS_H AND D_NAS_LIB)
+      set(HAVE_NAS TRUE)
+      file(GLOB NAS_SOURCES ${SDL2_SOURCE_DIR}/src/audio/nas/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${NAS_SOURCES})
+      set(SDL_AUDIO_DRIVER_NAS 1)
+      if(NAS_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic NAS loading")
+        else()
+          get_filename_component(F_NAS_LIB ${D_NAS_LIB} NAME)
+          set(SDL_AUDIO_DRIVER_NAS_DYNAMIC "\"${F_NAS_LIB}\"")
+          set(HAVE_NAS_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(NAS_SHARED)
+        list(APPEND EXTRA_LIBS ${D_NAS_LIB})
+      endif(NAS_SHARED)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(HAVE_NAS_H AND D_NAS_LIB)
+  endif(NAS)
+endmacro(CheckNAS)
+
+# Requires:
+# - n/a
+# Optional:
+# - SNDIO_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckSNDIO)
+  if(SNDIO)
+    # TODO: set include paths properly, so the sndio headers are found
+    check_include_file(sndio.h HAVE_SNDIO_H)
+    find_library(D_SNDIO_LIB audio)
+    if(HAVE_SNDIO_H AND D_SNDIO_LIB)
+      set(HAVE_SNDIO TRUE)
+      file(GLOB SNDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sndio/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${SNDIO_SOURCES})
+      set(SDL_AUDIO_DRIVER_SNDIO 1)
+      if(SNDIO_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic sndio loading")
+        else()
+          get_filename_component(F_SNDIO_LIB ${D_SNDIO_LIB} NAME)
+          set(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "\"${F_SNDIO_LIB}\"")
+          set(HAVE_SNDIO_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(SNDIO_SHARED)
+        list(APPEND EXTRA_LIBS ${D_SNDIO_LIB})
+      endif(SNDIO_SHARED)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(HAVE_SNDIO_H AND D_SNDIO_LIB)
+  endif(SNDIO)
+endmacro(CheckSNDIO)
+
+# Requires:
+# - PkgCheckModules
+# Optional:
+# - FUSIONSOUND_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckFusionSound)
+  if(FUSIONSOUND)
+    pkg_check_modules(PKG_FUSIONSOUND fusionsound>=1.0.0)
+    if(PKG_FUSIONSOUND_FOUND)
+      set(HAVE_FUSIONSOUND TRUE)
+      file(GLOB FUSIONSOUND_SOURCES ${SDL2_SOURCE_DIR}/src/audio/fusionsound/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${FUSIONSOUND_SOURCES})
+      set(SDL_AUDIO_DRIVER_FUSIONSOUND 1)
+      list(APPEND EXTRA_CFLAGS ${PKG_FUSIONSOUND_CFLAGS})
+      if(FUSIONSOUND_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic FusionSound loading")
+        else()
+          find_library(D_FUSIONSOUND_LIB fusionsound)
+          get_filename_component(F_FUSIONSOUND_LIB ${D_FUSIONSOUND_LIB} NAME)
+          set(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "\"${F_FUSIONSOUND_LIB}\"")
+          set(HAVE_FUSIONSOUND_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(FUSIONSOUND_SHARED)
+        list(APPEND EXTRA_LDFLAGS ${PKG_FUSIONSOUND_LDFLAGS})
+      endif(FUSIONSOUND_SHARED)
+      set(HAVE_SDL_AUDIO TRUE)
+    endif(PKG_FUSIONSOUND_FOUND)
+  endif(FUSIONSOUND)
+endmacro(CheckFusionSound)
+
+# Requires:
+# - n/a
+# Optional:
+# - X11_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckX11)
+  if(VIDEO_X11)
+    foreach(_LIB X11 Xext Xcursor Xinerama Xi Xrandr Xrender Xss Xxf86vm)
+      string(TOUPPER ${_LIB} _LNAME)
+      find_library(${_LNAME}_LIB ${_LIB})
+      if(${_LNAME}_LIB)
+        # reduce the library name for shared linking
+        get_filename_component(_TMP ${${_LNAME}_LIB} NAME)
+        set(${_LNAME}_LIB ${_TMP})
+      endif()
+    endforeach()
+
+    check_include_file(X11/Xcursor/Xcursor.h HAVE_XCURSOR_H)
+    check_include_file(X11/extensions/Xinerama.h HAVE_XINERAMA_H)
+    check_include_file(X11/extensions/XInput2.h HAVE_XINPUT_H)
+    check_include_file(X11/extensions/Xrandr.h HAVE_XRANDR_H)
+    check_include_file(X11/extensions/Xrender.h HAVE_XRENDER_H)
+    check_include_file(X11/extensions/scrnsaver.h HAVE_XSS_H)
+    check_include_file(X11/extensions/shape.h HAVE_XSHAPE_H)
+    check_include_files("X11/Xlib.h;X11/extensions/xf86vmode.h" HAVE_XF86VM_H)
+    check_include_files("X11/Xlib.h;X11/Xproto.h;X11/extensions/Xext.h" HAVE_XEXT_H)
+
+    if(X11_LIB)
+      if(NOT HAVE_XEXT_H)
+        message_error("Missing Xext.h, maybe you need to install the libxext-dev package?")
+      endif()
+
+      set(HAVE_VIDEO_X11 TRUE)
+      set(HAVE_SDL_VIDEO TRUE)
+
+      file(GLOB X11_SOURCES ${SDL2_SOURCE_DIR}/src/video/x11/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${X11_SOURCES})
+      set(SDL_VIDEO_DRIVER_X11 1)
+
+      if(HAVE_GCC_FVISIBILITY)
+        set(X11_SYMBOLS_PRIVATE TRUE)
+      else()
+        set(X11_SYMBOLS_PRIVATE FALSE)
+      endif(HAVE_GCC_FVISIBILITY)
+
+      if(APPLE)
+        set(X11_SHARED OFF)
+        set(X11_SYMBOLS_PRIVATE TRUE)
+      endif(APPLE)
+
+      check_function_exists("shmat" HAVE_SHMAT)
+      if(NOT HAVE_SHMAT)
+        check_library_exists(ipc shmat "" HAVE_SHMAT)
+        if(HAVE_SHMAT)
+          list(APPEND EXTRA_LIBS ipc)
+        endif(HAVE_SHMAT)
+        if(NOT HAVE_SHMAT)
+          add_definitions(-DNO_SHARED_MEMORY)
+        endif(NOT HAVE_SHMAT)
+      endif(NOT HAVE_SHMAT)
+
+      if(X11_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic X11 loading")
+          set(HAVE_X11_SHARED FALSE)
+          if(X11_SYMBOLS_PRIVATE)
+            message_warn("You must have gcc4 (-fvisibility=hidden) for dynamic X11 loading")
+            set(HAVE_X11_SHARED TRUE)
+          endif(X11_SYMBOLS_PRIVATE)
+        else(NOT HAVE_DLOPEN)
+          set(HAVE_X11_SHARED TRUE)
+        endif()
+        if(HAVE_X11_SHARED)
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC "\"${X11_LIB}\"")
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "\"${XEXT_LIB}\"")
+        else(HAVE_X11_SHARED)
+          list(APPEND EXTRA_LIBS ${X11_LIB} ${XEXT_LIB})
+        endif(HAVE_X11_SHARED)
+      endif(X11_SHARED)
+
+      set(CMAKE_REQUIRED_LIBRARIES ${X11_LIB} ${X11_LIB})
+      check_c_source_compiles("
+          #include <X11/Xlib.h>
+          #include <X11/Xproto.h>
+          #include <X11/extensions/Xext.h>
+          #include <X11/extensions/extutil.h>
+          extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
+          int main(int argc, char **argv) {}" HAVE_CONST_XEXT_ADDDISPLAY)
+      if(HAVE_CONST_XEXT_ADDDISPLAY)
+        set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1)
+      endif(HAVE_CONST_XEXT_ADDDISPLAY)
+
+      check_c_source_compiles("
+          #include <X11/Xlib.h>
+          int main(int argc, char **argv) {
+            Display *display;
+            XEvent event;
+            XGenericEventCookie *cookie = &event.xcookie;
+            XNextEvent(display, &event);
+            XGetEventData(display, cookie);
+            XFreeEventData(display, cookie); }" HAVE_XGENERICEVENT)
+      if(HAVE_XGENERICEVENT)
+        set(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1)
+      endif(HAVE_XGENERICEVENT)
+
+      check_c_source_compiles("
+          #include <X11/Xlibint.h>
+          extern int _XData32(Display *dpy,register _Xconst long *data,unsigned len);
+          int main(int argc, char **argv) {}" HAVE_CONST_XDATA32)
+      if(HAVE_CONST_XDATA32)
+        set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1)
+      endif(HAVE_CONST_XDATA32)
+
+      check_function_exists(XkbKeycodeToKeysym SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM)
+
+      if(VIDEO_X11_XCURSOR AND HAVE_XCURSOR_H)
+        set(HAVE_VIDEO_X11_XCURSOR TRUE)
+        if(HAVE_X11_SHARED AND XCURSOR_LIB)
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "\"${XCURSOR_LIB}\"")
+        else(HAVE_X11_SHARED AND XCURSOR_LIB)
+          list(APPEND EXTRA_LIBS ${XCURSOR_LIB})
+        endif(HAVE_X11_SHARED AND XCURSOR_LIB)
+        set(SDL_VIDEO_DRIVER_X11_XCURSOR 1)
+      endif(VIDEO_X11_XCURSOR AND HAVE_XCURSOR_H)
+
+      if(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
+        set(HAVE_VIDEO_X11_XINERAMA TRUE)
+        if(HAVE_X11_SHARED AND XINERAMA_LIB)
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "\"${XINERAMA_LIB}\"")
+        else(HAVE_X11_SHARED AND XINERAMA_LIB)
+          list(APPEND EXTRA_LIBS ${XINERAMA_LIB})
+        endif(HAVE_X11_SHARED AND XINERAMA_LIB)
+        set(SDL_VIDEO_DRIVER_X11_XINERAMA 1)
+      endif(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
+
+      if(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
+        set(HAVE_VIDEO_X11_XINPUT TRUE)
+        if(HAVE_X11_SHARED AND XI_LIB)
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "\"${XI_LIB}\"")
+        else(HAVE_X11_SHARED AND XI_LIB)
+          list(APPEND EXTRA_LIBS ${XI_LIB})
+        endif(HAVE_X11_SHARED AND XI_LIB)
+        set(SDL_VIDEO_DRIVER_X11_XINPUT2 1)
+
+        # Check for multitouch
+        check_c_source_compiles("
+            #include <X11/Xlib.h>
+            #include <X11/Xproto.h>
+            #include <X11/extensions/XInput2.h>
+            int event_type = XI_TouchBegin;
+            XITouchClassInfo *t;
+            Status XIAllowTouchEvents(Display *a,int b,unsigned int c,Window d,int f)
+            {
+              return (Status)0;
+            }
+            int main(int argc, char **argv) {}" HAVE_XINPUT2_MULTITOUCH)
+        if(HAVE_XINPUT2_MULTITOUCH)
+          set(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1)
+        endif(HAVE_XINPUT2_MULTITOUCH)
+      endif(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
+
+      if(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
+        if(HAVE_X11_SHARED AND XRANDR_LIB)
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "\"${XRANDR_LIB}\"")
+        else(HAVE_X11_SHARED AND XRANDR_LIB)
+          list(APPEND EXTRA_LIBS ${XRANDR_LIB})
+        endif(HAVE_X11_SHARED AND XRANDR_LIB)
+        set(SDL_VIDEO_DRIVER_X11_XRANDR 1)
+        set(HAVE_VIDEO_X11_XRANDR TRUE)
+      endif(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
+
+      if(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
+        if(HAVE_X11_SHARED AND XSS_LIB)
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "\"${XSS_LIB}\"")
+        else(HAVE_X11_SHARED AND XSS_LIB)
+          list(APPEND EXTRA_LIBS ${XSS_LIB})
+        endif(HAVE_X11_SHARED AND XSS_LIB)
+        set(SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1)
+        set(HAVE_VIDEO_X11_XSCRNSAVER TRUE)
+      endif(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
+
+      if(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
+        set(SDL_VIDEO_DRIVER_X11_XSHAPE 1)
+        set(HAVE_VIDEO_X11_XSHAPE TRUE)
+      endif(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
+
+      if(VIDEO_X11_XVM AND HAVE_XF86VM_H)
+        if(HAVE_X11_SHARED AND XF86VMODE_LIB)
+          set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "\"${XF86VMODE_LIB}\"")
+        else(HAVE_X11_SHARED AND XF86VMODE_LIB)
+          list(APPEND EXTRA_LIBS ${XF86VMODE_LIB})
+        endif(HAVE_X11_SHARED AND XF86VMODE_LIB)
+        set(SDL_VIDEO_DRIVER_X11_XVIDMODE 1)
+        set(HAVE_VIDEO_X11_XVM TRUE)
+      endif(VIDEO_X11_XVM AND HAVE_XF86VM_H)
+
+      set(CMAKE_REQUIRED_LIBRARIES)
+    endif(X11_LIB)
+  endif(VIDEO_X11)
+endmacro(CheckX11)
+
+# Requires:
+# - n/a
+#
+macro(CheckCOCOA)
+  if(VIDEO_COCOA)
+    check_objc_source_compiles("
+        #import <Cocoa/Cocoa.h>
+        int main (int argc, char** argv) {}" HAVE_VIDEO_COCOA)
+    if(HAVE_VIDEO_COCOA)
+      file(GLOB COCOA_SOURCES ${SDL2_SOURCE_DIR}/src/video/cocoa/*.m)
+      set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C)
+      set(SOURCE_FILES ${SOURCE_FILES} ${COCOA_SOURCES})
+      set(SDL_VIDEO_DRIVER_COCOA 1)
+      set(HAVE_SDL_VIDEO TRUE)
+    endif(HAVE_VIDEO_COCOA)
+  endif(VIDEO_COCOA)
+endmacro(CheckCOCOA)
+
+# Requires:
+# - PkgCheckModules
+# Optional:
+# - DIRECTFB_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckDirectFB)
+  if(VIDEO_DIRECTFB)
+    pkg_check_modules(PKG_DIRECTFB directfb>=1.0.0)
+    if(PKG_DIRECTFB_FOUND)
+      set(HAVE_VIDEO_DIRECTFB TRUE)
+      file(GLOB DIRECTFB_SOURCES ${SDL2_SOURCE_DIR}/src/video/directfb/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${DIRECTFB_SOURCES})
+      set(SDL_VIDEO_DRIVER_DIRECTFB 1)
+      set(SDL_VIDEO_RENDER_DIRECTFB 1)
+      list(APPEND EXTRA_CFLAGS ${PKG_DIRECTFB_CFLAGS})
+      if(DIRECTFB_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic DirectFB loading")
+        else()
+          find_library(D_DIRECTFB_LIB directfb)
+          get_filename_component(F_DIRECTFB_LIB ${D_DIRECTFB_LIB} NAME)
+          set(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC "\"${F_DIRECTFB_LIB}\"")
+          set(HAVE_DIRECTFB_SHARED TRUE)
+        endif(NOT HAVE_DLOPEN)
+      else(DIRECTFB_SHARED)
+        list(APPEND EXTRA_LDFLAGS ${PKG_DIRECTFB_LDFLAGS})
+      endif(DIRECTFB_SHARED)
+      set(HAVE_SDL_VIDEO TRUE)
+    endif(PKG_DIRECTFB_FOUND)
+  endif(VIDEO_DIRECTFB)
+endmacro(CheckDirectFB)
+
+# Requires:
+# - nada
+macro(CheckOpenGLX11)
+  if(VIDEO_OPENGL)
+    check_c_source_compiles("
+        #include <GL/gl.h>
+        #include <GL/glx.h>
+        int main(int argc, char** argv) {}" HAVE_VIDEO_OPENGL)
+
+    if(HAVE_VIDEO_OPENGL)
+      set(HAVE_VIDEO_OPENGL TRUE)
+      set(SDL_VIDEO_OPENGL 1)
+      set(SDL_VIDEO_OPENGL_GLX 1)
+      set(SDL_VIDEO_RENDER_OGL 1)
+      list(APPEND EXTRA_LIBS GL)
+    endif(HAVE_VIDEO_OPENGL)
+  endif(VIDEO_OPENGL)
+endmacro(CheckOpenGLX11)
+
+# Requires:
+# - nada
+macro(CheckOpenGLESX11)
+  if(VIDEO_OPENGLES)
+    check_c_source_compiles("
+        #include <EGL/egl.h>
+        int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES)
+    if(HAVE_VIDEO_OPENGLES)
+      check_c_source_compiles("
+          #include <GLES/gl.h>
+          #include <GLES/glext.h>
+          int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V1)
+      if(HAVE_VIDEO_OPENGLES_V1)
+        set(SDL_VIDEO_OPENGL_ES 1)
+        set(SDL_VIDEO_RENDER_OGL_ES 1)
+      endif(HAVE_VIDEO_OPENGLES_V1)
+      check_c_source_compiles("
+          #include <GLES2/gl2.h>
+          #include <GLES2/gl2ext.h>
+          int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V2)
+      if(HAVE_VIDEO_OPENGLES_V2)
+        set(SDL_VIDEO_OPENGL_ES2 1)
+        set(SDL_VIDEO_RENDER_OGL_ES2 1)
+      endif(HAVE_VIDEO_OPENGLES_V2)
+    endif(HAVE_VIDEO_OPENGLES)
+  endif(VIDEO_OPENGLES)
+endmacro(CheckOpenGLESX11)
+
+# Rquires:
+# - nada
+# Optional:
+# - THREADS opt
+# Sets:
+# PTHREAD_CFLAGS
+# PTHREAD_LIBS
+macro(CheckPTHREAD)
+  if(PTHREADS)
+    if(LINUX)
+      set(PTHREAD_CFLAGS "-D_REENTRANT")
+      set(PTHREAD_LDFLAGS "-pthread")
+    elseif(BSDI)
+      set(PTHREAD_CFLAGS "-D_REENTRANT -D_THREAD_SAFE")
+      set(PTHREAD_LDFLAGS "")
+    elseif(DARWIN)
+      set(PTHREAD_CFLAGS "-D_THREAD_SAFE")
+      # causes Carbon.p complaints?
+      # set(PTHREAD_CFLAGS "-D_REENTRANT -D_THREAD_SAFE")
+      set(PTHREAD_LDFLAGS "")
+    elseif(FREEBSD)
+      set(PTHREAD_CFLAGS "-D_REENTRANT -D_THREAD_SAFE")
+      set(PTHREAD_LDFLAGS "-pthread")
+    elseif(NETBSD)
+      set(PTHREAD_CFLAGS "-D_REENTRANT -D_THREAD_SAFE")
+      set(PTHREAD_LDFLAGS "-lpthread")
+    elseif(OPENBSD)
+      set(PTHREAD_CFLAGS "-D_REENTRANT")
+      set(PTHREAD_LDFLAGS "-pthread")
+    elseif(SOLARIS)
+      set(PTHREAD_CFLAGS "-D_REENTRANT")
+      set(PTHREAD_LDFLAGS "-pthread -lposix4")
+    elseif(SYSV5)
+      set(PTHREAD_CFLAGS "-D_REENTRANT -Kthread")
+      set(PTHREAD_LDFLAGS "")
+    elseif(AIX)
+      set(PTHREAD_CFLAGS "-D_REENTRANT -mthreads")
+      set(PTHREAD_LDFLAGS "-pthread")
+    elseif(HPUX)
+      set(PTHREAD_CFLAGS "-D_REENTRANT")
+      set(PTHREAD_LDFLAGS "-L/usr/lib -pthread")
+    else()
+      set(PTHREAD_CFLAGS "-D_REENTRANT")
+      set(PTHREAD_LDFLAGS "-lpthread")
+    endif(LINUX)
+
+    # Run some tests
+    set(CMAKE_REQUIRED_FLAGS "${PTHREAD_CFLAGS} ${PTHREAD_LDFLAGS}")
+    check_c_source_runs("
+        #include <pthread.h>
+        int main(int argc, char** argv) {
+          pthread_attr_t type;
+          pthread_attr_init(&type);
+          return 0;
+        }" HAVE_PTHREADS)
+    if(HAVE_PTHREADS)
+      set(SDL_THREAD_PTHREAD 1)
+      list(APPEND EXTRA_CFLAGS ${PTHREAD_CFLAGS})
+      list(APPEND EXTRA_LDFLAGS ${PTHREAD_LDFLAGS})
+      set(SDL_CFLAGS "${SDL_CFLAGS} ${PTHREAD_CFLAGS}")
+      list(APPEND SDL_LIBS ${PTHREAD_LDFLAGS})
+
+      check_c_source_compiles("
+        #include <pthread.h>
+        int main(int argc, char **argv) {
+          pthread_mutexattr_t attr;
+          pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+          return 0;
+        }" HAVE_RECURSIVE_MUTEXES)
+      if(HAVE_RECURSIVE_MUTEXES)
+        set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1)
+      else(HAVE_RECURSIVE_MUTEXES)
+        check_c_source_compiles("
+            #include <pthread.h>
+            int main(int argc, char **argv) {
+              pthread_mutexattr_t attr;
+              pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+              return 0;
+            }" HAVE_RECURSIVE_MUTEXES_NP)
+        if(HAVE_RECURSIVE_MUTEXES_NP)
+          set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1)
+        endif(HAVE_RECURSIVE_MUTEXES_NP)
+      endif(HAVE_RECURSIVE_MUTEXES)
+
+      if(PTHREADS_SEM)
+        check_c_source_compiles("#include <pthread.h>
+                                 #include <semaphore.h>
+                                 int main(int argc, char **argv) { return 0; }" HAVE_PTHREADS_SEM)
+        if(HAVE_PTHREADS_SEM)
+          check_c_source_compiles("
+              #include <pthread.h>
+              #include <semaphore.h>
+              int main(int argc, char **argv) {
+                  sem_timedwait(NULL, NULL);
+                  return 0;
+              }" HAVE_SEM_TIMEDWAIT)
+        endif(HAVE_PTHREADS_SEM)
+      endif(PTHREADS_SEM)
+
+      check_c_source_compiles("
+          #include <pthread.h>
+          int main(int argc, char** argv) {
+              pthread_spin_trylock(NULL);
+              return 0;
+          }" HAVE_PTHREAD_SPINLOCK)
+
+      check_c_source_compiles("
+          #include <pthread.h>
+          #include <pthread_np.h>
+          int main(int argc, char** argv) { return 0; }" HAVE_PTHREAD_NP_H)
+      check_function_exists(pthread_setname_np HAVE_PTHREAD_setNAME_NP)
+      check_function_exists(pthread_set_name_np HAVE_PTHREAD_set_NAME_NP)
+      set(CMAKE_REQUIRED_FLAGS)
+
+      set(SOURCE_FILES ${SOURCE_FILES}
+          ${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_systhread.c
+          ${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_sysmutex.c   # Can be faked, if necessary
+          ${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_syscond.c    # Can be faked, if necessary
+          ${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_systls.c
+          )
+      if(HAVE_PTHREADS_SEM)
+        set(SOURCE_FILES ${SOURCE_FILES}
+            ${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_syssem.c)
+      else(HAVE_PTHREADS_SEM)
+        set(SOURCE_FILES ${SOURCE_FILES}
+            ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syssem.c)
+      endif(HAVE_PTHREADS_SEM)
+      set(HAVE_SDL_THREADS TRUE)
+    endif(HAVE_PTHREADS)
+  endif(PTHREADS)
+endmacro(CheckPTHREAD)
+
+# Requires
+# - nada
+# Optional:
+# Sets:
+# USB_LIBS
+# USB_CFLAGS
+macro(CheckUSBHID)
+  check_library_exists(usbhid hid_init "" LIBUSBHID)
+  if(LIBUSBHID)
+    check_include_file(usbhid.h HAVE_USBHID_H)
+    if(HAVE_USBHID_H)
+      set(USB_CFLAGS "-DHAVE_USBHID_H")
+    endif(HAVE_USBHID_H)
+
+    check_include_file(libusbhid.h HAVE_LIBUSBHID_H)
+    if(HAVE_LIBUSBHID_H)
+      set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSBHID_H")
+    endif(HAVE_LIBUSBHID_H)
+    set(USB_LIBS ${USB_LIBS} usbhid)
+  else(LIBUSBHID)
+    check_include_file(usb.h HAVE_USB_H)
+    if(HAVE_USB_H)
+      set(USB_CFLAGS "-DHAVE_USB_H")
+    endif(HAVE_USB_H)
+    check_include_file(libusb.h HAVE_LIBUSB_H)
+    if(HAVE_LIBUSB_H)
+      set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSB_H")
+    endif(HAVE_LIBUSB_H)
+    check_library_exists(usb hid_init "" LIBUSB)
+    if(LIBUSB)
+      set(USB_LIBS ${USB_LIBS} usb)
+    endif(LIBUSB)
+  endif(LIBUSBHID)
+
+  set(CMAKE_REQUIRED_FLAGS "${USB_CFLAGS}")
+  set(CMAKE_REQUIRED_LIBRARIES "${USB_LIBS}")
+  check_c_source_compiles("
+       #include <sys/types.h>
+        #if defined(HAVE_USB_H)
+        #include <usb.h>
+        #endif
+        #ifdef __DragonFly__
+        # include <bus/usb/usb.h>
+        # include <bus/usb/usbhid.h>
+        #else
+        # include <dev/usb/usb.h>
+        # include <dev/usb/usbhid.h>
+        #endif
+        #if defined(HAVE_USBHID_H)
+        #include <usbhid.h>
+        #elif defined(HAVE_LIBUSB_H)
+        #include <libusb.h>
+        #elif defined(HAVE_LIBUSBHID_H)
+        #include <libusbhid.h>
+        #endif
+        int main(int argc, char **argv) {
+          struct report_desc *repdesc;
+          struct usb_ctl_report *repbuf;
+          hid_kind_t hidkind;
+          return 0;
+        }" HAVE_USBHID)
+  if(HAVE_USBHID)
+    check_c_source_compiles("
+          #include <sys/types.h>
+          #if defined(HAVE_USB_H)
+          #include <usb.h>
+          #endif
+          #ifdef __DragonFly__
+          # include <bus/usb/usb.h>
+          # include <bus/usb/usbhid.h>
+          #else
+          # include <dev/usb/usb.h>
+          # include <dev/usb/usbhid.h>
+          #endif
+          #if defined(HAVE_USBHID_H)
+          #include <usbhid.h>
+          #elif defined(HAVE_LIBUSB_H)
+          #include <libusb.h>
+          #elif defined(HAVE_LIBUSBHID_H)
+          #include <libusbhid.h>
+          #endif
+          int main(int argc, char** argv) {
+            struct usb_ctl_report buf;
+            if (buf.ucr_data) { }
+            return 0;
+          }" HAVE_USBHID_UCR_DATA)
+    if(HAVE_USBHID_UCR_DATA)
+      set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_UCR_DATA")
+    endif(HAVE_USBHID_UCR_DATA)
+
+    check_c_source_compiles("
+          #include <sys/types.h>
+          #if defined(HAVE_USB_H)
+          #include <usb.h>
+          #endif
+          #ifdef __DragonFly__
+          #include <bus/usb/usb.h>
+          #include <bus/usb/usbhid.h>
+          #else
+          #include <dev/usb/usb.h>
+          #include <dev/usb/usbhid.h>
+          #endif
+          #if defined(HAVE_USBHID_H)
+          #include <usbhid.h>
+          #elif defined(HAVE_LIBUSB_H)
+          #include <libusb.h>
+          #elif defined(HAVE_LIBUSBHID_H)
+          #include <libusbhid.h>
+          #endif
+          int main(int argc, char **argv) {
+            report_desc_t d;
+            hid_start_parse(d, 1, 1);
+            return 0;
+          }" HAVE_USBHID_NEW)
+    if(HAVE_USBHID_NEW)
+      set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_NEW")
+    endif(HAVE_USBHID_NEW)
+
+    check_c_source_compiles("
+        #include <machine/joystick.h>
+        int main(int argc, char** argv) {
+            struct joystick t;
+            return 0;
+        }" HAVE_MACHINE_JOYSTICK)
+    if(HAVE_MACHINE_JOYSTICK)
+      set(SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H 1)
+    endif(HAVE_MACHINE_JOYSTICK)
+    set(SDL_JOYSTICK_USBHID 1)
+    file(GLOB BSD_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/bsd/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${BSD_JOYSTICK_SOURCES})
+    list(APPEND EXTRA_CFLAGS ${USB_CFLAGS})
+    list(APPEND EXTRA_LIBS ${USB_LIBS})
+    set(HAVE_SDL_JOYSTICK TRUE)
+
+    set(CMAKE_REQUIRED_LIBRARIES)
+    set(CMAKE_REQUIRED_FLAGS)
+  endif(HAVE_USBHID)
+endmacro(CheckUSBHID)
diff --git a/configure b/configure
new file mode 100755
index 0000000..38084c2
--- /dev/null
+++ b/configure
@@ -0,0 +1,25122 @@
+#! /bin/sh
+# Guess values for system-dependent variables and create Makefiles.
+# Generated by GNU Autoconf 2.69.
+#
+#
+# Copyright (C) 1992-1996, 1998-2012 Free Software Foundation, Inc.
+#
+#
+# This configure script is free software; the Free Software Foundation
+# gives unlimited permission to copy, distribute and modify it.
+## -------------------- ##
+## M4sh Initialization. ##
+## -------------------- ##
+
+# Be more Bourne compatible
+DUALCASE=1; export DUALCASE # for MKS sh
+if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then :
+  emulate sh
+  NULLCMD=:
+  # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '${1+"$@"}'='"$@"'
+  setopt NO_GLOB_SUBST
+else
+  case `(set -o) 2>/dev/null` in #(
+  *posix*) :
+    set -o posix ;; #(
+  *) :
+     ;;
+esac
+fi
+
+
+as_nl='
+'
+export as_nl
+# Printing a long string crashes Solaris 7 /usr/bin/printf.
+as_echo='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo$as_echo
+# Prefer a ksh shell builtin over an external printf program on Solaris,
+# but without wasting forks for bash or zsh.
+if test -z "$BASH_VERSION$ZSH_VERSION" \
+    && (test "X`print -r -- $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='print -r --'
+  as_echo_n='print -rn --'
+elif (test "X`printf %s $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='printf %s\n'
+  as_echo_n='printf %s'
+else
+  if test "X`(/usr/ucb/echo -n -n $as_echo) 2>/dev/null`" = "X-n $as_echo"; then
+    as_echo_body='eval /usr/ucb/echo -n "$1$as_nl"'
+    as_echo_n='/usr/ucb/echo -n'
+  else
+    as_echo_body='eval expr "X$1" : "X\\(.*\\)"'
+    as_echo_n_body='eval
+      arg=$1;
+      case $arg in #(
+      *"$as_nl"*)
+	expr "X$arg" : "X\\(.*\\)$as_nl";
+	arg=`expr "X$arg" : ".*$as_nl\\(.*\\)"`;;
+      esac;
+      expr "X$arg" : "X\\(.*\\)" | tr -d "$as_nl"
+    '
+    export as_echo_n_body
+    as_echo_n='sh -c $as_echo_n_body as_echo'
+  fi
+  export as_echo_body
+  as_echo='sh -c $as_echo_body as_echo'
+fi
+
+# The user is always right.
+if test "${PATH_SEPARATOR+set}" != set; then
+  PATH_SEPARATOR=:
+  (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && {
+    (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 ||
+      PATH_SEPARATOR=';'
+  }
+fi
+
+
+# IFS
+# We need space, tab and new line, in precisely that order.  Quoting is
+# there to prevent editors from complaining about space-tab.
+# (If _AS_PATH_WALK were called with IFS unset, it would disable word
+# splitting by setting IFS to empty value.)
+IFS=" ""	$as_nl"
+
+# Find who we are.  Look in the path if we contain no directory separator.
+as_myself=
+case $0 in #((
+  *[\\/]* ) as_myself=$0 ;;
+  *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    test -r "$as_dir/$0" && as_myself=$as_dir/$0 && break
+  done
+IFS=$as_save_IFS
+
+     ;;
+esac
+# We did not find ourselves, most probably we were run as `sh COMMAND'
+# in which case we are not to be found in the path.
+if test "x$as_myself" = x; then
+  as_myself=$0
+fi
+if test ! -f "$as_myself"; then
+  $as_echo "$as_myself: error: cannot find myself; rerun with an absolute file name" >&2
+  exit 1
+fi
+
+# Unset variables that we do not need and which cause bugs (e.g. in
+# pre-3.0 UWIN ksh).  But do not cause bugs in bash 2.01; the "|| exit 1"
+# suppresses any "Segmentation fault" message there.  '((' could
+# trigger a bug in pdksh 5.2.14.
+for as_var in BASH_ENV ENV MAIL MAILPATH
+do eval test x\${$as_var+set} = xset \
+  && ( (unset $as_var) || exit 1) >/dev/null 2>&1 && unset $as_var || :
+done
+PS1='$ '
+PS2='> '
+PS4='+ '
+
+# NLS nuisances.
+LC_ALL=C
+export LC_ALL
+LANGUAGE=C
+export LANGUAGE
+
+# CDPATH.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+# Use a proper internal environment variable to ensure we don't fall
+  # into an infinite loop, continuously re-executing ourselves.
+  if test x"${_as_can_reexec}" != xno && test "x$CONFIG_SHELL" != x; then
+    _as_can_reexec=no; export _as_can_reexec;
+    # We cannot yet assume a decent shell, so we have to provide a
+# neutralization value for shells without unset; and this also
+# works around shells that cannot unset nonexistent variables.
+# Preserve -v and -x to the replacement shell.
+BASH_ENV=/dev/null
+ENV=/dev/null
+(unset BASH_ENV) >/dev/null 2>&1 && unset BASH_ENV ENV
+case $- in # ((((
+  *v*x* | *x*v* ) as_opts=-vx ;;
+  *v* ) as_opts=-v ;;
+  *x* ) as_opts=-x ;;
+  * ) as_opts= ;;
+esac
+exec $CONFIG_SHELL $as_opts "$as_myself" ${1+"$@"}
+# Admittedly, this is quite paranoid, since all the known shells bail
+# out after a failed `exec'.
+$as_echo "$0: could not re-execute with $CONFIG_SHELL" >&2
+as_fn_exit 255
+  fi
+  # We don't want this to propagate to other subprocesses.
+          { _as_can_reexec=; unset _as_can_reexec;}
+if test "x$CONFIG_SHELL" = x; then
+  as_bourne_compatible="if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then :
+  emulate sh
+  NULLCMD=:
+  # Pre-4.2 versions of Zsh do word splitting on \${1+\"\$@\"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '\${1+\"\$@\"}'='\"\$@\"'
+  setopt NO_GLOB_SUBST
+else
+  case \`(set -o) 2>/dev/null\` in #(
+  *posix*) :
+    set -o posix ;; #(
+  *) :
+     ;;
+esac
+fi
+"
+  as_required="as_fn_return () { (exit \$1); }
+as_fn_success () { as_fn_return 0; }
+as_fn_failure () { as_fn_return 1; }
+as_fn_ret_success () { return 0; }
+as_fn_ret_failure () { return 1; }
+
+exitcode=0
+as_fn_success || { exitcode=1; echo as_fn_success failed.; }
+as_fn_failure && { exitcode=1; echo as_fn_failure succeeded.; }
+as_fn_ret_success || { exitcode=1; echo as_fn_ret_success failed.; }
+as_fn_ret_failure && { exitcode=1; echo as_fn_ret_failure succeeded.; }
+if ( set x; as_fn_ret_success y && test x = \"\$1\" ); then :
+
+else
+  exitcode=1; echo positional parameters were not saved.
+fi
+test x\$exitcode = x0 || exit 1
+test -x / || exit 1"
+  as_suggested="  as_lineno_1=";as_suggested=$as_suggested$LINENO;as_suggested=$as_suggested" as_lineno_1a=\$LINENO
+  as_lineno_2=";as_suggested=$as_suggested$LINENO;as_suggested=$as_suggested" as_lineno_2a=\$LINENO
+  eval 'test \"x\$as_lineno_1'\$as_run'\" != \"x\$as_lineno_2'\$as_run'\" &&
+  test \"x\`expr \$as_lineno_1'\$as_run' + 1\`\" = \"x\$as_lineno_2'\$as_run'\"' || exit 1
+
+  test -n \"\${ZSH_VERSION+set}\${BASH_VERSION+set}\" || (
+    ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+    ECHO=\$ECHO\$ECHO\$ECHO\$ECHO\$ECHO
+    ECHO=\$ECHO\$ECHO\$ECHO\$ECHO\$ECHO\$ECHO
+    PATH=/empty FPATH=/empty; export PATH FPATH
+    test \"X\`printf %s \$ECHO\`\" = \"X\$ECHO\" \\
+      || test \"X\`print -r -- \$ECHO\`\" = \"X\$ECHO\" ) || exit 1
+test \$(( 1 + 1 )) = 2 || exit 1"
+  if (eval "$as_required") 2>/dev/null; then :
+  as_have_required=yes
+else
+  as_have_required=no
+fi
+  if test x$as_have_required = xyes && (eval "$as_suggested") 2>/dev/null; then :
+
+else
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+as_found=false
+for as_dir in /bin$PATH_SEPARATOR/usr/bin$PATH_SEPARATOR$PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+  as_found=:
+  case $as_dir in #(
+	 /*)
+	   for as_base in sh bash ksh sh5; do
+	     # Try only shells that exist, to save several forks.
+	     as_shell=$as_dir/$as_base
+	     if { test -f "$as_shell" || test -f "$as_shell.exe"; } &&
+		    { $as_echo "$as_bourne_compatible""$as_required" | as_run=a "$as_shell"; } 2>/dev/null; then :
+  CONFIG_SHELL=$as_shell as_have_required=yes
+		   if { $as_echo "$as_bourne_compatible""$as_suggested" | as_run=a "$as_shell"; } 2>/dev/null; then :
+  break 2
+fi
+fi
+	   done;;
+       esac
+  as_found=false
+done
+$as_found || { if { test -f "$SHELL" || test -f "$SHELL.exe"; } &&
+	      { $as_echo "$as_bourne_compatible""$as_required" | as_run=a "$SHELL"; } 2>/dev/null; then :
+  CONFIG_SHELL=$SHELL as_have_required=yes
+fi; }
+IFS=$as_save_IFS
+
+
+      if test "x$CONFIG_SHELL" != x; then :
+  export CONFIG_SHELL
+             # We cannot yet assume a decent shell, so we have to provide a
+# neutralization value for shells without unset; and this also
+# works around shells that cannot unset nonexistent variables.
+# Preserve -v and -x to the replacement shell.
+BASH_ENV=/dev/null
+ENV=/dev/null
+(unset BASH_ENV) >/dev/null 2>&1 && unset BASH_ENV ENV
+case $- in # ((((
+  *v*x* | *x*v* ) as_opts=-vx ;;
+  *v* ) as_opts=-v ;;
+  *x* ) as_opts=-x ;;
+  * ) as_opts= ;;
+esac
+exec $CONFIG_SHELL $as_opts "$as_myself" ${1+"$@"}
+# Admittedly, this is quite paranoid, since all the known shells bail
+# out after a failed `exec'.
+$as_echo "$0: could not re-execute with $CONFIG_SHELL" >&2
+exit 255
+fi
+
+    if test x$as_have_required = xno; then :
+  $as_echo "$0: This script requires a shell more modern than all"
+  $as_echo "$0: the shells that I found on your system."
+  if test x${ZSH_VERSION+set} = xset ; then
+    $as_echo "$0: In particular, zsh $ZSH_VERSION has bugs and should"
+    $as_echo "$0: be upgraded to zsh 4.3.4 or later."
+  else
+    $as_echo "$0: Please tell bug-autoconf@gnu.org about your system,
+$0: including any error possibly output before this
+$0: message. Then install a modern shell, or manually run
+$0: the script under such a shell if you do have one."
+  fi
+  exit 1
+fi
+fi
+fi
+SHELL=${CONFIG_SHELL-/bin/sh}
+export SHELL
+# Unset more variables known to interfere with behavior of common tools.
+CLICOLOR_FORCE= GREP_OPTIONS=
+unset CLICOLOR_FORCE GREP_OPTIONS
+
+## --------------------- ##
+## M4sh Shell Functions. ##
+## --------------------- ##
+# as_fn_unset VAR
+# ---------------
+# Portably unset VAR.
+as_fn_unset ()
+{
+  { eval $1=; unset $1;}
+}
+as_unset=as_fn_unset
+
+# as_fn_set_status STATUS
+# -----------------------
+# Set $? to STATUS, without forking.
+as_fn_set_status ()
+{
+  return $1
+} # as_fn_set_status
+
+# as_fn_exit STATUS
+# -----------------
+# Exit the shell with STATUS, even in a "trap 0" or "set -e" context.
+as_fn_exit ()
+{
+  set +e
+  as_fn_set_status $1
+  exit $1
+} # as_fn_exit
+
+# as_fn_mkdir_p
+# -------------
+# Create "$as_dir" as a directory, including parents if necessary.
+as_fn_mkdir_p ()
+{
+
+  case $as_dir in #(
+  -*) as_dir=./$as_dir;;
+  esac
+  test -d "$as_dir" || eval $as_mkdir_p || {
+    as_dirs=
+    while :; do
+      case $as_dir in #(
+      *\'*) as_qdir=`$as_echo "$as_dir" | sed "s/'/'\\\\\\\\''/g"`;; #'(
+      *) as_qdir=$as_dir;;
+      esac
+      as_dirs="'$as_qdir' $as_dirs"
+      as_dir=`$as_dirname -- "$as_dir" ||
+$as_expr X"$as_dir" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$as_dir" : 'X\(//\)[^/]' \| \
+	 X"$as_dir" : 'X\(//\)$' \| \
+	 X"$as_dir" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$as_dir" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+      test -d "$as_dir" && break
+    done
+    test -z "$as_dirs" || eval "mkdir $as_dirs"
+  } || test -d "$as_dir" || as_fn_error $? "cannot create directory $as_dir"
+
+
+} # as_fn_mkdir_p
+
+# as_fn_executable_p FILE
+# -----------------------
+# Test if FILE is an executable regular file.
+as_fn_executable_p ()
+{
+  test -f "$1" && test -x "$1"
+} # as_fn_executable_p
+# as_fn_append VAR VALUE
+# ----------------------
+# Append the text in VALUE to the end of the definition contained in VAR. Take
+# advantage of any shell optimizations that allow amortized linear growth over
+# repeated appends, instead of the typical quadratic growth present in naive
+# implementations.
+if (eval "as_var=1; as_var+=2; test x\$as_var = x12") 2>/dev/null; then :
+  eval 'as_fn_append ()
+  {
+    eval $1+=\$2
+  }'
+else
+  as_fn_append ()
+  {
+    eval $1=\$$1\$2
+  }
+fi # as_fn_append
+
+# as_fn_arith ARG...
+# ------------------
+# Perform arithmetic evaluation on the ARGs, and store the result in the
+# global $as_val. Take advantage of shells that can avoid forks. The arguments
+# must be portable across $(()) and expr.
+if (eval "test \$(( 1 + 1 )) = 2") 2>/dev/null; then :
+  eval 'as_fn_arith ()
+  {
+    as_val=$(( $* ))
+  }'
+else
+  as_fn_arith ()
+  {
+    as_val=`expr "$@" || test $? -eq 1`
+  }
+fi # as_fn_arith
+
+
+# as_fn_error STATUS ERROR [LINENO LOG_FD]
+# ----------------------------------------
+# Output "`basename $0`: error: ERROR" to stderr. If LINENO and LOG_FD are
+# provided, also output the error to LOG_FD, referencing LINENO. Then exit the
+# script with STATUS, using 1 if that was 0.
+as_fn_error ()
+{
+  as_status=$1; test $as_status -eq 0 && as_status=1
+  if test "$4"; then
+    as_lineno=${as_lineno-"$3"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+    $as_echo "$as_me:${as_lineno-$LINENO}: error: $2" >&$4
+  fi
+  $as_echo "$as_me: error: $2" >&2
+  as_fn_exit $as_status
+} # as_fn_error
+
+if expr a : '\(a\)' >/dev/null 2>&1 &&
+   test "X`expr 00001 : '.*\(...\)'`" = X001; then
+  as_expr=expr
+else
+  as_expr=false
+fi
+
+if (basename -- /) >/dev/null 2>&1 && test "X`basename -- / 2>&1`" = "X/"; then
+  as_basename=basename
+else
+  as_basename=false
+fi
+
+if (as_dir=`dirname -- /` && test "X$as_dir" = X/) >/dev/null 2>&1; then
+  as_dirname=dirname
+else
+  as_dirname=false
+fi
+
+as_me=`$as_basename -- "$0" ||
+$as_expr X/"$0" : '.*/\([^/][^/]*\)/*$' \| \
+	 X"$0" : 'X\(//\)$' \| \
+	 X"$0" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X/"$0" |
+    sed '/^.*\/\([^/][^/]*\)\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+
+# Avoid depending upon Character Ranges.
+as_cr_letters='abcdefghijklmnopqrstuvwxyz'
+as_cr_LETTERS='ABCDEFGHIJKLMNOPQRSTUVWXYZ'
+as_cr_Letters=$as_cr_letters$as_cr_LETTERS
+as_cr_digits='0123456789'
+as_cr_alnum=$as_cr_Letters$as_cr_digits
+
+
+  as_lineno_1=$LINENO as_lineno_1a=$LINENO
+  as_lineno_2=$LINENO as_lineno_2a=$LINENO
+  eval 'test "x$as_lineno_1'$as_run'" != "x$as_lineno_2'$as_run'" &&
+  test "x`expr $as_lineno_1'$as_run' + 1`" = "x$as_lineno_2'$as_run'"' || {
+  # Blame Lee E. McMahon (1931-1989) for sed's syntax.  :-)
+  sed -n '
+    p
+    /[$]LINENO/=
+  ' <$as_myself |
+    sed '
+      s/[$]LINENO.*/&-/
+      t lineno
+      b
+      :lineno
+      N
+      :loop
+      s/[$]LINENO\([^'$as_cr_alnum'_].*\n\)\(.*\)/\2\1\2/
+      t loop
+      s/-\n.*//
+    ' >$as_me.lineno &&
+  chmod +x "$as_me.lineno" ||
+    { $as_echo "$as_me: error: cannot create $as_me.lineno; rerun with a POSIX shell" >&2; as_fn_exit 1; }
+
+  # If we had to re-execute with $CONFIG_SHELL, we're ensured to have
+  # already done that, so ensure we don't try to do so again and fall
+  # in an infinite loop.  This has already happened in practice.
+  _as_can_reexec=no; export _as_can_reexec
+  # Don't try to exec as it changes $[0], causing all sort of problems
+  # (the dirname of $[0] is not the place where we might find the
+  # original and so on.  Autoconf is especially sensitive to this).
+  . "./$as_me.lineno"
+  # Exit status is that of the last command.
+  exit
+}
+
+ECHO_C= ECHO_N= ECHO_T=
+case `echo -n x` in #(((((
+-n*)
+  case `echo 'xy\c'` in
+  *c*) ECHO_T='	';;	# ECHO_T is single tab character.
+  xy)  ECHO_C='\c';;
+  *)   echo `echo ksh88 bug on AIX 6.1` > /dev/null
+       ECHO_T='	';;
+  esac;;
+*)
+  ECHO_N='-n';;
+esac
+
+rm -f conf$$ conf$$.exe conf$$.file
+if test -d conf$$.dir; then
+  rm -f conf$$.dir/conf$$.file
+else
+  rm -f conf$$.dir
+  mkdir conf$$.dir 2>/dev/null
+fi
+if (echo >conf$$.file) 2>/dev/null; then
+  if ln -s conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s='ln -s'
+    # ... but there are two gotchas:
+    # 1) On MSYS, both `ln -s file dir' and `ln file dir' fail.
+    # 2) DJGPP < 2.04 has no symlinks; `ln -s' creates a wrapper executable.
+    # In both cases, we have to default to `cp -pR'.
+    ln -s conf$$.file conf$$.dir 2>/dev/null && test ! -f conf$$.exe ||
+      as_ln_s='cp -pR'
+  elif ln conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s=ln
+  else
+    as_ln_s='cp -pR'
+  fi
+else
+  as_ln_s='cp -pR'
+fi
+rm -f conf$$ conf$$.exe conf$$.dir/conf$$.file conf$$.file
+rmdir conf$$.dir 2>/dev/null
+
+if mkdir -p . 2>/dev/null; then
+  as_mkdir_p='mkdir -p "$as_dir"'
+else
+  test -d ./-p && rmdir ./-p
+  as_mkdir_p=false
+fi
+
+as_test_x='test -x'
+as_executable_p=as_fn_executable_p
+
+# Sed expression to map a string onto a valid CPP name.
+as_tr_cpp="eval sed 'y%*$as_cr_letters%P$as_cr_LETTERS%;s%[^_$as_cr_alnum]%_%g'"
+
+# Sed expression to map a string onto a valid variable name.
+as_tr_sh="eval sed 'y%*+%pp%;s%[^_$as_cr_alnum]%_%g'"
+
+SHELL=${CONFIG_SHELL-/bin/sh}
+
+
+test -n "$DJDIR" || exec 7<&0 </dev/null
+exec 6>&1
+
+# Name of the host.
+# hostname on some systems (SVR3.2, old GNU/Linux) returns a bogus exit status,
+# so uname gets run too.
+ac_hostname=`(hostname || uname -n) 2>/dev/null | sed 1q`
+
+#
+# Initializations.
+#
+ac_default_prefix=/usr/local
+ac_clean_files=
+ac_config_libobj_dir=.
+LIBOBJS=
+cross_compiling=no
+subdirs=
+MFLAGS=
+MAKEFLAGS=
+
+# Identity of this package.
+PACKAGE_NAME=
+PACKAGE_TARNAME=
+PACKAGE_VERSION=
+PACKAGE_STRING=
+PACKAGE_BUGREPORT=
+PACKAGE_URL=
+
+ac_unique_file="README.txt"
+# Factoring default headers for most tests.
+ac_includes_default="\
+#include <stdio.h>
+#ifdef HAVE_SYS_TYPES_H
+# include <sys/types.h>
+#endif
+#ifdef HAVE_SYS_STAT_H
+# include <sys/stat.h>
+#endif
+#ifdef STDC_HEADERS
+# include <stdlib.h>
+# include <stddef.h>
+#else
+# ifdef HAVE_STDLIB_H
+#  include <stdlib.h>
+# endif
+#endif
+#ifdef HAVE_STRING_H
+# if !defined STDC_HEADERS && defined HAVE_MEMORY_H
+#  include <memory.h>
+# endif
+# include <string.h>
+#endif
+#ifdef HAVE_STRINGS_H
+# include <strings.h>
+#endif
+#ifdef HAVE_INTTYPES_H
+# include <inttypes.h>
+#endif
+#ifdef HAVE_STDINT_H
+# include <stdint.h>
+#endif
+#ifdef HAVE_UNISTD_H
+# include <unistd.h>
+#endif"
+
+ac_subst_vars='LTLIBOBJS
+EXTRA_LDFLAGS
+BUILD_LDFLAGS
+EXTRA_CFLAGS
+BUILD_CFLAGS
+SDLTEST_OBJECTS
+SDLMAIN_OBJECTS
+VERSION_OBJECTS
+OBJECTS
+INCLUDE
+ac_aux_dir
+ENABLE_STATIC_FALSE
+ENABLE_STATIC_TRUE
+ENABLE_SHARED_FALSE
+ENABLE_SHARED_TRUE
+SDL_RLD_FLAGS
+SDL_STATIC_LIBS
+SDL_LIBS
+SDL_CFLAGS
+DIRECTFBCONFIG
+X_EXTRA_LIBS
+X_LIBS
+X_PRE_LIBS
+X_CFLAGS
+XMKMF
+ARTSCONFIG
+PKG_CONFIG
+ESD_LIBS
+ESD_CFLAGS
+ESD_CONFIG
+ALSA_LIBS
+ALSA_CFLAGS
+POW_LIB
+LIBOBJS
+ALLOCA
+WINDRES
+SET_MAKE
+INSTALL_DATA
+INSTALL_SCRIPT
+INSTALL_PROGRAM
+CXXCPP
+ac_ct_CXX
+CXXFLAGS
+CXX
+LT_AGE
+LT_REVISION
+LT_CURRENT
+LT_RELEASE
+CPP
+OTOOL64
+OTOOL
+LIPO
+NMEDIT
+DSYMUTIL
+MANIFEST_TOOL
+AWK
+RANLIB
+STRIP
+ac_ct_AR
+AR
+LN_S
+NM
+ac_ct_DUMPBIN
+DUMPBIN
+LD
+FGREP
+EGREP
+GREP
+SED
+OBJEXT
+EXEEXT
+ac_ct_CC
+CPPFLAGS
+LDFLAGS
+CFLAGS
+CC
+host_os
+host_vendor
+host_cpu
+host
+build_os
+build_vendor
+build_cpu
+build
+LIBTOOL
+OBJDUMP
+DLLTOOL
+AS
+SDL_VERSION
+SDL_BINARY_AGE
+SDL_INTERFACE_AGE
+SDL_MICRO_VERSION
+SDL_MINOR_VERSION
+SDL_MAJOR_VERSION
+target_alias
+host_alias
+build_alias
+LIBS
+ECHO_T
+ECHO_N
+ECHO_C
+DEFS
+mandir
+localedir
+libdir
+psdir
+pdfdir
+dvidir
+htmldir
+infodir
+docdir
+oldincludedir
+includedir
+localstatedir
+sharedstatedir
+sysconfdir
+datadir
+datarootdir
+libexecdir
+sbindir
+bindir
+program_transform_name
+prefix
+exec_prefix
+PACKAGE_URL
+PACKAGE_BUGREPORT
+PACKAGE_STRING
+PACKAGE_VERSION
+PACKAGE_TARNAME
+PACKAGE_NAME
+PATH_SEPARATOR
+SHELL'
+ac_subst_files=''
+ac_user_opts='
+enable_option_checking
+enable_shared
+enable_static
+with_pic
+enable_fast_install
+with_gnu_ld
+with_sysroot
+enable_libtool_lock
+enable_assertions
+enable_dependency_tracking
+enable_libc
+enable_gcc_atomics
+enable_atomic
+enable_audio
+enable_video
+enable_render
+enable_events
+enable_joystick
+enable_haptic
+enable_power
+enable_threads
+enable_timers
+enable_file
+enable_loadso
+enable_cpuinfo
+enable_assembly
+enable_ssemath
+enable_mmx
+enable_3dnow
+enable_sse
+enable_sse2
+enable_altivec
+enable_oss
+enable_alsa
+with_alsa_prefix
+with_alsa_inc_prefix
+enable_alsatest
+enable_alsa_shared
+enable_esd
+with_esd_prefix
+with_esd_exec_prefix
+enable_esdtest
+enable_esd_shared
+enable_pulseaudio
+enable_pulseaudio_shared
+enable_arts
+enable_arts_shared
+enable_nas
+enable_nas_shared
+enable_sndio
+enable_sndio_shared
+enable_diskaudio
+enable_dummyaudio
+enable_video_x11
+with_x
+enable_x11_shared
+enable_video_x11_xcursor
+enable_video_x11_xinerama
+enable_video_x11_xinput
+enable_video_x11_xrandr
+enable_video_x11_scrnsaver
+enable_video_x11_xshape
+enable_video_x11_vm
+enable_video_cocoa
+enable_video_directfb
+enable_directfb_shared
+enable_fusionsound
+enable_fusionsound_shared
+enable_video_dummy
+enable_video_opengl
+enable_video_opengles
+enable_libudev
+enable_dbus
+enable_input_tslib
+enable_pthreads
+enable_pthread_sem
+enable_directx
+enable_sdl_dlopen
+enable_clock_gettime
+enable_rpath
+enable_render_d3d
+'
+      ac_precious_vars='build_alias
+host_alias
+target_alias
+CC
+CFLAGS
+LDFLAGS
+LIBS
+CPPFLAGS
+CPP
+CXX
+CXXFLAGS
+CCC
+CXXCPP
+XMKMF'
+
+
+# Initialize some variables set by options.
+ac_init_help=
+ac_init_version=false
+ac_unrecognized_opts=
+ac_unrecognized_sep=
+# The variables have the same names as the options, with
+# dashes changed to underlines.
+cache_file=/dev/null
+exec_prefix=NONE
+no_create=
+no_recursion=
+prefix=NONE
+program_prefix=NONE
+program_suffix=NONE
+program_transform_name=s,x,x,
+silent=
+site=
+srcdir=
+verbose=
+x_includes=NONE
+x_libraries=NONE
+
+# Installation directory options.
+# These are left unexpanded so users can "make install exec_prefix=/foo"
+# and all the variables that are supposed to be based on exec_prefix
+# by default will actually change.
+# Use braces instead of parens because sh, perl, etc. also accept them.
+# (The list follows the same order as the GNU Coding Standards.)
+bindir='${exec_prefix}/bin'
+sbindir='${exec_prefix}/sbin'
+libexecdir='${exec_prefix}/libexec'
+datarootdir='${prefix}/share'
+datadir='${datarootdir}'
+sysconfdir='${prefix}/etc'
+sharedstatedir='${prefix}/com'
+localstatedir='${prefix}/var'
+includedir='${prefix}/include'
+oldincludedir='/usr/include'
+docdir='${datarootdir}/doc/${PACKAGE}'
+infodir='${datarootdir}/info'
+htmldir='${docdir}'
+dvidir='${docdir}'
+pdfdir='${docdir}'
+psdir='${docdir}'
+libdir='${exec_prefix}/lib'
+localedir='${datarootdir}/locale'
+mandir='${datarootdir}/man'
+
+ac_prev=
+ac_dashdash=
+for ac_option
+do
+  # If the previous option needs an argument, assign it.
+  if test -n "$ac_prev"; then
+    eval $ac_prev=\$ac_option
+    ac_prev=
+    continue
+  fi
+
+  case $ac_option in
+  *=?*) ac_optarg=`expr "X$ac_option" : '[^=]*=\(.*\)'` ;;
+  *=)   ac_optarg= ;;
+  *)    ac_optarg=yes ;;
+  esac
+
+  # Accept the important Cygnus configure options, so we can diagnose typos.
+
+  case $ac_dashdash$ac_option in
+  --)
+    ac_dashdash=yes ;;
+
+  -bindir | --bindir | --bindi | --bind | --bin | --bi)
+    ac_prev=bindir ;;
+  -bindir=* | --bindir=* | --bindi=* | --bind=* | --bin=* | --bi=*)
+    bindir=$ac_optarg ;;
+
+  -build | --build | --buil | --bui | --bu)
+    ac_prev=build_alias ;;
+  -build=* | --build=* | --buil=* | --bui=* | --bu=*)
+    build_alias=$ac_optarg ;;
+
+  -cache-file | --cache-file | --cache-fil | --cache-fi \
+  | --cache-f | --cache- | --cache | --cach | --cac | --ca | --c)
+    ac_prev=cache_file ;;
+  -cache-file=* | --cache-file=* | --cache-fil=* | --cache-fi=* \
+  | --cache-f=* | --cache-=* | --cache=* | --cach=* | --cac=* | --ca=* | --c=*)
+    cache_file=$ac_optarg ;;
+
+  --config-cache | -C)
+    cache_file=config.cache ;;
+
+  -datadir | --datadir | --datadi | --datad)
+    ac_prev=datadir ;;
+  -datadir=* | --datadir=* | --datadi=* | --datad=*)
+    datadir=$ac_optarg ;;
+
+  -datarootdir | --datarootdir | --datarootdi | --datarootd | --dataroot \
+  | --dataroo | --dataro | --datar)
+    ac_prev=datarootdir ;;
+  -datarootdir=* | --datarootdir=* | --datarootdi=* | --datarootd=* \
+  | --dataroot=* | --dataroo=* | --dataro=* | --datar=*)
+    datarootdir=$ac_optarg ;;
+
+  -disable-* | --disable-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*disable-\(.*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid feature name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"enable_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--disable-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval enable_$ac_useropt=no ;;
+
+  -docdir | --docdir | --docdi | --doc | --do)
+    ac_prev=docdir ;;
+  -docdir=* | --docdir=* | --docdi=* | --doc=* | --do=*)
+    docdir=$ac_optarg ;;
+
+  -dvidir | --dvidir | --dvidi | --dvid | --dvi | --dv)
+    ac_prev=dvidir ;;
+  -dvidir=* | --dvidir=* | --dvidi=* | --dvid=* | --dvi=* | --dv=*)
+    dvidir=$ac_optarg ;;
+
+  -enable-* | --enable-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*enable-\([^=]*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid feature name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"enable_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--enable-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval enable_$ac_useropt=\$ac_optarg ;;
+
+  -exec-prefix | --exec_prefix | --exec-prefix | --exec-prefi \
+  | --exec-pref | --exec-pre | --exec-pr | --exec-p | --exec- \
+  | --exec | --exe | --ex)
+    ac_prev=exec_prefix ;;
+  -exec-prefix=* | --exec_prefix=* | --exec-prefix=* | --exec-prefi=* \
+  | --exec-pref=* | --exec-pre=* | --exec-pr=* | --exec-p=* | --exec-=* \
+  | --exec=* | --exe=* | --ex=*)
+    exec_prefix=$ac_optarg ;;
+
+  -gas | --gas | --ga | --g)
+    # Obsolete; use --with-gas.
+    with_gas=yes ;;
+
+  -help | --help | --hel | --he | -h)
+    ac_init_help=long ;;
+  -help=r* | --help=r* | --hel=r* | --he=r* | -hr*)
+    ac_init_help=recursive ;;
+  -help=s* | --help=s* | --hel=s* | --he=s* | -hs*)
+    ac_init_help=short ;;
+
+  -host | --host | --hos | --ho)
+    ac_prev=host_alias ;;
+  -host=* | --host=* | --hos=* | --ho=*)
+    host_alias=$ac_optarg ;;
+
+  -htmldir | --htmldir | --htmldi | --htmld | --html | --htm | --ht)
+    ac_prev=htmldir ;;
+  -htmldir=* | --htmldir=* | --htmldi=* | --htmld=* | --html=* | --htm=* \
+  | --ht=*)
+    htmldir=$ac_optarg ;;
+
+  -includedir | --includedir | --includedi | --included | --include \
+  | --includ | --inclu | --incl | --inc)
+    ac_prev=includedir ;;
+  -includedir=* | --includedir=* | --includedi=* | --included=* | --include=* \
+  | --includ=* | --inclu=* | --incl=* | --inc=*)
+    includedir=$ac_optarg ;;
+
+  -infodir | --infodir | --infodi | --infod | --info | --inf)
+    ac_prev=infodir ;;
+  -infodir=* | --infodir=* | --infodi=* | --infod=* | --info=* | --inf=*)
+    infodir=$ac_optarg ;;
+
+  -libdir | --libdir | --libdi | --libd)
+    ac_prev=libdir ;;
+  -libdir=* | --libdir=* | --libdi=* | --libd=*)
+    libdir=$ac_optarg ;;
+
+  -libexecdir | --libexecdir | --libexecdi | --libexecd | --libexec \
+  | --libexe | --libex | --libe)
+    ac_prev=libexecdir ;;
+  -libexecdir=* | --libexecdir=* | --libexecdi=* | --libexecd=* | --libexec=* \
+  | --libexe=* | --libex=* | --libe=*)
+    libexecdir=$ac_optarg ;;
+
+  -localedir | --localedir | --localedi | --localed | --locale)
+    ac_prev=localedir ;;
+  -localedir=* | --localedir=* | --localedi=* | --localed=* | --locale=*)
+    localedir=$ac_optarg ;;
+
+  -localstatedir | --localstatedir | --localstatedi | --localstated \
+  | --localstate | --localstat | --localsta | --localst | --locals)
+    ac_prev=localstatedir ;;
+  -localstatedir=* | --localstatedir=* | --localstatedi=* | --localstated=* \
+  | --localstate=* | --localstat=* | --localsta=* | --localst=* | --locals=*)
+    localstatedir=$ac_optarg ;;
+
+  -mandir | --mandir | --mandi | --mand | --man | --ma | --m)
+    ac_prev=mandir ;;
+  -mandir=* | --mandir=* | --mandi=* | --mand=* | --man=* | --ma=* | --m=*)
+    mandir=$ac_optarg ;;
+
+  -nfp | --nfp | --nf)
+    # Obsolete; use --without-fp.
+    with_fp=no ;;
+
+  -no-create | --no-create | --no-creat | --no-crea | --no-cre \
+  | --no-cr | --no-c | -n)
+    no_create=yes ;;
+
+  -no-recursion | --no-recursion | --no-recursio | --no-recursi \
+  | --no-recurs | --no-recur | --no-recu | --no-rec | --no-re | --no-r)
+    no_recursion=yes ;;
+
+  -oldincludedir | --oldincludedir | --oldincludedi | --oldincluded \
+  | --oldinclude | --oldinclud | --oldinclu | --oldincl | --oldinc \
+  | --oldin | --oldi | --old | --ol | --o)
+    ac_prev=oldincludedir ;;
+  -oldincludedir=* | --oldincludedir=* | --oldincludedi=* | --oldincluded=* \
+  | --oldinclude=* | --oldinclud=* | --oldinclu=* | --oldincl=* | --oldinc=* \
+  | --oldin=* | --oldi=* | --old=* | --ol=* | --o=*)
+    oldincludedir=$ac_optarg ;;
+
+  -prefix | --prefix | --prefi | --pref | --pre | --pr | --p)
+    ac_prev=prefix ;;
+  -prefix=* | --prefix=* | --prefi=* | --pref=* | --pre=* | --pr=* | --p=*)
+    prefix=$ac_optarg ;;
+
+  -program-prefix | --program-prefix | --program-prefi | --program-pref \
+  | --program-pre | --program-pr | --program-p)
+    ac_prev=program_prefix ;;
+  -program-prefix=* | --program-prefix=* | --program-prefi=* \
+  | --program-pref=* | --program-pre=* | --program-pr=* | --program-p=*)
+    program_prefix=$ac_optarg ;;
+
+  -program-suffix | --program-suffix | --program-suffi | --program-suff \
+  | --program-suf | --program-su | --program-s)
+    ac_prev=program_suffix ;;
+  -program-suffix=* | --program-suffix=* | --program-suffi=* \
+  | --program-suff=* | --program-suf=* | --program-su=* | --program-s=*)
+    program_suffix=$ac_optarg ;;
+
+  -program-transform-name | --program-transform-name \
+  | --program-transform-nam | --program-transform-na \
+  | --program-transform-n | --program-transform- \
+  | --program-transform | --program-transfor \
+  | --program-transfo | --program-transf \
+  | --program-trans | --program-tran \
+  | --progr-tra | --program-tr | --program-t)
+    ac_prev=program_transform_name ;;
+  -program-transform-name=* | --program-transform-name=* \
+  | --program-transform-nam=* | --program-transform-na=* \
+  | --program-transform-n=* | --program-transform-=* \
+  | --program-transform=* | --program-transfor=* \
+  | --program-transfo=* | --program-transf=* \
+  | --program-trans=* | --program-tran=* \
+  | --progr-tra=* | --program-tr=* | --program-t=*)
+    program_transform_name=$ac_optarg ;;
+
+  -pdfdir | --pdfdir | --pdfdi | --pdfd | --pdf | --pd)
+    ac_prev=pdfdir ;;
+  -pdfdir=* | --pdfdir=* | --pdfdi=* | --pdfd=* | --pdf=* | --pd=*)
+    pdfdir=$ac_optarg ;;
+
+  -psdir | --psdir | --psdi | --psd | --ps)
+    ac_prev=psdir ;;
+  -psdir=* | --psdir=* | --psdi=* | --psd=* | --ps=*)
+    psdir=$ac_optarg ;;
+
+  -q | -quiet | --quiet | --quie | --qui | --qu | --q \
+  | -silent | --silent | --silen | --sile | --sil)
+    silent=yes ;;
+
+  -sbindir | --sbindir | --sbindi | --sbind | --sbin | --sbi | --sb)
+    ac_prev=sbindir ;;
+  -sbindir=* | --sbindir=* | --sbindi=* | --sbind=* | --sbin=* \
+  | --sbi=* | --sb=*)
+    sbindir=$ac_optarg ;;
+
+  -sharedstatedir | --sharedstatedir | --sharedstatedi \
+  | --sharedstated | --sharedstate | --sharedstat | --sharedsta \
+  | --sharedst | --shareds | --shared | --share | --shar \
+  | --sha | --sh)
+    ac_prev=sharedstatedir ;;
+  -sharedstatedir=* | --sharedstatedir=* | --sharedstatedi=* \
+  | --sharedstated=* | --sharedstate=* | --sharedstat=* | --sharedsta=* \
+  | --sharedst=* | --shareds=* | --shared=* | --share=* | --shar=* \
+  | --sha=* | --sh=*)
+    sharedstatedir=$ac_optarg ;;
+
+  -site | --site | --sit)
+    ac_prev=site ;;
+  -site=* | --site=* | --sit=*)
+    site=$ac_optarg ;;
+
+  -srcdir | --srcdir | --srcdi | --srcd | --src | --sr)
+    ac_prev=srcdir ;;
+  -srcdir=* | --srcdir=* | --srcdi=* | --srcd=* | --src=* | --sr=*)
+    srcdir=$ac_optarg ;;
+
+  -sysconfdir | --sysconfdir | --sysconfdi | --sysconfd | --sysconf \
+  | --syscon | --sysco | --sysc | --sys | --sy)
+    ac_prev=sysconfdir ;;
+  -sysconfdir=* | --sysconfdir=* | --sysconfdi=* | --sysconfd=* | --sysconf=* \
+  | --syscon=* | --sysco=* | --sysc=* | --sys=* | --sy=*)
+    sysconfdir=$ac_optarg ;;
+
+  -target | --target | --targe | --targ | --tar | --ta | --t)
+    ac_prev=target_alias ;;
+  -target=* | --target=* | --targe=* | --targ=* | --tar=* | --ta=* | --t=*)
+    target_alias=$ac_optarg ;;
+
+  -v | -verbose | --verbose | --verbos | --verbo | --verb)
+    verbose=yes ;;
+
+  -version | --version | --versio | --versi | --vers | -V)
+    ac_init_version=: ;;
+
+  -with-* | --with-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*with-\([^=]*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid package name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"with_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--with-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval with_$ac_useropt=\$ac_optarg ;;
+
+  -without-* | --without-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*without-\(.*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid package name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"with_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--without-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval with_$ac_useropt=no ;;
+
+  --x)
+    # Obsolete; use --with-x.
+    with_x=yes ;;
+
+  -x-includes | --x-includes | --x-include | --x-includ | --x-inclu \
+  | --x-incl | --x-inc | --x-in | --x-i)
+    ac_prev=x_includes ;;
+  -x-includes=* | --x-includes=* | --x-include=* | --x-includ=* | --x-inclu=* \
+  | --x-incl=* | --x-inc=* | --x-in=* | --x-i=*)
+    x_includes=$ac_optarg ;;
+
+  -x-libraries | --x-libraries | --x-librarie | --x-librari \
+  | --x-librar | --x-libra | --x-libr | --x-lib | --x-li | --x-l)
+    ac_prev=x_libraries ;;
+  -x-libraries=* | --x-libraries=* | --x-librarie=* | --x-librari=* \
+  | --x-librar=* | --x-libra=* | --x-libr=* | --x-lib=* | --x-li=* | --x-l=*)
+    x_libraries=$ac_optarg ;;
+
+  -*) as_fn_error $? "unrecognized option: \`$ac_option'
+Try \`$0 --help' for more information"
+    ;;
+
+  *=*)
+    ac_envvar=`expr "x$ac_option" : 'x\([^=]*\)='`
+    # Reject names that are not valid shell variable names.
+    case $ac_envvar in #(
+      '' | [0-9]* | *[!_$as_cr_alnum]* )
+      as_fn_error $? "invalid variable name: \`$ac_envvar'" ;;
+    esac
+    eval $ac_envvar=\$ac_optarg
+    export $ac_envvar ;;
+
+  *)
+    # FIXME: should be removed in autoconf 3.0.
+    $as_echo "$as_me: WARNING: you should use --build, --host, --target" >&2
+    expr "x$ac_option" : ".*[^-._$as_cr_alnum]" >/dev/null &&
+      $as_echo "$as_me: WARNING: invalid host type: $ac_option" >&2
+    : "${build_alias=$ac_option} ${host_alias=$ac_option} ${target_alias=$ac_option}"
+    ;;
+
+  esac
+done
+
+if test -n "$ac_prev"; then
+  ac_option=--`echo $ac_prev | sed 's/_/-/g'`
+  as_fn_error $? "missing argument to $ac_option"
+fi
+
+if test -n "$ac_unrecognized_opts"; then
+  case $enable_option_checking in
+    no) ;;
+    fatal) as_fn_error $? "unrecognized options: $ac_unrecognized_opts" ;;
+    *)     $as_echo "$as_me: WARNING: unrecognized options: $ac_unrecognized_opts" >&2 ;;
+  esac
+fi
+
+# Check all directory arguments for consistency.
+for ac_var in	exec_prefix prefix bindir sbindir libexecdir datarootdir \
+		datadir sysconfdir sharedstatedir localstatedir includedir \
+		oldincludedir docdir infodir htmldir dvidir pdfdir psdir \
+		libdir localedir mandir
+do
+  eval ac_val=\$$ac_var
+  # Remove trailing slashes.
+  case $ac_val in
+    */ )
+      ac_val=`expr "X$ac_val" : 'X\(.*[^/]\)' \| "X$ac_val" : 'X\(.*\)'`
+      eval $ac_var=\$ac_val;;
+  esac
+  # Be sure to have absolute directory names.
+  case $ac_val in
+    [\\/$]* | ?:[\\/]* )  continue;;
+    NONE | '' ) case $ac_var in *prefix ) continue;; esac;;
+  esac
+  as_fn_error $? "expected an absolute directory name for --$ac_var: $ac_val"
+done
+
+# There might be people who depend on the old broken behavior: `$host'
+# used to hold the argument of --host etc.
+# FIXME: To remove some day.
+build=$build_alias
+host=$host_alias
+target=$target_alias
+
+# FIXME: To remove some day.
+if test "x$host_alias" != x; then
+  if test "x$build_alias" = x; then
+    cross_compiling=maybe
+  elif test "x$build_alias" != "x$host_alias"; then
+    cross_compiling=yes
+  fi
+fi
+
+ac_tool_prefix=
+test -n "$host_alias" && ac_tool_prefix=$host_alias-
+
+test "$silent" = yes && exec 6>/dev/null
+
+
+ac_pwd=`pwd` && test -n "$ac_pwd" &&
+ac_ls_di=`ls -di .` &&
+ac_pwd_ls_di=`cd "$ac_pwd" && ls -di .` ||
+  as_fn_error $? "working directory cannot be determined"
+test "X$ac_ls_di" = "X$ac_pwd_ls_di" ||
+  as_fn_error $? "pwd does not report name of working directory"
+
+
+# Find the source files, if location was not specified.
+if test -z "$srcdir"; then
+  ac_srcdir_defaulted=yes
+  # Try the directory containing this script, then the parent directory.
+  ac_confdir=`$as_dirname -- "$as_myself" ||
+$as_expr X"$as_myself" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$as_myself" : 'X\(//\)[^/]' \| \
+	 X"$as_myself" : 'X\(//\)$' \| \
+	 X"$as_myself" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$as_myself" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+  srcdir=$ac_confdir
+  if test ! -r "$srcdir/$ac_unique_file"; then
+    srcdir=..
+  fi
+else
+  ac_srcdir_defaulted=no
+fi
+if test ! -r "$srcdir/$ac_unique_file"; then
+  test "$ac_srcdir_defaulted" = yes && srcdir="$ac_confdir or .."
+  as_fn_error $? "cannot find sources ($ac_unique_file) in $srcdir"
+fi
+ac_msg="sources are in $srcdir, but \`cd $srcdir' does not work"
+ac_abs_confdir=`(
+	cd "$srcdir" && test -r "./$ac_unique_file" || as_fn_error $? "$ac_msg"
+	pwd)`
+# When building in place, set srcdir=.
+if test "$ac_abs_confdir" = "$ac_pwd"; then
+  srcdir=.
+fi
+# Remove unnecessary trailing slashes from srcdir.
+# Double slashes in file names in object file debugging info
+# mess up M-x gdb in Emacs.
+case $srcdir in
+*/) srcdir=`expr "X$srcdir" : 'X\(.*[^/]\)' \| "X$srcdir" : 'X\(.*\)'`;;
+esac
+for ac_var in $ac_precious_vars; do
+  eval ac_env_${ac_var}_set=\${${ac_var}+set}
+  eval ac_env_${ac_var}_value=\$${ac_var}
+  eval ac_cv_env_${ac_var}_set=\${${ac_var}+set}
+  eval ac_cv_env_${ac_var}_value=\$${ac_var}
+done
+
+#
+# Report the --help message.
+#
+if test "$ac_init_help" = "long"; then
+  # Omit some internal or obsolete options to make the list less imposing.
+  # This message is too long to be a string in the A/UX 3.1 sh.
+  cat <<_ACEOF
+\`configure' configures this package to adapt to many kinds of systems.
+
+Usage: $0 [OPTION]... [VAR=VALUE]...
+
+To assign environment variables (e.g., CC, CFLAGS...), specify them as
+VAR=VALUE.  See below for descriptions of some of the useful variables.
+
+Defaults for the options are specified in brackets.
+
+Configuration:
+  -h, --help              display this help and exit
+      --help=short        display options specific to this package
+      --help=recursive    display the short help of all the included packages
+  -V, --version           display version information and exit
+  -q, --quiet, --silent   do not print \`checking ...' messages
+      --cache-file=FILE   cache test results in FILE [disabled]
+  -C, --config-cache      alias for \`--cache-file=config.cache'
+  -n, --no-create         do not create output files
+      --srcdir=DIR        find the sources in DIR [configure dir or \`..']
+
+Installation directories:
+  --prefix=PREFIX         install architecture-independent files in PREFIX
+                          [$ac_default_prefix]
+  --exec-prefix=EPREFIX   install architecture-dependent files in EPREFIX
+                          [PREFIX]
+
+By default, \`make install' will install all the files in
+\`$ac_default_prefix/bin', \`$ac_default_prefix/lib' etc.  You can specify
+an installation prefix other than \`$ac_default_prefix' using \`--prefix',
+for instance \`--prefix=\$HOME'.
+
+For better control, use the options below.
+
+Fine tuning of the installation directories:
+  --bindir=DIR            user executables [EPREFIX/bin]
+  --sbindir=DIR           system admin executables [EPREFIX/sbin]
+  --libexecdir=DIR        program executables [EPREFIX/libexec]
+  --sysconfdir=DIR        read-only single-machine data [PREFIX/etc]
+  --sharedstatedir=DIR    modifiable architecture-independent data [PREFIX/com]
+  --localstatedir=DIR     modifiable single-machine data [PREFIX/var]
+  --libdir=DIR            object code libraries [EPREFIX/lib]
+  --includedir=DIR        C header files [PREFIX/include]
+  --oldincludedir=DIR     C header files for non-gcc [/usr/include]
+  --datarootdir=DIR       read-only arch.-independent data root [PREFIX/share]
+  --datadir=DIR           read-only architecture-independent data [DATAROOTDIR]
+  --infodir=DIR           info documentation [DATAROOTDIR/info]
+  --localedir=DIR         locale-dependent data [DATAROOTDIR/locale]
+  --mandir=DIR            man documentation [DATAROOTDIR/man]
+  --docdir=DIR            documentation root [DATAROOTDIR/doc/PACKAGE]
+  --htmldir=DIR           html documentation [DOCDIR]
+  --dvidir=DIR            dvi documentation [DOCDIR]
+  --pdfdir=DIR            pdf documentation [DOCDIR]
+  --psdir=DIR             ps documentation [DOCDIR]
+_ACEOF
+
+  cat <<\_ACEOF
+
+X features:
+  --x-includes=DIR    X include files are in DIR
+  --x-libraries=DIR   X library files are in DIR
+
+System types:
+  --build=BUILD     configure for building on BUILD [guessed]
+  --host=HOST       cross-compile to build programs to run on HOST [BUILD]
+_ACEOF
+fi
+
+if test -n "$ac_init_help"; then
+
+  cat <<\_ACEOF
+
+Optional Features:
+  --disable-option-checking  ignore unrecognized --enable/--with options
+  --disable-FEATURE       do not include FEATURE (same as --enable-FEATURE=no)
+  --enable-FEATURE[=ARG]  include FEATURE [ARG=yes]
+  --enable-shared[=PKGS]  build shared libraries [default=yes]
+  --enable-static[=PKGS]  build static libraries [default=yes]
+  --enable-fast-install[=PKGS]
+                          optimize for fast installation [default=yes]
+  --disable-libtool-lock  avoid locking (might break parallel builds)
+  --enable-assertions     Enable internal sanity checks
+                          (auto/disabled/release/enabled/paranoid)
+                          [[default=auto]]
+  --enable-dependency-tracking
+                          Use gcc -MMD -MT dependency tracking [[default=yes]]
+  --enable-libc           Use the system C library [[default=yes]]
+  --enable-gcc-atomics    Use gcc builtin atomics [[default=yes]]
+  --enable-atomic         Enable the atomic operations subsystem
+                          [[default=yes]]
+  --enable-audio          Enable the audio subsystem [[default=yes]]
+  --enable-video          Enable the video subsystem [[default=yes]]
+  --enable-render         Enable the render subsystem [[default=yes]]
+  --enable-events         Enable the events subsystem [[default=yes]]
+  --enable-joystick       Enable the joystick subsystem [[default=yes]]
+  --enable-haptic         Enable the haptic (force feedback) subsystem
+                          [[default=yes]]
+  --enable-power          Enable the power subsystem [[default=yes]]
+  --enable-threads        Enable the threading subsystem [[default=yes]]
+  --enable-timers         Enable the timer subsystem [[default=yes]]
+  --enable-file           Enable the file subsystem [[default=yes]]
+  --enable-loadso         Enable the shared object loading subsystem
+                          [[default=yes]]
+  --enable-cpuinfo        Enable the cpuinfo subsystem [[default=yes]]
+  --enable-atomic         Enable the atomic operations [[default=yes]]
+  --enable-assembly       Enable assembly routines [[default=yes]]
+  --enable-ssemath        Allow GCC to use SSE floating point math
+                          [[default=no]]
+  --enable-mmx            use MMX assembly routines [[default=yes]]
+  --enable-3dnow          use 3DNow! assembly routines [[default=yes]]
+  --enable-sse            use SSE assembly routines [[default=yes]]
+  --enable-sse2           use SSE2 assembly routines [[default=no]]
+  --enable-altivec        use Altivec assembly routines [[default=yes]]
+  --enable-oss            support the OSS audio API [[default=maybe]]
+  --enable-alsa           support the ALSA audio API [[default=yes]]
+  --disable-alsatest      Do not try to compile and run a test Alsa program
+  --enable-alsa-shared    dynamically load ALSA audio support [[default=yes]]
+  --enable-esd            support the Enlightened Sound Daemon [[default=yes]]
+  --disable-esdtest       Do not try to compile and run a test ESD program
+  --enable-esd-shared     dynamically load ESD audio support [[default=yes]]
+  --enable-pulseaudio     use PulseAudio [[default=yes]]
+  --enable-pulseaudio-shared
+                          dynamically load PulseAudio support [[default=yes]]
+  --enable-arts           support the Analog Real Time Synthesizer
+                          [[default=yes]]
+  --enable-arts-shared    dynamically load aRts audio support [[default=yes]]
+  --enable-nas            support the NAS audio API [[default=yes]]
+  --enable-nas-shared     dynamically load NAS audio support [[default=yes]]
+  --enable-sndio          support the sndio audio API [[default=yes]]
+  --enable-sndio-shared   dynamically load sndio audio support [[default=yes]]
+  --enable-diskaudio      support the disk writer audio driver [[default=yes]]
+  --enable-dummyaudio     support the dummy audio driver [[default=yes]]
+  --enable-video-x11      use X11 video driver [[default=yes]]
+  --enable-x11-shared     dynamically load X11 support [[default=maybe]]
+  --enable-video-x11-xcursor
+                          enable X11 Xcursor support [[default=yes]]
+  --enable-video-x11-xinerama
+                          enable X11 Xinerama support [[default=yes]]
+  --enable-video-x11-xinput
+                          enable X11 XInput extension for manymouse, tablets,
+                          etc [[default=yes]]
+  --enable-video-x11-xrandr
+                          enable X11 Xrandr extension for fullscreen
+                          [[default=yes]]
+  --enable-video-x11-scrnsaver
+                          enable X11 screensaver extension [[default=yes]]
+  --enable-video-x11-xshape
+                          enable X11 XShape support [[default=yes]]
+  --enable-video-x11-vm   use X11 VM extension for fullscreen [[default=yes]]
+  --enable-video-cocoa    use Cocoa video driver [[default=yes]]
+  --enable-video-directfb use DirectFB video driver [[default=no]]
+  --enable-directfb-shared
+                          dynamically load directfb support [[default=yes]]
+  --enable-fusionsound    use FusionSound audio driver [[default=no]]
+  --enable-fusionsound-shared
+                          dynamically load fusionsound audio support
+                          [[default=yes]]
+  --enable-video-dummy    use dummy video driver [[default=yes]]
+  --enable-video-opengl   include OpenGL support [[default=yes]]
+  --enable-video-opengles include OpenGL ES support [[default=yes]]
+  --enable-libudev        enable libudev support [[default=yes]]
+  --enable-dbus           enable D-Bus support [[default=yes]]
+  --enable-input-tslib    use the Touchscreen library for input
+                          [[default=yes]]
+  --enable-pthreads       use POSIX threads for multi-threading
+                          [[default=yes]]
+  --enable-pthread-sem    use pthread semaphores [[default=yes]]
+  --enable-directx        use DirectX for Windows audio/video [[default=yes]]
+  --enable-sdl-dlopen     use dlopen for shared object loading [[default=yes]]
+  --enable-clock_gettime  use clock_gettime() instead of gettimeofday() on
+                          UNIX [[default=yes]]
+  --enable-rpath          use an rpath when linking SDL [[default=yes]]
+  --enable-render-d3d     enable the Direct3D render driver [[default=yes]]
+
+Optional Packages:
+  --with-PACKAGE[=ARG]    use PACKAGE [ARG=yes]
+  --without-PACKAGE       do not use PACKAGE (same as --with-PACKAGE=no)
+  --with-pic[=PKGS]       try to use only PIC/non-PIC objects [default=use
+                          both]
+  --with-gnu-ld           assume the C compiler uses GNU ld [default=no]
+  --with-sysroot=DIR Search for dependent libraries within DIR
+                        (or the compiler's sysroot if not specified).
+  --with-alsa-prefix=PFX  Prefix where Alsa library is installed(optional)
+  --with-alsa-inc-prefix=PFX  Prefix where include libraries are (optional)
+  --with-esd-prefix=PFX   Prefix where ESD is installed (optional)
+  --with-esd-exec-prefix=PFX Exec prefix where ESD is installed (optional)
+  --with-x                use the X Window System
+
+Some influential environment variables:
+  CC          C compiler command
+  CFLAGS      C compiler flags
+  LDFLAGS     linker flags, e.g. -L<lib dir> if you have libraries in a
+              nonstandard directory <lib dir>
+  LIBS        libraries to pass to the linker, e.g. -l<library>
+  CPPFLAGS    (Objective) C/C++ preprocessor flags, e.g. -I<include dir> if
+              you have headers in a nonstandard directory <include dir>
+  CPP         C preprocessor
+  CXX         C++ compiler command
+  CXXFLAGS    C++ compiler flags
+  CXXCPP      C++ preprocessor
+  XMKMF       Path to xmkmf, Makefile generator for X Window System
+
+Use these variables to override the choices made by `configure' or to help
+it to find libraries and programs with nonstandard names/locations.
+
+Report bugs to the package provider.
+_ACEOF
+ac_status=$?
+fi
+
+if test "$ac_init_help" = "recursive"; then
+  # If there are subdirs, report their specific --help.
+  for ac_dir in : $ac_subdirs_all; do test "x$ac_dir" = x: && continue
+    test -d "$ac_dir" ||
+      { cd "$srcdir" && ac_pwd=`pwd` && srcdir=. && test -d "$ac_dir"; } ||
+      continue
+    ac_builddir=.
+
+case "$ac_dir" in
+.) ac_dir_suffix= ac_top_builddir_sub=. ac_top_build_prefix= ;;
+*)
+  ac_dir_suffix=/`$as_echo "$ac_dir" | sed 's|^\.[\\/]||'`
+  # A ".." for each directory in $ac_dir_suffix.
+  ac_top_builddir_sub=`$as_echo "$ac_dir_suffix" | sed 's|/[^\\/]*|/..|g;s|/||'`
+  case $ac_top_builddir_sub in
+  "") ac_top_builddir_sub=. ac_top_build_prefix= ;;
+  *)  ac_top_build_prefix=$ac_top_builddir_sub/ ;;
+  esac ;;
+esac
+ac_abs_top_builddir=$ac_pwd
+ac_abs_builddir=$ac_pwd$ac_dir_suffix
+# for backward compatibility:
+ac_top_builddir=$ac_top_build_prefix
+
+case $srcdir in
+  .)  # We are building in place.
+    ac_srcdir=.
+    ac_top_srcdir=$ac_top_builddir_sub
+    ac_abs_top_srcdir=$ac_pwd ;;
+  [\\/]* | ?:[\\/]* )  # Absolute name.
+    ac_srcdir=$srcdir$ac_dir_suffix;
+    ac_top_srcdir=$srcdir
+    ac_abs_top_srcdir=$srcdir ;;
+  *) # Relative name.
+    ac_srcdir=$ac_top_build_prefix$srcdir$ac_dir_suffix
+    ac_top_srcdir=$ac_top_build_prefix$srcdir
+    ac_abs_top_srcdir=$ac_pwd/$srcdir ;;
+esac
+ac_abs_srcdir=$ac_abs_top_srcdir$ac_dir_suffix
+
+    cd "$ac_dir" || { ac_status=$?; continue; }
+    # Check for guested configure.
+    if test -f "$ac_srcdir/configure.gnu"; then
+      echo &&
+      $SHELL "$ac_srcdir/configure.gnu" --help=recursive
+    elif test -f "$ac_srcdir/configure"; then
+      echo &&
+      $SHELL "$ac_srcdir/configure" --help=recursive
+    else
+      $as_echo "$as_me: WARNING: no configuration information is in $ac_dir" >&2
+    fi || ac_status=$?
+    cd "$ac_pwd" || { ac_status=$?; break; }
+  done
+fi
+
+test -n "$ac_init_help" && exit $ac_status
+if $ac_init_version; then
+  cat <<\_ACEOF
+configure
+generated by GNU Autoconf 2.69
+
+Copyright (C) 2012 Free Software Foundation, Inc.
+This configure script is free software; the Free Software Foundation
+gives unlimited permission to copy, distribute and modify it.
+_ACEOF
+  exit
+fi
+
+## ------------------------ ##
+## Autoconf initialization. ##
+## ------------------------ ##
+
+# ac_fn_c_try_compile LINENO
+# --------------------------
+# Try to compile conftest.$ac_ext, and return whether this succeeded.
+ac_fn_c_try_compile ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  rm -f conftest.$ac_objext
+  if { { ac_try="$ac_compile"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compile") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && {
+	 test -z "$ac_c_werror_flag" ||
+	 test ! -s conftest.err
+       } && test -s conftest.$ac_objext; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+	ac_retval=1
+fi
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_compile
+
+# ac_fn_c_try_link LINENO
+# -----------------------
+# Try to link conftest.$ac_ext, and return whether this succeeded.
+ac_fn_c_try_link ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  rm -f conftest.$ac_objext conftest$ac_exeext
+  if { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && {
+	 test -z "$ac_c_werror_flag" ||
+	 test ! -s conftest.err
+       } && test -s conftest$ac_exeext && {
+	 test "$cross_compiling" = yes ||
+	 test -x conftest$ac_exeext
+       }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+	ac_retval=1
+fi
+  # Delete the IPA/IPO (Inter Procedural Analysis/Optimization) information
+  # created by the PGI compiler (conftest_ipa8_conftest.oo), as it would
+  # interfere with the next link command; also delete a directory that is
+  # left behind by Apple's compiler.  We do this before executing the actions.
+  rm -rf conftest.dSYM conftest_ipa8_conftest.oo
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_link
+
+# ac_fn_c_check_header_compile LINENO HEADER VAR INCLUDES
+# -------------------------------------------------------
+# Tests whether HEADER exists and can be compiled using the include files in
+# INCLUDES, setting the cache variable VAR accordingly.
+ac_fn_c_check_header_compile ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $2" >&5
+$as_echo_n "checking for $2... " >&6; }
+if eval \${$3+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$4
+#include <$2>
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  eval "$3=yes"
+else
+  eval "$3=no"
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+eval ac_res=\$$3
+	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
+$as_echo "$ac_res" >&6; }
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+
+} # ac_fn_c_check_header_compile
+
+# ac_fn_c_try_cpp LINENO
+# ----------------------
+# Try to preprocess conftest.$ac_ext, and return whether this succeeded.
+ac_fn_c_try_cpp ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  if { { ac_try="$ac_cpp conftest.$ac_ext"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_cpp conftest.$ac_ext") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } > conftest.i && {
+	 test -z "$ac_c_preproc_warn_flag$ac_c_werror_flag" ||
+	 test ! -s conftest.err
+       }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+    ac_retval=1
+fi
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_cpp
+
+# ac_fn_c_try_run LINENO
+# ----------------------
+# Try to link conftest.$ac_ext, and return whether this succeeded. Assumes
+# that executables *can* be run.
+ac_fn_c_try_run ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  if { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && { ac_try='./conftest$ac_exeext'
+  { { case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_try") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: program exited with status $ac_status" >&5
+       $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+       ac_retval=$ac_status
+fi
+  rm -rf conftest.dSYM conftest_ipa8_conftest.oo
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_run
+
+# ac_fn_c_check_func LINENO FUNC VAR
+# ----------------------------------
+# Tests whether FUNC exists, setting the cache variable VAR accordingly
+ac_fn_c_check_func ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $2" >&5
+$as_echo_n "checking for $2... " >&6; }
+if eval \${$3+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+/* Define $2 to an innocuous variant, in case <limits.h> declares $2.
+   For example, HP-UX 11i <limits.h> declares gettimeofday.  */
+#define $2 innocuous_$2
+
+/* System header to define __stub macros and hopefully few prototypes,
+    which can conflict with char $2 (); below.
+    Prefer <limits.h> to <assert.h> if __STDC__ is defined, since
+    <limits.h> exists even on freestanding compilers.  */
+
+#ifdef __STDC__
+# include <limits.h>
+#else
+# include <assert.h>
+#endif
+
+#undef $2
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char $2 ();
+/* The GNU C library defines this for functions which it implements
+    to always fail with ENOSYS.  Some functions are actually named
+    something starting with __ and the normal name is an alias.  */
+#if defined __stub_$2 || defined __stub___$2
+choke me
+#endif
+
+int
+main ()
+{
+return $2 ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  eval "$3=yes"
+else
+  eval "$3=no"
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+fi
+eval ac_res=\$$3
+	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
+$as_echo "$ac_res" >&6; }
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+
+} # ac_fn_c_check_func
+
+# ac_fn_cxx_try_compile LINENO
+# ----------------------------
+# Try to compile conftest.$ac_ext, and return whether this succeeded.
+ac_fn_cxx_try_compile ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  rm -f conftest.$ac_objext
+  if { { ac_try="$ac_compile"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compile") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && {
+	 test -z "$ac_cxx_werror_flag" ||
+	 test ! -s conftest.err
+       } && test -s conftest.$ac_objext; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+	ac_retval=1
+fi
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_cxx_try_compile
+
+# ac_fn_cxx_try_cpp LINENO
+# ------------------------
+# Try to preprocess conftest.$ac_ext, and return whether this succeeded.
+ac_fn_cxx_try_cpp ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  if { { ac_try="$ac_cpp conftest.$ac_ext"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_cpp conftest.$ac_ext") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } > conftest.i && {
+	 test -z "$ac_cxx_preproc_warn_flag$ac_cxx_werror_flag" ||
+	 test ! -s conftest.err
+       }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+    ac_retval=1
+fi
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_cxx_try_cpp
+
+# ac_fn_cxx_try_link LINENO
+# -------------------------
+# Try to link conftest.$ac_ext, and return whether this succeeded.
+ac_fn_cxx_try_link ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  rm -f conftest.$ac_objext conftest$ac_exeext
+  if { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && {
+	 test -z "$ac_cxx_werror_flag" ||
+	 test ! -s conftest.err
+       } && test -s conftest$ac_exeext && {
+	 test "$cross_compiling" = yes ||
+	 test -x conftest$ac_exeext
+       }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+	ac_retval=1
+fi
+  # Delete the IPA/IPO (Inter Procedural Analysis/Optimization) information
+  # created by the PGI compiler (conftest_ipa8_conftest.oo), as it would
+  # interfere with the next link command; also delete a directory that is
+  # left behind by Apple's compiler.  We do this before executing the actions.
+  rm -rf conftest.dSYM conftest_ipa8_conftest.oo
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_cxx_try_link
+
+# ac_fn_c_check_header_mongrel LINENO HEADER VAR INCLUDES
+# -------------------------------------------------------
+# Tests whether HEADER exists, giving a warning if it cannot be compiled using
+# the include files in INCLUDES and setting the cache variable VAR
+# accordingly.
+ac_fn_c_check_header_mongrel ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  if eval \${$3+:} false; then :
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $2" >&5
+$as_echo_n "checking for $2... " >&6; }
+if eval \${$3+:} false; then :
+  $as_echo_n "(cached) " >&6
+fi
+eval ac_res=\$$3
+	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
+$as_echo "$ac_res" >&6; }
+else
+  # Is the header compilable?
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking $2 usability" >&5
+$as_echo_n "checking $2 usability... " >&6; }
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$4
+#include <$2>
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_header_compiler=yes
+else
+  ac_header_compiler=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_header_compiler" >&5
+$as_echo "$ac_header_compiler" >&6; }
+
+# Is the header present?
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking $2 presence" >&5
+$as_echo_n "checking $2 presence... " >&6; }
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <$2>
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+  ac_header_preproc=yes
+else
+  ac_header_preproc=no
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_header_preproc" >&5
+$as_echo "$ac_header_preproc" >&6; }
+
+# So?  What about this header?
+case $ac_header_compiler:$ac_header_preproc:$ac_c_preproc_warn_flag in #((
+  yes:no: )
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $2: accepted by the compiler, rejected by the preprocessor!" >&5
+$as_echo "$as_me: WARNING: $2: accepted by the compiler, rejected by the preprocessor!" >&2;}
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $2: proceeding with the compiler's result" >&5
+$as_echo "$as_me: WARNING: $2: proceeding with the compiler's result" >&2;}
+    ;;
+  no:yes:* )
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $2: present but cannot be compiled" >&5
+$as_echo "$as_me: WARNING: $2: present but cannot be compiled" >&2;}
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $2:     check for missing prerequisite headers?" >&5
+$as_echo "$as_me: WARNING: $2:     check for missing prerequisite headers?" >&2;}
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $2: see the Autoconf documentation" >&5
+$as_echo "$as_me: WARNING: $2: see the Autoconf documentation" >&2;}
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $2:     section \"Present But Cannot Be Compiled\"" >&5
+$as_echo "$as_me: WARNING: $2:     section \"Present But Cannot Be Compiled\"" >&2;}
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $2: proceeding with the compiler's result" >&5
+$as_echo "$as_me: WARNING: $2: proceeding with the compiler's result" >&2;}
+    ;;
+esac
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $2" >&5
+$as_echo_n "checking for $2... " >&6; }
+if eval \${$3+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  eval "$3=\$ac_header_compiler"
+fi
+eval ac_res=\$$3
+	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
+$as_echo "$ac_res" >&6; }
+fi
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+
+} # ac_fn_c_check_header_mongrel
+
+# ac_fn_c_check_type LINENO TYPE VAR INCLUDES
+# -------------------------------------------
+# Tests whether TYPE exists after having included INCLUDES, setting cache
+# variable VAR accordingly.
+ac_fn_c_check_type ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $2" >&5
+$as_echo_n "checking for $2... " >&6; }
+if eval \${$3+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  eval "$3=no"
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$4
+int
+main ()
+{
+if (sizeof ($2))
+	 return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$4
+int
+main ()
+{
+if (sizeof (($2)))
+	    return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+else
+  eval "$3=yes"
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+eval ac_res=\$$3
+	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
+$as_echo "$ac_res" >&6; }
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+
+} # ac_fn_c_check_type
+
+# ac_fn_c_check_member LINENO AGGR MEMBER VAR INCLUDES
+# ----------------------------------------------------
+# Tries to find if the field MEMBER exists in type AGGR, after including
+# INCLUDES, setting cache variable VAR accordingly.
+ac_fn_c_check_member ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $2.$3" >&5
+$as_echo_n "checking for $2.$3... " >&6; }
+if eval \${$4+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$5
+int
+main ()
+{
+static $2 ac_aggr;
+if (ac_aggr.$3)
+return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  eval "$4=yes"
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$5
+int
+main ()
+{
+static $2 ac_aggr;
+if (sizeof ac_aggr.$3)
+return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  eval "$4=yes"
+else
+  eval "$4=no"
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+eval ac_res=\$$4
+	       { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_res" >&5
+$as_echo "$ac_res" >&6; }
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+
+} # ac_fn_c_check_member
+cat >config.log <<_ACEOF
+This file contains any messages produced by compilers while
+running configure, to aid debugging if configure makes a mistake.
+
+It was created by $as_me, which was
+generated by GNU Autoconf 2.69.  Invocation command line was
+
+  $ $0 $@
+
+_ACEOF
+exec 5>>config.log
+{
+cat <<_ASUNAME
+## --------- ##
+## Platform. ##
+## --------- ##
+
+hostname = `(hostname || uname -n) 2>/dev/null | sed 1q`
+uname -m = `(uname -m) 2>/dev/null || echo unknown`
+uname -r = `(uname -r) 2>/dev/null || echo unknown`
+uname -s = `(uname -s) 2>/dev/null || echo unknown`
+uname -v = `(uname -v) 2>/dev/null || echo unknown`
+
+/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null || echo unknown`
+/bin/uname -X     = `(/bin/uname -X) 2>/dev/null     || echo unknown`
+
+/bin/arch              = `(/bin/arch) 2>/dev/null              || echo unknown`
+/usr/bin/arch -k       = `(/usr/bin/arch -k) 2>/dev/null       || echo unknown`
+/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null || echo unknown`
+/usr/bin/hostinfo      = `(/usr/bin/hostinfo) 2>/dev/null      || echo unknown`
+/bin/machine           = `(/bin/machine) 2>/dev/null           || echo unknown`
+/usr/bin/oslevel       = `(/usr/bin/oslevel) 2>/dev/null       || echo unknown`
+/bin/universe          = `(/bin/universe) 2>/dev/null          || echo unknown`
+
+_ASUNAME
+
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    $as_echo "PATH: $as_dir"
+  done
+IFS=$as_save_IFS
+
+} >&5
+
+cat >&5 <<_ACEOF
+
+
+## ----------- ##
+## Core tests. ##
+## ----------- ##
+
+_ACEOF
+
+
+# Keep a trace of the command line.
+# Strip out --no-create and --no-recursion so they do not pile up.
+# Strip out --silent because we don't want to record it for future runs.
+# Also quote any args containing shell meta-characters.
+# Make two passes to allow for proper duplicate-argument suppression.
+ac_configure_args=
+ac_configure_args0=
+ac_configure_args1=
+ac_must_keep_next=false
+for ac_pass in 1 2
+do
+  for ac_arg
+  do
+    case $ac_arg in
+    -no-create | --no-c* | -n | -no-recursion | --no-r*) continue ;;
+    -q | -quiet | --quiet | --quie | --qui | --qu | --q \
+    | -silent | --silent | --silen | --sile | --sil)
+      continue ;;
+    *\'*)
+      ac_arg=`$as_echo "$ac_arg" | sed "s/'/'\\\\\\\\''/g"` ;;
+    esac
+    case $ac_pass in
+    1) as_fn_append ac_configure_args0 " '$ac_arg'" ;;
+    2)
+      as_fn_append ac_configure_args1 " '$ac_arg'"
+      if test $ac_must_keep_next = true; then
+	ac_must_keep_next=false # Got value, back to normal.
+      else
+	case $ac_arg in
+	  *=* | --config-cache | -C | -disable-* | --disable-* \
+	  | -enable-* | --enable-* | -gas | --g* | -nfp | --nf* \
+	  | -q | -quiet | --q* | -silent | --sil* | -v | -verb* \
+	  | -with-* | --with-* | -without-* | --without-* | --x)
+	    case "$ac_configure_args0 " in
+	      "$ac_configure_args1"*" '$ac_arg' "* ) continue ;;
+	    esac
+	    ;;
+	  -* ) ac_must_keep_next=true ;;
+	esac
+      fi
+      as_fn_append ac_configure_args " '$ac_arg'"
+      ;;
+    esac
+  done
+done
+{ ac_configure_args0=; unset ac_configure_args0;}
+{ ac_configure_args1=; unset ac_configure_args1;}
+
+# When interrupted or exit'd, cleanup temporary files, and complete
+# config.log.  We remove comments because anyway the quotes in there
+# would cause problems or look ugly.
+# WARNING: Use '\'' to represent an apostrophe within the trap.
+# WARNING: Do not start the trap code with a newline, due to a FreeBSD 4.0 bug.
+trap 'exit_status=$?
+  # Save into config.log some information that might help in debugging.
+  {
+    echo
+
+    $as_echo "## ---------------- ##
+## Cache variables. ##
+## ---------------- ##"
+    echo
+    # The following way of writing the cache mishandles newlines in values,
+(
+  for ac_var in `(set) 2>&1 | sed -n '\''s/^\([a-zA-Z_][a-zA-Z0-9_]*\)=.*/\1/p'\''`; do
+    eval ac_val=\$$ac_var
+    case $ac_val in #(
+    *${as_nl}*)
+      case $ac_var in #(
+      *_cv_*) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: cache variable $ac_var contains a newline" >&5
+$as_echo "$as_me: WARNING: cache variable $ac_var contains a newline" >&2;} ;;
+      esac
+      case $ac_var in #(
+      _ | IFS | as_nl) ;; #(
+      BASH_ARGV | BASH_SOURCE) eval $ac_var= ;; #(
+      *) { eval $ac_var=; unset $ac_var;} ;;
+      esac ;;
+    esac
+  done
+  (set) 2>&1 |
+    case $as_nl`(ac_space='\'' '\''; set) 2>&1` in #(
+    *${as_nl}ac_space=\ *)
+      sed -n \
+	"s/'\''/'\''\\\\'\'''\''/g;
+	  s/^\\([_$as_cr_alnum]*_cv_[_$as_cr_alnum]*\\)=\\(.*\\)/\\1='\''\\2'\''/p"
+      ;; #(
+    *)
+      sed -n "/^[_$as_cr_alnum]*_cv_[_$as_cr_alnum]*=/p"
+      ;;
+    esac |
+    sort
+)
+    echo
+
+    $as_echo "## ----------------- ##
+## Output variables. ##
+## ----------------- ##"
+    echo
+    for ac_var in $ac_subst_vars
+    do
+      eval ac_val=\$$ac_var
+      case $ac_val in
+      *\'\''*) ac_val=`$as_echo "$ac_val" | sed "s/'\''/'\''\\\\\\\\'\'''\''/g"`;;
+      esac
+      $as_echo "$ac_var='\''$ac_val'\''"
+    done | sort
+    echo
+
+    if test -n "$ac_subst_files"; then
+      $as_echo "## ------------------- ##
+## File substitutions. ##
+## ------------------- ##"
+      echo
+      for ac_var in $ac_subst_files
+      do
+	eval ac_val=\$$ac_var
+	case $ac_val in
+	*\'\''*) ac_val=`$as_echo "$ac_val" | sed "s/'\''/'\''\\\\\\\\'\'''\''/g"`;;
+	esac
+	$as_echo "$ac_var='\''$ac_val'\''"
+      done | sort
+      echo
+    fi
+
+    if test -s confdefs.h; then
+      $as_echo "## ----------- ##
+## confdefs.h. ##
+## ----------- ##"
+      echo
+      cat confdefs.h
+      echo
+    fi
+    test "$ac_signal" != 0 &&
+      $as_echo "$as_me: caught signal $ac_signal"
+    $as_echo "$as_me: exit $exit_status"
+  } >&5
+  rm -f core *.core core.conftest.* &&
+    rm -f -r conftest* confdefs* conf$$* $ac_clean_files &&
+    exit $exit_status
+' 0
+for ac_signal in 1 2 13 15; do
+  trap 'ac_signal='$ac_signal'; as_fn_exit 1' $ac_signal
+done
+ac_signal=0
+
+# confdefs.h avoids OS command line length limits that DEFS can exceed.
+rm -f -r conftest* confdefs.h
+
+$as_echo "/* confdefs.h */" > confdefs.h
+
+# Predefined preprocessor variables.
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_NAME "$PACKAGE_NAME"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_TARNAME "$PACKAGE_TARNAME"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_VERSION "$PACKAGE_VERSION"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_STRING "$PACKAGE_STRING"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_BUGREPORT "$PACKAGE_BUGREPORT"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_URL "$PACKAGE_URL"
+_ACEOF
+
+
+# Let the site file select an alternate cache file if it wants to.
+# Prefer an explicitly selected file to automatically selected ones.
+ac_site_file1=NONE
+ac_site_file2=NONE
+if test -n "$CONFIG_SITE"; then
+  # We do not want a PATH search for config.site.
+  case $CONFIG_SITE in #((
+    -*)  ac_site_file1=./$CONFIG_SITE;;
+    */*) ac_site_file1=$CONFIG_SITE;;
+    *)   ac_site_file1=./$CONFIG_SITE;;
+  esac
+elif test "x$prefix" != xNONE; then
+  ac_site_file1=$prefix/share/config.site
+  ac_site_file2=$prefix/etc/config.site
+else
+  ac_site_file1=$ac_default_prefix/share/config.site
+  ac_site_file2=$ac_default_prefix/etc/config.site
+fi
+for ac_site_file in "$ac_site_file1" "$ac_site_file2"
+do
+  test "x$ac_site_file" = xNONE && continue
+  if test /dev/null != "$ac_site_file" && test -r "$ac_site_file"; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: loading site script $ac_site_file" >&5
+$as_echo "$as_me: loading site script $ac_site_file" >&6;}
+    sed 's/^/| /' "$ac_site_file" >&5
+    . "$ac_site_file" \
+      || { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "failed to load site script $ac_site_file
+See \`config.log' for more details" "$LINENO" 5; }
+  fi
+done
+
+if test -r "$cache_file"; then
+  # Some versions of bash will fail to source /dev/null (special files
+  # actually), so we avoid doing that.  DJGPP emulates it as a regular file.
+  if test /dev/null != "$cache_file" && test -f "$cache_file"; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: loading cache $cache_file" >&5
+$as_echo "$as_me: loading cache $cache_file" >&6;}
+    case $cache_file in
+      [\\/]* | ?:[\\/]* ) . "$cache_file";;
+      *)                      . "./$cache_file";;
+    esac
+  fi
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: creating cache $cache_file" >&5
+$as_echo "$as_me: creating cache $cache_file" >&6;}
+  >$cache_file
+fi
+
+# Check that the precious variables saved in the cache have kept the same
+# value.
+ac_cache_corrupted=false
+for ac_var in $ac_precious_vars; do
+  eval ac_old_set=\$ac_cv_env_${ac_var}_set
+  eval ac_new_set=\$ac_env_${ac_var}_set
+  eval ac_old_val=\$ac_cv_env_${ac_var}_value
+  eval ac_new_val=\$ac_env_${ac_var}_value
+  case $ac_old_set,$ac_new_set in
+    set,)
+      { $as_echo "$as_me:${as_lineno-$LINENO}: error: \`$ac_var' was set to \`$ac_old_val' in the previous run" >&5
+$as_echo "$as_me: error: \`$ac_var' was set to \`$ac_old_val' in the previous run" >&2;}
+      ac_cache_corrupted=: ;;
+    ,set)
+      { $as_echo "$as_me:${as_lineno-$LINENO}: error: \`$ac_var' was not set in the previous run" >&5
+$as_echo "$as_me: error: \`$ac_var' was not set in the previous run" >&2;}
+      ac_cache_corrupted=: ;;
+    ,);;
+    *)
+      if test "x$ac_old_val" != "x$ac_new_val"; then
+	# differences in whitespace do not lead to failure.
+	ac_old_val_w=`echo x $ac_old_val`
+	ac_new_val_w=`echo x $ac_new_val`
+	if test "$ac_old_val_w" != "$ac_new_val_w"; then
+	  { $as_echo "$as_me:${as_lineno-$LINENO}: error: \`$ac_var' has changed since the previous run:" >&5
+$as_echo "$as_me: error: \`$ac_var' has changed since the previous run:" >&2;}
+	  ac_cache_corrupted=:
+	else
+	  { $as_echo "$as_me:${as_lineno-$LINENO}: warning: ignoring whitespace changes in \`$ac_var' since the previous run:" >&5
+$as_echo "$as_me: warning: ignoring whitespace changes in \`$ac_var' since the previous run:" >&2;}
+	  eval $ac_var=\$ac_old_val
+	fi
+	{ $as_echo "$as_me:${as_lineno-$LINENO}:   former value:  \`$ac_old_val'" >&5
+$as_echo "$as_me:   former value:  \`$ac_old_val'" >&2;}
+	{ $as_echo "$as_me:${as_lineno-$LINENO}:   current value: \`$ac_new_val'" >&5
+$as_echo "$as_me:   current value: \`$ac_new_val'" >&2;}
+      fi;;
+  esac
+  # Pass precious variables to config.status.
+  if test "$ac_new_set" = set; then
+    case $ac_new_val in
+    *\'*) ac_arg=$ac_var=`$as_echo "$ac_new_val" | sed "s/'/'\\\\\\\\''/g"` ;;
+    *) ac_arg=$ac_var=$ac_new_val ;;
+    esac
+    case " $ac_configure_args " in
+      *" '$ac_arg' "*) ;; # Avoid dups.  Use of quotes ensures accuracy.
+      *) as_fn_append ac_configure_args " '$ac_arg'" ;;
+    esac
+  fi
+done
+if $ac_cache_corrupted; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+  { $as_echo "$as_me:${as_lineno-$LINENO}: error: changes in the environment can compromise the build" >&5
+$as_echo "$as_me: error: changes in the environment can compromise the build" >&2;}
+  as_fn_error $? "run \`make distclean' and/or \`rm $cache_file' and start over" "$LINENO" 5
+fi
+## -------------------- ##
+## Main body of script. ##
+## -------------------- ##
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+ac_config_headers="$ac_config_headers include/SDL_config.h"
+
+ac_aux_dir=
+for ac_dir in build-scripts "$srcdir"/build-scripts; do
+  if test -f "$ac_dir/install-sh"; then
+    ac_aux_dir=$ac_dir
+    ac_install_sh="$ac_aux_dir/install-sh -c"
+    break
+  elif test -f "$ac_dir/install.sh"; then
+    ac_aux_dir=$ac_dir
+    ac_install_sh="$ac_aux_dir/install.sh -c"
+    break
+  elif test -f "$ac_dir/shtool"; then
+    ac_aux_dir=$ac_dir
+    ac_install_sh="$ac_aux_dir/shtool install -c"
+    break
+  fi
+done
+if test -z "$ac_aux_dir"; then
+  as_fn_error $? "cannot find install-sh, install.sh, or shtool in build-scripts \"$srcdir\"/build-scripts" "$LINENO" 5
+fi
+
+# These three variables are undocumented and unsupported,
+# and are intended to be withdrawn in a future Autoconf release.
+# They can cause serious problems if a builder's source tree is in a directory
+# whose full name contains unusual characters.
+ac_config_guess="$SHELL $ac_aux_dir/config.guess"  # Please don't use this var.
+ac_config_sub="$SHELL $ac_aux_dir/config.sub"  # Please don't use this var.
+ac_configure="$SHELL $ac_aux_dir/configure"  # Please don't use this var.
+
+
+
+
+orig_CFLAGS="$CFLAGS"
+
+#
+# Making releases:
+# Edit include/SDL_version.h and change the version, then:
+#   SDL_MICRO_VERSION += 1;
+#   SDL_INTERFACE_AGE += 1;
+#   SDL_BINARY_AGE += 1;
+# if any functions have been added, set SDL_INTERFACE_AGE to 0.
+# if backwards compatibility has been broken,
+# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
+#
+SDL_MAJOR_VERSION=2
+SDL_MINOR_VERSION=0
+SDL_MICRO_VERSION=0
+SDL_INTERFACE_AGE=0
+SDL_BINARY_AGE=0
+SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
+
+
+
+
+
+
+
+
+# libtool versioning
+case `pwd` in
+  *\ * | *\	*)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: Libtool does not cope well with whitespace in \`pwd\`" >&5
+$as_echo "$as_me: WARNING: Libtool does not cope well with whitespace in \`pwd\`" >&2;} ;;
+esac
+
+
+
+macro_version='2.4.2'
+macro_revision='1.3337'
+
+
+
+
+
+
+
+
+
+
+
+
+
+ltmain="$ac_aux_dir/ltmain.sh"
+
+# Make sure we can run config.sub.
+$SHELL "$ac_aux_dir/config.sub" sun4 >/dev/null 2>&1 ||
+  as_fn_error $? "cannot run $SHELL $ac_aux_dir/config.sub" "$LINENO" 5
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking build system type" >&5
+$as_echo_n "checking build system type... " >&6; }
+if ${ac_cv_build+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_build_alias=$build_alias
+test "x$ac_build_alias" = x &&
+  ac_build_alias=`$SHELL "$ac_aux_dir/config.guess"`
+test "x$ac_build_alias" = x &&
+  as_fn_error $? "cannot guess build type; you must specify one" "$LINENO" 5
+ac_cv_build=`$SHELL "$ac_aux_dir/config.sub" $ac_build_alias` ||
+  as_fn_error $? "$SHELL $ac_aux_dir/config.sub $ac_build_alias failed" "$LINENO" 5
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_build" >&5
+$as_echo "$ac_cv_build" >&6; }
+case $ac_cv_build in
+*-*-*) ;;
+*) as_fn_error $? "invalid value of canonical build" "$LINENO" 5;;
+esac
+build=$ac_cv_build
+ac_save_IFS=$IFS; IFS='-'
+set x $ac_cv_build
+shift
+build_cpu=$1
+build_vendor=$2
+shift; shift
+# Remember, the first character of IFS is used to create $*,
+# except with old shells:
+build_os=$*
+IFS=$ac_save_IFS
+case $build_os in *\ *) build_os=`echo "$build_os" | sed 's/ /-/g'`;; esac
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking host system type" >&5
+$as_echo_n "checking host system type... " >&6; }
+if ${ac_cv_host+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test "x$host_alias" = x; then
+  ac_cv_host=$ac_cv_build
+else
+  ac_cv_host=`$SHELL "$ac_aux_dir/config.sub" $host_alias` ||
+    as_fn_error $? "$SHELL $ac_aux_dir/config.sub $host_alias failed" "$LINENO" 5
+fi
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_host" >&5
+$as_echo "$ac_cv_host" >&6; }
+case $ac_cv_host in
+*-*-*) ;;
+*) as_fn_error $? "invalid value of canonical host" "$LINENO" 5;;
+esac
+host=$ac_cv_host
+ac_save_IFS=$IFS; IFS='-'
+set x $ac_cv_host
+shift
+host_cpu=$1
+host_vendor=$2
+shift; shift
+# Remember, the first character of IFS is used to create $*,
+# except with old shells:
+host_os=$*
+IFS=$ac_save_IFS
+case $host_os in *\ *) host_os=`echo "$host_os" | sed 's/ /-/g'`;; esac
+
+
+# Backslashify metacharacters that are still active within
+# double-quoted strings.
+sed_quote_subst='s/\(["`$\\]\)/\\\1/g'
+
+# Same as above, but do not quote variable references.
+double_quote_subst='s/\(["`\\]\)/\\\1/g'
+
+# Sed substitution to delay expansion of an escaped shell variable in a
+# double_quote_subst'ed string.
+delay_variable_subst='s/\\\\\\\\\\\$/\\\\\\$/g'
+
+# Sed substitution to delay expansion of an escaped single quote.
+delay_single_quote_subst='s/'\''/'\'\\\\\\\'\''/g'
+
+# Sed substitution to avoid accidental globbing in evaled expressions
+no_glob_subst='s/\*/\\\*/g'
+
+ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO
+ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to print strings" >&5
+$as_echo_n "checking how to print strings... " >&6; }
+# Test print first, because it will be a builtin if present.
+if test "X`( print -r -- -n ) 2>/dev/null`" = X-n && \
+   test "X`print -r -- $ECHO 2>/dev/null`" = "X$ECHO"; then
+  ECHO='print -r --'
+elif test "X`printf %s $ECHO 2>/dev/null`" = "X$ECHO"; then
+  ECHO='printf %s\n'
+else
+  # Use this function as a fallback that always works.
+  func_fallback_echo ()
+  {
+    eval 'cat <<_LTECHO_EOF
+$1
+_LTECHO_EOF'
+  }
+  ECHO='func_fallback_echo'
+fi
+
+# func_echo_all arg...
+# Invoke $ECHO with all args, space-separated.
+func_echo_all ()
+{
+    $ECHO ""
+}
+
+case "$ECHO" in
+  printf*) { $as_echo "$as_me:${as_lineno-$LINENO}: result: printf" >&5
+$as_echo "printf" >&6; } ;;
+  print*) { $as_echo "$as_me:${as_lineno-$LINENO}: result: print -r" >&5
+$as_echo "print -r" >&6; } ;;
+  *) { $as_echo "$as_me:${as_lineno-$LINENO}: result: cat" >&5
+$as_echo "cat" >&6; } ;;
+esac
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}gcc", so it can be a program name with args.
+set dummy ${ac_tool_prefix}gcc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="${ac_tool_prefix}gcc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_CC"; then
+  ac_ct_CC=$CC
+  # Extract the first word of "gcc", so it can be a program name with args.
+set dummy gcc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_CC"; then
+  ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_CC="gcc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_CC=$ac_cv_prog_ac_ct_CC
+if test -n "$ac_ct_CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5
+$as_echo "$ac_ct_CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_CC" = x; then
+    CC=""
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    CC=$ac_ct_CC
+  fi
+else
+  CC="$ac_cv_prog_CC"
+fi
+
+if test -z "$CC"; then
+          if test -n "$ac_tool_prefix"; then
+    # Extract the first word of "${ac_tool_prefix}cc", so it can be a program name with args.
+set dummy ${ac_tool_prefix}cc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="${ac_tool_prefix}cc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  fi
+fi
+if test -z "$CC"; then
+  # Extract the first word of "cc", so it can be a program name with args.
+set dummy cc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+  ac_prog_rejected=no
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    if test "$as_dir/$ac_word$ac_exec_ext" = "/usr/ucb/cc"; then
+       ac_prog_rejected=yes
+       continue
+     fi
+    ac_cv_prog_CC="cc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+if test $ac_prog_rejected = yes; then
+  # We found a bogon in the path, so make sure we never use it.
+  set dummy $ac_cv_prog_CC
+  shift
+  if test $# != 0; then
+    # We chose a different compiler from the bogus one.
+    # However, it has the same basename, so the bogon will be chosen
+    # first if we set CC to just the basename; use the full file name.
+    shift
+    ac_cv_prog_CC="$as_dir/$ac_word${1+' '}$@"
+  fi
+fi
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$CC"; then
+  if test -n "$ac_tool_prefix"; then
+  for ac_prog in cl.exe
+  do
+    # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args.
+set dummy $ac_tool_prefix$ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="$ac_tool_prefix$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+    test -n "$CC" && break
+  done
+fi
+if test -z "$CC"; then
+  ac_ct_CC=$CC
+  for ac_prog in cl.exe
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_CC"; then
+  ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_CC="$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_CC=$ac_cv_prog_ac_ct_CC
+if test -n "$ac_ct_CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5
+$as_echo "$ac_ct_CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$ac_ct_CC" && break
+done
+
+  if test "x$ac_ct_CC" = x; then
+    CC=""
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    CC=$ac_ct_CC
+  fi
+fi
+
+fi
+
+
+test -z "$CC" && { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "no acceptable C compiler found in \$PATH
+See \`config.log' for more details" "$LINENO" 5; }
+
+# Provide some information about the compiler.
+$as_echo "$as_me:${as_lineno-$LINENO}: checking for C compiler version" >&5
+set X $ac_compile
+ac_compiler=$2
+for ac_option in --version -v -V -qversion; do
+  { { ac_try="$ac_compiler $ac_option >&5"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compiler $ac_option >&5") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    sed '10a\
+... rest of stderr output deleted ...
+         10q' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+  fi
+  rm -f conftest.er1 conftest.err
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+done
+
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+ac_clean_files_save=$ac_clean_files
+ac_clean_files="$ac_clean_files a.out a.out.dSYM a.exe b.out"
+# Try to create an executable without -o first, disregard a.out.
+# It will help us diagnose broken compilers, and finding out an intuition
+# of exeext.
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the C compiler works" >&5
+$as_echo_n "checking whether the C compiler works... " >&6; }
+ac_link_default=`$as_echo "$ac_link" | sed 's/ -o *conftest[^ ]*//'`
+
+# The possible output files:
+ac_files="a.out conftest.exe conftest a.exe a_out.exe b.out conftest.*"
+
+ac_rmfiles=
+for ac_file in $ac_files
+do
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj ) ;;
+    * ) ac_rmfiles="$ac_rmfiles $ac_file";;
+  esac
+done
+rm -f $ac_rmfiles
+
+if { { ac_try="$ac_link_default"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link_default") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then :
+  # Autoconf-2.13 could set the ac_cv_exeext variable to `no'.
+# So ignore a value of `no', otherwise this would lead to `EXEEXT = no'
+# in a Makefile.  We should not override ac_cv_exeext if it was cached,
+# so that the user can short-circuit this test for compilers unknown to
+# Autoconf.
+for ac_file in $ac_files ''
+do
+  test -f "$ac_file" || continue
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj )
+	;;
+    [ab].out )
+	# We found the default executable, but exeext='' is most
+	# certainly right.
+	break;;
+    *.* )
+	if test "${ac_cv_exeext+set}" = set && test "$ac_cv_exeext" != no;
+	then :; else
+	   ac_cv_exeext=`expr "$ac_file" : '[^.]*\(\..*\)'`
+	fi
+	# We set ac_cv_exeext here because the later test for it is not
+	# safe: cross compilers may not add the suffix if given an `-o'
+	# argument, so we may need to know it at that point already.
+	# Even if this section looks crufty: it has the advantage of
+	# actually working.
+	break;;
+    * )
+	break;;
+  esac
+done
+test "$ac_cv_exeext" = no && ac_cv_exeext=
+
+else
+  ac_file=''
+fi
+if test -z "$ac_file"; then :
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+$as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error 77 "C compiler cannot create executables
+See \`config.log' for more details" "$LINENO" 5; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for C compiler default output file name" >&5
+$as_echo_n "checking for C compiler default output file name... " >&6; }
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_file" >&5
+$as_echo "$ac_file" >&6; }
+ac_exeext=$ac_cv_exeext
+
+rm -f -r a.out a.out.dSYM a.exe conftest$ac_cv_exeext b.out
+ac_clean_files=$ac_clean_files_save
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for suffix of executables" >&5
+$as_echo_n "checking for suffix of executables... " >&6; }
+if { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then :
+  # If both `conftest.exe' and `conftest' are `present' (well, observable)
+# catch `conftest.exe'.  For instance with Cygwin, `ls conftest' will
+# work properly (i.e., refer to `conftest.exe'), while it won't with
+# `rm'.
+for ac_file in conftest.exe conftest conftest.*; do
+  test -f "$ac_file" || continue
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj ) ;;
+    *.* ) ac_cv_exeext=`expr "$ac_file" : '[^.]*\(\..*\)'`
+	  break;;
+    * ) break;;
+  esac
+done
+else
+  { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "cannot compute suffix of executables: cannot compile and link
+See \`config.log' for more details" "$LINENO" 5; }
+fi
+rm -f conftest conftest$ac_cv_exeext
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_exeext" >&5
+$as_echo "$ac_cv_exeext" >&6; }
+
+rm -f conftest.$ac_ext
+EXEEXT=$ac_cv_exeext
+ac_exeext=$EXEEXT
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdio.h>
+int
+main ()
+{
+FILE *f = fopen ("conftest.out", "w");
+ return ferror (f) || fclose (f) != 0;
+
+  ;
+  return 0;
+}
+_ACEOF
+ac_clean_files="$ac_clean_files conftest.out"
+# Check that the compiler produces executables we can run.  If not, either
+# the compiler is broken, or we cross compile.
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are cross compiling" >&5
+$as_echo_n "checking whether we are cross compiling... " >&6; }
+if test "$cross_compiling" != yes; then
+  { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+  if { ac_try='./conftest$ac_cv_exeext'
+  { { case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_try") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; }; then
+    cross_compiling=no
+  else
+    if test "$cross_compiling" = maybe; then
+	cross_compiling=yes
+    else
+	{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "cannot run C compiled programs.
+If you meant to cross compile, use \`--host'.
+See \`config.log' for more details" "$LINENO" 5; }
+    fi
+  fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $cross_compiling" >&5
+$as_echo "$cross_compiling" >&6; }
+
+rm -f conftest.$ac_ext conftest$ac_cv_exeext conftest.out
+ac_clean_files=$ac_clean_files_save
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for suffix of object files" >&5
+$as_echo_n "checking for suffix of object files... " >&6; }
+if ${ac_cv_objext+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+rm -f conftest.o conftest.obj
+if { { ac_try="$ac_compile"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compile") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then :
+  for ac_file in conftest.o conftest.obj conftest.*; do
+  test -f "$ac_file" || continue;
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM ) ;;
+    *) ac_cv_objext=`expr "$ac_file" : '.*\.\(.*\)'`
+       break;;
+  esac
+done
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "cannot compute suffix of object files: cannot compile
+See \`config.log' for more details" "$LINENO" 5; }
+fi
+rm -f conftest.$ac_cv_objext conftest.$ac_ext
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_objext" >&5
+$as_echo "$ac_cv_objext" >&6; }
+OBJEXT=$ac_cv_objext
+ac_objext=$OBJEXT
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are using the GNU C compiler" >&5
+$as_echo_n "checking whether we are using the GNU C compiler... " >&6; }
+if ${ac_cv_c_compiler_gnu+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+#ifndef __GNUC__
+       choke me
+#endif
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_compiler_gnu=yes
+else
+  ac_compiler_gnu=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+ac_cv_c_compiler_gnu=$ac_compiler_gnu
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_compiler_gnu" >&5
+$as_echo "$ac_cv_c_compiler_gnu" >&6; }
+if test $ac_compiler_gnu = yes; then
+  GCC=yes
+else
+  GCC=
+fi
+ac_test_CFLAGS=${CFLAGS+set}
+ac_save_CFLAGS=$CFLAGS
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC accepts -g" >&5
+$as_echo_n "checking whether $CC accepts -g... " >&6; }
+if ${ac_cv_prog_cc_g+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_save_c_werror_flag=$ac_c_werror_flag
+   ac_c_werror_flag=yes
+   ac_cv_prog_cc_g=no
+   CFLAGS="-g"
+   cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_g=yes
+else
+  CFLAGS=""
+      cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+else
+  ac_c_werror_flag=$ac_save_c_werror_flag
+	 CFLAGS="-g"
+	 cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_g=yes
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+   ac_c_werror_flag=$ac_save_c_werror_flag
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cc_g" >&5
+$as_echo "$ac_cv_prog_cc_g" >&6; }
+if test "$ac_test_CFLAGS" = set; then
+  CFLAGS=$ac_save_CFLAGS
+elif test $ac_cv_prog_cc_g = yes; then
+  if test "$GCC" = yes; then
+    CFLAGS="-g -O2"
+  else
+    CFLAGS="-g"
+  fi
+else
+  if test "$GCC" = yes; then
+    CFLAGS="-O2"
+  else
+    CFLAGS=
+  fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $CC option to accept ISO C89" >&5
+$as_echo_n "checking for $CC option to accept ISO C89... " >&6; }
+if ${ac_cv_prog_cc_c89+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_cv_prog_cc_c89=no
+ac_save_CC=$CC
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdarg.h>
+#include <stdio.h>
+struct stat;
+/* Most of the following tests are stolen from RCS 5.7's src/conf.sh.  */
+struct buf { int x; };
+FILE * (*rcsopen) (struct buf *, struct stat *, int);
+static char *e (p, i)
+     char **p;
+     int i;
+{
+  return p[i];
+}
+static char *f (char * (*g) (char **, int), char **p, ...)
+{
+  char *s;
+  va_list v;
+  va_start (v,p);
+  s = g (p, va_arg (v,int));
+  va_end (v);
+  return s;
+}
+
+/* OSF 4.0 Compaq cc is some sort of almost-ANSI by default.  It has
+   function prototypes and stuff, but not '\xHH' hex character constants.
+   These don't provoke an error unfortunately, instead are silently treated
+   as 'x'.  The following induces an error, until -std is added to get
+   proper ANSI mode.  Curiously '\x00'!='x' always comes out true, for an
+   array size at least.  It's necessary to write '\x00'==0 to get something
+   that's true only with -std.  */
+int osf4_cc_array ['\x00' == 0 ? 1 : -1];
+
+/* IBM C 6 for AIX is almost-ANSI by default, but it replaces macro parameters
+   inside strings and character constants.  */
+#define FOO(x) 'x'
+int xlc6_cc_array[FOO(a) == 'x' ? 1 : -1];
+
+int test (int i, double x);
+struct s1 {int (*f) (int a);};
+struct s2 {int (*f) (double a);};
+int pairnames (int, char **, FILE *(*)(struct buf *, struct stat *, int), int, int);
+int argc;
+char **argv;
+int
+main ()
+{
+return f (e, argv, 0) != argv[0]  ||  f (e, argv, 1) != argv[1];
+  ;
+  return 0;
+}
+_ACEOF
+for ac_arg in '' -qlanglvl=extc89 -qlanglvl=ansi -std \
+	-Ae "-Aa -D_HPUX_SOURCE" "-Xc -D__EXTENSIONS__"
+do
+  CC="$ac_save_CC $ac_arg"
+  if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_c89=$ac_arg
+fi
+rm -f core conftest.err conftest.$ac_objext
+  test "x$ac_cv_prog_cc_c89" != "xno" && break
+done
+rm -f conftest.$ac_ext
+CC=$ac_save_CC
+
+fi
+# AC_CACHE_VAL
+case "x$ac_cv_prog_cc_c89" in
+  x)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: none needed" >&5
+$as_echo "none needed" >&6; } ;;
+  xno)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: unsupported" >&5
+$as_echo "unsupported" >&6; } ;;
+  *)
+    CC="$CC $ac_cv_prog_cc_c89"
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cc_c89" >&5
+$as_echo "$ac_cv_prog_cc_c89" >&6; } ;;
+esac
+if test "x$ac_cv_prog_cc_c89" != xno; then :
+
+fi
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for a sed that does not truncate output" >&5
+$as_echo_n "checking for a sed that does not truncate output... " >&6; }
+if ${ac_cv_path_SED+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+            ac_script=s/aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa/bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb/
+     for ac_i in 1 2 3 4 5 6 7; do
+       ac_script="$ac_script$as_nl$ac_script"
+     done
+     echo "$ac_script" 2>/dev/null | sed 99q >conftest.sed
+     { ac_script=; unset ac_script;}
+     if test -z "$SED"; then
+  ac_path_SED_found=false
+  # Loop through the user's path and test for each of PROGNAME-LIST
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_prog in sed gsed; do
+    for ac_exec_ext in '' $ac_executable_extensions; do
+      ac_path_SED="$as_dir/$ac_prog$ac_exec_ext"
+      as_fn_executable_p "$ac_path_SED" || continue
+# Check for GNU ac_path_SED and select it if it is found.
+  # Check for GNU $ac_path_SED
+case `"$ac_path_SED" --version 2>&1` in
+*GNU*)
+  ac_cv_path_SED="$ac_path_SED" ac_path_SED_found=:;;
+*)
+  ac_count=0
+  $as_echo_n 0123456789 >"conftest.in"
+  while :
+  do
+    cat "conftest.in" "conftest.in" >"conftest.tmp"
+    mv "conftest.tmp" "conftest.in"
+    cp "conftest.in" "conftest.nl"
+    $as_echo '' >> "conftest.nl"
+    "$ac_path_SED" -f conftest.sed < "conftest.nl" >"conftest.out" 2>/dev/null || break
+    diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break
+    as_fn_arith $ac_count + 1 && ac_count=$as_val
+    if test $ac_count -gt ${ac_path_SED_max-0}; then
+      # Best one so far, save it but keep looking for a better one
+      ac_cv_path_SED="$ac_path_SED"
+      ac_path_SED_max=$ac_count
+    fi
+    # 10*(2^10) chars as input seems more than enough
+    test $ac_count -gt 10 && break
+  done
+  rm -f conftest.in conftest.tmp conftest.nl conftest.out;;
+esac
+
+      $ac_path_SED_found && break 3
+    done
+  done
+  done
+IFS=$as_save_IFS
+  if test -z "$ac_cv_path_SED"; then
+    as_fn_error $? "no acceptable sed could be found in \$PATH" "$LINENO" 5
+  fi
+else
+  ac_cv_path_SED=$SED
+fi
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_SED" >&5
+$as_echo "$ac_cv_path_SED" >&6; }
+ SED="$ac_cv_path_SED"
+  rm -f conftest.sed
+
+test -z "$SED" && SED=sed
+Xsed="$SED -e 1s/^X//"
+
+
+
+
+
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for grep that handles long lines and -e" >&5
+$as_echo_n "checking for grep that handles long lines and -e... " >&6; }
+if ${ac_cv_path_GREP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -z "$GREP"; then
+  ac_path_GREP_found=false
+  # Loop through the user's path and test for each of PROGNAME-LIST
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH$PATH_SEPARATOR/usr/xpg4/bin
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_prog in grep ggrep; do
+    for ac_exec_ext in '' $ac_executable_extensions; do
+      ac_path_GREP="$as_dir/$ac_prog$ac_exec_ext"
+      as_fn_executable_p "$ac_path_GREP" || continue
+# Check for GNU ac_path_GREP and select it if it is found.
+  # Check for GNU $ac_path_GREP
+case `"$ac_path_GREP" --version 2>&1` in
+*GNU*)
+  ac_cv_path_GREP="$ac_path_GREP" ac_path_GREP_found=:;;
+*)
+  ac_count=0
+  $as_echo_n 0123456789 >"conftest.in"
+  while :
+  do
+    cat "conftest.in" "conftest.in" >"conftest.tmp"
+    mv "conftest.tmp" "conftest.in"
+    cp "conftest.in" "conftest.nl"
+    $as_echo 'GREP' >> "conftest.nl"
+    "$ac_path_GREP" -e 'GREP$' -e '-(cannot match)-' < "conftest.nl" >"conftest.out" 2>/dev/null || break
+    diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break
+    as_fn_arith $ac_count + 1 && ac_count=$as_val
+    if test $ac_count -gt ${ac_path_GREP_max-0}; then
+      # Best one so far, save it but keep looking for a better one
+      ac_cv_path_GREP="$ac_path_GREP"
+      ac_path_GREP_max=$ac_count
+    fi
+    # 10*(2^10) chars as input seems more than enough
+    test $ac_count -gt 10 && break
+  done
+  rm -f conftest.in conftest.tmp conftest.nl conftest.out;;
+esac
+
+      $ac_path_GREP_found && break 3
+    done
+  done
+  done
+IFS=$as_save_IFS
+  if test -z "$ac_cv_path_GREP"; then
+    as_fn_error $? "no acceptable grep could be found in $PATH$PATH_SEPARATOR/usr/xpg4/bin" "$LINENO" 5
+  fi
+else
+  ac_cv_path_GREP=$GREP
+fi
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_GREP" >&5
+$as_echo "$ac_cv_path_GREP" >&6; }
+ GREP="$ac_cv_path_GREP"
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for egrep" >&5
+$as_echo_n "checking for egrep... " >&6; }
+if ${ac_cv_path_EGREP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if echo a | $GREP -E '(a|b)' >/dev/null 2>&1
+   then ac_cv_path_EGREP="$GREP -E"
+   else
+     if test -z "$EGREP"; then
+  ac_path_EGREP_found=false
+  # Loop through the user's path and test for each of PROGNAME-LIST
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH$PATH_SEPARATOR/usr/xpg4/bin
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_prog in egrep; do
+    for ac_exec_ext in '' $ac_executable_extensions; do
+      ac_path_EGREP="$as_dir/$ac_prog$ac_exec_ext"
+      as_fn_executable_p "$ac_path_EGREP" || continue
+# Check for GNU ac_path_EGREP and select it if it is found.
+  # Check for GNU $ac_path_EGREP
+case `"$ac_path_EGREP" --version 2>&1` in
+*GNU*)
+  ac_cv_path_EGREP="$ac_path_EGREP" ac_path_EGREP_found=:;;
+*)
+  ac_count=0
+  $as_echo_n 0123456789 >"conftest.in"
+  while :
+  do
+    cat "conftest.in" "conftest.in" >"conftest.tmp"
+    mv "conftest.tmp" "conftest.in"
+    cp "conftest.in" "conftest.nl"
+    $as_echo 'EGREP' >> "conftest.nl"
+    "$ac_path_EGREP" 'EGREP$' < "conftest.nl" >"conftest.out" 2>/dev/null || break
+    diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break
+    as_fn_arith $ac_count + 1 && ac_count=$as_val
+    if test $ac_count -gt ${ac_path_EGREP_max-0}; then
+      # Best one so far, save it but keep looking for a better one
+      ac_cv_path_EGREP="$ac_path_EGREP"
+      ac_path_EGREP_max=$ac_count
+    fi
+    # 10*(2^10) chars as input seems more than enough
+    test $ac_count -gt 10 && break
+  done
+  rm -f conftest.in conftest.tmp conftest.nl conftest.out;;
+esac
+
+      $ac_path_EGREP_found && break 3
+    done
+  done
+  done
+IFS=$as_save_IFS
+  if test -z "$ac_cv_path_EGREP"; then
+    as_fn_error $? "no acceptable egrep could be found in $PATH$PATH_SEPARATOR/usr/xpg4/bin" "$LINENO" 5
+  fi
+else
+  ac_cv_path_EGREP=$EGREP
+fi
+
+   fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_EGREP" >&5
+$as_echo "$ac_cv_path_EGREP" >&6; }
+ EGREP="$ac_cv_path_EGREP"
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for fgrep" >&5
+$as_echo_n "checking for fgrep... " >&6; }
+if ${ac_cv_path_FGREP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if echo 'ab*c' | $GREP -F 'ab*c' >/dev/null 2>&1
+   then ac_cv_path_FGREP="$GREP -F"
+   else
+     if test -z "$FGREP"; then
+  ac_path_FGREP_found=false
+  # Loop through the user's path and test for each of PROGNAME-LIST
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH$PATH_SEPARATOR/usr/xpg4/bin
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_prog in fgrep; do
+    for ac_exec_ext in '' $ac_executable_extensions; do
+      ac_path_FGREP="$as_dir/$ac_prog$ac_exec_ext"
+      as_fn_executable_p "$ac_path_FGREP" || continue
+# Check for GNU ac_path_FGREP and select it if it is found.
+  # Check for GNU $ac_path_FGREP
+case `"$ac_path_FGREP" --version 2>&1` in
+*GNU*)
+  ac_cv_path_FGREP="$ac_path_FGREP" ac_path_FGREP_found=:;;
+*)
+  ac_count=0
+  $as_echo_n 0123456789 >"conftest.in"
+  while :
+  do
+    cat "conftest.in" "conftest.in" >"conftest.tmp"
+    mv "conftest.tmp" "conftest.in"
+    cp "conftest.in" "conftest.nl"
+    $as_echo 'FGREP' >> "conftest.nl"
+    "$ac_path_FGREP" FGREP < "conftest.nl" >"conftest.out" 2>/dev/null || break
+    diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break
+    as_fn_arith $ac_count + 1 && ac_count=$as_val
+    if test $ac_count -gt ${ac_path_FGREP_max-0}; then
+      # Best one so far, save it but keep looking for a better one
+      ac_cv_path_FGREP="$ac_path_FGREP"
+      ac_path_FGREP_max=$ac_count
+    fi
+    # 10*(2^10) chars as input seems more than enough
+    test $ac_count -gt 10 && break
+  done
+  rm -f conftest.in conftest.tmp conftest.nl conftest.out;;
+esac
+
+      $ac_path_FGREP_found && break 3
+    done
+  done
+  done
+IFS=$as_save_IFS
+  if test -z "$ac_cv_path_FGREP"; then
+    as_fn_error $? "no acceptable fgrep could be found in $PATH$PATH_SEPARATOR/usr/xpg4/bin" "$LINENO" 5
+  fi
+else
+  ac_cv_path_FGREP=$FGREP
+fi
+
+   fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_FGREP" >&5
+$as_echo "$ac_cv_path_FGREP" >&6; }
+ FGREP="$ac_cv_path_FGREP"
+
+
+test -z "$GREP" && GREP=grep
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+# Check whether --with-gnu-ld was given.
+if test "${with_gnu_ld+set}" = set; then :
+  withval=$with_gnu_ld; test "$withval" = no || with_gnu_ld=yes
+else
+  with_gnu_ld=no
+fi
+
+ac_prog=ld
+if test "$GCC" = yes; then
+  # Check if gcc -print-prog-name=ld gives a path.
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ld used by $CC" >&5
+$as_echo_n "checking for ld used by $CC... " >&6; }
+  case $host in
+  *-*-mingw*)
+    # gcc leaves a trailing carriage return which upsets mingw
+    ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;;
+  *)
+    ac_prog=`($CC -print-prog-name=ld) 2>&5` ;;
+  esac
+  case $ac_prog in
+    # Accept absolute paths.
+    [\\/]* | ?:[\\/]*)
+      re_direlt='/[^/][^/]*/\.\./'
+      # Canonicalize the pathname of ld
+      ac_prog=`$ECHO "$ac_prog"| $SED 's%\\\\%/%g'`
+      while $ECHO "$ac_prog" | $GREP "$re_direlt" > /dev/null 2>&1; do
+	ac_prog=`$ECHO $ac_prog| $SED "s%$re_direlt%/%"`
+      done
+      test -z "$LD" && LD="$ac_prog"
+      ;;
+  "")
+    # If it fails, then pretend we aren't using GCC.
+    ac_prog=ld
+    ;;
+  *)
+    # If it is relative, then search for the first ld in PATH.
+    with_gnu_ld=unknown
+    ;;
+  esac
+elif test "$with_gnu_ld" = yes; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GNU ld" >&5
+$as_echo_n "checking for GNU ld... " >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for non-GNU ld" >&5
+$as_echo_n "checking for non-GNU ld... " >&6; }
+fi
+if ${lt_cv_path_LD+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -z "$LD"; then
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+  for ac_dir in $PATH; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then
+      lt_cv_path_LD="$ac_dir/$ac_prog"
+      # Check to see if the program is GNU ld.  I'd rather use --version,
+      # but apparently some variants of GNU ld only accept -v.
+      # Break only if it was the GNU/non-GNU ld that we prefer.
+      case `"$lt_cv_path_LD" -v 2>&1 </dev/null` in
+      *GNU* | *'with BFD'*)
+	test "$with_gnu_ld" != no && break
+	;;
+      *)
+	test "$with_gnu_ld" != yes && break
+	;;
+      esac
+    fi
+  done
+  IFS="$lt_save_ifs"
+else
+  lt_cv_path_LD="$LD" # Let the user override the test with a path.
+fi
+fi
+
+LD="$lt_cv_path_LD"
+if test -n "$LD"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $LD" >&5
+$as_echo "$LD" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+test -z "$LD" && as_fn_error $? "no acceptable ld found in \$PATH" "$LINENO" 5
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if the linker ($LD) is GNU ld" >&5
+$as_echo_n "checking if the linker ($LD) is GNU ld... " >&6; }
+if ${lt_cv_prog_gnu_ld+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  # I'd rather use --version here, but apparently some GNU lds only accept -v.
+case `$LD -v 2>&1 </dev/null` in
+*GNU* | *'with BFD'*)
+  lt_cv_prog_gnu_ld=yes
+  ;;
+*)
+  lt_cv_prog_gnu_ld=no
+  ;;
+esac
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_gnu_ld" >&5
+$as_echo "$lt_cv_prog_gnu_ld" >&6; }
+with_gnu_ld=$lt_cv_prog_gnu_ld
+
+
+
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for BSD- or MS-compatible name lister (nm)" >&5
+$as_echo_n "checking for BSD- or MS-compatible name lister (nm)... " >&6; }
+if ${lt_cv_path_NM+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$NM"; then
+  # Let the user override the test.
+  lt_cv_path_NM="$NM"
+else
+  lt_nm_to_check="${ac_tool_prefix}nm"
+  if test -n "$ac_tool_prefix" && test "$build" = "$host"; then
+    lt_nm_to_check="$lt_nm_to_check nm"
+  fi
+  for lt_tmp_nm in $lt_nm_to_check; do
+    lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+    for ac_dir in $PATH /usr/ccs/bin/elf /usr/ccs/bin /usr/ucb /bin; do
+      IFS="$lt_save_ifs"
+      test -z "$ac_dir" && ac_dir=.
+      tmp_nm="$ac_dir/$lt_tmp_nm"
+      if test -f "$tmp_nm" || test -f "$tmp_nm$ac_exeext" ; then
+	# Check to see if the nm accepts a BSD-compat flag.
+	# Adding the `sed 1q' prevents false positives on HP-UX, which says:
+	#   nm: unknown option "B" ignored
+	# Tru64's nm complains that /dev/null is an invalid object file
+	case `"$tmp_nm" -B /dev/null 2>&1 | sed '1q'` in
+	*/dev/null* | *'Invalid file or object type'*)
+	  lt_cv_path_NM="$tmp_nm -B"
+	  break
+	  ;;
+	*)
+	  case `"$tmp_nm" -p /dev/null 2>&1 | sed '1q'` in
+	  */dev/null*)
+	    lt_cv_path_NM="$tmp_nm -p"
+	    break
+	    ;;
+	  *)
+	    lt_cv_path_NM=${lt_cv_path_NM="$tmp_nm"} # keep the first match, but
+	    continue # so that we can try to find one that supports BSD flags
+	    ;;
+	  esac
+	  ;;
+	esac
+      fi
+    done
+    IFS="$lt_save_ifs"
+  done
+  : ${lt_cv_path_NM=no}
+fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_path_NM" >&5
+$as_echo "$lt_cv_path_NM" >&6; }
+if test "$lt_cv_path_NM" != "no"; then
+  NM="$lt_cv_path_NM"
+else
+  # Didn't find any BSD compatible name lister, look for dumpbin.
+  if test -n "$DUMPBIN"; then :
+    # Let the user override the test.
+  else
+    if test -n "$ac_tool_prefix"; then
+  for ac_prog in dumpbin "link -dump"
+  do
+    # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args.
+set dummy $ac_tool_prefix$ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_DUMPBIN+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$DUMPBIN"; then
+  ac_cv_prog_DUMPBIN="$DUMPBIN" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_DUMPBIN="$ac_tool_prefix$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+DUMPBIN=$ac_cv_prog_DUMPBIN
+if test -n "$DUMPBIN"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DUMPBIN" >&5
+$as_echo "$DUMPBIN" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+    test -n "$DUMPBIN" && break
+  done
+fi
+if test -z "$DUMPBIN"; then
+  ac_ct_DUMPBIN=$DUMPBIN
+  for ac_prog in dumpbin "link -dump"
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_DUMPBIN+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_DUMPBIN"; then
+  ac_cv_prog_ac_ct_DUMPBIN="$ac_ct_DUMPBIN" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_DUMPBIN="$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_DUMPBIN=$ac_cv_prog_ac_ct_DUMPBIN
+if test -n "$ac_ct_DUMPBIN"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DUMPBIN" >&5
+$as_echo "$ac_ct_DUMPBIN" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$ac_ct_DUMPBIN" && break
+done
+
+  if test "x$ac_ct_DUMPBIN" = x; then
+    DUMPBIN=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    DUMPBIN=$ac_ct_DUMPBIN
+  fi
+fi
+
+    case `$DUMPBIN -symbols /dev/null 2>&1 | sed '1q'` in
+    *COFF*)
+      DUMPBIN="$DUMPBIN -symbols"
+      ;;
+    *)
+      DUMPBIN=:
+      ;;
+    esac
+  fi
+
+  if test "$DUMPBIN" != ":"; then
+    NM="$DUMPBIN"
+  fi
+fi
+test -z "$NM" && NM=nm
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking the name lister ($NM) interface" >&5
+$as_echo_n "checking the name lister ($NM) interface... " >&6; }
+if ${lt_cv_nm_interface+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_nm_interface="BSD nm"
+  echo "int some_variable = 0;" > conftest.$ac_ext
+  (eval echo "\"\$as_me:$LINENO: $ac_compile\"" >&5)
+  (eval "$ac_compile" 2>conftest.err)
+  cat conftest.err >&5
+  (eval echo "\"\$as_me:$LINENO: $NM \\\"conftest.$ac_objext\\\"\"" >&5)
+  (eval "$NM \"conftest.$ac_objext\"" 2>conftest.err > conftest.out)
+  cat conftest.err >&5
+  (eval echo "\"\$as_me:$LINENO: output\"" >&5)
+  cat conftest.out >&5
+  if $GREP 'External.*some_variable' conftest.out > /dev/null; then
+    lt_cv_nm_interface="MS dumpbin"
+  fi
+  rm -f conftest*
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_nm_interface" >&5
+$as_echo "$lt_cv_nm_interface" >&6; }
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether ln -s works" >&5
+$as_echo_n "checking whether ln -s works... " >&6; }
+LN_S=$as_ln_s
+if test "$LN_S" = "ln -s"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no, using $LN_S" >&5
+$as_echo "no, using $LN_S" >&6; }
+fi
+
+# find the maximum length of command line arguments
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking the maximum length of command line arguments" >&5
+$as_echo_n "checking the maximum length of command line arguments... " >&6; }
+if ${lt_cv_sys_max_cmd_len+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+    i=0
+  teststring="ABCD"
+
+  case $build_os in
+  msdosdjgpp*)
+    # On DJGPP, this test can blow up pretty badly due to problems in libc
+    # (any single argument exceeding 2000 bytes causes a buffer overrun
+    # during glob expansion).  Even if it were fixed, the result of this
+    # check would be larger than it should be.
+    lt_cv_sys_max_cmd_len=12288;    # 12K is about right
+    ;;
+
+  gnu*)
+    # Under GNU Hurd, this test is not required because there is
+    # no limit to the length of command line arguments.
+    # Libtool will interpret -1 as no limit whatsoever
+    lt_cv_sys_max_cmd_len=-1;
+    ;;
+
+  cygwin* | mingw* | cegcc*)
+    # On Win9x/ME, this test blows up -- it succeeds, but takes
+    # about 5 minutes as the teststring grows exponentially.
+    # Worse, since 9x/ME are not pre-emptively multitasking,
+    # you end up with a "frozen" computer, even though with patience
+    # the test eventually succeeds (with a max line length of 256k).
+    # Instead, let's just punt: use the minimum linelength reported by
+    # all of the supported platforms: 8192 (on NT/2K/XP).
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  mint*)
+    # On MiNT this can take a long time and run out of memory.
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  amigaos*)
+    # On AmigaOS with pdksh, this test takes hours, literally.
+    # So we just punt and use a minimum line length of 8192.
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  netbsd* | freebsd* | openbsd* | darwin* | dragonfly*)
+    # This has been around since 386BSD, at least.  Likely further.
+    if test -x /sbin/sysctl; then
+      lt_cv_sys_max_cmd_len=`/sbin/sysctl -n kern.argmax`
+    elif test -x /usr/sbin/sysctl; then
+      lt_cv_sys_max_cmd_len=`/usr/sbin/sysctl -n kern.argmax`
+    else
+      lt_cv_sys_max_cmd_len=65536	# usable default for all BSDs
+    fi
+    # And add a safety zone
+    lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4`
+    lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3`
+    ;;
+
+  interix*)
+    # We know the value 262144 and hardcode it with a safety zone (like BSD)
+    lt_cv_sys_max_cmd_len=196608
+    ;;
+
+  os2*)
+    # The test takes a long time on OS/2.
+    lt_cv_sys_max_cmd_len=8192
+    ;;
+
+  osf*)
+    # Dr. Hans Ekkehard Plesser reports seeing a kernel panic running configure
+    # due to this test when exec_disable_arg_limit is 1 on Tru64. It is not
+    # nice to cause kernel panics so lets avoid the loop below.
+    # First set a reasonable default.
+    lt_cv_sys_max_cmd_len=16384
+    #
+    if test -x /sbin/sysconfig; then
+      case `/sbin/sysconfig -q proc exec_disable_arg_limit` in
+        *1*) lt_cv_sys_max_cmd_len=-1 ;;
+      esac
+    fi
+    ;;
+  sco3.2v5*)
+    lt_cv_sys_max_cmd_len=102400
+    ;;
+  sysv5* | sco5v6* | sysv4.2uw2*)
+    kargmax=`grep ARG_MAX /etc/conf/cf.d/stune 2>/dev/null`
+    if test -n "$kargmax"; then
+      lt_cv_sys_max_cmd_len=`echo $kargmax | sed 's/.*[	 ]//'`
+    else
+      lt_cv_sys_max_cmd_len=32768
+    fi
+    ;;
+  *)
+    lt_cv_sys_max_cmd_len=`(getconf ARG_MAX) 2> /dev/null`
+    if test -n "$lt_cv_sys_max_cmd_len"; then
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4`
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3`
+    else
+      # Make teststring a little bigger before we do anything with it.
+      # a 1K string should be a reasonable start.
+      for i in 1 2 3 4 5 6 7 8 ; do
+        teststring=$teststring$teststring
+      done
+      SHELL=${SHELL-${CONFIG_SHELL-/bin/sh}}
+      # If test is not a shell built-in, we'll probably end up computing a
+      # maximum length that is only half of the actual maximum length, but
+      # we can't tell.
+      while { test "X"`env echo "$teststring$teststring" 2>/dev/null` \
+	         = "X$teststring$teststring"; } >/dev/null 2>&1 &&
+	      test $i != 17 # 1/2 MB should be enough
+      do
+        i=`expr $i + 1`
+        teststring=$teststring$teststring
+      done
+      # Only check the string length outside the loop.
+      lt_cv_sys_max_cmd_len=`expr "X$teststring" : ".*" 2>&1`
+      teststring=
+      # Add a significant safety factor because C++ compilers can tack on
+      # massive amounts of additional arguments before passing them to the
+      # linker.  It appears as though 1/2 is a usable value.
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 2`
+    fi
+    ;;
+  esac
+
+fi
+
+if test -n $lt_cv_sys_max_cmd_len ; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_sys_max_cmd_len" >&5
+$as_echo "$lt_cv_sys_max_cmd_len" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: none" >&5
+$as_echo "none" >&6; }
+fi
+max_cmd_len=$lt_cv_sys_max_cmd_len
+
+
+
+
+
+
+: ${CP="cp -f"}
+: ${MV="mv -f"}
+: ${RM="rm -f"}
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the shell understands some XSI constructs" >&5
+$as_echo_n "checking whether the shell understands some XSI constructs... " >&6; }
+# Try some XSI features
+xsi_shell=no
+( _lt_dummy="a/b/c"
+  test "${_lt_dummy##*/},${_lt_dummy%/*},${_lt_dummy#??}"${_lt_dummy%"$_lt_dummy"}, \
+      = c,a/b,b/c, \
+    && eval 'test $(( 1 + 1 )) -eq 2 \
+    && test "${#_lt_dummy}" -eq 5' ) >/dev/null 2>&1 \
+  && xsi_shell=yes
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $xsi_shell" >&5
+$as_echo "$xsi_shell" >&6; }
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the shell understands \"+=\"" >&5
+$as_echo_n "checking whether the shell understands \"+=\"... " >&6; }
+lt_shell_append=no
+( foo=bar; set foo baz; eval "$1+=\$2" && test "$foo" = barbaz ) \
+    >/dev/null 2>&1 \
+  && lt_shell_append=yes
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_shell_append" >&5
+$as_echo "$lt_shell_append" >&6; }
+
+
+if ( (MAIL=60; unset MAIL) || exit) >/dev/null 2>&1; then
+  lt_unset=unset
+else
+  lt_unset=false
+fi
+
+
+
+
+
+# test EBCDIC or ASCII
+case `echo X|tr X '\101'` in
+ A) # ASCII based system
+    # \n is not interpreted correctly by Solaris 8 /usr/ucb/tr
+  lt_SP2NL='tr \040 \012'
+  lt_NL2SP='tr \015\012 \040\040'
+  ;;
+ *) # EBCDIC based system
+  lt_SP2NL='tr \100 \n'
+  lt_NL2SP='tr \r\n \100\100'
+  ;;
+esac
+
+
+
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to convert $build file names to $host format" >&5
+$as_echo_n "checking how to convert $build file names to $host format... " >&6; }
+if ${lt_cv_to_host_file_cmd+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $host in
+  *-*-mingw* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32
+        ;;
+      *-*-cygwin* )
+        lt_cv_to_host_file_cmd=func_convert_file_cygwin_to_w32
+        ;;
+      * ) # otherwise, assume *nix
+        lt_cv_to_host_file_cmd=func_convert_file_nix_to_w32
+        ;;
+    esac
+    ;;
+  *-*-cygwin* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin
+        ;;
+      *-*-cygwin* )
+        lt_cv_to_host_file_cmd=func_convert_file_noop
+        ;;
+      * ) # otherwise, assume *nix
+        lt_cv_to_host_file_cmd=func_convert_file_nix_to_cygwin
+        ;;
+    esac
+    ;;
+  * ) # unhandled hosts (and "normal" native builds)
+    lt_cv_to_host_file_cmd=func_convert_file_noop
+    ;;
+esac
+
+fi
+
+to_host_file_cmd=$lt_cv_to_host_file_cmd
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_to_host_file_cmd" >&5
+$as_echo "$lt_cv_to_host_file_cmd" >&6; }
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to convert $build file names to toolchain format" >&5
+$as_echo_n "checking how to convert $build file names to toolchain format... " >&6; }
+if ${lt_cv_to_tool_file_cmd+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  #assume ordinary cross tools, or native build.
+lt_cv_to_tool_file_cmd=func_convert_file_noop
+case $host in
+  *-*-mingw* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32
+        ;;
+    esac
+    ;;
+esac
+
+fi
+
+to_tool_file_cmd=$lt_cv_to_tool_file_cmd
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_to_tool_file_cmd" >&5
+$as_echo "$lt_cv_to_tool_file_cmd" >&6; }
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $LD option to reload object files" >&5
+$as_echo_n "checking for $LD option to reload object files... " >&6; }
+if ${lt_cv_ld_reload_flag+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_ld_reload_flag='-r'
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_reload_flag" >&5
+$as_echo "$lt_cv_ld_reload_flag" >&6; }
+reload_flag=$lt_cv_ld_reload_flag
+case $reload_flag in
+"" | " "*) ;;
+*) reload_flag=" $reload_flag" ;;
+esac
+reload_cmds='$LD$reload_flag -o $output$reload_objs'
+case $host_os in
+  cygwin* | mingw* | pw32* | cegcc*)
+    if test "$GCC" != yes; then
+      reload_cmds=false
+    fi
+    ;;
+  darwin*)
+    if test "$GCC" = yes; then
+      reload_cmds='$LTCC $LTCFLAGS -nostdlib ${wl}-r -o $output$reload_objs'
+    else
+      reload_cmds='$LD$reload_flag -o $output$reload_objs'
+    fi
+    ;;
+esac
+
+
+
+
+
+
+
+
+
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}objdump", so it can be a program name with args.
+set dummy ${ac_tool_prefix}objdump; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_OBJDUMP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$OBJDUMP"; then
+  ac_cv_prog_OBJDUMP="$OBJDUMP" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_OBJDUMP="${ac_tool_prefix}objdump"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+OBJDUMP=$ac_cv_prog_OBJDUMP
+if test -n "$OBJDUMP"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OBJDUMP" >&5
+$as_echo "$OBJDUMP" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_OBJDUMP"; then
+  ac_ct_OBJDUMP=$OBJDUMP
+  # Extract the first word of "objdump", so it can be a program name with args.
+set dummy objdump; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_OBJDUMP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_OBJDUMP"; then
+  ac_cv_prog_ac_ct_OBJDUMP="$ac_ct_OBJDUMP" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_OBJDUMP="objdump"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_OBJDUMP=$ac_cv_prog_ac_ct_OBJDUMP
+if test -n "$ac_ct_OBJDUMP"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OBJDUMP" >&5
+$as_echo "$ac_ct_OBJDUMP" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_OBJDUMP" = x; then
+    OBJDUMP="false"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    OBJDUMP=$ac_ct_OBJDUMP
+  fi
+else
+  OBJDUMP="$ac_cv_prog_OBJDUMP"
+fi
+
+test -z "$OBJDUMP" && OBJDUMP=objdump
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to recognize dependent libraries" >&5
+$as_echo_n "checking how to recognize dependent libraries... " >&6; }
+if ${lt_cv_deplibs_check_method+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_file_magic_cmd='$MAGIC_CMD'
+lt_cv_file_magic_test_file=
+lt_cv_deplibs_check_method='unknown'
+# Need to set the preceding variable on all platforms that support
+# interlibrary dependencies.
+# 'none' -- dependencies not supported.
+# `unknown' -- same as none, but documents that we really don't know.
+# 'pass_all' -- all dependencies passed with no checks.
+# 'test_compile' -- check by making test program.
+# 'file_magic [[regex]]' -- check by looking for files in library path
+# which responds to the $file_magic_cmd with a given extended regex.
+# If you have `file' or equivalent on your system and you're not sure
+# whether `pass_all' will *always* work, you probably want this one.
+
+case $host_os in
+aix[4-9]*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+beos*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+bsdi[45]*)
+  lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (shared object|dynamic lib)'
+  lt_cv_file_magic_cmd='/usr/bin/file -L'
+  lt_cv_file_magic_test_file=/shlib/libc.so
+  ;;
+
+cygwin*)
+  # func_win32_libid is a shell function defined in ltmain.sh
+  lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
+  lt_cv_file_magic_cmd='func_win32_libid'
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+mingw* | pw32*)
+  # Base MSYS/MinGW do not provide the 'file' command needed by
+  # func_win32_libid shell function, so use a weaker test based on 'objdump',
+  # unless we find 'file', for example because we are cross-compiling.
+  # func_win32_libid assumes BSD nm, so disallow it if using MS dumpbin.
+  if ( test "$lt_cv_nm_interface" = "BSD nm" && file / ) >/dev/null 2>&1; then
+    lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
+    lt_cv_file_magic_cmd='func_win32_libid'
+  else
+    # Keep this pattern in sync with the one in func_win32_libid.
+    lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)'
+    lt_cv_file_magic_cmd='$OBJDUMP -f'
+  fi
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+cegcc*)
+  # use the weaker test based on 'objdump'. See mingw*.
+  lt_cv_deplibs_check_method='file_magic file format pe-arm-.*little(.*architecture: arm)?'
+  lt_cv_file_magic_cmd='$OBJDUMP -f'
+  ;;
+
+darwin* | rhapsody*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+freebsd* | dragonfly*)
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then
+    case $host_cpu in
+    i*86 )
+      # Not sure whether the presence of OpenBSD here was a mistake.
+      # Let's accept both of them until this is cleared up.
+      lt_cv_deplibs_check_method='file_magic (FreeBSD|OpenBSD|DragonFly)/i[3-9]86 (compact )?demand paged shared library'
+      lt_cv_file_magic_cmd=/usr/bin/file
+      lt_cv_file_magic_test_file=`echo /usr/lib/libc.so.*`
+      ;;
+    esac
+  else
+    lt_cv_deplibs_check_method=pass_all
+  fi
+  ;;
+
+gnu*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+haiku*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+hpux10.20* | hpux11*)
+  lt_cv_file_magic_cmd=/usr/bin/file
+  case $host_cpu in
+  ia64*)
+    lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF-[0-9][0-9]) shared object file - IA64'
+    lt_cv_file_magic_test_file=/usr/lib/hpux32/libc.so
+    ;;
+  hppa*64*)
+    lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF[ -][0-9][0-9])(-bit)?( [LM]SB)? shared object( file)?[, -]* PA-RISC [0-9]\.[0-9]'
+    lt_cv_file_magic_test_file=/usr/lib/pa20_64/libc.sl
+    ;;
+  *)
+    lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|PA-RISC[0-9]\.[0-9]) shared library'
+    lt_cv_file_magic_test_file=/usr/lib/libc.sl
+    ;;
+  esac
+  ;;
+
+interix[3-9]*)
+  # PIC code is broken on Interix 3.x, that's why |\.a not |_pic\.a here
+  lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so|\.a)$'
+  ;;
+
+irix5* | irix6* | nonstopux*)
+  case $LD in
+  *-32|*"-32 ") libmagic=32-bit;;
+  *-n32|*"-n32 ") libmagic=N32;;
+  *-64|*"-64 ") libmagic=64-bit;;
+  *) libmagic=never-match;;
+  esac
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+# This must be glibc/ELF.
+linux* | k*bsd*-gnu | kopensolaris*-gnu)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+netbsd*)
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then
+    lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|_pic\.a)$'
+  else
+    lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so|_pic\.a)$'
+  fi
+  ;;
+
+newos6*)
+  lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (executable|dynamic lib)'
+  lt_cv_file_magic_cmd=/usr/bin/file
+  lt_cv_file_magic_test_file=/usr/lib/libnls.so
+  ;;
+
+*nto* | *qnx*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+openbsd*)
+  if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+    lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|\.so|_pic\.a)$'
+  else
+    lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|_pic\.a)$'
+  fi
+  ;;
+
+osf3* | osf4* | osf5*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+rdos*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+solaris*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+sysv4 | sysv4.3*)
+  case $host_vendor in
+  motorola)
+    lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (shared object|dynamic lib) M[0-9][0-9]* Version [0-9]'
+    lt_cv_file_magic_test_file=`echo /usr/lib/libc.so*`
+    ;;
+  ncr)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  sequent)
+    lt_cv_file_magic_cmd='/bin/file'
+    lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [LM]SB (shared object|dynamic lib )'
+    ;;
+  sni)
+    lt_cv_file_magic_cmd='/bin/file'
+    lt_cv_deplibs_check_method="file_magic ELF [0-9][0-9]*-bit [LM]SB dynamic lib"
+    lt_cv_file_magic_test_file=/lib/libc.so
+    ;;
+  siemens)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  pc)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  esac
+  ;;
+
+tpf*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+esac
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_deplibs_check_method" >&5
+$as_echo "$lt_cv_deplibs_check_method" >&6; }
+
+file_magic_glob=
+want_nocaseglob=no
+if test "$build" = "$host"; then
+  case $host_os in
+  mingw* | pw32*)
+    if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then
+      want_nocaseglob=yes
+    else
+      file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[\1]\/[\1]\/g;/g"`
+    fi
+    ;;
+  esac
+fi
+
+file_magic_cmd=$lt_cv_file_magic_cmd
+deplibs_check_method=$lt_cv_deplibs_check_method
+test -z "$deplibs_check_method" && deplibs_check_method=unknown
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}dlltool", so it can be a program name with args.
+set dummy ${ac_tool_prefix}dlltool; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_DLLTOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$DLLTOOL"; then
+  ac_cv_prog_DLLTOOL="$DLLTOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_DLLTOOL="${ac_tool_prefix}dlltool"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+DLLTOOL=$ac_cv_prog_DLLTOOL
+if test -n "$DLLTOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DLLTOOL" >&5
+$as_echo "$DLLTOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_DLLTOOL"; then
+  ac_ct_DLLTOOL=$DLLTOOL
+  # Extract the first word of "dlltool", so it can be a program name with args.
+set dummy dlltool; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_DLLTOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_DLLTOOL"; then
+  ac_cv_prog_ac_ct_DLLTOOL="$ac_ct_DLLTOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_DLLTOOL="dlltool"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_DLLTOOL=$ac_cv_prog_ac_ct_DLLTOOL
+if test -n "$ac_ct_DLLTOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DLLTOOL" >&5
+$as_echo "$ac_ct_DLLTOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_DLLTOOL" = x; then
+    DLLTOOL="false"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    DLLTOOL=$ac_ct_DLLTOOL
+  fi
+else
+  DLLTOOL="$ac_cv_prog_DLLTOOL"
+fi
+
+test -z "$DLLTOOL" && DLLTOOL=dlltool
+
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to associate runtime and link libraries" >&5
+$as_echo_n "checking how to associate runtime and link libraries... " >&6; }
+if ${lt_cv_sharedlib_from_linklib_cmd+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_sharedlib_from_linklib_cmd='unknown'
+
+case $host_os in
+cygwin* | mingw* | pw32* | cegcc*)
+  # two different shell functions defined in ltmain.sh
+  # decide which to use based on capabilities of $DLLTOOL
+  case `$DLLTOOL --help 2>&1` in
+  *--identify-strict*)
+    lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib
+    ;;
+  *)
+    lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback
+    ;;
+  esac
+  ;;
+*)
+  # fallback: assume linklib IS sharedlib
+  lt_cv_sharedlib_from_linklib_cmd="$ECHO"
+  ;;
+esac
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_sharedlib_from_linklib_cmd" >&5
+$as_echo "$lt_cv_sharedlib_from_linklib_cmd" >&6; }
+sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd
+test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO
+
+
+
+
+
+
+
+
+if test -n "$ac_tool_prefix"; then
+  for ac_prog in ar
+  do
+    # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args.
+set dummy $ac_tool_prefix$ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_AR+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$AR"; then
+  ac_cv_prog_AR="$AR" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_AR="$ac_tool_prefix$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+AR=$ac_cv_prog_AR
+if test -n "$AR"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $AR" >&5
+$as_echo "$AR" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+    test -n "$AR" && break
+  done
+fi
+if test -z "$AR"; then
+  ac_ct_AR=$AR
+  for ac_prog in ar
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_AR+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_AR"; then
+  ac_cv_prog_ac_ct_AR="$ac_ct_AR" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_AR="$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_AR=$ac_cv_prog_ac_ct_AR
+if test -n "$ac_ct_AR"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_AR" >&5
+$as_echo "$ac_ct_AR" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$ac_ct_AR" && break
+done
+
+  if test "x$ac_ct_AR" = x; then
+    AR="false"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    AR=$ac_ct_AR
+  fi
+fi
+
+: ${AR=ar}
+: ${AR_FLAGS=cru}
+
+
+
+
+
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for archiver @FILE support" >&5
+$as_echo_n "checking for archiver @FILE support... " >&6; }
+if ${lt_cv_ar_at_file+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_ar_at_file=no
+   cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  echo conftest.$ac_objext > conftest.lst
+      lt_ar_try='$AR $AR_FLAGS libconftest.a @conftest.lst >&5'
+      { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$lt_ar_try\""; } >&5
+  (eval $lt_ar_try) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+      if test "$ac_status" -eq 0; then
+	# Ensure the archiver fails upon bogus file names.
+	rm -f conftest.$ac_objext libconftest.a
+	{ { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$lt_ar_try\""; } >&5
+  (eval $lt_ar_try) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+	if test "$ac_status" -ne 0; then
+          lt_cv_ar_at_file=@
+        fi
+      fi
+      rm -f conftest.* libconftest.a
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ar_at_file" >&5
+$as_echo "$lt_cv_ar_at_file" >&6; }
+
+if test "x$lt_cv_ar_at_file" = xno; then
+  archiver_list_spec=
+else
+  archiver_list_spec=$lt_cv_ar_at_file
+fi
+
+
+
+
+
+
+
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}strip", so it can be a program name with args.
+set dummy ${ac_tool_prefix}strip; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_STRIP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$STRIP"; then
+  ac_cv_prog_STRIP="$STRIP" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_STRIP="${ac_tool_prefix}strip"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+STRIP=$ac_cv_prog_STRIP
+if test -n "$STRIP"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $STRIP" >&5
+$as_echo "$STRIP" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_STRIP"; then
+  ac_ct_STRIP=$STRIP
+  # Extract the first word of "strip", so it can be a program name with args.
+set dummy strip; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_STRIP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_STRIP"; then
+  ac_cv_prog_ac_ct_STRIP="$ac_ct_STRIP" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_STRIP="strip"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_STRIP=$ac_cv_prog_ac_ct_STRIP
+if test -n "$ac_ct_STRIP"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_STRIP" >&5
+$as_echo "$ac_ct_STRIP" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_STRIP" = x; then
+    STRIP=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    STRIP=$ac_ct_STRIP
+  fi
+else
+  STRIP="$ac_cv_prog_STRIP"
+fi
+
+test -z "$STRIP" && STRIP=:
+
+
+
+
+
+
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}ranlib", so it can be a program name with args.
+set dummy ${ac_tool_prefix}ranlib; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_RANLIB+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$RANLIB"; then
+  ac_cv_prog_RANLIB="$RANLIB" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_RANLIB="${ac_tool_prefix}ranlib"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+RANLIB=$ac_cv_prog_RANLIB
+if test -n "$RANLIB"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $RANLIB" >&5
+$as_echo "$RANLIB" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_RANLIB"; then
+  ac_ct_RANLIB=$RANLIB
+  # Extract the first word of "ranlib", so it can be a program name with args.
+set dummy ranlib; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_RANLIB+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_RANLIB"; then
+  ac_cv_prog_ac_ct_RANLIB="$ac_ct_RANLIB" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_RANLIB="ranlib"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_RANLIB=$ac_cv_prog_ac_ct_RANLIB
+if test -n "$ac_ct_RANLIB"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_RANLIB" >&5
+$as_echo "$ac_ct_RANLIB" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_RANLIB" = x; then
+    RANLIB=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    RANLIB=$ac_ct_RANLIB
+  fi
+else
+  RANLIB="$ac_cv_prog_RANLIB"
+fi
+
+test -z "$RANLIB" && RANLIB=:
+
+
+
+
+
+
+# Determine commands to create old-style static archives.
+old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs'
+old_postinstall_cmds='chmod 644 $oldlib'
+old_postuninstall_cmds=
+
+if test -n "$RANLIB"; then
+  case $host_os in
+  openbsd*)
+    old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib"
+    ;;
+  *)
+    old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib"
+    ;;
+  esac
+  old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib"
+fi
+
+case $host_os in
+  darwin*)
+    lock_old_archive_extraction=yes ;;
+  *)
+    lock_old_archive_extraction=no ;;
+esac
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+for ac_prog in gawk mawk nawk awk
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_AWK+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$AWK"; then
+  ac_cv_prog_AWK="$AWK" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_AWK="$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+AWK=$ac_cv_prog_AWK
+if test -n "$AWK"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $AWK" >&5
+$as_echo "$AWK" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$AWK" && break
+done
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+# If no C compiler was specified, use CC.
+LTCC=${LTCC-"$CC"}
+
+# If no C compiler flags were specified, use CFLAGS.
+LTCFLAGS=${LTCFLAGS-"$CFLAGS"}
+
+# Allow CC to be a program name with arguments.
+compiler=$CC
+
+
+# Check for command to grab the raw symbol name followed by C symbol from nm.
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking command to parse $NM output from $compiler object" >&5
+$as_echo_n "checking command to parse $NM output from $compiler object... " >&6; }
+if ${lt_cv_sys_global_symbol_pipe+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+
+# These are sane defaults that work on at least a few old systems.
+# [They come from Ultrix.  What could be older than Ultrix?!! ;)]
+
+# Character class describing NM global symbol codes.
+symcode='[BCDEGRST]'
+
+# Regexp to match symbols that can be accessed directly from C.
+sympat='\([_A-Za-z][_A-Za-z0-9]*\)'
+
+# Define system-specific variables.
+case $host_os in
+aix*)
+  symcode='[BCDT]'
+  ;;
+cygwin* | mingw* | pw32* | cegcc*)
+  symcode='[ABCDGISTW]'
+  ;;
+hpux*)
+  if test "$host_cpu" = ia64; then
+    symcode='[ABCDEGRST]'
+  fi
+  ;;
+irix* | nonstopux*)
+  symcode='[BCDEGRST]'
+  ;;
+osf*)
+  symcode='[BCDEGQRST]'
+  ;;
+solaris*)
+  symcode='[BDRT]'
+  ;;
+sco3.2v5*)
+  symcode='[DT]'
+  ;;
+sysv4.2uw2*)
+  symcode='[DT]'
+  ;;
+sysv5* | sco5v6* | unixware* | OpenUNIX*)
+  symcode='[ABDT]'
+  ;;
+sysv4)
+  symcode='[DFNSTU]'
+  ;;
+esac
+
+# If we're using GNU nm, then use its standard symbol codes.
+case `$NM -V 2>&1` in
+*GNU* | *'with BFD'*)
+  symcode='[ABCDGIRSTW]' ;;
+esac
+
+# Transform an extracted symbol line into a proper C declaration.
+# Some systems (esp. on ia64) link data and code symbols differently,
+# so use this general approach.
+lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^T .* \(.*\)$/extern int \1();/p' -e 's/^$symcode* .* \(.*\)$/extern char \1;/p'"
+
+# Transform an extracted symbol line into symbol name and symbol address
+lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([^ ]*\)[ ]*$/  {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([^ ]*\) \([^ ]*\)$/  {\"\2\", (void *) \&\2},/p'"
+lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n -e 's/^: \([^ ]*\)[ ]*$/  {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([^ ]*\) \(lib[^ ]*\)$/  {\"\2\", (void *) \&\2},/p' -e 's/^$symcode* \([^ ]*\) \([^ ]*\)$/  {\"lib\2\", (void *) \&\2},/p'"
+
+# Handle CRLF in mingw tool chain
+opt_cr=
+case $build_os in
+mingw*)
+  opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp
+  ;;
+esac
+
+# Try without a prefix underscore, then with it.
+for ac_symprfx in "" "_"; do
+
+  # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol.
+  symxfrm="\\1 $ac_symprfx\\2 \\2"
+
+  # Write the raw and C identifiers.
+  if test "$lt_cv_nm_interface" = "MS dumpbin"; then
+    # Fake it for dumpbin and say T for any non-static function
+    # and D for any global variable.
+    # Also find C++ and __fastcall symbols from MSVC++,
+    # which start with @ or ?.
+    lt_cv_sys_global_symbol_pipe="$AWK '"\
+"     {last_section=section; section=\$ 3};"\
+"     /^COFF SYMBOL TABLE/{for(i in hide) delete hide[i]};"\
+"     /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\
+"     \$ 0!~/External *\|/{next};"\
+"     / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\
+"     {if(hide[section]) next};"\
+"     {f=0}; \$ 0~/\(\).*\|/{f=1}; {printf f ? \"T \" : \"D \"};"\
+"     {split(\$ 0, a, /\||\r/); split(a[2], s)};"\
+"     s[1]~/^[@?]/{print s[1], s[1]; next};"\
+"     s[1]~prfx {split(s[1],t,\"@\"); print t[1], substr(t[1],length(prfx))}"\
+"     ' prfx=^$ac_symprfx"
+  else
+    lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[	 ]\($symcode$symcode*\)[	 ][	 ]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'"
+  fi
+  lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'"
+
+  # Check to see that the pipe works correctly.
+  pipe_works=no
+
+  rm -f conftest*
+  cat > conftest.$ac_ext <<_LT_EOF
+#ifdef __cplusplus
+extern "C" {
+#endif
+char nm_test_var;
+void nm_test_func(void);
+void nm_test_func(void){}
+#ifdef __cplusplus
+}
+#endif
+int main(){nm_test_var='a';nm_test_func();return(0);}
+_LT_EOF
+
+  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+    # Now try to grab the symbols.
+    nlist=conftest.nm
+    if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist\""; } >&5
+  (eval $NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && test -s "$nlist"; then
+      # Try sorting and uniquifying the output.
+      if sort "$nlist" | uniq > "$nlist"T; then
+	mv -f "$nlist"T "$nlist"
+      else
+	rm -f "$nlist"T
+      fi
+
+      # Make sure that we snagged all the symbols we need.
+      if $GREP ' nm_test_var$' "$nlist" >/dev/null; then
+	if $GREP ' nm_test_func$' "$nlist" >/dev/null; then
+	  cat <<_LT_EOF > conftest.$ac_ext
+/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests.  */
+#if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE)
+/* DATA imports from DLLs on WIN32 con't be const, because runtime
+   relocations are performed -- see ld's documentation on pseudo-relocs.  */
+# define LT_DLSYM_CONST
+#elif defined(__osf__)
+/* This system does not cope well with relocations in const data.  */
+# define LT_DLSYM_CONST
+#else
+# define LT_DLSYM_CONST const
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+_LT_EOF
+	  # Now generate the symbol file.
+	  eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext'
+
+	  cat <<_LT_EOF >> conftest.$ac_ext
+
+/* The mapping between symbol names and symbols.  */
+LT_DLSYM_CONST struct {
+  const char *name;
+  void       *address;
+}
+lt__PROGRAM__LTX_preloaded_symbols[] =
+{
+  { "@PROGRAM@", (void *) 0 },
+_LT_EOF
+	  $SED "s/^$symcode$symcode* \(.*\) \(.*\)$/  {\"\2\", (void *) \&\2},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext
+	  cat <<\_LT_EOF >> conftest.$ac_ext
+  {0, (void *) 0}
+};
+
+/* This works around a problem in FreeBSD linker */
+#ifdef FREEBSD_WORKAROUND
+static const void *lt_preloaded_setup() {
+  return lt__PROGRAM__LTX_preloaded_symbols;
+}
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+_LT_EOF
+	  # Now try linking the two files.
+	  mv conftest.$ac_objext conftstm.$ac_objext
+	  lt_globsym_save_LIBS=$LIBS
+	  lt_globsym_save_CFLAGS=$CFLAGS
+	  LIBS="conftstm.$ac_objext"
+	  CFLAGS="$CFLAGS$lt_prog_compiler_no_builtin_flag"
+	  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_link\""; } >&5
+  (eval $ac_link) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && test -s conftest${ac_exeext}; then
+	    pipe_works=yes
+	  fi
+	  LIBS=$lt_globsym_save_LIBS
+	  CFLAGS=$lt_globsym_save_CFLAGS
+	else
+	  echo "cannot find nm_test_func in $nlist" >&5
+	fi
+      else
+	echo "cannot find nm_test_var in $nlist" >&5
+      fi
+    else
+      echo "cannot run $lt_cv_sys_global_symbol_pipe" >&5
+    fi
+  else
+    echo "$progname: failed program was:" >&5
+    cat conftest.$ac_ext >&5
+  fi
+  rm -rf conftest* conftst*
+
+  # Do not use the global_symbol_pipe unless it works.
+  if test "$pipe_works" = yes; then
+    break
+  else
+    lt_cv_sys_global_symbol_pipe=
+  fi
+done
+
+fi
+
+if test -z "$lt_cv_sys_global_symbol_pipe"; then
+  lt_cv_sys_global_symbol_to_cdecl=
+fi
+if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: failed" >&5
+$as_echo "failed" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: ok" >&5
+$as_echo "ok" >&6; }
+fi
+
+# Response file support.
+if test "$lt_cv_nm_interface" = "MS dumpbin"; then
+  nm_file_list_spec='@'
+elif $NM --help 2>/dev/null | grep '[@]FILE' >/dev/null; then
+  nm_file_list_spec='@'
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for sysroot" >&5
+$as_echo_n "checking for sysroot... " >&6; }
+
+# Check whether --with-sysroot was given.
+if test "${with_sysroot+set}" = set; then :
+  withval=$with_sysroot;
+else
+  with_sysroot=no
+fi
+
+
+lt_sysroot=
+case ${with_sysroot} in #(
+ yes)
+   if test "$GCC" = yes; then
+     lt_sysroot=`$CC --print-sysroot 2>/dev/null`
+   fi
+   ;; #(
+ /*)
+   lt_sysroot=`echo "$with_sysroot" | sed -e "$sed_quote_subst"`
+   ;; #(
+ no|'')
+   ;; #(
+ *)
+   { $as_echo "$as_me:${as_lineno-$LINENO}: result: ${with_sysroot}" >&5
+$as_echo "${with_sysroot}" >&6; }
+   as_fn_error $? "The sysroot must be an absolute path." "$LINENO" 5
+   ;;
+esac
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: ${lt_sysroot:-no}" >&5
+$as_echo "${lt_sysroot:-no}" >&6; }
+
+
+
+
+
+# Check whether --enable-libtool-lock was given.
+if test "${enable_libtool_lock+set}" = set; then :
+  enableval=$enable_libtool_lock;
+fi
+
+test "x$enable_libtool_lock" != xno && enable_libtool_lock=yes
+
+# Some flags need to be propagated to the compiler or linker for good
+# libtool support.
+case $host in
+ia64-*-hpux*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+    case `/usr/bin/file conftest.$ac_objext` in
+      *ELF-32*)
+	HPUX_IA64_MODE="32"
+	;;
+      *ELF-64*)
+	HPUX_IA64_MODE="64"
+	;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+*-*-irix6*)
+  # Find out which ABI we are using.
+  echo '#line '$LINENO' "configure"' > conftest.$ac_ext
+  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+    if test "$lt_cv_prog_gnu_ld" = yes; then
+      case `/usr/bin/file conftest.$ac_objext` in
+	*32-bit*)
+	  LD="${LD-ld} -melf32bsmip"
+	  ;;
+	*N32*)
+	  LD="${LD-ld} -melf32bmipn32"
+	  ;;
+	*64-bit*)
+	  LD="${LD-ld} -melf64bmip"
+	;;
+      esac
+    else
+      case `/usr/bin/file conftest.$ac_objext` in
+	*32-bit*)
+	  LD="${LD-ld} -32"
+	  ;;
+	*N32*)
+	  LD="${LD-ld} -n32"
+	  ;;
+	*64-bit*)
+	  LD="${LD-ld} -64"
+	  ;;
+      esac
+    fi
+  fi
+  rm -rf conftest*
+  ;;
+
+x86_64-*kfreebsd*-gnu|x86_64-*linux*|ppc*-*linux*|powerpc*-*linux*| \
+s390*-*linux*|s390*-*tpf*|sparc*-*linux*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+    case `/usr/bin/file conftest.o` in
+      *32-bit*)
+	case $host in
+	  x86_64-*kfreebsd*-gnu)
+	    LD="${LD-ld} -m elf_i386_fbsd"
+	    ;;
+	  x86_64-*linux*)
+	    LD="${LD-ld} -m elf_i386"
+	    ;;
+	  ppc64-*linux*|powerpc64-*linux*)
+	    LD="${LD-ld} -m elf32ppclinux"
+	    ;;
+	  s390x-*linux*)
+	    LD="${LD-ld} -m elf_s390"
+	    ;;
+	  sparc64-*linux*)
+	    LD="${LD-ld} -m elf32_sparc"
+	    ;;
+	esac
+	;;
+      *64-bit*)
+	case $host in
+	  x86_64-*kfreebsd*-gnu)
+	    LD="${LD-ld} -m elf_x86_64_fbsd"
+	    ;;
+	  x86_64-*linux*)
+	    LD="${LD-ld} -m elf_x86_64"
+	    ;;
+	  ppc*-*linux*|powerpc*-*linux*)
+	    LD="${LD-ld} -m elf64ppc"
+	    ;;
+	  s390*-*linux*|s390*-*tpf*)
+	    LD="${LD-ld} -m elf64_s390"
+	    ;;
+	  sparc*-*linux*)
+	    LD="${LD-ld} -m elf64_sparc"
+	    ;;
+	esac
+	;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+
+*-*-sco3.2v5*)
+  # On SCO OpenServer 5, we need -belf to get full-featured binaries.
+  SAVE_CFLAGS="$CFLAGS"
+  CFLAGS="$CFLAGS -belf"
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the C compiler needs -belf" >&5
+$as_echo_n "checking whether the C compiler needs -belf... " >&6; }
+if ${lt_cv_cc_needs_belf+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+     cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  lt_cv_cc_needs_belf=yes
+else
+  lt_cv_cc_needs_belf=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+     ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_cc_needs_belf" >&5
+$as_echo "$lt_cv_cc_needs_belf" >&6; }
+  if test x"$lt_cv_cc_needs_belf" != x"yes"; then
+    # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf
+    CFLAGS="$SAVE_CFLAGS"
+  fi
+  ;;
+*-*solaris*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+    case `/usr/bin/file conftest.o` in
+    *64-bit*)
+      case $lt_cv_prog_gnu_ld in
+      yes*)
+        case $host in
+        i?86-*-solaris*)
+          LD="${LD-ld} -m elf_x86_64"
+          ;;
+        sparc*-*-solaris*)
+          LD="${LD-ld} -m elf64_sparc"
+          ;;
+        esac
+        # GNU ld 2.21 introduced _sol2 emulations.  Use them if available.
+        if ${LD-ld} -V | grep _sol2 >/dev/null 2>&1; then
+          LD="${LD-ld}_sol2"
+        fi
+        ;;
+      *)
+	if ${LD-ld} -64 -r -o conftest2.o conftest.o >/dev/null 2>&1; then
+	  LD="${LD-ld} -64"
+	fi
+	;;
+      esac
+      ;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+esac
+
+need_locks="$enable_libtool_lock"
+
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}mt", so it can be a program name with args.
+set dummy ${ac_tool_prefix}mt; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_MANIFEST_TOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$MANIFEST_TOOL"; then
+  ac_cv_prog_MANIFEST_TOOL="$MANIFEST_TOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_MANIFEST_TOOL="${ac_tool_prefix}mt"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+MANIFEST_TOOL=$ac_cv_prog_MANIFEST_TOOL
+if test -n "$MANIFEST_TOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $MANIFEST_TOOL" >&5
+$as_echo "$MANIFEST_TOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_MANIFEST_TOOL"; then
+  ac_ct_MANIFEST_TOOL=$MANIFEST_TOOL
+  # Extract the first word of "mt", so it can be a program name with args.
+set dummy mt; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_MANIFEST_TOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_MANIFEST_TOOL"; then
+  ac_cv_prog_ac_ct_MANIFEST_TOOL="$ac_ct_MANIFEST_TOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_MANIFEST_TOOL="mt"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_MANIFEST_TOOL=$ac_cv_prog_ac_ct_MANIFEST_TOOL
+if test -n "$ac_ct_MANIFEST_TOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_MANIFEST_TOOL" >&5
+$as_echo "$ac_ct_MANIFEST_TOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_MANIFEST_TOOL" = x; then
+    MANIFEST_TOOL=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    MANIFEST_TOOL=$ac_ct_MANIFEST_TOOL
+  fi
+else
+  MANIFEST_TOOL="$ac_cv_prog_MANIFEST_TOOL"
+fi
+
+test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if $MANIFEST_TOOL is a manifest tool" >&5
+$as_echo_n "checking if $MANIFEST_TOOL is a manifest tool... " >&6; }
+if ${lt_cv_path_mainfest_tool+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_path_mainfest_tool=no
+  echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&5
+  $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out
+  cat conftest.err >&5
+  if $GREP 'Manifest Tool' conftest.out > /dev/null; then
+    lt_cv_path_mainfest_tool=yes
+  fi
+  rm -f conftest*
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_path_mainfest_tool" >&5
+$as_echo "$lt_cv_path_mainfest_tool" >&6; }
+if test "x$lt_cv_path_mainfest_tool" != xyes; then
+  MANIFEST_TOOL=:
+fi
+
+
+
+
+
+
+  case $host_os in
+    rhapsody* | darwin*)
+    if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}dsymutil", so it can be a program name with args.
+set dummy ${ac_tool_prefix}dsymutil; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_DSYMUTIL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$DSYMUTIL"; then
+  ac_cv_prog_DSYMUTIL="$DSYMUTIL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_DSYMUTIL="${ac_tool_prefix}dsymutil"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+DSYMUTIL=$ac_cv_prog_DSYMUTIL
+if test -n "$DSYMUTIL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DSYMUTIL" >&5
+$as_echo "$DSYMUTIL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_DSYMUTIL"; then
+  ac_ct_DSYMUTIL=$DSYMUTIL
+  # Extract the first word of "dsymutil", so it can be a program name with args.
+set dummy dsymutil; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_DSYMUTIL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_DSYMUTIL"; then
+  ac_cv_prog_ac_ct_DSYMUTIL="$ac_ct_DSYMUTIL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_DSYMUTIL="dsymutil"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_DSYMUTIL=$ac_cv_prog_ac_ct_DSYMUTIL
+if test -n "$ac_ct_DSYMUTIL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DSYMUTIL" >&5
+$as_echo "$ac_ct_DSYMUTIL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_DSYMUTIL" = x; then
+    DSYMUTIL=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    DSYMUTIL=$ac_ct_DSYMUTIL
+  fi
+else
+  DSYMUTIL="$ac_cv_prog_DSYMUTIL"
+fi
+
+    if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}nmedit", so it can be a program name with args.
+set dummy ${ac_tool_prefix}nmedit; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_NMEDIT+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$NMEDIT"; then
+  ac_cv_prog_NMEDIT="$NMEDIT" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_NMEDIT="${ac_tool_prefix}nmedit"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+NMEDIT=$ac_cv_prog_NMEDIT
+if test -n "$NMEDIT"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $NMEDIT" >&5
+$as_echo "$NMEDIT" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_NMEDIT"; then
+  ac_ct_NMEDIT=$NMEDIT
+  # Extract the first word of "nmedit", so it can be a program name with args.
+set dummy nmedit; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_NMEDIT+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_NMEDIT"; then
+  ac_cv_prog_ac_ct_NMEDIT="$ac_ct_NMEDIT" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_NMEDIT="nmedit"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_NMEDIT=$ac_cv_prog_ac_ct_NMEDIT
+if test -n "$ac_ct_NMEDIT"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_NMEDIT" >&5
+$as_echo "$ac_ct_NMEDIT" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_NMEDIT" = x; then
+    NMEDIT=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    NMEDIT=$ac_ct_NMEDIT
+  fi
+else
+  NMEDIT="$ac_cv_prog_NMEDIT"
+fi
+
+    if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}lipo", so it can be a program name with args.
+set dummy ${ac_tool_prefix}lipo; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_LIPO+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$LIPO"; then
+  ac_cv_prog_LIPO="$LIPO" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_LIPO="${ac_tool_prefix}lipo"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+LIPO=$ac_cv_prog_LIPO
+if test -n "$LIPO"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $LIPO" >&5
+$as_echo "$LIPO" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_LIPO"; then
+  ac_ct_LIPO=$LIPO
+  # Extract the first word of "lipo", so it can be a program name with args.
+set dummy lipo; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_LIPO+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_LIPO"; then
+  ac_cv_prog_ac_ct_LIPO="$ac_ct_LIPO" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_LIPO="lipo"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_LIPO=$ac_cv_prog_ac_ct_LIPO
+if test -n "$ac_ct_LIPO"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_LIPO" >&5
+$as_echo "$ac_ct_LIPO" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_LIPO" = x; then
+    LIPO=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    LIPO=$ac_ct_LIPO
+  fi
+else
+  LIPO="$ac_cv_prog_LIPO"
+fi
+
+    if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}otool", so it can be a program name with args.
+set dummy ${ac_tool_prefix}otool; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_OTOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$OTOOL"; then
+  ac_cv_prog_OTOOL="$OTOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_OTOOL="${ac_tool_prefix}otool"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+OTOOL=$ac_cv_prog_OTOOL
+if test -n "$OTOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OTOOL" >&5
+$as_echo "$OTOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_OTOOL"; then
+  ac_ct_OTOOL=$OTOOL
+  # Extract the first word of "otool", so it can be a program name with args.
+set dummy otool; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_OTOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_OTOOL"; then
+  ac_cv_prog_ac_ct_OTOOL="$ac_ct_OTOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_OTOOL="otool"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_OTOOL=$ac_cv_prog_ac_ct_OTOOL
+if test -n "$ac_ct_OTOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OTOOL" >&5
+$as_echo "$ac_ct_OTOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_OTOOL" = x; then
+    OTOOL=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    OTOOL=$ac_ct_OTOOL
+  fi
+else
+  OTOOL="$ac_cv_prog_OTOOL"
+fi
+
+    if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}otool64", so it can be a program name with args.
+set dummy ${ac_tool_prefix}otool64; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_OTOOL64+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$OTOOL64"; then
+  ac_cv_prog_OTOOL64="$OTOOL64" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_OTOOL64="${ac_tool_prefix}otool64"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+OTOOL64=$ac_cv_prog_OTOOL64
+if test -n "$OTOOL64"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OTOOL64" >&5
+$as_echo "$OTOOL64" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_OTOOL64"; then
+  ac_ct_OTOOL64=$OTOOL64
+  # Extract the first word of "otool64", so it can be a program name with args.
+set dummy otool64; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_OTOOL64+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_OTOOL64"; then
+  ac_cv_prog_ac_ct_OTOOL64="$ac_ct_OTOOL64" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_OTOOL64="otool64"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_OTOOL64=$ac_cv_prog_ac_ct_OTOOL64
+if test -n "$ac_ct_OTOOL64"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OTOOL64" >&5
+$as_echo "$ac_ct_OTOOL64" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_OTOOL64" = x; then
+    OTOOL64=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    OTOOL64=$ac_ct_OTOOL64
+  fi
+else
+  OTOOL64="$ac_cv_prog_OTOOL64"
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -single_module linker flag" >&5
+$as_echo_n "checking for -single_module linker flag... " >&6; }
+if ${lt_cv_apple_cc_single_mod+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_apple_cc_single_mod=no
+      if test -z "${LT_MULTI_MODULE}"; then
+	# By default we will add the -single_module flag. You can override
+	# by either setting the environment variable LT_MULTI_MODULE
+	# non-empty at configure time, or by adding -multi_module to the
+	# link flags.
+	rm -rf libconftest.dylib*
+	echo "int foo(void){return 1;}" > conftest.c
+	echo "$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \
+-dynamiclib -Wl,-single_module conftest.c" >&5
+	$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \
+	  -dynamiclib -Wl,-single_module conftest.c 2>conftest.err
+        _lt_result=$?
+	# If there is a non-empty error log, and "single_module"
+	# appears in it, assume the flag caused a linker warning
+        if test -s conftest.err && $GREP single_module conftest.err; then
+	  cat conftest.err >&5
+	# Otherwise, if the output was created with a 0 exit code from
+	# the compiler, it worked.
+	elif test -f libconftest.dylib && test $_lt_result -eq 0; then
+	  lt_cv_apple_cc_single_mod=yes
+	else
+	  cat conftest.err >&5
+	fi
+	rm -rf libconftest.dylib*
+	rm -f conftest.*
+      fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_apple_cc_single_mod" >&5
+$as_echo "$lt_cv_apple_cc_single_mod" >&6; }
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -exported_symbols_list linker flag" >&5
+$as_echo_n "checking for -exported_symbols_list linker flag... " >&6; }
+if ${lt_cv_ld_exported_symbols_list+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_ld_exported_symbols_list=no
+      save_LDFLAGS=$LDFLAGS
+      echo "_main" > conftest.sym
+      LDFLAGS="$LDFLAGS -Wl,-exported_symbols_list,conftest.sym"
+      cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  lt_cv_ld_exported_symbols_list=yes
+else
+  lt_cv_ld_exported_symbols_list=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+	LDFLAGS="$save_LDFLAGS"
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_exported_symbols_list" >&5
+$as_echo "$lt_cv_ld_exported_symbols_list" >&6; }
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -force_load linker flag" >&5
+$as_echo_n "checking for -force_load linker flag... " >&6; }
+if ${lt_cv_ld_force_load+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_ld_force_load=no
+      cat > conftest.c << _LT_EOF
+int forced_loaded() { return 2;}
+_LT_EOF
+      echo "$LTCC $LTCFLAGS -c -o conftest.o conftest.c" >&5
+      $LTCC $LTCFLAGS -c -o conftest.o conftest.c 2>&5
+      echo "$AR cru libconftest.a conftest.o" >&5
+      $AR cru libconftest.a conftest.o 2>&5
+      echo "$RANLIB libconftest.a" >&5
+      $RANLIB libconftest.a 2>&5
+      cat > conftest.c << _LT_EOF
+int main() { return 0;}
+_LT_EOF
+      echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&5
+      $LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err
+      _lt_result=$?
+      if test -s conftest.err && $GREP force_load conftest.err; then
+	cat conftest.err >&5
+      elif test -f conftest && test $_lt_result -eq 0 && $GREP forced_load conftest >/dev/null 2>&1 ; then
+	lt_cv_ld_force_load=yes
+      else
+	cat conftest.err >&5
+      fi
+        rm -f conftest.err libconftest.a conftest conftest.c
+        rm -rf conftest.dSYM
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_force_load" >&5
+$as_echo "$lt_cv_ld_force_load" >&6; }
+    case $host_os in
+    rhapsody* | darwin1.[012])
+      _lt_dar_allow_undefined='${wl}-undefined ${wl}suppress' ;;
+    darwin1.*)
+      _lt_dar_allow_undefined='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;;
+    darwin*) # darwin 5.x on
+      # if running on 10.5 or later, the deployment target defaults
+      # to the OS version, if on x86, and 10.4, the deployment
+      # target defaults to 10.4. Don't you love it?
+      case ${MACOSX_DEPLOYMENT_TARGET-10.0},$host in
+	10.0,*86*-darwin8*|10.0,*-darwin[91]*)
+	  _lt_dar_allow_undefined='${wl}-undefined ${wl}dynamic_lookup' ;;
+	10.[012]*)
+	  _lt_dar_allow_undefined='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;;
+	10.*)
+	  _lt_dar_allow_undefined='${wl}-undefined ${wl}dynamic_lookup' ;;
+      esac
+    ;;
+  esac
+    if test "$lt_cv_apple_cc_single_mod" = "yes"; then
+      _lt_dar_single_mod='$single_module'
+    fi
+    if test "$lt_cv_ld_exported_symbols_list" = "yes"; then
+      _lt_dar_export_syms=' ${wl}-exported_symbols_list,$output_objdir/${libname}-symbols.expsym'
+    else
+      _lt_dar_export_syms='~$NMEDIT -s $output_objdir/${libname}-symbols.expsym ${lib}'
+    fi
+    if test "$DSYMUTIL" != ":" && test "$lt_cv_ld_force_load" = "no"; then
+      _lt_dsymutil='~$DSYMUTIL $lib || :'
+    else
+      _lt_dsymutil=
+    fi
+    ;;
+  esac
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to run the C preprocessor" >&5
+$as_echo_n "checking how to run the C preprocessor... " >&6; }
+# On Suns, sometimes $CPP names a directory.
+if test -n "$CPP" && test -d "$CPP"; then
+  CPP=
+fi
+if test -z "$CPP"; then
+  if ${ac_cv_prog_CPP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+      # Double quotes because CPP needs to be expanded
+    for CPP in "$CC -E" "$CC -E -traditional-cpp" "/lib/cpp"
+    do
+      ac_preproc_ok=false
+for ac_c_preproc_warn_flag in '' yes
+do
+  # Use a header file that comes with gcc, so configuring glibc
+  # with a fresh cross-compiler works.
+  # Prefer <limits.h> to <assert.h> if __STDC__ is defined, since
+  # <limits.h> exists even on freestanding compilers.
+  # On the NeXT, cc -E runs the code through the compiler's parser,
+  # not just through cpp. "Syntax error" is here to catch this case.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifdef __STDC__
+# include <limits.h>
+#else
+# include <assert.h>
+#endif
+		     Syntax error
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+
+else
+  # Broken: fails on valid input.
+continue
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+  # OK, works on sane cases.  Now check whether nonexistent headers
+  # can be detected and how.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ac_nonexistent.h>
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+  # Broken: success on invalid input.
+continue
+else
+  # Passes both tests.
+ac_preproc_ok=:
+break
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+done
+# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped.
+rm -f conftest.i conftest.err conftest.$ac_ext
+if $ac_preproc_ok; then :
+  break
+fi
+
+    done
+    ac_cv_prog_CPP=$CPP
+
+fi
+  CPP=$ac_cv_prog_CPP
+else
+  ac_cv_prog_CPP=$CPP
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $CPP" >&5
+$as_echo "$CPP" >&6; }
+ac_preproc_ok=false
+for ac_c_preproc_warn_flag in '' yes
+do
+  # Use a header file that comes with gcc, so configuring glibc
+  # with a fresh cross-compiler works.
+  # Prefer <limits.h> to <assert.h> if __STDC__ is defined, since
+  # <limits.h> exists even on freestanding compilers.
+  # On the NeXT, cc -E runs the code through the compiler's parser,
+  # not just through cpp. "Syntax error" is here to catch this case.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifdef __STDC__
+# include <limits.h>
+#else
+# include <assert.h>
+#endif
+		     Syntax error
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+
+else
+  # Broken: fails on valid input.
+continue
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+  # OK, works on sane cases.  Now check whether nonexistent headers
+  # can be detected and how.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ac_nonexistent.h>
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+  # Broken: success on invalid input.
+continue
+else
+  # Passes both tests.
+ac_preproc_ok=:
+break
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+done
+# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped.
+rm -f conftest.i conftest.err conftest.$ac_ext
+if $ac_preproc_ok; then :
+
+else
+  { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "C preprocessor \"$CPP\" fails sanity check
+See \`config.log' for more details" "$LINENO" 5; }
+fi
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for ANSI C header files" >&5
+$as_echo_n "checking for ANSI C header files... " >&6; }
+if ${ac_cv_header_stdc+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <float.h>
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_header_stdc=yes
+else
+  ac_cv_header_stdc=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+if test $ac_cv_header_stdc = yes; then
+  # SunOS 4.x string.h does not declare mem*, contrary to ANSI.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <string.h>
+
+_ACEOF
+if (eval "$ac_cpp conftest.$ac_ext") 2>&5 |
+  $EGREP "memchr" >/dev/null 2>&1; then :
+
+else
+  ac_cv_header_stdc=no
+fi
+rm -f conftest*
+
+fi
+
+if test $ac_cv_header_stdc = yes; then
+  # ISC 2.0.2 stdlib.h does not declare free, contrary to ANSI.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdlib.h>
+
+_ACEOF
+if (eval "$ac_cpp conftest.$ac_ext") 2>&5 |
+  $EGREP "free" >/dev/null 2>&1; then :
+
+else
+  ac_cv_header_stdc=no
+fi
+rm -f conftest*
+
+fi
+
+if test $ac_cv_header_stdc = yes; then
+  # /bin/cc in Irix-4.0.5 gets non-ANSI ctype macros unless using -ansi.
+  if test "$cross_compiling" = yes; then :
+  :
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ctype.h>
+#include <stdlib.h>
+#if ((' ' & 0x0FF) == 0x020)
+# define ISLOWER(c) ('a' <= (c) && (c) <= 'z')
+# define TOUPPER(c) (ISLOWER(c) ? 'A' + ((c) - 'a') : (c))
+#else
+# define ISLOWER(c) \
+		   (('a' <= (c) && (c) <= 'i') \
+		     || ('j' <= (c) && (c) <= 'r') \
+		     || ('s' <= (c) && (c) <= 'z'))
+# define TOUPPER(c) (ISLOWER(c) ? ((c) | 0x40) : (c))
+#endif
+
+#define XOR(e, f) (((e) && !(f)) || (!(e) && (f)))
+int
+main ()
+{
+  int i;
+  for (i = 0; i < 256; i++)
+    if (XOR (islower (i), ISLOWER (i))
+	|| toupper (i) != TOUPPER (i))
+      return 2;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+
+else
+  ac_cv_header_stdc=no
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+  conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
+fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_header_stdc" >&5
+$as_echo "$ac_cv_header_stdc" >&6; }
+if test $ac_cv_header_stdc = yes; then
+
+$as_echo "#define STDC_HEADERS 1" >>confdefs.h
+
+fi
+
+# On IRIX 5.3, sys/types and inttypes.h are conflicting.
+for ac_header in sys/types.h sys/stat.h stdlib.h string.h memory.h strings.h \
+		  inttypes.h stdint.h unistd.h
+do :
+  as_ac_Header=`$as_echo "ac_cv_header_$ac_header" | $as_tr_sh`
+ac_fn_c_check_header_compile "$LINENO" "$ac_header" "$as_ac_Header" "$ac_includes_default
+"
+if eval test \"x\$"$as_ac_Header"\" = x"yes"; then :
+  cat >>confdefs.h <<_ACEOF
+#define `$as_echo "HAVE_$ac_header" | $as_tr_cpp` 1
+_ACEOF
+
+fi
+
+done
+
+
+for ac_header in dlfcn.h
+do :
+  ac_fn_c_check_header_compile "$LINENO" "dlfcn.h" "ac_cv_header_dlfcn_h" "$ac_includes_default
+"
+if test "x$ac_cv_header_dlfcn_h" = xyes; then :
+  cat >>confdefs.h <<_ACEOF
+#define HAVE_DLFCN_H 1
+_ACEOF
+
+fi
+
+done
+
+
+
+
+
+# Set options
+enable_win32_dll=yes
+
+case $host in
+*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-cegcc*)
+  if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}as", so it can be a program name with args.
+set dummy ${ac_tool_prefix}as; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_AS+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$AS"; then
+  ac_cv_prog_AS="$AS" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_AS="${ac_tool_prefix}as"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+AS=$ac_cv_prog_AS
+if test -n "$AS"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $AS" >&5
+$as_echo "$AS" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_AS"; then
+  ac_ct_AS=$AS
+  # Extract the first word of "as", so it can be a program name with args.
+set dummy as; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_AS+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_AS"; then
+  ac_cv_prog_ac_ct_AS="$ac_ct_AS" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_AS="as"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_AS=$ac_cv_prog_ac_ct_AS
+if test -n "$ac_ct_AS"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_AS" >&5
+$as_echo "$ac_ct_AS" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_AS" = x; then
+    AS="false"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    AS=$ac_ct_AS
+  fi
+else
+  AS="$ac_cv_prog_AS"
+fi
+
+  if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}dlltool", so it can be a program name with args.
+set dummy ${ac_tool_prefix}dlltool; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_DLLTOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$DLLTOOL"; then
+  ac_cv_prog_DLLTOOL="$DLLTOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_DLLTOOL="${ac_tool_prefix}dlltool"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+DLLTOOL=$ac_cv_prog_DLLTOOL
+if test -n "$DLLTOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DLLTOOL" >&5
+$as_echo "$DLLTOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_DLLTOOL"; then
+  ac_ct_DLLTOOL=$DLLTOOL
+  # Extract the first word of "dlltool", so it can be a program name with args.
+set dummy dlltool; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_DLLTOOL+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_DLLTOOL"; then
+  ac_cv_prog_ac_ct_DLLTOOL="$ac_ct_DLLTOOL" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_DLLTOOL="dlltool"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_DLLTOOL=$ac_cv_prog_ac_ct_DLLTOOL
+if test -n "$ac_ct_DLLTOOL"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DLLTOOL" >&5
+$as_echo "$ac_ct_DLLTOOL" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_DLLTOOL" = x; then
+    DLLTOOL="false"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    DLLTOOL=$ac_ct_DLLTOOL
+  fi
+else
+  DLLTOOL="$ac_cv_prog_DLLTOOL"
+fi
+
+  if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}objdump", so it can be a program name with args.
+set dummy ${ac_tool_prefix}objdump; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_OBJDUMP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$OBJDUMP"; then
+  ac_cv_prog_OBJDUMP="$OBJDUMP" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_OBJDUMP="${ac_tool_prefix}objdump"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+OBJDUMP=$ac_cv_prog_OBJDUMP
+if test -n "$OBJDUMP"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OBJDUMP" >&5
+$as_echo "$OBJDUMP" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_OBJDUMP"; then
+  ac_ct_OBJDUMP=$OBJDUMP
+  # Extract the first word of "objdump", so it can be a program name with args.
+set dummy objdump; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_OBJDUMP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_OBJDUMP"; then
+  ac_cv_prog_ac_ct_OBJDUMP="$ac_ct_OBJDUMP" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_OBJDUMP="objdump"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_OBJDUMP=$ac_cv_prog_ac_ct_OBJDUMP
+if test -n "$ac_ct_OBJDUMP"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OBJDUMP" >&5
+$as_echo "$ac_ct_OBJDUMP" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_OBJDUMP" = x; then
+    OBJDUMP="false"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    OBJDUMP=$ac_ct_OBJDUMP
+  fi
+else
+  OBJDUMP="$ac_cv_prog_OBJDUMP"
+fi
+
+  ;;
+esac
+
+test -z "$AS" && AS=as
+
+
+
+
+
+test -z "$DLLTOOL" && DLLTOOL=dlltool
+
+
+
+
+
+test -z "$OBJDUMP" && OBJDUMP=objdump
+
+
+
+
+
+
+
+        enable_dlopen=no
+
+
+
+            # Check whether --enable-shared was given.
+if test "${enable_shared+set}" = set; then :
+  enableval=$enable_shared; p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_shared=yes ;;
+    no) enable_shared=no ;;
+    *)
+      enable_shared=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_shared=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac
+else
+  enable_shared=yes
+fi
+
+
+
+
+
+
+
+
+
+  # Check whether --enable-static was given.
+if test "${enable_static+set}" = set; then :
+  enableval=$enable_static; p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_static=yes ;;
+    no) enable_static=no ;;
+    *)
+     enable_static=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_static=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac
+else
+  enable_static=yes
+fi
+
+
+
+
+
+
+
+
+
+
+# Check whether --with-pic was given.
+if test "${with_pic+set}" = set; then :
+  withval=$with_pic; lt_p=${PACKAGE-default}
+    case $withval in
+    yes|no) pic_mode=$withval ;;
+    *)
+      pic_mode=default
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for lt_pkg in $withval; do
+	IFS="$lt_save_ifs"
+	if test "X$lt_pkg" = "X$lt_p"; then
+	  pic_mode=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac
+else
+  pic_mode=default
+fi
+
+
+test -z "$pic_mode" && pic_mode=default
+
+
+
+
+
+
+
+  # Check whether --enable-fast-install was given.
+if test "${enable_fast_install+set}" = set; then :
+  enableval=$enable_fast_install; p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_fast_install=yes ;;
+    no) enable_fast_install=no ;;
+    *)
+      enable_fast_install=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_fast_install=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac
+else
+  enable_fast_install=yes
+fi
+
+
+
+
+
+
+
+
+
+
+
+# This can be used to rebuild libtool when needed
+LIBTOOL_DEPS="$ltmain"
+
+# Always use our own libtool.
+LIBTOOL='$(SHELL) $(top_builddir)/libtool'
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+test -z "$LN_S" && LN_S="ln -s"
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+if test -n "${ZSH_VERSION+set}" ; then
+   setopt NO_GLOB_SUBST
+fi
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for objdir" >&5
+$as_echo_n "checking for objdir... " >&6; }
+if ${lt_cv_objdir+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  rm -f .libs 2>/dev/null
+mkdir .libs 2>/dev/null
+if test -d .libs; then
+  lt_cv_objdir=.libs
+else
+  # MS-DOS does not allow filenames that begin with a dot.
+  lt_cv_objdir=_libs
+fi
+rmdir .libs 2>/dev/null
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_objdir" >&5
+$as_echo "$lt_cv_objdir" >&6; }
+objdir=$lt_cv_objdir
+
+
+
+
+
+cat >>confdefs.h <<_ACEOF
+#define LT_OBJDIR "$lt_cv_objdir/"
+_ACEOF
+
+
+
+
+case $host_os in
+aix3*)
+  # AIX sometimes has problems with the GCC collect2 program.  For some
+  # reason, if we set the COLLECT_NAMES environment variable, the problems
+  # vanish in a puff of smoke.
+  if test "X${COLLECT_NAMES+set}" != Xset; then
+    COLLECT_NAMES=
+    export COLLECT_NAMES
+  fi
+  ;;
+esac
+
+# Global variables:
+ofile=libtool
+can_build_shared=yes
+
+# All known linkers require a `.a' archive for static linking (except MSVC,
+# which needs '.lib').
+libext=a
+
+with_gnu_ld="$lt_cv_prog_gnu_ld"
+
+old_CC="$CC"
+old_CFLAGS="$CFLAGS"
+
+# Set sane defaults for various variables
+test -z "$CC" && CC=cc
+test -z "$LTCC" && LTCC=$CC
+test -z "$LTCFLAGS" && LTCFLAGS=$CFLAGS
+test -z "$LD" && LD=ld
+test -z "$ac_objext" && ac_objext=o
+
+for cc_temp in $compiler""; do
+  case $cc_temp in
+    compile | *[\\/]compile | ccache | *[\\/]ccache ) ;;
+    distcc | *[\\/]distcc | purify | *[\\/]purify ) ;;
+    \-*) ;;
+    *) break;;
+  esac
+done
+cc_basename=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"`
+
+
+# Only perform the check for file, if the check method requires it
+test -z "$MAGIC_CMD" && MAGIC_CMD=file
+case $deplibs_check_method in
+file_magic*)
+  if test "$file_magic_cmd" = '$MAGIC_CMD'; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ${ac_tool_prefix}file" >&5
+$as_echo_n "checking for ${ac_tool_prefix}file... " >&6; }
+if ${lt_cv_path_MAGIC_CMD+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $MAGIC_CMD in
+[\\/*] |  ?:[\\/]*)
+  lt_cv_path_MAGIC_CMD="$MAGIC_CMD" # Let the user override the test with a path.
+  ;;
+*)
+  lt_save_MAGIC_CMD="$MAGIC_CMD"
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+  ac_dummy="/usr/bin$PATH_SEPARATOR$PATH"
+  for ac_dir in $ac_dummy; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f $ac_dir/${ac_tool_prefix}file; then
+      lt_cv_path_MAGIC_CMD="$ac_dir/${ac_tool_prefix}file"
+      if test -n "$file_magic_test_file"; then
+	case $deplibs_check_method in
+	"file_magic "*)
+	  file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"`
+	  MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+	  if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null |
+	    $EGREP "$file_magic_regex" > /dev/null; then
+	    :
+	  else
+	    cat <<_LT_EOF 1>&2
+
+*** Warning: the command libtool uses to detect shared libraries,
+*** $file_magic_cmd, produces output that libtool cannot recognize.
+*** The result is that libtool may fail to recognize shared libraries
+*** as such.  This will affect the creation of libtool libraries that
+*** depend on shared libraries, but programs linked with such libtool
+*** libraries will work regardless of this problem.  Nevertheless, you
+*** may want to report the problem to your system manager and/or to
+*** bug-libtool@gnu.org
+
+_LT_EOF
+	  fi ;;
+	esac
+      fi
+      break
+    fi
+  done
+  IFS="$lt_save_ifs"
+  MAGIC_CMD="$lt_save_MAGIC_CMD"
+  ;;
+esac
+fi
+
+MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+if test -n "$MAGIC_CMD"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $MAGIC_CMD" >&5
+$as_echo "$MAGIC_CMD" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+
+
+
+if test -z "$lt_cv_path_MAGIC_CMD"; then
+  if test -n "$ac_tool_prefix"; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for file" >&5
+$as_echo_n "checking for file... " >&6; }
+if ${lt_cv_path_MAGIC_CMD+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $MAGIC_CMD in
+[\\/*] |  ?:[\\/]*)
+  lt_cv_path_MAGIC_CMD="$MAGIC_CMD" # Let the user override the test with a path.
+  ;;
+*)
+  lt_save_MAGIC_CMD="$MAGIC_CMD"
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+  ac_dummy="/usr/bin$PATH_SEPARATOR$PATH"
+  for ac_dir in $ac_dummy; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f $ac_dir/file; then
+      lt_cv_path_MAGIC_CMD="$ac_dir/file"
+      if test -n "$file_magic_test_file"; then
+	case $deplibs_check_method in
+	"file_magic "*)
+	  file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"`
+	  MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+	  if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null |
+	    $EGREP "$file_magic_regex" > /dev/null; then
+	    :
+	  else
+	    cat <<_LT_EOF 1>&2
+
+*** Warning: the command libtool uses to detect shared libraries,
+*** $file_magic_cmd, produces output that libtool cannot recognize.
+*** The result is that libtool may fail to recognize shared libraries
+*** as such.  This will affect the creation of libtool libraries that
+*** depend on shared libraries, but programs linked with such libtool
+*** libraries will work regardless of this problem.  Nevertheless, you
+*** may want to report the problem to your system manager and/or to
+*** bug-libtool@gnu.org
+
+_LT_EOF
+	  fi ;;
+	esac
+      fi
+      break
+    fi
+  done
+  IFS="$lt_save_ifs"
+  MAGIC_CMD="$lt_save_MAGIC_CMD"
+  ;;
+esac
+fi
+
+MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+if test -n "$MAGIC_CMD"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $MAGIC_CMD" >&5
+$as_echo "$MAGIC_CMD" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  else
+    MAGIC_CMD=:
+  fi
+fi
+
+  fi
+  ;;
+esac
+
+# Use C for the default configuration in the libtool script
+
+lt_save_CC="$CC"
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+# Source file extension for C test sources.
+ac_ext=c
+
+# Object file extension for compiled C test sources.
+objext=o
+objext=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code="int some_variable = 0;"
+
+# Code to be used in simple link tests
+lt_simple_link_test_code='int main(){return(0);}'
+
+
+
+
+
+
+
+# If no C compiler was specified, use CC.
+LTCC=${LTCC-"$CC"}
+
+# If no C compiler flags were specified, use CFLAGS.
+LTCFLAGS=${LTCFLAGS-"$CFLAGS"}
+
+# Allow CC to be a program name with arguments.
+compiler=$CC
+
+# Save the default compiler, since it gets overwritten when the other
+# tags are being tested, and _LT_TAGVAR(compiler, []) is a NOP.
+compiler_DEFAULT=$CC
+
+# save warnings/boilerplate of simple test code
+ac_outfile=conftest.$ac_objext
+echo "$lt_simple_compile_test_code" >conftest.$ac_ext
+eval "$ac_compile" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_compiler_boilerplate=`cat conftest.err`
+$RM conftest*
+
+ac_outfile=conftest.$ac_objext
+echo "$lt_simple_link_test_code" >conftest.$ac_ext
+eval "$ac_link" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_linker_boilerplate=`cat conftest.err`
+$RM -r conftest*
+
+
+## CAVEAT EMPTOR:
+## There is no encapsulation within the following macros, do not change
+## the running order or otherwise move them around unless you know exactly
+## what you are doing...
+if test -n "$compiler"; then
+
+lt_prog_compiler_no_builtin_flag=
+
+if test "$GCC" = yes; then
+  case $cc_basename in
+  nvcc*)
+    lt_prog_compiler_no_builtin_flag=' -Xcompiler -fno-builtin' ;;
+  *)
+    lt_prog_compiler_no_builtin_flag=' -fno-builtin' ;;
+  esac
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -fno-rtti -fno-exceptions" >&5
+$as_echo_n "checking if $compiler supports -fno-rtti -fno-exceptions... " >&6; }
+if ${lt_cv_prog_compiler_rtti_exceptions+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_rtti_exceptions=no
+   ac_outfile=conftest.$ac_objext
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+   lt_compiler_flag="-fno-rtti -fno-exceptions"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   # The option is referenced via a variable to avoid confusing sed.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5)
+   (eval "$lt_compile" 2>conftest.err)
+   ac_status=$?
+   cat conftest.err >&5
+   echo "$as_me:$LINENO: \$? = $ac_status" >&5
+   if (exit $ac_status) && test -s "$ac_outfile"; then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings other than the usual output.
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp
+     $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+     if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then
+       lt_cv_prog_compiler_rtti_exceptions=yes
+     fi
+   fi
+   $RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_rtti_exceptions" >&5
+$as_echo "$lt_cv_prog_compiler_rtti_exceptions" >&6; }
+
+if test x"$lt_cv_prog_compiler_rtti_exceptions" = xyes; then
+    lt_prog_compiler_no_builtin_flag="$lt_prog_compiler_no_builtin_flag -fno-rtti -fno-exceptions"
+else
+    :
+fi
+
+fi
+
+
+
+
+
+
+  lt_prog_compiler_wl=
+lt_prog_compiler_pic=
+lt_prog_compiler_static=
+
+
+  if test "$GCC" = yes; then
+    lt_prog_compiler_wl='-Wl,'
+    lt_prog_compiler_static='-static'
+
+    case $host_os in
+      aix*)
+      # All AIX code is PIC.
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	lt_prog_compiler_static='-Bstatic'
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            lt_prog_compiler_pic='-fPIC'
+        ;;
+      m68k)
+            # FIXME: we need at least 68020 code to build shared libraries, but
+            # adding the `-m68020' flag to GCC prevents building anything better,
+            # like `-m68040'.
+            lt_prog_compiler_pic='-m68020 -resident32 -malways-restore-a4'
+        ;;
+      esac
+      ;;
+
+    beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
+      # PIC is the default for these OSes.
+      ;;
+
+    mingw* | cygwin* | pw32* | os2* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      # Although the cygwin gcc ignores -fPIC, still need this for old-style
+      # (--disable-auto-import) libraries
+      lt_prog_compiler_pic='-DDLL_EXPORT'
+      ;;
+
+    darwin* | rhapsody*)
+      # PIC is the default on this platform
+      # Common symbols not allowed in MH_DYLIB files
+      lt_prog_compiler_pic='-fno-common'
+      ;;
+
+    haiku*)
+      # PIC is the default for Haiku.
+      # The "-static" flag exists, but is broken.
+      lt_prog_compiler_static=
+      ;;
+
+    hpux*)
+      # PIC is the default for 64-bit PA HP-UX, but not for 32-bit
+      # PA HP-UX.  On IA64 HP-UX, PIC is the default but the pic flag
+      # sets the default TLS model and affects inlining.
+      case $host_cpu in
+      hppa*64*)
+	# +Z the default
+	;;
+      *)
+	lt_prog_compiler_pic='-fPIC'
+	;;
+      esac
+      ;;
+
+    interix[3-9]*)
+      # Interix 3.x gcc -fpic/-fPIC options generate broken code.
+      # Instead, we relocate shared libraries at runtime.
+      ;;
+
+    msdosdjgpp*)
+      # Just because we use GCC doesn't mean we suddenly get shared libraries
+      # on systems that don't support them.
+      lt_prog_compiler_can_build_shared=no
+      enable_shared=no
+      ;;
+
+    *nto* | *qnx*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      lt_prog_compiler_pic='-fPIC -shared'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	lt_prog_compiler_pic=-Kconform_pic
+      fi
+      ;;
+
+    *)
+      lt_prog_compiler_pic='-fPIC'
+      ;;
+    esac
+
+    case $cc_basename in
+    nvcc*) # Cuda Compiler Driver 2.2
+      lt_prog_compiler_wl='-Xlinker '
+      if test -n "$lt_prog_compiler_pic"; then
+        lt_prog_compiler_pic="-Xcompiler $lt_prog_compiler_pic"
+      fi
+      ;;
+    esac
+  else
+    # PORTME Check for flag to pass linker flags through the system compiler.
+    case $host_os in
+    aix*)
+      lt_prog_compiler_wl='-Wl,'
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	lt_prog_compiler_static='-Bstatic'
+      else
+	lt_prog_compiler_static='-bnso -bI:/lib/syscalls.exp'
+      fi
+      ;;
+
+    mingw* | cygwin* | pw32* | os2* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      lt_prog_compiler_pic='-DDLL_EXPORT'
+      ;;
+
+    hpux9* | hpux10* | hpux11*)
+      lt_prog_compiler_wl='-Wl,'
+      # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but
+      # not for PA HP-UX.
+      case $host_cpu in
+      hppa*64*|ia64*)
+	# +Z the default
+	;;
+      *)
+	lt_prog_compiler_pic='+Z'
+	;;
+      esac
+      # Is there a better lt_prog_compiler_static that works with the bundled CC?
+      lt_prog_compiler_static='${wl}-a ${wl}archive'
+      ;;
+
+    irix5* | irix6* | nonstopux*)
+      lt_prog_compiler_wl='-Wl,'
+      # PIC (with -KPIC) is the default.
+      lt_prog_compiler_static='-non_shared'
+      ;;
+
+    linux* | k*bsd*-gnu | kopensolaris*-gnu)
+      case $cc_basename in
+      # old Intel for x86_64 which still supported -KPIC.
+      ecc*)
+	lt_prog_compiler_wl='-Wl,'
+	lt_prog_compiler_pic='-KPIC'
+	lt_prog_compiler_static='-static'
+        ;;
+      # icc used to be incompatible with GCC.
+      # ICC 10 doesn't accept -KPIC any more.
+      icc* | ifort*)
+	lt_prog_compiler_wl='-Wl,'
+	lt_prog_compiler_pic='-fPIC'
+	lt_prog_compiler_static='-static'
+        ;;
+      # Lahey Fortran 8.1.
+      lf95*)
+	lt_prog_compiler_wl='-Wl,'
+	lt_prog_compiler_pic='--shared'
+	lt_prog_compiler_static='--static'
+	;;
+      nagfor*)
+	# NAG Fortran compiler
+	lt_prog_compiler_wl='-Wl,-Wl,,'
+	lt_prog_compiler_pic='-PIC'
+	lt_prog_compiler_static='-Bstatic'
+	;;
+      pgcc* | pgf77* | pgf90* | pgf95* | pgfortran*)
+        # Portland Group compilers (*not* the Pentium gcc compiler,
+	# which looks to be a dead project)
+	lt_prog_compiler_wl='-Wl,'
+	lt_prog_compiler_pic='-fpic'
+	lt_prog_compiler_static='-Bstatic'
+        ;;
+      ccc*)
+        lt_prog_compiler_wl='-Wl,'
+        # All Alpha code is PIC.
+        lt_prog_compiler_static='-non_shared'
+        ;;
+      xl* | bgxl* | bgf* | mpixl*)
+	# IBM XL C 8.0/Fortran 10.1, 11.1 on PPC and BlueGene
+	lt_prog_compiler_wl='-Wl,'
+	lt_prog_compiler_pic='-qpic'
+	lt_prog_compiler_static='-qstaticlink'
+	;;
+      *)
+	case `$CC -V 2>&1 | sed 5q` in
+	*Sun\ Ceres\ Fortran* | *Sun*Fortran*\ [1-7].* | *Sun*Fortran*\ 8.[0-3]*)
+	  # Sun Fortran 8.3 passes all unrecognized flags to the linker
+	  lt_prog_compiler_pic='-KPIC'
+	  lt_prog_compiler_static='-Bstatic'
+	  lt_prog_compiler_wl=''
+	  ;;
+	*Sun\ F* | *Sun*Fortran*)
+	  lt_prog_compiler_pic='-KPIC'
+	  lt_prog_compiler_static='-Bstatic'
+	  lt_prog_compiler_wl='-Qoption ld '
+	  ;;
+	*Sun\ C*)
+	  # Sun C 5.9
+	  lt_prog_compiler_pic='-KPIC'
+	  lt_prog_compiler_static='-Bstatic'
+	  lt_prog_compiler_wl='-Wl,'
+	  ;;
+        *Intel*\ [CF]*Compiler*)
+	  lt_prog_compiler_wl='-Wl,'
+	  lt_prog_compiler_pic='-fPIC'
+	  lt_prog_compiler_static='-static'
+	  ;;
+	*Portland\ Group*)
+	  lt_prog_compiler_wl='-Wl,'
+	  lt_prog_compiler_pic='-fpic'
+	  lt_prog_compiler_static='-Bstatic'
+	  ;;
+	esac
+	;;
+      esac
+      ;;
+
+    newsos6)
+      lt_prog_compiler_pic='-KPIC'
+      lt_prog_compiler_static='-Bstatic'
+      ;;
+
+    *nto* | *qnx*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      lt_prog_compiler_pic='-fPIC -shared'
+      ;;
+
+    osf3* | osf4* | osf5*)
+      lt_prog_compiler_wl='-Wl,'
+      # All OSF/1 code is PIC.
+      lt_prog_compiler_static='-non_shared'
+      ;;
+
+    rdos*)
+      lt_prog_compiler_static='-non_shared'
+      ;;
+
+    solaris*)
+      lt_prog_compiler_pic='-KPIC'
+      lt_prog_compiler_static='-Bstatic'
+      case $cc_basename in
+      f77* | f90* | f95* | sunf77* | sunf90* | sunf95*)
+	lt_prog_compiler_wl='-Qoption ld ';;
+      *)
+	lt_prog_compiler_wl='-Wl,';;
+      esac
+      ;;
+
+    sunos4*)
+      lt_prog_compiler_wl='-Qoption ld '
+      lt_prog_compiler_pic='-PIC'
+      lt_prog_compiler_static='-Bstatic'
+      ;;
+
+    sysv4 | sysv4.2uw2* | sysv4.3*)
+      lt_prog_compiler_wl='-Wl,'
+      lt_prog_compiler_pic='-KPIC'
+      lt_prog_compiler_static='-Bstatic'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec ;then
+	lt_prog_compiler_pic='-Kconform_pic'
+	lt_prog_compiler_static='-Bstatic'
+      fi
+      ;;
+
+    sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*)
+      lt_prog_compiler_wl='-Wl,'
+      lt_prog_compiler_pic='-KPIC'
+      lt_prog_compiler_static='-Bstatic'
+      ;;
+
+    unicos*)
+      lt_prog_compiler_wl='-Wl,'
+      lt_prog_compiler_can_build_shared=no
+      ;;
+
+    uts4*)
+      lt_prog_compiler_pic='-pic'
+      lt_prog_compiler_static='-Bstatic'
+      ;;
+
+    *)
+      lt_prog_compiler_can_build_shared=no
+      ;;
+    esac
+  fi
+
+case $host_os in
+  # For platforms which do not support PIC, -DPIC is meaningless:
+  *djgpp*)
+    lt_prog_compiler_pic=
+    ;;
+  *)
+    lt_prog_compiler_pic="$lt_prog_compiler_pic -DPIC"
+    ;;
+esac
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $compiler option to produce PIC" >&5
+$as_echo_n "checking for $compiler option to produce PIC... " >&6; }
+if ${lt_cv_prog_compiler_pic+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_pic=$lt_prog_compiler_pic
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_pic" >&5
+$as_echo "$lt_cv_prog_compiler_pic" >&6; }
+lt_prog_compiler_pic=$lt_cv_prog_compiler_pic
+
+#
+# Check to make sure the PIC flag actually works.
+#
+if test -n "$lt_prog_compiler_pic"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler PIC flag $lt_prog_compiler_pic works" >&5
+$as_echo_n "checking if $compiler PIC flag $lt_prog_compiler_pic works... " >&6; }
+if ${lt_cv_prog_compiler_pic_works+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_pic_works=no
+   ac_outfile=conftest.$ac_objext
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+   lt_compiler_flag="$lt_prog_compiler_pic -DPIC"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   # The option is referenced via a variable to avoid confusing sed.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5)
+   (eval "$lt_compile" 2>conftest.err)
+   ac_status=$?
+   cat conftest.err >&5
+   echo "$as_me:$LINENO: \$? = $ac_status" >&5
+   if (exit $ac_status) && test -s "$ac_outfile"; then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings other than the usual output.
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp
+     $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+     if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then
+       lt_cv_prog_compiler_pic_works=yes
+     fi
+   fi
+   $RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_pic_works" >&5
+$as_echo "$lt_cv_prog_compiler_pic_works" >&6; }
+
+if test x"$lt_cv_prog_compiler_pic_works" = xyes; then
+    case $lt_prog_compiler_pic in
+     "" | " "*) ;;
+     *) lt_prog_compiler_pic=" $lt_prog_compiler_pic" ;;
+     esac
+else
+    lt_prog_compiler_pic=
+     lt_prog_compiler_can_build_shared=no
+fi
+
+fi
+
+
+
+
+
+
+
+
+
+
+
+#
+# Check to make sure the static flag actually works.
+#
+wl=$lt_prog_compiler_wl eval lt_tmp_static_flag=\"$lt_prog_compiler_static\"
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler static flag $lt_tmp_static_flag works" >&5
+$as_echo_n "checking if $compiler static flag $lt_tmp_static_flag works... " >&6; }
+if ${lt_cv_prog_compiler_static_works+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_static_works=no
+   save_LDFLAGS="$LDFLAGS"
+   LDFLAGS="$LDFLAGS $lt_tmp_static_flag"
+   echo "$lt_simple_link_test_code" > conftest.$ac_ext
+   if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then
+     # The linker can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     if test -s conftest.err; then
+       # Append any errors to the config.log.
+       cat conftest.err 1>&5
+       $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp
+       $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+       if diff conftest.exp conftest.er2 >/dev/null; then
+         lt_cv_prog_compiler_static_works=yes
+       fi
+     else
+       lt_cv_prog_compiler_static_works=yes
+     fi
+   fi
+   $RM -r conftest*
+   LDFLAGS="$save_LDFLAGS"
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_static_works" >&5
+$as_echo "$lt_cv_prog_compiler_static_works" >&6; }
+
+if test x"$lt_cv_prog_compiler_static_works" = xyes; then
+    :
+else
+    lt_prog_compiler_static=
+fi
+
+
+
+
+
+
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -c -o file.$ac_objext" >&5
+$as_echo_n "checking if $compiler supports -c -o file.$ac_objext... " >&6; }
+if ${lt_cv_prog_compiler_c_o+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_c_o=no
+   $RM -r conftest 2>/dev/null
+   mkdir conftest
+   cd conftest
+   mkdir out
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+   lt_compiler_flag="-o out/conftest2.$ac_objext"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5)
+   (eval "$lt_compile" 2>out/conftest.err)
+   ac_status=$?
+   cat out/conftest.err >&5
+   echo "$as_me:$LINENO: \$? = $ac_status" >&5
+   if (exit $ac_status) && test -s out/conftest2.$ac_objext
+   then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp
+     $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2
+     if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then
+       lt_cv_prog_compiler_c_o=yes
+     fi
+   fi
+   chmod u+w . 2>&5
+   $RM conftest*
+   # SGI C++ compiler will create directory out/ii_files/ for
+   # template instantiation
+   test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files
+   $RM out/* && rmdir out
+   cd ..
+   $RM -r conftest
+   $RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_c_o" >&5
+$as_echo "$lt_cv_prog_compiler_c_o" >&6; }
+
+
+
+
+
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -c -o file.$ac_objext" >&5
+$as_echo_n "checking if $compiler supports -c -o file.$ac_objext... " >&6; }
+if ${lt_cv_prog_compiler_c_o+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_c_o=no
+   $RM -r conftest 2>/dev/null
+   mkdir conftest
+   cd conftest
+   mkdir out
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+   lt_compiler_flag="-o out/conftest2.$ac_objext"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5)
+   (eval "$lt_compile" 2>out/conftest.err)
+   ac_status=$?
+   cat out/conftest.err >&5
+   echo "$as_me:$LINENO: \$? = $ac_status" >&5
+   if (exit $ac_status) && test -s out/conftest2.$ac_objext
+   then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp
+     $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2
+     if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then
+       lt_cv_prog_compiler_c_o=yes
+     fi
+   fi
+   chmod u+w . 2>&5
+   $RM conftest*
+   # SGI C++ compiler will create directory out/ii_files/ for
+   # template instantiation
+   test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files
+   $RM out/* && rmdir out
+   cd ..
+   $RM -r conftest
+   $RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_c_o" >&5
+$as_echo "$lt_cv_prog_compiler_c_o" >&6; }
+
+
+
+
+hard_links="nottested"
+if test "$lt_cv_prog_compiler_c_o" = no && test "$need_locks" != no; then
+  # do not overwrite the value of need_locks provided by the user
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if we can lock with hard links" >&5
+$as_echo_n "checking if we can lock with hard links... " >&6; }
+  hard_links=yes
+  $RM conftest*
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  touch conftest.a
+  ln conftest.a conftest.b 2>&5 || hard_links=no
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $hard_links" >&5
+$as_echo "$hard_links" >&6; }
+  if test "$hard_links" = no; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: \`$CC' does not support \`-c -o', so \`make -j' may be unsafe" >&5
+$as_echo "$as_me: WARNING: \`$CC' does not support \`-c -o', so \`make -j' may be unsafe" >&2;}
+    need_locks=warn
+  fi
+else
+  need_locks=no
+fi
+
+
+
+
+
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the $compiler linker ($LD) supports shared libraries" >&5
+$as_echo_n "checking whether the $compiler linker ($LD) supports shared libraries... " >&6; }
+
+  runpath_var=
+  allow_undefined_flag=
+  always_export_symbols=no
+  archive_cmds=
+  archive_expsym_cmds=
+  compiler_needs_object=no
+  enable_shared_with_static_runtimes=no
+  export_dynamic_flag_spec=
+  export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+  hardcode_automatic=no
+  hardcode_direct=no
+  hardcode_direct_absolute=no
+  hardcode_libdir_flag_spec=
+  hardcode_libdir_separator=
+  hardcode_minus_L=no
+  hardcode_shlibpath_var=unsupported
+  inherit_rpath=no
+  link_all_deplibs=unknown
+  module_cmds=
+  module_expsym_cmds=
+  old_archive_from_new_cmds=
+  old_archive_from_expsyms_cmds=
+  thread_safe_flag_spec=
+  whole_archive_flag_spec=
+  # include_expsyms should be a list of space-separated symbols to be *always*
+  # included in the symbol list
+  include_expsyms=
+  # exclude_expsyms can be an extended regexp of symbols to exclude
+  # it will be wrapped by ` (' and `)$', so one must not match beginning or
+  # end of line.  Example: `a|bc|.*d.*' will exclude the symbols `a' and `bc',
+  # as well as any symbol that contains `d'.
+  exclude_expsyms='_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*'
+  # Although _GLOBAL_OFFSET_TABLE_ is a valid symbol C name, most a.out
+  # platforms (ab)use it in PIC code, but their linkers get confused if
+  # the symbol is explicitly referenced.  Since portable code cannot
+  # rely on this symbol name, it's probably fine to never include it in
+  # preloaded symbol tables.
+  # Exclude shared library initialization/finalization symbols.
+  extract_expsyms_cmds=
+
+  case $host_os in
+  cygwin* | mingw* | pw32* | cegcc*)
+    # FIXME: the MSVC++ port hasn't been tested in a loooong time
+    # When not using gcc, we currently assume that we are using
+    # Microsoft Visual C++.
+    if test "$GCC" != yes; then
+      with_gnu_ld=no
+    fi
+    ;;
+  interix*)
+    # we just hope/assume this is gcc and not c89 (= MSVC++)
+    with_gnu_ld=yes
+    ;;
+  openbsd*)
+    with_gnu_ld=no
+    ;;
+  esac
+
+  ld_shlibs=yes
+
+  # On some targets, GNU ld is compatible enough with the native linker
+  # that we're better off using the native interface for both.
+  lt_use_gnu_ld_interface=no
+  if test "$with_gnu_ld" = yes; then
+    case $host_os in
+      aix*)
+	# The AIX port of GNU ld has always aspired to compatibility
+	# with the native linker.  However, as the warning in the GNU ld
+	# block says, versions before 2.19.5* couldn't really create working
+	# shared libraries, regardless of the interface used.
+	case `$LD -v 2>&1` in
+	  *\ \(GNU\ Binutils\)\ 2.19.5*) ;;
+	  *\ \(GNU\ Binutils\)\ 2.[2-9]*) ;;
+	  *\ \(GNU\ Binutils\)\ [3-9]*) ;;
+	  *)
+	    lt_use_gnu_ld_interface=yes
+	    ;;
+	esac
+	;;
+      *)
+	lt_use_gnu_ld_interface=yes
+	;;
+    esac
+  fi
+
+  if test "$lt_use_gnu_ld_interface" = yes; then
+    # If archive_cmds runs LD, not CC, wlarc should be empty
+    wlarc='${wl}'
+
+    # Set some defaults for GNU ld with shared library support. These
+    # are reset later if shared libraries are not supported. Putting them
+    # here allows them to be overridden if necessary.
+    runpath_var=LD_RUN_PATH
+    hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
+    export_dynamic_flag_spec='${wl}--export-dynamic'
+    # ancient GNU ld didn't support --whole-archive et. al.
+    if $LD --help 2>&1 | $GREP 'no-whole-archive' > /dev/null; then
+      whole_archive_flag_spec="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+    else
+      whole_archive_flag_spec=
+    fi
+    supports_anon_versioning=no
+    case `$LD -v 2>&1` in
+      *GNU\ gold*) supports_anon_versioning=yes ;;
+      *\ [01].* | *\ 2.[0-9].* | *\ 2.10.*) ;; # catch versions < 2.11
+      *\ 2.11.93.0.2\ *) supports_anon_versioning=yes ;; # RH7.3 ...
+      *\ 2.11.92.0.12\ *) supports_anon_versioning=yes ;; # Mandrake 8.2 ...
+      *\ 2.11.*) ;; # other 2.11 versions
+      *) supports_anon_versioning=yes ;;
+    esac
+
+    # See if GNU ld supports shared libraries.
+    case $host_os in
+    aix[3-9]*)
+      # On AIX/PPC, the GNU linker is very broken
+      if test "$host_cpu" != ia64; then
+	ld_shlibs=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: the GNU linker, at least up to release 2.19, is reported
+*** to be unable to reliably create shared libraries on AIX.
+*** Therefore, libtool is disabling shared libraries support.  If you
+*** really care for shared libraries, you may want to install binutils
+*** 2.20 or above, or modify your PATH so that a non-GNU linker is found.
+*** You will then need to restart the configuration process.
+
+_LT_EOF
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+            archive_expsym_cmds=''
+        ;;
+      m68k)
+            archive_cmds='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)'
+            hardcode_libdir_flag_spec='-L$libdir'
+            hardcode_minus_L=yes
+        ;;
+      esac
+      ;;
+
+    beos*)
+      if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	allow_undefined_flag=unsupported
+	# Joseph Beckenbach <jrb3@best.com> says some releases of gcc
+	# support --undefined.  This deserves some investigation.  FIXME
+	archive_cmds='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+      else
+	ld_shlibs=no
+      fi
+      ;;
+
+    cygwin* | mingw* | pw32* | cegcc*)
+      # _LT_TAGVAR(hardcode_libdir_flag_spec, ) is actually meaningless,
+      # as there is no search path for DLLs.
+      hardcode_libdir_flag_spec='-L$libdir'
+      export_dynamic_flag_spec='${wl}--export-all-symbols'
+      allow_undefined_flag=unsupported
+      always_export_symbols=no
+      enable_shared_with_static_runtimes=yes
+      export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS][ ]/s/.*[ ]\([^ ]*\)/\1 DATA/;s/^.*[ ]__nm__\([^ ]*\)[ ][^ ]*/\1 DATA/;/^I[ ]/d;/^[AITW][ ]/s/.* //'\'' | sort | uniq > $export_symbols'
+      exclude_expsyms='[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname'
+
+      if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then
+        archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	# If the export-symbols file already is a .def file (1st line
+	# is EXPORTS), use it as is; otherwise, prepend...
+	archive_expsym_cmds='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	  cp $export_symbols $output_objdir/$soname.def;
+	else
+	  echo EXPORTS > $output_objdir/$soname.def;
+	  cat $export_symbols >> $output_objdir/$soname.def;
+	fi~
+	$CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+      else
+	ld_shlibs=no
+      fi
+      ;;
+
+    haiku*)
+      archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+      link_all_deplibs=yes
+      ;;
+
+    interix[3-9]*)
+      hardcode_direct=no
+      hardcode_shlibpath_var=no
+      hardcode_libdir_flag_spec='${wl}-rpath,$libdir'
+      export_dynamic_flag_spec='${wl}-E'
+      # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc.
+      # Instead, shared libraries are loaded at an image base (0x10000000 by
+      # default) and relocated if they conflict, which is a slow very memory
+      # consuming and fragmenting process.  To avoid this, we pick a random,
+      # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link
+      # time.  Moving up from 0x10000000 also allows more sbrk(2) space.
+      archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+      archive_expsym_cmds='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+      ;;
+
+    gnu* | linux* | tpf* | k*bsd*-gnu | kopensolaris*-gnu)
+      tmp_diet=no
+      if test "$host_os" = linux-dietlibc; then
+	case $cc_basename in
+	  diet\ *) tmp_diet=yes;;	# linux-dietlibc with static linking (!diet-dyn)
+	esac
+      fi
+      if $LD --help 2>&1 | $EGREP ': supported targets:.* elf' > /dev/null \
+	 && test "$tmp_diet" = no
+      then
+	tmp_addflag=' $pic_flag'
+	tmp_sharedflag='-shared'
+	case $cc_basename,$host_cpu in
+        pgcc*)				# Portland Group C compiler
+	  whole_archive_flag_spec='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  tmp_addflag=' $pic_flag'
+	  ;;
+	pgf77* | pgf90* | pgf95* | pgfortran*)
+					# Portland Group f77 and f90 compilers
+	  whole_archive_flag_spec='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  tmp_addflag=' $pic_flag -Mnomain' ;;
+	ecc*,ia64* | icc*,ia64*)	# Intel C compiler on ia64
+	  tmp_addflag=' -i_dynamic' ;;
+	efc*,ia64* | ifort*,ia64*)	# Intel Fortran compiler on ia64
+	  tmp_addflag=' -i_dynamic -nofor_main' ;;
+	ifc* | ifort*)			# Intel Fortran compiler
+	  tmp_addflag=' -nofor_main' ;;
+	lf95*)				# Lahey Fortran 8.1
+	  whole_archive_flag_spec=
+	  tmp_sharedflag='--shared' ;;
+	xl[cC]* | bgxl[cC]* | mpixl[cC]*) # IBM XL C 8.0 on PPC (deal with xlf below)
+	  tmp_sharedflag='-qmkshrobj'
+	  tmp_addflag= ;;
+	nvcc*)	# Cuda Compiler Driver 2.2
+	  whole_archive_flag_spec='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  compiler_needs_object=yes
+	  ;;
+	esac
+	case `$CC -V 2>&1 | sed 5q` in
+	*Sun\ C*)			# Sun C 5.9
+	  whole_archive_flag_spec='${wl}--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  compiler_needs_object=yes
+	  tmp_sharedflag='-G' ;;
+	*Sun\ F*)			# Sun Fortran 8.3
+	  tmp_sharedflag='-G' ;;
+	esac
+	archive_cmds='$CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+
+        if test "x$supports_anon_versioning" = xyes; then
+          archive_expsym_cmds='echo "{ global:" > $output_objdir/$libname.ver~
+	    cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+	    echo "local: *; };" >> $output_objdir/$libname.ver~
+	    $CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib'
+        fi
+
+	case $cc_basename in
+	xlf* | bgf* | bgxlf* | mpixlf*)
+	  # IBM XL Fortran 10.1 on PPC cannot create shared libs itself
+	  whole_archive_flag_spec='--whole-archive$convenience --no-whole-archive'
+	  hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
+	  archive_cmds='$LD -shared $libobjs $deplibs $linker_flags -soname $soname -o $lib'
+	  if test "x$supports_anon_versioning" = xyes; then
+	    archive_expsym_cmds='echo "{ global:" > $output_objdir/$libname.ver~
+	      cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+	      echo "local: *; };" >> $output_objdir/$libname.ver~
+	      $LD -shared $libobjs $deplibs $linker_flags -soname $soname -version-script $output_objdir/$libname.ver -o $lib'
+	  fi
+	  ;;
+	esac
+      else
+        ld_shlibs=no
+      fi
+      ;;
+
+    netbsd*)
+      if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	archive_cmds='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib'
+	wlarc=
+      else
+	archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      fi
+      ;;
+
+    solaris*)
+      if $LD -v 2>&1 | $GREP 'BFD 2\.8' > /dev/null; then
+	ld_shlibs=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: The releases 2.8.* of the GNU linker cannot reliably
+*** create shared libraries on Solaris systems.  Therefore, libtool
+*** is disabling shared libraries support.  We urge you to upgrade GNU
+*** binutils to release 2.9.1 or newer.  Another option is to modify
+*** your PATH or compiler configuration so that the native linker is
+*** used, and then restart.
+
+_LT_EOF
+      elif $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      else
+	ld_shlibs=no
+      fi
+      ;;
+
+    sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*)
+      case `$LD -v 2>&1` in
+        *\ [01].* | *\ 2.[0-9].* | *\ 2.1[0-5].*)
+	ld_shlibs=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not
+*** reliably create shared libraries on SCO systems.  Therefore, libtool
+*** is disabling shared libraries support.  We urge you to upgrade GNU
+*** binutils to release 2.16.91.0.3 or newer.  Another option is to modify
+*** your PATH or compiler configuration so that the native linker is
+*** used, and then restart.
+
+_LT_EOF
+	;;
+	*)
+	  # For security reasons, it is highly recommended that you always
+	  # use absolute paths for naming shared libraries, and exclude the
+	  # DT_RUNPATH tag from executables and libraries.  But doing so
+	  # requires that you compile everything twice, which is a pain.
+	  if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	    hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
+	    archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+	  else
+	    ld_shlibs=no
+	  fi
+	;;
+      esac
+      ;;
+
+    sunos4*)
+      archive_cmds='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+      wlarc=
+      hardcode_direct=yes
+      hardcode_shlibpath_var=no
+      ;;
+
+    *)
+      if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      else
+	ld_shlibs=no
+      fi
+      ;;
+    esac
+
+    if test "$ld_shlibs" = no; then
+      runpath_var=
+      hardcode_libdir_flag_spec=
+      export_dynamic_flag_spec=
+      whole_archive_flag_spec=
+    fi
+  else
+    # PORTME fill in a description of your system's linker (not GNU ld)
+    case $host_os in
+    aix3*)
+      allow_undefined_flag=unsupported
+      always_export_symbols=yes
+      archive_expsym_cmds='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname'
+      # Note: this linker hardcodes the directories in LIBPATH if there
+      # are no directories specified by -L.
+      hardcode_minus_L=yes
+      if test "$GCC" = yes && test -z "$lt_prog_compiler_static"; then
+	# Neither direct hardcoding nor static linking is supported with a
+	# broken collect2.
+	hardcode_direct=unsupported
+      fi
+      ;;
+
+    aix[4-9]*)
+      if test "$host_cpu" = ia64; then
+	# On IA64, the linker does run time linking by default, so we don't
+	# have to do anything special.
+	aix_use_runtimelinking=no
+	exp_sym_flag='-Bexport'
+	no_entry_flag=""
+      else
+	# If we're using GNU nm, then we don't want the "-C" option.
+	# -C means demangle to AIX nm, but means don't demangle with GNU nm
+	# Also, AIX nm treats weak defined symbols like other global
+	# defined symbols, whereas GNU nm marks them as "W".
+	if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then
+	  export_symbols_cmds='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && (substr(\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+	else
+	  export_symbols_cmds='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B")) && (substr(\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+	fi
+	aix_use_runtimelinking=no
+
+	# Test if we are trying to use run time linking or normal
+	# AIX style linking. If -brtl is somewhere in LDFLAGS, we
+	# need to do runtime linking.
+	case $host_os in aix4.[23]|aix4.[23].*|aix[5-9]*)
+	  for ld_flag in $LDFLAGS; do
+	  if (test $ld_flag = "-brtl" || test $ld_flag = "-Wl,-brtl"); then
+	    aix_use_runtimelinking=yes
+	    break
+	  fi
+	  done
+	  ;;
+	esac
+
+	exp_sym_flag='-bexport'
+	no_entry_flag='-bnoentry'
+      fi
+
+      # When large executables or shared objects are built, AIX ld can
+      # have problems creating the table of contents.  If linking a library
+      # or program results in "error TOC overflow" add -mminimal-toc to
+      # CXXFLAGS/CFLAGS for g++/gcc.  In the cases where that is not
+      # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS.
+
+      archive_cmds=''
+      hardcode_direct=yes
+      hardcode_direct_absolute=yes
+      hardcode_libdir_separator=':'
+      link_all_deplibs=yes
+      file_list_spec='${wl}-f,'
+
+      if test "$GCC" = yes; then
+	case $host_os in aix4.[012]|aix4.[012].*)
+	# We only want to do this on AIX 4.2 and lower, the check
+	# below for broken collect2 doesn't work under 4.3+
+	  collect2name=`${CC} -print-prog-name=collect2`
+	  if test -f "$collect2name" &&
+	   strings "$collect2name" | $GREP resolve_lib_name >/dev/null
+	  then
+	  # We have reworked collect2
+	  :
+	  else
+	  # We have old collect2
+	  hardcode_direct=unsupported
+	  # It fails to find uninstalled libraries when the uninstalled
+	  # path is not listed in the libpath.  Setting hardcode_minus_L
+	  # to unsupported forces relinking
+	  hardcode_minus_L=yes
+	  hardcode_libdir_flag_spec='-L$libdir'
+	  hardcode_libdir_separator=
+	  fi
+	  ;;
+	esac
+	shared_flag='-shared'
+	if test "$aix_use_runtimelinking" = yes; then
+	  shared_flag="$shared_flag "'${wl}-G'
+	fi
+      else
+	# not using gcc
+	if test "$host_cpu" = ia64; then
+	# VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release
+	# chokes on -Wl,-G. The following line is correct:
+	  shared_flag='-G'
+	else
+	  if test "$aix_use_runtimelinking" = yes; then
+	    shared_flag='${wl}-G'
+	  else
+	    shared_flag='${wl}-bM:SRE'
+	  fi
+	fi
+      fi
+
+      export_dynamic_flag_spec='${wl}-bexpall'
+      # It seems that -bexpall does not export symbols beginning with
+      # underscore (_), so it is better to generate a list of symbols to export.
+      always_export_symbols=yes
+      if test "$aix_use_runtimelinking" = yes; then
+	# Warning - without using the other runtime loading flags (-brtl),
+	# -berok will link without error, but may produce a broken library.
+	allow_undefined_flag='-berok'
+        # Determine the default libpath from the value encoded in an
+        # empty executable.
+        if test "${lt_cv_aix_libpath+set}" = set; then
+  aix_libpath=$lt_cv_aix_libpath
+else
+  if ${lt_cv_aix_libpath_+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+  lt_aix_libpath_sed='
+      /Import File Strings/,/^$/ {
+	  /^0/ {
+	      s/^0  *\([^ ]*\) *$/\1/
+	      p
+	  }
+      }'
+  lt_cv_aix_libpath_=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  # Check for a 64-bit object if we didn't find anything.
+  if test -z "$lt_cv_aix_libpath_"; then
+    lt_cv_aix_libpath_=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  fi
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+  if test -z "$lt_cv_aix_libpath_"; then
+    lt_cv_aix_libpath_="/usr/lib:/lib"
+  fi
+
+fi
+
+  aix_libpath=$lt_cv_aix_libpath_
+fi
+
+        hardcode_libdir_flag_spec='${wl}-blibpath:$libdir:'"$aix_libpath"
+        archive_expsym_cmds='$CC -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then func_echo_all "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag"
+      else
+	if test "$host_cpu" = ia64; then
+	  hardcode_libdir_flag_spec='${wl}-R $libdir:/usr/lib:/lib'
+	  allow_undefined_flag="-z nodefs"
+	  archive_expsym_cmds="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols"
+	else
+	 # Determine the default libpath from the value encoded in an
+	 # empty executable.
+	 if test "${lt_cv_aix_libpath+set}" = set; then
+  aix_libpath=$lt_cv_aix_libpath
+else
+  if ${lt_cv_aix_libpath_+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+  lt_aix_libpath_sed='
+      /Import File Strings/,/^$/ {
+	  /^0/ {
+	      s/^0  *\([^ ]*\) *$/\1/
+	      p
+	  }
+      }'
+  lt_cv_aix_libpath_=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  # Check for a 64-bit object if we didn't find anything.
+  if test -z "$lt_cv_aix_libpath_"; then
+    lt_cv_aix_libpath_=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  fi
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+  if test -z "$lt_cv_aix_libpath_"; then
+    lt_cv_aix_libpath_="/usr/lib:/lib"
+  fi
+
+fi
+
+  aix_libpath=$lt_cv_aix_libpath_
+fi
+
+	 hardcode_libdir_flag_spec='${wl}-blibpath:$libdir:'"$aix_libpath"
+	  # Warning - without using the other run time loading flags,
+	  # -berok will link without error, but may produce a broken library.
+	  no_undefined_flag=' ${wl}-bernotok'
+	  allow_undefined_flag=' ${wl}-berok'
+	  if test "$with_gnu_ld" = yes; then
+	    # We only use this code for GNU lds that support --whole-archive.
+	    whole_archive_flag_spec='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	  else
+	    # Exported symbols can be pulled into shared objects from archives
+	    whole_archive_flag_spec='$convenience'
+	  fi
+	  archive_cmds_need_lc=yes
+	  # This is similar to how AIX traditionally builds its shared libraries.
+	  archive_expsym_cmds="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname'
+	fi
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+            archive_expsym_cmds=''
+        ;;
+      m68k)
+            archive_cmds='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)'
+            hardcode_libdir_flag_spec='-L$libdir'
+            hardcode_minus_L=yes
+        ;;
+      esac
+      ;;
+
+    bsdi[45]*)
+      export_dynamic_flag_spec=-rdynamic
+      ;;
+
+    cygwin* | mingw* | pw32* | cegcc*)
+      # When not using gcc, we currently assume that we are using
+      # Microsoft Visual C++.
+      # hardcode_libdir_flag_spec is actually meaningless, as there is
+      # no search path for DLLs.
+      case $cc_basename in
+      cl*)
+	# Native MSVC
+	hardcode_libdir_flag_spec=' '
+	allow_undefined_flag=unsupported
+	always_export_symbols=yes
+	file_list_spec='@'
+	# Tell ltmain to make .lib files, not .a files.
+	libext=lib
+	# Tell ltmain to make .dll files, not .so files.
+	shrext_cmds=".dll"
+	# FIXME: Setting linknames here is a bad hack.
+	archive_cmds='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames='
+	archive_expsym_cmds='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	    sed -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp;
+	  else
+	    sed -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp;
+	  fi~
+	  $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
+	  linknames='
+	# The linker will not automatically build a static lib if we build a DLL.
+	# _LT_TAGVAR(old_archive_from_new_cmds, )='true'
+	enable_shared_with_static_runtimes=yes
+	exclude_expsyms='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
+	export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS][ ]/s/.*[ ]\([^ ]*\)/\1,DATA/'\'' | $SED -e '\''/^[AITW][ ]/s/.*[ ]//'\'' | sort | uniq > $export_symbols'
+	# Don't use ranlib
+	old_postinstall_cmds='chmod 644 $oldlib'
+	postlink_cmds='lt_outputfile="@OUTPUT@"~
+	  lt_tool_outputfile="@TOOL_OUTPUT@"~
+	  case $lt_outputfile in
+	    *.exe|*.EXE) ;;
+	    *)
+	      lt_outputfile="$lt_outputfile.exe"
+	      lt_tool_outputfile="$lt_tool_outputfile.exe"
+	      ;;
+	  esac~
+	  if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then
+	    $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1;
+	    $RM "$lt_outputfile.manifest";
+	  fi'
+	;;
+      *)
+	# Assume MSVC wrapper
+	hardcode_libdir_flag_spec=' '
+	allow_undefined_flag=unsupported
+	# Tell ltmain to make .lib files, not .a files.
+	libext=lib
+	# Tell ltmain to make .dll files, not .so files.
+	shrext_cmds=".dll"
+	# FIXME: Setting linknames here is a bad hack.
+	archive_cmds='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames='
+	# The linker will automatically build a .lib file if we build a DLL.
+	old_archive_from_new_cmds='true'
+	# FIXME: Should let the user specify the lib program.
+	old_archive_cmds='lib -OUT:$oldlib$oldobjs$old_deplibs'
+	enable_shared_with_static_runtimes=yes
+	;;
+      esac
+      ;;
+
+    darwin* | rhapsody*)
+
+
+  archive_cmds_need_lc=no
+  hardcode_direct=no
+  hardcode_automatic=yes
+  hardcode_shlibpath_var=unsupported
+  if test "$lt_cv_ld_force_load" = "yes"; then
+    whole_archive_flag_spec='`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience ${wl}-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`'
+
+  else
+    whole_archive_flag_spec=''
+  fi
+  link_all_deplibs=yes
+  allow_undefined_flag="$_lt_dar_allow_undefined"
+  case $cc_basename in
+     ifort*) _lt_dar_can_shared=yes ;;
+     *) _lt_dar_can_shared=$GCC ;;
+  esac
+  if test "$_lt_dar_can_shared" = "yes"; then
+    output_verbose_link_cmd=func_echo_all
+    archive_cmds="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod${_lt_dsymutil}"
+    module_cmds="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dsymutil}"
+    archive_expsym_cmds="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring ${_lt_dar_single_mod}${_lt_dar_export_syms}${_lt_dsymutil}"
+    module_expsym_cmds="sed -e 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dar_export_syms}${_lt_dsymutil}"
+
+  else
+  ld_shlibs=no
+  fi
+
+      ;;
+
+    dgux*)
+      archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      hardcode_libdir_flag_spec='-L$libdir'
+      hardcode_shlibpath_var=no
+      ;;
+
+    # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor
+    # support.  Future versions do this automatically, but an explicit c++rt0.o
+    # does not break anything, and helps significantly (at the cost of a little
+    # extra space).
+    freebsd2.2*)
+      archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o'
+      hardcode_libdir_flag_spec='-R$libdir'
+      hardcode_direct=yes
+      hardcode_shlibpath_var=no
+      ;;
+
+    # Unfortunately, older versions of FreeBSD 2 do not have this feature.
+    freebsd2.*)
+      archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+      hardcode_direct=yes
+      hardcode_minus_L=yes
+      hardcode_shlibpath_var=no
+      ;;
+
+    # FreeBSD 3 and greater uses gcc -shared to do shared libraries.
+    freebsd* | dragonfly*)
+      archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+      hardcode_libdir_flag_spec='-R$libdir'
+      hardcode_direct=yes
+      hardcode_shlibpath_var=no
+      ;;
+
+    hpux9*)
+      if test "$GCC" = yes; then
+	archive_cmds='$RM $output_objdir/$soname~$CC -shared $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+      else
+	archive_cmds='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+      fi
+      hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir'
+      hardcode_libdir_separator=:
+      hardcode_direct=yes
+
+      # hardcode_minus_L: Not really in the search PATH,
+      # but as the default location of the library.
+      hardcode_minus_L=yes
+      export_dynamic_flag_spec='${wl}-E'
+      ;;
+
+    hpux10*)
+      if test "$GCC" = yes && test "$with_gnu_ld" = no; then
+	archive_cmds='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	archive_cmds='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'
+      fi
+      if test "$with_gnu_ld" = no; then
+	hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir'
+	hardcode_libdir_separator=:
+	hardcode_direct=yes
+	hardcode_direct_absolute=yes
+	export_dynamic_flag_spec='${wl}-E'
+	# hardcode_minus_L: Not really in the search PATH,
+	# but as the default location of the library.
+	hardcode_minus_L=yes
+      fi
+      ;;
+
+    hpux11*)
+      if test "$GCC" = yes && test "$with_gnu_ld" = no; then
+	case $host_cpu in
+	hppa*64*)
+	  archive_cmds='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	ia64*)
+	  archive_cmds='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	  archive_cmds='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	esac
+      else
+	case $host_cpu in
+	hppa*64*)
+	  archive_cmds='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	ia64*)
+	  archive_cmds='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+
+	  # Older versions of the 11.00 compiler do not understand -b yet
+	  # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does)
+	  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $CC understands -b" >&5
+$as_echo_n "checking if $CC understands -b... " >&6; }
+if ${lt_cv_prog_compiler__b+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler__b=no
+   save_LDFLAGS="$LDFLAGS"
+   LDFLAGS="$LDFLAGS -b"
+   echo "$lt_simple_link_test_code" > conftest.$ac_ext
+   if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then
+     # The linker can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     if test -s conftest.err; then
+       # Append any errors to the config.log.
+       cat conftest.err 1>&5
+       $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp
+       $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+       if diff conftest.exp conftest.er2 >/dev/null; then
+         lt_cv_prog_compiler__b=yes
+       fi
+     else
+       lt_cv_prog_compiler__b=yes
+     fi
+   fi
+   $RM -r conftest*
+   LDFLAGS="$save_LDFLAGS"
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler__b" >&5
+$as_echo "$lt_cv_prog_compiler__b" >&6; }
+
+if test x"$lt_cv_prog_compiler__b" = xyes; then
+    archive_cmds='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'
+else
+    archive_cmds='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'
+fi
+
+	  ;;
+	esac
+      fi
+      if test "$with_gnu_ld" = no; then
+	hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir'
+	hardcode_libdir_separator=:
+
+	case $host_cpu in
+	hppa*64*|ia64*)
+	  hardcode_direct=no
+	  hardcode_shlibpath_var=no
+	  ;;
+	*)
+	  hardcode_direct=yes
+	  hardcode_direct_absolute=yes
+	  export_dynamic_flag_spec='${wl}-E'
+
+	  # hardcode_minus_L: Not really in the search PATH,
+	  # but as the default location of the library.
+	  hardcode_minus_L=yes
+	  ;;
+	esac
+      fi
+      ;;
+
+    irix5* | irix6* | nonstopux*)
+      if test "$GCC" = yes; then
+	archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	# Try to use the -exported_symbol ld option, if it does not
+	# work, assume that -exports_file does not work either and
+	# implicitly export all symbols.
+	# This should be the same for all languages, so no per-tag cache variable.
+	{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the $host_os linker accepts -exported_symbol" >&5
+$as_echo_n "checking whether the $host_os linker accepts -exported_symbol... " >&6; }
+if ${lt_cv_irix_exported_symbol+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  save_LDFLAGS="$LDFLAGS"
+	   LDFLAGS="$LDFLAGS -shared ${wl}-exported_symbol ${wl}foo ${wl}-update_registry ${wl}/dev/null"
+	   cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+int foo (void) { return 0; }
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  lt_cv_irix_exported_symbol=yes
+else
+  lt_cv_irix_exported_symbol=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+           LDFLAGS="$save_LDFLAGS"
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_irix_exported_symbol" >&5
+$as_echo "$lt_cv_irix_exported_symbol" >&6; }
+	if test "$lt_cv_irix_exported_symbol" = yes; then
+          archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations ${wl}-exports_file ${wl}$export_symbols -o $lib'
+	fi
+      else
+	archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -exports_file $export_symbols -o $lib'
+      fi
+      archive_cmds_need_lc='no'
+      hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
+      hardcode_libdir_separator=:
+      inherit_rpath=yes
+      link_all_deplibs=yes
+      ;;
+
+    netbsd*)
+      if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'  # a.out
+      else
+	archive_cmds='$LD -shared -o $lib $libobjs $deplibs $linker_flags'      # ELF
+      fi
+      hardcode_libdir_flag_spec='-R$libdir'
+      hardcode_direct=yes
+      hardcode_shlibpath_var=no
+      ;;
+
+    newsos6)
+      archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      hardcode_direct=yes
+      hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
+      hardcode_libdir_separator=:
+      hardcode_shlibpath_var=no
+      ;;
+
+    *nto* | *qnx*)
+      ;;
+
+    openbsd*)
+      if test -f /usr/libexec/ld.so; then
+	hardcode_direct=yes
+	hardcode_shlibpath_var=no
+	hardcode_direct_absolute=yes
+	if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+	  archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+	  archive_expsym_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-retain-symbols-file,$export_symbols'
+	  hardcode_libdir_flag_spec='${wl}-rpath,$libdir'
+	  export_dynamic_flag_spec='${wl}-E'
+	else
+	  case $host_os in
+	   openbsd[01].* | openbsd2.[0-7] | openbsd2.[0-7].*)
+	     archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+	     hardcode_libdir_flag_spec='-R$libdir'
+	     ;;
+	   *)
+	     archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+	     hardcode_libdir_flag_spec='${wl}-rpath,$libdir'
+	     ;;
+	  esac
+	fi
+      else
+	ld_shlibs=no
+      fi
+      ;;
+
+    os2*)
+      hardcode_libdir_flag_spec='-L$libdir'
+      hardcode_minus_L=yes
+      allow_undefined_flag=unsupported
+      archive_cmds='$ECHO "LIBRARY $libname INITINSTANCE" > $output_objdir/$libname.def~$ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~echo DATA >> $output_objdir/$libname.def~echo " SINGLE NONSHARED" >> $output_objdir/$libname.def~echo EXPORTS >> $output_objdir/$libname.def~emxexp $libobjs >> $output_objdir/$libname.def~$CC -Zdll -Zcrtdll -o $lib $libobjs $deplibs $compiler_flags $output_objdir/$libname.def'
+      old_archive_from_new_cmds='emximp -o $output_objdir/$libname.a $output_objdir/$libname.def'
+      ;;
+
+    osf3*)
+      if test "$GCC" = yes; then
+	allow_undefined_flag=' ${wl}-expect_unresolved ${wl}\*'
+	archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+      else
+	allow_undefined_flag=' -expect_unresolved \*'
+	archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+      fi
+      archive_cmds_need_lc='no'
+      hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
+      hardcode_libdir_separator=:
+      ;;
+
+    osf4* | osf5*)	# as osf3* with the addition of -msym flag
+      if test "$GCC" = yes; then
+	allow_undefined_flag=' ${wl}-expect_unresolved ${wl}\*'
+	archive_cmds='$CC -shared${allow_undefined_flag} $pic_flag $libobjs $deplibs $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
+      else
+	allow_undefined_flag=' -expect_unresolved \*'
+	archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	archive_expsym_cmds='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; printf "%s\\n" "-hidden">> $lib.exp~
+	$CC -shared${allow_undefined_flag} ${wl}-input ${wl}$lib.exp $compiler_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib~$RM $lib.exp'
+
+	# Both c and cxx compiler support -rpath directly
+	hardcode_libdir_flag_spec='-rpath $libdir'
+      fi
+      archive_cmds_need_lc='no'
+      hardcode_libdir_separator=:
+      ;;
+
+    solaris*)
+      no_undefined_flag=' -z defs'
+      if test "$GCC" = yes; then
+	wlarc='${wl}'
+	archive_cmds='$CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-M ${wl}$lib.exp ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp'
+      else
+	case `$CC -V 2>&1` in
+	*"Compilers 5.0"*)
+	  wlarc=''
+	  archive_cmds='$LD -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $LD -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$RM $lib.exp'
+	  ;;
+	*)
+	  wlarc='${wl}'
+	  archive_cmds='$CC -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $compiler_flags'
+	  archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $CC -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp'
+	  ;;
+	esac
+      fi
+      hardcode_libdir_flag_spec='-R$libdir'
+      hardcode_shlibpath_var=no
+      case $host_os in
+      solaris2.[0-5] | solaris2.[0-5].*) ;;
+      *)
+	# The compiler driver will combine and reorder linker options,
+	# but understands `-z linker_flag'.  GCC discards it without `$wl',
+	# but is careful enough not to reorder.
+	# Supported since Solaris 2.6 (maybe 2.5.1?)
+	if test "$GCC" = yes; then
+	  whole_archive_flag_spec='${wl}-z ${wl}allextract$convenience ${wl}-z ${wl}defaultextract'
+	else
+	  whole_archive_flag_spec='-z allextract$convenience -z defaultextract'
+	fi
+	;;
+      esac
+      link_all_deplibs=yes
+      ;;
+
+    sunos4*)
+      if test "x$host_vendor" = xsequent; then
+	# Use $CC to link under sequent, because it throws in some extra .o
+	# files that make .init and .fini sections work.
+	archive_cmds='$CC -G ${wl}-h $soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	archive_cmds='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags'
+      fi
+      hardcode_libdir_flag_spec='-L$libdir'
+      hardcode_direct=yes
+      hardcode_minus_L=yes
+      hardcode_shlibpath_var=no
+      ;;
+
+    sysv4)
+      case $host_vendor in
+	sni)
+	  archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  hardcode_direct=yes # is this really true???
+	;;
+	siemens)
+	  ## LD is ld it makes a PLAMLIB
+	  ## CC just makes a GrossModule.
+	  archive_cmds='$LD -G -o $lib $libobjs $deplibs $linker_flags'
+	  reload_cmds='$CC -r -o $output$reload_objs'
+	  hardcode_direct=no
+        ;;
+	motorola)
+	  archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  hardcode_direct=no #Motorola manual says yes, but my tests say they lie
+	;;
+      esac
+      runpath_var='LD_RUN_PATH'
+      hardcode_shlibpath_var=no
+      ;;
+
+    sysv4.3*)
+      archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      hardcode_shlibpath_var=no
+      export_dynamic_flag_spec='-Bexport'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	hardcode_shlibpath_var=no
+	runpath_var=LD_RUN_PATH
+	hardcode_runpath_var=yes
+	ld_shlibs=yes
+      fi
+      ;;
+
+    sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[01].[10]* | unixware7* | sco3.2v5.0.[024]*)
+      no_undefined_flag='${wl}-z,text'
+      archive_cmds_need_lc=no
+      hardcode_shlibpath_var=no
+      runpath_var='LD_RUN_PATH'
+
+      if test "$GCC" = yes; then
+	archive_cmds='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	archive_expsym_cmds='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	archive_cmds='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	archive_expsym_cmds='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      fi
+      ;;
+
+    sysv5* | sco3.2v5* | sco5v6*)
+      # Note: We can NOT use -z defs as we might desire, because we do not
+      # link with -lc, and that would cause any symbols used from libc to
+      # always be unresolved, which means just about no library would
+      # ever link correctly.  If we're not using GNU ld we use -z text
+      # though, which does catch some bad symbols but isn't as heavy-handed
+      # as -z defs.
+      no_undefined_flag='${wl}-z,text'
+      allow_undefined_flag='${wl}-z,nodefs'
+      archive_cmds_need_lc=no
+      hardcode_shlibpath_var=no
+      hardcode_libdir_flag_spec='${wl}-R,$libdir'
+      hardcode_libdir_separator=':'
+      link_all_deplibs=yes
+      export_dynamic_flag_spec='${wl}-Bexport'
+      runpath_var='LD_RUN_PATH'
+
+      if test "$GCC" = yes; then
+	archive_cmds='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	archive_expsym_cmds='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	archive_cmds='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	archive_expsym_cmds='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      fi
+      ;;
+
+    uts4*)
+      archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      hardcode_libdir_flag_spec='-L$libdir'
+      hardcode_shlibpath_var=no
+      ;;
+
+    *)
+      ld_shlibs=no
+      ;;
+    esac
+
+    if test x$host_vendor = xsni; then
+      case $host in
+      sysv4 | sysv4.2uw2* | sysv4.3* | sysv5*)
+	export_dynamic_flag_spec='${wl}-Blargedynsym'
+	;;
+      esac
+    fi
+  fi
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ld_shlibs" >&5
+$as_echo "$ld_shlibs" >&6; }
+test "$ld_shlibs" = no && can_build_shared=no
+
+with_gnu_ld=$with_gnu_ld
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+#
+# Do we need to explicitly link libc?
+#
+case "x$archive_cmds_need_lc" in
+x|xyes)
+  # Assume -lc should be added
+  archive_cmds_need_lc=yes
+
+  if test "$enable_shared" = yes && test "$GCC" = yes; then
+    case $archive_cmds in
+    *'~'*)
+      # FIXME: we may have to deal with multi-command sequences.
+      ;;
+    '$CC '*)
+      # Test whether the compiler implicitly links with -lc since on some
+      # systems, -lgcc has to come before -lc. If gcc already passes -lc
+      # to ld, don't add -lc before -lgcc.
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether -lc should be explicitly linked in" >&5
+$as_echo_n "checking whether -lc should be explicitly linked in... " >&6; }
+if ${lt_cv_archive_cmds_need_lc+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  $RM conftest*
+	echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+	if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } 2>conftest.err; then
+	  soname=conftest
+	  lib=conftest
+	  libobjs=conftest.$ac_objext
+	  deplibs=
+	  wl=$lt_prog_compiler_wl
+	  pic_flag=$lt_prog_compiler_pic
+	  compiler_flags=-v
+	  linker_flags=-v
+	  verstring=
+	  output_objdir=.
+	  libname=conftest
+	  lt_save_allow_undefined_flag=$allow_undefined_flag
+	  allow_undefined_flag=
+	  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$archive_cmds 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1\""; } >&5
+  (eval $archive_cmds 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+	  then
+	    lt_cv_archive_cmds_need_lc=no
+	  else
+	    lt_cv_archive_cmds_need_lc=yes
+	  fi
+	  allow_undefined_flag=$lt_save_allow_undefined_flag
+	else
+	  cat conftest.err 1>&5
+	fi
+	$RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_archive_cmds_need_lc" >&5
+$as_echo "$lt_cv_archive_cmds_need_lc" >&6; }
+      archive_cmds_need_lc=$lt_cv_archive_cmds_need_lc
+      ;;
+    esac
+  fi
+  ;;
+esac
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking dynamic linker characteristics" >&5
+$as_echo_n "checking dynamic linker characteristics... " >&6; }
+
+if test "$GCC" = yes; then
+  case $host_os in
+    darwin*) lt_awk_arg="/^libraries:/,/LR/" ;;
+    *) lt_awk_arg="/^libraries:/" ;;
+  esac
+  case $host_os in
+    mingw* | cegcc*) lt_sed_strip_eq="s,=\([A-Za-z]:\),\1,g" ;;
+    *) lt_sed_strip_eq="s,=/,/,g" ;;
+  esac
+  lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq`
+  case $lt_search_path_spec in
+  *\;*)
+    # if the path contains ";" then we assume it to be the separator
+    # otherwise default to the standard path separator (i.e. ":") - it is
+    # assumed that no part of a normal pathname contains ";" but that should
+    # okay in the real world where ";" in dirpaths is itself problematic.
+    lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED 's/;/ /g'`
+    ;;
+  *)
+    lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED "s/$PATH_SEPARATOR/ /g"`
+    ;;
+  esac
+  # Ok, now we have the path, separated by spaces, we can step through it
+  # and add multilib dir if necessary.
+  lt_tmp_lt_search_path_spec=
+  lt_multi_os_dir=`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null`
+  for lt_sys_path in $lt_search_path_spec; do
+    if test -d "$lt_sys_path/$lt_multi_os_dir"; then
+      lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path/$lt_multi_os_dir"
+    else
+      test -d "$lt_sys_path" && \
+	lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path"
+    fi
+  done
+  lt_search_path_spec=`$ECHO "$lt_tmp_lt_search_path_spec" | awk '
+BEGIN {RS=" "; FS="/|\n";} {
+  lt_foo="";
+  lt_count=0;
+  for (lt_i = NF; lt_i > 0; lt_i--) {
+    if ($lt_i != "" && $lt_i != ".") {
+      if ($lt_i == "..") {
+        lt_count++;
+      } else {
+        if (lt_count == 0) {
+          lt_foo="/" $lt_i lt_foo;
+        } else {
+          lt_count--;
+        }
+      }
+    }
+  }
+  if (lt_foo != "") { lt_freq[lt_foo]++; }
+  if (lt_freq[lt_foo] == 1) { print lt_foo; }
+}'`
+  # AWK program above erroneously prepends '/' to C:/dos/paths
+  # for these hosts.
+  case $host_os in
+    mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\
+      $SED 's,/\([A-Za-z]:\),\1,g'` ;;
+  esac
+  sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP`
+else
+  sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib"
+fi
+library_names_spec=
+libname_spec='lib$name'
+soname_spec=
+shrext_cmds=".so"
+postinstall_cmds=
+postuninstall_cmds=
+finish_cmds=
+finish_eval=
+shlibpath_var=
+shlibpath_overrides_runpath=unknown
+version_type=none
+dynamic_linker="$host_os ld.so"
+sys_lib_dlsearch_path_spec="/lib /usr/lib"
+need_lib_prefix=unknown
+hardcode_into_libs=no
+
+# when you set need_version to no, make sure it does not cause -set_version
+# flags to be left without arguments
+need_version=unknown
+
+case $host_os in
+aix3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix $libname.a'
+  shlibpath_var=LIBPATH
+
+  # AIX 3 has no versioning support, so we append a major version to the name.
+  soname_spec='${libname}${release}${shared_ext}$major'
+  ;;
+
+aix[4-9]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  hardcode_into_libs=yes
+  if test "$host_cpu" = ia64; then
+    # AIX 5 supports IA64
+    library_names_spec='${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext}$versuffix $libname${shared_ext}'
+    shlibpath_var=LD_LIBRARY_PATH
+  else
+    # With GCC up to 2.95.x, collect2 would create an import file
+    # for dependence libraries.  The import file would start with
+    # the line `#! .'.  This would cause the generated library to
+    # depend on `.', always an invalid library.  This was fixed in
+    # development snapshots of GCC prior to 3.0.
+    case $host_os in
+      aix4 | aix4.[01] | aix4.[01].*)
+      if { echo '#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 97)'
+	   echo ' yes '
+	   echo '#endif'; } | ${CC} -E - | $GREP yes > /dev/null; then
+	:
+      else
+	can_build_shared=no
+      fi
+      ;;
+    esac
+    # AIX (on Power*) has no versioning support, so currently we can not hardcode correct
+    # soname into executable. Probably we can add versioning support to
+    # collect2, so additional links can be useful in future.
+    if test "$aix_use_runtimelinking" = yes; then
+      # If using run time linking (on AIX 4.2 or later) use lib<name>.so
+      # instead of lib<name>.a to let people know that these are not
+      # typical AIX shared libraries.
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    else
+      # We preserve .a as extension for shared libraries through AIX4.2
+      # and later when we are not doing run time linking.
+      library_names_spec='${libname}${release}.a $libname.a'
+      soname_spec='${libname}${release}${shared_ext}$major'
+    fi
+    shlibpath_var=LIBPATH
+  fi
+  ;;
+
+amigaos*)
+  case $host_cpu in
+  powerpc)
+    # Since July 2007 AmigaOS4 officially supports .so libraries.
+    # When compiling the executable, add -use-dynld -Lsobjs: to the compileline.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    ;;
+  m68k)
+    library_names_spec='$libname.ixlibrary $libname.a'
+    # Create ${libname}_ixlibrary.a entries in /sys/libs.
+    finish_eval='for lib in `ls $libdir/*.ixlibrary 2>/dev/null`; do libname=`func_echo_all "$lib" | $SED '\''s%^.*/\([^/]*\)\.ixlibrary$%\1%'\''`; test $RM /sys/libs/${libname}_ixlibrary.a; $show "cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a"; cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a || exit 1; done'
+    ;;
+  esac
+  ;;
+
+beos*)
+  library_names_spec='${libname}${shared_ext}'
+  dynamic_linker="$host_os ld.so"
+  shlibpath_var=LIBRARY_PATH
+  ;;
+
+bsdi[45]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/shlib /usr/lib /usr/X11/lib /usr/contrib/lib /lib /usr/local/lib"
+  sys_lib_dlsearch_path_spec="/shlib /usr/lib /usr/local/lib"
+  # the default ld.so.conf also contains /usr/contrib/lib and
+  # /usr/X11R6/lib (/usr/X11 is a link to /usr/X11R6), but let us allow
+  # libtool to hard-code these into programs
+  ;;
+
+cygwin* | mingw* | pw32* | cegcc*)
+  version_type=windows
+  shrext_cmds=".dll"
+  need_version=no
+  need_lib_prefix=no
+
+  case $GCC,$cc_basename in
+  yes,*)
+    # gcc
+    library_names_spec='$libname.dll.a'
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname~
+      chmod a+x \$dldir/$dlname~
+      if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then
+        eval '\''$striplib \$dldir/$dlname'\'' || exit \$?;
+      fi'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+
+    case $host_os in
+    cygwin*)
+      # Cygwin DLLs use 'cyg' prefix rather than 'lib'
+      #soname_spec='`echo ${libname} | sed -e 's/^lib/cyg/'``echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | sed -e 's/^lib//'`${shared_ext}'
+
+      sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"
+      ;;
+    mingw* | cegcc*)
+      # MinGW DLLs use traditional 'lib' prefix
+      #soname_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | $SED -e 's/^lib//'`${shared_ext}'
+      ;;
+    pw32*)
+      # pw32 DLLs use 'pw' prefix rather than 'lib'
+      library_names_spec='`echo ${libname} | sed -e 's/^lib/pw/'``echo ${release} | $SED -e 's/[.]/-/g'`${versuffix}${shared_ext}'
+      ;;
+    esac
+    dynamic_linker='Win32 ld.exe'
+    ;;
+
+  *,cl*)
+    # Native MSVC
+    libname_spec='$name'
+    soname_spec='${libname}`echo ${release} | $SED -e 's/[.]/-/g'`${versuffix}${shared_ext}'
+    library_names_spec='${libname}.dll.lib'
+
+    case $build_os in
+    mingw*)
+      sys_lib_search_path_spec=
+      lt_save_ifs=$IFS
+      IFS=';'
+      for lt_path in $LIB
+      do
+        IFS=$lt_save_ifs
+        # Let DOS variable expansion print the short 8.3 style file name.
+        lt_path=`cd "$lt_path" 2>/dev/null && cmd //C "for %i in (".") do @echo %~si"`
+        sys_lib_search_path_spec="$sys_lib_search_path_spec $lt_path"
+      done
+      IFS=$lt_save_ifs
+      # Convert to MSYS style.
+      sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | sed -e 's|\\\\|/|g' -e 's| \\([a-zA-Z]\\):| /\\1|g' -e 's|^ ||'`
+      ;;
+    cygwin*)
+      # Convert to unix form, then to dos form, then back to unix form
+      # but this time dos style (no spaces!) so that the unix form looks
+      # like /cygdrive/c/PROGRA~1:/cygdr...
+      sys_lib_search_path_spec=`cygpath --path --unix "$LIB"`
+      sys_lib_search_path_spec=`cygpath --path --dos "$sys_lib_search_path_spec" 2>/dev/null`
+      sys_lib_search_path_spec=`cygpath --path --unix "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      ;;
+    *)
+      sys_lib_search_path_spec="$LIB"
+      if $ECHO "$sys_lib_search_path_spec" | $GREP ';[c-zC-Z]:/' >/dev/null; then
+        # It is most probably a Windows format PATH.
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e 's/;/ /g'`
+      else
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      fi
+      # FIXME: find the short name or the path components, as spaces are
+      # common. (e.g. "Program Files" -> "PROGRA~1")
+      ;;
+    esac
+
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+    dynamic_linker='Win32 link.exe'
+    ;;
+
+  *)
+    # Assume MSVC wrapper
+    library_names_spec='${libname}`echo ${release} | $SED -e 's/[.]/-/g'`${versuffix}${shared_ext} $libname.lib'
+    dynamic_linker='Win32 ld.exe'
+    ;;
+  esac
+  # FIXME: first we should search . and the directory the executable is in
+  shlibpath_var=PATH
+  ;;
+
+darwin* | rhapsody*)
+  dynamic_linker="$host_os dyld"
+  version_type=darwin
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${major}$shared_ext ${libname}$shared_ext'
+  soname_spec='${libname}${release}${major}$shared_ext'
+  shlibpath_overrides_runpath=yes
+  shlibpath_var=DYLD_LIBRARY_PATH
+  shrext_cmds='`test .$module = .yes && echo .so || echo .dylib`'
+
+  sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/local/lib"
+  sys_lib_dlsearch_path_spec='/usr/local/lib /lib /usr/lib'
+  ;;
+
+dgux*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname$shared_ext'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+freebsd* | dragonfly*)
+  # DragonFly does not have aout.  When/if they implement a new
+  # versioning mechanism, adjust this.
+  if test -x /usr/bin/objformat; then
+    objformat=`/usr/bin/objformat`
+  else
+    case $host_os in
+    freebsd[23].*) objformat=aout ;;
+    *) objformat=elf ;;
+    esac
+  fi
+  version_type=freebsd-$objformat
+  case $version_type in
+    freebsd-elf*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+      need_version=no
+      need_lib_prefix=no
+      ;;
+    freebsd-*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix $libname${shared_ext}$versuffix'
+      need_version=yes
+      ;;
+  esac
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_os in
+  freebsd2.*)
+    shlibpath_overrides_runpath=yes
+    ;;
+  freebsd3.[01]* | freebsdelf3.[01]*)
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  freebsd3.[2-9]* | freebsdelf3.[2-9]* | \
+  freebsd4.[0-5] | freebsdelf4.[0-5] | freebsd4.1.1 | freebsdelf4.1.1)
+    shlibpath_overrides_runpath=no
+    hardcode_into_libs=yes
+    ;;
+  *) # from 4.6 on, and DragonFly
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  esac
+  ;;
+
+gnu*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+haiku*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  dynamic_linker="$host_os runtime_loader"
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  sys_lib_dlsearch_path_spec='/boot/home/config/lib /boot/common/lib /boot/system/lib'
+  hardcode_into_libs=yes
+  ;;
+
+hpux9* | hpux10* | hpux11*)
+  # Give a soname corresponding to the major version so that dld.sl refuses to
+  # link against other versions.
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  case $host_cpu in
+  ia64*)
+    shrext_cmds='.so'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.so"
+    shlibpath_var=LD_LIBRARY_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    if test "X$HPUX_IA64_MODE" = X32; then
+      sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib"
+    else
+      sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64"
+    fi
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  hppa*64*)
+    shrext_cmds='.sl'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64"
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  *)
+    shrext_cmds='.sl'
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=SHLIB_PATH
+    shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    ;;
+  esac
+  # HP-UX runs *really* slowly unless shared libraries are mode 555, ...
+  postinstall_cmds='chmod 555 $lib'
+  # or fails outright, so override atomically:
+  install_override_mode=555
+  ;;
+
+interix[3-9]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+irix5* | irix6* | nonstopux*)
+  case $host_os in
+    nonstopux*) version_type=nonstopux ;;
+    *)
+	if test "$lt_cv_prog_gnu_ld" = yes; then
+		version_type=linux # correct to gnu/linux during the next big refactor
+	else
+		version_type=irix
+	fi ;;
+  esac
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext} $libname${shared_ext}'
+  case $host_os in
+  irix5* | nonstopux*)
+    libsuff= shlibsuff=
+    ;;
+  *)
+    case $LD in # libtool.m4 will add one of these switches to LD
+    *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ")
+      libsuff= shlibsuff= libmagic=32-bit;;
+    *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ")
+      libsuff=32 shlibsuff=N32 libmagic=N32;;
+    *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ")
+      libsuff=64 shlibsuff=64 libmagic=64-bit;;
+    *) libsuff= shlibsuff= libmagic=never-match;;
+    esac
+    ;;
+  esac
+  shlibpath_var=LD_LIBRARY${shlibsuff}_PATH
+  shlibpath_overrides_runpath=no
+  sys_lib_search_path_spec="/usr/lib${libsuff} /lib${libsuff} /usr/local/lib${libsuff}"
+  sys_lib_dlsearch_path_spec="/usr/lib${libsuff} /lib${libsuff}"
+  hardcode_into_libs=yes
+  ;;
+
+# No shared lib support for Linux oldld, aout, or coff.
+linux*oldld* | linux*aout* | linux*coff*)
+  dynamic_linker=no
+  ;;
+
+# This must be glibc/ELF.
+linux* | k*bsd*-gnu | kopensolaris*-gnu)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+
+  # Some binutils ld are patched to set DT_RUNPATH
+  if ${lt_cv_shlibpath_overrides_runpath+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_shlibpath_overrides_runpath=no
+    save_LDFLAGS=$LDFLAGS
+    save_libdir=$libdir
+    eval "libdir=/foo; wl=\"$lt_prog_compiler_wl\"; \
+	 LDFLAGS=\"\$LDFLAGS $hardcode_libdir_flag_spec\""
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  if  ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null; then :
+  lt_cv_shlibpath_overrides_runpath=yes
+fi
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+    LDFLAGS=$save_LDFLAGS
+    libdir=$save_libdir
+
+fi
+
+  shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath
+
+  # This implies no fast_install, which is unacceptable.
+  # Some rework will be needed to allow for fast_install
+  # before this can be enabled.
+  hardcode_into_libs=yes
+
+  # Append ld.so.conf contents to the search path
+  if test -f /etc/ld.so.conf; then
+    lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \$2)); skip = 1; } { if (!skip) print \$0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[	 ]*hwcap[	 ]/d;s/[:,	]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '`
+    sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra"
+  fi
+
+  # We used to test for /lib/ld.so.1 and disable shared libraries on
+  # powerpc, because MkLinux only supported shared libraries with the
+  # GNU dynamic linker.  Since this was broken with cross compilers,
+  # most powerpc-linux boxes support dynamic linking these days and
+  # people can always --disable-shared, the test was removed, and we
+  # assume the GNU/Linux dynamic linker is in use.
+  dynamic_linker='GNU/Linux ld.so'
+  ;;
+
+netbsd*)
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+    finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+    dynamic_linker='NetBSD (a.out) ld.so'
+  else
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    dynamic_linker='NetBSD ld.elf_so'
+  fi
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  ;;
+
+newsos6)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  ;;
+
+*nto* | *qnx*)
+  version_type=qnx
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  dynamic_linker='ldqnx.so'
+  ;;
+
+openbsd*)
+  version_type=sunos
+  sys_lib_dlsearch_path_spec="/usr/lib"
+  need_lib_prefix=no
+  # Some older versions of OpenBSD (3.3 at least) *do* need versioned libs.
+  case $host_os in
+    openbsd3.3 | openbsd3.3.*)	need_version=yes ;;
+    *)				need_version=no  ;;
+  esac
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+    case $host_os in
+      openbsd2.[89] | openbsd2.[89].*)
+	shlibpath_overrides_runpath=no
+	;;
+      *)
+	shlibpath_overrides_runpath=yes
+	;;
+      esac
+  else
+    shlibpath_overrides_runpath=yes
+  fi
+  ;;
+
+os2*)
+  libname_spec='$name'
+  shrext_cmds=".dll"
+  need_lib_prefix=no
+  library_names_spec='$libname${shared_ext} $libname.a'
+  dynamic_linker='OS/2 ld.exe'
+  shlibpath_var=LIBPATH
+  ;;
+
+osf3* | osf4* | osf5*)
+  version_type=osf
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib"
+  sys_lib_dlsearch_path_spec="$sys_lib_search_path_spec"
+  ;;
+
+rdos*)
+  dynamic_linker=no
+  ;;
+
+solaris*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  # ldd complains unless libraries are executable
+  postinstall_cmds='chmod +x $lib'
+  ;;
+
+sunos4*)
+  version_type=sunos
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  if test "$with_gnu_ld" = yes; then
+    need_lib_prefix=no
+  fi
+  need_version=yes
+  ;;
+
+sysv4 | sysv4.3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_vendor in
+    sni)
+      shlibpath_overrides_runpath=no
+      need_lib_prefix=no
+      runpath_var=LD_RUN_PATH
+      ;;
+    siemens)
+      need_lib_prefix=no
+      ;;
+    motorola)
+      need_lib_prefix=no
+      need_version=no
+      shlibpath_overrides_runpath=no
+      sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib'
+      ;;
+  esac
+  ;;
+
+sysv4*MP*)
+  if test -d /usr/nec ;then
+    version_type=linux # correct to gnu/linux during the next big refactor
+    library_names_spec='$libname${shared_ext}.$versuffix $libname${shared_ext}.$major $libname${shared_ext}'
+    soname_spec='$libname${shared_ext}.$major'
+    shlibpath_var=LD_LIBRARY_PATH
+  fi
+  ;;
+
+sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
+  version_type=freebsd-elf
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  if test "$with_gnu_ld" = yes; then
+    sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib'
+  else
+    sys_lib_search_path_spec='/usr/ccs/lib /usr/lib'
+    case $host_os in
+      sco3.2v5*)
+        sys_lib_search_path_spec="$sys_lib_search_path_spec /lib"
+	;;
+    esac
+  fi
+  sys_lib_dlsearch_path_spec='/usr/lib'
+  ;;
+
+tpf*)
+  # TPF is a cross-target only.  Preferred cross-host = GNU/Linux.
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+uts4*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+*)
+  dynamic_linker=no
+  ;;
+esac
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $dynamic_linker" >&5
+$as_echo "$dynamic_linker" >&6; }
+test "$dynamic_linker" = no && can_build_shared=no
+
+variables_saved_for_relink="PATH $shlibpath_var $runpath_var"
+if test "$GCC" = yes; then
+  variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH"
+fi
+
+if test "${lt_cv_sys_lib_search_path_spec+set}" = set; then
+  sys_lib_search_path_spec="$lt_cv_sys_lib_search_path_spec"
+fi
+if test "${lt_cv_sys_lib_dlsearch_path_spec+set}" = set; then
+  sys_lib_dlsearch_path_spec="$lt_cv_sys_lib_dlsearch_path_spec"
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking how to hardcode library paths into programs" >&5
+$as_echo_n "checking how to hardcode library paths into programs... " >&6; }
+hardcode_action=
+if test -n "$hardcode_libdir_flag_spec" ||
+   test -n "$runpath_var" ||
+   test "X$hardcode_automatic" = "Xyes" ; then
+
+  # We can hardcode non-existent directories.
+  if test "$hardcode_direct" != no &&
+     # If the only mechanism to avoid hardcoding is shlibpath_var, we
+     # have to relink, otherwise we might link with an installed library
+     # when we should be linking with a yet-to-be-installed one
+     ## test "$_LT_TAGVAR(hardcode_shlibpath_var, )" != no &&
+     test "$hardcode_minus_L" != no; then
+    # Linking always hardcodes the temporary library directory.
+    hardcode_action=relink
+  else
+    # We can link without hardcoding, and we can hardcode nonexisting dirs.
+    hardcode_action=immediate
+  fi
+else
+  # We cannot hardcode anything, or else we can only hardcode existing
+  # directories.
+  hardcode_action=unsupported
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $hardcode_action" >&5
+$as_echo "$hardcode_action" >&6; }
+
+if test "$hardcode_action" = relink ||
+   test "$inherit_rpath" = yes; then
+  # Fast installation is not supported
+  enable_fast_install=no
+elif test "$shlibpath_overrides_runpath" = yes ||
+     test "$enable_shared" = no; then
+  # Fast installation is not necessary
+  enable_fast_install=needless
+fi
+
+
+
+
+
+
+  if test "x$enable_dlopen" != xyes; then
+  enable_dlopen=unknown
+  enable_dlopen_self=unknown
+  enable_dlopen_self_static=unknown
+else
+  lt_cv_dlopen=no
+  lt_cv_dlopen_libs=
+
+  case $host_os in
+  beos*)
+    lt_cv_dlopen="load_add_on"
+    lt_cv_dlopen_libs=
+    lt_cv_dlopen_self=yes
+    ;;
+
+  mingw* | pw32* | cegcc*)
+    lt_cv_dlopen="LoadLibrary"
+    lt_cv_dlopen_libs=
+    ;;
+
+  cygwin*)
+    lt_cv_dlopen="dlopen"
+    lt_cv_dlopen_libs=
+    ;;
+
+  darwin*)
+  # if libdl is installed we need to link against it
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -ldl" >&5
+$as_echo_n "checking for dlopen in -ldl... " >&6; }
+if ${ac_cv_lib_dl_dlopen+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-ldl  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dlopen ();
+int
+main ()
+{
+return dlopen ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_dl_dlopen=yes
+else
+  ac_cv_lib_dl_dlopen=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dl_dlopen" >&5
+$as_echo "$ac_cv_lib_dl_dlopen" >&6; }
+if test "x$ac_cv_lib_dl_dlopen" = xyes; then :
+  lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"
+else
+
+    lt_cv_dlopen="dyld"
+    lt_cv_dlopen_libs=
+    lt_cv_dlopen_self=yes
+
+fi
+
+    ;;
+
+  *)
+    ac_fn_c_check_func "$LINENO" "shl_load" "ac_cv_func_shl_load"
+if test "x$ac_cv_func_shl_load" = xyes; then :
+  lt_cv_dlopen="shl_load"
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for shl_load in -ldld" >&5
+$as_echo_n "checking for shl_load in -ldld... " >&6; }
+if ${ac_cv_lib_dld_shl_load+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-ldld  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char shl_load ();
+int
+main ()
+{
+return shl_load ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_dld_shl_load=yes
+else
+  ac_cv_lib_dld_shl_load=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dld_shl_load" >&5
+$as_echo "$ac_cv_lib_dld_shl_load" >&6; }
+if test "x$ac_cv_lib_dld_shl_load" = xyes; then :
+  lt_cv_dlopen="shl_load" lt_cv_dlopen_libs="-ldld"
+else
+  ac_fn_c_check_func "$LINENO" "dlopen" "ac_cv_func_dlopen"
+if test "x$ac_cv_func_dlopen" = xyes; then :
+  lt_cv_dlopen="dlopen"
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -ldl" >&5
+$as_echo_n "checking for dlopen in -ldl... " >&6; }
+if ${ac_cv_lib_dl_dlopen+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-ldl  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dlopen ();
+int
+main ()
+{
+return dlopen ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_dl_dlopen=yes
+else
+  ac_cv_lib_dl_dlopen=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dl_dlopen" >&5
+$as_echo "$ac_cv_lib_dl_dlopen" >&6; }
+if test "x$ac_cv_lib_dl_dlopen" = xyes; then :
+  lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -lsvld" >&5
+$as_echo_n "checking for dlopen in -lsvld... " >&6; }
+if ${ac_cv_lib_svld_dlopen+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lsvld  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dlopen ();
+int
+main ()
+{
+return dlopen ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_svld_dlopen=yes
+else
+  ac_cv_lib_svld_dlopen=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_svld_dlopen" >&5
+$as_echo "$ac_cv_lib_svld_dlopen" >&6; }
+if test "x$ac_cv_lib_svld_dlopen" = xyes; then :
+  lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-lsvld"
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dld_link in -ldld" >&5
+$as_echo_n "checking for dld_link in -ldld... " >&6; }
+if ${ac_cv_lib_dld_dld_link+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-ldld  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dld_link ();
+int
+main ()
+{
+return dld_link ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_dld_dld_link=yes
+else
+  ac_cv_lib_dld_dld_link=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dld_dld_link" >&5
+$as_echo "$ac_cv_lib_dld_dld_link" >&6; }
+if test "x$ac_cv_lib_dld_dld_link" = xyes; then :
+  lt_cv_dlopen="dld_link" lt_cv_dlopen_libs="-ldld"
+fi
+
+
+fi
+
+
+fi
+
+
+fi
+
+
+fi
+
+
+fi
+
+    ;;
+  esac
+
+  if test "x$lt_cv_dlopen" != xno; then
+    enable_dlopen=yes
+  else
+    enable_dlopen=no
+  fi
+
+  case $lt_cv_dlopen in
+  dlopen)
+    save_CPPFLAGS="$CPPFLAGS"
+    test "x$ac_cv_header_dlfcn_h" = xyes && CPPFLAGS="$CPPFLAGS -DHAVE_DLFCN_H"
+
+    save_LDFLAGS="$LDFLAGS"
+    wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $export_dynamic_flag_spec\"
+
+    save_LIBS="$LIBS"
+    LIBS="$lt_cv_dlopen_libs $LIBS"
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether a program can dlopen itself" >&5
+$as_echo_n "checking whether a program can dlopen itself... " >&6; }
+if ${lt_cv_dlopen_self+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  	  if test "$cross_compiling" = yes; then :
+  lt_cv_dlopen_self=cross
+else
+  lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2
+  lt_status=$lt_dlunknown
+  cat > conftest.$ac_ext <<_LT_EOF
+#line $LINENO "configure"
+#include "confdefs.h"
+
+#if HAVE_DLFCN_H
+#include <dlfcn.h>
+#endif
+
+#include <stdio.h>
+
+#ifdef RTLD_GLOBAL
+#  define LT_DLGLOBAL		RTLD_GLOBAL
+#else
+#  ifdef DL_GLOBAL
+#    define LT_DLGLOBAL		DL_GLOBAL
+#  else
+#    define LT_DLGLOBAL		0
+#  endif
+#endif
+
+/* We may have to define LT_DLLAZY_OR_NOW in the command line if we
+   find out it does not work in some platform. */
+#ifndef LT_DLLAZY_OR_NOW
+#  ifdef RTLD_LAZY
+#    define LT_DLLAZY_OR_NOW		RTLD_LAZY
+#  else
+#    ifdef DL_LAZY
+#      define LT_DLLAZY_OR_NOW		DL_LAZY
+#    else
+#      ifdef RTLD_NOW
+#        define LT_DLLAZY_OR_NOW	RTLD_NOW
+#      else
+#        ifdef DL_NOW
+#          define LT_DLLAZY_OR_NOW	DL_NOW
+#        else
+#          define LT_DLLAZY_OR_NOW	0
+#        endif
+#      endif
+#    endif
+#  endif
+#endif
+
+/* When -fvisbility=hidden is used, assume the code has been annotated
+   correspondingly for the symbols needed.  */
+#if defined(__GNUC__) && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
+int fnord () __attribute__((visibility("default")));
+#endif
+
+int fnord () { return 42; }
+int main ()
+{
+  void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
+  int status = $lt_dlunknown;
+
+  if (self)
+    {
+      if (dlsym (self,"fnord"))       status = $lt_dlno_uscore;
+      else
+        {
+	  if (dlsym( self,"_fnord"))  status = $lt_dlneed_uscore;
+          else puts (dlerror ());
+	}
+      /* dlclose (self); */
+    }
+  else
+    puts (dlerror ());
+
+  return status;
+}
+_LT_EOF
+  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_link\""; } >&5
+  (eval $ac_link) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && test -s conftest${ac_exeext} 2>/dev/null; then
+    (./conftest; exit; ) >&5 2>/dev/null
+    lt_status=$?
+    case x$lt_status in
+      x$lt_dlno_uscore) lt_cv_dlopen_self=yes ;;
+      x$lt_dlneed_uscore) lt_cv_dlopen_self=yes ;;
+      x$lt_dlunknown|x*) lt_cv_dlopen_self=no ;;
+    esac
+  else :
+    # compilation failed
+    lt_cv_dlopen_self=no
+  fi
+fi
+rm -fr conftest*
+
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_dlopen_self" >&5
+$as_echo "$lt_cv_dlopen_self" >&6; }
+
+    if test "x$lt_cv_dlopen_self" = xyes; then
+      wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $lt_prog_compiler_static\"
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether a statically linked program can dlopen itself" >&5
+$as_echo_n "checking whether a statically linked program can dlopen itself... " >&6; }
+if ${lt_cv_dlopen_self_static+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  	  if test "$cross_compiling" = yes; then :
+  lt_cv_dlopen_self_static=cross
+else
+  lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2
+  lt_status=$lt_dlunknown
+  cat > conftest.$ac_ext <<_LT_EOF
+#line $LINENO "configure"
+#include "confdefs.h"
+
+#if HAVE_DLFCN_H
+#include <dlfcn.h>
+#endif
+
+#include <stdio.h>
+
+#ifdef RTLD_GLOBAL
+#  define LT_DLGLOBAL		RTLD_GLOBAL
+#else
+#  ifdef DL_GLOBAL
+#    define LT_DLGLOBAL		DL_GLOBAL
+#  else
+#    define LT_DLGLOBAL		0
+#  endif
+#endif
+
+/* We may have to define LT_DLLAZY_OR_NOW in the command line if we
+   find out it does not work in some platform. */
+#ifndef LT_DLLAZY_OR_NOW
+#  ifdef RTLD_LAZY
+#    define LT_DLLAZY_OR_NOW		RTLD_LAZY
+#  else
+#    ifdef DL_LAZY
+#      define LT_DLLAZY_OR_NOW		DL_LAZY
+#    else
+#      ifdef RTLD_NOW
+#        define LT_DLLAZY_OR_NOW	RTLD_NOW
+#      else
+#        ifdef DL_NOW
+#          define LT_DLLAZY_OR_NOW	DL_NOW
+#        else
+#          define LT_DLLAZY_OR_NOW	0
+#        endif
+#      endif
+#    endif
+#  endif
+#endif
+
+/* When -fvisbility=hidden is used, assume the code has been annotated
+   correspondingly for the symbols needed.  */
+#if defined(__GNUC__) && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
+int fnord () __attribute__((visibility("default")));
+#endif
+
+int fnord () { return 42; }
+int main ()
+{
+  void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
+  int status = $lt_dlunknown;
+
+  if (self)
+    {
+      if (dlsym (self,"fnord"))       status = $lt_dlno_uscore;
+      else
+        {
+	  if (dlsym( self,"_fnord"))  status = $lt_dlneed_uscore;
+          else puts (dlerror ());
+	}
+      /* dlclose (self); */
+    }
+  else
+    puts (dlerror ());
+
+  return status;
+}
+_LT_EOF
+  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_link\""; } >&5
+  (eval $ac_link) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && test -s conftest${ac_exeext} 2>/dev/null; then
+    (./conftest; exit; ) >&5 2>/dev/null
+    lt_status=$?
+    case x$lt_status in
+      x$lt_dlno_uscore) lt_cv_dlopen_self_static=yes ;;
+      x$lt_dlneed_uscore) lt_cv_dlopen_self_static=yes ;;
+      x$lt_dlunknown|x*) lt_cv_dlopen_self_static=no ;;
+    esac
+  else :
+    # compilation failed
+    lt_cv_dlopen_self_static=no
+  fi
+fi
+rm -fr conftest*
+
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_dlopen_self_static" >&5
+$as_echo "$lt_cv_dlopen_self_static" >&6; }
+    fi
+
+    CPPFLAGS="$save_CPPFLAGS"
+    LDFLAGS="$save_LDFLAGS"
+    LIBS="$save_LIBS"
+    ;;
+  esac
+
+  case $lt_cv_dlopen_self in
+  yes|no) enable_dlopen_self=$lt_cv_dlopen_self ;;
+  *) enable_dlopen_self=unknown ;;
+  esac
+
+  case $lt_cv_dlopen_self_static in
+  yes|no) enable_dlopen_self_static=$lt_cv_dlopen_self_static ;;
+  *) enable_dlopen_self_static=unknown ;;
+  esac
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+striplib=
+old_striplib=
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether stripping libraries is possible" >&5
+$as_echo_n "checking whether stripping libraries is possible... " >&6; }
+if test -n "$STRIP" && $STRIP -V 2>&1 | $GREP "GNU strip" >/dev/null; then
+  test -z "$old_striplib" && old_striplib="$STRIP --strip-debug"
+  test -z "$striplib" && striplib="$STRIP --strip-unneeded"
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+else
+# FIXME - insert some real tests, host_os isn't really good enough
+  case $host_os in
+  darwin*)
+    if test -n "$STRIP" ; then
+      striplib="$STRIP -x"
+      old_striplib="$STRIP -S"
+      { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+    else
+      { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+    fi
+    ;;
+  *)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+    ;;
+  esac
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+  # Report which library types will actually be built
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if libtool supports shared libraries" >&5
+$as_echo_n "checking if libtool supports shared libraries... " >&6; }
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $can_build_shared" >&5
+$as_echo "$can_build_shared" >&6; }
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether to build shared libraries" >&5
+$as_echo_n "checking whether to build shared libraries... " >&6; }
+  test "$can_build_shared" = "no" && enable_shared=no
+
+  # On AIX, shared libraries and static libraries use the same namespace, and
+  # are all built from PIC.
+  case $host_os in
+  aix3*)
+    test "$enable_shared" = yes && enable_static=no
+    if test -n "$RANLIB"; then
+      archive_cmds="$archive_cmds~\$RANLIB \$lib"
+      postinstall_cmds='$RANLIB $lib'
+    fi
+    ;;
+
+  aix[4-9]*)
+    if test "$host_cpu" != ia64 && test "$aix_use_runtimelinking" = no ; then
+      test "$enable_shared" = yes && enable_static=no
+    fi
+    ;;
+  esac
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $enable_shared" >&5
+$as_echo "$enable_shared" >&6; }
+
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether to build static libraries" >&5
+$as_echo_n "checking whether to build static libraries... " >&6; }
+  # Make sure either enable_shared or enable_static is yes.
+  test "$enable_shared" = yes || enable_static=yes
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $enable_static" >&5
+$as_echo "$enable_static" >&6; }
+
+
+
+
+fi
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+CC="$lt_save_CC"
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+        ac_config_commands="$ac_config_commands libtool"
+
+
+
+
+# Only expand once:
+
+
+
+LT_RELEASE=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION
+LT_CURRENT=`expr $SDL_MICRO_VERSION - $SDL_INTERFACE_AGE`
+LT_REVISION=$SDL_INTERFACE_AGE
+LT_AGE=`expr $SDL_BINARY_AGE - $SDL_INTERFACE_AGE`
+
+
+
+
+
+
+
+
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}gcc", so it can be a program name with args.
+set dummy ${ac_tool_prefix}gcc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="${ac_tool_prefix}gcc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_CC"; then
+  ac_ct_CC=$CC
+  # Extract the first word of "gcc", so it can be a program name with args.
+set dummy gcc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_CC"; then
+  ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_CC="gcc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_CC=$ac_cv_prog_ac_ct_CC
+if test -n "$ac_ct_CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5
+$as_echo "$ac_ct_CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_CC" = x; then
+    CC=""
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    CC=$ac_ct_CC
+  fi
+else
+  CC="$ac_cv_prog_CC"
+fi
+
+if test -z "$CC"; then
+          if test -n "$ac_tool_prefix"; then
+    # Extract the first word of "${ac_tool_prefix}cc", so it can be a program name with args.
+set dummy ${ac_tool_prefix}cc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="${ac_tool_prefix}cc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  fi
+fi
+if test -z "$CC"; then
+  # Extract the first word of "cc", so it can be a program name with args.
+set dummy cc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+  ac_prog_rejected=no
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    if test "$as_dir/$ac_word$ac_exec_ext" = "/usr/ucb/cc"; then
+       ac_prog_rejected=yes
+       continue
+     fi
+    ac_cv_prog_CC="cc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+if test $ac_prog_rejected = yes; then
+  # We found a bogon in the path, so make sure we never use it.
+  set dummy $ac_cv_prog_CC
+  shift
+  if test $# != 0; then
+    # We chose a different compiler from the bogus one.
+    # However, it has the same basename, so the bogon will be chosen
+    # first if we set CC to just the basename; use the full file name.
+    shift
+    ac_cv_prog_CC="$as_dir/$ac_word${1+' '}$@"
+  fi
+fi
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$CC"; then
+  if test -n "$ac_tool_prefix"; then
+  for ac_prog in cl.exe
+  do
+    # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args.
+set dummy $ac_tool_prefix$ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="$ac_tool_prefix$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+    test -n "$CC" && break
+  done
+fi
+if test -z "$CC"; then
+  ac_ct_CC=$CC
+  for ac_prog in cl.exe
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_CC"; then
+  ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_CC="$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_CC=$ac_cv_prog_ac_ct_CC
+if test -n "$ac_ct_CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5
+$as_echo "$ac_ct_CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$ac_ct_CC" && break
+done
+
+  if test "x$ac_ct_CC" = x; then
+    CC=""
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    CC=$ac_ct_CC
+  fi
+fi
+
+fi
+
+
+test -z "$CC" && { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "no acceptable C compiler found in \$PATH
+See \`config.log' for more details" "$LINENO" 5; }
+
+# Provide some information about the compiler.
+$as_echo "$as_me:${as_lineno-$LINENO}: checking for C compiler version" >&5
+set X $ac_compile
+ac_compiler=$2
+for ac_option in --version -v -V -qversion; do
+  { { ac_try="$ac_compiler $ac_option >&5"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compiler $ac_option >&5") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    sed '10a\
+... rest of stderr output deleted ...
+         10q' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+  fi
+  rm -f conftest.er1 conftest.err
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+done
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are using the GNU C compiler" >&5
+$as_echo_n "checking whether we are using the GNU C compiler... " >&6; }
+if ${ac_cv_c_compiler_gnu+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+#ifndef __GNUC__
+       choke me
+#endif
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_compiler_gnu=yes
+else
+  ac_compiler_gnu=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+ac_cv_c_compiler_gnu=$ac_compiler_gnu
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_compiler_gnu" >&5
+$as_echo "$ac_cv_c_compiler_gnu" >&6; }
+if test $ac_compiler_gnu = yes; then
+  GCC=yes
+else
+  GCC=
+fi
+ac_test_CFLAGS=${CFLAGS+set}
+ac_save_CFLAGS=$CFLAGS
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC accepts -g" >&5
+$as_echo_n "checking whether $CC accepts -g... " >&6; }
+if ${ac_cv_prog_cc_g+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_save_c_werror_flag=$ac_c_werror_flag
+   ac_c_werror_flag=yes
+   ac_cv_prog_cc_g=no
+   CFLAGS="-g"
+   cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_g=yes
+else
+  CFLAGS=""
+      cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+else
+  ac_c_werror_flag=$ac_save_c_werror_flag
+	 CFLAGS="-g"
+	 cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_g=yes
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+   ac_c_werror_flag=$ac_save_c_werror_flag
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cc_g" >&5
+$as_echo "$ac_cv_prog_cc_g" >&6; }
+if test "$ac_test_CFLAGS" = set; then
+  CFLAGS=$ac_save_CFLAGS
+elif test $ac_cv_prog_cc_g = yes; then
+  if test "$GCC" = yes; then
+    CFLAGS="-g -O2"
+  else
+    CFLAGS="-g"
+  fi
+else
+  if test "$GCC" = yes; then
+    CFLAGS="-O2"
+  else
+    CFLAGS=
+  fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $CC option to accept ISO C89" >&5
+$as_echo_n "checking for $CC option to accept ISO C89... " >&6; }
+if ${ac_cv_prog_cc_c89+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_cv_prog_cc_c89=no
+ac_save_CC=$CC
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdarg.h>
+#include <stdio.h>
+struct stat;
+/* Most of the following tests are stolen from RCS 5.7's src/conf.sh.  */
+struct buf { int x; };
+FILE * (*rcsopen) (struct buf *, struct stat *, int);
+static char *e (p, i)
+     char **p;
+     int i;
+{
+  return p[i];
+}
+static char *f (char * (*g) (char **, int), char **p, ...)
+{
+  char *s;
+  va_list v;
+  va_start (v,p);
+  s = g (p, va_arg (v,int));
+  va_end (v);
+  return s;
+}
+
+/* OSF 4.0 Compaq cc is some sort of almost-ANSI by default.  It has
+   function prototypes and stuff, but not '\xHH' hex character constants.
+   These don't provoke an error unfortunately, instead are silently treated
+   as 'x'.  The following induces an error, until -std is added to get
+   proper ANSI mode.  Curiously '\x00'!='x' always comes out true, for an
+   array size at least.  It's necessary to write '\x00'==0 to get something
+   that's true only with -std.  */
+int osf4_cc_array ['\x00' == 0 ? 1 : -1];
+
+/* IBM C 6 for AIX is almost-ANSI by default, but it replaces macro parameters
+   inside strings and character constants.  */
+#define FOO(x) 'x'
+int xlc6_cc_array[FOO(a) == 'x' ? 1 : -1];
+
+int test (int i, double x);
+struct s1 {int (*f) (int a);};
+struct s2 {int (*f) (double a);};
+int pairnames (int, char **, FILE *(*)(struct buf *, struct stat *, int), int, int);
+int argc;
+char **argv;
+int
+main ()
+{
+return f (e, argv, 0) != argv[0]  ||  f (e, argv, 1) != argv[1];
+  ;
+  return 0;
+}
+_ACEOF
+for ac_arg in '' -qlanglvl=extc89 -qlanglvl=ansi -std \
+	-Ae "-Aa -D_HPUX_SOURCE" "-Xc -D__EXTENSIONS__"
+do
+  CC="$ac_save_CC $ac_arg"
+  if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_c89=$ac_arg
+fi
+rm -f core conftest.err conftest.$ac_objext
+  test "x$ac_cv_prog_cc_c89" != "xno" && break
+done
+rm -f conftest.$ac_ext
+CC=$ac_save_CC
+
+fi
+# AC_CACHE_VAL
+case "x$ac_cv_prog_cc_c89" in
+  x)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: none needed" >&5
+$as_echo "none needed" >&6; } ;;
+  xno)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: unsupported" >&5
+$as_echo "unsupported" >&6; } ;;
+  *)
+    CC="$CC $ac_cv_prog_cc_c89"
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cc_c89" >&5
+$as_echo "$ac_cv_prog_cc_c89" >&6; } ;;
+esac
+if test "x$ac_cv_prog_cc_c89" != xno; then :
+
+fi
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+ac_ext=cpp
+ac_cpp='$CXXCPP $CPPFLAGS'
+ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CXX -o conftest$ac_exeext $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
+if test -z "$CXX"; then
+  if test -n "$CCC"; then
+    CXX=$CCC
+  else
+    if test -n "$ac_tool_prefix"; then
+  for ac_prog in g++ c++ gpp aCC CC cxx cc++ cl.exe FCC KCC RCC xlC_r xlC
+  do
+    # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args.
+set dummy $ac_tool_prefix$ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CXX"; then
+  ac_cv_prog_CXX="$CXX" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CXX="$ac_tool_prefix$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CXX=$ac_cv_prog_CXX
+if test -n "$CXX"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CXX" >&5
+$as_echo "$CXX" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+    test -n "$CXX" && break
+  done
+fi
+if test -z "$CXX"; then
+  ac_ct_CXX=$CXX
+  for ac_prog in g++ c++ gpp aCC CC cxx cc++ cl.exe FCC KCC RCC xlC_r xlC
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_CXX"; then
+  ac_cv_prog_ac_ct_CXX="$ac_ct_CXX" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_CXX="$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_CXX=$ac_cv_prog_ac_ct_CXX
+if test -n "$ac_ct_CXX"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CXX" >&5
+$as_echo "$ac_ct_CXX" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$ac_ct_CXX" && break
+done
+
+  if test "x$ac_ct_CXX" = x; then
+    CXX="g++"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    CXX=$ac_ct_CXX
+  fi
+fi
+
+  fi
+fi
+# Provide some information about the compiler.
+$as_echo "$as_me:${as_lineno-$LINENO}: checking for C++ compiler version" >&5
+set X $ac_compile
+ac_compiler=$2
+for ac_option in --version -v -V -qversion; do
+  { { ac_try="$ac_compiler $ac_option >&5"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compiler $ac_option >&5") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    sed '10a\
+... rest of stderr output deleted ...
+         10q' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+  fi
+  rm -f conftest.er1 conftest.err
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+done
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are using the GNU C++ compiler" >&5
+$as_echo_n "checking whether we are using the GNU C++ compiler... " >&6; }
+if ${ac_cv_cxx_compiler_gnu+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+#ifndef __GNUC__
+       choke me
+#endif
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_cxx_try_compile "$LINENO"; then :
+  ac_compiler_gnu=yes
+else
+  ac_compiler_gnu=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+ac_cv_cxx_compiler_gnu=$ac_compiler_gnu
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_cxx_compiler_gnu" >&5
+$as_echo "$ac_cv_cxx_compiler_gnu" >&6; }
+if test $ac_compiler_gnu = yes; then
+  GXX=yes
+else
+  GXX=
+fi
+ac_test_CXXFLAGS=${CXXFLAGS+set}
+ac_save_CXXFLAGS=$CXXFLAGS
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CXX accepts -g" >&5
+$as_echo_n "checking whether $CXX accepts -g... " >&6; }
+if ${ac_cv_prog_cxx_g+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_save_cxx_werror_flag=$ac_cxx_werror_flag
+   ac_cxx_werror_flag=yes
+   ac_cv_prog_cxx_g=no
+   CXXFLAGS="-g"
+   cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_cxx_try_compile "$LINENO"; then :
+  ac_cv_prog_cxx_g=yes
+else
+  CXXFLAGS=""
+      cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_cxx_try_compile "$LINENO"; then :
+
+else
+  ac_cxx_werror_flag=$ac_save_cxx_werror_flag
+	 CXXFLAGS="-g"
+	 cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_cxx_try_compile "$LINENO"; then :
+  ac_cv_prog_cxx_g=yes
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+   ac_cxx_werror_flag=$ac_save_cxx_werror_flag
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cxx_g" >&5
+$as_echo "$ac_cv_prog_cxx_g" >&6; }
+if test "$ac_test_CXXFLAGS" = set; then
+  CXXFLAGS=$ac_save_CXXFLAGS
+elif test $ac_cv_prog_cxx_g = yes; then
+  if test "$GXX" = yes; then
+    CXXFLAGS="-g -O2"
+  else
+    CXXFLAGS="-g"
+  fi
+else
+  if test "$GXX" = yes; then
+    CXXFLAGS="-O2"
+  else
+    CXXFLAGS=
+  fi
+fi
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+
+func_stripname_cnf ()
+{
+  case ${2} in
+  .*) func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%\\\\${2}\$%%"`;;
+  *)  func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%${2}\$%%"`;;
+  esac
+} # func_stripname_cnf
+
+      if test -n "$CXX" && ( test "X$CXX" != "Xno" &&
+    ( (test "X$CXX" = "Xg++" && `g++ -v >/dev/null 2>&1` ) ||
+    (test "X$CXX" != "Xg++"))) ; then
+  ac_ext=cpp
+ac_cpp='$CXXCPP $CPPFLAGS'
+ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CXX -o conftest$ac_exeext $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to run the C++ preprocessor" >&5
+$as_echo_n "checking how to run the C++ preprocessor... " >&6; }
+if test -z "$CXXCPP"; then
+  if ${ac_cv_prog_CXXCPP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+      # Double quotes because CXXCPP needs to be expanded
+    for CXXCPP in "$CXX -E" "/lib/cpp"
+    do
+      ac_preproc_ok=false
+for ac_cxx_preproc_warn_flag in '' yes
+do
+  # Use a header file that comes with gcc, so configuring glibc
+  # with a fresh cross-compiler works.
+  # Prefer <limits.h> to <assert.h> if __STDC__ is defined, since
+  # <limits.h> exists even on freestanding compilers.
+  # On the NeXT, cc -E runs the code through the compiler's parser,
+  # not just through cpp. "Syntax error" is here to catch this case.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifdef __STDC__
+# include <limits.h>
+#else
+# include <assert.h>
+#endif
+		     Syntax error
+_ACEOF
+if ac_fn_cxx_try_cpp "$LINENO"; then :
+
+else
+  # Broken: fails on valid input.
+continue
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+  # OK, works on sane cases.  Now check whether nonexistent headers
+  # can be detected and how.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ac_nonexistent.h>
+_ACEOF
+if ac_fn_cxx_try_cpp "$LINENO"; then :
+  # Broken: success on invalid input.
+continue
+else
+  # Passes both tests.
+ac_preproc_ok=:
+break
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+done
+# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped.
+rm -f conftest.i conftest.err conftest.$ac_ext
+if $ac_preproc_ok; then :
+  break
+fi
+
+    done
+    ac_cv_prog_CXXCPP=$CXXCPP
+
+fi
+  CXXCPP=$ac_cv_prog_CXXCPP
+else
+  ac_cv_prog_CXXCPP=$CXXCPP
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $CXXCPP" >&5
+$as_echo "$CXXCPP" >&6; }
+ac_preproc_ok=false
+for ac_cxx_preproc_warn_flag in '' yes
+do
+  # Use a header file that comes with gcc, so configuring glibc
+  # with a fresh cross-compiler works.
+  # Prefer <limits.h> to <assert.h> if __STDC__ is defined, since
+  # <limits.h> exists even on freestanding compilers.
+  # On the NeXT, cc -E runs the code through the compiler's parser,
+  # not just through cpp. "Syntax error" is here to catch this case.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifdef __STDC__
+# include <limits.h>
+#else
+# include <assert.h>
+#endif
+		     Syntax error
+_ACEOF
+if ac_fn_cxx_try_cpp "$LINENO"; then :
+
+else
+  # Broken: fails on valid input.
+continue
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+  # OK, works on sane cases.  Now check whether nonexistent headers
+  # can be detected and how.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ac_nonexistent.h>
+_ACEOF
+if ac_fn_cxx_try_cpp "$LINENO"; then :
+  # Broken: success on invalid input.
+continue
+else
+  # Passes both tests.
+ac_preproc_ok=:
+break
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+done
+# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped.
+rm -f conftest.i conftest.err conftest.$ac_ext
+if $ac_preproc_ok; then :
+
+else
+  { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "C++ preprocessor \"$CXXCPP\" fails sanity check
+See \`config.log' for more details" "$LINENO" 5; }
+fi
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+else
+  _lt_caught_CXX_error=yes
+fi
+
+ac_ext=cpp
+ac_cpp='$CXXCPP $CPPFLAGS'
+ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CXX -o conftest$ac_exeext $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
+
+archive_cmds_need_lc_CXX=no
+allow_undefined_flag_CXX=
+always_export_symbols_CXX=no
+archive_expsym_cmds_CXX=
+compiler_needs_object_CXX=no
+export_dynamic_flag_spec_CXX=
+hardcode_direct_CXX=no
+hardcode_direct_absolute_CXX=no
+hardcode_libdir_flag_spec_CXX=
+hardcode_libdir_separator_CXX=
+hardcode_minus_L_CXX=no
+hardcode_shlibpath_var_CXX=unsupported
+hardcode_automatic_CXX=no
+inherit_rpath_CXX=no
+module_cmds_CXX=
+module_expsym_cmds_CXX=
+link_all_deplibs_CXX=unknown
+old_archive_cmds_CXX=$old_archive_cmds
+reload_flag_CXX=$reload_flag
+reload_cmds_CXX=$reload_cmds
+no_undefined_flag_CXX=
+whole_archive_flag_spec_CXX=
+enable_shared_with_static_runtimes_CXX=no
+
+# Source file extension for C++ test sources.
+ac_ext=cpp
+
+# Object file extension for compiled C++ test sources.
+objext=o
+objext_CXX=$objext
+
+# No sense in running all these tests if we already determined that
+# the CXX compiler isn't working.  Some variables (like enable_shared)
+# are currently assumed to apply to all compilers on this platform,
+# and will be corrupted by setting them based on a non-working compiler.
+if test "$_lt_caught_CXX_error" != yes; then
+  # Code to be used in simple compile tests
+  lt_simple_compile_test_code="int some_variable = 0;"
+
+  # Code to be used in simple link tests
+  lt_simple_link_test_code='int main(int, char *[]) { return(0); }'
+
+  # ltmain only uses $CC for tagged configurations so make sure $CC is set.
+
+
+
+
+
+
+# If no C compiler was specified, use CC.
+LTCC=${LTCC-"$CC"}
+
+# If no C compiler flags were specified, use CFLAGS.
+LTCFLAGS=${LTCFLAGS-"$CFLAGS"}
+
+# Allow CC to be a program name with arguments.
+compiler=$CC
+
+
+  # save warnings/boilerplate of simple test code
+  ac_outfile=conftest.$ac_objext
+echo "$lt_simple_compile_test_code" >conftest.$ac_ext
+eval "$ac_compile" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_compiler_boilerplate=`cat conftest.err`
+$RM conftest*
+
+  ac_outfile=conftest.$ac_objext
+echo "$lt_simple_link_test_code" >conftest.$ac_ext
+eval "$ac_link" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_linker_boilerplate=`cat conftest.err`
+$RM -r conftest*
+
+
+  # Allow CC to be a program name with arguments.
+  lt_save_CC=$CC
+  lt_save_CFLAGS=$CFLAGS
+  lt_save_LD=$LD
+  lt_save_GCC=$GCC
+  GCC=$GXX
+  lt_save_with_gnu_ld=$with_gnu_ld
+  lt_save_path_LD=$lt_cv_path_LD
+  if test -n "${lt_cv_prog_gnu_ldcxx+set}"; then
+    lt_cv_prog_gnu_ld=$lt_cv_prog_gnu_ldcxx
+  else
+    $as_unset lt_cv_prog_gnu_ld
+  fi
+  if test -n "${lt_cv_path_LDCXX+set}"; then
+    lt_cv_path_LD=$lt_cv_path_LDCXX
+  else
+    $as_unset lt_cv_path_LD
+  fi
+  test -z "${LDCXX+set}" || LD=$LDCXX
+  CC=${CXX-"c++"}
+  CFLAGS=$CXXFLAGS
+  compiler=$CC
+  compiler_CXX=$CC
+  for cc_temp in $compiler""; do
+  case $cc_temp in
+    compile | *[\\/]compile | ccache | *[\\/]ccache ) ;;
+    distcc | *[\\/]distcc | purify | *[\\/]purify ) ;;
+    \-*) ;;
+    *) break;;
+  esac
+done
+cc_basename=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"`
+
+
+  if test -n "$compiler"; then
+    # We don't want -fno-exception when compiling C++ code, so set the
+    # no_builtin_flag separately
+    if test "$GXX" = yes; then
+      lt_prog_compiler_no_builtin_flag_CXX=' -fno-builtin'
+    else
+      lt_prog_compiler_no_builtin_flag_CXX=
+    fi
+
+    if test "$GXX" = yes; then
+      # Set up default GNU C++ configuration
+
+
+
+# Check whether --with-gnu-ld was given.
+if test "${with_gnu_ld+set}" = set; then :
+  withval=$with_gnu_ld; test "$withval" = no || with_gnu_ld=yes
+else
+  with_gnu_ld=no
+fi
+
+ac_prog=ld
+if test "$GCC" = yes; then
+  # Check if gcc -print-prog-name=ld gives a path.
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ld used by $CC" >&5
+$as_echo_n "checking for ld used by $CC... " >&6; }
+  case $host in
+  *-*-mingw*)
+    # gcc leaves a trailing carriage return which upsets mingw
+    ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;;
+  *)
+    ac_prog=`($CC -print-prog-name=ld) 2>&5` ;;
+  esac
+  case $ac_prog in
+    # Accept absolute paths.
+    [\\/]* | ?:[\\/]*)
+      re_direlt='/[^/][^/]*/\.\./'
+      # Canonicalize the pathname of ld
+      ac_prog=`$ECHO "$ac_prog"| $SED 's%\\\\%/%g'`
+      while $ECHO "$ac_prog" | $GREP "$re_direlt" > /dev/null 2>&1; do
+	ac_prog=`$ECHO $ac_prog| $SED "s%$re_direlt%/%"`
+      done
+      test -z "$LD" && LD="$ac_prog"
+      ;;
+  "")
+    # If it fails, then pretend we aren't using GCC.
+    ac_prog=ld
+    ;;
+  *)
+    # If it is relative, then search for the first ld in PATH.
+    with_gnu_ld=unknown
+    ;;
+  esac
+elif test "$with_gnu_ld" = yes; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GNU ld" >&5
+$as_echo_n "checking for GNU ld... " >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for non-GNU ld" >&5
+$as_echo_n "checking for non-GNU ld... " >&6; }
+fi
+if ${lt_cv_path_LD+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -z "$LD"; then
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+  for ac_dir in $PATH; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then
+      lt_cv_path_LD="$ac_dir/$ac_prog"
+      # Check to see if the program is GNU ld.  I'd rather use --version,
+      # but apparently some variants of GNU ld only accept -v.
+      # Break only if it was the GNU/non-GNU ld that we prefer.
+      case `"$lt_cv_path_LD" -v 2>&1 </dev/null` in
+      *GNU* | *'with BFD'*)
+	test "$with_gnu_ld" != no && break
+	;;
+      *)
+	test "$with_gnu_ld" != yes && break
+	;;
+      esac
+    fi
+  done
+  IFS="$lt_save_ifs"
+else
+  lt_cv_path_LD="$LD" # Let the user override the test with a path.
+fi
+fi
+
+LD="$lt_cv_path_LD"
+if test -n "$LD"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $LD" >&5
+$as_echo "$LD" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+test -z "$LD" && as_fn_error $? "no acceptable ld found in \$PATH" "$LINENO" 5
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if the linker ($LD) is GNU ld" >&5
+$as_echo_n "checking if the linker ($LD) is GNU ld... " >&6; }
+if ${lt_cv_prog_gnu_ld+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  # I'd rather use --version here, but apparently some GNU lds only accept -v.
+case `$LD -v 2>&1 </dev/null` in
+*GNU* | *'with BFD'*)
+  lt_cv_prog_gnu_ld=yes
+  ;;
+*)
+  lt_cv_prog_gnu_ld=no
+  ;;
+esac
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_gnu_ld" >&5
+$as_echo "$lt_cv_prog_gnu_ld" >&6; }
+with_gnu_ld=$lt_cv_prog_gnu_ld
+
+
+
+
+
+
+
+      # Check if GNU C++ uses GNU ld as the underlying linker, since the
+      # archiving commands below assume that GNU ld is being used.
+      if test "$with_gnu_ld" = yes; then
+        archive_cmds_CXX='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+        archive_expsym_cmds_CXX='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+
+        hardcode_libdir_flag_spec_CXX='${wl}-rpath ${wl}$libdir'
+        export_dynamic_flag_spec_CXX='${wl}--export-dynamic'
+
+        # If archive_cmds runs LD, not CC, wlarc should be empty
+        # XXX I think wlarc can be eliminated in ltcf-cxx, but I need to
+        #     investigate it a little bit more. (MM)
+        wlarc='${wl}'
+
+        # ancient GNU ld didn't support --whole-archive et. al.
+        if eval "`$CC -print-prog-name=ld` --help 2>&1" |
+	  $GREP 'no-whole-archive' > /dev/null; then
+          whole_archive_flag_spec_CXX="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+        else
+          whole_archive_flag_spec_CXX=
+        fi
+      else
+        with_gnu_ld=no
+        wlarc=
+
+        # A generic and very simple default shared library creation
+        # command for GNU C++ for the case where it uses the native
+        # linker, instead of GNU ld.  If possible, this setting should
+        # overridden to take advantage of the native linker features on
+        # the platform it is being used on.
+        archive_cmds_CXX='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib'
+      fi
+
+      # Commands to make compiler produce verbose output that lists
+      # what "hidden" libraries, object files and flags are used when
+      # linking a shared library.
+      output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+
+    else
+      GXX=no
+      with_gnu_ld=no
+      wlarc=
+    fi
+
+    # PORTME: fill in a description of your system's C++ link characteristics
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the $compiler linker ($LD) supports shared libraries" >&5
+$as_echo_n "checking whether the $compiler linker ($LD) supports shared libraries... " >&6; }
+    ld_shlibs_CXX=yes
+    case $host_os in
+      aix3*)
+        # FIXME: insert proper C++ library support
+        ld_shlibs_CXX=no
+        ;;
+      aix[4-9]*)
+        if test "$host_cpu" = ia64; then
+          # On IA64, the linker does run time linking by default, so we don't
+          # have to do anything special.
+          aix_use_runtimelinking=no
+          exp_sym_flag='-Bexport'
+          no_entry_flag=""
+        else
+          aix_use_runtimelinking=no
+
+          # Test if we are trying to use run time linking or normal
+          # AIX style linking. If -brtl is somewhere in LDFLAGS, we
+          # need to do runtime linking.
+          case $host_os in aix4.[23]|aix4.[23].*|aix[5-9]*)
+	    for ld_flag in $LDFLAGS; do
+	      case $ld_flag in
+	      *-brtl*)
+	        aix_use_runtimelinking=yes
+	        break
+	        ;;
+	      esac
+	    done
+	    ;;
+          esac
+
+          exp_sym_flag='-bexport'
+          no_entry_flag='-bnoentry'
+        fi
+
+        # When large executables or shared objects are built, AIX ld can
+        # have problems creating the table of contents.  If linking a library
+        # or program results in "error TOC overflow" add -mminimal-toc to
+        # CXXFLAGS/CFLAGS for g++/gcc.  In the cases where that is not
+        # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS.
+
+        archive_cmds_CXX=''
+        hardcode_direct_CXX=yes
+        hardcode_direct_absolute_CXX=yes
+        hardcode_libdir_separator_CXX=':'
+        link_all_deplibs_CXX=yes
+        file_list_spec_CXX='${wl}-f,'
+
+        if test "$GXX" = yes; then
+          case $host_os in aix4.[012]|aix4.[012].*)
+          # We only want to do this on AIX 4.2 and lower, the check
+          # below for broken collect2 doesn't work under 4.3+
+	  collect2name=`${CC} -print-prog-name=collect2`
+	  if test -f "$collect2name" &&
+	     strings "$collect2name" | $GREP resolve_lib_name >/dev/null
+	  then
+	    # We have reworked collect2
+	    :
+	  else
+	    # We have old collect2
+	    hardcode_direct_CXX=unsupported
+	    # It fails to find uninstalled libraries when the uninstalled
+	    # path is not listed in the libpath.  Setting hardcode_minus_L
+	    # to unsupported forces relinking
+	    hardcode_minus_L_CXX=yes
+	    hardcode_libdir_flag_spec_CXX='-L$libdir'
+	    hardcode_libdir_separator_CXX=
+	  fi
+          esac
+          shared_flag='-shared'
+	  if test "$aix_use_runtimelinking" = yes; then
+	    shared_flag="$shared_flag "'${wl}-G'
+	  fi
+        else
+          # not using gcc
+          if test "$host_cpu" = ia64; then
+	  # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release
+	  # chokes on -Wl,-G. The following line is correct:
+	  shared_flag='-G'
+          else
+	    if test "$aix_use_runtimelinking" = yes; then
+	      shared_flag='${wl}-G'
+	    else
+	      shared_flag='${wl}-bM:SRE'
+	    fi
+          fi
+        fi
+
+        export_dynamic_flag_spec_CXX='${wl}-bexpall'
+        # It seems that -bexpall does not export symbols beginning with
+        # underscore (_), so it is better to generate a list of symbols to
+	# export.
+        always_export_symbols_CXX=yes
+        if test "$aix_use_runtimelinking" = yes; then
+          # Warning - without using the other runtime loading flags (-brtl),
+          # -berok will link without error, but may produce a broken library.
+          allow_undefined_flag_CXX='-berok'
+          # Determine the default libpath from the value encoded in an empty
+          # executable.
+          if test "${lt_cv_aix_libpath+set}" = set; then
+  aix_libpath=$lt_cv_aix_libpath
+else
+  if ${lt_cv_aix_libpath__CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_cxx_try_link "$LINENO"; then :
+
+  lt_aix_libpath_sed='
+      /Import File Strings/,/^$/ {
+	  /^0/ {
+	      s/^0  *\([^ ]*\) *$/\1/
+	      p
+	  }
+      }'
+  lt_cv_aix_libpath__CXX=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  # Check for a 64-bit object if we didn't find anything.
+  if test -z "$lt_cv_aix_libpath__CXX"; then
+    lt_cv_aix_libpath__CXX=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  fi
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+  if test -z "$lt_cv_aix_libpath__CXX"; then
+    lt_cv_aix_libpath__CXX="/usr/lib:/lib"
+  fi
+
+fi
+
+  aix_libpath=$lt_cv_aix_libpath__CXX
+fi
+
+          hardcode_libdir_flag_spec_CXX='${wl}-blibpath:$libdir:'"$aix_libpath"
+
+          archive_expsym_cmds_CXX='$CC -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then func_echo_all "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag"
+        else
+          if test "$host_cpu" = ia64; then
+	    hardcode_libdir_flag_spec_CXX='${wl}-R $libdir:/usr/lib:/lib'
+	    allow_undefined_flag_CXX="-z nodefs"
+	    archive_expsym_cmds_CXX="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols"
+          else
+	    # Determine the default libpath from the value encoded in an
+	    # empty executable.
+	    if test "${lt_cv_aix_libpath+set}" = set; then
+  aix_libpath=$lt_cv_aix_libpath
+else
+  if ${lt_cv_aix_libpath__CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_cxx_try_link "$LINENO"; then :
+
+  lt_aix_libpath_sed='
+      /Import File Strings/,/^$/ {
+	  /^0/ {
+	      s/^0  *\([^ ]*\) *$/\1/
+	      p
+	  }
+      }'
+  lt_cv_aix_libpath__CXX=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  # Check for a 64-bit object if we didn't find anything.
+  if test -z "$lt_cv_aix_libpath__CXX"; then
+    lt_cv_aix_libpath__CXX=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  fi
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+  if test -z "$lt_cv_aix_libpath__CXX"; then
+    lt_cv_aix_libpath__CXX="/usr/lib:/lib"
+  fi
+
+fi
+
+  aix_libpath=$lt_cv_aix_libpath__CXX
+fi
+
+	    hardcode_libdir_flag_spec_CXX='${wl}-blibpath:$libdir:'"$aix_libpath"
+	    # Warning - without using the other run time loading flags,
+	    # -berok will link without error, but may produce a broken library.
+	    no_undefined_flag_CXX=' ${wl}-bernotok'
+	    allow_undefined_flag_CXX=' ${wl}-berok'
+	    if test "$with_gnu_ld" = yes; then
+	      # We only use this code for GNU lds that support --whole-archive.
+	      whole_archive_flag_spec_CXX='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	    else
+	      # Exported symbols can be pulled into shared objects from archives
+	      whole_archive_flag_spec_CXX='$convenience'
+	    fi
+	    archive_cmds_need_lc_CXX=yes
+	    # This is similar to how AIX traditionally builds its shared
+	    # libraries.
+	    archive_expsym_cmds_CXX="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname'
+          fi
+        fi
+        ;;
+
+      beos*)
+	if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	  allow_undefined_flag_CXX=unsupported
+	  # Joseph Beckenbach <jrb3@best.com> says some releases of gcc
+	  # support --undefined.  This deserves some investigation.  FIXME
+	  archive_cmds_CXX='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	else
+	  ld_shlibs_CXX=no
+	fi
+	;;
+
+      chorus*)
+        case $cc_basename in
+          *)
+	  # FIXME: insert proper C++ library support
+	  ld_shlibs_CXX=no
+	  ;;
+        esac
+        ;;
+
+      cygwin* | mingw* | pw32* | cegcc*)
+	case $GXX,$cc_basename in
+	,cl* | no,cl*)
+	  # Native MSVC
+	  # hardcode_libdir_flag_spec is actually meaningless, as there is
+	  # no search path for DLLs.
+	  hardcode_libdir_flag_spec_CXX=' '
+	  allow_undefined_flag_CXX=unsupported
+	  always_export_symbols_CXX=yes
+	  file_list_spec_CXX='@'
+	  # Tell ltmain to make .lib files, not .a files.
+	  libext=lib
+	  # Tell ltmain to make .dll files, not .so files.
+	  shrext_cmds=".dll"
+	  # FIXME: Setting linknames here is a bad hack.
+	  archive_cmds_CXX='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames='
+	  archive_expsym_cmds_CXX='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	      $SED -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp;
+	    else
+	      $SED -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp;
+	    fi~
+	    $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
+	    linknames='
+	  # The linker will not automatically build a static lib if we build a DLL.
+	  # _LT_TAGVAR(old_archive_from_new_cmds, CXX)='true'
+	  enable_shared_with_static_runtimes_CXX=yes
+	  # Don't use ranlib
+	  old_postinstall_cmds_CXX='chmod 644 $oldlib'
+	  postlink_cmds_CXX='lt_outputfile="@OUTPUT@"~
+	    lt_tool_outputfile="@TOOL_OUTPUT@"~
+	    case $lt_outputfile in
+	      *.exe|*.EXE) ;;
+	      *)
+		lt_outputfile="$lt_outputfile.exe"
+		lt_tool_outputfile="$lt_tool_outputfile.exe"
+		;;
+	    esac~
+	    func_to_tool_file "$lt_outputfile"~
+	    if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then
+	      $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1;
+	      $RM "$lt_outputfile.manifest";
+	    fi'
+	  ;;
+	*)
+	  # g++
+	  # _LT_TAGVAR(hardcode_libdir_flag_spec, CXX) is actually meaningless,
+	  # as there is no search path for DLLs.
+	  hardcode_libdir_flag_spec_CXX='-L$libdir'
+	  export_dynamic_flag_spec_CXX='${wl}--export-all-symbols'
+	  allow_undefined_flag_CXX=unsupported
+	  always_export_symbols_CXX=no
+	  enable_shared_with_static_runtimes_CXX=yes
+
+	  if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then
+	    archive_cmds_CXX='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	    # If the export-symbols file already is a .def file (1st line
+	    # is EXPORTS), use it as is; otherwise, prepend...
+	    archive_expsym_cmds_CXX='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	      cp $export_symbols $output_objdir/$soname.def;
+	    else
+	      echo EXPORTS > $output_objdir/$soname.def;
+	      cat $export_symbols >> $output_objdir/$soname.def;
+	    fi~
+	    $CC -shared -nostdlib $output_objdir/$soname.def $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	  else
+	    ld_shlibs_CXX=no
+	  fi
+	  ;;
+	esac
+	;;
+      darwin* | rhapsody*)
+
+
+  archive_cmds_need_lc_CXX=no
+  hardcode_direct_CXX=no
+  hardcode_automatic_CXX=yes
+  hardcode_shlibpath_var_CXX=unsupported
+  if test "$lt_cv_ld_force_load" = "yes"; then
+    whole_archive_flag_spec_CXX='`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience ${wl}-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`'
+
+  else
+    whole_archive_flag_spec_CXX=''
+  fi
+  link_all_deplibs_CXX=yes
+  allow_undefined_flag_CXX="$_lt_dar_allow_undefined"
+  case $cc_basename in
+     ifort*) _lt_dar_can_shared=yes ;;
+     *) _lt_dar_can_shared=$GCC ;;
+  esac
+  if test "$_lt_dar_can_shared" = "yes"; then
+    output_verbose_link_cmd=func_echo_all
+    archive_cmds_CXX="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod${_lt_dsymutil}"
+    module_cmds_CXX="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dsymutil}"
+    archive_expsym_cmds_CXX="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring ${_lt_dar_single_mod}${_lt_dar_export_syms}${_lt_dsymutil}"
+    module_expsym_cmds_CXX="sed -e 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dar_export_syms}${_lt_dsymutil}"
+       if test "$lt_cv_apple_cc_single_mod" != "yes"; then
+      archive_cmds_CXX="\$CC -r -keep_private_externs -nostdlib -o \${lib}-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \${lib}-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring${_lt_dsymutil}"
+      archive_expsym_cmds_CXX="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -r -keep_private_externs -nostdlib -o \${lib}-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \${lib}-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring${_lt_dar_export_syms}${_lt_dsymutil}"
+    fi
+
+  else
+  ld_shlibs_CXX=no
+  fi
+
+	;;
+
+      dgux*)
+        case $cc_basename in
+          ec++*)
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+          ghcx*)
+	    # Green Hills C++ Compiler
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+        esac
+        ;;
+
+      freebsd2.*)
+        # C++ shared libraries reported to be fairly broken before
+	# switch to ELF
+        ld_shlibs_CXX=no
+        ;;
+
+      freebsd-elf*)
+        archive_cmds_need_lc_CXX=no
+        ;;
+
+      freebsd* | dragonfly*)
+        # FreeBSD 3 and later use GNU C++ and GNU ld with standard ELF
+        # conventions
+        ld_shlibs_CXX=yes
+        ;;
+
+      gnu*)
+        ;;
+
+      haiku*)
+        archive_cmds_CXX='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+        link_all_deplibs_CXX=yes
+        ;;
+
+      hpux9*)
+        hardcode_libdir_flag_spec_CXX='${wl}+b ${wl}$libdir'
+        hardcode_libdir_separator_CXX=:
+        export_dynamic_flag_spec_CXX='${wl}-E'
+        hardcode_direct_CXX=yes
+        hardcode_minus_L_CXX=yes # Not in the search PATH,
+				             # but as the default
+				             # location of the library.
+
+        case $cc_basename in
+          CC*)
+            # FIXME: insert proper C++ library support
+            ld_shlibs_CXX=no
+            ;;
+          aCC*)
+            archive_cmds_CXX='$RM $output_objdir/$soname~$CC -b ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+            # Commands to make compiler produce verbose output that lists
+            # what "hidden" libraries, object files and flags are used when
+            # linking a shared library.
+            #
+            # There doesn't appear to be a way to prevent this compiler from
+            # explicitly linking system object files so we need to strip them
+            # from the output so that they don't get included in the library
+            # dependencies.
+            output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "\-L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+            ;;
+          *)
+            if test "$GXX" = yes; then
+              archive_cmds_CXX='$RM $output_objdir/$soname~$CC -shared -nostdlib $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+            else
+              # FIXME: insert proper C++ library support
+              ld_shlibs_CXX=no
+            fi
+            ;;
+        esac
+        ;;
+
+      hpux10*|hpux11*)
+        if test $with_gnu_ld = no; then
+	  hardcode_libdir_flag_spec_CXX='${wl}+b ${wl}$libdir'
+	  hardcode_libdir_separator_CXX=:
+
+          case $host_cpu in
+            hppa*64*|ia64*)
+              ;;
+            *)
+	      export_dynamic_flag_spec_CXX='${wl}-E'
+              ;;
+          esac
+        fi
+        case $host_cpu in
+          hppa*64*|ia64*)
+            hardcode_direct_CXX=no
+            hardcode_shlibpath_var_CXX=no
+            ;;
+          *)
+            hardcode_direct_CXX=yes
+            hardcode_direct_absolute_CXX=yes
+            hardcode_minus_L_CXX=yes # Not in the search PATH,
+					         # but as the default
+					         # location of the library.
+            ;;
+        esac
+
+        case $cc_basename in
+          CC*)
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+          aCC*)
+	    case $host_cpu in
+	      hppa*64*)
+	        archive_cmds_CXX='$CC -b ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	      ia64*)
+	        archive_cmds_CXX='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	      *)
+	        archive_cmds_CXX='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	    esac
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "\-L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+	    ;;
+          *)
+	    if test "$GXX" = yes; then
+	      if test $with_gnu_ld = no; then
+	        case $host_cpu in
+	          hppa*64*)
+	            archive_cmds_CXX='$CC -shared -nostdlib -fPIC ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	          ia64*)
+	            archive_cmds_CXX='$CC -shared -nostdlib $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	          *)
+	            archive_cmds_CXX='$CC -shared -nostdlib $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	        esac
+	      fi
+	    else
+	      # FIXME: insert proper C++ library support
+	      ld_shlibs_CXX=no
+	    fi
+	    ;;
+        esac
+        ;;
+
+      interix[3-9]*)
+	hardcode_direct_CXX=no
+	hardcode_shlibpath_var_CXX=no
+	hardcode_libdir_flag_spec_CXX='${wl}-rpath,$libdir'
+	export_dynamic_flag_spec_CXX='${wl}-E'
+	# Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc.
+	# Instead, shared libraries are loaded at an image base (0x10000000 by
+	# default) and relocated if they conflict, which is a slow very memory
+	# consuming and fragmenting process.  To avoid this, we pick a random,
+	# 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link
+	# time.  Moving up from 0x10000000 also allows more sbrk(2) space.
+	archive_cmds_CXX='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+	archive_expsym_cmds_CXX='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+	;;
+      irix5* | irix6*)
+        case $cc_basename in
+          CC*)
+	    # SGI C++
+	    archive_cmds_CXX='$CC -shared -all -multigot $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -ar", where "CC" is the IRIX C++ compiler.  This is
+	    # necessary to make sure instantiated templates are included
+	    # in the archive.
+	    old_archive_cmds_CXX='$CC -ar -WR,-u -o $oldlib $oldobjs'
+	    ;;
+          *)
+	    if test "$GXX" = yes; then
+	      if test "$with_gnu_ld" = no; then
+	        archive_cmds_CXX='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	      else
+	        archive_cmds_CXX='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` -o $lib'
+	      fi
+	    fi
+	    link_all_deplibs_CXX=yes
+	    ;;
+        esac
+        hardcode_libdir_flag_spec_CXX='${wl}-rpath ${wl}$libdir'
+        hardcode_libdir_separator_CXX=:
+        inherit_rpath_CXX=yes
+        ;;
+
+      linux* | k*bsd*-gnu | kopensolaris*-gnu)
+        case $cc_basename in
+          KCC*)
+	    # Kuck and Associates, Inc. (KAI) C++ Compiler
+
+	    # KCC will only create a shared library if the output file
+	    # ends with ".so" (or ".sl" for HP-UX), so rename the library
+	    # to its proper name (with version) after linking.
+	    archive_cmds_CXX='tempext=`echo $shared_ext | $SED -e '\''s/\([^()0-9A-Za-z{}]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib'
+	    archive_expsym_cmds_CXX='tempext=`echo $shared_ext | $SED -e '\''s/\([^()0-9A-Za-z{}]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib ${wl}-retain-symbols-file,$export_symbols; mv \$templib $lib'
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1 | $GREP "ld"`; rm -f libconftest$shared_ext; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+
+	    hardcode_libdir_flag_spec_CXX='${wl}-rpath,$libdir'
+	    export_dynamic_flag_spec_CXX='${wl}--export-dynamic'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -Bstatic", where "CC" is the KAI C++ compiler.
+	    old_archive_cmds_CXX='$CC -Bstatic -o $oldlib $oldobjs'
+	    ;;
+	  icpc* | ecpc* )
+	    # Intel C++
+	    with_gnu_ld=yes
+	    # version 8.0 and above of icpc choke on multiply defined symbols
+	    # if we add $predep_objects and $postdep_objects, however 7.1 and
+	    # earlier do not add the objects themselves.
+	    case `$CC -V 2>&1` in
+	      *"Version 7."*)
+	        archive_cmds_CXX='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+		archive_expsym_cmds_CXX='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+		;;
+	      *)  # Version 8.0 or newer
+	        tmp_idyn=
+	        case $host_cpu in
+		  ia64*) tmp_idyn=' -i_dynamic';;
+		esac
+	        archive_cmds_CXX='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+		archive_expsym_cmds_CXX='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+		;;
+	    esac
+	    archive_cmds_need_lc_CXX=no
+	    hardcode_libdir_flag_spec_CXX='${wl}-rpath,$libdir'
+	    export_dynamic_flag_spec_CXX='${wl}--export-dynamic'
+	    whole_archive_flag_spec_CXX='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	    ;;
+          pgCC* | pgcpp*)
+            # Portland Group C++ compiler
+	    case `$CC -V` in
+	    *pgCC\ [1-5].* | *pgcpp\ [1-5].*)
+	      prelink_cmds_CXX='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $objs $libobjs $compile_deplibs~
+		compile_command="$compile_command `find $tpldir -name \*.o | sort | $NL2SP`"'
+	      old_archive_cmds_CXX='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $oldobjs$old_deplibs~
+		$AR $AR_FLAGS $oldlib$oldobjs$old_deplibs `find $tpldir -name \*.o | sort | $NL2SP`~
+		$RANLIB $oldlib'
+	      archive_cmds_CXX='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~
+		$CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname -o $lib'
+	      archive_expsym_cmds_CXX='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~
+		$CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname ${wl}-retain-symbols-file ${wl}$export_symbols -o $lib'
+	      ;;
+	    *) # Version 6 and above use weak symbols
+	      archive_cmds_CXX='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname -o $lib'
+	      archive_expsym_cmds_CXX='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname ${wl}-retain-symbols-file ${wl}$export_symbols -o $lib'
+	      ;;
+	    esac
+
+	    hardcode_libdir_flag_spec_CXX='${wl}--rpath ${wl}$libdir'
+	    export_dynamic_flag_spec_CXX='${wl}--export-dynamic'
+	    whole_archive_flag_spec_CXX='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+            ;;
+	  cxx*)
+	    # Compaq C++
+	    archive_cmds_CXX='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    archive_expsym_cmds_CXX='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname  -o $lib ${wl}-retain-symbols-file $wl$export_symbols'
+
+	    runpath_var=LD_RUN_PATH
+	    hardcode_libdir_flag_spec_CXX='-rpath $libdir'
+	    hardcode_libdir_separator_CXX=:
+
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld .*$\)/\1/"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "X$list" | $Xsed'
+	    ;;
+	  xl* | mpixl* | bgxl*)
+	    # IBM XL 8.0 on PPC, with GNU ld
+	    hardcode_libdir_flag_spec_CXX='${wl}-rpath ${wl}$libdir'
+	    export_dynamic_flag_spec_CXX='${wl}--export-dynamic'
+	    archive_cmds_CXX='$CC -qmkshrobj $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    if test "x$supports_anon_versioning" = xyes; then
+	      archive_expsym_cmds_CXX='echo "{ global:" > $output_objdir/$libname.ver~
+		cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+		echo "local: *; };" >> $output_objdir/$libname.ver~
+		$CC -qmkshrobj $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib'
+	    fi
+	    ;;
+	  *)
+	    case `$CC -V 2>&1 | sed 5q` in
+	    *Sun\ C*)
+	      # Sun C++ 5.9
+	      no_undefined_flag_CXX=' -zdefs'
+	      archive_cmds_CXX='$CC -G${allow_undefined_flag} -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	      archive_expsym_cmds_CXX='$CC -G${allow_undefined_flag} -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-retain-symbols-file ${wl}$export_symbols'
+	      hardcode_libdir_flag_spec_CXX='-R$libdir'
+	      whole_archive_flag_spec_CXX='${wl}--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	      compiler_needs_object_CXX=yes
+
+	      # Not sure whether something based on
+	      # $CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1
+	      # would be better.
+	      output_verbose_link_cmd='func_echo_all'
+
+	      # Archives containing C++ object files must be created using
+	      # "CC -xar", where "CC" is the Sun C++ compiler.  This is
+	      # necessary to make sure instantiated templates are included
+	      # in the archive.
+	      old_archive_cmds_CXX='$CC -xar -o $oldlib $oldobjs'
+	      ;;
+	    esac
+	    ;;
+	esac
+	;;
+
+      lynxos*)
+        # FIXME: insert proper C++ library support
+	ld_shlibs_CXX=no
+	;;
+
+      m88k*)
+        # FIXME: insert proper C++ library support
+        ld_shlibs_CXX=no
+	;;
+
+      mvs*)
+        case $cc_basename in
+          cxx*)
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+	  *)
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+	esac
+	;;
+
+      netbsd*)
+        if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	  archive_cmds_CXX='$LD -Bshareable  -o $lib $predep_objects $libobjs $deplibs $postdep_objects $linker_flags'
+	  wlarc=
+	  hardcode_libdir_flag_spec_CXX='-R$libdir'
+	  hardcode_direct_CXX=yes
+	  hardcode_shlibpath_var_CXX=no
+	fi
+	# Workaround some broken pre-1.5 toolchains
+	output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP conftest.$objext | $SED -e "s:-lgcc -lc -lgcc::"'
+	;;
+
+      *nto* | *qnx*)
+        ld_shlibs_CXX=yes
+	;;
+
+      openbsd2*)
+        # C++ shared libraries are fairly broken
+	ld_shlibs_CXX=no
+	;;
+
+      openbsd*)
+	if test -f /usr/libexec/ld.so; then
+	  hardcode_direct_CXX=yes
+	  hardcode_shlibpath_var_CXX=no
+	  hardcode_direct_absolute_CXX=yes
+	  archive_cmds_CXX='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib'
+	  hardcode_libdir_flag_spec_CXX='${wl}-rpath,$libdir'
+	  if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+	    archive_expsym_cmds_CXX='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-retain-symbols-file,$export_symbols -o $lib'
+	    export_dynamic_flag_spec_CXX='${wl}-E'
+	    whole_archive_flag_spec_CXX="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+	  fi
+	  output_verbose_link_cmd=func_echo_all
+	else
+	  ld_shlibs_CXX=no
+	fi
+	;;
+
+      osf3* | osf4* | osf5*)
+        case $cc_basename in
+          KCC*)
+	    # Kuck and Associates, Inc. (KAI) C++ Compiler
+
+	    # KCC will only create a shared library if the output file
+	    # ends with ".so" (or ".sl" for HP-UX), so rename the library
+	    # to its proper name (with version) after linking.
+	    archive_cmds_CXX='tempext=`echo $shared_ext | $SED -e '\''s/\([^()0-9A-Za-z{}]\)/\\\\\1/g'\''`; templib=`echo "$lib" | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib'
+
+	    hardcode_libdir_flag_spec_CXX='${wl}-rpath,$libdir'
+	    hardcode_libdir_separator_CXX=:
+
+	    # Archives containing C++ object files must be created using
+	    # the KAI C++ compiler.
+	    case $host in
+	      osf3*) old_archive_cmds_CXX='$CC -Bstatic -o $oldlib $oldobjs' ;;
+	      *) old_archive_cmds_CXX='$CC -o $oldlib $oldobjs' ;;
+	    esac
+	    ;;
+          RCC*)
+	    # Rational C++ 2.4.1
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+          cxx*)
+	    case $host in
+	      osf3*)
+	        allow_undefined_flag_CXX=' ${wl}-expect_unresolved ${wl}\*'
+	        archive_cmds_CXX='$CC -shared${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $soname `test -n "$verstring" && func_echo_all "${wl}-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	        hardcode_libdir_flag_spec_CXX='${wl}-rpath ${wl}$libdir'
+		;;
+	      *)
+	        allow_undefined_flag_CXX=' -expect_unresolved \*'
+	        archive_cmds_CXX='$CC -shared${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	        archive_expsym_cmds_CXX='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done~
+	          echo "-hidden">> $lib.exp~
+	          $CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname ${wl}-input ${wl}$lib.exp  `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib~
+	          $RM $lib.exp'
+	        hardcode_libdir_flag_spec_CXX='-rpath $libdir'
+		;;
+	    esac
+
+	    hardcode_libdir_separator_CXX=:
+
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld" | $GREP -v "ld:"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld.*$\)/\1/"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+	    ;;
+	  *)
+	    if test "$GXX" = yes && test "$with_gnu_ld" = no; then
+	      allow_undefined_flag_CXX=' ${wl}-expect_unresolved ${wl}\*'
+	      case $host in
+	        osf3*)
+	          archive_cmds_CXX='$CC -shared -nostdlib ${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+		  ;;
+	        *)
+	          archive_cmds_CXX='$CC -shared $pic_flag -nostdlib ${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+		  ;;
+	      esac
+
+	      hardcode_libdir_flag_spec_CXX='${wl}-rpath ${wl}$libdir'
+	      hardcode_libdir_separator_CXX=:
+
+	      # Commands to make compiler produce verbose output that lists
+	      # what "hidden" libraries, object files and flags are used when
+	      # linking a shared library.
+	      output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+
+	    else
+	      # FIXME: insert proper C++ library support
+	      ld_shlibs_CXX=no
+	    fi
+	    ;;
+        esac
+        ;;
+
+      psos*)
+        # FIXME: insert proper C++ library support
+        ld_shlibs_CXX=no
+        ;;
+
+      sunos4*)
+        case $cc_basename in
+          CC*)
+	    # Sun C++ 4.x
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+          lcc*)
+	    # Lucid
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+        esac
+        ;;
+
+      solaris*)
+        case $cc_basename in
+          CC* | sunCC*)
+	    # Sun C++ 4.2, 5.x and Centerline C++
+            archive_cmds_need_lc_CXX=yes
+	    no_undefined_flag_CXX=' -zdefs'
+	    archive_cmds_CXX='$CC -G${allow_undefined_flag}  -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	    archive_expsym_cmds_CXX='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	      $CC -G${allow_undefined_flag} ${wl}-M ${wl}$lib.exp -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	    hardcode_libdir_flag_spec_CXX='-R$libdir'
+	    hardcode_shlibpath_var_CXX=no
+	    case $host_os in
+	      solaris2.[0-5] | solaris2.[0-5].*) ;;
+	      *)
+		# The compiler driver will combine and reorder linker options,
+		# but understands `-z linker_flag'.
+	        # Supported since Solaris 2.6 (maybe 2.5.1?)
+		whole_archive_flag_spec_CXX='-z allextract$convenience -z defaultextract'
+	        ;;
+	    esac
+	    link_all_deplibs_CXX=yes
+
+	    output_verbose_link_cmd='func_echo_all'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -xar", where "CC" is the Sun C++ compiler.  This is
+	    # necessary to make sure instantiated templates are included
+	    # in the archive.
+	    old_archive_cmds_CXX='$CC -xar -o $oldlib $oldobjs'
+	    ;;
+          gcx*)
+	    # Green Hills C++ Compiler
+	    archive_cmds_CXX='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+
+	    # The C++ compiler must be used to create the archive.
+	    old_archive_cmds_CXX='$CC $LDFLAGS -archive -o $oldlib $oldobjs'
+	    ;;
+          *)
+	    # GNU C++ compiler with Solaris linker
+	    if test "$GXX" = yes && test "$with_gnu_ld" = no; then
+	      no_undefined_flag_CXX=' ${wl}-z ${wl}defs'
+	      if $CC --version | $GREP -v '^2\.7' > /dev/null; then
+	        archive_cmds_CXX='$CC -shared $pic_flag -nostdlib $LDFLAGS $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+	        archive_expsym_cmds_CXX='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+		  $CC -shared $pic_flag -nostdlib ${wl}-M $wl$lib.exp -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	        # Commands to make compiler produce verbose output that lists
+	        # what "hidden" libraries, object files and flags are used when
+	        # linking a shared library.
+	        output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+	      else
+	        # g++ 2.7 appears to require `-G' NOT `-shared' on this
+	        # platform.
+	        archive_cmds_CXX='$CC -G -nostdlib $LDFLAGS $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+	        archive_expsym_cmds_CXX='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+		  $CC -G -nostdlib ${wl}-M $wl$lib.exp -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	        # Commands to make compiler produce verbose output that lists
+	        # what "hidden" libraries, object files and flags are used when
+	        # linking a shared library.
+	        output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+	      fi
+
+	      hardcode_libdir_flag_spec_CXX='${wl}-R $wl$libdir'
+	      case $host_os in
+		solaris2.[0-5] | solaris2.[0-5].*) ;;
+		*)
+		  whole_archive_flag_spec_CXX='${wl}-z ${wl}allextract$convenience ${wl}-z ${wl}defaultextract'
+		  ;;
+	      esac
+	    fi
+	    ;;
+        esac
+        ;;
+
+    sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[01].[10]* | unixware7* | sco3.2v5.0.[024]*)
+      no_undefined_flag_CXX='${wl}-z,text'
+      archive_cmds_need_lc_CXX=no
+      hardcode_shlibpath_var_CXX=no
+      runpath_var='LD_RUN_PATH'
+
+      case $cc_basename in
+        CC*)
+	  archive_cmds_CXX='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  archive_expsym_cmds_CXX='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	  archive_cmds_CXX='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  archive_expsym_cmds_CXX='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+      esac
+      ;;
+
+      sysv5* | sco3.2v5* | sco5v6*)
+	# Note: We can NOT use -z defs as we might desire, because we do not
+	# link with -lc, and that would cause any symbols used from libc to
+	# always be unresolved, which means just about no library would
+	# ever link correctly.  If we're not using GNU ld we use -z text
+	# though, which does catch some bad symbols but isn't as heavy-handed
+	# as -z defs.
+	no_undefined_flag_CXX='${wl}-z,text'
+	allow_undefined_flag_CXX='${wl}-z,nodefs'
+	archive_cmds_need_lc_CXX=no
+	hardcode_shlibpath_var_CXX=no
+	hardcode_libdir_flag_spec_CXX='${wl}-R,$libdir'
+	hardcode_libdir_separator_CXX=':'
+	link_all_deplibs_CXX=yes
+	export_dynamic_flag_spec_CXX='${wl}-Bexport'
+	runpath_var='LD_RUN_PATH'
+
+	case $cc_basename in
+          CC*)
+	    archive_cmds_CXX='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    archive_expsym_cmds_CXX='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    old_archive_cmds_CXX='$CC -Tprelink_objects $oldobjs~
+	      '"$old_archive_cmds_CXX"
+	    reload_cmds_CXX='$CC -Tprelink_objects $reload_objs~
+	      '"$reload_cmds_CXX"
+	    ;;
+	  *)
+	    archive_cmds_CXX='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    archive_expsym_cmds_CXX='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    ;;
+	esac
+      ;;
+
+      tandem*)
+        case $cc_basename in
+          NCC*)
+	    # NonStop-UX NCC 3.20
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    ld_shlibs_CXX=no
+	    ;;
+        esac
+        ;;
+
+      vxworks*)
+        # FIXME: insert proper C++ library support
+        ld_shlibs_CXX=no
+        ;;
+
+      *)
+        # FIXME: insert proper C++ library support
+        ld_shlibs_CXX=no
+        ;;
+    esac
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ld_shlibs_CXX" >&5
+$as_echo "$ld_shlibs_CXX" >&6; }
+    test "$ld_shlibs_CXX" = no && can_build_shared=no
+
+    GCC_CXX="$GXX"
+    LD_CXX="$LD"
+
+    ## CAVEAT EMPTOR:
+    ## There is no encapsulation within the following macros, do not change
+    ## the running order or otherwise move them around unless you know exactly
+    ## what you are doing...
+    # Dependencies to place before and after the object being linked:
+predep_objects_CXX=
+postdep_objects_CXX=
+predeps_CXX=
+postdeps_CXX=
+compiler_lib_search_path_CXX=
+
+cat > conftest.$ac_ext <<_LT_EOF
+class Foo
+{
+public:
+  Foo (void) { a = 0; }
+private:
+  int a;
+};
+_LT_EOF
+
+
+_lt_libdeps_save_CFLAGS=$CFLAGS
+case "$CC $CFLAGS " in #(
+*\ -flto*\ *) CFLAGS="$CFLAGS -fno-lto" ;;
+*\ -fwhopr*\ *) CFLAGS="$CFLAGS -fno-whopr" ;;
+*\ -fuse-linker-plugin*\ *) CFLAGS="$CFLAGS -fno-use-linker-plugin" ;;
+esac
+
+if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+  # Parse the compiler output and extract the necessary
+  # objects, libraries and library flags.
+
+  # Sentinel used to keep track of whether or not we are before
+  # the conftest object file.
+  pre_test_object_deps_done=no
+
+  for p in `eval "$output_verbose_link_cmd"`; do
+    case ${prev}${p} in
+
+    -L* | -R* | -l*)
+       # Some compilers place space between "-{L,R}" and the path.
+       # Remove the space.
+       if test $p = "-L" ||
+          test $p = "-R"; then
+	 prev=$p
+	 continue
+       fi
+
+       # Expand the sysroot to ease extracting the directories later.
+       if test -z "$prev"; then
+         case $p in
+         -L*) func_stripname_cnf '-L' '' "$p"; prev=-L; p=$func_stripname_result ;;
+         -R*) func_stripname_cnf '-R' '' "$p"; prev=-R; p=$func_stripname_result ;;
+         -l*) func_stripname_cnf '-l' '' "$p"; prev=-l; p=$func_stripname_result ;;
+         esac
+       fi
+       case $p in
+       =*) func_stripname_cnf '=' '' "$p"; p=$lt_sysroot$func_stripname_result ;;
+       esac
+       if test "$pre_test_object_deps_done" = no; then
+	 case ${prev} in
+	 -L | -R)
+	   # Internal compiler library paths should come after those
+	   # provided the user.  The postdeps already come after the
+	   # user supplied libs so there is no need to process them.
+	   if test -z "$compiler_lib_search_path_CXX"; then
+	     compiler_lib_search_path_CXX="${prev}${p}"
+	   else
+	     compiler_lib_search_path_CXX="${compiler_lib_search_path_CXX} ${prev}${p}"
+	   fi
+	   ;;
+	 # The "-l" case would never come before the object being
+	 # linked, so don't bother handling this case.
+	 esac
+       else
+	 if test -z "$postdeps_CXX"; then
+	   postdeps_CXX="${prev}${p}"
+	 else
+	   postdeps_CXX="${postdeps_CXX} ${prev}${p}"
+	 fi
+       fi
+       prev=
+       ;;
+
+    *.lto.$objext) ;; # Ignore GCC LTO objects
+    *.$objext)
+       # This assumes that the test object file only shows up
+       # once in the compiler output.
+       if test "$p" = "conftest.$objext"; then
+	 pre_test_object_deps_done=yes
+	 continue
+       fi
+
+       if test "$pre_test_object_deps_done" = no; then
+	 if test -z "$predep_objects_CXX"; then
+	   predep_objects_CXX="$p"
+	 else
+	   predep_objects_CXX="$predep_objects_CXX $p"
+	 fi
+       else
+	 if test -z "$postdep_objects_CXX"; then
+	   postdep_objects_CXX="$p"
+	 else
+	   postdep_objects_CXX="$postdep_objects_CXX $p"
+	 fi
+       fi
+       ;;
+
+    *) ;; # Ignore the rest.
+
+    esac
+  done
+
+  # Clean up.
+  rm -f a.out a.exe
+else
+  echo "libtool.m4: error: problem compiling CXX test program"
+fi
+
+$RM -f confest.$objext
+CFLAGS=$_lt_libdeps_save_CFLAGS
+
+# PORTME: override above test on systems where it is broken
+case $host_os in
+interix[3-9]*)
+  # Interix 3.5 installs completely hosed .la files for C++, so rather than
+  # hack all around it, let's just trust "g++" to DTRT.
+  predep_objects_CXX=
+  postdep_objects_CXX=
+  postdeps_CXX=
+  ;;
+
+linux*)
+  case `$CC -V 2>&1 | sed 5q` in
+  *Sun\ C*)
+    # Sun C++ 5.9
+
+    # The more standards-conforming stlport4 library is
+    # incompatible with the Cstd library. Avoid specifying
+    # it if it's in CXXFLAGS. Ignore libCrun as
+    # -library=stlport4 depends on it.
+    case " $CXX $CXXFLAGS " in
+    *" -library=stlport4 "*)
+      solaris_use_stlport4=yes
+      ;;
+    esac
+
+    if test "$solaris_use_stlport4" != yes; then
+      postdeps_CXX='-library=Cstd -library=Crun'
+    fi
+    ;;
+  esac
+  ;;
+
+solaris*)
+  case $cc_basename in
+  CC* | sunCC*)
+    # The more standards-conforming stlport4 library is
+    # incompatible with the Cstd library. Avoid specifying
+    # it if it's in CXXFLAGS. Ignore libCrun as
+    # -library=stlport4 depends on it.
+    case " $CXX $CXXFLAGS " in
+    *" -library=stlport4 "*)
+      solaris_use_stlport4=yes
+      ;;
+    esac
+
+    # Adding this requires a known-good setup of shared libraries for
+    # Sun compiler versions before 5.6, else PIC objects from an old
+    # archive will be linked into the output, leading to subtle bugs.
+    if test "$solaris_use_stlport4" != yes; then
+      postdeps_CXX='-library=Cstd -library=Crun'
+    fi
+    ;;
+  esac
+  ;;
+esac
+
+
+case " $postdeps_CXX " in
+*" -lc "*) archive_cmds_need_lc_CXX=no ;;
+esac
+ compiler_lib_search_dirs_CXX=
+if test -n "${compiler_lib_search_path_CXX}"; then
+ compiler_lib_search_dirs_CXX=`echo " ${compiler_lib_search_path_CXX}" | ${SED} -e 's! -L! !g' -e 's!^ !!'`
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+    lt_prog_compiler_wl_CXX=
+lt_prog_compiler_pic_CXX=
+lt_prog_compiler_static_CXX=
+
+
+  # C++ specific cases for pic, static, wl, etc.
+  if test "$GXX" = yes; then
+    lt_prog_compiler_wl_CXX='-Wl,'
+    lt_prog_compiler_static_CXX='-static'
+
+    case $host_os in
+    aix*)
+      # All AIX code is PIC.
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	lt_prog_compiler_static_CXX='-Bstatic'
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            lt_prog_compiler_pic_CXX='-fPIC'
+        ;;
+      m68k)
+            # FIXME: we need at least 68020 code to build shared libraries, but
+            # adding the `-m68020' flag to GCC prevents building anything better,
+            # like `-m68040'.
+            lt_prog_compiler_pic_CXX='-m68020 -resident32 -malways-restore-a4'
+        ;;
+      esac
+      ;;
+
+    beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
+      # PIC is the default for these OSes.
+      ;;
+    mingw* | cygwin* | os2* | pw32* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      # Although the cygwin gcc ignores -fPIC, still need this for old-style
+      # (--disable-auto-import) libraries
+      lt_prog_compiler_pic_CXX='-DDLL_EXPORT'
+      ;;
+    darwin* | rhapsody*)
+      # PIC is the default on this platform
+      # Common symbols not allowed in MH_DYLIB files
+      lt_prog_compiler_pic_CXX='-fno-common'
+      ;;
+    *djgpp*)
+      # DJGPP does not support shared libraries at all
+      lt_prog_compiler_pic_CXX=
+      ;;
+    haiku*)
+      # PIC is the default for Haiku.
+      # The "-static" flag exists, but is broken.
+      lt_prog_compiler_static_CXX=
+      ;;
+    interix[3-9]*)
+      # Interix 3.x gcc -fpic/-fPIC options generate broken code.
+      # Instead, we relocate shared libraries at runtime.
+      ;;
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	lt_prog_compiler_pic_CXX=-Kconform_pic
+      fi
+      ;;
+    hpux*)
+      # PIC is the default for 64-bit PA HP-UX, but not for 32-bit
+      # PA HP-UX.  On IA64 HP-UX, PIC is the default but the pic flag
+      # sets the default TLS model and affects inlining.
+      case $host_cpu in
+      hppa*64*)
+	;;
+      *)
+	lt_prog_compiler_pic_CXX='-fPIC'
+	;;
+      esac
+      ;;
+    *qnx* | *nto*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      lt_prog_compiler_pic_CXX='-fPIC -shared'
+      ;;
+    *)
+      lt_prog_compiler_pic_CXX='-fPIC'
+      ;;
+    esac
+  else
+    case $host_os in
+      aix[4-9]*)
+	# All AIX code is PIC.
+	if test "$host_cpu" = ia64; then
+	  # AIX 5 now supports IA64 processor
+	  lt_prog_compiler_static_CXX='-Bstatic'
+	else
+	  lt_prog_compiler_static_CXX='-bnso -bI:/lib/syscalls.exp'
+	fi
+	;;
+      chorus*)
+	case $cc_basename in
+	cxch68*)
+	  # Green Hills C++ Compiler
+	  # _LT_TAGVAR(lt_prog_compiler_static, CXX)="--no_auto_instantiation -u __main -u __premain -u _abort -r $COOL_DIR/lib/libOrb.a $MVME_DIR/lib/CC/libC.a $MVME_DIR/lib/classix/libcx.s.a"
+	  ;;
+	esac
+	;;
+      mingw* | cygwin* | os2* | pw32* | cegcc*)
+	# This hack is so that the source file can tell whether it is being
+	# built for inclusion in a dll (and should export symbols for example).
+	lt_prog_compiler_pic_CXX='-DDLL_EXPORT'
+	;;
+      dgux*)
+	case $cc_basename in
+	  ec++*)
+	    lt_prog_compiler_pic_CXX='-KPIC'
+	    ;;
+	  ghcx*)
+	    # Green Hills C++ Compiler
+	    lt_prog_compiler_pic_CXX='-pic'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      freebsd* | dragonfly*)
+	# FreeBSD uses GNU C++
+	;;
+      hpux9* | hpux10* | hpux11*)
+	case $cc_basename in
+	  CC*)
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_static_CXX='${wl}-a ${wl}archive'
+	    if test "$host_cpu" != ia64; then
+	      lt_prog_compiler_pic_CXX='+Z'
+	    fi
+	    ;;
+	  aCC*)
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_static_CXX='${wl}-a ${wl}archive'
+	    case $host_cpu in
+	    hppa*64*|ia64*)
+	      # +Z the default
+	      ;;
+	    *)
+	      lt_prog_compiler_pic_CXX='+Z'
+	      ;;
+	    esac
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      interix*)
+	# This is c89, which is MS Visual C++ (no shared libs)
+	# Anyone wants to do a port?
+	;;
+      irix5* | irix6* | nonstopux*)
+	case $cc_basename in
+	  CC*)
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_static_CXX='-non_shared'
+	    # CC pic flag -KPIC is the default.
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      linux* | k*bsd*-gnu | kopensolaris*-gnu)
+	case $cc_basename in
+	  KCC*)
+	    # KAI C++ Compiler
+	    lt_prog_compiler_wl_CXX='--backend -Wl,'
+	    lt_prog_compiler_pic_CXX='-fPIC'
+	    ;;
+	  ecpc* )
+	    # old Intel C++ for x86_64 which still supported -KPIC.
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_pic_CXX='-KPIC'
+	    lt_prog_compiler_static_CXX='-static'
+	    ;;
+	  icpc* )
+	    # Intel C++, used to be incompatible with GCC.
+	    # ICC 10 doesn't accept -KPIC any more.
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_pic_CXX='-fPIC'
+	    lt_prog_compiler_static_CXX='-static'
+	    ;;
+	  pgCC* | pgcpp*)
+	    # Portland Group C++ compiler
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_pic_CXX='-fpic'
+	    lt_prog_compiler_static_CXX='-Bstatic'
+	    ;;
+	  cxx*)
+	    # Compaq C++
+	    # Make sure the PIC flag is empty.  It appears that all Alpha
+	    # Linux and Compaq Tru64 Unix objects are PIC.
+	    lt_prog_compiler_pic_CXX=
+	    lt_prog_compiler_static_CXX='-non_shared'
+	    ;;
+	  xlc* | xlC* | bgxl[cC]* | mpixl[cC]*)
+	    # IBM XL 8.0, 9.0 on PPC and BlueGene
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_pic_CXX='-qpic'
+	    lt_prog_compiler_static_CXX='-qstaticlink'
+	    ;;
+	  *)
+	    case `$CC -V 2>&1 | sed 5q` in
+	    *Sun\ C*)
+	      # Sun C++ 5.9
+	      lt_prog_compiler_pic_CXX='-KPIC'
+	      lt_prog_compiler_static_CXX='-Bstatic'
+	      lt_prog_compiler_wl_CXX='-Qoption ld '
+	      ;;
+	    esac
+	    ;;
+	esac
+	;;
+      lynxos*)
+	;;
+      m88k*)
+	;;
+      mvs*)
+	case $cc_basename in
+	  cxx*)
+	    lt_prog_compiler_pic_CXX='-W c,exportall'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      netbsd*)
+	;;
+      *qnx* | *nto*)
+        # QNX uses GNU C++, but need to define -shared option too, otherwise
+        # it will coredump.
+        lt_prog_compiler_pic_CXX='-fPIC -shared'
+        ;;
+      osf3* | osf4* | osf5*)
+	case $cc_basename in
+	  KCC*)
+	    lt_prog_compiler_wl_CXX='--backend -Wl,'
+	    ;;
+	  RCC*)
+	    # Rational C++ 2.4.1
+	    lt_prog_compiler_pic_CXX='-pic'
+	    ;;
+	  cxx*)
+	    # Digital/Compaq C++
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    # Make sure the PIC flag is empty.  It appears that all Alpha
+	    # Linux and Compaq Tru64 Unix objects are PIC.
+	    lt_prog_compiler_pic_CXX=
+	    lt_prog_compiler_static_CXX='-non_shared'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      psos*)
+	;;
+      solaris*)
+	case $cc_basename in
+	  CC* | sunCC*)
+	    # Sun C++ 4.2, 5.x and Centerline C++
+	    lt_prog_compiler_pic_CXX='-KPIC'
+	    lt_prog_compiler_static_CXX='-Bstatic'
+	    lt_prog_compiler_wl_CXX='-Qoption ld '
+	    ;;
+	  gcx*)
+	    # Green Hills C++ Compiler
+	    lt_prog_compiler_pic_CXX='-PIC'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      sunos4*)
+	case $cc_basename in
+	  CC*)
+	    # Sun C++ 4.x
+	    lt_prog_compiler_pic_CXX='-pic'
+	    lt_prog_compiler_static_CXX='-Bstatic'
+	    ;;
+	  lcc*)
+	    # Lucid
+	    lt_prog_compiler_pic_CXX='-pic'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*)
+	case $cc_basename in
+	  CC*)
+	    lt_prog_compiler_wl_CXX='-Wl,'
+	    lt_prog_compiler_pic_CXX='-KPIC'
+	    lt_prog_compiler_static_CXX='-Bstatic'
+	    ;;
+	esac
+	;;
+      tandem*)
+	case $cc_basename in
+	  NCC*)
+	    # NonStop-UX NCC 3.20
+	    lt_prog_compiler_pic_CXX='-KPIC'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      vxworks*)
+	;;
+      *)
+	lt_prog_compiler_can_build_shared_CXX=no
+	;;
+    esac
+  fi
+
+case $host_os in
+  # For platforms which do not support PIC, -DPIC is meaningless:
+  *djgpp*)
+    lt_prog_compiler_pic_CXX=
+    ;;
+  *)
+    lt_prog_compiler_pic_CXX="$lt_prog_compiler_pic_CXX -DPIC"
+    ;;
+esac
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $compiler option to produce PIC" >&5
+$as_echo_n "checking for $compiler option to produce PIC... " >&6; }
+if ${lt_cv_prog_compiler_pic_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_pic_CXX=$lt_prog_compiler_pic_CXX
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_pic_CXX" >&5
+$as_echo "$lt_cv_prog_compiler_pic_CXX" >&6; }
+lt_prog_compiler_pic_CXX=$lt_cv_prog_compiler_pic_CXX
+
+#
+# Check to make sure the PIC flag actually works.
+#
+if test -n "$lt_prog_compiler_pic_CXX"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler PIC flag $lt_prog_compiler_pic_CXX works" >&5
+$as_echo_n "checking if $compiler PIC flag $lt_prog_compiler_pic_CXX works... " >&6; }
+if ${lt_cv_prog_compiler_pic_works_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_pic_works_CXX=no
+   ac_outfile=conftest.$ac_objext
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+   lt_compiler_flag="$lt_prog_compiler_pic_CXX -DPIC"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   # The option is referenced via a variable to avoid confusing sed.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5)
+   (eval "$lt_compile" 2>conftest.err)
+   ac_status=$?
+   cat conftest.err >&5
+   echo "$as_me:$LINENO: \$? = $ac_status" >&5
+   if (exit $ac_status) && test -s "$ac_outfile"; then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings other than the usual output.
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp
+     $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+     if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then
+       lt_cv_prog_compiler_pic_works_CXX=yes
+     fi
+   fi
+   $RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_pic_works_CXX" >&5
+$as_echo "$lt_cv_prog_compiler_pic_works_CXX" >&6; }
+
+if test x"$lt_cv_prog_compiler_pic_works_CXX" = xyes; then
+    case $lt_prog_compiler_pic_CXX in
+     "" | " "*) ;;
+     *) lt_prog_compiler_pic_CXX=" $lt_prog_compiler_pic_CXX" ;;
+     esac
+else
+    lt_prog_compiler_pic_CXX=
+     lt_prog_compiler_can_build_shared_CXX=no
+fi
+
+fi
+
+
+
+
+
+#
+# Check to make sure the static flag actually works.
+#
+wl=$lt_prog_compiler_wl_CXX eval lt_tmp_static_flag=\"$lt_prog_compiler_static_CXX\"
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler static flag $lt_tmp_static_flag works" >&5
+$as_echo_n "checking if $compiler static flag $lt_tmp_static_flag works... " >&6; }
+if ${lt_cv_prog_compiler_static_works_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_static_works_CXX=no
+   save_LDFLAGS="$LDFLAGS"
+   LDFLAGS="$LDFLAGS $lt_tmp_static_flag"
+   echo "$lt_simple_link_test_code" > conftest.$ac_ext
+   if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then
+     # The linker can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     if test -s conftest.err; then
+       # Append any errors to the config.log.
+       cat conftest.err 1>&5
+       $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp
+       $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+       if diff conftest.exp conftest.er2 >/dev/null; then
+         lt_cv_prog_compiler_static_works_CXX=yes
+       fi
+     else
+       lt_cv_prog_compiler_static_works_CXX=yes
+     fi
+   fi
+   $RM -r conftest*
+   LDFLAGS="$save_LDFLAGS"
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_static_works_CXX" >&5
+$as_echo "$lt_cv_prog_compiler_static_works_CXX" >&6; }
+
+if test x"$lt_cv_prog_compiler_static_works_CXX" = xyes; then
+    :
+else
+    lt_prog_compiler_static_CXX=
+fi
+
+
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -c -o file.$ac_objext" >&5
+$as_echo_n "checking if $compiler supports -c -o file.$ac_objext... " >&6; }
+if ${lt_cv_prog_compiler_c_o_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_c_o_CXX=no
+   $RM -r conftest 2>/dev/null
+   mkdir conftest
+   cd conftest
+   mkdir out
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+   lt_compiler_flag="-o out/conftest2.$ac_objext"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5)
+   (eval "$lt_compile" 2>out/conftest.err)
+   ac_status=$?
+   cat out/conftest.err >&5
+   echo "$as_me:$LINENO: \$? = $ac_status" >&5
+   if (exit $ac_status) && test -s out/conftest2.$ac_objext
+   then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp
+     $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2
+     if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then
+       lt_cv_prog_compiler_c_o_CXX=yes
+     fi
+   fi
+   chmod u+w . 2>&5
+   $RM conftest*
+   # SGI C++ compiler will create directory out/ii_files/ for
+   # template instantiation
+   test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files
+   $RM out/* && rmdir out
+   cd ..
+   $RM -r conftest
+   $RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_c_o_CXX" >&5
+$as_echo "$lt_cv_prog_compiler_c_o_CXX" >&6; }
+
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -c -o file.$ac_objext" >&5
+$as_echo_n "checking if $compiler supports -c -o file.$ac_objext... " >&6; }
+if ${lt_cv_prog_compiler_c_o_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_prog_compiler_c_o_CXX=no
+   $RM -r conftest 2>/dev/null
+   mkdir conftest
+   cd conftest
+   mkdir out
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+   lt_compiler_flag="-o out/conftest2.$ac_objext"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5)
+   (eval "$lt_compile" 2>out/conftest.err)
+   ac_status=$?
+   cat out/conftest.err >&5
+   echo "$as_me:$LINENO: \$? = $ac_status" >&5
+   if (exit $ac_status) && test -s out/conftest2.$ac_objext
+   then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp
+     $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2
+     if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then
+       lt_cv_prog_compiler_c_o_CXX=yes
+     fi
+   fi
+   chmod u+w . 2>&5
+   $RM conftest*
+   # SGI C++ compiler will create directory out/ii_files/ for
+   # template instantiation
+   test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files
+   $RM out/* && rmdir out
+   cd ..
+   $RM -r conftest
+   $RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_c_o_CXX" >&5
+$as_echo "$lt_cv_prog_compiler_c_o_CXX" >&6; }
+
+
+
+
+hard_links="nottested"
+if test "$lt_cv_prog_compiler_c_o_CXX" = no && test "$need_locks" != no; then
+  # do not overwrite the value of need_locks provided by the user
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking if we can lock with hard links" >&5
+$as_echo_n "checking if we can lock with hard links... " >&6; }
+  hard_links=yes
+  $RM conftest*
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  touch conftest.a
+  ln conftest.a conftest.b 2>&5 || hard_links=no
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $hard_links" >&5
+$as_echo "$hard_links" >&6; }
+  if test "$hard_links" = no; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: \`$CC' does not support \`-c -o', so \`make -j' may be unsafe" >&5
+$as_echo "$as_me: WARNING: \`$CC' does not support \`-c -o', so \`make -j' may be unsafe" >&2;}
+    need_locks=warn
+  fi
+else
+  need_locks=no
+fi
+
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the $compiler linker ($LD) supports shared libraries" >&5
+$as_echo_n "checking whether the $compiler linker ($LD) supports shared libraries... " >&6; }
+
+  export_symbols_cmds_CXX='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+  exclude_expsyms_CXX='_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*'
+  case $host_os in
+  aix[4-9]*)
+    # If we're using GNU nm, then we don't want the "-C" option.
+    # -C means demangle to AIX nm, but means don't demangle with GNU nm
+    # Also, AIX nm treats weak defined symbols like other global defined
+    # symbols, whereas GNU nm marks them as "W".
+    if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then
+      export_symbols_cmds_CXX='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && (substr(\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+    else
+      export_symbols_cmds_CXX='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B")) && (substr(\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+    fi
+    ;;
+  pw32*)
+    export_symbols_cmds_CXX="$ltdll_cmds"
+    ;;
+  cygwin* | mingw* | cegcc*)
+    case $cc_basename in
+    cl*)
+      exclude_expsyms_CXX='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
+      ;;
+    *)
+      export_symbols_cmds_CXX='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS][ ]/s/.*[ ]\([^ ]*\)/\1 DATA/;s/^.*[ ]__nm__\([^ ]*\)[ ][^ ]*/\1 DATA/;/^I[ ]/d;/^[AITW][ ]/s/.* //'\'' | sort | uniq > $export_symbols'
+      exclude_expsyms_CXX='[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname'
+      ;;
+    esac
+    ;;
+  *)
+    export_symbols_cmds_CXX='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+    ;;
+  esac
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ld_shlibs_CXX" >&5
+$as_echo "$ld_shlibs_CXX" >&6; }
+test "$ld_shlibs_CXX" = no && can_build_shared=no
+
+with_gnu_ld_CXX=$with_gnu_ld
+
+
+
+
+
+
+#
+# Do we need to explicitly link libc?
+#
+case "x$archive_cmds_need_lc_CXX" in
+x|xyes)
+  # Assume -lc should be added
+  archive_cmds_need_lc_CXX=yes
+
+  if test "$enable_shared" = yes && test "$GCC" = yes; then
+    case $archive_cmds_CXX in
+    *'~'*)
+      # FIXME: we may have to deal with multi-command sequences.
+      ;;
+    '$CC '*)
+      # Test whether the compiler implicitly links with -lc since on some
+      # systems, -lgcc has to come before -lc. If gcc already passes -lc
+      # to ld, don't add -lc before -lgcc.
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether -lc should be explicitly linked in" >&5
+$as_echo_n "checking whether -lc should be explicitly linked in... " >&6; }
+if ${lt_cv_archive_cmds_need_lc_CXX+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  $RM conftest*
+	echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+	if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
+  (eval $ac_compile) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } 2>conftest.err; then
+	  soname=conftest
+	  lib=conftest
+	  libobjs=conftest.$ac_objext
+	  deplibs=
+	  wl=$lt_prog_compiler_wl_CXX
+	  pic_flag=$lt_prog_compiler_pic_CXX
+	  compiler_flags=-v
+	  linker_flags=-v
+	  verstring=
+	  output_objdir=.
+	  libname=conftest
+	  lt_save_allow_undefined_flag=$allow_undefined_flag_CXX
+	  allow_undefined_flag_CXX=
+	  if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$archive_cmds_CXX 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1\""; } >&5
+  (eval $archive_cmds_CXX 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1) 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+	  then
+	    lt_cv_archive_cmds_need_lc_CXX=no
+	  else
+	    lt_cv_archive_cmds_need_lc_CXX=yes
+	  fi
+	  allow_undefined_flag_CXX=$lt_save_allow_undefined_flag
+	else
+	  cat conftest.err 1>&5
+	fi
+	$RM conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_archive_cmds_need_lc_CXX" >&5
+$as_echo "$lt_cv_archive_cmds_need_lc_CXX" >&6; }
+      archive_cmds_need_lc_CXX=$lt_cv_archive_cmds_need_lc_CXX
+      ;;
+    esac
+  fi
+  ;;
+esac
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking dynamic linker characteristics" >&5
+$as_echo_n "checking dynamic linker characteristics... " >&6; }
+
+library_names_spec=
+libname_spec='lib$name'
+soname_spec=
+shrext_cmds=".so"
+postinstall_cmds=
+postuninstall_cmds=
+finish_cmds=
+finish_eval=
+shlibpath_var=
+shlibpath_overrides_runpath=unknown
+version_type=none
+dynamic_linker="$host_os ld.so"
+sys_lib_dlsearch_path_spec="/lib /usr/lib"
+need_lib_prefix=unknown
+hardcode_into_libs=no
+
+# when you set need_version to no, make sure it does not cause -set_version
+# flags to be left without arguments
+need_version=unknown
+
+case $host_os in
+aix3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix $libname.a'
+  shlibpath_var=LIBPATH
+
+  # AIX 3 has no versioning support, so we append a major version to the name.
+  soname_spec='${libname}${release}${shared_ext}$major'
+  ;;
+
+aix[4-9]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  hardcode_into_libs=yes
+  if test "$host_cpu" = ia64; then
+    # AIX 5 supports IA64
+    library_names_spec='${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext}$versuffix $libname${shared_ext}'
+    shlibpath_var=LD_LIBRARY_PATH
+  else
+    # With GCC up to 2.95.x, collect2 would create an import file
+    # for dependence libraries.  The import file would start with
+    # the line `#! .'.  This would cause the generated library to
+    # depend on `.', always an invalid library.  This was fixed in
+    # development snapshots of GCC prior to 3.0.
+    case $host_os in
+      aix4 | aix4.[01] | aix4.[01].*)
+      if { echo '#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 97)'
+	   echo ' yes '
+	   echo '#endif'; } | ${CC} -E - | $GREP yes > /dev/null; then
+	:
+      else
+	can_build_shared=no
+      fi
+      ;;
+    esac
+    # AIX (on Power*) has no versioning support, so currently we can not hardcode correct
+    # soname into executable. Probably we can add versioning support to
+    # collect2, so additional links can be useful in future.
+    if test "$aix_use_runtimelinking" = yes; then
+      # If using run time linking (on AIX 4.2 or later) use lib<name>.so
+      # instead of lib<name>.a to let people know that these are not
+      # typical AIX shared libraries.
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    else
+      # We preserve .a as extension for shared libraries through AIX4.2
+      # and later when we are not doing run time linking.
+      library_names_spec='${libname}${release}.a $libname.a'
+      soname_spec='${libname}${release}${shared_ext}$major'
+    fi
+    shlibpath_var=LIBPATH
+  fi
+  ;;
+
+amigaos*)
+  case $host_cpu in
+  powerpc)
+    # Since July 2007 AmigaOS4 officially supports .so libraries.
+    # When compiling the executable, add -use-dynld -Lsobjs: to the compileline.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    ;;
+  m68k)
+    library_names_spec='$libname.ixlibrary $libname.a'
+    # Create ${libname}_ixlibrary.a entries in /sys/libs.
+    finish_eval='for lib in `ls $libdir/*.ixlibrary 2>/dev/null`; do libname=`func_echo_all "$lib" | $SED '\''s%^.*/\([^/]*\)\.ixlibrary$%\1%'\''`; test $RM /sys/libs/${libname}_ixlibrary.a; $show "cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a"; cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a || exit 1; done'
+    ;;
+  esac
+  ;;
+
+beos*)
+  library_names_spec='${libname}${shared_ext}'
+  dynamic_linker="$host_os ld.so"
+  shlibpath_var=LIBRARY_PATH
+  ;;
+
+bsdi[45]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/shlib /usr/lib /usr/X11/lib /usr/contrib/lib /lib /usr/local/lib"
+  sys_lib_dlsearch_path_spec="/shlib /usr/lib /usr/local/lib"
+  # the default ld.so.conf also contains /usr/contrib/lib and
+  # /usr/X11R6/lib (/usr/X11 is a link to /usr/X11R6), but let us allow
+  # libtool to hard-code these into programs
+  ;;
+
+cygwin* | mingw* | pw32* | cegcc*)
+  version_type=windows
+  shrext_cmds=".dll"
+  need_version=no
+  need_lib_prefix=no
+
+  case $GCC,$cc_basename in
+  yes,*)
+    # gcc
+    library_names_spec='$libname.dll.a'
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname~
+      chmod a+x \$dldir/$dlname~
+      if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then
+        eval '\''$striplib \$dldir/$dlname'\'' || exit \$?;
+      fi'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+
+    case $host_os in
+    cygwin*)
+      # Cygwin DLLs use 'cyg' prefix rather than 'lib'
+      #soname_spec='`echo ${libname} | sed -e 's/^lib/cyg/'``echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | sed -e 's/^lib//'`${shared_ext}'
+
+      ;;
+    mingw* | cegcc*)
+      # MinGW DLLs use traditional 'lib' prefix
+      #soname_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | $SED -e 's/^lib//'`${shared_ext}'
+      ;;
+    pw32*)
+      # pw32 DLLs use 'pw' prefix rather than 'lib'
+      library_names_spec='`echo ${libname} | sed -e 's/^lib/pw/'``echo ${release} | $SED -e 's/[.]/-/g'`${versuffix}${shared_ext}'
+      ;;
+    esac
+    dynamic_linker='Win32 ld.exe'
+    ;;
+
+  *,cl*)
+    # Native MSVC
+    libname_spec='$name'
+    soname_spec='${libname}`echo ${release} | $SED -e 's/[.]/-/g'`${versuffix}${shared_ext}'
+    library_names_spec='${libname}.dll.lib'
+
+    case $build_os in
+    mingw*)
+      sys_lib_search_path_spec=
+      lt_save_ifs=$IFS
+      IFS=';'
+      for lt_path in $LIB
+      do
+        IFS=$lt_save_ifs
+        # Let DOS variable expansion print the short 8.3 style file name.
+        lt_path=`cd "$lt_path" 2>/dev/null && cmd //C "for %i in (".") do @echo %~si"`
+        sys_lib_search_path_spec="$sys_lib_search_path_spec $lt_path"
+      done
+      IFS=$lt_save_ifs
+      # Convert to MSYS style.
+      sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | sed -e 's|\\\\|/|g' -e 's| \\([a-zA-Z]\\):| /\\1|g' -e 's|^ ||'`
+      ;;
+    cygwin*)
+      # Convert to unix form, then to dos form, then back to unix form
+      # but this time dos style (no spaces!) so that the unix form looks
+      # like /cygdrive/c/PROGRA~1:/cygdr...
+      sys_lib_search_path_spec=`cygpath --path --unix "$LIB"`
+      sys_lib_search_path_spec=`cygpath --path --dos "$sys_lib_search_path_spec" 2>/dev/null`
+      sys_lib_search_path_spec=`cygpath --path --unix "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      ;;
+    *)
+      sys_lib_search_path_spec="$LIB"
+      if $ECHO "$sys_lib_search_path_spec" | $GREP ';[c-zC-Z]:/' >/dev/null; then
+        # It is most probably a Windows format PATH.
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e 's/;/ /g'`
+      else
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      fi
+      # FIXME: find the short name or the path components, as spaces are
+      # common. (e.g. "Program Files" -> "PROGRA~1")
+      ;;
+    esac
+
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+    dynamic_linker='Win32 link.exe'
+    ;;
+
+  *)
+    # Assume MSVC wrapper
+    library_names_spec='${libname}`echo ${release} | $SED -e 's/[.]/-/g'`${versuffix}${shared_ext} $libname.lib'
+    dynamic_linker='Win32 ld.exe'
+    ;;
+  esac
+  # FIXME: first we should search . and the directory the executable is in
+  shlibpath_var=PATH
+  ;;
+
+darwin* | rhapsody*)
+  dynamic_linker="$host_os dyld"
+  version_type=darwin
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${major}$shared_ext ${libname}$shared_ext'
+  soname_spec='${libname}${release}${major}$shared_ext'
+  shlibpath_overrides_runpath=yes
+  shlibpath_var=DYLD_LIBRARY_PATH
+  shrext_cmds='`test .$module = .yes && echo .so || echo .dylib`'
+
+  sys_lib_dlsearch_path_spec='/usr/local/lib /lib /usr/lib'
+  ;;
+
+dgux*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname$shared_ext'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+freebsd* | dragonfly*)
+  # DragonFly does not have aout.  When/if they implement a new
+  # versioning mechanism, adjust this.
+  if test -x /usr/bin/objformat; then
+    objformat=`/usr/bin/objformat`
+  else
+    case $host_os in
+    freebsd[23].*) objformat=aout ;;
+    *) objformat=elf ;;
+    esac
+  fi
+  version_type=freebsd-$objformat
+  case $version_type in
+    freebsd-elf*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+      need_version=no
+      need_lib_prefix=no
+      ;;
+    freebsd-*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix $libname${shared_ext}$versuffix'
+      need_version=yes
+      ;;
+  esac
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_os in
+  freebsd2.*)
+    shlibpath_overrides_runpath=yes
+    ;;
+  freebsd3.[01]* | freebsdelf3.[01]*)
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  freebsd3.[2-9]* | freebsdelf3.[2-9]* | \
+  freebsd4.[0-5] | freebsdelf4.[0-5] | freebsd4.1.1 | freebsdelf4.1.1)
+    shlibpath_overrides_runpath=no
+    hardcode_into_libs=yes
+    ;;
+  *) # from 4.6 on, and DragonFly
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  esac
+  ;;
+
+gnu*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+haiku*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  dynamic_linker="$host_os runtime_loader"
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  sys_lib_dlsearch_path_spec='/boot/home/config/lib /boot/common/lib /boot/system/lib'
+  hardcode_into_libs=yes
+  ;;
+
+hpux9* | hpux10* | hpux11*)
+  # Give a soname corresponding to the major version so that dld.sl refuses to
+  # link against other versions.
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  case $host_cpu in
+  ia64*)
+    shrext_cmds='.so'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.so"
+    shlibpath_var=LD_LIBRARY_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    if test "X$HPUX_IA64_MODE" = X32; then
+      sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib"
+    else
+      sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64"
+    fi
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  hppa*64*)
+    shrext_cmds='.sl'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64"
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  *)
+    shrext_cmds='.sl'
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=SHLIB_PATH
+    shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    ;;
+  esac
+  # HP-UX runs *really* slowly unless shared libraries are mode 555, ...
+  postinstall_cmds='chmod 555 $lib'
+  # or fails outright, so override atomically:
+  install_override_mode=555
+  ;;
+
+interix[3-9]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+irix5* | irix6* | nonstopux*)
+  case $host_os in
+    nonstopux*) version_type=nonstopux ;;
+    *)
+	if test "$lt_cv_prog_gnu_ld" = yes; then
+		version_type=linux # correct to gnu/linux during the next big refactor
+	else
+		version_type=irix
+	fi ;;
+  esac
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext} $libname${shared_ext}'
+  case $host_os in
+  irix5* | nonstopux*)
+    libsuff= shlibsuff=
+    ;;
+  *)
+    case $LD in # libtool.m4 will add one of these switches to LD
+    *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ")
+      libsuff= shlibsuff= libmagic=32-bit;;
+    *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ")
+      libsuff=32 shlibsuff=N32 libmagic=N32;;
+    *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ")
+      libsuff=64 shlibsuff=64 libmagic=64-bit;;
+    *) libsuff= shlibsuff= libmagic=never-match;;
+    esac
+    ;;
+  esac
+  shlibpath_var=LD_LIBRARY${shlibsuff}_PATH
+  shlibpath_overrides_runpath=no
+  sys_lib_search_path_spec="/usr/lib${libsuff} /lib${libsuff} /usr/local/lib${libsuff}"
+  sys_lib_dlsearch_path_spec="/usr/lib${libsuff} /lib${libsuff}"
+  hardcode_into_libs=yes
+  ;;
+
+# No shared lib support for Linux oldld, aout, or coff.
+linux*oldld* | linux*aout* | linux*coff*)
+  dynamic_linker=no
+  ;;
+
+# This must be glibc/ELF.
+linux* | k*bsd*-gnu | kopensolaris*-gnu)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+
+  # Some binutils ld are patched to set DT_RUNPATH
+  if ${lt_cv_shlibpath_overrides_runpath+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  lt_cv_shlibpath_overrides_runpath=no
+    save_LDFLAGS=$LDFLAGS
+    save_libdir=$libdir
+    eval "libdir=/foo; wl=\"$lt_prog_compiler_wl_CXX\"; \
+	 LDFLAGS=\"\$LDFLAGS $hardcode_libdir_flag_spec_CXX\""
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_cxx_try_link "$LINENO"; then :
+  if  ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null; then :
+  lt_cv_shlibpath_overrides_runpath=yes
+fi
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+    LDFLAGS=$save_LDFLAGS
+    libdir=$save_libdir
+
+fi
+
+  shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath
+
+  # This implies no fast_install, which is unacceptable.
+  # Some rework will be needed to allow for fast_install
+  # before this can be enabled.
+  hardcode_into_libs=yes
+
+  # Append ld.so.conf contents to the search path
+  if test -f /etc/ld.so.conf; then
+    lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \$2)); skip = 1; } { if (!skip) print \$0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[	 ]*hwcap[	 ]/d;s/[:,	]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '`
+    sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra"
+  fi
+
+  # We used to test for /lib/ld.so.1 and disable shared libraries on
+  # powerpc, because MkLinux only supported shared libraries with the
+  # GNU dynamic linker.  Since this was broken with cross compilers,
+  # most powerpc-linux boxes support dynamic linking these days and
+  # people can always --disable-shared, the test was removed, and we
+  # assume the GNU/Linux dynamic linker is in use.
+  dynamic_linker='GNU/Linux ld.so'
+  ;;
+
+netbsd*)
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+    finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+    dynamic_linker='NetBSD (a.out) ld.so'
+  else
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    dynamic_linker='NetBSD ld.elf_so'
+  fi
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  ;;
+
+newsos6)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  ;;
+
+*nto* | *qnx*)
+  version_type=qnx
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  dynamic_linker='ldqnx.so'
+  ;;
+
+openbsd*)
+  version_type=sunos
+  sys_lib_dlsearch_path_spec="/usr/lib"
+  need_lib_prefix=no
+  # Some older versions of OpenBSD (3.3 at least) *do* need versioned libs.
+  case $host_os in
+    openbsd3.3 | openbsd3.3.*)	need_version=yes ;;
+    *)				need_version=no  ;;
+  esac
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+    case $host_os in
+      openbsd2.[89] | openbsd2.[89].*)
+	shlibpath_overrides_runpath=no
+	;;
+      *)
+	shlibpath_overrides_runpath=yes
+	;;
+      esac
+  else
+    shlibpath_overrides_runpath=yes
+  fi
+  ;;
+
+os2*)
+  libname_spec='$name'
+  shrext_cmds=".dll"
+  need_lib_prefix=no
+  library_names_spec='$libname${shared_ext} $libname.a'
+  dynamic_linker='OS/2 ld.exe'
+  shlibpath_var=LIBPATH
+  ;;
+
+osf3* | osf4* | osf5*)
+  version_type=osf
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib"
+  sys_lib_dlsearch_path_spec="$sys_lib_search_path_spec"
+  ;;
+
+rdos*)
+  dynamic_linker=no
+  ;;
+
+solaris*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  # ldd complains unless libraries are executable
+  postinstall_cmds='chmod +x $lib'
+  ;;
+
+sunos4*)
+  version_type=sunos
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  if test "$with_gnu_ld" = yes; then
+    need_lib_prefix=no
+  fi
+  need_version=yes
+  ;;
+
+sysv4 | sysv4.3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_vendor in
+    sni)
+      shlibpath_overrides_runpath=no
+      need_lib_prefix=no
+      runpath_var=LD_RUN_PATH
+      ;;
+    siemens)
+      need_lib_prefix=no
+      ;;
+    motorola)
+      need_lib_prefix=no
+      need_version=no
+      shlibpath_overrides_runpath=no
+      sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib'
+      ;;
+  esac
+  ;;
+
+sysv4*MP*)
+  if test -d /usr/nec ;then
+    version_type=linux # correct to gnu/linux during the next big refactor
+    library_names_spec='$libname${shared_ext}.$versuffix $libname${shared_ext}.$major $libname${shared_ext}'
+    soname_spec='$libname${shared_ext}.$major'
+    shlibpath_var=LD_LIBRARY_PATH
+  fi
+  ;;
+
+sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
+  version_type=freebsd-elf
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  if test "$with_gnu_ld" = yes; then
+    sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib'
+  else
+    sys_lib_search_path_spec='/usr/ccs/lib /usr/lib'
+    case $host_os in
+      sco3.2v5*)
+        sys_lib_search_path_spec="$sys_lib_search_path_spec /lib"
+	;;
+    esac
+  fi
+  sys_lib_dlsearch_path_spec='/usr/lib'
+  ;;
+
+tpf*)
+  # TPF is a cross-target only.  Preferred cross-host = GNU/Linux.
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+uts4*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+*)
+  dynamic_linker=no
+  ;;
+esac
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $dynamic_linker" >&5
+$as_echo "$dynamic_linker" >&6; }
+test "$dynamic_linker" = no && can_build_shared=no
+
+variables_saved_for_relink="PATH $shlibpath_var $runpath_var"
+if test "$GCC" = yes; then
+  variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH"
+fi
+
+if test "${lt_cv_sys_lib_search_path_spec+set}" = set; then
+  sys_lib_search_path_spec="$lt_cv_sys_lib_search_path_spec"
+fi
+if test "${lt_cv_sys_lib_dlsearch_path_spec+set}" = set; then
+  sys_lib_dlsearch_path_spec="$lt_cv_sys_lib_dlsearch_path_spec"
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking how to hardcode library paths into programs" >&5
+$as_echo_n "checking how to hardcode library paths into programs... " >&6; }
+hardcode_action_CXX=
+if test -n "$hardcode_libdir_flag_spec_CXX" ||
+   test -n "$runpath_var_CXX" ||
+   test "X$hardcode_automatic_CXX" = "Xyes" ; then
+
+  # We can hardcode non-existent directories.
+  if test "$hardcode_direct_CXX" != no &&
+     # If the only mechanism to avoid hardcoding is shlibpath_var, we
+     # have to relink, otherwise we might link with an installed library
+     # when we should be linking with a yet-to-be-installed one
+     ## test "$_LT_TAGVAR(hardcode_shlibpath_var, CXX)" != no &&
+     test "$hardcode_minus_L_CXX" != no; then
+    # Linking always hardcodes the temporary library directory.
+    hardcode_action_CXX=relink
+  else
+    # We can link without hardcoding, and we can hardcode nonexisting dirs.
+    hardcode_action_CXX=immediate
+  fi
+else
+  # We cannot hardcode anything, or else we can only hardcode existing
+  # directories.
+  hardcode_action_CXX=unsupported
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $hardcode_action_CXX" >&5
+$as_echo "$hardcode_action_CXX" >&6; }
+
+if test "$hardcode_action_CXX" = relink ||
+   test "$inherit_rpath_CXX" = yes; then
+  # Fast installation is not supported
+  enable_fast_install=no
+elif test "$shlibpath_overrides_runpath" = yes ||
+     test "$enable_shared" = no; then
+  # Fast installation is not necessary
+  enable_fast_install=needless
+fi
+
+
+
+
+
+
+
+  fi # test -n "$compiler"
+
+  CC=$lt_save_CC
+  CFLAGS=$lt_save_CFLAGS
+  LDCXX=$LD
+  LD=$lt_save_LD
+  GCC=$lt_save_GCC
+  with_gnu_ld=$lt_save_with_gnu_ld
+  lt_cv_path_LDCXX=$lt_cv_path_LD
+  lt_cv_path_LD=$lt_save_path_LD
+  lt_cv_prog_gnu_ldcxx=$lt_cv_prog_gnu_ld
+  lt_cv_prog_gnu_ld=$lt_save_with_gnu_ld
+fi # test "$_lt_caught_CXX_error" != yes
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+# Find a good install program.  We prefer a C program (faster),
+# so one script is as good as another.  But avoid the broken or
+# incompatible versions:
+# SysV /etc/install, /usr/sbin/install
+# SunOS /usr/etc/install
+# IRIX /sbin/install
+# AIX /bin/install
+# AmigaOS /C/install, which installs bootblocks on floppy discs
+# AIX 4 /usr/bin/installbsd, which doesn't work without a -g flag
+# AFS /usr/afsws/bin/install, which mishandles nonexistent args
+# SVR4 /usr/ucb/install, which tries to use the nonexistent group "staff"
+# OS/2's system install, which has a completely different semantic
+# ./install, which can be erroneously created by make from ./install.sh.
+# Reject install programs that cannot install multiple files.
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for a BSD-compatible install" >&5
+$as_echo_n "checking for a BSD-compatible install... " >&6; }
+if test -z "$INSTALL"; then
+if ${ac_cv_path_install+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    # Account for people who put trailing slashes in PATH elements.
+case $as_dir/ in #((
+  ./ | .// | /[cC]/* | \
+  /etc/* | /usr/sbin/* | /usr/etc/* | /sbin/* | /usr/afsws/bin/* | \
+  ?:[\\/]os2[\\/]install[\\/]* | ?:[\\/]OS2[\\/]INSTALL[\\/]* | \
+  /usr/ucb/* ) ;;
+  *)
+    # OSF1 and SCO ODT 3.0 have their own names for install.
+    # Don't use installbsd from OSF since it installs stuff as root
+    # by default.
+    for ac_prog in ginstall scoinst install; do
+      for ac_exec_ext in '' $ac_executable_extensions; do
+	if as_fn_executable_p "$as_dir/$ac_prog$ac_exec_ext"; then
+	  if test $ac_prog = install &&
+	    grep dspmsg "$as_dir/$ac_prog$ac_exec_ext" >/dev/null 2>&1; then
+	    # AIX install.  It has an incompatible calling convention.
+	    :
+	  elif test $ac_prog = install &&
+	    grep pwplus "$as_dir/$ac_prog$ac_exec_ext" >/dev/null 2>&1; then
+	    # program-specific install script used by HP pwplus--don't use.
+	    :
+	  else
+	    rm -rf conftest.one conftest.two conftest.dir
+	    echo one > conftest.one
+	    echo two > conftest.two
+	    mkdir conftest.dir
+	    if "$as_dir/$ac_prog$ac_exec_ext" -c conftest.one conftest.two "`pwd`/conftest.dir" &&
+	      test -s conftest.one && test -s conftest.two &&
+	      test -s conftest.dir/conftest.one &&
+	      test -s conftest.dir/conftest.two
+	    then
+	      ac_cv_path_install="$as_dir/$ac_prog$ac_exec_ext -c"
+	      break 3
+	    fi
+	  fi
+	fi
+      done
+    done
+    ;;
+esac
+
+  done
+IFS=$as_save_IFS
+
+rm -rf conftest.one conftest.two conftest.dir
+
+fi
+  if test "${ac_cv_path_install+set}" = set; then
+    INSTALL=$ac_cv_path_install
+  else
+    # As a last resort, use the slow shell script.  Don't cache a
+    # value for INSTALL within a source directory, because that will
+    # break other packages using the cache if that directory is
+    # removed, or if the value is a relative name.
+    INSTALL=$ac_install_sh
+  fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $INSTALL" >&5
+$as_echo "$INSTALL" >&6; }
+
+# Use test -z because SunOS4 sh mishandles braces in ${var-val}.
+# It thinks the first close brace ends the variable substitution.
+test -z "$INSTALL_PROGRAM" && INSTALL_PROGRAM='${INSTALL}'
+
+test -z "$INSTALL_SCRIPT" && INSTALL_SCRIPT='${INSTALL}'
+
+test -z "$INSTALL_DATA" && INSTALL_DATA='${INSTALL} -m 644'
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether ${MAKE-make} sets \$(MAKE)" >&5
+$as_echo_n "checking whether ${MAKE-make} sets \$(MAKE)... " >&6; }
+set x ${MAKE-make}
+ac_make=`$as_echo "$2" | sed 's/+/p/g; s/[^a-zA-Z0-9_]/_/g'`
+if eval \${ac_cv_prog_make_${ac_make}_set+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat >conftest.make <<\_ACEOF
+SHELL = /bin/sh
+all:
+	@echo '@@@%%%=$(MAKE)=@@@%%%'
+_ACEOF
+# GNU make sometimes prints "make[1]: Entering ...", which would confuse us.
+case `${MAKE-make} -f conftest.make 2>/dev/null` in
+  *@@@%%%=?*=@@@%%%*)
+    eval ac_cv_prog_make_${ac_make}_set=yes;;
+  *)
+    eval ac_cv_prog_make_${ac_make}_set=no;;
+esac
+rm -f conftest.make
+fi
+if eval test \$ac_cv_prog_make_${ac_make}_set = yes; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+  SET_MAKE=
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+  SET_MAKE="MAKE=${MAKE-make}"
+fi
+
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}windres", so it can be a program name with args.
+set dummy ${ac_tool_prefix}windres; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_WINDRES+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$WINDRES"; then
+  ac_cv_prog_WINDRES="$WINDRES" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_WINDRES="${ac_tool_prefix}windres"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+WINDRES=$ac_cv_prog_WINDRES
+if test -n "$WINDRES"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $WINDRES" >&5
+$as_echo "$WINDRES" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_WINDRES"; then
+  ac_ct_WINDRES=$WINDRES
+  # Extract the first word of "windres", so it can be a program name with args.
+set dummy windres; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_WINDRES+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_WINDRES"; then
+  ac_cv_prog_ac_ct_WINDRES="$ac_ct_WINDRES" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_WINDRES="windres"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_WINDRES=$ac_cv_prog_ac_ct_WINDRES
+if test -n "$ac_ct_WINDRES"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_WINDRES" >&5
+$as_echo "$ac_ct_WINDRES" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_WINDRES" = x; then
+    WINDRES=":"
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    WINDRES=$ac_ct_WINDRES
+  fi
+else
+  WINDRES="$ac_cv_prog_WINDRES"
+fi
+
+
+case "$host" in
+    *-*-mingw32*)
+        # Except on msys, where make can't handle full pathnames (bug 1972)
+        ;;
+    *)
+        srcdir=`cd $srcdir && pwd`
+        ;;
+esac
+
+INCLUDE="-I$srcdir/include"
+if test x$srcdir != x.; then
+    INCLUDE="-Iinclude $INCLUDE"
+elif test -d .hg; then
+    as_fn_error $? "
+*** When building from Mercurial you should configure and build in a
+    separate directory so you don't clobber SDL_config.h, SDL_revision.h
+" "$LINENO" 5
+fi
+BASE_CFLAGS=""
+BASE_LDFLAGS=""
+case "$host" in
+    *-*-cygwin*)
+        # We build SDL on cygwin without the UNIX emulation layer
+        save_CFLAGS="$CFLAGS"
+        have_no_cygwin=no
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -mno-cygwin option" >&5
+$as_echo_n "checking for GCC -mno-cygwin option... " >&6; }
+        CFLAGS="$save_CFLAGS -mno-cygwin"
+
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_no_cygwin=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_no_cygwin" >&5
+$as_echo "$have_no_cygwin" >&6; }
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_no_cygwin = xyes; then
+            BASE_CFLAGS="-mno-cygwin"
+            BASE_LDFLAGS="-mno-cygwin"
+        fi
+        BASE_CFLAGS="$BASE_CFLAGS -I/usr/include/mingw"
+        ;;
+esac
+# Uncomment the following line if you want to force SDL and applications
+# built with it to be compiled for a particular architecture.
+#AX_GCC_ARCHFLAG([no], [BASE_CFLAGS="$BASE_CFLAGS $ax_cv_gcc_archflag]")
+BUILD_CFLAGS="$CFLAGS $CPPFLAGS -DUSING_GENERATED_CONFIG_H"
+# The default optimization for SDL is -O3 (Bug #31)
+if test "x$orig_CFLAGS" = x; then
+    BUILD_CFLAGS=`echo $BUILD_CFLAGS | sed 's/-O2/-O3/'`
+fi
+EXTRA_CFLAGS="$INCLUDE $BASE_CFLAGS"
+BUILD_LDFLAGS="$LDFLAGS"
+EXTRA_LDFLAGS="$BASE_LDFLAGS"
+## These are common directories to find software packages
+#for path in /usr/freeware /usr/pkg /usr/X11R6 /usr/local; do
+#    if test -d $path/include; then
+#        EXTRA_CFLAGS="$EXTRA_CFLAGS -I$path/include"
+#    fi
+#    if test -d $path/lib; then
+#        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -L$path/lib"
+#    fi
+#done
+SDL_CFLAGS="$BASE_CFLAGS"
+SDL_LIBS="-lSDL2 $BASE_LDFLAGS"
+CPPFLAGS="$CPPFLAGS $EXTRA_CFLAGS"
+CFLAGS="$CFLAGS $EXTRA_CFLAGS"
+LDFLAGS="$LDFLAGS $EXTRA_LDFLAGS"
+
+base_libdir=`echo \${libdir} | sed 's/.*\/\(.*\)/\1/; q'`
+
+find_lib()
+{
+    gcc_bin_path=`$CC -print-search-dirs 2>/dev/null | fgrep programs: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`
+    gcc_lib_path=`$CC -print-search-dirs 2>/dev/null | fgrep libraries: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`
+    env_lib_path=`echo $LIBS $LDFLAGS $* | sed 's/-L[ ]*//g'`
+    if test "$cross_compiling" = yes; then
+        host_lib_path=""
+    else
+        host_lib_path="/usr/$base_libdir /usr/local/$base_libdir"
+    fi
+    for path in $gcc_bin_path $gcc_lib_path $env_lib_path $host_lib_path; do
+        lib=`ls -- $path/$1 2>/dev/null | sed -e '/\.so\..*\./d' -e 's,.*/,,' | sort | tail -1`
+        if test x$lib != x; then
+            echo $lib
+            return
+        fi
+    done
+}
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for an ANSI C-conforming const" >&5
+$as_echo_n "checking for an ANSI C-conforming const... " >&6; }
+if ${ac_cv_c_const+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+#ifndef __cplusplus
+  /* Ultrix mips cc rejects this sort of thing.  */
+  typedef int charset[2];
+  const charset cs = { 0, 0 };
+  /* SunOS 4.1.1 cc rejects this.  */
+  char const *const *pcpcc;
+  char **ppc;
+  /* NEC SVR4.0.2 mips cc rejects this.  */
+  struct point {int x, y;};
+  static struct point const zero = {0,0};
+  /* AIX XL C 1.02.0.0 rejects this.
+     It does not let you subtract one const X* pointer from another in
+     an arm of an if-expression whose if-part is not a constant
+     expression */
+  const char *g = "string";
+  pcpcc = &g + (g ? g-g : 0);
+  /* HPUX 7.0 cc rejects these. */
+  ++pcpcc;
+  ppc = (char**) pcpcc;
+  pcpcc = (char const *const *) ppc;
+  { /* SCO 3.2v4 cc rejects this sort of thing.  */
+    char tx;
+    char *t = &tx;
+    char const *s = 0 ? (char *) 0 : (char const *) 0;
+
+    *t++ = 0;
+    if (s) return 0;
+  }
+  { /* Someone thinks the Sun supposedly-ANSI compiler will reject this.  */
+    int x[] = {25, 17};
+    const int *foo = &x[0];
+    ++foo;
+  }
+  { /* Sun SC1.0 ANSI compiler rejects this -- but not the above. */
+    typedef const int *iptr;
+    iptr p = 0;
+    ++p;
+  }
+  { /* AIX XL C 1.02.0.0 rejects this sort of thing, saying
+       "k.c", line 2.27: 1506-025 (S) Operand must be a modifiable lvalue. */
+    struct s { int j; const int *ap[3]; } bx;
+    struct s *b = &bx; b->j = 5;
+  }
+  { /* ULTRIX-32 V3.1 (Rev 9) vcc rejects this */
+    const int foo = 10;
+    if (!foo) return 0;
+  }
+  return !cs[0] && !zero.x;
+#endif
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_c_const=yes
+else
+  ac_cv_c_const=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_const" >&5
+$as_echo "$ac_cv_c_const" >&6; }
+if test $ac_cv_c_const = no; then
+
+$as_echo "#define const /**/" >>confdefs.h
+
+fi
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for inline" >&5
+$as_echo_n "checking for inline... " >&6; }
+if ${ac_cv_c_inline+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_cv_c_inline=no
+for ac_kw in inline __inline__ __inline; do
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifndef __cplusplus
+typedef int foo_t;
+static $ac_kw foo_t static_foo () {return 0; }
+$ac_kw foo_t foo () {return 0; }
+#endif
+
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_c_inline=$ac_kw
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+  test "$ac_cv_c_inline" != no && break
+done
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_inline" >&5
+$as_echo "$ac_cv_c_inline" >&6; }
+
+case $ac_cv_c_inline in
+  inline | yes) ;;
+  *)
+    case $ac_cv_c_inline in
+      no) ac_val=;;
+      *) ac_val=$ac_cv_c_inline;;
+    esac
+    cat >>confdefs.h <<_ACEOF
+#ifndef __cplusplus
+#define inline $ac_val
+#endif
+_ACEOF
+    ;;
+esac
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for working volatile" >&5
+$as_echo_n "checking for working volatile... " >&6; }
+if ${ac_cv_c_volatile+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+volatile int x;
+int * volatile y = (int *) 0;
+return !x && !y;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_c_volatile=yes
+else
+  ac_cv_c_volatile=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_volatile" >&5
+$as_echo "$ac_cv_c_volatile" >&6; }
+if test $ac_cv_c_volatile = no; then
+
+$as_echo "#define volatile /**/" >>confdefs.h
+
+fi
+
+
+# Check whether --enable-assertions was given.
+if test "${enable_assertions+set}" = set; then :
+  enableval=$enable_assertions;
+else
+  enable_assertions=auto
+fi
+
+case "$enable_assertions" in
+    auto) # Use optimization settings to determine assertion level
+        ;;
+    disabled)
+
+$as_echo "#define SDL_DEFAULT_ASSERT_LEVEL 0" >>confdefs.h
+
+        ;;
+    release)
+
+$as_echo "#define SDL_DEFAULT_ASSERT_LEVEL 1" >>confdefs.h
+
+        ;;
+    enabled)
+
+$as_echo "#define SDL_DEFAULT_ASSERT_LEVEL 2" >>confdefs.h
+
+        ;;
+    paranoid)
+
+$as_echo "#define SDL_DEFAULT_ASSERT_LEVEL 3" >>confdefs.h
+
+        ;;
+    *)
+        as_fn_error $? "*** unknown assertion level. stop." "$LINENO" 5
+        ;;
+esac
+
+# Check whether --enable-dependency-tracking was given.
+if test "${enable_dependency_tracking+set}" = set; then :
+  enableval=$enable_dependency_tracking;
+else
+  enable_dependency_tracking=yes
+fi
+
+if test x$enable_dependency_tracking = xyes; then
+    have_gcc_mmd_mt=no
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -MMD -MT option" >&5
+$as_echo_n "checking for GCC -MMD -MT option... " >&6; }
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+    #if !defined(__GNUC__) || __GNUC__ < 3
+    #error Dependency tracking requires GCC 3.0 or newer
+    #endif
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+    have_gcc_mmd_mt=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_mmd_mt" >&5
+$as_echo "$have_gcc_mmd_mt" >&6; }
+
+    if test x$have_gcc_mmd_mt = xyes; then
+        DEPENDENCY_TRACKING_OPTIONS="-MMD -MT \$@"
+    fi
+fi
+
+# Actually this doesn't work on OpenBSD and BeOS
+#AC_MSG_CHECKING(for linker option --no-undefined)
+#have_no_undefined=no
+#save_LDFLAGS="$LDFLAGS"
+#LDFLAGS="$LDFLAGS -Wl,--no-undefined"
+#AC_TRY_LINK([
+#],[
+#],[
+#have_no_undefined=yes
+#EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,--no-undefined"
+#])
+#LDFLAGS="$save_LDFLAGS"
+#AC_MSG_RESULT($have_no_undefined)
+
+# Check whether --enable-libc was given.
+if test "${enable_libc+set}" = set; then :
+  enableval=$enable_libc;
+else
+  enable_libc=yes
+fi
+
+if test x$enable_libc = xyes; then
+
+$as_echo "#define HAVE_LIBC 1" >>confdefs.h
+
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ANSI C header files" >&5
+$as_echo_n "checking for ANSI C header files... " >&6; }
+if ${ac_cv_header_stdc+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <float.h>
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_header_stdc=yes
+else
+  ac_cv_header_stdc=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+if test $ac_cv_header_stdc = yes; then
+  # SunOS 4.x string.h does not declare mem*, contrary to ANSI.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <string.h>
+
+_ACEOF
+if (eval "$ac_cpp conftest.$ac_ext") 2>&5 |
+  $EGREP "memchr" >/dev/null 2>&1; then :
+
+else
+  ac_cv_header_stdc=no
+fi
+rm -f conftest*
+
+fi
+
+if test $ac_cv_header_stdc = yes; then
+  # ISC 2.0.2 stdlib.h does not declare free, contrary to ANSI.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdlib.h>
+
+_ACEOF
+if (eval "$ac_cpp conftest.$ac_ext") 2>&5 |
+  $EGREP "free" >/dev/null 2>&1; then :
+
+else
+  ac_cv_header_stdc=no
+fi
+rm -f conftest*
+
+fi
+
+if test $ac_cv_header_stdc = yes; then
+  # /bin/cc in Irix-4.0.5 gets non-ANSI ctype macros unless using -ansi.
+  if test "$cross_compiling" = yes; then :
+  :
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ctype.h>
+#include <stdlib.h>
+#if ((' ' & 0x0FF) == 0x020)
+# define ISLOWER(c) ('a' <= (c) && (c) <= 'z')
+# define TOUPPER(c) (ISLOWER(c) ? 'A' + ((c) - 'a') : (c))
+#else
+# define ISLOWER(c) \
+		   (('a' <= (c) && (c) <= 'i') \
+		     || ('j' <= (c) && (c) <= 'r') \
+		     || ('s' <= (c) && (c) <= 'z'))
+# define TOUPPER(c) (ISLOWER(c) ? ((c) | 0x40) : (c))
+#endif
+
+#define XOR(e, f) (((e) && !(f)) || (!(e) && (f)))
+int
+main ()
+{
+  int i;
+  for (i = 0; i < 256; i++)
+    if (XOR (islower (i), ISLOWER (i))
+	|| toupper (i) != TOUPPER (i))
+      return 2;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+
+else
+  ac_cv_header_stdc=no
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+  conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
+fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_header_stdc" >&5
+$as_echo "$ac_cv_header_stdc" >&6; }
+if test $ac_cv_header_stdc = yes; then
+
+$as_echo "#define STDC_HEADERS 1" >>confdefs.h
+
+fi
+
+    for ac_header in sys/types.h stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h strings.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h
+do :
+  as_ac_Header=`$as_echo "ac_cv_header_$ac_header" | $as_tr_sh`
+ac_fn_c_check_header_mongrel "$LINENO" "$ac_header" "$as_ac_Header" "$ac_includes_default"
+if eval test \"x\$"$as_ac_Header"\" = x"yes"; then :
+  cat >>confdefs.h <<_ACEOF
+#define `$as_echo "HAVE_$ac_header" | $as_tr_cpp` 1
+_ACEOF
+
+fi
+
+done
+
+
+        ac_fn_c_check_type "$LINENO" "size_t" "ac_cv_type_size_t" "$ac_includes_default"
+if test "x$ac_cv_type_size_t" = xyes; then :
+
+else
+
+cat >>confdefs.h <<_ACEOF
+#define size_t unsigned int
+_ACEOF
+
+fi
+
+
+          { $as_echo "$as_me:${as_lineno-$LINENO}: checking for M_PI in math.h" >&5
+$as_echo_n "checking for M_PI in math.h... " >&6; }
+if ${ac_cv_define_M_PI+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+#include <math.h>
+#ifdef M_PI
+YES_IS_DEFINED
+#endif
+
+_ACEOF
+if (eval "$ac_cpp conftest.$ac_ext") 2>&5 |
+  $EGREP "YES_IS_DEFINED" >/dev/null 2>&1; then :
+  ac_cv_define_M_PI=yes
+else
+  ac_cv_define_M_PI=no
+fi
+rm -f conftest*
+
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_define_M_PI" >&5
+$as_echo "$ac_cv_define_M_PI" >&6; }
+  if test "$ac_cv_define_M_PI" = "yes" ; then
+
+$as_echo "#define HAVE_M_PI /**/" >>confdefs.h
+
+  fi
+
+
+        case "$host" in
+    *-*-cygwin* | *-*-mingw32*)
+        ;;
+    *)
+        # The Ultrix 4.2 mips builtin alloca declared by alloca.h only works
+# for constant arguments.  Useless!
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for working alloca.h" >&5
+$as_echo_n "checking for working alloca.h... " >&6; }
+if ${ac_cv_working_alloca_h+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <alloca.h>
+int
+main ()
+{
+char *p = (char *) alloca (2 * sizeof (int));
+			  if (p) return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_working_alloca_h=yes
+else
+  ac_cv_working_alloca_h=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_working_alloca_h" >&5
+$as_echo "$ac_cv_working_alloca_h" >&6; }
+if test $ac_cv_working_alloca_h = yes; then
+
+$as_echo "#define HAVE_ALLOCA_H 1" >>confdefs.h
+
+fi
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for alloca" >&5
+$as_echo_n "checking for alloca... " >&6; }
+if ${ac_cv_func_alloca_works+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifdef __GNUC__
+# define alloca __builtin_alloca
+#else
+# ifdef _MSC_VER
+#  include <malloc.h>
+#  define alloca _alloca
+# else
+#  ifdef HAVE_ALLOCA_H
+#   include <alloca.h>
+#  else
+#   ifdef _AIX
+ #pragma alloca
+#   else
+#    ifndef alloca /* predefined by HP cc +Olibcalls */
+void *alloca (size_t);
+#    endif
+#   endif
+#  endif
+# endif
+#endif
+
+int
+main ()
+{
+char *p = (char *) alloca (1);
+				    if (p) return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_func_alloca_works=yes
+else
+  ac_cv_func_alloca_works=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_func_alloca_works" >&5
+$as_echo "$ac_cv_func_alloca_works" >&6; }
+
+if test $ac_cv_func_alloca_works = yes; then
+
+$as_echo "#define HAVE_ALLOCA 1" >>confdefs.h
+
+else
+  # The SVR3 libPW and SVR4 libucb both contain incompatible functions
+# that cause trouble.  Some versions do not even contain alloca or
+# contain a buggy version.  If you still want to use their alloca,
+# use ar to extract alloca.o from them instead of compiling alloca.c.
+
+ALLOCA=\${LIBOBJDIR}alloca.$ac_objext
+
+$as_echo "#define C_ALLOCA 1" >>confdefs.h
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether \`alloca.c' needs Cray hooks" >&5
+$as_echo_n "checking whether \`alloca.c' needs Cray hooks... " >&6; }
+if ${ac_cv_os_cray+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#if defined CRAY && ! defined CRAY2
+webecray
+#else
+wenotbecray
+#endif
+
+_ACEOF
+if (eval "$ac_cpp conftest.$ac_ext") 2>&5 |
+  $EGREP "webecray" >/dev/null 2>&1; then :
+  ac_cv_os_cray=yes
+else
+  ac_cv_os_cray=no
+fi
+rm -f conftest*
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_os_cray" >&5
+$as_echo "$ac_cv_os_cray" >&6; }
+if test $ac_cv_os_cray = yes; then
+  for ac_func in _getb67 GETB67 getb67; do
+    as_ac_var=`$as_echo "ac_cv_func_$ac_func" | $as_tr_sh`
+ac_fn_c_check_func "$LINENO" "$ac_func" "$as_ac_var"
+if eval test \"x\$"$as_ac_var"\" = x"yes"; then :
+
+cat >>confdefs.h <<_ACEOF
+#define CRAY_STACKSEG_END $ac_func
+_ACEOF
+
+    break
+fi
+
+  done
+fi
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking stack direction for C alloca" >&5
+$as_echo_n "checking stack direction for C alloca... " >&6; }
+if ${ac_cv_c_stack_direction+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test "$cross_compiling" = yes; then :
+  ac_cv_c_stack_direction=0
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$ac_includes_default
+int
+find_stack_direction (int *addr, int depth)
+{
+  int dir, dummy = 0;
+  if (! addr)
+    addr = &dummy;
+  *addr = addr < &dummy ? 1 : addr == &dummy ? 0 : -1;
+  dir = depth ? find_stack_direction (addr, depth - 1) : 0;
+  return dir + dummy;
+}
+
+int
+main (int argc, char **argv)
+{
+  return find_stack_direction (0, argc + !argv + 20) < 0;
+}
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+  ac_cv_c_stack_direction=1
+else
+  ac_cv_c_stack_direction=-1
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+  conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_stack_direction" >&5
+$as_echo "$ac_cv_c_stack_direction" >&6; }
+cat >>confdefs.h <<_ACEOF
+#define STACK_DIRECTION $ac_cv_c_stack_direction
+_ACEOF
+
+
+fi
+
+        ;;
+    esac
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for working memcmp" >&5
+$as_echo_n "checking for working memcmp... " >&6; }
+if ${ac_cv_func_memcmp_working+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test "$cross_compiling" = yes; then :
+  ac_cv_func_memcmp_working=no
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+$ac_includes_default
+int
+main ()
+{
+
+  /* Some versions of memcmp are not 8-bit clean.  */
+  char c0 = '\100', c1 = '\200', c2 = '\201';
+  if (memcmp(&c0, &c2, 1) >= 0 || memcmp(&c1, &c2, 1) >= 0)
+    return 1;
+
+  /* The Next x86 OpenStep bug shows up only when comparing 16 bytes
+     or more and with at least one buffer not starting on a 4-byte boundary.
+     William Lewis provided this test program.   */
+  {
+    char foo[21];
+    char bar[21];
+    int i;
+    for (i = 0; i < 4; i++)
+      {
+	char *a = foo + i;
+	char *b = bar + i;
+	strcpy (a, "--------01111111");
+	strcpy (b, "--------10000000");
+	if (memcmp (a, b, 16) >= 0)
+	  return 1;
+      }
+    return 0;
+  }
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+  ac_cv_func_memcmp_working=yes
+else
+  ac_cv_func_memcmp_working=no
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+  conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_func_memcmp_working" >&5
+$as_echo "$ac_cv_func_memcmp_working" >&6; }
+test $ac_cv_func_memcmp_working = no && case " $LIBOBJS " in
+  *" memcmp.$ac_objext "* ) ;;
+  *) LIBOBJS="$LIBOBJS memcmp.$ac_objext"
+ ;;
+esac
+
+
+    if test x$ac_cv_func_memcmp_working = xyes; then
+
+$as_echo "#define HAVE_MEMCMP 1" >>confdefs.h
+
+    fi
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for working strtod" >&5
+$as_echo_n "checking for working strtod... " >&6; }
+if ${ac_cv_func_strtod+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test "$cross_compiling" = yes; then :
+  ac_cv_func_strtod=no
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+$ac_includes_default
+#ifndef strtod
+double strtod ();
+#endif
+int
+main()
+{
+  {
+    /* Some versions of Linux strtod mis-parse strings with leading '+'.  */
+    char *string = " +69";
+    char *term;
+    double value;
+    value = strtod (string, &term);
+    if (value != 69 || term != (string + 4))
+      return 1;
+  }
+
+  {
+    /* Under Solaris 2.4, strtod returns the wrong value for the
+       terminating character under some conditions.  */
+    char *string = "NaN";
+    char *term;
+    strtod (string, &term);
+    if (term != string && *(term - 1) == 0)
+      return 1;
+  }
+  return 0;
+}
+
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+  ac_cv_func_strtod=yes
+else
+  ac_cv_func_strtod=no
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+  conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_func_strtod" >&5
+$as_echo "$ac_cv_func_strtod" >&6; }
+if test $ac_cv_func_strtod = no; then
+  case " $LIBOBJS " in
+  *" strtod.$ac_objext "* ) ;;
+  *) LIBOBJS="$LIBOBJS strtod.$ac_objext"
+ ;;
+esac
+
+ac_fn_c_check_func "$LINENO" "pow" "ac_cv_func_pow"
+if test "x$ac_cv_func_pow" = xyes; then :
+
+fi
+
+if test $ac_cv_func_pow = no; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for pow in -lm" >&5
+$as_echo_n "checking for pow in -lm... " >&6; }
+if ${ac_cv_lib_m_pow+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lm  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char pow ();
+int
+main ()
+{
+return pow ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_m_pow=yes
+else
+  ac_cv_lib_m_pow=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_m_pow" >&5
+$as_echo "$ac_cv_lib_m_pow" >&6; }
+if test "x$ac_cv_lib_m_pow" = xyes; then :
+  POW_LIB=-lm
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: cannot find library containing definition of pow" >&5
+$as_echo "$as_me: WARNING: cannot find library containing definition of pow" >&2;}
+fi
+
+fi
+
+fi
+
+    if test x$ac_cv_func_strtod = xyes; then
+
+$as_echo "#define HAVE_STRTOD 1" >>confdefs.h
+
+    fi
+    ac_fn_c_check_func "$LINENO" "mprotect" "ac_cv_func_mprotect"
+if test "x$ac_cv_func_mprotect" = xyes; then :
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+          #include <sys/types.h>
+          #include <sys/mman.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+
+$as_echo "#define HAVE_MPROTECT 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+
+    for ac_func in malloc calloc realloc free getenv setenv putenv unsetenv qsort abs bcopy memset memcpy memmove strlen strlcpy strlcat strdup _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp sscanf snprintf vsnprintf fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname
+do :
+  as_ac_var=`$as_echo "ac_cv_func_$ac_func" | $as_tr_sh`
+ac_fn_c_check_func "$LINENO" "$ac_func" "$as_ac_var"
+if eval test \"x\$"$as_ac_var"\" = x"yes"; then :
+  cat >>confdefs.h <<_ACEOF
+#define `$as_echo "HAVE_$ac_func" | $as_tr_cpp` 1
+_ACEOF
+
+fi
+done
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for pow in -lm" >&5
+$as_echo_n "checking for pow in -lm... " >&6; }
+if ${ac_cv_lib_m_pow+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lm  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char pow ();
+int
+main ()
+{
+return pow ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_m_pow=yes
+else
+  ac_cv_lib_m_pow=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_m_pow" >&5
+$as_echo "$ac_cv_lib_m_pow" >&6; }
+if test "x$ac_cv_lib_m_pow" = xyes; then :
+  LIBS="$LIBS -lm"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm"
+fi
+
+    for ac_func in atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin sinf sqrt
+do :
+  as_ac_var=`$as_echo "ac_cv_func_$ac_func" | $as_tr_sh`
+ac_fn_c_check_func "$LINENO" "$ac_func" "$as_ac_var"
+if eval test \"x\$"$as_ac_var"\" = x"yes"; then :
+  cat >>confdefs.h <<_ACEOF
+#define `$as_echo "HAVE_$ac_func" | $as_tr_cpp` 1
+_ACEOF
+
+fi
+done
+
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for iconv_open in -liconv" >&5
+$as_echo_n "checking for iconv_open in -liconv... " >&6; }
+if ${ac_cv_lib_iconv_iconv_open+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-liconv  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char iconv_open ();
+int
+main ()
+{
+return iconv_open ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_iconv_iconv_open=yes
+else
+  ac_cv_lib_iconv_iconv_open=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_iconv_iconv_open" >&5
+$as_echo "$ac_cv_lib_iconv_iconv_open" >&6; }
+if test "x$ac_cv_lib_iconv_iconv_open" = xyes; then :
+  LIBS="$LIBS -liconv"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -liconv"
+fi
+
+    for ac_func in iconv
+do :
+  ac_fn_c_check_func "$LINENO" "iconv" "ac_cv_func_iconv"
+if test "x$ac_cv_func_iconv" = xyes; then :
+  cat >>confdefs.h <<_ACEOF
+#define HAVE_ICONV 1
+_ACEOF
+
+fi
+done
+
+
+    ac_fn_c_check_member "$LINENO" "struct sigaction" "sa_sigaction" "ac_cv_member_struct_sigaction_sa_sigaction" "#include <signal.h>
+"
+if test "x$ac_cv_member_struct_sigaction_sa_sigaction" = xyes; then :
+  $as_echo "#define HAVE_SA_SIGACTION 1" >>confdefs.h
+
+fi
+
+fi
+
+
+# Check whether --enable-gcc-atomics was given.
+if test "${enable_gcc_atomics+set}" = set; then :
+  enableval=$enable_gcc_atomics;
+else
+  enable_gcc_atomics=yes
+fi
+
+if test x$enable_gcc_atomics = xyes; then
+    have_gcc_atomics=no
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC builtin atomic operations" >&5
+$as_echo_n "checking for GCC builtin atomic operations... " >&6; }
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+
+int
+main ()
+{
+
+    int a;
+    void *x, *y, *z;
+    __sync_lock_test_and_set(&a, 4);
+    __sync_lock_test_and_set(&x, y);
+    __sync_fetch_and_add(&a, 1);
+    __sync_bool_compare_and_swap(&a, 5, 10);
+    __sync_bool_compare_and_swap(&x, y, z);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+    have_gcc_atomics=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_atomics" >&5
+$as_echo "$have_gcc_atomics" >&6; }
+
+    if test x$have_gcc_atomics = xyes; then
+
+$as_echo "#define HAVE_GCC_ATOMICS 1" >>confdefs.h
+
+    else
+        # See if we have the minimum operation needed for GCC atomics
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+
+int
+main ()
+{
+
+        int a;
+        __sync_lock_test_and_set(&a, 1);
+        __sync_lock_release(&a);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+        have_gcc_sync_lock_test_and_set=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+        if test x$have_gcc_sync_lock_test_and_set = xyes; then
+
+$as_echo "#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1" >>confdefs.h
+
+        fi
+    fi
+fi
+
+# Standard C sources
+SOURCES="$SOURCES $srcdir/src/*.c"
+SOURCES="$SOURCES $srcdir/src/atomic/*.c"
+SOURCES="$SOURCES $srcdir/src/audio/*.c"
+SOURCES="$SOURCES $srcdir/src/cpuinfo/*.c"
+SOURCES="$SOURCES $srcdir/src/events/*.c"
+SOURCES="$SOURCES $srcdir/src/file/*.c"
+SOURCES="$SOURCES $srcdir/src/haptic/*.c"
+SOURCES="$SOURCES $srcdir/src/joystick/*.c"
+SOURCES="$SOURCES $srcdir/src/libm/*.c"
+SOURCES="$SOURCES $srcdir/src/power/*.c"
+SOURCES="$SOURCES $srcdir/src/render/*.c"
+SOURCES="$SOURCES $srcdir/src/render/*/*.c"
+SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
+SOURCES="$SOURCES $srcdir/src/thread/*.c"
+SOURCES="$SOURCES $srcdir/src/timer/*.c"
+SOURCES="$SOURCES $srcdir/src/video/*.c"
+
+
+# Check whether --enable-atomic was given.
+if test "${enable_atomic+set}" = set; then :
+  enableval=$enable_atomic;
+else
+  enable_atomic=yes
+fi
+
+if test x$enable_atomic != xyes; then
+
+$as_echo "#define SDL_ATOMIC_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-audio was given.
+if test "${enable_audio+set}" = set; then :
+  enableval=$enable_audio;
+else
+  enable_audio=yes
+fi
+
+if test x$enable_audio != xyes; then
+
+$as_echo "#define SDL_AUDIO_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-video was given.
+if test "${enable_video+set}" = set; then :
+  enableval=$enable_video;
+else
+  enable_video=yes
+fi
+
+if test x$enable_video != xyes; then
+
+$as_echo "#define SDL_VIDEO_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-render was given.
+if test "${enable_render+set}" = set; then :
+  enableval=$enable_render;
+else
+  enable_render=yes
+fi
+
+if test x$enable_render != xyes; then
+
+$as_echo "#define SDL_RENDER_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-events was given.
+if test "${enable_events+set}" = set; then :
+  enableval=$enable_events;
+else
+  enable_events=yes
+fi
+
+if test x$enable_events != xyes; then
+
+$as_echo "#define SDL_EVENTS_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-joystick was given.
+if test "${enable_joystick+set}" = set; then :
+  enableval=$enable_joystick;
+else
+  enable_joystick=yes
+fi
+
+if test x$enable_joystick != xyes; then
+
+$as_echo "#define SDL_JOYSTICK_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-haptic was given.
+if test "${enable_haptic+set}" = set; then :
+  enableval=$enable_haptic;
+else
+  enable_haptic=yes
+fi
+
+if test x$enable_haptic != xyes; then
+
+$as_echo "#define SDL_HAPTIC_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-power was given.
+if test "${enable_power+set}" = set; then :
+  enableval=$enable_power;
+else
+  enable_power=yes
+fi
+
+if test x$enable_power != xyes; then
+
+$as_echo "#define SDL_POWER_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-threads was given.
+if test "${enable_threads+set}" = set; then :
+  enableval=$enable_threads;
+else
+  enable_threads=yes
+fi
+
+if test x$enable_threads != xyes; then
+
+$as_echo "#define SDL_THREADS_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-timers was given.
+if test "${enable_timers+set}" = set; then :
+  enableval=$enable_timers;
+else
+  enable_timers=yes
+fi
+
+if test x$enable_timers != xyes; then
+
+$as_echo "#define SDL_TIMERS_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-file was given.
+if test "${enable_file+set}" = set; then :
+  enableval=$enable_file;
+else
+  enable_file=yes
+fi
+
+if test x$enable_file != xyes; then
+
+$as_echo "#define SDL_FILE_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-loadso was given.
+if test "${enable_loadso+set}" = set; then :
+  enableval=$enable_loadso;
+else
+  enable_loadso=yes
+fi
+
+if test x$enable_loadso != xyes; then
+
+$as_echo "#define SDL_LOADSO_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-cpuinfo was given.
+if test "${enable_cpuinfo+set}" = set; then :
+  enableval=$enable_cpuinfo;
+else
+  enable_cpuinfo=yes
+fi
+
+if test x$enable_cpuinfo != xyes; then
+
+$as_echo "#define SDL_CPUINFO_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-atomic was given.
+if test "${enable_atomic+set}" = set; then :
+  enableval=$enable_atomic;
+else
+  enable_atomic=yes
+fi
+
+if test x$enable_atomic != xyes; then
+
+$as_echo "#define SDL_ATOMIC_DISABLED 1" >>confdefs.h
+
+fi
+# Check whether --enable-assembly was given.
+if test "${enable_assembly+set}" = set; then :
+  enableval=$enable_assembly;
+else
+  enable_assembly=yes
+fi
+
+if test x$enable_assembly = xyes; then
+
+$as_echo "#define SDL_ASSEMBLY_ROUTINES 1" >>confdefs.h
+
+
+    # Make sure that we don't generate floating point code that would
+    # cause illegal instruction exceptions on older processors
+    case "$host" in
+        *-*-darwin*)
+            # Don't need to worry about Apple hardware, it's all SSE capable
+            default_ssemath=yes
+            ;;
+        *64-*-*)
+            # x86 64-bit architectures all have SSE instructions
+            default_ssemath=yes
+            ;;
+        *)
+            default_ssemath=no
+            ;;
+    esac
+    # Check whether --enable-ssemath was given.
+if test "${enable_ssemath+set}" = set; then :
+  enableval=$enable_ssemath;
+else
+  enable_ssemath=$default_ssemath
+fi
+
+    if test x$enable_ssemath = xno; then
+        if test x$have_gcc_sse = xyes -o x$have_gcc_sse2 = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS -mfpmath=387"
+        fi
+    fi
+
+        # Check whether --enable-mmx was given.
+if test "${enable_mmx+set}" = set; then :
+  enableval=$enable_mmx;
+else
+  enable_mmx=yes
+fi
+
+    if test x$enable_mmx = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_mmx=no
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -mmmx option" >&5
+$as_echo_n "checking for GCC -mmmx option... " >&6; }
+        mmx_CFLAGS="-mmmx"
+        CFLAGS="$save_CFLAGS $mmx_CFLAGS"
+
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+        #ifdef __MINGW32__
+        #include <_mingw.h>
+        #ifdef __MINGW64_VERSION_MAJOR
+        #include <intrin.h>
+        #else
+        #include <mmintrin.h>
+        #endif
+        #else
+        #include <mmintrin.h>
+        #endif
+        #ifndef __MMX__
+        #error Assembler CPP flag not enabled
+        #endif
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_gcc_mmx=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_mmx" >&5
+$as_echo "$have_gcc_mmx" >&6; }
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_mmx = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $mmx_CFLAGS"
+        fi
+    fi
+
+    # Check whether --enable-3dnow was given.
+if test "${enable_3dnow+set}" = set; then :
+  enableval=$enable_3dnow;
+else
+  enable_3dnow=yes
+fi
+
+    if test x$enable_3dnow = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_3dnow=no
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -m3dnow option" >&5
+$as_echo_n "checking for GCC -m3dnow option... " >&6; }
+        amd3dnow_CFLAGS="-m3dnow"
+        CFLAGS="$save_CFLAGS $amd3dnow_CFLAGS"
+
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+        #include <mm3dnow.h>
+        #ifndef __3dNOW__
+        #error Assembler CPP flag not enabled
+        #endif
+
+int
+main ()
+{
+
+        void *p = 0;
+        _m_prefetch(p);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+        have_gcc_3dnow=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_3dnow" >&5
+$as_echo "$have_gcc_3dnow" >&6; }
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_3dnow = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $amd3dnow_CFLAGS"
+        fi
+    fi
+
+    # Check whether --enable-sse was given.
+if test "${enable_sse+set}" = set; then :
+  enableval=$enable_sse;
+else
+  enable_sse=yes
+fi
+
+    if test x$enable_sse = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_sse=no
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -msse option" >&5
+$as_echo_n "checking for GCC -msse option... " >&6; }
+        sse_CFLAGS="-msse"
+        CFLAGS="$save_CFLAGS $sse_CFLAGS"
+
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+        #ifdef __MINGW32__
+        #include <_mingw.h>
+        #ifdef __MINGW64_VERSION_MAJOR
+        #include <intrin.h>
+        #else
+        #include <xmmintrin.h>
+        #endif
+        #else
+        #include <xmmintrin.h>
+        #endif
+        #ifndef __SSE__
+        #error Assembler CPP flag not enabled
+        #endif
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_gcc_sse=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_sse" >&5
+$as_echo "$have_gcc_sse" >&6; }
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_sse = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $sse_CFLAGS"
+        fi
+    fi
+
+    # Check whether --enable-sse2 was given.
+if test "${enable_sse2+set}" = set; then :
+  enableval=$enable_sse2;
+else
+  enable_sse2=$default_ssemath
+fi
+
+    if test x$enable_sse2 = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_sse2=no
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -msse2 option" >&5
+$as_echo_n "checking for GCC -msse2 option... " >&6; }
+        sse2_CFLAGS="-msse2"
+        CFLAGS="$save_CFLAGS $sse2_CFLAGS"
+
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+        #ifdef __MINGW32__
+        #include <_mingw.h>
+        #ifdef __MINGW64_VERSION_MAJOR
+        #include <intrin.h>
+        #else
+        #include <emmintrin.h>
+        #endif
+        #else
+        #include <emmintrin.h>
+        #endif
+        #ifndef __SSE2__
+        #error Assembler CPP flag not enabled
+        #endif
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_gcc_sse2=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_sse2" >&5
+$as_echo "$have_gcc_sse2" >&6; }
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_sse2 = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $sse2_CFLAGS"
+        fi
+    fi
+
+    # Check whether --enable-altivec was given.
+if test "${enable_altivec+set}" = set; then :
+  enableval=$enable_altivec;
+else
+  enable_altivec=yes
+fi
+
+    if test x$enable_altivec = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_altivec=no
+        have_altivec_h_hdr=no
+        altivec_CFLAGS="-maltivec"
+        CFLAGS="$save_CFLAGS $altivec_CFLAGS"
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Altivec with GCC altivec.h and -maltivec option" >&5
+$as_echo_n "checking for Altivec with GCC altivec.h and -maltivec option... " >&6; }
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+        #include <altivec.h>
+        vector unsigned int vzero() {
+            return vec_splat_u32(0);
+        }
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_gcc_altivec=yes
+        have_altivec_h_hdr=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_altivec" >&5
+$as_echo "$have_gcc_altivec" >&6; }
+
+        if test x$have_gcc_altivec = xno; then
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Altivec with GCC -maltivec option" >&5
+$as_echo_n "checking for Altivec with GCC -maltivec option... " >&6; }
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+            vector unsigned int vzero() {
+                return vec_splat_u32(0);
+            }
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_gcc_altivec=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_altivec" >&5
+$as_echo "$have_gcc_altivec" >&6; }
+        fi
+
+        if test x$have_gcc_altivec = xno; then
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Altivec with GCC altivec.h and -faltivec option" >&5
+$as_echo_n "checking for Altivec with GCC altivec.h and -faltivec option... " >&6; }
+            altivec_CFLAGS="-faltivec"
+            CFLAGS="$save_CFLAGS $altivec_CFLAGS"
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+            #include <altivec.h>
+            vector unsigned int vzero() {
+                return vec_splat_u32(0);
+            }
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_gcc_altivec=yes
+            have_altivec_h_hdr=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_altivec" >&5
+$as_echo "$have_gcc_altivec" >&6; }
+        fi
+
+        if test x$have_gcc_altivec = xno; then
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Altivec with GCC -faltivec option" >&5
+$as_echo_n "checking for Altivec with GCC -faltivec option... " >&6; }
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+            vector unsigned int vzero() {
+                return vec_splat_u32(0);
+            }
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_gcc_altivec=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_altivec" >&5
+$as_echo "$have_gcc_altivec" >&6; }
+        fi
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_altivec = xyes; then
+
+$as_echo "#define SDL_ALTIVEC_BLITTERS 1" >>confdefs.h
+
+            if test x$have_altivec_h_hdr = xyes; then
+
+$as_echo "#define HAVE_ALTIVEC_H 1" >>confdefs.h
+
+            fi
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $altivec_CFLAGS"
+        fi
+    fi
+fi
+
+CheckOSS()
+{
+    # Check whether --enable-oss was given.
+if test "${enable_oss+set}" = set; then :
+  enableval=$enable_oss;
+else
+  enable_oss=maybe
+fi
+
+
+    # OpenBSD "has" OSS, but it's not really for app use. They want you to
+    #  use sndio instead. So on there, we default to disabled. You can force
+    #  it on if you really want, though.
+    if test x$enable_oss = xmaybe; then
+        enable_oss=yes
+        case "$host" in
+            *-*-openbsd*)
+                enable_oss=no;;
+        esac
+    fi
+
+    if test x$enable_audio = xyes -a x$enable_oss = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for OSS audio support" >&5
+$as_echo_n "checking for OSS audio support... " >&6; }
+        have_oss=no
+        if test x$have_oss != xyes; then
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              #include <sys/soundcard.h>
+
+int
+main ()
+{
+
+              int arg = SNDCTL_DSP_SETFRAGMENT;
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_oss=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        fi
+        if test x$have_oss != xyes; then
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              #include <soundcard.h>
+
+int
+main ()
+{
+
+              int arg = SNDCTL_DSP_SETFRAGMENT;
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_oss=yes
+
+$as_echo "#define SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        fi
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_oss" >&5
+$as_echo "$have_oss" >&6; }
+        if test x$have_oss = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_OSS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/dsp/*.c"
+            have_audio=yes
+
+            # We may need to link with ossaudio emulation library
+            case "$host" in
+                *-*-openbsd*|*-*-netbsd*)
+                    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lossaudio";;
+            esac
+        fi
+    fi
+}
+
+CheckALSA()
+{
+    # Check whether --enable-alsa was given.
+if test "${enable_alsa+set}" = set; then :
+  enableval=$enable_alsa;
+else
+  enable_alsa=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_alsa = xyes; then
+        alsa_save_CFLAGS="$CFLAGS"
+alsa_save_LDFLAGS="$LDFLAGS"
+alsa_save_LIBS="$LIBS"
+alsa_found=yes
+
+
+# Check whether --with-alsa-prefix was given.
+if test "${with_alsa_prefix+set}" = set; then :
+  withval=$with_alsa_prefix; alsa_prefix="$withval"
+else
+  alsa_prefix=""
+fi
+
+
+
+# Check whether --with-alsa-inc-prefix was given.
+if test "${with_alsa_inc_prefix+set}" = set; then :
+  withval=$with_alsa_inc_prefix; alsa_inc_prefix="$withval"
+else
+  alsa_inc_prefix=""
+fi
+
+
+# Check whether --enable-alsatest was given.
+if test "${enable_alsatest+set}" = set; then :
+  enableval=$enable_alsatest; enable_alsatest="$enableval"
+else
+  enable_alsatest=yes
+fi
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for ALSA CFLAGS" >&5
+$as_echo_n "checking for ALSA CFLAGS... " >&6; }
+if test "$alsa_inc_prefix" != "" ; then
+	ALSA_CFLAGS="$ALSA_CFLAGS -I$alsa_inc_prefix"
+	CFLAGS="$CFLAGS -I$alsa_inc_prefix"
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ALSA_CFLAGS" >&5
+$as_echo "$ALSA_CFLAGS" >&6; }
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for ALSA LDFLAGS" >&5
+$as_echo_n "checking for ALSA LDFLAGS... " >&6; }
+if test "$alsa_prefix" != "" ; then
+	ALSA_LIBS="$ALSA_LIBS -L$alsa_prefix"
+	LDFLAGS="$LDFLAGS $ALSA_LIBS"
+fi
+
+ALSA_LIBS="$ALSA_LIBS -lasound -lm -ldl -lpthread"
+LIBS=`echo $LIBS | sed 's/-lm//'`
+LIBS=`echo $LIBS | sed 's/-ldl//'`
+LIBS=`echo $LIBS | sed 's/-lpthread//'`
+LIBS=`echo $LIBS | sed 's/  //'`
+LIBS="$ALSA_LIBS $LIBS"
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ALSA_LIBS" >&5
+$as_echo "$ALSA_LIBS" >&6; }
+
+min_alsa_version=0.9.0
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for libasound headers version >= $min_alsa_version" >&5
+$as_echo_n "checking for libasound headers version >= $min_alsa_version... " >&6; }
+no_alsa=""
+    alsa_min_major_version=`echo $min_alsa_version | \
+           sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\1/'`
+    alsa_min_minor_version=`echo $min_alsa_version | \
+           sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\2/'`
+    alsa_min_micro_version=`echo $min_alsa_version | \
+           sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\3/'`
+
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+#include <alsa/asoundlib.h>
+
+int
+main ()
+{
+
+/* ensure backward compatibility */
+#if !defined(SND_LIB_MAJOR) && defined(SOUNDLIB_VERSION_MAJOR)
+#define SND_LIB_MAJOR SOUNDLIB_VERSION_MAJOR
+#endif
+#if !defined(SND_LIB_MINOR) && defined(SOUNDLIB_VERSION_MINOR)
+#define SND_LIB_MINOR SOUNDLIB_VERSION_MINOR
+#endif
+#if !defined(SND_LIB_SUBMINOR) && defined(SOUNDLIB_VERSION_SUBMINOR)
+#define SND_LIB_SUBMINOR SOUNDLIB_VERSION_SUBMINOR
+#endif
+
+#  if(SND_LIB_MAJOR > $alsa_min_major_version)
+  exit(0);
+#  else
+#    if(SND_LIB_MAJOR < $alsa_min_major_version)
+#       error not present
+#    endif
+
+#   if(SND_LIB_MINOR > $alsa_min_minor_version)
+  exit(0);
+#   else
+#     if(SND_LIB_MINOR < $alsa_min_minor_version)
+#          error not present
+#      endif
+
+#      if(SND_LIB_SUBMINOR < $alsa_min_micro_version)
+#        error not present
+#      endif
+#    endif
+#  endif
+exit(0);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: found." >&5
+$as_echo "found." >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: not present." >&5
+$as_echo "not present." >&6; }
+
+   alsa_found=no
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+if test "x$enable_alsatest" = "xyes"; then
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for snd_ctl_open in -lasound" >&5
+$as_echo_n "checking for snd_ctl_open in -lasound... " >&6; }
+if ${ac_cv_lib_asound_snd_ctl_open+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lasound  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char snd_ctl_open ();
+int
+main ()
+{
+return snd_ctl_open ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_asound_snd_ctl_open=yes
+else
+  ac_cv_lib_asound_snd_ctl_open=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_asound_snd_ctl_open" >&5
+$as_echo "$ac_cv_lib_asound_snd_ctl_open" >&6; }
+if test "x$ac_cv_lib_asound_snd_ctl_open" = xyes; then :
+  cat >>confdefs.h <<_ACEOF
+#define HAVE_LIBASOUND 1
+_ACEOF
+
+  LIBS="-lasound $LIBS"
+
+else
+
+	 alsa_found=no
+
+fi
+
+fi
+
+if test "x$alsa_found" = "xyes" ; then
+   have_alsa=yes
+   LIBS=`echo $LIBS | sed 's/-lasound//g'`
+   LIBS=`echo $LIBS | sed 's/  //'`
+   LIBS="-lasound $LIBS"
+fi
+if test "x$alsa_found" = "xno" ; then
+   have_alsa=no
+   CFLAGS="$alsa_save_CFLAGS"
+   LDFLAGS="$alsa_save_LDFLAGS"
+   LIBS="$alsa_save_LIBS"
+   ALSA_CFLAGS=""
+   ALSA_LIBS=""
+fi
+
+
+
+
+        # Restore all flags from before the ALSA detection runs
+        CFLAGS="$alsa_save_CFLAGS"
+        LDFLAGS="$alsa_save_LDFLAGS"
+        LIBS="$alsa_save_LIBS"
+        if test x$have_alsa = xyes; then
+            # Check whether --enable-alsa-shared was given.
+if test "${enable_alsa_shared+set}" = set; then :
+  enableval=$enable_alsa_shared;
+else
+  enable_alsa_shared=yes
+fi
+
+            alsa_lib=`find_lib "libasound.so.*" "$ALSA_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`
+
+
+$as_echo "#define SDL_AUDIO_DRIVER_ALSA 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/alsa/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $ALSA_CFLAGS"
+            if test x$have_loadso != xyes && \
+               test x$enable_alsa_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic ALSA loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic ALSA loading" >&2;}
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_alsa_shared = xyes && test x$alsa_lib != x; then
+                echo "-- dynamic libasound -> $alsa_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "$alsa_lib"
+_ACEOF
+
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ALSA_LIBS"
+            fi
+            have_audio=yes
+        fi
+    fi
+}
+
+CheckESD()
+{
+    # Check whether --enable-esd was given.
+if test "${enable_esd+set}" = set; then :
+  enableval=$enable_esd;
+else
+  enable_esd=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_esd = xyes; then
+
+# Check whether --with-esd-prefix was given.
+if test "${with_esd_prefix+set}" = set; then :
+  withval=$with_esd_prefix; esd_prefix="$withval"
+else
+  esd_prefix=""
+fi
+
+
+# Check whether --with-esd-exec-prefix was given.
+if test "${with_esd_exec_prefix+set}" = set; then :
+  withval=$with_esd_exec_prefix; esd_exec_prefix="$withval"
+else
+  esd_exec_prefix=""
+fi
+
+# Check whether --enable-esdtest was given.
+if test "${enable_esdtest+set}" = set; then :
+  enableval=$enable_esdtest;
+else
+  enable_esdtest=yes
+fi
+
+
+  if test x$esd_exec_prefix != x ; then
+     esd_args="$esd_args --exec-prefix=$esd_exec_prefix"
+     if test x${ESD_CONFIG+set} != xset ; then
+        ESD_CONFIG=$esd_exec_prefix/bin/esd-config
+     fi
+  fi
+  if test x$esd_prefix != x ; then
+     esd_args="$esd_args --prefix=$esd_prefix"
+     if test x${ESD_CONFIG+set} != xset ; then
+        ESD_CONFIG=$esd_prefix/bin/esd-config
+     fi
+  fi
+
+  # Extract the first word of "esd-config", so it can be a program name with args.
+set dummy esd-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_ESD_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $ESD_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_ESD_CONFIG="$ESD_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_ESD_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  test -z "$ac_cv_path_ESD_CONFIG" && ac_cv_path_ESD_CONFIG="no"
+  ;;
+esac
+fi
+ESD_CONFIG=$ac_cv_path_ESD_CONFIG
+if test -n "$ESD_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ESD_CONFIG" >&5
+$as_echo "$ESD_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  min_esd_version=0.2.8
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ESD - version >= $min_esd_version" >&5
+$as_echo_n "checking for ESD - version >= $min_esd_version... " >&6; }
+  no_esd=""
+  if test "$ESD_CONFIG" = "no" ; then
+    no_esd=yes
+  else
+    ESD_CFLAGS=`$ESD_CONFIG $esdconf_args --cflags`
+    ESD_LIBS=`$ESD_CONFIG $esdconf_args --libs`
+
+    esd_major_version=`$ESD_CONFIG $esd_args --version | \
+           sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\1/'`
+    esd_minor_version=`$ESD_CONFIG $esd_args --version | \
+           sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\2/'`
+    esd_micro_version=`$ESD_CONFIG $esd_config_args --version | \
+           sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\3/'`
+    if test "x$enable_esdtest" = "xyes" ; then
+      ac_save_CFLAGS="$CFLAGS"
+      ac_save_LIBS="$LIBS"
+      CFLAGS="$CFLAGS $ESD_CFLAGS"
+      LIBS="$LIBS $ESD_LIBS"
+      rm -f conf.esdtest
+      if test "$cross_compiling" = yes; then :
+  echo $ac_n "cross compiling; assumed OK... $ac_c"
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <esd.h>
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+
+  if (str)
+    {
+      new_str = malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+
+  return new_str;
+}
+
+int main ()
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  system ("touch conf.esdtest");
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_esd_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_esd_version");
+     exit(1);
+   }
+
+   if (($esd_major_version > major) ||
+      (($esd_major_version == major) && ($esd_minor_version > minor)) ||
+      (($esd_major_version == major) && ($esd_minor_version == minor) && ($esd_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'esd-config --version' returned %d.%d.%d, but the minimum version\n", $esd_major_version, $esd_minor_version, $esd_micro_version);
+      printf("*** of ESD required is %d.%d.%d. If esd-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If esd-config was wrong, set the environment variable ESD_CONFIG\n");
+      printf("*** to point to the correct copy of esd-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+
+else
+  no_esd=yes
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+  conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
+       CFLAGS="$ac_save_CFLAGS"
+       LIBS="$ac_save_LIBS"
+     fi
+  fi
+  if test "x$no_esd" = x ; then
+     { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+     have_esd=yes
+  else
+     { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+     if test "$ESD_CONFIG" = "no" ; then
+       echo "*** The esd-config script installed by ESD could not be found"
+       echo "*** If ESD was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the ESD_CONFIG environment variable to the"
+       echo "*** full path to esd-config."
+     else
+       if test -f conf.esdtest ; then
+        :
+       else
+          echo "*** Could not run ESD test program, checking why..."
+          CFLAGS="$CFLAGS $ESD_CFLAGS"
+          LIBS="$LIBS $ESD_LIBS"
+          cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+#include <stdio.h>
+#include <esd.h>
+
+int
+main ()
+{
+ return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+   echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding ESD or finding the wrong"
+          echo "*** version of ESD. If it is not finding ESD, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"
+else
+   echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means ESD was incorrectly installed"
+          echo "*** or that you have moved ESD since it was installed. In the latter case, you"
+          echo "*** may want to edit the esd-config script: $ESD_CONFIG"
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+          CFLAGS="$ac_save_CFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     ESD_CFLAGS=""
+     ESD_LIBS=""
+     have_esd=no
+  fi
+
+
+  rm -f conf.esdtest
+
+        if test x$have_esd = xyes; then
+            # Check whether --enable-esd-shared was given.
+if test "${enable_esd_shared+set}" = set; then :
+  enableval=$enable_esd_shared;
+else
+  enable_esd_shared=yes
+fi
+
+            esd_lib=`find_lib "libesd.so.*" "$ESD_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`
+
+
+$as_echo "#define SDL_AUDIO_DRIVER_ESD 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/esd/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $ESD_CFLAGS"
+            if test x$have_loadso != xyes && \
+               test x$enable_esd_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic ESD loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic ESD loading" >&2;}
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_esd_shared = xyes && test x$esd_lib != x; then
+                echo "-- dynamic libesd -> $esd_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_AUDIO_DRIVER_ESD_DYNAMIC "$esd_lib"
+_ACEOF
+
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ESD_LIBS"
+            fi
+            have_audio=yes
+        fi
+    fi
+}
+
+CheckPulseAudio()
+{
+    # Check whether --enable-pulseaudio was given.
+if test "${enable_pulseaudio+set}" = set; then :
+  enableval=$enable_pulseaudio;
+else
+  enable_pulseaudio=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_pulseaudio = xyes; then
+        audio_pulseaudio=no
+
+        PULSEAUDIO_REQUIRED_VERSION=0.9
+
+        # Extract the first word of "pkg-config", so it can be a program name with args.
+set dummy pkg-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_PKG_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $PKG_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_PKG_CONFIG="$PKG_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  test -z "$ac_cv_path_PKG_CONFIG" && ac_cv_path_PKG_CONFIG="no"
+  ;;
+esac
+fi
+PKG_CONFIG=$ac_cv_path_PKG_CONFIG
+if test -n "$PKG_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $PKG_CONFIG" >&5
+$as_echo "$PKG_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for PulseAudio $PULSEAUDIO_REQUIRED_VERSION support" >&5
+$as_echo_n "checking for PulseAudio $PULSEAUDIO_REQUIRED_VERSION support... " >&6; }
+        if test x$PKG_CONFIG != xno; then
+        if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $PULSEAUDIO_REQUIRED_VERSION libpulse-simple; then
+                PULSEAUDIO_CFLAGS=`$PKG_CONFIG --cflags libpulse-simple`
+                PULSEAUDIO_LIBS=`$PKG_CONFIG --libs libpulse-simple`
+                audio_pulseaudio=yes
+            fi
+        fi
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $audio_pulseaudio" >&5
+$as_echo "$audio_pulseaudio" >&6; }
+
+        if test x$audio_pulseaudio = xyes; then
+            # Check whether --enable-pulseaudio-shared was given.
+if test "${enable_pulseaudio_shared+set}" = set; then :
+  enableval=$enable_pulseaudio_shared;
+else
+  enable_pulseaudio_shared=yes
+fi
+
+            pulseaudio_lib=`find_lib "libpulse-simple.so.*" "$PULSEAUDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`
+
+
+$as_echo "#define SDL_AUDIO_DRIVER_PULSEAUDIO 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/pulseaudio/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $PULSEAUDIO_CFLAGS"
+            if test x$have_loadso != xyes && \
+               test x$enable_pulseaudio_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic PulseAudio loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic PulseAudio loading" >&2;}
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_pulseaudio_shared = xyes && test x$pulseaudio_lib != x; then
+                echo "-- dynamic libpulse-simple -> $pulseaudio_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "$pulseaudio_lib"
+_ACEOF
+
+
+                case "$host" in
+                    # On Solaris, pulseaudio must be linked deferred explicitly
+                    # to prevent undefined symbol failures.
+                    *-*-solaris*)
+                        PULSEAUDIO_LIBS=`echo $PULSEAUDIO_LIBS | sed 's/\-l/-Wl,-l/g'`
+                        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-zdeferred $PULSEAUDIO_LIBS -Wl,-znodeferred"
+                esac
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $PULSEAUDIO_LIBS"
+            fi
+            have_audio=yes
+        fi
+    fi
+}
+
+CheckARTSC()
+{
+    # Check whether --enable-arts was given.
+if test "${enable_arts+set}" = set; then :
+  enableval=$enable_arts;
+else
+  enable_arts=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_arts = xyes; then
+        # Extract the first word of "artsc-config", so it can be a program name with args.
+set dummy artsc-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_ARTSCONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $ARTSCONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_ARTSCONFIG="$ARTSCONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_ARTSCONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  ;;
+esac
+fi
+ARTSCONFIG=$ac_cv_path_ARTSCONFIG
+if test -n "$ARTSCONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ARTSCONFIG" >&5
+$as_echo "$ARTSCONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+        if test x$ARTSCONFIG = x -o x$ARTSCONFIG = x'"$ARTSCONFIG"'; then
+            : # arts isn't installed
+        else
+            ARTS_CFLAGS=`$ARTSCONFIG --cflags`
+            ARTS_LIBS=`$ARTSCONFIG --libs`
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for aRts development environment" >&5
+$as_echo_n "checking for aRts development environment... " >&6; }
+            audio_arts=no
+            save_CFLAGS="$CFLAGS"
+            CFLAGS="$CFLAGS $ARTS_CFLAGS"
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+             #include <artsc.h>
+
+int
+main ()
+{
+
+             arts_stream_t stream;
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            audio_arts=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            CFLAGS="$save_CFLAGS"
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $audio_arts" >&5
+$as_echo "$audio_arts" >&6; }
+            if test x$audio_arts = xyes; then
+                # Check whether --enable-arts-shared was given.
+if test "${enable_arts_shared+set}" = set; then :
+  enableval=$enable_arts_shared;
+else
+  enable_arts_shared=yes
+fi
+
+                arts_lib=`find_lib "libartsc.so.*" "$ARTS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`
+
+
+$as_echo "#define SDL_AUDIO_DRIVER_ARTS 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/audio/arts/*.c"
+                EXTRA_CFLAGS="$EXTRA_CFLAGS $ARTS_CFLAGS"
+                if test x$have_loadso != xyes && \
+                   test x$enable_arts_shared = xyes; then
+                    { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic ARTS loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic ARTS loading" >&2;}
+                fi
+                if test x$have_loadso = xyes && \
+                   test x$enable_arts_shared = xyes && test x$arts_lib != x; then
+                    echo "-- dynamic libartsc -> $arts_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_AUDIO_DRIVER_ARTS_DYNAMIC "$arts_lib"
+_ACEOF
+
+                else
+                    EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ARTS_LIBS"
+                fi
+                have_audio=yes
+            fi
+        fi
+    fi
+}
+
+CheckNAS()
+{
+    # Check whether --enable-nas was given.
+if test "${enable_nas+set}" = set; then :
+  enableval=$enable_nas;
+else
+  enable_nas=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_nas = xyes; then
+        ac_fn_c_check_header_mongrel "$LINENO" "audio/audiolib.h" "ac_cv_header_audio_audiolib_h" "$ac_includes_default"
+if test "x$ac_cv_header_audio_audiolib_h" = xyes; then :
+  have_nas_hdr=yes
+fi
+
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for AuOpenServer in -laudio" >&5
+$as_echo_n "checking for AuOpenServer in -laudio... " >&6; }
+if ${ac_cv_lib_audio_AuOpenServer+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-laudio  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char AuOpenServer ();
+int
+main ()
+{
+return AuOpenServer ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_audio_AuOpenServer=yes
+else
+  ac_cv_lib_audio_AuOpenServer=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_audio_AuOpenServer" >&5
+$as_echo "$ac_cv_lib_audio_AuOpenServer" >&6; }
+if test "x$ac_cv_lib_audio_AuOpenServer" = xyes; then :
+  have_nas_lib=yes
+fi
+
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for NAS audio support" >&5
+$as_echo_n "checking for NAS audio support... " >&6; }
+        have_nas=no
+
+        if test x$have_nas_hdr = xyes -a x$have_nas_lib = xyes; then
+            have_nas=yes
+            NAS_LIBS="-laudio"
+
+        elif test -r /usr/X11R6/include/audio/audiolib.h; then
+            have_nas=yes
+            NAS_CFLAGS="-I/usr/X11R6/include/"
+            NAS_LIBS="-L/usr/X11R6/lib -laudio -lXt"
+
+        fi
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_nas" >&5
+$as_echo "$have_nas" >&6; }
+
+        if test x$have_nas = xyes; then
+            # Check whether --enable-nas-shared was given.
+if test "${enable_nas_shared+set}" = set; then :
+  enableval=$enable_nas_shared;
+else
+  enable_nas_shared=yes
+fi
+
+            nas_lib=`find_lib "libaudio.so.*" "$NAS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`
+
+            if test x$have_loadso != xyes && \
+               test x$enable_nas_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic NAS loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic NAS loading" >&2;}
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_nas_shared = xyes && test x$nas_lib != x; then
+                echo "-- dynamic libaudio -> $nas_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_AUDIO_DRIVER_NAS_DYNAMIC "$nas_lib"
+_ACEOF
+
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $NAS_LIBS"
+            fi
+
+
+$as_echo "#define SDL_AUDIO_DRIVER_NAS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/nas/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $NAS_CFLAGS"
+            have_audio=yes
+        fi
+    fi
+}
+
+CheckSNDIO()
+{
+    # Check whether --enable-sndio was given.
+if test "${enable_sndio+set}" = set; then :
+  enableval=$enable_sndio;
+else
+  enable_sndio=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_sndio = xyes; then
+        ac_fn_c_check_header_mongrel "$LINENO" "sndio.h" "ac_cv_header_sndio_h" "$ac_includes_default"
+if test "x$ac_cv_header_sndio_h" = xyes; then :
+  have_sndio_hdr=yes
+fi
+
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for sio_open in -lsndio" >&5
+$as_echo_n "checking for sio_open in -lsndio... " >&6; }
+if ${ac_cv_lib_sndio_sio_open+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lsndio  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char sio_open ();
+int
+main ()
+{
+return sio_open ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_sndio_sio_open=yes
+else
+  ac_cv_lib_sndio_sio_open=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_sndio_sio_open" >&5
+$as_echo "$ac_cv_lib_sndio_sio_open" >&6; }
+if test "x$ac_cv_lib_sndio_sio_open" = xyes; then :
+  have_sndio_lib=yes
+fi
+
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for sndio audio support" >&5
+$as_echo_n "checking for sndio audio support... " >&6; }
+        have_sndio=no
+
+        if test x$have_sndio_hdr = xyes -a x$have_sndio_lib = xyes; then
+            have_sndio=yes
+            SNDIO_LIBS="-lsndio"
+        fi
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_sndio" >&5
+$as_echo "$have_sndio" >&6; }
+
+        if test x$have_sndio = xyes; then
+            # Check whether --enable-sndio-shared was given.
+if test "${enable_sndio_shared+set}" = set; then :
+  enableval=$enable_sndio_shared;
+else
+  enable_sndio_shared=yes
+fi
+
+            sndio_lib=`find_lib "libsndio.so.*" "$SNDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`
+
+            if test x$have_loadso != xyes && \
+               test x$enable_sndio_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic sndio loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic sndio loading" >&2;}
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_sndio_shared = xyes && test x$sndio_lib != x; then
+                echo "-- dynamic libsndio -> $sndio_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "$sndio_lib"
+_ACEOF
+
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $SNDIO_LIBS"
+            fi
+
+
+$as_echo "#define SDL_AUDIO_DRIVER_SNDIO 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/sndio/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $SNDIO_CFLAGS"
+            have_audio=yes
+        fi
+    fi
+}
+
+CheckDiskAudio()
+{
+    # Check whether --enable-diskaudio was given.
+if test "${enable_diskaudio+set}" = set; then :
+  enableval=$enable_diskaudio;
+else
+  enable_diskaudio=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_diskaudio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_DISK 1" >>confdefs.h
+
+        SOURCES="$SOURCES $srcdir/src/audio/disk/*.c"
+    fi
+}
+
+CheckDummyAudio()
+{
+    # Check whether --enable-dummyaudio was given.
+if test "${enable_dummyaudio+set}" = set; then :
+  enableval=$enable_dummyaudio;
+else
+  enable_dummyaudio=yes
+fi
+
+    if test x$enable_audio = xyes -a x$enable_dummyaudio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_DUMMY 1" >>confdefs.h
+
+        SOURCES="$SOURCES $srcdir/src/audio/dummy/*.c"
+    fi
+}
+
+CheckVisibilityHidden()
+{
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -fvisibility=hidden option" >&5
+$as_echo_n "checking for GCC -fvisibility=hidden option... " >&6; }
+    have_gcc_fvisibility=no
+
+    visibility_CFLAGS="-fvisibility=hidden"
+    save_CFLAGS="$CFLAGS"
+    CFLAGS="$save_CFLAGS $visibility_CFLAGS -Werror"
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+    #if !defined(__GNUC__) || __GNUC__ < 4
+    #error SDL only uses visibility attributes in GCC 4 or newer
+    #endif
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+    have_gcc_fvisibility=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_fvisibility" >&5
+$as_echo "$have_gcc_fvisibility" >&6; }
+    CFLAGS="$save_CFLAGS"
+
+    if test x$have_gcc_fvisibility = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS $visibility_CFLAGS"
+    fi
+}
+
+CheckStackBoundary()
+{
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -mpreferred-stack-boundary option" >&5
+$as_echo_n "checking for GCC -mpreferred-stack-boundary option... " >&6; }
+    have_gcc_preferred_stack_boundary=no
+
+    save_CFLAGS="$CFLAGS"
+    CFLAGS="$save_CFLAGS -mpreferred-stack-boundary=2"
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+    int x = 0;
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+    have_gcc_preferred_stack_boundary=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_preferred_stack_boundary" >&5
+$as_echo "$have_gcc_preferred_stack_boundary" >&6; }
+    CFLAGS="$save_CFLAGS"
+
+    if test x$have_gcc_preferred_stack_boundary = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -mpreferred-stack-boundary=2"
+    fi
+}
+
+
+CheckWarnAll()
+{
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -Wall option" >&5
+$as_echo_n "checking for GCC -Wall option... " >&6; }
+    have_gcc_Wall=no
+
+    save_CFLAGS="$CFLAGS"
+    CFLAGS="$save_CFLAGS -Wall"
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+    int x = 0;
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+    have_gcc_Wall=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_Wall" >&5
+$as_echo "$have_gcc_Wall" >&6; }
+    CFLAGS="$save_CFLAGS"
+
+    if test x$have_gcc_Wall = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -Wall"
+
+                { $as_echo "$as_me:${as_lineno-$LINENO}: checking for necessary GCC -Wno-multichar option" >&5
+$as_echo_n "checking for necessary GCC -Wno-multichar option... " >&6; }
+        need_gcc_Wno_multichar=no
+        case "$host" in
+            *-*-beos* | *-*-haiku*)
+                need_gcc_Wno_multichar=yes
+                ;;
+        esac
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $need_gcc_Wno_multichar" >&5
+$as_echo "$need_gcc_Wno_multichar" >&6; }
+        if test x$need_gcc_Wno_multichar = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS -Wno-multichar"
+        fi
+    fi
+}
+
+
+CheckX11()
+{
+
+
+    # Check whether --enable-video-x11 was given.
+if test "${enable_video_x11+set}" = set; then :
+  enableval=$enable_video_x11;
+else
+  enable_video_x11=yes
+fi
+
+    if test x$enable_video = xyes -a x$enable_video_x11 = xyes; then
+        case "$host" in
+            *-*-darwin*)
+                # This isn't necessary for X11, but fixes GLX detection
+                if test "x$x_includes" = xNONE && \
+                   test "x$x_libraries" = xNONE && \
+                   test -d /usr/X11R6/include && \
+                   test -d /usr/X11R6/lib; then
+                    x_includes="/usr/X11R6/include"
+                    x_libraries="/usr/X11R6/lib"
+                fi
+                ;;
+        esac
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for X" >&5
+$as_echo_n "checking for X... " >&6; }
+
+
+# Check whether --with-x was given.
+if test "${with_x+set}" = set; then :
+  withval=$with_x;
+fi
+
+# $have_x is `yes', `no', `disabled', or empty when we do not yet know.
+if test "x$with_x" = xno; then
+  # The user explicitly disabled X.
+  have_x=disabled
+else
+  case $x_includes,$x_libraries in #(
+    *\'*) as_fn_error $? "cannot use X directory names containing '" "$LINENO" 5;; #(
+    *,NONE | NONE,*) if ${ac_cv_have_x+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  # One or both of the vars are not set, and there is no cached value.
+ac_x_includes=no ac_x_libraries=no
+rm -f -r conftest.dir
+if mkdir conftest.dir; then
+  cd conftest.dir
+  cat >Imakefile <<'_ACEOF'
+incroot:
+	@echo incroot='${INCROOT}'
+usrlibdir:
+	@echo usrlibdir='${USRLIBDIR}'
+libdir:
+	@echo libdir='${LIBDIR}'
+_ACEOF
+  if (export CC; ${XMKMF-xmkmf}) >/dev/null 2>/dev/null && test -f Makefile; then
+    # GNU make sometimes prints "make[1]: Entering ...", which would confuse us.
+    for ac_var in incroot usrlibdir libdir; do
+      eval "ac_im_$ac_var=\`\${MAKE-make} $ac_var 2>/dev/null | sed -n 's/^$ac_var=//p'\`"
+    done
+    # Open Windows xmkmf reportedly sets LIBDIR instead of USRLIBDIR.
+    for ac_extension in a so sl dylib la dll; do
+      if test ! -f "$ac_im_usrlibdir/libX11.$ac_extension" &&
+	 test -f "$ac_im_libdir/libX11.$ac_extension"; then
+	ac_im_usrlibdir=$ac_im_libdir; break
+      fi
+    done
+    # Screen out bogus values from the imake configuration.  They are
+    # bogus both because they are the default anyway, and because
+    # using them would break gcc on systems where it needs fixed includes.
+    case $ac_im_incroot in
+	/usr/include) ac_x_includes= ;;
+	*) test -f "$ac_im_incroot/X11/Xos.h" && ac_x_includes=$ac_im_incroot;;
+    esac
+    case $ac_im_usrlibdir in
+	/usr/lib | /usr/lib64 | /lib | /lib64) ;;
+	*) test -d "$ac_im_usrlibdir" && ac_x_libraries=$ac_im_usrlibdir ;;
+    esac
+  fi
+  cd ..
+  rm -f -r conftest.dir
+fi
+
+# Standard set of common directories for X headers.
+# Check X11 before X11Rn because it is often a symlink to the current release.
+ac_x_header_dirs='
+/usr/X11/include
+/usr/X11R7/include
+/usr/X11R6/include
+/usr/X11R5/include
+/usr/X11R4/include
+
+/usr/include/X11
+/usr/include/X11R7
+/usr/include/X11R6
+/usr/include/X11R5
+/usr/include/X11R4
+
+/usr/local/X11/include
+/usr/local/X11R7/include
+/usr/local/X11R6/include
+/usr/local/X11R5/include
+/usr/local/X11R4/include
+
+/usr/local/include/X11
+/usr/local/include/X11R7
+/usr/local/include/X11R6
+/usr/local/include/X11R5
+/usr/local/include/X11R4
+
+/usr/X386/include
+/usr/x386/include
+/usr/XFree86/include/X11
+
+/usr/include
+/usr/local/include
+/usr/unsupported/include
+/usr/athena/include
+/usr/local/x11r5/include
+/usr/lpp/Xamples/include
+
+/usr/openwin/include
+/usr/openwin/share/include'
+
+if test "$ac_x_includes" = no; then
+  # Guess where to find include files, by looking for Xlib.h.
+  # First, try using that file with no special directory specified.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <X11/Xlib.h>
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+  # We can compile using X headers with no special include directory.
+ac_x_includes=
+else
+  for ac_dir in $ac_x_header_dirs; do
+  if test -r "$ac_dir/X11/Xlib.h"; then
+    ac_x_includes=$ac_dir
+    break
+  fi
+done
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+fi # $ac_x_includes = no
+
+if test "$ac_x_libraries" = no; then
+  # Check for the libraries.
+  # See if we find them without any special options.
+  # Don't add to $LIBS permanently.
+  ac_save_LIBS=$LIBS
+  LIBS="-lX11 $LIBS"
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <X11/Xlib.h>
+int
+main ()
+{
+XrmInitialize ()
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  LIBS=$ac_save_LIBS
+# We can link X programs with no special library path.
+ac_x_libraries=
+else
+  LIBS=$ac_save_LIBS
+for ac_dir in `$as_echo "$ac_x_includes $ac_x_header_dirs" | sed s/include/lib/g`
+do
+  # Don't even attempt the hair of trying to link an X program!
+  for ac_extension in a so sl dylib la dll; do
+    if test -r "$ac_dir/libX11.$ac_extension"; then
+      ac_x_libraries=$ac_dir
+      break 2
+    fi
+  done
+done
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+fi # $ac_x_libraries = no
+
+case $ac_x_includes,$ac_x_libraries in #(
+  no,* | *,no | *\'*)
+    # Didn't find X, or a directory has "'" in its name.
+    ac_cv_have_x="have_x=no";; #(
+  *)
+    # Record where we found X for the cache.
+    ac_cv_have_x="have_x=yes\
+	ac_x_includes='$ac_x_includes'\
+	ac_x_libraries='$ac_x_libraries'"
+esac
+fi
+;; #(
+    *) have_x=yes;;
+  esac
+  eval "$ac_cv_have_x"
+fi # $with_x != no
+
+if test "$have_x" != yes; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_x" >&5
+$as_echo "$have_x" >&6; }
+  no_x=yes
+else
+  # If each of the values was on the command line, it overrides each guess.
+  test "x$x_includes" = xNONE && x_includes=$ac_x_includes
+  test "x$x_libraries" = xNONE && x_libraries=$ac_x_libraries
+  # Update the cache value to reflect the command line values.
+  ac_cv_have_x="have_x=yes\
+	ac_x_includes='$x_includes'\
+	ac_x_libraries='$x_libraries'"
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: libraries $x_libraries, headers $x_includes" >&5
+$as_echo "libraries $x_libraries, headers $x_includes" >&6; }
+fi
+
+        if test "$no_x" = yes; then
+  # Not all programs may use this symbol, but it does not hurt to define it.
+
+$as_echo "#define X_DISPLAY_MISSING 1" >>confdefs.h
+
+  X_CFLAGS= X_PRE_LIBS= X_LIBS= X_EXTRA_LIBS=
+else
+  if test -n "$x_includes"; then
+    X_CFLAGS="$X_CFLAGS -I$x_includes"
+  fi
+
+  # It would also be nice to do this for all -L options, not just this one.
+  if test -n "$x_libraries"; then
+    X_LIBS="$X_LIBS -L$x_libraries"
+    # For Solaris; some versions of Sun CC require a space after -R and
+    # others require no space.  Words are not sufficient . . . .
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether -R must be followed by a space" >&5
+$as_echo_n "checking whether -R must be followed by a space... " >&6; }
+    ac_xsave_LIBS=$LIBS; LIBS="$LIBS -R$x_libraries"
+    ac_xsave_c_werror_flag=$ac_c_werror_flag
+    ac_c_werror_flag=yes
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+       X_LIBS="$X_LIBS -R$x_libraries"
+else
+  LIBS="$ac_xsave_LIBS -R $x_libraries"
+       cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+	  X_LIBS="$X_LIBS -R $x_libraries"
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: neither works" >&5
+$as_echo "neither works" >&6; }
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+    ac_c_werror_flag=$ac_xsave_c_werror_flag
+    LIBS=$ac_xsave_LIBS
+  fi
+
+  # Check for system-dependent libraries X programs must link with.
+  # Do this before checking for the system-independent R6 libraries
+  # (-lICE), since we may need -lsocket or whatever for X linking.
+
+  if test "$ISC" = yes; then
+    X_EXTRA_LIBS="$X_EXTRA_LIBS -lnsl_s -linet"
+  else
+    # Martyn Johnson says this is needed for Ultrix, if the X
+    # libraries were built with DECnet support.  And Karl Berry says
+    # the Alpha needs dnet_stub (dnet does not exist).
+    ac_xsave_LIBS="$LIBS"; LIBS="$LIBS $X_LIBS -lX11"
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XOpenDisplay ();
+int
+main ()
+{
+return XOpenDisplay ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dnet_ntoa in -ldnet" >&5
+$as_echo_n "checking for dnet_ntoa in -ldnet... " >&6; }
+if ${ac_cv_lib_dnet_dnet_ntoa+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-ldnet  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dnet_ntoa ();
+int
+main ()
+{
+return dnet_ntoa ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_dnet_dnet_ntoa=yes
+else
+  ac_cv_lib_dnet_dnet_ntoa=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dnet_dnet_ntoa" >&5
+$as_echo "$ac_cv_lib_dnet_dnet_ntoa" >&6; }
+if test "x$ac_cv_lib_dnet_dnet_ntoa" = xyes; then :
+  X_EXTRA_LIBS="$X_EXTRA_LIBS -ldnet"
+fi
+
+    if test $ac_cv_lib_dnet_dnet_ntoa = no; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dnet_ntoa in -ldnet_stub" >&5
+$as_echo_n "checking for dnet_ntoa in -ldnet_stub... " >&6; }
+if ${ac_cv_lib_dnet_stub_dnet_ntoa+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-ldnet_stub  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dnet_ntoa ();
+int
+main ()
+{
+return dnet_ntoa ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_dnet_stub_dnet_ntoa=yes
+else
+  ac_cv_lib_dnet_stub_dnet_ntoa=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dnet_stub_dnet_ntoa" >&5
+$as_echo "$ac_cv_lib_dnet_stub_dnet_ntoa" >&6; }
+if test "x$ac_cv_lib_dnet_stub_dnet_ntoa" = xyes; then :
+  X_EXTRA_LIBS="$X_EXTRA_LIBS -ldnet_stub"
+fi
+
+    fi
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+    LIBS="$ac_xsave_LIBS"
+
+    # msh@cis.ufl.edu says -lnsl (and -lsocket) are needed for his 386/AT,
+    # to get the SysV transport functions.
+    # Chad R. Larson says the Pyramis MIS-ES running DC/OSx (SVR4)
+    # needs -lnsl.
+    # The nsl library prevents programs from opening the X display
+    # on Irix 5.2, according to T.E. Dickey.
+    # The functions gethostbyname, getservbyname, and inet_addr are
+    # in -lbsd on LynxOS 3.0.1/i386, according to Lars Hecking.
+    ac_fn_c_check_func "$LINENO" "gethostbyname" "ac_cv_func_gethostbyname"
+if test "x$ac_cv_func_gethostbyname" = xyes; then :
+
+fi
+
+    if test $ac_cv_func_gethostbyname = no; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking for gethostbyname in -lnsl" >&5
+$as_echo_n "checking for gethostbyname in -lnsl... " >&6; }
+if ${ac_cv_lib_nsl_gethostbyname+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lnsl  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char gethostbyname ();
+int
+main ()
+{
+return gethostbyname ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_nsl_gethostbyname=yes
+else
+  ac_cv_lib_nsl_gethostbyname=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_nsl_gethostbyname" >&5
+$as_echo "$ac_cv_lib_nsl_gethostbyname" >&6; }
+if test "x$ac_cv_lib_nsl_gethostbyname" = xyes; then :
+  X_EXTRA_LIBS="$X_EXTRA_LIBS -lnsl"
+fi
+
+      if test $ac_cv_lib_nsl_gethostbyname = no; then
+	{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for gethostbyname in -lbsd" >&5
+$as_echo_n "checking for gethostbyname in -lbsd... " >&6; }
+if ${ac_cv_lib_bsd_gethostbyname+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lbsd  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char gethostbyname ();
+int
+main ()
+{
+return gethostbyname ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_bsd_gethostbyname=yes
+else
+  ac_cv_lib_bsd_gethostbyname=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_bsd_gethostbyname" >&5
+$as_echo "$ac_cv_lib_bsd_gethostbyname" >&6; }
+if test "x$ac_cv_lib_bsd_gethostbyname" = xyes; then :
+  X_EXTRA_LIBS="$X_EXTRA_LIBS -lbsd"
+fi
+
+      fi
+    fi
+
+    # lieder@skyler.mavd.honeywell.com says without -lsocket,
+    # socket/setsockopt and other routines are undefined under SCO ODT
+    # 2.0.  But -lsocket is broken on IRIX 5.2 (and is not necessary
+    # on later versions), says Simon Leinen: it contains gethostby*
+    # variants that don't use the name server (or something).  -lsocket
+    # must be given before -lnsl if both are needed.  We assume that
+    # if connect needs -lnsl, so does gethostbyname.
+    ac_fn_c_check_func "$LINENO" "connect" "ac_cv_func_connect"
+if test "x$ac_cv_func_connect" = xyes; then :
+
+fi
+
+    if test $ac_cv_func_connect = no; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking for connect in -lsocket" >&5
+$as_echo_n "checking for connect in -lsocket... " >&6; }
+if ${ac_cv_lib_socket_connect+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lsocket $X_EXTRA_LIBS $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char connect ();
+int
+main ()
+{
+return connect ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_socket_connect=yes
+else
+  ac_cv_lib_socket_connect=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_socket_connect" >&5
+$as_echo "$ac_cv_lib_socket_connect" >&6; }
+if test "x$ac_cv_lib_socket_connect" = xyes; then :
+  X_EXTRA_LIBS="-lsocket $X_EXTRA_LIBS"
+fi
+
+    fi
+
+    # Guillermo Gomez says -lposix is necessary on A/UX.
+    ac_fn_c_check_func "$LINENO" "remove" "ac_cv_func_remove"
+if test "x$ac_cv_func_remove" = xyes; then :
+
+fi
+
+    if test $ac_cv_func_remove = no; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking for remove in -lposix" >&5
+$as_echo_n "checking for remove in -lposix... " >&6; }
+if ${ac_cv_lib_posix_remove+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lposix  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char remove ();
+int
+main ()
+{
+return remove ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_posix_remove=yes
+else
+  ac_cv_lib_posix_remove=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_posix_remove" >&5
+$as_echo "$ac_cv_lib_posix_remove" >&6; }
+if test "x$ac_cv_lib_posix_remove" = xyes; then :
+  X_EXTRA_LIBS="$X_EXTRA_LIBS -lposix"
+fi
+
+    fi
+
+    # BSDI BSD/OS 2.1 needs -lipc for XOpenDisplay.
+    ac_fn_c_check_func "$LINENO" "shmat" "ac_cv_func_shmat"
+if test "x$ac_cv_func_shmat" = xyes; then :
+
+fi
+
+    if test $ac_cv_func_shmat = no; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: checking for shmat in -lipc" >&5
+$as_echo_n "checking for shmat in -lipc... " >&6; }
+if ${ac_cv_lib_ipc_shmat+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lipc  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char shmat ();
+int
+main ()
+{
+return shmat ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_ipc_shmat=yes
+else
+  ac_cv_lib_ipc_shmat=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_ipc_shmat" >&5
+$as_echo "$ac_cv_lib_ipc_shmat" >&6; }
+if test "x$ac_cv_lib_ipc_shmat" = xyes; then :
+  X_EXTRA_LIBS="$X_EXTRA_LIBS -lipc"
+fi
+
+    fi
+  fi
+
+  # Check for libraries that X11R6 Xt/Xaw programs need.
+  ac_save_LDFLAGS=$LDFLAGS
+  test -n "$x_libraries" && LDFLAGS="$LDFLAGS -L$x_libraries"
+  # SM needs ICE to (dynamically) link under SunOS 4.x (so we have to
+  # check for ICE first), but we must link in the order -lSM -lICE or
+  # we get undefined symbols.  So assume we have SM if we have ICE.
+  # These have to be linked with before -lX11, unlike the other
+  # libraries we check for below, so use a different variable.
+  # John Interrante, Karl Berry
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for IceConnectionNumber in -lICE" >&5
+$as_echo_n "checking for IceConnectionNumber in -lICE... " >&6; }
+if ${ac_cv_lib_ICE_IceConnectionNumber+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lICE $X_EXTRA_LIBS $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char IceConnectionNumber ();
+int
+main ()
+{
+return IceConnectionNumber ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_ICE_IceConnectionNumber=yes
+else
+  ac_cv_lib_ICE_IceConnectionNumber=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_ICE_IceConnectionNumber" >&5
+$as_echo "$ac_cv_lib_ICE_IceConnectionNumber" >&6; }
+if test "x$ac_cv_lib_ICE_IceConnectionNumber" = xyes; then :
+  X_PRE_LIBS="$X_PRE_LIBS -lSM -lICE"
+fi
+
+  LDFLAGS=$ac_save_LDFLAGS
+
+fi
+
+        if test x$have_x = xyes; then
+            # Only allow dynamically loaded X11 if the X11 function pointers
+            # will not end up in the global namespace, which causes problems
+            # with other libraries calling X11 functions.
+            x11_symbols_private=$have_gcc_fvisibility
+
+            # Check whether --enable-x11-shared was given.
+if test "${enable_x11_shared+set}" = set; then :
+  enableval=$enable_x11_shared;
+else
+  enable_x11_shared=maybe
+fi
+
+
+            case "$host" in
+                *-*-darwin*)
+                    x11_symbols_private=yes
+                    x11_lib='/usr/X11R6/lib/libX11.6.dylib'
+                    x11ext_lib='/usr/X11R6/lib/libXext.6.dylib'
+                    xcursor_lib='/usr/X11R6/lib/libXcursor.1.dylib'
+                    xinerama_lib='/usr/X11R6/lib/libXinerama.1.dylib'
+                    xinput_lib='/usr/X11R6/lib/libXi.6.dylib'
+                    xrandr_lib='/usr/X11R6/lib/libXrandr.2.dylib'
+                    xrender_lib='/usr/X11R6/lib/libXrender.1.dylib'
+                    xss_lib='/usr/X11R6/lib/libXss.1.dylib'
+                    xvidmode_lib='/usr/X11R6/lib/libXxf86vm.1.dylib'
+                    ;;
+                *-*-openbsd*)
+                    x11_lib='libX11.so'
+                    x11ext_lib='libXext.so'
+                    xcursor_lib='libXcursor.so'
+                    xinerama_lib='libXinerama.so'
+                    xinput_lib='libXi.so'
+                    xrandr_lib='libXrandr.so'
+                    xrender_lib='libXrender.so'
+                    xss_lib='libXss.so'
+                    xvidmode_lib='libXxf86vm.so'
+                    ;;
+                *)
+                    x11_lib=`find_lib "libX11.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    x11ext_lib=`find_lib "libXext.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    xcursor_lib=`find_lib "libXcursor.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    xinerama_lib=`find_lib "libXinerama.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    xinput_lib=`find_lib "libXi.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    xrandr_lib=`find_lib "libXrandr.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    xrender_lib=`find_lib "libXrender.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    xss_lib=`find_lib "libXss.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    xvidmode_lib=`find_lib "libXxf86vm.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`
+                    ;;
+            esac
+
+            if test x$ac_cv_func_shmat != xyes; then
+                X_CFLAGS="$X_CFLAGS -DNO_SHARED_MEMORY"
+            fi
+            CFLAGS="$CFLAGS $X_CFLAGS"
+            LDFLAGS="$LDFLAGS $X_LIBS"
+
+            ac_fn_c_check_header_compile "$LINENO" "X11/extensions/Xext.h" "ac_cv_header_X11_extensions_Xext_h" "#include <X11/Xlib.h>
+                             #include <X11/Xproto.h>
+
+"
+if test "x$ac_cv_header_X11_extensions_Xext_h" = xyes; then :
+  have_xext_h_hdr=yes
+else
+  have_xext_h_hdr=no
+fi
+
+
+            if test x$have_xext_h_hdr != xyes; then
+               as_fn_error $? "
+*** Missing Xext.h, maybe you need to install the libxext-dev package?
+               " "$LINENO" 5
+            fi
+
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/video/x11/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $X_CFLAGS"
+
+            # Needed so SDL applications can include SDL_syswm.h
+            SDL_CFLAGS="$SDL_CFLAGS $X_CFLAGS"
+
+            if test x$enable_x11_shared = xmaybe; then
+                enable_x11_shared=$x11_symbols_private
+            fi
+            if test x$have_loadso != xyes && \
+               test x$enable_x11_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic X11 loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic X11 loading" >&2;}
+                enable_x11_shared=no
+            fi
+            if test x$x11_symbols_private != xyes && \
+               test x$enable_x11_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have gcc4 (-fvisibility=hidden) for dynamic X11 loading" >&5
+$as_echo "$as_me: WARNING: You must have gcc4 (-fvisibility=hidden) for dynamic X11 loading" >&2;}
+                enable_x11_shared=no
+            fi
+
+            if test x$have_loadso = xyes && \
+               test x$enable_x11_shared = xyes && test x$x11_lib != x && test x$x11ext_lib != x; then
+                echo "-- dynamic libX11 -> $x11_lib"
+                echo "-- dynamic libX11ext -> $x11ext_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC "$x11_lib"
+_ACEOF
+
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "$x11ext_lib"
+_ACEOF
+
+            else
+                enable_x11_shared=no
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $X_LIBS -lX11 -lXext"
+            fi
+            have_video=yes
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for const parameter to XextAddDisplay" >&5
+$as_echo_n "checking for const parameter to XextAddDisplay... " >&6; }
+            have_const_param_XextAddDisplay=no
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              #include <X11/Xlib.h>
+              #include <X11/Xproto.h>
+              #include <X11/extensions/Xext.h>
+              #include <X11/extensions/extutil.h>
+              extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_const_param_XextAddDisplay=yes
+            $as_echo "#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_const_param_XextAddDisplay" >&5
+$as_echo "$have_const_param_XextAddDisplay" >&6; }
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for const parameter to _XData32" >&5
+$as_echo_n "checking for const parameter to _XData32... " >&6; }
+	    have_const_param_xdata32=no
+	    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+	      #include <X11/Xlibint.h>
+	      extern int _XData32(Display *dpy,register _Xconst long *data,unsigned len);
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+	    have_const_param_xdata32=yes
+	    $as_echo "#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+	    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_const_param_xdata32" >&5
+$as_echo "$have_const_param_xdata32" >&6; }
+
+                        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XGenericEvent" >&5
+$as_echo_n "checking for XGenericEvent... " >&6; }
+            have_XGenericEvent=no
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              	#include <X11/Xlib.h>
+
+int
+main ()
+{
+
+Display *display;
+XEvent event;
+XGenericEventCookie *cookie = &event.xcookie;
+XNextEvent(display, &event);
+XGetEventData(display, cookie);
+XFreeEventData(display, cookie);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+                have_XGenericEvent=yes
+                $as_echo "#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_XGenericEvent" >&5
+$as_echo "$have_XGenericEvent" >&6; }
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XkbKeycodeToKeysym in -lX11" >&5
+$as_echo_n "checking for XkbKeycodeToKeysym in -lX11... " >&6; }
+if ${ac_cv_lib_X11_XkbKeycodeToKeysym+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lX11  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XkbKeycodeToKeysym ();
+int
+main ()
+{
+return XkbKeycodeToKeysym ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_X11_XkbKeycodeToKeysym=yes
+else
+  ac_cv_lib_X11_XkbKeycodeToKeysym=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_X11_XkbKeycodeToKeysym" >&5
+$as_echo "$ac_cv_lib_X11_XkbKeycodeToKeysym" >&6; }
+if test "x$ac_cv_lib_X11_XkbKeycodeToKeysym" = xyes; then :
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1" >>confdefs.h
+
+fi
+
+
+            # Check whether --enable-video-x11-xcursor was given.
+if test "${enable_video_x11_xcursor+set}" = set; then :
+  enableval=$enable_video_x11_xcursor;
+else
+  enable_video_x11_xcursor=yes
+fi
+
+            if test x$enable_video_x11_xcursor = xyes; then
+                definitely_enable_video_x11_xcursor=no
+                ac_fn_c_check_header_compile "$LINENO" "X11/Xcursor/Xcursor.h" "ac_cv_header_X11_Xcursor_Xcursor_h" "#include <X11/Xlib.h>
+
+"
+if test "x$ac_cv_header_X11_Xcursor_Xcursor_h" = xyes; then :
+  have_xcursor_h_hdr=yes
+else
+  have_xcursor_h_hdr=no
+fi
+
+
+                if test x$have_xcursor_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xcursor_lib != x ; then
+                        echo "-- dynamic libXcursor -> $xcursor_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "$xcursor_lib"
+_ACEOF
+
+                        definitely_enable_video_x11_xcursor=yes
+                    else
+                        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XcursorImageCreate in -lXcursor" >&5
+$as_echo_n "checking for XcursorImageCreate in -lXcursor... " >&6; }
+if ${ac_cv_lib_Xcursor_XcursorImageCreate+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lXcursor  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XcursorImageCreate ();
+int
+main ()
+{
+return XcursorImageCreate ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_Xcursor_XcursorImageCreate=yes
+else
+  ac_cv_lib_Xcursor_XcursorImageCreate=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_Xcursor_XcursorImageCreate" >&5
+$as_echo "$ac_cv_lib_Xcursor_XcursorImageCreate" >&6; }
+if test "x$ac_cv_lib_Xcursor_XcursorImageCreate" = xyes; then :
+  have_xcursor_lib=yes
+fi
+
+                        if test x$have_xcursor_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXcursor"
+                            definitely_enable_video_x11_xcursor=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xcursor = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XCURSOR 1" >>confdefs.h
+
+            fi
+            # Check whether --enable-video-x11-xinerama was given.
+if test "${enable_video_x11_xinerama+set}" = set; then :
+  enableval=$enable_video_x11_xinerama;
+else
+  enable_video_x11_xinerama=yes
+fi
+
+            if test x$enable_video_x11_xinerama = xyes; then
+                definitely_enable_video_x11_xinerama=no
+                ac_fn_c_check_header_compile "$LINENO" "X11/extensions/Xinerama.h" "ac_cv_header_X11_extensions_Xinerama_h" "#include <X11/Xlib.h>
+
+"
+if test "x$ac_cv_header_X11_extensions_Xinerama_h" = xyes; then :
+  have_xinerama_h_hdr=yes
+else
+  have_xinerama_h_hdr=no
+fi
+
+
+                if test x$have_xinerama_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xinerama_lib != x ; then
+                        echo "-- dynamic libXinerama -> $xinerama_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "$xinerama_lib"
+_ACEOF
+
+                        definitely_enable_video_x11_xinerama=yes
+                    else
+                        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XineramaQueryExtension in -lXinerama" >&5
+$as_echo_n "checking for XineramaQueryExtension in -lXinerama... " >&6; }
+if ${ac_cv_lib_Xinerama_XineramaQueryExtension+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lXinerama  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XineramaQueryExtension ();
+int
+main ()
+{
+return XineramaQueryExtension ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_Xinerama_XineramaQueryExtension=yes
+else
+  ac_cv_lib_Xinerama_XineramaQueryExtension=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_Xinerama_XineramaQueryExtension" >&5
+$as_echo "$ac_cv_lib_Xinerama_XineramaQueryExtension" >&6; }
+if test "x$ac_cv_lib_Xinerama_XineramaQueryExtension" = xyes; then :
+  have_xinerama_lib=yes
+fi
+
+                        if test x$have_xinerama_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXinerama"
+                            definitely_enable_video_x11_xinerama=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xinerama = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XINERAMA 1" >>confdefs.h
+
+            fi
+            # Check whether --enable-video-x11-xinput was given.
+if test "${enable_video_x11_xinput+set}" = set; then :
+  enableval=$enable_video_x11_xinput;
+else
+  enable_video_x11_xinput=yes
+fi
+
+            if test x$enable_video_x11_xinput = xyes; then
+                definitely_enable_video_x11_xinput=no
+                ac_fn_c_check_header_compile "$LINENO" "X11/extensions/XInput2.h" "ac_cv_header_X11_extensions_XInput2_h" "#include <X11/Xlib.h>
+
+"
+if test "x$ac_cv_header_X11_extensions_XInput2_h" = xyes; then :
+  have_xinput_h_hdr=yes
+else
+  have_xinput_h_hdr=no
+fi
+
+
+                if test x$have_xinput_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xinput_lib != x ; then
+                        echo "-- dynamic libXi -> $xinput_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "$xinput_lib"
+_ACEOF
+
+                        definitely_enable_video_x11_xinput=yes
+                    else
+                        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XOpenDevice in -lXi" >&5
+$as_echo_n "checking for XOpenDevice in -lXi... " >&6; }
+if ${ac_cv_lib_Xi_XOpenDevice+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lXi  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XOpenDevice ();
+int
+main ()
+{
+return XOpenDevice ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_Xi_XOpenDevice=yes
+else
+  ac_cv_lib_Xi_XOpenDevice=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_Xi_XOpenDevice" >&5
+$as_echo "$ac_cv_lib_Xi_XOpenDevice" >&6; }
+if test "x$ac_cv_lib_Xi_XOpenDevice" = xyes; then :
+  have_xinput_lib=yes
+fi
+
+                        if test x$have_xinput_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXi"
+                            definitely_enable_video_x11_xinput=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xinput = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XINPUT2 1" >>confdefs.h
+
+                { $as_echo "$as_me:${as_lineno-$LINENO}: checking for xinput2 multitouch" >&5
+$as_echo_n "checking for xinput2 multitouch... " >&6; }
+            	have_xinput2_multitouch=no
+            	cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              		#include <X11/Xlib.h>
+             		#include <X11/Xproto.h>
+			#include <X11/extensions/XInput2.h>
+
+int
+main ()
+{
+
+int event_type = XI_TouchBegin;
+XITouchClassInfo *t;
+Status
+XIAllowTouchEvents(Display *a,int b,unsigned int c,Window d,int f)
+{
+    return (Status)0;
+}
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            	have_xinput2_multitouch=yes
+            	$as_echo "#define SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            	{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_xinput2_multitouch" >&5
+$as_echo "$have_xinput2_multitouch" >&6; }
+            fi
+            # Check whether --enable-video-x11-xrandr was given.
+if test "${enable_video_x11_xrandr+set}" = set; then :
+  enableval=$enable_video_x11_xrandr;
+else
+  enable_video_x11_xrandr=yes
+fi
+
+            if test x$enable_video_x11_xrandr = xyes; then
+                definitely_enable_video_x11_xrandr=no
+                ac_fn_c_check_header_compile "$LINENO" "X11/extensions/Xrandr.h" "ac_cv_header_X11_extensions_Xrandr_h" "#include <X11/Xlib.h>
+
+"
+if test "x$ac_cv_header_X11_extensions_Xrandr_h" = xyes; then :
+  have_xrandr_h_hdr=yes
+else
+  have_xrandr_h_hdr=no
+fi
+
+
+                if test x$have_xrandr_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xrandr_lib != x ; then
+                        echo "-- dynamic libXrandr -> $xrandr_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "$xrandr_lib"
+_ACEOF
+
+                        definitely_enable_video_x11_xrandr=yes
+                    else
+                        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XRRQueryExtension in -lXrandr" >&5
+$as_echo_n "checking for XRRQueryExtension in -lXrandr... " >&6; }
+if ${ac_cv_lib_Xrandr_XRRQueryExtension+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lXrandr  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XRRQueryExtension ();
+int
+main ()
+{
+return XRRQueryExtension ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_Xrandr_XRRQueryExtension=yes
+else
+  ac_cv_lib_Xrandr_XRRQueryExtension=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_Xrandr_XRRQueryExtension" >&5
+$as_echo "$ac_cv_lib_Xrandr_XRRQueryExtension" >&6; }
+if test "x$ac_cv_lib_Xrandr_XRRQueryExtension" = xyes; then :
+  have_xrandr_lib=yes
+fi
+
+                        if test x$have_xrandr_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXrandr"
+                            definitely_enable_video_x11_xrandr=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xrandr = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XRANDR 1" >>confdefs.h
+
+            fi
+            # Check whether --enable-video-x11-scrnsaver was given.
+if test "${enable_video_x11_scrnsaver+set}" = set; then :
+  enableval=$enable_video_x11_scrnsaver;
+else
+  enable_video_x11_scrnsaver=yes
+fi
+
+            if test x$enable_video_x11_scrnsaver = xyes; then
+                ac_fn_c_check_header_compile "$LINENO" "X11/extensions/scrnsaver.h" "ac_cv_header_X11_extensions_scrnsaver_h" "#include <X11/Xlib.h>
+
+"
+if test "x$ac_cv_header_X11_extensions_scrnsaver_h" = xyes; then :
+  have_scrnsaver_h_hdr=yes
+else
+  have_scrnsaver_h_hdr=no
+fi
+
+
+                if test x$have_scrnsaver_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xss_lib != x ; then
+                        echo "-- dynamic libXss -> $xss_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "$xss_lib"
+_ACEOF
+
+                        definitely_enable_video_x11_scrnsaver=yes
+                    else
+                        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XScreenSaverSuspend in -lXss" >&5
+$as_echo_n "checking for XScreenSaverSuspend in -lXss... " >&6; }
+if ${ac_cv_lib_Xss_XScreenSaverSuspend+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lXss  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XScreenSaverSuspend ();
+int
+main ()
+{
+return XScreenSaverSuspend ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_Xss_XScreenSaverSuspend=yes
+else
+  ac_cv_lib_Xss_XScreenSaverSuspend=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_Xss_XScreenSaverSuspend" >&5
+$as_echo "$ac_cv_lib_Xss_XScreenSaverSuspend" >&6; }
+if test "x$ac_cv_lib_Xss_XScreenSaverSuspend" = xyes; then :
+  have_xss_lib=yes
+fi
+
+                        if test x$have_xss_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXss"
+                            definitely_enable_video_x11_scrnsaver=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_scrnsaver = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1" >>confdefs.h
+
+            fi
+            # Check whether --enable-video-x11-xshape was given.
+if test "${enable_video_x11_xshape+set}" = set; then :
+  enableval=$enable_video_x11_xshape;
+else
+  enable_video_x11_xshape=yes
+fi
+
+            if test x$enable_video_x11_xshape = xyes; then
+                ac_fn_c_check_header_compile "$LINENO" "X11/extensions/shape.h" "ac_cv_header_X11_extensions_shape_h" "#include <X11/Xlib.h>
+
+"
+if test "x$ac_cv_header_X11_extensions_shape_h" = xyes; then :
+  have_shape_h_hdr=yes
+else
+  have_shape_h_hdr=no
+fi
+
+
+                if test x$have_shape_h_hdr = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XSHAPE 1" >>confdefs.h
+
+                fi
+            fi
+            # Check whether --enable-video-x11-vm was given.
+if test "${enable_video_x11_vm+set}" = set; then :
+  enableval=$enable_video_x11_vm;
+else
+  enable_video_x11_vm=yes
+fi
+
+            if test x$enable_video_x11_vm = xyes; then
+                definitely_enable_video_x11_vm=no
+                ac_fn_c_check_header_compile "$LINENO" "X11/extensions/xf86vmode.h" "ac_cv_header_X11_extensions_xf86vmode_h" "#include <X11/Xlib.h>
+
+"
+if test "x$ac_cv_header_X11_extensions_xf86vmode_h" = xyes; then :
+  have_vm_h_hdr=yes
+else
+  have_vm_h_hdr=no
+fi
+
+
+                if test x$have_vm_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xvidmode_lib != x ; then
+                        echo "-- dynamic libXxf86vm -> $xvidmode_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "$xvidmode_lib"
+_ACEOF
+
+                        definitely_enable_video_x11_vm=yes
+                    else
+                        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for XF86VidModeQueryVersion in -lXxf86vm" >&5
+$as_echo_n "checking for XF86VidModeQueryVersion in -lXxf86vm... " >&6; }
+if ${ac_cv_lib_Xxf86vm_XF86VidModeQueryVersion+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lXxf86vm  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char XF86VidModeQueryVersion ();
+int
+main ()
+{
+return XF86VidModeQueryVersion ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_Xxf86vm_XF86VidModeQueryVersion=yes
+else
+  ac_cv_lib_Xxf86vm_XF86VidModeQueryVersion=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_Xxf86vm_XF86VidModeQueryVersion" >&5
+$as_echo "$ac_cv_lib_Xxf86vm_XF86VidModeQueryVersion" >&6; }
+if test "x$ac_cv_lib_Xxf86vm_XF86VidModeQueryVersion" = xyes; then :
+  have_vm_lib=yes
+fi
+
+                        if test x$have_vm_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXxf86vm"
+                            definitely_enable_video_x11_vm=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_vm = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1" >>confdefs.h
+
+            fi
+        fi
+    fi
+}
+
+CheckBWINDOW()
+{
+    if test x$enable_video = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_BWINDOW 1" >>confdefs.h
+
+        SOURCES="$SOURCES $srcdir/src/video/bwindow/*.cc"
+        have_video=yes
+    fi
+}
+
+CheckCOCOA()
+{
+    # Check whether --enable-video-cocoa was given.
+if test "${enable_video_cocoa+set}" = set; then :
+  enableval=$enable_video_cocoa;
+else
+  enable_video_cocoa=yes
+fi
+
+    if test x$enable_video = xyes -a x$enable_video_cocoa = xyes; then
+        save_CFLAGS="$CFLAGS"
+                CFLAGS="$CFLAGS -x objective-c"
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Cocoa framework" >&5
+$as_echo_n "checking for Cocoa framework... " >&6; }
+        have_cocoa=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+          #import <Cocoa/Cocoa.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_cocoa=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_cocoa" >&5
+$as_echo "$have_cocoa" >&6; }
+        CFLAGS="$save_CFLAGS"
+        if test x$have_cocoa = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_COCOA 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/video/cocoa/*.m"
+            have_video=yes
+        fi
+    fi
+}
+
+CheckDirectFB()
+{
+    # Check whether --enable-video-directfb was given.
+if test "${enable_video_directfb+set}" = set; then :
+  enableval=$enable_video_directfb;
+else
+  enable_video_directfb=no
+fi
+
+    if test x$enable_video = xyes -a x$enable_video_directfb = xyes; then
+        video_directfb=no
+
+        DIRECTFB_REQUIRED_VERSION=1.0.0
+        for ac_prog in directfb-config
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_DIRECTFBCONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $DIRECTFBCONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_DIRECTFBCONFIG="$DIRECTFBCONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+as_dummy="$prefix/bin:$PATH"
+for as_dir in $as_dummy
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_DIRECTFBCONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  ;;
+esac
+fi
+DIRECTFBCONFIG=$ac_cv_path_DIRECTFBCONFIG
+if test -n "$DIRECTFBCONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DIRECTFBCONFIG" >&5
+$as_echo "$DIRECTFBCONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$DIRECTFBCONFIG" && break
+done
+test -n "$DIRECTFBCONFIG" || DIRECTFBCONFIG="no"
+
+        if test x$DIRECTFBCONFIG = xno; then
+            # Extract the first word of "pkg-config", so it can be a program name with args.
+set dummy pkg-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_PKG_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $PKG_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_PKG_CONFIG="$PKG_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  test -z "$ac_cv_path_PKG_CONFIG" && ac_cv_path_PKG_CONFIG="no"
+  ;;
+esac
+fi
+PKG_CONFIG=$ac_cv_path_PKG_CONFIG
+if test -n "$PKG_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $PKG_CONFIG" >&5
+$as_echo "$PKG_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+            if test x$PKG_CONFIG != xno; then
+                if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $DIRECTFB_REQUIRED_VERSION directfb; then
+                    DIRECTFB_CFLAGS=`$PKG_CONFIG --cflags directfb`
+                    DIRECTFB_LIBS=`$PKG_CONFIG --libs directfb`
+                    DIRECTFB_PREFIX=`$PKG_CONFIG --variable=prefix directfb`
+                    video_directfb=yes
+                fi
+            fi
+        else
+            set -- `echo $DIRECTFB_REQUIRED_VERSION | sed 's/\./ /g'`
+            NEED_VERSION=`expr $1 \* 10000 + $2 \* 100 + $3`
+            set -- `$DIRECTFBCONFIG --version | sed 's/\./ /g'`
+            HAVE_VERSION=`expr $1 \* 10000 + $2 \* 100 + $3`
+            if test $HAVE_VERSION -ge $NEED_VERSION; then
+                DIRECTFB_CFLAGS=`$DIRECTFBCONFIG --cflags`
+                DIRECTFB_LIBS=`$DIRECTFBCONFIG --libs`
+                DIRECTFB_PREFIX=`$DIRECTFBCONFIG --prefix`
+                video_directfb=yes
+            fi
+        fi
+        if test x$video_directfb = xyes; then
+            # SuSE 11.1 installs directfb-config without directfb-devel
+            save_CPPFLAGS="$CPPFLAGS"
+            CPPFLAGS="$CPPFLAGS $DIRECTFB_CFLAGS"
+            ac_fn_c_check_header_mongrel "$LINENO" "directfb.h" "ac_cv_header_directfb_h" "$ac_includes_default"
+if test "x$ac_cv_header_directfb_h" = xyes; then :
+  have_directfb_hdr=yes
+else
+  have_directfb_hdr=no
+fi
+
+
+            CPPFLAGS="$save_CPPFLAGS"
+            video_directfb=$have_directfb_hdr
+        fi
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for DirectFB $DIRECTFB_REQUIRED_VERSION support" >&5
+$as_echo_n "checking for DirectFB $DIRECTFB_REQUIRED_VERSION support... " >&6; }
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_directfb" >&5
+$as_echo "$video_directfb" >&6; }
+
+        if test x$video_directfb = xyes; then
+            # Check whether --enable-directfb-shared was given.
+if test "${enable_directfb_shared+set}" = set; then :
+  enableval=$enable_directfb_shared;
+else
+  enable_directfb_shared=yes
+fi
+
+
+
+$as_echo "#define SDL_VIDEO_DRIVER_DIRECTFB 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_DIRECTFB 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/video/directfb/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $DIRECTFB_CFLAGS"
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for directfb dynamic loading support" >&5
+$as_echo_n "checking for directfb dynamic loading support... " >&6; }
+            directfb_shared=no
+            directfb_lib=`find_lib "libdirectfb.so.*" "$DIRECTFB_LIBS"`
+            # | sed 's/.*\/\(.*\)/\1/; q'`]
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: \"directfb $directfb_lib\"" >&5
+$as_echo "$as_me: WARNING: \"directfb $directfb_lib\"" >&2;}
+            if test x$have_loadso != xyes && \
+               test x$enable_directfb_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic directfb loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic directfb loading" >&2;}
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_directfb_shared = xyes && test x$directfb_lib != x; then
+                directfb_shared=yes
+                echo "-- $directfb_lib_spec -> $directfb_lib"
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC "$directfb_lib"
+_ACEOF
+
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $DIRECTFB_LIBS"
+            fi
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $directfb_shared" >&5
+$as_echo "$directfb_shared" >&6; }
+            have_video=yes
+        fi
+    fi
+}
+
+CheckFusionSound()
+{
+    # Check whether --enable-fusionsound was given.
+if test "${enable_fusionsound+set}" = set; then :
+  enableval=$enable_fusionsound;
+else
+  enable_fusionsound=no
+fi
+
+    if test x$enable_audio = xyes -a x$enable_fusionsound = xyes; then
+        fusionsound=no
+
+        FUSIONSOUND_REQUIRED_VERSION=1.1.1
+
+        # Extract the first word of "pkg-config", so it can be a program name with args.
+set dummy pkg-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_PKG_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $PKG_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_PKG_CONFIG="$PKG_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  test -z "$ac_cv_path_PKG_CONFIG" && ac_cv_path_PKG_CONFIG="no"
+  ;;
+esac
+fi
+PKG_CONFIG=$ac_cv_path_PKG_CONFIG
+if test -n "$PKG_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $PKG_CONFIG" >&5
+$as_echo "$PKG_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for FusionSound $FUSIONSOUND_REQUIRED_VERSION support" >&5
+$as_echo_n "checking for FusionSound $FUSIONSOUND_REQUIRED_VERSION support... " >&6; }
+        if test x$PKG_CONFIG != xno; then
+            if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $FUSIONSOUND_REQUIRED_VERSION fusionsound; then
+                FUSIONSOUND_CFLAGS=`$PKG_CONFIG --cflags fusionsound`
+                FUSIONSOUND_LIBS=`$PKG_CONFIG --libs fusionsound`
+                fusionsound=yes
+            fi
+        fi
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $fusionsound" >&5
+$as_echo "$fusionsound" >&6; }
+
+        if test x$fusionsound = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_FUSIONSOUND 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/fusionsound/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $FUSIONSOUND_CFLAGS"
+
+            # Check whether --enable-fusionsound-shared was given.
+if test "${enable_fusionsound_shared+set}" = set; then :
+  enableval=$enable_fusionsound_shared;
+else
+  enable_fusionsound_shared=yes
+fi
+
+            fusionsound_shared=no
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for FusionSound dynamic loading support" >&5
+$as_echo_n "checking for FusionSound dynamic loading support... " >&6; }
+            if test x$have_loadso != xyes && \
+               test x$enable_fusionsound_shared = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: You must have SDL_LoadObject() support for dynamic fusionsound loading" >&5
+$as_echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic fusionsound loading" >&2;}
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_fusionsound_shared = xyes; then
+
+cat >>confdefs.h <<_ACEOF
+#define SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "libfusionsound.so"
+_ACEOF
+
+                fusionsound_shared=yes
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $FUSIONSOUND_LIBS"
+            fi
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $fusionsound_shared" >&5
+$as_echo "$fusionsound_shared" >&6; }
+
+            have_audio=yes
+        fi
+    fi
+}
+
+CheckDummyVideo()
+{
+    # Check whether --enable-video-dummy was given.
+if test "${enable_video_dummy+set}" = set; then :
+  enableval=$enable_video_dummy;
+else
+  enable_video_dummy=yes
+fi
+
+    if test x$enable_video_dummy = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_DUMMY 1" >>confdefs.h
+
+        SOURCES="$SOURCES $srcdir/src/video/dummy/*.c"
+        have_video=yes
+    fi
+}
+
+# Check whether --enable-video-opengl was given.
+if test "${enable_video_opengl+set}" = set; then :
+  enableval=$enable_video_opengl;
+else
+  enable_video_opengl=yes
+fi
+
+
+CheckOpenGLX11()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL (GLX) support" >&5
+$as_echo_n "checking for OpenGL (GLX) support... " >&6; }
+        video_opengl=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+         #include <GL/gl.h>
+         #include <GL/glx.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        video_opengl=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengl" >&5
+$as_echo "$video_opengl" >&6; }
+        if test x$video_opengl = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_OPENGL_GLX 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
+
+        fi
+    fi
+}
+
+# Check whether --enable-video-opengles was given.
+if test "${enable_video_opengles+set}" = set; then :
+  enableval=$enable_video_opengles;
+else
+  enable_video_opengles=yes
+fi
+
+
+CheckOpenGLESX11()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES (EGL) support" >&5
+$as_echo_n "checking for OpenGL ES (EGL) support... " >&6; }
+        video_opengles=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+         #include <EGL/egl.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        video_opengles=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles" >&5
+$as_echo "$video_opengles" >&6; }
+        if test x$video_opengles = xyes; then
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v1 headers" >&5
+$as_echo_n "checking for OpenGL ES v1 headers... " >&6; }
+            video_opengles_v1=no
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+             #include <GLES/gl.h>
+             #include <GLES/glext.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            video_opengles_v1=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles_v1" >&5
+$as_echo "$video_opengles_v1" >&6; }
+            if test x$video_opengles_v1 = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL_ES 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL_ES 1" >>confdefs.h
+
+            fi
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
+$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
+            video_opengles_v2=no
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+             #include <GLES2/gl2.h>
+             #include <GLES2/gl2ext.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            video_opengles_v2=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles_v2" >&5
+$as_echo "$video_opengles_v2" >&6; }
+            if test x$video_opengles_v2 = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL_ES2 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
+
+            fi
+        fi
+    fi
+}
+
+CheckWINDOWSGL()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_OPENGL_WGL 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
+
+    fi
+}
+
+CheckBeGL()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_OPENGL_BGL 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
+
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lGL"
+    fi
+}
+
+CheckMacGL()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_OPENGL_CGL 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
+
+        case "$host" in
+            *-*-darwin*)
+                if test x$enable_video_cocoa = xyes; then
+                    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGL"
+                fi
+        esac
+    fi
+}
+
+CheckInputEvents()
+{
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux 2.4 unified input interface" >&5
+$as_echo_n "checking for Linux 2.4 unified input interface... " >&6; }
+        use_input_events=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+          #include <linux/input.h>
+
+int
+main ()
+{
+
+          #ifndef EVIOCGNAME
+          #error EVIOCGNAME() ioctl not available
+          #endif
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        use_input_events=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $use_input_events" >&5
+$as_echo "$use_input_events" >&6; }
+        if test x$use_input_events = xyes; then
+
+$as_echo "#define SDL_INPUT_LINUXEV 1" >>confdefs.h
+
+        fi
+}
+
+CheckLibUDev()
+{
+    # Check whether --enable-libudev was given.
+if test "${enable_libudev+set}" = set; then :
+  enableval=$enable_libudev;
+else
+  enable_libudev=yes
+fi
+
+    if test x$enable_libudev = xyes; then
+        ac_fn_c_check_header_mongrel "$LINENO" "libudev.h" "ac_cv_header_libudev_h" "$ac_includes_default"
+if test "x$ac_cv_header_libudev_h" = xyes; then :
+  have_libudev_h_hdr=yes
+else
+  have_libudev_h_hdr=no
+fi
+
+
+        if test x$have_libudev_h_hdr = xyes; then
+
+$as_echo "#define HAVE_LIBUDEV_H 1" >>confdefs.h
+
+        fi
+    fi
+}
+
+CheckDBus()
+{
+    # Check whether --enable-dbus was given.
+if test "${enable_dbus+set}" = set; then :
+  enableval=$enable_dbus;
+else
+  enable_dbus=yes
+fi
+
+    if test x$enable_dbus = xyes; then
+        # Extract the first word of "pkg-config", so it can be a program name with args.
+set dummy pkg-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_PKG_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $PKG_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_PKG_CONFIG="$PKG_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  test -z "$ac_cv_path_PKG_CONFIG" && ac_cv_path_PKG_CONFIG="no"
+  ;;
+esac
+fi
+PKG_CONFIG=$ac_cv_path_PKG_CONFIG
+if test -n "$PKG_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $PKG_CONFIG" >&5
+$as_echo "$PKG_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+        if test x$PKG_CONFIG != xno; then
+            DBUS_CFLAGS=`$PKG_CONFIG --cflags dbus-1`
+            save_CFLAGS="$CFLAGS"
+            CFLAGS="$save_CFLAGS $DBUS_CFLAGS"
+            ac_fn_c_check_header_mongrel "$LINENO" "dbus/dbus.h" "ac_cv_header_dbus_dbus_h" "$ac_includes_default"
+if test "x$ac_cv_header_dbus_dbus_h" = xyes; then :
+  have_dbus_dbus_h_hdr=yes
+else
+  have_dbus_dbus_h_hdr=no
+fi
+
+
+            CFLAGS="$save_CFLAGS"
+            if test x$have_dbus_dbus_h_hdr = xyes; then
+
+$as_echo "#define HAVE_DBUS_DBUS_H 1" >>confdefs.h
+
+                EXTRA_CFLAGS="$EXTRA_CFLAGS $DBUS_CFLAGS"
+            fi
+        fi
+    fi
+}
+
+CheckTslib()
+{
+    # Check whether --enable-input-tslib was given.
+if test "${enable_input_tslib+set}" = set; then :
+  enableval=$enable_input_tslib;
+else
+  enable_input_tslib=yes
+fi
+
+    if test x$enable_input_tslib = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Touchscreen library support" >&5
+$as_echo_n "checking for Touchscreen library support... " >&6; }
+        enable_input_tslib=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+          #include "tslib.h"
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        enable_input_tslib=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $enable_input_tslib" >&5
+$as_echo "$enable_input_tslib" >&6; }
+        if test x$enable_input_tslib = xyes; then
+
+$as_echo "#define SDL_INPUT_TSLIB 1" >>confdefs.h
+
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lts"
+        fi
+    fi
+}
+
+CheckPTHREAD()
+{
+        # Check whether --enable-pthreads was given.
+if test "${enable_pthreads+set}" = set; then :
+  enableval=$enable_pthreads;
+else
+  enable_pthreads=yes
+fi
+
+        # Check whether --enable-pthread-sem was given.
+if test "${enable_pthread_sem+set}" = set; then :
+  enableval=$enable_pthread_sem;
+else
+  enable_pthread_sem=yes
+fi
+
+    case "$host" in
+        *-*-linux*|*-*-uclinux*)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lpthread"
+            ;;
+        *-*-bsdi*)
+            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            pthread_lib=""
+            ;;
+        *-*-darwin*)
+            pthread_cflags="-D_THREAD_SAFE"
+# causes Carbon.p complaints?
+#            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            ;;
+        *-*-freebsd*|*-*-dragonfly*)
+            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            pthread_lib="-pthread"
+            ;;
+        *-*-netbsd*)
+            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            pthread_lib="-lpthread"
+            ;;
+        *-*-openbsd*)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-pthread"
+            ;;
+        *-*-solaris2.9)
+            # From Solaris 9+, posix4's preferred name is rt.
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lpthread -lrt"
+            ;;
+        *-*-solaris2.10)
+            # Solaris 10+ merged pthread into libc.
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lrt"
+            ;;
+        *-*-solaris*)
+            # Solaris 11+ merged rt into libc.
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib=""
+            ;;
+        *-*-sysv5*)
+            pthread_cflags="-D_REENTRANT -Kthread"
+            pthread_lib=""
+            ;;
+        *-*-aix*)
+            pthread_cflags="-D_REENTRANT -mthreads"
+            pthread_lib="-lpthread"
+            ;;
+        *-*-hpux11*)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-L/usr/lib -lpthread"
+            ;;
+        *)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lpthread"
+            ;;
+    esac
+    if test x$enable_threads = xyes -a x$enable_pthreads = xyes; then
+        # Save the original compiler flags and libraries
+        ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
+        # Add the pthread compiler flags and libraries
+        CFLAGS="$CFLAGS $pthread_cflags"; LIBS="$LIBS $pthread_lib"
+        # Check to see if we have pthread support on this system
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for pthreads" >&5
+$as_echo_n "checking for pthreads... " >&6; }
+        use_pthreads=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+         #include <pthread.h>
+
+int
+main ()
+{
+
+         pthread_attr_t type;
+         pthread_attr_init(&type);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+        use_pthreads=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $use_pthreads" >&5
+$as_echo "$use_pthreads" >&6; }
+        # Restore the compiler flags and libraries
+        CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
+
+        # Do futher testing if we have pthread support...
+        if test x$use_pthreads = xyes; then
+
+$as_echo "#define SDL_THREAD_PTHREAD 1" >>confdefs.h
+
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $pthread_cflags"
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS $pthread_lib"
+            SDL_CFLAGS="$SDL_CFLAGS $pthread_cflags"
+            SDL_LIBS="$SDL_LIBS $pthread_lib"
+
+            # Save the original compiler flags and libraries
+            ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
+            # Add the pthread compiler flags and libraries
+            CFLAGS="$CFLAGS $pthread_cflags"; LIBS="$LIBS $pthread_lib"
+
+            # Check to see if recursive mutexes are available
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for recursive mutexes" >&5
+$as_echo_n "checking for recursive mutexes... " >&6; }
+            has_recursive_mutexes=no
+            if test x$has_recursive_mutexes = xno; then
+                cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+                  #include <pthread.h>
+
+int
+main ()
+{
+
+                  pthread_mutexattr_t attr;
+                  pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+                has_recursive_mutexes=yes
+
+$as_echo "#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            fi
+            if test x$has_recursive_mutexes = xno; then
+                cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+                  #include <pthread.h>
+
+int
+main ()
+{
+
+                  pthread_mutexattr_t attr;
+                  pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+                has_recursive_mutexes=yes
+
+$as_echo "#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            fi
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $has_recursive_mutexes" >&5
+$as_echo "$has_recursive_mutexes" >&6; }
+
+            # Check to see if pthread semaphore support is missing
+            if test x$enable_pthread_sem = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: checking for pthread semaphores" >&5
+$as_echo_n "checking for pthread semaphores... " >&6; }
+                have_pthread_sem=no
+                cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+                  #include <pthread.h>
+                  #include <semaphore.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+                have_pthread_sem=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+                { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_pthread_sem" >&5
+$as_echo "$have_pthread_sem" >&6; }
+            fi
+            if test x$have_pthread_sem = xyes; then
+                { $as_echo "$as_me:${as_lineno-$LINENO}: checking for sem_timedwait" >&5
+$as_echo_n "checking for sem_timedwait... " >&6; }
+                have_sem_timedwait=no
+                cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+                  #include <pthread.h>
+                  #include <semaphore.h>
+
+int
+main ()
+{
+
+                  sem_timedwait(NULL, NULL);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+                have_sem_timedwait=yes
+                $as_echo "#define HAVE_SEM_TIMEDWAIT 1" >>confdefs.h
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+                { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_sem_timedwait" >&5
+$as_echo "$have_sem_timedwait" >&6; }
+            fi
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for pthread_spin_trylock" >&5
+$as_echo_n "checking for pthread_spin_trylock... " >&6; }
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char pthread_spin_trylock ();
+int
+main ()
+{
+return pthread_spin_trylock ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+              has_pthread_spin_trylock=yes
+
+$as_echo "#define HAVE_PTHREAD_SPINLOCK 1" >>confdefs.h
+
+
+else
+
+              has_pthread_spin_trylock=no
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $has_pthread_spin_trylock" >&5
+$as_echo "$has_pthread_spin_trylock" >&6; }
+
+            ac_fn_c_check_header_compile "$LINENO" "pthread_np.h" "ac_cv_header_pthread_np_h" " #include <pthread.h>
+"
+if test "x$ac_cv_header_pthread_np_h" = xyes; then :
+  have_pthread_np_h=yes
+else
+  have_pthread_np_h=no
+fi
+
+
+            if test x$have_pthread_np_h = xyes; then
+
+$as_echo "#define HAVE_PTHREAD_NP_H 1" >>confdefs.h
+
+            fi
+
+            # Check to see if pthread naming is available
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for pthread_setname_np" >&5
+$as_echo_n "checking for pthread_setname_np... " >&6; }
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char pthread_setname_np ();
+int
+main ()
+{
+return pthread_setname_np ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+              has_pthread_setname_np=yes
+
+$as_echo "#define HAVE_PTHREAD_SETNAME_NP 1" >>confdefs.h
+
+
+else
+
+              has_pthread_setname_np=no
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $has_pthread_setname_np" >&5
+$as_echo "$has_pthread_setname_np" >&6; }
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for pthread_set_name_np" >&5
+$as_echo_n "checking for pthread_set_name_np... " >&6; }
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char pthread_set_name_np ();
+int
+main ()
+{
+return pthread_set_name_np ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+
+              has_pthread_set_name_np=yes
+
+$as_echo "#define HAVE_PTHREAD_SET_NAME_NP 1" >>confdefs.h
+
+
+else
+
+              has_pthread_set_name_np=no
+
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $has_pthread_set_name_np" >&5
+$as_echo "$has_pthread_set_name_np" >&6; }
+
+            # Restore the compiler flags and libraries
+            CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
+
+            # Basic thread creation functions
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_systhread.c"
+
+            # Semaphores
+            # We can fake these with mutexes and condition variables if necessary
+            if test x$have_pthread_sem = xyes; then
+                SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_syssem.c"
+            else
+                SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syssem.c"
+            fi
+
+            # Mutexes
+            # We can fake these with semaphores if necessary
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_sysmutex.c"
+
+            # Condition variables
+            # We can fake these with semaphores and mutexes if necessary
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_syscond.c"
+
+            # Thread local storage
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_systls.c"
+
+            have_threads=yes
+        fi
+    fi
+}
+
+CheckWINDOWS()
+{
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking Windows compiler" >&5
+$as_echo_n "checking Windows compiler... " >&6; }
+    have_win32_gcc=no
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+     #include <windows.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+    have_win32_gcc=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_win32_gcc" >&5
+$as_echo "$have_win32_gcc" >&6; }
+    if test x$have_win32_gcc != xyes; then
+       as_fn_error $? "
+*** Your compiler ($CC) does not produce Windows executables!
+       " "$LINENO" 5
+    fi
+
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking Windows CE" >&5
+$as_echo_n "checking Windows CE... " >&6; }
+    have_wince=no
+    cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+#if !defined(_WIN32_WCE) && !defined(__MINGW32CE__)
+#error This is not Windows CE
+#endif
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+    have_wince=yes
+       as_fn_error $? "
+*** Sorry, Windows CE is no longer supported.
+       " "$LINENO" 5
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_wince" >&5
+$as_echo "$have_wince" >&6; }
+
+    # This fixes Windows stack alignment with newer GCC
+    CheckStackBoundary
+}
+
+CheckDIRECTX()
+{
+    # Check whether --enable-directx was given.
+if test "${enable_directx+set}" = set; then :
+  enableval=$enable_directx;
+else
+  enable_directx=yes
+fi
+
+    if test x$enable_directx = xyes; then
+        ac_fn_c_check_header_mongrel "$LINENO" "d3d9.h" "ac_cv_header_d3d9_h" "$ac_includes_default"
+if test "x$ac_cv_header_d3d9_h" = xyes; then :
+  have_d3d=yes
+fi
+
+
+        ac_fn_c_check_header_mongrel "$LINENO" "ddraw.h" "ac_cv_header_ddraw_h" "$ac_includes_default"
+if test "x$ac_cv_header_ddraw_h" = xyes; then :
+  have_ddraw=yes
+fi
+
+
+        ac_fn_c_check_header_mongrel "$LINENO" "dsound.h" "ac_cv_header_dsound_h" "$ac_includes_default"
+if test "x$ac_cv_header_dsound_h" = xyes; then :
+  have_dsound=yes
+fi
+
+
+        ac_fn_c_check_header_mongrel "$LINENO" "dinput.h" "ac_cv_header_dinput_h" "$ac_includes_default"
+if test "x$ac_cv_header_dinput_h" = xyes; then :
+  have_dinput=yes
+fi
+
+
+        ac_fn_c_check_header_mongrel "$LINENO" "xaudio2.h" "ac_cv_header_xaudio2_h" "$ac_includes_default"
+if test "x$ac_cv_header_xaudio2_h" = xyes; then :
+  have_xaudio2=yes
+fi
+
+
+
+        # FIXME: latest Cygwin finds dinput headers, but we die on other win32 headers.
+        # FIXME:  ...so force it off for now.
+        case "$host" in
+            *-*-cygwin*)
+            have_dinput=false
+            ;;
+        esac
+    fi
+}
+
+CheckDLOPEN()
+{
+    # Check whether --enable-sdl-dlopen was given.
+if test "${enable_sdl_dlopen+set}" = set; then :
+  enableval=$enable_sdl_dlopen;
+else
+  enable_sdl_dlopen=yes
+fi
+
+    if test x$enable_sdl_dlopen = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen" >&5
+$as_echo_n "checking for dlopen... " >&6; }
+        have_dlopen=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+         #include <dlfcn.h>
+
+int
+main ()
+{
+
+         void *handle = dlopen("", RTLD_NOW);
+         const char *loaderror = (char *) dlerror();
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_dlopen=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_dlopen" >&5
+$as_echo "$have_dlopen" >&6; }
+
+        if test x$have_dlopen = xyes; then
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -lc" >&5
+$as_echo_n "checking for dlopen in -lc... " >&6; }
+if ${ac_cv_lib_c_dlopen+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lc  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dlopen ();
+int
+main ()
+{
+return dlopen ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_c_dlopen=yes
+else
+  ac_cv_lib_c_dlopen=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_c_dlopen" >&5
+$as_echo "$ac_cv_lib_c_dlopen" >&6; }
+if test "x$ac_cv_lib_c_dlopen" = xyes; then :
+  EXTRA_LDFLAGS="$EXTRA_LDFLAGS"
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -ldl" >&5
+$as_echo_n "checking for dlopen in -ldl... " >&6; }
+if ${ac_cv_lib_dl_dlopen+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-ldl  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dlopen ();
+int
+main ()
+{
+return dlopen ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_dl_dlopen=yes
+else
+  ac_cv_lib_dl_dlopen=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dl_dlopen" >&5
+$as_echo "$ac_cv_lib_dl_dlopen" >&6; }
+if test "x$ac_cv_lib_dl_dlopen" = xyes; then :
+  EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldl"
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -lltdl" >&5
+$as_echo_n "checking for dlopen in -lltdl... " >&6; }
+if ${ac_cv_lib_ltdl_dlopen+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lltdl  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char dlopen ();
+int
+main ()
+{
+return dlopen ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_ltdl_dlopen=yes
+else
+  ac_cv_lib_ltdl_dlopen=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_ltdl_dlopen" >&5
+$as_echo "$ac_cv_lib_ltdl_dlopen" >&6; }
+if test "x$ac_cv_lib_ltdl_dlopen" = xyes; then :
+  EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lltdl"
+fi
+
+fi
+
+fi
+
+
+$as_echo "#define SDL_LOADSO_DLOPEN 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/loadso/dlopen/*.c"
+            have_loadso=yes
+        fi
+    fi
+}
+
+CheckUSBHID()
+{
+    if test x$enable_joystick = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for hid_init in -lusbhid" >&5
+$as_echo_n "checking for hid_init in -lusbhid... " >&6; }
+if ${ac_cv_lib_usbhid_hid_init+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lusbhid  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char hid_init ();
+int
+main ()
+{
+return hid_init ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_usbhid_hid_init=yes
+else
+  ac_cv_lib_usbhid_hid_init=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_usbhid_hid_init" >&5
+$as_echo "$ac_cv_lib_usbhid_hid_init" >&6; }
+if test "x$ac_cv_lib_usbhid_hid_init" = xyes; then :
+  have_libusbhid=yes
+fi
+
+        if test x$have_libusbhid = xyes; then
+            ac_fn_c_check_header_mongrel "$LINENO" "usbhid.h" "ac_cv_header_usbhid_h" "$ac_includes_default"
+if test "x$ac_cv_header_usbhid_h" = xyes; then :
+  USB_CFLAGS="-DHAVE_USBHID_H"
+fi
+
+
+            ac_fn_c_check_header_mongrel "$LINENO" "libusbhid.h" "ac_cv_header_libusbhid_h" "$ac_includes_default"
+if test "x$ac_cv_header_libusbhid_h" = xyes; then :
+  USB_CFLAGS="-DHAVE_LIBUSBHID_H"
+fi
+
+
+            USB_LIBS="$USB_LIBS -lusbhid"
+        else
+            ac_fn_c_check_header_mongrel "$LINENO" "usb.h" "ac_cv_header_usb_h" "$ac_includes_default"
+if test "x$ac_cv_header_usb_h" = xyes; then :
+  USB_CFLAGS="-DHAVE_USB_H"
+fi
+
+
+            ac_fn_c_check_header_mongrel "$LINENO" "libusb.h" "ac_cv_header_libusb_h" "$ac_includes_default"
+if test "x$ac_cv_header_libusb_h" = xyes; then :
+  USB_CFLAGS="-DHAVE_LIBUSB_H"
+fi
+
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for hid_init in -lusb" >&5
+$as_echo_n "checking for hid_init in -lusb... " >&6; }
+if ${ac_cv_lib_usb_hid_init+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lusb  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char hid_init ();
+int
+main ()
+{
+return hid_init ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_usb_hid_init=yes
+else
+  ac_cv_lib_usb_hid_init=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_usb_hid_init" >&5
+$as_echo "$ac_cv_lib_usb_hid_init" >&6; }
+if test "x$ac_cv_lib_usb_hid_init" = xyes; then :
+  USB_LIBS="$USB_LIBS -lusb"
+fi
+
+        fi
+
+        save_CFLAGS="$CFLAGS"
+        CFLAGS="$CFLAGS $USB_CFLAGS"
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for usbhid" >&5
+$as_echo_n "checking for usbhid... " >&6; }
+        have_usbhid=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+          #include <sys/types.h>
+          #if defined(HAVE_USB_H)
+          #include <usb.h>
+          #endif
+          #ifdef __DragonFly__
+          # include <bus/usb/usb.h>
+          # include <bus/usb/usbhid.h>
+          #else
+          # include <dev/usb/usb.h>
+          # include <dev/usb/usbhid.h>
+          #endif
+          #if defined(HAVE_USBHID_H)
+          #include <usbhid.h>
+          #elif defined(HAVE_LIBUSB_H)
+          #include <libusb.h>
+          #elif defined(HAVE_LIBUSBHID_H)
+          #include <libusbhid.h>
+          #endif
+
+int
+main ()
+{
+
+          struct report_desc *repdesc;
+          struct usb_ctl_report *repbuf;
+          hid_kind_t hidkind;
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        have_usbhid=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_usbhid" >&5
+$as_echo "$have_usbhid" >&6; }
+
+        if test x$have_usbhid = xyes; then
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ucr_data member of usb_ctl_report" >&5
+$as_echo_n "checking for ucr_data member of usb_ctl_report... " >&6; }
+            have_usbhid_ucr_data=no
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              #include <sys/types.h>
+              #if defined(HAVE_USB_H)
+              #include <usb.h>
+              #endif
+              #ifdef __DragonFly__
+              # include <bus/usb/usb.h>
+              # include <bus/usb/usbhid.h>
+              #else
+              # include <dev/usb/usb.h>
+              # include <dev/usb/usbhid.h>
+              #endif
+              #if defined(HAVE_USBHID_H)
+              #include <usbhid.h>
+              #elif defined(HAVE_LIBUSB_H)
+              #include <libusb.h>
+              #elif defined(HAVE_LIBUSBHID_H)
+              #include <libusbhid.h>
+              #endif
+
+int
+main ()
+{
+
+              struct usb_ctl_report buf;
+              if (buf.ucr_data) { }
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_usbhid_ucr_data=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            if test x$have_usbhid_ucr_data = xyes; then
+                USB_CFLAGS="$USB_CFLAGS -DUSBHID_UCR_DATA"
+            fi
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_usbhid_ucr_data" >&5
+$as_echo "$have_usbhid_ucr_data" >&6; }
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for new usbhid API" >&5
+$as_echo_n "checking for new usbhid API... " >&6; }
+            have_usbhid_new=no
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              #include <sys/types.h>
+              #if defined(HAVE_USB_H)
+              #include <usb.h>
+              #endif
+              #ifdef __DragonFly__
+              #include <bus/usb/usb.h>
+              #include <bus/usb/usbhid.h>
+              #else
+              #include <dev/usb/usb.h>
+              #include <dev/usb/usbhid.h>
+              #endif
+              #if defined(HAVE_USBHID_H)
+              #include <usbhid.h>
+              #elif defined(HAVE_LIBUSB_H)
+              #include <libusb.h>
+              #elif defined(HAVE_LIBUSBHID_H)
+              #include <libusbhid.h>
+              #endif
+
+int
+main ()
+{
+
+              report_desc_t d;
+              hid_start_parse(d, 1, 1);
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_usbhid_new=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            if test x$have_usbhid_new = xyes; then
+                USB_CFLAGS="$USB_CFLAGS -DUSBHID_NEW"
+            fi
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_usbhid_new" >&5
+$as_echo "$have_usbhid_new" >&6; }
+
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for struct joystick in machine/joystick.h" >&5
+$as_echo_n "checking for struct joystick in machine/joystick.h... " >&6; }
+            have_machine_joystick=no
+            cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+              #include <machine/joystick.h>
+
+int
+main ()
+{
+
+              struct joystick t;
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+            have_machine_joystick=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+            if test x$have_machine_joystick = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H 1" >>confdefs.h
+
+            fi
+            { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_machine_joystick" >&5
+$as_echo "$have_machine_joystick" >&6; }
+
+
+$as_echo "#define SDL_JOYSTICK_USBHID 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/joystick/bsd/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $USB_CFLAGS"
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS $USB_LIBS"
+            have_joystick=yes
+        fi
+        CFLAGS="$save_CFLAGS"
+    fi
+}
+
+CheckClockGettime()
+{
+    # Check whether --enable-clock_gettime was given.
+if test "${enable_clock_gettime+set}" = set; then :
+  enableval=$enable_clock_gettime;
+else
+  enable_clock_gettime=yes
+fi
+
+    if test x$enable_clock_gettime = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for clock_gettime in -lrt" >&5
+$as_echo_n "checking for clock_gettime in -lrt... " >&6; }
+if ${ac_cv_lib_rt_clock_gettime+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lrt  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char clock_gettime ();
+int
+main ()
+{
+return clock_gettime ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_rt_clock_gettime=yes
+else
+  ac_cv_lib_rt_clock_gettime=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_rt_clock_gettime" >&5
+$as_echo "$ac_cv_lib_rt_clock_gettime" >&6; }
+if test "x$ac_cv_lib_rt_clock_gettime" = xyes; then :
+  have_clock_gettime=yes
+fi
+
+        if test x$have_clock_gettime = xyes; then
+
+$as_echo "#define HAVE_CLOCK_GETTIME 1" >>confdefs.h
+
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lrt"
+        else
+            { $as_echo "$as_me:${as_lineno-$LINENO}: checking for clock_gettime in -lc" >&5
+$as_echo_n "checking for clock_gettime in -lc... " >&6; }
+if ${ac_cv_lib_c_clock_gettime+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lc  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char clock_gettime ();
+int
+main ()
+{
+return clock_gettime ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_c_clock_gettime=yes
+else
+  ac_cv_lib_c_clock_gettime=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_c_clock_gettime" >&5
+$as_echo "$ac_cv_lib_c_clock_gettime" >&6; }
+if test "x$ac_cv_lib_c_clock_gettime" = xyes; then :
+  have_clock_gettime=yes
+fi
+
+            if test x$have_clock_gettime = xyes; then
+
+$as_echo "#define HAVE_CLOCK_GETTIME 1" >>confdefs.h
+
+               EXTRA_LDFLAGS="$EXTRA_LDFLAGS"
+            fi
+        fi
+    fi
+}
+
+CheckLinuxVersion()
+{
+    ac_fn_c_check_header_mongrel "$LINENO" "linux/version.h" "ac_cv_header_linux_version_h" "$ac_includes_default"
+if test "x$ac_cv_header_linux_version_h" = xyes; then :
+  have_linux_version_h=yes
+fi
+
+
+    if test x$have_linux_version_h = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -DHAVE_LINUX_VERSION_H"
+    fi
+}
+
+CheckRPATH()
+{
+    # Check whether --enable-rpath was given.
+if test "${enable_rpath+set}" = set; then :
+  enableval=$enable_rpath;
+else
+  enable_rpath=yes
+fi
+
+}
+
+case "$host" in
+    *-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
+        case "$host" in
+            *-*-linux*)         ARCH=linux ;;
+            *-*-uclinux*)       ARCH=linux ;;
+            *-*-kfreebsd*-gnu)  ARCH=kfreebsd-gnu ;;
+            *-*-knetbsd*-gnu)   ARCH=knetbsd-gnu ;;
+            *-*-kopenbsd*-gnu)  ARCH=kopenbsd-gnu ;;
+            *-*-gnu*)           ARCH=gnu ;; # must be last of the gnu variants
+            *-*-bsdi*)          ARCH=bsdi ;;
+            *-*-freebsd*)       ARCH=freebsd ;;
+            *-*-dragonfly*)     ARCH=freebsd ;;
+            *-*-netbsd*)        ARCH=netbsd ;;
+            *-*-openbsd*)       ARCH=openbsd ;;
+            *-*-sysv5*)         ARCH=sysv5 ;;
+            *-*-solaris*)       ARCH=solaris ;;
+            *-*-hpux*)          ARCH=hpux ;;
+            *-*-aix*)           ARCH=aix ;;
+            *-*-minix*)         ARCH=minix ;;
+        esac
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckOSS
+        CheckALSA
+        CheckPulseAudio
+        CheckARTSC
+        CheckESD
+        CheckNAS
+        CheckSNDIO
+        CheckX11
+        CheckDirectFB
+        CheckFusionSound
+        CheckOpenGLX11
+        CheckOpenGLESX11
+        CheckLibUDev
+        CheckDBus
+        CheckInputEvents
+        CheckTslib
+        CheckUSBHID
+        CheckPTHREAD
+        CheckClockGettime
+        CheckLinuxVersion
+        CheckRPATH
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+          case $ARCH in
+            sysv5|solaris|hpux)
+
+$as_echo "#define SDL_AUDIO_DRIVER_SUNAUDIO 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/audio/sun/*.c"
+                have_audio=yes
+            ;;
+            netbsd)  # Don't use this on OpenBSD, it's busted.
+
+$as_echo "#define SDL_AUDIO_DRIVER_BSD 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/audio/bsd/*.c"
+                have_audio=yes
+            ;;
+            aix)
+
+$as_echo "#define SDL_AUDIO_DRIVER_PAUDIO 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/audio/paudio/*.c"
+                have_audio=yes
+            ;;
+          esac
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+          case $ARCH in
+            linux)
+
+$as_echo "#define SDL_JOYSTICK_LINUX 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/joystick/linux/*.c"
+                have_joystick=yes
+            ;;
+          esac
+        fi
+        # Set up files for the haptic library
+        if test x$enable_haptic = xyes; then
+           if test x$use_input_events = xyes; then
+             case $ARCH in
+               linux)
+
+$as_echo "#define SDL_HAPTIC_LINUX 1" >>confdefs.h
+
+                   SOURCES="$SOURCES $srcdir/src/haptic/linux/*.c"
+                   have_haptic=yes
+               ;;
+             esac
+           fi
+        fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+             case $ARCH in
+               linux)
+
+$as_echo "#define SDL_POWER_LINUX 1" >>confdefs.h
+
+                   SOURCES="$SOURCES $srcdir/src/power/linux/*.c"
+                   have_power=yes
+               ;;
+             esac
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        ;;
+    *-*-cygwin* | *-*-mingw32*)
+        ARCH=win32
+        if test "$build" != "$host"; then # cross-compiling
+            # Default cross-compile location
+            ac_default_prefix=/usr/local/cross-tools/$host
+        else
+            # Look for the location of the tools and install there
+            if test "$BUILD_PREFIX" != ""; then
+                ac_default_prefix=$BUILD_PREFIX
+            fi
+        fi
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckWINDOWS
+        CheckWINDOWSGL
+        CheckDIRECTX
+
+        # Set up the core platform files
+        SOURCES="$SOURCES $srcdir/src/core/windows/*.c"
+
+        # Set up files for the video library
+        if test x$enable_video = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_WINDOWS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/video/windows/*.c"
+            have_video=yes
+            # Check whether --enable-render-d3d was given.
+if test "${enable_render_d3d+set}" = set; then :
+  enableval=$enable_render_d3d;
+else
+  enable_render_d3d=yes
+fi
+
+            if test x$enable_render_d3d = xyes -a x$have_d3d = xyes; then
+
+$as_echo "#define SDL_VIDEO_RENDER_D3D 1" >>confdefs.h
+
+            fi
+        fi
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_WINMM 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/winmm/*.c"
+            if test x$have_dsound = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_DSOUND 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/audio/directsound/*.c"
+            fi
+            if test x$have_xaudio2 = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_XAUDIO2 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
+            fi
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            if test x$have_dinput = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_DINPUT 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/joystick/windows/SDL_dxjoystick.c"
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldinput8 -ldxguid -ldxerr8"
+            else
+
+$as_echo "#define SDL_JOYSTICK_WINMM 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/joystick/windows/SDL_mmjoystick.c"
+            fi
+            have_joystick=yes
+        fi
+        if test x$enable_haptic = xyes; then
+            if test x$have_dinput = xyes; then
+
+$as_echo "#define SDL_HAPTIC_DINPUT 1" >>confdefs.h
+
+                SOURCES="$SOURCES $srcdir/src/haptic/windows/SDL_syshaptic.c"
+                have_haptic=yes
+            fi
+        fi
+        if test x$enable_power = xyes; then
+
+$as_echo "#define SDL_POWER_WINDOWS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
+            have_power=yes
+        fi
+        # Set up files for the thread library
+        if test x$enable_threads = xyes; then
+
+$as_echo "#define SDL_THREAD_WINDOWS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/thread/windows/*.c"
+            SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
+            have_threads=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMER_WINDOWS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/timer/windows/*.c"
+            have_timers=yes
+        fi
+        # Set up files for the shared object loading library
+        if test x$enable_loadso = xyes; then
+
+$as_echo "#define SDL_LOADSO_WINDOWS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/loadso/windows/*.c"
+            have_loadso=yes
+        fi
+        # Set up the system libraries we need
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion -luuid -XCClinker -static-libgcc"
+        # The Windows platform requires special setup
+        VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
+        SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"
+        SDL_CFLAGS="$SDL_CFLAGS -Dmain=SDL_main"
+        SDL_LIBS="-lSDL2main $SDL_LIBS -mwindows"
+
+        # Check to see if this is a mingw or cygwin build
+        have_mingw32=
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for main in -lmingw32" >&5
+$as_echo_n "checking for main in -lmingw32... " >&6; }
+if ${ac_cv_lib_mingw32_main+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lmingw32  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+
+int
+main ()
+{
+return main ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_mingw32_main=yes
+else
+  ac_cv_lib_mingw32_main=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_mingw32_main" >&5
+$as_echo "$ac_cv_lib_mingw32_main" >&6; }
+if test "x$ac_cv_lib_mingw32_main" = xyes; then :
+  have_mingw32=yes
+fi
+
+        if test x$have_mingw32 = xyes; then
+            SDL_LIBS="-lmingw32 $SDL_LIBS"
+        else
+            SDL_LIBS="-lcygwin $SDL_LIBS"
+        fi
+        ;;
+    *-*-beos* | *-*-haiku*)
+        ARCH=beos
+        ac_default_prefix=/boot/common
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckBWINDOW
+        CheckBeGL
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_BEOSAUDIO 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/baudio/*.cc"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_BEOS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/joystick/beos/*.cc"
+            have_joystick=yes
+        fi
+        # Set up files for the thread library
+        if test x$enable_threads = xyes; then
+
+$as_echo "#define SDL_THREAD_BEOS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/thread/beos/*.c"
+            SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_sysmutex.c"
+            SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
+            have_threads=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMER_BEOS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/timer/beos/*.c"
+            have_timers=yes
+        fi
+        # Set up files for the shared object loading library
+        if test x$enable_loadso = xyes; then
+
+$as_echo "#define SDL_LOADSO_BEOS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/loadso/beos/*.c"
+            have_loadso=yes
+        fi
+        # Set up files for the system power library
+        if test x$enable_power = xyes; then
+
+$as_echo "#define SDL_POWER_BEOS 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
+            have_power=yes
+        fi
+        # The BeOS platform requires special setup.
+        SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
+        ;;
+    arm*-apple-darwin*)
+        # iOS - We are not writing anything to confdefs.h because you have to replace
+        # SDL_config.h for SDL_config_iphoneos.h anyway
+        ARCH=ios
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckCOCOA
+        CheckPTHREAD
+
+
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+            SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
+            have_joystick=yes
+        fi
+        # Set up files for the haptic library
+        #if test x$enable_haptic = xyes; then
+        #    SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
+        #    have_haptic=yes
+        #    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
+        #fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+            SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
+            have_power=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        # Set up additional files for the file library
+        if test x$enable_file = xyes; then
+            SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+        fi
+        # The iOS platform requires special setup.
+        SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm -liconv -lobjc"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
+        ;;
+    *-*-darwin* )
+        # This could be either full "Mac OS X", or plain "Darwin" which is
+        # just the OS X kernel sans upper layers like Carbon and Cocoa.
+        # Next line is broken, and a few files below require Mac OS X (full)
+        ARCH=macosx
+
+        # Mac OS X builds with both the Carbon and OSX APIs at the moment
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -DTARGET_API_MAC_CARBON"
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -DTARGET_API_MAC_OSX"
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckCOCOA
+        CheckX11
+        CheckMacGL
+        CheckOpenGLX11
+        CheckPTHREAD
+
+        # Good optimization on Mac OS X, yes...
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -falign-loops=16"
+
+        # Need this or things might misbuild on a G3.
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -force_cpusubtype_ALL"
+
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_COREAUDIO 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_IOKIT 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
+            have_joystick=yes
+        fi
+        # Set up files for the haptic library
+        if test x$enable_haptic = xyes; then
+
+$as_echo "#define SDL_HAPTIC_IOKIT 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
+            have_haptic=yes
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
+        fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+
+$as_echo "#define SDL_POWER_MACOSX 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
+            have_power=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        # Set up additional files for the file library
+        if test x$enable_file = xyes; then
+            SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+        fi
+        # The Mac OS X platform requires special setup.
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lobjc"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Cocoa"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
+        # If audio is used, add the AudioUnit framework
+        if test x$enable_audio = xyes; then
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AudioUnit"
+        fi
+        ;;
+    *)
+        as_fn_error $? "
+*** Unsupported host:  Please add to configure.in
+        " "$LINENO" 5
+        ;;
+esac
+
+CheckWarnAll
+
+# Verify that we have all the platform specific files we need
+
+if test x$have_joystick != xyes; then
+    if test x$enable_joystick = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_DISABLED 1" >>confdefs.h
+
+    fi
+    SOURCES="$SOURCES $srcdir/src/joystick/dummy/*.c"
+fi
+if test x$have_haptic != xyes; then
+    if test x$enable_haptic = xyes; then
+
+$as_echo "#define SDL_HAPTIC_DISABLED 1" >>confdefs.h
+
+    fi
+    SOURCES="$SOURCES $srcdir/src/haptic/dummy/*.c"
+fi
+if test x$have_threads != xyes; then
+    if test x$enable_threads = xyes; then
+
+$as_echo "#define SDL_THREADS_DISABLED 1" >>confdefs.h
+
+    fi
+    SOURCES="$SOURCES $srcdir/src/thread/generic/*.c"
+fi
+if test x$have_timers != xyes; then
+    if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMERS_DISABLED 1" >>confdefs.h
+
+    fi
+    SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
+fi
+if test x$have_loadso != xyes; then
+    if test x$enable_loadso = xyes; then
+
+$as_echo "#define SDL_LOADSO_DISABLED 1" >>confdefs.h
+
+    fi
+    SOURCES="$SOURCES $srcdir/src/loadso/dummy/*.c"
+fi
+if test x$SDLMAIN_SOURCES = x; then
+    SDLMAIN_SOURCES="$srcdir/src/main/dummy/*.c"
+fi
+SDLTEST_SOURCES="$srcdir/src/test/*.c"
+
+OBJECTS=`echo $SOURCES`
+DEPENDS=`echo $SOURCES | tr ' ' '\n'`
+for EXT in asm cc m c S; do
+    OBJECTS=`echo "$OBJECTS" | sed 's,[^ ]*/\([^ ]*\)\.'$EXT',$(objects)/\1.lo,g'`
+    DEPENDS=`echo "$DEPENDS" | sed "s,^\\([^ ]*\\)/\\([^ ]*\\)\\.$EXT\\$,\\\\
+\\$(objects)/\\2.lo: \\1/\\2.$EXT\\\\
+	\\$(LIBTOOL) --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
+done
+
+VERSION_OBJECTS=`echo $VERSION_SOURCES`
+VERSION_DEPENDS=`echo $VERSION_SOURCES`
+VERSION_OBJECTS=`echo "$VERSION_OBJECTS" | sed 's,[^ ]*/\([^ ]*\)\.rc,$(objects)/\1.o,g'`
+VERSION_DEPENDS=`echo "$VERSION_DEPENDS" | sed "s,\\([^ ]*\\)/\\([^ ]*\\)\\.rc,\\\\
+\\$(objects)/\\2.o: \\1/\\2.rc\\\\
+	\\$(WINDRES) \\$< \\$@,g"`
+
+SDLMAIN_OBJECTS=`echo $SDLMAIN_SOURCES`
+SDLMAIN_DEPENDS=`echo $SDLMAIN_SOURCES`
+SDLMAIN_OBJECTS=`echo "$SDLMAIN_OBJECTS" | sed 's,[^ ]*/\([^ ]*\)\.c,$(objects)/\1.o,g'`
+SDLMAIN_DEPENDS=`echo "$SDLMAIN_DEPENDS" | sed "s,\\([^ ]*\\)/\\([^ ]*\\)\\.c,\\\\
+\\$(objects)/\\2.o: \\1/\\2.c\\\\
+	\\$(LIBTOOL) --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
+
+SDLTEST_OBJECTS=`echo $SDLTEST_SOURCES`
+SDLTEST_DEPENDS=`echo $SDLTEST_SOURCES`
+SDLTEST_OBJECTS=`echo "$SDLTEST_OBJECTS" | sed 's,[^ ]*/\([^ ]*\)\.c,$(objects)/\1.o,g'`
+SDLTEST_DEPENDS=`echo "$SDLTEST_DEPENDS" | sed "s,\\([^ ]*\\)/\\([^ ]*\\)\\.c,\\\\
+\\$(objects)/\\2.o: \\1/\\2.c\\\\
+	\\$(LIBTOOL) --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
+
+# Set runtime shared library paths as needed
+
+if test "x$enable_rpath" = "xyes"; then
+  if test $ARCH = bsdi -o $ARCH = freebsd -o $ARCH = linux -o $ARCH = netbsd; then
+    SDL_RLD_FLAGS="-Wl,-rpath,\${libdir}"
+  fi
+  if test $ARCH = solaris; then
+    SDL_RLD_FLAGS="-R\${libdir}"
+  fi
+else
+  SDL_RLD_FLAGS=""
+fi
+
+SDL_STATIC_LIBS="$SDL_LIBS $EXTRA_LDFLAGS"
+
+
+
+
+
+if test x$enable_shared = xyes; then
+    ENABLE_SHARED_TRUE=
+    ENABLE_SHARED_FALSE="#"
+else
+    ENABLE_SHARED_TRUE="#"
+    ENABLE_SHARED_FALSE=
+fi
+if test x$enable_static = xyes; then
+    ENABLE_STATIC_TRUE=
+    ENABLE_STATIC_FALSE="#"
+else
+    ENABLE_STATIC_TRUE="#"
+    ENABLE_STATIC_FALSE=
+fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+cat >Makefile.rules <<__EOF__
+
+# Build rules for objects
+-include \$(OBJECTS:.lo=.d)
+
+# Special dependency for SDL.c, since it depends on SDL_revision.h
+$srcdir/src/SDL.c: update-revision
+$DEPENDS
+$VERSION_DEPENDS
+$SDLMAIN_DEPENDS
+$SDLTEST_DEPENDS
+__EOF__
+
+ac_config_files="$ac_config_files Makefile:Makefile.in:Makefile.rules sdl2-config SDL2.spec sdl2.pc"
+
+cat >confcache <<\_ACEOF
+# This file is a shell script that caches the results of configure
+# tests run on this system so they can be shared between configure
+# scripts and configure runs, see configure's option --config-cache.
+# It is not useful on other systems.  If it contains results you don't
+# want to keep, you may remove or edit it.
+#
+# config.status only pays attention to the cache file if you give it
+# the --recheck option to rerun configure.
+#
+# `ac_cv_env_foo' variables (set or unset) will be overridden when
+# loading this file, other *unset* `ac_cv_foo' will be assigned the
+# following values.
+
+_ACEOF
+
+# The following way of writing the cache mishandles newlines in values,
+# but we know of no workaround that is simple, portable, and efficient.
+# So, we kill variables containing newlines.
+# Ultrix sh set writes to stderr and can't be redirected directly,
+# and sets the high bit in the cache file unless we assign to the vars.
+(
+  for ac_var in `(set) 2>&1 | sed -n 's/^\([a-zA-Z_][a-zA-Z0-9_]*\)=.*/\1/p'`; do
+    eval ac_val=\$$ac_var
+    case $ac_val in #(
+    *${as_nl}*)
+      case $ac_var in #(
+      *_cv_*) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: cache variable $ac_var contains a newline" >&5
+$as_echo "$as_me: WARNING: cache variable $ac_var contains a newline" >&2;} ;;
+      esac
+      case $ac_var in #(
+      _ | IFS | as_nl) ;; #(
+      BASH_ARGV | BASH_SOURCE) eval $ac_var= ;; #(
+      *) { eval $ac_var=; unset $ac_var;} ;;
+      esac ;;
+    esac
+  done
+
+  (set) 2>&1 |
+    case $as_nl`(ac_space=' '; set) 2>&1` in #(
+    *${as_nl}ac_space=\ *)
+      # `set' does not quote correctly, so add quotes: double-quote
+      # substitution turns \\\\ into \\, and sed turns \\ into \.
+      sed -n \
+	"s/'/'\\\\''/g;
+	  s/^\\([_$as_cr_alnum]*_cv_[_$as_cr_alnum]*\\)=\\(.*\\)/\\1='\\2'/p"
+      ;; #(
+    *)
+      # `set' quotes correctly as required by POSIX, so do not add quotes.
+      sed -n "/^[_$as_cr_alnum]*_cv_[_$as_cr_alnum]*=/p"
+      ;;
+    esac |
+    sort
+) |
+  sed '
+     /^ac_cv_env_/b end
+     t clear
+     :clear
+     s/^\([^=]*\)=\(.*[{}].*\)$/test "${\1+set}" = set || &/
+     t end
+     s/^\([^=]*\)=\(.*\)$/\1=${\1=\2}/
+     :end' >>confcache
+if diff "$cache_file" confcache >/dev/null 2>&1; then :; else
+  if test -w "$cache_file"; then
+    if test "x$cache_file" != "x/dev/null"; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: updating cache $cache_file" >&5
+$as_echo "$as_me: updating cache $cache_file" >&6;}
+      if test ! -f "$cache_file" || test -h "$cache_file"; then
+	cat confcache >"$cache_file"
+      else
+        case $cache_file in #(
+        */* | ?:*)
+	  mv -f confcache "$cache_file"$$ &&
+	  mv -f "$cache_file"$$ "$cache_file" ;; #(
+        *)
+	  mv -f confcache "$cache_file" ;;
+	esac
+      fi
+    fi
+  else
+    { $as_echo "$as_me:${as_lineno-$LINENO}: not updating unwritable cache $cache_file" >&5
+$as_echo "$as_me: not updating unwritable cache $cache_file" >&6;}
+  fi
+fi
+rm -f confcache
+
+test "x$prefix" = xNONE && prefix=$ac_default_prefix
+# Let make expand exec_prefix.
+test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
+
+DEFS=-DHAVE_CONFIG_H
+
+ac_libobjs=
+ac_ltlibobjs=
+U=
+for ac_i in : $LIBOBJS; do test "x$ac_i" = x: && continue
+  # 1. Remove the extension, and $U if already installed.
+  ac_script='s/\$U\././;s/\.o$//;s/\.obj$//'
+  ac_i=`$as_echo "$ac_i" | sed "$ac_script"`
+  # 2. Prepend LIBOBJDIR.  When used with automake>=1.10 LIBOBJDIR
+  #    will be set to the directory where LIBOBJS objects are built.
+  as_fn_append ac_libobjs " \${LIBOBJDIR}$ac_i\$U.$ac_objext"
+  as_fn_append ac_ltlibobjs " \${LIBOBJDIR}$ac_i"'$U.lo'
+done
+LIBOBJS=$ac_libobjs
+
+LTLIBOBJS=$ac_ltlibobjs
+
+
+
+: "${CONFIG_STATUS=./config.status}"
+ac_write_fail=0
+ac_clean_files_save=$ac_clean_files
+ac_clean_files="$ac_clean_files $CONFIG_STATUS"
+{ $as_echo "$as_me:${as_lineno-$LINENO}: creating $CONFIG_STATUS" >&5
+$as_echo "$as_me: creating $CONFIG_STATUS" >&6;}
+as_write_fail=0
+cat >$CONFIG_STATUS <<_ASEOF || as_write_fail=1
+#! $SHELL
+# Generated by $as_me.
+# Run this file to recreate the current configuration.
+# Compiler output produced by configure, useful for debugging
+# configure, is in config.log if it exists.
+
+debug=false
+ac_cs_recheck=false
+ac_cs_silent=false
+
+SHELL=\${CONFIG_SHELL-$SHELL}
+export SHELL
+_ASEOF
+cat >>$CONFIG_STATUS <<\_ASEOF || as_write_fail=1
+## -------------------- ##
+## M4sh Initialization. ##
+## -------------------- ##
+
+# Be more Bourne compatible
+DUALCASE=1; export DUALCASE # for MKS sh
+if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then :
+  emulate sh
+  NULLCMD=:
+  # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '${1+"$@"}'='"$@"'
+  setopt NO_GLOB_SUBST
+else
+  case `(set -o) 2>/dev/null` in #(
+  *posix*) :
+    set -o posix ;; #(
+  *) :
+     ;;
+esac
+fi
+
+
+as_nl='
+'
+export as_nl
+# Printing a long string crashes Solaris 7 /usr/bin/printf.
+as_echo='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo$as_echo
+# Prefer a ksh shell builtin over an external printf program on Solaris,
+# but without wasting forks for bash or zsh.
+if test -z "$BASH_VERSION$ZSH_VERSION" \
+    && (test "X`print -r -- $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='print -r --'
+  as_echo_n='print -rn --'
+elif (test "X`printf %s $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='printf %s\n'
+  as_echo_n='printf %s'
+else
+  if test "X`(/usr/ucb/echo -n -n $as_echo) 2>/dev/null`" = "X-n $as_echo"; then
+    as_echo_body='eval /usr/ucb/echo -n "$1$as_nl"'
+    as_echo_n='/usr/ucb/echo -n'
+  else
+    as_echo_body='eval expr "X$1" : "X\\(.*\\)"'
+    as_echo_n_body='eval
+      arg=$1;
+      case $arg in #(
+      *"$as_nl"*)
+	expr "X$arg" : "X\\(.*\\)$as_nl";
+	arg=`expr "X$arg" : ".*$as_nl\\(.*\\)"`;;
+      esac;
+      expr "X$arg" : "X\\(.*\\)" | tr -d "$as_nl"
+    '
+    export as_echo_n_body
+    as_echo_n='sh -c $as_echo_n_body as_echo'
+  fi
+  export as_echo_body
+  as_echo='sh -c $as_echo_body as_echo'
+fi
+
+# The user is always right.
+if test "${PATH_SEPARATOR+set}" != set; then
+  PATH_SEPARATOR=:
+  (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && {
+    (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 ||
+      PATH_SEPARATOR=';'
+  }
+fi
+
+
+# IFS
+# We need space, tab and new line, in precisely that order.  Quoting is
+# there to prevent editors from complaining about space-tab.
+# (If _AS_PATH_WALK were called with IFS unset, it would disable word
+# splitting by setting IFS to empty value.)
+IFS=" ""	$as_nl"
+
+# Find who we are.  Look in the path if we contain no directory separator.
+as_myself=
+case $0 in #((
+  *[\\/]* ) as_myself=$0 ;;
+  *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    test -r "$as_dir/$0" && as_myself=$as_dir/$0 && break
+  done
+IFS=$as_save_IFS
+
+     ;;
+esac
+# We did not find ourselves, most probably we were run as `sh COMMAND'
+# in which case we are not to be found in the path.
+if test "x$as_myself" = x; then
+  as_myself=$0
+fi
+if test ! -f "$as_myself"; then
+  $as_echo "$as_myself: error: cannot find myself; rerun with an absolute file name" >&2
+  exit 1
+fi
+
+# Unset variables that we do not need and which cause bugs (e.g. in
+# pre-3.0 UWIN ksh).  But do not cause bugs in bash 2.01; the "|| exit 1"
+# suppresses any "Segmentation fault" message there.  '((' could
+# trigger a bug in pdksh 5.2.14.
+for as_var in BASH_ENV ENV MAIL MAILPATH
+do eval test x\${$as_var+set} = xset \
+  && ( (unset $as_var) || exit 1) >/dev/null 2>&1 && unset $as_var || :
+done
+PS1='$ '
+PS2='> '
+PS4='+ '
+
+# NLS nuisances.
+LC_ALL=C
+export LC_ALL
+LANGUAGE=C
+export LANGUAGE
+
+# CDPATH.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+
+# as_fn_error STATUS ERROR [LINENO LOG_FD]
+# ----------------------------------------
+# Output "`basename $0`: error: ERROR" to stderr. If LINENO and LOG_FD are
+# provided, also output the error to LOG_FD, referencing LINENO. Then exit the
+# script with STATUS, using 1 if that was 0.
+as_fn_error ()
+{
+  as_status=$1; test $as_status -eq 0 && as_status=1
+  if test "$4"; then
+    as_lineno=${as_lineno-"$3"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+    $as_echo "$as_me:${as_lineno-$LINENO}: error: $2" >&$4
+  fi
+  $as_echo "$as_me: error: $2" >&2
+  as_fn_exit $as_status
+} # as_fn_error
+
+
+# as_fn_set_status STATUS
+# -----------------------
+# Set $? to STATUS, without forking.
+as_fn_set_status ()
+{
+  return $1
+} # as_fn_set_status
+
+# as_fn_exit STATUS
+# -----------------
+# Exit the shell with STATUS, even in a "trap 0" or "set -e" context.
+as_fn_exit ()
+{
+  set +e
+  as_fn_set_status $1
+  exit $1
+} # as_fn_exit
+
+# as_fn_unset VAR
+# ---------------
+# Portably unset VAR.
+as_fn_unset ()
+{
+  { eval $1=; unset $1;}
+}
+as_unset=as_fn_unset
+# as_fn_append VAR VALUE
+# ----------------------
+# Append the text in VALUE to the end of the definition contained in VAR. Take
+# advantage of any shell optimizations that allow amortized linear growth over
+# repeated appends, instead of the typical quadratic growth present in naive
+# implementations.
+if (eval "as_var=1; as_var+=2; test x\$as_var = x12") 2>/dev/null; then :
+  eval 'as_fn_append ()
+  {
+    eval $1+=\$2
+  }'
+else
+  as_fn_append ()
+  {
+    eval $1=\$$1\$2
+  }
+fi # as_fn_append
+
+# as_fn_arith ARG...
+# ------------------
+# Perform arithmetic evaluation on the ARGs, and store the result in the
+# global $as_val. Take advantage of shells that can avoid forks. The arguments
+# must be portable across $(()) and expr.
+if (eval "test \$(( 1 + 1 )) = 2") 2>/dev/null; then :
+  eval 'as_fn_arith ()
+  {
+    as_val=$(( $* ))
+  }'
+else
+  as_fn_arith ()
+  {
+    as_val=`expr "$@" || test $? -eq 1`
+  }
+fi # as_fn_arith
+
+
+if expr a : '\(a\)' >/dev/null 2>&1 &&
+   test "X`expr 00001 : '.*\(...\)'`" = X001; then
+  as_expr=expr
+else
+  as_expr=false
+fi
+
+if (basename -- /) >/dev/null 2>&1 && test "X`basename -- / 2>&1`" = "X/"; then
+  as_basename=basename
+else
+  as_basename=false
+fi
+
+if (as_dir=`dirname -- /` && test "X$as_dir" = X/) >/dev/null 2>&1; then
+  as_dirname=dirname
+else
+  as_dirname=false
+fi
+
+as_me=`$as_basename -- "$0" ||
+$as_expr X/"$0" : '.*/\([^/][^/]*\)/*$' \| \
+	 X"$0" : 'X\(//\)$' \| \
+	 X"$0" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X/"$0" |
+    sed '/^.*\/\([^/][^/]*\)\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+
+# Avoid depending upon Character Ranges.
+as_cr_letters='abcdefghijklmnopqrstuvwxyz'
+as_cr_LETTERS='ABCDEFGHIJKLMNOPQRSTUVWXYZ'
+as_cr_Letters=$as_cr_letters$as_cr_LETTERS
+as_cr_digits='0123456789'
+as_cr_alnum=$as_cr_Letters$as_cr_digits
+
+ECHO_C= ECHO_N= ECHO_T=
+case `echo -n x` in #(((((
+-n*)
+  case `echo 'xy\c'` in
+  *c*) ECHO_T='	';;	# ECHO_T is single tab character.
+  xy)  ECHO_C='\c';;
+  *)   echo `echo ksh88 bug on AIX 6.1` > /dev/null
+       ECHO_T='	';;
+  esac;;
+*)
+  ECHO_N='-n';;
+esac
+
+rm -f conf$$ conf$$.exe conf$$.file
+if test -d conf$$.dir; then
+  rm -f conf$$.dir/conf$$.file
+else
+  rm -f conf$$.dir
+  mkdir conf$$.dir 2>/dev/null
+fi
+if (echo >conf$$.file) 2>/dev/null; then
+  if ln -s conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s='ln -s'
+    # ... but there are two gotchas:
+    # 1) On MSYS, both `ln -s file dir' and `ln file dir' fail.
+    # 2) DJGPP < 2.04 has no symlinks; `ln -s' creates a wrapper executable.
+    # In both cases, we have to default to `cp -pR'.
+    ln -s conf$$.file conf$$.dir 2>/dev/null && test ! -f conf$$.exe ||
+      as_ln_s='cp -pR'
+  elif ln conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s=ln
+  else
+    as_ln_s='cp -pR'
+  fi
+else
+  as_ln_s='cp -pR'
+fi
+rm -f conf$$ conf$$.exe conf$$.dir/conf$$.file conf$$.file
+rmdir conf$$.dir 2>/dev/null
+
+
+# as_fn_mkdir_p
+# -------------
+# Create "$as_dir" as a directory, including parents if necessary.
+as_fn_mkdir_p ()
+{
+
+  case $as_dir in #(
+  -*) as_dir=./$as_dir;;
+  esac
+  test -d "$as_dir" || eval $as_mkdir_p || {
+    as_dirs=
+    while :; do
+      case $as_dir in #(
+      *\'*) as_qdir=`$as_echo "$as_dir" | sed "s/'/'\\\\\\\\''/g"`;; #'(
+      *) as_qdir=$as_dir;;
+      esac
+      as_dirs="'$as_qdir' $as_dirs"
+      as_dir=`$as_dirname -- "$as_dir" ||
+$as_expr X"$as_dir" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$as_dir" : 'X\(//\)[^/]' \| \
+	 X"$as_dir" : 'X\(//\)$' \| \
+	 X"$as_dir" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$as_dir" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+      test -d "$as_dir" && break
+    done
+    test -z "$as_dirs" || eval "mkdir $as_dirs"
+  } || test -d "$as_dir" || as_fn_error $? "cannot create directory $as_dir"
+
+
+} # as_fn_mkdir_p
+if mkdir -p . 2>/dev/null; then
+  as_mkdir_p='mkdir -p "$as_dir"'
+else
+  test -d ./-p && rmdir ./-p
+  as_mkdir_p=false
+fi
+
+
+# as_fn_executable_p FILE
+# -----------------------
+# Test if FILE is an executable regular file.
+as_fn_executable_p ()
+{
+  test -f "$1" && test -x "$1"
+} # as_fn_executable_p
+as_test_x='test -x'
+as_executable_p=as_fn_executable_p
+
+# Sed expression to map a string onto a valid CPP name.
+as_tr_cpp="eval sed 'y%*$as_cr_letters%P$as_cr_LETTERS%;s%[^_$as_cr_alnum]%_%g'"
+
+# Sed expression to map a string onto a valid variable name.
+as_tr_sh="eval sed 'y%*+%pp%;s%[^_$as_cr_alnum]%_%g'"
+
+
+exec 6>&1
+## ----------------------------------- ##
+## Main body of $CONFIG_STATUS script. ##
+## ----------------------------------- ##
+_ASEOF
+test $as_write_fail = 0 && chmod +x $CONFIG_STATUS || ac_write_fail=1
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+# Save the log message, to keep $0 and so on meaningful, and to
+# report actual input values of CONFIG_FILES etc. instead of their
+# values after options handling.
+ac_log="
+This file was extended by $as_me, which was
+generated by GNU Autoconf 2.69.  Invocation command line was
+
+  CONFIG_FILES    = $CONFIG_FILES
+  CONFIG_HEADERS  = $CONFIG_HEADERS
+  CONFIG_LINKS    = $CONFIG_LINKS
+  CONFIG_COMMANDS = $CONFIG_COMMANDS
+  $ $0 $@
+
+on `(hostname || uname -n) 2>/dev/null | sed 1q`
+"
+
+_ACEOF
+
+case $ac_config_files in *"
+"*) set x $ac_config_files; shift; ac_config_files=$*;;
+esac
+
+case $ac_config_headers in *"
+"*) set x $ac_config_headers; shift; ac_config_headers=$*;;
+esac
+
+
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+# Files that config.status was made for.
+config_files="$ac_config_files"
+config_headers="$ac_config_headers"
+config_commands="$ac_config_commands"
+
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+ac_cs_usage="\
+\`$as_me' instantiates files and other configuration actions
+from templates according to the current configuration.  Unless the files
+and actions are specified as TAGs, all are instantiated by default.
+
+Usage: $0 [OPTION]... [TAG]...
+
+  -h, --help       print this help, then exit
+  -V, --version    print version number and configuration settings, then exit
+      --config     print configuration, then exit
+  -q, --quiet, --silent
+                   do not print progress messages
+  -d, --debug      don't remove temporary files
+      --recheck    update $as_me by reconfiguring in the same conditions
+      --file=FILE[:TEMPLATE]
+                   instantiate the configuration file FILE
+      --header=FILE[:TEMPLATE]
+                   instantiate the configuration header FILE
+
+Configuration files:
+$config_files
+
+Configuration headers:
+$config_headers
+
+Configuration commands:
+$config_commands
+
+Report bugs to the package provider."
+
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
+ac_cs_version="\\
+config.status
+configured by $0, generated by GNU Autoconf 2.69,
+  with options \\"\$ac_cs_config\\"
+
+Copyright (C) 2012 Free Software Foundation, Inc.
+This config.status script is free software; the Free Software Foundation
+gives unlimited permission to copy, distribute and modify it."
+
+ac_pwd='$ac_pwd'
+srcdir='$srcdir'
+INSTALL='$INSTALL'
+AWK='$AWK'
+test -n "\$AWK" || AWK=awk
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+# The default lists apply if the user does not specify any file.
+ac_need_defaults=:
+while test $# != 0
+do
+  case $1 in
+  --*=?*)
+    ac_option=`expr "X$1" : 'X\([^=]*\)='`
+    ac_optarg=`expr "X$1" : 'X[^=]*=\(.*\)'`
+    ac_shift=:
+    ;;
+  --*=)
+    ac_option=`expr "X$1" : 'X\([^=]*\)='`
+    ac_optarg=
+    ac_shift=:
+    ;;
+  *)
+    ac_option=$1
+    ac_optarg=$2
+    ac_shift=shift
+    ;;
+  esac
+
+  case $ac_option in
+  # Handling of the options.
+  -recheck | --recheck | --rechec | --reche | --rech | --rec | --re | --r)
+    ac_cs_recheck=: ;;
+  --version | --versio | --versi | --vers | --ver | --ve | --v | -V )
+    $as_echo "$ac_cs_version"; exit ;;
+  --config | --confi | --conf | --con | --co | --c )
+    $as_echo "$ac_cs_config"; exit ;;
+  --debug | --debu | --deb | --de | --d | -d )
+    debug=: ;;
+  --file | --fil | --fi | --f )
+    $ac_shift
+    case $ac_optarg in
+    *\'*) ac_optarg=`$as_echo "$ac_optarg" | sed "s/'/'\\\\\\\\''/g"` ;;
+    '') as_fn_error $? "missing file argument" ;;
+    esac
+    as_fn_append CONFIG_FILES " '$ac_optarg'"
+    ac_need_defaults=false;;
+  --header | --heade | --head | --hea )
+    $ac_shift
+    case $ac_optarg in
+    *\'*) ac_optarg=`$as_echo "$ac_optarg" | sed "s/'/'\\\\\\\\''/g"` ;;
+    esac
+    as_fn_append CONFIG_HEADERS " '$ac_optarg'"
+    ac_need_defaults=false;;
+  --he | --h)
+    # Conflict between --help and --header
+    as_fn_error $? "ambiguous option: \`$1'
+Try \`$0 --help' for more information.";;
+  --help | --hel | -h )
+    $as_echo "$ac_cs_usage"; exit ;;
+  -q | -quiet | --quiet | --quie | --qui | --qu | --q \
+  | -silent | --silent | --silen | --sile | --sil | --si | --s)
+    ac_cs_silent=: ;;
+
+  # This is an error.
+  -*) as_fn_error $? "unrecognized option: \`$1'
+Try \`$0 --help' for more information." ;;
+
+  *) as_fn_append ac_config_targets " $1"
+     ac_need_defaults=false ;;
+
+  esac
+  shift
+done
+
+ac_configure_extra_args=
+
+if $ac_cs_silent; then
+  exec 6>/dev/null
+  ac_configure_extra_args="$ac_configure_extra_args --silent"
+fi
+
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+if \$ac_cs_recheck; then
+  set X $SHELL '$0' $ac_configure_args \$ac_configure_extra_args --no-create --no-recursion
+  shift
+  \$as_echo "running CONFIG_SHELL=$SHELL \$*" >&6
+  CONFIG_SHELL='$SHELL'
+  export CONFIG_SHELL
+  exec "\$@"
+fi
+
+_ACEOF
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+exec 5>>config.log
+{
+  echo
+  sed 'h;s/./-/g;s/^.../## /;s/...$/ ##/;p;x;p;x' <<_ASBOX
+## Running $as_me. ##
+_ASBOX
+  $as_echo "$ac_log"
+} >&5
+
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+#
+# INIT-COMMANDS
+#
+
+
+# The HP-UX ksh and POSIX shell print the target directory to stdout
+# if CDPATH is set.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+sed_quote_subst='$sed_quote_subst'
+double_quote_subst='$double_quote_subst'
+delay_variable_subst='$delay_variable_subst'
+macro_version='`$ECHO "$macro_version" | $SED "$delay_single_quote_subst"`'
+macro_revision='`$ECHO "$macro_revision" | $SED "$delay_single_quote_subst"`'
+AS='`$ECHO "$AS" | $SED "$delay_single_quote_subst"`'
+DLLTOOL='`$ECHO "$DLLTOOL" | $SED "$delay_single_quote_subst"`'
+OBJDUMP='`$ECHO "$OBJDUMP" | $SED "$delay_single_quote_subst"`'
+enable_shared='`$ECHO "$enable_shared" | $SED "$delay_single_quote_subst"`'
+enable_static='`$ECHO "$enable_static" | $SED "$delay_single_quote_subst"`'
+pic_mode='`$ECHO "$pic_mode" | $SED "$delay_single_quote_subst"`'
+enable_fast_install='`$ECHO "$enable_fast_install" | $SED "$delay_single_quote_subst"`'
+SHELL='`$ECHO "$SHELL" | $SED "$delay_single_quote_subst"`'
+ECHO='`$ECHO "$ECHO" | $SED "$delay_single_quote_subst"`'
+PATH_SEPARATOR='`$ECHO "$PATH_SEPARATOR" | $SED "$delay_single_quote_subst"`'
+host_alias='`$ECHO "$host_alias" | $SED "$delay_single_quote_subst"`'
+host='`$ECHO "$host" | $SED "$delay_single_quote_subst"`'
+host_os='`$ECHO "$host_os" | $SED "$delay_single_quote_subst"`'
+build_alias='`$ECHO "$build_alias" | $SED "$delay_single_quote_subst"`'
+build='`$ECHO "$build" | $SED "$delay_single_quote_subst"`'
+build_os='`$ECHO "$build_os" | $SED "$delay_single_quote_subst"`'
+SED='`$ECHO "$SED" | $SED "$delay_single_quote_subst"`'
+Xsed='`$ECHO "$Xsed" | $SED "$delay_single_quote_subst"`'
+GREP='`$ECHO "$GREP" | $SED "$delay_single_quote_subst"`'
+EGREP='`$ECHO "$EGREP" | $SED "$delay_single_quote_subst"`'
+FGREP='`$ECHO "$FGREP" | $SED "$delay_single_quote_subst"`'
+LD='`$ECHO "$LD" | $SED "$delay_single_quote_subst"`'
+NM='`$ECHO "$NM" | $SED "$delay_single_quote_subst"`'
+LN_S='`$ECHO "$LN_S" | $SED "$delay_single_quote_subst"`'
+max_cmd_len='`$ECHO "$max_cmd_len" | $SED "$delay_single_quote_subst"`'
+ac_objext='`$ECHO "$ac_objext" | $SED "$delay_single_quote_subst"`'
+exeext='`$ECHO "$exeext" | $SED "$delay_single_quote_subst"`'
+lt_unset='`$ECHO "$lt_unset" | $SED "$delay_single_quote_subst"`'
+lt_SP2NL='`$ECHO "$lt_SP2NL" | $SED "$delay_single_quote_subst"`'
+lt_NL2SP='`$ECHO "$lt_NL2SP" | $SED "$delay_single_quote_subst"`'
+lt_cv_to_host_file_cmd='`$ECHO "$lt_cv_to_host_file_cmd" | $SED "$delay_single_quote_subst"`'
+lt_cv_to_tool_file_cmd='`$ECHO "$lt_cv_to_tool_file_cmd" | $SED "$delay_single_quote_subst"`'
+reload_flag='`$ECHO "$reload_flag" | $SED "$delay_single_quote_subst"`'
+reload_cmds='`$ECHO "$reload_cmds" | $SED "$delay_single_quote_subst"`'
+deplibs_check_method='`$ECHO "$deplibs_check_method" | $SED "$delay_single_quote_subst"`'
+file_magic_cmd='`$ECHO "$file_magic_cmd" | $SED "$delay_single_quote_subst"`'
+file_magic_glob='`$ECHO "$file_magic_glob" | $SED "$delay_single_quote_subst"`'
+want_nocaseglob='`$ECHO "$want_nocaseglob" | $SED "$delay_single_quote_subst"`'
+sharedlib_from_linklib_cmd='`$ECHO "$sharedlib_from_linklib_cmd" | $SED "$delay_single_quote_subst"`'
+AR='`$ECHO "$AR" | $SED "$delay_single_quote_subst"`'
+AR_FLAGS='`$ECHO "$AR_FLAGS" | $SED "$delay_single_quote_subst"`'
+archiver_list_spec='`$ECHO "$archiver_list_spec" | $SED "$delay_single_quote_subst"`'
+STRIP='`$ECHO "$STRIP" | $SED "$delay_single_quote_subst"`'
+RANLIB='`$ECHO "$RANLIB" | $SED "$delay_single_quote_subst"`'
+old_postinstall_cmds='`$ECHO "$old_postinstall_cmds" | $SED "$delay_single_quote_subst"`'
+old_postuninstall_cmds='`$ECHO "$old_postuninstall_cmds" | $SED "$delay_single_quote_subst"`'
+old_archive_cmds='`$ECHO "$old_archive_cmds" | $SED "$delay_single_quote_subst"`'
+lock_old_archive_extraction='`$ECHO "$lock_old_archive_extraction" | $SED "$delay_single_quote_subst"`'
+CC='`$ECHO "$CC" | $SED "$delay_single_quote_subst"`'
+CFLAGS='`$ECHO "$CFLAGS" | $SED "$delay_single_quote_subst"`'
+compiler='`$ECHO "$compiler" | $SED "$delay_single_quote_subst"`'
+GCC='`$ECHO "$GCC" | $SED "$delay_single_quote_subst"`'
+lt_cv_sys_global_symbol_pipe='`$ECHO "$lt_cv_sys_global_symbol_pipe" | $SED "$delay_single_quote_subst"`'
+lt_cv_sys_global_symbol_to_cdecl='`$ECHO "$lt_cv_sys_global_symbol_to_cdecl" | $SED "$delay_single_quote_subst"`'
+lt_cv_sys_global_symbol_to_c_name_address='`$ECHO "$lt_cv_sys_global_symbol_to_c_name_address" | $SED "$delay_single_quote_subst"`'
+lt_cv_sys_global_symbol_to_c_name_address_lib_prefix='`$ECHO "$lt_cv_sys_global_symbol_to_c_name_address_lib_prefix" | $SED "$delay_single_quote_subst"`'
+nm_file_list_spec='`$ECHO "$nm_file_list_spec" | $SED "$delay_single_quote_subst"`'
+lt_sysroot='`$ECHO "$lt_sysroot" | $SED "$delay_single_quote_subst"`'
+objdir='`$ECHO "$objdir" | $SED "$delay_single_quote_subst"`'
+MAGIC_CMD='`$ECHO "$MAGIC_CMD" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_no_builtin_flag='`$ECHO "$lt_prog_compiler_no_builtin_flag" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_pic='`$ECHO "$lt_prog_compiler_pic" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_wl='`$ECHO "$lt_prog_compiler_wl" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_static='`$ECHO "$lt_prog_compiler_static" | $SED "$delay_single_quote_subst"`'
+lt_cv_prog_compiler_c_o='`$ECHO "$lt_cv_prog_compiler_c_o" | $SED "$delay_single_quote_subst"`'
+need_locks='`$ECHO "$need_locks" | $SED "$delay_single_quote_subst"`'
+MANIFEST_TOOL='`$ECHO "$MANIFEST_TOOL" | $SED "$delay_single_quote_subst"`'
+DSYMUTIL='`$ECHO "$DSYMUTIL" | $SED "$delay_single_quote_subst"`'
+NMEDIT='`$ECHO "$NMEDIT" | $SED "$delay_single_quote_subst"`'
+LIPO='`$ECHO "$LIPO" | $SED "$delay_single_quote_subst"`'
+OTOOL='`$ECHO "$OTOOL" | $SED "$delay_single_quote_subst"`'
+OTOOL64='`$ECHO "$OTOOL64" | $SED "$delay_single_quote_subst"`'
+libext='`$ECHO "$libext" | $SED "$delay_single_quote_subst"`'
+shrext_cmds='`$ECHO "$shrext_cmds" | $SED "$delay_single_quote_subst"`'
+extract_expsyms_cmds='`$ECHO "$extract_expsyms_cmds" | $SED "$delay_single_quote_subst"`'
+archive_cmds_need_lc='`$ECHO "$archive_cmds_need_lc" | $SED "$delay_single_quote_subst"`'
+enable_shared_with_static_runtimes='`$ECHO "$enable_shared_with_static_runtimes" | $SED "$delay_single_quote_subst"`'
+export_dynamic_flag_spec='`$ECHO "$export_dynamic_flag_spec" | $SED "$delay_single_quote_subst"`'
+whole_archive_flag_spec='`$ECHO "$whole_archive_flag_spec" | $SED "$delay_single_quote_subst"`'
+compiler_needs_object='`$ECHO "$compiler_needs_object" | $SED "$delay_single_quote_subst"`'
+old_archive_from_new_cmds='`$ECHO "$old_archive_from_new_cmds" | $SED "$delay_single_quote_subst"`'
+old_archive_from_expsyms_cmds='`$ECHO "$old_archive_from_expsyms_cmds" | $SED "$delay_single_quote_subst"`'
+archive_cmds='`$ECHO "$archive_cmds" | $SED "$delay_single_quote_subst"`'
+archive_expsym_cmds='`$ECHO "$archive_expsym_cmds" | $SED "$delay_single_quote_subst"`'
+module_cmds='`$ECHO "$module_cmds" | $SED "$delay_single_quote_subst"`'
+module_expsym_cmds='`$ECHO "$module_expsym_cmds" | $SED "$delay_single_quote_subst"`'
+with_gnu_ld='`$ECHO "$with_gnu_ld" | $SED "$delay_single_quote_subst"`'
+allow_undefined_flag='`$ECHO "$allow_undefined_flag" | $SED "$delay_single_quote_subst"`'
+no_undefined_flag='`$ECHO "$no_undefined_flag" | $SED "$delay_single_quote_subst"`'
+hardcode_libdir_flag_spec='`$ECHO "$hardcode_libdir_flag_spec" | $SED "$delay_single_quote_subst"`'
+hardcode_libdir_separator='`$ECHO "$hardcode_libdir_separator" | $SED "$delay_single_quote_subst"`'
+hardcode_direct='`$ECHO "$hardcode_direct" | $SED "$delay_single_quote_subst"`'
+hardcode_direct_absolute='`$ECHO "$hardcode_direct_absolute" | $SED "$delay_single_quote_subst"`'
+hardcode_minus_L='`$ECHO "$hardcode_minus_L" | $SED "$delay_single_quote_subst"`'
+hardcode_shlibpath_var='`$ECHO "$hardcode_shlibpath_var" | $SED "$delay_single_quote_subst"`'
+hardcode_automatic='`$ECHO "$hardcode_automatic" | $SED "$delay_single_quote_subst"`'
+inherit_rpath='`$ECHO "$inherit_rpath" | $SED "$delay_single_quote_subst"`'
+link_all_deplibs='`$ECHO "$link_all_deplibs" | $SED "$delay_single_quote_subst"`'
+always_export_symbols='`$ECHO "$always_export_symbols" | $SED "$delay_single_quote_subst"`'
+export_symbols_cmds='`$ECHO "$export_symbols_cmds" | $SED "$delay_single_quote_subst"`'
+exclude_expsyms='`$ECHO "$exclude_expsyms" | $SED "$delay_single_quote_subst"`'
+include_expsyms='`$ECHO "$include_expsyms" | $SED "$delay_single_quote_subst"`'
+prelink_cmds='`$ECHO "$prelink_cmds" | $SED "$delay_single_quote_subst"`'
+postlink_cmds='`$ECHO "$postlink_cmds" | $SED "$delay_single_quote_subst"`'
+file_list_spec='`$ECHO "$file_list_spec" | $SED "$delay_single_quote_subst"`'
+variables_saved_for_relink='`$ECHO "$variables_saved_for_relink" | $SED "$delay_single_quote_subst"`'
+need_lib_prefix='`$ECHO "$need_lib_prefix" | $SED "$delay_single_quote_subst"`'
+need_version='`$ECHO "$need_version" | $SED "$delay_single_quote_subst"`'
+version_type='`$ECHO "$version_type" | $SED "$delay_single_quote_subst"`'
+runpath_var='`$ECHO "$runpath_var" | $SED "$delay_single_quote_subst"`'
+shlibpath_var='`$ECHO "$shlibpath_var" | $SED "$delay_single_quote_subst"`'
+shlibpath_overrides_runpath='`$ECHO "$shlibpath_overrides_runpath" | $SED "$delay_single_quote_subst"`'
+libname_spec='`$ECHO "$libname_spec" | $SED "$delay_single_quote_subst"`'
+library_names_spec='`$ECHO "$library_names_spec" | $SED "$delay_single_quote_subst"`'
+soname_spec='`$ECHO "$soname_spec" | $SED "$delay_single_quote_subst"`'
+install_override_mode='`$ECHO "$install_override_mode" | $SED "$delay_single_quote_subst"`'
+postinstall_cmds='`$ECHO "$postinstall_cmds" | $SED "$delay_single_quote_subst"`'
+postuninstall_cmds='`$ECHO "$postuninstall_cmds" | $SED "$delay_single_quote_subst"`'
+finish_cmds='`$ECHO "$finish_cmds" | $SED "$delay_single_quote_subst"`'
+finish_eval='`$ECHO "$finish_eval" | $SED "$delay_single_quote_subst"`'
+hardcode_into_libs='`$ECHO "$hardcode_into_libs" | $SED "$delay_single_quote_subst"`'
+sys_lib_search_path_spec='`$ECHO "$sys_lib_search_path_spec" | $SED "$delay_single_quote_subst"`'
+sys_lib_dlsearch_path_spec='`$ECHO "$sys_lib_dlsearch_path_spec" | $SED "$delay_single_quote_subst"`'
+hardcode_action='`$ECHO "$hardcode_action" | $SED "$delay_single_quote_subst"`'
+enable_dlopen='`$ECHO "$enable_dlopen" | $SED "$delay_single_quote_subst"`'
+enable_dlopen_self='`$ECHO "$enable_dlopen_self" | $SED "$delay_single_quote_subst"`'
+enable_dlopen_self_static='`$ECHO "$enable_dlopen_self_static" | $SED "$delay_single_quote_subst"`'
+old_striplib='`$ECHO "$old_striplib" | $SED "$delay_single_quote_subst"`'
+striplib='`$ECHO "$striplib" | $SED "$delay_single_quote_subst"`'
+compiler_lib_search_dirs='`$ECHO "$compiler_lib_search_dirs" | $SED "$delay_single_quote_subst"`'
+predep_objects='`$ECHO "$predep_objects" | $SED "$delay_single_quote_subst"`'
+postdep_objects='`$ECHO "$postdep_objects" | $SED "$delay_single_quote_subst"`'
+predeps='`$ECHO "$predeps" | $SED "$delay_single_quote_subst"`'
+postdeps='`$ECHO "$postdeps" | $SED "$delay_single_quote_subst"`'
+compiler_lib_search_path='`$ECHO "$compiler_lib_search_path" | $SED "$delay_single_quote_subst"`'
+LD_CXX='`$ECHO "$LD_CXX" | $SED "$delay_single_quote_subst"`'
+reload_flag_CXX='`$ECHO "$reload_flag_CXX" | $SED "$delay_single_quote_subst"`'
+reload_cmds_CXX='`$ECHO "$reload_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+old_archive_cmds_CXX='`$ECHO "$old_archive_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+compiler_CXX='`$ECHO "$compiler_CXX" | $SED "$delay_single_quote_subst"`'
+GCC_CXX='`$ECHO "$GCC_CXX" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_no_builtin_flag_CXX='`$ECHO "$lt_prog_compiler_no_builtin_flag_CXX" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_pic_CXX='`$ECHO "$lt_prog_compiler_pic_CXX" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_wl_CXX='`$ECHO "$lt_prog_compiler_wl_CXX" | $SED "$delay_single_quote_subst"`'
+lt_prog_compiler_static_CXX='`$ECHO "$lt_prog_compiler_static_CXX" | $SED "$delay_single_quote_subst"`'
+lt_cv_prog_compiler_c_o_CXX='`$ECHO "$lt_cv_prog_compiler_c_o_CXX" | $SED "$delay_single_quote_subst"`'
+archive_cmds_need_lc_CXX='`$ECHO "$archive_cmds_need_lc_CXX" | $SED "$delay_single_quote_subst"`'
+enable_shared_with_static_runtimes_CXX='`$ECHO "$enable_shared_with_static_runtimes_CXX" | $SED "$delay_single_quote_subst"`'
+export_dynamic_flag_spec_CXX='`$ECHO "$export_dynamic_flag_spec_CXX" | $SED "$delay_single_quote_subst"`'
+whole_archive_flag_spec_CXX='`$ECHO "$whole_archive_flag_spec_CXX" | $SED "$delay_single_quote_subst"`'
+compiler_needs_object_CXX='`$ECHO "$compiler_needs_object_CXX" | $SED "$delay_single_quote_subst"`'
+old_archive_from_new_cmds_CXX='`$ECHO "$old_archive_from_new_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+old_archive_from_expsyms_cmds_CXX='`$ECHO "$old_archive_from_expsyms_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+archive_cmds_CXX='`$ECHO "$archive_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+archive_expsym_cmds_CXX='`$ECHO "$archive_expsym_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+module_cmds_CXX='`$ECHO "$module_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+module_expsym_cmds_CXX='`$ECHO "$module_expsym_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+with_gnu_ld_CXX='`$ECHO "$with_gnu_ld_CXX" | $SED "$delay_single_quote_subst"`'
+allow_undefined_flag_CXX='`$ECHO "$allow_undefined_flag_CXX" | $SED "$delay_single_quote_subst"`'
+no_undefined_flag_CXX='`$ECHO "$no_undefined_flag_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_libdir_flag_spec_CXX='`$ECHO "$hardcode_libdir_flag_spec_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_libdir_separator_CXX='`$ECHO "$hardcode_libdir_separator_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_direct_CXX='`$ECHO "$hardcode_direct_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_direct_absolute_CXX='`$ECHO "$hardcode_direct_absolute_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_minus_L_CXX='`$ECHO "$hardcode_minus_L_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_shlibpath_var_CXX='`$ECHO "$hardcode_shlibpath_var_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_automatic_CXX='`$ECHO "$hardcode_automatic_CXX" | $SED "$delay_single_quote_subst"`'
+inherit_rpath_CXX='`$ECHO "$inherit_rpath_CXX" | $SED "$delay_single_quote_subst"`'
+link_all_deplibs_CXX='`$ECHO "$link_all_deplibs_CXX" | $SED "$delay_single_quote_subst"`'
+always_export_symbols_CXX='`$ECHO "$always_export_symbols_CXX" | $SED "$delay_single_quote_subst"`'
+export_symbols_cmds_CXX='`$ECHO "$export_symbols_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+exclude_expsyms_CXX='`$ECHO "$exclude_expsyms_CXX" | $SED "$delay_single_quote_subst"`'
+include_expsyms_CXX='`$ECHO "$include_expsyms_CXX" | $SED "$delay_single_quote_subst"`'
+prelink_cmds_CXX='`$ECHO "$prelink_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+postlink_cmds_CXX='`$ECHO "$postlink_cmds_CXX" | $SED "$delay_single_quote_subst"`'
+file_list_spec_CXX='`$ECHO "$file_list_spec_CXX" | $SED "$delay_single_quote_subst"`'
+hardcode_action_CXX='`$ECHO "$hardcode_action_CXX" | $SED "$delay_single_quote_subst"`'
+compiler_lib_search_dirs_CXX='`$ECHO "$compiler_lib_search_dirs_CXX" | $SED "$delay_single_quote_subst"`'
+predep_objects_CXX='`$ECHO "$predep_objects_CXX" | $SED "$delay_single_quote_subst"`'
+postdep_objects_CXX='`$ECHO "$postdep_objects_CXX" | $SED "$delay_single_quote_subst"`'
+predeps_CXX='`$ECHO "$predeps_CXX" | $SED "$delay_single_quote_subst"`'
+postdeps_CXX='`$ECHO "$postdeps_CXX" | $SED "$delay_single_quote_subst"`'
+compiler_lib_search_path_CXX='`$ECHO "$compiler_lib_search_path_CXX" | $SED "$delay_single_quote_subst"`'
+
+LTCC='$LTCC'
+LTCFLAGS='$LTCFLAGS'
+compiler='$compiler_DEFAULT'
+
+# A function that is used when there is no print builtin or printf.
+func_fallback_echo ()
+{
+  eval 'cat <<_LTECHO_EOF
+\$1
+_LTECHO_EOF'
+}
+
+# Quote evaled strings.
+for var in AS \
+DLLTOOL \
+OBJDUMP \
+SHELL \
+ECHO \
+PATH_SEPARATOR \
+SED \
+GREP \
+EGREP \
+FGREP \
+LD \
+NM \
+LN_S \
+lt_SP2NL \
+lt_NL2SP \
+reload_flag \
+deplibs_check_method \
+file_magic_cmd \
+file_magic_glob \
+want_nocaseglob \
+sharedlib_from_linklib_cmd \
+AR \
+AR_FLAGS \
+archiver_list_spec \
+STRIP \
+RANLIB \
+CC \
+CFLAGS \
+compiler \
+lt_cv_sys_global_symbol_pipe \
+lt_cv_sys_global_symbol_to_cdecl \
+lt_cv_sys_global_symbol_to_c_name_address \
+lt_cv_sys_global_symbol_to_c_name_address_lib_prefix \
+nm_file_list_spec \
+lt_prog_compiler_no_builtin_flag \
+lt_prog_compiler_pic \
+lt_prog_compiler_wl \
+lt_prog_compiler_static \
+lt_cv_prog_compiler_c_o \
+need_locks \
+MANIFEST_TOOL \
+DSYMUTIL \
+NMEDIT \
+LIPO \
+OTOOL \
+OTOOL64 \
+shrext_cmds \
+export_dynamic_flag_spec \
+whole_archive_flag_spec \
+compiler_needs_object \
+with_gnu_ld \
+allow_undefined_flag \
+no_undefined_flag \
+hardcode_libdir_flag_spec \
+hardcode_libdir_separator \
+exclude_expsyms \
+include_expsyms \
+file_list_spec \
+variables_saved_for_relink \
+libname_spec \
+library_names_spec \
+soname_spec \
+install_override_mode \
+finish_eval \
+old_striplib \
+striplib \
+compiler_lib_search_dirs \
+predep_objects \
+postdep_objects \
+predeps \
+postdeps \
+compiler_lib_search_path \
+LD_CXX \
+reload_flag_CXX \
+compiler_CXX \
+lt_prog_compiler_no_builtin_flag_CXX \
+lt_prog_compiler_pic_CXX \
+lt_prog_compiler_wl_CXX \
+lt_prog_compiler_static_CXX \
+lt_cv_prog_compiler_c_o_CXX \
+export_dynamic_flag_spec_CXX \
+whole_archive_flag_spec_CXX \
+compiler_needs_object_CXX \
+with_gnu_ld_CXX \
+allow_undefined_flag_CXX \
+no_undefined_flag_CXX \
+hardcode_libdir_flag_spec_CXX \
+hardcode_libdir_separator_CXX \
+exclude_expsyms_CXX \
+include_expsyms_CXX \
+file_list_spec_CXX \
+compiler_lib_search_dirs_CXX \
+predep_objects_CXX \
+postdep_objects_CXX \
+predeps_CXX \
+postdeps_CXX \
+compiler_lib_search_path_CXX; do
+    case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in
+    *[\\\\\\\`\\"\\\$]*)
+      eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED \\"\\\$sed_quote_subst\\"\\\`\\\\\\""
+      ;;
+    *)
+      eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\""
+      ;;
+    esac
+done
+
+# Double-quote double-evaled strings.
+for var in reload_cmds \
+old_postinstall_cmds \
+old_postuninstall_cmds \
+old_archive_cmds \
+extract_expsyms_cmds \
+old_archive_from_new_cmds \
+old_archive_from_expsyms_cmds \
+archive_cmds \
+archive_expsym_cmds \
+module_cmds \
+module_expsym_cmds \
+export_symbols_cmds \
+prelink_cmds \
+postlink_cmds \
+postinstall_cmds \
+postuninstall_cmds \
+finish_cmds \
+sys_lib_search_path_spec \
+sys_lib_dlsearch_path_spec \
+reload_cmds_CXX \
+old_archive_cmds_CXX \
+old_archive_from_new_cmds_CXX \
+old_archive_from_expsyms_cmds_CXX \
+archive_cmds_CXX \
+archive_expsym_cmds_CXX \
+module_cmds_CXX \
+module_expsym_cmds_CXX \
+export_symbols_cmds_CXX \
+prelink_cmds_CXX \
+postlink_cmds_CXX; do
+    case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in
+    *[\\\\\\\`\\"\\\$]*)
+      eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED -e \\"\\\$double_quote_subst\\" -e \\"\\\$sed_quote_subst\\" -e \\"\\\$delay_variable_subst\\"\\\`\\\\\\""
+      ;;
+    *)
+      eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\""
+      ;;
+    esac
+done
+
+ac_aux_dir='$ac_aux_dir'
+xsi_shell='$xsi_shell'
+lt_shell_append='$lt_shell_append'
+
+# See if we are running on zsh, and set the options which allow our
+# commands through without removal of \ escapes INIT.
+if test -n "\${ZSH_VERSION+set}" ; then
+   setopt NO_GLOB_SUBST
+fi
+
+
+    PACKAGE='$PACKAGE'
+    VERSION='$VERSION'
+    TIMESTAMP='$TIMESTAMP'
+    RM='$RM'
+    ofile='$ofile'
+
+
+
+
+
+
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+
+# Handling of arguments.
+for ac_config_target in $ac_config_targets
+do
+  case $ac_config_target in
+    "include/SDL_config.h") CONFIG_HEADERS="$CONFIG_HEADERS include/SDL_config.h" ;;
+    "libtool") CONFIG_COMMANDS="$CONFIG_COMMANDS libtool" ;;
+    "Makefile") CONFIG_FILES="$CONFIG_FILES Makefile:Makefile.in:Makefile.rules" ;;
+    "sdl2-config") CONFIG_FILES="$CONFIG_FILES sdl2-config" ;;
+    "SDL2.spec") CONFIG_FILES="$CONFIG_FILES SDL2.spec" ;;
+    "sdl2.pc") CONFIG_FILES="$CONFIG_FILES sdl2.pc" ;;
+
+  *) as_fn_error $? "invalid argument: \`$ac_config_target'" "$LINENO" 5;;
+  esac
+done
+
+
+# If the user did not use the arguments to specify the items to instantiate,
+# then the envvar interface is used.  Set only those that are not.
+# We use the long form for the default assignment because of an extremely
+# bizarre bug on SunOS 4.1.3.
+if $ac_need_defaults; then
+  test "${CONFIG_FILES+set}" = set || CONFIG_FILES=$config_files
+  test "${CONFIG_HEADERS+set}" = set || CONFIG_HEADERS=$config_headers
+  test "${CONFIG_COMMANDS+set}" = set || CONFIG_COMMANDS=$config_commands
+fi
+
+# Have a temporary directory for convenience.  Make it in the build tree
+# simply because there is no reason against having it here, and in addition,
+# creating and moving files from /tmp can sometimes cause problems.
+# Hook for its removal unless debugging.
+# Note that there is a small window in which the directory will not be cleaned:
+# after its creation but before its name has been assigned to `$tmp'.
+$debug ||
+{
+  tmp= ac_tmp=
+  trap 'exit_status=$?
+  : "${ac_tmp:=$tmp}"
+  { test ! -d "$ac_tmp" || rm -fr "$ac_tmp"; } && exit $exit_status
+' 0
+  trap 'as_fn_exit 1' 1 2 13 15
+}
+# Create a (secure) tmp directory for tmp files.
+
+{
+  tmp=`(umask 077 && mktemp -d "./confXXXXXX") 2>/dev/null` &&
+  test -d "$tmp"
+}  ||
+{
+  tmp=./conf$$-$RANDOM
+  (umask 077 && mkdir "$tmp")
+} || as_fn_error $? "cannot create a temporary directory in ." "$LINENO" 5
+ac_tmp=$tmp
+
+# Set up the scripts for CONFIG_FILES section.
+# No need to generate them if there are no CONFIG_FILES.
+# This happens for instance with `./config.status config.h'.
+if test -n "$CONFIG_FILES"; then
+
+
+ac_cr=`echo X | tr X '\015'`
+# On cygwin, bash can eat \r inside `` if the user requested igncr.
+# But we know of no other shell where ac_cr would be empty at this
+# point, so we can use a bashism as a fallback.
+if test "x$ac_cr" = x; then
+  eval ac_cr=\$\'\\r\'
+fi
+ac_cs_awk_cr=`$AWK 'BEGIN { print "a\rb" }' </dev/null 2>/dev/null`
+if test "$ac_cs_awk_cr" = "a${ac_cr}b"; then
+  ac_cs_awk_cr='\\r'
+else
+  ac_cs_awk_cr=$ac_cr
+fi
+
+echo 'BEGIN {' >"$ac_tmp/subs1.awk" &&
+_ACEOF
+
+
+{
+  echo "cat >conf$$subs.awk <<_ACEOF" &&
+  echo "$ac_subst_vars" | sed 's/.*/&!$&$ac_delim/' &&
+  echo "_ACEOF"
+} >conf$$subs.sh ||
+  as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5
+ac_delim_num=`echo "$ac_subst_vars" | grep -c '^'`
+ac_delim='%!_!# '
+for ac_last_try in false false false false false :; do
+  . ./conf$$subs.sh ||
+    as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5
+
+  ac_delim_n=`sed -n "s/.*$ac_delim\$/X/p" conf$$subs.awk | grep -c X`
+  if test $ac_delim_n = $ac_delim_num; then
+    break
+  elif $ac_last_try; then
+    as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5
+  else
+    ac_delim="$ac_delim!$ac_delim _$ac_delim!! "
+  fi
+done
+rm -f conf$$subs.sh
+
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+cat >>"\$ac_tmp/subs1.awk" <<\\_ACAWK &&
+_ACEOF
+sed -n '
+h
+s/^/S["/; s/!.*/"]=/
+p
+g
+s/^[^!]*!//
+:repl
+t repl
+s/'"$ac_delim"'$//
+t delim
+:nl
+h
+s/\(.\{148\}\)..*/\1/
+t more1
+s/["\\]/\\&/g; s/^/"/; s/$/\\n"\\/
+p
+n
+b repl
+:more1
+s/["\\]/\\&/g; s/^/"/; s/$/"\\/
+p
+g
+s/.\{148\}//
+t nl
+:delim
+h
+s/\(.\{148\}\)..*/\1/
+t more2
+s/["\\]/\\&/g; s/^/"/; s/$/"/
+p
+b
+:more2
+s/["\\]/\\&/g; s/^/"/; s/$/"\\/
+p
+g
+s/.\{148\}//
+t delim
+' <conf$$subs.awk | sed '
+/^[^""]/{
+  N
+  s/\n//
+}
+' >>$CONFIG_STATUS || ac_write_fail=1
+rm -f conf$$subs.awk
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+_ACAWK
+cat >>"\$ac_tmp/subs1.awk" <<_ACAWK &&
+  for (key in S) S_is_set[key] = 1
+  FS = ""
+
+}
+{
+  line = $ 0
+  nfields = split(line, field, "@")
+  substed = 0
+  len = length(field[1])
+  for (i = 2; i < nfields; i++) {
+    key = field[i]
+    keylen = length(key)
+    if (S_is_set[key]) {
+      value = S[key]
+      line = substr(line, 1, len) "" value "" substr(line, len + keylen + 3)
+      len += length(value) + length(field[++i])
+      substed = 1
+    } else
+      len += 1 + keylen
+  }
+
+  print line
+}
+
+_ACAWK
+_ACEOF
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+if sed "s/$ac_cr//" < /dev/null > /dev/null 2>&1; then
+  sed "s/$ac_cr\$//; s/$ac_cr/$ac_cs_awk_cr/g"
+else
+  cat
+fi < "$ac_tmp/subs1.awk" > "$ac_tmp/subs.awk" \
+  || as_fn_error $? "could not setup config files machinery" "$LINENO" 5
+_ACEOF
+
+# VPATH may cause trouble with some makes, so we remove sole $(srcdir),
+# ${srcdir} and @srcdir@ entries from VPATH if srcdir is ".", strip leading and
+# trailing colons and then remove the whole line if VPATH becomes empty
+# (actually we leave an empty line to preserve line numbers).
+if test "x$srcdir" = x.; then
+  ac_vpsub='/^[	 ]*VPATH[	 ]*=[	 ]*/{
+h
+s///
+s/^/:/
+s/[	 ]*$/:/
+s/:\$(srcdir):/:/g
+s/:\${srcdir}:/:/g
+s/:@srcdir@:/:/g
+s/^:*//
+s/:*$//
+x
+s/\(=[	 ]*\).*/\1/
+G
+s/\n//
+s/^[^=]*=[	 ]*$//
+}'
+fi
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+fi # test -n "$CONFIG_FILES"
+
+# Set up the scripts for CONFIG_HEADERS section.
+# No need to generate them if there are no CONFIG_HEADERS.
+# This happens for instance with `./config.status Makefile'.
+if test -n "$CONFIG_HEADERS"; then
+cat >"$ac_tmp/defines.awk" <<\_ACAWK ||
+BEGIN {
+_ACEOF
+
+# Transform confdefs.h into an awk script `defines.awk', embedded as
+# here-document in config.status, that substitutes the proper values into
+# config.h.in to produce config.h.
+
+# Create a delimiter string that does not exist in confdefs.h, to ease
+# handling of long lines.
+ac_delim='%!_!# '
+for ac_last_try in false false :; do
+  ac_tt=`sed -n "/$ac_delim/p" confdefs.h`
+  if test -z "$ac_tt"; then
+    break
+  elif $ac_last_try; then
+    as_fn_error $? "could not make $CONFIG_HEADERS" "$LINENO" 5
+  else
+    ac_delim="$ac_delim!$ac_delim _$ac_delim!! "
+  fi
+done
+
+# For the awk script, D is an array of macro values keyed by name,
+# likewise P contains macro parameters if any.  Preserve backslash
+# newline sequences.
+
+ac_word_re=[_$as_cr_Letters][_$as_cr_alnum]*
+sed -n '
+s/.\{148\}/&'"$ac_delim"'/g
+t rset
+:rset
+s/^[	 ]*#[	 ]*define[	 ][	 ]*/ /
+t def
+d
+:def
+s/\\$//
+t bsnl
+s/["\\]/\\&/g
+s/^ \('"$ac_word_re"'\)\(([^()]*)\)[	 ]*\(.*\)/P["\1"]="\2"\
+D["\1"]=" \3"/p
+s/^ \('"$ac_word_re"'\)[	 ]*\(.*\)/D["\1"]=" \2"/p
+d
+:bsnl
+s/["\\]/\\&/g
+s/^ \('"$ac_word_re"'\)\(([^()]*)\)[	 ]*\(.*\)/P["\1"]="\2"\
+D["\1"]=" \3\\\\\\n"\\/p
+t cont
+s/^ \('"$ac_word_re"'\)[	 ]*\(.*\)/D["\1"]=" \2\\\\\\n"\\/p
+t cont
+d
+:cont
+n
+s/.\{148\}/&'"$ac_delim"'/g
+t clear
+:clear
+s/\\$//
+t bsnlc
+s/["\\]/\\&/g; s/^/"/; s/$/"/p
+d
+:bsnlc
+s/["\\]/\\&/g; s/^/"/; s/$/\\\\\\n"\\/p
+b cont
+' <confdefs.h | sed '
+s/'"$ac_delim"'/"\\\
+"/g' >>$CONFIG_STATUS || ac_write_fail=1
+
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+  for (key in D) D_is_set[key] = 1
+  FS = ""
+}
+/^[\t ]*#[\t ]*(define|undef)[\t ]+$ac_word_re([\t (]|\$)/ {
+  line = \$ 0
+  split(line, arg, " ")
+  if (arg[1] == "#") {
+    defundef = arg[2]
+    mac1 = arg[3]
+  } else {
+    defundef = substr(arg[1], 2)
+    mac1 = arg[2]
+  }
+  split(mac1, mac2, "(") #)
+  macro = mac2[1]
+  prefix = substr(line, 1, index(line, defundef) - 1)
+  if (D_is_set[macro]) {
+    # Preserve the white space surrounding the "#".
+    print prefix "define", macro P[macro] D[macro]
+    next
+  } else {
+    # Replace #undef with comments.  This is necessary, for example,
+    # in the case of _POSIX_SOURCE, which is predefined and required
+    # on some systems where configure will not decide to define it.
+    if (defundef == "undef") {
+      print "/*", prefix defundef, macro, "*/"
+      next
+    }
+  }
+}
+{ print }
+_ACAWK
+_ACEOF
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+  as_fn_error $? "could not setup config headers machinery" "$LINENO" 5
+fi # test -n "$CONFIG_HEADERS"
+
+
+eval set X "  :F $CONFIG_FILES  :H $CONFIG_HEADERS    :C $CONFIG_COMMANDS"
+shift
+for ac_tag
+do
+  case $ac_tag in
+  :[FHLC]) ac_mode=$ac_tag; continue;;
+  esac
+  case $ac_mode$ac_tag in
+  :[FHL]*:*);;
+  :L* | :C*:*) as_fn_error $? "invalid tag \`$ac_tag'" "$LINENO" 5;;
+  :[FH]-) ac_tag=-:-;;
+  :[FH]*) ac_tag=$ac_tag:$ac_tag.in;;
+  esac
+  ac_save_IFS=$IFS
+  IFS=:
+  set x $ac_tag
+  IFS=$ac_save_IFS
+  shift
+  ac_file=$1
+  shift
+
+  case $ac_mode in
+  :L) ac_source=$1;;
+  :[FH])
+    ac_file_inputs=
+    for ac_f
+    do
+      case $ac_f in
+      -) ac_f="$ac_tmp/stdin";;
+      *) # Look for the file first in the build tree, then in the source tree
+	 # (if the path is not absolute).  The absolute path cannot be DOS-style,
+	 # because $ac_f cannot contain `:'.
+	 test -f "$ac_f" ||
+	   case $ac_f in
+	   [\\/$]*) false;;
+	   *) test -f "$srcdir/$ac_f" && ac_f="$srcdir/$ac_f";;
+	   esac ||
+	   as_fn_error 1 "cannot find input file: \`$ac_f'" "$LINENO" 5;;
+      esac
+      case $ac_f in *\'*) ac_f=`$as_echo "$ac_f" | sed "s/'/'\\\\\\\\''/g"`;; esac
+      as_fn_append ac_file_inputs " '$ac_f'"
+    done
+
+    # Let's still pretend it is `configure' which instantiates (i.e., don't
+    # use $as_me), people would be surprised to read:
+    #    /* config.h.  Generated by config.status.  */
+    configure_input='Generated from '`
+	  $as_echo "$*" | sed 's|^[^:]*/||;s|:[^:]*/|, |g'
+	`' by configure.'
+    if test x"$ac_file" != x-; then
+      configure_input="$ac_file.  $configure_input"
+      { $as_echo "$as_me:${as_lineno-$LINENO}: creating $ac_file" >&5
+$as_echo "$as_me: creating $ac_file" >&6;}
+    fi
+    # Neutralize special characters interpreted by sed in replacement strings.
+    case $configure_input in #(
+    *\&* | *\|* | *\\* )
+       ac_sed_conf_input=`$as_echo "$configure_input" |
+       sed 's/[\\\\&|]/\\\\&/g'`;; #(
+    *) ac_sed_conf_input=$configure_input;;
+    esac
+
+    case $ac_tag in
+    *:-:* | *:-) cat >"$ac_tmp/stdin" \
+      || as_fn_error $? "could not create $ac_file" "$LINENO" 5 ;;
+    esac
+    ;;
+  esac
+
+  ac_dir=`$as_dirname -- "$ac_file" ||
+$as_expr X"$ac_file" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$ac_file" : 'X\(//\)[^/]' \| \
+	 X"$ac_file" : 'X\(//\)$' \| \
+	 X"$ac_file" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$ac_file" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+  as_dir="$ac_dir"; as_fn_mkdir_p
+  ac_builddir=.
+
+case "$ac_dir" in
+.) ac_dir_suffix= ac_top_builddir_sub=. ac_top_build_prefix= ;;
+*)
+  ac_dir_suffix=/`$as_echo "$ac_dir" | sed 's|^\.[\\/]||'`
+  # A ".." for each directory in $ac_dir_suffix.
+  ac_top_builddir_sub=`$as_echo "$ac_dir_suffix" | sed 's|/[^\\/]*|/..|g;s|/||'`
+  case $ac_top_builddir_sub in
+  "") ac_top_builddir_sub=. ac_top_build_prefix= ;;
+  *)  ac_top_build_prefix=$ac_top_builddir_sub/ ;;
+  esac ;;
+esac
+ac_abs_top_builddir=$ac_pwd
+ac_abs_builddir=$ac_pwd$ac_dir_suffix
+# for backward compatibility:
+ac_top_builddir=$ac_top_build_prefix
+
+case $srcdir in
+  .)  # We are building in place.
+    ac_srcdir=.
+    ac_top_srcdir=$ac_top_builddir_sub
+    ac_abs_top_srcdir=$ac_pwd ;;
+  [\\/]* | ?:[\\/]* )  # Absolute name.
+    ac_srcdir=$srcdir$ac_dir_suffix;
+    ac_top_srcdir=$srcdir
+    ac_abs_top_srcdir=$srcdir ;;
+  *) # Relative name.
+    ac_srcdir=$ac_top_build_prefix$srcdir$ac_dir_suffix
+    ac_top_srcdir=$ac_top_build_prefix$srcdir
+    ac_abs_top_srcdir=$ac_pwd/$srcdir ;;
+esac
+ac_abs_srcdir=$ac_abs_top_srcdir$ac_dir_suffix
+
+
+  case $ac_mode in
+  :F)
+  #
+  # CONFIG_FILE
+  #
+
+  case $INSTALL in
+  [\\/$]* | ?:[\\/]* ) ac_INSTALL=$INSTALL ;;
+  *) ac_INSTALL=$ac_top_build_prefix$INSTALL ;;
+  esac
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+# If the template does not know about datarootdir, expand it.
+# FIXME: This hack should be removed a few years after 2.60.
+ac_datarootdir_hack=; ac_datarootdir_seen=
+ac_sed_dataroot='
+/datarootdir/ {
+  p
+  q
+}
+/@datadir@/p
+/@docdir@/p
+/@infodir@/p
+/@localedir@/p
+/@mandir@/p'
+case `eval "sed -n \"\$ac_sed_dataroot\" $ac_file_inputs"` in
+*datarootdir*) ac_datarootdir_seen=yes;;
+*@datadir@*|*@docdir@*|*@infodir@*|*@localedir@*|*@mandir@*)
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $ac_file_inputs seems to ignore the --datarootdir setting" >&5
+$as_echo "$as_me: WARNING: $ac_file_inputs seems to ignore the --datarootdir setting" >&2;}
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+  ac_datarootdir_hack='
+  s&@datadir@&$datadir&g
+  s&@docdir@&$docdir&g
+  s&@infodir@&$infodir&g
+  s&@localedir@&$localedir&g
+  s&@mandir@&$mandir&g
+  s&\\\${datarootdir}&$datarootdir&g' ;;
+esac
+_ACEOF
+
+# Neutralize VPATH when `$srcdir' = `.'.
+# Shell code in configure.ac might set extrasub.
+# FIXME: do we really want to maintain this feature?
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+ac_sed_extra="$ac_vpsub
+$extrasub
+_ACEOF
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+:t
+/@[a-zA-Z_][a-zA-Z_0-9]*@/!b
+s|@configure_input@|$ac_sed_conf_input|;t t
+s&@top_builddir@&$ac_top_builddir_sub&;t t
+s&@top_build_prefix@&$ac_top_build_prefix&;t t
+s&@srcdir@&$ac_srcdir&;t t
+s&@abs_srcdir@&$ac_abs_srcdir&;t t
+s&@top_srcdir@&$ac_top_srcdir&;t t
+s&@abs_top_srcdir@&$ac_abs_top_srcdir&;t t
+s&@builddir@&$ac_builddir&;t t
+s&@abs_builddir@&$ac_abs_builddir&;t t
+s&@abs_top_builddir@&$ac_abs_top_builddir&;t t
+s&@INSTALL@&$ac_INSTALL&;t t
+$ac_datarootdir_hack
+"
+eval sed \"\$ac_sed_extra\" "$ac_file_inputs" | $AWK -f "$ac_tmp/subs.awk" \
+  >$ac_tmp/out || as_fn_error $? "could not create $ac_file" "$LINENO" 5
+
+test -z "$ac_datarootdir_hack$ac_datarootdir_seen" &&
+  { ac_out=`sed -n '/\${datarootdir}/p' "$ac_tmp/out"`; test -n "$ac_out"; } &&
+  { ac_out=`sed -n '/^[	 ]*datarootdir[	 ]*:*=/p' \
+      "$ac_tmp/out"`; test -z "$ac_out"; } &&
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $ac_file contains a reference to the variable \`datarootdir'
+which seems to be undefined.  Please make sure it is defined" >&5
+$as_echo "$as_me: WARNING: $ac_file contains a reference to the variable \`datarootdir'
+which seems to be undefined.  Please make sure it is defined" >&2;}
+
+  rm -f "$ac_tmp/stdin"
+  case $ac_file in
+  -) cat "$ac_tmp/out" && rm -f "$ac_tmp/out";;
+  *) rm -f "$ac_file" && mv "$ac_tmp/out" "$ac_file";;
+  esac \
+  || as_fn_error $? "could not create $ac_file" "$LINENO" 5
+ ;;
+  :H)
+  #
+  # CONFIG_HEADER
+  #
+  if test x"$ac_file" != x-; then
+    {
+      $as_echo "/* $configure_input  */" \
+      && eval '$AWK -f "$ac_tmp/defines.awk"' "$ac_file_inputs"
+    } >"$ac_tmp/config.h" \
+      || as_fn_error $? "could not create $ac_file" "$LINENO" 5
+    if diff "$ac_file" "$ac_tmp/config.h" >/dev/null 2>&1; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: $ac_file is unchanged" >&5
+$as_echo "$as_me: $ac_file is unchanged" >&6;}
+    else
+      rm -f "$ac_file"
+      mv "$ac_tmp/config.h" "$ac_file" \
+	|| as_fn_error $? "could not create $ac_file" "$LINENO" 5
+    fi
+  else
+    $as_echo "/* $configure_input  */" \
+      && eval '$AWK -f "$ac_tmp/defines.awk"' "$ac_file_inputs" \
+      || as_fn_error $? "could not create -" "$LINENO" 5
+  fi
+ ;;
+
+  :C)  { $as_echo "$as_me:${as_lineno-$LINENO}: executing $ac_file commands" >&5
+$as_echo "$as_me: executing $ac_file commands" >&6;}
+ ;;
+  esac
+
+
+  case $ac_file$ac_mode in
+    "libtool":C)
+
+    # See if we are running on zsh, and set the options which allow our
+    # commands through without removal of \ escapes.
+    if test -n "${ZSH_VERSION+set}" ; then
+      setopt NO_GLOB_SUBST
+    fi
+
+    cfgfile="${ofile}T"
+    trap "$RM \"$cfgfile\"; exit 1" 1 2 15
+    $RM "$cfgfile"
+
+    cat <<_LT_EOF >> "$cfgfile"
+#! $SHELL
+
+# `$ECHO "$ofile" | sed 's%^.*/%%'` - Provide generalized library-building support services.
+# Generated automatically by $as_me ($PACKAGE$TIMESTAMP) $VERSION
+# Libtool was configured on host `(hostname || uname -n) 2>/dev/null | sed 1q`:
+# NOTE: Changes made to this file will be lost: look at ltmain.sh.
+#
+#   Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005,
+#                 2006, 2007, 2008, 2009, 2010, 2011 Free Software
+#                 Foundation, Inc.
+#   Written by Gordon Matzigkeit, 1996
+#
+#   This file is part of GNU Libtool.
+#
+# GNU Libtool is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License as
+# published by the Free Software Foundation; either version 2 of
+# the License, or (at your option) any later version.
+#
+# As a special exception to the GNU General Public License,
+# if you distribute this file as part of a program or library that
+# is built using GNU Libtool, you may include this file under the
+# same distribution terms that you use for the rest of that program.
+#
+# GNU Libtool is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with GNU Libtool; see the file COPYING.  If not, a copy
+# can be downloaded from http://www.gnu.org/licenses/gpl.html, or
+# obtained by writing to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+
+# The names of the tagged configurations supported by this script.
+available_tags="CXX "
+
+# ### BEGIN LIBTOOL CONFIG
+
+# Which release of libtool.m4 was used?
+macro_version=$macro_version
+macro_revision=$macro_revision
+
+# Assembler program.
+AS=$lt_AS
+
+# DLL creation program.
+DLLTOOL=$lt_DLLTOOL
+
+# Object dumper program.
+OBJDUMP=$lt_OBJDUMP
+
+# Whether or not to build shared libraries.
+build_libtool_libs=$enable_shared
+
+# Whether or not to build static libraries.
+build_old_libs=$enable_static
+
+# What type of objects to build.
+pic_mode=$pic_mode
+
+# Whether or not to optimize for fast installation.
+fast_install=$enable_fast_install
+
+# Shell to use when invoking shell scripts.
+SHELL=$lt_SHELL
+
+# An echo program that protects backslashes.
+ECHO=$lt_ECHO
+
+# The PATH separator for the build system.
+PATH_SEPARATOR=$lt_PATH_SEPARATOR
+
+# The host system.
+host_alias=$host_alias
+host=$host
+host_os=$host_os
+
+# The build system.
+build_alias=$build_alias
+build=$build
+build_os=$build_os
+
+# A sed program that does not truncate output.
+SED=$lt_SED
+
+# Sed that helps us avoid accidentally triggering echo(1) options like -n.
+Xsed="\$SED -e 1s/^X//"
+
+# A grep program that handles long lines.
+GREP=$lt_GREP
+
+# An ERE matcher.
+EGREP=$lt_EGREP
+
+# A literal string matcher.
+FGREP=$lt_FGREP
+
+# A BSD- or MS-compatible name lister.
+NM=$lt_NM
+
+# Whether we need soft or hard links.
+LN_S=$lt_LN_S
+
+# What is the maximum length of a command?
+max_cmd_len=$max_cmd_len
+
+# Object file suffix (normally "o").
+objext=$ac_objext
+
+# Executable file suffix (normally "").
+exeext=$exeext
+
+# whether the shell understands "unset".
+lt_unset=$lt_unset
+
+# turn spaces into newlines.
+SP2NL=$lt_lt_SP2NL
+
+# turn newlines into spaces.
+NL2SP=$lt_lt_NL2SP
+
+# convert \$build file names to \$host format.
+to_host_file_cmd=$lt_cv_to_host_file_cmd
+
+# convert \$build files to toolchain format.
+to_tool_file_cmd=$lt_cv_to_tool_file_cmd
+
+# Method to check whether dependent libraries are shared objects.
+deplibs_check_method=$lt_deplibs_check_method
+
+# Command to use when deplibs_check_method = "file_magic".
+file_magic_cmd=$lt_file_magic_cmd
+
+# How to find potential files when deplibs_check_method = "file_magic".
+file_magic_glob=$lt_file_magic_glob
+
+# Find potential files using nocaseglob when deplibs_check_method = "file_magic".
+want_nocaseglob=$lt_want_nocaseglob
+
+# Command to associate shared and link libraries.
+sharedlib_from_linklib_cmd=$lt_sharedlib_from_linklib_cmd
+
+# The archiver.
+AR=$lt_AR
+
+# Flags to create an archive.
+AR_FLAGS=$lt_AR_FLAGS
+
+# How to feed a file listing to the archiver.
+archiver_list_spec=$lt_archiver_list_spec
+
+# A symbol stripping program.
+STRIP=$lt_STRIP
+
+# Commands used to install an old-style archive.
+RANLIB=$lt_RANLIB
+old_postinstall_cmds=$lt_old_postinstall_cmds
+old_postuninstall_cmds=$lt_old_postuninstall_cmds
+
+# Whether to use a lock for old archive extraction.
+lock_old_archive_extraction=$lock_old_archive_extraction
+
+# A C compiler.
+LTCC=$lt_CC
+
+# LTCC compiler flags.
+LTCFLAGS=$lt_CFLAGS
+
+# Take the output of nm and produce a listing of raw symbols and C names.
+global_symbol_pipe=$lt_lt_cv_sys_global_symbol_pipe
+
+# Transform the output of nm in a proper C declaration.
+global_symbol_to_cdecl=$lt_lt_cv_sys_global_symbol_to_cdecl
+
+# Transform the output of nm in a C name address pair.
+global_symbol_to_c_name_address=$lt_lt_cv_sys_global_symbol_to_c_name_address
+
+# Transform the output of nm in a C name address pair when lib prefix is needed.
+global_symbol_to_c_name_address_lib_prefix=$lt_lt_cv_sys_global_symbol_to_c_name_address_lib_prefix
+
+# Specify filename containing input files for \$NM.
+nm_file_list_spec=$lt_nm_file_list_spec
+
+# The root where to search for dependent libraries,and in which our libraries should be installed.
+lt_sysroot=$lt_sysroot
+
+# The name of the directory that contains temporary libtool files.
+objdir=$objdir
+
+# Used to examine libraries when file_magic_cmd begins with "file".
+MAGIC_CMD=$MAGIC_CMD
+
+# Must we lock files when doing compilation?
+need_locks=$lt_need_locks
+
+# Manifest tool.
+MANIFEST_TOOL=$lt_MANIFEST_TOOL
+
+# Tool to manipulate archived DWARF debug symbol files on Mac OS X.
+DSYMUTIL=$lt_DSYMUTIL
+
+# Tool to change global to local symbols on Mac OS X.
+NMEDIT=$lt_NMEDIT
+
+# Tool to manipulate fat objects and archives on Mac OS X.
+LIPO=$lt_LIPO
+
+# ldd/readelf like tool for Mach-O binaries on Mac OS X.
+OTOOL=$lt_OTOOL
+
+# ldd/readelf like tool for 64 bit Mach-O binaries on Mac OS X 10.4.
+OTOOL64=$lt_OTOOL64
+
+# Old archive suffix (normally "a").
+libext=$libext
+
+# Shared library suffix (normally ".so").
+shrext_cmds=$lt_shrext_cmds
+
+# The commands to extract the exported symbol list from a shared archive.
+extract_expsyms_cmds=$lt_extract_expsyms_cmds
+
+# Variables whose values should be saved in libtool wrapper scripts and
+# restored at link time.
+variables_saved_for_relink=$lt_variables_saved_for_relink
+
+# Do we need the "lib" prefix for modules?
+need_lib_prefix=$need_lib_prefix
+
+# Do we need a version for libraries?
+need_version=$need_version
+
+# Library versioning type.
+version_type=$version_type
+
+# Shared library runtime path variable.
+runpath_var=$runpath_var
+
+# Shared library path variable.
+shlibpath_var=$shlibpath_var
+
+# Is shlibpath searched before the hard-coded library search path?
+shlibpath_overrides_runpath=$shlibpath_overrides_runpath
+
+# Format of library name prefix.
+libname_spec=$lt_libname_spec
+
+# List of archive names.  First name is the real one, the rest are links.
+# The last name is the one that the linker finds with -lNAME
+library_names_spec=$lt_library_names_spec
+
+# The coded name of the library, if different from the real name.
+soname_spec=$lt_soname_spec
+
+# Permission mode override for installation of shared libraries.
+install_override_mode=$lt_install_override_mode
+
+# Command to use after installation of a shared archive.
+postinstall_cmds=$lt_postinstall_cmds
+
+# Command to use after uninstallation of a shared archive.
+postuninstall_cmds=$lt_postuninstall_cmds
+
+# Commands used to finish a libtool library installation in a directory.
+finish_cmds=$lt_finish_cmds
+
+# As "finish_cmds", except a single script fragment to be evaled but
+# not shown.
+finish_eval=$lt_finish_eval
+
+# Whether we should hardcode library paths into libraries.
+hardcode_into_libs=$hardcode_into_libs
+
+# Compile-time system search path for libraries.
+sys_lib_search_path_spec=$lt_sys_lib_search_path_spec
+
+# Run-time system search path for libraries.
+sys_lib_dlsearch_path_spec=$lt_sys_lib_dlsearch_path_spec
+
+# Whether dlopen is supported.
+dlopen_support=$enable_dlopen
+
+# Whether dlopen of programs is supported.
+dlopen_self=$enable_dlopen_self
+
+# Whether dlopen of statically linked programs is supported.
+dlopen_self_static=$enable_dlopen_self_static
+
+# Commands to strip libraries.
+old_striplib=$lt_old_striplib
+striplib=$lt_striplib
+
+
+# The linker used to build libraries.
+LD=$lt_LD
+
+# How to create reloadable object files.
+reload_flag=$lt_reload_flag
+reload_cmds=$lt_reload_cmds
+
+# Commands used to build an old-style archive.
+old_archive_cmds=$lt_old_archive_cmds
+
+# A language specific compiler.
+CC=$lt_compiler
+
+# Is the compiler the GNU compiler?
+with_gcc=$GCC
+
+# Compiler flag to turn off builtin functions.
+no_builtin_flag=$lt_lt_prog_compiler_no_builtin_flag
+
+# Additional compiler flags for building library objects.
+pic_flag=$lt_lt_prog_compiler_pic
+
+# How to pass a linker flag through the compiler.
+wl=$lt_lt_prog_compiler_wl
+
+# Compiler flag to prevent dynamic linking.
+link_static_flag=$lt_lt_prog_compiler_static
+
+# Does compiler simultaneously support -c and -o options?
+compiler_c_o=$lt_lt_cv_prog_compiler_c_o
+
+# Whether or not to add -lc for building shared libraries.
+build_libtool_need_lc=$archive_cmds_need_lc
+
+# Whether or not to disallow shared libs when runtime libs are static.
+allow_libtool_libs_with_static_runtimes=$enable_shared_with_static_runtimes
+
+# Compiler flag to allow reflexive dlopens.
+export_dynamic_flag_spec=$lt_export_dynamic_flag_spec
+
+# Compiler flag to generate shared objects directly from archives.
+whole_archive_flag_spec=$lt_whole_archive_flag_spec
+
+# Whether the compiler copes with passing no objects directly.
+compiler_needs_object=$lt_compiler_needs_object
+
+# Create an old-style archive from a shared archive.
+old_archive_from_new_cmds=$lt_old_archive_from_new_cmds
+
+# Create a temporary old-style archive to link instead of a shared archive.
+old_archive_from_expsyms_cmds=$lt_old_archive_from_expsyms_cmds
+
+# Commands used to build a shared archive.
+archive_cmds=$lt_archive_cmds
+archive_expsym_cmds=$lt_archive_expsym_cmds
+
+# Commands used to build a loadable module if different from building
+# a shared archive.
+module_cmds=$lt_module_cmds
+module_expsym_cmds=$lt_module_expsym_cmds
+
+# Whether we are building with GNU ld or not.
+with_gnu_ld=$lt_with_gnu_ld
+
+# Flag that allows shared libraries with undefined symbols to be built.
+allow_undefined_flag=$lt_allow_undefined_flag
+
+# Flag that enforces no undefined symbols.
+no_undefined_flag=$lt_no_undefined_flag
+
+# Flag to hardcode \$libdir into a binary during linking.
+# This must work even if \$libdir does not exist
+hardcode_libdir_flag_spec=$lt_hardcode_libdir_flag_spec
+
+# Whether we need a single "-rpath" flag with a separated argument.
+hardcode_libdir_separator=$lt_hardcode_libdir_separator
+
+# Set to "yes" if using DIR/libNAME\${shared_ext} during linking hardcodes
+# DIR into the resulting binary.
+hardcode_direct=$hardcode_direct
+
+# Set to "yes" if using DIR/libNAME\${shared_ext} during linking hardcodes
+# DIR into the resulting binary and the resulting library dependency is
+# "absolute",i.e impossible to change by setting \${shlibpath_var} if the
+# library is relocated.
+hardcode_direct_absolute=$hardcode_direct_absolute
+
+# Set to "yes" if using the -LDIR flag during linking hardcodes DIR
+# into the resulting binary.
+hardcode_minus_L=$hardcode_minus_L
+
+# Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR
+# into the resulting binary.
+hardcode_shlibpath_var=$hardcode_shlibpath_var
+
+# Set to "yes" if building a shared library automatically hardcodes DIR
+# into the library and all subsequent libraries and executables linked
+# against it.
+hardcode_automatic=$hardcode_automatic
+
+# Set to yes if linker adds runtime paths of dependent libraries
+# to runtime path list.
+inherit_rpath=$inherit_rpath
+
+# Whether libtool must link a program against all its dependency libraries.
+link_all_deplibs=$link_all_deplibs
+
+# Set to "yes" if exported symbols are required.
+always_export_symbols=$always_export_symbols
+
+# The commands to list exported symbols.
+export_symbols_cmds=$lt_export_symbols_cmds
+
+# Symbols that should not be listed in the preloaded symbols.
+exclude_expsyms=$lt_exclude_expsyms
+
+# Symbols that must always be exported.
+include_expsyms=$lt_include_expsyms
+
+# Commands necessary for linking programs (against libraries) with templates.
+prelink_cmds=$lt_prelink_cmds
+
+# Commands necessary for finishing linking programs.
+postlink_cmds=$lt_postlink_cmds
+
+# Specify filename containing input files.
+file_list_spec=$lt_file_list_spec
+
+# How to hardcode a shared library path into an executable.
+hardcode_action=$hardcode_action
+
+# The directories searched by this compiler when creating a shared library.
+compiler_lib_search_dirs=$lt_compiler_lib_search_dirs
+
+# Dependencies to place before and after the objects being linked to
+# create a shared library.
+predep_objects=$lt_predep_objects
+postdep_objects=$lt_postdep_objects
+predeps=$lt_predeps
+postdeps=$lt_postdeps
+
+# The library search path used internally by the compiler when linking
+# a shared library.
+compiler_lib_search_path=$lt_compiler_lib_search_path
+
+# ### END LIBTOOL CONFIG
+
+_LT_EOF
+
+  case $host_os in
+  aix3*)
+    cat <<\_LT_EOF >> "$cfgfile"
+# AIX sometimes has problems with the GCC collect2 program.  For some
+# reason, if we set the COLLECT_NAMES environment variable, the problems
+# vanish in a puff of smoke.
+if test "X${COLLECT_NAMES+set}" != Xset; then
+  COLLECT_NAMES=
+  export COLLECT_NAMES
+fi
+_LT_EOF
+    ;;
+  esac
+
+
+ltmain="$ac_aux_dir/ltmain.sh"
+
+
+  # We use sed instead of cat because bash on DJGPP gets confused if
+  # if finds mixed CR/LF and LF-only lines.  Since sed operates in
+  # text mode, it properly converts lines to CR/LF.  This bash problem
+  # is reportedly fixed, but why not run on old versions too?
+  sed '$q' "$ltmain" >> "$cfgfile" \
+     || (rm -f "$cfgfile"; exit 1)
+
+  if test x"$xsi_shell" = xyes; then
+  sed -e '/^func_dirname ()$/,/^} # func_dirname /c\
+func_dirname ()\
+{\
+\    case ${1} in\
+\      */*) func_dirname_result="${1%/*}${2}" ;;\
+\      *  ) func_dirname_result="${3}" ;;\
+\    esac\
+} # Extended-shell func_dirname implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_basename ()$/,/^} # func_basename /c\
+func_basename ()\
+{\
+\    func_basename_result="${1##*/}"\
+} # Extended-shell func_basename implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_dirname_and_basename ()$/,/^} # func_dirname_and_basename /c\
+func_dirname_and_basename ()\
+{\
+\    case ${1} in\
+\      */*) func_dirname_result="${1%/*}${2}" ;;\
+\      *  ) func_dirname_result="${3}" ;;\
+\    esac\
+\    func_basename_result="${1##*/}"\
+} # Extended-shell func_dirname_and_basename implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_stripname ()$/,/^} # func_stripname /c\
+func_stripname ()\
+{\
+\    # pdksh 5.2.14 does not do ${X%$Y} correctly if both X and Y are\
+\    # positional parameters, so assign one to ordinary parameter first.\
+\    func_stripname_result=${3}\
+\    func_stripname_result=${func_stripname_result#"${1}"}\
+\    func_stripname_result=${func_stripname_result%"${2}"}\
+} # Extended-shell func_stripname implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_split_long_opt ()$/,/^} # func_split_long_opt /c\
+func_split_long_opt ()\
+{\
+\    func_split_long_opt_name=${1%%=*}\
+\    func_split_long_opt_arg=${1#*=}\
+} # Extended-shell func_split_long_opt implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_split_short_opt ()$/,/^} # func_split_short_opt /c\
+func_split_short_opt ()\
+{\
+\    func_split_short_opt_arg=${1#??}\
+\    func_split_short_opt_name=${1%"$func_split_short_opt_arg"}\
+} # Extended-shell func_split_short_opt implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_lo2o ()$/,/^} # func_lo2o /c\
+func_lo2o ()\
+{\
+\    case ${1} in\
+\      *.lo) func_lo2o_result=${1%.lo}.${objext} ;;\
+\      *)    func_lo2o_result=${1} ;;\
+\    esac\
+} # Extended-shell func_lo2o implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_xform ()$/,/^} # func_xform /c\
+func_xform ()\
+{\
+    func_xform_result=${1%.*}.lo\
+} # Extended-shell func_xform implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_arith ()$/,/^} # func_arith /c\
+func_arith ()\
+{\
+    func_arith_result=$(( $* ))\
+} # Extended-shell func_arith implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_len ()$/,/^} # func_len /c\
+func_len ()\
+{\
+    func_len_result=${#1}\
+} # Extended-shell func_len implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+fi
+
+if test x"$lt_shell_append" = xyes; then
+  sed -e '/^func_append ()$/,/^} # func_append /c\
+func_append ()\
+{\
+    eval "${1}+=\\${2}"\
+} # Extended-shell func_append implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  sed -e '/^func_append_quoted ()$/,/^} # func_append_quoted /c\
+func_append_quoted ()\
+{\
+\    func_quote_for_eval "${2}"\
+\    eval "${1}+=\\\\ \\$func_quote_for_eval_result"\
+} # Extended-shell func_append_quoted implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+
+
+  # Save a `func_append' function call where possible by direct use of '+='
+  sed -e 's%func_append \([a-zA-Z_]\{1,\}\) "%\1+="%g' $cfgfile > $cfgfile.tmp \
+    && mv -f "$cfgfile.tmp" "$cfgfile" \
+      || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+  test 0 -eq $? || _lt_function_replace_fail=:
+else
+  # Save a `func_append' function call even when '+=' is not available
+  sed -e 's%func_append \([a-zA-Z_]\{1,\}\) "%\1="$\1%g' $cfgfile > $cfgfile.tmp \
+    && mv -f "$cfgfile.tmp" "$cfgfile" \
+      || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+  test 0 -eq $? || _lt_function_replace_fail=:
+fi
+
+if test x"$_lt_function_replace_fail" = x":"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: Unable to substitute extended shell functions in $ofile" >&5
+$as_echo "$as_me: WARNING: Unable to substitute extended shell functions in $ofile" >&2;}
+fi
+
+
+   mv -f "$cfgfile" "$ofile" ||
+    (rm -f "$ofile" && cp "$cfgfile" "$ofile" && rm -f "$cfgfile")
+  chmod +x "$ofile"
+
+
+    cat <<_LT_EOF >> "$ofile"
+
+# ### BEGIN LIBTOOL TAG CONFIG: CXX
+
+# The linker used to build libraries.
+LD=$lt_LD_CXX
+
+# How to create reloadable object files.
+reload_flag=$lt_reload_flag_CXX
+reload_cmds=$lt_reload_cmds_CXX
+
+# Commands used to build an old-style archive.
+old_archive_cmds=$lt_old_archive_cmds_CXX
+
+# A language specific compiler.
+CC=$lt_compiler_CXX
+
+# Is the compiler the GNU compiler?
+with_gcc=$GCC_CXX
+
+# Compiler flag to turn off builtin functions.
+no_builtin_flag=$lt_lt_prog_compiler_no_builtin_flag_CXX
+
+# Additional compiler flags for building library objects.
+pic_flag=$lt_lt_prog_compiler_pic_CXX
+
+# How to pass a linker flag through the compiler.
+wl=$lt_lt_prog_compiler_wl_CXX
+
+# Compiler flag to prevent dynamic linking.
+link_static_flag=$lt_lt_prog_compiler_static_CXX
+
+# Does compiler simultaneously support -c and -o options?
+compiler_c_o=$lt_lt_cv_prog_compiler_c_o_CXX
+
+# Whether or not to add -lc for building shared libraries.
+build_libtool_need_lc=$archive_cmds_need_lc_CXX
+
+# Whether or not to disallow shared libs when runtime libs are static.
+allow_libtool_libs_with_static_runtimes=$enable_shared_with_static_runtimes_CXX
+
+# Compiler flag to allow reflexive dlopens.
+export_dynamic_flag_spec=$lt_export_dynamic_flag_spec_CXX
+
+# Compiler flag to generate shared objects directly from archives.
+whole_archive_flag_spec=$lt_whole_archive_flag_spec_CXX
+
+# Whether the compiler copes with passing no objects directly.
+compiler_needs_object=$lt_compiler_needs_object_CXX
+
+# Create an old-style archive from a shared archive.
+old_archive_from_new_cmds=$lt_old_archive_from_new_cmds_CXX
+
+# Create a temporary old-style archive to link instead of a shared archive.
+old_archive_from_expsyms_cmds=$lt_old_archive_from_expsyms_cmds_CXX
+
+# Commands used to build a shared archive.
+archive_cmds=$lt_archive_cmds_CXX
+archive_expsym_cmds=$lt_archive_expsym_cmds_CXX
+
+# Commands used to build a loadable module if different from building
+# a shared archive.
+module_cmds=$lt_module_cmds_CXX
+module_expsym_cmds=$lt_module_expsym_cmds_CXX
+
+# Whether we are building with GNU ld or not.
+with_gnu_ld=$lt_with_gnu_ld_CXX
+
+# Flag that allows shared libraries with undefined symbols to be built.
+allow_undefined_flag=$lt_allow_undefined_flag_CXX
+
+# Flag that enforces no undefined symbols.
+no_undefined_flag=$lt_no_undefined_flag_CXX
+
+# Flag to hardcode \$libdir into a binary during linking.
+# This must work even if \$libdir does not exist
+hardcode_libdir_flag_spec=$lt_hardcode_libdir_flag_spec_CXX
+
+# Whether we need a single "-rpath" flag with a separated argument.
+hardcode_libdir_separator=$lt_hardcode_libdir_separator_CXX
+
+# Set to "yes" if using DIR/libNAME\${shared_ext} during linking hardcodes
+# DIR into the resulting binary.
+hardcode_direct=$hardcode_direct_CXX
+
+# Set to "yes" if using DIR/libNAME\${shared_ext} during linking hardcodes
+# DIR into the resulting binary and the resulting library dependency is
+# "absolute",i.e impossible to change by setting \${shlibpath_var} if the
+# library is relocated.
+hardcode_direct_absolute=$hardcode_direct_absolute_CXX
+
+# Set to "yes" if using the -LDIR flag during linking hardcodes DIR
+# into the resulting binary.
+hardcode_minus_L=$hardcode_minus_L_CXX
+
+# Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR
+# into the resulting binary.
+hardcode_shlibpath_var=$hardcode_shlibpath_var_CXX
+
+# Set to "yes" if building a shared library automatically hardcodes DIR
+# into the library and all subsequent libraries and executables linked
+# against it.
+hardcode_automatic=$hardcode_automatic_CXX
+
+# Set to yes if linker adds runtime paths of dependent libraries
+# to runtime path list.
+inherit_rpath=$inherit_rpath_CXX
+
+# Whether libtool must link a program against all its dependency libraries.
+link_all_deplibs=$link_all_deplibs_CXX
+
+# Set to "yes" if exported symbols are required.
+always_export_symbols=$always_export_symbols_CXX
+
+# The commands to list exported symbols.
+export_symbols_cmds=$lt_export_symbols_cmds_CXX
+
+# Symbols that should not be listed in the preloaded symbols.
+exclude_expsyms=$lt_exclude_expsyms_CXX
+
+# Symbols that must always be exported.
+include_expsyms=$lt_include_expsyms_CXX
+
+# Commands necessary for linking programs (against libraries) with templates.
+prelink_cmds=$lt_prelink_cmds_CXX
+
+# Commands necessary for finishing linking programs.
+postlink_cmds=$lt_postlink_cmds_CXX
+
+# Specify filename containing input files.
+file_list_spec=$lt_file_list_spec_CXX
+
+# How to hardcode a shared library path into an executable.
+hardcode_action=$hardcode_action_CXX
+
+# The directories searched by this compiler when creating a shared library.
+compiler_lib_search_dirs=$lt_compiler_lib_search_dirs_CXX
+
+# Dependencies to place before and after the objects being linked to
+# create a shared library.
+predep_objects=$lt_predep_objects_CXX
+postdep_objects=$lt_postdep_objects_CXX
+predeps=$lt_predeps_CXX
+postdeps=$lt_postdeps_CXX
+
+# The library search path used internally by the compiler when linking
+# a shared library.
+compiler_lib_search_path=$lt_compiler_lib_search_path_CXX
+
+# ### END LIBTOOL TAG CONFIG: CXX
+_LT_EOF
+
+ ;;
+
+  esac
+done # for ac_tag
+
+
+as_fn_exit 0
+_ACEOF
+ac_clean_files=$ac_clean_files_save
+
+test $ac_write_fail = 0 ||
+  as_fn_error $? "write failure creating $CONFIG_STATUS" "$LINENO" 5
+
+
+# configure is writing to config.log, and then calls config.status.
+# config.status does its own redirection, appending to config.log.
+# Unfortunately, on DOS this fails, as config.log is still kept open
+# by configure, so config.status won't be able to write to it; its
+# output is simply discarded.  So we exec the FD to /dev/null,
+# effectively closing config.log, so it can be properly (re)opened and
+# appended to by config.status.  When coming back to configure, we
+# need to make the FD available again.
+if test "$no_create" != yes; then
+  ac_cs_success=:
+  ac_config_status_args=
+  test "$silent" = yes &&
+    ac_config_status_args="$ac_config_status_args --quiet"
+  exec 5>/dev/null
+  $SHELL $CONFIG_STATUS $ac_config_status_args || ac_cs_success=false
+  exec 5>>config.log
+  # Use ||, not &&, to avoid exiting from the if with $? = 1, which
+  # would make configure fail if this is the last instruction.
+  $ac_cs_success || as_fn_exit 1
+fi
+if test -n "$ac_unrecognized_opts" && test "$enable_option_checking" != no; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unrecognized options: $ac_unrecognized_opts" >&5
+$as_echo "$as_me: WARNING: unrecognized options: $ac_unrecognized_opts" >&2;}
+fi
+
+chmod a+x sdl2-config
diff --git a/configure.in b/configure.in
new file mode 100644
index 0000000..252efe4
--- /dev/null
+++ b/configure.in
@@ -0,0 +1,2870 @@
+dnl Process this file with autoconf to produce a configure script.
+AC_INIT(README.txt)
+AC_CONFIG_HEADER(include/SDL_config.h)
+AC_CONFIG_AUX_DIR(build-scripts)
+AC_CONFIG_MACRO_DIR([acinclude])
+
+dnl Save the CFLAGS to see whether they were passed in or generated
+orig_CFLAGS="$CFLAGS"
+
+dnl Set various version strings - taken gratefully from the GTk sources
+#
+# Making releases:
+# Edit include/SDL_version.h and change the version, then:
+#   SDL_MICRO_VERSION += 1;
+#   SDL_INTERFACE_AGE += 1;
+#   SDL_BINARY_AGE += 1;
+# if any functions have been added, set SDL_INTERFACE_AGE to 0.
+# if backwards compatibility has been broken,
+# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
+#
+SDL_MAJOR_VERSION=2
+SDL_MINOR_VERSION=0
+SDL_MICRO_VERSION=0
+SDL_INTERFACE_AGE=0
+SDL_BINARY_AGE=0
+SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
+
+AC_SUBST(SDL_MAJOR_VERSION)
+AC_SUBST(SDL_MINOR_VERSION)
+AC_SUBST(SDL_MICRO_VERSION)
+AC_SUBST(SDL_INTERFACE_AGE)
+AC_SUBST(SDL_BINARY_AGE)
+AC_SUBST(SDL_VERSION)
+
+# libtool versioning
+LT_INIT([win32-dll])
+
+LT_RELEASE=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION
+LT_CURRENT=`expr $SDL_MICRO_VERSION - $SDL_INTERFACE_AGE`
+LT_REVISION=$SDL_INTERFACE_AGE
+LT_AGE=`expr $SDL_BINARY_AGE - $SDL_INTERFACE_AGE`
+m4_pattern_allow([^LT_])
+
+AC_SUBST(LT_RELEASE)
+AC_SUBST(LT_CURRENT)
+AC_SUBST(LT_REVISION)
+AC_SUBST(LT_AGE)
+
+dnl Detect the canonical build and host environments
+dnl AC_CANONICAL_HOST
+
+dnl Check for tools
+AC_PROG_LIBTOOL
+AC_PROG_CC
+AC_PROG_CXX
+AC_PROG_INSTALL
+AC_PROG_MAKE_SET
+AC_CHECK_TOOL(WINDRES, [windres], [:])
+
+dnl Make sure that srcdir is a full pathname
+case "$host" in
+    *-*-mingw32*)
+        # Except on msys, where make can't handle full pathnames (bug 1972)
+        ;;
+    *)
+        srcdir=`cd $srcdir && pwd`
+        ;;
+esac
+
+dnl Set up the compiler and linker flags
+INCLUDE="-I$srcdir/include"
+if test x$srcdir != x.; then
+    INCLUDE="-Iinclude $INCLUDE"
+elif test -d .hg; then
+    AC_MSG_ERROR([
+*** When building from Mercurial you should configure and build in a
+    separate directory so you don't clobber SDL_config.h, SDL_revision.h
+])
+fi
+BASE_CFLAGS=""
+BASE_LDFLAGS=""
+case "$host" in
+    *-*-cygwin*)
+        # We build SDL on cygwin without the UNIX emulation layer
+        save_CFLAGS="$CFLAGS"
+        have_no_cygwin=no
+        AC_MSG_CHECKING(for GCC -mno-cygwin option)
+        CFLAGS="$save_CFLAGS -mno-cygwin"
+
+        AC_TRY_COMPILE([
+        ],[
+        ],[
+        have_no_cygwin=yes
+        ])
+        AC_MSG_RESULT($have_no_cygwin)
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_no_cygwin = xyes; then
+            BASE_CFLAGS="-mno-cygwin"
+            BASE_LDFLAGS="-mno-cygwin"
+        fi
+        BASE_CFLAGS="$BASE_CFLAGS -I/usr/include/mingw"
+        ;;
+esac
+# Uncomment the following line if you want to force SDL and applications
+# built with it to be compiled for a particular architecture.
+#AX_GCC_ARCHFLAG([no], [BASE_CFLAGS="$BASE_CFLAGS $ax_cv_gcc_archflag]")
+BUILD_CFLAGS="$CFLAGS $CPPFLAGS -DUSING_GENERATED_CONFIG_H"
+# The default optimization for SDL is -O3 (Bug #31)
+if test "x$orig_CFLAGS" = x; then
+    BUILD_CFLAGS=`echo $BUILD_CFLAGS | sed 's/-O2/-O3/'`
+fi
+EXTRA_CFLAGS="$INCLUDE $BASE_CFLAGS"
+BUILD_LDFLAGS="$LDFLAGS"
+EXTRA_LDFLAGS="$BASE_LDFLAGS"
+## These are common directories to find software packages
+#for path in /usr/freeware /usr/pkg /usr/X11R6 /usr/local; do
+#    if test -d $path/include; then
+#        EXTRA_CFLAGS="$EXTRA_CFLAGS -I$path/include"
+#    fi
+#    if test -d $path/lib; then
+#        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -L$path/lib"
+#    fi
+#done
+SDL_CFLAGS="$BASE_CFLAGS"
+SDL_LIBS="-lSDL2 $BASE_LDFLAGS"
+CPPFLAGS="$CPPFLAGS $EXTRA_CFLAGS"
+CFLAGS="$CFLAGS $EXTRA_CFLAGS"
+LDFLAGS="$LDFLAGS $EXTRA_LDFLAGS"
+
+dnl set this to use on systems that use lib64 instead of lib
+base_libdir=`echo \${libdir} | sed 's/.*\/\(.*\)/\1/; q'`
+
+dnl Function to find a library in the compiler search path
+find_lib()
+{
+    gcc_bin_path=[`$CC -print-search-dirs 2>/dev/null | fgrep programs: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`]
+    gcc_lib_path=[`$CC -print-search-dirs 2>/dev/null | fgrep libraries: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`]
+    env_lib_path=[`echo $LIBS $LDFLAGS $* | sed 's/-L[ ]*//g'`]
+    if test "$cross_compiling" = yes; then
+        host_lib_path=""
+    else
+        host_lib_path="/usr/$base_libdir /usr/local/$base_libdir"
+    fi
+    for path in $gcc_bin_path $gcc_lib_path $env_lib_path $host_lib_path; do
+        lib=[`ls -- $path/$1 2>/dev/null | sed -e '/\.so\..*\./d' -e 's,.*/,,' | sort | tail -1`]
+        if test x$lib != x; then
+            echo $lib
+            return
+        fi
+    done
+}
+
+dnl Check for compiler characteristics
+AC_C_CONST
+AC_C_INLINE
+AC_C_VOLATILE
+
+dnl See whether we want assertions for debugging/sanity checking SDL itself.
+AC_ARG_ENABLE(assertions,
+AC_HELP_STRING([--enable-assertions],
+               [Enable internal sanity checks (auto/disabled/release/enabled/paranoid) [[default=auto]]]),
+              , enable_assertions=auto)
+case "$enable_assertions" in
+    auto) # Use optimization settings to determine assertion level
+        ;;
+    disabled)
+        AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 0, [ ])
+        ;;
+    release)
+        AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 1, [ ])
+        ;;
+    enabled)
+        AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 2, [ ])
+        ;;
+    paranoid)
+        AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 3, [ ])
+        ;;
+    *)
+        AC_MSG_ERROR([*** unknown assertion level. stop.])
+        ;;
+esac
+
+dnl See whether we can use gcc style dependency tracking
+AC_ARG_ENABLE(dependency-tracking,
+AC_HELP_STRING([--enable-dependency-tracking],
+               [Use gcc -MMD -MT dependency tracking [[default=yes]]]),
+              , enable_dependency_tracking=yes)
+if test x$enable_dependency_tracking = xyes; then
+    have_gcc_mmd_mt=no
+    AC_MSG_CHECKING(for GCC -MMD -MT option)
+    AC_TRY_COMPILE([
+    #if !defined(__GNUC__) || __GNUC__ < 3
+    #error Dependency tracking requires GCC 3.0 or newer
+    #endif
+    ],[
+    ],[
+    have_gcc_mmd_mt=yes
+    ])
+    AC_MSG_RESULT($have_gcc_mmd_mt)
+
+    if test x$have_gcc_mmd_mt = xyes; then
+        DEPENDENCY_TRACKING_OPTIONS="-MMD -MT \$@"
+    fi
+fi
+
+# Actually this doesn't work on OpenBSD and BeOS
+#AC_MSG_CHECKING(for linker option --no-undefined)
+#have_no_undefined=no
+#save_LDFLAGS="$LDFLAGS"
+#LDFLAGS="$LDFLAGS -Wl,--no-undefined"
+#AC_TRY_LINK([
+#],[
+#],[
+#have_no_undefined=yes
+#EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,--no-undefined"
+#])
+#LDFLAGS="$save_LDFLAGS"
+#AC_MSG_RESULT($have_no_undefined)
+
+dnl See whether we are allowed to use the system C library
+AC_ARG_ENABLE(libc,
+AC_HELP_STRING([--enable-libc], [Use the system C library [[default=yes]]]),
+              , enable_libc=yes)
+if test x$enable_libc = xyes; then
+    AC_DEFINE(HAVE_LIBC, 1, [ ])
+
+    dnl Check for C library headers
+    AC_HEADER_STDC
+    AC_CHECK_HEADERS(sys/types.h stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h strings.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h)
+
+    dnl Check for typedefs, structures, etc.
+    AC_TYPE_SIZE_T
+
+    dnl Check for defines
+    AC_CHECK_DEFINE(M_PI, math.h)
+
+    dnl Checks for library functions.
+    case "$host" in
+    *-*-cygwin* | *-*-mingw32*)
+        ;;
+    *)
+        AC_FUNC_ALLOCA
+        ;;
+    esac
+
+    AC_FUNC_MEMCMP
+    if test x$ac_cv_func_memcmp_working = xyes; then
+        AC_DEFINE(HAVE_MEMCMP, 1, [ ])
+    fi
+    AC_FUNC_STRTOD
+    if test x$ac_cv_func_strtod = xyes; then
+        AC_DEFINE(HAVE_STRTOD, 1, [ ])
+    fi
+    AC_CHECK_FUNC(mprotect,
+        AC_TRY_COMPILE([
+          #include <sys/types.h>
+          #include <sys/mman.h>
+        ],[
+        ],[
+        AC_DEFINE(HAVE_MPROTECT, 1, [ ])
+        ]),
+    )
+    AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv qsort abs bcopy memset memcpy memmove strlen strlcpy strlcat strdup _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp sscanf snprintf vsnprintf fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname)
+
+    AC_CHECK_LIB(m, pow, [LIBS="$LIBS -lm"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm"])
+    AC_CHECK_FUNCS(atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin sinf sqrt)
+
+    AC_CHECK_LIB(iconv, iconv_open, [LIBS="$LIBS -liconv"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -liconv"])
+    AC_CHECK_FUNCS(iconv)
+
+    AC_CHECK_MEMBER(struct sigaction.sa_sigaction,[AC_DEFINE(HAVE_SA_SIGACTION)], ,[#include <signal.h>])
+fi
+
+dnl AC_CHECK_SIZEOF(void*)
+
+dnl See whether we can use gcc atomic operations on this architecture
+AC_ARG_ENABLE(gcc-atomics,
+AC_HELP_STRING([--enable-gcc-atomics],
+               [Use gcc builtin atomics [[default=yes]]]),
+              , enable_gcc_atomics=yes)
+if test x$enable_gcc_atomics = xyes; then
+    have_gcc_atomics=no
+    AC_MSG_CHECKING(for GCC builtin atomic operations)
+    AC_TRY_LINK([
+    ],[
+    int a;
+    void *x, *y, *z;
+    __sync_lock_test_and_set(&a, 4);
+    __sync_lock_test_and_set(&x, y);
+    __sync_fetch_and_add(&a, 1);
+    __sync_bool_compare_and_swap(&a, 5, 10);
+    __sync_bool_compare_and_swap(&x, y, z);
+    ],[
+    have_gcc_atomics=yes
+    ])
+    AC_MSG_RESULT($have_gcc_atomics)
+
+    if test x$have_gcc_atomics = xyes; then
+        AC_DEFINE(HAVE_GCC_ATOMICS, 1, [ ])
+    else
+        # See if we have the minimum operation needed for GCC atomics
+        AC_TRY_LINK([
+        ],[
+        int a;
+        __sync_lock_test_and_set(&a, 1);
+        __sync_lock_release(&a);
+        ],[
+        have_gcc_sync_lock_test_and_set=yes
+        ])
+        if test x$have_gcc_sync_lock_test_and_set = xyes; then
+            AC_DEFINE(HAVE_GCC_SYNC_LOCK_TEST_AND_SET, 1, [ ])
+        fi
+    fi
+fi
+
+# Standard C sources
+SOURCES="$SOURCES $srcdir/src/*.c"
+SOURCES="$SOURCES $srcdir/src/atomic/*.c"
+SOURCES="$SOURCES $srcdir/src/audio/*.c"
+SOURCES="$SOURCES $srcdir/src/cpuinfo/*.c"
+SOURCES="$SOURCES $srcdir/src/events/*.c"
+SOURCES="$SOURCES $srcdir/src/file/*.c"
+SOURCES="$SOURCES $srcdir/src/haptic/*.c"
+SOURCES="$SOURCES $srcdir/src/joystick/*.c"
+SOURCES="$SOURCES $srcdir/src/libm/*.c"
+SOURCES="$SOURCES $srcdir/src/power/*.c"
+SOURCES="$SOURCES $srcdir/src/render/*.c"
+SOURCES="$SOURCES $srcdir/src/render/*/*.c"
+SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
+SOURCES="$SOURCES $srcdir/src/thread/*.c"
+SOURCES="$SOURCES $srcdir/src/timer/*.c"
+SOURCES="$SOURCES $srcdir/src/video/*.c"
+
+dnl Enable/disable various subsystems of the SDL library
+
+AC_ARG_ENABLE(atomic,
+AC_HELP_STRING([--enable-atomic], [Enable the atomic operations subsystem [[default=yes]]]),
+              , enable_atomic=yes)
+if test x$enable_atomic != xyes; then
+    AC_DEFINE(SDL_ATOMIC_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(audio,
+AC_HELP_STRING([--enable-audio], [Enable the audio subsystem [[default=yes]]]),
+              , enable_audio=yes)
+if test x$enable_audio != xyes; then
+    AC_DEFINE(SDL_AUDIO_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(video,
+AC_HELP_STRING([--enable-video], [Enable the video subsystem [[default=yes]]]),
+              , enable_video=yes)
+if test x$enable_video != xyes; then
+    AC_DEFINE(SDL_VIDEO_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(render,
+AC_HELP_STRING([--enable-render], [Enable the render subsystem [[default=yes]]]),
+              , enable_render=yes)
+if test x$enable_render != xyes; then
+    AC_DEFINE(SDL_RENDER_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(events,
+AC_HELP_STRING([--enable-events], [Enable the events subsystem [[default=yes]]]),
+              , enable_events=yes)
+if test x$enable_events != xyes; then
+    AC_DEFINE(SDL_EVENTS_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(joystick,
+AC_HELP_STRING([--enable-joystick], [Enable the joystick subsystem [[default=yes]]]),
+              , enable_joystick=yes)
+if test x$enable_joystick != xyes; then
+    AC_DEFINE(SDL_JOYSTICK_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(haptic,
+AC_HELP_STRING([--enable-haptic], [Enable the haptic (force feedback) subsystem [[default=yes]]]),
+              , enable_haptic=yes)
+if test x$enable_haptic != xyes; then
+    AC_DEFINE(SDL_HAPTIC_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(power,
+AC_HELP_STRING([--enable-power], [Enable the power subsystem [[default=yes]]]),
+              , enable_power=yes)
+if test x$enable_power != xyes; then
+    AC_DEFINE(SDL_POWER_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(threads,
+AC_HELP_STRING([--enable-threads], [Enable the threading subsystem [[default=yes]]]),
+              , enable_threads=yes)
+if test x$enable_threads != xyes; then
+    AC_DEFINE(SDL_THREADS_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(timers,
+AC_HELP_STRING([--enable-timers], [Enable the timer subsystem [[default=yes]]]),
+              , enable_timers=yes)
+if test x$enable_timers != xyes; then
+    AC_DEFINE(SDL_TIMERS_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(file,
+AC_HELP_STRING([--enable-file], [Enable the file subsystem [[default=yes]]]),
+              , enable_file=yes)
+if test x$enable_file != xyes; then
+    AC_DEFINE(SDL_FILE_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(loadso,
+AC_HELP_STRING([--enable-loadso], [Enable the shared object loading subsystem [[default=yes]]]),
+              , enable_loadso=yes)
+if test x$enable_loadso != xyes; then
+    AC_DEFINE(SDL_LOADSO_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(cpuinfo,
+AC_HELP_STRING([--enable-cpuinfo], [Enable the cpuinfo subsystem [[default=yes]]]),
+              , enable_cpuinfo=yes)
+if test x$enable_cpuinfo != xyes; then
+    AC_DEFINE(SDL_CPUINFO_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(atomic,
+AC_HELP_STRING([--enable-atomic], [Enable the atomic operations [[default=yes]]]),
+              , enable_atomic=yes)
+if test x$enable_atomic != xyes; then
+    AC_DEFINE(SDL_ATOMIC_DISABLED, 1, [ ])
+fi
+AC_ARG_ENABLE(assembly,
+AC_HELP_STRING([--enable-assembly], [Enable assembly routines [[default=yes]]]),
+              , enable_assembly=yes)
+if test x$enable_assembly = xyes; then
+    AC_DEFINE(SDL_ASSEMBLY_ROUTINES, 1, [ ])
+
+    # Make sure that we don't generate floating point code that would
+    # cause illegal instruction exceptions on older processors
+    case "$host" in
+        *-*-darwin*)
+            # Don't need to worry about Apple hardware, it's all SSE capable
+            default_ssemath=yes
+            ;;
+        *64-*-*)
+            # x86 64-bit architectures all have SSE instructions
+            default_ssemath=yes
+            ;;
+        *)
+            default_ssemath=no
+            ;;
+    esac
+    AC_ARG_ENABLE(ssemath,
+AC_HELP_STRING([--enable-ssemath], [Allow GCC to use SSE floating point math [[default=no]]]),
+                  , enable_ssemath=$default_ssemath)
+    if test x$enable_ssemath = xno; then
+        if test x$have_gcc_sse = xyes -o x$have_gcc_sse2 = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS -mfpmath=387"
+        fi
+    fi
+
+    dnl Check for various instruction support
+    AC_ARG_ENABLE(mmx,
+AC_HELP_STRING([--enable-mmx], [use MMX assembly routines [[default=yes]]]),
+                  , enable_mmx=yes)
+    if test x$enable_mmx = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_mmx=no
+        AC_MSG_CHECKING(for GCC -mmmx option)
+        mmx_CFLAGS="-mmmx"
+        CFLAGS="$save_CFLAGS $mmx_CFLAGS"
+
+        AC_TRY_COMPILE([
+        #ifdef __MINGW32__
+        #include <_mingw.h>
+        #ifdef __MINGW64_VERSION_MAJOR
+        #include <intrin.h>
+        #else
+        #include <mmintrin.h>
+        #endif
+        #else
+        #include <mmintrin.h>
+        #endif
+        #ifndef __MMX__
+        #error Assembler CPP flag not enabled
+        #endif
+        ],[
+        ],[
+        have_gcc_mmx=yes
+        ])
+        AC_MSG_RESULT($have_gcc_mmx)
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_mmx = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $mmx_CFLAGS"
+        fi
+    fi
+
+    AC_ARG_ENABLE(3dnow,
+AC_HELP_STRING([--enable-3dnow], [use 3DNow! assembly routines [[default=yes]]]),
+                  , enable_3dnow=yes)
+    if test x$enable_3dnow = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_3dnow=no
+        AC_MSG_CHECKING(for GCC -m3dnow option)
+        amd3dnow_CFLAGS="-m3dnow"
+        CFLAGS="$save_CFLAGS $amd3dnow_CFLAGS"
+
+        AC_TRY_LINK([
+        #include <mm3dnow.h>
+        #ifndef __3dNOW__
+        #error Assembler CPP flag not enabled
+        #endif
+        ],[
+        void *p = 0;
+        _m_prefetch(p);
+        ],[
+        have_gcc_3dnow=yes
+        ])
+        AC_MSG_RESULT($have_gcc_3dnow)
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_3dnow = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $amd3dnow_CFLAGS"
+        fi
+    fi
+
+    AC_ARG_ENABLE(sse,
+AC_HELP_STRING([--enable-sse], [use SSE assembly routines [[default=yes]]]),
+                  , enable_sse=yes)
+    if test x$enable_sse = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_sse=no
+        AC_MSG_CHECKING(for GCC -msse option)
+        sse_CFLAGS="-msse"
+        CFLAGS="$save_CFLAGS $sse_CFLAGS"
+
+        AC_TRY_COMPILE([
+        #ifdef __MINGW32__
+        #include <_mingw.h>
+        #ifdef __MINGW64_VERSION_MAJOR
+        #include <intrin.h>
+        #else
+        #include <xmmintrin.h>
+        #endif
+        #else
+        #include <xmmintrin.h>
+        #endif
+        #ifndef __SSE__
+        #error Assembler CPP flag not enabled
+        #endif
+        ],[
+        ],[
+        have_gcc_sse=yes
+        ])
+        AC_MSG_RESULT($have_gcc_sse)
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_sse = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $sse_CFLAGS"
+        fi
+    fi
+
+    AC_ARG_ENABLE(sse2,
+AC_HELP_STRING([--enable-sse2], [use SSE2 assembly routines [[default=no]]]),
+                  , enable_sse2=$default_ssemath)
+    if test x$enable_sse2 = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_sse2=no
+        AC_MSG_CHECKING(for GCC -msse2 option)
+        sse2_CFLAGS="-msse2"
+        CFLAGS="$save_CFLAGS $sse2_CFLAGS"
+
+        AC_TRY_COMPILE([
+        #ifdef __MINGW32__
+        #include <_mingw.h>
+        #ifdef __MINGW64_VERSION_MAJOR
+        #include <intrin.h>
+        #else
+        #include <emmintrin.h>
+        #endif
+        #else
+        #include <emmintrin.h>
+        #endif
+        #ifndef __SSE2__
+        #error Assembler CPP flag not enabled
+        #endif
+        ],[
+        ],[
+        have_gcc_sse2=yes
+        ])
+        AC_MSG_RESULT($have_gcc_sse2)
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_sse2 = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $sse2_CFLAGS"
+        fi
+    fi
+
+    AC_ARG_ENABLE(altivec,
+AC_HELP_STRING([--enable-altivec], [use Altivec assembly routines [[default=yes]]]),
+                  , enable_altivec=yes)
+    if test x$enable_altivec = xyes; then
+        save_CFLAGS="$CFLAGS"
+        have_gcc_altivec=no
+        have_altivec_h_hdr=no
+        altivec_CFLAGS="-maltivec"
+        CFLAGS="$save_CFLAGS $altivec_CFLAGS"
+
+        AC_MSG_CHECKING(for Altivec with GCC altivec.h and -maltivec option)
+        AC_TRY_COMPILE([
+        #include <altivec.h>
+        vector unsigned int vzero() {
+            return vec_splat_u32(0);
+        }
+        ],[
+        ],[
+        have_gcc_altivec=yes
+        have_altivec_h_hdr=yes
+        ])
+        AC_MSG_RESULT($have_gcc_altivec)
+
+        if test x$have_gcc_altivec = xno; then
+            AC_MSG_CHECKING(for Altivec with GCC -maltivec option)
+            AC_TRY_COMPILE([
+            vector unsigned int vzero() {
+                return vec_splat_u32(0);
+            }
+            ],[
+            ],[
+            have_gcc_altivec=yes
+            ])
+            AC_MSG_RESULT($have_gcc_altivec)
+        fi
+
+        if test x$have_gcc_altivec = xno; then
+            AC_MSG_CHECKING(for Altivec with GCC altivec.h and -faltivec option)
+            altivec_CFLAGS="-faltivec"
+            CFLAGS="$save_CFLAGS $altivec_CFLAGS"
+            AC_TRY_COMPILE([
+            #include <altivec.h>
+            vector unsigned int vzero() {
+                return vec_splat_u32(0);
+            }
+            ],[
+            ],[
+            have_gcc_altivec=yes
+            have_altivec_h_hdr=yes
+            ])
+            AC_MSG_RESULT($have_gcc_altivec)
+        fi
+
+        if test x$have_gcc_altivec = xno; then
+            AC_MSG_CHECKING(for Altivec with GCC -faltivec option)
+            AC_TRY_COMPILE([
+            vector unsigned int vzero() {
+                return vec_splat_u32(0);
+            }
+            ],[
+            ],[
+            have_gcc_altivec=yes
+            ])
+            AC_MSG_RESULT($have_gcc_altivec)
+        fi
+        CFLAGS="$save_CFLAGS"
+
+        if test x$have_gcc_altivec = xyes; then
+            AC_DEFINE(SDL_ALTIVEC_BLITTERS, 1, [ ])
+            if test x$have_altivec_h_hdr = xyes; then
+              AC_DEFINE(HAVE_ALTIVEC_H, 1, [ ])
+            fi
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $altivec_CFLAGS"
+        fi
+    fi
+fi
+
+dnl See if the OSS audio interface is supported
+CheckOSS()
+{
+    AC_ARG_ENABLE(oss,
+AC_HELP_STRING([--enable-oss], [support the OSS audio API [[default=maybe]]]),
+                  , enable_oss=maybe)
+
+    # OpenBSD "has" OSS, but it's not really for app use. They want you to
+    #  use sndio instead. So on there, we default to disabled. You can force
+    #  it on if you really want, though.
+    if test x$enable_oss = xmaybe; then
+        enable_oss=yes
+        case "$host" in
+            *-*-openbsd*)
+                enable_oss=no;;
+        esac
+    fi
+
+    if test x$enable_audio = xyes -a x$enable_oss = xyes; then
+        AC_MSG_CHECKING(for OSS audio support)
+        have_oss=no
+        if test x$have_oss != xyes; then
+            AC_TRY_COMPILE([
+              #include <sys/soundcard.h>
+            ],[
+              int arg = SNDCTL_DSP_SETFRAGMENT;
+            ],[
+            have_oss=yes
+            ])
+        fi
+        if test x$have_oss != xyes; then
+            AC_TRY_COMPILE([
+              #include <soundcard.h>
+            ],[
+              int arg = SNDCTL_DSP_SETFRAGMENT;
+            ],[
+            have_oss=yes
+            AC_DEFINE(SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H, 1, [ ])
+            ])
+        fi
+        AC_MSG_RESULT($have_oss)
+        if test x$have_oss = xyes; then
+            AC_DEFINE(SDL_AUDIO_DRIVER_OSS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/dsp/*.c"
+            have_audio=yes
+
+            # We may need to link with ossaudio emulation library
+            case "$host" in
+                *-*-openbsd*|*-*-netbsd*)
+                    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lossaudio";;
+            esac
+        fi
+    fi
+}
+
+dnl See if the ALSA audio interface is supported
+CheckALSA()
+{
+    AC_ARG_ENABLE(alsa,
+AC_HELP_STRING([--enable-alsa], [support the ALSA audio API [[default=yes]]]),
+                  , enable_alsa=yes)
+    if test x$enable_audio = xyes -a x$enable_alsa = xyes; then
+        AM_PATH_ALSA(0.9.0, have_alsa=yes, have_alsa=no)
+        # Restore all flags from before the ALSA detection runs
+        CFLAGS="$alsa_save_CFLAGS"
+        LDFLAGS="$alsa_save_LDFLAGS"
+        LIBS="$alsa_save_LIBS"
+        if test x$have_alsa = xyes; then
+            AC_ARG_ENABLE(alsa-shared,
+AC_HELP_STRING([--enable-alsa-shared], [dynamically load ALSA audio support [[default=yes]]]),
+                          , enable_alsa_shared=yes)
+            alsa_lib=[`find_lib "libasound.so.*" "$ALSA_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
+
+            AC_DEFINE(SDL_AUDIO_DRIVER_ALSA, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/alsa/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $ALSA_CFLAGS"
+            if test x$have_loadso != xyes && \
+               test x$enable_alsa_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ALSA loading])
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_alsa_shared = xyes && test x$alsa_lib != x; then
+                echo "-- dynamic libasound -> $alsa_lib"
+                AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ALSA_DYNAMIC, "$alsa_lib", [ ])
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ALSA_LIBS"
+            fi
+            have_audio=yes
+        fi
+    fi
+}
+
+dnl Find the ESD includes and libraries
+CheckESD()
+{
+    AC_ARG_ENABLE(esd,
+AC_HELP_STRING([--enable-esd], [support the Enlightened Sound Daemon [[default=yes]]]),
+                  , enable_esd=yes)
+    if test x$enable_audio = xyes -a x$enable_esd = xyes; then
+        AM_PATH_ESD(0.2.8, have_esd=yes, have_esd=no)
+        if test x$have_esd = xyes; then
+            AC_ARG_ENABLE(esd-shared,
+AC_HELP_STRING([--enable-esd-shared], [dynamically load ESD audio support [[default=yes]]]),
+                          , enable_esd_shared=yes)
+            esd_lib=[`find_lib "libesd.so.*" "$ESD_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
+
+            AC_DEFINE(SDL_AUDIO_DRIVER_ESD, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/esd/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $ESD_CFLAGS"
+            if test x$have_loadso != xyes && \
+               test x$enable_esd_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ESD loading])
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_esd_shared = xyes && test x$esd_lib != x; then
+                echo "-- dynamic libesd -> $esd_lib"
+                AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ESD_DYNAMIC, "$esd_lib", [ ])
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ESD_LIBS"
+            fi
+            have_audio=yes
+        fi
+    fi
+}
+
+dnl Find PulseAudio
+CheckPulseAudio()
+{
+    AC_ARG_ENABLE(pulseaudio,
+AC_HELP_STRING([--enable-pulseaudio], [use PulseAudio [[default=yes]]]),
+                  , enable_pulseaudio=yes)
+    if test x$enable_audio = xyes -a x$enable_pulseaudio = xyes; then
+        audio_pulseaudio=no
+
+        PULSEAUDIO_REQUIRED_VERSION=0.9
+
+        AC_PATH_PROG(PKG_CONFIG, pkg-config, no)
+        AC_MSG_CHECKING(for PulseAudio $PULSEAUDIO_REQUIRED_VERSION support)
+        if test x$PKG_CONFIG != xno; then
+        if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $PULSEAUDIO_REQUIRED_VERSION libpulse-simple; then
+                PULSEAUDIO_CFLAGS=`$PKG_CONFIG --cflags libpulse-simple`
+                PULSEAUDIO_LIBS=`$PKG_CONFIG --libs libpulse-simple`
+                audio_pulseaudio=yes
+            fi
+        fi
+        AC_MSG_RESULT($audio_pulseaudio)
+
+        if test x$audio_pulseaudio = xyes; then
+            AC_ARG_ENABLE(pulseaudio-shared,
+AC_HELP_STRING([--enable-pulseaudio-shared], [dynamically load PulseAudio support [[default=yes]]]),
+                          , enable_pulseaudio_shared=yes)
+            pulseaudio_lib=[`find_lib "libpulse-simple.so.*" "$PULSEAUDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
+
+            AC_DEFINE(SDL_AUDIO_DRIVER_PULSEAUDIO, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/pulseaudio/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $PULSEAUDIO_CFLAGS"
+            if test x$have_loadso != xyes && \
+               test x$enable_pulseaudio_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic PulseAudio loading])
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_pulseaudio_shared = xyes && test x$pulseaudio_lib != x; then
+                echo "-- dynamic libpulse-simple -> $pulseaudio_lib"
+                AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC, "$pulseaudio_lib", [ ])
+
+                case "$host" in
+                    # On Solaris, pulseaudio must be linked deferred explicitly
+                    # to prevent undefined symbol failures.
+                    *-*-solaris*)
+                        PULSEAUDIO_LIBS=`echo $PULSEAUDIO_LIBS | sed 's/\-l/-Wl,-l/g'`
+                        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-zdeferred $PULSEAUDIO_LIBS -Wl,-znodeferred"
+                esac
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $PULSEAUDIO_LIBS"
+            fi
+            have_audio=yes
+        fi
+    fi
+}
+
+CheckARTSC()
+{
+    AC_ARG_ENABLE(arts,
+AC_HELP_STRING([--enable-arts], [support the Analog Real Time Synthesizer [[default=yes]]]),
+                  , enable_arts=yes)
+    if test x$enable_audio = xyes -a x$enable_arts = xyes; then
+        AC_PATH_PROG(ARTSCONFIG, artsc-config)
+        if test x$ARTSCONFIG = x -o x$ARTSCONFIG = x'"$ARTSCONFIG"'; then
+            : # arts isn't installed
+        else
+            ARTS_CFLAGS=`$ARTSCONFIG --cflags`
+            ARTS_LIBS=`$ARTSCONFIG --libs`
+            AC_MSG_CHECKING(for aRts development environment)
+            audio_arts=no
+            save_CFLAGS="$CFLAGS"
+            CFLAGS="$CFLAGS $ARTS_CFLAGS"
+            AC_TRY_COMPILE([
+             #include <artsc.h>
+            ],[
+             arts_stream_t stream;
+            ],[
+            audio_arts=yes
+            ])
+            CFLAGS="$save_CFLAGS"
+            AC_MSG_RESULT($audio_arts)
+            if test x$audio_arts = xyes; then
+                AC_ARG_ENABLE(arts-shared,
+AC_HELP_STRING([--enable-arts-shared], [dynamically load aRts audio support [[default=yes]]]),
+                              , enable_arts_shared=yes)
+                arts_lib=[`find_lib "libartsc.so.*" "$ARTS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
+
+                AC_DEFINE(SDL_AUDIO_DRIVER_ARTS, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/audio/arts/*.c"
+                EXTRA_CFLAGS="$EXTRA_CFLAGS $ARTS_CFLAGS"
+                if test x$have_loadso != xyes && \
+                   test x$enable_arts_shared = xyes; then
+                    AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ARTS loading])
+                fi
+                if test x$have_loadso = xyes && \
+                   test x$enable_arts_shared = xyes && test x$arts_lib != x; then
+                    echo "-- dynamic libartsc -> $arts_lib"
+                    AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ARTS_DYNAMIC, "$arts_lib", [ ])
+                else
+                    EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ARTS_LIBS"
+                fi
+                have_audio=yes
+            fi
+        fi
+    fi
+}
+
+dnl See if the NAS audio interface is supported
+CheckNAS()
+{
+    AC_ARG_ENABLE(nas,
+AC_HELP_STRING([--enable-nas], [support the NAS audio API [[default=yes]]]),
+                  , enable_nas=yes)
+    if test x$enable_audio = xyes -a x$enable_nas = xyes; then
+        AC_CHECK_HEADER(audio/audiolib.h, have_nas_hdr=yes)
+        AC_CHECK_LIB(audio, AuOpenServer, have_nas_lib=yes)
+
+        AC_MSG_CHECKING(for NAS audio support)
+        have_nas=no
+
+        if test x$have_nas_hdr = xyes -a x$have_nas_lib = xyes; then
+            have_nas=yes
+            NAS_LIBS="-laudio"
+
+        elif test -r /usr/X11R6/include/audio/audiolib.h; then
+            have_nas=yes
+            NAS_CFLAGS="-I/usr/X11R6/include/"
+            NAS_LIBS="-L/usr/X11R6/lib -laudio -lXt"
+
+        fi
+
+        AC_MSG_RESULT($have_nas)
+
+        if test x$have_nas = xyes; then
+            AC_ARG_ENABLE(nas-shared,
+AC_HELP_STRING([--enable-nas-shared], [dynamically load NAS audio support [[default=yes]]]),
+                          , enable_nas_shared=yes)
+            nas_lib=[`find_lib "libaudio.so.*" "$NAS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
+
+            if test x$have_loadso != xyes && \
+               test x$enable_nas_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic NAS loading])
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_nas_shared = xyes && test x$nas_lib != x; then
+                echo "-- dynamic libaudio -> $nas_lib"
+                AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_NAS_DYNAMIC, "$nas_lib", [ ])
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $NAS_LIBS"
+            fi
+
+            AC_DEFINE(SDL_AUDIO_DRIVER_NAS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/nas/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $NAS_CFLAGS"
+            have_audio=yes
+        fi
+    fi
+}
+
+dnl See if the sndio audio interface is supported
+CheckSNDIO()
+{
+    AC_ARG_ENABLE(sndio,
+AC_HELP_STRING([--enable-sndio], [support the sndio audio API [[default=yes]]]),
+                  , enable_sndio=yes)
+    if test x$enable_audio = xyes -a x$enable_sndio = xyes; then
+        AC_CHECK_HEADER(sndio.h, have_sndio_hdr=yes)
+        AC_CHECK_LIB(sndio, sio_open, have_sndio_lib=yes)
+
+        AC_MSG_CHECKING(for sndio audio support)
+        have_sndio=no
+
+        if test x$have_sndio_hdr = xyes -a x$have_sndio_lib = xyes; then
+            have_sndio=yes
+            SNDIO_LIBS="-lsndio"
+        fi
+
+        AC_MSG_RESULT($have_sndio)
+
+        if test x$have_sndio = xyes; then
+            AC_ARG_ENABLE(sndio-shared,
+AC_HELP_STRING([--enable-sndio-shared], [dynamically load sndio audio support [[default=yes]]]),
+                          , enable_sndio_shared=yes)
+            sndio_lib=[`find_lib "libsndio.so.*" "$SNDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
+
+            if test x$have_loadso != xyes && \
+               test x$enable_sndio_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic sndio loading])
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_sndio_shared = xyes && test x$sndio_lib != x; then
+                echo "-- dynamic libsndio -> $sndio_lib"
+                AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC, "$sndio_lib", [ ])
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $SNDIO_LIBS"
+            fi
+
+            AC_DEFINE(SDL_AUDIO_DRIVER_SNDIO, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/sndio/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $SNDIO_CFLAGS"
+            have_audio=yes
+        fi
+    fi
+}
+
+dnl rcg07142001 See if the user wants the disk writer audio driver...
+CheckDiskAudio()
+{
+    AC_ARG_ENABLE(diskaudio,
+AC_HELP_STRING([--enable-diskaudio], [support the disk writer audio driver [[default=yes]]]),
+                  , enable_diskaudio=yes)
+    if test x$enable_audio = xyes -a x$enable_diskaudio = xyes; then
+        AC_DEFINE(SDL_AUDIO_DRIVER_DISK, 1, [ ])
+        SOURCES="$SOURCES $srcdir/src/audio/disk/*.c"
+    fi
+}
+
+dnl rcg03142006 See if the user wants the dummy audio driver...
+CheckDummyAudio()
+{
+    AC_ARG_ENABLE(dummyaudio,
+AC_HELP_STRING([--enable-dummyaudio], [support the dummy audio driver [[default=yes]]]),
+                  , enable_dummyaudio=yes)
+    if test x$enable_audio = xyes -a x$enable_dummyaudio = xyes; then
+        AC_DEFINE(SDL_AUDIO_DRIVER_DUMMY, 1, [ ])
+        SOURCES="$SOURCES $srcdir/src/audio/dummy/*.c"
+    fi
+}
+
+dnl See if GCC's -fvisibility=hidden is supported (gcc4 and later, usually).
+dnl  Details of this flag are here: http://gcc.gnu.org/wiki/Visibility
+CheckVisibilityHidden()
+{
+    AC_MSG_CHECKING(for GCC -fvisibility=hidden option)
+    have_gcc_fvisibility=no
+
+    visibility_CFLAGS="-fvisibility=hidden"
+    save_CFLAGS="$CFLAGS"
+    CFLAGS="$save_CFLAGS $visibility_CFLAGS -Werror"
+    AC_TRY_COMPILE([
+    #if !defined(__GNUC__) || __GNUC__ < 4
+    #error SDL only uses visibility attributes in GCC 4 or newer
+    #endif
+    ],[
+    ],[
+    have_gcc_fvisibility=yes
+    ])
+    AC_MSG_RESULT($have_gcc_fvisibility)
+    CFLAGS="$save_CFLAGS"
+
+    if test x$have_gcc_fvisibility = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS $visibility_CFLAGS"
+    fi
+}
+
+dnl See if GCC's -mpreferred-stack-boundary is supported.
+dnl  Reference: http://bugzilla.libsdl.org/show_bug.cgi?id=1296
+CheckStackBoundary()
+{
+    AC_MSG_CHECKING(for GCC -mpreferred-stack-boundary option)
+    have_gcc_preferred_stack_boundary=no
+
+    save_CFLAGS="$CFLAGS"
+    CFLAGS="$save_CFLAGS -mpreferred-stack-boundary=2"
+    AC_TRY_COMPILE([
+    int x = 0;
+    ],[
+    ],[
+    have_gcc_preferred_stack_boundary=yes
+    ])
+    AC_MSG_RESULT($have_gcc_preferred_stack_boundary)
+    CFLAGS="$save_CFLAGS"
+
+    if test x$have_gcc_preferred_stack_boundary = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -mpreferred-stack-boundary=2"
+    fi
+}
+
+
+dnl See if GCC's -Wall is supported.
+CheckWarnAll()
+{
+    AC_MSG_CHECKING(for GCC -Wall option)
+    have_gcc_Wall=no
+
+    save_CFLAGS="$CFLAGS"
+    CFLAGS="$save_CFLAGS -Wall"
+    AC_TRY_COMPILE([
+    int x = 0;
+    ],[
+    ],[
+    have_gcc_Wall=yes
+    ])
+    AC_MSG_RESULT($have_gcc_Wall)
+    CFLAGS="$save_CFLAGS"
+
+    if test x$have_gcc_Wall = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -Wall"
+
+        dnl Haiku headers use multicharacter constants all over the place. Ignore these warnings when using -Wall.
+        AC_MSG_CHECKING(for necessary GCC -Wno-multichar option)
+        need_gcc_Wno_multichar=no
+        case "$host" in
+            *-*-beos* | *-*-haiku*)
+                need_gcc_Wno_multichar=yes
+                ;;
+        esac
+        AC_MSG_RESULT($need_gcc_Wno_multichar)
+        if test x$need_gcc_Wno_multichar = xyes; then
+            EXTRA_CFLAGS="$EXTRA_CFLAGS -Wno-multichar"
+        fi
+    fi
+}
+
+
+dnl Find the X11 include and library directories
+CheckX11()
+{
+
+
+    AC_ARG_ENABLE(video-x11,
+AC_HELP_STRING([--enable-video-x11], [use X11 video driver [[default=yes]]]),
+                  , enable_video_x11=yes)
+    if test x$enable_video = xyes -a x$enable_video_x11 = xyes; then
+        case "$host" in
+            *-*-darwin*)
+                # This isn't necessary for X11, but fixes GLX detection
+                if test "x$x_includes" = xNONE && \
+                   test "x$x_libraries" = xNONE && \
+                   test -d /usr/X11R6/include && \
+                   test -d /usr/X11R6/lib; then
+                    x_includes="/usr/X11R6/include"
+                    x_libraries="/usr/X11R6/lib"
+                fi
+                ;;
+        esac
+        AC_PATH_X
+        AC_PATH_XTRA
+        if test x$have_x = xyes; then
+            # Only allow dynamically loaded X11 if the X11 function pointers
+            # will not end up in the global namespace, which causes problems
+            # with other libraries calling X11 functions.
+            x11_symbols_private=$have_gcc_fvisibility
+
+            AC_ARG_ENABLE(x11-shared,
+AC_HELP_STRING([--enable-x11-shared], [dynamically load X11 support [[default=maybe]]]),
+                          , enable_x11_shared=maybe)
+
+            case "$host" in
+                *-*-darwin*)
+                    x11_symbols_private=yes
+                    x11_lib='/usr/X11R6/lib/libX11.6.dylib'
+                    x11ext_lib='/usr/X11R6/lib/libXext.6.dylib'
+                    xcursor_lib='/usr/X11R6/lib/libXcursor.1.dylib'
+                    xinerama_lib='/usr/X11R6/lib/libXinerama.1.dylib'
+                    xinput_lib='/usr/X11R6/lib/libXi.6.dylib'
+                    xrandr_lib='/usr/X11R6/lib/libXrandr.2.dylib'
+                    xrender_lib='/usr/X11R6/lib/libXrender.1.dylib'
+                    xss_lib='/usr/X11R6/lib/libXss.1.dylib'
+                    xvidmode_lib='/usr/X11R6/lib/libXxf86vm.1.dylib'
+                    ;;
+                *-*-openbsd*)
+                    x11_lib='libX11.so'
+                    x11ext_lib='libXext.so'
+                    xcursor_lib='libXcursor.so'
+                    xinerama_lib='libXinerama.so'
+                    xinput_lib='libXi.so'
+                    xrandr_lib='libXrandr.so'
+                    xrender_lib='libXrender.so'
+                    xss_lib='libXss.so'
+                    xvidmode_lib='libXxf86vm.so'
+                    ;;
+                *)
+                    x11_lib=[`find_lib "libX11.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    x11ext_lib=[`find_lib "libXext.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    xcursor_lib=[`find_lib "libXcursor.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    xinerama_lib=[`find_lib "libXinerama.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    xinput_lib=[`find_lib "libXi.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    xrandr_lib=[`find_lib "libXrandr.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    xrender_lib=[`find_lib "libXrender.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    xss_lib=[`find_lib "libXss.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    xvidmode_lib=[`find_lib "libXxf86vm.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
+                    ;;
+            esac
+
+            if test x$ac_cv_func_shmat != xyes; then
+                X_CFLAGS="$X_CFLAGS -DNO_SHARED_MEMORY"
+            fi
+            CFLAGS="$CFLAGS $X_CFLAGS"
+            LDFLAGS="$LDFLAGS $X_LIBS"
+
+            AC_CHECK_HEADER(X11/extensions/Xext.h,
+                            have_xext_h_hdr=yes,
+                            have_xext_h_hdr=no,
+                            [#include <X11/Xlib.h>
+                             #include <X11/Xproto.h>
+                            ])
+            if test x$have_xext_h_hdr != xyes; then
+               AC_MSG_ERROR([
+*** Missing Xext.h, maybe you need to install the libxext-dev package?
+               ])
+            fi
+
+            AC_DEFINE(SDL_VIDEO_DRIVER_X11, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/video/x11/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $X_CFLAGS"
+
+            # Needed so SDL applications can include SDL_syswm.h
+            SDL_CFLAGS="$SDL_CFLAGS $X_CFLAGS"
+
+            if test x$enable_x11_shared = xmaybe; then
+                enable_x11_shared=$x11_symbols_private
+            fi
+            if test x$have_loadso != xyes && \
+               test x$enable_x11_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic X11 loading])
+                enable_x11_shared=no
+            fi
+            if test x$x11_symbols_private != xyes && \
+               test x$enable_x11_shared = xyes; then
+                AC_MSG_WARN([You must have gcc4 (-fvisibility=hidden) for dynamic X11 loading])
+                enable_x11_shared=no
+            fi
+
+            if test x$have_loadso = xyes && \
+               test x$enable_x11_shared = xyes && test x$x11_lib != x && test x$x11ext_lib != x; then
+                echo "-- dynamic libX11 -> $x11_lib"
+                echo "-- dynamic libX11ext -> $x11ext_lib"
+                AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC, "$x11_lib", [ ])
+                AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT, "$x11ext_lib", [ ])
+            else
+                enable_x11_shared=no
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $X_LIBS -lX11 -lXext"
+            fi
+            have_video=yes
+
+            AC_MSG_CHECKING(for const parameter to XextAddDisplay)
+            have_const_param_XextAddDisplay=no
+            AC_TRY_COMPILE([
+              #include <X11/Xlib.h>
+              #include <X11/Xproto.h>
+              #include <X11/extensions/Xext.h>
+              #include <X11/extensions/extutil.h>
+              extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
+            ],[
+            ],[
+            have_const_param_XextAddDisplay=yes
+            AC_DEFINE(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY)
+            ])
+            AC_MSG_RESULT($have_const_param_XextAddDisplay)
+
+            AC_MSG_CHECKING(for const parameter to _XData32)
+	    have_const_param_xdata32=no
+	    AC_TRY_COMPILE([
+	      #include <X11/Xlibint.h>
+	      extern int _XData32(Display *dpy,register _Xconst long *data,unsigned len);
+	    ],[
+	    ],[
+	    have_const_param_xdata32=yes
+	    AC_DEFINE(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32)
+	    ])
+	    AC_MSG_RESULT($have_const_param_xdata32)
+
+            dnl AC_CHECK_LIB(X11, XGetEventData, AC_DEFINE(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS, 1, [Have XGenericEvent]))
+            AC_MSG_CHECKING([for XGenericEvent])
+            have_XGenericEvent=no
+            AC_TRY_COMPILE([
+              	#include <X11/Xlib.h>
+            ],[
+Display *display;
+XEvent event;
+XGenericEventCookie *cookie = &event.xcookie;
+XNextEvent(display, &event);
+XGetEventData(display, cookie);
+XFreeEventData(display, cookie);
+            ],[
+                have_XGenericEvent=yes
+                AC_DEFINE(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS)
+            ])
+            AC_MSG_RESULT($have_XGenericEvent)
+
+            AC_CHECK_LIB(X11, XkbKeycodeToKeysym, AC_DEFINE(SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM, 1, [Have XkbKeycodeToKeysym]))
+
+            AC_ARG_ENABLE(video-x11-xcursor,
+AC_HELP_STRING([--enable-video-x11-xcursor], [enable X11 Xcursor support [[default=yes]]]),
+                            , enable_video_x11_xcursor=yes)
+            if test x$enable_video_x11_xcursor = xyes; then
+                definitely_enable_video_x11_xcursor=no
+                AC_CHECK_HEADER(X11/Xcursor/Xcursor.h,
+                                have_xcursor_h_hdr=yes,
+                                have_xcursor_h_hdr=no,
+                                [#include <X11/Xlib.h>
+                                ])
+                if test x$have_xcursor_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xcursor_lib != x ; then
+                        echo "-- dynamic libXcursor -> $xcursor_lib"
+                        AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR, "$xcursor_lib", [ ])
+                        definitely_enable_video_x11_xcursor=yes
+                    else
+                        AC_CHECK_LIB(Xcursor, XcursorImageCreate, have_xcursor_lib=yes)
+                        if test x$have_xcursor_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXcursor"
+                            definitely_enable_video_x11_xcursor=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xcursor = xyes; then
+                AC_DEFINE(SDL_VIDEO_DRIVER_X11_XCURSOR, 1, [ ])
+            fi
+            AC_ARG_ENABLE(video-x11-xinerama,
+AC_HELP_STRING([--enable-video-x11-xinerama], [enable X11 Xinerama support [[default=yes]]]),
+                            , enable_video_x11_xinerama=yes)
+            if test x$enable_video_x11_xinerama = xyes; then
+                definitely_enable_video_x11_xinerama=no
+                AC_CHECK_HEADER(X11/extensions/Xinerama.h,
+                                have_xinerama_h_hdr=yes,
+                                have_xinerama_h_hdr=no,
+                                [#include <X11/Xlib.h>
+                                ])
+                if test x$have_xinerama_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xinerama_lib != x ; then
+                        echo "-- dynamic libXinerama -> $xinerama_lib"
+                        AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA, "$xinerama_lib", [ ])
+                        definitely_enable_video_x11_xinerama=yes
+                    else
+                        AC_CHECK_LIB(Xinerama, XineramaQueryExtension, have_xinerama_lib=yes)
+                        if test x$have_xinerama_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXinerama"
+                            definitely_enable_video_x11_xinerama=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xinerama = xyes; then
+                AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINERAMA, 1, [ ])
+            fi
+            AC_ARG_ENABLE(video-x11-xinput,
+AC_HELP_STRING([--enable-video-x11-xinput], [enable X11 XInput extension for manymouse, tablets, etc [[default=yes]]]),
+                            , enable_video_x11_xinput=yes)
+            if test x$enable_video_x11_xinput = xyes; then
+                definitely_enable_video_x11_xinput=no
+                AC_CHECK_HEADER(X11/extensions/XInput2.h,
+                                have_xinput_h_hdr=yes,
+                                have_xinput_h_hdr=no,
+                                [#include <X11/Xlib.h>
+                                ])
+                if test x$have_xinput_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xinput_lib != x ; then
+                        echo "-- dynamic libXi -> $xinput_lib"
+                        AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2, "$xinput_lib", [ ])
+                        definitely_enable_video_x11_xinput=yes
+                    else
+                        AC_CHECK_LIB(Xi, XOpenDevice, have_xinput_lib=yes)
+                        if test x$have_xinput_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXi"
+                            definitely_enable_video_x11_xinput=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xinput = xyes; then
+                AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINPUT2, 1, [ ])
+                AC_MSG_CHECKING(for xinput2 multitouch)
+            	have_xinput2_multitouch=no
+            	AC_TRY_COMPILE([
+              		#include <X11/Xlib.h>
+             		#include <X11/Xproto.h>
+			#include <X11/extensions/XInput2.h>
+            	],[
+int event_type = XI_TouchBegin;
+XITouchClassInfo *t;
+Status 
+XIAllowTouchEvents(Display *a,int b,unsigned int c,Window d,int f)
+{
+    return (Status)0;
+}
+            	],[
+            	have_xinput2_multitouch=yes
+            	AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH)
+            	])
+            	AC_MSG_RESULT($have_xinput2_multitouch)
+            fi
+            AC_ARG_ENABLE(video-x11-xrandr,
+AC_HELP_STRING([--enable-video-x11-xrandr], [enable X11 Xrandr extension for fullscreen [[default=yes]]]),
+                            , enable_video_x11_xrandr=yes)
+            if test x$enable_video_x11_xrandr = xyes; then
+                definitely_enable_video_x11_xrandr=no
+                AC_CHECK_HEADER(X11/extensions/Xrandr.h,
+                                have_xrandr_h_hdr=yes,
+                                have_xrandr_h_hdr=no,
+                                [#include <X11/Xlib.h>
+                                ])
+                if test x$have_xrandr_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xrandr_lib != x ; then
+                        echo "-- dynamic libXrandr -> $xrandr_lib"
+                        AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR, "$xrandr_lib", [ ])
+                        definitely_enable_video_x11_xrandr=yes
+                    else
+                        AC_CHECK_LIB(Xrandr, XRRQueryExtension, have_xrandr_lib=yes)
+                        if test x$have_xrandr_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXrandr"
+                            definitely_enable_video_x11_xrandr=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_xrandr = xyes; then
+                AC_DEFINE(SDL_VIDEO_DRIVER_X11_XRANDR, 1, [ ])
+            fi
+            AC_ARG_ENABLE(video-x11-scrnsaver,
+AC_HELP_STRING([--enable-video-x11-scrnsaver], [enable X11 screensaver extension [[default=yes]]]),
+                            , enable_video_x11_scrnsaver=yes)
+            if test x$enable_video_x11_scrnsaver = xyes; then
+                AC_CHECK_HEADER(X11/extensions/scrnsaver.h,
+                                have_scrnsaver_h_hdr=yes,
+                                have_scrnsaver_h_hdr=no,
+                                [#include <X11/Xlib.h>
+                                ])
+                if test x$have_scrnsaver_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xss_lib != x ; then
+                        echo "-- dynamic libXss -> $xss_lib"
+                        AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS, "$xss_lib", [ ])
+                        definitely_enable_video_x11_scrnsaver=yes
+                    else
+                        AC_CHECK_LIB(Xss, XScreenSaverSuspend, have_xss_lib=yes)
+                        if test x$have_xss_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXss"
+                            definitely_enable_video_x11_scrnsaver=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_scrnsaver = xyes; then
+                AC_DEFINE(SDL_VIDEO_DRIVER_X11_XSCRNSAVER, 1, [ ])
+            fi
+            AC_ARG_ENABLE(video-x11-xshape,
+AC_HELP_STRING([--enable-video-x11-xshape], [enable X11 XShape support [[default=yes]]]),
+                            , enable_video_x11_xshape=yes)
+            if test x$enable_video_x11_xshape = xyes; then
+                AC_CHECK_HEADER(X11/extensions/shape.h,
+                                have_shape_h_hdr=yes,
+                                have_shape_h_hdr=no,
+                                [#include <X11/Xlib.h>
+                                ])
+                if test x$have_shape_h_hdr = xyes; then
+                    AC_DEFINE(SDL_VIDEO_DRIVER_X11_XSHAPE, 1, [ ])
+                fi
+            fi
+            AC_ARG_ENABLE(video-x11-vm,
+AC_HELP_STRING([--enable-video-x11-vm], [use X11 VM extension for fullscreen [[default=yes]]]),
+                            , enable_video_x11_vm=yes)
+            if test x$enable_video_x11_vm = xyes; then
+                definitely_enable_video_x11_vm=no
+                AC_CHECK_HEADER(X11/extensions/xf86vmode.h,
+                                have_vm_h_hdr=yes,
+                                have_vm_h_hdr=no,
+                                [#include <X11/Xlib.h>
+                                ])
+                if test x$have_vm_h_hdr = xyes; then
+                    if test x$enable_x11_shared = xyes && test x$xvidmode_lib != x ; then
+                        echo "-- dynamic libXxf86vm -> $xvidmode_lib"
+                        AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE, "$xvidmode_lib", [ ])
+                        definitely_enable_video_x11_vm=yes
+                    else
+                        AC_CHECK_LIB(Xxf86vm, XF86VidModeQueryVersion, have_vm_lib=yes)
+                        if test x$have_vm_lib = xyes ; then
+                            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXxf86vm"
+                            definitely_enable_video_x11_vm=yes
+                        fi
+                    fi
+                fi
+            fi
+            if test x$definitely_enable_video_x11_vm = xyes; then
+                AC_DEFINE(SDL_VIDEO_DRIVER_X11_XVIDMODE, 1, [ ])
+            fi
+        fi
+    fi
+}
+
+dnl Set up the BWindow video driver if enabled
+CheckBWINDOW()
+{
+    if test x$enable_video = xyes; then
+        AC_DEFINE(SDL_VIDEO_DRIVER_BWINDOW, 1, [ ])
+        SOURCES="$SOURCES $srcdir/src/video/bwindow/*.cc"
+        have_video=yes
+    fi
+}
+
+dnl Set up the Cocoa video driver for Mac OS X (but not Darwin)
+CheckCOCOA()
+{
+    AC_ARG_ENABLE(video-cocoa,
+AC_HELP_STRING([--enable-video-cocoa], [use Cocoa video driver [[default=yes]]]),
+                  , enable_video_cocoa=yes)
+    if test x$enable_video = xyes -a x$enable_video_cocoa = xyes; then
+        save_CFLAGS="$CFLAGS"
+        dnl work around that we don't have Objective-C support in autoconf
+        CFLAGS="$CFLAGS -x objective-c"
+        AC_MSG_CHECKING(for Cocoa framework)
+        have_cocoa=no
+        AC_TRY_COMPILE([
+          #import <Cocoa/Cocoa.h>
+        ],[
+        ],[
+        have_cocoa=yes
+        ])
+        AC_MSG_RESULT($have_cocoa)
+        CFLAGS="$save_CFLAGS"
+        if test x$have_cocoa = xyes; then
+            AC_DEFINE(SDL_VIDEO_DRIVER_COCOA, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/video/cocoa/*.m"
+            have_video=yes
+        fi
+    fi
+}
+
+dnl Find DirectFB
+CheckDirectFB()
+{
+    AC_ARG_ENABLE(video-directfb,
+AC_HELP_STRING([--enable-video-directfb], [use DirectFB video driver [[default=no]]]),
+                  , enable_video_directfb=no)
+    if test x$enable_video = xyes -a x$enable_video_directfb = xyes; then
+        video_directfb=no
+
+        DIRECTFB_REQUIRED_VERSION=1.0.0
+        AC_PATH_PROGS(DIRECTFBCONFIG, directfb-config, no, [$prefix/bin:$PATH])
+        if test x$DIRECTFBCONFIG = xno; then
+            AC_PATH_PROG(PKG_CONFIG, pkg-config, no)
+            if test x$PKG_CONFIG != xno; then
+                if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $DIRECTFB_REQUIRED_VERSION directfb; then
+                    DIRECTFB_CFLAGS=`$PKG_CONFIG --cflags directfb`
+                    DIRECTFB_LIBS=`$PKG_CONFIG --libs directfb`
+                    DIRECTFB_PREFIX=`$PKG_CONFIG --variable=prefix directfb`
+                    video_directfb=yes
+                fi
+            fi
+        else
+            set -- `echo $DIRECTFB_REQUIRED_VERSION | sed 's/\./ /g'`
+            NEED_VERSION=`expr $1 \* 10000 + $2 \* 100 + $3`
+            set -- `$DIRECTFBCONFIG --version | sed 's/\./ /g'`
+            HAVE_VERSION=`expr $1 \* 10000 + $2 \* 100 + $3`
+            if test $HAVE_VERSION -ge $NEED_VERSION; then
+                DIRECTFB_CFLAGS=`$DIRECTFBCONFIG --cflags`
+                DIRECTFB_LIBS=`$DIRECTFBCONFIG --libs`
+                DIRECTFB_PREFIX=`$DIRECTFBCONFIG --prefix`
+                video_directfb=yes
+            fi
+        fi
+        if test x$video_directfb = xyes; then
+            # SuSE 11.1 installs directfb-config without directfb-devel
+            save_CPPFLAGS="$CPPFLAGS"
+            CPPFLAGS="$CPPFLAGS $DIRECTFB_CFLAGS"
+            AC_CHECK_HEADER(directfb.h, have_directfb_hdr=yes, have_directfb_hdr=no)
+            CPPFLAGS="$save_CPPFLAGS"
+            video_directfb=$have_directfb_hdr
+        fi
+        AC_MSG_CHECKING(for DirectFB $DIRECTFB_REQUIRED_VERSION support)
+        AC_MSG_RESULT($video_directfb)
+
+        if test x$video_directfb = xyes; then
+            AC_ARG_ENABLE(directfb-shared,
+AC_HELP_STRING([--enable-directfb-shared], [dynamically load directfb support [[default=yes]]]),
+                              , enable_directfb_shared=yes)
+
+            AC_DEFINE(SDL_VIDEO_DRIVER_DIRECTFB, 1, [ ])
+            AC_DEFINE(SDL_VIDEO_RENDER_DIRECTFB, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/video/directfb/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $DIRECTFB_CFLAGS"
+
+            AC_MSG_CHECKING(for directfb dynamic loading support)
+            directfb_shared=no
+            directfb_lib=[`find_lib "libdirectfb.so.*" "$DIRECTFB_LIBS"`]
+            # | sed 's/.*\/\(.*\)/\1/; q'`]
+AC_MSG_WARN("directfb $directfb_lib")
+            if test x$have_loadso != xyes && \
+               test x$enable_directfb_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic directfb loading])
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_directfb_shared = xyes && test x$directfb_lib != x; then
+                directfb_shared=yes
+                echo "-- $directfb_lib_spec -> $directfb_lib"
+                AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC, "$directfb_lib", [ ])
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $DIRECTFB_LIBS"
+            fi
+            AC_MSG_RESULT($directfb_shared)
+            have_video=yes
+        fi
+    fi
+}
+
+dnl Find FusionSound
+CheckFusionSound()
+{
+    AC_ARG_ENABLE(fusionsound,
+AC_HELP_STRING([--enable-fusionsound], [use FusionSound audio driver [[default=no]]]),
+                  , enable_fusionsound=no)
+    if test x$enable_audio = xyes -a x$enable_fusionsound = xyes; then
+        fusionsound=no
+
+        FUSIONSOUND_REQUIRED_VERSION=1.1.1
+
+        AC_PATH_PROG(PKG_CONFIG, pkg-config, no)
+        AC_MSG_CHECKING(for FusionSound $FUSIONSOUND_REQUIRED_VERSION support)
+        if test x$PKG_CONFIG != xno; then
+            if $PKG_CONFIG --atleast-pkgconfig-version 0.7 && $PKG_CONFIG --atleast-version $FUSIONSOUND_REQUIRED_VERSION fusionsound; then
+                FUSIONSOUND_CFLAGS=`$PKG_CONFIG --cflags fusionsound`
+                FUSIONSOUND_LIBS=`$PKG_CONFIG --libs fusionsound`
+                fusionsound=yes
+            fi
+        fi
+        AC_MSG_RESULT($fusionsound)
+
+        if test x$fusionsound = xyes; then
+            AC_DEFINE(SDL_AUDIO_DRIVER_FUSIONSOUND, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/fusionsound/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $FUSIONSOUND_CFLAGS"
+            
+            AC_ARG_ENABLE(fusionsound-shared,
+AC_HELP_STRING([--enable-fusionsound-shared], [dynamically load fusionsound audio support [[default=yes]]]),
+                          , enable_fusionsound_shared=yes)
+            fusionsound_shared=no
+            AC_MSG_CHECKING(for FusionSound dynamic loading support)
+            if test x$have_loadso != xyes && \
+               test x$enable_fusionsound_shared = xyes; then
+                AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic fusionsound loading])
+            fi
+            if test x$have_loadso = xyes && \
+               test x$enable_fusionsound_shared = xyes; then
+                AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC, "libfusionsound.so", [ ])
+                fusionsound_shared=yes
+            else
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS $FUSIONSOUND_LIBS"
+            fi
+            AC_MSG_RESULT($fusionsound_shared)
+            
+            have_audio=yes
+        fi
+    fi
+}
+
+dnl rcg04172001 Set up the Null video driver.
+CheckDummyVideo()
+{
+    AC_ARG_ENABLE(video-dummy,
+AC_HELP_STRING([--enable-video-dummy], [use dummy video driver [[default=yes]]]),
+                  , enable_video_dummy=yes)
+    if test x$enable_video_dummy = xyes; then
+        AC_DEFINE(SDL_VIDEO_DRIVER_DUMMY, 1, [ ])
+        SOURCES="$SOURCES $srcdir/src/video/dummy/*.c"
+        have_video=yes
+    fi
+}
+
+dnl Check to see if OpenGL support is desired
+AC_ARG_ENABLE(video-opengl,
+AC_HELP_STRING([--enable-video-opengl], [include OpenGL support [[default=yes]]]),
+              , enable_video_opengl=yes)
+
+dnl Find OpenGL
+CheckOpenGLX11()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+        AC_MSG_CHECKING(for OpenGL (GLX) support)
+        video_opengl=no
+        AC_TRY_COMPILE([
+         #include <GL/gl.h>
+         #include <GL/glx.h>
+        ],[
+        ],[
+        video_opengl=yes
+        ])
+        AC_MSG_RESULT($video_opengl)
+        if test x$video_opengl = xyes; then
+            AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
+            AC_DEFINE(SDL_VIDEO_OPENGL_GLX, 1, [ ])
+            AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
+        fi
+    fi
+}
+
+dnl Check to see if OpenGL ES support is desired
+AC_ARG_ENABLE(video-opengles,
+AC_HELP_STRING([--enable-video-opengles], [include OpenGL ES support [[default=yes]]]),
+              , enable_video_opengles=yes)
+
+dnl Find OpenGL ES
+CheckOpenGLESX11()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
+        AC_MSG_CHECKING(for OpenGL ES (EGL) support)
+        video_opengles=no
+        AC_TRY_COMPILE([
+         #include <EGL/egl.h>
+        ],[
+        ],[
+        video_opengles=yes
+        ])
+        AC_MSG_RESULT($video_opengles)
+        if test x$video_opengles = xyes; then
+            AC_MSG_CHECKING(for OpenGL ES v1 headers)
+            video_opengles_v1=no
+            AC_TRY_COMPILE([
+             #include <GLES/gl.h>
+             #include <GLES/glext.h>
+            ],[
+            ],[
+            video_opengles_v1=yes
+            ])
+            AC_MSG_RESULT($video_opengles_v1)
+            if test x$video_opengles_v1 = xyes; then
+                AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
+                AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
+            fi
+            AC_MSG_CHECKING(for OpenGL ES v2 headers)
+            video_opengles_v2=no
+            AC_TRY_COMPILE([
+             #include <GLES2/gl2.h>
+             #include <GLES2/gl2ext.h>
+            ],[
+            ],[
+            video_opengles_v2=yes
+            ])
+            AC_MSG_RESULT($video_opengles_v2)
+            if test x$video_opengles_v2 = xyes; then
+                AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
+                AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
+            fi
+        fi
+    fi
+}
+
+dnl Check for Windows OpenGL
+CheckWINDOWSGL()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+        AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
+        AC_DEFINE(SDL_VIDEO_OPENGL_WGL, 1, [ ])
+        AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
+    fi
+}
+
+dnl Check for BeOS OpenGL
+CheckBeGL()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+        AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
+        AC_DEFINE(SDL_VIDEO_OPENGL_BGL, 1, [ ])
+        AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lGL"
+    fi
+}
+
+dnl Check for MacOS OpenGL
+CheckMacGL()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
+        AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
+        AC_DEFINE(SDL_VIDEO_OPENGL_CGL, 1, [ ])
+        AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
+        case "$host" in
+            *-*-darwin*)
+                if test x$enable_video_cocoa = xyes; then
+                    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGL"
+                fi
+        esac
+    fi
+}
+
+dnl See if we can use the new unified event interface in Linux 2.4
+CheckInputEvents()
+{
+    dnl Check for Linux 2.4 unified input event interface support
+        AC_MSG_CHECKING(for Linux 2.4 unified input interface)
+        use_input_events=no
+        AC_TRY_COMPILE([
+          #include <linux/input.h>
+        ],[
+          #ifndef EVIOCGNAME
+          #error EVIOCGNAME() ioctl not available
+          #endif
+        ],[
+        use_input_events=yes
+        ])
+        AC_MSG_RESULT($use_input_events)
+        if test x$use_input_events = xyes; then
+            AC_DEFINE(SDL_INPUT_LINUXEV, 1, [ ])
+        fi
+}
+
+dnl See if the platform offers libudev for device enumeration and hotplugging.
+CheckLibUDev()
+{
+    AC_ARG_ENABLE(libudev,
+AC_HELP_STRING([--enable-libudev], [enable libudev support [[default=yes]]]),
+                        , enable_libudev=yes)
+    if test x$enable_libudev = xyes; then
+        AC_CHECK_HEADER(libudev.h,
+                        have_libudev_h_hdr=yes,
+                        have_libudev_h_hdr=no)
+        if test x$have_libudev_h_hdr = xyes; then
+            AC_DEFINE(HAVE_LIBUDEV_H, 1, [ ])
+        fi
+    fi
+}
+
+dnl See if the platform offers libdbus for various IPC techniques.
+CheckDBus()
+{
+    AC_ARG_ENABLE(dbus,
+AC_HELP_STRING([--enable-dbus], [enable D-Bus support [[default=yes]]]),
+                        , enable_dbus=yes)
+    if test x$enable_dbus = xyes; then
+        AC_PATH_PROG(PKG_CONFIG, pkg-config, no)
+        if test x$PKG_CONFIG != xno; then
+            DBUS_CFLAGS=`$PKG_CONFIG --cflags dbus-1`
+            save_CFLAGS="$CFLAGS"
+            CFLAGS="$save_CFLAGS $DBUS_CFLAGS"
+            AC_CHECK_HEADER(dbus/dbus.h,
+                            have_dbus_dbus_h_hdr=yes,
+                            have_dbus_dbus_h_hdr=no)
+            CFLAGS="$save_CFLAGS"
+            if test x$have_dbus_dbus_h_hdr = xyes; then
+                AC_DEFINE(HAVE_DBUS_DBUS_H, 1, [ ])
+                EXTRA_CFLAGS="$EXTRA_CFLAGS $DBUS_CFLAGS"
+            fi
+        fi
+    fi
+}
+
+dnl See if we can use the Touchscreen input library
+CheckTslib()
+{
+    AC_ARG_ENABLE(input-tslib,
+AC_HELP_STRING([--enable-input-tslib], [use the Touchscreen library for input [[default=yes]]]),
+                  , enable_input_tslib=yes)
+    if test x$enable_input_tslib = xyes; then
+        AC_MSG_CHECKING(for Touchscreen library support)
+        enable_input_tslib=no
+        AC_TRY_COMPILE([
+          #include "tslib.h"
+        ],[
+        ],[
+        enable_input_tslib=yes
+        ])
+        AC_MSG_RESULT($enable_input_tslib)
+        if test x$enable_input_tslib = xyes; then
+            AC_DEFINE(SDL_INPUT_TSLIB, 1, [ ])
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lts"
+        fi
+    fi
+}
+
+dnl See what type of thread model to use on Linux and Solaris
+CheckPTHREAD()
+{
+    dnl Check for pthread support
+    AC_ARG_ENABLE(pthreads,
+AC_HELP_STRING([--enable-pthreads], [use POSIX threads for multi-threading [[default=yes]]]),
+                  , enable_pthreads=yes)
+    dnl This is used on Linux for glibc binary compatibility (Doh!)
+    AC_ARG_ENABLE(pthread-sem,
+AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]]),
+                  , enable_pthread_sem=yes)
+    case "$host" in
+        *-*-linux*|*-*-uclinux*)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lpthread"
+            ;;
+        *-*-bsdi*)
+            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            pthread_lib=""
+            ;;
+        *-*-darwin*)
+            pthread_cflags="-D_THREAD_SAFE"
+# causes Carbon.p complaints?
+#            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            ;;
+        *-*-freebsd*|*-*-dragonfly*)
+            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            pthread_lib="-pthread"
+            ;;
+        *-*-netbsd*)
+            pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
+            pthread_lib="-lpthread"
+            ;;
+        *-*-openbsd*)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-pthread"
+            ;;
+        *-*-solaris2.9)
+            # From Solaris 9+, posix4's preferred name is rt.
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lpthread -lrt"
+            ;;
+        *-*-solaris2.10)
+            # Solaris 10+ merged pthread into libc.
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lrt"
+            ;;
+        *-*-solaris*)
+            # Solaris 11+ merged rt into libc.
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib=""
+            ;;
+        *-*-sysv5*)
+            pthread_cflags="-D_REENTRANT -Kthread"
+            pthread_lib=""
+            ;;
+        *-*-aix*)
+            pthread_cflags="-D_REENTRANT -mthreads"
+            pthread_lib="-lpthread"
+            ;;
+        *-*-hpux11*)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-L/usr/lib -lpthread"
+            ;;
+        *)
+            pthread_cflags="-D_REENTRANT"
+            pthread_lib="-lpthread"
+            ;;
+    esac
+    if test x$enable_threads = xyes -a x$enable_pthreads = xyes; then
+        # Save the original compiler flags and libraries
+        ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
+        # Add the pthread compiler flags and libraries
+        CFLAGS="$CFLAGS $pthread_cflags"; LIBS="$LIBS $pthread_lib"
+        # Check to see if we have pthread support on this system
+        AC_MSG_CHECKING(for pthreads)
+        use_pthreads=no
+        AC_TRY_LINK([
+         #include <pthread.h>
+        ],[
+         pthread_attr_t type;
+         pthread_attr_init(&type);
+        ],[
+        use_pthreads=yes
+        ])
+        AC_MSG_RESULT($use_pthreads)
+        # Restore the compiler flags and libraries
+        CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
+
+        # Do futher testing if we have pthread support...
+        if test x$use_pthreads = xyes; then
+            AC_DEFINE(SDL_THREAD_PTHREAD, 1, [ ])
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $pthread_cflags"
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS $pthread_lib"
+            SDL_CFLAGS="$SDL_CFLAGS $pthread_cflags"
+            SDL_LIBS="$SDL_LIBS $pthread_lib"
+
+            # Save the original compiler flags and libraries
+            ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
+            # Add the pthread compiler flags and libraries
+            CFLAGS="$CFLAGS $pthread_cflags"; LIBS="$LIBS $pthread_lib"
+
+            # Check to see if recursive mutexes are available
+            AC_MSG_CHECKING(for recursive mutexes)
+            has_recursive_mutexes=no
+            if test x$has_recursive_mutexes = xno; then
+                AC_TRY_COMPILE([
+                  #include <pthread.h>
+                ],[
+                  pthread_mutexattr_t attr;
+                  pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+                ],[
+                has_recursive_mutexes=yes
+                AC_DEFINE(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX, 1, [ ])
+                ])
+            fi
+            if test x$has_recursive_mutexes = xno; then
+                AC_TRY_COMPILE([
+                  #include <pthread.h>
+                ],[
+                  pthread_mutexattr_t attr;
+                  pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
+                ],[
+                has_recursive_mutexes=yes
+                AC_DEFINE(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP, 1, [ ])
+                ])
+            fi
+            AC_MSG_RESULT($has_recursive_mutexes)
+
+            # Check to see if pthread semaphore support is missing
+            if test x$enable_pthread_sem = xyes; then
+                AC_MSG_CHECKING(for pthread semaphores)
+                have_pthread_sem=no
+                AC_TRY_COMPILE([
+                  #include <pthread.h>
+                  #include <semaphore.h>
+                ],[
+                ],[
+                have_pthread_sem=yes
+                ])
+                AC_MSG_RESULT($have_pthread_sem)
+            fi
+            if test x$have_pthread_sem = xyes; then
+                AC_MSG_CHECKING(for sem_timedwait)
+                have_sem_timedwait=no
+                AC_TRY_LINK([
+                  #include <pthread.h>
+                  #include <semaphore.h>
+                ],[
+                  sem_timedwait(NULL, NULL);
+                ],[
+                have_sem_timedwait=yes
+                AC_DEFINE(HAVE_SEM_TIMEDWAIT)
+                ])
+                AC_MSG_RESULT($have_sem_timedwait)
+            fi
+
+            AC_MSG_CHECKING(for pthread_spin_trylock)
+            AC_TRY_LINK_FUNC(pthread_spin_trylock, [
+              has_pthread_spin_trylock=yes
+              AC_DEFINE(HAVE_PTHREAD_SPINLOCK, 1, [ ])
+            ],[
+              has_pthread_spin_trylock=no
+            ])
+            AC_MSG_RESULT($has_pthread_spin_trylock)
+
+            AC_CHECK_HEADER(pthread_np.h, have_pthread_np_h=yes, have_pthread_np_h=no, [ #include <pthread.h> ])
+            if test x$have_pthread_np_h = xyes; then
+                AC_DEFINE(HAVE_PTHREAD_NP_H, 1, [ ])
+            fi
+
+            # Check to see if pthread naming is available
+            AC_MSG_CHECKING(for pthread_setname_np)
+            AC_TRY_LINK_FUNC(pthread_setname_np, [
+              has_pthread_setname_np=yes
+              AC_DEFINE(HAVE_PTHREAD_SETNAME_NP, 1, [ ])
+            ],[
+              has_pthread_setname_np=no
+            ])
+            AC_MSG_RESULT($has_pthread_setname_np)
+
+            AC_MSG_CHECKING(for pthread_set_name_np)
+            AC_TRY_LINK_FUNC(pthread_set_name_np, [
+              has_pthread_set_name_np=yes
+              AC_DEFINE(HAVE_PTHREAD_SET_NAME_NP, 1, [ ])
+            ],[
+              has_pthread_set_name_np=no
+            ])
+            AC_MSG_RESULT($has_pthread_set_name_np)
+
+            # Restore the compiler flags and libraries
+            CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
+
+            # Basic thread creation functions
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_systhread.c"
+
+            # Semaphores
+            # We can fake these with mutexes and condition variables if necessary
+            if test x$have_pthread_sem = xyes; then
+                SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_syssem.c"
+            else
+                SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syssem.c"
+            fi
+
+            # Mutexes
+            # We can fake these with semaphores if necessary
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_sysmutex.c"
+
+            # Condition variables
+            # We can fake these with semaphores and mutexes if necessary
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_syscond.c"
+
+            # Thread local storage
+            SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_systls.c"
+
+            have_threads=yes
+        fi
+    fi
+}
+
+dnl Determine whether the compiler can produce Windows executables
+CheckWINDOWS()
+{
+    AC_MSG_CHECKING(Windows compiler)
+    have_win32_gcc=no
+    AC_TRY_COMPILE([
+     #include <windows.h>
+    ],[
+    ],[
+    have_win32_gcc=yes
+    ])
+    AC_MSG_RESULT($have_win32_gcc)
+    if test x$have_win32_gcc != xyes; then
+       AC_MSG_ERROR([
+*** Your compiler ($CC) does not produce Windows executables!
+       ])
+    fi
+
+    AC_MSG_CHECKING(Windows CE)
+    have_wince=no
+    AC_TRY_COMPILE([
+#if !defined(_WIN32_WCE) && !defined(__MINGW32CE__)
+#error This is not Windows CE
+#endif
+    ],[
+    ],[
+    have_wince=yes
+       AC_MSG_ERROR([
+*** Sorry, Windows CE is no longer supported.
+       ])
+    ])
+    AC_MSG_RESULT($have_wince)
+
+    # This fixes Windows stack alignment with newer GCC
+    CheckStackBoundary
+}
+
+dnl Find the DirectX includes and libraries
+CheckDIRECTX()
+{
+    AC_ARG_ENABLE(directx,
+AC_HELP_STRING([--enable-directx], [use DirectX for Windows audio/video [[default=yes]]]),
+                  , enable_directx=yes)
+    if test x$enable_directx = xyes; then
+        AC_CHECK_HEADER(d3d9.h, have_d3d=yes)
+        AC_CHECK_HEADER(ddraw.h, have_ddraw=yes)
+        AC_CHECK_HEADER(dsound.h, have_dsound=yes)
+        AC_CHECK_HEADER(dinput.h, have_dinput=yes)
+        AC_CHECK_HEADER(xaudio2.h, have_xaudio2=yes)
+
+        # FIXME: latest Cygwin finds dinput headers, but we die on other win32 headers.
+        # FIXME:  ...so force it off for now.
+        case "$host" in
+            *-*-cygwin*)
+            have_dinput=false
+            ;;
+        esac
+    fi
+}
+
+dnl Check for the dlfcn.h interface for dynamically loading objects
+CheckDLOPEN()
+{
+    AC_ARG_ENABLE(sdl-dlopen,
+AC_HELP_STRING([--enable-sdl-dlopen], [use dlopen for shared object loading [[default=yes]]]),
+                  , enable_sdl_dlopen=yes)
+    if test x$enable_sdl_dlopen = xyes; then
+        AC_MSG_CHECKING(for dlopen)
+        have_dlopen=no
+        AC_TRY_COMPILE([
+         #include <dlfcn.h>
+        ],[
+         void *handle = dlopen("", RTLD_NOW);
+         const char *loaderror = (char *) dlerror();
+        ],[
+        have_dlopen=yes
+        ])
+        AC_MSG_RESULT($have_dlopen)
+
+        if test x$have_dlopen = xyes; then
+            AC_CHECK_LIB(c, dlopen, EXTRA_LDFLAGS="$EXTRA_LDFLAGS",
+               AC_CHECK_LIB(dl, dlopen, EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldl",
+                  AC_CHECK_LIB(ltdl, dlopen, EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lltdl")))
+            AC_DEFINE(SDL_LOADSO_DLOPEN, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/loadso/dlopen/*.c"
+            have_loadso=yes
+        fi
+    fi
+}
+
+dnl Check for the usbhid(3) library on *BSD
+CheckUSBHID()
+{
+    if test x$enable_joystick = xyes; then
+        AC_CHECK_LIB(usbhid, hid_init, have_libusbhid=yes)
+        if test x$have_libusbhid = xyes; then
+            AC_CHECK_HEADER(usbhid.h, [USB_CFLAGS="-DHAVE_USBHID_H"])
+            AC_CHECK_HEADER(libusbhid.h, [USB_CFLAGS="-DHAVE_LIBUSBHID_H"])
+            USB_LIBS="$USB_LIBS -lusbhid"
+        else
+            AC_CHECK_HEADER(usb.h, [USB_CFLAGS="-DHAVE_USB_H"])
+            AC_CHECK_HEADER(libusb.h, [USB_CFLAGS="-DHAVE_LIBUSB_H"])
+            AC_CHECK_LIB(usb, hid_init, [USB_LIBS="$USB_LIBS -lusb"])
+        fi
+            
+        save_CFLAGS="$CFLAGS"
+        CFLAGS="$CFLAGS $USB_CFLAGS"
+
+        AC_MSG_CHECKING(for usbhid)
+        have_usbhid=no
+        AC_TRY_COMPILE([
+          #include <sys/types.h>
+          #if defined(HAVE_USB_H)
+          #include <usb.h>
+          #endif
+          #ifdef __DragonFly__
+          # include <bus/usb/usb.h>
+          # include <bus/usb/usbhid.h>
+          #else
+          # include <dev/usb/usb.h>
+          # include <dev/usb/usbhid.h>
+          #endif
+          #if defined(HAVE_USBHID_H)
+          #include <usbhid.h>
+          #elif defined(HAVE_LIBUSB_H)
+          #include <libusb.h>
+          #elif defined(HAVE_LIBUSBHID_H)
+          #include <libusbhid.h>
+          #endif
+        ],[
+          struct report_desc *repdesc;
+          struct usb_ctl_report *repbuf;
+          hid_kind_t hidkind;
+        ],[
+        have_usbhid=yes
+        ])
+        AC_MSG_RESULT($have_usbhid)
+
+        if test x$have_usbhid = xyes; then
+            AC_MSG_CHECKING(for ucr_data member of usb_ctl_report)
+            have_usbhid_ucr_data=no
+            AC_TRY_COMPILE([
+              #include <sys/types.h>
+              #if defined(HAVE_USB_H)
+              #include <usb.h>
+              #endif
+              #ifdef __DragonFly__
+              # include <bus/usb/usb.h>
+              # include <bus/usb/usbhid.h>
+              #else
+              # include <dev/usb/usb.h>
+              # include <dev/usb/usbhid.h>
+              #endif
+              #if defined(HAVE_USBHID_H)
+              #include <usbhid.h>
+              #elif defined(HAVE_LIBUSB_H)
+              #include <libusb.h>
+              #elif defined(HAVE_LIBUSBHID_H)
+              #include <libusbhid.h>
+              #endif
+            ],[
+              struct usb_ctl_report buf;
+              if (buf.ucr_data) { }
+            ],[
+            have_usbhid_ucr_data=yes
+            ])
+            if test x$have_usbhid_ucr_data = xyes; then
+                USB_CFLAGS="$USB_CFLAGS -DUSBHID_UCR_DATA"
+            fi
+            AC_MSG_RESULT($have_usbhid_ucr_data)
+            
+            AC_MSG_CHECKING(for new usbhid API)
+            have_usbhid_new=no
+            AC_TRY_COMPILE([
+              #include <sys/types.h>
+              #if defined(HAVE_USB_H)
+              #include <usb.h>
+              #endif
+              #ifdef __DragonFly__
+              #include <bus/usb/usb.h>
+              #include <bus/usb/usbhid.h>
+              #else
+              #include <dev/usb/usb.h>
+              #include <dev/usb/usbhid.h>
+              #endif
+              #if defined(HAVE_USBHID_H)
+              #include <usbhid.h>
+              #elif defined(HAVE_LIBUSB_H)
+              #include <libusb.h>
+              #elif defined(HAVE_LIBUSBHID_H)
+              #include <libusbhid.h>
+              #endif
+            ],[
+              report_desc_t d;
+              hid_start_parse(d, 1, 1);
+            ],[
+            have_usbhid_new=yes
+            ])
+            if test x$have_usbhid_new = xyes; then
+                USB_CFLAGS="$USB_CFLAGS -DUSBHID_NEW"
+            fi
+            AC_MSG_RESULT($have_usbhid_new)
+
+            AC_MSG_CHECKING(for struct joystick in machine/joystick.h)
+            have_machine_joystick=no
+            AC_TRY_COMPILE([
+              #include <machine/joystick.h>
+            ],[
+              struct joystick t;
+            ],[
+            have_machine_joystick=yes
+            ])
+            if test x$have_machine_joystick = xyes; then
+                AC_DEFINE(SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H, 1, [ ])
+            fi
+            AC_MSG_RESULT($have_machine_joystick)
+
+            AC_DEFINE(SDL_JOYSTICK_USBHID, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/joystick/bsd/*.c"
+            EXTRA_CFLAGS="$EXTRA_CFLAGS $USB_CFLAGS"
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS $USB_LIBS"
+            have_joystick=yes
+        fi
+        CFLAGS="$save_CFLAGS"
+    fi
+}
+
+dnl Check for clock_gettime()
+CheckClockGettime()
+{
+    AC_ARG_ENABLE(clock_gettime,
+AC_HELP_STRING([--enable-clock_gettime], [use clock_gettime() instead of gettimeofday() on UNIX [[default=yes]]]),
+                  , enable_clock_gettime=yes)
+    if test x$enable_clock_gettime = xyes; then
+        AC_CHECK_LIB(rt, clock_gettime, have_clock_gettime=yes)
+        if test x$have_clock_gettime = xyes; then
+            AC_DEFINE(HAVE_CLOCK_GETTIME, 1, [ ])
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lrt"
+        else
+            AC_CHECK_LIB(c, clock_gettime, have_clock_gettime=yes)
+            if test x$have_clock_gettime = xyes; then
+               AC_DEFINE(HAVE_CLOCK_GETTIME, 1, [ ])
+               EXTRA_LDFLAGS="$EXTRA_LDFLAGS"
+            fi
+        fi
+    fi
+}
+
+dnl Check for a valid linux/version.h
+CheckLinuxVersion()
+{
+    AC_CHECK_HEADER(linux/version.h, have_linux_version_h=yes)
+    if test x$have_linux_version_h = xyes; then
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -DHAVE_LINUX_VERSION_H"
+    fi
+}
+
+dnl Check if we want to use RPATH
+CheckRPATH()
+{
+    AC_ARG_ENABLE(rpath,
+AC_HELP_STRING([--enable-rpath], [use an rpath when linking SDL [[default=yes]]]),
+                  , enable_rpath=yes)
+}
+
+dnl Set up the configuration based on the host platform!
+case "$host" in
+    *-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
+        case "$host" in
+            *-*-linux*)         ARCH=linux ;;
+            *-*-uclinux*)       ARCH=linux ;;
+            *-*-kfreebsd*-gnu)  ARCH=kfreebsd-gnu ;;
+            *-*-knetbsd*-gnu)   ARCH=knetbsd-gnu ;;
+            *-*-kopenbsd*-gnu)  ARCH=kopenbsd-gnu ;;
+            *-*-gnu*)           ARCH=gnu ;; # must be last of the gnu variants
+            *-*-bsdi*)          ARCH=bsdi ;;
+            *-*-freebsd*)       ARCH=freebsd ;;
+            *-*-dragonfly*)     ARCH=freebsd ;;
+            *-*-netbsd*)        ARCH=netbsd ;;
+            *-*-openbsd*)       ARCH=openbsd ;;
+            *-*-sysv5*)         ARCH=sysv5 ;;
+            *-*-solaris*)       ARCH=solaris ;;
+            *-*-hpux*)          ARCH=hpux ;;
+            *-*-aix*)           ARCH=aix ;;
+            *-*-minix*)         ARCH=minix ;;
+        esac
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckOSS
+        CheckALSA
+        CheckPulseAudio
+        CheckARTSC
+        CheckESD
+        CheckNAS
+        CheckSNDIO
+        CheckX11
+        CheckDirectFB
+        CheckFusionSound
+        CheckOpenGLX11
+        CheckOpenGLESX11
+        CheckLibUDev
+        CheckDBus
+        CheckInputEvents
+        CheckTslib
+        CheckUSBHID
+        CheckPTHREAD
+        CheckClockGettime
+        CheckLinuxVersion
+        CheckRPATH
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+          case $ARCH in
+            sysv5|solaris|hpux)
+                AC_DEFINE(SDL_AUDIO_DRIVER_SUNAUDIO, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/audio/sun/*.c"
+                have_audio=yes
+            ;;
+            netbsd)  # Don't use this on OpenBSD, it's busted.
+                AC_DEFINE(SDL_AUDIO_DRIVER_BSD, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/audio/bsd/*.c"
+                have_audio=yes
+            ;;
+            aix)
+                AC_DEFINE(SDL_AUDIO_DRIVER_PAUDIO, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/audio/paudio/*.c"
+                have_audio=yes
+            ;;
+          esac
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+          case $ARCH in
+            linux)
+                AC_DEFINE(SDL_JOYSTICK_LINUX, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/joystick/linux/*.c"
+                have_joystick=yes
+            ;;
+          esac
+        fi
+        # Set up files for the haptic library
+        if test x$enable_haptic = xyes; then
+           if test x$use_input_events = xyes; then
+             case $ARCH in
+               linux)
+                   AC_DEFINE(SDL_HAPTIC_LINUX, 1, [ ])
+                   SOURCES="$SOURCES $srcdir/src/haptic/linux/*.c"
+                   have_haptic=yes
+               ;;
+             esac
+           fi
+        fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+             case $ARCH in
+               linux)
+                   AC_DEFINE(SDL_POWER_LINUX, 1, [ ])
+                   SOURCES="$SOURCES $srcdir/src/power/linux/*.c"
+                   have_power=yes
+               ;;
+             esac
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        ;;
+    *-*-cygwin* | *-*-mingw32*)
+        ARCH=win32
+        if test "$build" != "$host"; then # cross-compiling
+            # Default cross-compile location
+            ac_default_prefix=/usr/local/cross-tools/$host
+        else
+            # Look for the location of the tools and install there
+            if test "$BUILD_PREFIX" != ""; then
+                ac_default_prefix=$BUILD_PREFIX
+            fi
+        fi
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckWINDOWS
+        CheckWINDOWSGL
+        CheckDIRECTX
+
+        # Set up the core platform files
+        SOURCES="$SOURCES $srcdir/src/core/windows/*.c"
+
+        # Set up files for the video library
+        if test x$enable_video = xyes; then
+            AC_DEFINE(SDL_VIDEO_DRIVER_WINDOWS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/video/windows/*.c"
+            have_video=yes
+            AC_ARG_ENABLE(render-d3d,
+AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[default=yes]]]),
+                                , enable_render_d3d=yes)
+            if test x$enable_render_d3d = xyes -a x$have_d3d = xyes; then
+                AC_DEFINE(SDL_VIDEO_RENDER_D3D, 1, [ ])
+            fi
+        fi
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+            AC_DEFINE(SDL_AUDIO_DRIVER_WINMM, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/winmm/*.c"
+            if test x$have_dsound = xyes; then
+                AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/audio/directsound/*.c"
+            fi
+            if test x$have_xaudio2 = xyes; then
+                AC_DEFINE(SDL_AUDIO_DRIVER_XAUDIO2, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
+            fi
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            if test x$have_dinput = xyes; then
+                AC_DEFINE(SDL_JOYSTICK_DINPUT, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/joystick/windows/SDL_dxjoystick.c"
+                EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldinput8 -ldxguid -ldxerr8"
+            else
+                AC_DEFINE(SDL_JOYSTICK_WINMM, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/joystick/windows/SDL_mmjoystick.c"
+            fi
+            have_joystick=yes
+        fi
+        if test x$enable_haptic = xyes; then
+            if test x$have_dinput = xyes; then
+                AC_DEFINE(SDL_HAPTIC_DINPUT, 1, [ ])
+                SOURCES="$SOURCES $srcdir/src/haptic/windows/SDL_syshaptic.c"
+                have_haptic=yes
+            fi
+        fi
+        if test x$enable_power = xyes; then
+            AC_DEFINE(SDL_POWER_WINDOWS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
+            have_power=yes
+        fi
+        # Set up files for the thread library
+        if test x$enable_threads = xyes; then
+            AC_DEFINE(SDL_THREAD_WINDOWS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/thread/windows/*.c"
+            SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
+            have_threads=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            AC_DEFINE(SDL_TIMER_WINDOWS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/timer/windows/*.c"
+            have_timers=yes
+        fi
+        # Set up files for the shared object loading library
+        if test x$enable_loadso = xyes; then
+            AC_DEFINE(SDL_LOADSO_WINDOWS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/loadso/windows/*.c"
+            have_loadso=yes
+        fi
+        # Set up the system libraries we need
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion -luuid -XCClinker -static-libgcc"
+        # The Windows platform requires special setup
+        VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
+        SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"
+        SDL_CFLAGS="$SDL_CFLAGS -Dmain=SDL_main"
+        SDL_LIBS="-lSDL2main $SDL_LIBS -mwindows"
+
+        # Check to see if this is a mingw or cygwin build
+        have_mingw32=
+        AC_CHECK_LIB(mingw32, main, [have_mingw32=yes])
+        if test x$have_mingw32 = xyes; then
+            SDL_LIBS="-lmingw32 $SDL_LIBS"
+        else
+            SDL_LIBS="-lcygwin $SDL_LIBS"
+        fi
+        ;;
+    *-*-beos* | *-*-haiku*)
+        ARCH=beos
+        ac_default_prefix=/boot/common
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckBWINDOW
+        CheckBeGL
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+            AC_DEFINE(SDL_AUDIO_DRIVER_BEOSAUDIO, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/baudio/*.cc"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            AC_DEFINE(SDL_JOYSTICK_BEOS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/joystick/beos/*.cc"
+            have_joystick=yes
+        fi
+        # Set up files for the thread library
+        if test x$enable_threads = xyes; then
+            AC_DEFINE(SDL_THREAD_BEOS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/thread/beos/*.c"
+            SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_sysmutex.c"
+            SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
+            have_threads=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            AC_DEFINE(SDL_TIMER_BEOS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/timer/beos/*.c"
+            have_timers=yes
+        fi
+        # Set up files for the shared object loading library
+        if test x$enable_loadso = xyes; then
+            AC_DEFINE(SDL_LOADSO_BEOS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/loadso/beos/*.c"
+            have_loadso=yes
+        fi
+        # Set up files for the system power library
+        if test x$enable_power = xyes; then
+            AC_DEFINE(SDL_POWER_BEOS, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
+            have_power=yes
+        fi
+        # The BeOS platform requires special setup.
+        SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
+        ;;
+    arm*-apple-darwin*)
+        # iOS - We are not writing anything to confdefs.h because you have to replace
+        # SDL_config.h for SDL_config_iphoneos.h anyway
+        ARCH=ios
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckCOCOA
+        CheckPTHREAD
+
+
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+            SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
+            have_joystick=yes
+        fi
+        # Set up files for the haptic library
+        #if test x$enable_haptic = xyes; then
+        #    SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
+        #    have_haptic=yes
+        #    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
+        #fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+            SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
+            have_power=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        # Set up additional files for the file library
+        if test x$enable_file = xyes; then
+            SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+        fi
+        # The iOS platform requires special setup.
+        SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm -liconv -lobjc"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
+        ;;
+    *-*-darwin* )
+        # This could be either full "Mac OS X", or plain "Darwin" which is
+        # just the OS X kernel sans upper layers like Carbon and Cocoa.
+        # Next line is broken, and a few files below require Mac OS X (full)
+        ARCH=macosx
+
+        # Mac OS X builds with both the Carbon and OSX APIs at the moment
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -DTARGET_API_MAC_CARBON"
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -DTARGET_API_MAC_OSX"
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckCOCOA
+        CheckX11
+        CheckMacGL
+        CheckOpenGLX11
+        CheckPTHREAD
+
+        # Good optimization on Mac OS X, yes...
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -falign-loops=16"
+
+        # Need this or things might misbuild on a G3.
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -force_cpusubtype_ALL"
+
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+            AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            AC_DEFINE(SDL_JOYSTICK_IOKIT, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
+            have_joystick=yes
+        fi
+        # Set up files for the haptic library
+        if test x$enable_haptic = xyes; then
+            AC_DEFINE(SDL_HAPTIC_IOKIT, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
+            have_haptic=yes
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
+        fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+            AC_DEFINE(SDL_POWER_MACOSX, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
+            have_power=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        # Set up additional files for the file library
+        if test x$enable_file = xyes; then
+            SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+        fi
+        # The Mac OS X platform requires special setup.
+        EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lobjc"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Cocoa"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
+        # If audio is used, add the AudioUnit framework
+        if test x$enable_audio = xyes; then
+            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AudioUnit"
+        fi
+        ;;
+    *)
+        AC_MSG_ERROR([
+*** Unsupported host:  Please add to configure.in
+        ])
+        ;;
+esac
+
+dnl Do this on all platforms, after everything else.
+CheckWarnAll
+
+# Verify that we have all the platform specific files we need
+
+if test x$have_joystick != xyes; then
+    if test x$enable_joystick = xyes; then
+        AC_DEFINE(SDL_JOYSTICK_DISABLED, 1, [ ])
+    fi
+    SOURCES="$SOURCES $srcdir/src/joystick/dummy/*.c"
+fi
+if test x$have_haptic != xyes; then
+    if test x$enable_haptic = xyes; then
+        AC_DEFINE(SDL_HAPTIC_DISABLED, 1, [ ])
+    fi
+    SOURCES="$SOURCES $srcdir/src/haptic/dummy/*.c"
+fi
+if test x$have_threads != xyes; then
+    if test x$enable_threads = xyes; then
+        AC_DEFINE(SDL_THREADS_DISABLED, 1, [ ])
+    fi
+    SOURCES="$SOURCES $srcdir/src/thread/generic/*.c"
+fi
+if test x$have_timers != xyes; then
+    if test x$enable_timers = xyes; then
+        AC_DEFINE(SDL_TIMERS_DISABLED, 1, [ ])
+    fi
+    SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
+fi
+if test x$have_loadso != xyes; then
+    if test x$enable_loadso = xyes; then
+        AC_DEFINE(SDL_LOADSO_DISABLED, 1, [ ])
+    fi
+    SOURCES="$SOURCES $srcdir/src/loadso/dummy/*.c"
+fi
+if test x$SDLMAIN_SOURCES = x; then
+    SDLMAIN_SOURCES="$srcdir/src/main/dummy/*.c"
+fi
+SDLTEST_SOURCES="$srcdir/src/test/*.c"
+
+OBJECTS=`echo $SOURCES`
+DEPENDS=`echo $SOURCES | tr ' ' '\n'`
+for EXT in asm cc m c S; do
+    OBJECTS=`echo "$OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.'$EXT',$(objects)/\1.lo,g'`
+    DEPENDS=`echo "$DEPENDS" | sed "s,^\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.$EXT\\$,\\\\
+\\$(objects)/\\2.lo: \\1/\\2.$EXT\\\\
+	\\$(LIBTOOL) --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
+done
+
+VERSION_OBJECTS=`echo $VERSION_SOURCES`
+VERSION_DEPENDS=`echo $VERSION_SOURCES`
+VERSION_OBJECTS=`echo "$VERSION_OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.rc,$(objects)/\1.o,g'`
+VERSION_DEPENDS=`echo "$VERSION_DEPENDS" | sed "s,\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.rc,\\\\
+\\$(objects)/\\2.o: \\1/\\2.rc\\\\
+	\\$(WINDRES) \\$< \\$@,g"`
+
+SDLMAIN_OBJECTS=`echo $SDLMAIN_SOURCES`
+SDLMAIN_DEPENDS=`echo $SDLMAIN_SOURCES`
+SDLMAIN_OBJECTS=`echo "$SDLMAIN_OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.c,$(objects)/\1.o,g'`
+SDLMAIN_DEPENDS=`echo "$SDLMAIN_DEPENDS" | sed "s,\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.c,\\\\
+\\$(objects)/\\2.o: \\1/\\2.c\\\\
+	\\$(LIBTOOL) --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
+
+SDLTEST_OBJECTS=`echo $SDLTEST_SOURCES`
+SDLTEST_DEPENDS=`echo $SDLTEST_SOURCES`
+SDLTEST_OBJECTS=`echo "$SDLTEST_OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.c,$(objects)/\1.o,g'`
+SDLTEST_DEPENDS=`echo "$SDLTEST_DEPENDS" | sed "s,\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.c,\\\\
+\\$(objects)/\\2.o: \\1/\\2.c\\\\
+	\\$(LIBTOOL) --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
+
+# Set runtime shared library paths as needed
+
+if test "x$enable_rpath" = "xyes"; then
+  if test $ARCH = bsdi -o $ARCH = freebsd -o $ARCH = linux -o $ARCH = netbsd; then
+    SDL_RLD_FLAGS="-Wl,-rpath,\${libdir}"
+  fi
+  if test $ARCH = solaris; then
+    SDL_RLD_FLAGS="-R\${libdir}"
+  fi
+else
+  SDL_RLD_FLAGS=""
+fi
+
+SDL_STATIC_LIBS="$SDL_LIBS $EXTRA_LDFLAGS"
+
+dnl Expand the cflags and libraries needed by apps using SDL
+AC_SUBST(SDL_CFLAGS)
+AC_SUBST(SDL_LIBS)
+AC_SUBST(SDL_STATIC_LIBS)
+AC_SUBST(SDL_RLD_FLAGS)
+if test x$enable_shared = xyes; then
+    ENABLE_SHARED_TRUE=
+    ENABLE_SHARED_FALSE="#"
+else
+    ENABLE_SHARED_TRUE="#"
+    ENABLE_SHARED_FALSE=
+fi
+if test x$enable_static = xyes; then
+    ENABLE_STATIC_TRUE=
+    ENABLE_STATIC_FALSE="#"
+else
+    ENABLE_STATIC_TRUE="#"
+    ENABLE_STATIC_FALSE=
+fi
+AC_SUBST(ENABLE_SHARED_TRUE)
+AC_SUBST(ENABLE_SHARED_FALSE)
+AC_SUBST(ENABLE_STATIC_TRUE)
+AC_SUBST(ENABLE_STATIC_FALSE)
+
+dnl Expand the sources and objects needed to build the library
+AC_SUBST(ac_aux_dir)
+AC_SUBST(INCLUDE)
+AC_SUBST(OBJECTS)
+AC_SUBST(VERSION_OBJECTS)
+AC_SUBST(SDLMAIN_OBJECTS)
+AC_SUBST(SDLTEST_OBJECTS)
+AC_SUBST(BUILD_CFLAGS)
+AC_SUBST(EXTRA_CFLAGS)
+AC_SUBST(BUILD_LDFLAGS)
+AC_SUBST(EXTRA_LDFLAGS)
+AC_SUBST(WINDRES)
+
+cat >Makefile.rules <<__EOF__
+
+# Build rules for objects
+-include \$(OBJECTS:.lo=.d)
+
+# Special dependency for SDL.c, since it depends on SDL_revision.h
+$srcdir/src/SDL.c: update-revision
+$DEPENDS
+$VERSION_DEPENDS
+$SDLMAIN_DEPENDS
+$SDLTEST_DEPENDS
+__EOF__
+
+AC_CONFIG_FILES([
+    Makefile:Makefile.in:Makefile.rules sdl2-config SDL2.spec sdl2.pc
+])
+AC_OUTPUT
+chmod a+x sdl2-config
diff --git a/debian/changelog b/debian/changelog
new file mode 100644
index 0000000..1065a8a
--- /dev/null
+++ b/debian/changelog
@@ -0,0 +1,66 @@
+libsdl2 (2.0.0) UNRELEASED; urgency=low
+
+  * SDL is now a native debian package.
+  * Removed udeb package
+  * Disabled DirectFB support by default, to avoid runtime dependencies
+
+ -- Sam Lantinga <slouken@libsdl.org>  Fri, 15 Feb 2013 08:55:04 -0800
+
+libsdl2 (2.0.0~20130127-1) UNRELEASED; urgency=low
+
+  * New upstream snapshot.
+
+ -- Sam Hocevar <sho@debian.org>  Wed, 30 Jan 2013 23:01:12 +0100
+
+libsdl2 (2.0.0~20130103-1) unstable; urgency=low
+
+  [ Manuel A. Fernandez Montecelo ]
+  * debian/control:
+    - Updating maintainers/permissions:
+      - Add myself and Felix Geyer
+    - Update Build-Depends:
+      - Remove a few obsolete items
+      - Add items added lately to libsdl1.2, such as libts (touch screen)
+        support
+    - Add "libsdl2-dbg", analog to libsdl1.2-dbg
+    - Change "XC-Package-Type: udeb" to "Package-Type"
+  * debian/compat: set level 9
+  * debian/source/format: Set to "3.0 (quilt)"
+    - Remove README.source, not needed with new format
+  * debian/sdl2-config.1: Fix typo, "progams"->"programs"
+  * debian/libsdl2-dev.install:
+    - Remove "usr/lib/*/*.la", discouraged
+    - Add man pages: "usr/share/man/man3/*"
+  * debian/libsdl2-dev.manpages: add file to install local "sdl2-config.1"
+  * debian/sources: Removed, possible obsolete file from long ago?
+  * debian/copyright:
+    - Upstream updated to zlib/libpng
+    - Copyright-file format conversion to 1.0
+    - Complete revamp and detailed research about copyright and licenses used,
+      it's very messy but hopefully complete
+
+  [ Felix Geyer ]
+  * Simplify debian/rules by using dh(1).
+
+ -- Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>  Sun, 27 Jan 2013 16:40:49 +0100
+
+libsdl2 (2.0~20120220c-1) experimental; urgency=low
+
+  * Upstream version was renamed to 2.0 (Closes: #669367).
+  * New upstream snapshot (Closes: #671506).
+  * This package no longer conflicts with libsdl-1.2.
+  * debian/rules: add multiarch support (Closes: #669364).
+
+  * debian/patches/fix_joystick_misc_axes.diff: fix a joystick remapping
+    bug causing some axes to malfunction.
+  * debian/patches/external_header_paths.diff: provide additional CFLAGS
+    so that headers such as SDL_syswm.h can be included (Closes: #669363).
+
+ -- Sam Hocevar <sho@debian.org>  Thu, 17 May 2012 19:03:59 +0200
+
+libsdl-1.3 (1.3.0~20111204-1) experimental; urgency=low
+
+  * Initial upload from upstream snapshot.
+
+ -- Sam Hocevar <sho@debian.org>  Sun, 04 Dec 2011 14:35:05 +0100
+
diff --git a/debian/compat b/debian/compat
new file mode 100644
index 0000000..ec63514
--- /dev/null
+++ b/debian/compat
@@ -0,0 +1 @@
+9
diff --git a/debian/control b/debian/control
new file mode 100644
index 0000000..e116e9b
--- /dev/null
+++ b/debian/control
@@ -0,0 +1,75 @@
+Source: libsdl2
+Priority: optional
+Section: libs
+Maintainer: Debian SDL packages maintainers <pkg-sdl-maintainers@lists.alioth.debian.org>
+Uploaders: Barry deFreese <bdefreese@debian.org>,
+           Sam Hocevar <sho@debian.org>,
+           Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>,
+           Felix Geyer <fgeyer@debian.org>,
+           Sam Lantinga <slouken@libsdl.org>
+Standards-Version: 3.9.3
+Build-Depends: debhelper (>= 9),
+               dh-autoreconf,
+               dpkg-dev (>= 1.16.1~),
+               libasound2-dev [linux-any],
+               libgl1-mesa-dev,
+               libpulse-dev,
+               libudev-dev [linux-any],
+               libdbus-1-dev [linux-any],
+               libusb2-dev [kfreebsd-any],
+               libusbhid-dev [kfreebsd-any],
+               libx11-dev,
+               libxcursor-dev,
+               libxext-dev,
+               libxi-dev,
+               libxinerama-dev,
+               libxrandr-dev,
+               libxss-dev,
+               libxt-dev,
+               libxxf86vm-dev
+Homepage: http://www.libsdl.org/
+
+Package: libsdl2
+Architecture: any
+Multi-Arch: same
+Pre-Depends: ${misc:Pre-Depends}
+Depends: ${misc:Depends},
+         ${shlibs:Depends},
+         libudev0 [linux-any],
+         libdbus-1-3 [linux-any]
+Conflicts: libsdl-1.3-0
+Replaces: libsdl-1.3-0
+Description: Simple DirectMedia Layer
+ SDL is a library that allows programs portable low level access to
+ a video framebuffer, audio output, mouse, and keyboard.
+ .
+ This package contains the shared library, compiled with X11 graphics drivers and OSS, ALSA and PulseAudio sound drivers.
+
+Package: libsdl2-dev
+Section: libdevel
+Architecture: any
+Multi-Arch: same
+Depends: ${misc:Depends},
+         libsdl2 (= ${binary:Version}),
+         libc6-dev,
+         libgl1-mesa-dev
+Conflicts: libsdl-1.3-dev
+Replaces: libsdl-1.3-dev
+Description: Simple DirectMedia Layer development files
+ SDL is a library that allows programs portable low level access to a video
+ framebuffer, audio output, mouse, and keyboard.
+ .
+ This package contains files needed if you wish to use the SDL library in your own programs.
+
+Package: libsdl2-dbg
+Priority: extra
+Section: debug
+Architecture: any
+Multi-Arch: same
+Depends: ${misc:Depends},
+         libsdl2 (= ${binary:Version}),
+Description: Simple DirectMedia Layer debug files
+ SDL is a library that allows programs portable low level access to a video
+ framebuffer, audio output, mouse, and keyboard.
+ .
+ This package contains the debug symbols for the SDL library.
diff --git a/debian/copyright b/debian/copyright
new file mode 100644
index 0000000..a53d19b
--- /dev/null
+++ b/debian/copyright
@@ -0,0 +1,362 @@
+Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
+Upstream-Name: SDL
+Upstream-Contact: Sam Lantinga <slouken@libsdl.org>
+Source: http://www.libsdl.org/
+
+Files: *
+Copyright: 1997-2012 Sam Lantinga <slouken@libsdl.org>
+License: zlib/libpng
+
+Files: src/libm/*
+Copyright: 1993 by Sun Microsystems, Inc. All rights reserved.
+License: SunPro
+
+Files: src/main/windows/SDL_windows_main.c
+Copyright: 1998 Sam Lantinga
+License: PublicDomain_Sam_Lantinga
+Comment: SDL_main.c, placed in the public domain by Sam Lantinga  4/13/98
+
+Files: src/render/mmx.h
+Copyright: 1997-99 by H. Dietz and R. Fisher
+License: zlib/libpng
+Comment:
+  Copyright but no mention to license.
+  .
+  Included since long ago with SDL (and its Debian package) under directory
+  src/video/mmx.h
+
+Files: src/render/SDL_yuv_sw.c
+Copyright: 1995 Erik Corry
+           1995 The Regents of the University of California
+           1995 Brown University
+License: BrownUn_UnCalifornia_ErikCorry
+
+Files: src/stdlib/SDL_qsort.c
+Copyright: 1998 Gareth McCaughan
+License: Gareth_McCaughan
+
+Files: src/test/SDL_test_md5.c
+Copyright: 1997-2012 Sam Lantinga <slouken@libsdl.org>
+           1990 RSA Data Security, Inc.
+License: zlib/libpng and RSA_Data_Security
+
+Files: src/thread/windows/win_ce_semaphore.c
+Copyright: 1998, Johnson M. Hart (with corrections 2001 by Rainer Loritz)
+License: Johnson_M._Hart
+
+Files: src/video/x11/imKStoUCS.c
+       src/video/x11/imKStoUCS.h
+Copyright: 1994-2003 The XFree86 Project, Inc.
+License: MIT/X11
+
+Files: test/testhaptic.c
+Copyright: 1997-2011 Sam Lantinga <slouken@libsdl.org>
+           2008 Edgar Simo Serra
+License: BSD_3_clause
+
+Files: test/testrumble.c
+Copyright: 1997-2011 Sam Lantinga <slouken@libsdl.org>
+           2011 Edgar Simo Serra
+License: BSD_3_clause
+
+Files: test/shapes/*
+Copyright: none
+License: zlib/libpng
+Comment: No specific information about the images
+
+Files: Xcode/TemplatesForXcode*/*/main.c
+Copyright: none
+License: zlib/libpng
+Comment: SDL files, no copyright or license notice
+
+Files: Xcode/TemplatesForXcode*/*/atlantis/*
+Copyright: 1993, 1994, Silicon Graphics, Inc.
+License: SGI_atlantis
+
+Files: Xcode/TemplatesForXcode*/*/atlantis/atlantis.c
+Copyright: 1994 Mark J. Kilgard
+           1993, 1994, Silicon Graphics, Inc.
+License: SGI_atlantis
+Comment: See license for full copyright notice, this one is the same except for
+ the additional copyright holder
+
+Files: Xcode/SDLTest/sdlcommon_prefix.h
+Copyright: 2003 Darrell Walisser
+License: zlib/libpng
+Comment:
+ Created by Darrell Walisser on Wed Aug 06 2003.
+ Copyright (c) 2003 __MyCompanyName__. All rights reserved.
+
+Files: debian/*
+Copyright: 2011-2012, Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>
+           2011-2012, Felix Geyer <debfx-pkg@fobos.de>
+           2011, Roman Vasiyarov <rvasiyarov@gmail.com>
+           2010, Jon Dowland <jmtd@debian.org>
+           2009, Barry deFreese <bdefreese@debian.org>
+           2007-2008, Aurelien Jarno <aurel32@debian.org>
+           2007-2008, Sam Hocevar (Debian packages) <sam+deb@zoy.org>
+           2002-2007, Josselin Mouette <joss@debian.org>
+           2001, Christian T. Steigies <cts@debian.org>
+           2001, Branden Robinson <branden@debian.org>
+License: LGPL-2.1+
+
+
+License: zlib/libpng
+ This software is provided 'as-is', without any express or implied
+ warranty.  In no event will the authors be held liable for any damages
+ arising from the use of this software.
+ .
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+ .
+ 1. The origin of this software must not be misrepresented; you must not
+    claim that you wrote the original software. If you use this software
+    in a product, an acknowledgment in the product documentation would be
+    appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+    misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+
+License: LGPL-2.1+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or (at
+ your option) any later version.
+ .
+ On Debian systems, the complete text of version 2.1 of the GNU Lesser
+ Public License can be found in '/usr/share/common-licenses/LGPL-2.1'.
+
+License: MIT/X11
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is fur-
+ nished to do so, subject to the following conditions:
+ .
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+ .
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT-
+ NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+ XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CON-
+ NECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ .
+ Except as contained in this notice, the name of the XFree86 Project shall not
+ be used in advertising or otherwise to promote the sale, use or other deal-
+ ings in this Software without prior written authorization from the XFree86
+ Project.
+
+License: BSD_3_clause
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+     * Redistributions of source code must retain the above copyright
+       notice, this list of conditions and the following disclaimer.
+     * Redistributions in binary form must reproduce the above copyright
+       notice, this list of conditions and the following disclaimer in the
+       documentation and/or other materials provided with the distribution.
+     * Neither the name of the LibQxt project nor the
+       names of its contributors may be used to endorse or promote products
+       derived from this software without specific prior written permission.
+ .
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+Comment:
+  Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
+  .
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+  .
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+  .
+  .
+  Copyright (c) 2011, Edgar Simo Serra
+  All rights reserved.
+  .
+  Redistribution and use in source and binary forms, with or without
+  modification, are permitted provided that the following conditions are met:
+  .
+    * Redistributions of source code must retain the above copyright notice,
+      this list of conditions and the following disclaimer.
+    * Redistributions in binary form must reproduce the above copyright notice,
+      this list of conditions and the following disclaimer in the documentation
+      and/or other materials provided with the distribution.
+    * Neither the name of the Simple Directmedia Layer (SDL) nor the names of
+      its contributors may be used to endorse or promote products derived from
+      this software without specific prior written permission.
+  .
+  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
+  FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+  DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+  OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+License: BrownUn_UnCalifornia_ErikCorry
+ /* This code was derived from code carrying the following copyright notices:
+  * Copyright (c) 1995 The Regents of the University of California.
+  * All rights reserved.
+  *
+  * Permission to use, copy, modify, and distribute this software and its
+  * documentation for any purpose, without fee, and without written agreement is
+  * hereby granted, provided that the above copyright notice and the following
+  * two paragraphs appear in all copies of this software.
+  *
+  * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
+  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
+  * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
+  * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+  *
+  * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
+  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
+  * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
+  * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
+  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+  *
+  * Copyright (c) 1995 Erik Corry
+  * All rights reserved.
+  *
+  * Permission to use, copy, modify, and distribute this software and its
+  * documentation for any purpose, without fee, and without written agreement is
+  * hereby granted, provided that the above copyright notice and the following
+  * two paragraphs appear in all copies of this software.
+  *
+  * IN NO EVENT SHALL ERIK CORRY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
+  * SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF
+  * THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF ERIK CORRY HAS BEEN ADVISED
+  * OF THE POSSIBILITY OF SUCH DAMAGE.
+  *
+  * ERIK CORRY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
+  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+  * PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
+  * BASIS, AND ERIK CORRY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT,
+  * UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+  *
+  * Portions of this software Copyright (c) 1995 Brown University.
+  * All rights reserved.
+  *
+  * Permission to use, copy, modify, and distribute this software and its
+  * documentation for any purpose, without fee, and without written agreement
+  * is hereby granted, provided that the above copyright notice and the
+  * following two paragraphs appear in all copies of this software.
+  *
+  * IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR
+  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
+  * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN
+  * UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+  *
+  * BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
+  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+  * PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
+  * BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
+  * SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+  */
+
+License: Gareth_McCaughan
+  You may use it in anything you like; you may make money
+  out of it; you may distribute it in object form or as
+  part of an executable without including source code;
+  you don't have to credit me. (But it would be nice if
+  you did.)
+
+License: Johnson_M._Hart
+  Permission is granted for any and all use providing that this
+  copyright is properly acknowledged.
+  There are no assurances of suitability for any use whatsoever.
+
+License: SunPro
+  Developed at SunPro, a Sun Microsystems, Inc. business.
+  Permission to use, copy, modify, and distribute this
+  software is freely granted, provided that this notice
+  is preserved.
+
+License: PublicDomain_Sam_Lantinga
+ Placed in the public domain by Sam Lantinga  4/13/98
+
+License: PublicDomain_Edgar_Simo
+ Written by Edgar Simo "bobbens"
+ .
+ Released under Public Domain.
+
+License: RSA_Data_Security
+ ***********************************************************************
+ ** utl_md5.c -- the source code for MD5 routines                      **
+ ** RSA Data Security, Inc. MD5 Message-Digest Algorithm              **
+ ** Created: 2/17/90 RLR                                              **
+ ** Revised: 1/91 SRD,AJ,BSK,JT Reference C ver., 7/10 constant corr. **
+ ***********************************************************************
+ ***********************************************************************
+ ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved.  **
+ **                                                                   **
+ ** License to copy and use this software is granted provided that    **
+ ** it is identified as the "RSA Data Security, Inc. MD5 Message-     **
+ ** Digest Algorithm" in all material mentioning or referencing this  **
+ ** software or this function.                                        **
+ **                                                                   **
+ ** License is also granted to make and use derivative works          **
+ ** provided that such works are identified as "derived from the RSA  **
+ ** Data Security, Inc. MD5 Message-Digest Algorithm" in all          **
+ ** material mentioning or referencing the derived work.              **
+ **                                                                   **
+ ** RSA Data Security, Inc. makes no representations concerning       **
+ ** either the merchantability of this software or the suitability    **
+ ** of this software for any particular purpose.  It is provided "as  **
+ ** is" without express or implied warranty of any kind.              **
+ **                                                                   **
+ ** These notices must be retained in any copies of any part of this  **
+ ** documentation and/or software.                                    **
+ ***********************************************************************
+
+License: SGI_atlantis
+ (c) Copyright 1993, 1994, Silicon Graphics, Inc.
+ ALL RIGHTS RESERVED
+ Permission to use, copy, modify, and distribute this software for
+ any purpose and without fee is hereby granted, provided that the above
+ copyright notice appear in all copies and that both the copyright notice
+ and this permission notice appear in supporting documentation, and that
+ the name of Silicon Graphics, Inc. not be used in advertising
+ or publicity pertaining to distribution of the software without specific,
+ written prior permission.
+ .
+ THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
+ AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
+ GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
+ KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
+ LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
+ THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
+ ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
+ ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
+ POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
+ .
+ US Government Users Restricted Rights
+ Use, duplication, or disclosure by the Government is subject to
+ restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ clause at DFARS 252.227-7013 and/or in similar or successor
+ clauses in the FAR or the DOD or NASA FAR Supplement.
+ Unpublished-- rights reserved under the copyright laws of the
+ United States.  Contractor/manufacturer is Silicon Graphics,
+ Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
+ .
+ OpenGL(TM) is a trademark of Silicon Graphics, Inc.
diff --git a/debian/docs b/debian/docs
new file mode 100644
index 0000000..2e2e9c4
--- /dev/null
+++ b/debian/docs
@@ -0,0 +1,4 @@
+BUGS.txt
+CREDITS.txt
+README.txt
+README-SDL.txt
diff --git a/debian/libsdl2-dev.install b/debian/libsdl2-dev.install
new file mode 100644
index 0000000..7f99ff4
--- /dev/null
+++ b/debian/libsdl2-dev.install
@@ -0,0 +1,8 @@
+usr/bin/sdl2-config
+usr/include/SDL2
+usr/lib/*/libSDL2*.so
+usr/lib/*/libSDL2.a
+usr/lib/*/libSDL2main.a
+usr/lib/*/libSDL2_test.a
+usr/lib/*/pkgconfig/sdl2.pc
+usr/share/aclocal/sdl2.m4
diff --git a/debian/libsdl2-dev.manpages b/debian/libsdl2-dev.manpages
new file mode 100644
index 0000000..150752c
--- /dev/null
+++ b/debian/libsdl2-dev.manpages
@@ -0,0 +1 @@
+debian/sdl2-config.1
diff --git a/debian/libsdl2.install b/debian/libsdl2.install
new file mode 100644
index 0000000..e4193c7
--- /dev/null
+++ b/debian/libsdl2.install
@@ -0,0 +1 @@
+usr/lib/*/libSDL2-2.0.so.0*
diff --git a/debian/rules b/debian/rules
new file mode 100755
index 0000000..3f4d8e6
--- /dev/null
+++ b/debian/rules
@@ -0,0 +1,41 @@
+#!/usr/bin/make -f
+
+DEB_HOST_ARCH_CPU ?= $(shell dpkg-architecture -qDEB_HOST_ARCH_CPU)
+DEB_HOST_MULTIARCH ?= $(shell dpkg-architecture -qDEB_HOST_MULTIARCH)
+
+confflags = --disable-rpath --disable-video-directfb \
+            --disable-nas --disable-esd --disable-arts \
+            --disable-alsa-shared --disable-pulseaudio-shared \
+            --disable-x11-shared
+
+%:
+	dh $@ --parallel
+
+override_dh_auto_configure:
+	dh_auto_configure -Bbuilddir/all -- $(confflags)
+
+override_dh_auto_build:
+	dh_auto_build -Bbuilddir/all
+	tar czf debian/examples.tar.gz test
+
+override_dh_auto_install:
+	dh_auto_install -Bbuilddir/all
+
+override_dh_auto_clean:
+	dh_auto_clean -Bbuilddir/all
+	rm -f debian/examples.tar.gz
+
+override_dh_install:
+	dh_install --remaining-packages --fail-missing -XlibSDL2.la
+
+override_dh_installexamples:
+	dh_installexamples -plibsdl2-dev debian/examples.tar.gz
+	dh_installexamples --remaining-packages
+
+override_dh_link:
+        # to address lintian warning
+        # W: libsdl2-2.0-0: dev-pkg-without-shlib-symlink usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.0.0 usr/lib/x86_64-linux-gnu/libSDL2-2.0.so
+	dh_link -plibsdl2-dev usr/lib/$(DEB_HOST_MULTIARCH)/libSDL2-2.0.so.0.0.0 usr/lib/$(DEB_HOST_MULTIARCH)/libSDL2-2.0.so
+
+override_dh_strip:
+	dh_strip --dbg-package=libsdl2-dbg
diff --git a/debian/sdl2-config.1 b/debian/sdl2-config.1
new file mode 100644
index 0000000..c4f4106
--- /dev/null
+++ b/debian/sdl2-config.1
@@ -0,0 +1,86 @@
+.TH sdl2-config 1 "2012-02-20" "SDL 2.0"
+.SH NAME
+sdl2-config \- script to get information about the installed version of SDL
+.SH SYNOPSIS
+.B sdl2-config
+[ --prefix=
+.IR DIR ]
+[ --exec-prefix=
+.IR DIR ]
+[ --version ] [ --libs | --library-libs | --plugin-libs ] [ --cflags ]
+.SH DESCRIPTION
+.B sdl2-config
+is a tool that is used to configure and determine the compiler and linker
+flags that should be used to compile and link programs, libraries, and
+plugins that use SDL.  It is also used internally by the m4 macros that are
+included with SDL.
+.SH OPTIONS
+.TP
+.B --cflags
+Print the compiler flags that are necessary to compile a program or library
+that uses SDL.
+.TP
+.BI --exec-prefix= DIR
+If specified, use
+.I DIR
+instead of the installation exec prefix that SDL was build with when
+computing the output for the --cflags, --libs, --library-libs, and
+--plugin-libs options.  This option must be specified before any of the
+--cflags, --libs, --library-libs, and --plugin-libs options.
+.TP
+.B --libs
+Print the linker flags that are necessary to link a program that uses SDL.
+.TP
+.B --static-libs
+Print the linker flags that are necessary to statically link a program that uses SDL.
+.TP
+.B --library-libs
+Print the linker flags that are necessary to link a library that uses SDL.
+(This excludes any static objects required for linking, since these must be
+linked only by executable programs.)
+.TP
+.B --plugin-libs
+Print the linker flags that are necessary to link an SDL-using object that
+is to be accessed via
+.IR dlopen (3).
+This may include static objects with PIC symbol information.  This option
+should
+.B not
+be used for ordinary shared libraries or standalone applications.
+.TP
+.BI --prefix= DIR
+If specified, use PREFIX instead of the installation prefix that SDL was
+built with when computing the output for the --cflags, --libs,
+--library-libs, and --plugin-libs options.  This option is also used for
+the exec prefix if --exec-prefix was not specified.  This option must be
+specified before any of the --cflags, --libs, --library-libs, and
+--plugin-libs options.
+.TP
+.B --version
+Prints the currently installed version of SDL on standard output.
+.SH EXAMPLES
+.TP
+gcc -o main.o $(sdl2-config --cflags) main.c
+is how you might use
+.B sdl2-config
+to compile a C source file for an executable program.
+.TP
+gcc -o my_app $(sdl2-config --libs) main.o util.o
+is how you might use
+.B sdl2-config
+to link compiled objects into an executable program.
+.TP
+gcc -o libSDL_nifty-2.0.so.0.0.1 $(sdl --library-libs) read.o write.o munge.o
+is how you might use
+.B sdl2-config
+to link compiled objects into a shared library.
+.TP
+gcc -o libnifty_xmms.so $(sdl --plugin-libs) stream.o blit.o deinterlace.o
+is how you might use
+.B sdl2-config
+to link compiled objects into a plugin for use by another program.
+.SH AUTHOR
+The Simple DirectMedia Layer (SDL) library was written by Sam Lantinga.
+.PP
+This manual page was written by Branden Robinson, originally for Progeny
+Linux Systems, Inc., and the Debian Project.
diff --git a/debian/source/format b/debian/source/format
new file mode 100644
index 0000000..89ae9db
--- /dev/null
+++ b/debian/source/format
@@ -0,0 +1 @@
+3.0 (native)
diff --git a/debian/watch b/debian/watch
new file mode 100644
index 0000000..07dc201
--- /dev/null
+++ b/debian/watch
@@ -0,0 +1,2 @@
+version=3
+http://www.libsdl.org/release/SDL-([\d.]+)\.tar\.gz
diff --git a/include/SDL.h b/include/SDL.h
new file mode 100644
index 0000000..f2d760c
--- /dev/null
+++ b/include/SDL.h
@@ -0,0 +1,160 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL.h
+ *
+ *  Main include header for the SDL library
+ */
+
+/**
+ *  \mainpage Simple DirectMedia Layer (SDL)
+ *
+ *  http://www.libsdl.org/
+ *
+ *  \section intro_sec Introduction
+ *
+ *  This is the Simple DirectMedia Layer, a general API that provides low
+ *  level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
+ *  and 2D framebuffer across multiple platforms.
+ *
+ *  SDL is written in C, but works with C++ natively, and has bindings to
+ *  several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
+ *  Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
+ *  Pike, Pliant, Python, Ruby, and Smalltalk.
+ *
+ *  This library is distributed under the zlib license, which can be
+ *  found in the file  "COPYING".  This license allows you to use SDL
+ *  freely for any purpose as long as you retain the copyright notice.
+ *
+ *  The best way to learn how to use SDL is to check out the header files in
+ *  the "include" subdirectory and the programs in the "test" subdirectory.
+ *  The header files and test programs are well commented and always up to date.
+ *  More documentation and FAQs are available online at:
+ *      http://wiki.libsdl.org/
+ *
+ *  If you need help with the library, or just want to discuss SDL related
+ *  issues, you can join the developers mailing list:
+ *      http://www.libsdl.org/mailing-list.php
+ *
+ *  Enjoy!
+ *      Sam Lantinga                (slouken@libsdl.org)
+ */
+
+#ifndef _SDL_H
+#define _SDL_H
+
+#include "SDL_main.h"
+#include "SDL_stdinc.h"
+#include "SDL_assert.h"
+#include "SDL_atomic.h"
+#include "SDL_audio.h"
+#include "SDL_clipboard.h"
+#include "SDL_cpuinfo.h"
+#include "SDL_endian.h"
+#include "SDL_error.h"
+#include "SDL_events.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "SDL_haptic.h"
+#include "SDL_hints.h"
+#include "SDL_loadso.h"
+#include "SDL_log.h"
+#include "SDL_messagebox.h"
+#include "SDL_mutex.h"
+#include "SDL_power.h"
+#include "SDL_render.h"
+#include "SDL_rwops.h"
+#include "SDL_system.h"
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_version.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* As of version 0.5, SDL is loaded dynamically into the application */
+
+/**
+ *  \name SDL_INIT_*
+ *
+ *  These are the flags which may be passed to SDL_Init().  You should
+ *  specify the subsystems which you will be using in your application.
+ */
+/*@{*/
+#define SDL_INIT_TIMER          0x00000001
+#define SDL_INIT_AUDIO          0x00000010
+#define SDL_INIT_VIDEO          0x00000020  /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
+#define SDL_INIT_JOYSTICK       0x00000200  /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */
+#define SDL_INIT_HAPTIC         0x00001000
+#define SDL_INIT_GAMECONTROLLER 0x00002000  /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */
+#define SDL_INIT_EVENTS         0x00004000
+#define SDL_INIT_NOPARACHUTE    0x00100000  /**< Don't catch fatal signals */
+#define SDL_INIT_EVERYTHING ( \
+                SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
+                SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
+            )
+/*@}*/
+
+/**
+ *  This function initializes  the subsystems specified by \c flags
+ *  Unless the ::SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
+ *  signal handlers for some commonly ignored fatal signals (like SIGSEGV).
+ */
+extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
+
+/**
+ *  This function initializes specific SDL subsystems
+ */
+extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
+
+/**
+ *  This function cleans up specific SDL subsystems
+ */
+extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
+
+/**
+ *  This function returns a mask of the specified subsystems which have
+ *  previously been initialized.
+ *
+ *  If \c flags is 0, it returns a mask of all initialized subsystems.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
+
+/**
+ *  This function cleans up all initialized subsystems. You should
+ *  call it upon all exit conditions.
+ */
+extern DECLSPEC void SDLCALL SDL_Quit(void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_H */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_assert.h b/include/SDL_assert.h
new file mode 100644
index 0000000..5a6afc5
--- /dev/null
+++ b/include/SDL_assert.h
@@ -0,0 +1,237 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_assert_h
+#define _SDL_assert_h
+
+#include "SDL_config.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef SDL_ASSERT_LEVEL
+#ifdef SDL_DEFAULT_ASSERT_LEVEL
+#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
+#elif defined(_DEBUG) || defined(DEBUG) || \
+      (defined(__GNUC__) && !defined(__OPTIMIZE__))
+#define SDL_ASSERT_LEVEL 2
+#else
+#define SDL_ASSERT_LEVEL 1
+#endif
+#endif /* SDL_ASSERT_LEVEL */
+
+/*
+These are macros and not first class functions so that the debugger breaks
+on the assertion line and not in some random guts of SDL, and so each
+assert can have unique static variables associated with it.
+*/
+
+#if defined(_MSC_VER)
+/* Don't include intrin.h here because it contains C++ code */
+    extern void __cdecl __debugbreak(void);
+    #define SDL_TriggerBreakpoint() __debugbreak()
+#elif (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))
+    #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
+#elif defined(HAVE_SIGNAL_H)
+    #include <signal.h>
+    #define SDL_TriggerBreakpoint() raise(SIGTRAP)
+#else
+    /* How do we trigger breakpoints on this platform? */
+    #define SDL_TriggerBreakpoint()
+#endif
+
+#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
+#   define SDL_FUNCTION __func__
+#elif ((__GNUC__ >= 2) || defined(_MSC_VER))
+#   define SDL_FUNCTION __FUNCTION__
+#else
+#   define SDL_FUNCTION "???"
+#endif
+#define SDL_FILE    __FILE__
+#define SDL_LINE    __LINE__
+
+/*
+sizeof (x) makes the compiler still parse the expression even without
+assertions enabled, so the code is always checked at compile time, but
+doesn't actually generate code for it, so there are no side effects or
+expensive checks at run time, just the constant size of what x WOULD be,
+which presumably gets optimized out as unused.
+This also solves the problem of...
+
+    int somevalue = blah();
+    SDL_assert(somevalue == 1);
+
+...which would cause compiles to complain that somevalue is unused if we
+disable assertions.
+*/
+
+#define SDL_disabled_assert(condition) \
+    do { (void) sizeof ((condition)); } while (0)
+
+typedef enum
+{
+    SDL_ASSERTION_RETRY,  /**< Retry the assert immediately. */
+    SDL_ASSERTION_BREAK,  /**< Make the debugger trigger a breakpoint. */
+    SDL_ASSERTION_ABORT,  /**< Terminate the program. */
+    SDL_ASSERTION_IGNORE,  /**< Ignore the assert. */
+    SDL_ASSERTION_ALWAYS_IGNORE  /**< Ignore the assert from now on. */
+} SDL_assert_state;
+
+typedef struct SDL_assert_data
+{
+    int always_ignore;
+    unsigned int trigger_count;
+    const char *condition;
+    const char *filename;
+    int linenum;
+    const char *function;
+    const struct SDL_assert_data *next;
+} SDL_assert_data;
+
+#if (SDL_ASSERT_LEVEL > 0)
+
+/* Never call this directly. Use the SDL_assert* macros. */
+extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
+                                                             const char *,
+                                                             const char *, int);
+
+/* the do {} while(0) avoids dangling else problems:
+    if (x) SDL_assert(y); else blah();
+       ... without the do/while, the "else" could attach to this macro's "if".
+   We try to handle just the minimum we need here in a macro...the loop,
+   the static vars, and break points. The heavy lifting is handled in
+   SDL_ReportAssertion(), in SDL_assert.c.
+*/
+#define SDL_enabled_assert(condition) \
+    do { \
+        while ( !(condition) ) { \
+            static struct SDL_assert_data assert_data = { \
+                0, 0, #condition, 0, 0, 0, 0 \
+            }; \
+            const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \
+                                                               SDL_FUNCTION, \
+                                                               SDL_FILE, \
+                                                               SDL_LINE); \
+            if (state == SDL_ASSERTION_RETRY) { \
+                continue; /* go again. */ \
+            } else if (state == SDL_ASSERTION_BREAK) { \
+                SDL_TriggerBreakpoint(); \
+            } \
+            break; /* not retrying. */ \
+        } \
+    } while (0)
+
+#endif  /* enabled assertions support code */
+
+/* Enable various levels of assertions. */
+#if SDL_ASSERT_LEVEL == 0   /* assertions disabled */
+#   define SDL_assert(condition) SDL_disabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_disabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
+#elif SDL_ASSERT_LEVEL == 1  /* release settings. */
+#   define SDL_assert(condition) SDL_disabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
+#elif SDL_ASSERT_LEVEL == 2  /* normal settings. */
+#   define SDL_assert(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
+#elif SDL_ASSERT_LEVEL == 3  /* paranoid settings. */
+#   define SDL_assert(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
+#else
+#   error Unknown assertion level.
+#endif
+
+
+typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
+                                 const SDL_assert_data* data, void* userdata);
+
+/**
+ *  \brief Set an application-defined assertion handler.
+ *
+ *  This allows an app to show its own assertion UI and/or force the
+ *  response to an assertion failure. If the app doesn't provide this, SDL
+ *  will try to do the right thing, popping up a system-specific GUI dialog,
+ *  and probably minimizing any fullscreen windows.
+ *
+ *  This callback may fire from any thread, but it runs wrapped in a mutex, so
+ *  it will only fire from one thread at a time.
+ *
+ *  Setting the callback to NULL restores SDL's original internal handler.
+ *
+ *  This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
+ *
+ *  \return SDL_assert_state value of how to handle the assertion failure.
+ *
+ *  \param handler Callback function, called when an assertion fails.
+ *  \param userdata A pointer passed to the callback as-is.
+ */
+extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
+                                            SDL_AssertionHandler handler,
+                                            void *userdata);
+
+/**
+ *  \brief Get a list of all assertion failures.
+ *
+ *  Get all assertions triggered since last call to SDL_ResetAssertionReport(),
+ *  or the start of the program.
+ *
+ *  The proper way to examine this data looks something like this:
+ *
+ *  <code>
+ *  const SDL_assert_data *item = SDL_GetAssertionReport();
+ *  while (item) {
+ *      printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
+ *             item->condition, item->function, item->filename,
+ *             item->linenum, item->trigger_count,
+ *             item->always_ignore ? "yes" : "no");
+ *      item = item->next;
+ *  }
+ *  </code>
+ *
+ *  \return List of all assertions.
+ *  \sa SDL_ResetAssertionReport
+ */
+extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void);
+
+/**
+ *  \brief Reset the list of all assertion failures.
+ *
+ *  Reset list of all assertions triggered.
+ *
+ *  \sa SDL_GetAssertionReport
+ */
+extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_assert_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_atomic.h b/include/SDL_atomic.h
new file mode 100644
index 0000000..7bd669d
--- /dev/null
+++ b/include/SDL_atomic.h
@@ -0,0 +1,359 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ * \file SDL_atomic.h
+ *
+ * Atomic operations.
+ *
+ * IMPORTANT:
+ * If you are not an expert in concurrent lockless programming, you should
+ * only be using the atomic lock and reference counting functions in this
+ * file.  In all other cases you should be protecting your data structures
+ * with full mutexes.
+ *
+ * The list of "safe" functions to use are:
+ *  SDL_AtomicLock()
+ *  SDL_AtomicUnlock()
+ *  SDL_AtomicIncRef()
+ *  SDL_AtomicDecRef()
+ *
+ * Seriously, here be dragons!
+ * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
+ *
+ * You can find out a little more about lockless programming and the
+ * subtle issues that can arise here:
+ * http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx
+ *
+ * There's also lots of good information here:
+ * http://www.1024cores.net/home/lock-free-algorithms
+ * http://preshing.com/
+ *
+ * These operations may or may not actually be implemented using
+ * processor specific atomic operations. When possible they are
+ * implemented as true processor specific atomic operations. When that
+ * is not possible the are implemented using locks that *do* use the
+ * available atomic operations.
+ *
+ * All of the atomic operations that modify memory are full memory barriers.
+ */
+
+#ifndef _SDL_atomic_h_
+#define _SDL_atomic_h_
+
+#include "SDL_stdinc.h"
+#include "SDL_platform.h"
+
+#include "begin_code.h"
+
+/* Need to do this here because intrin.h has C++ code in it */
+/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
+#if defined(_MSC_VER) && (_MSC_VER >= 1500)
+#include <intrin.h>
+#define HAVE_MSC_ATOMICS 1
+#endif
+
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \name SDL AtomicLock
+ *
+ * The atomic locks are efficient spinlocks using CPU instructions,
+ * but are vulnerable to starvation and can spin forever if a thread
+ * holding a lock has been terminated.  For this reason you should
+ * minimize the code executed inside an atomic lock and never do
+ * expensive things like API or system calls while holding them.
+ *
+ * The atomic locks are not safe to lock recursively.
+ *
+ * Porting Note:
+ * The spin lock functions and type are required and can not be
+ * emulated because they are used in the atomic emulation code.
+ */
+/*@{*/
+
+typedef int SDL_SpinLock;
+
+/**
+ * \brief Try to lock a spin lock by setting it to a non-zero value.
+ *
+ * \param lock Points to the lock.
+ *
+ * \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
+
+/**
+ * \brief Lock a spin lock by setting it to a non-zero value.
+ *
+ * \param lock Points to the lock.
+ */
+extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
+
+/**
+ * \brief Unlock a spin lock by setting it to 0. Always returns immediately
+ *
+ * \param lock Points to the lock.
+ */
+extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
+
+/*@}*//*SDL AtomicLock*/
+
+
+/**
+ * The compiler barrier prevents the compiler from reordering
+ * reads and writes to globally visible variables across the call.
+ */
+#if defined(_MSC_VER) && (_MSC_VER > 1200)
+void _ReadWriteBarrier(void);
+#pragma intrinsic(_ReadWriteBarrier)
+#define SDL_CompilerBarrier()   _ReadWriteBarrier()
+#elif defined(__GNUC__)
+#define SDL_CompilerBarrier()   __asm__ __volatile__ ("" : : : "memory")
+#else
+#define SDL_CompilerBarrier()   \
+{ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
+#endif
+
+/**
+ * Memory barriers are designed to prevent reads and writes from being
+ * reordered by the compiler and being seen out of order on multi-core CPUs.
+ *
+ * A typical pattern would be for thread A to write some data and a flag,
+ * and for thread B to read the flag and get the data. In this case you
+ * would insert a release barrier between writing the data and the flag,
+ * guaranteeing that the data write completes no later than the flag is
+ * written, and you would insert an acquire barrier between reading the
+ * flag and reading the data, to ensure that all the reads associated
+ * with the flag have completed.
+ *
+ * In this pattern you should always see a release barrier paired with
+ * an acquire barrier and you should gate the data reads/writes with a
+ * single flag variable.
+ *
+ * For more information on these semantics, take a look at the blog post:
+ * http://preshing.com/20120913/acquire-and-release-semantics
+ */
+#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("lwsync" : : : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("lwsync" : : : "memory")
+#elif defined(__GNUC__) && defined(__arm__)
+#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__)
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("dmb ish" : : : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("dmb ish" : : : "memory")
+#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
+#ifdef __thumb__
+/* The mcr instruction isn't available in thumb mode, use real functions */
+extern DECLSPEC void SDLCALL SDL_MemoryBarrierRelease();
+extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquire();
+#else
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
+#endif /* __thumb__ */
+#else
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("" : : : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("" : : : "memory")
+#endif /* __GNUC__ && __arm__ */
+#else
+/* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
+#define SDL_MemoryBarrierRelease()  SDL_CompilerBarrier()
+#define SDL_MemoryBarrierAcquire()  SDL_CompilerBarrier()
+#endif
+
+
+/* Platform specific optimized versions of the atomic functions,
+ * you can disable these by defining SDL_DISABLE_ATOMIC_INLINE
+ */
+#if defined(SDL_ATOMIC_DISABLED) && SDL_ATOMIC_DISABLED
+#define SDL_DISABLE_ATOMIC_INLINE
+#endif
+#ifndef SDL_DISABLE_ATOMIC_INLINE
+
+#ifdef HAVE_MSC_ATOMICS
+
+#define SDL_AtomicSet(a, v)     _InterlockedExchange((long*)&(a)->value, (v))
+#define SDL_AtomicAdd(a, v)     _InterlockedExchangeAdd((long*)&(a)->value, (v))
+#define SDL_AtomicCAS(a, oldval, newval) (_InterlockedCompareExchange((long*)&(a)->value, (newval), (oldval)) == (oldval))
+#define SDL_AtomicSetPtr(a, v)  _InterlockedExchangePointer((a), (v))
+#if _M_IX86
+#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchange((long*)(a), (long)(newval), (long)(oldval)) == (long)(oldval))
+#else
+#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchangePointer((a), (newval), (oldval)) == (oldval))
+#endif
+
+#elif defined(__MACOSX__)
+#include <libkern/OSAtomic.h>
+
+#define SDL_AtomicCAS(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((oldval), (newval), &(a)->value)
+#ifdef __LP64__
+#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap64Barrier((int64_t)(oldval), (int64_t)(newval), (int64_t*)(a))
+#else
+#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((int32_t)(oldval), (int32_t)(newval), (int32_t*)(a))
+#endif
+
+#elif defined(HAVE_GCC_ATOMICS)
+
+#define SDL_AtomicSet(a, v)     __sync_lock_test_and_set(&(a)->value, v)
+#define SDL_AtomicAdd(a, v)     __sync_fetch_and_add(&(a)->value, v)
+#define SDL_AtomicSetPtr(a, v)  __sync_lock_test_and_set(a, v)
+#define SDL_AtomicCAS(a, oldval, newval) __sync_bool_compare_and_swap(&(a)->value, oldval, newval)
+#define SDL_AtomicCASPtr(a, oldval, newval) __sync_bool_compare_and_swap(a, oldval, newval)
+
+#endif
+
+#endif /* !SDL_DISABLE_ATOMIC_INLINE */
+
+
+/**
+ * \brief A type representing an atomic integer value.  It is a struct
+ *        so people don't accidentally use numeric operations on it.
+ */
+#ifndef SDL_atomic_t_defined
+typedef struct { int value; } SDL_atomic_t;
+#endif
+
+/**
+ * \brief Set an atomic variable to a new value if it is currently an old value.
+ *
+ * \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
+ *
+ * \note If you don't know what this function is for, you shouldn't use it!
+*/
+#ifndef SDL_AtomicCAS
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
+#endif
+
+/**
+ * \brief Set an atomic variable to a value.
+ *
+ * \return The previous value of the atomic variable.
+ */
+#ifndef SDL_AtomicSet
+SDL_FORCE_INLINE int SDL_AtomicSet(SDL_atomic_t *a, int v)
+{
+    int value;
+    do {
+        value = a->value;
+    } while (!SDL_AtomicCAS(a, value, v));
+    return value;
+}
+#endif
+
+/**
+ * \brief Get the value of an atomic variable
+ */
+#ifndef SDL_AtomicGet
+SDL_FORCE_INLINE int SDL_AtomicGet(SDL_atomic_t *a)
+{
+    int value = a->value;
+    SDL_CompilerBarrier();
+    return value;
+}
+#endif
+
+/**
+ * \brief Add to an atomic variable.
+ *
+ * \return The previous value of the atomic variable.
+ *
+ * \note This same style can be used for any number operation
+ */
+#ifndef SDL_AtomicAdd
+SDL_FORCE_INLINE int SDL_AtomicAdd(SDL_atomic_t *a, int v)
+{
+    int value;
+    do {
+        value = a->value;
+    } while (!SDL_AtomicCAS(a, value, (value + v)));
+    return value;
+}
+#endif
+
+/**
+ * \brief Increment an atomic variable used as a reference count.
+ */
+#ifndef SDL_AtomicIncRef
+#define SDL_AtomicIncRef(a)    SDL_AtomicAdd(a, 1)
+#endif
+
+/**
+ * \brief Decrement an atomic variable used as a reference count.
+ *
+ * \return SDL_TRUE if the variable reached zero after decrementing,
+ *         SDL_FALSE otherwise
+ */
+#ifndef SDL_AtomicDecRef
+#define SDL_AtomicDecRef(a)    (SDL_AtomicAdd(a, -1) == 1)
+#endif
+
+/**
+ * \brief Set a pointer to a new value if it is currently an old value.
+ *
+ * \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
+ *
+ * \note If you don't know what this function is for, you shouldn't use it!
+*/
+#ifndef SDL_AtomicCASPtr
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void* *a, void *oldval, void *newval);
+#endif
+
+/**
+ * \brief Set a pointer to a value atomically.
+ *
+ * \return The previous value of the pointer.
+ */
+#ifndef SDL_AtomicSetPtr
+SDL_FORCE_INLINE void* SDL_AtomicSetPtr(void* *a, void* v)
+{
+    void* value;
+    do {
+        value = *a;
+    } while (!SDL_AtomicCASPtr(a, value, v));
+    return value;
+}
+#endif
+
+/**
+ * \brief Get the value of a pointer atomically.
+ */
+#ifndef SDL_AtomicGetPtr
+SDL_FORCE_INLINE void* SDL_AtomicGetPtr(void* *a)
+{
+    void* value = *a;
+    SDL_CompilerBarrier();
+    return value;
+}
+#endif
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+
+#include "close_code.h"
+
+#endif /* _SDL_atomic_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_audio.h b/include/SDL_audio.h
new file mode 100644
index 0000000..0b6f28a
--- /dev/null
+++ b/include/SDL_audio.h
@@ -0,0 +1,506 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_audio.h
+ *
+ *  Access to the raw audio mixing buffer for the SDL library.
+ */
+
+#ifndef _SDL_audio_h
+#define _SDL_audio_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_endian.h"
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "SDL_rwops.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief Audio format flags.
+ *
+ *  These are what the 16 bits in SDL_AudioFormat currently mean...
+ *  (Unspecified bits are always zero).
+ *
+ *  \verbatim
+    ++-----------------------sample is signed if set
+    ||
+    ||       ++-----------sample is bigendian if set
+    ||       ||
+    ||       ||          ++---sample is float if set
+    ||       ||          ||
+    ||       ||          || +---sample bit size---+
+    ||       ||          || |                     |
+    15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
+    \endverbatim
+ *
+ *  There are macros in SDL 2.0 and later to query these bits.
+ */
+typedef Uint16 SDL_AudioFormat;
+
+/**
+ *  \name Audio flags
+ */
+/*@{*/
+
+#define SDL_AUDIO_MASK_BITSIZE       (0xFF)
+#define SDL_AUDIO_MASK_DATATYPE      (1<<8)
+#define SDL_AUDIO_MASK_ENDIAN        (1<<12)
+#define SDL_AUDIO_MASK_SIGNED        (1<<15)
+#define SDL_AUDIO_BITSIZE(x)         (x & SDL_AUDIO_MASK_BITSIZE)
+#define SDL_AUDIO_ISFLOAT(x)         (x & SDL_AUDIO_MASK_DATATYPE)
+#define SDL_AUDIO_ISBIGENDIAN(x)     (x & SDL_AUDIO_MASK_ENDIAN)
+#define SDL_AUDIO_ISSIGNED(x)        (x & SDL_AUDIO_MASK_SIGNED)
+#define SDL_AUDIO_ISINT(x)           (!SDL_AUDIO_ISFLOAT(x))
+#define SDL_AUDIO_ISLITTLEENDIAN(x)  (!SDL_AUDIO_ISBIGENDIAN(x))
+#define SDL_AUDIO_ISUNSIGNED(x)      (!SDL_AUDIO_ISSIGNED(x))
+
+/**
+ *  \name Audio format flags
+ *
+ *  Defaults to LSB byte order.
+ */
+/*@{*/
+#define AUDIO_U8        0x0008  /**< Unsigned 8-bit samples */
+#define AUDIO_S8        0x8008  /**< Signed 8-bit samples */
+#define AUDIO_U16LSB    0x0010  /**< Unsigned 16-bit samples */
+#define AUDIO_S16LSB    0x8010  /**< Signed 16-bit samples */
+#define AUDIO_U16MSB    0x1010  /**< As above, but big-endian byte order */
+#define AUDIO_S16MSB    0x9010  /**< As above, but big-endian byte order */
+#define AUDIO_U16       AUDIO_U16LSB
+#define AUDIO_S16       AUDIO_S16LSB
+/*@}*/
+
+/**
+ *  \name int32 support
+ */
+/*@{*/
+#define AUDIO_S32LSB    0x8020  /**< 32-bit integer samples */
+#define AUDIO_S32MSB    0x9020  /**< As above, but big-endian byte order */
+#define AUDIO_S32       AUDIO_S32LSB
+/*@}*/
+
+/**
+ *  \name float32 support
+ */
+/*@{*/
+#define AUDIO_F32LSB    0x8120  /**< 32-bit floating point samples */
+#define AUDIO_F32MSB    0x9120  /**< As above, but big-endian byte order */
+#define AUDIO_F32       AUDIO_F32LSB
+/*@}*/
+
+/**
+ *  \name Native audio byte ordering
+ */
+/*@{*/
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define AUDIO_U16SYS    AUDIO_U16LSB
+#define AUDIO_S16SYS    AUDIO_S16LSB
+#define AUDIO_S32SYS    AUDIO_S32LSB
+#define AUDIO_F32SYS    AUDIO_F32LSB
+#else
+#define AUDIO_U16SYS    AUDIO_U16MSB
+#define AUDIO_S16SYS    AUDIO_S16MSB
+#define AUDIO_S32SYS    AUDIO_S32MSB
+#define AUDIO_F32SYS    AUDIO_F32MSB
+#endif
+/*@}*/
+
+/**
+ *  \name Allow change flags
+ *
+ *  Which audio format changes are allowed when opening a device.
+ */
+/*@{*/
+#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE    0x00000001
+#define SDL_AUDIO_ALLOW_FORMAT_CHANGE       0x00000002
+#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE     0x00000004
+#define SDL_AUDIO_ALLOW_ANY_CHANGE          (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
+/*@}*/
+
+/*@}*//*Audio flags*/
+
+/**
+ *  This function is called when the audio device needs more data.
+ *
+ *  \param userdata An application-specific parameter saved in
+ *                  the SDL_AudioSpec structure
+ *  \param stream A pointer to the audio data buffer.
+ *  \param len    The length of that buffer in bytes.
+ *
+ *  Once the callback returns, the buffer will no longer be valid.
+ *  Stereo samples are stored in a LRLRLR ordering.
+ */
+typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
+                                            int len);
+
+/**
+ *  The calculated values in this structure are calculated by SDL_OpenAudio().
+ */
+typedef struct SDL_AudioSpec
+{
+    int freq;                   /**< DSP frequency -- samples per second */
+    SDL_AudioFormat format;     /**< Audio data format */
+    Uint8 channels;             /**< Number of channels: 1 mono, 2 stereo */
+    Uint8 silence;              /**< Audio buffer silence value (calculated) */
+    Uint16 samples;             /**< Audio buffer size in samples (power of 2) */
+    Uint16 padding;             /**< Necessary for some compile environments */
+    Uint32 size;                /**< Audio buffer size in bytes (calculated) */
+    SDL_AudioCallback callback;
+    void *userdata;
+} SDL_AudioSpec;
+
+
+struct SDL_AudioCVT;
+typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt,
+                                          SDL_AudioFormat format);
+
+/**
+ *  A structure to hold a set of audio conversion filters and buffers.
+ */
+#ifdef __GNUC__
+/* This structure is 84 bytes on 32-bit architectures, make sure GCC doesn't
+   pad it out to 88 bytes to guarantee ABI compatibility between compilers.
+   vvv
+   The next time we rev the ABI, make sure to size the ints and add padding.
+*/
+#define SDL_AUDIOCVT_PACKED __attribute__((packed))
+#else
+#define SDL_AUDIOCVT_PACKED
+#endif
+/* */
+typedef struct SDL_AudioCVT
+{
+    int needed;                 /**< Set to 1 if conversion possible */
+    SDL_AudioFormat src_format; /**< Source audio format */
+    SDL_AudioFormat dst_format; /**< Target audio format */
+    double rate_incr;           /**< Rate conversion increment */
+    Uint8 *buf;                 /**< Buffer to hold entire audio data */
+    int len;                    /**< Length of original audio buffer */
+    int len_cvt;                /**< Length of converted audio buffer */
+    int len_mult;               /**< buffer must be len*len_mult big */
+    double len_ratio;           /**< Given len, final size is len*len_ratio */
+    SDL_AudioFilter filters[10];        /**< Filter list */
+    int filter_index;           /**< Current audio conversion function */
+} SDL_AUDIOCVT_PACKED SDL_AudioCVT;
+
+
+/* Function prototypes */
+
+/**
+ *  \name Driver discovery functions
+ *
+ *  These functions return the list of built in audio drivers, in the
+ *  order that they are normally initialized by default.
+ */
+/*@{*/
+extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
+extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
+/*@}*/
+
+/**
+ *  \name Initialization and cleanup
+ *
+ *  \internal These functions are used internally, and should not be used unless
+ *            you have a specific need to specify the audio driver you want to
+ *            use.  You should normally use SDL_Init() or SDL_InitSubSystem().
+ */
+/*@{*/
+extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
+extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
+/*@}*/
+
+/**
+ *  This function returns the name of the current audio driver, or NULL
+ *  if no driver has been initialized.
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
+
+/**
+ *  This function opens the audio device with the desired parameters, and
+ *  returns 0 if successful, placing the actual hardware parameters in the
+ *  structure pointed to by \c obtained.  If \c obtained is NULL, the audio
+ *  data passed to the callback function will be guaranteed to be in the
+ *  requested format, and will be automatically converted to the hardware
+ *  audio format if necessary.  This function returns -1 if it failed
+ *  to open the audio device, or couldn't set up the audio thread.
+ *
+ *  When filling in the desired audio spec structure,
+ *    - \c desired->freq should be the desired audio frequency in samples-per-
+ *      second.
+ *    - \c desired->format should be the desired audio format.
+ *    - \c desired->samples is the desired size of the audio buffer, in
+ *      samples.  This number should be a power of two, and may be adjusted by
+ *      the audio driver to a value more suitable for the hardware.  Good values
+ *      seem to range between 512 and 8096 inclusive, depending on the
+ *      application and CPU speed.  Smaller values yield faster response time,
+ *      but can lead to underflow if the application is doing heavy processing
+ *      and cannot fill the audio buffer in time.  A stereo sample consists of
+ *      both right and left channels in LR ordering.
+ *      Note that the number of samples is directly related to time by the
+ *      following formula:  \code ms = (samples*1000)/freq \endcode
+ *    - \c desired->size is the size in bytes of the audio buffer, and is
+ *      calculated by SDL_OpenAudio().
+ *    - \c desired->silence is the value used to set the buffer to silence,
+ *      and is calculated by SDL_OpenAudio().
+ *    - \c desired->callback should be set to a function that will be called
+ *      when the audio device is ready for more data.  It is passed a pointer
+ *      to the audio buffer, and the length in bytes of the audio buffer.
+ *      This function usually runs in a separate thread, and so you should
+ *      protect data structures that it accesses by calling SDL_LockAudio()
+ *      and SDL_UnlockAudio() in your code.
+ *    - \c desired->userdata is passed as the first parameter to your callback
+ *      function.
+ *
+ *  The audio device starts out playing silence when it's opened, and should
+ *  be enabled for playing by calling \c SDL_PauseAudio(0) when you are ready
+ *  for your audio callback function to be called.  Since the audio driver
+ *  may modify the requested size of the audio buffer, you should allocate
+ *  any local mixing buffers after you open the audio device.
+ */
+extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec * desired,
+                                          SDL_AudioSpec * obtained);
+
+/**
+ *  SDL Audio Device IDs.
+ *
+ *  A successful call to SDL_OpenAudio() is always device id 1, and legacy
+ *  SDL audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls
+ *  always returns devices >= 2 on success. The legacy calls are good both
+ *  for backwards compatibility and when you don't care about multiple,
+ *  specific, or capture devices.
+ */
+typedef Uint32 SDL_AudioDeviceID;
+
+/**
+ *  Get the number of available devices exposed by the current driver.
+ *  Only valid after a successfully initializing the audio subsystem.
+ *  Returns -1 if an explicit list of devices can't be determined; this is
+ *  not an error. For example, if SDL is set up to talk to a remote audio
+ *  server, it can't list every one available on the Internet, but it will
+ *  still allow a specific host to be specified to SDL_OpenAudioDevice().
+ *
+ *  In many common cases, when this function returns a value <= 0, it can still
+ *  successfully open the default device (NULL for first argument of
+ *  SDL_OpenAudioDevice()).
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
+
+/**
+ *  Get the human-readable name of a specific audio device.
+ *  Must be a value between 0 and (number of audio devices-1).
+ *  Only valid after a successfully initializing the audio subsystem.
+ *  The values returned by this function reflect the latest call to
+ *  SDL_GetNumAudioDevices(); recall that function to redetect available
+ *  hardware.
+ *
+ *  The string returned by this function is UTF-8 encoded, read-only, and
+ *  managed internally. You are not to free it. If you need to keep the
+ *  string for any length of time, you should make your own copy of it, as it
+ *  will be invalid next time any of several other SDL functions is called.
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
+                                                           int iscapture);
+
+
+/**
+ *  Open a specific audio device. Passing in a device name of NULL requests
+ *  the most reasonable default (and is equivalent to calling SDL_OpenAudio()).
+ *
+ *  The device name is a UTF-8 string reported by SDL_GetAudioDeviceName(), but
+ *  some drivers allow arbitrary and driver-specific strings, such as a
+ *  hostname/IP address for a remote audio server, or a filename in the
+ *  diskaudio driver.
+ *
+ *  \return 0 on error, a valid device ID that is >= 2 on success.
+ *
+ *  SDL_OpenAudio(), unlike this function, always acts on device ID 1.
+ */
+extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
+                                                              *device,
+                                                              int iscapture,
+                                                              const
+                                                              SDL_AudioSpec *
+                                                              desired,
+                                                              SDL_AudioSpec *
+                                                              obtained,
+                                                              int
+                                                              allowed_changes);
+
+
+
+/**
+ *  \name Audio state
+ *
+ *  Get the current audio state.
+ */
+/*@{*/
+typedef enum
+{
+    SDL_AUDIO_STOPPED = 0,
+    SDL_AUDIO_PLAYING,
+    SDL_AUDIO_PAUSED
+} SDL_AudioStatus;
+extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
+
+extern DECLSPEC SDL_AudioStatus SDLCALL
+SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
+/*@}*//*Audio State*/
+
+/**
+ *  \name Pause audio functions
+ *
+ *  These functions pause and unpause the audio callback processing.
+ *  They should be called with a parameter of 0 after opening the audio
+ *  device to start playing sound.  This is so you can safely initialize
+ *  data for your callback function after opening the audio device.
+ *  Silence will be written to the audio device during the pause.
+ */
+/*@{*/
+extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
+extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
+                                                  int pause_on);
+/*@}*//*Pause audio functions*/
+
+/**
+ *  This function loads a WAVE from the data source, automatically freeing
+ *  that source if \c freesrc is non-zero.  For example, to load a WAVE file,
+ *  you could do:
+ *  \code
+ *      SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
+ *  \endcode
+ *
+ *  If this function succeeds, it returns the given SDL_AudioSpec,
+ *  filled with the audio data format of the wave data, and sets
+ *  \c *audio_buf to a malloc()'d buffer containing the audio data,
+ *  and sets \c *audio_len to the length of that audio buffer, in bytes.
+ *  You need to free the audio buffer with SDL_FreeWAV() when you are
+ *  done with it.
+ *
+ *  This function returns NULL and sets the SDL error message if the
+ *  wave file cannot be opened, uses an unknown data format, or is
+ *  corrupt.  Currently raw and MS-ADPCM WAVE files are supported.
+ */
+extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
+                                                      int freesrc,
+                                                      SDL_AudioSpec * spec,
+                                                      Uint8 ** audio_buf,
+                                                      Uint32 * audio_len);
+
+/**
+ *  Loads a WAV from a file.
+ *  Compatibility convenience function.
+ */
+#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
+    SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
+
+/**
+ *  This function frees data previously allocated with SDL_LoadWAV_RW()
+ */
+extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
+
+/**
+ *  This function takes a source format and rate and a destination format
+ *  and rate, and initializes the \c cvt structure with information needed
+ *  by SDL_ConvertAudio() to convert a buffer of audio data from one format
+ *  to the other.
+ *
+ *  \return -1 if the format conversion is not supported, 0 if there's
+ *  no conversion needed, or 1 if the audio filter is set up.
+ */
+extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
+                                              SDL_AudioFormat src_format,
+                                              Uint8 src_channels,
+                                              int src_rate,
+                                              SDL_AudioFormat dst_format,
+                                              Uint8 dst_channels,
+                                              int dst_rate);
+
+/**
+ *  Once you have initialized the \c cvt structure using SDL_BuildAudioCVT(),
+ *  created an audio buffer \c cvt->buf, and filled it with \c cvt->len bytes of
+ *  audio data in the source format, this function will convert it in-place
+ *  to the desired format.
+ *
+ *  The data conversion may expand the size of the audio data, so the buffer
+ *  \c cvt->buf should be allocated after the \c cvt structure is initialized by
+ *  SDL_BuildAudioCVT(), and should be \c cvt->len*cvt->len_mult bytes long.
+ */
+extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
+
+#define SDL_MIX_MAXVOLUME 128
+/**
+ *  This takes two audio buffers of the playing audio format and mixes
+ *  them, performing addition, volume adjustment, and overflow clipping.
+ *  The volume ranges from 0 - 128, and should be set to ::SDL_MIX_MAXVOLUME
+ *  for full audio volume.  Note this does not change hardware volume.
+ *  This is provided for convenience -- you can mix your own audio data.
+ */
+extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
+                                          Uint32 len, int volume);
+
+/**
+ *  This works like SDL_MixAudio(), but you specify the audio format instead of
+ *  using the format of audio device 1. Thus it can be used when no audio
+ *  device is open at all.
+ */
+extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
+                                                const Uint8 * src,
+                                                SDL_AudioFormat format,
+                                                Uint32 len, int volume);
+
+/**
+ *  \name Audio lock functions
+ *
+ *  The lock manipulated by these functions protects the callback function.
+ *  During a SDL_LockAudio()/SDL_UnlockAudio() pair, you can be guaranteed that
+ *  the callback function is not running.  Do not call these from the callback
+ *  function or you will cause deadlock.
+ */
+/*@{*/
+extern DECLSPEC void SDLCALL SDL_LockAudio(void);
+extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
+extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
+extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
+/*@}*//*Audio lock functions*/
+
+/**
+ *  This function shuts down audio processing and closes the audio device.
+ */
+extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
+extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_audio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_bits.h b/include/SDL_bits.h
new file mode 100644
index 0000000..b1ed20b
--- /dev/null
+++ b/include/SDL_bits.h
@@ -0,0 +1,97 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_bits.h
+ *
+ *  Functions for fiddling with bits and bitmasks.
+ */
+
+#ifndef _SDL_bits_h
+#define _SDL_bits_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \file SDL_bits.h
+ */
+
+/**
+ *  Get the index of the most significant bit. Result is undefined when called
+ *  with 0. This operation can also be stated as "count leading zeroes" and
+ *  "log base 2".
+ *
+ *  \return Index of the most significant bit, or -1 if the value is 0.
+ */
+SDL_FORCE_INLINE int
+SDL_MostSignificantBitIndex32(Uint32 x)
+{
+#if defined(__GNUC__) && __GNUC__ >= 4
+    /* Count Leading Zeroes builtin in GCC.
+     * http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Other-Builtins.html
+     */
+    if (x == 0) {
+        return -1;
+    }
+    return 31 - __builtin_clz(x);
+#else
+    /* Based off of Bit Twiddling Hacks by Sean Eron Anderson
+     * <seander@cs.stanford.edu>, released in the public domain.
+     * http://graphics.stanford.edu/~seander/bithacks.html#IntegerLog
+     */
+    const Uint32 b[] = {0x2, 0xC, 0xF0, 0xFF00, 0xFFFF0000};
+    const int    S[] = {1, 2, 4, 8, 16};
+
+    int msbIndex = 0;
+    int i;
+
+    if (x == 0) {
+        return -1;
+    }
+
+    for (i = 4; i >= 0; i--)
+    {
+        if (x & b[i])
+        {
+            x >>= S[i];
+            msbIndex |= S[i];
+        }
+    }
+
+    return msbIndex;
+#endif
+}
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_bits_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_blendmode.h b/include/SDL_blendmode.h
new file mode 100644
index 0000000..85aa474
--- /dev/null
+++ b/include/SDL_blendmode.h
@@ -0,0 +1,63 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_blendmode.h
+ *
+ *  Header file declaring the SDL_BlendMode enumeration
+ */
+
+#ifndef _SDL_blendmode_h
+#define _SDL_blendmode_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief The blend mode used in SDL_RenderCopy() and drawing operations.
+ */
+typedef enum
+{
+    SDL_BLENDMODE_NONE = 0x00000000,     /**< no blending
+                                              dstRGBA = srcRGBA */
+    SDL_BLENDMODE_BLEND = 0x00000001,    /**< alpha blending
+                                              dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
+                                              dstA = srcA + (dstA * (1-srcA)) */
+    SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending
+                                              dstRGB = (srcRGB * srcA) + dstRGB
+                                              dstA = dstA */
+    SDL_BLENDMODE_MOD = 0x00000004       /**< color modulate
+                                              dstRGB = srcRGB * dstRGB
+                                              dstA = dstA */
+} SDL_BlendMode;
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_video_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_clipboard.h b/include/SDL_clipboard.h
new file mode 100644
index 0000000..1f5742d
--- /dev/null
+++ b/include/SDL_clipboard.h
@@ -0,0 +1,71 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ * \file SDL_clipboard.h
+ *
+ * Include file for SDL clipboard handling
+ */
+
+#ifndef _SDL_clipboard_h
+#define _SDL_clipboard_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Function prototypes */
+
+/**
+ * \brief Put UTF-8 text into the clipboard
+ *
+ * \sa SDL_GetClipboardText()
+ */
+extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
+
+/**
+ * \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free()
+ *
+ * \sa SDL_SetClipboardText()
+ */
+extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
+
+/**
+ * \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty
+ *
+ * \sa SDL_GetClipboardText()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_clipboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_config.h b/include/SDL_config.h
new file mode 100644
index 0000000..7440940
--- /dev/null
+++ b/include/SDL_config.h
@@ -0,0 +1,51 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+#include "SDL_platform.h"
+
+/**
+ *  \file SDL_config.h
+ */
+
+/* Add any platform that doesn't build using the configure system. */
+#if defined(__WIN32__)
+#include "SDL_config_windows.h"
+#elif defined(__MACOSX__)
+#include "SDL_config_macosx.h"
+#elif defined(__IPHONEOS__)
+#include "SDL_config_iphoneos.h"
+#elif defined(__ANDROID__)
+#include "SDL_config_android.h"
+#elif defined(__PSP__)
+#include "SDL_config_psp.h"
+#else
+/* This is a minimal configuration just to get SDL running on new platforms */
+#include "SDL_config_minimal.h"
+#endif /* platform config */
+
+#ifdef USING_GENERATED_CONFIG_H
+#error Wrong SDL_config.h, check your include path?
+#endif
+
+#endif /* _SDL_config_h */
diff --git a/include/SDL_config.h.cmake b/include/SDL_config.h.cmake
new file mode 100644
index 0000000..12c14fa
--- /dev/null
+++ b/include/SDL_config.h.cmake
@@ -0,0 +1,369 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+/**
+ *  \file SDL_config.h.in
+ *
+ *  This is a set of defines to configure the SDL features
+ */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+/* C language features */
+#cmakedefine const @HAVE_CONST@
+#cmakedefine inline @HAVE_INLINE@
+#cmakedefine volatile @HAVE_VOLATILE@
+
+/* C datatypes */
+/* Define SIZEOF_VOIDP for 64/32 architectures */
+#ifdef __LP64__
+#define SIZEOF_VOIDP 8
+#else
+#define SIZEOF_VOIDP 4
+#endif
+
+#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
+#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
+#cmakedefine HAVE_PTHREAD_SPINLOCK @HAVE_PTHREAD_SPINLOCK@
+
+/* Comment this if you want to build without any C library requirements */
+#cmakedefine HAVE_LIBC 1
+#if HAVE_LIBC
+
+/* Useful headers */
+#cmakedefine HAVE_ALLOCA_H 1
+#cmakedefine HAVE_SYS_TYPES_H 1
+#cmakedefine HAVE_STDIO_H 1
+#cmakedefine STDC_HEADERS 1
+#cmakedefine HAVE_STDLIB_H 1
+#cmakedefine HAVE_STDARG_H 1
+#cmakedefine HAVE_MALLOC_H 1
+#cmakedefine HAVE_MEMORY_H 1
+#cmakedefine HAVE_STRING_H 1
+#cmakedefine HAVE_STRINGS_H 1
+#cmakedefine HAVE_INTTYPES_H 1
+#cmakedefine HAVE_STDINT_H 1
+#cmakedefine HAVE_CTYPE_H 1
+#cmakedefine HAVE_MATH_H 1
+#cmakedefine HAVE_ICONV_H 1
+#cmakedefine HAVE_SIGNAL_H 1
+#cmakedefine HAVE_ALTIVEC_H 1
+#cmakedefine HAVE_PTHREAD_NP_H 1
+#cmakedefine HAVE_LIBUDEV_H 1
+#cmakedefine HAVE_DBUS_DBUS_H 1
+
+/* C library functions */
+#cmakedefine HAVE_MALLOC 1
+#cmakedefine HAVE_CALLOC 1
+#cmakedefine HAVE_REALLOC 1
+#cmakedefine HAVE_FREE 1
+#cmakedefine HAVE_ALLOCA 1
+#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
+#cmakedefine HAVE_GETENV 1
+#cmakedefine HAVE_SETENV 1
+#cmakedefine HAVE_PUTENV 1
+#cmakedefine HAVE_UNSETENV 1
+#endif
+#cmakedefine HAVE_QSORT 1
+#cmakedefine HAVE_ABS 1
+#cmakedefine HAVE_BCOPY 1
+#cmakedefine HAVE_MEMSET 1
+#cmakedefine HAVE_MEMCPY 1
+#cmakedefine HAVE_MEMMOVE 1
+#cmakedefine HAVE_MEMCMP 1
+#cmakedefine HAVE_STRLEN 1
+#cmakedefine HAVE_STRLCPY 1
+#cmakedefine HAVE_STRLCAT 1
+#cmakedefine HAVE_STRDUP 1
+#cmakedefine HAVE__STRREV 1
+#cmakedefine HAVE__STRUPR 1
+#cmakedefine HAVE__STRLWR 1
+#cmakedefine HAVE_INDEX 1
+#cmakedefine HAVE_RINDEX 1
+#cmakedefine HAVE_STRCHR 1
+#cmakedefine HAVE_STRRCHR 1
+#cmakedefine HAVE_STRSTR 1
+#cmakedefine HAVE_ITOA 1
+#cmakedefine HAVE__LTOA 1
+#cmakedefine HAVE__UITOA 1
+#cmakedefine HAVE__ULTOA 1
+#cmakedefine HAVE_STRTOL 1
+#cmakedefine HAVE_STRTOUL 1
+#cmakedefine HAVE__I64TOA 1
+#cmakedefine HAVE__UI64TOA 1
+#cmakedefine HAVE_STRTOLL 1
+#cmakedefine HAVE_STRTOULL 1
+#cmakedefine HAVE_STRTOD 1
+#cmakedefine HAVE_ATOI 1
+#cmakedefine HAVE_ATOF 1
+#cmakedefine HAVE_STRCMP 1
+#cmakedefine HAVE_STRNCMP 1
+#cmakedefine HAVE__STRICMP 1
+#cmakedefine HAVE_STRCASECMP 1
+#cmakedefine HAVE__STRNICMP 1
+#cmakedefine HAVE_STRNCASECMP 1
+#cmakedefine HAVE_SSCANF 1
+#cmakedefine HAVE_SNPRINTF 1
+#cmakedefine HAVE_VSNPRINTF 1
+#cmakedefine HAVE_M_PI 1
+#cmakedefine HAVE_ATAN 1
+#cmakedefine HAVE_ATAN2 1
+#cmakedefine HAVE_CEIL 1
+#cmakedefine HAVE_COPYSIGN 1
+#cmakedefine HAVE_COS 1
+#cmakedefine HAVE_COSF 1
+#cmakedefine HAVE_FABS 1
+#cmakedefine HAVE_FLOOR 1
+#cmakedefine HAVE_LOG 1
+#cmakedefine HAVE_POW 1
+#cmakedefine HAVE_SCALBN 1
+#cmakedefine HAVE_SIN 1
+#cmakedefine HAVE_SINF 1
+#cmakedefine HAVE_SQRT 1
+#cmakedefine HAVE_FSEEKO 1
+#cmakedefine HAVE_FSEEKO64 1
+#cmakedefine HAVE_SIGACTION 1
+#cmakedefine HAVE_SA_SIGACTION 1
+#cmakedefine HAVE_SETJMP 1
+#cmakedefine HAVE_NANOSLEEP 1
+#cmakedefine HAVE_SYSCONF 1
+#cmakedefine HAVE_SYSCTLBYNAME 1
+#cmakedefine HAVE_CLOCK_GETTIME 1
+#cmakedefine HAVE_GETPAGESIZE 1
+#cmakedefine HAVE_MPROTECT 1
+#cmakedefine HAVE_ICONV 1
+#cmakedefine HAVE_PTHREAD_SETNAME_NP 1
+#cmakedefine HAVE_PTHREAD_SET_NAME_NP 1
+#cmakedefine HAVE_SEM_TIMEDWAIT 1
+#elif __WIN32__
+#cmakedefine HAVE_STDARG_H 1
+#cmakedefine HAVE_STDDEF_H 1
+#else
+/* We may need some replacement for stdarg.h here */
+#include <stdarg.h>
+#endif /* HAVE_LIBC */
+
+/* SDL internal assertion support */
+#cmakedefine SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
+
+/* Allow disabling of core subsystems */
+#cmakedefine SDL_ATOMIC_DISABLED @SDL_ATOMIC_DISABLED@
+#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@
+#cmakedefine SDL_CPUINFO_DISABLED @SDL_CPUINFO_DISABLED@
+#cmakedefine SDL_EVENTS_DISABLED @SDL_EVENTS_DISABLED@
+#cmakedefine SDL_FILE_DISABLED @SDL_FILE_DISABLED@
+#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@
+#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@
+#cmakedefine SDL_LOADSO_DISABLED @SDL_LOADSO_DISABLED@
+#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@
+#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@
+#cmakedefine SDL_TIMERS_DISABLED @SDL_TIMERS_DISABLED@
+#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
+#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
+
+/* Enable various audio drivers */
+#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
+#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
+#cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_BEOSAUDIO @SDL_AUDIO_DRIVER_BEOSAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_BSD @SDL_AUDIO_DRIVER_BSD@
+#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
+#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
+#cmakedefine SDL_AUDIO_DRIVER_XAUDIO2 @SDL_AUDIO_DRIVER_XAUDIO2@
+#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
+#cmakedefine SDL_AUDIO_DRIVER_ESD @SDL_AUDIO_DRIVER_ESD@
+#cmakedefine SDL_AUDIO_DRIVER_ESD_DYNAMIC @SDL_AUDIO_DRIVER_ESD_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_NAS @SDL_AUDIO_DRIVER_NAS@
+#cmakedefine SDL_AUDIO_DRIVER_NAS_DYNAMIC @SDL_AUDIO_DRIVER_NAS_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
+#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
+#cmakedefine SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H @SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H@
+#cmakedefine SDL_AUDIO_DRIVER_PAUDIO @SDL_AUDIO_DRIVER_PAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_QSA @SDL_AUDIO_DRIVER_QSA@
+#cmakedefine SDL_AUDIO_DRIVER_SUNAUDIO @SDL_AUDIO_DRIVER_SUNAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
+#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
+#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
+
+/* Enable various input drivers */
+#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
+#cmakedefine SDL_INPUT_TSLIB @SDL_INPUT_TSLIB@
+#cmakedefine SDL_JOYSTICK_BEOS @SDL_JOYSTICK_BEOS@
+#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
+#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
+#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
+#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
+#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
+#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
+#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
+#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
+#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
+#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
+#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
+
+/* Enable various shared object loading systems */
+#cmakedefine SDL_LOADSO_BEOS @SDL_LOADSO_BEOS@
+#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
+#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
+#cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
+#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
+
+/* Enable various threading systems */
+#cmakedefine SDL_THREAD_BEOS @SDL_THREAD_BEOS@
+#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@
+#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
+#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
+#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
+
+/* Enable various timer systems */
+#cmakedefine SDL_TIMER_BEOS @SDL_TIMER_BEOS@
+#cmakedefine SDL_TIMER_DUMMY @SDL_TIMER_DUMMY@
+#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
+#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
+#cmakedefine SDL_TIMER_WINCE @SDL_TIMER_WINCE@
+
+/* Enable various video drivers */
+#cmakedefine SDL_VIDEO_DRIVER_BWINDOW @SDL_VIDEO_DRIVER_BWINDOW@
+#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
+#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB @SDL_VIDEO_DRIVER_DIRECTFB@
+#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
+#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
+#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
+#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@
+#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE @SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XINERAMA @SDL_VIDEO_DRIVER_X11_XINERAMA@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XVIDMODE @SDL_VIDEO_DRIVER_X11_XVIDMODE@
+#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
+#cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32@
+#cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY@
+#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM@
+
+#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
+#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@
+#cmakedefine SDL_VIDEO_RENDER_OGL_ES @SDL_VIDEO_RENDER_OGL_ES@
+#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
+#cmakedefine SDL_VIDEO_RENDER_DIRECTFB @SDL_VIDEO_RENDER_DIRECTFB@
+
+/* Enable OpenGL support */
+#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
+#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
+#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
+#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
+#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
+#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
+#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
+#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
+
+/* Enable system power support */
+#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
+#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
+#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
+#cmakedefine SDL_POWER_BEOS @SDL_POWER_BEOS@
+#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
+
+/* Enable assembly routines */
+#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
+#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
+
+
+/* Platform specific definitions */
+#if !defined(__WIN32__)
+#  if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
+typedef unsigned int size_t;
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+typedef unsigned long uintptr_t;
+#  endif /* if (stdint.h isn't available) */
+#else /* __WIN32__ */
+#  if !defined(_STDINT_H_) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
+#    if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
+#define HAVE_STDINT_H	1
+#    elif defined(_MSC_VER)
+typedef signed __int8 int8_t;
+typedef unsigned __int8 uint8_t;
+typedef signed __int16 int16_t;
+typedef unsigned __int16 uint16_t;
+typedef signed __int32 int32_t;
+typedef unsigned __int32 uint32_t;
+typedef signed __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#      ifndef _UINTPTR_T_DEFINED
+#        ifdef  _WIN64
+typedef unsigned __int64 uintptr_t;
+#          else
+typedef unsigned int uintptr_t;
+#        endif
+#define _UINTPTR_T_DEFINED
+#      endif
+/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
+#      if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
+#define DWORD_PTR DWORD
+#      endif
+#      if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
+#define LONG_PTR LONG
+#      endif
+#    else /* !__GNUC__ && !_MSC_VER */
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+#      ifndef _SIZE_T_DEFINED_
+#define _SIZE_T_DEFINED_
+typedef unsigned int size_t;
+#      endif
+typedef unsigned int uintptr_t;
+#    endif /* __GNUC__ || _MSC_VER */
+#  endif /* !_STDINT_H_ && !HAVE_STDINT_H */
+#endif /* __WIN32__ */
+
+#endif /* _SDL_config_h */
diff --git a/include/SDL_config.h.in b/include/SDL_config.h.in
new file mode 100644
index 0000000..04ee110
--- /dev/null
+++ b/include/SDL_config.h.in
@@ -0,0 +1,309 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+/**
+ *  \file SDL_config.h.in
+ *
+ *  This is a set of defines to configure the SDL features
+ */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+/* Make sure that this isn't included by Visual C++ */
+#ifdef _MSC_VER
+#error You should run hg revert SDL_config.h 
+#endif
+
+/* C language features */
+#undef const
+#undef inline
+#undef volatile
+
+/* C datatypes */
+#ifdef __LP64__
+#define SIZEOF_VOIDP 8
+#else
+#define SIZEOF_VOIDP 4
+#endif
+#undef HAVE_GCC_ATOMICS
+#undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET
+#undef HAVE_PTHREAD_SPINLOCK
+
+/* Comment this if you want to build without any C library requirements */
+#undef HAVE_LIBC
+#if HAVE_LIBC
+
+/* Useful headers */
+#undef HAVE_ALLOCA_H
+#undef HAVE_SYS_TYPES_H
+#undef HAVE_STDIO_H
+#undef STDC_HEADERS
+#undef HAVE_STDLIB_H
+#undef HAVE_STDARG_H
+#undef HAVE_MALLOC_H
+#undef HAVE_MEMORY_H
+#undef HAVE_STRING_H
+#undef HAVE_STRINGS_H
+#undef HAVE_INTTYPES_H
+#undef HAVE_STDINT_H
+#undef HAVE_CTYPE_H
+#undef HAVE_MATH_H
+#undef HAVE_ICONV_H
+#undef HAVE_SIGNAL_H
+#undef HAVE_ALTIVEC_H
+#undef HAVE_PTHREAD_NP_H
+#undef HAVE_LIBUDEV_H
+#undef HAVE_DBUS_DBUS_H
+
+/* C library functions */
+#undef HAVE_MALLOC
+#undef HAVE_CALLOC
+#undef HAVE_REALLOC
+#undef HAVE_FREE
+#undef HAVE_ALLOCA
+#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
+#undef HAVE_GETENV
+#undef HAVE_SETENV
+#undef HAVE_PUTENV
+#undef HAVE_UNSETENV
+#endif
+#undef HAVE_QSORT
+#undef HAVE_ABS
+#undef HAVE_BCOPY
+#undef HAVE_MEMSET
+#undef HAVE_MEMCPY
+#undef HAVE_MEMMOVE
+#undef HAVE_MEMCMP
+#undef HAVE_STRLEN
+#undef HAVE_STRLCPY
+#undef HAVE_STRLCAT
+#undef HAVE_STRDUP
+#undef HAVE__STRREV
+#undef HAVE__STRUPR
+#undef HAVE__STRLWR
+#undef HAVE_INDEX
+#undef HAVE_RINDEX
+#undef HAVE_STRCHR
+#undef HAVE_STRRCHR
+#undef HAVE_STRSTR
+#undef HAVE_ITOA
+#undef HAVE__LTOA
+#undef HAVE__UITOA
+#undef HAVE__ULTOA
+#undef HAVE_STRTOL
+#undef HAVE_STRTOUL
+#undef HAVE__I64TOA
+#undef HAVE__UI64TOA
+#undef HAVE_STRTOLL
+#undef HAVE_STRTOULL
+#undef HAVE_STRTOD
+#undef HAVE_ATOI
+#undef HAVE_ATOF
+#undef HAVE_STRCMP
+#undef HAVE_STRNCMP
+#undef HAVE__STRICMP
+#undef HAVE_STRCASECMP
+#undef HAVE__STRNICMP
+#undef HAVE_STRNCASECMP
+#undef HAVE_SSCANF
+#undef HAVE_SNPRINTF
+#undef HAVE_VSNPRINTF
+#undef HAVE_M_PI
+#undef HAVE_ATAN
+#undef HAVE_ATAN2
+#undef HAVE_CEIL
+#undef HAVE_COPYSIGN
+#undef HAVE_COS
+#undef HAVE_COSF
+#undef HAVE_FABS
+#undef HAVE_FLOOR
+#undef HAVE_LOG
+#undef HAVE_POW
+#undef HAVE_SCALBN
+#undef HAVE_SIN
+#undef HAVE_SINF
+#undef HAVE_SQRT
+#undef HAVE_FSEEKO
+#undef HAVE_FSEEKO64
+#undef HAVE_SIGACTION
+#undef HAVE_SA_SIGACTION
+#undef HAVE_SETJMP
+#undef HAVE_NANOSLEEP
+#undef HAVE_SYSCONF
+#undef HAVE_SYSCTLBYNAME
+#undef HAVE_CLOCK_GETTIME
+#undef HAVE_GETPAGESIZE
+#undef HAVE_MPROTECT
+#undef HAVE_ICONV
+#undef HAVE_PTHREAD_SETNAME_NP
+#undef HAVE_PTHREAD_SET_NAME_NP
+#undef HAVE_SEM_TIMEDWAIT
+
+#else
+#define HAVE_STDARG_H   1
+#define HAVE_STDDEF_H   1
+#define HAVE_STDINT_H   1
+#endif /* HAVE_LIBC */
+
+/* SDL internal assertion support */
+#undef SDL_DEFAULT_ASSERT_LEVEL
+
+/* Allow disabling of core subsystems */
+#undef SDL_ATOMIC_DISABLED
+#undef SDL_AUDIO_DISABLED
+#undef SDL_CPUINFO_DISABLED
+#undef SDL_EVENTS_DISABLED
+#undef SDL_FILE_DISABLED
+#undef SDL_JOYSTICK_DISABLED
+#undef SDL_HAPTIC_DISABLED
+#undef SDL_LOADSO_DISABLED
+#undef SDL_RENDER_DISABLED
+#undef SDL_THREADS_DISABLED
+#undef SDL_TIMERS_DISABLED
+#undef SDL_VIDEO_DISABLED
+#undef SDL_POWER_DISABLED
+
+/* Enable various audio drivers */
+#undef SDL_AUDIO_DRIVER_ALSA
+#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+#undef SDL_AUDIO_DRIVER_ARTS
+#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
+#undef SDL_AUDIO_DRIVER_PULSEAUDIO
+#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
+#undef SDL_AUDIO_DRIVER_BEOSAUDIO
+#undef SDL_AUDIO_DRIVER_BSD
+#undef SDL_AUDIO_DRIVER_COREAUDIO
+#undef SDL_AUDIO_DRIVER_DISK
+#undef SDL_AUDIO_DRIVER_DUMMY
+#undef SDL_AUDIO_DRIVER_XAUDIO2
+#undef SDL_AUDIO_DRIVER_DSOUND
+#undef SDL_AUDIO_DRIVER_ESD
+#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
+#undef SDL_AUDIO_DRIVER_NAS
+#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
+#undef SDL_AUDIO_DRIVER_SNDIO
+#undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
+#undef SDL_AUDIO_DRIVER_OSS
+#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
+#undef SDL_AUDIO_DRIVER_PAUDIO
+#undef SDL_AUDIO_DRIVER_QSA
+#undef SDL_AUDIO_DRIVER_SUNAUDIO
+#undef SDL_AUDIO_DRIVER_WINMM
+#undef SDL_AUDIO_DRIVER_FUSIONSOUND
+#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
+
+/* Enable various input drivers */
+#undef SDL_INPUT_LINUXEV
+#undef SDL_INPUT_TSLIB
+#undef SDL_JOYSTICK_BEOS
+#undef SDL_JOYSTICK_DINPUT
+#undef SDL_JOYSTICK_DUMMY
+#undef SDL_JOYSTICK_IOKIT
+#undef SDL_JOYSTICK_LINUX
+#undef SDL_JOYSTICK_WINMM
+#undef SDL_JOYSTICK_USBHID
+#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
+#undef SDL_HAPTIC_DUMMY
+#undef SDL_HAPTIC_LINUX
+#undef SDL_HAPTIC_IOKIT
+#undef SDL_HAPTIC_DINPUT
+
+/* Enable various shared object loading systems */
+#undef SDL_LOADSO_BEOS
+#undef SDL_LOADSO_DLOPEN
+#undef SDL_LOADSO_DUMMY
+#undef SDL_LOADSO_LDG
+#undef SDL_LOADSO_WINDOWS
+
+/* Enable various threading systems */
+#undef SDL_THREAD_BEOS
+#undef SDL_THREAD_PTHREAD
+#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
+#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+#undef SDL_THREAD_WINDOWS
+
+/* Enable various timer systems */
+#undef SDL_TIMER_BEOS
+#undef SDL_TIMER_DUMMY
+#undef SDL_TIMER_UNIX
+#undef SDL_TIMER_WINDOWS
+
+/* Enable various video drivers */
+#undef SDL_VIDEO_DRIVER_BWINDOW
+#undef SDL_VIDEO_DRIVER_COCOA
+#undef SDL_VIDEO_DRIVER_DIRECTFB
+#undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
+#undef SDL_VIDEO_DRIVER_DUMMY
+#undef SDL_VIDEO_DRIVER_WINDOWS
+#undef SDL_VIDEO_DRIVER_X11
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE
+#undef SDL_VIDEO_DRIVER_X11_XCURSOR
+#undef SDL_VIDEO_DRIVER_X11_XINERAMA
+#undef SDL_VIDEO_DRIVER_X11_XINPUT2
+#undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+#undef SDL_VIDEO_DRIVER_X11_XRANDR
+#undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER
+#undef SDL_VIDEO_DRIVER_X11_XSHAPE
+#undef SDL_VIDEO_DRIVER_X11_XVIDMODE
+#undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
+#undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32
+#undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY
+#undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
+
+#undef SDL_VIDEO_RENDER_D3D
+#undef SDL_VIDEO_RENDER_OGL
+#undef SDL_VIDEO_RENDER_OGL_ES
+#undef SDL_VIDEO_RENDER_OGL_ES2
+#undef SDL_VIDEO_RENDER_DIRECTFB
+
+/* Enable OpenGL support */
+#undef SDL_VIDEO_OPENGL
+#undef SDL_VIDEO_OPENGL_ES
+#undef SDL_VIDEO_OPENGL_BGL
+#undef SDL_VIDEO_OPENGL_CGL
+#undef SDL_VIDEO_OPENGL_GLX
+#undef SDL_VIDEO_OPENGL_WGL
+#undef SDL_VIDEO_OPENGL_OSMESA
+#undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
+
+/* Enable system power support */
+#undef SDL_POWER_LINUX
+#undef SDL_POWER_WINDOWS
+#undef SDL_POWER_MACOSX
+#undef SDL_POWER_BEOS
+#undef SDL_POWER_HARDWIRED
+
+/* Enable assembly routines */
+#undef SDL_ASSEMBLY_ROUTINES
+#undef SDL_ALTIVEC_BLITTERS
+
+#endif /* _SDL_config_h */
diff --git a/include/SDL_config_android.h b/include/SDL_config_android.h
new file mode 100644
index 0000000..e0c019f
--- /dev/null
+++ b/include/SDL_config_android.h
@@ -0,0 +1,138 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_android_h
+#define _SDL_config_android_h
+
+#include "SDL_platform.h"
+
+/**
+ *  \file SDL_config_android.h
+ *
+ *  This is a configuration that can be used to build SDL for Android
+ */
+
+#include <stdarg.h>
+
+#define HAVE_GCC_ATOMICS    1
+
+#define HAVE_ALLOCA_H       1
+#define HAVE_SYS_TYPES_H    1
+#define HAVE_STDIO_H    1
+#define STDC_HEADERS    1
+#define HAVE_STRING_H   1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H   1
+#define HAVE_CTYPE_H    1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H   1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC    1
+#define HAVE_FREE   1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_SETENV 1
+#define HAVE_UNSETENV   1
+#define HAVE_QSORT  1
+#define HAVE_ABS    1
+#define HAVE_BCOPY  1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE    1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY    1
+#define HAVE_STRLCAT    1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR    1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL    1
+#define HAVE_STRTOLL    1
+#define HAVE_STRTOULL   1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI   1
+#define HAVE_ATOF   1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP    1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF   1
+#define HAVE_VSNPRINTF  1
+#define HAVE_M_PI   1
+#define HAVE_ATAN   1
+#define HAVE_ATAN2  1
+#define HAVE_CEIL   1
+#define HAVE_COPYSIGN   1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FLOOR  1
+#define HAVE_LOG    1
+#define HAVE_POW    1
+#define HAVE_SCALBN 1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SIGACTION  1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP  1
+#define HAVE_SYSCONF    1
+
+#define SIZEOF_VOIDP 4
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_ANDROID    1
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+/* Enable various input drivers */
+#define SDL_JOYSTICK_ANDROID    1
+#define SDL_HAPTIC_DUMMY    1
+
+/* Enable various shared object loading systems */
+#define SDL_LOADSO_DLOPEN   1
+
+/* Enable various threading systems */
+#define SDL_THREAD_PTHREAD  1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX  1
+
+/* Enable various timer systems */
+#define SDL_TIMER_UNIX  1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_ANDROID 1
+
+/* Enable OpenGL ES */
+#define SDL_VIDEO_OPENGL_ES 1
+#define SDL_VIDEO_RENDER_OGL_ES 1
+#define SDL_VIDEO_RENDER_OGL_ES2    1
+
+/* Enable system power support */
+#define SDL_POWER_ANDROID 1
+
+#endif /* _SDL_config_android_h */
diff --git a/include/SDL_config_iphoneos.h b/include/SDL_config_iphoneos.h
new file mode 100644
index 0000000..b27b189
--- /dev/null
+++ b/include/SDL_config_iphoneos.h
@@ -0,0 +1,151 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_iphoneos_h
+#define _SDL_config_iphoneos_h
+
+#include "SDL_platform.h"
+
+#ifdef __LP64__
+#define SIZEOF_VOIDP 8
+#else
+#define SIZEOF_VOIDP 4
+#endif
+
+#define HAVE_GCC_ATOMICS    1
+
+#define HAVE_ALLOCA_H       1
+#define HAVE_SYS_TYPES_H    1
+#define HAVE_STDIO_H    1
+#define STDC_HEADERS    1
+#define HAVE_STRING_H   1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H   1
+#define HAVE_CTYPE_H    1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H   1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC    1
+#define HAVE_FREE   1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_SETENV 1
+#define HAVE_UNSETENV   1
+#define HAVE_QSORT  1
+#define HAVE_ABS    1
+#define HAVE_BCOPY  1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE    1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY    1
+#define HAVE_STRLCAT    1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR    1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL    1
+#define HAVE_STRTOLL    1
+#define HAVE_STRTOULL   1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI   1
+#define HAVE_ATOF   1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP    1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF   1
+#define HAVE_VSNPRINTF  1
+#define HAVE_M_PI   1
+#define HAVE_ATAN   1
+#define HAVE_ATAN2  1
+#define HAVE_CEIL   1
+#define HAVE_COPYSIGN   1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FLOOR  1
+#define HAVE_LOG    1
+#define HAVE_POW    1
+#define HAVE_SCALBN 1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SIGACTION  1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP  1
+#define HAVE_SYSCONF    1
+#define HAVE_SYSCTLBYNAME 1
+
+/* enable iPhone version of Core Audio driver */
+#define SDL_AUDIO_DRIVER_COREAUDIO 1
+/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
+#define SDL_HAPTIC_DISABLED 1
+
+/* Enable Unix style SO loading */
+/* Technically this works, but it violates the iPhone developer agreement */
+/* #define SDL_LOADSO_DLOPEN 1 */
+
+/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
+#define SDL_LOADSO_DISABLED 1
+
+/* Enable various threading systems */
+#define SDL_THREAD_PTHREAD  1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX  1
+
+/* Enable various timer systems */
+#define SDL_TIMER_UNIX  1
+
+/* Supported video drivers */
+#define SDL_VIDEO_DRIVER_UIKIT  1
+#define SDL_VIDEO_DRIVER_DUMMY  1
+
+/* enable OpenGL ES */
+#define SDL_VIDEO_OPENGL_ES 1
+#define SDL_VIDEO_RENDER_OGL_ES 1
+#define SDL_VIDEO_RENDER_OGL_ES2    1
+
+/* Enable system power support */
+#define SDL_POWER_UIKIT 1
+
+/* enable iPhone keyboard support */
+#define SDL_IPHONE_KEYBOARD 1
+
+/* enable joystick subsystem */
+#define SDL_JOYSTICK_DISABLED 0
+
+/* Set max recognized G-force from accelerometer
+   See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed
+ */
+#define SDL_IPHONE_MAX_GFORCE 5.0
+
+#endif /* _SDL_config_iphoneos_h */
diff --git a/include/SDL_config_macosx.h b/include/SDL_config_macosx.h
new file mode 100644
index 0000000..68a0ebb
--- /dev/null
+++ b/include/SDL_config_macosx.h
@@ -0,0 +1,180 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_macosx_h
+#define _SDL_config_macosx_h
+
+#include "SDL_platform.h"
+
+/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
+#include <AvailabilityMacros.h>
+
+/* This is a set of defines to configure the SDL features */
+
+#ifdef __LP64__
+    #define SIZEOF_VOIDP 8
+#else
+    #define SIZEOF_VOIDP 4
+#endif
+
+/* Useful headers */
+#define HAVE_ALLOCA_H       1
+#define HAVE_SYS_TYPES_H    1
+#define HAVE_STDIO_H    1
+#define STDC_HEADERS    1
+#define HAVE_STRING_H   1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H   1
+#define HAVE_CTYPE_H    1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H   1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC    1
+#define HAVE_FREE   1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV   1
+#define HAVE_QSORT  1
+#define HAVE_ABS    1
+#define HAVE_BCOPY  1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE    1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY    1
+#define HAVE_STRLCAT    1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR    1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL    1
+#define HAVE_STRTOLL    1
+#define HAVE_STRTOULL   1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI   1
+#define HAVE_ATOF   1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP    1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF   1
+#define HAVE_VSNPRINTF  1
+#define HAVE_CEIL   1
+#define HAVE_COPYSIGN   1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FLOOR  1
+#define HAVE_LOG    1
+#define HAVE_POW    1
+#define HAVE_SCALBN 1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SIGACTION  1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP  1
+#define HAVE_SYSCONF    1
+#define HAVE_SYSCTLBYNAME 1
+#define HAVE_ATAN 1
+#define HAVE_ATAN2 1
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_COREAUDIO  1
+#define SDL_AUDIO_DRIVER_DISK   1
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+/* Enable various input drivers */
+#define SDL_JOYSTICK_IOKIT  1
+#define SDL_HAPTIC_IOKIT    1
+
+/* Enable various shared object loading systems */
+#define SDL_LOADSO_DLOPEN   1
+
+/* Enable various threading systems */
+#define SDL_THREAD_PTHREAD  1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX  1
+
+/* Enable various timer systems */
+#define SDL_TIMER_UNIX  1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_COCOA  1
+#define SDL_VIDEO_DRIVER_DUMMY  1
+#undef SDL_VIDEO_DRIVER_X11
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
+#define SDL_VIDEO_DRIVER_X11_XRANDR 1
+#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
+#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
+#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
+#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
+
+#ifdef MAC_OS_X_VERSION_10_8
+/*
+ * No matter the versions targeted, this is the 10.8 or later SDK, so you have
+ *  to use the external Xquartz, which is a more modern Xlib. Previous SDKs
+ *  used an older Xlib.
+ */
+#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
+#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
+#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
+#endif
+
+#ifndef SDL_VIDEO_RENDER_OGL
+#define SDL_VIDEO_RENDER_OGL    1
+#endif
+
+/* Enable OpenGL support */
+#ifndef SDL_VIDEO_OPENGL
+#define SDL_VIDEO_OPENGL    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_CGL
+#define SDL_VIDEO_OPENGL_CGL    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_GLX
+#define SDL_VIDEO_OPENGL_GLX    1
+#endif
+
+/* Enable system power support */
+#define SDL_POWER_MACOSX 1
+
+/* Enable assembly routines */
+#define SDL_ASSEMBLY_ROUTINES   1
+#ifdef __ppc__
+#define SDL_ALTIVEC_BLITTERS    1
+#endif
+
+#endif /* _SDL_config_macosx_h */
diff --git a/include/SDL_config_minimal.h b/include/SDL_config_minimal.h
new file mode 100644
index 0000000..fe3cebc
--- /dev/null
+++ b/include/SDL_config_minimal.h
@@ -0,0 +1,78 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_minimal_h
+#define _SDL_config_minimal_h
+
+#include "SDL_platform.h"
+
+/**
+ *  \file SDL_config_minimal.h
+ *
+ *  This is the minimal configuration that can be used to build SDL.
+ */
+
+#define HAVE_STDARG_H   1
+#define HAVE_STDDEF_H   1
+
+/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
+#if defined(_MSC_VER) && (_MSC_VER < 1600)
+/* Here are some reasonable defaults */
+typedef unsigned int size_t;
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+typedef unsigned long uintptr_t;
+#else
+#define HAVE_STDINT_H 1
+#endif /* Visual Studio 2008 */
+
+#ifdef __GNUC__
+#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
+#endif
+
+/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
+#define SDL_JOYSTICK_DISABLED   1
+
+/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
+#define SDL_HAPTIC_DISABLED 1
+
+/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
+#define SDL_LOADSO_DISABLED 1
+
+/* Enable the stub thread support (src/thread/generic/\*.c) */
+#define SDL_THREADS_DISABLED    1
+
+/* Enable the stub timer support (src/timer/dummy/\*.c) */
+#define SDL_TIMERS_DISABLED 1
+
+/* Enable the dummy video driver (src/video/dummy/\*.c) */
+#define SDL_VIDEO_DRIVER_DUMMY  1
+
+#endif /* _SDL_config_minimal_h */
diff --git a/include/SDL_config_pandora.h b/include/SDL_config_pandora.h
new file mode 100644
index 0000000..b93a1bc
--- /dev/null
+++ b/include/SDL_config_pandora.h
@@ -0,0 +1,124 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+/* This is a set of defines to configure the SDL features */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+#ifdef __LP64__
+#define SIZEOF_VOIDP 8
+#else
+#define SIZEOF_VOIDP 4
+#endif
+
+#define SDL_BYTEORDER 1234
+
+#define HAVE_ALLOCA_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STDARG_H 1
+#define HAVE_MALLOC_H 1
+#define HAVE_MEMORY_H 1
+#define HAVE_STRING_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_ICONV_H 1
+#define HAVE_SIGNAL_H 1
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_STRLEN 1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+#define HAVE_M_PI 1
+#define HAVE_CEIL 1
+#define HAVE_COPYSIGN 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_SCALBN 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
+#define HAVE_SIGACTION 1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP 1
+
+#define SDL_AUDIO_DRIVER_DUMMY 1
+#define SDL_AUDIO_DRIVER_OSS 1
+
+#define SDL_INPUT_LINUXEV 1
+#define SDL_INPUT_TSLIB 1
+#define SDL_JOYSTICK_LINUX 1
+#define SDL_HAPTIC_LINUX 1
+
+#define SDL_LOADSO_DLOPEN 1
+
+#define SDL_THREAD_PTHREAD 1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
+
+#define SDL_TIMER_UNIX 1
+
+#define SDL_VIDEO_DRIVER_DUMMY 1
+#define SDL_VIDEO_DRIVER_X11 1
+#define SDL_VIDEO_DRIVER_PANDORA 1
+#define SDL_VIDEO_RENDER_OGL_ES 1
+#define SDL_VIDEO_OPENGL_ES 1
+
+#endif /* _SDL_config_h */
diff --git a/include/SDL_config_psp.h b/include/SDL_config_psp.h
new file mode 100644
index 0000000..bf456f6
--- /dev/null
+++ b/include/SDL_config_psp.h
@@ -0,0 +1,136 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_psp_h
+#define _SDL_config_psp_h
+
+#include "SDL_platform.h"
+
+
+
+#ifdef __GNUC__
+#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
+#endif
+
+#define HAVE_GCC_ATOMICS    1
+
+#define HAVE_ALLOCA_H       1
+#define HAVE_SYS_TYPES_H    1
+#define HAVE_STDIO_H    1
+#define STDC_HEADERS    1
+#define HAVE_STRING_H   1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H   1
+#define HAVE_CTYPE_H    1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H   1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC    1
+#define HAVE_FREE   1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_SETENV 1
+#define HAVE_UNSETENV   1
+#define HAVE_QSORT  1
+#define HAVE_ABS    1
+#define HAVE_BCOPY  1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE    1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY    1
+#define HAVE_STRLCAT    1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR    1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL    1
+#define HAVE_STRTOLL    1
+#define HAVE_STRTOULL   1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI   1
+#define HAVE_ATOF   1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP    1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF   1
+#define HAVE_VSNPRINTF  1
+#define HAVE_M_PI   1
+#define HAVE_ATAN   1
+#define HAVE_ATAN2  1
+#define HAVE_CEIL   1
+#define HAVE_COPYSIGN   1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FLOOR  1
+#define HAVE_LOG    1
+#define HAVE_POW    1
+#define HAVE_SCALBN 1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP  1
+//#define HAVE_SYSCONF  1
+//#define HAVE_SIGACTION    1
+
+
+/* PSP isn't that sophisticated */
+#define LACKS_SYS_MMAN_H 1
+
+/* Enable the stub thread support (src/thread/psp/\*.c) */
+#define SDL_THREAD_PSP  1
+
+/* Enable the stub timer support (src/timer/psp/\*.c) */
+#define SDL_TIMERS_PSP  1
+
+/* Enable the stub joystick driver (src/joystick/psp/\*.c) */
+#define SDL_JOYSTICK_PSP        1
+
+/* Enable the stub audio driver (src/audio/psp/\*.c) */
+#define SDL_AUDIO_DRIVER_PSP    1
+
+/* PSP video dirver */
+#define SDL_VIDEO_DRIVER_PSP   1
+
+/* PSP render dirver */
+#define SDL_VIDEO_RENDER_PSP   1
+
+#define SDL_POWER_PSP          1
+
+/* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
+#define SDL_HAPTIC_DISABLED    1
+
+/* PSP can't load shared object (src/loadso/dummy/\*.c) */
+#define SDL_LOADSO_DISABLED    1
+
+
+#endif /* _SDL_config_psp_h */
diff --git a/include/SDL_config_windows.h b/include/SDL_config_windows.h
new file mode 100644
index 0000000..0b76215
--- /dev/null
+++ b/include/SDL_config_windows.h
@@ -0,0 +1,189 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_windows_h
+#define _SDL_config_windows_h
+
+#include "SDL_platform.h"
+
+/* This is a set of defines to configure the SDL features */
+
+#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
+#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
+#define HAVE_STDINT_H   1
+#elif defined(_MSC_VER)
+typedef signed __int8 int8_t;
+typedef unsigned __int8 uint8_t;
+typedef signed __int16 int16_t;
+typedef unsigned __int16 uint16_t;
+typedef signed __int32 int32_t;
+typedef unsigned __int32 uint32_t;
+typedef signed __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#ifndef _UINTPTR_T_DEFINED
+#ifdef  _WIN64
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned int uintptr_t;
+#endif
+#define _UINTPTR_T_DEFINED
+#endif
+/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
+#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
+#define DWORD_PTR DWORD
+#endif
+#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
+#define LONG_PTR LONG
+#endif
+#else /* !__GNUC__ && !_MSC_VER */
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+#ifndef _SIZE_T_DEFINED_
+#define _SIZE_T_DEFINED_
+typedef unsigned int size_t;
+#endif
+typedef unsigned int uintptr_t;
+#endif /* __GNUC__ || _MSC_VER */
+#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
+
+#ifdef _WIN64
+# define SIZEOF_VOIDP 8
+#else
+# define SIZEOF_VOIDP 4
+#endif
+
+/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
+#ifdef HAVE_LIBC
+/* Useful headers */
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H 1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE__STRREV 1
+#define HAVE__STRUPR 1
+#define HAVE__STRLWR 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_ITOA 1
+#define HAVE__LTOA 1
+#define HAVE__ULTOA 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE__STRICMP 1
+#define HAVE__STRNICMP 1
+#define HAVE_SSCANF 1
+#define HAVE_M_PI 1
+#define HAVE_ATAN 1
+#define HAVE_ATAN2 1
+#define HAVE_CEIL 1
+#define HAVE_COPYSIGN 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_POW 1
+#define HAVE_SCALBN 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
+#else
+#define HAVE_STDARG_H   1
+#define HAVE_STDDEF_H   1
+#endif
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_DSOUND 1
+#define SDL_AUDIO_DRIVER_XAUDIO2    1
+#define SDL_AUDIO_DRIVER_WINMM  1
+#define SDL_AUDIO_DRIVER_DISK   1
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+/* Enable various input drivers */
+#define SDL_JOYSTICK_DINPUT 1
+#define SDL_HAPTIC_DINPUT   1
+
+/* Enable various shared object loading systems */
+#define SDL_LOADSO_WINDOWS  1
+
+/* Enable various threading systems */
+#define SDL_THREAD_WINDOWS  1
+
+/* Enable various timer systems */
+#define SDL_TIMER_WINDOWS   1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_DUMMY  1
+#define SDL_VIDEO_DRIVER_WINDOWS    1
+
+#ifndef SDL_VIDEO_RENDER_D3D
+#define SDL_VIDEO_RENDER_D3D    1
+#endif
+
+/* Enable OpenGL support */
+#ifndef SDL_VIDEO_OPENGL
+#define SDL_VIDEO_OPENGL    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_WGL
+#define SDL_VIDEO_OPENGL_WGL    1
+#endif
+#ifndef SDL_VIDEO_RENDER_OGL
+#define SDL_VIDEO_RENDER_OGL    1
+#endif
+
+/* Enable system power support */
+#define SDL_POWER_WINDOWS 1
+
+/* Enable assembly routines (Win64 doesn't have inline asm) */
+#ifndef _WIN64
+#define SDL_ASSEMBLY_ROUTINES   1
+#endif
+
+#endif /* _SDL_config_windows_h */
diff --git a/include/SDL_config_wiz.h b/include/SDL_config_wiz.h
new file mode 100644
index 0000000..9be04d9
--- /dev/null
+++ b/include/SDL_config_wiz.h
@@ -0,0 +1,119 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+/* This is a set of defines to configure the SDL features */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+#define SDL_BYTEORDER 1234
+
+#define HAVE_ALLOCA_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STDARG_H 1
+#define HAVE_MALLOC_H 1
+#define HAVE_MEMORY_H 1
+#define HAVE_STRING_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_ICONV_H 1
+#define HAVE_SIGNAL_H 1
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_STRLEN 1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+#define HAVE_M_PI 1
+#define HAVE_CEIL 1
+#define HAVE_COPYSIGN 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_SCALBN 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
+#define HAVE_SIGACTION 1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP 1
+#define HAVE_POW 1
+
+#define SDL_CDROM_DISABLED 1
+#define SDL_AUDIO_DRIVER_DUMMY 1
+#define SDL_AUDIO_DRIVER_OSS 1
+
+#define SDL_INPUT_LINUXEV 1
+#define SDL_INPUT_TSLIB 1
+#define SDL_JOYSTICK_LINUX 1
+#define SDL_HAPTIC_LINUX 1
+
+#define SDL_LOADSO_DLOPEN 1
+
+#define SDL_THREAD_PTHREAD 1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
+
+#define SDL_TIMER_UNIX 1
+
+#define SDL_VIDEO_DRIVER_DUMMY 1
+#define SDL_VIDEO_DRIVER_PANDORA 1
+#define SDL_VIDEO_RENDER_OGL_ES 1
+#define SDL_VIDEO_OPENGL_ES 1
+
+#endif /* _SDL_config_h */
diff --git a/include/SDL_copying.h b/include/SDL_copying.h
new file mode 100644
index 0000000..3a8fb75
--- /dev/null
+++ b/include/SDL_copying.h
@@ -0,0 +1,20 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
diff --git a/include/SDL_cpuinfo.h b/include/SDL_cpuinfo.h
new file mode 100644
index 0000000..dde3074
--- /dev/null
+++ b/include/SDL_cpuinfo.h
@@ -0,0 +1,146 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_cpuinfo.h
+ *
+ *  CPU feature detection for SDL.
+ */
+
+#ifndef _SDL_cpuinfo_h
+#define _SDL_cpuinfo_h
+
+#include "SDL_stdinc.h"
+
+/* Need to do this here because intrin.h has C++ code in it */
+/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
+#if defined(_MSC_VER) && (_MSC_VER >= 1500)
+#include <intrin.h>
+#ifndef _WIN64
+#define __MMX__
+#define __3dNOW__
+#endif
+#define __SSE__
+#define __SSE2__
+#elif defined(__MINGW64_VERSION_MAJOR)
+#include <intrin.h>
+#else
+#ifdef __ALTIVEC__
+#if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__)
+#include <altivec.h>
+#undef pixel
+#endif
+#endif
+#ifdef __MMX__
+#include <mmintrin.h>
+#endif
+#ifdef __3dNOW__
+#include <mm3dnow.h>
+#endif
+#ifdef __SSE__
+#include <xmmintrin.h>
+#endif
+#ifdef __SSE2__
+#include <emmintrin.h>
+#endif
+#endif
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* This is a guess for the cacheline size used for padding.
+ * Most x86 processors have a 64 byte cache line.
+ * The 64-bit PowerPC processors have a 128 byte cache line.
+ * We'll use the larger value to be generally safe.
+ */
+#define SDL_CACHELINE_SIZE  128
+
+/**
+ *  This function returns the number of CPU cores available.
+ */
+extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
+
+/**
+ *  This function returns the L1 cache line size of the CPU
+ *
+ *  This is useful for determining multi-threaded structure padding
+ *  or SIMD prefetch sizes.
+ */
+extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
+
+/**
+ *  This function returns true if the CPU has the RDTSC instruction.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
+
+/**
+ *  This function returns true if the CPU has AltiVec features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
+
+/**
+ *  This function returns true if the CPU has MMX features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
+
+/**
+ *  This function returns true if the CPU has 3DNow! features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
+
+/**
+ *  This function returns true if the CPU has SSE features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
+
+/**
+ *  This function returns true if the CPU has SSE2 features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
+
+/**
+ *  This function returns true if the CPU has SSE3 features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
+
+/**
+ *  This function returns true if the CPU has SSE4.1 features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
+
+/**
+ *  This function returns true if the CPU has SSE4.2 features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_cpuinfo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_endian.h b/include/SDL_endian.h
new file mode 100644
index 0000000..c58edcc
--- /dev/null
+++ b/include/SDL_endian.h
@@ -0,0 +1,239 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_endian.h
+ *
+ *  Functions for reading and writing endian-specific values
+ */
+
+#ifndef _SDL_endian_h
+#define _SDL_endian_h
+
+#include "SDL_stdinc.h"
+
+/**
+ *  \name The two types of endianness
+ */
+/*@{*/
+#define SDL_LIL_ENDIAN  1234
+#define SDL_BIG_ENDIAN  4321
+/*@}*/
+
+#ifndef SDL_BYTEORDER           /* Not defined in SDL_config.h? */
+#ifdef __linux__
+#include <endian.h>
+#define SDL_BYTEORDER  __BYTE_ORDER
+#else /* __linux __ */
+#if defined(__hppa__) || \
+    defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
+    (defined(__MIPS__) && defined(__MISPEB__)) || \
+    defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
+    defined(__sparc__)
+#define SDL_BYTEORDER   SDL_BIG_ENDIAN
+#else
+#define SDL_BYTEORDER   SDL_LIL_ENDIAN
+#endif
+#endif /* __linux __ */
+#endif /* !SDL_BYTEORDER */
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \file SDL_endian.h
+ */
+#if defined(__GNUC__) && defined(__i386__) && \
+   !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+  __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+  __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+    int result;
+
+  __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
+    return (Uint16)result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+  __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
+    return x;
+}
+#else
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+    return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
+}
+#endif
+
+#if defined(__GNUC__) && defined(__i386__)
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+  __asm__("bswap %0": "=r"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+  __asm__("bswapl %0": "=r"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+    Uint32 result;
+
+  __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
+  __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
+  __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
+    return result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+  __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
+    return x;
+}
+#else
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+    return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
+                                    ((x >> 8) & 0x0000FF00) | (x >> 24)));
+}
+#endif
+
+#if defined(__GNUC__) && defined(__i386__)
+SDL_FORCE_INLINE Uint64
+SDL_Swap64(Uint64 x)
+{
+    union
+    {
+        struct
+        {
+            Uint32 a, b;
+        } s;
+        Uint64 u;
+    } v;
+    v.u = x;
+  __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
+            "1"(v.s.
+                b));
+    return v.u;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+SDL_FORCE_INLINE Uint64
+SDL_Swap64(Uint64 x)
+{
+  __asm__("bswapq %0": "=r"(x):"0"(x));
+    return x;
+}
+#else
+SDL_FORCE_INLINE Uint64
+SDL_Swap64(Uint64 x)
+{
+    Uint32 hi, lo;
+
+    /* Separate into high and low 32-bit values and swap them */
+    lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+    x >>= 32;
+    hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+    x = SDL_Swap32(lo);
+    x <<= 32;
+    x |= SDL_Swap32(hi);
+    return (x);
+}
+#endif
+
+
+SDL_FORCE_INLINE float
+SDL_SwapFloat(float x)
+{
+    union
+    {
+        float f;
+        Uint32 ui32;
+    } swapper;
+    swapper.f = x;
+    swapper.ui32 = SDL_Swap32(swapper.ui32);
+    return swapper.f;
+}
+
+
+/**
+ *  \name Swap to native
+ *  Byteswap item from the specified endianness to the native endianness.
+ */
+/*@{*/
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define SDL_SwapLE16(X) (X)
+#define SDL_SwapLE32(X) (X)
+#define SDL_SwapLE64(X) (X)
+#define SDL_SwapFloatLE(X)  (X)
+#define SDL_SwapBE16(X) SDL_Swap16(X)
+#define SDL_SwapBE32(X) SDL_Swap32(X)
+#define SDL_SwapBE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatBE(X)  SDL_SwapFloat(X)
+#else
+#define SDL_SwapLE16(X) SDL_Swap16(X)
+#define SDL_SwapLE32(X) SDL_Swap32(X)
+#define SDL_SwapLE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatLE(X)  SDL_SwapFloat(X)
+#define SDL_SwapBE16(X) (X)
+#define SDL_SwapBE32(X) (X)
+#define SDL_SwapBE64(X) (X)
+#define SDL_SwapFloatBE(X)  (X)
+#endif
+/*@}*//*Swap to native*/
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_endian_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_error.h b/include/SDL_error.h
new file mode 100644
index 0000000..229b268
--- /dev/null
+++ b/include/SDL_error.h
@@ -0,0 +1,76 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_error.h
+ *
+ *  Simple error message routines for SDL.
+ */
+
+#ifndef _SDL_error_h
+#define _SDL_error_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Public functions */
+/* SDL_SetError() unconditionally returns -1. */
+extern DECLSPEC int SDLCALL SDL_SetError(const char *fmt, ...);
+extern DECLSPEC const char *SDLCALL SDL_GetError(void);
+extern DECLSPEC void SDLCALL SDL_ClearError(void);
+
+/**
+ *  \name Internal error functions
+ *
+ *  \internal
+ *  Private error reporting function - used internally.
+ */
+/*@{*/
+#define SDL_OutOfMemory()   SDL_Error(SDL_ENOMEM)
+#define SDL_Unsupported()   SDL_Error(SDL_UNSUPPORTED)
+#define SDL_InvalidParamError(param)    SDL_SetError("Parameter '%s' is invalid", (param))
+typedef enum
+{
+    SDL_ENOMEM,
+    SDL_EFREAD,
+    SDL_EFWRITE,
+    SDL_EFSEEK,
+    SDL_UNSUPPORTED,
+    SDL_LASTERROR
+} SDL_errorcode;
+/* SDL_Error() unconditionally returns -1. */
+extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
+/*@}*//*Internal error functions*/
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_error_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_events.h b/include/SDL_events.h
new file mode 100644
index 0000000..b997b5e
--- /dev/null
+++ b/include/SDL_events.h
@@ -0,0 +1,720 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_events.h
+ *
+ *  Include file for SDL event handling.
+ */
+
+#ifndef _SDL_events_h
+#define _SDL_events_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+#include "SDL_keyboard.h"
+#include "SDL_mouse.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "SDL_quit.h"
+#include "SDL_gesture.h"
+#include "SDL_touch.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* General keyboard/mouse state definitions */
+#define SDL_RELEASED    0
+#define SDL_PRESSED 1
+
+/**
+ * \brief The types of events that can be delivered.
+ */
+typedef enum
+{
+    SDL_FIRSTEVENT     = 0,     /**< Unused (do not remove) */
+
+    /* Application events */
+    SDL_QUIT           = 0x100, /**< User-requested quit */
+
+    /* These application events have special meaning on iOS, see README-ios.txt for details */
+    SDL_APP_TERMINATING,        /**< The application is being terminated by the OS
+                                     Called on iOS in applicationWillTerminate()
+                                     Called on Android in onDestroy()
+                                */
+    SDL_APP_LOWMEMORY,          /**< The application is low on memory, free memory if possible.
+                                     Called on iOS in applicationDidReceiveMemoryWarning()
+                                     Called on Android in onLowMemory()
+                                */
+    SDL_APP_WILLENTERBACKGROUND, /**< The application is about to enter the background
+                                     Called on iOS in applicationWillResignActive()
+                                     Called on Android in onPause()
+                                */
+    SDL_APP_DIDENTERBACKGROUND, /**< The application did enter the background and may not get CPU for some time
+                                     Called on iOS in applicationDidEnterBackground()
+                                     Called on Android in onPause()
+                                */
+    SDL_APP_WILLENTERFOREGROUND, /**< The application is about to enter the foreground
+                                     Called on iOS in applicationWillEnterForeground()
+                                     Called on Android in onResume()
+                                */
+    SDL_APP_DIDENTERFOREGROUND, /**< The application is now interactive
+                                     Called on iOS in applicationDidBecomeActive()
+                                     Called on Android in onResume()
+                                */
+
+    /* Window events */
+    SDL_WINDOWEVENT    = 0x200, /**< Window state change */
+    SDL_SYSWMEVENT,             /**< System specific event */
+
+    /* Keyboard events */
+    SDL_KEYDOWN        = 0x300, /**< Key pressed */
+    SDL_KEYUP,                  /**< Key released */
+    SDL_TEXTEDITING,            /**< Keyboard text editing (composition) */
+    SDL_TEXTINPUT,              /**< Keyboard text input */
+
+    /* Mouse events */
+    SDL_MOUSEMOTION    = 0x400, /**< Mouse moved */
+    SDL_MOUSEBUTTONDOWN,        /**< Mouse button pressed */
+    SDL_MOUSEBUTTONUP,          /**< Mouse button released */
+    SDL_MOUSEWHEEL,             /**< Mouse wheel motion */
+
+    /* Joystick events */
+    SDL_JOYAXISMOTION  = 0x600, /**< Joystick axis motion */
+    SDL_JOYBALLMOTION,          /**< Joystick trackball motion */
+    SDL_JOYHATMOTION,           /**< Joystick hat position change */
+    SDL_JOYBUTTONDOWN,          /**< Joystick button pressed */
+    SDL_JOYBUTTONUP,            /**< Joystick button released */
+    SDL_JOYDEVICEADDED,         /**< A new joystick has been inserted into the system */
+    SDL_JOYDEVICEREMOVED,       /**< An opened joystick has been removed */
+
+    /* Game controller events */
+    SDL_CONTROLLERAXISMOTION  = 0x650, /**< Game controller axis motion */
+    SDL_CONTROLLERBUTTONDOWN,          /**< Game controller button pressed */
+    SDL_CONTROLLERBUTTONUP,            /**< Game controller button released */
+    SDL_CONTROLLERDEVICEADDED,         /**< A new Game controller has been inserted into the system */
+    SDL_CONTROLLERDEVICEREMOVED,       /**< An opened Game controller has been removed */
+    SDL_CONTROLLERDEVICEREMAPPED,      /**< The controller mapping was updated */
+
+    /* Touch events */
+    SDL_FINGERDOWN      = 0x700,
+    SDL_FINGERUP,
+    SDL_FINGERMOTION,
+
+    /* Gesture events */
+    SDL_DOLLARGESTURE   = 0x800,
+    SDL_DOLLARRECORD,
+    SDL_MULTIGESTURE,
+
+    /* Clipboard events */
+    SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard changed */
+
+    /* Drag and drop events */
+    SDL_DROPFILE        = 0x1000, /**< The system requests a file open */
+
+    /** Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use,
+     *  and should be allocated with SDL_RegisterEvents()
+     */
+    SDL_USEREVENT    = 0x8000,
+
+    /**
+     *  This last event is only for bounding internal arrays
+     */
+    SDL_LASTEVENT    = 0xFFFF
+} SDL_EventType;
+
+/**
+ *  \brief Fields shared by every event
+ */
+typedef struct SDL_CommonEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+} SDL_CommonEvent;
+
+/**
+ *  \brief Window state change event data (event.window.*)
+ */
+typedef struct SDL_WindowEvent
+{
+    Uint32 type;        /**< ::SDL_WINDOWEVENT */
+    Uint32 timestamp;
+    Uint32 windowID;    /**< The associated window */
+    Uint8 event;        /**< ::SDL_WindowEventID */
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint32 data1;       /**< event dependent data */
+    Sint32 data2;       /**< event dependent data */
+} SDL_WindowEvent;
+
+/**
+ *  \brief Keyboard button event structure (event.key.*)
+ */
+typedef struct SDL_KeyboardEvent
+{
+    Uint32 type;        /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
+    Uint32 timestamp;
+    Uint32 windowID;    /**< The window with keyboard focus, if any */
+    Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
+    Uint8 repeat;       /**< Non-zero if this is a key repeat */
+    Uint8 padding2;
+    Uint8 padding3;
+    SDL_Keysym keysym;  /**< The key that was pressed or released */
+} SDL_KeyboardEvent;
+
+#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
+/**
+ *  \brief Keyboard text editing event structure (event.edit.*)
+ */
+typedef struct SDL_TextEditingEvent
+{
+    Uint32 type;                                /**< ::SDL_TEXTEDITING */
+    Uint32 timestamp;
+    Uint32 windowID;                            /**< The window with keyboard focus, if any */
+    char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE];  /**< The editing text */
+    Sint32 start;                               /**< The start cursor of selected editing text */
+    Sint32 length;                              /**< The length of selected editing text */
+} SDL_TextEditingEvent;
+
+
+#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
+/**
+ *  \brief Keyboard text input event structure (event.text.*)
+ */
+typedef struct SDL_TextInputEvent
+{
+    Uint32 type;                              /**< ::SDL_TEXTINPUT */
+    Uint32 timestamp;
+    Uint32 windowID;                          /**< The window with keyboard focus, if any */
+    char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];  /**< The input text */
+} SDL_TextInputEvent;
+
+/**
+ *  \brief Mouse motion event structure (event.motion.*)
+ */
+typedef struct SDL_MouseMotionEvent
+{
+    Uint32 type;        /**< ::SDL_MOUSEMOTION */
+    Uint32 timestamp;
+    Uint32 windowID;    /**< The window with mouse focus, if any */
+    Uint32 which;       /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
+    Uint32 state;       /**< The current button state */
+    Sint32 x;           /**< X coordinate, relative to window */
+    Sint32 y;           /**< Y coordinate, relative to window */
+    Sint32 xrel;        /**< The relative motion in the X direction */
+    Sint32 yrel;        /**< The relative motion in the Y direction */
+} SDL_MouseMotionEvent;
+
+/**
+ *  \brief Mouse button event structure (event.button.*)
+ */
+typedef struct SDL_MouseButtonEvent
+{
+    Uint32 type;        /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
+    Uint32 timestamp;
+    Uint32 windowID;    /**< The window with mouse focus, if any */
+    Uint32 which;       /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
+    Uint8 button;       /**< The mouse button index */
+    Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
+    Uint8 padding1;
+    Uint8 padding2;
+    Sint32 x;           /**< X coordinate, relative to window */
+    Sint32 y;           /**< Y coordinate, relative to window */
+} SDL_MouseButtonEvent;
+
+/**
+ *  \brief Mouse wheel event structure (event.wheel.*)
+ */
+typedef struct SDL_MouseWheelEvent
+{
+    Uint32 type;        /**< ::SDL_MOUSEWHEEL */
+    Uint32 timestamp;
+    Uint32 windowID;    /**< The window with mouse focus, if any */
+    Uint32 which;       /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
+    Sint32 x;           /**< The amount scrolled horizontally */
+    Sint32 y;           /**< The amount scrolled vertically */
+} SDL_MouseWheelEvent;
+
+/**
+ *  \brief Joystick axis motion event structure (event.jaxis.*)
+ */
+typedef struct SDL_JoyAxisEvent
+{
+    Uint32 type;        /**< ::SDL_JOYAXISMOTION */
+    Uint32 timestamp;
+    SDL_JoystickID which; /**< The joystick instance id */
+    Uint8 axis;         /**< The joystick axis index */
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint16 value;       /**< The axis value (range: -32768 to 32767) */
+    Uint16 padding4;
+} SDL_JoyAxisEvent;
+
+/**
+ *  \brief Joystick trackball motion event structure (event.jball.*)
+ */
+typedef struct SDL_JoyBallEvent
+{
+    Uint32 type;        /**< ::SDL_JOYBALLMOTION */
+    Uint32 timestamp;
+    SDL_JoystickID which; /**< The joystick instance id */
+    Uint8 ball;         /**< The joystick trackball index */
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint16 xrel;        /**< The relative motion in the X direction */
+    Sint16 yrel;        /**< The relative motion in the Y direction */
+} SDL_JoyBallEvent;
+
+/**
+ *  \brief Joystick hat position change event structure (event.jhat.*)
+ */
+typedef struct SDL_JoyHatEvent
+{
+    Uint32 type;        /**< ::SDL_JOYHATMOTION */
+    Uint32 timestamp;
+    SDL_JoystickID which; /**< The joystick instance id */
+    Uint8 hat;          /**< The joystick hat index */
+    Uint8 value;        /**< The hat position value.
+                         *   \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP
+                         *   \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT
+                         *   \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN
+                         *
+                         *   Note that zero means the POV is centered.
+                         */
+    Uint8 padding1;
+    Uint8 padding2;
+} SDL_JoyHatEvent;
+
+/**
+ *  \brief Joystick button event structure (event.jbutton.*)
+ */
+typedef struct SDL_JoyButtonEvent
+{
+    Uint32 type;        /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
+    Uint32 timestamp;
+    SDL_JoystickID which; /**< The joystick instance id */
+    Uint8 button;       /**< The joystick button index */
+    Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
+    Uint8 padding1;
+    Uint8 padding2;
+} SDL_JoyButtonEvent;
+
+/**
+ *  \brief Joystick device event structure (event.jdevice.*)
+ */
+typedef struct SDL_JoyDeviceEvent
+{
+    Uint32 type;        /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */
+    Uint32 timestamp;
+    Sint32 which;       /**< The joystick device index for the ADDED event, instance id for the REMOVED event */
+} SDL_JoyDeviceEvent;
+
+
+/**
+ *  \brief Game controller axis motion event structure (event.caxis.*)
+ */
+typedef struct SDL_ControllerAxisEvent
+{
+    Uint32 type;        /**< ::SDL_CONTROLLERAXISMOTION */
+    Uint32 timestamp;
+    SDL_JoystickID which; /**< The joystick instance id */
+    Uint8 axis;         /**< The controller axis (SDL_GameControllerAxis) */
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint16 value;       /**< The axis value (range: -32768 to 32767) */
+    Uint16 padding4;
+} SDL_ControllerAxisEvent;
+
+
+/**
+ *  \brief Game controller button event structure (event.cbutton.*)
+ */
+typedef struct SDL_ControllerButtonEvent
+{
+    Uint32 type;        /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */
+    Uint32 timestamp;
+    SDL_JoystickID which; /**< The joystick instance id */
+    Uint8 button;       /**< The controller button (SDL_GameControllerButton) */
+    Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
+    Uint8 padding1;
+    Uint8 padding2;
+} SDL_ControllerButtonEvent;
+
+
+/**
+ *  \brief Controller device event structure (event.cdevice.*)
+ */
+typedef struct SDL_ControllerDeviceEvent
+{
+    Uint32 type;        /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, or ::SDL_CONTROLLERDEVICEREMAPPED */
+    Uint32 timestamp;
+    Sint32 which;       /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
+} SDL_ControllerDeviceEvent;
+
+
+/**
+ *  \brief Touch finger event structure (event.tfinger.*)
+ */
+typedef struct SDL_TouchFingerEvent
+{
+    Uint32 type;        /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */
+    Uint32 timestamp;
+    SDL_TouchID touchId; /**< The touch device id */
+    SDL_FingerID fingerId;
+    float x;            /**< Normalized in the range 0...1 */
+    float y;            /**< Normalized in the range 0...1 */
+    float dx;           /**< Normalized in the range 0...1 */
+    float dy;           /**< Normalized in the range 0...1 */
+    float pressure;     /**< Normalized in the range 0...1 */
+} SDL_TouchFingerEvent;
+
+
+/**
+ *  \brief Multiple Finger Gesture Event (event.mgesture.*)
+ */
+typedef struct SDL_MultiGestureEvent
+{
+    Uint32 type;        /**< ::SDL_MULTIGESTURE */
+    Uint32 timestamp;
+    SDL_TouchID touchId; /**< The touch device index */
+    float dTheta;
+    float dDist;
+    float x;
+    float y;
+    Uint16 numFingers;
+    Uint16 padding;
+} SDL_MultiGestureEvent;
+
+
+/**
+ * \brief Dollar Gesture Event (event.dgesture.*)
+ */
+typedef struct SDL_DollarGestureEvent
+{
+    Uint32 type;        /**< ::SDL_DOLLARGESTURE */
+    Uint32 timestamp;
+    SDL_TouchID touchId; /**< The touch device id */
+    SDL_GestureID gestureId;
+    Uint32 numFingers;
+    float error;
+    float x;            /**< Normalized center of gesture */
+    float y;            /**< Normalized center of gesture */
+} SDL_DollarGestureEvent;
+
+
+/**
+ *  \brief An event used to request a file open by the system (event.drop.*)
+ *         This event is disabled by default, you can enable it with SDL_EventState()
+ *  \note If you enable this event, you must free the filename in the event.
+ */
+typedef struct SDL_DropEvent
+{
+    Uint32 type;        /**< ::SDL_DROPFILE */
+    Uint32 timestamp;
+    char *file;         /**< The file name, which should be freed with SDL_free() */
+} SDL_DropEvent;
+
+
+/**
+ *  \brief The "quit requested" event
+ */
+typedef struct SDL_QuitEvent
+{
+    Uint32 type;        /**< ::SDL_QUIT */
+    Uint32 timestamp;
+} SDL_QuitEvent;
+
+/**
+ *  \brief OS Specific event
+ */
+typedef struct SDL_OSEvent
+{
+    Uint32 type;        /**< ::SDL_QUIT */
+    Uint32 timestamp;
+} SDL_OSEvent;
+
+/**
+ *  \brief A user-defined event type (event.user.*)
+ */
+typedef struct SDL_UserEvent
+{
+    Uint32 type;        /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */
+    Uint32 timestamp;
+    Uint32 windowID;    /**< The associated window if any */
+    Sint32 code;        /**< User defined event code */
+    void *data1;        /**< User defined data pointer */
+    void *data2;        /**< User defined data pointer */
+} SDL_UserEvent;
+
+
+struct SDL_SysWMmsg;
+typedef struct SDL_SysWMmsg SDL_SysWMmsg;
+
+/**
+ *  \brief A video driver dependent system event (event.syswm.*)
+ *         This event is disabled by default, you can enable it with SDL_EventState()
+ *
+ *  \note If you want to use this event, you should include SDL_syswm.h.
+ */
+typedef struct SDL_SysWMEvent
+{
+    Uint32 type;        /**< ::SDL_SYSWMEVENT */
+    Uint32 timestamp;
+    SDL_SysWMmsg *msg;  /**< driver dependent data, defined in SDL_syswm.h */
+} SDL_SysWMEvent;
+
+/**
+ *  \brief General event structure
+ */
+typedef union SDL_Event
+{
+    Uint32 type;                    /**< Event type, shared with all events */
+    SDL_CommonEvent common;         /**< Common event data */
+    SDL_WindowEvent window;         /**< Window event data */
+    SDL_KeyboardEvent key;          /**< Keyboard event data */
+    SDL_TextEditingEvent edit;      /**< Text editing event data */
+    SDL_TextInputEvent text;        /**< Text input event data */
+    SDL_MouseMotionEvent motion;    /**< Mouse motion event data */
+    SDL_MouseButtonEvent button;    /**< Mouse button event data */
+    SDL_MouseWheelEvent wheel;      /**< Mouse wheel event data */
+    SDL_JoyAxisEvent jaxis;         /**< Joystick axis event data */
+    SDL_JoyBallEvent jball;         /**< Joystick ball event data */
+    SDL_JoyHatEvent jhat;           /**< Joystick hat event data */
+    SDL_JoyButtonEvent jbutton;     /**< Joystick button event data */
+    SDL_JoyDeviceEvent jdevice;     /**< Joystick device change event data */
+    SDL_ControllerAxisEvent caxis;      /**< Game Controller axis event data */
+    SDL_ControllerButtonEvent cbutton;  /**< Game Controller button event data */
+    SDL_ControllerDeviceEvent cdevice;  /**< Game Controller device event data */
+    SDL_QuitEvent quit;             /**< Quit request event data */
+    SDL_UserEvent user;             /**< Custom event data */
+    SDL_SysWMEvent syswm;           /**< System dependent window event data */
+    SDL_TouchFingerEvent tfinger;   /**< Touch finger event data */
+    SDL_MultiGestureEvent mgesture; /**< Gesture event data */
+    SDL_DollarGestureEvent dgesture; /**< Gesture event data */
+    SDL_DropEvent drop;             /**< Drag and drop event data */
+
+    /* This is necessary for ABI compatibility between Visual C++ and GCC
+       Visual C++ will respect the push pack pragma and use 52 bytes for
+       this structure, and GCC will use the alignment of the largest datatype
+       within the union, which is 8 bytes.
+
+       So... we'll add padding to force the size to be 56 bytes for both.
+    */
+    Uint8 padding[56];
+} SDL_Event;
+
+
+/* Function prototypes */
+
+/**
+ *  Pumps the event loop, gathering events from the input devices.
+ *
+ *  This function updates the event queue and internal input device state.
+ *
+ *  This should only be run in the thread that sets the video mode.
+ */
+extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
+
+/*@{*/
+typedef enum
+{
+    SDL_ADDEVENT,
+    SDL_PEEKEVENT,
+    SDL_GETEVENT
+} SDL_eventaction;
+
+/**
+ *  Checks the event queue for messages and optionally returns them.
+ *
+ *  If \c action is ::SDL_ADDEVENT, up to \c numevents events will be added to
+ *  the back of the event queue.
+ *
+ *  If \c action is ::SDL_PEEKEVENT, up to \c numevents events at the front
+ *  of the event queue, within the specified minimum and maximum type,
+ *  will be returned and will not be removed from the queue.
+ *
+ *  If \c action is ::SDL_GETEVENT, up to \c numevents events at the front
+ *  of the event queue, within the specified minimum and maximum type,
+ *  will be returned and will be removed from the queue.
+ *
+ *  \return The number of events actually stored, or -1 if there was an error.
+ *
+ *  This function is thread-safe.
+ */
+extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
+                                           SDL_eventaction action,
+                                           Uint32 minType, Uint32 maxType);
+/*@}*/
+
+/**
+ *  Checks to see if certain event types are in the event queue.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
+extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
+
+/**
+ *  This function clears events from the event queue
+ */
+extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
+extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
+
+/**
+ *  \brief Polls for currently pending events.
+ *
+ *  \return 1 if there are any pending events, or 0 if there are none available.
+ *
+ *  \param event If not NULL, the next event is removed from the queue and
+ *               stored in that area.
+ */
+extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
+
+/**
+ *  \brief Waits indefinitely for the next available event.
+ *
+ *  \return 1, or 0 if there was an error while waiting for events.
+ *
+ *  \param event If not NULL, the next event is removed from the queue and
+ *               stored in that area.
+ */
+extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
+
+/**
+ *  \brief Waits until the specified timeout (in milliseconds) for the next
+ *         available event.
+ *
+ *  \return 1, or 0 if there was an error while waiting for events.
+ *
+ *  \param event If not NULL, the next event is removed from the queue and
+ *               stored in that area.
+ *  \param timeout The timeout (in milliseconds) to wait for next event.
+ */
+extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
+                                                 int timeout);
+
+/**
+ *  \brief Add an event to the event queue.
+ *
+ *  \return 1 on success, 0 if the event was filtered, or -1 if the event queue
+ *          was full or there was some other error.
+ */
+extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event);
+
+typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
+
+/**
+ *  Sets up a filter to process all events before they change internal state and
+ *  are posted to the internal event queue.
+ *
+ *  The filter is prototyped as:
+ *  \code
+ *      int SDL_EventFilter(void *userdata, SDL_Event * event);
+ *  \endcode
+ *
+ *  If the filter returns 1, then the event will be added to the internal queue.
+ *  If it returns 0, then the event will be dropped from the queue, but the
+ *  internal state will still be updated.  This allows selective filtering of
+ *  dynamically arriving events.
+ *
+ *  \warning  Be very careful of what you do in the event filter function, as
+ *            it may run in a different thread!
+ *
+ *  There is one caveat when dealing with the ::SDL_QuitEvent event type.  The
+ *  event filter is only called when the window manager desires to close the
+ *  application window.  If the event filter returns 1, then the window will
+ *  be closed, otherwise the window will remain open if possible.
+ *
+ *  If the quit event is generated by an interrupt signal, it will bypass the
+ *  internal queue and be delivered to the application at the next event poll.
+ */
+extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
+                                                void *userdata);
+
+/**
+ *  Return the current event filter - can be used to "chain" filters.
+ *  If there is no event filter set, this function returns SDL_FALSE.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
+                                                    void **userdata);
+
+/**
+ *  Add a function which is called when an event is added to the queue.
+ */
+extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter,
+                                               void *userdata);
+
+/**
+ *  Remove an event watch function added with SDL_AddEventWatch()
+ */
+extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
+                                               void *userdata);
+
+/**
+ *  Run the filter function on the current event queue, removing any
+ *  events for which the filter returns 0.
+ */
+extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
+                                              void *userdata);
+
+/*@{*/
+#define SDL_QUERY   -1
+#define SDL_IGNORE   0
+#define SDL_DISABLE  0
+#define SDL_ENABLE   1
+
+/**
+ *  This function allows you to set the state of processing certain events.
+ *   - If \c state is set to ::SDL_IGNORE, that event will be automatically
+ *     dropped from the event queue and will not event be filtered.
+ *   - If \c state is set to ::SDL_ENABLE, that event will be processed
+ *     normally.
+ *   - If \c state is set to ::SDL_QUERY, SDL_EventState() will return the
+ *     current processing state of the specified event.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
+/*@}*/
+#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
+
+/**
+ *  This function allocates a set of user-defined events, and returns
+ *  the beginning event number for that set of events.
+ *
+ *  If there aren't enough user-defined events left, this function
+ *  returns (Uint32)-1
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_events_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h
new file mode 100644
index 0000000..e55749c
--- /dev/null
+++ b/include/SDL_gamecontroller.h
@@ -0,0 +1,298 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_gamecontroller.h
+ *
+ *  Include file for SDL game controller event handling
+ */
+
+#ifndef _SDL_gamecontroller_h
+#define _SDL_gamecontroller_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_joystick.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \file SDL_gamecontroller.h
+ *
+ *  In order to use these functions, SDL_Init() must have been called
+ *  with the ::SDL_INIT_JOYSTICK flag.  This causes SDL to scan the system
+ *  for game controllers, and load appropriate drivers.
+ *
+ *  If you would like to receive controller updates while the application
+ *  is in the background, you should set the following hint before calling
+ *  SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
+ */
+
+/* The gamecontroller structure used to identify an SDL game controller */
+struct _SDL_GameController;
+typedef struct _SDL_GameController SDL_GameController;
+
+
+typedef enum
+{
+    SDL_CONTROLLER_BINDTYPE_NONE = 0,
+    SDL_CONTROLLER_BINDTYPE_BUTTON,
+    SDL_CONTROLLER_BINDTYPE_AXIS,
+    SDL_CONTROLLER_BINDTYPE_HAT
+} SDL_GameControllerBindType;
+
+/**
+ *  Get the SDL joystick layer binding for this controller button/axis mapping
+ */
+typedef struct SDL_GameControllerButtonBind
+{
+    SDL_GameControllerBindType bindType;
+    union
+    {
+        int button;
+        int axis;
+        struct {
+            int hat;
+            int hat_mask;
+        } hat;
+    } value;
+
+} SDL_GameControllerButtonBind;
+
+
+/**
+ *  To count the number of game controllers in the system for the following:
+ *  int nJoysticks = SDL_NumJoysticks();
+ *  int nGameControllers = 0;
+ *  for ( int i = 0; i < nJoysticks; i++ ) {
+ *      if ( SDL_IsGameController(i) ) {
+ *          nGameControllers++;
+ *      }
+ *  }
+ *
+ *  Using the SDL_HINT_GAMECONTROLLERCONFIG hint or the SDL_GameControllerAddMapping you can add support for controllers SDL is unaware of or cause an existing controller to have a different binding. The format is:
+ *  guid,name,mappings
+ *
+ *  Where GUID is the string value from SDL_JoystickGetGUIDString(), name is the human readable string for the device and mappings are controller mappings to joystick ones.
+ *  Under Windows there is a reserved GUID of "xinput" that covers any XInput devices.
+ *  The mapping format for joystick is:
+ *      bX - a joystick button, index X
+ *      hX.Y - hat X with value Y
+ *      aX - axis X of the joystick
+ *  Buttons can be used as a controller axis and vice versa.
+ *
+ *  This string shows an example of a valid mapping for a controller
+ *  "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7",
+ *
+ */
+
+/**
+ *  Add or update an existing mapping configuration
+ *
+ * \return 1 if mapping is added, 0 if updated, -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
+
+/**
+ *  Get a mapping string for a GUID
+ *
+ *  \return the mapping string.  Must be freed with SDL_free.  Returns NULL if no mapping is available
+ */
+extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID( SDL_JoystickGUID guid );
+
+/**
+ *  Get a mapping string for an open GameController
+ *
+ *  \return the mapping string.  Must be freed with SDL_free.  Returns NULL if no mapping is available
+ */
+extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
+
+/**
+ *  Is the joystick on this index supported by the game controller interface?
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
+
+
+/**
+ *  Get the implementation dependent name of a game controller.
+ *  This can be called before any controllers are opened.
+ *  If no name can be found, this function returns NULL.
+ */
+extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index);
+
+/**
+ *  Open a game controller for use.
+ *  The index passed as an argument refers to the N'th game controller on the system.
+ *  This index is the value which will identify this controller in future controller
+ *  events.
+ *
+ *  \return A controller identifier, or NULL if an error occurred.
+ */
+extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
+
+/**
+ *  Return the name for this currently opened controller
+ */
+extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
+
+/**
+ *  Returns SDL_TRUE if the controller has been opened and currently connected,
+ *  or SDL_FALSE if it has not.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
+
+/**
+ *  Get the underlying joystick object used by a controller
+ */
+extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
+
+/**
+ *  Enable/disable controller event polling.
+ *
+ *  If controller events are disabled, you must call SDL_GameControllerUpdate()
+ *  yourself and check the state of the controller when you want controller
+ *  information.
+ *
+ *  The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
+ */
+extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state);
+
+/**
+ *  Update the current state of the open game controllers.
+ *
+ *  This is called automatically by the event loop if any game controller
+ *  events are enabled.
+ */
+extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
+
+
+/**
+ *  The list of axes available from a controller
+ */
+typedef enum
+{
+    SDL_CONTROLLER_AXIS_INVALID = -1,
+    SDL_CONTROLLER_AXIS_LEFTX,
+    SDL_CONTROLLER_AXIS_LEFTY,
+    SDL_CONTROLLER_AXIS_RIGHTX,
+    SDL_CONTROLLER_AXIS_RIGHTY,
+    SDL_CONTROLLER_AXIS_TRIGGERLEFT,
+    SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
+    SDL_CONTROLLER_AXIS_MAX
+} SDL_GameControllerAxis;
+
+/**
+ *  turn this string into a axis mapping
+ */
+extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
+
+/**
+ *  turn this axis enum into a string mapping
+ */
+extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
+
+/**
+ *  Get the SDL joystick layer binding for this controller button mapping
+ */
+extern DECLSPEC SDL_GameControllerButtonBind SDLCALL
+SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
+                                 SDL_GameControllerAxis axis);
+
+/**
+ *  Get the current state of an axis control on a game controller.
+ *
+ *  The state is a value ranging from -32768 to 32767.
+ *
+ *  The axis indices start at index 0.
+ */
+extern DECLSPEC Sint16 SDLCALL
+SDL_GameControllerGetAxis(SDL_GameController *gamecontroller,
+                          SDL_GameControllerAxis axis);
+
+/**
+ *  The list of buttons available from a controller
+ */
+typedef enum
+{
+    SDL_CONTROLLER_BUTTON_INVALID = -1,
+    SDL_CONTROLLER_BUTTON_A,
+    SDL_CONTROLLER_BUTTON_B,
+    SDL_CONTROLLER_BUTTON_X,
+    SDL_CONTROLLER_BUTTON_Y,
+    SDL_CONTROLLER_BUTTON_BACK,
+    SDL_CONTROLLER_BUTTON_GUIDE,
+    SDL_CONTROLLER_BUTTON_START,
+    SDL_CONTROLLER_BUTTON_LEFTSTICK,
+    SDL_CONTROLLER_BUTTON_RIGHTSTICK,
+    SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
+    SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
+    SDL_CONTROLLER_BUTTON_DPAD_UP,
+    SDL_CONTROLLER_BUTTON_DPAD_DOWN,
+    SDL_CONTROLLER_BUTTON_DPAD_LEFT,
+    SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
+    SDL_CONTROLLER_BUTTON_MAX
+} SDL_GameControllerButton;
+
+/**
+ *  turn this string into a button mapping
+ */
+extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFromString(const char *pchString);
+
+/**
+ *  turn this button enum into a string mapping
+ */
+extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForButton(SDL_GameControllerButton button);
+
+/**
+ *  Get the SDL joystick layer binding for this controller button mapping
+ */
+extern DECLSPEC SDL_GameControllerButtonBind SDLCALL
+SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
+                                   SDL_GameControllerButton button);
+
+
+/**
+ *  Get the current state of a button on a game controller.
+ *
+ *  The button indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *gamecontroller,
+                                                          SDL_GameControllerButton button);
+
+/**
+ *  Close a controller previously opened with SDL_GameControllerOpen().
+ */
+extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_gamecontroller_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_gesture.h b/include/SDL_gesture.h
new file mode 100644
index 0000000..21f10ea
--- /dev/null
+++ b/include/SDL_gesture.h
@@ -0,0 +1,87 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_gesture.h
+ *
+ *  Include file for SDL gesture event handling.
+ */
+
+#ifndef _SDL_gesture_h
+#define _SDL_gesture_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+
+#include "SDL_touch.h"
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef Sint64 SDL_GestureID;
+
+/* Function prototypes */
+
+/**
+ *  \brief Begin Recording a gesture on the specified touch, or all touches (-1)
+ *
+ *
+ */
+extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
+
+
+/**
+ *  \brief Save all currently loaded Dollar Gesture templates
+ *
+ *
+ */
+extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *src);
+
+/**
+ *  \brief Save a currently loaded Dollar Gesture template
+ *
+ *
+ */
+extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *src);
+
+
+/**
+ *  \brief Load Dollar Gesture templates from a file
+ *
+ *
+ */
+extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_gesture_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_haptic.h b/include/SDL_haptic.h
new file mode 100644
index 0000000..da555c9
--- /dev/null
+++ b/include/SDL_haptic.h
@@ -0,0 +1,1225 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_haptic.h
+ *
+ *  \brief The SDL Haptic subsystem allows you to control haptic (force feedback)
+ *         devices.
+ *
+ *  The basic usage is as follows:
+ *   - Initialize the Subsystem (::SDL_INIT_HAPTIC).
+ *   - Open a Haptic Device.
+ *    - SDL_HapticOpen() to open from index.
+ *    - SDL_HapticOpenFromJoystick() to open from an existing joystick.
+ *   - Create an effect (::SDL_HapticEffect).
+ *   - Upload the effect with SDL_HapticNewEffect().
+ *   - Run the effect with SDL_HapticRunEffect().
+ *   - (optional) Free the effect with SDL_HapticDestroyEffect().
+ *   - Close the haptic device with SDL_HapticClose().
+ *
+ * \par Simple rumble example:
+ * \code
+ *    SDL_Haptic *haptic;
+ *
+ *    // Open the device
+ *    haptic = SDL_HapticOpen( 0 );
+ *    if (haptic == NULL)
+ *       return -1;
+ *
+ *    // Initialize simple rumble
+ *    if (SDL_HapticRumbleInit( haptic ) != 0)
+ *       return -1;
+ *
+ *    // Play effect at 50% strength for 2 seconds
+ *    if (SDL_HapticRumblePlay( haptic, 0.5, 2000 ) != 0)
+ *       return -1;
+ *    SDL_Delay( 2000 );
+ *
+ *    // Clean up
+ *    SDL_HapticClose( haptic );
+ * \endcode
+ *
+ * \par Complete example:
+ * \code
+ * int test_haptic( SDL_Joystick * joystick ) {
+ *    SDL_Haptic *haptic;
+ *    SDL_HapticEffect effect;
+ *    int effect_id;
+ *
+ *    // Open the device
+ *    haptic = SDL_HapticOpenFromJoystick( joystick );
+ *    if (haptic == NULL) return -1; // Most likely joystick isn't haptic
+ *
+ *    // See if it can do sine waves
+ *    if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) {
+ *       SDL_HapticClose(haptic); // No sine effect
+ *       return -1;
+ *    }
+ *
+ *    // Create the effect
+ *    memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default
+ *    effect.type = SDL_HAPTIC_SINE;
+ *    effect.periodic.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates
+ *    effect.periodic.direction.dir[0] = 18000; // Force comes from south
+ *    effect.periodic.period = 1000; // 1000 ms
+ *    effect.periodic.magnitude = 20000; // 20000/32767 strength
+ *    effect.periodic.length = 5000; // 5 seconds long
+ *    effect.periodic.attack_length = 1000; // Takes 1 second to get max strength
+ *    effect.periodic.fade_length = 1000; // Takes 1 second to fade away
+ *
+ *    // Upload the effect
+ *    effect_id = SDL_HapticNewEffect( haptic, &effect );
+ *
+ *    // Test the effect
+ *    SDL_HapticRunEffect( haptic, effect_id, 1 );
+ *    SDL_Delay( 5000); // Wait for the effect to finish
+ *
+ *    // We destroy the effect, although closing the device also does this
+ *    SDL_HapticDestroyEffect( haptic, effect_id );
+ *
+ *    // Close the device
+ *    SDL_HapticClose(haptic);
+ *
+ *    return 0; // Success
+ * }
+ * \endcode
+ *
+ * You can also find out more information on my blog:
+ * http://bobbens.dyndns.org/journal/2010/sdl_haptic/
+ *
+ * \author Edgar Simo Serra
+ */
+
+#ifndef _SDL_haptic_h
+#define _SDL_haptic_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_joystick.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/**
+ *  \typedef SDL_Haptic
+ *
+ *  \brief The haptic structure used to identify an SDL haptic.
+ *
+ *  \sa SDL_HapticOpen
+ *  \sa SDL_HapticOpenFromJoystick
+ *  \sa SDL_HapticClose
+ */
+struct _SDL_Haptic;
+typedef struct _SDL_Haptic SDL_Haptic;
+
+
+/**
+ *  \name Haptic features
+ *
+ *  Different haptic features a device can have.
+ */
+/*@{*/
+
+/**
+ *  \name Haptic effects
+ */
+/*@{*/
+
+/**
+ *  \brief Constant effect supported.
+ *
+ *  Constant haptic effect.
+ *
+ *  \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_CONSTANT   (1<<0)
+
+/**
+ *  \brief Sine wave effect supported.
+ *
+ *  Periodic haptic effect that simulates sine waves.
+ *
+ *  \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SINE       (1<<1)
+
+/**
+ *  \brief Left/Right effect supported.
+ *
+ *  Haptic effect for direct control over high/low frequency motors.
+ *
+ *  \sa SDL_HapticLeftRight
+ * \warning this value was SDL_HAPTIC_SQUARE right before 2.0.0 shipped. Sorry,
+ *          we ran out of bits, and this is important for XInput devices.
+ */
+#define SDL_HAPTIC_LEFTRIGHT     (1<<2)
+
+/* !!! FIXME: put this back when we have more bits in 2.1 */
+/*#define SDL_HAPTIC_SQUARE     (1<<2)*/
+
+/**
+ *  \brief Triangle wave effect supported.
+ *
+ *  Periodic haptic effect that simulates triangular waves.
+ *
+ *  \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_TRIANGLE   (1<<3)
+
+/**
+ *  \brief Sawtoothup wave effect supported.
+ *
+ *  Periodic haptic effect that simulates saw tooth up waves.
+ *
+ *  \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SAWTOOTHUP (1<<4)
+
+/**
+ *  \brief Sawtoothdown wave effect supported.
+ *
+ *  Periodic haptic effect that simulates saw tooth down waves.
+ *
+ *  \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SAWTOOTHDOWN (1<<5)
+
+/**
+ *  \brief Ramp effect supported.
+ *
+ *  Ramp haptic effect.
+ *
+ *  \sa SDL_HapticRamp
+ */
+#define SDL_HAPTIC_RAMP       (1<<6)
+
+/**
+ *  \brief Spring effect supported - uses axes position.
+ *
+ *  Condition haptic effect that simulates a spring.  Effect is based on the
+ *  axes position.
+ *
+ *  \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_SPRING     (1<<7)
+
+/**
+ *  \brief Damper effect supported - uses axes velocity.
+ *
+ *  Condition haptic effect that simulates dampening.  Effect is based on the
+ *  axes velocity.
+ *
+ *  \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_DAMPER     (1<<8)
+
+/**
+ *  \brief Inertia effect supported - uses axes acceleration.
+ *
+ *  Condition haptic effect that simulates inertia.  Effect is based on the axes
+ *  acceleration.
+ *
+ *  \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_INERTIA    (1<<9)
+
+/**
+ *  \brief Friction effect supported - uses axes movement.
+ *
+ *  Condition haptic effect that simulates friction.  Effect is based on the
+ *  axes movement.
+ *
+ *  \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_FRICTION   (1<<10)
+
+/**
+ *  \brief Custom effect is supported.
+ *
+ *  User defined custom haptic effect.
+ */
+#define SDL_HAPTIC_CUSTOM     (1<<11)
+
+/*@}*//*Haptic effects*/
+
+/* These last few are features the device has, not effects */
+
+/**
+ *  \brief Device can set global gain.
+ *
+ *  Device supports setting the global gain.
+ *
+ *  \sa SDL_HapticSetGain
+ */
+#define SDL_HAPTIC_GAIN       (1<<12)
+
+/**
+ *  \brief Device can set autocenter.
+ *
+ *  Device supports setting autocenter.
+ *
+ *  \sa SDL_HapticSetAutocenter
+ */
+#define SDL_HAPTIC_AUTOCENTER (1<<13)
+
+/**
+ *  \brief Device can be queried for effect status.
+ *
+ *  Device can be queried for effect status.
+ *
+ *  \sa SDL_HapticGetEffectStatus
+ */
+#define SDL_HAPTIC_STATUS     (1<<14)
+
+/**
+ *  \brief Device can be paused.
+ *
+ *  \sa SDL_HapticPause
+ *  \sa SDL_HapticUnpause
+ */
+#define SDL_HAPTIC_PAUSE      (1<<15)
+
+
+/**
+ * \name Direction encodings
+ */
+/*@{*/
+
+/**
+ *  \brief Uses polar coordinates for the direction.
+ *
+ *  \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_POLAR      0
+
+/**
+ *  \brief Uses cartesian coordinates for the direction.
+ *
+ *  \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_CARTESIAN  1
+
+/**
+ *  \brief Uses spherical coordinates for the direction.
+ *
+ *  \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_SPHERICAL  2
+
+/*@}*//*Direction encodings*/
+
+/*@}*//*Haptic features*/
+
+/*
+ * Misc defines.
+ */
+
+/**
+ * \brief Used to play a device an infinite number of times.
+ *
+ * \sa SDL_HapticRunEffect
+ */
+#define SDL_HAPTIC_INFINITY   4294967295U
+
+
+/**
+ *  \brief Structure that represents a haptic direction.
+ *
+ *  Directions can be specified by:
+ *   - ::SDL_HAPTIC_POLAR : Specified by polar coordinates.
+ *   - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
+ *   - ::SDL_HAPTIC_SPHERICAL : Specified by spherical coordinates.
+ *
+ *  Cardinal directions of the haptic device are relative to the positioning
+ *  of the device.  North is considered to be away from the user.
+ *
+ *  The following diagram represents the cardinal directions:
+ *  \verbatim
+                 .--.
+                 |__| .-------.
+                 |=.| |.-----.|
+                 |--| ||     ||
+                 |  | |'-----'|
+                 |__|~')_____('
+                   [ COMPUTER ]
+
+
+                     North (0,-1)
+                         ^
+                         |
+                         |
+    (1,0)  West <----[ HAPTIC ]----> East (-1,0)
+                         |
+                         |
+                         v
+                      South (0,1)
+
+
+                      [ USER ]
+                        \|||/
+                        (o o)
+                  ---ooO-(_)-Ooo---
+    \endverbatim
+ *
+ *  If type is ::SDL_HAPTIC_POLAR, direction is encoded by hundredths of a
+ *  degree starting north and turning clockwise.  ::SDL_HAPTIC_POLAR only uses
+ *  the first \c dir parameter.  The cardinal directions would be:
+ *   - North: 0 (0 degrees)
+ *   - East: 9000 (90 degrees)
+ *   - South: 18000 (180 degrees)
+ *   - West: 27000 (270 degrees)
+ *
+ *  If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions
+ *  (X axis, Y axis and Z axis (with 3 axes)).  ::SDL_HAPTIC_CARTESIAN uses
+ *  the first three \c dir parameters.  The cardinal directions would be:
+ *   - North:  0,-1, 0
+ *   - East:  -1, 0, 0
+ *   - South:  0, 1, 0
+ *   - West:   1, 0, 0
+ *
+ *  The Z axis represents the height of the effect if supported, otherwise
+ *  it's unused.  In cartesian encoding (1, 2) would be the same as (2, 4), you
+ *  can use any multiple you want, only the direction matters.
+ *
+ *  If type is ::SDL_HAPTIC_SPHERICAL, direction is encoded by two rotations.
+ *  The first two \c dir parameters are used.  The \c dir parameters are as
+ *  follows (all values are in hundredths of degrees):
+ *   - Degrees from (1, 0) rotated towards (0, 1).
+ *   - Degrees towards (0, 0, 1) (device needs at least 3 axes).
+ *
+ *
+ *  Example of force coming from the south with all encodings (force coming
+ *  from the south means the user will have to pull the stick to counteract):
+ *  \code
+ *  SDL_HapticDirection direction;
+ *
+ *  // Cartesian directions
+ *  direction.type = SDL_HAPTIC_CARTESIAN; // Using cartesian direction encoding.
+ *  direction.dir[0] = 0; // X position
+ *  direction.dir[1] = 1; // Y position
+ *  // Assuming the device has 2 axes, we don't need to specify third parameter.
+ *
+ *  // Polar directions
+ *  direction.type = SDL_HAPTIC_POLAR; // We'll be using polar direction encoding.
+ *  direction.dir[0] = 18000; // Polar only uses first parameter
+ *
+ *  // Spherical coordinates
+ *  direction.type = SDL_HAPTIC_SPHERICAL; // Spherical encoding
+ *  direction.dir[0] = 9000; // Since we only have two axes we don't need more parameters.
+ *  \endcode
+ *
+ *  \sa SDL_HAPTIC_POLAR
+ *  \sa SDL_HAPTIC_CARTESIAN
+ *  \sa SDL_HAPTIC_SPHERICAL
+ *  \sa SDL_HapticEffect
+ *  \sa SDL_HapticNumAxes
+ */
+typedef struct SDL_HapticDirection
+{
+    Uint8 type;         /**< The type of encoding. */
+    Sint32 dir[3];      /**< The encoded direction. */
+} SDL_HapticDirection;
+
+
+/**
+ *  \brief A structure containing a template for a Constant effect.
+ *
+ *  The struct is exclusive to the ::SDL_HAPTIC_CONSTANT effect.
+ *
+ *  A constant effect applies a constant force in the specified direction
+ *  to the joystick.
+ *
+ *  \sa SDL_HAPTIC_CONSTANT
+ *  \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticConstant
+{
+    /* Header */
+    Uint16 type;            /**< ::SDL_HAPTIC_CONSTANT */
+    SDL_HapticDirection direction;  /**< Direction of the effect. */
+
+    /* Replay */
+    Uint32 length;          /**< Duration of the effect. */
+    Uint16 delay;           /**< Delay before starting the effect. */
+
+    /* Trigger */
+    Uint16 button;          /**< Button that triggers the effect. */
+    Uint16 interval;        /**< How soon it can be triggered again after button. */
+
+    /* Constant */
+    Sint16 level;           /**< Strength of the constant effect. */
+
+    /* Envelope */
+    Uint16 attack_length;   /**< Duration of the attack. */
+    Uint16 attack_level;    /**< Level at the start of the attack. */
+    Uint16 fade_length;     /**< Duration of the fade. */
+    Uint16 fade_level;      /**< Level at the end of the fade. */
+} SDL_HapticConstant;
+
+/**
+ *  \brief A structure containing a template for a Periodic effect.
+ *
+ *  The struct handles the following effects:
+ *   - ::SDL_HAPTIC_SINE
+ *   - ::SDL_HAPTIC_LEFTRIGHT
+ *   - ::SDL_HAPTIC_TRIANGLE
+ *   - ::SDL_HAPTIC_SAWTOOTHUP
+ *   - ::SDL_HAPTIC_SAWTOOTHDOWN
+ *
+ *  A periodic effect consists in a wave-shaped effect that repeats itself
+ *  over time.  The type determines the shape of the wave and the parameters
+ *  determine the dimensions of the wave.
+ *
+ *  Phase is given by hundredth of a cycle meaning that giving the phase a value
+ *  of 9000 will displace it 25% of its period.  Here are sample values:
+ *   -     0: No phase displacement.
+ *   -  9000: Displaced 25% of its period.
+ *   - 18000: Displaced 50% of its period.
+ *   - 27000: Displaced 75% of its period.
+ *   - 36000: Displaced 100% of its period, same as 0, but 0 is preferred.
+ *
+ *  Examples:
+ *  \verbatim
+    SDL_HAPTIC_SINE
+      __      __      __      __
+     /  \    /  \    /  \    /
+    /    \__/    \__/    \__/
+
+    SDL_HAPTIC_SQUARE
+     __    __    __    __    __
+    |  |  |  |  |  |  |  |  |  |
+    |  |__|  |__|  |__|  |__|  |
+
+    SDL_HAPTIC_TRIANGLE
+      /\    /\    /\    /\    /\
+     /  \  /  \  /  \  /  \  /
+    /    \/    \/    \/    \/
+
+    SDL_HAPTIC_SAWTOOTHUP
+      /|  /|  /|  /|  /|  /|  /|
+     / | / | / | / | / | / | / |
+    /  |/  |/  |/  |/  |/  |/  |
+
+    SDL_HAPTIC_SAWTOOTHDOWN
+    \  |\  |\  |\  |\  |\  |\  |
+     \ | \ | \ | \ | \ | \ | \ |
+      \|  \|  \|  \|  \|  \|  \|
+    \endverbatim
+ *
+ *  \sa SDL_HAPTIC_SINE
+ *  \sa SDL_HAPTIC_LEFTRIGHT
+ *  \sa SDL_HAPTIC_TRIANGLE
+ *  \sa SDL_HAPTIC_SAWTOOTHUP
+ *  \sa SDL_HAPTIC_SAWTOOTHDOWN
+ *  \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticPeriodic
+{
+    /* Header */
+    Uint16 type;        /**< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_LEFTRIGHT,
+                             ::SDL_HAPTIC_TRIANGLE, ::SDL_HAPTIC_SAWTOOTHUP or
+                             ::SDL_HAPTIC_SAWTOOTHDOWN */
+    SDL_HapticDirection direction;  /**< Direction of the effect. */
+
+    /* Replay */
+    Uint32 length;      /**< Duration of the effect. */
+    Uint16 delay;       /**< Delay before starting the effect. */
+
+    /* Trigger */
+    Uint16 button;      /**< Button that triggers the effect. */
+    Uint16 interval;    /**< How soon it can be triggered again after button. */
+
+    /* Periodic */
+    Uint16 period;      /**< Period of the wave. */
+    Sint16 magnitude;   /**< Peak value. */
+    Sint16 offset;      /**< Mean value of the wave. */
+    Uint16 phase;       /**< Horizontal shift given by hundredth of a cycle. */
+
+    /* Envelope */
+    Uint16 attack_length;   /**< Duration of the attack. */
+    Uint16 attack_level;    /**< Level at the start of the attack. */
+    Uint16 fade_length; /**< Duration of the fade. */
+    Uint16 fade_level;  /**< Level at the end of the fade. */
+} SDL_HapticPeriodic;
+
+/**
+ *  \brief A structure containing a template for a Condition effect.
+ *
+ *  The struct handles the following effects:
+ *   - ::SDL_HAPTIC_SPRING: Effect based on axes position.
+ *   - ::SDL_HAPTIC_DAMPER: Effect based on axes velocity.
+ *   - ::SDL_HAPTIC_INERTIA: Effect based on axes acceleration.
+ *   - ::SDL_HAPTIC_FRICTION: Effect based on axes movement.
+ *
+ *  Direction is handled by condition internals instead of a direction member.
+ *  The condition effect specific members have three parameters.  The first
+ *  refers to the X axis, the second refers to the Y axis and the third
+ *  refers to the Z axis.  The right terms refer to the positive side of the
+ *  axis and the left terms refer to the negative side of the axis.  Please
+ *  refer to the ::SDL_HapticDirection diagram for which side is positive and
+ *  which is negative.
+ *
+ *  \sa SDL_HapticDirection
+ *  \sa SDL_HAPTIC_SPRING
+ *  \sa SDL_HAPTIC_DAMPER
+ *  \sa SDL_HAPTIC_INERTIA
+ *  \sa SDL_HAPTIC_FRICTION
+ *  \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticCondition
+{
+    /* Header */
+    Uint16 type;            /**< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER,
+                                 ::SDL_HAPTIC_INERTIA or ::SDL_HAPTIC_FRICTION */
+    SDL_HapticDirection direction;  /**< Direction of the effect - Not used ATM. */
+
+    /* Replay */
+    Uint32 length;          /**< Duration of the effect. */
+    Uint16 delay;           /**< Delay before starting the effect. */
+
+    /* Trigger */
+    Uint16 button;          /**< Button that triggers the effect. */
+    Uint16 interval;        /**< How soon it can be triggered again after button. */
+
+    /* Condition */
+    Uint16 right_sat[3];    /**< Level when joystick is to the positive side. */
+    Uint16 left_sat[3];     /**< Level when joystick is to the negative side. */
+    Sint16 right_coeff[3];  /**< How fast to increase the force towards the positive side. */
+    Sint16 left_coeff[3];   /**< How fast to increase the force towards the negative side. */
+    Uint16 deadband[3];     /**< Size of the dead zone. */
+    Sint16 center[3];       /**< Position of the dead zone. */
+} SDL_HapticCondition;
+
+/**
+ *  \brief A structure containing a template for a Ramp effect.
+ *
+ *  This struct is exclusively for the ::SDL_HAPTIC_RAMP effect.
+ *
+ *  The ramp effect starts at start strength and ends at end strength.
+ *  It augments in linear fashion.  If you use attack and fade with a ramp
+ *  the effects get added to the ramp effect making the effect become
+ *  quadratic instead of linear.
+ *
+ *  \sa SDL_HAPTIC_RAMP
+ *  \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticRamp
+{
+    /* Header */
+    Uint16 type;            /**< ::SDL_HAPTIC_RAMP */
+    SDL_HapticDirection direction;  /**< Direction of the effect. */
+
+    /* Replay */
+    Uint32 length;          /**< Duration of the effect. */
+    Uint16 delay;           /**< Delay before starting the effect. */
+
+    /* Trigger */
+    Uint16 button;          /**< Button that triggers the effect. */
+    Uint16 interval;        /**< How soon it can be triggered again after button. */
+
+    /* Ramp */
+    Sint16 start;           /**< Beginning strength level. */
+    Sint16 end;             /**< Ending strength level. */
+
+    /* Envelope */
+    Uint16 attack_length;   /**< Duration of the attack. */
+    Uint16 attack_level;    /**< Level at the start of the attack. */
+    Uint16 fade_length;     /**< Duration of the fade. */
+    Uint16 fade_level;      /**< Level at the end of the fade. */
+} SDL_HapticRamp;
+
+/**
+ * \brief A structure containing a template for a Left/Right effect.
+ *
+ * This struct is exclusively for the ::SDL_HAPTIC_LEFTRIGHT effect.
+ *
+ * The Left/Right effect is used to explicitly control the large and small
+ * motors, commonly found in modern game controllers. One motor is high
+ * frequency, the other is low frequency.
+ *
+ * \sa SDL_HAPTIC_LEFTRIGHT
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticLeftRight
+{
+    /* Header */
+    Uint16 type;            /**< ::SDL_HAPTIC_LEFTRIGHT */
+
+    /* Replay */
+    Uint32 length;          /**< Duration of the effect. */
+
+    /* Rumble */
+    Uint16 large_magnitude; /**< Control of the large controller motor. */
+    Uint16 small_magnitude; /**< Control of the small controller motor. */
+} SDL_HapticLeftRight;
+
+/**
+ *  \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
+ *
+ *  A custom force feedback effect is much like a periodic effect, where the
+ *  application can define its exact shape.  You will have to allocate the
+ *  data yourself.  Data should consist of channels * samples Uint16 samples.
+ *
+ *  If channels is one, the effect is rotated using the defined direction.
+ *  Otherwise it uses the samples in data for the different axes.
+ *
+ *  \sa SDL_HAPTIC_CUSTOM
+ *  \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticCustom
+{
+    /* Header */
+    Uint16 type;            /**< ::SDL_HAPTIC_CUSTOM */
+    SDL_HapticDirection direction;  /**< Direction of the effect. */
+
+    /* Replay */
+    Uint32 length;          /**< Duration of the effect. */
+    Uint16 delay;           /**< Delay before starting the effect. */
+
+    /* Trigger */
+    Uint16 button;          /**< Button that triggers the effect. */
+    Uint16 interval;        /**< How soon it can be triggered again after button. */
+
+    /* Custom */
+    Uint8 channels;         /**< Axes to use, minimum of one. */
+    Uint16 period;          /**< Sample periods. */
+    Uint16 samples;         /**< Amount of samples. */
+    Uint16 *data;           /**< Should contain channels*samples items. */
+
+    /* Envelope */
+    Uint16 attack_length;   /**< Duration of the attack. */
+    Uint16 attack_level;    /**< Level at the start of the attack. */
+    Uint16 fade_length;     /**< Duration of the fade. */
+    Uint16 fade_level;      /**< Level at the end of the fade. */
+} SDL_HapticCustom;
+
+/**
+ *  \brief The generic template for any haptic effect.
+ *
+ *  All values max at 32767 (0x7FFF).  Signed values also can be negative.
+ *  Time values unless specified otherwise are in milliseconds.
+ *
+ *  You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
+ *  value.  Neither delay, interval, attack_length nor fade_length support
+ *  ::SDL_HAPTIC_INFINITY.  Fade will also not be used since effect never ends.
+ *
+ *  Additionally, the ::SDL_HAPTIC_RAMP effect does not support a duration of
+ *  ::SDL_HAPTIC_INFINITY.
+ *
+ *  Button triggers may not be supported on all devices, it is advised to not
+ *  use them if possible.  Buttons start at index 1 instead of index 0 like
+ *  the joystick.
+ *
+ *  If both attack_length and fade_level are 0, the envelope is not used,
+ *  otherwise both values are used.
+ *
+ *  Common parts:
+ *  \code
+ *  // Replay - All effects have this
+ *  Uint32 length;        // Duration of effect (ms).
+ *  Uint16 delay;         // Delay before starting effect.
+ *
+ *  // Trigger - All effects have this
+ *  Uint16 button;        // Button that triggers effect.
+ *  Uint16 interval;      // How soon before effect can be triggered again.
+ *
+ *  // Envelope - All effects except condition effects have this
+ *  Uint16 attack_length; // Duration of the attack (ms).
+ *  Uint16 attack_level;  // Level at the start of the attack.
+ *  Uint16 fade_length;   // Duration of the fade out (ms).
+ *  Uint16 fade_level;    // Level at the end of the fade.
+ *  \endcode
+ *
+ *
+ *  Here we have an example of a constant effect evolution in time:
+ *  \verbatim
+    Strength
+    ^
+    |
+    |    effect level -->  _________________
+    |                     /                 \
+    |                    /                   \
+    |                   /                     \
+    |                  /                       \
+    | attack_level --> |                        \
+    |                  |                        |  <---  fade_level
+    |
+    +--------------------------------------------------> Time
+                       [--]                 [---]
+                       attack_length        fade_length
+
+    [------------------][-----------------------]
+    delay               length
+    \endverbatim
+ *
+ *  Note either the attack_level or the fade_level may be above the actual
+ *  effect level.
+ *
+ *  \sa SDL_HapticConstant
+ *  \sa SDL_HapticPeriodic
+ *  \sa SDL_HapticCondition
+ *  \sa SDL_HapticRamp
+ *  \sa SDL_HapticLeftRight
+ *  \sa SDL_HapticCustom
+ */
+typedef union SDL_HapticEffect
+{
+    /* Common for all force feedback effects */
+    Uint16 type;                    /**< Effect type. */
+    SDL_HapticConstant constant;    /**< Constant effect. */
+    SDL_HapticPeriodic periodic;    /**< Periodic effect. */
+    SDL_HapticCondition condition;  /**< Condition effect. */
+    SDL_HapticRamp ramp;            /**< Ramp effect. */
+    SDL_HapticLeftRight leftright;  /**< Left/Right effect. */
+    SDL_HapticCustom custom;        /**< Custom effect. */
+} SDL_HapticEffect;
+
+
+/* Function prototypes */
+/**
+ *  \brief Count the number of haptic devices attached to the system.
+ *
+ *  \return Number of haptic devices detected on the system.
+ */
+extern DECLSPEC int SDLCALL SDL_NumHaptics(void);
+
+/**
+ *  \brief Get the implementation dependent name of a Haptic device.
+ *
+ *  This can be called before any joysticks are opened.
+ *  If no name can be found, this function returns NULL.
+ *
+ *  \param device_index Index of the device to get its name.
+ *  \return Name of the device or NULL on error.
+ *
+ *  \sa SDL_NumHaptics
+ */
+extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index);
+
+/**
+ *  \brief Opens a Haptic device for usage.
+ *
+ *  The index passed as an argument refers to the N'th Haptic device on this
+ *  system.
+ *
+ *  When opening a haptic device, its gain will be set to maximum and
+ *  autocenter will be disabled.  To modify these values use
+ *  SDL_HapticSetGain() and SDL_HapticSetAutocenter().
+ *
+ *  \param device_index Index of the device to open.
+ *  \return Device identifier or NULL on error.
+ *
+ *  \sa SDL_HapticIndex
+ *  \sa SDL_HapticOpenFromMouse
+ *  \sa SDL_HapticOpenFromJoystick
+ *  \sa SDL_HapticClose
+ *  \sa SDL_HapticSetGain
+ *  \sa SDL_HapticSetAutocenter
+ *  \sa SDL_HapticPause
+ *  \sa SDL_HapticStopAll
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpen(int device_index);
+
+/**
+ *  \brief Checks if the haptic device at index has been opened.
+ *
+ *  \param device_index Index to check to see if it has been opened.
+ *  \return 1 if it has been opened or 0 if it hasn't.
+ *
+ *  \sa SDL_HapticOpen
+ *  \sa SDL_HapticIndex
+ */
+extern DECLSPEC int SDLCALL SDL_HapticOpened(int device_index);
+
+/**
+ *  \brief Gets the index of a haptic device.
+ *
+ *  \param haptic Haptic device to get the index of.
+ *  \return The index of the haptic device or -1 on error.
+ *
+ *  \sa SDL_HapticOpen
+ *  \sa SDL_HapticOpened
+ */
+extern DECLSPEC int SDLCALL SDL_HapticIndex(SDL_Haptic * haptic);
+
+/**
+ *  \brief Gets whether or not the current mouse has haptic capabilities.
+ *
+ *  \return SDL_TRUE if the mouse is haptic, SDL_FALSE if it isn't.
+ *
+ *  \sa SDL_HapticOpenFromMouse
+ */
+extern DECLSPEC int SDLCALL SDL_MouseIsHaptic(void);
+
+/**
+ *  \brief Tries to open a haptic device from the current mouse.
+ *
+ *  \return The haptic device identifier or NULL on error.
+ *
+ *  \sa SDL_MouseIsHaptic
+ *  \sa SDL_HapticOpen
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void);
+
+/**
+ *  \brief Checks to see if a joystick has haptic features.
+ *
+ *  \param joystick Joystick to test for haptic capabilities.
+ *  \return 1 if the joystick is haptic, 0 if it isn't
+ *          or -1 if an error ocurred.
+ *
+ *  \sa SDL_HapticOpenFromJoystick
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
+
+/**
+ *  \brief Opens a Haptic device for usage from a Joystick device.
+ *
+ *  You must still close the haptic device seperately.  It will not be closed
+ *  with the joystick.
+ *
+ *  When opening from a joystick you should first close the haptic device before
+ *  closing the joystick device.  If not, on some implementations the haptic
+ *  device will also get unallocated and you'll be unable to use force feedback
+ *  on that device.
+ *
+ *  \param joystick Joystick to create a haptic device from.
+ *  \return A valid haptic device identifier on success or NULL on error.
+ *
+ *  \sa SDL_HapticOpen
+ *  \sa SDL_HapticClose
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
+                                                               joystick);
+
+/**
+ *  \brief Closes a Haptic device previously opened with SDL_HapticOpen().
+ *
+ *  \param haptic Haptic device to close.
+ */
+extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic);
+
+/**
+ *  \brief Returns the number of effects a haptic device can store.
+ *
+ *  On some platforms this isn't fully supported, and therefore is an
+ *  approximation.  Always check to see if your created effect was actually
+ *  created and do not rely solely on SDL_HapticNumEffects().
+ *
+ *  \param haptic The haptic device to query effect max.
+ *  \return The number of effects the haptic device can store or
+ *          -1 on error.
+ *
+ *  \sa SDL_HapticNumEffectsPlaying
+ *  \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic);
+
+/**
+ *  \brief Returns the number of effects a haptic device can play at the same
+ *         time.
+ *
+ *  This is not supported on all platforms, but will always return a value.
+ *  Added here for the sake of completeness.
+ *
+ *  \param haptic The haptic device to query maximum playing effects.
+ *  \return The number of effects the haptic device can play at the same time
+ *          or -1 on error.
+ *
+ *  \sa SDL_HapticNumEffects
+ *  \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
+
+/**
+ *  \brief Gets the haptic devices supported features in bitwise matter.
+ *
+ *  Example:
+ *  \code
+ *  if (SDL_HapticQuery(haptic) & SDL_HAPTIC_CONSTANT) {
+ *      printf("We have constant haptic effect!");
+ *  }
+ *  \endcode
+ *
+ *  \param haptic The haptic device to query.
+ *  \return Haptic features in bitwise manner (OR'd).
+ *
+ *  \sa SDL_HapticNumEffects
+ *  \sa SDL_HapticEffectSupported
+ */
+extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic);
+
+
+/**
+ *  \brief Gets the number of haptic axes the device has.
+ *
+ *  \sa SDL_HapticDirection
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic);
+
+/**
+ *  \brief Checks to see if effect is supported by haptic.
+ *
+ *  \param haptic Haptic device to check on.
+ *  \param effect Effect to check to see if it is supported.
+ *  \return SDL_TRUE if effect is supported, SDL_FALSE if it isn't or -1 on error.
+ *
+ *  \sa SDL_HapticQuery
+ *  \sa SDL_HapticNewEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic,
+                                                      SDL_HapticEffect *
+                                                      effect);
+
+/**
+ *  \brief Creates a new haptic effect on the device.
+ *
+ *  \param haptic Haptic device to create the effect on.
+ *  \param effect Properties of the effect to create.
+ *  \return The id of the effect on success or -1 on error.
+ *
+ *  \sa SDL_HapticUpdateEffect
+ *  \sa SDL_HapticRunEffect
+ *  \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic,
+                                                SDL_HapticEffect * effect);
+
+/**
+ *  \brief Updates the properties of an effect.
+ *
+ *  Can be used dynamically, although behaviour when dynamically changing
+ *  direction may be strange.  Specifically the effect may reupload itself
+ *  and start playing from the start.  You cannot change the type either when
+ *  running SDL_HapticUpdateEffect().
+ *
+ *  \param haptic Haptic device that has the effect.
+ *  \param effect Effect to update.
+ *  \param data New effect properties to use.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticNewEffect
+ *  \sa SDL_HapticRunEffect
+ *  \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticUpdateEffect(SDL_Haptic * haptic,
+                                                   int effect,
+                                                   SDL_HapticEffect * data);
+
+/**
+ *  \brief Runs the haptic effect on its associated haptic device.
+ *
+ *  If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over
+ *  repeating the envelope (attack and fade) every time.  If you only want the
+ *  effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length
+ *  parameter.
+ *
+ *  \param haptic Haptic device to run the effect on.
+ *  \param effect Identifier of the haptic effect to run.
+ *  \param iterations Number of iterations to run the effect. Use
+ *         ::SDL_HAPTIC_INFINITY for infinity.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticStopEffect
+ *  \sa SDL_HapticDestroyEffect
+ *  \sa SDL_HapticGetEffectStatus
+ */
+extern DECLSPEC int SDLCALL SDL_HapticRunEffect(SDL_Haptic * haptic,
+                                                int effect,
+                                                Uint32 iterations);
+
+/**
+ *  \brief Stops the haptic effect on its associated haptic device.
+ *
+ *  \param haptic Haptic device to stop the effect on.
+ *  \param effect Identifier of the effect to stop.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticRunEffect
+ *  \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticStopEffect(SDL_Haptic * haptic,
+                                                 int effect);
+
+/**
+ *  \brief Destroys a haptic effect on the device.
+ *
+ *  This will stop the effect if it's running.  Effects are automatically
+ *  destroyed when the device is closed.
+ *
+ *  \param haptic Device to destroy the effect on.
+ *  \param effect Identifier of the effect to destroy.
+ *
+ *  \sa SDL_HapticNewEffect
+ */
+extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic,
+                                                     int effect);
+
+/**
+ *  \brief Gets the status of the current effect on the haptic device.
+ *
+ *  Device must support the ::SDL_HAPTIC_STATUS feature.
+ *
+ *  \param haptic Haptic device to query the effect status on.
+ *  \param effect Identifier of the effect to query its status.
+ *  \return 0 if it isn't playing, 1 if it is playing or -1 on error.
+ *
+ *  \sa SDL_HapticRunEffect
+ *  \sa SDL_HapticStopEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic,
+                                                      int effect);
+
+/**
+ *  \brief Sets the global gain of the device.
+ *
+ *  Device must support the ::SDL_HAPTIC_GAIN feature.
+ *
+ *  The user may specify the maximum gain by setting the environment variable
+ *  SDL_HAPTIC_GAIN_MAX which should be between 0 and 100.  All calls to
+ *  SDL_HapticSetGain() will scale linearly using SDL_HAPTIC_GAIN_MAX as the
+ *  maximum.
+ *
+ *  \param haptic Haptic device to set the gain on.
+ *  \param gain Value to set the gain to, should be between 0 and 100.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain);
+
+/**
+ *  \brief Sets the global autocenter of the device.
+ *
+ *  Autocenter should be between 0 and 100.  Setting it to 0 will disable
+ *  autocentering.
+ *
+ *  Device must support the ::SDL_HAPTIC_AUTOCENTER feature.
+ *
+ *  \param haptic Haptic device to set autocentering on.
+ *  \param autocenter Value to set autocenter to, 0 disables autocentering.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic,
+                                                    int autocenter);
+
+/**
+ *  \brief Pauses a haptic device.
+ *
+ *  Device must support the ::SDL_HAPTIC_PAUSE feature.  Call
+ *  SDL_HapticUnpause() to resume playback.
+ *
+ *  Do not modify the effects nor add new ones while the device is paused.
+ *  That can cause all sorts of weird errors.
+ *
+ *  \param haptic Haptic device to pause.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticUnpause
+ */
+extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic);
+
+/**
+ *  \brief Unpauses a haptic device.
+ *
+ *  Call to unpause after SDL_HapticPause().
+ *
+ *  \param haptic Haptic device to pause.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticPause
+ */
+extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
+
+/**
+ *  \brief Stops all the currently playing effects on a haptic device.
+ *
+ *  \param haptic Haptic device to stop.
+ *  \return 0 on success or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
+
+/**
+ *  \brief Checks to see if rumble is supported on a haptic device.
+ *
+ *  \param haptic Haptic device to check to see if it supports rumble.
+ *  \return SDL_TRUE if effect is supported, SDL_FALSE if it isn't or -1 on error.
+ *
+ *  \sa SDL_HapticRumbleInit
+ *  \sa SDL_HapticRumblePlay
+ *  \sa SDL_HapticRumbleStop
+ */
+extern DECLSPEC int SDLCALL SDL_HapticRumbleSupported(SDL_Haptic * haptic);
+
+/**
+ *  \brief Initializes the haptic device for simple rumble playback.
+ *
+ *  \param haptic Haptic device to initialize for simple rumble playback.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticOpen
+ *  \sa SDL_HapticRumbleSupported
+ *  \sa SDL_HapticRumblePlay
+ *  \sa SDL_HapticRumbleStop
+ */
+extern DECLSPEC int SDLCALL SDL_HapticRumbleInit(SDL_Haptic * haptic);
+
+/**
+ *  \brief Runs simple rumble on a haptic device
+ *
+ *  \param haptic Haptic device to play rumble effect on.
+ *  \param strength Strength of the rumble to play as a 0-1 float value.
+ *  \param length Length of the rumble to play in milliseconds.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticRumbleSupported
+ *  \sa SDL_HapticRumbleInit
+ *  \sa SDL_HapticRumbleStop
+ */
+extern DECLSPEC int SDLCALL SDL_HapticRumblePlay(SDL_Haptic * haptic, float strength, Uint32 length );
+
+/**
+ *  \brief Stops the simple rumble on a haptic device.
+ *
+ *  \param haptic Haptic to stop the rumble on.
+ *  \return 0 on success or -1 on error.
+ *
+ *  \sa SDL_HapticRumbleSupported
+ *  \sa SDL_HapticRumbleInit
+ *  \sa SDL_HapticRumblePlay
+ */
+extern DECLSPEC int SDLCALL SDL_HapticRumbleStop(SDL_Haptic * haptic);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_haptic_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_hints.h b/include/SDL_hints.h
new file mode 100644
index 0000000..74b63ee
--- /dev/null
+++ b/include/SDL_hints.h
@@ -0,0 +1,339 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_hints.h
+ *
+ *  Official documentation for SDL configuration variables
+ *
+ *  This file contains functions to set and get configuration hints,
+ *  as well as listing each of them alphabetically.
+ *
+ *  The convention for naming hints is SDL_HINT_X, where "SDL_X" is
+ *  the environment variable that can be used to override the default.
+ *
+ *  In general these hints are just that - they may or may not be
+ *  supported or applicable on any given platform, but they provide
+ *  a way for an application or user to give the library a hint as
+ *  to how they would like the library to work.
+ */
+
+#ifndef _SDL_hints_h
+#define _SDL_hints_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief  A variable controlling how 3D acceleration is used to accelerate the SDL screen surface.
+ *
+ *  SDL can try to accelerate the SDL screen surface by using streaming
+ *  textures with a 3D rendering engine.  This variable controls whether and
+ *  how this is done.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Disable 3D acceleration
+ *    "1"       - Enable 3D acceleration, using the default renderer.
+ *    "X"       - Enable 3D acceleration, using X where X is one of the valid rendering drivers.  (e.g. "direct3d", "opengl", etc.)
+ *
+ *  By default SDL tries to make a best guess for each platform whether
+ *  to use acceleration or not.
+ */
+#define SDL_HINT_FRAMEBUFFER_ACCELERATION   "SDL_FRAMEBUFFER_ACCELERATION"
+
+/**
+ *  \brief  A variable specifying which render driver to use.
+ *
+ *  If the application doesn't pick a specific renderer to use, this variable
+ *  specifies the name of the preferred renderer.  If the preferred renderer
+ *  can't be initialized, the normal default renderer is used.
+ *
+ *  This variable is case insensitive and can be set to the following values:
+ *    "direct3d"
+ *    "opengl"
+ *    "opengles2"
+ *    "opengles"
+ *    "software"
+ *
+ *  The default varies by platform, but it's the first one in the list that
+ *  is available on the current platform.
+ */
+#define SDL_HINT_RENDER_DRIVER              "SDL_RENDER_DRIVER"
+
+/**
+ *  \brief  A variable controlling whether the OpenGL render driver uses shaders if they are available.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Disable shaders
+ *    "1"       - Enable shaders
+ *
+ *  By default shaders are used if OpenGL supports them.
+ */
+#define SDL_HINT_RENDER_OPENGL_SHADERS      "SDL_RENDER_OPENGL_SHADERS"
+
+/**
+ *  \brief  A variable controlling the scaling quality
+ *
+ *  This variable can be set to the following values:
+ *    "0" or "nearest" - Nearest pixel sampling
+ *    "1" or "linear"  - Linear filtering (supported by OpenGL and Direct3D)
+ *    "2" or "best"    - Currently this is the same as "linear"
+ *
+ *  By default nearest pixel sampling is used
+ */
+#define SDL_HINT_RENDER_SCALE_QUALITY       "SDL_RENDER_SCALE_QUALITY"
+
+/**
+ *  \brief  A variable controlling whether updates to the SDL screen surface should be synchronized with the vertical refresh, to avoid tearing.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Disable vsync
+ *    "1"       - Enable vsync
+ *
+ *  By default SDL does not sync screen surface updates with vertical refresh.
+ */
+#define SDL_HINT_RENDER_VSYNC               "SDL_RENDER_VSYNC"
+
+/**
+ *  \brief  A variable controlling whether the X11 VidMode extension should be used.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Disable XVidMode
+ *    "1"       - Enable XVidMode
+ *
+ *  By default SDL will use XVidMode if it is available.
+ */
+#define SDL_HINT_VIDEO_X11_XVIDMODE         "SDL_VIDEO_X11_XVIDMODE"
+
+/**
+ *  \brief  A variable controlling whether the X11 Xinerama extension should be used.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Disable Xinerama
+ *    "1"       - Enable Xinerama
+ *
+ *  By default SDL will use Xinerama if it is available.
+ */
+#define SDL_HINT_VIDEO_X11_XINERAMA         "SDL_VIDEO_X11_XINERAMA"
+
+/**
+ *  \brief  A variable controlling whether the X11 XRandR extension should be used.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Disable XRandR
+ *    "1"       - Enable XRandR
+ *
+ *  By default SDL will not use XRandR because of window manager issues.
+ */
+#define SDL_HINT_VIDEO_X11_XRANDR           "SDL_VIDEO_X11_XRANDR"
+
+/**
+ *  \brief  A variable controlling whether grabbing input grabs the keyboard
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Grab will affect only the mouse
+ *    "1"       - Grab will affect mouse and keyboard
+ *
+ *  By default SDL will not grab the keyboard so system shortcuts still work.
+ */
+#define SDL_HINT_GRAB_KEYBOARD              "SDL_GRAB_KEYBOARD"
+
+/**
+ *  \brief Minimize your SDL_Window if it loses key focus when in Fullscreen mode. Defaults to true.
+ *
+ */
+#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS   "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
+
+
+/**
+ *  \brief  A variable controlling whether the idle timer is disabled on iOS.
+ *
+ *  When an iOS app does not receive touches for some time, the screen is
+ *  dimmed automatically. For games where the accelerometer is the only input
+ *  this is problematic. This functionality can be disabled by setting this
+ *  hint.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Enable idle timer
+ *    "1"       - Disable idle timer
+ */
+#define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED"
+
+/**
+ *  \brief  A variable controlling which orientations are allowed on iOS.
+ *
+ *  In some circumstances it is necessary to be able to explicitly control
+ *  which UI orientations are allowed.
+ *
+ *  This variable is a space delimited list of the following values:
+ *    "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown"
+ */
+#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
+
+
+/**
+ *  \brief  A variable that lets you disable the detection and use of Xinput gamepad devices
+ *
+ *  The variable can be set to the following values:
+ *    "0"       - Disable XInput timer (only uses direct input)
+ *    "1"       - Enable XInput timer (the default)
+ */
+#define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED"
+
+
+/**
+ *  \brief  A variable that lets you manually hint extra gamecontroller db entries
+ *
+ *  The variable should be newline delimited rows of gamecontroller config data, see SDL_gamecontroller.h
+ *
+ *  This hint must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER)
+ *  You can update mappings after the system is initialized with SDL_GameControllerMappingForGUID() and SDL_GameControllerAddMapping()
+ */
+#define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG"
+
+
+/**
+ *  \brief  A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
+ *
+ *  The variable can be set to the following values:
+ *    "0"       - Disable joystick & gamecontroller input events when the
+ *                application is in the background.
+ *    "1"       - Enable joystick & gamecontroller input events when the
+ *                application is in the backgroumd.
+ *
+ *  The default value is "0".  This hint may be set at any time.
+ */
+#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
+
+
+/**
+ *  \brief If set to 0 then never set the top most bit on a SDL Window, even if the video mode expects it.
+ *      This is a debugging aid for developers and not expected to be used by end users. The default is "1"
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - don't allow topmost
+ *    "1"       - allow topmost
+ */
+#define SDL_HINT_ALLOW_TOPMOST "SDL_ALLOW_TOPMOST"
+
+
+/**
+ *  \brief A variable that controls the timer resolution, in milliseconds.
+ *
+ *  The higher resolution the timer, the more frequently the CPU services
+ *  timer interrupts, and the more precise delays are, but this takes up
+ *  power and CPU time.  This hint is only used on Windows 7 and earlier.
+ *
+ *  See this blog post for more information:
+ *  http://randomascii.wordpress.com/2013/07/08/windows-timer-resolution-megawatts-wasted/
+ *
+ *  If this variable is set to "0", the system timer resolution is not set.
+ *
+ *  The default value is "1". This hint may be set at any time.
+ */
+#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
+
+
+
+/**
+ *  \brief  An enumeration of hint priorities
+ */
+typedef enum
+{
+    SDL_HINT_DEFAULT,
+    SDL_HINT_NORMAL,
+    SDL_HINT_OVERRIDE
+} SDL_HintPriority;
+
+
+/**
+ *  \brief Set a hint with a specific priority
+ *
+ *  The priority controls the behavior when setting a hint that already
+ *  has a value.  Hints will replace existing hints of their priority and
+ *  lower.  Environment variables are considered to have override priority.
+ *
+ *  \return SDL_TRUE if the hint was set, SDL_FALSE otherwise
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name,
+                                                         const char *value,
+                                                         SDL_HintPriority priority);
+
+/**
+ *  \brief Set a hint with normal priority
+ *
+ *  \return SDL_TRUE if the hint was set, SDL_FALSE otherwise
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name,
+                                             const char *value);
+
+/**
+ *  \brief Get a hint
+ *
+ *  \return The string value of a hint variable.
+ */
+extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
+
+/**
+ *  \brief Add a function to watch a particular hint
+ *
+ *  \param name The hint to watch
+ *  \param callback The function to call when the hint value changes
+ *  \param userdata A pointer to pass to the callback function
+ */
+typedef void (*SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue);
+extern DECLSPEC void SDLCALL SDL_AddHintCallback(const char *name,
+                                                 SDL_HintCallback callback,
+                                                 void *userdata);
+
+/**
+ *  \brief Remove a function watching a particular hint
+ *
+ *  \param name The hint being watched
+ *  \param callback The function being called when the hint value changes
+ *  \param userdata A pointer being passed to the callback function
+ */
+extern DECLSPEC void SDLCALL SDL_DelHintCallback(const char *name,
+                                                 SDL_HintCallback callback,
+                                                 void *userdata);
+
+/**
+ *  \brief  Clear all hints
+ *
+ *  This function is called during SDL_Quit() to free stored hints.
+ */
+extern DECLSPEC void SDLCALL SDL_ClearHints(void);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_hints_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_joystick.h b/include/SDL_joystick.h
new file mode 100644
index 0000000..2667403
--- /dev/null
+++ b/include/SDL_joystick.h
@@ -0,0 +1,253 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_joystick.h
+ *
+ *  Include file for SDL joystick event handling
+ *
+ * The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks, with the exact joystick
+ *   behind a device_index changing as joysticks are plugged and unplugged.
+ *
+ * The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
+ *   then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
+ *
+ * The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of
+ *   the device (a X360 wired controller for example). This identifier is platform dependent.
+ *
+ *
+ */
+
+#ifndef _SDL_joystick_h
+#define _SDL_joystick_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \file SDL_joystick.h
+ *
+ *  In order to use these functions, SDL_Init() must have been called
+ *  with the ::SDL_INIT_JOYSTICK flag.  This causes SDL to scan the system
+ *  for joysticks, and load appropriate drivers.
+ *
+ *  If you would like to receive joystick updates while the application
+ *  is in the background, you should set the following hint before calling
+ *  SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
+ */
+
+/* The joystick structure used to identify an SDL joystick */
+struct _SDL_Joystick;
+typedef struct _SDL_Joystick SDL_Joystick;
+
+/* A structure that encodes the stable unique id for a joystick device */
+typedef struct {
+    Uint8 data[16];
+} SDL_JoystickGUID;
+
+typedef Sint32 SDL_JoystickID;
+
+
+/* Function prototypes */
+/**
+ *  Count the number of joysticks attached to the system right now
+ */
+extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
+
+/**
+ *  Get the implementation dependent name of a joystick.
+ *  This can be called before any joysticks are opened.
+ *  If no name can be found, this function returns NULL.
+ */
+extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
+
+/**
+ *  Open a joystick for use.
+ *  The index passed as an argument refers tothe N'th joystick on the system.
+ *  This index is the value which will identify this joystick in future joystick
+ *  events.
+ *
+ *  \return A joystick identifier, or NULL if an error occurred.
+ */
+extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
+
+/**
+ *  Return the name for this currently opened joystick.
+ *  If no name can be found, this function returns NULL.
+ */
+extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
+
+/**
+ *  Return the GUID for the joystick at this index
+ */
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index);
+
+/**
+ *  Return the GUID for this opened joystick
+ */
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
+
+/**
+ *  Return a string representation for this guid. pszGUID must point to at least 33 bytes
+ *  (32 for the string plus a NULL terminator).
+ */
+extern DECLSPEC void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
+
+/**
+ *  convert a string into a joystick formatted guid
+ */
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID);
+
+/**
+ *  Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
+
+/**
+ *  Get the instance ID of an opened joystick or -1 if the joystick is invalid.
+ */
+extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
+
+/**
+ *  Get the number of general axis controls on a joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
+
+/**
+ *  Get the number of trackballs on a joystick.
+ *
+ *  Joystick trackballs have only relative motion events associated
+ *  with them and their state cannot be polled.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick);
+
+/**
+ *  Get the number of POV hats on a joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick);
+
+/**
+ *  Get the number of buttons on a joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick);
+
+/**
+ *  Update the current state of the open joysticks.
+ *
+ *  This is called automatically by the event loop if any joystick
+ *  events are enabled.
+ */
+extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
+
+/**
+ *  Enable/disable joystick event polling.
+ *
+ *  If joystick events are disabled, you must call SDL_JoystickUpdate()
+ *  yourself and check the state of the joystick when you want joystick
+ *  information.
+ *
+ *  The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
+
+/**
+ *  Get the current state of an axis control on a joystick.
+ *
+ *  The state is a value ranging from -32768 to 32767.
+ *
+ *  The axis indices start at index 0.
+ */
+extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
+                                                   int axis);
+
+/**
+ *  \name Hat positions
+ */
+/*@{*/
+#define SDL_HAT_CENTERED    0x00
+#define SDL_HAT_UP      0x01
+#define SDL_HAT_RIGHT       0x02
+#define SDL_HAT_DOWN        0x04
+#define SDL_HAT_LEFT        0x08
+#define SDL_HAT_RIGHTUP     (SDL_HAT_RIGHT|SDL_HAT_UP)
+#define SDL_HAT_RIGHTDOWN   (SDL_HAT_RIGHT|SDL_HAT_DOWN)
+#define SDL_HAT_LEFTUP      (SDL_HAT_LEFT|SDL_HAT_UP)
+#define SDL_HAT_LEFTDOWN    (SDL_HAT_LEFT|SDL_HAT_DOWN)
+/*@}*/
+
+/**
+ *  Get the current state of a POV hat on a joystick.
+ *
+ *  The hat indices start at index 0.
+ *
+ *  \return The return value is one of the following positions:
+ *           - ::SDL_HAT_CENTERED
+ *           - ::SDL_HAT_UP
+ *           - ::SDL_HAT_RIGHT
+ *           - ::SDL_HAT_DOWN
+ *           - ::SDL_HAT_LEFT
+ *           - ::SDL_HAT_RIGHTUP
+ *           - ::SDL_HAT_RIGHTDOWN
+ *           - ::SDL_HAT_LEFTUP
+ *           - ::SDL_HAT_LEFTDOWN
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
+                                                 int hat);
+
+/**
+ *  Get the ball axis change since the last poll.
+ *
+ *  \return 0, or -1 if you passed it invalid parameters.
+ *
+ *  The ball indices start at index 0.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
+                                                int ball, int *dx, int *dy);
+
+/**
+ *  Get the current state of a button on a joystick.
+ *
+ *  The button indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
+                                                    int button);
+
+/**
+ *  Close a joystick previously opened with SDL_JoystickOpen().
+ */
+extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_joystick_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_keyboard.h b/include/SDL_keyboard.h
new file mode 100644
index 0000000..e10f9fd
--- /dev/null
+++ b/include/SDL_keyboard.h
@@ -0,0 +1,217 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_keyboard.h
+ *
+ *  Include file for SDL keyboard event handling
+ */
+
+#ifndef _SDL_keyboard_h
+#define _SDL_keyboard_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_keycode.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief The SDL keysym structure, used in key events.
+ *
+ *  \note  If you are looking for translated character input, see the ::SDL_TEXTINPUT event.
+ */
+typedef struct SDL_Keysym
+{
+    SDL_Scancode scancode;      /**< SDL physical key code - see ::SDL_Scancode for details */
+    SDL_Keycode sym;            /**< SDL virtual key code - see ::SDL_Keycode for details */
+    Uint16 mod;                 /**< current key modifiers */
+    Uint32 unused;
+} SDL_Keysym;
+
+/* Function prototypes */
+
+/**
+ *  \brief Get the window which currently has keyboard focus.
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
+
+/**
+ *  \brief Get a snapshot of the current state of the keyboard.
+ *
+ *  \param numkeys if non-NULL, receives the length of the returned array.
+ *
+ *  \return An array of key states. Indexes into this array are obtained by using ::SDL_Scancode values.
+ *
+ *  \b Example:
+ *  \code
+ *  const Uint8 *state = SDL_GetKeyboardState(NULL);
+ *  if ( state[SDL_SCANCODE_RETURN] )   {
+ *      printf("<RETURN> is pressed.\n");
+ *  }
+ *  \endcode
+ */
+extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
+
+/**
+ *  \brief Get the current key modifier state for the keyboard.
+ */
+extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
+
+/**
+ *  \brief Set the current key modifier state for the keyboard.
+ *
+ *  \note This does not change the keyboard state, only the key modifier flags.
+ */
+extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
+
+/**
+ *  \brief Get the key code corresponding to the given scancode according
+ *         to the current keyboard layout.
+ *
+ *  See ::SDL_Keycode for details.
+ *
+ *  \sa SDL_GetKeyName()
+ */
+extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode);
+
+/**
+ *  \brief Get the scancode corresponding to the given key code according to the
+ *         current keyboard layout.
+ *
+ *  See ::SDL_Scancode for details.
+ *
+ *  \sa SDL_GetScancodeName()
+ */
+extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key);
+
+/**
+ *  \brief Get a human-readable name for a scancode.
+ *
+ *  \return A pointer to the name for the scancode.
+ *          If the scancode doesn't have a name, this function returns
+ *          an empty string ("").
+ *
+ *  \sa SDL_Scancode
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode);
+
+/**
+ *  \brief Get a scancode from a human-readable name
+ *
+ *  \return scancode, or SDL_SCANCODE_UNKNOWN if the name wasn't recognized
+ *
+ *  \sa SDL_Scancode
+ */
+extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name);
+
+/**
+ *  \brief Get a human-readable name for a key.
+ *
+ *  \return A pointer to a UTF-8 string that stays valid at least until the next
+ *          call to this function. If you need it around any longer, you must
+ *          copy it.  If the key doesn't have a name, this function returns an
+ *          empty string ("").
+ *
+ *  \sa SDL_Key
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
+
+/**
+ *  \brief Get a key code from a human-readable name
+ *
+ *  \return key code, or SDLK_UNKNOWN if the name wasn't recognized
+ *
+ *  \sa SDL_Keycode
+ */
+extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
+
+/**
+ *  \brief Start accepting Unicode text input events.
+ *         This function will show the on-screen keyboard if supported.
+ *
+ *  \sa SDL_StopTextInput()
+ *  \sa SDL_SetTextInputRect()
+ *  \sa SDL_HasScreenKeyboardSupport()
+ */
+extern DECLSPEC void SDLCALL SDL_StartTextInput(void);
+
+/**
+ *  \brief Return whether or not Unicode text input events are enabled.
+ *
+ *  \sa SDL_StartTextInput()
+ *  \sa SDL_StopTextInput()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void);
+
+/**
+ *  \brief Stop receiving any text input events.
+ *         This function will hide the on-screen keyboard if supported.
+ *
+ *  \sa SDL_StartTextInput()
+ *  \sa SDL_HasScreenKeyboardSupport()
+ */
+extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
+
+/**
+ *  \brief Set the rectangle used to type Unicode text inputs.
+ *         This is used as a hint for IME and on-screen keyboard placement.
+ *
+ *  \sa SDL_StartTextInput()
+ */
+extern DECLSPEC void SDLCALL SDL_SetTextInputRect(SDL_Rect *rect);
+
+/**
+ *  \brief Returns whether the platform has some screen keyboard support.
+ *
+ *  \return SDL_TRUE if some keyboard support is available else SDL_FALSE.
+ *
+ *  \note Not all screen keyboard functions are supported on all platforms.
+ *
+ *  \sa SDL_IsScreenKeyboardShown()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void);
+
+/**
+ *  \brief Returns whether the screen keyboard is shown for given window.
+ *
+ *  \param window The window for which screen keyboard should be queried.
+ *
+ *  \return SDL_TRUE if screen keyboard is shown else SDL_FALSE.
+ *
+ *  \sa SDL_HasScreenKeyboardSupport()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_keyboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_keycode.h b/include/SDL_keycode.h
new file mode 100644
index 0000000..de584e1
--- /dev/null
+++ b/include/SDL_keycode.h
@@ -0,0 +1,341 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_keycode.h
+ *
+ *  Defines constants which identify keyboard keys and modifiers.
+ */
+
+#ifndef _SDL_keycode_h
+#define _SDL_keycode_h
+
+#include "SDL_stdinc.h"
+#include "SDL_scancode.h"
+
+/**
+ *  \brief The SDL virtual key representation.
+ *
+ *  Values of this type are used to represent keyboard keys using the current
+ *  layout of the keyboard.  These values include Unicode values representing
+ *  the unmodified character that would be generated by pressing the key, or
+ *  an SDLK_* constant for those keys that do not generate characters.
+ */
+typedef Sint32 SDL_Keycode;
+
+#define SDLK_SCANCODE_MASK (1<<30)
+#define SDL_SCANCODE_TO_KEYCODE(X)  (X | SDLK_SCANCODE_MASK)
+
+enum
+{
+    SDLK_UNKNOWN = 0,
+
+    SDLK_RETURN = '\r',
+    SDLK_ESCAPE = '\033',
+    SDLK_BACKSPACE = '\b',
+    SDLK_TAB = '\t',
+    SDLK_SPACE = ' ',
+    SDLK_EXCLAIM = '!',
+    SDLK_QUOTEDBL = '"',
+    SDLK_HASH = '#',
+    SDLK_PERCENT = '%',
+    SDLK_DOLLAR = '$',
+    SDLK_AMPERSAND = '&',
+    SDLK_QUOTE = '\'',
+    SDLK_LEFTPAREN = '(',
+    SDLK_RIGHTPAREN = ')',
+    SDLK_ASTERISK = '*',
+    SDLK_PLUS = '+',
+    SDLK_COMMA = ',',
+    SDLK_MINUS = '-',
+    SDLK_PERIOD = '.',
+    SDLK_SLASH = '/',
+    SDLK_0 = '0',
+    SDLK_1 = '1',
+    SDLK_2 = '2',
+    SDLK_3 = '3',
+    SDLK_4 = '4',
+    SDLK_5 = '5',
+    SDLK_6 = '6',
+    SDLK_7 = '7',
+    SDLK_8 = '8',
+    SDLK_9 = '9',
+    SDLK_COLON = ':',
+    SDLK_SEMICOLON = ';',
+    SDLK_LESS = '<',
+    SDLK_EQUALS = '=',
+    SDLK_GREATER = '>',
+    SDLK_QUESTION = '?',
+    SDLK_AT = '@',
+    /*
+       Skip uppercase letters
+     */
+    SDLK_LEFTBRACKET = '[',
+    SDLK_BACKSLASH = '\\',
+    SDLK_RIGHTBRACKET = ']',
+    SDLK_CARET = '^',
+    SDLK_UNDERSCORE = '_',
+    SDLK_BACKQUOTE = '`',
+    SDLK_a = 'a',
+    SDLK_b = 'b',
+    SDLK_c = 'c',
+    SDLK_d = 'd',
+    SDLK_e = 'e',
+    SDLK_f = 'f',
+    SDLK_g = 'g',
+    SDLK_h = 'h',
+    SDLK_i = 'i',
+    SDLK_j = 'j',
+    SDLK_k = 'k',
+    SDLK_l = 'l',
+    SDLK_m = 'm',
+    SDLK_n = 'n',
+    SDLK_o = 'o',
+    SDLK_p = 'p',
+    SDLK_q = 'q',
+    SDLK_r = 'r',
+    SDLK_s = 's',
+    SDLK_t = 't',
+    SDLK_u = 'u',
+    SDLK_v = 'v',
+    SDLK_w = 'w',
+    SDLK_x = 'x',
+    SDLK_y = 'y',
+    SDLK_z = 'z',
+
+    SDLK_CAPSLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK),
+
+    SDLK_F1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1),
+    SDLK_F2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2),
+    SDLK_F3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3),
+    SDLK_F4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4),
+    SDLK_F5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5),
+    SDLK_F6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6),
+    SDLK_F7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7),
+    SDLK_F8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8),
+    SDLK_F9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9),
+    SDLK_F10 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10),
+    SDLK_F11 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11),
+    SDLK_F12 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12),
+
+    SDLK_PRINTSCREEN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN),
+    SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
+    SDLK_PAUSE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE),
+    SDLK_INSERT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT),
+    SDLK_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME),
+    SDLK_PAGEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP),
+    SDLK_DELETE = '\177',
+    SDLK_END = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END),
+    SDLK_PAGEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN),
+    SDLK_RIGHT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT),
+    SDLK_LEFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT),
+    SDLK_DOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN),
+    SDLK_UP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP),
+
+    SDLK_NUMLOCKCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR),
+    SDLK_KP_DIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE),
+    SDLK_KP_MULTIPLY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY),
+    SDLK_KP_MINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS),
+    SDLK_KP_PLUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS),
+    SDLK_KP_ENTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER),
+    SDLK_KP_1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1),
+    SDLK_KP_2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2),
+    SDLK_KP_3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3),
+    SDLK_KP_4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4),
+    SDLK_KP_5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5),
+    SDLK_KP_6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6),
+    SDLK_KP_7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7),
+    SDLK_KP_8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8),
+    SDLK_KP_9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9),
+    SDLK_KP_0 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0),
+    SDLK_KP_PERIOD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD),
+
+    SDLK_APPLICATION = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION),
+    SDLK_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER),
+    SDLK_KP_EQUALS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS),
+    SDLK_F13 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13),
+    SDLK_F14 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14),
+    SDLK_F15 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15),
+    SDLK_F16 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16),
+    SDLK_F17 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17),
+    SDLK_F18 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18),
+    SDLK_F19 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19),
+    SDLK_F20 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20),
+    SDLK_F21 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21),
+    SDLK_F22 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22),
+    SDLK_F23 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23),
+    SDLK_F24 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24),
+    SDLK_EXECUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE),
+    SDLK_HELP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP),
+    SDLK_MENU = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU),
+    SDLK_SELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT),
+    SDLK_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP),
+    SDLK_AGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN),
+    SDLK_UNDO = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO),
+    SDLK_CUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT),
+    SDLK_COPY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY),
+    SDLK_PASTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE),
+    SDLK_FIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND),
+    SDLK_MUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE),
+    SDLK_VOLUMEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP),
+    SDLK_VOLUMEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN),
+    SDLK_KP_COMMA = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA),
+    SDLK_KP_EQUALSAS400 =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400),
+
+    SDLK_ALTERASE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE),
+    SDLK_SYSREQ = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ),
+    SDLK_CANCEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL),
+    SDLK_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR),
+    SDLK_PRIOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR),
+    SDLK_RETURN2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2),
+    SDLK_SEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR),
+    SDLK_OUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT),
+    SDLK_OPER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER),
+    SDLK_CLEARAGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN),
+    SDLK_CRSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL),
+    SDLK_EXSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL),
+
+    SDLK_KP_00 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00),
+    SDLK_KP_000 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000),
+    SDLK_THOUSANDSSEPARATOR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR),
+    SDLK_DECIMALSEPARATOR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR),
+    SDLK_CURRENCYUNIT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT),
+    SDLK_CURRENCYSUBUNIT =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT),
+    SDLK_KP_LEFTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN),
+    SDLK_KP_RIGHTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN),
+    SDLK_KP_LEFTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE),
+    SDLK_KP_RIGHTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE),
+    SDLK_KP_TAB = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB),
+    SDLK_KP_BACKSPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE),
+    SDLK_KP_A = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A),
+    SDLK_KP_B = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B),
+    SDLK_KP_C = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C),
+    SDLK_KP_D = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D),
+    SDLK_KP_E = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E),
+    SDLK_KP_F = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F),
+    SDLK_KP_XOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR),
+    SDLK_KP_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER),
+    SDLK_KP_PERCENT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT),
+    SDLK_KP_LESS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS),
+    SDLK_KP_GREATER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER),
+    SDLK_KP_AMPERSAND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND),
+    SDLK_KP_DBLAMPERSAND =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND),
+    SDLK_KP_VERTICALBAR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR),
+    SDLK_KP_DBLVERTICALBAR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR),
+    SDLK_KP_COLON = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON),
+    SDLK_KP_HASH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH),
+    SDLK_KP_SPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE),
+    SDLK_KP_AT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT),
+    SDLK_KP_EXCLAM = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM),
+    SDLK_KP_MEMSTORE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE),
+    SDLK_KP_MEMRECALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL),
+    SDLK_KP_MEMCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR),
+    SDLK_KP_MEMADD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD),
+    SDLK_KP_MEMSUBTRACT =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT),
+    SDLK_KP_MEMMULTIPLY =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY),
+    SDLK_KP_MEMDIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE),
+    SDLK_KP_PLUSMINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS),
+    SDLK_KP_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR),
+    SDLK_KP_CLEARENTRY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY),
+    SDLK_KP_BINARY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY),
+    SDLK_KP_OCTAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL),
+    SDLK_KP_DECIMAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL),
+    SDLK_KP_HEXADECIMAL =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL),
+
+    SDLK_LCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL),
+    SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT),
+    SDLK_LALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT),
+    SDLK_LGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI),
+    SDLK_RCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL),
+    SDLK_RSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT),
+    SDLK_RALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT),
+    SDLK_RGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI),
+
+    SDLK_MODE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE),
+
+    SDLK_AUDIONEXT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIONEXT),
+    SDLK_AUDIOPREV = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPREV),
+    SDLK_AUDIOSTOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOSTOP),
+    SDLK_AUDIOPLAY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPLAY),
+    SDLK_AUDIOMUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOMUTE),
+    SDLK_MEDIASELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIASELECT),
+    SDLK_WWW = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WWW),
+    SDLK_MAIL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MAIL),
+    SDLK_CALCULATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALCULATOR),
+    SDLK_COMPUTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COMPUTER),
+    SDLK_AC_SEARCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH),
+    SDLK_AC_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME),
+    SDLK_AC_BACK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK),
+    SDLK_AC_FORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD),
+    SDLK_AC_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP),
+    SDLK_AC_REFRESH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH),
+    SDLK_AC_BOOKMARKS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS),
+
+    SDLK_BRIGHTNESSDOWN =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSDOWN),
+    SDLK_BRIGHTNESSUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSUP),
+    SDLK_DISPLAYSWITCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DISPLAYSWITCH),
+    SDLK_KBDILLUMTOGGLE =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMTOGGLE),
+    SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN),
+    SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP),
+    SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT),
+    SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP)
+};
+
+/**
+ * \brief Enumeration of valid key mods (possibly OR'd together).
+ */
+typedef enum
+{
+    KMOD_NONE = 0x0000,
+    KMOD_LSHIFT = 0x0001,
+    KMOD_RSHIFT = 0x0002,
+    KMOD_LCTRL = 0x0040,
+    KMOD_RCTRL = 0x0080,
+    KMOD_LALT = 0x0100,
+    KMOD_RALT = 0x0200,
+    KMOD_LGUI = 0x0400,
+    KMOD_RGUI = 0x0800,
+    KMOD_NUM = 0x1000,
+    KMOD_CAPS = 0x2000,
+    KMOD_MODE = 0x4000,
+    KMOD_RESERVED = 0x8000
+} SDL_Keymod;
+
+#define KMOD_CTRL   (KMOD_LCTRL|KMOD_RCTRL)
+#define KMOD_SHIFT  (KMOD_LSHIFT|KMOD_RSHIFT)
+#define KMOD_ALT    (KMOD_LALT|KMOD_RALT)
+#define KMOD_GUI    (KMOD_LGUI|KMOD_RGUI)
+
+#endif /* _SDL_keycode_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_loadso.h b/include/SDL_loadso.h
new file mode 100644
index 0000000..790d0a7
--- /dev/null
+++ b/include/SDL_loadso.h
@@ -0,0 +1,81 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_loadso.h
+ *
+ *  System dependent library loading routines
+ *
+ *  Some things to keep in mind:
+ *  \li These functions only work on C function names.  Other languages may
+ *      have name mangling and intrinsic language support that varies from
+ *      compiler to compiler.
+ *  \li Make sure you declare your function pointers with the same calling
+ *      convention as the actual library function.  Your code will crash
+ *      mysteriously if you do not do this.
+ *  \li Avoid namespace collisions.  If you load a symbol from the library,
+ *      it is not defined whether or not it goes into the global symbol
+ *      namespace for the application.  If it does and it conflicts with
+ *      symbols in your code or other shared libraries, you will not get
+ *      the results you expect. :)
+ */
+
+#ifndef _SDL_loadso_h
+#define _SDL_loadso_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  This function dynamically loads a shared object and returns a pointer
+ *  to the object handle (or NULL if there was an error).
+ *  The 'sofile' parameter is a system dependent name of the object file.
+ */
+extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
+
+/**
+ *  Given an object handle, this function looks up the address of the
+ *  named function in the shared object and returns it.  This address
+ *  is no longer valid after calling SDL_UnloadObject().
+ */
+extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
+                                               const char *name);
+
+/**
+ *  Unload a shared object from memory.
+ */
+extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_loadso_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_log.h b/include/SDL_log.h
new file mode 100644
index 0000000..79ae4cd
--- /dev/null
+++ b/include/SDL_log.h
@@ -0,0 +1,211 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_log.h
+ *
+ *  Simple log messages with categories and priorities.
+ *
+ *  By default logs are quiet, but if you're debugging SDL you might want:
+ *
+ *      SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
+ *
+ *  Here's where the messages go on different platforms:
+ *      Windows: debug output stream
+ *      Android: log output
+ *      Others: standard error output (stderr)
+ */
+
+#ifndef _SDL_log_h
+#define _SDL_log_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ *  \brief The maximum size of a log message
+ *
+ *  Messages longer than the maximum size will be truncated
+ */
+#define SDL_MAX_LOG_MESSAGE 4096
+
+/**
+ *  \brief The predefined log categories
+ *
+ *  By default the application category is enabled at the INFO level,
+ *  the assert category is enabled at the WARN level, test is enabled
+ *  at the VERBOSE level and all other categories are enabled at the
+ *  CRITICAL level.
+ */
+enum
+{
+    SDL_LOG_CATEGORY_APPLICATION,
+    SDL_LOG_CATEGORY_ERROR,
+    SDL_LOG_CATEGORY_ASSERT,
+    SDL_LOG_CATEGORY_SYSTEM,
+    SDL_LOG_CATEGORY_AUDIO,
+    SDL_LOG_CATEGORY_VIDEO,
+    SDL_LOG_CATEGORY_RENDER,
+    SDL_LOG_CATEGORY_INPUT,
+    SDL_LOG_CATEGORY_TEST,
+
+    /* Reserved for future SDL library use */
+    SDL_LOG_CATEGORY_RESERVED1,
+    SDL_LOG_CATEGORY_RESERVED2,
+    SDL_LOG_CATEGORY_RESERVED3,
+    SDL_LOG_CATEGORY_RESERVED4,
+    SDL_LOG_CATEGORY_RESERVED5,
+    SDL_LOG_CATEGORY_RESERVED6,
+    SDL_LOG_CATEGORY_RESERVED7,
+    SDL_LOG_CATEGORY_RESERVED8,
+    SDL_LOG_CATEGORY_RESERVED9,
+    SDL_LOG_CATEGORY_RESERVED10,
+
+    /* Beyond this point is reserved for application use, e.g.
+       enum {
+           MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM,
+           MYAPP_CATEGORY_AWESOME2,
+           MYAPP_CATEGORY_AWESOME3,
+           ...
+       };
+     */
+    SDL_LOG_CATEGORY_CUSTOM
+};
+
+/**
+ *  \brief The predefined log priorities
+ */
+typedef enum
+{
+    SDL_LOG_PRIORITY_VERBOSE = 1,
+    SDL_LOG_PRIORITY_DEBUG,
+    SDL_LOG_PRIORITY_INFO,
+    SDL_LOG_PRIORITY_WARN,
+    SDL_LOG_PRIORITY_ERROR,
+    SDL_LOG_PRIORITY_CRITICAL,
+    SDL_NUM_LOG_PRIORITIES
+} SDL_LogPriority;
+
+
+/**
+ *  \brief Set the priority of all log categories
+ */
+extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
+
+/**
+ *  \brief Set the priority of a particular log category
+ */
+extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
+                                                SDL_LogPriority priority);
+
+/**
+ *  \brief Get the priority of a particular log category
+ */
+extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
+
+/**
+ *  \brief Reset all priorities to default.
+ *
+ *  \note This is called in SDL_Quit().
+ */
+extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
+
+/**
+ *  \brief Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO
+ */
+extern DECLSPEC void SDLCALL SDL_Log(const char *fmt, ...);
+
+/**
+ *  \brief Log a message with SDL_LOG_PRIORITY_VERBOSE
+ */
+extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, const char *fmt, ...);
+
+/**
+ *  \brief Log a message with SDL_LOG_PRIORITY_DEBUG
+ */
+extern DECLSPEC void SDLCALL SDL_LogDebug(int category, const char *fmt, ...);
+
+/**
+ *  \brief Log a message with SDL_LOG_PRIORITY_INFO
+ */
+extern DECLSPEC void SDLCALL SDL_LogInfo(int category, const char *fmt, ...);
+
+/**
+ *  \brief Log a message with SDL_LOG_PRIORITY_WARN
+ */
+extern DECLSPEC void SDLCALL SDL_LogWarn(int category, const char *fmt, ...);
+
+/**
+ *  \brief Log a message with SDL_LOG_PRIORITY_ERROR
+ */
+extern DECLSPEC void SDLCALL SDL_LogError(int category, const char *fmt, ...);
+
+/**
+ *  \brief Log a message with SDL_LOG_PRIORITY_CRITICAL
+ */
+extern DECLSPEC void SDLCALL SDL_LogCritical(int category, const char *fmt, ...);
+
+/**
+ *  \brief Log a message with the specified category and priority.
+ */
+extern DECLSPEC void SDLCALL SDL_LogMessage(int category,
+                                            SDL_LogPriority priority,
+                                            const char *fmt, ...);
+
+/**
+ *  \brief Log a message with the specified category and priority.
+ */
+extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
+                                             SDL_LogPriority priority,
+                                             const char *fmt, va_list ap);
+
+/**
+ *  \brief The prototype for the log output function
+ */
+typedef void (*SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
+
+/**
+ *  \brief Get the current log output function.
+ */
+extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata);
+
+/**
+ *  \brief This function allows you to replace the default log output
+ *         function with one of your own.
+ */
+extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_log_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_main.h b/include/SDL_main.h
new file mode 100644
index 0000000..bbb7e85
--- /dev/null
+++ b/include/SDL_main.h
@@ -0,0 +1,125 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_main_h
+#define _SDL_main_h
+
+#include "SDL_stdinc.h"
+
+/**
+ *  \file SDL_main.h
+ *
+ *  Redefine main() on some platforms so that it is called by SDL.
+ */
+
+#ifndef SDL_MAIN_HANDLED
+#if defined(__WIN32__)
+/* On Windows SDL provides WinMain(), which parses the command line and passes
+   the arguments to your main function.
+
+   If you provide your own WinMain(), you may define SDL_MAIN_HANDLED
+ */
+#define SDL_MAIN_AVAILABLE
+
+#elif defined(__IPHONEOS__)
+/* On iOS SDL provides a main function that creates an application delegate
+   and starts the iOS application run loop.
+
+   See src/video/uikit/SDL_uikitappdelegate.m for more details.
+ */
+#define SDL_MAIN_NEEDED
+
+#elif defined(__ANDROID__)
+/* On Android SDL provides a Java class in SDLActivity.java that is the
+   main activity entry point.
+
+   See README-android.txt for more details on extending that class.
+ */
+#define SDL_MAIN_NEEDED
+
+#endif
+#endif /* SDL_MAIN_HANDLED */
+
+#ifdef __cplusplus
+#define C_LINKAGE   "C"
+#else
+#define C_LINKAGE
+#endif /* __cplusplus */
+
+/**
+ *  \file SDL_main.h
+ *
+ *  The application's main() function must be called with C linkage,
+ *  and should be declared like this:
+ *  \code
+ *  #ifdef __cplusplus
+ *  extern "C"
+ *  #endif
+ *  int main(int argc, char *argv[])
+ *  {
+ *  }
+ *  \endcode
+ */
+
+#if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
+#define main    SDL_main
+#endif
+
+/**
+ *  The prototype for the application's main() function
+ */
+extern C_LINKAGE int SDL_main(int argc, char *argv[]);
+
+
+#include "begin_code.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ *  This is called by the real SDL main function to let the rest of the
+ *  library know that initialization was done properly.
+ *
+ *  Calling this yourself without knowing what you're doing can cause
+ *  crashes and hard to diagnose problems with your application.
+ */
+extern DECLSPEC void SDL_SetMainReady(void);
+
+#ifdef __WIN32__
+
+/**
+ *  This can be called to set the application class at startup
+ */
+extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
+                                            void *hInst);
+extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
+
+#endif /* __WIN32__ */
+
+
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_main_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_messagebox.h b/include/SDL_messagebox.h
new file mode 100644
index 0000000..cb1a1cc
--- /dev/null
+++ b/include/SDL_messagebox.h
@@ -0,0 +1,144 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_messagebox_h
+#define _SDL_messagebox_h
+
+#include "SDL_stdinc.h"
+#include "SDL_video.h"      /* For SDL_Window */
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \brief SDL_MessageBox flags. If supported will display warning icon, etc.
+ */
+typedef enum
+{
+    SDL_MESSAGEBOX_ERROR        = 0x00000010,   /**< error dialog */
+    SDL_MESSAGEBOX_WARNING      = 0x00000020,   /**< warning dialog */
+    SDL_MESSAGEBOX_INFORMATION  = 0x00000040    /**< informational dialog */
+} SDL_MessageBoxFlags;
+
+/**
+ * \brief Flags for SDL_MessageBoxButtonData.
+ */
+typedef enum
+{
+    SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001,  /**< Marks the default button when return is hit */
+    SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002   /**< Marks the default button when escape is hit */
+} SDL_MessageBoxButtonFlags;
+
+/**
+ *  \brief Individual button data.
+ */
+typedef struct
+{
+    Uint32 flags;       /**< ::SDL_MessageBoxButtonFlags */
+    int buttonid;       /**< User defined button id (value returned via SDL_ShowMessageBox) */
+    const char * text;  /**< The UTF-8 button text */
+} SDL_MessageBoxButtonData;
+
+/**
+ * \brief RGB value used in a message box color scheme
+ */
+typedef struct
+{
+    Uint8 r, g, b;
+} SDL_MessageBoxColor;
+
+typedef enum
+{
+    SDL_MESSAGEBOX_COLOR_BACKGROUND,
+    SDL_MESSAGEBOX_COLOR_TEXT,
+    SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
+    SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
+    SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
+    SDL_MESSAGEBOX_COLOR_MAX
+} SDL_MessageBoxColorType;
+
+/**
+ * \brief A set of colors to use for message box dialogs
+ */
+typedef struct
+{
+    SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX];
+} SDL_MessageBoxColorScheme;
+
+/**
+ *  \brief MessageBox structure containing title, text, window, etc.
+ */
+typedef struct
+{
+    Uint32 flags;                       /**< ::SDL_MessageBoxFlags */
+    SDL_Window *window;                 /**< Parent window, can be NULL */
+    const char *title;                  /**< UTF-8 title */
+    const char *message;                /**< UTF-8 message text */
+
+    int numbuttons;
+    const SDL_MessageBoxButtonData *buttons;
+
+    const SDL_MessageBoxColorScheme *colorScheme;   /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */
+} SDL_MessageBoxData;
+
+/**
+ *  \brief Create a modal message box.
+ *
+ *  \param messageboxdata The SDL_MessageBoxData structure with title, text, etc.
+ *  \param buttonid The pointer to which user id of hit button should be copied.
+ *
+ *  \return -1 on error, otherwise 0 and buttonid contains user id of button
+ *          hit or -1 if dialog was closed.
+ *
+ *  \note This function should be called on the thread that created the parent
+ *        window, or on the main thread if the messagebox has no parent.  It will
+ *        block execution of that thread until the user clicks a button or
+ *        closes the messagebox.
+ */
+extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+
+/**
+ *  \brief Create a simple modal message box
+ *
+ *  \param flags    ::SDL_MessageBoxFlags
+ *  \param title    UTF-8 title text
+ *  \param message  UTF-8 message text
+ *  \param window   The parent window, or NULL for no parent
+ *
+ *  \return 0 on success, -1 on error
+ *
+ *  \sa SDL_ShowMessageBox
+ */
+extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_messagebox_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_mouse.h b/include/SDL_mouse.h
new file mode 100644
index 0000000..36c29e9
--- /dev/null
+++ b/include/SDL_mouse.h
@@ -0,0 +1,224 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_mouse.h
+ *
+ *  Include file for SDL mouse event handling.
+ */
+
+#ifndef _SDL_mouse_h
+#define _SDL_mouse_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct SDL_Cursor SDL_Cursor;   /* Implementation dependent */
+
+/**
+ * \brief Cursor types for SDL_CreateSystemCursor.
+ */
+typedef enum
+{
+    SDL_SYSTEM_CURSOR_ARROW,     /**< Arrow */
+    SDL_SYSTEM_CURSOR_IBEAM,     /**< I-beam */
+    SDL_SYSTEM_CURSOR_WAIT,      /**< Wait */
+    SDL_SYSTEM_CURSOR_CROSSHAIR, /**< Crosshair */
+    SDL_SYSTEM_CURSOR_WAITARROW, /**< Small wait cursor (or Wait if not available) */
+    SDL_SYSTEM_CURSOR_SIZENWSE,  /**< Double arrow pointing northwest and southeast */
+    SDL_SYSTEM_CURSOR_SIZENESW,  /**< Double arrow pointing northeast and southwest */
+    SDL_SYSTEM_CURSOR_SIZEWE,    /**< Double arrow pointing west and east */
+    SDL_SYSTEM_CURSOR_SIZENS,    /**< Double arrow pointing north and south */
+    SDL_SYSTEM_CURSOR_SIZEALL,   /**< Four pointed arrow pointing north, south, east, and west */
+    SDL_SYSTEM_CURSOR_NO,        /**< Slashed circle or crossbones */
+    SDL_SYSTEM_CURSOR_HAND,      /**< Hand */
+    SDL_NUM_SYSTEM_CURSORS
+} SDL_SystemCursor;
+
+/* Function prototypes */
+
+/**
+ *  \brief Get the window which currently has mouse focus.
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
+
+/**
+ *  \brief Retrieve the current state of the mouse.
+ *
+ *  The current button state is returned as a button bitmask, which can
+ *  be tested using the SDL_BUTTON(X) macros, and x and y are set to the
+ *  mouse cursor position relative to the focus window for the currently
+ *  selected mouse.  You can pass NULL for either x or y.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
+
+/**
+ *  \brief Retrieve the relative state of the mouse.
+ *
+ *  The current button state is returned as a button bitmask, which can
+ *  be tested using the SDL_BUTTON(X) macros, and x and y are set to the
+ *  mouse deltas since the last call to SDL_GetRelativeMouseState().
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
+
+/**
+ *  \brief Moves the mouse to the given position within the window.
+ *
+ *  \param window The window to move the mouse into, or NULL for the current mouse focus
+ *  \param x The x coordinate within the window
+ *  \param y The y coordinate within the window
+ *
+ *  \note This function generates a mouse motion event
+ */
+extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
+                                                   int x, int y);
+
+/**
+ *  \brief Set relative mouse mode.
+ *
+ *  \param enabled Whether or not to enable relative mode
+ *
+ *  \return 0 on success, or -1 if relative mode is not supported.
+ *
+ *  While the mouse is in relative mode, the cursor is hidden, and the
+ *  driver will try to report continuous motion in the current window.
+ *  Only relative motion events will be delivered, the mouse position
+ *  will not change.
+ *
+ *  \note This function will flush any pending mouse motion.
+ *
+ *  \sa SDL_GetRelativeMouseMode()
+ */
+extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
+
+/**
+ *  \brief Query whether relative mouse mode is enabled.
+ *
+ *  \sa SDL_SetRelativeMouseMode()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
+
+/**
+ *  \brief Create a cursor, using the specified bitmap data and
+ *         mask (in MSB format).
+ *
+ *  The cursor width must be a multiple of 8 bits.
+ *
+ *  The cursor is created in black and white according to the following:
+ *  <table>
+ *  <tr><td> data </td><td> mask </td><td> resulting pixel on screen </td></tr>
+ *  <tr><td>  0   </td><td>  1   </td><td> White </td></tr>
+ *  <tr><td>  1   </td><td>  1   </td><td> Black </td></tr>
+ *  <tr><td>  0   </td><td>  0   </td><td> Transparent </td></tr>
+ *  <tr><td>  1   </td><td>  0   </td><td> Inverted color if possible, black
+ *                                         if not. </td></tr>
+ *  </table>
+ *
+ *  \sa SDL_FreeCursor()
+ */
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
+                                                     const Uint8 * mask,
+                                                     int w, int h, int hot_x,
+                                                     int hot_y);
+
+/**
+ *  \brief Create a color cursor.
+ *
+ *  \sa SDL_FreeCursor()
+ */
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
+                                                          int hot_x,
+                                                          int hot_y);
+
+/**
+ *  \brief Create a system cursor.
+ *
+ *  \sa SDL_FreeCursor()
+ */
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
+
+/**
+ *  \brief Set the active cursor.
+ */
+extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
+
+/**
+ *  \brief Return the active cursor.
+ */
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
+
+/**
+ *  \brief Return the default cursor.
+ */
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
+
+/**
+ *  \brief Frees a cursor created with SDL_CreateCursor().
+ *
+ *  \sa SDL_CreateCursor()
+ */
+extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
+
+/**
+ *  \brief Toggle whether or not the cursor is shown.
+ *
+ *  \param toggle 1 to show the cursor, 0 to hide it, -1 to query the current
+ *                state.
+ *
+ *  \return 1 if the cursor is shown, or 0 if the cursor is hidden.
+ */
+extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
+
+/**
+ *  Used as a mask when testing buttons in buttonstate.
+ *   - Button 1:  Left mouse button
+ *   - Button 2:  Middle mouse button
+ *   - Button 3:  Right mouse button
+ */
+#define SDL_BUTTON(X)       (1 << ((X)-1))
+#define SDL_BUTTON_LEFT     1
+#define SDL_BUTTON_MIDDLE   2
+#define SDL_BUTTON_RIGHT    3
+#define SDL_BUTTON_X1       4
+#define SDL_BUTTON_X2       5
+#define SDL_BUTTON_LMASK    SDL_BUTTON(SDL_BUTTON_LEFT)
+#define SDL_BUTTON_MMASK    SDL_BUTTON(SDL_BUTTON_MIDDLE)
+#define SDL_BUTTON_RMASK    SDL_BUTTON(SDL_BUTTON_RIGHT)
+#define SDL_BUTTON_X1MASK   SDL_BUTTON(SDL_BUTTON_X1)
+#define SDL_BUTTON_X2MASK   SDL_BUTTON(SDL_BUTTON_X2)
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_mouse_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_mutex.h b/include/SDL_mutex.h
new file mode 100644
index 0000000..3efc4a8
--- /dev/null
+++ b/include/SDL_mutex.h
@@ -0,0 +1,251 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_mutex_h
+#define _SDL_mutex_h
+
+/**
+ *  \file SDL_mutex.h
+ *
+ *  Functions to provide thread synchronization primitives.
+ */
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  Synchronization functions which can time out return this value
+ *  if they time out.
+ */
+#define SDL_MUTEX_TIMEDOUT  1
+
+/**
+ *  This is the timeout value which corresponds to never time out.
+ */
+#define SDL_MUTEX_MAXWAIT   (~(Uint32)0)
+
+
+/**
+ *  \name Mutex functions
+ */
+/*@{*/
+
+/* The SDL mutex structure, defined in SDL_mutex.c */
+struct SDL_mutex;
+typedef struct SDL_mutex SDL_mutex;
+
+/**
+ *  Create a mutex, initialized unlocked.
+ */
+extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
+
+/**
+ *  Lock the mutex.
+ *
+ *  \return 0, or -1 on error.
+ */
+#define SDL_mutexP(m)   SDL_LockMutex(m)
+extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
+
+/**
+ *  Try to lock the mutex
+ *
+ *  \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex);
+
+/**
+ *  Unlock the mutex.
+ *
+ *  \return 0, or -1 on error.
+ *
+ *  \warning It is an error to unlock a mutex that has not been locked by
+ *           the current thread, and doing so results in undefined behavior.
+ */
+#define SDL_mutexV(m)   SDL_UnlockMutex(m)
+extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
+
+/**
+ *  Destroy a mutex.
+ */
+extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
+
+/*@}*//*Mutex functions*/
+
+
+/**
+ *  \name Semaphore functions
+ */
+/*@{*/
+
+/* The SDL semaphore structure, defined in SDL_sem.c */
+struct SDL_semaphore;
+typedef struct SDL_semaphore SDL_sem;
+
+/**
+ *  Create a semaphore, initialized with value, returns NULL on failure.
+ */
+extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
+
+/**
+ *  Destroy a semaphore.
+ */
+extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
+
+/**
+ *  This function suspends the calling thread until the semaphore pointed
+ *  to by \c sem has a positive count. It then atomically decreases the
+ *  semaphore count.
+ */
+extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
+
+/**
+ *  Non-blocking variant of SDL_SemWait().
+ *
+ *  \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would
+ *          block, and -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
+
+/**
+ *  Variant of SDL_SemWait() with a timeout in milliseconds.
+ *
+ *  \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not
+ *          succeed in the allotted time, and -1 on error.
+ *
+ *  \warning On some platforms this function is implemented by looping with a
+ *           delay of 1 ms, and so should be avoided if possible.
+ */
+extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
+
+/**
+ *  Atomically increases the semaphore's count (not blocking).
+ *
+ *  \return 0, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
+
+/**
+ *  Returns the current count of the semaphore.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
+
+/*@}*//*Semaphore functions*/
+
+
+/**
+ *  \name Condition variable functions
+ */
+/*@{*/
+
+/* The SDL condition variable structure, defined in SDL_cond.c */
+struct SDL_cond;
+typedef struct SDL_cond SDL_cond;
+
+/**
+ *  Create a condition variable.
+ *
+ *  Typical use of condition variables:
+ *
+ *  Thread A:
+ *    SDL_LockMutex(lock);
+ *    while ( ! condition ) {
+ *        SDL_CondWait(cond, lock);
+ *    }
+ *    SDL_UnlockMutex(lock);
+ *
+ *  Thread B:
+ *    SDL_LockMutex(lock);
+ *    ...
+ *    condition = true;
+ *    ...
+ *    SDL_CondSignal(cond);
+ *    SDL_UnlockMutex(lock);
+ *
+ *  There is some discussion whether to signal the condition variable
+ *  with the mutex locked or not.  There is some potential performance
+ *  benefit to unlocking first on some platforms, but there are some
+ *  potential race conditions depending on how your code is structured.
+ *
+ *  In general it's safer to signal the condition variable while the
+ *  mutex is locked.
+ */
+extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
+
+/**
+ *  Destroy a condition variable.
+ */
+extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
+
+/**
+ *  Restart one of the threads that are waiting on the condition variable.
+ *
+ *  \return 0 or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
+
+/**
+ *  Restart all threads that are waiting on the condition variable.
+ *
+ *  \return 0 or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
+
+/**
+ *  Wait on the condition variable, unlocking the provided mutex.
+ *
+ *  \warning The mutex must be locked before entering this function!
+ *
+ *  The mutex is re-locked once the condition variable is signaled.
+ *
+ *  \return 0 when it is signaled, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
+
+/**
+ *  Waits for at most \c ms milliseconds, and returns 0 if the condition
+ *  variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not
+ *  signaled in the allotted time, and -1 on error.
+ *
+ *  \warning On some platforms this function is implemented by looping with a
+ *           delay of 1 ms, and so should be avoided if possible.
+ */
+extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
+                                                SDL_mutex * mutex, Uint32 ms);
+
+/*@}*//*Condition variable functions*/
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_mutex_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_name.h b/include/SDL_name.h
new file mode 100644
index 0000000..d0469e1
--- /dev/null
+++ b/include/SDL_name.h
@@ -0,0 +1,11 @@
+
+#ifndef _SDLname_h_
+#define _SDLname_h_
+
+#if defined(__STDC__) || defined(__cplusplus)
+#define NeedFunctionPrototypes 1
+#endif
+
+#define SDL_NAME(X) SDL_##X
+
+#endif /* _SDLname_h_ */
diff --git a/include/SDL_opengl.h b/include/SDL_opengl.h
new file mode 100644
index 0000000..2f120aa
--- /dev/null
+++ b/include/SDL_opengl.h
@@ -0,0 +1,11126 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_opengl.h
+ *
+ *  This is a simple file to encapsulate the OpenGL API headers.
+ */
+
+#ifndef _SDL_opengl_h
+#define _SDL_opengl_h
+
+#include "SDL_config.h"
+
+#ifndef __IPHONEOS__
+
+#ifdef __WIN32__
+#define WIN32_LEAN_AND_MEAN
+#ifndef NOMINMAX
+#define NOMINMAX                /* Don't defined min() and max() */
+#endif
+#include <windows.h>
+#endif
+
+#ifdef __glext_h_
+/* Someone has already included glext.h */
+#define NO_SDL_GLEXT
+#endif
+#ifndef NO_SDL_GLEXT
+#define __glext_h_              /* Don't let gl.h include glext.h */
+#endif
+#if defined(__MACOSX__)
+#include <OpenGL/gl.h>          /* Header File For The OpenGL Library */
+#define __X_GL_H
+#else
+#include <GL/gl.h>              /* Header File For The OpenGL Library */
+#endif
+#ifndef NO_SDL_GLEXT
+#undef __glext_h_
+#endif
+
+/**
+ *  \file SDL_opengl.h
+ *
+ *  This file is included because glext.h is not available on some systems.
+ *  If you don't want this version included, simply define ::NO_SDL_GLEXT.
+ *
+ *  The latest version is available from:
+ *      http://www.opengl.org/registry/
+ */
+
+/**
+ *  \def NO_SDL_GLEXT
+ *
+ *  Define this if you have your own version of glext.h and want to disable the
+ *  version included in SDL_opengl.h.
+ */
+
+#if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 64
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
+#define GL_SINGLE_COLOR                   0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#endif
+
+#ifndef GL_ARB_imaging_DEPRECATED
+#define GL_CONVOLUTION_1D                 0x8010
+#define GL_CONVOLUTION_2D                 0x8011
+#define GL_SEPARABLE_2D                   0x8012
+#define GL_CONVOLUTION_BORDER_MODE        0x8013
+#define GL_CONVOLUTION_FILTER_SCALE       0x8014
+#define GL_CONVOLUTION_FILTER_BIAS        0x8015
+#define GL_REDUCE                         0x8016
+#define GL_CONVOLUTION_FORMAT             0x8017
+#define GL_CONVOLUTION_WIDTH              0x8018
+#define GL_CONVOLUTION_HEIGHT             0x8019
+#define GL_MAX_CONVOLUTION_WIDTH          0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
+#define GL_HISTOGRAM                      0x8024
+#define GL_PROXY_HISTOGRAM                0x8025
+#define GL_HISTOGRAM_WIDTH                0x8026
+#define GL_HISTOGRAM_FORMAT               0x8027
+#define GL_HISTOGRAM_RED_SIZE             0x8028
+#define GL_HISTOGRAM_GREEN_SIZE           0x8029
+#define GL_HISTOGRAM_BLUE_SIZE            0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
+#define GL_HISTOGRAM_SINK                 0x802D
+#define GL_MINMAX                         0x802E
+#define GL_MINMAX_FORMAT                  0x802F
+#define GL_MINMAX_SINK                    0x8030
+#define GL_TABLE_TOO_LARGE                0x8031
+#define GL_COLOR_MATRIX                   0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
+#define GL_COLOR_TABLE                    0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
+#define GL_PROXY_COLOR_TABLE              0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE              0x80D6
+#define GL_COLOR_TABLE_BIAS               0x80D7
+#define GL_COLOR_TABLE_FORMAT             0x80D8
+#define GL_COLOR_TABLE_WIDTH              0x80D9
+#define GL_COLOR_TABLE_RED_SIZE           0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
+#define GL_CONSTANT_BORDER                0x8151
+#define GL_REPLICATE_BORDER               0x8153
+#define GL_CONVOLUTION_BORDER_COLOR       0x8154
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_COMPRESSED_RGB                 0x84ED
+#define GL_COMPRESSED_RGBA                0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_CLAMP_TO_BORDER                0x812D
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
+#define GL_MULTISAMPLE_BIT                0x20000000
+#define GL_NORMAL_MAP                     0x8511
+#define GL_REFLECTION_MAP                 0x8512
+#define GL_COMPRESSED_ALPHA               0x84E9
+#define GL_COMPRESSED_LUMINANCE           0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
+#define GL_COMPRESSED_INTENSITY           0x84EC
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_SOURCE0_RGB                    0x8580
+#define GL_SOURCE1_RGB                    0x8581
+#define GL_SOURCE2_RGB                    0x8582
+#define GL_SOURCE0_ALPHA                  0x8588
+#define GL_SOURCE1_ALPHA                  0x8589
+#define GL_SOURCE2_ALPHA                  0x858A
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_SUBTRACT                       0x84E7
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_GENERATE_MIPMAP                0x8191
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_FOG_COORDINATE_SOURCE          0x8450
+#define GL_FOG_COORDINATE                 0x8451
+#define GL_FRAGMENT_DEPTH                 0x8452
+#define GL_CURRENT_FOG_COORDINATE         0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
+#define GL_FOG_COORDINATE_ARRAY           0x8457
+#define GL_COLOR_SUM                      0x8458
+#define GL_CURRENT_SECONDARY_COLOR        0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
+#define GL_SECONDARY_COLOR_ARRAY          0x845E
+#define GL_TEXTURE_FILTER_CONTROL         0x8500
+#define GL_DEPTH_TEXTURE_MODE             0x884B
+#define GL_COMPARE_R_TO_TEXTURE           0x884E
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#endif
+
+#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
+#define GL_FOG_COORD_SRC                  0x8450
+#define GL_FOG_COORD                      0x8451
+#define GL_CURRENT_FOG_COORD              0x8453
+#define GL_FOG_COORD_ARRAY_TYPE           0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE         0x8455
+#define GL_FOG_COORD_ARRAY_POINTER        0x8456
+#define GL_FOG_COORD_ARRAY                0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB                       0x8580
+#define GL_SRC1_RGB                       0x8581
+#define GL_SRC2_RGB                       0x8582
+#define GL_SRC0_ALPHA                     0x8588
+#define GL_SRC1_ALPHA                     0x8589
+#define GL_SRC2_ALPHA                     0x858A
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB             0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_MAX_VARYING_FLOATS             0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_1D                     0x8B5D
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_SAMPLER_1D_SHADOW              0x8B61
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
+#define GL_LOWER_LEFT                     0x8CA1
+#define GL_UPPER_LEFT                     0x8CA2
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_0_DEPRECATED
+#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
+#define GL_POINT_SPRITE                   0x8861
+#define GL_COORD_REPLACE                  0x8862
+#define GL_MAX_TEXTURE_COORDS             0x8871
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB_ALPHA                     0x8C42
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_COMPRESSED_SRGB                0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+#endif
+
+#ifndef GL_VERSION_2_1_DEPRECATED
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA               0x8C44
+#define GL_SLUMINANCE8_ALPHA8             0x8C45
+#define GL_SLUMINANCE                     0x8C46
+#define GL_SLUMINANCE8                    0x8C47
+#define GL_COMPRESSED_SLUMINANCE          0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE         0x884E
+#define GL_CLIP_DISTANCE0                 0x3000
+#define GL_CLIP_DISTANCE1                 0x3001
+#define GL_CLIP_DISTANCE2                 0x3002
+#define GL_CLIP_DISTANCE3                 0x3003
+#define GL_CLIP_DISTANCE4                 0x3004
+#define GL_CLIP_DISTANCE5                 0x3005
+#define GL_CLIP_DISTANCE6                 0x3006
+#define GL_CLIP_DISTANCE7                 0x3007
+#define GL_MAX_CLIP_DISTANCES             0x0D32
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_DEPTH_BUFFER                   0x8223
+#define GL_STENCIL_BUFFER                 0x8224
+#define GL_COMPRESSED_RED                 0x8225
+#define GL_COMPRESSED_RG                  0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_CLAMP_READ_COLOR               0x891C
+#define GL_FIXED_ONLY                     0x891D
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#define GL_TEXTURE_1D_ARRAY               0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_GREEN_INTEGER                  0x8D95
+#define GL_BLUE_INTEGER                   0x8D96
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_BGR_INTEGER                    0x8D9A
+#define GL_BGRA_INTEGER                   0x8D9B
+#define GL_SAMPLER_1D_ARRAY               0x8DC0
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_1D                 0x8DC9
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_QUERY_WAIT                     0x8E13
+#define GL_QUERY_NO_WAIT                  0x8E14
+#define GL_QUERY_BY_REGION_WAIT           0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
+#define GL_BUFFER_ACCESS_FLAGS            0x911F
+#define GL_BUFFER_MAP_LENGTH              0x9120
+#define GL_BUFFER_MAP_OFFSET              0x9121
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_CLAMP_VERTEX_COLOR             0x891A
+#define GL_CLAMP_FRAGMENT_COLOR           0x891B
+#define GL_ALPHA_INTEGER                  0x8D97
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_2D_RECT                0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT            0x8DCD
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+#define GL_TEXTURE_BUFFER                 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
+#define GL_TEXTURE_RECTANGLE              0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#define GL_PRIMITIVE_RESTART              0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Reuse tokens from ARB_draw_instanced (none) */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_PROGRAM_POINT_SIZE             0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_CONTEXT_PROFILE_MASK           0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
+/* Reuse tokens from ARB_blend_func_extended */
+/* reuse GL_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_ALPHA */
+/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
+/* Reuse tokens from ARB_occlusion_query2 */
+/* reuse GL_ANY_SAMPLES_PASSED */
+/* Reuse tokens from ARB_sampler_objects */
+/* reuse GL_SAMPLER_BINDING */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
+/* Reuse tokens from ARB_texture_rgb10_a2ui */
+/* reuse GL_RGB10_A2UI */
+/* Reuse tokens from ARB_texture_swizzle */
+/* reuse GL_TEXTURE_SWIZZLE_R */
+/* reuse GL_TEXTURE_SWIZZLE_G */
+/* reuse GL_TEXTURE_SWIZZLE_B */
+/* reuse GL_TEXTURE_SWIZZLE_A */
+/* reuse GL_TEXTURE_SWIZZLE_RGBA */
+/* Reuse tokens from ARB_timer_query */
+/* reuse GL_TIME_ELAPSED */
+/* reuse GL_TIMESTAMP */
+/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+/* reuse GL_INT_2_10_10_10_REV */
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_SAMPLE_SHADING                 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
+/* Reuse tokens from ARB_draw_indirect */
+/* reuse GL_DRAW_INDIRECT_BUFFER */
+/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_gpu_shader5 */
+/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+/* Reuse tokens from ARB_gpu_shader_fp64 */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+/* Reuse tokens from ARB_shader_subroutine */
+/* reuse GL_ACTIVE_SUBROUTINES */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
+/* reuse GL_MAX_SUBROUTINES */
+/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+/* Reuse tokens from ARB_tessellation_shader */
+/* reuse GL_PATCHES */
+/* reuse GL_PATCH_VERTICES */
+/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
+/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
+/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
+/* reuse GL_TESS_GEN_MODE */
+/* reuse GL_TESS_GEN_SPACING */
+/* reuse GL_TESS_GEN_VERTEX_ORDER */
+/* reuse GL_TESS_GEN_POINT_MODE */
+/* reuse GL_ISOLINES */
+/* reuse GL_FRACTIONAL_ODD */
+/* reuse GL_FRACTIONAL_EVEN */
+/* reuse GL_MAX_PATCH_VERTICES */
+/* reuse GL_MAX_TESS_GEN_LEVEL */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_CONTROL_SHADER */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+/* Reuse tokens from ARB_transform_feedback2 */
+/* reuse GL_TRANSFORM_FEEDBACK */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
+/* Reuse tokens from ARB_transform_feedback3 */
+/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB                   0x84C0
+#define GL_TEXTURE1_ARB                   0x84C1
+#define GL_TEXTURE2_ARB                   0x84C2
+#define GL_TEXTURE3_ARB                   0x84C3
+#define GL_TEXTURE4_ARB                   0x84C4
+#define GL_TEXTURE5_ARB                   0x84C5
+#define GL_TEXTURE6_ARB                   0x84C6
+#define GL_TEXTURE7_ARB                   0x84C7
+#define GL_TEXTURE8_ARB                   0x84C8
+#define GL_TEXTURE9_ARB                   0x84C9
+#define GL_TEXTURE10_ARB                  0x84CA
+#define GL_TEXTURE11_ARB                  0x84CB
+#define GL_TEXTURE12_ARB                  0x84CC
+#define GL_TEXTURE13_ARB                  0x84CD
+#define GL_TEXTURE14_ARB                  0x84CE
+#define GL_TEXTURE15_ARB                  0x84CF
+#define GL_TEXTURE16_ARB                  0x84D0
+#define GL_TEXTURE17_ARB                  0x84D1
+#define GL_TEXTURE18_ARB                  0x84D2
+#define GL_TEXTURE19_ARB                  0x84D3
+#define GL_TEXTURE20_ARB                  0x84D4
+#define GL_TEXTURE21_ARB                  0x84D5
+#define GL_TEXTURE22_ARB                  0x84D6
+#define GL_TEXTURE23_ARB                  0x84D7
+#define GL_TEXTURE24_ARB                  0x84D8
+#define GL_TEXTURE25_ARB                  0x84D9
+#define GL_TEXTURE26_ARB                  0x84DA
+#define GL_TEXTURE27_ARB                  0x84DB
+#define GL_TEXTURE28_ARB                  0x84DC
+#define GL_TEXTURE29_ARB                  0x84DD
+#define GL_TEXTURE30_ARB                  0x84DE
+#define GL_TEXTURE31_ARB                  0x84DF
+#define GL_ACTIVE_TEXTURE_ARB             0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB                0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
+#define GL_SAMPLE_COVERAGE_ARB            0x80A0
+#define GL_SAMPLE_BUFFERS_ARB             0x80A8
+#define GL_SAMPLES_ARB                    0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
+#define GL_MULTISAMPLE_BIT_ARB            0x20000000
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB                 0x8511
+#define GL_REFLECTION_MAP_ARB             0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB           0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
+#define GL_COMPRESSED_RGB_ARB             0x84ED
+#define GL_COMPRESSED_RGBA_ARB            0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB            0x812D
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_POINT_SIZE_MIN_ARB             0x8126
+#define GL_POINT_SIZE_MAX_ARB             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
+#define GL_VERTEX_BLEND_ARB               0x86A7
+#define GL_CURRENT_WEIGHT_ARB             0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
+#define GL_WEIGHT_ARRAY_ARB               0x86AD
+#define GL_MODELVIEW0_ARB                 0x1700
+#define GL_MODELVIEW1_ARB                 0x850A
+#define GL_MODELVIEW2_ARB                 0x8722
+#define GL_MODELVIEW3_ARB                 0x8723
+#define GL_MODELVIEW4_ARB                 0x8724
+#define GL_MODELVIEW5_ARB                 0x8725
+#define GL_MODELVIEW6_ARB                 0x8726
+#define GL_MODELVIEW7_ARB                 0x8727
+#define GL_MODELVIEW8_ARB                 0x8728
+#define GL_MODELVIEW9_ARB                 0x8729
+#define GL_MODELVIEW10_ARB                0x872A
+#define GL_MODELVIEW11_ARB                0x872B
+#define GL_MODELVIEW12_ARB                0x872C
+#define GL_MODELVIEW13_ARB                0x872D
+#define GL_MODELVIEW14_ARB                0x872E
+#define GL_MODELVIEW15_ARB                0x872F
+#define GL_MODELVIEW16_ARB                0x8730
+#define GL_MODELVIEW17_ARB                0x8731
+#define GL_MODELVIEW18_ARB                0x8732
+#define GL_MODELVIEW19_ARB                0x8733
+#define GL_MODELVIEW20_ARB                0x8734
+#define GL_MODELVIEW21_ARB                0x8735
+#define GL_MODELVIEW22_ARB                0x8736
+#define GL_MODELVIEW23_ARB                0x8737
+#define GL_MODELVIEW24_ARB                0x8738
+#define GL_MODELVIEW25_ARB                0x8739
+#define GL_MODELVIEW26_ARB                0x873A
+#define GL_MODELVIEW27_ARB                0x873B
+#define GL_MODELVIEW28_ARB                0x873C
+#define GL_MODELVIEW29_ARB                0x873D
+#define GL_MODELVIEW30_ARB                0x873E
+#define GL_MODELVIEW31_ARB                0x873F
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_MATRIX_PALETTE_ARB             0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB                    0x8570
+#define GL_COMBINE_RGB_ARB                0x8571
+#define GL_COMBINE_ALPHA_ARB              0x8572
+#define GL_SOURCE0_RGB_ARB                0x8580
+#define GL_SOURCE1_RGB_ARB                0x8581
+#define GL_SOURCE2_RGB_ARB                0x8582
+#define GL_SOURCE0_ALPHA_ARB              0x8588
+#define GL_SOURCE1_ALPHA_ARB              0x8589
+#define GL_SOURCE2_ALPHA_ARB              0x858A
+#define GL_OPERAND0_RGB_ARB               0x8590
+#define GL_OPERAND1_RGB_ARB               0x8591
+#define GL_OPERAND2_RGB_ARB               0x8592
+#define GL_OPERAND0_ALPHA_ARB             0x8598
+#define GL_OPERAND1_ALPHA_ARB             0x8599
+#define GL_OPERAND2_ALPHA_ARB             0x859A
+#define GL_RGB_SCALE_ARB                  0x8573
+#define GL_ADD_SIGNED_ARB                 0x8574
+#define GL_INTERPOLATE_ARB                0x8575
+#define GL_SUBTRACT_ARB                   0x84E7
+#define GL_CONSTANT_ARB                   0x8576
+#define GL_PRIMARY_COLOR_ARB              0x8577
+#define GL_PREVIOUS_ARB                   0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB                   0x86AE
+#define GL_DOT3_RGBA_ARB                  0x86AF
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_ARB            0x8370
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_DEPTH_COMPONENT16_ARB          0x81A5
+#define GL_DEPTH_COMPONENT24_ARB          0x81A6
+#define GL_DEPTH_COMPONENT32_ARB          0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif
+
+#ifndef GL_ARB_window_pos
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_COLOR_SUM_ARB                  0x8458
+#define GL_VERTEX_PROGRAM_ARB             0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
+#define GL_PROGRAM_LENGTH_ARB             0x8627
+#define GL_PROGRAM_STRING_ARB             0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB             0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
+#define GL_PROGRAM_BINDING_ARB            0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
+#define GL_PROGRAM_FORMAT_ARB             0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
+#define GL_MATRIX0_ARB                    0x88C0
+#define GL_MATRIX1_ARB                    0x88C1
+#define GL_MATRIX2_ARB                    0x88C2
+#define GL_MATRIX3_ARB                    0x88C3
+#define GL_MATRIX4_ARB                    0x88C4
+#define GL_MATRIX5_ARB                    0x88C5
+#define GL_MATRIX6_ARB                    0x88C6
+#define GL_MATRIX7_ARB                    0x88C7
+#define GL_MATRIX8_ARB                    0x88C8
+#define GL_MATRIX9_ARB                    0x88C9
+#define GL_MATRIX10_ARB                   0x88CA
+#define GL_MATRIX11_ARB                   0x88CB
+#define GL_MATRIX12_ARB                   0x88CC
+#define GL_MATRIX13_ARB                   0x88CD
+#define GL_MATRIX14_ARB                   0x88CE
+#define GL_MATRIX15_ARB                   0x88CF
+#define GL_MATRIX16_ARB                   0x88D0
+#define GL_MATRIX17_ARB                   0x88D1
+#define GL_MATRIX18_ARB                   0x88D2
+#define GL_MATRIX19_ARB                   0x88D3
+#define GL_MATRIX20_ARB                   0x88D4
+#define GL_MATRIX21_ARB                   0x88D5
+#define GL_MATRIX22_ARB                   0x88D6
+#define GL_MATRIX23_ARB                   0x88D7
+#define GL_MATRIX24_ARB                   0x88D8
+#define GL_MATRIX25_ARB                   0x88D9
+#define GL_MATRIX26_ARB                   0x88DA
+#define GL_MATRIX27_ARB                   0x88DB
+#define GL_MATRIX28_ARB                   0x88DC
+#define GL_MATRIX29_ARB                   0x88DD
+#define GL_MATRIX30_ARB                   0x88DE
+#define GL_MATRIX31_ARB                   0x88DF
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_FRAGMENT_PROGRAM_ARB           0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_BUFFER_SIZE_ARB                0x8764
+#define GL_BUFFER_USAGE_ARB               0x8765
+#define GL_ARRAY_BUFFER_ARB               0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB                  0x88B8
+#define GL_WRITE_ONLY_ARB                 0x88B9
+#define GL_READ_WRITE_ARB                 0x88BA
+#define GL_BUFFER_ACCESS_ARB              0x88BB
+#define GL_BUFFER_MAPPED_ARB              0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
+#define GL_STREAM_DRAW_ARB                0x88E0
+#define GL_STREAM_READ_ARB                0x88E1
+#define GL_STREAM_COPY_ARB                0x88E2
+#define GL_STATIC_DRAW_ARB                0x88E4
+#define GL_STATIC_READ_ARB                0x88E5
+#define GL_STATIC_COPY_ARB                0x88E6
+#define GL_DYNAMIC_DRAW_ARB               0x88E8
+#define GL_DYNAMIC_READ_ARB               0x88E9
+#define GL_DYNAMIC_COPY_ARB               0x88EA
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_QUERY_COUNTER_BITS_ARB         0x8864
+#define GL_CURRENT_QUERY_ARB              0x8865
+#define GL_QUERY_RESULT_ARB               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
+#define GL_SAMPLES_PASSED_ARB             0x8914
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_PROGRAM_OBJECT_ARB             0x8B40
+#define GL_SHADER_OBJECT_ARB              0x8B48
+#define GL_OBJECT_TYPE_ARB                0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
+#define GL_FLOAT_VEC2_ARB                 0x8B50
+#define GL_FLOAT_VEC3_ARB                 0x8B51
+#define GL_FLOAT_VEC4_ARB                 0x8B52
+#define GL_INT_VEC2_ARB                   0x8B53
+#define GL_INT_VEC3_ARB                   0x8B54
+#define GL_INT_VEC4_ARB                   0x8B55
+#define GL_BOOL_ARB                       0x8B56
+#define GL_BOOL_VEC2_ARB                  0x8B57
+#define GL_BOOL_VEC3_ARB                  0x8B58
+#define GL_BOOL_VEC4_ARB                  0x8B59
+#define GL_FLOAT_MAT2_ARB                 0x8B5A
+#define GL_FLOAT_MAT3_ARB                 0x8B5B
+#define GL_FLOAT_MAT4_ARB                 0x8B5C
+#define GL_SAMPLER_1D_ARB                 0x8B5D
+#define GL_SAMPLER_2D_ARB                 0x8B5E
+#define GL_SAMPLER_3D_ARB                 0x8B5F
+#define GL_SAMPLER_CUBE_ARB               0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_VERTEX_SHADER_ARB              0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_FRAGMENT_SHADER_ARB            0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_POINT_SPRITE_ARB               0x8861
+#define GL_COORD_REPLACE_ARB              0x8862
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
+#define GL_DRAW_BUFFER0_ARB               0x8825
+#define GL_DRAW_BUFFER1_ARB               0x8826
+#define GL_DRAW_BUFFER2_ARB               0x8827
+#define GL_DRAW_BUFFER3_ARB               0x8828
+#define GL_DRAW_BUFFER4_ARB               0x8829
+#define GL_DRAW_BUFFER5_ARB               0x882A
+#define GL_DRAW_BUFFER6_ARB               0x882B
+#define GL_DRAW_BUFFER7_ARB               0x882C
+#define GL_DRAW_BUFFER8_ARB               0x882D
+#define GL_DRAW_BUFFER9_ARB               0x882E
+#define GL_DRAW_BUFFER10_ARB              0x882F
+#define GL_DRAW_BUFFER11_ARB              0x8830
+#define GL_DRAW_BUFFER12_ARB              0x8831
+#define GL_DRAW_BUFFER13_ARB              0x8832
+#define GL_DRAW_BUFFER14_ARB              0x8833
+#define GL_DRAW_BUFFER15_ARB              0x8834
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_RGBA_FLOAT_MODE_ARB            0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
+#define GL_CLAMP_READ_COLOR_ARB           0x891C
+#define GL_FIXED_ONLY_ARB                 0x891D
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                 0x140B
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
+#define GL_RGBA32F_ARB                    0x8814
+#define GL_RGB32F_ARB                     0x8815
+#define GL_ALPHA32F_ARB                   0x8816
+#define GL_INTENSITY32F_ARB               0x8817
+#define GL_LUMINANCE32F_ARB               0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
+#define GL_RGBA16F_ARB                    0x881A
+#define GL_RGB16F_ARB                     0x881B
+#define GL_ALPHA16F_ARB                   0x881C
+#define GL_INTENSITY16F_ARB               0x881D
+#define GL_LUMINANCE16F_ARB               0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_object_DEPRECATED
+#define GL_INDEX                          0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT                     0x140B
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_UNIFORM_BUFFER                 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING         0x8A28
+#define GL_UNIFORM_BUFFER_START           0x8A29
+#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
+#define GL_UNIFORM_TYPE                   0x8A37
+#define GL_UNIFORM_SIZE                   0x8A38
+#define GL_UNIFORM_NAME_LENGTH            0x8A39
+#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
+#define GL_UNIFORM_OFFSET                 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX                  0xFFFFFFFFu
+#endif
+
+#ifndef GL_ARB_compatibility
+/* ARB_compatibility just defines tokens from core 3.0 */
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP                    0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_PROVOKING_VERTEX               0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
+#define GL_OBJECT_TYPE                    0x9112
+#define GL_SYNC_CONDITION                 0x9113
+#define GL_SYNC_STATUS                    0x9114
+#define GL_SYNC_FLAGS                     0x9115
+#define GL_SYNC_FENCE                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
+#define GL_UNSIGNALED                     0x9118
+#define GL_SIGNALED                       0x9119
+#define GL_ALREADY_SIGNALED               0x911A
+#define GL_TIMEOUT_EXPIRED                0x911B
+#define GL_CONDITION_SATISFIED            0x911C
+#define GL_WAIT_FAILED                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
+#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING_ARB             0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_SHADER_INCLUDE_ARB             0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_SRC1_COLOR                     0x88F9
+/* reuse GL_SRC1_ALPHA */
+#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ANY_SAMPLES_PASSED             0x8C2F
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_SAMPLER_BINDING                0x8919
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_RGB10_A2UI                     0x906F
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R              0x8E42
+#define GL_TEXTURE_SWIZZLE_G              0x8E43
+#define GL_TEXTURE_SWIZZLE_B              0x8E44
+#define GL_TEXTURE_SWIZZLE_A              0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_TIME_ELAPSED                   0x88BF
+#define GL_TIMESTAMP                      0x8E28
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
+#define GL_INT_2_10_10_10_REV             0x8D9F
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2                    0x8FFC
+#define GL_DOUBLE_VEC3                    0x8FFD
+#define GL_DOUBLE_VEC4                    0x8FFE
+#define GL_DOUBLE_MAT2                    0x8F46
+#define GL_DOUBLE_MAT3                    0x8F47
+#define GL_DOUBLE_MAT4                    0x8F48
+#define GL_DOUBLE_MAT2x3                  0x8F49
+#define GL_DOUBLE_MAT2x4                  0x8F4A
+#define GL_DOUBLE_MAT3x2                  0x8F4B
+#define GL_DOUBLE_MAT3x4                  0x8F4C
+#define GL_DOUBLE_MAT4x2                  0x8F4D
+#define GL_DOUBLE_MAT4x3                  0x8F4E
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ACTIVE_SUBROUTINES             0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES                0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+/* reuse GL_TRIANGLES */
+/* reuse GL_QUADS */
+#define GL_ISOLINES                       0x8E7A
+/* reuse GL_EQUAL */
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+/* reuse GL_CCW */
+/* reuse GL_CW */
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+/* reuse GL_RGB32F */
+/* reuse GL_RGB32UI */
+/* reuse GL_RGB32I */
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS             0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS                  0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX               0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB              0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
+#define GL_DEBUG_SOURCE_API_ARB           0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT                       0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT             0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
+#define GL_CONSTANT_ALPHA_EXT             0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
+#define GL_BLEND_COLOR_EXT                0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT             0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT                     0x803B
+#define GL_ALPHA8_EXT                     0x803C
+#define GL_ALPHA12_EXT                    0x803D
+#define GL_ALPHA16_EXT                    0x803E
+#define GL_LUMINANCE4_EXT                 0x803F
+#define GL_LUMINANCE8_EXT                 0x8040
+#define GL_LUMINANCE12_EXT                0x8041
+#define GL_LUMINANCE16_EXT                0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
+#define GL_INTENSITY_EXT                  0x8049
+#define GL_INTENSITY4_EXT                 0x804A
+#define GL_INTENSITY8_EXT                 0x804B
+#define GL_INTENSITY12_EXT                0x804C
+#define GL_INTENSITY16_EXT                0x804D
+#define GL_RGB2_EXT                       0x804E
+#define GL_RGB4_EXT                       0x804F
+#define GL_RGB5_EXT                       0x8050
+#define GL_RGB8_EXT                       0x8051
+#define GL_RGB10_EXT                      0x8052
+#define GL_RGB12_EXT                      0x8053
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGBA2_EXT                      0x8055
+#define GL_RGBA4_EXT                      0x8056
+#define GL_RGB5_A1_EXT                    0x8057
+#define GL_RGBA8_EXT                      0x8058
+#define GL_RGB10_A2_EXT                   0x8059
+#define GL_RGBA12_EXT                     0x805A
+#define GL_RGBA16_EXT                     0x805B
+#define GL_TEXTURE_RED_SIZE_EXT           0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
+#define GL_REPLACE_EXT                    0x8062
+#define GL_PROXY_TEXTURE_1D_EXT           0x8063
+#define GL_PROXY_TEXTURE_2D_EXT           0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES_EXT           0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
+#define GL_TEXTURE_3D_EXT                 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT           0x8070
+#define GL_TEXTURE_DEPTH_EXT              0x8071
+#define GL_TEXTURE_WRAP_R_EXT             0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS                   0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT                  0x8024
+#define GL_PROXY_HISTOGRAM_EXT            0x8025
+#define GL_HISTOGRAM_WIDTH_EXT            0x8026
+#define GL_HISTOGRAM_FORMAT_EXT           0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
+#define GL_HISTOGRAM_SINK_EXT             0x802D
+#define GL_MINMAX_EXT                     0x802E
+#define GL_MINMAX_FORMAT_EXT              0x802F
+#define GL_MINMAX_SINK_EXT                0x8030
+#define GL_TABLE_TOO_LARGE_EXT            0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT             0x8010
+#define GL_CONVOLUTION_2D_EXT             0x8011
+#define GL_SEPARABLE_2D_EXT               0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
+#define GL_REDUCE_EXT                     0x8016
+#define GL_CONVOLUTION_FORMAT_EXT         0x8017
+#define GL_CONVOLUTION_WIDTH_EXT          0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI               0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI                0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS             0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX             0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
+#define GL_TEXTURE_4D_SGIS                0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
+#define GL_TEXTURE_4DSIZE_SGIS            0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT                       0x800C
+#define GL_CMYKA_EXT                      0x800D
+#define GL_PACK_CMYK_HINT_EXT             0x800E
+#define GL_UNPACK_CMYK_HINT_EXT           0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT           0x8066
+#define GL_TEXTURE_RESIDENT_EXT           0x8067
+#define GL_TEXTURE_1D_BINDING_EXT         0x8068
+#define GL_TEXTURE_2D_BINDING_EXT         0x8069
+#define GL_TEXTURE_3D_BINDING_EXT         0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS             0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS            0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS               0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
+#define GL_SAMPLE_MASK_SGIS               0x80A0
+#define GL_1PASS_SGIS                     0x80A1
+#define GL_2PASS_0_SGIS                   0x80A2
+#define GL_2PASS_1_SGIS                   0x80A3
+#define GL_4PASS_0_SGIS                   0x80A4
+#define GL_4PASS_1_SGIS                   0x80A5
+#define GL_4PASS_2_SGIS                   0x80A6
+#define GL_4PASS_3_SGIS                   0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
+#define GL_SAMPLES_SGIS                   0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
+#define GL_SAMPLE_PATTERN_SGIS            0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT             0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT               0x8074
+#define GL_NORMAL_ARRAY_EXT               0x8075
+#define GL_COLOR_ARRAY_EXT                0x8076
+#define GL_INDEX_ARRAY_EXT                0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS           0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX           0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS             0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS           0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT                   0x8006
+#define GL_MIN_EXT                        0x8007
+#define GL_MAX_EXT                        0x8008
+#define GL_BLEND_EQUATION_EXT             0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT              0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX                 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS               0x8110
+#define GL_DUAL_ALPHA8_SGIS               0x8111
+#define GL_DUAL_ALPHA12_SGIS              0x8112
+#define GL_DUAL_ALPHA16_SGIS              0x8113
+#define GL_DUAL_LUMINANCE4_SGIS           0x8114
+#define GL_DUAL_LUMINANCE8_SGIS           0x8115
+#define GL_DUAL_LUMINANCE12_SGIS          0x8116
+#define GL_DUAL_LUMINANCE16_SGIS          0x8117
+#define GL_DUAL_INTENSITY4_SGIS           0x8118
+#define GL_DUAL_INTENSITY8_SGIS           0x8119
+#define GL_DUAL_INTENSITY12_SGIS          0x811A
+#define GL_DUAL_INTENSITY16_SGIS          0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
+#define GL_QUAD_ALPHA4_SGIS               0x811E
+#define GL_QUAD_ALPHA8_SGIS               0x811F
+#define GL_QUAD_LUMINANCE4_SGIS           0x8120
+#define GL_QUAD_LUMINANCE8_SGIS           0x8121
+#define GL_QUAD_INTENSITY4_SGIS           0x8122
+#define GL_QUAD_INTENSITY8_SGIS           0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX                    0x8148
+#define GL_SPRITE_MODE_SGIX               0x8149
+#define GL_SPRITE_AXIS_SGIX               0x814A
+#define GL_SPRITE_TRANSLATION_SGIX        0x814B
+#define GL_SPRITE_AXIAL_SGIX              0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_SGIS            0x8126
+#define GL_POINT_SIZE_MAX_SGIS            0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX                 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
+#define GL_DEFORMATIONS_MASK_SGIX         0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX           0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS                  0x812A
+#define GL_FOG_FUNC_POINTS_SGIS           0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX                0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP               0x8155
+#define GL_IMAGE_SCALE_Y_HP               0x8156
+#define GL_IMAGE_TRANSLATE_X_HP           0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
+#define GL_IMAGE_MAG_FILTER_HP            0x815C
+#define GL_IMAGE_MIN_FILTER_HP            0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
+#define GL_CUBIC_HP                       0x815F
+#define GL_AVERAGE_HP                     0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP               0x8150
+#define GL_CONSTANT_BORDER_HP             0x8151
+#define GL_REPLICATE_BORDER_HP            0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
+#define GL_COLOR3_BIT_PGI                 0x00010000
+#define GL_COLOR4_BIT_PGI                 0x00020000
+#define GL_EDGEFLAG_BIT_PGI               0x00040000
+#define GL_INDEX_BIT_PGI                  0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
+#define GL_MAT_EMISSION_BIT_PGI           0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
+#define GL_MAT_SHININESS_BIT_PGI          0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
+#define GL_NORMAL_BIT_PGI                 0x08000000
+#define GL_TEXCOORD1_BIT_PGI              0x10000000
+#define GL_TEXCOORD2_BIT_PGI              0x20000000
+#define GL_TEXCOORD3_BIT_PGI              0x40000000
+#define GL_TEXCOORD4_BIT_PGI              0x80000000
+#define GL_VERTEX23_BIT_PGI               0x00000004
+#define GL_VERTEX4_BIT_PGI                0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
+#define GL_CLIP_NEAR_HINT_PGI             0x1A220
+#define GL_CLIP_FAR_HINT_PGI              0x1A221
+#define GL_WIDE_LINE_HINT_PGI             0x1A222
+#define GL_BACK_NORMALS_HINT_PGI          0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX             0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX            0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX            0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT             0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT                 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT            0x81B6
+#define GL_INDEX_TEST_REF_EXT             0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT                    0x81AD
+#define GL_IUI_V3F_EXT                    0x81AE
+#define GL_IUI_N3F_V2F_EXT                0x81AF
+#define GL_IUI_N3F_V3F_EXT                0x81B0
+#define GL_T2F_IUI_V2F_EXT                0x81B1
+#define GL_T2F_IUI_V3F_EXT                0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT                0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX                 0x81BB
+#define GL_YCRCB_444_SGIX                 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
+#define GL_LIGHT_ENV_MODE_SGIX            0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN                      0x80EA
+#define GL_PHONG_HINT_WIN                 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT          0x8349
+#define GL_FRAGMENT_NORMAL_EXT            0x834A
+#define GL_FRAGMENT_COLOR_EXT             0x834C
+#define GL_ATTENUATION_EXT                0x834D
+#define GL_SHADOW_ATTENUATION_EXT         0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
+#define GL_TEXTURE_LIGHT_EXT              0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX                 0x8320
+#define GL_ALPHA_MAX_SGIX                 0x8321
+#endif
+
+#ifndef GL_SGIX_impact_pixel_texture
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT                        0x80E0
+#define GL_BGRA_EXT                       0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX              0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP              0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
+#define GL_PIXEL_MAG_FILTER_EXT           0x8331
+#define GL_PIXEL_MIN_FILTER_EXT           0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
+#define GL_CUBIC_EXT                      0x8334
+#define GL_AVERAGE_EXT                    0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
+#define GL_SINGLE_COLOR_EXT               0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT                  0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT                    0x85AE
+#define GL_TEXTURE_NORMAL_EXT             0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
+#define GL_FOG_COORDINATE_EXT             0x8451
+#define GL_FRAGMENT_DEPTH_EXT             0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND        0x8490
+#define GL_INVERTED_SCREEN_W_REND         0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT              0x8439
+#define GL_BINORMAL_ARRAY_EXT             0x843A
+#define GL_CURRENT_TANGENT_EXT            0x843B
+#define GL_CURRENT_BINORMAL_EXT           0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
+#define GL_MAP1_TANGENT_EXT               0x8444
+#define GL_MAP2_TANGENT_EXT               0x8445
+#define GL_MAP1_BINORMAL_EXT              0x8446
+#define GL_MAP2_BINORMAL_EXT              0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT                    0x8570
+#define GL_COMBINE_RGB_EXT                0x8571
+#define GL_COMBINE_ALPHA_EXT              0x8572
+#define GL_RGB_SCALE_EXT                  0x8573
+#define GL_ADD_SIGNED_EXT                 0x8574
+#define GL_INTERPOLATE_EXT                0x8575
+#define GL_CONSTANT_EXT                   0x8576
+#define GL_PRIMARY_COLOR_EXT              0x8577
+#define GL_PREVIOUS_EXT                   0x8578
+#define GL_SOURCE0_RGB_EXT                0x8580
+#define GL_SOURCE1_RGB_EXT                0x8581
+#define GL_SOURCE2_RGB_EXT                0x8582
+#define GL_SOURCE0_ALPHA_EXT              0x8588
+#define GL_SOURCE1_ALPHA_EXT              0x8589
+#define GL_SOURCE2_ALPHA_EXT              0x858A
+#define GL_OPERAND0_RGB_EXT               0x8590
+#define GL_OPERAND1_RGB_EXT               0x8591
+#define GL_OPERAND2_RGB_EXT               0x8592
+#define GL_OPERAND0_ALPHA_EXT             0x8598
+#define GL_OPERAND1_ALPHA_EXT             0x8599
+#define GL_OPERAND2_ALPHA_EXT             0x859A
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE           0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX                 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN               0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN                    0x0001
+#define GL_REPLACE_MIDDLE_SUN             0x0002
+#define GL_REPLACE_OLDEST_SUN             0x0003
+#define GL_TRIANGLE_LIST_SUN              0x81D7
+#define GL_REPLACEMENT_CODE_SUN           0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN                   0x85C4
+#define GL_R1UI_C4UB_V3F_SUN              0x85C5
+#define GL_R1UI_C3F_V3F_SUN               0x85C6
+#define GL_R1UI_N3F_V3F_SUN               0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
+#define GL_R1UI_T2F_V3F_SUN               0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT              0x80C8
+#define GL_BLEND_SRC_RGB_EXT              0x80C9
+#define GL_BLEND_DST_ALPHA_EXT            0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR             0x8560
+#define GL_GREEN_MIN_CLAMP_INGR           0x8561
+#define GL_BLUE_MIN_CLAMP_INGR            0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
+#define GL_RED_MAX_CLAMP_INGR             0x8564
+#define GL_GREEN_MAX_CLAMP_INGR           0x8565
+#define GL_BLUE_MAX_CLAMP_INGR            0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR            0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT                  0x8507
+#define GL_DECR_WRAP_EXT                  0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT                        0x80CC
+#define GL_422_REV_EXT                    0x80CD
+#define GL_422_AVERAGE_EXT                0x80CE
+#define GL_422_REV_AVERAGE_EXT            0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV                  0x8511
+#define GL_REFLECTION_MAP_NV              0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT                 0x8511
+#define GL_REFLECTION_MAP_EXT             0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN                0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
+#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW1_MATRIX_EXT          0x8506
+#define GL_VERTEX_WEIGHTING_EXT           0x8509
+#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
+#define GL_MODELVIEW1_EXT                 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV               0x8504
+#define GL_MAX_SPOT_EXPONENT_NV           0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV          0x8522
+#define GL_VARIABLE_A_NV                  0x8523
+#define GL_VARIABLE_B_NV                  0x8524
+#define GL_VARIABLE_C_NV                  0x8525
+#define GL_VARIABLE_D_NV                  0x8526
+#define GL_VARIABLE_E_NV                  0x8527
+#define GL_VARIABLE_F_NV                  0x8528
+#define GL_VARIABLE_G_NV                  0x8529
+#define GL_CONSTANT_COLOR0_NV             0x852A
+#define GL_CONSTANT_COLOR1_NV             0x852B
+#define GL_PRIMARY_COLOR_NV               0x852C
+#define GL_SECONDARY_COLOR_NV             0x852D
+#define GL_SPARE0_NV                      0x852E
+#define GL_SPARE1_NV                      0x852F
+#define GL_DISCARD_NV                     0x8530
+#define GL_E_TIMES_F_NV                   0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV           0x8536
+#define GL_UNSIGNED_INVERT_NV             0x8537
+#define GL_EXPAND_NORMAL_NV               0x8538
+#define GL_EXPAND_NEGATE_NV               0x8539
+#define GL_HALF_BIAS_NORMAL_NV            0x853A
+#define GL_HALF_BIAS_NEGATE_NV            0x853B
+#define GL_SIGNED_IDENTITY_NV             0x853C
+#define GL_SIGNED_NEGATE_NV               0x853D
+#define GL_SCALE_BY_TWO_NV                0x853E
+#define GL_SCALE_BY_FOUR_NV               0x853F
+#define GL_SCALE_BY_ONE_HALF_NV           0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
+#define GL_COMBINER_INPUT_NV              0x8542
+#define GL_COMBINER_MAPPING_NV            0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
+#define GL_COMBINER_MUX_SUM_NV            0x8547
+#define GL_COMBINER_SCALE_NV              0x8548
+#define GL_COMBINER_BIAS_NV               0x8549
+#define GL_COMBINER_AB_OUTPUT_NV          0x854A
+#define GL_COMBINER_CD_OUTPUT_NV          0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
+#define GL_COLOR_SUM_CLAMP_NV             0x854F
+#define GL_COMBINER0_NV                   0x8550
+#define GL_COMBINER1_NV                   0x8551
+#define GL_COMBINER2_NV                   0x8552
+#define GL_COMBINER3_NV                   0x8553
+#define GL_COMBINER4_NV                   0x8554
+#define GL_COMBINER5_NV                   0x8555
+#define GL_COMBINER6_NV                   0x8556
+#define GL_COMBINER7_NV                   0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV           0x855A
+#define GL_EYE_RADIAL_NV                  0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV                0x855D
+#define GL_EMBOSS_CONSTANT_NV             0x855E
+#define GL_EMBOSS_MAP_NV                  0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV                    0x8503
+#define GL_SOURCE3_RGB_NV                 0x8583
+#define GL_SOURCE3_ALPHA_NV               0x858B
+#define GL_OPERAND3_RGB_NV                0x8593
+#define GL_OPERAND3_ALPHA_NV              0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM                103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM          103070
+#define GL_NORMAL_ARRAY_LIST_IBM          103071
+#define GL_COLOR_ARRAY_LIST_IBM           103072
+#define GL_INDEX_ARRAY_LIST_IBM           103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX                     0x8318
+#define GL_YCRCBA_SGIX                    0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX               0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
+#define GL_SAMPLES_3DFX                   0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#define GL_SAMPLE_MASK_EXT                0x80A0
+#define GL_1PASS_EXT                      0x80A1
+#define GL_2PASS_0_EXT                    0x80A2
+#define GL_2PASS_1_EXT                    0x80A3
+#define GL_4PASS_0_EXT                    0x80A4
+#define GL_4PASS_1_EXT                    0x80A5
+#define GL_4PASS_2_EXT                    0x80A6
+#define GL_4PASS_3_EXT                    0x80A7
+#define GL_SAMPLE_BUFFERS_EXT             0x80A8
+#define GL_SAMPLES_EXT                    0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
+#define GL_SAMPLE_PATTERN_EXT             0x80AC
+#define GL_MULTISAMPLE_BIT_EXT            0x20000000
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX            0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX          0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX             0x842C
+#define GL_UNPACK_RESAMPLE_SGIX           0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
+#define GL_EYE_POINT_SGIS                 0x81F4
+#define GL_OBJECT_POINT_SGIS              0x81F5
+#define GL_EYE_LINE_SGIS                  0x81F6
+#define GL_OBJECT_LINE_SGIS               0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT                   0x8740
+#define GL_DOT3_RGBA_EXT                  0x8741
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_MIRROR_CLAMP_ATI               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
+#endif
+
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV               0x84F2
+#define GL_FENCE_STATUS_NV                0x84F3
+#define GL_FENCE_CONDITION_NV             0x84F4
+#endif
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_IBM            0x8370
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_EVAL_2D_NV                     0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
+#define GL_MAP_TESSELLATION_NV            0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_DEPTH_STENCIL_NV               0x84F9
+#define GL_UNSIGNED_INT_24_8_NV           0x84FA
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_PER_STAGE_CONSTANTS_NV         0x8535
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_NV           0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
+#define GL_SHADER_CONSISTENT_NV           0x86DD
+#define GL_TEXTURE_SHADER_NV              0x86DE
+#define GL_SHADER_OPERATION_NV            0x86DF
+#define GL_CULL_MODES_NV                  0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
+#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
+#define GL_CONST_EYE_NV                   0x86E5
+#define GL_PASS_THROUGH_NV                0x86E6
+#define GL_CULL_FRAGMENT_NV               0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
+#define GL_DOT_PRODUCT_NV                 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV                        0x86F4
+#define GL_DSDT_NV                        0x86F5
+#define GL_DSDT_MAG_NV                    0x86F6
+#define GL_DSDT_MAG_VIB_NV                0x86F7
+#define GL_HILO16_NV                      0x86F8
+#define GL_SIGNED_HILO_NV                 0x86F9
+#define GL_SIGNED_HILO16_NV               0x86FA
+#define GL_SIGNED_RGBA_NV                 0x86FB
+#define GL_SIGNED_RGBA8_NV                0x86FC
+#define GL_SIGNED_RGB_NV                  0x86FE
+#define GL_SIGNED_RGB8_NV                 0x86FF
+#define GL_SIGNED_LUMINANCE_NV            0x8701
+#define GL_SIGNED_LUMINANCE8_NV           0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
+#define GL_SIGNED_ALPHA_NV                0x8705
+#define GL_SIGNED_ALPHA8_NV               0x8706
+#define GL_SIGNED_INTENSITY_NV            0x8707
+#define GL_SIGNED_INTENSITY8_NV           0x8708
+#define GL_DSDT8_NV                       0x8709
+#define GL_DSDT8_MAG8_NV                  0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV                    0x870E
+#define GL_LO_SCALE_NV                    0x870F
+#define GL_DS_SCALE_NV                    0x8710
+#define GL_DT_SCALE_NV                    0x8711
+#define GL_MAGNITUDE_SCALE_NV             0x8712
+#define GL_VIBRANCE_SCALE_NV              0x8713
+#define GL_HI_BIAS_NV                     0x8714
+#define GL_LO_BIAS_NV                     0x8715
+#define GL_DS_BIAS_NV                     0x8716
+#define GL_DT_BIAS_NV                     0x8717
+#define GL_MAGNITUDE_BIAS_NV              0x8718
+#define GL_VIBRANCE_BIAS_NV               0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
+#define GL_TEXTURE_HI_SIZE_NV             0x871B
+#define GL_TEXTURE_LO_SIZE_NV             0x871C
+#define GL_TEXTURE_DS_SIZE_NV             0x871D
+#define GL_TEXTURE_DT_SIZE_NV             0x871E
+#define GL_TEXTURE_MAG_SIZE_NV            0x871F
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_VERTEX_PROGRAM_NV              0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
+#define GL_CURRENT_ATTRIB_NV              0x8626
+#define GL_PROGRAM_LENGTH_NV              0x8627
+#define GL_PROGRAM_STRING_NV              0x8628
+#define GL_MODELVIEW_PROJECTION_NV        0x8629
+#define GL_IDENTITY_NV                    0x862A
+#define GL_INVERSE_NV                     0x862B
+#define GL_TRANSPOSE_NV                   0x862C
+#define GL_INVERSE_TRANSPOSE_NV           0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV          0x862F
+#define GL_MATRIX0_NV                     0x8630
+#define GL_MATRIX1_NV                     0x8631
+#define GL_MATRIX2_NV                     0x8632
+#define GL_MATRIX3_NV                     0x8633
+#define GL_MATRIX4_NV                     0x8634
+#define GL_MATRIX5_NV                     0x8635
+#define GL_MATRIX6_NV                     0x8636
+#define GL_MATRIX7_NV                     0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
+#define GL_CURRENT_MATRIX_NV              0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
+#define GL_PROGRAM_PARAMETER_NV           0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
+#define GL_PROGRAM_TARGET_NV              0x8646
+#define GL_PROGRAM_RESIDENT_NV            0x8647
+#define GL_TRACK_MATRIX_NV                0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SCALEBIAS_HINT_SGIX            0x8322
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_INTERLACE_OML                  0x8980
+#define GL_INTERLACE_READ_OML             0x8981
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
+#endif
+
+#ifndef GL_OML_resample
+#define GL_PACK_RESAMPLE_OML              0x8984
+#define GL_UNPACK_RESAMPLE_OML            0x8985
+#define GL_RESAMPLE_REPLICATE_OML         0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
+#define GL_RESAMPLE_AVERAGE_OML           0x8988
+#define GL_RESAMPLE_DECIMATE_OML          0x8989
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_BUMP_ROT_MATRIX_ATI            0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
+#define GL_BUMP_TEX_UNITS_ATI             0x8778
+#define GL_DUDV_ATI                       0x8779
+#define GL_DU8DV8_ATI                     0x877A
+#define GL_BUMP_ENVMAP_ATI                0x877B
+#define GL_BUMP_TARGET_ATI                0x877C
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_FRAGMENT_SHADER_ATI            0x8920
+#define GL_REG_0_ATI                      0x8921
+#define GL_REG_1_ATI                      0x8922
+#define GL_REG_2_ATI                      0x8923
+#define GL_REG_3_ATI                      0x8924
+#define GL_REG_4_ATI                      0x8925
+#define GL_REG_5_ATI                      0x8926
+#define GL_REG_6_ATI                      0x8927
+#define GL_REG_7_ATI                      0x8928
+#define GL_REG_8_ATI                      0x8929
+#define GL_REG_9_ATI                      0x892A
+#define GL_REG_10_ATI                     0x892B
+#define GL_REG_11_ATI                     0x892C
+#define GL_REG_12_ATI                     0x892D
+#define GL_REG_13_ATI                     0x892E
+#define GL_REG_14_ATI                     0x892F
+#define GL_REG_15_ATI                     0x8930
+#define GL_REG_16_ATI                     0x8931
+#define GL_REG_17_ATI                     0x8932
+#define GL_REG_18_ATI                     0x8933
+#define GL_REG_19_ATI                     0x8934
+#define GL_REG_20_ATI                     0x8935
+#define GL_REG_21_ATI                     0x8936
+#define GL_REG_22_ATI                     0x8937
+#define GL_REG_23_ATI                     0x8938
+#define GL_REG_24_ATI                     0x8939
+#define GL_REG_25_ATI                     0x893A
+#define GL_REG_26_ATI                     0x893B
+#define GL_REG_27_ATI                     0x893C
+#define GL_REG_28_ATI                     0x893D
+#define GL_REG_29_ATI                     0x893E
+#define GL_REG_30_ATI                     0x893F
+#define GL_REG_31_ATI                     0x8940
+#define GL_CON_0_ATI                      0x8941
+#define GL_CON_1_ATI                      0x8942
+#define GL_CON_2_ATI                      0x8943
+#define GL_CON_3_ATI                      0x8944
+#define GL_CON_4_ATI                      0x8945
+#define GL_CON_5_ATI                      0x8946
+#define GL_CON_6_ATI                      0x8947
+#define GL_CON_7_ATI                      0x8948
+#define GL_CON_8_ATI                      0x8949
+#define GL_CON_9_ATI                      0x894A
+#define GL_CON_10_ATI                     0x894B
+#define GL_CON_11_ATI                     0x894C
+#define GL_CON_12_ATI                     0x894D
+#define GL_CON_13_ATI                     0x894E
+#define GL_CON_14_ATI                     0x894F
+#define GL_CON_15_ATI                     0x8950
+#define GL_CON_16_ATI                     0x8951
+#define GL_CON_17_ATI                     0x8952
+#define GL_CON_18_ATI                     0x8953
+#define GL_CON_19_ATI                     0x8954
+#define GL_CON_20_ATI                     0x8955
+#define GL_CON_21_ATI                     0x8956
+#define GL_CON_22_ATI                     0x8957
+#define GL_CON_23_ATI                     0x8958
+#define GL_CON_24_ATI                     0x8959
+#define GL_CON_25_ATI                     0x895A
+#define GL_CON_26_ATI                     0x895B
+#define GL_CON_27_ATI                     0x895C
+#define GL_CON_28_ATI                     0x895D
+#define GL_CON_29_ATI                     0x895E
+#define GL_CON_30_ATI                     0x895F
+#define GL_CON_31_ATI                     0x8960
+#define GL_MOV_ATI                        0x8961
+#define GL_ADD_ATI                        0x8963
+#define GL_MUL_ATI                        0x8964
+#define GL_SUB_ATI                        0x8965
+#define GL_DOT3_ATI                       0x8966
+#define GL_DOT4_ATI                       0x8967
+#define GL_MAD_ATI                        0x8968
+#define GL_LERP_ATI                       0x8969
+#define GL_CND_ATI                        0x896A
+#define GL_CND0_ATI                       0x896B
+#define GL_DOT2_ADD_ATI                   0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
+#define GL_NUM_PASSES_ATI                 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
+#define GL_SWIZZLE_STR_ATI                0x8976
+#define GL_SWIZZLE_STQ_ATI                0x8977
+#define GL_SWIZZLE_STR_DR_ATI             0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
+#define GL_SWIZZLE_STRQ_ATI               0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
+#define GL_RED_BIT_ATI                    0x00000001
+#define GL_GREEN_BIT_ATI                  0x00000002
+#define GL_BLUE_BIT_ATI                   0x00000004
+#define GL_2X_BIT_ATI                     0x00000001
+#define GL_4X_BIT_ATI                     0x00000002
+#define GL_8X_BIT_ATI                     0x00000004
+#define GL_HALF_BIT_ATI                   0x00000008
+#define GL_QUARTER_BIT_ATI                0x00000010
+#define GL_EIGHTH_BIT_ATI                 0x00000020
+#define GL_SATURATE_BIT_ATI               0x00000040
+#define GL_COMP_BIT_ATI                   0x00000002
+#define GL_NEGATE_BIT_ATI                 0x00000004
+#define GL_BIAS_BIT_ATI                   0x00000008
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_PN_TRIANGLES_ATI               0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_STATIC_ATI                     0x8760
+#define GL_DYNAMIC_ATI                    0x8761
+#define GL_PRESERVE_ATI                   0x8762
+#define GL_DISCARD_ATI                    0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_VERTEX_SHADER_EXT              0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
+#define GL_OP_INDEX_EXT                   0x8782
+#define GL_OP_NEGATE_EXT                  0x8783
+#define GL_OP_DOT3_EXT                    0x8784
+#define GL_OP_DOT4_EXT                    0x8785
+#define GL_OP_MUL_EXT                     0x8786
+#define GL_OP_ADD_EXT                     0x8787
+#define GL_OP_MADD_EXT                    0x8788
+#define GL_OP_FRAC_EXT                    0x8789
+#define GL_OP_MAX_EXT                     0x878A
+#define GL_OP_MIN_EXT                     0x878B
+#define GL_OP_SET_GE_EXT                  0x878C
+#define GL_OP_SET_LT_EXT                  0x878D
+#define GL_OP_CLAMP_EXT                   0x878E
+#define GL_OP_FLOOR_EXT                   0x878F
+#define GL_OP_ROUND_EXT                   0x8790
+#define GL_OP_EXP_BASE_2_EXT              0x8791
+#define GL_OP_LOG_BASE_2_EXT              0x8792
+#define GL_OP_POWER_EXT                   0x8793
+#define GL_OP_RECIP_EXT                   0x8794
+#define GL_OP_RECIP_SQRT_EXT              0x8795
+#define GL_OP_SUB_EXT                     0x8796
+#define GL_OP_CROSS_PRODUCT_EXT           0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
+#define GL_OP_MOV_EXT                     0x8799
+#define GL_OUTPUT_VERTEX_EXT              0x879A
+#define GL_OUTPUT_COLOR0_EXT              0x879B
+#define GL_OUTPUT_COLOR1_EXT              0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
+#define GL_OUTPUT_FOG_EXT                 0x87BD
+#define GL_SCALAR_EXT                     0x87BE
+#define GL_VECTOR_EXT                     0x87BF
+#define GL_MATRIX_EXT                     0x87C0
+#define GL_VARIANT_EXT                    0x87C1
+#define GL_INVARIANT_EXT                  0x87C2
+#define GL_LOCAL_CONSTANT_EXT             0x87C3
+#define GL_LOCAL_EXT                      0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
+#define GL_X_EXT                          0x87D5
+#define GL_Y_EXT                          0x87D6
+#define GL_Z_EXT                          0x87D7
+#define GL_W_EXT                          0x87D8
+#define GL_NEGATIVE_X_EXT                 0x87D9
+#define GL_NEGATIVE_Y_EXT                 0x87DA
+#define GL_NEGATIVE_Z_EXT                 0x87DB
+#define GL_NEGATIVE_W_EXT                 0x87DC
+#define GL_ZERO_EXT                       0x87DD
+#define GL_ONE_EXT                        0x87DE
+#define GL_NEGATIVE_ONE_EXT               0x87DF
+#define GL_NORMALIZED_RANGE_EXT           0x87E0
+#define GL_FULL_RANGE_EXT                 0x87E1
+#define GL_CURRENT_VERTEX_EXT             0x87E2
+#define GL_MVP_MATRIX_EXT                 0x87E3
+#define GL_VARIANT_VALUE_EXT              0x87E4
+#define GL_VARIANT_DATATYPE_EXT           0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
+#define GL_VARIANT_ARRAY_EXT              0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
+#define GL_INVARIANT_VALUE_EXT            0x87EA
+#define GL_INVARIANT_DATATYPE_EXT         0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
+#define GL_VERTEX_STREAM0_ATI             0x876C
+#define GL_VERTEX_STREAM1_ATI             0x876D
+#define GL_VERTEX_STREAM2_ATI             0x876E
+#define GL_VERTEX_STREAM3_ATI             0x876F
+#define GL_VERTEX_STREAM4_ATI             0x8770
+#define GL_VERTEX_STREAM5_ATI             0x8771
+#define GL_VERTEX_STREAM6_ATI             0x8772
+#define GL_VERTEX_STREAM7_ATI             0x8773
+#define GL_VERTEX_SOURCE_ATI              0x8774
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ELEMENT_ARRAY_ATI              0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_QUAD_MESH_SUN                  0x8614
+#define GL_TRIANGLE_MESH_SUN              0x8615
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SLICE_ACCUM_SUN                0x85CC
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_DEPTH_CLAMP_NV                 0x864F
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_PIXEL_COUNTER_BITS_NV          0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
+#define GL_PIXEL_COUNT_NV                 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_POINT_SPRITE_NV                0x8861
+#define GL_COORD_REPLACE_NV               0x8862
+#define GL_POINT_SPRITE_R_MODE_NV         0x8863
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV                       0x885E
+#define GL_SIGNED_HILO8_NV                0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_DRAW_PIXELS_APPLE              0x8A0A
+#define GL_FENCE_APPLE                    0x8A0B
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CLIENT_APPLE           0x85B4
+#define GL_STORAGE_CACHED_APPLE           0x85BE
+#define GL_STORAGE_SHARED_APPLE           0x85BF
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_YCBCR_422_APPLE                0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_RGB_S3TC                       0x83A0
+#define GL_RGB4_S3TC                      0x83A1
+#define GL_RGBA_S3TC                      0x83A2
+#define GL_RGBA4_S3TC                     0x83A3
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
+#define GL_DRAW_BUFFER0_ATI               0x8825
+#define GL_DRAW_BUFFER1_ATI               0x8826
+#define GL_DRAW_BUFFER2_ATI               0x8827
+#define GL_DRAW_BUFFER3_ATI               0x8828
+#define GL_DRAW_BUFFER4_ATI               0x8829
+#define GL_DRAW_BUFFER5_ATI               0x882A
+#define GL_DRAW_BUFFER6_ATI               0x882B
+#define GL_DRAW_BUFFER7_ATI               0x882C
+#define GL_DRAW_BUFFER8_ATI               0x882D
+#define GL_DRAW_BUFFER9_ATI               0x882E
+#define GL_DRAW_BUFFER10_ATI              0x882F
+#define GL_DRAW_BUFFER11_ATI              0x8830
+#define GL_DRAW_BUFFER12_ATI              0x8831
+#define GL_DRAW_BUFFER13_ATI              0x8832
+#define GL_DRAW_BUFFER14_ATI              0x8833
+#define GL_DRAW_BUFFER15_ATI              0x8834
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_MODULATE_ADD_ATI               0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
+#define GL_MODULATE_SUBTRACT_ATI          0x8746
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV            0x8870
+#define GL_MAX_TEXTURE_COORDS_NV          0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
+#define GL_PROGRAM_ERROR_STRING_NV        0x8874
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_HALF_FLOAT_NV                  0x140B
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_PRIMITIVE_RESTART_NV           0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif
+
+#ifndef GL_NV_vertex_program2
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_STENCIL_BACK_FUNC_ATI          0x8800
+#define GL_STENCIL_BACK_FAIL_ATI          0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
+#define GL_DEPTH_BOUNDS_EXT               0x8891
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_BLEND_EQUATION_RGB_EXT         0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_PACK_INVERT_MESA               0x8758
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
+#define GL_YCBCR_MESA                     0x8757
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
+#endif
+
+#ifndef GL_NV_vertex_program3
+/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
+#define GL_FRAMEBUFFER_EXT                0x8D40
+#define GL_RENDERBUFFER_EXT               0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT             0x8D46
+#define GL_STENCIL_INDEX4_EXT             0x8D47
+#define GL_STENCIL_INDEX8_EXT             0x8D48
+#define GL_STENCIL_INDEX16_EXT            0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_STENCIL_TAG_BITS_EXT           0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT                0x8D57
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_TEXTURE_1D_STACK_MESAX         0x8759
+#define GL_TEXTURE_2D_STACK_MESAX         0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_TIME_ELAPSED_EXT               0x88BF
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT            0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
+#define GL_GEOMETRY_PROGRAM_NV            0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT            0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_SAMPLER_BUFFER_EXT             0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
+#define GL_INT_SAMPLER_1D_EXT             0x8DC9
+#define GL_INT_SAMPLER_2D_EXT             0x8DCA
+#define GL_INT_SAMPLER_3D_EXT             0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT             0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT                    0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
+#define GL_TEXTURE_COORD_NV               0x8C79
+#define GL_CLIP_DISTANCE_NV               0x8C7A
+#define GL_VERTEX_ID_NV                   0x8C7B
+#define GL_PRIMITIVE_ID_NV                0x8C7C
+#define GL_GENERIC_ATTRIB_NV              0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV             0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
+#define GL_PRIMITIVES_GENERATED_NV        0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV          0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV                       0x8DAA
+#define GL_NEXT_BUFFER_NV                 -2
+#define GL_SKIP_COMPONENTS4_NV            -3
+#define GL_SKIP_COMPONENTS3_NV            -4
+#define GL_SKIP_COMPONENTS2_NV            -5
+#define GL_SKIP_COMPONENTS1_NV            -6
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
+#define GL_UNIFORM_BUFFER_EXT             0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT                   0x8D70
+#define GL_RGB32UI_EXT                    0x8D71
+#define GL_ALPHA32UI_EXT                  0x8D72
+#define GL_INTENSITY32UI_EXT              0x8D73
+#define GL_LUMINANCE32UI_EXT              0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
+#define GL_RGBA16UI_EXT                   0x8D76
+#define GL_RGB16UI_EXT                    0x8D77
+#define GL_ALPHA16UI_EXT                  0x8D78
+#define GL_INTENSITY16UI_EXT              0x8D79
+#define GL_LUMINANCE16UI_EXT              0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
+#define GL_RGBA8UI_EXT                    0x8D7C
+#define GL_RGB8UI_EXT                     0x8D7D
+#define GL_ALPHA8UI_EXT                   0x8D7E
+#define GL_INTENSITY8UI_EXT               0x8D7F
+#define GL_LUMINANCE8UI_EXT               0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
+#define GL_RGBA32I_EXT                    0x8D82
+#define GL_RGB32I_EXT                     0x8D83
+#define GL_ALPHA32I_EXT                   0x8D84
+#define GL_INTENSITY32I_EXT               0x8D85
+#define GL_LUMINANCE32I_EXT               0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
+#define GL_RGBA16I_EXT                    0x8D88
+#define GL_RGB16I_EXT                     0x8D89
+#define GL_ALPHA16I_EXT                   0x8D8A
+#define GL_INTENSITY16I_EXT               0x8D8B
+#define GL_LUMINANCE16I_EXT               0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
+#define GL_RGBA8I_EXT                     0x8D8E
+#define GL_RGB8I_EXT                      0x8D8F
+#define GL_ALPHA8I_EXT                    0x8D90
+#define GL_INTENSITY8I_EXT                0x8D91
+#define GL_LUMINANCE8I_EXT                0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
+#define GL_RED_INTEGER_EXT                0x8D94
+#define GL_GREEN_INTEGER_EXT              0x8D95
+#define GL_BLUE_INTEGER_EXT               0x8D96
+#define GL_ALPHA_INTEGER_EXT              0x8D97
+#define GL_RGB_INTEGER_EXT                0x8D98
+#define GL_RGBA_INTEGER_EXT               0x8D99
+#define GL_BGR_INTEGER_EXT                0x8D9A
+#define GL_BGRA_INTEGER_EXT               0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_FRAME_NV                       0x8E26
+#define GL_FIELDS_NV                      0x8E27
+#define GL_CURRENT_TIME_NV                0x8E28
+#define GL_NUM_FILL_STREAMS_NV            0x8E29
+#define GL_PRESENT_TIME_NV                0x8E2A
+#define GL_PRESENT_DURATION_NV            0x8E2B
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT         0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_PROGRAM_MATRIX_EXT             0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_SAMPLE_POSITION_NV             0x8E50
+#define GL_SAMPLE_MASK_NV                 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI            0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD               0x8BC0
+#define GL_COUNTER_RANGE_AMD              0x8BC1
+#define GL_UNSIGNED_INT64_AMD             0x8BC2
+#define GL_PERCENTAGE_AMD                 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
+#define GL_PERFMON_RESULT_AMD             0x8BC6
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_SAMPLER_BUFFER_AMD             0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD          0x9004
+#define GL_TESSELLATION_FACTOR_AMD        0x9005
+#define GL_DISCRETE_AMD                   0x9006
+#define GL_CONTINUOUS_AMD                 0x9007
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
+#define GL_PROVOKING_VERTEX_EXT           0x8E4F
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_ALPHA_SNORM                    0x9010
+#define GL_LUMINANCE_SNORM                0x9011
+#define GL_LUMINANCE_ALPHA_SNORM          0x9012
+#define GL_INTENSITY_SNORM                0x9013
+#define GL_ALPHA8_SNORM                   0x9014
+#define GL_LUMINANCE8_SNORM               0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
+#define GL_INTENSITY8_SNORM               0x9017
+#define GL_ALPHA16_SNORM                  0x9018
+#define GL_LUMINANCE16_SNORM              0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
+#define GL_INTENSITY16_SNORM              0x901B
+/* reuse GL_RED_SNORM */
+/* reuse GL_RG_SNORM */
+/* reuse GL_RGB_SNORM */
+/* reuse GL_RGBA_SNORM */
+/* reuse GL_R8_SNORM */
+/* reuse GL_RG8_SNORM */
+/* reuse GL_RGB8_SNORM */
+/* reuse GL_RGBA8_SNORM */
+/* reuse GL_R16_SNORM */
+/* reuse GL_RG16_SNORM */
+/* reuse GL_RGB16_SNORM */
+/* reuse GL_RGBA16_SNORM */
+/* reuse GL_SIGNED_NORMALIZED */
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
+#define GL_STORAGE_PRIVATE_APPLE          0x85BD
+/* reuse GL_STORAGE_CACHED_APPLE */
+/* reuse GL_STORAGE_SHARED_APPLE */
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE                     0x140B
+#define GL_RGBA_FLOAT32_APPLE             0x8814
+#define GL_RGB_FLOAT32_APPLE              0x8815
+#define GL_ALPHA_FLOAT32_APPLE            0x8816
+#define GL_INTENSITY_FLOAT32_APPLE        0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
+#define GL_RGBA_FLOAT16_APPLE             0x881A
+#define GL_RGB_FLOAT16_APPLE              0x881B
+#define GL_ALPHA_FLOAT16_APPLE            0x881C
+#define GL_INTENSITY_FLOAT16_APPLE        0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
+#define GL_COLOR_FLOAT_APPLE              0x8A0F
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_BUFFER_OBJECT_APPLE            0x85B3
+#define GL_RELEASED_APPLE                 0x8A19
+#define GL_VOLATILE_APPLE                 0x8A1A
+#define GL_RETAINED_APPLE                 0x8A1B
+#define GL_UNDEFINED_APPLE                0x8A1C
+#define GL_PURGEABLE_APPLE                0x8A1D
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_PACK_ROW_BYTES_APPLE           0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE                  0x8A1F
+/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
+/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_VIDEO_BUFFER_NV                0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
+#define GL_FIELD_UPPER_NV                 0x9022
+#define GL_FIELD_LOWER_NV                 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV             0x902E
+#define GL_SUCCESS_NV                     0x902F
+#define GL_FAILURE_NV                     0x9030
+#define GL_YCBYCR8_422_NV                 0x9031
+#define GL_YCBAYCR8A_4224_NV              0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+#endif
+
+#ifndef GL_NV_copy_image
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
+#define GL_GPU_ADDRESS_NV                 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
+#endif
+
+#ifndef GL_NV_texture_barrier
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
+#define GL_IMAGE_1D_EXT                   0x904C
+#define GL_IMAGE_2D_EXT                   0x904D
+#define GL_IMAGE_3D_EXT                   0x904E
+#define GL_IMAGE_2D_RECT_EXT              0x904F
+#define GL_IMAGE_CUBE_EXT                 0x9050
+#define GL_IMAGE_BUFFER_EXT               0x9051
+#define GL_IMAGE_1D_ARRAY_EXT             0x9052
+#define GL_IMAGE_2D_ARRAY_EXT             0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT               0x9057
+#define GL_INT_IMAGE_2D_EXT               0x9058
+#define GL_INT_IMAGE_3D_EXT               0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
+#define GL_INT_IMAGE_CUBE_EXT             0x905B
+#define GL_INT_IMAGE_BUFFER_EXT           0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2_EXT                0x8FFC
+#define GL_DOUBLE_VEC3_EXT                0x8FFD
+#define GL_DOUBLE_VEC4_EXT                0x8FFE
+#define GL_DOUBLE_MAT2_EXT                0x8F46
+#define GL_DOUBLE_MAT3_EXT                0x8F47
+#define GL_DOUBLE_MAT4_EXT                0x8F48
+#define GL_DOUBLE_MAT2x3_EXT              0x8F49
+#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_INT64_NV                       0x140E
+#define GL_UNSIGNED_INT64_NV              0x140F
+#define GL_INT8_NV                        0x8FE0
+#define GL_INT8_VEC2_NV                   0x8FE1
+#define GL_INT8_VEC3_NV                   0x8FE2
+#define GL_INT8_VEC4_NV                   0x8FE3
+#define GL_INT16_NV                       0x8FE4
+#define GL_INT16_VEC2_NV                  0x8FE5
+#define GL_INT16_VEC3_NV                  0x8FE6
+#define GL_INT16_VEC4_NV                  0x8FE7
+#define GL_INT64_VEC2_NV                  0x8FE9
+#define GL_INT64_VEC3_NV                  0x8FEA
+#define GL_INT64_VEC4_NV                  0x8FEB
+#define GL_UNSIGNED_INT8_NV               0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
+#define GL_UNSIGNED_INT16_NV              0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
+#define GL_FLOAT16_NV                     0x8FF8
+#define GL_FLOAT16_VEC2_NV                0x8FF9
+#define GL_FLOAT16_VEC3_NV                0x8FFA
+#define GL_FLOAT16_VEC4_NV                0x8FFB
+/* reuse GL_PATCHES */
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+/* reuse GL_READ_WRITE */
+/* reuse GL_WRITE_ONLY */
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+/* reuse GL_INT64_NV */
+/* reuse GL_UNSIGNED_INT64_NV */
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_COVERAGE_SAMPLES_NV            0x80A9
+#define GL_COLOR_SAMPLES_NV               0x8E20
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_DATA_BUFFER_AMD                0x9151
+#define GL_PERFORMANCE_MONITOR_AMD        0x9152
+#define GL_QUERY_OBJECT_AMD               0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
+#define GL_SAMPLER_OBJECT_AMD             0x9155
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_SURFACE_STATE_NV               0x86EB
+#define GL_SURFACE_REGISTERED_NV          0x86FD
+#define GL_SURFACE_MAPPED_NV              0x8700
+#define GL_WRITE_DISCARD_NV               0x88BE
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+#if defined(__APPLE__)
+typedef long GLintptr;
+typedef long GLsizeiptr;
+#else
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+#if defined(__APPLE__)
+typedef long GLintptrARB;
+typedef long GLsizeiptrARB;
+#else
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+#if defined(__APPLE__)
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+#endif
+
+/* GL type for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+#endif
+
+#ifndef GL_EXT_timer_query
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+
+#ifndef GL_ARB_sync
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
+struct _cl_context;
+struct _cl_event;
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_VERSION_1_2_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogram (GLenum target);
+GLAPI void APIENTRY glResetMinmax (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_VERSION_1_3_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_VERSION_1_4_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordf (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoordd (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+/* OpenGL 3.3 also reuses entry points from these extensions: */
+/* ARB_blend_func_extended */
+/* ARB_sampler_objects */
+/* ARB_explicit_attrib_location, but it has none */
+/* ARB_occlusion_query2 (no entry points) */
+/* ARB_shader_bit_encoding (no entry points) */
+/* ARB_texture_rgb10_a2ui (no entry points) */
+/* ARB_texture_swizzle (no entry points) */
+/* ARB_timer_query */
+/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
+/* ARB_gpu_shader5 (no entry points) */
+/* ARB_gpu_shader_fp64 */
+/* ARB_shader_subroutine */
+/* ARB_tessellation_shader */
+/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
+/* ARB_transform_feedback2 */
+/* ARB_transform_feedback3 */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLclampf value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 also reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
+GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
+GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
+GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
+GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
+GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
+GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
+GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
+GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexBlendARB (GLint count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#endif
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
+GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
+GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQueryARB (GLenum target);
+GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+
+#ifndef GL_ARB_compatibility
+#define GL_ARB_compatibility 1
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f);
+GLAPI void APIENTRY glClearDepthf (GLclampf d);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint i);
+GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
+GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
+GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#endif
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
+GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
+GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
+GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
+GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#endif
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
+GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
+GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
+GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
+GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
+GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
+GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
+GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+/* This is really a WGL extension, but defines some associated GL enums.
+ * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+ */
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#endif
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#define GL_AMD_texture_texture4 1
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_AMD_vertex_shader_tesselator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_EXT_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_NV_video_capture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif
+
+#ifndef GL_NV_copy_image
+#define GL_NV_copy_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#define GL_NV_parameter_buffer_object2 1
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#define GL_AMD_shader_stencil_export 1
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+#define GL_AMD_seamless_cubemap_per_texture 1
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#define GL_AMD_conservative_depth 1
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+#endif /* NO_SDL_GLEXT */
+
+#endif /* !__IPHONEOS__ */
+
+#endif /* _SDL_opengl_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_opengles.h b/include/SDL_opengles.h
new file mode 100644
index 0000000..00e60f5
--- /dev/null
+++ b/include/SDL_opengles.h
@@ -0,0 +1,38 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_opengles.h
+ *
+ *  This is a simple file to encapsulate the OpenGL ES 1.X API headers.
+ */
+
+#ifdef __IPHONEOS__
+#include <OpenGLES/ES1/gl.h>
+#include <OpenGLES/ES1/glext.h>
+#else
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
diff --git a/include/SDL_opengles2.h b/include/SDL_opengles2.h
new file mode 100644
index 0000000..7697626
--- /dev/null
+++ b/include/SDL_opengles2.h
@@ -0,0 +1,38 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_opengles.h
+ *
+ *  This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
+ */
+
+#ifdef __IPHONEOS__
+#include <OpenGLES/ES2/gl.h>
+#include <OpenGLES/ES2/glext.h>
+#else
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
diff --git a/include/SDL_pixels.h b/include/SDL_pixels.h
new file mode 100644
index 0000000..5e17cba
--- /dev/null
+++ b/include/SDL_pixels.h
@@ -0,0 +1,427 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_pixels.h
+ *
+ *  Header for the enumerated pixel format definitions.
+ */
+
+#ifndef _SDL_pixels_h
+#define _SDL_pixels_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \name Transparency definitions
+ *
+ *  These define alpha as the opacity of a surface.
+ */
+/*@{*/
+#define SDL_ALPHA_OPAQUE 255
+#define SDL_ALPHA_TRANSPARENT 0
+/*@}*/
+
+/** Pixel type. */
+enum
+{
+    SDL_PIXELTYPE_UNKNOWN,
+    SDL_PIXELTYPE_INDEX1,
+    SDL_PIXELTYPE_INDEX4,
+    SDL_PIXELTYPE_INDEX8,
+    SDL_PIXELTYPE_PACKED8,
+    SDL_PIXELTYPE_PACKED16,
+    SDL_PIXELTYPE_PACKED32,
+    SDL_PIXELTYPE_ARRAYU8,
+    SDL_PIXELTYPE_ARRAYU16,
+    SDL_PIXELTYPE_ARRAYU32,
+    SDL_PIXELTYPE_ARRAYF16,
+    SDL_PIXELTYPE_ARRAYF32
+};
+
+/** Bitmap pixel order, high bit -> low bit. */
+enum
+{
+    SDL_BITMAPORDER_NONE,
+    SDL_BITMAPORDER_4321,
+    SDL_BITMAPORDER_1234
+};
+
+/** Packed component order, high bit -> low bit. */
+enum
+{
+    SDL_PACKEDORDER_NONE,
+    SDL_PACKEDORDER_XRGB,
+    SDL_PACKEDORDER_RGBX,
+    SDL_PACKEDORDER_ARGB,
+    SDL_PACKEDORDER_RGBA,
+    SDL_PACKEDORDER_XBGR,
+    SDL_PACKEDORDER_BGRX,
+    SDL_PACKEDORDER_ABGR,
+    SDL_PACKEDORDER_BGRA
+};
+
+/** Array component order, low byte -> high byte. */
+enum
+{
+    SDL_ARRAYORDER_NONE,
+    SDL_ARRAYORDER_RGB,
+    SDL_ARRAYORDER_RGBA,
+    SDL_ARRAYORDER_ARGB,
+    SDL_ARRAYORDER_BGR,
+    SDL_ARRAYORDER_BGRA,
+    SDL_ARRAYORDER_ABGR
+};
+
+/** Packed component layout. */
+enum
+{
+    SDL_PACKEDLAYOUT_NONE,
+    SDL_PACKEDLAYOUT_332,
+    SDL_PACKEDLAYOUT_4444,
+    SDL_PACKEDLAYOUT_1555,
+    SDL_PACKEDLAYOUT_5551,
+    SDL_PACKEDLAYOUT_565,
+    SDL_PACKEDLAYOUT_8888,
+    SDL_PACKEDLAYOUT_2101010,
+    SDL_PACKEDLAYOUT_1010102
+};
+
+#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
+
+#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
+    ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
+     ((bits) << 8) | ((bytes) << 0))
+
+#define SDL_PIXELFLAG(X)    (((X) >> 28) & 0x0F)
+#define SDL_PIXELTYPE(X)    (((X) >> 24) & 0x0F)
+#define SDL_PIXELORDER(X)   (((X) >> 20) & 0x0F)
+#define SDL_PIXELLAYOUT(X)  (((X) >> 16) & 0x0F)
+#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
+#define SDL_BYTESPERPIXEL(X) \
+    (SDL_ISPIXELFORMAT_FOURCC(X) ? \
+        ((((X) == SDL_PIXELFORMAT_YUY2) || \
+          ((X) == SDL_PIXELFORMAT_UYVY) || \
+          ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
+
+#define SDL_ISPIXELFORMAT_INDEXED(format)   \
+    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
+     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
+      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
+      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
+
+#define SDL_ISPIXELFORMAT_ALPHA(format)   \
+    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
+     ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
+      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
+      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
+      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)))
+
+/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
+#define SDL_ISPIXELFORMAT_FOURCC(format)    \
+    ((format) && (SDL_PIXELFLAG(format) != 1))
+
+/* Note: If you modify this list, update SDL_GetPixelFormatName() */
+enum
+{
+    SDL_PIXELFORMAT_UNKNOWN,
+    SDL_PIXELFORMAT_INDEX1LSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
+                               1, 0),
+    SDL_PIXELFORMAT_INDEX1MSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
+                               1, 0),
+    SDL_PIXELFORMAT_INDEX4LSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
+                               4, 0),
+    SDL_PIXELFORMAT_INDEX4MSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
+                               4, 0),
+    SDL_PIXELFORMAT_INDEX8 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
+    SDL_PIXELFORMAT_RGB332 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_332, 8, 1),
+    SDL_PIXELFORMAT_RGB444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_4444, 12, 2),
+    SDL_PIXELFORMAT_RGB555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_1555, 15, 2),
+    SDL_PIXELFORMAT_BGR555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_1555, 15, 2),
+    SDL_PIXELFORMAT_ARGB4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_RGBA4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_ABGR4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_BGRA4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_ARGB1555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_1555, 16, 2),
+    SDL_PIXELFORMAT_RGBA5551 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
+                               SDL_PACKEDLAYOUT_5551, 16, 2),
+    SDL_PIXELFORMAT_ABGR1555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_1555, 16, 2),
+    SDL_PIXELFORMAT_BGRA5551 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
+                               SDL_PACKEDLAYOUT_5551, 16, 2),
+    SDL_PIXELFORMAT_RGB565 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_565, 16, 2),
+    SDL_PIXELFORMAT_BGR565 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_565, 16, 2),
+    SDL_PIXELFORMAT_RGB24 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
+                               24, 3),
+    SDL_PIXELFORMAT_BGR24 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
+                               24, 3),
+    SDL_PIXELFORMAT_RGB888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_RGBX8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_BGR888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_BGRX8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_ARGB8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_RGBA8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_ABGR8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_BGRA8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_ARGB2101010 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_2101010, 32, 4),
+
+    SDL_PIXELFORMAT_YV12 =      /**< Planar mode: Y + V + U  (3 planes) */
+        SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
+    SDL_PIXELFORMAT_IYUV =      /**< Planar mode: Y + U + V  (3 planes) */
+        SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
+    SDL_PIXELFORMAT_YUY2 =      /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
+        SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
+    SDL_PIXELFORMAT_UYVY =      /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
+        SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
+    SDL_PIXELFORMAT_YVYU =      /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
+        SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
+};
+
+typedef struct SDL_Color
+{
+    Uint8 r;
+    Uint8 g;
+    Uint8 b;
+    Uint8 a;
+} SDL_Color;
+#define SDL_Colour SDL_Color
+
+typedef struct SDL_Palette
+{
+    int ncolors;
+    SDL_Color *colors;
+    Uint32 version;
+    int refcount;
+} SDL_Palette;
+
+/**
+ *  \note Everything in the pixel format structure is read-only.
+ */
+typedef struct SDL_PixelFormat
+{
+    Uint32 format;
+    SDL_Palette *palette;
+    Uint8 BitsPerPixel;
+    Uint8 BytesPerPixel;
+    Uint8 padding[2];
+    Uint32 Rmask;
+    Uint32 Gmask;
+    Uint32 Bmask;
+    Uint32 Amask;
+    Uint8 Rloss;
+    Uint8 Gloss;
+    Uint8 Bloss;
+    Uint8 Aloss;
+    Uint8 Rshift;
+    Uint8 Gshift;
+    Uint8 Bshift;
+    Uint8 Ashift;
+    int refcount;
+    struct SDL_PixelFormat *next;
+} SDL_PixelFormat;
+
+/**
+ * \brief Get the human readable name of a pixel format
+ */
+extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
+
+/**
+ *  \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
+ *
+ *  \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
+ *
+ *  \sa SDL_MasksToPixelFormatEnum()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
+                                                            int *bpp,
+                                                            Uint32 * Rmask,
+                                                            Uint32 * Gmask,
+                                                            Uint32 * Bmask,
+                                                            Uint32 * Amask);
+
+/**
+ *  \brief Convert a bpp and RGBA masks to an enumerated pixel format.
+ *
+ *  \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
+ *          wasn't possible.
+ *
+ *  \sa SDL_PixelFormatEnumToMasks()
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
+                                                          Uint32 Rmask,
+                                                          Uint32 Gmask,
+                                                          Uint32 Bmask,
+                                                          Uint32 Amask);
+
+/**
+ *  \brief Create an SDL_PixelFormat structure from a pixel format enum.
+ */
+extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
+
+/**
+ *  \brief Free an SDL_PixelFormat structure.
+ */
+extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
+
+/**
+ *  \brief Create a palette structure with the specified number of color
+ *         entries.
+ *
+ *  \return A new palette, or NULL if there wasn't enough memory.
+ *
+ *  \note The palette entries are initialized to white.
+ *
+ *  \sa SDL_FreePalette()
+ */
+extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
+
+/**
+ *  \brief Set the palette for a pixel format structure.
+ */
+extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
+                                                      SDL_Palette *palette);
+
+/**
+ *  \brief Set a range of colors in a palette.
+ *
+ *  \param palette    The palette to modify.
+ *  \param colors     An array of colors to copy into the palette.
+ *  \param firstcolor The index of the first palette entry to modify.
+ *  \param ncolors    The number of entries to modify.
+ *
+ *  \return 0 on success, or -1 if not all of the colors could be set.
+ */
+extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
+                                                 const SDL_Color * colors,
+                                                 int firstcolor, int ncolors);
+
+/**
+ *  \brief Free a palette created with SDL_AllocPalette().
+ *
+ *  \sa SDL_AllocPalette()
+ */
+extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
+
+/**
+ *  \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
+ *
+ *  \sa SDL_MapRGBA
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
+                                          Uint8 r, Uint8 g, Uint8 b);
+
+/**
+ *  \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
+ *
+ *  \sa SDL_MapRGB
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
+                                           Uint8 r, Uint8 g, Uint8 b,
+                                           Uint8 a);
+
+/**
+ *  \brief Get the RGB components from a pixel of the specified format.
+ *
+ *  \sa SDL_GetRGBA
+ */
+extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
+                                        const SDL_PixelFormat * format,
+                                        Uint8 * r, Uint8 * g, Uint8 * b);
+
+/**
+ *  \brief Get the RGBA components from a pixel of the specified format.
+ *
+ *  \sa SDL_GetRGB
+ */
+extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
+                                         const SDL_PixelFormat * format,
+                                         Uint8 * r, Uint8 * g, Uint8 * b,
+                                         Uint8 * a);
+
+/**
+ *  \brief Calculate a 256 entry gamma ramp for a gamma value.
+ */
+extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_pixels_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_platform.h b/include/SDL_platform.h
new file mode 100644
index 0000000..1e8e0d9
--- /dev/null
+++ b/include/SDL_platform.h
@@ -0,0 +1,151 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_platform.h
+ *
+ *  Try to get a standard set of platform defines.
+ */
+
+#ifndef _SDL_platform_h
+#define _SDL_platform_h
+
+#if defined(_AIX)
+#undef __AIX__
+#define __AIX__     1
+#endif
+#if defined(__BEOS__)
+#undef __BEOS__
+#define __BEOS__    1
+#endif
+#if defined(__HAIKU__)
+#undef __HAIKU__
+#define __HAIKU__   1
+#endif
+#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
+#undef __BSDI__
+#define __BSDI__    1
+#endif
+#if defined(_arch_dreamcast)
+#undef __DREAMCAST__
+#define __DREAMCAST__   1
+#endif
+#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
+#undef __FREEBSD__
+#define __FREEBSD__ 1
+#endif
+#if defined(hpux) || defined(__hpux) || defined(__hpux__)
+#undef __HPUX__
+#define __HPUX__    1
+#endif
+#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
+#undef __IRIX__
+#define __IRIX__    1
+#endif
+#if defined(linux) || defined(__linux) || defined(__linux__)
+#undef __LINUX__
+#define __LINUX__   1
+#endif
+#if defined(ANDROID)
+#undef __ANDROID__
+#undef __LINUX__ /*do we need to do this?*/
+#define __ANDROID__ 1
+#endif
+
+#if defined(__APPLE__)
+/* lets us know what version of Mac OS X we're compiling on */
+#include "AvailabilityMacros.h"
+#include "TargetConditionals.h"
+#if TARGET_OS_IPHONE
+/* if compiling for iPhone */
+#undef __IPHONEOS__
+#define __IPHONEOS__ 1
+#undef __MACOSX__
+#else
+/* if not compiling for iPhone */
+#undef __MACOSX__
+#define __MACOSX__  1
+#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
+# error SDL for Mac OS X only supports deploying on 10.5 and above.
+#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
+#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
+# error SDL for Mac OS X must be built with a 10.6 SDK or above.
+#endif /* MAC_OS_X_VERSION_MAX_ALLOWED < 1060 */
+#endif /* TARGET_OS_IPHONE */
+#endif /* defined(__APPLE__) */
+
+#if defined(__NetBSD__)
+#undef __NETBSD__
+#define __NETBSD__  1
+#endif
+#if defined(__OpenBSD__)
+#undef __OPENBSD__
+#define __OPENBSD__ 1
+#endif
+#if defined(__OS2__)
+#undef __OS2__
+#define __OS2__     1
+#endif
+#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
+#undef __OSF__
+#define __OSF__     1
+#endif
+#if defined(__QNXNTO__)
+#undef __QNXNTO__
+#define __QNXNTO__  1
+#endif
+#if defined(riscos) || defined(__riscos) || defined(__riscos__)
+#undef __RISCOS__
+#define __RISCOS__  1
+#endif
+#if defined(__SVR4)
+#undef __SOLARIS__
+#define __SOLARIS__ 1
+#endif
+#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
+#undef __WIN32__
+#define __WIN32__   1
+#endif
+#if defined(__PSP__)
+#undef __PSP__
+#define __PSP__ 1
+#endif
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief Gets the name of the platform.
+ */
+extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_platform_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_power.h b/include/SDL_power.h
new file mode 100644
index 0000000..4f70c5b
--- /dev/null
+++ b/include/SDL_power.h
@@ -0,0 +1,75 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_power_h
+#define _SDL_power_h
+
+/**
+ *  \file SDL_power.h
+ *
+ *  Header for the SDL power management routines.
+ */
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief The basic state for the system's power supply.
+ */
+typedef enum
+{
+    SDL_POWERSTATE_UNKNOWN,      /**< cannot determine power status */
+    SDL_POWERSTATE_ON_BATTERY,   /**< Not plugged in, running on the battery */
+    SDL_POWERSTATE_NO_BATTERY,   /**< Plugged in, no battery available */
+    SDL_POWERSTATE_CHARGING,     /**< Plugged in, charging battery */
+    SDL_POWERSTATE_CHARGED       /**< Plugged in, battery charged */
+} SDL_PowerState;
+
+
+/**
+ *  \brief Get the current power supply details.
+ *
+ *  \param secs Seconds of battery life left. You can pass a NULL here if
+ *              you don't care. Will return -1 if we can't determine a
+ *              value, or we're not running on a battery.
+ *
+ *  \param pct Percentage of battery life left, between 0 and 100. You can
+ *             pass a NULL here if you don't care. Will return -1 if we
+ *             can't determine a value, or we're not running on a battery.
+ *
+ *  \return The state of the battery (if any).
+ */
+extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_power_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_quit.h b/include/SDL_quit.h
new file mode 100644
index 0000000..485e42d
--- /dev/null
+++ b/include/SDL_quit.h
@@ -0,0 +1,58 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_quit.h
+ *
+ *  Include file for SDL quit event handling.
+ */
+
+#ifndef _SDL_quit_h
+#define _SDL_quit_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+/**
+ *  \file SDL_quit.h
+ *
+ *  An ::SDL_QUIT event is generated when the user tries to close the application
+ *  window.  If it is ignored or filtered out, the window will remain open.
+ *  If it is not ignored or filtered, it is queued normally and the window
+ *  is allowed to close.  When the window is closed, screen updates will
+ *  complete, but have no effect.
+ *
+ *  SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
+ *  and SIGTERM (system termination request), if handlers do not already
+ *  exist, that generate ::SDL_QUIT events as well.  There is no way
+ *  to determine the cause of an ::SDL_QUIT event, but setting a signal
+ *  handler in your application will override the default generation of
+ *  quit events for that signal.
+ *
+ *  \sa SDL_Quit()
+ */
+
+/* There are no functions directly affecting the quit event */
+
+#define SDL_QuitRequested() \
+        (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
+
+#endif /* _SDL_quit_h */
diff --git a/include/SDL_rect.h b/include/SDL_rect.h
new file mode 100644
index 0000000..c8af7c1
--- /dev/null
+++ b/include/SDL_rect.h
@@ -0,0 +1,138 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_rect.h
+ *
+ *  Header file for SDL_rect definition and management functions.
+ */
+
+#ifndef _SDL_rect_h
+#define _SDL_rect_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_pixels.h"
+#include "SDL_rwops.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief  The structure that defines a point
+ *
+ *  \sa SDL_EnclosePoints
+ */
+typedef struct
+{
+    int x;
+    int y;
+} SDL_Point;
+
+/**
+ *  \brief A rectangle, with the origin at the upper left.
+ *
+ *  \sa SDL_RectEmpty
+ *  \sa SDL_RectEquals
+ *  \sa SDL_HasIntersection
+ *  \sa SDL_IntersectRect
+ *  \sa SDL_UnionRect
+ *  \sa SDL_EnclosePoints
+ */
+typedef struct SDL_Rect
+{
+    int x, y;
+    int w, h;
+} SDL_Rect;
+
+/**
+ *  \brief Returns true if the rectangle has no area.
+ */
+SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
+{
+    return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE;
+}
+
+/**
+ *  \brief Returns true if the two rectangles are equal.
+ */
+SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
+{
+    return (a && b && (a->x == b->x) && (a->y == b->y) &&
+            (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE;
+}
+
+/**
+ *  \brief Determine whether two rectangles intersect.
+ *
+ *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
+                                                     const SDL_Rect * B);
+
+/**
+ *  \brief Calculate the intersection of two rectangles.
+ *
+ *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
+                                                   const SDL_Rect * B,
+                                                   SDL_Rect * result);
+
+/**
+ *  \brief Calculate the union of two rectangles.
+ */
+extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
+                                           const SDL_Rect * B,
+                                           SDL_Rect * result);
+
+/**
+ *  \brief Calculate a minimal rectangle enclosing a set of points
+ *
+ *  \return SDL_TRUE if any points were within the clipping rect
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
+                                                   int count,
+                                                   const SDL_Rect * clip,
+                                                   SDL_Rect * result);
+
+/**
+ *  \brief Calculate the intersection of a rectangle and line segment.
+ *
+ *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
+                                                          rect, int *X1,
+                                                          int *Y1, int *X2,
+                                                          int *Y2);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_rect_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_render.h b/include/SDL_render.h
new file mode 100644
index 0000000..1e24619
--- /dev/null
+++ b/include/SDL_render.h
@@ -0,0 +1,845 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_render.h
+ *
+ *  Header file for SDL 2D rendering functions.
+ *
+ *  This API supports the following features:
+ *      * single pixel points
+ *      * single pixel lines
+ *      * filled rectangles
+ *      * texture images
+ *
+ *  The primitives may be drawn in opaque, blended, or additive modes.
+ *
+ *  The texture images may be drawn in opaque, blended, or additive modes.
+ *  They can have an additional color tint or alpha modulation applied to
+ *  them, and may also be stretched with linear interpolation.
+ *
+ *  This API is designed to accelerate simple 2D operations. You may
+ *  want more functionality such as polygons and particle effects and
+ *  in that case you should use SDL's OpenGL/Direct3D support or one
+ *  of the many good 3D engines.
+ *
+ *  These functions must be called from the main thread.
+ *  See this bug for details: http://bugzilla.libsdl.org/show_bug.cgi?id=1995
+ */
+
+#ifndef _SDL_render_h
+#define _SDL_render_h
+
+#include "SDL_stdinc.h"
+#include "SDL_rect.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief Flags used when creating a rendering context
+ */
+typedef enum
+{
+    SDL_RENDERER_SOFTWARE = 0x00000001,         /**< The renderer is a software fallback */
+    SDL_RENDERER_ACCELERATED = 0x00000002,      /**< The renderer uses hardware
+                                                     acceleration */
+    SDL_RENDERER_PRESENTVSYNC = 0x00000004,     /**< Present is synchronized
+                                                     with the refresh rate */
+    SDL_RENDERER_TARGETTEXTURE = 0x00000008     /**< The renderer supports
+                                                     rendering to texture */
+} SDL_RendererFlags;
+
+/**
+ *  \brief Information on the capabilities of a render driver or context.
+ */
+typedef struct SDL_RendererInfo
+{
+    const char *name;           /**< The name of the renderer */
+    Uint32 flags;               /**< Supported ::SDL_RendererFlags */
+    Uint32 num_texture_formats; /**< The number of available texture formats */
+    Uint32 texture_formats[16]; /**< The available texture formats */
+    int max_texture_width;      /**< The maximimum texture width */
+    int max_texture_height;     /**< The maximimum texture height */
+} SDL_RendererInfo;
+
+/**
+ *  \brief The access pattern allowed for a texture.
+ */
+typedef enum
+{
+    SDL_TEXTUREACCESS_STATIC,    /**< Changes rarely, not lockable */
+    SDL_TEXTUREACCESS_STREAMING, /**< Changes frequently, lockable */
+    SDL_TEXTUREACCESS_TARGET     /**< Texture can be used as a render target */
+} SDL_TextureAccess;
+
+/**
+ *  \brief The texture channel modulation used in SDL_RenderCopy().
+ */
+typedef enum
+{
+    SDL_TEXTUREMODULATE_NONE = 0x00000000,     /**< No modulation */
+    SDL_TEXTUREMODULATE_COLOR = 0x00000001,    /**< srcC = srcC * color */
+    SDL_TEXTUREMODULATE_ALPHA = 0x00000002     /**< srcA = srcA * alpha */
+} SDL_TextureModulate;
+
+/**
+ *  \brief Flip constants for SDL_RenderCopyEx
+ */
+typedef enum
+{
+    SDL_FLIP_NONE = 0x00000000,     /**< Do not flip */
+    SDL_FLIP_HORIZONTAL = 0x00000001,    /**< flip horizontally */
+    SDL_FLIP_VERTICAL = 0x00000002     /**< flip vertically */
+} SDL_RendererFlip;
+
+/**
+ *  \brief A structure representing rendering state
+ */
+struct SDL_Renderer;
+typedef struct SDL_Renderer SDL_Renderer;
+
+/**
+ *  \brief An efficient driver-specific representation of pixel data
+ */
+struct SDL_Texture;
+typedef struct SDL_Texture SDL_Texture;
+
+
+/* Function prototypes */
+
+/**
+ *  \brief Get the number of 2D rendering drivers available for the current
+ *         display.
+ *
+ *  A render driver is a set of code that handles rendering and texture
+ *  management on a particular display.  Normally there is only one, but
+ *  some drivers may have several available with different capabilities.
+ *
+ *  \sa SDL_GetRenderDriverInfo()
+ *  \sa SDL_CreateRenderer()
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
+
+/**
+ *  \brief Get information about a specific 2D rendering driver for the current
+ *         display.
+ *
+ *  \param index The index of the driver to query information about.
+ *  \param info  A pointer to an SDL_RendererInfo struct to be filled with
+ *               information on the rendering driver.
+ *
+ *  \return 0 on success, -1 if the index was out of range.
+ *
+ *  \sa SDL_CreateRenderer()
+ */
+extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
+                                                    SDL_RendererInfo * info);
+
+/**
+ *  \brief Create a window and default renderer
+ *
+ *  \param width    The width of the window
+ *  \param height   The height of the window
+ *  \param window_flags The flags used to create the window
+ *  \param window   A pointer filled with the window, or NULL on error
+ *  \param renderer A pointer filled with the renderer, or NULL on error
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer(
+                                int width, int height, Uint32 window_flags,
+                                SDL_Window **window, SDL_Renderer **renderer);
+
+
+/**
+ *  \brief Create a 2D rendering context for a window.
+ *
+ *  \param window The window where rendering is displayed.
+ *  \param index    The index of the rendering driver to initialize, or -1 to
+ *                  initialize the first one supporting the requested flags.
+ *  \param flags    ::SDL_RendererFlags.
+ *
+ *  \return A valid rendering context or NULL if there was an error.
+ *
+ *  \sa SDL_CreateSoftwareRenderer()
+ *  \sa SDL_GetRendererInfo()
+ *  \sa SDL_DestroyRenderer()
+ */
+extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
+                                               int index, Uint32 flags);
+
+/**
+ *  \brief Create a 2D software rendering context for a surface.
+ *
+ *  \param surface The surface where rendering is done.
+ *
+ *  \return A valid rendering context or NULL if there was an error.
+ *
+ *  \sa SDL_CreateRenderer()
+ *  \sa SDL_DestroyRenderer()
+ */
+extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * surface);
+
+/**
+ *  \brief Get the renderer associated with a window.
+ */
+extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
+
+/**
+ *  \brief Get information about a rendering context.
+ */
+extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
+                                                SDL_RendererInfo * info);
+
+/**
+ *  \brief Get the output size of a rendering context.
+ */
+extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer,
+                                                      int *w, int *h);
+
+/**
+ *  \brief Create a texture for a rendering context.
+ *
+ *  \param renderer The renderer.
+ *  \param format The format of the texture.
+ *  \param access One of the enumerated values in ::SDL_TextureAccess.
+ *  \param w      The width of the texture in pixels.
+ *  \param h      The height of the texture in pixels.
+ *
+ *  \return The created texture is returned, or 0 if no rendering context was
+ *          active,  the format was unsupported, or the width or height were out
+ *          of range.
+ *
+ *  \sa SDL_QueryTexture()
+ *  \sa SDL_UpdateTexture()
+ *  \sa SDL_DestroyTexture()
+ */
+extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer,
+                                                        Uint32 format,
+                                                        int access, int w,
+                                                        int h);
+
+/**
+ *  \brief Create a texture from an existing surface.
+ *
+ *  \param renderer The renderer.
+ *  \param surface The surface containing pixel data used to fill the texture.
+ *
+ *  \return The created texture is returned, or 0 on error.
+ *
+ *  \note The surface is not modified or freed by this function.
+ *
+ *  \sa SDL_QueryTexture()
+ *  \sa SDL_DestroyTexture()
+ */
+extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface);
+
+/**
+ *  \brief Query the attributes of a texture
+ *
+ *  \param texture A texture to be queried.
+ *  \param format  A pointer filled in with the raw format of the texture.  The
+ *                 actual format may differ, but pixel transfers will use this
+ *                 format.
+ *  \param access  A pointer filled in with the actual access to the texture.
+ *  \param w       A pointer filled in with the width of the texture in pixels.
+ *  \param h       A pointer filled in with the height of the texture in pixels.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid.
+ */
+extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
+                                             Uint32 * format, int *access,
+                                             int *w, int *h);
+
+/**
+ *  \brief Set an additional color value used in render copy operations.
+ *
+ *  \param texture The texture to update.
+ *  \param r       The red color value multiplied into copy operations.
+ *  \param g       The green color value multiplied into copy operations.
+ *  \param b       The blue color value multiplied into copy operations.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid or color modulation
+ *          is not supported.
+ *
+ *  \sa SDL_GetTextureColorMod()
+ */
+extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
+                                                   Uint8 r, Uint8 g, Uint8 b);
+
+
+/**
+ *  \brief Get the additional color value used in render copy operations.
+ *
+ *  \param texture The texture to query.
+ *  \param r         A pointer filled in with the current red color value.
+ *  \param g         A pointer filled in with the current green color value.
+ *  \param b         A pointer filled in with the current blue color value.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid.
+ *
+ *  \sa SDL_SetTextureColorMod()
+ */
+extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
+                                                   Uint8 * r, Uint8 * g,
+                                                   Uint8 * b);
+
+/**
+ *  \brief Set an additional alpha value used in render copy operations.
+ *
+ *  \param texture The texture to update.
+ *  \param alpha     The alpha value multiplied into copy operations.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid or alpha modulation
+ *          is not supported.
+ *
+ *  \sa SDL_GetTextureAlphaMod()
+ */
+extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
+                                                   Uint8 alpha);
+
+/**
+ *  \brief Get the additional alpha value used in render copy operations.
+ *
+ *  \param texture The texture to query.
+ *  \param alpha     A pointer filled in with the current alpha value.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid.
+ *
+ *  \sa SDL_SetTextureAlphaMod()
+ */
+extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
+                                                   Uint8 * alpha);
+
+/**
+ *  \brief Set the blend mode used for texture copy operations.
+ *
+ *  \param texture The texture to update.
+ *  \param blendMode ::SDL_BlendMode to use for texture blending.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid or the blend mode is
+ *          not supported.
+ *
+ *  \note If the blend mode is not supported, the closest supported mode is
+ *        chosen.
+ *
+ *  \sa SDL_GetTextureBlendMode()
+ */
+extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
+                                                    SDL_BlendMode blendMode);
+
+/**
+ *  \brief Get the blend mode used for texture copy operations.
+ *
+ *  \param texture   The texture to query.
+ *  \param blendMode A pointer filled in with the current blend mode.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid.
+ *
+ *  \sa SDL_SetTextureBlendMode()
+ */
+extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
+                                                    SDL_BlendMode *blendMode);
+
+/**
+ *  \brief Update the given texture rectangle with new pixel data.
+ *
+ *  \param texture   The texture to update
+ *  \param rect      A pointer to the rectangle of pixels to update, or NULL to
+ *                   update the entire texture.
+ *  \param pixels    The raw pixel data.
+ *  \param pitch     The number of bytes between rows of pixel data.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid.
+ *
+ *  \note This is a fairly slow function.
+ */
+extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
+                                              const SDL_Rect * rect,
+                                              const void *pixels, int pitch);
+
+/**
+ *  \brief Lock a portion of the texture for write-only pixel access.
+ *
+ *  \param texture   The texture to lock for access, which was created with
+ *                   ::SDL_TEXTUREACCESS_STREAMING.
+ *  \param rect      A pointer to the rectangle to lock for access. If the rect
+ *                   is NULL, the entire texture will be locked.
+ *  \param pixels    This is filled in with a pointer to the locked pixels,
+ *                   appropriately offset by the locked area.
+ *  \param pitch     This is filled in with the pitch of the locked pixels.
+ *
+ *  \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
+ *
+ *  \sa SDL_UnlockTexture()
+ */
+extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
+                                            const SDL_Rect * rect,
+                                            void **pixels, int *pitch);
+
+/**
+ *  \brief Unlock a texture, uploading the changes to video memory, if needed.
+ *
+ *  \sa SDL_LockTexture()
+ */
+extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
+
+/**
+ * \brief Determines whether a window supports the use of render targets
+ *
+ * \param renderer The renderer that will be checked
+ *
+ * \return SDL_TRUE if supported, SDL_FALSE if not.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer);
+
+/**
+ * \brief Set a texture as the current rendering target.
+ *
+ * \param renderer The renderer.
+ * \param texture The targeted texture, which must be created with the SDL_TEXTUREACCESS_TARGET flag, or NULL for the default render target
+ *
+ * \return 0 on success, or -1 on error
+ *
+ *  \sa SDL_GetRenderTarget()
+ */
+extern DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer,
+                                                SDL_Texture *texture);
+
+/**
+ * \brief Get the current render target or NULL for the default render target.
+ *
+ * \return The current render target
+ *
+ *  \sa SDL_SetRenderTarget()
+ */
+extern DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer);
+
+/**
+ *  \brief Set device independent resolution for rendering
+ *
+ *  \param renderer The renderer for which resolution should be set.
+ *  \param w      The width of the logical resolution
+ *  \param h      The height of the logical resolution
+ *
+ *  This function uses the viewport and scaling functionality to allow a fixed logical
+ *  resolution for rendering, regardless of the actual output resolution.  If the actual
+ *  output resolution doesn't have the same aspect ratio the output rendering will be
+ *  centered within the output display.
+ *
+ *  If the output display is a window, mouse events in the window will be filtered
+ *  and scaled so they seem to arrive within the logical resolution.
+ *
+ *  \note If this function results in scaling or subpixel drawing by the
+ *        rendering backend, it will be handled using the appropriate
+ *        quality hints.
+ *
+ *  \sa SDL_RenderGetLogicalSize()
+ *  \sa SDL_RenderSetScale()
+ *  \sa SDL_RenderSetViewport()
+ */
+extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h);
+
+/**
+ *  \brief Get device independent resolution for rendering
+ *
+ *  \param renderer The renderer from which resolution should be queried.
+ *  \param w      A pointer filled with the width of the logical resolution
+ *  \param h      A pointer filled with the height of the logical resolution
+ *
+ *  \sa SDL_RenderSetLogicalSize()
+ */
+extern DECLSPEC void SDLCALL SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h);
+
+/**
+ *  \brief Set the drawing area for rendering on the current target.
+ *
+ *  \param renderer The renderer for which the drawing area should be set.
+ *  \param rect The rectangle representing the drawing area, or NULL to set the viewport to the entire target.
+ *
+ *  The x,y of the viewport rect represents the origin for rendering.
+ *
+ *  \return 0 on success, or -1 on error
+ *
+ *  \note If the window associated with the renderer is resized, the viewport is automatically reset.
+ *
+ *  \sa SDL_RenderGetViewport()
+ *  \sa SDL_RenderSetLogicalSize()
+ */
+extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer,
+                                                  const SDL_Rect * rect);
+
+/**
+ *  \brief Get the drawing area for the current target.
+ *
+ *  \sa SDL_RenderSetViewport()
+ */
+extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
+                                                   SDL_Rect * rect);
+
+/**
+ *  \brief Set the clip rectangle for the current target.
+ *
+ *  \param renderer The renderer for which clip rectangle should be set.
+ *  \param rect   A pointer to the rectangle to set as the clip rectangle, or
+ *                NULL to disable clipping.
+ *
+ *  \return 0 on success, or -1 on error
+ *
+ *  \sa SDL_RenderGetClipRect()
+ */
+extern DECLSPEC int SDLCALL SDL_RenderSetClipRect(SDL_Renderer * renderer,
+                                                  const SDL_Rect * rect);
+
+/**
+ *  \brief Get the clip rectangle for the current target.
+ *
+ *  \param renderer The renderer from which clip rectangle should be queried.
+ *  \param rect   A pointer filled in with the current clip rectangle, or
+ *                an empty rectangle if clipping is disabled.
+ *
+ *  \sa SDL_RenderSetClipRect()
+ */
+extern DECLSPEC void SDLCALL SDL_RenderGetClipRect(SDL_Renderer * renderer,
+                                                   SDL_Rect * rect);
+
+/**
+ *  \brief Set the drawing scale for rendering on the current target.
+ *
+ *  \param renderer The renderer for which the drawing scale should be set.
+ *  \param scaleX The horizontal scaling factor
+ *  \param scaleY The vertical scaling factor
+ *
+ *  The drawing coordinates are scaled by the x/y scaling factors
+ *  before they are used by the renderer.  This allows resolution
+ *  independent drawing with a single coordinate system.
+ *
+ *  \note If this results in scaling or subpixel drawing by the
+ *        rendering backend, it will be handled using the appropriate
+ *        quality hints.  For best results use integer scaling factors.
+ *
+ *  \sa SDL_RenderGetScale()
+ *  \sa SDL_RenderSetLogicalSize()
+ */
+extern DECLSPEC int SDLCALL SDL_RenderSetScale(SDL_Renderer * renderer,
+                                               float scaleX, float scaleY);
+
+/**
+ *  \brief Get the drawing scale for the current target.
+ *
+ *  \param renderer The renderer from which drawing scale should be queried.
+ *  \param scaleX A pointer filled in with the horizontal scaling factor
+ *  \param scaleY A pointer filled in with the vertical scaling factor
+ *
+ *  \sa SDL_RenderSetScale()
+ */
+extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
+                                               float *scaleX, float *scaleY);
+
+/**
+ *  \brief Set the color used for drawing operations (Rect, Line and Clear).
+ *
+ *  \param renderer The renderer for which drawing color should be set.
+ *  \param r The red value used to draw on the rendering target.
+ *  \param g The green value used to draw on the rendering target.
+ *  \param b The blue value used to draw on the rendering target.
+ *  \param a The alpha value used to draw on the rendering target, usually
+ *           ::SDL_ALPHA_OPAQUE (255).
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
+                                           Uint8 r, Uint8 g, Uint8 b,
+                                           Uint8 a);
+
+/**
+ *  \brief Get the color used for drawing operations (Rect, Line and Clear).
+ *
+ *  \param renderer The renderer from which drawing color should be queried.
+ *  \param r A pointer to the red value used to draw on the rendering target.
+ *  \param g A pointer to the green value used to draw on the rendering target.
+ *  \param b A pointer to the blue value used to draw on the rendering target.
+ *  \param a A pointer to the alpha value used to draw on the rendering target,
+ *           usually ::SDL_ALPHA_OPAQUE (255).
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
+                                           Uint8 * r, Uint8 * g, Uint8 * b,
+                                           Uint8 * a);
+
+/**
+ *  \brief Set the blend mode used for drawing operations (Fill and Line).
+ *
+ *  \param renderer The renderer for which blend mode should be set.
+ *  \param blendMode ::SDL_BlendMode to use for blending.
+ *
+ *  \return 0 on success, or -1 on error
+ *
+ *  \note If the blend mode is not supported, the closest supported mode is
+ *        chosen.
+ *
+ *  \sa SDL_GetRenderDrawBlendMode()
+ */
+extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer,
+                                                       SDL_BlendMode blendMode);
+
+/**
+ *  \brief Get the blend mode used for drawing operations.
+ *
+ *  \param renderer The renderer from which blend mode should be queried.
+ *  \param blendMode A pointer filled in with the current blend mode.
+ *
+ *  \return 0 on success, or -1 on error
+ *
+ *  \sa SDL_SetRenderDrawBlendMode()
+ */
+extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
+                                                       SDL_BlendMode *blendMode);
+
+/**
+ *  \brief Clear the current rendering target with the drawing color
+ *
+ *  This function clears the entire rendering target, ignoring the viewport.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
+
+/**
+ *  \brief Draw a point on the current rendering target.
+ *
+ *  \param renderer The renderer which should draw a point.
+ *  \param x The x coordinate of the point.
+ *  \param y The y coordinate of the point.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer,
+                                                int x, int y);
+
+/**
+ *  \brief Draw multiple points on the current rendering target.
+ *
+ *  \param renderer The renderer which should draw multiple points.
+ *  \param points The points to draw
+ *  \param count The number of points to draw
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer,
+                                                 const SDL_Point * points,
+                                                 int count);
+
+/**
+ *  \brief Draw a line on the current rendering target.
+ *
+ *  \param renderer The renderer which should draw a line.
+ *  \param x1 The x coordinate of the start point.
+ *  \param y1 The y coordinate of the start point.
+ *  \param x2 The x coordinate of the end point.
+ *  \param y2 The y coordinate of the end point.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer,
+                                               int x1, int y1, int x2, int y2);
+
+/**
+ *  \brief Draw a series of connected lines on the current rendering target.
+ *
+ *  \param renderer The renderer which should draw multiple lines.
+ *  \param points The points along the lines
+ *  \param count The number of points, drawing count-1 lines
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer,
+                                                const SDL_Point * points,
+                                                int count);
+
+/**
+ *  \brief Draw a rectangle on the current rendering target.
+ *
+ *  \param renderer The renderer which should draw a rectangle.
+ *  \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer,
+                                               const SDL_Rect * rect);
+
+/**
+ *  \brief Draw some number of rectangles on the current rendering target.
+ *
+ *  \param renderer The renderer which should draw multiple rectangles.
+ *  \param rects A pointer to an array of destination rectangles.
+ *  \param count The number of rectangles.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer,
+                                                const SDL_Rect * rects,
+                                                int count);
+
+/**
+ *  \brief Fill a rectangle on the current rendering target with the drawing color.
+ *
+ *  \param renderer The renderer which should fill a rectangle.
+ *  \param rect A pointer to the destination rectangle, or NULL for the entire
+ *              rendering target.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer,
+                                               const SDL_Rect * rect);
+
+/**
+ *  \brief Fill some number of rectangles on the current rendering target with the drawing color.
+ *
+ *  \param renderer The renderer which should fill multiple rectangles.
+ *  \param rects A pointer to an array of destination rectangles.
+ *  \param count The number of rectangles.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer,
+                                                const SDL_Rect * rects,
+                                                int count);
+
+/**
+ *  \brief Copy a portion of the texture to the current rendering target.
+ *
+ *  \param renderer The renderer which should copy parts of a texture.
+ *  \param texture The source texture.
+ *  \param srcrect   A pointer to the source rectangle, or NULL for the entire
+ *                   texture.
+ *  \param dstrect   A pointer to the destination rectangle, or NULL for the
+ *                   entire rendering target.
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
+                                           SDL_Texture * texture,
+                                           const SDL_Rect * srcrect,
+                                           const SDL_Rect * dstrect);
+
+/**
+ *  \brief Copy a portion of the source texture to the current rendering target, rotating it by angle around the given center
+ *
+ *  \param renderer The renderer which should copy parts of a texture.
+ *  \param texture The source texture.
+ *  \param srcrect   A pointer to the source rectangle, or NULL for the entire
+ *                   texture.
+ *  \param dstrect   A pointer to the destination rectangle, or NULL for the
+ *                   entire rendering target.
+ *  \param angle    An angle in degrees that indicates the rotation that will be applied to dstrect
+ *  \param center   A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done aroud dstrect.w/2, dstrect.h/2)
+ *  \param flip     An SDL_RendererFlip value stating which flipping actions should be performed on the texture
+ *
+ *  \return 0 on success, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer,
+                                           SDL_Texture * texture,
+                                           const SDL_Rect * srcrect,
+                                           const SDL_Rect * dstrect,
+                                           const double angle,
+                                           const SDL_Point *center,
+                                           const SDL_RendererFlip flip);
+
+/**
+ *  \brief Read pixels from the current rendering target.
+ *
+ *  \param renderer The renderer from which pixels should be read.
+ *  \param rect   A pointer to the rectangle to read, or NULL for the entire
+ *                render target.
+ *  \param format The desired format of the pixel data, or 0 to use the format
+ *                of the rendering target
+ *  \param pixels A pointer to be filled in with the pixel data
+ *  \param pitch  The pitch of the pixels parameter.
+ *
+ *  \return 0 on success, or -1 if pixel reading is not supported.
+ *
+ *  \warning This is a very slow operation, and should not be used frequently.
+ */
+extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
+                                                 const SDL_Rect * rect,
+                                                 Uint32 format,
+                                                 void *pixels, int pitch);
+
+/**
+ *  \brief Update the screen with rendering performed.
+ */
+extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer);
+
+/**
+ *  \brief Destroy the specified texture.
+ *
+ *  \sa SDL_CreateTexture()
+ *  \sa SDL_CreateTextureFromSurface()
+ */
+extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
+
+/**
+ *  \brief Destroy the rendering context for a window and free associated
+ *         textures.
+ *
+ *  \sa SDL_CreateRenderer()
+ */
+extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
+
+
+/**
+ *  \brief Bind the texture to the current OpenGL/ES/ES2 context for use with
+ *         OpenGL instructions.
+ *
+ *  \param texture  The SDL texture to bind
+ *  \param texw     A pointer to a float that will be filled with the texture width
+ *  \param texh     A pointer to a float that will be filled with the texture height
+ *
+ *  \return 0 on success, or -1 if the operation is not supported
+ */
+extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw, float *texh);
+
+/**
+ *  \brief Unbind a texture from the current OpenGL/ES/ES2 context.
+ *
+ *  \param texture  The SDL texture to unbind
+ *
+ *  \return 0 on success, or -1 if the operation is not supported
+ */
+extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_render_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_revision.h b/include/SDL_revision.h
new file mode 100644
index 0000000..d70fd69
--- /dev/null
+++ b/include/SDL_revision.h
@@ -0,0 +1,2 @@
+#define SDL_REVISION "hg-0:aaaaaaaaaaah"
+#define SDL_REVISION_NUMBER 0
diff --git a/include/SDL_rwops.h b/include/SDL_rwops.h
new file mode 100644
index 0000000..0461ff7
--- /dev/null
+++ b/include/SDL_rwops.h
@@ -0,0 +1,232 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_rwops.h
+ *
+ *  This file provides a general interface for SDL to read and write
+ *  data streams.  It can easily be extended to files, memory, etc.
+ */
+
+#ifndef _SDL_rwops_h
+#define _SDL_rwops_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* RWops Types */
+#define SDL_RWOPS_UNKNOWN   0   /* Unknown stream type */
+#define SDL_RWOPS_WINFILE   1   /* Win32 file */
+#define SDL_RWOPS_STDFILE   2   /* Stdio file */
+#define SDL_RWOPS_JNIFILE   3   /* Android asset */
+#define SDL_RWOPS_MEMORY    4   /* Memory stream */
+#define SDL_RWOPS_MEMORY_RO 5   /* Read-Only memory stream */
+
+/**
+ * This is the read/write operation structure -- very basic.
+ */
+typedef struct SDL_RWops
+{
+    /**
+     *  Return the size of the file in this rwops, or -1 if unknown
+     */
+    Sint64 (SDLCALL * size) (struct SDL_RWops * context);
+
+    /**
+     *  Seek to \c offset relative to \c whence, one of stdio's whence values:
+     *  RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
+     *
+     *  \return the final offset in the data stream, or -1 on error.
+     */
+    Sint64 (SDLCALL * seek) (struct SDL_RWops * context, Sint64 offset,
+                             int whence);
+
+    /**
+     *  Read up to \c maxnum objects each of size \c size from the data
+     *  stream to the area pointed at by \c ptr.
+     *
+     *  \return the number of objects read, or 0 at error or end of file.
+     */
+    size_t (SDLCALL * read) (struct SDL_RWops * context, void *ptr,
+                             size_t size, size_t maxnum);
+
+    /**
+     *  Write exactly \c num objects each of size \c size from the area
+     *  pointed at by \c ptr to data stream.
+     *
+     *  \return the number of objects written, or 0 at error or end of file.
+     */
+    size_t (SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
+                              size_t size, size_t num);
+
+    /**
+     *  Close and free an allocated SDL_RWops structure.
+     *
+     *  \return 0 if successful or -1 on write error when flushing data.
+     */
+    int (SDLCALL * close) (struct SDL_RWops * context);
+
+    Uint32 type;
+    union
+    {
+#if defined(ANDROID)
+        struct
+        {
+            void *fileNameRef;
+            void *inputStreamRef;
+            void *readableByteChannelRef;
+            void *readMethod;
+            void *assetFileDescriptorRef;
+            long position;
+            long size;
+            long offset;
+            int fd;
+        } androidio;
+#elif defined(__WIN32__)
+        struct
+        {
+            SDL_bool append;
+            void *h;
+            struct
+            {
+                void *data;
+                size_t size;
+                size_t left;
+            } buffer;
+        } windowsio;
+#endif
+
+#ifdef HAVE_STDIO_H
+        struct
+        {
+            SDL_bool autoclose;
+            FILE *fp;
+        } stdio;
+#endif
+        struct
+        {
+            Uint8 *base;
+            Uint8 *here;
+            Uint8 *stop;
+        } mem;
+        struct
+        {
+            void *data1;
+            void *data2;
+        } unknown;
+    } hidden;
+
+} SDL_RWops;
+
+
+/**
+ *  \name RWFrom functions
+ *
+ *  Functions to create SDL_RWops structures from various data streams.
+ */
+/*@{*/
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
+                                                  const char *mode);
+
+#ifdef HAVE_STDIO_H
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp,
+                                                SDL_bool autoclose);
+#else
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
+                                                SDL_bool autoclose);
+#endif
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
+                                                      int size);
+
+/*@}*//*RWFrom functions*/
+
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
+extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
+
+#define RW_SEEK_SET 0       /**< Seek from the beginning of data */
+#define RW_SEEK_CUR 1       /**< Seek relative to current read point */
+#define RW_SEEK_END 2       /**< Seek relative to the end of data */
+
+/**
+ *  \name Read/write macros
+ *
+ *  Macros to easily read and write from an SDL_RWops structure.
+ */
+/*@{*/
+#define SDL_RWsize(ctx)         (ctx)->size(ctx)
+#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
+#define SDL_RWtell(ctx)         (ctx)->seek(ctx, 0, RW_SEEK_CUR)
+#define SDL_RWread(ctx, ptr, size, n)   (ctx)->read(ctx, ptr, size, n)
+#define SDL_RWwrite(ctx, ptr, size, n)  (ctx)->write(ctx, ptr, size, n)
+#define SDL_RWclose(ctx)        (ctx)->close(ctx)
+/*@}*//*Read/write macros*/
+
+
+/**
+ *  \name Read endian functions
+ *
+ *  Read an item of the specified endianness and return in native format.
+ */
+/*@{*/
+extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
+extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
+extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
+extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
+extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
+extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
+extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
+/*@}*//*Read endian functions*/
+
+/**
+ *  \name Write endian functions
+ *
+ *  Write an item of native format to the specified endianness.
+ */
+/*@{*/
+extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
+/*@}*//*Write endian functions*/
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_rwops_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_scancode.h b/include/SDL_scancode.h
new file mode 100644
index 0000000..d3f8748
--- /dev/null
+++ b/include/SDL_scancode.h
@@ -0,0 +1,401 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_scancode.h
+ *
+ *  Defines keyboard scancodes.
+ */
+
+#ifndef _SDL_scancode_h
+#define _SDL_scancode_h
+
+#include "SDL_stdinc.h"
+
+/**
+ *  \brief The SDL keyboard scancode representation.
+ *
+ *  Values of this type are used to represent keyboard keys, among other places
+ *  in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
+ *  SDL_Event structure.
+ *
+ *  The values in this enumeration are based on the USB usage page standard:
+ *  http://www.usb.org/developers/devclass_docs/Hut1_12v2.pdf
+ */
+typedef enum
+{
+    SDL_SCANCODE_UNKNOWN = 0,
+
+    /**
+     *  \name Usage page 0x07
+     *
+     *  These values are from usage page 0x07 (USB keyboard page).
+     */
+    /*@{*/
+
+    SDL_SCANCODE_A = 4,
+    SDL_SCANCODE_B = 5,
+    SDL_SCANCODE_C = 6,
+    SDL_SCANCODE_D = 7,
+    SDL_SCANCODE_E = 8,
+    SDL_SCANCODE_F = 9,
+    SDL_SCANCODE_G = 10,
+    SDL_SCANCODE_H = 11,
+    SDL_SCANCODE_I = 12,
+    SDL_SCANCODE_J = 13,
+    SDL_SCANCODE_K = 14,
+    SDL_SCANCODE_L = 15,
+    SDL_SCANCODE_M = 16,
+    SDL_SCANCODE_N = 17,
+    SDL_SCANCODE_O = 18,
+    SDL_SCANCODE_P = 19,
+    SDL_SCANCODE_Q = 20,
+    SDL_SCANCODE_R = 21,
+    SDL_SCANCODE_S = 22,
+    SDL_SCANCODE_T = 23,
+    SDL_SCANCODE_U = 24,
+    SDL_SCANCODE_V = 25,
+    SDL_SCANCODE_W = 26,
+    SDL_SCANCODE_X = 27,
+    SDL_SCANCODE_Y = 28,
+    SDL_SCANCODE_Z = 29,
+
+    SDL_SCANCODE_1 = 30,
+    SDL_SCANCODE_2 = 31,
+    SDL_SCANCODE_3 = 32,
+    SDL_SCANCODE_4 = 33,
+    SDL_SCANCODE_5 = 34,
+    SDL_SCANCODE_6 = 35,
+    SDL_SCANCODE_7 = 36,
+    SDL_SCANCODE_8 = 37,
+    SDL_SCANCODE_9 = 38,
+    SDL_SCANCODE_0 = 39,
+
+    SDL_SCANCODE_RETURN = 40,
+    SDL_SCANCODE_ESCAPE = 41,
+    SDL_SCANCODE_BACKSPACE = 42,
+    SDL_SCANCODE_TAB = 43,
+    SDL_SCANCODE_SPACE = 44,
+
+    SDL_SCANCODE_MINUS = 45,
+    SDL_SCANCODE_EQUALS = 46,
+    SDL_SCANCODE_LEFTBRACKET = 47,
+    SDL_SCANCODE_RIGHTBRACKET = 48,
+    SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
+                                  *   key on ISO keyboards and at the right end
+                                  *   of the QWERTY row on ANSI keyboards.
+                                  *   Produces REVERSE SOLIDUS (backslash) and
+                                  *   VERTICAL LINE in a US layout, REVERSE
+                                  *   SOLIDUS and VERTICAL LINE in a UK Mac
+                                  *   layout, NUMBER SIGN and TILDE in a UK
+                                  *   Windows layout, DOLLAR SIGN and POUND SIGN
+                                  *   in a Swiss German layout, NUMBER SIGN and
+                                  *   APOSTROPHE in a German layout, GRAVE
+                                  *   ACCENT and POUND SIGN in a French Mac
+                                  *   layout, and ASTERISK and MICRO SIGN in a
+                                  *   French Windows layout.
+                                  */
+    SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
+                                  *   instead of 49 for the same key, but all
+                                  *   OSes I've seen treat the two codes
+                                  *   identically. So, as an implementor, unless
+                                  *   your keyboard generates both of those
+                                  *   codes and your OS treats them differently,
+                                  *   you should generate SDL_SCANCODE_BACKSLASH
+                                  *   instead of this code. As a user, you
+                                  *   should not rely on this code because SDL
+                                  *   will never generate it with most (all?)
+                                  *   keyboards.
+                                  */
+    SDL_SCANCODE_SEMICOLON = 51,
+    SDL_SCANCODE_APOSTROPHE = 52,
+    SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
+                              *   and ISO keyboards). Produces GRAVE ACCENT and
+                              *   TILDE in a US Windows layout and in US and UK
+                              *   Mac layouts on ANSI keyboards, GRAVE ACCENT
+                              *   and NOT SIGN in a UK Windows layout, SECTION
+                              *   SIGN and PLUS-MINUS SIGN in US and UK Mac
+                              *   layouts on ISO keyboards, SECTION SIGN and
+                              *   DEGREE SIGN in a Swiss German layout (Mac:
+                              *   only on ISO keyboards), CIRCUMFLEX ACCENT and
+                              *   DEGREE SIGN in a German layout (Mac: only on
+                              *   ISO keyboards), SUPERSCRIPT TWO and TILDE in a
+                              *   French Windows layout, COMMERCIAL AT and
+                              *   NUMBER SIGN in a French Mac layout on ISO
+                              *   keyboards, and LESS-THAN SIGN and GREATER-THAN
+                              *   SIGN in a Swiss German, German, or French Mac
+                              *   layout on ANSI keyboards.
+                              */
+    SDL_SCANCODE_COMMA = 54,
+    SDL_SCANCODE_PERIOD = 55,
+    SDL_SCANCODE_SLASH = 56,
+
+    SDL_SCANCODE_CAPSLOCK = 57,
+
+    SDL_SCANCODE_F1 = 58,
+    SDL_SCANCODE_F2 = 59,
+    SDL_SCANCODE_F3 = 60,
+    SDL_SCANCODE_F4 = 61,
+    SDL_SCANCODE_F5 = 62,
+    SDL_SCANCODE_F6 = 63,
+    SDL_SCANCODE_F7 = 64,
+    SDL_SCANCODE_F8 = 65,
+    SDL_SCANCODE_F9 = 66,
+    SDL_SCANCODE_F10 = 67,
+    SDL_SCANCODE_F11 = 68,
+    SDL_SCANCODE_F12 = 69,
+
+    SDL_SCANCODE_PRINTSCREEN = 70,
+    SDL_SCANCODE_SCROLLLOCK = 71,
+    SDL_SCANCODE_PAUSE = 72,
+    SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
+                                   does send code 73, not 117) */
+    SDL_SCANCODE_HOME = 74,
+    SDL_SCANCODE_PAGEUP = 75,
+    SDL_SCANCODE_DELETE = 76,
+    SDL_SCANCODE_END = 77,
+    SDL_SCANCODE_PAGEDOWN = 78,
+    SDL_SCANCODE_RIGHT = 79,
+    SDL_SCANCODE_LEFT = 80,
+    SDL_SCANCODE_DOWN = 81,
+    SDL_SCANCODE_UP = 82,
+
+    SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
+                                     */
+    SDL_SCANCODE_KP_DIVIDE = 84,
+    SDL_SCANCODE_KP_MULTIPLY = 85,
+    SDL_SCANCODE_KP_MINUS = 86,
+    SDL_SCANCODE_KP_PLUS = 87,
+    SDL_SCANCODE_KP_ENTER = 88,
+    SDL_SCANCODE_KP_1 = 89,
+    SDL_SCANCODE_KP_2 = 90,
+    SDL_SCANCODE_KP_3 = 91,
+    SDL_SCANCODE_KP_4 = 92,
+    SDL_SCANCODE_KP_5 = 93,
+    SDL_SCANCODE_KP_6 = 94,
+    SDL_SCANCODE_KP_7 = 95,
+    SDL_SCANCODE_KP_8 = 96,
+    SDL_SCANCODE_KP_9 = 97,
+    SDL_SCANCODE_KP_0 = 98,
+    SDL_SCANCODE_KP_PERIOD = 99,
+
+    SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
+                                        *   keyboards have over ANSI ones,
+                                        *   located between left shift and Y.
+                                        *   Produces GRAVE ACCENT and TILDE in a
+                                        *   US or UK Mac layout, REVERSE SOLIDUS
+                                        *   (backslash) and VERTICAL LINE in a
+                                        *   US or UK Windows layout, and
+                                        *   LESS-THAN SIGN and GREATER-THAN SIGN
+                                        *   in a Swiss German, German, or French
+                                        *   layout. */
+    SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
+    SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
+                               *   not a physical key - but some Mac keyboards
+                               *   do have a power key. */
+    SDL_SCANCODE_KP_EQUALS = 103,
+    SDL_SCANCODE_F13 = 104,
+    SDL_SCANCODE_F14 = 105,
+    SDL_SCANCODE_F15 = 106,
+    SDL_SCANCODE_F16 = 107,
+    SDL_SCANCODE_F17 = 108,
+    SDL_SCANCODE_F18 = 109,
+    SDL_SCANCODE_F19 = 110,
+    SDL_SCANCODE_F20 = 111,
+    SDL_SCANCODE_F21 = 112,
+    SDL_SCANCODE_F22 = 113,
+    SDL_SCANCODE_F23 = 114,
+    SDL_SCANCODE_F24 = 115,
+    SDL_SCANCODE_EXECUTE = 116,
+    SDL_SCANCODE_HELP = 117,
+    SDL_SCANCODE_MENU = 118,
+    SDL_SCANCODE_SELECT = 119,
+    SDL_SCANCODE_STOP = 120,
+    SDL_SCANCODE_AGAIN = 121,   /**< redo */
+    SDL_SCANCODE_UNDO = 122,
+    SDL_SCANCODE_CUT = 123,
+    SDL_SCANCODE_COPY = 124,
+    SDL_SCANCODE_PASTE = 125,
+    SDL_SCANCODE_FIND = 126,
+    SDL_SCANCODE_MUTE = 127,
+    SDL_SCANCODE_VOLUMEUP = 128,
+    SDL_SCANCODE_VOLUMEDOWN = 129,
+/* not sure whether there's a reason to enable these */
+/*     SDL_SCANCODE_LOCKINGCAPSLOCK = 130,  */
+/*     SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
+/*     SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
+    SDL_SCANCODE_KP_COMMA = 133,
+    SDL_SCANCODE_KP_EQUALSAS400 = 134,
+
+    SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
+                                            footnotes in USB doc */
+    SDL_SCANCODE_INTERNATIONAL2 = 136,
+    SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
+    SDL_SCANCODE_INTERNATIONAL4 = 138,
+    SDL_SCANCODE_INTERNATIONAL5 = 139,
+    SDL_SCANCODE_INTERNATIONAL6 = 140,
+    SDL_SCANCODE_INTERNATIONAL7 = 141,
+    SDL_SCANCODE_INTERNATIONAL8 = 142,
+    SDL_SCANCODE_INTERNATIONAL9 = 143,
+    SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
+    SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
+    SDL_SCANCODE_LANG3 = 146, /**< Katakana */
+    SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
+    SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
+    SDL_SCANCODE_LANG6 = 149, /**< reserved */
+    SDL_SCANCODE_LANG7 = 150, /**< reserved */
+    SDL_SCANCODE_LANG8 = 151, /**< reserved */
+    SDL_SCANCODE_LANG9 = 152, /**< reserved */
+
+    SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
+    SDL_SCANCODE_SYSREQ = 154,
+    SDL_SCANCODE_CANCEL = 155,
+    SDL_SCANCODE_CLEAR = 156,
+    SDL_SCANCODE_PRIOR = 157,
+    SDL_SCANCODE_RETURN2 = 158,
+    SDL_SCANCODE_SEPARATOR = 159,
+    SDL_SCANCODE_OUT = 160,
+    SDL_SCANCODE_OPER = 161,
+    SDL_SCANCODE_CLEARAGAIN = 162,
+    SDL_SCANCODE_CRSEL = 163,
+    SDL_SCANCODE_EXSEL = 164,
+
+    SDL_SCANCODE_KP_00 = 176,
+    SDL_SCANCODE_KP_000 = 177,
+    SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
+    SDL_SCANCODE_DECIMALSEPARATOR = 179,
+    SDL_SCANCODE_CURRENCYUNIT = 180,
+    SDL_SCANCODE_CURRENCYSUBUNIT = 181,
+    SDL_SCANCODE_KP_LEFTPAREN = 182,
+    SDL_SCANCODE_KP_RIGHTPAREN = 183,
+    SDL_SCANCODE_KP_LEFTBRACE = 184,
+    SDL_SCANCODE_KP_RIGHTBRACE = 185,
+    SDL_SCANCODE_KP_TAB = 186,
+    SDL_SCANCODE_KP_BACKSPACE = 187,
+    SDL_SCANCODE_KP_A = 188,
+    SDL_SCANCODE_KP_B = 189,
+    SDL_SCANCODE_KP_C = 190,
+    SDL_SCANCODE_KP_D = 191,
+    SDL_SCANCODE_KP_E = 192,
+    SDL_SCANCODE_KP_F = 193,
+    SDL_SCANCODE_KP_XOR = 194,
+    SDL_SCANCODE_KP_POWER = 195,
+    SDL_SCANCODE_KP_PERCENT = 196,
+    SDL_SCANCODE_KP_LESS = 197,
+    SDL_SCANCODE_KP_GREATER = 198,
+    SDL_SCANCODE_KP_AMPERSAND = 199,
+    SDL_SCANCODE_KP_DBLAMPERSAND = 200,
+    SDL_SCANCODE_KP_VERTICALBAR = 201,
+    SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
+    SDL_SCANCODE_KP_COLON = 203,
+    SDL_SCANCODE_KP_HASH = 204,
+    SDL_SCANCODE_KP_SPACE = 205,
+    SDL_SCANCODE_KP_AT = 206,
+    SDL_SCANCODE_KP_EXCLAM = 207,
+    SDL_SCANCODE_KP_MEMSTORE = 208,
+    SDL_SCANCODE_KP_MEMRECALL = 209,
+    SDL_SCANCODE_KP_MEMCLEAR = 210,
+    SDL_SCANCODE_KP_MEMADD = 211,
+    SDL_SCANCODE_KP_MEMSUBTRACT = 212,
+    SDL_SCANCODE_KP_MEMMULTIPLY = 213,
+    SDL_SCANCODE_KP_MEMDIVIDE = 214,
+    SDL_SCANCODE_KP_PLUSMINUS = 215,
+    SDL_SCANCODE_KP_CLEAR = 216,
+    SDL_SCANCODE_KP_CLEARENTRY = 217,
+    SDL_SCANCODE_KP_BINARY = 218,
+    SDL_SCANCODE_KP_OCTAL = 219,
+    SDL_SCANCODE_KP_DECIMAL = 220,
+    SDL_SCANCODE_KP_HEXADECIMAL = 221,
+
+    SDL_SCANCODE_LCTRL = 224,
+    SDL_SCANCODE_LSHIFT = 225,
+    SDL_SCANCODE_LALT = 226, /**< alt, option */
+    SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
+    SDL_SCANCODE_RCTRL = 228,
+    SDL_SCANCODE_RSHIFT = 229,
+    SDL_SCANCODE_RALT = 230, /**< alt gr, option */
+    SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
+
+    SDL_SCANCODE_MODE = 257,    /**< I'm not sure if this is really not covered
+                                 *   by any of the above, but since there's a
+                                 *   special KMOD_MODE for it I'm adding it here
+                                 */
+
+    /*@}*//*Usage page 0x07*/
+
+    /**
+     *  \name Usage page 0x0C
+     *
+     *  These values are mapped from usage page 0x0C (USB consumer page).
+     */
+    /*@{*/
+
+    SDL_SCANCODE_AUDIONEXT = 258,
+    SDL_SCANCODE_AUDIOPREV = 259,
+    SDL_SCANCODE_AUDIOSTOP = 260,
+    SDL_SCANCODE_AUDIOPLAY = 261,
+    SDL_SCANCODE_AUDIOMUTE = 262,
+    SDL_SCANCODE_MEDIASELECT = 263,
+    SDL_SCANCODE_WWW = 264,
+    SDL_SCANCODE_MAIL = 265,
+    SDL_SCANCODE_CALCULATOR = 266,
+    SDL_SCANCODE_COMPUTER = 267,
+    SDL_SCANCODE_AC_SEARCH = 268,
+    SDL_SCANCODE_AC_HOME = 269,
+    SDL_SCANCODE_AC_BACK = 270,
+    SDL_SCANCODE_AC_FORWARD = 271,
+    SDL_SCANCODE_AC_STOP = 272,
+    SDL_SCANCODE_AC_REFRESH = 273,
+    SDL_SCANCODE_AC_BOOKMARKS = 274,
+
+    /*@}*//*Usage page 0x0C*/
+
+    /**
+     *  \name Walther keys
+     *
+     *  These are values that Christian Walther added (for mac keyboard?).
+     */
+    /*@{*/
+
+    SDL_SCANCODE_BRIGHTNESSDOWN = 275,
+    SDL_SCANCODE_BRIGHTNESSUP = 276,
+    SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
+                                           switch, video mode switch */
+    SDL_SCANCODE_KBDILLUMTOGGLE = 278,
+    SDL_SCANCODE_KBDILLUMDOWN = 279,
+    SDL_SCANCODE_KBDILLUMUP = 280,
+    SDL_SCANCODE_EJECT = 281,
+    SDL_SCANCODE_SLEEP = 282,
+
+    SDL_SCANCODE_APP1 = 283,
+    SDL_SCANCODE_APP2 = 284,
+
+    /*@}*//*Walther keys*/
+
+    /* Add any other keys here. */
+
+    SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
+                                 for array bounds */
+} SDL_Scancode;
+
+#endif /* _SDL_scancode_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_shape.h b/include/SDL_shape.h
new file mode 100644
index 0000000..63f850c
--- /dev/null
+++ b/include/SDL_shape.h
@@ -0,0 +1,143 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_shape_h
+#define _SDL_shape_h
+
+#include "SDL_stdinc.h"
+#include "SDL_pixels.h"
+#include "SDL_rect.h"
+#include "SDL_surface.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** \file SDL_shape.h
+ *
+ * Header file for the shaped window API.
+ */
+
+#define SDL_NONSHAPEABLE_WINDOW -1
+#define SDL_INVALID_SHAPE_ARGUMENT -2
+#define SDL_WINDOW_LACKS_SHAPE -3
+
+/**
+ *  \brief Create a window that can be shaped with the specified position, dimensions, and flags.
+ *
+ *  \param title The title of the window, in UTF-8 encoding.
+ *  \param x     The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
+ *               ::SDL_WINDOWPOS_UNDEFINED.
+ *  \param y     The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
+ *               ::SDL_WINDOWPOS_UNDEFINED.
+ *  \param w     The width of the window.
+ *  \param h     The height of the window.
+ *  \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following:
+ *               ::SDL_WINDOW_OPENGL,     ::SDL_WINDOW_INPUT_GRABBED,
+ *               ::SDL_WINDOW_HIDDEN,     ::SDL_WINDOW_RESIZABLE,
+ *               ::SDL_WINDOW_MAXIMIZED,  ::SDL_WINDOW_MINIMIZED,
+ *       ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset.
+ *
+ *  \return The window created, or NULL if window creation failed.
+ *
+ *  \sa SDL_DestroyWindow()
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
+
+/**
+ * \brief Return whether the given window is a shaped window.
+ *
+ * \param window The window to query for being shaped.
+ *
+ * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL.
+ * \sa SDL_CreateShapedWindow
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
+
+/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
+typedef enum {
+    /** \brief The default mode, a binarized alpha cutoff of 1. */
+    ShapeModeDefault,
+    /** \brief A binarized alpha cutoff with a given integer value. */
+    ShapeModeBinarizeAlpha,
+    /** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
+    ShapeModeReverseBinarizeAlpha,
+    /** \brief A color key is applied. */
+    ShapeModeColorKey
+} WindowShapeMode;
+
+#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
+
+/** \brief A union containing parameters for shaped windows. */
+typedef union {
+    /** \brief a cutoff alpha value for binarization of the window shape's alpha channel. */
+    Uint8 binarizationCutoff;
+    SDL_Color colorKey;
+} SDL_WindowShapeParams;
+
+/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
+typedef struct SDL_WindowShapeMode {
+    /** \brief The mode of these window-shape parameters. */
+    WindowShapeMode mode;
+    /** \brief Window-shape parameters. */
+    SDL_WindowShapeParams parameters;
+} SDL_WindowShapeMode;
+
+/**
+ * \brief Set the shape and parameters of a shaped window.
+ *
+ * \param window The shaped window whose parameters should be set.
+ * \param shape A surface encoding the desired shape for the window.
+ * \param shape_mode The parameters to set for the shaped window.
+ *
+ * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on invalid an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW
+ *           if the SDL_Window* given does not reference a valid shaped window.
+ *
+ * \sa SDL_WindowShapeMode
+ * \sa SDL_GetShapedWindowMode.
+ */
+extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
+
+/**
+ * \brief Get the shape parameters of a shaped window.
+ *
+ * \param window The shaped window whose parameters should be retrieved.
+ * \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape.
+ *
+ * \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode
+ *           data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if
+ *           the SDL_Window* given is a shapeable window currently lacking a shape.
+ *
+ * \sa SDL_WindowShapeMode
+ * \sa SDL_SetWindowShape
+ */
+extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_shape_h */
diff --git a/include/SDL_stdinc.h b/include/SDL_stdinc.h
new file mode 100644
index 0000000..7fa9c10
--- /dev/null
+++ b/include/SDL_stdinc.h
@@ -0,0 +1,392 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_stdinc.h
+ *
+ *  This is a general header that includes C language support.
+ */
+
+#ifndef _SDL_stdinc_h
+#define _SDL_stdinc_h
+
+#include "SDL_config.h"
+
+#ifdef HAVE_SYS_TYPES_H
+#include <sys/types.h>
+#endif
+#ifdef HAVE_STDIO_H
+#include <stdio.h>
+#endif
+#if defined(STDC_HEADERS)
+# include <stdlib.h>
+# include <stddef.h>
+# include <stdarg.h>
+#else
+# if defined(HAVE_STDLIB_H)
+#  include <stdlib.h>
+# elif defined(HAVE_MALLOC_H)
+#  include <malloc.h>
+# endif
+# if defined(HAVE_STDDEF_H)
+#  include <stddef.h>
+# endif
+# if defined(HAVE_STDARG_H)
+#  include <stdarg.h>
+# endif
+#endif
+#ifdef HAVE_STRING_H
+# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
+#  include <memory.h>
+# endif
+# include <string.h>
+#endif
+#ifdef HAVE_STRINGS_H
+# include <strings.h>
+#endif
+#if defined(HAVE_INTTYPES_H)
+# include <inttypes.h>
+#elif defined(HAVE_STDINT_H)
+# include <stdint.h>
+#endif
+#ifdef HAVE_CTYPE_H
+# include <ctype.h>
+#endif
+#ifdef HAVE_MATH_H
+# include <math.h>
+#endif
+#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
+# include <iconv.h>
+#endif
+
+/**
+ *  The number of elements in an array.
+ */
+#define SDL_arraysize(array)    (sizeof(array)/sizeof(array[0]))
+#define SDL_TABLESIZE(table)    SDL_arraysize(table)
+
+/**
+ *  \name Cast operators
+ *
+ *  Use proper C++ casts when compiled as C++ to be compatible with the option
+ *  -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
+ */
+/*@{*/
+#ifdef __cplusplus
+#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
+#define SDL_static_cast(type, expression) static_cast<type>(expression)
+#define SDL_const_cast(type, expression) const_cast<type>(expression)
+#else
+#define SDL_reinterpret_cast(type, expression) ((type)(expression))
+#define SDL_static_cast(type, expression) ((type)(expression))
+#define SDL_const_cast(type, expression) ((type)(expression))
+#endif
+/*@}*//*Cast operators*/
+
+/* Define a four character code as a Uint32 */
+#define SDL_FOURCC(A, B, C, D) \
+    ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
+     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
+     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
+     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
+
+/**
+ *  \name Basic data types
+ */
+/*@{*/
+
+typedef enum
+{
+    SDL_FALSE = 0,
+    SDL_TRUE = 1
+} SDL_bool;
+
+/**
+ * \brief A signed 8-bit integer type.
+ */
+typedef int8_t Sint8;
+/**
+ * \brief An unsigned 8-bit integer type.
+ */
+typedef uint8_t Uint8;
+/**
+ * \brief A signed 16-bit integer type.
+ */
+typedef int16_t Sint16;
+/**
+ * \brief An unsigned 16-bit integer type.
+ */
+typedef uint16_t Uint16;
+/**
+ * \brief A signed 32-bit integer type.
+ */
+typedef int32_t Sint32;
+/**
+ * \brief An unsigned 32-bit integer type.
+ */
+typedef uint32_t Uint32;
+
+/**
+ * \brief A signed 64-bit integer type.
+ */
+typedef int64_t Sint64;
+/**
+ * \brief An unsigned 64-bit integer type.
+ */
+typedef uint64_t Uint64;
+
+/*@}*//*Basic data types*/
+
+
+#define SDL_COMPILE_TIME_ASSERT(name, x)               \
+       typedef int SDL_dummy_ ## name[(x) * 2 - 1]
+/** \cond */
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
+SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
+SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
+SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
+SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
+SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
+SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
+SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
+SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
+#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
+/** \endcond */
+
+/* Check to make sure enums are the size of ints, for structure packing.
+   For both Watcom C/C++ and Borland C/C++ the compiler option that makes
+   enums having the size of an int must be enabled.
+   This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
+*/
+
+/** \cond */
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
+#if !defined(__ANDROID__)
+   /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
+typedef enum
+{
+    DUMMY_ENUM_VALUE
+} SDL_DUMMY_ENUM;
+
+SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
+#endif
+#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
+/** \endcond */
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(HAVE_ALLOCA) && !defined(alloca)
+# if defined(HAVE_ALLOCA_H)
+#  include <alloca.h>
+# elif defined(__GNUC__)
+#  define alloca __builtin_alloca
+# elif defined(_MSC_VER)
+#  include <malloc.h>
+#  define alloca _alloca
+# elif defined(__WATCOMC__)
+#  include <malloc.h>
+# elif defined(__BORLANDC__)
+#  include <malloc.h>
+# elif defined(__DMC__)
+#  include <stdlib.h>
+# elif defined(__AIX__)
+#pragma alloca
+# elif defined(__MRC__)
+void *alloca(unsigned);
+# else
+char *alloca();
+# endif
+#endif
+#ifdef HAVE_ALLOCA
+#define SDL_stack_alloc(type, count)    (type*)alloca(sizeof(type)*(count))
+#define SDL_stack_free(data)
+#else
+#define SDL_stack_alloc(type, count)    (type*)SDL_malloc(sizeof(type)*(count))
+#define SDL_stack_free(data)            SDL_free(data)
+#endif
+
+extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
+extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
+extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
+extern DECLSPEC void SDLCALL SDL_free(void *mem);
+
+extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
+extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
+
+extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
+
+extern DECLSPEC int SDLCALL SDL_abs(int x);
+
+/* !!! FIXME: these have side effects. You probably shouldn't use them. */
+/* !!! FIXME: Maybe we do forceinline functions of SDL_mini, SDL_minf, etc? */
+#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
+#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
+
+extern DECLSPEC int SDLCALL SDL_isdigit(int x);
+extern DECLSPEC int SDLCALL SDL_isspace(int x);
+extern DECLSPEC int SDLCALL SDL_toupper(int x);
+extern DECLSPEC int SDLCALL SDL_tolower(int x);
+
+extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len);
+
+#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
+#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
+
+/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
+SDL_FORCE_INLINE void SDL_memset4(void *dst, int val, size_t dwords)
+{
+#if defined(__GNUC__) && defined(i386)
+    int u0, u1, u2;
+    __asm__ __volatile__ (
+        "cld \n\t"
+        "rep ; stosl \n\t"
+        : "=&D" (u0), "=&a" (u1), "=&c" (u2)
+        : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords))
+        : "memory"
+    );
+#else
+    size_t _n = (dwords + 3) / 4;
+    Uint32 *_p = SDL_static_cast(Uint32 *, dst);
+    Uint32 _val = (val);
+    if (dwords == 0)
+        return;
+    switch (dwords % 4)
+    {
+        case 0: do {    *_p++ = _val;
+        case 3:         *_p++ = _val;
+        case 2:         *_p++ = _val;
+        case 1:         *_p++ = _val;
+        } while ( --_n );
+    }
+#endif
+}
+
+
+extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
+
+SDL_FORCE_INLINE void *SDL_memcpy4(void *dst, const void *src, size_t dwords)
+{
+    return SDL_memcpy(dst, src, dwords * 4);
+}
+
+extern DECLSPEC void *SDLCALL SDL_memmove(void *dst, const void *src, size_t len);
+extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
+
+extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
+extern DECLSPEC size_t SDLCALL SDL_wcslcpy(wchar_t *dst, const wchar_t *src, size_t maxlen);
+extern DECLSPEC size_t SDLCALL SDL_wcslcat(wchar_t *dst, const wchar_t *src, size_t maxlen);
+
+extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
+extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
+extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(char *dst, const char *src, size_t dst_bytes);
+extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
+extern DECLSPEC char *SDLCALL SDL_strdup(const char *str);
+extern DECLSPEC char *SDLCALL SDL_strrev(char *str);
+extern DECLSPEC char *SDLCALL SDL_strupr(char *str);
+extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
+extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
+extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
+extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
+
+extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
+extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
+extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *str, int radix);
+extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *str, int radix);
+extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *str, int radix);
+extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix);
+
+extern DECLSPEC int SDLCALL SDL_atoi(const char *str);
+extern DECLSPEC double SDLCALL SDL_atof(const char *str);
+extern DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int base);
+extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base);
+extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *str, char **endp, int base);
+extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *str, char **endp, int base);
+extern DECLSPEC double SDLCALL SDL_strtod(const char *str, char **endp);
+
+extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
+extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
+extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
+extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t len);
+
+extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
+extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
+extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
+
+#ifndef HAVE_M_PI
+#ifndef M_PI
+#define M_PI    3.14159265358979323846264338327950288   /* pi */
+#endif
+#endif
+
+extern DECLSPEC double SDLCALL SDL_atan(double x);
+extern DECLSPEC double SDLCALL SDL_atan2(double x, double y);
+extern DECLSPEC double SDLCALL SDL_ceil(double x);
+extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
+extern DECLSPEC double SDLCALL SDL_cos(double x);
+extern DECLSPEC float SDLCALL SDL_cosf(float x);
+extern DECLSPEC double SDLCALL SDL_fabs(double x);
+extern DECLSPEC double SDLCALL SDL_floor(double x);
+extern DECLSPEC double SDLCALL SDL_log(double x);
+extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
+extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
+extern DECLSPEC double SDLCALL SDL_sin(double x);
+extern DECLSPEC float SDLCALL SDL_sinf(float x);
+extern DECLSPEC double SDLCALL SDL_sqrt(double x);
+
+/* The SDL implementation of iconv() returns these error codes */
+#define SDL_ICONV_ERROR     (size_t)-1
+#define SDL_ICONV_E2BIG     (size_t)-2
+#define SDL_ICONV_EILSEQ    (size_t)-3
+#define SDL_ICONV_EINVAL    (size_t)-4
+
+/* SDL_iconv_* are now always real symbols/types, not macros or inlined. */
+typedef struct _SDL_iconv_t *SDL_iconv_t;
+extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
+                                                   const char *fromcode);
+extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
+extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
+                                         size_t * inbytesleft, char **outbuf,
+                                         size_t * outbytesleft);
+/**
+ *  This function converts a string between encodings in one pass, returning a
+ *  string that must be freed with SDL_free() or NULL on error.
+ */
+extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
+                                               const char *fromcode,
+                                               const char *inbuf,
+                                               size_t inbytesleft);
+#define SDL_iconv_utf8_locale(S)    SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
+#define SDL_iconv_utf8_ucs2(S)      (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
+#define SDL_iconv_utf8_ucs4(S)      (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_stdinc_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_surface.h b/include/SDL_surface.h
new file mode 100644
index 0000000..fece797
--- /dev/null
+++ b/include/SDL_surface.h
@@ -0,0 +1,503 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_surface.h
+ *
+ *  Header file for ::SDL_Surface definition and management functions.
+ */
+
+#ifndef _SDL_surface_h
+#define _SDL_surface_h
+
+#include "SDL_stdinc.h"
+#include "SDL_pixels.h"
+#include "SDL_rect.h"
+#include "SDL_blendmode.h"
+#include "SDL_rwops.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \name Surface flags
+ *
+ *  These are the currently supported flags for the ::SDL_Surface.
+ *
+ *  \internal
+ *  Used internally (read-only).
+ */
+/*@{*/
+#define SDL_SWSURFACE       0           /**< Just here for compatibility */
+#define SDL_PREALLOC        0x00000001  /**< Surface uses preallocated memory */
+#define SDL_RLEACCEL        0x00000002  /**< Surface is RLE encoded */
+#define SDL_DONTFREE        0x00000004  /**< Surface is referenced internally */
+/*@}*//*Surface flags*/
+
+/**
+ *  Evaluates to true if the surface needs to be locked before access.
+ */
+#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
+
+/**
+ * \brief A collection of pixels used in software blitting.
+ *
+ * \note  This structure should be treated as read-only, except for \c pixels,
+ *        which, if not NULL, contains the raw pixel data for the surface.
+ */
+typedef struct SDL_Surface
+{
+    Uint32 flags;               /**< Read-only */
+    SDL_PixelFormat *format;    /**< Read-only */
+    int w, h;                   /**< Read-only */
+    int pitch;                  /**< Read-only */
+    void *pixels;               /**< Read-write */
+
+    /** Application data associated with the surface */
+    void *userdata;             /**< Read-write */
+
+    /** information needed for surfaces requiring locks */
+    int locked;                 /**< Read-only */
+    void *lock_data;            /**< Read-only */
+
+    /** clipping information */
+    SDL_Rect clip_rect;         /**< Read-only */
+
+    /** info for fast blit mapping to other surfaces */
+    struct SDL_BlitMap *map;    /**< Private */
+
+    /** Reference count -- used when freeing surface */
+    int refcount;               /**< Read-mostly */
+} SDL_Surface;
+
+/**
+ * \brief The type of function used for surface blitting functions.
+ */
+typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
+                         struct SDL_Surface * dst, SDL_Rect * dstrect);
+
+/**
+ *  Allocate and free an RGB surface.
+ *
+ *  If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
+ *  If the depth is greater than 8 bits, the pixel format is set using the
+ *  flags '[RGB]mask'.
+ *
+ *  If the function runs out of memory, it will return NULL.
+ *
+ *  \param flags The \c flags are obsolete and should be set to 0.
+ *  \param width The width in pixels of the surface to create.
+ *  \param height The height in pixels of the surface to create.
+ *  \param depth The depth in bits of the surface to create.
+ *  \param Rmask The red mask of the surface to create.
+ *  \param Gmask The green mask of the surface to create.
+ *  \param Bmask The blue mask of the surface to create.
+ *  \param Amask The alpha mask of the surface to create.
+ */
+extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
+    (Uint32 flags, int width, int height, int depth,
+     Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
+                                                              int width,
+                                                              int height,
+                                                              int depth,
+                                                              int pitch,
+                                                              Uint32 Rmask,
+                                                              Uint32 Gmask,
+                                                              Uint32 Bmask,
+                                                              Uint32 Amask);
+extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
+
+/**
+ *  \brief Set the palette used by a surface.
+ *
+ *  \return 0, or -1 if the surface format doesn't use a palette.
+ *
+ *  \note A single palette can be shared with many surfaces.
+ */
+extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
+                                                  SDL_Palette * palette);
+
+/**
+ *  \brief Sets up a surface for directly accessing the pixels.
+ *
+ *  Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write
+ *  to and read from \c surface->pixels, using the pixel format stored in
+ *  \c surface->format.  Once you are done accessing the surface, you should
+ *  use SDL_UnlockSurface() to release it.
+ *
+ *  Not all surfaces require locking.  If SDL_MUSTLOCK(surface) evaluates
+ *  to 0, then you can read and write to the surface at any time, and the
+ *  pixel format of the surface will not change.
+ *
+ *  No operating system or library calls should be made between lock/unlock
+ *  pairs, as critical system locks may be held during this time.
+ *
+ *  SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
+ *
+ *  \sa SDL_UnlockSurface()
+ */
+extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
+/** \sa SDL_LockSurface() */
+extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
+
+/**
+ *  Load a surface from a seekable SDL data stream (memory or file).
+ *
+ *  If \c freesrc is non-zero, the stream will be closed after being read.
+ *
+ *  The new surface should be freed with SDL_FreeSurface().
+ *
+ *  \return the new surface, or NULL if there was an error.
+ */
+extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
+                                                    int freesrc);
+
+/**
+ *  Load a surface from a file.
+ *
+ *  Convenience macro.
+ */
+#define SDL_LoadBMP(file)   SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
+
+/**
+ *  Save a surface to a seekable SDL data stream (memory or file).
+ *
+ *  If \c freedst is non-zero, the stream will be closed after being written.
+ *
+ *  \return 0 if successful or -1 if there was an error.
+ */
+extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
+    (SDL_Surface * surface, SDL_RWops * dst, int freedst);
+
+/**
+ *  Save a surface to a file.
+ *
+ *  Convenience macro.
+ */
+#define SDL_SaveBMP(surface, file) \
+        SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
+
+/**
+ *  \brief Sets the RLE acceleration hint for a surface.
+ *
+ *  \return 0 on success, or -1 if the surface is not valid
+ *
+ *  \note If RLE is enabled, colorkey and alpha blending blits are much faster,
+ *        but the surface must be locked before directly accessing the pixels.
+ */
+extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
+                                              int flag);
+
+/**
+ *  \brief Sets the color key (transparent pixel) in a blittable surface.
+ *
+ *  \param surface The surface to update
+ *  \param flag Non-zero to enable colorkey and 0 to disable colorkey
+ *  \param key The transparent pixel in the native surface format
+ *
+ *  \return 0 on success, or -1 if the surface is not valid
+ *
+ *  You can pass SDL_RLEACCEL to enable RLE accelerated blits.
+ */
+extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
+                                            int flag, Uint32 key);
+
+/**
+ *  \brief Gets the color key (transparent pixel) in a blittable surface.
+ *
+ *  \param surface The surface to update
+ *  \param key A pointer filled in with the transparent pixel in the native
+ *             surface format
+ *
+ *  \return 0 on success, or -1 if the surface is not valid or colorkey is not
+ *          enabled.
+ */
+extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
+                                            Uint32 * key);
+
+/**
+ *  \brief Set an additional color value used in blit operations.
+ *
+ *  \param surface The surface to update.
+ *  \param r The red color value multiplied into blit operations.
+ *  \param g The green color value multiplied into blit operations.
+ *  \param b The blue color value multiplied into blit operations.
+ *
+ *  \return 0 on success, or -1 if the surface is not valid.
+ *
+ *  \sa SDL_GetSurfaceColorMod()
+ */
+extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
+                                                   Uint8 r, Uint8 g, Uint8 b);
+
+
+/**
+ *  \brief Get the additional color value used in blit operations.
+ *
+ *  \param surface The surface to query.
+ *  \param r A pointer filled in with the current red color value.
+ *  \param g A pointer filled in with the current green color value.
+ *  \param b A pointer filled in with the current blue color value.
+ *
+ *  \return 0 on success, or -1 if the surface is not valid.
+ *
+ *  \sa SDL_SetSurfaceColorMod()
+ */
+extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
+                                                   Uint8 * r, Uint8 * g,
+                                                   Uint8 * b);
+
+/**
+ *  \brief Set an additional alpha value used in blit operations.
+ *
+ *  \param surface The surface to update.
+ *  \param alpha The alpha value multiplied into blit operations.
+ *
+ *  \return 0 on success, or -1 if the surface is not valid.
+ *
+ *  \sa SDL_GetSurfaceAlphaMod()
+ */
+extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
+                                                   Uint8 alpha);
+
+/**
+ *  \brief Get the additional alpha value used in blit operations.
+ *
+ *  \param surface The surface to query.
+ *  \param alpha A pointer filled in with the current alpha value.
+ *
+ *  \return 0 on success, or -1 if the surface is not valid.
+ *
+ *  \sa SDL_SetSurfaceAlphaMod()
+ */
+extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
+                                                   Uint8 * alpha);
+
+/**
+ *  \brief Set the blend mode used for blit operations.
+ *
+ *  \param surface The surface to update.
+ *  \param blendMode ::SDL_BlendMode to use for blit blending.
+ *
+ *  \return 0 on success, or -1 if the parameters are not valid.
+ *
+ *  \sa SDL_GetSurfaceBlendMode()
+ */
+extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
+                                                    SDL_BlendMode blendMode);
+
+/**
+ *  \brief Get the blend mode used for blit operations.
+ *
+ *  \param surface   The surface to query.
+ *  \param blendMode A pointer filled in with the current blend mode.
+ *
+ *  \return 0 on success, or -1 if the surface is not valid.
+ *
+ *  \sa SDL_SetSurfaceBlendMode()
+ */
+extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
+                                                    SDL_BlendMode *blendMode);
+
+/**
+ *  Sets the clipping rectangle for the destination surface in a blit.
+ *
+ *  If the clip rectangle is NULL, clipping will be disabled.
+ *
+ *  If the clip rectangle doesn't intersect the surface, the function will
+ *  return SDL_FALSE and blits will be completely clipped.  Otherwise the
+ *  function returns SDL_TRUE and blits to the surface will be clipped to
+ *  the intersection of the surface area and the clipping rectangle.
+ *
+ *  Note that blits are automatically clipped to the edges of the source
+ *  and destination surfaces.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
+                                                 const SDL_Rect * rect);
+
+/**
+ *  Gets the clipping rectangle for the destination surface in a blit.
+ *
+ *  \c rect must be a pointer to a valid rectangle which will be filled
+ *  with the correct values.
+ */
+extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
+                                             SDL_Rect * rect);
+
+/**
+ *  Creates a new surface of the specified format, and then copies and maps
+ *  the given surface to it so the blit of the converted surface will be as
+ *  fast as possible.  If this function fails, it returns NULL.
+ *
+ *  The \c flags parameter is passed to SDL_CreateRGBSurface() and has those
+ *  semantics.  You can also pass ::SDL_RLEACCEL in the flags parameter and
+ *  SDL will try to RLE accelerate colorkey and alpha blits in the resulting
+ *  surface.
+ */
+extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
+    (SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
+    (SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
+
+/**
+ * \brief Copy a block of pixels of one format to another format
+ *
+ *  \return 0 on success, or -1 if there was an error
+ */
+extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
+                                              Uint32 src_format,
+                                              const void * src, int src_pitch,
+                                              Uint32 dst_format,
+                                              void * dst, int dst_pitch);
+
+/**
+ *  Performs a fast fill of the given rectangle with \c color.
+ *
+ *  If \c rect is NULL, the whole surface will be filled with \c color.
+ *
+ *  The color should be a pixel of the format used by the surface, and
+ *  can be generated by the SDL_MapRGB() function.
+ *
+ *  \return 0 on success, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_FillRect
+    (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
+extern DECLSPEC int SDLCALL SDL_FillRects
+    (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
+
+/**
+ *  Performs a fast blit from the source surface to the destination surface.
+ *
+ *  This assumes that the source and destination rectangles are
+ *  the same size.  If either \c srcrect or \c dstrect are NULL, the entire
+ *  surface (\c src or \c dst) is copied.  The final blit rectangles are saved
+ *  in \c srcrect and \c dstrect after all clipping is performed.
+ *
+ *  \return If the blit is successful, it returns 0, otherwise it returns -1.
+ *
+ *  The blit function should not be called on a locked surface.
+ *
+ *  The blit semantics for surfaces with and without blending and colorkey
+ *  are defined as follows:
+ *  \verbatim
+    RGBA->RGB:
+      Source surface blend mode set to SDL_BLENDMODE_BLEND:
+        alpha-blend (using the source alpha-channel and per-surface alpha)
+        SDL_SRCCOLORKEY ignored.
+      Source surface blend mode set to SDL_BLENDMODE_NONE:
+        copy RGB.
+        if SDL_SRCCOLORKEY set, only copy the pixels matching the
+        RGB values of the source color key, ignoring alpha in the
+        comparison.
+
+    RGB->RGBA:
+      Source surface blend mode set to SDL_BLENDMODE_BLEND:
+        alpha-blend (using the source per-surface alpha)
+      Source surface blend mode set to SDL_BLENDMODE_NONE:
+        copy RGB, set destination alpha to source per-surface alpha value.
+      both:
+        if SDL_SRCCOLORKEY set, only copy the pixels matching the
+        source color key.
+
+    RGBA->RGBA:
+      Source surface blend mode set to SDL_BLENDMODE_BLEND:
+        alpha-blend (using the source alpha-channel and per-surface alpha)
+        SDL_SRCCOLORKEY ignored.
+      Source surface blend mode set to SDL_BLENDMODE_NONE:
+        copy all of RGBA to the destination.
+        if SDL_SRCCOLORKEY set, only copy the pixels matching the
+        RGB values of the source color key, ignoring alpha in the
+        comparison.
+
+    RGB->RGB:
+      Source surface blend mode set to SDL_BLENDMODE_BLEND:
+        alpha-blend (using the source per-surface alpha)
+      Source surface blend mode set to SDL_BLENDMODE_NONE:
+        copy RGB.
+      both:
+        if SDL_SRCCOLORKEY set, only copy the pixels matching the
+        source color key.
+    \endverbatim
+ *
+ *  You should call SDL_BlitSurface() unless you know exactly how SDL
+ *  blitting works internally and how to use the other blit functions.
+ */
+#define SDL_BlitSurface SDL_UpperBlit
+
+/**
+ *  This is the public blit function, SDL_BlitSurface(), and it performs
+ *  rectangle validation and clipping before passing it to SDL_LowerBlit()
+ */
+extern DECLSPEC int SDLCALL SDL_UpperBlit
+    (SDL_Surface * src, const SDL_Rect * srcrect,
+     SDL_Surface * dst, SDL_Rect * dstrect);
+
+/**
+ *  This is a semi-private blit function and it performs low-level surface
+ *  blitting only.
+ */
+extern DECLSPEC int SDLCALL SDL_LowerBlit
+    (SDL_Surface * src, SDL_Rect * srcrect,
+     SDL_Surface * dst, SDL_Rect * dstrect);
+
+/**
+ *  \brief Perform a fast, low quality, stretch blit between two surfaces of the
+ *         same pixel format.
+ *
+ *  \note This function uses a static buffer, and is not thread-safe.
+ */
+extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
+                                            const SDL_Rect * srcrect,
+                                            SDL_Surface * dst,
+                                            const SDL_Rect * dstrect);
+
+#define SDL_BlitScaled SDL_UpperBlitScaled
+
+/**
+ *  This is the public scaled blit function, SDL_BlitScaled(), and it performs
+ *  rectangle validation and clipping before passing it to SDL_LowerBlitScaled()
+ */
+extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
+    (SDL_Surface * src, const SDL_Rect * srcrect,
+    SDL_Surface * dst, SDL_Rect * dstrect);
+
+/**
+ *  This is a semi-private blit function and it performs low-level surface
+ *  scaled blitting only.
+ */
+extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
+    (SDL_Surface * src, SDL_Rect * srcrect,
+    SDL_Surface * dst, SDL_Rect * dstrect);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_surface_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_system.h b/include/SDL_system.h
new file mode 100644
index 0000000..26e9eaa
--- /dev/null
+++ b/include/SDL_system.h
@@ -0,0 +1,105 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_system.h
+ *
+ *  Include file for platform specific SDL API functions
+ */
+
+#ifndef _SDL_system_h
+#define _SDL_system_h
+
+#include "SDL_stdinc.h"
+
+#if defined(__IPHONEOS__) && __IPHONEOS__
+#include "SDL_video.h"
+#include "SDL_keyboard.h"
+#endif
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Platform specific functions for iOS */
+#if defined(__IPHONEOS__) && __IPHONEOS__
+
+extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
+extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
+
+#endif /* __IPHONEOS__ */
+
+
+/* Platform specific functions for Android */
+#if defined(__ANDROID__) && __ANDROID__
+
+/* Get the JNI environment for the current thread
+   This returns JNIEnv*, but the prototype is void* so we don't need jni.h
+ */
+extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
+
+/* Get the SDL Activity object for the application
+   This returns jobject, but the prototype is void* so we don't need jni.h
+   The jobject returned by SDL_AndroidGetActivity is a local reference.
+   It is the caller's responsibility to properly release it
+   (using env->Push/PopLocalFrame or manually with env->DeleteLocalRef)
+ */
+extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
+
+/* See the official Android developer guide for more information:
+   http://developer.android.com/guide/topics/data/data-storage.html
+*/
+#define SDL_ANDROID_EXTERNAL_STORAGE_READ   0x01
+#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE  0x02
+
+/* Get the path used for internal storage for this application.
+   This path is unique to your application and cannot be written to
+   by other applications.
+ */
+extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
+
+/* Get the current state of external storage, a bitmask of these values:
+    SDL_ANDROID_EXTERNAL_STORAGE_READ
+    SDL_ANDROID_EXTERNAL_STORAGE_WRITE
+   If external storage is currently unavailable, this will return 0.
+*/
+extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
+
+/* Get the path used for external storage for this application.
+   This path is unique to your application, but is public and can be
+   written to by other applications.
+ */
+extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath();
+
+#endif /* __ANDROID__ */
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_system_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_syswm.h b/include/SDL_syswm.h
new file mode 100644
index 0000000..5e4454f
--- /dev/null
+++ b/include/SDL_syswm.h
@@ -0,0 +1,237 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_syswm.h
+ *
+ *  Include file for SDL custom system window manager hooks.
+ */
+
+#ifndef _SDL_syswm_h
+#define _SDL_syswm_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+#include "SDL_version.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \file SDL_syswm.h
+ *
+ *  Your application has access to a special type of event ::SDL_SYSWMEVENT,
+ *  which contains window-manager specific information and arrives whenever
+ *  an unhandled window event occurs.  This event is ignored by default, but
+ *  you can enable it with SDL_EventState().
+ */
+#ifdef SDL_PROTOTYPES_ONLY
+struct SDL_SysWMinfo;
+#else
+
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#endif
+
+/* This is the structure for custom window manager events */
+#if defined(SDL_VIDEO_DRIVER_X11)
+#if defined(__APPLE__) && defined(__MACH__)
+/* conflicts with Quickdraw.h */
+#define Cursor X11Cursor
+#endif
+
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+
+#if defined(__APPLE__) && defined(__MACH__)
+/* matches the re-define above */
+#undef Cursor
+#endif
+
+#endif /* defined(SDL_VIDEO_DRIVER_X11) */
+
+#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
+#include <directfb.h>
+#endif
+
+#if defined(SDL_VIDEO_DRIVER_COCOA)
+#ifdef __OBJC__
+#include <Cocoa/Cocoa.h>
+#else
+typedef struct _NSWindow NSWindow;
+#endif
+#endif
+
+#if defined(SDL_VIDEO_DRIVER_UIKIT)
+#ifdef __OBJC__
+#include <UIKit/UIKit.h>
+#else
+typedef struct _UIWindow UIWindow;
+#endif
+#endif
+
+/**
+ *  These are the various supported windowing subsystems
+ */
+typedef enum
+{
+    SDL_SYSWM_UNKNOWN,
+    SDL_SYSWM_WINDOWS,
+    SDL_SYSWM_X11,
+    SDL_SYSWM_DIRECTFB,
+    SDL_SYSWM_COCOA,
+    SDL_SYSWM_UIKIT,
+} SDL_SYSWM_TYPE;
+
+/**
+ *  The custom event structure.
+ */
+struct SDL_SysWMmsg
+{
+    SDL_version version;
+    SDL_SYSWM_TYPE subsystem;
+    union
+    {
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
+        struct {
+            HWND hwnd;                  /**< The window for the message */
+            UINT msg;                   /**< The type of message */
+            WPARAM wParam;              /**< WORD message parameter */
+            LPARAM lParam;              /**< LONG message parameter */
+        } win;
+#endif
+#if defined(SDL_VIDEO_DRIVER_X11)
+        struct {
+            XEvent event;
+        } x11;
+#endif
+#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
+        struct {
+            DFBEvent event;
+        } dfb;
+#endif
+#if defined(SDL_VIDEO_DRIVER_COCOA)
+        struct
+        {
+            /* No Cocoa window events yet */
+        } cocoa;
+#endif
+#if defined(SDL_VIDEO_DRIVER_UIKIT)
+        struct
+        {
+            /* No UIKit window events yet */
+        } uikit;
+#endif
+        /* Can't have an empty union */
+        int dummy;
+    } msg;
+};
+
+/**
+ *  The custom window manager information structure.
+ *
+ *  When this structure is returned, it holds information about which
+ *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
+ */
+struct SDL_SysWMinfo
+{
+    SDL_version version;
+    SDL_SYSWM_TYPE subsystem;
+    union
+    {
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
+        struct
+        {
+            HWND window;                /**< The window handle */
+        } win;
+#endif
+#if defined(SDL_VIDEO_DRIVER_X11)
+        struct
+        {
+            Display *display;           /**< The X11 display */
+            Window window;              /**< The X11 window */
+        } x11;
+#endif
+#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
+        struct
+        {
+            IDirectFB *dfb;             /**< The directfb main interface */
+            IDirectFBWindow *window;    /**< The directfb window handle */
+            IDirectFBSurface *surface;  /**< The directfb client surface */
+        } dfb;
+#endif
+#if defined(SDL_VIDEO_DRIVER_COCOA)
+        struct
+        {
+            NSWindow *window;           /* The Cocoa window */
+        } cocoa;
+#endif
+#if defined(SDL_VIDEO_DRIVER_UIKIT)
+        struct
+        {
+            UIWindow *window;           /* The UIKit window */
+        } uikit;
+#endif
+        /* Can't have an empty union */
+        int dummy;
+    } info;
+};
+
+#endif /* SDL_PROTOTYPES_ONLY */
+
+typedef struct SDL_SysWMinfo SDL_SysWMinfo;
+
+/* Function prototypes */
+/**
+ *  \brief This function allows access to driver-dependent window information.
+ *
+ *  \param window The window about which information is being requested
+ *  \param info This structure must be initialized with the SDL version, and is
+ *              then filled in with information about the given window.
+ *
+ *  \return SDL_TRUE if the function is implemented and the version member of
+ *          the \c info struct is valid, SDL_FALSE otherwise.
+ *
+ *  You typically use this function like this:
+ *  \code
+ *  SDL_SysWMinfo info;
+ *  SDL_VERSION(&info.version);
+ *  if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
+ *  \endcode
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
+                                                     SDL_SysWMinfo * info);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_syswm_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test.h b/include/SDL_test.h
new file mode 100644
index 0000000..7e0de08
--- /dev/null
+++ b/include/SDL_test.h
@@ -0,0 +1,68 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+#ifndef _SDL_test_h
+#define _SDL_test_h
+
+#include "SDL.h"
+#include "SDL_test_common.h"
+#include "SDL_test_font.h"
+#include "SDL_test_random.h"
+#include "SDL_test_fuzzer.h"
+#include "SDL_test_crc32.h"
+#include "SDL_test_md5.h"
+#include "SDL_test_log.h"
+#include "SDL_test_assert.h"
+#include "SDL_test_harness.h"
+#include "SDL_test_images.h"
+#include "SDL_test_compare.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Global definitions */
+
+/*
+ * Note: Maximum size of SDLTest log message is less than SDLs limit
+ * to ensure we can fit additional information such as the timestamp.
+ */
+#define SDLTEST_MAX_LOGMESSAGE_LENGTH   3584
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_assert.h b/include/SDL_test_assert.h
new file mode 100644
index 0000000..beba16f
--- /dev/null
+++ b/include/SDL_test_assert.h
@@ -0,0 +1,105 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_assert.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+ *
+ * Assert API for test code and test cases
+ *
+ */
+
+#ifndef _SDL_test_assert_h
+#define _SDL_test_assert_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \brief Fails the assert.
+ */
+#define ASSERT_FAIL     0
+
+/**
+ * \brief Passes the assert.
+ */
+#define ASSERT_PASS     1
+
+/**
+ * \brief Assert that logs and break execution flow on failures.
+ *
+ * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
+ * \param assertDescription Message to log with the assert describing it.
+ */
+void SDLTest_Assert(int assertCondition, const char *assertDescription, ...);
+
+/**
+ * \brief Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters.
+ *
+ * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
+ * \param assertDescription Message to log with the assert describing it.
+ *
+ * \returns Returns the assertCondition so it can be used to externally to break execution flow if desired.
+ */
+int SDLTest_AssertCheck(int assertCondition, const char *assertDescription, ...);
+
+/**
+ * \brief Explicitely pass without checking an assertion condition. Updates assertion counter.
+ *
+ * \param assertDescription Message to log with the assert describing it.
+ */
+void SDLTest_AssertPass(const char *assertDescription, ...);
+
+/**
+ * \brief Resets the assert summary counters to zero.
+ */
+void SDLTest_ResetAssertSummary();
+
+/**
+ * \brief Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR.
+ */
+void SDLTest_LogAssertSummary();
+
+
+/**
+ * \brief Converts the current assert summary state to a test result.
+ *
+ * \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT
+ */
+int SDLTest_AssertSummaryToTestResult();
+
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_assert_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_common.h b/include/SDL_test_common.h
new file mode 100644
index 0000000..f07acf7
--- /dev/null
+++ b/include/SDL_test_common.h
@@ -0,0 +1,186 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_common.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/* Ported from original test\common.h file. */
+
+#ifndef _SDL_test_common_h
+#define _SDL_test_common_h
+
+#include "SDL.h"
+
+#if defined(__PSP__)
+#define DEFAULT_WINDOW_WIDTH  480
+#define DEFAULT_WINDOW_HEIGHT 272
+#else
+#define DEFAULT_WINDOW_WIDTH  640
+#define DEFAULT_WINDOW_HEIGHT 480
+#endif
+
+#define VERBOSE_VIDEO   0x00000001
+#define VERBOSE_MODES   0x00000002
+#define VERBOSE_RENDER  0x00000004
+#define VERBOSE_EVENT   0x00000008
+#define VERBOSE_AUDIO   0x00000010
+
+typedef struct
+{
+    /* SDL init flags */
+    char **argv;
+    Uint32 flags;
+    Uint32 verbose;
+
+    /* Video info */
+    const char *videodriver;
+    int display;
+    const char *window_title;
+    const char *window_icon;
+    Uint32 window_flags;
+    int window_x;
+    int window_y;
+    int window_w;
+    int window_h;
+    int window_minW;
+    int window_minH;
+    int window_maxW;
+    int window_maxH;
+    int logical_w;
+    int logical_h;
+    float scale;
+    int depth;
+    int refresh_rate;
+    int num_windows;
+    SDL_Window **windows;
+
+    /* Renderer info */
+    const char *renderdriver;
+    Uint32 render_flags;
+    SDL_bool skip_renderer;
+    SDL_Renderer **renderers;
+
+    /* Audio info */
+    const char *audiodriver;
+    SDL_AudioSpec audiospec;
+
+    /* GL settings */
+    int gl_red_size;
+    int gl_green_size;
+    int gl_blue_size;
+    int gl_alpha_size;
+    int gl_buffer_size;
+    int gl_depth_size;
+    int gl_stencil_size;
+    int gl_double_buffer;
+    int gl_accum_red_size;
+    int gl_accum_green_size;
+    int gl_accum_blue_size;
+    int gl_accum_alpha_size;
+    int gl_stereo;
+    int gl_multisamplebuffers;
+    int gl_multisamplesamples;
+    int gl_retained_backing;
+    int gl_accelerated;
+    int gl_major_version;
+    int gl_minor_version;
+    int gl_debug;
+} SDLTest_CommonState;
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Function prototypes */
+
+/**
+ * \brief Parse command line parameters and create common state.
+ *
+ * \param argv Array of command line parameters
+ * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
+ *
+ * \returns Returns a newly allocated common state object.
+ */
+SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
+
+/**
+ * \brief Process one common argument.
+ *
+ * \param state The common state describing the test window to create.
+ * \param index The index of the argument to process in argv[].
+ *
+ * \returns The number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
+ */
+int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
+
+/**
+ * \brief Returns common usage information
+ *
+ * \param state The common state describing the test window to create.
+ *
+ * \returns String with usage information
+ */
+const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
+
+/**
+ * \brief Open test window.
+ *
+ * \param state The common state describing the test window to create.
+ *
+ * \returns True if initialization succeeded, false otherwise
+ */
+SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
+
+/**
+ * \brief Common event handler for test windows.
+ *
+ * \param state The common state used to create test window.
+ * \param event The event to handle.
+ * \param done Flag indicating we are done.
+ *
+ */
+void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
+
+/**
+ * \brief Close test window.
+ *
+ * \param state The common state used to create test window.
+ *
+ */
+void SDLTest_CommonQuit(SDLTest_CommonState * state);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_common_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_compare.h b/include/SDL_test_compare.h
new file mode 100644
index 0000000..98ca8ce
--- /dev/null
+++ b/include/SDL_test_compare.h
@@ -0,0 +1,69 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_compare.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+
+ Defines comparison functions (i.e. for surfaces).
+
+*/
+
+#ifndef _SDL_test_compare_h
+#define _SDL_test_compare_h
+
+#include "SDL.h"
+
+#include "SDL_test_images.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \brief Compares a surface and with reference image data for equality
+ *
+ * \param surface Surface used in comparison
+ * \param referenceSurface Test Surface used in comparison
+ * \param allowable_error Allowable difference (squared) in blending accuracy.
+ *
+ * \returns 0 if comparison succeeded, >0 (=number of pixels where comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
+ */
+int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_compare_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_crc32.h b/include/SDL_test_crc32.h
new file mode 100644
index 0000000..f0a84a4
--- /dev/null
+++ b/include/SDL_test_crc32.h
@@ -0,0 +1,124 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_crc32.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+
+ Implements CRC32 calculations (default output is Perl String::CRC32 compatible).
+
+*/
+
+#ifndef _SDL_test_crc32_h
+#define _SDL_test_crc32_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* ------------ Definitions --------- */
+
+/* Definition shared by all CRC routines */
+
+#ifndef CrcUint32
+ #define CrcUint32  unsigned int
+#endif
+#ifndef CrcUint8
+ #define CrcUint8   unsigned char
+#endif
+
+#ifdef ORIGINAL_METHOD
+ #define CRC32_POLY 0x04c11db7   /* AUTODIN II, Ethernet, & FDDI */
+#else
+ #define CRC32_POLY 0xEDB88320   /* Perl String::CRC32 compatible */
+#endif
+
+/**
+ * Data structure for CRC32 (checksum) computation
+ */
+  typedef struct {
+    CrcUint32    crc32_table[256]; /* CRC table */
+  } SDLTest_Crc32Context;
+
+/* ---------- Function Prototypes ------------- */
+
+/**
+ * /brief Initialize the CRC context
+ *
+ * Note: The function initializes the crc table required for all crc calculations.
+ *
+ * /param crcContext        pointer to context variable
+ *
+ * /returns 0 for OK, -1 on error
+ *
+ */
+ int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
+
+
+/**
+ * /brief calculate a crc32 from a data block
+ *
+ * /param crcContext         pointer to context variable
+ * /param inBuf              input buffer to checksum
+ * /param inLen              length of input buffer
+ * /param crc32              pointer to Uint32 to store the final CRC into
+ *
+ * /returns 0 for OK, -1 on error
+ *
+ */
+int SDLTest_crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
+
+/* Same routine broken down into three steps */
+int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
+int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
+int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
+
+
+/**
+ * /brief clean up CRC context
+ *
+ * /param crcContext        pointer to context variable
+ *
+ * /returns 0 for OK, -1 on error
+ *
+*/
+
+int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_crc32_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_font.h b/include/SDL_test_font.h
new file mode 100644
index 0000000..aa9286b
--- /dev/null
+++ b/include/SDL_test_font.h
@@ -0,0 +1,62 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_font.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+#ifndef _SDL_test_font_h
+#define _SDL_test_font_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Function prototypes */
+
+/**
+ *  \brief Draw a string in the currently set font.
+ *
+ *  \param renderer The renderer to draw on.
+ *  \param x The X coordinate of the upper left corner of the string.
+ *  \param y The Y coordinate of the upper left corner of the string.
+ *  \param s The string to draw.
+ *
+ *  \returns Returns 0 on success, -1 on failure.
+ */
+int SDLTest_DrawString(SDL_Renderer * renderer, int x, int y, const char *s);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_font_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_fuzzer.h b/include/SDL_test_fuzzer.h
new file mode 100644
index 0000000..a528ddc
--- /dev/null
+++ b/include/SDL_test_fuzzer.h
@@ -0,0 +1,384 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_fuzzer.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+
+  Data generators for fuzzing test data in a reproducible way.
+
+*/
+
+#ifndef _SDL_test_fuzzer_h
+#define _SDL_test_fuzzer_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/*
+  Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
+*/
+
+
+/**
+ * \file
+ * Note: The fuzzer implementation uses a static instance of random context
+ * internally which makes it thread-UNsafe.
+ */
+
+/**
+ * Initializes the fuzzer for a test
+ *
+ * /param execKey Execution "Key" that initializes the random number generator uniquely for the test.
+ *
+ */
+void SDLTest_FuzzerInit(Uint64 execKey);
+
+
+/**
+ * Returns a random Uint8
+ *
+ * \returns Generated integer
+ */
+Uint8 SDLTest_RandomUint8();
+
+/**
+ * Returns a random Sint8
+ *
+ * \returns Generated signed integer
+ */
+Sint8 SDLTest_RandomSint8();
+
+
+/**
+ * Returns a random Uint16
+ *
+ * \returns Generated integer
+ */
+Uint16 SDLTest_RandomUint16();
+
+/**
+ * Returns a random Sint16
+ *
+ * \returns Generated signed integer
+ */
+Sint16 SDLTest_RandomSint16();
+
+
+/**
+ * Returns a random integer
+ *
+ * \returns Generated integer
+ */
+Sint32 SDLTest_RandomSint32();
+
+
+/**
+ * Returns a random positive integer
+ *
+ * \returns Generated integer
+ */
+Uint32 SDLTest_RandomUint32();
+
+/**
+ * Returns random Uint64.
+ *
+ * \returns Generated integer
+ */
+Uint64 SDLTest_RandomUint64();
+
+
+/**
+ * Returns random Sint64.
+ *
+ * \returns Generated signed integer
+ */
+Sint64 SDLTest_RandomSint64();
+
+/**
+ * \returns random float in range [0.0 - 1.0[
+ */
+float SDLTest_RandomUnitFloat();
+
+/**
+ * \returns random double in range [0.0 - 1.0[
+ */
+double SDLTest_RandomUnitDouble();
+
+/**
+ * \returns random float.
+ *
+ */
+float SDLTest_RandomFloat();
+
+/**
+ * \returns random double.
+ *
+ */
+double SDLTest_RandomDouble();
+
+/**
+ * Returns a random boundary value for Uint8 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
+ * RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
+ * RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
+ * RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns 0 (error set)
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or 0 with error set
+ */
+Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
+
+/**
+ * Returns a random boundary value for Uint16 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
+ * RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
+ * RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
+ * RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns 0 (error set)
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or 0 with error set
+ */
+Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
+
+/**
+ * Returns a random boundary value for Uint32 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
+ * RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
+ * RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
+ * RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns 0 (with error set)
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or 0 with error set
+ */
+Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
+
+/**
+ * Returns a random boundary value for Uint64 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
+ * RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
+ * RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
+ * RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns 0 (with error set)
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or 0 with error set
+ */
+Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
+
+/**
+ * Returns a random boundary value for Sint8 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
+ * RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
+ * RandomSint8BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100
+ * RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT8_MIN (== error value) with error set
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or SINT8_MIN with error set
+ */
+Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
+
+
+/**
+ * Returns a random boundary value for Sint16 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
+ * RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
+ * RandomSint16BoundaryValue(SINT16_MIN, 99, SDL_FALSE) returns 100
+ * RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, SDL_FALSE) returns SINT16_MIN (== error value) with error set
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or SINT16_MIN with error set
+ */
+Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
+
+/**
+ * Returns a random boundary value for Sint32 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
+ * RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
+ * RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100
+ * RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value)
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or SINT32_MIN with error set
+ */
+Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
+
+/**
+ * Returns a random boundary value for Sint64 within the given boundaries.
+ * Boundaries are inclusive, see the usage examples below. If validDomain
+ * is true, the function will only return valid boundaries, otherwise non-valid
+ * boundaries are also possible.
+ * If boundary1 > boundary2, the values are swapped
+ *
+ * Usage examples:
+ * RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
+ * RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
+ * RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100
+ * RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, SDL_FALSE) returns SINT64_MIN (== error value) and error set
+ *
+ * \param boundary1 Lower boundary limit
+ * \param boundary2 Upper boundary limit
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
+ *
+ * \returns Random boundary value for the given range and domain or SINT64_MIN with error set
+ */
+Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
+
+
+/**
+ * Returns integer in range [min, max] (inclusive).
+ * Min and max values can be negative values.
+ * If Max in smaller tham min, then the values are swapped.
+ * Min and max are the same value, that value will be returned.
+ *
+ * \param min Minimum inclusive value of returned random number
+ * \param max Maximum inclusive value of returned random number
+ *
+ * \returns Generated random integer in range
+ */
+Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
+
+
+/**
+ * Generates random null-terminated string. The minimum length for
+ * the string is 1 character, maximum length for the string is 255
+ * characters and it can contain ASCII characters from 32 to 126.
+ *
+ * Note: Returned string needs to be deallocated.
+ *
+ * \returns Newly allocated random string; or NULL if length was invalid or string could not be allocated.
+ */
+char * SDLTest_RandomAsciiString();
+
+
+/**
+ * Generates random null-terminated string. The maximum length for
+ * the string is defined by the maxLength parameter.
+ * String can contain ASCII characters from 32 to 126.
+ *
+ * Note: Returned string needs to be deallocated.
+ *
+ * \param maxLength The maximum length of the generated string.
+ *
+ * \returns Newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
+ */
+char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
+
+
+/**
+ * Generates random null-terminated string. The length for
+ * the string is defined by the size parameter.
+ * String can contain ASCII characters from 32 to 126.
+ *
+ * Note: Returned string needs to be deallocated.
+ *
+ * \param size The length of the generated string
+ *
+ * \returns Newly allocated random string; or NULL if size was invalid or string could not be allocated.
+ */
+char * SDLTest_RandomAsciiStringOfSize(int size);
+
+/**
+ * Returns the invocation count for the fuzzer since last ...FuzzerInit.
+ */
+int SDLTest_GetFuzzerInvocationCount();
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_fuzzer_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_harness.h b/include/SDL_test_harness.h
new file mode 100644
index 0000000..d2da04f
--- /dev/null
+++ b/include/SDL_test_harness.h
@@ -0,0 +1,123 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_harness.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+  Defines types for test case definitions and the test execution harness API.
+
+  Based on original GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
+*/
+
+#ifndef _SDL_test_harness_h
+#define _SDL_test_harness_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+//! Definitions for test case structures
+#define TEST_ENABLED  1
+#define TEST_DISABLED 0
+
+//! Definition of all the possible test return values of the test case method
+#define TEST_ABORTED        -1
+#define TEST_STARTED         0
+#define TEST_COMPLETED       1
+#define TEST_SKIPPED         2
+
+//! Definition of all the possible test results for the harness
+#define TEST_RESULT_PASSED              0
+#define TEST_RESULT_FAILED              1
+#define TEST_RESULT_NO_ASSERT           2
+#define TEST_RESULT_SKIPPED             3
+#define TEST_RESULT_SETUP_FAILURE       4
+
+//!< Function pointer to a test case setup function (run before every test)
+typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
+
+//!< Function pointer to a test case function
+typedef int (*SDLTest_TestCaseFp)(void *arg);
+
+//!< Function pointer to a test case teardown function (run after every test)
+typedef void  (*SDLTest_TestCaseTearDownFp)(void *arg);
+
+/**
+ * Holds information about a single test case.
+ */
+typedef struct SDLTest_TestCaseReference {
+    /*!< Func2Stress */
+    SDLTest_TestCaseFp testCase;
+    /*!< Short name (or function name) "Func2Stress" */
+    char *name;
+    /*!< Long name or full description "This test pushes func2() to the limit." */
+    char *description;
+    /*!< Set to TEST_ENABLED or TEST_DISABLED (test won't be run) */
+    int enabled;
+} SDLTest_TestCaseReference;
+
+/**
+ * Holds information about a test suite (multiple test cases).
+ */
+typedef struct SDLTest_TestSuiteReference {
+    /*!< "PlatformSuite" */
+    char *name;
+    /*!< The function that is run before each test. NULL skips. */
+    SDLTest_TestCaseSetUpFp testSetUp;
+    /*!< The test cases that are run as part of the suite. Last item should be NULL. */
+    const SDLTest_TestCaseReference **testCases;
+    /*!< The function that is run after each test. NULL skips. */
+    SDLTest_TestCaseTearDownFp testTearDown;
+} SDLTest_TestSuiteReference;
+
+
+/**
+ * \brief Execute a test suite using the given run seed and execution key.
+ *
+ * \param testSuites Suites containing the test case.
+ * \param userRunSeed Custom run seed provided by user, or NULL to autogenerate one.
+ * \param userExecKey Custom execution key provided by user, or 0 to autogenerate one.
+ * \param filter Filter specification. NULL disables. Case sensitive.
+ * \param testIterations Number of iterations to run each test case.
+ *
+ * \returns Test run result; 0 when all tests passed, 1 if any tests failed.
+ */
+int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *userRunSeed, Uint64 userExecKey, const char *filter, int testIterations);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_harness_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_images.h b/include/SDL_test_images.h
new file mode 100644
index 0000000..21cf39f
--- /dev/null
+++ b/include/SDL_test_images.h
@@ -0,0 +1,78 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_images.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+
+ Defines some images for tests.
+
+*/
+
+#ifndef _SDL_test_images_h
+#define _SDL_test_images_h
+
+#include "SDL.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *Type for test images.
+ */
+typedef struct SDLTest_SurfaceImage_s {
+  int width;
+  int height;
+  unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */
+  const char *pixel_data;
+} SDLTest_SurfaceImage_t;
+
+/* Test images */
+SDL_Surface *SDLTest_ImageBlit();
+SDL_Surface *SDLTest_ImageBlitColor();
+SDL_Surface *SDLTest_ImageBlitAlpha();
+SDL_Surface *SDLTest_ImageBlitBlendAdd();
+SDL_Surface *SDLTest_ImageBlitBlend();
+SDL_Surface *SDLTest_ImageBlitBlendMod();
+SDL_Surface *SDLTest_ImageBlitBlendNone();
+SDL_Surface *SDLTest_ImageBlitBlendAll();
+SDL_Surface *SDLTest_ImageFace();
+SDL_Surface *SDLTest_ImagePrimitives();
+SDL_Surface *SDLTest_ImagePrimitivesBlend();
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_images_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_log.h b/include/SDL_test_log.h
new file mode 100644
index 0000000..a581d2e
--- /dev/null
+++ b/include/SDL_test_log.h
@@ -0,0 +1,67 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_log.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+ *
+ *  Wrapper to log in the TEST category
+ *
+ */
+
+#ifndef _SDL_test_log_h
+#define _SDL_test_log_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \brief Prints given message with a timestamp in the TEST category and INFO priority.
+ *
+ * \param fmt Message to be logged
+ */
+void SDLTest_Log(const char *fmt, ...);
+
+/**
+ * \brief Prints given message with a timestamp in the TEST category and the ERROR priority.
+ *
+ * \param fmt Message to be logged
+ */
+void SDLTest_LogError(const char *fmt, ...);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_log_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_md5.h b/include/SDL_test_md5.h
new file mode 100644
index 0000000..b0d4b7b
--- /dev/null
+++ b/include/SDL_test_md5.h
@@ -0,0 +1,129 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_md5.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+ ***********************************************************************
+ ** Header file for implementation of MD5                             **
+ ** RSA Data Security, Inc. MD5 Message-Digest Algorithm              **
+ ** Created: 2/17/90 RLR                                              **
+ ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version               **
+ ** Revised (for MD5): RLR 4/27/91                                    **
+ **   -- G modified to have y&~z instead of y&z                       **
+ **   -- FF, GG, HH modified to add in last register done             **
+ **   -- Access pattern: round 2 works mod 5, round 3 works mod 3     **
+ **   -- distinct additive constant for each step                     **
+ **   -- round 4 added, working mod 7                                 **
+ ***********************************************************************
+*/
+
+/*
+ ***********************************************************************
+ **  Message-digest routines:                                         **
+ **  To form the message digest for a message M                       **
+ **    (1) Initialize a context buffer mdContext using MD5Init        **
+ **    (2) Call MD5Update on mdContext and M                          **
+ **    (3) Call MD5Final on mdContext                                 **
+ **  The message digest is now in mdContext->digest[0...15]           **
+ ***********************************************************************
+*/
+
+#ifndef _SDL_test_md5_h
+#define _SDL_test_md5_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* ------------ Definitions --------- */
+
+/* typedef a 32-bit type */
+  typedef unsigned long int MD5UINT4;
+
+/* Data structure for MD5 (Message-Digest) computation */
+  typedef struct {
+    MD5UINT4  i[2];     /* number of _bits_ handled mod 2^64 */
+    MD5UINT4  buf[4];       /* scratch buffer */
+    unsigned char in[64];   /* input buffer */
+    unsigned char digest[16];   /* actual digest after Md5Final call */
+  } SDLTest_Md5Context;
+
+/* ---------- Function Prototypes ------------- */
+
+/**
+ * /brief initialize the context
+ *
+ * /param  mdContext        pointer to context variable
+ *
+ * Note: The function initializes the message-digest context
+ *       mdContext. Call before each new use of the context -
+ *       all fields are set to zero.
+ */
+ void SDLTest_Md5Init(SDLTest_Md5Context * mdContext);
+
+
+/**
+ * /brief update digest from variable length data
+ *
+ * /param  mdContext       pointer to context variable
+ * /param  inBuf           pointer to data array/string
+ * /param  inLen           length of data array/string
+ *
+ * Note: The function updates the message-digest context to account
+ *       for the presence of each of the characters inBuf[0..inLen-1]
+ *       in the message whose digest is being computed.
+*/
+
+ void SDLTest_Md5Update(SDLTest_Md5Context * mdContext, unsigned char *inBuf,
+                 unsigned int inLen);
+
+
+/*
+ * /brief complete digest computation
+ *
+ * /param mdContext     pointer to context variable
+ *
+ * Note: The function terminates the message-digest computation and
+ *       ends with the desired message digest in mdContext.digest[0..15].
+ *       Always call before using the digest[] variable.
+*/
+
+ void SDLTest_Md5Final(SDLTest_Md5Context * mdContext);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_md5_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_test_random.h b/include/SDL_test_random.h
new file mode 100644
index 0000000..ce6192c
--- /dev/null
+++ b/include/SDL_test_random.h
@@ -0,0 +1,115 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_test_random.h
+ *
+ *  Include file for SDL test framework.
+ *
+ *  This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+/*
+
+ A "32-bit Multiply with carry random number generator. Very fast.
+ Includes a list of recommended multipliers.
+
+ multiply-with-carry generator: x(n) = a*x(n-1) + carry mod 2^32.
+ period: (a*2^31)-1
+
+*/
+
+#ifndef _SDL_test_random_h
+#define _SDL_test_random_h
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* --- Definitions */
+
+/*
+ * Macros that return a random number in a specific format.
+ */
+#define SDLTest_RandomInt(c)        ((int)SDLTest_Random(c))
+
+/*
+ * Context structure for the random number generator state.
+ */
+  typedef struct {
+    unsigned int a;
+    unsigned int x;
+    unsigned int c;
+    unsigned int ah;
+    unsigned int al;
+  } SDLTest_RandomContext;
+
+
+/* --- Function prototypes */
+
+/**
+ *  \brief Initialize random number generator with two integers.
+ *
+ *  Note: The random sequence of numbers returned by ...Random() is the
+ *  same for the same two integers and has a period of 2^31.
+ *
+ *  \param rndContext     pointer to context structure
+ *  \param xi         integer that defines the random sequence
+ *  \param ci         integer that defines the random sequence
+ *
+ */
+ void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi,
+                  unsigned int ci);
+
+/**
+ *  \brief Initialize random number generator based on current system time.
+ *
+ *  \param rndContext     pointer to context structure
+ *
+ */
+ void SDLTest_RandomInitTime(SDLTest_RandomContext *rndContext);
+
+
+/**
+ *  \brief Initialize random number generator based on current system time.
+ *
+ *  Note: ...RandomInit() or ...RandomInitTime() must have been called
+ *  before using this function.
+ *
+ *  \param rndContext     pointer to context structure
+ *
+ *  \returns A random number (32bit unsigned integer)
+ *
+ */
+ unsigned int SDLTest_Random(SDLTest_RandomContext *rndContext);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_test_random_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_thread.h b/include/SDL_thread.h
new file mode 100644
index 0000000..c878c3a
--- /dev/null
+++ b/include/SDL_thread.h
@@ -0,0 +1,240 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_thread_h
+#define _SDL_thread_h
+
+/**
+ *  \file SDL_thread.h
+ *
+ *  Header for the SDL thread management routines.
+ */
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+/* Thread synchronization primitives */
+#include "SDL_atomic.h"
+#include "SDL_mutex.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* The SDL thread structure, defined in SDL_thread.c */
+struct SDL_Thread;
+typedef struct SDL_Thread SDL_Thread;
+
+/* The SDL thread ID */
+typedef unsigned long SDL_threadID;
+
+/* Thread local storage ID, 0 is the invalid ID */
+typedef unsigned int SDL_TLSID;
+
+/* The SDL thread priority
+ *
+ * Note: On many systems you require special privileges to set high priority.
+ */
+typedef enum {
+    SDL_THREAD_PRIORITY_LOW,
+    SDL_THREAD_PRIORITY_NORMAL,
+    SDL_THREAD_PRIORITY_HIGH
+} SDL_ThreadPriority;
+
+/* The function passed to SDL_CreateThread()
+   It is passed a void* user context parameter and returns an int.
+ */
+typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
+
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+/**
+ *  \file SDL_thread.h
+ *
+ *  We compile SDL into a DLL. This means, that it's the DLL which
+ *  creates a new thread for the calling process with the SDL_CreateThread()
+ *  API. There is a problem with this, that only the RTL of the SDL.DLL will
+ *  be initialized for those threads, and not the RTL of the calling
+ *  application!
+ *
+ *  To solve this, we make a little hack here.
+ *
+ *  We'll always use the caller's _beginthread() and _endthread() APIs to
+ *  start a new thread. This way, if it's the SDL.DLL which uses this API,
+ *  then the RTL of SDL.DLL will be used to create the new thread, and if it's
+ *  the application, then the RTL of the application will be used.
+ *
+ *  So, in short:
+ *  Always use the _beginthread() and _endthread() of the calling runtime
+ *  library!
+ */
+#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
+#include <process.h>            /* This has _beginthread() and _endthread() defined! */
+
+typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
+                                                        unsigned (__stdcall *
+                                                                  func) (void
+                                                                         *),
+                                                        void *arg, unsigned,
+                                                        unsigned *threadID);
+typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
+
+/**
+ *  Create a thread.
+ */
+extern DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
+                 pfnSDL_CurrentBeginThread pfnBeginThread,
+                 pfnSDL_CurrentEndThread pfnEndThread);
+
+/**
+ *  Create a thread.
+ */
+#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
+
+#else
+
+/**
+ *  Create a thread.
+ *
+ *   Thread naming is a little complicated: Most systems have very small
+ *    limits for the string length (BeOS has 32 bytes, Linux currently has 16,
+ *    Visual C++ 6.0 has nine!), and possibly other arbitrary rules. You'll
+ *    have to see what happens with your system's debugger. The name should be
+ *    UTF-8 (but using the naming limits of C identifiers is a better bet).
+ *   There are no requirements for thread naming conventions, so long as the
+ *    string is null-terminated UTF-8, but these guidelines are helpful in
+ *    choosing a name:
+ *
+ *    http://stackoverflow.com/questions/149932/naming-conventions-for-threads
+ *
+ *   If a system imposes requirements, SDL will try to munge the string for
+ *    it (truncate, etc), but the original string contents will be available
+ *    from SDL_GetThreadName().
+ */
+extern DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
+
+#endif
+
+/**
+ * Get the thread name, as it was specified in SDL_CreateThread().
+ *  This function returns a pointer to a UTF-8 string that names the
+ *  specified thread, or NULL if it doesn't have a name. This is internal
+ *  memory, not to be free()'d by the caller, and remains valid until the
+ *  specified thread is cleaned up by SDL_WaitThread().
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
+
+/**
+ *  Get the thread identifier for the current thread.
+ */
+extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
+
+/**
+ *  Get the thread identifier for the specified thread.
+ *
+ *  Equivalent to SDL_ThreadID() if the specified thread is NULL.
+ */
+extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
+
+/**
+ *  Set the priority for the current thread
+ */
+extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
+
+/**
+ *  Wait for a thread to finish.
+ *
+ *  The return code for the thread function is placed in the area
+ *  pointed to by \c status, if \c status is not NULL.
+ */
+extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
+
+/**
+ *  \brief Create an identifier that is globally visible to all threads but refers to data that is thread-specific.
+ *
+ *  \return The newly created thread local storage identifier, or 0 on error
+ *
+ *  \code
+ *  static SDL_SpinLock tls_lock;
+ *  static SDL_TLSID thread_local_storage;
+ * 
+ *  void SetMyThreadData(void *value)
+ *  {
+ *      if (!thread_local_storage) {
+ *          SDL_AtomicLock(&tls_lock);
+ *          if (!thread_local_storage) {
+ *              thread_local_storage = SDL_TLSCreate();
+ *          }
+ *          SDL_AtomicUnLock(&tls_lock);
+ *      }
+ *      SDL_TLSSet(thread_local_storage, value);
+ *  }
+ *  
+ *  void *GetMyThreadData(void)
+ *  {
+ *      return SDL_TLSGet(thread_local_storage);
+ *  }
+ *  \endcode
+ *
+ *  \sa SDL_TLSGet()
+ *  \sa SDL_TLSSet()
+ */
+extern DECLSPEC SDL_TLSID SDLCALL SDL_TLSCreate(void);
+
+/**
+ *  \brief Get the value associated with a thread local storage ID for the current thread.
+ *
+ *  \param id The thread local storage ID
+ *
+ *  \return The value associated with the ID for the current thread, or NULL if no value has been set.
+ *
+ *  \sa SDL_TLSCreate()
+ *  \sa SDL_TLSSet()
+ */
+extern DECLSPEC void * SDLCALL SDL_TLSGet(SDL_TLSID id);
+
+/**
+ *  \brief Set the value associated with a thread local storage ID for the current thread.
+ *
+ *  \param id The thread local storage ID
+ *  \param value The value to associate with the ID for the current thread
+ *  \param destructor A function called when the thread exits, to free the value.
+ *
+ *  \return 0 on success, -1 on error
+ *
+ *  \sa SDL_TLSCreate()
+ *  \sa SDL_TLSGet()
+ */
+extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (*destructor)(void*));
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_thread_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_timer.h b/include/SDL_timer.h
new file mode 100644
index 0000000..e065cf4
--- /dev/null
+++ b/include/SDL_timer.h
@@ -0,0 +1,104 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_timer_h
+#define _SDL_timer_h
+
+/**
+ *  \file SDL_timer.h
+ *
+ *  Header for the SDL time management routines.
+ */
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \brief Get the number of milliseconds since the SDL library initialization.
+ *
+ * \note This value wraps if the program runs for more than ~49 days.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
+
+/**
+ * \brief Get the current value of the high resolution counter
+ */
+extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void);
+
+/**
+ * \brief Get the count per second of the high resolution counter
+ */
+extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void);
+
+/**
+ * \brief Wait a specified number of milliseconds before returning.
+ */
+extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
+
+/**
+ *  Function prototype for the timer callback function.
+ *
+ *  The callback function is passed the current timer interval and returns
+ *  the next timer interval.  If the returned value is the same as the one
+ *  passed in, the periodic alarm continues, otherwise a new alarm is
+ *  scheduled.  If the callback returns 0, the periodic alarm is cancelled.
+ */
+typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param);
+
+/**
+ * Definition of the timer ID type.
+ */
+typedef int SDL_TimerID;
+
+/**
+ * \brief Add a new timer to the pool of timers already running.
+ *
+ * \return A timer ID, or NULL when an error occurs.
+ */
+extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
+                                                 SDL_TimerCallback callback,
+                                                 void *param);
+
+/**
+ * \brief Remove a timer knowing its ID.
+ *
+ * \return A boolean value indicating success or failure.
+ *
+ * \warning It is not safe to remove a timer multiple times.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_timer_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_touch.h b/include/SDL_touch.h
new file mode 100644
index 0000000..9e6d7c6
--- /dev/null
+++ b/include/SDL_touch.h
@@ -0,0 +1,86 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_touch.h
+ *
+ *  Include file for SDL touch event handling.
+ */
+
+#ifndef _SDL_touch_h
+#define _SDL_touch_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef Sint64 SDL_TouchID;
+typedef Sint64 SDL_FingerID;
+
+typedef struct SDL_Finger
+{
+    SDL_FingerID id;
+    float x;
+    float y;
+    float pressure;
+} SDL_Finger;
+
+/* Used as the device ID for mouse events simulated with touch input */
+#define SDL_TOUCH_MOUSEID ((Uint32)-1)
+
+
+/* Function prototypes */
+
+/**
+ *  \brief Get the number of registered touch devices.
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
+
+/**
+ *  \brief Get the touch ID with the given index, or 0 if the index is invalid.
+ */
+extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
+
+/**
+ *  \brief Get the number of active fingers for a given touch device.
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
+
+/**
+ *  \brief Get the finger object of the given touch, with the given index.
+ */
+extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_touch_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_types.h b/include/SDL_types.h
new file mode 100644
index 0000000..bb485cd
--- /dev/null
+++ b/include/SDL_types.h
@@ -0,0 +1,29 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_types.h
+ *
+ *  \deprecated
+ */
+
+/* DEPRECATED */
+#include "SDL_stdinc.h"
diff --git a/include/SDL_version.h b/include/SDL_version.h
new file mode 100644
index 0000000..a9ced80
--- /dev/null
+++ b/include/SDL_version.h
@@ -0,0 +1,162 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_version.h
+ *
+ *  This header defines the current SDL version.
+ */
+
+#ifndef _SDL_version_h
+#define _SDL_version_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief Information the version of SDL in use.
+ *
+ *  Represents the library's version as three levels: major revision
+ *  (increments with massive changes, additions, and enhancements),
+ *  minor revision (increments with backwards-compatible changes to the
+ *  major revision), and patchlevel (increments with fixes to the minor
+ *  revision).
+ *
+ *  \sa SDL_VERSION
+ *  \sa SDL_GetVersion
+ */
+typedef struct SDL_version
+{
+    Uint8 major;        /**< major version */
+    Uint8 minor;        /**< minor version */
+    Uint8 patch;        /**< update version */
+} SDL_version;
+
+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
+*/
+#define SDL_MAJOR_VERSION   2
+#define SDL_MINOR_VERSION   0
+#define SDL_PATCHLEVEL      0
+
+/**
+ *  \brief Macro to determine SDL version program was compiled against.
+ *
+ *  This macro fills in a SDL_version structure with the version of the
+ *  library you compiled against. This is determined by what header the
+ *  compiler uses. Note that if you dynamically linked the library, you might
+ *  have a slightly newer or older version at runtime. That version can be
+ *  determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
+ *  is not a macro.
+ *
+ *  \param x A pointer to a SDL_version struct to initialize.
+ *
+ *  \sa SDL_version
+ *  \sa SDL_GetVersion
+ */
+#define SDL_VERSION(x)                          \
+{                                   \
+    (x)->major = SDL_MAJOR_VERSION;                 \
+    (x)->minor = SDL_MINOR_VERSION;                 \
+    (x)->patch = SDL_PATCHLEVEL;                    \
+}
+
+/**
+ *  This macro turns the version numbers into a numeric value:
+ *  \verbatim
+    (1,2,3) -> (1203)
+    \endverbatim
+ *
+ *  This assumes that there will never be more than 100 patchlevels.
+ */
+#define SDL_VERSIONNUM(X, Y, Z)                     \
+    ((X)*1000 + (Y)*100 + (Z))
+
+/**
+ *  This is the version number macro for the current SDL version.
+ */
+#define SDL_COMPILEDVERSION \
+    SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
+
+/**
+ *  This macro will evaluate to true if compiled with SDL at least X.Y.Z.
+ */
+#define SDL_VERSION_ATLEAST(X, Y, Z) \
+    (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
+
+/**
+ *  \brief Get the version of SDL that is linked against your program.
+ *
+ *  If you are linking to SDL dynamically, then it is possible that the
+ *  current version will be different than the version you compiled against.
+ *  This function returns the current version, while SDL_VERSION() is a
+ *  macro that tells you what version you compiled with.
+ *
+ *  \code
+ *  SDL_version compiled;
+ *  SDL_version linked;
+ *
+ *  SDL_VERSION(&compiled);
+ *  SDL_GetVersion(&linked);
+ *  printf("We compiled against SDL version %d.%d.%d ...\n",
+ *         compiled.major, compiled.minor, compiled.patch);
+ *  printf("But we linked against SDL version %d.%d.%d.\n",
+ *         linked.major, linked.minor, linked.patch);
+ *  \endcode
+ *
+ *  This function may be called safely at any time, even before SDL_Init().
+ *
+ *  \sa SDL_VERSION
+ */
+extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
+
+/**
+ *  \brief Get the code revision of SDL that is linked against your program.
+ *
+ *  Returns an arbitrary string (a hash value) uniquely identifying the
+ *  exact revision of the SDL library in use, and is only useful in comparing
+ *  against other revisions. It is NOT an incrementing number.
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
+
+/**
+ *  \brief Get the revision number of SDL that is linked against your program.
+ *
+ *  Returns a number uniquely identifying the exact revision of the SDL
+ *  library in use. It is an incrementing number based on commits to
+ *  hg.libsdl.org.
+ */
+extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_version_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/SDL_video.h b/include/SDL_video.h
new file mode 100644
index 0000000..f3a9619
--- /dev/null
+++ b/include/SDL_video.h
@@ -0,0 +1,953 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_video.h
+ *
+ *  Header file for SDL video functions.
+ */
+
+#ifndef _SDL_video_h
+#define _SDL_video_h
+
+#include "SDL_stdinc.h"
+#include "SDL_pixels.h"
+#include "SDL_rect.h"
+#include "SDL_surface.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \brief  The structure that defines a display mode
+ *
+ *  \sa SDL_GetNumDisplayModes()
+ *  \sa SDL_GetDisplayMode()
+ *  \sa SDL_GetDesktopDisplayMode()
+ *  \sa SDL_GetCurrentDisplayMode()
+ *  \sa SDL_GetClosestDisplayMode()
+ *  \sa SDL_SetWindowDisplayMode()
+ *  \sa SDL_GetWindowDisplayMode()
+ */
+typedef struct
+{
+    Uint32 format;              /**< pixel format */
+    int w;                      /**< width */
+    int h;                      /**< height */
+    int refresh_rate;           /**< refresh rate (or zero for unspecified) */
+    void *driverdata;           /**< driver-specific data, initialize to 0 */
+} SDL_DisplayMode;
+
+/**
+ *  \brief The type used to identify a window
+ *
+ *  \sa SDL_CreateWindow()
+ *  \sa SDL_CreateWindowFrom()
+ *  \sa SDL_DestroyWindow()
+ *  \sa SDL_GetWindowData()
+ *  \sa SDL_GetWindowFlags()
+ *  \sa SDL_GetWindowGrab()
+ *  \sa SDL_GetWindowPosition()
+ *  \sa SDL_GetWindowSize()
+ *  \sa SDL_GetWindowTitle()
+ *  \sa SDL_HideWindow()
+ *  \sa SDL_MaximizeWindow()
+ *  \sa SDL_MinimizeWindow()
+ *  \sa SDL_RaiseWindow()
+ *  \sa SDL_RestoreWindow()
+ *  \sa SDL_SetWindowData()
+ *  \sa SDL_SetWindowFullscreen()
+ *  \sa SDL_SetWindowGrab()
+ *  \sa SDL_SetWindowIcon()
+ *  \sa SDL_SetWindowPosition()
+ *  \sa SDL_SetWindowSize()
+ *  \sa SDL_SetWindowBordered()
+ *  \sa SDL_SetWindowTitle()
+ *  \sa SDL_ShowWindow()
+ */
+typedef struct SDL_Window SDL_Window;
+
+/**
+ *  \brief The flags on a window
+ *
+ *  \sa SDL_GetWindowFlags()
+ */
+typedef enum
+{
+    SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window */
+    SDL_WINDOW_OPENGL = 0x00000002,             /**< window usable with OpenGL context */
+    SDL_WINDOW_SHOWN = 0x00000004,              /**< window is visible */
+    SDL_WINDOW_HIDDEN = 0x00000008,             /**< window is not visible */
+    SDL_WINDOW_BORDERLESS = 0x00000010,         /**< no window decoration */
+    SDL_WINDOW_RESIZABLE = 0x00000020,          /**< window can be resized */
+    SDL_WINDOW_MINIMIZED = 0x00000040,          /**< window is minimized */
+    SDL_WINDOW_MAXIMIZED = 0x00000080,          /**< window is maximized */
+    SDL_WINDOW_INPUT_GRABBED = 0x00000100,      /**< window has grabbed input focus */
+    SDL_WINDOW_INPUT_FOCUS = 0x00000200,        /**< window has input focus */
+    SDL_WINDOW_MOUSE_FOCUS = 0x00000400,        /**< window has mouse focus */
+    SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
+    SDL_WINDOW_FOREIGN = 0x00000800             /**< window not created by SDL */
+} SDL_WindowFlags;
+
+/**
+ *  \brief Used to indicate that you don't care what the window position is.
+ */
+#define SDL_WINDOWPOS_UNDEFINED_MASK    0x1FFF0000
+#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X)  (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
+#define SDL_WINDOWPOS_UNDEFINED         SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)
+#define SDL_WINDOWPOS_ISUNDEFINED(X)    \
+            (((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK)
+
+/**
+ *  \brief Used to indicate that the window position should be centered.
+ */
+#define SDL_WINDOWPOS_CENTERED_MASK    0x2FFF0000
+#define SDL_WINDOWPOS_CENTERED_DISPLAY(X)  (SDL_WINDOWPOS_CENTERED_MASK|(X))
+#define SDL_WINDOWPOS_CENTERED         SDL_WINDOWPOS_CENTERED_DISPLAY(0)
+#define SDL_WINDOWPOS_ISCENTERED(X)    \
+            (((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK)
+
+/**
+ *  \brief Event subtype for window events
+ */
+typedef enum
+{
+    SDL_WINDOWEVENT_NONE,           /**< Never used */
+    SDL_WINDOWEVENT_SHOWN,          /**< Window has been shown */
+    SDL_WINDOWEVENT_HIDDEN,         /**< Window has been hidden */
+    SDL_WINDOWEVENT_EXPOSED,        /**< Window has been exposed and should be
+                                         redrawn */
+    SDL_WINDOWEVENT_MOVED,          /**< Window has been moved to data1, data2
+                                     */
+    SDL_WINDOWEVENT_RESIZED,        /**< Window has been resized to data1xdata2 */
+    SDL_WINDOWEVENT_SIZE_CHANGED,   /**< The window size has changed, either as a result of an API call or through the system or user changing the window size. */
+    SDL_WINDOWEVENT_MINIMIZED,      /**< Window has been minimized */
+    SDL_WINDOWEVENT_MAXIMIZED,      /**< Window has been maximized */
+    SDL_WINDOWEVENT_RESTORED,       /**< Window has been restored to normal size
+                                         and position */
+    SDL_WINDOWEVENT_ENTER,          /**< Window has gained mouse focus */
+    SDL_WINDOWEVENT_LEAVE,          /**< Window has lost mouse focus */
+    SDL_WINDOWEVENT_FOCUS_GAINED,   /**< Window has gained keyboard focus */
+    SDL_WINDOWEVENT_FOCUS_LOST,     /**< Window has lost keyboard focus */
+    SDL_WINDOWEVENT_CLOSE           /**< The window manager requests that the
+                                         window be closed */
+} SDL_WindowEventID;
+
+/**
+ *  \brief An opaque handle to an OpenGL context.
+ */
+typedef void *SDL_GLContext;
+
+/**
+ *  \brief OpenGL configuration attributes
+ */
+typedef enum
+{
+    SDL_GL_RED_SIZE,
+    SDL_GL_GREEN_SIZE,
+    SDL_GL_BLUE_SIZE,
+    SDL_GL_ALPHA_SIZE,
+    SDL_GL_BUFFER_SIZE,
+    SDL_GL_DOUBLEBUFFER,
+    SDL_GL_DEPTH_SIZE,
+    SDL_GL_STENCIL_SIZE,
+    SDL_GL_ACCUM_RED_SIZE,
+    SDL_GL_ACCUM_GREEN_SIZE,
+    SDL_GL_ACCUM_BLUE_SIZE,
+    SDL_GL_ACCUM_ALPHA_SIZE,
+    SDL_GL_STEREO,
+    SDL_GL_MULTISAMPLEBUFFERS,
+    SDL_GL_MULTISAMPLESAMPLES,
+    SDL_GL_ACCELERATED_VISUAL,
+    SDL_GL_RETAINED_BACKING,
+    SDL_GL_CONTEXT_MAJOR_VERSION,
+    SDL_GL_CONTEXT_MINOR_VERSION,
+    SDL_GL_CONTEXT_EGL,
+    SDL_GL_CONTEXT_FLAGS,
+    SDL_GL_CONTEXT_PROFILE_MASK,
+    SDL_GL_SHARE_WITH_CURRENT_CONTEXT
+} SDL_GLattr;
+
+typedef enum
+{
+    SDL_GL_CONTEXT_PROFILE_CORE           = 0x0001,
+    SDL_GL_CONTEXT_PROFILE_COMPATIBILITY  = 0x0002,
+    SDL_GL_CONTEXT_PROFILE_ES             = 0x0004
+} SDL_GLprofile;
+
+typedef enum
+{
+    SDL_GL_CONTEXT_DEBUG_FLAG              = 0x0001,
+    SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002,
+    SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG      = 0x0004,
+    SDL_GL_CONTEXT_RESET_ISOLATION_FLAG    = 0x0008
+} SDL_GLcontextFlag;
+
+
+/* Function prototypes */
+
+/**
+ *  \brief Get the number of video drivers compiled into SDL
+ *
+ *  \sa SDL_GetVideoDriver()
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
+
+/**
+ *  \brief Get the name of a built in video driver.
+ *
+ *  \note The video drivers are presented in the order in which they are
+ *        normally checked during initialization.
+ *
+ *  \sa SDL_GetNumVideoDrivers()
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
+
+/**
+ *  \brief Initialize the video subsystem, optionally specifying a video driver.
+ *
+ *  \param driver_name Initialize a specific driver by name, or NULL for the
+ *                     default video driver.
+ *
+ *  \return 0 on success, -1 on error
+ *
+ *  This function initializes the video subsystem; setting up a connection
+ *  to the window manager, etc, and determines the available display modes
+ *  and pixel formats, but does not initialize a window or graphics mode.
+ *
+ *  \sa SDL_VideoQuit()
+ */
+extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name);
+
+/**
+ *  \brief Shuts down the video subsystem.
+ *
+ *  This function closes all windows, and restores the original video mode.
+ *
+ *  \sa SDL_VideoInit()
+ */
+extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
+
+/**
+ *  \brief Returns the name of the currently initialized video driver.
+ *
+ *  \return The name of the current video driver or NULL if no driver
+ *          has been initialized
+ *
+ *  \sa SDL_GetNumVideoDrivers()
+ *  \sa SDL_GetVideoDriver()
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
+
+/**
+ *  \brief Returns the number of available video displays.
+ *
+ *  \sa SDL_GetDisplayBounds()
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
+
+/**
+ *  \brief Get the name of a display in UTF-8 encoding
+ *
+ *  \return The name of a display, or NULL for an invalid display index.
+ *
+ *  \sa SDL_GetNumVideoDisplays()
+ */
+extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex);
+
+/**
+ *  \brief Get the desktop area represented by a display, with the primary
+ *         display located at 0,0
+ *
+ *  \return 0 on success, or -1 if the index is out of range.
+ *
+ *  \sa SDL_GetNumVideoDisplays()
+ */
+extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
+
+/**
+ *  \brief Returns the number of available display modes.
+ *
+ *  \sa SDL_GetDisplayMode()
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex);
+
+/**
+ *  \brief Fill in information about a specific display mode.
+ *
+ *  \note The display modes are sorted in this priority:
+ *        \li bits per pixel -> more colors to fewer colors
+ *        \li width -> largest to smallest
+ *        \li height -> largest to smallest
+ *        \li refresh rate -> highest to lowest
+ *
+ *  \sa SDL_GetNumDisplayModes()
+ */
+extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex,
+                                               SDL_DisplayMode * mode);
+
+/**
+ *  \brief Fill in information about the desktop display mode.
+ */
+extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode);
+
+/**
+ *  \brief Fill in information about the current display mode.
+ */
+extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode);
+
+
+/**
+ *  \brief Get the closest match to the requested display mode.
+ *
+ *  \param displayIndex The index of display from which mode should be queried.
+ *  \param mode The desired display mode
+ *  \param closest A pointer to a display mode to be filled in with the closest
+ *                 match of the available display modes.
+ *
+ *  \return The passed in value \c closest, or NULL if no matching video mode
+ *          was available.
+ *
+ *  The available display modes are scanned, and \c closest is filled in with the
+ *  closest mode matching the requested mode and returned.  The mode format and
+ *  refresh_rate default to the desktop mode if they are 0.  The modes are
+ *  scanned with size being first priority, format being second priority, and
+ *  finally checking the refresh_rate.  If all the available modes are too
+ *  small, then NULL is returned.
+ *
+ *  \sa SDL_GetNumDisplayModes()
+ *  \sa SDL_GetDisplayMode()
+ */
+extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
+
+/**
+ *  \brief Get the display index associated with a window.
+ *
+ *  \return the display index of the display containing the center of the
+ *          window, or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
+
+/**
+ *  \brief Set the display mode used when a fullscreen window is visible.
+ *
+ *  By default the window's dimensions and the desktop format and refresh rate
+ *  are used.
+ *
+ *  \param window The window for which the display mode should be set.
+ *  \param mode The mode to use, or NULL for the default mode.
+ *
+ *  \return 0 on success, or -1 if setting the display mode failed.
+ *
+ *  \sa SDL_GetWindowDisplayMode()
+ *  \sa SDL_SetWindowFullscreen()
+ */
+extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
+                                                     const SDL_DisplayMode
+                                                         * mode);
+
+/**
+ *  \brief Fill in information about the display mode used when a fullscreen
+ *         window is visible.
+ *
+ *  \sa SDL_SetWindowDisplayMode()
+ *  \sa SDL_SetWindowFullscreen()
+ */
+extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
+                                                     SDL_DisplayMode * mode);
+
+/**
+ *  \brief Get the pixel format associated with the window.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
+
+/**
+ *  \brief Create a window with the specified position, dimensions, and flags.
+ *
+ *  \param title The title of the window, in UTF-8 encoding.
+ *  \param x     The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
+ *               ::SDL_WINDOWPOS_UNDEFINED.
+ *  \param y     The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
+ *               ::SDL_WINDOWPOS_UNDEFINED.
+ *  \param w     The width of the window.
+ *  \param h     The height of the window.
+ *  \param flags The flags for the window, a mask of any of the following:
+ *               ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
+ *               ::SDL_WINDOW_HIDDEN,     ::SDL_WINDOW_BORDERLESS,
+ *               ::SDL_WINDOW_RESIZABLE,  ::SDL_WINDOW_MAXIMIZED,
+ *               ::SDL_WINDOW_MINIMIZED,  ::SDL_WINDOW_INPUT_GRABBED.
+ *
+ *  \return The id of the window created, or zero if window creation failed.
+ *
+ *  \sa SDL_DestroyWindow()
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
+                                                      int x, int y, int w,
+                                                      int h, Uint32 flags);
+
+/**
+ *  \brief Create an SDL window from an existing native window.
+ *
+ *  \param data A pointer to driver-dependent window creation data
+ *
+ *  \return The id of the window created, or zero if window creation failed.
+ *
+ *  \sa SDL_DestroyWindow()
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data);
+
+/**
+ *  \brief Get the numeric ID of a window, for logging purposes.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
+
+/**
+ *  \brief Get a window from a stored ID, or NULL if it doesn't exist.
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
+
+/**
+ *  \brief Get the window flags.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
+
+/**
+ *  \brief Set the title of a window, in UTF-8 format.
+ *
+ *  \sa SDL_GetWindowTitle()
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
+                                                const char *title);
+
+/**
+ *  \brief Get the title of a window, in UTF-8 format.
+ *
+ *  \sa SDL_SetWindowTitle()
+ */
+extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
+
+/**
+ *  \brief Set the icon for a window.
+ *
+ *  \param window The window for which the icon should be set.
+ *  \param icon The icon for the window.
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
+                                               SDL_Surface * icon);
+
+/**
+ *  \brief Associate an arbitrary named pointer with a window.
+ *
+ *  \param window   The window to associate with the pointer.
+ *  \param name     The name of the pointer.
+ *  \param userdata The associated pointer.
+ *
+ *  \return The previous value associated with 'name'
+ *
+ *  \note The name is case-sensitive.
+ *
+ *  \sa SDL_GetWindowData()
+ */
+extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
+                                                const char *name,
+                                                void *userdata);
+
+/**
+ *  \brief Retrieve the data pointer associated with a window.
+ *
+ *  \param window   The window to query.
+ *  \param name     The name of the pointer.
+ *
+ *  \return The value associated with 'name'
+ *
+ *  \sa SDL_SetWindowData()
+ */
+extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
+                                                const char *name);
+
+/**
+ *  \brief Set the position of a window.
+ *
+ *  \param window   The window to reposition.
+ *  \param x        The x coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or
+                    ::SDL_WINDOWPOS_UNDEFINED.
+ *  \param y        The y coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or
+                    ::SDL_WINDOWPOS_UNDEFINED.
+ *
+ *  \note The window coordinate origin is the upper left of the display.
+ *
+ *  \sa SDL_GetWindowPosition()
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
+                                                   int x, int y);
+
+/**
+ *  \brief Get the position of a window.
+ *
+ *  \param window   The window to query.
+ *  \param x        Pointer to variable for storing the x position, may be NULL
+ *  \param y        Pointer to variable for storing the y position, may be NULL
+ *
+ *  \sa SDL_SetWindowPosition()
+ */
+extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
+                                                   int *x, int *y);
+
+/**
+ *  \brief Set the size of a window's client area.
+ *
+ *  \param window   The window to resize.
+ *  \param w        The width of the window, must be >0
+ *  \param h        The height of the window, must be >0
+ *
+ *  \note You can't change the size of a fullscreen window, it automatically
+ *        matches the size of the display mode.
+ *
+ *  \sa SDL_GetWindowSize()
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
+                                               int h);
+
+/**
+ *  \brief Get the size of a window's client area.
+ *
+ *  \param window   The window to query.
+ *  \param w        Pointer to variable for storing the width, may be NULL
+ *  \param h        Pointer to variable for storing the height, may be NULL
+ *
+ *  \sa SDL_SetWindowSize()
+ */
+extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
+                                               int *h);
+
+/**
+ *  \brief Set the minimum size of a window's client area.
+ *
+ *  \param window    The window to set a new minimum size.
+ *  \param min_w     The minimum width of the window, must be >0
+ *  \param min_h     The minimum height of the window, must be >0
+ *
+ *  \note You can't change the minimum size of a fullscreen window, it
+ *        automatically matches the size of the display mode.
+ *
+ *  \sa SDL_GetWindowMinimumSize()
+ *  \sa SDL_SetWindowMaximumSize()
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window,
+                                                      int min_w, int min_h);
+
+/**
+ *  \brief Get the minimum size of a window's client area.
+ *
+ *  \param window   The window to query.
+ *  \param w        Pointer to variable for storing the minimum width, may be NULL
+ *  \param h        Pointer to variable for storing the minimum height, may be NULL
+ *
+ *  \sa SDL_GetWindowMaximumSize()
+ *  \sa SDL_SetWindowMinimumSize()
+ */
+extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window,
+                                                      int *w, int *h);
+
+/**
+ *  \brief Set the maximum size of a window's client area.
+ *
+ *  \param window    The window to set a new maximum size.
+ *  \param max_w     The maximum width of the window, must be >0
+ *  \param max_h     The maximum height of the window, must be >0
+ *
+ *  \note You can't change the maximum size of a fullscreen window, it
+ *        automatically matches the size of the display mode.
+ *
+ *  \sa SDL_GetWindowMaximumSize()
+ *  \sa SDL_SetWindowMinimumSize()
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window,
+                                                      int max_w, int max_h);
+
+/**
+ *  \brief Get the maximum size of a window's client area.
+ *
+ *  \param window   The window to query.
+ *  \param w        Pointer to variable for storing the maximum width, may be NULL
+ *  \param h        Pointer to variable for storing the maximum height, may be NULL
+ *
+ *  \sa SDL_GetWindowMinimumSize()
+ *  \sa SDL_SetWindowMaximumSize()
+ */
+extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window,
+                                                      int *w, int *h);
+
+/**
+ *  \brief Set the border state of a window.
+ *
+ *  This will add or remove the window's SDL_WINDOW_BORDERLESS flag and
+ *  add or remove the border from the actual window. This is a no-op if the
+ *  window's border already matches the requested state.
+ *
+ *  \param window The window of which to change the border state.
+ *  \param bordered SDL_FALSE to remove border, SDL_TRUE to add border.
+ *
+ *  \note You can't change the border state of a fullscreen window.
+ *
+ *  \sa SDL_GetWindowFlags()
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window,
+                                                   SDL_bool bordered);
+
+/**
+ *  \brief Show a window.
+ *
+ *  \sa SDL_HideWindow()
+ */
+extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
+
+/**
+ *  \brief Hide a window.
+ *
+ *  \sa SDL_ShowWindow()
+ */
+extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
+
+/**
+ *  \brief Raise a window above other windows and set the input focus.
+ */
+extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
+
+/**
+ *  \brief Make a window as large as possible.
+ *
+ *  \sa SDL_RestoreWindow()
+ */
+extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
+
+/**
+ *  \brief Minimize a window to an iconic representation.
+ *
+ *  \sa SDL_RestoreWindow()
+ */
+extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
+
+/**
+ *  \brief Restore the size and position of a minimized or maximized window.
+ *
+ *  \sa SDL_MaximizeWindow()
+ *  \sa SDL_MinimizeWindow()
+ */
+extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
+
+/**
+ *  \brief Set a window's fullscreen state.
+ *
+ *  \return 0 on success, or -1 if setting the display mode failed.
+ *
+ *  \sa SDL_SetWindowDisplayMode()
+ *  \sa SDL_GetWindowDisplayMode()
+ */
+extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
+                                                    Uint32 flags);
+
+/**
+ *  \brief Get the SDL surface associated with the window.
+ *
+ *  \return The window's framebuffer surface, or NULL on error.
+ *
+ *  A new surface will be created with the optimal format for the window,
+ *  if necessary. This surface will be freed when the window is destroyed.
+ *
+ *  \note You may not combine this with 3D or the rendering API on this window.
+ *
+ *  \sa SDL_UpdateWindowSurface()
+ *  \sa SDL_UpdateWindowSurfaceRects()
+ */
+extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window);
+
+/**
+ *  \brief Copy the window surface to the screen.
+ *
+ *  \return 0 on success, or -1 on error.
+ *
+ *  \sa SDL_GetWindowSurface()
+ *  \sa SDL_UpdateWindowSurfaceRects()
+ */
+extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
+
+/**
+ *  \brief Copy a number of rectangles on the window surface to the screen.
+ *
+ *  \return 0 on success, or -1 on error.
+ *
+ *  \sa SDL_GetWindowSurface()
+ *  \sa SDL_UpdateWindowSurfaceRect()
+ */
+extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
+                                                         const SDL_Rect * rects,
+                                                         int numrects);
+
+/**
+ *  \brief Set a window's input grab mode.
+ *
+ *  \param window The window for which the input grab mode should be set.
+ *  \param grabbed This is SDL_TRUE to grab input, and SDL_FALSE to release input.
+ *
+ *  \sa SDL_GetWindowGrab()
+ */
+extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
+                                               SDL_bool grabbed);
+
+/**
+ *  \brief Get a window's input grab mode.
+ *
+ *  \return This returns SDL_TRUE if input is grabbed, and SDL_FALSE otherwise.
+ *
+ *  \sa SDL_SetWindowGrab()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
+
+/**
+ *  \brief Set the brightness (gamma correction) for a window.
+ *
+ *  \return 0 on success, or -1 if setting the brightness isn't supported.
+ *
+ *  \sa SDL_GetWindowBrightness()
+ *  \sa SDL_SetWindowGammaRamp()
+ */
+extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness);
+
+/**
+ *  \brief Get the brightness (gamma correction) for a window.
+ *
+ *  \return The last brightness value passed to SDL_SetWindowBrightness()
+ *
+ *  \sa SDL_SetWindowBrightness()
+ */
+extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
+
+/**
+ *  \brief Set the gamma ramp for a window.
+ *
+ *  \param window The window for which the gamma ramp should be set.
+ *  \param red The translation table for the red channel, or NULL.
+ *  \param green The translation table for the green channel, or NULL.
+ *  \param blue The translation table for the blue channel, or NULL.
+ *
+ *  \return 0 on success, or -1 if gamma ramps are unsupported.
+ *
+ *  Set the gamma translation table for the red, green, and blue channels
+ *  of the video hardware.  Each table is an array of 256 16-bit quantities,
+ *  representing a mapping between the input and output for that channel.
+ *  The input is the index into the array, and the output is the 16-bit
+ *  gamma value at that index, scaled to the output color precision.
+ *
+ *  \sa SDL_GetWindowGammaRamp()
+ */
+extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
+                                                   const Uint16 * red,
+                                                   const Uint16 * green,
+                                                   const Uint16 * blue);
+
+/**
+ *  \brief Get the gamma ramp for a window.
+ *
+ *  \param window The window from which the gamma ramp should be queried.
+ *  \param red   A pointer to a 256 element array of 16-bit quantities to hold
+ *               the translation table for the red channel, or NULL.
+ *  \param green A pointer to a 256 element array of 16-bit quantities to hold
+ *               the translation table for the green channel, or NULL.
+ *  \param blue  A pointer to a 256 element array of 16-bit quantities to hold
+ *               the translation table for the blue channel, or NULL.
+ *
+ *  \return 0 on success, or -1 if gamma ramps are unsupported.
+ *
+ *  \sa SDL_SetWindowGammaRamp()
+ */
+extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
+                                                   Uint16 * red,
+                                                   Uint16 * green,
+                                                   Uint16 * blue);
+
+/**
+ *  \brief Destroy a window.
+ */
+extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
+
+
+/**
+ *  \brief Returns whether the screensaver is currently enabled (default on).
+ *
+ *  \sa SDL_EnableScreenSaver()
+ *  \sa SDL_DisableScreenSaver()
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void);
+
+/**
+ *  \brief Allow the screen to be blanked by a screensaver
+ *
+ *  \sa SDL_IsScreenSaverEnabled()
+ *  \sa SDL_DisableScreenSaver()
+ */
+extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void);
+
+/**
+ *  \brief Prevent the screen from being blanked by a screensaver
+ *
+ *  \sa SDL_IsScreenSaverEnabled()
+ *  \sa SDL_EnableScreenSaver()
+ */
+extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
+
+
+/**
+ *  \name OpenGL support functions
+ */
+/*@{*/
+
+/**
+ *  \brief Dynamically load an OpenGL library.
+ *
+ *  \param path The platform dependent OpenGL library name, or NULL to open the
+ *              default OpenGL library.
+ *
+ *  \return 0 on success, or -1 if the library couldn't be loaded.
+ *
+ *  This should be done after initializing the video driver, but before
+ *  creating any OpenGL windows.  If no OpenGL library is loaded, the default
+ *  library will be loaded upon creation of the first OpenGL window.
+ *
+ *  \note If you do this, you need to retrieve all of the GL functions used in
+ *        your program from the dynamic library using SDL_GL_GetProcAddress().
+ *
+ *  \sa SDL_GL_GetProcAddress()
+ *  \sa SDL_GL_UnloadLibrary()
+ */
+extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
+
+/**
+ *  \brief Get the address of an OpenGL function.
+ */
+extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
+
+/**
+ *  \brief Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary().
+ *
+ *  \sa SDL_GL_LoadLibrary()
+ */
+extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void);
+
+/**
+ *  \brief Return true if an OpenGL extension is supported for the current
+ *         context.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
+                                                           *extension);
+
+/**
+ *  \brief Set an OpenGL window attribute before window creation.
+ */
+extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
+
+/**
+ *  \brief Get the actual value for an attribute from the current context.
+ */
+extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
+
+/**
+ *  \brief Create an OpenGL context for use with an OpenGL window, and make it
+ *         current.
+ *
+ *  \sa SDL_GL_DeleteContext()
+ */
+extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
+                                                           window);
+
+/**
+ *  \brief Set up an OpenGL context for rendering into an OpenGL window.
+ *
+ *  \note The context must have been created with a compatible window.
+ */
+extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
+                                               SDL_GLContext context);
+
+/**
+ *  \brief Get the currently active OpenGL window.
+ */
+extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
+
+/**
+ *  \brief Get the currently active OpenGL context.
+ */
+extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
+
+/**
+ *  \brief Set the swap interval for the current OpenGL context.
+ *
+ *  \param interval 0 for immediate updates, 1 for updates synchronized with the
+ *                  vertical retrace. If the system supports it, you may
+ *                  specify -1 to allow late swaps to happen immediately
+ *                  instead of waiting for the next retrace.
+ *
+ *  \return 0 on success, or -1 if setting the swap interval is not supported.
+ *
+ *  \sa SDL_GL_GetSwapInterval()
+ */
+extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval);
+
+/**
+ *  \brief Get the swap interval for the current OpenGL context.
+ *
+ *  \return 0 if there is no vertical retrace synchronization, 1 if the buffer
+ *          swap is synchronized with the vertical retrace, and -1 if late
+ *          swaps happen immediately instead of waiting for the next retrace.
+ *          If the system can't determine the swap interval, or there isn't a
+ *          valid current context, this will return 0 as a safe default.
+ *
+ *  \sa SDL_GL_SetSwapInterval()
+ */
+extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void);
+
+/**
+ * \brief Swap the OpenGL buffers for a window, if double-buffering is
+ *        supported.
+ */
+extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
+
+/**
+ *  \brief Delete an OpenGL context.
+ *
+ *  \sa SDL_GL_CreateContext()
+ */
+extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
+
+/*@}*//*OpenGL support functions*/
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_video_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/include/begin_code.h b/include/begin_code.h
new file mode 100644
index 0000000..dd1f061
--- /dev/null
+++ b/include/begin_code.h
@@ -0,0 +1,150 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file begin_code.h
+ *
+ *  This file sets things up for C dynamic library function definitions,
+ *  static inlined functions, and structures aligned at 4-byte alignment.
+ *  If you don't like ugly C preprocessor code, don't look at this file. :)
+ */
+
+/* This shouldn't be nested -- included it around code only. */
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+/* Some compilers use a special export keyword */
+#ifndef DECLSPEC
+# if defined(__BEOS__) || defined(__HAIKU__)
+#  if defined(__GNUC__)
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC __declspec(export)
+#  endif
+# elif defined(__WIN32__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+/* By default SDL uses the C calling convention */
+#ifndef SDLCALL
+#if defined(__WIN32__) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif /* SDLCALL */
+
+/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif /* __SYMBIAN32__ */
+
+/* Force structure packing at 4 byte alignment.
+   This is necessary if the header is included in code which has structure
+   packing set to an alternate value, say for loading structures from disk.
+   The packing is reset to the previous value in close_code.h
+ */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+/* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif /* Compiler needs structure packing set */
+
+/* Set up compiler-specific options for inlining functions */
+#ifndef SDL_INLINE_OKAY
+#ifdef __GNUC__
+#define SDL_INLINE_OKAY
+#else
+/* Add any special compiler-specific cases here */
+#if defined(_MSC_VER) || defined(__BORLANDC__) || \
+    defined(__DMC__) || defined(__SC__) || \
+    defined(__WATCOMC__) || defined(__LCC__) || \
+    defined(__DECC)
+#ifndef __inline__
+#define __inline__  __inline
+#endif
+#define SDL_INLINE_OKAY
+#else
+#if !defined(__MRC__) && !defined(_SGI_SOURCE)
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#define SDL_INLINE_OKAY
+#endif /* Not a funky compiler */
+#endif /* Visual C++ */
+#endif /* GNU C */
+#endif /* SDL_INLINE_OKAY */
+
+/* If inlining isn't supported, remove "__inline__", turning static
+   inlined functions into static functions (resulting in code bloat
+   in all files which include the offending header files)
+*/
+#ifndef SDL_INLINE_OKAY
+#define __inline__
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static inline
+#else
+#define SDL_FORCE_INLINE static __inline__
+#endif
+#endif
+
+/* Apparently this is needed by several Windows compilers */
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif /* NULL */
+#endif /* ! Mac OS X - breaks precompiled headers */
diff --git a/include/close_code.h b/include/close_code.h
new file mode 100644
index 0000000..4901482
--- /dev/null
+++ b/include/close_code.h
@@ -0,0 +1,37 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file close_code.h
+ *
+ *  This file reverses the effects of begin_code.h and should be included
+ *  after you finish any function and structure declarations in your headers
+ */
+
+#undef _begin_code_h
+
+/* Reset structure packing at previous byte alignment */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif /* Compiler needs structure packing set */
diff --git a/include/doxyfile b/include/doxyfile
new file mode 100644
index 0000000..495dbc1
--- /dev/null
+++ b/include/doxyfile
@@ -0,0 +1,1555 @@
+# Doxyfile 1.5.9
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file 
+# that follow. The default is UTF-8 which is also the encoding used for all 
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the 
+# iconv built into libc) for the transcoding. See 
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING      = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
+# by quotes) that should identify the project.
+
+PROJECT_NAME           = SDL
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = 2.0.0
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = .
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = YES
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, 
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English 
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, 
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, 
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE        = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = "The $name class" \
+                         "The $name widget" \
+                         "The $name file" \
+                         is \
+                         provides \
+                         specifies \
+                         contains \
+                         represents \
+                         a \
+                         an \
+                         the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = YES
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip.
+
+STRIP_FROM_PATH        =
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = 
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful is your file systems 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like regular Qt-style comments 
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF      = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will 
+# interpret the first line (until the first dot) of a Qt-style 
+# comment as the brief description. If set to NO, the comments 
+# will behave just like regular Qt-style comments (thus requiring 
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF           = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 8
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = "defined=\"\def\"" \
+                         "discussion=\"\par Discussion:\n\""
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = YES
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Java. For instance, namespaces will be presented as packages, qualified 
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN   = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL 
+# sources. Doxygen will then generate output that is tailored for 
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL   = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it parses. 
+# With this tag you can assign which parser to use for a given extension. 
+# Doxygen has a built-in mapping, but you can override or extend it using this tag. 
+# The format is ext=language, where ext is a file extension, and language is one of 
+# the parsers supported by doxygen: IDL, Java, Javascript, C#, C, C++, D, PHP, 
+# Objective-C, Python, Fortran, VHDL, C, C++. For instance to make doxygen treat 
+# .inc files as Fortran files (default is PHP), and .f files as C (default is Fortran), 
+# use: inc=Fortran f=C. Note that for custom extensions you also need to set
+# FILE_PATTERNS otherwise the files are not read by doxygen.
+
+EXTENSION_MAPPING      = 
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want 
+# to include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also make the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = YES
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to 
+# enable parsing support.
+
+CPP_CLI_SUPPORT        = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. 
+# Doxygen will parse them like normal C++ but will assume all classes use public 
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT            = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate getter 
+# and setter methods for a property. Setting this option to YES (the default) 
+# will make doxygen to replace the get and set methods by a property in the 
+# documentation. This will only work if the methods are indeed getting or 
+# setting a simple type. If this is not the case, or you want to show the 
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT   = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum 
+# is documented as struct, union, or enum with the name of the typedef. So 
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct 
+# with name TypeT. When disabled the typedef will appear as a member of a file, 
+# namespace, or class. And the struct will be named TypeS. This can typically 
+# be useful for C code in case the coding convention dictates that all compound 
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT   = YES
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to 
+# determine which symbols to keep in memory and which to flush to disk. 
+# When the cache is full, less often used symbols will be written to disk. 
+# For small to medium size projects (<1000 input files) the default value is 
+# probably good enough. For larger projects a too small cache size can cause 
+# doxygen to be busy swapping symbols to and from disk most of the time 
+# causing a significant performance penality. 
+# If the system has enough physical memory increasing the cache will improve the 
+# performance by keeping more symbols in memory. Note that the value works on 
+# a logarithmic scale so increasing the size by one will rougly double the 
+# memory usage. The cache size is given by this formula: 
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, 
+# corresponding to a cache size of 2^16 = 65536 symbols
+
+SYMBOL_CACHE_SIZE      = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = YES
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = YES
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = YES
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = YES
+
+# If this flag is set to YES, the members of anonymous namespaces will be 
+# extracted and appear in the documentation as a namespace called 
+# 'anonymous_namespace{file}', where file will be replaced with the base 
+# name of the file that contains the anonymous namespace. By default 
+# anonymous namespace are hidden.
+
+EXTRACT_ANON_NSPACES   = YES
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = YES
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = NO
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the 
+# hierarchy of group names into alphabetical order. If set to NO (the default) 
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES       = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. 
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or define consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and defines in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 30
+
+# If the sources in your project are distributed over multiple directories 
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES       = YES
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page. 
+# This will remove the Files entry from the Quick Index and from the 
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES             = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the 
+# Namespaces page.  This will remove the Namespaces entry from the Quick Index 
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES        = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from 
+# the version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed by 
+# doxygen. The layout file controls the global structure of the generated output files 
+# in an output format independent way. The create the layout file that represents 
+# doxygen's defaults, run doxygen with the -l option. You can optionally specify a 
+# file name after the option, if omitted DoxygenLayout.xml will be used as the name 
+# of the layout file.
+
+LAYOUT_FILE            = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = YES
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = ./doxygen_warn.txt
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                  = .
+
+# This tag can be used to specify the character encoding of the source files 
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is 
+# also the default input encoding. Doxygen uses libiconv (or the iconv built 
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for 
+# the list of possible encodings.
+
+INPUT_ENCODING         = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90
+
+FILE_PATTERNS          = *.c \
+                         *.cc \
+                         *.cxx \
+                         *.cpp \
+                         *.c++ \
+                         *.d \
+                         *.java \
+                         *.ii \
+                         *.ixx \
+                         *.ipp \
+                         *.i++ \
+                         *.inl \
+                         *.h \
+                         *.hh \
+                         *.hxx \
+                         *.hpp \
+                         *.h++ \
+                         *.idl \
+                         *.odl \
+                         *.cs \
+                         *.php \
+                         *.php3 \
+                         *.inc \
+                         *.m \
+                         *.mm \
+                         *.dox \
+                         *.py \
+                         *.f90 \
+                         *.f \
+                         *.vhd \
+                         *.vhdl \
+                         *.h.in \
+                         *.h.default
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE                = ../doxy \
+                         ../test \
+                         ../Xcode \
+                         ../VisualC \
+                         ../VisualCE \
+                         ../Xcode-iOS
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
+# directories that are symbolic links (a Unix filesystem feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = NO
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       =
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names 
+# (namespaces, classes, functions, etc.) that should be excluded from the 
+# output. The symbol name can be a fully qualified name, a word, or if the 
+# wildcard * is used, a substring. Examples: ANamespace, AClass, 
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS        = 
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+EXAMPLE_PATH           =
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = YES
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
+# is applied to all files.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = YES
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = YES
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = NO
+
+# If the REFERENCED_BY_RELATION tag is set to YES 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = YES
+
+# If the REFERENCES_RELATION tag is set to YES 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = YES
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) 
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from 
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will 
+# link to the source code.  Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = YES
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = SDL_ \
+                         SDL
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header.
+
+HTML_HEADER            = 
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = 
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If the tag is left blank doxygen 
+# will generate a default style sheet. Note that doxygen will try to copy 
+# the style sheet file to the HTML output directory, so don't put your own 
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET        = 
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
+# files or namespaces will be aligned in HTML using tables. If set to 
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS     = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML 
+# documentation will contain sections that can be hidden and shown after the 
+# page has loaded. For this to work a browser that supports 
+# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox 
+# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
+
+HTML_DYNAMIC_SECTIONS  = YES
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files 
+# will be generated that can be used as input for Apple's Xcode 3 
+# integrated development environment, introduced with OSX 10.5 (Leopard). 
+# To create a documentation set, doxygen will generate a Makefile in the 
+# HTML output directory. Running make will produce the docset in that 
+# directory and running "make install" will install the docset in 
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find 
+# it at startup. 
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html for more information.
+
+GENERATE_DOCSET        = NO
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the 
+# feed. A documentation feed provides an umbrella under which multiple 
+# documentation sets from a single provider (such as a company or product suite) 
+# can be grouped.
+
+DOCSET_FEEDNAME        = "SDL 2.0 Doxygen"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that 
+# should uniquely identify the documentation set bundle. This should be a 
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen 
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID       = org.libsdl.sdl20
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = ./sdl20.chm
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING 
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file 
+# content.
+
+CHM_INDEX_ENCODING     = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = YES
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and QHP_VIRTUAL_FOLDER 
+# are set, an additional index file will be generated that can be used as input for 
+# Qt's qhelpgenerator to generate a Qt Compressed Help (.qch) of the generated 
+# HTML documentation.
+
+GENERATE_QHP           = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can 
+# be used to specify the file name of the resulting .qch file. 
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE               = 
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE          = 
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER     = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to add. 
+# For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME   = 
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the custom filter to add.For more information please see 
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">Qt Help Project / Custom Filters</a>.
+
+QHP_CUST_FILTER_ATTRS  = 
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this project's 
+# filter section matches. 
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">Qt Help Project / Filter Attributes</a>.
+
+QHP_SECT_FILTER_ATTRS  = 
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can 
+# be used to specify the location of Qt's qhelpgenerator. 
+# If non-empty doxygen will try to run qhelpgenerator on the generated 
+# .qhp file.
+
+QHG_LOCATION           = 
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
+# top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it.
+
+DISABLE_INDEX          = NO
+
+# This tag can be used to set the number of enum values (range [1..20]) 
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE   = 1
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index 
+# structure should be generated to display hierarchical information. 
+# If the tag value is set to FRAME, a side panel will be generated 
+# containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+, 
+# Netscape 6.0+, Internet explorer 5.0+, or Konqueror). Windows users are 
+# probably better off using the HTML help feature. Other possible values 
+# for this tag are: HIERARCHIES, which will generate the Groups, Directories, 
+# and Class Hierarchy pages using a tree view instead of an ordered list; 
+# ALL, which combines the behavior of FRAME and HIERARCHIES; and NONE, which 
+# disables this behavior completely. For backwards compatibility with previous 
+# releases of Doxygen, the values YES and NO are equivalent to FRAME and NONE 
+# respectively.
+
+GENERATE_TREEVIEW      = ALL
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+# Use this tag to change the font size of Latex formulas included 
+# as images in the HTML documentation. The default is 10. Note that 
+# when you change the font size after a successful doxygen run you need 
+# to manually remove any form_*.png images from the HTML output directory 
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE       = 10
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, a4wide, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = YES
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include
+# source code with syntax highlighting in the LaTeX output.
+# Note that which sources are shown also depends on other settings
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE      = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor   
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = YES
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = YES
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES        = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+
+INCLUDE_PATH           = 
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = DOXYGEN_SHOULD_IGNORE_THIS=1 \
+                         DECLSPEC= \
+                         SDLCALL= \
+                         _WIN32=1
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED      = 
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all function-like macros that are alone 
+# on a line, have an all uppercase name, and do not end with a semicolon. Such 
+# function macros are typically used for boiler-plate code, and will confuse 
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references   
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. 
+# Optionally an initial location of the external documentation 
+# can be added for each tagfile. The format of a tag file without 
+# this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths or 
+# URLs. If a location is present for each tag, the installdox tool 
+# does not have to be run to correct the links. 
+# Note that each tag file must have a unique name 
+# (where the name does NOT include the path) 
+# If a tag file is not located in the directory in which doxygen 
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = ./SDL.tag
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = c:\Perl\bin\perl.exe
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool   
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option is superseded by the HAVE_DOT option below. This is only a 
+# fallback. It is recommended to install and use dot, since it yields more 
+# powerful graphs.
+
+CLASS_DIAGRAMS         = YES
+
+# You can define message sequence charts within doxygen comments using the \msc 
+# command. Doxygen will then run the mscgen tool (see 
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the 
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where 
+# the mscgen tool resides. If left empty the tool is assumed to be found in the 
+# default search path.
+
+MSCGEN_PATH            = 
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = YES
+
+# By default doxygen will write a font called FreeSans.ttf to the output 
+# directory and reference it in all dot files that doxygen generates. This 
+# font does not include all possible unicode characters however, so when you need 
+# these (or just want a differently looking font) you can specify the font name 
+# using DOT_FONTNAME. You need need to make sure dot is able to find the font, 
+# which can be done by putting it in a standard location or by setting the 
+# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory 
+# containing the font.
+
+DOT_FONTNAME           = FreeSans
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. 
+# The default size is 10pt.
+
+DOT_FONTSIZE           = 10
+
+# By default doxygen will tell dot to use the output directory to look for the 
+# FreeSans.ttf font (which doxygen will put there itself). If you specify a 
+# different font using DOT_FONTNAME you can set the path where dot 
+# can find it using this tag.
+
+DOT_FONTPATH           = 
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = NO
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.
+
+INCLUDE_GRAPH          = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = YES
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then 
+# doxygen will generate a call dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable call graphs 
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH             = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then 
+# doxygen will generate a caller dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable caller 
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH           = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include 
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are png, jpg, or gif 
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT       = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = 
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of 
+# nodes that will be shown in the graph. If the number of nodes in a graph 
+# becomes larger than this value, doxygen will truncate the graph, which is 
+# visualized by representing a node as a red box. Note that doxygen if the 
+# number of direct children of the root node in a graph is already larger than 
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note 
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES    = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that the size of a graph can be further restricted by 
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH    = 2
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, because dot on Windows does not 
+# seem to support this out of the box. Warning: Depending on the platform used, 
+# enabling this option may lead to badly anti-aliased labels on the edges of 
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = YES
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES
+
+#---------------------------------------------------------------------------
+# Options related to the search engine
+#---------------------------------------------------------------------------
+
+# The SEARCHENGINE tag specifies whether or not a search engine should be 
+# used. If set to NO the values of all tags below this one will be ignored.
+
+SEARCHENGINE           = NO
diff --git a/sdl2-config.in b/sdl2-config.in
new file mode 100644
index 0000000..254a345
--- /dev/null
+++ b/sdl2-config.in
@@ -0,0 +1,60 @@
+#!/bin/sh
+
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+exec_prefix_set=no
+libdir=@libdir@
+
+@ENABLE_STATIC_FALSE@usage="\
+@ENABLE_STATIC_FALSE@Usage: $0 [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
+@ENABLE_STATIC_TRUE@usage="\
+@ENABLE_STATIC_TRUE@Usage: $0 [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
+
+if test $# -eq 0; then
+      echo "${usage}" 1>&2
+      exit 1
+fi
+
+while test $# -gt 0; do
+  case "$1" in
+  -*=*) optarg=`echo "$1" | sed 's/[-_a-zA-Z0-9]*=//'` ;;
+  *) optarg= ;;
+  esac
+
+  case $1 in
+    --prefix=*)
+      prefix=$optarg
+      if test $exec_prefix_set = no ; then
+        exec_prefix=$optarg
+      fi
+      ;;
+    --prefix)
+      echo $prefix
+      ;;
+    --exec-prefix=*)
+      exec_prefix=$optarg
+      exec_prefix_set=yes
+      ;;
+    --exec-prefix)
+      echo $exec_prefix
+      ;;
+    --version)
+      echo @SDL_VERSION@
+      ;;
+    --cflags)
+      echo -I@includedir@/SDL2 @SDL_CFLAGS@
+      ;;
+@ENABLE_SHARED_TRUE@    --libs)
+@ENABLE_SHARED_TRUE@      echo -L@libdir@ @SDL_RLD_FLAGS@ @SDL_LIBS@
+@ENABLE_SHARED_TRUE@      ;;
+@ENABLE_STATIC_TRUE@@ENABLE_SHARED_TRUE@    --static-libs)
+@ENABLE_STATIC_TRUE@@ENABLE_SHARED_FALSE@    --libs|--static-libs)
+@ENABLE_STATIC_TRUE@      echo -L@libdir@ @SDL_RLD_FLAGS@ @SDL_STATIC_LIBS@
+@ENABLE_STATIC_TRUE@      ;;
+    *)
+      echo "${usage}" 1>&2
+      exit 1
+      ;;
+  esac
+  shift
+done
diff --git a/sdl2.m4 b/sdl2.m4
new file mode 100644
index 0000000..a03b2d2
--- /dev/null
+++ b/sdl2.m4
@@ -0,0 +1,202 @@
+# Configure paths for SDL
+# Sam Lantinga 9/21/99
+# stolen from Manish Singh
+# stolen back from Frank Belew
+# stolen from Manish Singh
+# Shamelessly stolen from Owen Taylor
+
+# serial 1
+
+dnl AM_PATH_SDL2([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
+dnl
+AC_DEFUN([AM_PATH_SDL2],
+[dnl 
+dnl Get the cflags and libraries from the sdl2-config script
+dnl
+AC_ARG_WITH(sdl-prefix,[  --with-sdl-prefix=PFX   Prefix where SDL is installed (optional)],
+            sdl_prefix="$withval", sdl_prefix="")
+AC_ARG_WITH(sdl-exec-prefix,[  --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
+            sdl_exec_prefix="$withval", sdl_exec_prefix="")
+AC_ARG_ENABLE(sdltest, [  --disable-sdltest       Do not try to compile and run a test SDL program],
+		    , enable_sdltest=yes)
+
+  min_sdl_version=ifelse([$1], ,2.0.0,$1)
+
+  if test "x$sdl_prefix$sdl_exec_prefix" = x ; then
+    PKG_CHECK_MODULES([SDL], [sdl2 >= $min_sdl_version],
+           [sdl_pc=yes],
+           [sdl_pc=no])
+  else
+    sdl_pc=no
+    if test x$sdl_exec_prefix != x ; then
+      sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix"
+      if test x${SDL2_CONFIG+set} != xset ; then
+        SDL2_CONFIG=$sdl_exec_prefix/bin/sdl2-config
+      fi
+    fi
+    if test x$sdl_prefix != x ; then
+      sdl_config_args="$sdl_config_args --prefix=$sdl_prefix"
+      if test x${SDL2_CONFIG+set} != xset ; then
+        SDL2_CONFIG=$sdl_prefix/bin/sdl2-config
+      fi
+    fi
+  fi
+
+  if test "x$sdl_pc" = xyes ; then
+    no_sdl=""
+    SDL2_CONFIG="pkg-config sdl2"
+  else
+    as_save_PATH="$PATH"
+    if test "x$prefix" != xNONE && test "$cross_compiling" != yes; then
+      PATH="$prefix/bin:$prefix/usr/bin:$PATH"
+    fi
+    AC_PATH_PROG(SDL2_CONFIG, sdl2-config, no, [$PATH])
+    PATH="$as_save_PATH"
+    AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
+    no_sdl=""
+
+    if test "$SDL2_CONFIG" = "no" ; then
+      no_sdl=yes
+    else
+      SDL_CFLAGS=`$SDL2_CONFIG $sdl_config_args --cflags`
+      SDL_LIBS=`$SDL2_CONFIG $sdl_config_args --libs`
+
+      sdl_major_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+      sdl_minor_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+      sdl_micro_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+      if test "x$enable_sdltest" = "xyes" ; then
+        ac_save_CFLAGS="$CFLAGS"
+        ac_save_CXXFLAGS="$CXXFLAGS"
+        ac_save_LIBS="$LIBS"
+        CFLAGS="$CFLAGS $SDL_CFLAGS"
+        CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+        LIBS="$LIBS $SDL_LIBS"
+dnl
+dnl Now check if the installed SDL is sufficiently new. (Also sanity
+dnl checks the results of sdl2-config to some extent
+dnl
+      rm -f conf.sdltest
+      AC_TRY_RUN([
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "SDL.h"
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+  
+  if (str)
+    {
+      new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+  
+  return new_str;
+}
+
+int main (int argc, char *argv[])
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  /* This hangs on some systems (?)
+  system ("touch conf.sdltest");
+  */
+  { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_sdl_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_sdl_version");
+     exit(1);
+   }
+
+   if (($sdl_major_version > major) ||
+      (($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
+      (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'sdl2-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
+      printf("*** of SDL required is %d.%d.%d. If sdl2-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If sdl2-config was wrong, set the environment variable SDL2_CONFIG\n");
+      printf("*** to point to the correct copy of sdl2-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
+        CFLAGS="$ac_save_CFLAGS"
+        CXXFLAGS="$ac_save_CXXFLAGS"
+        LIBS="$ac_save_LIBS"
+      fi
+    fi
+    if test "x$no_sdl" = x ; then
+      AC_MSG_RESULT(yes)
+    else
+      AC_MSG_RESULT(no)
+    fi
+  fi
+  if test "x$no_sdl" = x ; then
+     ifelse([$2], , :, [$2])
+  else
+     if test "$SDL2_CONFIG" = "no" ; then
+       echo "*** The sdl2-config script installed by SDL could not be found"
+       echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the SDL2_CONFIG environment variable to the"
+       echo "*** full path to sdl2-config."
+     else
+       if test -f conf.sdltest ; then
+        :
+       else
+          echo "*** Could not run SDL test program, checking why..."
+          CFLAGS="$CFLAGS $SDL_CFLAGS"
+          CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+          LIBS="$LIBS $SDL_LIBS"
+          AC_TRY_LINK([
+#include <stdio.h>
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{ return 0; }
+#undef  main
+#define main K_and_R_C_main
+],      [ return 0; ],
+        [ echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding SDL or finding the wrong"
+          echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
+        [ echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means SDL was incorrectly installed"
+          echo "*** or that you have moved SDL since it was installed. In the latter case, you"
+          echo "*** may want to edit the sdl2-config script: $SDL2_CONFIG" ])
+          CFLAGS="$ac_save_CFLAGS"
+          CXXFLAGS="$ac_save_CXXFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     SDL_CFLAGS=""
+     SDL_LIBS=""
+     ifelse([$3], , :, [$3])
+  fi
+  AC_SUBST(SDL_CFLAGS)
+  AC_SUBST(SDL_LIBS)
+  rm -f conf.sdltest
+])
diff --git a/sdl2.pc.in b/sdl2.pc.in
new file mode 100644
index 0000000..b11667d
--- /dev/null
+++ b/sdl2.pc.in
@@ -0,0 +1,15 @@
+# sdl pkg-config source file
+
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+includedir=@includedir@
+
+Name: sdl2
+Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
+Version: @SDL_VERSION@
+Requires:
+Conflicts:
+Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
+Libs.private: @SDL_STATIC_LIBS@
+Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@
diff --git a/src/SDL.c b/src/SDL.c
new file mode 100644
index 0000000..d8c05fb
--- /dev/null
+++ b/src/SDL.c
@@ -0,0 +1,463 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Initialization code for SDL */
+
+#include "SDL.h"
+#include "SDL_bits.h"
+#include "SDL_revision.h"
+#include "SDL_assert_c.h"
+#include "events/SDL_events_c.h"
+#include "haptic/SDL_haptic_c.h"
+#include "joystick/SDL_joystick_c.h"
+
+/* Initialization/Cleanup routines */
+#if !SDL_TIMERS_DISABLED
+extern int SDL_TimerInit(void);
+extern void SDL_TimerQuit(void);
+extern void SDL_InitTicks(void);
+#endif
+#if SDL_VIDEO_DRIVER_WINDOWS
+extern int SDL_HelperWindowCreate(void);
+extern int SDL_HelperWindowDestroy(void);
+#endif
+
+
+/* The initialized subsystems */
+#ifdef SDL_MAIN_NEEDED
+static SDL_bool SDL_MainIsReady = SDL_FALSE;
+#else
+static SDL_bool SDL_MainIsReady = SDL_TRUE;
+#endif
+static SDL_bool SDL_bInMainQuit = SDL_FALSE;
+static Uint8 SDL_SubsystemRefCount[ 32 ];
+
+/* Private helper to increment a subsystem's ref counter. */
+static void
+SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
+{
+    int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
+    SDL_assert(SDL_SubsystemRefCount[subsystem_index] < 255);
+    ++SDL_SubsystemRefCount[subsystem_index];
+}
+
+/* Private helper to decrement a subsystem's ref counter. */
+static void
+SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
+{
+    int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
+    if (SDL_SubsystemRefCount[subsystem_index] > 0) {
+        --SDL_SubsystemRefCount[subsystem_index];
+    }
+}
+
+/* Private helper to check if a system needs init. */
+static SDL_bool
+SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
+{
+    int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
+    SDL_assert(SDL_SubsystemRefCount[subsystem_index] < 255);
+    return (SDL_SubsystemRefCount[subsystem_index] == 0);
+}
+
+/* Private helper to check if a system needs to be quit. */
+static SDL_bool
+SDL_PrivateShouldQuitSubsystem(Uint32 subsystem) {
+    int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
+    if (SDL_SubsystemRefCount[subsystem_index] == 0) {
+      return SDL_FALSE;
+    }
+
+    /* If we're in SDL_Quit, we shut down every subsystem, even if refcount
+     * isn't zero.
+     */
+    return SDL_SubsystemRefCount[subsystem_index] == 1 || SDL_bInMainQuit;
+}
+
+void
+SDL_SetMainReady(void)
+{
+    SDL_MainIsReady = SDL_TRUE;
+}
+
+int
+SDL_InitSubSystem(Uint32 flags)
+{
+    if (!SDL_MainIsReady) {
+        SDL_SetError("Application didn't initialize properly, did you include SDL_main.h in the file containing your main() function?");
+        return -1;
+    }
+
+    /* Clear the error message */
+    SDL_ClearError();
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+    if (SDL_HelperWindowCreate() < 0) {
+        return -1;
+    }
+#endif
+
+#if !SDL_TIMERS_DISABLED
+    SDL_InitTicks();
+#endif
+
+    if ((flags & SDL_INIT_GAMECONTROLLER)) {
+        /* game controller implies joystick */
+        flags |= SDL_INIT_JOYSTICK;
+    }
+
+    if ((flags & (SDL_INIT_VIDEO|SDL_INIT_JOYSTICK))) {
+        /* video or joystick implies events */
+        flags |= SDL_INIT_EVENTS;
+    }
+
+    /* Initialize the event subsystem */
+    if ((flags & SDL_INIT_EVENTS)) {
+#if !SDL_EVENTS_DISABLED
+        if (SDL_PrivateShouldInitSubsystem(SDL_INIT_EVENTS)) {
+            if (SDL_StartEventLoop() < 0) {
+                return (-1);
+            }
+            SDL_QuitInit();
+        }
+        SDL_PrivateSubsystemRefCountIncr(SDL_INIT_EVENTS);
+#else
+        return SDL_SetError("SDL not built with events support");
+#endif
+    }
+
+    /* Initialize the timer subsystem */
+    if ((flags & SDL_INIT_TIMER)){
+#if !SDL_TIMERS_DISABLED
+        if (SDL_PrivateShouldInitSubsystem(SDL_INIT_TIMER)) {
+            if (SDL_TimerInit() < 0) {
+                return (-1);
+            }
+        }
+        SDL_PrivateSubsystemRefCountIncr(SDL_INIT_TIMER);
+#else
+        return SDL_SetError("SDL not built with timer support");
+#endif
+    }
+
+    /* Initialize the video subsystem */
+    if ((flags & SDL_INIT_VIDEO)){
+#if !SDL_VIDEO_DISABLED
+        if (SDL_PrivateShouldInitSubsystem(SDL_INIT_VIDEO)) {
+            if (SDL_VideoInit(NULL) < 0) {
+                return (-1);
+            }
+        }
+        SDL_PrivateSubsystemRefCountIncr(SDL_INIT_VIDEO);
+#else
+        return SDL_SetError("SDL not built with video support");
+#endif
+    }
+
+    /* Initialize the audio subsystem */
+    if ((flags & SDL_INIT_AUDIO)){
+#if !SDL_AUDIO_DISABLED
+        if (SDL_PrivateShouldInitSubsystem(SDL_INIT_AUDIO)) {
+            if (SDL_AudioInit(NULL) < 0) {
+                return (-1);
+            }
+        }
+        SDL_PrivateSubsystemRefCountIncr(SDL_INIT_AUDIO);
+#else
+        return SDL_SetError("SDL not built with audio support");
+#endif
+    }
+
+    /* Initialize the joystick subsystem */
+    if ((flags & SDL_INIT_JOYSTICK)){
+#if !SDL_JOYSTICK_DISABLED
+        if (SDL_PrivateShouldInitSubsystem(SDL_INIT_JOYSTICK)) {
+           if (SDL_JoystickInit() < 0) {
+               return (-1);
+           }
+        }
+        SDL_PrivateSubsystemRefCountIncr(SDL_INIT_JOYSTICK);
+#else
+        return SDL_SetError("SDL not built with joystick support");
+#endif
+    }
+
+    if ((flags & SDL_INIT_GAMECONTROLLER)){
+#if !SDL_JOYSTICK_DISABLED
+        if (SDL_PrivateShouldInitSubsystem(SDL_INIT_GAMECONTROLLER)) {
+            if (SDL_GameControllerInit() < 0) {
+                return (-1);
+            }
+        }
+        SDL_PrivateSubsystemRefCountIncr(SDL_INIT_GAMECONTROLLER);
+#else
+        return SDL_SetError("SDL not built with joystick support");
+#endif
+    }
+
+    /* Initialize the haptic subsystem */
+    if ((flags & SDL_INIT_HAPTIC)){
+#if !SDL_HAPTIC_DISABLED
+        if (SDL_PrivateShouldInitSubsystem(SDL_INIT_HAPTIC)) {
+            if (SDL_HapticInit() < 0) {
+                return (-1);
+            }
+        }
+        SDL_PrivateSubsystemRefCountIncr(SDL_INIT_HAPTIC);
+#else
+        return SDL_SetError("SDL not built with haptic (force feedback) support");
+#endif
+    }
+
+    return (0);
+}
+
+int
+SDL_Init(Uint32 flags)
+{
+    return SDL_InitSubSystem(flags);
+}
+
+void
+SDL_QuitSubSystem(Uint32 flags)
+{
+    /* Shut down requested initialized subsystems */
+#if !SDL_JOYSTICK_DISABLED
+    if ((flags & SDL_INIT_GAMECONTROLLER)) {
+        /* game controller implies joystick */
+        flags |= SDL_INIT_JOYSTICK;
+
+        if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_GAMECONTROLLER)) {
+            SDL_GameControllerQuit();
+        }
+        SDL_PrivateSubsystemRefCountDecr(SDL_INIT_GAMECONTROLLER);
+    }
+
+    if ((flags & SDL_INIT_JOYSTICK)) {
+        /* joystick implies events */
+        flags |= SDL_INIT_EVENTS;
+
+        if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_JOYSTICK)) {
+            SDL_JoystickQuit();
+        }
+        SDL_PrivateSubsystemRefCountDecr(SDL_INIT_JOYSTICK);
+    }
+#endif
+
+#if !SDL_HAPTIC_DISABLED
+    if ((flags & SDL_INIT_HAPTIC)) {
+        if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_HAPTIC)) {
+            SDL_HapticQuit();
+        }
+        SDL_PrivateSubsystemRefCountDecr(SDL_INIT_HAPTIC);
+    }
+#endif
+
+#if !SDL_AUDIO_DISABLED
+    if ((flags & SDL_INIT_AUDIO)) {
+        if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_AUDIO)) {
+            SDL_AudioQuit();
+        }
+        SDL_PrivateSubsystemRefCountDecr(SDL_INIT_AUDIO);
+    }
+#endif
+
+#if !SDL_VIDEO_DISABLED
+    if ((flags & SDL_INIT_VIDEO)) {
+        /* video implies events */
+        flags |= SDL_INIT_EVENTS;
+
+        if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_VIDEO)) {
+            SDL_VideoQuit();
+        }
+        SDL_PrivateSubsystemRefCountDecr(SDL_INIT_VIDEO);
+    }
+#endif
+
+#if !SDL_TIMERS_DISABLED
+    if ((flags & SDL_INIT_TIMER)) {
+        if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_TIMER)) {
+            SDL_TimerQuit();
+        }
+        SDL_PrivateSubsystemRefCountDecr(SDL_INIT_TIMER);
+    }
+#endif
+
+#if !SDL_EVENTS_DISABLED
+    if ((flags & SDL_INIT_EVENTS)) {
+        if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_EVENTS)) {
+            SDL_QuitQuit();
+            SDL_StopEventLoop();
+        }
+        SDL_PrivateSubsystemRefCountDecr(SDL_INIT_EVENTS);
+    }
+#endif
+}
+
+Uint32
+SDL_WasInit(Uint32 flags)
+{
+    int i;
+    int num_subsystems = SDL_arraysize(SDL_SubsystemRefCount);
+    Uint32 initialized = 0;
+
+    if (!flags) {
+        flags = SDL_INIT_EVERYTHING;
+    }
+
+    num_subsystems = SDL_min(num_subsystems, SDL_MostSignificantBitIndex32(flags) + 1);
+
+    /* Iterate over each bit in flags, and check the matching subsystem. */
+    for (i = 0; i < num_subsystems; ++i) {
+        if ((flags & 1) && SDL_SubsystemRefCount[i] > 0) {
+            initialized |= (1 << i);
+        }
+
+        flags >>= 1;
+    }
+
+    return initialized;
+}
+
+void
+SDL_Quit(void)
+{
+    SDL_bInMainQuit = SDL_TRUE;
+
+    /* Quit all subsystems */
+#if SDL_VIDEO_DRIVER_WINDOWS
+    SDL_HelperWindowDestroy();
+#endif
+    SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
+
+    SDL_ClearHints();
+    SDL_AssertionsQuit();
+    SDL_LogResetPriorities();
+
+    /* Now that every subsystem has been quit, we reset the subsystem refcount
+     * and the list of initialized subsystems.
+     */
+    SDL_memset( SDL_SubsystemRefCount, 0x0, sizeof(SDL_SubsystemRefCount) );
+
+    SDL_bInMainQuit = SDL_FALSE;
+}
+
+/* Get the library version number */
+void
+SDL_GetVersion(SDL_version * ver)
+{
+    SDL_VERSION(ver);
+}
+
+/* Get the library source revision */
+const char *
+SDL_GetRevision(void)
+{
+    return SDL_REVISION;
+}
+
+/* Get the library source revision number */
+int
+SDL_GetRevisionNumber(void)
+{
+    return SDL_REVISION_NUMBER;
+}
+
+/* Get the name of the platform */
+const char *
+SDL_GetPlatform()
+{
+#if __AIX__
+    return "AIX";
+#elif __ANDROID__
+    return "Android";
+#elif __BEOS__
+    return "BeOS";
+#elif __BSDI__
+    return "BSDI";
+#elif __DREAMCAST__
+    return "Dreamcast";
+#elif __FREEBSD__
+    return "FreeBSD";
+#elif __HAIKU__
+    return "Haiku";
+#elif __HPUX__
+    return "HP-UX";
+#elif __IRIX__
+    return "Irix";
+#elif __LINUX__
+    return "Linux";
+#elif __MINT__
+    return "Atari MiNT";
+#elif __MACOS__
+    return "MacOS Classic";
+#elif __MACOSX__
+    return "Mac OS X";
+#elif __NETBSD__
+    return "NetBSD";
+#elif __OPENBSD__
+    return "OpenBSD";
+#elif __OS2__
+    return "OS/2";
+#elif __OSF__
+    return "OSF/1";
+#elif __QNXNTO__
+    return "QNX Neutrino";
+#elif __RISCOS__
+    return "RISC OS";
+#elif __SOLARIS__
+    return "Solaris";
+#elif __WIN32__
+    return "Windows";
+#elif __IPHONEOS__
+    return "iOS";
+#elif __PSP__
+    return "PlayStation Portable";
+#else
+    return "Unknown (see SDL_platform.h)";
+#endif
+}
+
+#if defined(__WIN32__)
+
+#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
+/* Need to include DllMain() on Watcom C for some reason.. */
+#include "core/windows/SDL_windows.h"
+
+BOOL APIENTRY
+_DllMainCRTStartup(HANDLE hModule,
+                   DWORD ul_reason_for_call, LPVOID lpReserved)
+{
+    switch (ul_reason_for_call) {
+    case DLL_PROCESS_ATTACH:
+    case DLL_THREAD_ATTACH:
+    case DLL_THREAD_DETACH:
+    case DLL_PROCESS_DETACH:
+        break;
+    }
+    return TRUE;
+}
+#endif /* building DLL with Watcom C */
+
+#endif /* __WIN32__ */
+
+/* vi: set sts=4 ts=4 sw=4 expandtab: */
diff --git a/src/SDL_assert.c b/src/SDL_assert.c
new file mode 100644
index 0000000..a4cf643
--- /dev/null
+++ b/src/SDL_assert.c
@@ -0,0 +1,367 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL.h"
+#include "SDL_atomic.h"
+#include "SDL_messagebox.h"
+#include "SDL_video.h"
+#include "SDL_assert.h"
+#include "SDL_assert_c.h"
+#include "video/SDL_sysvideo.h"
+
+#ifdef __WIN32__
+#include "core/windows/SDL_windows.h"
+
+#ifndef WS_OVERLAPPEDWINDOW
+#define WS_OVERLAPPEDWINDOW 0
+#endif
+#else  /* fprintf, _exit(), etc. */
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#endif
+
+static SDL_assert_state
+SDL_PromptAssertion(const SDL_assert_data *data, void *userdata);
+
+/*
+ * We keep all triggered assertions in a singly-linked list so we can
+ *  generate a report later.
+ */
+static SDL_assert_data *triggered_assertions = NULL;
+
+static SDL_mutex *assertion_mutex = NULL;
+static SDL_AssertionHandler assertion_handler = SDL_PromptAssertion;
+static void *assertion_userdata = NULL;
+
+#ifdef __GNUC__
+static void
+debug_print(const char *fmt, ...) __attribute__((format (printf, 1, 2)));
+#endif
+
+static void
+debug_print(const char *fmt, ...)
+{
+    va_list ap;
+    va_start(ap, fmt);
+    SDL_LogMessageV(SDL_LOG_CATEGORY_ASSERT, SDL_LOG_PRIORITY_WARN, fmt, ap);
+    va_end(ap);
+}
+
+
+static void SDL_AddAssertionToReport(SDL_assert_data *data)
+{
+    /* (data) is always a static struct defined with the assert macros, so
+       we don't have to worry about copying or allocating them. */
+    data->trigger_count++;
+    if (data->trigger_count == 1) {  /* not yet added? */
+        data->next = triggered_assertions;
+        triggered_assertions = data;
+    }
+}
+
+
+static void SDL_GenerateAssertionReport(void)
+{
+    const SDL_assert_data *item = triggered_assertions;
+
+    /* only do this if the app hasn't assigned an assertion handler. */
+    if ((item != NULL) && (assertion_handler != SDL_PromptAssertion)) {
+        debug_print("\n\nSDL assertion report.\n");
+        debug_print("All SDL assertions between last init/quit:\n\n");
+
+        while (item != NULL) {
+            debug_print(
+                "'%s'\n"
+                "    * %s (%s:%d)\n"
+                "    * triggered %u time%s.\n"
+                "    * always ignore: %s.\n",
+                item->condition, item->function, item->filename,
+                item->linenum, item->trigger_count,
+                (item->trigger_count == 1) ? "" : "s",
+                item->always_ignore ? "yes" : "no");
+            item = item->next;
+        }
+        debug_print("\n");
+
+        SDL_ResetAssertionReport();
+    }
+}
+
+static void SDL_ExitProcess(int exitcode)
+{
+#ifdef __WIN32__
+    ExitProcess(exitcode);
+#else
+    _exit(exitcode);
+#endif
+}
+
+static void SDL_AbortAssertion(void)
+{
+    SDL_Quit();
+    SDL_ExitProcess(42);
+}
+
+
+static SDL_assert_state
+SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
+{
+#ifdef __WIN32__
+    #define ENDLINE "\r\n"
+#else
+    #define ENDLINE "\n"
+#endif
+
+    const char *envr;
+    SDL_assert_state state = SDL_ASSERTION_ABORT;
+    SDL_Window *window;
+    SDL_MessageBoxData messagebox;
+    SDL_MessageBoxButtonData buttons[] = {
+        {   0,  SDL_ASSERTION_RETRY,            "Retry" },
+        {   0,  SDL_ASSERTION_BREAK,            "Break" },
+        {   0,  SDL_ASSERTION_ABORT,            "Abort" },
+        {   SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT,
+                SDL_ASSERTION_IGNORE,           "Ignore" },
+        {   SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT,
+                SDL_ASSERTION_ALWAYS_IGNORE,    "Always Ignore" }
+    };
+    char *message;
+    int selected;
+
+    (void) userdata;  /* unused in default handler. */
+
+    message = SDL_stack_alloc(char, SDL_MAX_LOG_MESSAGE);
+    if (!message) {
+        /* Uh oh, we're in real trouble now... */
+        return SDL_ASSERTION_ABORT;
+    }
+    SDL_snprintf(message, SDL_MAX_LOG_MESSAGE,
+                 "Assertion failure at %s (%s:%d), triggered %u %s:" ENDLINE
+                    "  '%s'",
+                 data->function, data->filename, data->linenum,
+                 data->trigger_count, (data->trigger_count == 1) ? "time" : "times",
+                 data->condition);
+
+    debug_print("\n\n%s\n\n", message);
+
+    /* let env. variable override, so unit tests won't block in a GUI. */
+    envr = SDL_getenv("SDL_ASSERT");
+    if (envr != NULL) {
+        SDL_stack_free(message);
+
+        if (SDL_strcmp(envr, "abort") == 0) {
+            return SDL_ASSERTION_ABORT;
+        } else if (SDL_strcmp(envr, "break") == 0) {
+            return SDL_ASSERTION_BREAK;
+        } else if (SDL_strcmp(envr, "retry") == 0) {
+            return SDL_ASSERTION_RETRY;
+        } else if (SDL_strcmp(envr, "ignore") == 0) {
+            return SDL_ASSERTION_IGNORE;
+        } else if (SDL_strcmp(envr, "always_ignore") == 0) {
+            return SDL_ASSERTION_ALWAYS_IGNORE;
+        } else {
+            return SDL_ASSERTION_ABORT;  /* oh well. */
+        }
+    }
+
+    /* Leave fullscreen mode, if possible (scary!) */
+    window = SDL_GetFocusWindow();
+    if (window) {
+        if (SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) {
+            SDL_MinimizeWindow(window);
+        } else {
+            /* !!! FIXME: ungrab the input if we're not fullscreen? */
+            /* No need to mess with the window */
+            window = NULL;
+        }
+    }
+
+    /* Show a messagebox if we can, otherwise fall back to stdio */
+    SDL_zero(messagebox);
+    messagebox.flags = SDL_MESSAGEBOX_WARNING;
+    messagebox.window = window;
+    messagebox.title = "Assertion Failed";
+    messagebox.message = message;
+    messagebox.numbuttons = SDL_arraysize(buttons);
+    messagebox.buttons = buttons;
+
+    if (SDL_ShowMessageBox(&messagebox, &selected) == 0) {
+        if (selected == -1) {
+            state = SDL_ASSERTION_IGNORE;
+        } else {
+            state = (SDL_assert_state)selected;
+        }
+    }
+#ifdef HAVE_STDIO_H
+    else
+    {
+        /* this is a little hacky. */
+        for ( ; ; ) {
+            char buf[32];
+            fprintf(stderr, "Abort/Break/Retry/Ignore/AlwaysIgnore? [abriA] : ");
+            fflush(stderr);
+            if (fgets(buf, sizeof (buf), stdin) == NULL) {
+                break;
+            }
+
+            if (SDL_strcmp(buf, "a") == 0) {
+                state = SDL_ASSERTION_ABORT;
+                break;
+            } else if (SDL_strcmp(buf, "b") == 0) {
+                state = SDL_ASSERTION_BREAK;
+                break;
+            } else if (SDL_strcmp(buf, "r") == 0) {
+                state = SDL_ASSERTION_RETRY;
+                break;
+            } else if (SDL_strcmp(buf, "i") == 0) {
+                state = SDL_ASSERTION_IGNORE;
+                break;
+            } else if (SDL_strcmp(buf, "A") == 0) {
+                state = SDL_ASSERTION_ALWAYS_IGNORE;
+                break;
+            }
+        }
+    }
+#endif /* HAVE_STDIO_H */
+
+    /* Re-enter fullscreen mode */
+    if (window) {
+        SDL_RestoreWindow(window);
+    }
+
+    SDL_stack_free(message);
+
+    return state;
+}
+
+
+SDL_assert_state
+SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file,
+                    int line)
+{
+    static int assertion_running = 0;
+    static SDL_SpinLock spinlock = 0;
+    SDL_assert_state state = SDL_ASSERTION_IGNORE;
+
+    SDL_AtomicLock(&spinlock);
+    if (assertion_mutex == NULL) { /* never called SDL_Init()? */
+        assertion_mutex = SDL_CreateMutex();
+        if (assertion_mutex == NULL) {
+            SDL_AtomicUnlock(&spinlock);
+            return SDL_ASSERTION_IGNORE;   /* oh well, I guess. */
+        }
+    }
+    SDL_AtomicUnlock(&spinlock);
+
+    if (SDL_LockMutex(assertion_mutex) < 0) {
+        return SDL_ASSERTION_IGNORE;   /* oh well, I guess. */
+    }
+
+    /* doing this because Visual C is upset over assigning in the macro. */
+    if (data->trigger_count == 0) {
+        data->function = func;
+        data->filename = file;
+        data->linenum = line;
+    }
+
+    SDL_AddAssertionToReport(data);
+
+    assertion_running++;
+    if (assertion_running > 1) {   /* assert during assert! Abort. */
+        if (assertion_running == 2) {
+            SDL_AbortAssertion();
+        } else if (assertion_running == 3) {  /* Abort asserted! */
+            SDL_ExitProcess(42);
+        } else {
+            while (1) { /* do nothing but spin; what else can you do?! */ }
+        }
+    }
+
+    if (!data->always_ignore) {
+        state = assertion_handler(data, assertion_userdata);
+    }
+
+    switch (state)
+    {
+        case SDL_ASSERTION_ABORT:
+            SDL_AbortAssertion();
+            return SDL_ASSERTION_IGNORE;  /* shouldn't return, but oh well. */
+
+        case SDL_ASSERTION_ALWAYS_IGNORE:
+            state = SDL_ASSERTION_IGNORE;
+            data->always_ignore = 1;
+            break;
+
+        case SDL_ASSERTION_IGNORE:
+        case SDL_ASSERTION_RETRY:
+        case SDL_ASSERTION_BREAK:
+            break;  /* macro handles these. */
+    }
+
+    assertion_running--;
+    SDL_UnlockMutex(assertion_mutex);
+
+    return state;
+}
+
+
+void SDL_AssertionsQuit(void)
+{
+    SDL_GenerateAssertionReport();
+    if (assertion_mutex != NULL) {
+        SDL_DestroyMutex(assertion_mutex);
+        assertion_mutex = NULL;
+    }
+}
+
+void SDL_SetAssertionHandler(SDL_AssertionHandler handler, void *userdata)
+{
+    if (handler != NULL) {
+        assertion_handler = handler;
+        assertion_userdata = userdata;
+    } else {
+        assertion_handler = SDL_PromptAssertion;
+        assertion_userdata = NULL;
+    }
+}
+
+const SDL_assert_data *SDL_GetAssertionReport(void)
+{
+    return triggered_assertions;
+}
+
+void SDL_ResetAssertionReport(void)
+{
+    SDL_assert_data *next = NULL;
+    SDL_assert_data *item;
+    for (item = triggered_assertions; item != NULL; item = next) {
+        next = (SDL_assert_data *) item->next;
+        item->always_ignore = SDL_FALSE;
+        item->trigger_count = 0;
+        item->next = NULL;
+    }
+
+    triggered_assertions = NULL;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/SDL_assert_c.h b/src/SDL_assert_c.h
new file mode 100644
index 0000000..29802c0
--- /dev/null
+++ b/src/SDL_assert_c.h
@@ -0,0 +1,24 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+extern void SDL_AssertionsQuit(void);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/SDL_error.c b/src/SDL_error.c
new file mode 100644
index 0000000..98ef84a
--- /dev/null
+++ b/src/SDL_error.c
@@ -0,0 +1,257 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Simple error handling in SDL */
+
+#include "SDL_log.h"
+#include "SDL_error.h"
+#include "SDL_error_c.h"
+
+
+/* Routine to get the thread-specific error variable */
+#if SDL_THREADS_DISABLED
+/* The default (non-thread-safe) global error variable */
+static SDL_error SDL_global_error;
+#define SDL_GetErrBuf() (&SDL_global_error)
+#else
+extern SDL_error *SDL_GetErrBuf(void);
+#endif /* SDL_THREADS_DISABLED */
+
+#define SDL_ERRBUFIZE   1024
+
+/* Private functions */
+
+static const char *
+SDL_LookupString(const char *key)
+{
+    /* FIXME: Add code to lookup key in language string hash-table */
+    return key;
+}
+
+/* Public functions */
+
+int
+SDL_SetError(const char *fmt, ...)
+{
+    va_list ap;
+    SDL_error *error;
+
+    /* Ignore call if invalid format pointer was passed */
+    if (fmt == NULL) return -1;
+
+    /* Copy in the key, mark error as valid */
+    error = SDL_GetErrBuf();
+    error->error = 1;
+    SDL_strlcpy((char *) error->key, fmt, sizeof(error->key));
+
+    va_start(ap, fmt);
+    error->argc = 0;
+    while (*fmt) {
+        if (*fmt++ == '%') {
+            while (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) {
+                ++fmt;
+            }
+            switch (*fmt++) {
+            case 0:            /* Malformed format string.. */
+                --fmt;
+                break;
+            case 'c':
+            case 'i':
+            case 'd':
+            case 'u':
+            case 'o':
+            case 'x':
+            case 'X':
+                error->args[error->argc++].value_i = va_arg(ap, int);
+                break;
+            case 'f':
+                error->args[error->argc++].value_f = va_arg(ap, double);
+                break;
+            case 'p':
+                error->args[error->argc++].value_ptr = va_arg(ap, void *);
+                break;
+            case 's':
+                {
+                    int i = error->argc;
+                    const char *str = va_arg(ap, const char *);
+                    if (str == NULL)
+                        str = "(null)";
+                    SDL_strlcpy((char *) error->args[i].buf, str,
+                                ERR_MAX_STRLEN);
+                    error->argc++;
+                }
+                break;
+            default:
+                break;
+            }
+            if (error->argc >= ERR_MAX_ARGS) {
+                break;
+            }
+        }
+    }
+    va_end(ap);
+
+    /* If we are in debug mode, print out an error message */
+    SDL_LogError(SDL_LOG_CATEGORY_ERROR, "%s", SDL_GetError());
+
+    return -1;
+}
+
+/* This function has a bit more overhead than most error functions
+   so that it supports internationalization and thread-safe errors.
+*/
+static char *
+SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
+{
+    SDL_error *error;
+
+    /* Clear the error string */
+    *errstr = '\0';
+    --maxlen;
+
+    /* Get the thread-safe error, and print it out */
+    error = SDL_GetErrBuf();
+    if (error->error) {
+        const char *fmt;
+        char *msg = errstr;
+        int len;
+        int argi;
+
+        fmt = SDL_LookupString(error->key);
+        argi = 0;
+        while (*fmt && (maxlen > 0)) {
+            if (*fmt == '%') {
+                char tmp[32], *spot = tmp;
+                *spot++ = *fmt++;
+                while ((*fmt == '.' || (*fmt >= '0' && *fmt <= '9'))
+                       && spot < (tmp + SDL_arraysize(tmp) - 2)) {
+                    *spot++ = *fmt++;
+                }
+                *spot++ = *fmt++;
+                *spot++ = '\0';
+                switch (spot[-2]) {
+                case '%':
+                    *msg++ = '%';
+                    maxlen -= 1;
+                    break;
+                case 'c':
+                case 'i':
+                case 'd':
+                case 'u':
+                case 'o':
+                case 'x':
+                case 'X':
+                    len =
+                        SDL_snprintf(msg, maxlen, tmp,
+                                     error->args[argi++].value_i);
+                    msg += len;
+                    maxlen -= len;
+                    break;
+                case 'f':
+                    len =
+                        SDL_snprintf(msg, maxlen, tmp,
+                                     error->args[argi++].value_f);
+                    msg += len;
+                    maxlen -= len;
+                    break;
+                case 'p':
+                    len =
+                        SDL_snprintf(msg, maxlen, tmp,
+                                     error->args[argi++].value_ptr);
+                    msg += len;
+                    maxlen -= len;
+                    break;
+                case 's':
+                    len =
+                        SDL_snprintf(msg, maxlen, tmp,
+                                     SDL_LookupString(error->args[argi++].
+                                                      buf));
+                    msg += len;
+                    maxlen -= len;
+                    break;
+                }
+            } else {
+                *msg++ = *fmt++;
+                maxlen -= 1;
+            }
+        }
+        *msg = 0;               /* NULL terminate the string */
+    }
+    return (errstr);
+}
+
+/* Available for backwards compatibility */
+const char *
+SDL_GetError(void)
+{
+    static char errmsg[SDL_ERRBUFIZE];
+
+    return SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE);
+}
+
+void
+SDL_ClearError(void)
+{
+    SDL_error *error;
+
+    error = SDL_GetErrBuf();
+    error->error = 0;
+}
+
+/* Very common errors go here */
+int
+SDL_Error(SDL_errorcode code)
+{
+    switch (code) {
+    case SDL_ENOMEM:
+        return SDL_SetError("Out of memory");
+    case SDL_EFREAD:
+        return SDL_SetError("Error reading from datastream");
+    case SDL_EFWRITE:
+        return SDL_SetError("Error writing to datastream");
+    case SDL_EFSEEK:
+        return SDL_SetError("Error seeking in datastream");
+    case SDL_UNSUPPORTED:
+        return SDL_SetError("That operation is not supported");
+    default:
+        return SDL_SetError("Unknown SDL error");
+    }
+}
+
+#ifdef TEST_ERROR
+int
+main(int argc, char *argv[])
+{
+    char buffer[BUFSIZ + 1];
+
+    SDL_SetError("Hi there!");
+    printf("Error 1: %s\n", SDL_GetError());
+    SDL_ClearError();
+    SDL_memset(buffer, '1', BUFSIZ);
+    buffer[BUFSIZ] = 0;
+    SDL_SetError("This is the error: %s (%f)", buffer, 1.0);
+    printf("Error 2: %s\n", SDL_GetError());
+    exit(0);
+}
+#endif
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/SDL_error_c.h b/src/SDL_error_c.h
new file mode 100644
index 0000000..2014cc1
--- /dev/null
+++ b/src/SDL_error_c.h
@@ -0,0 +1,64 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This file defines a structure that carries language-independent
+   error messages
+*/
+
+#ifndef _SDL_error_c_h
+#define _SDL_error_c_h
+
+#define ERR_MAX_STRLEN  128
+#define ERR_MAX_ARGS    5
+
+typedef struct SDL_error
+{
+    /* This is a numeric value corresponding to the current error */
+    int error;
+
+    /* This is a key used to index into a language hashtable containing
+       internationalized versions of the SDL error messages.  If the key
+       is not in the hashtable, or no hashtable is available, the key is
+       used directly as an error message format string.
+     */
+    char key[ERR_MAX_STRLEN];
+
+    /* These are the arguments for the error functions */
+    int argc;
+    union
+    {
+        void *value_ptr;
+#if 0                           /* What is a character anyway?  (UNICODE issues) */
+        unsigned char value_c;
+#endif
+        int value_i;
+        double value_f;
+        char buf[ERR_MAX_STRLEN];
+    } args[ERR_MAX_ARGS];
+} SDL_error;
+
+/* Defined in SDL_thread.c */
+extern SDL_error *SDL_GetErrBuf(void);
+
+#endif /* _SDL_error_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/SDL_hints.c b/src/SDL_hints.c
new file mode 100644
index 0000000..b00e961
--- /dev/null
+++ b/src/SDL_hints.c
@@ -0,0 +1,225 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_hints.h"
+#include "SDL_error.h"
+
+
+/* Assuming there aren't many hints set and they aren't being queried in
+   critical performance paths, we'll just use linked lists here.
+ */
+typedef struct SDL_HintWatch {
+    SDL_HintCallback callback;
+    void *userdata;
+    struct SDL_HintWatch *next;
+} SDL_HintWatch;
+
+typedef struct SDL_Hint {
+    char *name;
+    char *value;
+    SDL_HintPriority priority;
+    SDL_HintWatch *callbacks;
+    struct SDL_Hint *next;
+} SDL_Hint;
+
+static SDL_Hint *SDL_hints;
+
+SDL_bool
+SDL_SetHintWithPriority(const char *name, const char *value,
+                        SDL_HintPriority priority)
+{
+    const char *env;
+    SDL_Hint *hint;
+    SDL_HintWatch *entry;
+
+    if (!name || !value) {
+        return SDL_FALSE;
+    }
+
+    env = SDL_getenv(name);
+    if (env && priority < SDL_HINT_OVERRIDE) {
+        return SDL_FALSE;
+    }
+
+    for (hint = SDL_hints; hint; hint = hint->next) {
+        if (SDL_strcmp(name, hint->name) == 0) {
+            if (priority < hint->priority) {
+                return SDL_FALSE;
+            }
+            if (!hint->value || !value || SDL_strcmp(hint->value, value) != 0) {
+                for (entry = hint->callbacks; entry; ) {
+                    /* Save the next entry in case this one is deleted */
+                    SDL_HintWatch *next = entry->next;
+                    entry->callback(entry->userdata, name, hint->value, value);
+                    entry = next;
+                }
+                if (hint->value) {
+                    SDL_free(hint->value);
+                }
+                if (value) {
+                    hint->value = SDL_strdup(value);
+                } else {
+                    hint->value = NULL;
+                }
+            }
+            hint->priority = priority;
+            return SDL_TRUE;
+        }
+    }
+
+    /* Couldn't find the hint, add a new one */
+    hint = (SDL_Hint *)SDL_malloc(sizeof(*hint));
+    if (!hint) {
+        return SDL_FALSE;
+    }
+    hint->name = SDL_strdup(name);
+    hint->value = value ? SDL_strdup(value) : NULL;
+    hint->priority = priority;
+    hint->callbacks = NULL;
+    hint->next = SDL_hints;
+    SDL_hints = hint;
+    return SDL_TRUE;
+}
+
+SDL_bool
+SDL_SetHint(const char *name, const char *value)
+{
+    return SDL_SetHintWithPriority(name, value, SDL_HINT_NORMAL);
+}
+
+const char *
+SDL_GetHint(const char *name)
+{
+    const char *env;
+    SDL_Hint *hint;
+
+    env = SDL_getenv(name);
+    for (hint = SDL_hints; hint; hint = hint->next) {
+        if (SDL_strcmp(name, hint->name) == 0) {
+            if (!env || hint->priority == SDL_HINT_OVERRIDE) {
+                return hint->value;
+            }
+            break;
+        }
+    }
+    return env;
+}
+
+void
+SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
+{
+    SDL_Hint *hint;
+    SDL_HintWatch *entry;
+    const char *value;
+
+    if (!name || !*name) {
+        SDL_InvalidParamError("name");
+        return;
+    }
+    if (!callback) {
+        SDL_InvalidParamError("callback");
+        return;
+    }
+
+    SDL_DelHintCallback(name, callback, userdata);
+
+    entry = (SDL_HintWatch *)SDL_malloc(sizeof(*entry));
+    entry->callback = callback;
+    entry->userdata = userdata;
+
+    for (hint = SDL_hints; hint; hint = hint->next) {
+        if (SDL_strcmp(name, hint->name) == 0) {
+            break;
+        }
+    }
+    if (!hint) {
+        /* Need to add a hint entry for this watcher */
+        hint = (SDL_Hint *)SDL_malloc(sizeof(*hint));
+        if (!hint) {
+            return;
+        }
+        hint->name = SDL_strdup(name);
+        hint->value = NULL;
+        hint->priority = SDL_HINT_DEFAULT;
+        hint->callbacks = NULL;
+        hint->next = SDL_hints;
+        SDL_hints = hint;
+    }
+
+    /* Add it to the callbacks for this hint */
+    entry->next = hint->callbacks;
+    hint->callbacks = entry;
+
+    /* Now call it with the current value */
+    value = SDL_GetHint(name);
+    callback(userdata, name, value, value);
+}
+
+void
+SDL_DelHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
+{
+    SDL_Hint *hint;
+    SDL_HintWatch *entry, *prev;
+
+    for (hint = SDL_hints; hint; hint = hint->next) {
+        if (SDL_strcmp(name, hint->name) == 0) {
+            prev = NULL;
+            for (entry = hint->callbacks; entry; entry = entry->next) {
+                if (callback == entry->callback && userdata == entry->userdata) {
+                    if (prev) {
+                        prev->next = entry->next;
+                    } else {
+                        hint->callbacks = entry->next;
+                    }
+                    SDL_free(entry);
+                    break;
+                }
+                prev = entry;
+            }
+            return;
+        }
+    }
+}
+
+void SDL_ClearHints(void)
+{
+    SDL_Hint *hint;
+    SDL_HintWatch *entry;
+
+    while (SDL_hints) {
+        hint = SDL_hints;
+        SDL_hints = hint->next;
+
+        SDL_free(hint->name);
+        if (hint->value) {
+            SDL_free(hint->value);
+        }
+        for (entry = hint->callbacks; entry; ) {
+            SDL_HintWatch *freeable = entry;
+            entry = entry->next;
+            SDL_free(freeable);
+        }
+        SDL_free(hint);
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/SDL_log.c b/src/SDL_log.c
new file mode 100644
index 0000000..2245946
--- /dev/null
+++ b/src/SDL_log.c
@@ -0,0 +1,431 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Simple log messages in SDL */
+
+#include "SDL_log.h"
+
+#if HAVE_STDIO_H
+#include <stdio.h>
+#endif
+
+#if defined(__WIN32__)
+#include "core/windows/SDL_windows.h"
+#elif defined(__ANDROID__)
+#include <android/log.h>
+#endif
+
+#define DEFAULT_PRIORITY                SDL_LOG_PRIORITY_CRITICAL
+#define DEFAULT_ASSERT_PRIORITY         SDL_LOG_PRIORITY_WARN
+#define DEFAULT_APPLICATION_PRIORITY    SDL_LOG_PRIORITY_INFO
+#define DEFAULT_TEST_PRIORITY           SDL_LOG_PRIORITY_VERBOSE
+
+/* Forward definition of error function */
+extern int SDL_SetError(const char *fmt, ...);
+
+typedef struct SDL_LogLevel
+{
+    int category;
+    SDL_LogPriority priority;
+    struct SDL_LogLevel *next;
+} SDL_LogLevel;
+
+/* The default log output function */
+static void SDL_LogOutput(void *userdata,
+                          int category, SDL_LogPriority priority,
+                          const char *message);
+
+static SDL_LogLevel *SDL_loglevels;
+static SDL_LogPriority SDL_default_priority = DEFAULT_PRIORITY;
+static SDL_LogPriority SDL_assert_priority = DEFAULT_ASSERT_PRIORITY;
+static SDL_LogPriority SDL_application_priority = DEFAULT_APPLICATION_PRIORITY;
+static SDL_LogPriority SDL_test_priority = DEFAULT_TEST_PRIORITY;
+static SDL_LogOutputFunction SDL_log_function = SDL_LogOutput;
+static void *SDL_log_userdata = NULL;
+
+static const char *SDL_priority_prefixes[SDL_NUM_LOG_PRIORITIES] = {
+    NULL,
+    "VERBOSE",
+    "DEBUG",
+    "INFO",
+    "WARN",
+    "ERROR",
+    "CRITICAL"
+};
+
+#ifdef __ANDROID__
+static const char *SDL_category_prefixes[SDL_LOG_CATEGORY_RESERVED1] = {
+    "APP",
+    "ERROR",
+    "SYSTEM",
+    "AUDIO",
+    "VIDEO",
+    "RENDER",
+    "INPUT"
+};
+
+static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = {
+    ANDROID_LOG_VERBOSE,
+    ANDROID_LOG_DEBUG,
+    ANDROID_LOG_INFO,
+    ANDROID_LOG_WARN,
+    ANDROID_LOG_ERROR,
+    ANDROID_LOG_FATAL
+};
+#endif /* __ANDROID__ */
+
+
+void
+SDL_LogSetAllPriority(SDL_LogPriority priority)
+{
+    SDL_LogLevel *entry;
+
+    for (entry = SDL_loglevels; entry; entry = entry->next) {
+        entry->priority = priority;
+    }
+    SDL_default_priority = priority;
+    SDL_assert_priority = priority;
+    SDL_application_priority = priority;
+}
+
+void
+SDL_LogSetPriority(int category, SDL_LogPriority priority)
+{
+    SDL_LogLevel *entry;
+
+    for (entry = SDL_loglevels; entry; entry = entry->next) {
+        if (entry->category == category) {
+            entry->priority = priority;
+            return;
+        }
+    }
+
+    /* Create a new entry */
+    entry = (SDL_LogLevel *)SDL_malloc(sizeof(*entry));
+    if (entry) {
+        entry->category = category;
+        entry->priority = priority;
+        entry->next = SDL_loglevels;
+        SDL_loglevels = entry;
+    }
+}
+
+SDL_LogPriority
+SDL_LogGetPriority(int category)
+{
+    SDL_LogLevel *entry;
+
+    for (entry = SDL_loglevels; entry; entry = entry->next) {
+        if (entry->category == category) {
+            return entry->priority;
+        }
+    }
+
+    if (category == SDL_LOG_CATEGORY_TEST) {
+        return SDL_test_priority;
+    } else if (category == SDL_LOG_CATEGORY_APPLICATION) {
+        return SDL_application_priority;
+    } else if (category == SDL_LOG_CATEGORY_ASSERT) {
+        return SDL_assert_priority;
+    } else {
+        return SDL_default_priority;
+    }
+}
+
+void
+SDL_LogResetPriorities(void)
+{
+    SDL_LogLevel *entry;
+
+    while (SDL_loglevels) {
+        entry = SDL_loglevels;
+        SDL_loglevels = entry->next;
+        SDL_free(entry);
+    }
+
+    SDL_default_priority = DEFAULT_PRIORITY;
+    SDL_assert_priority = DEFAULT_ASSERT_PRIORITY;
+    SDL_application_priority = DEFAULT_APPLICATION_PRIORITY;
+    SDL_test_priority = DEFAULT_TEST_PRIORITY;
+}
+
+void
+SDL_Log(const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap);
+    va_end(ap);
+}
+
+void
+SDL_LogVerbose(int category, const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(category, SDL_LOG_PRIORITY_VERBOSE, fmt, ap);
+    va_end(ap);
+}
+
+void
+SDL_LogDebug(int category, const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(category, SDL_LOG_PRIORITY_DEBUG, fmt, ap);
+    va_end(ap);
+}
+
+void
+SDL_LogInfo(int category, const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(category, SDL_LOG_PRIORITY_INFO, fmt, ap);
+    va_end(ap);
+}
+
+void
+SDL_LogWarn(int category, const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(category, SDL_LOG_PRIORITY_WARN, fmt, ap);
+    va_end(ap);
+}
+
+void
+SDL_LogError(int category, const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(category, SDL_LOG_PRIORITY_ERROR, fmt, ap);
+    va_end(ap);
+}
+
+void
+SDL_LogCritical(int category, const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(category, SDL_LOG_PRIORITY_CRITICAL, fmt, ap);
+    va_end(ap);
+}
+
+void
+SDL_LogMessage(int category, SDL_LogPriority priority, const char *fmt, ...)
+{
+    va_list ap;
+
+    va_start(ap, fmt);
+    SDL_LogMessageV(category, priority, fmt, ap);
+    va_end(ap);
+}
+
+#ifdef __ANDROID__
+static const char *
+GetCategoryPrefix(int category)
+{
+    if (category < SDL_LOG_CATEGORY_RESERVED1) {
+        return SDL_category_prefixes[category];
+    }
+    if (category < SDL_LOG_CATEGORY_CUSTOM) {
+        return "RESERVED";
+    }
+    return "CUSTOM";
+}
+#endif /* __ANDROID__ */
+
+void
+SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list ap)
+{
+    char *message;
+    size_t len;
+
+    /* Nothing to do if we don't have an output function */
+    if (!SDL_log_function) {
+        return;
+    }
+
+    /* Make sure we don't exceed array bounds */
+    if ((int)priority < 0 || priority >= SDL_NUM_LOG_PRIORITIES) {
+        return;
+    }
+
+    /* See if we want to do anything with this message */
+    if (priority < SDL_LogGetPriority(category)) {
+        return;
+    }
+
+    message = SDL_stack_alloc(char, SDL_MAX_LOG_MESSAGE);
+    if (!message) {
+        return;
+    }
+
+    SDL_vsnprintf(message, SDL_MAX_LOG_MESSAGE, fmt, ap);
+
+    /* Chop off final endline. */
+    len = SDL_strlen(message);
+    if ((len > 0) && (message[len-1] == '\n')) {
+        message[--len] = '\0';
+        if ((len > 0) && (message[len-1] == '\r')) {  /* catch "\r\n", too. */
+            message[--len] = '\0';
+        }
+    }
+
+    SDL_log_function(SDL_log_userdata, category, priority, message);
+    SDL_stack_free(message);
+}
+
+#if defined(__WIN32__)
+/* Flag tracking the attachment of the console: 0=unattached, 1=attached, -1=error */
+static int consoleAttached = 0;
+
+/* Handle to stderr output of console. */
+static HANDLE stderrHandle = NULL;
+#endif
+
+static void
+SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
+              const char *message)
+{
+#if defined(__WIN32__)
+    /* Way too many allocations here, urgh */
+    /* Note: One can't call SDL_SetError here, since that function itself logs. */
+    {
+        char *output;
+        size_t length;
+        LPTSTR tstr;
+        BOOL attachResult;
+        DWORD attachError;
+        unsigned long charsWritten; 
+
+        /* Maybe attach console and get stderr handle */
+        if (consoleAttached == 0) {
+            attachResult = AttachConsole(ATTACH_PARENT_PROCESS);
+            if (!attachResult) {
+                    attachError = GetLastError();
+                    if (attachError == ERROR_INVALID_HANDLE) {
+                        OutputDebugString(TEXT("Parent process has no console"));
+                        consoleAttached = -1;
+                    } else if (attachError == ERROR_GEN_FAILURE) {
+                         OutputDebugString(TEXT("Could not attach to console of parent process"));
+                         consoleAttached = -1;
+                    } else if (attachError == ERROR_ACCESS_DENIED) {  
+                         /* Already attached */
+                        consoleAttached = 1;
+                    } else {
+                        OutputDebugString(TEXT("Error attaching console"));
+                        consoleAttached = -1;
+                    }
+                } else {
+                    /* Newly attached */
+                    consoleAttached = 1;
+                }
+			
+                if (consoleAttached == 1) {
+                        stderrHandle = GetStdHandle(STD_ERROR_HANDLE);
+                }
+        }
+
+        length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1;
+        output = SDL_stack_alloc(char, length);
+        SDL_snprintf(output, length, "%s: %s\n", SDL_priority_prefixes[priority], message);
+        tstr = WIN_UTF8ToString(output);
+        
+        /* Output to debugger */
+        OutputDebugString(tstr);
+       
+        /* Screen output to stderr, if console was attached. */
+        if (consoleAttached == 1) {
+                if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
+                    OutputDebugString(TEXT("Error calling WriteConsole"));
+                }
+                if (charsWritten == ERROR_NOT_ENOUGH_MEMORY) {
+                    OutputDebugString(TEXT("Insufficient heap memory to write message"));
+                }
+        }
+
+        SDL_free(tstr);
+        SDL_stack_free(output);
+    }
+#elif defined(__ANDROID__)
+    {
+        char tag[32];
+
+        SDL_snprintf(tag, SDL_arraysize(tag), "SDL/%s", GetCategoryPrefix(category));
+        __android_log_write(SDL_android_priority[priority], tag, message);
+    }
+#elif defined(__APPLE__) && defined(SDL_VIDEO_DRIVER_COCOA)
+    /* Technically we don't need SDL_VIDEO_DRIVER_COCOA, but that's where this function is defined for now.
+    */
+    extern void SDL_NSLog(const char *text);
+    {
+        char *text;
+
+        text = SDL_stack_alloc(char, SDL_MAX_LOG_MESSAGE);
+        if (text) {
+            SDL_snprintf(text, SDL_MAX_LOG_MESSAGE, "%s: %s", SDL_priority_prefixes[priority], message);
+            SDL_NSLog(text);
+            SDL_stack_free(text);
+            return;
+        }
+    }
+#elif defined(__PSP__)
+    {
+        FILE*        pFile;
+        pFile = fopen ("SDL_Log.txt", "a");
+        fprintf(pFile, "%s: %s\n", SDL_priority_prefixes[priority], message);
+        fclose (pFile);
+    }
+#endif
+#if HAVE_STDIO_H
+    fprintf(stderr, "%s: %s\n", SDL_priority_prefixes[priority], message);
+#endif
+}
+
+void
+SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata)
+{
+    if (callback) {
+        *callback = SDL_log_function;
+    }
+    if (userdata) {
+        *userdata = SDL_log_userdata;
+    }
+}
+
+void
+SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata)
+{
+    SDL_log_function = callback;
+    SDL_log_userdata = userdata;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/atomic/SDL_atomic.c b/src/atomic/SDL_atomic.c
new file mode 100644
index 0000000..c747b12
--- /dev/null
+++ b/src/atomic/SDL_atomic.c
@@ -0,0 +1,118 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_atomic.h"
+
+/* Note that we undefine the atomic operations here, in case they are
+   defined as compiler intrinsics while building SDL but the library user
+   doesn't have that compiler.  That way we always have a working set of
+   atomic operations built into the library.
+*/
+#undef SDL_AtomicCAS
+#undef SDL_AtomicCASPtr
+
+/*
+  If any of the operations are not provided then we must emulate some
+  of them. That means we need a nice implementation of spin locks
+  that avoids the "one big lock" problem. We use a vector of spin
+  locks and pick which one to use based on the address of the operand
+  of the function.
+
+  To generate the index of the lock we first shift by 3 bits to get
+  rid on the zero bits that result from 32 and 64 bit allignment of
+  data. We then mask off all but 5 bits and use those 5 bits as an
+  index into the table.
+
+  Picking the lock this way insures that accesses to the same data at
+  the same time will go to the same lock. OTOH, accesses to different
+  data have only a 1/32 chance of hitting the same lock. That should
+  pretty much eliminate the chances of several atomic operations on
+  different data from waiting on the same "big lock". If it isn't
+  then the table of locks can be expanded to a new size so long as
+  the new size is a power of two.
+
+  Contributed by Bob Pendleton, bob@pendleton.com
+*/
+
+static SDL_SpinLock locks[32];
+
+static __inline__ void
+enterLock(void *a)
+{
+    uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
+
+    SDL_AtomicLock(&locks[index]);
+}
+
+static __inline__ void
+leaveLock(void *a)
+{
+    uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
+
+    SDL_AtomicUnlock(&locks[index]);
+}
+
+DECLSPEC SDL_bool SDLCALL
+SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval)
+{
+    SDL_bool retval = SDL_FALSE;
+
+    enterLock(a);
+    if (a->value == oldval) {
+        a->value = newval;
+        retval = SDL_TRUE;
+    }
+    leaveLock(a);
+
+    return retval;
+}
+
+DECLSPEC SDL_bool SDLCALL
+SDL_AtomicCASPtr(void **a, void *oldval, void *newval)
+{
+    SDL_bool retval = SDL_FALSE;
+
+    enterLock(a);
+    if (*a == oldval) {
+        *a = newval;
+        retval = SDL_TRUE;
+    }
+    leaveLock(a);
+
+    return retval;
+}
+
+#if defined(__GNUC__) && defined(__arm__) && \
+   (defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__))
+__asm__(
+"   .align 2\n"
+"   .globl _SDL_MemoryBarrierRelease\n"
+"   .globl _SDL_MemoryBarrierAcquire\n"
+"_SDL_MemoryBarrierRelease:\n"
+"_SDL_MemoryBarrierAcquire:\n"
+"   mov r0, #0\n"
+"   mcr p15, 0, r0, c7, c10, 5\n"
+"   bx lr\n"
+);
+#endif /* __GNUC__ && __arm__ && ARMV6 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/atomic/SDL_spinlock.c b/src/atomic/SDL_spinlock.c
new file mode 100644
index 0000000..f3aeea0
--- /dev/null
+++ b/src/atomic/SDL_spinlock.c
@@ -0,0 +1,126 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_atomic.h"
+#include "SDL_mutex.h"
+#include "SDL_timer.h"
+
+/* Don't do the check for Visual Studio 2005, it's safe here */
+#ifdef __WIN32__
+#include "../core/windows/SDL_windows.h"
+#endif
+
+/* This function is where all the magic happens... */
+SDL_bool
+SDL_AtomicTryLock(SDL_SpinLock *lock)
+{
+#if SDL_ATOMIC_DISABLED
+    /* Terrible terrible damage */
+    static SDL_mutex *_spinlock_mutex;
+
+    if (!_spinlock_mutex) {
+        /* Race condition on first lock... */
+        _spinlock_mutex = SDL_CreateMutex();
+    }
+    SDL_LockMutex(_spinlock_mutex);
+    if (*lock == 0) {
+        *lock = 1;
+        SDL_UnlockMutex(_spinlock_mutex);
+        return SDL_TRUE;
+    } else {
+        SDL_UnlockMutex(_spinlock_mutex);
+        return SDL_FALSE;
+    }
+
+#elif defined(_MSC_VER)
+    SDL_COMPILE_TIME_ASSERT(locksize, sizeof(*lock) == sizeof(long));
+    return (InterlockedExchange((long*)lock, 1) == 0);
+
+#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
+    return (__sync_lock_test_and_set(lock, 1) == 0);
+
+#elif defined(__GNUC__) && defined(__arm__) && \
+        (defined(__ARM_ARCH_4__) || defined(__ARM_ARCH_4T__) || \
+         defined(__ARM_ARCH_5__) || defined(__ARM_ARCH_5TE__) || \
+         defined(__ARM_ARCH_5TEJ__))
+    int result;
+    __asm__ __volatile__ (
+        "swp %0, %1, [%2]\n"
+        : "=&r,&r" (result) : "r,0" (1), "r,r" (lock) : "memory");
+    return (result == 0);
+
+#elif defined(__GNUC__) && defined(__arm__)
+    int result;
+    __asm__ __volatile__ (
+        "ldrex %0, [%2]\nteq   %0, #0\nstrexeq %0, %1, [%2]"
+        : "=&r" (result) : "r" (1), "r" (lock) : "cc", "memory");
+    return (result == 0);
+
+#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
+    int result;
+    __asm__ __volatile__(
+        "lock ; xchgl %0, (%1)\n"
+        : "=r" (result) : "r" (lock), "0" (1) : "cc", "memory");
+    return (result == 0);
+
+#elif defined(__MACOSX__) || defined(__IPHONEOS__)
+    /* Maybe used for PowerPC, but the Intel asm or gcc atomics are favored. */
+    return OSAtomicCompareAndSwap32Barrier(0, 1, lock);
+
+#elif HAVE_PTHREAD_SPINLOCK
+    /* pthread instructions */
+    return (pthread_spin_trylock(lock) == 0);
+
+#else
+#error Please implement for your platform.
+    return SDL_FALSE;
+#endif
+}
+
+void
+SDL_AtomicLock(SDL_SpinLock *lock)
+{
+    /* FIXME: Should we have an eventual timeout? */
+    while (!SDL_AtomicTryLock(lock)) {
+        SDL_Delay(0);
+    }
+}
+
+void
+SDL_AtomicUnlock(SDL_SpinLock *lock)
+{
+#if defined(_MSC_VER)
+    _ReadWriteBarrier();
+    *lock = 0;
+
+#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
+    __sync_lock_release(lock);
+
+#elif HAVE_PTHREAD_SPINLOCK
+    pthread_spin_unlock(lock);
+
+#else
+    *lock = 0;
+#endif
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
new file mode 100644
index 0000000..4d53e82
--- /dev/null
+++ b/src/audio/SDL_audio.c
@@ -0,0 +1,1289 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Allow access to a raw mixing buffer */
+
+#include "SDL.h"
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+#include "SDL_audiomem.h"
+#include "SDL_sysaudio.h"
+
+#define _THIS SDL_AudioDevice *_this
+
+static SDL_AudioDriver current_audio;
+static SDL_AudioDevice *open_devices[16];
+
+/* !!! FIXME: These are wordy and unlocalized... */
+#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
+#define DEFAULT_INPUT_DEVNAME "System audio capture device"
+
+
+/*
+ * Not all of these will be compiled and linked in, but it's convenient
+ *  to have a complete list here and saves yet-another block of #ifdefs...
+ *  Please see bootstrap[], below, for the actual #ifdef mess.
+ */
+extern AudioBootStrap BSD_AUDIO_bootstrap;
+extern AudioBootStrap DSP_bootstrap;
+extern AudioBootStrap ALSA_bootstrap;
+extern AudioBootStrap PULSEAUDIO_bootstrap;
+extern AudioBootStrap QSAAUDIO_bootstrap;
+extern AudioBootStrap SUNAUDIO_bootstrap;
+extern AudioBootStrap ARTS_bootstrap;
+extern AudioBootStrap ESD_bootstrap;
+extern AudioBootStrap NAS_bootstrap;
+extern AudioBootStrap XAUDIO2_bootstrap;
+extern AudioBootStrap DSOUND_bootstrap;
+extern AudioBootStrap WINMM_bootstrap;
+extern AudioBootStrap PAUDIO_bootstrap;
+extern AudioBootStrap BEOSAUDIO_bootstrap;
+extern AudioBootStrap COREAUDIO_bootstrap;
+extern AudioBootStrap SNDMGR_bootstrap;
+extern AudioBootStrap DISKAUD_bootstrap;
+extern AudioBootStrap DUMMYAUD_bootstrap;
+extern AudioBootStrap DCAUD_bootstrap;
+extern AudioBootStrap DART_bootstrap;
+extern AudioBootStrap NDSAUD_bootstrap;
+extern AudioBootStrap FUSIONSOUND_bootstrap;
+extern AudioBootStrap ANDROIDAUD_bootstrap;
+extern AudioBootStrap PSPAUD_bootstrap;
+extern AudioBootStrap SNDIO_bootstrap;
+
+/* Available audio drivers */
+static const AudioBootStrap *const bootstrap[] = {
+#if SDL_AUDIO_DRIVER_PULSEAUDIO
+    &PULSEAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ALSA
+    &ALSA_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_SNDIO
+    &SNDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_BSD
+    &BSD_AUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_OSS
+    &DSP_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_QSA
+    &QSAAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_SUNAUDIO
+    &SUNAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ARTS
+    &ARTS_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ESD
+    &ESD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_NAS
+    &NAS_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_XAUDIO2
+    &XAUDIO2_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_DSOUND
+    &DSOUND_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_WINMM
+    &WINMM_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_PAUDIO
+    &PAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_BEOSAUDIO
+    &BEOSAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_COREAUDIO
+    &COREAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_DISK
+    &DISKAUD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_DUMMY
+    &DUMMYAUD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_FUSIONSOUND
+    &FUSIONSOUND_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ANDROID
+    &ANDROIDAUD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_PSP
+    &PSPAUD_bootstrap,
+#endif
+    NULL
+};
+
+static SDL_AudioDevice *
+get_audio_device(SDL_AudioDeviceID id)
+{
+    id--;
+    if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
+        SDL_SetError("Invalid audio device ID");
+        return NULL;
+    }
+
+    return open_devices[id];
+}
+
+
+/* stubs for audio drivers that don't need a specific entry point... */
+static void
+SDL_AudioDetectDevices_Default(int iscapture, SDL_AddAudioDevice addfn)
+{                               /* no-op. */
+}
+
+static void
+SDL_AudioThreadInit_Default(_THIS)
+{                               /* no-op. */
+}
+
+static void
+SDL_AudioWaitDevice_Default(_THIS)
+{                               /* no-op. */
+}
+
+static void
+SDL_AudioPlayDevice_Default(_THIS)
+{                               /* no-op. */
+}
+
+static Uint8 *
+SDL_AudioGetDeviceBuf_Default(_THIS)
+{
+    return NULL;
+}
+
+static void
+SDL_AudioWaitDone_Default(_THIS)
+{                               /* no-op. */
+}
+
+static void
+SDL_AudioCloseDevice_Default(_THIS)
+{                               /* no-op. */
+}
+
+static void
+SDL_AudioDeinitialize_Default(void)
+{                               /* no-op. */
+}
+
+static int
+SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
+{
+    return -1;
+}
+
+static void
+SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
+{
+    if (device->thread && (SDL_ThreadID() == device->threadid)) {
+        return;
+    }
+    SDL_LockMutex(device->mixer_lock);
+}
+
+static void
+SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
+{
+    if (device->thread && (SDL_ThreadID() == device->threadid)) {
+        return;
+    }
+    SDL_UnlockMutex(device->mixer_lock);
+}
+
+
+static void
+finalize_audio_entry_points(void)
+{
+    /*
+     * Fill in stub functions for unused driver entry points. This lets us
+     *  blindly call them without having to check for validity first.
+     */
+
+#define FILL_STUB(x) \
+        if (current_audio.impl.x == NULL) { \
+            current_audio.impl.x = SDL_Audio##x##_Default; \
+        }
+    FILL_STUB(DetectDevices);
+    FILL_STUB(OpenDevice);
+    FILL_STUB(ThreadInit);
+    FILL_STUB(WaitDevice);
+    FILL_STUB(PlayDevice);
+    FILL_STUB(GetDeviceBuf);
+    FILL_STUB(WaitDone);
+    FILL_STUB(CloseDevice);
+    FILL_STUB(LockDevice);
+    FILL_STUB(UnlockDevice);
+    FILL_STUB(Deinitialize);
+#undef FILL_STUB
+}
+
+/* Streaming functions (for when the input and output buffer sizes are different) */
+/* Write [length] bytes from buf into the streamer */
+static void
+SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
+{
+    int i;
+
+    for (i = 0; i < length; ++i) {
+        stream->buffer[stream->write_pos] = buf[i];
+        ++stream->write_pos;
+    }
+}
+
+/* Read [length] bytes out of the streamer into buf */
+static void
+SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
+{
+    int i;
+
+    for (i = 0; i < length; ++i) {
+        buf[i] = stream->buffer[stream->read_pos];
+        ++stream->read_pos;
+    }
+}
+
+static int
+SDL_StreamLength(SDL_AudioStreamer * stream)
+{
+    return (stream->write_pos - stream->read_pos) % stream->max_len;
+}
+
+/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
+#if 0
+static int
+SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
+{
+    /* First try to allocate the buffer */
+    stream->buffer = (Uint8 *) SDL_malloc(max_len);
+    if (stream->buffer == NULL) {
+        return -1;
+    }
+
+    stream->max_len = max_len;
+    stream->read_pos = 0;
+    stream->write_pos = 0;
+
+    /* Zero out the buffer */
+    SDL_memset(stream->buffer, silence, max_len);
+
+    return 0;
+}
+#endif
+
+/* Deinitialize the stream simply by freeing the buffer */
+static void
+SDL_StreamDeinit(SDL_AudioStreamer * stream)
+{
+    if (stream->buffer != NULL) {
+        SDL_free(stream->buffer);
+    }
+}
+
+#if defined(ANDROID)
+#include <android/log.h>
+#endif
+
+/* The general mixing thread function */
+int SDLCALL
+SDL_RunAudio(void *devicep)
+{
+    SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
+    Uint8 *stream;
+    int stream_len;
+    void *udata;
+    void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
+    Uint32 delay;
+    /* For streaming when the buffer sizes don't match up */
+    Uint8 *istream;
+    int istream_len = 0;
+
+    /* The audio mixing is always a high priority thread */
+    SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
+
+    /* Perform any thread setup */
+    device->threadid = SDL_ThreadID();
+    current_audio.impl.ThreadInit(device);
+
+    /* Set up the mixing function */
+    fill = device->spec.callback;
+    udata = device->spec.userdata;
+
+    /* By default do not stream */
+    device->use_streamer = 0;
+
+    if (device->convert.needed) {
+#if 0                           /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */
+        /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
+        if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
+            /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
+            stream_max_len = 2 * device->spec.size;
+            if (device->convert.len_mult > device->convert.len_div) {
+                stream_max_len *= device->convert.len_mult;
+                stream_max_len /= device->convert.len_div;
+            }
+            if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
+                0)
+                return -1;
+            device->use_streamer = 1;
+
+            /* istream_len should be the length of what we grab from the callback and feed to conversion,
+               so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
+             */
+            istream_len =
+                device->spec.size * device->convert.len_div /
+                device->convert.len_mult;
+        }
+#endif
+        stream_len = device->convert.len;
+    } else {
+        stream_len = device->spec.size;
+    }
+
+    /* Calculate the delay while paused */
+    delay = ((device->spec.samples * 1000) / device->spec.freq);
+
+    /* Determine if the streamer is necessary here */
+    if (device->use_streamer == 1) {
+        /* This code is almost the same as the old code. The difference is, instead of reading
+           directly from the callback into "stream", then converting and sending the audio off,
+           we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
+           However, reading and writing with streamer are done separately:
+           - We only call the callback and write to the streamer when the streamer does not
+           contain enough samples to output to the device.
+           - We only read from the streamer and tell the device to play when the streamer
+           does have enough samples to output.
+           This allows us to perform resampling in the conversion step, where the output of the
+           resampling process can be any number. We will have to see what a good size for the
+           stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
+         */
+        while (device->enabled) {
+
+            if (device->paused) {
+                SDL_Delay(delay);
+                continue;
+            }
+
+            /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
+            if (SDL_StreamLength(&device->streamer) < stream_len) {
+                /* Set up istream */
+                if (device->convert.needed) {
+                    if (device->convert.buf) {
+                        istream = device->convert.buf;
+                    } else {
+                        continue;
+                    }
+                } else {
+/* FIXME: Ryan, this is probably wrong.  I imagine we don't want to get
+ * a device buffer both here and below in the stream output.
+ */
+                    istream = current_audio.impl.GetDeviceBuf(device);
+                    if (istream == NULL) {
+                        istream = device->fake_stream;
+                    }
+                }
+
+                /* Read from the callback into the _input_ stream */
+                SDL_LockMutex(device->mixer_lock);
+                (*fill) (udata, istream, istream_len);
+                SDL_UnlockMutex(device->mixer_lock);
+
+                /* Convert the audio if necessary and write to the streamer */
+                if (device->convert.needed) {
+                    SDL_ConvertAudio(&device->convert);
+                    if (istream == NULL) {
+                        istream = device->fake_stream;
+                    }
+                    /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
+                    SDL_StreamWrite(&device->streamer, device->convert.buf,
+                                    device->convert.len_cvt);
+                } else {
+                    SDL_StreamWrite(&device->streamer, istream, istream_len);
+                }
+            }
+
+            /* Only output audio if the streamer has enough to output */
+            if (SDL_StreamLength(&device->streamer) >= stream_len) {
+                /* Set up the output stream */
+                if (device->convert.needed) {
+                    if (device->convert.buf) {
+                        stream = device->convert.buf;
+                    } else {
+                        continue;
+                    }
+                } else {
+                    stream = current_audio.impl.GetDeviceBuf(device);
+                    if (stream == NULL) {
+                        stream = device->fake_stream;
+                    }
+                }
+
+                /* Now read from the streamer */
+                SDL_StreamRead(&device->streamer, stream, stream_len);
+
+                /* Ready current buffer for play and change current buffer */
+                if (stream != device->fake_stream) {
+                    current_audio.impl.PlayDevice(device);
+                    /* Wait for an audio buffer to become available */
+                    current_audio.impl.WaitDevice(device);
+                } else {
+                    SDL_Delay(delay);
+                }
+            }
+
+        }
+    } else {
+        /* Otherwise, do not use the streamer. This is the old code. */
+        const int silence = (int) device->spec.silence;
+
+        /* Loop, filling the audio buffers */
+        while (device->enabled) {
+
+            /* Fill the current buffer with sound */
+            if (device->convert.needed) {
+                if (device->convert.buf) {
+                    stream = device->convert.buf;
+                } else {
+                    continue;
+                }
+            } else {
+                stream = current_audio.impl.GetDeviceBuf(device);
+                if (stream == NULL) {
+                    stream = device->fake_stream;
+                }
+            }
+
+            SDL_LockMutex(device->mixer_lock);
+            if (device->paused) {
+                SDL_memset(stream, silence, stream_len);
+            } else {
+                (*fill) (udata, stream, stream_len);
+            }
+            SDL_UnlockMutex(device->mixer_lock);
+
+            /* Convert the audio if necessary */
+            if (device->convert.needed) {
+                SDL_ConvertAudio(&device->convert);
+                stream = current_audio.impl.GetDeviceBuf(device);
+                if (stream == NULL) {
+                    stream = device->fake_stream;
+                }
+                SDL_memcpy(stream, device->convert.buf,
+                           device->convert.len_cvt);
+            }
+
+            /* Ready current buffer for play and change current buffer */
+            if (stream != device->fake_stream) {
+                current_audio.impl.PlayDevice(device);
+                /* Wait for an audio buffer to become available */
+                current_audio.impl.WaitDevice(device);
+            } else {
+                SDL_Delay(delay);
+            }
+        }
+    }
+
+    /* Wait for the audio to drain.. */
+    current_audio.impl.WaitDone(device);
+
+    /* If necessary, deinit the streamer */
+    if (device->use_streamer == 1)
+        SDL_StreamDeinit(&device->streamer);
+
+    return (0);
+}
+
+
+static SDL_AudioFormat
+SDL_ParseAudioFormat(const char *string)
+{
+#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
+    CHECK_FMT_STRING(U8);
+    CHECK_FMT_STRING(S8);
+    CHECK_FMT_STRING(U16LSB);
+    CHECK_FMT_STRING(S16LSB);
+    CHECK_FMT_STRING(U16MSB);
+    CHECK_FMT_STRING(S16MSB);
+    CHECK_FMT_STRING(U16SYS);
+    CHECK_FMT_STRING(S16SYS);
+    CHECK_FMT_STRING(U16);
+    CHECK_FMT_STRING(S16);
+    CHECK_FMT_STRING(S32LSB);
+    CHECK_FMT_STRING(S32MSB);
+    CHECK_FMT_STRING(S32SYS);
+    CHECK_FMT_STRING(S32);
+    CHECK_FMT_STRING(F32LSB);
+    CHECK_FMT_STRING(F32MSB);
+    CHECK_FMT_STRING(F32SYS);
+    CHECK_FMT_STRING(F32);
+#undef CHECK_FMT_STRING
+    return 0;
+}
+
+int
+SDL_GetNumAudioDrivers(void)
+{
+    return (SDL_arraysize(bootstrap) - 1);
+}
+
+const char *
+SDL_GetAudioDriver(int index)
+{
+    if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
+        return (bootstrap[index]->name);
+    }
+    return (NULL);
+}
+
+int
+SDL_AudioInit(const char *driver_name)
+{
+    int i = 0;
+    int initialized = 0;
+    int tried_to_init = 0;
+
+    if (SDL_WasInit(SDL_INIT_AUDIO)) {
+        SDL_AudioQuit();        /* shutdown driver if already running. */
+    }
+
+    SDL_memset(&current_audio, '\0', sizeof(current_audio));
+    SDL_memset(open_devices, '\0', sizeof(open_devices));
+
+    /* Select the proper audio driver */
+    if (driver_name == NULL) {
+        driver_name = SDL_getenv("SDL_AUDIODRIVER");
+    }
+
+    for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
+        /* make sure we should even try this driver before doing so... */
+        const AudioBootStrap *backend = bootstrap[i];
+        if ((driver_name && (SDL_strncasecmp(backend->name, driver_name, SDL_strlen(driver_name)) != 0)) ||
+            (!driver_name && backend->demand_only)) {
+            continue;
+        }
+
+        tried_to_init = 1;
+        SDL_memset(&current_audio, 0, sizeof(current_audio));
+        current_audio.name = backend->name;
+        current_audio.desc = backend->desc;
+        initialized = backend->init(&current_audio.impl);
+    }
+
+    if (!initialized) {
+        /* specific drivers will set the error message if they fail... */
+        if (!tried_to_init) {
+            if (driver_name) {
+                SDL_SetError("Audio target '%s' not available", driver_name);
+            } else {
+                SDL_SetError("No available audio device");
+            }
+        }
+
+        SDL_memset(&current_audio, 0, sizeof(current_audio));
+        return (-1);            /* No driver was available, so fail. */
+    }
+
+    finalize_audio_entry_points();
+
+    return (0);
+}
+
+/*
+ * Get the current audio driver name
+ */
+const char *
+SDL_GetCurrentAudioDriver()
+{
+    return current_audio.name;
+}
+
+static void
+free_device_list(char ***devices, int *devCount)
+{
+    int i = *devCount;
+    if ((i > 0) && (*devices != NULL)) {
+        while (i--) {
+            SDL_free((*devices)[i]);
+        }
+    }
+
+    if (*devices != NULL) {
+        SDL_free(*devices);
+    }
+
+    *devices = NULL;
+    *devCount = 0;
+}
+
+static
+void SDL_AddCaptureAudioDevice(const char *_name)
+{
+    char *name = NULL;
+    void *ptr = SDL_realloc(current_audio.inputDevices,
+                          (current_audio.inputDeviceCount+1) * sizeof(char*));
+    if (ptr == NULL) {
+        return;  /* oh well. */
+    }
+
+    current_audio.inputDevices = (char **) ptr;
+    name = SDL_strdup(_name);  /* if this returns NULL, that's okay. */
+    current_audio.inputDevices[current_audio.inputDeviceCount++] = name;
+}
+
+static
+void SDL_AddOutputAudioDevice(const char *_name)
+{
+    char *name = NULL;
+    void *ptr = SDL_realloc(current_audio.outputDevices,
+                          (current_audio.outputDeviceCount+1) * sizeof(char*));
+    if (ptr == NULL) {
+        return;  /* oh well. */
+    }
+
+    current_audio.outputDevices = (char **) ptr;
+    name = SDL_strdup(_name);  /* if this returns NULL, that's okay. */
+    current_audio.outputDevices[current_audio.outputDeviceCount++] = name;
+}
+
+
+int
+SDL_GetNumAudioDevices(int iscapture)
+{
+    int retval = 0;
+
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        return -1;
+    }
+
+    if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+        return 0;
+    }
+
+    if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+        return 1;
+    }
+
+    if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+        return 1;
+    }
+
+    if (iscapture) {
+        free_device_list(&current_audio.inputDevices,
+                         &current_audio.inputDeviceCount);
+        current_audio.impl.DetectDevices(iscapture, SDL_AddCaptureAudioDevice);
+        retval = current_audio.inputDeviceCount;
+    } else {
+        free_device_list(&current_audio.outputDevices,
+                         &current_audio.outputDeviceCount);
+        current_audio.impl.DetectDevices(iscapture, SDL_AddOutputAudioDevice);
+        retval = current_audio.outputDeviceCount;
+    }
+
+    return retval;
+}
+
+
+const char *
+SDL_GetAudioDeviceName(int index, int iscapture)
+{
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        SDL_SetError("Audio subsystem is not initialized");
+        return NULL;
+    }
+
+    if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+        SDL_SetError("No capture support");
+        return NULL;
+    }
+
+    if (index < 0) {
+        goto no_such_device;
+    }
+
+    if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+        return DEFAULT_INPUT_DEVNAME;
+    }
+
+    if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+        return DEFAULT_OUTPUT_DEVNAME;
+    }
+
+    if (iscapture) {
+        if (index >= current_audio.inputDeviceCount) {
+            goto no_such_device;
+        }
+        return current_audio.inputDevices[index];
+    } else {
+        if (index >= current_audio.outputDeviceCount) {
+            goto no_such_device;
+        }
+        return current_audio.outputDevices[index];
+    }
+
+no_such_device:
+    SDL_SetError("No such device");
+    return NULL;
+}
+
+
+static void
+close_audio_device(SDL_AudioDevice * device)
+{
+    device->enabled = 0;
+    if (device->thread != NULL) {
+        SDL_WaitThread(device->thread, NULL);
+    }
+    if (device->mixer_lock != NULL) {
+        SDL_DestroyMutex(device->mixer_lock);
+    }
+    if (device->fake_stream != NULL) {
+        SDL_FreeAudioMem(device->fake_stream);
+    }
+    if (device->convert.needed) {
+        SDL_FreeAudioMem(device->convert.buf);
+    }
+    if (device->opened) {
+        current_audio.impl.CloseDevice(device);
+        device->opened = 0;
+    }
+    SDL_FreeAudioMem(device);
+}
+
+
+/*
+ * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
+ *  Fills in a sanitized copy in (prepared).
+ *  Returns non-zero if okay, zero on fatal parameters in (orig).
+ */
+static int
+prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
+{
+    SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
+
+    if (orig->callback == NULL) {
+        SDL_SetError("SDL_OpenAudio() passed a NULL callback");
+        return 0;
+    }
+
+    if (orig->freq == 0) {
+        const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
+        if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
+            prepared->freq = 22050;     /* a reasonable default */
+        }
+    }
+
+    if (orig->format == 0) {
+        const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
+        if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
+            prepared->format = AUDIO_S16;       /* a reasonable default */
+        }
+    }
+
+    switch (orig->channels) {
+    case 0:{
+            const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
+            if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
+                prepared->channels = 2; /* a reasonable default */
+            }
+            break;
+        }
+    case 1:                    /* Mono */
+    case 2:                    /* Stereo */
+    case 4:                    /* surround */
+    case 6:                    /* surround with center and lfe */
+        break;
+    default:
+        SDL_SetError("Unsupported number of audio channels.");
+        return 0;
+    }
+
+    if (orig->samples == 0) {
+        const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
+        if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
+            /* Pick a default of ~46 ms at desired frequency */
+            /* !!! FIXME: remove this when the non-Po2 resampling is in. */
+            const int samples = (prepared->freq / 1000) * 46;
+            int power2 = 1;
+            while (power2 < samples) {
+                power2 *= 2;
+            }
+            prepared->samples = power2;
+        }
+    }
+
+    /* Calculate the silence and size of the audio specification */
+    SDL_CalculateAudioSpec(prepared);
+
+    return 1;
+}
+
+
+static SDL_AudioDeviceID
+open_audio_device(const char *devname, int iscapture,
+                  const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
+                  int allowed_changes, int min_id)
+{
+    SDL_AudioDeviceID id = 0;
+    SDL_AudioSpec _obtained;
+    SDL_AudioDevice *device;
+    SDL_bool build_cvt;
+    int i = 0;
+
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        SDL_SetError("Audio subsystem is not initialized");
+        return 0;
+    }
+
+    if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+        SDL_SetError("No capture support");
+        return 0;
+    }
+
+    if (!obtained) {
+        obtained = &_obtained;
+    }
+    if (!prepare_audiospec(desired, obtained)) {
+        return 0;
+    }
+
+    /* If app doesn't care about a specific device, let the user override. */
+    if (devname == NULL) {
+        devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
+    }
+
+    /*
+     * Catch device names at the high level for the simple case...
+     * This lets us have a basic "device enumeration" for systems that
+     *  don't have multiple devices, but makes sure the device name is
+     *  always NULL when it hits the low level.
+     *
+     * Also make sure that the simple case prevents multiple simultaneous
+     *  opens of the default system device.
+     */
+
+    if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+        if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
+            SDL_SetError("No such device");
+            return 0;
+        }
+        devname = NULL;
+
+        for (i = 0; i < SDL_arraysize(open_devices); i++) {
+            if ((open_devices[i]) && (open_devices[i]->iscapture)) {
+                SDL_SetError("Audio device already open");
+                return 0;
+            }
+        }
+    }
+
+    if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+        if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
+            SDL_SetError("No such device");
+            return 0;
+        }
+        devname = NULL;
+
+        for (i = 0; i < SDL_arraysize(open_devices); i++) {
+            if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
+                SDL_SetError("Audio device already open");
+                return 0;
+            }
+        }
+    }
+
+    device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
+    if (device == NULL) {
+        SDL_OutOfMemory();
+        return 0;
+    }
+    SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
+    device->spec = *obtained;
+    device->enabled = 1;
+    device->paused = 1;
+    device->iscapture = iscapture;
+
+    /* Create a semaphore for locking the sound buffers */
+    if (!current_audio.impl.SkipMixerLock) {
+        device->mixer_lock = SDL_CreateMutex();
+        if (device->mixer_lock == NULL) {
+            close_audio_device(device);
+            SDL_SetError("Couldn't create mixer lock");
+            return 0;
+        }
+    }
+
+    /* force a device detection if we haven't done one yet. */
+    if ( ((iscapture) && (current_audio.inputDevices == NULL)) ||
+         ((!iscapture) && (current_audio.outputDevices == NULL)) )
+        SDL_GetNumAudioDevices(iscapture);
+
+    if (current_audio.impl.OpenDevice(device, devname, iscapture) < 0) {
+        close_audio_device(device);
+        return 0;
+    }
+    device->opened = 1;
+
+    /* Allocate a fake audio memory buffer */
+    device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size);
+    if (device->fake_stream == NULL) {
+        close_audio_device(device);
+        SDL_OutOfMemory();
+        return 0;
+    }
+
+    /* See if we need to do any conversion */
+    build_cvt = SDL_FALSE;
+    if (obtained->freq != device->spec.freq) {
+        if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) {
+            obtained->freq = device->spec.freq;
+        } else {
+            build_cvt = SDL_TRUE;
+        }
+    }
+    if (obtained->format != device->spec.format) {
+        if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) {
+            obtained->format = device->spec.format;
+        } else {
+            build_cvt = SDL_TRUE;
+        }
+    }
+    if (obtained->channels != device->spec.channels) {
+        if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) {
+            obtained->channels = device->spec.channels;
+        } else {
+            build_cvt = SDL_TRUE;
+        }
+    }
+
+    /* If the audio driver changes the buffer size, accept it.
+       This needs to be done after the format is modified above,
+       otherwise it might not have the correct buffer size.
+     */
+    if (device->spec.samples != obtained->samples) {
+        obtained->samples = device->spec.samples;
+        SDL_CalculateAudioSpec(obtained);
+    }
+
+    if (build_cvt) {
+        /* Build an audio conversion block */
+        if (SDL_BuildAudioCVT(&device->convert,
+                              obtained->format, obtained->channels,
+                              obtained->freq,
+                              device->spec.format, device->spec.channels,
+                              device->spec.freq) < 0) {
+            close_audio_device(device);
+            return 0;
+        }
+        if (device->convert.needed) {
+            device->convert.len = (int) (((double) device->spec.size) /
+                                         device->convert.len_ratio);
+
+            device->convert.buf =
+                (Uint8 *) SDL_AllocAudioMem(device->convert.len *
+                                            device->convert.len_mult);
+            if (device->convert.buf == NULL) {
+                close_audio_device(device);
+                SDL_OutOfMemory();
+                return 0;
+            }
+        }
+    }
+
+    /* Find an available device ID and store the structure... */
+    for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
+        if (open_devices[id] == NULL) {
+            open_devices[id] = device;
+            break;
+        }
+    }
+
+    if (id == SDL_arraysize(open_devices)) {
+        SDL_SetError("Too many open audio devices");
+        close_audio_device(device);
+        return 0;
+    }
+
+    /* Start the audio thread if necessary */
+    if (!current_audio.impl.ProvidesOwnCallbackThread) {
+        /* Start the audio thread */
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "SDLAudioDev%d", (int) (id + 1));
+/* !!! FIXME: this is nasty. */
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+#undef SDL_CreateThread
+        device->thread = SDL_CreateThread(SDL_RunAudio, name, device, NULL, NULL);
+#else
+        device->thread = SDL_CreateThread(SDL_RunAudio, name, device);
+#endif
+        if (device->thread == NULL) {
+            SDL_CloseAudioDevice(id + 1);
+            SDL_SetError("Couldn't create audio thread");
+            return 0;
+        }
+    }
+
+    return id + 1;
+}
+
+
+int
+SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
+{
+    SDL_AudioDeviceID id = 0;
+
+    /* Start up the audio driver, if necessary. This is legacy behaviour! */
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
+            return (-1);
+        }
+    }
+
+    /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
+    if (open_devices[0] != NULL) {
+        SDL_SetError("Audio device is already opened");
+        return (-1);
+    }
+
+    if (obtained) {
+        id = open_audio_device(NULL, 0, desired, obtained,
+                               SDL_AUDIO_ALLOW_ANY_CHANGE, 1);
+    } else {
+        id = open_audio_device(NULL, 0, desired, desired, 0, 1);
+    }
+
+    SDL_assert((id == 0) || (id == 1));
+    return ((id == 0) ? -1 : 0);
+}
+
+SDL_AudioDeviceID
+SDL_OpenAudioDevice(const char *device, int iscapture,
+                    const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
+                    int allowed_changes)
+{
+    return open_audio_device(device, iscapture, desired, obtained,
+                             allowed_changes, 2);
+}
+
+SDL_AudioStatus
+SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
+{
+    SDL_AudioDevice *device = get_audio_device(devid);
+    SDL_AudioStatus status = SDL_AUDIO_STOPPED;
+    if (device && device->enabled) {
+        if (device->paused) {
+            status = SDL_AUDIO_PAUSED;
+        } else {
+            status = SDL_AUDIO_PLAYING;
+        }
+    }
+    return (status);
+}
+
+
+SDL_AudioStatus
+SDL_GetAudioStatus(void)
+{
+    return SDL_GetAudioDeviceStatus(1);
+}
+
+void
+SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
+{
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        current_audio.impl.LockDevice(device);
+        device->paused = pause_on;
+        current_audio.impl.UnlockDevice(device);
+    }
+}
+
+void
+SDL_PauseAudio(int pause_on)
+{
+    SDL_PauseAudioDevice(1, pause_on);
+}
+
+
+void
+SDL_LockAudioDevice(SDL_AudioDeviceID devid)
+{
+    /* Obtain a lock on the mixing buffers */
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        current_audio.impl.LockDevice(device);
+    }
+}
+
+void
+SDL_LockAudio(void)
+{
+    SDL_LockAudioDevice(1);
+}
+
+void
+SDL_UnlockAudioDevice(SDL_AudioDeviceID devid)
+{
+    /* Obtain a lock on the mixing buffers */
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        current_audio.impl.UnlockDevice(device);
+    }
+}
+
+void
+SDL_UnlockAudio(void)
+{
+    SDL_UnlockAudioDevice(1);
+}
+
+void
+SDL_CloseAudioDevice(SDL_AudioDeviceID devid)
+{
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        close_audio_device(device);
+        open_devices[devid - 1] = NULL;
+    }
+}
+
+void
+SDL_CloseAudio(void)
+{
+    SDL_CloseAudioDevice(1);
+}
+
+void
+SDL_AudioQuit(void)
+{
+    SDL_AudioDeviceID i;
+
+    if (!current_audio.name) {  /* not initialized?! */
+        return;
+    }
+
+    for (i = 0; i < SDL_arraysize(open_devices); i++) {
+        if (open_devices[i] != NULL) {
+            SDL_CloseAudioDevice(i+1);
+        }
+    }
+
+    /* Free the driver data */
+    current_audio.impl.Deinitialize();
+    free_device_list(&current_audio.outputDevices,
+                     &current_audio.outputDeviceCount);
+    free_device_list(&current_audio.inputDevices,
+                     &current_audio.inputDeviceCount);
+    SDL_memset(&current_audio, '\0', sizeof(current_audio));
+    SDL_memset(open_devices, '\0', sizeof(open_devices));
+}
+
+#define NUM_FORMATS 10
+static int format_idx;
+static int format_idx_sub;
+static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = {
+    {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
+     AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
+    {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
+     AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
+    {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB,
+     AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB,
+     AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB,
+     AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB,
+     AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB,
+     AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB,
+     AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB,
+     AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB,
+     AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
+};
+
+SDL_AudioFormat
+SDL_FirstAudioFormat(SDL_AudioFormat format)
+{
+    for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) {
+        if (format_list[format_idx][0] == format) {
+            break;
+        }
+    }
+    format_idx_sub = 0;
+    return (SDL_NextAudioFormat());
+}
+
+SDL_AudioFormat
+SDL_NextAudioFormat(void)
+{
+    if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) {
+        return (0);
+    }
+    return (format_list[format_idx][format_idx_sub++]);
+}
+
+void
+SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
+{
+    switch (spec->format) {
+    case AUDIO_U8:
+        spec->silence = 0x80;
+        break;
+    default:
+        spec->silence = 0x00;
+        break;
+    }
+    spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
+    spec->size *= spec->channels;
+    spec->size *= spec->samples;
+}
+
+
+/*
+ * Moved here from SDL_mixer.c, since it relies on internals of an opened
+ *  audio device (and is deprecated, by the way!).
+ */
+void
+SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
+{
+    /* Mix the user-level audio format */
+    SDL_AudioDevice *device = get_audio_device(1);
+    if (device != NULL) {
+        SDL_AudioFormat format;
+        if (device->convert.needed) {
+            format = device->convert.src_format;
+        } else {
+            format = device->spec.format;
+        }
+        SDL_MixAudioFormat(dst, src, format, len, volume);
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_audio_c.h b/src/audio/SDL_audio_c.h
new file mode 100644
index 0000000..6abae30
--- /dev/null
+++ b/src/audio/SDL_audio_c.h
@@ -0,0 +1,55 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
+
+/* Functions to get a list of "close" audio formats */
+extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
+extern SDL_AudioFormat SDL_NextAudioFormat(void);
+
+/* Function to calculate the size and silence for a SDL_AudioSpec */
+extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec);
+
+/* The actual mixing thread function */
+extern int SDLCALL SDL_RunAudio(void *audiop);
+
+/* this is used internally to access some autogenerated code. */
+typedef struct
+{
+    SDL_AudioFormat src_fmt;
+    SDL_AudioFormat dst_fmt;
+    SDL_AudioFilter filter;
+} SDL_AudioTypeFilters;
+extern const SDL_AudioTypeFilters sdl_audio_type_filters[];
+
+/* this is used internally to access some autogenerated code. */
+typedef struct
+{
+    SDL_AudioFormat fmt;
+    int channels;
+    int upsample;
+    int multiple;
+    SDL_AudioFilter filter;
+} SDL_AudioRateFilters;
+extern const SDL_AudioRateFilters sdl_audio_rate_filters[];
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c
new file mode 100644
index 0000000..fc23b5d
--- /dev/null
+++ b/src/audio/SDL_audiocvt.c
@@ -0,0 +1,1081 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Functions for audio drivers to perform runtime conversion of audio format */
+
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+
+#include "SDL_assert.h"
+
+/* #define DEBUG_CONVERT */
+
+/* Effectively mix right and left channels into a single channel */
+static void SDLCALL
+SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    Sint32 sample;
+
+#ifdef DEBUG_CONVERT
+    fprintf(stderr, "Converting to mono\n");
+#endif
+    switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
+    case AUDIO_U8:
+        {
+            Uint8 *src, *dst;
+
+            src = cvt->buf;
+            dst = cvt->buf;
+            for (i = cvt->len_cvt / 2; i; --i) {
+                sample = src[0] + src[1];
+                *dst = (Uint8) (sample / 2);
+                src += 2;
+                dst += 1;
+            }
+        }
+        break;
+
+    case AUDIO_S8:
+        {
+            Sint8 *src, *dst;
+
+            src = (Sint8 *) cvt->buf;
+            dst = (Sint8 *) cvt->buf;
+            for (i = cvt->len_cvt / 2; i; --i) {
+                sample = src[0] + src[1];
+                *dst = (Sint8) (sample / 2);
+                src += 2;
+                dst += 1;
+            }
+        }
+        break;
+
+    case AUDIO_U16:
+        {
+            Uint8 *src, *dst;
+
+            src = cvt->buf;
+            dst = cvt->buf;
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    sample = (Uint16) ((src[0] << 8) | src[1]) +
+                        (Uint16) ((src[2] << 8) | src[3]);
+                    sample /= 2;
+                    dst[1] = (sample & 0xFF);
+                    sample >>= 8;
+                    dst[0] = (sample & 0xFF);
+                    src += 4;
+                    dst += 2;
+                }
+            } else {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    sample = (Uint16) ((src[1] << 8) | src[0]) +
+                        (Uint16) ((src[3] << 8) | src[2]);
+                    sample /= 2;
+                    dst[0] = (sample & 0xFF);
+                    sample >>= 8;
+                    dst[1] = (sample & 0xFF);
+                    src += 4;
+                    dst += 2;
+                }
+            }
+        }
+        break;
+
+    case AUDIO_S16:
+        {
+            Uint8 *src, *dst;
+
+            src = cvt->buf;
+            dst = cvt->buf;
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    sample = (Sint16) ((src[0] << 8) | src[1]) +
+                        (Sint16) ((src[2] << 8) | src[3]);
+                    sample /= 2;
+                    dst[1] = (sample & 0xFF);
+                    sample >>= 8;
+                    dst[0] = (sample & 0xFF);
+                    src += 4;
+                    dst += 2;
+                }
+            } else {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    sample = (Sint16) ((src[1] << 8) | src[0]) +
+                        (Sint16) ((src[3] << 8) | src[2]);
+                    sample /= 2;
+                    dst[0] = (sample & 0xFF);
+                    sample >>= 8;
+                    dst[1] = (sample & 0xFF);
+                    src += 4;
+                    dst += 2;
+                }
+            }
+        }
+        break;
+
+    case AUDIO_S32:
+        {
+            const Uint32 *src = (const Uint32 *) cvt->buf;
+            Uint32 *dst = (Uint32 *) cvt->buf;
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+                    const Sint64 added =
+                        (((Sint64) (Sint32) SDL_SwapBE32(src[0])) +
+                         ((Sint64) (Sint32) SDL_SwapBE32(src[1])));
+                    *(dst++) = SDL_SwapBE32((Uint32) ((Sint32) (added / 2)));
+                }
+            } else {
+                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+                    const Sint64 added =
+                        (((Sint64) (Sint32) SDL_SwapLE32(src[0])) +
+                         ((Sint64) (Sint32) SDL_SwapLE32(src[1])));
+                    *(dst++) = SDL_SwapLE32((Uint32) ((Sint32) (added / 2)));
+                }
+            }
+        }
+        break;
+
+    case AUDIO_F32:
+        {
+            const float *src = (const float *) cvt->buf;
+            float *dst = (float *) cvt->buf;
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+                    const float src1 = SDL_SwapFloatBE(src[0]);
+                    const float src2 = SDL_SwapFloatBE(src[1]);
+                    const double added = ((double) src1) + ((double) src2);
+                    const float halved = (float) (added * 0.5);
+                    *(dst++) = SDL_SwapFloatBE(halved);
+                }
+            } else {
+                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
+                    const float src1 = SDL_SwapFloatLE(src[0]);
+                    const float src2 = SDL_SwapFloatLE(src[1]);
+                    const double added = ((double) src1) + ((double) src2);
+                    const float halved = (float) (added * 0.5);
+                    *(dst++) = SDL_SwapFloatLE(halved);
+                }
+            }
+        }
+        break;
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+
+/* Discard top 4 channels */
+static void SDLCALL
+SDL_ConvertStrip(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+
+#ifdef DEBUG_CONVERT
+    fprintf(stderr, "Converting down from 6 channels to stereo\n");
+#endif
+
+#define strip_chans_6_to_2(type) \
+    { \
+        const type *src = (const type *) cvt->buf; \
+        type *dst = (type *) cvt->buf; \
+        for (i = cvt->len_cvt / (sizeof (type) * 6); i; --i) { \
+            dst[0] = src[0]; \
+            dst[1] = src[1]; \
+            src += 6; \
+            dst += 2; \
+        } \
+    }
+
+    /* this function only cares about typesize, and data as a block of bits. */
+    switch (SDL_AUDIO_BITSIZE(format)) {
+    case 8:
+        strip_chans_6_to_2(Uint8);
+        break;
+    case 16:
+        strip_chans_6_to_2(Uint16);
+        break;
+    case 32:
+        strip_chans_6_to_2(Uint32);
+        break;
+    }
+
+#undef strip_chans_6_to_2
+
+    cvt->len_cvt /= 3;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+
+/* Discard top 2 channels of 6 */
+static void SDLCALL
+SDL_ConvertStrip_2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+
+#ifdef DEBUG_CONVERT
+    fprintf(stderr, "Converting 6 down to quad\n");
+#endif
+
+#define strip_chans_6_to_4(type) \
+    { \
+        const type *src = (const type *) cvt->buf; \
+        type *dst = (type *) cvt->buf; \
+        for (i = cvt->len_cvt / (sizeof (type) * 6); i; --i) { \
+            dst[0] = src[0]; \
+            dst[1] = src[1]; \
+            dst[2] = src[2]; \
+            dst[3] = src[3]; \
+            src += 6; \
+            dst += 4; \
+        } \
+    }
+
+    /* this function only cares about typesize, and data as a block of bits. */
+    switch (SDL_AUDIO_BITSIZE(format)) {
+    case 8:
+        strip_chans_6_to_4(Uint8);
+        break;
+    case 16:
+        strip_chans_6_to_4(Uint16);
+        break;
+    case 32:
+        strip_chans_6_to_4(Uint32);
+        break;
+    }
+
+#undef strip_chans_6_to_4
+
+    cvt->len_cvt /= 6;
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+/* Duplicate a mono channel to both stereo channels */
+static void SDLCALL
+SDL_ConvertStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+
+#ifdef DEBUG_CONVERT
+    fprintf(stderr, "Converting to stereo\n");
+#endif
+
+#define dup_chans_1_to_2(type) \
+    { \
+        const type *src = (const type *) (cvt->buf + cvt->len_cvt); \
+        type *dst = (type *) (cvt->buf + cvt->len_cvt * 2); \
+        for (i = cvt->len_cvt / sizeof(type); i; --i) { \
+            src -= 1; \
+            dst -= 2; \
+            dst[0] = dst[1] = *src; \
+        } \
+    }
+
+    /* this function only cares about typesize, and data as a block of bits. */
+    switch (SDL_AUDIO_BITSIZE(format)) {
+    case 8:
+        dup_chans_1_to_2(Uint8);
+        break;
+    case 16:
+        dup_chans_1_to_2(Uint16);
+        break;
+    case 32:
+        dup_chans_1_to_2(Uint32);
+        break;
+    }
+
+#undef dup_chans_1_to_2
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+
+/* Duplicate a stereo channel to a pseudo-5.1 stream */
+static void SDLCALL
+SDL_ConvertSurround(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+
+#ifdef DEBUG_CONVERT
+    fprintf(stderr, "Converting stereo to surround\n");
+#endif
+
+    switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
+    case AUDIO_U8:
+        {
+            Uint8 *src, *dst, lf, rf, ce;
+
+            src = (Uint8 *) (cvt->buf + cvt->len_cvt);
+            dst = (Uint8 *) (cvt->buf + cvt->len_cvt * 3);
+            for (i = cvt->len_cvt; i; --i) {
+                dst -= 6;
+                src -= 2;
+                lf = src[0];
+                rf = src[1];
+                ce = (lf / 2) + (rf / 2);
+                dst[0] = lf;
+                dst[1] = rf;
+                dst[2] = lf - ce;
+                dst[3] = rf - ce;
+                dst[4] = ce;
+                dst[5] = ce;
+            }
+        }
+        break;
+
+    case AUDIO_S8:
+        {
+            Sint8 *src, *dst, lf, rf, ce;
+
+            src = (Sint8 *) cvt->buf + cvt->len_cvt;
+            dst = (Sint8 *) cvt->buf + cvt->len_cvt * 3;
+            for (i = cvt->len_cvt; i; --i) {
+                dst -= 6;
+                src -= 2;
+                lf = src[0];
+                rf = src[1];
+                ce = (lf / 2) + (rf / 2);
+                dst[0] = lf;
+                dst[1] = rf;
+                dst[2] = lf - ce;
+                dst[3] = rf - ce;
+                dst[4] = ce;
+                dst[5] = ce;
+            }
+        }
+        break;
+
+    case AUDIO_U16:
+        {
+            Uint8 *src, *dst;
+            Uint16 lf, rf, ce, lr, rr;
+
+            src = cvt->buf + cvt->len_cvt;
+            dst = cvt->buf + cvt->len_cvt * 3;
+
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 12;
+                    src -= 4;
+                    lf = (Uint16) ((src[0] << 8) | src[1]);
+                    rf = (Uint16) ((src[2] << 8) | src[3]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[1] = (lf & 0xFF);
+                    dst[0] = ((lf >> 8) & 0xFF);
+                    dst[3] = (rf & 0xFF);
+                    dst[2] = ((rf >> 8) & 0xFF);
+
+                    dst[1 + 4] = (lr & 0xFF);
+                    dst[0 + 4] = ((lr >> 8) & 0xFF);
+                    dst[3 + 4] = (rr & 0xFF);
+                    dst[2 + 4] = ((rr >> 8) & 0xFF);
+
+                    dst[1 + 8] = (ce & 0xFF);
+                    dst[0 + 8] = ((ce >> 8) & 0xFF);
+                    dst[3 + 8] = (ce & 0xFF);
+                    dst[2 + 8] = ((ce >> 8) & 0xFF);
+                }
+            } else {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 12;
+                    src -= 4;
+                    lf = (Uint16) ((src[1] << 8) | src[0]);
+                    rf = (Uint16) ((src[3] << 8) | src[2]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[0] = (lf & 0xFF);
+                    dst[1] = ((lf >> 8) & 0xFF);
+                    dst[2] = (rf & 0xFF);
+                    dst[3] = ((rf >> 8) & 0xFF);
+
+                    dst[0 + 4] = (lr & 0xFF);
+                    dst[1 + 4] = ((lr >> 8) & 0xFF);
+                    dst[2 + 4] = (rr & 0xFF);
+                    dst[3 + 4] = ((rr >> 8) & 0xFF);
+
+                    dst[0 + 8] = (ce & 0xFF);
+                    dst[1 + 8] = ((ce >> 8) & 0xFF);
+                    dst[2 + 8] = (ce & 0xFF);
+                    dst[3 + 8] = ((ce >> 8) & 0xFF);
+                }
+            }
+        }
+        break;
+
+    case AUDIO_S16:
+        {
+            Uint8 *src, *dst;
+            Sint16 lf, rf, ce, lr, rr;
+
+            src = cvt->buf + cvt->len_cvt;
+            dst = cvt->buf + cvt->len_cvt * 3;
+
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 12;
+                    src -= 4;
+                    lf = (Sint16) ((src[0] << 8) | src[1]);
+                    rf = (Sint16) ((src[2] << 8) | src[3]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[1] = (lf & 0xFF);
+                    dst[0] = ((lf >> 8) & 0xFF);
+                    dst[3] = (rf & 0xFF);
+                    dst[2] = ((rf >> 8) & 0xFF);
+
+                    dst[1 + 4] = (lr & 0xFF);
+                    dst[0 + 4] = ((lr >> 8) & 0xFF);
+                    dst[3 + 4] = (rr & 0xFF);
+                    dst[2 + 4] = ((rr >> 8) & 0xFF);
+
+                    dst[1 + 8] = (ce & 0xFF);
+                    dst[0 + 8] = ((ce >> 8) & 0xFF);
+                    dst[3 + 8] = (ce & 0xFF);
+                    dst[2 + 8] = ((ce >> 8) & 0xFF);
+                }
+            } else {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 12;
+                    src -= 4;
+                    lf = (Sint16) ((src[1] << 8) | src[0]);
+                    rf = (Sint16) ((src[3] << 8) | src[2]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[0] = (lf & 0xFF);
+                    dst[1] = ((lf >> 8) & 0xFF);
+                    dst[2] = (rf & 0xFF);
+                    dst[3] = ((rf >> 8) & 0xFF);
+
+                    dst[0 + 4] = (lr & 0xFF);
+                    dst[1 + 4] = ((lr >> 8) & 0xFF);
+                    dst[2 + 4] = (rr & 0xFF);
+                    dst[3 + 4] = ((rr >> 8) & 0xFF);
+
+                    dst[0 + 8] = (ce & 0xFF);
+                    dst[1 + 8] = ((ce >> 8) & 0xFF);
+                    dst[2 + 8] = (ce & 0xFF);
+                    dst[3 + 8] = ((ce >> 8) & 0xFF);
+                }
+            }
+        }
+        break;
+
+    case AUDIO_S32:
+        {
+            Sint32 lf, rf, ce;
+            const Uint32 *src = (const Uint32 *) cvt->buf + cvt->len_cvt;
+            Uint32 *dst = (Uint32 *) cvt->buf + cvt->len_cvt * 3;
+
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 8; i; --i) {
+                    dst -= 6;
+                    src -= 2;
+                    lf = (Sint32) SDL_SwapBE32(src[0]);
+                    rf = (Sint32) SDL_SwapBE32(src[1]);
+                    ce = (lf / 2) + (rf / 2);
+                    dst[0] = SDL_SwapBE32((Uint32) lf);
+                    dst[1] = SDL_SwapBE32((Uint32) rf);
+                    dst[2] = SDL_SwapBE32((Uint32) (lf - ce));
+                    dst[3] = SDL_SwapBE32((Uint32) (rf - ce));
+                    dst[4] = SDL_SwapBE32((Uint32) ce);
+                    dst[5] = SDL_SwapBE32((Uint32) ce);
+                }
+            } else {
+                for (i = cvt->len_cvt / 8; i; --i) {
+                    dst -= 6;
+                    src -= 2;
+                    lf = (Sint32) SDL_SwapLE32(src[0]);
+                    rf = (Sint32) SDL_SwapLE32(src[1]);
+                    ce = (lf / 2) + (rf / 2);
+                    dst[0] = src[0];
+                    dst[1] = src[1];
+                    dst[2] = SDL_SwapLE32((Uint32) (lf - ce));
+                    dst[3] = SDL_SwapLE32((Uint32) (rf - ce));
+                    dst[4] = SDL_SwapLE32((Uint32) ce);
+                    dst[5] = SDL_SwapLE32((Uint32) ce);
+                }
+            }
+        }
+        break;
+
+    case AUDIO_F32:
+        {
+            float lf, rf, ce;
+            const float *src = (const float *) cvt->buf + cvt->len_cvt;
+            float *dst = (float *) cvt->buf + cvt->len_cvt * 3;
+
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 8; i; --i) {
+                    dst -= 6;
+                    src -= 2;
+                    lf = SDL_SwapFloatBE(src[0]);
+                    rf = SDL_SwapFloatBE(src[1]);
+                    ce = (lf * 0.5f) + (rf * 0.5f);
+                    dst[0] = src[0];
+                    dst[1] = src[1];
+                    dst[2] = SDL_SwapFloatBE(lf - ce);
+                    dst[3] = SDL_SwapFloatBE(rf - ce);
+                    dst[4] = dst[5] = SDL_SwapFloatBE(ce);
+                }
+            } else {
+                for (i = cvt->len_cvt / 8; i; --i) {
+                    dst -= 6;
+                    src -= 2;
+                    lf = SDL_SwapFloatLE(src[0]);
+                    rf = SDL_SwapFloatLE(src[1]);
+                    ce = (lf * 0.5f) + (rf * 0.5f);
+                    dst[0] = src[0];
+                    dst[1] = src[1];
+                    dst[2] = SDL_SwapFloatLE(lf - ce);
+                    dst[3] = SDL_SwapFloatLE(rf - ce);
+                    dst[4] = dst[5] = SDL_SwapFloatLE(ce);
+                }
+            }
+        }
+        break;
+
+    }
+    cvt->len_cvt *= 3;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+
+/* Duplicate a stereo channel to a pseudo-4.0 stream */
+static void SDLCALL
+SDL_ConvertSurround_4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+
+#ifdef DEBUG_CONVERT
+    fprintf(stderr, "Converting stereo to quad\n");
+#endif
+
+    switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
+    case AUDIO_U8:
+        {
+            Uint8 *src, *dst, lf, rf, ce;
+
+            src = (Uint8 *) (cvt->buf + cvt->len_cvt);
+            dst = (Uint8 *) (cvt->buf + cvt->len_cvt * 2);
+            for (i = cvt->len_cvt; i; --i) {
+                dst -= 4;
+                src -= 2;
+                lf = src[0];
+                rf = src[1];
+                ce = (lf / 2) + (rf / 2);
+                dst[0] = lf;
+                dst[1] = rf;
+                dst[2] = lf - ce;
+                dst[3] = rf - ce;
+            }
+        }
+        break;
+
+    case AUDIO_S8:
+        {
+            Sint8 *src, *dst, lf, rf, ce;
+
+            src = (Sint8 *) cvt->buf + cvt->len_cvt;
+            dst = (Sint8 *) cvt->buf + cvt->len_cvt * 2;
+            for (i = cvt->len_cvt; i; --i) {
+                dst -= 4;
+                src -= 2;
+                lf = src[0];
+                rf = src[1];
+                ce = (lf / 2) + (rf / 2);
+                dst[0] = lf;
+                dst[1] = rf;
+                dst[2] = lf - ce;
+                dst[3] = rf - ce;
+            }
+        }
+        break;
+
+    case AUDIO_U16:
+        {
+            Uint8 *src, *dst;
+            Uint16 lf, rf, ce, lr, rr;
+
+            src = cvt->buf + cvt->len_cvt;
+            dst = cvt->buf + cvt->len_cvt * 2;
+
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 8;
+                    src -= 4;
+                    lf = (Uint16) ((src[0] << 8) | src[1]);
+                    rf = (Uint16) ((src[2] << 8) | src[3]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[1] = (lf & 0xFF);
+                    dst[0] = ((lf >> 8) & 0xFF);
+                    dst[3] = (rf & 0xFF);
+                    dst[2] = ((rf >> 8) & 0xFF);
+
+                    dst[1 + 4] = (lr & 0xFF);
+                    dst[0 + 4] = ((lr >> 8) & 0xFF);
+                    dst[3 + 4] = (rr & 0xFF);
+                    dst[2 + 4] = ((rr >> 8) & 0xFF);
+                }
+            } else {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 8;
+                    src -= 4;
+                    lf = (Uint16) ((src[1] << 8) | src[0]);
+                    rf = (Uint16) ((src[3] << 8) | src[2]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[0] = (lf & 0xFF);
+                    dst[1] = ((lf >> 8) & 0xFF);
+                    dst[2] = (rf & 0xFF);
+                    dst[3] = ((rf >> 8) & 0xFF);
+
+                    dst[0 + 4] = (lr & 0xFF);
+                    dst[1 + 4] = ((lr >> 8) & 0xFF);
+                    dst[2 + 4] = (rr & 0xFF);
+                    dst[3 + 4] = ((rr >> 8) & 0xFF);
+                }
+            }
+        }
+        break;
+
+    case AUDIO_S16:
+        {
+            Uint8 *src, *dst;
+            Sint16 lf, rf, ce, lr, rr;
+
+            src = cvt->buf + cvt->len_cvt;
+            dst = cvt->buf + cvt->len_cvt * 2;
+
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 8;
+                    src -= 4;
+                    lf = (Sint16) ((src[0] << 8) | src[1]);
+                    rf = (Sint16) ((src[2] << 8) | src[3]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[1] = (lf & 0xFF);
+                    dst[0] = ((lf >> 8) & 0xFF);
+                    dst[3] = (rf & 0xFF);
+                    dst[2] = ((rf >> 8) & 0xFF);
+
+                    dst[1 + 4] = (lr & 0xFF);
+                    dst[0 + 4] = ((lr >> 8) & 0xFF);
+                    dst[3 + 4] = (rr & 0xFF);
+                    dst[2 + 4] = ((rr >> 8) & 0xFF);
+                }
+            } else {
+                for (i = cvt->len_cvt / 4; i; --i) {
+                    dst -= 8;
+                    src -= 4;
+                    lf = (Sint16) ((src[1] << 8) | src[0]);
+                    rf = (Sint16) ((src[3] << 8) | src[2]);
+                    ce = (lf / 2) + (rf / 2);
+                    rr = lf - ce;
+                    lr = rf - ce;
+                    dst[0] = (lf & 0xFF);
+                    dst[1] = ((lf >> 8) & 0xFF);
+                    dst[2] = (rf & 0xFF);
+                    dst[3] = ((rf >> 8) & 0xFF);
+
+                    dst[0 + 4] = (lr & 0xFF);
+                    dst[1 + 4] = ((lr >> 8) & 0xFF);
+                    dst[2 + 4] = (rr & 0xFF);
+                    dst[3 + 4] = ((rr >> 8) & 0xFF);
+                }
+            }
+        }
+        break;
+
+    case AUDIO_S32:
+        {
+            const Uint32 *src = (const Uint32 *) (cvt->buf + cvt->len_cvt);
+            Uint32 *dst = (Uint32 *) (cvt->buf + cvt->len_cvt * 2);
+            Sint32 lf, rf, ce;
+
+            if (SDL_AUDIO_ISBIGENDIAN(format)) {
+                for (i = cvt->len_cvt / 8; i; --i) {
+                    dst -= 4;
+                    src -= 2;
+                    lf = (Sint32) SDL_SwapBE32(src[0]);
+                    rf = (Sint32) SDL_SwapBE32(src[1]);
+                    ce = (lf / 2) + (rf / 2);
+                    dst[0] = src[0];
+                    dst[1] = src[1];
+                    dst[2] = SDL_SwapBE32((Uint32) (lf - ce));
+                    dst[3] = SDL_SwapBE32((Uint32) (rf - ce));
+                }
+            } else {
+                for (i = cvt->len_cvt / 8; i; --i) {
+                    dst -= 4;
+                    src -= 2;
+                    lf = (Sint32) SDL_SwapLE32(src[0]);
+                    rf = (Sint32) SDL_SwapLE32(src[1]);
+                    ce = (lf / 2) + (rf / 2);
+                    dst[0] = src[0];
+                    dst[1] = src[1];
+                    dst[2] = SDL_SwapLE32((Uint32) (lf - ce));
+                    dst[3] = SDL_SwapLE32((Uint32) (rf - ce));
+                }
+            }
+        }
+        break;
+    }
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+
+int
+SDL_ConvertAudio(SDL_AudioCVT * cvt)
+{
+    /* !!! FIXME: (cvt) should be const; stack-copy it here. */
+    /* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
+
+    /* Make sure there's data to convert */
+    if (cvt->buf == NULL) {
+        SDL_SetError("No buffer allocated for conversion");
+        return (-1);
+    }
+    /* Return okay if no conversion is necessary */
+    cvt->len_cvt = cvt->len;
+    if (cvt->filters[0] == NULL) {
+        return (0);
+    }
+
+    /* Set up the conversion and go! */
+    cvt->filter_index = 0;
+    cvt->filters[0] (cvt, cvt->src_format);
+    return (0);
+}
+
+
+static SDL_AudioFilter
+SDL_HandTunedTypeCVT(SDL_AudioFormat src_fmt, SDL_AudioFormat dst_fmt)
+{
+    /*
+     * Fill in any future conversions that are specialized to a
+     *  processor, platform, compiler, or library here.
+     */
+
+    return NULL;                /* no specialized converter code available. */
+}
+
+
+/*
+ * Find a converter between two data types. We try to select a hand-tuned
+ *  asm/vectorized/optimized function first, and then fallback to an
+ *  autogenerated function that is customized to convert between two
+ *  specific data types.
+ */
+static int
+SDL_BuildAudioTypeCVT(SDL_AudioCVT * cvt,
+                      SDL_AudioFormat src_fmt, SDL_AudioFormat dst_fmt)
+{
+    if (src_fmt != dst_fmt) {
+        const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
+        const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
+        SDL_AudioFilter filter = SDL_HandTunedTypeCVT(src_fmt, dst_fmt);
+
+        /* No hand-tuned converter? Try the autogenerated ones. */
+        if (filter == NULL) {
+            int i;
+            for (i = 0; sdl_audio_type_filters[i].filter != NULL; i++) {
+                const SDL_AudioTypeFilters *filt = &sdl_audio_type_filters[i];
+                if ((filt->src_fmt == src_fmt) && (filt->dst_fmt == dst_fmt)) {
+                    filter = filt->filter;
+                    break;
+                }
+            }
+
+            if (filter == NULL) {
+                SDL_SetError("No conversion available for these formats");
+                return -1;
+            }
+        }
+
+        /* Update (cvt) with filter details... */
+        cvt->filters[cvt->filter_index++] = filter;
+        if (src_bitsize < dst_bitsize) {
+            const int mult = (dst_bitsize / src_bitsize);
+            cvt->len_mult *= mult;
+            cvt->len_ratio *= mult;
+        } else if (src_bitsize > dst_bitsize) {
+            cvt->len_ratio /= (src_bitsize / dst_bitsize);
+        }
+
+        return 1;               /* added a converter. */
+    }
+
+    return 0;                   /* no conversion necessary. */
+}
+
+
+static SDL_AudioFilter
+SDL_HandTunedResampleCVT(SDL_AudioCVT * cvt, int dst_channels,
+                         int src_rate, int dst_rate)
+{
+    /*
+     * Fill in any future conversions that are specialized to a
+     *  processor, platform, compiler, or library here.
+     */
+
+    return NULL;                /* no specialized converter code available. */
+}
+
+static int
+SDL_FindFrequencyMultiple(const int src_rate, const int dst_rate)
+{
+    int retval = 0;
+
+    /* If we only built with the arbitrary resamplers, ignore multiples. */
+#if !LESS_RESAMPLERS
+    int lo, hi;
+    int div;
+
+    SDL_assert(src_rate != 0);
+    SDL_assert(dst_rate != 0);
+    SDL_assert(src_rate != dst_rate);
+
+    if (src_rate < dst_rate) {
+        lo = src_rate;
+        hi = dst_rate;
+    } else {
+        lo = dst_rate;
+        hi = src_rate;
+    }
+
+    /* zero means "not a supported multiple" ... we only do 2x and 4x. */
+    if ((hi % lo) != 0)
+        return 0;               /* not a multiple. */
+
+    div = hi / lo;
+    retval = ((div == 2) || (div == 4)) ? div : 0;
+#endif
+
+    return retval;
+}
+
+static int
+SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, int dst_channels,
+                          int src_rate, int dst_rate)
+{
+    if (src_rate != dst_rate) {
+        SDL_AudioFilter filter = SDL_HandTunedResampleCVT(cvt, dst_channels,
+                                                          src_rate, dst_rate);
+
+        /* No hand-tuned converter? Try the autogenerated ones. */
+        if (filter == NULL) {
+            int i;
+            const int upsample = (src_rate < dst_rate) ? 1 : 0;
+            const int multiple =
+                SDL_FindFrequencyMultiple(src_rate, dst_rate);
+
+            for (i = 0; sdl_audio_rate_filters[i].filter != NULL; i++) {
+                const SDL_AudioRateFilters *filt = &sdl_audio_rate_filters[i];
+                if ((filt->fmt == cvt->dst_format) &&
+                    (filt->channels == dst_channels) &&
+                    (filt->upsample == upsample) &&
+                    (filt->multiple == multiple)) {
+                    filter = filt->filter;
+                    break;
+                }
+            }
+
+            if (filter == NULL) {
+                SDL_SetError("No conversion available for these rates");
+                return -1;
+            }
+        }
+
+        /* Update (cvt) with filter details... */
+        cvt->filters[cvt->filter_index++] = filter;
+        if (src_rate < dst_rate) {
+            const double mult = ((double) dst_rate) / ((double) src_rate);
+            cvt->len_mult *= (int) SDL_ceil(mult);
+            cvt->len_ratio *= mult;
+        } else {
+            cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
+        }
+
+        return 1;               /* added a converter. */
+    }
+
+    return 0;                   /* no conversion necessary. */
+}
+
+
+/* Creates a set of audio filters to convert from one format to another.
+   Returns -1 if the format conversion is not supported, 0 if there's
+   no conversion needed, or 1 if the audio filter is set up.
+*/
+
+int
+SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
+                  SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
+                  SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
+{
+    /*
+     * !!! FIXME: reorder filters based on which grow/shrink the buffer.
+     * !!! FIXME: ideally, we should do everything that shrinks the buffer
+     * !!! FIXME: first, so we don't have to process as many bytes in a given
+     * !!! FIXME: filter and abuse the CPU cache less. This might not be as
+     * !!! FIXME: good in practice as it sounds in theory, though.
+     */
+
+    /* Sanity check target pointer */
+    if (cvt == NULL) {
+        return SDL_InvalidParamError("cvt");
+    }
+
+    /* there are no unsigned types over 16 bits, so catch this up front. */
+    if ((SDL_AUDIO_BITSIZE(src_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(src_fmt))) {
+        return SDL_SetError("Invalid source format");
+    }
+    if ((SDL_AUDIO_BITSIZE(dst_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(dst_fmt))) {
+        return SDL_SetError("Invalid destination format");
+    }
+
+    /* prevent possible divisions by zero, etc. */
+    if ((src_channels == 0) || (dst_channels == 0)) {
+        return SDL_SetError("Source or destination channels is zero");
+    }
+    if ((src_rate == 0) || (dst_rate == 0)) {
+        return SDL_SetError("Source or destination rate is zero");
+    }
+#ifdef DEBUG_CONVERT
+    printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
+           src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
+#endif
+
+    /* Start off with no conversion necessary */
+    SDL_zerop(cvt);
+    cvt->src_format = src_fmt;
+    cvt->dst_format = dst_fmt;
+    cvt->needed = 0;
+    cvt->filter_index = 0;
+    cvt->filters[0] = NULL;
+    cvt->len_mult = 1;
+    cvt->len_ratio = 1.0;
+    cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
+
+    /* Convert data types, if necessary. Updates (cvt). */
+    if (SDL_BuildAudioTypeCVT(cvt, src_fmt, dst_fmt) == -1) {
+        return -1;              /* shouldn't happen, but just in case... */
+    }
+
+    /* Channel conversion */
+    if (src_channels != dst_channels) {
+        if ((src_channels == 1) && (dst_channels > 1)) {
+            cvt->filters[cvt->filter_index++] = SDL_ConvertStereo;
+            cvt->len_mult *= 2;
+            src_channels = 2;
+            cvt->len_ratio *= 2;
+        }
+        if ((src_channels == 2) && (dst_channels == 6)) {
+            cvt->filters[cvt->filter_index++] = SDL_ConvertSurround;
+            src_channels = 6;
+            cvt->len_mult *= 3;
+            cvt->len_ratio *= 3;
+        }
+        if ((src_channels == 2) && (dst_channels == 4)) {
+            cvt->filters[cvt->filter_index++] = SDL_ConvertSurround_4;
+            src_channels = 4;
+            cvt->len_mult *= 2;
+            cvt->len_ratio *= 2;
+        }
+        while ((src_channels * 2) <= dst_channels) {
+            cvt->filters[cvt->filter_index++] = SDL_ConvertStereo;
+            cvt->len_mult *= 2;
+            src_channels *= 2;
+            cvt->len_ratio *= 2;
+        }
+        if ((src_channels == 6) && (dst_channels <= 2)) {
+            cvt->filters[cvt->filter_index++] = SDL_ConvertStrip;
+            src_channels = 2;
+            cvt->len_ratio /= 3;
+        }
+        if ((src_channels == 6) && (dst_channels == 4)) {
+            cvt->filters[cvt->filter_index++] = SDL_ConvertStrip_2;
+            src_channels = 4;
+            cvt->len_ratio /= 2;
+        }
+        /* This assumes that 4 channel audio is in the format:
+           Left {front/back} + Right {front/back}
+           so converting to L/R stereo works properly.
+         */
+        while (((src_channels % 2) == 0) &&
+               ((src_channels / 2) >= dst_channels)) {
+            cvt->filters[cvt->filter_index++] = SDL_ConvertMono;
+            src_channels /= 2;
+            cvt->len_ratio /= 2;
+        }
+        if (src_channels != dst_channels) {
+            /* Uh oh.. */ ;
+        }
+    }
+
+    /* Do rate conversion, if necessary. Updates (cvt). */
+    if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) ==
+        -1) {
+        return -1;              /* shouldn't happen, but just in case... */
+    }
+
+    /* Set up the filter information */
+    if (cvt->filter_index != 0) {
+        cvt->needed = 1;
+        cvt->src_format = src_fmt;
+        cvt->dst_format = dst_fmt;
+        cvt->len = 0;
+        cvt->buf = NULL;
+        cvt->filters[cvt->filter_index] = NULL;
+    }
+    return (cvt->needed);
+}
+
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_audiodev.c b/src/audio/SDL_audiodev.c
new file mode 100644
index 0000000..91b60c3
--- /dev/null
+++ b/src/audio/SDL_audiodev.c
@@ -0,0 +1,113 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Get the name of the audio device we use for output */
+
+#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
+
+#include <fcntl.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h> /* For close() */
+
+#include "SDL_stdinc.h"
+#include "SDL_audiodev_c.h"
+
+#ifndef _PATH_DEV_DSP
+#if defined(__NETBSD__) || defined(__OPENBSD__)
+#define _PATH_DEV_DSP  "/dev/audio"
+#else
+#define _PATH_DEV_DSP  "/dev/dsp"
+#endif
+#endif
+#ifndef _PATH_DEV_DSP24
+#define _PATH_DEV_DSP24 "/dev/sound/dsp"
+#endif
+#ifndef _PATH_DEV_AUDIO
+#define _PATH_DEV_AUDIO "/dev/audio"
+#endif
+
+static inline void
+test_device(const char *fname, int flags, int (*test) (int fd),
+            SDL_AddAudioDevice addfn)
+{
+    struct stat sb;
+    if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
+        const int audio_fd = open(fname, flags, 0);
+        if (audio_fd >= 0) {
+            if (test(audio_fd)) {
+                addfn(fname);
+            }
+            close(audio_fd);
+        }
+    }
+}
+
+static int
+test_stub(int fd)
+{
+    return 1;
+}
+
+void
+SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test)(int fd),
+                         SDL_AddAudioDevice addfn)
+{
+    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    const char *audiodev;
+    char audiopath[1024];
+
+    if (test == NULL)
+        test = test_stub;
+
+    /* Figure out what our audio device is */
+    if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
+        ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
+        if (classic) {
+            audiodev = _PATH_DEV_AUDIO;
+        } else {
+            struct stat sb;
+
+            /* Added support for /dev/sound/\* in Linux 2.4 */
+            if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
+                && ((stat(_PATH_DEV_DSP24, &sb) == 0)
+                    && S_ISCHR(sb.st_mode))) {
+                audiodev = _PATH_DEV_DSP24;
+            } else {
+                audiodev = _PATH_DEV_DSP;
+            }
+        }
+    }
+    test_device(audiodev, flags, test, addfn);
+
+    if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
+        int instance = 0;
+        while (instance++ <= 64) {
+            SDL_snprintf(audiopath, SDL_arraysize(audiopath),
+                         "%s%d", audiodev, instance);
+            test_device(audiopath, flags, test, addfn);
+        }
+    }
+}
+
+#endif /* Audio driver selection */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_audiodev_c.h b/src/audio/SDL_audiodev_c.h
new file mode 100644
index 0000000..d439926
--- /dev/null
+++ b/src/audio/SDL_audiodev_c.h
@@ -0,0 +1,39 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL.h"
+#include "SDL_config.h"
+#include "SDL_sysaudio.h"
+
+/* Open the audio device for playback, and don't block if busy */
+/* #define USE_BLOCKING_WRITES */
+
+#ifdef USE_BLOCKING_WRITES
+#define OPEN_FLAGS_OUTPUT O_WRONLY
+#define OPEN_FLAGS_INPUT O_RDONLY
+#else
+#define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK)
+#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
+#endif
+
+void SDL_EnumUnixAudioDevices(int iscapture, int classic,
+                              int (*test) (int fd), SDL_AddAudioDevice addfn);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_audiomem.h b/src/audio/SDL_audiomem.h
new file mode 100644
index 0000000..8c027c3
--- /dev/null
+++ b/src/audio/SDL_audiomem.h
@@ -0,0 +1,25 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#define SDL_AllocAudioMem   SDL_malloc
+#define SDL_FreeAudioMem    SDL_free
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_audiotypecvt.c b/src/audio/SDL_audiotypecvt.c
new file mode 100644
index 0000000..6245c53
--- /dev/null
+++ b/src/audio/SDL_audiotypecvt.c
@@ -0,0 +1,16015 @@
+/* DO NOT EDIT!  This file is generated by sdlgenaudiocvt.pl */
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+
+#ifndef DEBUG_CONVERT
+#define DEBUG_CONVERT 0
+#endif
+
+
+/* If you can guarantee your data and need space, you can eliminate code... */
+
+/* Just build the arbitrary resamplers if you're saving code space. */
+#ifndef LESS_RESAMPLERS
+#define LESS_RESAMPLERS 0
+#endif
+
+/* Don't build any resamplers if you're REALLY saving code space. */
+#ifndef NO_RESAMPLERS
+#define NO_RESAMPLERS 0
+#endif
+
+/* Don't build any type converters if you're saving code space. */
+#ifndef NO_CONVERTERS
+#define NO_CONVERTERS 0
+#endif
+
+
+/* *INDENT-OFF* */
+
+#define DIVBY127 0.0078740157480315f
+#define DIVBY32767 3.05185094759972e-05f
+#define DIVBY2147483647 4.6566128752458e-10f
+
+#if !NO_CONVERTERS
+
+static void SDLCALL
+SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n");
+#endif
+
+    src = (const Uint8 *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
+        const Sint8 val = ((*src) ^ 0x80);
+        *dst = ((Sint8) val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Uint16 val = (((Uint16) *src) << 8);
+        *dst = SDL_SwapLE16(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Uint16 val = (((Uint16) *src) << 8);
+        *dst = SDL_SwapBE16(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const float val = ((((float) *src) * DIVBY127) - 1.0f);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const float val = ((((float) *src) * DIVBY127) - 1.0f);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n");
+#endif
+
+    src = (const Uint8 *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
+        const Uint8 val = ((((Sint8) *src)) ^ 0x80);
+        *dst = val;
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
+        *dst = SDL_SwapLE16(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
+        *dst = SDL_SwapBE16(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const float val = (((float) ((Sint8) *src)) * DIVBY127);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint8 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n");
+#endif
+
+    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
+        const float val = (((float) ((Sint8) *src)) * DIVBY127);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    cvt->len_cvt *= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint16 val = SDL_SwapLE16(*src);
+        *dst = SDL_SwapBE16(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
+        *dst = SDL_SwapLE16(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
+        *dst = SDL_SwapBE16(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) SDL_SwapLE16(*src));
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint16 val = SDL_SwapBE16(*src);
+        *dst = SDL_SwapLE16(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
+        *dst = SDL_SwapLE16(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) SDL_SwapBE16(*src));
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n");
+#endif
+
+    src = (const Uint16 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
+        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
+        *dst = SDL_SwapBE16(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint16 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n");
+#endif
+
+    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
+        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    cvt->len_cvt *= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
+        *dst = SDL_SwapLE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
+        *dst = SDL_SwapBE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint32 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint32 val = ((Sint32) SDL_SwapLE32(*src));
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (float *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (float *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
+        *dst = SDL_SwapLE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
+        *dst = SDL_SwapBE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (Sint32 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const Sint32 val = ((Sint32) SDL_SwapBE32(*src));
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (float *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const Uint32 *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n");
+#endif
+
+    src = (const Uint32 *) cvt->buf;
+    dst = (float *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
+        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
+        *dst = SDL_SwapLE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
+        *dst = SDL_SwapBE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint32 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint32 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (float *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const float val = SDL_SwapFloatLE(*src);
+        *dst = SDL_SwapFloatBE(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Uint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Uint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f));
+        *dst = val;
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint8 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint8 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f));
+        *dst = ((Sint8) val);
+    }
+
+    cvt->len_cvt /= 4;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
+        *dst = SDL_SwapLE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
+        *dst = ((Sint16) SDL_SwapLE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Uint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Uint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
+        *dst = SDL_SwapBE16(val);
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint16 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint16 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
+        *dst = ((Sint16) SDL_SwapBE16(val));
+    }
+
+    cvt->len_cvt /= 2;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint32 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
+        *dst = ((Sint32) SDL_SwapLE32(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    Sint32 *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (Sint32 *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
+        *dst = ((Sint32) SDL_SwapBE32(val));
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
+    }
+}
+
+static void SDLCALL
+SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const float *src;
+    float *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n");
+#endif
+
+    src = (const float *) cvt->buf;
+    dst = (float *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
+        const float val = SDL_SwapFloatBE(*src);
+        *dst = SDL_SwapFloatLE(val);
+    }
+
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
+    }
+}
+
+#endif  /* !NO_CONVERTERS */
+
+
+const SDL_AudioTypeFilters sdl_audio_type_filters[] =
+{
+#if !NO_CONVERTERS
+    { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 },
+    { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB },
+    { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB },
+    { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB },
+    { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB },
+    { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB },
+    { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB },
+    { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB },
+    { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB },
+    { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 },
+    { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB },
+    { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB },
+    { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB },
+    { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB },
+    { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB },
+    { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB },
+    { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB },
+    { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB },
+    { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 },
+    { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 },
+    { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB },
+    { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB },
+    { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB },
+    { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB },
+    { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB },
+    { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB },
+    { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB },
+    { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 },
+    { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 },
+    { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB },
+    { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB },
+    { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB },
+    { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB },
+    { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB },
+    { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB },
+    { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB },
+    { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 },
+    { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 },
+    { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB },
+    { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB },
+    { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB },
+    { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB },
+    { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB },
+    { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB },
+    { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB },
+    { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 },
+    { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 },
+    { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB },
+    { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB },
+    { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB },
+    { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB },
+    { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB },
+    { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB },
+    { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB },
+    { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 },
+    { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 },
+    { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB },
+    { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB },
+    { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB },
+    { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB },
+    { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB },
+    { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB },
+    { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB },
+    { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 },
+    { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 },
+    { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB },
+    { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB },
+    { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB },
+    { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB },
+    { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB },
+    { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB },
+    { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB },
+    { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 },
+    { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 },
+    { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB },
+    { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB },
+    { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB },
+    { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB },
+    { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB },
+    { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB },
+    { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB },
+    { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 },
+    { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 },
+    { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB },
+    { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB },
+    { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB },
+    { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB },
+    { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB },
+    { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB },
+    { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB },
+#endif  /* !NO_CONVERTERS */
+    { 0, 0, NULL }
+};
+
+
+#if !NO_RESAMPLERS
+
+static void SDLCALL
+SDL_Upsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 16;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Uint8 sample0 = src[0];
+    Uint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = sample0;
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 16;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Uint8 sample0 = src[0];
+    Uint8 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = sample0;
+            dst++;
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Uint8 sample1 = src[1];
+    Uint8 sample0 = src[0];
+    Uint8 last_sample1 = sample1;
+    Uint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = sample1;
+        dst[0] = sample0;
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Uint8 sample0 = src[0];
+    Uint8 sample1 = src[1];
+    Uint8 last_sample0 = sample0;
+    Uint8 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = sample0;
+            dst[1] = sample1;
+            dst += 2;
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Uint8 sample3 = src[3];
+    Uint8 sample2 = src[2];
+    Uint8 sample1 = src[1];
+    Uint8 sample0 = src[0];
+    Uint8 last_sample3 = sample3;
+    Uint8 last_sample2 = sample2;
+    Uint8 last_sample1 = sample1;
+    Uint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = sample3;
+        dst[2] = sample2;
+        dst[1] = sample1;
+        dst[0] = sample0;
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+            sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Uint8 sample0 = src[0];
+    Uint8 sample1 = src[1];
+    Uint8 sample2 = src[2];
+    Uint8 sample3 = src[3];
+    Uint8 last_sample0 = sample0;
+    Uint8 last_sample1 = sample1;
+    Uint8 last_sample2 = sample2;
+    Uint8 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = sample0;
+            dst[1] = sample1;
+            dst[2] = sample2;
+            dst[3] = sample3;
+            dst += 4;
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+            sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 96;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Uint8 sample5 = src[5];
+    Uint8 sample4 = src[4];
+    Uint8 sample3 = src[3];
+    Uint8 sample2 = src[2];
+    Uint8 sample1 = src[1];
+    Uint8 sample0 = src[0];
+    Uint8 last_sample5 = sample5;
+    Uint8 last_sample4 = sample4;
+    Uint8 last_sample3 = sample3;
+    Uint8 last_sample2 = sample2;
+    Uint8 last_sample1 = sample1;
+    Uint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = sample5;
+        dst[4] = sample4;
+        dst[3] = sample3;
+        dst[2] = sample2;
+        dst[1] = sample1;
+        dst[0] = sample0;
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+            sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+            sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+            sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 96;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Uint8 sample0 = src[0];
+    Uint8 sample1 = src[1];
+    Uint8 sample2 = src[2];
+    Uint8 sample3 = src[3];
+    Uint8 sample4 = src[4];
+    Uint8 sample5 = src[5];
+    Uint8 last_sample0 = sample0;
+    Uint8 last_sample1 = sample1;
+    Uint8 last_sample2 = sample2;
+    Uint8 last_sample3 = sample3;
+    Uint8 last_sample4 = sample4;
+    Uint8 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = sample0;
+            dst[1] = sample1;
+            dst[2] = sample2;
+            dst[3] = sample3;
+            dst[4] = sample4;
+            dst[5] = sample5;
+            dst += 6;
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+            sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+            sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+            sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Uint8 sample7 = src[7];
+    Uint8 sample6 = src[6];
+    Uint8 sample5 = src[5];
+    Uint8 sample4 = src[4];
+    Uint8 sample3 = src[3];
+    Uint8 sample2 = src[2];
+    Uint8 sample1 = src[1];
+    Uint8 sample0 = src[0];
+    Uint8 last_sample7 = sample7;
+    Uint8 last_sample6 = sample6;
+    Uint8 last_sample5 = sample5;
+    Uint8 last_sample4 = sample4;
+    Uint8 last_sample3 = sample3;
+    Uint8 last_sample2 = sample2;
+    Uint8 last_sample1 = sample1;
+    Uint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = sample7;
+        dst[6] = sample6;
+        dst[5] = sample5;
+        dst[4] = sample4;
+        dst[3] = sample3;
+        dst[2] = sample2;
+        dst[1] = sample1;
+        dst[0] = sample0;
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Uint8) ((((Sint16) src[7]) + ((Sint16) last_sample7)) >> 1);
+            sample6 = (Uint8) ((((Sint16) src[6]) + ((Sint16) last_sample6)) >> 1);
+            sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+            sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+            sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+            sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Uint8 sample0 = src[0];
+    Uint8 sample1 = src[1];
+    Uint8 sample2 = src[2];
+    Uint8 sample3 = src[3];
+    Uint8 sample4 = src[4];
+    Uint8 sample5 = src[5];
+    Uint8 sample6 = src[6];
+    Uint8 sample7 = src[7];
+    Uint8 last_sample0 = sample0;
+    Uint8 last_sample1 = sample1;
+    Uint8 last_sample2 = sample2;
+    Uint8 last_sample3 = sample3;
+    Uint8 last_sample4 = sample4;
+    Uint8 last_sample5 = sample5;
+    Uint8 last_sample6 = sample6;
+    Uint8 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = sample0;
+            dst[1] = sample1;
+            dst[2] = sample2;
+            dst[3] = sample3;
+            dst[4] = sample4;
+            dst[5] = sample5;
+            dst[6] = sample6;
+            dst[7] = sample7;
+            dst += 8;
+            sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
+            sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
+            sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
+            sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
+            sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
+            sample6 = (Uint8) ((((Sint16) src[6]) + ((Sint16) last_sample6)) >> 1);
+            sample7 = (Uint8) ((((Sint16) src[7]) + ((Sint16) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 16;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = ((Sint8) sample0);
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 16;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint8) sample0);
+            dst++;
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 last_sample1 = sample1;
+    Sint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = ((Sint8) sample1);
+        dst[0] = ((Sint8) sample0);
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 last_sample0 = sample0;
+    Sint8 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint8) sample0);
+            dst[1] = ((Sint8) sample1);
+            dst += 2;
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint8 sample3 = ((Sint8) src[3]);
+    Sint8 sample2 = ((Sint8) src[2]);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 last_sample3 = sample3;
+    Sint8 last_sample2 = sample2;
+    Sint8 last_sample1 = sample1;
+    Sint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = ((Sint8) sample3);
+        dst[2] = ((Sint8) sample2);
+        dst[1] = ((Sint8) sample1);
+        dst[0] = ((Sint8) sample0);
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+            sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 sample2 = ((Sint8) src[2]);
+    Sint8 sample3 = ((Sint8) src[3]);
+    Sint8 last_sample0 = sample0;
+    Sint8 last_sample1 = sample1;
+    Sint8 last_sample2 = sample2;
+    Sint8 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint8) sample0);
+            dst[1] = ((Sint8) sample1);
+            dst[2] = ((Sint8) sample2);
+            dst[3] = ((Sint8) sample3);
+            dst += 4;
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+            sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 96;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint8 sample5 = ((Sint8) src[5]);
+    Sint8 sample4 = ((Sint8) src[4]);
+    Sint8 sample3 = ((Sint8) src[3]);
+    Sint8 sample2 = ((Sint8) src[2]);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 last_sample5 = sample5;
+    Sint8 last_sample4 = sample4;
+    Sint8 last_sample3 = sample3;
+    Sint8 last_sample2 = sample2;
+    Sint8 last_sample1 = sample1;
+    Sint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = ((Sint8) sample5);
+        dst[4] = ((Sint8) sample4);
+        dst[3] = ((Sint8) sample3);
+        dst[2] = ((Sint8) sample2);
+        dst[1] = ((Sint8) sample1);
+        dst[0] = ((Sint8) sample0);
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+            sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+            sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+            sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 96;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 sample2 = ((Sint8) src[2]);
+    Sint8 sample3 = ((Sint8) src[3]);
+    Sint8 sample4 = ((Sint8) src[4]);
+    Sint8 sample5 = ((Sint8) src[5]);
+    Sint8 last_sample0 = sample0;
+    Sint8 last_sample1 = sample1;
+    Sint8 last_sample2 = sample2;
+    Sint8 last_sample3 = sample3;
+    Sint8 last_sample4 = sample4;
+    Sint8 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint8) sample0);
+            dst[1] = ((Sint8) sample1);
+            dst[2] = ((Sint8) sample2);
+            dst[3] = ((Sint8) sample3);
+            dst[4] = ((Sint8) sample4);
+            dst[5] = ((Sint8) sample5);
+            dst += 6;
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+            sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+            sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+            sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint8 sample7 = ((Sint8) src[7]);
+    Sint8 sample6 = ((Sint8) src[6]);
+    Sint8 sample5 = ((Sint8) src[5]);
+    Sint8 sample4 = ((Sint8) src[4]);
+    Sint8 sample3 = ((Sint8) src[3]);
+    Sint8 sample2 = ((Sint8) src[2]);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 last_sample7 = sample7;
+    Sint8 last_sample6 = sample6;
+    Sint8 last_sample5 = sample5;
+    Sint8 last_sample4 = sample4;
+    Sint8 last_sample3 = sample3;
+    Sint8 last_sample2 = sample2;
+    Sint8 last_sample1 = sample1;
+    Sint8 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = ((Sint8) sample7);
+        dst[6] = ((Sint8) sample6);
+        dst[5] = ((Sint8) sample5);
+        dst[4] = ((Sint8) sample4);
+        dst[3] = ((Sint8) sample3);
+        dst[2] = ((Sint8) sample2);
+        dst[1] = ((Sint8) sample1);
+        dst[0] = ((Sint8) sample0);
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Sint8) ((((Sint16) ((Sint8) src[7])) + ((Sint16) last_sample7)) >> 1);
+            sample6 = (Sint8) ((((Sint16) ((Sint8) src[6])) + ((Sint16) last_sample6)) >> 1);
+            sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+            sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+            sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+            sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint8 sample0 = ((Sint8) src[0]);
+    Sint8 sample1 = ((Sint8) src[1]);
+    Sint8 sample2 = ((Sint8) src[2]);
+    Sint8 sample3 = ((Sint8) src[3]);
+    Sint8 sample4 = ((Sint8) src[4]);
+    Sint8 sample5 = ((Sint8) src[5]);
+    Sint8 sample6 = ((Sint8) src[6]);
+    Sint8 sample7 = ((Sint8) src[7]);
+    Sint8 last_sample0 = sample0;
+    Sint8 last_sample1 = sample1;
+    Sint8 last_sample2 = sample2;
+    Sint8 last_sample3 = sample3;
+    Sint8 last_sample4 = sample4;
+    Sint8 last_sample5 = sample5;
+    Sint8 last_sample6 = sample6;
+    Sint8 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint8) sample0);
+            dst[1] = ((Sint8) sample1);
+            dst[2] = ((Sint8) sample2);
+            dst[3] = ((Sint8) sample3);
+            dst[4] = ((Sint8) sample4);
+            dst[5] = ((Sint8) sample5);
+            dst[6] = ((Sint8) sample6);
+            dst[7] = ((Sint8) sample7);
+            dst += 8;
+            sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
+            sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
+            sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
+            sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
+            sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
+            sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
+            sample6 = (Sint8) ((((Sint16) ((Sint8) src[6])) + ((Sint16) last_sample6)) >> 1);
+            sample7 = (Sint8) ((((Sint16) ((Sint8) src[7])) + ((Sint16) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = SDL_SwapLE16(sample0);
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapLE16(sample0);
+            dst++;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = SDL_SwapLE16(sample1);
+        dst[0] = SDL_SwapLE16(sample0);
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapLE16(sample0);
+            dst[1] = SDL_SwapLE16(sample1);
+            dst += 2;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample3 = SDL_SwapLE16(src[3]);
+    Uint16 sample2 = SDL_SwapLE16(src[2]);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = SDL_SwapLE16(sample3);
+        dst[2] = SDL_SwapLE16(sample2);
+        dst[1] = SDL_SwapLE16(sample1);
+        dst[0] = SDL_SwapLE16(sample0);
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 sample2 = SDL_SwapLE16(src[2]);
+    Uint16 sample3 = SDL_SwapLE16(src[3]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapLE16(sample0);
+            dst[1] = SDL_SwapLE16(sample1);
+            dst[2] = SDL_SwapLE16(sample2);
+            dst[3] = SDL_SwapLE16(sample3);
+            dst += 4;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample5 = SDL_SwapLE16(src[5]);
+    Uint16 sample4 = SDL_SwapLE16(src[4]);
+    Uint16 sample3 = SDL_SwapLE16(src[3]);
+    Uint16 sample2 = SDL_SwapLE16(src[2]);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 last_sample5 = sample5;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = SDL_SwapLE16(sample5);
+        dst[4] = SDL_SwapLE16(sample4);
+        dst[3] = SDL_SwapLE16(sample3);
+        dst[2] = SDL_SwapLE16(sample2);
+        dst[1] = SDL_SwapLE16(sample1);
+        dst[0] = SDL_SwapLE16(sample0);
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 sample2 = SDL_SwapLE16(src[2]);
+    Uint16 sample3 = SDL_SwapLE16(src[3]);
+    Uint16 sample4 = SDL_SwapLE16(src[4]);
+    Uint16 sample5 = SDL_SwapLE16(src[5]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapLE16(sample0);
+            dst[1] = SDL_SwapLE16(sample1);
+            dst[2] = SDL_SwapLE16(sample2);
+            dst[3] = SDL_SwapLE16(sample3);
+            dst[4] = SDL_SwapLE16(sample4);
+            dst[5] = SDL_SwapLE16(sample5);
+            dst += 6;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample7 = SDL_SwapLE16(src[7]);
+    Uint16 sample6 = SDL_SwapLE16(src[6]);
+    Uint16 sample5 = SDL_SwapLE16(src[5]);
+    Uint16 sample4 = SDL_SwapLE16(src[4]);
+    Uint16 sample3 = SDL_SwapLE16(src[3]);
+    Uint16 sample2 = SDL_SwapLE16(src[2]);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 last_sample7 = sample7;
+    Uint16 last_sample6 = sample6;
+    Uint16 last_sample5 = sample5;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = SDL_SwapLE16(sample7);
+        dst[6] = SDL_SwapLE16(sample6);
+        dst[5] = SDL_SwapLE16(sample5);
+        dst[4] = SDL_SwapLE16(sample4);
+        dst[3] = SDL_SwapLE16(sample3);
+        dst[2] = SDL_SwapLE16(sample2);
+        dst[1] = SDL_SwapLE16(sample1);
+        dst[0] = SDL_SwapLE16(sample0);
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Uint16) ((((Sint32) SDL_SwapLE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+            sample6 = (Uint16) ((((Sint32) SDL_SwapLE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+            sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapLE16(src[0]);
+    Uint16 sample1 = SDL_SwapLE16(src[1]);
+    Uint16 sample2 = SDL_SwapLE16(src[2]);
+    Uint16 sample3 = SDL_SwapLE16(src[3]);
+    Uint16 sample4 = SDL_SwapLE16(src[4]);
+    Uint16 sample5 = SDL_SwapLE16(src[5]);
+    Uint16 sample6 = SDL_SwapLE16(src[6]);
+    Uint16 sample7 = SDL_SwapLE16(src[7]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample5 = sample5;
+    Uint16 last_sample6 = sample6;
+    Uint16 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapLE16(sample0);
+            dst[1] = SDL_SwapLE16(sample1);
+            dst[2] = SDL_SwapLE16(sample2);
+            dst[3] = SDL_SwapLE16(sample3);
+            dst[4] = SDL_SwapLE16(sample4);
+            dst[5] = SDL_SwapLE16(sample5);
+            dst[6] = SDL_SwapLE16(sample6);
+            dst[7] = SDL_SwapLE16(sample7);
+            dst += 8;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            sample6 = (Uint16) ((((Sint32) SDL_SwapLE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+            sample7 = (Uint16) ((((Sint32) SDL_SwapLE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+            dst++;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+            dst += 2;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+    Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+        dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+        dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+    Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+            dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+            dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+            dst += 4;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+    Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+    Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+    Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 last_sample5 = sample5;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+        dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+        dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+        dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+        dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+    Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+    Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+    Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+            dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+            dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+            dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+            dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+            dst += 6;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample7 = ((Sint16) SDL_SwapLE16(src[7]));
+    Sint16 sample6 = ((Sint16) SDL_SwapLE16(src[6]));
+    Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+    Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+    Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+    Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 last_sample7 = sample7;
+    Sint16 last_sample6 = sample6;
+    Sint16 last_sample5 = sample5;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = ((Sint16) SDL_SwapLE16(sample7));
+        dst[6] = ((Sint16) SDL_SwapLE16(sample6));
+        dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+        dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+        dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+        dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+        dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+            sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
+    Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
+    Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
+    Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
+    Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
+    Sint16 sample6 = ((Sint16) SDL_SwapLE16(src[6]));
+    Sint16 sample7 = ((Sint16) SDL_SwapLE16(src[7]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample5 = sample5;
+    Sint16 last_sample6 = sample6;
+    Sint16 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapLE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapLE16(sample1));
+            dst[2] = ((Sint16) SDL_SwapLE16(sample2));
+            dst[3] = ((Sint16) SDL_SwapLE16(sample3));
+            dst[4] = ((Sint16) SDL_SwapLE16(sample4));
+            dst[5] = ((Sint16) SDL_SwapLE16(sample5));
+            dst[6] = ((Sint16) SDL_SwapLE16(sample6));
+            dst[7] = ((Sint16) SDL_SwapLE16(sample7));
+            dst += 8;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+            sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = SDL_SwapBE16(sample0);
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapBE16(sample0);
+            dst++;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = SDL_SwapBE16(sample1);
+        dst[0] = SDL_SwapBE16(sample0);
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapBE16(sample0);
+            dst[1] = SDL_SwapBE16(sample1);
+            dst += 2;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample3 = SDL_SwapBE16(src[3]);
+    Uint16 sample2 = SDL_SwapBE16(src[2]);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = SDL_SwapBE16(sample3);
+        dst[2] = SDL_SwapBE16(sample2);
+        dst[1] = SDL_SwapBE16(sample1);
+        dst[0] = SDL_SwapBE16(sample0);
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 sample2 = SDL_SwapBE16(src[2]);
+    Uint16 sample3 = SDL_SwapBE16(src[3]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapBE16(sample0);
+            dst[1] = SDL_SwapBE16(sample1);
+            dst[2] = SDL_SwapBE16(sample2);
+            dst[3] = SDL_SwapBE16(sample3);
+            dst += 4;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample5 = SDL_SwapBE16(src[5]);
+    Uint16 sample4 = SDL_SwapBE16(src[4]);
+    Uint16 sample3 = SDL_SwapBE16(src[3]);
+    Uint16 sample2 = SDL_SwapBE16(src[2]);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 last_sample5 = sample5;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = SDL_SwapBE16(sample5);
+        dst[4] = SDL_SwapBE16(sample4);
+        dst[3] = SDL_SwapBE16(sample3);
+        dst[2] = SDL_SwapBE16(sample2);
+        dst[1] = SDL_SwapBE16(sample1);
+        dst[0] = SDL_SwapBE16(sample0);
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 sample2 = SDL_SwapBE16(src[2]);
+    Uint16 sample3 = SDL_SwapBE16(src[3]);
+    Uint16 sample4 = SDL_SwapBE16(src[4]);
+    Uint16 sample5 = SDL_SwapBE16(src[5]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapBE16(sample0);
+            dst[1] = SDL_SwapBE16(sample1);
+            dst[2] = SDL_SwapBE16(sample2);
+            dst[3] = SDL_SwapBE16(sample3);
+            dst[4] = SDL_SwapBE16(sample4);
+            dst[5] = SDL_SwapBE16(sample5);
+            dst += 6;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Uint16 sample7 = SDL_SwapBE16(src[7]);
+    Uint16 sample6 = SDL_SwapBE16(src[6]);
+    Uint16 sample5 = SDL_SwapBE16(src[5]);
+    Uint16 sample4 = SDL_SwapBE16(src[4]);
+    Uint16 sample3 = SDL_SwapBE16(src[3]);
+    Uint16 sample2 = SDL_SwapBE16(src[2]);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 last_sample7 = sample7;
+    Uint16 last_sample6 = sample6;
+    Uint16 last_sample5 = sample5;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = SDL_SwapBE16(sample7);
+        dst[6] = SDL_SwapBE16(sample6);
+        dst[5] = SDL_SwapBE16(sample5);
+        dst[4] = SDL_SwapBE16(sample4);
+        dst[3] = SDL_SwapBE16(sample3);
+        dst[2] = SDL_SwapBE16(sample2);
+        dst[1] = SDL_SwapBE16(sample1);
+        dst[0] = SDL_SwapBE16(sample0);
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Uint16) ((((Sint32) SDL_SwapBE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+            sample6 = (Uint16) ((((Sint32) SDL_SwapBE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+            sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Uint16 sample0 = SDL_SwapBE16(src[0]);
+    Uint16 sample1 = SDL_SwapBE16(src[1]);
+    Uint16 sample2 = SDL_SwapBE16(src[2]);
+    Uint16 sample3 = SDL_SwapBE16(src[3]);
+    Uint16 sample4 = SDL_SwapBE16(src[4]);
+    Uint16 sample5 = SDL_SwapBE16(src[5]);
+    Uint16 sample6 = SDL_SwapBE16(src[6]);
+    Uint16 sample7 = SDL_SwapBE16(src[7]);
+    Uint16 last_sample0 = sample0;
+    Uint16 last_sample1 = sample1;
+    Uint16 last_sample2 = sample2;
+    Uint16 last_sample3 = sample3;
+    Uint16 last_sample4 = sample4;
+    Uint16 last_sample5 = sample5;
+    Uint16 last_sample6 = sample6;
+    Uint16 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapBE16(sample0);
+            dst[1] = SDL_SwapBE16(sample1);
+            dst[2] = SDL_SwapBE16(sample2);
+            dst[3] = SDL_SwapBE16(sample3);
+            dst[4] = SDL_SwapBE16(sample4);
+            dst[5] = SDL_SwapBE16(sample5);
+            dst[6] = SDL_SwapBE16(sample6);
+            dst[7] = SDL_SwapBE16(sample7);
+            dst += 8;
+            sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
+            sample6 = (Uint16) ((((Sint32) SDL_SwapBE16(src[6])) + ((Sint32) last_sample6)) >> 1);
+            sample7 = (Uint16) ((((Sint32) SDL_SwapBE16(src[7])) + ((Sint32) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 32;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+            dst++;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+            dst += 2;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+    Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+        dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+        dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+    Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+            dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+            dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+            dst += 4;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+    Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+    Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+    Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 last_sample5 = sample5;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+        dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+        dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+        dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+        dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 192;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+    Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+    Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+    Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+            dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+            dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+            dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+            dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+            dst += 6;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint16 sample7 = ((Sint16) SDL_SwapBE16(src[7]));
+    Sint16 sample6 = ((Sint16) SDL_SwapBE16(src[6]));
+    Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+    Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+    Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+    Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 last_sample7 = sample7;
+    Sint16 last_sample6 = sample6;
+    Sint16 last_sample5 = sample5;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = ((Sint16) SDL_SwapBE16(sample7));
+        dst[6] = ((Sint16) SDL_SwapBE16(sample6));
+        dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+        dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+        dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+        dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+        dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+        dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+            sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
+    Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
+    Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
+    Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
+    Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
+    Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
+    Sint16 sample6 = ((Sint16) SDL_SwapBE16(src[6]));
+    Sint16 sample7 = ((Sint16) SDL_SwapBE16(src[7]));
+    Sint16 last_sample0 = sample0;
+    Sint16 last_sample1 = sample1;
+    Sint16 last_sample2 = sample2;
+    Sint16 last_sample3 = sample3;
+    Sint16 last_sample4 = sample4;
+    Sint16 last_sample5 = sample5;
+    Sint16 last_sample6 = sample6;
+    Sint16 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint16) SDL_SwapBE16(sample0));
+            dst[1] = ((Sint16) SDL_SwapBE16(sample1));
+            dst[2] = ((Sint16) SDL_SwapBE16(sample2));
+            dst[3] = ((Sint16) SDL_SwapBE16(sample3));
+            dst[4] = ((Sint16) SDL_SwapBE16(sample4));
+            dst[5] = ((Sint16) SDL_SwapBE16(sample5));
+            dst[6] = ((Sint16) SDL_SwapBE16(sample6));
+            dst[7] = ((Sint16) SDL_SwapBE16(sample7));
+            dst += 8;
+            sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
+            sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
+            sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
+            sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
+            sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
+            sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
+            sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
+            sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+            dst++;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+            dst += 2;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+    Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+        dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+        dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+    Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+            dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+            dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+            dst += 4;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+    Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+    Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+    Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 last_sample5 = sample5;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+        dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+        dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+        dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+        dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+    Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+    Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+    Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+            dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+            dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+            dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+            dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+            dst += 6;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample7 = ((Sint32) SDL_SwapLE32(src[7]));
+    Sint32 sample6 = ((Sint32) SDL_SwapLE32(src[6]));
+    Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+    Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+    Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+    Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 last_sample7 = sample7;
+    Sint32 last_sample6 = sample6;
+    Sint32 last_sample5 = sample5;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = ((Sint32) SDL_SwapLE32(sample7));
+        dst[6] = ((Sint32) SDL_SwapLE32(sample6));
+        dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+        dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+        dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+        dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+        dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+            sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
+    Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
+    Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
+    Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
+    Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
+    Sint32 sample6 = ((Sint32) SDL_SwapLE32(src[6]));
+    Sint32 sample7 = ((Sint32) SDL_SwapLE32(src[7]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample5 = sample5;
+    Sint32 last_sample6 = sample6;
+    Sint32 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapLE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapLE32(sample1));
+            dst[2] = ((Sint32) SDL_SwapLE32(sample2));
+            dst[3] = ((Sint32) SDL_SwapLE32(sample3));
+            dst[4] = ((Sint32) SDL_SwapLE32(sample4));
+            dst[5] = ((Sint32) SDL_SwapLE32(sample5));
+            dst[6] = ((Sint32) SDL_SwapLE32(sample6));
+            dst[7] = ((Sint32) SDL_SwapLE32(sample7));
+            dst += 8;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+            sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+            dst++;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+            dst += 2;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+    Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+        dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+        dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+    Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+            dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+            dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+            dst += 4;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+    Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+    Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+    Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 last_sample5 = sample5;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+        dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+        dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+        dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+        dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+    Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+    Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+    Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+            dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+            dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+            dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+            dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+            dst += 6;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint32 sample7 = ((Sint32) SDL_SwapBE32(src[7]));
+    Sint32 sample6 = ((Sint32) SDL_SwapBE32(src[6]));
+    Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+    Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+    Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+    Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 last_sample7 = sample7;
+    Sint32 last_sample6 = sample6;
+    Sint32 last_sample5 = sample5;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = ((Sint32) SDL_SwapBE32(sample7));
+        dst[6] = ((Sint32) SDL_SwapBE32(sample6));
+        dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+        dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+        dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+        dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+        dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+        dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+            sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
+    Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
+    Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
+    Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
+    Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
+    Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
+    Sint32 sample6 = ((Sint32) SDL_SwapBE32(src[6]));
+    Sint32 sample7 = ((Sint32) SDL_SwapBE32(src[7]));
+    Sint32 last_sample0 = sample0;
+    Sint32 last_sample1 = sample1;
+    Sint32 last_sample2 = sample2;
+    Sint32 last_sample3 = sample3;
+    Sint32 last_sample4 = sample4;
+    Sint32 last_sample5 = sample5;
+    Sint32 last_sample6 = sample6;
+    Sint32 last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = ((Sint32) SDL_SwapBE32(sample0));
+            dst[1] = ((Sint32) SDL_SwapBE32(sample1));
+            dst[2] = ((Sint32) SDL_SwapBE32(sample2));
+            dst[3] = ((Sint32) SDL_SwapBE32(sample3));
+            dst[4] = ((Sint32) SDL_SwapBE32(sample4));
+            dst[5] = ((Sint32) SDL_SwapBE32(sample5));
+            dst[6] = ((Sint32) SDL_SwapBE32(sample6));
+            dst[7] = ((Sint32) SDL_SwapBE32(sample7));
+            dst += 8;
+            sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
+            sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
+            sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
+            sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
+            sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
+            sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
+            sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
+            sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+    const float *target = ((const float *) cvt->buf);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = SDL_SwapFloatLE(sample0);
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatLE(sample0);
+            dst++;
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+    const float *target = ((const float *) cvt->buf);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = SDL_SwapFloatLE(sample1);
+        dst[0] = SDL_SwapFloatLE(sample0);
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatLE(sample0);
+            dst[1] = SDL_SwapFloatLE(sample1);
+            dst += 2;
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+    const float *target = ((const float *) cvt->buf);
+    float sample3 = SDL_SwapFloatLE(src[3]);
+    float sample2 = SDL_SwapFloatLE(src[2]);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float last_sample3 = sample3;
+    float last_sample2 = sample2;
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = SDL_SwapFloatLE(sample3);
+        dst[2] = SDL_SwapFloatLE(sample2);
+        dst[1] = SDL_SwapFloatLE(sample1);
+        dst[0] = SDL_SwapFloatLE(sample0);
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float sample2 = SDL_SwapFloatLE(src[2]);
+    float sample3 = SDL_SwapFloatLE(src[3]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    float last_sample2 = sample2;
+    float last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatLE(sample0);
+            dst[1] = SDL_SwapFloatLE(sample1);
+            dst[2] = SDL_SwapFloatLE(sample2);
+            dst[3] = SDL_SwapFloatLE(sample3);
+            dst += 4;
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+    const float *target = ((const float *) cvt->buf);
+    float sample5 = SDL_SwapFloatLE(src[5]);
+    float sample4 = SDL_SwapFloatLE(src[4]);
+    float sample3 = SDL_SwapFloatLE(src[3]);
+    float sample2 = SDL_SwapFloatLE(src[2]);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float last_sample5 = sample5;
+    float last_sample4 = sample4;
+    float last_sample3 = sample3;
+    float last_sample2 = sample2;
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = SDL_SwapFloatLE(sample5);
+        dst[4] = SDL_SwapFloatLE(sample4);
+        dst[3] = SDL_SwapFloatLE(sample3);
+        dst[2] = SDL_SwapFloatLE(sample2);
+        dst[1] = SDL_SwapFloatLE(sample1);
+        dst[0] = SDL_SwapFloatLE(sample0);
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float sample2 = SDL_SwapFloatLE(src[2]);
+    float sample3 = SDL_SwapFloatLE(src[3]);
+    float sample4 = SDL_SwapFloatLE(src[4]);
+    float sample5 = SDL_SwapFloatLE(src[5]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    float last_sample2 = sample2;
+    float last_sample3 = sample3;
+    float last_sample4 = sample4;
+    float last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatLE(sample0);
+            dst[1] = SDL_SwapFloatLE(sample1);
+            dst[2] = SDL_SwapFloatLE(sample2);
+            dst[3] = SDL_SwapFloatLE(sample3);
+            dst[4] = SDL_SwapFloatLE(sample4);
+            dst[5] = SDL_SwapFloatLE(sample5);
+            dst += 6;
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+    const float *target = ((const float *) cvt->buf);
+    float sample7 = SDL_SwapFloatLE(src[7]);
+    float sample6 = SDL_SwapFloatLE(src[6]);
+    float sample5 = SDL_SwapFloatLE(src[5]);
+    float sample4 = SDL_SwapFloatLE(src[4]);
+    float sample3 = SDL_SwapFloatLE(src[3]);
+    float sample2 = SDL_SwapFloatLE(src[2]);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float last_sample7 = sample7;
+    float last_sample6 = sample6;
+    float last_sample5 = sample5;
+    float last_sample4 = sample4;
+    float last_sample3 = sample3;
+    float last_sample2 = sample2;
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = SDL_SwapFloatLE(sample7);
+        dst[6] = SDL_SwapFloatLE(sample6);
+        dst[5] = SDL_SwapFloatLE(sample5);
+        dst[4] = SDL_SwapFloatLE(sample4);
+        dst[3] = SDL_SwapFloatLE(sample3);
+        dst[2] = SDL_SwapFloatLE(sample2);
+        dst[1] = SDL_SwapFloatLE(sample1);
+        dst[0] = SDL_SwapFloatLE(sample0);
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (float) ((((double) SDL_SwapFloatLE(src[7])) + ((double) last_sample7)) * 0.5);
+            sample6 = (float) ((((double) SDL_SwapFloatLE(src[6])) + ((double) last_sample6)) * 0.5);
+            sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatLE(src[0]);
+    float sample1 = SDL_SwapFloatLE(src[1]);
+    float sample2 = SDL_SwapFloatLE(src[2]);
+    float sample3 = SDL_SwapFloatLE(src[3]);
+    float sample4 = SDL_SwapFloatLE(src[4]);
+    float sample5 = SDL_SwapFloatLE(src[5]);
+    float sample6 = SDL_SwapFloatLE(src[6]);
+    float sample7 = SDL_SwapFloatLE(src[7]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    float last_sample2 = sample2;
+    float last_sample3 = sample3;
+    float last_sample4 = sample4;
+    float last_sample5 = sample5;
+    float last_sample6 = sample6;
+    float last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatLE(sample0);
+            dst[1] = SDL_SwapFloatLE(sample1);
+            dst[2] = SDL_SwapFloatLE(sample2);
+            dst[3] = SDL_SwapFloatLE(sample3);
+            dst[4] = SDL_SwapFloatLE(sample4);
+            dst[5] = SDL_SwapFloatLE(sample5);
+            dst[6] = SDL_SwapFloatLE(sample6);
+            dst[7] = SDL_SwapFloatLE(sample7);
+            dst += 8;
+            sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
+            sample6 = (float) ((((double) SDL_SwapFloatLE(src[6])) + ((double) last_sample6)) * 0.5);
+            sample7 = (float) ((((double) SDL_SwapFloatLE(src[7])) + ((double) last_sample7)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 1;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+    const float *target = ((const float *) cvt->buf);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[0] = SDL_SwapFloatBE(sample0);
+        dst--;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src--;
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 1 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 64;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float last_sample0 = sample0;
+    while (dst < target) {
+        src++;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatBE(sample0);
+            dst++;
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample0 = sample0;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+    const float *target = ((const float *) cvt->buf);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[1] = SDL_SwapFloatBE(sample1);
+        dst[0] = SDL_SwapFloatBE(sample0);
+        dst -= 2;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 2;
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 2 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 128;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    while (dst < target) {
+        src += 2;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatBE(sample0);
+            dst[1] = SDL_SwapFloatBE(sample1);
+            dst += 2;
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+    const float *target = ((const float *) cvt->buf);
+    float sample3 = SDL_SwapFloatBE(src[3]);
+    float sample2 = SDL_SwapFloatBE(src[2]);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float last_sample3 = sample3;
+    float last_sample2 = sample2;
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[3] = SDL_SwapFloatBE(sample3);
+        dst[2] = SDL_SwapFloatBE(sample2);
+        dst[1] = SDL_SwapFloatBE(sample1);
+        dst[0] = SDL_SwapFloatBE(sample0);
+        dst -= 4;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 4;
+            sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 4 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 256;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float sample2 = SDL_SwapFloatBE(src[2]);
+    float sample3 = SDL_SwapFloatBE(src[3]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    float last_sample2 = sample2;
+    float last_sample3 = sample3;
+    while (dst < target) {
+        src += 4;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatBE(sample0);
+            dst[1] = SDL_SwapFloatBE(sample1);
+            dst[2] = SDL_SwapFloatBE(sample2);
+            dst[3] = SDL_SwapFloatBE(sample3);
+            dst += 4;
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 6;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+    const float *target = ((const float *) cvt->buf);
+    float sample5 = SDL_SwapFloatBE(src[5]);
+    float sample4 = SDL_SwapFloatBE(src[4]);
+    float sample3 = SDL_SwapFloatBE(src[3]);
+    float sample2 = SDL_SwapFloatBE(src[2]);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float last_sample5 = sample5;
+    float last_sample4 = sample4;
+    float last_sample3 = sample3;
+    float last_sample2 = sample2;
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[5] = SDL_SwapFloatBE(sample5);
+        dst[4] = SDL_SwapFloatBE(sample4);
+        dst[3] = SDL_SwapFloatBE(sample3);
+        dst[2] = SDL_SwapFloatBE(sample2);
+        dst[1] = SDL_SwapFloatBE(sample1);
+        dst[0] = SDL_SwapFloatBE(sample0);
+        dst -= 6;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 6;
+            sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 6 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 384;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float sample2 = SDL_SwapFloatBE(src[2]);
+    float sample3 = SDL_SwapFloatBE(src[3]);
+    float sample4 = SDL_SwapFloatBE(src[4]);
+    float sample5 = SDL_SwapFloatBE(src[5]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    float last_sample2 = sample2;
+    float last_sample3 = sample3;
+    float last_sample4 = sample4;
+    float last_sample5 = sample5;
+    while (dst < target) {
+        src += 6;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatBE(sample0);
+            dst[1] = SDL_SwapFloatBE(sample1);
+            dst[2] = SDL_SwapFloatBE(sample2);
+            dst[3] = SDL_SwapFloatBE(sample3);
+            dst[4] = SDL_SwapFloatBE(sample4);
+            dst[5] = SDL_SwapFloatBE(sample5);
+            dst += 6;
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 8;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+    const float *target = ((const float *) cvt->buf);
+    float sample7 = SDL_SwapFloatBE(src[7]);
+    float sample6 = SDL_SwapFloatBE(src[6]);
+    float sample5 = SDL_SwapFloatBE(src[5]);
+    float sample4 = SDL_SwapFloatBE(src[4]);
+    float sample3 = SDL_SwapFloatBE(src[3]);
+    float sample2 = SDL_SwapFloatBE(src[2]);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float last_sample7 = sample7;
+    float last_sample6 = sample6;
+    float last_sample5 = sample5;
+    float last_sample4 = sample4;
+    float last_sample3 = sample3;
+    float last_sample2 = sample2;
+    float last_sample1 = sample1;
+    float last_sample0 = sample0;
+    while (dst >= target) {
+        dst[7] = SDL_SwapFloatBE(sample7);
+        dst[6] = SDL_SwapFloatBE(sample6);
+        dst[5] = SDL_SwapFloatBE(sample5);
+        dst[4] = SDL_SwapFloatBE(sample4);
+        dst[3] = SDL_SwapFloatBE(sample3);
+        dst[2] = SDL_SwapFloatBE(sample2);
+        dst[1] = SDL_SwapFloatBE(sample1);
+        dst[0] = SDL_SwapFloatBE(sample0);
+        dst -= 8;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            src -= 8;
+            sample7 = (float) ((((double) SDL_SwapFloatBE(src[7])) + ((double) last_sample7)) * 0.5);
+            sample6 = (float) ((((double) SDL_SwapFloatBE(src[6])) + ((double) last_sample6)) * 0.5);
+            sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            last_sample7 = sample7;
+            last_sample6 = sample6;
+            last_sample5 = sample5;
+            last_sample4 = sample4;
+            last_sample3 = sample3;
+            last_sample2 = sample2;
+            last_sample1 = sample1;
+            last_sample0 = sample0;
+            eps -= dstsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 8 channels.\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - 512;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    float sample0 = SDL_SwapFloatBE(src[0]);
+    float sample1 = SDL_SwapFloatBE(src[1]);
+    float sample2 = SDL_SwapFloatBE(src[2]);
+    float sample3 = SDL_SwapFloatBE(src[3]);
+    float sample4 = SDL_SwapFloatBE(src[4]);
+    float sample5 = SDL_SwapFloatBE(src[5]);
+    float sample6 = SDL_SwapFloatBE(src[6]);
+    float sample7 = SDL_SwapFloatBE(src[7]);
+    float last_sample0 = sample0;
+    float last_sample1 = sample1;
+    float last_sample2 = sample2;
+    float last_sample3 = sample3;
+    float last_sample4 = sample4;
+    float last_sample5 = sample5;
+    float last_sample6 = sample6;
+    float last_sample7 = sample7;
+    while (dst < target) {
+        src += 8;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+            dst[0] = SDL_SwapFloatBE(sample0);
+            dst[1] = SDL_SwapFloatBE(sample1);
+            dst[2] = SDL_SwapFloatBE(sample2);
+            dst[3] = SDL_SwapFloatBE(sample3);
+            dst[4] = SDL_SwapFloatBE(sample4);
+            dst[5] = SDL_SwapFloatBE(sample5);
+            dst[6] = SDL_SwapFloatBE(sample6);
+            dst[7] = SDL_SwapFloatBE(sample7);
+            dst += 8;
+            sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
+            sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
+            sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
+            sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
+            sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
+            sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
+            sample6 = (float) ((((double) SDL_SwapFloatBE(src[6])) + ((double) last_sample6)) * 0.5);
+            sample7 = (float) ((((double) SDL_SwapFloatBE(src[7])) + ((double) last_sample7)) * 0.5);
+            last_sample0 = sample0;
+            last_sample1 = sample1;
+            last_sample2 = sample2;
+            last_sample3 = sample3;
+            last_sample4 = sample4;
+            last_sample5 = sample5;
+            last_sample6 = sample6;
+            last_sample7 = sample7;
+            eps -= srcsize;
+        }
+    }
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+
+#if !LESS_RESAMPLERS
+
+static void SDLCALL
+SDL_Upsample_U8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        src--;
+        dst[1] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Uint8) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        src += 2;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        src--;
+        dst[3] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Uint8) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        src += 4;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 2;
+        dst[3] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        src += 4;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 2;
+        dst[7] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        src += 8;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 4;
+        dst[7] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Uint8) sample3;
+        dst[2] = (Uint8) sample2;
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample3 = (Sint16) src[3];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample3 = (Sint16) src[3];
+        src += 8;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 4;
+        dst[15] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Uint8) sample3;
+        dst[2] = (Uint8) sample2;
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample3 = (Sint16) src[3];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample3 = (Sint16) src[3];
+        src += 16;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample5 = (Sint16) src[5];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample5 = (Sint16) src[5];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 6;
+        dst[11] = (Uint8) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Uint8) sample5;
+        dst[4] = (Uint8) sample4;
+        dst[3] = (Uint8) sample3;
+        dst[2] = (Uint8) sample2;
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample5 = (Sint16) src[5];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample5 = (Sint16) src[5];
+        src += 12;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample5 = (Sint16) src[5];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample5 = (Sint16) src[5];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 6;
+        dst[23] = (Uint8) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Uint8) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Uint8) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Uint8) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Uint8) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Uint8) sample5;
+        dst[4] = (Uint8) sample4;
+        dst[3] = (Uint8) sample3;
+        dst[2] = (Uint8) sample2;
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample5 = (Sint16) src[5];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample5 = (Sint16) src[5];
+        src += 24;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample7 = (Sint16) src[7];
+    Sint16 last_sample6 = (Sint16) src[6];
+    Sint16 last_sample5 = (Sint16) src[5];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample7 = (Sint16) src[7];
+        const Sint16 sample6 = (Sint16) src[6];
+        const Sint16 sample5 = (Sint16) src[5];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 8;
+        dst[15] = (Uint8) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Uint8) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Uint8) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Uint8) sample7;
+        dst[6] = (Uint8) sample6;
+        dst[5] = (Uint8) sample5;
+        dst[4] = (Uint8) sample4;
+        dst[3] = (Uint8) sample3;
+        dst[2] = (Uint8) sample2;
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample5 = (Sint16) src[5];
+    Sint16 last_sample6 = (Sint16) src[6];
+    Sint16 last_sample7 = (Sint16) src[7];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample5 = (Sint16) src[5];
+        const Sint16 sample6 = (Sint16) src[6];
+        const Sint16 sample7 = (Sint16) src[7];
+        src += 16;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Uint8) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Uint8) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint8 *target = ((const Uint8 *) cvt->buf);
+    Sint16 last_sample7 = (Sint16) src[7];
+    Sint16 last_sample6 = (Sint16) src[6];
+    Sint16 last_sample5 = (Sint16) src[5];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample0 = (Sint16) src[0];
+    while (dst >= target) {
+        const Sint16 sample7 = (Sint16) src[7];
+        const Sint16 sample6 = (Sint16) src[6];
+        const Sint16 sample5 = (Sint16) src[5];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample0 = (Sint16) src[0];
+        src -= 8;
+        dst[31] = (Uint8) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Uint8) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Uint8) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Uint8) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Uint8) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Uint8) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Uint8) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Uint8) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Uint8) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Uint8) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Uint8) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Uint8) sample7;
+        dst[6] = (Uint8) sample6;
+        dst[5] = (Uint8) sample5;
+        dst[4] = (Uint8) sample4;
+        dst[3] = (Uint8) sample3;
+        dst[2] = (Uint8) sample2;
+        dst[1] = (Uint8) sample1;
+        dst[0] = (Uint8) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint8 *dst = (Uint8 *) cvt->buf;
+    const Uint8 *src = (Uint8 *) cvt->buf;
+    const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) src[0];
+    Sint16 last_sample1 = (Sint16) src[1];
+    Sint16 last_sample2 = (Sint16) src[2];
+    Sint16 last_sample3 = (Sint16) src[3];
+    Sint16 last_sample4 = (Sint16) src[4];
+    Sint16 last_sample5 = (Sint16) src[5];
+    Sint16 last_sample6 = (Sint16) src[6];
+    Sint16 last_sample7 = (Sint16) src[7];
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) src[0];
+        const Sint16 sample1 = (Sint16) src[1];
+        const Sint16 sample2 = (Sint16) src[2];
+        const Sint16 sample3 = (Sint16) src[3];
+        const Sint16 sample4 = (Sint16) src[4];
+        const Sint16 sample5 = (Sint16) src[5];
+        const Sint16 sample6 = (Sint16) src[6];
+        const Sint16 sample7 = (Sint16) src[7];
+        src += 32;
+        dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Uint8) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Uint8) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src--;
+        dst[1] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Sint8) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src += 2;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src--;
+        dst[3] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Sint8) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S8, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src += 4;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 2;
+        dst[3] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        src += 4;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 2;
+        dst[7] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S8, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        src += 8;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 4;
+        dst[7] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint8) sample3;
+        dst[2] = (Sint8) sample2;
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        src += 8;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 4;
+        dst[15] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Sint8) sample3;
+        dst[2] = (Sint8) sample2;
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S8, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        src += 16;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 6;
+        dst[11] = (Sint8) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Sint8) sample5;
+        dst[4] = (Sint8) sample4;
+        dst[3] = (Sint8) sample3;
+        dst[2] = (Sint8) sample2;
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        src += 12;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 6;
+        dst[23] = (Sint8) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Sint8) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Sint8) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Sint8) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Sint8) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Sint8) sample5;
+        dst[4] = (Sint8) sample4;
+        dst[3] = (Sint8) sample3;
+        dst[2] = (Sint8) sample2;
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S8, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        src += 24;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+    Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+        const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 8;
+        dst[15] = (Sint8) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Sint8) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Sint8) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint8) sample7;
+        dst[6] = (Sint8) sample6;
+        dst[5] = (Sint8) sample5;
+        dst[4] = (Sint8) sample4;
+        dst[3] = (Sint8) sample3;
+        dst[2] = (Sint8) sample2;
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+    Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+        const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+        src += 16;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint8) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint8) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint8 *target = ((const Sint8 *) cvt->buf);
+    Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+    Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    while (dst >= target) {
+        const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+        const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        src -= 8;
+        dst[31] = (Sint8) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Sint8) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Sint8) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Sint8) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Sint8) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Sint8) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Sint8) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Sint8) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Sint8) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Sint8) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Sint8) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Sint8) sample7;
+        dst[6] = (Sint8) sample6;
+        dst[5] = (Sint8) sample5;
+        dst[4] = (Sint8) sample4;
+        dst[3] = (Sint8) sample3;
+        dst[2] = (Sint8) sample2;
+        dst[1] = (Sint8) sample1;
+        dst[0] = (Sint8) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S8, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint8 *dst = (Sint8 *) cvt->buf;
+    const Sint8 *src = (Sint8 *) cvt->buf;
+    const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
+    Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
+    Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
+    Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
+    Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
+    Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
+    Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
+    Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
+    Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
+    while (dst < target) {
+        const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
+        const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
+        const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
+        const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
+        const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
+        const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
+        const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
+        const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
+        src += 32;
+        dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint8) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint8) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src--;
+        dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Uint16) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src += 2;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src--;
+        dst[3] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Uint16) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src += 4;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 2;
+        dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        src += 4;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 2;
+        dst[7] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        src += 8;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 4;
+        dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        src += 8;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 4;
+        dst[15] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        src += 16;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 6;
+        dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        src += 12;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 6;
+        dst[23] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        src += 24;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+        const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 8;
+        dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Uint16) sample7;
+        dst[6] = (Uint16) sample6;
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+    Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+        const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+        src += 16;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+        const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        src -= 8;
+        dst[31] = (Uint16) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Uint16) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Uint16) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Uint16) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Uint16) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Uint16) sample7;
+        dst[6] = (Uint16) sample6;
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
+    Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
+        const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
+        const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
+        src += 32;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src--;
+        dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Sint16) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src += 2;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src--;
+        dst[3] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Sint16) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src += 4;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 2;
+        dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        src += 4;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 2;
+        dst[7] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        src += 8;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 4;
+        dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        src += 8;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 4;
+        dst[15] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        src += 16;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 6;
+        dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        src += 12;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 6;
+        dst[23] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        src += 24;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 8;
+        dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint16) sample7;
+        dst[6] = (Sint16) sample6;
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+        src += 16;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        src -= 8;
+        dst[31] = (Sint16) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Sint16) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Sint16) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Sint16) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Sint16) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Sint16) sample7;
+        dst[6] = (Sint16) sample6;
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
+        src += 32;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src--;
+        dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Uint16) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src += 2;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src--;
+        dst[3] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Uint16) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src += 4;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 2;
+        dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        src += 4;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 2;
+        dst[7] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        src += 8;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 4;
+        dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        src += 8;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 4;
+        dst[15] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        src += 16;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 6;
+        dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        src += 12;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 6;
+        dst[23] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        src += 24;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+        const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 8;
+        dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Uint16) sample7;
+        dst[6] = (Uint16) sample6;
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+    Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+        const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+        src += 16;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_U16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Uint16 *target = ((const Uint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+        const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        src -= 8;
+        dst[31] = (Uint16) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Uint16) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Uint16) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Uint16) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Uint16) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Uint16) sample7;
+        dst[6] = (Uint16) sample6;
+        dst[5] = (Uint16) sample5;
+        dst[4] = (Uint16) sample4;
+        dst[3] = (Uint16) sample3;
+        dst[2] = (Uint16) sample2;
+        dst[1] = (Uint16) sample1;
+        dst[0] = (Uint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_U16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Uint16 *dst = (Uint16 *) cvt->buf;
+    const Uint16 *src = (Uint16 *) cvt->buf;
+    const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
+    Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
+    Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
+    Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
+    Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
+    Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
+    Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
+    Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
+        const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
+        const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
+        const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
+        const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
+        const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
+        const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
+        const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
+        src += 32;
+        dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src--;
+        dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Sint16) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src += 2;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src--;
+        dst[3] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Sint16) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src += 4;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 2;
+        dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        src += 4;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 2;
+        dst[7] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        src += 8;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 4;
+        dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        src += 8;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 4;
+        dst[15] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        src += 16;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 6;
+        dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        src += 12;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 6;
+        dst[23] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        src += 24;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 8;
+        dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint16) sample7;
+        dst[6] = (Sint16) sample6;
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+        src += 16;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint16 *target = ((const Sint16 *) cvt->buf);
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    while (dst >= target) {
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        src -= 8;
+        dst[31] = (Sint16) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Sint16) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Sint16) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Sint16) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Sint16) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Sint16) sample7;
+        dst[6] = (Sint16) sample6;
+        dst[5] = (Sint16) sample5;
+        dst[4] = (Sint16) sample4;
+        dst[3] = (Sint16) sample3;
+        dst[2] = (Sint16) sample2;
+        dst[1] = (Sint16) sample1;
+        dst[0] = (Sint16) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint16 *dst = (Sint16 *) cvt->buf;
+    const Sint16 *src = (Sint16 *) cvt->buf;
+    const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
+    Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+    Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+    Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+    Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+    Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+    Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+    Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+    Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+    while (dst < target) {
+        const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
+        const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
+        const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
+        const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
+        const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
+        const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
+        const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
+        const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
+        src += 32;
+        dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src--;
+        dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Sint32) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src += 2;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src--;
+        dst[3] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Sint32) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src += 4;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 2;
+        dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        src += 4;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 2;
+        dst[7] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        src += 8;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 4;
+        dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        src += 8;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 4;
+        dst[15] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        src += 16;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 6;
+        dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        src += 12;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 6;
+        dst[23] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        src += 24;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 8;
+        dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint32) sample7;
+        dst[6] = (Sint32) sample6;
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+        src += 16;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        src -= 8;
+        dst[31] = (Sint32) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Sint32) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Sint32) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Sint32) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Sint32) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Sint32) sample7;
+        dst[6] = (Sint32) sample6;
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
+        src += 32;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src--;
+        dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[0] = (Sint32) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src += 2;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src--;
+        dst[3] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[0] = (Sint32) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src += 4;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 2;
+        dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        src += 4;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 2;
+        dst[7] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[6] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[2] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        src += 8;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 4;
+        dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        src += 8;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 4;
+        dst[15] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[14] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[13] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[12] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+        dst[6] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+        dst[5] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[4] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        src += 16;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 6;
+        dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        src += 12;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 6;
+        dst[23] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[22] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[21] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[20] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[19] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[18] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[17] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[16] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[15] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[14] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[13] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[12] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[11] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+        dst[10] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+        dst[9] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+        dst[8] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+        dst[7] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[6] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        src += 24;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8 * 2;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 8;
+        dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
+        dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[7] = (Sint32) sample7;
+        dst[6] = (Sint32) sample6;
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+        src += 16;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_S32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8 * 4;
+    const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
+    const Sint32 *target = ((const Sint32 *) cvt->buf);
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    while (dst >= target) {
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        src -= 8;
+        dst[31] = (Sint32) ((sample7 + (3 * last_sample7)) >> 2);
+        dst[30] = (Sint32) ((sample6 + (3 * last_sample6)) >> 2);
+        dst[29] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
+        dst[28] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
+        dst[27] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
+        dst[26] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
+        dst[25] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
+        dst[24] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
+        dst[23] = (Sint32) ((sample7 + last_sample7) >> 1);
+        dst[22] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[21] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[20] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[19] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[18] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[17] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[16] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[15] = (Sint32) (((3 * sample7) + last_sample7) >> 2);
+        dst[14] = (Sint32) (((3 * sample6) + last_sample6) >> 2);
+        dst[13] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
+        dst[12] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
+        dst[11] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
+        dst[10] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
+        dst[9] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
+        dst[8] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
+        dst[7] = (Sint32) sample7;
+        dst[6] = (Sint32) sample6;
+        dst[5] = (Sint32) sample5;
+        dst[4] = (Sint32) sample4;
+        dst[3] = (Sint32) sample3;
+        dst[2] = (Sint32) sample2;
+        dst[1] = (Sint32) sample1;
+        dst[0] = (Sint32) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_S32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    Sint32 *dst = (Sint32 *) cvt->buf;
+    const Sint32 *src = (Sint32 *) cvt->buf;
+    const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
+    Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+    Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+    Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+    Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+    Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+    Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+    Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+    Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+    while (dst < target) {
+        const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
+        const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
+        const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
+        const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
+        const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
+        const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
+        const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
+        const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
+        src += 32;
+        dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
+        dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
+        dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
+        dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
+        dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
+        dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
+        dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
+        dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 1 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src--;
+        dst[1] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[0] = (float) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src += 2;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 1 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src--;
+        dst[3] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[0] = (float) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src += 4;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 2 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 2;
+        dst[3] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        src += 4;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 2 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 2;
+        dst[7] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[6] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[3] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[2] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        src += 8;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 4 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 4;
+        dst[7] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[6] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        src += 8;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 4 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 4;
+        dst[15] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+        dst[14] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+        dst[13] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[12] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[7] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+        dst[6] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+        dst[5] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[4] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        src += 16;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 6 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 6;
+        dst[11] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[10] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[9] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[8] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[7] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[6] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        src += 12;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 6 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 6;
+        dst[23] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+        dst[22] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+        dst[21] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+        dst[20] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+        dst[19] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[18] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[17] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[16] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[15] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[14] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[13] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[12] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[11] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+        dst[10] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+        dst[9] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+        dst[8] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+        dst[7] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[6] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        src += 24;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 8 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+    double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+        const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 8;
+        dst[15] = (float) ((sample7 + last_sample7) * 0.5);
+        dst[14] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[13] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[12] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[7] = (float) sample7;
+        dst[6] = (float) sample6;
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+    double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+        const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+        src += 16;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 8 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+    double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    while (dst >= target) {
+        const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+        const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        src -= 8;
+        dst[31] = (float) ((sample7 + (3.0 * last_sample7)) * 0.25);
+        dst[30] = (float) ((sample6 + (3.0 * last_sample6)) * 0.25);
+        dst[29] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+        dst[28] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+        dst[27] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+        dst[26] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+        dst[25] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[24] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[23] = (float) ((sample7 + last_sample7) * 0.5);
+        dst[22] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[21] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[20] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[19] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[18] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[17] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[16] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[15] = (float) (((3.0 * sample7) + last_sample7) * 0.25);
+        dst[14] = (float) (((3.0 * sample6) + last_sample6) * 0.25);
+        dst[13] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+        dst[12] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+        dst[11] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+        dst[10] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+        dst[9] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[8] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[7] = (float) sample7;
+        dst[6] = (float) sample6;
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
+    double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
+    double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatLE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatLE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatLE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatLE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatLE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatLE(src[5]);
+        const double sample6 = (double) SDL_SwapFloatLE(src[6]);
+        const double sample7 = (double) SDL_SwapFloatLE(src[7]);
+        src += 32;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 1 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src--;
+        dst[1] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[0] = (float) sample0;
+        last_sample0 = sample0;
+        dst -= 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src += 2;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 1 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src--;
+        dst[3] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[0] = (float) sample0;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 1 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src += 4;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        last_sample0 = sample0;
+        dst++;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 2 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 2;
+        dst[3] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        src += 4;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 2 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 2;
+        dst[7] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[6] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[3] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[2] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 2 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        src += 8;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        dst += 2;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 4 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 4;
+        dst[7] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[6] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[5] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[4] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        src += 8;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 4 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 4;
+        dst[15] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+        dst[14] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+        dst[13] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[12] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[7] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+        dst[6] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+        dst[5] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[4] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 4 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        src += 16;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        dst += 4;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 6 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 6;
+        dst[11] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[10] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[9] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[8] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[7] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[6] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 12;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        src += 12;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 6 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 6;
+        dst[23] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+        dst[22] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+        dst[21] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+        dst[20] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+        dst[19] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[18] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[17] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[16] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[15] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[14] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[13] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[12] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[11] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+        dst[10] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+        dst[9] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+        dst[8] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+        dst[7] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[6] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 24;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 6 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        src += 24;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        dst += 6;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 2;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 8 * 2;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+    double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+        const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 8;
+        dst[15] = (float) ((sample7 + last_sample7) * 0.5);
+        dst[14] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[13] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[12] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[11] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[10] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[9] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[8] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[7] = (float) sample7;
+        dst[6] = (float) sample6;
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 16;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 2;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+    double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+        const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+        src += 16;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Upsample_F32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt * 4;
+    float *dst = ((float *) (cvt->buf + dstsize)) - 8 * 4;
+    const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
+    const float *target = ((const float *) cvt->buf);
+    double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+    double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    while (dst >= target) {
+        const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+        const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        src -= 8;
+        dst[31] = (float) ((sample7 + (3.0 * last_sample7)) * 0.25);
+        dst[30] = (float) ((sample6 + (3.0 * last_sample6)) * 0.25);
+        dst[29] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
+        dst[28] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
+        dst[27] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
+        dst[26] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
+        dst[25] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
+        dst[24] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
+        dst[23] = (float) ((sample7 + last_sample7) * 0.5);
+        dst[22] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[21] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[20] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[19] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[18] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[17] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[16] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[15] = (float) (((3.0 * sample7) + last_sample7) * 0.25);
+        dst[14] = (float) (((3.0 * sample6) + last_sample6) * 0.25);
+        dst[13] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
+        dst[12] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
+        dst[11] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
+        dst[10] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
+        dst[9] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
+        dst[8] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
+        dst[7] = (float) sample7;
+        dst[6] = (float) sample6;
+        dst[5] = (float) sample5;
+        dst[4] = (float) sample4;
+        dst[3] = (float) sample3;
+        dst[2] = (float) sample2;
+        dst[1] = (float) sample1;
+        dst[0] = (float) sample0;
+        last_sample7 = sample7;
+        last_sample6 = sample6;
+        last_sample5 = sample5;
+        last_sample4 = sample4;
+        last_sample3 = sample3;
+        last_sample2 = sample2;
+        last_sample1 = sample1;
+        last_sample0 = sample0;
+        dst -= 32;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+static void SDLCALL
+SDL_Downsample_F32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 8 channels.\n");
+#endif
+
+    const int dstsize = cvt->len_cvt / 4;
+    float *dst = (float *) cvt->buf;
+    const float *src = (float *) cvt->buf;
+    const float *target = (const float *) (cvt->buf + dstsize);
+    double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
+    double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
+    double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
+    double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
+    double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
+    double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
+    double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
+    double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
+    while (dst < target) {
+        const double sample0 = (double) SDL_SwapFloatBE(src[0]);
+        const double sample1 = (double) SDL_SwapFloatBE(src[1]);
+        const double sample2 = (double) SDL_SwapFloatBE(src[2]);
+        const double sample3 = (double) SDL_SwapFloatBE(src[3]);
+        const double sample4 = (double) SDL_SwapFloatBE(src[4]);
+        const double sample5 = (double) SDL_SwapFloatBE(src[5]);
+        const double sample6 = (double) SDL_SwapFloatBE(src[6]);
+        const double sample7 = (double) SDL_SwapFloatBE(src[7]);
+        src += 32;
+        dst[0] = (float) ((sample0 + last_sample0) * 0.5);
+        dst[1] = (float) ((sample1 + last_sample1) * 0.5);
+        dst[2] = (float) ((sample2 + last_sample2) * 0.5);
+        dst[3] = (float) ((sample3 + last_sample3) * 0.5);
+        dst[4] = (float) ((sample4 + last_sample4) * 0.5);
+        dst[5] = (float) ((sample5 + last_sample5) * 0.5);
+        dst[6] = (float) ((sample6 + last_sample6) * 0.5);
+        dst[7] = (float) ((sample7 + last_sample7) * 0.5);
+        last_sample0 = sample0;
+        last_sample1 = sample1;
+        last_sample2 = sample2;
+        last_sample3 = sample3;
+        last_sample4 = sample4;
+        last_sample5 = sample5;
+        last_sample6 = sample6;
+        last_sample7 = sample7;
+        dst += 8;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+#endif  /* !LESS_RESAMPLERS */
+#endif  /* !NO_RESAMPLERS */
+
+
+const SDL_AudioRateFilters sdl_audio_rate_filters[] =
+{
+#if !NO_RESAMPLERS
+    { AUDIO_U8, 1, 0, 0, SDL_Downsample_U8_1c },
+    { AUDIO_U8, 1, 1, 0, SDL_Upsample_U8_1c },
+    { AUDIO_U8, 2, 0, 0, SDL_Downsample_U8_2c },
+    { AUDIO_U8, 2, 1, 0, SDL_Upsample_U8_2c },
+    { AUDIO_U8, 4, 0, 0, SDL_Downsample_U8_4c },
+    { AUDIO_U8, 4, 1, 0, SDL_Upsample_U8_4c },
+    { AUDIO_U8, 6, 0, 0, SDL_Downsample_U8_6c },
+    { AUDIO_U8, 6, 1, 0, SDL_Upsample_U8_6c },
+    { AUDIO_U8, 8, 0, 0, SDL_Downsample_U8_8c },
+    { AUDIO_U8, 8, 1, 0, SDL_Upsample_U8_8c },
+    { AUDIO_S8, 1, 0, 0, SDL_Downsample_S8_1c },
+    { AUDIO_S8, 1, 1, 0, SDL_Upsample_S8_1c },
+    { AUDIO_S8, 2, 0, 0, SDL_Downsample_S8_2c },
+    { AUDIO_S8, 2, 1, 0, SDL_Upsample_S8_2c },
+    { AUDIO_S8, 4, 0, 0, SDL_Downsample_S8_4c },
+    { AUDIO_S8, 4, 1, 0, SDL_Upsample_S8_4c },
+    { AUDIO_S8, 6, 0, 0, SDL_Downsample_S8_6c },
+    { AUDIO_S8, 6, 1, 0, SDL_Upsample_S8_6c },
+    { AUDIO_S8, 8, 0, 0, SDL_Downsample_S8_8c },
+    { AUDIO_S8, 8, 1, 0, SDL_Upsample_S8_8c },
+    { AUDIO_U16LSB, 1, 0, 0, SDL_Downsample_U16LSB_1c },
+    { AUDIO_U16LSB, 1, 1, 0, SDL_Upsample_U16LSB_1c },
+    { AUDIO_U16LSB, 2, 0, 0, SDL_Downsample_U16LSB_2c },
+    { AUDIO_U16LSB, 2, 1, 0, SDL_Upsample_U16LSB_2c },
+    { AUDIO_U16LSB, 4, 0, 0, SDL_Downsample_U16LSB_4c },
+    { AUDIO_U16LSB, 4, 1, 0, SDL_Upsample_U16LSB_4c },
+    { AUDIO_U16LSB, 6, 0, 0, SDL_Downsample_U16LSB_6c },
+    { AUDIO_U16LSB, 6, 1, 0, SDL_Upsample_U16LSB_6c },
+    { AUDIO_U16LSB, 8, 0, 0, SDL_Downsample_U16LSB_8c },
+    { AUDIO_U16LSB, 8, 1, 0, SDL_Upsample_U16LSB_8c },
+    { AUDIO_S16LSB, 1, 0, 0, SDL_Downsample_S16LSB_1c },
+    { AUDIO_S16LSB, 1, 1, 0, SDL_Upsample_S16LSB_1c },
+    { AUDIO_S16LSB, 2, 0, 0, SDL_Downsample_S16LSB_2c },
+    { AUDIO_S16LSB, 2, 1, 0, SDL_Upsample_S16LSB_2c },
+    { AUDIO_S16LSB, 4, 0, 0, SDL_Downsample_S16LSB_4c },
+    { AUDIO_S16LSB, 4, 1, 0, SDL_Upsample_S16LSB_4c },
+    { AUDIO_S16LSB, 6, 0, 0, SDL_Downsample_S16LSB_6c },
+    { AUDIO_S16LSB, 6, 1, 0, SDL_Upsample_S16LSB_6c },
+    { AUDIO_S16LSB, 8, 0, 0, SDL_Downsample_S16LSB_8c },
+    { AUDIO_S16LSB, 8, 1, 0, SDL_Upsample_S16LSB_8c },
+    { AUDIO_U16MSB, 1, 0, 0, SDL_Downsample_U16MSB_1c },
+    { AUDIO_U16MSB, 1, 1, 0, SDL_Upsample_U16MSB_1c },
+    { AUDIO_U16MSB, 2, 0, 0, SDL_Downsample_U16MSB_2c },
+    { AUDIO_U16MSB, 2, 1, 0, SDL_Upsample_U16MSB_2c },
+    { AUDIO_U16MSB, 4, 0, 0, SDL_Downsample_U16MSB_4c },
+    { AUDIO_U16MSB, 4, 1, 0, SDL_Upsample_U16MSB_4c },
+    { AUDIO_U16MSB, 6, 0, 0, SDL_Downsample_U16MSB_6c },
+    { AUDIO_U16MSB, 6, 1, 0, SDL_Upsample_U16MSB_6c },
+    { AUDIO_U16MSB, 8, 0, 0, SDL_Downsample_U16MSB_8c },
+    { AUDIO_U16MSB, 8, 1, 0, SDL_Upsample_U16MSB_8c },
+    { AUDIO_S16MSB, 1, 0, 0, SDL_Downsample_S16MSB_1c },
+    { AUDIO_S16MSB, 1, 1, 0, SDL_Upsample_S16MSB_1c },
+    { AUDIO_S16MSB, 2, 0, 0, SDL_Downsample_S16MSB_2c },
+    { AUDIO_S16MSB, 2, 1, 0, SDL_Upsample_S16MSB_2c },
+    { AUDIO_S16MSB, 4, 0, 0, SDL_Downsample_S16MSB_4c },
+    { AUDIO_S16MSB, 4, 1, 0, SDL_Upsample_S16MSB_4c },
+    { AUDIO_S16MSB, 6, 0, 0, SDL_Downsample_S16MSB_6c },
+    { AUDIO_S16MSB, 6, 1, 0, SDL_Upsample_S16MSB_6c },
+    { AUDIO_S16MSB, 8, 0, 0, SDL_Downsample_S16MSB_8c },
+    { AUDIO_S16MSB, 8, 1, 0, SDL_Upsample_S16MSB_8c },
+    { AUDIO_S32LSB, 1, 0, 0, SDL_Downsample_S32LSB_1c },
+    { AUDIO_S32LSB, 1, 1, 0, SDL_Upsample_S32LSB_1c },
+    { AUDIO_S32LSB, 2, 0, 0, SDL_Downsample_S32LSB_2c },
+    { AUDIO_S32LSB, 2, 1, 0, SDL_Upsample_S32LSB_2c },
+    { AUDIO_S32LSB, 4, 0, 0, SDL_Downsample_S32LSB_4c },
+    { AUDIO_S32LSB, 4, 1, 0, SDL_Upsample_S32LSB_4c },
+    { AUDIO_S32LSB, 6, 0, 0, SDL_Downsample_S32LSB_6c },
+    { AUDIO_S32LSB, 6, 1, 0, SDL_Upsample_S32LSB_6c },
+    { AUDIO_S32LSB, 8, 0, 0, SDL_Downsample_S32LSB_8c },
+    { AUDIO_S32LSB, 8, 1, 0, SDL_Upsample_S32LSB_8c },
+    { AUDIO_S32MSB, 1, 0, 0, SDL_Downsample_S32MSB_1c },
+    { AUDIO_S32MSB, 1, 1, 0, SDL_Upsample_S32MSB_1c },
+    { AUDIO_S32MSB, 2, 0, 0, SDL_Downsample_S32MSB_2c },
+    { AUDIO_S32MSB, 2, 1, 0, SDL_Upsample_S32MSB_2c },
+    { AUDIO_S32MSB, 4, 0, 0, SDL_Downsample_S32MSB_4c },
+    { AUDIO_S32MSB, 4, 1, 0, SDL_Upsample_S32MSB_4c },
+    { AUDIO_S32MSB, 6, 0, 0, SDL_Downsample_S32MSB_6c },
+    { AUDIO_S32MSB, 6, 1, 0, SDL_Upsample_S32MSB_6c },
+    { AUDIO_S32MSB, 8, 0, 0, SDL_Downsample_S32MSB_8c },
+    { AUDIO_S32MSB, 8, 1, 0, SDL_Upsample_S32MSB_8c },
+    { AUDIO_F32LSB, 1, 0, 0, SDL_Downsample_F32LSB_1c },
+    { AUDIO_F32LSB, 1, 1, 0, SDL_Upsample_F32LSB_1c },
+    { AUDIO_F32LSB, 2, 0, 0, SDL_Downsample_F32LSB_2c },
+    { AUDIO_F32LSB, 2, 1, 0, SDL_Upsample_F32LSB_2c },
+    { AUDIO_F32LSB, 4, 0, 0, SDL_Downsample_F32LSB_4c },
+    { AUDIO_F32LSB, 4, 1, 0, SDL_Upsample_F32LSB_4c },
+    { AUDIO_F32LSB, 6, 0, 0, SDL_Downsample_F32LSB_6c },
+    { AUDIO_F32LSB, 6, 1, 0, SDL_Upsample_F32LSB_6c },
+    { AUDIO_F32LSB, 8, 0, 0, SDL_Downsample_F32LSB_8c },
+    { AUDIO_F32LSB, 8, 1, 0, SDL_Upsample_F32LSB_8c },
+    { AUDIO_F32MSB, 1, 0, 0, SDL_Downsample_F32MSB_1c },
+    { AUDIO_F32MSB, 1, 1, 0, SDL_Upsample_F32MSB_1c },
+    { AUDIO_F32MSB, 2, 0, 0, SDL_Downsample_F32MSB_2c },
+    { AUDIO_F32MSB, 2, 1, 0, SDL_Upsample_F32MSB_2c },
+    { AUDIO_F32MSB, 4, 0, 0, SDL_Downsample_F32MSB_4c },
+    { AUDIO_F32MSB, 4, 1, 0, SDL_Upsample_F32MSB_4c },
+    { AUDIO_F32MSB, 6, 0, 0, SDL_Downsample_F32MSB_6c },
+    { AUDIO_F32MSB, 6, 1, 0, SDL_Upsample_F32MSB_6c },
+    { AUDIO_F32MSB, 8, 0, 0, SDL_Downsample_F32MSB_8c },
+    { AUDIO_F32MSB, 8, 1, 0, SDL_Upsample_F32MSB_8c },
+#if !LESS_RESAMPLERS
+    { AUDIO_U8, 1, 0, 2, SDL_Downsample_U8_1c_x2 },
+    { AUDIO_U8, 1, 1, 2, SDL_Upsample_U8_1c_x2 },
+    { AUDIO_U8, 1, 0, 4, SDL_Downsample_U8_1c_x4 },
+    { AUDIO_U8, 1, 1, 4, SDL_Upsample_U8_1c_x4 },
+    { AUDIO_U8, 2, 0, 2, SDL_Downsample_U8_2c_x2 },
+    { AUDIO_U8, 2, 1, 2, SDL_Upsample_U8_2c_x2 },
+    { AUDIO_U8, 2, 0, 4, SDL_Downsample_U8_2c_x4 },
+    { AUDIO_U8, 2, 1, 4, SDL_Upsample_U8_2c_x4 },
+    { AUDIO_U8, 4, 0, 2, SDL_Downsample_U8_4c_x2 },
+    { AUDIO_U8, 4, 1, 2, SDL_Upsample_U8_4c_x2 },
+    { AUDIO_U8, 4, 0, 4, SDL_Downsample_U8_4c_x4 },
+    { AUDIO_U8, 4, 1, 4, SDL_Upsample_U8_4c_x4 },
+    { AUDIO_U8, 6, 0, 2, SDL_Downsample_U8_6c_x2 },
+    { AUDIO_U8, 6, 1, 2, SDL_Upsample_U8_6c_x2 },
+    { AUDIO_U8, 6, 0, 4, SDL_Downsample_U8_6c_x4 },
+    { AUDIO_U8, 6, 1, 4, SDL_Upsample_U8_6c_x4 },
+    { AUDIO_U8, 8, 0, 2, SDL_Downsample_U8_8c_x2 },
+    { AUDIO_U8, 8, 1, 2, SDL_Upsample_U8_8c_x2 },
+    { AUDIO_U8, 8, 0, 4, SDL_Downsample_U8_8c_x4 },
+    { AUDIO_U8, 8, 1, 4, SDL_Upsample_U8_8c_x4 },
+    { AUDIO_S8, 1, 0, 2, SDL_Downsample_S8_1c_x2 },
+    { AUDIO_S8, 1, 1, 2, SDL_Upsample_S8_1c_x2 },
+    { AUDIO_S8, 1, 0, 4, SDL_Downsample_S8_1c_x4 },
+    { AUDIO_S8, 1, 1, 4, SDL_Upsample_S8_1c_x4 },
+    { AUDIO_S8, 2, 0, 2, SDL_Downsample_S8_2c_x2 },
+    { AUDIO_S8, 2, 1, 2, SDL_Upsample_S8_2c_x2 },
+    { AUDIO_S8, 2, 0, 4, SDL_Downsample_S8_2c_x4 },
+    { AUDIO_S8, 2, 1, 4, SDL_Upsample_S8_2c_x4 },
+    { AUDIO_S8, 4, 0, 2, SDL_Downsample_S8_4c_x2 },
+    { AUDIO_S8, 4, 1, 2, SDL_Upsample_S8_4c_x2 },
+    { AUDIO_S8, 4, 0, 4, SDL_Downsample_S8_4c_x4 },
+    { AUDIO_S8, 4, 1, 4, SDL_Upsample_S8_4c_x4 },
+    { AUDIO_S8, 6, 0, 2, SDL_Downsample_S8_6c_x2 },
+    { AUDIO_S8, 6, 1, 2, SDL_Upsample_S8_6c_x2 },
+    { AUDIO_S8, 6, 0, 4, SDL_Downsample_S8_6c_x4 },
+    { AUDIO_S8, 6, 1, 4, SDL_Upsample_S8_6c_x4 },
+    { AUDIO_S8, 8, 0, 2, SDL_Downsample_S8_8c_x2 },
+    { AUDIO_S8, 8, 1, 2, SDL_Upsample_S8_8c_x2 },
+    { AUDIO_S8, 8, 0, 4, SDL_Downsample_S8_8c_x4 },
+    { AUDIO_S8, 8, 1, 4, SDL_Upsample_S8_8c_x4 },
+    { AUDIO_U16LSB, 1, 0, 2, SDL_Downsample_U16LSB_1c_x2 },
+    { AUDIO_U16LSB, 1, 1, 2, SDL_Upsample_U16LSB_1c_x2 },
+    { AUDIO_U16LSB, 1, 0, 4, SDL_Downsample_U16LSB_1c_x4 },
+    { AUDIO_U16LSB, 1, 1, 4, SDL_Upsample_U16LSB_1c_x4 },
+    { AUDIO_U16LSB, 2, 0, 2, SDL_Downsample_U16LSB_2c_x2 },
+    { AUDIO_U16LSB, 2, 1, 2, SDL_Upsample_U16LSB_2c_x2 },
+    { AUDIO_U16LSB, 2, 0, 4, SDL_Downsample_U16LSB_2c_x4 },
+    { AUDIO_U16LSB, 2, 1, 4, SDL_Upsample_U16LSB_2c_x4 },
+    { AUDIO_U16LSB, 4, 0, 2, SDL_Downsample_U16LSB_4c_x2 },
+    { AUDIO_U16LSB, 4, 1, 2, SDL_Upsample_U16LSB_4c_x2 },
+    { AUDIO_U16LSB, 4, 0, 4, SDL_Downsample_U16LSB_4c_x4 },
+    { AUDIO_U16LSB, 4, 1, 4, SDL_Upsample_U16LSB_4c_x4 },
+    { AUDIO_U16LSB, 6, 0, 2, SDL_Downsample_U16LSB_6c_x2 },
+    { AUDIO_U16LSB, 6, 1, 2, SDL_Upsample_U16LSB_6c_x2 },
+    { AUDIO_U16LSB, 6, 0, 4, SDL_Downsample_U16LSB_6c_x4 },
+    { AUDIO_U16LSB, 6, 1, 4, SDL_Upsample_U16LSB_6c_x4 },
+    { AUDIO_U16LSB, 8, 0, 2, SDL_Downsample_U16LSB_8c_x2 },
+    { AUDIO_U16LSB, 8, 1, 2, SDL_Upsample_U16LSB_8c_x2 },
+    { AUDIO_U16LSB, 8, 0, 4, SDL_Downsample_U16LSB_8c_x4 },
+    { AUDIO_U16LSB, 8, 1, 4, SDL_Upsample_U16LSB_8c_x4 },
+    { AUDIO_S16LSB, 1, 0, 2, SDL_Downsample_S16LSB_1c_x2 },
+    { AUDIO_S16LSB, 1, 1, 2, SDL_Upsample_S16LSB_1c_x2 },
+    { AUDIO_S16LSB, 1, 0, 4, SDL_Downsample_S16LSB_1c_x4 },
+    { AUDIO_S16LSB, 1, 1, 4, SDL_Upsample_S16LSB_1c_x4 },
+    { AUDIO_S16LSB, 2, 0, 2, SDL_Downsample_S16LSB_2c_x2 },
+    { AUDIO_S16LSB, 2, 1, 2, SDL_Upsample_S16LSB_2c_x2 },
+    { AUDIO_S16LSB, 2, 0, 4, SDL_Downsample_S16LSB_2c_x4 },
+    { AUDIO_S16LSB, 2, 1, 4, SDL_Upsample_S16LSB_2c_x4 },
+    { AUDIO_S16LSB, 4, 0, 2, SDL_Downsample_S16LSB_4c_x2 },
+    { AUDIO_S16LSB, 4, 1, 2, SDL_Upsample_S16LSB_4c_x2 },
+    { AUDIO_S16LSB, 4, 0, 4, SDL_Downsample_S16LSB_4c_x4 },
+    { AUDIO_S16LSB, 4, 1, 4, SDL_Upsample_S16LSB_4c_x4 },
+    { AUDIO_S16LSB, 6, 0, 2, SDL_Downsample_S16LSB_6c_x2 },
+    { AUDIO_S16LSB, 6, 1, 2, SDL_Upsample_S16LSB_6c_x2 },
+    { AUDIO_S16LSB, 6, 0, 4, SDL_Downsample_S16LSB_6c_x4 },
+    { AUDIO_S16LSB, 6, 1, 4, SDL_Upsample_S16LSB_6c_x4 },
+    { AUDIO_S16LSB, 8, 0, 2, SDL_Downsample_S16LSB_8c_x2 },
+    { AUDIO_S16LSB, 8, 1, 2, SDL_Upsample_S16LSB_8c_x2 },
+    { AUDIO_S16LSB, 8, 0, 4, SDL_Downsample_S16LSB_8c_x4 },
+    { AUDIO_S16LSB, 8, 1, 4, SDL_Upsample_S16LSB_8c_x4 },
+    { AUDIO_U16MSB, 1, 0, 2, SDL_Downsample_U16MSB_1c_x2 },
+    { AUDIO_U16MSB, 1, 1, 2, SDL_Upsample_U16MSB_1c_x2 },
+    { AUDIO_U16MSB, 1, 0, 4, SDL_Downsample_U16MSB_1c_x4 },
+    { AUDIO_U16MSB, 1, 1, 4, SDL_Upsample_U16MSB_1c_x4 },
+    { AUDIO_U16MSB, 2, 0, 2, SDL_Downsample_U16MSB_2c_x2 },
+    { AUDIO_U16MSB, 2, 1, 2, SDL_Upsample_U16MSB_2c_x2 },
+    { AUDIO_U16MSB, 2, 0, 4, SDL_Downsample_U16MSB_2c_x4 },
+    { AUDIO_U16MSB, 2, 1, 4, SDL_Upsample_U16MSB_2c_x4 },
+    { AUDIO_U16MSB, 4, 0, 2, SDL_Downsample_U16MSB_4c_x2 },
+    { AUDIO_U16MSB, 4, 1, 2, SDL_Upsample_U16MSB_4c_x2 },
+    { AUDIO_U16MSB, 4, 0, 4, SDL_Downsample_U16MSB_4c_x4 },
+    { AUDIO_U16MSB, 4, 1, 4, SDL_Upsample_U16MSB_4c_x4 },
+    { AUDIO_U16MSB, 6, 0, 2, SDL_Downsample_U16MSB_6c_x2 },
+    { AUDIO_U16MSB, 6, 1, 2, SDL_Upsample_U16MSB_6c_x2 },
+    { AUDIO_U16MSB, 6, 0, 4, SDL_Downsample_U16MSB_6c_x4 },
+    { AUDIO_U16MSB, 6, 1, 4, SDL_Upsample_U16MSB_6c_x4 },
+    { AUDIO_U16MSB, 8, 0, 2, SDL_Downsample_U16MSB_8c_x2 },
+    { AUDIO_U16MSB, 8, 1, 2, SDL_Upsample_U16MSB_8c_x2 },
+    { AUDIO_U16MSB, 8, 0, 4, SDL_Downsample_U16MSB_8c_x4 },
+    { AUDIO_U16MSB, 8, 1, 4, SDL_Upsample_U16MSB_8c_x4 },
+    { AUDIO_S16MSB, 1, 0, 2, SDL_Downsample_S16MSB_1c_x2 },
+    { AUDIO_S16MSB, 1, 1, 2, SDL_Upsample_S16MSB_1c_x2 },
+    { AUDIO_S16MSB, 1, 0, 4, SDL_Downsample_S16MSB_1c_x4 },
+    { AUDIO_S16MSB, 1, 1, 4, SDL_Upsample_S16MSB_1c_x4 },
+    { AUDIO_S16MSB, 2, 0, 2, SDL_Downsample_S16MSB_2c_x2 },
+    { AUDIO_S16MSB, 2, 1, 2, SDL_Upsample_S16MSB_2c_x2 },
+    { AUDIO_S16MSB, 2, 0, 4, SDL_Downsample_S16MSB_2c_x4 },
+    { AUDIO_S16MSB, 2, 1, 4, SDL_Upsample_S16MSB_2c_x4 },
+    { AUDIO_S16MSB, 4, 0, 2, SDL_Downsample_S16MSB_4c_x2 },
+    { AUDIO_S16MSB, 4, 1, 2, SDL_Upsample_S16MSB_4c_x2 },
+    { AUDIO_S16MSB, 4, 0, 4, SDL_Downsample_S16MSB_4c_x4 },
+    { AUDIO_S16MSB, 4, 1, 4, SDL_Upsample_S16MSB_4c_x4 },
+    { AUDIO_S16MSB, 6, 0, 2, SDL_Downsample_S16MSB_6c_x2 },
+    { AUDIO_S16MSB, 6, 1, 2, SDL_Upsample_S16MSB_6c_x2 },
+    { AUDIO_S16MSB, 6, 0, 4, SDL_Downsample_S16MSB_6c_x4 },
+    { AUDIO_S16MSB, 6, 1, 4, SDL_Upsample_S16MSB_6c_x4 },
+    { AUDIO_S16MSB, 8, 0, 2, SDL_Downsample_S16MSB_8c_x2 },
+    { AUDIO_S16MSB, 8, 1, 2, SDL_Upsample_S16MSB_8c_x2 },
+    { AUDIO_S16MSB, 8, 0, 4, SDL_Downsample_S16MSB_8c_x4 },
+    { AUDIO_S16MSB, 8, 1, 4, SDL_Upsample_S16MSB_8c_x4 },
+    { AUDIO_S32LSB, 1, 0, 2, SDL_Downsample_S32LSB_1c_x2 },
+    { AUDIO_S32LSB, 1, 1, 2, SDL_Upsample_S32LSB_1c_x2 },
+    { AUDIO_S32LSB, 1, 0, 4, SDL_Downsample_S32LSB_1c_x4 },
+    { AUDIO_S32LSB, 1, 1, 4, SDL_Upsample_S32LSB_1c_x4 },
+    { AUDIO_S32LSB, 2, 0, 2, SDL_Downsample_S32LSB_2c_x2 },
+    { AUDIO_S32LSB, 2, 1, 2, SDL_Upsample_S32LSB_2c_x2 },
+    { AUDIO_S32LSB, 2, 0, 4, SDL_Downsample_S32LSB_2c_x4 },
+    { AUDIO_S32LSB, 2, 1, 4, SDL_Upsample_S32LSB_2c_x4 },
+    { AUDIO_S32LSB, 4, 0, 2, SDL_Downsample_S32LSB_4c_x2 },
+    { AUDIO_S32LSB, 4, 1, 2, SDL_Upsample_S32LSB_4c_x2 },
+    { AUDIO_S32LSB, 4, 0, 4, SDL_Downsample_S32LSB_4c_x4 },
+    { AUDIO_S32LSB, 4, 1, 4, SDL_Upsample_S32LSB_4c_x4 },
+    { AUDIO_S32LSB, 6, 0, 2, SDL_Downsample_S32LSB_6c_x2 },
+    { AUDIO_S32LSB, 6, 1, 2, SDL_Upsample_S32LSB_6c_x2 },
+    { AUDIO_S32LSB, 6, 0, 4, SDL_Downsample_S32LSB_6c_x4 },
+    { AUDIO_S32LSB, 6, 1, 4, SDL_Upsample_S32LSB_6c_x4 },
+    { AUDIO_S32LSB, 8, 0, 2, SDL_Downsample_S32LSB_8c_x2 },
+    { AUDIO_S32LSB, 8, 1, 2, SDL_Upsample_S32LSB_8c_x2 },
+    { AUDIO_S32LSB, 8, 0, 4, SDL_Downsample_S32LSB_8c_x4 },
+    { AUDIO_S32LSB, 8, 1, 4, SDL_Upsample_S32LSB_8c_x4 },
+    { AUDIO_S32MSB, 1, 0, 2, SDL_Downsample_S32MSB_1c_x2 },
+    { AUDIO_S32MSB, 1, 1, 2, SDL_Upsample_S32MSB_1c_x2 },
+    { AUDIO_S32MSB, 1, 0, 4, SDL_Downsample_S32MSB_1c_x4 },
+    { AUDIO_S32MSB, 1, 1, 4, SDL_Upsample_S32MSB_1c_x4 },
+    { AUDIO_S32MSB, 2, 0, 2, SDL_Downsample_S32MSB_2c_x2 },
+    { AUDIO_S32MSB, 2, 1, 2, SDL_Upsample_S32MSB_2c_x2 },
+    { AUDIO_S32MSB, 2, 0, 4, SDL_Downsample_S32MSB_2c_x4 },
+    { AUDIO_S32MSB, 2, 1, 4, SDL_Upsample_S32MSB_2c_x4 },
+    { AUDIO_S32MSB, 4, 0, 2, SDL_Downsample_S32MSB_4c_x2 },
+    { AUDIO_S32MSB, 4, 1, 2, SDL_Upsample_S32MSB_4c_x2 },
+    { AUDIO_S32MSB, 4, 0, 4, SDL_Downsample_S32MSB_4c_x4 },
+    { AUDIO_S32MSB, 4, 1, 4, SDL_Upsample_S32MSB_4c_x4 },
+    { AUDIO_S32MSB, 6, 0, 2, SDL_Downsample_S32MSB_6c_x2 },
+    { AUDIO_S32MSB, 6, 1, 2, SDL_Upsample_S32MSB_6c_x2 },
+    { AUDIO_S32MSB, 6, 0, 4, SDL_Downsample_S32MSB_6c_x4 },
+    { AUDIO_S32MSB, 6, 1, 4, SDL_Upsample_S32MSB_6c_x4 },
+    { AUDIO_S32MSB, 8, 0, 2, SDL_Downsample_S32MSB_8c_x2 },
+    { AUDIO_S32MSB, 8, 1, 2, SDL_Upsample_S32MSB_8c_x2 },
+    { AUDIO_S32MSB, 8, 0, 4, SDL_Downsample_S32MSB_8c_x4 },
+    { AUDIO_S32MSB, 8, 1, 4, SDL_Upsample_S32MSB_8c_x4 },
+    { AUDIO_F32LSB, 1, 0, 2, SDL_Downsample_F32LSB_1c_x2 },
+    { AUDIO_F32LSB, 1, 1, 2, SDL_Upsample_F32LSB_1c_x2 },
+    { AUDIO_F32LSB, 1, 0, 4, SDL_Downsample_F32LSB_1c_x4 },
+    { AUDIO_F32LSB, 1, 1, 4, SDL_Upsample_F32LSB_1c_x4 },
+    { AUDIO_F32LSB, 2, 0, 2, SDL_Downsample_F32LSB_2c_x2 },
+    { AUDIO_F32LSB, 2, 1, 2, SDL_Upsample_F32LSB_2c_x2 },
+    { AUDIO_F32LSB, 2, 0, 4, SDL_Downsample_F32LSB_2c_x4 },
+    { AUDIO_F32LSB, 2, 1, 4, SDL_Upsample_F32LSB_2c_x4 },
+    { AUDIO_F32LSB, 4, 0, 2, SDL_Downsample_F32LSB_4c_x2 },
+    { AUDIO_F32LSB, 4, 1, 2, SDL_Upsample_F32LSB_4c_x2 },
+    { AUDIO_F32LSB, 4, 0, 4, SDL_Downsample_F32LSB_4c_x4 },
+    { AUDIO_F32LSB, 4, 1, 4, SDL_Upsample_F32LSB_4c_x4 },
+    { AUDIO_F32LSB, 6, 0, 2, SDL_Downsample_F32LSB_6c_x2 },
+    { AUDIO_F32LSB, 6, 1, 2, SDL_Upsample_F32LSB_6c_x2 },
+    { AUDIO_F32LSB, 6, 0, 4, SDL_Downsample_F32LSB_6c_x4 },
+    { AUDIO_F32LSB, 6, 1, 4, SDL_Upsample_F32LSB_6c_x4 },
+    { AUDIO_F32LSB, 8, 0, 2, SDL_Downsample_F32LSB_8c_x2 },
+    { AUDIO_F32LSB, 8, 1, 2, SDL_Upsample_F32LSB_8c_x2 },
+    { AUDIO_F32LSB, 8, 0, 4, SDL_Downsample_F32LSB_8c_x4 },
+    { AUDIO_F32LSB, 8, 1, 4, SDL_Upsample_F32LSB_8c_x4 },
+    { AUDIO_F32MSB, 1, 0, 2, SDL_Downsample_F32MSB_1c_x2 },
+    { AUDIO_F32MSB, 1, 1, 2, SDL_Upsample_F32MSB_1c_x2 },
+    { AUDIO_F32MSB, 1, 0, 4, SDL_Downsample_F32MSB_1c_x4 },
+    { AUDIO_F32MSB, 1, 1, 4, SDL_Upsample_F32MSB_1c_x4 },
+    { AUDIO_F32MSB, 2, 0, 2, SDL_Downsample_F32MSB_2c_x2 },
+    { AUDIO_F32MSB, 2, 1, 2, SDL_Upsample_F32MSB_2c_x2 },
+    { AUDIO_F32MSB, 2, 0, 4, SDL_Downsample_F32MSB_2c_x4 },
+    { AUDIO_F32MSB, 2, 1, 4, SDL_Upsample_F32MSB_2c_x4 },
+    { AUDIO_F32MSB, 4, 0, 2, SDL_Downsample_F32MSB_4c_x2 },
+    { AUDIO_F32MSB, 4, 1, 2, SDL_Upsample_F32MSB_4c_x2 },
+    { AUDIO_F32MSB, 4, 0, 4, SDL_Downsample_F32MSB_4c_x4 },
+    { AUDIO_F32MSB, 4, 1, 4, SDL_Upsample_F32MSB_4c_x4 },
+    { AUDIO_F32MSB, 6, 0, 2, SDL_Downsample_F32MSB_6c_x2 },
+    { AUDIO_F32MSB, 6, 1, 2, SDL_Upsample_F32MSB_6c_x2 },
+    { AUDIO_F32MSB, 6, 0, 4, SDL_Downsample_F32MSB_6c_x4 },
+    { AUDIO_F32MSB, 6, 1, 4, SDL_Upsample_F32MSB_6c_x4 },
+    { AUDIO_F32MSB, 8, 0, 2, SDL_Downsample_F32MSB_8c_x2 },
+    { AUDIO_F32MSB, 8, 1, 2, SDL_Upsample_F32MSB_8c_x2 },
+    { AUDIO_F32MSB, 8, 0, 4, SDL_Downsample_F32MSB_8c_x4 },
+    { AUDIO_F32MSB, 8, 1, 4, SDL_Upsample_F32MSB_8c_x4 },
+#endif  /* !LESS_RESAMPLERS */
+#endif  /* !NO_RESAMPLERS */
+    { 0, 0, 0, 0, NULL }
+};
+
+/* 390 converters generated. */
+
+/* *INDENT-ON* */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_mixer.c b/src/audio/SDL_mixer.c
new file mode 100644
index 0000000..3790759
--- /dev/null
+++ b/src/audio/SDL_mixer.c
@@ -0,0 +1,321 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This provides the default mixing callback for the SDL audio routines */
+
+#include "SDL_cpuinfo.h"
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "SDL_sysaudio.h"
+
+/* This table is used to add two sound values together and pin
+ * the value to avoid overflow.  (used with permission from ARDI)
+ * Changed to use 0xFE instead of 0xFF for better sound quality.
+ */
+static const Uint8 mix8[] = {
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
+    0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
+    0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
+    0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
+    0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
+    0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
+    0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
+    0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
+    0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
+    0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
+    0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
+    0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
+    0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+    0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
+    0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
+    0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
+    0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
+    0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
+    0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
+    0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
+    0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
+    0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
+    0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
+    0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
+};
+
+/* The volume ranges from 0 - 128 */
+#define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME)
+#define ADJUST_VOLUME_U8(s, v)  (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
+
+
+void
+SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
+                   Uint32 len, int volume)
+{
+    if (volume == 0) {
+        return;
+    }
+
+    switch (format) {
+
+    case AUDIO_U8:
+        {
+#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
+            SDL_MixAudio_m68k_U8((char *) dst, (char *) src,
+                                 (unsigned long) len, (long) volume,
+                                 (char *) mix8);
+#else
+            Uint8 src_sample;
+
+            while (len--) {
+                src_sample = *src;
+                ADJUST_VOLUME_U8(src_sample, volume);
+                *dst = mix8[*dst + src_sample];
+                ++dst;
+                ++src;
+            }
+#endif
+        }
+        break;
+
+    case AUDIO_S8:
+        {
+            Sint8 *dst8, *src8;
+            Sint8 src_sample;
+            int dst_sample;
+            const int max_audioval = ((1 << (8 - 1)) - 1);
+            const int min_audioval = -(1 << (8 - 1));
+
+            src8 = (Sint8 *) src;
+            dst8 = (Sint8 *) dst;
+            while (len--) {
+                src_sample = *src8;
+                ADJUST_VOLUME(src_sample, volume);
+                dst_sample = *dst8 + src_sample;
+                if (dst_sample > max_audioval) {
+                    *dst8 = max_audioval;
+                } else if (dst_sample < min_audioval) {
+                    *dst8 = min_audioval;
+                } else {
+                    *dst8 = dst_sample;
+                }
+                ++dst8;
+                ++src8;
+            }
+        }
+        break;
+
+    case AUDIO_S16LSB:
+        {
+            Sint16 src1, src2;
+            int dst_sample;
+            const int max_audioval = ((1 << (16 - 1)) - 1);
+            const int min_audioval = -(1 << (16 - 1));
+
+            len /= 2;
+            while (len--) {
+                src1 = ((src[1]) << 8 | src[0]);
+                ADJUST_VOLUME(src1, volume);
+                src2 = ((dst[1]) << 8 | dst[0]);
+                src += 2;
+                dst_sample = src1 + src2;
+                if (dst_sample > max_audioval) {
+                    dst_sample = max_audioval;
+                } else if (dst_sample < min_audioval) {
+                    dst_sample = min_audioval;
+                }
+                dst[0] = dst_sample & 0xFF;
+                dst_sample >>= 8;
+                dst[1] = dst_sample & 0xFF;
+                dst += 2;
+            }
+        }
+        break;
+
+    case AUDIO_S16MSB:
+        {
+#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
+            SDL_MixAudio_m68k_S16MSB((short *) dst, (short *) src,
+                                     (unsigned long) len, (long) volume);
+#else
+            Sint16 src1, src2;
+            int dst_sample;
+            const int max_audioval = ((1 << (16 - 1)) - 1);
+            const int min_audioval = -(1 << (16 - 1));
+
+            len /= 2;
+            while (len--) {
+                src1 = ((src[0]) << 8 | src[1]);
+                ADJUST_VOLUME(src1, volume);
+                src2 = ((dst[0]) << 8 | dst[1]);
+                src += 2;
+                dst_sample = src1 + src2;
+                if (dst_sample > max_audioval) {
+                    dst_sample = max_audioval;
+                } else if (dst_sample < min_audioval) {
+                    dst_sample = min_audioval;
+                }
+                dst[1] = dst_sample & 0xFF;
+                dst_sample >>= 8;
+                dst[0] = dst_sample & 0xFF;
+                dst += 2;
+            }
+#endif
+        }
+        break;
+
+    case AUDIO_S32LSB:
+        {
+            const Uint32 *src32 = (Uint32 *) src;
+            Uint32 *dst32 = (Uint32 *) dst;
+            Sint64 src1, src2;
+            Sint64 dst_sample;
+            const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
+            const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
+
+            len /= 4;
+            while (len--) {
+                src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32));
+                src32++;
+                ADJUST_VOLUME(src1, volume);
+                src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32));
+                dst_sample = src1 + src2;
+                if (dst_sample > max_audioval) {
+                    dst_sample = max_audioval;
+                } else if (dst_sample < min_audioval) {
+                    dst_sample = min_audioval;
+                }
+                *(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample));
+            }
+        }
+        break;
+
+    case AUDIO_S32MSB:
+        {
+            const Uint32 *src32 = (Uint32 *) src;
+            Uint32 *dst32 = (Uint32 *) dst;
+            Sint64 src1, src2;
+            Sint64 dst_sample;
+            const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
+            const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
+
+            len /= 4;
+            while (len--) {
+                src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32));
+                src32++;
+                ADJUST_VOLUME(src1, volume);
+                src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32));
+                dst_sample = src1 + src2;
+                if (dst_sample > max_audioval) {
+                    dst_sample = max_audioval;
+                } else if (dst_sample < min_audioval) {
+                    dst_sample = min_audioval;
+                }
+                *(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample));
+            }
+        }
+        break;
+
+    case AUDIO_F32LSB:
+        {
+            const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
+            const float fvolume = (float) volume;
+            const float *src32 = (float *) src;
+            float *dst32 = (float *) dst;
+            float src1, src2;
+            double dst_sample;
+            /* !!! FIXME: are these right? */
+            const double max_audioval = 3.402823466e+38F;
+            const double min_audioval = -3.402823466e+38F;
+
+            len /= 4;
+            while (len--) {
+                src1 = ((SDL_SwapFloatLE(*src32) * fvolume) * fmaxvolume);
+                src2 = SDL_SwapFloatLE(*dst32);
+                src32++;
+
+                dst_sample = ((double) src1) + ((double) src2);
+                if (dst_sample > max_audioval) {
+                    dst_sample = max_audioval;
+                } else if (dst_sample < min_audioval) {
+                    dst_sample = min_audioval;
+                }
+                *(dst32++) = SDL_SwapFloatLE((float) dst_sample);
+            }
+        }
+        break;
+
+    case AUDIO_F32MSB:
+        {
+            const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
+            const float fvolume = (float) volume;
+            const float *src32 = (float *) src;
+            float *dst32 = (float *) dst;
+            float src1, src2;
+            double dst_sample;
+            /* !!! FIXME: are these right? */
+            const double max_audioval = 3.402823466e+38F;
+            const double min_audioval = -3.402823466e+38F;
+
+            len /= 4;
+            while (len--) {
+                src1 = ((SDL_SwapFloatBE(*src32) * fvolume) * fmaxvolume);
+                src2 = SDL_SwapFloatBE(*dst32);
+                src32++;
+
+                dst_sample = ((double) src1) + ((double) src2);
+                if (dst_sample > max_audioval) {
+                    dst_sample = max_audioval;
+                } else if (dst_sample < min_audioval) {
+                    dst_sample = min_audioval;
+                }
+                *(dst32++) = SDL_SwapFloatBE((float) dst_sample);
+            }
+        }
+        break;
+
+    default:                   /* If this happens... FIXME! */
+        SDL_SetError("SDL_MixAudio(): unknown audio format");
+        return;
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h
new file mode 100644
index 0000000..83919c6
--- /dev/null
+++ b/src/audio/SDL_sysaudio.h
@@ -0,0 +1,138 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_sysaudio_h
+#define _SDL_sysaudio_h
+
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+
+/* The SDL audio driver */
+typedef struct SDL_AudioDevice SDL_AudioDevice;
+#define _THIS   SDL_AudioDevice *_this
+
+/* Used by audio targets during DetectDevices() */
+typedef void (*SDL_AddAudioDevice)(const char *name);
+
+typedef struct SDL_AudioDriverImpl
+{
+    void (*DetectDevices) (int iscapture, SDL_AddAudioDevice addfn);
+    int (*OpenDevice) (_THIS, const char *devname, int iscapture);
+    void (*ThreadInit) (_THIS); /* Called by audio thread at start */
+    void (*WaitDevice) (_THIS);
+    void (*PlayDevice) (_THIS);
+    Uint8 *(*GetDeviceBuf) (_THIS);
+    void (*WaitDone) (_THIS);
+    void (*CloseDevice) (_THIS);
+    void (*LockDevice) (_THIS);
+    void (*UnlockDevice) (_THIS);
+    void (*Deinitialize) (void);
+
+    /* !!! FIXME: add pause(), so we can optimize instead of mixing silence. */
+
+    /* Some flags to push duplicate code into the core and reduce #ifdefs. */
+    int ProvidesOwnCallbackThread;
+    int SkipMixerLock;  /* !!! FIXME: do we need this anymore? */
+    int HasCaptureSupport;
+    int OnlyHasDefaultOutputDevice;
+    int OnlyHasDefaultInputDevice;
+} SDL_AudioDriverImpl;
+
+
+typedef struct SDL_AudioDriver
+{
+    /* * * */
+    /* The name of this audio driver */
+    const char *name;
+
+    /* * * */
+    /* The description of this audio driver */
+    const char *desc;
+
+    SDL_AudioDriverImpl impl;
+
+    char **outputDevices;
+    int outputDeviceCount;
+
+    char **inputDevices;
+    int inputDeviceCount;
+} SDL_AudioDriver;
+
+
+/* Streamer */
+typedef struct
+{
+    Uint8 *buffer;
+    int max_len;                /* the maximum length in bytes */
+    int read_pos, write_pos;    /* the position of the write and read heads in bytes */
+} SDL_AudioStreamer;
+
+
+/* Define the SDL audio driver structure */
+struct SDL_AudioDevice
+{
+    /* * * */
+    /* Data common to all devices */
+
+    /* The current audio specification (shared with audio thread) */
+    SDL_AudioSpec spec;
+
+    /* An audio conversion block for audio format emulation */
+    SDL_AudioCVT convert;
+
+    /* The streamer, if sample rate conversion necessitates it */
+    int use_streamer;
+    SDL_AudioStreamer streamer;
+
+    /* Current state flags */
+    int iscapture;
+    int enabled;
+    int paused;
+    int opened;
+
+    /* Fake audio buffer for when the audio hardware is busy */
+    Uint8 *fake_stream;
+
+    /* A semaphore for locking the mixing buffers */
+    SDL_mutex *mixer_lock;
+
+    /* A thread to feed the audio device */
+    SDL_Thread *thread;
+    SDL_threadID threadid;
+
+    /* * * */
+    /* Data private to this driver */
+    struct SDL_PrivateAudioData *hidden;
+};
+#undef _THIS
+
+typedef struct AudioBootStrap
+{
+    const char *name;
+    const char *desc;
+    int (*init) (SDL_AudioDriverImpl * impl);
+    int demand_only;  /* 1==request explicitly, or it won't be available. */
+} AudioBootStrap;
+
+#endif /* _SDL_sysaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_wave.c b/src/audio/SDL_wave.c
new file mode 100644
index 0000000..18fdcac
--- /dev/null
+++ b/src/audio/SDL_wave.c
@@ -0,0 +1,631 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Microsoft WAVE file loading routines */
+
+#include "SDL_audio.h"
+#include "SDL_wave.h"
+
+
+static int ReadChunk(SDL_RWops * src, Chunk * chunk);
+
+struct MS_ADPCM_decodestate
+{
+    Uint8 hPredictor;
+    Uint16 iDelta;
+    Sint16 iSamp1;
+    Sint16 iSamp2;
+};
+static struct MS_ADPCM_decoder
+{
+    WaveFMT wavefmt;
+    Uint16 wSamplesPerBlock;
+    Uint16 wNumCoef;
+    Sint16 aCoeff[7][2];
+    /* * * */
+    struct MS_ADPCM_decodestate state[2];
+} MS_ADPCM_state;
+
+static int
+InitMS_ADPCM(WaveFMT * format)
+{
+    Uint8 *rogue_feel;
+    int i;
+
+    /* Set the rogue pointer to the MS_ADPCM specific data */
+    MS_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
+    MS_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
+    MS_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
+    MS_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
+    MS_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
+    MS_ADPCM_state.wavefmt.bitspersample =
+        SDL_SwapLE16(format->bitspersample);
+    rogue_feel = (Uint8 *) format + sizeof(*format);
+    if (sizeof(*format) == 16) {
+        /*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);*/
+        rogue_feel += sizeof(Uint16);
+    }
+    MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
+    rogue_feel += sizeof(Uint16);
+    MS_ADPCM_state.wNumCoef = ((rogue_feel[1] << 8) | rogue_feel[0]);
+    rogue_feel += sizeof(Uint16);
+    if (MS_ADPCM_state.wNumCoef != 7) {
+        SDL_SetError("Unknown set of MS_ADPCM coefficients");
+        return (-1);
+    }
+    for (i = 0; i < MS_ADPCM_state.wNumCoef; ++i) {
+        MS_ADPCM_state.aCoeff[i][0] = ((rogue_feel[1] << 8) | rogue_feel[0]);
+        rogue_feel += sizeof(Uint16);
+        MS_ADPCM_state.aCoeff[i][1] = ((rogue_feel[1] << 8) | rogue_feel[0]);
+        rogue_feel += sizeof(Uint16);
+    }
+    return (0);
+}
+
+static Sint32
+MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
+                Uint8 nybble, Sint16 * coeff)
+{
+    const Sint32 max_audioval = ((1 << (16 - 1)) - 1);
+    const Sint32 min_audioval = -(1 << (16 - 1));
+    const Sint32 adaptive[] = {
+        230, 230, 230, 230, 307, 409, 512, 614,
+        768, 614, 512, 409, 307, 230, 230, 230
+    };
+    Sint32 new_sample, delta;
+
+    new_sample = ((state->iSamp1 * coeff[0]) +
+                  (state->iSamp2 * coeff[1])) / 256;
+    if (nybble & 0x08) {
+        new_sample += state->iDelta * (nybble - 0x10);
+    } else {
+        new_sample += state->iDelta * nybble;
+    }
+    if (new_sample < min_audioval) {
+        new_sample = min_audioval;
+    } else if (new_sample > max_audioval) {
+        new_sample = max_audioval;
+    }
+    delta = ((Sint32) state->iDelta * adaptive[nybble]) / 256;
+    if (delta < 16) {
+        delta = 16;
+    }
+    state->iDelta = (Uint16) delta;
+    state->iSamp2 = state->iSamp1;
+    state->iSamp1 = (Sint16) new_sample;
+    return (new_sample);
+}
+
+static int
+MS_ADPCM_decode(Uint8 ** audio_buf, Uint32 * audio_len)
+{
+    struct MS_ADPCM_decodestate *state[2];
+    Uint8 *freeable, *encoded, *decoded;
+    Sint32 encoded_len, samplesleft;
+    Sint8 nybble, stereo;
+    Sint16 *coeff[2];
+    Sint32 new_sample;
+
+    /* Allocate the proper sized output buffer */
+    encoded_len = *audio_len;
+    encoded = *audio_buf;
+    freeable = *audio_buf;
+    *audio_len = (encoded_len / MS_ADPCM_state.wavefmt.blockalign) *
+        MS_ADPCM_state.wSamplesPerBlock *
+        MS_ADPCM_state.wavefmt.channels * sizeof(Sint16);
+    *audio_buf = (Uint8 *) SDL_malloc(*audio_len);
+    if (*audio_buf == NULL) {
+        return SDL_OutOfMemory();
+    }
+    decoded = *audio_buf;
+
+    /* Get ready... Go! */
+    stereo = (MS_ADPCM_state.wavefmt.channels == 2);
+    state[0] = &MS_ADPCM_state.state[0];
+    state[1] = &MS_ADPCM_state.state[stereo];
+    while (encoded_len >= MS_ADPCM_state.wavefmt.blockalign) {
+        /* Grab the initial information for this block */
+        state[0]->hPredictor = *encoded++;
+        if (stereo) {
+            state[1]->hPredictor = *encoded++;
+        }
+        state[0]->iDelta = ((encoded[1] << 8) | encoded[0]);
+        encoded += sizeof(Sint16);
+        if (stereo) {
+            state[1]->iDelta = ((encoded[1] << 8) | encoded[0]);
+            encoded += sizeof(Sint16);
+        }
+        state[0]->iSamp1 = ((encoded[1] << 8) | encoded[0]);
+        encoded += sizeof(Sint16);
+        if (stereo) {
+            state[1]->iSamp1 = ((encoded[1] << 8) | encoded[0]);
+            encoded += sizeof(Sint16);
+        }
+        state[0]->iSamp2 = ((encoded[1] << 8) | encoded[0]);
+        encoded += sizeof(Sint16);
+        if (stereo) {
+            state[1]->iSamp2 = ((encoded[1] << 8) | encoded[0]);
+            encoded += sizeof(Sint16);
+        }
+        coeff[0] = MS_ADPCM_state.aCoeff[state[0]->hPredictor];
+        coeff[1] = MS_ADPCM_state.aCoeff[state[1]->hPredictor];
+
+        /* Store the two initial samples we start with */
+        decoded[0] = state[0]->iSamp2 & 0xFF;
+        decoded[1] = state[0]->iSamp2 >> 8;
+        decoded += 2;
+        if (stereo) {
+            decoded[0] = state[1]->iSamp2 & 0xFF;
+            decoded[1] = state[1]->iSamp2 >> 8;
+            decoded += 2;
+        }
+        decoded[0] = state[0]->iSamp1 & 0xFF;
+        decoded[1] = state[0]->iSamp1 >> 8;
+        decoded += 2;
+        if (stereo) {
+            decoded[0] = state[1]->iSamp1 & 0xFF;
+            decoded[1] = state[1]->iSamp1 >> 8;
+            decoded += 2;
+        }
+
+        /* Decode and store the other samples in this block */
+        samplesleft = (MS_ADPCM_state.wSamplesPerBlock - 2) *
+            MS_ADPCM_state.wavefmt.channels;
+        while (samplesleft > 0) {
+            nybble = (*encoded) >> 4;
+            new_sample = MS_ADPCM_nibble(state[0], nybble, coeff[0]);
+            decoded[0] = new_sample & 0xFF;
+            new_sample >>= 8;
+            decoded[1] = new_sample & 0xFF;
+            decoded += 2;
+
+            nybble = (*encoded) & 0x0F;
+            new_sample = MS_ADPCM_nibble(state[1], nybble, coeff[1]);
+            decoded[0] = new_sample & 0xFF;
+            new_sample >>= 8;
+            decoded[1] = new_sample & 0xFF;
+            decoded += 2;
+
+            ++encoded;
+            samplesleft -= 2;
+        }
+        encoded_len -= MS_ADPCM_state.wavefmt.blockalign;
+    }
+    SDL_free(freeable);
+    return (0);
+}
+
+struct IMA_ADPCM_decodestate
+{
+    Sint32 sample;
+    Sint8 index;
+};
+static struct IMA_ADPCM_decoder
+{
+    WaveFMT wavefmt;
+    Uint16 wSamplesPerBlock;
+    /* * * */
+    struct IMA_ADPCM_decodestate state[2];
+} IMA_ADPCM_state;
+
+static int
+InitIMA_ADPCM(WaveFMT * format)
+{
+    Uint8 *rogue_feel;
+
+    /* Set the rogue pointer to the IMA_ADPCM specific data */
+    IMA_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
+    IMA_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
+    IMA_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
+    IMA_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
+    IMA_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
+    IMA_ADPCM_state.wavefmt.bitspersample =
+        SDL_SwapLE16(format->bitspersample);
+    rogue_feel = (Uint8 *) format + sizeof(*format);
+    if (sizeof(*format) == 16) {
+        /*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);*/
+        rogue_feel += sizeof(Uint16);
+    }
+    IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
+    return (0);
+}
+
+static Sint32
+IMA_ADPCM_nibble(struct IMA_ADPCM_decodestate *state, Uint8 nybble)
+{
+    const Sint32 max_audioval = ((1 << (16 - 1)) - 1);
+    const Sint32 min_audioval = -(1 << (16 - 1));
+    const int index_table[16] = {
+        -1, -1, -1, -1,
+        2, 4, 6, 8,
+        -1, -1, -1, -1,
+        2, 4, 6, 8
+    };
+    const Sint32 step_table[89] = {
+        7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31,
+        34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130,
+        143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408,
+        449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282,
+        1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327,
+        3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630,
+        9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350,
+        22385, 24623, 27086, 29794, 32767
+    };
+    Sint32 delta, step;
+
+    /* Compute difference and new sample value */
+    if (state->index > 88) {
+        state->index = 88;
+    } else if (state->index < 0) {
+        state->index = 0;
+    }
+    step = step_table[state->index];
+    delta = step >> 3;
+    if (nybble & 0x04)
+        delta += step;
+    if (nybble & 0x02)
+        delta += (step >> 1);
+    if (nybble & 0x01)
+        delta += (step >> 2);
+    if (nybble & 0x08)
+        delta = -delta;
+    state->sample += delta;
+
+    /* Update index value */
+    state->index += index_table[nybble];
+
+    /* Clamp output sample */
+    if (state->sample > max_audioval) {
+        state->sample = max_audioval;
+    } else if (state->sample < min_audioval) {
+        state->sample = min_audioval;
+    }
+    return (state->sample);
+}
+
+/* Fill the decode buffer with a channel block of data (8 samples) */
+static void
+Fill_IMA_ADPCM_block(Uint8 * decoded, Uint8 * encoded,
+                     int channel, int numchannels,
+                     struct IMA_ADPCM_decodestate *state)
+{
+    int i;
+    Sint8 nybble;
+    Sint32 new_sample;
+
+    decoded += (channel * 2);
+    for (i = 0; i < 4; ++i) {
+        nybble = (*encoded) & 0x0F;
+        new_sample = IMA_ADPCM_nibble(state, nybble);
+        decoded[0] = new_sample & 0xFF;
+        new_sample >>= 8;
+        decoded[1] = new_sample & 0xFF;
+        decoded += 2 * numchannels;
+
+        nybble = (*encoded) >> 4;
+        new_sample = IMA_ADPCM_nibble(state, nybble);
+        decoded[0] = new_sample & 0xFF;
+        new_sample >>= 8;
+        decoded[1] = new_sample & 0xFF;
+        decoded += 2 * numchannels;
+
+        ++encoded;
+    }
+}
+
+static int
+IMA_ADPCM_decode(Uint8 ** audio_buf, Uint32 * audio_len)
+{
+    struct IMA_ADPCM_decodestate *state;
+    Uint8 *freeable, *encoded, *decoded;
+    Sint32 encoded_len, samplesleft;
+    unsigned int c, channels;
+
+    /* Check to make sure we have enough variables in the state array */
+    channels = IMA_ADPCM_state.wavefmt.channels;
+    if (channels > SDL_arraysize(IMA_ADPCM_state.state)) {
+        SDL_SetError("IMA ADPCM decoder can only handle %d channels",
+                     SDL_arraysize(IMA_ADPCM_state.state));
+        return (-1);
+    }
+    state = IMA_ADPCM_state.state;
+
+    /* Allocate the proper sized output buffer */
+    encoded_len = *audio_len;
+    encoded = *audio_buf;
+    freeable = *audio_buf;
+    *audio_len = (encoded_len / IMA_ADPCM_state.wavefmt.blockalign) *
+        IMA_ADPCM_state.wSamplesPerBlock *
+        IMA_ADPCM_state.wavefmt.channels * sizeof(Sint16);
+    *audio_buf = (Uint8 *) SDL_malloc(*audio_len);
+    if (*audio_buf == NULL) {
+        return SDL_OutOfMemory();
+    }
+    decoded = *audio_buf;
+
+    /* Get ready... Go! */
+    while (encoded_len >= IMA_ADPCM_state.wavefmt.blockalign) {
+        /* Grab the initial information for this block */
+        for (c = 0; c < channels; ++c) {
+            /* Fill the state information for this block */
+            state[c].sample = ((encoded[1] << 8) | encoded[0]);
+            encoded += 2;
+            if (state[c].sample & 0x8000) {
+                state[c].sample -= 0x10000;
+            }
+            state[c].index = *encoded++;
+            /* Reserved byte in buffer header, should be 0 */
+            if (*encoded++ != 0) {
+                /* Uh oh, corrupt data?  Buggy code? */ ;
+            }
+
+            /* Store the initial sample we start with */
+            decoded[0] = (Uint8) (state[c].sample & 0xFF);
+            decoded[1] = (Uint8) (state[c].sample >> 8);
+            decoded += 2;
+        }
+
+        /* Decode and store the other samples in this block */
+        samplesleft = (IMA_ADPCM_state.wSamplesPerBlock - 1) * channels;
+        while (samplesleft > 0) {
+            for (c = 0; c < channels; ++c) {
+                Fill_IMA_ADPCM_block(decoded, encoded,
+                                     c, channels, &state[c]);
+                encoded += 4;
+                samplesleft -= 8;
+            }
+            decoded += (channels * 8 * 2);
+        }
+        encoded_len -= IMA_ADPCM_state.wavefmt.blockalign;
+    }
+    SDL_free(freeable);
+    return (0);
+}
+
+SDL_AudioSpec *
+SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
+               SDL_AudioSpec * spec, Uint8 ** audio_buf, Uint32 * audio_len)
+{
+    int was_error;
+    Chunk chunk;
+    int lenread;
+    int IEEE_float_encoded, MS_ADPCM_encoded, IMA_ADPCM_encoded;
+    int samplesize;
+
+    /* WAV magic header */
+    Uint32 RIFFchunk;
+    Uint32 wavelen = 0;
+    Uint32 WAVEmagic;
+    Uint32 headerDiff = 0;
+
+    /* FMT chunk */
+    WaveFMT *format = NULL;
+
+    SDL_zero(chunk);
+
+    /* Make sure we are passed a valid data source */
+    was_error = 0;
+    if (src == NULL) {
+        was_error = 1;
+        goto done;
+    }
+
+    /* Check the magic header */
+    RIFFchunk = SDL_ReadLE32(src);
+    wavelen = SDL_ReadLE32(src);
+    if (wavelen == WAVE) {      /* The RIFFchunk has already been read */
+        WAVEmagic = wavelen;
+        wavelen = RIFFchunk;
+        RIFFchunk = RIFF;
+    } else {
+        WAVEmagic = SDL_ReadLE32(src);
+    }
+    if ((RIFFchunk != RIFF) || (WAVEmagic != WAVE)) {
+        SDL_SetError("Unrecognized file type (not WAVE)");
+        was_error = 1;
+        goto done;
+    }
+    headerDiff += sizeof(Uint32);       /* for WAVE */
+
+    /* Read the audio data format chunk */
+    chunk.data = NULL;
+    do {
+        if (chunk.data != NULL) {
+            SDL_free(chunk.data);
+            chunk.data = NULL;
+        }
+        lenread = ReadChunk(src, &chunk);
+        if (lenread < 0) {
+            was_error = 1;
+            goto done;
+        }
+        /* 2 Uint32's for chunk header+len, plus the lenread */
+        headerDiff += lenread + 2 * sizeof(Uint32);
+    } while ((chunk.magic == FACT) || (chunk.magic == LIST));
+
+    /* Decode the audio data format */
+    format = (WaveFMT *) chunk.data;
+    if (chunk.magic != FMT) {
+        SDL_SetError("Complex WAVE files not supported");
+        was_error = 1;
+        goto done;
+    }
+    IEEE_float_encoded = MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
+    switch (SDL_SwapLE16(format->encoding)) {
+    case PCM_CODE:
+        /* We can understand this */
+        break;
+    case IEEE_FLOAT_CODE:
+        IEEE_float_encoded = 1;
+        /* We can understand this */
+        break;
+    case MS_ADPCM_CODE:
+        /* Try to understand this */
+        if (InitMS_ADPCM(format) < 0) {
+            was_error = 1;
+            goto done;
+        }
+        MS_ADPCM_encoded = 1;
+        break;
+    case IMA_ADPCM_CODE:
+        /* Try to understand this */
+        if (InitIMA_ADPCM(format) < 0) {
+            was_error = 1;
+            goto done;
+        }
+        IMA_ADPCM_encoded = 1;
+        break;
+    case MP3_CODE:
+        SDL_SetError("MPEG Layer 3 data not supported",
+                     SDL_SwapLE16(format->encoding));
+        was_error = 1;
+        goto done;
+    default:
+        SDL_SetError("Unknown WAVE data format: 0x%.4x",
+                     SDL_SwapLE16(format->encoding));
+        was_error = 1;
+        goto done;
+    }
+    SDL_memset(spec, 0, (sizeof *spec));
+    spec->freq = SDL_SwapLE32(format->frequency);
+
+    if (IEEE_float_encoded) {
+        if ((SDL_SwapLE16(format->bitspersample)) != 32) {
+            was_error = 1;
+        } else {
+            spec->format = AUDIO_F32;
+        }
+    } else {
+        switch (SDL_SwapLE16(format->bitspersample)) {
+        case 4:
+            if (MS_ADPCM_encoded || IMA_ADPCM_encoded) {
+                spec->format = AUDIO_S16;
+            } else {
+                was_error = 1;
+            }
+            break;
+        case 8:
+            spec->format = AUDIO_U8;
+            break;
+        case 16:
+            spec->format = AUDIO_S16;
+            break;
+        case 32:
+            spec->format = AUDIO_S32;
+            break;
+        default:
+            was_error = 1;
+            break;
+        }
+    }
+
+    if (was_error) {
+        SDL_SetError("Unknown %d-bit PCM data format",
+                     SDL_SwapLE16(format->bitspersample));
+        goto done;
+    }
+    spec->channels = (Uint8) SDL_SwapLE16(format->channels);
+    spec->samples = 4096;       /* Good default buffer size */
+
+    /* Read the audio data chunk */
+    *audio_buf = NULL;
+    do {
+        if (*audio_buf != NULL) {
+            SDL_free(*audio_buf);
+            *audio_buf = NULL;
+        }
+        lenread = ReadChunk(src, &chunk);
+        if (lenread < 0) {
+            was_error = 1;
+            goto done;
+        }
+        *audio_len = lenread;
+        *audio_buf = chunk.data;
+        if (chunk.magic != DATA)
+            headerDiff += lenread + 2 * sizeof(Uint32);
+    } while (chunk.magic != DATA);
+    headerDiff += 2 * sizeof(Uint32);   /* for the data chunk and len */
+
+    if (MS_ADPCM_encoded) {
+        if (MS_ADPCM_decode(audio_buf, audio_len) < 0) {
+            was_error = 1;
+            goto done;
+        }
+    }
+    if (IMA_ADPCM_encoded) {
+        if (IMA_ADPCM_decode(audio_buf, audio_len) < 0) {
+            was_error = 1;
+            goto done;
+        }
+    }
+
+    /* Don't return a buffer that isn't a multiple of samplesize */
+    samplesize = ((SDL_AUDIO_BITSIZE(spec->format)) / 8) * spec->channels;
+    *audio_len &= ~(samplesize - 1);
+
+  done:
+    if (format != NULL) {
+        SDL_free(format);
+    }
+    if (src) {
+        if (freesrc) {
+            SDL_RWclose(src);
+        } else {
+            /* seek to the end of the file (given by the RIFF chunk) */
+            SDL_RWseek(src, wavelen - chunk.length - headerDiff, RW_SEEK_CUR);
+        }
+    }
+    if (was_error) {
+        spec = NULL;
+    }
+    return (spec);
+}
+
+/* Since the WAV memory is allocated in the shared library, it must also
+   be freed here.  (Necessary under Win32, VC++)
+ */
+void
+SDL_FreeWAV(Uint8 * audio_buf)
+{
+    if (audio_buf != NULL) {
+        SDL_free(audio_buf);
+    }
+}
+
+static int
+ReadChunk(SDL_RWops * src, Chunk * chunk)
+{
+    chunk->magic = SDL_ReadLE32(src);
+    chunk->length = SDL_ReadLE32(src);
+    chunk->data = (Uint8 *) SDL_malloc(chunk->length);
+    if (chunk->data == NULL) {
+        return SDL_OutOfMemory();
+    }
+    if (SDL_RWread(src, chunk->data, chunk->length, 1) != 1) {
+        SDL_free(chunk->data);
+        chunk->data = NULL;
+        return SDL_Error(SDL_EFREAD);
+    }
+    return (chunk->length);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/SDL_wave.h b/src/audio/SDL_wave.h
new file mode 100644
index 0000000..d82399c
--- /dev/null
+++ b/src/audio/SDL_wave.h
@@ -0,0 +1,65 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* WAVE files are little-endian */
+
+/*******************************************/
+/* Define values for Microsoft WAVE format */
+/*******************************************/
+#define RIFF            0x46464952      /* "RIFF" */
+#define WAVE            0x45564157      /* "WAVE" */
+#define FACT            0x74636166      /* "fact" */
+#define LIST            0x5453494c      /* "LIST" */
+#define FMT             0x20746D66      /* "fmt " */
+#define DATA            0x61746164      /* "data" */
+#define PCM_CODE        0x0001
+#define MS_ADPCM_CODE   0x0002
+#define IEEE_FLOAT_CODE 0x0003
+#define IMA_ADPCM_CODE  0x0011
+#define MP3_CODE        0x0055
+#define WAVE_MONO       1
+#define WAVE_STEREO     2
+
+/* Normally, these three chunks come consecutively in a WAVE file */
+typedef struct WaveFMT
+{
+/* Not saved in the chunk we read:
+    Uint32  FMTchunk;
+    Uint32  fmtlen;
+*/
+    Uint16 encoding;
+    Uint16 channels;            /* 1 = mono, 2 = stereo */
+    Uint32 frequency;           /* One of 11025, 22050, or 44100 Hz */
+    Uint32 byterate;            /* Average bytes per second */
+    Uint16 blockalign;          /* Bytes per sample block */
+    Uint16 bitspersample;       /* One of 8, 12, 16, or 4 for ADPCM */
+} WaveFMT;
+
+/* The general chunk found in the WAVE file */
+typedef struct Chunk
+{
+    Uint32 magic;
+    Uint32 length;
+    Uint8 *data;
+} Chunk;
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/alsa/SDL_alsa_audio.c b/src/audio/alsa/SDL_alsa_audio.c
new file mode 100644
index 0000000..13cc77b
--- /dev/null
+++ b/src/audio/alsa/SDL_alsa_audio.c
@@ -0,0 +1,687 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_ALSA
+
+/* Allow access to a raw mixing buffer */
+
+#include <sys/types.h>
+#include <signal.h>             /* For kill() */
+#include <errno.h>
+#include <string.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_alsa_audio.h"
+
+#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+#include "SDL_loadso.h"
+#endif
+
+static int (*ALSA_snd_pcm_open)
+  (snd_pcm_t **, const char *, snd_pcm_stream_t, int);
+static int (*ALSA_snd_pcm_close) (snd_pcm_t * pcm);
+static snd_pcm_sframes_t(*ALSA_snd_pcm_writei)
+  (snd_pcm_t *, const void *, snd_pcm_uframes_t);
+static int (*ALSA_snd_pcm_recover) (snd_pcm_t *, int, int);
+static int (*ALSA_snd_pcm_prepare) (snd_pcm_t *);
+static int (*ALSA_snd_pcm_drain) (snd_pcm_t *);
+static const char *(*ALSA_snd_strerror) (int);
+static size_t(*ALSA_snd_pcm_hw_params_sizeof) (void);
+static size_t(*ALSA_snd_pcm_sw_params_sizeof) (void);
+static void (*ALSA_snd_pcm_hw_params_copy)
+  (snd_pcm_hw_params_t *, const snd_pcm_hw_params_t *);
+static int (*ALSA_snd_pcm_hw_params_any) (snd_pcm_t *, snd_pcm_hw_params_t *);
+static int (*ALSA_snd_pcm_hw_params_set_access)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_access_t);
+static int (*ALSA_snd_pcm_hw_params_set_format)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_format_t);
+static int (*ALSA_snd_pcm_hw_params_set_channels)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int);
+static int (*ALSA_snd_pcm_hw_params_get_channels)
+  (const snd_pcm_hw_params_t *, unsigned int *);
+static int (*ALSA_snd_pcm_hw_params_set_rate_near)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
+static int (*ALSA_snd_pcm_hw_params_set_period_size_near)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
+static int (*ALSA_snd_pcm_hw_params_get_period_size)
+  (const snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
+static int (*ALSA_snd_pcm_hw_params_set_periods_near)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
+static int (*ALSA_snd_pcm_hw_params_get_periods)
+  (const snd_pcm_hw_params_t *, unsigned int *, int *);
+static int (*ALSA_snd_pcm_hw_params_set_buffer_size_near)
+  (snd_pcm_t *pcm, snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
+static int (*ALSA_snd_pcm_hw_params_get_buffer_size)
+  (const snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
+static int (*ALSA_snd_pcm_hw_params) (snd_pcm_t *, snd_pcm_hw_params_t *);
+static int (*ALSA_snd_pcm_sw_params_current) (snd_pcm_t *,
+                                              snd_pcm_sw_params_t *);
+static int (*ALSA_snd_pcm_sw_params_set_start_threshold)
+  (snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
+static int (*ALSA_snd_pcm_sw_params) (snd_pcm_t *, snd_pcm_sw_params_t *);
+static int (*ALSA_snd_pcm_nonblock) (snd_pcm_t *, int);
+static int (*ALSA_snd_pcm_wait)(snd_pcm_t *, int);
+static int (*ALSA_snd_pcm_sw_params_set_avail_min)
+  (snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
+
+#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+#define snd_pcm_hw_params_sizeof ALSA_snd_pcm_hw_params_sizeof
+#define snd_pcm_sw_params_sizeof ALSA_snd_pcm_sw_params_sizeof
+
+static const char *alsa_library = SDL_AUDIO_DRIVER_ALSA_DYNAMIC;
+static void *alsa_handle = NULL;
+
+static int
+load_alsa_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(alsa_handle, fn);
+    if (*addr == NULL) {
+        /* Don't call SDL_SetError(): SDL_LoadFunction already did. */
+        return 0;
+    }
+
+    return 1;
+}
+
+/* cast funcs to char* first, to please GCC's strict aliasing rules. */
+#define SDL_ALSA_SYM(x) \
+    if (!load_alsa_sym(#x, (void **) (char *) &ALSA_##x)) return -1
+#else
+#define SDL_ALSA_SYM(x) ALSA_##x = x
+#endif
+
+static int
+load_alsa_syms(void)
+{
+    SDL_ALSA_SYM(snd_pcm_open);
+    SDL_ALSA_SYM(snd_pcm_close);
+    SDL_ALSA_SYM(snd_pcm_writei);
+    SDL_ALSA_SYM(snd_pcm_recover);
+    SDL_ALSA_SYM(snd_pcm_prepare);
+    SDL_ALSA_SYM(snd_pcm_drain);
+    SDL_ALSA_SYM(snd_strerror);
+    SDL_ALSA_SYM(snd_pcm_hw_params_sizeof);
+    SDL_ALSA_SYM(snd_pcm_sw_params_sizeof);
+    SDL_ALSA_SYM(snd_pcm_hw_params_copy);
+    SDL_ALSA_SYM(snd_pcm_hw_params_any);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_access);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_format);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_channels);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_channels);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_rate_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_period_size_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_period_size);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_periods_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_periods);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_buffer_size_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_buffer_size);
+    SDL_ALSA_SYM(snd_pcm_hw_params);
+    SDL_ALSA_SYM(snd_pcm_sw_params_current);
+    SDL_ALSA_SYM(snd_pcm_sw_params_set_start_threshold);
+    SDL_ALSA_SYM(snd_pcm_sw_params);
+    SDL_ALSA_SYM(snd_pcm_nonblock);
+    SDL_ALSA_SYM(snd_pcm_wait);
+    SDL_ALSA_SYM(snd_pcm_sw_params_set_avail_min);
+    return 0;
+}
+
+#undef SDL_ALSA_SYM
+
+#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+
+static void
+UnloadALSALibrary(void)
+{
+    if (alsa_handle != NULL) {
+        SDL_UnloadObject(alsa_handle);
+        alsa_handle = NULL;
+    }
+}
+
+static int
+LoadALSALibrary(void)
+{
+    int retval = 0;
+    if (alsa_handle == NULL) {
+        alsa_handle = SDL_LoadObject(alsa_library);
+        if (alsa_handle == NULL) {
+            retval = -1;
+            /* Don't call SDL_SetError(): SDL_LoadObject already did. */
+        } else {
+            retval = load_alsa_syms();
+            if (retval < 0) {
+                UnloadALSALibrary();
+            }
+        }
+    }
+    return retval;
+}
+
+#else
+
+static void
+UnloadALSALibrary(void)
+{
+}
+
+static int
+LoadALSALibrary(void)
+{
+    load_alsa_syms();
+    return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
+
+static const char *
+get_audio_device(int channels)
+{
+    const char *device;
+
+    device = SDL_getenv("AUDIODEV");    /* Is there a standard variable name? */
+    if (device == NULL) {
+        switch (channels) {
+        case 6:
+            device = "plug:surround51";
+            break;
+        case 4:
+            device = "plug:surround40";
+            break;
+        default:
+            device = "default";
+            break;
+        }
+    }
+    return device;
+}
+
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+ALSA_WaitDevice(_THIS)
+{
+    /* We're in blocking mode, so there's nothing to do here */
+}
+
+
+/* !!! FIXME: is there a channel swizzler in alsalib instead? */
+/*
+ * http://bugzilla.libsdl.org/show_bug.cgi?id=110
+ * "For Linux ALSA, this is FL-FR-RL-RR-C-LFE
+ *  and for Windows DirectX [and CoreAudio], this is FL-FR-C-LFE-RL-RR"
+ */
+#define SWIZ6(T) \
+    T *ptr = (T *) this->hidden->mixbuf; \
+    Uint32 i; \
+    for (i = 0; i < this->spec.samples; i++, ptr += 6) { \
+        T tmp; \
+        tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \
+        tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
+    }
+
+static __inline__ void
+swizzle_alsa_channels_6_64bit(_THIS)
+{
+    SWIZ6(Uint64);
+}
+
+static __inline__ void
+swizzle_alsa_channels_6_32bit(_THIS)
+{
+    SWIZ6(Uint32);
+}
+
+static __inline__ void
+swizzle_alsa_channels_6_16bit(_THIS)
+{
+    SWIZ6(Uint16);
+}
+
+static __inline__ void
+swizzle_alsa_channels_6_8bit(_THIS)
+{
+    SWIZ6(Uint8);
+}
+
+#undef SWIZ6
+
+
+/*
+ * Called right before feeding this->hidden->mixbuf to the hardware. Swizzle
+ *  channels from Windows/Mac order to the format alsalib will want.
+ */
+static __inline__ void
+swizzle_alsa_channels(_THIS)
+{
+    if (this->spec.channels == 6) {
+        const Uint16 fmtsize = (this->spec.format & 0xFF);      /* bits/channel. */
+        if (fmtsize == 16)
+            swizzle_alsa_channels_6_16bit(this);
+        else if (fmtsize == 8)
+            swizzle_alsa_channels_6_8bit(this);
+        else if (fmtsize == 32)
+            swizzle_alsa_channels_6_32bit(this);
+        else if (fmtsize == 64)
+            swizzle_alsa_channels_6_64bit(this);
+    }
+
+    /* !!! FIXME: update this for 7.1 if needed, later. */
+}
+
+
+static void
+ALSA_PlayDevice(_THIS)
+{
+    int status;
+    const Uint8 *sample_buf = (const Uint8 *) this->hidden->mixbuf;
+    const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) *
+                                this->spec.channels;
+    snd_pcm_uframes_t frames_left = ((snd_pcm_uframes_t) this->spec.samples);
+
+    swizzle_alsa_channels(this);
+
+    while ( frames_left > 0 && this->enabled ) {
+        /* !!! FIXME: This works, but needs more testing before going live */
+        /*ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1);*/
+        status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
+                                     sample_buf, frames_left);
+
+        if (status < 0) {
+            if (status == -EAGAIN) {
+                /* Apparently snd_pcm_recover() doesn't handle this case -
+                   does it assume snd_pcm_wait() above? */
+                SDL_Delay(1);
+                continue;
+            }
+            status = ALSA_snd_pcm_recover(this->hidden->pcm_handle, status, 0);
+            if (status < 0) {
+                /* Hmm, not much we can do - abort */
+                fprintf(stderr, "ALSA write failed (unrecoverable): %s\n",
+                        ALSA_snd_strerror(status));
+                this->enabled = 0;
+                return;
+            }
+            continue;
+        }
+        sample_buf += status * frame_size;
+        frames_left -= status;
+    }
+}
+
+static Uint8 *
+ALSA_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static void
+ALSA_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->pcm_handle) {
+            ALSA_snd_pcm_drain(this->hidden->pcm_handle);
+            ALSA_snd_pcm_close(this->hidden->pcm_handle);
+            this->hidden->pcm_handle = NULL;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+ALSA_finalize_hardware(_THIS, snd_pcm_hw_params_t *hwparams, int override)
+{
+    int status;
+    snd_pcm_uframes_t bufsize;
+
+    /* "set" the hardware with the desired parameters */
+    status = ALSA_snd_pcm_hw_params(this->hidden->pcm_handle, hwparams);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    /* Get samples for the actual buffer size */
+    status = ALSA_snd_pcm_hw_params_get_buffer_size(hwparams, &bufsize);
+    if ( status < 0 ) {
+        return(-1);
+    }
+    if ( !override && bufsize != this->spec.samples * 2 ) {
+        return(-1);
+    }
+
+    /* !!! FIXME: Is this safe to do? */
+    this->spec.samples = bufsize / 2;
+
+    /* This is useful for debugging */
+    if ( SDL_getenv("SDL_AUDIO_ALSA_DEBUG") ) {
+        snd_pcm_uframes_t persize = 0;
+        unsigned int periods = 0;
+
+        ALSA_snd_pcm_hw_params_get_period_size(hwparams, &persize, NULL);
+        ALSA_snd_pcm_hw_params_get_periods(hwparams, &periods, NULL);
+
+        fprintf(stderr,
+            "ALSA: period size = %ld, periods = %u, buffer size = %lu\n",
+            persize, periods, bufsize);
+    }
+
+    return(0);
+}
+
+static int
+ALSA_set_period_size(_THIS, snd_pcm_hw_params_t *params, int override)
+{
+    const char *env;
+    int status;
+    snd_pcm_hw_params_t *hwparams;
+    snd_pcm_uframes_t frames;
+    unsigned int periods;
+
+    /* Copy the hardware parameters for this setup */
+    snd_pcm_hw_params_alloca(&hwparams);
+    ALSA_snd_pcm_hw_params_copy(hwparams, params);
+
+    if ( !override ) {
+        env = SDL_getenv("SDL_AUDIO_ALSA_SET_PERIOD_SIZE");
+        if ( env ) {
+            override = SDL_atoi(env);
+            if ( override == 0 ) {
+                return(-1);
+            }
+        }
+    }
+
+    frames = this->spec.samples;
+    status = ALSA_snd_pcm_hw_params_set_period_size_near(
+                this->hidden->pcm_handle, hwparams, &frames, NULL);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    periods = 2;
+    status = ALSA_snd_pcm_hw_params_set_periods_near(
+                this->hidden->pcm_handle, hwparams, &periods, NULL);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    return ALSA_finalize_hardware(this, hwparams, override);
+}
+
+static int
+ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params, int override)
+{
+    const char *env;
+    int status;
+    snd_pcm_hw_params_t *hwparams;
+    snd_pcm_uframes_t frames;
+
+    /* Copy the hardware parameters for this setup */
+    snd_pcm_hw_params_alloca(&hwparams);
+    ALSA_snd_pcm_hw_params_copy(hwparams, params);
+
+    if ( !override ) {
+        env = SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE");
+        if ( env ) {
+            override = SDL_atoi(env);
+            if ( override == 0 ) {
+                return(-1);
+            }
+        }
+    }
+
+    frames = this->spec.samples * 2;
+    status = ALSA_snd_pcm_hw_params_set_buffer_size_near(
+                    this->hidden->pcm_handle, hwparams, &frames);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    return ALSA_finalize_hardware(this, hwparams, override);
+}
+
+static int
+ALSA_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int status = 0;
+    snd_pcm_t *pcm_handle = NULL;
+    snd_pcm_hw_params_t *hwparams = NULL;
+    snd_pcm_sw_params_t *swparams = NULL;
+    snd_pcm_format_t format = 0;
+    SDL_AudioFormat test_format = 0;
+    unsigned int rate = 0;
+    unsigned int channels = 0;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Open the audio device */
+    /* Name of device should depend on # channels in spec */
+    status = ALSA_snd_pcm_open(&pcm_handle,
+                               get_audio_device(this->spec.channels),
+                               SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
+
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't open audio device: %s",
+                            ALSA_snd_strerror(status));
+    }
+
+    this->hidden->pcm_handle = pcm_handle;
+
+    /* Figure out what the hardware is capable of */
+    snd_pcm_hw_params_alloca(&hwparams);
+    status = ALSA_snd_pcm_hw_params_any(pcm_handle, hwparams);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't get hardware config: %s",
+                            ALSA_snd_strerror(status));
+    }
+
+    /* SDL only uses interleaved sample output */
+    status = ALSA_snd_pcm_hw_params_set_access(pcm_handle, hwparams,
+                                               SND_PCM_ACCESS_RW_INTERLEAVED);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't set interleaved access: %s",
+                     ALSA_snd_strerror(status));
+    }
+
+    /* Try for a closest match on audio format */
+    status = -1;
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         test_format && (status < 0);) {
+        status = 0;             /* if we can't support a format, it'll become -1. */
+        switch (test_format) {
+        case AUDIO_U8:
+            format = SND_PCM_FORMAT_U8;
+            break;
+        case AUDIO_S8:
+            format = SND_PCM_FORMAT_S8;
+            break;
+        case AUDIO_S16LSB:
+            format = SND_PCM_FORMAT_S16_LE;
+            break;
+        case AUDIO_S16MSB:
+            format = SND_PCM_FORMAT_S16_BE;
+            break;
+        case AUDIO_U16LSB:
+            format = SND_PCM_FORMAT_U16_LE;
+            break;
+        case AUDIO_U16MSB:
+            format = SND_PCM_FORMAT_U16_BE;
+            break;
+        case AUDIO_S32LSB:
+            format = SND_PCM_FORMAT_S32_LE;
+            break;
+        case AUDIO_S32MSB:
+            format = SND_PCM_FORMAT_S32_BE;
+            break;
+        case AUDIO_F32LSB:
+            format = SND_PCM_FORMAT_FLOAT_LE;
+            break;
+        case AUDIO_F32MSB:
+            format = SND_PCM_FORMAT_FLOAT_BE;
+            break;
+        default:
+            status = -1;
+            break;
+        }
+        if (status >= 0) {
+            status = ALSA_snd_pcm_hw_params_set_format(pcm_handle,
+                                                       hwparams, format);
+        }
+        if (status < 0) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    /* Set the number of channels */
+    status = ALSA_snd_pcm_hw_params_set_channels(pcm_handle, hwparams,
+                                                 this->spec.channels);
+    channels = this->spec.channels;
+    if (status < 0) {
+        status = ALSA_snd_pcm_hw_params_get_channels(hwparams, &channels);
+        if (status < 0) {
+            ALSA_CloseDevice(this);
+            return SDL_SetError("ALSA: Couldn't set audio channels");
+        }
+        this->spec.channels = channels;
+    }
+
+    /* Set the audio rate */
+    rate = this->spec.freq;
+    status = ALSA_snd_pcm_hw_params_set_rate_near(pcm_handle, hwparams,
+                                                  &rate, NULL);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't set audio frequency: %s",
+                            ALSA_snd_strerror(status));
+    }
+    this->spec.freq = rate;
+
+    /* Set the buffer size, in samples */
+    if ( ALSA_set_period_size(this, hwparams, 0) < 0 &&
+         ALSA_set_buffer_size(this, hwparams, 0) < 0 ) {
+        /* Failed to set desired buffer size, do the best you can... */
+        if ( ALSA_set_period_size(this, hwparams, 1) < 0 ) {
+            ALSA_CloseDevice(this);
+            return SDL_SetError("Couldn't set hardware audio parameters: %s", ALSA_snd_strerror(status));
+        }
+    }
+    /* Set the software parameters */
+    snd_pcm_sw_params_alloca(&swparams);
+    status = ALSA_snd_pcm_sw_params_current(pcm_handle, swparams);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't get software config: %s",
+                            ALSA_snd_strerror(status));
+    }
+    status = ALSA_snd_pcm_sw_params_set_avail_min(pcm_handle, swparams, this->spec.samples);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("Couldn't set minimum available samples: %s",
+                            ALSA_snd_strerror(status));
+    }
+    status =
+        ALSA_snd_pcm_sw_params_set_start_threshold(pcm_handle, swparams, 1);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't set start threshold: %s",
+                            ALSA_snd_strerror(status));
+    }
+    status = ALSA_snd_pcm_sw_params(pcm_handle, swparams);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("Couldn't set software audio parameters: %s",
+                            ALSA_snd_strerror(status));
+    }
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        ALSA_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen);
+
+    /* Switch to blocking mode for playback */
+    ALSA_snd_pcm_nonblock(pcm_handle, 0);
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+static void
+ALSA_Deinitialize(void)
+{
+    UnloadALSALibrary();
+}
+
+static int
+ALSA_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadALSALibrary() < 0) {
+        return 0;
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = ALSA_OpenDevice;
+    impl->WaitDevice = ALSA_WaitDevice;
+    impl->GetDeviceBuf = ALSA_GetDeviceBuf;
+    impl->PlayDevice = ALSA_PlayDevice;
+    impl->CloseDevice = ALSA_CloseDevice;
+    impl->Deinitialize = ALSA_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;       /* !!! FIXME: Add device enum! */
+
+    return 1;   /* this audio target is available. */
+}
+
+
+AudioBootStrap ALSA_bootstrap = {
+    "alsa", "ALSA PCM audio", ALSA_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_ALSA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/alsa/SDL_alsa_audio.h b/src/audio/alsa/SDL_alsa_audio.h
new file mode 100644
index 0000000..31c6534
--- /dev/null
+++ b/src/audio/alsa/SDL_alsa_audio.h
@@ -0,0 +1,45 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_ALSA_audio_h
+#define _SDL_ALSA_audio_h
+
+#include <alsa/asoundlib.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The audio device handle */
+    snd_pcm_t *pcm_handle;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+};
+
+#endif /* _SDL_ALSA_audio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/android/SDL_androidaudio.c b/src/audio/android/SDL_androidaudio.c
new file mode 100644
index 0000000..94e27f3
--- /dev/null
+++ b/src/audio/android/SDL_androidaudio.c
@@ -0,0 +1,141 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_ANDROID
+
+/* Output audio to Android */
+
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "SDL_androidaudio.h"
+
+#include "../../core/android/SDL_android.h"
+
+#include <android/log.h>
+
+static void * audioDevice;
+
+static int
+AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    SDL_AudioFormat test_format;
+
+    if (iscapture) {
+        /* TODO: implement capture */
+        return SDL_SetError("Capture not supported on Android");
+    }
+
+    if (audioDevice != NULL) {
+        return SDL_SetError("Only one audio device at a time please!");
+    }
+
+    audioDevice = this;
+
+    test_format = SDL_FirstAudioFormat(this->spec.format);
+    while (test_format != 0) { /* no "UNKNOWN" constant */
+        if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) {
+            this->spec.format = test_format;
+            break;
+        }
+        test_format = SDL_NextAudioFormat();
+    }
+
+    if (test_format == 0) {
+        /* Didn't find a compatible format :( */
+        return SDL_SetError("No compatible audio format!");
+    }
+
+    if (this->spec.channels > 1) {
+        this->spec.channels = 2;
+    } else {
+        this->spec.channels = 1;
+    }
+
+    if (this->spec.freq < 8000) {
+        this->spec.freq = 8000;
+    }
+    if (this->spec.freq > 48000) {
+        this->spec.freq = 48000;
+    }
+
+    /* TODO: pass in/return a (Java) device ID, also whether we're opening for input or output */
+    this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
+    SDL_CalculateAudioSpec(&this->spec);
+
+    if (this->spec.samples == 0) {
+        /* Init failed? */
+        return SDL_SetError("Java-side initialization failed!");
+    }
+
+    return 0;
+}
+
+static void
+AndroidAUD_PlayDevice(_THIS)
+{
+    Android_JNI_WriteAudioBuffer();
+}
+
+static Uint8 *
+AndroidAUD_GetDeviceBuf(_THIS)
+{
+    return Android_JNI_GetAudioBuffer();
+}
+
+static void
+AndroidAUD_CloseDevice(_THIS)
+{
+    /* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
+       so it's safe to terminate the Java side buffer and AudioTrack
+     */
+    Android_JNI_CloseAudioDevice();
+
+    if (audioDevice == this) {
+        audioDevice = NULL;
+    }
+}
+
+static int
+AndroidAUD_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->OpenDevice = AndroidAUD_OpenDevice;
+    impl->PlayDevice = AndroidAUD_PlayDevice;
+    impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf;
+    impl->CloseDevice = AndroidAUD_CloseDevice;
+
+    /* and the capabilities */
+    impl->HasCaptureSupport = 0; /* TODO */
+    impl->OnlyHasDefaultOutputDevice = 1;
+    impl->OnlyHasDefaultInputDevice = 1;
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap ANDROIDAUD_bootstrap = {
+    "android", "SDL Android audio driver", AndroidAUD_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
+
diff --git a/src/audio/android/SDL_androidaudio.h b/src/audio/android/SDL_androidaudio.h
new file mode 100644
index 0000000..c02ad1a
--- /dev/null
+++ b/src/audio/android/SDL_androidaudio.h
@@ -0,0 +1,39 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_androidaudio_h
+#define _SDL_androidaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+};
+
+static void AndroidAUD_CloseDevice(_THIS);
+
+#endif /* _SDL_androidaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/arts/SDL_artsaudio.c b/src/audio/arts/SDL_artsaudio.c
new file mode 100644
index 0000000..ac0bb9d
--- /dev/null
+++ b/src/audio/arts/SDL_artsaudio.c
@@ -0,0 +1,386 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_ARTS
+
+/* Allow access to a raw mixing buffer */
+
+#ifdef HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+#include <unistd.h>
+#include <errno.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_artsaudio.h"
+
+#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+#else
+#define SDL_NAME(X)	X
+#endif
+
+#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
+
+static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC;
+static void *arts_handle = NULL;
+
+/* !!! FIXME: I hate this SDL_NAME clutter...it makes everything so messy! */
+static int (*SDL_NAME(arts_init)) (void);
+static void (*SDL_NAME(arts_free)) (void);
+static arts_stream_t(*SDL_NAME(arts_play_stream)) (int rate, int bits,
+                                                   int channels,
+                                                   const char *name);
+static int (*SDL_NAME(arts_stream_set)) (arts_stream_t s,
+                                         arts_parameter_t param, int value);
+static int (*SDL_NAME(arts_stream_get)) (arts_stream_t s,
+                                         arts_parameter_t param);
+static int (*SDL_NAME(arts_write)) (arts_stream_t s, const void *buffer,
+                                    int count);
+static void (*SDL_NAME(arts_close_stream)) (arts_stream_t s);
+static int (*SDL_NAME(arts_suspend))(void);
+static int (*SDL_NAME(arts_suspended)) (void);
+static const char *(*SDL_NAME(arts_error_text)) (int errorcode);
+
+#define SDL_ARTS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
+static struct
+{
+    const char *name;
+    void **func;
+} arts_functions[] = {
+/* *INDENT-OFF* */
+    SDL_ARTS_SYM(arts_init),
+    SDL_ARTS_SYM(arts_free),
+    SDL_ARTS_SYM(arts_play_stream),
+    SDL_ARTS_SYM(arts_stream_set),
+    SDL_ARTS_SYM(arts_stream_get),
+    SDL_ARTS_SYM(arts_write),
+    SDL_ARTS_SYM(arts_close_stream),
+    SDL_ARTS_SYM(arts_suspend),
+    SDL_ARTS_SYM(arts_suspended),
+    SDL_ARTS_SYM(arts_error_text),
+/* *INDENT-ON* */
+};
+
+#undef SDL_ARTS_SYM
+
+static void
+UnloadARTSLibrary()
+{
+    if (arts_handle != NULL) {
+        SDL_UnloadObject(arts_handle);
+        arts_handle = NULL;
+    }
+}
+
+static int
+LoadARTSLibrary(void)
+{
+    int i, retval = -1;
+
+    if (arts_handle == NULL) {
+        arts_handle = SDL_LoadObject(arts_library);
+        if (arts_handle != NULL) {
+            retval = 0;
+            for (i = 0; i < SDL_arraysize(arts_functions); ++i) {
+                *arts_functions[i].func =
+                    SDL_LoadFunction(arts_handle, arts_functions[i].name);
+                if (!*arts_functions[i].func) {
+                    retval = -1;
+                    UnloadARTSLibrary();
+                    break;
+                }
+            }
+        }
+    }
+
+    return retval;
+}
+
+#else
+
+static void
+UnloadARTSLibrary()
+{
+    return;
+}
+
+static int
+LoadARTSLibrary(void)
+{
+    return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+ARTS_WaitDevice(_THIS)
+{
+    Sint32 ticks;
+
+    /* Check to see if the thread-parent process is still alive */
+    {
+        static int cnt = 0;
+        /* Note that this only works with thread implementations
+           that use a different process id for each thread.
+         */
+        /* Check every 10 loops */
+        if (this->hidden->parent && (((++cnt) % 10) == 0)) {
+            if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
+                this->enabled = 0;
+            }
+        }
+    }
+
+    /* Use timer for general audio synchronization */
+    ticks =
+        ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
+    if (ticks > 0) {
+        SDL_Delay(ticks);
+    }
+}
+
+static void
+ARTS_PlayDevice(_THIS)
+{
+    /* Write the audio data */
+    int written = SDL_NAME(arts_write) (this->hidden->stream,
+                                        this->hidden->mixbuf,
+                                        this->hidden->mixlen);
+
+    /* If timer synchronization is enabled, set the next write frame */
+    if (this->hidden->frame_ticks) {
+        this->hidden->next_frame += this->hidden->frame_ticks;
+    }
+
+    /* If we couldn't write, assume fatal error for now */
+    if (written < 0) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
+#endif
+}
+
+static void
+ARTS_WaitDone(_THIS)
+{
+    /* !!! FIXME: camp here until buffer drains... SDL_Delay(???); */
+}
+
+
+static Uint8 *
+ARTS_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+
+static void
+ARTS_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->stream) {
+            SDL_NAME(arts_close_stream) (this->hidden->stream);
+            this->hidden->stream = 0;
+        }
+        SDL_NAME(arts_free) ();
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+ARTS_Suspend(void)
+{
+    const Uint32 abortms = SDL_GetTicks() + 3000; /* give up after 3 secs */
+    while ( (!SDL_NAME(arts_suspended)()) && (SDL_GetTicks() < abortms) ) {
+        if ( SDL_NAME(arts_suspend)() ) {
+            break;
+        }
+    }
+    return SDL_NAME(arts_suspended)();
+}
+
+static int
+ARTS_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int rc = 0;
+    int bits = 0, frag_spec = 0;
+    SDL_AudioFormat test_format = 0, format = 0;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Try for a closest match on audio format */
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            bits = 8;
+            format = 1;
+            break;
+        case AUDIO_S16LSB:
+            bits = 16;
+            format = 1;
+            break;
+        default:
+            format = 0;
+            break;
+        }
+        if (!format) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (format == 0) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    if ((rc = SDL_NAME(arts_init) ()) != 0) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("Unable to initialize ARTS: %s",
+                            SDL_NAME(arts_error_text) (rc));
+    }
+
+    if (!ARTS_Suspend()) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("ARTS can not open audio device");
+    }
+
+    this->hidden->stream = SDL_NAME(arts_play_stream) (this->spec.freq,
+                                                       bits,
+                                                       this->spec.channels,
+                                                       "SDL");
+
+    /* Play nothing so we have at least one write (server bug workaround). */
+    SDL_NAME(arts_write) (this->hidden->stream, "", 0);
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Determine the power of two of the fragment size */
+    for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec);
+    if ((0x01 << frag_spec) != this->spec.size) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("Fragment size must be a power of two");
+    }
+    frag_spec |= 0x00020000;    /* two fragments, for low latency */
+
+#ifdef ARTS_P_PACKET_SETTINGS
+    SDL_NAME(arts_stream_set) (this->hidden->stream,
+                               ARTS_P_PACKET_SETTINGS, frag_spec);
+#else
+    SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_SIZE,
+                               frag_spec & 0xffff);
+    SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_COUNT,
+                               frag_spec >> 16);
+#endif
+    this->spec.size = SDL_NAME(arts_stream_get) (this->hidden->stream,
+                                                 ARTS_P_PACKET_SIZE);
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        ARTS_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    /* Get the parent process id (we're the parent of the audio thread) */
+    this->hidden->parent = getpid();
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+
+static void
+ARTS_Deinitialize(void)
+{
+    UnloadARTSLibrary();
+}
+
+
+static int
+ARTS_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadARTSLibrary() < 0) {
+        return 0;
+    } else {
+        if (SDL_NAME(arts_init) () != 0) {
+            UnloadARTSLibrary();
+            SDL_SetError("ARTS: arts_init failed (no audio server?)");
+            return 0;
+        }
+
+        /* Play a stream so aRts doesn't crash */
+        if (ARTS_Suspend()) {
+            arts_stream_t stream;
+            stream = SDL_NAME(arts_play_stream) (44100, 16, 2, "SDL");
+            SDL_NAME(arts_write) (stream, "", 0);
+            SDL_NAME(arts_close_stream) (stream);
+        }
+
+        SDL_NAME(arts_free) ();
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = ARTS_OpenDevice;
+    impl->PlayDevice = ARTS_PlayDevice;
+    impl->WaitDevice = ARTS_WaitDevice;
+    impl->GetDeviceBuf = ARTS_GetDeviceBuf;
+    impl->CloseDevice = ARTS_CloseDevice;
+    impl->WaitDone = ARTS_WaitDone;
+    impl->Deinitialize = ARTS_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    return 1;   /* this audio target is available. */
+}
+
+
+AudioBootStrap ARTS_bootstrap = {
+    "arts", "Analog RealTime Synthesizer", ARTS_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_ARTS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/arts/SDL_artsaudio.h b/src/audio/arts/SDL_artsaudio.h
new file mode 100644
index 0000000..1387cc5
--- /dev/null
+++ b/src/audio/arts/SDL_artsaudio.h
@@ -0,0 +1,52 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_artscaudio_h
+#define _SDL_artscaudio_h
+
+#include <artsc.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The stream descriptor for the audio device */
+    arts_stream_t stream;
+
+    /* The parent process id, to detect when application quits */
+    pid_t parent;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+
+    /* Support for audio timing using a timer, in addition to select() */
+    float frame_ticks;
+    float next_frame;
+};
+#define FUDGE_TICKS 10      /* The scheduler overhead ticks per frame */
+
+#endif /* _SDL_artscaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/baudio/SDL_beaudio.cc b/src/audio/baudio/SDL_beaudio.cc
new file mode 100644
index 0000000..e2edf85
--- /dev/null
+++ b/src/audio/baudio/SDL_beaudio.cc
@@ -0,0 +1,215 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_BEOSAUDIO
+
+/* Allow access to the audio stream on BeOS */
+
+#include <SoundPlayer.h>
+
+#include "../../main/beos/SDL_BeApp.h"
+
+extern "C"
+{
+
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_sysaudio.h"
+#include "../../thread/beos/SDL_systhread_c.h"
+#include "SDL_beaudio.h"
+
+}
+
+
+/* !!! FIXME: have the callback call the higher level to avoid code dupe. */
+/* The BeOS callback for handling the audio buffer */
+static void
+FillSound(void *device, void *stream, size_t len,
+          const media_raw_audio_format & format)
+{
+    SDL_AudioDevice *audio = (SDL_AudioDevice *) device;
+
+    /* Only do soemthing if audio is enabled */
+    if (!audio->enabled)
+        return;
+
+    if (!audio->paused) {
+        if (audio->convert.needed) {
+            SDL_LockMutex(audio->mixer_lock);
+            (*audio->spec.callback) (audio->spec.userdata,
+                                     (Uint8 *) audio->convert.buf,
+                                     audio->convert.len);
+            SDL_UnlockMutex(audio->mixer_lock);
+            SDL_ConvertAudio(&audio->convert);
+            SDL_memcpy(stream, audio->convert.buf, audio->convert.len_cvt);
+        } else {
+            SDL_LockMutex(audio->mixer_lock);
+            (*audio->spec.callback) (audio->spec.userdata,
+                                     (Uint8 *) stream, len);
+            SDL_UnlockMutex(audio->mixer_lock);
+        }
+    }
+}
+
+static void
+BEOSAUDIO_CloseDevice(_THIS)
+{
+    if (_this->hidden != NULL) {
+        if (_this->hidden->audio_obj) {
+            _this->hidden->audio_obj->Stop();
+            delete _this->hidden->audio_obj;
+            _this->hidden->audio_obj = NULL;
+        }
+
+        delete _this->hidden;
+        _this->hidden = NULL;
+    }
+}
+
+static int
+BEOSAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int valid_datatype = 0;
+    media_raw_audio_format format;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(_this->spec.format);
+
+    /* Initialize all variables that we clean on shutdown */
+    _this->hidden = new SDL_PrivateAudioData;
+    if (_this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(_this->hidden, 0, (sizeof *_this->hidden));
+
+    /* Parse the audio format and fill the Be raw audio format */
+    SDL_memset(&format, '\0', sizeof(media_raw_audio_format));
+    format.byte_order = B_MEDIA_LITTLE_ENDIAN;
+    format.frame_rate = (float) _this->spec.freq;
+    format.channel_count = _this->spec.channels;        /* !!! FIXME: support > 2? */
+    while ((!valid_datatype) && (test_format)) {
+        valid_datatype = 1;
+        _this->spec.format = test_format;
+        switch (test_format) {
+        case AUDIO_S8:
+            format.format = media_raw_audio_format::B_AUDIO_CHAR;
+            break;
+
+        case AUDIO_U8:
+            format.format = media_raw_audio_format::B_AUDIO_UCHAR;
+            break;
+
+        case AUDIO_S16LSB:
+            format.format = media_raw_audio_format::B_AUDIO_SHORT;
+            break;
+
+        case AUDIO_S16MSB:
+            format.format = media_raw_audio_format::B_AUDIO_SHORT;
+            format.byte_order = B_MEDIA_BIG_ENDIAN;
+            break;
+
+        case AUDIO_S32LSB:
+            format.format = media_raw_audio_format::B_AUDIO_INT;
+            break;
+
+        case AUDIO_S32MSB:
+            format.format = media_raw_audio_format::B_AUDIO_INT;
+            format.byte_order = B_MEDIA_BIG_ENDIAN;
+            break;
+
+        case AUDIO_F32LSB:
+            format.format = media_raw_audio_format::B_AUDIO_FLOAT;
+            break;
+
+        case AUDIO_F32MSB:
+            format.format = media_raw_audio_format::B_AUDIO_FLOAT;
+            format.byte_order = B_MEDIA_BIG_ENDIAN;
+            break;
+
+        default:
+            valid_datatype = 0;
+            test_format = SDL_NextAudioFormat();
+            break;
+        }
+    }
+
+    if (!valid_datatype) {      /* shouldn't happen, but just in case... */
+        BEOSAUDIO_CloseDevice(_this);
+        return SDL_SetError("Unsupported audio format");
+    }
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&_this->spec);
+
+    format.buffer_size = _this->spec.size;
+
+    /* Subscribe to the audio stream (creates a new thread) */
+    sigset_t omask;
+    SDL_MaskSignals(&omask);
+    _this->hidden->audio_obj = new BSoundPlayer(&format, "SDL Audio",
+                                                FillSound, NULL, _this);
+    SDL_UnmaskSignals(&omask);
+
+    if (_this->hidden->audio_obj->Start() == B_NO_ERROR) {
+        _this->hidden->audio_obj->SetHasData(true);
+    } else {
+        BEOSAUDIO_CloseDevice(_this);
+        return SDL_SetError("Unable to start Be audio");
+    }
+
+    /* We're running! */
+    return 0;
+}
+
+static void
+BEOSAUDIO_Deinitialize(void)
+{
+    SDL_QuitBeApp();
+}
+
+static int
+BEOSAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Initialize the Be Application, if it's not already started */
+    if (SDL_InitBeApp() < 0) {
+        return 0;
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = BEOSAUDIO_OpenDevice;
+    impl->CloseDevice = BEOSAUDIO_CloseDevice;
+    impl->Deinitialize = BEOSAUDIO_Deinitialize;
+    impl->ProvidesOwnCallbackThread = 1;
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    return 1;   /* this audio target is available. */
+}
+
+extern "C"
+{
+    extern AudioBootStrap BEOSAUDIO_bootstrap;
+}
+AudioBootStrap BEOSAUDIO_bootstrap = {
+    "baudio", "BeOS BSoundPlayer", BEOSAUDIO_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_BEOSAUDIO */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/baudio/SDL_beaudio.h b/src/audio/baudio/SDL_beaudio.h
new file mode 100644
index 0000000..61f9dec
--- /dev/null
+++ b/src/audio/baudio/SDL_beaudio.h
@@ -0,0 +1,38 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_beaudio_h
+#define _SDL_beaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *_this
+
+struct SDL_PrivateAudioData
+{
+    BSoundPlayer *audio_obj;
+};
+
+#endif /* _SDL_beaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/bsd/SDL_bsdaudio.c b/src/audio/bsd/SDL_bsdaudio.c
new file mode 100644
index 0000000..b63c838
--- /dev/null
+++ b/src/audio/bsd/SDL_bsdaudio.c
@@ -0,0 +1,365 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_BSD
+
+/*
+ * Driver for native OpenBSD/NetBSD audio(4).
+ * vedge@vedge.com.ar.
+ */
+
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/time.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/audioio.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_audiodev_c.h"
+#include "SDL_bsdaudio.h"
+
+/* Use timer for synchronization */
+/* #define USE_TIMER_SYNC */
+
+/* #define DEBUG_AUDIO */
+/* #define DEBUG_AUDIO_STREAM */
+
+
+static void
+BSDAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
+}
+
+
+static void
+BSDAUDIO_Status(_THIS)
+{
+#ifdef DEBUG_AUDIO
+    /* *INDENT-OFF* */
+    audio_info_t info;
+
+    if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
+        fprintf(stderr, "AUDIO_GETINFO failed.\n");
+        return;
+    }
+    fprintf(stderr, "\n"
+            "[play/record info]\n"
+            "buffer size	:   %d bytes\n"
+            "sample rate	:   %i Hz\n"
+            "channels	:   %i\n"
+            "precision	:   %i-bit\n"
+            "encoding	:   0x%x\n"
+            "seek		:   %i\n"
+            "sample count	:   %i\n"
+            "EOF count	:   %i\n"
+            "paused		:   %s\n"
+            "error occured	:   %s\n"
+            "waiting		:   %s\n"
+            "active		:   %s\n"
+            "",
+            info.play.buffer_size,
+            info.play.sample_rate,
+            info.play.channels,
+            info.play.precision,
+            info.play.encoding,
+            info.play.seek,
+            info.play.samples,
+            info.play.eof,
+            info.play.pause ? "yes" : "no",
+            info.play.error ? "yes" : "no",
+            info.play.waiting ? "yes" : "no",
+            info.play.active ? "yes" : "no");
+
+    fprintf(stderr, "\n"
+            "[audio info]\n"
+            "monitor_gain	:   %i\n"
+            "hw block size	:   %d bytes\n"
+            "hi watermark	:   %i\n"
+            "lo watermark	:   %i\n"
+            "audio mode	:   %s\n"
+            "",
+            info.monitor_gain,
+            info.blocksize,
+            info.hiwat, info.lowat,
+            (info.mode == AUMODE_PLAY) ? "PLAY"
+            : (info.mode = AUMODE_RECORD) ? "RECORD"
+            : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
+    /* *INDENT-ON* */
+#endif /* DEBUG_AUDIO */
+}
+
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+BSDAUDIO_WaitDevice(_THIS)
+{
+#ifndef USE_BLOCKING_WRITES     /* Not necessary when using blocking writes */
+    /* See if we need to use timed audio synchronization */
+    if (this->hidden->frame_ticks) {
+        /* Use timer for general audio synchronization */
+        Sint32 ticks;
+
+        ticks =
+            ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
+            FUDGE_TICKS;
+        if (ticks > 0) {
+            SDL_Delay(ticks);
+        }
+    } else {
+        /* Use select() for audio synchronization */
+        fd_set fdset;
+        struct timeval timeout;
+
+        FD_ZERO(&fdset);
+        FD_SET(this->hidden->audio_fd, &fdset);
+        timeout.tv_sec = 10;
+        timeout.tv_usec = 0;
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Waiting for audio to get ready\n");
+#endif
+        if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
+            <= 0) {
+            const char *message =
+                "Audio timeout - buggy audio driver? (disabled)";
+            /* In general we should never print to the screen,
+               but in this case we have no other way of letting
+               the user know what happened.
+             */
+            fprintf(stderr, "SDL: %s\n", message);
+            this->enabled = 0;
+            /* Don't try to close - may hang */
+            this->hidden->audio_fd = -1;
+#ifdef DEBUG_AUDIO
+            fprintf(stderr, "Done disabling audio\n");
+#endif
+        }
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Ready!\n");
+#endif
+    }
+#endif /* !USE_BLOCKING_WRITES */
+}
+
+static void
+BSDAUDIO_PlayDevice(_THIS)
+{
+    int written, p = 0;
+
+    /* Write the audio data, checking for EAGAIN on broken audio drivers */
+    do {
+        written = write(this->hidden->audio_fd,
+                        &this->hidden->mixbuf[p], this->hidden->mixlen - p);
+
+        if (written > 0)
+            p += written;
+        if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) {
+            /* Non recoverable error has occurred. It should be reported!!! */
+            perror("audio");
+            break;
+        }
+
+        if (p < written
+            || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) {
+            SDL_Delay(1);       /* Let a little CPU time go by */
+        }
+    } while (p < written);
+
+    /* If timer synchronization is enabled, set the next write frame */
+    if (this->hidden->frame_ticks) {
+        this->hidden->next_frame += this->hidden->frame_ticks;
+    }
+
+    /* If we couldn't write, assume fatal error for now */
+    if (written < 0) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
+#endif
+}
+
+static Uint8 *
+BSDAUDIO_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static void
+BSDAUDIO_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->audio_fd >= 0) {
+            close(this->hidden->audio_fd);
+            this->hidden->audio_fd = -1;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    SDL_AudioFormat format = 0;
+    audio_info_t info;
+
+    /* We don't care what the devname is...we'll try to open anything. */
+    /*  ...but default to first name in the list... */
+    if (devname == NULL) {
+        devname = SDL_GetAudioDeviceName(0, iscapture);
+        if (devname == NULL) {
+            return SDL_SetError("No such audio device");
+        }
+    }
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Open the audio device */
+    this->hidden->audio_fd = open(devname, flags, 0);
+    if (this->hidden->audio_fd < 0) {
+        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
+    }
+
+    AUDIO_INITINFO(&info);
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Set to play mode */
+    info.mode = AUMODE_PLAY;
+    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) {
+        BSDAUDIO_CloseDevice(this);
+        return SDL_SetError("Couldn't put device into play mode");
+    }
+
+    AUDIO_INITINFO(&info);
+    for (format = SDL_FirstAudioFormat(this->spec.format);
+         format; format = SDL_NextAudioFormat()) {
+        switch (format) {
+        case AUDIO_U8:
+            info.play.encoding = AUDIO_ENCODING_ULINEAR;
+            info.play.precision = 8;
+            break;
+        case AUDIO_S8:
+            info.play.encoding = AUDIO_ENCODING_SLINEAR;
+            info.play.precision = 8;
+            break;
+        case AUDIO_S16LSB:
+            info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
+            info.play.precision = 16;
+            break;
+        case AUDIO_S16MSB:
+            info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
+            info.play.precision = 16;
+            break;
+        case AUDIO_U16LSB:
+            info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
+            info.play.precision = 16;
+            break;
+        case AUDIO_U16MSB:
+            info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
+            info.play.precision = 16;
+            break;
+        default:
+            continue;
+        }
+
+        if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
+            break;
+        }
+    }
+
+    if (!format) {
+        BSDAUDIO_CloseDevice(this);
+        return SDL_SetError("No supported encoding for 0x%x", this->spec.format);
+    }
+
+    this->spec.format = format;
+
+    AUDIO_INITINFO(&info);
+    info.play.channels = this->spec.channels;
+    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) {
+        this->spec.channels = 1;
+    }
+    AUDIO_INITINFO(&info);
+    info.play.sample_rate = this->spec.freq;
+    info.blocksize = this->spec.size;
+    info.hiwat = 5;
+    info.lowat = 3;
+    (void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info);
+    (void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info);
+    this->spec.freq = info.play.sample_rate;
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        BSDAUDIO_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    BSDAUDIO_Status(this);
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+static int
+BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->DetectDevices = BSDAUDIO_DetectDevices;
+    impl->OpenDevice = BSDAUDIO_OpenDevice;
+    impl->PlayDevice = BSDAUDIO_PlayDevice;
+    impl->WaitDevice = BSDAUDIO_WaitDevice;
+    impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf;
+    impl->CloseDevice = BSDAUDIO_CloseDevice;
+
+    return 1;   /* this audio target is available. */
+}
+
+
+AudioBootStrap BSD_AUDIO_bootstrap = {
+    "bsd", "BSD audio", BSDAUDIO_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_BSD */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/bsd/SDL_bsdaudio.h b/src/audio/bsd/SDL_bsdaudio.h
new file mode 100644
index 0000000..b64be31
--- /dev/null
+++ b/src/audio/bsd/SDL_bsdaudio.h
@@ -0,0 +1,51 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_bsdaudio_h
+#define _SDL_bsdaudio_h
+
+#include "../SDL_sysaudio.h"
+
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The file descriptor for the audio device */
+    int audio_fd;
+
+    /* The parent process id, to detect when application quits */
+    pid_t parent;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+
+    /* Support for audio timing using a timer, in addition to select() */
+    float frame_ticks;
+    float next_frame;
+};
+
+#define FUDGE_TICKS 10      /* The scheduler overhead ticks per frame */
+
+#endif /* _SDL_bsdaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/coreaudio/SDL_coreaudio.c b/src/audio/coreaudio/SDL_coreaudio.c
new file mode 100644
index 0000000..a35135a
--- /dev/null
+++ b/src/audio/coreaudio/SDL_coreaudio.c
@@ -0,0 +1,559 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_sysaudio.h"
+#include "SDL_coreaudio.h"
+#include "SDL_assert.h"
+
+#define DEBUG_COREAUDIO 0
+
+static void COREAUDIO_CloseDevice(_THIS);
+
+#define CHECK_RESULT(msg) \
+    if (result != noErr) { \
+        COREAUDIO_CloseDevice(this); \
+        SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
+        return 0; \
+    }
+
+#if MACOSX_COREAUDIO
+typedef void (*addDevFn)(const char *name, AudioDeviceID devId, void *data);
+
+static void
+addToDevList(const char *name, AudioDeviceID devId, void *data)
+{
+    SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
+    addfn(name);
+}
+
+typedef struct
+{
+    const char *findname;
+    AudioDeviceID devId;
+    int found;
+} FindDevIdData;
+
+static void
+findDevId(const char *name, AudioDeviceID devId, void *_data)
+{
+    FindDevIdData *data = (FindDevIdData *) _data;
+    if (!data->found) {
+        if (SDL_strcmp(name, data->findname) == 0) {
+            data->found = 1;
+            data->devId = devId;
+        }
+    }
+}
+
+static void
+build_device_list(int iscapture, addDevFn addfn, void *addfndata)
+{
+    OSStatus result = noErr;
+    UInt32 size = 0;
+    AudioDeviceID *devs = NULL;
+    UInt32 i = 0;
+    UInt32 max = 0;
+
+    AudioObjectPropertyAddress addr = {
+        kAudioHardwarePropertyDevices,
+        kAudioObjectPropertyScopeGlobal,
+        kAudioObjectPropertyElementMaster
+    };
+
+    result = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr,
+                                            0, NULL, &size);
+    if (result != kAudioHardwareNoError)
+        return;
+
+    devs = (AudioDeviceID *) alloca(size);
+    if (devs == NULL)
+        return;
+
+    result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
+                                        0, NULL, &size, devs);
+    if (result != kAudioHardwareNoError)
+        return;
+
+    max = size / sizeof (AudioDeviceID);
+    for (i = 0; i < max; i++) {
+        CFStringRef cfstr = NULL;
+        char *ptr = NULL;
+        AudioDeviceID dev = devs[i];
+        AudioBufferList *buflist = NULL;
+        int usable = 0;
+        CFIndex len = 0;
+
+        addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
+                        kAudioDevicePropertyScopeOutput;
+        addr.mSelector = kAudioDevicePropertyStreamConfiguration;
+
+        result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size);
+        if (result != noErr)
+            continue;
+
+        buflist = (AudioBufferList *) SDL_malloc(size);
+        if (buflist == NULL)
+            continue;
+
+        result = AudioObjectGetPropertyData(dev, &addr, 0, NULL,
+                                            &size, buflist);
+
+        if (result == noErr) {
+            UInt32 j;
+            for (j = 0; j < buflist->mNumberBuffers; j++) {
+                if (buflist->mBuffers[j].mNumberChannels > 0) {
+                    usable = 1;
+                    break;
+                }
+            }
+        }
+
+        SDL_free(buflist);
+
+        if (!usable)
+            continue;
+
+        addr.mSelector = kAudioObjectPropertyName;
+        size = sizeof (CFStringRef);
+        result = AudioObjectGetPropertyData(dev, &addr, 0, NULL, &size, &cfstr);
+        if (result != kAudioHardwareNoError)
+            continue;
+
+        len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr),
+                                                kCFStringEncodingUTF8);
+
+        ptr = (char *) SDL_malloc(len + 1);
+        usable = ((ptr != NULL) &&
+                  (CFStringGetCString
+                   (cfstr, ptr, len + 1, kCFStringEncodingUTF8)));
+
+        CFRelease(cfstr);
+
+        if (usable) {
+            len = strlen(ptr);
+            /* Some devices have whitespace at the end...trim it. */
+            while ((len > 0) && (ptr[len - 1] == ' ')) {
+                len--;
+            }
+            usable = (len > 0);
+        }
+
+        if (usable) {
+            ptr[len] = '\0';
+
+#if DEBUG_COREAUDIO
+            printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n",
+                   ((iscapture) ? "capture" : "output"),
+                   (int) *devCount, ptr, (int) dev);
+#endif
+            addfn(ptr, dev, addfndata);
+        }
+        SDL_free(ptr);  /* addfn() would have copied the string. */
+    }
+}
+
+static void
+COREAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    build_device_list(iscapture, addToDevList, addfn);
+}
+
+static int
+find_device_by_name(_THIS, const char *devname, int iscapture)
+{
+    AudioDeviceID devid = 0;
+    OSStatus result = noErr;
+    UInt32 size = 0;
+    UInt32 alive = 0;
+    pid_t pid = 0;
+
+    AudioObjectPropertyAddress addr = {
+        0,
+        kAudioObjectPropertyScopeGlobal,
+        kAudioObjectPropertyElementMaster
+    };
+
+    if (devname == NULL) {
+        size = sizeof (AudioDeviceID);
+        addr.mSelector =
+            ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
+            kAudioHardwarePropertyDefaultOutputDevice);
+        result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
+                                            0, NULL, &size, &devid);
+        CHECK_RESULT("AudioHardwareGetProperty (default device)");
+    } else {
+        FindDevIdData data;
+        SDL_zero(data);
+        data.findname = devname;
+        build_device_list(iscapture, findDevId, &data);
+        if (!data.found) {
+            SDL_SetError("CoreAudio: No such audio device.");
+            return 0;
+        }
+        devid = data.devId;
+    }
+
+    addr.mSelector = kAudioDevicePropertyDeviceIsAlive;
+    addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
+                    kAudioDevicePropertyScopeOutput;
+
+    size = sizeof (alive);
+    result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive);
+    CHECK_RESULT
+        ("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
+
+    if (!alive) {
+        SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
+        return 0;
+    }
+
+    addr.mSelector = kAudioDevicePropertyHogMode;
+    size = sizeof (pid);
+    result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid);
+
+    /* some devices don't support this property, so errors are fine here. */
+    if ((result == noErr) && (pid != -1)) {
+        SDL_SetError("CoreAudio: requested device is being hogged.");
+        return 0;
+    }
+
+    this->hidden->deviceID = devid;
+    return 1;
+}
+#endif
+
+/* The CoreAudio callback */
+static OSStatus
+outputCallback(void *inRefCon,
+               AudioUnitRenderActionFlags * ioActionFlags,
+               const AudioTimeStamp * inTimeStamp,
+               UInt32 inBusNumber, UInt32 inNumberFrames,
+               AudioBufferList * ioData)
+{
+    SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon;
+    AudioBuffer *abuf;
+    UInt32 remaining, len;
+    void *ptr;
+    UInt32 i;
+
+    /* Only do anything if audio is enabled and not paused */
+    if (!this->enabled || this->paused) {
+        for (i = 0; i < ioData->mNumberBuffers; i++) {
+            abuf = &ioData->mBuffers[i];
+            SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize);
+        }
+        return 0;
+    }
+
+    /* No SDL conversion should be needed here, ever, since we accept
+       any input format in OpenAudio, and leave the conversion to CoreAudio.
+     */
+    /*
+       SDL_assert(!this->convert.needed);
+       SDL_assert(this->spec.channels == ioData->mNumberChannels);
+     */
+
+    for (i = 0; i < ioData->mNumberBuffers; i++) {
+        abuf = &ioData->mBuffers[i];
+        remaining = abuf->mDataByteSize;
+        ptr = abuf->mData;
+        while (remaining > 0) {
+            if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
+                /* Generate the data */
+                SDL_LockMutex(this->mixer_lock);
+                (*this->spec.callback)(this->spec.userdata,
+                            this->hidden->buffer, this->hidden->bufferSize);
+                SDL_UnlockMutex(this->mixer_lock);
+                this->hidden->bufferOffset = 0;
+            }
+
+            len = this->hidden->bufferSize - this->hidden->bufferOffset;
+            if (len > remaining)
+                len = remaining;
+            SDL_memcpy(ptr, (char *)this->hidden->buffer +
+                       this->hidden->bufferOffset, len);
+            ptr = (char *)ptr + len;
+            remaining -= len;
+            this->hidden->bufferOffset += len;
+        }
+    }
+
+    return 0;
+}
+
+static OSStatus
+inputCallback(void *inRefCon,
+              AudioUnitRenderActionFlags * ioActionFlags,
+              const AudioTimeStamp * inTimeStamp,
+              UInt32 inBusNumber, UInt32 inNumberFrames,
+              AudioBufferList * ioData)
+{
+    /* err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer); */
+    /* !!! FIXME: write me! */
+    return noErr;
+}
+
+
+static void
+COREAUDIO_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->audioUnitOpened) {
+            OSStatus result = noErr;
+            AURenderCallbackStruct callback;
+            const AudioUnitElement output_bus = 0;
+            const AudioUnitElement input_bus = 1;
+            const int iscapture = this->iscapture;
+            const AudioUnitElement bus =
+                ((iscapture) ? input_bus : output_bus);
+            const AudioUnitScope scope =
+                ((iscapture) ? kAudioUnitScope_Output :
+                 kAudioUnitScope_Input);
+
+            /* stop processing the audio unit */
+            result = AudioOutputUnitStop(this->hidden->audioUnit);
+
+            /* Remove the input callback */
+            SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
+            result = AudioUnitSetProperty(this->hidden->audioUnit,
+                                          kAudioUnitProperty_SetRenderCallback,
+                                          scope, bus, &callback,
+                                          sizeof(callback));
+
+            #if MACOSX_COREAUDIO
+            CloseComponent(this->hidden->audioUnit);
+            #else
+            AudioComponentInstanceDispose(this->hidden->audioUnit);
+            #endif
+
+            this->hidden->audioUnitOpened = 0;
+        }
+        SDL_free(this->hidden->buffer);
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+
+static int
+prepare_audiounit(_THIS, const char *devname, int iscapture,
+                  const AudioStreamBasicDescription * strdesc)
+{
+    OSStatus result = noErr;
+    AURenderCallbackStruct callback;
+#if MACOSX_COREAUDIO
+    ComponentDescription desc;
+    Component comp = NULL;
+#else
+    AudioComponentDescription desc;
+    AudioComponent comp = NULL;
+#endif
+    const AudioUnitElement output_bus = 0;
+    const AudioUnitElement input_bus = 1;
+    const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus);
+    const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output :
+                                  kAudioUnitScope_Input);
+
+#if MACOSX_COREAUDIO
+    if (!find_device_by_name(this, devname, iscapture)) {
+        SDL_SetError("Couldn't find requested CoreAudio device");
+        return 0;
+    }
+#endif
+
+    SDL_zero(desc);
+    desc.componentType = kAudioUnitType_Output;
+    desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+
+#if MACOSX_COREAUDIO
+    desc.componentSubType = kAudioUnitSubType_DefaultOutput;
+    comp = FindNextComponent(NULL, &desc);
+#else
+    desc.componentSubType = kAudioUnitSubType_RemoteIO;
+    comp = AudioComponentFindNext(NULL, &desc);
+#endif
+
+    if (comp == NULL) {
+        SDL_SetError("Couldn't find requested CoreAudio component");
+        return 0;
+    }
+
+    /* Open & initialize the audio unit */
+#if MACOSX_COREAUDIO
+    result = OpenAComponent(comp, &this->hidden->audioUnit);
+    CHECK_RESULT("OpenAComponent");
+#else
+    /*
+       AudioComponentInstanceNew only available on iPhone OS 2.0 and Mac OS X 10.6
+       We can't use OpenAComponent on iPhone because it is not present
+     */
+    result = AudioComponentInstanceNew(comp, &this->hidden->audioUnit);
+    CHECK_RESULT("AudioComponentInstanceNew");
+#endif
+
+    this->hidden->audioUnitOpened = 1;
+
+#if MACOSX_COREAUDIO
+    result = AudioUnitSetProperty(this->hidden->audioUnit,
+                                  kAudioOutputUnitProperty_CurrentDevice,
+                                  kAudioUnitScope_Global, 0,
+                                  &this->hidden->deviceID,
+                                  sizeof(AudioDeviceID));
+    CHECK_RESULT
+        ("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)");
+#endif
+
+    /* Set the data format of the audio unit. */
+    result = AudioUnitSetProperty(this->hidden->audioUnit,
+                                  kAudioUnitProperty_StreamFormat,
+                                  scope, bus, strdesc, sizeof(*strdesc));
+    CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)");
+
+    /* Set the audio callback */
+    SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
+    callback.inputProc = ((iscapture) ? inputCallback : outputCallback);
+    callback.inputProcRefCon = this;
+    result = AudioUnitSetProperty(this->hidden->audioUnit,
+                                  kAudioUnitProperty_SetRenderCallback,
+                                  scope, bus, &callback, sizeof(callback));
+    CHECK_RESULT
+        ("AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)");
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Allocate a sample buffer */
+    this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size;
+    this->hidden->buffer = SDL_malloc(this->hidden->bufferSize);
+
+    result = AudioUnitInitialize(this->hidden->audioUnit);
+    CHECK_RESULT("AudioUnitInitialize");
+
+    /* Finally, start processing of the audio unit */
+    result = AudioOutputUnitStart(this->hidden->audioUnit);
+    CHECK_RESULT("AudioOutputUnitStart");
+
+    /* We're running! */
+    return 1;
+}
+
+
+static int
+COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    AudioStreamBasicDescription strdesc;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    int valid_datatype = 0;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Setup a AudioStreamBasicDescription with the requested format */
+    SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription));
+    strdesc.mFormatID = kAudioFormatLinearPCM;
+    strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
+    strdesc.mChannelsPerFrame = this->spec.channels;
+    strdesc.mSampleRate = this->spec.freq;
+    strdesc.mFramesPerPacket = 1;
+
+    while ((!valid_datatype) && (test_format)) {
+        this->spec.format = test_format;
+        /* Just a list of valid SDL formats, so people don't pass junk here. */
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S8:
+        case AUDIO_U16LSB:
+        case AUDIO_S16LSB:
+        case AUDIO_U16MSB:
+        case AUDIO_S16MSB:
+        case AUDIO_S32LSB:
+        case AUDIO_S32MSB:
+        case AUDIO_F32LSB:
+        case AUDIO_F32MSB:
+            valid_datatype = 1;
+            strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format);
+            if (SDL_AUDIO_ISBIGENDIAN(this->spec.format))
+                strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
+
+            if (SDL_AUDIO_ISFLOAT(this->spec.format))
+                strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat;
+            else if (SDL_AUDIO_ISSIGNED(this->spec.format))
+                strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
+            break;
+        }
+    }
+
+    if (!valid_datatype) {      /* shouldn't happen, but just in case... */
+        COREAUDIO_CloseDevice(this);
+        return SDL_SetError("Unsupported audio format");
+    }
+
+    strdesc.mBytesPerFrame =
+        strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
+    strdesc.mBytesPerPacket =
+        strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
+
+    if (!prepare_audiounit(this, devname, iscapture, &strdesc)) {
+        COREAUDIO_CloseDevice(this);
+        return -1;      /* prepare_audiounit() will call SDL_SetError()... */
+    }
+
+    return 0;   /* good to go. */
+}
+
+static int
+COREAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->OpenDevice = COREAUDIO_OpenDevice;
+    impl->CloseDevice = COREAUDIO_CloseDevice;
+
+#if MACOSX_COREAUDIO
+    impl->DetectDevices = COREAUDIO_DetectDevices;
+#else
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    /* Set category to ambient sound so that other music continues playing.
+       You can change this at runtime in your own code if you need different
+       behavior.  If this is common, we can add an SDL hint for this.
+    */
+    AudioSessionInitialize(NULL, NULL, NULL, nil);
+    UInt32 category = kAudioSessionCategory_AmbientSound;
+    AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category);
+#endif
+
+    impl->ProvidesOwnCallbackThread = 1;
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap COREAUDIO_bootstrap = {
+    "coreaudio", "CoreAudio", COREAUDIO_Init, 0
+};
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/coreaudio/SDL_coreaudio.h b/src/audio/coreaudio/SDL_coreaudio.h
new file mode 100644
index 0000000..2f0db5b
--- /dev/null
+++ b/src/audio/coreaudio/SDL_coreaudio.h
@@ -0,0 +1,57 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_coreaudio_h
+#define _SDL_coreaudio_h
+
+#include "../SDL_sysaudio.h"
+
+#if !defined(__IPHONEOS__)
+#define MACOSX_COREAUDIO 1
+#endif
+
+#if MACOSX_COREAUDIO
+#include <CoreAudio/CoreAudio.h>
+#include <CoreServices/CoreServices.h>
+#else
+#include <AudioToolbox/AudioToolbox.h>
+#endif
+
+#include <AudioUnit/AudioUnit.h>
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    AudioUnit audioUnit;
+    int audioUnitOpened;
+    void *buffer;
+    UInt32 bufferOffset;
+    UInt32 bufferSize;
+#if MACOSX_COREAUDIO
+    AudioDeviceID deviceID;
+#endif
+};
+
+#endif /* _SDL_coreaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/directsound/SDL_directsound.c b/src/audio/directsound/SDL_directsound.c
new file mode 100644
index 0000000..686d466
--- /dev/null
+++ b/src/audio/directsound/SDL_directsound.c
@@ -0,0 +1,558 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_DSOUND
+
+/* Allow access to a raw mixing buffer */
+
+#include "SDL_timer.h"
+#include "SDL_loadso.h"
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "SDL_directsound.h"
+
+#ifndef WAVE_FORMAT_IEEE_FLOAT
+#define WAVE_FORMAT_IEEE_FLOAT 0x0003
+#endif
+
+/* DirectX function pointers for audio */
+static void* DSoundDLL = NULL;
+typedef HRESULT(WINAPI*fnDirectSoundCreate8)(LPGUID,LPDIRECTSOUND*,LPUNKNOWN);
+typedef HRESULT(WINAPI*fnDirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
+typedef HRESULT(WINAPI*fnDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW,LPVOID);
+static fnDirectSoundCreate8 pDirectSoundCreate8 = NULL;
+static fnDirectSoundEnumerateW pDirectSoundEnumerateW = NULL;
+static fnDirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW = NULL;
+
+static void
+DSOUND_Unload(void)
+{
+    pDirectSoundCreate8 = NULL;
+    pDirectSoundEnumerateW = NULL;
+    pDirectSoundCaptureEnumerateW = NULL;
+
+    if (DSoundDLL != NULL) {
+        SDL_UnloadObject(DSoundDLL);
+        DSoundDLL = NULL;
+    }
+}
+
+
+static int
+DSOUND_Load(void)
+{
+    int loaded = 0;
+
+    DSOUND_Unload();
+
+    DSoundDLL = SDL_LoadObject("DSOUND.DLL");
+    if (DSoundDLL == NULL) {
+        SDL_SetError("DirectSound: failed to load DSOUND.DLL");
+    } else {
+        /* Now make sure we have DirectX 8 or better... */
+        #define DSOUNDLOAD(f) { \
+            p##f = (fn##f) SDL_LoadFunction(DSoundDLL, #f); \
+            if (!p##f) loaded = 0; \
+        }
+        loaded = 1;  /* will reset if necessary. */
+        DSOUNDLOAD(DirectSoundCreate8);
+        DSOUNDLOAD(DirectSoundEnumerateW);
+        DSOUNDLOAD(DirectSoundCaptureEnumerateW);
+        #undef DSOUNDLOAD
+
+        if (!loaded) {
+            SDL_SetError("DirectSound: System doesn't appear to have DX8.");
+        }
+    }
+
+    if (!loaded) {
+        DSOUND_Unload();
+    }
+
+    return loaded;
+}
+
+static __inline__ char *
+utf16_to_utf8(const WCHAR *S)
+{
+    /* !!! FIXME: this should be UTF-16, not UCS-2! */
+    return SDL_iconv_string("UTF-8", "UCS-2", (char *)(S),
+                            (SDL_wcslen(S)+1)*sizeof(WCHAR));
+}
+
+static int
+SetDSerror(const char *function, int code)
+{
+    static const char *error;
+    static char errbuf[1024];
+
+    errbuf[0] = 0;
+    switch (code) {
+    case E_NOINTERFACE:
+        error = "Unsupported interface -- Is DirectX 8.0 or later installed?";
+        break;
+    case DSERR_ALLOCATED:
+        error = "Audio device in use";
+        break;
+    case DSERR_BADFORMAT:
+        error = "Unsupported audio format";
+        break;
+    case DSERR_BUFFERLOST:
+        error = "Mixing buffer was lost";
+        break;
+    case DSERR_CONTROLUNAVAIL:
+        error = "Control requested is not available";
+        break;
+    case DSERR_INVALIDCALL:
+        error = "Invalid call for the current state";
+        break;
+    case DSERR_INVALIDPARAM:
+        error = "Invalid parameter";
+        break;
+    case DSERR_NODRIVER:
+        error = "No audio device found";
+        break;
+    case DSERR_OUTOFMEMORY:
+        error = "Out of memory";
+        break;
+    case DSERR_PRIOLEVELNEEDED:
+        error = "Caller doesn't have priority";
+        break;
+    case DSERR_UNSUPPORTED:
+        error = "Function not supported";
+        break;
+    default:
+        SDL_snprintf(errbuf, SDL_arraysize(errbuf),
+                     "%s: Unknown DirectSound error: 0x%x", function, code);
+        break;
+    }
+    if (!errbuf[0]) {
+        SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
+                     error);
+    }
+    return SDL_SetError("%s", errbuf);
+}
+
+
+static BOOL CALLBACK
+FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
+{
+    SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
+    if (guid != NULL) {  /* skip default device */
+        char *str = utf16_to_utf8(desc);
+        if (str != NULL) {
+            addfn(str);
+            SDL_free(str);  /* addfn() makes a copy of this string. */
+        }
+    }
+    return TRUE;  /* keep enumerating. */
+}
+
+static void
+DSOUND_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    if (iscapture) {
+        pDirectSoundCaptureEnumerateW(FindAllDevs, addfn);
+    } else {
+        pDirectSoundEnumerateW(FindAllDevs, addfn);
+    }
+}
+
+
+static void
+DSOUND_WaitDevice(_THIS)
+{
+    DWORD status = 0;
+    DWORD cursor = 0;
+    DWORD junk = 0;
+    HRESULT result = DS_OK;
+
+    /* Semi-busy wait, since we have no way of getting play notification
+       on a primary mixing buffer located in hardware (DirectX 5.0)
+     */
+    result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
+                                                   &junk, &cursor);
+    if (result != DS_OK) {
+        if (result == DSERR_BUFFERLOST) {
+            IDirectSoundBuffer_Restore(this->hidden->mixbuf);
+        }
+#ifdef DEBUG_SOUND
+        SetDSerror("DirectSound GetCurrentPosition", result);
+#endif
+        return;
+    }
+
+    while ((cursor / this->hidden->mixlen) == this->hidden->lastchunk) {
+        /* FIXME: find out how much time is left and sleep that long */
+        SDL_Delay(1);
+
+        /* Try to restore a lost sound buffer */
+        IDirectSoundBuffer_GetStatus(this->hidden->mixbuf, &status);
+        if ((status & DSBSTATUS_BUFFERLOST)) {
+            IDirectSoundBuffer_Restore(this->hidden->mixbuf);
+            IDirectSoundBuffer_GetStatus(this->hidden->mixbuf, &status);
+            if ((status & DSBSTATUS_BUFFERLOST)) {
+                break;
+            }
+        }
+        if (!(status & DSBSTATUS_PLAYING)) {
+            result = IDirectSoundBuffer_Play(this->hidden->mixbuf, 0, 0,
+                                             DSBPLAY_LOOPING);
+            if (result == DS_OK) {
+                continue;
+            }
+#ifdef DEBUG_SOUND
+            SetDSerror("DirectSound Play", result);
+#endif
+            return;
+        }
+
+        /* Find out where we are playing */
+        result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
+                                                       &junk, &cursor);
+        if (result != DS_OK) {
+            SetDSerror("DirectSound GetCurrentPosition", result);
+            return;
+        }
+    }
+}
+
+static void
+DSOUND_PlayDevice(_THIS)
+{
+    /* Unlock the buffer, allowing it to play */
+    if (this->hidden->locked_buf) {
+        IDirectSoundBuffer_Unlock(this->hidden->mixbuf,
+                                  this->hidden->locked_buf,
+                                  this->hidden->mixlen, NULL, 0);
+    }
+
+}
+
+static Uint8 *
+DSOUND_GetDeviceBuf(_THIS)
+{
+    DWORD cursor = 0;
+    DWORD junk = 0;
+    HRESULT result = DS_OK;
+    DWORD rawlen = 0;
+
+    /* Figure out which blocks to fill next */
+    this->hidden->locked_buf = NULL;
+    result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
+                                                   &junk, &cursor);
+    if (result == DSERR_BUFFERLOST) {
+        IDirectSoundBuffer_Restore(this->hidden->mixbuf);
+        result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
+                                                       &junk, &cursor);
+    }
+    if (result != DS_OK) {
+        SetDSerror("DirectSound GetCurrentPosition", result);
+        return (NULL);
+    }
+    cursor /= this->hidden->mixlen;
+#ifdef DEBUG_SOUND
+    /* Detect audio dropouts */
+    {
+        DWORD spot = cursor;
+        if (spot < this->hidden->lastchunk) {
+            spot += this->hidden->num_buffers;
+        }
+        if (spot > this->hidden->lastchunk + 1) {
+            fprintf(stderr, "Audio dropout, missed %d fragments\n",
+                    (spot - (this->hidden->lastchunk + 1)));
+        }
+    }
+#endif
+    this->hidden->lastchunk = cursor;
+    cursor = (cursor + 1) % this->hidden->num_buffers;
+    cursor *= this->hidden->mixlen;
+
+    /* Lock the audio buffer */
+    result = IDirectSoundBuffer_Lock(this->hidden->mixbuf, cursor,
+                                     this->hidden->mixlen,
+                                     (LPVOID *) & this->hidden->locked_buf,
+                                     &rawlen, NULL, &junk, 0);
+    if (result == DSERR_BUFFERLOST) {
+        IDirectSoundBuffer_Restore(this->hidden->mixbuf);
+        result = IDirectSoundBuffer_Lock(this->hidden->mixbuf, cursor,
+                                         this->hidden->mixlen,
+                                         (LPVOID *) & this->
+                                         hidden->locked_buf, &rawlen, NULL,
+                                         &junk, 0);
+    }
+    if (result != DS_OK) {
+        SetDSerror("DirectSound Lock", result);
+        return (NULL);
+    }
+    return (this->hidden->locked_buf);
+}
+
+static void
+DSOUND_WaitDone(_THIS)
+{
+    Uint8 *stream = DSOUND_GetDeviceBuf(this);
+
+    /* Wait for the playing chunk to finish */
+    if (stream != NULL) {
+        SDL_memset(stream, this->spec.silence, this->hidden->mixlen);
+        DSOUND_PlayDevice(this);
+    }
+    DSOUND_WaitDevice(this);
+
+    /* Stop the looping sound buffer */
+    IDirectSoundBuffer_Stop(this->hidden->mixbuf);
+}
+
+static void
+DSOUND_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->sound != NULL) {
+            if (this->hidden->mixbuf != NULL) {
+                /* Clean up the audio buffer */
+                IDirectSoundBuffer_Release(this->hidden->mixbuf);
+                this->hidden->mixbuf = NULL;
+            }
+            IDirectSound_Release(this->hidden->sound);
+            this->hidden->sound = NULL;
+        }
+
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+/* This function tries to create a secondary audio buffer, and returns the
+   number of audio chunks available in the created buffer.
+*/
+static int
+CreateSecondary(_THIS, HWND focus)
+{
+    LPDIRECTSOUND sndObj = this->hidden->sound;
+    LPDIRECTSOUNDBUFFER *sndbuf = &this->hidden->mixbuf;
+    Uint32 chunksize = this->spec.size;
+    const int numchunks = 8;
+    HRESULT result = DS_OK;
+    DSBUFFERDESC format;
+    LPVOID pvAudioPtr1, pvAudioPtr2;
+    DWORD dwAudioBytes1, dwAudioBytes2;
+    WAVEFORMATEX wfmt;
+
+    SDL_zero(wfmt);
+
+    if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
+        wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
+    } else {
+        wfmt.wFormatTag = WAVE_FORMAT_PCM;
+    }
+
+    wfmt.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
+    wfmt.nChannels = this->spec.channels;
+    wfmt.nSamplesPerSec = this->spec.freq;
+    wfmt.nBlockAlign = wfmt.nChannels * (wfmt.wBitsPerSample / 8);
+    wfmt.nAvgBytesPerSec = wfmt.nSamplesPerSec * wfmt.nBlockAlign;
+
+    /* Update the fragment size as size in bytes */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Try to set primary mixing privileges */
+    if (focus) {
+        result = IDirectSound_SetCooperativeLevel(sndObj,
+                                                  focus, DSSCL_PRIORITY);
+    } else {
+        result = IDirectSound_SetCooperativeLevel(sndObj,
+                                                  GetDesktopWindow(),
+                                                  DSSCL_NORMAL);
+    }
+    if (result != DS_OK) {
+        return SetDSerror("DirectSound SetCooperativeLevel", result);
+    }
+
+    /* Try to create the secondary buffer */
+    SDL_zero(format);
+    format.dwSize = sizeof(format);
+    format.dwFlags = DSBCAPS_GETCURRENTPOSITION2;
+    if (!focus) {
+        format.dwFlags |= DSBCAPS_GLOBALFOCUS;
+    } else {
+        format.dwFlags |= DSBCAPS_STICKYFOCUS;
+    }
+    format.dwBufferBytes = numchunks * chunksize;
+    if ((format.dwBufferBytes < DSBSIZE_MIN) ||
+        (format.dwBufferBytes > DSBSIZE_MAX)) {
+        return SDL_SetError("Sound buffer size must be between %d and %d",
+                            DSBSIZE_MIN / numchunks, DSBSIZE_MAX / numchunks);
+    }
+    format.dwReserved = 0;
+    format.lpwfxFormat = &wfmt;
+    result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL);
+    if (result != DS_OK) {
+        return SetDSerror("DirectSound CreateSoundBuffer", result);
+    }
+    IDirectSoundBuffer_SetFormat(*sndbuf, &wfmt);
+
+    /* Silence the initial audio buffer */
+    result = IDirectSoundBuffer_Lock(*sndbuf, 0, format.dwBufferBytes,
+                                     (LPVOID *) & pvAudioPtr1, &dwAudioBytes1,
+                                     (LPVOID *) & pvAudioPtr2, &dwAudioBytes2,
+                                     DSBLOCK_ENTIREBUFFER);
+    if (result == DS_OK) {
+        SDL_memset(pvAudioPtr1, this->spec.silence, dwAudioBytes1);
+        IDirectSoundBuffer_Unlock(*sndbuf,
+                                  (LPVOID) pvAudioPtr1, dwAudioBytes1,
+                                  (LPVOID) pvAudioPtr2, dwAudioBytes2);
+    }
+
+    /* We're ready to go */
+    return (numchunks);
+}
+
+typedef struct FindDevGUIDData
+{
+    const char *devname;
+    GUID guid;
+    int found;
+} FindDevGUIDData;
+
+static BOOL CALLBACK
+FindDevGUID(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID _data)
+{
+    if (guid != NULL) {  /* skip the default device. */
+        FindDevGUIDData *data = (FindDevGUIDData *) _data;
+        char *str = utf16_to_utf8(desc);
+        const int match = (SDL_strcmp(str, data->devname) == 0);
+        SDL_free(str);
+        if (match) {
+            data->found = 1;
+            SDL_memcpy(&data->guid, guid, sizeof (data->guid));
+            return FALSE;  /* found it! stop enumerating. */
+        }
+    }
+    return TRUE;  /* keep enumerating. */
+}
+
+static int
+DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    HRESULT result;
+    SDL_bool valid_format = SDL_FALSE;
+    SDL_bool tried_format = SDL_FALSE;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    FindDevGUIDData devguid;
+    LPGUID guid = NULL;
+
+    if (devname != NULL) {
+        devguid.found = 0;
+        devguid.devname = devname;
+        if (iscapture)
+            pDirectSoundCaptureEnumerateW(FindDevGUID, &devguid);
+        else
+            pDirectSoundEnumerateW(FindDevGUID, &devguid);
+
+        if (!devguid.found) {
+            return SDL_SetError("DirectSound: Requested device not found");
+        }
+        guid = &devguid.guid;
+    }
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Open the audio device */
+    result = pDirectSoundCreate8(guid, &this->hidden->sound, NULL);
+    if (result != DS_OK) {
+        DSOUND_CloseDevice(this);
+        return SetDSerror("DirectSoundCreate", result);
+    }
+
+    while ((!valid_format) && (test_format)) {
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S16:
+        case AUDIO_S32:
+        case AUDIO_F32:
+            tried_format = SDL_TRUE;
+            this->spec.format = test_format;
+            this->hidden->num_buffers = CreateSecondary(this, NULL);
+            if (this->hidden->num_buffers > 0) {
+                valid_format = SDL_TRUE;
+            }
+            break;
+        }
+        test_format = SDL_NextAudioFormat();
+    }
+
+    if (!valid_format) {
+        DSOUND_CloseDevice(this);
+        if (tried_format) {
+            return -1;  // CreateSecondary() should have called SDL_SetError().
+        }
+        return SDL_SetError("DirectSound: Unsupported audio format");
+    }
+
+    /* The buffer will auto-start playing in DSOUND_WaitDevice() */
+    this->hidden->mixlen = this->spec.size;
+
+    return 0;                   /* good to go. */
+}
+
+
+static void
+DSOUND_Deinitialize(void)
+{
+    DSOUND_Unload();
+}
+
+
+static int
+DSOUND_Init(SDL_AudioDriverImpl * impl)
+{
+    if (!DSOUND_Load()) {
+        return 0;
+    }
+
+    /* Set the function pointers */
+    impl->DetectDevices = DSOUND_DetectDevices;
+    impl->OpenDevice = DSOUND_OpenDevice;
+    impl->PlayDevice = DSOUND_PlayDevice;
+    impl->WaitDevice = DSOUND_WaitDevice;
+    impl->WaitDone = DSOUND_WaitDone;
+    impl->GetDeviceBuf = DSOUND_GetDeviceBuf;
+    impl->CloseDevice = DSOUND_CloseDevice;
+    impl->Deinitialize = DSOUND_Deinitialize;
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap DSOUND_bootstrap = {
+    "directsound", "DirectSound", DSOUND_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_DSOUND */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/directsound/SDL_directsound.h b/src/audio/directsound/SDL_directsound.h
new file mode 100644
index 0000000..758299f
--- /dev/null
+++ b/src/audio/directsound/SDL_directsound.h
@@ -0,0 +1,46 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_directsound_h
+#define _SDL_directsound_h
+
+#include "directx.h"
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+/* The DirectSound objects */
+struct SDL_PrivateAudioData
+{
+    LPDIRECTSOUND sound;
+    LPDIRECTSOUNDBUFFER mixbuf;
+    int num_buffers;
+    int mixlen;
+    DWORD lastchunk;
+    Uint8 *locked_buf;
+};
+
+#endif /* _SDL_directsound_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/directsound/directx.h b/src/audio/directsound/directx.h
new file mode 100644
index 0000000..963d2b8
--- /dev/null
+++ b/src/audio/directsound/directx.h
@@ -0,0 +1,81 @@
+
+#ifndef _directx_h
+#define _directx_h
+
+/* Include all of the DirectX 8.0 headers and adds any necessary tweaks */
+
+#include "../../core/windows/SDL_windows.h"
+#include <mmsystem.h>
+#ifndef WIN32
+#define WIN32
+#endif
+#undef  WINNT
+
+/* Far pointers don't exist in 32-bit code */
+#ifndef FAR
+#define FAR
+#endif
+
+/* Error codes not yet included in Win32 API header files */
+#ifndef MAKE_HRESULT
+#define MAKE_HRESULT(sev,fac,code) \
+    ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
+#endif
+
+#ifndef S_OK
+#define S_OK        (HRESULT)0x00000000L
+#endif
+
+#ifndef SUCCEEDED
+#define SUCCEEDED(x)    ((HRESULT)(x) >= 0)
+#endif
+#ifndef FAILED
+#define FAILED(x)   ((HRESULT)(x)<0)
+#endif
+
+#ifndef E_FAIL
+#define E_FAIL      (HRESULT)0x80000008L
+#endif
+#ifndef E_NOINTERFACE
+#define E_NOINTERFACE   (HRESULT)0x80004002L
+#endif
+#ifndef E_OUTOFMEMORY
+#define E_OUTOFMEMORY   (HRESULT)0x8007000EL
+#endif
+#ifndef E_INVALIDARG
+#define E_INVALIDARG    (HRESULT)0x80070057L
+#endif
+#ifndef E_NOTIMPL
+#define E_NOTIMPL   (HRESULT)0x80004001L
+#endif
+#ifndef REGDB_E_CLASSNOTREG
+#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L
+#endif
+
+/* Severity codes */
+#ifndef SEVERITY_ERROR
+#define SEVERITY_ERROR  1
+#endif
+
+/* Error facility codes */
+#ifndef FACILITY_WIN32
+#define FACILITY_WIN32  7
+#endif
+
+#ifndef FIELD_OFFSET
+#define FIELD_OFFSET(type, field)    ((LONG)&(((type *)0)->field))
+#endif
+
+/* DirectX headers (if it isn't included, I haven't tested it yet)
+ */
+/* We need these defines to mark what version of DirectX API we use */
+#define DIRECTDRAW_VERSION  0x0700
+#define DIRECTSOUND_VERSION 0x0800
+#define DIRECTINPUT_VERSION 0x0500
+
+#include <ddraw.h>
+#include <dsound.h>
+#include <dinput.h>
+
+#endif /* _directx_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/disk/SDL_diskaudio.c b/src/audio/disk/SDL_diskaudio.c
new file mode 100644
index 0000000..2286ba0
--- /dev/null
+++ b/src/audio/disk/SDL_diskaudio.c
@@ -0,0 +1,165 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_DISK
+
+/* Output raw audio data to a file. */
+
+#if HAVE_STDIO_H
+#include <stdio.h>
+#endif
+
+#include "SDL_rwops.h"
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_diskaudio.h"
+
+/* environment variables and defaults. */
+#define DISKENVR_OUTFILE         "SDL_DISKAUDIOFILE"
+#define DISKDEFAULT_OUTFILE      "sdlaudio.raw"
+#define DISKENVR_WRITEDELAY      "SDL_DISKAUDIODELAY"
+#define DISKDEFAULT_WRITEDELAY   150
+
+static const char *
+DISKAUD_GetOutputFilename(const char *devname)
+{
+    if (devname == NULL) {
+        devname = SDL_getenv(DISKENVR_OUTFILE);
+        if (devname == NULL) {
+            devname = DISKDEFAULT_OUTFILE;
+        }
+    }
+    return devname;
+}
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+DISKAUD_WaitDevice(_THIS)
+{
+    SDL_Delay(this->hidden->write_delay);
+}
+
+static void
+DISKAUD_PlayDevice(_THIS)
+{
+    size_t written;
+
+    /* Write the audio data */
+    written = SDL_RWwrite(this->hidden->output,
+                          this->hidden->mixbuf, 1, this->hidden->mixlen);
+
+    /* If we couldn't write, assume fatal error for now */
+    if (written != this->hidden->mixlen) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
+#endif
+}
+
+static Uint8 *
+DISKAUD_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static void
+DISKAUD_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->output != NULL) {
+            SDL_RWclose(this->hidden->output);
+            this->hidden->output = NULL;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+DISKAUD_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    const char *envr = SDL_getenv(DISKENVR_WRITEDELAY);
+    const char *fname = DISKAUD_GetOutputFilename(devname);
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc(sizeof(*this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, sizeof(*this->hidden));
+
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->write_delay =
+        (envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY;
+
+    /* Open the audio device */
+    this->hidden->output = SDL_RWFromFile(fname, "wb");
+    if (this->hidden->output == NULL) {
+        DISKAUD_CloseDevice(this);
+        return -1;
+    }
+
+    /* Allocate mixing buffer */
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        DISKAUD_CloseDevice(this);
+        return -1;
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+#if HAVE_STDIO_H
+    fprintf(stderr,
+            "WARNING: You are using the SDL disk writer audio driver!\n"
+            " Writing to file [%s].\n", fname);
+#endif
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+static int
+DISKAUD_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->OpenDevice = DISKAUD_OpenDevice;
+    impl->WaitDevice = DISKAUD_WaitDevice;
+    impl->PlayDevice = DISKAUD_PlayDevice;
+    impl->GetDeviceBuf = DISKAUD_GetDeviceBuf;
+    impl->CloseDevice = DISKAUD_CloseDevice;
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap DISKAUD_bootstrap = {
+    "disk", "direct-to-disk audio", DISKAUD_Init, 1
+};
+
+#endif /* SDL_AUDIO_DRIVER_DISK */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/disk/SDL_diskaudio.h b/src/audio/disk/SDL_diskaudio.h
new file mode 100644
index 0000000..7e5b484
--- /dev/null
+++ b/src/audio/disk/SDL_diskaudio.h
@@ -0,0 +1,42 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_diskaudio_h
+#define _SDL_diskaudio_h
+
+#include "SDL_rwops.h"
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The file descriptor for the audio device */
+    SDL_RWops *output;
+    Uint8 *mixbuf;
+    Uint32 mixlen;
+    Uint32 write_delay;
+};
+
+#endif /* _SDL_diskaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/dsp/SDL_dspaudio.c b/src/audio/dsp/SDL_dspaudio.c
new file mode 100644
index 0000000..c62a22f
--- /dev/null
+++ b/src/audio/dsp/SDL_dspaudio.c
@@ -0,0 +1,308 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_OSS
+
+/* Allow access to a raw mixing buffer */
+
+#include <stdio.h>              /* For perror() */
+#include <string.h>             /* For strerror() */
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <signal.h>
+#include <sys/time.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+
+#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
+/* This is installed on some systems */
+#include <soundcard.h>
+#else
+/* This is recommended by OSS */
+#include <sys/soundcard.h>
+#endif
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_audiodev_c.h"
+#include "SDL_dspaudio.h"
+
+
+static void
+DSP_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
+}
+
+
+static void
+DSP_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->audio_fd >= 0) {
+            close(this->hidden->audio_fd);
+            this->hidden->audio_fd = -1;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+
+static int
+DSP_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    int format;
+    int value;
+    int frag_spec;
+    SDL_AudioFormat test_format;
+
+    /* We don't care what the devname is...we'll try to open anything. */
+    /*  ...but default to first name in the list... */
+    if (devname == NULL) {
+        devname = SDL_GetAudioDeviceName(0, iscapture);
+        if (devname == NULL) {
+            return SDL_SetError("No such audio device");
+        }
+    }
+
+    /* Make sure fragment size stays a power of 2, or OSS fails. */
+    /* I don't know which of these are actually legal values, though... */
+    if (this->spec.channels > 8)
+        this->spec.channels = 8;
+    else if (this->spec.channels > 4)
+        this->spec.channels = 4;
+    else if (this->spec.channels > 2)
+        this->spec.channels = 2;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Open the audio device */
+    this->hidden->audio_fd = open(devname, flags, 0);
+    if (this->hidden->audio_fd < 0) {
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
+    }
+    this->hidden->mixbuf = NULL;
+
+    /* Make the file descriptor use blocking writes with fcntl() */
+    {
+        long ctlflags;
+        ctlflags = fcntl(this->hidden->audio_fd, F_GETFL);
+        ctlflags &= ~O_NONBLOCK;
+        if (fcntl(this->hidden->audio_fd, F_SETFL, ctlflags) < 0) {
+            DSP_CloseDevice(this);
+            return SDL_SetError("Couldn't set audio blocking mode");
+        }
+    }
+
+    /* Get a list of supported hardware formats */
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
+        perror("SNDCTL_DSP_GETFMTS");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't get audio format list");
+    }
+
+    /* Try for a closest match on audio format */
+    format = 0;
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            if (value & AFMT_U8) {
+                format = AFMT_U8;
+            }
+            break;
+        case AUDIO_S16LSB:
+            if (value & AFMT_S16_LE) {
+                format = AFMT_S16_LE;
+            }
+            break;
+        case AUDIO_S16MSB:
+            if (value & AFMT_S16_BE) {
+                format = AFMT_S16_BE;
+            }
+            break;
+#if 0
+/*
+ * These formats are not used by any real life systems so they are not
+ * needed here.
+ */
+        case AUDIO_S8:
+            if (value & AFMT_S8) {
+                format = AFMT_S8;
+            }
+            break;
+        case AUDIO_U16LSB:
+            if (value & AFMT_U16_LE) {
+                format = AFMT_U16_LE;
+            }
+            break;
+        case AUDIO_U16MSB:
+            if (value & AFMT_U16_BE) {
+                format = AFMT_U16_BE;
+            }
+            break;
+#endif
+        default:
+            format = 0;
+            break;
+        }
+        if (!format) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (format == 0) {
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    /* Set the audio format */
+    value = format;
+    if ((ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
+        (value != format)) {
+        perror("SNDCTL_DSP_SETFMT");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't set audio format");
+    }
+
+    /* Set the number of channels of output */
+    value = this->spec.channels;
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
+        perror("SNDCTL_DSP_CHANNELS");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Cannot set the number of channels");
+    }
+    this->spec.channels = value;
+
+    /* Set the DSP frequency */
+    value = this->spec.freq;
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
+        perror("SNDCTL_DSP_SPEED");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't set audio frequency");
+    }
+    this->spec.freq = value;
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Determine the power of two of the fragment size */
+    for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec);
+    if ((0x01U << frag_spec) != this->spec.size) {
+        DSP_CloseDevice(this);
+        return SDL_SetError("Fragment size must be a power of two");
+    }
+    frag_spec |= 0x00020000;    /* two fragments, for low latency */
+
+    /* Set the audio buffering parameters */
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Requesting %d fragments of size %d\n",
+            (frag_spec >> 16), 1 << (frag_spec & 0xFFFF));
+#endif
+    if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
+        perror("SNDCTL_DSP_SETFRAGMENT");
+    }
+#ifdef DEBUG_AUDIO
+    {
+        audio_buf_info info;
+        ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info);
+        fprintf(stderr, "fragments = %d\n", info.fragments);
+        fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
+        fprintf(stderr, "fragsize = %d\n", info.fragsize);
+        fprintf(stderr, "bytes = %d\n", info.bytes);
+    }
+#endif
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        DSP_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+
+static void
+DSP_PlayDevice(_THIS)
+{
+    const Uint8 *mixbuf = this->hidden->mixbuf;
+    const int mixlen = this->hidden->mixlen;
+    if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) {
+        perror("Audio write");
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
+#endif
+}
+
+static Uint8 *
+DSP_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static int
+DSP_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->DetectDevices = DSP_DetectDevices;
+    impl->OpenDevice = DSP_OpenDevice;
+    impl->PlayDevice = DSP_PlayDevice;
+    impl->GetDeviceBuf = DSP_GetDeviceBuf;
+    impl->CloseDevice = DSP_CloseDevice;
+
+    return 1;   /* this audio target is available. */
+}
+
+
+AudioBootStrap DSP_bootstrap = {
+    "dsp", "OSS /dev/dsp standard audio", DSP_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_OSS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/dsp/SDL_dspaudio.h b/src/audio/dsp/SDL_dspaudio.h
new file mode 100644
index 0000000..62ed45f
--- /dev/null
+++ b/src/audio/dsp/SDL_dspaudio.h
@@ -0,0 +1,43 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_dspaudio_h
+#define _SDL_dspaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The file descriptor for the audio device */
+    int audio_fd;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+};
+#define FUDGE_TICKS 10      /* The scheduler overhead ticks per frame */
+
+#endif /* _SDL_dspaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/dummy/SDL_dummyaudio.c b/src/audio/dummy/SDL_dummyaudio.c
new file mode 100644
index 0000000..c3e8ea4
--- /dev/null
+++ b/src/audio/dummy/SDL_dummyaudio.c
@@ -0,0 +1,48 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Output audio to nowhere... */
+
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "SDL_dummyaudio.h"
+
+static int
+DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    return 0;                   /* always succeeds. */
+}
+
+static int
+DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->OpenDevice = DUMMYAUD_OpenDevice;
+    impl->OnlyHasDefaultOutputDevice = 1;
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap DUMMYAUD_bootstrap = {
+    "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1
+};
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/dummy/SDL_dummyaudio.h b/src/audio/dummy/SDL_dummyaudio.h
new file mode 100644
index 0000000..c0015a5
--- /dev/null
+++ b/src/audio/dummy/SDL_dummyaudio.h
@@ -0,0 +1,41 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_dummyaudio_h
+#define _SDL_dummyaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The file descriptor for the audio device */
+    Uint8 *mixbuf;
+    Uint32 mixlen;
+    Uint32 write_delay;
+    Uint32 initial_calls;
+};
+
+#endif /* _SDL_dummyaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/esd/SDL_esdaudio.c b/src/audio/esd/SDL_esdaudio.c
new file mode 100644
index 0000000..92716f3
--- /dev/null
+++ b/src/audio/esd/SDL_esdaudio.c
@@ -0,0 +1,348 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_ESD
+
+/* Allow access to an ESD network stream mixing buffer */
+
+#include <sys/types.h>
+#include <unistd.h>
+#include <signal.h>
+#include <errno.h>
+#include <esd.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_esdaudio.h"
+
+#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+#else
+#define SDL_NAME(X) X
+#endif
+
+#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
+
+static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC;
+static void *esd_handle = NULL;
+
+static int (*SDL_NAME(esd_open_sound)) (const char *host);
+static int (*SDL_NAME(esd_close)) (int esd);
+static int (*SDL_NAME(esd_play_stream)) (esd_format_t format, int rate,
+                                         const char *host, const char *name);
+
+#define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
+static struct
+{
+    const char *name;
+    void **func;
+} const esd_functions[] = {
+    SDL_ESD_SYM(esd_open_sound),
+    SDL_ESD_SYM(esd_close), SDL_ESD_SYM(esd_play_stream),
+};
+
+#undef SDL_ESD_SYM
+
+static void
+UnloadESDLibrary()
+{
+    if (esd_handle != NULL) {
+        SDL_UnloadObject(esd_handle);
+        esd_handle = NULL;
+    }
+}
+
+static int
+LoadESDLibrary(void)
+{
+    int i, retval = -1;
+
+    if (esd_handle == NULL) {
+        esd_handle = SDL_LoadObject(esd_library);
+        if (esd_handle) {
+            retval = 0;
+            for (i = 0; i < SDL_arraysize(esd_functions); ++i) {
+                *esd_functions[i].func =
+                    SDL_LoadFunction(esd_handle, esd_functions[i].name);
+                if (!*esd_functions[i].func) {
+                    retval = -1;
+                    UnloadESDLibrary();
+                    break;
+                }
+            }
+        }
+    }
+    return retval;
+}
+
+#else
+
+static void
+UnloadESDLibrary()
+{
+    return;
+}
+
+static int
+LoadESDLibrary(void)
+{
+    return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */
+
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+ESD_WaitDevice(_THIS)
+{
+    Sint32 ticks;
+
+    /* Check to see if the thread-parent process is still alive */
+    {
+        static int cnt = 0;
+        /* Note that this only works with thread implementations
+           that use a different process id for each thread.
+         */
+        /* Check every 10 loops */
+        if (this->hidden->parent && (((++cnt) % 10) == 0)) {
+            if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
+                this->enabled = 0;
+            }
+        }
+    }
+
+    /* Use timer for general audio synchronization */
+    ticks =
+        ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
+    if (ticks > 0) {
+        SDL_Delay(ticks);
+    }
+}
+
+static void
+ESD_PlayDevice(_THIS)
+{
+    int written = 0;
+
+    /* Write the audio data, checking for EAGAIN on broken audio drivers */
+    do {
+        written = write(this->hidden->audio_fd,
+                        this->hidden->mixbuf, this->hidden->mixlen);
+        if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
+            SDL_Delay(1);       /* Let a little CPU time go by */
+        }
+    } while ((written < 0) &&
+             ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
+
+    /* Set the next write frame */
+    this->hidden->next_frame += this->hidden->frame_ticks;
+
+    /* If we couldn't write, assume fatal error for now */
+    if (written < 0) {
+        this->enabled = 0;
+    }
+}
+
+static Uint8 *
+ESD_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static void
+ESD_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->audio_fd >= 0) {
+            SDL_NAME(esd_close) (this->hidden->audio_fd);
+            this->hidden->audio_fd = -1;
+        }
+
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+/* Try to get the name of the program */
+static char *
+get_progname(void)
+{
+    char *progname = NULL;
+#ifdef __LINUX__
+    FILE *fp;
+    static char temp[BUFSIZ];
+
+    SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
+    fp = fopen(temp, "r");
+    if (fp != NULL) {
+        if (fgets(temp, sizeof(temp) - 1, fp)) {
+            progname = SDL_strrchr(temp, '/');
+            if (progname == NULL) {
+                progname = temp;
+            } else {
+                progname = progname + 1;
+            }
+        }
+        fclose(fp);
+    }
+#endif
+    return (progname);
+}
+
+
+static int
+ESD_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    esd_format_t format = (ESD_STREAM | ESD_PLAY);
+    SDL_AudioFormat test_format = 0;
+    int found = 0;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+    this->hidden->audio_fd = -1;
+
+    /* Convert audio spec to the ESD audio format */
+    /* Try for a closest match on audio format */
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !found && test_format; test_format = SDL_NextAudioFormat()) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        found = 1;
+        switch (test_format) {
+        case AUDIO_U8:
+            format |= ESD_BITS8;
+            break;
+        case AUDIO_S16SYS:
+            format |= ESD_BITS16;
+            break;
+        default:
+            found = 0;
+            break;
+        }
+    }
+
+    if (!found) {
+        ESD_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+
+    if (this->spec.channels == 1) {
+        format |= ESD_MONO;
+    } else {
+        format |= ESD_STEREO;
+    }
+#if 0
+    this->spec.samples = ESD_BUF_SIZE;  /* Darn, no way to change this yet */
+#endif
+
+    /* Open a connection to the ESD audio server */
+    this->hidden->audio_fd =
+        SDL_NAME(esd_play_stream) (format, this->spec.freq, NULL,
+                                   get_progname());
+
+    if (this->hidden->audio_fd < 0) {
+        ESD_CloseDevice(this);
+        return SDL_SetError("Couldn't open ESD connection");
+    }
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+    this->hidden->frame_ticks =
+        (float) (this->spec.samples * 1000) / this->spec.freq;
+    this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        ESD_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    /* Get the parent process id (we're the parent of the audio thread) */
+    this->hidden->parent = getpid();
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+static void
+ESD_Deinitialize(void)
+{
+    UnloadESDLibrary();
+}
+
+static int
+ESD_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadESDLibrary() < 0) {
+        return 0;
+    } else {
+        int connection = 0;
+
+        /* Don't start ESD if it's not running */
+        SDL_setenv("ESD_NO_SPAWN", "1", 0);
+
+        connection = SDL_NAME(esd_open_sound) (NULL);
+        if (connection < 0) {
+            UnloadESDLibrary();
+            SDL_SetError("ESD: esd_open_sound failed (no audio server?)");
+            return 0;
+        }
+        SDL_NAME(esd_close) (connection);
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = ESD_OpenDevice;
+    impl->PlayDevice = ESD_PlayDevice;
+    impl->WaitDevice = ESD_WaitDevice;
+    impl->GetDeviceBuf = ESD_GetDeviceBuf;
+    impl->CloseDevice = ESD_CloseDevice;
+    impl->Deinitialize = ESD_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    return 1;   /* this audio target is available. */
+}
+
+
+AudioBootStrap ESD_bootstrap = {
+    "esd", "Enlightened Sound Daemon", ESD_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_ESD */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/esd/SDL_esdaudio.h b/src/audio/esd/SDL_esdaudio.h
new file mode 100644
index 0000000..26bea9c
--- /dev/null
+++ b/src/audio/esd/SDL_esdaudio.h
@@ -0,0 +1,50 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_esdaudio_h
+#define _SDL_esdaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The file descriptor for the audio device */
+    int audio_fd;
+
+    /* The parent process id, to detect when application quits */
+    pid_t parent;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+
+    /* Support for audio timing using a timer */
+    float frame_ticks;
+    float next_frame;
+};
+#define FUDGE_TICKS 10      /* The scheduler overhead ticks per frame */
+
+#endif /* _SDL_esdaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/fusionsound/SDL_fsaudio.c b/src/audio/fusionsound/SDL_fsaudio.c
new file mode 100644
index 0000000..2e468d5
--- /dev/null
+++ b/src/audio/fusionsound/SDL_fsaudio.c
@@ -0,0 +1,347 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_FUSIONSOUND
+
+/* Allow access to a raw mixing buffer */
+
+#ifdef HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+#include <unistd.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_fsaudio.h"
+
+#include <fusionsound/fusionsound_version.h>
+
+/* #define SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "libfusionsound.so" */
+
+#ifdef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+#else
+#define SDL_NAME(X) X
+#endif
+
+#if (FUSIONSOUND_MAJOR_VERSION == 1) && (FUSIONSOUND_MINOR_VERSION < 1)
+typedef DFBResult DirectResult;
+#endif
+
+/* Buffers to use - more than 2 gives a lot of latency */
+#define FUSION_BUFFERS              (2)
+
+#ifdef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
+
+static const char *fs_library = SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC;
+static void *fs_handle = NULL;
+
+static DirectResult (*SDL_NAME(FusionSoundInit)) (int *argc, char *(*argv[]));
+static DirectResult (*SDL_NAME(FusionSoundCreate)) (IFusionSound **
+                                                   ret_interface);
+
+#define SDL_FS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
+static struct
+{
+    const char *name;
+    void **func;
+} fs_functions[] = {
+/* *INDENT-OFF* */
+    SDL_FS_SYM(FusionSoundInit),
+    SDL_FS_SYM(FusionSoundCreate),
+/* *INDENT-ON* */
+};
+
+#undef SDL_FS_SYM
+
+static void
+UnloadFusionSoundLibrary()
+{
+    if (fs_handle != NULL) {
+        SDL_UnloadObject(fs_handle);
+        fs_handle = NULL;
+    }
+}
+
+static int
+LoadFusionSoundLibrary(void)
+{
+    int i, retval = -1;
+
+    if (fs_handle == NULL) {
+        fs_handle = SDL_LoadObject(fs_library);
+        if (fs_handle != NULL) {
+            retval = 0;
+            for (i = 0; i < SDL_arraysize(fs_functions); ++i) {
+                *fs_functions[i].func =
+                    SDL_LoadFunction(fs_handle, fs_functions[i].name);
+                if (!*fs_functions[i].func) {
+                    retval = -1;
+                    UnloadFusionSoundLibrary();
+                    break;
+                }
+            }
+        }
+    }
+
+    return retval;
+}
+
+#else
+
+static void
+UnloadFusionSoundLibrary()
+{
+    return;
+}
+
+static int
+LoadFusionSoundLibrary(void)
+{
+    return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+SDL_FS_WaitDevice(_THIS)
+{
+    this->hidden->stream->Wait(this->hidden->stream,
+                               this->hidden->mixsamples);
+}
+
+static void
+SDL_FS_PlayDevice(_THIS)
+{
+    DirectResult ret;
+
+    ret = this->hidden->stream->Write(this->hidden->stream,
+                                      this->hidden->mixbuf,
+                                      this->hidden->mixsamples);
+    /* If we couldn't write, assume fatal error for now */
+    if (ret) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
+#endif
+}
+
+static void
+SDL_FS_WaitDone(_THIS)
+{
+    this->hidden->stream->Wait(this->hidden->stream,
+                               this->hidden->mixsamples * FUSION_BUFFERS);
+}
+
+
+static Uint8 *
+SDL_FS_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+
+static void
+SDL_FS_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->stream) {
+            this->hidden->stream->Release(this->hidden->stream);
+            this->hidden->stream = NULL;
+        }
+        if (this->hidden->fs) {
+            this->hidden->fs->Release(this->hidden->fs);
+            this->hidden->fs = NULL;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+
+static int
+SDL_FS_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int bytes;
+    SDL_AudioFormat test_format = 0, format = 0;
+    FSSampleFormat fs_format;
+    FSStreamDescription desc;
+    DirectResult ret;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Try for a closest match on audio format */
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            fs_format = FSSF_U8;
+            bytes = 1;
+            format = 1;
+            break;
+        case AUDIO_S16SYS:
+            fs_format = FSSF_S16;
+            bytes = 2;
+            format = 1;
+            break;
+        case AUDIO_S32SYS:
+            fs_format = FSSF_S32;
+            bytes = 4;
+            format = 1;
+            break;
+        case AUDIO_F32SYS:
+            fs_format = FSSF_FLOAT;
+            bytes = 4;
+            format = 1;
+            break;
+        default:
+            format = 0;
+            break;
+        }
+        if (!format) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+
+    if (format == 0) {
+        SDL_FS_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    /* Retrieve the main sound interface. */
+    ret = SDL_NAME(FusionSoundCreate) (&this->hidden->fs);
+    if (ret) {
+        SDL_FS_CloseDevice(this);
+        return SDL_SetError("Unable to initialize FusionSound: %d", ret);
+    }
+
+    this->hidden->mixsamples = this->spec.size / bytes / this->spec.channels;
+
+    /* Fill stream description. */
+    desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
+        FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT | FSSDF_PREBUFFER;
+    desc.samplerate = this->spec.freq;
+    desc.buffersize = this->spec.size * FUSION_BUFFERS;
+    desc.channels = this->spec.channels;
+    desc.prebuffer = 10;
+    desc.sampleformat = fs_format;
+
+    ret =
+        this->hidden->fs->CreateStream(this->hidden->fs, &desc,
+                                       &this->hidden->stream);
+    if (ret) {
+        SDL_FS_CloseDevice(this);
+        return SDL_SetError("Unable to create FusionSoundStream: %d", ret);
+    }
+
+    /* See what we got */
+    desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
+        FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT;
+    ret = this->hidden->stream->GetDescription(this->hidden->stream, &desc);
+
+    this->spec.freq = desc.samplerate;
+    this->spec.size =
+        desc.buffersize / FUSION_BUFFERS * bytes * desc.channels;
+    this->spec.channels = desc.channels;
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        SDL_FS_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+
+static void
+SDL_FS_Deinitialize(void)
+{
+    UnloadFusionSoundLibrary();
+}
+
+
+static int
+SDL_FS_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadFusionSoundLibrary() < 0) {
+        return 0;
+    } else {
+        DirectResult ret;
+
+        ret = SDL_NAME(FusionSoundInit) (NULL, NULL);
+        if (ret) {
+            UnloadFusionSoundLibrary();
+            SDL_SetError
+                ("FusionSound: SDL_FS_init failed (FusionSoundInit: %d)",
+                 ret);
+            return 0;
+        }
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = SDL_FS_OpenDevice;
+    impl->PlayDevice = SDL_FS_PlayDevice;
+    impl->WaitDevice = SDL_FS_WaitDevice;
+    impl->GetDeviceBuf = SDL_FS_GetDeviceBuf;
+    impl->CloseDevice = SDL_FS_CloseDevice;
+    impl->WaitDone = SDL_FS_WaitDone;
+    impl->Deinitialize = SDL_FS_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    return 1;   /* this audio target is available. */
+}
+
+
+AudioBootStrap FUSIONSOUND_bootstrap = {
+    "fusionsound", "FusionSound", SDL_FS_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_FUSIONSOUND */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/fusionsound/SDL_fsaudio.h b/src/audio/fusionsound/SDL_fsaudio.h
new file mode 100644
index 0000000..7f22775
--- /dev/null
+++ b/src/audio/fusionsound/SDL_fsaudio.h
@@ -0,0 +1,49 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_fsaudio_h
+#define _SDL_fsaudio_h
+
+#include <fusionsound/fusionsound.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* Interface */
+    IFusionSound *fs;
+
+    /* The stream interface for the audio device */
+    IFusionSoundStream *stream;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+    int mixsamples;
+
+};
+
+#endif /* _SDL_fsaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/nas/SDL_nasaudio.c b/src/audio/nas/SDL_nasaudio.c
new file mode 100644
index 0000000..4e3dc0a
--- /dev/null
+++ b/src/audio/nas/SDL_nasaudio.c
@@ -0,0 +1,399 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_NAS
+
+/* Allow access to a raw mixing buffer */
+
+#include <signal.h>
+#include <unistd.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "SDL_loadso.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_nasaudio.h"
+
+static struct SDL_PrivateAudioData *this2 = NULL;
+
+
+static void (*NAS_AuCloseServer) (AuServer *);
+static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *);
+static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *);
+static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *);
+static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *);
+static void (*NAS_AuSetElements)
+  (AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *);
+static void (*NAS_AuWriteElement)
+  (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *);
+static AuServer *(*NAS_AuOpenServer)
+  (_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **);
+static AuEventHandlerRec *(*NAS_AuRegisterEventHandler)
+  (AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer);
+
+
+#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
+
+static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC;
+static void *nas_handle = NULL;
+
+static int
+load_nas_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(nas_handle, fn);
+    if (*addr == NULL) {
+        return 0;
+    }
+    return 1;
+}
+
+/* cast funcs to char* first, to please GCC's strict aliasing rules. */
+#define SDL_NAS_SYM(x) \
+    if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1
+#else
+#define SDL_NAS_SYM(x) NAS_##x = x
+#endif
+
+static int
+load_nas_syms(void)
+{
+    SDL_NAS_SYM(AuCloseServer);
+    SDL_NAS_SYM(AuNextEvent);
+    SDL_NAS_SYM(AuDispatchEvent);
+    SDL_NAS_SYM(AuCreateFlow);
+    SDL_NAS_SYM(AuStartFlow);
+    SDL_NAS_SYM(AuSetElements);
+    SDL_NAS_SYM(AuWriteElement);
+    SDL_NAS_SYM(AuOpenServer);
+    SDL_NAS_SYM(AuRegisterEventHandler);
+    return 0;
+}
+
+#undef SDL_NAS_SYM
+
+#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
+
+static void
+UnloadNASLibrary(void)
+{
+    if (nas_handle != NULL) {
+        SDL_UnloadObject(nas_handle);
+        nas_handle = NULL;
+    }
+}
+
+static int
+LoadNASLibrary(void)
+{
+    int retval = 0;
+    if (nas_handle == NULL) {
+        nas_handle = SDL_LoadObject(nas_library);
+        if (nas_handle == NULL) {
+            /* Copy error string so we can use it in a new SDL_SetError(). */
+            const char *origerr = SDL_GetError();
+            const size_t len = SDL_strlen(origerr) + 1;
+            char *err = (char *) alloca(len);
+            SDL_strlcpy(err, origerr, len);
+            retval = -1;
+            SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s\n",
+                         nas_library, err);
+        } else {
+            retval = load_nas_syms();
+            if (retval < 0) {
+                UnloadNASLibrary();
+            }
+        }
+    }
+    return retval;
+}
+
+#else
+
+static void
+UnloadNASLibrary(void)
+{
+}
+
+static int
+LoadNASLibrary(void)
+{
+    load_nas_syms();
+    return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+NAS_WaitDevice(_THIS)
+{
+    while (this->hidden->buf_free < this->hidden->mixlen) {
+        AuEvent ev;
+        NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
+        NAS_AuDispatchEvent(this->hidden->aud, &ev);
+    }
+}
+
+static void
+NAS_PlayDevice(_THIS)
+{
+    while (this->hidden->mixlen > this->hidden->buf_free) {
+        /*
+         * We think the buffer is full? Yikes! Ask the server for events,
+         *  in the hope that some of them is LowWater events telling us more
+         *  of the buffer is free now than what we think.
+         */
+        AuEvent ev;
+        NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
+        NAS_AuDispatchEvent(this->hidden->aud, &ev);
+    }
+    this->hidden->buf_free -= this->hidden->mixlen;
+
+    /* Write the audio data */
+    NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0,
+                       this->hidden->mixlen, this->hidden->mixbuf, AuFalse,
+                       NULL);
+
+    this->hidden->written += this->hidden->mixlen;
+
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
+#endif
+}
+
+static Uint8 *
+NAS_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static void
+NAS_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->aud) {
+            NAS_AuCloseServer(this->hidden->aud);
+            this->hidden->aud = 0;
+        }
+        SDL_free(this->hidden);
+        this2 = this->hidden = NULL;
+    }
+}
+
+static unsigned char
+sdlformat_to_auformat(unsigned int fmt)
+{
+    switch (fmt) {
+    case AUDIO_U8:
+        return AuFormatLinearUnsigned8;
+    case AUDIO_S8:
+        return AuFormatLinearSigned8;
+    case AUDIO_U16LSB:
+        return AuFormatLinearUnsigned16LSB;
+    case AUDIO_U16MSB:
+        return AuFormatLinearUnsigned16MSB;
+    case AUDIO_S16LSB:
+        return AuFormatLinearSigned16LSB;
+    case AUDIO_S16MSB:
+        return AuFormatLinearSigned16MSB;
+    }
+    return AuNone;
+}
+
+static AuBool
+event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd)
+{
+    switch (ev->type) {
+    case AuEventTypeElementNotify:
+        {
+            AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;
+
+            switch (event->kind) {
+            case AuElementNotifyKindLowWater:
+                if (this2->buf_free >= 0) {
+                    this2->really += event->num_bytes;
+                    gettimeofday(&this2->last_tv, 0);
+                    this2->buf_free += event->num_bytes;
+                } else {
+                    this2->buf_free = event->num_bytes;
+                }
+                break;
+            case AuElementNotifyKindState:
+                switch (event->cur_state) {
+                case AuStatePause:
+                    if (event->reason != AuReasonUser) {
+                        if (this2->buf_free >= 0) {
+                            this2->really += event->num_bytes;
+                            gettimeofday(&this2->last_tv, 0);
+                            this2->buf_free += event->num_bytes;
+                        } else {
+                            this2->buf_free = event->num_bytes;
+                        }
+                    }
+                    break;
+                }
+            }
+        }
+    }
+    return AuTrue;
+}
+
+static AuDeviceID
+find_device(_THIS, int nch)
+{
+    /* These "Au" things are all macros, not functions... */
+    int i;
+    for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) {
+        if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) ==
+             AuComponentKindPhysicalOutput) &&
+            AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) {
+            return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i));
+        }
+    }
+    return AuNone;
+}
+
+static int
+NAS_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    AuElement elms[3];
+    int buffer_size;
+    SDL_AudioFormat test_format, format;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Try for a closest match on audio format */
+    format = 0;
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+        format = sdlformat_to_auformat(test_format);
+        if (format == AuNone) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (format == 0) {
+        NAS_CloseDevice(this);
+        return SDL_SetError("NAS: Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
+    if (this->hidden->aud == 0) {
+        NAS_CloseDevice(this);
+        return SDL_SetError("NAS: Couldn't open connection to NAS server");
+    }
+
+    this->hidden->dev = find_device(this, this->spec.channels);
+    if ((this->hidden->dev == AuNone)
+        || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) {
+        NAS_CloseDevice(this);
+        return SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
+    }
+
+    buffer_size = this->spec.freq;
+    if (buffer_size < 4096)
+        buffer_size = 4096;
+
+    if (buffer_size > 32768)
+        buffer_size = 32768;    /* So that the buffer won't get unmanageably big. */
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    this2 = this->hidden;
+
+    AuMakeElementImportClient(elms, this->spec.freq, format,
+                              this->spec.channels, AuTrue, buffer_size,
+                              buffer_size / 4, 0, NULL);
+    AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
+                              AuUnlimitedSamples, 0, NULL);
+    NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms,
+                      NULL);
+    NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
+                               this->hidden->flow, event_handler,
+                               (AuPointer) NULL);
+
+    NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        NAS_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+static void
+NAS_Deinitialize(void)
+{
+    UnloadNASLibrary();
+}
+
+static int
+NAS_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadNASLibrary() < 0) {
+        return 0;
+    } else {
+        AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
+        if (aud == NULL) {
+            SDL_SetError("NAS: AuOpenServer() failed (no audio server?)");
+            return 0;
+        }
+        NAS_AuCloseServer(aud);
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = NAS_OpenDevice;
+    impl->PlayDevice = NAS_PlayDevice;
+    impl->WaitDevice = NAS_WaitDevice;
+    impl->GetDeviceBuf = NAS_GetDeviceBuf;
+    impl->CloseDevice = NAS_CloseDevice;
+    impl->Deinitialize = NAS_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;       /* !!! FIXME: is this true? */
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap NAS_bootstrap = {
+    "nas", "Network Audio System", NAS_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_NAS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/nas/SDL_nasaudio.h b/src/audio/nas/SDL_nasaudio.h
new file mode 100644
index 0000000..85bd761
--- /dev/null
+++ b/src/audio/nas/SDL_nasaudio.h
@@ -0,0 +1,56 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_nasaudio_h
+#define _SDL_nasaudio_h
+
+#ifdef __sgi
+#include <nas/audiolib.h>
+#else
+#include <audio/audiolib.h>
+#endif
+#include <sys/time.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    AuServer *aud;
+    AuFlowID flow;
+    AuDeviceID dev;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+
+    int written;
+    int really;
+    int bps;
+    struct timeval last_tv;
+    int buf_free;
+};
+#endif /* _SDL_nasaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/paudio/SDL_paudio.c b/src/audio/paudio/SDL_paudio.c
new file mode 100644
index 0000000..5a18b45
--- /dev/null
+++ b/src/audio/paudio/SDL_paudio.c
@@ -0,0 +1,545 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_PAUDIO
+
+/* Allow access to a raw mixing buffer */
+
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/time.h>
+#include <sys/ioctl.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "SDL_stdinc.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_paudio.h"
+
+#define DEBUG_AUDIO 0
+
+/* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
+ * I guess nobody ever uses audio... Shame over AIX header files.  */
+#include <sys/machine.h>
+#undef BIG_ENDIAN
+#include <sys/audio.h>
+
+/* Open the audio device for playback, and don't block if busy */
+/* #define OPEN_FLAGS   (O_WRONLY|O_NONBLOCK) */
+#define OPEN_FLAGS  O_WRONLY
+
+/* Get the name of the audio device we use for output */
+
+#ifndef _PATH_DEV_DSP
+#define _PATH_DEV_DSP   "/dev/%caud%c/%c"
+#endif
+
+static char devsettings[][3] = {
+    {'p', '0', '1'}, {'p', '0', '2'}, {'p', '0', '3'}, {'p', '0', '4'},
+    {'p', '1', '1'}, {'p', '1', '2'}, {'p', '1', '3'}, {'p', '1', '4'},
+    {'p', '2', '1'}, {'p', '2', '2'}, {'p', '2', '3'}, {'p', '2', '4'},
+    {'p', '3', '1'}, {'p', '3', '2'}, {'p', '3', '3'}, {'p', '3', '4'},
+    {'b', '0', '1'}, {'b', '0', '2'}, {'b', '0', '3'}, {'b', '0', '4'},
+    {'b', '1', '1'}, {'b', '1', '2'}, {'b', '1', '3'}, {'b', '1', '4'},
+    {'b', '2', '1'}, {'b', '2', '2'}, {'b', '2', '3'}, {'b', '2', '4'},
+    {'b', '3', '1'}, {'b', '3', '2'}, {'b', '3', '3'}, {'b', '3', '4'},
+    {'\0', '\0', '\0'}
+};
+
+static int
+OpenUserDefinedDevice(char *path, int maxlen, int flags)
+{
+    const char *audiodev;
+    int fd;
+
+    /* Figure out what our audio device is */
+    if ((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) {
+        audiodev = SDL_getenv("AUDIODEV");
+    }
+    if (audiodev == NULL) {
+        return -1;
+    }
+    fd = open(audiodev, flags, 0);
+    if (path != NULL) {
+        SDL_strlcpy(path, audiodev, maxlen);
+        path[maxlen - 1] = '\0';
+    }
+    return fd;
+}
+
+static int
+OpenAudioPath(char *path, int maxlen, int flags, int classic)
+{
+    struct stat sb;
+    int cycle = 0;
+    int fd = OpenUserDefinedDevice(path, maxlen, flags);
+
+    if (fd != -1) {
+        return fd;
+    }
+
+    /* !!! FIXME: do we really need a table here? */
+    while (devsettings[cycle][0] != '\0') {
+        char audiopath[1024];
+        SDL_snprintf(audiopath, SDL_arraysize(audiopath),
+                     _PATH_DEV_DSP,
+                     devsettings[cycle][0],
+                     devsettings[cycle][1], devsettings[cycle][2]);
+
+        if (stat(audiopath, &sb) == 0) {
+            fd = open(audiopath, flags, 0);
+            if (fd > 0) {
+                if (path != NULL) {
+                    SDL_strlcpy(path, audiopath, maxlen);
+                }
+                return fd;
+            }
+        }
+    }
+    return -1;
+}
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+PAUDIO_WaitDevice(_THIS)
+{
+    fd_set fdset;
+
+    /* See if we need to use timed audio synchronization */
+    if (this->hidden->frame_ticks) {
+        /* Use timer for general audio synchronization */
+        Sint32 ticks;
+
+        ticks =
+            ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
+            FUDGE_TICKS;
+        if (ticks > 0) {
+            SDL_Delay(ticks);
+        }
+    } else {
+        audio_buffer paud_bufinfo;
+
+        /* Use select() for audio synchronization */
+        struct timeval timeout;
+        FD_ZERO(&fdset);
+        FD_SET(this->hidden->audio_fd, &fdset);
+
+        if (ioctl(this->hidden->audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
+#ifdef DEBUG_AUDIO
+            fprintf(stderr, "Couldn't get audio buffer information\n");
+#endif
+            timeout.tv_sec = 10;
+            timeout.tv_usec = 0;
+        } else {
+            long ms_in_buf = paud_bufinfo.write_buf_time;
+            timeout.tv_sec = ms_in_buf / 1000;
+            ms_in_buf = ms_in_buf - timeout.tv_sec * 1000;
+            timeout.tv_usec = ms_in_buf * 1000;
+#ifdef DEBUG_AUDIO
+            fprintf(stderr,
+                    "Waiting for write_buf_time=%ld,%ld\n",
+                    timeout.tv_sec, timeout.tv_usec);
+#endif
+        }
+
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Waiting for audio to get ready\n");
+#endif
+        if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
+            <= 0) {
+            const char *message =
+                "Audio timeout - buggy audio driver? (disabled)";
+            /*
+             * In general we should never print to the screen,
+             * but in this case we have no other way of letting
+             * the user know what happened.
+             */
+            fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
+            this->enabled = 0;
+            /* Don't try to close - may hang */
+            this->hidden->audio_fd = -1;
+#ifdef DEBUG_AUDIO
+            fprintf(stderr, "Done disabling audio\n");
+#endif
+        }
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Ready!\n");
+#endif
+    }
+}
+
+static void
+PAUDIO_PlayDevice(_THIS)
+{
+    int written = 0;
+    const Uint8 *mixbuf = this->hidden->mixbuf;
+    const size_t mixlen = this->hidden->mixlen;
+
+    /* Write the audio data, checking for EAGAIN on broken audio drivers */
+    do {
+        written = write(this->hidden->audio_fd, mixbuf, mixlen);
+        if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
+            SDL_Delay(1);       /* Let a little CPU time go by */
+        }
+    } while ((written < 0) &&
+             ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
+
+    /* If timer synchronization is enabled, set the next write frame */
+    if (this->hidden->frame_ticks) {
+        this->hidden->next_frame += this->hidden->frame_ticks;
+    }
+
+    /* If we couldn't write, assume fatal error for now */
+    if (written < 0) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
+#endif
+}
+
+static Uint8 *
+PAUDIO_GetDeviceBuf(_THIS)
+{
+    return this->hidden->mixbuf;
+}
+
+static void
+PAUDIO_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->audio_fd >= 0) {
+            close(this->hidden->audio_fd);
+            this->hidden->audio_fd = -1;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+PAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    const char *workaround = SDL_getenv("SDL_DSP_NOSELECT");
+    char audiodev[1024];
+    const char *err = NULL;
+    int format;
+    int bytes_per_sample;
+    SDL_AudioFormat test_format;
+    audio_init paud_init;
+    audio_buffer paud_bufinfo;
+    audio_status paud_status;
+    audio_control paud_control;
+    audio_change paud_change;
+    int fd = -1;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Open the audio device */
+    fd = OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
+    this->hidden->audio_fd = fd;
+    if (fd < 0) {
+        PAUDIO_CloseDevice(this);
+        return SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
+    }
+
+    /*
+     * We can't set the buffer size - just ask the device for the maximum
+     * that we can have.
+     */
+    if (ioctl(fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
+        PAUDIO_CloseDevice(this);
+        return SDL_SetError("Couldn't get audio buffer information");
+    }
+
+    if (this->spec.channels > 1)
+        this->spec.channels = 2;
+    else
+        this->spec.channels = 1;
+
+    /*
+     * Fields in the audio_init structure:
+     *
+     * Ignored by us:
+     *
+     * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
+     * paud.slot_number;         * slot number of the adapter
+     * paud.device_id;           * adapter identification number
+     *
+     * Input:
+     *
+     * paud.srate;           * the sampling rate in Hz
+     * paud.bits_per_sample; * 8, 16, 32, ...
+     * paud.bsize;           * block size for this rate
+     * paud.mode;            * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
+     * paud.channels;        * 1=mono, 2=stereo
+     * paud.flags;           * FIXED - fixed length data
+     *                       * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
+     *                       * TWOS_COMPLEMENT - 2's complement data
+     *                       * SIGNED - signed? comment seems wrong in sys/audio.h
+     *                       * BIG_ENDIAN
+     * paud.operation;       * PLAY, RECORD
+     *
+     * Output:
+     *
+     * paud.flags;           * PITCH            - pitch is supported
+     *                       * INPUT            - input is supported
+     *                       * OUTPUT           - output is supported
+     *                       * MONITOR          - monitor is supported
+     *                       * VOLUME           - volume is supported
+     *                       * VOLUME_DELAY     - volume delay is supported
+     *                       * BALANCE          - balance is supported
+     *                       * BALANCE_DELAY    - balance delay is supported
+     *                       * TREBLE           - treble control is supported
+     *                       * BASS             - bass control is supported
+     *                       * BESTFIT_PROVIDED - best fit returned
+     *                       * LOAD_CODE        - DSP load needed
+     * paud.rc;              * NO_PLAY         - DSP code can't do play requests
+     *                       * NO_RECORD       - DSP code can't do record requests
+     *                       * INVALID_REQUEST - request was invalid
+     *                       * CONFLICT        - conflict with open's flags
+     *                       * OVERLOADED      - out of DSP MIPS or memory
+     * paud.position_resolution; * smallest increment for position
+     */
+
+    paud_init.srate = this->spec.freq;
+    paud_init.mode = PCM;
+    paud_init.operation = PLAY;
+    paud_init.channels = this->spec.channels;
+
+    /* Try for a closest match on audio format */
+    format = 0;
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            bytes_per_sample = 1;
+            paud_init.bits_per_sample = 8;
+            paud_init.flags = TWOS_COMPLEMENT | FIXED;
+            format = 1;
+            break;
+        case AUDIO_S8:
+            bytes_per_sample = 1;
+            paud_init.bits_per_sample = 8;
+            paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED;
+            format = 1;
+            break;
+        case AUDIO_S16LSB:
+            bytes_per_sample = 2;
+            paud_init.bits_per_sample = 16;
+            paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED;
+            format = 1;
+            break;
+        case AUDIO_S16MSB:
+            bytes_per_sample = 2;
+            paud_init.bits_per_sample = 16;
+            paud_init.flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED;
+            format = 1;
+            break;
+        case AUDIO_U16LSB:
+            bytes_per_sample = 2;
+            paud_init.bits_per_sample = 16;
+            paud_init.flags = TWOS_COMPLEMENT | FIXED;
+            format = 1;
+            break;
+        case AUDIO_U16MSB:
+            bytes_per_sample = 2;
+            paud_init.bits_per_sample = 16;
+            paud_init.flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED;
+            format = 1;
+            break;
+        default:
+            break;
+        }
+        if (!format) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (format == 0) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Couldn't find any hardware audio formats\n");
+#endif
+        PAUDIO_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    /*
+     * We know the buffer size and the max number of subsequent writes
+     *  that can be pending. If more than one can pend, allow the application
+     *  to do something like double buffering between our write buffer and
+     *  the device's own buffer that we are filling with write() anyway.
+     *
+     * We calculate this->spec.samples like this because
+     *  SDL_CalculateAudioSpec() will give put paud_bufinfo.write_buf_cap
+     *  (or paud_bufinfo.write_buf_cap/2) into this->spec.size in return.
+     */
+    if (paud_bufinfo.request_buf_cap == 1) {
+        this->spec.samples = paud_bufinfo.write_buf_cap
+            / bytes_per_sample / this->spec.channels;
+    } else {
+        this->spec.samples = paud_bufinfo.write_buf_cap
+            / bytes_per_sample / this->spec.channels / 2;
+    }
+    paud_init.bsize = bytes_per_sample * this->spec.channels;
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /*
+     * The AIX paud device init can't modify the values of the audio_init
+     * structure that we pass to it. So we don't need any recalculation
+     * of this stuff and no reinit call as in linux dsp code.
+     *
+     * /dev/paud supports all of the encoding formats, so we don't need
+     * to do anything like reopening the device, either.
+     */
+    if (ioctl(fd, AUDIO_INIT, &paud_init) < 0) {
+        switch (paud_init.rc) {
+        case 1:
+            err = "Couldn't set audio format: DSP can't do play requests";
+            break;
+        case 2:
+            err = "Couldn't set audio format: DSP can't do record requests";
+            break;
+        case 4:
+            err = "Couldn't set audio format: request was invalid";
+            break;
+        case 5:
+            err = "Couldn't set audio format: conflict with open's flags";
+            break;
+        case 6:
+            err = "Couldn't set audio format: out of DSP MIPS or memory";
+            break;
+        default:
+            err = "Couldn't set audio format: not documented in sys/audio.h";
+            break;
+        }
+    }
+
+    if (err != NULL) {
+        PAUDIO_CloseDevice(this);
+        return SDL_SetError("Paudio: %s", err);
+    }
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        PAUDIO_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    /*
+     * Set some paramters: full volume, first speaker that we can find.
+     * Ignore the other settings for now.
+     */
+    paud_change.input = AUDIO_IGNORE;   /* the new input source */
+    paud_change.output = OUTPUT_1;      /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
+    paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
+    paud_change.volume = 0x7fffffff;    /* volume level [0-0x7fffffff] */
+    paud_change.volume_delay = AUDIO_IGNORE;    /* the new volume delay */
+    paud_change.balance = 0x3fffffff;   /* the new balance */
+    paud_change.balance_delay = AUDIO_IGNORE;   /* the new balance delay */
+    paud_change.treble = AUDIO_IGNORE;  /* the new treble state */
+    paud_change.bass = AUDIO_IGNORE;    /* the new bass state */
+    paud_change.pitch = AUDIO_IGNORE;   /* the new pitch state */
+
+    paud_control.ioctl_request = AUDIO_CHANGE;
+    paud_control.request_info = (char *) &paud_change;
+    if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Can't change audio display settings\n");
+#endif
+    }
+
+    /*
+     * Tell the device to expect data. Actual start will wait for
+     * the first write() call.
+     */
+    paud_control.ioctl_request = AUDIO_START;
+    paud_control.position = 0;
+    if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
+        PAUDIO_CloseDevice(this);
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Can't start audio play\n");
+#endif
+        return SDL_SetError("Can't start audio play");
+    }
+
+    /* Check to see if we need to use select() workaround */
+    if (workaround != NULL) {
+        this->hidden->frame_ticks = (float) (this->spec.samples * 1000) /
+            this->spec.freq;
+        this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
+    }
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+static int
+PAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+    /* !!! FIXME: not right for device enum? */
+    int fd = OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
+    if (fd < 0) {
+        SDL_SetError("PAUDIO: Couldn't open audio device");
+        return 0;
+    }
+    close(fd);
+
+    /* Set the function pointers */
+    impl->OpenDevice = DSP_OpenDevice;
+    impl->PlayDevice = DSP_PlayDevice;
+    impl->PlayDevice = DSP_WaitDevice;
+    impl->GetDeviceBuf = DSP_GetDeviceBuf;
+    impl->CloseDevice = DSP_CloseDevice;
+    impl->OnlyHasDefaultOutputDevice = 1;       /* !!! FIXME: add device enum! */
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap PAUDIO_bootstrap = {
+    "paud", "AIX Paudio", PAUDIO_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_PAUDIO */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/paudio/SDL_paudio.h b/src/audio/paudio/SDL_paudio.h
new file mode 100644
index 0000000..7be1ed6
--- /dev/null
+++ b/src/audio/paudio/SDL_paudio.h
@@ -0,0 +1,47 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_paudaudio_h
+#define _SDL_paudaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The file descriptor for the audio device */
+    int audio_fd;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+
+    /* Support for audio timing using a timer, in addition to select() */
+    float frame_ticks;
+    float next_frame;
+};
+#define FUDGE_TICKS 10      /* The scheduler overhead ticks per frame */
+
+#endif /* _SDL_paudaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/psp/SDL_pspaudio.c b/src/audio/psp/SDL_pspaudio.c
new file mode 100644
index 0000000..4b5534a
--- /dev/null
+++ b/src/audio/psp/SDL_pspaudio.c
@@ -0,0 +1,195 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <malloc.h>
+
+#include "SDL_audio.h"
+#include "SDL_error.h"
+#include "SDL_timer.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_audiodev_c.h"
+#include "../SDL_sysaudio.h"
+#include "SDL_pspaudio.h"
+
+#include <pspaudio.h>
+#include <pspthreadman.h>
+
+/* The tag name used by PSP audio */
+#define PSPAUD_DRIVER_NAME         "psp"
+
+static int
+PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int format, mixlen, i;
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc(sizeof(*this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, sizeof(*this->hidden));
+    switch (this->spec.format & 0xff) {
+        case 8:
+        case 16:
+            this->spec.format = AUDIO_S16LSB;
+            break;
+        default:
+            return SDL_SetError("Unsupported audio format");
+    }
+
+    /* The sample count must be a multiple of 64. */
+    this->spec.samples = PSP_AUDIO_SAMPLE_ALIGN(this->spec.samples);
+    this->spec.freq = 44100;
+
+    /* Update the fragment size as size in bytes. */
+//  SDL_CalculateAudioSpec(this->spec); MOD
+    switch (this->spec.format) {
+    case AUDIO_U8:
+        this->spec.silence = 0x80;
+        break;
+    default:
+        this->spec.silence = 0x00;
+        break;
+    }
+    this->spec.size = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
+    this->spec.size *= this->spec.channels;
+    this->spec.size *= this->spec.samples;
+
+//==========================================
+
+    /* Allocate the mixing buffer.  Its size and starting address must
+       be a multiple of 64 bytes.  Our sample count is already a multiple of
+       64, so spec->size should be a multiple of 64 as well. */
+    mixlen = this->spec.size * NUM_BUFFERS;
+    this->hidden->rawbuf = (Uint8 *) memalign(64, mixlen);
+    if (this->hidden->rawbuf == NULL) {
+        return SDL_SetError("Couldn't allocate mixing buffer");
+    }
+
+    /* Setup the hardware channel. */
+    if (this->spec.channels == 1) {
+        format = PSP_AUDIO_FORMAT_MONO;
+    } else {
+        format = PSP_AUDIO_FORMAT_STEREO;
+    }
+    this->hidden->channel = sceAudioChReserve(PSP_AUDIO_NEXT_CHANNEL, this->spec.samples, format);
+    if (this->hidden->channel < 0) {
+        free(this->hidden->rawbuf);
+        this->hidden->rawbuf = NULL;
+        return SDL_SetError("Couldn't reserve hardware channel");
+    }
+
+    memset(this->hidden->rawbuf, 0, mixlen);
+    for (i = 0; i < NUM_BUFFERS; i++) {
+        this->hidden->mixbufs[i] = &this->hidden->rawbuf[i * this->spec.size];
+    }
+
+    this->hidden->next_buffer = 0;
+    return 0;
+}
+
+static void PSPAUD_PlayDevice(_THIS)
+{
+    Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
+
+    if (this->spec.channels == 1) {
+        sceAudioOutputBlocking(this->hidden->channel, PSP_AUDIO_VOLUME_MAX, mixbuf);
+    } else {
+        sceAudioOutputPannedBlocking(this->hidden->channel, PSP_AUDIO_VOLUME_MAX, PSP_AUDIO_VOLUME_MAX, mixbuf);
+    }
+
+    this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
+}
+
+/* This function waits until it is possible to write a full sound buffer */
+static void PSPAUD_WaitDevice(_THIS)
+{
+    /* Because we block when sending audio, there's no need for this function to do anything. */
+}
+static Uint8 *PSPAUD_GetDeviceBuf(_THIS)
+{
+    return this->hidden->mixbufs[this->hidden->next_buffer];
+}
+
+static void PSPAUD_CloseDevice(_THIS)
+{
+    if (this->hidden->channel >= 0) {
+        sceAudioChRelease(this->hidden->channel);
+        this->hidden->channel = -1;
+    }
+
+    if (this->hidden->rawbuf != NULL) {
+        free(this->hidden->rawbuf);
+        this->hidden->rawbuf = NULL;
+    }
+}
+static void PSPAUD_ThreadInit(_THIS)
+{
+    /* Increase the priority of this audio thread by 1 to put it
+       ahead of other SDL threads. */
+    SceUID thid;
+    SceKernelThreadInfo status;
+    thid = sceKernelGetThreadId();
+    status.size = sizeof(SceKernelThreadInfo);
+    if (sceKernelReferThreadStatus(thid, &status) == 0) {
+        sceKernelChangeThreadPriority(thid, status.currentPriority - 1);
+    }
+}
+
+
+static int
+PSPAUD_Init(SDL_AudioDriverImpl * impl)
+{
+
+    // Set the function pointers
+    impl->OpenDevice = PSPAUD_OpenDevice;
+    impl->PlayDevice = PSPAUD_PlayDevice;
+    impl->WaitDevice = PSPAUD_WaitDevice;
+    impl->GetDeviceBuf = PSPAUD_GetDeviceBuf;
+    impl->WaitDone = PSPAUD_WaitDevice;
+    impl->CloseDevice = PSPAUD_CloseDevice;
+    impl->ThreadInit = PSPAUD_ThreadInit;
+
+    //PSP audio device
+    impl->OnlyHasDefaultOutputDevice = 1;
+/*
+    impl->HasCaptureSupport = 1;
+
+    impl->OnlyHasDefaultInputDevice = 1;
+*/
+    /*
+    impl->DetectDevices = DSOUND_DetectDevices;
+    impl->Deinitialize = DSOUND_Deinitialize;
+    */
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap PSPAUD_bootstrap = {
+    "psp", "PSP audio driver", PSPAUD_Init, 0
+};
+
+ /* SDL_AUDI*/
+
+
+
diff --git a/src/audio/psp/SDL_pspaudio.h b/src/audio/psp/SDL_pspaudio.h
new file mode 100644
index 0000000..139476c
--- /dev/null
+++ b/src/audio/psp/SDL_pspaudio.h
@@ -0,0 +1,45 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_pspaudio_h
+#define _SDL_pspaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS   SDL_AudioDevice *this
+
+#define NUM_BUFFERS 2
+
+struct SDL_PrivateAudioData {
+    /* The hardware output channel. */
+    int     channel;
+    /* The raw allocated mixing buffer. */
+    Uint8   *rawbuf;
+    /* Individual mixing buffers. */
+    Uint8   *mixbufs[NUM_BUFFERS];
+    /* Index of the next available mixing buffer. */
+    int     next_buffer;
+};
+
+#endif /* _SDL_pspaudio_h */
+/* vim: ts=4 sw=4
+ */
diff --git a/src/audio/pulseaudio/SDL_pulseaudio.c b/src/audio/pulseaudio/SDL_pulseaudio.c
new file mode 100644
index 0000000..46269d1
--- /dev/null
+++ b/src/audio/pulseaudio/SDL_pulseaudio.c
@@ -0,0 +1,556 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+  The PulseAudio target for SDL 1.3 is based on the 1.3 arts target, with
+   the appropriate parts replaced with the 1.2 PulseAudio target code. This
+   was the cleanest way to move it to 1.3. The 1.2 target was written by
+   Stéphan Kochen: stephan .a.t. kochen.nl
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_PULSEAUDIO
+
+/* Allow access to a raw mixing buffer */
+
+#ifdef HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+#include <unistd.h>
+#include <sys/types.h>
+#include <errno.h>
+#include <pulse/pulseaudio.h>
+#include <pulse/simple.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_pulseaudio.h"
+#include "SDL_loadso.h"
+
+#if (PA_API_VERSION < 12)
+/** Return non-zero if the passed state is one of the connected states */
+static __inline__ int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
+    return
+        x == PA_CONTEXT_CONNECTING ||
+        x == PA_CONTEXT_AUTHORIZING ||
+        x == PA_CONTEXT_SETTING_NAME ||
+        x == PA_CONTEXT_READY;
+}
+/** Return non-zero if the passed state is one of the connected states */
+static __inline__ int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
+    return
+        x == PA_STREAM_CREATING ||
+        x == PA_STREAM_READY;
+}
+#endif /* pulseaudio <= 0.9.10 */
+
+
+static const char *(*PULSEAUDIO_pa_get_library_version) (void);
+static pa_simple *(*PULSEAUDIO_pa_simple_new) (const char *, const char *,
+    pa_stream_direction_t, const char *, const char *, const pa_sample_spec *,
+    const pa_channel_map *, const pa_buffer_attr *, int *);
+static void (*PULSEAUDIO_pa_simple_free) (pa_simple *);
+static pa_channel_map *(*PULSEAUDIO_pa_channel_map_init_auto) (
+    pa_channel_map *, unsigned, pa_channel_map_def_t);
+static const char * (*PULSEAUDIO_pa_strerror) (int);
+static pa_mainloop * (*PULSEAUDIO_pa_mainloop_new) (void);
+static pa_mainloop_api * (*PULSEAUDIO_pa_mainloop_get_api) (pa_mainloop *);
+static int (*PULSEAUDIO_pa_mainloop_iterate) (pa_mainloop *, int, int *);
+static void (*PULSEAUDIO_pa_mainloop_free) (pa_mainloop *);
+
+static pa_operation_state_t (*PULSEAUDIO_pa_operation_get_state) (
+    pa_operation *);
+static void (*PULSEAUDIO_pa_operation_cancel) (pa_operation *);
+static void (*PULSEAUDIO_pa_operation_unref) (pa_operation *);
+
+static pa_context * (*PULSEAUDIO_pa_context_new) (pa_mainloop_api *,
+    const char *);
+static int (*PULSEAUDIO_pa_context_connect) (pa_context *, const char *,
+    pa_context_flags_t, const pa_spawn_api *);
+static pa_context_state_t (*PULSEAUDIO_pa_context_get_state) (pa_context *);
+static void (*PULSEAUDIO_pa_context_disconnect) (pa_context *);
+static void (*PULSEAUDIO_pa_context_unref) (pa_context *);
+
+static pa_stream * (*PULSEAUDIO_pa_stream_new) (pa_context *, const char *,
+    const pa_sample_spec *, const pa_channel_map *);
+static int (*PULSEAUDIO_pa_stream_connect_playback) (pa_stream *, const char *,
+    const pa_buffer_attr *, pa_stream_flags_t, pa_cvolume *, pa_stream *);
+static pa_stream_state_t (*PULSEAUDIO_pa_stream_get_state) (pa_stream *);
+static size_t (*PULSEAUDIO_pa_stream_writable_size) (pa_stream *);
+static int (*PULSEAUDIO_pa_stream_write) (pa_stream *, const void *, size_t,
+    pa_free_cb_t, int64_t, pa_seek_mode_t);
+static pa_operation * (*PULSEAUDIO_pa_stream_drain) (pa_stream *,
+    pa_stream_success_cb_t, void *);
+static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
+static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);
+
+static int load_pulseaudio_syms(void);
+
+
+#ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
+
+static const char *pulseaudio_library = SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC;
+static void *pulseaudio_handle = NULL;
+
+static int
+load_pulseaudio_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(pulseaudio_handle, fn);
+    if (*addr == NULL) {
+        /* Don't call SDL_SetError(): SDL_LoadFunction already did. */
+        return 0;
+    }
+
+    return 1;
+}
+
+/* cast funcs to char* first, to please GCC's strict aliasing rules. */
+#define SDL_PULSEAUDIO_SYM(x) \
+    if (!load_pulseaudio_sym(#x, (void **) (char *) &PULSEAUDIO_##x)) return -1
+
+static void
+UnloadPulseAudioLibrary(void)
+{
+    if (pulseaudio_handle != NULL) {
+        SDL_UnloadObject(pulseaudio_handle);
+        pulseaudio_handle = NULL;
+    }
+}
+
+static int
+LoadPulseAudioLibrary(void)
+{
+    int retval = 0;
+    if (pulseaudio_handle == NULL) {
+        pulseaudio_handle = SDL_LoadObject(pulseaudio_library);
+        if (pulseaudio_handle == NULL) {
+            retval = -1;
+            /* Don't call SDL_SetError(): SDL_LoadObject already did. */
+        } else {
+            retval = load_pulseaudio_syms();
+            if (retval < 0) {
+                UnloadPulseAudioLibrary();
+            }
+        }
+    }
+    return retval;
+}
+
+#else
+
+#define SDL_PULSEAUDIO_SYM(x) PULSEAUDIO_##x = x
+
+static void
+UnloadPulseAudioLibrary(void)
+{
+}
+
+static int
+LoadPulseAudioLibrary(void)
+{
+    load_pulseaudio_syms();
+    return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
+
+
+static int
+load_pulseaudio_syms(void)
+{
+    SDL_PULSEAUDIO_SYM(pa_get_library_version);
+    SDL_PULSEAUDIO_SYM(pa_simple_new);
+    SDL_PULSEAUDIO_SYM(pa_simple_free);
+    SDL_PULSEAUDIO_SYM(pa_mainloop_new);
+    SDL_PULSEAUDIO_SYM(pa_mainloop_get_api);
+    SDL_PULSEAUDIO_SYM(pa_mainloop_iterate);
+    SDL_PULSEAUDIO_SYM(pa_mainloop_free);
+    SDL_PULSEAUDIO_SYM(pa_operation_get_state);
+    SDL_PULSEAUDIO_SYM(pa_operation_cancel);
+    SDL_PULSEAUDIO_SYM(pa_operation_unref);
+    SDL_PULSEAUDIO_SYM(pa_context_new);
+    SDL_PULSEAUDIO_SYM(pa_context_connect);
+    SDL_PULSEAUDIO_SYM(pa_context_get_state);
+    SDL_PULSEAUDIO_SYM(pa_context_disconnect);
+    SDL_PULSEAUDIO_SYM(pa_context_unref);
+    SDL_PULSEAUDIO_SYM(pa_stream_new);
+    SDL_PULSEAUDIO_SYM(pa_stream_connect_playback);
+    SDL_PULSEAUDIO_SYM(pa_stream_get_state);
+    SDL_PULSEAUDIO_SYM(pa_stream_writable_size);
+    SDL_PULSEAUDIO_SYM(pa_stream_write);
+    SDL_PULSEAUDIO_SYM(pa_stream_drain);
+    SDL_PULSEAUDIO_SYM(pa_stream_disconnect);
+    SDL_PULSEAUDIO_SYM(pa_stream_unref);
+    SDL_PULSEAUDIO_SYM(pa_channel_map_init_auto);
+    SDL_PULSEAUDIO_SYM(pa_strerror);
+    return 0;
+}
+
+
+/* Check to see if we can connect to PulseAudio */
+static SDL_bool
+CheckPulseAudioAvailable()
+{
+    pa_simple *s;
+    pa_sample_spec ss;
+
+    ss.format = PA_SAMPLE_S16NE;
+    ss.channels = 1;
+    ss.rate = 22050;
+
+    s = PULSEAUDIO_pa_simple_new(NULL, "SDL", PA_STREAM_PLAYBACK, NULL,
+                                 "Test", &ss, NULL, NULL, NULL);
+    if (s) {
+        PULSEAUDIO_pa_simple_free(s);
+        return SDL_TRUE;
+    } else {
+        return SDL_FALSE;
+    }
+}
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+PULSEAUDIO_WaitDevice(_THIS)
+{
+    struct SDL_PrivateAudioData *h = this->hidden;
+
+    while(1) {
+        if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
+            PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
+            PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
+            this->enabled = 0;
+            return;
+        }
+        if (PULSEAUDIO_pa_stream_writable_size(h->stream) >= h->mixlen) {
+            return;
+        }
+    }
+}
+
+static void
+PULSEAUDIO_PlayDevice(_THIS)
+{
+    /* Write the audio data */
+    struct SDL_PrivateAudioData *h = this->hidden;
+    if (PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, h->mixlen, NULL, 0LL,
+                                   PA_SEEK_RELATIVE) < 0) {
+        this->enabled = 0;
+    }
+}
+
+static void
+stream_drain_complete(pa_stream *s, int success, void *userdata)
+{
+    /* no-op for pa_stream_drain() to use for callback. */
+}
+
+static void
+PULSEAUDIO_WaitDone(_THIS)
+{
+    struct SDL_PrivateAudioData *h = this->hidden;
+    pa_operation *o;
+
+    o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL);
+    if (!o) {
+        return;
+    }
+
+    while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) {
+        if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
+            PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
+            PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
+            PULSEAUDIO_pa_operation_cancel(o);
+            break;
+        }
+    }
+
+    PULSEAUDIO_pa_operation_unref(o);
+}
+
+
+
+static Uint8 *
+PULSEAUDIO_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+
+static void
+PULSEAUDIO_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->stream) {
+            PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
+            PULSEAUDIO_pa_stream_unref(this->hidden->stream);
+            this->hidden->stream = NULL;
+        }
+        if (this->hidden->context != NULL) {
+            PULSEAUDIO_pa_context_disconnect(this->hidden->context);
+            PULSEAUDIO_pa_context_unref(this->hidden->context);
+            this->hidden->context = NULL;
+        }
+        if (this->hidden->mainloop != NULL) {
+            PULSEAUDIO_pa_mainloop_free(this->hidden->mainloop);
+            this->hidden->mainloop = NULL;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+
+static __inline__ int
+squashVersion(const int major, const int minor, const int patch)
+{
+    return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
+}
+
+/* Workaround for older pulse: pa_context_new() must have non-NULL appname */
+static const char *
+getAppName(void)
+{
+    const char *verstr = PULSEAUDIO_pa_get_library_version();
+    if (verstr != NULL) {
+        int maj, min, patch;
+        if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
+            if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
+                return NULL;  /* 0.9.15+ handles NULL correctly. */
+            }
+        }
+    }
+    return "SDL Application";  /* oh well. */
+}
+
+static int
+PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    struct SDL_PrivateAudioData *h = NULL;
+    Uint16 test_format = 0;
+    pa_sample_spec paspec;
+    pa_buffer_attr paattr;
+    pa_channel_map pacmap;
+    pa_stream_flags_t flags = 0;
+    int state = 0;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+    h = this->hidden;
+
+    paspec.format = PA_SAMPLE_INVALID;
+
+    /* Try for a closest match on audio format */
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         (paspec.format == PA_SAMPLE_INVALID) && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            paspec.format = PA_SAMPLE_U8;
+            break;
+        case AUDIO_S16LSB:
+            paspec.format = PA_SAMPLE_S16LE;
+            break;
+        case AUDIO_S16MSB:
+            paspec.format = PA_SAMPLE_S16BE;
+            break;
+        case AUDIO_S32LSB:
+            paspec.format = PA_SAMPLE_S32LE;
+            break;
+        case AUDIO_S32MSB:
+            paspec.format = PA_SAMPLE_S32BE;
+            break;
+        case AUDIO_F32LSB:
+            paspec.format = PA_SAMPLE_FLOAT32LE;
+            break;
+        case AUDIO_F32MSB:
+            paspec.format = PA_SAMPLE_FLOAT32BE;
+            break;
+        default:
+            paspec.format = PA_SAMPLE_INVALID;
+            break;
+        }
+        if (paspec.format == PA_SAMPLE_INVALID) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (paspec.format == PA_SAMPLE_INVALID) {
+        PULSEAUDIO_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    /* Calculate the final parameters for this audio specification */
+#ifdef PA_STREAM_ADJUST_LATENCY
+    this->spec.samples /= 2; /* Mix in smaller chunck to avoid underruns */
+#endif
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Allocate mixing buffer */
+    h->mixlen = this->spec.size;
+    h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
+    if (h->mixbuf == NULL) {
+        PULSEAUDIO_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(h->mixbuf, this->spec.silence, this->spec.size);
+
+    paspec.channels = this->spec.channels;
+    paspec.rate = this->spec.freq;
+
+    /* Reduced prebuffering compared to the defaults. */
+#ifdef PA_STREAM_ADJUST_LATENCY
+    /* 2x original requested bufsize */
+    paattr.tlength = h->mixlen * 4;
+    paattr.prebuf = -1;
+    paattr.maxlength = -1;
+    /* -1 can lead to pa_stream_writable_size() >= mixlen never being true */
+    paattr.minreq = h->mixlen;
+    flags = PA_STREAM_ADJUST_LATENCY;
+#else
+    paattr.tlength = h->mixlen*2;
+    paattr.prebuf = h->mixlen*2;
+    paattr.maxlength = h->mixlen*2;
+    paattr.minreq = h->mixlen;
+#endif
+
+    /* The SDL ALSA output hints us that we use Windows' channel mapping */
+    /* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
+    PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
+                                        PA_CHANNEL_MAP_WAVEEX);
+
+    /* Set up a new main loop */
+    if (!(h->mainloop = PULSEAUDIO_pa_mainloop_new())) {
+        PULSEAUDIO_CloseDevice(this);
+        return SDL_SetError("pa_mainloop_new() failed");
+    }
+
+    h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop);
+    h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, getAppName());
+    if (!h->context) {
+        PULSEAUDIO_CloseDevice(this);
+        return SDL_SetError("pa_context_new() failed");
+    }
+
+    /* Connect to the PulseAudio server */
+    if (PULSEAUDIO_pa_context_connect(h->context, NULL, 0, NULL) < 0) {
+        PULSEAUDIO_CloseDevice(this);
+        return SDL_SetError("Could not setup connection to PulseAudio");
+    }
+
+    do {
+        if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
+            PULSEAUDIO_CloseDevice(this);
+            return SDL_SetError("pa_mainloop_iterate() failed");
+        }
+        state = PULSEAUDIO_pa_context_get_state(h->context);
+        if (!PA_CONTEXT_IS_GOOD(state)) {
+            PULSEAUDIO_CloseDevice(this);
+            return SDL_SetError("Could not connect to PulseAudio");
+        }
+    } while (state != PA_CONTEXT_READY);
+
+    h->stream = PULSEAUDIO_pa_stream_new(
+        h->context,
+        "Simple DirectMedia Layer", /* stream description */
+        &paspec,    /* sample format spec */
+        &pacmap     /* channel map */
+        );
+
+    if (h->stream == NULL) {
+        PULSEAUDIO_CloseDevice(this);
+        return SDL_SetError("Could not set up PulseAudio stream");
+    }
+
+    if (PULSEAUDIO_pa_stream_connect_playback(h->stream, NULL, &paattr, flags,
+            NULL, NULL) < 0) {
+        PULSEAUDIO_CloseDevice(this);
+        return SDL_SetError("Could not connect PulseAudio stream");
+    }
+
+    do {
+        if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
+            PULSEAUDIO_CloseDevice(this);
+            return SDL_SetError("pa_mainloop_iterate() failed");
+        }
+        state = PULSEAUDIO_pa_stream_get_state(h->stream);
+        if (!PA_STREAM_IS_GOOD(state)) {
+            PULSEAUDIO_CloseDevice(this);
+            return SDL_SetError("Could not create to PulseAudio stream");
+        }
+    } while (state != PA_STREAM_READY);
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+
+static void
+PULSEAUDIO_Deinitialize(void)
+{
+    UnloadPulseAudioLibrary();
+}
+
+static int
+PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadPulseAudioLibrary() < 0) {
+        return 0;
+    }
+
+    if (!CheckPulseAudioAvailable()) {
+        UnloadPulseAudioLibrary();
+        return 0;
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = PULSEAUDIO_OpenDevice;
+    impl->PlayDevice = PULSEAUDIO_PlayDevice;
+    impl->WaitDevice = PULSEAUDIO_WaitDevice;
+    impl->GetDeviceBuf = PULSEAUDIO_GetDeviceBuf;
+    impl->CloseDevice = PULSEAUDIO_CloseDevice;
+    impl->WaitDone = PULSEAUDIO_WaitDone;
+    impl->Deinitialize = PULSEAUDIO_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    return 1;   /* this audio target is available. */
+}
+
+
+AudioBootStrap PULSEAUDIO_bootstrap = {
+    "pulseaudio", "PulseAudio", PULSEAUDIO_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_PULSEAUDIO */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/pulseaudio/SDL_pulseaudio.h b/src/audio/pulseaudio/SDL_pulseaudio.h
new file mode 100644
index 0000000..cb96039
--- /dev/null
+++ b/src/audio/pulseaudio/SDL_pulseaudio.h
@@ -0,0 +1,48 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_pulseaudio_h
+#define _SDL_pulseaudio_h
+
+#include <pulse/simple.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* pulseaudio structures */
+    pa_mainloop *mainloop;
+    pa_mainloop_api *mainloop_api;
+    pa_context *context;
+    pa_stream *stream;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+};
+
+#endif /* _SDL_pulseaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/qsa/SDL_qsa_audio.c b/src/audio/qsa/SDL_qsa_audio.c
new file mode 100644
index 0000000..e3877b4
--- /dev/null
+++ b/src/audio/qsa/SDL_qsa_audio.c
@@ -0,0 +1,859 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_QSA
+
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <signal.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sched.h>
+#include <sys/select.h>
+#include <sys/neutrino.h>
+#include <sys/asoundlib.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_qsa_audio.h"
+
+/* default channel communication parameters */
+#define DEFAULT_CPARAMS_RATE   44100
+#define DEFAULT_CPARAMS_VOICES 1
+
+#define DEFAULT_CPARAMS_FRAG_SIZE 4096
+#define DEFAULT_CPARAMS_FRAGS_MIN 1
+#define DEFAULT_CPARAMS_FRAGS_MAX 1
+
+#define QSA_NO_WORKAROUNDS  0x00000000
+#define QSA_MMAP_WORKAROUND 0x00000001
+
+struct BuggyCards
+{
+    char *cardname;
+    unsigned long bugtype;
+};
+
+#define QSA_WA_CARDS             3
+#define QSA_MAX_CARD_NAME_LENGTH 33
+
+struct BuggyCards buggycards[QSA_WA_CARDS] = {
+    {"Sound Blaster Live!", QSA_MMAP_WORKAROUND},
+    {"Vortex 8820", QSA_MMAP_WORKAROUND},
+    {"Vortex 8830", QSA_MMAP_WORKAROUND},
+};
+
+/* List of found devices */
+#define QSA_MAX_DEVICES       32
+#define QSA_MAX_NAME_LENGTH   81+16     /* Hardcoded in QSA, can't be changed */
+
+typedef struct _QSA_Device
+{
+    char name[QSA_MAX_NAME_LENGTH];     /* Long audio device name for SDL  */
+    int cardno;
+    int deviceno;
+} QSA_Device;
+
+QSA_Device qsa_playback_device[QSA_MAX_DEVICES];
+uint32_t qsa_playback_devices;
+
+QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
+uint32_t qsa_capture_devices;
+
+static inline int
+QSA_SetError(const char *fn, int status)
+{
+    return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
+}
+
+/* card names check to apply the workarounds */
+static int
+QSA_CheckBuggyCards(_THIS, unsigned long checkfor)
+{
+    char scardname[QSA_MAX_CARD_NAME_LENGTH];
+    int it;
+
+    if (snd_card_get_name
+        (this->hidden->cardno, scardname, QSA_MAX_CARD_NAME_LENGTH - 1) < 0) {
+        return 0;
+    }
+
+    for (it = 0; it < QSA_WA_CARDS; it++) {
+        if (SDL_strcmp(buggycards[it].cardname, scardname) == 0) {
+            if (buggycards[it].bugtype == checkfor) {
+                return 1;
+            }
+        }
+    }
+
+    return 0;
+}
+
+/* !!! FIXME: does this need to be here? Does the SDL version not work? */
+static void
+QSA_ThreadInit(_THIS)
+{
+    struct sched_param param;
+    int status;
+
+    /* Increase default 10 priority to 25 to avoid jerky sound */
+    status = SchedGet(0, 0, &param);
+    param.sched_priority = param.sched_curpriority + 15;
+    status = SchedSet(0, 0, SCHED_NOCHANGE, &param);
+}
+
+/* PCM channel parameters initialize function */
+static void
+QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
+{
+    SDL_memset(cpars, 0, sizeof(snd_pcm_channel_params_t));
+
+    cpars->channel = SND_PCM_CHANNEL_PLAYBACK;
+    cpars->mode = SND_PCM_MODE_BLOCK;
+    cpars->start_mode = SND_PCM_START_DATA;
+    cpars->stop_mode = SND_PCM_STOP_STOP;
+    cpars->format.format = SND_PCM_SFMT_S16_LE;
+    cpars->format.interleave = 1;
+    cpars->format.rate = DEFAULT_CPARAMS_RATE;
+    cpars->format.voices = DEFAULT_CPARAMS_VOICES;
+    cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE;
+    cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN;
+    cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
+}
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+QSA_WaitDevice(_THIS)
+{
+    fd_set wfds;
+    fd_set rfds;
+    int selectret;
+    struct timeval timeout;
+
+    if (!this->hidden->iscapture) {
+        FD_ZERO(&wfds);
+        FD_SET(this->hidden->audio_fd, &wfds);
+    } else {
+        FD_ZERO(&rfds);
+        FD_SET(this->hidden->audio_fd, &rfds);
+    }
+
+    do {
+        /* Setup timeout for playing one fragment equal to 2 seconds          */
+        /* If timeout occured than something wrong with hardware or driver    */
+        /* For example, Vortex 8820 audio driver stucks on second DAC because */
+        /* it doesn't exist !                                                 */
+        timeout.tv_sec = 2;
+        timeout.tv_usec = 0;
+        this->hidden->timeout_on_wait = 0;
+
+        if (!this->hidden->iscapture) {
+            selectret =
+                select(this->hidden->audio_fd + 1, NULL, &wfds, NULL,
+                       &timeout);
+        } else {
+            selectret =
+                select(this->hidden->audio_fd + 1, &rfds, NULL, NULL,
+                       &timeout);
+        }
+
+        switch (selectret) {
+        case -1:
+            {
+                SDL_SetError("QSA: select() failed: %s", strerror(errno));
+                return;
+            }
+            break;
+        case 0:
+            {
+                SDL_SetError("QSA: timeout on buffer waiting occured");
+                this->hidden->timeout_on_wait = 1;
+                return;
+            }
+            break;
+        default:
+            {
+                if (!this->hidden->iscapture) {
+                    if (FD_ISSET(this->hidden->audio_fd, &wfds)) {
+                        return;
+                    }
+                } else {
+                    if (FD_ISSET(this->hidden->audio_fd, &rfds)) {
+                        return;
+                    }
+                }
+            }
+            break;
+        }
+    } while (1);
+}
+
+static void
+QSA_PlayDevice(_THIS)
+{
+    snd_pcm_channel_status_t cstatus;
+    int written;
+    int status;
+    int towrite;
+    void *pcmbuffer;
+
+    if ((!this->enabled) || (!this->hidden)) {
+        return;
+    }
+
+    towrite = this->spec.size;
+    pcmbuffer = this->hidden->pcm_buf;
+
+    /* Write the audio data, checking for EAGAIN (buffer full) and underrun */
+    do {
+        written =
+            snd_pcm_plugin_write(this->hidden->audio_handle, pcmbuffer,
+                                 towrite);
+        if (written != towrite) {
+            /* Check if samples playback got stuck somewhere in hardware or in */
+            /* the audio device driver */
+            if ((errno == EAGAIN) && (written == 0)) {
+                if (this->hidden->timeout_on_wait != 0) {
+                    SDL_SetError("QSA: buffer playback timeout");
+                    return;
+                }
+            }
+
+            /* Check for errors or conditions */
+            if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) {
+                /* Let a little CPU time go by and try to write again */
+                SDL_Delay(1);
+
+                /* if we wrote some data */
+                towrite -= written;
+                pcmbuffer += written * this->spec.channels;
+                continue;
+            } else {
+                if ((errno == EINVAL) || (errno == EIO)) {
+                    SDL_memset(&cstatus, 0, sizeof(cstatus));
+                    if (!this->hidden->iscapture) {
+                        cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
+                    } else {
+                        cstatus.channel = SND_PCM_CHANNEL_CAPTURE;
+                    }
+
+                    status =
+                        snd_pcm_plugin_status(this->hidden->audio_handle,
+                                              &cstatus);
+                    if (status < 0) {
+                        QSA_SetError("snd_pcm_plugin_status", status);
+                        return;
+                    }
+
+                    if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) ||
+                        (cstatus.status == SND_PCM_STATUS_READY)) {
+                        if (!this->hidden->iscapture) {
+                            status =
+                                snd_pcm_plugin_prepare(this->hidden->
+                                                       audio_handle,
+                                                       SND_PCM_CHANNEL_PLAYBACK);
+                        } else {
+                            status =
+                                snd_pcm_plugin_prepare(this->hidden->
+                                                       audio_handle,
+                                                       SND_PCM_CHANNEL_CAPTURE);
+                        }
+                        if (status < 0) {
+                            QSA_SetError("snd_pcm_plugin_prepare", status);
+                            return;
+                        }
+                    }
+                    continue;
+                } else {
+                    return;
+                }
+            }
+        } else {
+            /* we wrote all remaining data */
+            towrite -= written;
+            pcmbuffer += written * this->spec.channels;
+        }
+    } while ((towrite > 0) && (this->enabled));
+
+    /* If we couldn't write, assume fatal error for now */
+    if (towrite != 0) {
+        this->enabled = 0;
+    }
+}
+
+static Uint8 *
+QSA_GetDeviceBuf(_THIS)
+{
+    return this->hidden->pcm_buf;
+}
+
+static void
+QSA_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->audio_handle != NULL) {
+            if (!this->hidden->iscapture) {
+                /* Finish playing available samples */
+                snd_pcm_plugin_flush(this->hidden->audio_handle,
+                                     SND_PCM_CHANNEL_PLAYBACK);
+            } else {
+                /* Cancel unread samples during capture */
+                snd_pcm_plugin_flush(this->hidden->audio_handle,
+                                     SND_PCM_CHANNEL_CAPTURE);
+            }
+            snd_pcm_close(this->hidden->audio_handle);
+            this->hidden->audio_handle = NULL;
+        }
+
+        if (this->hidden->pcm_buf != NULL) {
+            SDL_FreeAudioMem(this->hidden->pcm_buf);
+            this->hidden->pcm_buf = NULL;
+        }
+
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+QSA_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int status = 0;
+    int format = 0;
+    SDL_AudioFormat test_format = 0;
+    int found = 0;
+    snd_pcm_channel_setup_t csetup;
+    snd_pcm_channel_params_t cparams;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden =
+        (struct SDL_PrivateAudioData *) SDL_calloc(1,
+                                                   (sizeof
+                                                    (struct
+                                                     SDL_PrivateAudioData)));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, sizeof(struct SDL_PrivateAudioData));
+
+    /* Initialize channel transfer parameters to default */
+    QSA_InitAudioParams(&cparams);
+
+    /* Initialize channel direction: capture or playback */
+    this->hidden->iscapture = iscapture;
+
+    /* Find deviceid and cardid by device name for playback */
+    if ((!this->hidden->iscapture) && (devname != NULL)) {
+        uint32_t device;
+        int32_t status;
+
+        /* Search in the playback devices */
+        device = 0;
+        do {
+            status = SDL_strcmp(qsa_playback_device[device].name, devname);
+            if (status == 0) {
+                /* Found requested device */
+                this->hidden->deviceno = qsa_playback_device[device].deviceno;
+                this->hidden->cardno = qsa_playback_device[device].cardno;
+                break;
+            }
+            device++;
+            if (device >= qsa_playback_devices) {
+                QSA_CloseDevice(this);
+                return SDL_SetError("No such playback device");
+            }
+        } while (1);
+    }
+
+    /* Find deviceid and cardid by device name for capture */
+    if ((this->hidden->iscapture) && (devname != NULL)) {
+        /* Search in the capture devices */
+        uint32_t device;
+        int32_t status;
+
+        /* Searching in the playback devices */
+        device = 0;
+        do {
+            status = SDL_strcmp(qsa_capture_device[device].name, devname);
+            if (status == 0) {
+                /* Found requested device */
+                this->hidden->deviceno = qsa_capture_device[device].deviceno;
+                this->hidden->cardno = qsa_capture_device[device].cardno;
+                break;
+            }
+            device++;
+            if (device >= qsa_capture_devices) {
+                QSA_CloseDevice(this);
+                return SDL_SetError("No such capture device");
+            }
+        } while (1);
+    }
+
+    /* Check if SDL requested default audio device */
+    if (devname == NULL) {
+        /* Open system default audio device */
+        if (!this->hidden->iscapture) {
+            status = snd_pcm_open_preferred(&this->hidden->audio_handle,
+                                            &this->hidden->cardno,
+                                            &this->hidden->deviceno,
+                                            SND_PCM_OPEN_PLAYBACK);
+        } else {
+            status = snd_pcm_open_preferred(&this->hidden->audio_handle,
+                                            &this->hidden->cardno,
+                                            &this->hidden->deviceno,
+                                            SND_PCM_OPEN_CAPTURE);
+        }
+    } else {
+        /* Open requested audio device */
+        if (!this->hidden->iscapture) {
+            status =
+                snd_pcm_open(&this->hidden->audio_handle,
+                             this->hidden->cardno, this->hidden->deviceno,
+                             SND_PCM_OPEN_PLAYBACK);
+        } else {
+            status =
+                snd_pcm_open(&this->hidden->audio_handle,
+                             this->hidden->cardno, this->hidden->deviceno,
+                             SND_PCM_OPEN_CAPTURE);
+        }
+    }
+
+    /* Check if requested device is opened */
+    if (status < 0) {
+        this->hidden->audio_handle = NULL;
+        QSA_CloseDevice(this);
+        return QSA_SetError("snd_pcm_open", status);
+    }
+
+    if (!QSA_CheckBuggyCards(this, QSA_MMAP_WORKAROUND)) {
+        /* Disable QSA MMAP plugin for buggy audio drivers */
+        status =
+            snd_pcm_plugin_set_disable(this->hidden->audio_handle,
+                                       PLUGIN_DISABLE_MMAP);
+        if (status < 0) {
+            QSA_CloseDevice(this);
+            return QSA_SetError("snd_pcm_plugin_set_disable", status);
+        }
+    }
+
+    /* Try for a closest match on audio format */
+    format = 0;
+    /* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
+    found = 0;
+
+    for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) {
+        /* if match found set format to equivalent QSA format */
+        switch (test_format) {
+        case AUDIO_U8:
+            {
+                format = SND_PCM_SFMT_U8;
+                found = 1;
+            }
+            break;
+        case AUDIO_S8:
+            {
+                format = SND_PCM_SFMT_S8;
+                found = 1;
+            }
+            break;
+        case AUDIO_S16LSB:
+            {
+                format = SND_PCM_SFMT_S16_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_S16MSB:
+            {
+                format = SND_PCM_SFMT_S16_BE;
+                found = 1;
+            }
+            break;
+        case AUDIO_U16LSB:
+            {
+                format = SND_PCM_SFMT_U16_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_U16MSB:
+            {
+                format = SND_PCM_SFMT_U16_BE;
+                found = 1;
+            }
+            break;
+        case AUDIO_S32LSB:
+            {
+                format = SND_PCM_SFMT_S32_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_S32MSB:
+            {
+                format = SND_PCM_SFMT_S32_BE;
+                found = 1;
+            }
+            break;
+        case AUDIO_F32LSB:
+            {
+                format = SND_PCM_SFMT_FLOAT_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_F32MSB:
+            {
+                format = SND_PCM_SFMT_FLOAT_BE;
+                found = 1;
+            }
+            break;
+        default:
+            {
+                break;
+            }
+        }
+
+        if (!found) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+
+    /* assumes test_format not 0 on success */
+    if (test_format == 0) {
+        QSA_CloseDevice(this);
+        return SDL_SetError("QSA: Couldn't find any hardware audio formats");
+    }
+
+    this->spec.format = test_format;
+
+    /* Set the audio format */
+    cparams.format.format = format;
+
+    /* Set mono/stereo/4ch/6ch/8ch audio */
+    cparams.format.voices = this->spec.channels;
+
+    /* Set rate */
+    cparams.format.rate = this->spec.freq;
+
+    /* Setup the transfer parameters according to cparams */
+    status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams);
+    if (status < 0) {
+        QSA_CloseDevice(this);
+        return QSA_SetError("snd_pcm_channel_params", status);
+    }
+
+    /* Make sure channel is setup right one last time */
+    SDL_memset(&csetup, 0, sizeof(csetup));
+    if (!this->hidden->iscapture) {
+        csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
+    } else {
+        csetup.channel = SND_PCM_CHANNEL_CAPTURE;
+    }
+
+    /* Setup an audio channel */
+    if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) {
+        QSA_CloseDevice(this);
+        return SDL_SetError("QSA: Unable to setup channel");
+    }
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    this->hidden->pcm_len = this->spec.size;
+
+    if (this->hidden->pcm_len == 0) {
+        this->hidden->pcm_len =
+            csetup.buf.block.frag_size * this->spec.channels *
+            (snd_pcm_format_width(format) / 8);
+    }
+
+    /*
+     * Allocate memory to the audio buffer and initialize with silence
+     *  (Note that buffer size must be a multiple of fragment size, so find
+     *  closest multiple)
+     */
+    this->hidden->pcm_buf =
+        (Uint8 *) SDL_AllocAudioMem(this->hidden->pcm_len);
+    if (this->hidden->pcm_buf == NULL) {
+        QSA_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->pcm_buf, this->spec.silence,
+               this->hidden->pcm_len);
+
+    /* get the file descriptor */
+    if (!this->hidden->iscapture) {
+        this->hidden->audio_fd =
+            snd_pcm_file_descriptor(this->hidden->audio_handle,
+                                    SND_PCM_CHANNEL_PLAYBACK);
+    } else {
+        this->hidden->audio_fd =
+            snd_pcm_file_descriptor(this->hidden->audio_handle,
+                                    SND_PCM_CHANNEL_CAPTURE);
+    }
+
+    if (this->hidden->audio_fd < 0) {
+        QSA_CloseDevice(this);
+        return QSA_SetError("snd_pcm_file_descriptor", status);
+    }
+
+    /* Prepare an audio channel */
+    if (!this->hidden->iscapture) {
+        /* Prepare audio playback */
+        status =
+            snd_pcm_plugin_prepare(this->hidden->audio_handle,
+                                   SND_PCM_CHANNEL_PLAYBACK);
+    } else {
+        /* Prepare audio capture */
+        status =
+            snd_pcm_plugin_prepare(this->hidden->audio_handle,
+                                   SND_PCM_CHANNEL_CAPTURE);
+    }
+
+    if (status < 0) {
+        QSA_CloseDevice(this);
+        return QSA_SetError("snd_pcm_plugin_prepare", status);
+    }
+
+    /* We're really ready to rock and roll. :-) */
+    return 0;
+}
+
+static void
+QSA_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    uint32_t it;
+    uint32_t cards;
+    uint32_t devices;
+    int32_t status;
+
+    /* Detect amount of available devices       */
+    /* this value can be changed in the runtime */
+    cards = snd_cards();
+
+    /* If io-audio manager is not running we will get 0 as number */
+    /* of available audio devices                                 */
+    if (cards == 0) {
+        /* We have no any available audio devices */
+        return;
+    }
+
+    /* Find requested devices by type */
+    if (!iscapture) {
+        /* Playback devices enumeration requested */
+        for (it = 0; it < cards; it++) {
+            devices = 0;
+            do {
+                status =
+                    snd_card_get_longname(it,
+                                          qsa_playback_device
+                                          [qsa_playback_devices].name,
+                                          QSA_MAX_NAME_LENGTH);
+                if (status == EOK) {
+                    snd_pcm_t *handle;
+
+                    /* Add device number to device name */
+                    sprintf(qsa_playback_device[qsa_playback_devices].name +
+                            SDL_strlen(qsa_playback_device
+                                       [qsa_playback_devices].name), " d%d",
+                            devices);
+
+                    /* Store associated card number id */
+                    qsa_playback_device[qsa_playback_devices].cardno = it;
+
+                    /* Check if this device id could play anything */
+                    status =
+                        snd_pcm_open(&handle, it, devices,
+                                     SND_PCM_OPEN_PLAYBACK);
+                    if (status == EOK) {
+                        qsa_playback_device[qsa_playback_devices].deviceno =
+                            devices;
+                        status = snd_pcm_close(handle);
+                        if (status == EOK) {
+                            addfn(qsa_playback_device[qsa_playback_devices].name);
+                            qsa_playback_devices++;
+                        }
+                    } else {
+                        /* Check if we got end of devices list */
+                        if (status == -ENOENT) {
+                            break;
+                        }
+                    }
+                } else {
+                    break;
+                }
+
+                /* Check if we reached maximum devices count */
+                if (qsa_playback_devices >= QSA_MAX_DEVICES) {
+                    break;
+                }
+                devices++;
+            } while (1);
+
+            /* Check if we reached maximum devices count */
+            if (qsa_playback_devices >= QSA_MAX_DEVICES) {
+                break;
+            }
+        }
+    } else {
+        /* Capture devices enumeration requested */
+        for (it = 0; it < cards; it++) {
+            devices = 0;
+            do {
+                status =
+                    snd_card_get_longname(it,
+                                          qsa_capture_device
+                                          [qsa_capture_devices].name,
+                                          QSA_MAX_NAME_LENGTH);
+                if (status == EOK) {
+                    snd_pcm_t *handle;
+
+                    /* Add device number to device name */
+                    sprintf(qsa_capture_device[qsa_capture_devices].name +
+                            SDL_strlen(qsa_capture_device
+                                       [qsa_capture_devices].name), " d%d",
+                            devices);
+
+                    /* Store associated card number id */
+                    qsa_capture_device[qsa_capture_devices].cardno = it;
+
+                    /* Check if this device id could play anything */
+                    status =
+                        snd_pcm_open(&handle, it, devices,
+                                     SND_PCM_OPEN_CAPTURE);
+                    if (status == EOK) {
+                        qsa_capture_device[qsa_capture_devices].deviceno =
+                            devices;
+                        status = snd_pcm_close(handle);
+                        if (status == EOK) {
+                            addfn(qsa_capture_device[qsa_capture_devices].name);
+                            qsa_capture_devices++;
+                        }
+                    } else {
+                        /* Check if we got end of devices list */
+                        if (status == -ENOENT) {
+                            break;
+                        }
+                    }
+
+                    /* Check if we reached maximum devices count */
+                    if (qsa_capture_devices >= QSA_MAX_DEVICES) {
+                        break;
+                    }
+                } else {
+                    break;
+                }
+                devices++;
+            } while (1);
+
+            /* Check if we reached maximum devices count */
+            if (qsa_capture_devices >= QSA_MAX_DEVICES) {
+                break;
+            }
+        }
+    }
+}
+
+static void
+QSA_WaitDone(_THIS)
+{
+    if (!this->hidden->iscapture) {
+        if (this->hidden->audio_handle != NULL) {
+            /* Wait till last fragment is played and stop channel */
+            snd_pcm_plugin_flush(this->hidden->audio_handle,
+                                 SND_PCM_CHANNEL_PLAYBACK);
+        }
+    } else {
+        if (this->hidden->audio_handle != NULL) {
+            /* Discard all unread data and stop channel */
+            snd_pcm_plugin_flush(this->hidden->audio_handle,
+                                 SND_PCM_CHANNEL_CAPTURE);
+        }
+    }
+}
+
+static void
+QSA_Deinitialize(void)
+{
+    /* Clear devices array on shutdown */
+    SDL_memset(qsa_playback_device, 0x00,
+               sizeof(QSA_Device) * QSA_MAX_DEVICES);
+    SDL_memset(qsa_capture_device, 0x00,
+               sizeof(QSA_Device) * QSA_MAX_DEVICES);
+    qsa_playback_devices = 0;
+    qsa_capture_devices = 0;
+}
+
+static int
+QSA_Init(SDL_AudioDriverImpl * impl)
+{
+    snd_pcm_t *handle = NULL;
+    int32_t status = 0;
+
+    /* Clear devices array */
+    SDL_memset(qsa_playback_device, 0x00,
+               sizeof(QSA_Device) * QSA_MAX_DEVICES);
+    SDL_memset(qsa_capture_device, 0x00,
+               sizeof(QSA_Device) * QSA_MAX_DEVICES);
+    qsa_playback_devices = 0;
+    qsa_capture_devices = 0;
+
+    /* Set function pointers                                     */
+    /* DeviceLock and DeviceUnlock functions are used default,   */
+    /* provided by SDL, which uses pthread_mutex for lock/unlock */
+    impl->DetectDevices = QSA_DetectDevices;
+    impl->OpenDevice = QSA_OpenDevice;
+    impl->ThreadInit = QSA_ThreadInit;
+    impl->WaitDevice = QSA_WaitDevice;
+    impl->PlayDevice = QSA_PlayDevice;
+    impl->GetDeviceBuf = QSA_GetDeviceBuf;
+    impl->CloseDevice = QSA_CloseDevice;
+    impl->WaitDone = QSA_WaitDone;
+    impl->Deinitialize = QSA_Deinitialize;
+    impl->LockDevice = NULL;
+    impl->UnlockDevice = NULL;
+
+    impl->OnlyHasDefaultOutputDevice = 0;
+    impl->ProvidesOwnCallbackThread = 0;
+    impl->SkipMixerLock = 0;
+    impl->HasCaptureSupport = 1;
+    impl->OnlyHasDefaultOutputDevice = 0;
+    impl->OnlyHasDefaultInputDevice = 0;
+
+    /* Check if io-audio manager is running or not */
+    status = snd_cards();
+    if (status == 0) {
+        /* if no, return immediately */
+        return 1;
+    }
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap QSAAUDIO_bootstrap = {
+    "qsa", "QNX QSA Audio", QSA_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_QSA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/qsa/SDL_qsa_audio.h b/src/audio/qsa/SDL_qsa_audio.h
new file mode 100644
index 0000000..1717d08
--- /dev/null
+++ b/src/audio/qsa/SDL_qsa_audio.h
@@ -0,0 +1,57 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifndef __SDL_QSA_AUDIO_H__
+#define __SDL_QSA_AUDIO_H__
+
+#include <sys/asoundlib.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS SDL_AudioDevice* this
+
+struct SDL_PrivateAudioData
+{
+    /* SDL capture state */
+    int iscapture;
+
+    /* The audio device handle */
+    int cardno;
+    int deviceno;
+    snd_pcm_t *audio_handle;
+
+    /* The audio file descriptor */
+    int audio_fd;
+
+    /* Select timeout status */
+    uint32_t timeout_on_wait;
+
+    /* Raw mixing buffer */
+    Uint8 *pcm_buf;
+    Uint32 pcm_len;
+};
+
+#endif /* __SDL_QSA_AUDIO_H__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/sdlgenaudiocvt.pl b/src/audio/sdlgenaudiocvt.pl
new file mode 100755
index 0000000..474ce81
--- /dev/null
+++ b/src/audio/sdlgenaudiocvt.pl
@@ -0,0 +1,760 @@
+#!/usr/bin/perl -w
+
+use warnings;
+use strict;
+
+my @audiotypes = qw(
+    U8
+    S8
+    U16LSB
+    S16LSB
+    U16MSB
+    S16MSB
+    S32LSB
+    S32MSB
+    F32LSB
+    F32MSB
+);
+
+my @channels = ( 1, 2, 4, 6, 8 );
+my %funcs;
+my $custom_converters = 0;
+
+
+sub getTypeConvertHashId {
+    my ($from, $to) = @_;
+    return "TYPECONVERTER $from/$to";
+}
+
+
+sub getResamplerHashId {
+    my ($from, $channels, $upsample, $multiple) = @_;
+    return "RESAMPLER $from/$channels/$upsample/$multiple";
+}
+
+
+sub outputHeader {
+    print <<EOF;
+/* DO NOT EDIT!  This file is generated by sdlgenaudiocvt.pl */
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken\@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+#include "SDL_audio.h"
+#include "SDL_audio_c.h"
+
+#ifndef DEBUG_CONVERT
+#define DEBUG_CONVERT 0
+#endif
+
+
+/* If you can guarantee your data and need space, you can eliminate code... */
+
+/* Just build the arbitrary resamplers if you're saving code space. */
+#ifndef LESS_RESAMPLERS
+#define LESS_RESAMPLERS 0
+#endif
+
+/* Don't build any resamplers if you're REALLY saving code space. */
+#ifndef NO_RESAMPLERS
+#define NO_RESAMPLERS 0
+#endif
+
+/* Don't build any type converters if you're saving code space. */
+#ifndef NO_CONVERTERS
+#define NO_CONVERTERS 0
+#endif
+
+
+/* *INDENT-OFF* */
+
+EOF
+
+    my @vals = ( 127, 32767, 2147483647 );
+    foreach (@vals) {
+        my $val = $_;
+        my $fval = 1.0 / $val;
+        print("#define DIVBY${val} ${fval}f\n");
+    }
+
+    print("\n");
+}
+
+sub outputFooter {
+    print <<EOF;
+/* $custom_converters converters generated. */
+
+/* *INDENT-ON* */
+
+/* vi: set ts=4 sw=4 expandtab: */
+EOF
+}
+
+sub splittype {
+    my $t = shift;
+    my ($signed, $size, $endian) = $t =~ /([USF])(\d+)([LM]SB|)/;
+    my $float = ($signed eq 'F') ? 1 : 0;
+    $signed = (($float) or ($signed eq 'S')) ? 1 : 0;
+    $endian = 'NONE' if ($endian eq '');
+
+    my $ctype = '';
+    if ($float) {
+        $ctype = (($size == 32) ? 'float' : 'double');
+    } else {
+        $ctype = (($signed) ? 'S' : 'U') . "int${size}";
+    }
+
+    return ($signed, $float, $size, $endian, $ctype);
+}
+
+sub getSwapFunc {
+    my ($size, $signed, $float, $endian, $val) = @_;
+    my $BEorLE = (($endian eq 'MSB') ? 'BE' : 'LE');
+    my $code = '';
+
+    if ($float) {
+        $code = "SDL_SwapFloat${BEorLE}($val)";
+    } else {
+        if ($size > 8) {
+            $code = "SDL_Swap${BEorLE}${size}($val)";
+        } else {
+            $code = $val;
+        }
+
+        if (($signed) and (!$float)) {
+            $code = "((Sint${size}) $code)";
+        }
+    }
+
+    return "${code}";
+}
+
+
+sub maxIntVal {
+    my $size = shift;
+    if ($size == 8) {
+        return 0x7F;
+    } elsif ($size == 16) {
+        return 0x7FFF;
+    } elsif ($size == 32) {
+        return 0x7FFFFFFF;
+    }
+
+    die("bug in script.\n");
+}
+
+sub getFloatToIntMult {
+    my $size = shift;
+    my $val = maxIntVal($size) . '.0';
+    $val .= 'f' if ($size < 32);
+    return $val;
+}
+
+sub getIntToFloatDivBy {
+    my $size = shift;
+    return 'DIVBY' . maxIntVal($size);
+}
+
+sub getSignFlipVal {
+    my $size = shift;
+    if ($size == 8) {
+        return '0x80';
+    } elsif ($size == 16) {
+        return '0x8000';
+    } elsif ($size == 32) {
+        return '0x80000000';
+    }
+
+    die("bug in script.\n");
+}
+
+sub buildCvtFunc {
+    my ($from, $to) = @_;
+    my ($fsigned, $ffloat, $fsize, $fendian, $fctype) = splittype($from);
+    my ($tsigned, $tfloat, $tsize, $tendian, $tctype) = splittype($to);
+    my $diffs = 0;
+    $diffs++ if ($fsize != $tsize);
+    $diffs++ if ($fsigned != $tsigned);
+    $diffs++ if ($ffloat != $tfloat);
+    $diffs++ if ($fendian ne $tendian);
+
+    return if ($diffs == 0);
+
+    my $hashid = getTypeConvertHashId($from, $to);
+    if (1) { # !!! FIXME: if ($diffs > 1) {
+        my $sym = "SDL_Convert_${from}_to_${to}";
+        $funcs{$hashid} = $sym;
+        $custom_converters++;
+
+        # Always unsigned for ints, for possible byteswaps.
+        my $srctype = (($ffloat) ? 'float' : "Uint${fsize}");
+
+        print <<EOF;
+static void SDLCALL
+${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+    int i;
+    const $srctype *src;
+    $tctype *dst;
+
+#if DEBUG_CONVERT
+    fprintf(stderr, "Converting AUDIO_${from} to AUDIO_${to}.\\n");
+#endif
+
+EOF
+
+        if ($fsize < $tsize) {
+            my $mult = $tsize / $fsize;
+            print <<EOF;
+    src = ((const $srctype *) (cvt->buf + cvt->len_cvt)) - 1;
+    dst = (($tctype *) (cvt->buf + cvt->len_cvt * $mult)) - 1;
+    for (i = cvt->len_cvt / sizeof ($srctype); i; --i, --src, --dst) {
+EOF
+        } else {
+            print <<EOF;
+    src = (const $srctype *) cvt->buf;
+    dst = ($tctype *) cvt->buf;
+    for (i = cvt->len_cvt / sizeof ($srctype); i; --i, ++src, ++dst) {
+EOF
+        }
+
+        # Have to convert to/from float/int.
+        # !!! FIXME: cast through double for int32<->float?
+        my $code = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, '*src');
+        if ($ffloat != $tfloat) {
+            if ($ffloat) {
+                my $mult = getFloatToIntMult($tsize);
+                if (!$tsigned) {   # bump from -1.0f/1.0f to 0.0f/2.0f
+                    $code = "($code + 1.0f)";
+                }
+                $code = "(($tctype) ($code * $mult))";
+            } else {
+                # $divby will be the reciprocal, to avoid pipeline stalls
+                #  from floating point division...so multiply it.
+                my $divby = getIntToFloatDivBy($fsize);
+                $code = "(((float) $code) * $divby)";
+                if (!$fsigned) {   # bump from 0.0f/2.0f to -1.0f/1.0f.
+                    $code = "($code - 1.0f)";
+                }
+            }
+        } else {
+            # All integer conversions here.
+            if ($fsigned != $tsigned) {
+                my $signflipval = getSignFlipVal($fsize);
+                $code = "(($code) ^ $signflipval)";
+            }
+
+            my $shiftval = abs($fsize - $tsize);
+            if ($fsize < $tsize) {
+                $code = "((($tctype) $code) << $shiftval)";
+            } elsif ($fsize > $tsize) {
+                $code = "(($tctype) ($code >> $shiftval))";
+            }
+        }
+
+        my $swap = getSwapFunc($tsize, $tsigned, $tfloat, $tendian, 'val');
+
+        print <<EOF;
+        const $tctype val = $code;
+        *dst = ${swap};
+    }
+
+EOF
+
+        if ($fsize > $tsize) {
+            my $divby = $fsize / $tsize;
+            print("    cvt->len_cvt /= $divby;\n");
+        } elsif ($fsize < $tsize) {
+            my $mult = $tsize / $fsize;
+            print("    cvt->len_cvt *= $mult;\n");
+        }
+
+        print <<EOF;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, AUDIO_$to);
+    }
+}
+
+EOF
+
+    } else {
+        if ($fsigned != $tsigned) {
+            $funcs{$hashid} = 'SDL_ConvertSigned';
+        } elsif ($ffloat != $tfloat) {
+            $funcs{$hashid} = 'SDL_ConvertFloat';
+        } elsif ($fsize != $tsize) {
+            $funcs{$hashid} = 'SDL_ConvertSize';
+        } elsif ($fendian ne $tendian) {
+            $funcs{$hashid} = 'SDL_ConvertEndian';
+        } else {
+            die("error in script.\n");
+        }
+    }
+}
+
+
+sub buildTypeConverters {
+    print "#if !NO_CONVERTERS\n\n";
+    foreach (@audiotypes) {
+        my $from = $_;
+        foreach (@audiotypes) {
+            my $to = $_;
+            buildCvtFunc($from, $to);
+        }
+    }
+    print "#endif  /* !NO_CONVERTERS */\n\n\n";
+
+    print "const SDL_AudioTypeFilters sdl_audio_type_filters[] =\n{\n";
+    print "#if !NO_CONVERTERS\n";
+    foreach (@audiotypes) {
+        my $from = $_;
+        foreach (@audiotypes) {
+            my $to = $_;
+            if ($from ne $to) {
+                my $hashid = getTypeConvertHashId($from, $to);
+                my $sym = $funcs{$hashid};
+                print("    { AUDIO_$from, AUDIO_$to, $sym },\n");
+            }
+        }
+    }
+    print "#endif  /* !NO_CONVERTERS */\n";
+
+    print("    { 0, 0, NULL }\n");
+    print "};\n\n\n";
+}
+
+sub getBiggerCtype {
+    my ($isfloat, $size) = @_;
+
+    if ($isfloat) {
+        if ($size == 32) {
+            return 'double';
+        }
+        die("bug in script.\n");
+    }
+
+    if ($size == 8) {
+        return 'Sint16';
+    } elsif ($size == 16) {
+        return 'Sint32'
+    } elsif ($size == 32) {
+        return 'Sint64'
+    }
+
+    die("bug in script.\n");
+}
+
+
+# These handle arbitrary resamples...44100Hz to 48000Hz, for example.
+# Man, this code is skanky.
+sub buildArbitraryResampleFunc {
+    # !!! FIXME: we do a lot of unnecessary and ugly casting in here, due to getSwapFunc().
+    my ($from, $channels, $upsample) = @_;
+    my ($fsigned, $ffloat, $fsize, $fendian, $fctype) = splittype($from);
+
+    my $bigger = getBiggerCtype($ffloat, $fsize);
+    my $interp = ($ffloat) ? '* 0.5' : '>> 1';
+
+    my $resample = ($upsample) ? 'Upsample' : 'Downsample';
+    my $hashid = getResamplerHashId($from, $channels, $upsample, 0);
+    my $sym = "SDL_${resample}_${from}_${channels}c";
+    $funcs{$hashid} = $sym;
+    $custom_converters++;
+
+    my $fudge = $fsize * $channels * 2;  # !!! FIXME
+    my $eps_adjust = ($upsample) ? 'dstsize' : 'srcsize';
+    my $incr = '';
+    my $incr2 = '';
+
+
+    # !!! FIXME: DEBUG_CONVERT should report frequencies.
+    print <<EOF;
+static void SDLCALL
+${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "$resample arbitrary (x%f) AUDIO_${from}, ${channels} channels.\\n", cvt->rate_incr);
+#endif
+
+    const int srcsize = cvt->len_cvt - $fudge;
+    const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
+    register int eps = 0;
+EOF
+
+    my $endcomparison = '!=';
+
+    # Upsampling (growing the buffer) needs to work backwards, since we
+    #  overwrite the buffer as we go.
+    if ($upsample) {
+        $endcomparison = '>=';  # dst > target
+        print <<EOF;
+    $fctype *dst = (($fctype *) (cvt->buf + dstsize)) - $channels;
+    const $fctype *src = (($fctype *) (cvt->buf + cvt->len_cvt)) - $channels;
+    const $fctype *target = ((const $fctype *) cvt->buf);
+EOF
+    } else {
+        $endcomparison = '<';  # dst < target
+        print <<EOF;
+    $fctype *dst = ($fctype *) cvt->buf;
+    const $fctype *src = ($fctype *) cvt->buf;
+    const $fctype *target = (const $fctype *) (cvt->buf + dstsize);
+EOF
+    }
+
+    for (my $i = 0; $i < $channels; $i++) {
+        my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
+        my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
+        print <<EOF;
+    $fctype sample${idx} = $val;
+EOF
+    }
+
+    for (my $i = 0; $i < $channels; $i++) {
+        my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
+        print <<EOF;
+    $fctype last_sample${idx} = sample${idx};
+EOF
+    }
+
+    print <<EOF;
+    while (dst $endcomparison target) {
+EOF
+
+    if ($upsample) {
+        for (my $i = 0; $i < $channels; $i++) {
+            # !!! FIXME: don't do this swap every write, just when the samples change.
+            my $idx = (($channels - $i) - 1);
+            my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "sample${idx}");
+            print <<EOF;
+        dst[$idx] = $val;
+EOF
+        }
+
+        $incr = ($channels == 1) ? 'dst--' : "dst -= $channels";
+        $incr2 = ($channels == 1) ? 'src--' : "src -= $channels";
+
+        print <<EOF;
+        $incr;
+        eps += srcsize;
+        if ((eps << 1) >= dstsize) {
+            $incr2;
+EOF
+    } else {  # downsample.
+        $incr = ($channels == 1) ? 'src++' : "src += $channels";
+        print <<EOF;
+        $incr;
+        eps += dstsize;
+        if ((eps << 1) >= srcsize) {
+EOF
+        for (my $i = 0; $i < $channels; $i++) {
+            my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "sample${i}");
+            print <<EOF;
+            dst[$i] = $val;
+EOF
+        }
+
+        $incr = ($channels == 1) ? 'dst++' : "dst += $channels";
+        print <<EOF;
+            $incr;
+EOF
+    }
+
+    for (my $i = 0; $i < $channels; $i++) {
+        my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
+        my $swapped = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
+        print <<EOF;
+            sample${idx} = ($fctype) (((($bigger) $swapped) + (($bigger) last_sample${idx})) $interp);
+EOF
+    }
+
+    for (my $i = 0; $i < $channels; $i++) {
+        my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
+        print <<EOF;
+            last_sample${idx} = sample${idx};
+EOF
+    }
+
+    print <<EOF;
+            eps -= $eps_adjust;
+        }
+    }
+EOF
+
+        print <<EOF;
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+EOF
+
+}
+
+# These handle clean resamples...doubling and quadrupling the sample rate, etc.
+sub buildMultipleResampleFunc {
+    # !!! FIXME: we do a lot of unnecessary and ugly casting in here, due to getSwapFunc().
+    my ($from, $channels, $upsample, $multiple) = @_;
+    my ($fsigned, $ffloat, $fsize, $fendian, $fctype) = splittype($from);
+
+    my $bigger = getBiggerCtype($ffloat, $fsize);
+    my $interp = ($ffloat) ? '* 0.5' : '>> 1';
+    my $interp2 = ($ffloat) ? '* 0.25' : '>> 2';
+    my $mult3 = ($ffloat) ? '3.0' : '3';
+    my $lencvtop = ($upsample) ? '*' : '/';
+
+    my $resample = ($upsample) ? 'Upsample' : 'Downsample';
+    my $hashid = getResamplerHashId($from, $channels, $upsample, $multiple);
+    my $sym = "SDL_${resample}_${from}_${channels}c_x${multiple}";
+    $funcs{$hashid} = $sym;
+    $custom_converters++;
+
+    # !!! FIXME: DEBUG_CONVERT should report frequencies.
+    print <<EOF;
+static void SDLCALL
+${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
+{
+#if DEBUG_CONVERT
+    fprintf(stderr, "$resample (x${multiple}) AUDIO_${from}, ${channels} channels.\\n");
+#endif
+
+    const int dstsize = cvt->len_cvt $lencvtop $multiple;
+EOF
+
+    my $endcomparison = '!=';
+
+    # Upsampling (growing the buffer) needs to work backwards, since we
+    #  overwrite the buffer as we go.
+    if ($upsample) {
+        $endcomparison = '>=';  # dst > target
+        print <<EOF;
+    $fctype *dst = (($fctype *) (cvt->buf + dstsize)) - $channels * $multiple;
+    const $fctype *src = (($fctype *) (cvt->buf + cvt->len_cvt)) - $channels;
+    const $fctype *target = ((const $fctype *) cvt->buf);
+EOF
+    } else {
+        $endcomparison = '<';  # dst < target
+        print <<EOF;
+    $fctype *dst = ($fctype *) cvt->buf;
+    const $fctype *src = ($fctype *) cvt->buf;
+    const $fctype *target = (const $fctype *) (cvt->buf + dstsize);
+EOF
+    }
+
+    for (my $i = 0; $i < $channels; $i++) {
+        my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
+        my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
+        print <<EOF;
+    $bigger last_sample${idx} = ($bigger) $val;
+EOF
+    }
+
+    print <<EOF;
+    while (dst $endcomparison target) {
+EOF
+
+    for (my $i = 0; $i < $channels; $i++) {
+        my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
+        my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
+        print <<EOF;
+        const $bigger sample${idx} = ($bigger) $val;
+EOF
+    }
+
+    my $incr = '';
+    if ($upsample) {
+        $incr = ($channels == 1) ? 'src--' : "src -= $channels";
+    } else {
+        my $amount = $channels * $multiple;
+        $incr = "src += $amount";  # can't ever be 1, so no "++" version.
+    }
+
+
+    print <<EOF;
+        $incr;
+EOF
+
+    # !!! FIXME: This really begs for some Altivec or SSE, etc.
+    if ($upsample) {
+        if ($multiple == 2) {
+            for (my $i = $channels-1; $i >= 0; $i--) {
+                my $dsti = $i + $channels;
+                print <<EOF;
+        dst[$dsti] = ($fctype) ((sample${i} + last_sample${i}) $interp);
+EOF
+            }
+            for (my $i = $channels-1; $i >= 0; $i--) {
+                my $dsti = $i;
+                print <<EOF;
+        dst[$dsti] = ($fctype) sample${i};
+EOF
+            }
+        } elsif ($multiple == 4) {
+            for (my $i = $channels-1; $i >= 0; $i--) {
+                my $dsti = $i + ($channels * 3);
+                print <<EOF;
+        dst[$dsti] = ($fctype) ((sample${i} + ($mult3 * last_sample${i})) $interp2);
+EOF
+            }
+
+            for (my $i = $channels-1; $i >= 0; $i--) {
+                my $dsti = $i + ($channels * 2);
+                print <<EOF;
+        dst[$dsti] = ($fctype) ((sample${i} + last_sample${i}) $interp);
+EOF
+            }
+
+            for (my $i = $channels-1; $i >= 0; $i--) {
+                my $dsti = $i + ($channels * 1);
+                print <<EOF;
+        dst[$dsti] = ($fctype) ((($mult3 * sample${i}) + last_sample${i}) $interp2);
+EOF
+            }
+
+            for (my $i = $channels-1; $i >= 0; $i--) {
+                my $dsti = $i + ($channels * 0);
+                print <<EOF;
+        dst[$dsti] = ($fctype) sample${i};
+EOF
+            }
+        } else {
+            die('bug in program.');  # we only handle x2 and x4.
+        }
+    } else {  # downsample.
+        if ($multiple == 2) {
+            for (my $i = 0; $i < $channels; $i++) {
+                print <<EOF;
+        dst[$i] = ($fctype) ((sample${i} + last_sample${i}) $interp);
+EOF
+            }
+        } elsif ($multiple == 4) {
+            # !!! FIXME: interpolate all 4 samples?
+            for (my $i = 0; $i < $channels; $i++) {
+                print <<EOF;
+        dst[$i] = ($fctype) ((sample${i} + last_sample${i}) $interp);
+EOF
+            }
+        } else {
+            die('bug in program.');  # we only handle x2 and x4.
+        }
+    }
+
+    for (my $i = 0; $i < $channels; $i++) {
+        my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
+        print <<EOF;
+        last_sample${idx} = sample${idx};
+EOF
+    }
+
+    if ($upsample) {
+        my $amount = $channels * $multiple;
+        $incr = "dst -= $amount";  # can't ever be 1, so no "--" version.
+    } else {
+        $incr = ($channels == 1) ? 'dst++' : "dst += $channels";
+    }
+
+    print <<EOF;
+        $incr;
+    }
+
+    cvt->len_cvt = dstsize;
+    if (cvt->filters[++cvt->filter_index]) {
+        cvt->filters[cvt->filter_index] (cvt, format);
+    }
+}
+
+EOF
+
+}
+
+sub buildResamplers {
+    print "#if !NO_RESAMPLERS\n\n";
+    foreach (@audiotypes) {
+        my $from = $_;
+        foreach (@channels) {
+            my $channel = $_;
+            buildArbitraryResampleFunc($from, $channel, 1);
+            buildArbitraryResampleFunc($from, $channel, 0);
+        }
+    }
+
+    print "\n#if !LESS_RESAMPLERS\n\n";
+    foreach (@audiotypes) {
+        my $from = $_;
+        foreach (@channels) {
+            my $channel = $_;
+            for (my $multiple = 2; $multiple <= 4; $multiple += 2) {
+                buildMultipleResampleFunc($from, $channel, 1, $multiple);
+                buildMultipleResampleFunc($from, $channel, 0, $multiple);
+            }
+        }
+    }
+
+    print "#endif  /* !LESS_RESAMPLERS */\n";
+    print "#endif  /* !NO_RESAMPLERS */\n\n\n";
+
+    print "const SDL_AudioRateFilters sdl_audio_rate_filters[] =\n{\n";
+    print "#if !NO_RESAMPLERS\n";
+    foreach (@audiotypes) {
+        my $from = $_;
+        foreach (@channels) {
+            my $channel = $_;
+            for (my $upsample = 0; $upsample <= 1; $upsample++) {
+                my $hashid = getResamplerHashId($from, $channel, $upsample, 0);
+                my $sym = $funcs{$hashid};
+                print("    { AUDIO_$from, $channel, $upsample, 0, $sym },\n");
+            }
+        }
+    }
+
+    print "#if !LESS_RESAMPLERS\n";
+    foreach (@audiotypes) {
+        my $from = $_;
+        foreach (@channels) {
+            my $channel = $_;
+            for (my $multiple = 2; $multiple <= 4; $multiple += 2) {
+                for (my $upsample = 0; $upsample <= 1; $upsample++) {
+                    my $hashid = getResamplerHashId($from, $channel, $upsample, $multiple);
+                    my $sym = $funcs{$hashid};
+                    print("    { AUDIO_$from, $channel, $upsample, $multiple, $sym },\n");
+                }
+            }
+        }
+    }
+
+    print "#endif  /* !LESS_RESAMPLERS */\n";
+    print "#endif  /* !NO_RESAMPLERS */\n";
+    print("    { 0, 0, 0, 0, NULL }\n");
+    print "};\n\n";
+}
+
+
+# mainline ...
+
+outputHeader();
+buildTypeConverters();
+buildResamplers();
+outputFooter();
+
+exit 0;
+
+# end of sdlgenaudiocvt.pl ...
+
diff --git a/src/audio/sndio/SDL_sndioaudio.c b/src/audio/sndio/SDL_sndioaudio.c
new file mode 100644
index 0000000..16d0ec3
--- /dev/null
+++ b/src/audio/sndio/SDL_sndioaudio.c
@@ -0,0 +1,329 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_SNDIO
+
+/* OpenBSD sndio target */
+
+#if HAVE_STDIO_H
+#include <stdio.h>
+#endif
+
+#ifdef HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+
+#include <unistd.h>
+
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "SDL_sndioaudio.h"
+
+#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
+#include "SDL_loadso.h"
+#endif
+
+static struct sio_hdl * (*SNDIO_sio_open)(const char *, unsigned int, int);
+static void (*SNDIO_sio_close)(struct sio_hdl *);
+static int (*SNDIO_sio_setpar)(struct sio_hdl *, struct sio_par *);
+static int (*SNDIO_sio_getpar)(struct sio_hdl *, struct sio_par *);
+static int (*SNDIO_sio_start)(struct sio_hdl *);
+static int (*SNDIO_sio_stop)(struct sio_hdl *);
+static size_t (*SNDIO_sio_read)(struct sio_hdl *, void *, size_t);
+static size_t (*SNDIO_sio_write)(struct sio_hdl *, const void *, size_t);
+static void (*SNDIO_sio_initpar)(struct sio_par *);
+
+#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
+static const char *sndio_library = SDL_AUDIO_DRIVER_SNDIO_DYNAMIC;
+static void *sndio_handle = NULL;
+
+static int
+load_sndio_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(sndio_handle, fn);
+    if (*addr == NULL) {
+        /* Don't call SDL_SetError(): SDL_LoadFunction already did. */
+        return 0;
+    }
+
+    return 1;
+}
+
+/* cast funcs to char* first, to please GCC's strict aliasing rules. */
+#define SDL_SNDIO_SYM(x) \
+    if (!load_sndio_sym(#x, (void **) (char *) &SNDIO_##x)) return -1
+#else
+#define SDL_SNDIO_SYM(x) SNDIO_##x = x
+#endif
+
+static int
+load_sndio_syms(void)
+{
+    SDL_SNDIO_SYM(sio_open);
+    SDL_SNDIO_SYM(sio_close);
+    SDL_SNDIO_SYM(sio_setpar);
+    SDL_SNDIO_SYM(sio_getpar);
+    SDL_SNDIO_SYM(sio_start);
+    SDL_SNDIO_SYM(sio_stop);
+    SDL_SNDIO_SYM(sio_read);
+    SDL_SNDIO_SYM(sio_write);
+    SDL_SNDIO_SYM(sio_initpar);
+    return 0;
+}
+
+#undef SDL_SNDIO_SYM
+
+#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
+
+static void
+UnloadSNDIOLibrary(void)
+{
+    if (sndio_handle != NULL) {
+        SDL_UnloadObject(sndio_handle);
+        sndio_handle = NULL;
+    }
+}
+
+static int
+LoadSNDIOLibrary(void)
+{
+    int retval = 0;
+    if (sndio_handle == NULL) {
+        sndio_handle = SDL_LoadObject(sndio_library);
+        if (sndio_handle == NULL) {
+            retval = -1;
+            /* Don't call SDL_SetError(): SDL_LoadObject already did. */
+        } else {
+            retval = load_sndio_syms();
+            if (retval < 0) {
+                UnloadSNDIOLibrary();
+            }
+        }
+    }
+    return retval;
+}
+
+#else
+
+static void
+UnloadSNDIOLibrary(void)
+{
+}
+
+static int
+LoadSNDIOLibrary(void)
+{
+    load_sndio_syms();
+    return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
+
+
+
+
+static void
+SNDIO_WaitDevice(_THIS)
+{
+    /* no-op; SNDIO_sio_write() blocks if necessary. */
+}
+
+static void
+SNDIO_PlayDevice(_THIS)
+{
+    const int written = SNDIO_sio_write(this->hidden->dev,
+                                        this->hidden->mixbuf,
+                                        this->hidden->mixlen);
+
+    /* If we couldn't write, assume fatal error for now */
+    if ( written == 0 ) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
+#endif
+}
+
+static Uint8 *
+SNDIO_GetDeviceBuf(_THIS)
+{
+    return this->hidden->mixbuf;
+}
+
+static void
+SNDIO_WaitDone(_THIS)
+{
+    SNDIO_sio_stop(this->hidden->dev);
+}
+
+static void
+SNDIO_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if ( this->hidden->dev != NULL ) {
+            SNDIO_sio_close(this->hidden->dev);
+            this->hidden->dev = NULL;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+SNDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    struct sio_par par;
+    int status;
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc(sizeof(*this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, sizeof(*this->hidden));
+
+    this->hidden->mixlen = this->spec.size;
+
+    /* !!! FIXME: SIO_DEVANY can be a specific device... */
+    if ((this->hidden->dev = SNDIO_sio_open(NULL, SIO_PLAY, 0)) == NULL) {
+        SNDIO_CloseDevice(this);
+        return SDL_SetError("sio_open() failed");
+    }
+
+    SNDIO_sio_initpar(&par);
+
+    par.rate = this->spec.freq;
+    par.pchan = this->spec.channels;
+    par.round = this->spec.samples;
+    par.appbufsz = par.round * 2;
+
+    /* Try for a closest match on audio format */
+    status = -1;
+    while (test_format && (status < 0)) {
+        if (!SDL_AUDIO_ISFLOAT(test_format)) {
+            par.le = SDL_AUDIO_ISLITTLEENDIAN(test_format) ? 1 : 0;
+            par.sig = SDL_AUDIO_ISSIGNED(test_format) ? 1 : 0;
+            par.bits = SDL_AUDIO_BITSIZE(test_format);
+
+            if (SNDIO_sio_setpar(this->hidden->dev, &par) == 1) {
+                status = 0;
+                break;
+            }
+        }
+        test_format = SDL_NextAudioFormat();
+    }
+
+    if (status < 0) {
+        SNDIO_CloseDevice(this);
+        return SDL_SetError("sndio: Couldn't find any hardware audio formats");
+    }
+
+    if (SNDIO_sio_getpar(this->hidden->dev, &par) == 0) {
+        SNDIO_CloseDevice(this);
+        return SDL_SetError("sio_getpar() failed");
+    }
+
+    if ((par.bits == 32) && (par.sig) && (par.le))
+        this->spec.format = AUDIO_S32LSB;
+    else if ((par.bits == 32) && (par.sig) && (!par.le))
+        this->spec.format = AUDIO_S32MSB;
+    else if ((par.bits == 16) && (par.sig) && (par.le))
+        this->spec.format = AUDIO_S16LSB;
+    else if ((par.bits == 16) && (par.sig) && (!par.le))
+        this->spec.format = AUDIO_S16MSB;
+    else if ((par.bits == 16) && (!par.sig) && (par.le))
+        this->spec.format = AUDIO_U16LSB;
+    else if ((par.bits == 16) && (!par.sig) && (!par.le))
+        this->spec.format = AUDIO_U16MSB;
+    else if ((par.bits == 8) && (par.sig))
+        this->spec.format = AUDIO_S8;
+    else if ((par.bits == 8) && (!par.sig))
+        this->spec.format = AUDIO_U8;
+    else {
+        SNDIO_CloseDevice(this);
+        return SDL_SetError("sndio: Got unsupported hardware audio format.");
+    }
+
+    this->spec.freq = par.rate;
+    this->spec.channels = par.pchan;
+    this->spec.samples = par.round;
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Allocate mixing buffer */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        SNDIO_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen);
+
+    if (!SNDIO_sio_start(this->hidden->dev)) {
+        return SDL_SetError("sio_start() failed");
+    }
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+static void
+SNDIO_Deinitialize(void)
+{
+    UnloadSNDIOLibrary();
+}
+
+static int
+SNDIO_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadSNDIOLibrary() < 0) {
+        return 0;
+    }
+
+    /* Set the function pointers */
+    impl->OpenDevice = SNDIO_OpenDevice;
+    impl->WaitDevice = SNDIO_WaitDevice;
+    impl->PlayDevice = SNDIO_PlayDevice;
+    impl->GetDeviceBuf = SNDIO_GetDeviceBuf;
+    impl->WaitDone = SNDIO_WaitDone;
+    impl->CloseDevice = SNDIO_CloseDevice;
+    impl->Deinitialize = SNDIO_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;  /* !!! FIXME: sndio can handle multiple devices. */
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap SNDIO_bootstrap = {
+    "sndio", "OpenBSD sndio", SNDIO_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_SNDIO */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/sndio/SDL_sndioaudio.h b/src/audio/sndio/SDL_sndioaudio.h
new file mode 100644
index 0000000..94e1542
--- /dev/null
+++ b/src/audio/sndio/SDL_sndioaudio.h
@@ -0,0 +1,45 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_sndioaudio_h
+#define _SDL_sndioaudio_h
+
+#include <sndio.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The audio device handle */
+    struct sio_hdl *dev;
+
+    /* Raw mixing buffer */
+    Uint8 *mixbuf;
+    int mixlen;
+};
+
+#endif /* _SDL_sndioaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/sun/SDL_sunaudio.c b/src/audio/sun/SDL_sunaudio.c
new file mode 100644
index 0000000..950ba44
--- /dev/null
+++ b/src/audio/sun/SDL_sunaudio.c
@@ -0,0 +1,430 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_SUNAUDIO
+
+/* Allow access to a raw mixing buffer */
+
+#include <fcntl.h>
+#include <errno.h>
+#ifdef __NETBSD__
+#include <sys/ioctl.h>
+#include <sys/audioio.h>
+#endif
+#ifdef __SVR4
+#include <sys/audioio.h>
+#else
+#include <sys/time.h>
+#include <sys/types.h>
+#endif
+#include <unistd.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_audiodev_c.h"
+#include "SDL_sunaudio.h"
+
+/* Open the audio device for playback, and don't block if busy */
+
+#if defined(AUDIO_GETINFO) && !defined(AUDIO_GETBUFINFO)
+#define AUDIO_GETBUFINFO AUDIO_GETINFO
+#endif
+
+/* Audio driver functions */
+static Uint8 snd2au(int sample);
+
+/* Audio driver bootstrap functions */
+static void
+SUNAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    SDL_EnumUnixAudioDevices(iscapture, 1, (int (*)(int fd)) NULL, addfn);
+}
+
+#ifdef DEBUG_AUDIO
+void
+CheckUnderflow(_THIS)
+{
+#ifdef AUDIO_GETBUFINFO
+    audio_info_t info;
+    int left;
+
+    ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
+    left = (this->hidden->written - info.play.samples);
+    if (this->hidden->written && (left == 0)) {
+        fprintf(stderr, "audio underflow!\n");
+    }
+#endif
+}
+#endif
+
+static void
+SUNAUDIO_WaitDevice(_THIS)
+{
+#ifdef AUDIO_GETBUFINFO
+#define SLEEP_FUDGE 10      /* 10 ms scheduling fudge factor */
+    audio_info_t info;
+    Sint32 left;
+
+    ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
+    left = (this->hidden->written - info.play.samples);
+    if (left > this->hidden->fragsize) {
+        Sint32 sleepy;
+
+        sleepy = ((left - this->hidden->fragsize) / this->hidden->frequency);
+        sleepy -= SLEEP_FUDGE;
+        if (sleepy > 0) {
+            SDL_Delay(sleepy);
+        }
+    }
+#else
+    fd_set fdset;
+
+    FD_ZERO(&fdset);
+    FD_SET(this->hidden->audio_fd, &fdset);
+    select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, NULL);
+#endif
+}
+
+static void
+SUNAUDIO_PlayDevice(_THIS)
+{
+    /* Write the audio data */
+    if (this->hidden->ulaw_only) {
+        /* Assuming that this->spec.freq >= 8000 Hz */
+        int accum, incr, pos;
+        Uint8 *aubuf;
+
+        accum = 0;
+        incr = this->spec.freq / 8;
+        aubuf = this->hidden->ulaw_buf;
+        switch (this->hidden->audio_fmt & 0xFF) {
+        case 8:
+            {
+                Uint8 *sndbuf;
+
+                sndbuf = this->hidden->mixbuf;
+                for (pos = 0; pos < this->hidden->fragsize; ++pos) {
+                    *aubuf = snd2au((0x80 - *sndbuf) * 64);
+                    accum += incr;
+                    while (accum > 0) {
+                        accum -= 1000;
+                        sndbuf += 1;
+                    }
+                    aubuf += 1;
+                }
+            }
+            break;
+        case 16:
+            {
+                Sint16 *sndbuf;
+
+                sndbuf = (Sint16 *) this->hidden->mixbuf;
+                for (pos = 0; pos < this->hidden->fragsize; ++pos) {
+                    *aubuf = snd2au(*sndbuf / 4);
+                    accum += incr;
+                    while (accum > 0) {
+                        accum -= 1000;
+                        sndbuf += 1;
+                    }
+                    aubuf += 1;
+                }
+            }
+            break;
+        }
+#ifdef DEBUG_AUDIO
+        CheckUnderflow(this);
+#endif
+        if (write(this->hidden->audio_fd, this->hidden->ulaw_buf,
+            this->hidden->fragsize) < 0) {
+            /* Assume fatal error, for now */
+            this->enabled = 0;
+        }
+        this->hidden->written += this->hidden->fragsize;
+    } else {
+#ifdef DEBUG_AUDIO
+        CheckUnderflow(this);
+#endif
+        if (write(this->hidden->audio_fd, this->hidden->mixbuf,
+            this->spec.size) < 0) {
+            /* Assume fatal error, for now */
+            this->enabled = 0;
+        }
+        this->hidden->written += this->hidden->fragsize;
+    }
+}
+
+static Uint8 *
+SUNAUDIO_GetDeviceBuf(_THIS)
+{
+    return (this->hidden->mixbuf);
+}
+
+static void
+SUNAUDIO_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            SDL_FreeAudioMem(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+        if (this->hidden->ulaw_buf != NULL) {
+            SDL_free(this->hidden->ulaw_buf);
+            this->hidden->ulaw_buf = NULL;
+        }
+        if (this->hidden->audio_fd >= 0) {
+            close(this->hidden->audio_fd);
+            this->hidden->audio_fd = -1;
+        }
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+SUNAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    SDL_AudioFormat format = 0;
+    audio_info_t info;
+
+    /* We don't care what the devname is...we'll try to open anything. */
+    /*  ...but default to first name in the list... */
+    if (devname == NULL) {
+        devname = SDL_GetAudioDeviceName(0, iscapture);
+        if (devname == NULL) {
+            return SDL_SetError("No such audio device");
+        }
+    }
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Open the audio device */
+    this->hidden->audio_fd = open(devname, flags, 0);
+    if (this->hidden->audio_fd < 0) {
+        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
+    }
+
+#ifdef AUDIO_SETINFO
+    int enc;
+#endif
+    int desired_freq = this->spec.freq;
+
+    /* Determine the audio parameters from the AudioSpec */
+    switch (SDL_AUDIO_BITSIZE(this->spec.format)) {
+
+    case 8:
+        {                       /* Unsigned 8 bit audio data */
+            this->spec.format = AUDIO_U8;
+#ifdef AUDIO_SETINFO
+            enc = AUDIO_ENCODING_LINEAR8;
+#endif
+        }
+        break;
+
+    case 16:
+        {                       /* Signed 16 bit audio data */
+            this->spec.format = AUDIO_S16SYS;
+#ifdef AUDIO_SETINFO
+            enc = AUDIO_ENCODING_LINEAR;
+#endif
+        }
+        break;
+
+    default:
+        {
+            /* !!! FIXME: fallback to conversion on unsupported types! */
+            return SDL_SetError("Unsupported audio format");
+        }
+    }
+    this->hidden->audio_fmt = this->spec.format;
+
+    this->hidden->ulaw_only = 0;    /* modern Suns do support linear audio */
+#ifdef AUDIO_SETINFO
+    for (;;) {
+        audio_info_t info;
+        AUDIO_INITINFO(&info);  /* init all fields to "no change" */
+
+        /* Try to set the requested settings */
+        info.play.sample_rate = this->spec.freq;
+        info.play.channels = this->spec.channels;
+        info.play.precision = (enc == AUDIO_ENCODING_ULAW)
+            ? 8 : this->spec.format & 0xff;
+        info.play.encoding = enc;
+        if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
+
+            /* Check to be sure we got what we wanted */
+            if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
+                return SDL_SetError("Error getting audio parameters: %s",
+                                    strerror(errno));
+            }
+            if (info.play.encoding == enc
+                && info.play.precision == (this->spec.format & 0xff)
+                && info.play.channels == this->spec.channels) {
+                /* Yow! All seems to be well! */
+                this->spec.freq = info.play.sample_rate;
+                break;
+            }
+        }
+
+        switch (enc) {
+        case AUDIO_ENCODING_LINEAR8:
+            /* unsigned 8bit apparently not supported here */
+            enc = AUDIO_ENCODING_LINEAR;
+            this->spec.format = AUDIO_S16SYS;
+            break;              /* try again */
+
+        case AUDIO_ENCODING_LINEAR:
+            /* linear 16bit didn't work either, resort to µ-law */
+            enc = AUDIO_ENCODING_ULAW;
+            this->spec.channels = 1;
+            this->spec.freq = 8000;
+            this->spec.format = AUDIO_U8;
+            this->hidden->ulaw_only = 1;
+            break;
+
+        default:
+            /* oh well... */
+            return SDL_SetError("Error setting audio parameters: %s",
+                                strerror(errno));
+        }
+    }
+#endif /* AUDIO_SETINFO */
+    this->hidden->written = 0;
+
+    /* We can actually convert on-the-fly to U-Law */
+    if (this->hidden->ulaw_only) {
+        this->spec.freq = desired_freq;
+        this->hidden->fragsize = (this->spec.samples * 1000) /
+            (this->spec.freq / 8);
+        this->hidden->frequency = 8;
+        this->hidden->ulaw_buf = (Uint8 *) SDL_malloc(this->hidden->fragsize);
+        if (this->hidden->ulaw_buf == NULL) {
+            return SDL_OutOfMemory();
+        }
+        this->spec.channels = 1;
+    } else {
+        this->hidden->fragsize = this->spec.samples;
+        this->hidden->frequency = this->spec.freq / 1000;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Audio device %s U-Law only\n",
+            this->hidden->ulaw_only ? "is" : "is not");
+    fprintf(stderr, "format=0x%x chan=%d freq=%d\n",
+            this->spec.format, this->spec.channels, this->spec.freq);
+#endif
+
+    /* Update the fragment size as size in bytes */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Allocate mixing buffer */
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
+    if (this->hidden->mixbuf == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+    /* We're ready to rock and roll. :-) */
+    return 0;
+}
+
+/************************************************************************/
+/* This function (snd2au()) copyrighted:                                */
+/************************************************************************/
+/*      Copyright 1989 by Rich Gopstein and Harris Corporation          */
+/*                                                                      */
+/*      Permission to use, copy, modify, and distribute this software   */
+/*      and its documentation for any purpose and without fee is        */
+/*      hereby granted, provided that the above copyright notice        */
+/*      appears in all copies and that both that copyright notice and   */
+/*      this permission notice appear in supporting documentation, and  */
+/*      that the name of Rich Gopstein and Harris Corporation not be    */
+/*      used in advertising or publicity pertaining to distribution     */
+/*      of the software without specific, written prior permission.     */
+/*      Rich Gopstein and Harris Corporation make no representations    */
+/*      about the suitability of this software for any purpose.  It     */
+/*      provided "as is" without express or implied warranty.           */
+/************************************************************************/
+
+static Uint8
+snd2au(int sample)
+{
+
+    int mask;
+
+    if (sample < 0) {
+        sample = -sample;
+        mask = 0x7f;
+    } else {
+        mask = 0xff;
+    }
+
+    if (sample < 32) {
+        sample = 0xF0 | (15 - sample / 2);
+    } else if (sample < 96) {
+        sample = 0xE0 | (15 - (sample - 32) / 4);
+    } else if (sample < 224) {
+        sample = 0xD0 | (15 - (sample - 96) / 8);
+    } else if (sample < 480) {
+        sample = 0xC0 | (15 - (sample - 224) / 16);
+    } else if (sample < 992) {
+        sample = 0xB0 | (15 - (sample - 480) / 32);
+    } else if (sample < 2016) {
+        sample = 0xA0 | (15 - (sample - 992) / 64);
+    } else if (sample < 4064) {
+        sample = 0x90 | (15 - (sample - 2016) / 128);
+    } else if (sample < 8160) {
+        sample = 0x80 | (15 - (sample - 4064) / 256);
+    } else {
+        sample = 0x80;
+    }
+    return (mask & sample);
+}
+
+static int
+SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->DetectDevices = SUNAUDIO_DetectDevices;
+    impl->OpenDevice = SUNAUDIO_OpenDevice;
+    impl->PlayDevice = SUNAUDIO_PlayDevice;
+    impl->WaitDevice = SUNAUDIO_WaitDevice;
+    impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf;
+    impl->CloseDevice = SUNAUDIO_CloseDevice;
+
+    return 1; /* this audio target is available. */
+}
+
+AudioBootStrap SUNAUDIO_bootstrap = {
+    "audio", "UNIX /dev/audio interface", SUNAUDIO_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_SUNAUDIO */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/sun/SDL_sunaudio.h b/src/audio/sun/SDL_sunaudio.h
new file mode 100644
index 0000000..9b92266
--- /dev/null
+++ b/src/audio/sun/SDL_sunaudio.h
@@ -0,0 +1,47 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_sunaudio_h
+#define _SDL_sunaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    /* The file descriptor for the audio device */
+    int audio_fd;
+
+    SDL_AudioFormat audio_fmt;  /* The app audio format */
+    Uint8 *mixbuf;              /* The app mixing buffer */
+    int ulaw_only;              /* Flag -- does hardware only output U-law? */
+    Uint8 *ulaw_buf;            /* The U-law mixing buffer */
+    Sint32 written;             /* The number of samples written */
+    int fragsize;               /* The audio fragment size in samples */
+    int frequency;              /* The audio frequency in KHz */
+};
+
+#endif /* _SDL_sunaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/winmm/SDL_winmm.c b/src/audio/winmm/SDL_winmm.c
new file mode 100644
index 0000000..9c8da7a
--- /dev/null
+++ b/src/audio/winmm/SDL_winmm.c
@@ -0,0 +1,402 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_WINMM
+
+/* Allow access to a raw mixing buffer */
+
+#include "../../core/windows/SDL_windows.h"
+#include <mmsystem.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "SDL_winmm.h"
+
+#ifndef WAVE_FORMAT_IEEE_FLOAT
+#define WAVE_FORMAT_IEEE_FLOAT 0x0003
+#endif
+
+#define DETECT_DEV_IMPL(typ, capstyp) \
+static void DetectWave##typ##Devs(SDL_AddAudioDevice addfn) { \
+    const UINT devcount = wave##typ##GetNumDevs(); \
+    capstyp caps; \
+    UINT i; \
+    for (i = 0; i < devcount; i++) { \
+        if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
+            char *name = WIN_StringToUTF8(caps.szPname); \
+            if (name != NULL) { \
+                addfn(name); \
+                SDL_free(name); \
+            } \
+        } \
+    } \
+}
+
+DETECT_DEV_IMPL(Out, WAVEOUTCAPS)
+DETECT_DEV_IMPL(In, WAVEINCAPS)
+
+static void
+WINMM_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    if (iscapture) {
+        DetectWaveInDevs(addfn);
+    } else {
+        DetectWaveOutDevs(addfn);
+    }
+}
+
+static void CALLBACK
+CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance,
+          DWORD_PTR dwParam1, DWORD_PTR dwParam2)
+{
+    SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
+
+    /* Only service "buffer is filled" messages */
+    if (uMsg != WIM_DATA)
+        return;
+
+    /* Signal that we have a new buffer of data */
+    ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
+}
+
+
+/* The Win32 callback for filling the WAVE device */
+static void CALLBACK
+FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
+          DWORD_PTR dwParam1, DWORD_PTR dwParam2)
+{
+    SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
+
+    /* Only service "buffer done playing" messages */
+    if (uMsg != WOM_DONE)
+        return;
+
+    /* Signal that we are done playing a buffer */
+    ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
+}
+
+static int
+SetMMerror(char *function, MMRESULT code)
+{
+    size_t len;
+    char errbuf[MAXERRORLENGTH];
+    wchar_t werrbuf[MAXERRORLENGTH];
+
+    SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
+    len = SDL_strlen(errbuf);
+
+    waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH - len);
+    WideCharToMultiByte(CP_ACP, 0, werrbuf, -1, errbuf + len,
+                        MAXERRORLENGTH - len, NULL, NULL);
+
+    return SDL_SetError("%s", errbuf);
+}
+
+static void
+WINMM_WaitDevice(_THIS)
+{
+    /* Wait for an audio chunk to finish */
+    WaitForSingleObject(this->hidden->audio_sem, INFINITE);
+}
+
+static Uint8 *
+WINMM_GetDeviceBuf(_THIS)
+{
+    return (Uint8 *) (this->hidden->
+                      wavebuf[this->hidden->next_buffer].lpData);
+}
+
+static void
+WINMM_PlayDevice(_THIS)
+{
+    /* Queue it up */
+    waveOutWrite(this->hidden->hout,
+                 &this->hidden->wavebuf[this->hidden->next_buffer],
+                 sizeof(this->hidden->wavebuf[0]));
+    this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
+}
+
+static void
+WINMM_WaitDone(_THIS)
+{
+    int i, left;
+
+    do {
+        left = NUM_BUFFERS;
+        for (i = 0; i < NUM_BUFFERS; ++i) {
+            if (this->hidden->wavebuf[i].dwFlags & WHDR_DONE) {
+                --left;
+            }
+        }
+        if (left > 0) {
+            SDL_Delay(100);
+        }
+    } while (left > 0);
+}
+
+static void
+WINMM_CloseDevice(_THIS)
+{
+    /* Close up audio */
+    if (this->hidden != NULL) {
+        int i;
+
+        if (this->hidden->audio_sem) {
+            CloseHandle(this->hidden->audio_sem);
+            this->hidden->audio_sem = 0;
+        }
+
+        /* Clean up mixing buffers */
+        for (i = 0; i < NUM_BUFFERS; ++i) {
+            if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
+                waveOutUnprepareHeader(this->hidden->hout,
+                                       &this->hidden->wavebuf[i],
+                                       sizeof(this->hidden->wavebuf[i]));
+                this->hidden->wavebuf[i].dwUser = 0xFFFF;
+            }
+        }
+
+        if (this->hidden->mixbuf != NULL) {
+            /* Free raw mixing buffer */
+            SDL_free(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+
+        if (this->hidden->hin) {
+            waveInClose(this->hidden->hin);
+            this->hidden->hin = 0;
+        }
+
+        if (this->hidden->hout) {
+            waveOutClose(this->hidden->hout);
+            this->hidden->hout = 0;
+        }
+
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static SDL_bool
+PrepWaveFormat(_THIS, UINT_PTR devId, WAVEFORMATEX *pfmt, const int iscapture)
+{
+    SDL_zerop(pfmt);
+
+    if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
+        pfmt->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
+    } else {
+        pfmt->wFormatTag = WAVE_FORMAT_PCM;
+    }
+    pfmt->wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
+
+    pfmt->nChannels = this->spec.channels;
+    pfmt->nSamplesPerSec = this->spec.freq;
+    pfmt->nBlockAlign = pfmt->nChannels * (pfmt->wBitsPerSample / 8);
+    pfmt->nAvgBytesPerSec = pfmt->nSamplesPerSec * pfmt->nBlockAlign;
+
+    if (iscapture) {
+        return (waveInOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
+    } else {
+        return (waveOutOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
+    }
+}
+
+static int
+WINMM_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    int valid_datatype = 0;
+    MMRESULT result;
+    WAVEFORMATEX waveformat;
+    UINT_PTR devId = WAVE_MAPPER;  /* WAVE_MAPPER == choose system's default */
+    char *utf8 = NULL;
+    int i;
+
+    if (devname != NULL) {  /* specific device requested? */
+        if (iscapture) {
+            const int devcount = (int) waveInGetNumDevs();
+            WAVEINCAPS caps;
+            for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
+                result = waveInGetDevCaps(i, &caps, sizeof (caps));
+                if (result != MMSYSERR_NOERROR)
+                    continue;
+                else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
+                    continue;
+                else if (SDL_strcmp(devname, utf8) == 0)
+                    devId = (UINT_PTR) i;
+                SDL_free(utf8);
+            }
+        } else {
+            const int devcount = (int) waveOutGetNumDevs();
+            WAVEOUTCAPS caps;
+            for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
+                result = waveOutGetDevCaps(i, &caps, sizeof (caps));
+                if (result != MMSYSERR_NOERROR)
+                    continue;
+                else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
+                    continue;
+                else if (SDL_strcmp(devname, utf8) == 0)
+                    devId = (UINT_PTR) i;
+                SDL_free(utf8);
+            }
+        }
+
+        if (devId == WAVE_MAPPER) {
+            return SDL_SetError("Requested device not found");
+        }
+    }
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* Initialize the wavebuf structures for closing */
+    for (i = 0; i < NUM_BUFFERS; ++i)
+        this->hidden->wavebuf[i].dwUser = 0xFFFF;
+
+    if (this->spec.channels > 2)
+        this->spec.channels = 2;        /* !!! FIXME: is this right? */
+
+    /* Check the buffer size -- minimum of 1/4 second (word aligned) */
+    if (this->spec.samples < (this->spec.freq / 4))
+        this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
+
+    while ((!valid_datatype) && (test_format)) {
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S16:
+        case AUDIO_S32:
+        case AUDIO_F32:
+            this->spec.format = test_format;
+            if (PrepWaveFormat(this, devId, &waveformat, iscapture)) {
+                valid_datatype = 1;
+            } else {
+                test_format = SDL_NextAudioFormat();
+            }
+            break;
+
+        default:
+            test_format = SDL_NextAudioFormat();
+            break;
+        }
+    }
+
+    if (!valid_datatype) {
+        WINMM_CloseDevice(this);
+        return SDL_SetError("Unsupported audio format");
+    }
+
+    /* Update the fragment size as size in bytes */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* Open the audio device */
+    if (iscapture) {
+        result = waveInOpen(&this->hidden->hin, devId, &waveformat,
+                             (DWORD_PTR) CaptureSound, (DWORD_PTR) this,
+                             CALLBACK_FUNCTION);
+    } else {
+        result = waveOutOpen(&this->hidden->hout, devId, &waveformat,
+                             (DWORD_PTR) FillSound, (DWORD_PTR) this,
+                             CALLBACK_FUNCTION);
+    }
+
+    if (result != MMSYSERR_NOERROR) {
+        WINMM_CloseDevice(this);
+        return SetMMerror("waveOutOpen()", result);
+    }
+#ifdef SOUND_DEBUG
+    /* Check the sound device we retrieved */
+    {
+        WAVEOUTCAPS caps;
+
+        result = waveOutGetDevCaps((UINT) this->hidden->hout,
+                                   &caps, sizeof(caps));
+        if (result != MMSYSERR_NOERROR) {
+            WINMM_CloseDevice(this);
+            return SetMMerror("waveOutGetDevCaps()", result);
+        }
+        printf("Audio device: %s\n", caps.szPname);
+    }
+#endif
+
+    /* Create the audio buffer semaphore */
+    this->hidden->audio_sem =
+        CreateSemaphore(NULL, NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
+    if (this->hidden->audio_sem == NULL) {
+        WINMM_CloseDevice(this);
+        return SDL_SetError("Couldn't create semaphore");
+    }
+
+    /* Create the sound buffers */
+    this->hidden->mixbuf =
+        (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
+    if (this->hidden->mixbuf == NULL) {
+        WINMM_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    for (i = 0; i < NUM_BUFFERS; ++i) {
+        SDL_memset(&this->hidden->wavebuf[i], 0,
+                   sizeof(this->hidden->wavebuf[i]));
+        this->hidden->wavebuf[i].dwBufferLength = this->spec.size;
+        this->hidden->wavebuf[i].dwFlags = WHDR_DONE;
+        this->hidden->wavebuf[i].lpData =
+            (LPSTR) & this->hidden->mixbuf[i * this->spec.size];
+        result = waveOutPrepareHeader(this->hidden->hout,
+                                      &this->hidden->wavebuf[i],
+                                      sizeof(this->hidden->wavebuf[i]));
+        if (result != MMSYSERR_NOERROR) {
+            WINMM_CloseDevice(this);
+            return SetMMerror("waveOutPrepareHeader()", result);
+        }
+    }
+
+    return 0;                   /* Ready to go! */
+}
+
+
+static int
+WINMM_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->DetectDevices = WINMM_DetectDevices;
+    impl->OpenDevice = WINMM_OpenDevice;
+    impl->PlayDevice = WINMM_PlayDevice;
+    impl->WaitDevice = WINMM_WaitDevice;
+    impl->WaitDone = WINMM_WaitDone;
+    impl->GetDeviceBuf = WINMM_GetDeviceBuf;
+    impl->CloseDevice = WINMM_CloseDevice;
+
+    return 1;   /* this audio target is available. */
+}
+
+AudioBootStrap WINMM_bootstrap = {
+    "winmm", "Windows Waveform Audio", WINMM_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_WINMM */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/winmm/SDL_winmm.h b/src/audio/winmm/SDL_winmm.h
new file mode 100644
index 0000000..5a0574d
--- /dev/null
+++ b/src/audio/winmm/SDL_winmm.h
@@ -0,0 +1,45 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_winmm_h
+#define _SDL_winmm_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+#define NUM_BUFFERS 2           /* -- Don't lower this! */
+
+struct SDL_PrivateAudioData
+{
+    HWAVEOUT hout;
+    HWAVEIN hin;
+    HANDLE audio_sem;
+    Uint8 *mixbuf;              /* The raw allocated mixing buffer */
+    WAVEHDR wavebuf[NUM_BUFFERS];       /* Wave audio fragments */
+    int next_buffer;
+};
+
+#endif /* _SDL_winmm_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/xaudio2/SDL_xaudio2.c b/src/audio/xaudio2/SDL_xaudio2.c
new file mode 100644
index 0000000..a2c45ba
--- /dev/null
+++ b/src/audio/xaudio2/SDL_xaudio2.c
@@ -0,0 +1,437 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_AUDIO_DRIVER_XAUDIO2
+
+#include "../../core/windows/SDL_windows.h"
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_sysaudio.h"
+#include "SDL_assert.h"
+
+#ifdef __GNUC__
+/* The configure script already did any necessary checking */
+#  define SDL_XAUDIO2_HAS_SDK 1
+#else
+#include <dxsdkver.h> /* XAudio2 exists as of the March 2008 DirectX SDK */
+#if (!defined(_DXSDK_BUILD_MAJOR) || (_DXSDK_BUILD_MAJOR < 1284))
+#  pragma message("Your DirectX SDK is too old. Disabling XAudio2 support.")
+#else
+#  define SDL_XAUDIO2_HAS_SDK 1
+#endif
+#endif /* __GNUC__ */
+
+#ifdef SDL_XAUDIO2_HAS_SDK
+
+#define INITGUID 1
+#include <xaudio2.h>
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    IXAudio2 *ixa2;
+    IXAudio2SourceVoice *source;
+    IXAudio2MasteringVoice *mastering;
+    HANDLE semaphore;
+    Uint8 *mixbuf;
+    int mixlen;
+    Uint8 *nextbuf;
+};
+
+
+static __inline__ char *
+utf16_to_utf8(const WCHAR *S)
+{
+    /* !!! FIXME: this should be UTF-16, not UCS-2! */
+    return SDL_iconv_string("UTF-8", "UCS-2", (char *)(S),
+                            (SDL_wcslen(S)+1)*sizeof(WCHAR));
+}
+
+static void
+XAUDIO2_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    IXAudio2 *ixa2 = NULL;
+    UINT32 devcount = 0;
+    UINT32 i = 0;
+
+    if (iscapture) {
+        SDL_SetError("XAudio2: capture devices unsupported.");
+        return;
+    } else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
+        SDL_SetError("XAudio2: XAudio2Create() failed at detection.");
+        return;
+    } else if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
+        SDL_SetError("XAudio2: IXAudio2::GetDeviceCount() failed.");
+        IXAudio2_Release(ixa2);
+        return;
+    }
+
+    for (i = 0; i < devcount; i++) {
+        XAUDIO2_DEVICE_DETAILS details;
+        if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
+            char *str = utf16_to_utf8(details.DisplayName);
+            if (str != NULL) {
+                addfn(str);
+                SDL_free(str);  /* addfn() made a copy of the string. */
+            }
+        }
+    }
+
+    IXAudio2_Release(ixa2);
+}
+
+static void STDMETHODCALLTYPE
+VoiceCBOnBufferEnd(THIS_ void *data)
+{
+    /* Just signal the SDL audio thread and get out of XAudio2's way. */
+    SDL_AudioDevice *this = (SDL_AudioDevice *) data;
+    ReleaseSemaphore(this->hidden->semaphore, 1, NULL);
+}
+
+static void STDMETHODCALLTYPE
+VoiceCBOnVoiceError(THIS_ void *data, HRESULT Error)
+{
+    /* !!! FIXME: attempt to recover, or mark device disconnected. */
+    SDL_assert(0 && "write me!");
+}
+
+/* no-op callbacks... */
+static void STDMETHODCALLTYPE VoiceCBOnStreamEnd(THIS) {}
+static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassStart(THIS_ UINT32 b) {}
+static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassEnd(THIS) {}
+static void STDMETHODCALLTYPE VoiceCBOnBufferStart(THIS_ void *data) {}
+static void STDMETHODCALLTYPE VoiceCBOnLoopEnd(THIS_ void *data) {}
+
+
+static Uint8 *
+XAUDIO2_GetDeviceBuf(_THIS)
+{
+    return this->hidden->nextbuf;
+}
+
+static void
+XAUDIO2_PlayDevice(_THIS)
+{
+    XAUDIO2_BUFFER buffer;
+    Uint8 *mixbuf = this->hidden->mixbuf;
+    Uint8 *nextbuf = this->hidden->nextbuf;
+    const int mixlen = this->hidden->mixlen;
+    IXAudio2SourceVoice *source = this->hidden->source;
+    HRESULT result = S_OK;
+
+    if (!this->enabled) { /* shutting down? */
+        return;
+    }
+
+    /* Submit the next filled buffer */
+    SDL_zero(buffer);
+    buffer.AudioBytes = mixlen;
+    buffer.pAudioData = nextbuf;
+    buffer.pContext = this;
+
+    if (nextbuf == mixbuf) {
+        nextbuf += mixlen;
+    } else {
+        nextbuf = mixbuf;
+    }
+    this->hidden->nextbuf = nextbuf;
+
+    result = IXAudio2SourceVoice_SubmitSourceBuffer(source, &buffer, NULL);
+    if (result == XAUDIO2_E_DEVICE_INVALIDATED) {
+        /* !!! FIXME: possibly disconnected or temporary lost. Recover? */
+    }
+
+    if (result != S_OK) {  /* uhoh, panic! */
+        IXAudio2SourceVoice_FlushSourceBuffers(source);
+        this->enabled = 0;
+    }
+}
+
+static void
+XAUDIO2_WaitDevice(_THIS)
+{
+    if (this->enabled) {
+        WaitForSingleObject(this->hidden->semaphore, INFINITE);
+    }
+}
+
+static void
+XAUDIO2_WaitDone(_THIS)
+{
+    IXAudio2SourceVoice *source = this->hidden->source;
+    XAUDIO2_VOICE_STATE state;
+    SDL_assert(!this->enabled);  /* flag that stops playing. */
+    IXAudio2SourceVoice_Discontinuity(source);
+    IXAudio2SourceVoice_GetState(source, &state);
+    while (state.BuffersQueued > 0) {
+        WaitForSingleObject(this->hidden->semaphore, INFINITE);
+        IXAudio2SourceVoice_GetState(source, &state);
+    }
+}
+
+
+static void
+XAUDIO2_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        IXAudio2 *ixa2 = this->hidden->ixa2;
+        IXAudio2SourceVoice *source = this->hidden->source;
+        IXAudio2MasteringVoice *mastering = this->hidden->mastering;
+
+        if (source != NULL) {
+            IXAudio2SourceVoice_Stop(source, 0, XAUDIO2_COMMIT_NOW);
+            IXAudio2SourceVoice_FlushSourceBuffers(source);
+            IXAudio2SourceVoice_DestroyVoice(source);
+        }
+        if (ixa2 != NULL) {
+            IXAudio2_StopEngine(ixa2);
+        }
+        if (mastering != NULL) {
+            IXAudio2MasteringVoice_DestroyVoice(mastering);
+        }
+        if (ixa2 != NULL) {
+            IXAudio2_Release(ixa2);
+        }
+        if (this->hidden->mixbuf != NULL) {
+            SDL_free(this->hidden->mixbuf);
+        }
+        if (this->hidden->semaphore != NULL) {
+            CloseHandle(this->hidden->semaphore);
+        }
+
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    HRESULT result = S_OK;
+    WAVEFORMATEX waveformat;
+    int valid_format = 0;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    IXAudio2 *ixa2 = NULL;
+    IXAudio2SourceVoice *source = NULL;
+    UINT32 devId = 0;  /* 0 == system default device. */
+
+    static IXAudio2VoiceCallbackVtbl callbacks_vtable = {
+        VoiceCBOnVoiceProcessPassStart,
+        VoiceCBOnVoiceProcessPassEnd,
+        VoiceCBOnStreamEnd,
+        VoiceCBOnBufferStart,
+        VoiceCBOnBufferEnd,
+        VoiceCBOnLoopEnd,
+        VoiceCBOnVoiceError
+    };
+
+    static IXAudio2VoiceCallback callbacks = { &callbacks_vtable };
+
+    if (iscapture) {
+        return SDL_SetError("XAudio2: capture devices unsupported.");
+    } else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
+        return SDL_SetError("XAudio2: XAudio2Create() failed at open.");
+    }
+
+    if (devname != NULL) {
+        UINT32 devcount = 0;
+        UINT32 i = 0;
+
+        if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
+            IXAudio2_Release(ixa2);
+            return SDL_SetError("XAudio2: IXAudio2_GetDeviceCount() failed.");
+        }
+        for (i = 0; i < devcount; i++) {
+            XAUDIO2_DEVICE_DETAILS details;
+            if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
+                char *str = utf16_to_utf8(details.DisplayName);
+                if (str != NULL) {
+                    const int match = (SDL_strcmp(str, devname) == 0);
+                    SDL_free(str);
+                    if (match) {
+                        devId = i;
+                        break;
+                    }
+                }
+            }
+        }
+
+        if (i == devcount) {
+            IXAudio2_Release(ixa2);
+            return SDL_SetError("XAudio2: Requested device not found.");
+        }
+    }
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        IXAudio2_Release(ixa2);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    this->hidden->ixa2 = ixa2;
+    this->hidden->semaphore = CreateSemaphore(NULL, 1, 2, NULL);
+    if (this->hidden->semaphore == NULL) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: CreateSemaphore() failed!");
+    }
+
+    while ((!valid_format) && (test_format)) {
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S16:
+        case AUDIO_S32:
+        case AUDIO_F32:
+            this->spec.format = test_format;
+            valid_format = 1;
+            break;
+        }
+        test_format = SDL_NextAudioFormat();
+    }
+
+    if (!valid_format) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Unsupported audio format");
+    }
+
+    /* Update the fragment size as size in bytes */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* We feed a Source, it feeds the Mastering, which feeds the device. */
+    this->hidden->mixlen = this->spec.size;
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(2 * this->hidden->mixlen);
+    if (this->hidden->mixbuf == NULL) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    this->hidden->nextbuf = this->hidden->mixbuf;
+    SDL_memset(this->hidden->mixbuf, 0, 2 * this->hidden->mixlen);
+
+    /* We use XAUDIO2_DEFAULT_CHANNELS instead of this->spec.channels. On
+       Xbox360, this means 5.1 output, but on Windows, it means "figure out
+       what the system has." It might be preferable to let XAudio2 blast
+       stereo output to appropriate surround sound configurations
+       instead of clamping to 2 channels, even though we'll configure the
+       Source Voice for whatever number of channels you supply. */
+    result = IXAudio2_CreateMasteringVoice(ixa2, &this->hidden->mastering,
+                                           XAUDIO2_DEFAULT_CHANNELS,
+                                           this->spec.freq, 0, devId, NULL);
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't create mastering voice");
+    }
+
+    SDL_zero(waveformat);
+    if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
+        waveformat.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
+    } else {
+        waveformat.wFormatTag = WAVE_FORMAT_PCM;
+    }
+    waveformat.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
+    waveformat.nChannels = this->spec.channels;
+    waveformat.nSamplesPerSec = this->spec.freq;
+    waveformat.nBlockAlign =
+        waveformat.nChannels * (waveformat.wBitsPerSample / 8);
+    waveformat.nAvgBytesPerSec =
+        waveformat.nSamplesPerSec * waveformat.nBlockAlign;
+
+    result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat,
+                                        XAUDIO2_VOICE_NOSRC |
+                                        XAUDIO2_VOICE_NOPITCH,
+                                        1.0f, &callbacks, NULL, NULL);
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't create source voice");
+    }
+    this->hidden->source = source;
+
+    /* Start everything playing! */
+    result = IXAudio2_StartEngine(ixa2);
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't start engine");
+    }
+
+    result = IXAudio2SourceVoice_Start(source, 0, XAUDIO2_COMMIT_NOW);
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't start source voice");
+    }
+
+    return 0; /* good to go. */
+}
+
+static void
+XAUDIO2_Deinitialize(void)
+{
+    WIN_CoUninitialize();
+}
+
+#endif  /* SDL_XAUDIO2_HAS_SDK */
+
+
+static int
+XAUDIO2_Init(SDL_AudioDriverImpl * impl)
+{
+#ifndef SDL_XAUDIO2_HAS_SDK
+    SDL_SetError("XAudio2: SDL was built without XAudio2 support (old DirectX SDK).");
+    return 0;  /* no XAudio2 support, ever. Update your SDK! */
+#else
+    /* XAudio2Create() is a macro that uses COM; we don't load the .dll */
+    IXAudio2 *ixa2 = NULL;
+    if (FAILED(WIN_CoInitialize())) {
+        SDL_SetError("XAudio2: CoInitialize() failed");
+        return 0;
+    }
+
+    if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
+        WIN_CoUninitialize();
+        SDL_SetError("XAudio2: XAudio2Create() failed at initialization");
+        return 0;  /* not available. */
+    }
+    IXAudio2_Release(ixa2);
+
+    /* Set the function pointers */
+    impl->DetectDevices = XAUDIO2_DetectDevices;
+    impl->OpenDevice = XAUDIO2_OpenDevice;
+    impl->PlayDevice = XAUDIO2_PlayDevice;
+    impl->WaitDevice = XAUDIO2_WaitDevice;
+    impl->WaitDone = XAUDIO2_WaitDone;
+    impl->GetDeviceBuf = XAUDIO2_GetDeviceBuf;
+    impl->CloseDevice = XAUDIO2_CloseDevice;
+    impl->Deinitialize = XAUDIO2_Deinitialize;
+
+    return 1;   /* this audio target is available. */
+#endif
+}
+
+AudioBootStrap XAUDIO2_bootstrap = {
+    "xaudio2", "XAudio2", XAUDIO2_Init, 0
+};
+
+#endif  /* SDL_AUDIO_DRIVER_XAUDIO2 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/core/android/SDL_android.c b/src/core/android/SDL_android.c
new file mode 100644
index 0000000..b7d1ff6
--- /dev/null
+++ b/src/core/android/SDL_android.c
@@ -0,0 +1,1365 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+#include "SDL_stdinc.h"
+#include "SDL_assert.h"
+#include "SDL_log.h"
+
+#ifdef __ANDROID__
+
+#include "SDL_system.h"
+#include "SDL_android.h"
+#include <EGL/egl.h>
+
+#include "../../events/SDL_events_c.h"
+#include "../../video/android/SDL_androidkeyboard.h"
+#include "../../video/android/SDL_androidtouch.h"
+#include "../../video/android/SDL_androidvideo.h"
+
+#include <android/log.h>
+#include <pthread.h>
+#include <sys/types.h>
+#include <unistd.h>
+#define LOG_TAG "SDL_android"
+//#define LOGI(...)  __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
+//#define LOGE(...)  __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
+#define LOGI(...) do {} while (false)
+#define LOGE(...) do {} while (false)
+
+/* Uncomment this to log messages entering and exiting methods in this file */
+//#define DEBUG_JNI
+
+static void Android_JNI_ThreadDestroyed(void*);
+
+/*******************************************************************************
+ This file links the Java side of Android with libsdl
+*******************************************************************************/
+#include <jni.h>
+#include <android/log.h>
+#include <stdbool.h>
+
+
+/*******************************************************************************
+                               Globals
+*******************************************************************************/
+static pthread_key_t mThreadKey;
+static JavaVM* mJavaVM;
+
+// Main activity
+static jclass mActivityClass;
+
+// method signatures
+static jmethodID midCreateGLContext;
+static jmethodID midDeleteGLContext;
+static jmethodID midFlipBuffers;
+static jmethodID midAudioInit;
+static jmethodID midAudioWriteShortBuffer;
+static jmethodID midAudioWriteByteBuffer;
+static jmethodID midAudioQuit;
+
+// Accelerometer data storage
+static float fLastAccelerometer[3];
+static bool bHasNewData;
+
+/*******************************************************************************
+                 Functions called by JNI
+*******************************************************************************/
+
+// Library init
+jint JNI_OnLoad(JavaVM* vm, void* reserved)
+{
+    JNIEnv *env;
+    mJavaVM = vm;
+    LOGI("JNI_OnLoad called");
+    if ((*mJavaVM)->GetEnv(mJavaVM, (void**) &env, JNI_VERSION_1_4) != JNI_OK) {
+        LOGE("Failed to get the environment using GetEnv()");
+        return -1;
+    }
+    /*
+     * Create mThreadKey so we can keep track of the JNIEnv assigned to each thread
+     * Refer to http://developer.android.com/guide/practices/design/jni.html for the rationale behind this
+     */
+    if (pthread_key_create(&mThreadKey, Android_JNI_ThreadDestroyed)) {
+        __android_log_print(ANDROID_LOG_ERROR, "SDL", "Error initializing pthread key");
+    }
+    else {
+        Android_JNI_SetupThread();
+    }
+
+    return JNI_VERSION_1_4;
+}
+
+// Called before SDL_main() to initialize JNI bindings
+void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
+{
+    __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()");
+
+    Android_JNI_SetupThread();
+
+    mActivityClass = (jclass)((*mEnv)->NewGlobalRef(mEnv, cls));
+
+    midCreateGLContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+                                "createGLContext","(II[I)Z");
+    midDeleteGLContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+                                "deleteGLContext","()V");
+    midFlipBuffers = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+                                "flipBuffers","()V");
+    midAudioInit = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+                                "audioInit", "(IZZI)I");
+    midAudioWriteShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+                                "audioWriteShortBuffer", "([S)V");
+    midAudioWriteByteBuffer = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+                                "audioWriteByteBuffer", "([B)V");
+    midAudioQuit = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+                                "audioQuit", "()V");
+
+    bHasNewData = false;
+
+    if(!midCreateGLContext || !midFlipBuffers || !midAudioInit ||
+       !midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit) {
+        __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL: Couldn't locate Java callbacks, check that they're named and typed correctly");
+    }
+    __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init() finished!");
+}
+
+// Resize
+void Java_org_libsdl_app_SDLActivity_onNativeResize(
+                                    JNIEnv* env, jclass jcls,
+                                    jint width, jint height, jint format)
+{
+    Android_SetScreenResolution(width, height, format);
+}
+
+// Keydown
+void Java_org_libsdl_app_SDLActivity_onNativeKeyDown(
+                                    JNIEnv* env, jclass jcls, jint keycode)
+{
+    Android_OnKeyDown(keycode);
+}
+
+// Keyup
+void Java_org_libsdl_app_SDLActivity_onNativeKeyUp(
+                                    JNIEnv* env, jclass jcls, jint keycode)
+{
+    Android_OnKeyUp(keycode);
+}
+
+// Keyboard Focus Lost
+void Java_org_libsdl_app_SDLActivity_onNativeKeyboardFocusLost(
+                                    JNIEnv* env, jclass jcls)
+{
+    /* Calling SDL_StopTextInput will take care of hiding the keyboard and cleaning up the DummyText widget */
+    SDL_StopTextInput();
+}
+
+
+// Touch
+void Java_org_libsdl_app_SDLActivity_onNativeTouch(
+                                    JNIEnv* env, jclass jcls,
+                                    jint touch_device_id_in, jint pointer_finger_id_in,
+                                    jint action, jfloat x, jfloat y, jfloat p)
+{
+    Android_OnTouch(touch_device_id_in, pointer_finger_id_in, action, x, y, p);
+}
+
+// Accelerometer
+void Java_org_libsdl_app_SDLActivity_onNativeAccel(
+                                    JNIEnv* env, jclass jcls,
+                                    jfloat x, jfloat y, jfloat z)
+{
+    fLastAccelerometer[0] = x;
+    fLastAccelerometer[1] = y;
+    fLastAccelerometer[2] = z;
+    bHasNewData = true;
+}
+
+// Low memory
+void Java_org_libsdl_app_SDLActivity_nativeLowMemory(
+                                    JNIEnv* env, jclass cls)
+{
+    SDL_SendAppEvent(SDL_APP_LOWMEMORY);
+}
+
+// Quit
+void Java_org_libsdl_app_SDLActivity_nativeQuit(
+                                    JNIEnv* env, jclass cls)
+{
+    // Inject a SDL_QUIT event
+    SDL_SendQuit();
+    SDL_SendAppEvent(SDL_APP_TERMINATING);
+}
+
+// Pause
+void Java_org_libsdl_app_SDLActivity_nativePause(
+                                    JNIEnv* env, jclass cls)
+{
+    if (Android_Window) {
+        /* Signal the pause semaphore so the event loop knows to pause and (optionally) block itself */
+        if (!SDL_SemValue(Android_PauseSem)) SDL_SemPost(Android_PauseSem);
+        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
+        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
+    }
+
+    __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativePause()");
+    SDL_SendAppEvent(SDL_APP_WILLENTERBACKGROUND);
+    SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
+}
+
+// Resume
+void Java_org_libsdl_app_SDLActivity_nativeResume(
+                                    JNIEnv* env, jclass cls)
+{
+    __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativeResume()");
+    SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
+    SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
+
+    if (Android_Window) {
+        /* Signal the resume semaphore so the event loop knows to resume and restore the GL Context
+         * We can't restore the GL Context here because it needs to be done on the SDL main thread
+         * and this function will be called from the Java thread instead.
+         */
+        if (!SDL_SemValue(Android_ResumeSem)) SDL_SemPost(Android_ResumeSem);
+        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
+        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESTORED, 0, 0);
+    }
+}
+
+void Java_org_libsdl_app_SDLInputConnection_nativeCommitText(
+                                    JNIEnv* env, jclass cls,
+                                    jstring text, jint newCursorPosition)
+{
+    const char *utftext = (*env)->GetStringUTFChars(env, text, NULL);
+
+    SDL_SendKeyboardText(utftext);
+
+    (*env)->ReleaseStringUTFChars(env, text, utftext);
+}
+
+void Java_org_libsdl_app_SDLInputConnection_nativeSetComposingText(
+                                    JNIEnv* env, jclass cls,
+                                    jstring text, jint newCursorPosition)
+{
+    const char *utftext = (*env)->GetStringUTFChars(env, text, NULL);
+
+    SDL_SendEditingText(utftext, 0, 0);
+
+    (*env)->ReleaseStringUTFChars(env, text, utftext);
+}
+
+
+
+/*******************************************************************************
+             Functions called by SDL into Java
+*******************************************************************************/
+
+static int s_active = 0;
+struct LocalReferenceHolder
+{
+    JNIEnv *m_env;
+    const char *m_func;
+};
+
+static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func)
+{
+    struct LocalReferenceHolder refholder;
+    refholder.m_env = NULL;
+    refholder.m_func = func;
+#ifdef DEBUG_JNI
+    SDL_Log("Entering function %s", func);
+#endif
+    return refholder;
+}
+
+static SDL_bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env)
+{
+    const int capacity = 16;
+    if ((*env)->PushLocalFrame(env, capacity) < 0) {
+        SDL_SetError("Failed to allocate enough JVM local references");
+        return SDL_FALSE;
+    }
+    ++s_active;
+    refholder->m_env = env;
+    return SDL_TRUE;
+}
+
+static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder)
+{
+#ifdef DEBUG_JNI
+    SDL_Log("Leaving function %s", refholder->m_func);
+#endif
+    if (refholder->m_env) {
+        JNIEnv* env = refholder->m_env;
+        (*env)->PopLocalFrame(env, NULL);
+        --s_active;
+    }
+}
+
+static SDL_bool LocalReferenceHolder_IsActive()
+{
+    return s_active > 0;    
+}
+
+
+SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion,
+                                int red, int green, int blue, int alpha,
+                                int buffer, int depth, int stencil,
+                                int buffers, int samples)
+{
+    JNIEnv *env = Android_JNI_GetEnv();
+
+    jint attribs[] = {
+        EGL_RED_SIZE, red,
+        EGL_GREEN_SIZE, green,
+        EGL_BLUE_SIZE, blue,
+        EGL_ALPHA_SIZE, alpha,
+        EGL_BUFFER_SIZE, buffer,
+        EGL_DEPTH_SIZE, depth,
+        EGL_STENCIL_SIZE, stencil,
+        EGL_SAMPLE_BUFFERS, buffers,
+        EGL_SAMPLES, samples,
+        EGL_RENDERABLE_TYPE, (majorVersion == 1 ? EGL_OPENGL_ES_BIT : EGL_OPENGL_ES2_BIT),
+        EGL_NONE
+    };
+    int len = SDL_arraysize(attribs);
+
+    jintArray array;
+
+    array = (*env)->NewIntArray(env, len);
+    (*env)->SetIntArrayRegion(env, array, 0, len, attribs);
+
+    jboolean success = (*env)->CallStaticBooleanMethod(env, mActivityClass, midCreateGLContext, majorVersion, minorVersion, array);
+
+    (*env)->DeleteLocalRef(env, array);
+
+    return success ? SDL_TRUE : SDL_FALSE;
+}
+
+SDL_bool Android_JNI_DeleteContext(void)
+{
+    /* There's only one context, so no parameter for now */
+    JNIEnv *env = Android_JNI_GetEnv();
+    (*env)->CallStaticVoidMethod(env, mActivityClass, midDeleteGLContext);
+    return SDL_TRUE;
+}
+
+void Android_JNI_SwapWindow()
+{
+    JNIEnv *mEnv = Android_JNI_GetEnv();
+    (*mEnv)->CallStaticVoidMethod(mEnv, mActivityClass, midFlipBuffers);
+}
+
+void Android_JNI_SetActivityTitle(const char *title)
+{
+    jmethodID mid;
+    JNIEnv *mEnv = Android_JNI_GetEnv();
+    mid = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,"setActivityTitle","(Ljava/lang/String;)Z");
+    if (mid) {
+        jstring jtitle = (jstring)((*mEnv)->NewStringUTF(mEnv, title));
+        (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, mid, jtitle);
+        (*mEnv)->DeleteLocalRef(mEnv, jtitle);
+    }
+}
+
+SDL_bool Android_JNI_GetAccelerometerValues(float values[3])
+{
+    int i;
+    SDL_bool retval = SDL_FALSE;
+
+    if (bHasNewData) {
+        for (i = 0; i < 3; ++i) {
+            values[i] = fLastAccelerometer[i];
+        }
+        bHasNewData = false;
+        retval = SDL_TRUE;
+    }
+
+    return retval;
+}
+
+static void Android_JNI_ThreadDestroyed(void* value) {
+    /* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */
+    JNIEnv *env = (JNIEnv*) value;
+    if (env != NULL) {
+        (*mJavaVM)->DetachCurrentThread(mJavaVM);
+        pthread_setspecific(mThreadKey, NULL);
+    }
+}
+
+JNIEnv* Android_JNI_GetEnv(void) {
+    /* From http://developer.android.com/guide/practices/jni.html
+     * All threads are Linux threads, scheduled by the kernel.
+     * They're usually started from managed code (using Thread.start), but they can also be created elsewhere and then
+     * attached to the JavaVM. For example, a thread started with pthread_create can be attached with the
+     * JNI AttachCurrentThread or AttachCurrentThreadAsDaemon functions. Until a thread is attached, it has no JNIEnv,
+     * and cannot make JNI calls.
+     * Attaching a natively-created thread causes a java.lang.Thread object to be constructed and added to the "main"
+     * ThreadGroup, making it visible to the debugger. Calling AttachCurrentThread on an already-attached thread
+     * is a no-op.
+     * Note: You can call this function any number of times for the same thread, there's no harm in it
+     */
+
+    JNIEnv *env;
+    int status = (*mJavaVM)->AttachCurrentThread(mJavaVM, &env, NULL);
+    if(status < 0) {
+        LOGE("failed to attach current thread");
+        return 0;
+    }
+
+    return env;
+}
+
+int Android_JNI_SetupThread(void) {
+    /* From http://developer.android.com/guide/practices/jni.html
+     * Threads attached through JNI must call DetachCurrentThread before they exit. If coding this directly is awkward,
+     * in Android 2.0 (Eclair) and higher you can use pthread_key_create to define a destructor function that will be
+     * called before the thread exits, and call DetachCurrentThread from there. (Use that key with pthread_setspecific
+     * to store the JNIEnv in thread-local-storage; that way it'll be passed into your destructor as the argument.)
+     * Note: The destructor is not called unless the stored value is != NULL
+     * Note: You can call this function any number of times for the same thread, there's no harm in it
+     *       (except for some lost CPU cycles)
+     */
+    JNIEnv *env = Android_JNI_GetEnv();
+    pthread_setspecific(mThreadKey, (void*) env);
+    return 1;
+}
+
+//
+// Audio support
+//
+static jboolean audioBuffer16Bit = JNI_FALSE;
+static jboolean audioBufferStereo = JNI_FALSE;
+static jobject audioBuffer = NULL;
+static void* audioBufferPinned = NULL;
+
+int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames)
+{
+    int audioBufferFrames;
+
+    JNIEnv *env = Android_JNI_GetEnv();
+
+    if (!env) {
+        LOGE("callback_handler: failed to attach current thread");
+    }
+    Android_JNI_SetupThread();
+
+    __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device");
+    audioBuffer16Bit = is16Bit;
+    audioBufferStereo = channelCount > 1;
+
+    if ((*env)->CallStaticIntMethod(env, mActivityClass, midAudioInit, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames) != 0) {
+        /* Error during audio initialization */
+        __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: error on AudioTrack initialization!");
+        return 0;
+    }
+
+    /* Allocating the audio buffer from the Java side and passing it as the return value for audioInit no longer works on
+     * Android >= 4.2 due to a "stale global reference" error. So now we allocate this buffer directly from this side. */
+
+    if (is16Bit) {
+        jshortArray audioBufferLocal = (*env)->NewShortArray(env, desiredBufferFrames * (audioBufferStereo ? 2 : 1));
+        if (audioBufferLocal) {
+            audioBuffer = (*env)->NewGlobalRef(env, audioBufferLocal);
+            (*env)->DeleteLocalRef(env, audioBufferLocal);
+        }
+    }
+    else {
+        jbyteArray audioBufferLocal = (*env)->NewByteArray(env, desiredBufferFrames * (audioBufferStereo ? 2 : 1));
+        if (audioBufferLocal) {
+            audioBuffer = (*env)->NewGlobalRef(env, audioBufferLocal);
+            (*env)->DeleteLocalRef(env, audioBufferLocal);
+        }
+    }
+
+    if (audioBuffer == NULL) {
+        __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: could not allocate an audio buffer!");
+        return 0;
+    }
+
+    jboolean isCopy = JNI_FALSE;
+    if (audioBuffer16Bit) {
+        audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
+        audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)audioBuffer);
+    } else {
+        audioBufferPinned = (*env)->GetByteArrayElements(env, (jbyteArray)audioBuffer, &isCopy);
+        audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)audioBuffer);
+    }
+    if (audioBufferStereo) {
+        audioBufferFrames /= 2;
+    }
+
+    return audioBufferFrames;
+}
+
+void * Android_JNI_GetAudioBuffer()
+{
+    return audioBufferPinned;
+}
+
+void Android_JNI_WriteAudioBuffer()
+{
+    JNIEnv *mAudioEnv = Android_JNI_GetEnv();
+
+    if (audioBuffer16Bit) {
+        (*mAudioEnv)->ReleaseShortArrayElements(mAudioEnv, (jshortArray)audioBuffer, (jshort *)audioBufferPinned, JNI_COMMIT);
+        (*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mActivityClass, midAudioWriteShortBuffer, (jshortArray)audioBuffer);
+    } else {
+        (*mAudioEnv)->ReleaseByteArrayElements(mAudioEnv, (jbyteArray)audioBuffer, (jbyte *)audioBufferPinned, JNI_COMMIT);
+        (*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mActivityClass, midAudioWriteByteBuffer, (jbyteArray)audioBuffer);
+    }
+
+    /* JNI_COMMIT means the changes are committed to the VM but the buffer remains pinned */
+}
+
+void Android_JNI_CloseAudioDevice()
+{
+    JNIEnv *env = Android_JNI_GetEnv();
+
+    (*env)->CallStaticVoidMethod(env, mActivityClass, midAudioQuit);
+
+    if (audioBuffer) {
+        (*env)->DeleteGlobalRef(env, audioBuffer);
+        audioBuffer = NULL;
+        audioBufferPinned = NULL;
+    }
+}
+
+// Test for an exception and call SDL_SetError with its detail if one occurs
+// If the parameter silent is truthy then SDL_SetError() will not be called.
+static bool Android_JNI_ExceptionOccurred(bool silent)
+{
+    SDL_assert(LocalReferenceHolder_IsActive());
+    JNIEnv *mEnv = Android_JNI_GetEnv();
+
+    jthrowable exception = (*mEnv)->ExceptionOccurred(mEnv);
+    if (exception != NULL) {
+        jmethodID mid;
+
+        // Until this happens most JNI operations have undefined behaviour
+        (*mEnv)->ExceptionClear(mEnv);
+
+        if (!silent) {
+            jclass exceptionClass = (*mEnv)->GetObjectClass(mEnv, exception);
+            jclass classClass = (*mEnv)->FindClass(mEnv, "java/lang/Class");
+
+            mid = (*mEnv)->GetMethodID(mEnv, classClass, "getName", "()Ljava/lang/String;");
+            jstring exceptionName = (jstring)(*mEnv)->CallObjectMethod(mEnv, exceptionClass, mid);
+            const char* exceptionNameUTF8 = (*mEnv)->GetStringUTFChars(mEnv, exceptionName, 0);
+
+            mid = (*mEnv)->GetMethodID(mEnv, exceptionClass, "getMessage", "()Ljava/lang/String;");
+            jstring exceptionMessage = (jstring)(*mEnv)->CallObjectMethod(mEnv, exception, mid);
+
+            if (exceptionMessage != NULL) {
+                const char* exceptionMessageUTF8 = (*mEnv)->GetStringUTFChars(mEnv, exceptionMessage, 0);
+                SDL_SetError("%s: %s", exceptionNameUTF8, exceptionMessageUTF8);
+                (*mEnv)->ReleaseStringUTFChars(mEnv, exceptionMessage, exceptionMessageUTF8);
+            } else {
+                SDL_SetError("%s", exceptionNameUTF8);
+            }
+
+            (*mEnv)->ReleaseStringUTFChars(mEnv, exceptionName, exceptionNameUTF8);
+        }
+
+        return true;
+    }
+
+    return false;
+}
+
+static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
+{
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+
+    int result = 0;
+
+    jmethodID mid;
+    jobject context;
+    jobject assetManager;
+    jobject inputStream;
+    jclass channels;
+    jobject readableByteChannel;
+    jstring fileNameJString;
+    jobject fd;
+    jclass fdCls;
+    jfieldID descriptor;
+
+    JNIEnv *mEnv = Android_JNI_GetEnv();
+    if (!LocalReferenceHolder_Init(&refs, mEnv)) {
+        goto failure;
+    }
+
+    fileNameJString = (jstring)ctx->hidden.androidio.fileNameRef;
+    ctx->hidden.androidio.position = 0;
+
+    // context = SDLActivity.getContext();
+    mid = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+            "getContext","()Landroid/content/Context;");
+    context = (*mEnv)->CallStaticObjectMethod(mEnv, mActivityClass, mid);
+
+
+    // assetManager = context.getAssets();
+    mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, context),
+            "getAssets", "()Landroid/content/res/AssetManager;");
+    assetManager = (*mEnv)->CallObjectMethod(mEnv, context, mid);
+
+    /* First let's try opening the file to obtain an AssetFileDescriptor.
+    * This method reads the files directly from the APKs using standard *nix calls
+    */
+    mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager), "openFd", "(Ljava/lang/String;)Landroid/content/res/AssetFileDescriptor;");
+    inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString);
+    if (Android_JNI_ExceptionOccurred(true)) {
+        goto fallback;
+    }
+
+    mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getStartOffset", "()J");
+    ctx->hidden.androidio.offset = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
+    if (Android_JNI_ExceptionOccurred(true)) {
+        goto fallback;
+    }
+
+    mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getDeclaredLength", "()J");
+    ctx->hidden.androidio.size = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
+    if (Android_JNI_ExceptionOccurred(true)) {
+        goto fallback;
+    }
+
+    mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getFileDescriptor", "()Ljava/io/FileDescriptor;");
+    fd = (*mEnv)->CallObjectMethod(mEnv, inputStream, mid);
+    fdCls = (*mEnv)->GetObjectClass(mEnv, fd);
+    descriptor = (*mEnv)->GetFieldID(mEnv, fdCls, "descriptor", "I");
+    ctx->hidden.androidio.fd = (*mEnv)->GetIntField(mEnv, fd, descriptor);
+    ctx->hidden.androidio.assetFileDescriptorRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
+
+    // Seek to the correct offset in the file.
+    lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
+
+    if (false) {
+fallback:
+        // Disabled log message because of spam on the Nexus 7
+        //__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file");
+
+        /* Try the old method using InputStream */
+        ctx->hidden.androidio.assetFileDescriptorRef = NULL;
+
+        // inputStream = assetManager.open(<filename>);
+        mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
+                "open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
+        inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /*ACCESS_RANDOM*/);
+        if (Android_JNI_ExceptionOccurred(false)) {
+            goto failure;
+        }
+
+        ctx->hidden.androidio.inputStreamRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
+
+        // Despite all the visible documentation on [Asset]InputStream claiming
+        // that the .available() method is not guaranteed to return the entire file
+        // size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
+        // android/apis/content/ReadAsset.java imply that Android's
+        // AssetInputStream.available() /will/ always return the total file size
+
+        // size = inputStream.available();
+        mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
+                "available", "()I");
+        ctx->hidden.androidio.size = (long)(*mEnv)->CallIntMethod(mEnv, inputStream, mid);
+        if (Android_JNI_ExceptionOccurred(false)) {
+            goto failure;
+        }
+
+        // readableByteChannel = Channels.newChannel(inputStream);
+        channels = (*mEnv)->FindClass(mEnv, "java/nio/channels/Channels");
+        mid = (*mEnv)->GetStaticMethodID(mEnv, channels,
+                "newChannel",
+                "(Ljava/io/InputStream;)Ljava/nio/channels/ReadableByteChannel;");
+        readableByteChannel = (*mEnv)->CallStaticObjectMethod(
+                mEnv, channels, mid, inputStream);
+        if (Android_JNI_ExceptionOccurred(false)) {
+            goto failure;
+        }
+
+        ctx->hidden.androidio.readableByteChannelRef =
+            (*mEnv)->NewGlobalRef(mEnv, readableByteChannel);
+
+        // Store .read id for reading purposes
+        mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, readableByteChannel),
+                "read", "(Ljava/nio/ByteBuffer;)I");
+        ctx->hidden.androidio.readMethod = mid;
+    }
+
+    if (false) {
+failure:
+        result = -1;
+
+        (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.fileNameRef);
+
+        if(ctx->hidden.androidio.inputStreamRef != NULL) {
+            (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.inputStreamRef);
+        }
+
+        if(ctx->hidden.androidio.readableByteChannelRef != NULL) {
+            (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.readableByteChannelRef);
+        }
+
+        if(ctx->hidden.androidio.assetFileDescriptorRef != NULL) {
+            (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.assetFileDescriptorRef);
+        }
+
+    }
+    
+    LocalReferenceHolder_Cleanup(&refs);
+    return result;
+}
+
+int Android_JNI_FileOpen(SDL_RWops* ctx,
+        const char* fileName, const char* mode)
+{
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+    JNIEnv *mEnv = Android_JNI_GetEnv();
+    int retval;
+
+    if (!LocalReferenceHolder_Init(&refs, mEnv)) {
+        LocalReferenceHolder_Cleanup(&refs);        
+        return -1;
+    }
+
+    if (!ctx) {
+        LocalReferenceHolder_Cleanup(&refs);
+        return -1;
+    }
+
+    jstring fileNameJString = (*mEnv)->NewStringUTF(mEnv, fileName);
+    ctx->hidden.androidio.fileNameRef = (*mEnv)->NewGlobalRef(mEnv, fileNameJString);
+    ctx->hidden.androidio.inputStreamRef = NULL;
+    ctx->hidden.androidio.readableByteChannelRef = NULL;
+    ctx->hidden.androidio.readMethod = NULL;
+    ctx->hidden.androidio.assetFileDescriptorRef = NULL;
+
+    retval = Internal_Android_JNI_FileOpen(ctx);
+    LocalReferenceHolder_Cleanup(&refs);
+    return retval;
+}
+
+size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
+        size_t size, size_t maxnum)
+{
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+
+    if (ctx->hidden.androidio.assetFileDescriptorRef) {
+        size_t bytesMax = size * maxnum;
+        if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH*/ && ctx->hidden.androidio.position + bytesMax > ctx->hidden.androidio.size) {
+            bytesMax = ctx->hidden.androidio.size - ctx->hidden.androidio.position;
+        }
+        size_t result = read(ctx->hidden.androidio.fd, buffer, bytesMax );
+        if (result > 0) {
+            ctx->hidden.androidio.position += result;
+            LocalReferenceHolder_Cleanup(&refs);
+            return result / size;
+        }
+        LocalReferenceHolder_Cleanup(&refs);
+        return 0;
+    } else {
+        jlong bytesRemaining = (jlong) (size * maxnum);
+        jlong bytesMax = (jlong) (ctx->hidden.androidio.size -  ctx->hidden.androidio.position);
+        int bytesRead = 0;
+
+        /* Don't read more bytes than those that remain in the file, otherwise we get an exception */
+        if (bytesRemaining >  bytesMax) bytesRemaining = bytesMax;
+
+        JNIEnv *mEnv = Android_JNI_GetEnv();
+        if (!LocalReferenceHolder_Init(&refs, mEnv)) {
+            LocalReferenceHolder_Cleanup(&refs);            
+            return 0;
+        }
+
+        jobject readableByteChannel = (jobject)ctx->hidden.androidio.readableByteChannelRef;
+        jmethodID readMethod = (jmethodID)ctx->hidden.androidio.readMethod;
+        jobject byteBuffer = (*mEnv)->NewDirectByteBuffer(mEnv, buffer, bytesRemaining);
+
+        while (bytesRemaining > 0) {
+            // result = readableByteChannel.read(...);
+            int result = (*mEnv)->CallIntMethod(mEnv, readableByteChannel, readMethod, byteBuffer);
+
+            if (Android_JNI_ExceptionOccurred(false)) {
+                LocalReferenceHolder_Cleanup(&refs);            
+                return 0;
+            }
+
+            if (result < 0) {
+                break;
+            }
+
+            bytesRemaining -= result;
+            bytesRead += result;
+            ctx->hidden.androidio.position += result;
+        }
+        LocalReferenceHolder_Cleanup(&refs);                    
+        return bytesRead / size;
+    }
+}
+
+size_t Android_JNI_FileWrite(SDL_RWops* ctx, const void* buffer,
+        size_t size, size_t num)
+{
+    SDL_SetError("Cannot write to Android package filesystem");
+    return 0;
+}
+
+static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
+{
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+
+    int result = 0;
+    JNIEnv *mEnv = Android_JNI_GetEnv();
+
+    if (!LocalReferenceHolder_Init(&refs, mEnv)) {
+        LocalReferenceHolder_Cleanup(&refs);
+        return SDL_SetError("Failed to allocate enough JVM local references");
+    }
+
+    if (ctx) {
+        if (release) {
+            (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.fileNameRef);
+        }
+
+        if (ctx->hidden.androidio.assetFileDescriptorRef) {
+            jobject inputStream = (jobject)ctx->hidden.androidio.assetFileDescriptorRef;
+            jmethodID mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
+                    "close", "()V");
+            (*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
+            (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.assetFileDescriptorRef);
+            if (Android_JNI_ExceptionOccurred(false)) {
+                result = -1;
+            }
+        }
+        else {
+            jobject inputStream = (jobject)ctx->hidden.androidio.inputStreamRef;
+
+            // inputStream.close();
+            jmethodID mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
+                    "close", "()V");
+            (*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
+            (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.inputStreamRef);
+            (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.readableByteChannelRef);
+            if (Android_JNI_ExceptionOccurred(false)) {
+                result = -1;
+            }
+        }
+
+        if (release) {
+            SDL_FreeRW(ctx);
+        }
+    }
+
+    LocalReferenceHolder_Cleanup(&refs);
+    return result;
+}
+
+
+Sint64 Android_JNI_FileSize(SDL_RWops* ctx)
+{
+    return ctx->hidden.androidio.size;
+}
+
+Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
+{
+    if (ctx->hidden.androidio.assetFileDescriptorRef) {
+        switch (whence) {
+            case RW_SEEK_SET:
+                if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH*/ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size;
+                offset += ctx->hidden.androidio.offset;
+                break;
+            case RW_SEEK_CUR:
+                offset += ctx->hidden.androidio.position;
+                if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH*/ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size;
+                offset += ctx->hidden.androidio.offset;
+                break;
+            case RW_SEEK_END:
+                offset = ctx->hidden.androidio.offset + ctx->hidden.androidio.size + offset;
+                break;
+            default:
+                return SDL_SetError("Unknown value for 'whence'");
+        }
+        whence = SEEK_SET;
+
+        off_t ret = lseek(ctx->hidden.androidio.fd, (off_t)offset, SEEK_SET);
+        if (ret == -1) return -1;
+        ctx->hidden.androidio.position = ret - ctx->hidden.androidio.offset;
+    } else {
+        Sint64 newPosition;
+
+        switch (whence) {
+            case RW_SEEK_SET:
+                newPosition = offset;
+                break;
+            case RW_SEEK_CUR:
+                newPosition = ctx->hidden.androidio.position + offset;
+                break;
+            case RW_SEEK_END:
+                newPosition = ctx->hidden.androidio.size + offset;
+                break;
+            default:
+                return SDL_SetError("Unknown value for 'whence'");
+        }
+
+        /* Validate the new position */
+        if (newPosition < 0) {
+            return SDL_Error(SDL_EFSEEK);
+        }
+        if (newPosition > ctx->hidden.androidio.size) {
+            newPosition = ctx->hidden.androidio.size;
+        }
+
+        Sint64 movement = newPosition - ctx->hidden.androidio.position;
+        if (movement > 0) {
+            unsigned char buffer[4096];
+
+            // The easy case where we're seeking forwards
+            while (movement > 0) {
+                Sint64 amount = sizeof (buffer);
+                if (amount > movement) {
+                    amount = movement;
+                }
+                size_t result = Android_JNI_FileRead(ctx, buffer, 1, amount);
+                if (result <= 0) {
+                    // Failed to read/skip the required amount, so fail
+                    return -1;
+                }
+
+                movement -= result;
+            }
+
+        } else if (movement < 0) {
+            // We can't seek backwards so we have to reopen the file and seek
+            // forwards which obviously isn't very efficient
+            Internal_Android_JNI_FileClose(ctx, false);
+            Internal_Android_JNI_FileOpen(ctx);
+            Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
+        }
+    }
+
+    return ctx->hidden.androidio.position;
+
+}
+
+int Android_JNI_FileClose(SDL_RWops* ctx)
+{
+    return Internal_Android_JNI_FileClose(ctx, true);
+}
+
+// returns a new global reference which needs to be released later
+static jobject Android_JNI_GetSystemServiceObject(const char* name)
+{
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+    JNIEnv* env = Android_JNI_GetEnv();
+    jobject retval = NULL;
+
+    if (!LocalReferenceHolder_Init(&refs, env)) {
+        LocalReferenceHolder_Cleanup(&refs);
+        return NULL;
+    }
+
+    jstring service = (*env)->NewStringUTF(env, name);
+
+    jmethodID mid;
+
+    mid = (*env)->GetStaticMethodID(env, mActivityClass, "getContext", "()Landroid/content/Context;");
+    jobject context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
+
+    mid = (*env)->GetMethodID(env, mActivityClass, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;");
+    jobject manager = (*env)->CallObjectMethod(env, context, mid, service);
+
+    (*env)->DeleteLocalRef(env, service);
+
+    retval = manager ? (*env)->NewGlobalRef(env, manager) : NULL;
+    LocalReferenceHolder_Cleanup(&refs);
+    return retval;
+}
+
+#define SETUP_CLIPBOARD(error) \
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__); \
+    JNIEnv* env = Android_JNI_GetEnv(); \
+    if (!LocalReferenceHolder_Init(&refs, env)) { \
+        LocalReferenceHolder_Cleanup(&refs); \
+        return error; \
+    } \
+    jobject clipboard = Android_JNI_GetSystemServiceObject("clipboard"); \
+    if (!clipboard) { \
+        LocalReferenceHolder_Cleanup(&refs); \
+        return error; \
+    }
+
+#define CLEANUP_CLIPBOARD() \
+    LocalReferenceHolder_Cleanup(&refs);
+
+int Android_JNI_SetClipboardText(const char* text)
+{
+    SETUP_CLIPBOARD(-1)
+
+    jmethodID mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, clipboard), "setText", "(Ljava/lang/CharSequence;)V");
+    jstring string = (*env)->NewStringUTF(env, text);
+    (*env)->CallVoidMethod(env, clipboard, mid, string);
+    (*env)->DeleteGlobalRef(env, clipboard);
+    (*env)->DeleteLocalRef(env, string);
+
+    CLEANUP_CLIPBOARD();
+
+    return 0;
+}
+
+char* Android_JNI_GetClipboardText()
+{
+    SETUP_CLIPBOARD(SDL_strdup(""))
+
+    jmethodID mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, clipboard), "getText", "()Ljava/lang/CharSequence;");
+    jobject sequence = (*env)->CallObjectMethod(env, clipboard, mid);
+    (*env)->DeleteGlobalRef(env, clipboard);
+    if (sequence) {
+        mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, sequence), "toString", "()Ljava/lang/String;");
+        jstring string = (jstring)((*env)->CallObjectMethod(env, sequence, mid));
+        const char* utf = (*env)->GetStringUTFChars(env, string, 0);
+        if (utf) {
+            char* text = SDL_strdup(utf);
+            (*env)->ReleaseStringUTFChars(env, string, utf);
+
+            CLEANUP_CLIPBOARD();
+
+            return text;
+        }
+    }
+
+    CLEANUP_CLIPBOARD();    
+
+    return SDL_strdup("");
+}
+
+SDL_bool Android_JNI_HasClipboardText()
+{
+    SETUP_CLIPBOARD(SDL_FALSE)
+
+    jmethodID mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, clipboard), "hasText", "()Z");
+    jboolean has = (*env)->CallBooleanMethod(env, clipboard, mid);
+    (*env)->DeleteGlobalRef(env, clipboard);
+
+    CLEANUP_CLIPBOARD();
+    
+    return has ? SDL_TRUE : SDL_FALSE;
+}
+
+
+// returns 0 on success or -1 on error (others undefined then)
+// returns truthy or falsy value in plugged, charged and battery
+// returns the value in seconds and percent or -1 if not available
+int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent)
+{
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+    JNIEnv* env = Android_JNI_GetEnv();
+    if (!LocalReferenceHolder_Init(&refs, env)) {
+        LocalReferenceHolder_Cleanup(&refs);
+        return -1;
+    }
+
+    jmethodID mid;
+
+    mid = (*env)->GetStaticMethodID(env, mActivityClass, "getContext", "()Landroid/content/Context;");
+    jobject context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
+
+    jstring action = (*env)->NewStringUTF(env, "android.intent.action.BATTERY_CHANGED");
+
+    jclass cls = (*env)->FindClass(env, "android/content/IntentFilter");
+
+    mid = (*env)->GetMethodID(env, cls, "<init>", "(Ljava/lang/String;)V");
+    jobject filter = (*env)->NewObject(env, cls, mid, action);
+
+    (*env)->DeleteLocalRef(env, action);
+
+    mid = (*env)->GetMethodID(env, mActivityClass, "registerReceiver", "(Landroid/content/BroadcastReceiver;Landroid/content/IntentFilter;)Landroid/content/Intent;");
+    jobject intent = (*env)->CallObjectMethod(env, context, mid, NULL, filter);
+
+    (*env)->DeleteLocalRef(env, filter);
+
+    cls = (*env)->GetObjectClass(env, intent);
+
+    jstring iname;
+    jmethodID imid = (*env)->GetMethodID(env, cls, "getIntExtra", "(Ljava/lang/String;I)I");
+
+#define GET_INT_EXTRA(var, key) \
+    iname = (*env)->NewStringUTF(env, key); \
+    int var = (*env)->CallIntMethod(env, intent, imid, iname, -1); \
+    (*env)->DeleteLocalRef(env, iname);
+
+    jstring bname;
+    jmethodID bmid = (*env)->GetMethodID(env, cls, "getBooleanExtra", "(Ljava/lang/String;Z)Z");
+
+#define GET_BOOL_EXTRA(var, key) \
+    bname = (*env)->NewStringUTF(env, key); \
+    int var = (*env)->CallBooleanMethod(env, intent, bmid, bname, JNI_FALSE); \
+    (*env)->DeleteLocalRef(env, bname);
+
+    if (plugged) {
+        GET_INT_EXTRA(plug, "plugged") // == BatteryManager.EXTRA_PLUGGED (API 5)
+        if (plug == -1) {
+            LocalReferenceHolder_Cleanup(&refs);
+            return -1;
+        }
+        // 1 == BatteryManager.BATTERY_PLUGGED_AC
+        // 2 == BatteryManager.BATTERY_PLUGGED_USB
+        *plugged = (0 < plug) ? 1 : 0;
+    }
+
+    if (charged) {
+        GET_INT_EXTRA(status, "status") // == BatteryManager.EXTRA_STATUS (API 5)
+        if (status == -1) {
+            LocalReferenceHolder_Cleanup(&refs);
+            return -1;
+        }
+        // 5 == BatteryManager.BATTERY_STATUS_FULL
+        *charged = (status == 5) ? 1 : 0;
+    }
+
+    if (battery) {
+        GET_BOOL_EXTRA(present, "present") // == BatteryManager.EXTRA_PRESENT (API 5)
+        *battery = present ? 1 : 0;
+    }
+
+    if (seconds) {
+        *seconds = -1; // not possible
+    }
+
+    if (percent) {
+        GET_INT_EXTRA(level, "level") // == BatteryManager.EXTRA_LEVEL (API 5)
+        GET_INT_EXTRA(scale, "scale") // == BatteryManager.EXTRA_SCALE (API 5)
+        if ((level == -1) || (scale == -1)) {
+            LocalReferenceHolder_Cleanup(&refs);
+            return -1;
+        }
+        *percent = level * 100 / scale;
+    }
+
+    (*env)->DeleteLocalRef(env, intent);
+
+    LocalReferenceHolder_Cleanup(&refs);
+    return 0;
+}
+
+// sends message to be handled on the UI event dispatch thread
+int Android_JNI_SendMessage(int command, int param)
+{
+    JNIEnv *env = Android_JNI_GetEnv();
+    if (!env) {
+        return -1;
+    }
+    jmethodID mid = (*env)->GetStaticMethodID(env, mActivityClass, "sendMessage", "(II)Z");
+    if (!mid) {
+        return -1;
+    }
+    jboolean success = (*env)->CallStaticBooleanMethod(env, mActivityClass, mid, command, param);
+    return success ? 0 : -1;
+}
+
+void Android_JNI_ShowTextInput(SDL_Rect *inputRect)
+{
+    JNIEnv *env = Android_JNI_GetEnv();
+    if (!env) {
+        return;
+    }
+
+    jmethodID mid = (*env)->GetStaticMethodID(env, mActivityClass, "showTextInput", "(IIII)Z");
+    if (!mid) {
+        return;
+    }
+    (*env)->CallStaticBooleanMethod(env, mActivityClass, mid,
+                               inputRect->x,
+                               inputRect->y,
+                               inputRect->w,
+                               inputRect->h );
+}
+
+void Android_JNI_HideTextInput()
+{
+    // has to match Activity constant
+    const int COMMAND_TEXTEDIT_HIDE = 3;
+    Android_JNI_SendMessage(COMMAND_TEXTEDIT_HIDE, 0);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Functions exposed to SDL applications in SDL_system.h
+//
+
+void *SDL_AndroidGetJNIEnv()
+{
+    return Android_JNI_GetEnv();
+}
+
+
+
+void *SDL_AndroidGetActivity()
+{
+    /* See SDL_system.h for caveats on using this function. */
+
+    jmethodID mid;
+
+    JNIEnv *env = Android_JNI_GetEnv();
+    if (!env) {
+        return NULL;
+    }
+
+    // return SDLActivity.getContext();
+    mid = (*env)->GetStaticMethodID(env, mActivityClass,
+            "getContext","()Landroid/content/Context;");
+    return (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
+}
+
+const char * SDL_AndroidGetInternalStoragePath()
+{
+    static char *s_AndroidInternalFilesPath = NULL;
+
+    if (!s_AndroidInternalFilesPath) {
+        struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+        jmethodID mid;
+        jobject context;
+        jobject fileObject;
+        jstring pathString;
+        const char *path;
+
+        JNIEnv *env = Android_JNI_GetEnv();
+        if (!LocalReferenceHolder_Init(&refs, env)) {
+            LocalReferenceHolder_Cleanup(&refs);
+            return NULL;
+        }
+
+        // context = SDLActivity.getContext();
+        mid = (*env)->GetStaticMethodID(env, mActivityClass,
+                "getContext","()Landroid/content/Context;");
+        context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
+
+        // fileObj = context.getFilesDir();
+        mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
+                "getFilesDir", "()Ljava/io/File;");
+        fileObject = (*env)->CallObjectMethod(env, context, mid);
+        if (!fileObject) {
+            SDL_SetError("Couldn't get internal directory");
+            LocalReferenceHolder_Cleanup(&refs);
+            return NULL;
+        }
+
+        // path = fileObject.getAbsolutePath();
+        mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
+                "getAbsolutePath", "()Ljava/lang/String;");
+        pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);
+
+        path = (*env)->GetStringUTFChars(env, pathString, NULL);
+        s_AndroidInternalFilesPath = SDL_strdup(path);
+        (*env)->ReleaseStringUTFChars(env, pathString, path);
+
+        LocalReferenceHolder_Cleanup(&refs);
+    }
+    return s_AndroidInternalFilesPath;
+}
+
+int SDL_AndroidGetExternalStorageState()
+{
+    struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+    jmethodID mid;
+    jclass cls;
+    jstring stateString;
+    const char *state;
+    int stateFlags;
+
+    JNIEnv *env = Android_JNI_GetEnv();
+    if (!LocalReferenceHolder_Init(&refs, env)) {
+        LocalReferenceHolder_Cleanup(&refs);
+        return 0;
+    }
+
+    cls = (*env)->FindClass(env, "android/os/Environment");
+    mid = (*env)->GetStaticMethodID(env, cls,
+            "getExternalStorageState", "()Ljava/lang/String;");
+    stateString = (jstring)(*env)->CallStaticObjectMethod(env, cls, mid);
+
+    state = (*env)->GetStringUTFChars(env, stateString, NULL);
+
+    // Print an info message so people debugging know the storage state
+    __android_log_print(ANDROID_LOG_INFO, "SDL", "external storage state: %s", state);
+
+    if (SDL_strcmp(state, "mounted") == 0) {
+        stateFlags = SDL_ANDROID_EXTERNAL_STORAGE_READ |
+                     SDL_ANDROID_EXTERNAL_STORAGE_WRITE;
+    } else if (SDL_strcmp(state, "mounted_ro") == 0) {
+        stateFlags = SDL_ANDROID_EXTERNAL_STORAGE_READ;
+    } else {
+        stateFlags = 0;
+    }
+    (*env)->ReleaseStringUTFChars(env, stateString, state);
+
+    LocalReferenceHolder_Cleanup(&refs);
+    return stateFlags;
+}
+
+const char * SDL_AndroidGetExternalStoragePath()
+{
+    static char *s_AndroidExternalFilesPath = NULL;
+
+    if (!s_AndroidExternalFilesPath) {
+        struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
+        jmethodID mid;
+        jobject context;
+        jobject fileObject;
+        jstring pathString;
+        const char *path;
+
+        JNIEnv *env = Android_JNI_GetEnv();
+        if (!LocalReferenceHolder_Init(&refs, env)) {
+            LocalReferenceHolder_Cleanup(&refs);
+            return NULL;
+        }
+
+        // context = SDLActivity.getContext();
+        mid = (*env)->GetStaticMethodID(env, mActivityClass,
+                "getContext","()Landroid/content/Context;");
+        context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
+
+        // fileObj = context.getExternalFilesDir();
+        mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
+                "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
+        fileObject = (*env)->CallObjectMethod(env, context, mid, NULL);
+        if (!fileObject) {
+            SDL_SetError("Couldn't get external directory");
+            LocalReferenceHolder_Cleanup(&refs);
+            return NULL;
+        }
+
+        // path = fileObject.getAbsolutePath();
+        mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
+                "getAbsolutePath", "()Ljava/lang/String;");
+        pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);
+
+        path = (*env)->GetStringUTFChars(env, pathString, NULL);
+        s_AndroidExternalFilesPath = SDL_strdup(path);
+        (*env)->ReleaseStringUTFChars(env, pathString, path);
+
+        LocalReferenceHolder_Cleanup(&refs);
+    }
+    return s_AndroidExternalFilesPath;
+}
+
+#endif /* __ANDROID__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
+
diff --git a/src/core/android/SDL_android.h b/src/core/android/SDL_android.h
new file mode 100644
index 0000000..973f588
--- /dev/null
+++ b/src/core/android/SDL_android.h
@@ -0,0 +1,79 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+#include "SDL_rect.h"
+
+/* Interface from the SDL library into the Android Java activity */
+extern SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion, int red, int green, int blue, int alpha, int buffer, int depth, int stencil, int buffers, int samples);
+extern SDL_bool Android_JNI_DeleteContext(void);
+extern void Android_JNI_SwapWindow();
+extern void Android_JNI_SetActivityTitle(const char *title);
+extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]);
+extern void Android_JNI_ShowTextInput(SDL_Rect *inputRect);
+extern void Android_JNI_HideTextInput();
+
+/* Audio support */
+extern int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames);
+extern void* Android_JNI_GetAudioBuffer();
+extern void Android_JNI_WriteAudioBuffer();
+extern void Android_JNI_CloseAudioDevice();
+
+#include "SDL_rwops.h"
+
+int Android_JNI_FileOpen(SDL_RWops* ctx, const char* fileName, const char* mode);
+Sint64 Android_JNI_FileSize(SDL_RWops* ctx);
+Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence);
+size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer, size_t size, size_t maxnum);
+size_t Android_JNI_FileWrite(SDL_RWops* ctx, const void* buffer, size_t size, size_t num);
+int Android_JNI_FileClose(SDL_RWops* ctx);
+
+/* Clipboard support */
+int Android_JNI_SetClipboardText(const char* text);
+char* Android_JNI_GetClipboardText();
+SDL_bool Android_JNI_HasClipboardText();
+
+/* Power support */
+int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent);
+
+/* Threads */
+#include <jni.h>
+JNIEnv *Android_JNI_GetEnv(void);
+int Android_JNI_SetupThread(void);
+
+/* Generic messages */
+int Android_JNI_SendMessage(int command, int param);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/core/windows/SDL_windows.c b/src/core/windows/SDL_windows.c
new file mode 100644
index 0000000..e69d257
--- /dev/null
+++ b/src/core/windows/SDL_windows.c
@@ -0,0 +1,67 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef __WIN32__
+
+#include "SDL_error.h"
+#include "SDL_windows.h"
+#include "SDL_assert.h"
+
+#include <objbase.h>  /* for CoInitialize/CoUninitialize */
+
+/* Sets an error message based on GetLastError() */
+int
+WIN_SetError(const char *prefix)
+{
+    TCHAR buffer[1024];
+    char *message;
+    FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
+                  buffer, SDL_arraysize(buffer), NULL);
+    message = WIN_StringToUTF8(buffer);
+    SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
+    SDL_free(message);
+    return -1;
+}
+
+HRESULT
+WIN_CoInitialize(void)
+{
+    const HRESULT hr = CoInitialize(NULL);
+
+    /* S_FALSE means success, but someone else already initialized. */
+    /* You still need to call CoUninitialize in this case! */
+    if (hr == S_FALSE) {
+        return S_OK;
+    }
+
+    return hr;
+}
+
+void
+WIN_CoUninitialize(void)
+{
+    CoUninitialize();
+}
+
+#endif /* __WIN32__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/core/windows/SDL_windows.h b/src/core/windows/SDL_windows.h
new file mode 100644
index 0000000..440c387
--- /dev/null
+++ b/src/core/windows/SDL_windows.h
@@ -0,0 +1,55 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* This is an include file for windows.h with the SDL build settings */
+
+#ifndef _INCLUDED_WINDOWS_H
+#define _INCLUDED_WINDOWS_H
+
+#define WIN32_LEAN_AND_MEAN
+#define STRICT
+#ifndef UNICODE
+#define UNICODE 1
+#endif
+#undef _WIN32_WINNT
+#define _WIN32_WINNT  0x501   /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
+
+#include <windows.h>
+
+/* Routines to convert from UTF8 to native Windows text */
+#if UNICODE
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
+#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#else
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1))
+#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#endif
+
+/* Sets an error message based on GetLastError(). Always return -1. */
+extern int WIN_SetError(const char *prefix);
+
+/* Wrap up the oddities of CoInitialize() into a common function. */
+extern HRESULT WIN_CoInitialize(void);
+extern void WIN_CoUninitialize(void);
+
+#endif /* _INCLUDED_WINDOWS_H */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/cpuinfo/SDL_cpuinfo.c b/src/cpuinfo/SDL_cpuinfo.c
new file mode 100644
index 0000000..3054985
--- /dev/null
+++ b/src/cpuinfo/SDL_cpuinfo.c
@@ -0,0 +1,635 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* CPU feature detection for SDL */
+
+#include "SDL_cpuinfo.h"
+
+#ifdef HAVE_SYSCONF
+#include <unistd.h>
+#endif
+#ifdef HAVE_SYSCTLBYNAME
+#include <sys/types.h>
+#include <sys/sysctl.h>
+#endif
+#if defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))
+#include <sys/sysctl.h>         /* For AltiVec check */
+#elif defined(__OpenBSD__) && defined(__powerpc__)
+#include <sys/param.h>
+#include <sys/sysctl.h> /* For AltiVec check */
+#include <machine/cpu.h>
+#elif SDL_ALTIVEC_BLITTERS && HAVE_SETJMP
+#include <signal.h>
+#include <setjmp.h>
+#endif
+#ifdef __WIN32__
+#include "../core/windows/SDL_windows.h"
+#endif
+
+#define CPU_HAS_RDTSC   0x00000001
+#define CPU_HAS_ALTIVEC 0x00000002
+#define CPU_HAS_MMX     0x00000004
+#define CPU_HAS_3DNOW   0x00000008
+#define CPU_HAS_SSE     0x00000010
+#define CPU_HAS_SSE2    0x00000020
+#define CPU_HAS_SSE3    0x00000040
+#define CPU_HAS_SSE41   0x00000100
+#define CPU_HAS_SSE42   0x00000200
+
+#if SDL_ALTIVEC_BLITTERS && HAVE_SETJMP && !__MACOSX__ && !__OpenBSD__
+/* This is the brute force way of detecting instruction sets...
+   the idea is borrowed from the libmpeg2 library - thanks!
+ */
+static jmp_buf jmpbuf;
+static void
+illegal_instruction(int sig)
+{
+    longjmp(jmpbuf, 1);
+}
+#endif /* HAVE_SETJMP */
+
+static __inline__ int
+CPU_haveCPUID(void)
+{
+    int has_CPUID = 0;
+/* *INDENT-OFF* */
+#if defined(__GNUC__) && defined(i386)
+    __asm__ (
+"        pushfl                      # Get original EFLAGS             \n"
+"        popl    %%eax                                                 \n"
+"        movl    %%eax,%%ecx                                           \n"
+"        xorl    $0x200000,%%eax     # Flip ID bit in EFLAGS           \n"
+"        pushl   %%eax               # Save new EFLAGS value on stack  \n"
+"        popfl                       # Replace current EFLAGS value    \n"
+"        pushfl                      # Get new EFLAGS                  \n"
+"        popl    %%eax               # Store new EFLAGS in EAX         \n"
+"        xorl    %%ecx,%%eax         # Can not toggle ID bit,          \n"
+"        jz      1f                  # Processor=80486                 \n"
+"        movl    $1,%0               # We have CPUID support           \n"
+"1:                                                                    \n"
+    : "=m" (has_CPUID)
+    :
+    : "%eax", "%ecx"
+    );
+#elif defined(__GNUC__) && defined(__x86_64__)
+/* Technically, if this is being compiled under __x86_64__ then it has 
+CPUid by definition.  But it's nice to be able to prove it.  :)      */
+    __asm__ (
+"        pushfq                      # Get original EFLAGS             \n"
+"        popq    %%rax                                                 \n"
+"        movq    %%rax,%%rcx                                           \n"
+"        xorl    $0x200000,%%eax     # Flip ID bit in EFLAGS           \n"
+"        pushq   %%rax               # Save new EFLAGS value on stack  \n"
+"        popfq                       # Replace current EFLAGS value    \n"
+"        pushfq                      # Get new EFLAGS                  \n"
+"        popq    %%rax               # Store new EFLAGS in EAX         \n"
+"        xorl    %%ecx,%%eax         # Can not toggle ID bit,          \n"
+"        jz      1f                  # Processor=80486                 \n"
+"        movl    $1,%0               # We have CPUID support           \n"
+"1:                                                                    \n"
+    : "=m" (has_CPUID)
+    :
+    : "%rax", "%rcx"
+    );
+#elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)
+    __asm {
+        pushfd                      ; Get original EFLAGS
+        pop     eax
+        mov     ecx, eax
+        xor     eax, 200000h        ; Flip ID bit in EFLAGS
+        push    eax                 ; Save new EFLAGS value on stack
+        popfd                       ; Replace current EFLAGS value
+        pushfd                      ; Get new EFLAGS
+        pop     eax                 ; Store new EFLAGS in EAX
+        xor     eax, ecx            ; Can not toggle ID bit,
+        jz      done                ; Processor=80486
+        mov     has_CPUID,1         ; We have CPUID support
+done:
+    }
+#elif defined(__sun) && defined(__i386)
+    __asm (
+"       pushfl                 \n"
+"       popl    %eax           \n"
+"       movl    %eax,%ecx      \n"
+"       xorl    $0x200000,%eax \n"
+"       pushl   %eax           \n"
+"       popfl                  \n"
+"       pushfl                 \n"
+"       popl    %eax           \n"
+"       xorl    %ecx,%eax      \n"
+"       jz      1f             \n"
+"       movl    $1,-8(%ebp)    \n"
+"1:                            \n"
+    );
+#elif defined(__sun) && defined(__amd64)
+    __asm (
+"       pushfq                 \n"
+"       popq    %rax           \n"
+"       movq    %rax,%rcx      \n"
+"       xorl    $0x200000,%eax \n"
+"       pushq   %rax           \n"
+"       popfq                  \n"
+"       pushfq                 \n"
+"       popq    %rax           \n"
+"       xorl    %ecx,%eax      \n"
+"       jz      1f             \n"
+"       movl    $1,-8(%rbp)    \n"
+"1:                            \n"
+    );
+#endif
+/* *INDENT-ON* */
+    return has_CPUID;
+}
+
+#if defined(__GNUC__) && defined(i386)
+#define cpuid(func, a, b, c, d) \
+    __asm__ __volatile__ ( \
+"        pushl %%ebx        \n" \
+"        cpuid              \n" \
+"        movl %%ebx, %%esi  \n" \
+"        popl %%ebx         \n" : \
+            "=a" (a), "=S" (b), "=c" (c), "=d" (d) : "a" (func))
+#elif defined(__GNUC__) && defined(__x86_64__)
+#define cpuid(func, a, b, c, d) \
+    __asm__ __volatile__ ( \
+"        pushq %%rbx        \n" \
+"        cpuid              \n" \
+"        movq %%rbx, %%rsi  \n" \
+"        popq %%rbx         \n" : \
+            "=a" (a), "=S" (b), "=c" (c), "=d" (d) : "a" (func))
+#elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)
+#define cpuid(func, a, b, c, d) \
+    __asm { \
+        __asm mov eax, func \
+        __asm cpuid \
+        __asm mov a, eax \
+        __asm mov b, ebx \
+        __asm mov c, ecx \
+        __asm mov d, edx \
+    }
+#else
+#define cpuid(func, a, b, c, d) \
+    a = b = c = d = 0
+#endif
+
+static __inline__ int
+CPU_getCPUIDFeatures(void)
+{
+    int features = 0;
+    int a, b, c, d;
+
+    cpuid(0, a, b, c, d);
+    if (a >= 1) {
+        cpuid(1, a, b, c, d);
+        features = d;
+    }
+    return features;
+}
+
+static __inline__ int
+CPU_haveRDTSC(void)
+{
+    if (CPU_haveCPUID()) {
+        return (CPU_getCPUIDFeatures() & 0x00000010);
+    }
+    return 0;
+}
+
+static __inline__ int
+CPU_haveAltiVec(void)
+{
+    volatile int altivec = 0;
+#if (defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && defined(__powerpc__))
+#ifdef __OpenBSD__
+    int selectors[2] = { CTL_MACHDEP, CPU_ALTIVEC };
+#else
+    int selectors[2] = { CTL_HW, HW_VECTORUNIT };
+#endif
+    int hasVectorUnit = 0;
+    size_t length = sizeof(hasVectorUnit);
+    int error = sysctl(selectors, 2, &hasVectorUnit, &length, NULL, 0);
+    if (0 == error)
+        altivec = (hasVectorUnit != 0);
+#elif SDL_ALTIVEC_BLITTERS && HAVE_SETJMP
+    void (*handler) (int sig);
+    handler = signal(SIGILL, illegal_instruction);
+    if (setjmp(jmpbuf) == 0) {
+        asm volatile ("mtspr 256, %0\n\t" "vand %%v0, %%v0, %%v0"::"r" (-1));
+        altivec = 1;
+    }
+    signal(SIGILL, handler);
+#endif
+    return altivec;
+}
+
+static __inline__ int
+CPU_haveMMX(void)
+{
+    if (CPU_haveCPUID()) {
+        return (CPU_getCPUIDFeatures() & 0x00800000);
+    }
+    return 0;
+}
+
+static __inline__ int
+CPU_have3DNow(void)
+{
+    if (CPU_haveCPUID()) {
+        int a, b, c, d;
+
+        cpuid(0x80000000, a, b, c, d);
+        if (a >= 0x80000001) {
+            cpuid(0x80000001, a, b, c, d);
+            return (d & 0x80000000);
+        }
+    }
+    return 0;
+}
+
+static __inline__ int
+CPU_haveSSE(void)
+{
+    if (CPU_haveCPUID()) {
+        return (CPU_getCPUIDFeatures() & 0x02000000);
+    }
+    return 0;
+}
+
+static __inline__ int
+CPU_haveSSE2(void)
+{
+    if (CPU_haveCPUID()) {
+        return (CPU_getCPUIDFeatures() & 0x04000000);
+    }
+    return 0;
+}
+
+static __inline__ int
+CPU_haveSSE3(void)
+{
+    if (CPU_haveCPUID()) {
+        int a, b, c, d;
+
+        cpuid(0, a, b, c, d);
+        if (a >= 1) {
+            cpuid(1, a, b, c, d);
+            return (c & 0x00000001);
+        }
+    }
+    return 0;
+}
+
+static __inline__ int
+CPU_haveSSE41(void)
+{
+    if (CPU_haveCPUID()) {
+        int a, b, c, d;
+
+        cpuid(1, a, b, c, d);
+        if (a >= 1) {
+            cpuid(1, a, b, c, d);
+            return (c & 0x00080000);
+        }
+    }
+    return 0;
+}
+
+static __inline__ int
+CPU_haveSSE42(void)
+{
+    if (CPU_haveCPUID()) {
+        int a, b, c, d;
+
+        cpuid(1, a, b, c, d);
+        if (a >= 1) {
+            cpuid(1, a, b, c, d);
+            return (c & 0x00100000);
+        }
+    }
+    return 0;
+}
+
+static int SDL_CPUCount = 0;
+
+int
+SDL_GetCPUCount(void)
+{
+    if (!SDL_CPUCount) {
+#if defined(HAVE_SYSCONF) && defined(_SC_NPROCESSORS_ONLN)
+        if (SDL_CPUCount <= 0) {
+            SDL_CPUCount = (int)sysconf(_SC_NPROCESSORS_ONLN);
+        }
+#endif
+#ifdef HAVE_SYSCTLBYNAME
+        if (SDL_CPUCount <= 0) {
+            size_t size = sizeof(SDL_CPUCount);
+            sysctlbyname("hw.ncpu", &SDL_CPUCount, &size, NULL, 0);
+        }
+#endif
+#ifdef __WIN32__
+        if (SDL_CPUCount <= 0) {
+            SYSTEM_INFO info;
+            GetSystemInfo(&info);
+            SDL_CPUCount = info.dwNumberOfProcessors;
+        }
+#endif
+        /* There has to be at least 1, right? :) */
+        if (SDL_CPUCount <= 0) {
+            SDL_CPUCount = 1;
+        }
+    }
+    return SDL_CPUCount;
+}
+
+/* Oh, such a sweet sweet trick, just not very useful. :) */
+static const char *
+SDL_GetCPUType(void)
+{
+    static char SDL_CPUType[13];
+
+    if (!SDL_CPUType[0]) {
+        int i = 0;
+        int a, b, c, d;
+
+        if (CPU_haveCPUID()) {
+            cpuid(0x00000000, a, b, c, d);
+            SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
+            SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
+            SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
+            SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
+            SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8;
+            SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8;
+            SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8;
+            SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8;
+            SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8;
+            SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8;
+            SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8;
+            SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8;
+        }
+        if (!SDL_CPUType[0]) {
+            SDL_strlcpy(SDL_CPUType, "Unknown", sizeof(SDL_CPUType));
+        }
+    }
+    return SDL_CPUType;
+}
+
+
+#ifdef TEST_MAIN  /* !!! FIXME: only used for test at the moment. */
+static const char *
+SDL_GetCPUName(void)
+{
+    static char SDL_CPUName[48];
+
+    if (!SDL_CPUName[0]) {
+        int i = 0;
+        int a, b, c, d;
+
+        if (CPU_haveCPUID()) {
+            cpuid(0x80000000, a, b, c, d);
+            if (a >= 0x80000004) {
+                cpuid(0x80000002, a, b, c, d);
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                cpuid(0x80000003, a, b, c, d);
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                cpuid(0x80000004, a, b, c, d);
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+                SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8;
+            }
+        }
+        if (!SDL_CPUName[0]) {
+            SDL_strlcpy(SDL_CPUName, "Unknown", sizeof(SDL_CPUName));
+        }
+    }
+    return SDL_CPUName;
+}
+#endif
+
+int
+SDL_GetCPUCacheLineSize(void)
+{
+    const char *cpuType = SDL_GetCPUType();
+
+    if (SDL_strcmp(cpuType, "GenuineIntel") == 0) {
+        int a, b, c, d;
+
+        cpuid(0x00000001, a, b, c, d);
+        return (((b >> 8) & 0xff) * 8);
+    } else if (SDL_strcmp(cpuType, "AuthenticAMD") == 0) {
+        int a, b, c, d;
+
+        cpuid(0x80000005, a, b, c, d);
+        return (c & 0xff);
+    } else {
+        /* Just make a guess here... */
+        return SDL_CACHELINE_SIZE;
+    }
+}
+
+static Uint32 SDL_CPUFeatures = 0xFFFFFFFF;
+
+static Uint32
+SDL_GetCPUFeatures(void)
+{
+    if (SDL_CPUFeatures == 0xFFFFFFFF) {
+        SDL_CPUFeatures = 0;
+        if (CPU_haveRDTSC()) {
+            SDL_CPUFeatures |= CPU_HAS_RDTSC;
+        }
+        if (CPU_haveAltiVec()) {
+            SDL_CPUFeatures |= CPU_HAS_ALTIVEC;
+        }
+        if (CPU_haveMMX()) {
+            SDL_CPUFeatures |= CPU_HAS_MMX;
+        }
+        if (CPU_have3DNow()) {
+            SDL_CPUFeatures |= CPU_HAS_3DNOW;
+        }
+        if (CPU_haveSSE()) {
+            SDL_CPUFeatures |= CPU_HAS_SSE;
+        }
+        if (CPU_haveSSE2()) {
+            SDL_CPUFeatures |= CPU_HAS_SSE2;
+        }
+        if (CPU_haveSSE3()) {
+            SDL_CPUFeatures |= CPU_HAS_SSE3;
+        }
+        if (CPU_haveSSE41()) {
+            SDL_CPUFeatures |= CPU_HAS_SSE41;
+        }
+        if (CPU_haveSSE42()) {
+            SDL_CPUFeatures |= CPU_HAS_SSE42;
+        }
+    }
+    return SDL_CPUFeatures;
+}
+
+SDL_bool
+SDL_HasRDTSC(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_RDTSC) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_HasAltiVec(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_ALTIVEC) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_HasMMX(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_MMX) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_Has3DNow(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_3DNOW) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_HasSSE(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_SSE) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_HasSSE2(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_SSE2) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_HasSSE3(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_SSE3) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_HasSSE41(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_SSE41) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_HasSSE42(void)
+{
+    if (SDL_GetCPUFeatures() & CPU_HAS_SSE42) {
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+#ifdef TEST_MAIN
+
+#include <stdio.h>
+
+int
+main()
+{
+    printf("CPU count: %d\n", SDL_GetCPUCount());
+    printf("CPU type: %s\n", SDL_GetCPUType());
+    printf("CPU name: %s\n", SDL_GetCPUName());
+    printf("CacheLine size: %d\n", SDL_GetCPUCacheLineSize());
+    printf("RDTSC: %d\n", SDL_HasRDTSC());
+    printf("Altivec: %d\n", SDL_HasAltiVec());
+    printf("MMX: %d\n", SDL_HasMMX());
+    printf("3DNow: %d\n", SDL_Has3DNow());
+    printf("SSE: %d\n", SDL_HasSSE());
+    printf("SSE2: %d\n", SDL_HasSSE2());
+    printf("SSE3: %d\n", SDL_HasSSE3());
+    printf("SSE4.1: %d\n", SDL_HasSSE41());
+    printf("SSE4.2: %d\n", SDL_HasSSE42());
+    return 0;
+}
+
+#endif /* TEST_MAIN */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_clipboardevents.c b/src/events/SDL_clipboardevents.c
new file mode 100644
index 0000000..99ead8f
--- /dev/null
+++ b/src/events/SDL_clipboardevents.c
@@ -0,0 +1,46 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Clipboard event handling code for SDL */
+
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+#include "SDL_clipboardevents_c.h"
+
+
+int
+SDL_SendClipboardUpdate(void)
+{
+    int posted;
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_CLIPBOARDUPDATE) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = SDL_CLIPBOARDUPDATE;
+
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_clipboardevents_c.h b/src/events/SDL_clipboardevents_c.h
new file mode 100644
index 0000000..4f320f0
--- /dev/null
+++ b/src/events/SDL_clipboardevents_c.h
@@ -0,0 +1,30 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_clipboardevents_c_h
+#define _SDL_clipboardevents_c_h
+
+extern int SDL_SendClipboardUpdate(void);
+
+#endif /* _SDL_clipboardevents_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_dropevents.c b/src/events/SDL_dropevents.c
new file mode 100644
index 0000000..1ce2f1c
--- /dev/null
+++ b/src/events/SDL_dropevents.c
@@ -0,0 +1,46 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Drag and drop event handling code for SDL */
+
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+#include "SDL_dropevents_c.h"
+
+
+int
+SDL_SendDropFile(const char *file)
+{
+    int posted;
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = SDL_DROPFILE;
+        event.drop.file = SDL_strdup(file);
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_dropevents_c.h b/src/events/SDL_dropevents_c.h
new file mode 100644
index 0000000..d658e44
--- /dev/null
+++ b/src/events/SDL_dropevents_c.h
@@ -0,0 +1,30 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_dropevents_c_h
+#define _SDL_dropevents_c_h
+
+extern int SDL_SendDropFile(const char *file);
+
+#endif /* _SDL_dropevents_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_events.c b/src/events/SDL_events.c
new file mode 100644
index 0000000..06cb0f2
--- /dev/null
+++ b/src/events/SDL_events.c
@@ -0,0 +1,642 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* General event handling code for SDL */
+
+#include "SDL.h"
+#include "SDL_events.h"
+#include "SDL_syswm.h"
+#include "SDL_thread.h"
+#include "SDL_events_c.h"
+#include "../timer/SDL_timer_c.h"
+#if !SDL_JOYSTICK_DISABLED
+#include "../joystick/SDL_joystick_c.h"
+#endif
+#include "../video/SDL_sysvideo.h"
+
+/* An arbitrary limit so we don't have unbounded growth */
+#define SDL_MAX_QUEUED_EVENTS   65535
+
+/* Public data -- the event filter */
+SDL_EventFilter SDL_EventOK = NULL;
+void *SDL_EventOKParam;
+
+typedef struct SDL_EventWatcher {
+    SDL_EventFilter callback;
+    void *userdata;
+    struct SDL_EventWatcher *next;
+} SDL_EventWatcher;
+
+static SDL_EventWatcher *SDL_event_watchers = NULL;
+
+typedef struct {
+    Uint32 bits[8];
+} SDL_DisabledEventBlock;
+
+static SDL_DisabledEventBlock *SDL_disabled_events[256];
+static Uint32 SDL_userevents = SDL_USEREVENT;
+
+/* Private data -- event queue */
+typedef struct _SDL_EventEntry
+{
+    SDL_Event event;
+    SDL_SysWMmsg msg;
+    struct _SDL_EventEntry *prev;
+    struct _SDL_EventEntry *next;
+} SDL_EventEntry;
+
+typedef struct _SDL_SysWMEntry
+{
+    SDL_SysWMmsg msg;
+    struct _SDL_SysWMEntry *next;
+} SDL_SysWMEntry;
+
+static struct
+{
+    SDL_mutex *lock;
+    volatile SDL_bool active;
+    volatile int count;
+    SDL_EventEntry *head;
+    SDL_EventEntry *tail;
+    SDL_EventEntry *free;
+    SDL_SysWMEntry *wmmsg_used;
+    SDL_SysWMEntry *wmmsg_free;
+} SDL_EventQ = { NULL, SDL_TRUE };
+
+
+static __inline__ SDL_bool
+SDL_ShouldPollJoystick()
+{
+#if !SDL_JOYSTICK_DISABLED
+    if ((!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] ||
+         SDL_JoystickEventState(SDL_QUERY)) &&
+        SDL_PrivateJoystickNeedsPolling()) {
+        return SDL_TRUE;
+    }
+#endif
+    return SDL_FALSE;
+}
+
+/* Public functions */
+
+void
+SDL_StopEventLoop(void)
+{
+    int i;
+    SDL_EventEntry *entry;
+    SDL_SysWMEntry *wmmsg;
+
+    if (SDL_EventQ.lock) {
+        SDL_LockMutex(SDL_EventQ.lock);
+    }
+
+    SDL_EventQ.active = SDL_FALSE;
+
+    /* Clean out EventQ */
+    for (entry = SDL_EventQ.head; entry; ) {
+        SDL_EventEntry *next = entry->next;
+        SDL_free(entry);
+        entry = next;
+    }
+    for (entry = SDL_EventQ.free; entry; ) {
+        SDL_EventEntry *next = entry->next;
+        SDL_free(entry);
+        entry = next;
+    }
+    for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; ) {
+        SDL_SysWMEntry *next = wmmsg->next;
+        SDL_free(wmmsg);
+        wmmsg = next;
+    }
+    for (wmmsg = SDL_EventQ.wmmsg_free; wmmsg; ) {
+        SDL_SysWMEntry *next = wmmsg->next;
+        SDL_free(wmmsg);
+        wmmsg = next;
+    }
+    SDL_EventQ.count = 0;
+    SDL_EventQ.head = NULL;
+    SDL_EventQ.tail = NULL;
+    SDL_EventQ.free = NULL;
+    SDL_EventQ.wmmsg_used = NULL;
+    SDL_EventQ.wmmsg_free = NULL;
+
+    /* Clear disabled event state */
+    for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) {
+        if (SDL_disabled_events[i]) {
+            SDL_free(SDL_disabled_events[i]);
+            SDL_disabled_events[i] = NULL;
+        }
+    }
+
+    while (SDL_event_watchers) {
+        SDL_EventWatcher *tmp = SDL_event_watchers;
+        SDL_event_watchers = tmp->next;
+        SDL_free(tmp);
+    }
+    SDL_EventOK = NULL;
+
+    if (SDL_EventQ.lock) {
+        SDL_UnlockMutex(SDL_EventQ.lock);
+        SDL_DestroyMutex(SDL_EventQ.lock);
+        SDL_EventQ.lock = NULL;
+    }
+}
+
+/* This function (and associated calls) may be called more than once */
+int
+SDL_StartEventLoop(void)
+{
+    /* We'll leave the event queue alone, since we might have gotten
+       some important events at launch (like SDL_DROPFILE)
+
+       FIXME: Does this introduce any other bugs with events at startup?
+     */
+
+    /* Create the lock and set ourselves active */
+#if !SDL_THREADS_DISABLED
+    if (!SDL_EventQ.lock) {
+        SDL_EventQ.lock = SDL_CreateMutex();
+    }
+    if (SDL_EventQ.lock == NULL) {
+        return (-1);
+    }
+#endif /* !SDL_THREADS_DISABLED */
+
+    /* Process most event types */
+    SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
+    SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
+    SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
+
+    SDL_EventQ.active = SDL_TRUE;
+
+    return (0);
+}
+
+
+/* Add an event to the event queue -- called with the queue locked */
+static int
+SDL_AddEvent(SDL_Event * event)
+{
+    SDL_EventEntry *entry;
+
+    if (SDL_EventQ.count >= SDL_MAX_QUEUED_EVENTS) {
+        SDL_SetError("Event queue is full (%d events)", SDL_EventQ.count);
+        return 0;
+    }
+
+    if (SDL_EventQ.free == NULL) {
+        entry = (SDL_EventEntry *)SDL_malloc(sizeof(*entry));
+        if (!entry) {
+            return 0;
+        }
+    } else {
+        entry = SDL_EventQ.free;
+        SDL_EventQ.free = entry->next;
+    }
+
+    entry->event = *event;
+    if (event->type == SDL_SYSWMEVENT) {
+        entry->msg = *event->syswm.msg;
+        entry->event.syswm.msg = &entry->msg;
+    }
+
+    if (SDL_EventQ.tail) {
+        SDL_EventQ.tail->next = entry;
+        entry->prev = SDL_EventQ.tail;
+        SDL_EventQ.tail = entry;
+        entry->next = NULL;
+    } else {
+        SDL_assert(!SDL_EventQ.head);
+        SDL_EventQ.head = entry;
+        SDL_EventQ.tail = entry;
+        entry->prev = NULL;
+        entry->next = NULL;
+    }
+    ++SDL_EventQ.count;
+
+    return 1;
+}
+
+/* Remove an event from the queue -- called with the queue locked */
+static void
+SDL_CutEvent(SDL_EventEntry *entry)
+{
+    if (entry->prev) {
+        entry->prev->next = entry->next;
+    }
+    if (entry->next) {
+        entry->next->prev = entry->prev;
+    }
+
+    if (entry == SDL_EventQ.head) {
+        SDL_assert(entry->prev == NULL);
+        SDL_EventQ.head = entry->next;
+    }
+    if (entry == SDL_EventQ.tail) {
+        SDL_assert(entry->next == NULL);
+        SDL_EventQ.tail = entry->prev;
+    }
+
+    entry->next = SDL_EventQ.free;
+    SDL_EventQ.free = entry;
+    SDL_assert(SDL_EventQ.count > 0);
+    --SDL_EventQ.count;
+}
+
+/* Lock the event queue, take a peep at it, and unlock it */
+int
+SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
+               Uint32 minType, Uint32 maxType)
+{
+    int i, used;
+
+    /* Don't look after we've quit */
+    if (!SDL_EventQ.active) {
+        /* We get a few spurious events at shutdown, so don't warn then */
+        if (action != SDL_ADDEVENT) {
+            SDL_SetError("The event system has been shut down");
+        }
+        return (-1);
+    }
+    /* Lock the event queue */
+    used = 0;
+    if (!SDL_EventQ.lock || SDL_LockMutex(SDL_EventQ.lock) == 0) {
+        if (action == SDL_ADDEVENT) {
+            for (i = 0; i < numevents; ++i) {
+                used += SDL_AddEvent(&events[i]);
+            }
+        } else {
+            SDL_EventEntry *entry, *next;
+            SDL_SysWMEntry *wmmsg, *wmmsg_next;
+            SDL_Event tmpevent;
+            Uint32 type;
+
+            /* If 'events' is NULL, just see if they exist */
+            if (events == NULL) {
+                action = SDL_PEEKEVENT;
+                numevents = 1;
+                events = &tmpevent;
+            }
+
+            /* Clean out any used wmmsg data
+               FIXME: Do we want to retain the data for some period of time?
+             */
+            for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; wmmsg = wmmsg_next) {
+                wmmsg_next = wmmsg->next;
+                wmmsg->next = SDL_EventQ.wmmsg_free;
+                SDL_EventQ.wmmsg_free = wmmsg;
+            }
+            SDL_EventQ.wmmsg_used = NULL;
+
+            for (entry = SDL_EventQ.head; entry && used < numevents; entry = next) {
+                next = entry->next;
+                type = entry->event.type;
+                if (minType <= type && type <= maxType) {
+                    events[used] = entry->event;
+                    if (entry->event.type == SDL_SYSWMEVENT) {
+                        /* We need to copy the wmmsg somewhere safe.
+                           For now we'll guarantee it's valid at least until
+                           the next call to SDL_PeepEvents()
+                         */
+                        SDL_SysWMEntry *wmmsg;
+                        if (SDL_EventQ.wmmsg_free) {
+                            wmmsg = SDL_EventQ.wmmsg_free;
+                            SDL_EventQ.wmmsg_free = wmmsg->next;
+                        } else {
+                            wmmsg = (SDL_SysWMEntry *)SDL_malloc(sizeof(*wmmsg));
+                        }
+                        wmmsg->msg = *entry->event.syswm.msg;
+                        wmmsg->next = SDL_EventQ.wmmsg_used;
+                        SDL_EventQ.wmmsg_used = wmmsg;
+                        events[used].syswm.msg = &wmmsg->msg;
+                    }
+                    ++used;
+
+                    if (action == SDL_GETEVENT) {
+                        SDL_CutEvent(entry);
+                    }
+                }
+            }
+        }
+        SDL_UnlockMutex(SDL_EventQ.lock);
+    } else {
+        return SDL_SetError("Couldn't lock event queue");
+    }
+    return (used);
+}
+
+SDL_bool
+SDL_HasEvent(Uint32 type)
+{
+    return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0);
+}
+
+SDL_bool
+SDL_HasEvents(Uint32 minType, Uint32 maxType)
+{
+    return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0);
+}
+
+void
+SDL_FlushEvent(Uint32 type)
+{
+    SDL_FlushEvents(type, type);
+}
+
+void
+SDL_FlushEvents(Uint32 minType, Uint32 maxType)
+{
+    /* Don't look after we've quit */
+    if (!SDL_EventQ.active) {
+        return;
+    }
+
+    /* Make sure the events are current */
+#if 0
+    /* Actually, we can't do this since we might be flushing while processing
+       a resize event, and calling this might trigger further resize events.
+    */
+    SDL_PumpEvents();
+#endif
+
+    /* Lock the event queue */
+    if (SDL_LockMutex(SDL_EventQ.lock) == 0) {
+        SDL_EventEntry *entry, *next;
+        Uint32 type;
+        for (entry = SDL_EventQ.head; entry; entry = next) {
+            next = entry->next;
+            type = entry->event.type;
+            if (minType <= type && type <= maxType) {
+                SDL_CutEvent(entry);
+            }
+        }
+        SDL_UnlockMutex(SDL_EventQ.lock);
+    }
+}
+
+/* Run the system dependent event loops */
+void
+SDL_PumpEvents(void)
+{
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+
+    /* Get events from the video subsystem */
+    if (_this) {
+        _this->PumpEvents(_this);
+    }
+#if !SDL_JOYSTICK_DISABLED
+    /* Check for joystick state change */
+    if (SDL_ShouldPollJoystick()) {
+        SDL_JoystickUpdate();
+    }
+#endif
+}
+
+/* Public functions */
+
+int
+SDL_PollEvent(SDL_Event * event)
+{
+    return SDL_WaitEventTimeout(event, 0);
+}
+
+int
+SDL_WaitEvent(SDL_Event * event)
+{
+    return SDL_WaitEventTimeout(event, -1);
+}
+
+int
+SDL_WaitEventTimeout(SDL_Event * event, int timeout)
+{
+    Uint32 expiration = 0;
+
+    if (timeout > 0)
+        expiration = SDL_GetTicks() + timeout;
+
+    for (;;) {
+        SDL_PumpEvents();
+        switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
+        case -1:
+            return 0;
+        case 1:
+            return 1;
+        case 0:
+            if (timeout == 0) {
+                /* Polling and no events, just return */
+                return 0;
+            }
+            if (timeout > 0 && ((int) (SDL_GetTicks() - expiration) >= 0)) {
+                /* Timeout expired and no events */
+                return 0;
+            }
+            SDL_Delay(10);
+            break;
+        }
+    }
+}
+
+int
+SDL_PushEvent(SDL_Event * event)
+{
+    SDL_EventWatcher *curr;
+
+    event->common.timestamp = SDL_GetTicks();
+
+    if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) {
+        return 0;
+    }
+
+    for (curr = SDL_event_watchers; curr; curr = curr->next) {
+        curr->callback(curr->userdata, event);
+    }
+
+    if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) {
+        return -1;
+    }
+
+    SDL_GestureProcessEvent(event);
+
+    return 1;
+}
+
+void
+SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
+{
+    /* Set filter and discard pending events */
+    SDL_EventOK = NULL;
+    SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
+    SDL_EventOKParam = userdata;
+    SDL_EventOK = filter;
+}
+
+SDL_bool
+SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)
+{
+    if (filter) {
+        *filter = SDL_EventOK;
+    }
+    if (userdata) {
+        *userdata = SDL_EventOKParam;
+    }
+    return SDL_EventOK ? SDL_TRUE : SDL_FALSE;
+}
+
+/* FIXME: This is not thread-safe yet */
+void
+SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
+{
+    SDL_EventWatcher *watcher;
+
+    watcher = (SDL_EventWatcher *)SDL_malloc(sizeof(*watcher));
+    if (!watcher) {
+        /* Uh oh... */
+        return;
+    }
+    watcher->callback = filter;
+    watcher->userdata = userdata;
+    watcher->next = SDL_event_watchers;
+    SDL_event_watchers = watcher;
+}
+
+/* FIXME: This is not thread-safe yet */
+void
+SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
+{
+    SDL_EventWatcher *prev = NULL;
+    SDL_EventWatcher *curr;
+
+    for (curr = SDL_event_watchers; curr; prev = curr, curr = curr->next) {
+        if (curr->callback == filter && curr->userdata == userdata) {
+            if (prev) {
+                prev->next = curr->next;
+            } else {
+                SDL_event_watchers = curr->next;
+            }
+            SDL_free(curr);
+            break;
+        }
+    }
+}
+
+void
+SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
+{
+    if (SDL_LockMutex(SDL_EventQ.lock) == 0) {
+        SDL_EventEntry *entry, *next;
+        for (entry = SDL_EventQ.head; entry; entry = next) {
+            next = entry->next;
+            if (!filter(userdata, &entry->event)) {
+                SDL_CutEvent(entry);
+            }
+        }
+        SDL_UnlockMutex(SDL_EventQ.lock);
+    }
+}
+
+Uint8
+SDL_EventState(Uint32 type, int state)
+{
+    Uint8 current_state;
+    Uint8 hi = ((type >> 8) & 0xff);
+    Uint8 lo = (type & 0xff);
+
+    if (SDL_disabled_events[hi] &&
+        (SDL_disabled_events[hi]->bits[lo/32] & (1 << (lo&31)))) {
+        current_state = SDL_DISABLE;
+    } else {
+        current_state = SDL_ENABLE;
+    }
+
+    if (state != current_state)
+    {
+        switch (state) {
+        case SDL_DISABLE:
+            /* Disable this event type and discard pending events */
+            if (!SDL_disabled_events[hi]) {
+                SDL_disabled_events[hi] = (SDL_DisabledEventBlock*) SDL_calloc(1, sizeof(SDL_DisabledEventBlock));
+                if (!SDL_disabled_events[hi]) {
+                    /* Out of memory, nothing we can do... */
+                    break;
+                }
+            }
+            SDL_disabled_events[hi]->bits[lo/32] |= (1 << (lo&31));
+            SDL_FlushEvent(type);
+            break;
+        case SDL_ENABLE:
+            SDL_disabled_events[hi]->bits[lo/32] &= ~(1 << (lo&31));
+            break;
+        default:
+            /* Querying state... */
+            break;
+        }
+    }
+
+    return current_state;
+}
+
+Uint32
+SDL_RegisterEvents(int numevents)
+{
+    Uint32 event_base;
+
+    if ((numevents > 0) && (SDL_userevents+numevents <= SDL_LASTEVENT)) {
+        event_base = SDL_userevents;
+        SDL_userevents += numevents;
+    } else {
+        event_base = (Uint32)-1;
+    }
+    return event_base;
+}
+
+int
+SDL_SendAppEvent(SDL_EventType eventType)
+{
+    int posted;
+
+    posted = 0;
+    if (SDL_GetEventState(eventType) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = eventType;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
+}
+
+int
+SDL_SendSysWMEvent(SDL_SysWMmsg * message)
+{
+    int posted;
+
+    posted = 0;
+    if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
+        SDL_Event event;
+        SDL_memset(&event, 0, sizeof(event));
+        event.type = SDL_SYSWMEVENT;
+        event.syswm.msg = message;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    /* Update internal event state */
+    return (posted);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_events_c.h b/src/events/SDL_events_c.h
new file mode 100644
index 0000000..f365ee3
--- /dev/null
+++ b/src/events/SDL_events_c.h
@@ -0,0 +1,50 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_events.c */
+#include "SDL_events.h"
+#include "SDL_thread.h"
+#include "SDL_clipboardevents_c.h"
+#include "SDL_dropevents_c.h"
+#include "SDL_gesture_c.h"
+#include "SDL_keyboard_c.h"
+#include "SDL_mouse_c.h"
+#include "SDL_touch_c.h"
+#include "SDL_windowevents_c.h"
+
+/* Start and stop the event processing loop */
+extern int SDL_StartEventLoop(void);
+extern void SDL_StopEventLoop(void);
+extern void SDL_QuitInterrupt(void);
+
+extern int SDL_SendAppEvent(SDL_EventType eventType);
+extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
+
+extern int SDL_QuitInit(void);
+extern int SDL_SendQuit(void);
+extern void SDL_QuitQuit(void);
+
+/* The event filter function */
+extern SDL_EventFilter SDL_EventOK;
+extern void *SDL_EventOKParam;
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_gesture.c b/src/events/SDL_gesture.c
new file mode 100644
index 0000000..e987fcf
--- /dev/null
+++ b/src/events/SDL_gesture.c
@@ -0,0 +1,646 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+/* General mouse handling code for SDL */
+
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+#include "SDL_gesture_c.h"
+
+#if !defined(__PSP__)
+#include <memory.h>
+#endif
+
+#include <string.h>
+#include <stdio.h>
+#include <math.h>
+
+/* TODO: Replace with malloc */
+
+#define MAXPATHSIZE 1024
+
+#define DOLLARNPOINTS 64
+#define DOLLARSIZE 256
+
+#define ENABLE_DOLLAR
+
+#define PHI 0.618033989
+
+typedef struct {
+    float x,y;
+} SDL_FloatPoint;
+
+typedef struct {
+    float length;
+
+    int numPoints;
+    SDL_FloatPoint p[MAXPATHSIZE];
+} SDL_DollarPath;
+
+typedef struct {
+    SDL_FloatPoint path[DOLLARNPOINTS];
+    unsigned long hash;
+} SDL_DollarTemplate;
+
+typedef struct {
+    SDL_TouchID id;
+    SDL_FloatPoint centroid;
+    SDL_DollarPath dollarPath;
+    Uint16 numDownFingers;
+
+    int numDollarTemplates;
+    SDL_DollarTemplate *dollarTemplate;
+
+    SDL_bool recording;
+} SDL_GestureTouch;
+
+SDL_GestureTouch *SDL_gestureTouch;
+int SDL_numGestureTouches = 0;
+SDL_bool recordAll;
+
+#if 0
+static void PrintPath(SDL_FloatPoint *path)
+{
+    int i;
+    printf("Path:");
+    for (i=0; i<DOLLARNPOINTS; i++) {
+        printf(" (%f,%f)",path[i].x,path[i].y);
+    }
+    printf("\n");
+}
+#endif
+
+int SDL_RecordGesture(SDL_TouchID touchId)
+{
+    int i;
+    if (touchId < 0) recordAll = SDL_TRUE;
+    for (i = 0; i < SDL_numGestureTouches; i++) {
+        if ((touchId < 0) || (SDL_gestureTouch[i].id == touchId)) {
+            SDL_gestureTouch[i].recording = SDL_TRUE;
+            if (touchId >= 0)
+                return 1;
+        }
+    }
+    return (touchId < 0);
+}
+
+static unsigned long SDL_HashDollar(SDL_FloatPoint* points)
+{
+    unsigned long hash = 5381;
+    int i;
+    for (i = 0; i < DOLLARNPOINTS; i++) {
+        hash = ((hash<<5) + hash) + (unsigned long)points[i].x;
+        hash = ((hash<<5) + hash) + (unsigned long)points[i].y;
+    }
+    return hash;
+}
+
+
+static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops * src)
+{
+    if (src == NULL) return 0;
+
+
+    //No Longer storing the Hash, rehash on load
+    //if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0;
+
+    if (SDL_RWwrite(src,templ->path,
+                    sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS)
+        return 0;
+
+    return 1;
+}
+
+
+int SDL_SaveAllDollarTemplates(SDL_RWops *src)
+{
+    int i,j,rtrn = 0;
+    for (i = 0; i < SDL_numGestureTouches; i++) {
+        SDL_GestureTouch* touch = &SDL_gestureTouch[i];
+        for (j = 0; j < touch->numDollarTemplates; j++) {
+            rtrn += SaveTemplate(&touch->dollarTemplate[i],src);
+        }
+    }
+    return rtrn;
+}
+
+int SDL_SaveDollarTemplate(SDL_GestureID gestureId, SDL_RWops *src)
+{
+    int i,j;
+    for (i = 0; i < SDL_numGestureTouches; i++) {
+        SDL_GestureTouch* touch = &SDL_gestureTouch[i];
+        for (j = 0; j < touch->numDollarTemplates; j++) {
+            if (touch->dollarTemplate[i].hash == gestureId) {
+                return SaveTemplate(&touch->dollarTemplate[i],src);
+            }
+        }
+    }
+    return SDL_SetError("Unknown gestureId");
+}
+
+//path is an already sampled set of points
+//Returns the index of the gesture on success, or -1
+static int SDL_AddDollarGesture_one(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
+{
+    SDL_DollarTemplate* dollarTemplate;
+    SDL_DollarTemplate *templ;
+    int index;
+
+    index = inTouch->numDollarTemplates;
+    dollarTemplate =
+        (SDL_DollarTemplate *)SDL_realloc(inTouch->dollarTemplate,
+                                          (index + 1) *
+                                          sizeof(SDL_DollarTemplate));
+    if (!dollarTemplate) {
+        return SDL_OutOfMemory();
+    }
+    inTouch->dollarTemplate = dollarTemplate;
+
+    templ = &inTouch->dollarTemplate[index];
+    SDL_memcpy(templ->path, path, DOLLARNPOINTS*sizeof(SDL_FloatPoint));
+    templ->hash = SDL_HashDollar(templ->path);
+    inTouch->numDollarTemplates++;
+
+    return index;
+}
+
+static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
+{
+    int index = -1;
+    int i = 0;
+    if (inTouch == NULL) {
+        if (SDL_numGestureTouches == 0) return -1;
+        for (i = 0; i < SDL_numGestureTouches; i++) {
+            inTouch = &SDL_gestureTouch[i];
+            index = SDL_AddDollarGesture_one(inTouch, path);
+            if (index < 0)
+                return -1;
+        }
+        // Use the index of the last one added.
+        return index;
+    } else {
+        return SDL_AddDollarGesture_one(inTouch, path);
+    }
+    return -1;
+}
+
+int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
+{
+    int i,loaded = 0;
+    SDL_GestureTouch *touch = NULL;
+    if (src == NULL) return 0;
+    if (touchId >= 0) {
+        for (i = 0; i < SDL_numGestureTouches; i++)
+            if (SDL_gestureTouch[i].id == touchId)
+                touch = &SDL_gestureTouch[i];
+        if (touch == NULL) return -1;
+    }
+
+    while (1) {
+        SDL_DollarTemplate templ;
+
+        if (SDL_RWread(src,templ.path,sizeof(templ.path[0]),DOLLARNPOINTS) <
+           DOLLARNPOINTS) break;
+
+        if (touchId >= 0) {
+            //printf("Adding loaded gesture to 1 touch\n");
+            if (SDL_AddDollarGesture(touch, templ.path) >= 0)
+                loaded++;
+        }
+        else {
+            //printf("Adding to: %i touches\n",SDL_numGestureTouches);
+            for (i = 0; i < SDL_numGestureTouches; i++) {
+                touch = &SDL_gestureTouch[i];
+                //printf("Adding loaded gesture to + touches\n");
+                //TODO: What if this fails?
+                SDL_AddDollarGesture(touch,templ.path);
+            }
+            loaded++;
+        }
+    }
+
+    return loaded;
+}
+
+
+static float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float ang)
+{
+    //  SDL_FloatPoint p[DOLLARNPOINTS];
+    float dist = 0;
+    SDL_FloatPoint p;
+    int i;
+    for (i = 0; i < DOLLARNPOINTS; i++) {
+        p.x = (float)(points[i].x * SDL_cos(ang) - points[i].y * SDL_sin(ang));
+        p.y = (float)(points[i].x * SDL_sin(ang) + points[i].y * SDL_cos(ang));
+        dist += (float)(SDL_sqrt((p.x-templ[i].x)*(p.x-templ[i].x)+
+                                 (p.y-templ[i].y)*(p.y-templ[i].y)));
+    }
+    return dist/DOLLARNPOINTS;
+
+}
+
+static float bestDollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ)
+{
+    //------------BEGIN DOLLAR BLACKBOX----------------//
+    //-TRANSLATED DIRECTLY FROM PSUDEO-CODE AVAILABLE AT-//
+    //-"http://depts.washington.edu/aimgroup/proj/dollar/"-//
+    double ta = -M_PI/4;
+    double tb = M_PI/4;
+    double dt = M_PI/90;
+    float x1 = (float)(PHI*ta + (1-PHI)*tb);
+    float f1 = dollarDifference(points,templ,x1);
+    float x2 = (float)((1-PHI)*ta + PHI*tb);
+    float f2 = dollarDifference(points,templ,x2);
+    while (SDL_fabs(ta-tb) > dt) {
+        if (f1 < f2) {
+            tb = x2;
+            x2 = x1;
+            f2 = f1;
+            x1 = (float)(PHI*ta + (1-PHI)*tb);
+            f1 = dollarDifference(points,templ,x1);
+        }
+        else {
+            ta = x1;
+            x1 = x2;
+            f1 = f2;
+            x2 = (float)((1-PHI)*ta + PHI*tb);
+            f2 = dollarDifference(points,templ,x2);
+        }
+    }
+    /*
+      if (f1 <= f2)
+          printf("Min angle (x1): %f\n",x1);
+      else if (f1 >  f2)
+          printf("Min angle (x2): %f\n",x2);
+    */
+    return SDL_min(f1,f2);
+}
+
+//DollarPath contains raw points, plus (possibly) the calculated length
+static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
+{
+    int i;
+    float interval;
+    float dist;
+    int numPoints = 0;
+    SDL_FloatPoint centroid;
+    float xmin,xmax,ymin,ymax;
+    float ang;
+    float w,h;
+    float length = path->length;
+
+    //Calculate length if it hasn't already been done
+    if (length <= 0) {
+        for (i=1;i < path->numPoints; i++) {
+            float dx = path->p[i  ].x - path->p[i-1].x;
+            float dy = path->p[i  ].y - path->p[i-1].y;
+            length += (float)(SDL_sqrt(dx*dx+dy*dy));
+        }
+    }
+
+    //Resample
+    interval = length/(DOLLARNPOINTS - 1);
+    dist = interval;
+
+    centroid.x = 0;centroid.y = 0;
+
+    //printf("(%f,%f)\n",path->p[path->numPoints-1].x,path->p[path->numPoints-1].y);
+    for (i = 1; i < path->numPoints; i++) {
+        float d = (float)(SDL_sqrt((path->p[i-1].x-path->p[i].x)*(path->p[i-1].x-path->p[i].x)+
+                                   (path->p[i-1].y-path->p[i].y)*(path->p[i-1].y-path->p[i].y)));
+        //printf("d = %f dist = %f/%f\n",d,dist,interval);
+        while (dist + d > interval) {
+            points[numPoints].x = path->p[i-1].x +
+                ((interval-dist)/d)*(path->p[i].x-path->p[i-1].x);
+            points[numPoints].y = path->p[i-1].y +
+                ((interval-dist)/d)*(path->p[i].y-path->p[i-1].y);
+            centroid.x += points[numPoints].x;
+            centroid.y += points[numPoints].y;
+            numPoints++;
+
+            dist -= interval;
+        }
+        dist += d;
+    }
+    if (numPoints < DOLLARNPOINTS-1) {
+        SDL_SetError("ERROR: NumPoints = %i\n",numPoints);
+        return 0;
+    }
+    //copy the last point
+    points[DOLLARNPOINTS-1] = path->p[path->numPoints-1];
+    numPoints = DOLLARNPOINTS;
+
+    centroid.x /= numPoints;
+    centroid.y /= numPoints;
+
+    //printf("Centroid (%f,%f)",centroid.x,centroid.y);
+    //Rotate Points so point 0 is left of centroid and solve for the bounding box
+    xmin = centroid.x;
+    xmax = centroid.x;
+    ymin = centroid.y;
+    ymax = centroid.y;
+
+    ang = (float)(SDL_atan2(centroid.y - points[0].y,
+                            centroid.x - points[0].x));
+
+    for (i = 0; i<numPoints; i++) {
+        float px = points[i].x;
+        float py = points[i].y;
+        points[i].x = (float)((px - centroid.x)*SDL_cos(ang) -
+                              (py - centroid.y)*SDL_sin(ang) + centroid.x);
+        points[i].y = (float)((px - centroid.x)*SDL_sin(ang) +
+                              (py - centroid.y)*SDL_cos(ang) + centroid.y);
+
+
+        if (points[i].x < xmin) xmin = points[i].x;
+        if (points[i].x > xmax) xmax = points[i].x;
+        if (points[i].y < ymin) ymin = points[i].y;
+        if (points[i].y > ymax) ymax = points[i].y;
+    }
+
+    //Scale points to DOLLARSIZE, and translate to the origin
+    w = xmax-xmin;
+    h = ymax-ymin;
+
+    for (i=0; i<numPoints; i++) {
+        points[i].x = (points[i].x - centroid.x)*DOLLARSIZE/w;
+        points[i].y = (points[i].y - centroid.y)*DOLLARSIZE/h;
+    }
+    return numPoints;
+}
+
+static float dollarRecognize(const SDL_DollarPath *path,int *bestTempl,SDL_GestureTouch* touch)
+{
+    SDL_FloatPoint points[DOLLARNPOINTS];
+    int i;
+    float bestDiff = 10000;
+
+    SDL_memset(points, 0, sizeof(points));
+
+    dollarNormalize(path,points);
+
+    //PrintPath(points);
+    *bestTempl = -1;
+    for (i = 0; i < touch->numDollarTemplates; i++) {
+        float diff = bestDollarDifference(points,touch->dollarTemplate[i].path);
+        if (diff < bestDiff) {bestDiff = diff; *bestTempl = i;}
+    }
+    return bestDiff;
+}
+
+int SDL_GestureAddTouch(SDL_TouchID touchId)
+{
+    SDL_GestureTouch *gestureTouch = (SDL_GestureTouch *)SDL_realloc(SDL_gestureTouch,
+                                                                     (SDL_numGestureTouches + 1) *
+                                                                     sizeof(SDL_GestureTouch));
+
+    if (!gestureTouch) {
+        return SDL_OutOfMemory();
+    }
+
+    SDL_gestureTouch = gestureTouch;
+
+    SDL_gestureTouch[SDL_numGestureTouches].numDownFingers = 0;
+    SDL_gestureTouch[SDL_numGestureTouches].id = touchId;
+
+    SDL_gestureTouch[SDL_numGestureTouches].numDollarTemplates = 0;
+
+    SDL_gestureTouch[SDL_numGestureTouches].recording = SDL_FALSE;
+
+    SDL_numGestureTouches++;
+    return 0;
+}
+
+static SDL_GestureTouch * SDL_GetGestureTouch(SDL_TouchID id)
+{
+    int i;
+    for (i = 0; i < SDL_numGestureTouches; i++) {
+        //printf("%i ?= %i\n",SDL_gestureTouch[i].id,id);
+        if (SDL_gestureTouch[i].id == id)
+            return &SDL_gestureTouch[i];
+    }
+    return NULL;
+}
+
+int SDL_SendGestureMulti(SDL_GestureTouch* touch,float dTheta,float dDist)
+{
+    SDL_Event event;
+    event.mgesture.type = SDL_MULTIGESTURE;
+    event.mgesture.touchId = touch->id;
+    event.mgesture.x = touch->centroid.x;
+    event.mgesture.y = touch->centroid.y;
+    event.mgesture.dTheta = dTheta;
+    event.mgesture.dDist = dDist;
+    event.mgesture.numFingers = touch->numDownFingers;
+    return SDL_PushEvent(&event) > 0;
+}
+
+static int SDL_SendGestureDollar(SDL_GestureTouch* touch,
+                          SDL_GestureID gestureId,float error)
+{
+    SDL_Event event;
+    event.dgesture.type = SDL_DOLLARGESTURE;
+    event.dgesture.touchId = touch->id;
+    event.mgesture.x = touch->centroid.x;
+    event.mgesture.y = touch->centroid.y;
+    event.dgesture.gestureId = gestureId;
+    event.dgesture.error = error;
+    //A finger came up to trigger this event.
+    event.dgesture.numFingers = touch->numDownFingers + 1;
+    return SDL_PushEvent(&event) > 0;
+}
+
+
+static int SDL_SendDollarRecord(SDL_GestureTouch* touch,SDL_GestureID gestureId)
+{
+    SDL_Event event;
+    event.dgesture.type = SDL_DOLLARRECORD;
+    event.dgesture.touchId = touch->id;
+    event.dgesture.gestureId = gestureId;
+    return SDL_PushEvent(&event) > 0;
+}
+
+
+void SDL_GestureProcessEvent(SDL_Event* event)
+{
+    float x,y;
+    SDL_FloatPoint path[DOLLARNPOINTS];
+    int index;
+    int i;
+    float pathDx, pathDy;
+    SDL_FloatPoint lastP;
+    SDL_FloatPoint lastCentroid;
+    float lDist;
+    float Dist;
+    float dtheta;
+    float dDist;
+
+    if (event->type == SDL_FINGERMOTION ||
+        event->type == SDL_FINGERDOWN ||
+        event->type == SDL_FINGERUP) {
+        SDL_GestureTouch* inTouch = SDL_GetGestureTouch(event->tfinger.touchId);
+
+        //Shouldn't be possible
+        if (inTouch == NULL) return;
+
+        x = event->tfinger.x;
+        y = event->tfinger.y;
+
+        //Finger Up
+        if (event->type == SDL_FINGERUP) {
+            inTouch->numDownFingers--;
+
+#ifdef ENABLE_DOLLAR
+            if (inTouch->recording) {
+                inTouch->recording = SDL_FALSE;
+                dollarNormalize(&inTouch->dollarPath,path);
+                //PrintPath(path);
+                if (recordAll) {
+                    index = SDL_AddDollarGesture(NULL,path);
+                    for (i = 0; i < SDL_numGestureTouches; i++)
+                        SDL_gestureTouch[i].recording = SDL_FALSE;
+                }
+                else {
+                    index = SDL_AddDollarGesture(inTouch,path);
+                }
+
+                if (index >= 0) {
+                    SDL_SendDollarRecord(inTouch,inTouch->dollarTemplate[index].hash);
+                }
+                else {
+                    SDL_SendDollarRecord(inTouch,-1);
+                }
+            }
+            else {
+                int bestTempl;
+                float error;
+                error = dollarRecognize(&inTouch->dollarPath,
+                                        &bestTempl,inTouch);
+                if (bestTempl >= 0){
+                    //Send Event
+                    unsigned long gestureId = inTouch->dollarTemplate[bestTempl].hash;
+                    SDL_SendGestureDollar(inTouch,gestureId,error);
+                    //printf ("%s\n",);("Dollar error: %f\n",error);
+                }
+            }
+#endif
+            //inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers];
+            if (inTouch->numDownFingers > 0) {
+                inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers+1)-
+                                       x)/inTouch->numDownFingers;
+                inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers+1)-
+                                       y)/inTouch->numDownFingers;
+            }
+        }
+        else if (event->type == SDL_FINGERMOTION) {
+            float dx = event->tfinger.dx;
+            float dy = event->tfinger.dy;
+#ifdef ENABLE_DOLLAR
+            SDL_DollarPath* path = &inTouch->dollarPath;
+            if (path->numPoints < MAXPATHSIZE) {
+                path->p[path->numPoints].x = inTouch->centroid.x;
+                path->p[path->numPoints].y = inTouch->centroid.y;
+                pathDx =
+                    (path->p[path->numPoints].x-path->p[path->numPoints-1].x);
+                pathDy =
+                    (path->p[path->numPoints].y-path->p[path->numPoints-1].y);
+                path->length += (float)SDL_sqrt(pathDx*pathDx + pathDy*pathDy);
+                path->numPoints++;
+            }
+#endif
+            lastP.x = x - dx;
+            lastP.y = y - dy;
+            lastCentroid = inTouch->centroid;
+
+            inTouch->centroid.x += dx/inTouch->numDownFingers;
+            inTouch->centroid.y += dy/inTouch->numDownFingers;
+            //printf("Centrid : (%f,%f)\n",inTouch->centroid.x,inTouch->centroid.y);
+            if (inTouch->numDownFingers > 1) {
+                SDL_FloatPoint lv; //Vector from centroid to last x,y position
+                SDL_FloatPoint v; //Vector from centroid to current x,y position
+                //lv = inTouch->gestureLast[j].cv;
+                lv.x = lastP.x - lastCentroid.x;
+                lv.y = lastP.y - lastCentroid.y;
+                lDist = (float)SDL_sqrt(lv.x*lv.x + lv.y*lv.y);
+                //printf("lDist = %f\n",lDist);
+                v.x = x - inTouch->centroid.x;
+                v.y = y - inTouch->centroid.y;
+                //inTouch->gestureLast[j].cv = v;
+                Dist = (float)SDL_sqrt(v.x*v.x+v.y*v.y);
+                // SDL_cos(dTheta) = (v . lv)/(|v| * |lv|)
+
+                //Normalize Vectors to simplify angle calculation
+                lv.x/=lDist;
+                lv.y/=lDist;
+                v.x/=Dist;
+                v.y/=Dist;
+                dtheta = (float)SDL_atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y);
+
+                dDist = (Dist - lDist);
+                if (lDist == 0) {dDist = 0;dtheta = 0;} //To avoid impossible values
+
+                //inTouch->gestureLast[j].dDist = dDist;
+                //inTouch->gestureLast[j].dtheta = dtheta;
+
+                //printf("dDist = %f, dTheta = %f\n",dDist,dtheta);
+                //gdtheta = gdtheta*.9 + dtheta*.1;
+                //gdDist  =  gdDist*.9 +  dDist*.1
+                //knob.r += dDist/numDownFingers;
+                //knob.ang += dtheta;
+                //printf("thetaSum = %f, distSum = %f\n",gdtheta,gdDist);
+                //printf("id: %i dTheta = %f, dDist = %f\n",j,dtheta,dDist);
+                SDL_SendGestureMulti(inTouch,dtheta,dDist);
+            }
+            else {
+                //inTouch->gestureLast[j].dDist = 0;
+                //inTouch->gestureLast[j].dtheta = 0;
+                //inTouch->gestureLast[j].cv.x = 0;
+                //inTouch->gestureLast[j].cv.y = 0;
+            }
+            //inTouch->gestureLast[j].f.p.x = x;
+            //inTouch->gestureLast[j].f.p.y = y;
+            //break;
+            //pressure?
+        }
+
+        if (event->type == SDL_FINGERDOWN) {
+
+            inTouch->numDownFingers++;
+            inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers - 1)+
+                                   x)/inTouch->numDownFingers;
+            inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers - 1)+
+                                   y)/inTouch->numDownFingers;
+            //printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y,
+            //     inTouch->centroid.x,inTouch->centroid.y);
+
+#ifdef ENABLE_DOLLAR
+            inTouch->dollarPath.length = 0;
+            inTouch->dollarPath.p[0].x = x;
+            inTouch->dollarPath.p[0].y = y;
+            inTouch->dollarPath.numPoints = 1;
+#endif
+        }
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_gesture_c.h b/src/events/SDL_gesture_c.h
new file mode 100644
index 0000000..08ba2e8
--- /dev/null
+++ b/src/events/SDL_gesture_c.h
@@ -0,0 +1,34 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_gesture_c_h
+#define _SDL_gesture_c_h
+
+extern int SDL_GestureAddTouch(SDL_TouchID touchId);
+
+extern void SDL_GestureProcessEvent(SDL_Event* event);
+
+extern int SDL_RecordGesture(SDL_TouchID touchId);
+
+#endif /* _SDL_gesture_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_keyboard.c b/src/events/SDL_keyboard.c
new file mode 100644
index 0000000..a3ed168
--- /dev/null
+++ b/src/events/SDL_keyboard.c
@@ -0,0 +1,1013 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* General keyboard handling code for SDL */
+
+#include "SDL_timer.h"
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+#include "../video/SDL_sysvideo.h"
+
+
+/*#define DEBUG_KEYBOARD*/
+
+/* Global keyboard information */
+
+typedef struct SDL_Keyboard SDL_Keyboard;
+
+struct SDL_Keyboard
+{
+    /* Data common to all keyboards */
+    SDL_Window *focus;
+    Uint16 modstate;
+    Uint8 keystate[SDL_NUM_SCANCODES];
+    SDL_Keycode keymap[SDL_NUM_SCANCODES];
+};
+
+static SDL_Keyboard SDL_keyboard;
+
+static const SDL_Keycode SDL_default_keymap[SDL_NUM_SCANCODES] = {
+    0, 0, 0, 0,
+    'a',
+    'b',
+    'c',
+    'd',
+    'e',
+    'f',
+    'g',
+    'h',
+    'i',
+    'j',
+    'k',
+    'l',
+    'm',
+    'n',
+    'o',
+    'p',
+    'q',
+    'r',
+    's',
+    't',
+    'u',
+    'v',
+    'w',
+    'x',
+    'y',
+    'z',
+    '1',
+    '2',
+    '3',
+    '4',
+    '5',
+    '6',
+    '7',
+    '8',
+    '9',
+    '0',
+    SDLK_RETURN,
+    SDLK_ESCAPE,
+    SDLK_BACKSPACE,
+    SDLK_TAB,
+    SDLK_SPACE,
+    '-',
+    '=',
+    '[',
+    ']',
+    '\\',
+    '#',
+    ';',
+    '\'',
+    '`',
+    ',',
+    '.',
+    '/',
+    SDLK_CAPSLOCK,
+    SDLK_F1,
+    SDLK_F2,
+    SDLK_F3,
+    SDLK_F4,
+    SDLK_F5,
+    SDLK_F6,
+    SDLK_F7,
+    SDLK_F8,
+    SDLK_F9,
+    SDLK_F10,
+    SDLK_F11,
+    SDLK_F12,
+    SDLK_PRINTSCREEN,
+    SDLK_SCROLLLOCK,
+    SDLK_PAUSE,
+    SDLK_INSERT,
+    SDLK_HOME,
+    SDLK_PAGEUP,
+    SDLK_DELETE,
+    SDLK_END,
+    SDLK_PAGEDOWN,
+    SDLK_RIGHT,
+    SDLK_LEFT,
+    SDLK_DOWN,
+    SDLK_UP,
+    SDLK_NUMLOCKCLEAR,
+    SDLK_KP_DIVIDE,
+    SDLK_KP_MULTIPLY,
+    SDLK_KP_MINUS,
+    SDLK_KP_PLUS,
+    SDLK_KP_ENTER,
+    SDLK_KP_1,
+    SDLK_KP_2,
+    SDLK_KP_3,
+    SDLK_KP_4,
+    SDLK_KP_5,
+    SDLK_KP_6,
+    SDLK_KP_7,
+    SDLK_KP_8,
+    SDLK_KP_9,
+    SDLK_KP_0,
+    SDLK_KP_PERIOD,
+    0,
+    SDLK_APPLICATION,
+    SDLK_POWER,
+    SDLK_KP_EQUALS,
+    SDLK_F13,
+    SDLK_F14,
+    SDLK_F15,
+    SDLK_F16,
+    SDLK_F17,
+    SDLK_F18,
+    SDLK_F19,
+    SDLK_F20,
+    SDLK_F21,
+    SDLK_F22,
+    SDLK_F23,
+    SDLK_F24,
+    SDLK_EXECUTE,
+    SDLK_HELP,
+    SDLK_MENU,
+    SDLK_SELECT,
+    SDLK_STOP,
+    SDLK_AGAIN,
+    SDLK_UNDO,
+    SDLK_CUT,
+    SDLK_COPY,
+    SDLK_PASTE,
+    SDLK_FIND,
+    SDLK_MUTE,
+    SDLK_VOLUMEUP,
+    SDLK_VOLUMEDOWN,
+    0, 0, 0,
+    SDLK_KP_COMMA,
+    SDLK_KP_EQUALSAS400,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    SDLK_ALTERASE,
+    SDLK_SYSREQ,
+    SDLK_CANCEL,
+    SDLK_CLEAR,
+    SDLK_PRIOR,
+    SDLK_RETURN2,
+    SDLK_SEPARATOR,
+    SDLK_OUT,
+    SDLK_OPER,
+    SDLK_CLEARAGAIN,
+    SDLK_CRSEL,
+    SDLK_EXSEL,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    SDLK_KP_00,
+    SDLK_KP_000,
+    SDLK_THOUSANDSSEPARATOR,
+    SDLK_DECIMALSEPARATOR,
+    SDLK_CURRENCYUNIT,
+    SDLK_CURRENCYSUBUNIT,
+    SDLK_KP_LEFTPAREN,
+    SDLK_KP_RIGHTPAREN,
+    SDLK_KP_LEFTBRACE,
+    SDLK_KP_RIGHTBRACE,
+    SDLK_KP_TAB,
+    SDLK_KP_BACKSPACE,
+    SDLK_KP_A,
+    SDLK_KP_B,
+    SDLK_KP_C,
+    SDLK_KP_D,
+    SDLK_KP_E,
+    SDLK_KP_F,
+    SDLK_KP_XOR,
+    SDLK_KP_POWER,
+    SDLK_KP_PERCENT,
+    SDLK_KP_LESS,
+    SDLK_KP_GREATER,
+    SDLK_KP_AMPERSAND,
+    SDLK_KP_DBLAMPERSAND,
+    SDLK_KP_VERTICALBAR,
+    SDLK_KP_DBLVERTICALBAR,
+    SDLK_KP_COLON,
+    SDLK_KP_HASH,
+    SDLK_KP_SPACE,
+    SDLK_KP_AT,
+    SDLK_KP_EXCLAM,
+    SDLK_KP_MEMSTORE,
+    SDLK_KP_MEMRECALL,
+    SDLK_KP_MEMCLEAR,
+    SDLK_KP_MEMADD,
+    SDLK_KP_MEMSUBTRACT,
+    SDLK_KP_MEMMULTIPLY,
+    SDLK_KP_MEMDIVIDE,
+    SDLK_KP_PLUSMINUS,
+    SDLK_KP_CLEAR,
+    SDLK_KP_CLEARENTRY,
+    SDLK_KP_BINARY,
+    SDLK_KP_OCTAL,
+    SDLK_KP_DECIMAL,
+    SDLK_KP_HEXADECIMAL,
+    0, 0,
+    SDLK_LCTRL,
+    SDLK_LSHIFT,
+    SDLK_LALT,
+    SDLK_LGUI,
+    SDLK_RCTRL,
+    SDLK_RSHIFT,
+    SDLK_RALT,
+    SDLK_RGUI,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    SDLK_MODE,
+    SDLK_AUDIONEXT,
+    SDLK_AUDIOPREV,
+    SDLK_AUDIOSTOP,
+    SDLK_AUDIOPLAY,
+    SDLK_AUDIOMUTE,
+    SDLK_MEDIASELECT,
+    SDLK_WWW,
+    SDLK_MAIL,
+    SDLK_CALCULATOR,
+    SDLK_COMPUTER,
+    SDLK_AC_SEARCH,
+    SDLK_AC_HOME,
+    SDLK_AC_BACK,
+    SDLK_AC_FORWARD,
+    SDLK_AC_STOP,
+    SDLK_AC_REFRESH,
+    SDLK_AC_BOOKMARKS,
+    SDLK_BRIGHTNESSDOWN,
+    SDLK_BRIGHTNESSUP,
+    SDLK_DISPLAYSWITCH,
+    SDLK_KBDILLUMTOGGLE,
+    SDLK_KBDILLUMDOWN,
+    SDLK_KBDILLUMUP,
+    SDLK_EJECT,
+    SDLK_SLEEP,
+};
+
+static const char *SDL_scancode_names[SDL_NUM_SCANCODES] = {
+    NULL, NULL, NULL, NULL,
+    "A",
+    "B",
+    "C",
+    "D",
+    "E",
+    "F",
+    "G",
+    "H",
+    "I",
+    "J",
+    "K",
+    "L",
+    "M",
+    "N",
+    "O",
+    "P",
+    "Q",
+    "R",
+    "S",
+    "T",
+    "U",
+    "V",
+    "W",
+    "X",
+    "Y",
+    "Z",
+    "1",
+    "2",
+    "3",
+    "4",
+    "5",
+    "6",
+    "7",
+    "8",
+    "9",
+    "0",
+    "Return",
+    "Escape",
+    "Backspace",
+    "Tab",
+    "Space",
+    "-",
+    "=",
+    "[",
+    "]",
+    "\\",
+    "#",
+    ";",
+    "'",
+    "`",
+    ",",
+    ".",
+    "/",
+    "CapsLock",
+    "F1",
+    "F2",
+    "F3",
+    "F4",
+    "F5",
+    "F6",
+    "F7",
+    "F8",
+    "F9",
+    "F10",
+    "F11",
+    "F12",
+    "PrintScreen",
+    "ScrollLock",
+    "Pause",
+    "Insert",
+    "Home",
+    "PageUp",
+    "Delete",
+    "End",
+    "PageDown",
+    "Right",
+    "Left",
+    "Down",
+    "Up",
+    "Numlock",
+    "Keypad /",
+    "Keypad *",
+    "Keypad -",
+    "Keypad +",
+    "Keypad Enter",
+    "Keypad 1",
+    "Keypad 2",
+    "Keypad 3",
+    "Keypad 4",
+    "Keypad 5",
+    "Keypad 6",
+    "Keypad 7",
+    "Keypad 8",
+    "Keypad 9",
+    "Keypad 0",
+    "Keypad .",
+    NULL,
+    "Application",
+    "Power",
+    "Keypad =",
+    "F13",
+    "F14",
+    "F15",
+    "F16",
+    "F17",
+    "F18",
+    "F19",
+    "F20",
+    "F21",
+    "F22",
+    "F23",
+    "F24",
+    "Execute",
+    "Help",
+    "Menu",
+    "Select",
+    "Stop",
+    "Again",
+    "Undo",
+    "Cut",
+    "Copy",
+    "Paste",
+    "Find",
+    "Mute",
+    "VolumeUp",
+    "VolumeDown",
+    NULL, NULL, NULL,
+    "Keypad ,",
+    "Keypad = (AS400)",
+    NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
+    NULL, NULL, NULL, NULL, NULL, NULL,
+    "AltErase",
+    "SysReq",
+    "Cancel",
+    "Clear",
+    "Prior",
+    "Return",
+    "Separator",
+    "Out",
+    "Oper",
+    "Clear / Again",
+    "CrSel",
+    "ExSel",
+    NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
+    "Keypad 00",
+    "Keypad 000",
+    "ThousandsSeparator",
+    "DecimalSeparator",
+    "CurrencyUnit",
+    "CurrencySubUnit",
+    "Keypad (",
+    "Keypad )",
+    "Keypad {",
+    "Keypad }",
+    "Keypad Tab",
+    "Keypad Backspace",
+    "Keypad A",
+    "Keypad B",
+    "Keypad C",
+    "Keypad D",
+    "Keypad E",
+    "Keypad F",
+    "Keypad XOR",
+    "Keypad ^",
+    "Keypad %",
+    "Keypad <",
+    "Keypad >",
+    "Keypad &",
+    "Keypad &&",
+    "Keypad |",
+    "Keypad ||",
+    "Keypad :",
+    "Keypad #",
+    "Keypad Space",
+    "Keypad @",
+    "Keypad !",
+    "Keypad MemStore",
+    "Keypad MemRecall",
+    "Keypad MemClear",
+    "Keypad MemAdd",
+    "Keypad MemSubtract",
+    "Keypad MemMultiply",
+    "Keypad MemDivide",
+    "Keypad +/-",
+    "Keypad Clear",
+    "Keypad ClearEntry",
+    "Keypad Binary",
+    "Keypad Octal",
+    "Keypad Decimal",
+    "Keypad Hexadecimal",
+    NULL, NULL,
+    "Left Ctrl",
+    "Left Shift",
+    "Left Alt",
+    "Left GUI",
+    "Right Ctrl",
+    "Right Shift",
+    "Right Alt",
+    "Right GUI",
+    NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
+    NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
+    NULL,
+    "ModeSwitch",
+    "AudioNext",
+    "AudioPrev",
+    "AudioStop",
+    "AudioPlay",
+    "AudioMute",
+    "MediaSelect",
+    "WWW",
+    "Mail",
+    "Calculator",
+    "Computer",
+    "AC Search",
+    "AC Home",
+    "AC Back",
+    "AC Forward",
+    "AC Stop",
+    "AC Refresh",
+    "AC Bookmarks",
+    "BrightnessDown",
+    "BrightnessUp",
+    "DisplaySwitch",
+    "KBDIllumToggle",
+    "KBDIllumDown",
+    "KBDIllumUp",
+    "Eject",
+    "Sleep",
+};
+
+/* Taken from SDL_iconv() */
+static char *
+SDL_UCS4ToUTF8(Uint32 ch, char *dst)
+{
+    Uint8 *p = (Uint8 *) dst;
+    if (ch <= 0x7F) {
+        *p = (Uint8) ch;
+        ++dst;
+    } else if (ch <= 0x7FF) {
+        p[0] = 0xC0 | (Uint8) ((ch >> 6) & 0x1F);
+        p[1] = 0x80 | (Uint8) (ch & 0x3F);
+        dst += 2;
+    } else if (ch <= 0xFFFF) {
+        p[0] = 0xE0 | (Uint8) ((ch >> 12) & 0x0F);
+        p[1] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+        p[2] = 0x80 | (Uint8) (ch & 0x3F);
+        dst += 3;
+    } else if (ch <= 0x1FFFFF) {
+        p[0] = 0xF0 | (Uint8) ((ch >> 18) & 0x07);
+        p[1] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
+        p[2] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+        p[3] = 0x80 | (Uint8) (ch & 0x3F);
+        dst += 4;
+    } else if (ch <= 0x3FFFFFF) {
+        p[0] = 0xF8 | (Uint8) ((ch >> 24) & 0x03);
+        p[1] = 0x80 | (Uint8) ((ch >> 18) & 0x3F);
+        p[2] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
+        p[3] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+        p[4] = 0x80 | (Uint8) (ch & 0x3F);
+        dst += 5;
+    } else {
+        p[0] = 0xFC | (Uint8) ((ch >> 30) & 0x01);
+        p[1] = 0x80 | (Uint8) ((ch >> 24) & 0x3F);
+        p[2] = 0x80 | (Uint8) ((ch >> 18) & 0x3F);
+        p[3] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
+        p[4] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+        p[5] = 0x80 | (Uint8) (ch & 0x3F);
+        dst += 6;
+    }
+    return dst;
+}
+
+/* Public functions */
+int
+SDL_KeyboardInit(void)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    /* Set the default keymap */
+    SDL_memcpy(keyboard->keymap, SDL_default_keymap, sizeof(SDL_default_keymap));
+    return (0);
+}
+
+void
+SDL_ResetKeyboard(void)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+    SDL_Scancode scancode;
+
+#ifdef DEBUG_KEYBOARD
+    printf("Resetting keyboard\n");
+#endif
+    for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
+        if (keyboard->keystate[scancode] == SDL_PRESSED) {
+            SDL_SendKeyboardKey(SDL_RELEASED, scancode);
+        }
+    }
+}
+
+void
+SDL_GetDefaultKeymap(SDL_Keycode * keymap)
+{
+    SDL_memcpy(keymap, SDL_default_keymap, sizeof(SDL_default_keymap));
+}
+
+void
+SDL_SetKeymap(int start, SDL_Keycode * keys, int length)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    if (start < 0 || start + length > SDL_NUM_SCANCODES) {
+        return;
+    }
+
+    SDL_memcpy(&keyboard->keymap[start], keys, sizeof(*keys) * length);
+}
+
+void
+SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
+{
+    SDL_scancode_names[scancode] = name;
+}
+
+SDL_Window *
+SDL_GetKeyboardFocus(void)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    return keyboard->focus;
+}
+
+void
+SDL_SetKeyboardFocus(SDL_Window * window)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    if (keyboard->focus && !window) {
+        /* We won't get anymore keyboard messages, so reset keyboard state */
+        SDL_ResetKeyboard();
+    }
+
+    /* See if the current window has lost focus */
+    if (keyboard->focus && keyboard->focus != window) {
+        SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_LOST,
+                            0, 0);
+
+        /* Ensures IME compositions are committed */
+        if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
+            SDL_VideoDevice *video = SDL_GetVideoDevice();
+            if (video && video->StopTextInput) {
+                video->StopTextInput(video);
+            }
+        }
+    }
+
+    keyboard->focus = window;
+
+    if (keyboard->focus) {
+        SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED,
+                            0, 0);
+
+        if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
+            SDL_VideoDevice *video = SDL_GetVideoDevice();
+            if (video && video->StartTextInput) {
+                video->StartTextInput(video);
+            }
+        }
+    }
+}
+
+int
+SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+    int posted;
+    Uint16 modstate;
+    Uint32 type;
+    Uint8 repeat;
+
+    if (!scancode) {
+        return 0;
+    }
+#ifdef DEBUG_KEYBOARD
+    printf("The '%s' key has been %s\n", SDL_GetScancodeName(scancode),
+           state == SDL_PRESSED ? "pressed" : "released");
+#endif
+    if (state == SDL_PRESSED) {
+        modstate = keyboard->modstate;
+        switch (scancode) {
+        case SDL_SCANCODE_NUMLOCKCLEAR:
+            keyboard->modstate ^= KMOD_NUM;
+            break;
+        case SDL_SCANCODE_CAPSLOCK:
+            keyboard->modstate ^= KMOD_CAPS;
+            break;
+        case SDL_SCANCODE_LCTRL:
+            keyboard->modstate |= KMOD_LCTRL;
+            break;
+        case SDL_SCANCODE_RCTRL:
+            keyboard->modstate |= KMOD_RCTRL;
+            break;
+        case SDL_SCANCODE_LSHIFT:
+            keyboard->modstate |= KMOD_LSHIFT;
+            break;
+        case SDL_SCANCODE_RSHIFT:
+            keyboard->modstate |= KMOD_RSHIFT;
+            break;
+        case SDL_SCANCODE_LALT:
+            keyboard->modstate |= KMOD_LALT;
+            break;
+        case SDL_SCANCODE_RALT:
+            keyboard->modstate |= KMOD_RALT;
+            break;
+        case SDL_SCANCODE_LGUI:
+            keyboard->modstate |= KMOD_LGUI;
+            break;
+        case SDL_SCANCODE_RGUI:
+            keyboard->modstate |= KMOD_RGUI;
+            break;
+        case SDL_SCANCODE_MODE:
+            keyboard->modstate |= KMOD_MODE;
+            break;
+        default:
+            break;
+        }
+    } else {
+        switch (scancode) {
+        case SDL_SCANCODE_NUMLOCKCLEAR:
+        case SDL_SCANCODE_CAPSLOCK:
+            break;
+        case SDL_SCANCODE_LCTRL:
+            keyboard->modstate &= ~KMOD_LCTRL;
+            break;
+        case SDL_SCANCODE_RCTRL:
+            keyboard->modstate &= ~KMOD_RCTRL;
+            break;
+        case SDL_SCANCODE_LSHIFT:
+            keyboard->modstate &= ~KMOD_LSHIFT;
+            break;
+        case SDL_SCANCODE_RSHIFT:
+            keyboard->modstate &= ~KMOD_RSHIFT;
+            break;
+        case SDL_SCANCODE_LALT:
+            keyboard->modstate &= ~KMOD_LALT;
+            break;
+        case SDL_SCANCODE_RALT:
+            keyboard->modstate &= ~KMOD_RALT;
+            break;
+        case SDL_SCANCODE_LGUI:
+            keyboard->modstate &= ~KMOD_LGUI;
+            break;
+        case SDL_SCANCODE_RGUI:
+            keyboard->modstate &= ~KMOD_RGUI;
+            break;
+        case SDL_SCANCODE_MODE:
+            keyboard->modstate &= ~KMOD_MODE;
+            break;
+        default:
+            break;
+        }
+        modstate = keyboard->modstate;
+    }
+
+    /* Figure out what type of event this is */
+    switch (state) {
+    case SDL_PRESSED:
+        type = SDL_KEYDOWN;
+        break;
+    case SDL_RELEASED:
+        type = SDL_KEYUP;
+        break;
+    default:
+        /* Invalid state -- bail */
+        return 0;
+    }
+
+    /* Drop events that don't change state */
+    repeat = (state && keyboard->keystate[scancode]);
+    if (keyboard->keystate[scancode] == state && !repeat) {
+#if 0
+        printf("Keyboard event didn't change state - dropped!\n");
+#endif
+        return 0;
+    }
+
+    /* Update internal keyboard state */
+    keyboard->keystate[scancode] = state;
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(type) == SDL_ENABLE) {
+        SDL_Event event;
+        event.key.type = type;
+        event.key.state = state;
+        event.key.repeat = repeat;
+        event.key.keysym.scancode = scancode;
+        event.key.keysym.sym = keyboard->keymap[scancode];
+        event.key.keysym.mod = modstate;
+        event.key.windowID = keyboard->focus ? keyboard->focus->id : 0;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
+}
+
+int
+SDL_SendKeyboardText(const char *text)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+    int posted;
+
+    /* Don't post text events for unprintable characters */
+    if ((unsigned char)*text < ' ' || *text == 127) {
+        return 0;
+    }
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) {
+        SDL_Event event;
+        event.text.type = SDL_TEXTINPUT;
+        event.text.windowID = keyboard->focus ? keyboard->focus->id : 0;
+        SDL_utf8strlcpy(event.text.text, text, SDL_arraysize(event.text.text));
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
+}
+
+int
+SDL_SendEditingText(const char *text, int start, int length)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+    int posted;
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) {
+        SDL_Event event;
+        event.edit.type = SDL_TEXTEDITING;
+        event.edit.windowID = keyboard->focus ? keyboard->focus->id : 0;
+        event.edit.start = start;
+        event.edit.length = length;
+        SDL_utf8strlcpy(event.edit.text, text, SDL_arraysize(event.edit.text));
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return (posted);
+}
+
+void
+SDL_KeyboardQuit(void)
+{
+}
+
+const Uint8 *
+SDL_GetKeyboardState(int *numkeys)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    if (numkeys != (int *) 0) {
+        *numkeys = SDL_NUM_SCANCODES;
+    }
+    return keyboard->keystate;
+}
+
+SDL_Keymod
+SDL_GetModState(void)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    return keyboard->modstate;
+}
+
+void
+SDL_SetModState(SDL_Keymod modstate)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    keyboard->modstate = modstate;
+}
+
+SDL_Keycode
+SDL_GetKeyFromScancode(SDL_Scancode scancode)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+
+    if (scancode < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
+          SDL_InvalidParamError("scancode");
+          return 0;
+    }
+
+    return keyboard->keymap[scancode];
+}
+
+SDL_Scancode
+SDL_GetScancodeFromKey(SDL_Keycode key)
+{
+    SDL_Keyboard *keyboard = &SDL_keyboard;
+    SDL_Scancode scancode;
+
+    for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES;
+         ++scancode) {
+        if (keyboard->keymap[scancode] == key) {
+            return scancode;
+        }
+    }
+    return SDL_SCANCODE_UNKNOWN;
+}
+
+const char *
+SDL_GetScancodeName(SDL_Scancode scancode)
+{
+    const char *name;
+    if (scancode < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
+          SDL_InvalidParamError("scancode");
+          return "";
+    }
+
+    name = SDL_scancode_names[scancode];
+    if (name)
+        return name;
+    else
+        return "";
+}
+
+SDL_Scancode SDL_GetScancodeFromName(const char *name)
+{
+    int i;
+
+    if (!name || !*name) {
+            SDL_InvalidParamError("name");
+        return SDL_SCANCODE_UNKNOWN;
+    }
+
+    for (i = 0; i < SDL_arraysize(SDL_scancode_names); ++i) {
+        if (!SDL_scancode_names[i]) {
+            continue;
+        }
+        if (SDL_strcasecmp(name, SDL_scancode_names[i]) == 0) {
+            return (SDL_Scancode)i;
+        }
+    }
+
+    SDL_InvalidParamError("name");
+    return SDL_SCANCODE_UNKNOWN;
+}
+
+const char *
+SDL_GetKeyName(SDL_Keycode key)
+{
+    static char name[8];
+    char *end;
+
+    if (key & SDLK_SCANCODE_MASK) {
+        return
+            SDL_GetScancodeName((SDL_Scancode) (key & ~SDLK_SCANCODE_MASK));
+    }
+
+    switch (key) {
+    case SDLK_RETURN:
+        return SDL_GetScancodeName(SDL_SCANCODE_RETURN);
+    case SDLK_ESCAPE:
+        return SDL_GetScancodeName(SDL_SCANCODE_ESCAPE);
+    case SDLK_BACKSPACE:
+        return SDL_GetScancodeName(SDL_SCANCODE_BACKSPACE);
+    case SDLK_TAB:
+        return SDL_GetScancodeName(SDL_SCANCODE_TAB);
+    case SDLK_SPACE:
+        return SDL_GetScancodeName(SDL_SCANCODE_SPACE);
+    case SDLK_DELETE:
+        return SDL_GetScancodeName(SDL_SCANCODE_DELETE);
+    default:
+        /* Unaccented letter keys on latin keyboards are normally
+           labeled in upper case (and probably on others like Greek or
+           Cyrillic too, so if you happen to know for sure, please
+           adapt this). */
+        if (key >= 'a' && key <= 'z') {
+            key -= 32;
+        }
+
+        end = SDL_UCS4ToUTF8((Uint32) key, name);
+        *end = '\0';
+        return name;
+    }
+}
+
+SDL_Keycode
+SDL_GetKeyFromName(const char *name)
+{
+    SDL_Keycode key;
+
+        /* Check input */
+        if (name == NULL) return SDLK_UNKNOWN;
+
+    /* If it's a single UTF-8 character, then that's the keycode itself */
+    key = *(const unsigned char *)name;
+    if (key >= 0xF0) {
+        if (SDL_strlen(name) == 4) {
+            int i = 0;
+            key  = (Uint16)(name[i]&0x07) << 18;
+            key |= (Uint16)(name[++i]&0x3F) << 12;
+            key |= (Uint16)(name[++i]&0x3F) << 6;
+            key |= (Uint16)(name[++i]&0x3F);
+            return key;
+        }
+        return SDLK_UNKNOWN;
+    } else if (key >= 0xE0) {
+        if (SDL_strlen(name) == 3) {
+            int i = 0;
+            key  = (Uint16)(name[i]&0x0F) << 12;
+            key |= (Uint16)(name[++i]&0x3F) << 6;
+            key |= (Uint16)(name[++i]&0x3F);
+            return key;
+        }
+        return SDLK_UNKNOWN;
+    } else if (key >= 0xC0) {
+        if (SDL_strlen(name) == 2) {
+            int i = 0;
+            key  = (Uint16)(name[i]&0x1F) << 6;
+            key |= (Uint16)(name[++i]&0x3F);
+            return key;
+        }
+        return SDLK_UNKNOWN;
+    } else {
+        if (SDL_strlen(name) == 1) {
+            if (key >= 'A' && key <= 'Z') {
+                key += 32;
+            }
+            return key;
+        }
+
+        /* Get the scancode for this name, and the associated keycode */
+        return SDL_default_keymap[SDL_GetScancodeFromName(name)];
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_keyboard_c.h b/src/events/SDL_keyboard_c.h
new file mode 100644
index 0000000..1720399
--- /dev/null
+++ b/src/events/SDL_keyboard_c.h
@@ -0,0 +1,64 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_keyboard_c_h
+#define _SDL_keyboard_c_h
+
+#include "SDL_keycode.h"
+#include "SDL_events.h"
+
+/* Initialize the keyboard subsystem */
+extern int SDL_KeyboardInit(void);
+
+/* Clear the state of the keyboard */
+extern void SDL_ResetKeyboard(void);
+
+/* Get the default keymap */
+extern void SDL_GetDefaultKeymap(SDL_Keycode * keymap);
+
+/* Set the mapping of scancode to key codes */
+extern void SDL_SetKeymap(int start, SDL_Keycode * keys, int length);
+
+/* Set a platform-dependent key name, overriding the default platform-agnostic
+   name. Encoded as UTF-8. The string is not copied, thus the pointer given to
+   this function must stay valid forever (or at least until the call to
+   VideoQuit()). */
+extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name);
+
+/* Set the keyboard focus window */
+extern void SDL_SetKeyboardFocus(SDL_Window * window);
+
+/* Send a keyboard key event */
+extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
+
+/* Send keyboard text input */
+extern int SDL_SendKeyboardText(const char *text);
+
+/* Send editing text for selected range from start to end */
+extern int SDL_SendEditingText(const char *text, int start, int end);
+
+/* Shutdown the keyboard subsystem */
+extern void SDL_KeyboardQuit(void);
+
+#endif /* _SDL_keyboard_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
new file mode 100644
index 0000000..e9404f0
--- /dev/null
+++ b/src/events/SDL_mouse.c
@@ -0,0 +1,725 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* General mouse handling code for SDL */
+
+#include "SDL_assert.h"
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+#include "default_cursor.h"
+#include "../video/SDL_sysvideo.h"
+
+/*#define DEBUG_MOUSE*/
+
+/* The mouse state */
+static SDL_Mouse SDL_mouse;
+
+static int
+SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
+
+/* Public functions */
+int
+SDL_MouseInit(void)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    mouse->cursor_shown = SDL_TRUE;
+
+    return (0);
+}
+
+void
+SDL_SetDefaultCursor(SDL_Cursor * cursor)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    mouse->def_cursor = cursor;
+    if (!mouse->cur_cursor) {
+        SDL_SetCursor(cursor);
+    }
+}
+
+SDL_Mouse *
+SDL_GetMouse(void)
+{
+    return &SDL_mouse;
+}
+
+SDL_Window *
+SDL_GetMouseFocus(void)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    return mouse->focus;
+}
+
+void
+SDL_ResetMouse(void)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    Uint8 i;
+
+#ifdef DEBUG_MOUSE
+    printf("Resetting mouse\n");
+#endif
+    for (i = 1; i <= sizeof(mouse->buttonstate)*8; ++i) {
+        if (mouse->buttonstate & SDL_BUTTON(i)) {
+            SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_RELEASED, i);
+        }
+    }
+    SDL_assert(mouse->buttonstate == 0);
+}
+
+void
+SDL_SetMouseFocus(SDL_Window * window)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (mouse->focus == window) {
+        return;
+    }
+
+    /* Actually, this ends up being a bad idea, because most operating
+       systems have an implicit grab when you press the mouse button down
+       so you can drag things out of the window and then get the mouse up
+       when it happens.  So, #if 0...
+    */
+#if 0
+    if (mouse->focus && !window) {
+        /* We won't get anymore mouse messages, so reset mouse state */
+        SDL_ResetMouse();
+    }
+#endif
+
+    /* See if the current window has lost focus */
+    if (mouse->focus) {
+        SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_LEAVE, 0, 0);
+    }
+
+    mouse->focus = window;
+
+    if (mouse->focus) {
+        SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_ENTER, 0, 0);
+    }
+
+    /* Update cursor visibility */
+    SDL_SetCursor(NULL);
+}
+
+/* Check to see if we need to synthesize focus events */
+static SDL_bool
+SDL_UpdateMouseFocus(SDL_Window * window, int x, int y, Uint32 buttonstate)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    int w, h;
+    SDL_bool inWindow;
+
+    SDL_GetWindowSize(window, &w, &h);
+    if (x < 0 || y < 0 || x >= w || y >= h) {
+        inWindow = SDL_FALSE;
+    } else {
+        inWindow = SDL_TRUE;
+    }
+
+/* Linux doesn't give you mouse events outside your window unless you grab
+   the pointer.
+
+   Windows doesn't give you mouse events outside your window unless you call
+   SetCapture().
+
+   Both of these are slightly scary changes, so for now we'll punt and if the
+   mouse leaves the window you'll lose mouse focus and reset button state.
+*/
+#ifdef SUPPORT_DRAG_OUTSIDE_WINDOW
+    if (!inWindow && !buttonstate) {
+#else
+    if (!inWindow) {
+#endif
+        if (window == mouse->focus) {
+#ifdef DEBUG_MOUSE
+            printf("Mouse left window, synthesizing move & focus lost event\n");
+#endif
+            SDL_PrivateSendMouseMotion(window, mouse->mouseID, 0, x, y);
+            SDL_SetMouseFocus(NULL);
+        }
+        return SDL_FALSE;
+    }
+
+    if (window != mouse->focus) {
+#ifdef DEBUG_MOUSE
+         printf("Mouse entered window, synthesizing focus gain & move event\n");
+#endif
+         SDL_SetMouseFocus(window);
+         SDL_PrivateSendMouseMotion(window, mouse->mouseID, 0, x, y);
+    }
+    return SDL_TRUE;
+}
+
+int
+SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y)
+{
+    if (window && !relative) {
+        SDL_Mouse *mouse = SDL_GetMouse();
+        if (!SDL_UpdateMouseFocus(window, x, y, mouse->buttonstate)) {
+            return 0;
+        }
+    }
+
+    return SDL_PrivateSendMouseMotion(window, mouseID, relative, x, y);
+}
+
+static int
+SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    int posted;
+    int xrel;
+    int yrel;
+    int x_max = 0, y_max = 0;
+
+    /* relative motion is calculated regarding the system cursor last position */
+    if (relative) {
+        xrel = x;
+        yrel = y;
+        x = (mouse->last_x + x);
+        y = (mouse->last_y + y);
+    } else {
+        xrel = x - mouse->last_x;
+        yrel = y - mouse->last_y;
+    }
+
+    /* Drop events that don't change state */
+    if (!xrel && !yrel) {
+#ifdef DEBUG_MOUSE
+        printf("Mouse event didn't change state - dropped!\n");
+#endif
+        return 0;
+    }
+
+    /* Update internal mouse coordinates */
+    if (mouse->relative_mode == SDL_FALSE) {
+        mouse->x = x;
+        mouse->y = y;
+    } else {
+        mouse->x += xrel;
+        mouse->y += yrel;
+    }
+
+    SDL_GetWindowSize(mouse->focus, &x_max, &y_max);
+    --x_max;
+    --y_max;
+
+    /* make sure that the pointers find themselves inside the windows */
+    if (mouse->x > x_max) {
+        mouse->x = x_max;
+    }
+    if (mouse->x < 0) {
+        mouse->x = 0;
+    }
+
+    if (mouse->y > y_max) {
+        mouse->y = y_max;
+    }
+    if (mouse->y < 0) {
+        mouse->y = 0;
+    }
+
+    mouse->xdelta += xrel;
+    mouse->ydelta += yrel;
+
+#if 0 /* FIXME */
+    /* Move the mouse cursor, if needed */
+    if (mouse->cursor_shown && !mouse->relative_mode &&
+        mouse->MoveCursor && mouse->cur_cursor) {
+        mouse->MoveCursor(mouse->cur_cursor);
+    }
+#endif
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_MOUSEMOTION) == SDL_ENABLE) {
+        SDL_Event event;
+        event.motion.type = SDL_MOUSEMOTION;
+        event.motion.windowID = mouse->focus ? mouse->focus->id : 0;
+        event.motion.which = mouseID;
+        event.motion.state = mouse->buttonstate;
+        event.motion.x = mouse->x;
+        event.motion.y = mouse->y;
+        event.motion.xrel = xrel;
+        event.motion.yrel = yrel;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    /* Use unclamped values if we're getting events outside the window */
+    mouse->last_x = x;
+    mouse->last_y = y;
+    return posted;
+}
+
+int
+SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    int posted;
+    Uint32 type;
+    Uint32 buttonstate = mouse->buttonstate;
+
+    /* Figure out which event to perform */
+    switch (state) {
+    case SDL_PRESSED:
+        type = SDL_MOUSEBUTTONDOWN;
+        buttonstate |= SDL_BUTTON(button);
+        break;
+    case SDL_RELEASED:
+        type = SDL_MOUSEBUTTONUP;
+        buttonstate &= ~SDL_BUTTON(button);
+        break;
+    default:
+        /* Invalid state -- bail */
+        return 0;
+    }
+
+    /* We do this after calculating buttonstate so button presses gain focus */
+    if (window && state == SDL_PRESSED) {
+        SDL_UpdateMouseFocus(window, mouse->x, mouse->y, buttonstate);
+    }
+
+    if (buttonstate == mouse->buttonstate) {
+        /* Ignore this event, no state change */
+        return 0;
+    }
+    mouse->buttonstate = buttonstate;
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(type) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = type;
+        event.button.windowID = mouse->focus ? mouse->focus->id : 0;
+        event.button.which = mouseID;
+        event.button.state = state;
+        event.button.button = button;
+        event.button.x = mouse->x;
+        event.button.y = mouse->y;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+
+    /* We do this after dispatching event so button releases can lose focus */
+    if (window && state == SDL_RELEASED) {
+        SDL_UpdateMouseFocus(window, mouse->x, mouse->y, buttonstate);
+    }
+
+    return posted;
+}
+
+int
+SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    int posted;
+
+    if (window) {
+        SDL_SetMouseFocus(window);
+    }
+
+    if (!x && !y) {
+        return 0;
+    }
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = SDL_MOUSEWHEEL;
+        event.wheel.windowID = mouse->focus ? mouse->focus->id : 0;
+        event.wheel.which = mouseID;
+        event.wheel.x = x;
+        event.wheel.y = y;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return posted;
+}
+
+void
+SDL_MouseQuit(void)
+{
+    SDL_Cursor *cursor, *next;
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    SDL_ShowCursor(1);
+
+    cursor = mouse->cursors;
+    while (cursor) {
+        next = cursor->next;
+        SDL_FreeCursor(cursor);
+        cursor = next;
+    }
+
+    if (mouse->def_cursor && mouse->FreeCursor) {
+        mouse->FreeCursor(mouse->def_cursor);
+    }
+
+    SDL_zerop(mouse);
+}
+
+Uint32
+SDL_GetMouseState(int *x, int *y)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (x) {
+        *x = mouse->x;
+    }
+    if (y) {
+        *y = mouse->y;
+    }
+    return mouse->buttonstate;
+}
+
+Uint32
+SDL_GetRelativeMouseState(int *x, int *y)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (x) {
+        *x = mouse->xdelta;
+    }
+    if (y) {
+        *y = mouse->ydelta;
+    }
+    mouse->xdelta = 0;
+    mouse->ydelta = 0;
+    return mouse->buttonstate;
+}
+
+void
+SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if ( window == NULL )
+        window = mouse->focus;
+
+    if ( window == NULL )
+        return;
+
+    if (mouse->WarpMouse) {
+        mouse->WarpMouse(window, x, y);
+    } else {
+        SDL_SendMouseMotion(window, mouse->mouseID, 0, x, y);
+    }
+}
+
+int
+SDL_SetRelativeMouseMode(SDL_bool enabled)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    SDL_Window *focusWindow = SDL_GetKeyboardFocus();
+    int original_x = mouse->x, original_y = mouse->y;
+
+    if (enabled == mouse->relative_mode) {
+        return 0;
+    }
+
+    if (!mouse->SetRelativeMouseMode) {
+        return SDL_Unsupported();
+    }
+
+    if (enabled && focusWindow) {
+        /* Center it in the focused window to prevent clicks from going through
+         * to background windows.
+         */
+        SDL_SetMouseFocus(focusWindow);
+        SDL_WarpMouseInWindow(focusWindow, focusWindow->w/2, focusWindow->h/2);
+    }
+
+    if (mouse->SetRelativeMouseMode(enabled) < 0) {
+        return -1;
+    }
+
+    /* Set the relative mode */
+    mouse->relative_mode = enabled;
+
+    if (enabled) {
+        /* Save the expected mouse position */
+        mouse->original_x = original_x;
+        mouse->original_y = original_y;
+    } else if (mouse->focus) {
+        /* Restore the expected mouse position */
+        SDL_WarpMouseInWindow(mouse->focus, mouse->original_x, mouse->original_y);
+    }
+
+    /* Flush pending mouse motion */
+    SDL_FlushEvent(SDL_MOUSEMOTION);
+
+    /* Update cursor visibility */
+    SDL_SetCursor(NULL);
+
+    return 0;
+}
+
+SDL_bool
+SDL_GetRelativeMouseMode()
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    return mouse->relative_mode;
+}
+
+SDL_Cursor *
+SDL_CreateCursor(const Uint8 * data, const Uint8 * mask,
+                 int w, int h, int hot_x, int hot_y)
+{
+    SDL_Surface *surface;
+    SDL_Cursor *cursor;
+    int x, y;
+    Uint32 *pixel;
+    Uint8 datab = 0, maskb = 0;
+    const Uint32 black = 0xFF000000;
+    const Uint32 white = 0xFFFFFFFF;
+    const Uint32 transparent = 0x00000000;
+
+    /* Make sure the width is a multiple of 8 */
+    w = ((w + 7) & ~7);
+
+    /* Create the surface from a bitmap */
+    surface = SDL_CreateRGBSurface(0, w, h, 32,
+                                   0x00FF0000,
+                                   0x0000FF00,
+                                   0x000000FF,
+                                   0xFF000000);
+    if (!surface) {
+        return NULL;
+    }
+    for (y = 0; y < h; ++y) {
+        pixel = (Uint32 *) ((Uint8 *) surface->pixels + y * surface->pitch);
+        for (x = 0; x < w; ++x) {
+            if ((x % 8) == 0) {
+                datab = *data++;
+                maskb = *mask++;
+            }
+            if (maskb & 0x80) {
+                *pixel++ = (datab & 0x80) ? black : white;
+            } else {
+                *pixel++ = (datab & 0x80) ? black : transparent;
+            }
+            datab <<= 1;
+            maskb <<= 1;
+        }
+    }
+
+    cursor = SDL_CreateColorCursor(surface, hot_x, hot_y);
+
+    SDL_FreeSurface(surface);
+
+    return cursor;
+}
+
+SDL_Cursor *
+SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    SDL_Surface *temp = NULL;
+    SDL_Cursor *cursor;
+
+    if (!surface) {
+        SDL_SetError("Passed NULL cursor surface");
+        return NULL;
+    }
+
+    if (!mouse->CreateCursor) {
+        SDL_SetError("Cursors are not currently supported");
+        return NULL;
+    }
+
+    /* Sanity check the hot spot */
+    if ((hot_x < 0) || (hot_y < 0) ||
+        (hot_x >= surface->w) || (hot_y >= surface->h)) {
+        SDL_SetError("Cursor hot spot doesn't lie within cursor");
+        return NULL;
+    }
+
+    if (surface->format->format != SDL_PIXELFORMAT_ARGB8888) {
+        temp = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0);
+        if (!temp) {
+            return NULL;
+        }
+        surface = temp;
+    }
+
+    cursor = mouse->CreateCursor(surface, hot_x, hot_y);
+    if (cursor) {
+        cursor->next = mouse->cursors;
+        mouse->cursors = cursor;
+    }
+
+    if (temp) {
+        SDL_FreeSurface(temp);
+    }
+
+    return cursor;
+}
+
+SDL_Cursor *
+SDL_CreateSystemCursor(SDL_SystemCursor id)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    SDL_Cursor *cursor;
+
+    if (!mouse->CreateSystemCursor) {
+        SDL_SetError("CreateSystemCursor is not currently supported");
+        return NULL;
+    }
+
+    cursor = mouse->CreateSystemCursor(id);
+    if (cursor) {
+        cursor->next = mouse->cursors;
+        mouse->cursors = cursor;
+    }
+
+    return cursor;
+}
+
+/* SDL_SetCursor(NULL) can be used to force the cursor redraw,
+   if this is desired for any reason.  This is used when setting
+   the video mode and when the SDL window gains the mouse focus.
+ */
+void
+SDL_SetCursor(SDL_Cursor * cursor)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    /* Set the new cursor */
+    if (cursor) {
+        /* Make sure the cursor is still valid for this mouse */
+        if (cursor != mouse->def_cursor) {
+            SDL_Cursor *found;
+            for (found = mouse->cursors; found; found = found->next) {
+                if (found == cursor) {
+                    break;
+                }
+            }
+            if (!found) {
+                SDL_SetError("Cursor not associated with the current mouse");
+                return;
+            }
+        }
+        mouse->cur_cursor = cursor;
+    } else {
+        if (mouse->focus) {
+            cursor = mouse->cur_cursor;
+        } else {
+            cursor = mouse->def_cursor;
+        }
+    }
+
+    if (cursor && mouse->cursor_shown && !mouse->relative_mode) {
+        if (mouse->ShowCursor) {
+            mouse->ShowCursor(cursor);
+        }
+    } else {
+        if (mouse->ShowCursor) {
+            mouse->ShowCursor(NULL);
+        }
+    }
+}
+
+SDL_Cursor *
+SDL_GetCursor(void)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (!mouse) {
+        return NULL;
+    }
+    return mouse->cur_cursor;
+}
+
+SDL_Cursor *
+SDL_GetDefaultCursor(void)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (!mouse) {
+        return NULL;
+    }
+    return mouse->def_cursor;
+}
+
+void
+SDL_FreeCursor(SDL_Cursor * cursor)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    SDL_Cursor *curr, *prev;
+
+    if (!cursor) {
+        return;
+    }
+
+    if (cursor == mouse->def_cursor) {
+        return;
+    }
+    if (cursor == mouse->cur_cursor) {
+        SDL_SetCursor(mouse->def_cursor);
+    }
+
+    for (prev = NULL, curr = mouse->cursors; curr;
+         prev = curr, curr = curr->next) {
+        if (curr == cursor) {
+            if (prev) {
+                prev->next = curr->next;
+            } else {
+                mouse->cursors = curr->next;
+            }
+
+            if (mouse->FreeCursor) {
+                mouse->FreeCursor(curr);
+            }
+            return;
+        }
+    }
+}
+
+int
+SDL_ShowCursor(int toggle)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    SDL_bool shown;
+
+    if (!mouse) {
+        return 0;
+    }
+
+    shown = mouse->cursor_shown;
+    if (toggle >= 0) {
+        if (toggle) {
+            mouse->cursor_shown = SDL_TRUE;
+        } else {
+            mouse->cursor_shown = SDL_FALSE;
+        }
+        if (mouse->cursor_shown != shown) {
+            SDL_SetCursor(NULL);
+        }
+    }
+    return shown;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_mouse_c.h b/src/events/SDL_mouse_c.h
new file mode 100644
index 0000000..a8faa2e
--- /dev/null
+++ b/src/events/SDL_mouse_c.h
@@ -0,0 +1,108 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_mouse_c_h
+#define _SDL_mouse_c_h
+
+#include "SDL_mouse.h"
+
+typedef Uint32 SDL_MouseID;
+
+struct SDL_Cursor
+{
+    struct SDL_Cursor *next;
+    void *driverdata;
+};
+
+typedef struct
+{
+    /* Create a cursor from a surface */
+    SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
+
+    /* Create a system cursor */
+    SDL_Cursor *(*CreateSystemCursor) (SDL_SystemCursor id);
+
+    /* Show the specified cursor, or hide if cursor is NULL */
+    int (*ShowCursor) (SDL_Cursor * cursor);
+
+    /* This is called when a mouse motion event occurs */
+    void (*MoveCursor) (SDL_Cursor * cursor);
+
+    /* Free a window manager cursor */
+    void (*FreeCursor) (SDL_Cursor * cursor);
+
+    /* Warp the mouse to (x,y) */
+    void (*WarpMouse) (SDL_Window * window, int x, int y);
+
+    /* Set relative mode */
+    int (*SetRelativeMouseMode) (SDL_bool enabled);
+
+    /* Data common to all mice */
+    SDL_MouseID mouseID;
+    SDL_Window *focus;
+    int x;
+    int y;
+    int xdelta;
+    int ydelta;
+    int last_x, last_y;         /* the last reported x and y coordinates */
+    Uint32 buttonstate;
+    SDL_bool relative_mode;
+    /* the x and y coordinates when relative mode was activated */
+    int original_x, original_y;
+
+    SDL_Cursor *cursors;
+    SDL_Cursor *def_cursor;
+    SDL_Cursor *cur_cursor;
+    SDL_bool cursor_shown;
+
+    /* Driver-dependent data. */
+    void *driverdata;
+} SDL_Mouse;
+
+
+/* Initialize the mouse subsystem */
+extern int SDL_MouseInit(void);
+
+/* Get the mouse state structure */
+SDL_Mouse *SDL_GetMouse(void);
+
+/* Set the default mouse cursor */
+extern void SDL_SetDefaultCursor(SDL_Cursor * cursor);
+
+/* Set the mouse focus window */
+extern void SDL_SetMouseFocus(SDL_Window * window);
+
+/* Send a mouse motion event */
+extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
+
+/* Send a mouse button event */
+extern int SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button);
+
+/* Send a mouse wheel event */
+extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y);
+
+/* Shutdown the mouse subsystem */
+extern void SDL_MouseQuit(void);
+
+#endif /* _SDL_mouse_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_quit.c b/src/events/SDL_quit.c
new file mode 100644
index 0000000..5e9f8ad
--- /dev/null
+++ b/src/events/SDL_quit.c
@@ -0,0 +1,120 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* General quit handling code for SDL */
+
+#ifdef HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+
+
+#ifdef HAVE_SIGNAL_H
+static void
+SDL_HandleSIG(int sig)
+{
+    /* Reset the signal handler */
+    signal(sig, SDL_HandleSIG);
+
+    /* Signal a quit interrupt */
+    SDL_SendQuit();
+}
+#endif /* HAVE_SIGNAL_H */
+
+/* Public functions */
+int
+SDL_QuitInit(void)
+{
+#ifdef HAVE_SIGACTION
+    struct sigaction action;
+    sigaction(SIGINT, NULL, &action);
+#ifdef HAVE_SA_SIGACTION
+    if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
+#else
+    if ( action.sa_handler == SIG_DFL ) {
+#endif
+        action.sa_handler = SDL_HandleSIG;
+        sigaction(SIGINT, &action, NULL);
+    }
+    sigaction(SIGTERM, NULL, &action);
+
+#ifdef HAVE_SA_SIGACTION
+    if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
+#else
+    if ( action.sa_handler == SIG_DFL ) {
+#endif
+        action.sa_handler = SDL_HandleSIG;
+        sigaction(SIGTERM, &action, NULL);
+    }
+#elif HAVE_SIGNAL_H
+    void (*ohandler) (int);
+
+    /* Both SIGINT and SIGTERM are translated into quit interrupts */
+    ohandler = signal(SIGINT, SDL_HandleSIG);
+    if (ohandler != SIG_DFL)
+        signal(SIGINT, ohandler);
+    ohandler = signal(SIGTERM, SDL_HandleSIG);
+    if (ohandler != SIG_DFL)
+        signal(SIGTERM, ohandler);
+#endif /* HAVE_SIGNAL_H */
+
+    /* That's it! */
+    return (0);
+}
+
+void
+SDL_QuitQuit(void)
+{
+#ifdef HAVE_SIGACTION
+    struct sigaction action;
+    sigaction(SIGINT, NULL, &action);
+    if ( action.sa_handler == SDL_HandleSIG ) {
+        action.sa_handler = SIG_DFL;
+        sigaction(SIGINT, &action, NULL);
+    }
+    sigaction(SIGTERM, NULL, &action);
+    if ( action.sa_handler == SDL_HandleSIG ) {
+        action.sa_handler = SIG_DFL;
+        sigaction(SIGTERM, &action, NULL);
+    }
+#elif HAVE_SIGNAL_H
+    void (*ohandler) (int);
+
+    ohandler = signal(SIGINT, SIG_DFL);
+    if (ohandler != SDL_HandleSIG)
+        signal(SIGINT, ohandler);
+    ohandler = signal(SIGTERM, SIG_DFL);
+    if (ohandler != SDL_HandleSIG)
+        signal(SIGTERM, ohandler);
+#endif /* HAVE_SIGNAL_H */
+}
+
+/* This function returns 1 if it's okay to close the application window */
+int
+SDL_SendQuit(void)
+{
+    return SDL_SendAppEvent(SDL_QUIT);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_sysevents.h b/src/events/SDL_sysevents.h
new file mode 100644
index 0000000..c2f1e09
--- /dev/null
+++ b/src/events/SDL_sysevents.h
@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "../video/SDL_sysvideo.h"
+
+/* Useful functions and variables from SDL_sysevents.c */
+
+#if defined(__BEOS__) || defined(__HAIKU__) 
+/* The Be and Haiku event loops run in a separate thread */
+#define MUST_THREAD_EVENTS
+#endif
+
+#ifdef __WIN32__              /* Windows doesn't allow a separate event thread */
+#define CANT_THREAD_EVENTS
+#endif
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_touch.c b/src/events/SDL_touch.c
new file mode 100644
index 0000000..3429b57
--- /dev/null
+++ b/src/events/SDL_touch.c
@@ -0,0 +1,364 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* General touch handling code for SDL */
+
+#include "SDL_assert.h"
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+
+
+static int SDL_num_touch = 0;
+static SDL_Touch **SDL_touchDevices = NULL;
+
+
+/* Public functions */
+int
+SDL_TouchInit(void)
+{
+    return (0);
+}
+
+int
+SDL_GetNumTouchDevices(void)
+{
+    return SDL_num_touch;
+}
+
+SDL_TouchID
+SDL_GetTouchDevice(int index)
+{
+    if (index < 0 || index >= SDL_num_touch) {
+        SDL_SetError("Unknown touch device");
+        return 0;
+    }
+    return SDL_touchDevices[index]->id;
+}
+
+static int
+SDL_GetTouchIndex(SDL_TouchID id)
+{
+    int index;
+    SDL_Touch *touch;
+
+    for (index = 0; index < SDL_num_touch; ++index) {
+        touch = SDL_touchDevices[index];
+        if (touch->id == id) {
+            return index;
+        }
+    }
+    return -1;
+}
+
+SDL_Touch *
+SDL_GetTouch(SDL_TouchID id)
+{
+    int index = SDL_GetTouchIndex(id);
+    if (index < 0 || index >= SDL_num_touch) {
+        SDL_SetError("Unknown touch device");
+        return NULL;
+    }
+    return SDL_touchDevices[index];
+}
+
+static int
+SDL_GetFingerIndex(const SDL_Touch * touch, SDL_FingerID fingerid)
+{
+    int index;
+    for (index = 0; index < touch->num_fingers; ++index) {
+        if (touch->fingers[index]->id == fingerid) {
+            return index;
+        }
+    }
+    return -1;
+}
+
+SDL_Finger *
+SDL_GetFinger(const SDL_Touch * touch, SDL_FingerID id)
+{
+    int index = SDL_GetFingerIndex(touch, id);
+    if (index < 0 || index >= touch->num_fingers) {
+        return NULL;
+    }
+    return touch->fingers[index];
+}
+
+int
+SDL_GetNumTouchFingers(SDL_TouchID touchID)
+{
+    SDL_Touch *touch = SDL_GetTouch(touchID);
+    if (touch) {
+        return touch->num_fingers;
+    }
+    return 0;
+}
+
+SDL_Finger *
+SDL_GetTouchFinger(SDL_TouchID touchID, int index)
+{
+    SDL_Touch *touch = SDL_GetTouch(touchID);
+    if (!touch) {
+        return NULL;
+    }
+    if (index < 0 || index >= touch->num_fingers) {
+        SDL_SetError("Unknown touch finger");
+        return NULL;
+    }
+    return touch->fingers[index];
+}
+
+int
+SDL_AddTouch(SDL_TouchID touchID, const char *name)
+{
+    SDL_Touch **touchDevices;
+    int index;
+
+    index = SDL_GetTouchIndex(touchID);
+    if (index >= 0) {
+        return index;
+    }
+
+    /* Add the touch to the list of touch */
+    touchDevices = (SDL_Touch **) SDL_realloc(SDL_touchDevices,
+                                      (SDL_num_touch + 1) * sizeof(*touchDevices));
+    if (!touchDevices) {
+        return SDL_OutOfMemory();
+    }
+
+    SDL_touchDevices = touchDevices;
+    index = SDL_num_touch++;
+
+    SDL_touchDevices[index] = (SDL_Touch *) SDL_malloc(sizeof(*SDL_touchDevices[index]));
+    if (!SDL_touchDevices[index]) {
+        return SDL_OutOfMemory();
+    }
+
+    /* we're setting the touch properties */
+    SDL_touchDevices[index]->id = touchID;
+    SDL_touchDevices[index]->num_fingers = 0;
+    SDL_touchDevices[index]->max_fingers = 0;
+    SDL_touchDevices[index]->fingers = NULL;
+
+    /* Record this touch device for gestures */
+    /* We could do this on the fly in the gesture code if we wanted */
+    SDL_GestureAddTouch(touchID);
+
+    return index;
+}
+
+static int
+SDL_AddFinger(SDL_Touch *touch, SDL_FingerID fingerid, float x, float y, float pressure)
+{
+    SDL_Finger *finger;
+
+    if (touch->num_fingers == touch->max_fingers) {
+        SDL_Finger **new_fingers;
+        new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers+1)*sizeof(*touch->fingers));
+        if (!new_fingers) {
+            return SDL_OutOfMemory();
+        }
+        touch->fingers = new_fingers;
+        touch->fingers[touch->max_fingers] = (SDL_Finger *)SDL_malloc(sizeof(*finger));
+        if (!touch->fingers[touch->max_fingers]) {
+            return SDL_OutOfMemory();
+        }
+        touch->max_fingers++;
+    }
+
+    finger = touch->fingers[touch->num_fingers++];
+    finger->id = fingerid;
+    finger->x = x;
+    finger->y = y;
+    finger->pressure = pressure;
+    return 0;
+}
+
+static int
+SDL_DelFinger(SDL_Touch* touch, SDL_FingerID fingerid)
+{
+    SDL_Finger *temp;
+
+    int index = SDL_GetFingerIndex(touch, fingerid);
+    if (index < 0) {
+        return -1;
+    }
+
+    touch->num_fingers--;
+    temp = touch->fingers[index];
+    touch->fingers[index] = touch->fingers[touch->num_fingers];
+    touch->fingers[touch->num_fingers] = temp;
+    return 0;
+}
+
+int
+SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
+              SDL_bool down, float x, float y, float pressure)
+{
+    int posted;
+    SDL_Finger *finger;
+
+    SDL_Touch* touch = SDL_GetTouch(id);
+    if (!touch) {
+        return -1;
+    }
+
+    finger = SDL_GetFinger(touch, fingerid);
+    if (down) {
+        if (finger) {
+            /* This finger is already down */
+            return 0;
+        }
+
+        if (SDL_AddFinger(touch, fingerid, x, y, pressure) < 0) {
+            return 0;
+        }
+
+        posted = 0;
+        if (SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) {
+            SDL_Event event;
+            event.tfinger.type = SDL_FINGERDOWN;
+            event.tfinger.touchId = id;
+            event.tfinger.fingerId = fingerid;
+            event.tfinger.x = x;
+            event.tfinger.y = y;
+            event.tfinger.dx = 0;
+            event.tfinger.dy = 0;
+            event.tfinger.pressure = pressure;
+            posted = (SDL_PushEvent(&event) > 0);
+        }
+    } else {
+        if (!finger) {
+            /* This finger is already up */
+            return 0;
+        }
+
+        posted = 0;
+        if (SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
+            SDL_Event event;
+            event.tfinger.type = SDL_FINGERUP;
+            event.tfinger.touchId =  id;
+            event.tfinger.fingerId = fingerid;
+            /* I don't trust the coordinates passed on fingerUp */
+            event.tfinger.x = finger->x;
+            event.tfinger.y = finger->y;
+            event.tfinger.dx = 0;
+            event.tfinger.dy = 0;
+            event.tfinger.pressure = pressure;
+            posted = (SDL_PushEvent(&event) > 0);
+        }
+
+        SDL_DelFinger(touch, fingerid);
+    }
+    return posted;
+}
+
+int
+SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
+                    float x, float y, float pressure)
+{
+    SDL_Touch *touch;
+    SDL_Finger *finger;
+    int posted;
+    float xrel, yrel, prel;
+
+    touch = SDL_GetTouch(id);
+    if (!touch) {
+        return -1;
+    }
+
+    finger = SDL_GetFinger(touch,fingerid);
+    if (!finger) {
+        return SDL_SendTouch(id, fingerid, SDL_TRUE, x, y, pressure);
+    }
+
+    xrel = x - finger->x;
+    yrel = y - finger->y;
+    prel = pressure - finger->pressure;
+
+    /* Drop events that don't change state */
+    if (!xrel && !yrel && !prel) {
+#if 0
+        printf("Touch event didn't change state - dropped!\n");
+#endif
+        return 0;
+    }
+
+    /* Update internal touch coordinates */
+    finger->x = x;
+    finger->y = y;
+    finger->pressure = pressure;
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) {
+        SDL_Event event;
+        event.tfinger.type = SDL_FINGERMOTION;
+        event.tfinger.touchId = id;
+        event.tfinger.fingerId = fingerid;
+        event.tfinger.x = x;
+        event.tfinger.y = y;
+        event.tfinger.dx = xrel;
+        event.tfinger.dy = yrel;
+        event.tfinger.pressure = pressure;
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+    return posted;
+}
+
+void
+SDL_DelTouch(SDL_TouchID id)
+{
+    int i;
+    int index = SDL_GetTouchIndex(id);
+    SDL_Touch *touch = SDL_GetTouch(id);
+
+    if (!touch) {
+        return;
+    }
+
+    for (i = 0; i < touch->max_fingers; ++i) {
+        SDL_free(touch->fingers[i]);
+    }
+    SDL_free(touch->fingers);
+    SDL_free(touch);
+
+    SDL_num_touch--;
+    SDL_touchDevices[index] = SDL_touchDevices[SDL_num_touch];
+}
+
+void
+SDL_TouchQuit(void)
+{
+    int i;
+
+    for (i = SDL_num_touch; i--; ) {
+        SDL_DelTouch(SDL_touchDevices[i]->id);
+    }
+    SDL_assert(SDL_num_touch == 0);
+
+    if (SDL_touchDevices) {
+        SDL_free(SDL_touchDevices);
+        SDL_touchDevices = NULL;
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_touch_c.h b/src/events/SDL_touch_c.h
new file mode 100644
index 0000000..d0a2cf2
--- /dev/null
+++ b/src/events/SDL_touch_c.h
@@ -0,0 +1,61 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+#include "../../include/SDL_touch.h"
+
+#ifndef _SDL_touch_c_h
+#define _SDL_touch_c_h
+
+typedef struct SDL_Touch
+{
+    SDL_TouchID id;
+    int num_fingers;
+    int max_fingers;
+    SDL_Finger** fingers;
+} SDL_Touch;
+
+
+/* Initialize the touch subsystem */
+extern int SDL_TouchInit(void);
+
+/* Add a touch, returning the index of the touch, or -1 if there was an error. */
+extern int SDL_AddTouch(SDL_TouchID id, const char *name);
+
+/* Get the touch with a given id */
+extern SDL_Touch *SDL_GetTouch(SDL_TouchID id);
+
+/* Send a touch down/up event for a touch */
+extern int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
+                         SDL_bool down, float x, float y, float pressure);
+
+/* Send a touch motion event for a touch */
+extern int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
+                               float x, float y, float pressure);
+
+/* Remove a touch */
+extern void SDL_DelTouch(SDL_TouchID id);
+
+/* Shutdown the touch subsystem */
+extern void SDL_TouchQuit(void);
+
+#endif /* _SDL_touch_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_windowevents.c b/src/events/SDL_windowevents.c
new file mode 100644
index 0000000..9011f68
--- /dev/null
+++ b/src/events/SDL_windowevents.c
@@ -0,0 +1,210 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Window event handling code for SDL */
+
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+#include "SDL_mouse_c.h"
+#include "../video/SDL_sysvideo.h"
+
+
+static int
+RemovePendingResizedEvents(void * userdata, SDL_Event *event)
+{
+    SDL_Event *new_event = (SDL_Event *)userdata;
+
+    if (event->type == SDL_WINDOWEVENT &&
+        event->window.event == SDL_WINDOWEVENT_RESIZED &&
+        event->window.windowID == new_event->window.windowID) {
+        /* We're about to post a new size event, drop the old one */
+        return 0;
+    }
+    return 1;
+}
+
+static int
+RemovePendingSizeChangedEvents(void * userdata, SDL_Event *event)
+{
+    SDL_Event *new_event = (SDL_Event *)userdata;
+
+    if (event->type == SDL_WINDOWEVENT &&
+        event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
+        event->window.windowID == new_event->window.windowID) {
+        /* We're about to post a new size event, drop the old one */
+        return 0;
+    }
+    return 1;
+}
+
+static int
+RemovePendingMoveEvents(void * userdata, SDL_Event *event)
+{
+    SDL_Event *new_event = (SDL_Event *)userdata;
+
+    if (event->type == SDL_WINDOWEVENT &&
+        event->window.event == SDL_WINDOWEVENT_MOVED &&
+        event->window.windowID == new_event->window.windowID) {
+        /* We're about to post a new move event, drop the old one */
+        return 0;
+    }
+    return 1;
+}
+
+int
+SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
+                    int data2)
+{
+    int posted;
+
+    if (!window) {
+        return 0;
+    }
+    switch (windowevent) {
+    case SDL_WINDOWEVENT_SHOWN:
+        if (window->flags & SDL_WINDOW_SHOWN) {
+            return 0;
+        }
+        window->flags &= ~SDL_WINDOW_HIDDEN;
+        window->flags |= SDL_WINDOW_SHOWN;
+        SDL_OnWindowShown(window);
+        break;
+    case SDL_WINDOWEVENT_HIDDEN:
+        if (!(window->flags & SDL_WINDOW_SHOWN)) {
+            return 0;
+        }
+        window->flags &= ~SDL_WINDOW_SHOWN;
+        window->flags |= SDL_WINDOW_HIDDEN;
+        SDL_OnWindowHidden(window);
+        break;
+    case SDL_WINDOWEVENT_MOVED:
+        if (SDL_WINDOWPOS_ISUNDEFINED(data1) ||
+            SDL_WINDOWPOS_ISUNDEFINED(data2)) {
+            return 0;
+        }
+        if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+            window->windowed.x = data1;
+            window->windowed.y = data2;
+        }
+        if (data1 == window->x && data2 == window->y) {
+            return 0;
+        }
+        window->x = data1;
+        window->y = data2;
+        break;
+    case SDL_WINDOWEVENT_RESIZED:
+        if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+            window->windowed.w = data1;
+            window->windowed.h = data2;
+        }
+        if (data1 == window->w && data2 == window->h) {
+            return 0;
+        }
+        window->w = data1;
+        window->h = data2;
+        SDL_OnWindowResized(window);
+        break;
+    case SDL_WINDOWEVENT_MINIMIZED:
+        if (window->flags & SDL_WINDOW_MINIMIZED) {
+            return 0;
+        }
+        window->flags |= SDL_WINDOW_MINIMIZED;
+        SDL_OnWindowMinimized(window);
+        break;
+    case SDL_WINDOWEVENT_MAXIMIZED:
+        if (window->flags & SDL_WINDOW_MAXIMIZED) {
+            return 0;
+        }
+        window->flags |= SDL_WINDOW_MAXIMIZED;
+        break;
+    case SDL_WINDOWEVENT_RESTORED:
+        if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) {
+            return 0;
+        }
+        window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED);
+        SDL_OnWindowRestored(window);
+        break;
+    case SDL_WINDOWEVENT_ENTER:
+        if (window->flags & SDL_WINDOW_MOUSE_FOCUS) {
+            return 0;
+        }
+        window->flags |= SDL_WINDOW_MOUSE_FOCUS;
+        SDL_OnWindowEnter(window);
+        break;
+    case SDL_WINDOWEVENT_LEAVE:
+        if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) {
+            return 0;
+        }
+        window->flags &= ~SDL_WINDOW_MOUSE_FOCUS;
+        SDL_OnWindowLeave(window);
+        break;
+    case SDL_WINDOWEVENT_FOCUS_GAINED:
+        if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
+            return 0;
+        }
+        window->flags |= SDL_WINDOW_INPUT_FOCUS;
+        SDL_OnWindowFocusGained(window);
+        break;
+    case SDL_WINDOWEVENT_FOCUS_LOST:
+        if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
+            return 0;
+        }
+        window->flags &= ~SDL_WINDOW_INPUT_FOCUS;
+        SDL_OnWindowFocusLost(window);
+        break;
+    }
+
+    /* Post the event, if desired */
+    posted = 0;
+    if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = SDL_WINDOWEVENT;
+        event.window.event = windowevent;
+        event.window.data1 = data1;
+        event.window.data2 = data2;
+        event.window.windowID = window->id;
+
+        /* Fixes queue overflow with resize events that aren't processed */
+        if (windowevent == SDL_WINDOWEVENT_RESIZED) {
+            SDL_FilterEvents(RemovePendingResizedEvents, &event);
+        }
+        if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
+            SDL_FilterEvents(RemovePendingSizeChangedEvents, &event);
+        }
+        if (windowevent == SDL_WINDOWEVENT_MOVED) {
+            SDL_FilterEvents(RemovePendingMoveEvents, &event);
+        }
+
+        posted = (SDL_PushEvent(&event) > 0);
+    }
+
+    if (windowevent == SDL_WINDOWEVENT_CLOSE) {
+        if ( !window->prev && !window->next ) {
+            /* This is the last window in the list so send the SDL_QUIT event */
+            SDL_SendQuit();
+        }
+    }
+
+    return (posted);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/SDL_windowevents_c.h b/src/events/SDL_windowevents_c.h
new file mode 100644
index 0000000..0d14a03
--- /dev/null
+++ b/src/events/SDL_windowevents_c.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowevents_c_h
+#define _SDL_windowevents_c_h
+
+extern int SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent,
+                               int data1, int data2);
+
+#endif /* _SDL_windowevents_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/blank_cursor.h b/src/events/blank_cursor.h
new file mode 100644
index 0000000..6efb474
--- /dev/null
+++ b/src/events/blank_cursor.h
@@ -0,0 +1,33 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * A default blank 8x8 cursor                                                */
+
+#define BLANK_CWIDTH    8
+#define BLANK_CHEIGHT   8
+#define BLANK_CHOTX 0
+#define BLANK_CHOTY 0
+
+static const unsigned char blank_cdata[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
+static const unsigned char blank_cmask[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/default_cursor.h b/src/events/default_cursor.h
new file mode 100644
index 0000000..8c2dcfc
--- /dev/null
+++ b/src/events/default_cursor.h
@@ -0,0 +1,114 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Default cursor - it happens to be the Mac cursor, but could be anything   */
+
+#define DEFAULT_CWIDTH  16
+#define DEFAULT_CHEIGHT 16
+#define DEFAULT_CHOTX   0
+#define DEFAULT_CHOTY   0
+
+/* Added a real MacOS cursor, at the request of Luc-Olivier de Charrière */
+#define USE_MACOS_CURSOR
+
+#ifdef USE_MACOS_CURSOR
+
+static const unsigned char default_cdata[] = {
+    0x00, 0x00,
+    0x40, 0x00,
+    0x60, 0x00,
+    0x70, 0x00,
+    0x78, 0x00,
+    0x7C, 0x00,
+    0x7E, 0x00,
+    0x7F, 0x00,
+    0x7F, 0x80,
+    0x7C, 0x00,
+    0x6C, 0x00,
+    0x46, 0x00,
+    0x06, 0x00,
+    0x03, 0x00,
+    0x03, 0x00,
+    0x00, 0x00
+};
+
+static const unsigned char default_cmask[] = {
+    0xC0, 0x00,
+    0xE0, 0x00,
+    0xF0, 0x00,
+    0xF8, 0x00,
+    0xFC, 0x00,
+    0xFE, 0x00,
+    0xFF, 0x00,
+    0xFF, 0x80,
+    0xFF, 0xC0,
+    0xFF, 0xE0,
+    0xFE, 0x00,
+    0xEF, 0x00,
+    0xCF, 0x00,
+    0x87, 0x80,
+    0x07, 0x80,
+    0x03, 0x00
+};
+
+#else
+
+static const unsigned char default_cdata[] = {
+    0x00, 0x00,
+    0x40, 0x00,
+    0x60, 0x00,
+    0x70, 0x00,
+    0x78, 0x00,
+    0x7C, 0x00,
+    0x7E, 0x00,
+    0x7F, 0x00,
+    0x7F, 0x80,
+    0x7C, 0x00,
+    0x6C, 0x00,
+    0x46, 0x00,
+    0x06, 0x00,
+    0x03, 0x00,
+    0x03, 0x00,
+    0x00, 0x00
+};
+
+static const unsigned char default_cmask[] = {
+    0x40, 0x00,
+    0xE0, 0x00,
+    0xF0, 0x00,
+    0xF8, 0x00,
+    0xFC, 0x00,
+    0xFE, 0x00,
+    0xFF, 0x00,
+    0xFF, 0x80,
+    0xFF, 0xC0,
+    0xFF, 0x80,
+    0xFE, 0x00,
+    0xEF, 0x00,
+    0x4F, 0x00,
+    0x07, 0x80,
+    0x07, 0x80,
+    0x03, 0x00
+};
+
+#endif /* TRUE_MACINTOSH_CURSOR */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/events/scancodes_darwin.h b/src/events/scancodes_darwin.h
new file mode 100644
index 0000000..77c728b
--- /dev/null
+++ b/src/events/scancodes_darwin.h
@@ -0,0 +1,159 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* Mac virtual key code to SDL scancode mapping table
+   Sources:
+   - Inside Macintosh: Text <http://developer.apple.com/documentation/mac/Text/Text-571.html>
+   - Apple USB keyboard driver source <http://darwinsource.opendarwin.org/10.4.6.ppc/IOHIDFamily-172.8/IOHIDFamily/Cosmo_USB2ADB.c>
+   - experimentation on various ADB and USB ISO keyboards and one ADB ANSI keyboard
+*/
+/* *INDENT-OFF* */
+static const SDL_Scancode darwin_scancode_table[] = {
+    /*   0 */   SDL_SCANCODE_A,
+    /*   1 */   SDL_SCANCODE_S,
+    /*   2 */   SDL_SCANCODE_D,
+    /*   3 */   SDL_SCANCODE_F,
+    /*   4 */   SDL_SCANCODE_H,
+    /*   5 */   SDL_SCANCODE_G,
+    /*   6 */   SDL_SCANCODE_Z,
+    /*   7 */   SDL_SCANCODE_X,
+    /*   8 */   SDL_SCANCODE_C,
+    /*   9 */   SDL_SCANCODE_V,
+    /*  10 */   SDL_SCANCODE_NONUSBACKSLASH, /* SDL_SCANCODE_NONUSBACKSLASH on ANSI and JIS keyboards (if this key would exist there), SDL_SCANCODE_GRAVE on ISO. (The USB keyboard driver actually translates these usage codes to different virtual key codes depending on whether the keyboard is ISO/ANSI/JIS. That's why you have to help it identify the keyboard type when you plug in a PC USB keyboard. It's a historical thing - ADB keyboards are wired this way.) */
+    /*  11 */   SDL_SCANCODE_B,
+    /*  12 */   SDL_SCANCODE_Q,
+    /*  13 */   SDL_SCANCODE_W,
+    /*  14 */   SDL_SCANCODE_E,
+    /*  15 */   SDL_SCANCODE_R,
+    /*  16 */   SDL_SCANCODE_Y,
+    /*  17 */   SDL_SCANCODE_T,
+    /*  18 */   SDL_SCANCODE_1,
+    /*  19 */   SDL_SCANCODE_2,
+    /*  20 */   SDL_SCANCODE_3,
+    /*  21 */   SDL_SCANCODE_4,
+    /*  22 */   SDL_SCANCODE_6,
+    /*  23 */   SDL_SCANCODE_5,
+    /*  24 */   SDL_SCANCODE_EQUALS,
+    /*  25 */   SDL_SCANCODE_9,
+    /*  26 */   SDL_SCANCODE_7,
+    /*  27 */   SDL_SCANCODE_MINUS,
+    /*  28 */   SDL_SCANCODE_8,
+    /*  29 */   SDL_SCANCODE_0,
+    /*  30 */   SDL_SCANCODE_RIGHTBRACKET,
+    /*  31 */   SDL_SCANCODE_O,
+    /*  32 */   SDL_SCANCODE_U,
+    /*  33 */   SDL_SCANCODE_LEFTBRACKET,
+    /*  34 */   SDL_SCANCODE_I,
+    /*  35 */   SDL_SCANCODE_P,
+    /*  36 */   SDL_SCANCODE_RETURN,
+    /*  37 */   SDL_SCANCODE_L,
+    /*  38 */   SDL_SCANCODE_J,
+    /*  39 */   SDL_SCANCODE_APOSTROPHE,
+    /*  40 */   SDL_SCANCODE_K,
+    /*  41 */   SDL_SCANCODE_SEMICOLON,
+    /*  42 */   SDL_SCANCODE_BACKSLASH,
+    /*  43 */   SDL_SCANCODE_COMMA,
+    /*  44 */   SDL_SCANCODE_SLASH,
+    /*  45 */   SDL_SCANCODE_N,
+    /*  46 */   SDL_SCANCODE_M,
+    /*  47 */   SDL_SCANCODE_PERIOD,
+    /*  48 */   SDL_SCANCODE_TAB,
+    /*  49 */   SDL_SCANCODE_SPACE,
+    /*  50 */   SDL_SCANCODE_GRAVE, /* SDL_SCANCODE_GRAVE on ANSI and JIS keyboards, SDL_SCANCODE_NONUSBACKSLASH on ISO (see comment about virtual key code 10 above) */
+    /*  51 */   SDL_SCANCODE_BACKSPACE,
+    /*  52 */   SDL_SCANCODE_KP_ENTER, /* keyboard enter on portables */
+    /*  53 */   SDL_SCANCODE_ESCAPE,
+    /*  54 */   SDL_SCANCODE_RGUI,
+    /*  55 */   SDL_SCANCODE_LGUI,
+    /*  56 */   SDL_SCANCODE_LSHIFT,
+    /*  57 */   SDL_SCANCODE_CAPSLOCK,
+    /*  58 */   SDL_SCANCODE_LALT,
+    /*  59 */   SDL_SCANCODE_LCTRL,
+    /*  60 */   SDL_SCANCODE_RSHIFT,
+    /*  61 */   SDL_SCANCODE_RALT,
+    /*  62 */   SDL_SCANCODE_RCTRL,
+    /*  63 */   SDL_SCANCODE_RGUI, /* fn on portables, acts as a hardware-level modifier already, so we don't generate events for it, also XK_Meta_R */
+    /*  64 */   SDL_SCANCODE_F17,
+    /*  65 */   SDL_SCANCODE_KP_PERIOD,
+    /*  66 */   SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
+    /*  67 */   SDL_SCANCODE_KP_MULTIPLY,
+    /*  68 */   SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
+    /*  69 */   SDL_SCANCODE_KP_PLUS,
+    /*  70 */   SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
+    /*  71 */   SDL_SCANCODE_NUMLOCKCLEAR,
+    /*  72 */   SDL_SCANCODE_VOLUMEUP,
+    /*  73 */   SDL_SCANCODE_VOLUMEDOWN,
+    /*  74 */   SDL_SCANCODE_MUTE,
+    /*  75 */   SDL_SCANCODE_KP_DIVIDE,
+    /*  76 */   SDL_SCANCODE_KP_ENTER, /* keypad enter on external keyboards, fn-return on portables */
+    /*  77 */   SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
+    /*  78 */   SDL_SCANCODE_KP_MINUS,
+    /*  79 */   SDL_SCANCODE_F18,
+    /*  80 */   SDL_SCANCODE_F19,
+    /*  81 */   SDL_SCANCODE_KP_EQUALS,
+    /*  82 */   SDL_SCANCODE_KP_0,
+    /*  83 */   SDL_SCANCODE_KP_1,
+    /*  84 */   SDL_SCANCODE_KP_2,
+    /*  85 */   SDL_SCANCODE_KP_3,
+    /*  86 */   SDL_SCANCODE_KP_4,
+    /*  87 */   SDL_SCANCODE_KP_5,
+    /*  88 */   SDL_SCANCODE_KP_6,
+    /*  89 */   SDL_SCANCODE_KP_7,
+    /*  90 */   SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
+    /*  91 */   SDL_SCANCODE_KP_8,
+    /*  92 */   SDL_SCANCODE_KP_9,
+    /*  93 */   SDL_SCANCODE_INTERNATIONAL3, /* Cosmo_USB2ADB.c says "Yen (JIS)" */
+    /*  94 */   SDL_SCANCODE_INTERNATIONAL1, /* Cosmo_USB2ADB.c says "Ro (JIS)" */
+    /*  95 */   SDL_SCANCODE_KP_COMMA, /* Cosmo_USB2ADB.c says ", JIS only" */
+    /*  96 */   SDL_SCANCODE_F5,
+    /*  97 */   SDL_SCANCODE_F6,
+    /*  98 */   SDL_SCANCODE_F7,
+    /*  99 */   SDL_SCANCODE_F3,
+    /* 100 */   SDL_SCANCODE_F8,
+    /* 101 */   SDL_SCANCODE_F9,
+    /* 102 */   SDL_SCANCODE_LANG2, /* Cosmo_USB2ADB.c says "Eisu" */
+    /* 103 */   SDL_SCANCODE_F11,
+    /* 104 */   SDL_SCANCODE_LANG1, /* Cosmo_USB2ADB.c says "Kana" */
+    /* 105 */   SDL_SCANCODE_PRINTSCREEN, /* On ADB keyboards, this key is labeled "F13/print screen". Problem: USB has different usage codes for these two functions. On Apple USB keyboards, the key is labeled "F13" and sends the F13 usage code (SDL_SCANCODE_F13). I decided to use SDL_SCANCODE_PRINTSCREEN here nevertheless since SDL applications are more likely to assume the presence of a print screen key than an F13 key. */
+    /* 106 */   SDL_SCANCODE_F16,
+    /* 107 */   SDL_SCANCODE_SCROLLLOCK, /* F14/scroll lock, see comment about F13/print screen above */
+    /* 108 */   SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
+    /* 109 */   SDL_SCANCODE_F10,
+    /* 110 */   SDL_SCANCODE_APPLICATION, /* windows contextual menu key, fn-enter on portables */
+    /* 111 */   SDL_SCANCODE_F12,
+    /* 112 */   SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
+    /* 113 */   SDL_SCANCODE_PAUSE, /* F15/pause, see comment about F13/print screen above */
+    /* 114 */   SDL_SCANCODE_INSERT, /* the key is actually labeled "help" on Apple keyboards, and works as such in Mac OS, but it sends the "insert" usage code even on Apple USB keyboards */
+    /* 115 */   SDL_SCANCODE_HOME,
+    /* 116 */   SDL_SCANCODE_PAGEUP,
+    /* 117 */   SDL_SCANCODE_DELETE,
+    /* 118 */   SDL_SCANCODE_F4,
+    /* 119 */   SDL_SCANCODE_END,
+    /* 120 */   SDL_SCANCODE_F2,
+    /* 121 */   SDL_SCANCODE_PAGEDOWN,
+    /* 122 */   SDL_SCANCODE_F1,
+    /* 123 */   SDL_SCANCODE_LEFT,
+    /* 124 */   SDL_SCANCODE_RIGHT,
+    /* 125 */   SDL_SCANCODE_DOWN,
+    /* 126 */   SDL_SCANCODE_UP,
+    /* 127 */   SDL_SCANCODE_POWER
+};
+/* *INDENT-ON* */
diff --git a/src/events/scancodes_linux.h b/src/events/scancodes_linux.h
new file mode 100644
index 0000000..4d819da
--- /dev/null
+++ b/src/events/scancodes_linux.h
@@ -0,0 +1,263 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../include/SDL_scancode.h"
+
+/* Linux virtual key code to SDL_Keycode mapping table
+   Sources:
+   - Linux kernel source input.h
+*/
+/* *INDENT-OFF* */
+static SDL_Scancode const linux_scancode_table[] = {
+    /*  0 */    SDL_SCANCODE_UNKNOWN,
+    /*  1 */    SDL_SCANCODE_ESCAPE,
+    /*  2 */    SDL_SCANCODE_1,
+    /*  3 */    SDL_SCANCODE_2,
+    /*  4 */    SDL_SCANCODE_3,
+    /*  5 */    SDL_SCANCODE_4,
+    /*  6 */    SDL_SCANCODE_5,
+    /*  7 */    SDL_SCANCODE_6,
+    /*  8 */    SDL_SCANCODE_7,
+    /*  9 */    SDL_SCANCODE_8,
+    /*  10 */    SDL_SCANCODE_9,
+    /*  11 */    SDL_SCANCODE_0,
+    /*  12 */    SDL_SCANCODE_MINUS,
+    /*  13 */    SDL_SCANCODE_EQUALS,
+    /*  14 */    SDL_SCANCODE_BACKSPACE,
+    /*  15 */    SDL_SCANCODE_TAB,
+    /*  16 */    SDL_SCANCODE_Q,
+    /*  17 */    SDL_SCANCODE_W,
+    /*  18 */    SDL_SCANCODE_E,
+    /*  19 */    SDL_SCANCODE_R,
+    /*  20 */    SDL_SCANCODE_T,
+    /*  21 */    SDL_SCANCODE_Y,
+    /*  22 */    SDL_SCANCODE_U,
+    /*  23 */    SDL_SCANCODE_I,
+    /*  24 */    SDL_SCANCODE_O,
+    /*  25 */    SDL_SCANCODE_P,
+    /*  26 */    SDL_SCANCODE_LEFTBRACKET,
+    /*  27 */    SDL_SCANCODE_RIGHTBRACKET,
+    /*  28 */    SDL_SCANCODE_RETURN,
+    /*  29 */    SDL_SCANCODE_LCTRL,
+    /*  30 */    SDL_SCANCODE_A,
+    /*  31 */    SDL_SCANCODE_S,
+    /*  32 */    SDL_SCANCODE_D,
+    /*  33 */    SDL_SCANCODE_F,
+    /*  34 */    SDL_SCANCODE_G,
+    /*  35 */    SDL_SCANCODE_H,
+    /*  36 */    SDL_SCANCODE_J,
+    /*  37 */    SDL_SCANCODE_K,
+    /*  38 */    SDL_SCANCODE_L,
+    /*  39 */    SDL_SCANCODE_SEMICOLON,
+    /*  40 */    SDL_SCANCODE_APOSTROPHE,
+    /*  41 */    SDL_SCANCODE_GRAVE,
+    /*  42 */    SDL_SCANCODE_LSHIFT,
+    /*  43 */    SDL_SCANCODE_BACKSLASH,
+    /*  44 */    SDL_SCANCODE_Z,
+    /*  45 */    SDL_SCANCODE_X,
+    /*  46 */    SDL_SCANCODE_C,
+    /*  47 */    SDL_SCANCODE_V,
+    /*  48 */    SDL_SCANCODE_B,
+    /*  49 */    SDL_SCANCODE_N,
+    /*  50 */    SDL_SCANCODE_M,
+    /*  51 */    SDL_SCANCODE_COMMA,
+    /*  52 */    SDL_SCANCODE_PERIOD,
+    /*  53 */    SDL_SCANCODE_SLASH,
+    /*  54 */    SDL_SCANCODE_RSHIFT,
+    /*  55 */    SDL_SCANCODE_KP_MULTIPLY,
+    /*  56 */    SDL_SCANCODE_LALT,
+    /*  57 */    SDL_SCANCODE_SPACE,
+    /*  58 */    SDL_SCANCODE_CAPSLOCK,
+    /*  59 */    SDL_SCANCODE_F1,
+    /*  60 */    SDL_SCANCODE_F2,
+    /*  61 */    SDL_SCANCODE_F3,
+    /*  62 */    SDL_SCANCODE_F4,
+    /*  63 */    SDL_SCANCODE_F5,
+    /*  64 */    SDL_SCANCODE_F6,
+    /*  65 */    SDL_SCANCODE_F7,
+    /*  66 */    SDL_SCANCODE_F8,
+    /*  67 */    SDL_SCANCODE_F9,
+    /*  68 */    SDL_SCANCODE_F10,
+    /*  69 */    SDL_SCANCODE_NUMLOCKCLEAR,
+    /*  70 */    SDL_SCANCODE_SCROLLLOCK,
+    /*  71 */    SDL_SCANCODE_KP_7,
+    /*  72 */    SDL_SCANCODE_KP_8,
+    /*  73 */    SDL_SCANCODE_KP_9,
+    /*  74 */    SDL_SCANCODE_KP_MINUS,
+    /*  75 */    SDL_SCANCODE_KP_4,
+    /*  76 */    SDL_SCANCODE_KP_5,
+    /*  77 */    SDL_SCANCODE_KP_6,
+    /*  78 */    SDL_SCANCODE_KP_PLUS,
+    /*  79 */    SDL_SCANCODE_KP_1,
+    /*  80 */    SDL_SCANCODE_KP_2,
+    /*  81 */    SDL_SCANCODE_KP_3,
+    /*  82 */    SDL_SCANCODE_KP_0,
+    /*  83 */    SDL_SCANCODE_KP_PERIOD,
+    0,
+    /*  85 */    SDL_SCANCODE_UNKNOWN, /* KEY_ZENKAKUHANKAKU */
+    /*  86 */    SDL_SCANCODE_NONUSBACKSLASH, /* KEY_102ND */
+    /*  87 */    SDL_SCANCODE_F11,
+    /*  88 */    SDL_SCANCODE_F12,
+    /*  89 */    SDL_SCANCODE_INTERNATIONAL1, /* KEY_RO */
+    /*  90 */    SDL_SCANCODE_LANG3, /* KEY_KATAKANA */
+    /*  91 */    SDL_SCANCODE_LANG4, /* KEY_HIRAGANA */
+    /*  92 */    SDL_SCANCODE_INTERNATIONAL4, /* KEY_HENKAN */
+    /*  93 */    SDL_SCANCODE_INTERNATIONAL2, /* KEY_KATAKANAHIRAGANA */
+    /*  94 */    SDL_SCANCODE_INTERNATIONAL5, /* KEY_MUHENKAN */
+    /*  95 */    SDL_SCANCODE_INTERNATIONAL5, /* KEY_KPJPCOMMA */
+    /*  96 */    SDL_SCANCODE_KP_ENTER,
+    /*  97 */    SDL_SCANCODE_RCTRL,
+    /*  98 */    SDL_SCANCODE_KP_DIVIDE,
+    /*  99 */    SDL_SCANCODE_SYSREQ,
+    /*  100 */    SDL_SCANCODE_RALT,
+    /*  101 */    SDL_SCANCODE_UNKNOWN, /* KEY_LINEFEED */
+    /*  102 */    SDL_SCANCODE_HOME,
+    /*  103 */    SDL_SCANCODE_UP,
+    /*  104 */    SDL_SCANCODE_PAGEUP,
+    /*  105 */    SDL_SCANCODE_LEFT,
+    /*  106 */    SDL_SCANCODE_RIGHT,
+    /*  107 */    SDL_SCANCODE_END,
+    /*  108 */    SDL_SCANCODE_DOWN,
+    /*  109 */    SDL_SCANCODE_PAGEDOWN,
+    /*  110 */    SDL_SCANCODE_INSERT,
+    /*  111 */    SDL_SCANCODE_DELETE,
+    /*  112 */    SDL_SCANCODE_UNKNOWN, /* KEY_MACRO */
+    /*  113 */    SDL_SCANCODE_MUTE,
+    /*  114 */    SDL_SCANCODE_VOLUMEDOWN,
+    /*  115 */    SDL_SCANCODE_VOLUMEUP,
+    /*  116 */    SDL_SCANCODE_POWER,
+    /*  117 */    SDL_SCANCODE_KP_EQUALS,
+    /*  118 */    SDL_SCANCODE_KP_PLUSMINUS,
+    /*  119 */    SDL_SCANCODE_PAUSE,
+    0,
+    /*  121 */    SDL_SCANCODE_KP_COMMA,
+    /*  122 */    SDL_SCANCODE_LANG1, /* KEY_HANGUEL */
+    /*  123 */    SDL_SCANCODE_LANG2, /* KEY_HANJA */
+    /*  124 */    SDL_SCANCODE_INTERNATIONAL3, /* KEY_YEN */
+    /*  125 */    SDL_SCANCODE_LGUI,
+    /*  126 */    SDL_SCANCODE_RGUI,
+    /*  127 */    SDL_SCANCODE_UNKNOWN, /* KEY_COMPOSE */
+    /*  128 */    SDL_SCANCODE_STOP,
+    /*  129 */    SDL_SCANCODE_AGAIN,
+    /*  130 */    SDL_SCANCODE_UNKNOWN, /* KEY_PROPS */
+    /*  131 */    SDL_SCANCODE_UNDO,
+    /*  132 */    SDL_SCANCODE_UNKNOWN, /* KEY_FRONT */
+    /*  133 */    SDL_SCANCODE_COPY,
+    /*  134 */    SDL_SCANCODE_UNKNOWN, /* KEY_OPEN */
+    /*  135 */    SDL_SCANCODE_PASTE,
+    /*  136 */    SDL_SCANCODE_FIND,
+    /*  137 */    SDL_SCANCODE_CUT,
+    /*  138 */    SDL_SCANCODE_HELP,
+    /*  139 */    SDL_SCANCODE_MENU,
+    /*  140 */    SDL_SCANCODE_CALCULATOR,
+    /*  141 */    SDL_SCANCODE_UNKNOWN, /* KEY_SETUP */
+    /*  142 */    SDL_SCANCODE_SLEEP,
+    /*  143 */    SDL_SCANCODE_UNKNOWN, /* KEY_WAKEUP */
+    /*  144 */    SDL_SCANCODE_UNKNOWN, /* KEY_FILE */
+    /*  145 */    SDL_SCANCODE_UNKNOWN, /* KEY_SENDFILE */
+    /*  146 */    SDL_SCANCODE_UNKNOWN, /* KEY_DELETEFILE */
+    /*  147 */    SDL_SCANCODE_UNKNOWN, /* KEY_XFER */
+    /*  148 */    SDL_SCANCODE_UNKNOWN, /* KEY_PROG1 */
+    /*  149 */    SDL_SCANCODE_UNKNOWN, /* KEY_PROG2 */
+    /*  150 */    SDL_SCANCODE_UNKNOWN, /* KEY_WWW */
+    /*  151 */    SDL_SCANCODE_UNKNOWN, /* KEY_MSDOS */
+    /*  152 */    SDL_SCANCODE_UNKNOWN, /* KEY_COFFEE */
+    /*  153 */    SDL_SCANCODE_UNKNOWN, /* KEY_DIRECTION */
+    /*  154 */    SDL_SCANCODE_UNKNOWN, /* KEY_CYCLEWINDOWS */
+    /*  155 */    SDL_SCANCODE_MAIL,
+    /*  156 */    SDL_SCANCODE_AC_BOOKMARKS,
+    /*  157 */    SDL_SCANCODE_COMPUTER,
+    /*  158 */    SDL_SCANCODE_AC_BACK,
+    /*  159 */    SDL_SCANCODE_AC_FORWARD,
+    /*  160 */    SDL_SCANCODE_UNKNOWN, /* KEY_CLOSECD */
+    /*  161 */    SDL_SCANCODE_EJECT, /* KEY_EJECTCD */
+    /*  162 */    SDL_SCANCODE_UNKNOWN, /* KEY_EJECTCLOSECD */
+    /*  163 */    SDL_SCANCODE_AUDIONEXT, /* KEY_NEXTSONG */
+    /*  164 */    SDL_SCANCODE_AUDIOPLAY, /* KEY_PLAYPAUSE */
+    /*  165 */    SDL_SCANCODE_AUDIOPREV, /* KEY_PREVIOUSSONG */
+    /*  166 */    SDL_SCANCODE_UNKNOWN, /* KEY_STOPCD */
+    /*  167 */    SDL_SCANCODE_UNKNOWN, /* KEY_RECORD */
+    /*  168 */    SDL_SCANCODE_UNKNOWN, /* KEY_REWIND */
+    /*  169 */    SDL_SCANCODE_UNKNOWN, /* KEY_PHONE */
+    /*  170 */    SDL_SCANCODE_UNKNOWN, /* KEY_ISO */
+    /*  171 */    SDL_SCANCODE_UNKNOWN, /* KEY_CONFIG */
+    /*  172 */    SDL_SCANCODE_AC_HOME,
+    /*  173 */    SDL_SCANCODE_AC_REFRESH,
+    /*  174 */    SDL_SCANCODE_UNKNOWN, /* KEY_EXIT */
+    /*  175 */    SDL_SCANCODE_UNKNOWN, /* KEY_MOVE */
+    /*  176 */    SDL_SCANCODE_UNKNOWN, /* KEY_EDIT */
+    /*  177 */    SDL_SCANCODE_UNKNOWN, /* KEY_SCROLLUP */
+    /*  178 */    SDL_SCANCODE_UNKNOWN, /* KEY_SCROLLDOWN */
+    /*  179 */    SDL_SCANCODE_KP_LEFTPAREN,
+    /*  180 */    SDL_SCANCODE_KP_RIGHTPAREN,
+    /*  181 */    SDL_SCANCODE_UNKNOWN, /* KEY_NEW */
+    /*  182 */    SDL_SCANCODE_UNKNOWN, /* KEY_REDO */
+    /*  183 */    SDL_SCANCODE_F13,
+    /*  184 */    SDL_SCANCODE_F14,
+    /*  185 */    SDL_SCANCODE_F15,
+    /*  186 */    SDL_SCANCODE_F16,
+    /*  187 */    SDL_SCANCODE_F17,
+    /*  188 */    SDL_SCANCODE_F18,
+    /*  189 */    SDL_SCANCODE_F19,
+    /*  190 */    SDL_SCANCODE_F20,
+    /*  191 */    SDL_SCANCODE_F21,
+    /*  192 */    SDL_SCANCODE_F22,
+    /*  193 */    SDL_SCANCODE_F23,
+    /*  194 */    SDL_SCANCODE_F24,
+    0, 0, 0, 0,
+    /*  200 */    SDL_SCANCODE_UNKNOWN, /* KEY_PLAYCD */
+    /*  201 */    SDL_SCANCODE_UNKNOWN, /* KEY_PAUSECD */
+    /*  202 */    SDL_SCANCODE_UNKNOWN, /* KEY_PROG3 */
+    /*  203 */    SDL_SCANCODE_UNKNOWN, /* KEY_PROG4 */
+    0,
+    /*  205 */    SDL_SCANCODE_UNKNOWN, /* KEY_SUSPEND */
+    /*  206 */    SDL_SCANCODE_UNKNOWN, /* KEY_CLOSE */
+    /*  207 */    SDL_SCANCODE_UNKNOWN, /* KEY_PLAY */
+    /*  208 */    SDL_SCANCODE_UNKNOWN, /* KEY_FASTFORWARD */
+    /*  209 */    SDL_SCANCODE_UNKNOWN, /* KEY_BASSBOOST */
+    /*  210 */    SDL_SCANCODE_UNKNOWN, /* KEY_PRINT */
+    /*  211 */    SDL_SCANCODE_UNKNOWN, /* KEY_HP */
+    /*  212 */    SDL_SCANCODE_UNKNOWN, /* KEY_CAMERA */
+    /*  213 */    SDL_SCANCODE_UNKNOWN, /* KEY_SOUND */
+    /*  214 */    SDL_SCANCODE_UNKNOWN, /* KEY_QUESTION */
+    /*  215 */    SDL_SCANCODE_UNKNOWN, /* KEY_EMAIL */
+    /*  216 */    SDL_SCANCODE_UNKNOWN, /* KEY_CHAT */
+    /*  217 */    SDL_SCANCODE_AC_SEARCH,
+    /*  218 */    SDL_SCANCODE_UNKNOWN, /* KEY_CONNECT */
+    /*  219 */    SDL_SCANCODE_UNKNOWN, /* KEY_FINANCE */
+    /*  220 */    SDL_SCANCODE_UNKNOWN, /* KEY_SPORT */
+    /*  221 */    SDL_SCANCODE_UNKNOWN, /* KEY_SHOP */
+    /*  222 */    SDL_SCANCODE_ALTERASE,
+    /*  223 */    SDL_SCANCODE_CANCEL,
+    /*  224 */    SDL_SCANCODE_BRIGHTNESSDOWN,
+    /*  225 */    SDL_SCANCODE_BRIGHTNESSUP,
+    /*  226 */    SDL_SCANCODE_UNKNOWN, /* KEY_MEDIA */
+    /*  227 */    SDL_SCANCODE_DISPLAYSWITCH, /* KEY_SWITCHVIDEOMODE */
+    /*  228 */    SDL_SCANCODE_KBDILLUMTOGGLE,
+    /*  229 */    SDL_SCANCODE_KBDILLUMDOWN,
+    /*  230 */    SDL_SCANCODE_KBDILLUMUP,
+    /*  231 */    SDL_SCANCODE_UNKNOWN, /* KEY_SEND */
+    /*  232 */    SDL_SCANCODE_UNKNOWN, /* KEY_REPLY */
+    /*  233 */    SDL_SCANCODE_UNKNOWN, /* KEY_FORWARDMAIL */
+    /*  234 */    SDL_SCANCODE_UNKNOWN, /* KEY_SAVE */
+    /*  235 */    SDL_SCANCODE_UNKNOWN, /* KEY_DOCUMENTS */
+    /*  236 */    SDL_SCANCODE_UNKNOWN, /* KEY_BATTERY */
+};
+/* *INDENT-ON* */
diff --git a/src/events/scancodes_windows.h b/src/events/scancodes_windows.h
new file mode 100644
index 0000000..1034b1b
--- /dev/null
+++ b/src/events/scancodes_windows.h
@@ -0,0 +1,55 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../include/SDL_scancode.h"
+
+/* Windows scancode to SDL scancode mapping table */
+/* derived from Microsoft scan code document, http://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/scancode.doc */
+
+/* *INDENT-OFF* */
+static const SDL_Scancode windows_scancode_table[] = 
+{ 
+	//	0						1							2							3							4						5							6							7 
+	//	8						9							A							B							C						D							E							F 
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_ESCAPE,		SDL_SCANCODE_1,				SDL_SCANCODE_2,				SDL_SCANCODE_3,			SDL_SCANCODE_4,				SDL_SCANCODE_5,				SDL_SCANCODE_6,			// 0
+	SDL_SCANCODE_7,				SDL_SCANCODE_8,				SDL_SCANCODE_9,				SDL_SCANCODE_0,				SDL_SCANCODE_MINUS,		SDL_SCANCODE_EQUALS,		SDL_SCANCODE_BACKSPACE,		SDL_SCANCODE_TAB,		// 0 
+
+	SDL_SCANCODE_Q,				SDL_SCANCODE_W,				SDL_SCANCODE_E,				SDL_SCANCODE_R,				SDL_SCANCODE_T,			SDL_SCANCODE_Y,				SDL_SCANCODE_U,				SDL_SCANCODE_I,			// 1
+	SDL_SCANCODE_O,				SDL_SCANCODE_P,				SDL_SCANCODE_LEFTBRACKET,	SDL_SCANCODE_RIGHTBRACKET,	SDL_SCANCODE_RETURN,	SDL_SCANCODE_LCTRL,			SDL_SCANCODE_A,				SDL_SCANCODE_S,			// 1 
+
+	SDL_SCANCODE_D,				SDL_SCANCODE_F,				SDL_SCANCODE_G,				SDL_SCANCODE_H,				SDL_SCANCODE_J,			SDL_SCANCODE_K,				SDL_SCANCODE_L,				SDL_SCANCODE_SEMICOLON,	// 2 
+	SDL_SCANCODE_APOSTROPHE,	SDL_SCANCODE_GRAVE,			SDL_SCANCODE_LSHIFT,		SDL_SCANCODE_BACKSLASH,		SDL_SCANCODE_Z,			SDL_SCANCODE_X,				SDL_SCANCODE_C,				SDL_SCANCODE_V,			// 2 
+
+	SDL_SCANCODE_B,				SDL_SCANCODE_N,				SDL_SCANCODE_M,				SDL_SCANCODE_COMMA,			SDL_SCANCODE_PERIOD,	SDL_SCANCODE_SLASH,			SDL_SCANCODE_RSHIFT,		SDL_SCANCODE_PRINTSCREEN,// 3
+	SDL_SCANCODE_LALT,			SDL_SCANCODE_SPACE,			SDL_SCANCODE_CAPSLOCK,		SDL_SCANCODE_F1,			SDL_SCANCODE_F2,		SDL_SCANCODE_F3,			SDL_SCANCODE_F4,			SDL_SCANCODE_F5,		// 3 
+
+	SDL_SCANCODE_F6,			SDL_SCANCODE_F7,			SDL_SCANCODE_F8,			SDL_SCANCODE_F9,			SDL_SCANCODE_F10,		SDL_SCANCODE_NUMLOCKCLEAR,	SDL_SCANCODE_SCROLLLOCK,	SDL_SCANCODE_HOME,		// 4
+	SDL_SCANCODE_UP,			SDL_SCANCODE_PAGEUP,		SDL_SCANCODE_KP_MINUS,		SDL_SCANCODE_LEFT,			SDL_SCANCODE_KP_5,		SDL_SCANCODE_RIGHT,			SDL_SCANCODE_KP_PLUS,		SDL_SCANCODE_END,		// 4 
+
+	SDL_SCANCODE_DOWN,			SDL_SCANCODE_PAGEDOWN,		SDL_SCANCODE_INSERT,		SDL_SCANCODE_DELETE,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_NONUSBACKSLASH,SDL_SCANCODE_F11,		// 5
+	SDL_SCANCODE_F12,			SDL_SCANCODE_PAUSE,			SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_LGUI,			SDL_SCANCODE_RGUI,		SDL_SCANCODE_APPLICATION,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	// 5
+
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_F13,		SDL_SCANCODE_F14,			SDL_SCANCODE_F15,			SDL_SCANCODE_F16,		// 6
+	SDL_SCANCODE_F17,			SDL_SCANCODE_F18,			SDL_SCANCODE_F19,			SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	// 6 
+	
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	// 7
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN	// 7 
+};
+/* *INDENT-ON* */
diff --git a/src/events/scancodes_xfree86.h b/src/events/scancodes_xfree86.h
new file mode 100644
index 0000000..fadcfbf
--- /dev/null
+++ b/src/events/scancodes_xfree86.h
@@ -0,0 +1,421 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../include/SDL_scancode.h"
+
+/* XFree86 key code to SDL scancode mapping table
+   Sources:
+   - atKeyNames.h from XFree86 source code
+*/
+/* *INDENT-OFF* */
+static const SDL_Scancode xfree86_scancode_table[] = {
+    /*  0 */    SDL_SCANCODE_UNKNOWN,
+    /*  1 */    SDL_SCANCODE_ESCAPE,
+    /*  2 */    SDL_SCANCODE_1,
+    /*  3 */    SDL_SCANCODE_2,
+    /*  4 */    SDL_SCANCODE_3,
+    /*  5 */    SDL_SCANCODE_4,
+    /*  6 */    SDL_SCANCODE_5,
+    /*  7 */    SDL_SCANCODE_6,
+    /*  8 */    SDL_SCANCODE_7,
+    /*  9 */    SDL_SCANCODE_8,
+    /*  10 */   SDL_SCANCODE_9,
+    /*  11 */   SDL_SCANCODE_0,
+    /*  12 */   SDL_SCANCODE_MINUS,
+    /*  13 */   SDL_SCANCODE_EQUALS,
+    /*  14 */   SDL_SCANCODE_BACKSPACE,
+    /*  15 */   SDL_SCANCODE_TAB,
+    /*  16 */   SDL_SCANCODE_Q,
+    /*  17 */   SDL_SCANCODE_W,
+    /*  18 */   SDL_SCANCODE_E,
+    /*  19 */   SDL_SCANCODE_R,
+    /*  20 */   SDL_SCANCODE_T,
+    /*  21 */   SDL_SCANCODE_Y,
+    /*  22 */   SDL_SCANCODE_U,
+    /*  23 */   SDL_SCANCODE_I,
+    /*  24 */   SDL_SCANCODE_O,
+    /*  25 */   SDL_SCANCODE_P,
+    /*  26 */   SDL_SCANCODE_LEFTBRACKET,
+    /*  27 */   SDL_SCANCODE_RIGHTBRACKET,
+    /*  28 */   SDL_SCANCODE_RETURN,
+    /*  29 */   SDL_SCANCODE_LCTRL,
+    /*  30 */   SDL_SCANCODE_A,
+    /*  31 */   SDL_SCANCODE_S,
+    /*  32 */   SDL_SCANCODE_D,
+    /*  33 */   SDL_SCANCODE_F,
+    /*  34 */   SDL_SCANCODE_G,
+    /*  35 */   SDL_SCANCODE_H,
+    /*  36 */   SDL_SCANCODE_J,
+    /*  37 */   SDL_SCANCODE_K,
+    /*  38 */   SDL_SCANCODE_L,
+    /*  39 */   SDL_SCANCODE_SEMICOLON,
+    /*  40 */   SDL_SCANCODE_APOSTROPHE,
+    /*  41 */   SDL_SCANCODE_GRAVE,
+    /*  42 */   SDL_SCANCODE_LSHIFT,
+    /*  43 */   SDL_SCANCODE_BACKSLASH,
+    /*  44 */   SDL_SCANCODE_Z,
+    /*  45 */   SDL_SCANCODE_X,
+    /*  46 */   SDL_SCANCODE_C,
+    /*  47 */   SDL_SCANCODE_V,
+    /*  48 */   SDL_SCANCODE_B,
+    /*  49 */   SDL_SCANCODE_N,
+    /*  50 */   SDL_SCANCODE_M,
+    /*  51 */   SDL_SCANCODE_COMMA,
+    /*  52 */   SDL_SCANCODE_PERIOD,
+    /*  53 */   SDL_SCANCODE_SLASH,
+    /*  54 */   SDL_SCANCODE_RSHIFT,
+    /*  55 */   SDL_SCANCODE_KP_MULTIPLY,
+    /*  56 */   SDL_SCANCODE_LALT,
+    /*  57 */   SDL_SCANCODE_SPACE,
+    /*  58 */   SDL_SCANCODE_CAPSLOCK,
+    /*  59 */   SDL_SCANCODE_F1,
+    /*  60 */   SDL_SCANCODE_F2,
+    /*  61 */   SDL_SCANCODE_F3,
+    /*  62 */   SDL_SCANCODE_F4,
+    /*  63 */   SDL_SCANCODE_F5,
+    /*  64 */   SDL_SCANCODE_F6,
+    /*  65 */   SDL_SCANCODE_F7,
+    /*  66 */   SDL_SCANCODE_F8,
+    /*  67 */   SDL_SCANCODE_F9,
+    /*  68 */   SDL_SCANCODE_F10,
+    /*  69 */   SDL_SCANCODE_NUMLOCKCLEAR,
+    /*  70 */   SDL_SCANCODE_SCROLLLOCK,
+    /*  71 */   SDL_SCANCODE_KP_7,
+    /*  72 */   SDL_SCANCODE_KP_8,
+    /*  73 */   SDL_SCANCODE_KP_9,
+    /*  74 */   SDL_SCANCODE_KP_MINUS,
+    /*  75 */   SDL_SCANCODE_KP_4,
+    /*  76 */   SDL_SCANCODE_KP_5,
+    /*  77 */   SDL_SCANCODE_KP_6,
+    /*  78 */   SDL_SCANCODE_KP_PLUS,
+    /*  79 */   SDL_SCANCODE_KP_1,
+    /*  80 */   SDL_SCANCODE_KP_2,
+    /*  81 */   SDL_SCANCODE_KP_3,
+    /*  82 */   SDL_SCANCODE_KP_0,
+    /*  83 */   SDL_SCANCODE_KP_PERIOD,
+    /*  84 */   SDL_SCANCODE_SYSREQ,
+    /*  85 */   SDL_SCANCODE_MODE,
+    /*  86 */   SDL_SCANCODE_NONUSBACKSLASH,
+    /*  87 */   SDL_SCANCODE_F11,
+    /*  88 */   SDL_SCANCODE_F12,
+    /*  89 */   SDL_SCANCODE_HOME,
+    /*  90 */   SDL_SCANCODE_UP,
+    /*  91 */   SDL_SCANCODE_PAGEUP,
+    /*  92 */   SDL_SCANCODE_LEFT,
+    /*  93 */   SDL_SCANCODE_BRIGHTNESSDOWN, /* on PowerBook G4 / KEY_Begin */
+    /*  94 */   SDL_SCANCODE_RIGHT,
+    /*  95 */   SDL_SCANCODE_END,
+    /*  96 */   SDL_SCANCODE_DOWN,
+    /*  97 */   SDL_SCANCODE_PAGEDOWN,
+    /*  98 */   SDL_SCANCODE_INSERT,
+    /*  99 */   SDL_SCANCODE_DELETE,
+    /*  100 */  SDL_SCANCODE_KP_ENTER,
+    /*  101 */  SDL_SCANCODE_RCTRL,
+    /*  102 */  SDL_SCANCODE_PAUSE,
+    /*  103 */  SDL_SCANCODE_PRINTSCREEN,
+    /*  104 */  SDL_SCANCODE_KP_DIVIDE,
+    /*  105 */  SDL_SCANCODE_RALT,
+    /*  106 */  SDL_SCANCODE_UNKNOWN, /* BREAK */
+    /*  107 */  SDL_SCANCODE_LGUI,
+    /*  108 */  SDL_SCANCODE_RGUI,
+    /*  109 */  SDL_SCANCODE_APPLICATION,
+    /*  110 */  SDL_SCANCODE_F13,
+    /*  111 */  SDL_SCANCODE_F14,
+    /*  112 */  SDL_SCANCODE_F15,
+    /*  113 */  SDL_SCANCODE_F16,
+    /*  114 */  SDL_SCANCODE_F17,
+    /*  115 */  SDL_SCANCODE_UNKNOWN,
+    /*  116 */  SDL_SCANCODE_UNKNOWN, /* is translated to XK_ISO_Level3_Shift by my X server, but I have no keyboard that generates this code, so I don't know what the correct SDL_SCANCODE_* for it is */
+    /*  117 */  SDL_SCANCODE_UNKNOWN,
+    /*  118 */  SDL_SCANCODE_KP_EQUALS,
+    /*  119 */  SDL_SCANCODE_UNKNOWN,
+    /*  120 */  SDL_SCANCODE_UNKNOWN,
+    /*  121 */  SDL_SCANCODE_UNKNOWN,
+    /*  122 */  SDL_SCANCODE_UNKNOWN,
+    /*  123 */  SDL_SCANCODE_UNKNOWN,
+    /*  124 */  SDL_SCANCODE_UNKNOWN,
+    /*  125 */  SDL_SCANCODE_INTERNATIONAL3, /* Yen */
+    /*  126 */  SDL_SCANCODE_UNKNOWN,
+    /*  127 */  SDL_SCANCODE_UNKNOWN,
+    /*  128 */  SDL_SCANCODE_UNKNOWN,
+    /*  129 */  SDL_SCANCODE_UNKNOWN,
+    /*  130 */  SDL_SCANCODE_UNKNOWN,
+    /*  131 */  SDL_SCANCODE_UNKNOWN,
+    /*  132 */  SDL_SCANCODE_POWER,
+    /*  133 */  SDL_SCANCODE_MUTE,
+    /*  134 */  SDL_SCANCODE_VOLUMEDOWN,
+    /*  135 */  SDL_SCANCODE_VOLUMEUP,
+    /*  136 */  SDL_SCANCODE_HELP,
+    /*  137 */  SDL_SCANCODE_STOP,
+    /*  138 */  SDL_SCANCODE_AGAIN,
+    /*  139 */  SDL_SCANCODE_UNKNOWN, /* PROPS */
+    /*  140 */  SDL_SCANCODE_UNDO,
+    /*  141 */  SDL_SCANCODE_UNKNOWN, /* FRONT */
+    /*  142 */  SDL_SCANCODE_COPY,
+    /*  143 */  SDL_SCANCODE_UNKNOWN, /* OPEN */
+    /*  144 */  SDL_SCANCODE_PASTE,
+    /*  145 */  SDL_SCANCODE_FIND,
+    /*  146 */  SDL_SCANCODE_CUT,
+};
+
+/* for wireless usb keyboard (manufacturer TRUST) without numpad. */
+static const SDL_Scancode xfree86_scancode_table2[] = {
+    /*  0 */    SDL_SCANCODE_UNKNOWN,
+    /*  1 */    SDL_SCANCODE_ESCAPE,
+    /*  2 */    SDL_SCANCODE_1,
+    /*  3 */    SDL_SCANCODE_2,
+    /*  4 */    SDL_SCANCODE_3,
+    /*  5 */    SDL_SCANCODE_4,
+    /*  6 */    SDL_SCANCODE_5,
+    /*  7 */    SDL_SCANCODE_6,
+    /*  8 */    SDL_SCANCODE_7,
+    /*  9 */    SDL_SCANCODE_8,
+    /*  10 */   SDL_SCANCODE_9,
+    /*  11 */   SDL_SCANCODE_0,
+    /*  12 */   SDL_SCANCODE_MINUS,
+    /*  13 */   SDL_SCANCODE_EQUALS,
+    /*  14 */   SDL_SCANCODE_BACKSPACE,
+    /*  15 */   SDL_SCANCODE_TAB,
+    /*  16 */   SDL_SCANCODE_Q,
+    /*  17 */   SDL_SCANCODE_W,
+    /*  18 */   SDL_SCANCODE_E,
+    /*  19 */   SDL_SCANCODE_R,
+    /*  20 */   SDL_SCANCODE_T,
+    /*  21 */   SDL_SCANCODE_Y,
+    /*  22 */   SDL_SCANCODE_U,
+    /*  23 */   SDL_SCANCODE_I,
+    /*  24 */   SDL_SCANCODE_O,
+    /*  25 */   SDL_SCANCODE_P,
+    /*  26 */   SDL_SCANCODE_LEFTBRACKET,
+    /*  27 */   SDL_SCANCODE_RIGHTBRACKET,
+    /*  28 */   SDL_SCANCODE_RETURN,
+    /*  29 */   SDL_SCANCODE_LCTRL,
+    /*  30 */   SDL_SCANCODE_A,
+    /*  31 */   SDL_SCANCODE_S,
+    /*  32 */   SDL_SCANCODE_D,
+    /*  33 */   SDL_SCANCODE_F,
+    /*  34 */   SDL_SCANCODE_G,
+    /*  35 */   SDL_SCANCODE_H,
+    /*  36 */   SDL_SCANCODE_J,
+    /*  37 */   SDL_SCANCODE_K,
+    /*  38 */   SDL_SCANCODE_L,
+    /*  39 */   SDL_SCANCODE_SEMICOLON,
+    /*  40 */   SDL_SCANCODE_APOSTROPHE,
+    /*  41 */   SDL_SCANCODE_GRAVE,
+    /*  42 */   SDL_SCANCODE_LSHIFT,
+    /*  43 */   SDL_SCANCODE_BACKSLASH,
+    /*  44 */   SDL_SCANCODE_Z,
+    /*  45 */   SDL_SCANCODE_X,
+    /*  46 */   SDL_SCANCODE_C,
+    /*  47 */   SDL_SCANCODE_V,
+    /*  48 */   SDL_SCANCODE_B,
+    /*  49 */   SDL_SCANCODE_N,
+    /*  50 */   SDL_SCANCODE_M,
+    /*  51 */   SDL_SCANCODE_COMMA,
+    /*  52 */   SDL_SCANCODE_PERIOD,
+    /*  53 */   SDL_SCANCODE_SLASH,
+    /*  54 */   SDL_SCANCODE_RSHIFT,
+    /*  55 */   SDL_SCANCODE_KP_MULTIPLY,
+    /*  56 */   SDL_SCANCODE_LALT,
+    /*  57 */   SDL_SCANCODE_SPACE,
+    /*  58 */   SDL_SCANCODE_CAPSLOCK,
+    /*  59 */   SDL_SCANCODE_F1,
+    /*  60 */   SDL_SCANCODE_F2,
+    /*  61 */   SDL_SCANCODE_F3,
+    /*  62 */   SDL_SCANCODE_F4,
+    /*  63 */   SDL_SCANCODE_F5,
+    /*  64 */   SDL_SCANCODE_F6,
+    /*  65 */   SDL_SCANCODE_F7,
+    /*  66 */   SDL_SCANCODE_F8,
+    /*  67 */   SDL_SCANCODE_F9,
+    /*  68 */   SDL_SCANCODE_F10,
+    /*  69 */   SDL_SCANCODE_NUMLOCKCLEAR,
+    /*  70 */   SDL_SCANCODE_SCROLLLOCK,
+    /*  71 */   SDL_SCANCODE_KP_7,
+    /*  72 */   SDL_SCANCODE_KP_8,
+    /*  73 */   SDL_SCANCODE_KP_9,
+    /*  74 */   SDL_SCANCODE_KP_MINUS,
+    /*  75 */   SDL_SCANCODE_KP_4,
+    /*  76 */   SDL_SCANCODE_KP_5,
+    /*  77 */   SDL_SCANCODE_KP_6,
+    /*  78 */   SDL_SCANCODE_KP_PLUS,
+    /*  79 */   SDL_SCANCODE_KP_1,
+    /*  80 */   SDL_SCANCODE_KP_2,
+    /*  81 */   SDL_SCANCODE_KP_3,
+    /*  82 */   SDL_SCANCODE_KP_0,
+    /*  83 */   SDL_SCANCODE_KP_PERIOD,
+    /*  84 */   SDL_SCANCODE_SYSREQ,    /* ???? */
+    /*  85 */   SDL_SCANCODE_MODE,      /* ???? */
+    /*  86 */   SDL_SCANCODE_NONUSBACKSLASH,
+    /*  87 */   SDL_SCANCODE_F11,
+    /*  88 */   SDL_SCANCODE_F12,
+    /*  89 */   SDL_SCANCODE_UNKNOWN,
+    /*  90 */   SDL_SCANCODE_UNKNOWN,   /* Katakana */
+    /*  91 */   SDL_SCANCODE_UNKNOWN,   /* Hiragana */
+    /*  92 */   SDL_SCANCODE_UNKNOWN,   /* Henkan_Mode */
+    /*  93 */   SDL_SCANCODE_UNKNOWN,   /* Hiragana_Katakana */
+    /*  94 */   SDL_SCANCODE_UNKNOWN,   /* Muhenkan */
+    /*  95 */   SDL_SCANCODE_UNKNOWN,
+    /*  96 */   SDL_SCANCODE_KP_ENTER,
+    /*  97 */   SDL_SCANCODE_RCTRL,
+    /*  98 */   SDL_SCANCODE_KP_DIVIDE,
+    /*  99 */   SDL_SCANCODE_PRINTSCREEN,
+    /* 100 */   SDL_SCANCODE_RALT,      /* ISO_Level3_Shift, ALTGR, RALT */
+    /* 101 */   SDL_SCANCODE_UNKNOWN,   /* Linefeed */
+    /* 102 */   SDL_SCANCODE_HOME,
+    /* 103 */   SDL_SCANCODE_UP,
+    /* 104 */   SDL_SCANCODE_PAGEUP,
+    /* 105 */   SDL_SCANCODE_LEFT,
+    /* 106 */   SDL_SCANCODE_RIGHT,
+    /* 107 */   SDL_SCANCODE_END,
+    /* 108 */   SDL_SCANCODE_DOWN,
+    /* 109 */   SDL_SCANCODE_PAGEDOWN,
+    /* 110 */   SDL_SCANCODE_INSERT,
+    /* 111 */   SDL_SCANCODE_DELETE,
+    /* 112 */   SDL_SCANCODE_UNKNOWN,
+    /* 113 */   SDL_SCANCODE_MUTE,
+    /* 114 */   SDL_SCANCODE_VOLUMEDOWN,
+    /* 115 */   SDL_SCANCODE_VOLUMEUP,
+    /* 116 */   SDL_SCANCODE_POWER,
+    /* 117 */   SDL_SCANCODE_KP_EQUALS,
+    /* 118 */   SDL_SCANCODE_UNKNOWN,   /* plusminus */
+    /* 119 */   SDL_SCANCODE_PAUSE,
+    /* 120 */   SDL_SCANCODE_UNKNOWN,   /* XF86LaunchA */
+    /* 121 */   SDL_SCANCODE_UNKNOWN,   /* KP_Decimal */
+    /* 122 */   SDL_SCANCODE_UNKNOWN,   /* Hangul */
+    /* 123 */   SDL_SCANCODE_UNKNOWN,   /* Hangul_Hanja */
+    /* 124 */   SDL_SCANCODE_UNKNOWN,
+    /* 125 */   SDL_SCANCODE_LGUI,
+    /* 126 */   SDL_SCANCODE_RGUI,
+    /* 127 */   SDL_SCANCODE_APPLICATION,
+    /* 128 */   SDL_SCANCODE_CANCEL,
+    /* 129 */   SDL_SCANCODE_AGAIN,
+    /* 130 */   SDL_SCANCODE_UNKNOWN,   /* SunProps */
+    /* 131 */   SDL_SCANCODE_UNDO,
+    /* 132 */   SDL_SCANCODE_UNKNOWN,   /* SunFront */
+    /* 133 */   SDL_SCANCODE_COPY,
+    /* 134 */   SDL_SCANCODE_UNKNOWN,   /* SunOpen */
+    /* 135 */   SDL_SCANCODE_PASTE,
+    /* 136 */   SDL_SCANCODE_FIND,
+    /* 137 */   SDL_SCANCODE_CUT,
+    /* 138 */   SDL_SCANCODE_HELP,
+    /* 139 */   SDL_SCANCODE_UNKNOWN,   /* XF86MenuKB */
+    /* 140 */   SDL_SCANCODE_CALCULATOR,
+    /* 141 */   SDL_SCANCODE_UNKNOWN,
+    /* 142 */   SDL_SCANCODE_SLEEP,
+    /* 143 */   SDL_SCANCODE_UNKNOWN,   /* XF86WakeUp */
+    /* 144 */   SDL_SCANCODE_UNKNOWN,   /* XF86Explorer */
+    /* 145 */   SDL_SCANCODE_UNKNOWN,   /* XF86Send */
+    /* 146 */   SDL_SCANCODE_UNKNOWN,
+    /* 147 */   SDL_SCANCODE_UNKNOWN,   /* XF86Xfer */
+    /* 148 */   SDL_SCANCODE_APP1,      /* XF86Launch1 */
+    /* 149 */   SDL_SCANCODE_APP2,      /* XF86Launch2 */
+    /* 150 */   SDL_SCANCODE_WWW,
+    /* 151 */   SDL_SCANCODE_UNKNOWN,   /* XF86DOS */
+    /* 152 */   SDL_SCANCODE_UNKNOWN,   /* XF86ScreenSaver */
+    /* 153 */   SDL_SCANCODE_UNKNOWN,
+    /* 154 */   SDL_SCANCODE_UNKNOWN,   /* XF86RotateWindows */
+    /* 155 */   SDL_SCANCODE_MAIL,
+    /* 156 */   SDL_SCANCODE_AC_BOOKMARKS,   /* XF86Favorites */
+    /* 157 */   SDL_SCANCODE_COMPUTER,
+    /* 158 */   SDL_SCANCODE_AC_BACK,
+    /* 159 */   SDL_SCANCODE_AC_FORWARD,
+    /* 160 */   SDL_SCANCODE_UNKNOWN,
+    /* 161 */   SDL_SCANCODE_EJECT,
+    /* 162 */   SDL_SCANCODE_EJECT,
+    /* 163 */   SDL_SCANCODE_AUDIONEXT,
+    /* 164 */   SDL_SCANCODE_AUDIOPLAY,
+    /* 165 */   SDL_SCANCODE_AUDIOPREV,
+    /* 166 */   SDL_SCANCODE_AUDIOSTOP,
+    /* 167 */   SDL_SCANCODE_UNKNOWN,   /* XF86AudioRecord */
+    /* 168 */   SDL_SCANCODE_UNKNOWN,   /* XF86AudioRewind */
+    /* 169 */   SDL_SCANCODE_UNKNOWN,   /* XF86Phone */
+    /* 170 */   SDL_SCANCODE_UNKNOWN,
+    /* 171 */   SDL_SCANCODE_F13,       /* XF86Tools */
+    /* 172 */   SDL_SCANCODE_AC_HOME,
+    /* 173 */   SDL_SCANCODE_AC_REFRESH,
+    /* 174 */   SDL_SCANCODE_UNKNOWN,   /* XF86Close */
+    /* 175 */   SDL_SCANCODE_UNKNOWN,
+    /* 176 */   SDL_SCANCODE_UNKNOWN,
+    /* 177 */   SDL_SCANCODE_UNKNOWN,   /* XF86ScrollUp */
+    /* 178 */   SDL_SCANCODE_UNKNOWN,   /* XF86ScrollDown */
+    /* 179 */   SDL_SCANCODE_UNKNOWN,   /* parenleft */
+    /* 180 */   SDL_SCANCODE_UNKNOWN,   /* parenright */
+    /* 181 */   SDL_SCANCODE_UNKNOWN,   /* XF86New */
+    /* 182 */   SDL_SCANCODE_AGAIN,
+    /* 183 */   SDL_SCANCODE_F13,       /* XF86Tools */
+    /* 184 */   SDL_SCANCODE_F14,       /* XF86Launch5 */
+    /* 185 */   SDL_SCANCODE_F15,       /* XF86Launch6 */
+    /* 186 */   SDL_SCANCODE_F16,       /* XF86Launch7 */
+    /* 187 */   SDL_SCANCODE_F17,       /* XF86Launch8 */
+    /* 188 */   SDL_SCANCODE_F18,       /* XF86Launch9 */
+    /* 189 */   SDL_SCANCODE_F19,       /* null keysym */
+    /* 190 */   SDL_SCANCODE_UNKNOWN,
+    /* 191 */   SDL_SCANCODE_UNKNOWN,
+    /* 192 */   SDL_SCANCODE_UNKNOWN,   /* XF86TouchpadToggle */
+    /* 193 */   SDL_SCANCODE_UNKNOWN,
+    /* 194 */   SDL_SCANCODE_UNKNOWN,
+    /* 195 */   SDL_SCANCODE_MODE,
+    /* 196 */   SDL_SCANCODE_UNKNOWN,
+    /* 197 */   SDL_SCANCODE_UNKNOWN,
+    /* 198 */   SDL_SCANCODE_UNKNOWN,
+    /* 199 */   SDL_SCANCODE_UNKNOWN,
+    /* 200 */   SDL_SCANCODE_AUDIOPLAY,
+    /* 201 */   SDL_SCANCODE_UNKNOWN,   /* XF86AudioPause */
+    /* 202 */   SDL_SCANCODE_UNKNOWN,   /* XF86Launch3 */
+    /* 203 */   SDL_SCANCODE_UNKNOWN,   /* XF86Launch4 */
+    /* 204 */   SDL_SCANCODE_UNKNOWN,   /* XF86LaunchB */
+    /* 205 */   SDL_SCANCODE_UNKNOWN,   /* XF86Suspend */
+    /* 206 */   SDL_SCANCODE_UNKNOWN,   /* XF86Close */
+    /* 207 */   SDL_SCANCODE_AUDIOPLAY,
+    /* 208 */   SDL_SCANCODE_AUDIONEXT,
+    /* 209 */   SDL_SCANCODE_UNKNOWN,
+    /* 210 */   SDL_SCANCODE_PRINTSCREEN,
+    /* 211 */   SDL_SCANCODE_UNKNOWN,
+    /* 212 */   SDL_SCANCODE_UNKNOWN,   /* XF86WebCam */
+    /* 213 */   SDL_SCANCODE_UNKNOWN,
+    /* 214 */   SDL_SCANCODE_UNKNOWN,
+    /* 215 */   SDL_SCANCODE_MAIL,
+    /* 216 */   SDL_SCANCODE_UNKNOWN,
+    /* 217 */   SDL_SCANCODE_AC_SEARCH,
+    /* 218 */   SDL_SCANCODE_UNKNOWN,
+    /* 219 */   SDL_SCANCODE_UNKNOWN,   /* XF86Finance */
+    /* 220 */   SDL_SCANCODE_UNKNOWN,
+    /* 221 */   SDL_SCANCODE_UNKNOWN,   /* XF86Shop */
+    /* 222 */   SDL_SCANCODE_UNKNOWN,
+    /* 223 */   SDL_SCANCODE_STOP,
+    /* 224 */   SDL_SCANCODE_BRIGHTNESSDOWN,
+    /* 225 */   SDL_SCANCODE_BRIGHTNESSUP,
+    /* 226 */   SDL_SCANCODE_MEDIASELECT,
+    /* 227 */   SDL_SCANCODE_DISPLAYSWITCH,
+    /* 228 */   SDL_SCANCODE_KBDILLUMTOGGLE,
+    /* 229 */   SDL_SCANCODE_KBDILLUMDOWN,
+    /* 230 */   SDL_SCANCODE_KBDILLUMUP,
+    /* 231 */   SDL_SCANCODE_UNKNOWN,   /* XF86Send */
+    /* 232 */   SDL_SCANCODE_UNKNOWN,   /* XF86Reply */
+    /* 233 */   SDL_SCANCODE_UNKNOWN,   /* XF86MailForward */
+    /* 234 */   SDL_SCANCODE_UNKNOWN,   /* XF86Save */
+    /* 235 */   SDL_SCANCODE_UNKNOWN,   /* XF86Documents */
+    /* 236 */   SDL_SCANCODE_UNKNOWN,   /* XF86Battery */
+    /* 237 */   SDL_SCANCODE_UNKNOWN,   /* XF86Bluetooth */
+    /* 238 */   SDL_SCANCODE_UNKNOWN,   /* XF86WLAN */
+};
+
+/* *INDENT-ON* */
diff --git a/src/file/SDL_rwops.c b/src/file/SDL_rwops.c
new file mode 100644
index 0000000..afbc39a
--- /dev/null
+++ b/src/file/SDL_rwops.c
@@ -0,0 +1,757 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+/* Need this so Linux systems define fseek64o, ftell64o and off64_t */
+#define _LARGEFILE64_SOURCE
+#include "SDL_config.h"
+
+/* This file provides a general interface for SDL to read and write
+   data sources.  It can easily be extended to files, memory, etc.
+*/
+
+#include "SDL_endian.h"
+#include "SDL_rwops.h"
+
+#ifdef __APPLE__
+#include "cocoa/SDL_rwopsbundlesupport.h"
+#endif /* __APPLE__ */
+
+#ifdef ANDROID
+#include "../core/android/SDL_android.h"
+#include "SDL_system.h"
+#endif
+
+#ifdef __WIN32__
+
+/* Functions to read/write Win32 API file pointers */
+
+#include "../core/windows/SDL_windows.h"
+
+#ifndef INVALID_SET_FILE_POINTER
+#define INVALID_SET_FILE_POINTER 0xFFFFFFFF
+#endif
+
+#define READAHEAD_BUFFER_SIZE   1024
+
+static int SDLCALL
+windows_file_open(SDL_RWops * context, const char *filename, const char *mode)
+{
+    UINT old_error_mode;
+    HANDLE h;
+    DWORD r_right, w_right;
+    DWORD must_exist, truncate;
+    int a_mode;
+
+    if (!context)
+        return -1;              /* failed (invalid call) */
+
+    context->hidden.windowsio.h = INVALID_HANDLE_VALUE;   /* mark this as unusable */
+    context->hidden.windowsio.buffer.data = NULL;
+    context->hidden.windowsio.buffer.size = 0;
+    context->hidden.windowsio.buffer.left = 0;
+
+    /* "r" = reading, file must exist */
+    /* "w" = writing, truncate existing, file may not exist */
+    /* "r+"= reading or writing, file must exist            */
+    /* "a" = writing, append file may not exist             */
+    /* "a+"= append + read, file may not exist              */
+    /* "w+" = read, write, truncate. file may not exist    */
+
+    must_exist = (SDL_strchr(mode, 'r') != NULL) ? OPEN_EXISTING : 0;
+    truncate = (SDL_strchr(mode, 'w') != NULL) ? CREATE_ALWAYS : 0;
+    r_right = (SDL_strchr(mode, '+') != NULL
+               || must_exist) ? GENERIC_READ : 0;
+    a_mode = (SDL_strchr(mode, 'a') != NULL) ? OPEN_ALWAYS : 0;
+    w_right = (a_mode || SDL_strchr(mode, '+')
+               || truncate) ? GENERIC_WRITE : 0;
+
+    if (!r_right && !w_right)   /* inconsistent mode */
+        return -1;              /* failed (invalid call) */
+
+    context->hidden.windowsio.buffer.data =
+        (char *) SDL_malloc(READAHEAD_BUFFER_SIZE);
+    if (!context->hidden.windowsio.buffer.data) {
+        return SDL_OutOfMemory();
+    }
+    /* Do not open a dialog box if failure */
+    old_error_mode =
+        SetErrorMode(SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS);
+
+    {
+        LPTSTR tstr = WIN_UTF8ToString(filename);
+        h = CreateFile(tstr, (w_right | r_right),
+                       (w_right) ? 0 : FILE_SHARE_READ, NULL,
+                       (must_exist | truncate | a_mode),
+                       FILE_ATTRIBUTE_NORMAL, NULL);
+        SDL_free(tstr);
+    }
+
+    /* restore old behavior */
+    SetErrorMode(old_error_mode);
+
+    if (h == INVALID_HANDLE_VALUE) {
+        SDL_free(context->hidden.windowsio.buffer.data);
+        context->hidden.windowsio.buffer.data = NULL;
+        SDL_SetError("Couldn't open %s", filename);
+        return -2;              /* failed (CreateFile) */
+    }
+    context->hidden.windowsio.h = h;
+    context->hidden.windowsio.append = a_mode ? SDL_TRUE : SDL_FALSE;
+
+    return 0;                   /* ok */
+}
+
+static Sint64 SDLCALL
+windows_file_size(SDL_RWops * context)
+{
+    LARGE_INTEGER size;
+
+    if (!context || context->hidden.windowsio.h == INVALID_HANDLE_VALUE) {
+        return SDL_SetError("windows_file_size: invalid context/file not opened");
+    }
+
+    if (!GetFileSizeEx(context->hidden.windowsio.h, &size)) {
+        return WIN_SetError("windows_file_size");
+    }
+
+    return size.QuadPart;
+}
+
+static Sint64 SDLCALL
+windows_file_seek(SDL_RWops * context, Sint64 offset, int whence)
+{
+    DWORD windowswhence;
+    LARGE_INTEGER windowsoffset;
+
+    if (!context || context->hidden.windowsio.h == INVALID_HANDLE_VALUE) {
+        return SDL_SetError("windows_file_seek: invalid context/file not opened");
+    }
+
+    /* FIXME: We may be able to satisfy the seek within buffered data */
+    if (whence == RW_SEEK_CUR && context->hidden.windowsio.buffer.left) {
+        offset -= (long)context->hidden.windowsio.buffer.left;
+    }
+    context->hidden.windowsio.buffer.left = 0;
+
+    switch (whence) {
+    case RW_SEEK_SET:
+        windowswhence = FILE_BEGIN;
+        break;
+    case RW_SEEK_CUR:
+        windowswhence = FILE_CURRENT;
+        break;
+    case RW_SEEK_END:
+        windowswhence = FILE_END;
+        break;
+    default:
+        return SDL_SetError("windows_file_seek: Unknown value for 'whence'");
+    }
+
+    windowsoffset.QuadPart = offset;
+    if (!SetFilePointerEx(context->hidden.windowsio.h, windowsoffset, &windowsoffset, windowswhence)) {
+        return WIN_SetError("windows_file_seek");
+    }
+    return windowsoffset.QuadPart;
+}
+
+static size_t SDLCALL
+windows_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
+{
+    size_t total_need;
+    size_t total_read = 0;
+    size_t read_ahead;
+    DWORD byte_read;
+
+    total_need = size * maxnum;
+
+    if (!context || context->hidden.windowsio.h == INVALID_HANDLE_VALUE
+        || !total_need)
+        return 0;
+
+    if (context->hidden.windowsio.buffer.left > 0) {
+        void *data = (char *) context->hidden.windowsio.buffer.data +
+            context->hidden.windowsio.buffer.size -
+            context->hidden.windowsio.buffer.left;
+        read_ahead =
+            SDL_min(total_need, context->hidden.windowsio.buffer.left);
+        SDL_memcpy(ptr, data, read_ahead);
+        context->hidden.windowsio.buffer.left -= read_ahead;
+
+        if (read_ahead == total_need) {
+            return maxnum;
+        }
+        ptr = (char *) ptr + read_ahead;
+        total_need -= read_ahead;
+        total_read += read_ahead;
+    }
+
+    if (total_need < READAHEAD_BUFFER_SIZE) {
+        if (!ReadFile
+            (context->hidden.windowsio.h, context->hidden.windowsio.buffer.data,
+             READAHEAD_BUFFER_SIZE, &byte_read, NULL)) {
+            SDL_Error(SDL_EFREAD);
+            return 0;
+        }
+        read_ahead = SDL_min(total_need, (int) byte_read);
+        SDL_memcpy(ptr, context->hidden.windowsio.buffer.data, read_ahead);
+        context->hidden.windowsio.buffer.size = byte_read;
+        context->hidden.windowsio.buffer.left = byte_read - read_ahead;
+        total_read += read_ahead;
+    } else {
+        if (!ReadFile
+            (context->hidden.windowsio.h, ptr, (DWORD)total_need, &byte_read, NULL)) {
+            SDL_Error(SDL_EFREAD);
+            return 0;
+        }
+        total_read += byte_read;
+    }
+    return (total_read / size);
+}
+
+static size_t SDLCALL
+windows_file_write(SDL_RWops * context, const void *ptr, size_t size,
+                 size_t num)
+{
+
+    size_t total_bytes;
+    DWORD byte_written;
+    size_t nwritten;
+
+    total_bytes = size * num;
+
+    if (!context || context->hidden.windowsio.h == INVALID_HANDLE_VALUE
+        || total_bytes <= 0 || !size)
+        return 0;
+
+    if (context->hidden.windowsio.buffer.left) {
+        SetFilePointer(context->hidden.windowsio.h,
+                       -(LONG)context->hidden.windowsio.buffer.left, NULL,
+                       FILE_CURRENT);
+        context->hidden.windowsio.buffer.left = 0;
+    }
+
+    /* if in append mode, we must go to the EOF before write */
+    if (context->hidden.windowsio.append) {
+        if (SetFilePointer(context->hidden.windowsio.h, 0L, NULL, FILE_END) ==
+            INVALID_SET_FILE_POINTER) {
+            SDL_Error(SDL_EFWRITE);
+            return 0;
+        }
+    }
+
+    if (!WriteFile
+        (context->hidden.windowsio.h, ptr, (DWORD)total_bytes, &byte_written, NULL)) {
+        SDL_Error(SDL_EFWRITE);
+        return 0;
+    }
+
+    nwritten = byte_written / size;
+    return nwritten;
+}
+
+static int SDLCALL
+windows_file_close(SDL_RWops * context)
+{
+
+    if (context) {
+        if (context->hidden.windowsio.h != INVALID_HANDLE_VALUE) {
+            CloseHandle(context->hidden.windowsio.h);
+            context->hidden.windowsio.h = INVALID_HANDLE_VALUE;   /* to be sure */
+        }
+        if (context->hidden.windowsio.buffer.data) {
+            SDL_free(context->hidden.windowsio.buffer.data);
+            context->hidden.windowsio.buffer.data = NULL;
+        }
+        SDL_FreeRW(context);
+    }
+    return (0);
+}
+#endif /* __WIN32__ */
+
+#ifdef HAVE_STDIO_H
+
+/* Functions to read/write stdio file pointers */
+
+static Sint64 SDLCALL
+stdio_size(SDL_RWops * context)
+{
+    Sint64 pos, size;
+
+    pos = SDL_RWseek(context, 0, RW_SEEK_CUR);
+    if (pos < 0) {
+        return -1;
+    }
+    size = SDL_RWseek(context, 0, RW_SEEK_END);
+
+    SDL_RWseek(context, pos, RW_SEEK_SET);
+    return size;
+}
+
+static Sint64 SDLCALL
+stdio_seek(SDL_RWops * context, Sint64 offset, int whence)
+{
+#ifdef HAVE_FSEEKO64
+    if (fseeko64(context->hidden.stdio.fp, (off64_t)offset, whence) == 0) {
+        return ftello64(context->hidden.stdio.fp);
+    }
+#elif defined(HAVE_FSEEKO)
+    if (fseeko(context->hidden.stdio.fp, (off_t)offset, whence) == 0) {
+        return ftello(context->hidden.stdio.fp);
+    }
+#else
+    if (fseek(context->hidden.stdio.fp, offset, whence) == 0) {
+        return (ftell(context->hidden.stdio.fp));
+    }
+#endif
+    return SDL_Error(SDL_EFSEEK);
+}
+
+static size_t SDLCALL
+stdio_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
+{
+    size_t nread;
+
+    nread = fread(ptr, size, maxnum, context->hidden.stdio.fp);
+    if (nread == 0 && ferror(context->hidden.stdio.fp)) {
+        SDL_Error(SDL_EFREAD);
+    }
+    return (nread);
+}
+
+static size_t SDLCALL
+stdio_write(SDL_RWops * context, const void *ptr, size_t size, size_t num)
+{
+    size_t nwrote;
+
+    nwrote = fwrite(ptr, size, num, context->hidden.stdio.fp);
+    if (nwrote == 0 && ferror(context->hidden.stdio.fp)) {
+        SDL_Error(SDL_EFWRITE);
+    }
+    return (nwrote);
+}
+
+static int SDLCALL
+stdio_close(SDL_RWops * context)
+{
+    int status = 0;
+    if (context) {
+        if (context->hidden.stdio.autoclose) {
+            /* WARNING:  Check the return value here! */
+            if (fclose(context->hidden.stdio.fp) != 0) {
+                status = SDL_Error(SDL_EFWRITE);
+            }
+        }
+        SDL_FreeRW(context);
+    }
+    return status;
+}
+#endif /* !HAVE_STDIO_H */
+
+/* Functions to read/write memory pointers */
+
+static Sint64 SDLCALL
+mem_size(SDL_RWops * context)
+{
+    return (Sint64)(context->hidden.mem.stop - context->hidden.mem.base);
+}
+
+static Sint64 SDLCALL
+mem_seek(SDL_RWops * context, Sint64 offset, int whence)
+{
+    Uint8 *newpos;
+
+    switch (whence) {
+    case RW_SEEK_SET:
+        newpos = context->hidden.mem.base + offset;
+        break;
+    case RW_SEEK_CUR:
+        newpos = context->hidden.mem.here + offset;
+        break;
+    case RW_SEEK_END:
+        newpos = context->hidden.mem.stop + offset;
+        break;
+    default:
+        return SDL_SetError("Unknown value for 'whence'");
+    }
+    if (newpos < context->hidden.mem.base) {
+        newpos = context->hidden.mem.base;
+    }
+    if (newpos > context->hidden.mem.stop) {
+        newpos = context->hidden.mem.stop;
+    }
+    context->hidden.mem.here = newpos;
+    return (Sint64)(context->hidden.mem.here - context->hidden.mem.base);
+}
+
+static size_t SDLCALL
+mem_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
+{
+    size_t total_bytes;
+    size_t mem_available;
+
+    total_bytes = (maxnum * size);
+    if ((maxnum <= 0) || (size <= 0)
+        || ((total_bytes / maxnum) != (size_t) size)) {
+        return 0;
+    }
+
+    mem_available = (context->hidden.mem.stop - context->hidden.mem.here);
+    if (total_bytes > mem_available) {
+        total_bytes = mem_available;
+    }
+
+    SDL_memcpy(ptr, context->hidden.mem.here, total_bytes);
+    context->hidden.mem.here += total_bytes;
+
+    return (total_bytes / size);
+}
+
+static size_t SDLCALL
+mem_write(SDL_RWops * context, const void *ptr, size_t size, size_t num)
+{
+    if ((context->hidden.mem.here + (num * size)) > context->hidden.mem.stop) {
+        num = (context->hidden.mem.stop - context->hidden.mem.here) / size;
+    }
+    SDL_memcpy(context->hidden.mem.here, ptr, num * size);
+    context->hidden.mem.here += num * size;
+    return (num);
+}
+
+static size_t SDLCALL
+mem_writeconst(SDL_RWops * context, const void *ptr, size_t size, size_t num)
+{
+    SDL_SetError("Can't write to read-only memory");
+    return (0);
+}
+
+static int SDLCALL
+mem_close(SDL_RWops * context)
+{
+    if (context) {
+        SDL_FreeRW(context);
+    }
+    return (0);
+}
+
+
+/* Functions to create SDL_RWops structures from various data sources */
+
+SDL_RWops *
+SDL_RWFromFile(const char *file, const char *mode)
+{
+    SDL_RWops *rwops = NULL;
+    if (!file || !*file || !mode || !*mode) {
+        SDL_SetError("SDL_RWFromFile(): No file or no mode specified");
+        return NULL;
+    }
+#if defined(ANDROID)
+#ifdef HAVE_STDIO_H
+    /* Try to open the file on the filesystem first */
+    if (*file == '/') {
+        FILE *fp = fopen(file, mode);
+        if (fp) {
+            return SDL_RWFromFP(fp, 1);
+        }
+    } else {
+        /* Try opening it from internal storage if it's a relative path */
+        char *path;
+        FILE *fp;
+
+        path = SDL_stack_alloc(char, PATH_MAX);
+        if (path) {
+            SDL_snprintf(path, PATH_MAX, "%s/%s",
+                         SDL_AndroidGetInternalStoragePath(), file);
+            fp = fopen(path, mode);
+            SDL_stack_free(path);
+            if (fp) {
+                return SDL_RWFromFP(fp, 1);
+            }
+        }
+    }
+#endif /* HAVE_STDIO_H */
+
+    /* Try to open the file from the asset system */
+    rwops = SDL_AllocRW();
+    if (!rwops)
+        return NULL;            /* SDL_SetError already setup by SDL_AllocRW() */
+    if (Android_JNI_FileOpen(rwops, file, mode) < 0) {
+        SDL_FreeRW(rwops);
+        return NULL;
+    }
+    rwops->size = Android_JNI_FileSize;
+    rwops->seek = Android_JNI_FileSeek;
+    rwops->read = Android_JNI_FileRead;
+    rwops->write = Android_JNI_FileWrite;
+    rwops->close = Android_JNI_FileClose;
+    rwops->type = SDL_RWOPS_JNIFILE;
+
+#elif defined(__WIN32__)
+    rwops = SDL_AllocRW();
+    if (!rwops)
+        return NULL;            /* SDL_SetError already setup by SDL_AllocRW() */
+    if (windows_file_open(rwops, file, mode) < 0) {
+        SDL_FreeRW(rwops);
+        return NULL;
+    }
+    rwops->size = windows_file_size;
+    rwops->seek = windows_file_seek;
+    rwops->read = windows_file_read;
+    rwops->write = windows_file_write;
+    rwops->close = windows_file_close;
+    rwops->type = SDL_RWOPS_WINFILE;
+
+#elif HAVE_STDIO_H
+    {
+        #ifdef __APPLE__
+        FILE *fp = SDL_OpenFPFromBundleOrFallback(file, mode);
+        #else
+        FILE *fp = fopen(file, mode);
+        #endif
+        if (fp == NULL) {
+            SDL_SetError("Couldn't open %s", file);
+        } else {
+            rwops = SDL_RWFromFP(fp, 1);
+        }
+    }
+#else
+    SDL_SetError("SDL not compiled with stdio support");
+#endif /* !HAVE_STDIO_H */
+
+    return (rwops);
+}
+
+#ifdef HAVE_STDIO_H
+SDL_RWops *
+SDL_RWFromFP(FILE * fp, SDL_bool autoclose)
+{
+    SDL_RWops *rwops = NULL;
+
+    rwops = SDL_AllocRW();
+    if (rwops != NULL) {
+        rwops->size = stdio_size;
+        rwops->seek = stdio_seek;
+        rwops->read = stdio_read;
+        rwops->write = stdio_write;
+        rwops->close = stdio_close;
+        rwops->hidden.stdio.fp = fp;
+        rwops->hidden.stdio.autoclose = autoclose;
+        rwops->type = SDL_RWOPS_STDFILE;
+    }
+    return (rwops);
+}
+#else
+SDL_RWops *
+SDL_RWFromFP(void * fp, SDL_bool autoclose)
+{
+    SDL_SetError("SDL not compiled with stdio support");
+    return NULL;
+}
+#endif /* HAVE_STDIO_H */
+
+SDL_RWops *
+SDL_RWFromMem(void *mem, int size)
+{
+    SDL_RWops *rwops = NULL;
+    if (!mem) {
+      SDL_InvalidParamError("mem");
+      return (rwops);
+    }
+    if (!size) {
+      SDL_InvalidParamError("size");
+      return (rwops);
+    }
+
+    rwops = SDL_AllocRW();
+    if (rwops != NULL) {
+        rwops->size = mem_size;
+        rwops->seek = mem_seek;
+        rwops->read = mem_read;
+        rwops->write = mem_write;
+        rwops->close = mem_close;
+        rwops->hidden.mem.base = (Uint8 *) mem;
+        rwops->hidden.mem.here = rwops->hidden.mem.base;
+        rwops->hidden.mem.stop = rwops->hidden.mem.base + size;
+        rwops->type = SDL_RWOPS_MEMORY;
+    }
+    return (rwops);
+}
+
+SDL_RWops *
+SDL_RWFromConstMem(const void *mem, int size)
+{
+    SDL_RWops *rwops = NULL;
+    if (!mem) {
+      SDL_InvalidParamError("mem");
+      return (rwops);
+    }
+    if (!size) {
+      SDL_InvalidParamError("size");
+      return (rwops);
+    }
+
+    rwops = SDL_AllocRW();
+    if (rwops != NULL) {
+        rwops->size = mem_size;
+        rwops->seek = mem_seek;
+        rwops->read = mem_read;
+        rwops->write = mem_writeconst;
+        rwops->close = mem_close;
+        rwops->hidden.mem.base = (Uint8 *) mem;
+        rwops->hidden.mem.here = rwops->hidden.mem.base;
+        rwops->hidden.mem.stop = rwops->hidden.mem.base + size;
+        rwops->type = SDL_RWOPS_MEMORY_RO;
+    }
+    return (rwops);
+}
+
+SDL_RWops *
+SDL_AllocRW(void)
+{
+    SDL_RWops *area;
+
+    area = (SDL_RWops *) SDL_malloc(sizeof *area);
+    if (area == NULL) {
+        SDL_OutOfMemory();
+    } else {
+        area->type = SDL_RWOPS_UNKNOWN;
+    }
+    return (area);
+}
+
+void
+SDL_FreeRW(SDL_RWops * area)
+{
+    SDL_free(area);
+}
+
+/* Functions for dynamically reading and writing endian-specific values */
+
+Uint8
+SDL_ReadU8(SDL_RWops * src)
+{
+    Uint8 value = 0;
+
+    SDL_RWread(src, &value, (sizeof value), 1);
+    return value;
+}
+
+Uint16
+SDL_ReadLE16(SDL_RWops * src)
+{
+    Uint16 value = 0;
+
+    SDL_RWread(src, &value, (sizeof value), 1);
+    return (SDL_SwapLE16(value));
+}
+
+Uint16
+SDL_ReadBE16(SDL_RWops * src)
+{
+    Uint16 value = 0;
+
+    SDL_RWread(src, &value, (sizeof value), 1);
+    return (SDL_SwapBE16(value));
+}
+
+Uint32
+SDL_ReadLE32(SDL_RWops * src)
+{
+    Uint32 value = 0;
+
+    SDL_RWread(src, &value, (sizeof value), 1);
+    return (SDL_SwapLE32(value));
+}
+
+Uint32
+SDL_ReadBE32(SDL_RWops * src)
+{
+    Uint32 value = 0;
+
+    SDL_RWread(src, &value, (sizeof value), 1);
+    return (SDL_SwapBE32(value));
+}
+
+Uint64
+SDL_ReadLE64(SDL_RWops * src)
+{
+    Uint64 value = 0;
+
+    SDL_RWread(src, &value, (sizeof value), 1);
+    return (SDL_SwapLE64(value));
+}
+
+Uint64
+SDL_ReadBE64(SDL_RWops * src)
+{
+    Uint64 value = 0;
+
+    SDL_RWread(src, &value, (sizeof value), 1);
+    return (SDL_SwapBE64(value));
+}
+
+size_t
+SDL_WriteU8(SDL_RWops * dst, Uint8 value)
+{
+    return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteLE16(SDL_RWops * dst, Uint16 value)
+{
+    value = SDL_SwapLE16(value);
+    return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteBE16(SDL_RWops * dst, Uint16 value)
+{
+    value = SDL_SwapBE16(value);
+    return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteLE32(SDL_RWops * dst, Uint32 value)
+{
+    value = SDL_SwapLE32(value);
+    return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteBE32(SDL_RWops * dst, Uint32 value)
+{
+    value = SDL_SwapBE32(value);
+    return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteLE64(SDL_RWops * dst, Uint64 value)
+{
+    value = SDL_SwapLE64(value);
+    return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+size_t
+SDL_WriteBE64(SDL_RWops * dst, Uint64 value)
+{
+    value = SDL_SwapBE64(value);
+    return (SDL_RWwrite(dst, &value, (sizeof value), 1));
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/file/cocoa/SDL_rwopsbundlesupport.h b/src/file/cocoa/SDL_rwopsbundlesupport.h
new file mode 100644
index 0000000..6929904
--- /dev/null
+++ b/src/file/cocoa/SDL_rwopsbundlesupport.h
@@ -0,0 +1,9 @@
+#ifdef __APPLE__
+
+#include <stdio.h>
+
+#ifndef SDL_rwopsbundlesupport_h
+#define SDL_rwopsbundlesupport_h
+FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode);
+#endif
+#endif
diff --git a/src/file/cocoa/SDL_rwopsbundlesupport.m b/src/file/cocoa/SDL_rwopsbundlesupport.m
new file mode 100644
index 0000000..8ec0220
--- /dev/null
+++ b/src/file/cocoa/SDL_rwopsbundlesupport.m
@@ -0,0 +1,45 @@
+#ifdef __APPLE__
+#import <Foundation/Foundation.h>
+
+#include "SDL_rwopsbundlesupport.h"
+
+/* For proper OS X applications, the resources are contained inside the application bundle.
+ So the strategy is to first check the application bundle for the file, then fallback to the current working directory.
+ Note: One additional corner-case is if the resource is in a framework's resource bundle instead of the app.
+ We might want to use bundle identifiers, e.g. org.libsdl.sdl to get the bundle for the framework,
+ but we would somehow need to know what the bundle identifiers we need to search are.
+ Also, note the bundle layouts are different for iPhone and Mac.
+*/
+FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode)
+{
+    FILE* fp = NULL;
+
+    /* If the file mode is writable, skip all the bundle stuff because generally the bundle is read-only. */
+    if(strcmp("r", mode) && strcmp("rb", mode))
+    {
+        return fopen(file, mode);
+    }
+
+    NSAutoreleasePool* autorelease_pool = [[NSAutoreleasePool alloc] init];
+
+
+    NSFileManager* file_manager = [NSFileManager defaultManager];
+    NSString* resource_path = [[NSBundle mainBundle] resourcePath];
+
+    NSString* ns_string_file_component = [file_manager stringWithFileSystemRepresentation:file length:strlen(file)];
+
+    NSString* full_path_with_file_to_try = [resource_path stringByAppendingPathComponent:ns_string_file_component];
+    if([file_manager fileExistsAtPath:full_path_with_file_to_try])
+    {
+        fp = fopen([full_path_with_file_to_try fileSystemRepresentation], mode);
+    }
+    else
+    {
+        fp = fopen(file, mode);
+    }
+
+    [autorelease_pool drain];
+
+    return fp;
+}
+#endif
diff --git a/src/haptic/SDL_haptic.c b/src/haptic/SDL_haptic.c
new file mode 100644
index 0000000..d7e1c50
--- /dev/null
+++ b/src/haptic/SDL_haptic.c
@@ -0,0 +1,840 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_syshaptic.h"
+#include "SDL_haptic_c.h"
+#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
+#include "SDL_assert.h"
+
+Uint8 SDL_numhaptics = 0;
+SDL_Haptic **SDL_haptics = NULL;
+
+
+/*
+ * Initializes the Haptic devices.
+ */
+int
+SDL_HapticInit(void)
+{
+    int arraylen;
+    int status;
+
+    SDL_numhaptics = 0;
+    status = SDL_SYS_HapticInit();
+    if (status >= 0) {
+        arraylen = (status + 1) * sizeof(*SDL_haptics);
+        SDL_haptics = (SDL_Haptic **) SDL_malloc(arraylen);
+        if (SDL_haptics == NULL) {      /* Out of memory. */
+            SDL_numhaptics = 0;
+        } else {
+            SDL_memset(SDL_haptics, 0, arraylen);
+            SDL_numhaptics = status;
+        }
+        status = 0;
+    }
+
+    return status;
+}
+
+
+/*
+ * Checks to see if the haptic device is valid
+ */
+static int
+ValidHaptic(SDL_Haptic * haptic)
+{
+    int i;
+    int valid;
+
+    valid = 0;
+    if (haptic != NULL) {
+        for (i = 0; i < SDL_numhaptics; i++) {
+            if (SDL_haptics[i] == haptic) {
+                valid = 1;
+                break;
+            }
+        }
+    }
+
+    /* Create the error here. */
+    if (valid == 0) {
+        SDL_SetError("Haptic: Invalid haptic device identifier");
+    }
+
+    return valid;
+}
+
+
+/*
+ * Returns the number of available devices.
+ */
+int
+SDL_NumHaptics(void)
+{
+    return SDL_numhaptics;
+}
+
+
+/*
+ * Gets the name of a Haptic device by index.
+ */
+const char *
+SDL_HapticName(int device_index)
+{
+    if ((device_index < 0) || (device_index >= SDL_numhaptics)) {
+        SDL_SetError("Haptic: There are %d haptic devices available",
+                     SDL_numhaptics);
+        return NULL;
+    }
+    return SDL_SYS_HapticName(device_index);
+}
+
+
+/*
+ * Opens a Haptic device.
+ */
+SDL_Haptic *
+SDL_HapticOpen(int device_index)
+{
+    int i;
+    SDL_Haptic *haptic;
+
+    if ((device_index < 0) || (device_index >= SDL_numhaptics)) {
+        SDL_SetError("Haptic: There are %d haptic devices available",
+                     SDL_numhaptics);
+        return NULL;
+    }
+
+    /* If the haptic is already open, return it */
+    for (i = 0; SDL_haptics[i]; i++) {
+        if (device_index == SDL_haptics[i]->index) {
+            haptic = SDL_haptics[i];
+            ++haptic->ref_count;
+            return haptic;
+        }
+    }
+
+    /* Create the haptic device */
+    haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic));
+    if (haptic == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    /* Initialize the haptic device */
+    SDL_memset(haptic, 0, (sizeof *haptic));
+    haptic->rumble_id = -1;
+    haptic->index = device_index;
+    if (SDL_SYS_HapticOpen(haptic) < 0) {
+        SDL_free(haptic);
+        return NULL;
+    }
+
+    /* Add haptic to list */
+    for (i = 0; SDL_haptics[i]; i++)
+        /* Skip to next haptic */ ;
+    if (i >= SDL_numhaptics) {
+        SDL_free(haptic);
+        SDL_SetError("Haptic: Trying to add device past the number originally detected");
+        return NULL;
+    }
+    SDL_haptics[i] = haptic;
+    ++haptic->ref_count;
+
+    /* Disable autocenter and set gain to max. */
+    if (haptic->supported & SDL_HAPTIC_GAIN)
+        SDL_HapticSetGain(haptic, 100);
+    if (haptic->supported & SDL_HAPTIC_AUTOCENTER)
+        SDL_HapticSetAutocenter(haptic, 0);
+
+    return haptic;
+}
+
+
+/*
+ * Returns 1 if the device has been opened.
+ */
+int
+SDL_HapticOpened(int device_index)
+{
+    int i, opened;
+
+    /* Make sure it's valid. */
+    if ((device_index < 0) || (device_index >= SDL_numhaptics)) {
+        SDL_SetError("Haptic: There are %d haptic devices available",
+                     SDL_numhaptics);
+        return 0;
+    }
+
+    opened = 0;
+    for (i = 0; SDL_haptics[i]; i++) {
+        if (SDL_haptics[i]->index == (Uint8) device_index) {
+            opened = 1;
+            break;
+        }
+    }
+    return opened;
+}
+
+
+/*
+ * Returns the index to a haptic device.
+ */
+int
+SDL_HapticIndex(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    return haptic->index;
+}
+
+
+/*
+ * Returns SDL_TRUE if mouse is haptic, SDL_FALSE if it isn't.
+ */
+int
+SDL_MouseIsHaptic(void)
+{
+    if (SDL_SYS_HapticMouse() < 0)
+        return SDL_FALSE;
+    return SDL_TRUE;
+}
+
+
+/*
+ * Returns the haptic device if mouse is haptic or NULL elsewise.
+ */
+SDL_Haptic *
+SDL_HapticOpenFromMouse(void)
+{
+    int device_index;
+
+    device_index = SDL_SYS_HapticMouse();
+
+    if (device_index < 0) {
+        SDL_SetError("Haptic: Mouse isn't a haptic device.");
+        return NULL;
+    }
+
+    return SDL_HapticOpen(device_index);
+}
+
+
+/*
+ * Returns SDL_TRUE if joystick has haptic features.
+ */
+int
+SDL_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+    int ret;
+
+    /* Must be a valid joystick */
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return -1;
+    }
+
+    ret = SDL_SYS_JoystickIsHaptic(joystick);
+
+    if (ret > 0)
+        return SDL_TRUE;
+    else if (ret == 0)
+        return SDL_FALSE;
+    else
+        return -1;
+}
+
+
+/*
+ * Opens a haptic device from a joystick.
+ */
+SDL_Haptic *
+SDL_HapticOpenFromJoystick(SDL_Joystick * joystick)
+{
+    int i;
+    SDL_Haptic *haptic;
+
+    /* Make sure there is room. */
+    if (SDL_numhaptics <= 0) {
+        SDL_SetError("Haptic: There are %d haptic devices available",
+                     SDL_numhaptics);
+        return NULL;
+    }
+
+    /* Must be a valid joystick */
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        SDL_SetError("Haptic: Joystick isn't valid.");
+        return NULL;
+    }
+
+    /* Joystick must be haptic */
+    if (SDL_SYS_JoystickIsHaptic(joystick) <= 0) {
+        SDL_SetError("Haptic: Joystick isn't a haptic device.");
+        return NULL;
+    }
+
+    /* Check to see if joystick's haptic is already open */
+    for (i = 0; SDL_haptics[i]; i++) {
+        if (SDL_SYS_JoystickSameHaptic(SDL_haptics[i], joystick)) {
+            haptic = SDL_haptics[i];
+            ++haptic->ref_count;
+            return haptic;
+        }
+    }
+
+    /* Create the haptic device */
+    haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic));
+    if (haptic == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    /* Initialize the haptic device */
+    SDL_memset(haptic, 0, sizeof(SDL_Haptic));
+    haptic->rumble_id = -1;
+    if (SDL_SYS_HapticOpenFromJoystick(haptic, joystick) < 0) {
+        SDL_free(haptic);
+        return NULL;
+    }
+
+    /* Add haptic to list */
+    for (i = 0; SDL_haptics[i]; i++)
+        /* Skip to next haptic */ ;
+    if (i >= SDL_numhaptics) {
+        SDL_free(haptic);
+        SDL_SetError("Haptic: Trying to add device past the number originally detected");
+        return NULL;
+    }
+    SDL_haptics[i] = haptic;
+    ++haptic->ref_count;
+
+    return haptic;
+}
+
+
+/*
+ * Closes a SDL_Haptic device.
+ */
+void
+SDL_HapticClose(SDL_Haptic * haptic)
+{
+    int i;
+
+    /* Must be valid */
+    if (!ValidHaptic(haptic)) {
+        return;
+    }
+
+    /* Check if it's still in use */
+    if (--haptic->ref_count < 0) {
+        return;
+    }
+
+    /* Close it, properly removing effects if needed */
+    for (i = 0; i < haptic->neffects; i++) {
+        if (haptic->effects[i].hweffect != NULL) {
+            SDL_HapticDestroyEffect(haptic, i);
+        }
+    }
+    SDL_SYS_HapticClose(haptic);
+
+    /* Remove from the list */
+    for (i = 0; SDL_haptics[i]; ++i) {
+        if (haptic == SDL_haptics[i]) {
+            SDL_haptics[i] = NULL;
+            SDL_memcpy(&SDL_haptics[i], &SDL_haptics[i + 1],
+                       (SDL_numhaptics - i) * sizeof(haptic));
+            break;
+        }
+    }
+
+    /* Free */
+    SDL_free(haptic);
+}
+
+/*
+ * Cleans up after the subsystem.
+ */
+void
+SDL_HapticQuit(void)
+{
+    SDL_SYS_HapticQuit();
+    if (SDL_haptics != NULL) {
+        SDL_free(SDL_haptics);
+        SDL_haptics = NULL;
+    }
+    SDL_numhaptics = 0;
+}
+
+/*
+ * Returns the number of effects a haptic device has.
+ */
+int
+SDL_HapticNumEffects(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    return haptic->neffects;
+}
+
+
+/*
+ * Returns the number of effects a haptic device can play.
+ */
+int
+SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    return haptic->nplaying;
+}
+
+
+/*
+ * Returns supported effects by the device.
+ */
+unsigned int
+SDL_HapticQuery(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return 0; /* same as if no effects were supported */
+    }
+
+    return haptic->supported;
+}
+
+
+/*
+ * Returns the number of axis on the device.
+ */
+int
+SDL_HapticNumAxes(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    return haptic->naxes;
+}
+
+/*
+ * Checks to see if the device can support the effect.
+ */
+int
+SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    if ((haptic->supported & effect->type) != 0)
+        return SDL_TRUE;
+    return SDL_FALSE;
+}
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect)
+{
+    int i;
+
+    /* Check for device validity. */
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    /* Check to see if effect is supported */
+    if (SDL_HapticEffectSupported(haptic, effect) == SDL_FALSE) {
+        return SDL_SetError("Haptic: Effect not supported by haptic device.");
+    }
+
+    /* See if there's a free slot */
+    for (i = 0; i < haptic->neffects; i++) {
+        if (haptic->effects[i].hweffect == NULL) {
+
+            /* Now let the backend create the real effect */
+            if (SDL_SYS_HapticNewEffect(haptic, &haptic->effects[i], effect)
+                != 0) {
+                return -1;      /* Backend failed to create effect */
+            }
+
+            SDL_memcpy(&haptic->effects[i].effect, effect,
+                       sizeof(SDL_HapticEffect));
+            return i;
+        }
+    }
+
+    return SDL_SetError("Haptic: Device has no free space left.");
+}
+
+/*
+ * Checks to see if an effect is valid.
+ */
+static int
+ValidEffect(SDL_Haptic * haptic, int effect)
+{
+    if ((effect < 0) || (effect >= haptic->neffects)) {
+        SDL_SetError("Haptic: Invalid effect identifier.");
+        return 0;
+    }
+    return 1;
+}
+
+/*
+ * Updates an effect.
+ */
+int
+SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect,
+                       SDL_HapticEffect * data)
+{
+    if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+        return -1;
+    }
+
+    /* Can't change type dynamically. */
+    if (data->type != haptic->effects[effect].effect.type) {
+        return SDL_SetError("Haptic: Updating effect type is illegal.");
+    }
+
+    /* Updates the effect */
+    if (SDL_SYS_HapticUpdateEffect(haptic, &haptic->effects[effect], data) <
+        0) {
+        return -1;
+    }
+
+    SDL_memcpy(&haptic->effects[effect].effect, data,
+               sizeof(SDL_HapticEffect));
+    return 0;
+}
+
+
+/*
+ * Runs the haptic effect on the device.
+ */
+int
+SDL_HapticRunEffect(SDL_Haptic * haptic, int effect, Uint32 iterations)
+{
+    if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+        return -1;
+    }
+
+    /* Run the effect */
+    if (SDL_SYS_HapticRunEffect(haptic, &haptic->effects[effect], iterations)
+        < 0) {
+        return -1;
+    }
+
+    return 0;
+}
+
+/*
+ * Stops the haptic effect on the device.
+ */
+int
+SDL_HapticStopEffect(SDL_Haptic * haptic, int effect)
+{
+    if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+        return -1;
+    }
+
+    /* Stop the effect */
+    if (SDL_SYS_HapticStopEffect(haptic, &haptic->effects[effect]) < 0) {
+        return -1;
+    }
+
+    return 0;
+}
+
+/*
+ * Gets rid of a haptic effect.
+ */
+void
+SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect)
+{
+    if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+        return;
+    }
+
+    /* Not allocated */
+    if (haptic->effects[effect].hweffect == NULL) {
+        return;
+    }
+
+    SDL_SYS_HapticDestroyEffect(haptic, &haptic->effects[effect]);
+}
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect)
+{
+    if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+        return -1;
+    }
+
+    if ((haptic->supported & SDL_HAPTIC_STATUS) == 0) {
+        return SDL_SetError("Haptic: Device does not support status queries.");
+    }
+
+    return SDL_SYS_HapticGetEffectStatus(haptic, &haptic->effects[effect]);
+}
+
+/*
+ * Sets the global gain of the device.
+ */
+int
+SDL_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+    const char *env;
+    int real_gain, max_gain;
+
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    if ((haptic->supported & SDL_HAPTIC_GAIN) == 0) {
+        return SDL_SetError("Haptic: Device does not support setting gain.");
+    }
+
+    if ((gain < 0) || (gain > 100)) {
+        return SDL_SetError("Haptic: Gain must be between 0 and 100.");
+    }
+
+    /* We use the envvar to get the maximum gain. */
+    env = SDL_getenv("SDL_HAPTIC_GAIN_MAX");
+    if (env != NULL) {
+        max_gain = SDL_atoi(env);
+
+        /* Check for sanity. */
+        if (max_gain < 0)
+            max_gain = 0;
+        else if (max_gain > 100)
+            max_gain = 100;
+
+        /* We'll scale it linearly with SDL_HAPTIC_GAIN_MAX */
+        real_gain = (gain * max_gain) / 100;
+    } else {
+        real_gain = gain;
+    }
+
+    if (SDL_SYS_HapticSetGain(haptic, real_gain) < 0) {
+        return -1;
+    }
+
+    return 0;
+}
+
+/*
+ * Makes the device autocenter, 0 disables.
+ */
+int
+SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    if ((haptic->supported & SDL_HAPTIC_AUTOCENTER) == 0) {
+        return SDL_SetError("Haptic: Device does not support setting autocenter.");
+    }
+
+    if ((autocenter < 0) || (autocenter > 100)) {
+        return SDL_SetError("Haptic: Autocenter must be between 0 and 100.");
+    }
+
+    if (SDL_SYS_HapticSetAutocenter(haptic, autocenter) < 0) {
+        return -1;
+    }
+
+    return 0;
+}
+
+/*
+ * Pauses the haptic device.
+ */
+int
+SDL_HapticPause(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
+        return SDL_SetError("Haptic: Device does not support setting pausing.");
+    }
+
+    return SDL_SYS_HapticPause(haptic);
+}
+
+/*
+ * Unpauses the haptic device.
+ */
+int
+SDL_HapticUnpause(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
+        return 0;               /* Not going to be paused, so we pretend it's unpaused. */
+    }
+
+    return SDL_SYS_HapticUnpause(haptic);
+}
+
+/*
+ * Stops all the currently playing effects.
+ */
+int
+SDL_HapticStopAll(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    return SDL_SYS_HapticStopAll(haptic);
+}
+
+/*
+ * Checks to see if rumble is supported.
+ */
+int
+SDL_HapticRumbleSupported(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    /* Most things can use SINE, but XInput only has LEFTRIGHT. */
+    return ((haptic->supported & (SDL_HAPTIC_SINE|SDL_HAPTIC_LEFTRIGHT)) != 0);
+}
+
+/*
+ * Initializes the haptic device for simple rumble playback.
+ */
+int
+SDL_HapticRumbleInit(SDL_Haptic * haptic)
+{
+    SDL_HapticEffect *efx = &haptic->rumble_effect;
+
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    /* Already allocated. */
+    if (haptic->rumble_id >= 0) {
+        return 0;
+    }
+
+    SDL_zerop(efx);
+    if (haptic->supported & SDL_HAPTIC_SINE) {
+        efx->type = SDL_HAPTIC_SINE;
+        efx->periodic.period = 1000;
+        efx->periodic.magnitude = 0x4000;
+        efx->periodic.length = 5000;
+        efx->periodic.attack_length = 0;
+        efx->periodic.fade_length = 0;
+    } else if (haptic->supported & SDL_HAPTIC_LEFTRIGHT) {  /* XInput? */
+        efx->type = SDL_HAPTIC_LEFTRIGHT;
+        efx->leftright.length = 5000;
+        efx->leftright.large_magnitude = 0x4000;
+        efx->leftright.small_magnitude = 0x4000;
+    } else {
+        return SDL_SetError("Device doesn't support rumble");
+    }
+
+    haptic->rumble_id = SDL_HapticNewEffect(haptic, &haptic->rumble_effect);
+    if (haptic->rumble_id >= 0) {
+        return 0;
+    }
+    return -1;
+}
+
+/*
+ * Runs simple rumble on a haptic device
+ */
+int
+SDL_HapticRumblePlay(SDL_Haptic * haptic, float strength, Uint32 length)
+{
+    SDL_HapticEffect *efx;
+    Sint16 magnitude;
+
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    if (haptic->rumble_id < 0) {
+        return SDL_SetError("Haptic: Rumble effect not initialized on haptic device");
+    }
+
+    /* Clamp strength. */
+    if (strength > 1.0f) {
+        strength = 1.0f;
+    } else if (strength < 0.0f) {
+        strength = 0.0f;
+    }
+    magnitude = (Sint16)(32767.0f*strength);
+
+    efx = &haptic->rumble_effect;
+    if (efx->type == SDL_HAPTIC_SINE) {
+        efx->periodic.magnitude = magnitude;
+        efx->periodic.length = length;
+    } else if (efx->type == SDL_HAPTIC_LEFTRIGHT) {
+        efx->leftright.small_magnitude = efx->leftright.large_magnitude = magnitude;
+        efx->leftright.length = length;
+    } else {
+        SDL_assert(0 && "This should have been caught elsewhere");
+    }
+
+    if (SDL_HapticUpdateEffect(haptic, haptic->rumble_id, &haptic->rumble_effect) < 0) {
+        return -1;
+    }
+
+    return SDL_HapticRunEffect(haptic, haptic->rumble_id, 1);
+}
+
+/*
+ * Stops the simple rumble on a haptic device.
+ */
+int
+SDL_HapticRumbleStop(SDL_Haptic * haptic)
+{
+    if (!ValidHaptic(haptic)) {
+        return -1;
+    }
+
+    if (haptic->rumble_id < 0) {
+        return SDL_SetError("Haptic: Rumble effect not initialized on haptic device");
+    }
+
+    return SDL_HapticStopEffect(haptic, haptic->rumble_id);
+}
+
diff --git a/src/haptic/SDL_haptic_c.h b/src/haptic/SDL_haptic_c.h
new file mode 100644
index 0000000..678a08f
--- /dev/null
+++ b/src/haptic/SDL_haptic_c.h
@@ -0,0 +1,25 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+extern int SDL_HapticInit(void);
+extern void SDL_HapticQuit(void);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/haptic/SDL_syshaptic.h b/src/haptic/SDL_syshaptic.h
new file mode 100644
index 0000000..ac5198f
--- /dev/null
+++ b/src/haptic/SDL_syshaptic.h
@@ -0,0 +1,203 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#include "SDL_haptic.h"
+
+
+/*
+ * Number of haptic devices on the system.
+ */
+extern Uint8 SDL_numhaptics;
+
+
+struct haptic_effect
+{
+    SDL_HapticEffect effect;    /* The current event */
+    struct haptic_hweffect *hweffect;   /* The hardware behind the event */
+};
+
+/*
+ * The real SDL_Haptic struct.
+ */
+struct _SDL_Haptic
+{
+    Uint8 index;                /* Stores index it is attached to */
+
+    struct haptic_effect *effects;      /* Allocated effects */
+    int neffects;               /* Maximum amount of effects */
+    int nplaying;               /* Maximum amount of effects to play at the same time */
+    unsigned int supported;     /* Supported effects */
+    int naxes;                  /* Number of axes on the device. */
+
+    struct haptic_hwdata *hwdata;       /* Driver dependent */
+    int ref_count;              /* Count for multiple opens */
+
+    int rumble_id;              /* ID of rumble effect for simple rumble API. */
+    SDL_HapticEffect rumble_effect; /* Rumble effect. */
+};
+
+/*
+ * Scans the system for haptic devices.
+ *
+ * Returns number of devices on success, -1 on error.
+ */
+extern int SDL_SYS_HapticInit(void);
+
+/*
+ * Gets the device dependent name of the haptic device
+ */
+extern const char *SDL_SYS_HapticName(int index);
+
+/*
+ * Opens the haptic device for usage.  The haptic device should have
+ * the index value set previously.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticOpen(SDL_Haptic * haptic);
+
+/*
+ * Returns the index of the haptic core pointer or -1 if none is found.
+ */
+int SDL_SYS_HapticMouse(void);
+
+/*
+ * Checks to see if the joystick has haptic capabilities.
+ *
+ * Returns >0 if haptic capabilities are detected, 0 if haptic
+ * capabilities aren't detected and -1 on error.
+ */
+extern int SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick);
+
+/*
+ * Opens the haptic device for usage using the same device as
+ * the joystick.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic,
+                                          SDL_Joystick * joystick);
+/*
+ * Checks to see if haptic device and joystick device are the same.
+ *
+ * Returns 1 if they are the same, 0 if they aren't.
+ */
+extern int SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic,
+                                      SDL_Joystick * joystick);
+
+/*
+ * Closes a haptic device after usage.
+ */
+extern void SDL_SYS_HapticClose(SDL_Haptic * haptic);
+
+/*
+ * Performs a cleanup on the haptic subsystem.
+ */
+extern void SDL_SYS_HapticQuit(void);
+
+/*
+ * Creates a new haptic effect on the haptic device using base
+ * as a template for the effect.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticNewEffect(SDL_Haptic * haptic,
+                                   struct haptic_effect *effect,
+                                   SDL_HapticEffect * base);
+
+/*
+ * Updates the haptic effect on the haptic device using data
+ * as a template.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+                                      struct haptic_effect *effect,
+                                      SDL_HapticEffect * data);
+
+/*
+ * Runs the effect on the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticRunEffect(SDL_Haptic * haptic,
+                                   struct haptic_effect *effect,
+                                   Uint32 iterations);
+
+/*
+ * Stops the effect on the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticStopEffect(SDL_Haptic * haptic,
+                                    struct haptic_effect *effect);
+
+/*
+ * Cleanups up the effect on the haptic device.
+ */
+extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic,
+                                        struct haptic_effect *effect);
+
+/*
+ * Queries the device for the status of effect.
+ *
+ * Returns 0 if device is stopped, >0 if device is playing and
+ * -1 on error.
+ */
+extern int SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+                                         struct haptic_effect *effect);
+
+/*
+ * Sets the global gain of the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain);
+
+/*
+ * Sets the autocenter feature of the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
+
+/*
+ * Pauses the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticPause(SDL_Haptic * haptic);
+
+/*
+ * Unpauses the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticUnpause(SDL_Haptic * haptic);
+
+/*
+ * Stops all the currently playing haptic effects on the device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic);
diff --git a/src/haptic/darwin/SDL_syshaptic.c b/src/haptic/darwin/SDL_syshaptic.c
new file mode 100644
index 0000000..ec88904
--- /dev/null
+++ b/src/haptic/darwin/SDL_syshaptic.c
@@ -0,0 +1,1308 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_HAPTIC_IOKIT
+
+#include "SDL_haptic.h"
+#include "../SDL_syshaptic.h"
+#include "SDL_joystick.h"
+#include "../../joystick/SDL_sysjoystick.h"     /* For the real SDL_Joystick */
+#include "../../joystick/darwin/SDL_sysjoystick_c.h"    /* For joystick hwdata */
+
+#include <IOKit/IOKitLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <IOKit/hid/IOHIDUsageTables.h>
+#include <ForceFeedback/ForceFeedback.h>
+#include <ForceFeedback/ForceFeedbackConstants.h>
+
+#ifndef IO_OBJECT_NULL
+#define IO_OBJECT_NULL  ((io_service_t)0)
+#endif
+
+#define MAX_HAPTICS  32
+
+
+/*
+ * List of available haptic devices.
+ */
+static struct
+{
+    char name[256];             /* Name of the device. */
+
+    io_service_t dev;           /* Node we use to create the device. */
+    SDL_Haptic *haptic;         /* Haptic currently associated with it. */
+
+    /* Usage pages for determining if it's a mouse or not. */
+    long usage;
+    long usagePage;
+} SDL_hapticlist[MAX_HAPTICS];
+
+
+/*
+ * Haptic system hardware data.
+ */
+struct haptic_hwdata
+{
+    FFDeviceObjectReference device;     /* Hardware device. */
+    UInt8 axes[3];
+};
+
+
+/*
+ * Haptic system effect data.
+ */
+struct haptic_hweffect
+{
+    FFEffectObjectReference ref;        /* Reference. */
+    struct FFEFFECT effect;     /* Hardware effect. */
+};
+
+/*
+ * Prototypes.
+ */
+static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type);
+static int HIDGetDeviceProduct(io_service_t dev, char *name);
+
+
+/*
+ * Like strerror but for force feedback errors.
+ */
+static const char *
+FFStrError(HRESULT err)
+{
+    switch (err) {
+    case FFERR_DEVICEFULL:
+        return "device full";
+        /* This should be valid, but for some reason isn't defined... */
+        /*case FFERR_DEVICENOTREG:
+           return "device not registered"; */
+    case FFERR_DEVICEPAUSED:
+        return "device paused";
+    case FFERR_DEVICERELEASED:
+        return "device released";
+    case FFERR_EFFECTPLAYING:
+        return "effect playing";
+    case FFERR_EFFECTTYPEMISMATCH:
+        return "effect type mismatch";
+    case FFERR_EFFECTTYPENOTSUPPORTED:
+        return "effect type not supported";
+    case FFERR_GENERIC:
+        return "undetermined error";
+    case FFERR_HASEFFECTS:
+        return "device has effects";
+    case FFERR_INCOMPLETEEFFECT:
+        return "incomplete effect";
+    case FFERR_INTERNAL:
+        return "internal fault";
+    case FFERR_INVALIDDOWNLOADID:
+        return "invalid download id";
+    case FFERR_INVALIDPARAM:
+        return "invalid parameter";
+    case FFERR_MOREDATA:
+        return "more data";
+    case FFERR_NOINTERFACE:
+        return "interface not supported";
+    case FFERR_NOTDOWNLOADED:
+        return "effect is not downloaded";
+    case FFERR_NOTINITIALIZED:
+        return "object has not been initialized";
+    case FFERR_OUTOFMEMORY:
+        return "out of memory";
+    case FFERR_UNPLUGGED:
+        return "device is unplugged";
+    case FFERR_UNSUPPORTED:
+        return "function call unsupported";
+    case FFERR_UNSUPPORTEDAXIS:
+        return "axis unsupported";
+
+    default:
+        return "unknown error";
+    }
+}
+
+
+/*
+ * Initializes the haptic subsystem.
+ */
+int
+SDL_SYS_HapticInit(void)
+{
+    int numhaptics;
+    IOReturn result;
+    io_iterator_t iter;
+    CFDictionaryRef match;
+    io_service_t device;
+    CFMutableDictionaryRef hidProperties;
+    CFTypeRef refCF;
+
+    /* Clear all the memory. */
+    SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
+
+    /* Get HID devices. */
+    match = IOServiceMatching(kIOHIDDeviceKey);
+    if (match == NULL) {
+        return SDL_SetError("Haptic: Failed to get IOServiceMatching.");
+    }
+
+    /* Now search I/O Registry for matching devices. */
+    result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter);
+    if (result != kIOReturnSuccess) {
+        return SDL_SetError("Haptic: Couldn't create a HID object iterator.");
+    }
+    /* IOServiceGetMatchingServices consumes dictionary. */
+
+    if (!IOIteratorIsValid(iter)) {     /* No iterator. */
+        return 0;
+    }
+
+    numhaptics = 0;
+    while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
+
+        /* Check for force feedback. */
+        if (FFIsForceFeedback(device) == FF_OK) {
+
+            /* Set basic device data. */
+            HIDGetDeviceProduct(device, SDL_hapticlist[numhaptics].name);
+            SDL_hapticlist[numhaptics].dev = device;
+            SDL_hapticlist[numhaptics].haptic = NULL;
+
+            /* Set usage pages. */
+            hidProperties = 0;
+            refCF = 0;
+            result = IORegistryEntryCreateCFProperties(device,
+                                                       &hidProperties,
+                                                       kCFAllocatorDefault,
+                                                       kNilOptions);
+            if ((result == KERN_SUCCESS) && hidProperties) {
+                refCF =
+                    CFDictionaryGetValue(hidProperties,
+                                         CFSTR(kIOHIDPrimaryUsagePageKey));
+                if (refCF) {
+                    if (!CFNumberGetValue(refCF, kCFNumberLongType,
+                                          &SDL_hapticlist[numhaptics].
+                                          usagePage))
+                        SDL_SetError
+                            ("Haptic: Recieving device's usage page.");
+                    refCF =
+                        CFDictionaryGetValue(hidProperties,
+                                             CFSTR(kIOHIDPrimaryUsageKey));
+                    if (refCF) {
+                        if (!CFNumberGetValue(refCF, kCFNumberLongType,
+                                              &SDL_hapticlist[numhaptics].
+                                              usage))
+                            SDL_SetError("Haptic: Recieving device's usage.");
+                    }
+                }
+                CFRelease(hidProperties);
+            }
+
+            /* Device has been added. */
+            numhaptics++;
+        } else {                /* Free the unused device. */
+            IOObjectRelease(device);
+        }
+
+        /* Reached haptic limit. */
+        if (numhaptics >= MAX_HAPTICS)
+            break;
+    }
+    IOObjectRelease(iter);
+
+    return numhaptics;
+}
+
+
+/*
+ * Return the name of a haptic device, does not need to be opened.
+ */
+const char *
+SDL_SYS_HapticName(int index)
+{
+    return SDL_hapticlist[index].name;
+}
+
+/*
+ * Gets the device's product name.
+ */
+static int
+HIDGetDeviceProduct(io_service_t dev, char *name)
+{
+    CFMutableDictionaryRef hidProperties, usbProperties;
+    io_registry_entry_t parent1, parent2;
+    kern_return_t ret;
+
+    hidProperties = usbProperties = 0;
+
+    ret = IORegistryEntryCreateCFProperties(dev, &hidProperties,
+                                            kCFAllocatorDefault, kNilOptions);
+    if ((ret != KERN_SUCCESS) || !hidProperties) {
+        return SDL_SetError("Haptic: Unable to create CFProperties.");
+    }
+
+    /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+     * get dictionary for USB properties: step up two levels and get CF dictionary for USB properties
+     */
+    if ((KERN_SUCCESS ==
+         IORegistryEntryGetParentEntry(dev, kIOServicePlane, &parent1))
+        && (KERN_SUCCESS ==
+            IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
+        && (KERN_SUCCESS ==
+            IORegistryEntryCreateCFProperties(parent2, &usbProperties,
+                                              kCFAllocatorDefault,
+                                              kNilOptions))) {
+        if (usbProperties) {
+            CFTypeRef refCF = 0;
+            /* get device info
+             * try hid dictionary first, if fail then go to USB dictionary
+             */
+
+
+            /* Get product name */
+            refCF =
+                CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
+            if (!refCF)
+                refCF =
+                    CFDictionaryGetValue(usbProperties,
+                                         CFSTR("USB Product Name"));
+            if (refCF) {
+                if (!CFStringGetCString(refCF, name, 256,
+                                        CFStringGetSystemEncoding())) {
+                    return SDL_SetError
+                        ("Haptic: CFStringGetCString error retrieving pDevice->product.");
+                }
+            }
+
+            CFRelease(usbProperties);
+        } else {
+            return SDL_SetError
+                ("Haptic: IORegistryEntryCreateCFProperties failed to create usbProperties.");
+        }
+
+        /* Release stuff. */
+        if (kIOReturnSuccess != IOObjectRelease(parent2)) {
+            SDL_SetError("Haptic: IOObjectRelease error with parent2.");
+        }
+        if (kIOReturnSuccess != IOObjectRelease(parent1)) {
+            SDL_SetError("Haptic: IOObjectRelease error with parent1.");
+        }
+    } else {
+        return SDL_SetError("Haptic: Error getting registry entries.");
+    }
+
+    return 0;
+}
+
+
+#define FF_TEST(ff, s) \
+if (features.supportedEffects & (ff)) supported |= (s)
+/*
+ * Gets supported features.
+ */
+static unsigned int
+GetSupportedFeatures(SDL_Haptic * haptic)
+{
+    HRESULT ret;
+    FFDeviceObjectReference device;
+    FFCAPABILITIES features;
+    unsigned int supported;
+    Uint32 val;
+
+    device = haptic->hwdata->device;
+
+    ret = FFDeviceGetForceFeedbackCapabilities(device, &features);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Unable to get device's supported features.");
+    }
+
+    supported = 0;
+
+    /* Get maximum effects. */
+    haptic->neffects = features.storageCapacity;
+    haptic->nplaying = features.playbackCapacity;
+
+    /* Test for effects. */
+    FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
+    FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE);*/
+    FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
+    FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
+    FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
+    FF_TEST(FFCAP_ET_SAWTOOTHDOWN, SDL_HAPTIC_SAWTOOTHDOWN);
+    FF_TEST(FFCAP_ET_SPRING, SDL_HAPTIC_SPRING);
+    FF_TEST(FFCAP_ET_DAMPER, SDL_HAPTIC_DAMPER);
+    FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA);
+    FF_TEST(FFCAP_ET_FRICTION, SDL_HAPTIC_FRICTION);
+    FF_TEST(FFCAP_ET_CUSTOMFORCE, SDL_HAPTIC_CUSTOM);
+
+    /* Check if supports gain. */
+    ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN,
+                                           &val, sizeof(val));
+    if (ret == FF_OK)
+        supported |= SDL_HAPTIC_GAIN;
+    else if (ret != FFERR_UNSUPPORTED) {
+        return SDL_SetError("Haptic: Unable to get if device supports gain: %s.",
+                            FFStrError(ret));
+    }
+
+    /* Checks if supports autocenter. */
+    ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER,
+                                           &val, sizeof(val));
+    if (ret == FF_OK)
+        supported |= SDL_HAPTIC_AUTOCENTER;
+    else if (ret != FFERR_UNSUPPORTED) {
+        return SDL_SetError
+            ("Haptic: Unable to get if device supports autocenter: %s.",
+             FFStrError(ret));
+    }
+
+    /* Check for axes, we have an artificial limit on axes */
+    haptic->naxes = ((features.numFfAxes) > 3) ? 3 : features.numFfAxes;
+    /* Actually store the axes we want to use */
+    SDL_memcpy(haptic->hwdata->axes, features.ffAxes,
+               haptic->naxes * sizeof(Uint8));
+
+    /* Always supported features. */
+    supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
+
+    haptic->supported = supported;
+    return 0;;
+}
+
+
+/*
+ * Opens the haptic device from the file descriptor.
+ */
+static int
+SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
+{
+    HRESULT ret;
+    int ret2;
+
+    /* Allocate the hwdata */
+    haptic->hwdata = (struct haptic_hwdata *)
+        SDL_malloc(sizeof(*haptic->hwdata));
+    if (haptic->hwdata == NULL) {
+        SDL_OutOfMemory();
+        goto creat_err;
+    }
+    SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
+
+    /* Open the device */
+    ret = FFCreateDevice(service, &haptic->hwdata->device);
+    if (ret != FF_OK) {
+        SDL_SetError("Haptic: Unable to create device from service: %s.",
+                     FFStrError(ret));
+        goto creat_err;
+    }
+
+    /* Get supported features. */
+    ret2 = GetSupportedFeatures(haptic);
+    if (ret2 < 0) {
+        goto open_err;
+    }
+
+
+    /* Reset and then enable actuators. */
+    ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+                                           FFSFFC_RESET);
+    if (ret != FF_OK) {
+        SDL_SetError("Haptic: Unable to reset device: %s.", FFStrError(ret));
+        goto open_err;
+    }
+    ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+                                           FFSFFC_SETACTUATORSON);
+    if (ret != FF_OK) {
+        SDL_SetError("Haptic: Unable to enable actuators: %s.",
+                     FFStrError(ret));
+        goto open_err;
+    }
+
+
+    /* Allocate effects memory. */
+    haptic->effects = (struct haptic_effect *)
+        SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
+    if (haptic->effects == NULL) {
+        SDL_OutOfMemory();
+        goto open_err;
+    }
+    /* Clear the memory */
+    SDL_memset(haptic->effects, 0,
+               sizeof(struct haptic_effect) * haptic->neffects);
+
+    return 0;
+
+    /* Error handling */
+  open_err:
+    FFReleaseDevice(haptic->hwdata->device);
+  creat_err:
+    if (haptic->hwdata != NULL) {
+        free(haptic->hwdata);
+        haptic->hwdata = NULL;
+    }
+    return -1;
+
+}
+
+
+/*
+ * Opens a haptic device for usage.
+ */
+int
+SDL_SYS_HapticOpen(SDL_Haptic * haptic)
+{
+    return SDL_SYS_HapticOpenFromService(haptic,
+                                         SDL_hapticlist[haptic->index].dev);
+}
+
+
+/*
+ * Opens a haptic device from first mouse it finds for usage.
+ */
+int
+SDL_SYS_HapticMouse(void)
+{
+    int i;
+
+    for (i = 0; i < SDL_numhaptics; i++) {
+        if ((SDL_hapticlist[i].usagePage == kHIDPage_GenericDesktop) &&
+            (SDL_hapticlist[i].usage == kHIDUsage_GD_Mouse))
+            return i;
+    }
+
+    return -1;
+}
+
+
+/*
+ * Checks to see if a joystick has haptic features.
+ */
+int
+SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+    if (joystick->hwdata->ffservice != 0)
+        return SDL_TRUE;
+    return SDL_FALSE;
+}
+
+
+/*
+ * Checks to see if the haptic device and joystick and in reality the same.
+ */
+int
+SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    if (IOObjectIsEqualTo((io_object_t) ((size_t)haptic->hwdata->device),
+                          joystick->hwdata->ffservice))
+        return 1;
+    return 0;
+}
+
+
+/*
+ * Opens a SDL_Haptic from a SDL_Joystick.
+ */
+int
+SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    int i;
+    for (i=0; i<SDL_numhaptics; i++) {
+       if (IOObjectIsEqualTo((io_object_t) SDL_hapticlist[i].dev,
+                             joystick->hwdata->ffservice)) {
+           haptic->index = i;
+           break;
+       }
+    }
+    if (i >= SDL_numhaptics) {
+       return -1;
+    }
+
+    return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
+}
+
+
+/*
+ * Closes the haptic device.
+ */
+void
+SDL_SYS_HapticClose(SDL_Haptic * haptic)
+{
+    if (haptic->hwdata) {
+
+        /* Free Effects. */
+        SDL_free(haptic->effects);
+        haptic->effects = NULL;
+        haptic->neffects = 0;
+
+        /* Clean up */
+        FFReleaseDevice(haptic->hwdata->device);
+
+        /* Free */
+        SDL_free(haptic->hwdata);
+        haptic->hwdata = NULL;
+    }
+}
+
+
+/*
+ * Clean up after system specific haptic stuff
+ */
+void
+SDL_SYS_HapticQuit(void)
+{
+    int i;
+
+    for (i = 0; i < SDL_numhaptics; i++) {
+        /* Opened and not closed haptics are leaked, this is on purpose.
+         * Close your haptic devices after usage. */
+
+        /* Free the io_service_t */
+        IOObjectRelease(SDL_hapticlist[i].dev);
+    }
+}
+
+
+/*
+ * Converts an SDL trigger button to an FFEFFECT trigger button.
+ */
+static DWORD
+FFGetTriggerButton(Uint16 button)
+{
+    DWORD dwTriggerButton;
+
+    dwTriggerButton = FFEB_NOTRIGGER;
+
+    if (button != 0) {
+        dwTriggerButton = FFJOFS_BUTTON(button - 1);
+    }
+
+    return dwTriggerButton;
+}
+
+
+/*
+ * Sets the direction.
+ */
+static int
+SDL_SYS_SetDirection(FFEFFECT * effect, SDL_HapticDirection * dir, int naxes)
+{
+    LONG *rglDir;
+
+    /* Handle no axes a part. */
+    if (naxes == 0) {
+        effect->dwFlags |= FFEFF_SPHERICAL;     /* Set as default. */
+        effect->rglDirection = NULL;
+        return 0;
+    }
+
+    /* Has axes. */
+    rglDir = SDL_malloc(sizeof(LONG) * naxes);
+    if (rglDir == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
+    effect->rglDirection = rglDir;
+
+    switch (dir->type) {
+    case SDL_HAPTIC_POLAR:
+        effect->dwFlags |= FFEFF_POLAR;
+        rglDir[0] = dir->dir[0];
+        return 0;
+    case SDL_HAPTIC_CARTESIAN:
+        effect->dwFlags |= FFEFF_CARTESIAN;
+        rglDir[0] = dir->dir[0];
+        if (naxes > 1)
+            rglDir[1] = dir->dir[1];
+        if (naxes > 2)
+            rglDir[2] = dir->dir[2];
+        return 0;
+    case SDL_HAPTIC_SPHERICAL:
+        effect->dwFlags |= FFEFF_SPHERICAL;
+        rglDir[0] = dir->dir[0];
+        if (naxes > 1)
+            rglDir[1] = dir->dir[1];
+        if (naxes > 2)
+            rglDir[2] = dir->dir[2];
+        return 0;
+
+    default:
+        return SDL_SetError("Haptic: Unknown direction type.");
+    }
+}
+
+
+/* Clamps and converts. */
+#define CCONVERT(x)   (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
+/* Just converts. */
+#define CONVERT(x)    (((x)*10000) / 0x7FFF)
+/*
+ * Creates the FFEFFECT from a SDL_HapticEffect.
+ */
+static int
+SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest,
+                   SDL_HapticEffect * src)
+{
+    int i;
+    FFCONSTANTFORCE *constant;
+    FFPERIODIC *periodic;
+    FFCONDITION *condition;     /* Actually an array of conditions - one per axis. */
+    FFRAMPFORCE *ramp;
+    FFCUSTOMFORCE *custom;
+    FFENVELOPE *envelope;
+    SDL_HapticConstant *hap_constant;
+    SDL_HapticPeriodic *hap_periodic;
+    SDL_HapticCondition *hap_condition;
+    SDL_HapticRamp *hap_ramp;
+    SDL_HapticCustom *hap_custom;
+    DWORD *axes;
+
+    /* Set global stuff. */
+    SDL_memset(dest, 0, sizeof(FFEFFECT));
+    dest->dwSize = sizeof(FFEFFECT);    /* Set the structure size. */
+    dest->dwSamplePeriod = 0;   /* Not used by us. */
+    dest->dwGain = 10000;       /* Gain is set globally, not locally. */
+    dest->dwFlags = FFEFF_OBJECTOFFSETS;        /* Seems obligatory. */
+
+    /* Envelope. */
+    envelope = SDL_malloc(sizeof(FFENVELOPE));
+    if (envelope == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(envelope, 0, sizeof(FFENVELOPE));
+    dest->lpEnvelope = envelope;
+    envelope->dwSize = sizeof(FFENVELOPE);      /* Always should be this. */
+
+    /* Axes. */
+    dest->cAxes = haptic->naxes;
+    if (dest->cAxes > 0) {
+        axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
+        if (axes == NULL) {
+            return SDL_OutOfMemory();
+        }
+        axes[0] = haptic->hwdata->axes[0];      /* Always at least one axis. */
+        if (dest->cAxes > 1) {
+            axes[1] = haptic->hwdata->axes[1];
+        }
+        if (dest->cAxes > 2) {
+            axes[2] = haptic->hwdata->axes[2];
+        }
+        dest->rgdwAxes = axes;
+    }
+
+
+    /* The big type handling switch, even bigger then Linux's version. */
+    switch (src->type) {
+    case SDL_HAPTIC_CONSTANT:
+        hap_constant = &src->constant;
+        constant = SDL_malloc(sizeof(FFCONSTANTFORCE));
+        if (constant == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(constant, 0, sizeof(FFCONSTANTFORCE));
+
+        /* Specifics */
+        constant->lMagnitude = CONVERT(hap_constant->level);
+        dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE);
+        dest->lpvTypeSpecificParams = constant;
+
+        /* Generics */
+        dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
+        dest->dwTriggerButton = FFGetTriggerButton(hap_constant->button);
+        dest->dwTriggerRepeatInterval = hap_constant->interval;
+        dest->dwStartDelay = hap_constant->delay * 1000;        /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
+            < 0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_constant->attack_length == 0)
+            && (hap_constant->fade_length == 0)) {
+            SDL_free(envelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
+            envelope->dwAttackTime = hap_constant->attack_length * 1000;
+            envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
+            envelope->dwFadeTime = hap_constant->fade_length * 1000;
+        }
+
+        break;
+
+    case SDL_HAPTIC_SINE:
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*case SDL_HAPTIC_SQUARE:*/
+    case SDL_HAPTIC_TRIANGLE:
+    case SDL_HAPTIC_SAWTOOTHUP:
+    case SDL_HAPTIC_SAWTOOTHDOWN:
+        hap_periodic = &src->periodic;
+        periodic = SDL_malloc(sizeof(FFPERIODIC));
+        if (periodic == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(periodic, 0, sizeof(FFPERIODIC));
+
+        /* Specifics */
+        periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
+        periodic->lOffset = CONVERT(hap_periodic->offset);
+        periodic->dwPhase = hap_periodic->phase;
+        periodic->dwPeriod = hap_periodic->period * 1000;
+        dest->cbTypeSpecificParams = sizeof(FFPERIODIC);
+        dest->lpvTypeSpecificParams = periodic;
+
+        /* Generics */
+        dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
+        dest->dwTriggerButton = FFGetTriggerButton(hap_periodic->button);
+        dest->dwTriggerRepeatInterval = hap_periodic->interval;
+        dest->dwStartDelay = hap_periodic->delay * 1000;        /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
+            < 0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_periodic->attack_length == 0)
+            && (hap_periodic->fade_length == 0)) {
+            SDL_free(envelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
+            envelope->dwAttackTime = hap_periodic->attack_length * 1000;
+            envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
+            envelope->dwFadeTime = hap_periodic->fade_length * 1000;
+        }
+
+        break;
+
+    case SDL_HAPTIC_SPRING:
+    case SDL_HAPTIC_DAMPER:
+    case SDL_HAPTIC_INERTIA:
+    case SDL_HAPTIC_FRICTION:
+        hap_condition = &src->condition;
+        condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes);
+        if (condition == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(condition, 0, sizeof(FFCONDITION));
+
+        /* Specifics */
+        for (i = 0; i < dest->cAxes; i++) {
+            condition[i].lOffset = CONVERT(hap_condition->center[i]);
+            condition[i].lPositiveCoefficient =
+                CONVERT(hap_condition->right_coeff[i]);
+            condition[i].lNegativeCoefficient =
+                CONVERT(hap_condition->left_coeff[i]);
+            condition[i].dwPositiveSaturation =
+                CCONVERT(hap_condition->right_sat[i]);
+            condition[i].dwNegativeSaturation =
+                CCONVERT(hap_condition->left_sat[i]);
+            condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i]);
+        }
+        dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
+        dest->lpvTypeSpecificParams = condition;
+
+        /* Generics */
+        dest->dwDuration = hap_condition->length * 1000;        /* In microseconds. */
+        dest->dwTriggerButton = FFGetTriggerButton(hap_condition->button);
+        dest->dwTriggerRepeatInterval = hap_condition->interval;
+        dest->dwStartDelay = hap_condition->delay * 1000;       /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
+            < 0) {
+            return -1;
+        }
+
+        /* Envelope - Not actually supported by most CONDITION implementations. */
+        SDL_free(dest->lpEnvelope);
+        dest->lpEnvelope = NULL;
+
+        break;
+
+    case SDL_HAPTIC_RAMP:
+        hap_ramp = &src->ramp;
+        ramp = SDL_malloc(sizeof(FFRAMPFORCE));
+        if (ramp == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(ramp, 0, sizeof(FFRAMPFORCE));
+
+        /* Specifics */
+        ramp->lStart = CONVERT(hap_ramp->start);
+        ramp->lEnd = CONVERT(hap_ramp->end);
+        dest->cbTypeSpecificParams = sizeof(FFRAMPFORCE);
+        dest->lpvTypeSpecificParams = ramp;
+
+        /* Generics */
+        dest->dwDuration = hap_ramp->length * 1000;     /* In microseconds. */
+        dest->dwTriggerButton = FFGetTriggerButton(hap_ramp->button);
+        dest->dwTriggerRepeatInterval = hap_ramp->interval;
+        dest->dwStartDelay = hap_ramp->delay * 1000;    /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
+            SDL_free(envelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
+            envelope->dwAttackTime = hap_ramp->attack_length * 1000;
+            envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
+            envelope->dwFadeTime = hap_ramp->fade_length * 1000;
+        }
+
+        break;
+
+    case SDL_HAPTIC_CUSTOM:
+        hap_custom = &src->custom;
+        custom = SDL_malloc(sizeof(FFCUSTOMFORCE));
+        if (custom == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(custom, 0, sizeof(FFCUSTOMFORCE));
+
+        /* Specifics */
+        custom->cChannels = hap_custom->channels;
+        custom->dwSamplePeriod = hap_custom->period * 1000;
+        custom->cSamples = hap_custom->samples;
+        custom->rglForceData =
+            SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
+        for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) {      /* Copy data. */
+            custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
+        }
+        dest->cbTypeSpecificParams = sizeof(FFCUSTOMFORCE);
+        dest->lpvTypeSpecificParams = custom;
+
+        /* Generics */
+        dest->dwDuration = hap_custom->length * 1000;   /* In microseconds. */
+        dest->dwTriggerButton = FFGetTriggerButton(hap_custom->button);
+        dest->dwTriggerRepeatInterval = hap_custom->interval;
+        dest->dwStartDelay = hap_custom->delay * 1000;  /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
+            0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_custom->attack_length == 0)
+            && (hap_custom->fade_length == 0)) {
+            SDL_free(envelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
+            envelope->dwAttackTime = hap_custom->attack_length * 1000;
+            envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
+            envelope->dwFadeTime = hap_custom->fade_length * 1000;
+        }
+
+        break;
+
+
+    default:
+        return SDL_SetError("Haptic: Unknown effect type.");
+    }
+
+    return 0;
+}
+
+
+/*
+ * Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT.
+ */
+static void
+SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type)
+{
+    FFCUSTOMFORCE *custom;
+
+    if (effect->lpEnvelope != NULL) {
+        SDL_free(effect->lpEnvelope);
+        effect->lpEnvelope = NULL;
+    }
+    if (effect->rgdwAxes != NULL) {
+        SDL_free(effect->rgdwAxes);
+        effect->rgdwAxes = NULL;
+    }
+    if (effect->lpvTypeSpecificParams != NULL) {
+        if (type == SDL_HAPTIC_CUSTOM) {        /* Must free the custom data. */
+            custom = (FFCUSTOMFORCE *) effect->lpvTypeSpecificParams;
+            SDL_free(custom->rglForceData);
+            custom->rglForceData = NULL;
+        }
+        SDL_free(effect->lpvTypeSpecificParams);
+        effect->lpvTypeSpecificParams = NULL;
+    }
+    if (effect->rglDirection != NULL) {
+        SDL_free(effect->rglDirection);
+        effect->rglDirection = NULL;
+    }
+}
+
+
+/*
+ * Gets the effect type from the generic SDL haptic effect wrapper.
+ */
+CFUUIDRef
+SDL_SYS_HapticEffectType(Uint16 type)
+{
+    switch (type) {
+    case SDL_HAPTIC_CONSTANT:
+        return kFFEffectType_ConstantForce_ID;
+
+    case SDL_HAPTIC_RAMP:
+        return kFFEffectType_RampForce_ID;
+
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*case SDL_HAPTIC_SQUARE:
+        return kFFEffectType_Square_ID;*/
+
+    case SDL_HAPTIC_SINE:
+        return kFFEffectType_Sine_ID;
+
+    case SDL_HAPTIC_TRIANGLE:
+        return kFFEffectType_Triangle_ID;
+
+    case SDL_HAPTIC_SAWTOOTHUP:
+        return kFFEffectType_SawtoothUp_ID;
+
+    case SDL_HAPTIC_SAWTOOTHDOWN:
+        return kFFEffectType_SawtoothDown_ID;
+
+    case SDL_HAPTIC_SPRING:
+        return kFFEffectType_Spring_ID;
+
+    case SDL_HAPTIC_DAMPER:
+        return kFFEffectType_Damper_ID;
+
+    case SDL_HAPTIC_INERTIA:
+        return kFFEffectType_Inertia_ID;
+
+    case SDL_HAPTIC_FRICTION:
+        return kFFEffectType_Friction_ID;
+
+    case SDL_HAPTIC_CUSTOM:
+        return kFFEffectType_CustomForce_ID;
+
+    default:
+        SDL_SetError("Haptic: Unknown effect type.");
+        return NULL;
+    }
+}
+
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+                        SDL_HapticEffect * base)
+{
+    HRESULT ret;
+    CFUUIDRef type;
+
+    /* Alloc the effect. */
+    effect->hweffect = (struct haptic_hweffect *)
+        SDL_malloc(sizeof(struct haptic_hweffect));
+    if (effect->hweffect == NULL) {
+        SDL_OutOfMemory();
+        goto err_hweffect;
+    }
+
+    /* Get the type. */
+    type = SDL_SYS_HapticEffectType(base->type);
+    if (type == NULL) {
+        goto err_hweffect;
+    }
+
+    /* Get the effect. */
+    if (SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
+        goto err_effectdone;
+    }
+
+    /* Create the actual effect. */
+    ret = FFDeviceCreateEffect(haptic->hwdata->device, type,
+                               &effect->hweffect->effect,
+                               &effect->hweffect->ref);
+    if (ret != FF_OK) {
+        SDL_SetError("Haptic: Unable to create effect: %s.", FFStrError(ret));
+        goto err_effectdone;
+    }
+
+    return 0;
+
+  err_effectdone:
+    SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, base->type);
+  err_hweffect:
+    if (effect->hweffect != NULL) {
+        SDL_free(effect->hweffect);
+        effect->hweffect = NULL;
+    }
+    return -1;
+}
+
+
+/*
+ * Updates an effect.
+ */
+int
+SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+                           struct haptic_effect *effect,
+                           SDL_HapticEffect * data)
+{
+    HRESULT ret;
+    FFEffectParameterFlag flags;
+    FFEFFECT temp;
+
+    /* Get the effect. */
+    SDL_memset(&temp, 0, sizeof(FFEFFECT));
+    if (SDL_SYS_ToFFEFFECT(haptic, &temp, data) < 0) {
+        goto err_update;
+    }
+
+    /* Set the flags.  Might be worthwhile to diff temp with loaded effect and
+     *  only change those parameters. */
+    flags = FFEP_DIRECTION |
+        FFEP_DURATION |
+        FFEP_ENVELOPE |
+        FFEP_STARTDELAY |
+        FFEP_TRIGGERBUTTON |
+        FFEP_TRIGGERREPEATINTERVAL | FFEP_TYPESPECIFICPARAMS;
+
+    /* Create the actual effect. */
+    ret = FFEffectSetParameters(effect->hweffect->ref, &temp, flags);
+    if (ret != FF_OK) {
+        SDL_SetError("Haptic: Unable to update effect: %s.", FFStrError(ret));
+        goto err_update;
+    }
+
+    /* Copy it over. */
+    SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, data->type);
+    SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(FFEFFECT));
+
+    return 0;
+
+  err_update:
+    SDL_SYS_HapticFreeFFEFFECT(&temp, data->type);
+    return -1;
+}
+
+
+/*
+ * Runs an effect.
+ */
+int
+SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+                        Uint32 iterations)
+{
+    HRESULT ret;
+    Uint32 iter;
+
+    /* Check if it's infinite. */
+    if (iterations == SDL_HAPTIC_INFINITY) {
+        iter = FF_INFINITE;
+    } else
+        iter = iterations;
+
+    /* Run the effect. */
+    ret = FFEffectStart(effect->hweffect->ref, iter, 0);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Unable to run the effect: %s.",
+                            FFStrError(ret));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Stops an effect.
+ */
+int
+SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    HRESULT ret;
+
+    ret = FFEffectStop(effect->hweffect->ref);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Unable to stop the effect: %s.",
+                            FFStrError(ret));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Frees the effect.
+ */
+void
+SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    HRESULT ret;
+
+    ret =
+        FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref);
+    if (ret != FF_OK) {
+        SDL_SetError("Haptic: Error removing the effect from the device: %s.",
+                     FFStrError(ret));
+    }
+    SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect,
+                               effect->effect.type);
+    SDL_free(effect->hweffect);
+    effect->hweffect = NULL;
+}
+
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+                              struct haptic_effect *effect)
+{
+    HRESULT ret;
+    FFEffectStatusFlag status;
+
+    ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status);
+    if (ret != FF_OK) {
+        SDL_SetError("Haptic: Unable to get effect status: %s.",
+                     FFStrError(ret));
+        return -1;
+    }
+
+    if (status == 0)
+        return SDL_FALSE;
+    return SDL_TRUE;            /* Assume it's playing or emulated. */
+}
+
+
+/*
+ * Sets the gain.
+ */
+int
+SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+    HRESULT ret;
+    Uint32 val;
+
+    val = gain * 100;           /* Mac OS X uses 0 to 10,000 */
+    ret =
+        FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
+                                         FFPROP_FFGAIN, &val);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Error setting gain: %s.", FFStrError(ret));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Sets the autocentering.
+ */
+int
+SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+    HRESULT ret;
+    Uint32 val;
+
+    /* Mac OS X only has 0 (off) and 1 (on) */
+    if (autocenter == 0)
+        val = 0;
+    else
+        val = 1;
+
+    ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
+                                           FFPROP_AUTOCENTER, &val);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Error setting autocenter: %s.",
+                            FFStrError(ret));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Pauses the device.
+ */
+int
+SDL_SYS_HapticPause(SDL_Haptic * haptic)
+{
+    HRESULT ret;
+
+    ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+                                           FFSFFC_PAUSE);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Unpauses the device.
+ */
+int
+SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
+{
+    HRESULT ret;
+
+    ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+                                           FFSFFC_CONTINUE);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Stops all currently playing effects.
+ */
+int
+SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
+{
+    HRESULT ret;
+
+    ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+                                           FFSFFC_STOPALL);
+    if (ret != FF_OK) {
+        return SDL_SetError("Haptic: Error stopping device: %s.", FFStrError(ret));
+    }
+
+    return 0;
+}
+
+
+#endif /* SDL_HAPTIC_IOKIT */
diff --git a/src/haptic/dummy/SDL_syshaptic.c b/src/haptic/dummy/SDL_syshaptic.c
new file mode 100644
index 0000000..29084eb
--- /dev/null
+++ b/src/haptic/dummy/SDL_syshaptic.c
@@ -0,0 +1,179 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if defined(SDL_HAPTIC_DUMMY) || defined(SDL_HAPTIC_DISABLED)
+
+#include "SDL_haptic.h"
+#include "../SDL_syshaptic.h"
+
+
+static int
+SDL_SYS_LogicError(void)
+{
+    return SDL_SetError("Logic error: No haptic devices available.");
+}
+
+
+int
+SDL_SYS_HapticInit(void)
+{
+    return 0;
+}
+
+
+const char *
+SDL_SYS_HapticName(int index)
+{
+    SDL_SYS_LogicError();
+    return NULL;
+}
+
+
+int
+SDL_SYS_HapticOpen(SDL_Haptic * haptic)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+int
+SDL_SYS_HapticMouse(void)
+{
+    return -1;
+}
+
+
+int
+SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+    return 0;
+}
+
+
+int
+SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+int
+SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    return 0;
+}
+
+
+void
+SDL_SYS_HapticClose(SDL_Haptic * haptic)
+{
+    return;
+}
+
+
+void
+SDL_SYS_HapticQuit(void)
+{
+    return;
+}
+
+
+int
+SDL_SYS_HapticNewEffect(SDL_Haptic * haptic,
+                        struct haptic_effect *effect, SDL_HapticEffect * base)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+int
+SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+                           struct haptic_effect *effect,
+                           SDL_HapticEffect * data)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+int
+SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+                        Uint32 iterations)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+int
+SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+void
+SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    SDL_SYS_LogicError();
+    return;
+}
+
+
+int
+SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+                              struct haptic_effect *effect)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+int
+SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+    return SDL_SYS_LogicError();
+}
+
+
+int
+SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+    return SDL_SYS_LogicError();
+}
+
+int
+SDL_SYS_HapticPause(SDL_Haptic * haptic)
+{
+    return SDL_SYS_LogicError();
+}
+
+int
+SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
+{
+    return SDL_SYS_LogicError();
+}
+
+int
+SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
+{
+    return SDL_SYS_LogicError();
+}
+
+#endif /* SDL_HAPTIC_DUMMY || SDL_HAPTIC_DISABLED */
diff --git a/src/haptic/linux/SDL_syshaptic.c b/src/haptic/linux/SDL_syshaptic.c
new file mode 100644
index 0000000..ad34fc2
--- /dev/null
+++ b/src/haptic/linux/SDL_syshaptic.c
@@ -0,0 +1,1001 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_HAPTIC_LINUX
+
+#include "SDL_haptic.h"
+#include "../SDL_syshaptic.h"
+#include "SDL_joystick.h"
+#include "../../joystick/SDL_sysjoystick.h"     /* For the real SDL_Joystick */
+#include "../../joystick/linux/SDL_sysjoystick_c.h"     /* For joystick hwdata */
+
+#include <unistd.h>             /* close */
+#include <linux/input.h>        /* Force feedback linux stuff. */
+#include <fcntl.h>              /* O_RDWR */
+#include <limits.h>             /* INT_MAX */
+#include <errno.h>              /* errno, strerror */
+#include <math.h>               /* atan2 */
+#include <sys/stat.h>           /* stat */
+
+/* Just in case. */
+#ifndef M_PI
+#  define M_PI     3.14159265358979323846
+#endif
+
+
+#define MAX_HAPTICS  32         /* It's doubtful someone has more then 32 evdev */
+
+
+/*
+ * List of available haptic devices.
+ */
+static struct
+{
+    char *fname;                /* Dev path name (like /dev/input/event1) */
+    SDL_Haptic *haptic;         /* Assosciated haptic. */
+} SDL_hapticlist[MAX_HAPTICS];
+
+
+/*
+ * Haptic system hardware data.
+ */
+struct haptic_hwdata
+{
+    int fd;                     /* File descriptor of the device. */
+    char *fname;                /* Points to the name in SDL_hapticlist. */
+};
+
+
+/*
+ * Haptic system effect data.
+ */
+struct haptic_hweffect
+{
+    struct ff_effect effect;    /* The linux kernel effect structure. */
+};
+
+
+
+#define test_bit(nr, addr) \
+   (((1UL << ((nr) & 31)) & (((const unsigned int *) addr)[(nr) >> 5])) != 0)
+#define EV_TEST(ev,f) \
+   if (test_bit((ev), features)) ret |= (f);
+/*
+ * Test whether a device has haptic properties.
+ * Returns available properties or 0 if there are none.
+ */
+static int
+EV_IsHaptic(int fd)
+{
+    unsigned int ret;
+    unsigned long features[1 + FF_MAX / sizeof(unsigned long)];
+
+    /* Ask device for what it has. */
+    ret = 0;
+    if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(features)), features) < 0) {
+        return SDL_SetError("Haptic: Unable to get device's features: %s",
+                            strerror(errno));
+    }
+
+    /* Convert supported features to SDL_HAPTIC platform-neutral features. */
+    EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT);
+    EV_TEST(FF_SINE, SDL_HAPTIC_SINE);
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE);*/
+    EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE);
+    EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP);
+    EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN);
+    EV_TEST(FF_RAMP, SDL_HAPTIC_RAMP);
+    EV_TEST(FF_SPRING, SDL_HAPTIC_SPRING);
+    EV_TEST(FF_FRICTION, SDL_HAPTIC_FRICTION);
+    EV_TEST(FF_DAMPER, SDL_HAPTIC_DAMPER);
+    EV_TEST(FF_INERTIA, SDL_HAPTIC_INERTIA);
+    EV_TEST(FF_CUSTOM, SDL_HAPTIC_CUSTOM);
+    EV_TEST(FF_GAIN, SDL_HAPTIC_GAIN);
+    EV_TEST(FF_AUTOCENTER, SDL_HAPTIC_AUTOCENTER);
+    EV_TEST(FF_RUMBLE, SDL_HAPTIC_LEFTRIGHT);
+
+    /* Return what it supports. */
+    return ret;
+}
+
+
+/*
+ * Tests whether a device is a mouse or not.
+ */
+static int
+EV_IsMouse(int fd)
+{
+    unsigned long argp[40];
+
+    /* Ask for supported features. */
+    if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(argp)), argp) < 0) {
+        return -1;
+    }
+
+    /* Currently we only test for BTN_MOUSE which can give fake positives. */
+    if (test_bit(BTN_MOUSE, argp) != 0) {
+        return 1;
+    }
+
+    return 0;
+}
+
+/*
+ * Initializes the haptic subsystem by finding available devices.
+ */
+int
+SDL_SYS_HapticInit(void)
+{
+    const char joydev_pattern[] = "/dev/input/event%d";
+    dev_t dev_nums[MAX_HAPTICS];
+    char path[PATH_MAX];
+    struct stat sb;
+    int fd;
+    int i, j, k;
+    int duplicate;
+    int numhaptics;
+
+    numhaptics = 0;
+
+    /*
+     * Limit amount of checks to MAX_HAPTICS since we may or may not have
+     * permission to some or all devices.
+     */
+    i = 0;
+    for (j = 0; j < MAX_HAPTICS; ++j) {
+
+        snprintf(path, PATH_MAX, joydev_pattern, i++);
+
+        /* check to see if file exists */
+        if (stat(path, &sb) != 0)
+            break;
+
+        /* check for duplicates */
+        duplicate = 0;
+        for (k = 0; (k < numhaptics) && !duplicate; ++k) {
+            if (sb.st_rdev == dev_nums[k]) {
+                duplicate = 1;
+            }
+        }
+        if (duplicate) {
+            continue;
+        }
+
+        /* try to open */
+        fd = open(path, O_RDWR, 0);
+        if (fd < 0)
+            continue;
+
+#ifdef DEBUG_INPUT_EVENTS
+        printf("Checking %s\n", path);
+#endif
+
+        /* see if it works */
+        if (EV_IsHaptic(fd) > 0) {
+            SDL_hapticlist[numhaptics].fname = SDL_strdup(path);
+            SDL_hapticlist[numhaptics].haptic = NULL;
+            dev_nums[numhaptics] = sb.st_rdev;
+            ++numhaptics;
+        }
+        close(fd);
+    }
+
+    return numhaptics;
+}
+
+
+/*
+ * Gets the name from a file descriptor.
+ */
+static const char *
+SDL_SYS_HapticNameFromFD(int fd)
+{
+    static char namebuf[128];
+
+    /* We use the evdev name ioctl. */
+    if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) <= 0) {
+        return NULL;
+    }
+
+    return namebuf;
+}
+
+
+/*
+ * Return the name of a haptic device, does not need to be opened.
+ */
+const char *
+SDL_SYS_HapticName(int index)
+{
+    int fd;
+    const char *name;
+
+    /* Open the haptic device. */
+    name = NULL;
+    fd = open(SDL_hapticlist[index].fname, O_RDONLY, 0);
+
+    if (fd >= 0) {
+
+        name = SDL_SYS_HapticNameFromFD(fd);
+        if (name == NULL) {
+            /* No name found, return device character device */
+            name = SDL_hapticlist[index].fname;
+        }
+    }
+    close(fd);
+
+    return name;
+}
+
+
+/*
+ * Opens the haptic device from the file descriptor.
+ */
+static int
+SDL_SYS_HapticOpenFromFD(SDL_Haptic * haptic, int fd)
+{
+    /* Allocate the hwdata */
+    haptic->hwdata = (struct haptic_hwdata *)
+        SDL_malloc(sizeof(*haptic->hwdata));
+    if (haptic->hwdata == NULL) {
+        SDL_OutOfMemory();
+        goto open_err;
+    }
+    SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
+
+    /* Set the data. */
+    haptic->hwdata->fd = fd;
+    haptic->supported = EV_IsHaptic(fd);
+    haptic->naxes = 2;          /* Hardcoded for now, not sure if it's possible to find out. */
+
+    /* Set the effects */
+    if (ioctl(fd, EVIOCGEFFECTS, &haptic->neffects) < 0) {
+        SDL_SetError("Haptic: Unable to query device memory: %s",
+                     strerror(errno));
+        goto open_err;
+    }
+    haptic->nplaying = haptic->neffects;        /* Linux makes no distinction. */
+    haptic->effects = (struct haptic_effect *)
+        SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
+    if (haptic->effects == NULL) {
+        SDL_OutOfMemory();
+        goto open_err;
+    }
+    /* Clear the memory */
+    SDL_memset(haptic->effects, 0,
+               sizeof(struct haptic_effect) * haptic->neffects);
+
+    return 0;
+
+    /* Error handling */
+  open_err:
+    close(fd);
+    if (haptic->hwdata != NULL) {
+        free(haptic->hwdata);
+        haptic->hwdata = NULL;
+    }
+    return -1;
+}
+
+
+/*
+ * Opens a haptic device for usage.
+ */
+int
+SDL_SYS_HapticOpen(SDL_Haptic * haptic)
+{
+    int fd;
+    int ret;
+
+    /* Open the character device */
+    fd = open(SDL_hapticlist[haptic->index].fname, O_RDWR, 0);
+    if (fd < 0) {
+        return SDL_SetError("Haptic: Unable to open %s: %s",
+                            SDL_hapticlist[haptic->index], strerror(errno));
+    }
+
+    /* Try to create the haptic. */
+    ret = SDL_SYS_HapticOpenFromFD(haptic, fd); /* Already closes on error. */
+    if (ret < 0) {
+        return -1;
+    }
+
+    /* Set the fname. */
+    haptic->hwdata->fname = SDL_hapticlist[haptic->index].fname;
+    return 0;
+}
+
+
+/*
+ * Opens a haptic device from first mouse it finds for usage.
+ */
+int
+SDL_SYS_HapticMouse(void)
+{
+    int fd;
+    int i;
+
+    for (i = 0; i < SDL_numhaptics; i++) {
+
+        /* Open the device. */
+        fd = open(SDL_hapticlist[i].fname, O_RDWR, 0);
+        if (fd < 0) {
+            return SDL_SetError("Haptic: Unable to open %s: %s",
+                                SDL_hapticlist[i], strerror(errno));
+        }
+
+        /* Is it a mouse? */
+        if (EV_IsMouse(fd)) {
+            close(fd);
+            return i;
+        }
+
+        close(fd);
+    }
+
+    return -1;
+}
+
+
+/*
+ * Checks to see if a joystick has haptic features.
+ */
+int
+SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+    return EV_IsHaptic(joystick->hwdata->fd);
+}
+
+
+/*
+ * Checks to see if the haptic device and joystick and in reality the same.
+ */
+int
+SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    /* We are assuming Linux is using evdev which should trump the old
+     * joystick methods. */
+    if (SDL_strcmp(joystick->hwdata->fname, haptic->hwdata->fname) == 0) {
+        return 1;
+    }
+    return 0;
+}
+
+
+/*
+ * Opens a SDL_Haptic from a SDL_Joystick.
+ */
+int
+SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    int i;
+    int fd;
+    int ret;
+
+
+    /* Find the joystick in the haptic list. */
+    for (i = 0; i < MAX_HAPTICS; i++) {
+        if (SDL_hapticlist[i].fname != NULL) {
+            if (SDL_strcmp(SDL_hapticlist[i].fname, joystick->hwdata->fname)
+                == 0) {
+                haptic->index = i;
+                break;
+            }
+        }
+    }
+    if (i >= MAX_HAPTICS) {
+        return SDL_SetError("Haptic: Joystick doesn't have Haptic capabilities");
+    }
+
+    fd = open(joystick->hwdata->fname, O_RDWR, 0);
+    if (fd < 0) {
+        return SDL_SetError("Haptic: Unable to open %s: %s",
+                            joystick->hwdata->fname, strerror(errno));
+    }
+    ret = SDL_SYS_HapticOpenFromFD(haptic, fd); /* Already closes on error. */
+    if (ret < 0) {
+        return -1;
+    }
+
+    haptic->hwdata->fname = SDL_hapticlist[haptic->index].fname;
+    return 0;
+}
+
+
+/*
+ * Closes the haptic device.
+ */
+void
+SDL_SYS_HapticClose(SDL_Haptic * haptic)
+{
+    if (haptic->hwdata) {
+
+        /* Free effects. */
+        SDL_free(haptic->effects);
+        haptic->effects = NULL;
+        haptic->neffects = 0;
+
+        /* Clean up */
+        close(haptic->hwdata->fd);
+
+        /* Free */
+        SDL_free(haptic->hwdata);
+        haptic->hwdata = NULL;
+    }
+
+    /* Clear the rest. */
+    SDL_memset(haptic, 0, sizeof(SDL_Haptic));
+}
+
+
+/*
+ * Clean up after system specific haptic stuff
+ */
+void
+SDL_SYS_HapticQuit(void)
+{
+    int i;
+
+    for (i = 0; SDL_hapticlist[i].fname != NULL; i++) {
+        /* Opened and not closed haptics are leaked, this is on purpose.
+         * Close your haptic devices after usage. */
+
+        SDL_free(SDL_hapticlist[i].fname);
+    }
+    SDL_hapticlist[0].fname = NULL;
+}
+
+
+/*
+ * Converts an SDL button to a ff_trigger button.
+ */
+static Uint16
+SDL_SYS_ToButton(Uint16 button)
+{
+    Uint16 ff_button;
+
+    ff_button = 0;
+
+    /*
+     * Not sure what the proper syntax is because this actually isn't implemented
+     * in the current kernel from what I've seen (2.6.26).
+     */
+    if (button != 0) {
+        ff_button = BTN_GAMEPAD + button - 1;
+    }
+
+    return ff_button;
+}
+
+
+/*
+ * Returns the ff_effect usable direction from a SDL_HapticDirection.
+ */
+static Uint16
+SDL_SYS_ToDirection(SDL_HapticDirection * dir)
+{
+    Uint32 tmp;
+    float f;                    /* Ideally we'd use fixed point math instead of floats... */
+
+    switch (dir->type) {
+    case SDL_HAPTIC_POLAR:
+        /* Linux directions start from south.
+                (and range from 0 to 0xFFFF)
+                   Quoting include/linux/input.h, line 926:
+                   Direction of the effect is encoded as follows:
+                        0 deg -> 0x0000 (down)
+                        90 deg -> 0x4000 (left)
+                        180 deg -> 0x8000 (up)
+                        270 deg -> 0xC000 (right)
+                    */
+        tmp = (((18000 + dir->dir[0]) % 36000) * 0xFFFF) / 36000; /* convert to range [0,0xFFFF] */
+        return (Uint16) tmp;
+
+       case SDL_HAPTIC_SPHERICAL:
+            /*
+                We convert to polar, because that's the only supported direction on Linux.
+                The first value of a spherical direction is practically the same as a
+                Polar direction, except that we have to add 90 degrees. It is the angle
+                from EAST {1,0} towards SOUTH {0,1}.
+                --> add 9000
+                --> finally add 18000 and convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR.
+            */
+            tmp = ((dir->dir[0]) + 9000) % 36000;    /* Convert to polars */
+        tmp = (((18000 + tmp) % 36000) * 0xFFFF) / 36000; /* convert to range [0,0xFFFF] */
+        return (Uint16) tmp;
+
+    case SDL_HAPTIC_CARTESIAN:
+        f = atan2(dir->dir[1], dir->dir[0]);
+                    /*
+                      atan2 takes the parameters: Y-axis-value and X-axis-value (in that order)
+                       - Y-axis-value is the second coordinate (from center to SOUTH)
+                       - X-axis-value is the first coordinate (from center to EAST)
+                        We add 36000, because atan2 also returns negative values. Then we practically
+                        have the first spherical value. Therefore we proceed as in case
+                        SDL_HAPTIC_SPHERICAL and add another 9000 to get the polar value.
+                      --> add 45000 in total
+                      --> finally add 18000 and convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR.
+                    */
+                tmp = (((int) (f * 18000. / M_PI)) + 45000) % 36000;
+        tmp = (((18000 + tmp) % 36000) * 0xFFFF) / 36000; /* convert to range [0,0xFFFF] */
+        return (Uint16) tmp;
+
+    default:
+        return (Uint16) SDL_SetError("Haptic: Unsupported direction type.");
+    }
+
+    return 0;
+}
+
+
+#define  CLAMP(x)    (((x) > 32767) ? 32767 : x)
+/*
+ * Initializes the Linux effect struct from a haptic_effect.
+ * Values above 32767 (for unsigned) are unspecified so we must clamp.
+ */
+static int
+SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
+{
+    Uint32 tmp;
+    SDL_HapticConstant *constant;
+    SDL_HapticPeriodic *periodic;
+    SDL_HapticCondition *condition;
+    SDL_HapticRamp *ramp;
+    SDL_HapticLeftRight *leftright;
+
+    /* Clear up */
+    SDL_memset(dest, 0, sizeof(struct ff_effect));
+
+    switch (src->type) {
+    case SDL_HAPTIC_CONSTANT:
+        constant = &src->constant;
+
+        /* Header */
+        dest->type = FF_CONSTANT;
+        dest->direction = SDL_SYS_ToDirection(&constant->direction);
+        if (dest->direction == (Uint16) - 1)
+            return -1;
+
+        /* Replay */
+        dest->replay.length = (constant->length == SDL_HAPTIC_INFINITY) ?
+            0 : CLAMP(constant->length);
+        dest->replay.delay = CLAMP(constant->delay);
+
+        /* Trigger */
+        dest->trigger.button = SDL_SYS_ToButton(constant->button);
+        dest->trigger.interval = CLAMP(constant->interval);
+
+        /* Constant */
+        dest->u.constant.level = constant->level;
+
+        /* Envelope */
+        dest->u.constant.envelope.attack_length =
+            CLAMP(constant->attack_length);
+        dest->u.constant.envelope.attack_level =
+            CLAMP(constant->attack_level);
+        dest->u.constant.envelope.fade_length = CLAMP(constant->fade_length);
+        dest->u.constant.envelope.fade_level = CLAMP(constant->fade_level);
+
+        break;
+
+    case SDL_HAPTIC_SINE:
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*case SDL_HAPTIC_SQUARE:*/
+    case SDL_HAPTIC_TRIANGLE:
+    case SDL_HAPTIC_SAWTOOTHUP:
+    case SDL_HAPTIC_SAWTOOTHDOWN:
+        periodic = &src->periodic;
+
+        /* Header */
+        dest->type = FF_PERIODIC;
+        dest->direction = SDL_SYS_ToDirection(&periodic->direction);
+        if (dest->direction == (Uint16) - 1)
+            return -1;
+
+        /* Replay */
+        dest->replay.length = (periodic->length == SDL_HAPTIC_INFINITY) ?
+            0 : CLAMP(periodic->length);
+        dest->replay.delay = CLAMP(periodic->delay);
+
+        /* Trigger */
+        dest->trigger.button = SDL_SYS_ToButton(periodic->button);
+        dest->trigger.interval = CLAMP(periodic->interval);
+
+        /* Periodic */
+        if (periodic->type == SDL_HAPTIC_SINE)
+            dest->u.periodic.waveform = FF_SINE;
+        /* !!! FIXME: put this back when we have more bits in 2.1 */
+        /*else if (periodic->type == SDL_HAPTIC_SQUARE)
+            dest->u.periodic.waveform = FF_SQUARE;*/
+        else if (periodic->type == SDL_HAPTIC_TRIANGLE)
+            dest->u.periodic.waveform = FF_TRIANGLE;
+        else if (periodic->type == SDL_HAPTIC_SAWTOOTHUP)
+            dest->u.periodic.waveform = FF_SAW_UP;
+        else if (periodic->type == SDL_HAPTIC_SAWTOOTHDOWN)
+            dest->u.periodic.waveform = FF_SAW_DOWN;
+        dest->u.periodic.period = CLAMP(periodic->period);
+        dest->u.periodic.magnitude = periodic->magnitude;
+        dest->u.periodic.offset = periodic->offset;
+        /* Phase is calculated based of offset from period and then clamped. */
+        tmp = ((periodic->phase % 36000) * dest->u.periodic.period) / 36000;
+        dest->u.periodic.phase = CLAMP(tmp);
+
+        /* Envelope */
+        dest->u.periodic.envelope.attack_length =
+            CLAMP(periodic->attack_length);
+        dest->u.periodic.envelope.attack_level =
+            CLAMP(periodic->attack_level);
+        dest->u.periodic.envelope.fade_length = CLAMP(periodic->fade_length);
+        dest->u.periodic.envelope.fade_level = CLAMP(periodic->fade_level);
+
+        break;
+
+    case SDL_HAPTIC_SPRING:
+    case SDL_HAPTIC_DAMPER:
+    case SDL_HAPTIC_INERTIA:
+    case SDL_HAPTIC_FRICTION:
+        condition = &src->condition;
+
+        /* Header */
+        if (condition->type == SDL_HAPTIC_SPRING)
+            dest->type = FF_SPRING;
+        else if (condition->type == SDL_HAPTIC_DAMPER)
+            dest->type = FF_DAMPER;
+        else if (condition->type == SDL_HAPTIC_INERTIA)
+            dest->type = FF_INERTIA;
+        else if (condition->type == SDL_HAPTIC_FRICTION)
+            dest->type = FF_FRICTION;
+        dest->direction = 0;    /* Handled by the condition-specifics. */
+
+        /* Replay */
+        dest->replay.length = (condition->length == SDL_HAPTIC_INFINITY) ?
+            0 : CLAMP(condition->length);
+        dest->replay.delay = CLAMP(condition->delay);
+
+        /* Trigger */
+        dest->trigger.button = SDL_SYS_ToButton(condition->button);
+        dest->trigger.interval = CLAMP(condition->interval);
+
+        /* Condition */
+        /* X axis */
+        dest->u.condition[0].right_saturation =
+            CLAMP(condition->right_sat[0]);
+        dest->u.condition[0].left_saturation = CLAMP(condition->left_sat[0]);
+        dest->u.condition[0].right_coeff = condition->right_coeff[0];
+        dest->u.condition[0].left_coeff = condition->left_coeff[0];
+        dest->u.condition[0].deadband = CLAMP(condition->deadband[0]);
+        dest->u.condition[0].center = condition->center[0];
+        /* Y axis */
+        dest->u.condition[1].right_saturation =
+            CLAMP(condition->right_sat[1]);
+        dest->u.condition[1].left_saturation = CLAMP(condition->left_sat[1]);
+        dest->u.condition[1].right_coeff = condition->right_coeff[1];
+        dest->u.condition[1].left_coeff = condition->left_coeff[1];
+        dest->u.condition[1].deadband = CLAMP(condition->deadband[1]);
+        dest->u.condition[1].center = condition->center[1];
+
+        /*
+         * There is no envelope in the linux force feedback api for conditions.
+         */
+
+        break;
+
+    case SDL_HAPTIC_RAMP:
+        ramp = &src->ramp;
+
+        /* Header */
+        dest->type = FF_RAMP;
+        dest->direction = SDL_SYS_ToDirection(&ramp->direction);
+        if (dest->direction == (Uint16) - 1)
+            return -1;
+
+        /* Replay */
+        dest->replay.length = (ramp->length == SDL_HAPTIC_INFINITY) ?
+            0 : CLAMP(ramp->length);
+        dest->replay.delay = CLAMP(ramp->delay);
+
+        /* Trigger */
+        dest->trigger.button = SDL_SYS_ToButton(ramp->button);
+        dest->trigger.interval = CLAMP(ramp->interval);
+
+        /* Ramp */
+        dest->u.ramp.start_level = ramp->start;
+        dest->u.ramp.end_level = ramp->end;
+
+        /* Envelope */
+        dest->u.ramp.envelope.attack_length = CLAMP(ramp->attack_length);
+        dest->u.ramp.envelope.attack_level = CLAMP(ramp->attack_level);
+        dest->u.ramp.envelope.fade_length = CLAMP(ramp->fade_length);
+        dest->u.ramp.envelope.fade_level = CLAMP(ramp->fade_level);
+
+        break;
+
+    case SDL_HAPTIC_LEFTRIGHT:
+        leftright = &src->leftright;
+
+        /* Header */
+        dest->type = FF_RUMBLE;
+        dest->direction = 0;
+
+        /* Replay */
+        dest->replay.length = (leftright->length == SDL_HAPTIC_INFINITY) ?
+            0 : CLAMP(leftright->length);
+
+        /* Trigger */
+        dest->trigger.button = 0;
+        dest->trigger.interval = 0;
+
+        /* Rumble */
+        dest->u.rumble.strong_magnitude = leftright->large_magnitude;
+        dest->u.rumble.weak_magnitude = leftright->small_magnitude;
+
+	break;
+
+
+    default:
+        return SDL_SetError("Haptic: Unknown effect type.");
+    }
+
+    return 0;
+}
+
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+                        SDL_HapticEffect * base)
+{
+    struct ff_effect *linux_effect;
+
+    /* Allocate the hardware effect */
+    effect->hweffect = (struct haptic_hweffect *)
+        SDL_malloc(sizeof(struct haptic_hweffect));
+    if (effect->hweffect == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Prepare the ff_effect */
+    linux_effect = &effect->hweffect->effect;
+    if (SDL_SYS_ToFFEffect(linux_effect, base) != 0) {
+        goto new_effect_err;
+    }
+    linux_effect->id = -1;      /* Have the kernel give it an id */
+
+    /* Upload the effect */
+    if (ioctl(haptic->hwdata->fd, EVIOCSFF, linux_effect) < 0) {
+        SDL_SetError("Haptic: Error uploading effect to the device: %s",
+                     strerror(errno));
+        goto new_effect_err;
+    }
+
+    return 0;
+
+  new_effect_err:
+    free(effect->hweffect);
+    effect->hweffect = NULL;
+    return -1;
+}
+
+
+/*
+ * Updates an effect.
+ *
+ * Note: Dynamically updating the direction can in some cases force
+ * the effect to restart and run once.
+ */
+int
+SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+                           struct haptic_effect *effect,
+                           SDL_HapticEffect * data)
+{
+    struct ff_effect linux_effect;
+
+    /* Create the new effect */
+    if (SDL_SYS_ToFFEffect(&linux_effect, data) != 0) {
+        return -1;
+    }
+    linux_effect.id = effect->hweffect->effect.id;
+
+    /* See if it can be uploaded. */
+    if (ioctl(haptic->hwdata->fd, EVIOCSFF, &linux_effect) < 0) {
+        return SDL_SetError("Haptic: Error updating the effect: %s",
+                            strerror(errno));
+    }
+
+    /* Copy the new effect into memory. */
+    SDL_memcpy(&effect->hweffect->effect, &linux_effect,
+               sizeof(struct ff_effect));
+
+    return effect->hweffect->effect.id;
+}
+
+
+/*
+ * Runs an effect.
+ */
+int
+SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+                        Uint32 iterations)
+{
+    struct input_event run;
+
+    /* Prepare to run the effect */
+    run.type = EV_FF;
+    run.code = effect->hweffect->effect.id;
+    /* We don't actually have infinity here, so we just do INT_MAX which is pretty damn close. */
+    run.value = (iterations > INT_MAX) ? INT_MAX : iterations;
+
+    if (write(haptic->hwdata->fd, (const void *) &run, sizeof(run)) < 0) {
+        return SDL_SetError("Haptic: Unable to run the effect: %s", strerror(errno));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Stops an effect.
+ */
+int
+SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    struct input_event stop;
+
+    stop.type = EV_FF;
+    stop.code = effect->hweffect->effect.id;
+    stop.value = 0;
+
+    if (write(haptic->hwdata->fd, (const void *) &stop, sizeof(stop)) < 0) {
+        return SDL_SetError("Haptic: Unable to stop the effect: %s",
+                            strerror(errno));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Frees the effect.
+ */
+void
+SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    if (ioctl(haptic->hwdata->fd, EVIOCRMFF, effect->hweffect->effect.id) < 0) {
+        SDL_SetError("Haptic: Error removing the effect from the device: %s",
+                     strerror(errno));
+    }
+    SDL_free(effect->hweffect);
+    effect->hweffect = NULL;
+}
+
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+                              struct haptic_effect *effect)
+{
+#if 0                           /* Not supported atm. */
+    struct input_event ie;
+
+    ie.type = EV_FF;
+    ie.type = EV_FF_STATUS;
+    ie.code = effect->hweffect->effect.id;
+
+    if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) {
+        return SDL_SetError("Haptic: Error getting device status.");
+    }
+
+    return 0;
+#endif
+
+    return -1;
+}
+
+
+/*
+ * Sets the gain.
+ */
+int
+SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+    struct input_event ie;
+
+    ie.type = EV_FF;
+    ie.code = FF_GAIN;
+    ie.value = (0xFFFFUL * gain) / 100;
+
+    if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) {
+        return SDL_SetError("Haptic: Error setting gain: %s", strerror(errno));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Sets the autocentering.
+ */
+int
+SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+    struct input_event ie;
+
+    ie.type = EV_FF;
+    ie.code = FF_AUTOCENTER;
+    ie.value = (0xFFFFUL * autocenter) / 100;
+
+    if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) {
+        return SDL_SetError("Haptic: Error setting autocenter: %s", strerror(errno));
+    }
+
+    return 0;
+}
+
+
+/*
+ * Pausing is not supported atm by linux.
+ */
+int
+SDL_SYS_HapticPause(SDL_Haptic * haptic)
+{
+    return -1;
+}
+
+
+/*
+ * Unpausing is not supported atm by linux.
+ */
+int
+SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
+{
+    return -1;
+}
+
+
+/*
+ * Stops all the currently playing effects.
+ */
+int
+SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
+{
+    int i, ret;
+
+    /* Linux does not support this natively so we have to loop. */
+    for (i = 0; i < haptic->neffects; i++) {
+        if (haptic->effects[i].hweffect != NULL) {
+            ret = SDL_SYS_HapticStopEffect(haptic, &haptic->effects[i]);
+            if (ret < 0) {
+                return SDL_SetError
+                    ("Haptic: Error while trying to stop all playing effects.");
+            }
+        }
+    }
+    return 0;
+}
+
+
+#endif /* SDL_HAPTIC_LINUX */
diff --git a/src/haptic/windows/SDL_syshaptic.c b/src/haptic/windows/SDL_syshaptic.c
new file mode 100644
index 0000000..9b13496
--- /dev/null
+++ b/src/haptic/windows/SDL_syshaptic.c
@@ -0,0 +1,1581 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_HAPTIC_DINPUT
+
+#include "SDL_assert.h"
+#include "SDL_thread.h"
+#include "SDL_mutex.h"
+#include "SDL_timer.h"
+#include "SDL_hints.h"
+#include "SDL_haptic.h"
+#include "../SDL_syshaptic.h"
+#include "SDL_joystick.h"
+#include "../../joystick/SDL_sysjoystick.h"     /* For the real SDL_Joystick */
+#include "../../joystick/windows/SDL_dxjoystick_c.h"      /* For joystick hwdata */
+
+#define MAX_HAPTICS  32
+
+/*
+ * List of available haptic devices.
+ */
+static struct
+{
+    DIDEVICEINSTANCE instance;
+    char *name;
+    SDL_Haptic *haptic;
+    DIDEVCAPS capabilities;
+    Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
+    Uint8 userid; /* XInput userid index for this joystick */
+} SDL_hapticlist[MAX_HAPTICS];
+
+
+/*
+ * Haptic system hardware data.
+ */
+struct haptic_hwdata
+{
+    LPDIRECTINPUTDEVICE8 device;
+    DWORD axes[3];              /* Axes to use. */
+    SDL_bool is_joystick;       /* Device is loaded as joystick. */
+    Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
+    Uint8 userid; /* XInput userid index for this joystick */
+    SDL_Thread *thread;
+    SDL_mutex *mutex;
+    volatile Uint32 stopTicks;
+    volatile int stopThread;
+};
+
+
+/*
+ * Haptic system effect data.
+ */
+struct haptic_hweffect
+{
+    DIEFFECT effect;
+    LPDIRECTINPUTEFFECT ref;
+    XINPUT_VIBRATION vibration;
+};
+
+
+/*
+ * Internal stuff.
+ */
+static SDL_bool coinitialized = SDL_FALSE;
+static LPDIRECTINPUT8 dinput = NULL;
+static SDL_bool loaded_xinput = SDL_FALSE;
+
+
+/*
+ * External stuff.
+ */
+extern HWND SDL_HelperWindow;
+
+
+/*
+ * Prototypes.
+ */
+static int DI_SetError(const char *str, HRESULT err);
+static int DI_GUIDIsSame(const GUID * a, const GUID * b);
+static int SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic,
+                                          DIDEVICEINSTANCE instance);
+static int SDL_SYS_HapticOpenFromDevice8(SDL_Haptic * haptic,
+                                         LPDIRECTINPUTDEVICE8 device8,
+                                         SDL_bool is_joystick);
+static int SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, Uint8 userid);
+static DWORD DIGetTriggerButton(Uint16 button);
+static int SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir,
+                                int naxes);
+static int SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
+                              SDL_HapticEffect * src);
+static void SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type);
+static REFGUID SDL_SYS_HapticEffectType(SDL_HapticEffect * effect);
+static int SDLCALL SDL_RunXInputHaptic(void *arg);
+
+/* Callbacks. */
+static BOOL CALLBACK EnumHapticsCallback(const DIDEVICEINSTANCE *
+                                         pdidInstance, VOID * pContext);
+static BOOL CALLBACK DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv);
+
+
+/*
+ * Like SDL_SetError but for DX error codes.
+ */
+static int
+DI_SetError(const char *str, HRESULT err)
+{
+    /*
+       SDL_SetError("Haptic: %s - %s: %s", str,
+       DXGetErrorString8A(err), DXGetErrorDescription8A(err));
+     */
+    return SDL_SetError("Haptic error %s", str);
+}
+
+
+/*
+ * Checks to see if two GUID are the same.
+ */
+static int
+DI_GUIDIsSame(const GUID * a, const GUID * b)
+{
+    return (SDL_memcmp(a, b, sizeof (GUID)) == 0);
+}
+
+
+/*
+ * Initializes the haptic subsystem.
+ */
+int
+SDL_SYS_HapticInit(void)
+{
+    const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
+    HRESULT ret;
+    HINSTANCE instance;
+
+    if (dinput != NULL) {       /* Already open. */
+        return SDL_SetError("Haptic: SubSystem already open.");
+    }
+
+    /* Clear all the memory. */
+    SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
+
+    SDL_numhaptics = 0;
+
+    ret = WIN_CoInitialize();
+    if (FAILED(ret)) {
+        return DI_SetError("Coinitialize", ret);
+    }
+
+    coinitialized = SDL_TRUE;
+
+    ret = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
+                           &IID_IDirectInput8, (LPVOID) & dinput);
+    if (FAILED(ret)) {
+        SDL_SYS_HapticQuit();
+        return DI_SetError("CoCreateInstance", ret);
+    }
+
+    /* Because we used CoCreateInstance, we need to Initialize it, first. */
+    instance = GetModuleHandle(NULL);
+    if (instance == NULL) {
+        SDL_SYS_HapticQuit();
+        return SDL_SetError("GetModuleHandle() failed with error code %d.",
+                            GetLastError());
+    }
+    ret = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
+    if (FAILED(ret)) {
+        SDL_SYS_HapticQuit();
+        return DI_SetError("Initializing DirectInput device", ret);
+    }
+
+    /* Look for haptic devices. */
+    ret = IDirectInput8_EnumDevices(dinput,
+                                   0,
+                                   EnumHapticsCallback,
+                                   NULL,
+                                   DIEDFL_FORCEFEEDBACK |
+                                   DIEDFL_ATTACHEDONLY);
+    if (FAILED(ret)) {
+        SDL_SYS_HapticQuit();
+        return DI_SetError("Enumerating DirectInput devices", ret);
+    }
+
+    if (!env || SDL_atoi(env)) {
+        loaded_xinput = (WIN_LoadXInputDLL() == 0);
+    }
+
+    if (loaded_xinput) {
+        DWORD i;
+        const SDL_bool bIs14OrLater = (SDL_XInputVersion >= ((1<<16)|4));
+
+        for (i = 0; (i < SDL_XINPUT_MAX_DEVICES) && (SDL_numhaptics < MAX_HAPTICS); i++) {
+            XINPUT_CAPABILITIES caps;
+            if (XINPUTGETCAPABILITIES(i, XINPUT_FLAG_GAMEPAD, &caps) == ERROR_SUCCESS) {
+                if ((!bIs14OrLater) || (caps.Flags & XINPUT_CAPS_FFB_SUPPORTED)) {
+                    /* !!! FIXME: I'm not bothering to query for a real name right now. */
+                    char buf[64];
+                    SDL_snprintf(buf, sizeof (buf), "XInput Controller #%u", i+1);
+                    SDL_hapticlist[SDL_numhaptics].name = SDL_strdup(buf);
+                    SDL_hapticlist[SDL_numhaptics].bXInputHaptic = 1;
+                    SDL_hapticlist[SDL_numhaptics].userid = (Uint8) i;
+                    SDL_numhaptics++;
+                }
+            }
+        }
+    }
+
+    return SDL_numhaptics;
+}
+
+/*
+ * Callback to find the haptic devices.
+ */
+static BOOL CALLBACK
+EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
+{
+    HRESULT ret;
+    LPDIRECTINPUTDEVICE8 device;
+
+    /* Copy the instance over, useful for creating devices. */
+    SDL_memcpy(&SDL_hapticlist[SDL_numhaptics].instance, pdidInstance,
+               sizeof(DIDEVICEINSTANCE));
+
+    /* Open the device */
+    ret = IDirectInput8_CreateDevice(dinput, &pdidInstance->guidInstance,
+                                    &device, NULL);
+    if (FAILED(ret)) {
+        /* DI_SetError("Creating DirectInput device",ret); */
+        return DIENUM_CONTINUE;
+    }
+
+    /* Get capabilities. */
+    SDL_hapticlist[SDL_numhaptics].capabilities.dwSize = sizeof(DIDEVCAPS);
+    ret = IDirectInputDevice8_GetCapabilities(device,
+                                             &SDL_hapticlist[SDL_numhaptics].
+                                             capabilities);
+    if (FAILED(ret)) {
+        /* DI_SetError("Getting device capabilities",ret); */
+        IDirectInputDevice8_Release(device);
+        return DIENUM_CONTINUE;
+    }
+
+    /* Copy the name */
+    SDL_hapticlist[SDL_numhaptics].name = WIN_StringToUTF8(SDL_hapticlist[SDL_numhaptics].instance.tszProductName);
+
+    /* Close up device and count it. */
+    IDirectInputDevice8_Release(device);
+    SDL_numhaptics++;
+
+    /* Watch out for hard limit. */
+    if (SDL_numhaptics >= MAX_HAPTICS)
+        return DIENUM_STOP;
+
+    return DIENUM_CONTINUE;
+}
+
+
+/*
+ * Return the name of a haptic device, does not need to be opened.
+ */
+const char *
+SDL_SYS_HapticName(int index)
+{
+    return SDL_hapticlist[index].name;
+}
+
+
+/*
+ * Callback to get all supported effects.
+ */
+#define EFFECT_TEST(e,s)               \
+if (DI_GUIDIsSame(&pei->guid, &(e)))   \
+   haptic->supported |= (s)
+static BOOL CALLBACK
+DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
+{
+    /* Prepare the haptic device. */
+    SDL_Haptic *haptic = (SDL_Haptic *) pv;
+
+    /* Get supported. */
+    EFFECT_TEST(GUID_Spring, SDL_HAPTIC_SPRING);
+    EFFECT_TEST(GUID_Damper, SDL_HAPTIC_DAMPER);
+    EFFECT_TEST(GUID_Inertia, SDL_HAPTIC_INERTIA);
+    EFFECT_TEST(GUID_Friction, SDL_HAPTIC_FRICTION);
+    EFFECT_TEST(GUID_ConstantForce, SDL_HAPTIC_CONSTANT);
+    EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
+    EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE);*/
+    EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
+    EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
+    EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
+    EFFECT_TEST(GUID_RampForce, SDL_HAPTIC_RAMP);
+
+    /* Check for more. */
+    return DIENUM_CONTINUE;
+}
+
+
+/*
+ * Callback to get supported axes.
+ */
+static BOOL CALLBACK
+DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
+{
+    SDL_Haptic *haptic = (SDL_Haptic *) pvRef;
+
+    if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) {
+
+        haptic->hwdata->axes[haptic->naxes] = dev->dwOfs;
+        haptic->naxes++;
+
+        /* Currently using the artificial limit of 3 axes. */
+        if (haptic->naxes >= 3) {
+            return DIENUM_STOP;
+        }
+    }
+
+    return DIENUM_CONTINUE;
+}
+
+
+/*
+ * Opens the haptic device from the file descriptor.
+ *
+ *    Steps:
+ *       - Open temporary DirectInputDevice interface.
+ *       - Create DirectInputDevice8 interface.
+ *       - Release DirectInputDevice interface.
+ *       - Call SDL_SYS_HapticOpenFromDevice8
+ */
+static int
+SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic, DIDEVICEINSTANCE instance)
+{
+    HRESULT ret;
+    int ret2;
+    LPDIRECTINPUTDEVICE8 device;
+    LPDIRECTINPUTDEVICE8 device8;
+
+    /* Open the device */
+    ret = IDirectInput8_CreateDevice(dinput, &instance.guidInstance,
+                                    &device, NULL);
+    if (FAILED(ret)) {
+        DI_SetError("Creating DirectInput device", ret);
+        return -1;
+    }
+
+    /* Now get the IDirectInputDevice8 interface, instead. */
+    ret = IDirectInputDevice8_QueryInterface(device,
+                                            &IID_IDirectInputDevice8,
+                                            (LPVOID *) &device8);
+    /* Done with the temporary one now. */
+    IDirectInputDevice8_Release(device);
+    if (FAILED(ret)) {
+        DI_SetError("Querying DirectInput interface", ret);
+        return -1;
+    }
+
+    ret2 = SDL_SYS_HapticOpenFromDevice8(haptic, device8, SDL_FALSE);
+    if (ret2 < 0) {
+        IDirectInputDevice8_Release(device8);
+        return -1;
+    }
+
+    return 0;
+}
+
+static int
+SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, Uint8 userid)
+{
+    char threadName[32];
+    XINPUT_VIBRATION vibration = { 0, 0 };  /* stop any current vibration */
+    XINPUTSETSTATE(userid, &vibration);
+
+    haptic->supported = SDL_HAPTIC_LEFTRIGHT;
+
+    haptic->neffects = 1;
+    haptic->nplaying = 1;
+
+    /* Prepare effects memory. */
+    haptic->effects = (struct haptic_effect *)
+        SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
+    if (haptic->effects == NULL) {
+        return SDL_OutOfMemory();
+    }
+    /* Clear the memory */
+    SDL_memset(haptic->effects, 0,
+               sizeof(struct haptic_effect) * haptic->neffects);
+
+    haptic->hwdata = (struct haptic_hwdata *) SDL_malloc(sizeof(*haptic->hwdata));
+    if (haptic->hwdata == NULL) {
+        SDL_free(haptic->effects);
+        haptic->effects = NULL;
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
+
+    haptic->hwdata->bXInputHaptic = 1;
+    haptic->hwdata->userid = userid;
+
+    haptic->hwdata->mutex = SDL_CreateMutex();
+    if (haptic->hwdata->mutex == NULL) {
+        SDL_free(haptic->effects);
+        SDL_free(haptic->hwdata);
+        haptic->effects = NULL;
+        return SDL_SetError("Couldn't create XInput haptic mutex");
+    }
+
+    SDL_snprintf(threadName, sizeof (threadName), "SDLXInputDev%d", (int) userid);
+
+#if defined(__WIN32__) && !defined(HAVE_LIBC)  /* !!! FIXME: this is nasty. */
+    #undef SDL_CreateThread
+    haptic->hwdata->thread = SDL_CreateThread(SDL_RunXInputHaptic, threadName, haptic->hwdata, NULL, NULL);
+#else
+    haptic->hwdata->thread = SDL_CreateThread(SDL_RunXInputHaptic, threadName, haptic->hwdata);
+#endif
+    if (haptic->hwdata->thread == NULL) {
+        SDL_DestroyMutex(haptic->hwdata->mutex);
+        SDL_free(haptic->effects);
+        SDL_free(haptic->hwdata);
+        haptic->effects = NULL;
+        return SDL_SetError("Couldn't create XInput haptic thread");
+    }
+
+    return 0;
+ }
+
+/*
+ * Opens the haptic device from the file descriptor.
+ *
+ *    Steps:
+ *       - Set cooperative level.
+ *       - Set data format.
+ *       - Acquire exclusiveness.
+ *       - Reset actuators.
+ *       - Get supported features.
+ */
+static int
+SDL_SYS_HapticOpenFromDevice8(SDL_Haptic * haptic,
+                              LPDIRECTINPUTDEVICE8 device8, SDL_bool is_joystick)
+{
+    HRESULT ret;
+    DIPROPDWORD dipdw;
+
+    /* Allocate the hwdata */
+    haptic->hwdata = (struct haptic_hwdata *)SDL_malloc(sizeof(*haptic->hwdata));
+    if (haptic->hwdata == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
+
+    /* We'll use the device8 from now on. */
+    haptic->hwdata->device = device8;
+    haptic->hwdata->is_joystick = is_joystick;
+
+    /* Grab it exclusively to use force feedback stuff. */
+    ret = IDirectInputDevice8_SetCooperativeLevel(haptic->hwdata->device,
+                                                  SDL_HelperWindow,
+                                                  DISCL_EXCLUSIVE |
+                                                  DISCL_BACKGROUND);
+    if (FAILED(ret)) {
+        DI_SetError("Setting cooperative level to exclusive", ret);
+        goto acquire_err;
+    }
+
+    /* Set data format. */
+    ret = IDirectInputDevice8_SetDataFormat(haptic->hwdata->device,
+                                            &c_dfDIJoystick2);
+    if (FAILED(ret)) {
+        DI_SetError("Setting data format", ret);
+        goto acquire_err;
+    }
+
+    /* Get number of axes. */
+    ret = IDirectInputDevice8_EnumObjects(haptic->hwdata->device,
+                                          DI_DeviceObjectCallback,
+                                          haptic, DIDFT_AXIS);
+    if (FAILED(ret)) {
+        DI_SetError("Getting device axes", ret);
+        goto acquire_err;
+    }
+
+    /* Acquire the device. */
+    ret = IDirectInputDevice8_Acquire(haptic->hwdata->device);
+    if (FAILED(ret)) {
+        DI_SetError("Acquiring DirectInput device", ret);
+        goto acquire_err;
+    }
+
+    /* Reset all actuators - just in case. */
+    ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
+                                                       DISFFC_RESET);
+    if (FAILED(ret)) {
+        DI_SetError("Resetting device", ret);
+        goto acquire_err;
+    }
+
+    /* Enabling actuators. */
+    ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
+                                                       DISFFC_SETACTUATORSON);
+    if (FAILED(ret)) {
+        DI_SetError("Enabling actuators", ret);
+        goto acquire_err;
+    }
+
+    /* Get supported effects. */
+    ret = IDirectInputDevice8_EnumEffects(haptic->hwdata->device,
+                                          DI_EffectCallback, haptic,
+                                          DIEFT_ALL);
+    if (FAILED(ret)) {
+        DI_SetError("Enumerating supported effects", ret);
+        goto acquire_err;
+    }
+    if (haptic->supported == 0) {       /* Error since device supports nothing. */
+        SDL_SetError("Haptic: Internal error on finding supported effects.");
+        goto acquire_err;
+    }
+
+    /* Check autogain and autocenter. */
+    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+    dipdw.diph.dwObj = 0;
+    dipdw.diph.dwHow = DIPH_DEVICE;
+    dipdw.dwData = 10000;
+    ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
+                                          DIPROP_FFGAIN, &dipdw.diph);
+    if (!FAILED(ret)) {         /* Gain is supported. */
+        haptic->supported |= SDL_HAPTIC_GAIN;
+    }
+    dipdw.diph.dwObj = 0;
+    dipdw.diph.dwHow = DIPH_DEVICE;
+    dipdw.dwData = DIPROPAUTOCENTER_OFF;
+    ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
+                                          DIPROP_AUTOCENTER, &dipdw.diph);
+    if (!FAILED(ret)) {         /* Autocenter is supported. */
+        haptic->supported |= SDL_HAPTIC_AUTOCENTER;
+    }
+
+    /* Status is always supported. */
+    haptic->supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
+
+    /* Check maximum effects. */
+    haptic->neffects = 128;     /* This is not actually supported as thus under windows,
+                                   there is no way to tell the number of EFFECTS that a
+                                   device can hold, so we'll just use a "random" number
+                                   instead and put warnings in SDL_haptic.h */
+    haptic->nplaying = 128;     /* Even more impossible to get this then neffects. */
+
+    /* Prepare effects memory. */
+    haptic->effects = (struct haptic_effect *)
+        SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
+    if (haptic->effects == NULL) {
+        SDL_OutOfMemory();
+        goto acquire_err;
+    }
+    /* Clear the memory */
+    SDL_memset(haptic->effects, 0,
+               sizeof(struct haptic_effect) * haptic->neffects);
+
+    return 0;
+
+    /* Error handling */
+  acquire_err:
+    IDirectInputDevice8_Unacquire(haptic->hwdata->device);
+    return -1;
+
+}
+
+
+/*
+ * Opens a haptic device for usage.
+ */
+int
+SDL_SYS_HapticOpen(SDL_Haptic * haptic)
+{
+    if (SDL_hapticlist[haptic->index].bXInputHaptic) {
+        return SDL_SYS_HapticOpenFromXInput(haptic, SDL_hapticlist[haptic->index].userid);
+    }
+
+    return SDL_SYS_HapticOpenFromInstance(haptic, SDL_hapticlist[haptic->index].instance);
+}
+
+
+/*
+ * Opens a haptic device from first mouse it finds for usage.
+ */
+int
+SDL_SYS_HapticMouse(void)
+{
+    int i;
+
+    /* Grab the first mouse haptic device we find. */
+    for (i = 0; i < SDL_numhaptics; i++) {
+        if (SDL_hapticlist[i].capabilities.dwDevType == DI8DEVCLASS_POINTER ) {
+            return i;
+        }
+    }
+
+    return -1;
+}
+
+
+/*
+ * Checks to see if a joystick has haptic features.
+ */
+int
+SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+    const struct joystick_hwdata *hwdata = joystick->hwdata;
+    return ( (hwdata->bXInputHaptic) ||
+             ((hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) != 0) );
+}
+
+
+/*
+ * Checks to see if the haptic device and joystick and in reality the same.
+ */
+int
+SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    if ((joystick->hwdata->bXInputHaptic == haptic->hwdata->bXInputHaptic) && (haptic->hwdata->userid == joystick->hwdata->userid)) {
+        return 1;
+    } else {
+        HRESULT ret;
+        DIDEVICEINSTANCE hap_instance, joy_instance;
+
+        hap_instance.dwSize = sizeof(DIDEVICEINSTANCE);
+        joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
+
+        /* Get the device instances. */
+        ret = IDirectInputDevice8_GetDeviceInfo(haptic->hwdata->device,
+                                            &hap_instance);
+        if (FAILED(ret)) {
+            return 0;
+        }
+        ret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice,
+                                                &joy_instance);
+        if (FAILED(ret)) {
+            return 0;
+        }
+
+        if (DI_GUIDIsSame(&hap_instance.guidInstance, &joy_instance.guidInstance))
+            return 1;
+    }
+
+    return 0;
+}
+
+
+/*
+ * Opens a SDL_Haptic from a SDL_Joystick.
+ */
+int
+SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+    int i;
+    HRESULT idret;
+    DIDEVICEINSTANCE joy_instance;
+    joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
+
+    /* Since it comes from a joystick we have to try to match it with a haptic device on our haptic list. */
+    if (joystick->hwdata->bXInputDevice) {
+        const Uint8 userid = joystick->hwdata->userid;
+        for (i=0; i<SDL_numhaptics; i++) {
+            if ((SDL_hapticlist[i].bXInputHaptic) && (SDL_hapticlist[i].userid == userid)) {
+                SDL_assert(joystick->hwdata->bXInputHaptic);
+                haptic->index = i;
+                return SDL_SYS_HapticOpenFromXInput(haptic, SDL_hapticlist[haptic->index].userid);
+            }
+        }
+    } else {
+        for (i=0; i<SDL_numhaptics; i++) {
+            idret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice, &joy_instance);
+            if (FAILED(idret)) {
+                return -1;
+            }
+            if (DI_GUIDIsSame(&SDL_hapticlist[i].instance.guidInstance,
+                              &joy_instance.guidInstance)) {
+                haptic->index = i;
+                return SDL_SYS_HapticOpenFromDevice8(haptic, joystick->hwdata->InputDevice, SDL_TRUE);
+            }
+        }
+    }
+    /* No match to our haptic list */
+    return -1;
+}
+
+
+/*
+ * Closes the haptic device.
+ */
+void
+SDL_SYS_HapticClose(SDL_Haptic * haptic)
+{
+    if (haptic->hwdata) {
+
+        /* Free effects. */
+        SDL_free(haptic->effects);
+        haptic->effects = NULL;
+        haptic->neffects = 0;
+
+        /* Clean up */
+        if (haptic->hwdata->bXInputHaptic) {
+            haptic->hwdata->stopThread = 1;
+            SDL_WaitThread(haptic->hwdata->thread, NULL);
+            SDL_DestroyMutex(haptic->hwdata->mutex);
+        } else {
+            IDirectInputDevice8_Unacquire(haptic->hwdata->device);
+            /* Only release if isn't grabbed by a joystick. */
+            if (haptic->hwdata->is_joystick == 0) {
+                IDirectInputDevice8_Release(haptic->hwdata->device);
+            }
+        }
+
+        /* Free */
+        SDL_free(haptic->hwdata);
+        haptic->hwdata = NULL;
+    }
+}
+
+
+/*
+ * Clean up after system specific haptic stuff
+ */
+void
+SDL_SYS_HapticQuit(void)
+{
+    int i;
+
+    if (loaded_xinput) {
+        WIN_UnloadXInputDLL();
+        loaded_xinput = SDL_FALSE;
+    }
+
+    for (i = 0; i < SDL_arraysize(SDL_hapticlist); ++i) {
+        if (SDL_hapticlist[i].name) {
+            SDL_free(SDL_hapticlist[i].name);
+            SDL_hapticlist[i].name = NULL;
+        }
+    }
+
+    if (dinput != NULL) {
+        IDirectInput8_Release(dinput);
+        dinput = NULL;
+    }
+
+    if (coinitialized) {
+        WIN_CoUninitialize();
+        coinitialized = SDL_FALSE;
+    }
+}
+
+
+/*
+ * Converts an SDL trigger button to an DIEFFECT trigger button.
+ */
+static DWORD
+DIGetTriggerButton(Uint16 button)
+{
+    DWORD dwTriggerButton;
+
+    dwTriggerButton = DIEB_NOTRIGGER;
+
+    if (button != 0) {
+        dwTriggerButton = DIJOFS_BUTTON(button - 1);
+    }
+
+    return dwTriggerButton;
+}
+
+
+/*
+ * Sets the direction.
+ */
+static int
+SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes)
+{
+    LONG *rglDir;
+
+    /* Handle no axes a part. */
+    if (naxes == 0) {
+        effect->dwFlags |= DIEFF_SPHERICAL;     /* Set as default. */
+        effect->rglDirection = NULL;
+        return 0;
+    }
+
+    /* Has axes. */
+    rglDir = SDL_malloc(sizeof(LONG) * naxes);
+    if (rglDir == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
+    effect->rglDirection = rglDir;
+
+    switch (dir->type) {
+    case SDL_HAPTIC_POLAR:
+        effect->dwFlags |= DIEFF_POLAR;
+        rglDir[0] = dir->dir[0];
+        return 0;
+    case SDL_HAPTIC_CARTESIAN:
+        effect->dwFlags |= DIEFF_CARTESIAN;
+        rglDir[0] = dir->dir[0];
+        if (naxes > 1)
+            rglDir[1] = dir->dir[1];
+        if (naxes > 2)
+            rglDir[2] = dir->dir[2];
+        return 0;
+    case SDL_HAPTIC_SPHERICAL:
+        effect->dwFlags |= DIEFF_SPHERICAL;
+        rglDir[0] = dir->dir[0];
+        if (naxes > 1)
+            rglDir[1] = dir->dir[1];
+        if (naxes > 2)
+            rglDir[2] = dir->dir[2];
+        return 0;
+
+    default:
+        return SDL_SetError("Haptic: Unknown direction type.");
+    }
+}
+
+#define CONVERT(x)   (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
+/*
+ * Creates the DIEFFECT from a SDL_HapticEffect.
+ */
+static int
+SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
+                   SDL_HapticEffect * src)
+{
+    int i;
+    DICONSTANTFORCE *constant;
+    DIPERIODIC *periodic;
+    DICONDITION *condition;     /* Actually an array of conditions - one per axis. */
+    DIRAMPFORCE *ramp;
+    DICUSTOMFORCE *custom;
+    DIENVELOPE *envelope;
+    SDL_HapticConstant *hap_constant;
+    SDL_HapticPeriodic *hap_periodic;
+    SDL_HapticCondition *hap_condition;
+    SDL_HapticRamp *hap_ramp;
+    SDL_HapticCustom *hap_custom;
+    DWORD *axes;
+
+    /* Set global stuff. */
+    SDL_memset(dest, 0, sizeof(DIEFFECT));
+    dest->dwSize = sizeof(DIEFFECT);    /* Set the structure size. */
+    dest->dwSamplePeriod = 0;   /* Not used by us. */
+    dest->dwGain = 10000;       /* Gain is set globally, not locally. */
+    dest->dwFlags = DIEFF_OBJECTOFFSETS;        /* Seems obligatory. */
+
+    /* Envelope. */
+    envelope = SDL_malloc(sizeof(DIENVELOPE));
+    if (envelope == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(envelope, 0, sizeof(DIENVELOPE));
+    dest->lpEnvelope = envelope;
+    envelope->dwSize = sizeof(DIENVELOPE);      /* Always should be this. */
+
+    /* Axes. */
+    dest->cAxes = haptic->naxes;
+    if (dest->cAxes > 0) {
+        axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
+        if (axes == NULL) {
+            return SDL_OutOfMemory();
+        }
+        axes[0] = haptic->hwdata->axes[0];      /* Always at least one axis. */
+        if (dest->cAxes > 1) {
+            axes[1] = haptic->hwdata->axes[1];
+        }
+        if (dest->cAxes > 2) {
+            axes[2] = haptic->hwdata->axes[2];
+        }
+        dest->rgdwAxes = axes;
+    }
+
+
+    /* The big type handling switch, even bigger then Linux's version. */
+    switch (src->type) {
+    case SDL_HAPTIC_CONSTANT:
+        hap_constant = &src->constant;
+        constant = SDL_malloc(sizeof(DICONSTANTFORCE));
+        if (constant == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(constant, 0, sizeof(DICONSTANTFORCE));
+
+        /* Specifics */
+        constant->lMagnitude = CONVERT(hap_constant->level);
+        dest->cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
+        dest->lpvTypeSpecificParams = constant;
+
+        /* Generics */
+        dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
+        dest->dwTriggerButton = DIGetTriggerButton(hap_constant->button);
+        dest->dwTriggerRepeatInterval = hap_constant->interval;
+        dest->dwStartDelay = hap_constant->delay * 1000;        /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
+            < 0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_constant->attack_length == 0)
+            && (hap_constant->fade_length == 0)) {
+            SDL_free(dest->lpEnvelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CONVERT(hap_constant->attack_level);
+            envelope->dwAttackTime = hap_constant->attack_length * 1000;
+            envelope->dwFadeLevel = CONVERT(hap_constant->fade_level);
+            envelope->dwFadeTime = hap_constant->fade_length * 1000;
+        }
+
+        break;
+
+    case SDL_HAPTIC_SINE:
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*case SDL_HAPTIC_SQUARE:*/
+    case SDL_HAPTIC_TRIANGLE:
+    case SDL_HAPTIC_SAWTOOTHUP:
+    case SDL_HAPTIC_SAWTOOTHDOWN:
+        hap_periodic = &src->periodic;
+        periodic = SDL_malloc(sizeof(DIPERIODIC));
+        if (periodic == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(periodic, 0, sizeof(DIPERIODIC));
+
+        /* Specifics */
+        periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
+        periodic->lOffset = CONVERT(hap_periodic->offset);
+        periodic->dwPhase = hap_periodic->phase;
+        periodic->dwPeriod = hap_periodic->period * 1000;
+        dest->cbTypeSpecificParams = sizeof(DIPERIODIC);
+        dest->lpvTypeSpecificParams = periodic;
+
+        /* Generics */
+        dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
+        dest->dwTriggerButton = DIGetTriggerButton(hap_periodic->button);
+        dest->dwTriggerRepeatInterval = hap_periodic->interval;
+        dest->dwStartDelay = hap_periodic->delay * 1000;        /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
+            < 0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_periodic->attack_length == 0)
+            && (hap_periodic->fade_length == 0)) {
+            SDL_free(dest->lpEnvelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CONVERT(hap_periodic->attack_level);
+            envelope->dwAttackTime = hap_periodic->attack_length * 1000;
+            envelope->dwFadeLevel = CONVERT(hap_periodic->fade_level);
+            envelope->dwFadeTime = hap_periodic->fade_length * 1000;
+        }
+
+        break;
+
+    case SDL_HAPTIC_SPRING:
+    case SDL_HAPTIC_DAMPER:
+    case SDL_HAPTIC_INERTIA:
+    case SDL_HAPTIC_FRICTION:
+        hap_condition = &src->condition;
+        condition = SDL_malloc(sizeof(DICONDITION) * dest->cAxes);
+        if (condition == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(condition, 0, sizeof(DICONDITION));
+
+        /* Specifics */
+        for (i = 0; i < (int) dest->cAxes; i++) {
+            condition[i].lOffset = CONVERT(hap_condition->center[i]);
+            condition[i].lPositiveCoefficient =
+                CONVERT(hap_condition->right_coeff[i]);
+            condition[i].lNegativeCoefficient =
+                CONVERT(hap_condition->left_coeff[i]);
+            condition[i].dwPositiveSaturation =
+                CONVERT(hap_condition->right_sat[i]);
+            condition[i].dwNegativeSaturation =
+                CONVERT(hap_condition->left_sat[i]);
+            condition[i].lDeadBand = CONVERT(hap_condition->deadband[i]);
+        }
+        dest->cbTypeSpecificParams = sizeof(DICONDITION) * dest->cAxes;
+        dest->lpvTypeSpecificParams = condition;
+
+        /* Generics */
+        dest->dwDuration = hap_condition->length * 1000;        /* In microseconds. */
+        dest->dwTriggerButton = DIGetTriggerButton(hap_condition->button);
+        dest->dwTriggerRepeatInterval = hap_condition->interval;
+        dest->dwStartDelay = hap_condition->delay * 1000;       /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
+            < 0) {
+            return -1;
+        }
+
+        /* Envelope - Not actually supported by most CONDITION implementations. */
+        SDL_free(dest->lpEnvelope);
+        dest->lpEnvelope = NULL;
+
+        break;
+
+    case SDL_HAPTIC_RAMP:
+        hap_ramp = &src->ramp;
+        ramp = SDL_malloc(sizeof(DIRAMPFORCE));
+        if (ramp == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(ramp, 0, sizeof(DIRAMPFORCE));
+
+        /* Specifics */
+        ramp->lStart = CONVERT(hap_ramp->start);
+        ramp->lEnd = CONVERT(hap_ramp->end);
+        dest->cbTypeSpecificParams = sizeof(DIRAMPFORCE);
+        dest->lpvTypeSpecificParams = ramp;
+
+        /* Generics */
+        dest->dwDuration = hap_ramp->length * 1000;     /* In microseconds. */
+        dest->dwTriggerButton = DIGetTriggerButton(hap_ramp->button);
+        dest->dwTriggerRepeatInterval = hap_ramp->interval;
+        dest->dwStartDelay = hap_ramp->delay * 1000;    /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
+            SDL_free(dest->lpEnvelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CONVERT(hap_ramp->attack_level);
+            envelope->dwAttackTime = hap_ramp->attack_length * 1000;
+            envelope->dwFadeLevel = CONVERT(hap_ramp->fade_level);
+            envelope->dwFadeTime = hap_ramp->fade_length * 1000;
+        }
+
+        break;
+
+    case SDL_HAPTIC_CUSTOM:
+        hap_custom = &src->custom;
+        custom = SDL_malloc(sizeof(DICUSTOMFORCE));
+        if (custom == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(custom, 0, sizeof(DICUSTOMFORCE));
+
+        /* Specifics */
+        custom->cChannels = hap_custom->channels;
+        custom->dwSamplePeriod = hap_custom->period * 1000;
+        custom->cSamples = hap_custom->samples;
+        custom->rglForceData =
+            SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
+        for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) {      /* Copy data. */
+            custom->rglForceData[i] = CONVERT(hap_custom->data[i]);
+        }
+        dest->cbTypeSpecificParams = sizeof(DICUSTOMFORCE);
+        dest->lpvTypeSpecificParams = custom;
+
+        /* Generics */
+        dest->dwDuration = hap_custom->length * 1000;   /* In microseconds. */
+        dest->dwTriggerButton = DIGetTriggerButton(hap_custom->button);
+        dest->dwTriggerRepeatInterval = hap_custom->interval;
+        dest->dwStartDelay = hap_custom->delay * 1000;  /* In microseconds. */
+
+        /* Direction. */
+        if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
+            0) {
+            return -1;
+        }
+
+        /* Envelope */
+        if ((hap_custom->attack_length == 0)
+            && (hap_custom->fade_length == 0)) {
+            SDL_free(dest->lpEnvelope);
+            dest->lpEnvelope = NULL;
+        } else {
+            envelope->dwAttackLevel = CONVERT(hap_custom->attack_level);
+            envelope->dwAttackTime = hap_custom->attack_length * 1000;
+            envelope->dwFadeLevel = CONVERT(hap_custom->fade_level);
+            envelope->dwFadeTime = hap_custom->fade_length * 1000;
+        }
+
+        break;
+
+
+    default:
+        return SDL_SetError("Haptic: Unknown effect type.");
+    }
+
+    return 0;
+}
+
+
+/*
+ * Frees an DIEFFECT allocated by SDL_SYS_ToDIEFFECT.
+ */
+static void
+SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type)
+{
+    DICUSTOMFORCE *custom;
+
+    if (effect->lpEnvelope != NULL) {
+        SDL_free(effect->lpEnvelope);
+        effect->lpEnvelope = NULL;
+    }
+    if (effect->rgdwAxes != NULL) {
+        SDL_free(effect->rgdwAxes);
+        effect->rgdwAxes = NULL;
+    }
+    if (effect->lpvTypeSpecificParams != NULL) {
+        if (type == SDL_HAPTIC_CUSTOM) {        /* Must free the custom data. */
+            custom = (DICUSTOMFORCE *) effect->lpvTypeSpecificParams;
+            SDL_free(custom->rglForceData);
+            custom->rglForceData = NULL;
+        }
+        SDL_free(effect->lpvTypeSpecificParams);
+        effect->lpvTypeSpecificParams = NULL;
+    }
+    if (effect->rglDirection != NULL) {
+        SDL_free(effect->rglDirection);
+        effect->rglDirection = NULL;
+    }
+}
+
+
+/*
+ * Gets the effect type from the generic SDL haptic effect wrapper.
+ */
+static REFGUID
+SDL_SYS_HapticEffectType(SDL_HapticEffect * effect)
+{
+    switch (effect->type) {
+    case SDL_HAPTIC_CONSTANT:
+        return &GUID_ConstantForce;
+
+    case SDL_HAPTIC_RAMP:
+        return &GUID_RampForce;
+
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*case SDL_HAPTIC_SQUARE:
+        return &GUID_Square;*/
+
+    case SDL_HAPTIC_SINE:
+        return &GUID_Sine;
+
+    case SDL_HAPTIC_TRIANGLE:
+        return &GUID_Triangle;
+
+    case SDL_HAPTIC_SAWTOOTHUP:
+        return &GUID_SawtoothUp;
+
+    case SDL_HAPTIC_SAWTOOTHDOWN:
+        return &GUID_SawtoothDown;
+
+    case SDL_HAPTIC_SPRING:
+        return &GUID_Spring;
+
+    case SDL_HAPTIC_DAMPER:
+        return &GUID_Damper;
+
+    case SDL_HAPTIC_INERTIA:
+        return &GUID_Inertia;
+
+    case SDL_HAPTIC_FRICTION:
+        return &GUID_Friction;
+
+    case SDL_HAPTIC_CUSTOM:
+        return &GUID_CustomForce;
+
+    default:
+        SDL_SetError("Haptic: Unknown effect type.");
+        return NULL;
+    }
+}
+
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+                        SDL_HapticEffect * base)
+{
+    HRESULT ret;
+    REFGUID type = SDL_SYS_HapticEffectType(base);
+
+    if ((type == NULL) && (!haptic->hwdata->bXInputHaptic)) {
+        goto err_hweffect;
+    }
+
+    /* Alloc the effect. */
+    effect->hweffect = (struct haptic_hweffect *)
+        SDL_malloc(sizeof(struct haptic_hweffect));
+    if (effect->hweffect == NULL) {
+        SDL_OutOfMemory();
+        goto err_hweffect;
+    }
+
+    SDL_zerop(effect->hweffect);
+
+    if (haptic->hwdata->bXInputHaptic) {
+        SDL_assert(base->type == SDL_HAPTIC_LEFTRIGHT);  /* should catch this at higher level */
+        return SDL_SYS_HapticUpdateEffect(haptic, effect, base);
+    }
+
+    /* Get the effect. */
+    if (SDL_SYS_ToDIEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
+        goto err_effectdone;
+    }
+
+    /* Create the actual effect. */
+    ret = IDirectInputDevice8_CreateEffect(haptic->hwdata->device, type,
+                                           &effect->hweffect->effect,
+                                           &effect->hweffect->ref, NULL);
+    if (FAILED(ret)) {
+        DI_SetError("Unable to create effect", ret);
+        goto err_effectdone;
+    }
+
+    return 0;
+
+  err_effectdone:
+    SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, base->type);
+  err_hweffect:
+    if (effect->hweffect != NULL) {
+        SDL_free(effect->hweffect);
+        effect->hweffect = NULL;
+    }
+    return -1;
+}
+
+
+/*
+ * Updates an effect.
+ */
+int
+SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+                           struct haptic_effect *effect,
+                           SDL_HapticEffect * data)
+{
+    HRESULT ret;
+    DWORD flags;
+    DIEFFECT temp;
+
+    if (haptic->hwdata->bXInputHaptic) {
+        XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
+        SDL_assert(data->type == SDL_HAPTIC_LEFTRIGHT);
+        vib->wLeftMotorSpeed = data->leftright.large_magnitude;
+        vib->wRightMotorSpeed = data->leftright.small_magnitude;
+        SDL_LockMutex(haptic->hwdata->mutex);
+        if (haptic->hwdata->stopTicks) {  /* running right now? Update it. */
+            XINPUTSETSTATE(haptic->hwdata->userid, vib);
+        }
+        SDL_UnlockMutex(haptic->hwdata->mutex);
+        return 0;
+    }
+
+    /* Get the effect. */
+    SDL_memset(&temp, 0, sizeof(DIEFFECT));
+    if (SDL_SYS_ToDIEFFECT(haptic, &temp, data) < 0) {
+        goto err_update;
+    }
+
+    /* Set the flags.  Might be worthwhile to diff temp with loaded effect and
+     *  only change those parameters. */
+    flags = DIEP_DIRECTION |
+        DIEP_DURATION |
+        DIEP_ENVELOPE |
+        DIEP_STARTDELAY |
+        DIEP_TRIGGERBUTTON |
+        DIEP_TRIGGERREPEATINTERVAL | DIEP_TYPESPECIFICPARAMS;
+
+    /* Create the actual effect. */
+    ret =
+        IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
+    if (FAILED(ret)) {
+        DI_SetError("Unable to update effect", ret);
+        goto err_update;
+    }
+
+    /* Copy it over. */
+    SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, data->type);
+    SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT));
+
+    return 0;
+
+  err_update:
+    SDL_SYS_HapticFreeDIEFFECT(&temp, data->type);
+    return -1;
+}
+
+
+/*
+ * Runs an effect.
+ */
+int
+SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+                        Uint32 iterations)
+{
+    HRESULT ret;
+    DWORD iter;
+
+    if (haptic->hwdata->bXInputHaptic) {
+        XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
+        SDL_assert(effect->effect.type == SDL_HAPTIC_LEFTRIGHT);  /* should catch this at higher level */
+        SDL_LockMutex(haptic->hwdata->mutex);
+        haptic->hwdata->stopTicks = SDL_GetTicks() + (effect->effect.leftright.length * iterations);
+        SDL_UnlockMutex(haptic->hwdata->mutex);
+        return (XINPUTSETSTATE(haptic->hwdata->userid, vib) == ERROR_SUCCESS) ? 0 : -1;
+    }
+
+    /* Check if it's infinite. */
+    if (iterations == SDL_HAPTIC_INFINITY) {
+        iter = INFINITE;
+    } else
+        iter = iterations;
+
+    /* Run the effect. */
+    ret = IDirectInputEffect_Start(effect->hweffect->ref, iter, 0);
+    if (FAILED(ret)) {
+        return DI_SetError("Running the effect", ret);
+    }
+
+    return 0;
+}
+
+
+/*
+ * Stops an effect.
+ */
+int
+SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    HRESULT ret;
+
+    if (haptic->hwdata->bXInputHaptic) {
+        XINPUT_VIBRATION vibration = { 0, 0 };
+        SDL_LockMutex(haptic->hwdata->mutex);
+        haptic->hwdata->stopTicks = 0;
+        SDL_UnlockMutex(haptic->hwdata->mutex);
+        return (XINPUTSETSTATE(haptic->hwdata->userid, &vibration) == ERROR_SUCCESS) ? 0 : -1;
+    }
+
+    ret = IDirectInputEffect_Stop(effect->hweffect->ref);
+    if (FAILED(ret)) {
+        return DI_SetError("Unable to stop effect", ret);
+    }
+
+    return 0;
+}
+
+
+/*
+ * Frees the effect.
+ */
+void
+SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+    HRESULT ret;
+
+    if (haptic->hwdata->bXInputHaptic) {
+        SDL_SYS_HapticStopEffect(haptic, effect);
+    } else {
+        ret = IDirectInputEffect_Unload(effect->hweffect->ref);
+        if (FAILED(ret)) {
+            DI_SetError("Removing effect from the device", ret);
+        }
+        SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect,
+                                   effect->effect.type);
+    }
+    SDL_free(effect->hweffect);
+    effect->hweffect = NULL;
+}
+
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+                              struct haptic_effect *effect)
+{
+    HRESULT ret;
+    DWORD status;
+
+    ret = IDirectInputEffect_GetEffectStatus(effect->hweffect->ref, &status);
+    if (FAILED(ret)) {
+        return DI_SetError("Getting effect status", ret);
+    }
+
+    if (status == 0)
+        return SDL_FALSE;
+    return SDL_TRUE;
+}
+
+
+/*
+ * Sets the gain.
+ */
+int
+SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+    HRESULT ret;
+    DIPROPDWORD dipdw;
+
+    /* Create the weird structure thingy. */
+    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+    dipdw.diph.dwObj = 0;
+    dipdw.diph.dwHow = DIPH_DEVICE;
+    dipdw.dwData = gain * 100;  /* 0 to 10,000 */
+
+    /* Try to set the autocenter. */
+    ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
+                                          DIPROP_FFGAIN, &dipdw.diph);
+    if (FAILED(ret)) {
+        return DI_SetError("Setting gain", ret);
+    }
+
+    return 0;
+}
+
+
+/*
+ * Sets the autocentering.
+ */
+int
+SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+    HRESULT ret;
+    DIPROPDWORD dipdw;
+
+    /* Create the weird structure thingy. */
+    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+    dipdw.diph.dwObj = 0;
+    dipdw.diph.dwHow = DIPH_DEVICE;
+    dipdw.dwData = (autocenter == 0) ? DIPROPAUTOCENTER_OFF :
+        DIPROPAUTOCENTER_ON;
+
+    /* Try to set the autocenter. */
+    ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
+                                          DIPROP_AUTOCENTER, &dipdw.diph);
+    if (FAILED(ret)) {
+        return DI_SetError("Setting autocenter", ret);
+    }
+
+    return 0;
+}
+
+
+/*
+ * Pauses the device.
+ */
+int
+SDL_SYS_HapticPause(SDL_Haptic * haptic)
+{
+    HRESULT ret;
+
+    /* Pause the device. */
+    ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
+                                                       DISFFC_PAUSE);
+    if (FAILED(ret)) {
+        return DI_SetError("Pausing the device", ret);
+    }
+
+    return 0;
+}
+
+
+/*
+ * Pauses the device.
+ */
+int
+SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
+{
+    HRESULT ret;
+
+    /* Unpause the device. */
+    ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
+                                                       DISFFC_CONTINUE);
+    if (FAILED(ret)) {
+        return DI_SetError("Pausing the device", ret);
+    }
+
+    return 0;
+}
+
+
+/*
+ * Stops all the playing effects on the device.
+ */
+int
+SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
+{
+    HRESULT ret;
+
+    if (haptic->hwdata->bXInputHaptic) {
+        XINPUT_VIBRATION vibration = { 0, 0 };
+        SDL_LockMutex(haptic->hwdata->mutex);
+        haptic->hwdata->stopTicks = 0;
+        SDL_UnlockMutex(haptic->hwdata->mutex);
+        return (XINPUTSETSTATE(haptic->hwdata->userid, &vibration) == ERROR_SUCCESS) ? 0 : -1;
+    }
+
+    /* Try to stop the effects. */
+    ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
+                                                       DISFFC_STOPALL);
+    if (FAILED(ret)) {
+        return DI_SetError("Stopping the device", ret);
+    }
+
+    return 0;
+}
+
+
+/* !!! FIXME: this is a hack, remove this later. */
+/* Since XInput doesn't offer a way to vibrate for X time, we hook into
+ *  SDL_PumpEvents() to check if it's time to stop vibrating with some
+ *  frequency.
+ * In practice, this works for 99% of use cases. But in an ideal world,
+ *  we do this in a separate thread so that:
+ *    - we aren't bound to when the app chooses to pump the event queue.
+ *    - we aren't adding more polling to the event queue
+ *    - we can emulate all the haptic effects correctly (start on a delay,
+ *      mix multiple effects, etc).
+ *
+ * Mostly, this is here to get rumbling to work, and all the other features
+ *  are absent in the XInput path for now.  :(
+ */
+static int SDLCALL
+SDL_RunXInputHaptic(void *arg)
+{
+    struct haptic_hwdata *hwdata = (struct haptic_hwdata *) arg;
+
+    while (!hwdata->stopThread) {
+        SDL_Delay(50);
+        SDL_LockMutex(hwdata->mutex);
+        /* If we're currently running and need to stop... */
+        if ((hwdata->stopTicks) && (hwdata->stopTicks < SDL_GetTicks())) {
+            XINPUT_VIBRATION vibration = { 0, 0 };
+            hwdata->stopTicks = 0;
+            XINPUTSETSTATE(hwdata->userid, &vibration);
+        }
+        SDL_UnlockMutex(hwdata->mutex);
+    }
+
+    return 0;
+}
+
+#endif /* SDL_HAPTIC_DINPUT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
new file mode 100644
index 0000000..912be05
--- /dev/null
+++ b/src/joystick/SDL_gamecontroller.c
@@ -0,0 +1,1249 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This is the game controller API for Simple DirectMedia Layer */
+
+#include "SDL_events.h"
+#include "SDL_assert.h"
+#include "SDL_sysjoystick.h"
+#include "SDL_hints.h"
+#include "SDL_gamecontrollerdb.h"
+
+#if !SDL_EVENTS_DISABLED
+#include "../events/SDL_events_c.h"
+#endif
+#define ABS(_x) ((_x) < 0 ? -(_x) : (_x))
+
+
+/* a list of currently opened game controllers */
+static SDL_GameController *SDL_gamecontrollers = NULL;
+
+/* keep track of the hat and mask value that transforms this hat movement into a button/axis press */
+struct _SDL_HatMapping
+{
+    int hat;
+    Uint8 mask;
+};
+
+#define k_nMaxReverseEntries 20
+
+/**
+ * We are encoding the "HAT" as 0xhm. where h == hat ID and m == mask
+ * MAX 4 hats supported
+ */
+#define k_nMaxHatEntries 0x3f + 1
+
+/* our in memory mapping db between joystick objects and controller mappings*/
+struct _SDL_ControllerMapping
+{
+    SDL_JoystickGUID guid;
+    const char *name;
+
+    /* mapping of axis/button id to controller version */
+    int axes[SDL_CONTROLLER_AXIS_MAX];
+    int buttonasaxis[SDL_CONTROLLER_AXIS_MAX];
+
+    int buttons[SDL_CONTROLLER_BUTTON_MAX];
+    int axesasbutton[SDL_CONTROLLER_BUTTON_MAX];
+    struct _SDL_HatMapping hatasbutton[SDL_CONTROLLER_BUTTON_MAX];
+
+    /* reverse mapping, joystick indices to buttons */
+    SDL_GameControllerAxis raxes[k_nMaxReverseEntries];
+    SDL_GameControllerAxis rbuttonasaxis[k_nMaxReverseEntries];
+
+    SDL_GameControllerButton rbuttons[k_nMaxReverseEntries];
+    SDL_GameControllerButton raxesasbutton[k_nMaxReverseEntries];
+    SDL_GameControllerButton rhatasbutton[k_nMaxHatEntries];
+
+};
+
+
+/* our hard coded list of mapping support */
+typedef struct _ControllerMapping_t
+{
+    SDL_JoystickGUID guid;
+    char *name;
+    char *mapping;
+    struct _ControllerMapping_t *next;
+} ControllerMapping_t;
+
+static ControllerMapping_t *s_pSupportedControllers = NULL;
+#ifdef SDL_JOYSTICK_DINPUT
+static ControllerMapping_t *s_pXInputMapping = NULL;
+#endif
+
+/* The SDL game controller structure */
+struct _SDL_GameController
+{
+    SDL_Joystick *joystick; /* underlying joystick device */
+    int ref_count;
+    Uint8 hatState[4]; /* the current hat state for this controller */
+    struct _SDL_ControllerMapping mapping; /* the mapping object for this controller */
+    struct _SDL_GameController *next; /* pointer to next game controller we have allocated */
+};
+
+
+int SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis, Sint16 value);
+int SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button, Uint8 state);
+
+/*
+ * Event filter to fire controller events from joystick ones
+ */
+int SDL_GameControllerEventWatcher(void *userdata, SDL_Event * event)
+{
+    switch( event->type )
+    {
+    case SDL_JOYAXISMOTION:
+        {
+            SDL_GameController *controllerlist;
+
+            if ( event->jaxis.axis >= k_nMaxReverseEntries ) break;
+
+            controllerlist = SDL_gamecontrollers;
+            while ( controllerlist )
+            {
+                if ( controllerlist->joystick->instance_id == event->jaxis.which )
+                {
+                    if ( controllerlist->mapping.raxes[event->jaxis.axis] >= 0 ) /* simple axis to axis, send it through */
+                    {
+                        SDL_GameControllerAxis axis = controllerlist->mapping.raxes[event->jaxis.axis];
+                        Sint16 value = event->jaxis.value;
+                        switch (axis)
+                        {
+                            case SDL_CONTROLLER_AXIS_TRIGGERLEFT:
+                            case SDL_CONTROLLER_AXIS_TRIGGERRIGHT:
+                                /* Shift it to be 0 - 32767. */
+                                value = value / 2 + 16384;
+                            default:
+                                break;
+                        }
+                        SDL_PrivateGameControllerAxis( controllerlist, axis, value );
+                    }
+                    else if ( controllerlist->mapping.raxesasbutton[event->jaxis.axis] >= 0 ) /* simulate an axis as a button */
+                    {
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.raxesasbutton[event->jaxis.axis], ABS(event->jaxis.value) > 32768/2 ? SDL_PRESSED : SDL_RELEASED );
+                    }
+                    break;
+                }
+                controllerlist = controllerlist->next;
+            }
+        }
+        break;
+    case SDL_JOYBUTTONDOWN:
+    case SDL_JOYBUTTONUP:
+        {
+            SDL_GameController *controllerlist;
+
+            if ( event->jbutton.button >= k_nMaxReverseEntries ) break;
+
+            controllerlist = SDL_gamecontrollers;
+            while ( controllerlist )
+            {
+                if ( controllerlist->joystick->instance_id == event->jbutton.which )
+                {
+                    if ( controllerlist->mapping.rbuttons[event->jbutton.button] >= 0 ) /* simple button as button */
+                    {
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rbuttons[event->jbutton.button], event->jbutton.state );
+                    }
+                    else if ( controllerlist->mapping.rbuttonasaxis[event->jbutton.button] >= 0 ) /* an button pretending to be an axis */
+                    {
+                        SDL_PrivateGameControllerAxis( controllerlist, controllerlist->mapping.rbuttonasaxis[event->jbutton.button], event->jbutton.state > 0 ? 32767 : 0 );
+                    }
+                    break;
+                }
+                controllerlist = controllerlist->next;
+            }
+        }
+        break;
+    case SDL_JOYHATMOTION:
+        {
+            SDL_GameController *controllerlist;
+
+            if ( event->jhat.hat >= 4 ) break;
+
+            controllerlist = SDL_gamecontrollers;
+            while ( controllerlist )
+            {
+                if ( controllerlist->joystick->instance_id == event->jhat.which )
+                {
+                    Uint8 bSame = controllerlist->hatState[event->jhat.hat] & event->jhat.value;
+                    /* Get list of removed bits (button release) */
+                    Uint8 bChanged = controllerlist->hatState[event->jhat.hat] ^ bSame;
+                    /* the hat idx in the high nibble */
+                    int bHighHat = event->jhat.hat << 4;
+
+                    if ( bChanged & SDL_HAT_DOWN )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_DOWN], SDL_RELEASED );
+                    if ( bChanged & SDL_HAT_UP )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_UP], SDL_RELEASED );
+                    if ( bChanged & SDL_HAT_LEFT )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_LEFT], SDL_RELEASED );
+                    if ( bChanged & SDL_HAT_RIGHT )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_RIGHT], SDL_RELEASED );
+
+                    /* Get list of added bits (button press) */
+                    bChanged = event->jhat.value ^ bSame;
+
+                    if ( bChanged & SDL_HAT_DOWN )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_DOWN], SDL_PRESSED );
+                    if ( bChanged & SDL_HAT_UP )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_UP], SDL_PRESSED );
+                    if ( bChanged & SDL_HAT_LEFT )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_LEFT], SDL_PRESSED );
+                    if ( bChanged & SDL_HAT_RIGHT )
+                        SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.rhatasbutton[bHighHat | SDL_HAT_RIGHT], SDL_PRESSED );
+
+                    /* update our state cache */
+                    controllerlist->hatState[event->jhat.hat] = event->jhat.value;
+
+                    break;
+                }
+                controllerlist = controllerlist->next;
+            }
+        }
+        break;
+    case SDL_JOYDEVICEADDED:
+        {
+            if ( SDL_IsGameController(event->jdevice.which ) )
+            {
+                SDL_Event deviceevent;
+                deviceevent.type = SDL_CONTROLLERDEVICEADDED;
+                deviceevent.cdevice.which = event->jdevice.which;
+                SDL_PushEvent(&deviceevent);
+            }
+        }
+        break;
+    case SDL_JOYDEVICEREMOVED:
+        {
+            SDL_GameController *controllerlist = SDL_gamecontrollers;
+            while ( controllerlist )
+            {
+                if ( controllerlist->joystick->instance_id == event->jdevice.which )
+                {
+                    SDL_Event deviceevent;
+                    deviceevent.type = SDL_CONTROLLERDEVICEREMOVED;
+                    deviceevent.cdevice.which = event->jdevice.which;
+                    SDL_PushEvent(&deviceevent);
+                    break;
+                }
+                controllerlist = controllerlist->next;
+            }
+        }
+        break;
+    default:
+        break;
+    }
+
+    return 1;
+}
+
+/*
+ * Helper function to scan the mappings database for a controller with the specified GUID
+ */
+ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *guid)
+{
+    ControllerMapping_t *pSupportedController = s_pSupportedControllers;
+    while ( pSupportedController )
+    {
+        if ( !SDL_memcmp( guid, &pSupportedController->guid, sizeof(*guid) ) )
+        {
+            return pSupportedController;
+        }
+        pSupportedController = pSupportedController->next;
+    }
+    return NULL;
+}
+
+/*
+ * Helper function to determine pre-calculated offset to certain joystick mappings
+ */
+ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
+{
+#ifdef SDL_JOYSTICK_DINPUT
+    if ( SDL_SYS_IsXInputDeviceIndex(device_index) && s_pXInputMapping )
+    {
+        return s_pXInputMapping;
+    }
+    else
+#endif
+    {
+        SDL_JoystickGUID jGUID = SDL_JoystickGetDeviceGUID( device_index );
+        return SDL_PrivateGetControllerMappingForGUID(&jGUID);
+    }
+
+    return NULL;
+}
+
+static const char* map_StringForControllerAxis[] = {
+    "leftx",
+    "lefty",
+    "rightx",
+    "righty",
+    "lefttrigger",
+    "righttrigger",
+    NULL
+};
+
+/*
+ * convert a string to its enum equivalent
+ */
+SDL_GameControllerAxis SDL_GameControllerGetAxisFromString( const char *pchString )
+{
+    int entry;
+    if ( !pchString || !pchString[0] )
+        return SDL_CONTROLLER_AXIS_INVALID;
+
+    for ( entry = 0; map_StringForControllerAxis[entry]; ++entry)
+    {
+        if ( !SDL_strcasecmp( pchString, map_StringForControllerAxis[entry] ) )
+            return entry;
+    }
+    return SDL_CONTROLLER_AXIS_INVALID;
+}
+
+/*
+ * convert an enum to its string equivalent
+ */
+const char* SDL_GameControllerGetStringForAxis( SDL_GameControllerAxis axis )
+{
+    if (axis > SDL_CONTROLLER_AXIS_INVALID && axis < SDL_CONTROLLER_AXIS_MAX)
+    {
+        return map_StringForControllerAxis[axis];
+    }
+    return NULL;
+}
+
+static const char* map_StringForControllerButton[] = {
+    "a",
+    "b",
+    "x",
+    "y",
+    "back",
+    "guide",
+    "start",
+    "leftstick",
+    "rightstick",
+    "leftshoulder",
+    "rightshoulder",
+    "dpup",
+    "dpdown",
+    "dpleft",
+    "dpright",
+    NULL
+};
+
+/*
+ * convert a string to its enum equivalent
+ */
+SDL_GameControllerButton SDL_GameControllerGetButtonFromString( const char *pchString )
+{
+    int entry;
+    if ( !pchString || !pchString[0] )
+        return SDL_CONTROLLER_BUTTON_INVALID;
+
+    for ( entry = 0; map_StringForControllerButton[entry]; ++entry)
+    {
+        if ( !SDL_strcasecmp( pchString, map_StringForControllerButton[entry] ) )
+        return entry;
+    }
+    return SDL_CONTROLLER_BUTTON_INVALID;
+}
+
+/*
+ * convert an enum to its string equivalent
+ */
+const char* SDL_GameControllerGetStringForButton( SDL_GameControllerButton axis )
+{
+    if (axis > SDL_CONTROLLER_BUTTON_INVALID && axis < SDL_CONTROLLER_BUTTON_MAX)
+    {
+        return map_StringForControllerButton[axis];
+    }
+    return NULL;
+}
+
+/*
+ * given a controller button name and a joystick name update our mapping structure with it
+ */
+void SDL_PrivateGameControllerParseButton( const char *szGameButton, const char *szJoystickButton, struct _SDL_ControllerMapping *pMapping )
+{
+    int iSDLButton = 0;
+    SDL_GameControllerButton button;
+    SDL_GameControllerAxis axis;
+    button = SDL_GameControllerGetButtonFromString( szGameButton );
+    axis = SDL_GameControllerGetAxisFromString( szGameButton );
+    iSDLButton = SDL_atoi( &szJoystickButton[1] );
+
+    if ( szJoystickButton[0] == 'a' )
+    {
+        if ( iSDLButton >= k_nMaxReverseEntries )
+        {
+            SDL_SetError("Axis index too large: %d", iSDLButton );
+            return;
+        }
+        if ( axis != SDL_CONTROLLER_AXIS_INVALID )
+        {
+            pMapping->axes[ axis ] = iSDLButton;
+            pMapping->raxes[ iSDLButton ] = axis;
+        }
+        else if ( button != SDL_CONTROLLER_BUTTON_INVALID )
+        {
+            pMapping->axesasbutton[ button ] = iSDLButton;
+            pMapping->raxesasbutton[ iSDLButton ] = button;
+        }
+        else
+        {
+            SDL_assert( !"How did we get here?" );
+        }
+
+    }
+    else if ( szJoystickButton[0] == 'b' )
+    {
+        if ( iSDLButton >= k_nMaxReverseEntries )
+        {
+            SDL_SetError("Button index too large: %d", iSDLButton );
+            return;
+        }
+        if ( button != SDL_CONTROLLER_BUTTON_INVALID )
+        {
+            pMapping->buttons[ button ] = iSDLButton;
+            pMapping->rbuttons[ iSDLButton ] = button;
+        }
+        else if ( axis != SDL_CONTROLLER_AXIS_INVALID )
+        {
+            pMapping->buttonasaxis[ axis ] = iSDLButton;
+            pMapping->rbuttonasaxis[ iSDLButton ] = axis;
+        }
+        else
+        {
+            SDL_assert( !"How did we get here?" );
+        }
+    }
+    else if ( szJoystickButton[0] == 'h' )
+    {
+        int hat = SDL_atoi( &szJoystickButton[1] );
+        int mask = SDL_atoi( &szJoystickButton[3] );
+        if (hat >= 4) {
+            SDL_SetError("Hat index too large: %d", iSDLButton );
+        }
+
+        if ( button != SDL_CONTROLLER_BUTTON_INVALID )
+        {
+            int ridx;
+            pMapping->hatasbutton[ button ].hat = hat;
+            pMapping->hatasbutton[ button ].mask = mask;
+            ridx = (hat << 4) | mask;
+            pMapping->rhatasbutton[ ridx ] = button;
+        }
+        else if ( axis != SDL_CONTROLLER_AXIS_INVALID )
+        {
+            SDL_assert( !"Support hat as axis" );
+        }
+        else
+        {
+            SDL_assert( !"How did we get here?" );
+        }
+    }
+}
+
+
+/*
+ * given a controller mapping string update our mapping object
+ */
+static void
+SDL_PrivateGameControllerParseControllerConfigString( struct _SDL_ControllerMapping *pMapping, const char *pchString )
+{
+    char szGameButton[20];
+    char szJoystickButton[20];
+    SDL_bool bGameButton = SDL_TRUE;
+    int i = 0;
+    const char *pchPos = pchString;
+
+    SDL_memset( szGameButton, 0x0, sizeof(szGameButton) );
+    SDL_memset( szJoystickButton, 0x0, sizeof(szJoystickButton) );
+
+    while ( pchPos && *pchPos )
+    {
+        if ( *pchPos == ':' )
+        {
+            i = 0;
+            bGameButton = SDL_FALSE;
+        }
+        else if ( *pchPos == ' ' )
+        {
+
+        }
+        else if ( *pchPos == ',' )
+        {
+            i = 0;
+            bGameButton = SDL_TRUE;
+            SDL_PrivateGameControllerParseButton( szGameButton, szJoystickButton, pMapping );
+            SDL_memset( szGameButton, 0x0, sizeof(szGameButton) );
+            SDL_memset( szJoystickButton, 0x0, sizeof(szJoystickButton) );
+
+        }
+        else if ( bGameButton )
+        {
+            if ( i >=  sizeof(szGameButton))
+            {
+                SDL_SetError( "Button name too large: %s", szGameButton );
+                return;
+            }
+            szGameButton[i] = *pchPos;
+            i++;
+        }
+        else
+        {
+            if ( i >=  sizeof(szJoystickButton))
+            {
+                SDL_SetError( "Joystick button name too large: %s", szJoystickButton );
+                return;
+            }
+            szJoystickButton[i] = *pchPos;
+            i++;
+        }
+        pchPos++;
+    }
+
+    SDL_PrivateGameControllerParseButton( szGameButton, szJoystickButton, pMapping );
+
+}
+
+/*
+ * Make a new button mapping struct
+ */
+void SDL_PrivateLoadButtonMapping( struct _SDL_ControllerMapping *pMapping, SDL_JoystickGUID guid, const char *pchName, const char *pchMapping )
+{
+    int j;
+
+    pMapping->guid = guid;
+    pMapping->name = pchName;
+
+    /* set all the button mappings to non defaults */
+    for ( j = 0; j < SDL_CONTROLLER_AXIS_MAX; j++ )
+    {
+        pMapping->axes[j] = -1;
+        pMapping->buttonasaxis[j] = -1;
+    }
+    for ( j = 0; j < SDL_CONTROLLER_BUTTON_MAX; j++ )
+    {
+        pMapping->buttons[j] = -1;
+        pMapping->axesasbutton[j] = -1;
+        pMapping->hatasbutton[j].hat = -1;
+    }
+
+    for ( j = 0; j < k_nMaxReverseEntries; j++ )
+    {
+        pMapping->raxes[j] = SDL_CONTROLLER_AXIS_INVALID;
+        pMapping->rbuttonasaxis[j] = SDL_CONTROLLER_AXIS_INVALID;
+        pMapping->rbuttons[j] = SDL_CONTROLLER_BUTTON_INVALID;
+        pMapping->raxesasbutton[j] = SDL_CONTROLLER_BUTTON_INVALID;
+    }
+
+    for (j = 0; j < k_nMaxHatEntries; j++)
+    {
+        pMapping->rhatasbutton[j] = SDL_CONTROLLER_BUTTON_INVALID;
+    }
+
+    SDL_PrivateGameControllerParseControllerConfigString( pMapping, pchMapping );
+}
+
+
+/*
+ * grab the guid string from a mapping string
+ */
+char *SDL_PrivateGetControllerGUIDFromMappingString( const char *pMapping )
+{
+    const char *pFirstComma = SDL_strchr( pMapping, ',' );
+    if ( pFirstComma )
+    {
+        char *pchGUID = SDL_malloc( pFirstComma - pMapping + 1 );
+        if ( !pchGUID )
+        {
+            SDL_OutOfMemory();
+            return NULL;
+        }
+        SDL_memcpy( pchGUID, pMapping, pFirstComma - pMapping );
+        pchGUID[ pFirstComma - pMapping ] = 0;
+        return pchGUID;
+    }
+    return NULL;
+}
+
+
+/*
+ * grab the name string from a mapping string
+ */
+char *SDL_PrivateGetControllerNameFromMappingString( const char *pMapping )
+{
+    const char *pFirstComma, *pSecondComma;
+    char *pchName;
+
+    pFirstComma = SDL_strchr( pMapping, ',' );
+    if ( !pFirstComma )
+        return NULL;
+
+    pSecondComma = SDL_strchr( pFirstComma + 1, ',' );
+    if ( !pSecondComma )
+        return NULL;
+
+    pchName = SDL_malloc( pSecondComma - pFirstComma );
+    if ( !pchName )
+    {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    SDL_memcpy( pchName, pFirstComma + 1, pSecondComma - pFirstComma );
+    pchName[ pSecondComma - pFirstComma - 1 ] = 0;
+    return pchName;
+}
+
+
+/*
+ * grab the button mapping string from a mapping string
+ */
+char *SDL_PrivateGetControllerMappingFromMappingString( const char *pMapping )
+{
+    const char *pFirstComma, *pSecondComma;
+
+    pFirstComma = SDL_strchr( pMapping, ',' );
+    if ( !pFirstComma )
+        return NULL;
+
+    pSecondComma = SDL_strchr( pFirstComma + 1, ',' );
+    if ( !pSecondComma )
+        return NULL;
+
+    return SDL_strdup(pSecondComma + 1); /* mapping is everything after the 3rd comma */
+}
+
+void SDL_PrivateGameControllerRefreshMapping( ControllerMapping_t *pControllerMapping )
+{
+    SDL_GameController *gamecontrollerlist = SDL_gamecontrollers;
+    while ( gamecontrollerlist )
+    {
+        if ( !SDL_memcmp( &gamecontrollerlist->mapping.guid, &pControllerMapping->guid, sizeof(pControllerMapping->guid) ) )
+        {
+            SDL_Event event;
+            event.type = SDL_CONTROLLERDEVICEREMAPPED;
+            event.cdevice.which = gamecontrollerlist->joystick->instance_id;
+            SDL_PushEvent(&event);
+
+            /* Not really threadsafe.  Should this lock access within SDL_GameControllerEventWatcher? */
+            SDL_PrivateLoadButtonMapping(&gamecontrollerlist->mapping, pControllerMapping->guid, pControllerMapping->name, pControllerMapping->mapping);
+        }
+
+        gamecontrollerlist = gamecontrollerlist->next;
+    }
+}
+
+/*
+ * Add or update an entry into the Mappings Database
+ */
+int
+SDL_GameControllerAddMapping( const char *mappingString )
+{
+    char *pchGUID;
+    char *pchName;
+    char *pchMapping;
+    SDL_JoystickGUID jGUID;
+    ControllerMapping_t *pControllerMapping;
+#ifdef SDL_JOYSTICK_DINPUT
+    SDL_bool is_xinput_mapping = SDL_FALSE;
+#endif
+
+    pchGUID = SDL_PrivateGetControllerGUIDFromMappingString( mappingString );
+    if (!pchGUID) {
+        return -1;
+    }
+#ifdef SDL_JOYSTICK_DINPUT
+    if ( !SDL_strcasecmp( pchGUID, "xinput" ) ) {
+        is_xinput_mapping = SDL_TRUE;
+    }
+#endif
+    jGUID = SDL_JoystickGetGUIDFromString(pchGUID);
+    SDL_free(pchGUID);
+
+    pControllerMapping = SDL_PrivateGetControllerMappingForGUID(&jGUID);
+
+    pchName = SDL_PrivateGetControllerNameFromMappingString( mappingString );
+    if (!pchName) return -1;
+
+    pchMapping = SDL_PrivateGetControllerMappingFromMappingString( mappingString );
+    if (!pchMapping) {
+        SDL_free( pchName );
+        return -1;
+    }
+
+    if (pControllerMapping) {
+        /* Update existing mapping */
+        SDL_free( pControllerMapping->name );
+        pControllerMapping->name = pchName;
+        SDL_free( pControllerMapping->mapping );
+        pControllerMapping->mapping = pchMapping;
+        /* refresh open controllers */
+        SDL_PrivateGameControllerRefreshMapping( pControllerMapping );
+        return 0;
+    } else {
+        pControllerMapping = SDL_malloc( sizeof(*pControllerMapping) );
+        if (!pControllerMapping) {
+            SDL_free( pchName );
+            SDL_free( pchMapping );
+            return SDL_OutOfMemory();
+        }
+#ifdef SDL_JOYSTICK_DINPUT
+        if ( is_xinput_mapping )
+        {
+            s_pXInputMapping = pControllerMapping;
+        }
+#endif
+        pControllerMapping->guid = jGUID;
+        pControllerMapping->name = pchName;
+        pControllerMapping->mapping = pchMapping;
+        pControllerMapping->next = s_pSupportedControllers;
+        s_pSupportedControllers = pControllerMapping;
+        return 1;
+    }
+}
+
+/*
+ * Get the mapping string for this GUID
+ */
+char *
+SDL_GameControllerMappingForGUID( SDL_JoystickGUID guid )
+{
+    char *pMappingString = NULL;
+    ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(&guid);
+    if (mapping) {
+        char pchGUID[33];
+        size_t needed;
+        SDL_JoystickGetGUIDString(guid, pchGUID, sizeof(pchGUID));
+        /* allocate enough memory for GUID + ',' + name + ',' + mapping + \0 */
+        needed = SDL_strlen(pchGUID) + 1 + SDL_strlen(mapping->name) + 1 + SDL_strlen(mapping->mapping) + 1;
+        pMappingString = SDL_malloc( needed );
+        SDL_snprintf( pMappingString, needed, "%s,%s,%s", pchGUID, mapping->name, mapping->mapping );
+    }
+    return pMappingString;
+}
+
+/*
+ * Get the mapping string for this device
+ */
+char *
+SDL_GameControllerMapping( SDL_GameController * gamecontroller )
+{
+    return SDL_GameControllerMappingForGUID( gamecontroller->mapping.guid );
+}
+
+static void
+SDL_GameControllerLoadHints()
+{
+    const char *hint = SDL_GetHint(SDL_HINT_GAMECONTROLLERCONFIG);
+    if ( hint && hint[0] ) {
+        int nchHints = SDL_strlen( hint );
+        char *pUserMappings = SDL_malloc( nchHints + 1 );
+        char *pTempMappings = pUserMappings;
+        SDL_memcpy( pUserMappings, hint, nchHints );
+        while ( pUserMappings ) {
+            char *pchNewLine = NULL;
+
+            pchNewLine = SDL_strchr( pUserMappings, '\n' );
+            if ( pchNewLine )
+                *pchNewLine = '\0';
+
+            SDL_GameControllerAddMapping( pUserMappings );
+
+            if ( pchNewLine )
+                pUserMappings = pchNewLine + 1;
+            else
+                pUserMappings = NULL;
+        }
+        SDL_free(pTempMappings);
+    }
+}
+
+/*
+ * Initialize the game controller system, mostly load our DB of controller config mappings
+ */
+int
+SDL_GameControllerInit(void)
+{
+    int i = 0;
+    const char *pMappingString = NULL;
+    s_pSupportedControllers = NULL;
+    pMappingString = s_ControllerMappings[i];
+    while ( pMappingString )
+    {
+        SDL_GameControllerAddMapping( pMappingString );
+
+        i++;
+        pMappingString = s_ControllerMappings[i];
+    }
+
+    /* load in any user supplied config */
+    SDL_GameControllerLoadHints();
+
+    /* watch for joy events and fire controller ones if needed */
+    SDL_AddEventWatch( SDL_GameControllerEventWatcher, NULL );
+
+    return (0);
+}
+
+
+/*
+ * Get the implementation dependent name of a controller
+ */
+const char *
+SDL_GameControllerNameForIndex(int device_index)
+{
+    ControllerMapping_t *pSupportedController =  SDL_PrivateGetControllerMapping(device_index);
+    if ( pSupportedController )
+    {
+        return pSupportedController->name;
+    }
+    return NULL;
+}
+
+
+/*
+ * Return 1 if the joystick at this device index is a supported controller
+ */
+SDL_bool
+SDL_IsGameController(int device_index)
+{
+    ControllerMapping_t *pSupportedController =  SDL_PrivateGetControllerMapping(device_index);
+    if ( pSupportedController )
+    {
+        return SDL_TRUE;
+    }
+
+    return SDL_FALSE;
+}
+
+/*
+ * Open a controller for use - the index passed as an argument refers to
+ * the N'th controller on the system.  This index is the value which will
+ * identify this controller in future controller events.
+ *
+ * This function returns a controller identifier, or NULL if an error occurred.
+ */
+SDL_GameController *
+SDL_GameControllerOpen(int device_index)
+{
+    SDL_GameController *gamecontroller;
+    SDL_GameController *gamecontrollerlist;
+    ControllerMapping_t *pSupportedController = NULL;
+
+    if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
+        SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
+        return (NULL);
+    }
+
+    gamecontrollerlist = SDL_gamecontrollers;
+    /* If the controller is already open, return it */
+    while ( gamecontrollerlist )
+    {
+        if ( SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == gamecontrollerlist->joystick->instance_id ) {
+                gamecontroller = gamecontrollerlist;
+                ++gamecontroller->ref_count;
+                return (gamecontroller);
+        }
+        gamecontrollerlist = gamecontrollerlist->next;
+    }
+
+    /* Find a controller mapping */
+    pSupportedController =  SDL_PrivateGetControllerMapping(device_index);
+    if ( !pSupportedController ) {
+        SDL_SetError("Couldn't find mapping for device (%d)", device_index );
+        return (NULL);
+    }
+
+    /* Create and initialize the joystick */
+    gamecontroller = (SDL_GameController *) SDL_malloc((sizeof *gamecontroller));
+    if (gamecontroller == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    SDL_memset(gamecontroller, 0, (sizeof *gamecontroller));
+    gamecontroller->joystick = SDL_JoystickOpen(device_index);
+    if ( !gamecontroller->joystick ) {
+        SDL_free(gamecontroller);
+        return NULL;
+    }
+
+    SDL_PrivateLoadButtonMapping( &gamecontroller->mapping, pSupportedController->guid, pSupportedController->name, pSupportedController->mapping );
+
+    /* Add joystick to list */
+    ++gamecontroller->ref_count;
+    /* Link the joystick in the list */
+    gamecontroller->next = SDL_gamecontrollers;
+    SDL_gamecontrollers = gamecontroller;
+
+    SDL_SYS_JoystickUpdate( gamecontroller->joystick );
+
+    return (gamecontroller);
+}
+
+/*
+ * Manually pump for controller updates.
+ */
+void
+SDL_GameControllerUpdate(void)
+{
+    /* Just for API completeness; the joystick API does all the work. */
+    SDL_JoystickUpdate();
+}
+
+
+/*
+ * Get the current state of an axis control on a controller
+ */
+Sint16
+SDL_GameControllerGetAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis)
+{
+    if ( !gamecontroller )
+        return 0;
+
+    if (gamecontroller->mapping.axes[axis] >= 0 )
+    {
+        Sint16 value = ( SDL_JoystickGetAxis( gamecontroller->joystick, gamecontroller->mapping.axes[axis]) );
+        switch (axis)
+        {
+            case SDL_CONTROLLER_AXIS_TRIGGERLEFT:
+            case SDL_CONTROLLER_AXIS_TRIGGERRIGHT:
+                /* Shift it to be 0 - 32767. */
+                value = value / 2 + 16384;
+            default:
+                break;
+        }
+        return value;
+    }
+    else if (gamecontroller->mapping.buttonasaxis[axis] >= 0 )
+    {
+        Uint8 value;
+        value = SDL_JoystickGetButton( gamecontroller->joystick, gamecontroller->mapping.buttonasaxis[axis] );
+        if ( value > 0 )
+            return 32767;
+        return 0;
+    }
+    return 0;
+}
+
+
+/*
+ * Get the current state of a button on a controller
+ */
+Uint8
+SDL_GameControllerGetButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button)
+{
+    if ( !gamecontroller )
+        return 0;
+
+    if ( gamecontroller->mapping.buttons[button] >= 0 )
+    {
+        return ( SDL_JoystickGetButton( gamecontroller->joystick, gamecontroller->mapping.buttons[button] ) );
+    }
+    else if ( gamecontroller->mapping.axesasbutton[button] >= 0 )
+    {
+        Sint16 value;
+        value = SDL_JoystickGetAxis( gamecontroller->joystick, gamecontroller->mapping.axesasbutton[button] );
+        if ( ABS(value) > 32768/2 )
+            return 1;
+        return 0;
+    }
+    else if ( gamecontroller->mapping.hatasbutton[button].hat >= 0 )
+    {
+        Uint8 value;
+        value = SDL_JoystickGetHat( gamecontroller->joystick, gamecontroller->mapping.hatasbutton[button].hat );
+
+        if ( value & gamecontroller->mapping.hatasbutton[button].mask )
+            return 1;
+        return 0;
+    }
+
+    return 0;
+}
+
+/*
+ * Return if the joystick in question is currently attached to the system,
+ *  \return 0 if not plugged in, 1 if still present.
+ */
+SDL_bool
+SDL_GameControllerGetAttached( SDL_GameController * gamecontroller )
+{
+    if ( !gamecontroller )
+        return SDL_FALSE;
+
+    return SDL_JoystickGetAttached(gamecontroller->joystick);
+}
+
+
+/*
+ * Get the number of multi-dimensional axis controls on a joystick
+ */
+const char *
+SDL_GameControllerName(SDL_GameController * gamecontroller)
+{
+    if ( !gamecontroller )
+        return NULL;
+
+    return (gamecontroller->mapping.name);
+}
+
+
+/*
+ * Get the joystick for this controller
+ */
+SDL_Joystick *SDL_GameControllerGetJoystick(SDL_GameController * gamecontroller)
+{
+    if ( !gamecontroller )
+        return NULL;
+
+    return gamecontroller->joystick;
+}
+
+/**
+ * Get the SDL joystick layer binding for this controller axis mapping
+ */
+SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis)
+{
+    SDL_GameControllerButtonBind bind;
+    SDL_memset( &bind, 0x0, sizeof(bind) );
+
+    if ( !gamecontroller || axis == SDL_CONTROLLER_AXIS_INVALID )
+        return bind;
+
+    if (gamecontroller->mapping.axes[axis] >= 0 )
+    {
+        bind.bindType = SDL_CONTROLLER_BINDTYPE_AXIS;
+        bind.value.button = gamecontroller->mapping.axes[axis];
+    }
+    else if (gamecontroller->mapping.buttonasaxis[axis] >= 0 )
+    {
+        bind.bindType = SDL_CONTROLLER_BINDTYPE_BUTTON;
+        bind.value.button = gamecontroller->mapping.buttonasaxis[axis];
+    }
+
+    return bind;
+}
+
+
+/**
+ * Get the SDL joystick layer binding for this controller button mapping
+ */
+SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button)
+{
+    SDL_GameControllerButtonBind bind;
+    SDL_memset( &bind, 0x0, sizeof(bind) );
+
+    if ( !gamecontroller || button == SDL_CONTROLLER_BUTTON_INVALID )
+        return bind;
+
+    if ( gamecontroller->mapping.buttons[button] >= 0 )
+    {
+        bind.bindType = SDL_CONTROLLER_BINDTYPE_BUTTON;
+        bind.value.button = gamecontroller->mapping.buttons[button];
+    }
+    else if ( gamecontroller->mapping.axesasbutton[button] >= 0 )
+    {
+        bind.bindType = SDL_CONTROLLER_BINDTYPE_AXIS;
+        bind.value.axis = gamecontroller->mapping.axesasbutton[button];
+    }
+    else if ( gamecontroller->mapping.hatasbutton[button].hat >= 0 )
+    {
+        bind.bindType = SDL_CONTROLLER_BINDTYPE_HAT;
+        bind.value.hat.hat = gamecontroller->mapping.hatasbutton[button].hat;
+        bind.value.hat.hat_mask = gamecontroller->mapping.hatasbutton[button].mask;
+    }
+
+    return bind;
+}
+
+
+/*
+ * Close a joystick previously opened with SDL_JoystickOpen()
+ */
+void
+SDL_GameControllerClose(SDL_GameController * gamecontroller)
+{
+    SDL_GameController *gamecontrollerlist, *gamecontrollerlistprev;
+
+    if ( !gamecontroller )
+        return;
+
+    /* First decrement ref count */
+    if (--gamecontroller->ref_count > 0) {
+        return;
+    }
+
+    SDL_JoystickClose( gamecontroller->joystick );
+
+    gamecontrollerlist = SDL_gamecontrollers;
+    gamecontrollerlistprev = NULL;
+    while ( gamecontrollerlist )
+    {
+        if (gamecontroller == gamecontrollerlist)
+        {
+            if ( gamecontrollerlistprev )
+            {
+                /* unlink this entry */
+                gamecontrollerlistprev->next = gamecontrollerlist->next;
+            }
+            else
+            {
+                SDL_gamecontrollers = gamecontroller->next;
+            }
+
+            break;
+        }
+        gamecontrollerlistprev = gamecontrollerlist;
+        gamecontrollerlist = gamecontrollerlist->next;
+    }
+
+    SDL_free(gamecontroller);
+}
+
+
+/*
+ * Quit the controller subsystem
+ */
+void
+SDL_GameControllerQuit(void)
+{
+    ControllerMapping_t *pControllerMap;
+    while ( SDL_gamecontrollers )
+    {
+        SDL_gamecontrollers->ref_count = 1;
+        SDL_GameControllerClose(SDL_gamecontrollers);
+    }
+
+    while ( s_pSupportedControllers )
+    {
+        pControllerMap = s_pSupportedControllers;
+        s_pSupportedControllers = s_pSupportedControllers->next;
+        SDL_free( pControllerMap->name );
+        SDL_free( pControllerMap );
+    }
+
+    SDL_DelEventWatch( SDL_GameControllerEventWatcher, NULL );
+
+}
+
+/*
+ * Event filter to transform joystick events into appropriate game controller ones
+ */
+int
+SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis, Sint16 value)
+{
+    int posted;
+
+    /* translate the event, if desired */
+    posted = 0;
+#if !SDL_EVENTS_DISABLED
+    if (SDL_GetEventState(SDL_CONTROLLERAXISMOTION) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = SDL_CONTROLLERAXISMOTION;
+        event.caxis.which = gamecontroller->joystick->instance_id;
+        event.caxis.axis = axis;
+        event.caxis.value = value;
+        posted = SDL_PushEvent(&event) == 1;
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+    return (posted);
+}
+
+
+/*
+ * Event filter to transform joystick events into appropriate game controller ones
+ */
+int
+SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button, Uint8 state)
+{
+    int posted;
+#if !SDL_EVENTS_DISABLED
+    SDL_Event event;
+
+    if ( button == SDL_CONTROLLER_BUTTON_INVALID )
+        return (0);
+
+    switch (state) {
+    case SDL_PRESSED:
+        event.type = SDL_CONTROLLERBUTTONDOWN;
+        break;
+    case SDL_RELEASED:
+        event.type = SDL_CONTROLLERBUTTONUP;
+        break;
+    default:
+        /* Invalid state -- bail */
+        return (0);
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+
+    /* translate the event, if desired */
+    posted = 0;
+#if !SDL_EVENTS_DISABLED
+    if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+        event.cbutton.which = gamecontroller->joystick->instance_id;
+        event.cbutton.button = button;
+        event.cbutton.state = state;
+        posted = SDL_PushEvent(&event) == 1;
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+    return (posted);
+}
+
+/*
+ * Turn off controller events
+ */
+int
+SDL_GameControllerEventState(int state)
+{
+#if SDL_EVENTS_DISABLED
+    return SDL_IGNORE;
+#else
+    const Uint32 event_list[] = {
+        SDL_CONTROLLERAXISMOTION, SDL_CONTROLLERBUTTONDOWN, SDL_CONTROLLERBUTTONUP,
+        SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED, SDL_CONTROLLERDEVICEREMAPPED,
+    };
+    unsigned int i;
+
+    switch (state) {
+    case SDL_QUERY:
+        state = SDL_IGNORE;
+        for (i = 0; i < SDL_arraysize(event_list); ++i) {
+            state = SDL_EventState(event_list[i], SDL_QUERY);
+            if (state == SDL_ENABLE) {
+                break;
+            }
+        }
+        break;
+    default:
+        for (i = 0; i < SDL_arraysize(event_list); ++i) {
+            SDL_EventState(event_list[i], state);
+        }
+        break;
+    }
+    return (state);
+#endif /* SDL_EVENTS_DISABLED */
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/SDL_gamecontrollerdb.h b/src/joystick/SDL_gamecontrollerdb.h
new file mode 100644
index 0000000..7f6c7b2
--- /dev/null
+++ b/src/joystick/SDL_gamecontrollerdb.h
@@ -0,0 +1,65 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+/* Default mappings we support
+
+   The easiest way to generate a new mapping is to start Steam in Big Picture
+   mode, configure your joystick and then look in config/config.vdf in your
+   Steam installation directory for the "SDL_GamepadBind" entry.
+ */
+static const char *s_ControllerMappings [] =
+{
+#ifdef SDL_JOYSTICK_DINPUT
+    "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+    "ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+    "6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+	"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
+    "88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,",
+    "4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+    "25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,",
+    "xinput,X360 Controller,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,",
+#elif defined(__MACOSX__)
+    "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+    "6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
+    "6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+    "6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+    "6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* This includes F710 in DInput mode and the "Logitech Cordless RumblePad 2", at the very least. */
+    "4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+    "5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+#elif defined(__LINUX__)
+    "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+    "03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+    "030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+    "030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
+    "030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+    "030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+#endif
+    NULL
+};
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
new file mode 100644
index 0000000..bb8652f
--- /dev/null
+++ b/src/joystick/SDL_joystick.c
@@ -0,0 +1,858 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This is the joystick API for Simple DirectMedia Layer */
+
+#include "SDL.h"
+#include "SDL_events.h"
+#include "SDL_sysjoystick.h"
+#include "SDL_assert.h"
+#include "SDL_hints.h"
+
+#if !SDL_EVENTS_DISABLED
+#include "../events/SDL_events_c.h"
+#endif
+
+static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
+static SDL_Joystick *SDL_joysticks = NULL;
+static SDL_Joystick *SDL_updating_joystick = NULL;
+
+static void
+SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+    if (hint && *hint == '1') {
+        SDL_joystick_allows_background_events = SDL_TRUE;
+    } else {
+        SDL_joystick_allows_background_events = SDL_FALSE;
+    }
+}
+
+int
+SDL_JoystickInit(void)
+{
+    int status;
+
+    /* See if we should allow joystick events while in the background */
+    SDL_AddHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
+                        SDL_JoystickAllowBackgroundEventsChanged, NULL);
+
+#if !SDL_EVENTS_DISABLED
+    if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
+        return -1;
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+
+    status = SDL_SYS_JoystickInit();
+    if (status >= 0) {
+        status = 0;
+    }
+    return (status);
+}
+
+/*
+ * Count the number of joysticks attached to the system
+ */
+int
+SDL_NumJoysticks(void)
+{
+    return SDL_SYS_NumJoysticks();
+}
+
+/*
+ * Get the implementation dependent name of a joystick
+ */
+const char *
+SDL_JoystickNameForIndex(int device_index)
+{
+    if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
+        SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
+        return (NULL);
+    }
+    return (SDL_SYS_JoystickNameForDeviceIndex(device_index));
+}
+
+/*
+ * Open a joystick for use - the index passed as an argument refers to
+ * the N'th joystick on the system.  This index is the value which will
+ * identify this joystick in future joystick events.
+ *
+ * This function returns a joystick identifier, or NULL if an error occurred.
+ */
+SDL_Joystick *
+SDL_JoystickOpen(int device_index)
+{
+    SDL_Joystick *joystick;
+    SDL_Joystick *joysticklist;
+    const char *joystickname = NULL;
+
+    if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
+        SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
+        return (NULL);
+    }
+
+    joysticklist = SDL_joysticks;
+    /* If the joystick is already open, return it
+    * it is important that we have a single joystick * for each instance id
+    */
+    while ( joysticklist )
+    {
+        if ( SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == joysticklist->instance_id ) {
+                joystick = joysticklist;
+                ++joystick->ref_count;
+                return (joystick);
+        }
+        joysticklist = joysticklist->next;
+    }
+
+    /* Create and initialize the joystick */
+    joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
+    if (joystick == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    SDL_memset(joystick, 0, (sizeof *joystick));
+    if (SDL_SYS_JoystickOpen(joystick, device_index) < 0) {
+        SDL_free(joystick);
+        return NULL;
+    }
+
+    joystickname = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+    if ( joystickname )
+        joystick->name = SDL_strdup( joystickname );
+    else
+        joystick->name = NULL;
+
+    if (joystick->naxes > 0) {
+        joystick->axes = (Sint16 *) SDL_malloc
+            (joystick->naxes * sizeof(Sint16));
+    }
+    if (joystick->nhats > 0) {
+        joystick->hats = (Uint8 *) SDL_malloc
+            (joystick->nhats * sizeof(Uint8));
+    }
+    if (joystick->nballs > 0) {
+        joystick->balls = (struct balldelta *) SDL_malloc
+            (joystick->nballs * sizeof(*joystick->balls));
+    }
+    if (joystick->nbuttons > 0) {
+        joystick->buttons = (Uint8 *) SDL_malloc
+            (joystick->nbuttons * sizeof(Uint8));
+    }
+    if (((joystick->naxes > 0) && !joystick->axes)
+        || ((joystick->nhats > 0) && !joystick->hats)
+        || ((joystick->nballs > 0) && !joystick->balls)
+        || ((joystick->nbuttons > 0) && !joystick->buttons)) {
+        SDL_OutOfMemory();
+        SDL_JoystickClose(joystick);
+        return NULL;
+    }
+    if (joystick->axes) {
+        SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16));
+    }
+    if (joystick->hats) {
+        SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8));
+    }
+    if (joystick->balls) {
+        SDL_memset(joystick->balls, 0,
+            joystick->nballs * sizeof(*joystick->balls));
+    }
+    if (joystick->buttons) {
+        SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8));
+    }
+
+    /* Add joystick to list */
+    ++joystick->ref_count;
+    /* Link the joystick in the list */
+    joystick->next = SDL_joysticks;
+    SDL_joysticks = joystick;
+
+    SDL_SYS_JoystickUpdate( joystick );
+
+    return (joystick);
+}
+
+
+/*
+ * Checks to make sure the joystick is valid.
+ */
+int
+SDL_PrivateJoystickValid(SDL_Joystick * joystick)
+{
+    int valid;
+
+    if ( joystick == NULL ) {
+        SDL_SetError("Joystick hasn't been opened yet");
+        valid = 0;
+    } else {
+        valid = 1;
+    }
+
+    if ( joystick && joystick->closed )
+    {
+        valid = 0;
+    }
+
+    return valid;
+}
+
+/*
+ * Get the number of multi-dimensional axis controls on a joystick
+ */
+int
+SDL_JoystickNumAxes(SDL_Joystick * joystick)
+{
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (-1);
+    }
+    return (joystick->naxes);
+}
+
+/*
+ * Get the number of hats on a joystick
+ */
+int
+SDL_JoystickNumHats(SDL_Joystick * joystick)
+{
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (-1);
+    }
+    return (joystick->nhats);
+}
+
+/*
+ * Get the number of trackballs on a joystick
+ */
+int
+SDL_JoystickNumBalls(SDL_Joystick * joystick)
+{
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (-1);
+    }
+    return (joystick->nballs);
+}
+
+/*
+ * Get the number of buttons on a joystick
+ */
+int
+SDL_JoystickNumButtons(SDL_Joystick * joystick)
+{
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (-1);
+    }
+    return (joystick->nbuttons);
+}
+
+/*
+ * Get the current state of an axis control on a joystick
+ */
+Sint16
+SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
+{
+    Sint16 state;
+
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (0);
+    }
+    if (axis < joystick->naxes) {
+        state = joystick->axes[axis];
+    } else {
+        SDL_SetError("Joystick only has %d axes", joystick->naxes);
+        state = 0;
+    }
+    return (state);
+}
+
+/*
+ * Get the current state of a hat on a joystick
+ */
+Uint8
+SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
+{
+    Uint8 state;
+
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (0);
+    }
+    if (hat < joystick->nhats) {
+        state = joystick->hats[hat];
+    } else {
+        SDL_SetError("Joystick only has %d hats", joystick->nhats);
+        state = 0;
+    }
+    return (state);
+}
+
+/*
+ * Get the ball axis change since the last poll
+ */
+int
+SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
+{
+    int retval;
+
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (-1);
+    }
+
+    retval = 0;
+    if (ball < joystick->nballs) {
+        if (dx) {
+            *dx = joystick->balls[ball].dx;
+        }
+        if (dy) {
+            *dy = joystick->balls[ball].dy;
+        }
+        joystick->balls[ball].dx = 0;
+        joystick->balls[ball].dy = 0;
+    } else {
+        return SDL_SetError("Joystick only has %d balls", joystick->nballs);
+    }
+    return (retval);
+}
+
+/*
+ * Get the current state of a button on a joystick
+ */
+Uint8
+SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
+{
+    Uint8 state;
+
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (0);
+    }
+    if (button < joystick->nbuttons) {
+        state = joystick->buttons[button];
+    } else {
+        SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
+        state = 0;
+    }
+    return (state);
+}
+
+/*
+ * Return if the joystick in question is currently attached to the system,
+ *  \return SDL_FALSE if not plugged in, SDL_TRUE if still present.
+ */
+SDL_bool
+SDL_JoystickGetAttached(SDL_Joystick * joystick)
+{
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return SDL_FALSE;
+    }
+
+    return SDL_SYS_JoystickAttached(joystick);
+}
+
+/*
+ * Get the instance id for this opened joystick
+ */
+SDL_JoystickID
+SDL_JoystickInstanceID(SDL_Joystick * joystick)
+{
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (-1);
+    }
+
+    return (joystick->instance_id);
+}
+
+/*
+ * Get the friendly name of this joystick
+ */
+const char *
+SDL_JoystickName(SDL_Joystick * joystick)
+{
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return (NULL);
+    }
+
+    return (joystick->name);
+}
+
+/*
+ * Close a joystick previously opened with SDL_JoystickOpen()
+ */
+void
+SDL_JoystickClose(SDL_Joystick * joystick)
+{
+    SDL_Joystick *joysticklist;
+    SDL_Joystick *joysticklistprev;
+
+    if (!joystick) {
+        return;
+    }
+
+    /* First decrement ref count */
+    if (--joystick->ref_count > 0) {
+        return;
+    }
+
+    if (joystick == SDL_updating_joystick) {
+        return;
+    }
+
+    SDL_SYS_JoystickClose(joystick);
+
+    joysticklist = SDL_joysticks;
+    joysticklistprev = NULL;
+    while ( joysticklist )
+    {
+        if (joystick == joysticklist)
+        {
+            if ( joysticklistprev )
+            {
+                /* unlink this entry */
+                joysticklistprev->next = joysticklist->next;
+            }
+            else
+            {
+                SDL_joysticks = joystick->next;
+            }
+
+            break;
+        }
+        joysticklistprev = joysticklist;
+        joysticklist = joysticklist->next;
+    }
+
+    if (joystick->name)
+        SDL_free(joystick->name);
+
+    /* Free the data associated with this joystick */
+    if (joystick->axes) {
+        SDL_free(joystick->axes);
+    }
+    if (joystick->hats) {
+        SDL_free(joystick->hats);
+    }
+    if (joystick->balls) {
+        SDL_free(joystick->balls);
+    }
+    if (joystick->buttons) {
+        SDL_free(joystick->buttons);
+    }
+    SDL_free(joystick);
+}
+
+void
+SDL_JoystickQuit(void)
+{
+    /* Make sure we're not getting called in the middle of updating joysticks */
+    SDL_assert(!SDL_updating_joystick);
+
+    /* Stop the event polling */
+    while ( SDL_joysticks )
+    {
+        SDL_joysticks->ref_count = 1;
+        SDL_JoystickClose(SDL_joysticks);
+    }
+
+    /* Quit the joystick setup */
+    SDL_SYS_JoystickQuit();
+
+#if !SDL_EVENTS_DISABLED
+    SDL_QuitSubSystem(SDL_INIT_EVENTS);
+#endif
+}
+
+
+static SDL_bool
+SDL_PrivateJoystickShouldIgnoreEvent()
+{
+    if (SDL_joystick_allows_background_events)
+    {
+        return SDL_FALSE;
+    }
+
+    if (SDL_WasInit(SDL_INIT_VIDEO)) {
+        if (SDL_GetKeyboardFocus() == NULL) {
+            // Video is initialized and we don't have focus, ignore the event.
+            return SDL_TRUE;
+        } else {
+            return SDL_FALSE;
+        }
+    }
+
+    // Video subsystem wasn't initialized, always allow the event
+    return SDL_FALSE;
+}
+
+/* These are global for SDL_sysjoystick.c and SDL_events.c */
+
+int
+SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
+{
+    int posted;
+
+    /* Make sure we're not getting garbage events */
+    if (axis >= joystick->naxes) {
+        return 0;
+    }
+
+    /* Update internal joystick state */
+    if (value == joystick->axes[axis]) {
+        return 0;
+    }
+    joystick->axes[axis] = value;
+
+    /* We ignore events if we don't have keyboard focus, except for centering
+     * events.
+     */
+    if (SDL_PrivateJoystickShouldIgnoreEvent()) {
+        if (!(joystick->closed && joystick->uncentered)) {
+            return 0;
+        }
+    }
+
+    /* Post the event, if desired */
+    posted = 0;
+#if !SDL_EVENTS_DISABLED
+    if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) {
+        SDL_Event event;
+        event.type = SDL_JOYAXISMOTION;
+        event.jaxis.which = joystick->instance_id;
+        event.jaxis.axis = axis;
+        event.jaxis.value = value;
+        posted = SDL_PushEvent(&event) == 1;
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+    return (posted);
+}
+
+int
+SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
+{
+    int posted;
+
+    /* Make sure we're not getting garbage events */
+    if (hat >= joystick->nhats) {
+        return 0;
+    }
+
+    /* Update internal joystick state */
+    joystick->hats[hat] = value;
+
+    /* We ignore events if we don't have keyboard focus, except for centering
+     * events.
+     */
+    if (SDL_PrivateJoystickShouldIgnoreEvent()) {
+        if (!(joystick->closed && joystick->uncentered)) {
+            return 0;
+        }
+    }
+
+
+    /* Post the event, if desired */
+    posted = 0;
+#if !SDL_EVENTS_DISABLED
+    if (SDL_GetEventState(SDL_JOYHATMOTION) == SDL_ENABLE) {
+        SDL_Event event;
+        event.jhat.type = SDL_JOYHATMOTION;
+        event.jhat.which = joystick->instance_id;
+        event.jhat.hat = hat;
+        event.jhat.value = value;
+        posted = SDL_PushEvent(&event) == 1;
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+    return (posted);
+}
+
+int
+SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
+                        Sint16 xrel, Sint16 yrel)
+{
+    int posted;
+
+    /* Make sure we're not getting garbage events */
+    if (ball >= joystick->nballs) {
+        return 0;
+    }
+
+    /* We ignore events if we don't have keyboard focus. */
+    if (SDL_PrivateJoystickShouldIgnoreEvent()) {
+        return 0;
+    }
+
+    /* Update internal mouse state */
+    joystick->balls[ball].dx += xrel;
+    joystick->balls[ball].dy += yrel;
+
+    /* Post the event, if desired */
+    posted = 0;
+#if !SDL_EVENTS_DISABLED
+    if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) {
+        SDL_Event event;
+        event.jball.type = SDL_JOYBALLMOTION;
+        event.jball.which = joystick->instance_id;
+        event.jball.ball = ball;
+        event.jball.xrel = xrel;
+        event.jball.yrel = yrel;
+        posted = SDL_PushEvent(&event) == 1;
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+    return (posted);
+}
+
+int
+SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
+{
+    int posted;
+#if !SDL_EVENTS_DISABLED
+    SDL_Event event;
+
+    switch (state) {
+    case SDL_PRESSED:
+        event.type = SDL_JOYBUTTONDOWN;
+        break;
+    case SDL_RELEASED:
+        event.type = SDL_JOYBUTTONUP;
+        break;
+    default:
+        /* Invalid state -- bail */
+        return (0);
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+
+    /* Make sure we're not getting garbage events */
+    if (button >= joystick->nbuttons) {
+        return 0;
+    }
+
+    /* We ignore events if we don't have keyboard focus, except for button
+     * release. */
+    if (state == SDL_PRESSED && SDL_PrivateJoystickShouldIgnoreEvent()) {
+        return 0;
+    }
+
+    /* Update internal joystick state */
+    joystick->buttons[button] = state;
+
+    /* Post the event, if desired */
+    posted = 0;
+#if !SDL_EVENTS_DISABLED
+    if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+        event.jbutton.which = joystick->instance_id;
+        event.jbutton.button = button;
+        event.jbutton.state = state;
+        posted = SDL_PushEvent(&event) == 1;
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+    return (posted);
+}
+
+void
+SDL_JoystickUpdate(void)
+{
+    SDL_Joystick *joystick;
+
+    joystick = SDL_joysticks;
+    while ( joystick )
+    {
+        SDL_Joystick *joysticknext;
+        /* save off the next pointer, the Update call may cause a joystick removed event
+         * and cause our joystick pointer to be freed
+         */
+        joysticknext = joystick->next;
+
+        SDL_updating_joystick = joystick;
+
+        SDL_SYS_JoystickUpdate( joystick );
+
+        if ( joystick->closed && joystick->uncentered )
+        {
+            int i;
+
+            /* Tell the app that everything is centered/unpressed...  */
+            for (i = 0; i < joystick->naxes; i++)
+                SDL_PrivateJoystickAxis(joystick, i, 0);
+
+            for (i = 0; i < joystick->nbuttons; i++)
+                SDL_PrivateJoystickButton(joystick, i, 0);
+
+            for (i = 0; i < joystick->nhats; i++)
+                SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
+
+            joystick->uncentered = 0;
+        }
+
+        SDL_updating_joystick = NULL;
+
+        /* If the joystick was closed while updating, free it here */
+        if ( joystick->ref_count <= 0 ) {
+            SDL_JoystickClose(joystick);
+        }
+
+        joystick = joysticknext;
+    }
+
+    /* this needs to happen AFTER walking the joystick list above, so that any
+       dangling hardware data from removed devices can be free'd
+     */
+    SDL_SYS_JoystickDetect();
+}
+
+int
+SDL_JoystickEventState(int state)
+{
+#if SDL_EVENTS_DISABLED
+    return SDL_DISABLE;
+#else
+    const Uint32 event_list[] = {
+        SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
+        SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED
+    };
+    unsigned int i;
+
+    switch (state) {
+    case SDL_QUERY:
+        state = SDL_DISABLE;
+        for (i = 0; i < SDL_arraysize(event_list); ++i) {
+            state = SDL_EventState(event_list[i], SDL_QUERY);
+            if (state == SDL_ENABLE) {
+                break;
+            }
+        }
+        break;
+    default:
+        for (i = 0; i < SDL_arraysize(event_list); ++i) {
+            SDL_EventState(event_list[i], state);
+        }
+        break;
+    }
+    return (state);
+#endif /* SDL_EVENTS_DISABLED */
+}
+
+/* return 1 if you want to run the joystick update loop this frame, used by hotplug support */
+SDL_bool
+SDL_PrivateJoystickNeedsPolling()
+{
+    if (SDL_joysticks != NULL) {
+        return SDL_TRUE;
+    } else {
+        return SDL_SYS_JoystickNeedsPolling();
+    }
+}
+
+
+/* return the guid for this index */
+SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
+{
+    if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
+        SDL_JoystickGUID emptyGUID;
+        SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
+        SDL_zero( emptyGUID );
+        return emptyGUID;
+    }
+    return SDL_SYS_JoystickGetDeviceGUID( device_index );
+}
+
+/* return the guid for this opened device */
+SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    return SDL_SYS_JoystickGetGUID( joystick );
+}
+
+/* convert the guid to a printable string */
+void SDL_JoystickGetGUIDString( SDL_JoystickGUID guid, char *pszGUID, int cbGUID )
+{
+    static const char k_rgchHexToASCII[] = "0123456789abcdef";
+    int i;
+
+    if ((pszGUID == NULL) || (cbGUID <= 0)) {
+        return;
+    }
+
+    for ( i = 0; i < sizeof(guid.data) && i < (cbGUID-1); i++ )
+    {
+        /* each input byte writes 2 ascii chars, and might write a null byte. */
+        /* If we don't have room for next input byte, stop */
+        unsigned char c = guid.data[i];
+
+        *pszGUID++ = k_rgchHexToASCII[ c >> 4 ];
+        *pszGUID++ = k_rgchHexToASCII[ c & 0x0F ];
+    }
+    *pszGUID = '\0';
+}
+
+
+/*-----------------------------------------------------------------------------
+ * Purpose: Returns the 4 bit nibble for a hex character
+ * Input  : c -
+ * Output : unsigned char
+ *-----------------------------------------------------------------------------*/
+static unsigned char nibble( char c )
+{
+    if ( ( c >= '0' ) &&
+        ( c <= '9' ) )
+    {
+        return (unsigned char)(c - '0');
+    }
+
+    if ( ( c >= 'A' ) &&
+        ( c <= 'F' ) )
+    {
+        return (unsigned char)(c - 'A' + 0x0a);
+    }
+
+    if ( ( c >= 'a' ) &&
+        ( c <= 'f' ) )
+    {
+        return (unsigned char)(c - 'a' + 0x0a);
+    }
+
+    /* received an invalid character, and no real way to return an error */
+    /* AssertMsg1( false, "Q_nibble invalid hex character '%c' ", c ); */
+    return 0;
+}
+
+
+/* convert the string version of a joystick guid to the struct */
+SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
+{
+    SDL_JoystickGUID guid;
+    int maxoutputbytes= sizeof(guid);
+    int len = SDL_strlen( pchGUID );
+    Uint8 *p;
+    int i;
+
+    /* Make sure it's even */
+    len = ( len ) & ~0x1;
+
+    SDL_memset( &guid, 0x00, sizeof(guid) );
+
+    p = (Uint8 *)&guid;
+    for ( i = 0;
+        ( i < len ) && ( ( p - (Uint8 *)&guid ) < maxoutputbytes );
+        i+=2, p++ )
+    {
+        *p = ( nibble( pchGUID[i] ) << 4 ) | nibble( pchGUID[i+1] );
+    }
+
+    return guid;
+}
+
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/SDL_joystick_c.h b/src/joystick/SDL_joystick_c.h
new file mode 100644
index 0000000..38bc785
--- /dev/null
+++ b/src/joystick/SDL_joystick_c.h
@@ -0,0 +1,51 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_joystick.c */
+#include "SDL_joystick.h"
+
+/* Initialization and shutdown functions */
+extern int SDL_JoystickInit(void);
+extern void SDL_JoystickQuit(void);
+
+/* Initialization and shutdown functions */
+extern int SDL_GameControllerInit(void);
+extern void SDL_GameControllerQuit(void);
+
+
+/* Internal event queueing functions */
+extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
+                                   Uint8 axis, Sint16 value);
+extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
+                                   Uint8 ball, Sint16 xrel, Sint16 yrel);
+extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
+                                  Uint8 hat, Uint8 value);
+extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
+                                     Uint8 button, Uint8 state);
+
+/* Helper function to let lower sys layer tell the event system if the joystick code needs to think */
+extern SDL_bool SDL_PrivateJoystickNeedsPolling();
+
+/* Internal sanity checking functions */
+extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
new file mode 100644
index 0000000..4a5019e
--- /dev/null
+++ b/src/joystick/SDL_sysjoystick.h
@@ -0,0 +1,116 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+#include "SDL_joystick_c.h"
+
+/* The SDL joystick structure */
+struct _SDL_Joystick
+{
+    SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
+    char *name;                 /* Joystick name - system dependent */
+
+    int naxes;                  /* Number of axis controls on the joystick */
+    Sint16 *axes;               /* Current axis states */
+
+    int nhats;                  /* Number of hats on the joystick */
+    Uint8 *hats;                /* Current hat states */
+
+    int nballs;                 /* Number of trackballs on the joystick */
+    struct balldelta {
+        int dx;
+        int dy;
+    } *balls;                   /* Current ball motion deltas */
+
+    int nbuttons;               /* Number of buttons on the joystick */
+    Uint8 *buttons;             /* Current button states */
+
+    struct joystick_hwdata *hwdata;     /* Driver dependent information */
+
+    int ref_count;              /* Reference count for multiple opens */
+
+    Uint8 closed;               /* 1 if this device is no longer valid */
+    Uint8 uncentered;           /* 1 if this device needs to have its state reset to 0 */
+    struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
+};
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+extern int SDL_SYS_JoystickInit(void);
+
+/* Function to return the number of joystick devices plugged in right now */
+extern int SDL_SYS_NumJoysticks();
+
+/* Function to cause any queued joystick insertions to be processed */
+extern void SDL_SYS_JoystickDetect();
+
+/* Function to determine if the joystick loop needs to run right now */
+extern SDL_bool SDL_SYS_JoystickNeedsPolling();
+
+/* Function to get the device-dependent name of a joystick */
+extern const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index);
+
+/* Function to get the current instance id of the joystick located at device_index */
+extern SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index);
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index);
+
+/* Function to query if the joystick is currently attached
+ *   It returns 1 if attached, 0 otherwise.
+ */
+extern SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick * joystick);
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick);
+
+/* Function to close a joystick after use */
+extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick);
+
+/* Function to perform any system-specific joystick related cleanup */
+extern void SDL_SYS_JoystickQuit(void);
+
+/* Function to return the stable GUID for a plugged in device */
+extern SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index);
+
+/* Function to return the stable GUID for a opened joystick */
+extern SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick);
+
+#ifdef SDL_JOYSTICK_DINPUT
+/* Function to get the current instance id of the joystick located at device_index */
+extern SDL_bool SDL_SYS_IsXInputDeviceIndex( int device_index );
+#endif
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/android/SDL_sysjoystick.c b/src/joystick/android/SDL_sysjoystick.c
new file mode 100644
index 0000000..adaca52
--- /dev/null
+++ b/src/joystick/android/SDL_sysjoystick.c
@@ -0,0 +1,156 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_ANDROID
+
+/* This is the system specific header for the SDL joystick API */
+#include <stdio.h>              /* For the definition of NULL */
+
+#include "SDL_error.h"
+#include "SDL_events.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+#include "../../core/android/SDL_android.h"
+
+static const char *accelerometerName = "Android accelerometer";
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+    return (1);
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return 1;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+}
+
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    return SDL_FALSE;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    return accelerometerName;
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    return device_index;
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+    if (device_index == 0) {
+        joystick->nbuttons = 0;
+        joystick->nhats = 0;
+        joystick->nballs = 0;
+        joystick->naxes = 3;
+        return 0;
+    } else {
+        SDL_SetError("No joystick available with that index");
+        return (-1);
+    }
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return SDL_TRUE;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+    int i;
+    Sint16 value;
+    float values[3];
+
+    if (Android_JNI_GetAccelerometerValues(values)) {
+        for ( i = 0; i < 3; i++ ) {
+            value = (Sint16)(values[i] * 32767.0f);
+            SDL_PrivateJoystickAxis(joystick, i, value);
+        }
+    }
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = joystick->name;
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+#endif /* SDL_JOYSTICK_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/beos/SDL_bejoystick.cc b/src/joystick/beos/SDL_bejoystick.cc
new file mode 100644
index 0000000..4e342ed
--- /dev/null
+++ b/src/joystick/beos/SDL_bejoystick.cc
@@ -0,0 +1,284 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_BEOS
+
+/* This is the system specific header for the SDL joystick API */
+
+#include <be/support/String.h>
+#include <be/device/Joystick.h>
+
+extern "C"
+{
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+
+/* The maximum number of joysticks we'll detect */
+#define MAX_JOYSTICKS	16
+
+/* A list of available joysticks */
+    static char *SDL_joyport[MAX_JOYSTICKS];
+    static char *SDL_joyname[MAX_JOYSTICKS];
+
+/* The private structure used to keep track of a joystick */
+    struct joystick_hwdata
+    {
+        BJoystick *stick;
+        uint8 *new_hats;
+        int16 *new_axes;
+    };
+
+    static int SDL_SYS_numjoysticks = 0;
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+    int SDL_SYS_JoystickInit(void)
+    {
+        BJoystick joystick;
+        int i;
+        int32 nports;
+        char name[B_OS_NAME_LENGTH];
+
+        /* Search for attached joysticks */
+          nports = joystick.CountDevices();
+          SDL_SYS_numjoysticks = 0;
+          SDL_memset(SDL_joyport, 0, (sizeof SDL_joyport));
+          SDL_memset(SDL_joyname, 0, (sizeof SDL_joyname));
+        for (i = 0; (SDL_SYS_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i)
+        {
+            if (joystick.GetDeviceName(i, name) == B_OK) {
+                if (joystick.Open(name) != B_ERROR) {
+                    BString stick_name;
+                      joystick.GetControllerName(&stick_name);
+                      SDL_joyport[SDL_SYS_numjoysticks] = strdup(name);
+                      SDL_joyname[SDL_SYS_numjoysticks] = strdup(stick_name.String());
+                      SDL_SYS_numjoysticks++;
+                      joystick.Close();
+                }
+            }
+        }
+        return (SDL_SYS_numjoysticks);
+    }
+
+    int SDL_SYS_NumJoysticks()
+    {
+        return SDL_SYS_numjoysticks;
+    }
+
+    void SDL_SYS_JoystickDetect()
+    {
+    }
+
+    SDL_bool SDL_SYS_JoystickNeedsPolling()
+    {
+        return SDL_FALSE;
+    }
+
+/* Function to get the device-dependent name of a joystick */
+    const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+    {
+        return SDL_joyname[device_index];
+    }
+
+/* Function to perform the mapping from device index to the instance id for this index */
+    SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+    {
+        return device_index;
+    }
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+    int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+    {
+        BJoystick *stick;
+
+        /* Create the joystick data structure */
+        joystick->instance_id = device_index;
+        joystick->hwdata = (struct joystick_hwdata *)
+            SDL_malloc(sizeof(*joystick->hwdata));
+        if (joystick->hwdata == NULL) {
+            return SDL_OutOfMemory();
+        }
+        SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+        stick = new BJoystick;
+        joystick->hwdata->stick = stick;
+
+        /* Open the requested joystick for use */
+        if (stick->Open(SDL_joyport[device_index]) == B_ERROR) {
+            SDL_SYS_JoystickClose(joystick);
+            return SDL_SetError("Unable to open joystick");
+        }
+
+        /* Set the joystick to calibrated mode */
+        stick->EnableCalibration();
+
+        /* Get the number of buttons, hats, and axes on the joystick */
+        joystick->nbuttons = stick->CountButtons();
+        joystick->naxes = stick->CountAxes();
+        joystick->nhats = stick->CountHats();
+
+        joystick->hwdata->new_axes = (int16 *)
+            SDL_malloc(joystick->naxes * sizeof(int16));
+        joystick->hwdata->new_hats = (uint8 *)
+            SDL_malloc(joystick->nhats * sizeof(uint8));
+        if (!joystick->hwdata->new_hats || !joystick->hwdata->new_axes) {
+            SDL_SYS_JoystickClose(joystick);
+            return SDL_OutOfMemory();
+        }
+
+        /* We're done! */
+        return (0);
+    }
+
+/* Function to determine is this joystick is attached to the system right now */
+    SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+    {
+        return SDL_TRUE;
+    }
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+    void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+    {
+        static const Uint8 hat_map[9] = {
+            SDL_HAT_CENTERED,
+            SDL_HAT_UP,
+            SDL_HAT_RIGHTUP,
+            SDL_HAT_RIGHT,
+            SDL_HAT_RIGHTDOWN,
+            SDL_HAT_DOWN,
+            SDL_HAT_LEFTDOWN,
+            SDL_HAT_LEFT,
+            SDL_HAT_LEFTUP
+        };
+        const int JITTER = (32768 / 10);        /* 10% jitter threshold (ok?) */
+
+        BJoystick *stick;
+        int i, change;
+        int16 *axes;
+        uint8 *hats;
+        uint32 buttons;
+
+        /* Set up data pointers */
+        stick = joystick->hwdata->stick;
+        axes = joystick->hwdata->new_axes;
+        hats = joystick->hwdata->new_hats;
+
+        /* Get the new joystick state */
+        stick->Update();
+        stick->GetAxisValues(axes);
+        stick->GetHatValues(hats);
+        buttons = stick->ButtonValues();
+
+        /* Generate axis motion events */
+        for (i = 0; i < joystick->naxes; ++i) {
+            change = ((int32) axes[i] - joystick->axes[i]);
+            if ((change > JITTER) || (change < -JITTER)) {
+                SDL_PrivateJoystickAxis(joystick, i, axes[i]);
+            }
+        }
+
+        /* Generate hat change events */
+        for (i = 0; i < joystick->nhats; ++i) {
+            if (hats[i] != joystick->hats[i]) {
+                SDL_PrivateJoystickHat(joystick, i, hat_map[hats[i]]);
+            }
+        }
+
+        /* Generate button events */
+        for (i = 0; i < joystick->nbuttons; ++i) {
+            if ((buttons & 0x01) != joystick->buttons[i]) {
+                SDL_PrivateJoystickButton(joystick, i, (buttons & 0x01));
+            }
+            buttons >>= 1;
+        }
+    }
+
+/* Function to close a joystick after use */
+    void SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+    {
+        if (joystick->hwdata) {
+            joystick->hwdata->stick->Close();
+            delete joystick->hwdata->stick;
+            if (joystick->hwdata->new_hats) {
+                SDL_free(joystick->hwdata->new_hats);
+            }
+            if (joystick->hwdata->new_axes) {
+                SDL_free(joystick->hwdata->new_axes);
+            }
+            SDL_free(joystick->hwdata);
+            joystick->hwdata = NULL;
+        }
+    }
+
+/* Function to perform any system-specific joystick related cleanup */
+    void SDL_SYS_JoystickQuit(void)
+    {
+        int i;
+
+        for (i = 0; SDL_joyport[i]; ++i) {
+            SDL_free(SDL_joyport[i]);
+        }
+        SDL_joyport[0] = NULL;
+
+        for (i = 0; SDL_joyname[i]; ++i) {
+            SDL_free(SDL_joyname[i]);
+        }
+        SDL_joyname[0] = NULL;
+    }
+
+    SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+    {
+        SDL_JoystickGUID guid;
+        /* the GUID is just the first 16 chars of the name for now */
+        const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+        SDL_zero( guid );
+        SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+        return guid;
+    }
+
+    SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+    {
+        SDL_JoystickGUID guid;
+        /* the GUID is just the first 16 chars of the name for now */
+        const char *name = joystick->name;
+        SDL_zero( guid );
+        SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+        return guid;
+    }
+
+};                              // extern "C"
+
+#endif /* SDL_JOYSTICK_BEOS */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/bsd/SDL_sysjoystick.c b/src/joystick/bsd/SDL_sysjoystick.c
new file mode 100644
index 0000000..6d35d91
--- /dev/null
+++ b/src/joystick/bsd/SDL_sysjoystick.c
@@ -0,0 +1,668 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_USBHID
+
+/*
+ * Joystick driver for the uhid(4) interface found in OpenBSD,
+ * NetBSD and FreeBSD.
+ *
+ * Maintainer: <vedge at csoft.org>
+ */
+
+#include <sys/param.h>
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+
+#ifndef __FreeBSD_kernel_version
+#define __FreeBSD_kernel_version __FreeBSD_version
+#endif
+
+#if defined(HAVE_USB_H)
+#include <usb.h>
+#endif
+#ifdef __DragonFly__
+#include <bus/usb/usb.h>
+#include <bus/usb/usbhid.h>
+#else
+#include <dev/usb/usb.h>
+#include <dev/usb/usbhid.h>
+#endif
+
+#if defined(HAVE_USBHID_H)
+#include <usbhid.h>
+#elif defined(HAVE_LIBUSB_H)
+#include <libusb.h>
+#elif defined(HAVE_LIBUSBHID_H)
+#include <libusbhid.h>
+#endif
+
+#if defined(__FREEBSD__) || defined(__FreeBSD_kernel__)
+#ifndef __DragonFly__
+#include <osreldate.h>
+#endif
+#if __FreeBSD_kernel_version > 800063
+#include <dev/usb/usb_ioctl.h>
+#endif
+#include <sys/joystick.h>
+#endif
+
+#if SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
+#include <machine/joystick.h>
+#endif
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#define MAX_UHID_JOYS   16
+#define MAX_JOY_JOYS    2
+#define MAX_JOYS    (MAX_UHID_JOYS + MAX_JOY_JOYS)
+
+
+struct report
+{
+#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000)
+    void *buf; /* Buffer */
+#elif defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063)
+    struct usb_gen_descriptor *buf; /* Buffer */
+#else
+    struct usb_ctl_report *buf; /* Buffer */
+#endif
+    size_t size;                /* Buffer size */
+    int rid;                    /* Report ID */
+    enum
+    {
+        SREPORT_UNINIT,
+        SREPORT_CLEAN,
+        SREPORT_DIRTY
+    } status;
+};
+
+static struct
+{
+    int uhid_report;
+    hid_kind_t kind;
+    const char *name;
+} const repinfo[] = {
+    {UHID_INPUT_REPORT, hid_input, "input"},
+    {UHID_OUTPUT_REPORT, hid_output, "output"},
+    {UHID_FEATURE_REPORT, hid_feature, "feature"}
+};
+
+enum
+{
+    REPORT_INPUT = 0,
+    REPORT_OUTPUT = 1,
+    REPORT_FEATURE = 2
+};
+
+enum
+{
+    JOYAXE_X,
+    JOYAXE_Y,
+    JOYAXE_Z,
+    JOYAXE_SLIDER,
+    JOYAXE_WHEEL,
+    JOYAXE_RX,
+    JOYAXE_RY,
+    JOYAXE_RZ,
+    JOYAXE_count
+};
+
+struct joystick_hwdata
+{
+    int fd;
+    char *path;
+    enum
+    {
+        BSDJOY_UHID,            /* uhid(4) */
+        BSDJOY_JOY              /* joy(4) */
+    } type;
+    struct report_desc *repdesc;
+    struct report inreport;
+    int axis_map[JOYAXE_count]; /* map present JOYAXE_* to 0,1,.. */
+};
+
+static char *joynames[MAX_JOYS];
+static char *joydevnames[MAX_JOYS];
+
+static int report_alloc(struct report *, struct report_desc *, int);
+static void report_free(struct report *);
+
+#if defined(USBHID_UCR_DATA) || (defined(__FreeBSD_kernel__) && __FreeBSD_kernel_version <= 800063)
+#define REP_BUF_DATA(rep) ((rep)->buf->ucr_data)
+#elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000))
+#define REP_BUF_DATA(rep) ((rep)->buf)
+#elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063))
+#define REP_BUF_DATA(rep) ((rep)->buf->ugd_data)
+#else
+#define REP_BUF_DATA(rep) ((rep)->buf->data)
+#endif
+
+static int SDL_SYS_numjoysticks = 0;
+
+int
+SDL_SYS_JoystickInit(void)
+{
+    char s[16];
+    int i, fd;
+
+    SDL_SYS_numjoysticks = 0;
+
+    SDL_memset(joynames, 0, sizeof(joynames));
+    SDL_memset(joydevnames, 0, sizeof(joydevnames));
+
+    for (i = 0; i < MAX_UHID_JOYS; i++) {
+        SDL_Joystick nj;
+
+        SDL_snprintf(s, SDL_arraysize(s), "/dev/uhid%d", i);
+
+        joynames[SDL_SYS_numjoysticks] = strdup(s);
+
+        if (SDL_SYS_JoystickOpen(&nj, SDL_SYS_numjoysticks) == 0) {
+            SDL_SYS_JoystickClose(&nj);
+            SDL_SYS_numjoysticks++;
+        } else {
+            SDL_free(joynames[SDL_SYS_numjoysticks]);
+            joynames[SDL_SYS_numjoysticks] = NULL;
+        }
+    }
+    for (i = 0; i < MAX_JOY_JOYS; i++) {
+        SDL_snprintf(s, SDL_arraysize(s), "/dev/joy%d", i);
+        fd = open(s, O_RDONLY);
+        if (fd != -1) {
+            joynames[SDL_SYS_numjoysticks++] = strdup(s);
+            close(fd);
+        }
+    }
+
+    /* Read the default USB HID usage table. */
+    hid_init(NULL);
+
+    return (SDL_SYS_numjoysticks);
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return SDL_SYS_numjoysticks;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+}
+
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    return SDL_FALSE;
+}
+
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    if (joydevnames[device_index] != NULL) {
+        return (joydevnames[device_index]);
+    }
+    return (joynames[device_index]);
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    return device_index;
+}
+
+static int
+usage_to_joyaxe(unsigned usage)
+{
+    int joyaxe;
+    switch (usage) {
+    case HUG_X:
+        joyaxe = JOYAXE_X;
+        break;
+    case HUG_Y:
+        joyaxe = JOYAXE_Y;
+        break;
+    case HUG_Z:
+        joyaxe = JOYAXE_Z;
+        break;
+    case HUG_SLIDER:
+        joyaxe = JOYAXE_SLIDER;
+        break;
+    case HUG_WHEEL:
+        joyaxe = JOYAXE_WHEEL;
+        break;
+    case HUG_RX:
+        joyaxe = JOYAXE_RX;
+        break;
+    case HUG_RY:
+        joyaxe = JOYAXE_RY;
+        break;
+    case HUG_RZ:
+        joyaxe = JOYAXE_RZ;
+        break;
+    default:
+        joyaxe = -1;
+    }
+    return joyaxe;
+}
+
+static unsigned
+hatval_to_sdl(Sint32 hatval)
+{
+    static const unsigned hat_dir_map[8] = {
+        SDL_HAT_UP, SDL_HAT_RIGHTUP, SDL_HAT_RIGHT, SDL_HAT_RIGHTDOWN,
+        SDL_HAT_DOWN, SDL_HAT_LEFTDOWN, SDL_HAT_LEFT, SDL_HAT_LEFTUP
+    };
+    unsigned result;
+    if ((hatval & 7) == hatval)
+        result = hat_dir_map[hatval];
+    else
+        result = SDL_HAT_CENTERED;
+    return result;
+}
+
+
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index)
+{
+    char *path = joynames[device_index];
+    struct joystick_hwdata *hw;
+    struct hid_item hitem;
+    struct hid_data *hdata;
+    struct report *rep;
+    int fd;
+    int i;
+
+    fd = open(path, O_RDONLY);
+    if (fd == -1) {
+        return SDL_SetError("%s: %s", path, strerror(errno));
+    }
+
+    joy->instance_id = device_index;
+    hw = (struct joystick_hwdata *)
+        SDL_malloc(sizeof(struct joystick_hwdata));
+    if (hw == NULL) {
+        close(fd);
+        return SDL_OutOfMemory();
+    }
+    joy->hwdata = hw;
+    hw->fd = fd;
+    hw->path = strdup(path);
+    if (!SDL_strncmp(path, "/dev/joy", 8)) {
+        hw->type = BSDJOY_JOY;
+        joy->naxes = 2;
+        joy->nbuttons = 2;
+        joy->nhats = 0;
+        joy->nballs = 0;
+        joydevnames[device_index] = strdup("Gameport joystick");
+        goto usbend;
+    } else {
+        hw->type = BSDJOY_UHID;
+    }
+
+    {
+        int ax;
+        for (ax = 0; ax < JOYAXE_count; ax++)
+            hw->axis_map[ax] = -1;
+    }
+    hw->repdesc = hid_get_report_desc(fd);
+    if (hw->repdesc == NULL) {
+        SDL_SetError("%s: USB_GET_REPORT_DESC: %s", hw->path,
+                     strerror(errno));
+        goto usberr;
+    }
+    rep = &hw->inreport;
+#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063) || defined(__FreeBSD_kernel__)
+    rep->rid = hid_get_report_id(fd);
+    if (rep->rid < 0) {
+#else
+    if (ioctl(fd, USB_GET_REPORT_ID, &rep->rid) < 0) {
+#endif
+        rep->rid = -1;          /* XXX */
+    }
+    if (report_alloc(rep, hw->repdesc, REPORT_INPUT) < 0) {
+        goto usberr;
+    }
+    if (rep->size <= 0) {
+        SDL_SetError("%s: Input report descriptor has invalid length",
+                     hw->path);
+        goto usberr;
+    }
+#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__)
+    hdata = hid_start_parse(hw->repdesc, 1 << hid_input, rep->rid);
+#else
+    hdata = hid_start_parse(hw->repdesc, 1 << hid_input);
+#endif
+    if (hdata == NULL) {
+        SDL_SetError("%s: Cannot start HID parser", hw->path);
+        goto usberr;
+    }
+    joy->naxes = 0;
+    joy->nbuttons = 0;
+    joy->nhats = 0;
+    joy->nballs = 0;
+    for (i = 0; i < JOYAXE_count; i++)
+        hw->axis_map[i] = -1;
+
+    while (hid_get_item(hdata, &hitem) > 0) {
+        char *sp;
+        const char *s;
+
+        switch (hitem.kind) {
+        case hid_collection:
+            switch (HID_PAGE(hitem.usage)) {
+            case HUP_GENERIC_DESKTOP:
+                switch (HID_USAGE(hitem.usage)) {
+                case HUG_JOYSTICK:
+                case HUG_GAME_PAD:
+                    s = hid_usage_in_page(hitem.usage);
+                    sp = SDL_malloc(SDL_strlen(s) + 5);
+                    SDL_snprintf(sp, SDL_strlen(s) + 5, "%s (%d)",
+                                 s, device_index);
+                    joydevnames[device_index] = sp;
+                }
+            }
+            break;
+        case hid_input:
+            switch (HID_PAGE(hitem.usage)) {
+            case HUP_GENERIC_DESKTOP:
+                {
+                    unsigned usage = HID_USAGE(hitem.usage);
+                    int joyaxe = usage_to_joyaxe(usage);
+                    if (joyaxe >= 0) {
+                        hw->axis_map[joyaxe] = 1;
+                    } else if (usage == HUG_HAT_SWITCH) {
+                        joy->nhats++;
+                    }
+                    break;
+                }
+            case HUP_BUTTON:
+                joy->nbuttons++;
+                break;
+            default:
+                break;
+            }
+            break;
+        default:
+            break;
+        }
+    }
+    hid_end_parse(hdata);
+    for (i = 0; i < JOYAXE_count; i++)
+        if (hw->axis_map[i] > 0)
+            hw->axis_map[i] = joy->naxes++;
+
+  usbend:
+    /* The poll blocks the event thread. */
+    fcntl(fd, F_SETFL, O_NONBLOCK);
+
+    return (0);
+  usberr:
+    close(hw->fd);
+    SDL_free(hw->path);
+    SDL_free(hw);
+    return (-1);
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return SDL_TRUE;
+}
+
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joy)
+{
+    struct hid_item hitem;
+    struct hid_data *hdata;
+    struct report *rep;
+    int nbutton, naxe = -1;
+    Sint32 v;
+
+#if defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H || defined(__FreeBSD_kernel__)
+    struct joystick gameport;
+    static int x, y, xmin = 0xffff, ymin = 0xffff, xmax = 0, ymax = 0;
+
+    if (joy->hwdata->type == BSDJOY_JOY) {
+        if (read(joy->hwdata->fd, &gameport, sizeof gameport) !=
+            sizeof gameport)
+            return;
+        if (abs(x - gameport.x) > 8) {
+            x = gameport.x;
+            if (x < xmin) {
+                xmin = x;
+            }
+            if (x > xmax) {
+                xmax = x;
+            }
+            if (xmin == xmax) {
+                xmin--;
+                xmax++;
+            }
+            v = (Sint32) x;
+            v -= (xmax + xmin + 1) / 2;
+            v *= 32768 / ((xmax - xmin + 1) / 2);
+            SDL_PrivateJoystickAxis(joy, 0, v);
+        }
+        if (abs(y - gameport.y) > 8) {
+            y = gameport.y;
+            if (y < ymin) {
+                ymin = y;
+            }
+            if (y > ymax) {
+                ymax = y;
+            }
+            if (ymin == ymax) {
+                ymin--;
+                ymax++;
+            }
+            v = (Sint32) y;
+            v -= (ymax + ymin + 1) / 2;
+            v *= 32768 / ((ymax - ymin + 1) / 2);
+            SDL_PrivateJoystickAxis(joy, 1, v);
+        }
+        if (gameport.b1 != joy->buttons[0]) {
+            SDL_PrivateJoystickButton(joy, 0, gameport.b1);
+        }
+        if (gameport.b2 != joy->buttons[1]) {
+            SDL_PrivateJoystickButton(joy, 1, gameport.b2);
+        }
+        return;
+    }
+#endif /* defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
+
+    rep = &joy->hwdata->inreport;
+
+    if (read(joy->hwdata->fd, REP_BUF_DATA(rep), rep->size) != rep->size) {
+        return;
+    }
+#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__)
+    hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input, rep->rid);
+#else
+    hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input);
+#endif
+    if (hdata == NULL) {
+        fprintf(stderr, "%s: Cannot start HID parser\n", joy->hwdata->path);
+        return;
+    }
+
+    for (nbutton = 0; hid_get_item(hdata, &hitem) > 0;) {
+        switch (hitem.kind) {
+        case hid_input:
+            switch (HID_PAGE(hitem.usage)) {
+            case HUP_GENERIC_DESKTOP:
+                {
+                    unsigned usage = HID_USAGE(hitem.usage);
+                    int joyaxe = usage_to_joyaxe(usage);
+                    if (joyaxe >= 0) {
+                        naxe = joy->hwdata->axis_map[joyaxe];
+                        /* scaleaxe */
+                        v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
+                        v -= (hitem.logical_maximum +
+                              hitem.logical_minimum + 1) / 2;
+                        v *= 32768 /
+                            ((hitem.logical_maximum -
+                              hitem.logical_minimum + 1) / 2);
+                        if (v != joy->axes[naxe]) {
+                            SDL_PrivateJoystickAxis(joy, naxe, v);
+                        }
+                    } else if (usage == HUG_HAT_SWITCH) {
+                        v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
+                        SDL_PrivateJoystickHat(joy, 0,
+                                               hatval_to_sdl(v) -
+                                               hitem.logical_minimum);
+                    }
+                    break;
+                }
+            case HUP_BUTTON:
+                v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
+                if (joy->buttons[nbutton] != v) {
+                    SDL_PrivateJoystickButton(joy, nbutton, v);
+                }
+                nbutton++;
+                break;
+            default:
+                continue;
+            }
+            break;
+        default:
+            break;
+        }
+    }
+    hid_end_parse(hdata);
+
+    return;
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joy)
+{
+    if (SDL_strncmp(joy->hwdata->path, "/dev/joy", 8)) {
+        report_free(&joy->hwdata->inreport);
+        hid_dispose_report_desc(joy->hwdata->repdesc);
+    }
+    close(joy->hwdata->fd);
+    SDL_free(joy->hwdata->path);
+    SDL_free(joy->hwdata);
+
+    return;
+}
+
+void
+SDL_SYS_JoystickQuit(void)
+{
+    int i;
+
+    for (i = 0; i < MAX_JOYS; i++) {
+        if (joynames[i] != NULL)
+            SDL_free(joynames[i]);
+        if (joydevnames[i] != NULL)
+            SDL_free(joydevnames[i]);
+    }
+
+    return;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = joystick->name;
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+static int
+report_alloc(struct report *r, struct report_desc *rd, int repind)
+{
+    int len;
+
+#ifdef __DragonFly__
+    len = hid_report_size(rd, r->rid, repinfo[repind].kind);
+#elif __FREEBSD__
+# if (__FreeBSD_kernel_version >= 460000) || defined(__FreeBSD_kernel__)
+#  if (__FreeBSD_kernel_version <= 500111)
+    len = hid_report_size(rd, r->rid, repinfo[repind].kind);
+#  else
+    len = hid_report_size(rd, repinfo[repind].kind, r->rid);
+#  endif
+# else
+    len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
+# endif
+#else
+# ifdef USBHID_NEW
+    len = hid_report_size(rd, repinfo[repind].kind, r->rid);
+# else
+    len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
+# endif
+#endif
+
+    if (len < 0) {
+        return SDL_SetError("Negative HID report size");
+    }
+    r->size = len;
+
+    if (r->size > 0) {
+#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000)
+        r->buf = SDL_malloc(r->size);
+#else
+        r->buf = SDL_malloc(sizeof(*r->buf) - sizeof(REP_BUF_DATA(r)) +
+                            r->size);
+#endif
+        if (r->buf == NULL) {
+            return SDL_OutOfMemory();
+        }
+    } else {
+        r->buf = NULL;
+    }
+
+    r->status = SREPORT_CLEAN;
+    return 0;
+}
+
+static void
+report_free(struct report *r)
+{
+    if (r->buf != NULL) {
+        SDL_free(r->buf);
+    }
+    r->status = SREPORT_UNINIT;
+}
+
+#endif /* SDL_JOYSTICK_USBHID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/darwin/SDL_sysjoystick.c b/src/joystick/darwin/SDL_sysjoystick.c
new file mode 100644
index 0000000..4e50e4d
--- /dev/null
+++ b/src/joystick/darwin/SDL_sysjoystick.c
@@ -0,0 +1,1155 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_IOKIT
+
+/* SDL joystick driver for Darwin / Mac OS X, based on the IOKit HID API */
+/* Written 2001 by Max Horn */
+
+#include <unistd.h>
+#include <ctype.h>
+#include <sysexits.h>
+#include <mach/mach.h>
+#include <mach/mach_error.h>
+#include <IOKit/IOKitLib.h>
+#include <IOKit/IOCFPlugIn.h>
+#ifdef MACOS_10_0_4
+#include <IOKit/hidsystem/IOHIDUsageTables.h>
+#else
+/* The header was moved here in Mac OS X 10.1 */
+#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
+#endif
+#include <IOKit/hid/IOHIDLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <Carbon/Carbon.h>      /* for NewPtrClear, DisposePtr */
+#include <IOKit/IOMessage.h>
+
+/* For force feedback testing. */
+#include <ForceFeedback/ForceFeedback.h>
+#include <ForceFeedback/ForceFeedbackConstants.h>
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+#include "SDL_sysjoystick_c.h"
+#include "SDL_events.h"
+#if !SDL_EVENTS_DISABLED
+#include "../../events/SDL_events_c.h"
+#endif
+
+
+/* Linked list of all available devices */
+static recDevice *gpDeviceList = NULL;
+/* OSX reference to the notification object that tells us about device insertion/removal */
+IONotificationPortRef notificationPort = 0;
+/* if 1 then a device was added since the last update call */
+static SDL_bool s_bDeviceAdded = SDL_FALSE;
+static SDL_bool s_bDeviceRemoved = SDL_FALSE;
+
+/* static incrementing counter for new joystick devices seen on the system. Devices should start with index 0 */
+static int s_joystick_instance_id = -1;
+
+static void
+HIDReportErrorNum(char *strError, long numError)
+{
+    SDL_SetError(strError);
+}
+
+static void HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties,
+                                     recDevice * pDevice);
+
+/* returns current value for element, polling element
+ * will return 0 on error conditions which should be accounted for by application
+ */
+
+static SInt32
+HIDGetElementValue(recDevice * pDevice, recElement * pElement)
+{
+    IOReturn result = kIOReturnSuccess;
+    IOHIDEventStruct hidEvent;
+    hidEvent.value = 0;
+
+    if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface) {
+        result =
+            (*(pDevice->interface))->getElementValue(pDevice->interface,
+                                                     pElement->cookie,
+                                                     &hidEvent);
+        if (kIOReturnSuccess == result) {
+            /* record min and max for auto calibration */
+            if (hidEvent.value < pElement->minReport)
+                pElement->minReport = hidEvent.value;
+            if (hidEvent.value > pElement->maxReport)
+                pElement->maxReport = hidEvent.value;
+        }
+    }
+
+    /* auto user scale */
+    return hidEvent.value;
+}
+
+static SInt32
+HIDScaledCalibratedValue(recDevice * pDevice, recElement * pElement,
+                         long min, long max)
+{
+    float deviceScale = max - min;
+    float readScale = pElement->maxReport - pElement->minReport;
+    SInt32 value = HIDGetElementValue(pDevice, pElement);
+    if (readScale == 0)
+        return value;           /* no scaling at all */
+    else
+        return ((value - pElement->minReport) * deviceScale / readScale) +
+            min;
+}
+
+
+static void
+HIDRemovalCallback(void *target, IOReturn result, void *refcon, void *sender)
+{
+    recDevice *device = (recDevice *) refcon;
+    device->removed = 1;
+    s_bDeviceRemoved = SDL_TRUE;
+}
+
+
+/* Called by the io port notifier on removal of this device
+ */
+void JoystickDeviceWasRemovedCallback( void * refcon, io_service_t service, natural_t messageType, void * messageArgument )
+{
+    if( messageType == kIOMessageServiceIsTerminated && refcon )
+    {
+        recDevice *device = (recDevice *) refcon;
+        device->removed = 1;
+        s_bDeviceRemoved = SDL_TRUE;
+    }
+}
+
+
+/* Create and open an interface to device, required prior to extracting values or building queues.
+ * Note: application now owns the device and must close and release it prior to exiting
+ */
+
+static IOReturn
+HIDCreateOpenDeviceInterface(io_object_t hidDevice, recDevice * pDevice)
+{
+    IOReturn result = kIOReturnSuccess;
+    HRESULT plugInResult = S_OK;
+    SInt32 score = 0;
+    IOCFPlugInInterface **ppPlugInInterface = NULL;
+
+    if (NULL == pDevice->interface) {
+        result =
+            IOCreatePlugInInterfaceForService(hidDevice,
+                                              kIOHIDDeviceUserClientTypeID,
+                                              kIOCFPlugInInterfaceID,
+                                              &ppPlugInInterface, &score);
+        if (kIOReturnSuccess == result) {
+            /* Call a method of the intermediate plug-in to create the device interface */
+            plugInResult =
+                (*ppPlugInInterface)->QueryInterface(ppPlugInInterface,
+                                                     CFUUIDGetUUIDBytes
+                                                     (kIOHIDDeviceInterfaceID),
+                                                     (void *)
+                                                     &(pDevice->interface));
+            if (S_OK != plugInResult)
+                HIDReportErrorNum
+                    ("Couldn't query HID class device interface from plugInInterface",
+                     plugInResult);
+            (*ppPlugInInterface)->Release(ppPlugInInterface);
+        } else
+            HIDReportErrorNum
+                ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.",
+                 result);
+    }
+    if (NULL != pDevice->interface) {
+        result = (*(pDevice->interface))->open(pDevice->interface, 0);
+        if (kIOReturnSuccess != result)
+            HIDReportErrorNum
+                ("Failed to open pDevice->interface via open.", result);
+        else
+        {
+            pDevice->portIterator = 0;
+
+            /* It's okay if this fails, we have another detection method below */
+            (*(pDevice->interface))->setRemovalCallback(pDevice->interface,
+                                                        HIDRemovalCallback,
+                                                        pDevice, pDevice);
+
+            /* now connect notification for new devices */
+            pDevice->notificationPort = IONotificationPortCreate(kIOMasterPortDefault);
+
+            CFRunLoopAddSource(CFRunLoopGetCurrent(),
+                               IONotificationPortGetRunLoopSource(pDevice->notificationPort),
+                               kCFRunLoopDefaultMode);
+
+            /* Register for notifications when a serial port is added to the system */
+            result = IOServiceAddInterestNotification(pDevice->notificationPort,
+                                                      hidDevice,
+                                                      kIOGeneralInterest,
+                                                      JoystickDeviceWasRemovedCallback,
+                                                      pDevice,
+                                                      &pDevice->portIterator);
+            if (kIOReturnSuccess != result) {
+                HIDReportErrorNum
+                    ("Failed to register for removal callback.", result);
+            }
+        }
+
+    }
+    return result;
+}
+
+/* Closes and releases interface to device, should be done prior to exiting application
+ * Note: will have no affect if device or interface do not exist
+ * application will "own" the device if interface is not closed
+ * (device may have to be plug and re-plugged in different location to get it working again without a restart)
+ */
+
+static IOReturn
+HIDCloseReleaseInterface(recDevice * pDevice)
+{
+    IOReturn result = kIOReturnSuccess;
+
+    if ((NULL != pDevice) && (NULL != pDevice->interface)) {
+        /* close the interface */
+        result = (*(pDevice->interface))->close(pDevice->interface);
+        if (kIOReturnNotOpen == result) {
+            /* do nothing as device was not opened, thus can't be closed */
+        } else if (kIOReturnSuccess != result)
+            HIDReportErrorNum("Failed to close IOHIDDeviceInterface.",
+                              result);
+        /* release the interface */
+        result = (*(pDevice->interface))->Release(pDevice->interface);
+        if (kIOReturnSuccess != result)
+            HIDReportErrorNum("Failed to release IOHIDDeviceInterface.",
+                              result);
+        pDevice->interface = NULL;
+
+        if ( pDevice->portIterator )
+        {
+            IOObjectRelease( pDevice->portIterator );
+            pDevice->portIterator = 0;
+        }
+    }
+    return result;
+}
+
+/* extracts actual specific element information from each element CF dictionary entry */
+
+static void
+HIDGetElementInfo(CFTypeRef refElement, recElement * pElement)
+{
+    long number;
+    CFTypeRef refType;
+
+    refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementCookieKey));
+    if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+        pElement->cookie = (IOHIDElementCookie) number;
+    refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMinKey));
+    if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+        pElement->minReport = pElement->min = number;
+    pElement->maxReport = pElement->min;
+    refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMaxKey));
+    if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+        pElement->maxReport = pElement->max = number;
+/*
+    TODO: maybe should handle the following stuff somehow?
+
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMinKey));
+    if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+        pElement->scaledMin = number;
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMaxKey));
+    if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+        pElement->scaledMax = number;
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementSizeKey));
+    if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+        pElement->size = number;
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsRelativeKey));
+    if (refType)
+        pElement->relative = CFBooleanGetValue (refType);
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsWrappingKey));
+    if (refType)
+        pElement->wrapping = CFBooleanGetValue (refType);
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsNonLinearKey));
+    if (refType)
+        pElement->nonLinear = CFBooleanGetValue (refType);
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasPreferedStateKey));
+    if (refType)
+        pElement->preferredState = CFBooleanGetValue (refType);
+    refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasNullStateKey));
+    if (refType)
+        pElement->nullState = CFBooleanGetValue (refType);
+*/
+}
+
+/* examines CF dictionary value in device element hierarchy to determine if it is element of interest or a collection of more elements
+ * if element of interest allocate storage, add to list and retrieve element specific info
+ * if collection then pass on to deconstruction collection into additional individual elements
+ */
+
+static void
+HIDAddElement(CFTypeRef refElement, recDevice * pDevice)
+{
+    recElement *element = NULL;
+    recElement **headElement = NULL;
+    long elementType, usagePage, usage;
+    CFTypeRef refElementType =
+        CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementTypeKey));
+    CFTypeRef refUsagePage =
+        CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsagePageKey));
+    CFTypeRef refUsage =
+        CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsageKey));
+
+
+    if ((refElementType)
+        &&
+        (CFNumberGetValue(refElementType, kCFNumberLongType, &elementType))) {
+        /* look at types of interest */
+        if ((elementType == kIOHIDElementTypeInput_Misc)
+            || (elementType == kIOHIDElementTypeInput_Button)
+            || (elementType == kIOHIDElementTypeInput_Axis)) {
+            if (refUsagePage
+                && CFNumberGetValue(refUsagePage, kCFNumberLongType,
+                                    &usagePage) && refUsage
+                && CFNumberGetValue(refUsage, kCFNumberLongType, &usage)) {
+                switch (usagePage) {    /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
+                case kHIDPage_GenericDesktop:
+                    {
+                        switch (usage) {        /* look at usage to determine function */
+                        case kHIDUsage_GD_X:
+                        case kHIDUsage_GD_Y:
+                        case kHIDUsage_GD_Z:
+                        case kHIDUsage_GD_Rx:
+                        case kHIDUsage_GD_Ry:
+                        case kHIDUsage_GD_Rz:
+                        case kHIDUsage_GD_Slider:
+                        case kHIDUsage_GD_Dial:
+                        case kHIDUsage_GD_Wheel:
+                            element = (recElement *)
+                                NewPtrClear(sizeof(recElement));
+                            if (element) {
+                                pDevice->axes++;
+                                headElement = &(pDevice->firstAxis);
+                            }
+                            break;
+                        case kHIDUsage_GD_Hatswitch:
+                            element = (recElement *)
+                                NewPtrClear(sizeof(recElement));
+                            if (element) {
+                                pDevice->hats++;
+                                headElement = &(pDevice->firstHat);
+                            }
+                            break;
+                        }
+                    }
+                    break;
+                case kHIDPage_Simulation:
+                    switch (usage) {
+                        case kHIDUsage_Sim_Rudder:
+                        case kHIDUsage_Sim_Throttle:
+                            element = (recElement *)
+                                NewPtrClear(sizeof(recElement));
+                            if (element) {
+                                pDevice->axes++;
+                                headElement = &(pDevice->firstAxis);
+                            }
+                            break;
+
+                        default:
+                            break;
+                    }
+                    break;
+                case kHIDPage_Button:
+                    element = (recElement *)
+                        NewPtrClear(sizeof(recElement));
+                    if (element) {
+                        pDevice->buttons++;
+                        headElement = &(pDevice->firstButton);
+                    }
+                    break;
+                default:
+                    break;
+                }
+            }
+        } else if (kIOHIDElementTypeCollection == elementType)
+            HIDGetCollectionElements((CFMutableDictionaryRef) refElement,
+                                     pDevice);
+    }
+
+    if (element && headElement) {       /* add to list */
+        recElement *elementPrevious = NULL;
+        recElement *elementCurrent = *headElement;
+        while (elementCurrent && usage >= elementCurrent->usage) {
+            elementPrevious = elementCurrent;
+            elementCurrent = elementCurrent->pNext;
+        }
+        if (elementPrevious) {
+            elementPrevious->pNext = element;
+        } else {
+            *headElement = element;
+        }
+        element->usagePage = usagePage;
+        element->usage = usage;
+        element->pNext = elementCurrent;
+        HIDGetElementInfo(refElement, element);
+        pDevice->elements++;
+    }
+}
+
+/* collects information from each array member in device element list (each array member = element) */
+
+static void
+HIDGetElementsCFArrayHandler(const void *value, void *parameter)
+{
+    if (CFGetTypeID(value) == CFDictionaryGetTypeID())
+        HIDAddElement((CFTypeRef) value, (recDevice *) parameter);
+}
+
+/* handles retrieval of element information from arrays of elements in device IO registry information */
+
+static void
+HIDGetElements(CFTypeRef refElementCurrent, recDevice * pDevice)
+{
+    CFTypeID type = CFGetTypeID(refElementCurrent);
+    if (type == CFArrayGetTypeID()) {   /* if element is an array */
+        CFRange range = { 0, CFArrayGetCount(refElementCurrent) };
+        /* CountElementsCFArrayHandler called for each array member */
+        CFArrayApplyFunction(refElementCurrent, range,
+                             HIDGetElementsCFArrayHandler, pDevice);
+    }
+}
+
+/* handles extracting element information from element collection CF types
+ * used from top level element decoding and hierarchy deconstruction to flatten device element list
+ */
+
+static void
+HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties,
+                         recDevice * pDevice)
+{
+    CFTypeRef refElementTop =
+        CFDictionaryGetValue(deviceProperties, CFSTR(kIOHIDElementKey));
+    if (refElementTop)
+        HIDGetElements(refElementTop, pDevice);
+}
+
+/* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */
+
+static void
+HIDTopLevelElementHandler(const void *value, void *parameter)
+{
+    CFTypeRef refCF = 0;
+    if (CFGetTypeID(value) != CFDictionaryGetTypeID())
+        return;
+    refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsagePageKey));
+    if (!CFNumberGetValue
+        (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage))
+        SDL_SetError("CFNumberGetValue error retrieving pDevice->usagePage.");
+    refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsageKey));
+    if (!CFNumberGetValue
+        (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage))
+        SDL_SetError("CFNumberGetValue error retrieving pDevice->usage.");
+}
+
+/* extracts device info from CF dictionary records in IO registry */
+
+static void
+HIDGetDeviceInfo(io_object_t hidDevice, CFMutableDictionaryRef hidProperties,
+                 recDevice * pDevice)
+{
+    CFMutableDictionaryRef usbProperties = 0;
+    io_registry_entry_t parent1, parent2;
+
+    /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+     * get dictionary for USB properties: step up two levels and get CF dictionary for USB properties
+     */
+    if ((KERN_SUCCESS == IORegistryEntryGetParentEntry(hidDevice, kIOServicePlane, &parent1))
+        && (KERN_SUCCESS == IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
+        && (KERN_SUCCESS == IORegistryEntryCreateCFProperties(parent2, &usbProperties, kCFAllocatorDefault, kNilOptions))) {
+        if (usbProperties) {
+            CFTypeRef refCF = 0;
+            /* get device info
+             * try hid dictionary first, if fail then go to usb dictionary
+             */
+
+            /* get product name */
+            refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
+            if (!refCF) {
+                refCF = CFDictionaryGetValue(usbProperties, CFSTR("USB Product Name"));
+            }
+            if (refCF) {
+                if (!CFStringGetCString(refCF, pDevice->product, 256, CFStringGetSystemEncoding())) {
+                    SDL_SetError("CFStringGetCString error retrieving pDevice->product.");
+                }
+            }
+
+            /* get usage page and usage */
+            refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
+            if (refCF) {
+                if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usagePage)) {
+                    SDL_SetError("CFNumberGetValue error retrieving pDevice->usagePage.");
+                }
+
+                refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDPrimaryUsageKey));
+                if (refCF) {
+                    if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usage)) {
+                        SDL_SetError("CFNumberGetValue error retrieving pDevice->usage.");
+                    }
+                }
+            }
+
+            refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDVendorIDKey));
+            if (refCF) {
+                if (!CFNumberGetValue(refCF, kCFNumberLongType, &pDevice->guid.data[0])) {
+                    SDL_SetError("CFNumberGetValue error retrieving pDevice->guid[0]");
+                }
+            }
+
+            refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductIDKey));
+            if (refCF) {
+                if (!CFNumberGetValue(refCF, kCFNumberLongType, &pDevice->guid.data[8])) {
+                    SDL_SetError("CFNumberGetValue error retrieving pDevice->guid[8]");
+                }
+            }
+
+            /* Check to make sure we have a vendor and product ID
+               If we don't, use the same algorithm as the Linux code for Bluetooth devices */
+            {
+                Uint32 *guid32 = (Uint32*)pDevice->guid.data;
+                if (!guid32[0] && !guid32[1]) {
+                    const Uint16 BUS_BLUETOOTH = 0x05;
+                    Uint16 *guid16 = (Uint16 *)guid32;
+                    *guid16++ = BUS_BLUETOOTH;
+                    *guid16++ = 0;
+                    SDL_strlcpy((char*)guid16, pDevice->product, sizeof(pDevice->guid.data) - 4);
+                }
+            }
+
+            /* If we don't have a vendor and product ID this is probably a Bluetooth device */
+
+            if (NULL == refCF) {    /* get top level element HID usage page or usage */
+                /* use top level element instead */
+                CFTypeRef refCFTopElement = 0;
+                refCFTopElement = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDElementKey));
+                {
+                    /* refCFTopElement points to an array of element dictionaries */
+                    CFRange range = { 0, CFArrayGetCount(refCFTopElement) };
+                    CFArrayApplyFunction(refCFTopElement, range, HIDTopLevelElementHandler, pDevice);
+                }
+            }
+
+            CFRelease(usbProperties);
+        } else {
+            SDL_SetError("IORegistryEntryCreateCFProperties failed to create usbProperties.");
+        }
+
+        if (kIOReturnSuccess != IOObjectRelease(parent2)) {
+            SDL_SetError("IOObjectRelease error with parent2");
+        }
+        if (kIOReturnSuccess != IOObjectRelease(parent1)) {
+            SDL_SetError("IOObjectRelease error with parent1");
+        }
+    }
+}
+
+
+static recDevice *
+HIDBuildDevice(io_object_t hidDevice)
+{
+    recDevice *pDevice = (recDevice *) NewPtrClear(sizeof(recDevice));
+    if (pDevice) {
+        /* get dictionary for HID properties */
+        CFMutableDictionaryRef hidProperties = 0;
+        kern_return_t result =
+            IORegistryEntryCreateCFProperties(hidDevice, &hidProperties,
+                                              kCFAllocatorDefault,
+                                              kNilOptions);
+        if ((result == KERN_SUCCESS) && hidProperties) {
+            /* create device interface */
+            result = HIDCreateOpenDeviceInterface(hidDevice, pDevice);
+            if (kIOReturnSuccess == result) {
+                HIDGetDeviceInfo(hidDevice, hidProperties, pDevice);    /* hidDevice used to find parents in registry tree */
+                HIDGetCollectionElements(hidProperties, pDevice);
+                pDevice->instance_id = ++s_joystick_instance_id;
+            } else {
+                DisposePtr((Ptr) pDevice);
+                pDevice = NULL;
+            }
+            CFRelease(hidProperties);
+        } else {
+            DisposePtr((Ptr) pDevice);
+            pDevice = NULL;
+        }
+    }
+    return pDevice;
+}
+
+/* disposes of the element list associated with a device and the memory associated with the list
+ */
+
+static void
+HIDDisposeElementList(recElement ** elementList)
+{
+    recElement *pElement = *elementList;
+    while (pElement) {
+        recElement *pElementNext = pElement->pNext;
+        DisposePtr((Ptr) pElement);
+        pElement = pElementNext;
+    }
+    *elementList = NULL;
+}
+
+/* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL
+ * all your device no longer belong to us... (i.e., you do not 'own' the device anymore)
+ */
+
+static recDevice *
+HIDDisposeDevice(recDevice ** ppDevice)
+{
+    kern_return_t result = KERN_SUCCESS;
+    recDevice *pDeviceNext = NULL;
+    if (*ppDevice) {
+        /* save next device prior to disposing of this device */
+        pDeviceNext = (*ppDevice)->pNext;
+
+        /* free posible io_service_t */
+        if ((*ppDevice)->ffservice) {
+            IOObjectRelease((*ppDevice)->ffservice);
+            (*ppDevice)->ffservice = 0;
+        }
+
+        /* free element lists */
+        HIDDisposeElementList(&(*ppDevice)->firstAxis);
+        HIDDisposeElementList(&(*ppDevice)->firstButton);
+        HIDDisposeElementList(&(*ppDevice)->firstHat);
+
+        result = HIDCloseReleaseInterface(*ppDevice);   /* function sanity checks interface value (now application does not own device) */
+        if (kIOReturnSuccess != result)
+            HIDReportErrorNum
+                ("HIDCloseReleaseInterface failed when trying to dipose device.",
+                 result);
+        DisposePtr((Ptr) * ppDevice);
+        *ppDevice = NULL;
+    }
+    return pDeviceNext;
+}
+
+
+/* Given an io_object_t from OSX adds a joystick device to our list if appropriate
+ */
+int
+AddDeviceHelper( io_object_t ioHIDDeviceObject )
+{
+    recDevice *device;
+
+    /* build a device record */
+    device = HIDBuildDevice(ioHIDDeviceObject);
+    if (!device)
+        return 0;
+
+    /* Filter device list to non-keyboard/mouse stuff */
+    if ((device->usagePage != kHIDPage_GenericDesktop) ||
+        ((device->usage != kHIDUsage_GD_Joystick &&
+          device->usage != kHIDUsage_GD_GamePad &&
+          device->usage != kHIDUsage_GD_MultiAxisController))) {
+
+        /* release memory for the device */
+        HIDDisposeDevice(&device);
+        DisposePtr((Ptr) device);
+        return 0;
+    }
+
+    /* We have to do some storage of the io_service_t for
+     * SDL_HapticOpenFromJoystick */
+    if (FFIsForceFeedback(ioHIDDeviceObject) == FF_OK) {
+        device->ffservice = ioHIDDeviceObject;
+    } else {
+        device->ffservice = 0;
+    }
+
+    device->send_open_event = 1;
+    s_bDeviceAdded = SDL_TRUE;
+
+    /* Add device to the end of the list */
+    if ( !gpDeviceList )
+    {
+        gpDeviceList = device;
+    }
+    else
+    {
+        recDevice *curdevice;
+
+        curdevice = gpDeviceList;
+        while ( curdevice->pNext )
+        {
+            curdevice = curdevice->pNext;
+        }
+        curdevice->pNext = device;
+    }
+
+    return 1;
+}
+
+
+/* Called by our IO port notifier on the master port when a HID device is inserted, we iterate
+ *  and check for new joysticks
+ */
+void JoystickDeviceWasAddedCallback( void *refcon, io_iterator_t iterator )
+{
+    io_object_t ioHIDDeviceObject = 0;
+
+    while ( ( ioHIDDeviceObject = IOIteratorNext(iterator) ) )
+    {
+        if ( ioHIDDeviceObject )
+        {
+            AddDeviceHelper( ioHIDDeviceObject );
+        }
+    }
+}
+
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+    IOReturn result = kIOReturnSuccess;
+    mach_port_t masterPort = 0;
+    io_iterator_t hidObjectIterator = 0;
+    CFMutableDictionaryRef hidMatchDictionary = NULL;
+    io_object_t ioHIDDeviceObject = 0;
+    io_iterator_t portIterator = 0;
+
+    if (gpDeviceList) {
+        return SDL_SetError("Joystick: Device list already inited.");
+    }
+
+    result = IOMasterPort(bootstrap_port, &masterPort);
+    if (kIOReturnSuccess != result) {
+        return SDL_SetError("Joystick: IOMasterPort error with bootstrap_port.");
+    }
+
+    /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */
+    hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey);
+    if (hidMatchDictionary) {
+        /* Add key for device type (joystick, in this case) to refine the matching dictionary. */
+
+        /* NOTE: we now perform this filtering later
+           UInt32 usagePage = kHIDPage_GenericDesktop;
+           UInt32 usage = kHIDUsage_GD_Joystick;
+           CFNumberRef refUsage = NULL, refUsagePage = NULL;
+
+           refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage);
+           CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage);
+           refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage);
+           CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage);
+         */
+    } else {
+        return SDL_SetError
+            ("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
+    }
+
+    /*/ Now search I/O Registry for matching devices. */
+    result =
+        IOServiceGetMatchingServices(masterPort, hidMatchDictionary,
+                                     &hidObjectIterator);
+    /* Check for errors */
+    if (kIOReturnSuccess != result) {
+        return SDL_SetError("Joystick: Couldn't create a HID object iterator.");
+    }
+    if (!hidObjectIterator) {   /* there are no joysticks */
+        gpDeviceList = NULL;
+        return 0;
+    }
+    /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */
+
+    /* build flat linked list of devices from device iterator */
+
+    gpDeviceList = NULL;
+
+    while ((ioHIDDeviceObject = IOIteratorNext(hidObjectIterator))) {
+        AddDeviceHelper( ioHIDDeviceObject );
+    }
+    result = IOObjectRelease(hidObjectIterator);        /* release the iterator */
+
+    /* now connect notification for new devices */
+    notificationPort = IONotificationPortCreate(masterPort);
+    hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey);
+
+    CFRunLoopAddSource(CFRunLoopGetCurrent(),
+                       IONotificationPortGetRunLoopSource(notificationPort),
+                       kCFRunLoopDefaultMode);
+
+    /* Register for notifications when a serial port is added to the system */
+    result = IOServiceAddMatchingNotification(notificationPort,
+                                                            kIOFirstMatchNotification,
+                                                            hidMatchDictionary,
+                                                            JoystickDeviceWasAddedCallback,
+                                                            NULL,
+                                                            &portIterator);
+    while (IOIteratorNext(portIterator)) {}; /* Run out the iterator or notifications won't start (you can also use it to iterate the available devices). */
+
+    return SDL_SYS_NumJoysticks();
+}
+
+/* Function to return the number of joystick devices plugged in right now */
+int
+SDL_SYS_NumJoysticks()
+{
+    recDevice *device = gpDeviceList;
+    int nJoySticks = 0;
+
+    while ( device )
+    {
+        if ( !device->removed )
+            nJoySticks++;
+        device = device->pNext;
+    }
+
+    return nJoySticks;
+}
+
+/* Function to cause any queued joystick insertions to be processed
+ */
+void
+SDL_SYS_JoystickDetect()
+{
+    if ( s_bDeviceAdded || s_bDeviceRemoved )
+    {
+        recDevice *device = gpDeviceList;
+        s_bDeviceAdded = SDL_FALSE;
+        s_bDeviceRemoved = SDL_FALSE;
+        int device_index = 0;
+        /* send notifications */
+        while ( device )
+        {
+            if ( device->send_open_event )
+            {
+                device->send_open_event = 0;
+#if !SDL_EVENTS_DISABLED
+                SDL_Event event;
+                event.type = SDL_JOYDEVICEADDED;
+
+                if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+                    event.jdevice.which = device_index;
+                    if ((SDL_EventOK == NULL)
+                        || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
+                        SDL_PushEvent(&event);
+                    }
+                }
+#endif /* !SDL_EVENTS_DISABLED */
+
+            }
+
+            if ( device->removed )
+            {
+                recDevice *removeDevice = device;
+                if ( gpDeviceList == removeDevice )
+                {
+                    device = device->pNext;
+                    gpDeviceList = device;
+                }
+                else
+                {
+                    device = gpDeviceList;
+                    while ( device->pNext != removeDevice )
+                    {
+                        device = device->pNext;
+                    }
+
+                    device->pNext = removeDevice->pNext;
+                }
+
+#if !SDL_EVENTS_DISABLED
+                SDL_Event event;
+                event.type = SDL_JOYDEVICEREMOVED;
+
+                if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+                    event.jdevice.which = removeDevice->instance_id;
+                    if ((SDL_EventOK == NULL)
+                        || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
+                        SDL_PushEvent(&event);
+                    }
+                }
+
+                DisposePtr((Ptr) removeDevice);
+#endif /* !SDL_EVENTS_DISABLED */
+
+            }
+            else
+            {
+                device = device->pNext;
+                device_index++;
+            }
+        }
+    }
+}
+
+SDL_bool
+SDL_SYS_JoystickNeedsPolling()
+{
+    return s_bDeviceAdded || s_bDeviceRemoved;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    recDevice *device = gpDeviceList;
+
+    for (; device_index > 0; device_index--)
+        device = device->pNext;
+
+    return device->product;
+}
+
+/* Function to return the instance id of the joystick at device_index
+ */
+SDL_JoystickID
+SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    recDevice *device = gpDeviceList;
+    int index;
+
+    for (index = device_index; index > 0; index--)
+        device = device->pNext;
+
+    return device->instance_id;
+}
+
+/* Function to open a joystick for use.
+ * The joystick to open is specified by the index field of the joystick.
+ * This should fill the nbuttons and naxes fields of the joystick structure.
+ * It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+    recDevice *device = gpDeviceList;
+    int index;
+
+    for (index = device_index; index > 0; index--)
+        device = device->pNext;
+
+    joystick->instance_id = device->instance_id;
+    joystick->hwdata = device;
+    joystick->name = device->product;
+
+    joystick->naxes = device->axes;
+    joystick->nhats = device->hats;
+    joystick->nballs = 0;
+    joystick->nbuttons = device->buttons;
+    return 0;
+}
+
+/* Function to query if the joystick is currently attached
+ *   It returns 1 if attached, 0 otherwise.
+ */
+SDL_bool
+SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
+{
+    recDevice *device = gpDeviceList;
+
+    while ( device )
+    {
+        if ( joystick->instance_id == device->instance_id )
+            return SDL_TRUE;
+
+        device = device->pNext;
+    }
+
+    return SDL_FALSE;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+    recDevice *device = joystick->hwdata;
+    recElement *element;
+    SInt32 value, range;
+    int i;
+
+    if ( !device )
+        return;
+
+    if (device->removed) {      /* device was unplugged; ignore it. */
+        recDevice *devicelist = gpDeviceList;
+        joystick->closed = 1;
+        joystick->uncentered = 1;
+
+        if ( devicelist == device )
+        {
+            gpDeviceList = device->pNext;
+        }
+        else
+        {
+            while ( devicelist->pNext != device )
+            {
+                devicelist = devicelist->pNext;
+            }
+
+            devicelist->pNext = device->pNext;
+        }
+
+        DisposePtr((Ptr) device);
+        joystick->hwdata = NULL;
+
+#if !SDL_EVENTS_DISABLED
+        SDL_Event event;
+        event.type = SDL_JOYDEVICEREMOVED;
+
+        if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+            event.jdevice.which = joystick->instance_id;
+            if ((SDL_EventOK == NULL)
+                || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
+                SDL_PushEvent(&event);
+            }
+        }
+#endif /* !SDL_EVENTS_DISABLED */
+
+        return;
+    }
+
+    element = device->firstAxis;
+    i = 0;
+    while (element) {
+        value = HIDScaledCalibratedValue(device, element, -32768, 32767);
+        if (value != joystick->axes[i])
+            SDL_PrivateJoystickAxis(joystick, i, value);
+        element = element->pNext;
+        ++i;
+    }
+
+    element = device->firstButton;
+    i = 0;
+    while (element) {
+        value = HIDGetElementValue(device, element);
+        if (value > 1)          /* handle pressure-sensitive buttons */
+            value = 1;
+        if (value != joystick->buttons[i])
+            SDL_PrivateJoystickButton(joystick, i, value);
+        element = element->pNext;
+        ++i;
+    }
+
+    element = device->firstHat;
+    i = 0;
+    while (element) {
+        Uint8 pos = 0;
+
+        range = (element->max - element->min + 1);
+        value = HIDGetElementValue(device, element) - element->min;
+        if (range == 4)         /* 4 position hatswitch - scale up value */
+            value *= 2;
+        else if (range != 8)    /* Neither a 4 nor 8 positions - fall back to default position (centered) */
+            value = -1;
+        switch (value) {
+        case 0:
+            pos = SDL_HAT_UP;
+            break;
+        case 1:
+            pos = SDL_HAT_RIGHTUP;
+            break;
+        case 2:
+            pos = SDL_HAT_RIGHT;
+            break;
+        case 3:
+            pos = SDL_HAT_RIGHTDOWN;
+            break;
+        case 4:
+            pos = SDL_HAT_DOWN;
+            break;
+        case 5:
+            pos = SDL_HAT_LEFTDOWN;
+            break;
+        case 6:
+            pos = SDL_HAT_LEFT;
+            break;
+        case 7:
+            pos = SDL_HAT_LEFTUP;
+            break;
+        default:
+            /* Every other value is mapped to center. We do that because some
+             * joysticks use 8 and some 15 for this value, and apparently
+             * there are even more variants out there - so we try to be generous.
+             */
+            pos = SDL_HAT_CENTERED;
+            break;
+        }
+        if (pos != joystick->hats[i])
+            SDL_PrivateJoystickHat(joystick, i, pos);
+        element = element->pNext;
+        ++i;
+    }
+
+    return;
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+    joystick->closed = 1;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+    while (NULL != gpDeviceList)
+        gpDeviceList = HIDDisposeDevice(&gpDeviceList);
+
+    if ( notificationPort )
+    {
+        IONotificationPortDestroy( notificationPort );
+        notificationPort = 0;
+    }
+}
+
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    recDevice *device = gpDeviceList;
+    int index;
+
+    for (index = device_index; index > 0; index--)
+        device = device->pNext;
+
+    return device->guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick *joystick)
+{
+    return joystick->hwdata->guid;
+}
+
+#endif /* SDL_JOYSTICK_IOKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/darwin/SDL_sysjoystick_c.h b/src/joystick/darwin/SDL_sysjoystick_c.h
new file mode 100644
index 0000000..f99dbd8
--- /dev/null
+++ b/src/joystick/darwin/SDL_sysjoystick_c.h
@@ -0,0 +1,90 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_JOYSTICK_IOKIT_H
+
+
+#include <IOKit/hid/IOHIDLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <IOKit/IOKitLib.h>
+
+
+struct recElement
+{
+    IOHIDElementCookie cookie;  /* unique value which identifies element, will NOT change */
+    long usagePage, usage;      /* HID usage */
+    long min;                   /* reported min value possible */
+    long max;                   /* reported max value possible */
+#if 0
+    /* TODO: maybe should handle the following stuff somehow? */
+
+    long scaledMin;             /* reported scaled min value possible */
+    long scaledMax;             /* reported scaled max value possible */
+    long size;                  /* size in bits of data return from element */
+    Boolean relative;           /* are reports relative to last report (deltas) */
+    Boolean wrapping;           /* does element wrap around (one value higher than max is min) */
+    Boolean nonLinear;          /* are the values reported non-linear relative to element movement */
+    Boolean preferredState;     /* does element have a preferred state (such as a button) */
+    Boolean nullState;          /* does element have null state */
+#endif                          /* 0 */
+
+    /* runtime variables used for auto-calibration */
+    long minReport;             /* min returned value */
+    long maxReport;             /* max returned value */
+
+    struct recElement *pNext;   /* next element in list */
+};
+typedef struct recElement recElement;
+
+struct joystick_hwdata
+{
+    io_service_t ffservice;     /* Interface for force feedback, 0 = no ff */
+    IOHIDDeviceInterface **interface;   /* interface to device, NULL = no interface */
+    IONotificationPortRef notificationPort; /* port to be notified on joystick removal */
+    io_iterator_t portIterator; /* iterator for removal callback */
+
+    char product[256];          /* name of product */
+    long usage;                 /* usage page from IOUSBHID Parser.h which defines general usage */
+    long usagePage;             /* usage within above page from IOUSBHID Parser.h which defines specific usage */
+
+    long axes;                  /* number of axis (calculated, not reported by device) */
+    long buttons;               /* number of buttons (calculated, not reported by device) */
+    long hats;                  /* number of hat switches (calculated, not reported by device) */
+    long elements;              /* number of total elements (should be total of above) (calculated, not reported by device) */
+
+    recElement *firstAxis;
+    recElement *firstButton;
+    recElement *firstHat;
+
+    int removed;
+    int uncentered;
+
+    int instance_id;
+    SDL_JoystickGUID guid;
+    Uint8 send_open_event;      /* 1 if we need to send an Added event for this device */
+
+    struct joystick_hwdata *pNext;      /* next device */
+};
+typedef struct joystick_hwdata recDevice;
+
+
+#endif /* SDL_JOYSTICK_IOKIT_H */
diff --git a/src/joystick/dummy/SDL_sysjoystick.c b/src/joystick/dummy/SDL_sysjoystick.c
new file mode 100644
index 0000000..7dd9153
--- /dev/null
+++ b/src/joystick/dummy/SDL_sysjoystick.c
@@ -0,0 +1,133 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+/* Function to scan the system for joysticks.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+    return (0);
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return 0;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+}
+
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    return SDL_FALSE;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    SDL_SetError("Logic error: No joysticks available");
+    return (NULL);
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    return device_index;
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+    return SDL_SetError("Logic error: No joysticks available");
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return SDL_TRUE;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+    return;
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+    return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+    return;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = joystick->name;
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/iphoneos/SDLUIAccelerationDelegate.h b/src/joystick/iphoneos/SDLUIAccelerationDelegate.h
new file mode 100644
index 0000000..733357b
--- /dev/null
+++ b/src/joystick/iphoneos/SDLUIAccelerationDelegate.h
@@ -0,0 +1,44 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#import <UIKit/UIKit.h>
+#import <SDL_types.h>
+
+/* *INDENT-OFF* */
+@interface SDLUIAccelerationDelegate: NSObject <UIAccelerometerDelegate> {
+
+	UIAccelerationValue x, y, z;
+	BOOL isRunning;
+	BOOL hasNewData;
+	
+}
+
++(SDLUIAccelerationDelegate *)sharedDelegate;
+-(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration;
+-(void)getLastOrientation:(Sint16 *)data;
+-(void)startup;
+-(void)shutdown;
+-(BOOL)isRunning;
+-(BOOL)hasNewData;
+-(void)setHasNewData:(BOOL)value;
+
+@end
+/* *INDENT-ON* */
diff --git a/src/joystick/iphoneos/SDLUIAccelerationDelegate.m b/src/joystick/iphoneos/SDLUIAccelerationDelegate.m
new file mode 100644
index 0000000..0037c58
--- /dev/null
+++ b/src/joystick/iphoneos/SDLUIAccelerationDelegate.m
@@ -0,0 +1,141 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#import "SDLUIAccelerationDelegate.h"
+/* needed for SDL_IPHONE_MAX_GFORCE macro */
+#import "../../../include/SDL_config_iphoneos.h"
+
+static SDLUIAccelerationDelegate *sharedDelegate=nil;
+
+@implementation SDLUIAccelerationDelegate
+
+/*
+    Returns a shared instance of the SDLUIAccelerationDelegate, creating the shared delegate if it doesn't exist yet.
+*/
++(SDLUIAccelerationDelegate *)sharedDelegate {
+    if (sharedDelegate == nil) {
+        sharedDelegate = [[SDLUIAccelerationDelegate alloc] init];
+    }
+    return sharedDelegate;
+}
+/*
+    UIAccelerometerDelegate delegate method.  Invoked by the UIAccelerometer instance when it has new data for us.
+    We just take the data and mark that we have new data available so that the joystick system will pump it to the
+    events system when SDL_SYS_JoystickUpdate is called.
+*/
+-(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {
+
+    x = acceleration.x;
+    y = acceleration.y;
+    z = acceleration.z;
+
+    hasNewData = YES;
+}
+/*
+    getLastOrientation -- put last obtained accelerometer data into Sint16 array
+
+    Called from the joystick system when it needs the accelerometer data.
+    Function grabs the last data sent to the accelerometer and converts it
+    from floating point to Sint16, which is what the joystick system expects.
+
+    To do the conversion, the data is first clamped onto the interval
+    [-SDL_IPHONE_MAX_G_FORCE, SDL_IPHONE_MAX_G_FORCE], then the data is multiplied
+    by MAX_SINT16 so that it is mapped to the full range of an Sint16.
+
+    You can customize the clamped range of this function by modifying the
+    SDL_IPHONE_MAX_GFORCE macro in SDL_config_iphoneos.h.
+
+    Once converted to Sint16, the accelerometer data no longer has coherent units.
+    You can convert the data back to units of g-force by multiplying it
+    in your application's code by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
+ */
+-(void)getLastOrientation:(Sint16 *)data {
+
+    #define MAX_SINT16 0x7FFF
+
+    /* clamp the data */
+    if (x > SDL_IPHONE_MAX_GFORCE) x = SDL_IPHONE_MAX_GFORCE;
+    else if (x < -SDL_IPHONE_MAX_GFORCE) x = -SDL_IPHONE_MAX_GFORCE;
+    if (y > SDL_IPHONE_MAX_GFORCE) y = SDL_IPHONE_MAX_GFORCE;
+    else if (y < -SDL_IPHONE_MAX_GFORCE) y = -SDL_IPHONE_MAX_GFORCE;
+    if (z > SDL_IPHONE_MAX_GFORCE) z = SDL_IPHONE_MAX_GFORCE;
+    else if (z < -SDL_IPHONE_MAX_GFORCE) z = -SDL_IPHONE_MAX_GFORCE;
+
+    /* pass in data mapped to range of SInt16 */
+    data[0] = (x / SDL_IPHONE_MAX_GFORCE) * MAX_SINT16;
+    data[1] = (y / SDL_IPHONE_MAX_GFORCE) * MAX_SINT16;
+    data[2] = (z / SDL_IPHONE_MAX_GFORCE) * MAX_SINT16;
+
+}
+
+/*
+    Initialize SDLUIAccelerationDelegate.  Since we don't have any data yet,
+    just set our last received data to zero, and indicate we don't have any;
+*/
+-(id)init {
+    self = [super init];
+    x = y = z = 0.0;
+    hasNewData = NO;
+    return self;
+}
+
+-(void)dealloc {
+    sharedDelegate = nil;
+    [self shutdown];
+    [super dealloc];
+}
+
+/*
+    Lets our delegate start receiving accelerometer updates.
+*/
+-(void)startup {
+    [UIAccelerometer sharedAccelerometer].delegate = self;
+    isRunning = YES;
+}
+/*
+    Stops our delegate from receiving accelerometer updates.
+*/
+-(void)shutdown {
+    if ([UIAccelerometer sharedAccelerometer].delegate == self) {
+        [UIAccelerometer sharedAccelerometer].delegate = nil;
+    }
+    isRunning = NO;
+}
+/*
+    Our we currently receiving accelerometer updates?
+*/
+-(BOOL)isRunning {
+    return isRunning;
+}
+/*
+    Do we have any data that hasn't been pumped into SDL's event system?
+*/
+-(BOOL)hasNewData {
+    return hasNewData;
+}
+/*
+    When the joystick system grabs the new data, it sets this to NO.
+*/
+-(void)setHasNewData:(BOOL)value {
+    hasNewData = value;
+}
+
+@end
diff --git a/src/joystick/iphoneos/SDL_sysjoystick.m b/src/joystick/iphoneos/SDL_sysjoystick.m
new file mode 100644
index 0000000..231c851
--- /dev/null
+++ b/src/joystick/iphoneos/SDL_sysjoystick.m
@@ -0,0 +1,153 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+#import "SDLUIAccelerationDelegate.h"
+
+const char *accelerometerName = "iPhone accelerometer";
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+    return (1);
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return 1;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+}
+
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    return SDL_FALSE;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    return accelerometerName;
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    return device_index;
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+    joystick->naxes = 3;
+    joystick->nhats = 0;
+    joystick->nballs = 0;
+    joystick->nbuttons = 0;
+    [[SDLUIAccelerationDelegate sharedDelegate] startup];
+    return 0;
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return SDL_TRUE;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+
+    Sint16 orientation[3];
+
+    if ([[SDLUIAccelerationDelegate sharedDelegate] hasNewData]) {
+
+        [[SDLUIAccelerationDelegate sharedDelegate] getLastOrientation: orientation];
+        [[SDLUIAccelerationDelegate sharedDelegate] setHasNewData: NO];
+
+        SDL_PrivateJoystickAxis(joystick, 0, orientation[0]);
+        SDL_PrivateJoystickAxis(joystick, 1, orientation[1]);
+        SDL_PrivateJoystickAxis(joystick, 2, orientation[2]);
+
+    }
+
+    return;
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+    if ([[SDLUIAccelerationDelegate sharedDelegate] isRunning]) {
+        [[SDLUIAccelerationDelegate sharedDelegate] shutdown];
+    }
+    SDL_SetError("No joystick open with that index");
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = joystick->name;
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/linux/SDL_sysjoystick.c b/src/joystick/linux/SDL_sysjoystick.c
new file mode 100644
index 0000000..8582838
--- /dev/null
+++ b/src/joystick/linux/SDL_sysjoystick.c
@@ -0,0 +1,1038 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_LINUX
+
+#ifndef SDL_INPUT_LINUXEV
+#error SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
+#endif
+
+/* This is the system specific header for the SDL joystick API */
+
+#include <sys/stat.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/ioctl.h>
+#include <limits.h>             /* For the definition of PATH_MAX */
+#include <linux/joystick.h>
+
+#include "SDL_assert.h"
+#include "SDL_joystick.h"
+#include "SDL_endian.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+#include "SDL_sysjoystick_c.h"
+
+/* !!! FIXME: move this somewhere else. */
+#if !SDL_EVENTS_DISABLED
+#include "../../events/SDL_events_c.h"
+#endif
+
+/* This isn't defined in older Linux kernel headers */
+#ifndef SYN_DROPPED
+#define SYN_DROPPED 3
+#endif
+
+/*
+ * !!! FIXME: move all the udev stuff to src/core/linux, so I can reuse it
+ * !!! FIXME:  for audio hardware disconnects.
+ */
+#ifdef HAVE_LIBUDEV_H
+#define SDL_USE_LIBUDEV 1
+#include "SDL_loadso.h"
+#include <libudev.h>
+#include <sys/time.h>
+#include <sys/types.h>
+
+/* we never link directly to libudev. */
+/* !!! FIXME: can we generalize this? ALSA, etc, do the same things. */
+static const char *udev_library = "libudev.so.0";
+static void *udev_handle = NULL;
+
+/* !!! FIXME: this is kinda ugly. */
+static SDL_bool
+load_udev_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(udev_handle, fn);
+    if (*addr == NULL) {
+        /* Don't call SDL_SetError(): SDL_LoadFunction already did. */
+        return SDL_FALSE;
+    }
+
+    return SDL_TRUE;
+}
+
+/* libudev entry points... */
+static const char *(*UDEV_udev_device_get_action)(struct udev_device *) = NULL;
+static const char *(*UDEV_udev_device_get_devnode)(struct udev_device *) = NULL;
+static const char *(*UDEV_udev_device_get_property_value)(struct udev_device *, const char *) = NULL;
+static struct udev_device *(*UDEV_udev_device_new_from_syspath)(struct udev *, const char *) = NULL;
+static void (*UDEV_udev_device_unref)(struct udev_device *) = NULL;
+static int (*UDEV_udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *) = NULL;
+static int (*UDEV_udev_enumerate_add_match_subsystem)(struct udev_enumerate *, const char *) = NULL;
+static struct udev_list_entry *(*UDEV_udev_enumerate_get_list_entry)(struct udev_enumerate *) = NULL;
+static struct udev_enumerate *(*UDEV_udev_enumerate_new)(struct udev *) = NULL;
+static int (*UDEV_udev_enumerate_scan_devices)(struct udev_enumerate *) = NULL;
+static void (*UDEV_udev_enumerate_unref)(struct udev_enumerate *) = NULL;
+static const char *(*UDEV_udev_list_entry_get_name)(struct udev_list_entry *) = NULL;
+static struct udev_list_entry *(*UDEV_udev_list_entry_get_next)(struct udev_list_entry *) = NULL;
+static int (*UDEV_udev_monitor_enable_receiving)(struct udev_monitor *) = NULL;
+static int (*UDEV_udev_monitor_filter_add_match_subsystem_devtype)(struct udev_monitor *, const char *, const char *) = NULL;
+static int (*UDEV_udev_monitor_get_fd)(struct udev_monitor *) = NULL;
+static struct udev_monitor *(*UDEV_udev_monitor_new_from_netlink)(struct udev *, const char *) = NULL;
+static struct udev_device *(*UDEV_udev_monitor_receive_device)(struct udev_monitor *) = NULL;
+static void (*UDEV_udev_monitor_unref)(struct udev_monitor *) = NULL;
+static struct udev *(*UDEV_udev_new)(void) = NULL;
+static void (*UDEV_udev_unref)(struct udev *) = NULL;
+
+static int
+load_udev_syms(void)
+{
+    /* cast funcs to char* first, to please GCC's strict aliasing rules. */
+    #define SDL_UDEV_SYM(x) \
+        if (!load_udev_sym(#x, (void **) (char *) &UDEV_##x)) return -1
+
+    SDL_UDEV_SYM(udev_device_get_action);
+    SDL_UDEV_SYM(udev_device_get_devnode);
+    SDL_UDEV_SYM(udev_device_get_property_value);
+    SDL_UDEV_SYM(udev_device_new_from_syspath);
+    SDL_UDEV_SYM(udev_device_unref);
+    SDL_UDEV_SYM(udev_enumerate_add_match_property);
+    SDL_UDEV_SYM(udev_enumerate_add_match_subsystem);
+    SDL_UDEV_SYM(udev_enumerate_get_list_entry);
+    SDL_UDEV_SYM(udev_enumerate_new);
+    SDL_UDEV_SYM(udev_enumerate_scan_devices);
+    SDL_UDEV_SYM(udev_enumerate_unref);
+    SDL_UDEV_SYM(udev_list_entry_get_name);
+    SDL_UDEV_SYM(udev_list_entry_get_next);
+    SDL_UDEV_SYM(udev_monitor_enable_receiving);
+    SDL_UDEV_SYM(udev_monitor_filter_add_match_subsystem_devtype);
+    SDL_UDEV_SYM(udev_monitor_get_fd);
+    SDL_UDEV_SYM(udev_monitor_new_from_netlink);
+    SDL_UDEV_SYM(udev_monitor_receive_device);
+    SDL_UDEV_SYM(udev_monitor_unref);
+    SDL_UDEV_SYM(udev_new);
+    SDL_UDEV_SYM(udev_unref);
+
+    #undef SDL_UDEV_SYM
+
+    return 0;
+}
+
+static void
+UnloadUDEVLibrary(void)
+{
+    if (udev_handle != NULL) {
+        SDL_UnloadObject(udev_handle);
+        udev_handle = NULL;
+    }
+}
+
+static int
+LoadUDEVLibrary(void)
+{
+    int retval = 0;
+    if (udev_handle == NULL) {
+        udev_handle = SDL_LoadObject(udev_library);
+        if (udev_handle == NULL) {
+            retval = -1;
+            /* Don't call SDL_SetError(): SDL_LoadObject already did. */
+        } else {
+            retval = load_udev_syms();
+            if (retval < 0) {
+                UnloadUDEVLibrary();
+            }
+        }
+    }
+
+    return retval;
+}
+
+static struct udev *udev = NULL;
+static struct udev_monitor *udev_mon = NULL;
+#endif
+
+
+/* A linked list of available joysticks */
+typedef struct SDL_joylist_item
+{
+    int device_instance;
+    char *path;   /* "/dev/input/event2" or whatever */
+    char *name;   /* "SideWinder 3D Pro" or whatever */
+    SDL_JoystickGUID guid;
+    dev_t devnum;
+    struct joystick_hwdata *hwdata;
+    struct SDL_joylist_item *next;
+} SDL_joylist_item;
+
+static SDL_joylist_item *SDL_joylist = NULL;
+static SDL_joylist_item *SDL_joylist_tail = NULL;
+static int numjoysticks = 0;
+static int instance_counter = 0;
+
+#define test_bit(nr, addr) \
+    (((1UL << ((nr) % (sizeof(long) * 8))) & ((addr)[(nr) / (sizeof(long) * 8)])) != 0)
+#define NBITS(x) ((((x)-1)/(sizeof(long) * 8))+1)
+
+static int
+IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *guid)
+{
+    unsigned long evbit[NBITS(EV_MAX)] = { 0 };
+    unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
+    unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
+    struct input_id inpid;
+    Uint16 *guid16 = (Uint16 *) ((char *) &guid->data);
+
+    if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
+        (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
+        (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
+        return (0);
+    }
+
+    if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
+          test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit))) {
+        return 0;
+    }
+
+    if (ioctl(fd, EVIOCGNAME(namebuflen), namebuf) < 0) {
+        return 0;
+    }
+
+    if (ioctl(fd, EVIOCGID, &inpid) < 0) {
+        return 0;
+    }
+
+#ifdef DEBUG_JOYSTICK
+    printf("Joystick: %s, bustype = %d, vendor = 0x%x, product = 0x%x, version = %d\n", namebuf, inpid.bustype, inpid.vendor, inpid.product, inpid.version);
+#endif
+
+    SDL_memset(guid->data, 0, sizeof(guid->data));
+
+    /* We only need 16 bits for each of these; space them out to fill 128. */
+    /* Byteswap so devices get same GUID on little/big endian platforms. */
+    *(guid16++) = SDL_SwapLE16(inpid.bustype);
+    *(guid16++) = 0;
+
+    if (inpid.vendor && inpid.product && inpid.version) {
+        *(guid16++) = SDL_SwapLE16(inpid.vendor);
+        *(guid16++) = 0;
+        *(guid16++) = SDL_SwapLE16(inpid.product);
+        *(guid16++) = 0;
+        *(guid16++) = SDL_SwapLE16(inpid.version);
+        *(guid16++) = 0;
+    } else {
+        SDL_strlcpy((char*)guid16, namebuf, sizeof(guid->data) - 4);
+    }
+
+    return 1;
+}
+
+
+/* !!! FIXME: I would love to dump this code and use libudev instead. */
+static int
+MaybeAddDevice(const char *path)
+{
+    struct stat sb;
+    int fd = -1;
+    int isstick = 0;
+    char namebuf[128];
+    SDL_JoystickGUID guid;
+    SDL_joylist_item *item;
+
+    if (path == NULL) {
+        return -1;
+    }
+
+    if (stat(path, &sb) == -1) {
+        return -1;
+    }
+
+    /* Check to make sure it's not already in list. */
+    for (item = SDL_joylist; item != NULL; item = item->next) {
+        if (sb.st_rdev == item->devnum) {
+            return -1;  /* already have this one */
+        }
+    }
+
+    fd = open(path, O_RDONLY, 0);
+    if (fd < 0) {
+        return -1;
+    }
+
+#ifdef DEBUG_INPUT_EVENTS
+    printf("Checking %s\n", path);
+#endif
+
+    isstick = IsJoystick(fd, namebuf, sizeof (namebuf), &guid);
+    close(fd);
+    if (!isstick) {
+        return -1;
+    }
+
+    item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
+    if (item == NULL) {
+        return -1;
+    }
+
+    SDL_zerop(item);
+    item->devnum = sb.st_rdev;
+    item->path = SDL_strdup(path);
+    item->name = SDL_strdup(namebuf);
+    item->guid = guid;
+
+    if ( (item->path == NULL) || (item->name == NULL) ) {
+         SDL_free(item->path);
+         SDL_free(item->name);
+         SDL_free(item);
+         return -1;
+    }
+
+    item->device_instance = instance_counter++;
+    if (SDL_joylist_tail == NULL) {
+        SDL_joylist = SDL_joylist_tail = item;
+    } else {
+        SDL_joylist_tail->next = item;
+        SDL_joylist_tail = item;
+    }
+
+    return numjoysticks++;
+}
+
+#if SDL_USE_LIBUDEV
+/* !!! FIXME: I would love to dump this code and use libudev instead. */
+static int
+MaybeRemoveDevice(const char *path)
+{
+    SDL_joylist_item *item;
+    SDL_joylist_item *prev = NULL;
+
+    if (path == NULL) {
+        return -1;
+    }
+
+    for (item = SDL_joylist; item != NULL; item = item->next) {
+        /* found it, remove it. */
+        if (SDL_strcmp(path, item->path) == 0) {
+            const int retval = item->device_instance;
+            if (item->hwdata) {
+                item->hwdata->item = NULL;
+            }
+            if (prev != NULL) {
+                prev->next = item->next;
+            } else {
+                SDL_assert(SDL_joylist == item);
+                SDL_joylist = item->next;
+            }
+            if (item == SDL_joylist_tail) {
+                SDL_joylist_tail = prev;
+            }
+            SDL_free(item->path);
+            SDL_free(item->name);
+            SDL_free(item);
+            numjoysticks--;
+            return retval;
+        }
+        prev = item;
+    }
+
+    return -1;
+}
+#endif
+
+static int
+JoystickInitWithoutUdev(void)
+{
+    int i;
+    char path[PATH_MAX];
+
+    /* !!! FIXME: only finds sticks if they're called /dev/input/event[0..31] */
+    /* !!! FIXME:  we could at least readdir() through /dev/input...? */
+    /* !!! FIXME:  (or delete this and rely on libudev?) */
+    for (i = 0; i < 32; i++) {
+        SDL_snprintf(path, SDL_arraysize(path), "/dev/input/event%d", i);
+        MaybeAddDevice(path);
+    }
+
+    return numjoysticks;
+}
+
+
+#if SDL_USE_LIBUDEV
+static int
+JoystickInitWithUdev(void)
+{
+    struct udev_enumerate *enumerate = NULL;
+    struct udev_list_entry *devs = NULL;
+    struct udev_list_entry *item = NULL;
+
+    SDL_assert(udev == NULL);
+    udev = UDEV_udev_new();
+    if (udev == NULL) {
+        return SDL_SetError("udev_new() failed");
+    }
+
+    udev_mon = UDEV_udev_monitor_new_from_netlink(udev, "udev");
+    if (udev_mon != NULL) {  /* okay if it's NULL, we just lose hotplugging. */
+        UDEV_udev_monitor_filter_add_match_subsystem_devtype(udev_mon,
+                                                             "input", NULL);
+        UDEV_udev_monitor_enable_receiving(udev_mon);
+    }
+
+    enumerate = UDEV_udev_enumerate_new(udev);
+    if (enumerate == NULL) {
+        return SDL_SetError("udev_enumerate_new() failed");
+    }
+
+    UDEV_udev_enumerate_add_match_subsystem(enumerate, "input");
+    UDEV_udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1");
+    UDEV_udev_enumerate_scan_devices(enumerate);
+    devs = UDEV_udev_enumerate_get_list_entry(enumerate);
+    for (item = devs; item; item = UDEV_udev_list_entry_get_next(item)) {
+        const char *path = UDEV_udev_list_entry_get_name(item);
+        struct udev_device *dev = UDEV_udev_device_new_from_syspath(udev, path);
+        MaybeAddDevice(UDEV_udev_device_get_devnode(dev));
+        UDEV_udev_device_unref(dev);
+    }
+
+    UDEV_udev_enumerate_unref(enumerate);
+
+    return numjoysticks;
+}
+#endif
+
+int
+SDL_SYS_JoystickInit(void)
+{
+    /* First see if the user specified one or more joysticks to use */
+    if (SDL_getenv("SDL_JOYSTICK_DEVICE") != NULL) {
+        char *envcopy, *envpath, *delim;
+        envcopy = SDL_strdup(SDL_getenv("SDL_JOYSTICK_DEVICE"));
+        envpath = envcopy;
+        while (envpath != NULL) {
+            delim = SDL_strchr(envpath, ':');
+            if (delim != NULL) {
+                *delim++ = '\0';
+            }
+            MaybeAddDevice(envpath);
+            envpath = delim;
+        }
+        SDL_free(envcopy);
+    }
+
+#if SDL_USE_LIBUDEV
+    if (LoadUDEVLibrary() == 0) {   /* okay if this fails, FOR NOW. */
+        return JoystickInitWithUdev();
+    }
+#endif
+
+    return JoystickInitWithoutUdev();
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return numjoysticks;
+}
+
+static SDL_bool
+HotplugUpdateAvailable(void)
+{
+#if SDL_USE_LIBUDEV
+    if (udev_mon != NULL) {
+        const int fd = UDEV_udev_monitor_get_fd(udev_mon);
+        fd_set fds;
+        struct timeval tv;
+
+        FD_ZERO(&fds);
+        FD_SET(fd, &fds);
+        tv.tv_sec = 0;
+        tv.tv_usec = 0;
+        if ((select(fd+1, &fds, NULL, NULL, &tv) > 0) && (FD_ISSET(fd, &fds))) {
+            return SDL_TRUE;
+        }
+    }
+#endif
+
+    return SDL_FALSE;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+#if SDL_USE_LIBUDEV
+    struct udev_device *dev = NULL;
+    const char *devnode = NULL;
+    const char *action = NULL;
+    const char *val = NULL;
+
+    while (HotplugUpdateAvailable()) {
+        dev = UDEV_udev_monitor_receive_device(udev_mon);
+        if (dev == NULL) {
+            break;
+        }
+        val = UDEV_udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
+        if ((!val) || (SDL_strcmp(val, "1") != 0)) {
+            continue;
+        }
+
+        action = UDEV_udev_device_get_action(dev);
+        devnode = UDEV_udev_device_get_devnode(dev);
+
+        if (SDL_strcmp(action, "add") == 0) {
+            const int device_index = MaybeAddDevice(devnode);
+            if (device_index != -1) {
+                /* !!! FIXME: Move this to an SDL_PrivateJoyDeviceAdded() function? */
+                #if !SDL_EVENTS_DISABLED
+                SDL_Event event;
+                event.type = SDL_JOYDEVICEADDED;
+
+                if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+                    event.jdevice.which = device_index;
+                    if ( (SDL_EventOK == NULL) ||
+                         (*SDL_EventOK) (SDL_EventOKParam, &event) ) {
+                        SDL_PushEvent(&event);
+                    }
+                }
+                #endif /* !SDL_EVENTS_DISABLED */
+            }
+        } else if (SDL_strcmp(action, "remove") == 0) {
+            const int inst = MaybeRemoveDevice(devnode);
+            if (inst != -1) {
+                /* !!! FIXME: Move this to an SDL_PrivateJoyDeviceRemoved() function? */
+                #if !SDL_EVENTS_DISABLED
+                SDL_Event event;
+                event.type = SDL_JOYDEVICEREMOVED;
+
+                if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+                    event.jdevice.which = inst;
+                    if ( (SDL_EventOK == NULL) ||
+                         (*SDL_EventOK) (SDL_EventOKParam, &event) ) {
+                        SDL_PushEvent(&event);
+                    }
+                }
+                #endif /* !SDL_EVENTS_DISABLED */
+            }
+        }
+        UDEV_udev_device_unref(dev);
+    }
+#endif
+}
+
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    /*
+     * This results in a select() call, so technically we're polling to
+     *  decide if we should poll, but I think this function is here because
+     *  Windows has to do an enormous amount of work to detect new sticks,
+     *  whereas libudev just needs to see if there's more data available on
+     *  a socket...so this should be acceptable, I hope.
+     */
+    return HotplugUpdateAvailable();
+}
+
+static SDL_joylist_item *
+JoystickByDevIndex(int device_index)
+{
+    SDL_joylist_item *item = SDL_joylist;
+
+    if ((device_index < 0) || (device_index >= numjoysticks)) {
+        return NULL;
+    }
+
+    while (device_index > 0) {
+        SDL_assert(item != NULL);
+        device_index--;
+        item = item->next;
+    }
+
+    return item;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    return JoystickByDevIndex(device_index)->name;
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    return JoystickByDevIndex(device_index)->device_instance;
+}
+
+static int
+allocate_hatdata(SDL_Joystick * joystick)
+{
+    int i;
+
+    joystick->hwdata->hats =
+        (struct hwdata_hat *) SDL_malloc(joystick->nhats *
+                                         sizeof(struct hwdata_hat));
+    if (joystick->hwdata->hats == NULL) {
+        return (-1);
+    }
+    for (i = 0; i < joystick->nhats; ++i) {
+        joystick->hwdata->hats[i].axis[0] = 1;
+        joystick->hwdata->hats[i].axis[1] = 1;
+    }
+    return (0);
+}
+
+static int
+allocate_balldata(SDL_Joystick * joystick)
+{
+    int i;
+
+    joystick->hwdata->balls =
+        (struct hwdata_ball *) SDL_malloc(joystick->nballs *
+                                          sizeof(struct hwdata_ball));
+    if (joystick->hwdata->balls == NULL) {
+        return (-1);
+    }
+    for (i = 0; i < joystick->nballs; ++i) {
+        joystick->hwdata->balls[i].axis[0] = 0;
+        joystick->hwdata->balls[i].axis[1] = 0;
+    }
+    return (0);
+}
+
+static void
+ConfigJoystick(SDL_Joystick * joystick, int fd)
+{
+    int i, t;
+    unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
+    unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
+    unsigned long relbit[NBITS(REL_MAX)] = { 0 };
+
+    /* See if this device uses the new unified event API */
+    if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
+        (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0) &&
+        (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0)) {
+
+        /* Get the number of buttons, axes, and other thingamajigs */
+        for (i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
+            if (test_bit(i, keybit)) {
+#ifdef DEBUG_INPUT_EVENTS
+                printf("Joystick has button: 0x%x\n", i);
+#endif
+                joystick->hwdata->key_map[i - BTN_MISC] = joystick->nbuttons;
+                ++joystick->nbuttons;
+            }
+        }
+        for (i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
+            if (test_bit(i, keybit)) {
+#ifdef DEBUG_INPUT_EVENTS
+                printf("Joystick has button: 0x%x\n", i);
+#endif
+                joystick->hwdata->key_map[i - BTN_MISC] = joystick->nbuttons;
+                ++joystick->nbuttons;
+            }
+        }
+        for (i = 0; i < ABS_MISC; ++i) {
+            /* Skip hats */
+            if (i == ABS_HAT0X) {
+                i = ABS_HAT3Y;
+                continue;
+            }
+            if (test_bit(i, absbit)) {
+                struct input_absinfo absinfo;
+
+                if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0)
+                    continue;
+#ifdef DEBUG_INPUT_EVENTS
+                printf("Joystick has absolute axis: %x\n", i);
+                printf("Values = { %d, %d, %d, %d, %d }\n",
+                       absinfo.value, absinfo.minimum, absinfo.maximum,
+                       absinfo.fuzz, absinfo.flat);
+#endif /* DEBUG_INPUT_EVENTS */
+                joystick->hwdata->abs_map[i] = joystick->naxes;
+                if (absinfo.minimum == absinfo.maximum) {
+                    joystick->hwdata->abs_correct[i].used = 0;
+                } else {
+                    joystick->hwdata->abs_correct[i].used = 1;
+                    joystick->hwdata->abs_correct[i].coef[0] =
+                        (absinfo.maximum + absinfo.minimum) - 2 * absinfo.flat;
+                    joystick->hwdata->abs_correct[i].coef[1] =
+                        (absinfo.maximum + absinfo.minimum) + 2 * absinfo.flat;
+                    t = ((absinfo.maximum - absinfo.minimum) - 4 * absinfo.flat);
+                    if (t != 0) {
+                        joystick->hwdata->abs_correct[i].coef[2] =
+                            (1 << 28) / t;
+                    } else {
+                        joystick->hwdata->abs_correct[i].coef[2] = 0;
+                    }
+                }
+                ++joystick->naxes;
+            }
+        }
+        for (i = ABS_HAT0X; i <= ABS_HAT3Y; i += 2) {
+            if (test_bit(i, absbit) || test_bit(i + 1, absbit)) {
+#ifdef DEBUG_INPUT_EVENTS
+                printf("Joystick has hat %d\n", (i - ABS_HAT0X) / 2);
+#endif
+                ++joystick->nhats;
+            }
+        }
+        if (test_bit(REL_X, relbit) || test_bit(REL_Y, relbit)) {
+            ++joystick->nballs;
+        }
+
+        /* Allocate data to keep track of these thingamajigs */
+        if (joystick->nhats > 0) {
+            if (allocate_hatdata(joystick) < 0) {
+                joystick->nhats = 0;
+            }
+        }
+        if (joystick->nballs > 0) {
+            if (allocate_balldata(joystick) < 0) {
+                joystick->nballs = 0;
+            }
+        }
+    }
+}
+
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+    SDL_joylist_item *item = JoystickByDevIndex(device_index);
+    char *fname = NULL;
+    int fd = -1;
+
+    if (item == NULL) {
+        return SDL_SetError("No such device");
+    }
+
+    fname = item->path;
+    fd = open(fname, O_RDONLY, 0);
+    if (fd < 0) {
+        return SDL_SetError("Unable to open %s", fname);
+    }
+
+    joystick->instance_id = item->device_instance;
+    joystick->hwdata = (struct joystick_hwdata *)
+        SDL_malloc(sizeof(*joystick->hwdata));
+    if (joystick->hwdata == NULL) {
+        close(fd);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+    joystick->hwdata->item = item;
+    joystick->hwdata->guid = item->guid;
+    joystick->hwdata->fd = fd;
+    joystick->hwdata->fname = SDL_strdup(item->path);
+    if (joystick->hwdata->fname == NULL) {
+        SDL_free(joystick->hwdata);
+        joystick->hwdata = NULL;
+        close(fd);
+        return SDL_OutOfMemory();
+    }
+
+    SDL_assert(item->hwdata == NULL);
+    item->hwdata = joystick->hwdata;
+
+    /* Set the joystick to non-blocking read mode */
+    fcntl(fd, F_SETFL, O_NONBLOCK);
+
+    /* Get the number of buttons and axes on the joystick */
+    ConfigJoystick(joystick, fd);
+
+    /* mark joystick as fresh and ready */
+    joystick->hwdata->fresh = 1;
+
+    return (0);
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return !joystick->closed && (joystick->hwdata->item != NULL);
+}
+
+static __inline__ void
+HandleHat(SDL_Joystick * stick, Uint8 hat, int axis, int value)
+{
+    struct hwdata_hat *the_hat;
+    const Uint8 position_map[3][3] = {
+        {SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP},
+        {SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT},
+        {SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
+    };
+
+    the_hat = &stick->hwdata->hats[hat];
+    if (value < 0) {
+        value = 0;
+    } else if (value == 0) {
+        value = 1;
+    } else if (value > 0) {
+        value = 2;
+    }
+    if (value != the_hat->axis[axis]) {
+        the_hat->axis[axis] = value;
+        SDL_PrivateJoystickHat(stick, hat,
+                               position_map[the_hat->
+                                            axis[1]][the_hat->axis[0]]);
+    }
+}
+
+static __inline__ void
+HandleBall(SDL_Joystick * stick, Uint8 ball, int axis, int value)
+{
+    stick->hwdata->balls[ball].axis[axis] += value;
+}
+
+
+static __inline__ int
+AxisCorrect(SDL_Joystick * joystick, int which, int value)
+{
+    struct axis_correct *correct;
+
+    correct = &joystick->hwdata->abs_correct[which];
+    if (correct->used) {
+        value *= 2;
+        if (value > correct->coef[0]) {
+            if (value < correct->coef[1]) {
+                return 0;
+            }
+            value -= correct->coef[1];
+        } else {
+            value -= correct->coef[0];
+        }
+        value *= correct->coef[2];
+        value >>= 13;
+    }
+
+    /* Clamp and return */
+    if (value < -32768)
+        return -32768;
+    if (value > 32767)
+        return 32767;
+
+    return value;
+}
+
+static __inline__ void
+PollAllValues(SDL_Joystick * joystick)
+{
+    struct input_absinfo absinfo;
+    int a, b = 0;
+
+    /* Poll all axis */
+    for (a = ABS_X; b < ABS_MAX; a++) {
+        switch (a) {
+        case ABS_HAT0X:
+        case ABS_HAT0Y:
+        case ABS_HAT1X:
+        case ABS_HAT1Y:
+        case ABS_HAT2X:
+        case ABS_HAT2Y:
+        case ABS_HAT3X:
+        case ABS_HAT3Y:
+            /* ingore hats */
+            break;
+        default:
+            if (joystick->hwdata->abs_correct[b].used) {
+                if (ioctl(joystick->hwdata->fd, EVIOCGABS(a), &absinfo) >= 0) {
+                    absinfo.value = AxisCorrect(joystick, b, absinfo.value);
+
+#ifdef DEBUG_INPUT_EVENTS
+                    printf("Joystick : Re-read Axis %d (%d) val= %d\n",
+                        joystick->hwdata->abs_map[b], a, absinfo.value);
+#endif
+                    SDL_PrivateJoystickAxis(joystick,
+                            joystick->hwdata->abs_map[b],
+                            absinfo.value);
+                }
+            }
+            b++;
+        }
+    }
+}
+
+static __inline__ void
+HandleInputEvents(SDL_Joystick * joystick)
+{
+    struct input_event events[32];
+    int i, len;
+    int code;
+
+    if (joystick->hwdata->fresh) {
+        PollAllValues(joystick);
+        joystick->hwdata->fresh = 0;
+    }
+
+    while ((len = read(joystick->hwdata->fd, events, (sizeof events))) > 0) {
+        len /= sizeof(events[0]);
+        for (i = 0; i < len; ++i) {
+            code = events[i].code;
+            switch (events[i].type) {
+            case EV_KEY:
+                if (code >= BTN_MISC) {
+                    code -= BTN_MISC;
+                    SDL_PrivateJoystickButton(joystick,
+                                              joystick->hwdata->key_map[code],
+                                              events[i].value);
+                }
+                break;
+            case EV_ABS:
+                if (code >= ABS_MISC) {
+                    break;
+                }
+
+                switch (code) {
+                case ABS_HAT0X:
+                case ABS_HAT0Y:
+                case ABS_HAT1X:
+                case ABS_HAT1Y:
+                case ABS_HAT2X:
+                case ABS_HAT2Y:
+                case ABS_HAT3X:
+                case ABS_HAT3Y:
+                    code -= ABS_HAT0X;
+                    HandleHat(joystick, code / 2, code % 2, events[i].value);
+                    break;
+                default:
+                    events[i].value =
+                        AxisCorrect(joystick, code, events[i].value);
+                    SDL_PrivateJoystickAxis(joystick,
+                                            joystick->hwdata->abs_map[code],
+                                            events[i].value);
+                    break;
+                }
+                break;
+            case EV_REL:
+                switch (code) {
+                case REL_X:
+                case REL_Y:
+                    code -= REL_X;
+                    HandleBall(joystick, code / 2, code % 2, events[i].value);
+                    break;
+                default:
+                    break;
+                }
+                break;
+            case EV_SYN:
+                switch (code) {
+                case SYN_DROPPED :
+#ifdef DEBUG_INPUT_EVENTS
+                    printf("Event SYN_DROPPED detected\n");
+#endif
+                    PollAllValues(joystick);
+                    break;
+                default:
+                    break;
+                }
+            default:
+                break;
+            }
+        }
+    }
+}
+
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+    int i;
+
+    HandleInputEvents(joystick);
+
+    /* Deliver ball motion updates */
+    for (i = 0; i < joystick->nballs; ++i) {
+        int xrel, yrel;
+
+        xrel = joystick->hwdata->balls[i].axis[0];
+        yrel = joystick->hwdata->balls[i].axis[1];
+        if (xrel || yrel) {
+            joystick->hwdata->balls[i].axis[0] = 0;
+            joystick->hwdata->balls[i].axis[1] = 0;
+            SDL_PrivateJoystickBall(joystick, (Uint8) i, xrel, yrel);
+        }
+    }
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+    if (joystick->hwdata) {
+        close(joystick->hwdata->fd);
+        if (joystick->hwdata->item) {
+            joystick->hwdata->item->hwdata = NULL;
+        }
+        SDL_free(joystick->hwdata->hats);
+        SDL_free(joystick->hwdata->balls);
+        SDL_free(joystick->hwdata->fname);
+        SDL_free(joystick->hwdata);
+        joystick->hwdata = NULL;
+    }
+    joystick->closed = 1;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+    SDL_joylist_item *item = NULL;
+    SDL_joylist_item *next = NULL;
+
+    for (item = SDL_joylist; item; item = next) {
+        next = item->next;
+        SDL_free(item->path);
+        SDL_free(item->name);
+        SDL_free(item);
+    }
+
+    SDL_joylist = SDL_joylist_tail = NULL;
+
+    numjoysticks = 0;
+    instance_counter = 0;
+
+#if SDL_USE_LIBUDEV
+    if (udev_mon != NULL) {
+        UDEV_udev_monitor_unref(udev_mon);
+        udev_mon = NULL;
+    }
+    if (udev != NULL) {
+        UDEV_udev_unref(udev);
+        udev = NULL;
+    }
+    UnloadUDEVLibrary();
+#endif
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    return JoystickByDevIndex(device_index)->guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    return joystick->hwdata->guid;
+}
+
+#endif /* SDL_JOYSTICK_LINUX */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/linux/SDL_sysjoystick_c.h b/src/joystick/linux/SDL_sysjoystick_c.h
new file mode 100644
index 0000000..4e942b5
--- /dev/null
+++ b/src/joystick/linux/SDL_sysjoystick_c.h
@@ -0,0 +1,57 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include <linux/input.h>
+
+struct SDL_joylist_item;
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata
+{
+    int fd;
+    struct SDL_joylist_item *item;
+    SDL_JoystickGUID guid;
+    char *fname;                /* Used in haptic subsystem */
+
+    /* The current Linux joystick driver maps hats to two axes */
+    struct hwdata_hat
+    {
+        int axis[2];
+    } *hats;
+    /* The current Linux joystick driver maps balls to two axes */
+    struct hwdata_ball
+    {
+        int axis[2];
+    } *balls;
+
+    /* Support for the Linux 2.4 unified input interface */
+    Uint8 key_map[KEY_MAX - BTN_MISC];
+    Uint8 abs_map[ABS_MAX];
+    struct axis_correct
+    {
+        int used;
+        int coef[3];
+    } abs_correct[ABS_MAX];
+
+    int fresh;
+};
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/psp/SDL_sysjoystick.c b/src/joystick/psp/SDL_sysjoystick.c
new file mode 100644
index 0000000..d6ca698
--- /dev/null
+++ b/src/joystick/psp/SDL_sysjoystick.c
@@ -0,0 +1,274 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* This is the system specific header for the SDL joystick API */
+#include <pspctrl.h>
+#include <pspkernel.h>
+
+#include <stdio.h>      /* For the definition of NULL */
+#include <stdlib.h>
+
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#include "SDL_events.h"
+#include "SDL_error.h"
+#include "SDL_thread.h"
+#include "SDL_mutex.h"
+#include "SDL_timer.h"
+
+/* Current pad state */
+static SceCtrlData pad = { .Lx = 0, .Ly = 0, .Buttons = 0 };
+static SDL_sem *pad_sem = NULL;
+static SDL_Thread *thread = NULL;
+static int running = 0;
+static const enum PspCtrlButtons button_map[] = {
+    PSP_CTRL_TRIANGLE, PSP_CTRL_CIRCLE, PSP_CTRL_CROSS, PSP_CTRL_SQUARE,
+    PSP_CTRL_LTRIGGER, PSP_CTRL_RTRIGGER,
+    PSP_CTRL_DOWN, PSP_CTRL_LEFT, PSP_CTRL_UP, PSP_CTRL_RIGHT,
+    PSP_CTRL_SELECT, PSP_CTRL_START, PSP_CTRL_HOME, PSP_CTRL_HOLD };
+static int analog_map[256];  /* Map analog inputs to -32768 -> 32767 */
+
+typedef struct
+{
+  int x;
+  int y;
+} point;
+
+/* 4 points define the bezier-curve. */
+static point a = { 0, 0 };
+static point b = { 50, 0  };
+static point c = { 78, 32767 };
+static point d = { 128, 32767 };
+
+/* simple linear interpolation between two points */
+static __inline__ void lerp (point *dest, point *a, point *b, float t)
+{
+    dest->x = a->x + (b->x - a->x)*t;
+    dest->y = a->y + (b->y - a->y)*t;
+}
+
+/* evaluate a point on a bezier-curve. t goes from 0 to 1.0 */
+static int calc_bezier_y(float t)
+{
+    point ab, bc, cd, abbc, bccd, dest;
+    lerp (&ab, &a, &b, t);           /* point between a and b */
+    lerp (&bc, &b, &c, t);           /* point between b and c */
+    lerp (&cd, &c, &d, t);           /* point between c and d */
+    lerp (&abbc, &ab, &bc, t);       /* point between ab and bc */
+    lerp (&bccd, &bc, &cd, t);       /* point between bc and cd */
+    lerp (&dest, &abbc, &bccd, t);   /* point on the bezier-curve */
+    return dest.y;
+}
+
+/*
+ * Collect pad data about once per frame
+ */
+int JoystickUpdate(void *data)
+{
+    while (running) {
+        SDL_SemWait(pad_sem);
+        sceCtrlPeekBufferPositive(&pad, 1);
+        SDL_SemPost(pad_sem);
+        /* Delay 1/60th of a second */
+        sceKernelDelayThread(1000000 / 60);
+    }
+    return 0;
+}
+
+
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return number of joysticks, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+    int i;
+
+/*  SDL_numjoysticks = 1; */
+
+    /* Setup input */
+    sceCtrlSetSamplingCycle(0);
+    sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
+
+    /* Start thread to read data */
+    if((pad_sem =  SDL_CreateSemaphore(1)) == NULL) {
+        return SDL_SetError("Can't create input semaphore");
+    }
+    running = 1;
+    if((thread = SDL_CreateThread(JoystickUpdate, "JoySitckThread",NULL)) == NULL) {
+        return SDL_SetError("Can't create input thread");
+    }
+
+    /* Create an accurate map from analog inputs (0 to 255)
+       to SDL joystick positions (-32768 to 32767) */
+    for (i = 0; i < 128; i++)
+    {
+        float t = (float)i/127.0f;
+        analog_map[i+128] = calc_bezier_y(t);
+        analog_map[127-i] = -1 * analog_map[i+128];
+    }
+
+    return 1;
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return 1;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+}
+
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    return SDL_FALSE;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char * SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    return "PSP builtin joypad";
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    return device_index;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+    if (index == 0)
+        return "PSP controller";
+
+    SDL_SetError("No joystick available with that index");
+    return(NULL);
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick, int device_index)
+{
+    joystick->nbuttons = 14;
+    joystick->naxes = 2;
+    joystick->nhats = 0;
+
+    return 0;
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return SDL_TRUE;
+}
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+    int i;
+    enum PspCtrlButtons buttons;
+    enum PspCtrlButtons changed;
+    unsigned char x, y;
+    static enum PspCtrlButtons old_buttons = 0;
+    static unsigned char old_x = 0, old_y = 0;
+
+    SDL_SemWait(pad_sem);
+    buttons = pad.Buttons;
+    x = pad.Lx;
+    y = pad.Ly;
+    SDL_SemPost(pad_sem);
+
+    /* Axes */
+    if(old_x != x) {
+        SDL_PrivateJoystickAxis(joystick, 0, analog_map[x]);
+        old_x = x;
+    }
+    if(old_y != y) {
+        SDL_PrivateJoystickAxis(joystick, 1, analog_map[y]);
+        old_y = y;
+    }
+
+    /* Buttons */
+    changed = old_buttons ^ buttons;
+    old_buttons = buttons;
+    if(changed) {
+        for(i=0; i<sizeof(button_map)/sizeof(button_map[0]); i++) {
+            if(changed & button_map[i]) {
+                SDL_PrivateJoystickButton(
+                    joystick, i,
+                    (buttons & button_map[i]) ?
+                    SDL_PRESSED : SDL_RELEASED);
+            }
+        }
+    }
+
+    sceKernelDelayThread(0);
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+    /* Do nothing. */
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+    /* Cleanup Threads and Semaphore. */
+    running = 0;
+    SDL_WaitThread(thread, NULL);
+    SDL_DestroySemaphore(pad_sem);
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = joystick->name;
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+/* vim: ts=4 sw=4
+ */
diff --git a/src/joystick/sort_controllers.py b/src/joystick/sort_controllers.py
new file mode 100755
index 0000000..344a423
--- /dev/null
+++ b/src/joystick/sort_controllers.py
@@ -0,0 +1,61 @@
+#!/usr/bin/env python
+#
+# Script to sort the game controller database entries in SDL_gamecontroller.c
+
+import re
+
+
+filename = "SDL_gamecontrollerdb.h"
+input = open(filename)
+output = open(filename + ".new", "w")
+parsing_controllers = False
+controllers = []
+controller_guids = {}
+split_pattern = re.compile(r'([^"]*")([^,]*,)([^,]*,)([^"]*)(".*)')
+
+def save_controller(line):
+    global controllers
+    match = split_pattern.match(line)
+    entry = [ match.group(1), match.group(2), match.group(3) ]
+    bindings = sorted(match.group(4).split(","))
+    if (bindings[0] == ""):
+        bindings.pop(0)
+    entry.extend(",".join(bindings) + ",")
+    entry.append(match.group(5))
+    controllers.append(entry)
+
+def write_controllers():
+    global controllers
+    global controller_guids
+    for entry in sorted(controllers, key=lambda entry: entry[2]):
+        line = "".join(entry) + "\n"
+        if (entry[1] in controller_guids):
+            print "Warning: entry '%s' is duplicate of entry '%s'" % (entry[2], controller_guids[entry[1]][2])
+        controller_guids[entry[1]] = entry
+
+        output.write(line)
+    controllers = []
+    controller_guids = {}
+
+for line in input:
+    if ( parsing_controllers ):
+        if (line.startswith("{")):
+            output.write(line)
+        elif (line.startswith("#endif")):
+            parsing_controllers = False
+            write_controllers()
+            output.write(line)
+        elif (line.startswith("#")):
+            print "Parsing " + line.strip()
+            write_controllers()
+            output.write(line)
+        else:
+            save_controller(line)
+    else:
+        if (line.startswith("static const char *s_ControllerMappings")):
+            parsing_controllers = True
+
+        output.write(line)
+
+output.close()
+print "Finished writing %s.new" % filename
diff --git a/src/joystick/windows/SDL_dxjoystick.c b/src/joystick/windows/SDL_dxjoystick.c
new file mode 100644
index 0000000..5a832ab
--- /dev/null
+++ b/src/joystick/windows/SDL_dxjoystick.c
@@ -0,0 +1,1755 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_DINPUT
+
+/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
+ * A. Formiga's WINMM driver.
+ *
+ * Hats and sliders are completely untested; the app I'm writing this for mostly
+ * doesn't use them and I don't own any joysticks with them.
+ *
+ * We don't bother to use event notification here.  It doesn't seem to work
+ * with polled devices, and it's fine to call IDirectInputDevice8_GetDeviceData and
+ * let it return 0 events. */
+
+#include "SDL_error.h"
+#include "SDL_assert.h"
+#include "SDL_events.h"
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_mutex.h"
+#include "SDL_events.h"
+#include "SDL_hints.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#if !SDL_EVENTS_DISABLED
+#include "../../events/SDL_events_c.h"
+#endif
+
+/* The latest version of mingw-w64 defines IID_IWbemLocator in wbemcli.h
+   instead of declaring it like Visual Studio and other mingw32 compilers.
+   So, we need to take care of this here before we define INITGUID.
+*/
+#ifdef __MINGW32__
+#define __IWbemLocator_INTERFACE_DEFINED__
+#endif /* __MINGW32__ */
+
+#define INITGUID /* Only set here, if set twice will cause mingw32 to break. */
+#include "SDL_dxjoystick_c.h"
+
+#ifdef __MINGW32__
+/* And now that we've included wbemcli.h we need to declare these interfaces */
+typedef struct IWbemLocatorVtbl {
+  BEGIN_INTERFACE
+    HRESULT (WINAPI *QueryInterface)(IWbemLocator *This,REFIID riid,void **ppvObject);
+    ULONG (WINAPI *AddRef)(IWbemLocator *This);
+    ULONG (WINAPI *Release)(IWbemLocator *This);
+    HRESULT (WINAPI *ConnectServer)(IWbemLocator *This,const BSTR strNetworkResource,const BSTR strUser,const BSTR strPassword,const BSTR strLocale,LONG lSecurityFlags,const BSTR strAuthority,IWbemContext *pCtx,IWbemServices **ppNamespace);
+  END_INTERFACE
+} IWbemLocatorVtbl;
+struct IWbemLocator {
+  CONST_VTBL struct IWbemLocatorVtbl *lpVtbl;
+};
+#define IWbemLocator_ConnectServer(This,strNetworkResource,strUser,strPassword,strLocale,lSecurityFlags,strAuthority,pCtx,ppNamespace) (This)->lpVtbl->ConnectServer(This,strNetworkResource,strUser,strPassword,strLocale,lSecurityFlags,strAuthority,pCtx,ppNamespace)
+#endif /* __MINGW32__ */
+
+#ifndef DIDFT_OPTIONAL
+#define DIDFT_OPTIONAL      0x80000000
+#endif
+
+
+#define INPUT_QSIZE 32      /* Buffer up to 32 input messages */
+#define MAX_JOYSTICKS 8
+#define AXIS_MIN    -32768  /* minimum value for axis coordinate */
+#define AXIS_MAX    32767   /* maximum value for axis coordinate */
+#define JOY_AXIS_THRESHOLD  (((AXIS_MAX)-(AXIS_MIN))/100)   /* 1% motion */
+
+/* external variables referenced. */
+extern HWND SDL_HelperWindow;
+
+
+/* local variables */
+static SDL_bool coinitialized = SDL_FALSE;
+static LPDIRECTINPUT8 dinput = NULL;
+static SDL_bool s_bDeviceAdded = SDL_FALSE;
+static SDL_bool s_bDeviceRemoved = SDL_FALSE;
+static SDL_JoystickID s_nInstanceID = -1;
+static GUID *s_pKnownJoystickGUIDs = NULL;
+static SDL_cond *s_condJoystickThread = NULL;
+static SDL_mutex *s_mutexJoyStickEnum = NULL;
+static SDL_Thread *s_threadJoystick = NULL;
+static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
+static SDL_bool s_bXInputEnabled = SDL_TRUE;
+
+XInputGetState_t SDL_XInputGetState = NULL;
+XInputSetState_t SDL_XInputSetState = NULL;
+XInputGetCapabilities_t SDL_XInputGetCapabilities = NULL;
+DWORD SDL_XInputVersion = 0;
+
+static HANDLE s_pXInputDLL = 0;
+static int s_XInputDLLRefCount = 0;
+
+int
+WIN_LoadXInputDLL(void)
+{
+    DWORD version = 0;
+
+    if (s_pXInputDLL) {
+        SDL_assert(s_XInputDLLRefCount > 0);
+        s_XInputDLLRefCount++;
+        return 0;  /* already loaded */
+    }
+
+    version = (1 << 16) | 4;
+    s_pXInputDLL = LoadLibrary( L"XInput1_4.dll" );  /* 1.4 Ships with Windows 8. */
+    if (!s_pXInputDLL) {
+        version = (1 << 16) | 3;
+        s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" );  /* 1.3 Ships with Vista and Win7, can be installed as a redistributable component. */
+    }
+    if (!s_pXInputDLL) {
+        s_pXInputDLL = LoadLibrary( L"bin\\XInput1_3.dll" );
+    }
+    if (!s_pXInputDLL) {
+        return -1;
+    }
+
+    SDL_assert(s_XInputDLLRefCount == 0);
+    SDL_XInputVersion = version;
+    s_XInputDLLRefCount = 1;
+
+    /* 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think... */
+    SDL_XInputGetState = (XInputGetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, (LPCSTR)100 );
+    SDL_XInputSetState = (XInputSetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputSetState" );
+    SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetCapabilities" );
+    if ( !SDL_XInputGetState || !SDL_XInputSetState || !SDL_XInputGetCapabilities ) {
+        WIN_UnloadXInputDLL();
+        return -1;
+    }
+
+    return 0;
+}
+
+void
+WIN_UnloadXInputDLL(void)
+{
+    if ( s_pXInputDLL ) {
+        SDL_assert(s_XInputDLLRefCount > 0);
+        if (--s_XInputDLLRefCount == 0) {
+            FreeLibrary( s_pXInputDLL );
+            s_pXInputDLL = NULL;
+        }
+    } else {
+        SDL_assert(s_XInputDLLRefCount == 0);
+    }
+}
+
+
+extern HRESULT(WINAPI * DInputCreate) (HINSTANCE hinst, DWORD dwVersion,
+                                       LPDIRECTINPUT * ppDI,
+                                       LPUNKNOWN punkOuter);
+struct JoyStick_DeviceData_
+{
+    SDL_JoystickGUID guid;
+    DIDEVICEINSTANCE dxdevice;
+    char *joystickname;
+    Uint8 send_add_event;
+    SDL_JoystickID nInstanceID;
+    SDL_bool bXInputDevice;
+    Uint8 XInputUserId;
+    struct JoyStick_DeviceData_ *pNext;
+};
+
+typedef struct JoyStick_DeviceData_ JoyStick_DeviceData;
+
+static JoyStick_DeviceData *SYS_Joystick;    /* array to hold joystick ID values */
+
+/* local prototypes */
+static int SetDIerror(const char *function, HRESULT code);
+static BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE *
+                                           pdidInstance, VOID * pContext);
+static BOOL CALLBACK EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev,
+                                            LPVOID pvRef);
+static void SortDevObjects(SDL_Joystick *joystick);
+static Uint8 TranslatePOV(DWORD value);
+static int SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis,
+                                       Sint16 value);
+static int SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat,
+                                      Uint8 value);
+static int SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick,
+                                         Uint8 button, Uint8 state);
+
+/* Taken from Wine - Thanks! */
+DIOBJECTDATAFORMAT dfDIJoystick2[] = {
+  { &GUID_XAxis,DIJOFS_X,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_YAxis,DIJOFS_Y,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_ZAxis,DIJOFS_Z,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RxAxis,DIJOFS_RX,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RyAxis,DIJOFS_RY,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RzAxis,DIJOFS_RZ,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_POV,DIJOFS_POV(0),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
+  { &GUID_POV,DIJOFS_POV(1),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
+  { &GUID_POV,DIJOFS_POV(2),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
+  { &GUID_POV,DIJOFS_POV(3),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(0),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(1),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(2),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(3),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(4),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(5),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(6),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(7),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(8),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(9),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(10),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(11),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(12),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(13),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(14),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(15),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(16),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(17),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(18),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(19),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(20),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(21),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(22),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(23),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(24),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(25),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(26),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(27),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(28),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(29),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(30),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(31),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(32),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(33),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(34),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(35),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(36),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(37),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(38),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(39),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(40),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(41),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(42),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(43),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(44),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(45),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(46),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(47),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(48),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(49),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(50),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(51),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(52),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(53),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(54),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(55),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(56),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(57),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(58),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(59),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(60),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(61),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(62),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(63),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(64),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(65),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(66),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(67),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(68),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(69),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(70),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(71),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(72),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(73),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(74),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(75),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(76),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(77),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(78),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(79),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(80),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(81),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(82),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(83),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(84),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(85),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(86),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(87),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(88),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(89),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(90),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(91),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(92),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(93),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(94),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(95),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(96),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(97),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(98),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(99),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(100),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(101),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(102),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(103),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(104),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(105),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(106),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(107),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(108),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(109),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(110),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(111),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(112),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(113),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(114),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(115),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(116),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(117),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(118),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(119),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(120),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(121),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(122),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(123),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(124),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(125),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(126),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { NULL,DIJOFS_BUTTON(127),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
+  { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lVX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lVY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lVZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lVRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lVRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lVRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lAX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lAY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lAZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lARx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lARy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lARz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lFX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lFY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lFZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lFRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lFRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lFRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
+};
+
+const DIDATAFORMAT c_dfDIJoystick2 = {
+    sizeof(DIDATAFORMAT),
+    sizeof(DIOBJECTDATAFORMAT),
+    DIDF_ABSAXIS,
+    sizeof(DIJOYSTATE2),
+    SDL_arraysize(dfDIJoystick2),
+    dfDIJoystick2
+};
+
+
+/* Convert a DirectInput return code to a text message */
+static int
+SetDIerror(const char *function, HRESULT code)
+{
+    /*
+    return SDL_SetError("%s() [%s]: %s", function,
+                 DXGetErrorString9A(code), DXGetErrorDescription9A(code));
+     */
+    return SDL_SetError("%s() DirectX error %d", function, code);
+}
+
+
+#define SAFE_RELEASE(p)                             \
+{                                                   \
+    if (p) {                                        \
+        (p)->lpVtbl->Release((p));                  \
+        (p) = 0;                                    \
+    }                                               \
+}
+
+DEFINE_GUID(CLSID_WbemLocator,   0x4590f811,0x1d3a,0x11d0,0x89,0x1F,0x00,0xaa,0x00,0x4b,0x2e,0x24);
+DEFINE_GUID(IID_IWbemLocator,    0xdc12a687,0x737f,0x11cf,0x88,0x4d,0x00,0xaa,0x00,0x4b,0x2e,0x24);
+
+DEFINE_GUID(IID_ValveStreamingGamepad,  MAKELONG( 0x28DE, 0x11FF ),0x0000,0x0000,0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44);
+
+/*-----------------------------------------------------------------------------
+ *
+ * code from MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/ee417014(v=vs.85).aspx
+ *
+ * Enum each PNP device using WMI and check each device ID to see if it contains
+ * "IG_" (ex. "VID_045E&PID_028E&IG_00").  If it does, then it's an XInput device
+ * Unfortunately this information can not be found by just using DirectInput
+ *-----------------------------------------------------------------------------*/
+BOOL IsXInputDevice( const GUID* pGuidProductFromDirectInput )
+{
+    static const GUID *s_XInputProductGUID[] = {
+        &IID_ValveStreamingGamepad
+    };
+    IWbemLocator*           pIWbemLocator  = NULL;
+    IEnumWbemClassObject*   pEnumDevices   = NULL;
+    IWbemClassObject*       pDevices[20];
+    IWbemServices*          pIWbemServices = NULL;
+    DWORD                   uReturned      = 0;
+    BSTR                    bstrNamespace  = NULL;
+    BSTR                    bstrDeviceID   = NULL;
+    BSTR                    bstrClassName  = NULL;
+    SDL_bool                bIsXinputDevice= SDL_FALSE;
+    UINT                    iDevice        = 0;
+    VARIANT                 var;
+    HRESULT                 hr;
+    DWORD bCleanupCOM;
+
+    if (!s_bXInputEnabled)
+    {
+        return SDL_FALSE;
+    }
+
+    // Check for well known XInput device GUIDs
+    // We need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list.
+    for ( iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice ) {
+        if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) {
+            return SDL_TRUE;
+        }
+    }
+
+    SDL_memset( pDevices, 0x0, sizeof(pDevices) );
+
+    /* CoInit if needed */
+    hr = CoInitialize(NULL);
+    bCleanupCOM = SUCCEEDED(hr);
+
+    /* Create WMI */
+    hr = CoCreateInstance( &CLSID_WbemLocator,
+        NULL,
+        CLSCTX_INPROC_SERVER,
+        &IID_IWbemLocator,
+        (LPVOID*) &pIWbemLocator);
+    if( FAILED(hr) || pIWbemLocator == NULL )
+        goto LCleanup;
+
+    bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;
+    bstrClassName = SysAllocString( L"Win32_PNPEntity" );   if( bstrClassName == NULL ) goto LCleanup;
+    bstrDeviceID  = SysAllocString( L"DeviceID" );          if( bstrDeviceID == NULL )  goto LCleanup;
+
+    /* Connect to WMI */
+    hr = IWbemLocator_ConnectServer( pIWbemLocator, bstrNamespace, NULL, NULL, 0L,
+        0L, NULL, NULL, &pIWbemServices );
+    if( FAILED(hr) || pIWbemServices == NULL )
+        goto LCleanup;
+
+    /* Switch security level to IMPERSONATE. */
+    CoSetProxyBlanket( (IUnknown *)pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL,
+        RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
+
+    hr = IWbemServices_CreateInstanceEnum( pIWbemServices, bstrClassName, 0, NULL, &pEnumDevices );
+    if( FAILED(hr) || pEnumDevices == NULL )
+        goto LCleanup;
+
+    /* Loop over all devices */
+    for( ;; )
+    {
+        /* Get 20 at a time */
+        hr = IEnumWbemClassObject_Next( pEnumDevices, 10000, 20, pDevices, &uReturned );
+        if( FAILED(hr) )
+            goto LCleanup;
+        if( uReturned == 0 )
+            break;
+
+        for( iDevice=0; iDevice<uReturned; iDevice++ )
+        {
+            /* For each device, get its device ID */
+            hr = IWbemClassObject_Get( pDevices[iDevice], bstrDeviceID, 0L, &var, NULL, NULL );
+            if(  SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
+            {
+                /* Check if the device ID contains "IG_".  If it does, then it's an XInput device */
+                /* This information can not be found from DirectInput */
+                char *pDeviceString = WIN_StringToUTF8( var.bstrVal );
+                if( SDL_strstr( pDeviceString, "IG_" ) )
+                {
+                    /* If it does, then get the VID/PID from var.bstrVal */
+                    long dwPid = 0, dwVid = 0;
+                    char * strPid = NULL;
+                    DWORD dwVidPid = 0;
+                    char * strVid = SDL_strstr( pDeviceString, "VID_" );
+                    if( strVid )
+                    {
+                        dwVid = SDL_strtol( strVid + 4, NULL, 16 );
+                    }
+                    strPid = SDL_strstr( pDeviceString, "PID_" );
+                    if( strPid  )
+                    {
+                        dwPid = SDL_strtol( strPid + 4, NULL, 16 );
+                    }
+
+                    /* Compare the VID/PID to the DInput device */
+                    dwVidPid = MAKELONG( dwVid, dwPid );
+                    if( dwVidPid == pGuidProductFromDirectInput->Data1 )
+                    {
+                        bIsXinputDevice = SDL_TRUE;
+                    }
+                }
+                if ( pDeviceString )
+                    SDL_free( pDeviceString );
+
+                if ( bIsXinputDevice )
+                    break;
+            }
+            SAFE_RELEASE( pDevices[iDevice] );
+        }
+    }
+
+LCleanup:
+
+    for( iDevice=0; iDevice<20; iDevice++ )
+        SAFE_RELEASE( pDevices[iDevice] );
+    SAFE_RELEASE( pEnumDevices );
+    SAFE_RELEASE( pIWbemLocator );
+    SAFE_RELEASE( pIWbemServices );
+
+    if ( bstrNamespace )
+        SysFreeString( bstrNamespace );
+    if ( bstrClassName )
+        SysFreeString( bstrClassName );
+    if ( bstrDeviceID )
+        SysFreeString( bstrDeviceID );
+
+    if( bCleanupCOM )
+        CoUninitialize();
+
+    return bIsXinputDevice;
+}
+
+
+static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
+
+/* windowproc for our joystick detect thread message only window, to detect any USB device addition/removal
+ */
+LRESULT CALLBACK SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)    {
+    switch (message)    {
+    case WM_DEVICECHANGE:
+        switch (wParam) {
+        case DBT_DEVICEARRIVAL:
+            if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)    {
+                s_bWindowsDeviceChanged = SDL_TRUE;
+            }
+            break;
+        case DBT_DEVICEREMOVECOMPLETE:
+            if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)    {
+                s_bWindowsDeviceChanged = SDL_TRUE;
+            }
+            break;
+        }
+        return 0;
+    }
+
+    return DefWindowProc (hwnd, message, wParam, lParam);
+}
+
+
+DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, \
+    0xC0, 0x4F, 0xB9, 0x51, 0xED);
+
+/* Function/thread to scan the system for joysticks.
+ */
+static int
+SDL_JoystickThread(void *_data)
+{
+    HWND messageWindow = 0;
+    HDEVNOTIFY hNotify = 0;
+    DEV_BROADCAST_DEVICEINTERFACE dbh;
+    SDL_bool bOpenedXInputDevices[4];
+    WNDCLASSEX wincl;
+
+    SDL_memset( bOpenedXInputDevices, 0x0, sizeof(bOpenedXInputDevices) );
+
+    WIN_CoInitialize();
+
+    SDL_memset( &wincl, 0x0, sizeof(wincl) );
+    wincl.hInstance = GetModuleHandle( NULL );
+    wincl.lpszClassName = L"Message";
+    wincl.lpfnWndProc = SDL_PrivateJoystickDetectProc;      /* This function is called by windows */
+    wincl.cbSize = sizeof (WNDCLASSEX);
+
+    if (!RegisterClassEx (&wincl))
+    {
+        return SDL_SetError("Failed to create register class for joystick autodetect.", GetLastError());
+    }
+
+    messageWindow = (HWND)CreateWindowEx( 0,  L"Message", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL );
+    if ( !messageWindow )
+    {
+        return SDL_SetError("Failed to create message window for joystick autodetect.", GetLastError());
+    }
+
+    SDL_memset(&dbh, 0x0, sizeof(dbh));
+
+    dbh.dbcc_size = sizeof(dbh);
+    dbh.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
+    dbh.dbcc_classguid = GUID_DEVINTERFACE_USB_DEVICE;
+
+    hNotify = RegisterDeviceNotification( messageWindow, &dbh, DEVICE_NOTIFY_WINDOW_HANDLE );
+    if ( !hNotify )
+    {
+        return SDL_SetError("Failed to create notify device for joystick autodetect.", GetLastError());
+    }
+
+    SDL_LockMutex( s_mutexJoyStickEnum );
+    while ( s_bJoystickThreadQuit == SDL_FALSE )
+    {
+        MSG messages;
+        Uint8 userId;
+        int nCurrentOpenedXInputDevices = 0;
+        int nNewOpenedXInputDevices = 0;
+        SDL_CondWaitTimeout( s_condJoystickThread, s_mutexJoyStickEnum, 300 );
+
+        while ( s_bJoystickThreadQuit == SDL_FALSE && PeekMessage(&messages, messageWindow, 0, 0, PM_NOREMOVE) )
+        {
+            if ( GetMessage(&messages, messageWindow, 0, 0) != 0 )  {
+                TranslateMessage(&messages);
+                DispatchMessage(&messages);
+            }
+        }
+
+        if ( s_bXInputEnabled && XINPUTGETCAPABILITIES )
+        {
+            /* scan for any change in XInput devices */
+            for ( userId = 0; userId < 4; userId++ )
+            {
+                XINPUT_CAPABILITIES capabilities;
+                DWORD result;
+
+                if ( bOpenedXInputDevices[userId] == SDL_TRUE )
+                    nCurrentOpenedXInputDevices++;
+
+                result = XINPUTGETCAPABILITIES( userId, XINPUT_FLAG_GAMEPAD, &capabilities );
+                if ( result == ERROR_SUCCESS )
+                {
+                    bOpenedXInputDevices[userId] = SDL_TRUE;
+                    nNewOpenedXInputDevices++;
+                }
+                else
+                {
+                    bOpenedXInputDevices[userId] = SDL_FALSE;
+                }
+            }
+        }
+
+        if ( s_pKnownJoystickGUIDs && ( s_bWindowsDeviceChanged || nNewOpenedXInputDevices != nCurrentOpenedXInputDevices ) )
+        {
+            SDL_Delay( 300 ); /* wait for direct input to find out about this device */
+
+            s_bDeviceRemoved = SDL_TRUE;
+            s_bDeviceAdded = SDL_TRUE;
+            s_bWindowsDeviceChanged = SDL_FALSE;
+        }
+    }
+    SDL_UnlockMutex( s_mutexJoyStickEnum );
+
+    if ( hNotify )
+        UnregisterDeviceNotification( hNotify );
+
+    if ( messageWindow )
+        DestroyWindow( messageWindow );
+
+    UnregisterClass( wincl.lpszClassName, wincl.hInstance );
+    messageWindow = 0;
+    WIN_CoUninitialize();
+    return 1;
+}
+
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+    HRESULT result;
+    HINSTANCE instance;
+    const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
+    if (env && !SDL_atoi(env)) {
+        s_bXInputEnabled = SDL_FALSE;
+    }
+
+    result = WIN_CoInitialize();
+    if (FAILED(result)) {
+        return SetDIerror("CoInitialize", result);
+    }
+
+    coinitialized = SDL_TRUE;
+
+    result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
+                              &IID_IDirectInput8, (LPVOID)&dinput);
+
+    if (FAILED(result)) {
+        SDL_SYS_JoystickQuit();
+        return SetDIerror("CoCreateInstance", result);
+    }
+
+    /* Because we used CoCreateInstance, we need to Initialize it, first. */
+    instance = GetModuleHandle(NULL);
+    if (instance == NULL) {
+        SDL_SYS_JoystickQuit();
+        return SDL_SetError("GetModuleHandle() failed with error code %d.", GetLastError());
+    }
+    result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
+
+    if (FAILED(result)) {
+        SDL_SYS_JoystickQuit();
+        return SetDIerror("IDirectInput::Initialize", result);
+    }
+
+    s_mutexJoyStickEnum = SDL_CreateMutex();
+    s_condJoystickThread = SDL_CreateCond();
+    s_bDeviceAdded = SDL_TRUE; /* force a scan of the system for joysticks this first time */
+    SDL_SYS_JoystickDetect();
+
+    if ((s_bXInputEnabled) && (WIN_LoadXInputDLL() == -1)) {
+        s_bXInputEnabled = SDL_FALSE;  /* oh well. */
+    }
+
+    if ( !s_threadJoystick )
+    {
+        s_bJoystickThreadQuit = SDL_FALSE;
+        /* spin up the thread to detect hotplug of devices */
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+#undef SDL_CreateThread
+        s_threadJoystick= SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL );
+#else
+        s_threadJoystick = SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL );
+#endif
+    }
+        return SDL_SYS_NumJoysticks();
+}
+
+/* return the number of joysticks that are connected right now */
+int SDL_SYS_NumJoysticks()
+{
+    int nJoysticks = 0;
+    JoyStick_DeviceData *device = SYS_Joystick;
+    while ( device )
+    {
+        nJoysticks++;
+        device = device->pNext;
+    }
+
+    return nJoysticks;
+}
+
+static int s_iNewGUID = 0;
+
+/* helper function for direct input, gets called for each connected joystick */
+static BOOL CALLBACK
+    EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
+{
+    JoyStick_DeviceData *pNewJoystick;
+    JoyStick_DeviceData *pPrevJoystick = NULL;
+    SDL_bool bXInputDevice;
+    pNewJoystick = *(JoyStick_DeviceData **)pContext;
+    while ( pNewJoystick )
+    {
+        if ( !SDL_memcmp( &pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance) ) )
+        {
+            /* if we are replacing the front of the list then update it */
+            if ( pNewJoystick == *(JoyStick_DeviceData **)pContext )
+            {
+                *(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
+            }
+            else if ( pPrevJoystick )
+            {
+                pPrevJoystick->pNext = pNewJoystick->pNext;
+            }
+
+            pNewJoystick->pNext = SYS_Joystick;
+            SYS_Joystick = pNewJoystick;
+
+            s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
+            s_iNewGUID++;
+            if ( s_iNewGUID < MAX_JOYSTICKS )
+                return DIENUM_CONTINUE; /* already have this joystick loaded, just keep going */
+            else
+                return DIENUM_STOP;
+        }
+
+        pPrevJoystick = pNewJoystick;
+        pNewJoystick = pNewJoystick->pNext;
+    }
+
+    s_bDeviceAdded = SDL_TRUE;
+
+    bXInputDevice = IsXInputDevice( &pdidInstance->guidProduct );
+
+    pNewJoystick = (JoyStick_DeviceData *)SDL_malloc( sizeof(JoyStick_DeviceData) );
+
+    if ( bXInputDevice )
+    {
+        pNewJoystick->bXInputDevice = SDL_TRUE;
+        pNewJoystick->XInputUserId = INVALID_XINPUT_USERID;
+    }
+    else
+    {
+        pNewJoystick->bXInputDevice = SDL_FALSE;
+    }
+
+    SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
+        sizeof(DIDEVICEINSTANCE));
+
+    pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
+    pNewJoystick->send_add_event = 1;
+    pNewJoystick->nInstanceID = ++s_nInstanceID;
+    SDL_memcpy( &pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid) );
+    pNewJoystick->pNext = NULL;
+
+    if ( SYS_Joystick )
+    {
+        pNewJoystick->pNext = SYS_Joystick;
+    }
+    SYS_Joystick = pNewJoystick;
+
+    s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
+    s_iNewGUID++;
+
+    if ( s_iNewGUID < MAX_JOYSTICKS )
+        return DIENUM_CONTINUE; /* already have this joystick loaded, just keep going */
+    else
+        return DIENUM_STOP;
+}
+
+/* detect any new joysticks being inserted into the system */
+void SDL_SYS_JoystickDetect()
+{
+    JoyStick_DeviceData *pCurList = NULL;
+    /* only enum the devices if the joystick thread told us something changed */
+    if ( s_bDeviceAdded || s_bDeviceRemoved )
+    {
+        s_bDeviceAdded = SDL_FALSE;
+        s_bDeviceRemoved = SDL_FALSE;
+
+        pCurList = SYS_Joystick;
+        SYS_Joystick = NULL;
+        s_iNewGUID = 0;
+        SDL_LockMutex( s_mutexJoyStickEnum );
+
+        if ( !s_pKnownJoystickGUIDs )
+            s_pKnownJoystickGUIDs = SDL_malloc( sizeof(GUID)*MAX_JOYSTICKS );
+
+        SDL_memset( s_pKnownJoystickGUIDs, 0x0, sizeof(GUID)*MAX_JOYSTICKS );
+
+        /* Look for joysticks, wheels, head trackers, gamepads, etc.. */
+        IDirectInput8_EnumDevices(dinput,
+            DI8DEVCLASS_GAMECTRL,
+            EnumJoysticksCallback,
+            &pCurList, DIEDFL_ATTACHEDONLY);
+
+        SDL_UnlockMutex( s_mutexJoyStickEnum );
+    }
+
+    if ( pCurList )
+    {
+        while ( pCurList )
+        {
+            JoyStick_DeviceData *pListNext = NULL;
+#if !SDL_EVENTS_DISABLED
+            SDL_Event event;
+            event.type = SDL_JOYDEVICEREMOVED;
+
+            if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+                event.jdevice.which = pCurList->nInstanceID;
+                if ((SDL_EventOK == NULL)
+                    || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
+                        SDL_PushEvent(&event);
+                }
+            }
+#endif /* !SDL_EVENTS_DISABLED */
+
+            pListNext = pCurList->pNext;
+            SDL_free(pCurList->joystickname);
+            SDL_free( pCurList );
+            pCurList = pListNext;
+        }
+
+    }
+
+    if ( s_bDeviceAdded )
+    {
+        JoyStick_DeviceData *pNewJoystick;
+        int device_index = 0;
+        s_bDeviceAdded = SDL_FALSE;
+        pNewJoystick = SYS_Joystick;
+        while ( pNewJoystick )
+        {
+            if ( pNewJoystick->send_add_event )
+            {
+#if !SDL_EVENTS_DISABLED
+                SDL_Event event;
+                event.type = SDL_JOYDEVICEADDED;
+
+                if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+                    event.jdevice.which = device_index;
+                    if ((SDL_EventOK == NULL)
+                        || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
+                            SDL_PushEvent(&event);
+                    }
+                }
+#endif /* !SDL_EVENTS_DISABLED */
+                pNewJoystick->send_add_event = 0;
+            }
+            device_index++;
+            pNewJoystick = pNewJoystick->pNext;
+        }
+    }
+}
+
+/* we need to poll if we have pending hotplug device changes or connected devices */
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    /* we have a new device or one was pulled, we need to think this frame please */
+    if ( s_bDeviceAdded || s_bDeviceRemoved )
+        return SDL_TRUE;
+
+    return SDL_FALSE;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    JoyStick_DeviceData *device = SYS_Joystick;
+
+    for (; device_index > 0; device_index--)
+        device = device->pNext;
+
+    return device->joystickname;
+}
+
+/* Function to perform the mapping between current device instance and this joysticks instance id */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    JoyStick_DeviceData *device = SYS_Joystick;
+    int index;
+
+    for (index = device_index; index > 0; index--)
+        device = device->pNext;
+
+    return device->nInstanceID;
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+    HRESULT result;
+    LPDIRECTINPUTDEVICE8 device;
+    DIPROPDWORD dipdw;
+    JoyStick_DeviceData *joystickdevice = SYS_Joystick;
+
+    for (; device_index > 0; device_index--)
+        joystickdevice = joystickdevice->pNext;
+
+    SDL_memset(&dipdw, 0, sizeof(DIPROPDWORD));
+    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+
+    /* allocate memory for system specific hardware data */
+    joystick->instance_id = joystickdevice->nInstanceID;
+    joystick->closed = 0;
+    joystick->hwdata =
+        (struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata));
+    if (joystick->hwdata == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(joystick->hwdata, 0, sizeof(struct joystick_hwdata));
+    joystick->hwdata->buffered = 1;
+    joystick->hwdata->removed = 0;
+    joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS);
+    joystick->hwdata->guid = joystickdevice->guid;
+
+    if ( joystickdevice->bXInputDevice )
+    {
+        XINPUT_CAPABILITIES capabilities;
+        Uint8 userId = 0;
+        DWORD result;
+        JoyStick_DeviceData *joysticklist = SYS_Joystick;
+        /* scan the opened joysticks and pick the next free xinput userid for this one */
+        for( ; joysticklist; joysticklist = joysticklist->pNext)
+        {
+            if ( joysticklist->bXInputDevice && joysticklist->XInputUserId == userId )
+                userId++;
+        }
+
+        if ( s_bXInputEnabled && XINPUTGETCAPABILITIES )
+        {
+            result = XINPUTGETCAPABILITIES( userId, XINPUT_FLAG_GAMEPAD, &capabilities );
+            if ( result == ERROR_SUCCESS )
+            {
+                const SDL_bool bIs14OrLater = (SDL_XInputVersion >= ((1<<16)|4));
+                SDL_bool bIsSupported = SDL_FALSE;
+                /* Current version of XInput mistakenly returns 0 as the Type. Ignore it and ensure the subtype is a gamepad. */
+                bIsSupported = ( capabilities.SubType == XINPUT_DEVSUBTYPE_GAMEPAD );
+
+                if ( !bIsSupported )
+                {
+                    joystickdevice->bXInputDevice = SDL_FALSE;
+                }
+                else
+                {
+                    /* valid */
+                    joystick->hwdata->bXInputDevice = SDL_TRUE;
+                    if ((!bIs14OrLater) || (capabilities.Flags & XINPUT_CAPS_FFB_SUPPORTED)) {
+                        joystick->hwdata->bXInputHaptic = SDL_TRUE;
+                    }
+                    SDL_memset( joystick->hwdata->XInputState, 0x0, sizeof(joystick->hwdata->XInputState) );
+                    joystickdevice->XInputUserId = userId;
+                    joystick->hwdata->userid = userId;
+                    joystick->hwdata->currentXInputSlot = 0;
+                    /* The XInput API has a hard coded button/axis mapping, so we just match it */
+                    joystick->naxes = 6;
+                    joystick->nbuttons = 15;
+                    joystick->nballs = 0;
+                    joystick->nhats = 0;
+                }
+            }
+            else
+            {
+                joystickdevice->bXInputDevice = SDL_FALSE;
+            }
+        }
+        else
+        {
+            joystickdevice->bXInputDevice = SDL_FALSE;
+        }
+    }
+
+    if ( joystickdevice->bXInputDevice == SDL_FALSE )
+    {
+        joystick->hwdata->bXInputDevice = SDL_FALSE;
+
+        result =
+            IDirectInput8_CreateDevice(dinput,
+                                      &(joystickdevice->dxdevice.guidInstance), &device, NULL);
+        if (FAILED(result)) {
+            return SetDIerror("IDirectInput::CreateDevice", result);
+        }
+
+        /* Now get the IDirectInputDevice8 interface, instead. */
+        result = IDirectInputDevice8_QueryInterface(device,
+                                                   &IID_IDirectInputDevice8,
+                                                   (LPVOID *) & joystick->
+                                                   hwdata->InputDevice);
+        /* We are done with this object.  Use the stored one from now on. */
+        IDirectInputDevice8_Release(device);
+
+        if (FAILED(result)) {
+            return SetDIerror("IDirectInputDevice8::QueryInterface", result);
+        }
+
+        /* Acquire shared access. Exclusive access is required for forces,
+         * though. */
+        result =
+            IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
+                                                    InputDevice, SDL_HelperWindow,
+                                                    DISCL_NONEXCLUSIVE |
+                                                    DISCL_BACKGROUND);
+        if (FAILED(result)) {
+            return SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result);
+        }
+
+        /* Use the extended data structure: DIJOYSTATE2. */
+        result =
+            IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice,
+                                              &c_dfDIJoystick2);
+        if (FAILED(result)) {
+            return SetDIerror("IDirectInputDevice8::SetDataFormat", result);
+        }
+
+        /* Get device capabilities */
+        result =
+            IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice,
+                                                &joystick->hwdata->Capabilities);
+
+        if (FAILED(result)) {
+            return SetDIerror("IDirectInputDevice8::GetCapabilities", result);
+        }
+
+        /* Force capable? */
+        if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
+
+            result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
+
+            if (FAILED(result)) {
+                return SetDIerror("IDirectInputDevice8::Acquire", result);
+            }
+
+            /* reset all accuators. */
+            result =
+                IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->
+                                                             InputDevice,
+                                                             DISFFC_RESET);
+
+            /* Not necessarily supported, ignore if not supported.
+            if (FAILED(result)) {
+                return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand", result);
+            }
+            */
+
+            result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
+
+            if (FAILED(result)) {
+                return SetDIerror("IDirectInputDevice8::Unacquire", result);
+            }
+
+            /* Turn on auto-centering for a ForceFeedback device (until told
+             * otherwise). */
+            dipdw.diph.dwObj = 0;
+            dipdw.diph.dwHow = DIPH_DEVICE;
+            dipdw.dwData = DIPROPAUTOCENTER_ON;
+
+            result =
+                IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
+                                                DIPROP_AUTOCENTER, &dipdw.diph);
+
+            /* Not necessarily supported, ignore if not supported.
+            if (FAILED(result)) {
+                return SetDIerror("IDirectInputDevice8::SetProperty", result);
+            }
+            */
+        }
+
+        /* What buttons and axes does it have? */
+        IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice,
+                                        EnumDevObjectsCallback, joystick,
+                                        DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
+
+        /* Reorder the input objects. Some devices do not report the X axis as
+         * the first axis, for example. */
+        SortDevObjects(joystick);
+
+        dipdw.diph.dwObj = 0;
+        dipdw.diph.dwHow = DIPH_DEVICE;
+        dipdw.dwData = INPUT_QSIZE;
+
+        /* Set the buffer size */
+        result =
+            IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
+                                            DIPROP_BUFFERSIZE, &dipdw.diph);
+
+        if (result == DI_POLLEDDEVICE) {
+            /* This device doesn't support buffering, so we're forced
+             * to use less reliable polling. */
+            joystick->hwdata->buffered = 0;
+        } else if (FAILED(result)) {
+            return SetDIerror("IDirectInputDevice8::SetProperty", result);
+        }
+    }
+    return (0);
+}
+
+/* return true if this joystick is plugged in right now */
+SDL_bool SDL_SYS_JoystickAttached( SDL_Joystick * joystick )
+{
+    return joystick->closed == 0 && joystick->hwdata->removed == 0;
+}
+
+
+/* Sort using the data offset into the DInput struct.
+ * This gives a reasonable ordering for the inputs. */
+static int
+SortDevFunc(const void *a, const void *b)
+{
+    const input_t *inputA = (const input_t*)a;
+    const input_t *inputB = (const input_t*)b;
+
+    if (inputA->ofs < inputB->ofs)
+        return -1;
+    if (inputA->ofs > inputB->ofs)
+        return 1;
+    return 0;
+}
+
+/* Sort the input objects and recalculate the indices for each input. */
+static void
+SortDevObjects(SDL_Joystick *joystick)
+{
+    input_t *inputs = joystick->hwdata->Inputs;
+    int nButtons = 0;
+    int nHats = 0;
+    int nAxis = 0;
+    int n;
+
+    SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc);
+
+    for (n = 0; n < joystick->hwdata->NumInputs; n++)
+    {
+        switch (inputs[n].type)
+        {
+        case BUTTON:
+            inputs[n].num = nButtons;
+            nButtons++;
+            break;
+
+        case HAT:
+            inputs[n].num = nHats;
+            nHats++;
+            break;
+
+        case AXIS:
+            inputs[n].num = nAxis;
+            nAxis++;
+            break;
+        }
+    }
+}
+
+static BOOL CALLBACK
+EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
+{
+    SDL_Joystick *joystick = (SDL_Joystick *) pvRef;
+    HRESULT result;
+    input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
+
+    if (dev->dwType & DIDFT_BUTTON) {
+        in->type = BUTTON;
+        in->num = joystick->nbuttons;
+        in->ofs = DIJOFS_BUTTON( in->num );
+        joystick->nbuttons++;
+    } else if (dev->dwType & DIDFT_POV) {
+        in->type = HAT;
+        in->num = joystick->nhats;
+        in->ofs = DIJOFS_POV( in->num );
+        joystick->nhats++;
+    } else if (dev->dwType & DIDFT_AXIS) {
+        DIPROPRANGE diprg;
+        DIPROPDWORD dilong;
+
+        in->type = AXIS;
+        in->num = joystick->naxes;
+        /* work our the axis this guy maps too, thanks for the code icculus! */
+        if ( !SDL_memcmp( &dev->guidType, &GUID_XAxis, sizeof(dev->guidType) ) )
+            in->ofs = DIJOFS_X;
+        else if ( !SDL_memcmp( &dev->guidType, &GUID_YAxis, sizeof(dev->guidType) ) )
+            in->ofs = DIJOFS_Y;
+        else if ( !SDL_memcmp( &dev->guidType, &GUID_ZAxis, sizeof(dev->guidType) ) )
+            in->ofs = DIJOFS_Z;
+        else if ( !SDL_memcmp( &dev->guidType, &GUID_RxAxis, sizeof(dev->guidType) ) )
+            in->ofs = DIJOFS_RX;
+        else if ( !SDL_memcmp( &dev->guidType, &GUID_RyAxis, sizeof(dev->guidType) ) )
+            in->ofs = DIJOFS_RY;
+        else if ( !SDL_memcmp( &dev->guidType, &GUID_RzAxis, sizeof(dev->guidType) ) )
+            in->ofs = DIJOFS_RZ;
+        else if ( !SDL_memcmp( &dev->guidType, &GUID_Slider, sizeof(dev->guidType) ) )
+        {
+            in->ofs = DIJOFS_SLIDER( joystick->hwdata->NumSliders );
+            ++joystick->hwdata->NumSliders;
+        }
+        else
+        {
+             return DIENUM_CONTINUE; /* not an axis we can grok */
+        }
+
+        diprg.diph.dwSize = sizeof(diprg);
+        diprg.diph.dwHeaderSize = sizeof(diprg.diph);
+        diprg.diph.dwObj = dev->dwType;
+        diprg.diph.dwHow = DIPH_BYID;
+        diprg.lMin = AXIS_MIN;
+        diprg.lMax = AXIS_MAX;
+
+        result =
+            IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
+                                            DIPROP_RANGE, &diprg.diph);
+        if (FAILED(result)) {
+            return DIENUM_CONTINUE;     /* don't use this axis */
+        }
+
+        /* Set dead zone to 0. */
+        dilong.diph.dwSize = sizeof(dilong);
+        dilong.diph.dwHeaderSize = sizeof(dilong.diph);
+        dilong.diph.dwObj = dev->dwType;
+        dilong.diph.dwHow = DIPH_BYID;
+        dilong.dwData = 0;
+        result =
+            IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
+                                            DIPROP_DEADZONE, &dilong.diph);
+        if (FAILED(result)) {
+            return DIENUM_CONTINUE;     /* don't use this axis */
+        }
+
+        joystick->naxes++;
+    } else {
+        /* not supported at this time */
+        return DIENUM_CONTINUE;
+    }
+
+    joystick->hwdata->NumInputs++;
+
+    if (joystick->hwdata->NumInputs == MAX_INPUTS) {
+        return DIENUM_STOP;     /* too many */
+    }
+
+    return DIENUM_CONTINUE;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate_Polled(SDL_Joystick * joystick)
+{
+    DIJOYSTATE2 state;
+    HRESULT result;
+    int i;
+
+    result =
+        IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
+                                           sizeof(DIJOYSTATE2), &state);
+    if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
+        IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
+        result =
+            IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
+                                               sizeof(DIJOYSTATE2), &state);
+    }
+
+    if ( result != DI_OK )
+    {
+        joystick->hwdata->send_remove_event = 1;
+        joystick->hwdata->removed = 1;
+        return;
+    }
+
+    /* Set each known axis, button and POV. */
+    for (i = 0; i < joystick->hwdata->NumInputs; ++i) {
+        const input_t *in = &joystick->hwdata->Inputs[i];
+
+        switch (in->type) {
+        case AXIS:
+            switch (in->ofs) {
+            case DIJOFS_X:
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.lX);
+                break;
+            case DIJOFS_Y:
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.lY);
+                break;
+            case DIJOFS_Z:
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.lZ);
+                break;
+            case DIJOFS_RX:
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.lRx);
+                break;
+            case DIJOFS_RY:
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.lRy);
+                break;
+            case DIJOFS_RZ:
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.lRz);
+                break;
+            case DIJOFS_SLIDER(0):
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.rglSlider[0]);
+                break;
+            case DIJOFS_SLIDER(1):
+                SDL_PrivateJoystickAxis_Int(joystick, in->num,
+                                            (Sint16) state.rglSlider[1]);
+                break;
+            }
+
+            break;
+
+        case BUTTON:
+            SDL_PrivateJoystickButton_Int(joystick, in->num,
+                                          (Uint8) (state.
+                                                   rgbButtons[in->ofs -
+                                                              DIJOFS_BUTTON0]
+                                                   ? SDL_PRESSED :
+                                                   SDL_RELEASED));
+            break;
+        case HAT:
+            {
+                Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs -
+                                                       DIJOFS_POV(0)]);
+                SDL_PrivateJoystickHat_Int(joystick, in->num, pos);
+                break;
+            }
+        }
+    }
+}
+
+void
+SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick * joystick)
+{
+    int i;
+    HRESULT result;
+    DWORD numevents;
+    DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
+
+    numevents = INPUT_QSIZE;
+    result =
+        IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
+                                          sizeof(DIDEVICEOBJECTDATA), evtbuf,
+                                          &numevents, 0);
+    if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
+        IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
+        result =
+            IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
+                                              sizeof(DIDEVICEOBJECTDATA),
+                                              evtbuf, &numevents, 0);
+    }
+
+    /* Handle the events or punt */
+    if (FAILED(result))
+    {
+        joystick->hwdata->send_remove_event = 1;
+        joystick->hwdata->removed = 1;
+        return;
+    }
+
+    for (i = 0; i < (int) numevents; ++i) {
+        int j;
+
+        for (j = 0; j < joystick->hwdata->NumInputs; ++j) {
+            const input_t *in = &joystick->hwdata->Inputs[j];
+
+            if (evtbuf[i].dwOfs != in->ofs)
+                continue;
+
+            switch (in->type) {
+            case AXIS:
+                SDL_PrivateJoystickAxis(joystick, in->num,
+                                        (Sint16) evtbuf[i].dwData);
+                break;
+            case BUTTON:
+                SDL_PrivateJoystickButton(joystick, in->num,
+                                          (Uint8) (evtbuf[i].
+                                                   dwData ? SDL_PRESSED :
+                                                   SDL_RELEASED));
+                break;
+            case HAT:
+                {
+                    Uint8 pos = TranslatePOV(evtbuf[i].dwData);
+                    SDL_PrivateJoystickHat(joystick, in->num, pos);
+                }
+            }
+        }
+    }
+}
+
+
+/* Function to return > 0 if a bit array of buttons differs after applying a mask
+*/
+int ButtonChanged( int ButtonsNow, int ButtonsPrev, int ButtonMask )
+{
+    return ( ButtonsNow & ButtonMask ) != ( ButtonsPrev & ButtonMask );
+}
+
+/* Function to update the state of a XInput style joystick.
+*/
+void
+SDL_SYS_JoystickUpdate_XInput(SDL_Joystick * joystick)
+{
+    HRESULT result;
+
+    if ( !XINPUTGETSTATE )
+        return;
+
+    result = XINPUTGETSTATE( joystick->hwdata->userid, &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot] );
+    if ( result == ERROR_DEVICE_NOT_CONNECTED )
+    {
+        joystick->hwdata->send_remove_event = 1;
+        joystick->hwdata->removed = 1;
+        return;
+    }
+
+    /* only fire events if the data changed from last time */
+    if ( joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != 0
+        && joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot^1].dwPacketNumber )
+    {
+        XINPUT_STATE_EX *pXInputState = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot];
+        XINPUT_STATE_EX *pXInputStatePrev = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot ^ 1];
+
+        SDL_PrivateJoystickAxis( joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX );
+        SDL_PrivateJoystickAxis( joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)) );
+        SDL_PrivateJoystickAxis( joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX );
+        SDL_PrivateJoystickAxis( joystick, 3, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)) );
+        SDL_PrivateJoystickAxis( joystick, 4, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger*65535/255) - 32768));
+        SDL_PrivateJoystickAxis( joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger*65535/255) - 32768));
+
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP ) )
+            SDL_PrivateJoystickButton(joystick, 0, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ? SDL_PRESSED :  SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN ) )
+            SDL_PrivateJoystickButton(joystick, 1, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ? SDL_PRESSED :    SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT ) )
+            SDL_PrivateJoystickButton(joystick, 2, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ? SDL_PRESSED :    SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT ) )
+            SDL_PrivateJoystickButton(joystick, 3, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT ? SDL_PRESSED :   SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_START ) )
+            SDL_PrivateJoystickButton(joystick, 4, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_START ? SDL_PRESSED :    SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_BACK ) )
+            SDL_PrivateJoystickButton(joystick, 5, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_BACK ? SDL_PRESSED : SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB ) )
+            SDL_PrivateJoystickButton(joystick, 6, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB ? SDL_PRESSED :   SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB ) )
+            SDL_PrivateJoystickButton(joystick, 7, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB ? SDL_PRESSED :  SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER ) )
+            SDL_PrivateJoystickButton(joystick, 8, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER ? SDL_PRESSED :    SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER ) )
+            SDL_PrivateJoystickButton(joystick, 9, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER ? SDL_PRESSED :   SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_A ) )
+            SDL_PrivateJoystickButton(joystick, 10, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_A ? SDL_PRESSED :   SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_B ) )
+            SDL_PrivateJoystickButton(joystick, 11, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_B ? SDL_PRESSED :   SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_X ) )
+            SDL_PrivateJoystickButton(joystick, 12, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_X ? SDL_PRESSED :   SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_Y ) )
+            SDL_PrivateJoystickButton(joystick, 13, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_Y ? SDL_PRESSED :   SDL_RELEASED );
+        if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons,  0x400 ) )
+            SDL_PrivateJoystickButton(joystick, 14, pXInputState->Gamepad.wButtons & 0x400 ? SDL_PRESSED :  SDL_RELEASED ); /* 0x400 is the undocumented code for the guide button */
+
+        joystick->hwdata->currentXInputSlot ^= 1;
+
+    }
+}
+
+
+static Uint8
+TranslatePOV(DWORD value)
+{
+    const int HAT_VALS[] = {
+        SDL_HAT_UP,
+        SDL_HAT_UP | SDL_HAT_RIGHT,
+        SDL_HAT_RIGHT,
+        SDL_HAT_DOWN | SDL_HAT_RIGHT,
+        SDL_HAT_DOWN,
+        SDL_HAT_DOWN | SDL_HAT_LEFT,
+        SDL_HAT_LEFT,
+        SDL_HAT_UP | SDL_HAT_LEFT
+    };
+
+    if (LOWORD(value) == 0xFFFF)
+        return SDL_HAT_CENTERED;
+
+    /* Round the value up: */
+    value += 4500 / 2;
+    value %= 36000;
+    value /= 4500;
+
+    if (value >= 8)
+        return SDL_HAT_CENTERED;        /* shouldn't happen */
+
+    return HAT_VALS[value];
+}
+
+/* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to
+ * do it. */
+static int
+SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
+{
+    if (joystick->axes[axis] != value)
+        return SDL_PrivateJoystickAxis(joystick, axis, value);
+    return 0;
+}
+
+static int
+SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
+{
+    if (joystick->hats[hat] != value)
+        return SDL_PrivateJoystickHat(joystick, hat, value);
+    return 0;
+}
+
+static int
+SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick, Uint8 button,
+                              Uint8 state)
+{
+    if (joystick->buttons[button] != state)
+        return SDL_PrivateJoystickButton(joystick, button, state);
+    return 0;
+}
+
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+    HRESULT result;
+
+    if ( joystick->closed || !joystick->hwdata )
+        return;
+
+    if (joystick->hwdata->bXInputDevice)
+    {
+        SDL_SYS_JoystickUpdate_XInput(joystick);
+    }
+    else
+    {
+        result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
+        if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
+            IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
+            IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
+        }
+
+        if (joystick->hwdata->buffered)
+            SDL_SYS_JoystickUpdate_Buffered(joystick);
+        else
+            SDL_SYS_JoystickUpdate_Polled(joystick);
+    }
+
+    if ( joystick->hwdata->removed )
+    {
+        joystick->closed = 1;
+        joystick->uncentered = 1;
+    }
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+    if ( joystick->hwdata->bXInputDevice )
+    {
+        JoyStick_DeviceData *joysticklist = SYS_Joystick;
+        /* scan the opened joysticks and clear the userid for this instance */
+        for( ; joysticklist; joysticklist = joysticklist->pNext)
+        {
+            if ( joysticklist->bXInputDevice && joysticklist->nInstanceID == joystick->instance_id )
+            {
+                joysticklist->XInputUserId = INVALID_XINPUT_USERID;
+            }
+        }
+
+    }
+    else
+    {
+        IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
+        IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
+    }
+
+    if (joystick->hwdata != NULL) {
+        /* free system specific hardware data */
+        SDL_free(joystick->hwdata);
+    }
+
+    joystick->closed = 1;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+    JoyStick_DeviceData *device = SYS_Joystick;
+
+    while ( device )
+    {
+        JoyStick_DeviceData *device_next = device->pNext;
+        SDL_free(device->joystickname);
+        SDL_free(device);
+        device = device_next;
+    }
+    SYS_Joystick = NULL;
+
+    if ( s_threadJoystick )
+    {
+        SDL_LockMutex( s_mutexJoyStickEnum );
+        s_bJoystickThreadQuit = SDL_TRUE;
+        SDL_CondBroadcast( s_condJoystickThread ); /* signal the joystick thread to quit */
+        SDL_UnlockMutex( s_mutexJoyStickEnum );
+        SDL_WaitThread( s_threadJoystick, NULL ); /* wait for it to bugger off */
+
+        SDL_DestroyMutex( s_mutexJoyStickEnum );
+        SDL_DestroyCond( s_condJoystickThread );
+        s_condJoystickThread= NULL;
+        s_mutexJoyStickEnum = NULL;
+        s_threadJoystick = NULL;
+    }
+
+    if (dinput != NULL) {
+        IDirectInput8_Release(dinput);
+        dinput = NULL;
+    }
+
+    if (coinitialized) {
+        WIN_CoUninitialize();
+        coinitialized = SDL_FALSE;
+    }
+
+    if ( s_pKnownJoystickGUIDs )
+    {
+        SDL_free( s_pKnownJoystickGUIDs );
+        s_pKnownJoystickGUIDs = NULL;
+    }
+
+    if (s_bXInputEnabled) {
+        WIN_UnloadXInputDLL();
+    }
+}
+
+
+/* return the stable device guid for this device index */
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    JoyStick_DeviceData *device = SYS_Joystick;
+    int index;
+
+    for (index = device_index; index > 0; index--)
+        device = device->pNext;
+
+    return device->guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    return joystick->hwdata->guid;
+}
+
+/* return SDL_TRUE if this device is using XInput */
+SDL_bool SDL_SYS_IsXInputDeviceIndex(int device_index)
+{
+    JoyStick_DeviceData *device = SYS_Joystick;
+    int index;
+
+    for (index = device_index; index > 0; index--)
+        device = device->pNext;
+
+    return device->bXInputDevice;
+}
+
+#endif /* SDL_JOYSTICK_DINPUT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/windows/SDL_dxjoystick_c.h b/src/joystick/windows/SDL_dxjoystick_c.h
new file mode 100644
index 0000000..01cfca9
--- /dev/null
+++ b/src/joystick/windows/SDL_dxjoystick_c.h
@@ -0,0 +1,144 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_JOYSTICK_DINPUT_H
+
+/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
+ * A. Formiga's WINMM driver.
+ *
+ * Hats and sliders are completely untested; the app I'm writing this for mostly
+ * doesn't use them and I don't own any joysticks with them.
+ *
+ * We don't bother to use event notification here.  It doesn't seem to work
+ * with polled devices, and it's fine to call IDirectInputDevice2_GetDeviceData and
+ * let it return 0 events. */
+
+#include "../../core/windows/SDL_windows.h"
+
+#define DIRECTINPUT_VERSION 0x0800      /* Need version 7 for force feedback. Need version 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... */
+#include <dinput.h>
+#define COBJMACROS
+#include <wbemcli.h>
+#include <oleauto.h>
+#include <xinput.h>
+#include <devguid.h>
+#include <dbt.h>
+#include <xinput.h>
+
+/* typedef's for XInput structs we use */
+typedef struct
+{
+    WORD wButtons;
+    BYTE bLeftTrigger;
+    BYTE bRightTrigger;
+    SHORT sThumbLX;
+    SHORT sThumbLY;
+    SHORT sThumbRX;
+    SHORT sThumbRY;
+    DWORD dwPaddingReserved;
+} XINPUT_GAMEPAD_EX;
+
+typedef struct
+{
+    DWORD dwPacketNumber;
+    XINPUT_GAMEPAD_EX Gamepad;
+} XINPUT_STATE_EX;
+
+/* Forward decl's for XInput API's we load dynamically and use if available */
+typedef DWORD (WINAPI *XInputGetState_t)
+    (
+    DWORD         dwUserIndex,  /* [in] Index of the gamer associated with the device */
+    XINPUT_STATE_EX* pState     /* [out] Receives the current state */
+    );
+
+typedef DWORD (WINAPI *XInputSetState_t)
+    (
+    DWORD             dwUserIndex,  /* [in] Index of the gamer associated with the device */
+    XINPUT_VIBRATION* pVibration    /* [in, out] The vibration information to send to the controller */
+    );
+
+typedef DWORD (WINAPI *XInputGetCapabilities_t)
+    (
+    DWORD                dwUserIndex,   /* [in] Index of the gamer associated with the device */
+    DWORD                dwFlags,       /* [in] Input flags that identify the device type */
+    XINPUT_CAPABILITIES* pCapabilities  /* [out] Receives the capabilities */
+    );
+
+extern int WIN_LoadXInputDLL(void);
+extern void WIN_UnloadXInputDLL(void);
+
+extern XInputGetState_t SDL_XInputGetState;
+extern XInputSetState_t SDL_XInputSetState;
+extern XInputGetCapabilities_t SDL_XInputGetCapabilities;
+extern DWORD SDL_XInputVersion;  /* ((major << 16) & 0xFF00) | (minor & 0xFF) */
+
+#define XINPUTGETSTATE          SDL_XInputGetState
+#define XINPUTSETSTATE          SDL_XInputSetState
+#define XINPUTGETCAPABILITIES   SDL_XInputGetCapabilities
+#define INVALID_XINPUT_USERID 255
+#define SDL_XINPUT_MAX_DEVICES 4
+
+#ifndef XINPUT_CAPS_FFB_SUPPORTED
+#define XINPUT_CAPS_FFB_SUPPORTED 0x0001
+#endif
+
+
+#define MAX_INPUTS  256     /* each joystick can have up to 256 inputs */
+
+
+/* local types */
+typedef enum Type
+{ BUTTON, AXIS, HAT } Type;
+
+typedef struct input_t
+{
+    /* DirectInput offset for this input type: */
+    DWORD ofs;
+
+    /* Button, axis or hat: */
+    Type type;
+
+    /* SDL input offset: */
+    Uint8 num;
+} input_t;
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata
+{
+    LPDIRECTINPUTDEVICE8 InputDevice;
+    DIDEVCAPS Capabilities;
+    int buffered;
+    SDL_JoystickGUID guid;
+
+    input_t Inputs[MAX_INPUTS];
+    int NumInputs;
+    int NumSliders;
+    Uint8 removed;
+    Uint8 send_remove_event;
+    Uint8 bXInputDevice; /* 1 if this device supports using the xinput API rather than DirectInput */
+    Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
+    Uint8 userid; /* XInput userid index for this joystick */
+    Uint8 currentXInputSlot; /* the current position to write to in XInputState below, used so we can compare old and new values */
+    XINPUT_STATE_EX XInputState[2];
+};
+
+#endif /* SDL_JOYSTICK_DINPUT_H */
diff --git a/src/joystick/windows/SDL_mmjoystick.c b/src/joystick/windows/SDL_mmjoystick.c
new file mode 100644
index 0000000..413053f
--- /dev/null
+++ b/src/joystick/windows/SDL_mmjoystick.c
@@ -0,0 +1,474 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_WINMM
+
+/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
+
+#include "../../core/windows/SDL_windows.h"
+#include <mmsystem.h>
+#include <regstr.h>
+
+#include "SDL_events.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#define MAX_JOYSTICKS   16
+#define MAX_AXES    6       /* each joystick can have up to 6 axes */
+#define MAX_BUTTONS 32      /* and 32 buttons                      */
+#define AXIS_MIN    -32768  /* minimum value for axis coordinate */
+#define AXIS_MAX    32767   /* maximum value for axis coordinate */
+/* limit axis to 256 possible positions to filter out noise */
+#define JOY_AXIS_THRESHOLD      (((AXIS_MAX)-(AXIS_MIN))/256)
+#define JOY_BUTTON_FLAG(n)  (1<<n)
+
+
+/* array to hold joystick ID values */
+static UINT SYS_JoystickID[MAX_JOYSTICKS];
+static JOYCAPS SYS_Joystick[MAX_JOYSTICKS];
+static char *SYS_JoystickName[MAX_JOYSTICKS];
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata
+{
+    /* joystick ID */
+    UINT id;
+
+    /* values used to translate device-specific coordinates into
+       SDL-standard ranges */
+    struct _transaxis
+    {
+        int offset;
+        float scale;
+    } transaxis[6];
+};
+
+/* Convert a Windows Multimedia API return code to a text message */
+static void SetMMerror(char *function, int code);
+
+
+static char *
+GetJoystickName(int index, const char *szRegKey)
+{
+    /* added 7/24/2004 by Eckhard Stolberg */
+    /*
+       see if there is a joystick for the current
+       index (1-16) listed in the registry
+     */
+    char *name = NULL;
+    HKEY hTopKey;
+    HKEY hKey;
+    DWORD regsize;
+    LONG regresult;
+    char regkey[256];
+    char regvalue[256];
+    char regname[256];
+
+    SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s\\%s",
+                 REGSTR_PATH_JOYCONFIG, szRegKey, REGSTR_KEY_JOYCURR);
+    hTopKey = HKEY_LOCAL_MACHINE;
+    regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
+    if (regresult != ERROR_SUCCESS) {
+        hTopKey = HKEY_CURRENT_USER;
+        regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
+    }
+    if (regresult != ERROR_SUCCESS) {
+        return NULL;
+    }
+
+    /* find the registry key name for the joystick's properties */
+    regsize = sizeof(regname);
+    SDL_snprintf(regvalue, SDL_arraysize(regvalue), "Joystick%d%s", index + 1,
+                 REGSTR_VAL_JOYOEMNAME);
+    regresult =
+        RegQueryValueExA(hKey, regvalue, 0, 0, (LPBYTE) regname, &regsize);
+    RegCloseKey(hKey);
+
+    if (regresult != ERROR_SUCCESS) {
+        return NULL;
+    }
+
+    /* open that registry key */
+    SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s", REGSTR_PATH_JOYOEM,
+                 regname);
+    regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
+    if (regresult != ERROR_SUCCESS) {
+        return NULL;
+    }
+
+    /* find the size for the OEM name text */
+    regsize = sizeof(regvalue);
+    regresult =
+        RegQueryValueExA(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, NULL, &regsize);
+    if (regresult == ERROR_SUCCESS) {
+        /* allocate enough memory for the OEM name text ... */
+        name = (char *) SDL_malloc(regsize);
+        if (name) {
+            /* ... and read it from the registry */
+            regresult = RegQueryValueExA(hKey,
+                                         REGSTR_VAL_JOYOEMNAME, 0, 0,
+                                         (LPBYTE) name, &regsize);
+        }
+    }
+    RegCloseKey(hKey);
+
+    return (name);
+}
+
+static int SDL_SYS_numjoysticks = 0;
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+    int i;
+    int maxdevs;
+    JOYINFOEX joyinfo;
+    JOYCAPS joycaps;
+    MMRESULT result;
+
+    /* Reset the joystick ID & name mapping tables */
+    for (i = 0; i < MAX_JOYSTICKS; ++i) {
+        SYS_JoystickID[i] = 0;
+        SYS_JoystickName[i] = NULL;
+    }
+
+    /* Loop over all potential joystick devices */
+    SDL_SYS_numjoysticks = 0;
+    maxdevs = joyGetNumDevs();
+    for (i = JOYSTICKID1; i < maxdevs && SDL_SYS_numjoysticks < MAX_JOYSTICKS; ++i) {
+
+        joyinfo.dwSize = sizeof(joyinfo);
+        joyinfo.dwFlags = JOY_RETURNALL;
+        result = joyGetPosEx(i, &joyinfo);
+        if (result == JOYERR_NOERROR) {
+            result = joyGetDevCaps(i, &joycaps, sizeof(joycaps));
+            if (result == JOYERR_NOERROR) {
+                SYS_JoystickID[SDL_SYS_numjoysticks] = i;
+                SYS_Joystick[SDL_SYS_numjoysticks] = joycaps;
+                SYS_JoystickName[SDL_SYS_numjoysticks] =
+                    GetJoystickName(i, joycaps.szRegKey);
+                SDL_SYS_numjoysticks++;
+            }
+        }
+    }
+    return (SDL_SYS_numjoysticks);
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return SDL_SYS_numjoysticks;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+}
+
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    return SDL_FALSE;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+{
+    if (SYS_JoystickName[device_index] != NULL) {
+        return (SYS_JoystickName[device_index]);
+    } else {
+        return (SYS_Joystick[device_index].szPname);
+    }
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+{
+    return device_index;
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+    int index, i;
+    int caps_flags[MAX_AXES - 2] =
+        { JOYCAPS_HASZ, JOYCAPS_HASR, JOYCAPS_HASU, JOYCAPS_HASV };
+    int axis_min[MAX_AXES], axis_max[MAX_AXES];
+
+
+    /* shortcut */
+    index = device_index;
+    axis_min[0] = SYS_Joystick[index].wXmin;
+    axis_max[0] = SYS_Joystick[index].wXmax;
+    axis_min[1] = SYS_Joystick[index].wYmin;
+    axis_max[1] = SYS_Joystick[index].wYmax;
+    axis_min[2] = SYS_Joystick[index].wZmin;
+    axis_max[2] = SYS_Joystick[index].wZmax;
+    axis_min[3] = SYS_Joystick[index].wRmin;
+    axis_max[3] = SYS_Joystick[index].wRmax;
+    axis_min[4] = SYS_Joystick[index].wUmin;
+    axis_max[4] = SYS_Joystick[index].wUmax;
+    axis_min[5] = SYS_Joystick[index].wVmin;
+    axis_max[5] = SYS_Joystick[index].wVmax;
+
+    /* allocate memory for system specific hardware data */
+    joystick->instance_id = device_index;
+    joystick->hwdata =
+        (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
+    if (joystick->hwdata == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+
+    /* set hardware data */
+    joystick->hwdata->id = SYS_JoystickID[index];
+    for (i = 0; i < MAX_AXES; ++i) {
+        if ((i < 2) || (SYS_Joystick[index].wCaps & caps_flags[i - 2])) {
+            joystick->hwdata->transaxis[i].offset = AXIS_MIN - axis_min[i];
+            joystick->hwdata->transaxis[i].scale =
+                (float) (AXIS_MAX - AXIS_MIN) / (axis_max[i] - axis_min[i]);
+        } else {
+            joystick->hwdata->transaxis[i].offset = 0;
+            joystick->hwdata->transaxis[i].scale = 1.0; /* Just in case */
+        }
+    }
+
+    /* fill nbuttons, naxes, and nhats fields */
+    joystick->nbuttons = SYS_Joystick[index].wNumButtons;
+    joystick->naxes = SYS_Joystick[index].wNumAxes;
+    if (SYS_Joystick[index].wCaps & JOYCAPS_HASPOV) {
+        joystick->nhats = 1;
+    } else {
+        joystick->nhats = 0;
+    }
+    return (0);
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return SDL_TRUE;
+}
+
+static Uint8
+TranslatePOV(DWORD value)
+{
+    Uint8 pos;
+
+    pos = SDL_HAT_CENTERED;
+    if (value != JOY_POVCENTERED) {
+        if ((value > JOY_POVLEFT) || (value < JOY_POVRIGHT)) {
+            pos |= SDL_HAT_UP;
+        }
+        if ((value > JOY_POVFORWARD) && (value < JOY_POVBACKWARD)) {
+            pos |= SDL_HAT_RIGHT;
+        }
+        if ((value > JOY_POVRIGHT) && (value < JOY_POVLEFT)) {
+            pos |= SDL_HAT_DOWN;
+        }
+        if (value > JOY_POVBACKWARD) {
+            pos |= SDL_HAT_LEFT;
+        }
+    }
+    return (pos);
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+    MMRESULT result;
+    int i;
+    DWORD flags[MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ,
+        JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
+    };
+    DWORD pos[MAX_AXES];
+    struct _transaxis *transaxis;
+    int value, change;
+    JOYINFOEX joyinfo;
+
+    joyinfo.dwSize = sizeof(joyinfo);
+    joyinfo.dwFlags = JOY_RETURNALL | JOY_RETURNPOVCTS;
+    if (!joystick->hats) {
+        joyinfo.dwFlags &= ~(JOY_RETURNPOV | JOY_RETURNPOVCTS);
+    }
+    result = joyGetPosEx(joystick->hwdata->id, &joyinfo);
+    if (result != JOYERR_NOERROR) {
+        SetMMerror("joyGetPosEx", result);
+        return;
+    }
+
+    /* joystick motion events */
+    pos[0] = joyinfo.dwXpos;
+    pos[1] = joyinfo.dwYpos;
+    pos[2] = joyinfo.dwZpos;
+    pos[3] = joyinfo.dwRpos;
+    pos[4] = joyinfo.dwUpos;
+    pos[5] = joyinfo.dwVpos;
+
+    transaxis = joystick->hwdata->transaxis;
+    for (i = 0; i < joystick->naxes; i++) {
+        if (joyinfo.dwFlags & flags[i]) {
+            value =
+                (int) (((float) pos[i] +
+                        transaxis[i].offset) * transaxis[i].scale);
+            change = (value - joystick->axes[i]);
+            if ((change < -JOY_AXIS_THRESHOLD)
+                || (change > JOY_AXIS_THRESHOLD)) {
+                SDL_PrivateJoystickAxis(joystick, (Uint8) i, (Sint16) value);
+            }
+        }
+    }
+
+    /* joystick button events */
+    if (joyinfo.dwFlags & JOY_RETURNBUTTONS) {
+        for (i = 0; i < joystick->nbuttons; ++i) {
+            if (joyinfo.dwButtons & JOY_BUTTON_FLAG(i)) {
+                if (!joystick->buttons[i]) {
+                    SDL_PrivateJoystickButton(joystick, (Uint8) i,
+                                              SDL_PRESSED);
+                }
+            } else {
+                if (joystick->buttons[i]) {
+                    SDL_PrivateJoystickButton(joystick, (Uint8) i,
+                                              SDL_RELEASED);
+                }
+            }
+        }
+    }
+
+    /* joystick hat events */
+    if (joyinfo.dwFlags & JOY_RETURNPOV) {
+        Uint8 pos;
+
+        pos = TranslatePOV(joyinfo.dwPOV);
+        if (pos != joystick->hats[0]) {
+            SDL_PrivateJoystickHat(joystick, 0, pos);
+        }
+    }
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+    if (joystick->hwdata != NULL) {
+        /* free system specific hardware data */
+        SDL_free(joystick->hwdata);
+        joystick->hwdata = NULL;
+    }
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+    int i;
+    for (i = 0; i < MAX_JOYSTICKS; i++) {
+        if (SYS_JoystickName[i] != NULL) {
+            SDL_free(SYS_JoystickName[i]);
+            SYS_JoystickName[i] = NULL;
+        }
+    }
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = joystick->name;
+    SDL_zero( guid );
+    SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
+    return guid;
+}
+
+
+/* implementation functions */
+void
+SetMMerror(char *function, int code)
+{
+    static char *error;
+    static char errbuf[1024];
+
+    errbuf[0] = 0;
+    switch (code) {
+    case MMSYSERR_NODRIVER:
+        error = "Joystick driver not present";
+        break;
+
+    case MMSYSERR_INVALPARAM:
+    case JOYERR_PARMS:
+        error = "Invalid parameter(s)";
+        break;
+
+    case MMSYSERR_BADDEVICEID:
+        error = "Bad device ID";
+        break;
+
+    case JOYERR_UNPLUGGED:
+        error = "Joystick not attached";
+        break;
+
+    case JOYERR_NOCANDO:
+        error = "Can't capture joystick input";
+        break;
+
+    default:
+        SDL_snprintf(errbuf, SDL_arraysize(errbuf),
+                     "%s: Unknown Multimedia system error: 0x%x",
+                     function, code);
+        break;
+    }
+
+    if (!errbuf[0]) {
+        SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
+                     error);
+    }
+    SDL_SetError("%s", errbuf);
+}
+
+#endif /* SDL_JOYSTICK_WINMM */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/libm/e_atan2.c b/src/libm/e_atan2.c
new file mode 100644
index 0000000..3f1ee57
--- /dev/null
+++ b/src/libm/e_atan2.c
@@ -0,0 +1,116 @@
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+/* __ieee754_atan2(y,x)
+ * Method :
+ *	1. Reduce y to positive by atan2(y,x)=-atan2(-y,x).
+ *	2. Reduce x to positive by (if x and y are unexceptional):
+ *		ARG (x+iy) = arctan(y/x)   	   ... if x > 0,
+ *		ARG (x+iy) = pi - arctan[y/(-x)]   ... if x < 0,
+ *
+ * Special cases:
+ *
+ *	ATAN2((anything), NaN ) is NaN;
+ *	ATAN2(NAN , (anything) ) is NaN;
+ *	ATAN2(+-0, +(anything but NaN)) is +-0  ;
+ *	ATAN2(+-0, -(anything but NaN)) is +-pi ;
+ *	ATAN2(+-(anything but 0 and NaN), 0) is +-pi/2;
+ *	ATAN2(+-(anything but INF and NaN), +INF) is +-0 ;
+ *	ATAN2(+-(anything but INF and NaN), -INF) is +-pi;
+ *	ATAN2(+-INF,+INF ) is +-pi/4 ;
+ *	ATAN2(+-INF,-INF ) is +-3pi/4;
+ *	ATAN2(+-INF, (anything but,0,NaN, and INF)) is +-pi/2;
+ *
+ * Constants:
+ * The hexadecimal values are the intended ones for the following
+ * constants. The decimal values may be used, provided that the
+ * compiler will convert from decimal to binary accurately enough
+ * to produce the hexadecimal values shown.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+static const double
+tiny  = 1.0e-300,
+zero  = 0.0,
+pi_o_4  = 7.8539816339744827900E-01, /* 0x3FE921FB, 0x54442D18 */
+pi_o_2  = 1.5707963267948965580E+00, /* 0x3FF921FB, 0x54442D18 */
+pi      = 3.1415926535897931160E+00, /* 0x400921FB, 0x54442D18 */
+pi_lo   = 1.2246467991473531772E-16; /* 0x3CA1A626, 0x33145C07 */
+
+double attribute_hidden __ieee754_atan2(double y, double x)
+{
+	double z;
+	int32_t k,m,hx,hy,ix,iy;
+	u_int32_t lx,ly;
+
+	EXTRACT_WORDS(hx,lx,x);
+	ix = hx&0x7fffffff;
+	EXTRACT_WORDS(hy,ly,y);
+	iy = hy&0x7fffffff;
+	if(((ix|((lx|-(int32_t)lx)>>31))>0x7ff00000)||
+	   ((iy|((ly|-(int32_t)ly)>>31))>0x7ff00000))	/* x or y is NaN */
+	   return x+y;
+	if(((hx-0x3ff00000)|lx)==0) return atan(y);   /* x=1.0 */
+	m = ((hy>>31)&1)|((hx>>30)&2);	/* 2*sign(x)+sign(y) */
+
+    /* when y = 0 */
+	if((iy|ly)==0) {
+	    switch(m) {
+		case 0:
+		case 1: return y; 	/* atan(+-0,+anything)=+-0 */
+		case 2: return  pi+tiny;/* atan(+0,-anything) = pi */
+		case 3: return -pi-tiny;/* atan(-0,-anything) =-pi */
+	    }
+	}
+    /* when x = 0 */
+	if((ix|lx)==0) return (hy<0)?  -pi_o_2-tiny: pi_o_2+tiny;
+
+    /* when x is INF */
+	if(ix==0x7ff00000) {
+	    if(iy==0x7ff00000) {
+		switch(m) {
+		    case 0: return  pi_o_4+tiny;/* atan(+INF,+INF) */
+		    case 1: return -pi_o_4-tiny;/* atan(-INF,+INF) */
+		    case 2: return  3.0*pi_o_4+tiny;/*atan(+INF,-INF)*/
+		    case 3: return -3.0*pi_o_4-tiny;/*atan(-INF,-INF)*/
+		}
+	    } else {
+		switch(m) {
+		    case 0: return  zero  ;	/* atan(+...,+INF) */
+		    case 1: return -zero  ;	/* atan(-...,+INF) */
+		    case 2: return  pi+tiny  ;	/* atan(+...,-INF) */
+		    case 3: return -pi-tiny  ;	/* atan(-...,-INF) */
+		}
+	    }
+	}
+    /* when y is INF */
+	if(iy==0x7ff00000) return (hy<0)? -pi_o_2-tiny: pi_o_2+tiny;
+
+    /* compute y/x */
+	k = (iy-ix)>>20;
+	if(k > 60) z=pi_o_2+0.5*pi_lo; 	/* |y/x| >  2**60 */
+	else if(hx<0&&k<-60) z=0.0; 	/* |y|/x < -2**60 */
+	else z=atan(fabs(y/x));		/* safe to do y/x */
+	switch (m) {
+	    case 0: return       z  ;	/* atan(+,+) */
+	    case 1: {
+	    	      u_int32_t zh;
+		      GET_HIGH_WORD(zh,z);
+		      SET_HIGH_WORD(z,zh ^ 0x80000000);
+		    }
+		    return       z  ;	/* atan(-,+) */
+	    case 2: return  pi-(z-pi_lo);/* atan(+,-) */
+	    default: /* case 3 */
+	    	    return  (z-pi_lo)-pi;/* atan(-,-) */
+	}
+}
diff --git a/src/libm/e_log.c b/src/libm/e_log.c
new file mode 100644
index 0000000..da64138
--- /dev/null
+++ b/src/libm/e_log.c
@@ -0,0 +1,167 @@
+/* @(#)e_log.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: e_log.c,v 1.8 1995/05/10 20:45:49 jtc Exp $";
+#endif
+
+/* __ieee754_log(x)
+ * Return the logrithm of x
+ *
+ * Method :
+ *   1. Argument Reduction: find k and f such that
+ *			x = 2^k * (1+f),
+ *	   where  sqrt(2)/2 < 1+f < sqrt(2) .
+ *
+ *   2. Approximation of log(1+f).
+ *	Let s = f/(2+f) ; based on log(1+f) = log(1+s) - log(1-s)
+ *		 = 2s + 2/3 s**3 + 2/5 s**5 + .....,
+ *	     	 = 2s + s*R
+ *      We use a special Reme algorithm on [0,0.1716] to generate
+ * 	a polynomial of degree 14 to approximate R The maximum error
+ *	of this polynomial approximation is bounded by 2**-58.45. In
+ *	other words,
+ *		        2      4      6      8      10      12      14
+ *	    R(z) ~ Lg1*s +Lg2*s +Lg3*s +Lg4*s +Lg5*s  +Lg6*s  +Lg7*s
+ *  	(the values of Lg1 to Lg7 are listed in the program)
+ *	and
+ *	    |      2          14          |     -58.45
+ *	    | Lg1*s +...+Lg7*s    -  R(z) | <= 2
+ *	    |                             |
+ *	Note that 2s = f - s*f = f - hfsq + s*hfsq, where hfsq = f*f/2.
+ *	In order to guarantee error in log below 1ulp, we compute log
+ *	by
+ *		log(1+f) = f - s*(f - R)	(if f is not too large)
+ *		log(1+f) = f - (hfsq - s*(hfsq+R)).	(better accuracy)
+ *
+ *	3. Finally,  log(x) = k*ln2 + log(1+f).
+ *			    = k*ln2_hi+(f-(hfsq-(s*(hfsq+R)+k*ln2_lo)))
+ *	   Here ln2 is split into two floating point number:
+ *			ln2_hi + ln2_lo,
+ *	   where n*ln2_hi is always exact for |n| < 2000.
+ *
+ * Special cases:
+ *	log(x) is NaN with signal if x < 0 (including -INF) ;
+ *	log(+INF) is +INF; log(0) is -INF with signal;
+ *	log(NaN) is that NaN with no signal.
+ *
+ * Accuracy:
+ *	according to an error analysis, the error is always less than
+ *	1 ulp (unit in the last place).
+ *
+ * Constants:
+ * The hexadecimal values are the intended ones for the following
+ * constants. The decimal values may be used, provided that the
+ * compiler will convert from decimal to binary accurately enough
+ * to produce the hexadecimal values shown.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+#ifdef __STDC__
+static const double
+#else
+static double
+#endif
+  ln2_hi = 6.93147180369123816490e-01,  /* 3fe62e42 fee00000 */
+    ln2_lo = 1.90821492927058770002e-10,        /* 3dea39ef 35793c76 */
+    two54 = 1.80143985094819840000e+16, /* 43500000 00000000 */
+    Lg1 = 6.666666666666735130e-01,     /* 3FE55555 55555593 */
+    Lg2 = 3.999999999940941908e-01,     /* 3FD99999 9997FA04 */
+    Lg3 = 2.857142874366239149e-01,     /* 3FD24924 94229359 */
+    Lg4 = 2.222219843214978396e-01,     /* 3FCC71C5 1D8E78AF */
+    Lg5 = 1.818357216161805012e-01,     /* 3FC74664 96CB03DE */
+    Lg6 = 1.531383769920937332e-01,     /* 3FC39A09 D078C69F */
+    Lg7 = 1.479819860511658591e-01;     /* 3FC2F112 DF3E5244 */
+
+#ifdef __STDC__
+static const double zero = 0.0;
+#else
+static double zero = 0.0;
+#endif
+
+#ifdef __STDC__
+double attribute_hidden
+__ieee754_log(double x)
+#else
+double attribute_hidden
+__ieee754_log(x)
+     double x;
+#endif
+{
+    double hfsq, f, s, z, R, w, t1, t2, dk;
+    int32_t k, hx, i, j;
+    u_int32_t lx;
+
+    EXTRACT_WORDS(hx, lx, x);
+
+    k = 0;
+    if (hx < 0x00100000) {      /* x < 2**-1022  */
+        if (((hx & 0x7fffffff) | lx) == 0)
+            return -two54 / zero;       /* log(+-0)=-inf */
+        if (hx < 0)
+            return (x - x) / zero;      /* log(-#) = NaN */
+        k -= 54;
+        x *= two54;             /* subnormal number, scale up x */
+        GET_HIGH_WORD(hx, x);
+    }
+    if (hx >= 0x7ff00000)
+        return x + x;
+    k += (hx >> 20) - 1023;
+    hx &= 0x000fffff;
+    i = (hx + 0x95f64) & 0x100000;
+    SET_HIGH_WORD(x, hx | (i ^ 0x3ff00000));    /* normalize x or x/2 */
+    k += (i >> 20);
+    f = x - 1.0;
+    if ((0x000fffff & (2 + hx)) < 3) {  /* |f| < 2**-20 */
+        if (f == zero) {
+            if (k == 0)
+                return zero;
+            else {
+                dk = (double) k;
+                return dk * ln2_hi + dk * ln2_lo;
+            }
+        }
+        R = f * f * (0.5 - 0.33333333333333333 * f);
+        if (k == 0)
+            return f - R;
+        else {
+            dk = (double) k;
+            return dk * ln2_hi - ((R - dk * ln2_lo) - f);
+        }
+    }
+    s = f / (2.0 + f);
+    dk = (double) k;
+    z = s * s;
+    i = hx - 0x6147a;
+    w = z * z;
+    j = 0x6b851 - hx;
+    t1 = w * (Lg2 + w * (Lg4 + w * Lg6));
+    t2 = z * (Lg1 + w * (Lg3 + w * (Lg5 + w * Lg7)));
+    i |= j;
+    R = t2 + t1;
+    if (i > 0) {
+        hfsq = 0.5 * f * f;
+        if (k == 0)
+            return f - (hfsq - s * (hfsq + R));
+        else
+            return dk * ln2_hi - ((hfsq - (s * (hfsq + R) + dk * ln2_lo)) -
+                                  f);
+    } else {
+        if (k == 0)
+            return f - s * (f - R);
+        else
+            return dk * ln2_hi - ((s * (f - R) - dk * ln2_lo) - f);
+    }
+}
diff --git a/src/libm/e_pow.c b/src/libm/e_pow.c
new file mode 100644
index 0000000..9145c4b
--- /dev/null
+++ b/src/libm/e_pow.c
@@ -0,0 +1,342 @@
+/* @(#)e_pow.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static char rcsid[] = "$NetBSD: e_pow.c,v 1.9 1995/05/12 04:57:32 jtc Exp $";
+#endif
+
+/* __ieee754_pow(x,y) return x**y
+ *
+ *		      n
+ * Method:  Let x =  2   * (1+f)
+ *	1. Compute and return log2(x) in two pieces:
+ *		log2(x) = w1 + w2,
+ *	   where w1 has 53-24 = 29 bit trailing zeros.
+ *	2. Perform y*log2(x) = n+y' by simulating muti-precision
+ *	   arithmetic, where |y'|<=0.5.
+ *	3. Return x**y = 2**n*exp(y'*log2)
+ *
+ * Special cases:
+ *	1.  (anything) ** 0  is 1
+ *	2.  (anything) ** 1  is itself
+ *	3.  (anything) ** NAN is NAN
+ *	4.  NAN ** (anything except 0) is NAN
+ *	5.  +-(|x| > 1) **  +INF is +INF
+ *	6.  +-(|x| > 1) **  -INF is +0
+ *	7.  +-(|x| < 1) **  +INF is +0
+ *	8.  +-(|x| < 1) **  -INF is +INF
+ *	9.  +-1         ** +-INF is NAN
+ *	10. +0 ** (+anything except 0, NAN)               is +0
+ *	11. -0 ** (+anything except 0, NAN, odd integer)  is +0
+ *	12. +0 ** (-anything except 0, NAN)               is +INF
+ *	13. -0 ** (-anything except 0, NAN, odd integer)  is +INF
+ *	14. -0 ** (odd integer) = -( +0 ** (odd integer) )
+ *	15. +INF ** (+anything except 0,NAN) is +INF
+ *	16. +INF ** (-anything except 0,NAN) is +0
+ *	17. -INF ** (anything)  = -0 ** (-anything)
+ *	18. (-anything) ** (integer) is (-1)**(integer)*(+anything**integer)
+ *	19. (-anything except 0 and inf) ** (non-integer) is NAN
+ *
+ * Accuracy:
+ *	pow(x,y) returns x**y nearly rounded. In particular
+ *			pow(integer,integer)
+ *	always returns the correct integer provided it is
+ *	representable.
+ *
+ * Constants :
+ * The hexadecimal values are the intended ones for the following
+ * constants. The decimal values may be used, provided that the
+ * compiler will convert from decimal to binary accurately enough
+ * to produce the hexadecimal values shown.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(scalbn)
+    libm_hidden_proto(fabs)
+#ifdef __STDC__
+     static const double
+#else
+     static double
+#endif
+       bp[] = { 1.0, 1.5, }, dp_h[] = {
+     0.0, 5.84962487220764160156e-01,}, /* 0x3FE2B803, 0x40000000 */
+
+         dp_l[] = {
+     0.0, 1.35003920212974897128e-08,}, /* 0x3E4CFDEB, 0x43CFD006 */
+
+         zero = 0.0, one = 1.0, two = 2.0, two53 = 9007199254740992.0,  /* 0x43400000, 0x00000000 */
+         huge_val = 1.0e300, tiny = 1.0e-300,
+         /* poly coefs for (3/2)*(log(x)-2s-2/3*s**3 */
+         L1 = 5.99999999999994648725e-01,       /* 0x3FE33333, 0x33333303 */
+         L2 = 4.28571428578550184252e-01,       /* 0x3FDB6DB6, 0xDB6FABFF */
+         L3 = 3.33333329818377432918e-01,       /* 0x3FD55555, 0x518F264D */
+         L4 = 2.72728123808534006489e-01,       /* 0x3FD17460, 0xA91D4101 */
+         L5 = 2.30660745775561754067e-01,       /* 0x3FCD864A, 0x93C9DB65 */
+         L6 = 2.06975017800338417784e-01,       /* 0x3FCA7E28, 0x4A454EEF */
+         P1 = 1.66666666666666019037e-01,       /* 0x3FC55555, 0x5555553E */
+         P2 = -2.77777777770155933842e-03,      /* 0xBF66C16C, 0x16BEBD93 */
+         P3 = 6.61375632143793436117e-05,       /* 0x3F11566A, 0xAF25DE2C */
+         P4 = -1.65339022054652515390e-06,      /* 0xBEBBBD41, 0xC5D26BF1 */
+         P5 = 4.13813679705723846039e-08,       /* 0x3E663769, 0x72BEA4D0 */
+         lg2 = 6.93147180559945286227e-01,      /* 0x3FE62E42, 0xFEFA39EF */
+         lg2_h = 6.93147182464599609375e-01,    /* 0x3FE62E43, 0x00000000 */
+         lg2_l = -1.90465429995776804525e-09,   /* 0xBE205C61, 0x0CA86C39 */
+         ovt = 8.0085662595372944372e-0017,     /* -(1024-log2(ovfl+.5ulp)) */
+         cp = 9.61796693925975554329e-01,       /* 0x3FEEC709, 0xDC3A03FD =2/(3ln2) */
+         cp_h = 9.61796700954437255859e-01,     /* 0x3FEEC709, 0xE0000000 =(float)cp */
+         cp_l = -7.02846165095275826516e-09,    /* 0xBE3E2FE0, 0x145B01F5 =tail of cp_h */
+         ivln2 = 1.44269504088896338700e+00,    /* 0x3FF71547, 0x652B82FE =1/ln2 */
+         ivln2_h = 1.44269502162933349609e+00,  /* 0x3FF71547, 0x60000000 =24b 1/ln2 */
+         ivln2_l = 1.92596299112661746887e-08;  /* 0x3E54AE0B, 0xF85DDF44 =1/ln2 tail */
+
+#ifdef __STDC__
+     double attribute_hidden __ieee754_pow(double x, double y)
+#else
+     double attribute_hidden __ieee754_pow(x, y)
+     double x, y;
+#endif
+     {
+         double z, ax, z_h, z_l, p_h, p_l;
+         double y1, t1, t2, r, s, t, u, v, w;
+         int32_t i, j, k, yisint, n;
+         int32_t hx, hy, ix, iy;
+         u_int32_t lx, ly;
+
+         EXTRACT_WORDS(hx, lx, x);
+         EXTRACT_WORDS(hy, ly, y);
+         ix = hx & 0x7fffffff;
+         iy = hy & 0x7fffffff;
+
+         /* y==zero: x**0 = 1 */
+         if ((iy | ly) == 0)
+             return one;
+
+         /* +-NaN return x+y */
+         if (ix > 0x7ff00000 || ((ix == 0x7ff00000) && (lx != 0)) ||
+             iy > 0x7ff00000 || ((iy == 0x7ff00000) && (ly != 0)))
+             return x + y;
+
+         /* determine if y is an odd int when x < 0
+          * yisint = 0       ... y is not an integer
+          * yisint = 1       ... y is an odd int
+          * yisint = 2       ... y is an even int
+          */
+         yisint = 0;
+         if (hx < 0) {
+             if (iy >= 0x43400000)
+                 yisint = 2;    /* even integer y */
+             else if (iy >= 0x3ff00000) {
+                 k = (iy >> 20) - 0x3ff;        /* exponent */
+                 if (k > 20) {
+                     j = ly >> (52 - k);
+                     if ((j << (52 - k)) == ly)
+                         yisint = 2 - (j & 1);
+                 } else if (ly == 0) {
+                     j = iy >> (20 - k);
+                     if ((j << (20 - k)) == iy)
+                         yisint = 2 - (j & 1);
+                 }
+             }
+         }
+
+         /* special value of y */
+         if (ly == 0) {
+             if (iy == 0x7ff00000) {    /* y is +-inf */
+                 if (((ix - 0x3ff00000) | lx) == 0)
+                     return y - y;      /* inf**+-1 is NaN */
+                 else if (ix >= 0x3ff00000)     /* (|x|>1)**+-inf = inf,0 */
+                     return (hy >= 0) ? y : zero;
+                 else           /* (|x|<1)**-,+inf = inf,0 */
+                     return (hy < 0) ? -y : zero;
+             }
+             if (iy == 0x3ff00000) {    /* y is  +-1 */
+                 if (hy < 0)
+                     return one / x;
+                 else
+                     return x;
+             }
+             if (hy == 0x40000000)
+                 return x * x;  /* y is  2 */
+             if (hy == 0x3fe00000) {    /* y is  0.5 */
+                 if (hx >= 0)   /* x >= +0 */
+                     return __ieee754_sqrt(x);
+             }
+         }
+
+         ax = fabs(x);
+         /* special value of x */
+         if (lx == 0) {
+             if (ix == 0x7ff00000 || ix == 0 || ix == 0x3ff00000) {
+                 z = ax;        /*x is +-0,+-inf,+-1 */
+                 if (hy < 0)
+                     z = one / z;       /* z = (1/|x|) */
+                 if (hx < 0) {
+                     if (((ix - 0x3ff00000) | yisint) == 0) {
+                         z = (z - z) / (z - z); /* (-1)**non-int is NaN */
+                     } else if (yisint == 1)
+                         z = -z;        /* (x<0)**odd = -(|x|**odd) */
+                 }
+                 return z;
+             }
+         }
+
+         /* (x<0)**(non-int) is NaN */
+         if (((((u_int32_t) hx >> 31) - 1) | yisint) == 0)
+             return (x - x) / (x - x);
+
+         /* |y| is huge */
+         if (iy > 0x41e00000) { /* if |y| > 2**31 */
+             if (iy > 0x43f00000) {     /* if |y| > 2**64, must o/uflow */
+                 if (ix <= 0x3fefffff)
+                     return (hy < 0) ? huge_val * huge_val : tiny * tiny;
+                 if (ix >= 0x3ff00000)
+                     return (hy > 0) ? huge_val * huge_val : tiny * tiny;
+             }
+             /* over/underflow if x is not close to one */
+             if (ix < 0x3fefffff)
+                 return (hy < 0) ? huge_val * huge_val : tiny * tiny;
+             if (ix > 0x3ff00000)
+                 return (hy > 0) ? huge_val * huge_val : tiny * tiny;
+             /* now |1-x| is tiny <= 2**-20, suffice to compute
+                log(x) by x-x^2/2+x^3/3-x^4/4 */
+             t = x - 1;         /* t has 20 trailing zeros */
+             w = (t * t) * (0.5 - t * (0.3333333333333333333333 - t * 0.25));
+             u = ivln2_h * t;   /* ivln2_h has 21 sig. bits */
+             v = t * ivln2_l - w * ivln2;
+             t1 = u + v;
+             SET_LOW_WORD(t1, 0);
+             t2 = v - (t1 - u);
+         } else {
+             double s2, s_h, s_l, t_h, t_l;
+             n = 0;
+             /* take care subnormal number */
+             if (ix < 0x00100000) {
+                 ax *= two53;
+                 n -= 53;
+                 GET_HIGH_WORD(ix, ax);
+             }
+             n += ((ix) >> 20) - 0x3ff;
+             j = ix & 0x000fffff;
+             /* determine interval */
+             ix = j | 0x3ff00000;       /* normalize ix */
+             if (j <= 0x3988E)
+                 k = 0;         /* |x|<sqrt(3/2) */
+             else if (j < 0xBB67A)
+                 k = 1;         /* |x|<sqrt(3)   */
+             else {
+                 k = 0;
+                 n += 1;
+                 ix -= 0x00100000;
+             }
+             SET_HIGH_WORD(ax, ix);
+
+             /* compute s = s_h+s_l = (x-1)/(x+1) or (x-1.5)/(x+1.5) */
+             u = ax - bp[k];    /* bp[0]=1.0, bp[1]=1.5 */
+             v = one / (ax + bp[k]);
+             s = u * v;
+             s_h = s;
+             SET_LOW_WORD(s_h, 0);
+             /* t_h=ax+bp[k] High */
+             t_h = zero;
+             SET_HIGH_WORD(t_h,
+                           ((ix >> 1) | 0x20000000) + 0x00080000 + (k << 18));
+             t_l = ax - (t_h - bp[k]);
+             s_l = v * ((u - s_h * t_h) - s_h * t_l);
+             /* compute log(ax) */
+             s2 = s * s;
+             r = s2 * s2 * (L1 +
+                            s2 * (L2 +
+                                  s2 * (L3 +
+                                        s2 * (L4 + s2 * (L5 + s2 * L6)))));
+             r += s_l * (s_h + s);
+             s2 = s_h * s_h;
+             t_h = 3.0 + s2 + r;
+             SET_LOW_WORD(t_h, 0);
+             t_l = r - ((t_h - 3.0) - s2);
+             /* u+v = s*(1+...) */
+             u = s_h * t_h;
+             v = s_l * t_h + t_l * s;
+             /* 2/(3log2)*(s+...) */
+             p_h = u + v;
+             SET_LOW_WORD(p_h, 0);
+             p_l = v - (p_h - u);
+             z_h = cp_h * p_h;  /* cp_h+cp_l = 2/(3*log2) */
+             z_l = cp_l * p_h + p_l * cp + dp_l[k];
+             /* log2(ax) = (s+..)*2/(3*log2) = n + dp_h + z_h + z_l */
+             t = (double) n;
+             t1 = (((z_h + z_l) + dp_h[k]) + t);
+             SET_LOW_WORD(t1, 0);
+             t2 = z_l - (((t1 - t) - dp_h[k]) - z_h);
+         }
+
+         s = one;               /* s (sign of result -ve**odd) = -1 else = 1 */
+         if (((((u_int32_t) hx >> 31) - 1) | (yisint - 1)) == 0)
+             s = -one;          /* (-ve)**(odd int) */
+
+         /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */
+         y1 = y;
+         SET_LOW_WORD(y1, 0);
+         p_l = (y - y1) * t1 + y * t2;
+         p_h = y1 * t1;
+         z = p_l + p_h;
+         EXTRACT_WORDS(j, i, z);
+         if (j >= 0x40900000) { /* z >= 1024 */
+             if (((j - 0x40900000) | i) != 0)   /* if z > 1024 */
+                 return s * huge_val * huge_val;        /* overflow */
+             else {
+                 if (p_l + ovt > z - p_h)
+                     return s * huge_val * huge_val;    /* overflow */
+             }
+         } else if ((j & 0x7fffffff) >= 0x4090cc00) {   /* z <= -1075 */
+             if (((j - 0xc090cc00) | i) != 0)   /* z < -1075 */
+                 return s * tiny * tiny;        /* underflow */
+             else {
+                 if (p_l <= z - p_h)
+                     return s * tiny * tiny;    /* underflow */
+             }
+         }
+         /*
+          * compute 2**(p_h+p_l)
+          */
+         i = j & 0x7fffffff;
+         k = (i >> 20) - 0x3ff;
+         n = 0;
+         if (i > 0x3fe00000) {  /* if |z| > 0.5, set n = [z+0.5] */
+             n = j + (0x00100000 >> (k + 1));
+             k = ((n & 0x7fffffff) >> 20) - 0x3ff;      /* new k for n */
+             t = zero;
+             SET_HIGH_WORD(t, n & ~(0x000fffff >> k));
+             n = ((n & 0x000fffff) | 0x00100000) >> (20 - k);
+             if (j < 0)
+                 n = -n;
+             p_h -= t;
+         }
+         t = p_l + p_h;
+         SET_LOW_WORD(t, 0);
+         u = t * lg2_h;
+         v = (p_l - (t - p_h)) * lg2 + t * lg2_l;
+         z = u + v;
+         w = v - (z - u);
+         t = z * z;
+         t1 = z - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5))));
+         r = (z * t1) / (t1 - two) - (w + z * w);
+         z = one - (r - z);
+         GET_HIGH_WORD(j, z);
+         j += (n << 20);
+         if ((j >> 20) <= 0)
+             z = scalbn(z, n);  /* subnormal output */
+         else
+             SET_HIGH_WORD(z, j);
+         return s * z;
+     }
diff --git a/src/libm/e_rem_pio2.c b/src/libm/e_rem_pio2.c
new file mode 100644
index 0000000..a8ffe31
--- /dev/null
+++ b/src/libm/e_rem_pio2.c
@@ -0,0 +1,201 @@
+/* @(#)e_rem_pio2.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: e_rem_pio2.c,v 1.8 1995/05/10 20:46:02 jtc Exp $";
+#endif
+
+/* __ieee754_rem_pio2(x,y)
+ *
+ * return the remainder of x rem pi/2 in y[0]+y[1]
+ * use __kernel_rem_pio2()
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(fabs)
+
+/*
+ * Table of constants for 2/pi, 396 Hex digits (476 decimal) of 2/pi
+ */
+#ifdef __STDC__
+     static const int32_t two_over_pi[] = {
+#else
+     static int32_t two_over_pi[] = {
+#endif
+         0xA2F983, 0x6E4E44, 0x1529FC, 0x2757D1, 0xF534DD, 0xC0DB62,
+         0x95993C, 0x439041, 0xFE5163, 0xABDEBB, 0xC561B7, 0x246E3A,
+         0x424DD2, 0xE00649, 0x2EEA09, 0xD1921C, 0xFE1DEB, 0x1CB129,
+         0xA73EE8, 0x8235F5, 0x2EBB44, 0x84E99C, 0x7026B4, 0x5F7E41,
+         0x3991D6, 0x398353, 0x39F49C, 0x845F8B, 0xBDF928, 0x3B1FF8,
+         0x97FFDE, 0x05980F, 0xEF2F11, 0x8B5A0A, 0x6D1F6D, 0x367ECF,
+         0x27CB09, 0xB74F46, 0x3F669E, 0x5FEA2D, 0x7527BA, 0xC7EBE5,
+         0xF17B3D, 0x0739F7, 0x8A5292, 0xEA6BFB, 0x5FB11F, 0x8D5D08,
+         0x560330, 0x46FC7B, 0x6BABF0, 0xCFBC20, 0x9AF436, 0x1DA9E3,
+         0x91615E, 0xE61B08, 0x659985, 0x5F14A0, 0x68408D, 0xFFD880,
+         0x4D7327, 0x310606, 0x1556CA, 0x73A8C9, 0x60E27B, 0xC08C6B,
+     };
+
+#ifdef __STDC__
+static const int32_t npio2_hw[] = {
+#else
+static int32_t npio2_hw[] = {
+#endif
+    0x3FF921FB, 0x400921FB, 0x4012D97C, 0x401921FB, 0x401F6A7A, 0x4022D97C,
+    0x4025FDBB, 0x402921FB, 0x402C463A, 0x402F6A7A, 0x4031475C, 0x4032D97C,
+    0x40346B9C, 0x4035FDBB, 0x40378FDB, 0x403921FB, 0x403AB41B, 0x403C463A,
+    0x403DD85A, 0x403F6A7A, 0x40407E4C, 0x4041475C, 0x4042106C, 0x4042D97C,
+    0x4043A28C, 0x40446B9C, 0x404534AC, 0x4045FDBB, 0x4046C6CB, 0x40478FDB,
+    0x404858EB, 0x404921FB,
+};
+
+/*
+ * invpio2:  53 bits of 2/pi
+ * pio2_1:   first  33 bit of pi/2
+ * pio2_1t:  pi/2 - pio2_1
+ * pio2_2:   second 33 bit of pi/2
+ * pio2_2t:  pi/2 - (pio2_1+pio2_2)
+ * pio2_3:   third  33 bit of pi/2
+ * pio2_3t:  pi/2 - (pio2_1+pio2_2+pio2_3)
+ */
+
+#ifdef __STDC__
+static const double
+#else
+static double
+#endif
+  zero = 0.00000000000000000000e+00,    /* 0x00000000, 0x00000000 */
+    half = 5.00000000000000000000e-01,  /* 0x3FE00000, 0x00000000 */
+    two24 = 1.67772160000000000000e+07, /* 0x41700000, 0x00000000 */
+    invpio2 = 6.36619772367581382433e-01,       /* 0x3FE45F30, 0x6DC9C883 */
+    pio2_1 = 1.57079632673412561417e+00,        /* 0x3FF921FB, 0x54400000 */
+    pio2_1t = 6.07710050650619224932e-11,       /* 0x3DD0B461, 0x1A626331 */
+    pio2_2 = 6.07710050630396597660e-11,        /* 0x3DD0B461, 0x1A600000 */
+    pio2_2t = 2.02226624879595063154e-21,       /* 0x3BA3198A, 0x2E037073 */
+    pio2_3 = 2.02226624871116645580e-21,        /* 0x3BA3198A, 0x2E000000 */
+    pio2_3t = 8.47842766036889956997e-32;       /* 0x397B839A, 0x252049C1 */
+
+#ifdef __STDC__
+int32_t attribute_hidden
+__ieee754_rem_pio2(double x, double *y)
+#else
+int32_t attribute_hidden
+__ieee754_rem_pio2(x, y)
+     double x, y[];
+#endif
+{
+    double z = 0.0, w, t, r, fn;
+    double tx[3];
+    int32_t e0, i, j, nx, n, ix, hx;
+    u_int32_t low;
+
+    GET_HIGH_WORD(hx, x);       /* high word of x */
+    ix = hx & 0x7fffffff;
+    if (ix <= 0x3fe921fb) {     /* |x| ~<= pi/4 , no need for reduction */
+        y[0] = x;
+        y[1] = 0;
+        return 0;
+    }
+    if (ix < 0x4002d97c) {      /* |x| < 3pi/4, special case with n=+-1 */
+        if (hx > 0) {
+            z = x - pio2_1;
+            if (ix != 0x3ff921fb) {     /* 33+53 bit pi is good enough */
+                y[0] = z - pio2_1t;
+                y[1] = (z - y[0]) - pio2_1t;
+            } else {            /* near pi/2, use 33+33+53 bit pi */
+                z -= pio2_2;
+                y[0] = z - pio2_2t;
+                y[1] = (z - y[0]) - pio2_2t;
+            }
+            return 1;
+        } else {                /* negative x */
+            z = x + pio2_1;
+            if (ix != 0x3ff921fb) {     /* 33+53 bit pi is good enough */
+                y[0] = z + pio2_1t;
+                y[1] = (z - y[0]) + pio2_1t;
+            } else {            /* near pi/2, use 33+33+53 bit pi */
+                z += pio2_2;
+                y[0] = z + pio2_2t;
+                y[1] = (z - y[0]) + pio2_2t;
+            }
+            return -1;
+        }
+    }
+    if (ix <= 0x413921fb) {     /* |x| ~<= 2^19*(pi/2), medium size */
+        t = fabs(x);
+        n = (int32_t) (t * invpio2 + half);
+        fn = (double) n;
+        r = t - fn * pio2_1;
+        w = fn * pio2_1t;       /* 1st round good to 85 bit */
+        if (n < 32 && ix != npio2_hw[n - 1]) {
+            y[0] = r - w;       /* quick check no cancellation */
+        } else {
+            u_int32_t high;
+            j = ix >> 20;
+            y[0] = r - w;
+            GET_HIGH_WORD(high, y[0]);
+            i = j - ((high >> 20) & 0x7ff);
+            if (i > 16) {       /* 2nd iteration needed, good to 118 */
+                t = r;
+                w = fn * pio2_2;
+                r = t - w;
+                w = fn * pio2_2t - ((t - r) - w);
+                y[0] = r - w;
+                GET_HIGH_WORD(high, y[0]);
+                i = j - ((high >> 20) & 0x7ff);
+                if (i > 49) {   /* 3rd iteration need, 151 bits acc */
+                    t = r;      /* will cover all possible cases */
+                    w = fn * pio2_3;
+                    r = t - w;
+                    w = fn * pio2_3t - ((t - r) - w);
+                    y[0] = r - w;
+                }
+            }
+        }
+        y[1] = (r - y[0]) - w;
+        if (hx < 0) {
+            y[0] = -y[0];
+            y[1] = -y[1];
+            return -n;
+        } else
+            return n;
+    }
+    /*
+     * all other (large) arguments
+     */
+    if (ix >= 0x7ff00000) {     /* x is inf or NaN */
+        y[0] = y[1] = x - x;
+        return 0;
+    }
+    /* set z = scalbn(|x|,ilogb(x)-23) */
+    GET_LOW_WORD(low, x);
+    SET_LOW_WORD(z, low);
+    e0 = (ix >> 20) - 1046;     /* e0 = ilogb(z)-23; */
+    SET_HIGH_WORD(z, ix - ((int32_t) (e0 << 20)));
+    for (i = 0; i < 2; i++) {
+        tx[i] = (double) ((int32_t) (z));
+        z = (z - tx[i]) * two24;
+    }
+    tx[2] = z;
+    nx = 3;
+    while (tx[nx - 1] == zero)
+        nx--;                   /* skip zero term */
+    n = __kernel_rem_pio2(tx, y, e0, nx, 2, two_over_pi);
+    if (hx < 0) {
+        y[0] = -y[0];
+        y[1] = -y[1];
+        return -n;
+    }
+    return n;
+}
diff --git a/src/libm/e_sqrt.c b/src/libm/e_sqrt.c
new file mode 100644
index 0000000..b8b8bec
--- /dev/null
+++ b/src/libm/e_sqrt.c
@@ -0,0 +1,464 @@
+/* @(#)e_sqrt.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: e_sqrt.c,v 1.8 1995/05/10 20:46:17 jtc Exp $";
+#endif
+
+/* __ieee754_sqrt(x)
+ * Return correctly rounded sqrt.
+ *           ------------------------------------------
+ *	     |  Use the hardware sqrt if you have one |
+ *           ------------------------------------------
+ * Method:
+ *   Bit by bit method using integer arithmetic. (Slow, but portable)
+ *   1. Normalization
+ *	Scale x to y in [1,4) with even powers of 2:
+ *	find an integer k such that  1 <= (y=x*2^(2k)) < 4, then
+ *		sqrt(x) = 2^k * sqrt(y)
+ *   2. Bit by bit computation
+ *	Let q  = sqrt(y) truncated to i bit after binary point (q = 1),
+ *	     i							 0
+ *                                     i+1         2
+ *	    s  = 2*q , and	y  =  2   * ( y - q  ).		(1)
+ *	     i      i            i                 i
+ *
+ *	To compute q    from q , one checks whether
+ *		    i+1       i
+ *
+ *			      -(i+1) 2
+ *			(q + 2      ) <= y.			(2)
+ *     			  i
+ *							      -(i+1)
+ *	If (2) is false, then q   = q ; otherwise q   = q  + 2      .
+ *		 	       i+1   i             i+1   i
+ *
+ *	With some algebric manipulation, it is not difficult to see
+ *	that (2) is equivalent to
+ *                             -(i+1)
+ *			s  +  2       <= y			(3)
+ *			 i                i
+ *
+ *	The advantage of (3) is that s  and y  can be computed by
+ *				      i      i
+ *	the following recurrence formula:
+ *	    if (3) is false
+ *
+ *	    s     =  s  ,	y    = y   ;			(4)
+ *	     i+1      i		 i+1    i
+ *
+ *	    otherwise,
+ *                         -i                     -(i+1)
+ *	    s	  =  s  + 2  ,  y    = y  -  s  - 2  		(5)
+ *           i+1      i          i+1    i     i
+ *
+ *	One may easily use induction to prove (4) and (5).
+ *	Note. Since the left hand side of (3) contain only i+2 bits,
+ *	      it does not necessary to do a full (53-bit) comparison
+ *	      in (3).
+ *   3. Final rounding
+ *	After generating the 53 bits result, we compute one more bit.
+ *	Together with the remainder, we can decide whether the
+ *	result is exact, bigger than 1/2ulp, or less than 1/2ulp
+ *	(it will never equal to 1/2ulp).
+ *	The rounding mode can be detected by checking whether
+ *	huge + tiny is equal to huge, and whether huge - tiny is
+ *	equal to huge for some floating point number "huge" and "tiny".
+ *
+ * Special cases:
+ *	sqrt(+-0) = +-0 	... exact
+ *	sqrt(inf) = inf
+ *	sqrt(-ve) = NaN		... with invalid signal
+ *	sqrt(NaN) = NaN		... with invalid signal for signaling NaN
+ *
+ * Other methods : see the appended file at the end of the program below.
+ *---------------
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+#ifdef __STDC__
+static const double one = 1.0, tiny = 1.0e-300;
+#else
+static double one = 1.0, tiny = 1.0e-300;
+#endif
+
+#ifdef __STDC__
+double attribute_hidden
+__ieee754_sqrt(double x)
+#else
+double attribute_hidden
+__ieee754_sqrt(x)
+     double x;
+#endif
+{
+    double z;
+    int32_t sign = (int) 0x80000000;
+    int32_t ix0, s0, q, m, t, i;
+    u_int32_t r, t1, s1, ix1, q1;
+
+    EXTRACT_WORDS(ix0, ix1, x);
+
+    /* take care of Inf and NaN */
+    if ((ix0 & 0x7ff00000) == 0x7ff00000) {
+        return x * x + x;       /* sqrt(NaN)=NaN, sqrt(+inf)=+inf
+                                   sqrt(-inf)=sNaN */
+    }
+    /* take care of zero */
+    if (ix0 <= 0) {
+        if (((ix0 & (~sign)) | ix1) == 0)
+            return x;           /* sqrt(+-0) = +-0 */
+        else if (ix0 < 0)
+            return (x - x) / (x - x);   /* sqrt(-ve) = sNaN */
+    }
+    /* normalize x */
+    m = (ix0 >> 20);
+    if (m == 0) {               /* subnormal x */
+        while (ix0 == 0) {
+            m -= 21;
+            ix0 |= (ix1 >> 11);
+            ix1 <<= 21;
+        }
+        for (i = 0; (ix0 & 0x00100000) == 0; i++)
+            ix0 <<= 1;
+        m -= i - 1;
+        ix0 |= (ix1 >> (32 - i));
+        ix1 <<= i;
+    }
+    m -= 1023;                  /* unbias exponent */
+    ix0 = (ix0 & 0x000fffff) | 0x00100000;
+    if (m & 1) {                /* odd m, double x to make it even */
+        ix0 += ix0 + ((ix1 & sign) >> 31);
+        ix1 += ix1;
+    }
+    m >>= 1;                    /* m = [m/2] */
+
+    /* generate sqrt(x) bit by bit */
+    ix0 += ix0 + ((ix1 & sign) >> 31);
+    ix1 += ix1;
+    q = q1 = s0 = s1 = 0;       /* [q,q1] = sqrt(x) */
+    r = 0x00200000;             /* r = moving bit from right to left */
+
+    while (r != 0) {
+        t = s0 + r;
+        if (t <= ix0) {
+            s0 = t + r;
+            ix0 -= t;
+            q += r;
+        }
+        ix0 += ix0 + ((ix1 & sign) >> 31);
+        ix1 += ix1;
+        r >>= 1;
+    }
+
+    r = sign;
+    while (r != 0) {
+        t1 = s1 + r;
+        t = s0;
+        if ((t < ix0) || ((t == ix0) && (t1 <= ix1))) {
+            s1 = t1 + r;
+            if (((t1 & sign) == sign) && (s1 & sign) == 0)
+                s0 += 1;
+            ix0 -= t;
+            if (ix1 < t1)
+                ix0 -= 1;
+            ix1 -= t1;
+            q1 += r;
+        }
+        ix0 += ix0 + ((ix1 & sign) >> 31);
+        ix1 += ix1;
+        r >>= 1;
+    }
+
+    /* use floating add to find out rounding direction */
+    if ((ix0 | ix1) != 0) {
+        z = one - tiny;         /* trigger inexact flag */
+        if (z >= one) {
+            z = one + tiny;
+            if (q1 == (u_int32_t) 0xffffffff) {
+                q1 = 0;
+                q += 1;
+            } else if (z > one) {
+                if (q1 == (u_int32_t) 0xfffffffe)
+                    q += 1;
+                q1 += 2;
+            } else
+                q1 += (q1 & 1);
+        }
+    }
+    ix0 = (q >> 1) + 0x3fe00000;
+    ix1 = q1 >> 1;
+    if ((q & 1) == 1)
+        ix1 |= sign;
+    ix0 += (m << 20);
+    INSERT_WORDS(z, ix0, ix1);
+    return z;
+}
+
+/*
+Other methods  (use floating-point arithmetic)
+-------------
+(This is a copy of a drafted paper by Prof W. Kahan
+and K.C. Ng, written in May, 1986)
+
+	Two algorithms are given here to implement sqrt(x)
+	(IEEE double precision arithmetic) in software.
+	Both supply sqrt(x) correctly rounded. The first algorithm (in
+	Section A) uses newton iterations and involves four divisions.
+	The second one uses reciproot iterations to avoid division, but
+	requires more multiplications. Both algorithms need the ability
+	to chop results of arithmetic operations instead of round them,
+	and the INEXACT flag to indicate when an arithmetic operation
+	is executed exactly with no roundoff error, all part of the
+	standard (IEEE 754-1985). The ability to perform shift, add,
+	subtract and logical AND operations upon 32-bit words is needed
+	too, though not part of the standard.
+
+A.  sqrt(x) by Newton Iteration
+
+   (1)	Initial approximation
+
+	Let x0 and x1 be the leading and the trailing 32-bit words of
+	a floating point number x (in IEEE double format) respectively
+
+	    1    11		     52				  ...widths
+	   ------------------------------------------------------
+	x: |s|	  e     |	      f				|
+	   ------------------------------------------------------
+	      msb    lsb  msb				      lsb ...order
+
+
+	     ------------------------  	     ------------------------
+	x0:  |s|   e    |    f1     |	 x1: |          f2           |
+	     ------------------------  	     ------------------------
+
+	By performing shifts and subtracts on x0 and x1 (both regarded
+	as integers), we obtain an 8-bit approximation of sqrt(x) as
+	follows.
+
+		k  := (x0>>1) + 0x1ff80000;
+		y0 := k - T1[31&(k>>15)].	... y ~ sqrt(x) to 8 bits
+	Here k is a 32-bit integer and T1[] is an integer array containing
+	correction terms. Now magically the floating value of y (y's
+	leading 32-bit word is y0, the value of its trailing word is 0)
+	approximates sqrt(x) to almost 8-bit.
+
+	Value of T1:
+	static int T1[32]= {
+	0,	1024,	3062,	5746,	9193,	13348,	18162,	23592,
+	29598,	36145,	43202,	50740,	58733,	67158,	75992,	85215,
+	83599,	71378,	60428,	50647,	41945,	34246,	27478,	21581,
+	16499,	12183,	8588,	5674,	3403,	1742,	661,	130,};
+
+    (2)	Iterative refinement
+
+	Apply Heron's rule three times to y, we have y approximates
+	sqrt(x) to within 1 ulp (Unit in the Last Place):
+
+		y := (y+x/y)/2		... almost 17 sig. bits
+		y := (y+x/y)/2		... almost 35 sig. bits
+		y := y-(y-x/y)/2	... within 1 ulp
+
+
+	Remark 1.
+	    Another way to improve y to within 1 ulp is:
+
+		y := (y+x/y)		... almost 17 sig. bits to 2*sqrt(x)
+		y := y - 0x00100006	... almost 18 sig. bits to sqrt(x)
+
+				2
+			    (x-y )*y
+		y := y + 2* ----------	...within 1 ulp
+			       2
+			     3y  + x
+
+
+	This formula has one division fewer than the one above; however,
+	it requires more multiplications and additions. Also x must be
+	scaled in advance to avoid spurious overflow in evaluating the
+	expression 3y*y+x. Hence it is not recommended uless division
+	is slow. If division is very slow, then one should use the
+	reciproot algorithm given in section B.
+
+    (3) Final adjustment
+
+	By twiddling y's last bit it is possible to force y to be
+	correctly rounded according to the prevailing rounding mode
+	as follows. Let r and i be copies of the rounding mode and
+	inexact flag before entering the square root program. Also we
+	use the expression y+-ulp for the next representable floating
+	numbers (up and down) of y. Note that y+-ulp = either fixed
+	point y+-1, or multiply y by nextafter(1,+-inf) in chopped
+	mode.
+
+		I := FALSE;	... reset INEXACT flag I
+		R := RZ;	... set rounding mode to round-toward-zero
+		z := x/y;	... chopped quotient, possibly inexact
+		If(not I) then {	... if the quotient is exact
+		    if(z=y) {
+		        I := i;	 ... restore inexact flag
+		        R := r;  ... restore rounded mode
+		        return sqrt(x):=y.
+		    } else {
+			z := z - ulp;	... special rounding
+		    }
+		}
+		i := TRUE;		... sqrt(x) is inexact
+		If (r=RN) then z=z+ulp	... rounded-to-nearest
+		If (r=RP) then {	... round-toward-+inf
+		    y = y+ulp; z=z+ulp;
+		}
+		y := y+z;		... chopped sum
+		y0:=y0-0x00100000;	... y := y/2 is correctly rounded.
+	        I := i;	 		... restore inexact flag
+	        R := r;  		... restore rounded mode
+	        return sqrt(x):=y.
+
+    (4)	Special cases
+
+	Square root of +inf, +-0, or NaN is itself;
+	Square root of a negative number is NaN with invalid signal.
+
+
+B.  sqrt(x) by Reciproot Iteration
+
+   (1)	Initial approximation
+
+	Let x0 and x1 be the leading and the trailing 32-bit words of
+	a floating point number x (in IEEE double format) respectively
+	(see section A). By performing shifs and subtracts on x0 and y0,
+	we obtain a 7.8-bit approximation of 1/sqrt(x) as follows.
+
+	    k := 0x5fe80000 - (x0>>1);
+	    y0:= k - T2[63&(k>>14)].	... y ~ 1/sqrt(x) to 7.8 bits
+
+	Here k is a 32-bit integer and T2[] is an integer array
+	containing correction terms. Now magically the floating
+	value of y (y's leading 32-bit word is y0, the value of
+	its trailing word y1 is set to zero) approximates 1/sqrt(x)
+	to almost 7.8-bit.
+
+	Value of T2:
+	static int T2[64]= {
+	0x1500,	0x2ef8,	0x4d67,	0x6b02,	0x87be,	0xa395,	0xbe7a,	0xd866,
+	0xf14a,	0x1091b,0x11fcd,0x13552,0x14999,0x15c98,0x16e34,0x17e5f,
+	0x18d03,0x19a01,0x1a545,0x1ae8a,0x1b5c4,0x1bb01,0x1bfde,0x1c28d,
+	0x1c2de,0x1c0db,0x1ba73,0x1b11c,0x1a4b5,0x1953d,0x18266,0x16be0,
+	0x1683e,0x179d8,0x18a4d,0x19992,0x1a789,0x1b445,0x1bf61,0x1c989,
+	0x1d16d,0x1d77b,0x1dddf,0x1e2ad,0x1e5bf,0x1e6e8,0x1e654,0x1e3cd,
+	0x1df2a,0x1d635,0x1cb16,0x1be2c,0x1ae4e,0x19bde,0x1868e,0x16e2e,
+	0x1527f,0x1334a,0x11051,0xe951,	0xbe01,	0x8e0d,	0x5924,	0x1edd,};
+
+    (2)	Iterative refinement
+
+	Apply Reciproot iteration three times to y and multiply the
+	result by x to get an approximation z that matches sqrt(x)
+	to about 1 ulp. To be exact, we will have
+		-1ulp < sqrt(x)-z<1.0625ulp.
+
+	... set rounding mode to Round-to-nearest
+	   y := y*(1.5-0.5*x*y*y)	... almost 15 sig. bits to 1/sqrt(x)
+	   y := y*((1.5-2^-30)+0.5*x*y*y)... about 29 sig. bits to 1/sqrt(x)
+	... special arrangement for better accuracy
+	   z := x*y			... 29 bits to sqrt(x), with z*y<1
+	   z := z + 0.5*z*(1-z*y)	... about 1 ulp to sqrt(x)
+
+	Remark 2. The constant 1.5-2^-30 is chosen to bias the error so that
+	(a) the term z*y in the final iteration is always less than 1;
+	(b) the error in the final result is biased upward so that
+		-1 ulp < sqrt(x) - z < 1.0625 ulp
+	    instead of |sqrt(x)-z|<1.03125ulp.
+
+    (3)	Final adjustment
+
+	By twiddling y's last bit it is possible to force y to be
+	correctly rounded according to the prevailing rounding mode
+	as follows. Let r and i be copies of the rounding mode and
+	inexact flag before entering the square root program. Also we
+	use the expression y+-ulp for the next representable floating
+	numbers (up and down) of y. Note that y+-ulp = either fixed
+	point y+-1, or multiply y by nextafter(1,+-inf) in chopped
+	mode.
+
+	R := RZ;		... set rounding mode to round-toward-zero
+	switch(r) {
+	    case RN:		... round-to-nearest
+	       if(x<= z*(z-ulp)...chopped) z = z - ulp; else
+	       if(x<= z*(z+ulp)...chopped) z = z; else z = z+ulp;
+	       break;
+	    case RZ:case RM:	... round-to-zero or round-to--inf
+	       R:=RP;		... reset rounding mod to round-to-+inf
+	       if(x<z*z ... rounded up) z = z - ulp; else
+	       if(x>=(z+ulp)*(z+ulp) ...rounded up) z = z+ulp;
+	       break;
+	    case RP:		... round-to-+inf
+	       if(x>(z+ulp)*(z+ulp)...chopped) z = z+2*ulp; else
+	       if(x>z*z ...chopped) z = z+ulp;
+	       break;
+	}
+
+	Remark 3. The above comparisons can be done in fixed point. For
+	example, to compare x and w=z*z chopped, it suffices to compare
+	x1 and w1 (the trailing parts of x and w), regarding them as
+	two's complement integers.
+
+	...Is z an exact square root?
+	To determine whether z is an exact square root of x, let z1 be the
+	trailing part of z, and also let x0 and x1 be the leading and
+	trailing parts of x.
+
+	If ((z1&0x03ffffff)!=0)	... not exact if trailing 26 bits of z!=0
+	    I := 1;		... Raise Inexact flag: z is not exact
+	else {
+	    j := 1 - [(x0>>20)&1]	... j = logb(x) mod 2
+	    k := z1 >> 26;		... get z's 25-th and 26-th
+					    fraction bits
+	    I := i or (k&j) or ((k&(j+j+1))!=(x1&3));
+	}
+	R:= r		... restore rounded mode
+	return sqrt(x):=z.
+
+	If multiplication is cheaper then the foregoing red tape, the
+	Inexact flag can be evaluated by
+
+	    I := i;
+	    I := (z*z!=x) or I.
+
+	Note that z*z can overwrite I; this value must be sensed if it is
+	True.
+
+	Remark 4. If z*z = x exactly, then bit 25 to bit 0 of z1 must be
+	zero.
+
+		    --------------------
+		z1: |        f2        |
+		    --------------------
+		bit 31		   bit 0
+
+	Further more, bit 27 and 26 of z1, bit 0 and 1 of x1, and the odd
+	or even of logb(x) have the following relations:
+
+	-------------------------------------------------
+	bit 27,26 of z1		bit 1,0 of x1	logb(x)
+	-------------------------------------------------
+	00			00		odd and even
+	01			01		even
+	10			10		odd
+	10			00		even
+	11			01		even
+	-------------------------------------------------
+
+    (4)	Special cases (see (4) of Section A).
+
+ */
diff --git a/src/libm/k_cos.c b/src/libm/k_cos.c
new file mode 100644
index 0000000..64c50e3
--- /dev/null
+++ b/src/libm/k_cos.c
@@ -0,0 +1,100 @@
+/* @(#)k_cos.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: k_cos.c,v 1.8 1995/05/10 20:46:22 jtc Exp $";
+#endif
+
+/*
+ * __kernel_cos( x,  y )
+ * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
+ * Input x is assumed to be bounded by ~pi/4 in magnitude.
+ * Input y is the tail of x.
+ *
+ * Algorithm
+ *	1. Since cos(-x) = cos(x), we need only to consider positive x.
+ *	2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
+ *	3. cos(x) is approximated by a polynomial of degree 14 on
+ *	   [0,pi/4]
+ *		  	                 4            14
+ *	   	cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
+ *	   where the remez error is
+ *
+ * 	|              2     4     6     8     10    12     14 |     -58
+ * 	|cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  )| <= 2
+ * 	|    					               |
+ *
+ * 	               4     6     8     10    12     14
+ *	4. let r = C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  , then
+ *	       cos(x) = 1 - x*x/2 + r
+ *	   since cos(x+y) ~ cos(x) - sin(x)*y
+ *			  ~ cos(x) - x*y,
+ *	   a correction term is necessary in cos(x) and hence
+ *		cos(x+y) = 1 - (x*x/2 - (r - x*y))
+ *	   For better accuracy when x > 0.3, let qx = |x|/4 with
+ *	   the last 32 bits mask off, and if x > 0.78125, let qx = 0.28125.
+ *	   Then
+ *		cos(x+y) = (1-qx) - ((x*x/2-qx) - (r-x*y)).
+ *	   Note that 1-qx and (x*x/2-qx) is EXACT here, and the
+ *	   magnitude of the latter is at least a quarter of x*x/2,
+ *	   thus, reducing the rounding error in the subtraction.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+#ifdef __STDC__
+static const double
+#else
+static double
+#endif
+  one = 1.00000000000000000000e+00,     /* 0x3FF00000, 0x00000000 */
+    C1 = 4.16666666666666019037e-02,    /* 0x3FA55555, 0x5555554C */
+    C2 = -1.38888888888741095749e-03,   /* 0xBF56C16C, 0x16C15177 */
+    C3 = 2.48015872894767294178e-05,    /* 0x3EFA01A0, 0x19CB1590 */
+    C4 = -2.75573143513906633035e-07,   /* 0xBE927E4F, 0x809C52AD */
+    C5 = 2.08757232129817482790e-09,    /* 0x3E21EE9E, 0xBDB4B1C4 */
+    C6 = -1.13596475577881948265e-11;   /* 0xBDA8FAE9, 0xBE8838D4 */
+
+#ifdef __STDC__
+double attribute_hidden
+__kernel_cos(double x, double y)
+#else
+double attribute_hidden
+__kernel_cos(x, y)
+     double x, y;
+#endif
+{
+    double a, hz, z, r, qx;
+    int32_t ix;
+    GET_HIGH_WORD(ix, x);
+    ix &= 0x7fffffff;           /* ix = |x|'s high word */
+    if (ix < 0x3e400000) {      /* if x < 2**27 */
+        if (((int) x) == 0)
+            return one;         /* generate inexact */
+    }
+    z = x * x;
+    r = z * (C1 + z * (C2 + z * (C3 + z * (C4 + z * (C5 + z * C6)))));
+    if (ix < 0x3FD33333)        /* if |x| < 0.3 */
+        return one - (0.5 * z - (z * r - x * y));
+    else {
+        if (ix > 0x3fe90000) {  /* x > 0.78125 */
+            qx = 0.28125;
+        } else {
+            INSERT_WORDS(qx, ix - 0x00200000, 0);       /* x/4 */
+        }
+        hz = 0.5 * z - qx;
+        a = one - qx;
+        return a - (hz - (z * r - x * y));
+    }
+}
diff --git a/src/libm/k_rem_pio2.c b/src/libm/k_rem_pio2.c
new file mode 100644
index 0000000..f881d35
--- /dev/null
+++ b/src/libm/k_rem_pio2.c
@@ -0,0 +1,358 @@
+/* @(#)k_rem_pio2.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: k_rem_pio2.c,v 1.7 1995/05/10 20:46:25 jtc Exp $";
+#endif
+
+/*
+ * __kernel_rem_pio2(x,y,e0,nx,prec,ipio2)
+ * double x[],y[]; int e0,nx,prec; int ipio2[];
+ *
+ * __kernel_rem_pio2 return the last three digits of N with
+ *		y = x - N*pi/2
+ * so that |y| < pi/2.
+ *
+ * The method is to compute the integer (mod 8) and fraction parts of
+ * (2/pi)*x without doing the full multiplication. In general we
+ * skip the part of the product that are known to be a huge integer (
+ * more accurately, = 0 mod 8 ). Thus the number of operations are
+ * independent of the exponent of the input.
+ *
+ * (2/pi) is represented by an array of 24-bit integers in ipio2[].
+ *
+ * Input parameters:
+ * 	x[]	The input value (must be positive) is broken into nx
+ *		pieces of 24-bit integers in double precision format.
+ *		x[i] will be the i-th 24 bit of x. The scaled exponent
+ *		of x[0] is given in input parameter e0 (i.e., x[0]*2^e0
+ *		match x's up to 24 bits.
+ *
+ *		Example of breaking a double positive z into x[0]+x[1]+x[2]:
+ *			e0 = ilogb(z)-23
+ *			z  = scalbn(z,-e0)
+ *		for i = 0,1,2
+ *			x[i] = floor(z)
+ *			z    = (z-x[i])*2**24
+ *
+ *
+ *	y[]	ouput result in an array of double precision numbers.
+ *		The dimension of y[] is:
+ *			24-bit  precision	1
+ *			53-bit  precision	2
+ *			64-bit  precision	2
+ *			113-bit precision	3
+ *		The actual value is the sum of them. Thus for 113-bit
+ *		precison, one may have to do something like:
+ *
+ *		long double t,w,r_head, r_tail;
+ *		t = (long double)y[2] + (long double)y[1];
+ *		w = (long double)y[0];
+ *		r_head = t+w;
+ *		r_tail = w - (r_head - t);
+ *
+ *	e0	The exponent of x[0]
+ *
+ *	nx	dimension of x[]
+ *
+ *  	prec	an integer indicating the precision:
+ *			0	24  bits (single)
+ *			1	53  bits (double)
+ *			2	64  bits (extended)
+ *			3	113 bits (quad)
+ *
+ *	ipio2[]
+ *		integer array, contains the (24*i)-th to (24*i+23)-th
+ *		bit of 2/pi after binary point. The corresponding
+ *		floating value is
+ *
+ *			ipio2[i] * 2^(-24(i+1)).
+ *
+ * External function:
+ *	double scalbn(), floor();
+ *
+ *
+ * Here is the description of some local variables:
+ *
+ * 	jk	jk+1 is the initial number of terms of ipio2[] needed
+ *		in the computation. The recommended value is 2,3,4,
+ *		6 for single, double, extended,and quad.
+ *
+ * 	jz	local integer variable indicating the number of
+ *		terms of ipio2[] used.
+ *
+ *	jx	nx - 1
+ *
+ *	jv	index for pointing to the suitable ipio2[] for the
+ *		computation. In general, we want
+ *			( 2^e0*x[0] * ipio2[jv-1]*2^(-24jv) )/8
+ *		is an integer. Thus
+ *			e0-3-24*jv >= 0 or (e0-3)/24 >= jv
+ *		Hence jv = max(0,(e0-3)/24).
+ *
+ *	jp	jp+1 is the number of terms in PIo2[] needed, jp = jk.
+ *
+ * 	q[]	double array with integral value, representing the
+ *		24-bits chunk of the product of x and 2/pi.
+ *
+ *	q0	the corresponding exponent of q[0]. Note that the
+ *		exponent for q[i] would be q0-24*i.
+ *
+ *	PIo2[]	double precision array, obtained by cutting pi/2
+ *		into 24 bits chunks.
+ *
+ *	f[]	ipio2[] in floating point
+ *
+ *	iq[]	integer array by breaking up q[] in 24-bits chunk.
+ *
+ *	fq[]	final product of x*(2/pi) in fq[0],..,fq[jk]
+ *
+ *	ih	integer. If >0 it indicates q[] is >= 0.5, hence
+ *		it also indicates the *sign* of the result.
+ *
+ */
+
+
+/*
+ * Constants:
+ * The hexadecimal values are the intended ones for the following
+ * constants. The decimal values may be used, provided that the
+ * compiler will convert from decimal to binary accurately enough
+ * to produce the hexadecimal values shown.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(scalbn)
+    libm_hidden_proto(floor)
+#ifdef __STDC__
+     static const int init_jk[] = { 2, 3, 4, 6 };       /* initial value for jk */
+#else
+     static int init_jk[] = { 2, 3, 4, 6 };
+#endif
+
+#ifdef __STDC__
+static const double PIo2[] = {
+#else
+static double PIo2[] = {
+#endif
+    1.57079625129699707031e+00, /* 0x3FF921FB, 0x40000000 */
+    7.54978941586159635335e-08, /* 0x3E74442D, 0x00000000 */
+    5.39030252995776476554e-15, /* 0x3CF84698, 0x80000000 */
+    3.28200341580791294123e-22, /* 0x3B78CC51, 0x60000000 */
+    1.27065575308067607349e-29, /* 0x39F01B83, 0x80000000 */
+    1.22933308981111328932e-36, /* 0x387A2520, 0x40000000 */
+    2.73370053816464559624e-44, /* 0x36E38222, 0x80000000 */
+    2.16741683877804819444e-51, /* 0x3569F31D, 0x00000000 */
+};
+
+#ifdef __STDC__
+static const double
+#else
+static double
+#endif
+  zero = 0.0, one = 1.0, two24 = 1.67772160000000000000e+07,    /* 0x41700000, 0x00000000 */
+    twon24 = 5.96046447753906250000e-08;        /* 0x3E700000, 0x00000000 */
+
+#ifdef __STDC__
+int attribute_hidden
+__kernel_rem_pio2(double *x, double *y, int e0, int nx, int prec,
+                  const int32_t * ipio2)
+#else
+int attribute_hidden
+__kernel_rem_pio2(x, y, e0, nx, prec, ipio2)
+     double x[], y[];
+     int e0, nx, prec;
+     int32_t ipio2[];
+#endif
+{
+    int32_t jz, jx, jv, jp, jk, carry, n, iq[20], i, j, k, m, q0, ih;
+    double z, fw, f[20], fq[20], q[20];
+
+    /* initialize jk */
+    jk = init_jk[prec];
+    jp = jk;
+
+    /* determine jx,jv,q0, note that 3>q0 */
+    jx = nx - 1;
+    jv = (e0 - 3) / 24;
+    if (jv < 0)
+        jv = 0;
+    q0 = e0 - 24 * (jv + 1);
+
+    /* set up f[0] to f[jx+jk] where f[jx+jk] = ipio2[jv+jk] */
+    j = jv - jx;
+    m = jx + jk;
+    for (i = 0; i <= m; i++, j++)
+        f[i] = (j < 0) ? zero : (double) ipio2[j];
+
+    /* compute q[0],q[1],...q[jk] */
+    for (i = 0; i <= jk; i++) {
+        for (j = 0, fw = 0.0; j <= jx; j++)
+            fw += x[j] * f[jx + i - j];
+        q[i] = fw;
+    }
+
+    jz = jk;
+  recompute:
+    /* distill q[] into iq[] reversingly */
+    for (i = 0, j = jz, z = q[jz]; j > 0; i++, j--) {
+        fw = (double) ((int32_t) (twon24 * z));
+        iq[i] = (int32_t) (z - two24 * fw);
+        z = q[j - 1] + fw;
+    }
+
+    /* compute n */
+    z = scalbn(z, q0);          /* actual value of z */
+    z -= 8.0 * floor(z * 0.125);        /* trim off integer >= 8 */
+    n = (int32_t) z;
+    z -= (double) n;
+    ih = 0;
+    if (q0 > 0) {               /* need iq[jz-1] to determine n */
+        i = (iq[jz - 1] >> (24 - q0));
+        n += i;
+        iq[jz - 1] -= i << (24 - q0);
+        ih = iq[jz - 1] >> (23 - q0);
+    } else if (q0 == 0)
+        ih = iq[jz - 1] >> 23;
+    else if (z >= 0.5)
+        ih = 2;
+
+    if (ih > 0) {               /* q > 0.5 */
+        n += 1;
+        carry = 0;
+        for (i = 0; i < jz; i++) {      /* compute 1-q */
+            j = iq[i];
+            if (carry == 0) {
+                if (j != 0) {
+                    carry = 1;
+                    iq[i] = 0x1000000 - j;
+                }
+            } else
+                iq[i] = 0xffffff - j;
+        }
+        if (q0 > 0) {           /* rare case: chance is 1 in 12 */
+            switch (q0) {
+            case 1:
+                iq[jz - 1] &= 0x7fffff;
+                break;
+            case 2:
+                iq[jz - 1] &= 0x3fffff;
+                break;
+            }
+        }
+        if (ih == 2) {
+            z = one - z;
+            if (carry != 0)
+                z -= scalbn(one, q0);
+        }
+    }
+
+    /* check if recomputation is needed */
+    if (z == zero) {
+        j = 0;
+        for (i = jz - 1; i >= jk; i--)
+            j |= iq[i];
+        if (j == 0) {           /* need recomputation */
+            for (k = 1; iq[jk - k] == 0; k++);  /* k = no. of terms needed */
+
+            for (i = jz + 1; i <= jz + k; i++) {        /* add q[jz+1] to q[jz+k] */
+                f[jx + i] = (double) ipio2[jv + i];
+                for (j = 0, fw = 0.0; j <= jx; j++)
+                    fw += x[j] * f[jx + i - j];
+                q[i] = fw;
+            }
+            jz += k;
+            goto recompute;
+        }
+    }
+
+    /* chop off zero terms */
+    if (z == 0.0) {
+        jz -= 1;
+        q0 -= 24;
+        while (iq[jz] == 0) {
+            jz--;
+            q0 -= 24;
+        }
+    } else {                    /* break z into 24-bit if necessary */
+        z = scalbn(z, -q0);
+        if (z >= two24) {
+            fw = (double) ((int32_t) (twon24 * z));
+            iq[jz] = (int32_t) (z - two24 * fw);
+            jz += 1;
+            q0 += 24;
+            iq[jz] = (int32_t) fw;
+        } else
+            iq[jz] = (int32_t) z;
+    }
+
+    /* convert integer "bit" chunk to floating-point value */
+    fw = scalbn(one, q0);
+    for (i = jz; i >= 0; i--) {
+        q[i] = fw * (double) iq[i];
+        fw *= twon24;
+    }
+
+    /* compute PIo2[0,...,jp]*q[jz,...,0] */
+    for (i = jz; i >= 0; i--) {
+        for (fw = 0.0, k = 0; k <= jp && k <= jz - i; k++)
+            fw += PIo2[k] * q[i + k];
+        fq[jz - i] = fw;
+    }
+
+    /* compress fq[] into y[] */
+    switch (prec) {
+    case 0:
+        fw = 0.0;
+        for (i = jz; i >= 0; i--)
+            fw += fq[i];
+        y[0] = (ih == 0) ? fw : -fw;
+        break;
+    case 1:
+    case 2:
+        fw = 0.0;
+        for (i = jz; i >= 0; i--)
+            fw += fq[i];
+        y[0] = (ih == 0) ? fw : -fw;
+        fw = fq[0] - fw;
+        for (i = 1; i <= jz; i++)
+            fw += fq[i];
+        y[1] = (ih == 0) ? fw : -fw;
+        break;
+    case 3:                    /* painful */
+        for (i = jz; i > 0; i--) {
+            fw = fq[i - 1] + fq[i];
+            fq[i] += fq[i - 1] - fw;
+            fq[i - 1] = fw;
+        }
+        for (i = jz; i > 1; i--) {
+            fw = fq[i - 1] + fq[i];
+            fq[i] += fq[i - 1] - fw;
+            fq[i - 1] = fw;
+        }
+        for (fw = 0.0, i = jz; i >= 2; i--)
+            fw += fq[i];
+        if (ih == 0) {
+            y[0] = fq[0];
+            y[1] = fq[1];
+            y[2] = fw;
+        } else {
+            y[0] = -fq[0];
+            y[1] = -fq[1];
+            y[2] = -fw;
+        }
+    }
+    return n & 7;
+}
diff --git a/src/libm/k_sin.c b/src/libm/k_sin.c
new file mode 100644
index 0000000..6088157
--- /dev/null
+++ b/src/libm/k_sin.c
@@ -0,0 +1,87 @@
+/* @(#)k_sin.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: k_sin.c,v 1.8 1995/05/10 20:46:31 jtc Exp $";
+#endif
+
+/* __kernel_sin( x, y, iy)
+ * kernel sin function on [-pi/4, pi/4], pi/4 ~ 0.7854
+ * Input x is assumed to be bounded by ~pi/4 in magnitude.
+ * Input y is the tail of x.
+ * Input iy indicates whether y is 0. (if iy=0, y assume to be 0).
+ *
+ * Algorithm
+ *	1. Since sin(-x) = -sin(x), we need only to consider positive x.
+ *	2. if x < 2^-27 (hx<0x3e400000 0), return x with inexact if x!=0.
+ *	3. sin(x) is approximated by a polynomial of degree 13 on
+ *	   [0,pi/4]
+ *		  	         3            13
+ *	   	sin(x) ~ x + S1*x + ... + S6*x
+ *	   where
+ *
+ * 	|sin(x)         2     4     6     8     10     12  |     -58
+ * 	|----- - (1+S1*x +S2*x +S3*x +S4*x +S5*x  +S6*x   )| <= 2
+ * 	|  x 					           |
+ *
+ *	4. sin(x+y) = sin(x) + sin'(x')*y
+ *		    ~ sin(x) + (1-x*x/2)*y
+ *	   For better accuracy, let
+ *		     3      2      2      2      2
+ *		r = x *(S2+x *(S3+x *(S4+x *(S5+x *S6))))
+ *	   then                   3    2
+ *		sin(x) = x + (S1*x + (x *(r-y/2)+y))
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+#ifdef __STDC__
+static const double
+#else
+static double
+#endif
+  half = 5.00000000000000000000e-01,    /* 0x3FE00000, 0x00000000 */
+    S1 = -1.66666666666666324348e-01,   /* 0xBFC55555, 0x55555549 */
+    S2 = 8.33333333332248946124e-03,    /* 0x3F811111, 0x1110F8A6 */
+    S3 = -1.98412698298579493134e-04,   /* 0xBF2A01A0, 0x19C161D5 */
+    S4 = 2.75573137070700676789e-06,    /* 0x3EC71DE3, 0x57B1FE7D */
+    S5 = -2.50507602534068634195e-08,   /* 0xBE5AE5E6, 0x8A2B9CEB */
+    S6 = 1.58969099521155010221e-10;    /* 0x3DE5D93A, 0x5ACFD57C */
+
+#ifdef __STDC__
+double attribute_hidden
+__kernel_sin(double x, double y, int iy)
+#else
+double attribute_hidden
+__kernel_sin(x, y, iy)
+     double x, y;
+     int iy;                    /* iy=0 if y is zero */
+#endif
+{
+    double z, r, v;
+    int32_t ix;
+    GET_HIGH_WORD(ix, x);
+    ix &= 0x7fffffff;           /* high word of x */
+    if (ix < 0x3e400000) {      /* |x| < 2**-27 */
+        if ((int) x == 0)
+            return x;
+    }                           /* generate inexact */
+    z = x * x;
+    v = z * x;
+    r = S2 + z * (S3 + z * (S4 + z * (S5 + z * S6)));
+    if (iy == 0)
+        return x + v * (S1 + z * r);
+    else
+        return x - ((z * (half * y - v * r) - y) - v * S1);
+}
diff --git a/src/libm/math_libm.h b/src/libm/math_libm.h
new file mode 100644
index 0000000..45a34d8
--- /dev/null
+++ b/src/libm/math_libm.h
@@ -0,0 +1,37 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Math routines from uClibc: http://www.uclibc.org */
+
+double SDL_uclibc_atan(double x);
+double SDL_uclibc_atan2(double y, double x);    
+double SDL_uclibc_copysign(double x, double y);       
+double SDL_uclibc_cos(double x);         
+double SDL_uclibc_fabs(double x);        
+double SDL_uclibc_floor(double x);
+double SDL_uclibc_log(double x);
+double SDL_uclibc_pow(double x, double y);    
+double SDL_uclibc_scalbn(double x, int n);
+double SDL_uclibc_sin(double x);
+double SDL_uclibc_sqrt(double x);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/libm/math_private.h b/src/libm/math_private.h
new file mode 100644
index 0000000..c5ab63d
--- /dev/null
+++ b/src/libm/math_private.h
@@ -0,0 +1,220 @@
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+/*
+ * from: @(#)fdlibm.h 5.1 93/09/24
+ * $Id: math_private.h,v 1.3 2004/02/09 07:10:38 andersen Exp $
+ */
+
+#ifndef _MATH_PRIVATE_H_
+#define _MATH_PRIVATE_H_
+
+/*#include <endian.h>*/
+#include "SDL_endian.h"
+/*#include <sys/types.h>*/
+
+#define attribute_hidden
+#define libm_hidden_proto(x)
+#define libm_hidden_def(x)
+
+#ifndef __HAIKU__ /* already defined in a system header. */
+typedef unsigned int u_int32_t;
+#endif
+
+#define atan            SDL_uclibc_atan
+#define __ieee754_atan2 SDL_uclibc_atan2
+#define copysign        SDL_uclibc_copysign
+#define cos             SDL_uclibc_cos
+#define fabs            SDL_uclibc_fabs
+#define floor           SDL_uclibc_floor
+#define __ieee754_log   SDL_uclibc_log
+#define __ieee754_pow   SDL_uclibc_pow
+#define scalbn          SDL_uclibc_scalbn
+#define sin             SDL_uclibc_sin
+#define __ieee754_sqrt  SDL_uclibc_sqrt
+
+/* The original fdlibm code used statements like:
+	n0 = ((*(int*)&one)>>29)^1;		* index of high word *
+	ix0 = *(n0+(int*)&x);			* high word of x *
+	ix1 = *((1-n0)+(int*)&x);		* low word of x *
+   to dig two 32 bit words out of the 64 bit IEEE floating point
+   value.  That is non-ANSI, and, moreover, the gcc instruction
+   scheduler gets it wrong.  We instead use the following macros.
+   Unlike the original code, we determine the endianness at compile
+   time, not at run time; I don't see much benefit to selecting
+   endianness at run time.  */
+
+/* A union which permits us to convert between a double and two 32 bit
+   ints.  */
+
+/*
+ * Math on arm is special:
+ * For FPA, float words are always big-endian.
+ * For VFP, floats words follow the memory system mode.
+ */
+
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+
+typedef union
+{
+    double value;
+    struct
+    {
+        u_int32_t msw;
+        u_int32_t lsw;
+    } parts;
+} ieee_double_shape_type;
+
+#else
+
+typedef union
+{
+    double value;
+    struct
+    {
+        u_int32_t lsw;
+        u_int32_t msw;
+    } parts;
+} ieee_double_shape_type;
+
+#endif
+
+/* Get two 32 bit ints from a double.  */
+
+#define EXTRACT_WORDS(ix0,ix1,d)				\
+do {								\
+  ieee_double_shape_type ew_u;					\
+  ew_u.value = (d);						\
+  (ix0) = ew_u.parts.msw;					\
+  (ix1) = ew_u.parts.lsw;					\
+} while (0)
+
+/* Get the more significant 32 bit int from a double.  */
+
+#define GET_HIGH_WORD(i,d)					\
+do {								\
+  ieee_double_shape_type gh_u;					\
+  gh_u.value = (d);						\
+  (i) = gh_u.parts.msw;						\
+} while (0)
+
+/* Get the less significant 32 bit int from a double.  */
+
+#define GET_LOW_WORD(i,d)					\
+do {								\
+  ieee_double_shape_type gl_u;					\
+  gl_u.value = (d);						\
+  (i) = gl_u.parts.lsw;						\
+} while (0)
+
+/* Set a double from two 32 bit ints.  */
+
+#define INSERT_WORDS(d,ix0,ix1)					\
+do {								\
+  ieee_double_shape_type iw_u;					\
+  iw_u.parts.msw = (ix0);					\
+  iw_u.parts.lsw = (ix1);					\
+  (d) = iw_u.value;						\
+} while (0)
+
+/* Set the more significant 32 bits of a double from an int.  */
+
+#define SET_HIGH_WORD(d,v)					\
+do {								\
+  ieee_double_shape_type sh_u;					\
+  sh_u.value = (d);						\
+  sh_u.parts.msw = (v);						\
+  (d) = sh_u.value;						\
+} while (0)
+
+/* Set the less significant 32 bits of a double from an int.  */
+
+#define SET_LOW_WORD(d,v)					\
+do {								\
+  ieee_double_shape_type sl_u;					\
+  sl_u.value = (d);						\
+  sl_u.parts.lsw = (v);						\
+  (d) = sl_u.value;						\
+} while (0)
+
+/* A union which permits us to convert between a float and a 32 bit
+   int.  */
+
+typedef union
+{
+    float value;
+    u_int32_t word;
+} ieee_float_shape_type;
+
+/* Get a 32 bit int from a float.  */
+
+#define GET_FLOAT_WORD(i,d)					\
+do {								\
+  ieee_float_shape_type gf_u;					\
+  gf_u.value = (d);						\
+  (i) = gf_u.word;						\
+} while (0)
+
+/* Set a float from a 32 bit int.  */
+
+#define SET_FLOAT_WORD(d,i)					\
+do {								\
+  ieee_float_shape_type sf_u;					\
+  sf_u.word = (i);						\
+  (d) = sf_u.value;						\
+} while (0)
+
+/* ieee style elementary functions */
+extern double
+__ieee754_sqrt(double)
+    attribute_hidden;
+     extern double __ieee754_acos(double) attribute_hidden;
+     extern double __ieee754_acosh(double) attribute_hidden;
+     extern double __ieee754_log(double) attribute_hidden;
+     extern double __ieee754_atanh(double) attribute_hidden;
+     extern double __ieee754_asin(double) attribute_hidden;
+     extern double __ieee754_atan2(double, double) attribute_hidden;
+     extern double __ieee754_exp(double) attribute_hidden;
+     extern double __ieee754_cosh(double) attribute_hidden;
+     extern double __ieee754_fmod(double, double) attribute_hidden;
+     extern double __ieee754_pow(double, double) attribute_hidden;
+     extern double __ieee754_lgamma_r(double, int *) attribute_hidden;
+     extern double __ieee754_gamma_r(double, int *) attribute_hidden;
+     extern double __ieee754_lgamma(double) attribute_hidden;
+     extern double __ieee754_gamma(double) attribute_hidden;
+     extern double __ieee754_log10(double) attribute_hidden;
+     extern double __ieee754_sinh(double) attribute_hidden;
+     extern double __ieee754_hypot(double, double) attribute_hidden;
+     extern double __ieee754_j0(double) attribute_hidden;
+     extern double __ieee754_j1(double) attribute_hidden;
+     extern double __ieee754_y0(double) attribute_hidden;
+     extern double __ieee754_y1(double) attribute_hidden;
+     extern double __ieee754_jn(int, double) attribute_hidden;
+     extern double __ieee754_yn(int, double) attribute_hidden;
+     extern double __ieee754_remainder(double, double) attribute_hidden;
+     extern int __ieee754_rem_pio2(double, double *) attribute_hidden;
+#if defined(_SCALB_INT)
+     extern double __ieee754_scalb(double, int) attribute_hidden;
+#else
+     extern double __ieee754_scalb(double, double) attribute_hidden;
+#endif
+
+/* fdlibm kernel function */
+#ifndef _IEEE_LIBM
+     extern double __kernel_standard(double, double, int) attribute_hidden;
+#endif
+     extern double __kernel_sin(double, double, int) attribute_hidden;
+     extern double __kernel_cos(double, double) attribute_hidden;
+     extern double __kernel_tan(double, double, int) attribute_hidden;
+     extern int __kernel_rem_pio2(double *, double *, int, int, int,
+                                  const int *) attribute_hidden;
+
+#endif /* _MATH_PRIVATE_H_ */
diff --git a/src/libm/s_atan.c b/src/libm/s_atan.c
new file mode 100644
index 0000000..f664f0e
--- /dev/null
+++ b/src/libm/s_atan.c
@@ -0,0 +1,114 @@
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+/* atan(x)
+ * Method
+ *   1. Reduce x to positive by atan(x) = -atan(-x).
+ *   2. According to the integer k=4t+0.25 chopped, t=x, the argument
+ *      is further reduced to one of the following intervals and the
+ *      arctangent of t is evaluated by the corresponding formula:
+ *
+ *      [0,7/16]      atan(x) = t-t^3*(a1+t^2*(a2+...(a10+t^2*a11)...)
+ *      [7/16,11/16]  atan(x) = atan(1/2) + atan( (t-0.5)/(1+t/2) )
+ *      [11/16.19/16] atan(x) = atan( 1 ) + atan( (t-1)/(1+t) )
+ *      [19/16,39/16] atan(x) = atan(3/2) + atan( (t-1.5)/(1+1.5t) )
+ *      [39/16,INF]   atan(x) = atan(INF) + atan( -1/t )
+ *
+ * Constants:
+ * The hexadecimal values are the intended ones for the following
+ * constants. The decimal values may be used, provided that the
+ * compiler will convert from decimal to binary accurately enough
+ * to produce the hexadecimal values shown.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+static const double atanhi[] = {
+  4.63647609000806093515e-01, /* atan(0.5)hi 0x3FDDAC67, 0x0561BB4F */
+  7.85398163397448278999e-01, /* atan(1.0)hi 0x3FE921FB, 0x54442D18 */
+  9.82793723247329054082e-01, /* atan(1.5)hi 0x3FEF730B, 0xD281F69B */
+  1.57079632679489655800e+00, /* atan(inf)hi 0x3FF921FB, 0x54442D18 */
+};
+
+static const double atanlo[] = {
+  2.26987774529616870924e-17, /* atan(0.5)lo 0x3C7A2B7F, 0x222F65E2 */
+  3.06161699786838301793e-17, /* atan(1.0)lo 0x3C81A626, 0x33145C07 */
+  1.39033110312309984516e-17, /* atan(1.5)lo 0x3C700788, 0x7AF0CBBD */
+  6.12323399573676603587e-17, /* atan(inf)lo 0x3C91A626, 0x33145C07 */
+};
+
+static const double aT[] = {
+  3.33333333333329318027e-01, /* 0x3FD55555, 0x5555550D */
+ -1.99999999998764832476e-01, /* 0xBFC99999, 0x9998EBC4 */
+  1.42857142725034663711e-01, /* 0x3FC24924, 0x920083FF */
+ -1.11111104054623557880e-01, /* 0xBFBC71C6, 0xFE231671 */
+  9.09088713343650656196e-02, /* 0x3FB745CD, 0xC54C206E */
+ -7.69187620504482999495e-02, /* 0xBFB3B0F2, 0xAF749A6D */
+  6.66107313738753120669e-02, /* 0x3FB10D66, 0xA0D03D51 */
+ -5.83357013379057348645e-02, /* 0xBFADDE2D, 0x52DEFD9A */
+  4.97687799461593236017e-02, /* 0x3FA97B4B, 0x24760DEB */
+ -3.65315727442169155270e-02, /* 0xBFA2B444, 0x2C6A6C2F */
+  1.62858201153657823623e-02, /* 0x3F90AD3A, 0xE322DA11 */
+};
+
+static const double
+one   = 1.0,
+huge   = 1.0e300;
+
+double atan(double x)
+{
+	double w,s1,s2,z;
+	int32_t ix,hx,id;
+
+	GET_HIGH_WORD(hx,x);
+	ix = hx&0x7fffffff;
+	if(ix>=0x44100000) {	/* if |x| >= 2^66 */
+	    u_int32_t low;
+	    GET_LOW_WORD(low,x);
+	    if(ix>0x7ff00000||
+		(ix==0x7ff00000&&(low!=0)))
+		return x+x;		/* NaN */
+	    if(hx>0) return  atanhi[3]+atanlo[3];
+	    else     return -atanhi[3]-atanlo[3];
+	} if (ix < 0x3fdc0000) {	/* |x| < 0.4375 */
+	    if (ix < 0x3e200000) {	/* |x| < 2^-29 */
+		if(huge+x>one) return x;	/* raise inexact */
+	    }
+	    id = -1;
+	} else {
+	x = fabs(x);
+	if (ix < 0x3ff30000) {		/* |x| < 1.1875 */
+	    if (ix < 0x3fe60000) {	/* 7/16 <=|x|<11/16 */
+		id = 0; x = (2.0*x-one)/(2.0+x);
+	    } else {			/* 11/16<=|x|< 19/16 */
+		id = 1; x  = (x-one)/(x+one);
+	    }
+	} else {
+	    if (ix < 0x40038000) {	/* |x| < 2.4375 */
+		id = 2; x  = (x-1.5)/(one+1.5*x);
+	    } else {			/* 2.4375 <= |x| < 2^66 */
+		id = 3; x  = -1.0/x;
+	    }
+	}}
+    /* end of argument reduction */
+	z = x*x;
+	w = z*z;
+    /* break sum from i=0 to 10 aT[i]z**(i+1) into odd and even poly */
+	s1 = z*(aT[0]+w*(aT[2]+w*(aT[4]+w*(aT[6]+w*(aT[8]+w*aT[10])))));
+	s2 = w*(aT[1]+w*(aT[3]+w*(aT[5]+w*(aT[7]+w*aT[9]))));
+	if (id<0) return x - x*(s1+s2);
+	else {
+	    z = atanhi[id] - ((x*(s1+s2) - atanlo[id]) - x);
+	    return (hx<0)? -z:z;
+	}
+}
+libm_hidden_def(atan)
diff --git a/src/libm/s_copysign.c b/src/libm/s_copysign.c
new file mode 100644
index 0000000..afd43e9
--- /dev/null
+++ b/src/libm/s_copysign.c
@@ -0,0 +1,42 @@
+/* @(#)s_copysign.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: s_copysign.c,v 1.8 1995/05/10 20:46:57 jtc Exp $";
+#endif
+
+/*
+ * copysign(double x, double y)
+ * copysign(x,y) returns a value with the magnitude of x and
+ * with the sign bit of y.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(copysign)
+#ifdef __STDC__
+     double copysign(double x, double y)
+#else
+     double copysign(x, y)
+     double x, y;
+#endif
+{
+    u_int32_t hx, hy;
+    GET_HIGH_WORD(hx, x);
+    GET_HIGH_WORD(hy, y);
+    SET_HIGH_WORD(x, (hx & 0x7fffffff) | (hy & 0x80000000));
+    return x;
+}
+
+libm_hidden_def(copysign)
diff --git a/src/libm/s_cos.c b/src/libm/s_cos.c
new file mode 100644
index 0000000..66b156c
--- /dev/null
+++ b/src/libm/s_cos.c
@@ -0,0 +1,91 @@
+/* @(#)s_cos.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: s_cos.c,v 1.7 1995/05/10 20:47:02 jtc Exp $";
+#endif
+
+/* cos(x)
+ * Return cosine function of x.
+ *
+ * kernel function:
+ *	__kernel_sin		... sine function on [-pi/4,pi/4]
+ *	__kernel_cos		... cosine function on [-pi/4,pi/4]
+ *	__ieee754_rem_pio2	... argument reduction routine
+ *
+ * Method.
+ *      Let S,C and T denote the sin, cos and tan respectively on
+ *	[-PI/4, +PI/4]. Reduce the argument x to y1+y2 = x-k*pi/2
+ *	in [-pi/4 , +pi/4], and let n = k mod 4.
+ *	We have
+ *
+ *          n        sin(x)      cos(x)        tan(x)
+ *     ----------------------------------------------------------
+ *	    0	       S	   C		 T
+ *	    1	       C	  -S		-1/T
+ *	    2	      -S	  -C		 T
+ *	    3	      -C	   S		-1/T
+ *     ----------------------------------------------------------
+ *
+ * Special cases:
+ *      Let trig be any of sin, cos, or tan.
+ *      trig(+-INF)  is NaN, with signals;
+ *      trig(NaN)    is that NaN;
+ *
+ * Accuracy:
+ *	TRIG(x) returns trig(x) nearly rounded
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(cos)
+#ifdef __STDC__
+     double cos(double x)
+#else
+     double cos(x)
+     double x;
+#endif
+{
+    double y[2], z = 0.0;
+    int32_t n, ix;
+
+    /* High word of x. */
+    GET_HIGH_WORD(ix, x);
+
+    /* |x| ~< pi/4 */
+    ix &= 0x7fffffff;
+    if (ix <= 0x3fe921fb)
+        return __kernel_cos(x, z);
+
+    /* cos(Inf or NaN) is NaN */
+    else if (ix >= 0x7ff00000)
+        return x - x;
+
+    /* argument reduction needed */
+    else {
+        n = __ieee754_rem_pio2(x, y);
+        switch (n & 3) {
+        case 0:
+            return __kernel_cos(y[0], y[1]);
+        case 1:
+            return -__kernel_sin(y[0], y[1], 1);
+        case 2:
+            return -__kernel_cos(y[0], y[1]);
+        default:
+            return __kernel_sin(y[0], y[1], 1);
+        }
+    }
+}
+
+libm_hidden_def(cos)
diff --git a/src/libm/s_fabs.c b/src/libm/s_fabs.c
new file mode 100644
index 0000000..5cf0c39
--- /dev/null
+++ b/src/libm/s_fabs.c
@@ -0,0 +1,39 @@
+/* @(#)s_fabs.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: s_fabs.c,v 1.7 1995/05/10 20:47:13 jtc Exp $";
+#endif
+
+/*
+ * fabs(x) returns the absolute value of x.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(fabs)
+#ifdef __STDC__
+     double fabs(double x)
+#else
+     double fabs(x)
+     double x;
+#endif
+{
+    u_int32_t high;
+    GET_HIGH_WORD(high, x);
+    SET_HIGH_WORD(x, high & 0x7fffffff);
+    return x;
+}
+
+libm_hidden_def(fabs)
diff --git a/src/libm/s_floor.c b/src/libm/s_floor.c
new file mode 100644
index 0000000..b553d30
--- /dev/null
+++ b/src/libm/s_floor.c
@@ -0,0 +1,96 @@
+/* @(#)s_floor.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: s_floor.c,v 1.8 1995/05/10 20:47:20 jtc Exp $";
+#endif
+
+/*
+ * floor(x)
+ * Return x rounded toward -inf to integral value
+ * Method:
+ *	Bit twiddling.
+ * Exception:
+ *	Inexact flag raised if x not equal to floor(x).
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+#ifdef __STDC__
+static const double huge_val = 1.0e300;
+#else
+static double huge_val = 1.0e300;
+#endif
+
+libm_hidden_proto(floor)
+#ifdef __STDC__
+     double floor(double x)
+#else
+     double floor(x)
+     double x;
+#endif
+{
+    int32_t i0, i1, j0;
+    u_int32_t i, j;
+    EXTRACT_WORDS(i0, i1, x);
+    j0 = ((i0 >> 20) & 0x7ff) - 0x3ff;
+    if (j0 < 20) {
+        if (j0 < 0) {           /* raise inexact if x != 0 */
+            if (huge_val + x > 0.0) {       /* return 0*sign(x) if |x|<1 */
+                if (i0 >= 0) {
+                    i0 = i1 = 0;
+                } else if (((i0 & 0x7fffffff) | i1) != 0) {
+                    i0 = 0xbff00000;
+                    i1 = 0;
+                }
+            }
+        } else {
+            i = (0x000fffff) >> j0;
+            if (((i0 & i) | i1) == 0)
+                return x;       /* x is integral */
+            if (huge_val + x > 0.0) {       /* raise inexact flag */
+                if (i0 < 0)
+                    i0 += (0x00100000) >> j0;
+                i0 &= (~i);
+                i1 = 0;
+            }
+        }
+    } else if (j0 > 51) {
+        if (j0 == 0x400)
+            return x + x;       /* inf or NaN */
+        else
+            return x;           /* x is integral */
+    } else {
+        i = ((u_int32_t) (0xffffffff)) >> (j0 - 20);
+        if ((i1 & i) == 0)
+            return x;           /* x is integral */
+        if (huge_val + x > 0.0) {   /* raise inexact flag */
+            if (i0 < 0) {
+                if (j0 == 20)
+                    i0 += 1;
+                else {
+                    j = i1 + (1 << (52 - j0));
+                    if (j < (u_int32_t) i1)
+                        i0 += 1;        /* got a carry */
+                    i1 = j;
+                }
+            }
+            i1 &= (~i);
+        }
+    }
+    INSERT_WORDS(x, i0, i1);
+    return x;
+}
+
+libm_hidden_def(floor)
diff --git a/src/libm/s_scalbn.c b/src/libm/s_scalbn.c
new file mode 100644
index 0000000..74b9794
--- /dev/null
+++ b/src/libm/s_scalbn.c
@@ -0,0 +1,79 @@
+/* @(#)s_scalbn.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: s_scalbn.c,v 1.8 1995/05/10 20:48:08 jtc Exp $";
+#endif
+
+/*
+ * scalbn (double x, int n)
+ * scalbn(x,n) returns x* 2**n  computed by  exponent
+ * manipulation rather than by actually performing an
+ * exponentiation or a multiplication.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(copysign)
+#ifdef __STDC__
+     static const double
+#else
+     static double
+#endif
+       two54 = 1.80143985094819840000e+16,      /* 0x43500000, 0x00000000 */
+         twom54 = 5.55111512312578270212e-17,   /* 0x3C900000, 0x00000000 */
+         huge_val = 1.0e+300, tiny = 1.0e-300;
+
+libm_hidden_proto(scalbn)
+#ifdef __STDC__
+     double scalbn(double x, int n)
+#else
+     double scalbn(x, n)
+     double x;
+     int n;
+#endif
+{
+    int32_t k, hx, lx;
+    EXTRACT_WORDS(hx, lx, x);
+    k = (hx & 0x7ff00000) >> 20;        /* extract exponent */
+    if (k == 0) {               /* 0 or subnormal x */
+        if ((lx | (hx & 0x7fffffff)) == 0)
+            return x;           /* +-0 */
+        x *= two54;
+        GET_HIGH_WORD(hx, x);
+        k = ((hx & 0x7ff00000) >> 20) - 54;
+        if (n < -50000)
+            return tiny * x;    /*underflow */
+    }
+    if (k == 0x7ff)
+        return x + x;           /* NaN or Inf */
+    k = k + n;
+    if (k > 0x7fe)
+        return huge_val * copysign(huge_val, x);        /* overflow  */
+    if (k > 0) {                /* normal result */
+        SET_HIGH_WORD(x, (hx & 0x800fffff) | (k << 20));
+        return x;
+    }
+    if (k <= -54) {
+        if (n > 50000)          /* in case integer overflow in n+k */
+            return huge_val * copysign(huge_val, x);    /*overflow */
+        else
+            return tiny * copysign(tiny, x);    /*underflow */
+    }
+    k += 54;                    /* subnormal result */
+    SET_HIGH_WORD(x, (hx & 0x800fffff) | (k << 20));
+    return x * twom54;
+}
+
+libm_hidden_def(scalbn)
diff --git a/src/libm/s_sin.c b/src/libm/s_sin.c
new file mode 100644
index 0000000..7711766
--- /dev/null
+++ b/src/libm/s_sin.c
@@ -0,0 +1,91 @@
+/* @(#)s_sin.c 5.1 93/09/24 */
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static const char rcsid[] =
+    "$NetBSD: s_sin.c,v 1.7 1995/05/10 20:48:15 jtc Exp $";
+#endif
+
+/* sin(x)
+ * Return sine function of x.
+ *
+ * kernel function:
+ *	__kernel_sin		... sine function on [-pi/4,pi/4]
+ *	__kernel_cos		... cose function on [-pi/4,pi/4]
+ *	__ieee754_rem_pio2	... argument reduction routine
+ *
+ * Method.
+ *      Let S,C and T denote the sin, cos and tan respectively on
+ *	[-PI/4, +PI/4]. Reduce the argument x to y1+y2 = x-k*pi/2
+ *	in [-pi/4 , +pi/4], and let n = k mod 4.
+ *	We have
+ *
+ *          n        sin(x)      cos(x)        tan(x)
+ *     ----------------------------------------------------------
+ *	    0	       S	   C		 T
+ *	    1	       C	  -S		-1/T
+ *	    2	      -S	  -C		 T
+ *	    3	      -C	   S		-1/T
+ *     ----------------------------------------------------------
+ *
+ * Special cases:
+ *      Let trig be any of sin, cos, or tan.
+ *      trig(+-INF)  is NaN, with signals;
+ *      trig(NaN)    is that NaN;
+ *
+ * Accuracy:
+ *	TRIG(x) returns trig(x) nearly rounded
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+libm_hidden_proto(sin)
+#ifdef __STDC__
+     double sin(double x)
+#else
+     double sin(x)
+     double x;
+#endif
+{
+    double y[2], z = 0.0;
+    int32_t n, ix;
+
+    /* High word of x. */
+    GET_HIGH_WORD(ix, x);
+
+    /* |x| ~< pi/4 */
+    ix &= 0x7fffffff;
+    if (ix <= 0x3fe921fb)
+        return __kernel_sin(x, z, 0);
+
+    /* sin(Inf or NaN) is NaN */
+    else if (ix >= 0x7ff00000)
+        return x - x;
+
+    /* argument reduction needed */
+    else {
+        n = __ieee754_rem_pio2(x, y);
+        switch (n & 3) {
+        case 0:
+            return __kernel_sin(y[0], y[1], 1);
+        case 1:
+            return __kernel_cos(y[0], y[1]);
+        case 2:
+            return -__kernel_sin(y[0], y[1], 1);
+        default:
+            return -__kernel_cos(y[0], y[1]);
+        }
+    }
+}
+
+libm_hidden_def(sin)
diff --git a/src/loadso/beos/SDL_sysloadso.c b/src/loadso/beos/SDL_sysloadso.c
new file mode 100644
index 0000000..524cd71
--- /dev/null
+++ b/src/loadso/beos/SDL_sysloadso.c
@@ -0,0 +1,71 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_LOADSO_BEOS
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent library loading routines                           */
+
+#include <stdio.h>
+#include <be/kernel/image.h>
+
+#include "SDL_loadso.h"
+
+void *
+SDL_LoadObject(const char *sofile)
+{
+    void *handle = NULL;
+    image_id library_id = load_add_on(sofile);
+    if (library_id < 0) {
+        SDL_SetError(strerror((int) library_id));
+    } else {
+        handle = (void *) (library_id);
+    }
+    return (handle);
+}
+
+void *
+SDL_LoadFunction(void *handle, const char *name)
+{
+    void *sym = NULL;
+    image_id library_id = (image_id) handle;
+    status_t rc =
+        get_image_symbol(library_id, name, B_SYMBOL_TYPE_TEXT, &sym);
+    if (rc != B_NO_ERROR) {
+        SDL_SetError(strerror(rc));
+    }
+    return (sym);
+}
+
+void
+SDL_UnloadObject(void *handle)
+{
+    image_id library_id;
+    if (handle != NULL) {
+        library_id = (image_id) handle;
+        unload_add_on(library_id);
+    }
+}
+
+#endif /* SDL_LOADSO_BEOS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/loadso/dlopen/SDL_sysloadso.c b/src/loadso/dlopen/SDL_sysloadso.c
new file mode 100644
index 0000000..c2cbdd4
--- /dev/null
+++ b/src/loadso/dlopen/SDL_sysloadso.c
@@ -0,0 +1,74 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_LOADSO_DLOPEN
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent library loading routines                           */
+
+#include <stdio.h>
+#include <dlfcn.h>
+
+#include "SDL_loadso.h"
+
+void *
+SDL_LoadObject(const char *sofile)
+{
+    void *handle = dlopen(sofile, RTLD_NOW|RTLD_LOCAL);
+    const char *loaderror = (char *) dlerror();
+    if (handle == NULL) {
+        SDL_SetError("Failed loading %s: %s", sofile, loaderror);
+    }
+    return (handle);
+}
+
+void *
+SDL_LoadFunction(void *handle, const char *name)
+{
+    void *symbol = dlsym(handle, name);
+    if (symbol == NULL) {
+        /* append an underscore for platforms that need that. */
+        size_t len = 1 + SDL_strlen(name) + 1;
+        char *_name = SDL_stack_alloc(char, len);
+        _name[0] = '_';
+        SDL_strlcpy(&_name[1], name, len);
+        symbol = dlsym(handle, _name);
+        SDL_stack_free(_name);
+        if (symbol == NULL) {
+            SDL_SetError("Failed loading %s: %s", name,
+                         (const char *) dlerror());
+        }
+    }
+    return (symbol);
+}
+
+void
+SDL_UnloadObject(void *handle)
+{
+    if (handle != NULL) {
+        dlclose(handle);
+    }
+}
+
+#endif /* SDL_LOADSO_DLOPEN */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/loadso/dummy/SDL_sysloadso.c b/src/loadso/dummy/SDL_sysloadso.c
new file mode 100644
index 0000000..d890a14
--- /dev/null
+++ b/src/loadso/dummy/SDL_sysloadso.c
@@ -0,0 +1,54 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if defined(SDL_LOADSO_DUMMY) || defined(SDL_LOADSO_DISABLED)
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent library loading routines                           */
+
+#include "SDL_loadso.h"
+
+void *
+SDL_LoadObject(const char *sofile)
+{
+    const char *loaderror = "SDL_LoadObject() not implemented";
+    SDL_SetError("Failed loading %s: %s", sofile, loaderror);
+    return (NULL);
+}
+
+void *
+SDL_LoadFunction(void *handle, const char *name)
+{
+    const char *loaderror = "SDL_LoadFunction() not implemented";
+    SDL_SetError("Failed loading %s: %s", name, loaderror);
+    return (NULL);
+}
+
+void
+SDL_UnloadObject(void *handle)
+{
+    /* no-op. */
+}
+
+#endif /* SDL_LOADSO_DUMMY || SDL_LOADSO_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/loadso/windows/SDL_sysloadso.c b/src/loadso/windows/SDL_sysloadso.c
new file mode 100644
index 0000000..21e7a6c
--- /dev/null
+++ b/src/loadso/windows/SDL_sysloadso.c
@@ -0,0 +1,72 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_LOADSO_WINDOWS
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent library loading routines                           */
+
+#include "../../core/windows/SDL_windows.h"
+
+#include "SDL_loadso.h"
+
+void *
+SDL_LoadObject(const char *sofile)
+{
+    LPTSTR tstr = WIN_UTF8ToString(sofile);
+    void *handle = (void *) LoadLibrary(tstr);
+    SDL_free(tstr);
+
+    /* Generate an error message if all loads failed */
+    if (handle == NULL) {
+        char errbuf[512];
+        SDL_strlcpy(errbuf, "Failed loading ", SDL_arraysize(errbuf));
+        SDL_strlcat(errbuf, sofile, SDL_arraysize(errbuf));
+        WIN_SetError(errbuf);
+    }
+    return handle;
+}
+
+void *
+SDL_LoadFunction(void *handle, const char *name)
+{
+    void *symbol = (void *) GetProcAddress((HMODULE) handle, name);
+    if (symbol == NULL) {
+        char errbuf[512];
+        SDL_strlcpy(errbuf, "Failed loading ", SDL_arraysize(errbuf));
+        SDL_strlcat(errbuf, name, SDL_arraysize(errbuf));
+        WIN_SetError(errbuf);
+    }
+    return symbol;
+}
+
+void
+SDL_UnloadObject(void *handle)
+{
+    if (handle != NULL) {
+        FreeLibrary((HMODULE) handle);
+    }
+}
+
+#endif /* SDL_LOADSO_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/main/android/SDL_android_main.c b/src/main/android/SDL_android_main.c
new file mode 100644
index 0000000..0622a12
--- /dev/null
+++ b/src/main/android/SDL_android_main.c
@@ -0,0 +1,38 @@
+
+#include "SDL_config.h"
+
+#ifdef __ANDROID__
+
+/* Include the SDL main definition header */
+#include "SDL_main.h"
+
+/*******************************************************************************
+                 Functions called by JNI
+*******************************************************************************/
+#include <jni.h>
+
+// Called before SDL_main() to initialize JNI bindings in SDL library
+extern void SDL_Android_Init(JNIEnv* env, jclass cls);
+
+// Start up the SDL app
+void Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject obj)
+{
+    /* This interface could expand with ABI negotiation, calbacks, etc. */
+    SDL_Android_Init(env, cls);
+
+    SDL_SetMainReady();
+
+    /* Run the application code! */
+    int status;
+    char *argv[2];
+    argv[0] = SDL_strdup("SDL_app");
+    argv[1] = NULL;
+    status = SDL_main(1, argv);
+
+    /* Do not issue an exit or the whole application will terminate instead of just the SDL thread */
+    //exit(status);
+}
+
+#endif /* __ANDROID__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/main/beos/SDL_BApp.h b/src/main/beos/SDL_BApp.h
new file mode 100644
index 0000000..2a64455
--- /dev/null
+++ b/src/main/beos/SDL_BApp.h
@@ -0,0 +1,380 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#ifndef SDL_BAPP_H
+#define SDL_BAPP_H
+
+#include <InterfaceKit.h>
+#include <OpenGLKit.h>
+
+#include "../../video/bwindow/SDL_bkeyboard.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+
+/* Local includes */
+#include "../../events/SDL_events_c.h"
+#include "../../video/bwindow/SDL_bkeyboard.h"
+#include "../../video/bwindow/SDL_bframebuffer.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+#include <vector>
+
+
+
+
+/* Forward declarations */
+class SDL_BWin;
+
+/* Message constants */
+enum ToSDL {
+    /* Intercepted by BWindow on its way to BView */
+    BAPP_MOUSE_MOVED,
+    BAPP_MOUSE_BUTTON,
+    BAPP_MOUSE_WHEEL,
+    BAPP_KEY,
+    BAPP_REPAINT,           /* from _UPDATE_ */
+    /* From BWindow */
+    BAPP_MAXIMIZE,          /* from B_ZOOM */
+    BAPP_MINIMIZE,
+    BAPP_RESTORE,           /* TODO: IMPLEMENT! */
+    BAPP_SHOW,
+    BAPP_HIDE,
+    BAPP_MOUSE_FOCUS,       /* caused by MOUSE_MOVE */
+    BAPP_KEYBOARD_FOCUS,    /* from WINDOW_ACTIVATED */
+    BAPP_WINDOW_CLOSE_REQUESTED,
+    BAPP_WINDOW_MOVED,
+    BAPP_WINDOW_RESIZED,
+    BAPP_SCREEN_CHANGED
+};
+
+
+
+/* Create a descendant of BApplication */
+class SDL_BApp : public BApplication {
+public:
+    SDL_BApp(const char* signature) :
+        BApplication(signature) {
+        _current_context = NULL;
+    }
+
+
+    virtual ~SDL_BApp() {
+    }
+
+
+
+        /* Event-handling functions */
+    virtual void MessageReceived(BMessage* message) {
+        /* Sort out SDL-related messages */
+        switch ( message->what ) {
+        case BAPP_MOUSE_MOVED:
+            _HandleMouseMove(message);
+            break;
+
+        case BAPP_MOUSE_BUTTON:
+            _HandleMouseButton(message);
+            break;
+
+        case BAPP_MOUSE_WHEEL:
+            _HandleMouseWheel(message);
+            break;
+
+        case BAPP_KEY:
+            _HandleKey(message);
+            break;
+
+        case BAPP_REPAINT:
+            _HandleBasicWindowEvent(message, SDL_WINDOWEVENT_EXPOSED);
+            break;
+
+        case BAPP_MAXIMIZE:
+            _HandleBasicWindowEvent(message, SDL_WINDOWEVENT_MAXIMIZED);
+            break;
+
+        case BAPP_MINIMIZE:
+            _HandleBasicWindowEvent(message, SDL_WINDOWEVENT_MINIMIZED);
+            break;
+
+        case BAPP_SHOW:
+            _HandleBasicWindowEvent(message, SDL_WINDOWEVENT_SHOWN);
+            break;
+
+        case BAPP_HIDE:
+            _HandleBasicWindowEvent(message, SDL_WINDOWEVENT_HIDDEN);
+            break;
+
+        case BAPP_MOUSE_FOCUS:
+            _HandleMouseFocus(message);
+            break;
+
+        case BAPP_KEYBOARD_FOCUS:
+            _HandleKeyboardFocus(message);
+            break;
+
+        case BAPP_WINDOW_CLOSE_REQUESTED:
+            _HandleBasicWindowEvent(message, SDL_WINDOWEVENT_CLOSE);
+            break;
+
+        case BAPP_WINDOW_MOVED:
+            _HandleWindowMoved(message);
+            break;
+
+        case BAPP_WINDOW_RESIZED:
+            _HandleWindowResized(message);
+            break;
+
+        case BAPP_SCREEN_CHANGED:
+            /* TODO: Handle screen resize or workspace change */
+            break;
+
+        default:
+           BApplication::MessageReceived(message);
+           break;
+        }
+    }
+
+    /* Window creation/destruction methods */
+    int32 GetID(SDL_Window *win) {
+        int32 i;
+        for(i = 0; i < _GetNumWindowSlots(); ++i) {
+            if( GetSDLWindow(i) == NULL ) {
+                _SetSDLWindow(win, i);
+                return i;
+            }
+        }
+
+        /* Expand the vector if all slots are full */
+        if( i == _GetNumWindowSlots() ) {
+            _PushBackWindow(win);
+            return i;
+        }
+
+        /* TODO: error handling */
+        return 0;
+    }
+
+    /* FIXME: Bad coding practice, but I can't include SDL_BWin.h here.  Is
+       there another way to do this? */
+    void ClearID(SDL_BWin *bwin); /* Defined in SDL_BeApp.cc */
+
+
+    SDL_Window *GetSDLWindow(int32 winID) {
+        return _window_map[winID];
+    }
+
+    void SetCurrentContext(BGLView *newContext) {
+        if(_current_context)
+            _current_context->UnlockGL();
+        _current_context = newContext;
+        _current_context->LockGL();
+    }
+private:
+    /* Event management */
+    void _HandleBasicWindowEvent(BMessage *msg, int32 sdlEventType) {
+        SDL_Window *win;
+        int32 winID;
+        if(
+            !_GetWinID(msg, &winID)
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        SDL_SendWindowEvent(win, sdlEventType, 0, 0);
+    }
+
+    void _HandleMouseMove(BMessage *msg) {
+        SDL_Window *win;
+        int32 winID;
+        int32 x = 0, y = 0;
+        if(
+            !_GetWinID(msg, &winID) ||
+            msg->FindInt32("x", &x) != B_OK || /* x movement */
+            msg->FindInt32("y", &y) != B_OK    /* y movement */
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        SDL_SendMouseMotion(win, 0, 0, x, y);
+
+        /* Tell the application that the mouse passed over, redraw needed */
+        BE_UpdateWindowFramebuffer(NULL,win,NULL,-1);
+    }
+
+    void _HandleMouseButton(BMessage *msg) {
+        SDL_Window *win;
+        int32 winID;
+        int32 button, state;    /* left/middle/right, pressed/released */
+        if(
+            !_GetWinID(msg, &winID) ||
+            msg->FindInt32("button-id", &button) != B_OK ||
+            msg->FindInt32("button-state", &state) != B_OK
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        SDL_SendMouseButton(win, 0, state, button);
+    }
+
+    void _HandleMouseWheel(BMessage *msg) {
+        SDL_Window *win;
+        int32 winID;
+        int32 xTicks, yTicks;
+        if(
+            !_GetWinID(msg, &winID) ||
+            msg->FindInt32("xticks", &xTicks) != B_OK ||
+            msg->FindInt32("yticks", &yTicks) != B_OK
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        SDL_SendMouseWheel(win, 0, xTicks, yTicks);
+    }
+
+    void _HandleKey(BMessage *msg) {
+        int32 scancode, state;  /* scancode, pressed/released */
+        if(
+            msg->FindInt32("key-state", &state) != B_OK ||
+            msg->FindInt32("key-scancode", &scancode) != B_OK
+        ) {
+            return;
+        }
+
+        /* Make sure this isn't a repeated event (key pressed and held) */
+        if(state == SDL_PRESSED && BE_GetKeyState(scancode) == SDL_PRESSED) {
+            return;
+        }
+        BE_SetKeyState(scancode, state);
+        SDL_SendKeyboardKey(state, BE_GetScancodeFromBeKey(scancode));
+    }
+
+    void _HandleMouseFocus(BMessage *msg) {
+        SDL_Window *win;
+        int32 winID;
+        bool bSetFocus; /* If false, lose focus */
+        if(
+            !_GetWinID(msg, &winID) ||
+            msg->FindBool("focusGained", &bSetFocus) != B_OK
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        if(bSetFocus) {
+            SDL_SetMouseFocus(win);
+        } else if(SDL_GetMouseFocus() == win) {
+            /* Only lose all focus if this window was the current focus */
+            SDL_SetMouseFocus(NULL);
+        }
+    }
+
+    void _HandleKeyboardFocus(BMessage *msg) {
+        SDL_Window *win;
+        int32 winID;
+        bool bSetFocus; /* If false, lose focus */
+        if(
+            !_GetWinID(msg, &winID) ||
+            msg->FindBool("focusGained", &bSetFocus) != B_OK
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        if(bSetFocus) {
+            SDL_SetKeyboardFocus(win);
+        } else if(SDL_GetKeyboardFocus() == win) {
+            /* Only lose all focus if this window was the current focus */
+            SDL_SetKeyboardFocus(NULL);
+        }
+    }
+
+    void _HandleWindowMoved(BMessage *msg) {
+        SDL_Window *win;
+        int32 winID;
+        int32 xPos, yPos;
+        /* Get the window id and new x/y position of the window */
+        if(
+            !_GetWinID(msg, &winID) ||
+            msg->FindInt32("window-x", &xPos) != B_OK ||
+            msg->FindInt32("window-y", &yPos) != B_OK
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        SDL_SendWindowEvent(win, SDL_WINDOWEVENT_MOVED, xPos, yPos);
+    }
+
+    void _HandleWindowResized(BMessage *msg) {
+        SDL_Window *win;
+        int32 winID;
+        int32 w, h;
+        /* Get the window id ]and new x/y position of the window */
+        if(
+            !_GetWinID(msg, &winID) ||
+            msg->FindInt32("window-w", &w) != B_OK ||
+            msg->FindInt32("window-h", &h) != B_OK
+        ) {
+            return;
+        }
+        win = GetSDLWindow(winID);
+        SDL_SendWindowEvent(win, SDL_WINDOWEVENT_RESIZED, w, h);
+    }
+
+    bool _GetWinID(BMessage *msg, int32 *winID) {
+        return msg->FindInt32("window-id", winID) == B_OK;
+    }
+
+
+
+    /* Vector functions: Wraps vector stuff in case we need to change
+       implementation */
+    void _SetSDLWindow(SDL_Window *win, int32 winID) {
+        _window_map[winID] = win;
+    }
+
+    int32 _GetNumWindowSlots() {
+        return _window_map.size();
+    }
+
+
+    void _PopBackWindow() {
+        _window_map.pop_back();
+    }
+
+    void _PushBackWindow(SDL_Window *win) {
+        _window_map.push_back(win);
+    }
+
+
+    /* Members */
+    vector<SDL_Window*> _window_map; /* Keeps track of SDL_Windows by index-id*/
+
+    display_mode *_saved_mode;
+    BGLView      *_current_context;
+};
+
+#endif
diff --git a/src/main/beos/SDL_BeApp.cc b/src/main/beos/SDL_BeApp.cc
new file mode 100644
index 0000000..fb622ab
--- /dev/null
+++ b/src/main/beos/SDL_BeApp.cc
@@ -0,0 +1,136 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if defined(__BEOS__) || defined(__HAIKU__)
+
+/* Handle the BeApp specific portions of the application */
+
+#include <AppKit.h>
+#include <storage/Path.h>
+#include <storage/Entry.h>
+#include <unistd.h>
+
+#include "SDL_BApp.h"	/* SDL_BApp class definition */
+#include "SDL_BeApp.h"
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_error.h"
+
+#include "../../video/bwindow/SDL_BWin.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+/* Flag to tell whether or not the Be application is active or not */
+int SDL_BeAppActive = 0;
+static SDL_Thread *SDL_AppThread = NULL;
+
+static int
+StartBeApp(void *unused)
+{
+    BApplication *App;
+
+    App = new SDL_BApp("application/x-SDL-executable");
+
+    App->Run();
+    delete App;
+    return (0);
+}
+
+/* Initialize the Be Application, if it's not already started */
+int
+SDL_InitBeApp(void)
+{
+    /* Create the BApplication that handles appserver interaction */
+    if (SDL_BeAppActive <= 0) {
+        SDL_AppThread = SDL_CreateThread(StartBeApp, "SDLApplication", NULL);
+        if (SDL_AppThread == NULL) {
+            return SDL_SetError("Couldn't create BApplication thread");
+        }
+
+        /* Change working to directory to that of executable */
+        app_info info;
+        if (B_OK == be_app->GetAppInfo(&info)) {
+            entry_ref ref = info.ref;
+            BEntry entry;
+            if (B_OK == entry.SetTo(&ref)) {
+                BPath path;
+                if (B_OK == path.SetTo(&entry)) {
+                    if (B_OK == path.GetParent(&path)) {
+                        chdir(path.Path());
+                    }
+                }
+            }
+        }
+
+        do {
+            SDL_Delay(10);
+        } while ((be_app == NULL) || be_app->IsLaunching());
+
+        /* Mark the application active */
+        SDL_BeAppActive = 0;
+    }
+
+    /* Increment the application reference count */
+    ++SDL_BeAppActive;
+
+    /* The app is running, and we're ready to go */
+    return (0);
+}
+
+/* Quit the Be Application, if there's nothing left to do */
+void
+SDL_QuitBeApp(void)
+{
+    /* Decrement the application reference count */
+    --SDL_BeAppActive;
+
+    /* If the reference count reached zero, clean up the app */
+    if (SDL_BeAppActive == 0) {
+        if (SDL_AppThread != NULL) {
+            if (be_app != NULL) {       /* Not tested */
+                be_app->PostMessage(B_QUIT_REQUESTED);
+            }
+            SDL_WaitThread(SDL_AppThread, NULL);
+            SDL_AppThread = NULL;
+        }
+        /* be_app should now be NULL since be_app has quit */
+    }
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+/* SDL_BApp functions */
+void SDL_BApp::ClearID(SDL_BWin *bwin) {
+	_SetSDLWindow(NULL, bwin->GetID());
+	int32 i = _GetNumWindowSlots() - 1;
+	while(i >= 0 && GetSDLWindow(i) == NULL) {
+		_PopBackWindow();
+		--i;
+	}
+}
+
+#endif /* __BEOS__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/main/beos/SDL_BeApp.h b/src/main/beos/SDL_BeApp.h
new file mode 100644
index 0000000..5bc5251
--- /dev/null
+++ b/src/main/beos/SDL_BeApp.h
@@ -0,0 +1,41 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+/* Handle the BeApp specific portions of the application */
+
+/* Initialize the Be Application, if it's not already started */
+extern int SDL_InitBeApp(void);
+
+/* Quit the Be Application, if there's nothing left to do */
+extern void SDL_QuitBeApp(void);
+
+/* Flag to tell whether the app is active or not */
+extern int SDL_BeAppActive;
+/* vi: set ts=4 sw=4 expandtab: */
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/main/dummy/SDL_dummy_main.c b/src/main/dummy/SDL_dummy_main.c
new file mode 100644
index 0000000..8795523
--- /dev/null
+++ b/src/main/dummy/SDL_dummy_main.c
@@ -0,0 +1,25 @@
+
+/* Include the SDL main definition header */
+#include "SDL_config.h"
+#include "SDL_main.h"
+
+#ifdef main
+#undef main
+int
+main(int argc, char *argv[])
+{
+    return (SDL_main(argc, argv));
+}
+#else
+/* Nothing to do on this platform */
+int
+SDL_main_stub_symbol(void);
+
+int
+SDL_main_stub_symbol(void)
+{
+    return 0;
+}
+#endif
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/main/psp/SDL_psp_main.c b/src/main/psp/SDL_psp_main.c
new file mode 100644
index 0000000..77ef39d
--- /dev/null
+++ b/src/main/psp/SDL_psp_main.c
@@ -0,0 +1,80 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_main.h"
+#include <pspkernel.h>
+#include <pspdebug.h>
+#include <pspsdk.h>
+#include <pspthreadman.h>
+#include <stdlib.h>
+#include <stdio.h>
+
+/* If application's main() is redefined as SDL_main, and libSDLmain is
+   linked, then this file will create the standard exit callback,
+   define the PSP_MODULE_INFO macro, and exit back to the browser when
+   the program is finished.
+
+   You can still override other parameters in your own code if you
+   desire, such as PSP_HEAP_SIZE_KB, PSP_MAIN_THREAD_ATTR,
+   PSP_MAIN_THREAD_STACK_SIZE, etc.
+*/
+
+PSP_MODULE_INFO("SDL App", 0, 1, 1);
+
+int sdl_psp_exit_callback(int arg1, int arg2, void *common)
+{
+    exit(0);
+    return 0;
+}
+
+int sdl_psp_callback_thread(SceSize args, void *argp)
+{
+    int cbid;
+    cbid = sceKernelCreateCallback("Exit Callback",
+                       sdl_psp_exit_callback, NULL);
+    sceKernelRegisterExitCallback(cbid);
+    sceKernelSleepThreadCB();
+    return 0;
+}
+
+int sdl_psp_setup_callbacks(void)
+{
+    int thid = 0;
+    thid = sceKernelCreateThread("update_thread",
+                     sdl_psp_callback_thread, 0x11, 0xFA0, 0, 0);
+    if(thid >= 0)
+        sceKernelStartThread(thid, 0, 0);
+    return thid;
+}
+
+int main(int argc, char *argv[])
+{
+    pspDebugScreenInit();
+    sdl_psp_setup_callbacks();
+
+    /* Register sceKernelExitGame() to be called when we exit */
+    atexit(sceKernelExitGame);
+
+    SDL_SetMainReady();
+
+    (void)SDL_main(argc, argv);
+    return 0;
+}
diff --git a/src/main/windows/SDL_windows_main.c b/src/main/windows/SDL_windows_main.c
new file mode 100644
index 0000000..519ce14
--- /dev/null
+++ b/src/main/windows/SDL_windows_main.c
@@ -0,0 +1,189 @@
+/*
+    SDL_main.c, placed in the public domain by Sam Lantinga  4/13/98
+
+    The WinMain function -- calls your program's main() function
+*/
+#include "SDL_config.h"
+
+#ifdef __WIN32__
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+/* Include the SDL main definition header */
+#include "SDL.h"
+#include "SDL_main.h"
+
+#ifdef main
+#  undef main
+#endif /* main */
+
+static void
+UnEscapeQuotes(char *arg)
+{
+    char *last = NULL;
+
+    while (*arg) {
+        if (*arg == '"' && (last != NULL && *last == '\\')) {
+            char *c_curr = arg;
+            char *c_last = last;
+
+            while (*c_curr) {
+                *c_last = *c_curr;
+                c_last = c_curr;
+                c_curr++;
+            }
+            *c_last = '\0';
+        }
+        last = arg;
+        arg++;
+    }
+}
+
+/* Parse a command line buffer into arguments */
+static int
+ParseCommandLine(char *cmdline, char **argv)
+{
+    char *bufp;
+    char *lastp = NULL;
+    int argc, last_argc;
+
+    argc = last_argc = 0;
+    for (bufp = cmdline; *bufp;) {
+        /* Skip leading whitespace */
+        while (SDL_isspace(*bufp)) {
+            ++bufp;
+        }
+        /* Skip over argument */
+        if (*bufp == '"') {
+            ++bufp;
+            if (*bufp) {
+                if (argv) {
+                    argv[argc] = bufp;
+                }
+                ++argc;
+            }
+            /* Skip over word */
+            lastp = bufp;
+            while (*bufp && (*bufp != '"' || *lastp == '\\')) {
+                lastp = bufp;
+                ++bufp;
+            }
+        } else {
+            if (*bufp) {
+                if (argv) {
+                    argv[argc] = bufp;
+                }
+                ++argc;
+            }
+            /* Skip over word */
+            while (*bufp && !SDL_isspace(*bufp)) {
+                ++bufp;
+            }
+        }
+        if (*bufp) {
+            if (argv) {
+                *bufp = '\0';
+            }
+            ++bufp;
+        }
+
+        /* Strip out \ from \" sequences */
+        if (argv && last_argc != argc) {
+            UnEscapeQuotes(argv[last_argc]);
+        }
+        last_argc = argc;
+    }
+    if (argv) {
+        argv[argc] = NULL;
+    }
+    return (argc);
+}
+
+/* Show an error message */
+static void
+ShowError(const char *title, const char *message)
+{
+/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
+#ifdef USE_MESSAGEBOX
+    MessageBox(NULL, message, title, MB_ICONEXCLAMATION | MB_OK);
+#else
+    fprintf(stderr, "%s: %s\n", title, message);
+#endif
+}
+
+/* Pop up an out of memory message, returns to Windows */
+static BOOL
+OutOfMemory(void)
+{
+    ShowError("Fatal Error", "Out of memory - aborting");
+    return FALSE;
+}
+
+#if defined(_MSC_VER)
+/* The VC++ compiler needs main defined */
+#define console_main main
+#endif
+
+/* This is where execution begins [console apps] */
+int
+console_main(int argc, char *argv[])
+{
+    int status;
+
+    SDL_SetMainReady();
+
+    /* Run the application main() code */
+    status = SDL_main(argc, argv);
+
+    /* Exit cleanly, calling atexit() functions */
+    exit(status);
+
+    /* Hush little compiler, don't you cry... */
+    return 0;
+}
+
+/* This is where execution begins [windowed apps] */
+int WINAPI
+WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
+{
+    char **argv;
+    int argc;
+    char *cmdline;
+
+    /* Grab the command line */
+    TCHAR *text = GetCommandLine();
+#if UNICODE
+    cmdline = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char *)(text), (SDL_wcslen(text)+1)*sizeof(WCHAR));
+#else
+    cmdline = SDL_strdup(text);
+#endif
+    if (cmdline == NULL) {
+        return OutOfMemory();
+    }
+
+    /* Parse it into argv and argc */
+    argc = ParseCommandLine(cmdline, NULL);
+    argv = SDL_stack_alloc(char *, argc + 1);
+    if (argv == NULL) {
+        return OutOfMemory();
+    }
+    ParseCommandLine(cmdline, argv);
+
+    /* Run the main program */
+    console_main(argc, argv);
+
+    SDL_stack_free(argv);
+
+    SDL_free(cmdline);
+
+    /* Hush little compiler, don't you cry... */
+    return 0;
+}
+
+#endif /* __WIN32__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/main/windows/version.rc b/src/main/windows/version.rc
new file mode 100644
index 0000000..129a1f5
--- /dev/null
+++ b/src/main/windows/version.rc
@@ -0,0 +1,38 @@
+

+#include "winresrc.h"

+

+LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US

+

+/////////////////////////////////////////////////////////////////////////////

+//

+// Version

+//

+

+VS_VERSION_INFO VERSIONINFO

+ FILEVERSION 2,0,0,0

+ PRODUCTVERSION 2,0,0,0

+ FILEFLAGSMASK 0x3fL

+ FILEFLAGS 0x0L

+ FILEOS 0x40004L

+ FILETYPE 0x2L

+ FILESUBTYPE 0x0L

+BEGIN

+    BLOCK "StringFileInfo"

+    BEGIN

+        BLOCK "040904b0"

+        BEGIN

+            VALUE "CompanyName", "\0"

+            VALUE "FileDescription", "SDL\0"

+            VALUE "FileVersion", "2, 0, 0, 0\0"

+            VALUE "InternalName", "SDL\0"

+            VALUE "LegalCopyright", "Copyright © 2013 Sam Lantinga\0"

+            VALUE "OriginalFilename", "SDL.dll\0"

+            VALUE "ProductName", "Simple DirectMedia Layer\0"

+            VALUE "ProductVersion", "2, 0, 0, 0\0"

+        END

+    END

+    BLOCK "VarFileInfo"

+    BEGIN

+        VALUE "Translation", 0x409, 1200

+    END

+END

diff --git a/src/power/SDL_power.c b/src/power/SDL_power.c
new file mode 100644
index 0000000..b8f3ae4
--- /dev/null
+++ b/src/power/SDL_power.c
@@ -0,0 +1,116 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+#include "SDL_power.h"
+
+/*
+ * Returns SDL_TRUE if we have a definitive answer.
+ * SDL_FALSE to try next implementation.
+ */
+typedef SDL_bool
+    (*SDL_GetPowerInfo_Impl) (SDL_PowerState * state, int *seconds,
+                              int *percent);
+
+SDL_bool SDL_GetPowerInfo_Linux_proc_acpi(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_Linux_proc_apm(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_BeOS(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
+
+#ifndef SDL_POWER_DISABLED
+#ifdef SDL_POWER_HARDWIRED
+/* This is for things that _never_ have a battery */
+static SDL_bool
+SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent)
+{
+    *seconds = -1;
+    *percent = -1;
+    *state = SDL_POWERSTATE_NO_BATTERY;
+    return SDL_TRUE;
+}
+#endif
+#endif
+
+
+static SDL_GetPowerInfo_Impl implementations[] = {
+#ifndef SDL_POWER_DISABLED
+#ifdef SDL_POWER_LINUX          /* in order of preference. More than could work. */
+    SDL_GetPowerInfo_Linux_proc_acpi,
+    SDL_GetPowerInfo_Linux_proc_apm,
+#endif
+#ifdef SDL_POWER_WINDOWS        /* handles Win32, Win64, PocketPC. */
+    SDL_GetPowerInfo_Windows,
+#endif
+#ifdef SDL_POWER_UIKIT          /* handles iPhone/iPad/etc */
+    SDL_GetPowerInfo_UIKit,
+#endif
+#ifdef SDL_POWER_MACOSX         /* handles Mac OS X, Darwin. */
+    SDL_GetPowerInfo_MacOSX,
+#endif
+#ifdef SDL_POWER_BEOS           /* handles BeOS, Zeta, with euc.jp apm driver. */
+    SDL_GetPowerInfo_BeOS,
+#endif
+#ifdef SDL_POWER_ANDROID        /* handles Android. */
+    SDL_GetPowerInfo_Android,
+#endif
+#ifdef SDL_POWER_PSP        /* handles PSP. */
+    SDL_GetPowerInfo_PSP,
+#endif
+
+#ifdef SDL_POWER_HARDWIRED
+    SDL_GetPowerInfo_Hardwired,
+#endif
+#endif
+};
+
+SDL_PowerState
+SDL_GetPowerInfo(int *seconds, int *percent)
+{
+    const int total = sizeof(implementations) / sizeof(implementations[0]);
+    int _seconds, _percent;
+    SDL_PowerState retval;
+    int i;
+
+    /* Make these never NULL for platform-specific implementations. */
+    if (seconds == NULL) {
+        seconds = &_seconds;
+    }
+
+    if (percent == NULL) {
+        percent = &_percent;
+    }
+
+    for (i = 0; i < total; i++) {
+        if (implementations[i] (&retval, seconds, percent)) {
+            return retval;
+        }
+    }
+
+    /* nothing was definitive. */
+    *seconds = -1;
+    *percent = -1;
+    return SDL_POWERSTATE_UNKNOWN;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/android/SDL_syspower.c b/src/power/android/SDL_syspower.c
new file mode 100644
index 0000000..adedd04
--- /dev/null
+++ b/src/power/android/SDL_syspower.c
@@ -0,0 +1,63 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_ANDROID
+
+#include "SDL_power.h"
+
+#include "../../core/android/SDL_android.h"
+
+SDL_bool
+SDL_GetPowerInfo_Android(SDL_PowerState * state, int *seconds, int *percent)
+{
+    int battery;
+    int plugged;
+    int charged;
+
+    if (Android_JNI_GetPowerInfo(&plugged, &charged, &battery, seconds, percent) != -1) {
+        if (plugged) {
+            if (charged) {
+                *state = SDL_POWERSTATE_CHARGED;
+            } else if (battery) {
+                *state = SDL_POWERSTATE_CHARGING;
+            } else {
+                *state = SDL_POWERSTATE_NO_BATTERY;
+                *seconds = -1;
+                *percent = -1;
+            }
+        } else {
+            *state = SDL_POWERSTATE_ON_BATTERY;
+        }
+    } else {
+        *state = SDL_POWERSTATE_UNKNOWN;
+        *seconds = -1;
+        *percent = -1;
+    }
+
+    return SDL_TRUE;
+}
+
+#endif /* SDL_POWER_ANDROID */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/beos/SDL_syspower.c b/src/power/beos/SDL_syspower.c
new file mode 100644
index 0000000..8f172cc
--- /dev/null
+++ b/src/power/beos/SDL_syspower.c
@@ -0,0 +1,125 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_BEOS
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <ctype.h>
+#include <drivers/Drivers.h>
+
+/* These values are from apm.h ... */
+#define APM_DEVICE_PATH "/dev/misc/apm"
+#define APM_FUNC_OFFSET 0x5300
+#define APM_FUNC_GET_POWER_STATUS 10
+#define APM_DEVICE_ALL 1
+#define APM_BIOS_CALL (B_DEVICE_OP_CODES_END + 3)
+
+#include "SDL_power.h"
+
+SDL_bool
+SDL_GetPowerInfo_BeOS(SDL_PowerState * state, int *seconds, int *percent)
+{
+    const int fd = open("/dev/misc/apm", O_RDONLY);
+    SDL_bool need_details = SDL_FALSE;
+    uint16 regs[6];
+    uint8 ac_status;
+    uint8 battery_status;
+    uint8 battery_flags;
+    uint8 battery_life;
+    uint32 battery_time;
+    int rc;
+
+    if (fd == -1) {
+        return SDL_FALSE;       /* maybe some other method will work? */
+    }
+
+    memset(regs, '\0', sizeof(regs));
+    regs[0] = APM_FUNC_OFFSET + APM_FUNC_GET_POWER_STATUS;
+    regs[1] = APM_DEVICE_ALL;
+    rc = ioctl(fd, APM_BIOS_CALL, regs);
+    close(fd);
+
+    if (rc < 0) {
+        return SDL_FALSE;
+    }
+
+    ac_status = regs[1] >> 8;
+    battery_status = regs[1] & 0xFF;
+    battery_flags = regs[2] >> 8;
+    battery_life = regs[2] & 0xFF;
+    battery_time = (uint32) regs[3];
+
+    /* in theory, _something_ should be set in battery_flags, right? */
+    if (battery_flags == 0x00) {        /* older APM BIOS? Less fields. */
+        battery_time = 0xFFFF;
+        if (battery_status == 0xFF) {
+            battery_flags = 0xFF;
+        } else {
+            battery_flags = (1 << battery_status);
+        }
+    }
+
+    if ((battery_time != 0xFFFF) && (battery_time & (1 << 15))) {
+        /* time is in minutes, not seconds */
+        battery_time = (battery_time & 0x7FFF) * 60;
+    }
+
+    if (battery_flags == 0xFF) {        /* unknown state */
+        *state = SDL_POWERSTATE_UNKNOWN;
+    } else if (battery_flags & (1 << 7)) {      /* no battery */
+        *state = SDL_POWERSTATE_NO_BATTERY;
+    } else if (battery_flags & (1 << 3)) {      /* charging */
+        *state = SDL_POWERSTATE_CHARGING;
+        need_details = SDL_TRUE;
+    } else if (ac_status == 1) {
+        *state = SDL_POWERSTATE_CHARGED;        /* on AC, not charging. */
+        need_details = SDL_TRUE;
+    } else {
+        *state = SDL_POWERSTATE_ON_BATTERY;     /* not on AC. */
+        need_details = SDL_TRUE;
+    }
+
+    *percent = -1;
+    *seconds = -1;
+    if (need_details) {
+        const int pct = (int) battery_life;
+        const int secs = (int) battery_time;
+
+        if (pct != 255) {       /* 255 == unknown */
+            *percent = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
+        }
+        if (secs != 0xFFFF) {   /* 0xFFFF == unknown */
+            *seconds = secs;
+        }
+    }
+
+    return SDL_TRUE;            /* the definitive answer if APM driver replied. */
+}
+
+#endif /* SDL_POWER_BEOS */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/linux/SDL_syspower.c b/src/power/linux/SDL_syspower.c
new file mode 100644
index 0000000..d9616de
--- /dev/null
+++ b/src/power/linux/SDL_syspower.c
@@ -0,0 +1,429 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_LINUX
+
+#include <stdio.h>
+#include <unistd.h>
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <dirent.h>
+#include <fcntl.h>
+
+#include "SDL_power.h"
+
+static const char *proc_apm_path = "/proc/apm";
+static const char *proc_acpi_battery_path = "/proc/acpi/battery";
+static const char *proc_acpi_ac_adapter_path = "/proc/acpi/ac_adapter";
+
+static int open_acpi_file(const char *base, const char *node, const char *key)
+{
+    const size_t pathlen = strlen(base) + strlen(node) + strlen(key) + 3;
+    char *path = (char *) alloca(pathlen);
+    if (path == NULL) {
+        return -1;  /* oh well. */
+    }
+
+    snprintf(path, pathlen, "%s/%s/%s", base, node, key);
+    return open(path, O_RDONLY);
+}
+
+
+static SDL_bool
+load_acpi_file(const char *base, const char *node, const char *key,
+               char *buf, size_t buflen)
+{
+    ssize_t br = 0;
+    const int fd = open_acpi_file(base, node, key);
+    if (fd == -1) {
+        return SDL_FALSE;
+    }
+    br = read(fd, buf, buflen-1);
+    close(fd);
+    if (br < 0) {
+        return SDL_FALSE;
+    }
+    buf[br] = '\0';             /* null-terminate the string. */
+    return SDL_TRUE;
+}
+
+
+static SDL_bool
+make_proc_acpi_key_val(char **_ptr, char **_key, char **_val)
+{
+    char *ptr = *_ptr;
+
+    while (*ptr == ' ') {
+        ptr++;  /* skip whitespace. */
+    }
+
+    if (*ptr == '\0') {
+        return SDL_FALSE;  /* EOF. */
+    }
+
+    *_key = ptr;
+
+    while ((*ptr != ':') && (*ptr != '\0')) {
+        ptr++;
+    }
+
+    if (*ptr == '\0') {
+        return SDL_FALSE;  /* (unexpected) EOF. */
+    }
+
+    *(ptr++) = '\0';  /* terminate the key. */
+
+    while ((*ptr == ' ') && (*ptr != '\0')) {
+        ptr++;  /* skip whitespace. */
+    }
+
+    if (*ptr == '\0') {
+        return SDL_FALSE;  /* (unexpected) EOF. */
+    }
+
+    *_val = ptr;
+
+    while ((*ptr != '\n') && (*ptr != '\0')) {
+        ptr++;
+    }
+
+    if (*ptr != '\0') {
+        *(ptr++) = '\0';  /* terminate the value. */
+    }
+
+    *_ptr = ptr;  /* store for next time. */
+    return SDL_TRUE;
+}
+
+static void
+check_proc_acpi_battery(const char * node, SDL_bool * have_battery,
+                        SDL_bool * charging, int *seconds, int *percent)
+{
+    const char *base = proc_acpi_battery_path;
+    char info[1024];
+    char state[1024];
+    char *ptr = NULL;
+    char *key = NULL;
+    char *val = NULL;
+    SDL_bool charge = SDL_FALSE;
+    SDL_bool choose = SDL_FALSE;
+    int maximum = -1;
+    int remaining = -1;
+    int secs = -1;
+    int pct = -1;
+
+    if (!load_acpi_file(base, node, "state", state, sizeof (state))) {
+        return;
+    } else if (!load_acpi_file(base, node, "info", info, sizeof (info))) {
+        return;
+    }
+
+    ptr = &state[0];
+    while (make_proc_acpi_key_val(&ptr, &key, &val)) {
+        if (strcmp(key, "present") == 0) {
+            if (strcmp(val, "yes") == 0) {
+                *have_battery = SDL_TRUE;
+            }
+        } else if (strcmp(key, "charging state") == 0) {
+            /* !!! FIXME: what exactly _does_ charging/discharging mean? */
+            if (strcmp(val, "charging/discharging") == 0) {
+                charge = SDL_TRUE;
+            } else if (strcmp(val, "charging") == 0) {
+                charge = SDL_TRUE;
+            }
+        } else if (strcmp(key, "remaining capacity") == 0) {
+            char *endptr = NULL;
+            const int cvt = (int) strtol(val, &endptr, 10);
+            if (*endptr == ' ') {
+                remaining = cvt;
+            }
+        }
+    }
+
+    ptr = &info[0];
+    while (make_proc_acpi_key_val(&ptr, &key, &val)) {
+        if (strcmp(key, "design capacity") == 0) {
+            char *endptr = NULL;
+            const int cvt = (int) strtol(val, &endptr, 10);
+            if (*endptr == ' ') {
+                maximum = cvt;
+            }
+        }
+    }
+
+    if ((maximum >= 0) && (remaining >= 0)) {
+        pct = (int) ((((float) remaining) / ((float) maximum)) * 100.0f);
+        if (pct < 0) {
+            pct = 0;
+        } else if (pct > 100) {
+            pct = 100;
+        }
+    }
+
+    /* !!! FIXME: calculate (secs). */
+
+    /*
+     * We pick the battery that claims to have the most minutes left.
+     *  (failing a report of minutes, we'll take the highest percent.)
+     */
+    if ((secs < 0) && (*seconds < 0)) {
+        if ((pct < 0) && (*percent < 0)) {
+            choose = SDL_TRUE;  /* at least we know there's a battery. */
+        }
+        if (pct > *percent) {
+            choose = SDL_TRUE;
+        }
+    } else if (secs > *seconds) {
+        choose = SDL_TRUE;
+    }
+
+    if (choose) {
+        *seconds = secs;
+        *percent = pct;
+        *charging = charge;
+    }
+}
+
+static void
+check_proc_acpi_ac_adapter(const char * node, SDL_bool * have_ac)
+{
+    const char *base = proc_acpi_ac_adapter_path;
+    char state[256];
+    char *ptr = NULL;
+    char *key = NULL;
+    char *val = NULL;
+
+    if (!load_acpi_file(base, node, "state", state, sizeof (state))) {
+        return;
+    }
+
+    ptr = &state[0];
+    while (make_proc_acpi_key_val(&ptr, &key, &val)) {
+        if (strcmp(key, "state") == 0) {
+            if (strcmp(val, "on-line") == 0) {
+                *have_ac = SDL_TRUE;
+            }
+        }
+    }
+}
+
+
+SDL_bool
+SDL_GetPowerInfo_Linux_proc_acpi(SDL_PowerState * state,
+                                 int *seconds, int *percent)
+{
+    struct dirent *dent = NULL;
+    DIR *dirp = NULL;
+    SDL_bool have_battery = SDL_FALSE;
+    SDL_bool have_ac = SDL_FALSE;
+    SDL_bool charging = SDL_FALSE;
+
+    *seconds = -1;
+    *percent = -1;
+    *state = SDL_POWERSTATE_UNKNOWN;
+
+    dirp = opendir(proc_acpi_battery_path);
+    if (dirp == NULL) {
+        return SDL_FALSE;  /* can't use this interface. */
+    } else {
+        while ((dent = readdir(dirp)) != NULL) {
+            const char *node = dent->d_name;
+            check_proc_acpi_battery(node, &have_battery, &charging,
+                                    seconds, percent);
+        }
+        closedir(dirp);
+    }
+
+    dirp = opendir(proc_acpi_ac_adapter_path);
+    if (dirp == NULL) {
+        return SDL_FALSE;  /* can't use this interface. */
+    } else {
+        while ((dent = readdir(dirp)) != NULL) {
+            const char *node = dent->d_name;
+            check_proc_acpi_ac_adapter(node, &have_ac);
+        }
+        closedir(dirp);
+    }
+
+    if (!have_battery) {
+        *state = SDL_POWERSTATE_NO_BATTERY;
+    } else if (charging) {
+        *state = SDL_POWERSTATE_CHARGING;
+    } else if (have_ac) {
+        *state = SDL_POWERSTATE_CHARGED;
+    } else {
+        *state = SDL_POWERSTATE_ON_BATTERY;
+    }
+
+    return SDL_TRUE;   /* definitive answer. */
+}
+
+
+static SDL_bool
+next_string(char **_ptr, char **_str)
+{
+    char *ptr = *_ptr;
+    char *str = *_str;
+
+    while (*ptr == ' ') {       /* skip any spaces... */
+        ptr++;
+    }
+
+    if (*ptr == '\0') {
+        return SDL_FALSE;
+    }
+
+    str = ptr;
+    while ((*ptr != ' ') && (*ptr != '\n') && (*ptr != '\0'))
+        ptr++;
+
+    if (*ptr != '\0')
+        *(ptr++) = '\0';
+
+    *_str = str;
+    *_ptr = ptr;
+    return SDL_TRUE;
+}
+
+static SDL_bool
+int_string(char *str, int *val)
+{
+    char *endptr = NULL;
+    *val = (int) strtol(str, &endptr, 0);
+    return ((*str != '\0') && (*endptr == '\0'));
+}
+
+/* http://lxr.linux.no/linux+v2.6.29/drivers/char/apm-emulation.c */
+SDL_bool
+SDL_GetPowerInfo_Linux_proc_apm(SDL_PowerState * state,
+                                int *seconds, int *percent)
+{
+    SDL_bool need_details = SDL_FALSE;
+    int ac_status = 0;
+    int battery_status = 0;
+    int battery_flag = 0;
+    int battery_percent = 0;
+    int battery_time = 0;
+    const int fd = open(proc_apm_path, O_RDONLY);
+    char buf[128];
+    char *ptr = &buf[0];
+    char *str = NULL;
+    ssize_t br;
+
+    if (fd == -1) {
+        return SDL_FALSE;       /* can't use this interface. */
+    }
+
+    br = read(fd, buf, sizeof (buf) - 1);
+    close(fd);
+
+    if (br < 0) {
+        return SDL_FALSE;
+    }
+
+    buf[br] = '\0';             /* null-terminate the string. */
+    if (!next_string(&ptr, &str)) {     /* driver version */
+        return SDL_FALSE;
+    }
+    if (!next_string(&ptr, &str)) {     /* BIOS version */
+        return SDL_FALSE;
+    }
+    if (!next_string(&ptr, &str)) {     /* APM flags */
+        return SDL_FALSE;
+    }
+
+    if (!next_string(&ptr, &str)) {     /* AC line status */
+        return SDL_FALSE;
+    } else if (!int_string(str, &ac_status)) {
+        return SDL_FALSE;
+    }
+
+    if (!next_string(&ptr, &str)) {     /* battery status */
+        return SDL_FALSE;
+    } else if (!int_string(str, &battery_status)) {
+        return SDL_FALSE;
+    }
+    if (!next_string(&ptr, &str)) {     /* battery flag */
+        return SDL_FALSE;
+    } else if (!int_string(str, &battery_flag)) {
+        return SDL_FALSE;
+    }
+    if (!next_string(&ptr, &str)) {     /* remaining battery life percent */
+        return SDL_FALSE;
+    }
+    if (str[strlen(str) - 1] == '%') {
+        str[strlen(str) - 1] = '\0';
+    }
+    if (!int_string(str, &battery_percent)) {
+        return SDL_FALSE;
+    }
+
+    if (!next_string(&ptr, &str)) {     /* remaining battery life time */
+        return SDL_FALSE;
+    } else if (!int_string(str, &battery_time)) {
+        return SDL_FALSE;
+    }
+
+    if (!next_string(&ptr, &str)) {     /* remaining battery life time units */
+        return SDL_FALSE;
+    } else if (strcmp(str, "min") == 0) {
+        battery_time *= 60;
+    }
+
+    if (battery_flag == 0xFF) { /* unknown state */
+        *state = SDL_POWERSTATE_UNKNOWN;
+    } else if (battery_flag & (1 << 7)) {       /* no battery */
+        *state = SDL_POWERSTATE_NO_BATTERY;
+    } else if (battery_flag & (1 << 3)) {       /* charging */
+        *state = SDL_POWERSTATE_CHARGING;
+        need_details = SDL_TRUE;
+    } else if (ac_status == 1) {
+        *state = SDL_POWERSTATE_CHARGED;        /* on AC, not charging. */
+        need_details = SDL_TRUE;
+    } else {
+        *state = SDL_POWERSTATE_ON_BATTERY;
+        need_details = SDL_TRUE;
+    }
+
+    *percent = -1;
+    *seconds = -1;
+    if (need_details) {
+        const int pct = battery_percent;
+        const int secs = battery_time;
+
+        if (pct >= 0) {         /* -1 == unknown */
+            *percent = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
+        }
+        if (secs >= 0) {        /* -1 == unknown */
+            *seconds = secs;
+        }
+    }
+
+    return SDL_TRUE;
+}
+
+#endif /* SDL_POWER_LINUX */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/macosx/SDL_syspower.c b/src/power/macosx/SDL_syspower.c
new file mode 100644
index 0000000..572dcfd
--- /dev/null
+++ b/src/power/macosx/SDL_syspower.c
@@ -0,0 +1,192 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_MACOSX
+
+#include <Carbon/Carbon.h>
+#include <IOKit/ps/IOPowerSources.h>
+#include <IOKit/ps/IOPSKeys.h>
+
+#include "SDL_power.h"
+
+/* Carbon is so verbose... */
+#define STRMATCH(a,b) (CFStringCompare(a, b, 0) == kCFCompareEqualTo)
+#define GETVAL(k,v) \
+    CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **) v)
+
+/* Note that AC power sources also include a laptop battery it is charging. */
+static void
+checkps(CFDictionaryRef dict, SDL_bool * have_ac, SDL_bool * have_battery,
+        SDL_bool * charging, int *seconds, int *percent)
+{
+    CFStringRef strval;         /* don't CFRelease() this. */
+    CFBooleanRef bval;
+    CFNumberRef numval;
+    SDL_bool charge = SDL_FALSE;
+    SDL_bool choose = SDL_FALSE;
+    SDL_bool is_ac = SDL_FALSE;
+    int secs = -1;
+    int maxpct = -1;
+    int pct = -1;
+
+    if ((GETVAL(kIOPSIsPresentKey, &bval)) && (bval == kCFBooleanFalse)) {
+        return;                 /* nothing to see here. */
+    }
+
+    if (!GETVAL(kIOPSPowerSourceStateKey, &strval)) {
+        return;
+    }
+
+    if (STRMATCH(strval, CFSTR(kIOPSACPowerValue))) {
+        is_ac = *have_ac = SDL_TRUE;
+    } else if (!STRMATCH(strval, CFSTR(kIOPSBatteryPowerValue))) {
+        return;                 /* not a battery? */
+    }
+
+    if ((GETVAL(kIOPSIsChargingKey, &bval)) && (bval == kCFBooleanTrue)) {
+        charge = SDL_TRUE;
+    }
+
+    if (GETVAL(kIOPSMaxCapacityKey, &numval)) {
+        SInt32 val = -1;
+        CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
+        if (val > 0) {
+            *have_battery = SDL_TRUE;
+            maxpct = (int) val;
+        }
+    }
+
+    if (GETVAL(kIOPSMaxCapacityKey, &numval)) {
+        SInt32 val = -1;
+        CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
+        if (val > 0) {
+            *have_battery = SDL_TRUE;
+            maxpct = (int) val;
+        }
+    }
+
+    if (GETVAL(kIOPSTimeToEmptyKey, &numval)) {
+        SInt32 val = -1;
+        CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
+
+        /* Mac OS X reports 0 minutes until empty if you're plugged in. :( */
+        if ((val == 0) && (is_ac)) {
+            val = -1;           /* !!! FIXME: calc from timeToFull and capacity? */
+        }
+
+        secs = (int) val;
+        if (secs > 0) {
+            secs *= 60;         /* value is in minutes, so convert to seconds. */
+        }
+    }
+
+    if (GETVAL(kIOPSCurrentCapacityKey, &numval)) {
+        SInt32 val = -1;
+        CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
+        pct = (int) val;
+    }
+
+    if ((pct > 0) && (maxpct > 0)) {
+        pct = (int) ((((double) pct) / ((double) maxpct)) * 100.0);
+    }
+
+    if (pct > 100) {
+        pct = 100;
+    }
+
+    /*
+     * We pick the battery that claims to have the most minutes left.
+     *  (failing a report of minutes, we'll take the highest percent.)
+     */
+    if ((secs < 0) && (*seconds < 0)) {
+        if ((pct < 0) && (*percent < 0)) {
+            choose = SDL_TRUE;  /* at least we know there's a battery. */
+        }
+        if (pct > *percent) {
+            choose = SDL_TRUE;
+        }
+    } else if (secs > *seconds) {
+        choose = SDL_TRUE;
+    }
+
+    if (choose) {
+        *seconds = secs;
+        *percent = pct;
+        *charging = charge;
+    }
+}
+
+#undef GETVAL
+#undef STRMATCH
+
+
+SDL_bool
+SDL_GetPowerInfo_MacOSX(SDL_PowerState * state, int *seconds, int *percent)
+{
+    CFTypeRef blob = IOPSCopyPowerSourcesInfo();
+
+    *seconds = -1;
+    *percent = -1;
+    *state = SDL_POWERSTATE_UNKNOWN;
+
+    if (blob != NULL) {
+        CFArrayRef list = IOPSCopyPowerSourcesList(blob);
+        if (list != NULL) {
+            /* don't CFRelease() the list items, or dictionaries! */
+            SDL_bool have_ac = SDL_FALSE;
+            SDL_bool have_battery = SDL_FALSE;
+            SDL_bool charging = SDL_FALSE;
+            const CFIndex total = CFArrayGetCount(list);
+            CFIndex i;
+            for (i = 0; i < total; i++) {
+                CFTypeRef ps = (CFTypeRef) CFArrayGetValueAtIndex(list, i);
+                CFDictionaryRef dict =
+                    IOPSGetPowerSourceDescription(blob, ps);
+                if (dict != NULL) {
+                    checkps(dict, &have_ac, &have_battery, &charging,
+                            seconds, percent);
+                }
+            }
+
+            if (!have_battery) {
+                *state = SDL_POWERSTATE_NO_BATTERY;
+            } else if (charging) {
+                *state = SDL_POWERSTATE_CHARGING;
+            } else if (have_ac) {
+                *state = SDL_POWERSTATE_CHARGED;
+            } else {
+                *state = SDL_POWERSTATE_ON_BATTERY;
+            }
+
+            CFRelease(list);
+        }
+        CFRelease(blob);
+    }
+
+    return SDL_TRUE;            /* always the definitive answer on Mac OS X. */
+}
+
+#endif /* SDL_POWER_MACOSX */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/psp/SDL_syspower.c b/src/power/psp/SDL_syspower.c
new file mode 100644
index 0000000..8c791bb
--- /dev/null
+++ b/src/power/psp/SDL_syspower.c
@@ -0,0 +1,68 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_PSP
+
+#include "SDL_power.h"
+#include <psppower.h>
+
+
+SDL_bool
+SDL_GetPowerInfo_PSP(SDL_PowerState * state, int *seconds,
+                            int *percent)
+{
+    int battery = scePowerIsBatteryExist();
+    int plugged = scePowerIsPowerOnline();
+    int charging = scePowerIsBatteryCharging();
+
+    *state = SDL_POWERSTATE_UNKNOWN;
+    *seconds = -1;
+    *percent = -1;
+
+    if (!battery) {
+        *state = SDL_POWERSTATE_NO_BATTERY;
+        *seconds = -1;
+        *percent = -1;
+    } else if (charging) {
+        *state = SDL_POWERSTATE_CHARGING;
+        *percent = scePowerGetBatteryLifePercent();
+        *seconds = scePowerGetBatteryLifeTime()*60;
+    } else if (plugged) {
+        *state = SDL_POWERSTATE_CHARGED;
+        *percent = scePowerGetBatteryLifePercent();
+        *seconds = scePowerGetBatteryLifeTime()*60;
+    } else {
+        *state = SDL_POWERSTATE_ON_BATTERY;
+        *percent = scePowerGetBatteryLifePercent();
+        *seconds = scePowerGetBatteryLifeTime()*60;
+    }
+
+
+    return SDL_TRUE;            /* always the definitive answer on PSP. */
+}
+
+#endif /* SDL_POWER_PSP */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/uikit/SDL_syspower.h b/src/power/uikit/SDL_syspower.h
new file mode 100644
index 0000000..ce3bc2e
--- /dev/null
+++ b/src/power/uikit/SDL_syspower.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_POWER_UIKIT
+
+#include "SDL_power.h"
+
+void SDL_UIKit_UpdateBatteryMonitoring(void);
+SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent);
+
+#endif /* SDL_POWER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/uikit/SDL_syspower.m b/src/power/uikit/SDL_syspower.m
new file mode 100644
index 0000000..3364da5
--- /dev/null
+++ b/src/power/uikit/SDL_syspower.m
@@ -0,0 +1,101 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_UIKIT
+
+#import <UIKit/UIKit.h>
+
+#include "SDL_power.h"
+#include "SDL_timer.h"
+#include "SDL_assert.h"
+#include "SDL_syspower.h"
+
+/* turn off the battery monitor if it's been more than X ms since last check. */
+static const int BATTERY_MONITORING_TIMEOUT = 3000;
+static Uint32 SDL_UIKitLastPowerInfoQuery = 0;
+
+void
+SDL_UIKit_UpdateBatteryMonitoring(void)
+{
+    if (SDL_UIKitLastPowerInfoQuery) {
+        const Uint32 prev = SDL_UIKitLastPowerInfoQuery;
+        const UInt32 now = SDL_GetTicks();
+        const UInt32 ticks = now - prev;
+        /* if timer wrapped (now < prev), shut down, too. */
+        if ((now < prev) || (ticks >= BATTERY_MONITORING_TIMEOUT)) {
+            UIDevice *uidev = [UIDevice currentDevice];
+            SDL_assert([uidev isBatteryMonitoringEnabled] == YES);
+            [uidev setBatteryMonitoringEnabled:NO];
+            SDL_UIKitLastPowerInfoQuery = 0;
+        }
+    }
+}
+
+SDL_bool
+SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent)
+{
+    UIDevice *uidev = [UIDevice currentDevice];
+
+    if (!SDL_UIKitLastPowerInfoQuery) {
+        SDL_assert([uidev isBatteryMonitoringEnabled] == NO);
+        [uidev setBatteryMonitoringEnabled:YES];
+    }
+
+    /* UIKit_GL_SwapWindow() (etc) will check this and disable the battery
+     *  monitoring if the app hasn't queried it in the last X seconds.
+     *  Apparently monitoring the battery burns battery life.  :)
+     *  Apple's docs say not to monitor the battery unless you need it.
+     */
+    SDL_UIKitLastPowerInfoQuery = SDL_GetTicks();
+
+    *seconds = -1;   /* no API to estimate this in UIKit. */
+
+    switch ([uidev batteryState])
+    {
+        case UIDeviceBatteryStateCharging:
+            *state = SDL_POWERSTATE_CHARGING;
+            break;
+
+        case UIDeviceBatteryStateFull:
+            *state = SDL_POWERSTATE_CHARGED;
+            break;
+
+        case UIDeviceBatteryStateUnplugged:
+            *state = SDL_POWERSTATE_ON_BATTERY;
+            break;
+
+        case UIDeviceBatteryStateUnknown:
+        default:
+            *state = SDL_POWERSTATE_UNKNOWN;
+            break;
+    }
+
+    const float level = [uidev batteryLevel];
+    *percent = ( (level < 0.0f) ? -1 : (((int) (level + 0.5f)) * 100) );
+    return SDL_TRUE;            /* always the definitive answer on iPhoneOS. */
+}
+
+#endif /* SDL_POWER_UIKIT */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/power/windows/SDL_syspower.c b/src/power/windows/SDL_syspower.c
new file mode 100644
index 0000000..29ddb0f
--- /dev/null
+++ b/src/power/windows/SDL_syspower.c
@@ -0,0 +1,76 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_WINDOWS
+
+#include "../../core/windows/SDL_windows.h"
+
+#include "SDL_power.h"
+
+SDL_bool
+SDL_GetPowerInfo_Windows(SDL_PowerState * state, int *seconds, int *percent)
+{
+    SYSTEM_POWER_STATUS status;
+    SDL_bool need_details = SDL_FALSE;
+
+    /* This API should exist back to Win95. */
+    if (!GetSystemPowerStatus(&status))
+    {
+        /* !!! FIXME: push GetLastError() into SDL_GetError() */
+        *state = SDL_POWERSTATE_UNKNOWN;
+    } else if (status.BatteryFlag == 0xFF) {    /* unknown state */
+        *state = SDL_POWERSTATE_UNKNOWN;
+    } else if (status.BatteryFlag & (1 << 7)) { /* no battery */
+        *state = SDL_POWERSTATE_NO_BATTERY;
+    } else if (status.BatteryFlag & (1 << 3)) { /* charging */
+        *state = SDL_POWERSTATE_CHARGING;
+        need_details = SDL_TRUE;
+    } else if (status.ACLineStatus == 1) {
+        *state = SDL_POWERSTATE_CHARGED;        /* on AC, not charging. */
+        need_details = SDL_TRUE;
+    } else {
+        *state = SDL_POWERSTATE_ON_BATTERY;     /* not on AC. */
+        need_details = SDL_TRUE;
+    }
+
+    *percent = -1;
+    *seconds = -1;
+    if (need_details) {
+        const int pct = (int) status.BatteryLifePercent;
+        const int secs = (int) status.BatteryLifeTime;
+
+        if (pct != 255) {       /* 255 == unknown */
+            *percent = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
+        }
+        if (secs != 0xFFFFFFFF) {       /* ((DWORD)-1) == unknown */
+            *seconds = secs;
+        }
+    }
+
+    return SDL_TRUE;            /* always the definitive answer on Windows. */
+}
+
+#endif /* SDL_POWER_WINDOWS */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
new file mode 100644
index 0000000..5dfc38d
--- /dev/null
+++ b/src/render/SDL_render.c
@@ -0,0 +1,1774 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* The SDL 2D rendering system */
+
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_render.h"
+#include "SDL_sysrender.h"
+#include "software/SDL_render_sw_c.h"
+
+
+#define SDL_WINDOWRENDERDATA    "_SDL_WindowRenderData"
+
+#define CHECK_RENDERER_MAGIC(renderer, retval) \
+    if (!renderer || renderer->magic != &renderer_magic) { \
+        SDL_SetError("Invalid renderer"); \
+        return retval; \
+    }
+
+#define CHECK_TEXTURE_MAGIC(texture, retval) \
+    if (!texture || texture->magic != &texture_magic) { \
+        SDL_SetError("Invalid texture"); \
+        return retval; \
+    }
+
+
+#if !SDL_RENDER_DISABLED
+static const SDL_RenderDriver *render_drivers[] = {
+#if SDL_VIDEO_RENDER_D3D
+    &D3D_RenderDriver,
+#endif
+#if SDL_VIDEO_RENDER_OGL
+    &GL_RenderDriver,
+#endif
+#if SDL_VIDEO_RENDER_OGL_ES2
+    &GLES2_RenderDriver,
+#endif
+#if SDL_VIDEO_RENDER_OGL_ES
+    &GLES_RenderDriver,
+#endif
+#if SDL_VIDEO_RENDER_DIRECTFB
+    &DirectFB_RenderDriver,
+#endif
+#if SDL_VIDEO_RENDER_PSP
+    &PSP_RenderDriver,
+#endif
+    &SW_RenderDriver
+};
+#endif /* !SDL_RENDER_DISABLED */
+
+static char renderer_magic;
+static char texture_magic;
+
+static int UpdateLogicalSize(SDL_Renderer *renderer);
+
+int
+SDL_GetNumRenderDrivers(void)
+{
+#if !SDL_RENDER_DISABLED
+    return SDL_arraysize(render_drivers);
+#else
+    return 0;
+#endif
+}
+
+int
+SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
+{
+#if !SDL_RENDER_DISABLED
+    if (index < 0 || index >= SDL_GetNumRenderDrivers()) {
+        return SDL_SetError("index must be in the range of 0 - %d",
+                            SDL_GetNumRenderDrivers() - 1);
+    }
+    *info = render_drivers[index]->info;
+    return 0;
+#else
+    return SDL_SetError("SDL not built with rendering support");
+#endif
+}
+
+static int
+SDL_RendererEventWatch(void *userdata, SDL_Event *event)
+{
+    SDL_Renderer *renderer = (SDL_Renderer *)userdata;
+
+    if (event->type == SDL_WINDOWEVENT) {
+        SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
+        if (window == renderer->window) {
+            if (renderer->WindowEvent) {
+                renderer->WindowEvent(renderer, &event->window);
+            }
+
+            if (event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
+                if (renderer->logical_w) {
+                    UpdateLogicalSize(renderer);
+                } else {
+                    /* Window was resized, reset viewport */
+                    int w, h;
+
+                    SDL_GetWindowSize(window, &w, &h);
+                    if (renderer->target) {
+                        renderer->viewport_backup.x = 0;
+                        renderer->viewport_backup.y = 0;
+                        renderer->viewport_backup.w = w;
+                        renderer->viewport_backup.h = h;
+                    } else {
+                        renderer->viewport.x = 0;
+                        renderer->viewport.y = 0;
+                        renderer->viewport.w = w;
+                        renderer->viewport.h = h;
+                        renderer->UpdateViewport(renderer);
+                    }
+                }
+            } else if (event->window.event == SDL_WINDOWEVENT_HIDDEN) {
+                renderer->hidden = SDL_TRUE;
+            } else if (event->window.event == SDL_WINDOWEVENT_SHOWN) {
+                if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_MINIMIZED)) {
+                    renderer->hidden = SDL_FALSE;
+                }
+            } else if (event->window.event == SDL_WINDOWEVENT_MINIMIZED) {
+                renderer->hidden = SDL_TRUE;
+            } else if (event->window.event == SDL_WINDOWEVENT_RESTORED) {
+                if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_HIDDEN)) {
+                    renderer->hidden = SDL_FALSE;
+                }
+            }
+        }
+    } else if (event->type == SDL_MOUSEMOTION) {
+        if (renderer->logical_w) {
+            event->motion.x -= renderer->viewport.x;
+            event->motion.y -= renderer->viewport.y;
+            event->motion.x = (int)(event->motion.x / renderer->scale.x);
+            event->motion.y = (int)(event->motion.y / renderer->scale.y);
+            if (event->motion.xrel > 0) {
+                event->motion.xrel = SDL_max(1, (int)(event->motion.xrel / renderer->scale.x));
+            } else if (event->motion.xrel < 0) {
+                event->motion.xrel = SDL_min(-1, (int)(event->motion.xrel / renderer->scale.x));
+            }
+            if (event->motion.yrel > 0) {
+                event->motion.yrel = SDL_max(1, (int)(event->motion.yrel / renderer->scale.y));
+            } else if (event->motion.yrel < 0) {
+                event->motion.yrel = SDL_min(-1, (int)(event->motion.yrel / renderer->scale.y));
+            }
+        }
+    } else if (event->type == SDL_MOUSEBUTTONDOWN ||
+               event->type == SDL_MOUSEBUTTONUP) {
+        if (renderer->logical_w) {
+            event->button.x -= renderer->viewport.x;
+            event->button.y -= renderer->viewport.y;
+            event->button.x = (int)(event->button.x / renderer->scale.x);
+            event->button.y = (int)(event->button.y / renderer->scale.y);
+        }
+    }
+    return 0;
+}
+
+int
+SDL_CreateWindowAndRenderer(int width, int height, Uint32 window_flags,
+                            SDL_Window **window, SDL_Renderer **renderer)
+{
+    *window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED,
+                                     SDL_WINDOWPOS_UNDEFINED,
+                                     width, height, window_flags);
+    if (!*window) {
+        *renderer = NULL;
+        return -1;
+    }
+
+    *renderer = SDL_CreateRenderer(*window, -1, 0);
+    if (!*renderer) {
+        return -1;
+    }
+
+    return 0;
+}
+
+SDL_Renderer *
+SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
+{
+#if !SDL_RENDER_DISABLED
+    SDL_Renderer *renderer = NULL;
+    int n = SDL_GetNumRenderDrivers();
+    const char *hint;
+
+    if (!window) {
+        SDL_SetError("Invalid window");
+        return NULL;
+    }
+
+    if (SDL_GetRenderer(window)) {
+        SDL_SetError("Renderer already associated with window");
+        return NULL;
+    }
+
+    hint = SDL_GetHint(SDL_HINT_RENDER_VSYNC);
+    if (hint) {
+        if (*hint == '0') {
+            flags &= ~SDL_RENDERER_PRESENTVSYNC;
+        } else {
+            flags |= SDL_RENDERER_PRESENTVSYNC;
+        }
+    }
+
+    if (index < 0) {
+        hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
+        if (hint) {
+            for (index = 0; index < n; ++index) {
+                const SDL_RenderDriver *driver = render_drivers[index];
+
+                if (SDL_strcasecmp(hint, driver->info.name) == 0) {
+                    /* Create a new renderer instance */
+                    renderer = driver->CreateRenderer(window, flags);
+                    break;
+                }
+            }
+        }
+
+        if (!renderer) {
+            for (index = 0; index < n; ++index) {
+                const SDL_RenderDriver *driver = render_drivers[index];
+
+                if ((driver->info.flags & flags) == flags) {
+                    /* Create a new renderer instance */
+                    renderer = driver->CreateRenderer(window, flags);
+                    if (renderer) {
+                        /* Yay, we got one! */
+                        break;
+                    }
+                }
+            }
+        }
+        if (index == n) {
+            SDL_SetError("Couldn't find matching render driver");
+            return NULL;
+        }
+    } else {
+        if (index >= SDL_GetNumRenderDrivers()) {
+            SDL_SetError("index must be -1 or in the range of 0 - %d",
+                         SDL_GetNumRenderDrivers() - 1);
+            return NULL;
+        }
+        /* Create a new renderer instance */
+        renderer = render_drivers[index]->CreateRenderer(window, flags);
+    }
+
+    if (renderer) {
+        renderer->magic = &renderer_magic;
+        renderer->window = window;
+        renderer->scale.x = 1.0f;
+        renderer->scale.y = 1.0f;
+
+        if (SDL_GetWindowFlags(window) & (SDL_WINDOW_HIDDEN|SDL_WINDOW_MINIMIZED)) {
+            renderer->hidden = SDL_TRUE;
+        } else {
+            renderer->hidden = SDL_FALSE;
+        }
+
+        SDL_SetWindowData(window, SDL_WINDOWRENDERDATA, renderer);
+
+        SDL_RenderSetViewport(renderer, NULL);
+
+        SDL_AddEventWatch(SDL_RendererEventWatch, renderer);
+
+        SDL_LogInfo(SDL_LOG_CATEGORY_RENDER,
+                    "Created renderer: %s", renderer->info.name);
+    }
+    return renderer;
+#else
+    SDL_SetError("SDL not built with rendering support");
+    return NULL;
+#endif
+}
+
+SDL_Renderer *
+SDL_CreateSoftwareRenderer(SDL_Surface * surface)
+{
+#if !SDL_RENDER_DISABLED
+    SDL_Renderer *renderer;
+
+    renderer = SW_CreateRendererForSurface(surface);
+
+    if (renderer) {
+        renderer->magic = &renderer_magic;
+        renderer->scale.x = 1.0f;
+        renderer->scale.y = 1.0f;
+
+        SDL_RenderSetViewport(renderer, NULL);
+    }
+    return renderer;
+#else
+    SDL_SetError("SDL not built with rendering support");
+    return NULL;
+#endif /* !SDL_RENDER_DISABLED */
+}
+
+SDL_Renderer *
+SDL_GetRenderer(SDL_Window * window)
+{
+    return (SDL_Renderer *)SDL_GetWindowData(window, SDL_WINDOWRENDERDATA);
+}
+
+int
+SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    *info = renderer->info;
+    return 0;
+}
+
+int
+SDL_GetRendererOutputSize(SDL_Renderer * renderer, int *w, int *h)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (renderer->target) {
+        return SDL_QueryTexture(renderer->target, NULL, NULL, w, h);
+    } else if (renderer->window) {
+        SDL_GetWindowSize(renderer->window, w, h);
+        return 0;
+    } else if (renderer->GetOutputSize) {
+        return renderer->GetOutputSize(renderer, w, h);
+    } else {
+        /* This should never happen */
+        SDL_SetError("Renderer doesn't support querying output size");
+        return -1;
+    }
+}
+
+static SDL_bool
+IsSupportedFormat(SDL_Renderer * renderer, Uint32 format)
+{
+    Uint32 i;
+
+    for (i = 0; i < renderer->info.num_texture_formats; ++i) {
+        if (renderer->info.texture_formats[i] == format) {
+            return SDL_TRUE;
+        }
+    }
+    return SDL_FALSE;
+}
+
+static Uint32
+GetClosestSupportedFormat(SDL_Renderer * renderer, Uint32 format)
+{
+    Uint32 i;
+
+    if (SDL_ISPIXELFORMAT_FOURCC(format)) {
+        /* Look for an exact match */
+        for (i = 0; i < renderer->info.num_texture_formats; ++i) {
+            if (renderer->info.texture_formats[i] == format) {
+                return renderer->info.texture_formats[i];
+            }
+        }
+    } else {
+        SDL_bool hasAlpha = SDL_ISPIXELFORMAT_ALPHA(format);
+
+        /* We just want to match the first format that has the same channels */
+        for (i = 0; i < renderer->info.num_texture_formats; ++i) {
+            if (!SDL_ISPIXELFORMAT_FOURCC(renderer->info.texture_formats[i]) &&
+                SDL_ISPIXELFORMAT_ALPHA(renderer->info.texture_formats[i]) == hasAlpha) {
+                return renderer->info.texture_formats[i];
+            }
+        }
+    }
+    return renderer->info.texture_formats[0];
+}
+
+SDL_Texture *
+SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h)
+{
+    SDL_Texture *texture;
+
+    CHECK_RENDERER_MAGIC(renderer, NULL);
+
+    if (!format) {
+        format = renderer->info.texture_formats[0];
+    }
+    if (SDL_ISPIXELFORMAT_INDEXED(format)) {
+        SDL_SetError("Palettized textures are not supported");
+        return NULL;
+    }
+    if (w <= 0 || h <= 0) {
+        SDL_SetError("Texture dimensions can't be 0");
+        return NULL;
+    }
+    texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture));
+    if (!texture) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    texture->magic = &texture_magic;
+    texture->format = format;
+    texture->access = access;
+    texture->w = w;
+    texture->h = h;
+    texture->r = 255;
+    texture->g = 255;
+    texture->b = 255;
+    texture->a = 255;
+    texture->renderer = renderer;
+    texture->next = renderer->textures;
+    if (renderer->textures) {
+        renderer->textures->prev = texture;
+    }
+    renderer->textures = texture;
+
+    if (IsSupportedFormat(renderer, format)) {
+        if (renderer->CreateTexture(renderer, texture) < 0) {
+            SDL_DestroyTexture(texture);
+            return 0;
+        }
+    } else {
+        texture->native = SDL_CreateTexture(renderer,
+                                GetClosestSupportedFormat(renderer, format),
+                                access, w, h);
+        if (!texture->native) {
+            SDL_DestroyTexture(texture);
+            return NULL;
+        }
+
+        /* Swap textures to have texture before texture->native in the list */
+        texture->native->next = texture->next;
+        if (texture->native->next) {
+            texture->native->next->prev = texture->native;
+        }
+        texture->prev = texture->native->prev;
+        if (texture->prev) {
+            texture->prev->next = texture;
+        }
+        texture->native->prev = texture;
+        texture->next = texture->native;
+        renderer->textures = texture;
+
+        if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
+            texture->yuv = SDL_SW_CreateYUVTexture(format, w, h);
+            if (!texture->yuv) {
+                SDL_DestroyTexture(texture);
+                return NULL;
+            }
+        } else if (access == SDL_TEXTUREACCESS_STREAMING) {
+            /* The pitch is 4 byte aligned */
+            texture->pitch = (((w * SDL_BYTESPERPIXEL(format)) + 3) & ~3);
+            texture->pixels = SDL_calloc(1, texture->pitch * h);
+            if (!texture->pixels) {
+                SDL_DestroyTexture(texture);
+                return NULL;
+            }
+        }
+    }
+    return texture;
+}
+
+SDL_Texture *
+SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
+{
+    const SDL_PixelFormat *fmt;
+    SDL_bool needAlpha;
+    Uint32 i;
+    Uint32 format;
+    SDL_Texture *texture;
+
+    CHECK_RENDERER_MAGIC(renderer, NULL);
+
+    if (!surface) {
+        SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface");
+        return NULL;
+    }
+
+    /* See what the best texture format is */
+    fmt = surface->format;
+    if (fmt->Amask || SDL_GetColorKey(surface, NULL) == 0) {
+        needAlpha = SDL_TRUE;
+    } else {
+        needAlpha = SDL_FALSE;
+    }
+    format = renderer->info.texture_formats[0];
+    for (i = 0; i < renderer->info.num_texture_formats; ++i) {
+        if (!SDL_ISPIXELFORMAT_FOURCC(renderer->info.texture_formats[i]) &&
+            SDL_ISPIXELFORMAT_ALPHA(renderer->info.texture_formats[i]) == needAlpha) {
+            format = renderer->info.texture_formats[i];
+            break;
+        }
+    }
+
+    texture = SDL_CreateTexture(renderer, format, SDL_TEXTUREACCESS_STATIC,
+                                surface->w, surface->h);
+    if (!texture) {
+        return NULL;
+    }
+
+    if (format == surface->format->format) {
+        if (SDL_MUSTLOCK(surface)) {
+            SDL_LockSurface(surface);
+            SDL_UpdateTexture(texture, NULL, surface->pixels, surface->pitch);
+            SDL_UnlockSurface(surface);
+        } else {
+            SDL_UpdateTexture(texture, NULL, surface->pixels, surface->pitch);
+        }
+    } else {
+        SDL_PixelFormat *dst_fmt;
+        SDL_Surface *temp = NULL;
+
+        /* Set up a destination surface for the texture update */
+        dst_fmt = SDL_AllocFormat(format);
+        temp = SDL_ConvertSurface(surface, dst_fmt, 0);
+        SDL_FreeFormat(dst_fmt);
+        if (temp) {
+            SDL_UpdateTexture(texture, NULL, temp->pixels, temp->pitch);
+            SDL_FreeSurface(temp);
+        } else {
+            SDL_DestroyTexture(texture);
+            return NULL;
+        }
+    }
+
+    {
+        Uint8 r, g, b, a;
+        SDL_BlendMode blendMode;
+
+        SDL_GetSurfaceColorMod(surface, &r, &g, &b);
+        SDL_SetTextureColorMod(texture, r, g, b);
+
+        SDL_GetSurfaceAlphaMod(surface, &a);
+        SDL_SetTextureAlphaMod(texture, a);
+
+        if (SDL_GetColorKey(surface, NULL) == 0) {
+            /* We converted to a texture with alpha format */
+            SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
+        } else {
+            SDL_GetSurfaceBlendMode(surface, &blendMode);
+            SDL_SetTextureBlendMode(texture, blendMode);
+        }
+    }
+    return texture;
+}
+
+int
+SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access,
+                 int *w, int *h)
+{
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (format) {
+        *format = texture->format;
+    }
+    if (access) {
+        *access = texture->access;
+    }
+    if (w) {
+        *w = texture->w;
+    }
+    if (h) {
+        *h = texture->h;
+    }
+    return 0;
+}
+
+int
+SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b)
+{
+    SDL_Renderer *renderer;
+
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    renderer = texture->renderer;
+    if (r < 255 || g < 255 || b < 255) {
+        texture->modMode |= SDL_TEXTUREMODULATE_COLOR;
+    } else {
+        texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR;
+    }
+    texture->r = r;
+    texture->g = g;
+    texture->b = b;
+    if (texture->native) {
+        return SDL_SetTextureColorMod(texture->native, r, g, b);
+    } else if (renderer->SetTextureColorMod) {
+        return renderer->SetTextureColorMod(renderer, texture);
+    } else {
+        return 0;
+    }
+}
+
+int
+SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g,
+                       Uint8 * b)
+{
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (r) {
+        *r = texture->r;
+    }
+    if (g) {
+        *g = texture->g;
+    }
+    if (b) {
+        *b = texture->b;
+    }
+    return 0;
+}
+
+int
+SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha)
+{
+    SDL_Renderer *renderer;
+
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    renderer = texture->renderer;
+    if (alpha < 255) {
+        texture->modMode |= SDL_TEXTUREMODULATE_ALPHA;
+    } else {
+        texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA;
+    }
+    texture->a = alpha;
+    if (texture->native) {
+        return SDL_SetTextureAlphaMod(texture->native, alpha);
+    } else if (renderer->SetTextureAlphaMod) {
+        return renderer->SetTextureAlphaMod(renderer, texture);
+    } else {
+        return 0;
+    }
+}
+
+int
+SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha)
+{
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (alpha) {
+        *alpha = texture->a;
+    }
+    return 0;
+}
+
+int
+SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode)
+{
+    SDL_Renderer *renderer;
+
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    renderer = texture->renderer;
+    texture->blendMode = blendMode;
+    if (texture->native) {
+        return SDL_SetTextureBlendMode(texture->native, blendMode);
+    } else if (renderer->SetTextureBlendMode) {
+        return renderer->SetTextureBlendMode(renderer, texture);
+    } else {
+        return 0;
+    }
+}
+
+int
+SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode)
+{
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (blendMode) {
+        *blendMode = texture->blendMode;
+    }
+    return 0;
+}
+
+static int
+SDL_UpdateTextureYUV(SDL_Texture * texture, const SDL_Rect * rect,
+                     const void *pixels, int pitch)
+{
+    SDL_Texture *native = texture->native;
+    SDL_Rect full_rect;
+
+    if (SDL_SW_UpdateYUVTexture(texture->yuv, rect, pixels, pitch) < 0) {
+        return -1;
+    }
+
+    full_rect.x = 0;
+    full_rect.y = 0;
+    full_rect.w = texture->w;
+    full_rect.h = texture->h;
+    rect = &full_rect;
+
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        /* We can lock the texture and copy to it */
+        void *native_pixels;
+        int native_pitch;
+
+        if (SDL_LockTexture(native, rect, &native_pixels, &native_pitch) < 0) {
+            return -1;
+        }
+        SDL_SW_CopyYUVToRGB(texture->yuv, rect, native->format,
+                            rect->w, rect->h, native_pixels, native_pitch);
+        SDL_UnlockTexture(native);
+    } else {
+        /* Use a temporary buffer for updating */
+        void *temp_pixels;
+        int temp_pitch;
+
+        temp_pitch = (((rect->w * SDL_BYTESPERPIXEL(native->format)) + 3) & ~3);
+        temp_pixels = SDL_malloc(rect->h * temp_pitch);
+        if (!temp_pixels) {
+            return SDL_OutOfMemory();
+        }
+        SDL_SW_CopyYUVToRGB(texture->yuv, rect, native->format,
+                            rect->w, rect->h, temp_pixels, temp_pitch);
+        SDL_UpdateTexture(native, rect, temp_pixels, temp_pitch);
+        SDL_free(temp_pixels);
+    }
+    return 0;
+}
+
+static int
+SDL_UpdateTextureNative(SDL_Texture * texture, const SDL_Rect * rect,
+                        const void *pixels, int pitch)
+{
+    SDL_Texture *native = texture->native;
+
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        /* We can lock the texture and copy to it */
+        void *native_pixels;
+        int native_pitch;
+
+        if (SDL_LockTexture(native, rect, &native_pixels, &native_pitch) < 0) {
+            return -1;
+        }
+        SDL_ConvertPixels(rect->w, rect->h,
+                          texture->format, pixels, pitch,
+                          native->format, native_pixels, native_pitch);
+        SDL_UnlockTexture(native);
+    } else {
+        /* Use a temporary buffer for updating */
+        void *temp_pixels;
+        int temp_pitch;
+
+        temp_pitch = (((rect->w * SDL_BYTESPERPIXEL(native->format)) + 3) & ~3);
+        temp_pixels = SDL_malloc(rect->h * temp_pitch);
+        if (!temp_pixels) {
+            return SDL_OutOfMemory();
+        }
+        SDL_ConvertPixels(rect->w, rect->h,
+                          texture->format, pixels, pitch,
+                          native->format, temp_pixels, temp_pitch);
+        SDL_UpdateTexture(native, rect, temp_pixels, temp_pitch);
+        SDL_free(temp_pixels);
+    }
+    return 0;
+}
+
+int
+SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect,
+                  const void *pixels, int pitch)
+{
+    SDL_Renderer *renderer;
+    SDL_Rect full_rect;
+
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (!pixels) {
+        return SDL_InvalidParamError("pixels");
+    }
+    if (!pitch) {
+        return SDL_InvalidParamError("pitch");
+    }
+
+    if (!rect) {
+        full_rect.x = 0;
+        full_rect.y = 0;
+        full_rect.w = texture->w;
+        full_rect.h = texture->h;
+        rect = &full_rect;
+    }
+
+    if (texture->yuv) {
+        return SDL_UpdateTextureYUV(texture, rect, pixels, pitch);
+    } else if (texture->native) {
+        return SDL_UpdateTextureNative(texture, rect, pixels, pitch);
+    } else {
+        renderer = texture->renderer;
+        return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch);
+    }
+}
+
+static int
+SDL_LockTextureYUV(SDL_Texture * texture, const SDL_Rect * rect,
+                   void **pixels, int *pitch)
+{
+    return SDL_SW_LockYUVTexture(texture->yuv, rect, pixels, pitch);
+}
+
+static int
+SDL_LockTextureNative(SDL_Texture * texture, const SDL_Rect * rect,
+                      void **pixels, int *pitch)
+{
+    texture->locked_rect = *rect;
+    *pixels = (void *) ((Uint8 *) texture->pixels +
+                        rect->y * texture->pitch +
+                        rect->x * SDL_BYTESPERPIXEL(texture->format));
+    *pitch = texture->pitch;
+    return 0;
+}
+
+int
+SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect,
+                void **pixels, int *pitch)
+{
+    SDL_Renderer *renderer;
+    SDL_Rect full_rect;
+
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
+        return SDL_SetError("SDL_LockTexture(): texture must be streaming");
+    }
+
+    if (!rect) {
+        full_rect.x = 0;
+        full_rect.y = 0;
+        full_rect.w = texture->w;
+        full_rect.h = texture->h;
+        rect = &full_rect;
+    }
+
+    if (texture->yuv) {
+        return SDL_LockTextureYUV(texture, rect, pixels, pitch);
+    } else if (texture->native) {
+        return SDL_LockTextureNative(texture, rect, pixels, pitch);
+    } else {
+        renderer = texture->renderer;
+        return renderer->LockTexture(renderer, texture, rect, pixels, pitch);
+    }
+}
+
+static void
+SDL_UnlockTextureYUV(SDL_Texture * texture)
+{
+    SDL_Texture *native = texture->native;
+    void *native_pixels;
+    int native_pitch;
+    SDL_Rect rect;
+
+    rect.x = 0;
+    rect.y = 0;
+    rect.w = texture->w;
+    rect.h = texture->h;
+
+    if (SDL_LockTexture(native, &rect, &native_pixels, &native_pitch) < 0) {
+        return;
+    }
+    SDL_SW_CopyYUVToRGB(texture->yuv, &rect, native->format,
+                        rect.w, rect.h, native_pixels, native_pitch);
+    SDL_UnlockTexture(native);
+}
+
+static void
+SDL_UnlockTextureNative(SDL_Texture * texture)
+{
+    SDL_Texture *native = texture->native;
+    void *native_pixels;
+    int native_pitch;
+    const SDL_Rect *rect = &texture->locked_rect;
+    const void* pixels = (void *) ((Uint8 *) texture->pixels +
+                        rect->y * texture->pitch +
+                        rect->x * SDL_BYTESPERPIXEL(texture->format));
+    int pitch = texture->pitch;
+
+    if (SDL_LockTexture(native, rect, &native_pixels, &native_pitch) < 0) {
+        return;
+    }
+    SDL_ConvertPixels(rect->w, rect->h,
+                      texture->format, pixels, pitch,
+                      native->format, native_pixels, native_pitch);
+    SDL_UnlockTexture(native);
+}
+
+void
+SDL_UnlockTexture(SDL_Texture * texture)
+{
+    SDL_Renderer *renderer;
+
+    CHECK_TEXTURE_MAGIC(texture, );
+
+    if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
+        return;
+    }
+    if (texture->yuv) {
+        SDL_UnlockTextureYUV(texture);
+    } else if (texture->native) {
+        SDL_UnlockTextureNative(texture);
+    } else {
+        renderer = texture->renderer;
+        renderer->UnlockTexture(renderer, texture);
+    }
+}
+
+SDL_bool
+SDL_RenderTargetSupported(SDL_Renderer *renderer)
+{
+    if (!renderer || !renderer->SetRenderTarget) {
+        return SDL_FALSE;
+    }
+    return (renderer->info.flags & SDL_RENDERER_TARGETTEXTURE) != 0;
+}
+
+int
+SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
+{
+    if (!SDL_RenderTargetSupported(renderer)) {
+        return SDL_Unsupported();
+    }
+    if (texture == renderer->target) {
+        /* Nothing to do! */
+        return 0;
+    }
+
+    /* texture == NULL is valid and means reset the target to the window */
+    if (texture) {
+        CHECK_TEXTURE_MAGIC(texture, -1);
+        if (renderer != texture->renderer) {
+            return SDL_SetError("Texture was not created with this renderer");
+        }
+        if (texture->access != SDL_TEXTUREACCESS_TARGET) {
+            return SDL_SetError("Texture not created with SDL_TEXTUREACCESS_TARGET");
+        }
+        if (texture->native) {
+            /* Always render to the native texture */
+            texture = texture->native;
+        }
+    }
+
+    if (texture && !renderer->target) {
+        /* Make a backup of the viewport */
+        renderer->viewport_backup = renderer->viewport;
+        renderer->clip_rect_backup = renderer->clip_rect;
+        renderer->scale_backup = renderer->scale;
+        renderer->logical_w_backup = renderer->logical_w;
+        renderer->logical_h_backup = renderer->logical_h;
+    }
+    renderer->target = texture;
+
+    if (renderer->SetRenderTarget(renderer, texture) < 0) {
+        return -1;
+    }
+
+    if (texture) {
+        renderer->viewport.x = 0;
+        renderer->viewport.y = 0;
+        renderer->viewport.w = texture->w;
+        renderer->viewport.h = texture->h;
+        renderer->scale.x = 1.0f;
+        renderer->scale.y = 1.0f;
+        renderer->logical_w = texture->w;
+        renderer->logical_h = texture->h;
+    } else {
+        renderer->viewport = renderer->viewport_backup;
+        renderer->clip_rect = renderer->clip_rect_backup;
+        renderer->scale = renderer->scale_backup;
+        renderer->logical_w = renderer->logical_w_backup;
+        renderer->logical_h = renderer->logical_h_backup;
+    }
+    if (renderer->UpdateViewport(renderer) < 0) {
+        return -1;
+    }
+    if (renderer->UpdateClipRect(renderer) < 0) {
+        return -1;
+    }
+
+    /* All set! */
+    return 0;
+}
+
+SDL_Texture *
+SDL_GetRenderTarget(SDL_Renderer *renderer)
+{
+    return renderer->target;
+}
+
+static int
+UpdateLogicalSize(SDL_Renderer *renderer)
+{
+    int w, h;
+    float want_aspect;
+    float real_aspect;
+    float scale;
+    SDL_Rect viewport;
+
+    if (SDL_GetRendererOutputSize(renderer, &w, &h) < 0) {
+        return -1;
+    }
+
+    want_aspect = (float)renderer->logical_w / renderer->logical_h;
+    real_aspect = (float)w / h;
+
+    /* Clear the scale because we're setting viewport in output coordinates */
+    SDL_RenderSetScale(renderer, 1.0f, 1.0f);
+
+    if (SDL_fabs(want_aspect-real_aspect) < 0.0001) {
+        /* The aspect ratios are the same, just scale appropriately */
+        scale = (float)w / renderer->logical_w;
+        SDL_RenderSetViewport(renderer, NULL);
+    } else if (want_aspect > real_aspect) {
+        /* We want a wider aspect ratio than is available - letterbox it */
+        scale = (float)w / renderer->logical_w;
+        viewport.x = 0;
+        viewport.w = w;
+        viewport.h = (int)SDL_ceil(renderer->logical_h * scale);
+        viewport.y = (h - viewport.h) / 2;
+        SDL_RenderSetViewport(renderer, &viewport);
+    } else {
+        /* We want a narrower aspect ratio than is available - use side-bars */
+        scale = (float)h / renderer->logical_h;
+        viewport.y = 0;
+        viewport.h = h;
+        viewport.w = (int)SDL_ceil(renderer->logical_w * scale);
+        viewport.x = (w - viewport.w) / 2;
+        SDL_RenderSetViewport(renderer, &viewport);
+    }
+
+    /* Set the new scale */
+    SDL_RenderSetScale(renderer, scale, scale);
+
+    return 0;
+}
+
+int
+SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (!w || !h) {
+        /* Clear any previous logical resolution */
+        renderer->logical_w = 0;
+        renderer->logical_h = 0;
+        SDL_RenderSetViewport(renderer, NULL);
+        SDL_RenderSetScale(renderer, 1.0f, 1.0f);
+        return 0;
+    }
+
+    renderer->logical_w = w;
+    renderer->logical_h = h;
+
+    return UpdateLogicalSize(renderer);
+}
+
+void
+SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h)
+{
+    CHECK_RENDERER_MAGIC(renderer, );
+
+    if (w) {
+        *w = renderer->logical_w;
+    }
+    if (h) {
+        *h = renderer->logical_h;
+    }
+}
+
+int
+SDL_RenderSetViewport(SDL_Renderer * renderer, const SDL_Rect * rect)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (rect) {
+        renderer->viewport.x = (int)SDL_floor(rect->x * renderer->scale.x);
+        renderer->viewport.y = (int)SDL_floor(rect->y * renderer->scale.y);
+        renderer->viewport.w = (int)SDL_ceil(rect->w * renderer->scale.x);
+        renderer->viewport.h = (int)SDL_ceil(rect->h * renderer->scale.y);
+    } else {
+        renderer->viewport.x = 0;
+        renderer->viewport.y = 0;
+        if (SDL_GetRendererOutputSize(renderer, &renderer->viewport.w, &renderer->viewport.h) < 0) {
+            return -1;
+        }
+    }
+    return renderer->UpdateViewport(renderer);
+}
+
+void
+SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect)
+{
+    CHECK_RENDERER_MAGIC(renderer, );
+
+    if (rect) {
+        rect->x = (int)(renderer->viewport.x / renderer->scale.x);
+        rect->y = (int)(renderer->viewport.y / renderer->scale.y);
+        rect->w = (int)(renderer->viewport.w / renderer->scale.x);
+        rect->h = (int)(renderer->viewport.h / renderer->scale.y);
+    }
+}
+
+int
+SDL_RenderSetClipRect(SDL_Renderer * renderer, const SDL_Rect * rect)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1)
+
+    if (rect) {
+        renderer->clip_rect.x = (int)SDL_floor(rect->x * renderer->scale.x);
+        renderer->clip_rect.y = (int)SDL_floor(rect->y * renderer->scale.y);
+        renderer->clip_rect.w = (int)SDL_ceil(rect->w * renderer->scale.x);
+        renderer->clip_rect.h = (int)SDL_ceil(rect->h * renderer->scale.y);
+    } else {
+        SDL_zero(renderer->clip_rect);
+    }
+    return renderer->UpdateClipRect(renderer);
+}
+
+void
+SDL_RenderGetClipRect(SDL_Renderer * renderer, SDL_Rect * rect)
+{
+    CHECK_RENDERER_MAGIC(renderer, )
+
+    if (rect) {
+        rect->x = (int)(renderer->clip_rect.x / renderer->scale.x);
+        rect->y = (int)(renderer->clip_rect.y / renderer->scale.y);
+        rect->w = (int)(renderer->clip_rect.w / renderer->scale.x);
+        rect->h = (int)(renderer->clip_rect.h / renderer->scale.y);
+    }
+}
+
+int
+SDL_RenderSetScale(SDL_Renderer * renderer, float scaleX, float scaleY)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    renderer->scale.x = scaleX;
+    renderer->scale.y = scaleY;
+    return 0;
+}
+
+void
+SDL_RenderGetScale(SDL_Renderer * renderer, float *scaleX, float *scaleY)
+{
+    CHECK_RENDERER_MAGIC(renderer, );
+
+    if (scaleX) {
+        *scaleX = renderer->scale.x;
+    }
+    if (scaleY) {
+        *scaleY = renderer->scale.y;
+    }
+}
+
+int
+SDL_SetRenderDrawColor(SDL_Renderer * renderer,
+                       Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    renderer->r = r;
+    renderer->g = g;
+    renderer->b = b;
+    renderer->a = a;
+    return 0;
+}
+
+int
+SDL_GetRenderDrawColor(SDL_Renderer * renderer,
+                       Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (r) {
+        *r = renderer->r;
+    }
+    if (g) {
+        *g = renderer->g;
+    }
+    if (b) {
+        *b = renderer->b;
+    }
+    if (a) {
+        *a = renderer->a;
+    }
+    return 0;
+}
+
+int
+SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    renderer->blendMode = blendMode;
+    return 0;
+}
+
+int
+SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode *blendMode)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    *blendMode = renderer->blendMode;
+    return 0;
+}
+
+int
+SDL_RenderClear(SDL_Renderer * renderer)
+{
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    /* Don't draw while we're hidden */
+    if (renderer->hidden) {
+        return 0;
+    }
+    return renderer->RenderClear(renderer);
+}
+
+int
+SDL_RenderDrawPoint(SDL_Renderer * renderer, int x, int y)
+{
+    SDL_Point point;
+
+    point.x = x;
+    point.y = y;
+    return SDL_RenderDrawPoints(renderer, &point, 1);
+}
+
+static int
+RenderDrawPointsWithRects(SDL_Renderer * renderer,
+                     const SDL_Point * points, int count)
+{
+    SDL_FRect *frects;
+    int i;
+    int status;
+
+    frects = SDL_stack_alloc(SDL_FRect, count);
+    if (!frects) {
+        return SDL_OutOfMemory();
+    }
+    for (i = 0; i < count; ++i) {
+        frects[i].x = points[i].x * renderer->scale.x;
+        frects[i].y = points[i].y * renderer->scale.y;
+        frects[i].w = renderer->scale.x;
+        frects[i].h = renderer->scale.y;
+    }
+
+    status = renderer->RenderFillRects(renderer, frects, count);
+
+    SDL_stack_free(frects);
+
+    return status;
+}
+
+int
+SDL_RenderDrawPoints(SDL_Renderer * renderer,
+                     const SDL_Point * points, int count)
+{
+    SDL_FPoint *fpoints;
+    int i;
+    int status;
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (!points) {
+        return SDL_SetError("SDL_RenderDrawPoints(): Passed NULL points");
+    }
+    if (count < 1) {
+        return 0;
+    }
+    /* Don't draw while we're hidden */
+    if (renderer->hidden) {
+        return 0;
+    }
+
+    if (renderer->scale.x != 1.0f || renderer->scale.y != 1.0f) {
+        return RenderDrawPointsWithRects(renderer, points, count);
+    }
+
+    fpoints = SDL_stack_alloc(SDL_FPoint, count);
+    if (!fpoints) {
+        return SDL_OutOfMemory();
+    }
+    for (i = 0; i < count; ++i) {
+        fpoints[i].x = points[i].x * renderer->scale.x;
+        fpoints[i].y = points[i].y * renderer->scale.y;
+    }
+
+    status = renderer->RenderDrawPoints(renderer, fpoints, count);
+
+    SDL_stack_free(fpoints);
+
+    return status;
+}
+
+int
+SDL_RenderDrawLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
+{
+    SDL_Point points[2];
+
+    points[0].x = x1;
+    points[0].y = y1;
+    points[1].x = x2;
+    points[1].y = y2;
+    return SDL_RenderDrawLines(renderer, points, 2);
+}
+
+static int
+RenderDrawLinesWithRects(SDL_Renderer * renderer,
+                     const SDL_Point * points, int count)
+{
+    SDL_FRect *frect;
+    SDL_FRect *frects;
+    SDL_FPoint fpoints[2];
+    int i, nrects;
+    int status;
+
+    frects = SDL_stack_alloc(SDL_FRect, count-1);
+    if (!frects) {
+        return SDL_OutOfMemory();
+    }
+
+    status = 0;
+    nrects = 0;
+    for (i = 0; i < count-1; ++i) {
+        if (points[i].x == points[i+1].x) {
+            int minY = SDL_min(points[i].y, points[i+1].y);
+            int maxY = SDL_max(points[i].y, points[i+1].y);
+
+            frect = &frects[nrects++];
+            frect->x = points[i].x * renderer->scale.x;
+            frect->y = minY * renderer->scale.y;
+            frect->w = renderer->scale.x;
+            frect->h = (maxY - minY + 1) * renderer->scale.y;
+        } else if (points[i].y == points[i+1].y) {
+            int minX = SDL_min(points[i].x, points[i+1].x);
+            int maxX = SDL_max(points[i].x, points[i+1].x);
+
+            frect = &frects[nrects++];
+            frect->x = minX * renderer->scale.x;
+            frect->y = points[i].y * renderer->scale.y;
+            frect->w = (maxX - minX + 1) * renderer->scale.x;
+            frect->h = renderer->scale.y;
+        } else {
+            /* FIXME: We can't use a rect for this line... */
+            fpoints[0].x = points[i].x * renderer->scale.x;
+            fpoints[0].y = points[i].y * renderer->scale.y;
+            fpoints[1].x = points[i+1].x * renderer->scale.x;
+            fpoints[1].y = points[i+1].y * renderer->scale.y;
+            status += renderer->RenderDrawLines(renderer, fpoints, 2);
+        }
+    }
+
+    status += renderer->RenderFillRects(renderer, frects, nrects);
+
+    SDL_stack_free(frects);
+
+    if (status < 0) {
+        status = -1;
+    }
+    return status;
+}
+
+int
+SDL_RenderDrawLines(SDL_Renderer * renderer,
+                    const SDL_Point * points, int count)
+{
+    SDL_FPoint *fpoints;
+    int i;
+    int status;
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (!points) {
+        return SDL_SetError("SDL_RenderDrawLines(): Passed NULL points");
+    }
+    if (count < 2) {
+        return 0;
+    }
+    /* Don't draw while we're hidden */
+    if (renderer->hidden) {
+        return 0;
+    }
+
+    if (renderer->scale.x != 1.0f || renderer->scale.y != 1.0f) {
+        return RenderDrawLinesWithRects(renderer, points, count);
+    }
+
+    fpoints = SDL_stack_alloc(SDL_FPoint, count);
+    if (!fpoints) {
+        return SDL_OutOfMemory();
+    }
+    for (i = 0; i < count; ++i) {
+        fpoints[i].x = points[i].x * renderer->scale.x;
+        fpoints[i].y = points[i].y * renderer->scale.y;
+    }
+
+    status = renderer->RenderDrawLines(renderer, fpoints, count);
+
+    SDL_stack_free(fpoints);
+
+    return status;
+}
+
+int
+SDL_RenderDrawRect(SDL_Renderer * renderer, const SDL_Rect * rect)
+{
+    SDL_Rect full_rect;
+    SDL_Point points[5];
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    /* If 'rect' == NULL, then outline the whole surface */
+    if (!rect) {
+        SDL_RenderGetViewport(renderer, &full_rect);
+        full_rect.x = 0;
+        full_rect.y = 0;
+        rect = &full_rect;
+    }
+
+    points[0].x = rect->x;
+    points[0].y = rect->y;
+    points[1].x = rect->x+rect->w-1;
+    points[1].y = rect->y;
+    points[2].x = rect->x+rect->w-1;
+    points[2].y = rect->y+rect->h-1;
+    points[3].x = rect->x;
+    points[3].y = rect->y+rect->h-1;
+    points[4].x = rect->x;
+    points[4].y = rect->y;
+    return SDL_RenderDrawLines(renderer, points, 5);
+}
+
+int
+SDL_RenderDrawRects(SDL_Renderer * renderer,
+                    const SDL_Rect * rects, int count)
+{
+    int i;
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (!rects) {
+        return SDL_SetError("SDL_RenderDrawRects(): Passed NULL rects");
+    }
+    if (count < 1) {
+        return 0;
+    }
+
+    /* Don't draw while we're hidden */
+    if (renderer->hidden) {
+        return 0;
+    }
+    for (i = 0; i < count; ++i) {
+        if (SDL_RenderDrawRect(renderer, &rects[i]) < 0) {
+            return -1;
+        }
+    }
+    return 0;
+}
+
+int
+SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect)
+{
+    SDL_Rect full_rect = { 0, 0, 0, 0 };
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    /* If 'rect' == NULL, then outline the whole surface */
+    if (!rect) {
+        SDL_RenderGetViewport(renderer, &full_rect);
+        full_rect.x = 0;
+        full_rect.y = 0;
+        rect = &full_rect;
+    }
+    return SDL_RenderFillRects(renderer, rect, 1);
+}
+
+int
+SDL_RenderFillRects(SDL_Renderer * renderer,
+                    const SDL_Rect * rects, int count)
+{
+    SDL_FRect *frects;
+    int i;
+    int status;
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (!rects) {
+        return SDL_SetError("SDL_RenderFillRects(): Passed NULL rects");
+    }
+    if (count < 1) {
+        return 0;
+    }
+    /* Don't draw while we're hidden */
+    if (renderer->hidden) {
+        return 0;
+    }
+
+    frects = SDL_stack_alloc(SDL_FRect, count);
+    if (!frects) {
+        return SDL_OutOfMemory();
+    }
+    for (i = 0; i < count; ++i) {
+        frects[i].x = rects[i].x * renderer->scale.x;
+        frects[i].y = rects[i].y * renderer->scale.y;
+        frects[i].w = rects[i].w * renderer->scale.x;
+        frects[i].h = rects[i].h * renderer->scale.y;
+    }
+
+    status = renderer->RenderFillRects(renderer, frects, count);
+
+    SDL_stack_free(frects);
+
+    return status;
+}
+
+int
+SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+               const SDL_Rect * srcrect, const SDL_Rect * dstrect)
+{
+    SDL_Rect real_srcrect = { 0, 0, 0, 0 };
+    SDL_Rect real_dstrect = { 0, 0, 0, 0 };
+    SDL_FRect frect;
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (renderer != texture->renderer) {
+        return SDL_SetError("Texture was not created with this renderer");
+    }
+
+    real_srcrect.x = 0;
+    real_srcrect.y = 0;
+    real_srcrect.w = texture->w;
+    real_srcrect.h = texture->h;
+    if (srcrect) {
+        if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) {
+            return 0;
+        }
+    }
+
+    SDL_RenderGetViewport(renderer, &real_dstrect);
+    real_dstrect.x = 0;
+    real_dstrect.y = 0;
+    if (dstrect) {
+        if (!SDL_HasIntersection(dstrect, &real_dstrect)) {
+            return 0;
+        }
+        real_dstrect = *dstrect;
+    }
+
+    if (texture->native) {
+        texture = texture->native;
+    }
+
+    /* Don't draw while we're hidden */
+    if (renderer->hidden) {
+        return 0;
+    }
+
+    frect.x = real_dstrect.x * renderer->scale.x;
+    frect.y = real_dstrect.y * renderer->scale.y;
+    frect.w = real_dstrect.w * renderer->scale.x;
+    frect.h = real_dstrect.h * renderer->scale.y;
+
+    return renderer->RenderCopy(renderer, texture, &real_srcrect, &frect);
+}
+
+
+int
+SDL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+               const SDL_Rect * srcrect, const SDL_Rect * dstrect,
+               const double angle, const SDL_Point *center, const SDL_RendererFlip flip)
+{
+    SDL_Rect real_srcrect = { 0, 0, 0, 0 };
+    SDL_Rect real_dstrect = { 0, 0, 0, 0 };
+    SDL_Point real_center;
+    SDL_FRect frect;
+    SDL_FPoint fcenter;
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+    CHECK_TEXTURE_MAGIC(texture, -1);
+
+    if (renderer != texture->renderer) {
+        return SDL_SetError("Texture was not created with this renderer");
+    }
+    if (!renderer->RenderCopyEx) {
+        return SDL_SetError("Renderer does not support RenderCopyEx");
+    }
+
+    real_srcrect.x = 0;
+    real_srcrect.y = 0;
+    real_srcrect.w = texture->w;
+    real_srcrect.h = texture->h;
+    if (srcrect) {
+        if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) {
+            return 0;
+        }
+    }
+
+    /* We don't intersect the dstrect with the viewport as RenderCopy does because of potential rotation clipping issues... TODO: should we? */
+    if (dstrect) {
+        real_dstrect = *dstrect;
+    } else {
+        SDL_RenderGetViewport(renderer, &real_dstrect);
+        real_dstrect.x = 0;
+        real_dstrect.y = 0;
+    }
+
+    if (texture->native) {
+        texture = texture->native;
+    }
+
+    if(center) real_center = *center;
+    else {
+        real_center.x = real_dstrect.w/2;
+        real_center.y = real_dstrect.h/2;
+    }
+
+    frect.x = real_dstrect.x * renderer->scale.x;
+    frect.y = real_dstrect.y * renderer->scale.y;
+    frect.w = real_dstrect.w * renderer->scale.x;
+    frect.h = real_dstrect.h * renderer->scale.y;
+
+    fcenter.x = real_center.x * renderer->scale.x;
+    fcenter.y = real_center.y * renderer->scale.y;
+
+    return renderer->RenderCopyEx(renderer, texture, &real_srcrect, &frect, angle, &fcenter, flip);
+}
+
+int
+SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                     Uint32 format, void * pixels, int pitch)
+{
+    SDL_Rect real_rect;
+
+    CHECK_RENDERER_MAGIC(renderer, -1);
+
+    if (!renderer->RenderReadPixels) {
+        return SDL_Unsupported();
+    }
+
+    if (!format) {
+        format = SDL_GetWindowPixelFormat(renderer->window);
+    }
+
+    real_rect.x = renderer->viewport.x;
+    real_rect.y = renderer->viewport.y;
+    real_rect.w = renderer->viewport.w;
+    real_rect.h = renderer->viewport.h;
+    if (rect) {
+        if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) {
+            return 0;
+        }
+        if (real_rect.y > rect->y) {
+            pixels = (Uint8 *)pixels + pitch * (real_rect.y - rect->y);
+        }
+        if (real_rect.x > rect->x) {
+            int bpp = SDL_BYTESPERPIXEL(format);
+            pixels = (Uint8 *)pixels + bpp * (real_rect.x - rect->x);
+        }
+    }
+
+    return renderer->RenderReadPixels(renderer, &real_rect,
+                                      format, pixels, pitch);
+}
+
+void
+SDL_RenderPresent(SDL_Renderer * renderer)
+{
+    CHECK_RENDERER_MAGIC(renderer, );
+
+    /* Don't draw while we're hidden */
+    if (renderer->hidden) {
+        return;
+    }
+    renderer->RenderPresent(renderer);
+}
+
+void
+SDL_DestroyTexture(SDL_Texture * texture)
+{
+    SDL_Renderer *renderer;
+
+    CHECK_TEXTURE_MAGIC(texture, );
+
+    renderer = texture->renderer;
+    if (texture == renderer->target) {
+        SDL_SetRenderTarget(renderer, NULL);
+    }
+
+    texture->magic = NULL;
+
+    if (texture->next) {
+        texture->next->prev = texture->prev;
+    }
+    if (texture->prev) {
+        texture->prev->next = texture->next;
+    } else {
+        renderer->textures = texture->next;
+    }
+
+    if (texture->native) {
+        SDL_DestroyTexture(texture->native);
+    }
+    if (texture->yuv) {
+        SDL_SW_DestroyYUVTexture(texture->yuv);
+    }
+    if (texture->pixels) {
+        SDL_free(texture->pixels);
+    }
+
+    renderer->DestroyTexture(renderer, texture);
+    SDL_free(texture);
+}
+
+void
+SDL_DestroyRenderer(SDL_Renderer * renderer)
+{
+    CHECK_RENDERER_MAGIC(renderer, );
+
+    SDL_DelEventWatch(SDL_RendererEventWatch, renderer);
+
+    /* Free existing textures for this renderer */
+    while (renderer->textures) {
+        SDL_DestroyTexture(renderer->textures);
+    }
+
+    if (renderer->window) {
+        SDL_SetWindowData(renderer->window, SDL_WINDOWRENDERDATA, NULL);
+    }
+
+    /* It's no longer magical... */
+    renderer->magic = NULL;
+
+    /* Free the renderer instance */
+    renderer->DestroyRenderer(renderer);
+}
+
+int SDL_GL_BindTexture(SDL_Texture *texture, float *texw, float *texh)
+{
+    SDL_Renderer *renderer;
+
+    CHECK_TEXTURE_MAGIC(texture, -1);
+    renderer = texture->renderer;
+    if (texture->native) {
+        return SDL_GL_BindTexture(texture->native, texw, texh);
+    } else if (renderer && renderer->GL_BindTexture) {
+        return renderer->GL_BindTexture(renderer, texture, texw, texh);
+    } else {
+        return SDL_Unsupported();
+    }
+}
+
+int SDL_GL_UnbindTexture(SDL_Texture *texture)
+{
+    SDL_Renderer *renderer;
+
+    CHECK_TEXTURE_MAGIC(texture, -1);
+    renderer = texture->renderer;
+    if (renderer && renderer->GL_UnbindTexture) {
+        return renderer->GL_UnbindTexture(renderer, texture);
+    }
+
+    return SDL_Unsupported();
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/SDL_sysrender.h b/src/render/SDL_sysrender.h
new file mode 100644
index 0000000..f06ee1d
--- /dev/null
+++ b/src/render/SDL_sysrender.h
@@ -0,0 +1,190 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_sysrender_h
+#define _SDL_sysrender_h
+
+#include "SDL_render.h"
+#include "SDL_events.h"
+#include "SDL_yuv_sw_c.h"
+
+/* The SDL 2D rendering system */
+
+typedef struct SDL_RenderDriver SDL_RenderDriver;
+
+typedef struct
+{
+    float x;
+    float y;
+} SDL_FPoint;
+
+typedef struct
+{
+    float x;
+    float y;
+    float w;
+    float h;
+} SDL_FRect;
+
+/* Define the SDL texture structure */
+struct SDL_Texture
+{
+    const void *magic;
+    Uint32 format;              /**< The pixel format of the texture */
+    int access;                 /**< SDL_TextureAccess */
+    int w;                      /**< The width of the texture */
+    int h;                      /**< The height of the texture */
+    int modMode;                /**< The texture modulation mode */
+    SDL_BlendMode blendMode;    /**< The texture blend mode */
+    Uint8 r, g, b, a;           /**< Texture modulation values */
+
+    SDL_Renderer *renderer;
+
+    /* Support for formats not supported directly by the renderer */
+    SDL_Texture *native;
+    SDL_SW_YUVTexture *yuv;
+    void *pixels;
+    int pitch;
+    SDL_Rect locked_rect;
+
+    void *driverdata;           /**< Driver specific texture representation */
+
+    SDL_Texture *prev;
+    SDL_Texture *next;
+};
+
+/* Define the SDL renderer structure */
+struct SDL_Renderer
+{
+    const void *magic;
+
+    void (*WindowEvent) (SDL_Renderer * renderer, const SDL_WindowEvent *event);
+    int (*GetOutputSize) (SDL_Renderer * renderer, int *w, int *h);
+    int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
+    int (*SetTextureColorMod) (SDL_Renderer * renderer,
+                               SDL_Texture * texture);
+    int (*SetTextureAlphaMod) (SDL_Renderer * renderer,
+                               SDL_Texture * texture);
+    int (*SetTextureBlendMode) (SDL_Renderer * renderer,
+                                SDL_Texture * texture);
+    int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
+                          const SDL_Rect * rect, const void *pixels,
+                          int pitch);
+    int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
+                        const SDL_Rect * rect, void **pixels, int *pitch);
+    void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
+    int (*SetRenderTarget) (SDL_Renderer * renderer, SDL_Texture * texture);
+    int (*UpdateViewport) (SDL_Renderer * renderer);
+    int (*UpdateClipRect) (SDL_Renderer * renderer);
+    int (*RenderClear) (SDL_Renderer * renderer);
+    int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_FPoint * points,
+                             int count);
+    int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_FPoint * points,
+                            int count);
+    int (*RenderFillRects) (SDL_Renderer * renderer, const SDL_FRect * rects,
+                            int count);
+    int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture,
+                       const SDL_Rect * srcrect, const SDL_FRect * dstrect);
+    int (*RenderCopyEx) (SDL_Renderer * renderer, SDL_Texture * texture,
+                       const SDL_Rect * srcquad, const SDL_FRect * dstrect,
+                       const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip);
+    int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
+                             Uint32 format, void * pixels, int pitch);
+    void (*RenderPresent) (SDL_Renderer * renderer);
+    void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
+
+    void (*DestroyRenderer) (SDL_Renderer * renderer);
+
+    int (*GL_BindTexture) (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh);
+    int (*GL_UnbindTexture) (SDL_Renderer * renderer, SDL_Texture *texture);
+
+    /* The current renderer info */
+    SDL_RendererInfo info;
+
+    /* The window associated with the renderer */
+    SDL_Window *window;
+    SDL_bool hidden;
+
+    /* The logical resolution for rendering */
+    int logical_w;
+    int logical_h;
+    int logical_w_backup;
+    int logical_h_backup;
+
+    /* The drawable area within the window */
+    SDL_Rect viewport;
+    SDL_Rect viewport_backup;
+
+    /* The clip rectangle within the window */
+    SDL_Rect clip_rect;
+    SDL_Rect clip_rect_backup;
+
+    /* The render output coordinate scale */
+    SDL_FPoint scale;
+    SDL_FPoint scale_backup;
+
+    /* The list of textures */
+    SDL_Texture *textures;
+    SDL_Texture *target;
+
+    Uint8 r, g, b, a;                   /**< Color for drawing operations values */
+    SDL_BlendMode blendMode;            /**< The drawing blend mode */
+
+    void *driverdata;
+};
+
+/* Define the SDL render driver structure */
+struct SDL_RenderDriver
+{
+    SDL_Renderer *(*CreateRenderer) (SDL_Window * window, Uint32 flags);
+
+    /* Info about the renderer capabilities */
+    SDL_RendererInfo info;
+};
+
+#if !SDL_RENDER_DISABLED
+
+#if SDL_VIDEO_RENDER_D3D
+extern SDL_RenderDriver D3D_RenderDriver;
+#endif
+#if SDL_VIDEO_RENDER_OGL
+extern SDL_RenderDriver GL_RenderDriver;
+#endif
+#if SDL_VIDEO_RENDER_OGL_ES2
+extern SDL_RenderDriver GLES2_RenderDriver;
+#endif
+#if SDL_VIDEO_RENDER_OGL_ES
+extern SDL_RenderDriver GLES_RenderDriver;
+#endif
+#if SDL_VIDEO_RENDER_DIRECTFB
+extern SDL_RenderDriver DirectFB_RenderDriver;
+#endif
+#if SDL_VIDEO_RENDER_PSP
+extern SDL_RenderDriver PSP_RenderDriver;
+#endif
+extern SDL_RenderDriver SW_RenderDriver;
+
+#endif /* !SDL_RENDER_DISABLED */
+
+#endif /* _SDL_sysrender_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/SDL_yuv_mmx.c b/src/render/SDL_yuv_mmx.c
new file mode 100644
index 0000000..b223d2d
--- /dev/null
+++ b/src/render/SDL_yuv_mmx.c
@@ -0,0 +1,431 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
+
+#include "SDL_stdinc.h"
+
+#include "mmx.h"
+
+/* *INDENT-OFF* */
+
+static mmx_t MMX_0080w    = { .ud = {0x00800080, 0x00800080} };
+static mmx_t MMX_00FFw    = { .ud = {0x00ff00ff, 0x00ff00ff} };
+static mmx_t MMX_FF00w    = { .ud = {0xff00ff00, 0xff00ff00} };
+
+static mmx_t MMX_Ycoeff   = { .uw = {0x004a, 0x004a, 0x004a, 0x004a} };
+
+static mmx_t MMX_UbluRGB  = { .uw = {0x0072, 0x0072, 0x0072, 0x0072} };
+static mmx_t MMX_VredRGB  = { .uw = {0x0059, 0x0059, 0x0059, 0x0059} };
+static mmx_t MMX_UgrnRGB  = { .uw = {0xffea, 0xffea, 0xffea, 0xffea} };
+static mmx_t MMX_VgrnRGB  = { .uw = {0xffd2, 0xffd2, 0xffd2, 0xffd2} };
+
+static mmx_t MMX_Ublu5x5  = { .uw = {0x0081, 0x0081, 0x0081, 0x0081} };
+static mmx_t MMX_Vred5x5  = { .uw = {0x0066, 0x0066, 0x0066, 0x0066} };
+static mmx_t MMX_Ugrn565  = { .uw = {0xffe8, 0xffe8, 0xffe8, 0xffe8} };
+static mmx_t MMX_Vgrn565  = { .uw = {0xffcd, 0xffcd, 0xffcd, 0xffcd} };
+
+static mmx_t MMX_red565   = { .uw = {0xf800, 0xf800, 0xf800, 0xf800} };
+static mmx_t MMX_grn565   = { .uw = {0x07e0, 0x07e0, 0x07e0, 0x07e0} };
+
+/**
+   This MMX assembler is my first assembler/MMX program ever.
+   Thus it maybe buggy.
+   Send patches to:
+   mvogt@rhrk.uni-kl.de
+
+   After it worked fine I have "obfuscated" the code a bit to have
+   more parallism in the MMX units. This means I moved
+   initilisation around and delayed other instruction.
+   Performance measurement did not show that this brought any advantage
+   but in theory it _should_ be faster this way.
+
+   The overall performanve gain to the C based dither was 30%-40%.
+   The MMX routine calculates 256bit=8RGB values in each cycle
+   (4 for row1 & 4 for row2)
+
+   The red/green/blue.. coefficents are taken from the mpeg_play
+   player. They look nice, but I dont know if you can have
+   better values, to avoid integer rounding errors.
+
+
+   IMPORTANT:
+   ==========
+
+   It is a requirement that the cr/cb/lum are 8 byte aligned and
+   the out are 16byte aligned or you will/may get segfaults
+
+*/
+
+void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
+                              unsigned char *lum, unsigned char *cr,
+                              unsigned char *cb, unsigned char *out,
+                              int rows, int cols, int mod )
+{
+    Uint32 *row1;
+    Uint32 *row2;
+
+    unsigned char* y = lum +cols*rows;    /* Pointer to the end */
+    int x = 0;
+    row1 = (Uint32 *)out;                 /* 32 bit target */
+    row2 = (Uint32 *)out+cols+mod;        /* start of second row */
+    mod = (mod+cols+mod)*4;               /* increment for row1 in byte */
+
+    __asm__ __volatile__ (
+        /* tap dance to workaround the inability to use %%ebx at will... */
+        /*  move one thing to the stack... */
+        "pushl $0\n"  /* save a slot on the stack. */
+        "pushl %%ebx\n"  /* save %%ebx. */
+        "movl %0, %%ebx\n"  /* put the thing in ebx. */
+        "movl %%ebx,4(%%esp)\n"  /* put the thing in the stack slot. */
+        "popl %%ebx\n"  /* get back %%ebx (the PIC register). */
+
+        ".align 8\n"
+        "1:\n"
+
+        /* create Cr (result in mm1) */
+        "pushl %%ebx\n"
+        "movl 4(%%esp),%%ebx\n"
+        "movd (%%ebx),%%mm1\n"   /*         0  0  0  0  v3 v2 v1 v0 */
+        "popl %%ebx\n"
+        "pxor %%mm7,%%mm7\n"      /*         00 00 00 00 00 00 00 00 */
+        "movd (%2), %%mm2\n"           /*    0  0  0  0 l3 l2 l1 l0 */
+        "punpcklbw %%mm7,%%mm1\n" /*         0  v3 0  v2 00 v1 00 v0 */
+        "punpckldq %%mm1,%%mm1\n" /*         00 v1 00 v0 00 v1 00 v0 */
+        "psubw %9,%%mm1\n"        /* mm1-128:r1 r1 r0 r0 r1 r1 r0 r0 */
+
+        /* create Cr_g (result in mm0) */
+        "movq %%mm1,%%mm0\n"           /* r1 r1 r0 r0 r1 r1 r0 r0 */
+        "pmullw %10,%%mm0\n"           /* red*-46dec=0.7136*64 */
+        "pmullw %11,%%mm1\n"           /* red*89dec=1.4013*64 */
+        "psraw  $6, %%mm0\n"           /* red=red/64 */
+        "psraw  $6, %%mm1\n"           /* red=red/64 */
+
+        /* create L1 L2 (result in mm2,mm4) */
+        /* L2=lum+cols */
+        "movq (%2,%4),%%mm3\n"         /*    0  0  0  0 L3 L2 L1 L0 */
+        "punpckldq %%mm3,%%mm2\n"      /*   L3 L2 L1 L0 l3 l2 l1 l0 */
+        "movq %%mm2,%%mm4\n"           /*   L3 L2 L1 L0 l3 l2 l1 l0 */
+        "pand %12,%%mm2\n"             /*   L3 0  L1  0 l3  0 l1  0 */
+        "pand %13,%%mm4\n"             /*   0  L2  0 L0  0 l2  0 l0 */
+        "psrlw $8,%%mm2\n"             /*   0  L3  0 L1  0 l3  0 l1 */
+
+        /* create R (result in mm6) */
+        "movq %%mm2,%%mm5\n"           /*   0 L3  0 L1  0 l3  0 l1 */
+        "movq %%mm4,%%mm6\n"           /*   0 L2  0 L0  0 l2  0 l0 */
+        "paddsw  %%mm1, %%mm5\n"       /* lum1+red:x R3 x R1 x r3 x r1 */
+        "paddsw  %%mm1, %%mm6\n"       /* lum1+red:x R2 x R0 x r2 x r0 */
+        "packuswb %%mm5,%%mm5\n"       /*  R3 R1 r3 r1 R3 R1 r3 r1 */
+        "packuswb %%mm6,%%mm6\n"       /*  R2 R0 r2 r0 R2 R0 r2 r0 */
+        "pxor %%mm7,%%mm7\n"      /*         00 00 00 00 00 00 00 00 */
+        "punpcklbw %%mm5,%%mm6\n"      /*  R3 R2 R1 R0 r3 r2 r1 r0 */
+
+        /* create Cb (result in mm1) */
+        "movd (%1), %%mm1\n"      /*         0  0  0  0  u3 u2 u1 u0 */
+        "punpcklbw %%mm7,%%mm1\n" /*         0  u3 0  u2 00 u1 00 u0 */
+        "punpckldq %%mm1,%%mm1\n" /*         00 u1 00 u0 00 u1 00 u0 */
+        "psubw %9,%%mm1\n"        /* mm1-128:u1 u1 u0 u0 u1 u1 u0 u0 */
+
+        /* create Cb_g (result in mm5) */
+        "movq %%mm1,%%mm5\n"            /* u1 u1 u0 u0 u1 u1 u0 u0 */
+        "pmullw %14,%%mm5\n"            /* blue*-109dec=1.7129*64 */
+        "pmullw %15,%%mm1\n"            /* blue*114dec=1.78125*64 */
+        "psraw  $6, %%mm5\n"            /* blue=red/64 */
+        "psraw  $6, %%mm1\n"            /* blue=blue/64 */
+
+        /* create G (result in mm7) */
+        "movq %%mm2,%%mm3\n"      /*   0  L3  0 L1  0 l3  0 l1 */
+        "movq %%mm4,%%mm7\n"      /*   0  L2  0 L0  0 l2  0 l1 */
+        "paddsw  %%mm5, %%mm3\n"  /* lum1+Cb_g:x G3t x G1t x g3t x g1t */
+        "paddsw  %%mm5, %%mm7\n"  /* lum1+Cb_g:x G2t x G0t x g2t x g0t */
+        "paddsw  %%mm0, %%mm3\n"  /* lum1+Cr_g:x G3  x G1  x g3  x g1 */
+        "paddsw  %%mm0, %%mm7\n"  /* lum1+blue:x G2  x G0  x g2  x g0 */
+        "packuswb %%mm3,%%mm3\n"  /* G3 G1 g3 g1 G3 G1 g3 g1 */
+        "packuswb %%mm7,%%mm7\n"  /* G2 G0 g2 g0 G2 G0 g2 g0 */
+        "punpcklbw %%mm3,%%mm7\n" /* G3 G2 G1 G0 g3 g2 g1 g0 */
+
+        /* create B (result in mm5) */
+        "movq %%mm2,%%mm3\n"         /*   0  L3  0 L1  0 l3  0 l1 */
+        "movq %%mm4,%%mm5\n"         /*   0  L2  0 L0  0 l2  0 l1 */
+        "paddsw  %%mm1, %%mm3\n"     /* lum1+blue:x B3 x B1 x b3 x b1 */
+        "paddsw  %%mm1, %%mm5\n"     /* lum1+blue:x B2 x B0 x b2 x b0 */
+        "packuswb %%mm3,%%mm3\n"     /* B3 B1 b3 b1 B3 B1 b3 b1 */
+        "packuswb %%mm5,%%mm5\n"     /* B2 B0 b2 b0 B2 B0 b2 b0 */
+        "punpcklbw %%mm3,%%mm5\n"    /* B3 B2 B1 B0 b3 b2 b1 b0 */
+
+        /* fill destination row1 (needed are mm6=Rr,mm7=Gg,mm5=Bb) */
+
+        "pxor %%mm2,%%mm2\n"           /*  0  0  0  0  0  0  0  0 */
+        "pxor %%mm4,%%mm4\n"           /*  0  0  0  0  0  0  0  0 */
+        "movq %%mm6,%%mm1\n"           /* R3 R2 R1 R0 r3 r2 r1 r0 */
+        "movq %%mm5,%%mm3\n"           /* B3 B2 B1 B0 b3 b2 b1 b0 */
+
+        /* process lower lum */
+        "punpcklbw %%mm4,%%mm1\n"      /*  0 r3  0 r2  0 r1  0 r0 */
+        "punpcklbw %%mm4,%%mm3\n"      /*  0 b3  0 b2  0 b1  0 b0 */
+        "movq %%mm1,%%mm2\n"           /*  0 r3  0 r2  0 r1  0 r0 */
+        "movq %%mm3,%%mm0\n"           /*  0 b3  0 b2  0 b1  0 b0 */
+        "punpcklwd %%mm1,%%mm3\n"      /*  0 r1  0 b1  0 r0  0 b0 */
+        "punpckhwd %%mm2,%%mm0\n"      /*  0 r3  0 b3  0 r2  0 b2 */
+
+        "pxor %%mm2,%%mm2\n"           /*  0  0  0  0  0  0  0  0 */
+        "movq %%mm7,%%mm1\n"           /* G3 G2 G1 G0 g3 g2 g1 g0 */
+        "punpcklbw %%mm1,%%mm2\n"      /* g3  0 g2  0 g1  0 g0  0 */
+        "punpcklwd %%mm4,%%mm2\n"      /*  0  0 g1  0  0  0 g0  0 */
+        "por %%mm3, %%mm2\n"          /*  0 r1 g1 b1  0 r0 g0 b0 */
+        "movq %%mm2,(%3)\n"          /* wrote out ! row1 */
+
+        "pxor %%mm2,%%mm2\n"           /*  0  0  0  0  0  0  0  0 */
+        "punpcklbw %%mm1,%%mm4\n"      /* g3  0 g2  0 g1  0 g0  0 */
+        "punpckhwd %%mm2,%%mm4\n"      /*  0  0 g3  0  0  0 g2  0 */
+        "por %%mm0, %%mm4\n"          /*  0 r3 g3 b3  0 r2 g2 b2 */
+        "movq %%mm4,8(%3)\n"         /* wrote out ! row1 */
+
+        /* fill destination row2 (needed are mm6=Rr,mm7=Gg,mm5=Bb) */
+        /* this can be done "destructive" */
+        "pxor %%mm2,%%mm2\n"           /*  0  0  0  0  0  0  0  0 */
+        "punpckhbw %%mm2,%%mm6\n"      /*  0 R3  0 R2  0 R1  0 R0 */
+        "punpckhbw %%mm1,%%mm5\n"      /* G3 B3 G2 B2 G1 B1 G0 B0 */
+        "movq %%mm5,%%mm1\n"           /* G3 B3 G2 B2 G1 B1 G0 B0 */
+        "punpcklwd %%mm6,%%mm1\n"      /*  0 R1 G1 B1  0 R0 G0 B0 */
+        "movq %%mm1,(%5)\n"          /* wrote out ! row2 */
+        "punpckhwd %%mm6,%%mm5\n"      /*  0 R3 G3 B3  0 R2 G2 B2 */
+        "movq %%mm5,8(%5)\n"         /* wrote out ! row2 */
+
+        "addl $4,%2\n"            /* lum+4 */
+        "leal 16(%3),%3\n"        /* row1+16 */
+        "leal 16(%5),%5\n"        /* row2+16 */
+        "addl $2,(%%esp)\n"        /* cr+2 */
+        "addl $2,%1\n"           /* cb+2 */
+
+        "addl $4,%6\n"            /* x+4 */
+        "cmpl %4,%6\n"
+
+        "jl 1b\n"
+        "addl %4,%2\n" /* lum += cols */
+        "addl %8,%3\n" /* row1+= mod */
+        "addl %8,%5\n" /* row2+= mod */
+        "movl $0,%6\n" /* x=0 */
+        "cmpl %7,%2\n"
+        "jl 1b\n"
+
+        "addl $4,%%esp\n"  /* get rid of the stack slot we reserved. */
+        "emms\n"  /* reset MMX registers. */
+        :
+        : "m" (cr), "r"(cb),"r"(lum),
+          "r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod),
+          "m"(MMX_0080w),"m"(MMX_VgrnRGB),"m"(MMX_VredRGB),
+          "m"(MMX_FF00w),"m"(MMX_00FFw),"m"(MMX_UgrnRGB),
+          "m"(MMX_UbluRGB)
+    );
+}
+
+void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
+                             unsigned char *lum, unsigned char *cr,
+                             unsigned char *cb, unsigned char *out,
+                             int rows, int cols, int mod )
+{
+    Uint16 *row1;
+    Uint16 *row2;
+
+    unsigned char* y = lum +cols*rows;    /* Pointer to the end */
+    int x = 0;
+    row1 = (Uint16 *)out;                 /* 16 bit target */
+    row2 = (Uint16 *)out+cols+mod;        /* start of second row  */
+    mod = (mod+cols+mod)*2;               /* increment for row1 in byte */
+
+    __asm__ __volatile__(
+        /* tap dance to workaround the inability to use %%ebx at will... */
+        /*  move one thing to the stack... */
+        "pushl $0\n"  /* save a slot on the stack. */
+        "pushl %%ebx\n"  /* save %%ebx. */
+        "movl %0, %%ebx\n"  /* put the thing in ebx. */
+        "movl %%ebx, 4(%%esp)\n"  /* put the thing in the stack slot. */
+        "popl %%ebx\n"  /* get back %%ebx (the PIC register). */
+
+        ".align 8\n"
+        "1:\n"
+
+        "movd           (%1),                   %%mm0\n" /* 4 Cb         0  0  0  0 u3 u2 u1 u0 */
+        "pxor           %%mm7,                  %%mm7\n"
+        "pushl %%ebx\n"
+        "movl 4(%%esp), %%ebx\n"
+        "movd (%%ebx), %%mm1\n"   /* 4 Cr                0  0  0  0 v3 v2 v1 v0 */
+        "popl %%ebx\n"
+
+        "punpcklbw      %%mm7,                  %%mm0\n" /* 4 W cb   0 u3  0 u2  0 u1  0 u0 */
+        "punpcklbw      %%mm7,                  %%mm1\n" /* 4 W cr   0 v3  0 v2  0 v1  0 v0 */
+        "psubw          %9,                     %%mm0\n"
+        "psubw          %9,                     %%mm1\n"
+        "movq           %%mm0,                  %%mm2\n" /* Cb                   0 u3  0 u2  0 u1  0 u0 */
+        "movq           %%mm1,                  %%mm3\n" /* Cr */
+        "pmullw         %10,                    %%mm2\n" /* Cb2green 0 R3  0 R2  0 R1  0 R0 */
+        "movq           (%2),                   %%mm6\n" /* L1      l7 L6 L5 L4 L3 L2 L1 L0 */
+        "pmullw         %11,                    %%mm0\n" /* Cb2blue */
+        "pand           %12,                    %%mm6\n" /* L1      00 L6 00 L4 00 L2 00 L0 */
+        "pmullw         %13,                    %%mm3\n" /* Cr2green */
+        "movq           (%2),                   %%mm7\n" /* L2 */
+        "pmullw         %14,                    %%mm1\n" /* Cr2red */
+        "psrlw          $8,                     %%mm7\n"        /* L2           00 L7 00 L5 00 L3 00 L1 */
+        "pmullw         %15,                    %%mm6\n" /* lum1 */
+        "paddw          %%mm3,                  %%mm2\n" /* Cb2green + Cr2green == green */
+        "pmullw         %15,                    %%mm7\n" /* lum2 */
+
+        "movq           %%mm6,                  %%mm4\n" /* lum1 */
+        "paddw          %%mm0,                  %%mm6\n" /* lum1 +blue 00 B6 00 B4 00 B2 00 B0 */
+        "movq           %%mm4,                  %%mm5\n" /* lum1 */
+        "paddw          %%mm1,                  %%mm4\n" /* lum1 +red  00 R6 00 R4 00 R2 00 R0 */
+        "paddw          %%mm2,                  %%mm5\n" /* lum1 +green 00 G6 00 G4 00 G2 00 G0 */
+        "psraw          $6,                     %%mm4\n" /* R1 0 .. 64 */
+        "movq           %%mm7,                  %%mm3\n" /* lum2                       00 L7 00 L5 00 L3 00 L1 */
+        "psraw          $6,                     %%mm5\n" /* G1  - .. + */
+        "paddw          %%mm0,                  %%mm7\n" /* Lum2 +blue 00 B7 00 B5 00 B3 00 B1 */
+        "psraw          $6,                     %%mm6\n" /* B1         0 .. 64 */
+        "packuswb       %%mm4,                  %%mm4\n" /* R1 R1 */
+        "packuswb       %%mm5,                  %%mm5\n" /* G1 G1 */
+        "packuswb       %%mm6,                  %%mm6\n" /* B1 B1 */
+        "punpcklbw      %%mm4,                  %%mm4\n"
+        "punpcklbw      %%mm5,                  %%mm5\n"
+
+        "pand           %16,                    %%mm4\n"
+        "psllw          $3,                     %%mm5\n" /* GREEN       1 */
+        "punpcklbw      %%mm6,                  %%mm6\n"
+        "pand           %17,                    %%mm5\n"
+        "pand           %16,                    %%mm6\n"
+        "por            %%mm5,                  %%mm4\n" /* */
+        "psrlw          $11,                    %%mm6\n" /* BLUE        1 */
+        "movq           %%mm3,                  %%mm5\n" /* lum2 */
+        "paddw          %%mm1,                  %%mm3\n" /* lum2 +red      00 R7 00 R5 00 R3 00 R1 */
+        "paddw          %%mm2,                  %%mm5\n" /* lum2 +green 00 G7 00 G5 00 G3 00 G1 */
+        "psraw          $6,                     %%mm3\n" /* R2 */
+        "por            %%mm6,                  %%mm4\n" /* MM4 */
+        "psraw          $6,                     %%mm5\n" /* G2 */
+        "movq           (%2, %4),               %%mm6\n" /* L3 load lum2 */
+        "psraw          $6,                     %%mm7\n"
+        "packuswb       %%mm3,                  %%mm3\n"
+        "packuswb       %%mm5,                  %%mm5\n"
+        "packuswb       %%mm7,                  %%mm7\n"
+        "pand           %12,                    %%mm6\n" /* L3 */
+        "punpcklbw      %%mm3,                  %%mm3\n"
+        "punpcklbw      %%mm5,                  %%mm5\n"
+        "pmullw         %15,                    %%mm6\n" /* lum3 */
+        "punpcklbw      %%mm7,                  %%mm7\n"
+        "psllw          $3,                     %%mm5\n" /* GREEN 2 */
+        "pand           %16,                    %%mm7\n"
+        "pand           %16,                    %%mm3\n"
+        "psrlw          $11,                    %%mm7\n" /* BLUE  2 */
+        "pand           %17,                    %%mm5\n"
+        "por            %%mm7,                  %%mm3\n"
+        "movq           (%2,%4),                %%mm7\n" /* L4 load lum2 */
+        "por            %%mm5,                  %%mm3\n"
+        "psrlw          $8,                     %%mm7\n" /* L4 */
+        "movq           %%mm4,                  %%mm5\n"
+        "punpcklwd      %%mm3,                  %%mm4\n"
+        "pmullw         %15,                    %%mm7\n" /* lum4 */
+        "punpckhwd      %%mm3,                  %%mm5\n"
+
+        "movq           %%mm4,                  (%3)\n"  /* write row1 */
+        "movq           %%mm5,                  8(%3)\n" /* write row1 */
+
+        "movq           %%mm6,                  %%mm4\n" /* Lum3 */
+        "paddw          %%mm0,                  %%mm6\n" /* Lum3 +blue */
+
+        "movq           %%mm4,                  %%mm5\n" /* Lum3 */
+        "paddw          %%mm1,                  %%mm4\n" /* Lum3 +red */
+        "paddw          %%mm2,                  %%mm5\n" /* Lum3 +green */
+        "psraw          $6,                     %%mm4\n"
+        "movq           %%mm7,                  %%mm3\n" /* Lum4 */
+        "psraw          $6,                     %%mm5\n"
+        "paddw          %%mm0,                  %%mm7\n" /* Lum4 +blue */
+        "psraw          $6,                     %%mm6\n" /* Lum3 +blue */
+        "movq           %%mm3,                  %%mm0\n" /* Lum4 */
+        "packuswb       %%mm4,                  %%mm4\n"
+        "paddw          %%mm1,                  %%mm3\n" /* Lum4 +red */
+        "packuswb       %%mm5,                  %%mm5\n"
+        "paddw          %%mm2,                  %%mm0\n" /* Lum4 +green */
+        "packuswb       %%mm6,                  %%mm6\n"
+        "punpcklbw      %%mm4,                  %%mm4\n"
+        "punpcklbw      %%mm5,                  %%mm5\n"
+        "punpcklbw      %%mm6,                  %%mm6\n"
+        "psllw          $3,                     %%mm5\n" /* GREEN 3 */
+        "pand           %16,                    %%mm4\n"
+        "psraw          $6,                     %%mm3\n" /* psr 6 */
+        "psraw          $6,                     %%mm0\n"
+        "pand           %16,                    %%mm6\n" /* BLUE */
+        "pand           %17,                    %%mm5\n"
+        "psrlw          $11,                    %%mm6\n" /* BLUE  3 */
+        "por            %%mm5,                  %%mm4\n"
+        "psraw          $6,                     %%mm7\n"
+        "por            %%mm6,                  %%mm4\n"
+        "packuswb       %%mm3,                  %%mm3\n"
+        "packuswb       %%mm0,                  %%mm0\n"
+        "packuswb       %%mm7,                  %%mm7\n"
+        "punpcklbw      %%mm3,                  %%mm3\n"
+        "punpcklbw      %%mm0,                  %%mm0\n"
+        "punpcklbw      %%mm7,                  %%mm7\n"
+        "pand           %16,                    %%mm3\n"
+        "pand           %16,                    %%mm7\n" /* BLUE */
+        "psllw          $3,                     %%mm0\n" /* GREEN 4 */
+        "psrlw          $11,                    %%mm7\n"
+        "pand           %17,                    %%mm0\n"
+        "por            %%mm7,                  %%mm3\n"
+        "por            %%mm0,                  %%mm3\n"
+
+        "movq           %%mm4,                  %%mm5\n"
+
+        "punpcklwd      %%mm3,                  %%mm4\n"
+        "punpckhwd      %%mm3,                  %%mm5\n"
+
+        "movq           %%mm4,                  (%5)\n"
+        "movq           %%mm5,                  8(%5)\n"
+
+        "addl           $8,                     %6\n"
+        "addl           $8,                     %2\n"
+        "addl           $4,                     (%%esp)\n"
+        "addl           $4,                     %1\n"
+        "cmpl           %4,                     %6\n"
+        "leal           16(%3),                 %3\n"
+        "leal           16(%5),%5\n" /* row2+16 */
+
+        "jl             1b\n"
+        "addl           %4,     %2\n" /* lum += cols */
+        "addl           %8,     %3\n" /* row1+= mod */
+        "addl           %8,     %5\n" /* row2+= mod */
+        "movl           $0,     %6\n" /* x=0 */
+        "cmpl           %7,     %2\n"
+        "jl             1b\n"
+        "addl $4, %%esp\n"  /* get rid of the stack slot we reserved. */
+        "emms\n"
+        :
+        : "m" (cr), "r"(cb),"r"(lum),
+          "r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod),
+          "m"(MMX_0080w),"m"(MMX_Ugrn565),"m"(MMX_Ublu5x5),
+          "m"(MMX_00FFw),"m"(MMX_Vgrn565),"m"(MMX_Vred5x5),
+          "m"(MMX_Ycoeff),"m"(MMX_red565),"m"(MMX_grn565)
+    );
+}
+
+/* *INDENT-ON* */
+
+#endif /* GCC3 i386 inline assembly */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/SDL_yuv_sw.c b/src/render/SDL_yuv_sw.c
new file mode 100644
index 0000000..bb235b0
--- /dev/null
+++ b/src/render/SDL_yuv_sw.c
@@ -0,0 +1,1357 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This is the software implementation of the YUV texture support */
+
+/* This code was derived from code carrying the following copyright notices:
+
+ * Copyright (c) 1995 The Regents of the University of California.
+ * All rights reserved.
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose, without fee, and without written agreement is
+ * hereby granted, provided that the above copyright notice and the following
+ * two paragraphs appear in all copies of this software.
+ *
+ * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
+ * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
+ * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
+ * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
+ * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+
+ * Copyright (c) 1995 Erik Corry
+ * All rights reserved.
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose, without fee, and without written agreement is
+ * hereby granted, provided that the above copyright notice and the following
+ * two paragraphs appear in all copies of this software.
+ *
+ * IN NO EVENT SHALL ERIK CORRY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
+ * SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF
+ * THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF ERIK CORRY HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * ERIK CORRY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+ * PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
+ * BASIS, AND ERIK CORRY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT,
+ * UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+
+ * Portions of this software Copyright (c) 1995 Brown University.
+ * All rights reserved.
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose, without fee, and without written agreement
+ * is hereby granted, provided that the above copyright notice and the
+ * following two paragraphs appear in all copies of this software.
+ *
+ * IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
+ * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN
+ * UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+ * PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
+ * BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
+ * SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ */
+
+#include "SDL_assert.h"
+#include "SDL_video.h"
+#include "SDL_cpuinfo.h"
+#include "SDL_yuv_sw_c.h"
+
+
+/* The colorspace conversion functions */
+
+#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
+extern void Color565DitherYV12MMX1X(int *colortab, Uint32 * rgb_2_pix,
+                                    unsigned char *lum, unsigned char *cr,
+                                    unsigned char *cb, unsigned char *out,
+                                    int rows, int cols, int mod);
+extern void ColorRGBDitherYV12MMX1X(int *colortab, Uint32 * rgb_2_pix,
+                                    unsigned char *lum, unsigned char *cr,
+                                    unsigned char *cb, unsigned char *out,
+                                    int rows, int cols, int mod);
+#endif
+
+static void
+Color16DitherYV12Mod1X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned short *row1;
+    unsigned short *row2;
+    unsigned char *lum2;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    row1 = (unsigned short *) out;
+    row2 = row1 + cols + mod;
+    lum2 = lum + cols;
+
+    mod += cols + mod;
+
+    y = rows / 2;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            ++cr;
+            ++cb;
+
+            L = *lum++;
+            *row1++ = (unsigned short) (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+
+            L = *lum++;
+            *row1++ = (unsigned short) (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+
+
+            /* Now, do second row.  */
+
+            L = *lum2++;
+            *row2++ = (unsigned short) (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+
+            L = *lum2++;
+            *row2++ = (unsigned short) (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+        }
+
+        /*
+         * These values are at the start of the next line, (due
+         * to the ++'s above),but they need to be at the start
+         * of the line after that.
+         */
+        lum += cols;
+        lum2 += cols;
+        row1 += mod;
+        row2 += mod;
+    }
+}
+
+static void
+Color24DitherYV12Mod1X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int value;
+    unsigned char *row1;
+    unsigned char *row2;
+    unsigned char *lum2;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    row1 = out;
+    row2 = row1 + cols * 3 + mod * 3;
+    lum2 = lum + cols;
+
+    mod += cols + mod;
+    mod *= 3;
+
+    y = rows / 2;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            ++cr;
+            ++cb;
+
+            L = *lum++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            *row1++ = (value) & 0xFF;
+            *row1++ = (value >> 8) & 0xFF;
+            *row1++ = (value >> 16) & 0xFF;
+
+            L = *lum++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            *row1++ = (value) & 0xFF;
+            *row1++ = (value >> 8) & 0xFF;
+            *row1++ = (value >> 16) & 0xFF;
+
+
+            /* Now, do second row.  */
+
+            L = *lum2++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            *row2++ = (value) & 0xFF;
+            *row2++ = (value >> 8) & 0xFF;
+            *row2++ = (value >> 16) & 0xFF;
+
+            L = *lum2++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            *row2++ = (value) & 0xFF;
+            *row2++ = (value >> 8) & 0xFF;
+            *row2++ = (value >> 16) & 0xFF;
+        }
+
+        /*
+         * These values are at the start of the next line, (due
+         * to the ++'s above),but they need to be at the start
+         * of the line after that.
+         */
+        lum += cols;
+        lum2 += cols;
+        row1 += mod;
+        row2 += mod;
+    }
+}
+
+static void
+Color32DitherYV12Mod1X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int *row1;
+    unsigned int *row2;
+    unsigned char *lum2;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    row1 = (unsigned int *) out;
+    row2 = row1 + cols + mod;
+    lum2 = lum + cols;
+
+    mod += cols + mod;
+
+    y = rows / 2;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            ++cr;
+            ++cb;
+
+            L = *lum++;
+            *row1++ = (rgb_2_pix[L + cr_r] |
+                       rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+
+            L = *lum++;
+            *row1++ = (rgb_2_pix[L + cr_r] |
+                       rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+
+
+            /* Now, do second row.  */
+
+            L = *lum2++;
+            *row2++ = (rgb_2_pix[L + cr_r] |
+                       rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+
+            L = *lum2++;
+            *row2++ = (rgb_2_pix[L + cr_r] |
+                       rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+        }
+
+        /*
+         * These values are at the start of the next line, (due
+         * to the ++'s above),but they need to be at the start
+         * of the line after that.
+         */
+        lum += cols;
+        lum2 += cols;
+        row1 += mod;
+        row2 += mod;
+    }
+}
+
+/*
+ * In this function I make use of a nasty trick. The tables have the lower
+ * 16 bits replicated in the upper 16. This means I can write ints and get
+ * the horisontal doubling for free (almost).
+ */
+static void
+Color16DitherYV12Mod2X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int *row1 = (unsigned int *) out;
+    const int next_row = cols + (mod / 2);
+    unsigned int *row2 = row1 + 2 * next_row;
+    unsigned char *lum2;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    lum2 = lum + cols;
+
+    mod = (next_row * 3) + (mod / 2);
+
+    y = rows / 2;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            ++cr;
+            ++cb;
+
+            L = *lum++;
+            row1[0] = row1[next_row] = (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+            row1++;
+
+            L = *lum++;
+            row1[0] = row1[next_row] = (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+            row1++;
+
+
+            /* Now, do second row. */
+
+            L = *lum2++;
+            row2[0] = row2[next_row] = (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+            row2++;
+
+            L = *lum2++;
+            row2[0] = row2[next_row] = (rgb_2_pix[L + cr_r] |
+                                        rgb_2_pix[L + crb_g] |
+                                        rgb_2_pix[L + cb_b]);
+            row2++;
+        }
+
+        /*
+         * These values are at the start of the next line, (due
+         * to the ++'s above),but they need to be at the start
+         * of the line after that.
+         */
+        lum += cols;
+        lum2 += cols;
+        row1 += mod;
+        row2 += mod;
+    }
+}
+
+static void
+Color24DitherYV12Mod2X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int value;
+    unsigned char *row1 = out;
+    const int next_row = (cols * 2 + mod) * 3;
+    unsigned char *row2 = row1 + 2 * next_row;
+    unsigned char *lum2;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    lum2 = lum + cols;
+
+    mod = next_row * 3 + mod * 3;
+
+    y = rows / 2;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            ++cr;
+            ++cb;
+
+            L = *lum++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row1[0 + 0] = row1[3 + 0] = row1[next_row + 0] =
+                row1[next_row + 3 + 0] = (value) & 0xFF;
+            row1[0 + 1] = row1[3 + 1] = row1[next_row + 1] =
+                row1[next_row + 3 + 1] = (value >> 8) & 0xFF;
+            row1[0 + 2] = row1[3 + 2] = row1[next_row + 2] =
+                row1[next_row + 3 + 2] = (value >> 16) & 0xFF;
+            row1 += 2 * 3;
+
+            L = *lum++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row1[0 + 0] = row1[3 + 0] = row1[next_row + 0] =
+                row1[next_row + 3 + 0] = (value) & 0xFF;
+            row1[0 + 1] = row1[3 + 1] = row1[next_row + 1] =
+                row1[next_row + 3 + 1] = (value >> 8) & 0xFF;
+            row1[0 + 2] = row1[3 + 2] = row1[next_row + 2] =
+                row1[next_row + 3 + 2] = (value >> 16) & 0xFF;
+            row1 += 2 * 3;
+
+
+            /* Now, do second row. */
+
+            L = *lum2++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row2[0 + 0] = row2[3 + 0] = row2[next_row + 0] =
+                row2[next_row + 3 + 0] = (value) & 0xFF;
+            row2[0 + 1] = row2[3 + 1] = row2[next_row + 1] =
+                row2[next_row + 3 + 1] = (value >> 8) & 0xFF;
+            row2[0 + 2] = row2[3 + 2] = row2[next_row + 2] =
+                row2[next_row + 3 + 2] = (value >> 16) & 0xFF;
+            row2 += 2 * 3;
+
+            L = *lum2++;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row2[0 + 0] = row2[3 + 0] = row2[next_row + 0] =
+                row2[next_row + 3 + 0] = (value) & 0xFF;
+            row2[0 + 1] = row2[3 + 1] = row2[next_row + 1] =
+                row2[next_row + 3 + 1] = (value >> 8) & 0xFF;
+            row2[0 + 2] = row2[3 + 2] = row2[next_row + 2] =
+                row2[next_row + 3 + 2] = (value >> 16) & 0xFF;
+            row2 += 2 * 3;
+        }
+
+        /*
+         * These values are at the start of the next line, (due
+         * to the ++'s above),but they need to be at the start
+         * of the line after that.
+         */
+        lum += cols;
+        lum2 += cols;
+        row1 += mod;
+        row2 += mod;
+    }
+}
+
+static void
+Color32DitherYV12Mod2X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int *row1 = (unsigned int *) out;
+    const int next_row = cols * 2 + mod;
+    unsigned int *row2 = row1 + 2 * next_row;
+    unsigned char *lum2;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    lum2 = lum + cols;
+
+    mod = (next_row * 3) + mod;
+
+    y = rows / 2;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            ++cr;
+            ++cb;
+
+            L = *lum++;
+            row1[0] = row1[1] = row1[next_row] = row1[next_row + 1] =
+                (rgb_2_pix[L + cr_r] |
+                 rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row1 += 2;
+
+            L = *lum++;
+            row1[0] = row1[1] = row1[next_row] = row1[next_row + 1] =
+                (rgb_2_pix[L + cr_r] |
+                 rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row1 += 2;
+
+
+            /* Now, do second row. */
+
+            L = *lum2++;
+            row2[0] = row2[1] = row2[next_row] = row2[next_row + 1] =
+                (rgb_2_pix[L + cr_r] |
+                 rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row2 += 2;
+
+            L = *lum2++;
+            row2[0] = row2[1] = row2[next_row] = row2[next_row + 1] =
+                (rgb_2_pix[L + cr_r] |
+                 rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row2 += 2;
+        }
+
+        /*
+         * These values are at the start of the next line, (due
+         * to the ++'s above),but they need to be at the start
+         * of the line after that.
+         */
+        lum += cols;
+        lum2 += cols;
+        row1 += mod;
+        row2 += mod;
+    }
+}
+
+static void
+Color16DitherYUY2Mod1X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned short *row;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    row = (unsigned short *) out;
+
+    y = rows;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            cr += 4;
+            cb += 4;
+
+            L = *lum;
+            lum += 2;
+            *row++ = (unsigned short) (rgb_2_pix[L + cr_r] |
+                                       rgb_2_pix[L + crb_g] |
+                                       rgb_2_pix[L + cb_b]);
+
+            L = *lum;
+            lum += 2;
+            *row++ = (unsigned short) (rgb_2_pix[L + cr_r] |
+                                       rgb_2_pix[L + crb_g] |
+                                       rgb_2_pix[L + cb_b]);
+
+        }
+
+        row += mod;
+    }
+}
+
+static void
+Color24DitherYUY2Mod1X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int value;
+    unsigned char *row;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    row = (unsigned char *) out;
+    mod *= 3;
+    y = rows;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            cr += 4;
+            cb += 4;
+
+            L = *lum;
+            lum += 2;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            *row++ = (value) & 0xFF;
+            *row++ = (value >> 8) & 0xFF;
+            *row++ = (value >> 16) & 0xFF;
+
+            L = *lum;
+            lum += 2;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            *row++ = (value) & 0xFF;
+            *row++ = (value >> 8) & 0xFF;
+            *row++ = (value >> 16) & 0xFF;
+
+        }
+        row += mod;
+    }
+}
+
+static void
+Color32DitherYUY2Mod1X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int *row;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    row = (unsigned int *) out;
+    y = rows;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            cr += 4;
+            cb += 4;
+
+            L = *lum;
+            lum += 2;
+            *row++ = (rgb_2_pix[L + cr_r] |
+                      rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+
+            L = *lum;
+            lum += 2;
+            *row++ = (rgb_2_pix[L + cr_r] |
+                      rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+
+
+        }
+        row += mod;
+    }
+}
+
+/*
+ * In this function I make use of a nasty trick. The tables have the lower
+ * 16 bits replicated in the upper 16. This means I can write ints and get
+ * the horisontal doubling for free (almost).
+ */
+static void
+Color16DitherYUY2Mod2X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int *row = (unsigned int *) out;
+    const int next_row = cols + (mod / 2);
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+
+    y = rows;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            cr += 4;
+            cb += 4;
+
+            L = *lum;
+            lum += 2;
+            row[0] = row[next_row] = (rgb_2_pix[L + cr_r] |
+                                      rgb_2_pix[L + crb_g] |
+                                      rgb_2_pix[L + cb_b]);
+            row++;
+
+            L = *lum;
+            lum += 2;
+            row[0] = row[next_row] = (rgb_2_pix[L + cr_r] |
+                                      rgb_2_pix[L + crb_g] |
+                                      rgb_2_pix[L + cb_b]);
+            row++;
+
+        }
+        row += next_row;
+    }
+}
+
+static void
+Color24DitherYUY2Mod2X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int value;
+    unsigned char *row = out;
+    const int next_row = (cols * 2 + mod) * 3;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+    y = rows;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            cr += 4;
+            cb += 4;
+
+            L = *lum;
+            lum += 2;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row[0 + 0] = row[3 + 0] = row[next_row + 0] =
+                row[next_row + 3 + 0] = (value) & 0xFF;
+            row[0 + 1] = row[3 + 1] = row[next_row + 1] =
+                row[next_row + 3 + 1] = (value >> 8) & 0xFF;
+            row[0 + 2] = row[3 + 2] = row[next_row + 2] =
+                row[next_row + 3 + 2] = (value >> 16) & 0xFF;
+            row += 2 * 3;
+
+            L = *lum;
+            lum += 2;
+            value = (rgb_2_pix[L + cr_r] |
+                     rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row[0 + 0] = row[3 + 0] = row[next_row + 0] =
+                row[next_row + 3 + 0] = (value) & 0xFF;
+            row[0 + 1] = row[3 + 1] = row[next_row + 1] =
+                row[next_row + 3 + 1] = (value >> 8) & 0xFF;
+            row[0 + 2] = row[3 + 2] = row[next_row + 2] =
+                row[next_row + 3 + 2] = (value >> 16) & 0xFF;
+            row += 2 * 3;
+
+        }
+        row += next_row;
+    }
+}
+
+static void
+Color32DitherYUY2Mod2X(int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod)
+{
+    unsigned int *row = (unsigned int *) out;
+    const int next_row = cols * 2 + mod;
+    int x, y;
+    int cr_r;
+    int crb_g;
+    int cb_b;
+    int cols_2 = cols / 2;
+    mod += mod;
+    y = rows;
+    while (y--) {
+        x = cols_2;
+        while (x--) {
+            register int L;
+
+            cr_r = 0 * 768 + 256 + colortab[*cr + 0 * 256];
+            crb_g = 1 * 768 + 256 + colortab[*cr + 1 * 256]
+                + colortab[*cb + 2 * 256];
+            cb_b = 2 * 768 + 256 + colortab[*cb + 3 * 256];
+            cr += 4;
+            cb += 4;
+
+            L = *lum;
+            lum += 2;
+            row[0] = row[1] = row[next_row] = row[next_row + 1] =
+                (rgb_2_pix[L + cr_r] |
+                 rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row += 2;
+
+            L = *lum;
+            lum += 2;
+            row[0] = row[1] = row[next_row] = row[next_row + 1] =
+                (rgb_2_pix[L + cr_r] |
+                 rgb_2_pix[L + crb_g] | rgb_2_pix[L + cb_b]);
+            row += 2;
+
+
+        }
+
+        row += next_row;
+    }
+}
+
+/*
+ * How many 1 bits are there in the Uint32.
+ * Low performance, do not call often.
+ */
+static int
+number_of_bits_set(Uint32 a)
+{
+    if (!a)
+        return 0;
+    if (a & 1)
+        return 1 + number_of_bits_set(a >> 1);
+    return (number_of_bits_set(a >> 1));
+}
+
+/*
+ * How many 0 bits are there at least significant end of Uint32.
+ * Low performance, do not call often.
+ */
+static int
+free_bits_at_bottom(Uint32 a)
+{
+    /* assume char is 8 bits */
+    if (!a)
+        return sizeof(Uint32) * 8;
+    if (((Sint32) a) & 1l)
+        return 0;
+    return 1 + free_bits_at_bottom(a >> 1);
+}
+
+static int
+SDL_SW_SetupYUVDisplay(SDL_SW_YUVTexture * swdata, Uint32 target_format)
+{
+    Uint32 *r_2_pix_alloc;
+    Uint32 *g_2_pix_alloc;
+    Uint32 *b_2_pix_alloc;
+    int i;
+    int bpp;
+    Uint32 Rmask, Gmask, Bmask, Amask;
+
+    if (!SDL_PixelFormatEnumToMasks
+        (target_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask) || bpp < 15) {
+        return SDL_SetError("Unsupported YUV destination format");
+    }
+
+    swdata->target_format = target_format;
+    r_2_pix_alloc = &swdata->rgb_2_pix[0 * 768];
+    g_2_pix_alloc = &swdata->rgb_2_pix[1 * 768];
+    b_2_pix_alloc = &swdata->rgb_2_pix[2 * 768];
+
+    /*
+     * Set up entries 0-255 in rgb-to-pixel value tables.
+     */
+    for (i = 0; i < 256; ++i) {
+        r_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(Rmask));
+        r_2_pix_alloc[i + 256] <<= free_bits_at_bottom(Rmask);
+        r_2_pix_alloc[i + 256] |= Amask;
+        g_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(Gmask));
+        g_2_pix_alloc[i + 256] <<= free_bits_at_bottom(Gmask);
+        g_2_pix_alloc[i + 256] |= Amask;
+        b_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(Bmask));
+        b_2_pix_alloc[i + 256] <<= free_bits_at_bottom(Bmask);
+        b_2_pix_alloc[i + 256] |= Amask;
+    }
+
+    /*
+     * If we have 16-bit output depth, then we double the value
+     * in the top word. This means that we can write out both
+     * pixels in the pixel doubling mode with one op. It is
+     * harmless in the normal case as storing a 32-bit value
+     * through a short pointer will lose the top bits anyway.
+     */
+    if (SDL_BYTESPERPIXEL(target_format) == 2) {
+        for (i = 0; i < 256; ++i) {
+            r_2_pix_alloc[i + 256] |= (r_2_pix_alloc[i + 256]) << 16;
+            g_2_pix_alloc[i + 256] |= (g_2_pix_alloc[i + 256]) << 16;
+            b_2_pix_alloc[i + 256] |= (b_2_pix_alloc[i + 256]) << 16;
+        }
+    }
+
+    /*
+     * Spread out the values we have to the rest of the array so that
+     * we do not need to check for overflow.
+     */
+    for (i = 0; i < 256; ++i) {
+        r_2_pix_alloc[i] = r_2_pix_alloc[256];
+        r_2_pix_alloc[i + 512] = r_2_pix_alloc[511];
+        g_2_pix_alloc[i] = g_2_pix_alloc[256];
+        g_2_pix_alloc[i + 512] = g_2_pix_alloc[511];
+        b_2_pix_alloc[i] = b_2_pix_alloc[256];
+        b_2_pix_alloc[i + 512] = b_2_pix_alloc[511];
+    }
+
+    /* You have chosen wisely... */
+    switch (swdata->format) {
+    case SDL_PIXELFORMAT_YV12:
+    case SDL_PIXELFORMAT_IYUV:
+        if (SDL_BYTESPERPIXEL(target_format) == 2) {
+#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
+            /* inline assembly functions */
+            if (SDL_HasMMX() && (Rmask == 0xF800) &&
+                (Gmask == 0x07E0) && (Bmask == 0x001F)
+                && (swdata->w & 15) == 0) {
+/*printf("Using MMX 16-bit 565 dither\n");*/
+                swdata->Display1X = Color565DitherYV12MMX1X;
+            } else {
+/*printf("Using C 16-bit dither\n");*/
+                swdata->Display1X = Color16DitherYV12Mod1X;
+            }
+#else
+            swdata->Display1X = Color16DitherYV12Mod1X;
+#endif
+            swdata->Display2X = Color16DitherYV12Mod2X;
+        }
+        if (SDL_BYTESPERPIXEL(target_format) == 3) {
+            swdata->Display1X = Color24DitherYV12Mod1X;
+            swdata->Display2X = Color24DitherYV12Mod2X;
+        }
+        if (SDL_BYTESPERPIXEL(target_format) == 4) {
+#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
+            /* inline assembly functions */
+            if (SDL_HasMMX() && (Rmask == 0x00FF0000) &&
+                (Gmask == 0x0000FF00) &&
+                (Bmask == 0x000000FF) && (swdata->w & 15) == 0) {
+/*printf("Using MMX 32-bit dither\n");*/
+                swdata->Display1X = ColorRGBDitherYV12MMX1X;
+            } else {
+/*printf("Using C 32-bit dither\n");*/
+                swdata->Display1X = Color32DitherYV12Mod1X;
+            }
+#else
+            swdata->Display1X = Color32DitherYV12Mod1X;
+#endif
+            swdata->Display2X = Color32DitherYV12Mod2X;
+        }
+        break;
+    case SDL_PIXELFORMAT_YUY2:
+    case SDL_PIXELFORMAT_UYVY:
+    case SDL_PIXELFORMAT_YVYU:
+        if (SDL_BYTESPERPIXEL(target_format) == 2) {
+            swdata->Display1X = Color16DitherYUY2Mod1X;
+            swdata->Display2X = Color16DitherYUY2Mod2X;
+        }
+        if (SDL_BYTESPERPIXEL(target_format) == 3) {
+            swdata->Display1X = Color24DitherYUY2Mod1X;
+            swdata->Display2X = Color24DitherYUY2Mod2X;
+        }
+        if (SDL_BYTESPERPIXEL(target_format) == 4) {
+            swdata->Display1X = Color32DitherYUY2Mod1X;
+            swdata->Display2X = Color32DitherYUY2Mod2X;
+        }
+        break;
+    default:
+        /* We should never get here (caught above) */
+        break;
+    }
+
+    if (swdata->display) {
+        SDL_FreeSurface(swdata->display);
+        swdata->display = NULL;
+    }
+    return 0;
+}
+
+SDL_SW_YUVTexture *
+SDL_SW_CreateYUVTexture(Uint32 format, int w, int h)
+{
+    SDL_SW_YUVTexture *swdata;
+    int *Cr_r_tab;
+    int *Cr_g_tab;
+    int *Cb_g_tab;
+    int *Cb_b_tab;
+    int i;
+    int CR, CB;
+
+    switch (format) {
+    case SDL_PIXELFORMAT_YV12:
+    case SDL_PIXELFORMAT_IYUV:
+    case SDL_PIXELFORMAT_YUY2:
+    case SDL_PIXELFORMAT_UYVY:
+    case SDL_PIXELFORMAT_YVYU:
+        break;
+    default:
+        SDL_SetError("Unsupported YUV format");
+        return NULL;
+    }
+
+    swdata = (SDL_SW_YUVTexture *) SDL_calloc(1, sizeof(*swdata));
+    if (!swdata) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    swdata->format = format;
+    swdata->target_format = SDL_PIXELFORMAT_UNKNOWN;
+    swdata->w = w;
+    swdata->h = h;
+    swdata->pixels = (Uint8 *) SDL_malloc(w * h * 2);
+    swdata->colortab = (int *) SDL_malloc(4 * 256 * sizeof(int));
+    swdata->rgb_2_pix = (Uint32 *) SDL_malloc(3 * 768 * sizeof(Uint32));
+    if (!swdata->pixels || !swdata->colortab || !swdata->rgb_2_pix) {
+        SDL_SW_DestroyYUVTexture(swdata);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    /* Generate the tables for the display surface */
+    Cr_r_tab = &swdata->colortab[0 * 256];
+    Cr_g_tab = &swdata->colortab[1 * 256];
+    Cb_g_tab = &swdata->colortab[2 * 256];
+    Cb_b_tab = &swdata->colortab[3 * 256];
+    for (i = 0; i < 256; i++) {
+        /* Gamma correction (luminescence table) and chroma correction
+           would be done here.  See the Berkeley mpeg_play sources.
+         */
+        CB = CR = (i - 128);
+        Cr_r_tab[i] = (int) ((0.419 / 0.299) * CR);
+        Cr_g_tab[i] = (int) (-(0.299 / 0.419) * CR);
+        Cb_g_tab[i] = (int) (-(0.114 / 0.331) * CB);
+        Cb_b_tab[i] = (int) ((0.587 / 0.331) * CB);
+    }
+
+    /* Find the pitch and offset values for the overlay */
+    switch (format) {
+    case SDL_PIXELFORMAT_YV12:
+    case SDL_PIXELFORMAT_IYUV:
+        swdata->pitches[0] = w;
+        swdata->pitches[1] = swdata->pitches[0] / 2;
+        swdata->pitches[2] = swdata->pitches[0] / 2;
+        swdata->planes[0] = swdata->pixels;
+        swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h;
+        swdata->planes[2] = swdata->planes[1] + swdata->pitches[1] * h / 2;
+        break;
+    case SDL_PIXELFORMAT_YUY2:
+    case SDL_PIXELFORMAT_UYVY:
+    case SDL_PIXELFORMAT_YVYU:
+        swdata->pitches[0] = w * 2;
+        swdata->planes[0] = swdata->pixels;
+        break;
+    default:
+        SDL_assert(0 && "We should never get here (caught above)");
+        break;
+    }
+
+    /* We're all done.. */
+    return (swdata);
+}
+
+int
+SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
+                             int *pitch)
+{
+    *pixels = swdata->planes[0];
+    *pitch = swdata->pitches[0];
+    return 0;
+}
+
+int
+SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
+                        const void *pixels, int pitch)
+{
+    switch (swdata->format) {
+    case SDL_PIXELFORMAT_YV12:
+    case SDL_PIXELFORMAT_IYUV:
+        if (rect->x == 0 && rect->y == 0 &&
+            rect->w == swdata->w && rect->h == swdata->h) {
+                SDL_memcpy(swdata->pixels, pixels,
+                           (swdata->h * swdata->w) + (swdata->h * swdata->w) / 2);
+        } else {
+            Uint8 *src, *dst;
+            int row;
+            size_t length;
+
+            /* Copy the Y plane */
+            src = (Uint8 *) pixels;
+            dst = swdata->pixels + rect->y * swdata->w + rect->x;
+            length = rect->w;
+            for (row = 0; row < rect->h; ++row) {
+                SDL_memcpy(dst, src, length);
+                src += pitch;
+                dst += swdata->w;
+            }
+
+            /* Copy the next plane */
+            src = (Uint8 *) pixels + rect->h * pitch;
+            dst = swdata->pixels + swdata->h * swdata->w;
+            dst += rect->y/2 * swdata->w/2 + rect->x/2;
+            length = rect->w / 2;
+            for (row = 0; row < rect->h/2; ++row) {
+                SDL_memcpy(dst, src, length);
+                src += pitch/2;
+                dst += swdata->w/2;
+            }
+
+            /* Copy the next plane */
+            src = (Uint8 *) pixels + rect->h * pitch + (rect->h * pitch) / 4;
+            dst = swdata->pixels + swdata->h * swdata->w +
+                  (swdata->h * swdata->w) / 4;
+            dst += rect->y/2 * swdata->w/2 + rect->x/2;
+            length = rect->w / 2;
+            for (row = 0; row < rect->h/2; ++row) {
+                SDL_memcpy(dst, src, length);
+                src += pitch/2;
+                dst += swdata->w/2;
+            }
+        }
+        break;
+    case SDL_PIXELFORMAT_YUY2:
+    case SDL_PIXELFORMAT_UYVY:
+    case SDL_PIXELFORMAT_YVYU:
+        {
+            Uint8 *src, *dst;
+            int row;
+            size_t length;
+
+            src = (Uint8 *) pixels;
+            dst =
+                swdata->planes[0] + rect->y * swdata->pitches[0] +
+                rect->x * 2;
+            length = rect->w * 2;
+            for (row = 0; row < rect->h; ++row) {
+                SDL_memcpy(dst, src, length);
+                src += pitch;
+                dst += swdata->pitches[0];
+            }
+        }
+        break;
+    }
+    return 0;
+}
+
+int
+SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
+                      void **pixels, int *pitch)
+{
+    switch (swdata->format) {
+    case SDL_PIXELFORMAT_YV12:
+    case SDL_PIXELFORMAT_IYUV:
+        if (rect
+            && (rect->x != 0 || rect->y != 0 || rect->w != swdata->w
+                || rect->h != swdata->h)) {
+            return SDL_SetError
+                ("YV12 and IYUV textures only support full surface locks");
+        }
+        break;
+    }
+
+    if (rect) {
+        *pixels = swdata->planes[0] + rect->y * swdata->pitches[0] + rect->x * 2;
+    } else {
+        *pixels = swdata->planes[0];
+    }
+    *pitch = swdata->pitches[0];
+    return 0;
+}
+
+void
+SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata)
+{
+}
+
+int
+SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
+                    Uint32 target_format, int w, int h, void *pixels,
+                    int pitch)
+{
+    int stretch;
+    int scale_2x;
+    Uint8 *lum, *Cr, *Cb;
+    int mod;
+
+    /* Make sure we're set up to display in the desired format */
+    if (target_format != swdata->target_format) {
+        if (SDL_SW_SetupYUVDisplay(swdata, target_format) < 0) {
+            return -1;
+        }
+    }
+
+    stretch = 0;
+    scale_2x = 0;
+    if (srcrect->x || srcrect->y || srcrect->w < swdata->w
+        || srcrect->h < swdata->h) {
+        /* The source rectangle has been clipped.
+           Using a scratch surface is easier than adding clipped
+           source support to all the blitters, plus that would
+           slow them down in the general unclipped case.
+         */
+        stretch = 1;
+    } else if ((srcrect->w != w) || (srcrect->h != h)) {
+        if ((w == 2 * srcrect->w) && (h == 2 * srcrect->h)) {
+            scale_2x = 1;
+        } else {
+            stretch = 1;
+        }
+    }
+    if (stretch) {
+        int bpp;
+        Uint32 Rmask, Gmask, Bmask, Amask;
+
+        if (swdata->display) {
+            swdata->display->w = w;
+            swdata->display->h = h;
+            swdata->display->pixels = pixels;
+            swdata->display->pitch = pitch;
+        } else {
+            /* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
+            SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
+                                       &Bmask, &Amask);
+            swdata->display =
+                SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask,
+                                         Gmask, Bmask, Amask);
+            if (!swdata->display) {
+                return (-1);
+            }
+        }
+        if (!swdata->stretch) {
+            /* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
+            SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
+                                       &Bmask, &Amask);
+            swdata->stretch =
+                SDL_CreateRGBSurface(0, swdata->w, swdata->h, bpp, Rmask,
+                                     Gmask, Bmask, Amask);
+            if (!swdata->stretch) {
+                return (-1);
+            }
+        }
+        pixels = swdata->stretch->pixels;
+        pitch = swdata->stretch->pitch;
+    }
+    switch (swdata->format) {
+    case SDL_PIXELFORMAT_YV12:
+        lum = swdata->planes[0];
+        Cr = swdata->planes[1];
+        Cb = swdata->planes[2];
+        break;
+    case SDL_PIXELFORMAT_IYUV:
+        lum = swdata->planes[0];
+        Cr = swdata->planes[2];
+        Cb = swdata->planes[1];
+        break;
+    case SDL_PIXELFORMAT_YUY2:
+        lum = swdata->planes[0];
+        Cr = lum + 3;
+        Cb = lum + 1;
+        break;
+    case SDL_PIXELFORMAT_UYVY:
+        lum = swdata->planes[0] + 1;
+        Cr = lum + 1;
+        Cb = lum - 1;
+        break;
+    case SDL_PIXELFORMAT_YVYU:
+        lum = swdata->planes[0];
+        Cr = lum + 1;
+        Cb = lum + 3;
+        break;
+    default:
+        return SDL_SetError("Unsupported YUV format in copy");
+    }
+    mod = (pitch / SDL_BYTESPERPIXEL(target_format));
+
+    if (scale_2x) {
+        mod -= (swdata->w * 2);
+        swdata->Display2X(swdata->colortab, swdata->rgb_2_pix,
+                          lum, Cr, Cb, pixels, swdata->h, swdata->w, mod);
+    } else {
+        mod -= swdata->w;
+        swdata->Display1X(swdata->colortab, swdata->rgb_2_pix,
+                          lum, Cr, Cb, pixels, swdata->h, swdata->w, mod);
+    }
+    if (stretch) {
+        SDL_Rect rect = *srcrect;
+        SDL_SoftStretch(swdata->stretch, &rect, swdata->display, NULL);
+    }
+    return 0;
+}
+
+void
+SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata)
+{
+    if (swdata) {
+        if (swdata->pixels) {
+            SDL_free(swdata->pixels);
+        }
+        if (swdata->colortab) {
+            SDL_free(swdata->colortab);
+        }
+        if (swdata->rgb_2_pix) {
+            SDL_free(swdata->rgb_2_pix);
+        }
+        if (swdata->stretch) {
+            SDL_FreeSurface(swdata->stretch);
+        }
+        if (swdata->display) {
+            SDL_FreeSurface(swdata->display);
+        }
+        SDL_free(swdata);
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/SDL_yuv_sw_c.h b/src/render/SDL_yuv_sw_c.h
new file mode 100644
index 0000000..9debacb
--- /dev/null
+++ b/src/render/SDL_yuv_sw_c.h
@@ -0,0 +1,68 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+
+/* This is the software implementation of the YUV texture support */
+
+struct SDL_SW_YUVTexture
+{
+    Uint32 format;
+    Uint32 target_format;
+    int w, h;
+    Uint8 *pixels;
+    int *colortab;
+    Uint32 *rgb_2_pix;
+    void (*Display1X) (int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod);
+    void (*Display2X) (int *colortab, Uint32 * rgb_2_pix,
+                       unsigned char *lum, unsigned char *cr,
+                       unsigned char *cb, unsigned char *out,
+                       int rows, int cols, int mod);
+
+    /* These are just so we don't have to allocate them separately */
+    Uint16 pitches[3];
+    Uint8 *planes[3];
+
+    /* This is a temporary surface in case we have to stretch copy */
+    SDL_Surface *stretch;
+    SDL_Surface *display;
+};
+
+typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture;
+
+SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(Uint32 format, int w, int h);
+int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
+                                 int *pitch);
+int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
+                            const void *pixels, int pitch);
+int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
+                          void **pixels, int *pitch);
+void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata);
+int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
+                        Uint32 target_format, int w, int h, void *pixels,
+                        int pitch);
+void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/direct3d/SDL_render_d3d.c b/src/render/direct3d/SDL_render_d3d.c
new file mode 100644
index 0000000..e9fc0ce
--- /dev/null
+++ b/src/render/direct3d/SDL_render_d3d.c
@@ -0,0 +1,1844 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_D3D && !SDL_RENDER_DISABLED
+
+
+#include "../../core/windows/SDL_windows.h"
+
+#include "SDL_hints.h"
+#include "SDL_loadso.h"
+#include "SDL_syswm.h"
+#include "../SDL_sysrender.h"
+#include <stdio.h>
+
+#if SDL_VIDEO_RENDER_D3D
+#define D3D_DEBUG_INFO
+#include <d3d9.h>
+#endif
+
+
+typedef interface ID3DXMatrixStack *LPD3DXMATRIXSTACK;
+typedef struct _D3DMATRIX D3DXMATRIX, *LPD3DXMATRIX;
+typedef struct _D3DVECTOR D3DXVECTOR3, *LPD3DXVECTOR3;
+
+DEFINE_GUID(IID_ID3DXMatrixStack,
+0xc7885ba7, 0xf990, 0x4fe7, 0x92, 0x2d, 0x85, 0x15, 0xe4, 0x77, 0xdd, 0x85);
+
+#undef INTERFACE
+#define INTERFACE ID3DXMatrixStack
+
+DECLARE_INTERFACE_(ID3DXMatrixStack, IUnknown)
+{
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+    STDMETHOD(Pop)(THIS) PURE;
+    STDMETHOD(Push)(THIS) PURE;
+    STDMETHOD(LoadIdentity)(THIS) PURE;
+    STDMETHOD(LoadMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE;
+    STDMETHOD(MultMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE;
+    STDMETHOD(MultMatrixLocal)(THIS_ CONST D3DXMATRIX* pM ) PURE;
+    STDMETHOD(RotateAxis)(THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE;
+    STDMETHOD(RotateAxisLocal)(THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE;
+    STDMETHOD(RotateYawPitchRoll)(THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE;
+    STDMETHOD(RotateYawPitchRollLocal)(THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE;
+    STDMETHOD(Scale)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE;
+    STDMETHOD(ScaleLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE;
+    STDMETHOD(Translate)(THIS_ FLOAT x, FLOAT y, FLOAT z ) PURE;
+    STDMETHOD(TranslateLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE;
+    STDMETHOD_(D3DXMATRIX*, GetTop)(THIS) PURE;
+};
+
+#undef INTERFACE
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define ID3DXMatrixStack_QueryInterface(p,a,b)            (p)->lpVtbl->QueryInterface(p,a,b)
+#define ID3DXMatrixStack_AddRef(p)                        (p)->lpVtbl->AddRef(p)
+#define ID3DXMatrixStack_Release(p)                       (p)->lpVtbl->Release(p)
+#define ID3DXMatrixStack_Pop(p)                           (p)->lpVtbl->Pop(p)
+#define ID3DXMatrixStack_Push(p)                          (p)->lpVtbl->Push(p)
+#define ID3DXMatrixStack_LoadIdentity(p)                  (p)->lpVtbl->LoadIdentity(p)
+#define ID3DXMatrixStack_LoadMatrix(p,a)                  (p)->lpVtbl->LoadMatrix(p,a)
+#define ID3DXMatrixStack_MultMatrix(p,a)                  (p)->lpVtbl->MultMatrix(p,a)
+#define ID3DXMatrixStack_MultMatrixLocal(p,a)             (p)->lpVtbl->MultMatrixLocal(p,a)
+#define ID3DXMatrixStack_RotateAxis(p,a,b)                (p)->lpVtbl->RotateAxis(p,a,b)
+#define ID3DXMatrixStack_RotateAxisLocal(p,a,b)           (p)->lpVtbl->RotateAxisLocal(p,a,b)
+#define ID3DXMatrixStack_RotateYawPitchRoll(p,a,b,c)      (p)->lpVtbl->RotateYawPitchRoll(p,a,b,c)
+#define ID3DXMatrixStack_RotateYawPitchRollLocal(p,a,b,c) (p)->lpVtbl->RotateYawPitchRollLocal(p,a,b,c)
+#define ID3DXMatrixStack_Scale(p,a,b,c)                   (p)->lpVtbl->Scale(p,a,b,c)
+#define ID3DXMatrixStack_ScaleLocal(p,a,b,c)              (p)->lpVtbl->ScaleLocal(p,a,b,c)
+#define ID3DXMatrixStack_Translate(p,a,b,c)               (p)->lpVtbl->Translate(p,a,b,c)
+#define ID3DXMatrixStack_TranslateLocal(p,a,b,c)          (p)->lpVtbl->TranslateLocal(p,a,b,c)
+#define ID3DXMatrixStack_GetTop(p)                        (p)->lpVtbl->GetTop(p)
+#else
+#define ID3DXMatrixStack_QueryInterface(p,a,b)            (p)->QueryInterface(a,b)
+#define ID3DXMatrixStack_AddRef(p)                        (p)->AddRef()
+#define ID3DXMatrixStack_Release(p)                       (p)->Release()
+#define ID3DXMatrixStack_Pop(p)    (p)->Pop()
+#define ID3DXMatrixStack_Push(p)    (p)->Push()
+#define ID3DXMatrixStack_LoadIdentity(p)    (p)->LoadIdentity()
+#define ID3DXMatrixStack_LoadMatrix(p,a)    (p)->LoadMatrix(a)
+#define ID3DXMatrixStack_MultMatrix(p,a)    (p)->MultMatrix(a)
+#define ID3DXMatrixStack_MultMatrixLocal(p,a)    (p)->MultMatrixLocal(a)
+#define ID3DXMatrixStack_RotateAxis(p,a,b)    (p)->RotateAxis(a,b)
+#define ID3DXMatrixStack_RotateAxisLocal(p,a,b)    (p)->RotateAxisLocal(a,b)
+#define ID3DXMatrixStack_RotateYawPitchRoll(p,a,b,c)    (p)->RotateYawPitchRollLocal(a,b,c)
+#define ID3DXMatrixStack_Scale(p,a,b,c)    (p)->Scale(a,b,c)
+#define ID3DXMatrixStack_ScaleLocal(p,a,b,c)    (p)->ScaleLocal(a,b,c)
+#define ID3DXMatrixStack_Translate(p,a,b,c)    (p)->Translate(a,b,c)
+#define ID3DXMatrixStack_TranslateLocal(p,a,b,c)    (p)->TranslateLocal(a,b,c)
+#define ID3DXMatrixStack_GetTop(p)    (p)->GetTop()
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, LPD3DXMATRIXSTACK* ppstack);
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifdef ASSEMBLE_SHADER
+/**************************************************************************
+ * ID3DXBuffer:
+ * ------------
+ * The buffer object is used by D3DX to return arbitrary size data.
+ *
+ * GetBufferPointer -
+ *    Returns a pointer to the beginning of the buffer.
+ *
+ * GetBufferSize -
+ *    Returns the size of the buffer, in bytes.
+ **************************************************************************/
+
+typedef interface ID3DXBuffer ID3DXBuffer;
+typedef interface ID3DXBuffer *LPD3DXBUFFER;
+
+/* {8BA5FB08-5195-40e2-AC58-0D989C3A0102} */
+DEFINE_GUID(IID_ID3DXBuffer,
+0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2);
+
+#undef INTERFACE
+#define INTERFACE ID3DXBuffer
+
+typedef interface ID3DXBuffer {
+    const struct ID3DXBufferVtbl FAR* lpVtbl;
+} ID3DXBuffer;
+typedef const struct ID3DXBufferVtbl ID3DXBufferVtbl;
+const struct ID3DXBufferVtbl
+{
+    /* IUnknown */
+    STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
+    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG, Release)(THIS) PURE;
+
+    /* ID3DXBuffer */
+    STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE;
+    STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE;
+};
+
+HRESULT WINAPI
+    D3DXAssembleShader(
+        LPCSTR                          pSrcData,
+        UINT                            SrcDataLen,
+        CONST LPVOID*                   pDefines,
+        LPVOID                          pInclude,
+        DWORD                           Flags,
+        LPD3DXBUFFER*                   ppShader,
+        LPD3DXBUFFER*                   ppErrorMsgs);
+
+static void PrintShaderData(LPDWORD shader_data, DWORD shader_size)
+{
+    OutputDebugStringA("const DWORD shader_data[] = {\n\t");
+    {
+        SDL_bool newline = SDL_FALSE;
+        unsigned i;
+        for (i = 0; i < shader_size / sizeof(DWORD); ++i) {
+            char dword[11];
+            if (i > 0) {
+                if ((i%6) == 0) {
+                    newline = SDL_TRUE;
+                }
+                if (newline) {
+                    OutputDebugStringA(",\n    ");
+                    newline = SDL_FALSE;
+                } else {
+                    OutputDebugStringA(", ");
+                }
+            }
+            SDL_snprintf(dword, sizeof(dword), "0x%8.8x", shader_data[i]);
+            OutputDebugStringA(dword);
+        }
+        OutputDebugStringA("\n};\n");
+    }
+}
+
+#endif /* ASSEMBLE_SHADER */
+
+
+/* Direct3D renderer implementation */
+
+static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
+static void D3D_WindowEvent(SDL_Renderer * renderer,
+                            const SDL_WindowEvent *event);
+static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                             const SDL_Rect * rect, const void *pixels,
+                             int pitch);
+static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                           const SDL_Rect * rect, void **pixels, int *pitch);
+static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int D3D_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture);
+static int D3D_UpdateViewport(SDL_Renderer * renderer);
+static int D3D_UpdateClipRect(SDL_Renderer * renderer);
+static int D3D_RenderClear(SDL_Renderer * renderer);
+static int D3D_RenderDrawPoints(SDL_Renderer * renderer,
+                                const SDL_FPoint * points, int count);
+static int D3D_RenderDrawLines(SDL_Renderer * renderer,
+                               const SDL_FPoint * points, int count);
+static int D3D_RenderFillRects(SDL_Renderer * renderer,
+                               const SDL_FRect * rects, int count);
+static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                          const SDL_Rect * srcrect, const SDL_FRect * dstrect);
+static int D3D_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                          const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                          const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip);
+static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                                Uint32 format, void * pixels, int pitch);
+static void D3D_RenderPresent(SDL_Renderer * renderer);
+static void D3D_DestroyTexture(SDL_Renderer * renderer,
+                               SDL_Texture * texture);
+static void D3D_DestroyRenderer(SDL_Renderer * renderer);
+
+
+SDL_RenderDriver D3D_RenderDriver = {
+    D3D_CreateRenderer,
+    {
+     "direct3d",
+     (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
+     1,
+     {SDL_PIXELFORMAT_ARGB8888},
+     0,
+     0}
+};
+
+typedef struct
+{
+    void* d3dDLL;
+    IDirect3D9 *d3d;
+    IDirect3DDevice9 *device;
+    UINT adapter;
+    D3DPRESENT_PARAMETERS pparams;
+    SDL_bool updateSize;
+    SDL_bool beginScene;
+    SDL_bool enableSeparateAlphaBlend;
+    D3DTEXTUREFILTERTYPE scaleMode[8];
+    IDirect3DSurface9 *defaultRenderTarget;
+    IDirect3DSurface9 *currentRenderTarget;
+    void* d3dxDLL;
+    ID3DXMatrixStack *matrixStack;
+    LPDIRECT3DPIXELSHADER9 ps_yuv;
+} D3D_RenderData;
+
+typedef struct
+{
+    IDirect3DTexture9 *texture;
+    D3DTEXTUREFILTERTYPE scaleMode;
+
+    /* YV12 texture support */
+    SDL_bool yuv;
+    IDirect3DTexture9 *utexture;
+    IDirect3DTexture9 *vtexture;
+    Uint8 *pixels;
+    int pitch;
+    SDL_Rect locked_rect;
+} D3D_TextureData;
+
+typedef struct
+{
+    float x, y, z;
+    DWORD color;
+    float u, v;
+} Vertex;
+
+static int
+D3D_SetError(const char *prefix, HRESULT result)
+{
+    const char *error;
+
+    switch (result) {
+    case D3DERR_WRONGTEXTUREFORMAT:
+        error = "WRONGTEXTUREFORMAT";
+        break;
+    case D3DERR_UNSUPPORTEDCOLOROPERATION:
+        error = "UNSUPPORTEDCOLOROPERATION";
+        break;
+    case D3DERR_UNSUPPORTEDCOLORARG:
+        error = "UNSUPPORTEDCOLORARG";
+        break;
+    case D3DERR_UNSUPPORTEDALPHAOPERATION:
+        error = "UNSUPPORTEDALPHAOPERATION";
+        break;
+    case D3DERR_UNSUPPORTEDALPHAARG:
+        error = "UNSUPPORTEDALPHAARG";
+        break;
+    case D3DERR_TOOMANYOPERATIONS:
+        error = "TOOMANYOPERATIONS";
+        break;
+    case D3DERR_CONFLICTINGTEXTUREFILTER:
+        error = "CONFLICTINGTEXTUREFILTER";
+        break;
+    case D3DERR_UNSUPPORTEDFACTORVALUE:
+        error = "UNSUPPORTEDFACTORVALUE";
+        break;
+    case D3DERR_CONFLICTINGRENDERSTATE:
+        error = "CONFLICTINGRENDERSTATE";
+        break;
+    case D3DERR_UNSUPPORTEDTEXTUREFILTER:
+        error = "UNSUPPORTEDTEXTUREFILTER";
+        break;
+    case D3DERR_CONFLICTINGTEXTUREPALETTE:
+        error = "CONFLICTINGTEXTUREPALETTE";
+        break;
+    case D3DERR_DRIVERINTERNALERROR:
+        error = "DRIVERINTERNALERROR";
+        break;
+    case D3DERR_NOTFOUND:
+        error = "NOTFOUND";
+        break;
+    case D3DERR_MOREDATA:
+        error = "MOREDATA";
+        break;
+    case D3DERR_DEVICELOST:
+        error = "DEVICELOST";
+        break;
+    case D3DERR_DEVICENOTRESET:
+        error = "DEVICENOTRESET";
+        break;
+    case D3DERR_NOTAVAILABLE:
+        error = "NOTAVAILABLE";
+        break;
+    case D3DERR_OUTOFVIDEOMEMORY:
+        error = "OUTOFVIDEOMEMORY";
+        break;
+    case D3DERR_INVALIDDEVICE:
+        error = "INVALIDDEVICE";
+        break;
+    case D3DERR_INVALIDCALL:
+        error = "INVALIDCALL";
+        break;
+    case D3DERR_DRIVERINVALIDCALL:
+        error = "DRIVERINVALIDCALL";
+        break;
+    case D3DERR_WASSTILLDRAWING:
+        error = "WASSTILLDRAWING";
+        break;
+    default:
+        error = "UNKNOWN";
+        break;
+    }
+    return SDL_SetError("%s: %s", prefix, error);
+}
+
+static D3DFORMAT
+PixelFormatToD3DFMT(Uint32 format)
+{
+    switch (format) {
+    case SDL_PIXELFORMAT_RGB565:
+        return D3DFMT_R5G6B5;
+    case SDL_PIXELFORMAT_RGB888:
+        return D3DFMT_X8R8G8B8;
+    case SDL_PIXELFORMAT_ARGB8888:
+        return D3DFMT_A8R8G8B8;
+    case SDL_PIXELFORMAT_YV12:
+    case SDL_PIXELFORMAT_IYUV:
+        return D3DFMT_L8;
+    default:
+        return D3DFMT_UNKNOWN;
+    }
+}
+
+static Uint32
+D3DFMTToPixelFormat(D3DFORMAT format)
+{
+    switch (format) {
+    case D3DFMT_R5G6B5:
+        return SDL_PIXELFORMAT_RGB565;
+    case D3DFMT_X8R8G8B8:
+        return SDL_PIXELFORMAT_RGB888;
+    case D3DFMT_A8R8G8B8:
+        return SDL_PIXELFORMAT_ARGB8888;
+    default:
+        return SDL_PIXELFORMAT_UNKNOWN;
+    }
+}
+
+static int
+D3D_Reset(SDL_Renderer * renderer)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    HRESULT result;
+
+    /* Release the default render target before reset */
+    if (data->defaultRenderTarget) {
+        IDirect3DSurface9_Release(data->defaultRenderTarget);
+        data->defaultRenderTarget = NULL;
+    }
+
+    result = IDirect3DDevice9_Reset(data->device, &data->pparams);
+    if (FAILED(result)) {
+        if (result == D3DERR_DEVICELOST) {
+            /* Don't worry about it, we'll reset later... */
+            return 0;
+        } else {
+            return D3D_SetError("Reset()", result);
+        }
+    }
+    IDirect3DDevice9_SetVertexShader(data->device, NULL);
+    IDirect3DDevice9_SetFVF(data->device,
+                            D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1);
+    IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
+                                    D3DCULL_NONE);
+    IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
+    IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget);
+    SDL_memset(data->scaleMode, 0xFF, sizeof(data->scaleMode));
+    D3D_UpdateViewport(renderer);
+    return 0;
+}
+
+static int
+D3D_ActivateRenderer(SDL_Renderer * renderer)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    HRESULT result;
+
+    if (data->updateSize) {
+        SDL_Window *window = renderer->window;
+        int w, h;
+
+        SDL_GetWindowSize(window, &w, &h);
+        data->pparams.BackBufferWidth = w;
+        data->pparams.BackBufferHeight = h;
+        if (SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) {
+            data->pparams.BackBufferFormat =
+                PixelFormatToD3DFMT(SDL_GetWindowPixelFormat(window));
+        } else {
+            data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
+        }
+        if (D3D_Reset(renderer) < 0) {
+            return -1;
+        }
+
+        data->updateSize = SDL_FALSE;
+    }
+    if (data->beginScene) {
+        result = IDirect3DDevice9_BeginScene(data->device);
+        if (result == D3DERR_DEVICELOST) {
+            if (D3D_Reset(renderer) < 0) {
+                return -1;
+            }
+            result = IDirect3DDevice9_BeginScene(data->device);
+        }
+        if (FAILED(result)) {
+            return D3D_SetError("BeginScene()", result);
+        }
+        data->beginScene = SDL_FALSE;
+    }
+    return 0;
+}
+
+SDL_Renderer *
+D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
+{
+    SDL_Renderer *renderer;
+    D3D_RenderData *data;
+    SDL_SysWMinfo windowinfo;
+    HRESULT result;
+    D3DPRESENT_PARAMETERS pparams;
+    IDirect3DSwapChain9 *chain;
+    D3DCAPS9 caps;
+    Uint32 window_flags;
+    int w, h;
+    SDL_DisplayMode fullscreen_mode;
+    D3DMATRIX matrix;
+    int d3dxVersion;
+    char d3dxDLLFile[50];
+
+    renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
+    if (!renderer) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        SDL_free(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data->d3dDLL = SDL_LoadObject("D3D9.DLL");
+    if (data->d3dDLL) {
+        IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion);
+
+        D3DCreate =
+            (IDirect3D9 * (WINAPI *) (UINT)) SDL_LoadFunction(data->d3dDLL,
+                                                            "Direct3DCreate9");
+        if (D3DCreate) {
+            data->d3d = D3DCreate(D3D_SDK_VERSION);
+        }
+        if (!data->d3d) {
+            SDL_UnloadObject(data->d3dDLL);
+            data->d3dDLL = NULL;
+        }
+
+        for (d3dxVersion=50;d3dxVersion>0;d3dxVersion--) {
+            LPTSTR dllName;
+            SDL_snprintf(d3dxDLLFile, sizeof(d3dxDLLFile), "D3DX9_%02d.dll", d3dxVersion);
+            dllName = WIN_UTF8ToString(d3dxDLLFile);
+            data->d3dxDLL = (void *)LoadLibrary(dllName); /* not using SDL_LoadObject() as we want silently fail - no error message */
+            SDL_free(dllName);
+            if (data->d3dxDLL) {
+                HRESULT (WINAPI *D3DXCreateMatrixStack) (DWORD Flags, LPD3DXMATRIXSTACK*  ppStack);
+                D3DXCreateMatrixStack = (HRESULT (WINAPI *) (DWORD, LPD3DXMATRIXSTACK*)) SDL_LoadFunction(data->d3dxDLL, "D3DXCreateMatrixStack");
+                if (D3DXCreateMatrixStack) {
+                    D3DXCreateMatrixStack(0, &data->matrixStack);
+                    break;
+                }
+            }
+        }
+
+        if (!data->matrixStack) {
+            if (data->d3dxDLL) SDL_UnloadObject(data->d3dxDLL);
+        }
+    }
+
+
+
+    if (!data->d3d || !data->matrixStack) {
+        SDL_free(renderer);
+        SDL_free(data);
+        SDL_SetError("Unable to create Direct3D interface");
+        return NULL;
+    }
+
+    renderer->WindowEvent = D3D_WindowEvent;
+    renderer->CreateTexture = D3D_CreateTexture;
+    renderer->UpdateTexture = D3D_UpdateTexture;
+    renderer->LockTexture = D3D_LockTexture;
+    renderer->UnlockTexture = D3D_UnlockTexture;
+    renderer->SetRenderTarget = D3D_SetRenderTarget;
+    renderer->UpdateViewport = D3D_UpdateViewport;
+    renderer->UpdateClipRect = D3D_UpdateClipRect;
+    renderer->RenderClear = D3D_RenderClear;
+    renderer->RenderDrawPoints = D3D_RenderDrawPoints;
+    renderer->RenderDrawLines = D3D_RenderDrawLines;
+    renderer->RenderFillRects = D3D_RenderFillRects;
+    renderer->RenderCopy = D3D_RenderCopy;
+    renderer->RenderCopyEx = D3D_RenderCopyEx;
+    renderer->RenderReadPixels = D3D_RenderReadPixels;
+    renderer->RenderPresent = D3D_RenderPresent;
+    renderer->DestroyTexture = D3D_DestroyTexture;
+    renderer->DestroyRenderer = D3D_DestroyRenderer;
+    renderer->info = D3D_RenderDriver.info;
+    renderer->driverdata = data;
+
+    renderer->info.flags = SDL_RENDERER_ACCELERATED;
+
+    SDL_VERSION(&windowinfo.version);
+    SDL_GetWindowWMInfo(window, &windowinfo);
+
+    window_flags = SDL_GetWindowFlags(window);
+    SDL_GetWindowSize(window, &w, &h);
+    SDL_GetWindowDisplayMode(window, &fullscreen_mode);
+
+    SDL_zero(pparams);
+    pparams.hDeviceWindow = windowinfo.info.win.window;
+    pparams.BackBufferWidth = w;
+    pparams.BackBufferHeight = h;
+    if (window_flags & SDL_WINDOW_FULLSCREEN) {
+        pparams.BackBufferFormat =
+            PixelFormatToD3DFMT(fullscreen_mode.format);
+    } else {
+        pparams.BackBufferFormat = D3DFMT_UNKNOWN;
+    }
+    pparams.BackBufferCount = 1;
+    pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
+
+    if (window_flags & SDL_WINDOW_FULLSCREEN) {
+        if ( ( window_flags & SDL_WINDOW_FULLSCREEN_DESKTOP ) == SDL_WINDOW_FULLSCREEN_DESKTOP )  {
+            pparams.Windowed = TRUE;
+            pparams.FullScreen_RefreshRateInHz = 0;
+        } else {
+        pparams.Windowed = FALSE;
+        pparams.FullScreen_RefreshRateInHz =
+            fullscreen_mode.refresh_rate;
+        }
+    } else {
+        pparams.Windowed = TRUE;
+        pparams.FullScreen_RefreshRateInHz = 0;
+    }
+    if (flags & SDL_RENDERER_PRESENTVSYNC) {
+        pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
+    } else {
+        pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
+    }
+
+    /* FIXME: Which adapter? */
+    data->adapter = D3DADAPTER_DEFAULT;
+    IDirect3D9_GetDeviceCaps(data->d3d, data->adapter, D3DDEVTYPE_HAL, &caps);
+
+    result = IDirect3D9_CreateDevice(data->d3d, data->adapter,
+                                     D3DDEVTYPE_HAL,
+                                     pparams.hDeviceWindow,
+                                     D3DCREATE_FPU_PRESERVE | ((caps.
+                                      DevCaps &
+                                      D3DDEVCAPS_HWTRANSFORMANDLIGHT) ?
+                                     D3DCREATE_HARDWARE_VERTEXPROCESSING :
+                                     D3DCREATE_SOFTWARE_VERTEXPROCESSING),
+                                     &pparams, &data->device);
+    if (FAILED(result)) {
+        D3D_DestroyRenderer(renderer);
+        D3D_SetError("CreateDevice()", result);
+        return NULL;
+    }
+    data->beginScene = SDL_TRUE;
+    SDL_memset(data->scaleMode, 0xFF, sizeof(data->scaleMode));
+
+    /* Get presentation parameters to fill info */
+    result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
+    if (FAILED(result)) {
+        D3D_DestroyRenderer(renderer);
+        D3D_SetError("GetSwapChain()", result);
+        return NULL;
+    }
+    result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
+    if (FAILED(result)) {
+        IDirect3DSwapChain9_Release(chain);
+        D3D_DestroyRenderer(renderer);
+        D3D_SetError("GetPresentParameters()", result);
+        return NULL;
+    }
+    IDirect3DSwapChain9_Release(chain);
+    if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
+        renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
+    }
+    data->pparams = pparams;
+
+    IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
+    renderer->info.max_texture_width = caps.MaxTextureWidth;
+    renderer->info.max_texture_height = caps.MaxTextureHeight;
+    if (caps.NumSimultaneousRTs >= 2) {
+        renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;
+    }
+
+    if (caps.PrimitiveMiscCaps & D3DPMISCCAPS_SEPARATEALPHABLEND) {
+        data->enableSeparateAlphaBlend = SDL_TRUE;
+    }
+
+    /* Set up parameters for rendering */
+    IDirect3DDevice9_SetVertexShader(data->device, NULL);
+    IDirect3DDevice9_SetFVF(data->device,
+                            D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1);
+    IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE);
+    IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
+                                    D3DCULL_NONE);
+    IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
+    /* Enable color modulation by diffuse color */
+    IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP,
+                                          D3DTOP_MODULATE);
+    IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1,
+                                          D3DTA_TEXTURE);
+    IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2,
+                                          D3DTA_DIFFUSE);
+    /* Enable alpha modulation by diffuse alpha */
+    IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP,
+                                          D3DTOP_MODULATE);
+    IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1,
+                                          D3DTA_TEXTURE);
+    IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2,
+                                          D3DTA_DIFFUSE);
+    /* Enable separate alpha blend function, if possible */
+    if (data->enableSeparateAlphaBlend) {
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_SEPARATEALPHABLENDENABLE, TRUE);
+    }
+    /* Disable second texture stage, since we're done */
+    IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP,
+                                          D3DTOP_DISABLE);
+    IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP,
+                                          D3DTOP_DISABLE);
+
+    /* Store the default render target */
+    IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget );
+    data->currentRenderTarget = NULL;
+
+    /* Set an identity world and view matrix */
+    matrix.m[0][0] = 1.0f;
+    matrix.m[0][1] = 0.0f;
+    matrix.m[0][2] = 0.0f;
+    matrix.m[0][3] = 0.0f;
+    matrix.m[1][0] = 0.0f;
+    matrix.m[1][1] = 1.0f;
+    matrix.m[1][2] = 0.0f;
+    matrix.m[1][3] = 0.0f;
+    matrix.m[2][0] = 0.0f;
+    matrix.m[2][1] = 0.0f;
+    matrix.m[2][2] = 1.0f;
+    matrix.m[2][3] = 0.0f;
+    matrix.m[3][0] = 0.0f;
+    matrix.m[3][1] = 0.0f;
+    matrix.m[3][2] = 0.0f;
+    matrix.m[3][3] = 1.0f;
+    IDirect3DDevice9_SetTransform(data->device, D3DTS_WORLD, &matrix);
+    IDirect3DDevice9_SetTransform(data->device, D3DTS_VIEW, &matrix);
+
+    if (caps.MaxSimultaneousTextures >= 3)
+    {
+#ifdef ASSEMBLE_SHADER
+        /* This shader was created by running the following HLSL through the fxc compiler
+           and then tuning the generated assembly.
+
+           fxc /T fx_4_0 /O3 /Gfa /Fc yuv.fxc yuv.fx
+
+           --- yuv.fx ---
+           Texture2D g_txY;
+           Texture2D g_txU;
+           Texture2D g_txV;
+
+           SamplerState samLinear
+           {
+               Filter = ANISOTROPIC;
+               AddressU = Clamp;
+               AddressV = Clamp;
+               MaxAnisotropy = 1;
+           };
+
+           struct VS_OUTPUT
+           {
+                float2 TextureUV  : TEXCOORD0;
+           };
+
+           struct PS_OUTPUT
+           {
+                float4 RGBAColor : SV_Target;
+           };
+
+           PS_OUTPUT YUV420( VS_OUTPUT In ) 
+           {
+               const float3 offset = {-0.0625, -0.5, -0.5};
+               const float3 Rcoeff = {1.164,  0.000,  1.596};
+               const float3 Gcoeff = {1.164, -0.391, -0.813};
+               const float3 Bcoeff = {1.164,  2.018,  0.000};
+
+               PS_OUTPUT Output;
+               float2 TextureUV = In.TextureUV;
+
+               float3 yuv;
+               yuv.x = g_txY.Sample( samLinear, TextureUV ).r;
+               yuv.y = g_txU.Sample( samLinear, TextureUV ).r;
+               yuv.z = g_txV.Sample( samLinear, TextureUV ).r;
+
+               yuv += offset;
+               Output.RGBAColor.r = dot(yuv, Rcoeff);
+               Output.RGBAColor.g = dot(yuv, Gcoeff);
+               Output.RGBAColor.b = dot(yuv, Bcoeff);
+               Output.RGBAColor.a = 1.0f;
+
+               return Output;
+           }
+
+           technique10 RenderYUV420
+           {
+               pass P0
+               {
+                    SetPixelShader( CompileShader( ps_4_0_level_9_0, YUV420() ) );
+               }
+           }
+        */
+        const char *shader_text =
+            "ps_2_0\n"
+            "def c0, -0.0625, -0.5, -0.5, 1\n"
+            "def c1, 1.16400003, 0, 1.59599996, 0\n"
+            "def c2, 1.16400003, -0.391000003, -0.813000023, 0\n"
+            "def c3, 1.16400003, 2.01799989, 0, 0\n"
+            "dcl t0.xy\n"
+            "dcl v0.xyzw\n"
+            "dcl_2d s0\n"
+            "dcl_2d s1\n"
+            "dcl_2d s2\n"
+            "texld r0, t0, s0\n"
+            "texld r1, t0, s1\n"
+            "texld r2, t0, s2\n"
+            "mov r0.y, r1.x\n"
+            "mov r0.z, r2.x\n"
+            "add r0.xyz, r0, c0\n"
+            "dp3 r1.x, r0, c1\n"
+            "dp3 r1.y, r0, c2\n"
+            "dp2add r1.z, r0, c3, c3.z\n"   /* Logically this is "dp3 r1.z, r0, c3" but the optimizer did its magic */
+            "mov r1.w, c0.w\n"
+            "mul r0, r1, v0\n"              /* Not in the HLSL, multiply by vertex color */
+            "mov oC0, r0\n"
+        ;
+        LPD3DXBUFFER pCode;
+        LPD3DXBUFFER pErrorMsgs;
+        LPDWORD shader_data = NULL;
+        DWORD   shader_size = 0;
+        result = D3DXAssembleShader(shader_text, SDL_strlen(shader_text), NULL, NULL, 0, &pCode, &pErrorMsgs);
+        if (!FAILED(result)) {
+            shader_data = (DWORD*)pCode->lpVtbl->GetBufferPointer(pCode);
+            shader_size = pCode->lpVtbl->GetBufferSize(pCode);
+            PrintShaderData(shader_data, shader_size);
+        } else {
+            const char *error = (const char *)pErrorMsgs->lpVtbl->GetBufferPointer(pErrorMsgs);
+            SDL_SetError("Couldn't assemble shader: %s", error);
+        }
+#else
+        const DWORD shader_data[] = {
+            0xffff0200, 0x05000051, 0xa00f0000, 0xbd800000, 0xbf000000, 0xbf000000,
+            0x3f800000, 0x05000051, 0xa00f0001, 0x3f94fdf4, 0x00000000, 0x3fcc49ba,
+            0x00000000, 0x05000051, 0xa00f0002, 0x3f94fdf4, 0xbec83127, 0xbf5020c5,
+            0x00000000, 0x05000051, 0xa00f0003, 0x3f94fdf4, 0x400126e9, 0x00000000,
+            0x00000000, 0x0200001f, 0x80000000, 0xb0030000, 0x0200001f, 0x80000000,
+            0x900f0000, 0x0200001f, 0x90000000, 0xa00f0800, 0x0200001f, 0x90000000,
+            0xa00f0801, 0x0200001f, 0x90000000, 0xa00f0802, 0x03000042, 0x800f0000,
+            0xb0e40000, 0xa0e40800, 0x03000042, 0x800f0001, 0xb0e40000, 0xa0e40801,
+            0x03000042, 0x800f0002, 0xb0e40000, 0xa0e40802, 0x02000001, 0x80020000,
+            0x80000001, 0x02000001, 0x80040000, 0x80000002, 0x03000002, 0x80070000,
+            0x80e40000, 0xa0e40000, 0x03000008, 0x80010001, 0x80e40000, 0xa0e40001,
+            0x03000008, 0x80020001, 0x80e40000, 0xa0e40002, 0x0400005a, 0x80040001,
+            0x80e40000, 0xa0e40003, 0xa0aa0003, 0x02000001, 0x80080001, 0xa0ff0000,
+            0x03000005, 0x800f0000, 0x80e40001, 0x90e40000, 0x02000001, 0x800f0800,
+            0x80e40000, 0x0000ffff
+        };
+#endif
+        if (shader_data != NULL) {
+            result = IDirect3DDevice9_CreatePixelShader(data->device, shader_data, &data->ps_yuv);
+            if (!FAILED(result)) {
+                renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_YV12;
+                renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_IYUV;
+            } else {
+                D3D_SetError("CreatePixelShader()", result);
+            }
+        }
+    }
+
+    return renderer;
+}
+
+static void
+D3D_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+
+    if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) {
+        data->updateSize = SDL_TRUE;
+    }
+}
+
+static D3DTEXTUREFILTERTYPE
+GetScaleQuality(void)
+{
+    const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
+
+    if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
+        return D3DTEXF_POINT;
+    } else /*if (*hint == '1' || SDL_strcasecmp(hint, "linear") == 0)*/ {
+        return D3DTEXF_LINEAR;
+    }
+}
+
+static int
+D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
+    D3D_TextureData *data;
+    D3DPOOL pool;
+    DWORD usage;
+    HRESULT result;
+
+    data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        return SDL_OutOfMemory();
+    }
+    data->scaleMode = GetScaleQuality();
+
+    texture->driverdata = data;
+
+#ifdef USE_DYNAMIC_TEXTURE
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        pool = D3DPOOL_DEFAULT;
+        usage = D3DUSAGE_DYNAMIC;
+    } else
+#endif
+    if (texture->access == SDL_TEXTUREACCESS_TARGET) {
+        /* D3DPOOL_MANAGED does not work with D3DUSAGE_RENDERTARGET */
+        pool = D3DPOOL_DEFAULT;
+        usage = D3DUSAGE_RENDERTARGET;
+    } else {
+        pool = D3DPOOL_MANAGED;
+        usage = 0;
+    }
+
+    result =
+        IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
+                                       texture->h, 1, usage,
+                                       PixelFormatToD3DFMT(texture->format),
+                                       pool, &data->texture, NULL);
+    if (FAILED(result)) {
+        return D3D_SetError("CreateTexture()", result);
+    }
+
+    if (texture->format == SDL_PIXELFORMAT_YV12 ||
+        texture->format == SDL_PIXELFORMAT_IYUV) {
+        data->yuv = SDL_TRUE;
+
+        result =
+            IDirect3DDevice9_CreateTexture(renderdata->device, texture->w / 2,
+                                           texture->h / 2, 1, usage,
+                                           PixelFormatToD3DFMT(texture->format),
+                                           pool, &data->utexture, NULL);
+        if (FAILED(result)) {
+            return D3D_SetError("CreateTexture()", result);
+        }
+
+        result =
+            IDirect3DDevice9_CreateTexture(renderdata->device, texture->w / 2,
+                                           texture->h / 2, 1, usage,
+                                           PixelFormatToD3DFMT(texture->format),
+                                           pool, &data->vtexture, NULL);
+        if (FAILED(result)) {
+            return D3D_SetError("CreateTexture()", result);
+        }
+    }
+
+    return 0;
+}
+
+static int
+D3D_UpdateTextureInternal(IDirect3DTexture9 *texture, Uint32 format, SDL_bool full_texture, int x, int y, int w, int h, const void *pixels, int pitch)
+{
+    RECT d3drect;
+    D3DLOCKED_RECT locked;
+    const Uint8 *src;
+    Uint8 *dst;
+    int row, length;
+    HRESULT result;
+
+    if (full_texture) {
+        result = IDirect3DTexture9_LockRect(texture, 0, &locked, NULL, D3DLOCK_DISCARD);
+    } else {
+        d3drect.left = x;
+        d3drect.right = x + w;
+        d3drect.top = y;
+        d3drect.bottom = y + h;
+        result = IDirect3DTexture9_LockRect(texture, 0, &locked, &d3drect, 0);
+    }
+
+    if (FAILED(result)) {
+        return D3D_SetError("LockRect()", result);
+    }
+
+    src = (const Uint8 *)pixels;
+    dst = locked.pBits;
+    length = w * SDL_BYTESPERPIXEL(format);
+    if (length == pitch && length == locked.Pitch) {
+        SDL_memcpy(dst, src, length*h);
+    } else {
+        for (row = 0; row < h; ++row) {
+            SDL_memcpy(dst, src, length);
+            src += pitch;
+            dst += locked.Pitch;
+        }
+    }
+    IDirect3DTexture9_UnlockRect(texture, 0);
+
+    return 0;
+}
+
+static int
+D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                  const SDL_Rect * rect, const void *pixels, int pitch)
+{
+    D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
+    SDL_bool full_texture = SDL_FALSE;
+
+#ifdef USE_DYNAMIC_TEXTURE
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING &&
+        rect->x == 0 && rect->y == 0 &&
+        rect->w == texture->w && rect->h == texture->h) {
+        full_texture = SDL_TRUE;
+    }
+#endif
+
+    if (D3D_UpdateTextureInternal(data->texture, texture->format, full_texture, rect->x, rect->y, rect->w, rect->h, pixels, pitch) < 0) {
+        return -1;
+    }
+
+    if (data->yuv) {
+        /* Skip to the correct offset into the next texture */
+        pixels = (const void*)((const Uint8*)pixels + rect->h * pitch);
+
+        if (D3D_UpdateTextureInternal(texture->format == SDL_PIXELFORMAT_YV12 ? data->vtexture : data->utexture, texture->format, full_texture, rect->x / 2, rect->y / 2, rect->w / 2, rect->h / 2, pixels, pitch / 2) < 0) {
+            return -1;
+        }
+
+        /* Skip to the correct offset into the next texture */
+        pixels = (const void*)((const Uint8*)pixels + (rect->h * pitch)/4);
+        if (D3D_UpdateTextureInternal(texture->format == SDL_PIXELFORMAT_YV12 ? data->utexture : data->vtexture, texture->format, full_texture, rect->x / 2, rect->y / 2, rect->w / 2, rect->h / 2, pixels, pitch / 2) < 0) {
+            return -1;
+        }
+    }
+    return 0;
+}
+
+static int
+D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                const SDL_Rect * rect, void **pixels, int *pitch)
+{
+    D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
+    RECT d3drect;
+    D3DLOCKED_RECT locked;
+    HRESULT result;
+
+    if (data->yuv) {
+        // It's more efficient to upload directly...
+        if (!data->pixels) {
+            data->pitch = texture->w;
+            data->pixels = (Uint8 *)SDL_malloc((texture->h * data->pitch * 3) / 2);
+            if (!data->pixels) {
+                return SDL_OutOfMemory();
+            }
+        }
+        data->locked_rect = *rect;
+        *pixels =
+            (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
+                      rect->x * SDL_BYTESPERPIXEL(texture->format));
+        *pitch = data->pitch;
+    } else {
+        d3drect.left = rect->x;
+        d3drect.right = rect->x + rect->w;
+        d3drect.top = rect->y;
+        d3drect.bottom = rect->y + rect->h;
+
+        result = IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0);
+        if (FAILED(result)) {
+            return D3D_SetError("LockRect()", result);
+        }
+        *pixels = locked.pBits;
+        *pitch = locked.Pitch;
+    }
+    return 0;
+}
+
+static void
+D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
+
+    if (data->yuv) {
+        const SDL_Rect *rect = &data->locked_rect;
+        void *pixels =
+            (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
+                      rect->x * SDL_BYTESPERPIXEL(texture->format));
+        D3D_UpdateTexture(renderer, texture, rect, pixels, data->pitch);
+    } else {
+        IDirect3DTexture9_UnlockRect(data->texture, 0);
+    }
+}
+
+static int
+D3D_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    D3D_TextureData *texturedata;
+    HRESULT result;
+
+    D3D_ActivateRenderer(renderer);
+
+    /* Release the previous render target if it wasn't the default one */
+    if (data->currentRenderTarget != NULL) {
+        IDirect3DSurface9_Release(data->currentRenderTarget);
+        data->currentRenderTarget = NULL;
+    }
+
+    if (texture == NULL) {
+        IDirect3DDevice9_SetRenderTarget(data->device, 0, data->defaultRenderTarget);
+        return 0;
+    }
+
+    texturedata = (D3D_TextureData *) texture->driverdata;
+    result = IDirect3DTexture9_GetSurfaceLevel(texturedata->texture, 0, &data->currentRenderTarget);
+    if(FAILED(result)) {
+        return D3D_SetError("GetSurfaceLevel()", result);
+    }
+    result = IDirect3DDevice9_SetRenderTarget(data->device, 0, data->currentRenderTarget);
+    if(FAILED(result)) {
+        return D3D_SetError("SetRenderTarget()", result);
+    }
+
+    return 0;
+}
+
+static int
+D3D_UpdateViewport(SDL_Renderer * renderer)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    D3DVIEWPORT9 viewport;
+    D3DMATRIX matrix;
+
+    /* Set the viewport */
+    viewport.X = renderer->viewport.x;
+    viewport.Y = renderer->viewport.y;
+    viewport.Width = renderer->viewport.w;
+    viewport.Height = renderer->viewport.h;
+    viewport.MinZ = 0.0f;
+    viewport.MaxZ = 1.0f;
+    IDirect3DDevice9_SetViewport(data->device, &viewport);
+
+    /* Set an orthographic projection matrix */
+    if (renderer->viewport.w && renderer->viewport.h) {
+        matrix.m[0][0] = 2.0f / renderer->viewport.w;
+        matrix.m[0][1] = 0.0f;
+        matrix.m[0][2] = 0.0f;
+        matrix.m[0][3] = 0.0f;
+        matrix.m[1][0] = 0.0f;
+        matrix.m[1][1] = -2.0f / renderer->viewport.h;
+        matrix.m[1][2] = 0.0f;
+        matrix.m[1][3] = 0.0f;
+        matrix.m[2][0] = 0.0f;
+        matrix.m[2][1] = 0.0f;
+        matrix.m[2][2] = 1.0f;
+        matrix.m[2][3] = 0.0f;
+        matrix.m[3][0] = -1.0f;
+        matrix.m[3][1] = 1.0f;
+        matrix.m[3][2] = 0.0f;
+        matrix.m[3][3] = 1.0f;
+        IDirect3DDevice9_SetTransform(data->device, D3DTS_PROJECTION, &matrix);
+    }
+
+    return 0;
+}
+
+static int
+D3D_UpdateClipRect(SDL_Renderer * renderer)
+{
+    const SDL_Rect *rect = &renderer->clip_rect;
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    RECT r;
+    HRESULT result;
+
+    if (!SDL_RectEmpty(rect)) {
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_SCISSORTESTENABLE, TRUE);
+        r.left = rect->x;
+        r.top = rect->y;
+        r.right = rect->x + rect->w;
+        r.bottom = rect->y + rect->h;
+
+        result = IDirect3DDevice9_SetScissorRect(data->device, &r);
+        if (result != D3D_OK) {
+            D3D_SetError("SetScissor()", result);
+            return -1;
+        }
+    } else {
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_SCISSORTESTENABLE, FALSE);
+    }
+    return 0;
+}
+
+static int
+D3D_RenderClear(SDL_Renderer * renderer)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    DWORD color;
+    HRESULT result;
+
+    if (D3D_ActivateRenderer(renderer) < 0) {
+        return -1;
+    }
+
+    color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
+
+    /* Don't reset the viewport if we don't have to! */
+    if (!renderer->viewport.x && !renderer->viewport.y &&
+        renderer->viewport.w == data->pparams.BackBufferWidth &&
+        renderer->viewport.h == data->pparams.BackBufferHeight) {
+        result = IDirect3DDevice9_Clear(data->device, 0, NULL, D3DCLEAR_TARGET, color, 0.0f, 0);
+    } else {
+        D3DVIEWPORT9 viewport;
+
+        /* Clear is defined to clear the entire render target */
+        viewport.X = 0;
+        viewport.Y = 0;
+        viewport.Width = data->pparams.BackBufferWidth;
+        viewport.Height = data->pparams.BackBufferHeight;
+        viewport.MinZ = 0.0f;
+        viewport.MaxZ = 1.0f;
+        IDirect3DDevice9_SetViewport(data->device, &viewport);
+
+        result = IDirect3DDevice9_Clear(data->device, 0, NULL, D3DCLEAR_TARGET, color, 0.0f, 0);
+
+        /* Reset the viewport */
+        viewport.X = renderer->viewport.x;
+        viewport.Y = renderer->viewport.y;
+        viewport.Width = renderer->viewport.w;
+        viewport.Height = renderer->viewport.h;
+        viewport.MinZ = 0.0f;
+        viewport.MaxZ = 1.0f;
+        IDirect3DDevice9_SetViewport(data->device, &viewport);
+    }
+
+    if (FAILED(result)) {
+        return D3D_SetError("Clear()", result);
+    }
+    return 0;
+}
+
+static void
+D3D_SetBlendMode(D3D_RenderData * data, int blendMode)
+{
+    switch (blendMode) {
+    case SDL_BLENDMODE_NONE:
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
+                                        FALSE);
+        break;
+    case SDL_BLENDMODE_BLEND:
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
+                                        TRUE);
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
+                                        D3DBLEND_SRCALPHA);
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
+                                        D3DBLEND_INVSRCALPHA);
+        if (data->enableSeparateAlphaBlend) {
+            IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLENDALPHA,
+                                            D3DBLEND_ONE);
+            IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLENDALPHA,
+                                            D3DBLEND_INVSRCALPHA);
+        }
+        break;
+    case SDL_BLENDMODE_ADD:
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
+                                        TRUE);
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
+                                        D3DBLEND_SRCALPHA);
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
+                                        D3DBLEND_ONE);
+        if (data->enableSeparateAlphaBlend) {
+            IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLENDALPHA,
+                                            D3DBLEND_ZERO);
+            IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLENDALPHA,
+                                            D3DBLEND_ONE);
+        }
+        break;
+    case SDL_BLENDMODE_MOD:
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
+                                        TRUE);
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
+                                        D3DBLEND_ZERO);
+        IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
+                                        D3DBLEND_SRCCOLOR);
+        if (data->enableSeparateAlphaBlend) {
+            IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLENDALPHA,
+                                            D3DBLEND_ZERO);
+            IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLENDALPHA,
+                                            D3DBLEND_ONE);
+        }
+        break;
+    }
+}
+
+static int
+D3D_RenderDrawPoints(SDL_Renderer * renderer, const SDL_FPoint * points,
+                     int count)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    DWORD color;
+    Vertex *vertices;
+    int i;
+    HRESULT result;
+
+    if (D3D_ActivateRenderer(renderer) < 0) {
+        return -1;
+    }
+
+    D3D_SetBlendMode(data, renderer->blendMode);
+
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0,
+                                    (IDirect3DBaseTexture9 *) 0);
+    if (FAILED(result)) {
+        return D3D_SetError("SetTexture()", result);
+    }
+
+    color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
+
+    vertices = SDL_stack_alloc(Vertex, count);
+    for (i = 0; i < count; ++i) {
+        vertices[i].x = points[i].x;
+        vertices[i].y = points[i].y;
+        vertices[i].z = 0.0f;
+        vertices[i].color = color;
+        vertices[i].u = 0.0f;
+        vertices[i].v = 0.0f;
+    }
+    result =
+        IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, count,
+                                         vertices, sizeof(*vertices));
+    SDL_stack_free(vertices);
+    if (FAILED(result)) {
+        return D3D_SetError("DrawPrimitiveUP()", result);
+    }
+    return 0;
+}
+
+static int
+D3D_RenderDrawLines(SDL_Renderer * renderer, const SDL_FPoint * points,
+                    int count)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    DWORD color;
+    Vertex *vertices;
+    int i;
+    HRESULT result;
+
+    if (D3D_ActivateRenderer(renderer) < 0) {
+        return -1;
+    }
+
+    D3D_SetBlendMode(data, renderer->blendMode);
+
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0,
+                                    (IDirect3DBaseTexture9 *) 0);
+    if (FAILED(result)) {
+        return D3D_SetError("SetTexture()", result);
+    }
+
+    color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
+
+    vertices = SDL_stack_alloc(Vertex, count);
+    for (i = 0; i < count; ++i) {
+        vertices[i].x = points[i].x;
+        vertices[i].y = points[i].y;
+        vertices[i].z = 0.0f;
+        vertices[i].color = color;
+        vertices[i].u = 0.0f;
+        vertices[i].v = 0.0f;
+    }
+    result =
+        IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, count-1,
+                                         vertices, sizeof(*vertices));
+
+    /* DirectX 9 has the same line rasterization semantics as GDI,
+       so we need to close the endpoint of the line */
+    if (count == 2 ||
+        points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
+        vertices[0].x = points[count-1].x;
+        vertices[0].y = points[count-1].y;
+        result = IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1, vertices, sizeof(*vertices));
+    }
+
+    SDL_stack_free(vertices);
+    if (FAILED(result)) {
+        return D3D_SetError("DrawPrimitiveUP()", result);
+    }
+    return 0;
+}
+
+static int
+D3D_RenderFillRects(SDL_Renderer * renderer, const SDL_FRect * rects,
+                    int count)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    DWORD color;
+    int i;
+    float minx, miny, maxx, maxy;
+    Vertex vertices[4];
+    HRESULT result;
+
+    if (D3D_ActivateRenderer(renderer) < 0) {
+        return -1;
+    }
+
+    D3D_SetBlendMode(data, renderer->blendMode);
+
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0,
+                                    (IDirect3DBaseTexture9 *) 0);
+    if (FAILED(result)) {
+        return D3D_SetError("SetTexture()", result);
+    }
+
+    color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
+
+    for (i = 0; i < count; ++i) {
+        const SDL_FRect *rect = &rects[i];
+
+        minx = rect->x;
+        miny = rect->y;
+        maxx = rect->x + rect->w;
+        maxy = rect->y + rect->h;
+
+        vertices[0].x = minx;
+        vertices[0].y = miny;
+        vertices[0].z = 0.0f;
+        vertices[0].color = color;
+        vertices[0].u = 0.0f;
+        vertices[0].v = 0.0f;
+
+        vertices[1].x = maxx;
+        vertices[1].y = miny;
+        vertices[1].z = 0.0f;
+        vertices[1].color = color;
+        vertices[1].u = 0.0f;
+        vertices[1].v = 0.0f;
+
+        vertices[2].x = maxx;
+        vertices[2].y = maxy;
+        vertices[2].z = 0.0f;
+        vertices[2].color = color;
+        vertices[2].u = 0.0f;
+        vertices[2].v = 0.0f;
+
+        vertices[3].x = minx;
+        vertices[3].y = maxy;
+        vertices[3].z = 0.0f;
+        vertices[3].color = color;
+        vertices[3].u = 0.0f;
+        vertices[3].v = 0.0f;
+
+        result =
+            IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN,
+                                             2, vertices, sizeof(*vertices));
+        if (FAILED(result)) {
+            return D3D_SetError("DrawPrimitiveUP()", result);
+        }
+    }
+    return 0;
+}
+
+static void
+D3D_UpdateTextureScaleMode(D3D_RenderData *data, D3D_TextureData *texturedata, unsigned index)
+{
+    if (texturedata->scaleMode != data->scaleMode[index]) {
+        IDirect3DDevice9_SetSamplerState(data->device, index, D3DSAMP_MINFILTER,
+                                         texturedata->scaleMode);
+        IDirect3DDevice9_SetSamplerState(data->device, index, D3DSAMP_MAGFILTER,
+                                         texturedata->scaleMode);
+        data->scaleMode[index] = texturedata->scaleMode;
+    }
+}
+
+static int
+D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+               const SDL_Rect * srcrect, const SDL_FRect * dstrect)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
+    LPDIRECT3DPIXELSHADER9 shader = NULL;
+    float minx, miny, maxx, maxy;
+    float minu, maxu, minv, maxv;
+    DWORD color;
+    Vertex vertices[4];
+    HRESULT result;
+
+    if (D3D_ActivateRenderer(renderer) < 0) {
+        return -1;
+    }
+
+    minx = dstrect->x - 0.5f;
+    miny = dstrect->y - 0.5f;
+    maxx = dstrect->x + dstrect->w - 0.5f;
+    maxy = dstrect->y + dstrect->h - 0.5f;
+
+    minu = (float) srcrect->x / texture->w;
+    maxu = (float) (srcrect->x + srcrect->w) / texture->w;
+    minv = (float) srcrect->y / texture->h;
+    maxv = (float) (srcrect->y + srcrect->h) / texture->h;
+
+    color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
+
+    vertices[0].x = minx;
+    vertices[0].y = miny;
+    vertices[0].z = 0.0f;
+    vertices[0].color = color;
+    vertices[0].u = minu;
+    vertices[0].v = minv;
+
+    vertices[1].x = maxx;
+    vertices[1].y = miny;
+    vertices[1].z = 0.0f;
+    vertices[1].color = color;
+    vertices[1].u = maxu;
+    vertices[1].v = minv;
+
+    vertices[2].x = maxx;
+    vertices[2].y = maxy;
+    vertices[2].z = 0.0f;
+    vertices[2].color = color;
+    vertices[2].u = maxu;
+    vertices[2].v = maxv;
+
+    vertices[3].x = minx;
+    vertices[3].y = maxy;
+    vertices[3].z = 0.0f;
+    vertices[3].color = color;
+    vertices[3].u = minu;
+    vertices[3].v = maxv;
+
+    D3D_SetBlendMode(data, texture->blendMode);
+
+    D3D_UpdateTextureScaleMode(data, texturedata, 0);
+
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
+                                    texturedata->texture);
+    if (FAILED(result)) {
+        return D3D_SetError("SetTexture()", result);
+    }
+
+    if (texturedata->yuv) {
+        shader = data->ps_yuv;
+
+        D3D_UpdateTextureScaleMode(data, texturedata, 1);
+        D3D_UpdateTextureScaleMode(data, texturedata, 2);
+
+        result =
+            IDirect3DDevice9_SetTexture(data->device, 1, (IDirect3DBaseTexture9 *)
+                                        texturedata->utexture);
+        if (FAILED(result)) {
+            return D3D_SetError("SetTexture()", result);
+        }
+
+        result =
+            IDirect3DDevice9_SetTexture(data->device, 2, (IDirect3DBaseTexture9 *)
+                                        texturedata->vtexture);
+        if (FAILED(result)) {
+            return D3D_SetError("SetTexture()", result);
+        }
+    }
+
+    if (shader) {
+        result = IDirect3DDevice9_SetPixelShader(data->device, shader);
+        if (FAILED(result)) {
+            return D3D_SetError("SetShader()", result);
+        }
+    }
+    result =
+        IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
+                                         vertices, sizeof(*vertices));
+    if (FAILED(result)) {
+        return D3D_SetError("DrawPrimitiveUP()", result);
+    }
+    if (shader) {
+        result = IDirect3DDevice9_SetPixelShader(data->device, NULL);
+        if (FAILED(result)) {
+            return D3D_SetError("SetShader()", result);
+        }
+    }
+    return 0;
+}
+
+
+static int
+D3D_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+               const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+               const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
+    LPDIRECT3DPIXELSHADER9 shader = NULL;
+    float minx, miny, maxx, maxy;
+    float minu, maxu, minv, maxv;
+    float centerx, centery;
+    DWORD color;
+    Vertex vertices[4];
+    HRESULT result;
+
+    if (D3D_ActivateRenderer(renderer) < 0) {
+        return -1;
+    }
+
+    centerx = center->x;
+    centery = center->y;
+
+    if (flip & SDL_FLIP_HORIZONTAL) {
+        minx = dstrect->w - centerx - 0.5f;
+        maxx = -centerx - 0.5f;
+    }
+    else {
+        minx = -centerx - 0.5f;
+        maxx = dstrect->w - centerx - 0.5f;
+    }
+
+    if (flip & SDL_FLIP_VERTICAL) {
+        miny = dstrect->h - centery - 0.5f;
+        maxy = -centery - 0.5f;
+    }
+    else {
+        miny = -centery - 0.5f;
+        maxy = dstrect->h - centery - 0.5f;
+    }
+
+    minu = (float) srcrect->x / texture->w;
+    maxu = (float) (srcrect->x + srcrect->w) / texture->w;
+    minv = (float) srcrect->y / texture->h;
+    maxv = (float) (srcrect->y + srcrect->h) / texture->h;
+
+    color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
+
+    vertices[0].x = minx;
+    vertices[0].y = miny;
+    vertices[0].z = 0.0f;
+    vertices[0].color = color;
+    vertices[0].u = minu;
+    vertices[0].v = minv;
+
+    vertices[1].x = maxx;
+    vertices[1].y = miny;
+    vertices[1].z = 0.0f;
+    vertices[1].color = color;
+    vertices[1].u = maxu;
+    vertices[1].v = minv;
+
+    vertices[2].x = maxx;
+    vertices[2].y = maxy;
+    vertices[2].z = 0.0f;
+    vertices[2].color = color;
+    vertices[2].u = maxu;
+    vertices[2].v = maxv;
+
+    vertices[3].x = minx;
+    vertices[3].y = maxy;
+    vertices[3].z = 0.0f;
+    vertices[3].color = color;
+    vertices[3].u = minu;
+    vertices[3].v = maxv;
+
+    D3D_SetBlendMode(data, texture->blendMode);
+
+    /* Rotate and translate */
+    ID3DXMatrixStack_Push(data->matrixStack);
+    ID3DXMatrixStack_LoadIdentity(data->matrixStack);
+    ID3DXMatrixStack_RotateYawPitchRoll(data->matrixStack, 0.0, 0.0, (float)(M_PI * (float) angle / 180.0f));
+    ID3DXMatrixStack_Translate(data->matrixStack, (float)dstrect->x + centerx, (float)dstrect->y + centery, (float)0.0);
+    IDirect3DDevice9_SetTransform(data->device, D3DTS_VIEW, (D3DMATRIX*)ID3DXMatrixStack_GetTop(data->matrixStack));
+
+    D3D_UpdateTextureScaleMode(data, texturedata, 0);
+
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
+                                    texturedata->texture);
+    if (FAILED(result)) {
+        return D3D_SetError("SetTexture()", result);
+    }
+
+    if (texturedata->yuv) {
+        shader = data->ps_yuv;
+
+        D3D_UpdateTextureScaleMode(data, texturedata, 1);
+        D3D_UpdateTextureScaleMode(data, texturedata, 2);
+
+        result =
+            IDirect3DDevice9_SetTexture(data->device, 1, (IDirect3DBaseTexture9 *)
+                                        texturedata->utexture);
+        if (FAILED(result)) {
+            return D3D_SetError("SetTexture()", result);
+        }
+
+        result =
+            IDirect3DDevice9_SetTexture(data->device, 2, (IDirect3DBaseTexture9 *)
+                                        texturedata->vtexture);
+        if (FAILED(result)) {
+            return D3D_SetError("SetTexture()", result);
+        }
+    }
+
+    if (shader) {
+        result = IDirect3DDevice9_SetPixelShader(data->device, shader);
+        if (FAILED(result)) {
+            return D3D_SetError("SetShader()", result);
+        }
+    }
+    result =
+        IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
+                                         vertices, sizeof(*vertices));
+    if (FAILED(result)) {
+        return D3D_SetError("DrawPrimitiveUP()", result);
+    }
+    if (shader) {
+        result = IDirect3DDevice9_SetPixelShader(data->device, NULL);
+        if (FAILED(result)) {
+            return D3D_SetError("SetShader()", result);
+        }
+    }
+    ID3DXMatrixStack_Pop(data->matrixStack);
+    ID3DXMatrixStack_Push(data->matrixStack);
+    ID3DXMatrixStack_LoadIdentity(data->matrixStack);
+    IDirect3DDevice9_SetTransform(data->device, D3DTS_VIEW, (D3DMATRIX*)ID3DXMatrixStack_GetTop(data->matrixStack));
+    ID3DXMatrixStack_Pop(data->matrixStack);
+    return 0;
+}
+
+static int
+D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                     Uint32 format, void * pixels, int pitch)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    D3DSURFACE_DESC desc;
+    LPDIRECT3DSURFACE9 backBuffer;
+    LPDIRECT3DSURFACE9 surface;
+    RECT d3drect;
+    D3DLOCKED_RECT locked;
+    HRESULT result;
+
+    result = IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer);
+    if (FAILED(result)) {
+        return D3D_SetError("GetBackBuffer()", result);
+    }
+
+    result = IDirect3DSurface9_GetDesc(backBuffer, &desc);
+    if (FAILED(result)) {
+        IDirect3DSurface9_Release(backBuffer);
+        return D3D_SetError("GetDesc()", result);
+    }
+
+    result = IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &surface, NULL);
+    if (FAILED(result)) {
+        IDirect3DSurface9_Release(backBuffer);
+        return D3D_SetError("CreateOffscreenPlainSurface()", result);
+    }
+
+    result = IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, surface);
+    if (FAILED(result)) {
+        IDirect3DSurface9_Release(surface);
+        IDirect3DSurface9_Release(backBuffer);
+        return D3D_SetError("GetRenderTargetData()", result);
+    }
+
+    d3drect.left = rect->x;
+    d3drect.right = rect->x + rect->w;
+    d3drect.top = rect->y;
+    d3drect.bottom = rect->y + rect->h;
+
+    result = IDirect3DSurface9_LockRect(surface, &locked, &d3drect, D3DLOCK_READONLY);
+    if (FAILED(result)) {
+        IDirect3DSurface9_Release(surface);
+        IDirect3DSurface9_Release(backBuffer);
+        return D3D_SetError("LockRect()", result);
+    }
+
+    SDL_ConvertPixels(rect->w, rect->h,
+                      D3DFMTToPixelFormat(desc.Format), locked.pBits, locked.Pitch,
+                      format, pixels, pitch);
+
+    IDirect3DSurface9_UnlockRect(surface);
+
+    IDirect3DSurface9_Release(surface);
+    IDirect3DSurface9_Release(backBuffer);
+
+    return 0;
+}
+
+static void
+D3D_RenderPresent(SDL_Renderer * renderer)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+    HRESULT result;
+
+    if (!data->beginScene) {
+        IDirect3DDevice9_EndScene(data->device);
+        data->beginScene = SDL_TRUE;
+    }
+
+    result = IDirect3DDevice9_TestCooperativeLevel(data->device);
+    if (result == D3DERR_DEVICELOST) {
+        /* We'll reset later */
+        return;
+    }
+    if (result == D3DERR_DEVICENOTRESET) {
+        D3D_Reset(renderer);
+    }
+    result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
+    if (FAILED(result)) {
+        D3D_SetError("Present()", result);
+    }
+}
+
+static void
+D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
+
+    if (!data) {
+        return;
+    }
+    if (data->texture) {
+        IDirect3DTexture9_Release(data->texture);
+    }
+    if (data->utexture) {
+        IDirect3DTexture9_Release(data->utexture);
+    }
+    if (data->vtexture) {
+        IDirect3DTexture9_Release(data->vtexture);
+    }
+    if (data->pixels) {
+        SDL_free(data->pixels);
+    }
+    SDL_free(data);
+    texture->driverdata = NULL;
+}
+
+static void
+D3D_DestroyRenderer(SDL_Renderer * renderer)
+{
+    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
+
+    if (data) {
+        /* Release the render target */
+        if (data->defaultRenderTarget) {
+            IDirect3DSurface9_Release(data->defaultRenderTarget);
+            data->defaultRenderTarget = NULL;
+        }
+        if (data->currentRenderTarget != NULL) {
+            IDirect3DSurface9_Release(data->currentRenderTarget);
+            data->currentRenderTarget = NULL;
+        }
+
+        if (data->device) {
+            IDirect3DDevice9_Release(data->device);
+        }
+        if (data->d3d) {
+            IDirect3D9_Release(data->d3d);
+            ID3DXMatrixStack_Release(data->matrixStack);
+            SDL_UnloadObject(data->d3dDLL);
+        }
+        SDL_free(data);
+    }
+    SDL_free(renderer);
+}
+
+#endif /* SDL_VIDEO_RENDER_D3D && !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/mmx.h b/src/render/mmx.h
new file mode 100644
index 0000000..3bd00ac
--- /dev/null
+++ b/src/render/mmx.h
@@ -0,0 +1,642 @@
+/*	mmx.h
+
+	MultiMedia eXtensions GCC interface library for IA32.
+
+	To use this library, simply include this header file
+	and compile with GCC.  You MUST have inlining enabled
+	in order for mmx_ok() to work; this can be done by
+	simply using -O on the GCC command line.
+
+	Compiling with -DMMX_TRACE will cause detailed trace
+	output to be sent to stderr for each mmx operation.
+	This adds lots of code, and obviously slows execution to
+	a crawl, but can be very useful for debugging.
+
+	THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY
+	EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT
+	LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY
+	AND FITNESS FOR ANY PARTICULAR PURPOSE.
+
+	1997-99 by H. Dietz and R. Fisher
+
+ Notes:
+	It appears that the latest gas has the pand problem fixed, therefore
+	  I'll undefine BROKEN_PAND by default.
+*/
+
+#ifndef _MMX_H
+#define _MMX_H
+
+
+/*	Warning:  at this writing, the version of GAS packaged
+	with most Linux distributions does not handle the
+	parallel AND operation mnemonic correctly.  If the
+	symbol BROKEN_PAND is defined, a slower alternative
+	coding will be used.  If execution of mmxtest results
+	in an illegal instruction fault, define this symbol.
+*/
+#undef	BROKEN_PAND
+
+
+/*	The type of an value that fits in an MMX register
+	(note that long long constant values MUST be suffixed
+	 by LL and unsigned long long values by ULL, lest
+	 they be truncated by the compiler)
+*/
+typedef union
+{
+    long long q;                /* Quadword (64-bit) value */
+    unsigned long long uq;      /* Unsigned Quadword */
+    int d[2];                   /* 2 Doubleword (32-bit) values */
+    unsigned int ud[2];         /* 2 Unsigned Doubleword */
+    short w[4];                 /* 4 Word (16-bit) values */
+    unsigned short uw[4];       /* 4 Unsigned Word */
+    char b[8];                  /* 8 Byte (8-bit) values */
+    unsigned char ub[8];        /* 8 Unsigned Byte */
+    float s[2];                 /* Single-precision (32-bit) value */
+} __attribute__ ((aligned(8))) mmx_t;   /* On an 8-byte (64-bit) boundary */
+
+
+#if 0
+/*	Function to test if multimedia instructions are supported...
+*/
+inline extern int
+mm_support(void)
+{
+    /* Returns 1 if MMX instructions are supported,
+       3 if Cyrix MMX and Extended MMX instructions are supported
+       5 if AMD MMX and 3DNow! instructions are supported
+       0 if hardware does not support any of these
+     */
+    register int rval = 0;
+
+    __asm__ __volatile__(
+                            /* See if CPUID instruction is supported ... */
+                            /* ... Get copies of EFLAGS into eax and ecx */
+                            "pushf\n\t"
+                            "popl %%eax\n\t" "movl %%eax, %%ecx\n\t"
+                            /* ... Toggle the ID bit in one copy and store */
+                            /*     to the EFLAGS reg */
+                            "xorl $0x200000, %%eax\n\t"
+                            "push %%eax\n\t" "popf\n\t"
+                            /* ... Get the (hopefully modified) EFLAGS */
+                            "pushf\n\t" "popl %%eax\n\t"
+                            /* ... Compare and test result */
+                            "xorl %%eax, %%ecx\n\t" "testl $0x200000, %%ecx\n\t" "jz NotSupported1\n\t" /* CPUID not supported */
+                            /* Get standard CPUID information, and
+                               go to a specific vendor section */
+                            "movl $0, %%eax\n\t" "cpuid\n\t"
+                            /* Check for Intel */
+                            "cmpl $0x756e6547, %%ebx\n\t"
+                            "jne TryAMD\n\t"
+                            "cmpl $0x49656e69, %%edx\n\t"
+                            "jne TryAMD\n\t"
+                            "cmpl $0x6c65746e, %%ecx\n"
+                            "jne TryAMD\n\t" "jmp Intel\n\t"
+                            /* Check for AMD */
+                            "\nTryAMD:\n\t"
+                            "cmpl $0x68747541, %%ebx\n\t"
+                            "jne TryCyrix\n\t"
+                            "cmpl $0x69746e65, %%edx\n\t"
+                            "jne TryCyrix\n\t"
+                            "cmpl $0x444d4163, %%ecx\n"
+                            "jne TryCyrix\n\t" "jmp AMD\n\t"
+                            /* Check for Cyrix */
+                            "\nTryCyrix:\n\t"
+                            "cmpl $0x69727943, %%ebx\n\t"
+                            "jne NotSupported2\n\t"
+                            "cmpl $0x736e4978, %%edx\n\t"
+                            "jne NotSupported3\n\t"
+                            "cmpl $0x64616574, %%ecx\n\t"
+                            "jne NotSupported4\n\t"
+                            /* Drop through to Cyrix... */
+                            /* Cyrix Section */
+                            /* See if extended CPUID level 80000001 is supported */
+                            /* The value of CPUID/80000001 for the 6x86MX is undefined
+                               according to the Cyrix CPU Detection Guide (Preliminary
+                               Rev. 1.01 table 1), so we'll check the value of eax for
+                               CPUID/0 to see if standard CPUID level 2 is supported.
+                               According to the table, the only CPU which supports level
+                               2 is also the only one which supports extended CPUID levels.
+                             */
+                            "cmpl $0x2, %%eax\n\t" "jne MMXtest\n\t"    /* Use standard CPUID instead */
+                            /* Extended CPUID supported (in theory), so get extended
+                               features */
+                            "movl $0x80000001, %%eax\n\t" "cpuid\n\t" "testl $0x00800000, %%eax\n\t"    /* Test for MMX */
+                            "jz NotSupported5\n\t"      /* MMX not supported */
+                            "testl $0x01000000, %%eax\n\t"      /* Test for Ext'd MMX */
+                            "jnz EMMXSupported\n\t" "movl $1, %0:\n\n\t"        /* MMX Supported */
+                            "jmp Return\n\n" "EMMXSupported:\n\t" "movl $3, %0:\n\n\t"  /* EMMX and MMX Supported */
+                            "jmp Return\n\t"
+                            /* AMD Section */
+                            "AMD:\n\t"
+                            /* See if extended CPUID is supported */
+                            "movl $0x80000000, %%eax\n\t" "cpuid\n\t" "cmpl $0x80000000, %%eax\n\t" "jl MMXtest\n\t"    /* Use standard CPUID instead */
+                            /* Extended CPUID supported, so get extended features */
+                            "movl $0x80000001, %%eax\n\t" "cpuid\n\t" "testl $0x00800000, %%edx\n\t"    /* Test for MMX */
+                            "jz NotSupported6\n\t"      /* MMX not supported */
+                            "testl $0x80000000, %%edx\n\t"      /* Test for 3DNow! */
+                            "jnz ThreeDNowSupported\n\t" "movl $1, %0:\n\n\t"   /* MMX Supported */
+                            "jmp Return\n\n" "ThreeDNowSupported:\n\t" "movl $5, %0:\n\n\t"     /* 3DNow! and MMX Supported */
+                            "jmp Return\n\t"
+                            /* Intel Section */
+                            "Intel:\n\t"
+                            /* Check for MMX */
+                            "MMXtest:\n\t" "movl $1, %%eax\n\t" "cpuid\n\t" "testl $0x00800000, %%edx\n\t"      /* Test for MMX */
+                            "jz NotSupported7\n\t"      /* MMX Not supported */
+                            "movl $1, %0:\n\n\t"        /* MMX Supported */
+                            "jmp Return\n\t"
+                            /* Nothing supported */
+                            "\nNotSupported1:\n\t" "#movl $101, %0:\n\n\t" "\nNotSupported2:\n\t" "#movl $102, %0:\n\n\t" "\nNotSupported3:\n\t" "#movl $103, %0:\n\n\t" "\nNotSupported4:\n\t" "#movl $104, %0:\n\n\t" "\nNotSupported5:\n\t" "#movl $105, %0:\n\n\t" "\nNotSupported6:\n\t" "#movl $106, %0:\n\n\t" "\nNotSupported7:\n\t" "#movl $107, %0:\n\n\t" "movl $0, %0:\n\n\t" "Return:\n\t":"=a"(rval):     /* no input */
+                            :"eax", "ebx", "ecx", "edx");
+
+    /* Return */
+    return (rval);
+}
+
+/*	Function to test if mmx instructions are supported...
+*/
+inline extern int
+mmx_ok(void)
+{
+    /* Returns 1 if MMX instructions are supported, 0 otherwise */
+    return (mm_support() & 0x1);
+}
+#endif
+
+/*	Helper functions for the instruction macros that follow...
+	(note that memory-to-register, m2r, instructions are nearly
+	 as efficient as register-to-register, r2r, instructions;
+	 however, memory-to-memory instructions are really simulated
+	 as a convenience, and are only 1/3 as efficient)
+*/
+#ifdef	MMX_TRACE
+
+/*	Include the stuff for printing a trace to stderr...
+*/
+
+#define	mmx_i2r(op, imm, reg) \
+	{ \
+		mmx_t mmx_trace; \
+		mmx_trace.uq = (imm); \
+		printf(#op "_i2r(" #imm "=0x%08x%08x, ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ ("movq %%" #reg ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#reg "=0x%08x%08x) => ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ (#op " %0, %%" #reg \
+				      : /* nothing */ \
+				      : "X" (imm)); \
+		__asm__ __volatile__ ("movq %%" #reg ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#reg "=0x%08x%08x\n", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+	}
+
+#define	mmx_m2r(op, mem, reg) \
+	{ \
+		mmx_t mmx_trace; \
+		mmx_trace = (mem); \
+		printf(#op "_m2r(" #mem "=0x%08x%08x, ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ ("movq %%" #reg ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#reg "=0x%08x%08x) => ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ (#op " %0, %%" #reg \
+				      : /* nothing */ \
+				      : "X" (mem)); \
+		__asm__ __volatile__ ("movq %%" #reg ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#reg "=0x%08x%08x\n", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+	}
+
+#define	mmx_r2m(op, reg, mem) \
+	{ \
+		mmx_t mmx_trace; \
+		__asm__ __volatile__ ("movq %%" #reg ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#op "_r2m(" #reg "=0x%08x%08x, ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		mmx_trace = (mem); \
+		printf(#mem "=0x%08x%08x) => ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ (#op " %%" #reg ", %0" \
+				      : "=X" (mem) \
+				      : /* nothing */ ); \
+		mmx_trace = (mem); \
+		printf(#mem "=0x%08x%08x\n", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+	}
+
+#define	mmx_r2r(op, regs, regd) \
+	{ \
+		mmx_t mmx_trace; \
+		__asm__ __volatile__ ("movq %%" #regs ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#op "_r2r(" #regs "=0x%08x%08x, ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ ("movq %%" #regd ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#regd "=0x%08x%08x) => ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ (#op " %" #regs ", %" #regd); \
+		__asm__ __volatile__ ("movq %%" #regd ", %0" \
+				      : "=X" (mmx_trace) \
+				      : /* nothing */ ); \
+		printf(#regd "=0x%08x%08x\n", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+	}
+
+#define	mmx_m2m(op, mems, memd) \
+	{ \
+		mmx_t mmx_trace; \
+		mmx_trace = (mems); \
+		printf(#op "_m2m(" #mems "=0x%08x%08x, ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		mmx_trace = (memd); \
+		printf(#memd "=0x%08x%08x) => ", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+		__asm__ __volatile__ ("movq %0, %%mm0\n\t" \
+				      #op " %1, %%mm0\n\t" \
+				      "movq %%mm0, %0" \
+				      : "=X" (memd) \
+				      : "X" (mems)); \
+		mmx_trace = (memd); \
+		printf(#memd "=0x%08x%08x\n", \
+			mmx_trace.d[1], mmx_trace.d[0]); \
+	}
+
+#else
+
+/*	These macros are a lot simpler without the tracing...
+*/
+
+#define	mmx_i2r(op, imm, reg) \
+	__asm__ __volatile__ (#op " %0, %%" #reg \
+			      : /* nothing */ \
+			      : "X" (imm) )
+
+#define	mmx_m2r(op, mem, reg) \
+	__asm__ __volatile__ (#op " %0, %%" #reg \
+			      : /* nothing */ \
+			      : "m" (mem))
+
+#define	mmx_r2m(op, reg, mem) \
+	__asm__ __volatile__ (#op " %%" #reg ", %0" \
+			      : "=m" (mem) \
+			      : /* nothing */ )
+
+#define	mmx_r2r(op, regs, regd) \
+	__asm__ __volatile__ (#op " %" #regs ", %" #regd)
+
+#define	mmx_m2m(op, mems, memd) \
+	__asm__ __volatile__ ("movq %0, %%mm0\n\t" \
+			      #op " %1, %%mm0\n\t" \
+			      "movq %%mm0, %0" \
+			      : "=X" (memd) \
+			      : "X" (mems))
+
+#endif
+
+
+/*	1x64 MOVe Quadword
+	(this is both a load and a store...
+	 in fact, it is the only way to store)
+*/
+#define	movq_m2r(var, reg)	mmx_m2r(movq, var, reg)
+#define	movq_r2m(reg, var)	mmx_r2m(movq, reg, var)
+#define	movq_r2r(regs, regd)	mmx_r2r(movq, regs, regd)
+#define	movq(vars, vard) \
+	__asm__ __volatile__ ("movq %1, %%mm0\n\t" \
+			      "movq %%mm0, %0" \
+			      : "=X" (vard) \
+			      : "X" (vars))
+
+
+/*	1x32 MOVe Doubleword
+	(like movq, this is both load and store...
+	 but is most useful for moving things between
+	 mmx registers and ordinary registers)
+*/
+#define	movd_m2r(var, reg)	mmx_m2r(movd, var, reg)
+#define	movd_r2m(reg, var)	mmx_r2m(movd, reg, var)
+#define	movd_r2r(regs, regd)	mmx_r2r(movd, regs, regd)
+#define	movd(vars, vard) \
+	__asm__ __volatile__ ("movd %1, %%mm0\n\t" \
+			      "movd %%mm0, %0" \
+			      : "=X" (vard) \
+			      : "X" (vars))
+
+
+/*	2x32, 4x16, and 8x8 Parallel ADDs
+*/
+#define	paddd_m2r(var, reg)	mmx_m2r(paddd, var, reg)
+#define	paddd_r2r(regs, regd)	mmx_r2r(paddd, regs, regd)
+#define	paddd(vars, vard)	mmx_m2m(paddd, vars, vard)
+
+#define	paddw_m2r(var, reg)	mmx_m2r(paddw, var, reg)
+#define	paddw_r2r(regs, regd)	mmx_r2r(paddw, regs, regd)
+#define	paddw(vars, vard)	mmx_m2m(paddw, vars, vard)
+
+#define	paddb_m2r(var, reg)	mmx_m2r(paddb, var, reg)
+#define	paddb_r2r(regs, regd)	mmx_r2r(paddb, regs, regd)
+#define	paddb(vars, vard)	mmx_m2m(paddb, vars, vard)
+
+
+/*	4x16 and 8x8 Parallel ADDs using Saturation arithmetic
+*/
+#define	paddsw_m2r(var, reg)	mmx_m2r(paddsw, var, reg)
+#define	paddsw_r2r(regs, regd)	mmx_r2r(paddsw, regs, regd)
+#define	paddsw(vars, vard)	mmx_m2m(paddsw, vars, vard)
+
+#define	paddsb_m2r(var, reg)	mmx_m2r(paddsb, var, reg)
+#define	paddsb_r2r(regs, regd)	mmx_r2r(paddsb, regs, regd)
+#define	paddsb(vars, vard)	mmx_m2m(paddsb, vars, vard)
+
+
+/*	4x16 and 8x8 Parallel ADDs using Unsigned Saturation arithmetic
+*/
+#define	paddusw_m2r(var, reg)	mmx_m2r(paddusw, var, reg)
+#define	paddusw_r2r(regs, regd)	mmx_r2r(paddusw, regs, regd)
+#define	paddusw(vars, vard)	mmx_m2m(paddusw, vars, vard)
+
+#define	paddusb_m2r(var, reg)	mmx_m2r(paddusb, var, reg)
+#define	paddusb_r2r(regs, regd)	mmx_r2r(paddusb, regs, regd)
+#define	paddusb(vars, vard)	mmx_m2m(paddusb, vars, vard)
+
+
+/*	2x32, 4x16, and 8x8 Parallel SUBs
+*/
+#define	psubd_m2r(var, reg)	mmx_m2r(psubd, var, reg)
+#define	psubd_r2r(regs, regd)	mmx_r2r(psubd, regs, regd)
+#define	psubd(vars, vard)	mmx_m2m(psubd, vars, vard)
+
+#define	psubw_m2r(var, reg)	mmx_m2r(psubw, var, reg)
+#define	psubw_r2r(regs, regd)	mmx_r2r(psubw, regs, regd)
+#define	psubw(vars, vard)	mmx_m2m(psubw, vars, vard)
+
+#define	psubb_m2r(var, reg)	mmx_m2r(psubb, var, reg)
+#define	psubb_r2r(regs, regd)	mmx_r2r(psubb, regs, regd)
+#define	psubb(vars, vard)	mmx_m2m(psubb, vars, vard)
+
+
+/*	4x16 and 8x8 Parallel SUBs using Saturation arithmetic
+*/
+#define	psubsw_m2r(var, reg)	mmx_m2r(psubsw, var, reg)
+#define	psubsw_r2r(regs, regd)	mmx_r2r(psubsw, regs, regd)
+#define	psubsw(vars, vard)	mmx_m2m(psubsw, vars, vard)
+
+#define	psubsb_m2r(var, reg)	mmx_m2r(psubsb, var, reg)
+#define	psubsb_r2r(regs, regd)	mmx_r2r(psubsb, regs, regd)
+#define	psubsb(vars, vard)	mmx_m2m(psubsb, vars, vard)
+
+
+/*	4x16 and 8x8 Parallel SUBs using Unsigned Saturation arithmetic
+*/
+#define	psubusw_m2r(var, reg)	mmx_m2r(psubusw, var, reg)
+#define	psubusw_r2r(regs, regd)	mmx_r2r(psubusw, regs, regd)
+#define	psubusw(vars, vard)	mmx_m2m(psubusw, vars, vard)
+
+#define	psubusb_m2r(var, reg)	mmx_m2r(psubusb, var, reg)
+#define	psubusb_r2r(regs, regd)	mmx_r2r(psubusb, regs, regd)
+#define	psubusb(vars, vard)	mmx_m2m(psubusb, vars, vard)
+
+
+/*	4x16 Parallel MULs giving Low 4x16 portions of results
+*/
+#define	pmullw_m2r(var, reg)	mmx_m2r(pmullw, var, reg)
+#define	pmullw_r2r(regs, regd)	mmx_r2r(pmullw, regs, regd)
+#define	pmullw(vars, vard)	mmx_m2m(pmullw, vars, vard)
+
+
+/*	4x16 Parallel MULs giving High 4x16 portions of results
+*/
+#define	pmulhw_m2r(var, reg)	mmx_m2r(pmulhw, var, reg)
+#define	pmulhw_r2r(regs, regd)	mmx_r2r(pmulhw, regs, regd)
+#define	pmulhw(vars, vard)	mmx_m2m(pmulhw, vars, vard)
+
+
+/*	4x16->2x32 Parallel Mul-ADD
+	(muls like pmullw, then adds adjacent 16-bit fields
+	 in the multiply result to make the final 2x32 result)
+*/
+#define	pmaddwd_m2r(var, reg)	mmx_m2r(pmaddwd, var, reg)
+#define	pmaddwd_r2r(regs, regd)	mmx_r2r(pmaddwd, regs, regd)
+#define	pmaddwd(vars, vard)	mmx_m2m(pmaddwd, vars, vard)
+
+
+/*	1x64 bitwise AND
+*/
+#ifdef	BROKEN_PAND
+#define	pand_m2r(var, reg) \
+	{ \
+		mmx_m2r(pandn, (mmx_t) -1LL, reg); \
+		mmx_m2r(pandn, var, reg); \
+	}
+#define	pand_r2r(regs, regd) \
+	{ \
+		mmx_m2r(pandn, (mmx_t) -1LL, regd); \
+		mmx_r2r(pandn, regs, regd) \
+	}
+#define	pand(vars, vard) \
+	{ \
+		movq_m2r(vard, mm0); \
+		mmx_m2r(pandn, (mmx_t) -1LL, mm0); \
+		mmx_m2r(pandn, vars, mm0); \
+		movq_r2m(mm0, vard); \
+	}
+#else
+#define	pand_m2r(var, reg)	mmx_m2r(pand, var, reg)
+#define	pand_r2r(regs, regd)	mmx_r2r(pand, regs, regd)
+#define	pand(vars, vard)	mmx_m2m(pand, vars, vard)
+#endif
+
+
+/*	1x64 bitwise AND with Not the destination
+*/
+#define	pandn_m2r(var, reg)	mmx_m2r(pandn, var, reg)
+#define	pandn_r2r(regs, regd)	mmx_r2r(pandn, regs, regd)
+#define	pandn(vars, vard)	mmx_m2m(pandn, vars, vard)
+
+
+/*	1x64 bitwise OR
+*/
+#define	por_m2r(var, reg)	mmx_m2r(por, var, reg)
+#define	por_r2r(regs, regd)	mmx_r2r(por, regs, regd)
+#define	por(vars, vard)	mmx_m2m(por, vars, vard)
+
+
+/*	1x64 bitwise eXclusive OR
+*/
+#define	pxor_m2r(var, reg)	mmx_m2r(pxor, var, reg)
+#define	pxor_r2r(regs, regd)	mmx_r2r(pxor, regs, regd)
+#define	pxor(vars, vard)	mmx_m2m(pxor, vars, vard)
+
+
+/*	2x32, 4x16, and 8x8 Parallel CoMPare for EQuality
+	(resulting fields are either 0 or -1)
+*/
+#define	pcmpeqd_m2r(var, reg)	mmx_m2r(pcmpeqd, var, reg)
+#define	pcmpeqd_r2r(regs, regd)	mmx_r2r(pcmpeqd, regs, regd)
+#define	pcmpeqd(vars, vard)	mmx_m2m(pcmpeqd, vars, vard)
+
+#define	pcmpeqw_m2r(var, reg)	mmx_m2r(pcmpeqw, var, reg)
+#define	pcmpeqw_r2r(regs, regd)	mmx_r2r(pcmpeqw, regs, regd)
+#define	pcmpeqw(vars, vard)	mmx_m2m(pcmpeqw, vars, vard)
+
+#define	pcmpeqb_m2r(var, reg)	mmx_m2r(pcmpeqb, var, reg)
+#define	pcmpeqb_r2r(regs, regd)	mmx_r2r(pcmpeqb, regs, regd)
+#define	pcmpeqb(vars, vard)	mmx_m2m(pcmpeqb, vars, vard)
+
+
+/*	2x32, 4x16, and 8x8 Parallel CoMPare for Greater Than
+	(resulting fields are either 0 or -1)
+*/
+#define	pcmpgtd_m2r(var, reg)	mmx_m2r(pcmpgtd, var, reg)
+#define	pcmpgtd_r2r(regs, regd)	mmx_r2r(pcmpgtd, regs, regd)
+#define	pcmpgtd(vars, vard)	mmx_m2m(pcmpgtd, vars, vard)
+
+#define	pcmpgtw_m2r(var, reg)	mmx_m2r(pcmpgtw, var, reg)
+#define	pcmpgtw_r2r(regs, regd)	mmx_r2r(pcmpgtw, regs, regd)
+#define	pcmpgtw(vars, vard)	mmx_m2m(pcmpgtw, vars, vard)
+
+#define	pcmpgtb_m2r(var, reg)	mmx_m2r(pcmpgtb, var, reg)
+#define	pcmpgtb_r2r(regs, regd)	mmx_r2r(pcmpgtb, regs, regd)
+#define	pcmpgtb(vars, vard)	mmx_m2m(pcmpgtb, vars, vard)
+
+
+/*	1x64, 2x32, and 4x16 Parallel Shift Left Logical
+*/
+#define	psllq_i2r(imm, reg)	mmx_i2r(psllq, imm, reg)
+#define	psllq_m2r(var, reg)	mmx_m2r(psllq, var, reg)
+#define	psllq_r2r(regs, regd)	mmx_r2r(psllq, regs, regd)
+#define	psllq(vars, vard)	mmx_m2m(psllq, vars, vard)
+
+#define	pslld_i2r(imm, reg)	mmx_i2r(pslld, imm, reg)
+#define	pslld_m2r(var, reg)	mmx_m2r(pslld, var, reg)
+#define	pslld_r2r(regs, regd)	mmx_r2r(pslld, regs, regd)
+#define	pslld(vars, vard)	mmx_m2m(pslld, vars, vard)
+
+#define	psllw_i2r(imm, reg)	mmx_i2r(psllw, imm, reg)
+#define	psllw_m2r(var, reg)	mmx_m2r(psllw, var, reg)
+#define	psllw_r2r(regs, regd)	mmx_r2r(psllw, regs, regd)
+#define	psllw(vars, vard)	mmx_m2m(psllw, vars, vard)
+
+
+/*	1x64, 2x32, and 4x16 Parallel Shift Right Logical
+*/
+#define	psrlq_i2r(imm, reg)	mmx_i2r(psrlq, imm, reg)
+#define	psrlq_m2r(var, reg)	mmx_m2r(psrlq, var, reg)
+#define	psrlq_r2r(regs, regd)	mmx_r2r(psrlq, regs, regd)
+#define	psrlq(vars, vard)	mmx_m2m(psrlq, vars, vard)
+
+#define	psrld_i2r(imm, reg)	mmx_i2r(psrld, imm, reg)
+#define	psrld_m2r(var, reg)	mmx_m2r(psrld, var, reg)
+#define	psrld_r2r(regs, regd)	mmx_r2r(psrld, regs, regd)
+#define	psrld(vars, vard)	mmx_m2m(psrld, vars, vard)
+
+#define	psrlw_i2r(imm, reg)	mmx_i2r(psrlw, imm, reg)
+#define	psrlw_m2r(var, reg)	mmx_m2r(psrlw, var, reg)
+#define	psrlw_r2r(regs, regd)	mmx_r2r(psrlw, regs, regd)
+#define	psrlw(vars, vard)	mmx_m2m(psrlw, vars, vard)
+
+
+/*	2x32 and 4x16 Parallel Shift Right Arithmetic
+*/
+#define	psrad_i2r(imm, reg)	mmx_i2r(psrad, imm, reg)
+#define	psrad_m2r(var, reg)	mmx_m2r(psrad, var, reg)
+#define	psrad_r2r(regs, regd)	mmx_r2r(psrad, regs, regd)
+#define	psrad(vars, vard)	mmx_m2m(psrad, vars, vard)
+
+#define	psraw_i2r(imm, reg)	mmx_i2r(psraw, imm, reg)
+#define	psraw_m2r(var, reg)	mmx_m2r(psraw, var, reg)
+#define	psraw_r2r(regs, regd)	mmx_r2r(psraw, regs, regd)
+#define	psraw(vars, vard)	mmx_m2m(psraw, vars, vard)
+
+
+/*	2x32->4x16 and 4x16->8x8 PACK and Signed Saturate
+	(packs source and dest fields into dest in that order)
+*/
+#define	packssdw_m2r(var, reg)	mmx_m2r(packssdw, var, reg)
+#define	packssdw_r2r(regs, regd) mmx_r2r(packssdw, regs, regd)
+#define	packssdw(vars, vard)	mmx_m2m(packssdw, vars, vard)
+
+#define	packsswb_m2r(var, reg)	mmx_m2r(packsswb, var, reg)
+#define	packsswb_r2r(regs, regd) mmx_r2r(packsswb, regs, regd)
+#define	packsswb(vars, vard)	mmx_m2m(packsswb, vars, vard)
+
+
+/*	4x16->8x8 PACK and Unsigned Saturate
+	(packs source and dest fields into dest in that order)
+*/
+#define	packuswb_m2r(var, reg)	mmx_m2r(packuswb, var, reg)
+#define	packuswb_r2r(regs, regd) mmx_r2r(packuswb, regs, regd)
+#define	packuswb(vars, vard)	mmx_m2m(packuswb, vars, vard)
+
+
+/*	2x32->1x64, 4x16->2x32, and 8x8->4x16 UNPaCK Low
+	(interleaves low half of dest with low half of source
+	 as padding in each result field)
+*/
+#define	punpckldq_m2r(var, reg)	mmx_m2r(punpckldq, var, reg)
+#define	punpckldq_r2r(regs, regd) mmx_r2r(punpckldq, regs, regd)
+#define	punpckldq(vars, vard)	mmx_m2m(punpckldq, vars, vard)
+
+#define	punpcklwd_m2r(var, reg)	mmx_m2r(punpcklwd, var, reg)
+#define	punpcklwd_r2r(regs, regd) mmx_r2r(punpcklwd, regs, regd)
+#define	punpcklwd(vars, vard)	mmx_m2m(punpcklwd, vars, vard)
+
+#define	punpcklbw_m2r(var, reg)	mmx_m2r(punpcklbw, var, reg)
+#define	punpcklbw_r2r(regs, regd) mmx_r2r(punpcklbw, regs, regd)
+#define	punpcklbw(vars, vard)	mmx_m2m(punpcklbw, vars, vard)
+
+
+/*	2x32->1x64, 4x16->2x32, and 8x8->4x16 UNPaCK High
+	(interleaves high half of dest with high half of source
+	 as padding in each result field)
+*/
+#define	punpckhdq_m2r(var, reg)	mmx_m2r(punpckhdq, var, reg)
+#define	punpckhdq_r2r(regs, regd) mmx_r2r(punpckhdq, regs, regd)
+#define	punpckhdq(vars, vard)	mmx_m2m(punpckhdq, vars, vard)
+
+#define	punpckhwd_m2r(var, reg)	mmx_m2r(punpckhwd, var, reg)
+#define	punpckhwd_r2r(regs, regd) mmx_r2r(punpckhwd, regs, regd)
+#define	punpckhwd(vars, vard)	mmx_m2m(punpckhwd, vars, vard)
+
+#define	punpckhbw_m2r(var, reg)	mmx_m2r(punpckhbw, var, reg)
+#define	punpckhbw_r2r(regs, regd) mmx_r2r(punpckhbw, regs, regd)
+#define	punpckhbw(vars, vard)	mmx_m2m(punpckhbw, vars, vard)
+
+
+/*	Empty MMx State
+	(used to clean-up when going from mmx to float use
+	 of the registers that are shared by both; note that
+	 there is no float-to-mmx operation needed, because
+	 only the float tag word info is corruptible)
+*/
+#ifdef	MMX_TRACE
+
+#define	emms() \
+	{ \
+		printf("emms()\n"); \
+		__asm__ __volatile__ ("emms"); \
+	}
+
+#else
+
+#define	emms()			__asm__ __volatile__ ("emms")
+
+#endif
+
+#endif
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengl/SDL_glfuncs.h b/src/render/opengl/SDL_glfuncs.h
new file mode 100644
index 0000000..7544929
--- /dev/null
+++ b/src/render/opengl/SDL_glfuncs.h
@@ -0,0 +1,456 @@
+/* list of OpenGL functions sorted alphabetically
+   If you need to use a GL function from the SDL video subsystem,
+   change its entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
+*/
+#define SDL_PROC_UNUSED(ret,func,params)
+
+SDL_PROC_UNUSED(void, glAccum, (GLenum, GLfloat))
+SDL_PROC_UNUSED(void, glAlphaFunc, (GLenum, GLclampf))
+SDL_PROC_UNUSED(GLboolean, glAreTexturesResident,
+                (GLsizei, const GLuint *, GLboolean *))
+SDL_PROC_UNUSED(void, glArrayElement, (GLint))
+SDL_PROC(void, glBegin, (GLenum))
+SDL_PROC(void, glBindTexture, (GLenum, GLuint))
+SDL_PROC_UNUSED(void, glBitmap,
+                (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat,
+                 const GLubyte *))
+SDL_PROC(void, glBlendFunc, (GLenum, GLenum))
+SDL_PROC(void, glBlendFuncSeparate, (GLenum, GLenum, GLenum, GLenum))
+SDL_PROC_UNUSED(void, glCallList, (GLuint))
+SDL_PROC_UNUSED(void, glCallLists, (GLsizei, GLenum, const GLvoid *))
+SDL_PROC(void, glClear, (GLbitfield))
+SDL_PROC_UNUSED(void, glClearAccum, (GLfloat, GLfloat, GLfloat, GLfloat))
+SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))
+SDL_PROC_UNUSED(void, glClearDepth, (GLclampd))
+SDL_PROC_UNUSED(void, glClearIndex, (GLfloat))
+SDL_PROC_UNUSED(void, glClearStencil, (GLint))
+SDL_PROC_UNUSED(void, glClipPlane, (GLenum, const GLdouble *))
+SDL_PROC_UNUSED(void, glColor3b, (GLbyte, GLbyte, GLbyte))
+SDL_PROC_UNUSED(void, glColor3bv, (const GLbyte *))
+SDL_PROC_UNUSED(void, glColor3d, (GLdouble, GLdouble, GLdouble))
+SDL_PROC_UNUSED(void, glColor3dv, (const GLdouble *))
+SDL_PROC_UNUSED(void, glColor3f, (GLfloat, GLfloat, GLfloat))
+SDL_PROC_UNUSED(void, glColor3fv, (const GLfloat *))
+SDL_PROC_UNUSED(void, glColor3i, (GLint, GLint, GLint))
+SDL_PROC_UNUSED(void, glColor3iv, (const GLint *))
+SDL_PROC_UNUSED(void, glColor3s, (GLshort, GLshort, GLshort))
+SDL_PROC_UNUSED(void, glColor3sv, (const GLshort *))
+SDL_PROC_UNUSED(void, glColor3ub, (GLubyte, GLubyte, GLubyte))
+SDL_PROC_UNUSED(void, glColor3ubv, (const GLubyte *))
+SDL_PROC_UNUSED(void, glColor3ui, (GLuint, GLuint, GLuint))
+SDL_PROC_UNUSED(void, glColor3uiv, (const GLuint *))
+SDL_PROC_UNUSED(void, glColor3us, (GLushort, GLushort, GLushort))
+SDL_PROC_UNUSED(void, glColor3usv, (const GLushort *))
+SDL_PROC_UNUSED(void, glColor4b, (GLbyte, GLbyte, GLbyte, GLbyte))
+SDL_PROC_UNUSED(void, glColor4bv, (const GLbyte *))
+SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble))
+SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *))
+SDL_PROC(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat))
+SDL_PROC_UNUSED(void, glColor4fv, (const GLfloat *))
+SDL_PROC_UNUSED(void, glColor4i, (GLint, GLint, GLint, GLint))
+SDL_PROC_UNUSED(void, glColor4iv, (const GLint *))
+SDL_PROC_UNUSED(void, glColor4s, (GLshort, GLshort, GLshort, GLshort))
+SDL_PROC_UNUSED(void, glColor4sv, (const GLshort *))
+SDL_PROC_UNUSED(void, glColor4ub,
+                (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
+SDL_PROC_UNUSED(void, glColor4ubv, (const GLubyte * v))
+SDL_PROC_UNUSED(void, glColor4ui,
+                (GLuint red, GLuint green, GLuint blue, GLuint alpha))
+SDL_PROC_UNUSED(void, glColor4uiv, (const GLuint * v))
+SDL_PROC_UNUSED(void, glColor4us,
+                (GLushort red, GLushort green, GLushort blue, GLushort alpha))
+SDL_PROC_UNUSED(void, glColor4usv, (const GLushort * v))
+SDL_PROC_UNUSED(void, glColorMask,
+                (GLboolean red, GLboolean green, GLboolean blue,
+                 GLboolean alpha))
+SDL_PROC_UNUSED(void, glColorMaterial, (GLenum face, GLenum mode))
+SDL_PROC_UNUSED(void, glColorPointer,
+                (GLint size, GLenum type, GLsizei stride,
+                 const GLvoid * pointer))
+SDL_PROC_UNUSED(void, glCopyPixels,
+                (GLint x, GLint y, GLsizei width, GLsizei height,
+                 GLenum type))
+SDL_PROC_UNUSED(void, glCopyTexImage1D,
+                (GLenum target, GLint level, GLenum internalFormat, GLint x,
+                 GLint y, GLsizei width, GLint border))
+SDL_PROC_UNUSED(void, glCopyTexImage2D,
+                (GLenum target, GLint level, GLenum internalFormat, GLint x,
+                 GLint y, GLsizei width, GLsizei height, GLint border))
+SDL_PROC_UNUSED(void, glCopyTexSubImage1D,
+                (GLenum target, GLint level, GLint xoffset, GLint x, GLint y,
+                 GLsizei width))
+SDL_PROC_UNUSED(void, glCopyTexSubImage2D,
+                (GLenum target, GLint level, GLint xoffset, GLint yoffset,
+                 GLint x, GLint y, GLsizei width, GLsizei height))
+SDL_PROC_UNUSED(void, glCullFace, (GLenum mode))
+SDL_PROC_UNUSED(void, glDeleteLists, (GLuint list, GLsizei range))
+SDL_PROC(void, glDeleteTextures, (GLsizei n, const GLuint * textures))
+SDL_PROC_UNUSED(void, glDepthFunc, (GLenum func))
+SDL_PROC_UNUSED(void, glDepthMask, (GLboolean flag))
+SDL_PROC_UNUSED(void, glDepthRange, (GLclampd zNear, GLclampd zFar))
+SDL_PROC(void, glDisable, (GLenum cap))
+SDL_PROC_UNUSED(void, glDisableClientState, (GLenum array))
+SDL_PROC_UNUSED(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count))
+SDL_PROC_UNUSED(void, glDrawBuffer, (GLenum mode))
+SDL_PROC_UNUSED(void, glDrawElements,
+                (GLenum mode, GLsizei count, GLenum type,
+                 const GLvoid * indices))
+SDL_PROC(void, glDrawPixels,
+         (GLsizei width, GLsizei height, GLenum format, GLenum type,
+          const GLvoid * pixels))
+SDL_PROC_UNUSED(void, glEdgeFlag, (GLboolean flag))
+SDL_PROC_UNUSED(void, glEdgeFlagPointer,
+                (GLsizei stride, const GLvoid * pointer))
+SDL_PROC_UNUSED(void, glEdgeFlagv, (const GLboolean * flag))
+SDL_PROC(void, glEnable, (GLenum cap))
+SDL_PROC_UNUSED(void, glEnableClientState, (GLenum array))
+SDL_PROC(void, glEnd, (void))
+SDL_PROC_UNUSED(void, glEndList, (void))
+SDL_PROC_UNUSED(void, glEvalCoord1d, (GLdouble u))
+SDL_PROC_UNUSED(void, glEvalCoord1dv, (const GLdouble * u))
+SDL_PROC_UNUSED(void, glEvalCoord1f, (GLfloat u))
+SDL_PROC_UNUSED(void, glEvalCoord1fv, (const GLfloat * u))
+SDL_PROC_UNUSED(void, glEvalCoord2d, (GLdouble u, GLdouble v))
+SDL_PROC_UNUSED(void, glEvalCoord2dv, (const GLdouble * u))
+SDL_PROC_UNUSED(void, glEvalCoord2f, (GLfloat u, GLfloat v))
+SDL_PROC_UNUSED(void, glEvalCoord2fv, (const GLfloat * u))
+SDL_PROC_UNUSED(void, glEvalMesh1, (GLenum mode, GLint i1, GLint i2))
+SDL_PROC_UNUSED(void, glEvalMesh2,
+                (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2))
+SDL_PROC_UNUSED(void, glEvalPoint1, (GLint i))
+SDL_PROC_UNUSED(void, glEvalPoint2, (GLint i, GLint j))
+SDL_PROC_UNUSED(void, glFeedbackBuffer,
+                (GLsizei size, GLenum type, GLfloat * buffer))
+SDL_PROC_UNUSED(void, glFinish, (void))
+SDL_PROC_UNUSED(void, glFlush, (void))
+SDL_PROC_UNUSED(void, glFogf, (GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glFogfv, (GLenum pname, const GLfloat * params))
+SDL_PROC_UNUSED(void, glFogi, (GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glFogiv, (GLenum pname, const GLint * params))
+SDL_PROC_UNUSED(void, glFrontFace, (GLenum mode))
+SDL_PROC_UNUSED(void, glFrustum,
+                (GLdouble left, GLdouble right, GLdouble bottom,
+                 GLdouble top, GLdouble zNear, GLdouble zFar))
+SDL_PROC_UNUSED(GLuint, glGenLists, (GLsizei range))
+SDL_PROC(void, glGenTextures, (GLsizei n, GLuint * textures))
+SDL_PROC_UNUSED(void, glGetBooleanv, (GLenum pname, GLboolean * params))
+SDL_PROC_UNUSED(void, glGetClipPlane, (GLenum plane, GLdouble * equation))
+SDL_PROC_UNUSED(void, glGetDoublev, (GLenum pname, GLdouble * params))
+SDL_PROC(GLenum, glGetError, (void))
+SDL_PROC_UNUSED(void, glGetFloatv, (GLenum pname, GLfloat * params))
+SDL_PROC(void, glGetIntegerv, (GLenum pname, GLint * params))
+SDL_PROC_UNUSED(void, glGetLightfv,
+                (GLenum light, GLenum pname, GLfloat * params))
+SDL_PROC_UNUSED(void, glGetLightiv,
+                (GLenum light, GLenum pname, GLint * params))
+SDL_PROC_UNUSED(void, glGetMapdv, (GLenum target, GLenum query, GLdouble * v))
+SDL_PROC_UNUSED(void, glGetMapfv, (GLenum target, GLenum query, GLfloat * v))
+SDL_PROC_UNUSED(void, glGetMapiv, (GLenum target, GLenum query, GLint * v))
+SDL_PROC_UNUSED(void, glGetMaterialfv,
+                (GLenum face, GLenum pname, GLfloat * params))
+SDL_PROC_UNUSED(void, glGetMaterialiv,
+                (GLenum face, GLenum pname, GLint * params))
+SDL_PROC_UNUSED(void, glGetPixelMapfv, (GLenum map, GLfloat * values))
+SDL_PROC_UNUSED(void, glGetPixelMapuiv, (GLenum map, GLuint * values))
+SDL_PROC_UNUSED(void, glGetPixelMapusv, (GLenum map, GLushort * values))
+SDL_PROC(void, glGetPointerv, (GLenum pname, GLvoid * *params))
+SDL_PROC_UNUSED(void, glGetPolygonStipple, (GLubyte * mask))
+SDL_PROC(const GLubyte *, glGetString, (GLenum name))
+SDL_PROC_UNUSED(void, glGetTexEnvfv,
+                (GLenum target, GLenum pname, GLfloat * params))
+SDL_PROC_UNUSED(void, glGetTexEnviv,
+                (GLenum target, GLenum pname, GLint * params))
+SDL_PROC_UNUSED(void, glGetTexGendv,
+                (GLenum coord, GLenum pname, GLdouble * params))
+SDL_PROC_UNUSED(void, glGetTexGenfv,
+                (GLenum coord, GLenum pname, GLfloat * params))
+SDL_PROC_UNUSED(void, glGetTexGeniv,
+                (GLenum coord, GLenum pname, GLint * params))
+SDL_PROC_UNUSED(void, glGetTexImage,
+                (GLenum target, GLint level, GLenum format, GLenum type,
+                 GLvoid * pixels))
+SDL_PROC_UNUSED(void, glGetTexLevelParameterfv,
+                (GLenum target, GLint level, GLenum pname, GLfloat * params))
+SDL_PROC_UNUSED(void, glGetTexLevelParameteriv,
+                (GLenum target, GLint level, GLenum pname, GLint * params))
+SDL_PROC_UNUSED(void, glGetTexParameterfv,
+                (GLenum target, GLenum pname, GLfloat * params))
+SDL_PROC_UNUSED(void, glGetTexParameteriv,
+                (GLenum target, GLenum pname, GLint * params))
+SDL_PROC_UNUSED(void, glHint, (GLenum target, GLenum mode))
+SDL_PROC_UNUSED(void, glIndexMask, (GLuint mask))
+SDL_PROC_UNUSED(void, glIndexPointer,
+                (GLenum type, GLsizei stride, const GLvoid * pointer))
+SDL_PROC_UNUSED(void, glIndexd, (GLdouble c))
+SDL_PROC_UNUSED(void, glIndexdv, (const GLdouble * c))
+SDL_PROC_UNUSED(void, glIndexf, (GLfloat c))
+SDL_PROC_UNUSED(void, glIndexfv, (const GLfloat * c))
+SDL_PROC_UNUSED(void, glIndexi, (GLint c))
+SDL_PROC_UNUSED(void, glIndexiv, (const GLint * c))
+SDL_PROC_UNUSED(void, glIndexs, (GLshort c))
+SDL_PROC_UNUSED(void, glIndexsv, (const GLshort * c))
+SDL_PROC_UNUSED(void, glIndexub, (GLubyte c))
+SDL_PROC_UNUSED(void, glIndexubv, (const GLubyte * c))
+SDL_PROC_UNUSED(void, glInitNames, (void))
+SDL_PROC_UNUSED(void, glInterleavedArrays,
+                (GLenum format, GLsizei stride, const GLvoid * pointer))
+SDL_PROC_UNUSED(GLboolean, glIsEnabled, (GLenum cap))
+SDL_PROC_UNUSED(GLboolean, glIsList, (GLuint list))
+SDL_PROC_UNUSED(GLboolean, glIsTexture, (GLuint texture))
+SDL_PROC_UNUSED(void, glLightModelf, (GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glLightModelfv, (GLenum pname, const GLfloat * params))
+SDL_PROC_UNUSED(void, glLightModeli, (GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glLightModeliv, (GLenum pname, const GLint * params))
+SDL_PROC_UNUSED(void, glLightf, (GLenum light, GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glLightfv,
+                (GLenum light, GLenum pname, const GLfloat * params))
+SDL_PROC_UNUSED(void, glLighti, (GLenum light, GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glLightiv,
+                (GLenum light, GLenum pname, const GLint * params))
+SDL_PROC_UNUSED(void, glLineStipple, (GLint factor, GLushort pattern))
+SDL_PROC(void, glLineWidth, (GLfloat width))
+SDL_PROC_UNUSED(void, glListBase, (GLuint base))
+SDL_PROC(void, glLoadIdentity, (void))
+SDL_PROC_UNUSED(void, glLoadMatrixd, (const GLdouble * m))
+SDL_PROC_UNUSED(void, glLoadMatrixf, (const GLfloat * m))
+SDL_PROC_UNUSED(void, glLoadName, (GLuint name))
+SDL_PROC_UNUSED(void, glLogicOp, (GLenum opcode))
+SDL_PROC_UNUSED(void, glMap1d,
+                (GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+                 GLint order, const GLdouble * points))
+SDL_PROC_UNUSED(void, glMap1f,
+                (GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+                 GLint order, const GLfloat * points))
+SDL_PROC_UNUSED(void, glMap2d,
+                (GLenum target, GLdouble u1, GLdouble u2, GLint ustride,
+                 GLint uorder, GLdouble v1, GLdouble v2, GLint vstride,
+                 GLint vorder, const GLdouble * points))
+SDL_PROC_UNUSED(void, glMap2f,
+                (GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
+                 GLint uorder, GLfloat v1, GLfloat v2, GLint vstride,
+                 GLint vorder, const GLfloat * points))
+SDL_PROC_UNUSED(void, glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2))
+SDL_PROC_UNUSED(void, glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2))
+SDL_PROC_UNUSED(void, glMapGrid2d,
+                (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1,
+                 GLdouble v2))
+SDL_PROC_UNUSED(void, glMapGrid2f,
+                (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
+                 GLfloat v2))
+SDL_PROC_UNUSED(void, glMaterialf, (GLenum face, GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glMaterialfv,
+                (GLenum face, GLenum pname, const GLfloat * params))
+SDL_PROC_UNUSED(void, glMateriali, (GLenum face, GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glMaterialiv,
+                (GLenum face, GLenum pname, const GLint * params))
+SDL_PROC(void, glMatrixMode, (GLenum mode))
+SDL_PROC_UNUSED(void, glMultMatrixd, (const GLdouble * m))
+SDL_PROC_UNUSED(void, glMultMatrixf, (const GLfloat * m))
+SDL_PROC_UNUSED(void, glNewList, (GLuint list, GLenum mode))
+SDL_PROC_UNUSED(void, glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz))
+SDL_PROC_UNUSED(void, glNormal3bv, (const GLbyte * v))
+SDL_PROC_UNUSED(void, glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz))
+SDL_PROC_UNUSED(void, glNormal3dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz))
+SDL_PROC_UNUSED(void, glNormal3fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glNormal3i, (GLint nx, GLint ny, GLint nz))
+SDL_PROC_UNUSED(void, glNormal3iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glNormal3s, (GLshort nx, GLshort ny, GLshort nz))
+SDL_PROC_UNUSED(void, glNormal3sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glNormalPointer,
+                (GLenum type, GLsizei stride, const GLvoid * pointer))
+SDL_PROC(void, glOrtho,
+         (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
+          GLdouble zNear, GLdouble zFar))
+SDL_PROC_UNUSED(void, glPassThrough, (GLfloat token))
+SDL_PROC_UNUSED(void, glPixelMapfv,
+                (GLenum map, GLsizei mapsize, const GLfloat * values))
+SDL_PROC_UNUSED(void, glPixelMapuiv,
+                (GLenum map, GLsizei mapsize, const GLuint * values))
+SDL_PROC_UNUSED(void, glPixelMapusv,
+                (GLenum map, GLsizei mapsize, const GLushort * values))
+SDL_PROC_UNUSED(void, glPixelStoref, (GLenum pname, GLfloat param))
+SDL_PROC(void, glPixelStorei, (GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glPixelTransferf, (GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glPixelTransferi, (GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glPixelZoom, (GLfloat xfactor, GLfloat yfactor))
+SDL_PROC(void, glPointSize, (GLfloat size))
+SDL_PROC_UNUSED(void, glPolygonMode, (GLenum face, GLenum mode))
+SDL_PROC_UNUSED(void, glPolygonOffset, (GLfloat factor, GLfloat units))
+SDL_PROC_UNUSED(void, glPolygonStipple, (const GLubyte * mask))
+SDL_PROC_UNUSED(void, glPopAttrib, (void))
+SDL_PROC_UNUSED(void, glPopClientAttrib, (void))
+SDL_PROC(void, glPopMatrix, (void))
+SDL_PROC_UNUSED(void, glPopName, (void))
+SDL_PROC_UNUSED(void, glPrioritizeTextures,
+                (GLsizei n, const GLuint * textures,
+                 const GLclampf * priorities))
+SDL_PROC_UNUSED(void, glPushAttrib, (GLbitfield mask))
+SDL_PROC_UNUSED(void, glPushClientAttrib, (GLbitfield mask))
+SDL_PROC(void, glPushMatrix, (void))
+SDL_PROC_UNUSED(void, glPushName, (GLuint name))
+SDL_PROC_UNUSED(void, glRasterPos2d, (GLdouble x, GLdouble y))
+SDL_PROC_UNUSED(void, glRasterPos2dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glRasterPos2f, (GLfloat x, GLfloat y))
+SDL_PROC_UNUSED(void, glRasterPos2fv, (const GLfloat * v))
+SDL_PROC(void, glRasterPos2i, (GLint x, GLint y))
+SDL_PROC_UNUSED(void, glRasterPos2iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glRasterPos2s, (GLshort x, GLshort y))
+SDL_PROC_UNUSED(void, glRasterPos2sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z))
+SDL_PROC_UNUSED(void, glRasterPos3dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z))
+SDL_PROC_UNUSED(void, glRasterPos3fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glRasterPos3i, (GLint x, GLint y, GLint z))
+SDL_PROC_UNUSED(void, glRasterPos3iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glRasterPos3s, (GLshort x, GLshort y, GLshort z))
+SDL_PROC_UNUSED(void, glRasterPos3sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glRasterPos4d,
+                (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
+SDL_PROC_UNUSED(void, glRasterPos4dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glRasterPos4f,
+                (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
+SDL_PROC_UNUSED(void, glRasterPos4fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
+SDL_PROC_UNUSED(void, glRasterPos4iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glRasterPos4s,
+                (GLshort x, GLshort y, GLshort z, GLshort w))
+SDL_PROC_UNUSED(void, glRasterPos4sv, (const GLshort * v))
+SDL_PROC(void, glReadBuffer, (GLenum mode))
+SDL_PROC(void, glReadPixels,
+         (GLint x, GLint y, GLsizei width, GLsizei height,
+          GLenum format, GLenum type, GLvoid * pixels))
+SDL_PROC_UNUSED(void, glRectd,
+                (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
+SDL_PROC_UNUSED(void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
+SDL_PROC(void, glRectf,
+                (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
+SDL_PROC_UNUSED(void, glRectfv, (const GLfloat * v1, const GLfloat * v2))
+SDL_PROC_UNUSED(void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
+SDL_PROC_UNUSED(void, glRectiv, (const GLint * v1, const GLint * v2))
+SDL_PROC_UNUSED(void, glRects,
+                (GLshort x1, GLshort y1, GLshort x2, GLshort y2))
+SDL_PROC_UNUSED(void, glRectsv, (const GLshort * v1, const GLshort * v2))
+SDL_PROC_UNUSED(GLint, glRenderMode, (GLenum mode))
+SDL_PROC(void, glRotated,
+                (GLdouble angle, GLdouble x, GLdouble y, GLdouble z))
+SDL_PROC_UNUSED(void, glRotatef,
+                (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
+SDL_PROC_UNUSED(void, glScaled, (GLdouble x, GLdouble y, GLdouble z))
+SDL_PROC_UNUSED(void, glScalef, (GLfloat x, GLfloat y, GLfloat z))
+SDL_PROC(void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height))
+SDL_PROC_UNUSED(void, glSelectBuffer, (GLsizei size, GLuint * buffer))
+SDL_PROC_UNUSED(void, glShadeModel, (GLenum mode))
+SDL_PROC_UNUSED(void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
+SDL_PROC_UNUSED(void, glStencilMask, (GLuint mask))
+SDL_PROC_UNUSED(void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
+SDL_PROC_UNUSED(void, glTexCoord1d, (GLdouble s))
+SDL_PROC_UNUSED(void, glTexCoord1dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glTexCoord1f, (GLfloat s))
+SDL_PROC_UNUSED(void, glTexCoord1fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glTexCoord1i, (GLint s))
+SDL_PROC_UNUSED(void, glTexCoord1iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glTexCoord1s, (GLshort s))
+SDL_PROC_UNUSED(void, glTexCoord1sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glTexCoord2d, (GLdouble s, GLdouble t))
+SDL_PROC_UNUSED(void, glTexCoord2dv, (const GLdouble * v))
+SDL_PROC(void, glTexCoord2f, (GLfloat s, GLfloat t))
+SDL_PROC_UNUSED(void, glTexCoord2fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glTexCoord2i, (GLint s, GLint t))
+SDL_PROC_UNUSED(void, glTexCoord2iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glTexCoord2s, (GLshort s, GLshort t))
+SDL_PROC_UNUSED(void, glTexCoord2sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r))
+SDL_PROC_UNUSED(void, glTexCoord3dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r))
+SDL_PROC_UNUSED(void, glTexCoord3fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glTexCoord3i, (GLint s, GLint t, GLint r))
+SDL_PROC_UNUSED(void, glTexCoord3iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glTexCoord3s, (GLshort s, GLshort t, GLshort r))
+SDL_PROC_UNUSED(void, glTexCoord3sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glTexCoord4d,
+                (GLdouble s, GLdouble t, GLdouble r, GLdouble q))
+SDL_PROC_UNUSED(void, glTexCoord4dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glTexCoord4f,
+                (GLfloat s, GLfloat t, GLfloat r, GLfloat q))
+SDL_PROC_UNUSED(void, glTexCoord4fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glTexCoord4i, (GLint s, GLint t, GLint r, GLint q))
+SDL_PROC_UNUSED(void, glTexCoord4iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glTexCoord4s,
+                (GLshort s, GLshort t, GLshort r, GLshort q))
+SDL_PROC_UNUSED(void, glTexCoord4sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glTexCoordPointer,
+                (GLint size, GLenum type, GLsizei stride,
+                 const GLvoid * pointer))
+SDL_PROC(void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glTexEnvfv,
+                (GLenum target, GLenum pname, const GLfloat * params))
+SDL_PROC_UNUSED(void, glTexEnvi, (GLenum target, GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glTexEnviv,
+                (GLenum target, GLenum pname, const GLint * params))
+SDL_PROC_UNUSED(void, glTexGend, (GLenum coord, GLenum pname, GLdouble param))
+SDL_PROC_UNUSED(void, glTexGendv,
+                (GLenum coord, GLenum pname, const GLdouble * params))
+SDL_PROC_UNUSED(void, glTexGenf, (GLenum coord, GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glTexGenfv,
+                (GLenum coord, GLenum pname, const GLfloat * params))
+SDL_PROC_UNUSED(void, glTexGeni, (GLenum coord, GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glTexGeniv,
+                (GLenum coord, GLenum pname, const GLint * params))
+SDL_PROC_UNUSED(void, glTexImage1D,
+                (GLenum target, GLint level, GLint internalformat,
+                 GLsizei width, GLint border, GLenum format, GLenum type,
+                 const GLvoid * pixels))
+SDL_PROC(void, glTexImage2D,
+         (GLenum target, GLint level, GLint internalformat, GLsizei width,
+          GLsizei height, GLint border, GLenum format, GLenum type,
+          const GLvoid * pixels))
+SDL_PROC_UNUSED(void, glTexParameterf,
+                (GLenum target, GLenum pname, GLfloat param))
+SDL_PROC_UNUSED(void, glTexParameterfv,
+                (GLenum target, GLenum pname, const GLfloat * params))
+SDL_PROC(void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
+SDL_PROC_UNUSED(void, glTexParameteriv,
+                (GLenum target, GLenum pname, const GLint * params))
+SDL_PROC_UNUSED(void, glTexSubImage1D,
+                (GLenum target, GLint level, GLint xoffset, GLsizei width,
+                 GLenum format, GLenum type, const GLvoid * pixels))
+SDL_PROC(void, glTexSubImage2D,
+         (GLenum target, GLint level, GLint xoffset, GLint yoffset,
+          GLsizei width, GLsizei height, GLenum format, GLenum type,
+          const GLvoid * pixels))
+SDL_PROC_UNUSED(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
+SDL_PROC(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
+SDL_PROC_UNUSED(void, glVertex2d, (GLdouble x, GLdouble y))
+SDL_PROC_UNUSED(void, glVertex2dv, (const GLdouble * v))
+SDL_PROC(void, glVertex2f, (GLfloat x, GLfloat y))
+SDL_PROC_UNUSED(void, glVertex2fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glVertex2i, (GLint x, GLint y))
+SDL_PROC_UNUSED(void, glVertex2iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glVertex2s, (GLshort x, GLshort y))
+SDL_PROC_UNUSED(void, glVertex2sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
+SDL_PROC_UNUSED(void, glVertex3dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glVertex3f, (GLfloat x, GLfloat y, GLfloat z))
+SDL_PROC_UNUSED(void, glVertex3fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glVertex3i, (GLint x, GLint y, GLint z))
+SDL_PROC_UNUSED(void, glVertex3iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glVertex3s, (GLshort x, GLshort y, GLshort z))
+SDL_PROC_UNUSED(void, glVertex3sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glVertex4d,
+                (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
+SDL_PROC_UNUSED(void, glVertex4dv, (const GLdouble * v))
+SDL_PROC_UNUSED(void, glVertex4f,
+                (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
+SDL_PROC_UNUSED(void, glVertex4fv, (const GLfloat * v))
+SDL_PROC_UNUSED(void, glVertex4i, (GLint x, GLint y, GLint z, GLint w))
+SDL_PROC_UNUSED(void, glVertex4iv, (const GLint * v))
+SDL_PROC_UNUSED(void, glVertex4s,
+                (GLshort x, GLshort y, GLshort z, GLshort w))
+SDL_PROC_UNUSED(void, glVertex4sv, (const GLshort * v))
+SDL_PROC_UNUSED(void, glVertexPointer,
+                (GLint size, GLenum type, GLsizei stride,
+                 const GLvoid * pointer))
+SDL_PROC(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengl/SDL_render_gl.c b/src/render/opengl/SDL_render_gl.c
new file mode 100644
index 0000000..697a974
--- /dev/null
+++ b/src/render/opengl/SDL_render_gl.c
@@ -0,0 +1,1410 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_OGL && !SDL_RENDER_DISABLED
+
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_opengl.h"
+#include "../SDL_sysrender.h"
+#include "SDL_shaders_gl.h"
+
+#ifdef __MACOSX__
+#include <OpenGL/OpenGL.h>
+#endif
+
+
+/* OpenGL renderer implementation */
+
+/* Details on optimizing the texture path on Mac OS X:
+   http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/opengl_texturedata.html
+*/
+
+/* Used to re-create the window with OpenGL capability */
+extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
+
+static const float inv255f = 1.0f / 255.0f;
+
+static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
+static void GL_WindowEvent(SDL_Renderer * renderer,
+                           const SDL_WindowEvent *event);
+static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                            const SDL_Rect * rect, const void *pixels,
+                            int pitch);
+static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                          const SDL_Rect * rect, void **pixels, int *pitch);
+static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int GL_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture);
+static int GL_UpdateViewport(SDL_Renderer * renderer);
+static int GL_UpdateClipRect(SDL_Renderer * renderer);
+static int GL_RenderClear(SDL_Renderer * renderer);
+static int GL_RenderDrawPoints(SDL_Renderer * renderer,
+                               const SDL_FPoint * points, int count);
+static int GL_RenderDrawLines(SDL_Renderer * renderer,
+                              const SDL_FPoint * points, int count);
+static int GL_RenderFillRects(SDL_Renderer * renderer,
+                              const SDL_FRect * rects, int count);
+static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                         const SDL_Rect * srcrect, const SDL_FRect * dstrect);
+static int GL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                         const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                         const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip);
+static int GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                               Uint32 pixel_format, void * pixels, int pitch);
+static void GL_RenderPresent(SDL_Renderer * renderer);
+static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static void GL_DestroyRenderer(SDL_Renderer * renderer);
+static int GL_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh);
+static int GL_UnbindTexture (SDL_Renderer * renderer, SDL_Texture *texture);
+
+SDL_RenderDriver GL_RenderDriver = {
+    GL_CreateRenderer,
+    {
+     "opengl",
+     (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
+     1,
+     {SDL_PIXELFORMAT_ARGB8888},
+     0,
+     0}
+};
+
+typedef struct GL_FBOList GL_FBOList;
+
+struct GL_FBOList
+{
+    Uint32 w, h;
+    GLuint FBO;
+    GL_FBOList *next;
+};
+
+typedef struct
+{
+    SDL_GLContext context;
+
+    SDL_bool debug_enabled;
+    SDL_bool GL_ARB_debug_output_supported;
+    int errors;
+    char **error_messages;
+    GLDEBUGPROCARB next_error_callback;
+    GLvoid *next_error_userparam;
+
+    SDL_bool GL_ARB_texture_rectangle_supported;
+    struct {
+        GL_Shader shader;
+        Uint32 color;
+        int blendMode;
+    } current;
+
+    SDL_bool GL_EXT_framebuffer_object_supported;
+    GL_FBOList *framebuffers;
+
+    /* OpenGL functions */
+#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
+#include "SDL_glfuncs.h"
+#undef SDL_PROC
+
+    /* Multitexture support */
+    SDL_bool GL_ARB_multitexture_supported;
+    PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
+    GLint num_texture_units;
+
+    PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT;
+    PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT;
+    PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT;
+    PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT;
+    PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT;
+
+    /* Shader support */
+    GL_ShaderContext *shaders;
+
+} GL_RenderData;
+
+typedef struct
+{
+    GLuint texture;
+    GLenum type;
+    GLfloat texw;
+    GLfloat texh;
+    GLenum format;
+    GLenum formattype;
+    void *pixels;
+    int pitch;
+    SDL_Rect locked_rect;
+
+    /* YV12 texture support */
+    SDL_bool yuv;
+    GLuint utexture;
+    GLuint vtexture;
+
+    GL_FBOList *fbo;
+} GL_TextureData;
+
+SDL_FORCE_INLINE const char*
+GL_TranslateError (GLenum error)
+{
+#define GL_ERROR_TRANSLATE(e) case e: return #e;
+    switch (error) {
+    GL_ERROR_TRANSLATE(GL_INVALID_ENUM)
+    GL_ERROR_TRANSLATE(GL_INVALID_VALUE)
+    GL_ERROR_TRANSLATE(GL_INVALID_OPERATION)
+    GL_ERROR_TRANSLATE(GL_OUT_OF_MEMORY)
+    GL_ERROR_TRANSLATE(GL_NO_ERROR)
+    GL_ERROR_TRANSLATE(GL_STACK_OVERFLOW)
+    GL_ERROR_TRANSLATE(GL_STACK_UNDERFLOW)
+    GL_ERROR_TRANSLATE(GL_TABLE_TOO_LARGE)
+    default:
+        return "UNKNOWN";
+}
+#undef GL_ERROR_TRANSLATE
+}
+
+SDL_FORCE_INLINE void
+GL_ClearErrors(SDL_Renderer *renderer)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    if (!data->debug_enabled)
+    {
+        return;
+    }
+    if (data->GL_ARB_debug_output_supported) {
+        if (data->errors) {
+            int i;
+            for (i = 0; i < data->errors; ++i) {
+                SDL_free(data->error_messages[i]);
+            }
+            SDL_free(data->error_messages);
+
+            data->errors = 0;
+            data->error_messages = NULL;
+        }
+    } else {
+        while (data->glGetError() != GL_NO_ERROR) {
+            continue;
+        }
+    }
+}
+
+SDL_FORCE_INLINE int
+GL_CheckAllErrors (const char *prefix, SDL_Renderer *renderer, const char *file, int line, const char *function)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    int ret = 0;
+
+    if (!data->debug_enabled)
+    {
+        return 0;
+    }
+    if (data->GL_ARB_debug_output_supported) {
+        if (data->errors) {
+            int i;
+            for (i = 0; i < data->errors; ++i) {
+                SDL_SetError("%s: %s (%d): %s %s", prefix, file, line, function, data->error_messages[i]);
+                ret = -1;
+            }
+            GL_ClearErrors(renderer);
+        }
+    } else {
+        /* check gl errors (can return multiple errors) */
+        for (;;) {
+            GLenum error = data->glGetError();
+            if (error != GL_NO_ERROR) {
+                if (prefix == NULL || prefix[0] == '\0') {
+                    prefix = "generic";
+                }
+                SDL_SetError("%s: %s (%d): %s %s (0x%X)", prefix, file, line, function, GL_TranslateError(error), error);
+                ret = -1;
+            } else {
+                break;
+            }
+        }
+    }
+    return ret;
+}
+
+#if 0
+#define GL_CheckError(prefix, renderer)
+#elif defined(_MSC_VER)
+#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __FUNCTION__)
+#else
+#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __PRETTY_FUNCTION__)
+#endif
+
+static int
+GL_LoadFunctions(GL_RenderData * data)
+{
+#ifdef __SDL_NOGETPROCADDR__
+#define SDL_PROC(ret,func,params) data->func=func;
+#else
+#define SDL_PROC(ret,func,params) \
+    do { \
+        data->func = SDL_GL_GetProcAddress(#func); \
+        if ( ! data->func ) { \
+            return SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
+        } \
+    } while ( 0 );
+#endif /* __SDL_NOGETPROCADDR__ */
+
+#include "SDL_glfuncs.h"
+#undef SDL_PROC
+    return 0;
+}
+
+static SDL_GLContext SDL_CurrentContext = NULL;
+
+static int
+GL_ActivateRenderer(SDL_Renderer * renderer)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    if (SDL_CurrentContext != data->context) {
+        if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) {
+            return -1;
+        }
+        SDL_CurrentContext = data->context;
+
+        GL_UpdateViewport(renderer);
+    }
+
+    GL_ClearErrors(renderer);
+
+    return 0;
+}
+
+/* This is called if we need to invalidate all of the SDL OpenGL state */
+static void
+GL_ResetState(SDL_Renderer *renderer)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    if (SDL_CurrentContext == data->context) {
+        GL_UpdateViewport(renderer);
+    } else {
+        GL_ActivateRenderer(renderer);
+    }
+
+    data->current.shader = SHADER_NONE;
+    data->current.color = 0;
+    data->current.blendMode = -1;
+
+    data->glDisable(GL_DEPTH_TEST);
+    data->glDisable(GL_CULL_FACE);
+    /* This ended up causing video discrepancies between OpenGL and Direct3D */
+    /*data->glEnable(GL_LINE_SMOOTH);*/
+
+    data->glMatrixMode(GL_MODELVIEW);
+    data->glLoadIdentity();
+
+    GL_CheckError("", renderer);
+}
+
+static void APIENTRY
+GL_HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, void *userParam)
+{
+    SDL_Renderer *renderer = (SDL_Renderer *) userParam;
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    if (type == GL_DEBUG_TYPE_ERROR_ARB) {
+        /* Record this error */
+        ++data->errors;
+        data->error_messages = SDL_realloc(data->error_messages, data->errors * sizeof(*data->error_messages));
+        if (data->error_messages) {
+            data->error_messages[data->errors-1] = SDL_strdup(message);
+        }
+    }
+
+    /* If there's another error callback, pass it along, otherwise log it */
+    if (data->next_error_callback) {
+        data->next_error_callback(source, type, id, severity, length, message, data->next_error_userparam);
+    } else {
+        if (type == GL_DEBUG_TYPE_ERROR_ARB) {
+            SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s", message);
+        } else {
+            SDL_LogDebug(SDL_LOG_CATEGORY_RENDER, "%s", message);
+        }
+    }
+}
+
+static GL_FBOList *
+GL_GetFBO(GL_RenderData *data, Uint32 w, Uint32 h)
+{
+    GL_FBOList *result = data->framebuffers;
+
+    while (result && ((result->w != w) || (result->h != h))) {
+        result = result->next;
+    }
+
+    if (!result) {
+        result = SDL_malloc(sizeof(GL_FBOList));
+        if (result) {
+            result->w = w;
+            result->h = h;
+            data->glGenFramebuffersEXT(1, &result->FBO);
+            result->next = data->framebuffers;
+            data->framebuffers = result;
+        }
+    }
+    return result;
+}
+
+SDL_Renderer *
+GL_CreateRenderer(SDL_Window * window, Uint32 flags)
+{
+    SDL_Renderer *renderer;
+    GL_RenderData *data;
+    const char *hint;
+    GLint value;
+    Uint32 window_flags;
+
+    window_flags = SDL_GetWindowFlags(window);
+    if (!(window_flags & SDL_WINDOW_OPENGL)) {
+        if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) {
+            /* Uh oh, better try to put it back... */
+            SDL_RecreateWindow(window, window_flags);
+            return NULL;
+        }
+    }
+
+    renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
+    if (!renderer) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        GL_DestroyRenderer(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    renderer->WindowEvent = GL_WindowEvent;
+    renderer->CreateTexture = GL_CreateTexture;
+    renderer->UpdateTexture = GL_UpdateTexture;
+    renderer->LockTexture = GL_LockTexture;
+    renderer->UnlockTexture = GL_UnlockTexture;
+    renderer->SetRenderTarget = GL_SetRenderTarget;
+    renderer->UpdateViewport = GL_UpdateViewport;
+    renderer->UpdateClipRect = GL_UpdateClipRect;
+    renderer->RenderClear = GL_RenderClear;
+    renderer->RenderDrawPoints = GL_RenderDrawPoints;
+    renderer->RenderDrawLines = GL_RenderDrawLines;
+    renderer->RenderFillRects = GL_RenderFillRects;
+    renderer->RenderCopy = GL_RenderCopy;
+    renderer->RenderCopyEx = GL_RenderCopyEx;
+    renderer->RenderReadPixels = GL_RenderReadPixels;
+    renderer->RenderPresent = GL_RenderPresent;
+    renderer->DestroyTexture = GL_DestroyTexture;
+    renderer->DestroyRenderer = GL_DestroyRenderer;
+    renderer->GL_BindTexture = GL_BindTexture;
+    renderer->GL_UnbindTexture = GL_UnbindTexture;
+    renderer->info = GL_RenderDriver.info;
+    renderer->info.flags = SDL_RENDERER_ACCELERATED;
+    renderer->driverdata = data;
+    renderer->window = window;
+
+    data->context = SDL_GL_CreateContext(window);
+    if (!data->context) {
+        GL_DestroyRenderer(renderer);
+        return NULL;
+    }
+    if (SDL_GL_MakeCurrent(window, data->context) < 0) {
+        GL_DestroyRenderer(renderer);
+        return NULL;
+    }
+
+    if (GL_LoadFunctions(data) < 0) {
+        GL_DestroyRenderer(renderer);
+        return NULL;
+    }
+
+#ifdef __MACOSX__
+    /* Enable multi-threaded rendering */
+    /* Disabled until Ryan finishes his VBO/PBO code...
+       CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine);
+     */
+#endif
+
+    if (flags & SDL_RENDERER_PRESENTVSYNC) {
+        SDL_GL_SetSwapInterval(1);
+    } else {
+        SDL_GL_SetSwapInterval(0);
+    }
+    if (SDL_GL_GetSwapInterval() > 0) {
+        renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
+    }
+
+    /* Check for debug output support */
+    if (SDL_GL_GetAttribute(SDL_GL_CONTEXT_FLAGS, &value) == 0 &&
+        (value & SDL_GL_CONTEXT_DEBUG_FLAG)) {
+        data->debug_enabled = SDL_TRUE;
+    }
+    if (data->debug_enabled && SDL_GL_ExtensionSupported("GL_ARB_debug_output")) {
+        PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARBFunc = (PFNGLDEBUGMESSAGECALLBACKARBPROC) SDL_GL_GetProcAddress("glDebugMessageCallbackARB");
+
+        data->GL_ARB_debug_output_supported = SDL_TRUE;
+        data->glGetPointerv(GL_DEBUG_CALLBACK_FUNCTION_ARB, (GLvoid **)&data->next_error_callback);
+        data->glGetPointerv(GL_DEBUG_CALLBACK_USER_PARAM_ARB, &data->next_error_userparam);
+        glDebugMessageCallbackARBFunc(GL_HandleDebugMessage, renderer);
+
+        /* Make sure our callback is called when errors actually happen */
+        data->glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
+    }
+
+    if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle")
+        || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) {
+        data->GL_ARB_texture_rectangle_supported = SDL_TRUE;
+        data->glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &value);
+        renderer->info.max_texture_width = value;
+        renderer->info.max_texture_height = value;
+    } else {
+        data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
+        renderer->info.max_texture_width = value;
+        renderer->info.max_texture_height = value;
+    }
+
+    /* Check for multitexture support */
+    if (SDL_GL_ExtensionSupported("GL_ARB_multitexture")) {
+        data->glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glActiveTextureARB");
+        if (data->glActiveTextureARB) {
+            data->GL_ARB_multitexture_supported = SDL_TRUE;
+            data->glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &data->num_texture_units);
+        }
+    }
+
+    /* Check for shader support */
+    hint = SDL_GetHint(SDL_HINT_RENDER_OPENGL_SHADERS);
+    if (!hint || *hint != '0') {
+        data->shaders = GL_CreateShaderContext();
+    }
+    SDL_LogInfo(SDL_LOG_CATEGORY_RENDER, "OpenGL shaders: %s",
+                data->shaders ? "ENABLED" : "DISABLED");
+
+    /* We support YV12 textures using 3 textures and a shader */
+    if (data->shaders && data->num_texture_units >= 3) {
+        renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_YV12;
+        renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_IYUV;
+    }
+
+    if (SDL_GL_ExtensionSupported("GL_EXT_framebuffer_object")) {
+        data->GL_EXT_framebuffer_object_supported = SDL_TRUE;
+        data->glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)
+            SDL_GL_GetProcAddress("glGenFramebuffersEXT");
+        data->glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)
+            SDL_GL_GetProcAddress("glDeleteFramebuffersEXT");
+        data->glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)
+            SDL_GL_GetProcAddress("glFramebufferTexture2DEXT");
+        data->glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)
+            SDL_GL_GetProcAddress("glBindFramebufferEXT");
+        data->glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)
+            SDL_GL_GetProcAddress("glCheckFramebufferStatusEXT");
+        renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;
+    }
+    data->framebuffers = NULL;
+
+    /* Set up parameters for rendering */
+    GL_ResetState(renderer);
+
+    return renderer;
+}
+
+static void
+GL_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
+{
+    if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED ||
+        event->event == SDL_WINDOWEVENT_SHOWN ||
+        event->event == SDL_WINDOWEVENT_HIDDEN) {
+        /* Rebind the context to the window area and update matrices */
+        SDL_CurrentContext = NULL;
+    }
+}
+
+SDL_FORCE_INLINE int
+power_of_2(int input)
+{
+    int value = 1;
+
+    while (value < input) {
+        value <<= 1;
+    }
+    return value;
+}
+
+SDL_FORCE_INLINE SDL_bool
+convert_format(GL_RenderData *renderdata, Uint32 pixel_format,
+               GLint* internalFormat, GLenum* format, GLenum* type)
+{
+    switch (pixel_format) {
+    case SDL_PIXELFORMAT_ARGB8888:
+        *internalFormat = GL_RGBA8;
+        *format = GL_BGRA;
+        *type = GL_UNSIGNED_INT_8_8_8_8_REV;
+        break;
+    case SDL_PIXELFORMAT_YV12:
+    case SDL_PIXELFORMAT_IYUV:
+        *internalFormat = GL_LUMINANCE;
+        *format = GL_LUMINANCE;
+        *type = GL_UNSIGNED_BYTE;
+        break;
+    default:
+        return SDL_FALSE;
+    }
+    return SDL_TRUE;
+}
+
+static GLenum
+GetScaleQuality(void)
+{
+    const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
+
+    if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
+        return GL_NEAREST;
+    } else {
+        return GL_LINEAR;
+    }
+}
+
+static int
+GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *data;
+    GLint internalFormat;
+    GLenum format, type;
+    int texture_w, texture_h;
+    GLenum scaleMode;
+
+    GL_ActivateRenderer(renderer);
+
+    if (!convert_format(renderdata, texture->format, &internalFormat,
+                        &format, &type)) {
+        return SDL_SetError("Texture format %s not supported by OpenGL",
+                            SDL_GetPixelFormatName(texture->format));
+    }
+
+    data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        return SDL_OutOfMemory();
+    }
+
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        size_t size;
+        data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
+        size = texture->h * data->pitch;
+        if (texture->format == SDL_PIXELFORMAT_YV12 ||
+            texture->format == SDL_PIXELFORMAT_IYUV) {
+            /* Need to add size for the U and V planes */
+            size += (2 * (texture->h * data->pitch) / 4);
+        }
+        data->pixels = SDL_calloc(1, size);
+        if (!data->pixels) {
+            SDL_free(data);
+            return SDL_OutOfMemory();
+        }
+    }
+
+    texture->driverdata = data;
+
+    if (texture->access == SDL_TEXTUREACCESS_TARGET) {
+        data->fbo = GL_GetFBO(renderdata, texture->w, texture->h);
+    } else {
+        data->fbo = NULL;
+    }
+
+    GL_CheckError("", renderer);
+    renderdata->glGenTextures(1, &data->texture);
+    if (GL_CheckError("glGenTexures()", renderer) < 0) {
+        SDL_free(data);
+        return -1;
+    }
+    if ((renderdata->GL_ARB_texture_rectangle_supported)
+        /*&& texture->access != SDL_TEXTUREACCESS_TARGET*/){
+        data->type = GL_TEXTURE_RECTANGLE_ARB;
+        texture_w = texture->w;
+        texture_h = texture->h;
+        data->texw = (GLfloat) texture_w;
+        data->texh = (GLfloat) texture_h;
+    } else {
+        data->type = GL_TEXTURE_2D;
+        texture_w = power_of_2(texture->w);
+        texture_h = power_of_2(texture->h);
+        data->texw = (GLfloat) (texture->w) / texture_w;
+        data->texh = (GLfloat) texture->h / texture_h;
+    }
+
+    data->format = format;
+    data->formattype = type;
+    scaleMode = GetScaleQuality();
+    renderdata->glEnable(data->type);
+    renderdata->glBindTexture(data->type, data->texture);
+    renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode);
+    renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, scaleMode);
+    /* According to the spec, CLAMP_TO_EDGE is the default for TEXTURE_RECTANGLE
+       and setting it causes an INVALID_ENUM error in the latest NVidia drivers.
+    */
+    if (data->type != GL_TEXTURE_RECTANGLE_ARB) {
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
+                                    GL_CLAMP_TO_EDGE);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
+                                    GL_CLAMP_TO_EDGE);
+    }
+#ifdef __MACOSX__
+#ifndef GL_TEXTURE_STORAGE_HINT_APPLE
+#define GL_TEXTURE_STORAGE_HINT_APPLE       0x85BC
+#endif
+#ifndef STORAGE_CACHED_APPLE
+#define STORAGE_CACHED_APPLE                0x85BE
+#endif
+#ifndef STORAGE_SHARED_APPLE
+#define STORAGE_SHARED_APPLE                0x85BF
+#endif
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
+                                    GL_STORAGE_SHARED_APPLE);
+    } else {
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
+                                    GL_STORAGE_CACHED_APPLE);
+    }
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING
+        && texture->format == SDL_PIXELFORMAT_ARGB8888
+        && (texture->w % 8) == 0) {
+        renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
+        renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+        renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
+                          (data->pitch / SDL_BYTESPERPIXEL(texture->format)));
+        renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
+                                 texture_h, 0, format, type, data->pixels);
+        renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE);
+    }
+    else
+#endif
+    {
+        renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
+                                 texture_h, 0, format, type, NULL);
+    }
+    renderdata->glDisable(data->type);
+    if (GL_CheckError("glTexImage2D()", renderer) < 0) {
+        return -1;
+    }
+
+    if (texture->format == SDL_PIXELFORMAT_YV12 ||
+        texture->format == SDL_PIXELFORMAT_IYUV) {
+        data->yuv = SDL_TRUE;
+
+        renderdata->glGenTextures(1, &data->utexture);
+        renderdata->glGenTextures(1, &data->vtexture);
+        renderdata->glEnable(data->type);
+
+        renderdata->glBindTexture(data->type, data->utexture);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
+                                    scaleMode);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
+                                    scaleMode);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
+                                    GL_CLAMP_TO_EDGE);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
+                                    GL_CLAMP_TO_EDGE);
+        renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w/2,
+                                 texture_h/2, 0, format, type, NULL);
+
+        renderdata->glBindTexture(data->type, data->vtexture);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
+                                    scaleMode);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
+                                    scaleMode);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
+                                    GL_CLAMP_TO_EDGE);
+        renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
+                                    GL_CLAMP_TO_EDGE);
+        renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w/2,
+                                 texture_h/2, 0, format, type, NULL);
+
+        renderdata->glDisable(data->type);
+    }
+
+    return GL_CheckError("", renderer);
+}
+
+static int
+GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                 const SDL_Rect * rect, const void *pixels, int pitch)
+{
+    GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *data = (GL_TextureData *) texture->driverdata;
+
+    GL_ActivateRenderer(renderer);
+
+    renderdata->glEnable(data->type);
+    renderdata->glBindTexture(data->type, data->texture);
+    renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+    renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
+                              (pitch / SDL_BYTESPERPIXEL(texture->format)));
+    renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
+                                rect->h, data->format, data->formattype,
+                                pixels);
+    if (data->yuv) {
+        renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, (pitch / 2));
+
+        /* Skip to the correct offset into the next texture */
+        pixels = (const void*)((const Uint8*)pixels + rect->h * pitch);
+        if (texture->format == SDL_PIXELFORMAT_YV12) {
+            renderdata->glBindTexture(data->type, data->vtexture);
+        } else {
+            renderdata->glBindTexture(data->type, data->utexture);
+        }
+        renderdata->glTexSubImage2D(data->type, 0, rect->x/2, rect->y/2,
+                                    rect->w/2, rect->h/2,
+                                    data->format, data->formattype, pixels);
+
+        /* Skip to the correct offset into the next texture */
+        pixels = (const void*)((const Uint8*)pixels + (rect->h * pitch)/4);
+        if (texture->format == SDL_PIXELFORMAT_YV12) {
+            renderdata->glBindTexture(data->type, data->utexture);
+        } else {
+            renderdata->glBindTexture(data->type, data->vtexture);
+        }
+        renderdata->glTexSubImage2D(data->type, 0, rect->x/2, rect->y/2,
+                                    rect->w/2, rect->h/2,
+                                    data->format, data->formattype, pixels);
+    }
+    renderdata->glDisable(data->type);
+    return GL_CheckError("glTexSubImage2D()", renderer);
+}
+
+static int
+GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+               const SDL_Rect * rect, void **pixels, int *pitch)
+{
+    GL_TextureData *data = (GL_TextureData *) texture->driverdata;
+
+    data->locked_rect = *rect;
+    *pixels =
+        (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
+                  rect->x * SDL_BYTESPERPIXEL(texture->format));
+    *pitch = data->pitch;
+    return 0;
+}
+
+static void
+GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GL_TextureData *data = (GL_TextureData *) texture->driverdata;
+    const SDL_Rect *rect;
+    void *pixels;
+
+    rect = &data->locked_rect;
+    pixels =
+        (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
+                  rect->x * SDL_BYTESPERPIXEL(texture->format));
+    GL_UpdateTexture(renderer, texture, rect, pixels, data->pitch);
+}
+
+static int
+GL_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *texturedata;
+    GLenum status;
+
+    GL_ActivateRenderer(renderer);
+
+    if (texture == NULL) {
+        data->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+        return 0;
+    }
+
+    texturedata = (GL_TextureData *) texture->driverdata;
+    data->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, texturedata->fbo->FBO);
+    /* TODO: check if texture pixel format allows this operation */
+    data->glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, texturedata->type, texturedata->texture, 0);
+    /* Check FBO status */
+    status = data->glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+    if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+        return SDL_SetError("glFramebufferTexture2DEXT() failed");
+    }
+    return 0;
+}
+
+static int
+GL_UpdateViewport(SDL_Renderer * renderer)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    if (SDL_CurrentContext != data->context) {
+        /* We'll update the viewport after we rebind the context */
+        return 0;
+    }
+
+    data->glViewport(renderer->viewport.x, renderer->viewport.y,
+                     renderer->viewport.w, renderer->viewport.h);
+
+    data->glMatrixMode(GL_PROJECTION);
+    data->glLoadIdentity();
+    if (renderer->viewport.w && renderer->viewport.h) {
+        if (renderer->target) {
+            data->glOrtho((GLdouble) 0,
+                          (GLdouble) renderer->viewport.w,
+                          (GLdouble) 0,
+                          (GLdouble) renderer->viewport.h,
+                           0.0, 1.0);
+        } else {
+            data->glOrtho((GLdouble) 0,
+                          (GLdouble) renderer->viewport.w,
+                          (GLdouble) renderer->viewport.h,
+                          (GLdouble) 0,
+                           0.0, 1.0);
+        }
+    }
+    return GL_CheckError("", renderer);
+}
+
+static int
+GL_UpdateClipRect(SDL_Renderer * renderer)
+{
+    const SDL_Rect *rect = &renderer->clip_rect;
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    if (!SDL_RectEmpty(rect)) {
+        data->glEnable(GL_SCISSOR_TEST);
+        data->glScissor(rect->x, renderer->viewport.h - rect->y - rect->h, rect->w, rect->h);
+    } else {
+        data->glDisable(GL_SCISSOR_TEST);
+    }
+    return 0;
+}
+
+static void
+GL_SetShader(GL_RenderData * data, GL_Shader shader)
+{
+    if (data->shaders && shader != data->current.shader) {
+        GL_SelectShader(data->shaders, shader);
+        data->current.shader = shader;
+    }
+}
+
+static void
+GL_SetColor(GL_RenderData * data, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    Uint32 color = ((a << 24) | (r << 16) | (g << 8) | b);
+
+    if (color != data->current.color) {
+        data->glColor4f((GLfloat) r * inv255f,
+                        (GLfloat) g * inv255f,
+                        (GLfloat) b * inv255f,
+                        (GLfloat) a * inv255f);
+        data->current.color = color;
+    }
+}
+
+static void
+GL_SetBlendMode(GL_RenderData * data, int blendMode)
+{
+    if (blendMode != data->current.blendMode) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_NONE:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+            data->glDisable(GL_BLEND);
+            break;
+        case SDL_BLENDMODE_BLEND:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+            data->glEnable(GL_BLEND);
+            data->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+            break;
+        case SDL_BLENDMODE_ADD:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+            data->glEnable(GL_BLEND);
+            data->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE, GL_ZERO, GL_ONE);
+            break;
+        case SDL_BLENDMODE_MOD:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+            data->glEnable(GL_BLEND);
+            data->glBlendFuncSeparate(GL_ZERO, GL_SRC_COLOR, GL_ZERO, GL_ONE);
+            break;
+        }
+        data->current.blendMode = blendMode;
+    }
+}
+
+static void
+GL_SetDrawingState(SDL_Renderer * renderer)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    GL_ActivateRenderer(renderer);
+
+    GL_SetColor(data, renderer->r,
+                      renderer->g,
+                      renderer->b,
+                      renderer->a);
+
+    GL_SetBlendMode(data, renderer->blendMode);
+
+    GL_SetShader(data, SHADER_SOLID);
+}
+
+static int
+GL_RenderClear(SDL_Renderer * renderer)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    GL_ActivateRenderer(renderer);
+
+    data->glClearColor((GLfloat) renderer->r * inv255f,
+                       (GLfloat) renderer->g * inv255f,
+                       (GLfloat) renderer->b * inv255f,
+                       (GLfloat) renderer->a * inv255f);
+
+    data->glClear(GL_COLOR_BUFFER_BIT);
+
+    return 0;
+}
+
+static int
+GL_RenderDrawPoints(SDL_Renderer * renderer, const SDL_FPoint * points,
+                    int count)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    int i;
+
+    GL_SetDrawingState(renderer);
+
+    data->glBegin(GL_POINTS);
+    for (i = 0; i < count; ++i) {
+        data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y);
+    }
+    data->glEnd();
+
+    return 0;
+}
+
+static int
+GL_RenderDrawLines(SDL_Renderer * renderer, const SDL_FPoint * points,
+                   int count)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    int i;
+
+    GL_SetDrawingState(renderer);
+
+    if (count > 2 &&
+        points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
+        data->glBegin(GL_LINE_LOOP);
+        /* GL_LINE_LOOP takes care of the final segment */
+        --count;
+        for (i = 0; i < count; ++i) {
+            data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y);
+        }
+        data->glEnd();
+    } else {
+#if defined(__APPLE__) || defined(__WIN32__)
+#else
+        int x1, y1, x2, y2;
+#endif
+
+        data->glBegin(GL_LINE_STRIP);
+        for (i = 0; i < count; ++i) {
+            data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y);
+        }
+        data->glEnd();
+
+        /* The line is half open, so we need one more point to complete it.
+         * http://www.opengl.org/documentation/specs/version1.1/glspec1.1/node47.html
+         * If we have to, we can use vertical line and horizontal line textures
+         * for vertical and horizontal lines, and then create custom textures
+         * for diagonal lines and software render those.  It's terrible, but at
+         * least it would be pixel perfect.
+         */
+        data->glBegin(GL_POINTS);
+#if defined(__APPLE__) || defined(__WIN32__)
+        /* Mac OS X and Windows seem to always leave the second point open */
+        data->glVertex2f(0.5f + points[count-1].x, 0.5f + points[count-1].y);
+#else
+        /* Linux seems to leave the right-most or bottom-most point open */
+        x1 = points[0].x;
+        y1 = points[0].y;
+        x2 = points[count-1].x;
+        y2 = points[count-1].y;
+
+        if (x1 > x2) {
+            data->glVertex2f(0.5f + x1, 0.5f + y1);
+        } else if (x2 > x1) {
+            data->glVertex2f(0.5f + x2, 0.5f + y2);
+        } else if (y1 > y2) {
+            data->glVertex2f(0.5f + x1, 0.5f + y1);
+        } else if (y2 > y1) {
+            data->glVertex2f(0.5f + x2, 0.5f + y2);
+        }
+#endif
+        data->glEnd();
+    }
+    return GL_CheckError("", renderer);
+}
+
+static int
+GL_RenderFillRects(SDL_Renderer * renderer, const SDL_FRect * rects, int count)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    int i;
+
+    GL_SetDrawingState(renderer);
+
+    for (i = 0; i < count; ++i) {
+        const SDL_FRect *rect = &rects[i];
+
+        data->glRectf(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
+    }
+    return GL_CheckError("", renderer);
+}
+
+static int
+GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+              const SDL_Rect * srcrect, const SDL_FRect * dstrect)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
+    GLfloat minx, miny, maxx, maxy;
+    GLfloat minu, maxu, minv, maxv;
+
+    GL_ActivateRenderer(renderer);
+
+    data->glEnable(texturedata->type);
+    if (texturedata->yuv) {
+        data->glActiveTextureARB(GL_TEXTURE2_ARB);
+        data->glBindTexture(texturedata->type, texturedata->vtexture);
+
+        data->glActiveTextureARB(GL_TEXTURE1_ARB);
+        data->glBindTexture(texturedata->type, texturedata->utexture);
+
+        data->glActiveTextureARB(GL_TEXTURE0_ARB);
+    }
+    data->glBindTexture(texturedata->type, texturedata->texture);
+
+    if (texture->modMode) {
+        GL_SetColor(data, texture->r, texture->g, texture->b, texture->a);
+    } else {
+        GL_SetColor(data, 255, 255, 255, 255);
+    }
+
+    GL_SetBlendMode(data, texture->blendMode);
+
+    if (texturedata->yuv) {
+        GL_SetShader(data, SHADER_YV12);
+    } else {
+        GL_SetShader(data, SHADER_RGB);
+    }
+
+    minx = dstrect->x;
+    miny = dstrect->y;
+    maxx = dstrect->x + dstrect->w;
+    maxy = dstrect->y + dstrect->h;
+
+    minu = (GLfloat) srcrect->x / texture->w;
+    minu *= texturedata->texw;
+    maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
+    maxu *= texturedata->texw;
+    minv = (GLfloat) srcrect->y / texture->h;
+    minv *= texturedata->texh;
+    maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
+    maxv *= texturedata->texh;
+
+    data->glBegin(GL_TRIANGLE_STRIP);
+    data->glTexCoord2f(minu, minv);
+    data->glVertex2f(minx, miny);
+    data->glTexCoord2f(maxu, minv);
+    data->glVertex2f(maxx, miny);
+    data->glTexCoord2f(minu, maxv);
+    data->glVertex2f(minx, maxy);
+    data->glTexCoord2f(maxu, maxv);
+    data->glVertex2f(maxx, maxy);
+    data->glEnd();
+
+    data->glDisable(texturedata->type);
+
+    return GL_CheckError("", renderer);
+}
+
+static int
+GL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+              const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+              const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
+    GLfloat minx, miny, maxx, maxy;
+    GLfloat centerx, centery;
+    GLfloat minu, maxu, minv, maxv;
+
+    GL_ActivateRenderer(renderer);
+
+    data->glEnable(texturedata->type);
+    if (texturedata->yuv) {
+        data->glActiveTextureARB(GL_TEXTURE2_ARB);
+        data->glBindTexture(texturedata->type, texturedata->vtexture);
+
+        data->glActiveTextureARB(GL_TEXTURE1_ARB);
+        data->glBindTexture(texturedata->type, texturedata->utexture);
+
+        data->glActiveTextureARB(GL_TEXTURE0_ARB);
+    }
+    data->glBindTexture(texturedata->type, texturedata->texture);
+
+    if (texture->modMode) {
+        GL_SetColor(data, texture->r, texture->g, texture->b, texture->a);
+    } else {
+        GL_SetColor(data, 255, 255, 255, 255);
+    }
+
+    GL_SetBlendMode(data, texture->blendMode);
+
+    if (texturedata->yuv) {
+        GL_SetShader(data, SHADER_YV12);
+    } else {
+        GL_SetShader(data, SHADER_RGB);
+    }
+
+    centerx = center->x;
+    centery = center->y;
+
+    if (flip & SDL_FLIP_HORIZONTAL) {
+        minx =  dstrect->w - centerx;
+        maxx = -centerx;
+    }
+    else {
+        minx = -centerx;
+        maxx =  dstrect->w - centerx;
+    }
+
+    if (flip & SDL_FLIP_VERTICAL) {
+        miny =  dstrect->h - centery;
+        maxy = -centery;
+    }
+    else {
+        miny = -centery;
+        maxy =  dstrect->h - centery;
+    }
+
+    minu = (GLfloat) srcrect->x / texture->w;
+    minu *= texturedata->texw;
+    maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
+    maxu *= texturedata->texw;
+    minv = (GLfloat) srcrect->y / texture->h;
+    minv *= texturedata->texh;
+    maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
+    maxv *= texturedata->texh;
+
+    /* Translate to flip, rotate, translate to position */
+    data->glPushMatrix();
+    data->glTranslatef((GLfloat)dstrect->x + centerx, (GLfloat)dstrect->y + centery, (GLfloat)0.0);
+    data->glRotated(angle, (GLdouble)0.0, (GLdouble)0.0, (GLdouble)1.0);
+
+    data->glBegin(GL_TRIANGLE_STRIP);
+    data->glTexCoord2f(minu, minv);
+    data->glVertex2f(minx, miny);
+    data->glTexCoord2f(maxu, minv);
+    data->glVertex2f(maxx, miny);
+    data->glTexCoord2f(minu, maxv);
+    data->glVertex2f(minx, maxy);
+    data->glTexCoord2f(maxu, maxv);
+    data->glVertex2f(maxx, maxy);
+    data->glEnd();
+    data->glPopMatrix();
+
+    data->glDisable(texturedata->type);
+
+    return GL_CheckError("", renderer);
+}
+
+static int
+GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 pixel_format, void * pixels, int pitch)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    Uint32 temp_format = SDL_PIXELFORMAT_ARGB8888;
+    void *temp_pixels;
+    int temp_pitch;
+    GLint internalFormat;
+    GLenum format, type;
+    Uint8 *src, *dst, *tmp;
+    int w, h, length, rows;
+    int status;
+
+    GL_ActivateRenderer(renderer);
+
+    temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format);
+    temp_pixels = SDL_malloc(rect->h * temp_pitch);
+    if (!temp_pixels) {
+        return SDL_OutOfMemory();
+    }
+
+    convert_format(data, temp_format, &internalFormat, &format, &type);
+
+    SDL_GetRendererOutputSize(renderer, &w, &h);
+
+    data->glPixelStorei(GL_PACK_ALIGNMENT, 1);
+    data->glPixelStorei(GL_PACK_ROW_LENGTH,
+                        (temp_pitch / SDL_BYTESPERPIXEL(temp_format)));
+
+    data->glReadPixels(rect->x, (h-rect->y)-rect->h, rect->w, rect->h,
+                       format, type, temp_pixels);
+
+    GL_CheckError("", renderer);
+
+    /* Flip the rows to be top-down */
+    length = rect->w * SDL_BYTESPERPIXEL(temp_format);
+    src = (Uint8*)temp_pixels + (rect->h-1)*temp_pitch;
+    dst = (Uint8*)temp_pixels;
+    tmp = SDL_stack_alloc(Uint8, length);
+    rows = rect->h / 2;
+    while (rows--) {
+        SDL_memcpy(tmp, dst, length);
+        SDL_memcpy(dst, src, length);
+        SDL_memcpy(src, tmp, length);
+        dst += temp_pitch;
+        src -= temp_pitch;
+    }
+    SDL_stack_free(tmp);
+
+    status = SDL_ConvertPixels(rect->w, rect->h,
+                               temp_format, temp_pixels, temp_pitch,
+                               pixel_format, pixels, pitch);
+    SDL_free(temp_pixels);
+
+    return status;
+}
+
+static void
+GL_RenderPresent(SDL_Renderer * renderer)
+{
+    GL_ActivateRenderer(renderer);
+
+    SDL_GL_SwapWindow(renderer->window);
+}
+
+static void
+GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *data = (GL_TextureData *) texture->driverdata;
+
+    GL_ActivateRenderer(renderer);
+
+    if (!data) {
+        return;
+    }
+    if (data->texture) {
+        renderdata->glDeleteTextures(1, &data->texture);
+    }
+    if (data->yuv) {
+        renderdata->glDeleteTextures(1, &data->utexture);
+        renderdata->glDeleteTextures(1, &data->vtexture);
+    }
+    if (data->pixels) {
+        SDL_free(data->pixels);
+    }
+    SDL_free(data);
+    texture->driverdata = NULL;
+}
+
+static void
+GL_DestroyRenderer(SDL_Renderer * renderer)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+
+    if (data) {
+        GL_ClearErrors(renderer);
+        if (data->GL_ARB_debug_output_supported) {
+            PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARBFunc = (PFNGLDEBUGMESSAGECALLBACKARBPROC) SDL_GL_GetProcAddress("glDebugMessageCallbackARB");
+
+            /* Uh oh, we don't have a safe way of removing ourselves from the callback chain, if it changed after we set our callback. */
+            /* For now, just always replace the callback with the original one */
+            glDebugMessageCallbackARBFunc(data->next_error_callback, data->next_error_userparam);
+        }
+        if (data->shaders) {
+            GL_DestroyShaderContext(data->shaders);
+        }
+        if (data->context) {
+            while (data->framebuffers) {
+                GL_FBOList *nextnode = data->framebuffers->next;
+                /* delete the framebuffer object */
+                data->glDeleteFramebuffersEXT(1, &data->framebuffers->FBO);
+                GL_CheckError("", renderer);
+                SDL_free(data->framebuffers);
+                data->framebuffers = nextnode;
+            }
+            SDL_GL_DeleteContext(data->context);
+        }
+        SDL_free(data);
+    }
+    SDL_free(renderer);
+}
+
+static int
+GL_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
+    GL_ActivateRenderer(renderer);
+
+    data->glEnable(texturedata->type);
+    if (texturedata->yuv) {
+        data->glActiveTextureARB(GL_TEXTURE2_ARB);
+        data->glBindTexture(texturedata->type, texturedata->vtexture);
+
+        data->glActiveTextureARB(GL_TEXTURE1_ARB);
+        data->glBindTexture(texturedata->type, texturedata->utexture);
+
+        data->glActiveTextureARB(GL_TEXTURE0_ARB);
+    }
+    data->glBindTexture(texturedata->type, texturedata->texture);
+
+    if(texw) *texw = (float)texturedata->texw;
+    if(texh) *texh = (float)texturedata->texh;
+
+    return 0;
+}
+
+static int
+GL_UnbindTexture (SDL_Renderer * renderer, SDL_Texture *texture)
+{
+    GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
+    GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
+    GL_ActivateRenderer(renderer);
+
+    if (texturedata->yuv) {
+        data->glActiveTextureARB(GL_TEXTURE2_ARB);
+        data->glDisable(texturedata->type);
+
+        data->glActiveTextureARB(GL_TEXTURE1_ARB);
+        data->glDisable(texturedata->type);
+
+        data->glActiveTextureARB(GL_TEXTURE0_ARB);
+    }
+
+    data->glDisable(texturedata->type);
+
+    return 0;
+}
+
+#endif /* SDL_VIDEO_RENDER_OGL && !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengl/SDL_shaders_gl.c b/src/render/opengl/SDL_shaders_gl.c
new file mode 100644
index 0000000..1e62621
--- /dev/null
+++ b/src/render/opengl/SDL_shaders_gl.c
@@ -0,0 +1,358 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_OGL && !SDL_RENDER_DISABLED
+
+#include "SDL_stdinc.h"
+#include "SDL_log.h"
+#include "SDL_opengl.h"
+#include "SDL_video.h"
+#include "SDL_shaders_gl.h"
+
+/* OpenGL shader implementation */
+
+/*#define DEBUG_SHADERS*/
+
+typedef struct
+{
+    GLhandleARB program;
+    GLhandleARB vert_shader;
+    GLhandleARB frag_shader;
+} GL_ShaderData;
+
+struct GL_ShaderContext
+{
+    GLenum (*glGetError)(void);
+
+    PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
+    PFNGLCOMPILESHADERARBPROC glCompileShaderARB;
+    PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB;
+    PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB;
+    PFNGLDELETEOBJECTARBPROC glDeleteObjectARB;
+    PFNGLGETINFOLOGARBPROC glGetInfoLogARB;
+    PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB;
+    PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB;
+    PFNGLLINKPROGRAMARBPROC glLinkProgramARB;
+    PFNGLSHADERSOURCEARBPROC glShaderSourceARB;
+    PFNGLUNIFORM1IARBPROC glUniform1iARB;
+    PFNGLUNIFORM1FARBPROC glUniform1fARB;
+    PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB;
+
+    SDL_bool GL_ARB_texture_rectangle_supported;
+
+    GL_ShaderData shaders[NUM_SHADERS];
+};
+
+/*
+ * NOTE: Always use sampler2D, etc here. We'll #define them to the
+ *  texture_rectangle versions if we choose to use that extension.
+ */
+static const char *shader_source[NUM_SHADERS][2] =
+{
+    /* SHADER_NONE */
+    { NULL, NULL },
+
+    /* SHADER_SOLID */
+    {
+        /* vertex shader */
+"varying vec4 v_color;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+"    v_color = gl_Color;\n"
+"}",
+        /* fragment shader */
+"varying vec4 v_color;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_FragColor = v_color;\n"
+"}"
+    },
+
+    /* SHADER_RGB */
+    {
+        /* vertex shader */
+"varying vec4 v_color;\n"
+"varying vec2 v_texCoord;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+"    v_color = gl_Color;\n"
+"    v_texCoord = vec2(gl_MultiTexCoord0);\n"
+"}",
+        /* fragment shader */
+"varying vec4 v_color;\n"
+"varying vec2 v_texCoord;\n"
+"uniform sampler2D tex0;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_FragColor = texture2D(tex0, v_texCoord) * v_color;\n"
+"}"
+    },
+
+    /* SHADER_YV12 */
+    {
+        /* vertex shader */
+"varying vec4 v_color;\n"
+"varying vec2 v_texCoord;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+"    v_color = gl_Color;\n"
+"    v_texCoord = vec2(gl_MultiTexCoord0);\n"
+"}",
+        /* fragment shader */
+"varying vec4 v_color;\n"
+"varying vec2 v_texCoord;\n"
+"uniform sampler2D tex0; // Y \n"
+"uniform sampler2D tex1; // U \n"
+"uniform sampler2D tex2; // V \n"
+"\n"
+"// YUV offset \n"
+"const vec3 offset = vec3(-0.0625, -0.5, -0.5);\n"
+"\n"
+"// RGB coefficients \n"
+"const vec3 Rcoeff = vec3(1.164,  0.000,  1.596);\n"
+"const vec3 Gcoeff = vec3(1.164, -0.391, -0.813);\n"
+"const vec3 Bcoeff = vec3(1.164,  2.018,  0.000);\n"
+"\n"
+"void main()\n"
+"{\n"
+"    vec2 tcoord;\n"
+"    vec3 yuv, rgb;\n"
+"\n"
+"    // Get the Y value \n"
+"    tcoord = v_texCoord;\n"
+"    yuv.x = texture2D(tex0, tcoord).r;\n"
+"\n"
+"    // Get the U and V values \n"
+"    tcoord *= 0.5;\n"
+"    yuv.y = texture2D(tex1, tcoord).r;\n"
+"    yuv.z = texture2D(tex2, tcoord).r;\n"
+"\n"
+"    // Do the color transform \n"
+"    yuv += offset;\n"
+"    rgb.r = dot(yuv, Rcoeff);\n"
+"    rgb.g = dot(yuv, Gcoeff);\n"
+"    rgb.b = dot(yuv, Bcoeff);\n"
+"\n"
+"    // That was easy. :) \n"
+"    gl_FragColor = vec4(rgb, 1.0) * v_color;\n"
+"}"
+    },
+};
+
+static SDL_bool
+CompileShader(GL_ShaderContext *ctx, GLhandleARB shader, const char *defines, const char *source)
+{
+    GLint status;
+    const char *sources[2];
+
+    sources[0] = defines;
+    sources[1] = source;
+
+    ctx->glShaderSourceARB(shader, SDL_arraysize(sources), sources, NULL);
+    ctx->glCompileShaderARB(shader);
+    ctx->glGetObjectParameterivARB(shader, GL_OBJECT_COMPILE_STATUS_ARB, &status);
+    if (status == 0) {
+        GLint length;
+        char *info;
+
+        ctx->glGetObjectParameterivARB(shader, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length);
+        info = SDL_stack_alloc(char, length+1);
+        ctx->glGetInfoLogARB(shader, length, NULL, info);
+        SDL_LogError(SDL_LOG_CATEGORY_RENDER,
+            "Failed to compile shader:\n%s%s\n%s", defines, source, info);
+#ifdef DEBUG_SHADERS
+        fprintf(stderr,
+            "Failed to compile shader:\n%s%s\n%s", defines, source, info);
+#endif
+        SDL_stack_free(info);
+
+        return SDL_FALSE;
+    } else {
+        return SDL_TRUE;
+    }
+}
+
+static SDL_bool
+CompileShaderProgram(GL_ShaderContext *ctx, int index, GL_ShaderData *data)
+{
+    const int num_tmus_bound = 4;
+    const char *vert_defines = "";
+    const char *frag_defines = "";
+    int i;
+    GLint location;
+
+    if (index == SHADER_NONE) {
+        return SDL_TRUE;
+    }
+
+    ctx->glGetError();
+
+    /* Make sure we use the correct sampler type for our texture type */
+    if (ctx->GL_ARB_texture_rectangle_supported) {
+        frag_defines =
+"#define sampler2D sampler2DRect\n"
+"#define texture2D texture2DRect\n";
+    }
+
+    /* Create one program object to rule them all */
+    data->program = ctx->glCreateProgramObjectARB();
+
+    /* Create the vertex shader */
+    data->vert_shader = ctx->glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);
+    if (!CompileShader(ctx, data->vert_shader, vert_defines, shader_source[index][0])) {
+        return SDL_FALSE;
+    }
+
+    /* Create the fragment shader */
+    data->frag_shader = ctx->glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
+    if (!CompileShader(ctx, data->frag_shader, frag_defines, shader_source[index][1])) {
+        return SDL_FALSE;
+    }
+
+    /* ... and in the darkness bind them */
+    ctx->glAttachObjectARB(data->program, data->vert_shader);
+    ctx->glAttachObjectARB(data->program, data->frag_shader);
+    ctx->glLinkProgramARB(data->program);
+
+    /* Set up some uniform variables */
+    ctx->glUseProgramObjectARB(data->program);
+    for (i = 0; i < num_tmus_bound; ++i) {
+        char tex_name[10];
+        SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i);
+        location = ctx->glGetUniformLocationARB(data->program, tex_name);
+        if (location >= 0) {
+            ctx->glUniform1iARB(location, i);
+        }
+    }
+    ctx->glUseProgramObjectARB(0);
+
+    return (ctx->glGetError() == GL_NO_ERROR);
+}
+
+static void
+DestroyShaderProgram(GL_ShaderContext *ctx, GL_ShaderData *data)
+{
+    ctx->glDeleteObjectARB(data->vert_shader);
+    ctx->glDeleteObjectARB(data->frag_shader);
+    ctx->glDeleteObjectARB(data->program);
+}
+
+GL_ShaderContext *
+GL_CreateShaderContext()
+{
+    GL_ShaderContext *ctx;
+    SDL_bool shaders_supported;
+    int i;
+
+    ctx = (GL_ShaderContext *)SDL_calloc(1, sizeof(*ctx));
+    if (!ctx) {
+        return NULL;
+    }
+
+    if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle")
+        || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) {
+        ctx->GL_ARB_texture_rectangle_supported = SDL_TRUE;
+    }
+
+    /* Check for shader support */
+    shaders_supported = SDL_FALSE;
+    if (SDL_GL_ExtensionSupported("GL_ARB_shader_objects") &&
+        SDL_GL_ExtensionSupported("GL_ARB_shading_language_100") &&
+        SDL_GL_ExtensionSupported("GL_ARB_vertex_shader") &&
+        SDL_GL_ExtensionSupported("GL_ARB_fragment_shader")) {
+        ctx->glGetError = (GLenum (*)(void)) SDL_GL_GetProcAddress("glGetError");
+        ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB");
+        ctx->glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) SDL_GL_GetProcAddress("glCompileShaderARB");
+        ctx->glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glCreateProgramObjectARB");
+        ctx->glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) SDL_GL_GetProcAddress("glCreateShaderObjectARB");
+        ctx->glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) SDL_GL_GetProcAddress("glDeleteObjectARB");
+        ctx->glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) SDL_GL_GetProcAddress("glGetInfoLogARB");
+        ctx->glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) SDL_GL_GetProcAddress("glGetObjectParameterivARB");
+        ctx->glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) SDL_GL_GetProcAddress("glGetUniformLocationARB");
+        ctx->glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) SDL_GL_GetProcAddress("glLinkProgramARB");
+        ctx->glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) SDL_GL_GetProcAddress("glShaderSourceARB");
+        ctx->glUniform1iARB = (PFNGLUNIFORM1IARBPROC) SDL_GL_GetProcAddress("glUniform1iARB");
+        ctx->glUniform1fARB = (PFNGLUNIFORM1FARBPROC) SDL_GL_GetProcAddress("glUniform1fARB");
+        ctx->glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glUseProgramObjectARB");
+        if (ctx->glGetError &&
+            ctx->glAttachObjectARB &&
+            ctx->glCompileShaderARB &&
+            ctx->glCreateProgramObjectARB &&
+            ctx->glCreateShaderObjectARB &&
+            ctx->glDeleteObjectARB &&
+            ctx->glGetInfoLogARB &&
+            ctx->glGetObjectParameterivARB &&
+            ctx->glGetUniformLocationARB &&
+            ctx->glLinkProgramARB &&
+            ctx->glShaderSourceARB &&
+            ctx->glUniform1iARB &&
+            ctx->glUniform1fARB &&
+            ctx->glUseProgramObjectARB) {
+            shaders_supported = SDL_TRUE;
+        }
+    }
+
+    if (!shaders_supported) {
+        SDL_free(ctx);
+        return NULL;
+    }
+
+    /* Compile all the shaders */
+    for (i = 0; i < NUM_SHADERS; ++i) {
+        if (!CompileShaderProgram(ctx, i, &ctx->shaders[i])) {
+            GL_DestroyShaderContext(ctx);
+            return NULL;
+        }
+    }
+
+    /* We're done! */
+    return ctx;
+}
+
+void
+GL_SelectShader(GL_ShaderContext *ctx, GL_Shader shader)
+{
+    ctx->glUseProgramObjectARB(ctx->shaders[shader].program);
+}
+
+void
+GL_DestroyShaderContext(GL_ShaderContext *ctx)
+{
+    int i;
+
+    for (i = 0; i < NUM_SHADERS; ++i) {
+        DestroyShaderProgram(ctx, &ctx->shaders[i]);
+    }
+    SDL_free(ctx);
+}
+
+#endif /* SDL_VIDEO_RENDER_OGL && !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengl/SDL_shaders_gl.h b/src/render/opengl/SDL_shaders_gl.h
new file mode 100644
index 0000000..c4b7e0b
--- /dev/null
+++ b/src/render/opengl/SDL_shaders_gl.h
@@ -0,0 +1,39 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* OpenGL shader implementation */
+
+typedef enum {
+    SHADER_NONE,
+    SHADER_SOLID,
+    SHADER_RGB,
+    SHADER_YV12,
+    NUM_SHADERS
+} GL_Shader;
+
+typedef struct GL_ShaderContext GL_ShaderContext;
+
+extern GL_ShaderContext * GL_CreateShaderContext();
+extern void GL_SelectShader(GL_ShaderContext *ctx, GL_Shader shader);
+extern void GL_DestroyShaderContext(GL_ShaderContext *ctx);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengles/SDL_glesfuncs.h b/src/render/opengles/SDL_glesfuncs.h
new file mode 100644
index 0000000..4a6384d
--- /dev/null
+++ b/src/render/opengles/SDL_glesfuncs.h
@@ -0,0 +1,42 @@
+SDL_PROC(void, glBindTexture, (GLenum, GLuint))
+SDL_PROC(void, glBlendFunc, (GLenum, GLenum))
+SDL_PROC(void, glBlendFuncSeparateOES, (GLenum, GLenum, GLenum, GLenum))
+SDL_PROC(void, glClear, (GLbitfield))
+SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))
+SDL_PROC(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat))
+SDL_PROC(void, glDeleteTextures, (GLsizei, const GLuint *))
+SDL_PROC(void, glDisable, (GLenum))
+SDL_PROC(void, glDisableClientState, (GLenum array))
+SDL_PROC(void, glDrawArrays, (GLenum, GLint, GLsizei))
+SDL_PROC(void, glDrawTexfOES, (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))
+SDL_PROC(void, glEnable, (GLenum))
+SDL_PROC(void, glEnableClientState, (GLenum))
+SDL_PROC(void, glFinish, (void))
+SDL_PROC(void, glGenFramebuffersOES, (GLsizei, GLuint *))
+SDL_PROC(void, glGenTextures, (GLsizei, GLuint *))
+SDL_PROC(GLenum, glGetError, (void))
+SDL_PROC(void, glGetIntegerv, (GLenum, GLint *))
+SDL_PROC(void, glLoadIdentity, (void))
+SDL_PROC(void, glMatrixMode, (GLenum))
+SDL_PROC(void, glOrthof, (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))
+SDL_PROC(void, glPixelStorei, (GLenum, GLint))
+SDL_PROC(void, glReadPixels, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*))
+SDL_PROC(void, glScissor, (GLint, GLint, GLsizei, GLsizei))
+SDL_PROC(void, glTexCoordPointer, (GLint, GLenum, GLsizei, const GLvoid *))
+SDL_PROC(void, glTexEnvf, (GLenum, GLenum, GLfloat))
+SDL_PROC(void, glTexImage2D, (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))
+SDL_PROC(void, glTexParameteri, (GLenum, GLenum, GLint))
+SDL_PROC(void, glTexParameteriv, (GLenum, GLenum, const GLint *))
+SDL_PROC(void, glTexSubImage2D, (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))
+SDL_PROC(void, glVertexPointer, (GLint, GLenum, GLsizei, const GLvoid *))
+SDL_PROC(void, glViewport, (GLint, GLint, GLsizei, GLsizei))
+SDL_PROC(void, glBindFramebufferOES, (GLenum, GLuint))
+SDL_PROC(void, glFramebufferTexture2DOES, (GLenum, GLenum, GLenum, GLuint, GLint))
+SDL_PROC(GLenum, glCheckFramebufferStatusOES, (GLenum))
+SDL_PROC(void, glPushMatrix, (void))
+SDL_PROC(void, glTranslatef, (GLfloat, GLfloat, GLfloat))
+SDL_PROC(void, glRotatef, (GLfloat, GLfloat, GLfloat, GLfloat))
+SDL_PROC(void, glPopMatrix, (void))
+SDL_PROC(void, glDeleteFramebuffersOES, (GLsizei, const GLuint*))
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengles/SDL_render_gles.c b/src/render/opengles/SDL_render_gles.c
new file mode 100644
index 0000000..ab0f01d
--- /dev/null
+++ b/src/render/opengles/SDL_render_gles.c
@@ -0,0 +1,1153 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_OGL_ES && !SDL_RENDER_DISABLED
+
+#include "SDL_hints.h"
+#include "SDL_opengles.h"
+#include "../SDL_sysrender.h"
+
+#if defined(SDL_VIDEO_DRIVER_PANDORA)
+
+/* Empty function stub to get OpenGL ES 1.x support without  */
+/* OpenGL ES extension GL_OES_draw_texture supported         */
+GL_API void GL_APIENTRY
+glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
+{
+    return;
+}
+
+#endif /* PANDORA */
+
+/* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */
+
+/* Used to re-create the window with OpenGL ES capability */
+extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
+
+static const float inv255f = 1.0f / 255.0f;
+
+static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags);
+static void GLES_WindowEvent(SDL_Renderer * renderer,
+                             const SDL_WindowEvent *event);
+static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                              const SDL_Rect * rect, const void *pixels,
+                              int pitch);
+static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                            const SDL_Rect * rect, void **pixels, int *pitch);
+static void GLES_UnlockTexture(SDL_Renderer * renderer,
+                               SDL_Texture * texture);
+static int GLES_SetRenderTarget(SDL_Renderer * renderer,
+                                 SDL_Texture * texture);
+static int GLES_UpdateViewport(SDL_Renderer * renderer);
+static int GLES_UpdateClipRect(SDL_Renderer * renderer);
+static int GLES_RenderClear(SDL_Renderer * renderer);
+static int GLES_RenderDrawPoints(SDL_Renderer * renderer,
+                                 const SDL_FPoint * points, int count);
+static int GLES_RenderDrawLines(SDL_Renderer * renderer,
+                                const SDL_FPoint * points, int count);
+static int GLES_RenderFillRects(SDL_Renderer * renderer,
+                                const SDL_FRect * rects, int count);
+static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                           const SDL_Rect * srcrect,
+                           const SDL_FRect * dstrect);
+static int GLES_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                         const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                         const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip);
+static int GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 pixel_format, void * pixels, int pitch);
+static void GLES_RenderPresent(SDL_Renderer * renderer);
+static void GLES_DestroyTexture(SDL_Renderer * renderer,
+                                SDL_Texture * texture);
+static void GLES_DestroyRenderer(SDL_Renderer * renderer);
+static int GLES_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh);
+static int GLES_UnbindTexture (SDL_Renderer * renderer, SDL_Texture *texture);
+
+typedef struct GLES_FBOList GLES_FBOList;
+
+struct GLES_FBOList
+{
+   Uint32 w, h;
+   GLuint FBO;
+   GLES_FBOList *next;
+};
+
+
+SDL_RenderDriver GLES_RenderDriver = {
+    GLES_CreateRenderer,
+    {
+     "opengles",
+     (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
+     1,
+     {SDL_PIXELFORMAT_ABGR8888},
+     0,
+     0}
+};
+
+typedef struct
+{
+    SDL_GLContext context;
+    struct {
+        Uint32 color;
+        int blendMode;
+        SDL_bool tex_coords;
+    } current;
+
+#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
+#include "SDL_glesfuncs.h"
+#undef SDL_PROC
+    SDL_bool GL_OES_framebuffer_object_supported;
+    GLES_FBOList *framebuffers;
+    GLuint window_framebuffer;
+
+    SDL_bool useDrawTexture;
+    SDL_bool GL_OES_draw_texture_supported;
+    SDL_bool GL_OES_blend_func_separate_supported;
+} GLES_RenderData;
+
+typedef struct
+{
+    GLuint texture;
+    GLenum type;
+    GLfloat texw;
+    GLfloat texh;
+    GLenum format;
+    GLenum formattype;
+    void *pixels;
+    int pitch;
+    GLES_FBOList *fbo;
+} GLES_TextureData;
+
+static int
+GLES_SetError(const char *prefix, GLenum result)
+{
+    const char *error;
+
+    switch (result) {
+    case GL_NO_ERROR:
+        error = "GL_NO_ERROR";
+        break;
+    case GL_INVALID_ENUM:
+        error = "GL_INVALID_ENUM";
+        break;
+    case GL_INVALID_VALUE:
+        error = "GL_INVALID_VALUE";
+        break;
+    case GL_INVALID_OPERATION:
+        error = "GL_INVALID_OPERATION";
+        break;
+    case GL_STACK_OVERFLOW:
+        error = "GL_STACK_OVERFLOW";
+        break;
+    case GL_STACK_UNDERFLOW:
+        error = "GL_STACK_UNDERFLOW";
+        break;
+    case GL_OUT_OF_MEMORY:
+        error = "GL_OUT_OF_MEMORY";
+        break;
+    default:
+        error = "UNKNOWN";
+        break;
+    }
+    return SDL_SetError("%s: %s", prefix, error);
+}
+
+static int GLES_LoadFunctions(GLES_RenderData * data)
+{
+#if SDL_VIDEO_DRIVER_UIKIT
+#define __SDL_NOGETPROCADDR__
+#elif SDL_VIDEO_DRIVER_ANDROID
+#define __SDL_NOGETPROCADDR__
+#elif SDL_VIDEO_DRIVER_PANDORA
+#define __SDL_NOGETPROCADDR__
+#endif
+
+#ifdef __SDL_NOGETPROCADDR__
+#define SDL_PROC(ret,func,params) data->func=func;
+#else
+#define SDL_PROC(ret,func,params) \
+    do { \
+        data->func = SDL_GL_GetProcAddress(#func); \
+        if ( ! data->func ) { \
+            return SDL_SetError("Couldn't load GLES function %s: %s\n", #func, SDL_GetError()); \
+        } \
+    } while ( 0 );
+#endif /* _SDL_NOGETPROCADDR_ */
+
+#include "SDL_glesfuncs.h"
+#undef SDL_PROC
+    return 0;
+}
+
+static SDL_GLContext SDL_CurrentContext = NULL;
+
+GLES_FBOList *
+GLES_GetFBO(GLES_RenderData *data, Uint32 w, Uint32 h)
+{
+   GLES_FBOList *result = data->framebuffers;
+   while ((result) && ((result->w != w) || (result->h != h)) )
+   {
+       result = result->next;
+   }
+   if (result == NULL)
+   {
+       result = SDL_malloc(sizeof(GLES_FBOList));
+       result->w = w;
+       result->h = h;
+       data->glGenFramebuffersOES(1, &result->FBO);
+       result->next = data->framebuffers;
+       data->framebuffers = result;
+   }
+   return result;
+}
+
+
+static int
+GLES_ActivateRenderer(SDL_Renderer * renderer)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    if (SDL_CurrentContext != data->context) {
+        if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) {
+            return -1;
+        }
+        SDL_CurrentContext = data->context;
+
+        GLES_UpdateViewport(renderer);
+    }
+    return 0;
+}
+
+/* This is called if we need to invalidate all of the SDL OpenGL state */
+static void
+GLES_ResetState(SDL_Renderer *renderer)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    if (SDL_CurrentContext == data->context) {
+        GLES_UpdateViewport(renderer);
+    } else {
+        GLES_ActivateRenderer(renderer);
+    }
+
+    data->current.color = 0;
+    data->current.blendMode = -1;
+    data->current.tex_coords = SDL_FALSE;
+
+    data->glDisable(GL_DEPTH_TEST);
+    data->glDisable(GL_CULL_FACE);
+
+    data->glMatrixMode(GL_MODELVIEW);
+    data->glLoadIdentity();
+
+    data->glEnableClientState(GL_VERTEX_ARRAY);
+    data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+}
+
+SDL_Renderer *
+GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
+{
+
+    SDL_Renderer *renderer;
+    GLES_RenderData *data;
+    GLint value;
+    Uint32 windowFlags;
+
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_EGL, 1);
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
+
+    windowFlags = SDL_GetWindowFlags(window);
+    if (!(windowFlags & SDL_WINDOW_OPENGL)) {
+        if (SDL_RecreateWindow(window, windowFlags | SDL_WINDOW_OPENGL) < 0) {
+            /* Uh oh, better try to put it back... */
+            SDL_RecreateWindow(window, windowFlags);
+            return NULL;
+        }
+    }
+
+    renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
+    if (!renderer) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        GLES_DestroyRenderer(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    renderer->WindowEvent = GLES_WindowEvent;
+    renderer->CreateTexture = GLES_CreateTexture;
+    renderer->UpdateTexture = GLES_UpdateTexture;
+    renderer->LockTexture = GLES_LockTexture;
+    renderer->UnlockTexture = GLES_UnlockTexture;
+    renderer->SetRenderTarget = GLES_SetRenderTarget;
+    renderer->UpdateViewport = GLES_UpdateViewport;
+    renderer->UpdateClipRect = GLES_UpdateClipRect;
+    renderer->RenderClear = GLES_RenderClear;
+    renderer->RenderDrawPoints = GLES_RenderDrawPoints;
+    renderer->RenderDrawLines = GLES_RenderDrawLines;
+    renderer->RenderFillRects = GLES_RenderFillRects;
+    renderer->RenderCopy = GLES_RenderCopy;
+    renderer->RenderCopyEx = GLES_RenderCopyEx;
+    renderer->RenderReadPixels = GLES_RenderReadPixels;
+    renderer->RenderPresent = GLES_RenderPresent;
+    renderer->DestroyTexture = GLES_DestroyTexture;
+    renderer->DestroyRenderer = GLES_DestroyRenderer;
+    renderer->GL_BindTexture = GLES_BindTexture;
+    renderer->GL_UnbindTexture = GLES_UnbindTexture;
+    renderer->info = GLES_RenderDriver.info;
+    renderer->info.flags = SDL_RENDERER_ACCELERATED;
+    renderer->driverdata = data;
+    renderer->window = window;
+
+    data->context = SDL_GL_CreateContext(window);
+    if (!data->context) {
+        GLES_DestroyRenderer(renderer);
+        return NULL;
+    }
+    if (SDL_GL_MakeCurrent(window, data->context) < 0) {
+        GLES_DestroyRenderer(renderer);
+        return NULL;
+    }
+
+    if (GLES_LoadFunctions(data) < 0) {
+        GLES_DestroyRenderer(renderer);
+        return NULL;
+    }
+
+    if (flags & SDL_RENDERER_PRESENTVSYNC) {
+        SDL_GL_SetSwapInterval(1);
+    } else {
+        SDL_GL_SetSwapInterval(0);
+    }
+    if (SDL_GL_GetSwapInterval() > 0) {
+        renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
+    }
+
+#if SDL_VIDEO_DRIVER_PANDORA
+    data->GL_OES_draw_texture_supported = SDL_FALSE;
+    data->useDrawTexture = SDL_FALSE;
+#else
+    if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
+        data->GL_OES_draw_texture_supported = SDL_TRUE;
+        data->useDrawTexture = SDL_TRUE;
+    } else {
+        data->GL_OES_draw_texture_supported = SDL_FALSE;
+        data->useDrawTexture = SDL_FALSE;
+    }
+#endif
+
+    value = 0;
+    data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
+    renderer->info.max_texture_width = value;
+    value = 0;
+    data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
+    renderer->info.max_texture_height = value;
+
+    if (SDL_GL_ExtensionSupported("GL_OES_framebuffer_object")) {
+        data->GL_OES_framebuffer_object_supported = SDL_TRUE;
+        renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;
+
+        value = 0;
+        data->glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, &value);
+        data->window_framebuffer = (GLuint)value;
+    }
+    data->framebuffers = NULL;
+
+    if (SDL_GL_ExtensionSupported("GL_OES_blend_func_separate")) {
+        data->GL_OES_blend_func_separate_supported = SDL_TRUE;
+    }
+
+    /* Set up parameters for rendering */
+    GLES_ResetState(renderer);
+
+    return renderer;
+}
+
+static void
+GLES_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED ||
+        event->event == SDL_WINDOWEVENT_SHOWN ||
+        event->event == SDL_WINDOWEVENT_HIDDEN) {
+        /* Rebind the context to the window area and update matrices */
+        SDL_CurrentContext = NULL;
+    }
+
+    if (event->event == SDL_WINDOWEVENT_MINIMIZED) {
+        /* According to Apple documentation, we need to finish drawing NOW! */
+        data->glFinish();
+    }
+}
+
+static __inline__ int
+power_of_2(int input)
+{
+    int value = 1;
+
+    while (value < input) {
+        value <<= 1;
+    }
+    return value;
+}
+
+static GLenum
+GetScaleQuality(void)
+{
+    const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
+
+    if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
+        return GL_NEAREST;
+    } else {
+        return GL_LINEAR;
+    }
+}
+
+static int
+GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
+    GLES_TextureData *data;
+    GLint internalFormat;
+    GLenum format, type;
+    int texture_w, texture_h;
+    GLenum scaleMode;
+    GLenum result;
+
+    GLES_ActivateRenderer(renderer);
+
+    switch (texture->format) {
+    case SDL_PIXELFORMAT_ABGR8888:
+        internalFormat = GL_RGBA;
+        format = GL_RGBA;
+        type = GL_UNSIGNED_BYTE;
+        break;
+    default:
+        return SDL_SetError("Texture format not supported");
+    }
+
+    data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        return SDL_OutOfMemory();
+    }
+
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
+        data->pixels = SDL_calloc(1, texture->h * data->pitch);
+        if (!data->pixels) {
+            SDL_free(data);
+            return SDL_OutOfMemory();
+        }
+    }
+
+    texture->driverdata = data;
+    if (texture->access == SDL_TEXTUREACCESS_TARGET) {
+       data->fbo = GLES_GetFBO(renderer->driverdata, texture->w, texture->h);
+    } else {
+       data->fbo = NULL;
+    }
+
+    renderdata->glGetError();
+    renderdata->glEnable(GL_TEXTURE_2D);
+    renderdata->glGenTextures(1, &data->texture);
+    result = renderdata->glGetError();
+    if (result != GL_NO_ERROR) {
+        SDL_free(data);
+        return GLES_SetError("glGenTextures()", result);
+    }
+
+    data->type = GL_TEXTURE_2D;
+    /* no NPOV textures allowed in OpenGL ES (yet) */
+    texture_w = power_of_2(texture->w);
+    texture_h = power_of_2(texture->h);
+    data->texw = (GLfloat) texture->w / texture_w;
+    data->texh = (GLfloat) texture->h / texture_h;
+
+    data->format = format;
+    data->formattype = type;
+    scaleMode = GetScaleQuality();
+    renderdata->glBindTexture(data->type, data->texture);
+    renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode);
+    renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, scaleMode);
+    renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+    renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
+                             texture_h, 0, format, type, NULL);
+    renderdata->glDisable(GL_TEXTURE_2D);
+
+    result = renderdata->glGetError();
+    if (result != GL_NO_ERROR) {
+        return GLES_SetError("glTexImage2D()", result);
+    }
+    return 0;
+}
+
+static int
+GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                   const SDL_Rect * rect, const void *pixels, int pitch)
+{
+    GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
+    GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
+    Uint8 *blob = NULL;
+    Uint8 *src;
+    int srcPitch;
+    int y;
+
+    GLES_ActivateRenderer(renderer);
+
+    /* Bail out if we're supposed to update an empty rectangle */
+    if (rect->w <= 0 || rect->h <= 0)
+        return 0;
+
+    /* Reformat the texture data into a tightly packed array */
+    srcPitch = rect->w * SDL_BYTESPERPIXEL(texture->format);
+    src = (Uint8 *)pixels;
+    if (pitch != srcPitch) {
+        blob = (Uint8 *)SDL_malloc(srcPitch * rect->h);
+        if (!blob) {
+            return SDL_OutOfMemory();
+        }
+        src = blob;
+        for (y = 0; y < rect->h; ++y) {
+            SDL_memcpy(src, pixels, srcPitch);
+            src += srcPitch;
+            pixels = (Uint8 *)pixels + pitch;
+        }
+        src = blob;
+    }
+
+    /* Create a texture subimage with the supplied data */
+    renderdata->glGetError();
+    renderdata->glEnable(data->type);
+    renderdata->glBindTexture(data->type, data->texture);
+    renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+    renderdata->glTexSubImage2D(data->type,
+                    0,
+                    rect->x,
+                    rect->y,
+                    rect->w,
+                    rect->h,
+                    data->format,
+                    data->formattype,
+                    src);
+    if (blob) {
+        SDL_free(blob);
+    }
+
+    if (renderdata->glGetError() != GL_NO_ERROR)
+    {
+        return SDL_SetError("Failed to update texture");
+    }
+    return 0;
+}
+
+static int
+GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                 const SDL_Rect * rect, void **pixels, int *pitch)
+{
+    GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
+
+    *pixels =
+        (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
+                  rect->x * SDL_BYTESPERPIXEL(texture->format));
+    *pitch = data->pitch;
+    return 0;
+}
+
+static void
+GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
+    SDL_Rect rect;
+
+    /* We do whole texture updates, at least for now */
+    rect.x = 0;
+    rect.y = 0;
+    rect.w = texture->w;
+    rect.h = texture->h;
+    GLES_UpdateTexture(renderer, texture, &rect, data->pixels, data->pitch);
+}
+
+static int
+GLES_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    GLES_TextureData *texturedata = NULL;
+    GLenum status;
+
+    GLES_ActivateRenderer(renderer);
+
+    if (texture == NULL) {
+        data->glBindFramebufferOES(GL_FRAMEBUFFER_OES, data->window_framebuffer);
+        return 0;
+    }
+
+    texturedata = (GLES_TextureData *) texture->driverdata;
+    data->glBindFramebufferOES(GL_FRAMEBUFFER_OES, texturedata->fbo->FBO);
+    /* TODO: check if texture pixel format allows this operation */
+    data->glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, texturedata->type, texturedata->texture, 0);
+    /* Check FBO status */
+    status = data->glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
+    if (status != GL_FRAMEBUFFER_COMPLETE_OES) {
+        return SDL_SetError("glFramebufferTexture2DOES() failed");
+    }
+    return 0;
+}
+
+static int
+GLES_UpdateViewport(SDL_Renderer * renderer)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    if (SDL_CurrentContext != data->context) {
+        /* We'll update the viewport after we rebind the context */
+        return 0;
+    }
+
+    data->glViewport(renderer->viewport.x, renderer->viewport.y,
+               renderer->viewport.w, renderer->viewport.h);
+
+    if (renderer->viewport.w && renderer->viewport.h) {
+        data->glMatrixMode(GL_PROJECTION);
+        data->glLoadIdentity();
+        data->glOrthof((GLfloat) 0,
+                 (GLfloat) renderer->viewport.w,
+                 (GLfloat) renderer->viewport.h,
+                 (GLfloat) 0, 0.0, 1.0);
+    }
+    return 0;
+}
+
+static int
+GLES_UpdateClipRect(SDL_Renderer * renderer)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    const SDL_Rect *rect = &renderer->clip_rect;
+
+    if (SDL_CurrentContext != data->context) {
+        /* We'll update the clip rect after we rebind the context */
+        return 0;
+    }
+
+    if (!SDL_RectEmpty(rect)) {
+        data->glEnable(GL_SCISSOR_TEST);
+        data->glScissor(rect->x, renderer->viewport.h - rect->y - rect->h, rect->w, rect->h);
+    } else {
+        data->glDisable(GL_SCISSOR_TEST);
+    }
+    return 0;
+}
+
+static void
+GLES_SetColor(GLES_RenderData * data, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    Uint32 color = ((a << 24) | (r << 16) | (g << 8) | b);
+
+    if (color != data->current.color) {
+        data->glColor4f((GLfloat) r * inv255f,
+                        (GLfloat) g * inv255f,
+                        (GLfloat) b * inv255f,
+                        (GLfloat) a * inv255f);
+        data->current.color = color;
+    }
+}
+
+static void
+GLES_SetBlendMode(GLES_RenderData * data, int blendMode)
+{
+    if (blendMode != data->current.blendMode) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_NONE:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+            data->glDisable(GL_BLEND);
+            break;
+        case SDL_BLENDMODE_BLEND:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+            data->glEnable(GL_BLEND);
+            if (data->GL_OES_blend_func_separate_supported) {
+                data->glBlendFuncSeparateOES(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+            } else {
+                data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+            }
+            break;
+        case SDL_BLENDMODE_ADD:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+            data->glEnable(GL_BLEND);
+            if (data->GL_OES_blend_func_separate_supported) {
+                data->glBlendFuncSeparateOES(GL_SRC_ALPHA, GL_ONE, GL_ZERO, GL_ONE);
+            } else {
+                data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+            }
+            break;
+        case SDL_BLENDMODE_MOD:
+            data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+            data->glEnable(GL_BLEND);
+            if (data->GL_OES_blend_func_separate_supported) {
+                data->glBlendFuncSeparateOES(GL_ZERO, GL_SRC_COLOR, GL_ZERO, GL_ONE);
+            } else {
+                data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
+            }
+            break;
+        }
+        data->current.blendMode = blendMode;
+    }
+}
+
+static void
+GLES_SetTexCoords(GLES_RenderData * data, SDL_bool enabled)
+{
+    if (enabled != data->current.tex_coords) {
+        if (enabled) {
+            data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+        } else {
+            data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+        }
+        data->current.tex_coords = enabled;
+    }
+}
+
+static void
+GLES_SetDrawingState(SDL_Renderer * renderer)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    GLES_ActivateRenderer(renderer);
+
+    GLES_SetColor(data, (GLfloat) renderer->r,
+                        (GLfloat) renderer->g,
+                        (GLfloat) renderer->b,
+                        (GLfloat) renderer->a);
+
+    GLES_SetBlendMode(data, renderer->blendMode);
+
+    GLES_SetTexCoords(data, SDL_FALSE);
+}
+
+static int
+GLES_RenderClear(SDL_Renderer * renderer)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    GLES_ActivateRenderer(renderer);
+
+    data->glClearColor((GLfloat) renderer->r * inv255f,
+                 (GLfloat) renderer->g * inv255f,
+                 (GLfloat) renderer->b * inv255f,
+                 (GLfloat) renderer->a * inv255f);
+
+    data->glClear(GL_COLOR_BUFFER_BIT);
+
+    return 0;
+}
+
+static int
+GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_FPoint * points,
+                      int count)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    GLES_SetDrawingState(renderer);
+
+    data->glVertexPointer(2, GL_FLOAT, 0, points);
+    data->glDrawArrays(GL_POINTS, 0, count);
+
+    return 0;
+}
+
+static int
+GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_FPoint * points,
+                     int count)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    GLES_SetDrawingState(renderer);
+
+    data->glVertexPointer(2, GL_FLOAT, 0, points);
+    if (count > 2 &&
+        points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
+        /* GL_LINE_LOOP takes care of the final segment */
+        --count;
+        data->glDrawArrays(GL_LINE_LOOP, 0, count);
+    } else {
+        data->glDrawArrays(GL_LINE_STRIP, 0, count);
+        /* We need to close the endpoint of the line */
+        data->glDrawArrays(GL_POINTS, count-1, 1);
+    }
+
+    return 0;
+}
+
+static int
+GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_FRect * rects,
+                     int count)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    int i;
+
+    GLES_SetDrawingState(renderer);
+
+    for (i = 0; i < count; ++i) {
+        const SDL_FRect *rect = &rects[i];
+        GLfloat minx = rect->x;
+        GLfloat maxx = rect->x + rect->w;
+        GLfloat miny = rect->y;
+        GLfloat maxy = rect->y + rect->h;
+        GLfloat vertices[8];
+        vertices[0] = minx;
+        vertices[1] = miny;
+        vertices[2] = maxx;
+        vertices[3] = miny;
+        vertices[4] = minx;
+        vertices[5] = maxy;
+        vertices[6] = maxx;
+        vertices[7] = maxy;
+
+        data->glVertexPointer(2, GL_FLOAT, 0, vertices);
+        data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+    }
+
+    return 0;
+}
+
+static int
+GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                const SDL_Rect * srcrect, const SDL_FRect * dstrect)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
+    GLfloat minx, miny, maxx, maxy;
+    GLfloat minu, maxu, minv, maxv;
+
+    GLES_ActivateRenderer(renderer);
+
+    data->glEnable(GL_TEXTURE_2D);
+
+    data->glBindTexture(texturedata->type, texturedata->texture);
+
+    if (texture->modMode) {
+        GLES_SetColor(data, texture->r, texture->g, texture->b, texture->a);
+    } else {
+        GLES_SetColor(data, 255, 255, 255, 255);
+    }
+
+    GLES_SetBlendMode(data, texture->blendMode);
+
+    GLES_SetTexCoords(data, SDL_TRUE);
+
+    if (data->GL_OES_draw_texture_supported && data->useDrawTexture) {
+        /* this code is a little funny because the viewport is upside down vs SDL's coordinate system */
+        GLint cropRect[4];
+        int w, h;
+        SDL_Window *window = renderer->window;
+
+        SDL_GetWindowSize(window, &w, &h);
+        if (renderer->target) {
+            cropRect[0] = srcrect->x;
+            cropRect[1] = srcrect->y;
+            cropRect[2] = srcrect->w;
+            cropRect[3] = srcrect->h;
+            data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
+                                   cropRect);
+            data->glDrawTexfOES(renderer->viewport.x + dstrect->x, renderer->viewport.y + dstrect->y, 0,
+                                dstrect->w, dstrect->h);
+        } else {
+            cropRect[0] = srcrect->x;
+            cropRect[1] = srcrect->y + srcrect->h;
+            cropRect[2] = srcrect->w;
+            cropRect[3] = -srcrect->h;
+            data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
+                                   cropRect);
+            data->glDrawTexfOES(renderer->viewport.x + dstrect->x,
+                        h - (renderer->viewport.y + dstrect->y) - dstrect->h, 0,
+                        dstrect->w, dstrect->h);
+        }
+    } else {
+
+        minx = dstrect->x;
+        miny = dstrect->y;
+        maxx = dstrect->x + dstrect->w;
+        maxy = dstrect->y + dstrect->h;
+
+        minu = (GLfloat) srcrect->x / texture->w;
+        minu *= texturedata->texw;
+        maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
+        maxu *= texturedata->texw;
+        minv = (GLfloat) srcrect->y / texture->h;
+        minv *= texturedata->texh;
+        maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
+        maxv *= texturedata->texh;
+
+        GLfloat vertices[8];
+        GLfloat texCoords[8];
+
+        vertices[0] = minx;
+        vertices[1] = miny;
+        vertices[2] = maxx;
+        vertices[3] = miny;
+        vertices[4] = minx;
+        vertices[5] = maxy;
+        vertices[6] = maxx;
+        vertices[7] = maxy;
+
+        texCoords[0] = minu;
+        texCoords[1] = minv;
+        texCoords[2] = maxu;
+        texCoords[3] = minv;
+        texCoords[4] = minu;
+        texCoords[5] = maxv;
+        texCoords[6] = maxu;
+        texCoords[7] = maxv;
+
+        data->glVertexPointer(2, GL_FLOAT, 0, vertices);
+        data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
+        data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+    }
+    data->glDisable(GL_TEXTURE_2D);
+
+    return 0;
+}
+
+static int
+GLES_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
+{
+
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
+    GLfloat minx, miny, maxx, maxy;
+    GLfloat minu, maxu, minv, maxv;
+    GLfloat centerx, centery;
+
+    GLES_ActivateRenderer(renderer);
+
+    data->glEnable(GL_TEXTURE_2D);
+
+    data->glBindTexture(texturedata->type, texturedata->texture);
+
+    if (texture->modMode) {
+        GLES_SetColor(data, texture->r, texture->g, texture->b, texture->a);
+    } else {
+        GLES_SetColor(data, 255, 255, 255, 255);
+    }
+
+    GLES_SetBlendMode(data, texture->blendMode);
+
+    GLES_SetTexCoords(data, SDL_TRUE);
+
+    centerx = center->x;
+    centery = center->y;
+
+    /* Rotate and translate */
+    data->glPushMatrix();
+    data->glTranslatef(dstrect->x + centerx, dstrect->y + centery, 0.0f);
+    data->glRotatef((GLfloat)angle, 0.0f, 0.0f, 1.0f);
+
+    if (flip & SDL_FLIP_HORIZONTAL) {
+        minx =  dstrect->w - centerx;
+        maxx = -centerx;
+    } else {
+        minx = -centerx;
+        maxx = dstrect->w - centerx;
+    }
+
+    if (flip & SDL_FLIP_VERTICAL) {
+        miny = dstrect->h - centery;
+        maxy = -centery;
+    } else {
+        miny = -centery;
+        maxy = dstrect->h - centery;
+    }
+
+    minu = (GLfloat) srcrect->x / texture->w;
+    minu *= texturedata->texw;
+    maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
+    maxu *= texturedata->texw;
+    minv = (GLfloat) srcrect->y / texture->h;
+    minv *= texturedata->texh;
+    maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
+    maxv *= texturedata->texh;
+
+    GLfloat vertices[8];
+    GLfloat texCoords[8];
+
+    vertices[0] = minx;
+    vertices[1] = miny;
+    vertices[2] = maxx;
+    vertices[3] = miny;
+    vertices[4] = minx;
+    vertices[5] = maxy;
+    vertices[6] = maxx;
+    vertices[7] = maxy;
+
+    texCoords[0] = minu;
+    texCoords[1] = minv;
+    texCoords[2] = maxu;
+    texCoords[3] = minv;
+    texCoords[4] = minu;
+    texCoords[5] = maxv;
+    texCoords[6] = maxu;
+    texCoords[7] = maxv;
+    data->glVertexPointer(2, GL_FLOAT, 0, vertices);
+    data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
+    data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+    data->glPopMatrix();
+    data->glDisable(GL_TEXTURE_2D);
+
+    return 0;
+}
+
+static int
+GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 pixel_format, void * pixels, int pitch)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    Uint32 temp_format = SDL_PIXELFORMAT_ABGR8888;
+    void *temp_pixels;
+    int temp_pitch;
+    Uint8 *src, *dst, *tmp;
+    int w, h, length, rows;
+    int status;
+
+    GLES_ActivateRenderer(renderer);
+
+    temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format);
+    temp_pixels = SDL_malloc(rect->h * temp_pitch);
+    if (!temp_pixels) {
+        return SDL_OutOfMemory();
+    }
+
+    SDL_GetRendererOutputSize(renderer, &w, &h);
+
+    data->glPixelStorei(GL_PACK_ALIGNMENT, 1);
+
+    data->glReadPixels(rect->x, (h-rect->y)-rect->h, rect->w, rect->h,
+                       GL_RGBA, GL_UNSIGNED_BYTE, temp_pixels);
+
+    /* Flip the rows to be top-down */
+    length = rect->w * SDL_BYTESPERPIXEL(temp_format);
+    src = (Uint8*)temp_pixels + (rect->h-1)*temp_pitch;
+    dst = (Uint8*)temp_pixels;
+    tmp = SDL_stack_alloc(Uint8, length);
+    rows = rect->h / 2;
+    while (rows--) {
+        SDL_memcpy(tmp, dst, length);
+        SDL_memcpy(dst, src, length);
+        SDL_memcpy(src, tmp, length);
+        dst += temp_pitch;
+        src -= temp_pitch;
+    }
+    SDL_stack_free(tmp);
+
+    status = SDL_ConvertPixels(rect->w, rect->h,
+                               temp_format, temp_pixels, temp_pitch,
+                               pixel_format, pixels, pitch);
+    SDL_free(temp_pixels);
+
+    return status;
+}
+
+static void
+GLES_RenderPresent(SDL_Renderer * renderer)
+{
+    GLES_ActivateRenderer(renderer);
+
+    SDL_GL_SwapWindow(renderer->window);
+}
+
+static void
+GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
+
+    GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
+
+    GLES_ActivateRenderer(renderer);
+
+    if (!data) {
+        return;
+    }
+    if (data->texture) {
+        renderdata->glDeleteTextures(1, &data->texture);
+    }
+    if (data->pixels) {
+        SDL_free(data->pixels);
+    }
+    SDL_free(data);
+    texture->driverdata = NULL;
+}
+
+static void
+GLES_DestroyRenderer(SDL_Renderer * renderer)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+
+    if (data) {
+        if (data->context) {
+            while (data->framebuffers) {
+               GLES_FBOList *nextnode = data->framebuffers->next;
+               data->glDeleteFramebuffersOES(1, &data->framebuffers->FBO);
+               SDL_free(data->framebuffers);
+               data->framebuffers = nextnode;
+            }
+            SDL_GL_DeleteContext(data->context);
+        }
+        SDL_free(data);
+    }
+    SDL_free(renderer);
+}
+
+static int GLES_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
+    GLES_ActivateRenderer(renderer);
+
+    data->glEnable(GL_TEXTURE_2D);
+    data->glBindTexture(texturedata->type, texturedata->texture);
+
+    if(texw) *texw = (float)texturedata->texw;
+    if(texh) *texh = (float)texturedata->texh;
+
+    return 0;
+}
+
+static int GLES_UnbindTexture (SDL_Renderer * renderer, SDL_Texture *texture)
+{
+    GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
+    GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
+    GLES_ActivateRenderer(renderer);
+    data->glDisable(texturedata->type);
+
+    return 0;
+}
+
+#endif /* SDL_VIDEO_RENDER_OGL_ES && !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengles2/SDL_gles2funcs.h b/src/render/opengles2/SDL_gles2funcs.h
new file mode 100644
index 0000000..b201bdf
--- /dev/null
+++ b/src/render/opengles2/SDL_gles2funcs.h
@@ -0,0 +1,48 @@
+SDL_PROC(void, glActiveTexture, (GLenum))
+SDL_PROC(void, glAttachShader, (GLuint, GLuint))
+SDL_PROC(void, glBindAttribLocation, (GLuint, GLuint, const char *))
+SDL_PROC(void, glBindTexture, (GLenum, GLuint))
+SDL_PROC(void, glBlendFuncSeparate, (GLenum, GLenum, GLenum, GLenum))
+SDL_PROC(void, glClear, (GLbitfield))
+SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))
+SDL_PROC(void, glCompileShader, (GLuint))
+SDL_PROC(GLuint, glCreateProgram, (void))
+SDL_PROC(GLuint, glCreateShader, (GLenum))
+SDL_PROC(void, glDeleteProgram, (GLuint))
+SDL_PROC(void, glDeleteShader, (GLuint))
+SDL_PROC(void, glDeleteTextures, (GLsizei, const GLuint *))
+SDL_PROC(void, glDisable, (GLenum))
+SDL_PROC(void, glDisableVertexAttribArray, (GLuint))
+SDL_PROC(void, glDrawArrays, (GLenum, GLint, GLsizei))
+SDL_PROC(void, glEnable, (GLenum))
+SDL_PROC(void, glEnableVertexAttribArray, (GLuint))
+SDL_PROC(void, glFinish, (void))
+SDL_PROC(void, glGenFramebuffers, (GLsizei, GLuint *))
+SDL_PROC(void, glGenTextures, (GLsizei, GLuint *))
+SDL_PROC(void, glGetBooleanv, (GLenum, GLboolean *))
+SDL_PROC(const GLubyte *, glGetString, (GLenum))
+SDL_PROC(GLenum, glGetError, (void))
+SDL_PROC(void, glGetIntegerv, (GLenum, GLint *))
+SDL_PROC(void, glGetProgramiv, (GLuint, GLenum, GLint *))
+SDL_PROC(void, glGetShaderInfoLog, (GLuint, GLsizei, GLsizei *, char *))
+SDL_PROC(void, glGetShaderiv, (GLuint, GLenum, GLint *))
+SDL_PROC(GLint, glGetUniformLocation, (GLuint, const char *))
+SDL_PROC(void, glLinkProgram, (GLuint))
+SDL_PROC(void, glPixelStorei, (GLenum, GLint))
+SDL_PROC(void, glReadPixels, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*))
+SDL_PROC(void, glScissor, (GLint, GLint, GLsizei, GLsizei))
+SDL_PROC(void, glShaderBinary, (GLsizei, const GLuint *, GLenum, const void *, GLsizei))
+SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const char **, const GLint *))
+SDL_PROC(void, glTexImage2D, (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *))
+SDL_PROC(void, glTexParameteri, (GLenum, GLenum, GLint))
+SDL_PROC(void, glTexSubImage2D, (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))
+SDL_PROC(void, glUniform1i, (GLint, GLint))
+SDL_PROC(void, glUniform4f, (GLint, GLfloat, GLfloat, GLfloat, GLfloat))
+SDL_PROC(void, glUniformMatrix4fv, (GLint, GLsizei, GLboolean, const GLfloat *))
+SDL_PROC(void, glUseProgram, (GLuint))
+SDL_PROC(void, glVertexAttribPointer, (GLuint, GLint, GLenum, GLboolean, GLsizei, const void *))
+SDL_PROC(void, glViewport, (GLint, GLint, GLsizei, GLsizei))
+SDL_PROC(void, glBindFramebuffer, (GLenum, GLuint))
+SDL_PROC(void, glFramebufferTexture2D, (GLenum, GLenum, GLenum, GLuint, GLint))
+SDL_PROC(GLenum, glCheckFramebufferStatus, (GLenum))
+SDL_PROC(void, glDeleteFramebuffers, (GLsizei, const GLuint *))
diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c
new file mode 100644
index 0000000..a0ab943
--- /dev/null
+++ b/src/render/opengles2/SDL_render_gles2.c
@@ -0,0 +1,1758 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_OGL_ES2 && !SDL_RENDER_DISABLED
+
+#include "SDL_hints.h"
+#include "SDL_opengles2.h"
+#include "../SDL_sysrender.h"
+#include "SDL_shaders_gles2.h"
+
+/* Used to re-create the window with OpenGL ES capability */
+extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
+
+/*************************************************************************************************
+ * Bootstrap data                                                                                *
+ *************************************************************************************************/
+
+static SDL_Renderer *GLES2_CreateRenderer(SDL_Window *window, Uint32 flags);
+
+SDL_RenderDriver GLES2_RenderDriver = {
+    GLES2_CreateRenderer,
+    {
+        "opengles2",
+        (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
+        4,
+        {SDL_PIXELFORMAT_ABGR8888,
+        SDL_PIXELFORMAT_ARGB8888,
+        SDL_PIXELFORMAT_RGB888,
+        SDL_PIXELFORMAT_BGR888},
+        0,
+        0
+    }
+};
+
+/*************************************************************************************************
+ * Context structures                                                                            *
+ *************************************************************************************************/
+
+typedef struct GLES2_FBOList GLES2_FBOList;
+
+struct GLES2_FBOList
+{
+   Uint32 w, h;
+   GLuint FBO;
+   GLES2_FBOList *next;
+};
+
+typedef struct GLES2_TextureData
+{
+    GLenum texture;
+    GLenum texture_type;
+    GLenum pixel_format;
+    GLenum pixel_type;
+    void *pixel_data;
+    size_t pitch;
+    GLES2_FBOList *fbo;
+} GLES2_TextureData;
+
+typedef struct GLES2_ShaderCacheEntry
+{
+    GLuint id;
+    GLES2_ShaderType type;
+    const GLES2_ShaderInstance *instance;
+    int references;
+    struct GLES2_ShaderCacheEntry *prev;
+    struct GLES2_ShaderCacheEntry *next;
+} GLES2_ShaderCacheEntry;
+
+typedef struct GLES2_ShaderCache
+{
+    int count;
+    GLES2_ShaderCacheEntry *head;
+} GLES2_ShaderCache;
+
+typedef struct GLES2_ProgramCacheEntry
+{
+    GLuint id;
+    SDL_BlendMode blend_mode;
+    GLES2_ShaderCacheEntry *vertex_shader;
+    GLES2_ShaderCacheEntry *fragment_shader;
+    GLuint uniform_locations[16];
+    struct GLES2_ProgramCacheEntry *prev;
+    struct GLES2_ProgramCacheEntry *next;
+} GLES2_ProgramCacheEntry;
+
+typedef struct GLES2_ProgramCache
+{
+    int count;
+    GLES2_ProgramCacheEntry *head;
+    GLES2_ProgramCacheEntry *tail;
+} GLES2_ProgramCache;
+
+typedef enum
+{
+    GLES2_ATTRIBUTE_POSITION = 0,
+    GLES2_ATTRIBUTE_TEXCOORD = 1,
+    GLES2_ATTRIBUTE_ANGLE = 2,
+    GLES2_ATTRIBUTE_CENTER = 3,
+} GLES2_Attribute;
+
+typedef enum
+{
+    GLES2_UNIFORM_PROJECTION,
+    GLES2_UNIFORM_TEXTURE,
+    GLES2_UNIFORM_MODULATION,
+    GLES2_UNIFORM_COLOR,
+    GLES2_UNIFORM_COLORTABLE
+} GLES2_Uniform;
+
+typedef enum
+{
+    GLES2_IMAGESOURCE_SOLID,
+    GLES2_IMAGESOURCE_TEXTURE_ABGR,
+    GLES2_IMAGESOURCE_TEXTURE_ARGB,
+    GLES2_IMAGESOURCE_TEXTURE_RGB,
+    GLES2_IMAGESOURCE_TEXTURE_BGR
+} GLES2_ImageSource;
+
+typedef struct GLES2_DriverContext
+{
+    SDL_GLContext *context;
+    struct {
+        int blendMode;
+        SDL_bool tex_coords;
+    } current;
+
+#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
+#include "SDL_gles2funcs.h"
+#undef SDL_PROC
+    GLES2_FBOList *framebuffers;
+    GLuint window_framebuffer;
+
+    int shader_format_count;
+    GLenum *shader_formats;
+    GLES2_ShaderCache shader_cache;
+    GLES2_ProgramCache program_cache;
+    GLES2_ProgramCacheEntry *current_program;
+} GLES2_DriverContext;
+
+#define GLES2_MAX_CACHED_PROGRAMS 8
+
+/*************************************************************************************************
+ * Renderer state APIs                                                                           *
+ *************************************************************************************************/
+
+static int GLES2_ActivateRenderer(SDL_Renderer *renderer);
+static void GLES2_WindowEvent(SDL_Renderer * renderer,
+                              const SDL_WindowEvent *event);
+static int GLES2_UpdateViewport(SDL_Renderer * renderer);
+static void GLES2_DestroyRenderer(SDL_Renderer *renderer);
+static int GLES2_SetOrthographicProjection(SDL_Renderer *renderer);
+
+
+static SDL_GLContext SDL_CurrentContext = NULL;
+
+static int GLES2_LoadFunctions(GLES2_DriverContext * data)
+{
+#if SDL_VIDEO_DRIVER_UIKIT
+#define __SDL_NOGETPROCADDR__
+#elif SDL_VIDEO_DRIVER_ANDROID
+#define __SDL_NOGETPROCADDR__
+#elif SDL_VIDEO_DRIVER_PANDORA
+#define __SDL_NOGETPROCADDR__
+#endif
+
+#if defined __SDL_NOGETPROCADDR__
+#define SDL_PROC(ret,func,params) data->func=func;
+#else
+#define SDL_PROC(ret,func,params) \
+    do { \
+        data->func = SDL_GL_GetProcAddress(#func); \
+        if ( ! data->func ) { \
+            return SDL_SetError("Couldn't load GLES2 function %s: %s\n", #func, SDL_GetError()); \
+        } \
+    } while ( 0 );
+#endif /* _SDL_NOGETPROCADDR_ */
+
+#include "SDL_gles2funcs.h"
+#undef SDL_PROC
+    return 0;
+}
+
+GLES2_FBOList *
+GLES2_GetFBO(GLES2_DriverContext *data, Uint32 w, Uint32 h)
+{
+   GLES2_FBOList *result = data->framebuffers;
+   while ((result) && ((result->w != w) || (result->h != h)) )
+   {
+       result = result->next;
+   }
+   if (result == NULL)
+   {
+       result = SDL_malloc(sizeof(GLES2_FBOList));
+       result->w = w;
+       result->h = h;
+       data->glGenFramebuffers(1, &result->FBO);
+       result->next = data->framebuffers;
+       data->framebuffers = result;
+   }
+   return result;
+}
+
+static int
+GLES2_ActivateRenderer(SDL_Renderer * renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+
+    if (SDL_CurrentContext != rdata->context) {
+        /* Null out the current program to ensure we set it again */
+        rdata->current_program = NULL;
+
+        if (SDL_GL_MakeCurrent(renderer->window, rdata->context) < 0) {
+            return -1;
+        }
+        SDL_CurrentContext = rdata->context;
+
+        GLES2_UpdateViewport(renderer);
+    }
+    return 0;
+}
+
+static void
+GLES2_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+
+    if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED ||
+        event->event == SDL_WINDOWEVENT_SHOWN ||
+        event->event == SDL_WINDOWEVENT_HIDDEN) {
+        /* Rebind the context to the window area */
+        SDL_CurrentContext = NULL;
+    }
+
+    if (event->event == SDL_WINDOWEVENT_MINIMIZED) {
+        /* According to Apple documentation, we need to finish drawing NOW! */
+        rdata->glFinish();
+    }
+}
+
+static int
+GLES2_UpdateViewport(SDL_Renderer * renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+
+    if (SDL_CurrentContext != rdata->context) {
+        /* We'll update the viewport after we rebind the context */
+        return 0;
+    }
+
+    rdata->glViewport(renderer->viewport.x, renderer->viewport.y,
+               renderer->viewport.w, renderer->viewport.h);
+
+    if (rdata->current_program) {
+        GLES2_SetOrthographicProjection(renderer);
+    }
+    return 0;
+}
+
+static int
+GLES2_UpdateClipRect(SDL_Renderer * renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    const SDL_Rect *rect = &renderer->clip_rect;
+
+    if (SDL_CurrentContext != rdata->context) {
+        /* We'll update the clip rect after we rebind the context */
+        return 0;
+    }
+
+    if (!SDL_RectEmpty(rect)) {
+        rdata->glEnable(GL_SCISSOR_TEST);
+        rdata->glScissor(rect->x, renderer->viewport.h - rect->y - rect->h, rect->w, rect->h);
+    } else {
+        rdata->glDisable(GL_SCISSOR_TEST);
+    }
+    return 0;
+}
+
+static void
+GLES2_DestroyRenderer(SDL_Renderer *renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+
+    /* Deallocate everything */
+    if (rdata) {
+        GLES2_ActivateRenderer(renderer);
+
+        {
+            GLES2_ShaderCacheEntry *entry;
+            GLES2_ShaderCacheEntry *next;
+            entry = rdata->shader_cache.head;
+            while (entry)
+            {
+                rdata->glDeleteShader(entry->id);
+                next = entry->next;
+                SDL_free(entry);
+                entry = next;
+            }
+        }
+        {
+            GLES2_ProgramCacheEntry *entry;
+            GLES2_ProgramCacheEntry *next;
+            entry = rdata->program_cache.head;
+            while (entry) {
+                rdata->glDeleteProgram(entry->id);
+                next = entry->next;
+                SDL_free(entry);
+                entry = next;
+            }
+        }
+        if (rdata->context) {
+            while (rdata->framebuffers) {
+                GLES2_FBOList *nextnode = rdata->framebuffers->next;
+                rdata->glDeleteFramebuffers(1, &rdata->framebuffers->FBO);
+                SDL_free(rdata->framebuffers);
+                rdata->framebuffers = nextnode;
+            }
+            SDL_GL_DeleteContext(rdata->context);
+        }
+        if (rdata->shader_formats) {
+            SDL_free(rdata->shader_formats);
+        }
+        SDL_free(rdata);
+    }
+    SDL_free(renderer);
+}
+
+/*************************************************************************************************
+ * Texture APIs                                                                                  *
+ *************************************************************************************************/
+
+static int GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture);
+static void GLES2_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture);
+static int GLES2_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect,
+                             void **pixels, int *pitch);
+static void GLES2_UnlockTexture(SDL_Renderer *renderer, SDL_Texture *texture);
+static int GLES2_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect,
+                               const void *pixels, int pitch);
+static int GLES2_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture);
+
+static GLenum
+GetScaleQuality(void)
+{
+    const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
+
+    if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
+        return GL_NEAREST;
+    } else {
+        return GL_LINEAR;
+    }
+}
+
+static int
+GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_TextureData *tdata;
+    GLenum format;
+    GLenum type;
+    GLenum scaleMode;
+
+    GLES2_ActivateRenderer(renderer);
+
+    /* Determine the corresponding GLES texture format params */
+    switch (texture->format)
+    {
+    case SDL_PIXELFORMAT_ABGR8888:
+    case SDL_PIXELFORMAT_ARGB8888:
+    case SDL_PIXELFORMAT_BGR888:
+    case SDL_PIXELFORMAT_RGB888:
+        format = GL_RGBA;
+        type = GL_UNSIGNED_BYTE;
+        break;
+    default:
+        return SDL_SetError("Texture format not supported");
+    }
+
+    /* Allocate a texture struct */
+    tdata = (GLES2_TextureData *)SDL_calloc(1, sizeof(GLES2_TextureData));
+    if (!tdata) {
+        return SDL_OutOfMemory();
+    }
+    tdata->texture = 0;
+    tdata->texture_type = GL_TEXTURE_2D;
+    tdata->pixel_format = format;
+    tdata->pixel_type = type;
+    scaleMode = GetScaleQuality();
+
+    /* Allocate a blob for image data */
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        tdata->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
+        tdata->pixel_data = SDL_calloc(1, tdata->pitch * texture->h);
+        if (!tdata->pixel_data) {
+            SDL_free(tdata);
+            return SDL_OutOfMemory();
+        }
+    }
+
+    /* Allocate the texture */
+    rdata->glGetError();
+    rdata->glGenTextures(1, &tdata->texture);
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        SDL_free(tdata);
+        return SDL_SetError("Texture creation failed in glGenTextures()");
+    }
+    rdata->glActiveTexture(GL_TEXTURE0);
+    rdata->glBindTexture(tdata->texture_type, tdata->texture);
+    rdata->glTexParameteri(tdata->texture_type, GL_TEXTURE_MIN_FILTER, scaleMode);
+    rdata->glTexParameteri(tdata->texture_type, GL_TEXTURE_MAG_FILTER, scaleMode);
+    rdata->glTexParameteri(tdata->texture_type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    rdata->glTexParameteri(tdata->texture_type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+    rdata->glTexImage2D(tdata->texture_type, 0, format, texture->w, texture->h, 0, format, type, NULL);
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        rdata->glDeleteTextures(1, &tdata->texture);
+        SDL_free(tdata);
+        return SDL_SetError("Texture creation failed");
+    }
+    texture->driverdata = tdata;
+
+    if (texture->access == SDL_TEXTUREACCESS_TARGET) {
+       tdata->fbo = GLES2_GetFBO(renderer->driverdata, texture->w, texture->h);
+    } else {
+       tdata->fbo = NULL;
+    }
+
+    return 0;
+}
+
+static void
+GLES2_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
+
+    GLES2_ActivateRenderer(renderer);
+
+    /* Destroy the texture */
+    if (tdata)
+    {
+        rdata->glDeleteTextures(1, &tdata->texture);
+        SDL_free(tdata->pixel_data);
+        SDL_free(tdata);
+        texture->driverdata = NULL;
+    }
+}
+
+static int
+GLES2_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect,
+                  void **pixels, int *pitch)
+{
+    GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
+
+    /* Retrieve the buffer/pitch for the specified region */
+    *pixels = (Uint8 *)tdata->pixel_data +
+              (tdata->pitch * rect->y) +
+              (rect->x * SDL_BYTESPERPIXEL(texture->format));
+    *pitch = tdata->pitch;
+
+    return 0;
+}
+
+static void
+GLES2_UnlockTexture(SDL_Renderer *renderer, SDL_Texture *texture)
+{
+    GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
+    SDL_Rect rect;
+
+    /* We do whole texture updates, at least for now */
+    rect.x = 0;
+    rect.y = 0;
+    rect.w = texture->w;
+    rect.h = texture->h;
+    GLES2_UpdateTexture(renderer, texture, &rect, tdata->pixel_data, tdata->pitch);
+}
+
+static int
+GLES2_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect,
+                    const void *pixels, int pitch)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
+    Uint8 *blob = NULL;
+    Uint8 *src;
+    int srcPitch;
+    int y;
+
+    GLES2_ActivateRenderer(renderer);
+
+    /* Bail out if we're supposed to update an empty rectangle */
+    if (rect->w <= 0 || rect->h <= 0)
+        return 0;
+
+    /* Reformat the texture data into a tightly packed array */
+    srcPitch = rect->w * SDL_BYTESPERPIXEL(texture->format);
+    src = (Uint8 *)pixels;
+    if (pitch != srcPitch) {
+        blob = (Uint8 *)SDL_malloc(srcPitch * rect->h);
+        if (!blob) {
+            return SDL_OutOfMemory();
+        }
+        src = blob;
+        for (y = 0; y < rect->h; ++y)
+        {
+            SDL_memcpy(src, pixels, srcPitch);
+            src += srcPitch;
+            pixels = (Uint8 *)pixels + pitch;
+        }
+        src = blob;
+    }
+
+    /* Create a texture subimage with the supplied data */
+    rdata->glGetError();
+    rdata->glActiveTexture(GL_TEXTURE0);
+    rdata->glBindTexture(tdata->texture_type, tdata->texture);
+    rdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+    rdata->glTexSubImage2D(tdata->texture_type,
+                    0,
+                    rect->x,
+                    rect->y,
+                    rect->w,
+                    rect->h,
+                    tdata->pixel_format,
+                    tdata->pixel_type,
+                    src);
+    if (blob) {
+        SDL_free(blob);
+    }
+
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        return SDL_SetError("Failed to update texture");
+    }
+    return 0;
+}
+
+static int
+GLES2_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    GLES2_DriverContext *data = (GLES2_DriverContext *) renderer->driverdata;
+    GLES2_TextureData *texturedata = NULL;
+    GLenum status;
+
+    if (texture == NULL) {
+        data->glBindFramebuffer(GL_FRAMEBUFFER, data->window_framebuffer);
+    } else {
+        texturedata = (GLES2_TextureData *) texture->driverdata;
+        data->glBindFramebuffer(GL_FRAMEBUFFER, texturedata->fbo->FBO);
+        /* TODO: check if texture pixel format allows this operation */
+        data->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texturedata->texture_type, texturedata->texture, 0);
+        /* Check FBO status */
+        status = data->glCheckFramebufferStatus(GL_FRAMEBUFFER);
+        if (status != GL_FRAMEBUFFER_COMPLETE) {
+            return SDL_SetError("glFramebufferTexture2D() failed");
+        }
+    }
+    return 0;
+}
+
+/*************************************************************************************************
+ * Shader management functions                                                                   *
+ *************************************************************************************************/
+
+static GLES2_ShaderCacheEntry *GLES2_CacheShader(SDL_Renderer *renderer, GLES2_ShaderType type,
+                                                 SDL_BlendMode blendMode);
+static void GLES2_EvictShader(SDL_Renderer *renderer, GLES2_ShaderCacheEntry *entry);
+static GLES2_ProgramCacheEntry *GLES2_CacheProgram(SDL_Renderer *renderer,
+                                                   GLES2_ShaderCacheEntry *vertex,
+                                                   GLES2_ShaderCacheEntry *fragment,
+                                                   SDL_BlendMode blendMode);
+static int GLES2_SelectProgram(SDL_Renderer *renderer, GLES2_ImageSource source,
+                               SDL_BlendMode blendMode);
+
+static GLES2_ProgramCacheEntry *
+GLES2_CacheProgram(SDL_Renderer *renderer, GLES2_ShaderCacheEntry *vertex,
+                   GLES2_ShaderCacheEntry *fragment, SDL_BlendMode blendMode)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_ProgramCacheEntry *entry;
+    GLES2_ShaderCacheEntry *shaderEntry;
+    GLint linkSuccessful;
+
+    /* Check if we've already cached this program */
+    entry = rdata->program_cache.head;
+    while (entry)
+    {
+        if (entry->vertex_shader == vertex && entry->fragment_shader == fragment)
+            break;
+        entry = entry->next;
+    }
+    if (entry)
+    {
+        if (rdata->program_cache.head != entry)
+        {
+            if (entry->next)
+                entry->next->prev = entry->prev;
+            if (entry->prev)
+                entry->prev->next = entry->next;
+            entry->prev = NULL;
+            entry->next = rdata->program_cache.head;
+            rdata->program_cache.head->prev = entry;
+            rdata->program_cache.head = entry;
+        }
+        return entry;
+    }
+
+    /* Create a program cache entry */
+    entry = (GLES2_ProgramCacheEntry *)SDL_calloc(1, sizeof(GLES2_ProgramCacheEntry));
+    if (!entry)
+    {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    entry->vertex_shader = vertex;
+    entry->fragment_shader = fragment;
+    entry->blend_mode = blendMode;
+
+    /* Create the program and link it */
+    rdata->glGetError();
+    entry->id = rdata->glCreateProgram();
+    rdata->glAttachShader(entry->id, vertex->id);
+    rdata->glAttachShader(entry->id, fragment->id);
+    rdata->glBindAttribLocation(entry->id, GLES2_ATTRIBUTE_POSITION, "a_position");
+    rdata->glBindAttribLocation(entry->id, GLES2_ATTRIBUTE_TEXCOORD, "a_texCoord");
+    rdata->glBindAttribLocation(entry->id, GLES2_ATTRIBUTE_ANGLE, "a_angle");
+    rdata->glBindAttribLocation(entry->id, GLES2_ATTRIBUTE_CENTER, "a_center");
+    rdata->glLinkProgram(entry->id);
+    rdata->glGetProgramiv(entry->id, GL_LINK_STATUS, &linkSuccessful);
+    if (rdata->glGetError() != GL_NO_ERROR || !linkSuccessful)
+    {
+        rdata->glDeleteProgram(entry->id);
+        SDL_free(entry);
+        SDL_SetError("Failed to link shader program");
+        return NULL;
+    }
+
+    /* Predetermine locations of uniform variables */
+    entry->uniform_locations[GLES2_UNIFORM_PROJECTION] =
+        rdata->glGetUniformLocation(entry->id, "u_projection");
+    entry->uniform_locations[GLES2_UNIFORM_TEXTURE] =
+        rdata->glGetUniformLocation(entry->id, "u_texture");
+    entry->uniform_locations[GLES2_UNIFORM_MODULATION] =
+        rdata->glGetUniformLocation(entry->id, "u_modulation");
+    entry->uniform_locations[GLES2_UNIFORM_COLOR] =
+        rdata->glGetUniformLocation(entry->id, "u_color");
+    entry->uniform_locations[GLES2_UNIFORM_COLORTABLE] =
+        rdata->glGetUniformLocation(entry->id, "u_colorTable");
+
+    /* Cache the linked program */
+    if (rdata->program_cache.head)
+    {
+        entry->next = rdata->program_cache.head;
+        rdata->program_cache.head->prev = entry;
+    }
+    else
+    {
+        rdata->program_cache.tail = entry;
+    }
+    rdata->program_cache.head = entry;
+    ++rdata->program_cache.count;
+
+    /* Increment the refcount of the shaders we're using */
+    ++vertex->references;
+    ++fragment->references;
+
+    /* Evict the last entry from the cache if we exceed the limit */
+    if (rdata->program_cache.count > GLES2_MAX_CACHED_PROGRAMS)
+    {
+        shaderEntry = rdata->program_cache.tail->vertex_shader;
+        if (--shaderEntry->references <= 0)
+            GLES2_EvictShader(renderer, shaderEntry);
+        shaderEntry = rdata->program_cache.tail->fragment_shader;
+        if (--shaderEntry->references <= 0)
+            GLES2_EvictShader(renderer, shaderEntry);
+        rdata->glDeleteProgram(rdata->program_cache.tail->id);
+        rdata->program_cache.tail = rdata->program_cache.tail->prev;
+        SDL_free(rdata->program_cache.tail->next);
+        rdata->program_cache.tail->next = NULL;
+        --rdata->program_cache.count;
+    }
+    return entry;
+}
+
+static GLES2_ShaderCacheEntry *
+GLES2_CacheShader(SDL_Renderer *renderer, GLES2_ShaderType type, SDL_BlendMode blendMode)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    const GLES2_Shader *shader;
+    const GLES2_ShaderInstance *instance = NULL;
+    GLES2_ShaderCacheEntry *entry = NULL;
+    GLint compileSuccessful = GL_FALSE;
+    int i, j;
+
+    /* Find the corresponding shader */
+    shader = GLES2_GetShader(type, blendMode);
+    if (!shader)
+    {
+        SDL_SetError("No shader matching the requested characteristics was found");
+        return NULL;
+    }
+
+    /* Find a matching shader instance that's supported on this hardware */
+    for (i = 0; i < shader->instance_count && !instance; ++i)
+    {
+        for (j = 0; j < rdata->shader_format_count && !instance; ++j)
+        {
+            if (!shader->instances)
+                continue;
+            if (!shader->instances[i])
+                continue;
+            if (shader->instances[i]->format != rdata->shader_formats[j])
+                continue;
+            instance = shader->instances[i];
+        }
+    }
+    if (!instance)
+    {
+        SDL_SetError("The specified shader cannot be loaded on the current platform");
+        return NULL;
+    }
+
+    /* Check if we've already cached this shader */
+    entry = rdata->shader_cache.head;
+    while (entry)
+    {
+        if (entry->instance == instance)
+            break;
+        entry = entry->next;
+    }
+    if (entry)
+        return entry;
+
+    /* Create a shader cache entry */
+    entry = (GLES2_ShaderCacheEntry *)SDL_calloc(1, sizeof(GLES2_ShaderCacheEntry));
+    if (!entry)
+    {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    entry->type = type;
+    entry->instance = instance;
+
+    /* Compile or load the selected shader instance */
+    rdata->glGetError();
+    entry->id = rdata->glCreateShader(instance->type);
+    if (instance->format == (GLenum)-1)
+    {
+        rdata->glShaderSource(entry->id, 1, (const char **)&instance->data, NULL);
+        rdata->glCompileShader(entry->id);
+        rdata->glGetShaderiv(entry->id, GL_COMPILE_STATUS, &compileSuccessful);
+    }
+    else
+    {
+        rdata->glShaderBinary(1, &entry->id, instance->format, instance->data, instance->length);
+        compileSuccessful = GL_TRUE;
+    }
+    if (rdata->glGetError() != GL_NO_ERROR || !compileSuccessful)
+    {
+        char *info = NULL;
+        int length = 0;
+
+        rdata->glGetShaderiv(entry->id, GL_INFO_LOG_LENGTH, &length);
+        if (length > 0) {
+            info = SDL_stack_alloc(char, length);
+            if (info) {
+                rdata->glGetShaderInfoLog(entry->id, length, &length, info);
+            }
+        }
+        if (info) {
+            SDL_SetError("Failed to load the shader: %s", info);
+            SDL_stack_free(info);
+        } else {
+            SDL_SetError("Failed to load the shader");
+        }
+        rdata->glDeleteShader(entry->id);
+        SDL_free(entry);
+        return NULL;
+    }
+
+    /* Link the shader entry in at the front of the cache */
+    if (rdata->shader_cache.head)
+    {
+        entry->next = rdata->shader_cache.head;
+        rdata->shader_cache.head->prev = entry;
+    }
+    rdata->shader_cache.head = entry;
+    ++rdata->shader_cache.count;
+    return entry;
+}
+
+static void
+GLES2_EvictShader(SDL_Renderer *renderer, GLES2_ShaderCacheEntry *entry)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+
+    /* Unlink the shader from the cache */
+    if (entry->next)
+        entry->next->prev = entry->prev;
+    if (entry->prev)
+        entry->prev->next = entry->next;
+    if (rdata->shader_cache.head == entry)
+        rdata->shader_cache.head = entry->next;
+    --rdata->shader_cache.count;
+
+    /* Deallocate the shader */
+    rdata->glDeleteShader(entry->id);
+    SDL_free(entry);
+}
+
+static int
+GLES2_SelectProgram(SDL_Renderer *renderer, GLES2_ImageSource source, SDL_BlendMode blendMode)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_ShaderCacheEntry *vertex = NULL;
+    GLES2_ShaderCacheEntry *fragment = NULL;
+    GLES2_ShaderType vtype, ftype;
+    GLES2_ProgramCacheEntry *program;
+
+    /* Select an appropriate shader pair for the specified modes */
+    vtype = GLES2_SHADER_VERTEX_DEFAULT;
+    switch (source)
+    {
+    case GLES2_IMAGESOURCE_SOLID:
+        ftype = GLES2_SHADER_FRAGMENT_SOLID_SRC;
+        break;
+    case GLES2_IMAGESOURCE_TEXTURE_ABGR:
+        ftype = GLES2_SHADER_FRAGMENT_TEXTURE_ABGR_SRC;
+        break;
+    case GLES2_IMAGESOURCE_TEXTURE_ARGB:
+        ftype = GLES2_SHADER_FRAGMENT_TEXTURE_ARGB_SRC;
+        break;
+    case GLES2_IMAGESOURCE_TEXTURE_RGB:
+        ftype = GLES2_SHADER_FRAGMENT_TEXTURE_RGB_SRC;
+        break;
+    case GLES2_IMAGESOURCE_TEXTURE_BGR:
+        ftype = GLES2_SHADER_FRAGMENT_TEXTURE_BGR_SRC;
+        break;
+    default:
+        goto fault;
+    }
+
+    /* Load the requested shaders */
+    vertex = GLES2_CacheShader(renderer, vtype, blendMode);
+    if (!vertex)
+        goto fault;
+    fragment = GLES2_CacheShader(renderer, ftype, blendMode);
+    if (!fragment)
+        goto fault;
+
+    /* Check if we need to change programs at all */
+    if (rdata->current_program &&
+        rdata->current_program->vertex_shader == vertex &&
+        rdata->current_program->fragment_shader == fragment)
+        return 0;
+
+    /* Generate a matching program */
+    program = GLES2_CacheProgram(renderer, vertex, fragment, blendMode);
+    if (!program)
+        goto fault;
+
+    /* Select that program in OpenGL */
+    rdata->glGetError();
+    rdata->glUseProgram(program->id);
+    if (rdata->glGetError() != GL_NO_ERROR)
+    {
+        SDL_SetError("Failed to select program");
+        goto fault;
+    }
+
+    /* Set the current program */
+    rdata->current_program = program;
+
+    /* Activate an orthographic projection */
+    if (GLES2_SetOrthographicProjection(renderer) < 0)
+        goto fault;
+
+    /* Clean up and return */
+    return 0;
+fault:
+    if (vertex && vertex->references <= 0)
+        GLES2_EvictShader(renderer, vertex);
+    if (fragment && fragment->references <= 0)
+        GLES2_EvictShader(renderer, fragment);
+    rdata->current_program = NULL;
+    return -1;
+}
+
+static int
+GLES2_SetOrthographicProjection(SDL_Renderer *renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLfloat projection[4][4];
+    GLuint locProjection;
+
+    if (!renderer->viewport.w || !renderer->viewport.h) {
+        return 0;
+    }
+
+    /* Prepare an orthographic projection */
+    projection[0][0] = 2.0f / renderer->viewport.w;
+    projection[0][1] = 0.0f;
+    projection[0][2] = 0.0f;
+    projection[0][3] = 0.0f;
+    projection[1][0] = 0.0f;
+    if (renderer->target) {
+        projection[1][1] = 2.0f / renderer->viewport.h;
+    } else {
+        projection[1][1] = -2.0f / renderer->viewport.h;
+    }
+    projection[1][2] = 0.0f;
+    projection[1][3] = 0.0f;
+    projection[2][0] = 0.0f;
+    projection[2][1] = 0.0f;
+    projection[2][2] = 0.0f;
+    projection[2][3] = 0.0f;
+    projection[3][0] = -1.0f;
+    if (renderer->target) {
+        projection[3][1] = -1.0f;
+    } else {
+        projection[3][1] = 1.0f;
+    }
+    projection[3][2] = 0.0f;
+    projection[3][3] = 1.0f;
+
+    /* Set the projection matrix */
+    locProjection = rdata->current_program->uniform_locations[GLES2_UNIFORM_PROJECTION];
+    rdata->glGetError();
+    rdata->glUniformMatrix4fv(locProjection, 1, GL_FALSE, (GLfloat *)projection);
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        return SDL_SetError("Failed to set orthographic projection");
+    }
+    return 0;
+}
+
+/*************************************************************************************************
+ * Rendering functions                                                                           *
+ *************************************************************************************************/
+
+static const float inv255f = 1.0f / 255.0f;
+
+static int GLES2_RenderClear(SDL_Renderer *renderer);
+static int GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
+static int GLES2_RenderDrawLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
+static int GLES2_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);
+static int GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect,
+                            const SDL_FRect *dstrect);
+static int GLES2_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                         const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                         const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip);
+static int GLES2_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 pixel_format, void * pixels, int pitch);
+static void GLES2_RenderPresent(SDL_Renderer *renderer);
+
+
+static int
+GLES2_RenderClear(SDL_Renderer * renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+
+    GLES2_ActivateRenderer(renderer);
+
+    rdata->glClearColor((GLfloat) renderer->r * inv255f,
+                 (GLfloat) renderer->g * inv255f,
+                 (GLfloat) renderer->b * inv255f,
+                 (GLfloat) renderer->a * inv255f);
+
+    rdata->glClear(GL_COLOR_BUFFER_BIT);
+
+    return 0;
+}
+
+static void
+GLES2_SetBlendMode(GLES2_DriverContext *rdata, int blendMode)
+{
+    if (blendMode != rdata->current.blendMode) {
+        switch (blendMode) {
+        default:
+        case SDL_BLENDMODE_NONE:
+            rdata->glDisable(GL_BLEND);
+            break;
+        case SDL_BLENDMODE_BLEND:
+            rdata->glEnable(GL_BLEND);
+            rdata->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+            break;
+        case SDL_BLENDMODE_ADD:
+            rdata->glEnable(GL_BLEND);
+            rdata->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE, GL_ZERO, GL_ONE);
+            break;
+        case SDL_BLENDMODE_MOD:
+            rdata->glEnable(GL_BLEND);
+            rdata->glBlendFuncSeparate(GL_ZERO, GL_SRC_COLOR, GL_ZERO, GL_ONE);
+            break;
+        }
+        rdata->current.blendMode = blendMode;
+    }
+}
+
+static void
+GLES2_SetTexCoords(GLES2_DriverContext * rdata, SDL_bool enabled)
+{
+    if (enabled != rdata->current.tex_coords) {
+        if (enabled) {
+            rdata->glEnableVertexAttribArray(GLES2_ATTRIBUTE_TEXCOORD);
+        } else {
+            rdata->glDisableVertexAttribArray(GLES2_ATTRIBUTE_TEXCOORD);
+        }
+        rdata->current.tex_coords = enabled;
+    }
+}
+
+static int
+GLES2_SetDrawingState(SDL_Renderer * renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    int blendMode = renderer->blendMode;
+    GLuint locColor;
+
+    rdata->glGetError();
+
+    GLES2_ActivateRenderer(renderer);
+
+    GLES2_SetBlendMode(rdata, blendMode);
+
+    GLES2_SetTexCoords(rdata, SDL_FALSE);
+
+    /* Activate an appropriate shader and set the projection matrix */
+    if (GLES2_SelectProgram(renderer, GLES2_IMAGESOURCE_SOLID, blendMode) < 0)
+        return -1;
+
+    /* Select the color to draw with */
+    locColor = rdata->current_program->uniform_locations[GLES2_UNIFORM_COLOR];
+    if (renderer->target &&
+        (renderer->target->format == SDL_PIXELFORMAT_ARGB8888 ||
+         renderer->target->format == SDL_PIXELFORMAT_RGB888)) {
+        rdata->glUniform4f(locColor,
+                    renderer->b * inv255f,
+                    renderer->g * inv255f,
+                    renderer->r * inv255f,
+                    renderer->a * inv255f);
+    } else {
+        rdata->glUniform4f(locColor,
+                    renderer->r * inv255f,
+                    renderer->g * inv255f,
+                    renderer->b * inv255f,
+                    renderer->a * inv255f);
+    }
+    return 0;
+}
+
+static int
+GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLfloat *vertices;
+    int idx;
+
+    if (GLES2_SetDrawingState(renderer) < 0) {
+        return -1;
+    }
+
+    /* Emit the specified vertices as points */
+    vertices = SDL_stack_alloc(GLfloat, count * 2);
+    for (idx = 0; idx < count; ++idx) {
+        GLfloat x = points[idx].x + 0.5f;
+        GLfloat y = points[idx].y + 0.5f;
+
+        vertices[idx * 2] = x;
+        vertices[(idx * 2) + 1] = y;
+    }
+    rdata->glGetError();
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+    rdata->glDrawArrays(GL_POINTS, 0, count);
+    SDL_stack_free(vertices);
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        return SDL_SetError("Failed to render points");
+    }
+    return 0;
+}
+
+static int
+GLES2_RenderDrawLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLfloat *vertices;
+    int idx;
+
+    if (GLES2_SetDrawingState(renderer) < 0) {
+        return -1;
+    }
+
+    /* Emit a line strip including the specified vertices */
+    vertices = SDL_stack_alloc(GLfloat, count * 2);
+    for (idx = 0; idx < count; ++idx) {
+        GLfloat x = points[idx].x + 0.5f;
+        GLfloat y = points[idx].y + 0.5f;
+
+        vertices[idx * 2] = x;
+        vertices[(idx * 2) + 1] = y;
+    }
+    rdata->glGetError();
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+    rdata->glDrawArrays(GL_LINE_STRIP, 0, count);
+
+    /* We need to close the endpoint of the line */
+    if (count == 2 ||
+        points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
+        rdata->glDrawArrays(GL_POINTS, count-1, 1);
+    }
+    SDL_stack_free(vertices);
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        return SDL_SetError("Failed to render lines");
+    }
+    return 0;
+}
+
+static int
+GLES2_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLfloat vertices[8];
+    int idx;
+
+    if (GLES2_SetDrawingState(renderer) < 0) {
+        return -1;
+    }
+
+    /* Emit a line loop for each rectangle */
+    rdata->glGetError();
+    for (idx = 0; idx < count; ++idx) {
+        const SDL_FRect *rect = &rects[idx];
+
+        GLfloat xMin = rect->x;
+        GLfloat xMax = (rect->x + rect->w);
+        GLfloat yMin = rect->y;
+        GLfloat yMax = (rect->y + rect->h);
+
+        vertices[0] = xMin;
+        vertices[1] = yMin;
+        vertices[2] = xMax;
+        vertices[3] = yMin;
+        vertices[4] = xMin;
+        vertices[5] = yMax;
+        vertices[6] = xMax;
+        vertices[7] = yMax;
+        rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+        rdata->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+    }
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        return SDL_SetError("Failed to render filled rects");
+    }
+    return 0;
+}
+
+static int
+GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect,
+                 const SDL_FRect *dstrect)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
+    GLES2_ImageSource sourceType;
+    SDL_BlendMode blendMode;
+    GLfloat vertices[8];
+    GLfloat texCoords[8];
+    GLuint locTexture;
+    GLuint locModulation;
+
+    GLES2_ActivateRenderer(renderer);
+
+    /* Activate an appropriate shader and set the projection matrix */
+    blendMode = texture->blendMode;
+    if (renderer->target) {
+        /* Check if we need to do color mapping between the source and render target textures */
+        if (renderer->target->format != texture->format) {
+            switch (texture->format)
+            {
+            case SDL_PIXELFORMAT_ABGR8888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ARGB8888:
+                    case SDL_PIXELFORMAT_RGB888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                    case SDL_PIXELFORMAT_BGR888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
+                        break;
+                }
+                break;
+            case SDL_PIXELFORMAT_ARGB8888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ABGR8888:
+                    case SDL_PIXELFORMAT_BGR888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                    case SDL_PIXELFORMAT_RGB888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
+                        break;
+                }
+                break;
+            case SDL_PIXELFORMAT_BGR888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ABGR8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_BGR;
+                        break;
+                    case SDL_PIXELFORMAT_ARGB8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_RGB;
+                        break;
+                    case SDL_PIXELFORMAT_RGB888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                }
+                break;
+            case SDL_PIXELFORMAT_RGB888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ABGR8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                    case SDL_PIXELFORMAT_ARGB8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_BGR;
+                        break;
+                    case SDL_PIXELFORMAT_BGR888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                }
+                break;
+            }
+        }
+        else sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;   /* Texture formats match, use the non color mapping shader (even if the formats are not ABGR) */
+    }
+    else {
+        switch (texture->format)
+        {
+            case SDL_PIXELFORMAT_ABGR8888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
+                break;
+            case SDL_PIXELFORMAT_ARGB8888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                break;
+            case SDL_PIXELFORMAT_BGR888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_BGR;
+                break;
+            case SDL_PIXELFORMAT_RGB888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_RGB;
+                break;
+            default:
+                return -1;
+        }
+    }
+    if (GLES2_SelectProgram(renderer, sourceType, blendMode) < 0)
+        return -1;
+
+    /* Select the target texture */
+    locTexture = rdata->current_program->uniform_locations[GLES2_UNIFORM_TEXTURE];
+    rdata->glGetError();
+    rdata->glActiveTexture(GL_TEXTURE0);
+    rdata->glBindTexture(tdata->texture_type, tdata->texture);
+    rdata->glUniform1i(locTexture, 0);
+
+    /* Configure color modulation */
+    locModulation = rdata->current_program->uniform_locations[GLES2_UNIFORM_MODULATION];
+    if (renderer->target &&
+        (renderer->target->format == SDL_PIXELFORMAT_ARGB8888 ||
+         renderer->target->format == SDL_PIXELFORMAT_RGB888)) {
+        rdata->glUniform4f(locModulation,
+                    texture->b * inv255f,
+                    texture->g * inv255f,
+                    texture->r * inv255f,
+                    texture->a * inv255f);
+    } else {
+        rdata->glUniform4f(locModulation,
+                    texture->r * inv255f,
+                    texture->g * inv255f,
+                    texture->b * inv255f,
+                    texture->a * inv255f);
+    }
+
+    /* Configure texture blending */
+    GLES2_SetBlendMode(rdata, blendMode);
+
+    GLES2_SetTexCoords(rdata, SDL_TRUE);
+
+    /* Emit the textured quad */
+    vertices[0] = dstrect->x;
+    vertices[1] = dstrect->y;
+    vertices[2] = (dstrect->x + dstrect->w);
+    vertices[3] = dstrect->y;
+    vertices[4] = dstrect->x;
+    vertices[5] = (dstrect->y + dstrect->h);
+    vertices[6] = (dstrect->x + dstrect->w);
+    vertices[7] = (dstrect->y + dstrect->h);
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+    texCoords[0] = srcrect->x / (GLfloat)texture->w;
+    texCoords[1] = srcrect->y / (GLfloat)texture->h;
+    texCoords[2] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
+    texCoords[3] = srcrect->y / (GLfloat)texture->h;
+    texCoords[4] = srcrect->x / (GLfloat)texture->w;
+    texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
+    texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
+    texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
+    rdata->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        return SDL_SetError("Failed to render texture");
+    }
+    return 0;
+}
+
+static int
+GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect,
+                 const SDL_FRect *dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
+    GLES2_ImageSource sourceType;
+    SDL_BlendMode blendMode;
+    GLfloat vertices[8];
+    GLfloat texCoords[8];
+    GLuint locTexture;
+    GLuint locModulation;
+    GLfloat translate[8];
+    GLfloat fAngle[4];
+    GLfloat tmp;
+
+    GLES2_ActivateRenderer(renderer);
+
+    rdata->glEnableVertexAttribArray(GLES2_ATTRIBUTE_CENTER);
+    rdata->glEnableVertexAttribArray(GLES2_ATTRIBUTE_ANGLE);
+    fAngle[0] = fAngle[1] = fAngle[2] = fAngle[3] = (GLfloat)(360.0f - angle);
+    /* Calculate the center of rotation */
+    translate[0] = translate[2] = translate[4] = translate[6] = (center->x + dstrect->x);
+    translate[1] = translate[3] = translate[5] = translate[7] = (center->y + dstrect->y);
+
+    /* Activate an appropriate shader and set the projection matrix */
+    blendMode = texture->blendMode;
+    if (renderer->target) {
+        /* Check if we need to do color mapping between the source and render target textures */
+        if (renderer->target->format != texture->format) {
+            switch (texture->format)
+            {
+            case SDL_PIXELFORMAT_ABGR8888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ARGB8888:
+                    case SDL_PIXELFORMAT_RGB888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                    case SDL_PIXELFORMAT_BGR888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
+                        break;
+                }
+                break;
+            case SDL_PIXELFORMAT_ARGB8888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ABGR8888:
+                    case SDL_PIXELFORMAT_BGR888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                    case SDL_PIXELFORMAT_RGB888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
+                        break;
+                }
+                break;
+            case SDL_PIXELFORMAT_BGR888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ABGR8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_BGR;
+                        break;
+                    case SDL_PIXELFORMAT_ARGB8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_RGB;
+                        break;
+                    case SDL_PIXELFORMAT_RGB888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                }
+                break;
+            case SDL_PIXELFORMAT_RGB888:
+                switch (renderer->target->format)
+                {
+                    case SDL_PIXELFORMAT_ABGR8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                    case SDL_PIXELFORMAT_ARGB8888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_BGR;
+                        break;
+                    case SDL_PIXELFORMAT_BGR888:
+                        sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                        break;
+                }
+                break;
+            }
+        }
+        else sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;   /* Texture formats match, use the non color mapping shader (even if the formats are not ABGR) */
+    }
+    else {
+        switch (texture->format)
+        {
+            case SDL_PIXELFORMAT_ABGR8888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
+                break;
+            case SDL_PIXELFORMAT_ARGB8888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_ARGB;
+                break;
+            case SDL_PIXELFORMAT_BGR888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_BGR;
+                break;
+            case SDL_PIXELFORMAT_RGB888:
+                sourceType = GLES2_IMAGESOURCE_TEXTURE_RGB;
+                break;
+            default:
+                return -1;
+        }
+    }
+    if (GLES2_SelectProgram(renderer, sourceType, blendMode) < 0)
+        return -1;
+
+    /* Select the target texture */
+    locTexture = rdata->current_program->uniform_locations[GLES2_UNIFORM_TEXTURE];
+    rdata->glGetError();
+    rdata->glActiveTexture(GL_TEXTURE0);
+    rdata->glBindTexture(tdata->texture_type, tdata->texture);
+    rdata->glUniform1i(locTexture, 0);
+
+    /* Configure color modulation */
+    locModulation = rdata->current_program->uniform_locations[GLES2_UNIFORM_MODULATION];
+    if (renderer->target &&
+        (renderer->target->format == SDL_PIXELFORMAT_ARGB8888 ||
+         renderer->target->format == SDL_PIXELFORMAT_RGB888)) {
+        rdata->glUniform4f(locModulation,
+                    texture->b * inv255f,
+                    texture->g * inv255f,
+                    texture->r * inv255f,
+                    texture->a * inv255f);
+    } else {
+        rdata->glUniform4f(locModulation,
+                    texture->r * inv255f,
+                    texture->g * inv255f,
+                    texture->b * inv255f,
+                    texture->a * inv255f);
+    }
+
+    /* Configure texture blending */
+    GLES2_SetBlendMode(rdata, blendMode);
+
+    GLES2_SetTexCoords(rdata, SDL_TRUE);
+
+    /* Emit the textured quad */
+    vertices[0] = dstrect->x;
+    vertices[1] = dstrect->y;
+    vertices[2] = (dstrect->x + dstrect->w);
+    vertices[3] = dstrect->y;
+    vertices[4] = dstrect->x;
+    vertices[5] = (dstrect->y + dstrect->h);
+    vertices[6] = (dstrect->x + dstrect->w);
+    vertices[7] = (dstrect->y + dstrect->h);
+    if (flip & SDL_FLIP_HORIZONTAL) {
+        tmp = vertices[0];
+        vertices[0] = vertices[4] = vertices[2];
+        vertices[2] = vertices[6] = tmp;
+    }
+    if (flip & SDL_FLIP_VERTICAL) {
+        tmp = vertices[1];
+        vertices[1] = vertices[3] = vertices[5];
+        vertices[5] = vertices[7] = tmp;
+    }
+
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 1, GL_FLOAT, GL_FALSE, 0, &fAngle);
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, 0, translate);
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+
+    texCoords[0] = srcrect->x / (GLfloat)texture->w;
+    texCoords[1] = srcrect->y / (GLfloat)texture->h;
+    texCoords[2] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
+    texCoords[3] = srcrect->y / (GLfloat)texture->h;
+    texCoords[4] = srcrect->x / (GLfloat)texture->w;
+    texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
+    texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
+    texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
+    rdata->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
+    rdata->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+    rdata->glDisableVertexAttribArray(GLES2_ATTRIBUTE_CENTER);
+    rdata->glDisableVertexAttribArray(GLES2_ATTRIBUTE_ANGLE);
+    if (rdata->glGetError() != GL_NO_ERROR) {
+        return SDL_SetError("Failed to render texture");
+    }
+    return 0;
+}
+
+static int
+GLES2_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 pixel_format, void * pixels, int pitch)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
+    Uint32 temp_format = SDL_PIXELFORMAT_ABGR8888;
+    void *temp_pixels;
+    int temp_pitch;
+    Uint8 *src, *dst, *tmp;
+    int w, h, length, rows;
+    int status;
+
+    GLES2_ActivateRenderer(renderer);
+
+    temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format);
+    temp_pixels = SDL_malloc(rect->h * temp_pitch);
+    if (!temp_pixels) {
+        return SDL_OutOfMemory();
+    }
+
+    SDL_GetRendererOutputSize(renderer, &w, &h);
+
+    rdata->glPixelStorei(GL_PACK_ALIGNMENT, 1);
+
+    rdata->glReadPixels(rect->x, (h-rect->y)-rect->h, rect->w, rect->h,
+                       GL_RGBA, GL_UNSIGNED_BYTE, temp_pixels);
+
+    /* Flip the rows to be top-down */
+    length = rect->w * SDL_BYTESPERPIXEL(temp_format);
+    src = (Uint8*)temp_pixels + (rect->h-1)*temp_pitch;
+    dst = (Uint8*)temp_pixels;
+    tmp = SDL_stack_alloc(Uint8, length);
+    rows = rect->h / 2;
+    while (rows--) {
+        SDL_memcpy(tmp, dst, length);
+        SDL_memcpy(dst, src, length);
+        SDL_memcpy(src, tmp, length);
+        dst += temp_pitch;
+        src -= temp_pitch;
+    }
+    SDL_stack_free(tmp);
+
+    status = SDL_ConvertPixels(rect->w, rect->h,
+                               temp_format, temp_pixels, temp_pitch,
+                               pixel_format, pixels, pitch);
+    SDL_free(temp_pixels);
+
+    return status;
+}
+
+static void
+GLES2_RenderPresent(SDL_Renderer *renderer)
+{
+    GLES2_ActivateRenderer(renderer);
+
+    /* Tell the video driver to swap buffers */
+    SDL_GL_SwapWindow(renderer->window);
+}
+
+
+/*************************************************************************************************
+ * Bind/unbinding of textures
+ *************************************************************************************************/
+static int GLES2_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh);
+static int GLES2_UnbindTexture (SDL_Renderer * renderer, SDL_Texture *texture);
+
+static int GLES2_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh) {
+    GLES2_DriverContext *data = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_TextureData *texturedata = (GLES2_TextureData *)texture->driverdata;
+    GLES2_ActivateRenderer(renderer);
+
+    data->glBindTexture(texturedata->texture_type, texturedata->texture);
+
+    if(texw) *texw = 1.0;
+    if(texh) *texh = 1.0;
+
+    return 0;
+}
+
+static int GLES2_UnbindTexture (SDL_Renderer * renderer, SDL_Texture *texture) {
+    GLES2_DriverContext *data = (GLES2_DriverContext *)renderer->driverdata;
+    GLES2_TextureData *texturedata = (GLES2_TextureData *)texture->driverdata;
+    GLES2_ActivateRenderer(renderer);
+
+    data->glBindTexture(texturedata->texture_type, 0);
+
+    return 0;
+}
+
+
+/*************************************************************************************************
+ * Renderer instantiation                                                                        *
+ *************************************************************************************************/
+
+#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B
+
+static void
+GLES2_ResetState(SDL_Renderer *renderer)
+{
+    GLES2_DriverContext *rdata = (GLES2_DriverContext *) renderer->driverdata;
+
+    if (SDL_CurrentContext == rdata->context) {
+        GLES2_UpdateViewport(renderer);
+    } else {
+        GLES2_ActivateRenderer(renderer);
+    }
+
+    rdata->current.blendMode = -1;
+    rdata->current.tex_coords = SDL_FALSE;
+
+    rdata->glEnableVertexAttribArray(GLES2_ATTRIBUTE_POSITION);
+    rdata->glDisableVertexAttribArray(GLES2_ATTRIBUTE_TEXCOORD);
+}
+
+static SDL_Renderer *
+GLES2_CreateRenderer(SDL_Window *window, Uint32 flags)
+{
+    SDL_Renderer *renderer;
+    GLES2_DriverContext *rdata;
+    GLint nFormats;
+#ifndef ZUNE_HD
+    GLboolean hasCompiler;
+#endif
+    Uint32 windowFlags;
+    GLint window_framebuffer;
+
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_EGL, 1);
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
+
+    windowFlags = SDL_GetWindowFlags(window);
+    if (!(windowFlags & SDL_WINDOW_OPENGL)) {
+        if (SDL_RecreateWindow(window, windowFlags | SDL_WINDOW_OPENGL) < 0) {
+            /* Uh oh, better try to put it back... */
+            SDL_RecreateWindow(window, windowFlags);
+            return NULL;
+        }
+    }
+
+    /* Create the renderer struct */
+    renderer = (SDL_Renderer *)SDL_calloc(1, sizeof(SDL_Renderer));
+    if (!renderer) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    rdata = (GLES2_DriverContext *)SDL_calloc(1, sizeof(GLES2_DriverContext));
+    if (!rdata) {
+        GLES2_DestroyRenderer(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    renderer->info = GLES2_RenderDriver.info;
+    renderer->info.flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE;
+    renderer->driverdata = rdata;
+    renderer->window = window;
+
+    /* Create an OpenGL ES 2.0 context */
+    rdata->context = SDL_GL_CreateContext(window);
+    if (!rdata->context)
+    {
+        GLES2_DestroyRenderer(renderer);
+        return NULL;
+    }
+    if (SDL_GL_MakeCurrent(window, rdata->context) < 0) {
+        GLES2_DestroyRenderer(renderer);
+        return NULL;
+    }
+
+    if (GLES2_LoadFunctions(rdata) < 0) {
+        GLES2_DestroyRenderer(renderer);
+        return NULL;
+    }
+
+    if (flags & SDL_RENDERER_PRESENTVSYNC) {
+        SDL_GL_SetSwapInterval(1);
+    } else {
+        SDL_GL_SetSwapInterval(0);
+    }
+    if (SDL_GL_GetSwapInterval() > 0) {
+        renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
+    }
+
+    /* Determine supported shader formats */
+    /* HACK: glGetInteger is broken on the Zune HD's compositor, so we just hardcode this */
+    rdata->glGetError();
+#ifdef ZUNE_HD
+    nFormats = 1;
+#else /* !ZUNE_HD */
+    rdata->glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &nFormats);
+    rdata->glGetBooleanv(GL_SHADER_COMPILER, &hasCompiler);
+    if (hasCompiler)
+        ++nFormats;
+#endif /* ZUNE_HD */
+    rdata->shader_formats = (GLenum *)SDL_calloc(nFormats, sizeof(GLenum));
+    if (!rdata->shader_formats)
+    {
+        GLES2_DestroyRenderer(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    rdata->shader_format_count = nFormats;
+#ifdef ZUNE_HD
+    rdata->shader_formats[0] = GL_NVIDIA_PLATFORM_BINARY_NV;
+#else /* !ZUNE_HD */
+    rdata->glGetIntegerv(GL_SHADER_BINARY_FORMATS, (GLint *)rdata->shader_formats);
+    if (rdata->glGetError() != GL_NO_ERROR)
+    {
+        GLES2_DestroyRenderer(renderer);
+        SDL_SetError("Failed to query supported shader formats");
+        return NULL;
+    }
+    if (hasCompiler)
+        rdata->shader_formats[nFormats - 1] = (GLenum)-1;
+#endif /* ZUNE_HD */
+
+    rdata->framebuffers = NULL;
+    rdata->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &window_framebuffer);
+    rdata->window_framebuffer = (GLuint)window_framebuffer;
+
+    /* Populate the function pointers for the module */
+    renderer->WindowEvent         = &GLES2_WindowEvent;
+    renderer->CreateTexture       = &GLES2_CreateTexture;
+    renderer->UpdateTexture       = &GLES2_UpdateTexture;
+    renderer->LockTexture         = &GLES2_LockTexture;
+    renderer->UnlockTexture       = &GLES2_UnlockTexture;
+    renderer->SetRenderTarget     = &GLES2_SetRenderTarget;
+    renderer->UpdateViewport      = &GLES2_UpdateViewport;
+    renderer->UpdateClipRect      = &GLES2_UpdateClipRect;
+    renderer->RenderClear         = &GLES2_RenderClear;
+    renderer->RenderDrawPoints    = &GLES2_RenderDrawPoints;
+    renderer->RenderDrawLines     = &GLES2_RenderDrawLines;
+    renderer->RenderFillRects     = &GLES2_RenderFillRects;
+    renderer->RenderCopy          = &GLES2_RenderCopy;
+    renderer->RenderCopyEx        = &GLES2_RenderCopyEx;
+    renderer->RenderReadPixels    = &GLES2_RenderReadPixels;
+    renderer->RenderPresent       = &GLES2_RenderPresent;
+    renderer->DestroyTexture      = &GLES2_DestroyTexture;
+    renderer->DestroyRenderer     = &GLES2_DestroyRenderer;
+    renderer->GL_BindTexture      = &GLES2_BindTexture;
+    renderer->GL_UnbindTexture    = &GLES2_UnbindTexture;
+
+    GLES2_ResetState(renderer);
+
+    return renderer;
+}
+
+#endif /* SDL_VIDEO_RENDER_OGL_ES2 && !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengles2/SDL_shaders_gles2.c b/src/render/opengles2/SDL_shaders_gles2.c
new file mode 100644
index 0000000..fb6921f
--- /dev/null
+++ b/src/render/opengles2/SDL_shaders_gles2.c
@@ -0,0 +1,785 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_OGL_ES2 && !SDL_RENDER_DISABLED
+
+#include "SDL_video.h"
+#include "SDL_opengles2.h"
+#include "SDL_shaders_gles2.h"
+#include "SDL_stdinc.h"
+
+/*************************************************************************************************
+ * Vertex/fragment shader source                                                                 *
+ *************************************************************************************************/
+
+static const Uint8 GLES2_VertexSrc_Default_[] = " \
+    uniform mat4 u_projection; \
+    attribute vec2 a_position; \
+    attribute vec2 a_texCoord; \
+    attribute float a_angle; \
+    attribute vec2 a_center; \
+    varying vec2 v_texCoord; \
+    \
+    void main() \
+    { \
+        float angle = radians(a_angle); \
+        float c = cos(angle); \
+        float s = sin(angle); \
+        mat2 rotationMatrix = mat2(c, -s, s, c); \
+        vec2 position = rotationMatrix * (a_position - a_center) + a_center; \
+        v_texCoord = a_texCoord; \
+        gl_Position = u_projection * vec4(position, 0.0, 1.0);\
+        gl_PointSize = 1.0; \
+    } \
+";
+
+static const Uint8 GLES2_FragmentSrc_SolidSrc_[] = " \
+    precision mediump float; \
+    uniform vec4 u_color; \
+    \
+    void main() \
+    { \
+        gl_FragColor = u_color; \
+    } \
+";
+
+static const Uint8 GLES2_FragmentSrc_TextureABGRSrc_[] = " \
+    precision mediump float; \
+    uniform sampler2D u_texture; \
+    uniform vec4 u_modulation; \
+    varying vec2 v_texCoord; \
+    \
+    void main() \
+    { \
+        gl_FragColor = texture2D(u_texture, v_texCoord); \
+        gl_FragColor *= u_modulation; \
+    } \
+";
+
+/* ARGB to ABGR conversion */
+static const Uint8 GLES2_FragmentSrc_TextureARGBSrc_[] = " \
+    precision mediump float; \
+    uniform sampler2D u_texture; \
+    uniform vec4 u_modulation; \
+    varying vec2 v_texCoord; \
+    \
+    void main() \
+    { \
+        vec4 abgr = texture2D(u_texture, v_texCoord); \
+        gl_FragColor = abgr; \
+        gl_FragColor.r = abgr.b; \
+        gl_FragColor.b = abgr.r; \
+        gl_FragColor *= u_modulation; \
+    } \
+";
+
+/* RGB to ABGR conversion */
+static const Uint8 GLES2_FragmentSrc_TextureRGBSrc_[] = " \
+    precision mediump float; \
+    uniform sampler2D u_texture; \
+    uniform vec4 u_modulation; \
+    varying vec2 v_texCoord; \
+    \
+    void main() \
+    { \
+        vec4 abgr = texture2D(u_texture, v_texCoord); \
+        gl_FragColor = abgr; \
+        gl_FragColor.r = abgr.b; \
+        gl_FragColor.b = abgr.r; \
+        gl_FragColor.a = 1.0; \
+        gl_FragColor *= u_modulation; \
+    } \
+";
+
+/* BGR to ABGR conversion */
+static const Uint8 GLES2_FragmentSrc_TextureBGRSrc_[] = " \
+    precision mediump float; \
+    uniform sampler2D u_texture; \
+    uniform vec4 u_modulation; \
+    varying vec2 v_texCoord; \
+    \
+    void main() \
+    { \
+        vec4 abgr = texture2D(u_texture, v_texCoord); \
+        gl_FragColor = abgr; \
+        gl_FragColor.a = 1.0; \
+        gl_FragColor *= u_modulation; \
+    } \
+";
+
+static const GLES2_ShaderInstance GLES2_VertexSrc_Default = {
+    GL_VERTEX_SHADER,
+    GLES2_SOURCE_SHADER,
+    sizeof(GLES2_VertexSrc_Default_),
+    GLES2_VertexSrc_Default_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentSrc_SolidSrc = {
+    GL_FRAGMENT_SHADER,
+    GLES2_SOURCE_SHADER,
+    sizeof(GLES2_FragmentSrc_SolidSrc_),
+    GLES2_FragmentSrc_SolidSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentSrc_TextureABGRSrc = {
+    GL_FRAGMENT_SHADER,
+    GLES2_SOURCE_SHADER,
+    sizeof(GLES2_FragmentSrc_TextureABGRSrc_),
+    GLES2_FragmentSrc_TextureABGRSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentSrc_TextureARGBSrc = {
+    GL_FRAGMENT_SHADER,
+    GLES2_SOURCE_SHADER,
+    sizeof(GLES2_FragmentSrc_TextureARGBSrc_),
+    GLES2_FragmentSrc_TextureARGBSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentSrc_TextureRGBSrc = {
+    GL_FRAGMENT_SHADER,
+    GLES2_SOURCE_SHADER,
+    sizeof(GLES2_FragmentSrc_TextureRGBSrc_),
+    GLES2_FragmentSrc_TextureRGBSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentSrc_TextureBGRSrc = {
+    GL_FRAGMENT_SHADER,
+    GLES2_SOURCE_SHADER,
+    sizeof(GLES2_FragmentSrc_TextureBGRSrc_),
+    GLES2_FragmentSrc_TextureBGRSrc_
+};
+
+/*************************************************************************************************
+ * Vertex/fragment shader binaries (NVIDIA Tegra 1/2)                                            *
+ *************************************************************************************************/
+
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+
+#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B
+
+static const Uint8 GLES2_VertexTegra_Default_[] = {
+    243, 193, 1, 142, 31, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
+    0, 0, 46, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 85, 0, 0, 0, 2, 0, 0, 0, 24, 0, 0, 0, 3, 0, 0, 0,
+    91, 0, 0, 0, 1, 0, 0, 0, 16, 0, 0, 0, 5, 0, 0, 0, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 95, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0,
+    13, 0, 0, 0, 102, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 16, 0, 0, 0, 104, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 17, 0, 0, 0, 112, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 112, 0, 0, 0, 80, 0, 0, 0, 80, 0, 0, 0, 19, 0, 0, 0, 132, 0,
+    0, 0, 104, 0, 0, 0, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,
+    95, 112, 111, 115, 105, 116, 105, 111, 110, 0, 97, 95, 116, 101, 120, 67, 111, 111, 114, 100,
+    0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 112, 114, 111, 106, 101, 99,
+    116, 105, 111, 110, 0, 0, 0, 0, 0, 0, 0, 82, 139, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 80, 139, 0,
+    0, 1, 0, 0, 0, 22, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 33, 0, 0, 0, 92, 139, 0, 0,
+    1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 240, 0, 0, 0, 0, 0, 0, 1, 0,
+    0, 0, 64, 0, 0, 0, 80, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 193, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 66, 24, 0, 6, 34, 108, 28,
+    0, 0, 42, 16, 128, 0, 195, 192, 6, 129, 252, 255, 65, 96, 108, 28, 0, 0, 0, 0, 0, 1, 195, 192,
+    6, 1, 252, 255, 33, 96, 108, 156, 31, 64, 8, 1, 64, 0, 131, 192, 6, 1, 156, 159, 65, 96, 108,
+    28, 0, 0, 85, 32, 0, 1, 195, 192, 6, 1, 252, 255, 33, 96, 108, 156, 31, 64, 0, 64, 64, 0, 131,
+    192, 134, 1, 152, 31, 65, 96, 108, 156, 31, 64, 127, 48, 0, 1, 195, 192, 6, 129, 129, 255, 33,
+    96
+};
+
+static const Uint8 GLES2_FragmentTegra_None_SolidSrc_[] = {
+    155, 191, 159, 1, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
+    0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
+    75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
+    0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
+    0, 108, 0, 0, 0, 108, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
+    0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 241, 0, 0, 0, 240, 0, 0,
+    0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0,
+    0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1,
+    0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 0, 0, 0,
+    0, 1, 0, 1, 39, 0, 0, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 0, 40, 0, 0, 0, 242, 65, 63,
+    192, 200, 0, 0, 0, 242, 65, 63, 128, 168, 0, 0, 0, 242, 65, 63, 64, 72, 0, 0, 0, 242, 65, 63,
+    1, 0, 6, 40, 0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
+};
+
+static const Uint8 GLES2_FragmentTegra_Alpha_SolidSrc_[] = {
+    169, 153, 195, 28, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
+    0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
+    75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
+    0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
+    0, 220, 0, 0, 0, 220, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
+    0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 118, 118, 17, 241, 0, 0, 0, 240, 0,
+    0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0,
+    0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 21, 32, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78,
+    1, 0, 0, 0, 3, 0, 0, 0, 3, 0, 65, 37, 8, 0, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0,
+    0, 0, 0, 3, 0, 1, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 39, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 3, 0, 1, 40, 1, 0, 0, 0, 5, 0, 0, 0, 9, 0, 0, 0, 24, 0, 4, 40, 232, 231, 15,
+    0, 0, 242, 65, 62, 194, 72, 1, 0, 0, 250, 65, 63, 194, 40, 1, 0, 0, 250, 65, 63, 192, 168, 1,
+    0, 0, 242, 1, 64, 192, 168, 1, 0, 0, 242, 1, 68, 168, 32, 0, 0, 0, 50, 64, 0, 192, 168, 15,
+    0, 0, 242, 1, 66, 168, 64, 0, 16, 0, 242, 65, 1, 232, 231, 15, 0, 0, 242, 65, 62, 168, 160,
+    0, 0, 0, 50, 64, 2, 104, 192, 0, 0, 36, 48, 66, 4, 232, 231, 15, 0, 0, 242, 65, 62, 3, 0, 6,
+    40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 41, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 2, 0
+};
+
+static const Uint8 GLES2_FragmentTegra_Additive_SolidSrc_[] = {
+    59, 71, 42, 17, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0, 0,
+    0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
+    75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
+    0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
+    0, 108, 0, 0, 0, 108, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
+    0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 22, 22, 17, 241, 0, 0, 0, 240, 0,
+    0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0,
+    0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78,
+    1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 8, 0, 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 0,
+    0, 0, 0, 1, 0, 1, 39, 0, 0, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 192, 200, 0, 0, 0, 26,
+    0, 70, 192, 40, 0, 0, 0, 2, 0, 64, 192, 72, 0, 0, 0, 10, 0, 66, 192, 168, 0, 0, 0, 18, 0, 68,
+    1, 0, 6, 40, 0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
+};
+
+static const Uint8 GLES2_FragmentTegra_Modulated_SolidSrc_[] = {
+    37, 191, 49, 17, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0, 0,
+    0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
+    75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
+    0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
+    0, 108, 0, 0, 0, 108, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
+    0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 32, 32, 17, 241, 0, 0, 0, 240, 0,
+    0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0,
+    0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78,
+    1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 8, 0, 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 0,
+    0, 0, 0, 1, 0, 1, 39, 0, 0, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 104, 192, 0, 0, 0, 242,
+    1, 70, 8, 32, 0, 0, 0, 242, 1, 64, 40, 64, 0, 0, 0, 242, 1, 66, 72, 160, 0, 0, 0, 242, 1, 68,
+    1, 0, 6, 40, 0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
+};
+
+static const Uint8 GLES2_FragmentTegra_None_TextureSrc_[] = {
+    220, 217, 41, 211, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
+    0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
+    82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
+    0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
+    13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
+    0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
+    0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
+    0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
+    97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
+    2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
+    0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 1, 0, 0, 0, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240,
+    0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 1, 0,
+    0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0,
+    0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 0, 0, 0, 0, 1, 0,
+    0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 1, 0, 0, 0, 2, 0, 4, 38, 186, 81, 78, 16, 2, 1, 0, 0, 1, 0,
+    1, 39, 0, 4, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 104, 192, 0, 0, 0, 242, 1, 70, 8, 32,
+    0, 0, 0, 242, 1, 64, 40, 64, 0, 0, 0, 242, 1, 66, 72, 160, 0, 0, 0, 242, 1, 68, 1, 0, 6, 40,
+    0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
+};
+
+static const Uint8 GLES2_FragmentTegra_Alpha_TextureSrc_[] = {
+    71, 202, 114, 229, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
+    0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
+    82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
+    0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
+    13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
+    0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
+    0, 0, 0, 176, 0, 0, 0, 176, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
+    0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
+    97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
+    2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
+    0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 1, 118, 118, 17, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0,
+    240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0,
+    1, 0, 0, 0, 2, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16,
+    0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 65, 37, 0, 0, 0, 0,
+    8, 0, 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 2, 0, 1, 38, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 38, 186,
+    81, 78, 16, 2, 1, 0, 0, 2, 0, 1, 39, 0, 4, 0, 0, 0, 0, 0, 0, 2, 0, 1, 40, 1, 0, 0, 0, 5, 0,
+    0, 0, 16, 0, 4, 40, 40, 160, 1, 0, 0, 242, 1, 66, 8, 192, 1, 0, 0, 242, 1, 64, 104, 32, 1, 0,
+    0, 242, 1, 70, 72, 64, 1, 0, 0, 242, 1, 68, 154, 192, 0, 0, 37, 34, 64, 3, 8, 32, 0, 0, 5, 58,
+    208, 4, 40, 64, 0, 0, 5, 50, 208, 4, 72, 160, 0, 0, 37, 42, 208, 4, 2, 0, 6, 40, 0, 0, 0, 0,
+    0, 0, 0, 0, 2, 0, 1, 41, 0, 0, 0, 0, 5, 0, 2, 0
+};
+
+static const Uint8 GLES2_FragmentTegra_Additive_TextureSrc_[] = {
+    161, 234, 193, 234, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
+    0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
+    82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
+    0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
+    13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
+    0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
+    0, 0, 0, 176, 0, 0, 0, 176, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
+    0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
+    97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
+    2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
+    0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 1, 22, 22, 17, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240,
+    0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0,
+    0, 0, 2, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0,
+    0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 65, 37, 0, 0, 0, 0, 8, 0,
+    129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 2, 0, 1, 38, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 38, 186, 81,
+    78, 16, 2, 1, 0, 0, 2, 0, 1, 39, 0, 4, 0, 0, 0, 0, 0, 0, 2, 0, 1, 40, 1, 0, 0, 0, 5, 0, 0, 0,
+    16, 0, 4, 40, 40, 160, 1, 0, 0, 242, 1, 66, 104, 32, 1, 0, 0, 242, 1, 70, 8, 192, 1, 0, 0, 242,
+    1, 64, 72, 64, 1, 0, 0, 242, 1, 68, 136, 192, 0, 0, 0, 26, 64, 4, 136, 32, 0, 0, 0, 2, 64, 7,
+    136, 64, 0, 0, 0, 10, 64, 6, 136, 160, 0, 0, 0, 18, 64, 5, 2, 0, 6, 40, 0, 0, 0, 0, 0, 0, 0,
+    0, 2, 0, 1, 41, 0, 0, 0, 0, 5, 0, 2, 0
+};
+
+static const Uint8 GLES2_FragmentTegra_Modulated_TextureSrc_[] = {
+    75, 132, 201, 227, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
+    0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
+    82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
+    0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
+    13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
+    0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
+    0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
+    0, 0, 0, 176, 0, 0, 0, 176, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
+    0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
+    97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
+    2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
+    0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 1, 32, 32, 17, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240,
+    0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0,
+    0, 0, 2, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0,
+    0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 65, 37, 0, 0, 0, 0, 8, 0,
+    129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 2, 0, 1, 38, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 38, 186, 81,
+    78, 16, 2, 1, 0, 0, 2, 0, 1, 39, 0, 4, 0, 0, 0, 0, 0, 0, 2, 0, 1, 40, 1, 0, 0, 0, 5, 0, 0, 0,
+    16, 0, 4, 40, 40, 160, 1, 0, 0, 242, 1, 66, 8, 192, 1, 0, 0, 242, 1, 64, 104, 32, 1, 0, 0, 242,
+    1, 70, 72, 64, 1, 0, 0, 242, 1, 68, 104, 192, 0, 0, 0, 242, 65, 4, 232, 32, 0, 0, 0, 242, 65,
+    0, 40, 64, 0, 0, 0, 242, 65, 6, 72, 160, 0, 0, 0, 242, 65, 5, 2, 0, 6, 40, 0, 0, 0, 0, 0, 0,
+    0, 0, 2, 0, 1, 41, 0, 0, 0, 0, 5, 0, 2, 0
+};
+
+static const GLES2_ShaderInstance GLES2_VertexTegra_Default = {
+    GL_VERTEX_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_VertexTegra_Default_),
+    GLES2_VertexTegra_Default_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_None_SolidSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_None_SolidSrc_),
+    GLES2_FragmentTegra_None_SolidSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_Alpha_SolidSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_Alpha_SolidSrc_),
+    GLES2_FragmentTegra_Alpha_SolidSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_Additive_SolidSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_Additive_SolidSrc_),
+    GLES2_FragmentTegra_Additive_SolidSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_Modulated_SolidSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_Modulated_SolidSrc_),
+    GLES2_FragmentTegra_Modulated_SolidSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_None_TextureSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_None_TextureSrc_),
+    GLES2_FragmentTegra_None_TextureSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_Alpha_TextureSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_Alpha_TextureSrc_),
+    GLES2_FragmentTegra_Alpha_TextureSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_Additive_TextureSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_Additive_TextureSrc_),
+    GLES2_FragmentTegra_Additive_TextureSrc_
+};
+
+static const GLES2_ShaderInstance GLES2_FragmentTegra_Modulated_TextureSrc = {
+    GL_FRAGMENT_SHADER,
+    GL_NVIDIA_PLATFORM_BINARY_NV,
+    sizeof(GLES2_FragmentTegra_Modulated_TextureSrc_),
+    GLES2_FragmentTegra_Modulated_TextureSrc_
+};
+
+#endif /* GLES2_INCLUDE_NVIDIA_SHADERS */
+
+/*************************************************************************************************
+ * Vertex/fragment shader definitions                                                            *
+ *************************************************************************************************/
+
+static GLES2_Shader GLES2_VertexShader_Default = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_VertexTegra_Default,
+#endif
+        &GLES2_VertexSrc_Default
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_None_SolidSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_None_SolidSrc,
+#endif
+        &GLES2_FragmentSrc_SolidSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Alpha_SolidSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_Alpha_SolidSrc,
+#endif
+        &GLES2_FragmentSrc_SolidSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Additive_SolidSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_Additive_SolidSrc,
+#endif
+        &GLES2_FragmentSrc_SolidSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Modulated_SolidSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_Modulated_SolidSrc,
+#endif
+        &GLES2_FragmentSrc_SolidSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_None_TextureABGRSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_None_TextureSrc,
+#endif
+        &GLES2_FragmentSrc_TextureABGRSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Alpha_TextureABGRSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_Alpha_TextureSrc,
+#endif
+        &GLES2_FragmentSrc_TextureABGRSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Additive_TextureABGRSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_Additive_TextureSrc,
+#endif
+        &GLES2_FragmentSrc_TextureABGRSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Modulated_TextureABGRSrc = {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+    2,
+#else
+    1,
+#endif
+    {
+#if GLES2_INCLUDE_NVIDIA_SHADERS
+        &GLES2_FragmentTegra_Modulated_TextureSrc,
+#endif
+        &GLES2_FragmentSrc_TextureABGRSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_None_TextureARGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureARGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Alpha_TextureARGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureARGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Additive_TextureARGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureARGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Modulated_TextureARGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureARGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_None_TextureRGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureRGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Alpha_TextureRGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureRGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Additive_TextureRGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureRGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Modulated_TextureRGBSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureRGBSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_None_TextureBGRSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureBGRSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Alpha_TextureBGRSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureBGRSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Additive_TextureBGRSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureBGRSrc
+    }
+};
+
+static GLES2_Shader GLES2_FragmentShader_Modulated_TextureBGRSrc = {
+    1,
+    {
+        &GLES2_FragmentSrc_TextureBGRSrc
+    }
+};
+
+/*************************************************************************************************
+ * Shader selector                                                                               *
+ *************************************************************************************************/
+
+const GLES2_Shader *GLES2_GetShader(GLES2_ShaderType type, SDL_BlendMode blendMode)
+{
+    switch (type)
+    {
+    case GLES2_SHADER_VERTEX_DEFAULT:
+        return &GLES2_VertexShader_Default;
+    case GLES2_SHADER_FRAGMENT_SOLID_SRC:
+    switch (blendMode)
+    {
+    case SDL_BLENDMODE_NONE:
+        return &GLES2_FragmentShader_None_SolidSrc;
+    case SDL_BLENDMODE_BLEND:
+        return &GLES2_FragmentShader_Alpha_SolidSrc;
+    case SDL_BLENDMODE_ADD:
+        return &GLES2_FragmentShader_Additive_SolidSrc;
+    case SDL_BLENDMODE_MOD:
+        return &GLES2_FragmentShader_Modulated_SolidSrc;
+    default:
+        return NULL;
+    }
+    case GLES2_SHADER_FRAGMENT_TEXTURE_ABGR_SRC:
+        switch (blendMode)
+    {
+        case SDL_BLENDMODE_NONE:
+            return &GLES2_FragmentShader_None_TextureABGRSrc;
+        case SDL_BLENDMODE_BLEND:
+            return &GLES2_FragmentShader_Alpha_TextureABGRSrc;
+        case SDL_BLENDMODE_ADD:
+            return &GLES2_FragmentShader_Additive_TextureABGRSrc;
+        case SDL_BLENDMODE_MOD:
+            return &GLES2_FragmentShader_Modulated_TextureABGRSrc;
+        default:
+            return NULL;
+    }
+    case GLES2_SHADER_FRAGMENT_TEXTURE_ARGB_SRC:
+        switch (blendMode)
+    {
+        case SDL_BLENDMODE_NONE:
+            return &GLES2_FragmentShader_None_TextureARGBSrc;
+        case SDL_BLENDMODE_BLEND:
+            return &GLES2_FragmentShader_Alpha_TextureARGBSrc;
+        case SDL_BLENDMODE_ADD:
+            return &GLES2_FragmentShader_Additive_TextureARGBSrc;
+        case SDL_BLENDMODE_MOD:
+            return &GLES2_FragmentShader_Modulated_TextureARGBSrc;
+        default:
+            return NULL;
+    }
+
+    case GLES2_SHADER_FRAGMENT_TEXTURE_RGB_SRC:
+        switch (blendMode)
+    {
+        case SDL_BLENDMODE_NONE:
+            return &GLES2_FragmentShader_None_TextureRGBSrc;
+        case SDL_BLENDMODE_BLEND:
+            return &GLES2_FragmentShader_Alpha_TextureRGBSrc;
+        case SDL_BLENDMODE_ADD:
+            return &GLES2_FragmentShader_Additive_TextureRGBSrc;
+        case SDL_BLENDMODE_MOD:
+            return &GLES2_FragmentShader_Modulated_TextureRGBSrc;
+        default:
+            return NULL;
+    }
+
+    case GLES2_SHADER_FRAGMENT_TEXTURE_BGR_SRC:
+        switch (blendMode)
+    {
+        case SDL_BLENDMODE_NONE:
+            return &GLES2_FragmentShader_None_TextureBGRSrc;
+        case SDL_BLENDMODE_BLEND:
+            return &GLES2_FragmentShader_Alpha_TextureBGRSrc;
+        case SDL_BLENDMODE_ADD:
+            return &GLES2_FragmentShader_Additive_TextureBGRSrc;
+        case SDL_BLENDMODE_MOD:
+            return &GLES2_FragmentShader_Modulated_TextureBGRSrc;
+        default:
+            return NULL;
+    }
+
+    default:
+        return NULL;
+    }
+}
+
+#endif /* SDL_VIDEO_RENDER_OGL_ES2 && !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/opengles2/SDL_shaders_gles2.h b/src/render/opengles2/SDL_shaders_gles2.h
new file mode 100644
index 0000000..73f7066
--- /dev/null
+++ b/src/render/opengles2/SDL_shaders_gles2.h
@@ -0,0 +1,60 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_OGL_ES2
+
+#ifndef SDL_shaderdata_h_
+#define SDL_shaderdata_h_
+
+typedef struct GLES2_ShaderInstance
+{
+    GLenum type;
+    GLenum format;
+    int length;
+    const void *data;
+} GLES2_ShaderInstance;
+
+typedef struct GLES2_Shader
+{
+    int instance_count;
+    const GLES2_ShaderInstance *instances[4];
+} GLES2_Shader;
+
+typedef enum
+{
+    GLES2_SHADER_VERTEX_DEFAULT,
+    GLES2_SHADER_FRAGMENT_SOLID_SRC,
+    GLES2_SHADER_FRAGMENT_TEXTURE_ABGR_SRC,
+    GLES2_SHADER_FRAGMENT_TEXTURE_ARGB_SRC,
+    GLES2_SHADER_FRAGMENT_TEXTURE_BGR_SRC,
+    GLES2_SHADER_FRAGMENT_TEXTURE_RGB_SRC
+} GLES2_ShaderType;
+
+#define GLES2_SOURCE_SHADER (GLenum)-1
+
+const GLES2_Shader *GLES2_GetShader(GLES2_ShaderType type, SDL_BlendMode blendMode);
+
+#endif /* SDL_shaderdata_h_ */
+
+#endif /* SDL_VIDEO_RENDER_OGL_ES2 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/psp/SDL_render_psp.c b/src/render/psp/SDL_render_psp.c
new file mode 100644
index 0000000..7ea536d
--- /dev/null
+++ b/src/render/psp/SDL_render_psp.c
@@ -0,0 +1,1023 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_RENDER_PSP
+
+#include "SDL_hints.h"
+#include "../SDL_sysrender.h"
+
+#include <pspkernel.h>
+#include <pspdisplay.h>
+#include <pspgu.h>
+#include <pspgum.h>
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+#include <pspge.h>
+#include <stdarg.h>
+#include <stdlib.h>
+#include <vram.h>
+
+
+
+
+/* PSP renderer implementation, based on the PGE  */
+
+
+extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
+
+
+static SDL_Renderer *PSP_CreateRenderer(SDL_Window * window, Uint32 flags);
+static void PSP_WindowEvent(SDL_Renderer * renderer,
+                             const SDL_WindowEvent *event);
+static int PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                              const SDL_Rect * rect, const void *pixels,
+                              int pitch);
+static int PSP_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                            const SDL_Rect * rect, void **pixels, int *pitch);
+static void PSP_UnlockTexture(SDL_Renderer * renderer,
+                               SDL_Texture * texture);
+static int PSP_SetRenderTarget(SDL_Renderer * renderer,
+                                 SDL_Texture * texture);
+static int PSP_UpdateViewport(SDL_Renderer * renderer);
+static int PSP_RenderClear(SDL_Renderer * renderer);
+static int PSP_RenderDrawPoints(SDL_Renderer * renderer,
+                                 const SDL_FPoint * points, int count);
+static int PSP_RenderDrawLines(SDL_Renderer * renderer,
+                                const SDL_FPoint * points, int count);
+static int PSP_RenderFillRects(SDL_Renderer * renderer,
+                                const SDL_FRect * rects, int count);
+static int PSP_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                           const SDL_Rect * srcrect,
+                           const SDL_FRect * dstrect);
+static int PSP_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 pixel_format, void * pixels, int pitch);
+static int PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                         const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                         const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip);
+static void PSP_RenderPresent(SDL_Renderer * renderer);
+static void PSP_DestroyTexture(SDL_Renderer * renderer,
+                                SDL_Texture * texture);
+static void PSP_DestroyRenderer(SDL_Renderer * renderer);
+
+/*
+SDL_RenderDriver PSP_RenderDriver = {
+    PSP_CreateRenderer,
+    {
+     "PSP",
+     (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
+     1,
+     {SDL_PIXELFORMAT_ABGR8888},
+     0,
+     0}
+};
+*/
+SDL_RenderDriver PSP_RenderDriver = {
+    .CreateRenderer = PSP_CreateRenderer,
+    .info = {
+        .name = "PSP",
+        .flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
+        .num_texture_formats = 4,
+        .texture_formats = { [0] = SDL_PIXELFORMAT_BGR565,
+                                                 [1] = SDL_PIXELFORMAT_ABGR1555,
+                                                 [2] = SDL_PIXELFORMAT_ABGR4444,
+                                                 [3] = SDL_PIXELFORMAT_ABGR8888,
+        },
+        .max_texture_width = 512,
+        .max_texture_height = 512,
+     }
+};
+
+#define PSP_SCREEN_WIDTH    480
+#define PSP_SCREEN_HEIGHT   272
+
+#define PSP_FRAME_BUFFER_WIDTH  512
+#define PSP_FRAME_BUFFER_SIZE   (PSP_FRAME_BUFFER_WIDTH*PSP_SCREEN_HEIGHT)
+
+static unsigned int __attribute__((aligned(16))) DisplayList[262144];
+
+
+#define COL5650(r,g,b,a)    ((r>>3) | ((g>>2)<<5) | ((b>>3)<<11))
+#define COL5551(r,g,b,a)    ((r>>3) | ((g>>3)<<5) | ((b>>3)<<10) | (a>0?0x7000:0))
+#define COL4444(r,g,b,a)    ((r>>4) | ((g>>4)<<4) | ((b>>4)<<8) | ((a>>4)<<12))
+#define COL8888(r,g,b,a)    ((r) | ((g)<<8) | ((b)<<16) | ((a)<<24))
+
+
+typedef struct
+{
+    void*           frontbuffer ;
+    void*           backbuffer ;
+    SDL_bool        initialized ;
+    SDL_bool        displayListAvail ;
+    unsigned int    psm ;
+    unsigned int    bpp ;
+
+    SDL_bool        vsync;
+    unsigned int    currentColor;
+    int             currentBlendMode;
+
+} PSP_RenderData;
+
+
+typedef struct
+{
+    void                *data;                              /**< Image data. */
+    unsigned int        size;                               /**< Size of data in bytes. */
+    unsigned int        width;                              /**< Image width. */
+    unsigned int        height;                             /**< Image height. */
+    unsigned int        textureWidth;                       /**< Texture width (power of two). */
+    unsigned int        textureHeight;                      /**< Texture height (power of two). */
+    unsigned int        bits;                               /**< Image bits per pixel. */
+    unsigned int        format;                             /**< Image format - one of ::pgePixelFormat. */
+    unsigned int        pitch;
+    SDL_bool            swizzled;                           /**< Is image swizzled. */
+
+} PSP_TextureData;
+
+typedef struct
+{
+    float   x, y, z;
+} VertV;
+
+
+typedef struct
+{
+    float   u, v;
+    float   x, y, z;
+
+} VertTV;
+
+
+/* Return next power of 2 */
+static int
+TextureNextPow2(unsigned int w)
+{
+    if(w == 0)
+        return 0;
+
+    unsigned int n = 2;
+
+    while(w > n)
+        n <<= 1;
+
+    return n;
+}
+
+
+static int
+GetScaleQuality(void)
+{
+    const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
+
+    if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
+        return GU_NEAREST; /* GU_NEAREST good for tile-map */
+    } else {
+        return GU_LINEAR; /* GU_LINEAR good for scaling */
+    }
+}
+
+static int
+PixelFormatToPSPFMT(Uint32 format)
+{
+    switch (format) {
+    case SDL_PIXELFORMAT_BGR565:
+        return GU_PSM_5650;
+    case SDL_PIXELFORMAT_ABGR1555:
+        return GU_PSM_5551;
+    case SDL_PIXELFORMAT_ABGR4444:
+        return GU_PSM_4444;
+    case SDL_PIXELFORMAT_ABGR8888:
+        return GU_PSM_8888;
+    default:
+        return GU_PSM_8888;
+    }
+}
+
+void
+StartDrawing(SDL_Renderer * renderer)
+{
+    PSP_RenderData *data = (PSP_RenderData *) renderer->driverdata;
+    if(data->displayListAvail)
+        return;
+
+    sceGuStart(GU_DIRECT, DisplayList);
+    data->displayListAvail = SDL_TRUE;
+}
+
+
+int
+TextureSwizzle(PSP_TextureData *psp_texture)
+{
+    if(psp_texture->swizzled)
+        return 1;
+
+    int bytewidth = psp_texture->textureWidth*(psp_texture->bits>>3);
+    int height = psp_texture->size / bytewidth;
+
+    int rowblocks = (bytewidth>>4);
+    int rowblocksadd = (rowblocks-1)<<7;
+    unsigned int blockaddress = 0;
+    unsigned int *src = (unsigned int*) psp_texture->data;
+
+    unsigned char *data = NULL;
+    data = malloc(psp_texture->size);
+
+    int j;
+
+    for(j = 0; j < height; j++, blockaddress += 16)
+    {
+        unsigned int *block;
+
+        block = (unsigned int*)&data[blockaddress];
+
+        int i;
+
+        for(i = 0; i < rowblocks; i++)
+        {
+            *block++ = *src++;
+            *block++ = *src++;
+            *block++ = *src++;
+            *block++ = *src++;
+            block += 28;
+        }
+
+        if((j & 0x7) == 0x7)
+            blockaddress += rowblocksadd;
+    }
+
+    free(psp_texture->data);
+    psp_texture->data = data;
+    psp_texture->swizzled = SDL_TRUE;
+
+    return 1;
+}
+int TextureUnswizzle(PSP_TextureData *psp_texture)
+{
+    if(!psp_texture->swizzled)
+        return 1;
+
+    int blockx, blocky;
+
+    int bytewidth = psp_texture->textureWidth*(psp_texture->bits>>3);
+    int height = psp_texture->size / bytewidth;
+
+    int widthblocks = bytewidth/16;
+    int heightblocks = height/8;
+
+    int dstpitch = (bytewidth - 16)/4;
+    int dstrow = bytewidth * 8;
+
+    unsigned int *src = (unsigned int*) psp_texture->data;
+
+    unsigned char *data = NULL;
+
+    data = malloc(psp_texture->size);
+
+    if(!data)
+        return 0;
+
+    sceKernelDcacheWritebackAll();
+
+    int j;
+
+    unsigned char *ydst = (unsigned char *)data;
+
+    for(blocky = 0; blocky < heightblocks; ++blocky)
+    {
+        unsigned char *xdst = ydst;
+
+        for(blockx = 0; blockx < widthblocks; ++blockx)
+        {
+            unsigned int *block;
+
+            block = (unsigned int*)xdst;
+
+            for(j = 0; j < 8; ++j)
+            {
+                *(block++) = *(src++);
+                *(block++) = *(src++);
+                *(block++) = *(src++);
+                *(block++) = *(src++);
+                block += dstpitch;
+            }
+
+            xdst += 16;
+        }
+
+        ydst += dstrow;
+    }
+
+    free(psp_texture->data);
+
+    psp_texture->data = data;
+
+    psp_texture->swizzled = SDL_FALSE;
+
+    return 1;
+}
+
+SDL_Renderer *
+PSP_CreateRenderer(SDL_Window * window, Uint32 flags)
+{
+
+    SDL_Renderer *renderer;
+    PSP_RenderData *data;
+        int pixelformat;
+    renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
+    if (!renderer) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data = (PSP_RenderData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        PSP_DestroyRenderer(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+
+    renderer->WindowEvent = PSP_WindowEvent;
+    renderer->CreateTexture = PSP_CreateTexture;
+    renderer->UpdateTexture = PSP_UpdateTexture;
+    renderer->LockTexture = PSP_LockTexture;
+    renderer->UnlockTexture = PSP_UnlockTexture;
+    renderer->SetRenderTarget = PSP_SetRenderTarget;
+    renderer->UpdateViewport = PSP_UpdateViewport;
+    renderer->RenderClear = PSP_RenderClear;
+    renderer->RenderDrawPoints = PSP_RenderDrawPoints;
+    renderer->RenderDrawLines = PSP_RenderDrawLines;
+    renderer->RenderFillRects = PSP_RenderFillRects;
+    renderer->RenderCopy = PSP_RenderCopy;
+    renderer->RenderReadPixels = PSP_RenderReadPixels;
+    renderer->RenderCopyEx = PSP_RenderCopyEx;
+    renderer->RenderPresent = PSP_RenderPresent;
+    renderer->DestroyTexture = PSP_DestroyTexture;
+    renderer->DestroyRenderer = PSP_DestroyRenderer;
+    renderer->info = PSP_RenderDriver.info;
+    renderer->info.flags = SDL_RENDERER_ACCELERATED;
+    renderer->driverdata = data;
+    renderer->window = window;
+
+    if (data->initialized != SDL_FALSE)
+        return 0;
+    data->initialized = SDL_TRUE;
+
+    if (flags & SDL_RENDERER_PRESENTVSYNC) {
+        data->vsync = SDL_TRUE;
+    } else {
+        data->vsync = SDL_FALSE;
+    }
+
+    pixelformat=PixelFormatToPSPFMT(SDL_GetWindowPixelFormat(window));
+    switch(pixelformat)
+    {
+        case GU_PSM_4444:
+        case GU_PSM_5650:
+        case GU_PSM_5551:
+            data->frontbuffer = (unsigned int *)(PSP_FRAME_BUFFER_SIZE<<1);
+            data->backbuffer =  (unsigned int *)(0);
+            data->bpp = 2;
+            data->psm = pixelformat;
+            break;
+        default:
+            data->frontbuffer = (unsigned int *)(PSP_FRAME_BUFFER_SIZE<<2);
+            data->backbuffer =  (unsigned int *)(0);
+            data->bpp = 4;
+            data->psm = GU_PSM_8888;
+            break;
+    }
+
+    sceGuInit();
+    /* setup GU */
+    sceGuStart(GU_DIRECT, DisplayList);
+    sceGuDrawBuffer(data->psm, data->frontbuffer, PSP_FRAME_BUFFER_WIDTH);
+    sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, data->backbuffer, PSP_FRAME_BUFFER_WIDTH);
+
+
+    sceGuOffset(2048 - (PSP_SCREEN_WIDTH>>1), 2048 - (PSP_SCREEN_HEIGHT>>1));
+    sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
+
+    data->frontbuffer = vabsptr(data->frontbuffer);
+    data->backbuffer = vabsptr(data->backbuffer);
+
+    /* Scissoring */
+    sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
+    sceGuEnable(GU_SCISSOR_TEST);
+
+    /* Backface culling */
+    sceGuFrontFace(GU_CCW);
+    sceGuEnable(GU_CULL_FACE);
+
+    /* Texturing */
+    sceGuEnable(GU_TEXTURE_2D);
+    sceGuShadeModel(GU_SMOOTH);
+    sceGuTexWrap(GU_REPEAT, GU_REPEAT);
+
+    /* Blending */
+    sceGuEnable(GU_BLEND);
+    sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
+
+    sceGuTexFilter(GU_LINEAR,GU_LINEAR);
+
+    sceGuFinish();
+    sceGuSync(0,0);
+    sceDisplayWaitVblankStartCB();
+    sceGuDisplay(GU_TRUE);
+
+    return renderer;
+}
+
+static void
+PSP_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
+{
+
+}
+
+
+static int
+PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+//      PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;
+    PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));;
+
+    if(!psp_texture)
+        return -1;
+
+    psp_texture->swizzled = SDL_FALSE;
+    psp_texture->width = texture->w;
+    psp_texture->height = texture->h;
+    psp_texture->textureHeight = TextureNextPow2(texture->h);
+    psp_texture->textureWidth = TextureNextPow2(texture->w);
+    psp_texture->format = PixelFormatToPSPFMT(texture->format);
+
+    switch(psp_texture->format)
+    {
+        case GU_PSM_5650:
+        case GU_PSM_5551:
+        case GU_PSM_4444:
+            psp_texture->bits = 16;
+            break;
+
+        case GU_PSM_8888:
+            psp_texture->bits = 32;
+            break;
+
+        default:
+            return -1;
+    }
+
+    psp_texture->pitch = psp_texture->textureWidth * SDL_BYTESPERPIXEL(texture->format);
+    psp_texture->size = psp_texture->textureHeight*psp_texture->pitch;
+    psp_texture->data = SDL_calloc(1, psp_texture->size);
+
+    if(!psp_texture->data)
+    {
+        SDL_free(psp_texture);
+        return SDL_OutOfMemory();
+    }
+    texture->driverdata = psp_texture;
+
+    return 0;
+}
+
+
+void
+TextureActivate(SDL_Texture * texture)
+{
+    PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
+    int scaleMode = GetScaleQuality();
+
+    /* Swizzling is useless with small textures. */
+    if (texture->w >= 16 || texture->h >= 16)
+    {
+        TextureSwizzle(psp_texture);
+    }
+
+    sceGuEnable(GU_TEXTURE_2D);
+    sceGuTexWrap(GU_REPEAT, GU_REPEAT);
+    sceGuTexMode(psp_texture->format, 0, 0, psp_texture->swizzled);
+    sceGuTexFilter(scaleMode, scaleMode); /* GU_NEAREST good for tile-map */
+                                          /* GU_LINEAR good for scaling */
+    sceGuTexImage(0, psp_texture->textureWidth, psp_texture->textureHeight, psp_texture->textureWidth, psp_texture->data);
+    sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
+}
+
+
+static int
+PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                   const SDL_Rect * rect, const void *pixels, int pitch)
+{
+//  PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
+    const Uint8 *src;
+    Uint8 *dst;
+    int row, length,dpitch;
+    src = pixels;
+
+    PSP_LockTexture(renderer, texture,rect,(void **)&dst, &dpitch);
+    length = rect->w * SDL_BYTESPERPIXEL(texture->format);
+    if (length == pitch && length == dpitch) {
+        SDL_memcpy(dst, src, length*rect->h);
+    } else {
+        for (row = 0; row < rect->h; ++row) {
+            SDL_memcpy(dst, src, length);
+            src += pitch;
+            dst += dpitch;
+        }
+    }
+
+    sceKernelDcacheWritebackAll();
+    return 0;
+}
+
+static int
+PSP_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                 const SDL_Rect * rect, void **pixels, int *pitch)
+{
+    PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
+
+    *pixels =
+        (void *) ((Uint8 *) psp_texture->data + rect->y * psp_texture->pitch +
+                  rect->x * SDL_BYTESPERPIXEL(texture->format));
+    *pitch = psp_texture->pitch;
+    return 0;
+}
+
+static void
+PSP_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
+    SDL_Rect rect;
+
+    /* We do whole texture updates, at least for now */
+    rect.x = 0;
+    rect.y = 0;
+    rect.w = texture->w;
+    rect.h = texture->h;
+    PSP_UpdateTexture(renderer, texture, &rect, psp_texture->data, psp_texture->pitch);
+}
+
+static int
+PSP_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+
+    return 0;
+}
+
+static int
+PSP_UpdateViewport(SDL_Renderer * renderer)
+{
+
+    return 0;
+}
+
+
+static void
+PSP_SetBlendMode(SDL_Renderer * renderer, int blendMode)
+{
+    PSP_RenderData *data = (PSP_RenderData *) renderer->driverdata;
+    if (blendMode != data-> currentBlendMode) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_NONE:
+                sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
+                sceGuDisable(GU_BLEND);
+            break;
+        case SDL_BLENDMODE_BLEND:
+                sceGuTexFunc(GU_TFX_MODULATE , GU_TCC_RGBA);
+                sceGuEnable(GU_BLEND);
+                sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0 );
+            break;
+        case SDL_BLENDMODE_ADD:
+                sceGuTexFunc(GU_TFX_MODULATE , GU_TCC_RGBA);
+                sceGuEnable(GU_BLEND);
+                sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_FIX, 0, 0x00FFFFFF );
+            break;
+        case SDL_BLENDMODE_MOD:
+                sceGuTexFunc(GU_TFX_MODULATE , GU_TCC_RGBA);
+                sceGuEnable(GU_BLEND);
+                sceGuBlendFunc( GU_ADD, GU_FIX, GU_SRC_COLOR, 0, 0);
+            break;
+        }
+        data->currentBlendMode = blendMode;
+    }
+}
+
+
+
+static int
+PSP_RenderClear(SDL_Renderer * renderer)
+{
+    /* start list */
+    StartDrawing(renderer);
+    int color = renderer->a << 24 | renderer->b << 16 | renderer->g << 8 | renderer->r;
+    sceGuClearColor(color);
+    sceGuClearDepth(0);
+    sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT|GU_FAST_CLEAR_BIT);
+
+    return 0;
+}
+
+static int
+PSP_RenderDrawPoints(SDL_Renderer * renderer, const SDL_FPoint * points,
+                      int count)
+{
+    int color = renderer->a << 24 | renderer->b << 16 | renderer->g << 8 | renderer->r;
+    int i;
+    StartDrawing(renderer);
+    VertV* vertices = (VertV*)sceGuGetMemory(count*sizeof(VertV));
+
+    for (i = 0; i < count; ++i) {
+            vertices[i].x = points[i].x;
+            vertices[i].y = points[i].y;
+            vertices[i].z = 0.0f;
+    }
+    sceGuDisable(GU_TEXTURE_2D);
+    sceGuColor(color);
+    sceGuShadeModel(GU_FLAT);
+    sceGuDrawArray(GU_POINTS, GU_VERTEX_32BITF|GU_TRANSFORM_2D, count, 0, vertices);
+    sceGuShadeModel(GU_SMOOTH);
+    sceGuEnable(GU_TEXTURE_2D);
+
+    return 0;
+}
+
+static int
+PSP_RenderDrawLines(SDL_Renderer * renderer, const SDL_FPoint * points,
+                     int count)
+{
+    int color = renderer->a << 24 | renderer->b << 16 | renderer->g << 8 | renderer->r;
+    int i;
+    StartDrawing(renderer);
+    VertV* vertices = (VertV*)sceGuGetMemory(count*sizeof(VertV));
+
+    for (i = 0; i < count; ++i) {
+            vertices[i].x = points[i].x;
+            vertices[i].y = points[i].y;
+            vertices[i].z = 0.0f;
+    }
+
+    sceGuDisable(GU_TEXTURE_2D);
+    sceGuColor(color);
+    sceGuShadeModel(GU_FLAT);
+    sceGuDrawArray(GU_LINE_STRIP, GU_VERTEX_32BITF|GU_TRANSFORM_2D, count, 0, vertices);
+    sceGuShadeModel(GU_SMOOTH);
+    sceGuEnable(GU_TEXTURE_2D);
+
+    return 0;
+}
+
+static int
+PSP_RenderFillRects(SDL_Renderer * renderer, const SDL_FRect * rects,
+                     int count)
+{
+    int color = renderer->a << 24 | renderer->b << 16 | renderer->g << 8 | renderer->r;
+    int i;
+    StartDrawing(renderer);
+
+    for (i = 0; i < count; ++i) {
+        const SDL_FRect *rect = &rects[i];
+        VertV* vertices = (VertV*)sceGuGetMemory((sizeof(VertV)<<1));
+        vertices[0].x = rect->x;
+        vertices[0].y = rect->y;
+        vertices[0].z = 0.0f;
+
+        vertices[1].x = rect->x + rect->w;
+        vertices[1].y = rect->y + rect->h;
+        vertices[1].z = 0.0f;
+
+        sceGuDisable(GU_TEXTURE_2D);
+        sceGuColor(color);
+        sceGuShadeModel(GU_FLAT);
+        sceGuDrawArray(GU_SPRITES, GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
+        sceGuShadeModel(GU_SMOOTH);
+        sceGuEnable(GU_TEXTURE_2D);
+    }
+
+    return 0;
+}
+
+
+#define PI   3.14159265358979f
+
+#define radToDeg(x) ((x)*180.f/PI)
+#define degToRad(x) ((x)*PI/180.f)
+
+float MathAbs(float x)
+{
+    float result;
+
+    __asm__ volatile (
+        "mtv      %1, S000\n"
+        "vabs.s   S000, S000\n"
+        "mfv      %0, S000\n"
+    : "=r"(result) : "r"(x));
+
+    return result;
+}
+
+void MathSincos(float r, float *s, float *c)
+{
+    __asm__ volatile (
+        "mtv      %2, S002\n"
+        "vcst.s   S003, VFPU_2_PI\n"
+        "vmul.s   S002, S002, S003\n"
+        "vrot.p   C000, S002, [s, c]\n"
+        "mfv      %0, S000\n"
+        "mfv      %1, S001\n"
+    : "=r"(*s), "=r"(*c): "r"(r));
+}
+
+void Swap(float *a, float *b)
+{
+    float n=*a;
+    *a = *b;
+    *b = n;
+}
+
+static int
+PSP_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                const SDL_Rect * srcrect, const SDL_FRect * dstrect)
+{
+    float x, y, width, height;
+    float u0, v0, u1, v1;
+    unsigned char alpha;
+
+    x = dstrect->x;
+    y = dstrect->y;
+    width = dstrect->w;
+    height = dstrect->h;
+
+    u0 = srcrect->x;
+    v0 = srcrect->y;
+    u1 = srcrect->x + srcrect->w;
+    v1 = srcrect->y + srcrect->h;
+
+    alpha = texture->a;
+
+    StartDrawing(renderer);
+    TextureActivate(texture);
+    PSP_SetBlendMode(renderer, renderer->blendMode);
+
+    if(alpha != 255)
+    {
+        sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA);
+        sceGuColor(GU_RGBA(255, 255, 255, alpha));
+    }else{
+        sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
+        sceGuColor(0xFFFFFFFF);
+    }
+
+    if((MathAbs(u1) - MathAbs(u0)) < 64.0f)
+    {
+        VertTV* vertices = (VertTV*)sceGuGetMemory((sizeof(VertTV))<<1);
+
+        vertices[0].u = u0;
+        vertices[0].v = v0;
+        vertices[0].x = x;
+        vertices[0].y = y;
+        vertices[0].z = 0;
+
+        vertices[1].u = u1;
+        vertices[1].v = v1;
+        vertices[1].x = x + width;
+        vertices[1].y = y + height;
+        vertices[1].z = 0;
+
+        sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
+    }
+    else
+    {
+        float start, end;
+        float curU = u0;
+        float curX = x;
+        float endX = x + width;
+        float slice = 64.0f;
+        float ustep = (u1 - u0)/width * slice;
+
+        if(ustep < 0.0f)
+            ustep = -ustep;
+
+        for(start = 0, end = width; start < end; start += slice)
+        {
+            VertTV* vertices = (VertTV*)sceGuGetMemory((sizeof(VertTV))<<1);
+
+            float polyWidth = ((curX + slice) > endX) ? (endX - curX) : slice;
+            float sourceWidth = ((curU + ustep) > u1) ? (u1 - curU) : ustep;
+
+            vertices[0].u = curU;
+            vertices[0].v = v0;
+            vertices[0].x = curX;
+            vertices[0].y = y;
+            vertices[0].z = 0;
+
+            curU += sourceWidth;
+            curX += polyWidth;
+
+            vertices[1].u = curU;
+            vertices[1].v = v1;
+            vertices[1].x = curX;
+            vertices[1].y = (y + height);
+            vertices[1].z = 0;
+
+            sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
+        }
+    }
+
+    if(alpha != 255)
+        sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
+    return 0;
+}
+
+static int
+PSP_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 pixel_format, void * pixels, int pitch)
+
+{
+        return 0;
+}
+
+
+static int
+PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
+{
+    float x, y, width, height;
+    float u0, v0, u1, v1;
+    unsigned char alpha;
+    float centerx, centery;
+
+    x = dstrect->x;
+    y = dstrect->y;
+    width = dstrect->w;
+    height = dstrect->h;
+
+    u0 = srcrect->x;
+    v0 = srcrect->y;
+    u1 = srcrect->x + srcrect->w;
+    v1 = srcrect->y + srcrect->h;
+
+    centerx = center->x;
+    centery = center->y;
+
+    alpha = texture->a;
+
+    StartDrawing(renderer);
+    TextureActivate(texture);
+    PSP_SetBlendMode(renderer, renderer->blendMode);
+
+    if(alpha != 255)
+    {
+        sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA);
+        sceGuColor(GU_RGBA(255, 255, 255, alpha));
+    }else{
+        sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
+        sceGuColor(0xFFFFFFFF);
+    }
+
+//      x += width * 0.5f;
+//      y += height * 0.5f;
+    x += centerx;
+    y += centery;
+
+    float c, s;
+
+    MathSincos(degToRad(angle), &s, &c);
+
+//      width *= 0.5f;
+//      height *= 0.5f;
+    width  -= centerx;
+    height -= centery;
+
+
+    float cw = c*width;
+    float sw = s*width;
+    float ch = c*height;
+    float sh = s*height;
+
+    VertTV* vertices = (VertTV*)sceGuGetMemory(sizeof(VertTV)<<2);
+
+    vertices[0].u = u0;
+    vertices[0].v = v0;
+    vertices[0].x = x - cw + sh;
+    vertices[0].y = y - sw - ch;
+    vertices[0].z = 0;
+
+    vertices[1].u = u0;
+    vertices[1].v = v1;
+    vertices[1].x = x - cw - sh;
+    vertices[1].y = y - sw + ch;
+    vertices[1].z = 0;
+
+    vertices[2].u = u1;
+    vertices[2].v = v1;
+    vertices[2].x = x + cw - sh;
+    vertices[2].y = y + sw + ch;
+    vertices[2].z = 0;
+
+    vertices[3].u = u1;
+    vertices[3].v = v0;
+    vertices[3].x = x + cw + sh;
+    vertices[3].y = y + sw - ch;
+    vertices[3].z = 0;
+
+    if (flip & SDL_FLIP_HORIZONTAL) {
+                Swap(&vertices[0].v, &vertices[2].v);
+                Swap(&vertices[1].v, &vertices[3].v);
+    }
+    if (flip & SDL_FLIP_VERTICAL) {
+                Swap(&vertices[0].u, &vertices[2].u);
+                Swap(&vertices[1].u, &vertices[3].u);
+    }
+
+    sceGuDrawArray(GU_TRIANGLE_FAN, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 4, 0, vertices);
+
+    if(alpha != 255)
+        sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
+    return 0;
+}
+
+static void
+PSP_RenderPresent(SDL_Renderer * renderer)
+{
+    PSP_RenderData *data = (PSP_RenderData *) renderer->driverdata;
+    if(!data->displayListAvail)
+        return;
+
+    data->displayListAvail = SDL_FALSE;
+    sceGuFinish();
+    sceGuSync(0,0);
+
+//  if(data->vsync)
+        sceDisplayWaitVblankStart();
+
+    data->backbuffer = data->frontbuffer;
+    data->frontbuffer = vabsptr(sceGuSwapBuffers());
+
+}
+
+static void
+PSP_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;
+    PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
+
+    if (renderdata == 0)
+        return;
+
+    if(psp_texture == 0)
+        return;
+
+    if(psp_texture->data != 0)
+    {
+        SDL_free(psp_texture->data);
+    }
+    SDL_free(psp_texture);
+    texture->driverdata = NULL;
+}
+
+static void
+PSP_DestroyRenderer(SDL_Renderer * renderer)
+{
+    PSP_RenderData *data = (PSP_RenderData *) renderer->driverdata;
+    if (data) {
+        if (!data->initialized)
+            return;
+
+        StartDrawing(renderer);
+
+        sceGuTerm();
+//      vfree(data->backbuffer);
+//      vfree(data->frontbuffer);
+
+        data->initialized = SDL_FALSE;
+        data->displayListAvail = SDL_FALSE;
+        SDL_free(data);
+    }
+    SDL_free(renderer);
+}
+
+#endif /* SDL_VIDEO_RENDER_PSP */
+
+/* vi: set ts=4 sw=4 expandtab: */
+
diff --git a/src/render/software/SDL_blendfillrect.c b/src/render/software/SDL_blendfillrect.c
new file mode 100644
index 0000000..ea05ea6
--- /dev/null
+++ b/src/render/software/SDL_blendfillrect.c
@@ -0,0 +1,336 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if !SDL_RENDER_DISABLED
+
+#include "SDL_draw.h"
+#include "SDL_blendfillrect.h"
+
+
+static int
+SDL_BlendFillRect_RGB555(SDL_Surface * dst, const SDL_Rect * rect,
+                         SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555);
+        break;
+    case SDL_BLENDMODE_ADD:
+        FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555);
+        break;
+    case SDL_BLENDMODE_MOD:
+        FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555);
+        break;
+    default:
+        FILLRECT(Uint16, DRAW_SETPIXEL_RGB555);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendFillRect_RGB565(SDL_Surface * dst, const SDL_Rect * rect,
+                         SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565);
+        break;
+    case SDL_BLENDMODE_ADD:
+        FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565);
+        break;
+    case SDL_BLENDMODE_MOD:
+        FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565);
+        break;
+    default:
+        FILLRECT(Uint16, DRAW_SETPIXEL_RGB565);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendFillRect_RGB888(SDL_Surface * dst, const SDL_Rect * rect,
+                         SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888);
+        break;
+    case SDL_BLENDMODE_ADD:
+        FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888);
+        break;
+    case SDL_BLENDMODE_MOD:
+        FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888);
+        break;
+    default:
+        FILLRECT(Uint32, DRAW_SETPIXEL_RGB888);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendFillRect_ARGB8888(SDL_Surface * dst, const SDL_Rect * rect,
+                           SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888);
+        break;
+    case SDL_BLENDMODE_ADD:
+        FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888);
+        break;
+    case SDL_BLENDMODE_MOD:
+        FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888);
+        break;
+    default:
+        FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendFillRect_RGB(SDL_Surface * dst, const SDL_Rect * rect,
+                      SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    SDL_PixelFormat *fmt = dst->format;
+    unsigned inva = 0xff - a;
+
+    switch (fmt->BytesPerPixel) {
+    case 2:
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB);
+            break;
+        case SDL_BLENDMODE_ADD:
+            FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB);
+            break;
+        case SDL_BLENDMODE_MOD:
+            FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB);
+            break;
+        default:
+            FILLRECT(Uint16, DRAW_SETPIXEL_RGB);
+            break;
+        }
+        return 0;
+    case 4:
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB);
+            break;
+        case SDL_BLENDMODE_ADD:
+            FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB);
+            break;
+        case SDL_BLENDMODE_MOD:
+            FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB);
+            break;
+        default:
+            FILLRECT(Uint32, DRAW_SETPIXEL_RGB);
+            break;
+        }
+        return 0;
+    default:
+        return SDL_Unsupported();
+    }
+}
+
+static int
+SDL_BlendFillRect_RGBA(SDL_Surface * dst, const SDL_Rect * rect,
+                       SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    SDL_PixelFormat *fmt = dst->format;
+    unsigned inva = 0xff - a;
+
+    switch (fmt->BytesPerPixel) {
+    case 4:
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA);
+            break;
+        case SDL_BLENDMODE_ADD:
+            FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA);
+            break;
+        case SDL_BLENDMODE_MOD:
+            FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA);
+            break;
+        default:
+            FILLRECT(Uint32, DRAW_SETPIXEL_RGBA);
+            break;
+        }
+        return 0;
+    default:
+        return SDL_Unsupported();
+    }
+}
+
+int
+SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect,
+                  SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    SDL_Rect clipped;
+
+    if (!dst) {
+        return SDL_SetError("Passed NULL destination surface");
+    }
+
+    /* This function doesn't work on surfaces < 8 bpp */
+    if (dst->format->BitsPerPixel < 8) {
+        return SDL_SetError("SDL_BlendFillRect(): Unsupported surface format");
+    }
+
+    /* If 'rect' == NULL, then fill the whole surface */
+    if (rect) {
+        /* Perform clipping */
+        if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) {
+            return 0;
+        }
+        rect = &clipped;
+    } else {
+        rect = &dst->clip_rect;
+    }
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(r, a);
+        g = DRAW_MUL(g, a);
+        b = DRAW_MUL(b, a);
+    }
+
+    switch (dst->format->BitsPerPixel) {
+    case 15:
+        switch (dst->format->Rmask) {
+        case 0x7C00:
+            return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a);
+        }
+        break;
+    case 16:
+        switch (dst->format->Rmask) {
+        case 0xF800:
+            return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a);
+        }
+        break;
+    case 32:
+        switch (dst->format->Rmask) {
+        case 0x00FF0000:
+            if (!dst->format->Amask) {
+                return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a);
+            } else {
+                return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a);
+            }
+            break;
+        }
+        break;
+    default:
+        break;
+    }
+
+    if (!dst->format->Amask) {
+        return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a);
+    } else {
+        return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a);
+    }
+}
+
+int
+SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
+                   SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    SDL_Rect rect;
+    int i;
+    int (*func)(SDL_Surface * dst, const SDL_Rect * rect,
+                SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
+    int status = 0;
+
+    if (!dst) {
+        return SDL_SetError("Passed NULL destination surface");
+    }
+
+    /* This function doesn't work on surfaces < 8 bpp */
+    if (dst->format->BitsPerPixel < 8) {
+        return SDL_SetError("SDL_BlendFillRects(): Unsupported surface format");
+    }
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(r, a);
+        g = DRAW_MUL(g, a);
+        b = DRAW_MUL(b, a);
+    }
+
+    /* FIXME: Does this function pointer slow things down significantly? */
+    switch (dst->format->BitsPerPixel) {
+    case 15:
+        switch (dst->format->Rmask) {
+        case 0x7C00:
+            func = SDL_BlendFillRect_RGB555;
+        }
+        break;
+    case 16:
+        switch (dst->format->Rmask) {
+        case 0xF800:
+            func = SDL_BlendFillRect_RGB565;
+        }
+        break;
+    case 32:
+        switch (dst->format->Rmask) {
+        case 0x00FF0000:
+            if (!dst->format->Amask) {
+                func = SDL_BlendFillRect_RGB888;
+            } else {
+                func = SDL_BlendFillRect_ARGB8888;
+            }
+            break;
+        }
+        break;
+    default:
+        break;
+    }
+
+    if (!func) {
+        if (!dst->format->Amask) {
+            func = SDL_BlendFillRect_RGB;
+        } else {
+            func = SDL_BlendFillRect_RGBA;
+        }
+    }
+
+    for (i = 0; i < count; ++i) {
+        /* Perform clipping */
+        if (!SDL_IntersectRect(&rects[i], &dst->clip_rect, &rect)) {
+            continue;
+        }
+        status = func(dst, &rect, blendMode, r, g, b, a);
+    }
+    return status;
+}
+
+#endif /* !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_blendfillrect.h b/src/render/software/SDL_blendfillrect.h
new file mode 100644
index 0000000..ed7981d
--- /dev/null
+++ b/src/render/software/SDL_blendfillrect.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+extern int SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+extern int SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_blendline.c b/src/render/software/SDL_blendline.c
new file mode 100644
index 0000000..2ab0231
--- /dev/null
+++ b/src/render/software/SDL_blendline.c
@@ -0,0 +1,777 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if !SDL_RENDER_DISABLED
+
+#include "SDL_draw.h"
+#include "SDL_blendline.h"
+#include "SDL_blendpoint.h"
+
+
+static void
+SDL_BlendLine_RGB2(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+                   SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
+                   SDL_bool draw_end)
+{
+    const SDL_PixelFormat *fmt = dst->format;
+    unsigned r, g, b, a, inva;
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(_r, _a);
+        g = DRAW_MUL(_g, _a);
+        b = DRAW_MUL(_b, _a);
+        a = _a;
+    } else {
+        r = _r;
+        g = _g;
+        b = _b;
+        a = _a;
+    }
+    inva = (a ^ 0xff);
+
+    if (y1 == y2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
+            break;
+        default:
+            HLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
+            break;
+        }
+    } else if (x1 == x2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
+            break;
+        default:
+            VLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
+            break;
+        }
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
+            break;
+        default:
+            DLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
+            break;
+        }
+    } else {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY2_BLEND_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY2_ADD_RGB, DRAW_SETPIXELXY2_ADD_RGB,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY2_MOD_RGB, DRAW_SETPIXELXY2_MOD_RGB,
+                   draw_end);
+            break;
+        default:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY2_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
+                   draw_end);
+            break;
+        }
+    }
+}
+
+static void
+SDL_BlendLine_RGB555(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+                     SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
+                     SDL_bool draw_end)
+{
+    unsigned r, g, b, a, inva;
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(_r, _a);
+        g = DRAW_MUL(_g, _a);
+        b = DRAW_MUL(_b, _a);
+        a = _a;
+    } else {
+        r = _r;
+        g = _g;
+        b = _b;
+        a = _a;
+    }
+    inva = (a ^ 0xff);
+
+    if (y1 == y2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
+            break;
+        default:
+            HLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
+            break;
+        }
+    } else if (x1 == x2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
+            break;
+        default:
+            VLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
+            break;
+        }
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
+            break;
+        default:
+            DLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
+            break;
+        }
+    } else {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_BLEND_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_ADD_RGB555, DRAW_SETPIXELXY_ADD_RGB555,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_MOD_RGB555, DRAW_SETPIXELXY_MOD_RGB555,
+                   draw_end);
+            break;
+        default:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
+                   draw_end);
+            break;
+        }
+    }
+}
+
+static void
+SDL_BlendLine_RGB565(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+                     SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
+                     SDL_bool draw_end)
+{
+    unsigned r, g, b, a, inva;
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(_r, _a);
+        g = DRAW_MUL(_g, _a);
+        b = DRAW_MUL(_b, _a);
+        a = _a;
+    } else {
+        r = _r;
+        g = _g;
+        b = _b;
+        a = _a;
+    }
+    inva = (a ^ 0xff);
+
+    if (y1 == y2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
+            break;
+        default:
+            HLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
+            break;
+        }
+    } else if (x1 == x2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
+            break;
+        default:
+            VLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
+            break;
+        }
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
+            break;
+        default:
+            DLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
+            break;
+        }
+    } else {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_BLEND_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_ADD_RGB565, DRAW_SETPIXELXY_ADD_RGB565,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_MOD_RGB565, DRAW_SETPIXELXY_MOD_RGB565,
+                   draw_end);
+            break;
+        default:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
+                   draw_end);
+            break;
+        }
+    }
+}
+
+static void
+SDL_BlendLine_RGB4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+                   SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
+                   SDL_bool draw_end)
+{
+    const SDL_PixelFormat *fmt = dst->format;
+    unsigned r, g, b, a, inva;
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(_r, _a);
+        g = DRAW_MUL(_g, _a);
+        b = DRAW_MUL(_b, _a);
+        a = _a;
+    } else {
+        r = _r;
+        g = _g;
+        b = _b;
+        a = _a;
+    }
+    inva = (a ^ 0xff);
+
+    if (y1 == y2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
+            break;
+        default:
+            HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
+            break;
+        }
+    } else if (x1 == x2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
+            break;
+        default:
+            VLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
+            break;
+        }
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
+            break;
+        default:
+            DLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
+            break;
+        }
+    } else {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_BLEND_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_ADD_RGB, DRAW_SETPIXELXY4_ADD_RGB,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_MOD_RGB, DRAW_SETPIXELXY4_MOD_RGB,
+                   draw_end);
+            break;
+        default:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
+                   draw_end);
+            break;
+        }
+    }
+}
+
+static void
+SDL_BlendLine_RGBA4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+                    SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
+                    SDL_bool draw_end)
+{
+    const SDL_PixelFormat *fmt = dst->format;
+    unsigned r, g, b, a, inva;
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(_r, _a);
+        g = DRAW_MUL(_g, _a);
+        b = DRAW_MUL(_b, _a);
+        a = _a;
+    } else {
+        r = _r;
+        g = _g;
+        b = _b;
+        a = _a;
+    }
+    inva = (a ^ 0xff);
+
+    if (y1 == y2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            HLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            HLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
+            break;
+        default:
+            HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
+            break;
+        }
+    } else if (x1 == x2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            VLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            VLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
+            break;
+        default:
+            VLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
+            break;
+        }
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
+            break;
+        default:
+            DLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
+            break;
+        }
+    } else {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_BLEND_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_ADD_RGBA, DRAW_SETPIXELXY4_ADD_RGBA,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_MOD_RGBA, DRAW_SETPIXELXY4_MOD_RGBA,
+                   draw_end);
+            break;
+        default:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY4_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
+                   draw_end);
+            break;
+        }
+    }
+}
+
+static void
+SDL_BlendLine_RGB888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+                     SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
+                     SDL_bool draw_end)
+{
+    unsigned r, g, b, a, inva;
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(_r, _a);
+        g = DRAW_MUL(_g, _a);
+        b = DRAW_MUL(_b, _a);
+        a = _a;
+    } else {
+        r = _r;
+        g = _g;
+        b = _b;
+        a = _a;
+    }
+    inva = (a ^ 0xff);
+
+    if (y1 == y2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
+            break;
+        default:
+            HLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
+            break;
+        }
+    } else if (x1 == x2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
+            break;
+        default:
+            VLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
+            break;
+        }
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
+            break;
+        default:
+            DLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
+            break;
+        }
+    } else {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_BLEND_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_ADD_RGB888, DRAW_SETPIXELXY_ADD_RGB888,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_MOD_RGB888, DRAW_SETPIXELXY_MOD_RGB888,
+                   draw_end);
+            break;
+        default:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
+                   draw_end);
+            break;
+        }
+    }
+}
+
+static void
+SDL_BlendLine_ARGB8888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+                       SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
+                       SDL_bool draw_end)
+{
+    unsigned r, g, b, a, inva;
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(_r, _a);
+        g = DRAW_MUL(_g, _a);
+        b = DRAW_MUL(_b, _a);
+        a = _a;
+    } else {
+        r = _r;
+        g = _g;
+        b = _b;
+        a = _a;
+    }
+    inva = (a ^ 0xff);
+
+    if (y1 == y2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            HLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            HLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            HLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
+            break;
+        default:
+            HLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
+            break;
+        }
+    } else if (x1 == x2) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            VLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            VLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            VLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
+            break;
+        default:
+            VLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
+            break;
+        }
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
+            break;
+        default:
+            DLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
+            break;
+        }
+    } else {
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_BLEND_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_ADD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_ADD_ARGB8888, DRAW_SETPIXELXY_ADD_ARGB8888,
+                   draw_end);
+            break;
+        case SDL_BLENDMODE_MOD:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_MOD_ARGB8888, DRAW_SETPIXELXY_MOD_ARGB8888,
+                   draw_end);
+            break;
+        default:
+            AALINE(x1, y1, x2, y2,
+                   DRAW_SETPIXELXY_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
+                   draw_end);
+            break;
+        }
+    }
+}
+
+typedef void (*BlendLineFunc) (SDL_Surface * dst,
+                               int x1, int y1, int x2, int y2,
+                               SDL_BlendMode blendMode,
+                               Uint8 r, Uint8 g, Uint8 b, Uint8 a,
+                               SDL_bool draw_end);
+
+static BlendLineFunc
+SDL_CalculateBlendLineFunc(const SDL_PixelFormat * fmt)
+{
+    switch (fmt->BytesPerPixel) {
+    case 2:
+        if (fmt->Rmask == 0x7C00) {
+            return SDL_BlendLine_RGB555;
+        } else if (fmt->Rmask == 0xF800) {
+            return SDL_BlendLine_RGB565;
+        } else {
+            return SDL_BlendLine_RGB2;
+        }
+        break;
+    case 4:
+        if (fmt->Rmask == 0x00FF0000) {
+            if (fmt->Amask) {
+                return SDL_BlendLine_ARGB8888;
+            } else {
+                return SDL_BlendLine_RGB888;
+            }
+        } else {
+            if (fmt->Amask) {
+                return SDL_BlendLine_RGBA4;
+            } else {
+                return SDL_BlendLine_RGB4;
+            }
+        }
+    }
+    return NULL;
+}
+
+int
+SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2,
+              SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    BlendLineFunc func;
+
+    if (!dst) {
+        return SDL_SetError("SDL_BlendLine(): Passed NULL destination surface");
+    }
+
+    func = SDL_CalculateBlendLineFunc(dst->format);
+    if (!func) {
+        return SDL_SetError("SDL_BlendLine(): Unsupported surface format");
+    }
+
+    /* Perform clipping */
+    /* FIXME: We don't actually want to clip, as it may change line slope */
+    if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
+        return 0;
+    }
+
+    func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, SDL_TRUE);
+    return 0;
+}
+
+int
+SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count,
+               SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    int i;
+    int x1, y1;
+    int x2, y2;
+    SDL_bool draw_end;
+    BlendLineFunc func;
+
+    if (!dst) {
+        return SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
+    }
+
+    func = SDL_CalculateBlendLineFunc(dst->format);
+    if (!func) {
+        return SDL_SetError("SDL_BlendLines(): Unsupported surface format");
+    }
+
+    for (i = 1; i < count; ++i) {
+        x1 = points[i-1].x;
+        y1 = points[i-1].y;
+        x2 = points[i].x;
+        y2 = points[i].y;
+
+        /* Perform clipping */
+        /* FIXME: We don't actually want to clip, as it may change line slope */
+        if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
+            continue;
+        }
+
+        /* Draw the end if it was clipped */
+        draw_end = (x2 != points[i].x || y2 != points[i].y);
+
+        func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, draw_end);
+    }
+    if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
+        SDL_BlendPoint(dst, points[count-1].x, points[count-1].y,
+                       blendMode, r, g, b, a);
+    }
+    return 0;
+}
+
+#endif /* !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_blendline.h b/src/render/software/SDL_blendline.h
new file mode 100644
index 0000000..8132401
--- /dev/null
+++ b/src/render/software/SDL_blendline.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+extern int SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_blendpoint.c b/src/render/software/SDL_blendpoint.c
new file mode 100644
index 0000000..e2fa66f
--- /dev/null
+++ b/src/render/software/SDL_blendpoint.c
@@ -0,0 +1,343 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if !SDL_RENDER_DISABLED
+
+#include "SDL_draw.h"
+#include "SDL_blendpoint.h"
+
+
+static int
+SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
+                      Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        DRAW_SETPIXELXY_BLEND_RGB555(x, y);
+        break;
+    case SDL_BLENDMODE_ADD:
+        DRAW_SETPIXELXY_ADD_RGB555(x, y);
+        break;
+    case SDL_BLENDMODE_MOD:
+        DRAW_SETPIXELXY_MOD_RGB555(x, y);
+        break;
+    default:
+        DRAW_SETPIXELXY_RGB555(x, y);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
+                      Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        DRAW_SETPIXELXY_BLEND_RGB565(x, y);
+        break;
+    case SDL_BLENDMODE_ADD:
+        DRAW_SETPIXELXY_ADD_RGB565(x, y);
+        break;
+    case SDL_BLENDMODE_MOD:
+        DRAW_SETPIXELXY_MOD_RGB565(x, y);
+        break;
+    default:
+        DRAW_SETPIXELXY_RGB565(x, y);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
+                      Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        DRAW_SETPIXELXY_BLEND_RGB888(x, y);
+        break;
+    case SDL_BLENDMODE_ADD:
+        DRAW_SETPIXELXY_ADD_RGB888(x, y);
+        break;
+    case SDL_BLENDMODE_MOD:
+        DRAW_SETPIXELXY_MOD_RGB888(x, y);
+        break;
+    default:
+        DRAW_SETPIXELXY_RGB888(x, y);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode,
+                        Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    unsigned inva = 0xff - a;
+
+    switch (blendMode) {
+    case SDL_BLENDMODE_BLEND:
+        DRAW_SETPIXELXY_BLEND_ARGB8888(x, y);
+        break;
+    case SDL_BLENDMODE_ADD:
+        DRAW_SETPIXELXY_ADD_ARGB8888(x, y);
+        break;
+    case SDL_BLENDMODE_MOD:
+        DRAW_SETPIXELXY_MOD_ARGB8888(x, y);
+        break;
+    default:
+        DRAW_SETPIXELXY_ARGB8888(x, y);
+        break;
+    }
+    return 0;
+}
+
+static int
+SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
+                   Uint8 g, Uint8 b, Uint8 a)
+{
+    SDL_PixelFormat *fmt = dst->format;
+    unsigned inva = 0xff - a;
+
+    switch (fmt->BytesPerPixel) {
+    case 2:
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DRAW_SETPIXELXY2_BLEND_RGB(x, y);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DRAW_SETPIXELXY2_ADD_RGB(x, y);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DRAW_SETPIXELXY2_MOD_RGB(x, y);
+            break;
+        default:
+            DRAW_SETPIXELXY2_RGB(x, y);
+            break;
+        }
+        return 0;
+    case 4:
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DRAW_SETPIXELXY4_BLEND_RGB(x, y);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DRAW_SETPIXELXY4_ADD_RGB(x, y);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DRAW_SETPIXELXY4_MOD_RGB(x, y);
+            break;
+        default:
+            DRAW_SETPIXELXY4_RGB(x, y);
+            break;
+        }
+        return 0;
+    default:
+        return SDL_Unsupported();
+    }
+}
+
+static int
+SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
+                    Uint8 g, Uint8 b, Uint8 a)
+{
+    SDL_PixelFormat *fmt = dst->format;
+    unsigned inva = 0xff - a;
+
+    switch (fmt->BytesPerPixel) {
+    case 4:
+        switch (blendMode) {
+        case SDL_BLENDMODE_BLEND:
+            DRAW_SETPIXELXY4_BLEND_RGBA(x, y);
+            break;
+        case SDL_BLENDMODE_ADD:
+            DRAW_SETPIXELXY4_ADD_RGBA(x, y);
+            break;
+        case SDL_BLENDMODE_MOD:
+            DRAW_SETPIXELXY4_MOD_RGBA(x, y);
+            break;
+        default:
+            DRAW_SETPIXELXY4_RGBA(x, y);
+            break;
+        }
+        return 0;
+    default:
+        return SDL_Unsupported();
+    }
+}
+
+int
+SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
+               Uint8 g, Uint8 b, Uint8 a)
+{
+    if (!dst) {
+        return SDL_SetError("Passed NULL destination surface");
+    }
+
+    /* This function doesn't work on surfaces < 8 bpp */
+    if (dst->format->BitsPerPixel < 8) {
+        return SDL_SetError("SDL_BlendPoint(): Unsupported surface format");
+    }
+
+    /* Perform clipping */
+    if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
+        x >= (dst->clip_rect.x + dst->clip_rect.w) ||
+        y >= (dst->clip_rect.y + dst->clip_rect.h)) {
+        return 0;
+    }
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(r, a);
+        g = DRAW_MUL(g, a);
+        b = DRAW_MUL(b, a);
+    }
+
+    switch (dst->format->BitsPerPixel) {
+    case 15:
+        switch (dst->format->Rmask) {
+        case 0x7C00:
+            return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a);
+        }
+        break;
+    case 16:
+        switch (dst->format->Rmask) {
+        case 0xF800:
+            return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a);
+        }
+        break;
+    case 32:
+        switch (dst->format->Rmask) {
+        case 0x00FF0000:
+            if (!dst->format->Amask) {
+                return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b,
+                                             a);
+            } else {
+                return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b,
+                                               a);
+            }
+            break;
+        }
+        break;
+    default:
+        break;
+    }
+
+    if (!dst->format->Amask) {
+        return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a);
+    } else {
+        return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a);
+    }
+}
+
+int
+SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count,
+                SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    int minx, miny;
+    int maxx, maxy;
+    int i;
+    int x, y;
+    int (*func)(SDL_Surface * dst, int x, int y,
+                SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
+    int status = 0;
+
+    if (!dst) {
+        return SDL_SetError("Passed NULL destination surface");
+    }
+
+    /* This function doesn't work on surfaces < 8 bpp */
+    if (dst->format->BitsPerPixel < 8) {
+        return SDL_SetError("SDL_BlendPoints(): Unsupported surface format");
+    }
+
+    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
+        r = DRAW_MUL(r, a);
+        g = DRAW_MUL(g, a);
+        b = DRAW_MUL(b, a);
+    }
+
+    /* FIXME: Does this function pointer slow things down significantly? */
+    switch (dst->format->BitsPerPixel) {
+    case 15:
+        switch (dst->format->Rmask) {
+        case 0x7C00:
+            func = SDL_BlendPoint_RGB555;
+            break;
+        }
+        break;
+    case 16:
+        switch (dst->format->Rmask) {
+        case 0xF800:
+            func = SDL_BlendPoint_RGB565;
+            break;
+        }
+        break;
+    case 32:
+        switch (dst->format->Rmask) {
+        case 0x00FF0000:
+            if (!dst->format->Amask) {
+                func = SDL_BlendPoint_RGB888;
+            } else {
+                func = SDL_BlendPoint_ARGB8888;
+            }
+            break;
+        }
+        break;
+    default:
+        break;
+    }
+
+    if (!func) {
+        if (!dst->format->Amask) {
+            func = SDL_BlendPoint_RGB;
+        } else {
+            func = SDL_BlendPoint_RGBA;
+        }
+    }
+
+    minx = dst->clip_rect.x;
+    maxx = dst->clip_rect.x + dst->clip_rect.w - 1;
+    miny = dst->clip_rect.y;
+    maxy = dst->clip_rect.y + dst->clip_rect.h - 1;
+
+    for (i = 0; i < count; ++i) {
+        x = points[i].x;
+        y = points[i].y;
+
+        if (x < minx || x > maxx || y < miny || y > maxy) {
+            continue;
+        }
+        status = func(dst, x, y, blendMode, r, g, b, a);
+    }
+    return status;
+}
+
+#endif /* !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_blendpoint.h b/src/render/software/SDL_blendpoint.h
new file mode 100644
index 0000000..ec7cfa7
--- /dev/null
+++ b/src/render/software/SDL_blendpoint.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+extern int SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+extern int SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_draw.h b/src/render/software/SDL_draw.h
new file mode 100644
index 0000000..c529e98
--- /dev/null
+++ b/src/render/software/SDL_draw.h
@@ -0,0 +1,575 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "../../video/SDL_blit.h"
+
+/* This code assumes that r, g, b, a are the source color,
+ * and in the blend and add case, the RGB values are premultiplied by a.
+ */
+
+#define DRAW_MUL(_a, _b) (((unsigned)(_a)*(_b))/255)
+
+#define DRAW_FASTSETPIXEL(type) \
+    *pixel = (type) color
+
+#define DRAW_FASTSETPIXEL1 DRAW_FASTSETPIXEL(Uint8)
+#define DRAW_FASTSETPIXEL2 DRAW_FASTSETPIXEL(Uint16)
+#define DRAW_FASTSETPIXEL4 DRAW_FASTSETPIXEL(Uint32)
+
+#define DRAW_FASTSETPIXELXY(x, y, type, bpp, color) \
+    *(type *)((Uint8 *)dst->pixels + (y) * dst->pitch \
+                                   + (x) * bpp) = (type) color
+
+#define DRAW_FASTSETPIXELXY1(x, y) DRAW_FASTSETPIXELXY(x, y, Uint8, 1, color)
+#define DRAW_FASTSETPIXELXY2(x, y) DRAW_FASTSETPIXELXY(x, y, Uint16, 2, color)
+#define DRAW_FASTSETPIXELXY4(x, y) DRAW_FASTSETPIXELXY(x, y, Uint32, 4, color)
+
+#define DRAW_SETPIXEL(setpixel) \
+do { \
+    unsigned sr = r, sg = g, sb = b, sa = a; (void) sa; \
+    setpixel; \
+} while (0)
+
+#define DRAW_SETPIXEL_BLEND(getpixel, setpixel) \
+do { \
+    unsigned sr, sg, sb, sa; (void) sa; \
+    getpixel; \
+    sr = DRAW_MUL(inva, sr) + r; \
+    sg = DRAW_MUL(inva, sg) + g; \
+    sb = DRAW_MUL(inva, sb) + b; \
+    setpixel; \
+} while (0)
+
+#define DRAW_SETPIXEL_ADD(getpixel, setpixel) \
+do { \
+    unsigned sr, sg, sb, sa; (void) sa; \
+    getpixel; \
+    sr += r; if (sr > 0xff) sr = 0xff; \
+    sg += g; if (sg > 0xff) sg = 0xff; \
+    sb += b; if (sb > 0xff) sb = 0xff; \
+    setpixel; \
+} while (0)
+
+#define DRAW_SETPIXEL_MOD(getpixel, setpixel) \
+do { \
+    unsigned sr, sg, sb, sa; (void) sa; \
+    getpixel; \
+    sr = DRAW_MUL(sr, r); \
+    sg = DRAW_MUL(sg, g); \
+    sb = DRAW_MUL(sb, b); \
+    setpixel; \
+} while (0)
+
+#define DRAW_SETPIXELXY(x, y, type, bpp, op) \
+do { \
+    type *pixel = (type *)((Uint8 *)dst->pixels + (y) * dst->pitch \
+                                                + (x) * bpp); \
+    op; \
+} while (0)
+
+/*
+ * Define draw operators for RGB555
+ */
+
+#define DRAW_SETPIXEL_RGB555 \
+    DRAW_SETPIXEL(RGB555_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_BLEND_RGB555 \
+    DRAW_SETPIXEL_BLEND(RGB_FROM_RGB555(*pixel, sr, sg, sb), \
+                        RGB555_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_ADD_RGB555 \
+    DRAW_SETPIXEL_ADD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \
+                      RGB555_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_MOD_RGB555 \
+    DRAW_SETPIXEL_MOD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \
+                      RGB555_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXELXY_RGB555(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB555)
+
+#define DRAW_SETPIXELXY_BLEND_RGB555(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB555)
+
+#define DRAW_SETPIXELXY_ADD_RGB555(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB555)
+
+#define DRAW_SETPIXELXY_MOD_RGB555(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB555)
+
+/*
+ * Define draw operators for RGB565
+ */
+
+#define DRAW_SETPIXEL_RGB565 \
+    DRAW_SETPIXEL(RGB565_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_BLEND_RGB565 \
+    DRAW_SETPIXEL_BLEND(RGB_FROM_RGB565(*pixel, sr, sg, sb), \
+                        RGB565_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_ADD_RGB565 \
+    DRAW_SETPIXEL_ADD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \
+                      RGB565_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_MOD_RGB565 \
+    DRAW_SETPIXEL_MOD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \
+                      RGB565_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXELXY_RGB565(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB565)
+
+#define DRAW_SETPIXELXY_BLEND_RGB565(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB565)
+
+#define DRAW_SETPIXELXY_ADD_RGB565(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB565)
+
+#define DRAW_SETPIXELXY_MOD_RGB565(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB565)
+
+/*
+ * Define draw operators for RGB888
+ */
+
+#define DRAW_SETPIXEL_RGB888 \
+    DRAW_SETPIXEL(RGB888_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_BLEND_RGB888 \
+    DRAW_SETPIXEL_BLEND(RGB_FROM_RGB888(*pixel, sr, sg, sb), \
+                        RGB888_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_ADD_RGB888 \
+    DRAW_SETPIXEL_ADD(RGB_FROM_RGB888(*pixel, sr, sg, sb), \
+                      RGB888_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXEL_MOD_RGB888 \
+    DRAW_SETPIXEL_MOD(RGB_FROM_RGB888(*pixel, sr, sg, sb), \
+                      RGB888_FROM_RGB(*pixel, sr, sg, sb))
+
+#define DRAW_SETPIXELXY_RGB888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB888)
+
+#define DRAW_SETPIXELXY_BLEND_RGB888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB888)
+
+#define DRAW_SETPIXELXY_ADD_RGB888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB888)
+
+#define DRAW_SETPIXELXY_MOD_RGB888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB888)
+
+/*
+ * Define draw operators for ARGB8888
+ */
+
+#define DRAW_SETPIXEL_ARGB8888 \
+    DRAW_SETPIXEL(ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa))
+
+#define DRAW_SETPIXEL_BLEND_ARGB8888 \
+    DRAW_SETPIXEL_BLEND(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \
+                        ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa))
+
+#define DRAW_SETPIXEL_ADD_ARGB8888 \
+    DRAW_SETPIXEL_ADD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \
+                      ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa))
+
+#define DRAW_SETPIXEL_MOD_ARGB8888 \
+    DRAW_SETPIXEL_MOD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \
+                      ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa))
+
+#define DRAW_SETPIXELXY_ARGB8888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ARGB8888)
+
+#define DRAW_SETPIXELXY_BLEND_ARGB8888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_ARGB8888)
+
+#define DRAW_SETPIXELXY_ADD_ARGB8888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_ARGB8888)
+
+#define DRAW_SETPIXELXY_MOD_ARGB8888(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_ARGB8888)
+
+/*
+ * Define draw operators for general RGB
+ */
+
+#define DRAW_SETPIXEL_RGB \
+    DRAW_SETPIXEL(PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb))
+
+#define DRAW_SETPIXEL_BLEND_RGB \
+    DRAW_SETPIXEL_BLEND(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \
+                        PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb))
+
+#define DRAW_SETPIXEL_ADD_RGB \
+    DRAW_SETPIXEL_ADD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \
+                      PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb))
+
+#define DRAW_SETPIXEL_MOD_RGB \
+    DRAW_SETPIXEL_MOD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \
+                      PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb))
+
+#define DRAW_SETPIXELXY2_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB)
+
+#define DRAW_SETPIXELXY4_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB)
+
+#define DRAW_SETPIXELXY2_BLEND_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB)
+
+#define DRAW_SETPIXELXY4_BLEND_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB)
+
+#define DRAW_SETPIXELXY2_ADD_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB)
+
+#define DRAW_SETPIXELXY4_ADD_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB)
+
+#define DRAW_SETPIXELXY2_MOD_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB)
+
+#define DRAW_SETPIXELXY4_MOD_RGB(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB)
+
+
+/*
+ * Define draw operators for general RGBA
+ */
+
+#define DRAW_SETPIXEL_RGBA \
+    DRAW_SETPIXEL(PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa))
+
+#define DRAW_SETPIXEL_BLEND_RGBA \
+    DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
+                        PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa))
+
+#define DRAW_SETPIXEL_ADD_RGBA \
+    DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
+                      PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa))
+
+#define DRAW_SETPIXEL_MOD_RGBA \
+    DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
+                      PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa))
+
+#define DRAW_SETPIXELXY4_RGBA(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGBA)
+
+#define DRAW_SETPIXELXY4_BLEND_RGBA(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGBA)
+
+#define DRAW_SETPIXELXY4_ADD_RGBA(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGBA)
+
+#define DRAW_SETPIXELXY4_MOD_RGBA(x, y) \
+    DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGBA)
+
+/*
+ * Define line drawing macro
+ */
+
+#define ABS(_x) ((_x) < 0 ? -(_x) : (_x))
+
+/* Horizontal line */
+#define HLINE(type, op, draw_end) \
+{ \
+    int length; \
+    int pitch = (dst->pitch / dst->format->BytesPerPixel); \
+    type *pixel; \
+    if (x1 <= x2) { \
+        pixel = (type *)dst->pixels + y1 * pitch + x1; \
+        length = draw_end ? (x2-x1+1) : (x2-x1); \
+    } else { \
+        pixel = (type *)dst->pixels + y1 * pitch + x2; \
+        if (!draw_end) { \
+            ++pixel; \
+        } \
+        length = draw_end ? (x1-x2+1) : (x1-x2); \
+    } \
+    while (length--) { \
+        op; \
+        ++pixel; \
+    } \
+}
+
+/* Vertical line */
+#define VLINE(type, op, draw_end) \
+{ \
+    int length; \
+    int pitch = (dst->pitch / dst->format->BytesPerPixel); \
+    type *pixel; \
+    if (y1 <= y2) { \
+        pixel = (type *)dst->pixels + y1 * pitch + x1; \
+        length = draw_end ? (y2-y1+1) : (y2-y1); \
+    } else { \
+        pixel = (type *)dst->pixels + y2 * pitch + x1; \
+        if (!draw_end) { \
+            pixel += pitch; \
+        } \
+        length = draw_end ? (y1-y2+1) : (y1-y2); \
+    } \
+    while (length--) { \
+        op; \
+        pixel += pitch; \
+    } \
+}
+
+/* Diagonal line */
+#define DLINE(type, op, draw_end) \
+{ \
+    int length; \
+    int pitch = (dst->pitch / dst->format->BytesPerPixel); \
+    type *pixel; \
+    if (y1 <= y2) { \
+        pixel = (type *)dst->pixels + y1 * pitch + x1; \
+        if (x1 <= x2) { \
+            ++pitch; \
+        } else { \
+            --pitch; \
+        } \
+        length = (y2-y1); \
+    } else { \
+        pixel = (type *)dst->pixels + y2 * pitch + x2; \
+        if (x2 <= x1) { \
+            ++pitch; \
+        } else { \
+            --pitch; \
+        } \
+        if (!draw_end) { \
+            pixel += pitch; \
+        } \
+        length = (y1-y2); \
+    } \
+    if (draw_end) { \
+        ++length; \
+    } \
+    while (length--) { \
+        op; \
+        pixel += pitch; \
+    } \
+}
+
+/* Bresenham's line algorithm */
+#define BLINE(x1, y1, x2, y2, op, draw_end) \
+{ \
+    int i, deltax, deltay, numpixels; \
+    int d, dinc1, dinc2; \
+    int x, xinc1, xinc2; \
+    int y, yinc1, yinc2; \
+ \
+    deltax = ABS(x2 - x1); \
+    deltay = ABS(y2 - y1); \
+ \
+    if (deltax >= deltay) { \
+        numpixels = deltax + 1; \
+        d = (2 * deltay) - deltax; \
+        dinc1 = deltay * 2; \
+        dinc2 = (deltay - deltax) * 2; \
+        xinc1 = 1; \
+        xinc2 = 1; \
+        yinc1 = 0; \
+        yinc2 = 1; \
+    } else { \
+        numpixels = deltay + 1; \
+        d = (2 * deltax) - deltay; \
+        dinc1 = deltax * 2; \
+        dinc2 = (deltax - deltay) * 2; \
+        xinc1 = 0; \
+        xinc2 = 1; \
+        yinc1 = 1; \
+        yinc2 = 1; \
+    } \
+ \
+    if (x1 > x2) { \
+        xinc1 = -xinc1; \
+        xinc2 = -xinc2; \
+    } \
+    if (y1 > y2) { \
+        yinc1 = -yinc1; \
+        yinc2 = -yinc2; \
+    } \
+ \
+    x = x1; \
+    y = y1; \
+ \
+    if (!draw_end) { \
+        --numpixels; \
+    } \
+    for (i = 0; i < numpixels; ++i) { \
+        op(x, y); \
+        if (d < 0) { \
+            d += dinc1; \
+            x += xinc1; \
+            y += yinc1; \
+        } else { \
+            d += dinc2; \
+            x += xinc2; \
+            y += yinc2; \
+        } \
+    } \
+}
+
+/* Xiaolin Wu's line algorithm, based on Michael Abrash's implementation */
+#define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \
+{ \
+    Uint16 ErrorAdj, ErrorAcc; \
+    Uint16 ErrorAccTemp, Weighting; \
+    int DeltaX, DeltaY, Temp, XDir; \
+    unsigned r, g, b, a, inva; \
+ \
+    /* Draw the initial pixel, which is always exactly intersected by \
+       the line and so needs no weighting */ \
+    opaque_op(x1, y1); \
+ \
+    /* Draw the final pixel, which is always exactly intersected by the line \
+       and so needs no weighting */ \
+    if (draw_end) { \
+        opaque_op(x2, y2); \
+    } \
+ \
+    /* Make sure the line runs top to bottom */ \
+    if (y1 > y2) { \
+        Temp = y1; y1 = y2; y2 = Temp; \
+        Temp = x1; x1 = x2; x2 = Temp; \
+    } \
+    DeltaY = y2 - y1; \
+ \
+    if ((DeltaX = x2 - x1) >= 0) { \
+        XDir = 1; \
+    } else { \
+        XDir = -1; \
+        DeltaX = -DeltaX; /* make DeltaX positive */ \
+    } \
+ \
+    /* line is not horizontal, diagonal, or vertical */ \
+    ErrorAcc = 0;  /* initialize the line error accumulator to 0 */ \
+ \
+    /* Is this an X-major or Y-major line? */ \
+    if (DeltaY > DeltaX) { \
+        /* Y-major line; calculate 16-bit fixed-point fractional part of a \
+          pixel that X advances each time Y advances 1 pixel, truncating the \
+          result so that we won't overrun the endpoint along the X axis */ \
+        ErrorAdj = ((unsigned long) DeltaX << 16) / (unsigned long) DeltaY; \
+        /* Draw all pixels other than the first and last */ \
+        while (--DeltaY) { \
+            ErrorAccTemp = ErrorAcc;   /* remember currrent accumulated error */ \
+            ErrorAcc += ErrorAdj;      /* calculate error for next pixel */ \
+            if (ErrorAcc <= ErrorAccTemp) { \
+                /* The error accumulator turned over, so advance the X coord */ \
+                x1 += XDir; \
+            } \
+            y1++; /* Y-major, so always advance Y */ \
+            /* The IntensityBits most significant bits of ErrorAcc give us the \
+             intensity weighting for this pixel, and the complement of the \
+             weighting for the paired pixel */ \
+            Weighting = ErrorAcc >> 8; \
+            { \
+                a = DRAW_MUL(_a, (Weighting ^ 255)); \
+                r = DRAW_MUL(_r, a); \
+                g = DRAW_MUL(_g, a); \
+                b = DRAW_MUL(_b, a); \
+                inva = (a ^ 0xFF); \
+                blend_op(x1, y1); \
+            } \
+            { \
+                a = DRAW_MUL(_a, Weighting); \
+                r = DRAW_MUL(_r, a); \
+                g = DRAW_MUL(_g, a); \
+                b = DRAW_MUL(_b, a); \
+                inva = (a ^ 0xFF); \
+                blend_op(x1 + XDir, y1); \
+            } \
+        } \
+    } else { \
+        /* X-major line; calculate 16-bit fixed-point fractional part of a \
+           pixel that Y advances each time X advances 1 pixel, truncating the \
+           result to avoid overrunning the endpoint along the X axis */ \
+        ErrorAdj = ((unsigned long) DeltaY << 16) / (unsigned long) DeltaX; \
+        /* Draw all pixels other than the first and last */ \
+        while (--DeltaX) { \
+            ErrorAccTemp = ErrorAcc;   /* remember currrent accumulated error */ \
+            ErrorAcc += ErrorAdj;      /* calculate error for next pixel */ \
+            if (ErrorAcc <= ErrorAccTemp) { \
+                /* The error accumulator turned over, so advance the Y coord */ \
+                y1++; \
+            } \
+            x1 += XDir; /* X-major, so always advance X */ \
+            /* The IntensityBits most significant bits of ErrorAcc give us the \
+              intensity weighting for this pixel, and the complement of the \
+              weighting for the paired pixel */ \
+            Weighting = ErrorAcc >> 8; \
+            { \
+                a = DRAW_MUL(_a, (Weighting ^ 255)); \
+                r = DRAW_MUL(_r, a); \
+                g = DRAW_MUL(_g, a); \
+                b = DRAW_MUL(_b, a); \
+                inva = (a ^ 0xFF); \
+                blend_op(x1, y1); \
+            } \
+            { \
+                a = DRAW_MUL(_a, Weighting); \
+                r = DRAW_MUL(_r, a); \
+                g = DRAW_MUL(_g, a); \
+                b = DRAW_MUL(_b, a); \
+                inva = (a ^ 0xFF); \
+                blend_op(x1, y1 + 1); \
+            } \
+        } \
+    } \
+}
+
+#ifdef AA_LINES
+#define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \
+            WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end)
+#else
+#define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \
+            BLINE(x1, y1, x2, y2, opaque_op, draw_end)
+#endif
+
+/*
+ * Define fill rect macro
+ */
+
+#define FILLRECT(type, op) \
+do { \
+    int width = rect->w; \
+    int height = rect->h; \
+    int pitch = (dst->pitch / dst->format->BytesPerPixel); \
+    int skip = pitch - width; \
+    type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \
+    while (height--) { \
+        { int n = (width+3)/4; \
+            switch (width & 3) { \
+            case 0: do {   op; pixel++; \
+            case 3:        op; pixel++; \
+            case 2:        op; pixel++; \
+            case 1:        op; pixel++; \
+                    } while ( --n > 0 ); \
+            } \
+        } \
+        pixel += skip; \
+    } \
+} while (0)
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_drawline.c b/src/render/software/SDL_drawline.c
new file mode 100644
index 0000000..5cda4cc
--- /dev/null
+++ b/src/render/software/SDL_drawline.c
@@ -0,0 +1,209 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if !SDL_RENDER_DISABLED
+
+#include "SDL_draw.h"
+#include "SDL_drawline.h"
+#include "SDL_drawpoint.h"
+
+
+static void
+SDL_DrawLine1(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
+              SDL_bool draw_end)
+{
+    if (y1 == y2) {
+        int length;
+        int pitch = (dst->pitch / dst->format->BytesPerPixel);
+        Uint8 *pixel;
+        if (x1 <= x2) {
+            pixel = (Uint8 *)dst->pixels + y1 * pitch + x1;
+            length = draw_end ? (x2-x1+1) : (x2-x1);
+        } else {
+            pixel = (Uint8 *)dst->pixels + y1 * pitch + x2;
+            if (!draw_end) {
+                ++pixel;
+            }
+            length = draw_end ? (x1-x2+1) : (x1-x2);
+        }
+        SDL_memset(pixel, color, length);
+    } else if (x1 == x2) {
+        VLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end);
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        DLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end);
+    } else {
+        BLINE(x1, y1, x2, y2, DRAW_FASTSETPIXELXY1, draw_end);
+    }
+}
+
+static void
+SDL_DrawLine2(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
+              SDL_bool draw_end)
+{
+    if (y1 == y2) {
+        HLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
+    } else if (x1 == x2) {
+        VLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        DLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
+    } else {
+        Uint8 _r, _g, _b, _a;
+        const SDL_PixelFormat * fmt = dst->format;
+        SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a);
+        if (fmt->Rmask == 0x7C00) {
+            AALINE(x1, y1, x2, y2,
+                   DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB555,
+                   draw_end);
+        } else if (fmt->Rmask == 0xF800) {
+            AALINE(x1, y1, x2, y2,
+                   DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB565,
+                   draw_end);
+        } else {
+            AALINE(x1, y1, x2, y2,
+                   DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY2_BLEND_RGB,
+                   draw_end);
+        }
+    }
+}
+
+static void
+SDL_DrawLine4(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
+              SDL_bool draw_end)
+{
+    if (y1 == y2) {
+        HLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
+    } else if (x1 == x2) {
+        VLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
+    } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
+        DLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
+    } else {
+        Uint8 _r, _g, _b, _a;
+        const SDL_PixelFormat * fmt = dst->format;
+        SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a);
+        if (fmt->Rmask == 0x00FF0000) {
+            if (!fmt->Amask) {
+                AALINE(x1, y1, x2, y2,
+                       DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_RGB888,
+                       draw_end);
+            } else {
+                AALINE(x1, y1, x2, y2,
+                       DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_ARGB8888,
+                       draw_end);
+            }
+        } else {
+            AALINE(x1, y1, x2, y2,
+                   DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY4_BLEND_RGB,
+                   draw_end);
+        }
+    }
+}
+
+typedef void (*DrawLineFunc) (SDL_Surface * dst,
+                              int x1, int y1, int x2, int y2,
+                              Uint32 color, SDL_bool draw_end);
+
+static DrawLineFunc
+SDL_CalculateDrawLineFunc(const SDL_PixelFormat * fmt)
+{
+    switch (fmt->BytesPerPixel) {
+    case 1:
+        if (fmt->BitsPerPixel < 8) {
+            break;
+        }
+        return SDL_DrawLine1;
+    case 2:
+        return SDL_DrawLine2;
+    case 4:
+        return SDL_DrawLine4;
+    }
+    return NULL;
+}
+
+int
+SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
+{
+    DrawLineFunc func;
+
+    if (!dst) {
+        return SDL_SetError("SDL_DrawLine(): Passed NULL destination surface");
+    }
+
+    func = SDL_CalculateDrawLineFunc(dst->format);
+    if (!func) {
+        return SDL_SetError("SDL_DrawLine(): Unsupported surface format");
+    }
+
+    /* Perform clipping */
+    /* FIXME: We don't actually want to clip, as it may change line slope */
+    if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
+        return 0;
+    }
+
+    func(dst, x1, y1, x2, y2, color, SDL_TRUE);
+    return 0;
+}
+
+int
+SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count,
+              Uint32 color)
+{
+    int i;
+    int x1, y1;
+    int x2, y2;
+    SDL_bool draw_end;
+    DrawLineFunc func;
+
+    if (!dst) {
+        return SDL_SetError("SDL_DrawLines(): Passed NULL destination surface");
+    }
+
+    func = SDL_CalculateDrawLineFunc(dst->format);
+    if (!func) {
+        return SDL_SetError("SDL_DrawLines(): Unsupported surface format");
+    }
+
+    for (i = 1; i < count; ++i) {
+        x1 = points[i-1].x;
+        y1 = points[i-1].y;
+        x2 = points[i].x;
+        y2 = points[i].y;
+
+        /* Perform clipping */
+        /* FIXME: We don't actually want to clip, as it may change line slope */
+        if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
+            continue;
+        }
+
+        /* Draw the end if it was clipped */
+        draw_end = (x2 != points[i].x || y2 != points[i].y);
+
+        func(dst, x1, y1, x2, y2, color, draw_end);
+    }
+    if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
+        SDL_DrawPoint(dst, points[count-1].x, points[count-1].y, color);
+    }
+    return 0;
+}
+
+#endif /* !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_drawline.h b/src/render/software/SDL_drawline.h
new file mode 100644
index 0000000..5b6a098
--- /dev/null
+++ b/src/render/software/SDL_drawline.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+extern int SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color);
+extern int SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_drawpoint.c b/src/render/software/SDL_drawpoint.c
new file mode 100644
index 0000000..1ae8419
--- /dev/null
+++ b/src/render/software/SDL_drawpoint.c
@@ -0,0 +1,114 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if !SDL_RENDER_DISABLED
+
+#include "SDL_draw.h"
+#include "SDL_drawpoint.h"
+
+
+int
+SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color)
+{
+    if (!dst) {
+        return SDL_SetError("Passed NULL destination surface");
+    }
+
+    /* This function doesn't work on surfaces < 8 bpp */
+    if (dst->format->BitsPerPixel < 8) {
+        return SDL_SetError("SDL_DrawPoint(): Unsupported surface format");
+    }
+
+    /* Perform clipping */
+    if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
+        x >= (dst->clip_rect.x + dst->clip_rect.w) ||
+        y >= (dst->clip_rect.y + dst->clip_rect.h)) {
+        return 0;
+    }
+
+    switch (dst->format->BytesPerPixel) {
+    case 1:
+        DRAW_FASTSETPIXELXY1(x, y);
+        break;
+    case 2:
+        DRAW_FASTSETPIXELXY2(x, y);
+        break;
+    case 3:
+        return SDL_Unsupported();
+    case 4:
+        DRAW_FASTSETPIXELXY4(x, y);
+        break;
+    }
+    return 0;
+}
+
+int
+SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count,
+               Uint32 color)
+{
+    int minx, miny;
+    int maxx, maxy;
+    int i;
+    int x, y;
+
+    if (!dst) {
+        return SDL_SetError("Passed NULL destination surface");
+    }
+
+    /* This function doesn't work on surfaces < 8 bpp */
+    if (dst->format->BitsPerPixel < 8) {
+        return SDL_SetError("SDL_DrawPoints(): Unsupported surface format");
+    }
+
+    minx = dst->clip_rect.x;
+    maxx = dst->clip_rect.x + dst->clip_rect.w - 1;
+    miny = dst->clip_rect.y;
+    maxy = dst->clip_rect.y + dst->clip_rect.h - 1;
+
+    for (i = 0; i < count; ++i) {
+        x = points[i].x;
+        y = points[i].y;
+
+        if (x < minx || x > maxx || y < miny || y > maxy) {
+            continue;
+        }
+
+        switch (dst->format->BytesPerPixel) {
+        case 1:
+            DRAW_FASTSETPIXELXY1(x, y);
+            break;
+        case 2:
+            DRAW_FASTSETPIXELXY2(x, y);
+            break;
+        case 3:
+            return SDL_Unsupported();
+        case 4:
+            DRAW_FASTSETPIXELXY4(x, y);
+            break;
+        }
+    }
+    return 0;
+}
+
+#endif /* !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_drawpoint.h b/src/render/software/SDL_drawpoint.h
new file mode 100644
index 0000000..512ef64
--- /dev/null
+++ b/src/render/software/SDL_drawpoint.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+extern int SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color);
+extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c
new file mode 100644
index 0000000..78f6ca1
--- /dev/null
+++ b/src/render/software/SDL_render_sw.c
@@ -0,0 +1,729 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if !SDL_RENDER_DISABLED
+
+#include "../SDL_sysrender.h"
+#include "SDL_render_sw_c.h"
+#include "SDL_hints.h"
+
+#include "SDL_draw.h"
+#include "SDL_blendfillrect.h"
+#include "SDL_blendline.h"
+#include "SDL_blendpoint.h"
+#include "SDL_drawline.h"
+#include "SDL_drawpoint.h"
+#include "SDL_rotate.h"
+
+/* SDL surface based renderer implementation */
+
+static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags);
+static void SW_WindowEvent(SDL_Renderer * renderer,
+                           const SDL_WindowEvent *event);
+static int SW_GetOutputSize(SDL_Renderer * renderer, int *w, int *h);
+static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int SW_SetTextureColorMod(SDL_Renderer * renderer,
+                                 SDL_Texture * texture);
+static int SW_SetTextureAlphaMod(SDL_Renderer * renderer,
+                                 SDL_Texture * texture);
+static int SW_SetTextureBlendMode(SDL_Renderer * renderer,
+                                  SDL_Texture * texture);
+static int SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                            const SDL_Rect * rect, const void *pixels,
+                            int pitch);
+static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                          const SDL_Rect * rect, void **pixels, int *pitch);
+static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static int SW_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture);
+static int SW_UpdateViewport(SDL_Renderer * renderer);
+static int SW_UpdateClipRect(SDL_Renderer * renderer);
+static int SW_RenderClear(SDL_Renderer * renderer);
+static int SW_RenderDrawPoints(SDL_Renderer * renderer,
+                               const SDL_FPoint * points, int count);
+static int SW_RenderDrawLines(SDL_Renderer * renderer,
+                              const SDL_FPoint * points, int count);
+static int SW_RenderFillRects(SDL_Renderer * renderer,
+                              const SDL_FRect * rects, int count);
+static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                         const SDL_Rect * srcrect, const SDL_FRect * dstrect);
+static int SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                          const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                          const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip);
+static int SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                               Uint32 format, void * pixels, int pitch);
+static void SW_RenderPresent(SDL_Renderer * renderer);
+static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static void SW_DestroyRenderer(SDL_Renderer * renderer);
+
+
+SDL_RenderDriver SW_RenderDriver = {
+    SW_CreateRenderer,
+    {
+     "software",
+     SDL_RENDERER_SOFTWARE | SDL_RENDERER_TARGETTEXTURE,
+     8,
+     {
+      SDL_PIXELFORMAT_RGB555,
+      SDL_PIXELFORMAT_RGB565,
+      SDL_PIXELFORMAT_RGB888,
+      SDL_PIXELFORMAT_BGR888,
+      SDL_PIXELFORMAT_ARGB8888,
+      SDL_PIXELFORMAT_RGBA8888,
+      SDL_PIXELFORMAT_ABGR8888,
+      SDL_PIXELFORMAT_BGRA8888
+     },
+     0,
+     0}
+};
+
+typedef struct
+{
+    SDL_Surface *surface;
+    SDL_Surface *window;
+} SW_RenderData;
+
+
+static SDL_Surface *
+SW_ActivateRenderer(SDL_Renderer * renderer)
+{
+    SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
+
+    if (!data->surface) {
+        data->surface = data->window;
+    }
+    if (!data->surface) {
+        SDL_Surface *surface = SDL_GetWindowSurface(renderer->window);
+        if (surface) {
+            data->surface = data->window = surface;
+
+            SW_UpdateViewport(renderer);
+            SW_UpdateClipRect(renderer);
+        }
+    }
+    return data->surface;
+}
+
+SDL_Renderer *
+SW_CreateRendererForSurface(SDL_Surface * surface)
+{
+    SDL_Renderer *renderer;
+    SW_RenderData *data;
+
+    if (!surface) {
+        SDL_SetError("Can't create renderer for NULL surface");
+        return NULL;
+    }
+
+    renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
+    if (!renderer) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data = (SW_RenderData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        SW_DestroyRenderer(renderer);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    data->surface = surface;
+
+    renderer->WindowEvent = SW_WindowEvent;
+    renderer->GetOutputSize = SW_GetOutputSize;
+    renderer->CreateTexture = SW_CreateTexture;
+    renderer->SetTextureColorMod = SW_SetTextureColorMod;
+    renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod;
+    renderer->SetTextureBlendMode = SW_SetTextureBlendMode;
+    renderer->UpdateTexture = SW_UpdateTexture;
+    renderer->LockTexture = SW_LockTexture;
+    renderer->UnlockTexture = SW_UnlockTexture;
+    renderer->SetRenderTarget = SW_SetRenderTarget;
+    renderer->UpdateViewport = SW_UpdateViewport;
+    renderer->UpdateClipRect = SW_UpdateClipRect;
+    renderer->RenderClear = SW_RenderClear;
+    renderer->RenderDrawPoints = SW_RenderDrawPoints;
+    renderer->RenderDrawLines = SW_RenderDrawLines;
+    renderer->RenderFillRects = SW_RenderFillRects;
+    renderer->RenderCopy = SW_RenderCopy;
+    renderer->RenderCopyEx = SW_RenderCopyEx;
+    renderer->RenderReadPixels = SW_RenderReadPixels;
+    renderer->RenderPresent = SW_RenderPresent;
+    renderer->DestroyTexture = SW_DestroyTexture;
+    renderer->DestroyRenderer = SW_DestroyRenderer;
+    renderer->info = SW_RenderDriver.info;
+    renderer->driverdata = data;
+
+    SW_ActivateRenderer(renderer);
+
+    return renderer;
+}
+
+SDL_Renderer *
+SW_CreateRenderer(SDL_Window * window, Uint32 flags)
+{
+    SDL_Surface *surface;
+
+    surface = SDL_GetWindowSurface(window);
+    if (!surface) {
+        return NULL;
+    }
+    return SW_CreateRendererForSurface(surface);
+}
+
+static void
+SW_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
+{
+    SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
+
+    if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) {
+        data->surface = NULL;
+        data->window = NULL;
+    }
+}
+
+static int
+SW_GetOutputSize(SDL_Renderer * renderer, int *w, int *h)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+
+    if (surface) {
+        if (w) {
+            *w = surface->w;
+        }
+        if (h) {
+            *h = surface->h;
+        }
+        return 0;
+    } else {
+        SDL_SetError("Software renderer doesn't have an output surface");
+        return -1;
+    }
+}
+
+static int
+SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    int bpp;
+    Uint32 Rmask, Gmask, Bmask, Amask;
+
+    if (!SDL_PixelFormatEnumToMasks
+        (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
+        return SDL_SetError("Unknown texture format");
+    }
+
+    texture->driverdata =
+        SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask,
+                             Bmask, Amask);
+    SDL_SetSurfaceColorMod(texture->driverdata, texture->r, texture->g,
+                           texture->b);
+    SDL_SetSurfaceAlphaMod(texture->driverdata, texture->a);
+    SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode);
+
+    if (texture->access == SDL_TEXTUREACCESS_STATIC) {
+        SDL_SetSurfaceRLE(texture->driverdata, 1);
+    }
+
+    if (!texture->driverdata) {
+        return -1;
+    }
+    return 0;
+}
+
+static int
+SW_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
+    return SDL_SetSurfaceColorMod(surface, texture->r, texture->g,
+                                  texture->b);
+}
+
+static int
+SW_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
+    return SDL_SetSurfaceAlphaMod(surface, texture->a);
+}
+
+static int
+SW_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
+    return SDL_SetSurfaceBlendMode(surface, texture->blendMode);
+}
+
+static int
+SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                 const SDL_Rect * rect, const void *pixels, int pitch)
+{
+    SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
+    Uint8 *src, *dst;
+    int row;
+    size_t length;
+
+    if(SDL_MUSTLOCK(surface))
+        SDL_LockSurface(surface);
+    src = (Uint8 *) pixels;
+    dst = (Uint8 *) surface->pixels +
+                        rect->y * surface->pitch +
+                        rect->x * surface->format->BytesPerPixel;
+    length = rect->w * surface->format->BytesPerPixel;
+    for (row = 0; row < rect->h; ++row) {
+        SDL_memcpy(dst, src, length);
+        src += pitch;
+        dst += surface->pitch;
+    }
+    if(SDL_MUSTLOCK(surface))
+        SDL_UnlockSurface(surface);
+    return 0;
+}
+
+static int
+SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+               const SDL_Rect * rect, void **pixels, int *pitch)
+{
+    SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
+
+    *pixels =
+        (void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch +
+                  rect->x * surface->format->BytesPerPixel);
+    *pitch = surface->pitch;
+    return 0;
+}
+
+static void
+SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+}
+
+static int
+SW_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
+
+    if (texture ) {
+        data->surface = (SDL_Surface *) texture->driverdata;
+    } else {
+        data->surface = data->window;
+    }
+    return 0;
+}
+
+static int
+SW_UpdateViewport(SDL_Renderer * renderer)
+{
+    SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
+    SDL_Surface *surface = data->surface;
+
+    if (!surface) {
+        /* We'll update the viewport after we recreate the surface */
+        return 0;
+    }
+
+    SDL_SetClipRect(data->surface, &renderer->viewport);
+    return 0;
+}
+
+static int
+SW_UpdateClipRect(SDL_Renderer * renderer)
+{
+    SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
+    SDL_Surface *surface = data->surface;
+    const SDL_Rect *rect = &renderer->clip_rect;
+
+    if (surface) {
+        if (!SDL_RectEmpty(rect)) {
+            SDL_SetClipRect(surface, rect);
+        } else {
+            SDL_SetClipRect(surface, NULL);
+        }
+    }
+    return 0;
+}
+
+static int
+SW_RenderClear(SDL_Renderer * renderer)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+    Uint32 color;
+    SDL_Rect clip_rect;
+
+    if (!surface) {
+        return -1;
+    }
+
+    color = SDL_MapRGBA(surface->format,
+                        renderer->r, renderer->g, renderer->b, renderer->a);
+
+    /* By definition the clear ignores the clip rect */
+    clip_rect = surface->clip_rect;
+    SDL_SetClipRect(surface, NULL);
+    SDL_FillRect(surface, NULL, color);
+    SDL_SetClipRect(surface, &clip_rect);
+    return 0;
+}
+
+static int
+SW_RenderDrawPoints(SDL_Renderer * renderer, const SDL_FPoint * points,
+                    int count)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+    SDL_Point *final_points;
+    int i, status;
+
+    if (!surface) {
+        return -1;
+    }
+
+    final_points = SDL_stack_alloc(SDL_Point, count);
+    if (!final_points) {
+        return SDL_OutOfMemory();
+    }
+    if (renderer->viewport.x || renderer->viewport.y) {
+        int x = renderer->viewport.x;
+        int y = renderer->viewport.y;
+
+        for (i = 0; i < count; ++i) {
+            final_points[i].x = (int)(x + points[i].x);
+            final_points[i].y = (int)(y + points[i].y);
+        }
+    } else {
+        for (i = 0; i < count; ++i) {
+            final_points[i].x = (int)points[i].x;
+            final_points[i].y = (int)points[i].y;
+        }
+    }
+
+    /* Draw the points! */
+    if (renderer->blendMode == SDL_BLENDMODE_NONE) {
+        Uint32 color = SDL_MapRGBA(surface->format,
+                                   renderer->r, renderer->g, renderer->b,
+                                   renderer->a);
+
+        status = SDL_DrawPoints(surface, final_points, count, color);
+    } else {
+        status = SDL_BlendPoints(surface, final_points, count,
+                                renderer->blendMode,
+                                renderer->r, renderer->g, renderer->b,
+                                renderer->a);
+    }
+    SDL_stack_free(final_points);
+
+    return status;
+}
+
+static int
+SW_RenderDrawLines(SDL_Renderer * renderer, const SDL_FPoint * points,
+                   int count)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+    SDL_Point *final_points;
+    int i, status;
+
+    if (!surface) {
+        return -1;
+    }
+
+    final_points = SDL_stack_alloc(SDL_Point, count);
+    if (!final_points) {
+        return SDL_OutOfMemory();
+    }
+    if (renderer->viewport.x || renderer->viewport.y) {
+        int x = renderer->viewport.x;
+        int y = renderer->viewport.y;
+
+        for (i = 0; i < count; ++i) {
+            final_points[i].x = (int)(x + points[i].x);
+            final_points[i].y = (int)(y + points[i].y);
+        }
+    } else {
+        for (i = 0; i < count; ++i) {
+            final_points[i].x = (int)points[i].x;
+            final_points[i].y = (int)points[i].y;
+        }
+    }
+
+    /* Draw the lines! */
+    if (renderer->blendMode == SDL_BLENDMODE_NONE) {
+        Uint32 color = SDL_MapRGBA(surface->format,
+                                   renderer->r, renderer->g, renderer->b,
+                                   renderer->a);
+
+        status = SDL_DrawLines(surface, final_points, count, color);
+    } else {
+        status = SDL_BlendLines(surface, final_points, count,
+                                renderer->blendMode,
+                                renderer->r, renderer->g, renderer->b,
+                                renderer->a);
+    }
+    SDL_stack_free(final_points);
+
+    return status;
+}
+
+static int
+SW_RenderFillRects(SDL_Renderer * renderer, const SDL_FRect * rects, int count)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+    SDL_Rect *final_rects;
+    int i, status;
+
+    if (!surface) {
+        return -1;
+    }
+
+    final_rects = SDL_stack_alloc(SDL_Rect, count);
+    if (!final_rects) {
+        return SDL_OutOfMemory();
+    }
+    if (renderer->viewport.x || renderer->viewport.y) {
+        int x = renderer->viewport.x;
+        int y = renderer->viewport.y;
+
+        for (i = 0; i < count; ++i) {
+            final_rects[i].x = (int)(x + rects[i].x);
+            final_rects[i].y = (int)(y + rects[i].y);
+            final_rects[i].w = SDL_max((int)rects[i].w, 1);
+            final_rects[i].h = SDL_max((int)rects[i].h, 1);
+        }
+    } else {
+        for (i = 0; i < count; ++i) {
+            final_rects[i].x = (int)rects[i].x;
+            final_rects[i].y = (int)rects[i].y;
+            final_rects[i].w = SDL_max((int)rects[i].w, 1);
+            final_rects[i].h = SDL_max((int)rects[i].h, 1);
+        }
+    }
+
+    if (renderer->blendMode == SDL_BLENDMODE_NONE) {
+        Uint32 color = SDL_MapRGBA(surface->format,
+                                   renderer->r, renderer->g, renderer->b,
+                                   renderer->a);
+        status = SDL_FillRects(surface, final_rects, count, color);
+    } else {
+        status = SDL_BlendFillRects(surface, final_rects, count,
+                                    renderer->blendMode,
+                                    renderer->r, renderer->g, renderer->b,
+                                    renderer->a);
+    }
+    SDL_stack_free(final_rects);
+
+    return status;
+}
+
+static int
+SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+              const SDL_Rect * srcrect, const SDL_FRect * dstrect)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+    SDL_Surface *src = (SDL_Surface *) texture->driverdata;
+    SDL_Rect final_rect;
+
+    if (!surface) {
+        return -1;
+    }
+
+    if (renderer->viewport.x || renderer->viewport.y) {
+        final_rect.x = (int)(renderer->viewport.x + dstrect->x);
+        final_rect.y = (int)(renderer->viewport.y + dstrect->y);
+    } else {
+        final_rect.x = (int)dstrect->x;
+        final_rect.y = (int)dstrect->y;
+    }
+    final_rect.w = (int)dstrect->w;
+    final_rect.h = (int)dstrect->h;
+
+    if ( srcrect->w == final_rect.w && srcrect->h == final_rect.h ) {
+        return SDL_BlitSurface(src, srcrect, surface, &final_rect);
+    } else {
+        return SDL_BlitScaled(src, srcrect, surface, &final_rect);
+    }
+}
+
+static int
+GetScaleQuality(void)
+{
+    const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
+
+    if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
+        return 0;
+    } else {
+        return 1;
+    }
+}
+
+static int
+SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
+                const SDL_Rect * srcrect, const SDL_FRect * dstrect,
+                const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+    SDL_Surface *src = (SDL_Surface *) texture->driverdata;
+    SDL_Rect final_rect, tmp_rect;
+    SDL_Surface *surface_rotated, *surface_scaled;
+    Uint32 colorkey;
+    int retval, dstwidth, dstheight, abscenterx, abscentery;
+    double cangle, sangle, px, py, p1x, p1y, p2x, p2y, p3x, p3y, p4x, p4y;
+
+    if (!surface) {
+        return -1;
+    }
+
+    if (renderer->viewport.x || renderer->viewport.y) {
+        final_rect.x = (int)(renderer->viewport.x + dstrect->x);
+        final_rect.y = (int)(renderer->viewport.y + dstrect->y);
+    } else {
+        final_rect.x = (int)dstrect->x;
+        final_rect.y = (int)dstrect->y;
+    }
+    final_rect.w = (int)dstrect->w;
+    final_rect.h = (int)dstrect->h;
+
+    surface_scaled = SDL_CreateRGBSurface(SDL_SWSURFACE, final_rect.w, final_rect.h, src->format->BitsPerPixel,
+                                          src->format->Rmask, src->format->Gmask,
+                                          src->format->Bmask, src->format->Amask );
+    if (surface_scaled) {
+        SDL_GetColorKey(src, &colorkey);
+        SDL_SetColorKey(surface_scaled, SDL_TRUE, colorkey);
+        tmp_rect = final_rect;
+        tmp_rect.x = 0;
+        tmp_rect.y = 0;
+
+        retval = SDL_BlitScaled(src, srcrect, surface_scaled, &tmp_rect);
+        if (!retval) {
+            _rotozoomSurfaceSizeTrig(tmp_rect.w, tmp_rect.h, -angle, &dstwidth, &dstheight, &cangle, &sangle);
+            surface_rotated = _rotateSurface(surface_scaled, -angle, dstwidth/2, dstheight/2, GetScaleQuality(), flip & SDL_FLIP_HORIZONTAL, flip & SDL_FLIP_VERTICAL, dstwidth, dstheight, cangle, sangle);
+            if(surface_rotated) {
+                /* Find out where the new origin is by rotating the four final_rect points around the center and then taking the extremes */
+                abscenterx = final_rect.x + (int)center->x;
+                abscentery = final_rect.y + (int)center->y;
+                /* Compensate the angle inversion to match the behaviour of the other backends */
+                sangle = -sangle;
+
+                /* Top Left */
+                px = final_rect.x - abscenterx;
+                py = final_rect.y - abscentery;
+                p1x = px * cangle - py * sangle + abscenterx;
+                p1y = px * sangle + py * cangle + abscentery;
+
+                /* Top Right */
+                px = final_rect.x + final_rect.w - abscenterx;
+                py = final_rect.y - abscentery;
+                p2x = px * cangle - py * sangle + abscenterx;
+                p2y = px * sangle + py * cangle + abscentery;
+
+                /* Bottom Left */
+                px = final_rect.x - abscenterx;
+                py = final_rect.y + final_rect.h - abscentery;
+                p3x = px * cangle - py * sangle + abscenterx;
+                p3y = px * sangle + py * cangle + abscentery;
+
+                /* Bottom Right */
+                px = final_rect.x + final_rect.w - abscenterx;
+                py = final_rect.y + final_rect.h - abscentery;
+                p4x = px * cangle - py * sangle + abscenterx;
+                p4y = px * sangle + py * cangle + abscentery;
+
+                tmp_rect.x = (int)MIN(MIN(p1x, p2x), MIN(p3x, p4x));
+                tmp_rect.y = (int)MIN(MIN(p1y, p2y), MIN(p3y, p4y));
+                tmp_rect.w = dstwidth;
+                tmp_rect.h = dstheight;
+
+                retval = SDL_BlitSurface(surface_rotated, NULL, surface, &tmp_rect);
+                SDL_FreeSurface(surface_scaled);
+                SDL_FreeSurface(surface_rotated);
+                return retval;
+            }
+        }
+        return retval;
+    }
+
+    return -1;
+}
+
+static int
+SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                    Uint32 format, void * pixels, int pitch)
+{
+    SDL_Surface *surface = SW_ActivateRenderer(renderer);
+    Uint32 src_format;
+    void *src_pixels;
+    SDL_Rect final_rect;
+
+    if (!surface) {
+        return -1;
+    }
+
+    if (renderer->viewport.x || renderer->viewport.y) {
+        final_rect.x = renderer->viewport.x + rect->x;
+        final_rect.y = renderer->viewport.y + rect->y;
+        final_rect.w = rect->w;
+        final_rect.h = rect->h;
+        rect = &final_rect;
+    }
+
+    if (rect->x < 0 || rect->x+rect->w > surface->w ||
+        rect->y < 0 || rect->y+rect->h > surface->h) {
+        return SDL_SetError("Tried to read outside of surface bounds");
+    }
+
+    src_format = surface->format->format;
+    src_pixels = (void*)((Uint8 *) surface->pixels +
+                    rect->y * surface->pitch +
+                    rect->x * surface->format->BytesPerPixel);
+
+    return SDL_ConvertPixels(rect->w, rect->h,
+                             src_format, src_pixels, surface->pitch,
+                             format, pixels, pitch);
+}
+
+static void
+SW_RenderPresent(SDL_Renderer * renderer)
+{
+    SDL_Window *window = renderer->window;
+
+    if (window) {
+        SDL_UpdateWindowSurface(window);
+    }
+}
+
+static void
+SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
+
+    SDL_FreeSurface(surface);
+}
+
+static void
+SW_DestroyRenderer(SDL_Renderer * renderer)
+{
+    SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
+
+    if (data) {
+        SDL_free(data);
+    }
+    SDL_free(renderer);
+}
+
+#endif /* !SDL_RENDER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_render_sw_c.h b/src/render/software/SDL_render_sw_c.h
new file mode 100644
index 0000000..7ba0a7e
--- /dev/null
+++ b/src/render/software/SDL_render_sw_c.h
@@ -0,0 +1,24 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+extern SDL_Renderer * SW_CreateRendererForSurface(SDL_Surface * surface);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/render/software/SDL_rotate.c b/src/render/software/SDL_rotate.c
new file mode 100644
index 0000000..b315535
--- /dev/null
+++ b/src/render/software/SDL_rotate.c
@@ -0,0 +1,499 @@
+/*
+
+SDL_rotate.c: rotates 32bit or 8bit surfaces
+
+Shamelessly stolen from SDL_gfx by Andreas Schiffler. Original copyright follows:
+
+Copyright (C) 2001-2011  Andreas Schiffler
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+   1. The origin of this software must not be misrepresented; you must not
+   claim that you wrote the original software. If you use this software
+   in a product, an acknowledgment in the product documentation would be
+   appreciated but is not required.
+
+   2. Altered source versions must be plainly marked as such, and must not be
+   misrepresented as being the original software.
+
+   3. This notice may not be removed or altered from any source
+   distribution.
+
+Andreas Schiffler -- aschiffler at ferzkopp dot net
+
+*/
+#include "SDL_config.h"
+
+#ifdef WIN32
+#include <windows.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+#include "SDL_rotate.h"
+
+/* ---- Internally used structures */
+
+/*!
+\brief A 32 bit RGBA pixel.
+*/
+typedef struct tColorRGBA {
+    Uint8 r;
+    Uint8 g;
+    Uint8 b;
+    Uint8 a;
+} tColorRGBA;
+
+/*!
+\brief A 8bit Y/palette pixel.
+*/
+typedef struct tColorY {
+    Uint8 y;
+} tColorY;
+
+/*!
+\brief Returns maximum of two numbers a and b.
+*/
+#define MAX(a,b)    (((a) > (b)) ? (a) : (b))
+
+/*!
+\brief Number of guard rows added to destination surfaces.
+
+This is a simple but effective workaround for observed issues.
+These rows allocate extra memory and are then hidden from the surface.
+Rows are added to the end of destination surfaces when they are allocated.
+This catches any potential overflows which seem to happen with
+just the right src image dimensions and scale/rotation and can lead
+to a situation where the program can segfault.
+*/
+#define GUARD_ROWS (2)
+
+/*!
+\brief Lower limit of absolute zoom factor or rotation degrees.
+*/
+#define VALUE_LIMIT 0.001
+
+/*!
+\brief Returns colorkey info for a surface
+*/
+Uint32 _colorkey(SDL_Surface *src)
+{
+    Uint32 key = 0;
+    SDL_GetColorKey(src, &key);
+    return key;
+}
+
+
+/*!
+\brief Internal target surface sizing function for rotations with trig result return.
+
+\param width The source surface width.
+\param height The source surface height.
+\param angle The angle to rotate in degrees.
+\param dstwidth The calculated width of the destination surface.
+\param dstheight The calculated height of the destination surface.
+\param cangle The sine of the angle
+\param sangle The cosine of the angle
+
+*/
+void _rotozoomSurfaceSizeTrig(int width, int height, double angle,
+                              int *dstwidth, int *dstheight,
+                              double *cangle, double *sangle)
+{
+    double x, y, cx, cy, sx, sy;
+    double radangle;
+    int dstwidthhalf, dstheighthalf;
+
+    /*
+    * Determine destination width and height by rotating a centered source box
+    */
+    radangle = angle * (M_PI / 180.0);
+    *sangle = SDL_sin(radangle);
+    *cangle = SDL_cos(radangle);
+    x = (double)(width / 2);
+    y = (double)(height / 2);
+    cx = *cangle * x;
+    cy = *cangle * y;
+    sx = *sangle * x;
+    sy = *sangle * y;
+
+    dstwidthhalf = MAX((int)
+        SDL_ceil(MAX(MAX(MAX(SDL_fabs(cx + sy), SDL_fabs(cx - sy)), SDL_fabs(-cx + sy)), SDL_fabs(-cx - sy))), 1);
+    dstheighthalf = MAX((int)
+        SDL_ceil(MAX(MAX(MAX(SDL_fabs(sx + cy), SDL_fabs(sx - cy)), SDL_fabs(-sx + cy)), SDL_fabs(-sx - cy))), 1);
+    *dstwidth = 2 * dstwidthhalf;
+    *dstheight = 2 * dstheighthalf;
+}
+
+
+/*!
+\brief Internal 32 bit rotozoomer with optional anti-aliasing.
+
+Rotates and zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
+parameters by scanning the destination surface and applying optionally anti-aliasing
+by bilinear interpolation.
+Assumes src and dst surfaces are of 32 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src Source surface.
+\param dst Destination surface.
+\param cx Horizontal center coordinate.
+\param cy Vertical center coordinate.
+\param isin Integer version of sine of angle.
+\param icos Integer version of cosine of angle.
+\param flipx Flag indicating horizontal mirroring should be applied.
+\param flipy Flag indicating vertical mirroring should be applied.
+\param smooth Flag indicating anti-aliasing should be used.
+*/
+void _transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth)
+{
+    int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
+    tColorRGBA c00, c01, c10, c11, cswap;
+    tColorRGBA *pc, *sp;
+    int gap;
+
+    /*
+    * Variable setup
+    */
+    xd = ((src->w - dst->w) << 15);
+    yd = ((src->h - dst->h) << 15);
+    ax = (cx << 16) - (icos * cx);
+    ay = (cy << 16) - (isin * cx);
+    sw = src->w - 1;
+    sh = src->h - 1;
+    pc = (tColorRGBA*) dst->pixels;
+    gap = dst->pitch - dst->w * 4;
+
+    /*
+    * Switch between interpolating and non-interpolating code
+    */
+    if (smooth) {
+        for (y = 0; y < dst->h; y++) {
+            dy = cy - y;
+            sdx = (ax + (isin * dy)) + xd;
+            sdy = (ay - (icos * dy)) + yd;
+            for (x = 0; x < dst->w; x++) {
+                dx = (sdx >> 16);
+                dy = (sdy >> 16);
+                if (flipx) dx = sw - dx;
+                if (flipy) dy = sh - dy;
+                if ((dx > -1) && (dy > -1) && (dx < (src->w-1)) && (dy < (src->h-1))) {
+                    sp = (tColorRGBA *)src->pixels;;
+                    sp += ((src->pitch/4) * dy);
+                    sp += dx;
+                    c00 = *sp;
+                    sp += 1;
+                    c01 = *sp;
+                    sp += (src->pitch/4);
+                    c11 = *sp;
+                    sp -= 1;
+                    c10 = *sp;
+                    if (flipx) {
+                        cswap = c00; c00=c01; c01=cswap;
+                        cswap = c10; c10=c11; c11=cswap;
+                    }
+                    if (flipy) {
+                        cswap = c00; c00=c10; c10=cswap;
+                        cswap = c01; c01=c11; c11=cswap;
+                    }
+                    /*
+                    * Interpolate colors
+                    */
+                    ex = (sdx & 0xffff);
+                    ey = (sdy & 0xffff);
+                    t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff;
+                    t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff;
+                    pc->r = (((t2 - t1) * ey) >> 16) + t1;
+                    t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff;
+                    t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff;
+                    pc->g = (((t2 - t1) * ey) >> 16) + t1;
+                    t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff;
+                    t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff;
+                    pc->b = (((t2 - t1) * ey) >> 16) + t1;
+                    t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff;
+                    t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff;
+                    pc->a = (((t2 - t1) * ey) >> 16) + t1;
+                }
+                sdx += icos;
+                sdy += isin;
+                pc++;
+            }
+            pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+        }
+    } else {
+        for (y = 0; y < dst->h; y++) {
+            dy = cy - y;
+            sdx = (ax + (isin * dy)) + xd;
+            sdy = (ay - (icos * dy)) + yd;
+            for (x = 0; x < dst->w; x++) {
+                dx = (short) (sdx >> 16);
+                dy = (short) (sdy >> 16);
+                if (flipx) dx = (src->w-1)-dx;
+                if (flipy) dy = (src->h-1)-dy;
+                if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+                    sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+                    sp += dx;
+                    *pc = *sp;
+                }
+                sdx += icos;
+                sdy += isin;
+                pc++;
+            }
+            pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+        }
+    }
+}
+
+/*!
+
+\brief Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing.
+
+Rotates and zooms 8 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
+parameters by scanning the destination surface.
+Assumes src and dst surfaces are of 8 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src Source surface.
+\param dst Destination surface.
+\param cx Horizontal center coordinate.
+\param cy Vertical center coordinate.
+\param isin Integer version of sine of angle.
+\param icos Integer version of cosine of angle.
+\param flipx Flag indicating horizontal mirroring should be applied.
+\param flipy Flag indicating vertical mirroring should be applied.
+*/
+void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy)
+{
+    int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay;
+    tColorY *pc, *sp;
+    int gap;
+
+    /*
+    * Variable setup
+    */
+    xd = ((src->w - dst->w) << 15);
+    yd = ((src->h - dst->h) << 15);
+    ax = (cx << 16) - (icos * cx);
+    ay = (cy << 16) - (isin * cx);
+    pc = (tColorY*) dst->pixels;
+    gap = dst->pitch - dst->w;
+    /*
+    * Clear surface to colorkey
+    */
+    SDL_memset(pc, (int)(_colorkey(src) & 0xff), dst->pitch * dst->h);
+    /*
+    * Iterate through destination surface
+    */
+    for (y = 0; y < dst->h; y++) {
+        dy = cy - y;
+        sdx = (ax + (isin * dy)) + xd;
+        sdy = (ay - (icos * dy)) + yd;
+        for (x = 0; x < dst->w; x++) {
+            dx = (short) (sdx >> 16);
+            dy = (short) (sdy >> 16);
+            if (flipx) dx = (src->w-1)-dx;
+            if (flipy) dy = (src->h-1)-dy;
+            if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+                sp = (tColorY *) (src->pixels);
+                sp += (src->pitch * dy + dx);
+                *pc = *sp;
+            }
+            sdx += icos;
+            sdy += isin;
+            pc++;
+        }
+        pc += gap;
+    }
+}
+
+
+
+
+/*!
+\brief Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing.
+
+Rotates a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+'angle' is the rotation in degrees, 'centerx' and 'centery' the rotation center. If 'smooth' is set
+then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+
+\param src The surface to rotozoom.
+\param angle The angle to rotate in degrees.
+\param centerx The horizontal coordinate of the center of rotation
+\param zoomy The vertical coordinate of the center of rotation
+\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
+\param flipx Set to 1 to flip the image horizontally
+\param flipy Set to 1 to flip the image vertically
+\param dstwidth The destination surface width
+\param dstheight The destination surface height
+\param cangle The angle cosine
+\param sangle The angle sine
+\return The new rotated surface.
+
+*/
+
+SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery, int smooth, int flipx, int flipy, int dstwidth, int dstheight, double cangle, double sangle)
+{
+    SDL_Surface *rz_src;
+    SDL_Surface *rz_dst;
+    int is32bit;
+    int i, src_converted;
+    Uint8 r,g,b;
+    Uint32 colorkey = 0;
+    int colorKeyAvailable = 0;
+    double sangleinv, cangleinv;
+
+    /*
+    * Sanity check
+    */
+    if (src == NULL)
+        return (NULL);
+
+    if (src->flags & SDL_TRUE/*SDL_SRCCOLORKEY*/)
+    {
+        colorkey = _colorkey(src);
+        SDL_GetRGB(colorkey, src->format, &r, &g, &b);
+        colorKeyAvailable = 1;
+    }
+    /*
+    * Determine if source surface is 32bit or 8bit
+    */
+    is32bit = (src->format->BitsPerPixel == 32);
+    if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+        /*
+        * Use source surface 'as is'
+        */
+        rz_src = src;
+        src_converted = 0;
+    } else {
+        /*
+        * New source surface is 32bit with a defined RGBA ordering
+        */
+        rz_src =
+            SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+            0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
+#else
+            0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
+#endif
+            );
+        if(colorKeyAvailable)
+            SDL_SetColorKey(src, 0, 0);
+
+        SDL_BlitSurface(src, NULL, rz_src, NULL);
+
+        if(colorKeyAvailable)
+            SDL_SetColorKey(src, SDL_TRUE /*SDL_SRCCOLORKEY*/, colorkey);
+        src_converted = 1;
+        is32bit = 1;
+    }
+
+
+    /* Determine target size */
+    /*_rotozoomSurfaceSizeTrig(rz_src->w, rz_src->h, angle, &dstwidth, &dstheight, &cangle, &sangle); */
+
+    /*
+    * Calculate target factors from sin/cos and zoom
+    */
+    sangleinv = sangle*65536.0;
+    cangleinv = cangle*65536.0;
+
+    /*
+    * Alloc space to completely contain the rotated surface
+    */
+    rz_dst = NULL;
+    if (is32bit) {
+        /*
+        * Target surface is 32bit with source RGBA/ABGR ordering
+        */
+        rz_dst =
+            SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
+            rz_src->format->Rmask, rz_src->format->Gmask,
+            rz_src->format->Bmask, rz_src->format->Amask);
+    } else {
+        /*
+        * Target surface is 8bit
+        */
+        rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
+    }
+
+    /* Check target */
+    if (rz_dst == NULL)
+        return NULL;
+
+    /* Adjust for guard rows */
+    rz_dst->h = dstheight;
+
+    if (colorKeyAvailable == 1){
+        colorkey = SDL_MapRGB(rz_dst->format, r, g, b);
+
+        SDL_FillRect(rz_dst, NULL, colorkey );
+    }
+
+    /*
+    * Lock source surface
+    */
+    if (SDL_MUSTLOCK(rz_src)) {
+        SDL_LockSurface(rz_src);
+    }
+
+    /*
+    * Check which kind of surface we have
+    */
+    if (is32bit) {
+        /*
+        * Call the 32bit transformation routine to do the rotation (using alpha)
+        */
+        _transformSurfaceRGBA(rz_src, rz_dst, centerx, centery,
+            (int) (sangleinv), (int) (cangleinv),
+            flipx, flipy,
+            smooth);
+        /*
+        * Turn on source-alpha support
+        */
+        /*SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);*/
+        SDL_SetColorKey(rz_dst, /*SDL_SRCCOLORKEY*/ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src));
+    } else {
+        /*
+        * Copy palette and colorkey info
+        */
+        for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+            rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+        }
+        rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+        /*
+        * Call the 8bit transformation routine to do the rotation
+        */
+        transformSurfaceY(rz_src, rz_dst, centerx, centery,
+            (int) (sangleinv), (int) (cangleinv),
+            flipx, flipy);
+        SDL_SetColorKey(rz_dst, /*SDL_SRCCOLORKEY*/ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src));
+    }
+    /*
+    * Unlock source surface
+    */
+    if (SDL_MUSTLOCK(rz_src)) {
+        SDL_UnlockSurface(rz_src);
+    }
+
+    /*
+    * Cleanup temp surface
+    */
+    if (src_converted) {
+        SDL_FreeSurface(rz_src);
+    }
+
+    /*
+    * Return destination surface
+    */
+    return (rz_dst);
+}
+
diff --git a/src/render/software/SDL_rotate.h b/src/render/software/SDL_rotate.h
new file mode 100644
index 0000000..26bb8ad
--- /dev/null
+++ b/src/render/software/SDL_rotate.h
@@ -0,0 +1,7 @@
+#ifndef MIN
+#define MIN(a,b)    (((a) < (b)) ? (a) : (b))
+#endif
+
+extern SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery, int smooth, int flipx, int flipy, int dstwidth, int dstheight, double cangle, double sangle);
+extern void _rotozoomSurfaceSizeTrig(int width, int height, double angle, int *dstwidth, int *dstheight, double *cangle, double *sangle);
+
diff --git a/src/stdlib/SDL_getenv.c b/src/stdlib/SDL_getenv.c
new file mode 100644
index 0000000..0cd4405
--- /dev/null
+++ b/src/stdlib/SDL_getenv.c
@@ -0,0 +1,270 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_stdinc.h"
+
+#if !defined(SDL_setenv) && defined(__WIN32__)
+#include "../core/windows/SDL_windows.h"
+/* Note this isn't thread-safe! */
+static char *SDL_envmem = NULL; /* Ugh, memory leak */
+static size_t SDL_envmemlen = 0;
+#endif
+
+
+/* Put a variable into the environment */
+#if defined(HAVE_SETENV)
+int
+SDL_setenv(const char *name, const char *value, int overwrite)
+{
+    return setenv(name, value, overwrite);
+}
+#elif defined(__WIN32__)
+int
+SDL_setenv(const char *name, const char *value, int overwrite)
+{
+    if (!overwrite) {
+        char ch = 0;
+        const size_t len = GetEnvironmentVariableA(name, &ch, sizeof (ch));
+        if (len > 0) {
+            return 0;  /* asked not to overwrite existing value. */
+        }
+    }
+    if (!SetEnvironmentVariableA(name, *value ? value : NULL)) {
+        return -1;
+    }
+    return 0;
+}
+/* We have a real environment table, but no real setenv? Fake it w/ putenv. */
+#elif (defined(HAVE_GETENV) && defined(HAVE_PUTENV) && !defined(HAVE_SETENV))
+int
+SDL_setenv(const char *name, const char *value, int overwrite)
+{
+    size_t len;
+    char *new_variable;
+
+    if (getenv(name) != NULL) {
+        if (overwrite) {
+            unsetenv(name);
+        } else {
+            return 0;  /* leave the existing one there. */
+        }
+    }
+
+    /* This leaks. Sorry. Get a better OS so we don't have to do this. */
+    len = SDL_strlen(name) + SDL_strlen(value) + 2;
+    new_variable = (char *) SDL_malloc(len);
+    if (!new_variable) {
+        return (-1);
+    }
+
+    SDL_snprintf(new_variable, len, "%s=%s", name, value);
+    return putenv(new_variable);
+}
+#else /* roll our own */
+static char **SDL_env = (char **) 0;
+int
+SDL_setenv(const char *name, const char *value, int overwrite)
+{
+    int added;
+    int len, i;
+    char **new_env;
+    char *new_variable;
+
+    /* A little error checking */
+    if (!name || !value) {
+        return (-1);
+    }
+
+    /* See if it already exists */
+    if (!overwrite && SDL_getenv(name)) {
+        return 0;
+    }
+
+    /* Allocate memory for the variable */
+    len = SDL_strlen(name) + SDL_strlen(value) + 2;
+    new_variable = (char *) SDL_malloc(len);
+    if (!new_variable) {
+        return (-1);
+    }
+
+    SDL_snprintf(new_variable, len, "%s=%s", name, value);
+    value = new_variable + SDL_strlen(name) + 1;
+    name = new_variable;
+
+    /* Actually put it into the environment */
+    added = 0;
+    i = 0;
+    if (SDL_env) {
+        /* Check to see if it's already there... */
+        len = (value - name);
+        for (; SDL_env[i]; ++i) {
+            if (SDL_strncmp(SDL_env[i], name, len) == 0) {
+                break;
+            }
+        }
+        /* If we found it, just replace the entry */
+        if (SDL_env[i]) {
+            SDL_free(SDL_env[i]);
+            SDL_env[i] = new_variable;
+            added = 1;
+        }
+    }
+
+    /* Didn't find it in the environment, expand and add */
+    if (!added) {
+        new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *));
+        if (new_env) {
+            SDL_env = new_env;
+            SDL_env[i++] = new_variable;
+            SDL_env[i++] = (char *) 0;
+            added = 1;
+        } else {
+            SDL_free(new_variable);
+        }
+    }
+    return (added ? 0 : -1);
+}
+#endif
+
+/* Retrieve a variable named "name" from the environment */
+#if defined(HAVE_GETENV)
+char *
+SDL_getenv(const char *name)
+{
+    return getenv(name);
+}
+#elif defined(__WIN32__)
+char *
+SDL_getenv(const char *name)
+{
+    size_t bufferlen;
+
+    bufferlen =
+        GetEnvironmentVariableA(name, SDL_envmem, (DWORD) SDL_envmemlen);
+    if (bufferlen == 0) {
+        return NULL;
+    }
+    if (bufferlen > SDL_envmemlen) {
+        char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen);
+        if (newmem == NULL) {
+            return NULL;
+        }
+        SDL_envmem = newmem;
+        SDL_envmemlen = bufferlen;
+        GetEnvironmentVariableA(name, SDL_envmem, (DWORD) SDL_envmemlen);
+    }
+    return SDL_envmem;
+}
+#else
+char *
+SDL_getenv(const char *name)
+{
+    int len, i;
+    char *value;
+
+    value = (char *) 0;
+    if (SDL_env) {
+        len = SDL_strlen(name);
+        for (i = 0; SDL_env[i] && !value; ++i) {
+            if ((SDL_strncmp(SDL_env[i], name, len) == 0) &&
+                (SDL_env[i][len] == '=')) {
+                value = &SDL_env[i][len + 1];
+            }
+        }
+    }
+    return value;
+}
+#endif
+
+
+#ifdef TEST_MAIN
+#include <stdio.h>
+
+int
+main(int argc, char *argv[])
+{
+    char *value;
+
+    printf("Checking for non-existent variable... ");
+    fflush(stdout);
+    if (!SDL_getenv("EXISTS")) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    printf("Setting FIRST=VALUE1 in the environment... ");
+    fflush(stdout);
+    if (SDL_setenv("FIRST", "VALUE1", 0) == 0) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    printf("Getting FIRST from the environment... ");
+    fflush(stdout);
+    value = SDL_getenv("FIRST");
+    if (value && (SDL_strcmp(value, "VALUE1") == 0)) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    printf("Setting SECOND=VALUE2 in the environment... ");
+    fflush(stdout);
+    if (SDL_setenv("SECOND", "VALUE2", 0) == 0) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    printf("Getting SECOND from the environment... ");
+    fflush(stdout);
+    value = SDL_getenv("SECOND");
+    if (value && (SDL_strcmp(value, "VALUE2") == 0)) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    printf("Setting FIRST=NOVALUE in the environment... ");
+    fflush(stdout);
+    if (SDL_setenv("FIRST", "NOVALUE", 1) == 0) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    printf("Getting FIRST from the environment... ");
+    fflush(stdout);
+    value = SDL_getenv("FIRST");
+    if (value && (SDL_strcmp(value, "NOVALUE") == 0)) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    printf("Checking for non-existent variable... ");
+    fflush(stdout);
+    if (!SDL_getenv("EXISTS")) {
+        printf("okay\n");
+    } else {
+        printf("failed\n");
+    }
+    return (0);
+}
+#endif /* TEST_MAIN */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/stdlib/SDL_iconv.c b/src/stdlib/SDL_iconv.c
new file mode 100644
index 0000000..109e03e
--- /dev/null
+++ b/src/stdlib/SDL_iconv.c
@@ -0,0 +1,924 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This file contains portable iconv functions for SDL */
+
+#include "SDL_stdinc.h"
+#include "SDL_endian.h"
+
+#ifdef HAVE_ICONV
+
+/* Depending on which standard the iconv() was implemented with,
+   iconv() may or may not use const char ** for the inbuf param.
+   If we get this wrong, it's just a warning, so no big deal.
+*/
+#if defined(_XGP6) || defined(__APPLE__) || \
+    (defined(__GLIBC__) && ((__GLIBC__ > 2) || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 2)))
+#define ICONV_INBUF_NONCONST
+#endif
+
+#include <errno.h>
+
+SDL_COMPILE_TIME_ASSERT(iconv_t, sizeof (iconv_t) <= sizeof (SDL_iconv_t));
+
+SDL_iconv_t
+SDL_iconv_open(const char *tocode, const char *fromcode)
+{
+    return (SDL_iconv_t) ((size_t) iconv_open(tocode, fromcode));
+}
+
+int
+SDL_iconv_close(SDL_iconv_t cd)
+{
+    return iconv_close((iconv_t) ((size_t) cd));
+}
+
+size_t
+SDL_iconv(SDL_iconv_t cd,
+          const char **inbuf, size_t * inbytesleft,
+          char **outbuf, size_t * outbytesleft)
+{
+    size_t retCode;
+#ifdef ICONV_INBUF_NONCONST
+    retCode = iconv((iconv_t) ((size_t) cd), (char **) inbuf, inbytesleft, outbuf, outbytesleft);
+#else
+    retCode = iconv((iconv_t) ((size_t) cd), inbuf, inbytesleft, outbuf, outbytesleft);
+#endif
+    if (retCode == (size_t) - 1) {
+        switch (errno) {
+        case E2BIG:
+            return SDL_ICONV_E2BIG;
+        case EILSEQ:
+            return SDL_ICONV_EILSEQ;
+        case EINVAL:
+            return SDL_ICONV_EINVAL;
+        default:
+            return SDL_ICONV_ERROR;
+        }
+    }
+    return retCode;
+}
+
+#else
+
+/* Lots of useful information on Unicode at:
+	http://www.cl.cam.ac.uk/~mgk25/unicode.html
+*/
+
+#define UNICODE_BOM	0xFEFF
+
+#define UNKNOWN_ASCII	'?'
+#define UNKNOWN_UNICODE	0xFFFD
+
+enum
+{
+    ENCODING_UNKNOWN,
+    ENCODING_ASCII,
+    ENCODING_LATIN1,
+    ENCODING_UTF8,
+    ENCODING_UTF16,             /* Needs byte order marker */
+    ENCODING_UTF16BE,
+    ENCODING_UTF16LE,
+    ENCODING_UTF32,             /* Needs byte order marker */
+    ENCODING_UTF32BE,
+    ENCODING_UTF32LE,
+    ENCODING_UCS2BE,
+    ENCODING_UCS2LE,
+    ENCODING_UCS4BE,
+    ENCODING_UCS4LE,
+};
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+#define ENCODING_UTF16NATIVE	ENCODING_UTF16BE
+#define ENCODING_UTF32NATIVE	ENCODING_UTF32BE
+#define ENCODING_UCS2NATIVE     ENCODING_UCS2BE
+#define ENCODING_UCS4NATIVE     ENCODING_UCS4BE
+#else
+#define ENCODING_UTF16NATIVE	ENCODING_UTF16LE
+#define ENCODING_UTF32NATIVE	ENCODING_UTF32LE
+#define ENCODING_UCS2NATIVE     ENCODING_UCS2LE
+#define ENCODING_UCS4NATIVE     ENCODING_UCS4LE
+#endif
+
+struct _SDL_iconv_t
+{
+    int src_fmt;
+    int dst_fmt;
+};
+
+static struct
+{
+    const char *name;
+    int format;
+} encodings[] = {
+/* *INDENT-OFF* */
+    { "ASCII", ENCODING_ASCII },
+    { "US-ASCII", ENCODING_ASCII },
+    { "8859-1", ENCODING_LATIN1 },
+    { "ISO-8859-1", ENCODING_LATIN1 },
+    { "UTF8", ENCODING_UTF8 },
+    { "UTF-8", ENCODING_UTF8 },
+    { "UTF16", ENCODING_UTF16 },
+    { "UTF-16", ENCODING_UTF16 },
+    { "UTF16BE", ENCODING_UTF16BE },
+    { "UTF-16BE", ENCODING_UTF16BE },
+    { "UTF16LE", ENCODING_UTF16LE },
+    { "UTF-16LE", ENCODING_UTF16LE },
+    { "UTF32", ENCODING_UTF32 },
+    { "UTF-32", ENCODING_UTF32 },
+    { "UTF32BE", ENCODING_UTF32BE },
+    { "UTF-32BE", ENCODING_UTF32BE },
+    { "UTF32LE", ENCODING_UTF32LE },
+    { "UTF-32LE", ENCODING_UTF32LE },
+    { "UCS2", ENCODING_UCS2BE },
+    { "UCS-2", ENCODING_UCS2BE },
+    { "UCS-2LE", ENCODING_UCS2LE },
+    { "UCS-2BE", ENCODING_UCS2BE },
+    { "UCS-2-INTERNAL", ENCODING_UCS2NATIVE },
+    { "UCS4", ENCODING_UCS4BE },
+    { "UCS-4", ENCODING_UCS4BE },
+    { "UCS-4LE", ENCODING_UCS4LE },
+    { "UCS-4BE", ENCODING_UCS4BE },
+    { "UCS-4-INTERNAL", ENCODING_UCS4NATIVE },
+/* *INDENT-ON* */
+};
+
+static const char *
+getlocale(char *buffer, size_t bufsize)
+{
+    const char *lang;
+    char *ptr;
+
+    lang = SDL_getenv("LC_ALL");
+    if (!lang) {
+        lang = SDL_getenv("LC_CTYPE");
+    }
+    if (!lang) {
+        lang = SDL_getenv("LC_MESSAGES");
+    }
+    if (!lang) {
+        lang = SDL_getenv("LANG");
+    }
+    if (!lang || !*lang || SDL_strcmp(lang, "C") == 0) {
+        lang = "ASCII";
+    }
+
+    /* We need to trim down strings like "en_US.UTF-8@blah" to "UTF-8" */
+    ptr = SDL_strchr(lang, '.');
+    if (ptr != NULL) {
+        lang = ptr + 1;
+    }
+
+    SDL_strlcpy(buffer, lang, bufsize);
+    ptr = SDL_strchr(buffer, '@');
+    if (ptr != NULL) {
+        *ptr = '\0';            /* chop end of string. */
+    }
+
+    return buffer;
+}
+
+SDL_iconv_t
+SDL_iconv_open(const char *tocode, const char *fromcode)
+{
+    int src_fmt = ENCODING_UNKNOWN;
+    int dst_fmt = ENCODING_UNKNOWN;
+    int i;
+    char fromcode_buffer[64];
+    char tocode_buffer[64];
+
+    if (!fromcode || !*fromcode) {
+        fromcode = getlocale(fromcode_buffer, sizeof(fromcode_buffer));
+    }
+    if (!tocode || !*tocode) {
+        tocode = getlocale(tocode_buffer, sizeof(tocode_buffer));
+    }
+    for (i = 0; i < SDL_arraysize(encodings); ++i) {
+        if (SDL_strcasecmp(fromcode, encodings[i].name) == 0) {
+            src_fmt = encodings[i].format;
+            if (dst_fmt != ENCODING_UNKNOWN) {
+                break;
+            }
+        }
+        if (SDL_strcasecmp(tocode, encodings[i].name) == 0) {
+            dst_fmt = encodings[i].format;
+            if (src_fmt != ENCODING_UNKNOWN) {
+                break;
+            }
+        }
+    }
+    if (src_fmt != ENCODING_UNKNOWN && dst_fmt != ENCODING_UNKNOWN) {
+        SDL_iconv_t cd = (SDL_iconv_t) SDL_malloc(sizeof(*cd));
+        if (cd) {
+            cd->src_fmt = src_fmt;
+            cd->dst_fmt = dst_fmt;
+            return cd;
+        }
+    }
+    return (SDL_iconv_t) - 1;
+}
+
+size_t
+SDL_iconv(SDL_iconv_t cd,
+          const char **inbuf, size_t * inbytesleft,
+          char **outbuf, size_t * outbytesleft)
+{
+    /* For simplicity, we'll convert everything to and from UCS-4 */
+    const char *src;
+    char *dst;
+    size_t srclen, dstlen;
+    Uint32 ch = 0;
+    size_t total;
+
+    if (!inbuf || !*inbuf) {
+        /* Reset the context */
+        return 0;
+    }
+    if (!outbuf || !*outbuf || !outbytesleft || !*outbytesleft) {
+        return SDL_ICONV_E2BIG;
+    }
+    src = *inbuf;
+    srclen = (inbytesleft ? *inbytesleft : 0);
+    dst = *outbuf;
+    dstlen = *outbytesleft;
+
+    switch (cd->src_fmt) {
+    case ENCODING_UTF16:
+        /* Scan for a byte order marker */
+        {
+            Uint8 *p = (Uint8 *) src;
+            size_t n = srclen / 2;
+            while (n) {
+                if (p[0] == 0xFF && p[1] == 0xFE) {
+                    cd->src_fmt = ENCODING_UTF16BE;
+                    break;
+                } else if (p[0] == 0xFE && p[1] == 0xFF) {
+                    cd->src_fmt = ENCODING_UTF16LE;
+                    break;
+                }
+                p += 2;
+                --n;
+            }
+            if (n == 0) {
+                /* We can't tell, default to host order */
+                cd->src_fmt = ENCODING_UTF16NATIVE;
+            }
+        }
+        break;
+    case ENCODING_UTF32:
+        /* Scan for a byte order marker */
+        {
+            Uint8 *p = (Uint8 *) src;
+            size_t n = srclen / 4;
+            while (n) {
+                if (p[0] == 0xFF && p[1] == 0xFE &&
+                    p[2] == 0x00 && p[3] == 0x00) {
+                    cd->src_fmt = ENCODING_UTF32BE;
+                    break;
+                } else if (p[0] == 0x00 && p[1] == 0x00 &&
+                           p[2] == 0xFE && p[3] == 0xFF) {
+                    cd->src_fmt = ENCODING_UTF32LE;
+                    break;
+                }
+                p += 4;
+                --n;
+            }
+            if (n == 0) {
+                /* We can't tell, default to host order */
+                cd->src_fmt = ENCODING_UTF32NATIVE;
+            }
+        }
+        break;
+    }
+
+    switch (cd->dst_fmt) {
+    case ENCODING_UTF16:
+        /* Default to host order, need to add byte order marker */
+        if (dstlen < 2) {
+            return SDL_ICONV_E2BIG;
+        }
+        *(Uint16 *) dst = UNICODE_BOM;
+        dst += 2;
+        dstlen -= 2;
+        cd->dst_fmt = ENCODING_UTF16NATIVE;
+        break;
+    case ENCODING_UTF32:
+        /* Default to host order, need to add byte order marker */
+        if (dstlen < 4) {
+            return SDL_ICONV_E2BIG;
+        }
+        *(Uint32 *) dst = UNICODE_BOM;
+        dst += 4;
+        dstlen -= 4;
+        cd->dst_fmt = ENCODING_UTF32NATIVE;
+        break;
+    }
+
+    total = 0;
+    while (srclen > 0) {
+        /* Decode a character */
+        switch (cd->src_fmt) {
+        case ENCODING_ASCII:
+            {
+                Uint8 *p = (Uint8 *) src;
+                ch = (Uint32) (p[0] & 0x7F);
+                ++src;
+                --srclen;
+            }
+            break;
+        case ENCODING_LATIN1:
+            {
+                Uint8 *p = (Uint8 *) src;
+                ch = (Uint32) p[0];
+                ++src;
+                --srclen;
+            }
+            break;
+        case ENCODING_UTF8:    /* RFC 3629 */
+            {
+                Uint8 *p = (Uint8 *) src;
+                size_t left = 0;
+                SDL_bool overlong = SDL_FALSE;
+                if (p[0] >= 0xFC) {
+                    if ((p[0] & 0xFE) != 0xFC) {
+                        /* Skip illegal sequences
+                           return SDL_ICONV_EILSEQ;
+                         */
+                        ch = UNKNOWN_UNICODE;
+                    } else {
+                        if (p[0] == 0xFC && srclen > 1 && (p[1] & 0xFC) == 0x80) {
+                            overlong = SDL_TRUE;
+                        }
+                        ch = (Uint32) (p[0] & 0x01);
+                        left = 5;
+                    }
+                } else if (p[0] >= 0xF8) {
+                    if ((p[0] & 0xFC) != 0xF8) {
+                        /* Skip illegal sequences
+                           return SDL_ICONV_EILSEQ;
+                         */
+                        ch = UNKNOWN_UNICODE;
+                    } else {
+                        if (p[0] == 0xF8 && srclen > 1 && (p[1] & 0xF8) == 0x80) {
+                            overlong = SDL_TRUE;
+                        }
+                        ch = (Uint32) (p[0] & 0x03);
+                        left = 4;
+                    }
+                } else if (p[0] >= 0xF0) {
+                    if ((p[0] & 0xF8) != 0xF0) {
+                        /* Skip illegal sequences
+                           return SDL_ICONV_EILSEQ;
+                         */
+                        ch = UNKNOWN_UNICODE;
+                    } else {
+                        if (p[0] == 0xF0 && srclen > 1 && (p[1] & 0xF0) == 0x80) {
+                            overlong = SDL_TRUE;
+                        }
+                        ch = (Uint32) (p[0] & 0x07);
+                        left = 3;
+                    }
+                } else if (p[0] >= 0xE0) {
+                    if ((p[0] & 0xF0) != 0xE0) {
+                        /* Skip illegal sequences
+                           return SDL_ICONV_EILSEQ;
+                         */
+                        ch = UNKNOWN_UNICODE;
+                    } else {
+                        if (p[0] == 0xE0 && srclen > 1 && (p[1] & 0xE0) == 0x80) {
+                            overlong = SDL_TRUE;
+                        }
+                        ch = (Uint32) (p[0] & 0x0F);
+                        left = 2;
+                    }
+                } else if (p[0] >= 0xC0) {
+                    if ((p[0] & 0xE0) != 0xC0) {
+                        /* Skip illegal sequences
+                           return SDL_ICONV_EILSEQ;
+                         */
+                        ch = UNKNOWN_UNICODE;
+                    } else {
+                        if ((p[0] & 0xDE) == 0xC0) {
+                            overlong = SDL_TRUE;
+                        }
+                        ch = (Uint32) (p[0] & 0x1F);
+                        left = 1;
+                    }
+                } else {
+                    if ((p[0] & 0x80) != 0x00) {
+                        /* Skip illegal sequences
+                           return SDL_ICONV_EILSEQ;
+                         */
+                        ch = UNKNOWN_UNICODE;
+                    } else {
+                        ch = (Uint32) p[0];
+                    }
+                }
+                ++src;
+                --srclen;
+                if (srclen < left) {
+                    return SDL_ICONV_EINVAL;
+                }
+                while (left--) {
+                    ++p;
+                    if ((p[0] & 0xC0) != 0x80) {
+                        /* Skip illegal sequences
+                           return SDL_ICONV_EILSEQ;
+                         */
+                        ch = UNKNOWN_UNICODE;
+                        break;
+                    }
+                    ch <<= 6;
+                    ch |= (p[0] & 0x3F);
+                    ++src;
+                    --srclen;
+                }
+                if (overlong) {
+                    /* Potential security risk
+                       return SDL_ICONV_EILSEQ;
+                     */
+                    ch = UNKNOWN_UNICODE;
+                }
+                if ((ch >= 0xD800 && ch <= 0xDFFF) ||
+                    (ch == 0xFFFE || ch == 0xFFFF) || ch > 0x10FFFF) {
+                    /* Skip illegal sequences
+                       return SDL_ICONV_EILSEQ;
+                     */
+                    ch = UNKNOWN_UNICODE;
+                }
+            }
+            break;
+        case ENCODING_UTF16BE: /* RFC 2781 */
+            {
+                Uint8 *p = (Uint8 *) src;
+                Uint16 W1, W2;
+                if (srclen < 2) {
+                    return SDL_ICONV_EINVAL;
+                }
+                W1 = ((Uint16) p[0] << 8) | (Uint16) p[1];
+                src += 2;
+                srclen -= 2;
+                if (W1 < 0xD800 || W1 > 0xDFFF) {
+                    ch = (Uint32) W1;
+                    break;
+                }
+                if (W1 > 0xDBFF) {
+                    /* Skip illegal sequences
+                       return SDL_ICONV_EILSEQ;
+                     */
+                    ch = UNKNOWN_UNICODE;
+                    break;
+                }
+                if (srclen < 2) {
+                    return SDL_ICONV_EINVAL;
+                }
+                p = (Uint8 *) src;
+                W2 = ((Uint16) p[0] << 8) | (Uint16) p[1];
+                src += 2;
+                srclen -= 2;
+                if (W2 < 0xDC00 || W2 > 0xDFFF) {
+                    /* Skip illegal sequences
+                       return SDL_ICONV_EILSEQ;
+                     */
+                    ch = UNKNOWN_UNICODE;
+                    break;
+                }
+                ch = (((Uint32) (W1 & 0x3FF) << 10) |
+                      (Uint32) (W2 & 0x3FF)) + 0x10000;
+            }
+            break;
+        case ENCODING_UTF16LE: /* RFC 2781 */
+            {
+                Uint8 *p = (Uint8 *) src;
+                Uint16 W1, W2;
+                if (srclen < 2) {
+                    return SDL_ICONV_EINVAL;
+                }
+                W1 = ((Uint16) p[1] << 8) | (Uint16) p[0];
+                src += 2;
+                srclen -= 2;
+                if (W1 < 0xD800 || W1 > 0xDFFF) {
+                    ch = (Uint32) W1;
+                    break;
+                }
+                if (W1 > 0xDBFF) {
+                    /* Skip illegal sequences
+                       return SDL_ICONV_EILSEQ;
+                     */
+                    ch = UNKNOWN_UNICODE;
+                    break;
+                }
+                if (srclen < 2) {
+                    return SDL_ICONV_EINVAL;
+                }
+                p = (Uint8 *) src;
+                W2 = ((Uint16) p[1] << 8) | (Uint16) p[0];
+                src += 2;
+                srclen -= 2;
+                if (W2 < 0xDC00 || W2 > 0xDFFF) {
+                    /* Skip illegal sequences
+                       return SDL_ICONV_EILSEQ;
+                     */
+                    ch = UNKNOWN_UNICODE;
+                    break;
+                }
+                ch = (((Uint32) (W1 & 0x3FF) << 10) |
+                      (Uint32) (W2 & 0x3FF)) + 0x10000;
+            }
+            break;
+        case ENCODING_UCS2LE:
+            {
+                Uint8 *p = (Uint8 *) src;
+                if (srclen < 2) {
+                    return SDL_ICONV_EINVAL;
+                }
+                ch = ((Uint32) p[1] << 8) | (Uint32) p[0];
+                src += 2;
+                srclen -= 2;
+            }
+            break;
+        case ENCODING_UCS2BE:
+            {
+                Uint8 *p = (Uint8 *) src;
+                if (srclen < 2) {
+                    return SDL_ICONV_EINVAL;
+                }
+                ch = ((Uint32) p[0] << 8) | (Uint32) p[1];
+                src += 2;
+                srclen -= 2;
+            }
+            break;
+        case ENCODING_UCS4BE:
+        case ENCODING_UTF32BE:
+            {
+                Uint8 *p = (Uint8 *) src;
+                if (srclen < 4) {
+                    return SDL_ICONV_EINVAL;
+                }
+                ch = ((Uint32) p[0] << 24) |
+                    ((Uint32) p[1] << 16) |
+                    ((Uint32) p[2] << 8) | (Uint32) p[3];
+                src += 4;
+                srclen -= 4;
+            }
+            break;
+        case ENCODING_UCS4LE:
+        case ENCODING_UTF32LE:
+            {
+                Uint8 *p = (Uint8 *) src;
+                if (srclen < 4) {
+                    return SDL_ICONV_EINVAL;
+                }
+                ch = ((Uint32) p[3] << 24) |
+                    ((Uint32) p[2] << 16) |
+                    ((Uint32) p[1] << 8) | (Uint32) p[0];
+                src += 4;
+                srclen -= 4;
+            }
+            break;
+        }
+
+        /* Encode a character */
+        switch (cd->dst_fmt) {
+        case ENCODING_ASCII:
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (dstlen < 1) {
+                    return SDL_ICONV_E2BIG;
+                }
+                if (ch > 0x7F) {
+                    *p = UNKNOWN_ASCII;
+                } else {
+                    *p = (Uint8) ch;
+                }
+                ++dst;
+                --dstlen;
+            }
+            break;
+        case ENCODING_LATIN1:
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (dstlen < 1) {
+                    return SDL_ICONV_E2BIG;
+                }
+                if (ch > 0xFF) {
+                    *p = UNKNOWN_ASCII;
+                } else {
+                    *p = (Uint8) ch;
+                }
+                ++dst;
+                --dstlen;
+            }
+            break;
+        case ENCODING_UTF8:    /* RFC 3629 */
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (ch > 0x10FFFF) {
+                    ch = UNKNOWN_UNICODE;
+                }
+                if (ch <= 0x7F) {
+                    if (dstlen < 1) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    *p = (Uint8) ch;
+                    ++dst;
+                    --dstlen;
+                } else if (ch <= 0x7FF) {
+                    if (dstlen < 2) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    p[0] = 0xC0 | (Uint8) ((ch >> 6) & 0x1F);
+                    p[1] = 0x80 | (Uint8) (ch & 0x3F);
+                    dst += 2;
+                    dstlen -= 2;
+                } else if (ch <= 0xFFFF) {
+                    if (dstlen < 3) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    p[0] = 0xE0 | (Uint8) ((ch >> 12) & 0x0F);
+                    p[1] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+                    p[2] = 0x80 | (Uint8) (ch & 0x3F);
+                    dst += 3;
+                    dstlen -= 3;
+                } else if (ch <= 0x1FFFFF) {
+                    if (dstlen < 4) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    p[0] = 0xF0 | (Uint8) ((ch >> 18) & 0x07);
+                    p[1] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
+                    p[2] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+                    p[3] = 0x80 | (Uint8) (ch & 0x3F);
+                    dst += 4;
+                    dstlen -= 4;
+                } else if (ch <= 0x3FFFFFF) {
+                    if (dstlen < 5) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    p[0] = 0xF8 | (Uint8) ((ch >> 24) & 0x03);
+                    p[1] = 0x80 | (Uint8) ((ch >> 18) & 0x3F);
+                    p[2] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
+                    p[3] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+                    p[4] = 0x80 | (Uint8) (ch & 0x3F);
+                    dst += 5;
+                    dstlen -= 5;
+                } else {
+                    if (dstlen < 6) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    p[0] = 0xFC | (Uint8) ((ch >> 30) & 0x01);
+                    p[1] = 0x80 | (Uint8) ((ch >> 24) & 0x3F);
+                    p[2] = 0x80 | (Uint8) ((ch >> 18) & 0x3F);
+                    p[3] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
+                    p[4] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
+                    p[5] = 0x80 | (Uint8) (ch & 0x3F);
+                    dst += 6;
+                    dstlen -= 6;
+                }
+            }
+            break;
+        case ENCODING_UTF16BE: /* RFC 2781 */
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (ch > 0x10FFFF) {
+                    ch = UNKNOWN_UNICODE;
+                }
+                if (ch < 0x10000) {
+                    if (dstlen < 2) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    p[0] = (Uint8) (ch >> 8);
+                    p[1] = (Uint8) ch;
+                    dst += 2;
+                    dstlen -= 2;
+                } else {
+                    Uint16 W1, W2;
+                    if (dstlen < 4) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    ch = ch - 0x10000;
+                    W1 = 0xD800 | (Uint16) ((ch >> 10) & 0x3FF);
+                    W2 = 0xDC00 | (Uint16) (ch & 0x3FF);
+                    p[0] = (Uint8) (W1 >> 8);
+                    p[1] = (Uint8) W1;
+                    p[2] = (Uint8) (W2 >> 8);
+                    p[3] = (Uint8) W2;
+                    dst += 4;
+                    dstlen -= 4;
+                }
+            }
+            break;
+        case ENCODING_UTF16LE: /* RFC 2781 */
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (ch > 0x10FFFF) {
+                    ch = UNKNOWN_UNICODE;
+                }
+                if (ch < 0x10000) {
+                    if (dstlen < 2) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    p[1] = (Uint8) (ch >> 8);
+                    p[0] = (Uint8) ch;
+                    dst += 2;
+                    dstlen -= 2;
+                } else {
+                    Uint16 W1, W2;
+                    if (dstlen < 4) {
+                        return SDL_ICONV_E2BIG;
+                    }
+                    ch = ch - 0x10000;
+                    W1 = 0xD800 | (Uint16) ((ch >> 10) & 0x3FF);
+                    W2 = 0xDC00 | (Uint16) (ch & 0x3FF);
+                    p[1] = (Uint8) (W1 >> 8);
+                    p[0] = (Uint8) W1;
+                    p[3] = (Uint8) (W2 >> 8);
+                    p[2] = (Uint8) W2;
+                    dst += 4;
+                    dstlen -= 4;
+                }
+            }
+            break;
+        case ENCODING_UCS2BE:
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (ch > 0xFFFF) {
+                    ch = UNKNOWN_UNICODE;
+                }
+                if (dstlen < 2) {
+                    return SDL_ICONV_E2BIG;
+                }
+                p[0] = (Uint8) (ch >> 8);
+                p[1] = (Uint8) ch;
+                dst += 2;
+                dstlen -= 2;
+            }
+            break;
+        case ENCODING_UCS2LE:
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (ch > 0xFFFF) {
+                    ch = UNKNOWN_UNICODE;
+                }
+                if (dstlen < 2) {
+                    return SDL_ICONV_E2BIG;
+                }
+                p[1] = (Uint8) (ch >> 8);
+                p[0] = (Uint8) ch;
+                dst += 2;
+                dstlen -= 2;
+            }
+            break;
+        case ENCODING_UTF32BE:
+            if (ch > 0x10FFFF) {
+                ch = UNKNOWN_UNICODE;
+            }
+        case ENCODING_UCS4BE:
+            if (ch > 0x7FFFFFFF) {
+                ch = UNKNOWN_UNICODE;
+            }
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (dstlen < 4) {
+                    return SDL_ICONV_E2BIG;
+                }
+                p[0] = (Uint8) (ch >> 24);
+                p[1] = (Uint8) (ch >> 16);
+                p[2] = (Uint8) (ch >> 8);
+                p[3] = (Uint8) ch;
+                dst += 4;
+                dstlen -= 4;
+            }
+            break;
+        case ENCODING_UTF32LE:
+            if (ch > 0x10FFFF) {
+                ch = UNKNOWN_UNICODE;
+            }
+        case ENCODING_UCS4LE:
+            if (ch > 0x7FFFFFFF) {
+                ch = UNKNOWN_UNICODE;
+            }
+            {
+                Uint8 *p = (Uint8 *) dst;
+                if (dstlen < 4) {
+                    return SDL_ICONV_E2BIG;
+                }
+                p[3] = (Uint8) (ch >> 24);
+                p[2] = (Uint8) (ch >> 16);
+                p[1] = (Uint8) (ch >> 8);
+                p[0] = (Uint8) ch;
+                dst += 4;
+                dstlen -= 4;
+            }
+            break;
+        }
+
+        /* Update state */
+        *inbuf = src;
+        *inbytesleft = srclen;
+        *outbuf = dst;
+        *outbytesleft = dstlen;
+        ++total;
+    }
+    return total;
+}
+
+int
+SDL_iconv_close(SDL_iconv_t cd)
+{
+    if (cd && cd != (SDL_iconv_t) - 1) {
+        SDL_free(cd);
+    }
+    return 0;
+}
+
+#endif /* !HAVE_ICONV */
+
+char *
+SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf,
+                 size_t inbytesleft)
+{
+    SDL_iconv_t cd;
+    char *string;
+    size_t stringsize;
+    char *outbuf;
+    size_t outbytesleft;
+    size_t retCode = 0;
+
+    cd = SDL_iconv_open(tocode, fromcode);
+    if (cd == (SDL_iconv_t) - 1) {
+        /* See if we can recover here (fixes iconv on Solaris 11) */
+        if (!tocode || !*tocode) {
+            tocode = "UTF-8";
+        }
+        if (!fromcode || !*fromcode) {
+            fromcode = "UTF-8";
+        }
+        cd = SDL_iconv_open(tocode, fromcode);
+    }
+    if (cd == (SDL_iconv_t) - 1) {
+        return NULL;
+    }
+
+    stringsize = inbytesleft > 4 ? inbytesleft : 4;
+    string = SDL_malloc(stringsize);
+    if (!string) {
+        SDL_iconv_close(cd);
+        return NULL;
+    }
+    outbuf = string;
+    outbytesleft = stringsize;
+    SDL_memset(outbuf, 0, 4);
+
+    while (inbytesleft > 0) {
+        retCode = SDL_iconv(cd, &inbuf, &inbytesleft, &outbuf, &outbytesleft);
+        switch (retCode) {
+        case SDL_ICONV_E2BIG:
+            {
+                char *oldstring = string;
+                stringsize *= 2;
+                string = SDL_realloc(string, stringsize);
+                if (!string) {
+                    SDL_iconv_close(cd);
+                    return NULL;
+                }
+                outbuf = string + (outbuf - oldstring);
+                outbytesleft = stringsize - (outbuf - string);
+                SDL_memset(outbuf, 0, 4);
+            }
+            break;
+        case SDL_ICONV_EILSEQ:
+            /* Try skipping some input data - not perfect, but... */
+            ++inbuf;
+            --inbytesleft;
+            break;
+        case SDL_ICONV_EINVAL:
+        case SDL_ICONV_ERROR:
+            /* We can't continue... */
+            inbytesleft = 0;
+            break;
+        }
+    }
+    SDL_iconv_close(cd);
+
+    return string;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/stdlib/SDL_malloc.c b/src/stdlib/SDL_malloc.c
new file mode 100644
index 0000000..7a85a3b
--- /dev/null
+++ b/src/stdlib/SDL_malloc.c
@@ -0,0 +1,5258 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This file contains portable memory management functions for SDL */
+
+#include "SDL_stdinc.h"
+
+#if defined(HAVE_MALLOC)
+
+void *SDL_malloc(size_t size)
+{
+    return malloc(size);
+}
+
+void *SDL_calloc(size_t nmemb, size_t size)
+{
+    return calloc(nmemb, size);
+}
+
+void *SDL_realloc(void *ptr, size_t size)
+{
+    return realloc(ptr, size);
+}
+
+void SDL_free(void *ptr)
+{
+    free(ptr);
+}
+
+#else  /* the rest of this is a LOT of tapdancing to implement malloc. :) */
+
+#define LACKS_SYS_TYPES_H
+#define LACKS_STDIO_H
+#define LACKS_STRINGS_H
+#define LACKS_STRING_H
+#define LACKS_STDLIB_H
+#define ABORT
+
+/*
+  This is a version (aka dlmalloc) of malloc/free/realloc written by
+  Doug Lea and released to the public domain, as explained at
+  http://creativecommons.org/licenses/publicdomain.  Send questions,
+  comments, complaints, performance data, etc to dl@cs.oswego.edu
+
+* Version 2.8.3 Thu Sep 22 11:16:15 2005  Doug Lea  (dl at gee)
+
+   Note: There may be an updated version of this malloc obtainable at
+           ftp://gee.cs.oswego.edu/pub/misc/malloc.c
+         Check before installing!
+
+* Quickstart
+
+  This library is all in one file to simplify the most common usage:
+  ftp it, compile it (-O3), and link it into another program. All of
+  the compile-time options default to reasonable values for use on
+  most platforms.  You might later want to step through various
+  compile-time and dynamic tuning options.
+
+  For convenience, an include file for code using this malloc is at:
+     ftp://gee.cs.oswego.edu/pub/misc/malloc-2.8.3.h
+  You don't really need this .h file unless you call functions not
+  defined in your system include files.  The .h file contains only the
+  excerpts from this file needed for using this malloc on ANSI C/C++
+  systems, so long as you haven't changed compile-time options about
+  naming and tuning parameters.  If you do, then you can create your
+  own malloc.h that does include all settings by cutting at the point
+  indicated below. Note that you may already by default be using a C
+  library containing a malloc that is based on some version of this
+  malloc (for example in linux). You might still want to use the one
+  in this file to customize settings or to avoid overheads associated
+  with library versions.
+
+* Vital statistics:
+
+  Supported pointer/size_t representation:       4 or 8 bytes
+       size_t MUST be an unsigned type of the same width as
+       pointers. (If you are using an ancient system that declares
+       size_t as a signed type, or need it to be a different width
+       than pointers, you can use a previous release of this malloc
+       (e.g. 2.7.2) supporting these.)
+
+  Alignment:                                     8 bytes (default)
+       This suffices for nearly all current machines and C compilers.
+       However, you can define MALLOC_ALIGNMENT to be wider than this
+       if necessary (up to 128bytes), at the expense of using more space.
+
+  Minimum overhead per allocated chunk:   4 or  8 bytes (if 4byte sizes)
+                                          8 or 16 bytes (if 8byte sizes)
+       Each malloced chunk has a hidden word of overhead holding size
+       and status information, and additional cross-check word
+       if FOOTERS is defined.
+
+  Minimum allocated size: 4-byte ptrs:  16 bytes    (including overhead)
+                          8-byte ptrs:  32 bytes    (including overhead)
+
+       Even a request for zero bytes (i.e., malloc(0)) returns a
+       pointer to something of the minimum allocatable size.
+       The maximum overhead wastage (i.e., number of extra bytes
+       allocated than were requested in malloc) is less than or equal
+       to the minimum size, except for requests >= mmap_threshold that
+       are serviced via mmap(), where the worst case wastage is about
+       32 bytes plus the remainder from a system page (the minimal
+       mmap unit); typically 4096 or 8192 bytes.
+
+  Security: static-safe; optionally more or less
+       The "security" of malloc refers to the ability of malicious
+       code to accentuate the effects of errors (for example, freeing
+       space that is not currently malloc'ed or overwriting past the
+       ends of chunks) in code that calls malloc.  This malloc
+       guarantees not to modify any memory locations below the base of
+       heap, i.e., static variables, even in the presence of usage
+       errors.  The routines additionally detect most improper frees
+       and reallocs.  All this holds as long as the static bookkeeping
+       for malloc itself is not corrupted by some other means.  This
+       is only one aspect of security -- these checks do not, and
+       cannot, detect all possible programming errors.
+
+       If FOOTERS is defined nonzero, then each allocated chunk
+       carries an additional check word to verify that it was malloced
+       from its space.  These check words are the same within each
+       execution of a program using malloc, but differ across
+       executions, so externally crafted fake chunks cannot be
+       freed. This improves security by rejecting frees/reallocs that
+       could corrupt heap memory, in addition to the checks preventing
+       writes to statics that are always on.  This may further improve
+       security at the expense of time and space overhead.  (Note that
+       FOOTERS may also be worth using with MSPACES.)
+
+       By default detected errors cause the program to abort (calling
+       "abort()"). You can override this to instead proceed past
+       errors by defining PROCEED_ON_ERROR.  In this case, a bad free
+       has no effect, and a malloc that encounters a bad address
+       caused by user overwrites will ignore the bad address by
+       dropping pointers and indices to all known memory. This may
+       be appropriate for programs that should continue if at all
+       possible in the face of programming errors, although they may
+       run out of memory because dropped memory is never reclaimed.
+
+       If you don't like either of these options, you can define
+       CORRUPTION_ERROR_ACTION and USAGE_ERROR_ACTION to do anything
+       else. And if if you are sure that your program using malloc has
+       no errors or vulnerabilities, you can define INSECURE to 1,
+       which might (or might not) provide a small performance improvement.
+
+  Thread-safety: NOT thread-safe unless USE_LOCKS defined
+       When USE_LOCKS is defined, each public call to malloc, free,
+       etc is surrounded with either a pthread mutex or a win32
+       spinlock (depending on WIN32). This is not especially fast, and
+       can be a major bottleneck.  It is designed only to provide
+       minimal protection in concurrent environments, and to provide a
+       basis for extensions.  If you are using malloc in a concurrent
+       program, consider instead using ptmalloc, which is derived from
+       a version of this malloc. (See http://www.malloc.de).
+
+  System requirements: Any combination of MORECORE and/or MMAP/MUNMAP
+       This malloc can use unix sbrk or any emulation (invoked using
+       the CALL_MORECORE macro) and/or mmap/munmap or any emulation
+       (invoked using CALL_MMAP/CALL_MUNMAP) to get and release system
+       memory.  On most unix systems, it tends to work best if both
+       MORECORE and MMAP are enabled.  On Win32, it uses emulations
+       based on VirtualAlloc. It also uses common C library functions
+       like memset.
+
+  Compliance: I believe it is compliant with the Single Unix Specification
+       (See http://www.unix.org). Also SVID/XPG, ANSI C, and probably
+       others as well.
+
+* Overview of algorithms
+
+  This is not the fastest, most space-conserving, most portable, or
+  most tunable malloc ever written. However it is among the fastest
+  while also being among the most space-conserving, portable and
+  tunable.  Consistent balance across these factors results in a good
+  general-purpose allocator for malloc-intensive programs.
+
+  In most ways, this malloc is a best-fit allocator. Generally, it
+  chooses the best-fitting existing chunk for a request, with ties
+  broken in approximately least-recently-used order. (This strategy
+  normally maintains low fragmentation.) However, for requests less
+  than 256bytes, it deviates from best-fit when there is not an
+  exactly fitting available chunk by preferring to use space adjacent
+  to that used for the previous small request, as well as by breaking
+  ties in approximately most-recently-used order. (These enhance
+  locality of series of small allocations.)  And for very large requests
+  (>= 256Kb by default), it relies on system memory mapping
+  facilities, if supported.  (This helps avoid carrying around and
+  possibly fragmenting memory used only for large chunks.)
+
+  All operations (except malloc_stats and mallinfo) have execution
+  times that are bounded by a constant factor of the number of bits in
+  a size_t, not counting any clearing in calloc or copying in realloc,
+  or actions surrounding MORECORE and MMAP that have times
+  proportional to the number of non-contiguous regions returned by
+  system allocation routines, which is often just 1.
+
+  The implementation is not very modular and seriously overuses
+  macros. Perhaps someday all C compilers will do as good a job
+  inlining modular code as can now be done by brute-force expansion,
+  but now, enough of them seem not to.
+
+  Some compilers issue a lot of warnings about code that is
+  dead/unreachable only on some platforms, and also about intentional
+  uses of negation on unsigned types. All known cases of each can be
+  ignored.
+
+  For a longer but out of date high-level description, see
+     http://gee.cs.oswego.edu/dl/html/malloc.html
+
+* MSPACES
+  If MSPACES is defined, then in addition to malloc, free, etc.,
+  this file also defines mspace_malloc, mspace_free, etc. These
+  are versions of malloc routines that take an "mspace" argument
+  obtained using create_mspace, to control all internal bookkeeping.
+  If ONLY_MSPACES is defined, only these versions are compiled.
+  So if you would like to use this allocator for only some allocations,
+  and your system malloc for others, you can compile with
+  ONLY_MSPACES and then do something like...
+    static mspace mymspace = create_mspace(0,0); // for example
+    #define mymalloc(bytes)  mspace_malloc(mymspace, bytes)
+
+  (Note: If you only need one instance of an mspace, you can instead
+  use "USE_DL_PREFIX" to relabel the global malloc.)
+
+  You can similarly create thread-local allocators by storing
+  mspaces as thread-locals. For example:
+    static __thread mspace tlms = 0;
+    void*  tlmalloc(size_t bytes) {
+      if (tlms == 0) tlms = create_mspace(0, 0);
+      return mspace_malloc(tlms, bytes);
+    }
+    void  tlfree(void* mem) { mspace_free(tlms, mem); }
+
+  Unless FOOTERS is defined, each mspace is completely independent.
+  You cannot allocate from one and free to another (although
+  conformance is only weakly checked, so usage errors are not always
+  caught). If FOOTERS is defined, then each chunk carries around a tag
+  indicating its originating mspace, and frees are directed to their
+  originating spaces.
+
+ -------------------------  Compile-time options ---------------------------
+
+Be careful in setting #define values for numerical constants of type
+size_t. On some systems, literal values are not automatically extended
+to size_t precision unless they are explicitly casted.
+
+WIN32                    default: defined if _WIN32 defined
+  Defining WIN32 sets up defaults for MS environment and compilers.
+  Otherwise defaults are for unix.
+
+MALLOC_ALIGNMENT         default: (size_t)8
+  Controls the minimum alignment for malloc'ed chunks.  It must be a
+  power of two and at least 8, even on machines for which smaller
+  alignments would suffice. It may be defined as larger than this
+  though. Note however that code and data structures are optimized for
+  the case of 8-byte alignment.
+
+MSPACES                  default: 0 (false)
+  If true, compile in support for independent allocation spaces.
+  This is only supported if HAVE_MMAP is true.
+
+ONLY_MSPACES             default: 0 (false)
+  If true, only compile in mspace versions, not regular versions.
+
+USE_LOCKS                default: 0 (false)
+  Causes each call to each public routine to be surrounded with
+  pthread or WIN32 mutex lock/unlock. (If set true, this can be
+  overridden on a per-mspace basis for mspace versions.)
+
+FOOTERS                  default: 0
+  If true, provide extra checking and dispatching by placing
+  information in the footers of allocated chunks. This adds
+  space and time overhead.
+
+INSECURE                 default: 0
+  If true, omit checks for usage errors and heap space overwrites.
+
+USE_DL_PREFIX            default: NOT defined
+  Causes compiler to prefix all public routines with the string 'dl'.
+  This can be useful when you only want to use this malloc in one part
+  of a program, using your regular system malloc elsewhere.
+
+ABORT                    default: defined as abort()
+  Defines how to abort on failed checks.  On most systems, a failed
+  check cannot die with an "assert" or even print an informative
+  message, because the underlying print routines in turn call malloc,
+  which will fail again.  Generally, the best policy is to simply call
+  abort(). It's not very useful to do more than this because many
+  errors due to overwriting will show up as address faults (null, odd
+  addresses etc) rather than malloc-triggered checks, so will also
+  abort.  Also, most compilers know that abort() does not return, so
+  can better optimize code conditionally calling it.
+
+PROCEED_ON_ERROR           default: defined as 0 (false)
+  Controls whether detected bad addresses cause them to bypassed
+  rather than aborting. If set, detected bad arguments to free and
+  realloc are ignored. And all bookkeeping information is zeroed out
+  upon a detected overwrite of freed heap space, thus losing the
+  ability to ever return it from malloc again, but enabling the
+  application to proceed. If PROCEED_ON_ERROR is defined, the
+  static variable malloc_corruption_error_count is compiled in
+  and can be examined to see if errors have occurred. This option
+  generates slower code than the default abort policy.
+
+DEBUG                    default: NOT defined
+  The DEBUG setting is mainly intended for people trying to modify
+  this code or diagnose problems when porting to new platforms.
+  However, it may also be able to better isolate user errors than just
+  using runtime checks.  The assertions in the check routines spell
+  out in more detail the assumptions and invariants underlying the
+  algorithms.  The checking is fairly extensive, and will slow down
+  execution noticeably. Calling malloc_stats or mallinfo with DEBUG
+  set will attempt to check every non-mmapped allocated and free chunk
+  in the course of computing the summaries.
+
+ABORT_ON_ASSERT_FAILURE   default: defined as 1 (true)
+  Debugging assertion failures can be nearly impossible if your
+  version of the assert macro causes malloc to be called, which will
+  lead to a cascade of further failures, blowing the runtime stack.
+  ABORT_ON_ASSERT_FAILURE cause assertions failures to call abort(),
+  which will usually make debugging easier.
+
+MALLOC_FAILURE_ACTION     default: sets errno to ENOMEM, or no-op on win32
+  The action to take before "return 0" when malloc fails to be able to
+  return memory because there is none available.
+
+HAVE_MORECORE             default: 1 (true) unless win32 or ONLY_MSPACES
+  True if this system supports sbrk or an emulation of it.
+
+MORECORE                  default: sbrk
+  The name of the sbrk-style system routine to call to obtain more
+  memory.  See below for guidance on writing custom MORECORE
+  functions. The type of the argument to sbrk/MORECORE varies across
+  systems.  It cannot be size_t, because it supports negative
+  arguments, so it is normally the signed type of the same width as
+  size_t (sometimes declared as "intptr_t").  It doesn't much matter
+  though. Internally, we only call it with arguments less than half
+  the max value of a size_t, which should work across all reasonable
+  possibilities, although sometimes generating compiler warnings.  See
+  near the end of this file for guidelines for creating a custom
+  version of MORECORE.
+
+MORECORE_CONTIGUOUS       default: 1 (true)
+  If true, take advantage of fact that consecutive calls to MORECORE
+  with positive arguments always return contiguous increasing
+  addresses.  This is true of unix sbrk. It does not hurt too much to
+  set it true anyway, since malloc copes with non-contiguities.
+  Setting it false when definitely non-contiguous saves time
+  and possibly wasted space it would take to discover this though.
+
+MORECORE_CANNOT_TRIM      default: NOT defined
+  True if MORECORE cannot release space back to the system when given
+  negative arguments. This is generally necessary only if you are
+  using a hand-crafted MORECORE function that cannot handle negative
+  arguments.
+
+HAVE_MMAP                 default: 1 (true)
+  True if this system supports mmap or an emulation of it.  If so, and
+  HAVE_MORECORE is not true, MMAP is used for all system
+  allocation. If set and HAVE_MORECORE is true as well, MMAP is
+  primarily used to directly allocate very large blocks. It is also
+  used as a backup strategy in cases where MORECORE fails to provide
+  space from system. Note: A single call to MUNMAP is assumed to be
+  able to unmap memory that may have be allocated using multiple calls
+  to MMAP, so long as they are adjacent.
+
+HAVE_MREMAP               default: 1 on linux, else 0
+  If true realloc() uses mremap() to re-allocate large blocks and
+  extend or shrink allocation spaces.
+
+MMAP_CLEARS               default: 1 on unix
+  True if mmap clears memory so calloc doesn't need to. This is true
+  for standard unix mmap using /dev/zero.
+
+USE_BUILTIN_FFS            default: 0 (i.e., not used)
+  Causes malloc to use the builtin ffs() function to compute indices.
+  Some compilers may recognize and intrinsify ffs to be faster than the
+  supplied C version. Also, the case of x86 using gcc is special-cased
+  to an asm instruction, so is already as fast as it can be, and so
+  this setting has no effect. (On most x86s, the asm version is only
+  slightly faster than the C version.)
+
+malloc_getpagesize         default: derive from system includes, or 4096.
+  The system page size. To the extent possible, this malloc manages
+  memory from the system in page-size units.  This may be (and
+  usually is) a function rather than a constant. This is ignored
+  if WIN32, where page size is determined using getSystemInfo during
+  initialization.
+
+USE_DEV_RANDOM             default: 0 (i.e., not used)
+  Causes malloc to use /dev/random to initialize secure magic seed for
+  stamping footers. Otherwise, the current time is used.
+
+NO_MALLINFO                default: 0
+  If defined, don't compile "mallinfo". This can be a simple way
+  of dealing with mismatches between system declarations and
+  those in this file.
+
+MALLINFO_FIELD_TYPE        default: size_t
+  The type of the fields in the mallinfo struct. This was originally
+  defined as "int" in SVID etc, but is more usefully defined as
+  size_t. The value is used only if  HAVE_USR_INCLUDE_MALLOC_H is not set
+
+REALLOC_ZERO_BYTES_FREES    default: not defined
+  This should be set if a call to realloc with zero bytes should
+  be the same as a call to free. Some people think it should. Otherwise,
+  since this malloc returns a unique pointer for malloc(0), so does
+  realloc(p, 0).
+
+LACKS_UNISTD_H, LACKS_FCNTL_H, LACKS_SYS_PARAM_H, LACKS_SYS_MMAN_H
+LACKS_STRINGS_H, LACKS_STRING_H, LACKS_SYS_TYPES_H,  LACKS_ERRNO_H
+LACKS_STDLIB_H                default: NOT defined unless on WIN32
+  Define these if your system does not have these header files.
+  You might need to manually insert some of the declarations they provide.
+
+DEFAULT_GRANULARITY        default: page size if MORECORE_CONTIGUOUS,
+                                system_info.dwAllocationGranularity in WIN32,
+                                otherwise 64K.
+      Also settable using mallopt(M_GRANULARITY, x)
+  The unit for allocating and deallocating memory from the system.  On
+  most systems with contiguous MORECORE, there is no reason to
+  make this more than a page. However, systems with MMAP tend to
+  either require or encourage larger granularities.  You can increase
+  this value to prevent system allocation functions to be called so
+  often, especially if they are slow.  The value must be at least one
+  page and must be a power of two.  Setting to 0 causes initialization
+  to either page size or win32 region size.  (Note: In previous
+  versions of malloc, the equivalent of this option was called
+  "TOP_PAD")
+
+DEFAULT_TRIM_THRESHOLD    default: 2MB
+      Also settable using mallopt(M_TRIM_THRESHOLD, x)
+  The maximum amount of unused top-most memory to keep before
+  releasing via malloc_trim in free().  Automatic trimming is mainly
+  useful in long-lived programs using contiguous MORECORE.  Because
+  trimming via sbrk can be slow on some systems, and can sometimes be
+  wasteful (in cases where programs immediately afterward allocate
+  more large chunks) the value should be high enough so that your
+  overall system performance would improve by releasing this much
+  memory.  As a rough guide, you might set to a value close to the
+  average size of a process (program) running on your system.
+  Releasing this much memory would allow such a process to run in
+  memory.  Generally, it is worth tuning trim thresholds when a
+  program undergoes phases where several large chunks are allocated
+  and released in ways that can reuse each other's storage, perhaps
+  mixed with phases where there are no such chunks at all. The trim
+  value must be greater than page size to have any useful effect.  To
+  disable trimming completely, you can set to MAX_SIZE_T. Note that the trick
+  some people use of mallocing a huge space and then freeing it at
+  program startup, in an attempt to reserve system memory, doesn't
+  have the intended effect under automatic trimming, since that memory
+  will immediately be returned to the system.
+
+DEFAULT_MMAP_THRESHOLD       default: 256K
+      Also settable using mallopt(M_MMAP_THRESHOLD, x)
+  The request size threshold for using MMAP to directly service a
+  request. Requests of at least this size that cannot be allocated
+  using already-existing space will be serviced via mmap.  (If enough
+  normal freed space already exists it is used instead.)  Using mmap
+  segregates relatively large chunks of memory so that they can be
+  individually obtained and released from the host system. A request
+  serviced through mmap is never reused by any other request (at least
+  not directly; the system may just so happen to remap successive
+  requests to the same locations).  Segregating space in this way has
+  the benefits that: Mmapped space can always be individually released
+  back to the system, which helps keep the system level memory demands
+  of a long-lived program low.  Also, mapped memory doesn't become
+  `locked' between other chunks, as can happen with normally allocated
+  chunks, which means that even trimming via malloc_trim would not
+  release them.  However, it has the disadvantage that the space
+  cannot be reclaimed, consolidated, and then used to service later
+  requests, as happens with normal chunks.  The advantages of mmap
+  nearly always outweigh disadvantages for "large" chunks, but the
+  value of "large" may vary across systems.  The default is an
+  empirically derived value that works well in most systems. You can
+  disable mmap by setting to MAX_SIZE_T.
+
+*/
+
+#ifndef WIN32
+#ifdef _WIN32
+#define WIN32 1
+#endif /* _WIN32 */
+#endif /* WIN32 */
+#ifdef WIN32
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#define HAVE_MMAP 1
+#define HAVE_MORECORE 0
+#define LACKS_UNISTD_H
+#define LACKS_SYS_PARAM_H
+#define LACKS_SYS_MMAN_H
+#define LACKS_STRING_H
+#define LACKS_STRINGS_H
+#define LACKS_SYS_TYPES_H
+#define LACKS_ERRNO_H
+#define LACKS_FCNTL_H
+#define MALLOC_FAILURE_ACTION
+#define MMAP_CLEARS 0           /* WINCE and some others apparently don't clear */
+#endif /* WIN32 */
+
+#if defined(DARWIN) || defined(_DARWIN)
+/* Mac OSX docs advise not to use sbrk; it seems better to use mmap */
+#ifndef HAVE_MORECORE
+#define HAVE_MORECORE 0
+#define HAVE_MMAP 1
+#endif /* HAVE_MORECORE */
+#endif /* DARWIN */
+
+#ifndef LACKS_SYS_TYPES_H
+#include <sys/types.h>          /* For size_t */
+#endif /* LACKS_SYS_TYPES_H */
+
+/* The maximum possible size_t value has all bits set */
+#define MAX_SIZE_T           (~(size_t)0)
+
+#ifndef ONLY_MSPACES
+#define ONLY_MSPACES 0
+#endif /* ONLY_MSPACES */
+#ifndef MSPACES
+#if ONLY_MSPACES
+#define MSPACES 1
+#else /* ONLY_MSPACES */
+#define MSPACES 0
+#endif /* ONLY_MSPACES */
+#endif /* MSPACES */
+#ifndef MALLOC_ALIGNMENT
+#define MALLOC_ALIGNMENT ((size_t)8U)
+#endif /* MALLOC_ALIGNMENT */
+#ifndef FOOTERS
+#define FOOTERS 0
+#endif /* FOOTERS */
+#ifndef ABORT
+#define ABORT  abort()
+#endif /* ABORT */
+#ifndef ABORT_ON_ASSERT_FAILURE
+#define ABORT_ON_ASSERT_FAILURE 1
+#endif /* ABORT_ON_ASSERT_FAILURE */
+#ifndef PROCEED_ON_ERROR
+#define PROCEED_ON_ERROR 0
+#endif /* PROCEED_ON_ERROR */
+#ifndef USE_LOCKS
+#define USE_LOCKS 0
+#endif /* USE_LOCKS */
+#ifndef INSECURE
+#define INSECURE 0
+#endif /* INSECURE */
+#ifndef HAVE_MMAP
+#define HAVE_MMAP 1
+#endif /* HAVE_MMAP */
+#ifndef MMAP_CLEARS
+#define MMAP_CLEARS 1
+#endif /* MMAP_CLEARS */
+#ifndef HAVE_MREMAP
+#ifdef linux
+#define HAVE_MREMAP 1
+#else /* linux */
+#define HAVE_MREMAP 0
+#endif /* linux */
+#endif /* HAVE_MREMAP */
+#ifndef MALLOC_FAILURE_ACTION
+#define MALLOC_FAILURE_ACTION  errno = ENOMEM;
+#endif /* MALLOC_FAILURE_ACTION */
+#ifndef HAVE_MORECORE
+#if ONLY_MSPACES
+#define HAVE_MORECORE 0
+#else /* ONLY_MSPACES */
+#define HAVE_MORECORE 1
+#endif /* ONLY_MSPACES */
+#endif /* HAVE_MORECORE */
+#if !HAVE_MORECORE
+#define MORECORE_CONTIGUOUS 0
+#else /* !HAVE_MORECORE */
+#ifndef MORECORE
+#define MORECORE sbrk
+#endif /* MORECORE */
+#ifndef MORECORE_CONTIGUOUS
+#define MORECORE_CONTIGUOUS 1
+#endif /* MORECORE_CONTIGUOUS */
+#endif /* HAVE_MORECORE */
+#ifndef DEFAULT_GRANULARITY
+#if MORECORE_CONTIGUOUS
+#define DEFAULT_GRANULARITY (0) /* 0 means to compute in init_mparams */
+#else /* MORECORE_CONTIGUOUS */
+#define DEFAULT_GRANULARITY ((size_t)64U * (size_t)1024U)
+#endif /* MORECORE_CONTIGUOUS */
+#endif /* DEFAULT_GRANULARITY */
+#ifndef DEFAULT_TRIM_THRESHOLD
+#ifndef MORECORE_CANNOT_TRIM
+#define DEFAULT_TRIM_THRESHOLD ((size_t)2U * (size_t)1024U * (size_t)1024U)
+#else /* MORECORE_CANNOT_TRIM */
+#define DEFAULT_TRIM_THRESHOLD MAX_SIZE_T
+#endif /* MORECORE_CANNOT_TRIM */
+#endif /* DEFAULT_TRIM_THRESHOLD */
+#ifndef DEFAULT_MMAP_THRESHOLD
+#if HAVE_MMAP
+#define DEFAULT_MMAP_THRESHOLD ((size_t)256U * (size_t)1024U)
+#else /* HAVE_MMAP */
+#define DEFAULT_MMAP_THRESHOLD MAX_SIZE_T
+#endif /* HAVE_MMAP */
+#endif /* DEFAULT_MMAP_THRESHOLD */
+#ifndef USE_BUILTIN_FFS
+#define USE_BUILTIN_FFS 0
+#endif /* USE_BUILTIN_FFS */
+#ifndef USE_DEV_RANDOM
+#define USE_DEV_RANDOM 0
+#endif /* USE_DEV_RANDOM */
+#ifndef NO_MALLINFO
+#define NO_MALLINFO 0
+#endif /* NO_MALLINFO */
+#ifndef MALLINFO_FIELD_TYPE
+#define MALLINFO_FIELD_TYPE size_t
+#endif /* MALLINFO_FIELD_TYPE */
+
+#define memset  SDL_memset
+#define memcpy  SDL_memcpy
+#define malloc  SDL_malloc
+#define calloc  SDL_calloc
+#define realloc SDL_realloc
+#define free    SDL_free
+
+/*
+  mallopt tuning options.  SVID/XPG defines four standard parameter
+  numbers for mallopt, normally defined in malloc.h.  None of these
+  are used in this malloc, so setting them has no effect. But this
+  malloc does support the following options.
+*/
+
+#define M_TRIM_THRESHOLD     (-1)
+#define M_GRANULARITY        (-2)
+#define M_MMAP_THRESHOLD     (-3)
+
+/* ------------------------ Mallinfo declarations ------------------------ */
+
+#if !NO_MALLINFO
+/*
+  This version of malloc supports the standard SVID/XPG mallinfo
+  routine that returns a struct containing usage properties and
+  statistics. It should work on any system that has a
+  /usr/include/malloc.h defining struct mallinfo.  The main
+  declaration needed is the mallinfo struct that is returned (by-copy)
+  by mallinfo().  The malloinfo struct contains a bunch of fields that
+  are not even meaningful in this version of malloc.  These fields are
+  are instead filled by mallinfo() with other numbers that might be of
+  interest.
+
+  HAVE_USR_INCLUDE_MALLOC_H should be set if you have a
+  /usr/include/malloc.h file that includes a declaration of struct
+  mallinfo.  If so, it is included; else a compliant version is
+  declared below.  These must be precisely the same for mallinfo() to
+  work.  The original SVID version of this struct, defined on most
+  systems with mallinfo, declares all fields as ints. But some others
+  define as unsigned long. If your system defines the fields using a
+  type of different width than listed here, you MUST #include your
+  system version and #define HAVE_USR_INCLUDE_MALLOC_H.
+*/
+
+/* #define HAVE_USR_INCLUDE_MALLOC_H */
+
+#ifdef HAVE_USR_INCLUDE_MALLOC_H
+#include "/usr/include/malloc.h"
+#else /* HAVE_USR_INCLUDE_MALLOC_H */
+
+struct mallinfo
+{
+    MALLINFO_FIELD_TYPE arena;  /* non-mmapped space allocated from system */
+    MALLINFO_FIELD_TYPE ordblks;        /* number of free chunks */
+    MALLINFO_FIELD_TYPE smblks; /* always 0 */
+    MALLINFO_FIELD_TYPE hblks;  /* always 0 */
+    MALLINFO_FIELD_TYPE hblkhd; /* space in mmapped regions */
+    MALLINFO_FIELD_TYPE usmblks;        /* maximum total allocated space */
+    MALLINFO_FIELD_TYPE fsmblks;        /* always 0 */
+    MALLINFO_FIELD_TYPE uordblks;       /* total allocated space */
+    MALLINFO_FIELD_TYPE fordblks;       /* total free space */
+    MALLINFO_FIELD_TYPE keepcost;       /* releasable (via malloc_trim) space */
+};
+
+#endif /* HAVE_USR_INCLUDE_MALLOC_H */
+#endif /* NO_MALLINFO */
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif                          /* __cplusplus */
+
+#if !ONLY_MSPACES
+
+/* ------------------- Declarations of public routines ------------------- */
+
+#ifndef USE_DL_PREFIX
+#define dlcalloc               calloc
+#define dlfree                 free
+#define dlmalloc               malloc
+#define dlmemalign             memalign
+#define dlrealloc              realloc
+#define dlvalloc               valloc
+#define dlpvalloc              pvalloc
+#define dlmallinfo             mallinfo
+#define dlmallopt              mallopt
+#define dlmalloc_trim          malloc_trim
+#define dlmalloc_stats         malloc_stats
+#define dlmalloc_usable_size   malloc_usable_size
+#define dlmalloc_footprint     malloc_footprint
+#define dlmalloc_max_footprint malloc_max_footprint
+#define dlindependent_calloc   independent_calloc
+#define dlindependent_comalloc independent_comalloc
+#endif                          /* USE_DL_PREFIX */
+
+
+/*
+  malloc(size_t n)
+  Returns a pointer to a newly allocated chunk of at least n bytes, or
+  null if no space is available, in which case errno is set to ENOMEM
+  on ANSI C systems.
+
+  If n is zero, malloc returns a minimum-sized chunk. (The minimum
+  size is 16 bytes on most 32bit systems, and 32 bytes on 64bit
+  systems.)  Note that size_t is an unsigned type, so calls with
+  arguments that would be negative if signed are interpreted as
+  requests for huge amounts of space, which will often fail. The
+  maximum supported value of n differs across systems, but is in all
+  cases less than the maximum representable value of a size_t.
+*/
+    void *dlmalloc(size_t);
+
+/*
+  free(void* p)
+  Releases the chunk of memory pointed to by p, that had been previously
+  allocated using malloc or a related routine such as realloc.
+  It has no effect if p is null. If p was not malloced or already
+  freed, free(p) will by default cause the current program to abort.
+*/
+    void dlfree(void *);
+
+/*
+  calloc(size_t n_elements, size_t element_size);
+  Returns a pointer to n_elements * element_size bytes, with all locations
+  set to zero.
+*/
+    void *dlcalloc(size_t, size_t);
+
+/*
+  realloc(void* p, size_t n)
+  Returns a pointer to a chunk of size n that contains the same data
+  as does chunk p up to the minimum of (n, p's size) bytes, or null
+  if no space is available.
+
+  The returned pointer may or may not be the same as p. The algorithm
+  prefers extending p in most cases when possible, otherwise it
+  employs the equivalent of a malloc-copy-free sequence.
+
+  If p is null, realloc is equivalent to malloc.
+
+  If space is not available, realloc returns null, errno is set (if on
+  ANSI) and p is NOT freed.
+
+  if n is for fewer bytes than already held by p, the newly unused
+  space is lopped off and freed if possible.  realloc with a size
+  argument of zero (re)allocates a minimum-sized chunk.
+
+  The old unix realloc convention of allowing the last-free'd chunk
+  to be used as an argument to realloc is not supported.
+*/
+
+    void *dlrealloc(void *, size_t);
+
+/*
+  memalign(size_t alignment, size_t n);
+  Returns a pointer to a newly allocated chunk of n bytes, aligned
+  in accord with the alignment argument.
+
+  The alignment argument should be a power of two. If the argument is
+  not a power of two, the nearest greater power is used.
+  8-byte alignment is guaranteed by normal malloc calls, so don't
+  bother calling memalign with an argument of 8 or less.
+
+  Overreliance on memalign is a sure way to fragment space.
+*/
+    void *dlmemalign(size_t, size_t);
+
+/*
+  valloc(size_t n);
+  Equivalent to memalign(pagesize, n), where pagesize is the page
+  size of the system. If the pagesize is unknown, 4096 is used.
+*/
+    void *dlvalloc(size_t);
+
+/*
+  mallopt(int parameter_number, int parameter_value)
+  Sets tunable parameters The format is to provide a
+  (parameter-number, parameter-value) pair.  mallopt then sets the
+  corresponding parameter to the argument value if it can (i.e., so
+  long as the value is meaningful), and returns 1 if successful else
+  0.  SVID/XPG/ANSI defines four standard param numbers for mallopt,
+  normally defined in malloc.h.  None of these are use in this malloc,
+  so setting them has no effect. But this malloc also supports other
+  options in mallopt. See below for details.  Briefly, supported
+  parameters are as follows (listed defaults are for "typical"
+  configurations).
+
+  Symbol            param #  default    allowed param values
+  M_TRIM_THRESHOLD     -1   2*1024*1024   any   (MAX_SIZE_T disables)
+  M_GRANULARITY        -2     page size   any power of 2 >= page size
+  M_MMAP_THRESHOLD     -3      256*1024   any   (or 0 if no MMAP support)
+*/
+    int dlmallopt(int, int);
+
+/*
+  malloc_footprint();
+  Returns the number of bytes obtained from the system.  The total
+  number of bytes allocated by malloc, realloc etc., is less than this
+  value. Unlike mallinfo, this function returns only a precomputed
+  result, so can be called frequently to monitor memory consumption.
+  Even if locks are otherwise defined, this function does not use them,
+  so results might not be up to date.
+*/
+    size_t dlmalloc_footprint(void);
+
+/*
+  malloc_max_footprint();
+  Returns the maximum number of bytes obtained from the system. This
+  value will be greater than current footprint if deallocated space
+  has been reclaimed by the system. The peak number of bytes allocated
+  by malloc, realloc etc., is less than this value. Unlike mallinfo,
+  this function returns only a precomputed result, so can be called
+  frequently to monitor memory consumption.  Even if locks are
+  otherwise defined, this function does not use them, so results might
+  not be up to date.
+*/
+    size_t dlmalloc_max_footprint(void);
+
+#if !NO_MALLINFO
+/*
+  mallinfo()
+  Returns (by copy) a struct containing various summary statistics:
+
+  arena:     current total non-mmapped bytes allocated from system
+  ordblks:   the number of free chunks
+  smblks:    always zero.
+  hblks:     current number of mmapped regions
+  hblkhd:    total bytes held in mmapped regions
+  usmblks:   the maximum total allocated space. This will be greater
+                than current total if trimming has occurred.
+  fsmblks:   always zero
+  uordblks:  current total allocated space (normal or mmapped)
+  fordblks:  total free space
+  keepcost:  the maximum number of bytes that could ideally be released
+               back to system via malloc_trim. ("ideally" means that
+               it ignores page restrictions etc.)
+
+  Because these fields are ints, but internal bookkeeping may
+  be kept as longs, the reported values may wrap around zero and
+  thus be inaccurate.
+*/
+    struct mallinfo dlmallinfo(void);
+#endif                          /* NO_MALLINFO */
+
+/*
+  independent_calloc(size_t n_elements, size_t element_size, void* chunks[]);
+
+  independent_calloc is similar to calloc, but instead of returning a
+  single cleared space, it returns an array of pointers to n_elements
+  independent elements that can hold contents of size elem_size, each
+  of which starts out cleared, and can be independently freed,
+  realloc'ed etc. The elements are guaranteed to be adjacently
+  allocated (this is not guaranteed to occur with multiple callocs or
+  mallocs), which may also improve cache locality in some
+  applications.
+
+  The "chunks" argument is optional (i.e., may be null, which is
+  probably the most typical usage). If it is null, the returned array
+  is itself dynamically allocated and should also be freed when it is
+  no longer needed. Otherwise, the chunks array must be of at least
+  n_elements in length. It is filled in with the pointers to the
+  chunks.
+
+  In either case, independent_calloc returns this pointer array, or
+  null if the allocation failed.  If n_elements is zero and "chunks"
+  is null, it returns a chunk representing an array with zero elements
+  (which should be freed if not wanted).
+
+  Each element must be individually freed when it is no longer
+  needed. If you'd like to instead be able to free all at once, you
+  should instead use regular calloc and assign pointers into this
+  space to represent elements.  (In this case though, you cannot
+  independently free elements.)
+
+  independent_calloc simplifies and speeds up implementations of many
+  kinds of pools.  It may also be useful when constructing large data
+  structures that initially have a fixed number of fixed-sized nodes,
+  but the number is not known at compile time, and some of the nodes
+  may later need to be freed. For example:
+
+  struct Node { int item; struct Node* next; };
+
+  struct Node* build_list() {
+    struct Node** pool;
+    int n = read_number_of_nodes_needed();
+    if (n <= 0) return 0;
+    pool = (struct Node**)(independent_calloc(n, sizeof(struct Node), 0);
+    if (pool == 0) die();
+    // organize into a linked list...
+    struct Node* first = pool[0];
+    for (i = 0; i < n-1; ++i)
+      pool[i]->next = pool[i+1];
+    free(pool);     // Can now free the array (or not, if it is needed later)
+    return first;
+  }
+*/
+    void **dlindependent_calloc(size_t, size_t, void **);
+
+/*
+  independent_comalloc(size_t n_elements, size_t sizes[], void* chunks[]);
+
+  independent_comalloc allocates, all at once, a set of n_elements
+  chunks with sizes indicated in the "sizes" array.    It returns
+  an array of pointers to these elements, each of which can be
+  independently freed, realloc'ed etc. The elements are guaranteed to
+  be adjacently allocated (this is not guaranteed to occur with
+  multiple callocs or mallocs), which may also improve cache locality
+  in some applications.
+
+  The "chunks" argument is optional (i.e., may be null). If it is null
+  the returned array is itself dynamically allocated and should also
+  be freed when it is no longer needed. Otherwise, the chunks array
+  must be of at least n_elements in length. It is filled in with the
+  pointers to the chunks.
+
+  In either case, independent_comalloc returns this pointer array, or
+  null if the allocation failed.  If n_elements is zero and chunks is
+  null, it returns a chunk representing an array with zero elements
+  (which should be freed if not wanted).
+
+  Each element must be individually freed when it is no longer
+  needed. If you'd like to instead be able to free all at once, you
+  should instead use a single regular malloc, and assign pointers at
+  particular offsets in the aggregate space. (In this case though, you
+  cannot independently free elements.)
+
+  independent_comallac differs from independent_calloc in that each
+  element may have a different size, and also that it does not
+  automatically clear elements.
+
+  independent_comalloc can be used to speed up allocation in cases
+  where several structs or objects must always be allocated at the
+  same time.  For example:
+
+  struct Head { ... }
+  struct Foot { ... }
+
+  void send_message(char* msg) {
+    int msglen = strlen(msg);
+    size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) };
+    void* chunks[3];
+    if (independent_comalloc(3, sizes, chunks) == 0)
+      die();
+    struct Head* head = (struct Head*)(chunks[0]);
+    char*        body = (char*)(chunks[1]);
+    struct Foot* foot = (struct Foot*)(chunks[2]);
+    // ...
+  }
+
+  In general though, independent_comalloc is worth using only for
+  larger values of n_elements. For small values, you probably won't
+  detect enough difference from series of malloc calls to bother.
+
+  Overuse of independent_comalloc can increase overall memory usage,
+  since it cannot reuse existing noncontiguous small chunks that
+  might be available for some of the elements.
+*/
+    void **dlindependent_comalloc(size_t, size_t *, void **);
+
+
+/*
+  pvalloc(size_t n);
+  Equivalent to valloc(minimum-page-that-holds(n)), that is,
+  round up n to nearest pagesize.
+ */
+    void *dlpvalloc(size_t);
+
+/*
+  malloc_trim(size_t pad);
+
+  If possible, gives memory back to the system (via negative arguments
+  to sbrk) if there is unused memory at the `high' end of the malloc
+  pool or in unused MMAP segments. You can call this after freeing
+  large blocks of memory to potentially reduce the system-level memory
+  requirements of a program. However, it cannot guarantee to reduce
+  memory. Under some allocation patterns, some large free blocks of
+  memory will be locked between two used chunks, so they cannot be
+  given back to the system.
+
+  The `pad' argument to malloc_trim represents the amount of free
+  trailing space to leave untrimmed. If this argument is zero, only
+  the minimum amount of memory to maintain internal data structures
+  will be left. Non-zero arguments can be supplied to maintain enough
+  trailing space to service future expected allocations without having
+  to re-obtain memory from the system.
+
+  Malloc_trim returns 1 if it actually released any memory, else 0.
+*/
+    int dlmalloc_trim(size_t);
+
+/*
+  malloc_usable_size(void* p);
+
+  Returns the number of bytes you can actually use in
+  an allocated chunk, which may be more than you requested (although
+  often not) due to alignment and minimum size constraints.
+  You can use this many bytes without worrying about
+  overwriting other allocated objects. This is not a particularly great
+  programming practice. malloc_usable_size can be more useful in
+  debugging and assertions, for example:
+
+  p = malloc(n);
+  assert(malloc_usable_size(p) >= 256);
+*/
+    size_t dlmalloc_usable_size(void *);
+
+/*
+  malloc_stats();
+  Prints on stderr the amount of space obtained from the system (both
+  via sbrk and mmap), the maximum amount (which may be more than
+  current if malloc_trim and/or munmap got called), and the current
+  number of bytes allocated via malloc (or realloc, etc) but not yet
+  freed. Note that this is the number of bytes allocated, not the
+  number requested. It will be larger than the number requested
+  because of alignment and bookkeeping overhead. Because it includes
+  alignment wastage as being in use, this figure may be greater than
+  zero even when no user-level chunks are allocated.
+
+  The reported current and maximum system memory can be inaccurate if
+  a program makes other calls to system memory allocation functions
+  (normally sbrk) outside of malloc.
+
+  malloc_stats prints only the most commonly interesting statistics.
+  More information can be obtained by calling mallinfo.
+*/
+    void dlmalloc_stats(void);
+
+#endif                          /* ONLY_MSPACES */
+
+#if MSPACES
+
+/*
+  mspace is an opaque type representing an independent
+  region of space that supports mspace_malloc, etc.
+*/
+    typedef void *mspace;
+
+/*
+  create_mspace creates and returns a new independent space with the
+  given initial capacity, or, if 0, the default granularity size.  It
+  returns null if there is no system memory available to create the
+  space.  If argument locked is non-zero, the space uses a separate
+  lock to control access. The capacity of the space will grow
+  dynamically as needed to service mspace_malloc requests.  You can
+  control the sizes of incremental increases of this space by
+  compiling with a different DEFAULT_GRANULARITY or dynamically
+  setting with mallopt(M_GRANULARITY, value).
+*/
+    mspace create_mspace(size_t capacity, int locked);
+
+/*
+  destroy_mspace destroys the given space, and attempts to return all
+  of its memory back to the system, returning the total number of
+  bytes freed. After destruction, the results of access to all memory
+  used by the space become undefined.
+*/
+    size_t destroy_mspace(mspace msp);
+
+/*
+  create_mspace_with_base uses the memory supplied as the initial base
+  of a new mspace. Part (less than 128*sizeof(size_t) bytes) of this
+  space is used for bookkeeping, so the capacity must be at least this
+  large. (Otherwise 0 is returned.) When this initial space is
+  exhausted, additional memory will be obtained from the system.
+  Destroying this space will deallocate all additionally allocated
+  space (if possible) but not the initial base.
+*/
+    mspace create_mspace_with_base(void *base, size_t capacity, int locked);
+
+/*
+  mspace_malloc behaves as malloc, but operates within
+  the given space.
+*/
+    void *mspace_malloc(mspace msp, size_t bytes);
+
+/*
+  mspace_free behaves as free, but operates within
+  the given space.
+
+  If compiled with FOOTERS==1, mspace_free is not actually needed.
+  free may be called instead of mspace_free because freed chunks from
+  any space are handled by their originating spaces.
+*/
+    void mspace_free(mspace msp, void *mem);
+
+/*
+  mspace_realloc behaves as realloc, but operates within
+  the given space.
+
+  If compiled with FOOTERS==1, mspace_realloc is not actually
+  needed.  realloc may be called instead of mspace_realloc because
+  realloced chunks from any space are handled by their originating
+  spaces.
+*/
+    void *mspace_realloc(mspace msp, void *mem, size_t newsize);
+
+/*
+  mspace_calloc behaves as calloc, but operates within
+  the given space.
+*/
+    void *mspace_calloc(mspace msp, size_t n_elements, size_t elem_size);
+
+/*
+  mspace_memalign behaves as memalign, but operates within
+  the given space.
+*/
+    void *mspace_memalign(mspace msp, size_t alignment, size_t bytes);
+
+/*
+  mspace_independent_calloc behaves as independent_calloc, but
+  operates within the given space.
+*/
+    void **mspace_independent_calloc(mspace msp, size_t n_elements,
+                                     size_t elem_size, void *chunks[]);
+
+/*
+  mspace_independent_comalloc behaves as independent_comalloc, but
+  operates within the given space.
+*/
+    void **mspace_independent_comalloc(mspace msp, size_t n_elements,
+                                       size_t sizes[], void *chunks[]);
+
+/*
+  mspace_footprint() returns the number of bytes obtained from the
+  system for this space.
+*/
+    size_t mspace_footprint(mspace msp);
+
+/*
+  mspace_max_footprint() returns the peak number of bytes obtained from the
+  system for this space.
+*/
+    size_t mspace_max_footprint(mspace msp);
+
+
+#if !NO_MALLINFO
+/*
+  mspace_mallinfo behaves as mallinfo, but reports properties of
+  the given space.
+*/
+    struct mallinfo mspace_mallinfo(mspace msp);
+#endif                          /* NO_MALLINFO */
+
+/*
+  mspace_malloc_stats behaves as malloc_stats, but reports
+  properties of the given space.
+*/
+    void mspace_malloc_stats(mspace msp);
+
+/*
+  mspace_trim behaves as malloc_trim, but
+  operates within the given space.
+*/
+    int mspace_trim(mspace msp, size_t pad);
+
+/*
+  An alias for mallopt.
+*/
+    int mspace_mallopt(int, int);
+
+#endif                          /* MSPACES */
+
+#ifdef __cplusplus
+};                              /* end of extern "C" */
+#endif /* __cplusplus */
+
+/*
+  ========================================================================
+  To make a fully customizable malloc.h header file, cut everything
+  above this line, put into file malloc.h, edit to suit, and #include it
+  on the next line, as well as in programs that use this malloc.
+  ========================================================================
+*/
+
+/* #include "malloc.h" */
+
+/*------------------------------ internal #includes ---------------------- */
+
+#ifdef _MSC_VER
+#pragma warning( disable : 4146 )       /* no "unsigned" warnings */
+#endif /* _MSC_VER */
+
+#ifndef LACKS_STDIO_H
+#include <stdio.h>              /* for printing in malloc_stats */
+#endif
+
+#ifndef LACKS_ERRNO_H
+#include <errno.h>              /* for MALLOC_FAILURE_ACTION */
+#endif /* LACKS_ERRNO_H */
+#if FOOTERS
+#include <time.h>               /* for magic initialization */
+#endif /* FOOTERS */
+#ifndef LACKS_STDLIB_H
+#include <stdlib.h>             /* for abort() */
+#endif /* LACKS_STDLIB_H */
+#ifdef DEBUG
+#if ABORT_ON_ASSERT_FAILURE
+#define assert(x) if(!(x)) ABORT
+#else /* ABORT_ON_ASSERT_FAILURE */
+#include <assert.h>
+#endif /* ABORT_ON_ASSERT_FAILURE */
+#else /* DEBUG */
+#define assert(x)
+#endif /* DEBUG */
+#ifndef LACKS_STRING_H
+#include <string.h>             /* for memset etc */
+#endif /* LACKS_STRING_H */
+#if USE_BUILTIN_FFS
+#ifndef LACKS_STRINGS_H
+#include <strings.h>            /* for ffs */
+#endif /* LACKS_STRINGS_H */
+#endif /* USE_BUILTIN_FFS */
+#if HAVE_MMAP
+#ifndef LACKS_SYS_MMAN_H
+#include <sys/mman.h>           /* for mmap */
+#endif /* LACKS_SYS_MMAN_H */
+#ifndef LACKS_FCNTL_H
+#include <fcntl.h>
+#endif /* LACKS_FCNTL_H */
+#endif /* HAVE_MMAP */
+#if HAVE_MORECORE
+#ifndef LACKS_UNISTD_H
+#include <unistd.h>             /* for sbrk */
+#else /* LACKS_UNISTD_H */
+#if !defined(__FreeBSD__) && !defined(__OpenBSD__) && !defined(__NetBSD__)
+extern void *sbrk(ptrdiff_t);
+#endif /* FreeBSD etc */
+#endif /* LACKS_UNISTD_H */
+#endif /* HAVE_MMAP */
+
+#ifndef WIN32
+#ifndef malloc_getpagesize
+#  ifdef _SC_PAGESIZE           /* some SVR4 systems omit an underscore */
+#    ifndef _SC_PAGE_SIZE
+#      define _SC_PAGE_SIZE _SC_PAGESIZE
+#    endif
+#  endif
+#  ifdef _SC_PAGE_SIZE
+#    define malloc_getpagesize sysconf(_SC_PAGE_SIZE)
+#  else
+#    if defined(BSD) || defined(DGUX) || defined(HAVE_GETPAGESIZE)
+extern size_t getpagesize();
+#      define malloc_getpagesize getpagesize()
+#    else
+#      ifdef WIN32              /* use supplied emulation of getpagesize */
+#        define malloc_getpagesize getpagesize()
+#      else
+#        ifndef LACKS_SYS_PARAM_H
+#          include <sys/param.h>
+#        endif
+#        ifdef EXEC_PAGESIZE
+#          define malloc_getpagesize EXEC_PAGESIZE
+#        else
+#          ifdef NBPG
+#            ifndef CLSIZE
+#              define malloc_getpagesize NBPG
+#            else
+#              define malloc_getpagesize (NBPG * CLSIZE)
+#            endif
+#          else
+#            ifdef NBPC
+#              define malloc_getpagesize NBPC
+#            else
+#              ifdef PAGESIZE
+#                define malloc_getpagesize PAGESIZE
+#              else /* just guess */
+#                define malloc_getpagesize ((size_t)4096U)
+#              endif
+#            endif
+#          endif
+#        endif
+#      endif
+#    endif
+#  endif
+#endif
+#endif
+
+/* ------------------- size_t and alignment properties -------------------- */
+
+/* The byte and bit size of a size_t */
+#define SIZE_T_SIZE         (sizeof(size_t))
+#define SIZE_T_BITSIZE      (sizeof(size_t) << 3)
+
+/* Some constants coerced to size_t */
+/* Annoying but necessary to avoid errors on some plaftorms */
+#define SIZE_T_ZERO         ((size_t)0)
+#define SIZE_T_ONE          ((size_t)1)
+#define SIZE_T_TWO          ((size_t)2)
+#define TWO_SIZE_T_SIZES    (SIZE_T_SIZE<<1)
+#define FOUR_SIZE_T_SIZES   (SIZE_T_SIZE<<2)
+#define SIX_SIZE_T_SIZES    (FOUR_SIZE_T_SIZES+TWO_SIZE_T_SIZES)
+#define HALF_MAX_SIZE_T     (MAX_SIZE_T / 2U)
+
+/* The bit mask value corresponding to MALLOC_ALIGNMENT */
+#define CHUNK_ALIGN_MASK    (MALLOC_ALIGNMENT - SIZE_T_ONE)
+
+/* True if address a has acceptable alignment */
+#define is_aligned(A)       (((size_t)((A)) & (CHUNK_ALIGN_MASK)) == 0)
+
+/* the number of bytes to offset an address to align it */
+#define align_offset(A)\
+ ((((size_t)(A) & CHUNK_ALIGN_MASK) == 0)? 0 :\
+  ((MALLOC_ALIGNMENT - ((size_t)(A) & CHUNK_ALIGN_MASK)) & CHUNK_ALIGN_MASK))
+
+/* -------------------------- MMAP preliminaries ------------------------- */
+
+/*
+   If HAVE_MORECORE or HAVE_MMAP are false, we just define calls and
+   checks to fail so compiler optimizer can delete code rather than
+   using so many "#if"s.
+*/
+
+
+/* MORECORE and MMAP must return MFAIL on failure */
+#define MFAIL                ((void*)(MAX_SIZE_T))
+#define CMFAIL               ((char*)(MFAIL))   /* defined for convenience */
+
+#if !HAVE_MMAP
+#define IS_MMAPPED_BIT       (SIZE_T_ZERO)
+#define USE_MMAP_BIT         (SIZE_T_ZERO)
+#define CALL_MMAP(s)         MFAIL
+#define CALL_MUNMAP(a, s)    (-1)
+#define DIRECT_MMAP(s)       MFAIL
+
+#else /* HAVE_MMAP */
+#define IS_MMAPPED_BIT       (SIZE_T_ONE)
+#define USE_MMAP_BIT         (SIZE_T_ONE)
+
+#ifndef WIN32
+#define CALL_MUNMAP(a, s)    munmap((a), (s))
+#define MMAP_PROT            (PROT_READ|PROT_WRITE)
+#if !defined(MAP_ANONYMOUS) && defined(MAP_ANON)
+#define MAP_ANONYMOUS        MAP_ANON
+#endif /* MAP_ANON */
+#ifdef MAP_ANONYMOUS
+#define MMAP_FLAGS           (MAP_PRIVATE|MAP_ANONYMOUS)
+#define CALL_MMAP(s)         mmap(0, (s), MMAP_PROT, MMAP_FLAGS, -1, 0)
+#else /* MAP_ANONYMOUS */
+/*
+   Nearly all versions of mmap support MAP_ANONYMOUS, so the following
+   is unlikely to be needed, but is supplied just in case.
+*/
+#define MMAP_FLAGS           (MAP_PRIVATE)
+static int dev_zero_fd = -1;    /* Cached file descriptor for /dev/zero. */
+#define CALL_MMAP(s) ((dev_zero_fd < 0) ? \
+           (dev_zero_fd = open("/dev/zero", O_RDWR), \
+            mmap(0, (s), MMAP_PROT, MMAP_FLAGS, dev_zero_fd, 0)) : \
+            mmap(0, (s), MMAP_PROT, MMAP_FLAGS, dev_zero_fd, 0))
+#endif /* MAP_ANONYMOUS */
+
+#define DIRECT_MMAP(s)       CALL_MMAP(s)
+#else /* WIN32 */
+
+/* Win32 MMAP via VirtualAlloc */
+static void *
+win32mmap(size_t size)
+{
+    void *ptr =
+        VirtualAlloc(0, size, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
+    return (ptr != 0) ? ptr : MFAIL;
+}
+
+/* For direct MMAP, use MEM_TOP_DOWN to minimize interference */
+static void *
+win32direct_mmap(size_t size)
+{
+    void *ptr = VirtualAlloc(0, size, MEM_RESERVE | MEM_COMMIT | MEM_TOP_DOWN,
+                             PAGE_READWRITE);
+    return (ptr != 0) ? ptr : MFAIL;
+}
+
+/* This function supports releasing coalesed segments */
+static int
+win32munmap(void *ptr, size_t size)
+{
+    MEMORY_BASIC_INFORMATION minfo;
+    char *cptr = ptr;
+    while (size) {
+        if (VirtualQuery(cptr, &minfo, sizeof(minfo)) == 0)
+            return -1;
+        if (minfo.BaseAddress != cptr || minfo.AllocationBase != cptr ||
+            minfo.State != MEM_COMMIT || minfo.RegionSize > size)
+            return -1;
+        if (VirtualFree(cptr, 0, MEM_RELEASE) == 0)
+            return -1;
+        cptr += minfo.RegionSize;
+        size -= minfo.RegionSize;
+    }
+    return 0;
+}
+
+#define CALL_MMAP(s)         win32mmap(s)
+#define CALL_MUNMAP(a, s)    win32munmap((a), (s))
+#define DIRECT_MMAP(s)       win32direct_mmap(s)
+#endif /* WIN32 */
+#endif /* HAVE_MMAP */
+
+#if HAVE_MMAP && HAVE_MREMAP
+#define CALL_MREMAP(addr, osz, nsz, mv) mremap((addr), (osz), (nsz), (mv))
+#else /* HAVE_MMAP && HAVE_MREMAP */
+#define CALL_MREMAP(addr, osz, nsz, mv) MFAIL
+#endif /* HAVE_MMAP && HAVE_MREMAP */
+
+#if HAVE_MORECORE
+#define CALL_MORECORE(S)     MORECORE(S)
+#else /* HAVE_MORECORE */
+#define CALL_MORECORE(S)     MFAIL
+#endif /* HAVE_MORECORE */
+
+/* mstate bit set if continguous morecore disabled or failed */
+#define USE_NONCONTIGUOUS_BIT (4U)
+
+/* segment bit set in create_mspace_with_base */
+#define EXTERN_BIT            (8U)
+
+
+/* --------------------------- Lock preliminaries ------------------------ */
+
+#if USE_LOCKS
+
+/*
+  When locks are defined, there are up to two global locks:
+
+  * If HAVE_MORECORE, morecore_mutex protects sequences of calls to
+    MORECORE.  In many cases sys_alloc requires two calls, that should
+    not be interleaved with calls by other threads.  This does not
+    protect against direct calls to MORECORE by other threads not
+    using this lock, so there is still code to cope the best we can on
+    interference.
+
+  * magic_init_mutex ensures that mparams.magic and other
+    unique mparams values are initialized only once.
+*/
+
+#ifndef WIN32
+/* By default use posix locks */
+#include <pthread.h>
+#define MLOCK_T pthread_mutex_t
+#define INITIAL_LOCK(l)      pthread_mutex_init(l, NULL)
+#define ACQUIRE_LOCK(l)      pthread_mutex_lock(l)
+#define RELEASE_LOCK(l)      pthread_mutex_unlock(l)
+
+#if HAVE_MORECORE
+static MLOCK_T morecore_mutex = PTHREAD_MUTEX_INITIALIZER;
+#endif /* HAVE_MORECORE */
+
+static MLOCK_T magic_init_mutex = PTHREAD_MUTEX_INITIALIZER;
+
+#else /* WIN32 */
+/*
+   Because lock-protected regions have bounded times, and there
+   are no recursive lock calls, we can use simple spinlocks.
+*/
+
+#define MLOCK_T long
+static int
+win32_acquire_lock(MLOCK_T * sl)
+{
+    for (;;) {
+#ifdef InterlockedCompareExchangePointer
+        if (!InterlockedCompareExchange(sl, 1, 0))
+            return 0;
+#else /* Use older void* version */
+        if (!InterlockedCompareExchange((void **) sl, (void *) 1, (void *) 0))
+            return 0;
+#endif /* InterlockedCompareExchangePointer */
+        Sleep(0);
+    }
+}
+
+static void
+win32_release_lock(MLOCK_T * sl)
+{
+    InterlockedExchange(sl, 0);
+}
+
+#define INITIAL_LOCK(l)      *(l)=0
+#define ACQUIRE_LOCK(l)      win32_acquire_lock(l)
+#define RELEASE_LOCK(l)      win32_release_lock(l)
+#if HAVE_MORECORE
+static MLOCK_T morecore_mutex;
+#endif /* HAVE_MORECORE */
+static MLOCK_T magic_init_mutex;
+#endif /* WIN32 */
+
+#define USE_LOCK_BIT               (2U)
+#else /* USE_LOCKS */
+#define USE_LOCK_BIT               (0U)
+#define INITIAL_LOCK(l)
+#endif /* USE_LOCKS */
+
+#if USE_LOCKS && HAVE_MORECORE
+#define ACQUIRE_MORECORE_LOCK()    ACQUIRE_LOCK(&morecore_mutex);
+#define RELEASE_MORECORE_LOCK()    RELEASE_LOCK(&morecore_mutex);
+#else /* USE_LOCKS && HAVE_MORECORE */
+#define ACQUIRE_MORECORE_LOCK()
+#define RELEASE_MORECORE_LOCK()
+#endif /* USE_LOCKS && HAVE_MORECORE */
+
+#if USE_LOCKS
+#define ACQUIRE_MAGIC_INIT_LOCK()  ACQUIRE_LOCK(&magic_init_mutex);
+#define RELEASE_MAGIC_INIT_LOCK()  RELEASE_LOCK(&magic_init_mutex);
+#else /* USE_LOCKS */
+#define ACQUIRE_MAGIC_INIT_LOCK()
+#define RELEASE_MAGIC_INIT_LOCK()
+#endif /* USE_LOCKS */
+
+
+/* -----------------------  Chunk representations ------------------------ */
+
+/*
+  (The following includes lightly edited explanations by Colin Plumb.)
+
+  The malloc_chunk declaration below is misleading (but accurate and
+  necessary).  It declares a "view" into memory allowing access to
+  necessary fields at known offsets from a given base.
+
+  Chunks of memory are maintained using a `boundary tag' method as
+  originally described by Knuth.  (See the paper by Paul Wilson
+  ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a survey of such
+  techniques.)  Sizes of free chunks are stored both in the front of
+  each chunk and at the end.  This makes consolidating fragmented
+  chunks into bigger chunks fast.  The head fields also hold bits
+  representing whether chunks are free or in use.
+
+  Here are some pictures to make it clearer.  They are "exploded" to
+  show that the state of a chunk can be thought of as extending from
+  the high 31 bits of the head field of its header through the
+  prev_foot and PINUSE_BIT bit of the following chunk header.
+
+  A chunk that's in use looks like:
+
+   chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+           | Size of previous chunk (if P = 1)                             |
+           +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+         +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |P|
+         | Size of this chunk                                         1| +-+
+   mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+         |                                                               |
+         +-                                                             -+
+         |                                                               |
+         +-                                                             -+
+         |                                                               :
+         +-      size - sizeof(size_t) available payload bytes          -+
+         :                                                               |
+ chunk-> +-                                                             -+
+         |                                                               |
+         +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+       +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |1|
+       | Size of next chunk (may or may not be in use)               | +-+
+ mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+    And if it's free, it looks like this:
+
+   chunk-> +-                                                             -+
+           | User payload (must be in use, or we would have merged!)       |
+           +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+         +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |P|
+         | Size of this chunk                                         0| +-+
+   mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+         | Next pointer                                                  |
+         +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+         | Prev pointer                                                  |
+         +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+         |                                                               :
+         +-      size - sizeof(struct chunk) unused bytes               -+
+         :                                                               |
+ chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+         | Size of this chunk                                            |
+         +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+       +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |0|
+       | Size of next chunk (must be in use, or we would have merged)| +-+
+ mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+       |                                                               :
+       +- User payload                                                -+
+       :                                                               |
+       +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+                                                                     |0|
+                                                                     +-+
+  Note that since we always merge adjacent free chunks, the chunks
+  adjacent to a free chunk must be in use.
+
+  Given a pointer to a chunk (which can be derived trivially from the
+  payload pointer) we can, in O(1) time, find out whether the adjacent
+  chunks are free, and if so, unlink them from the lists that they
+  are on and merge them with the current chunk.
+
+  Chunks always begin on even word boundaries, so the mem portion
+  (which is returned to the user) is also on an even word boundary, and
+  thus at least double-word aligned.
+
+  The P (PINUSE_BIT) bit, stored in the unused low-order bit of the
+  chunk size (which is always a multiple of two words), is an in-use
+  bit for the *previous* chunk.  If that bit is *clear*, then the
+  word before the current chunk size contains the previous chunk
+  size, and can be used to find the front of the previous chunk.
+  The very first chunk allocated always has this bit set, preventing
+  access to non-existent (or non-owned) memory. If pinuse is set for
+  any given chunk, then you CANNOT determine the size of the
+  previous chunk, and might even get a memory addressing fault when
+  trying to do so.
+
+  The C (CINUSE_BIT) bit, stored in the unused second-lowest bit of
+  the chunk size redundantly records whether the current chunk is
+  inuse. This redundancy enables usage checks within free and realloc,
+  and reduces indirection when freeing and consolidating chunks.
+
+  Each freshly allocated chunk must have both cinuse and pinuse set.
+  That is, each allocated chunk borders either a previously allocated
+  and still in-use chunk, or the base of its memory arena. This is
+  ensured by making all allocations from the the `lowest' part of any
+  found chunk.  Further, no free chunk physically borders another one,
+  so each free chunk is known to be preceded and followed by either
+  inuse chunks or the ends of memory.
+
+  Note that the `foot' of the current chunk is actually represented
+  as the prev_foot of the NEXT chunk. This makes it easier to
+  deal with alignments etc but can be very confusing when trying
+  to extend or adapt this code.
+
+  The exceptions to all this are
+
+     1. The special chunk `top' is the top-most available chunk (i.e.,
+        the one bordering the end of available memory). It is treated
+        specially.  Top is never included in any bin, is used only if
+        no other chunk is available, and is released back to the
+        system if it is very large (see M_TRIM_THRESHOLD).  In effect,
+        the top chunk is treated as larger (and thus less well
+        fitting) than any other available chunk.  The top chunk
+        doesn't update its trailing size field since there is no next
+        contiguous chunk that would have to index off it. However,
+        space is still allocated for it (TOP_FOOT_SIZE) to enable
+        separation or merging when space is extended.
+
+     3. Chunks allocated via mmap, which have the lowest-order bit
+        (IS_MMAPPED_BIT) set in their prev_foot fields, and do not set
+        PINUSE_BIT in their head fields.  Because they are allocated
+        one-by-one, each must carry its own prev_foot field, which is
+        also used to hold the offset this chunk has within its mmapped
+        region, which is needed to preserve alignment. Each mmapped
+        chunk is trailed by the first two fields of a fake next-chunk
+        for sake of usage checks.
+
+*/
+
+struct malloc_chunk
+{
+    size_t prev_foot;           /* Size of previous chunk (if free).  */
+    size_t head;                /* Size and inuse bits. */
+    struct malloc_chunk *fd;    /* double links -- used only if free. */
+    struct malloc_chunk *bk;
+};
+
+typedef struct malloc_chunk mchunk;
+typedef struct malloc_chunk *mchunkptr;
+typedef struct malloc_chunk *sbinptr;   /* The type of bins of chunks */
+typedef size_t bindex_t;        /* Described below */
+typedef unsigned int binmap_t;  /* Described below */
+typedef unsigned int flag_t;    /* The type of various bit flag sets */
+
+/* ------------------- Chunks sizes and alignments ----------------------- */
+
+#define MCHUNK_SIZE         (sizeof(mchunk))
+
+#if FOOTERS
+#define CHUNK_OVERHEAD      (TWO_SIZE_T_SIZES)
+#else /* FOOTERS */
+#define CHUNK_OVERHEAD      (SIZE_T_SIZE)
+#endif /* FOOTERS */
+
+/* MMapped chunks need a second word of overhead ... */
+#define MMAP_CHUNK_OVERHEAD (TWO_SIZE_T_SIZES)
+/* ... and additional padding for fake next-chunk at foot */
+#define MMAP_FOOT_PAD       (FOUR_SIZE_T_SIZES)
+
+/* The smallest size we can malloc is an aligned minimal chunk */
+#define MIN_CHUNK_SIZE\
+  ((MCHUNK_SIZE + CHUNK_ALIGN_MASK) & ~CHUNK_ALIGN_MASK)
+
+/* conversion from malloc headers to user pointers, and back */
+#define chunk2mem(p)        ((void*)((char*)(p)       + TWO_SIZE_T_SIZES))
+#define mem2chunk(mem)      ((mchunkptr)((char*)(mem) - TWO_SIZE_T_SIZES))
+/* chunk associated with aligned address A */
+#define align_as_chunk(A)   (mchunkptr)((A) + align_offset(chunk2mem(A)))
+
+/* Bounds on request (not chunk) sizes. */
+#define MAX_REQUEST         ((-MIN_CHUNK_SIZE) << 2)
+#define MIN_REQUEST         (MIN_CHUNK_SIZE - CHUNK_OVERHEAD - SIZE_T_ONE)
+
+/* pad request bytes into a usable size */
+#define pad_request(req) \
+   (((req) + CHUNK_OVERHEAD + CHUNK_ALIGN_MASK) & ~CHUNK_ALIGN_MASK)
+
+/* pad request, checking for minimum (but not maximum) */
+#define request2size(req) \
+  (((req) < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(req))
+
+
+/* ------------------ Operations on head and foot fields ----------------- */
+
+/*
+  The head field of a chunk is or'ed with PINUSE_BIT when previous
+  adjacent chunk in use, and or'ed with CINUSE_BIT if this chunk is in
+  use. If the chunk was obtained with mmap, the prev_foot field has
+  IS_MMAPPED_BIT set, otherwise holding the offset of the base of the
+  mmapped region to the base of the chunk.
+*/
+
+#define PINUSE_BIT          (SIZE_T_ONE)
+#define CINUSE_BIT          (SIZE_T_TWO)
+#define INUSE_BITS          (PINUSE_BIT|CINUSE_BIT)
+
+/* Head value for fenceposts */
+#define FENCEPOST_HEAD      (INUSE_BITS|SIZE_T_SIZE)
+
+/* extraction of fields from head words */
+#define cinuse(p)           ((p)->head & CINUSE_BIT)
+#define pinuse(p)           ((p)->head & PINUSE_BIT)
+#define chunksize(p)        ((p)->head & ~(INUSE_BITS))
+
+#define clear_pinuse(p)     ((p)->head &= ~PINUSE_BIT)
+#define clear_cinuse(p)     ((p)->head &= ~CINUSE_BIT)
+
+/* Treat space at ptr +/- offset as a chunk */
+#define chunk_plus_offset(p, s)  ((mchunkptr)(((char*)(p)) + (s)))
+#define chunk_minus_offset(p, s) ((mchunkptr)(((char*)(p)) - (s)))
+
+/* Ptr to next or previous physical malloc_chunk. */
+#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->head & ~INUSE_BITS)))
+#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_foot) ))
+
+/* extract next chunk's pinuse bit */
+#define next_pinuse(p)  ((next_chunk(p)->head) & PINUSE_BIT)
+
+/* Get/set size at footer */
+#define get_foot(p, s)  (((mchunkptr)((char*)(p) + (s)))->prev_foot)
+#define set_foot(p, s)  (((mchunkptr)((char*)(p) + (s)))->prev_foot = (s))
+
+/* Set size, pinuse bit, and foot */
+#define set_size_and_pinuse_of_free_chunk(p, s)\
+  ((p)->head = (s|PINUSE_BIT), set_foot(p, s))
+
+/* Set size, pinuse bit, foot, and clear next pinuse */
+#define set_free_with_pinuse(p, s, n)\
+  (clear_pinuse(n), set_size_and_pinuse_of_free_chunk(p, s))
+
+#define is_mmapped(p)\
+  (!((p)->head & PINUSE_BIT) && ((p)->prev_foot & IS_MMAPPED_BIT))
+
+/* Get the internal overhead associated with chunk p */
+#define overhead_for(p)\
+ (is_mmapped(p)? MMAP_CHUNK_OVERHEAD : CHUNK_OVERHEAD)
+
+/* Return true if malloced space is not necessarily cleared */
+#if MMAP_CLEARS
+#define calloc_must_clear(p) (!is_mmapped(p))
+#else /* MMAP_CLEARS */
+#define calloc_must_clear(p) (1)
+#endif /* MMAP_CLEARS */
+
+/* ---------------------- Overlaid data structures ----------------------- */
+
+/*
+  When chunks are not in use, they are treated as nodes of either
+  lists or trees.
+
+  "Small"  chunks are stored in circular doubly-linked lists, and look
+  like this:
+
+    chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Size of previous chunk                            |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+    `head:' |             Size of chunk, in bytes                         |P|
+      mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Forward pointer to next chunk in list             |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Back pointer to previous chunk in list            |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Unused space (may be 0 bytes long)                .
+            .                                                               .
+            .                                                               |
+nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+    `foot:' |             Size of chunk, in bytes                           |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+  Larger chunks are kept in a form of bitwise digital trees (aka
+  tries) keyed on chunksizes.  Because malloc_tree_chunks are only for
+  free chunks greater than 256 bytes, their size doesn't impose any
+  constraints on user chunk sizes.  Each node looks like:
+
+    chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Size of previous chunk                            |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+    `head:' |             Size of chunk, in bytes                         |P|
+      mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Forward pointer to next chunk of same size        |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Back pointer to previous chunk of same size       |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Pointer to left child (child[0])                  |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Pointer to right child (child[1])                 |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Pointer to parent                                 |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             bin index of this chunk                           |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+            |             Unused space                                      .
+            .                                                               |
+nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+    `foot:' |             Size of chunk, in bytes                           |
+            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+  Each tree holding treenodes is a tree of unique chunk sizes.  Chunks
+  of the same size are arranged in a circularly-linked list, with only
+  the oldest chunk (the next to be used, in our FIFO ordering)
+  actually in the tree.  (Tree members are distinguished by a non-null
+  parent pointer.)  If a chunk with the same size an an existing node
+  is inserted, it is linked off the existing node using pointers that
+  work in the same way as fd/bk pointers of small chunks.
+
+  Each tree contains a power of 2 sized range of chunk sizes (the
+  smallest is 0x100 <= x < 0x180), which is is divided in half at each
+  tree level, with the chunks in the smaller half of the range (0x100
+  <= x < 0x140 for the top nose) in the left subtree and the larger
+  half (0x140 <= x < 0x180) in the right subtree.  This is, of course,
+  done by inspecting individual bits.
+
+  Using these rules, each node's left subtree contains all smaller
+  sizes than its right subtree.  However, the node at the root of each
+  subtree has no particular ordering relationship to either.  (The
+  dividing line between the subtree sizes is based on trie relation.)
+  If we remove the last chunk of a given size from the interior of the
+  tree, we need to replace it with a leaf node.  The tree ordering
+  rules permit a node to be replaced by any leaf below it.
+
+  The smallest chunk in a tree (a common operation in a best-fit
+  allocator) can be found by walking a path to the leftmost leaf in
+  the tree.  Unlike a usual binary tree, where we follow left child
+  pointers until we reach a null, here we follow the right child
+  pointer any time the left one is null, until we reach a leaf with
+  both child pointers null. The smallest chunk in the tree will be
+  somewhere along that path.
+
+  The worst case number of steps to add, find, or remove a node is
+  bounded by the number of bits differentiating chunks within
+  bins. Under current bin calculations, this ranges from 6 up to 21
+  (for 32 bit sizes) or up to 53 (for 64 bit sizes). The typical case
+  is of course much better.
+*/
+
+struct malloc_tree_chunk
+{
+    /* The first four fields must be compatible with malloc_chunk */
+    size_t prev_foot;
+    size_t head;
+    struct malloc_tree_chunk *fd;
+    struct malloc_tree_chunk *bk;
+
+    struct malloc_tree_chunk *child[2];
+    struct malloc_tree_chunk *parent;
+    bindex_t index;
+};
+
+typedef struct malloc_tree_chunk tchunk;
+typedef struct malloc_tree_chunk *tchunkptr;
+typedef struct malloc_tree_chunk *tbinptr;      /* The type of bins of trees */
+
+/* A little helper macro for trees */
+#define leftmost_child(t) ((t)->child[0] != 0? (t)->child[0] : (t)->child[1])
+
+/* ----------------------------- Segments -------------------------------- */
+
+/*
+  Each malloc space may include non-contiguous segments, held in a
+  list headed by an embedded malloc_segment record representing the
+  top-most space. Segments also include flags holding properties of
+  the space. Large chunks that are directly allocated by mmap are not
+  included in this list. They are instead independently created and
+  destroyed without otherwise keeping track of them.
+
+  Segment management mainly comes into play for spaces allocated by
+  MMAP.  Any call to MMAP might or might not return memory that is
+  adjacent to an existing segment.  MORECORE normally contiguously
+  extends the current space, so this space is almost always adjacent,
+  which is simpler and faster to deal with. (This is why MORECORE is
+  used preferentially to MMAP when both are available -- see
+  sys_alloc.)  When allocating using MMAP, we don't use any of the
+  hinting mechanisms (inconsistently) supported in various
+  implementations of unix mmap, or distinguish reserving from
+  committing memory. Instead, we just ask for space, and exploit
+  contiguity when we get it.  It is probably possible to do
+  better than this on some systems, but no general scheme seems
+  to be significantly better.
+
+  Management entails a simpler variant of the consolidation scheme
+  used for chunks to reduce fragmentation -- new adjacent memory is
+  normally prepended or appended to an existing segment. However,
+  there are limitations compared to chunk consolidation that mostly
+  reflect the fact that segment processing is relatively infrequent
+  (occurring only when getting memory from system) and that we
+  don't expect to have huge numbers of segments:
+
+  * Segments are not indexed, so traversal requires linear scans.  (It
+    would be possible to index these, but is not worth the extra
+    overhead and complexity for most programs on most platforms.)
+  * New segments are only appended to old ones when holding top-most
+    memory; if they cannot be prepended to others, they are held in
+    different segments.
+
+  Except for the top-most segment of an mstate, each segment record
+  is kept at the tail of its segment. Segments are added by pushing
+  segment records onto the list headed by &mstate.seg for the
+  containing mstate.
+
+  Segment flags control allocation/merge/deallocation policies:
+  * If EXTERN_BIT set, then we did not allocate this segment,
+    and so should not try to deallocate or merge with others.
+    (This currently holds only for the initial segment passed
+    into create_mspace_with_base.)
+  * If IS_MMAPPED_BIT set, the segment may be merged with
+    other surrounding mmapped segments and trimmed/de-allocated
+    using munmap.
+  * If neither bit is set, then the segment was obtained using
+    MORECORE so can be merged with surrounding MORECORE'd segments
+    and deallocated/trimmed using MORECORE with negative arguments.
+*/
+
+struct malloc_segment
+{
+    char *base;                 /* base address */
+    size_t size;                /* allocated size */
+    struct malloc_segment *next;        /* ptr to next segment */
+    flag_t sflags;              /* mmap and extern flag */
+};
+
+#define is_mmapped_segment(S)  ((S)->sflags & IS_MMAPPED_BIT)
+#define is_extern_segment(S)   ((S)->sflags & EXTERN_BIT)
+
+typedef struct malloc_segment msegment;
+typedef struct malloc_segment *msegmentptr;
+
+/* ---------------------------- malloc_state ----------------------------- */
+
+/*
+   A malloc_state holds all of the bookkeeping for a space.
+   The main fields are:
+
+  Top
+    The topmost chunk of the currently active segment. Its size is
+    cached in topsize.  The actual size of topmost space is
+    topsize+TOP_FOOT_SIZE, which includes space reserved for adding
+    fenceposts and segment records if necessary when getting more
+    space from the system.  The size at which to autotrim top is
+    cached from mparams in trim_check, except that it is disabled if
+    an autotrim fails.
+
+  Designated victim (dv)
+    This is the preferred chunk for servicing small requests that
+    don't have exact fits.  It is normally the chunk split off most
+    recently to service another small request.  Its size is cached in
+    dvsize. The link fields of this chunk are not maintained since it
+    is not kept in a bin.
+
+  SmallBins
+    An array of bin headers for free chunks.  These bins hold chunks
+    with sizes less than MIN_LARGE_SIZE bytes. Each bin contains
+    chunks of all the same size, spaced 8 bytes apart.  To simplify
+    use in double-linked lists, each bin header acts as a malloc_chunk
+    pointing to the real first node, if it exists (else pointing to
+    itself).  This avoids special-casing for headers.  But to avoid
+    waste, we allocate only the fd/bk pointers of bins, and then use
+    repositioning tricks to treat these as the fields of a chunk.
+
+  TreeBins
+    Treebins are pointers to the roots of trees holding a range of
+    sizes. There are 2 equally spaced treebins for each power of two
+    from TREE_SHIFT to TREE_SHIFT+16. The last bin holds anything
+    larger.
+
+  Bin maps
+    There is one bit map for small bins ("smallmap") and one for
+    treebins ("treemap).  Each bin sets its bit when non-empty, and
+    clears the bit when empty.  Bit operations are then used to avoid
+    bin-by-bin searching -- nearly all "search" is done without ever
+    looking at bins that won't be selected.  The bit maps
+    conservatively use 32 bits per map word, even if on 64bit system.
+    For a good description of some of the bit-based techniques used
+    here, see Henry S. Warren Jr's book "Hacker's Delight" (and
+    supplement at http://hackersdelight.org/). Many of these are
+    intended to reduce the branchiness of paths through malloc etc, as
+    well as to reduce the number of memory locations read or written.
+
+  Segments
+    A list of segments headed by an embedded malloc_segment record
+    representing the initial space.
+
+  Address check support
+    The least_addr field is the least address ever obtained from
+    MORECORE or MMAP. Attempted frees and reallocs of any address less
+    than this are trapped (unless INSECURE is defined).
+
+  Magic tag
+    A cross-check field that should always hold same value as mparams.magic.
+
+  Flags
+    Bits recording whether to use MMAP, locks, or contiguous MORECORE
+
+  Statistics
+    Each space keeps track of current and maximum system memory
+    obtained via MORECORE or MMAP.
+
+  Locking
+    If USE_LOCKS is defined, the "mutex" lock is acquired and released
+    around every public call using this mspace.
+*/
+
+/* Bin types, widths and sizes */
+#define NSMALLBINS        (32U)
+#define NTREEBINS         (32U)
+#define SMALLBIN_SHIFT    (3U)
+#define SMALLBIN_WIDTH    (SIZE_T_ONE << SMALLBIN_SHIFT)
+#define TREEBIN_SHIFT     (8U)
+#define MIN_LARGE_SIZE    (SIZE_T_ONE << TREEBIN_SHIFT)
+#define MAX_SMALL_SIZE    (MIN_LARGE_SIZE - SIZE_T_ONE)
+#define MAX_SMALL_REQUEST (MAX_SMALL_SIZE - CHUNK_ALIGN_MASK - CHUNK_OVERHEAD)
+
+struct malloc_state
+{
+    binmap_t smallmap;
+    binmap_t treemap;
+    size_t dvsize;
+    size_t topsize;
+    char *least_addr;
+    mchunkptr dv;
+    mchunkptr top;
+    size_t trim_check;
+    size_t magic;
+    mchunkptr smallbins[(NSMALLBINS + 1) * 2];
+    tbinptr treebins[NTREEBINS];
+    size_t footprint;
+    size_t max_footprint;
+    flag_t mflags;
+#if USE_LOCKS
+    MLOCK_T mutex;              /* locate lock among fields that rarely change */
+#endif                          /* USE_LOCKS */
+    msegment seg;
+};
+
+typedef struct malloc_state *mstate;
+
+/* ------------- Global malloc_state and malloc_params ------------------- */
+
+/*
+  malloc_params holds global properties, including those that can be
+  dynamically set using mallopt. There is a single instance, mparams,
+  initialized in init_mparams.
+*/
+
+struct malloc_params
+{
+    size_t magic;
+    size_t page_size;
+    size_t granularity;
+    size_t mmap_threshold;
+    size_t trim_threshold;
+    flag_t default_mflags;
+};
+
+static struct malloc_params mparams;
+
+/* The global malloc_state used for all non-"mspace" calls */
+static struct malloc_state _gm_;
+#define gm                 (&_gm_)
+#define is_global(M)       ((M) == &_gm_)
+#define is_initialized(M)  ((M)->top != 0)
+
+/* -------------------------- system alloc setup ------------------------- */
+
+/* Operations on mflags */
+
+#define use_lock(M)           ((M)->mflags &   USE_LOCK_BIT)
+#define enable_lock(M)        ((M)->mflags |=  USE_LOCK_BIT)
+#define disable_lock(M)       ((M)->mflags &= ~USE_LOCK_BIT)
+
+#define use_mmap(M)           ((M)->mflags &   USE_MMAP_BIT)
+#define enable_mmap(M)        ((M)->mflags |=  USE_MMAP_BIT)
+#define disable_mmap(M)       ((M)->mflags &= ~USE_MMAP_BIT)
+
+#define use_noncontiguous(M)  ((M)->mflags &   USE_NONCONTIGUOUS_BIT)
+#define disable_contiguous(M) ((M)->mflags |=  USE_NONCONTIGUOUS_BIT)
+
+#define set_lock(M,L)\
+ ((M)->mflags = (L)?\
+  ((M)->mflags | USE_LOCK_BIT) :\
+  ((M)->mflags & ~USE_LOCK_BIT))
+
+/* page-align a size */
+#define page_align(S)\
+ (((S) + (mparams.page_size)) & ~(mparams.page_size - SIZE_T_ONE))
+
+/* granularity-align a size */
+#define granularity_align(S)\
+  (((S) + (mparams.granularity)) & ~(mparams.granularity - SIZE_T_ONE))
+
+#define is_page_aligned(S)\
+   (((size_t)(S) & (mparams.page_size - SIZE_T_ONE)) == 0)
+#define is_granularity_aligned(S)\
+   (((size_t)(S) & (mparams.granularity - SIZE_T_ONE)) == 0)
+
+/*  True if segment S holds address A */
+#define segment_holds(S, A)\
+  ((char*)(A) >= S->base && (char*)(A) < S->base + S->size)
+
+/* Return segment holding given address */
+static msegmentptr
+segment_holding(mstate m, char *addr)
+{
+    msegmentptr sp = &m->seg;
+    for (;;) {
+        if (addr >= sp->base && addr < sp->base + sp->size)
+            return sp;
+        if ((sp = sp->next) == 0)
+            return 0;
+    }
+}
+
+/* Return true if segment contains a segment link */
+static int
+has_segment_link(mstate m, msegmentptr ss)
+{
+    msegmentptr sp = &m->seg;
+    for (;;) {
+        if ((char *) sp >= ss->base && (char *) sp < ss->base + ss->size)
+            return 1;
+        if ((sp = sp->next) == 0)
+            return 0;
+    }
+}
+
+#ifndef MORECORE_CANNOT_TRIM
+#define should_trim(M,s)  ((s) > (M)->trim_check)
+#else /* MORECORE_CANNOT_TRIM */
+#define should_trim(M,s)  (0)
+#endif /* MORECORE_CANNOT_TRIM */
+
+/*
+  TOP_FOOT_SIZE is padding at the end of a segment, including space
+  that may be needed to place segment records and fenceposts when new
+  noncontiguous segments are added.
+*/
+#define TOP_FOOT_SIZE\
+  (align_offset(chunk2mem(0))+pad_request(sizeof(struct malloc_segment))+MIN_CHUNK_SIZE)
+
+
+/* -------------------------------  Hooks -------------------------------- */
+
+/*
+  PREACTION should be defined to return 0 on success, and nonzero on
+  failure. If you are not using locking, you can redefine these to do
+  anything you like.
+*/
+
+#if USE_LOCKS
+
+/* Ensure locks are initialized */
+#define GLOBALLY_INITIALIZE() (mparams.page_size == 0 && init_mparams())
+
+#define PREACTION(M)  ((GLOBALLY_INITIALIZE() || use_lock(M))? ACQUIRE_LOCK(&(M)->mutex) : 0)
+#define POSTACTION(M) { if (use_lock(M)) RELEASE_LOCK(&(M)->mutex); }
+#else /* USE_LOCKS */
+
+#ifndef PREACTION
+#define PREACTION(M) (0)
+#endif /* PREACTION */
+
+#ifndef POSTACTION
+#define POSTACTION(M)
+#endif /* POSTACTION */
+
+#endif /* USE_LOCKS */
+
+/*
+  CORRUPTION_ERROR_ACTION is triggered upon detected bad addresses.
+  USAGE_ERROR_ACTION is triggered on detected bad frees and
+  reallocs. The argument p is an address that might have triggered the
+  fault. It is ignored by the two predefined actions, but might be
+  useful in custom actions that try to help diagnose errors.
+*/
+
+#if PROCEED_ON_ERROR
+
+/* A count of the number of corruption errors causing resets */
+int malloc_corruption_error_count;
+
+/* default corruption action */
+static void reset_on_error(mstate m);
+
+#define CORRUPTION_ERROR_ACTION(m)  reset_on_error(m)
+#define USAGE_ERROR_ACTION(m, p)
+
+#else /* PROCEED_ON_ERROR */
+
+#ifndef CORRUPTION_ERROR_ACTION
+#define CORRUPTION_ERROR_ACTION(m) ABORT
+#endif /* CORRUPTION_ERROR_ACTION */
+
+#ifndef USAGE_ERROR_ACTION
+#define USAGE_ERROR_ACTION(m,p) ABORT
+#endif /* USAGE_ERROR_ACTION */
+
+#endif /* PROCEED_ON_ERROR */
+
+/* -------------------------- Debugging setup ---------------------------- */
+
+#if ! DEBUG
+
+#define check_free_chunk(M,P)
+#define check_inuse_chunk(M,P)
+#define check_malloced_chunk(M,P,N)
+#define check_mmapped_chunk(M,P)
+#define check_malloc_state(M)
+#define check_top_chunk(M,P)
+
+#else /* DEBUG */
+#define check_free_chunk(M,P)       do_check_free_chunk(M,P)
+#define check_inuse_chunk(M,P)      do_check_inuse_chunk(M,P)
+#define check_top_chunk(M,P)        do_check_top_chunk(M,P)
+#define check_malloced_chunk(M,P,N) do_check_malloced_chunk(M,P,N)
+#define check_mmapped_chunk(M,P)    do_check_mmapped_chunk(M,P)
+#define check_malloc_state(M)       do_check_malloc_state(M)
+
+static void do_check_any_chunk(mstate m, mchunkptr p);
+static void do_check_top_chunk(mstate m, mchunkptr p);
+static void do_check_mmapped_chunk(mstate m, mchunkptr p);
+static void do_check_inuse_chunk(mstate m, mchunkptr p);
+static void do_check_free_chunk(mstate m, mchunkptr p);
+static void do_check_malloced_chunk(mstate m, void *mem, size_t s);
+static void do_check_tree(mstate m, tchunkptr t);
+static void do_check_treebin(mstate m, bindex_t i);
+static void do_check_smallbin(mstate m, bindex_t i);
+static void do_check_malloc_state(mstate m);
+static int bin_find(mstate m, mchunkptr x);
+static size_t traverse_and_check(mstate m);
+#endif /* DEBUG */
+
+/* ---------------------------- Indexing Bins ---------------------------- */
+
+#define is_small(s)         (((s) >> SMALLBIN_SHIFT) < NSMALLBINS)
+#define small_index(s)      ((s)  >> SMALLBIN_SHIFT)
+#define small_index2size(i) ((i)  << SMALLBIN_SHIFT)
+#define MIN_SMALL_INDEX     (small_index(MIN_CHUNK_SIZE))
+
+/* addressing by index. See above about smallbin repositioning */
+#define smallbin_at(M, i)   ((sbinptr)((char*)&((M)->smallbins[(i)<<1])))
+#define treebin_at(M,i)     (&((M)->treebins[i]))
+
+/* assign tree index for size S to variable I */
+#if defined(__GNUC__) && defined(i386)
+#define compute_tree_index(S, I)\
+{\
+  size_t X = S >> TREEBIN_SHIFT;\
+  if (X == 0)\
+    I = 0;\
+  else if (X > 0xFFFF)\
+    I = NTREEBINS-1;\
+  else {\
+    unsigned int K;\
+    __asm__("bsrl %1,%0\n\t" : "=r" (K) : "rm"  (X));\
+    I =  (bindex_t)((K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1)));\
+  }\
+}
+#else /* GNUC */
+#define compute_tree_index(S, I)\
+{\
+  size_t X = S >> TREEBIN_SHIFT;\
+  if (X == 0)\
+    I = 0;\
+  else if (X > 0xFFFF)\
+    I = NTREEBINS-1;\
+  else {\
+    unsigned int Y = (unsigned int)X;\
+    unsigned int N = ((Y - 0x100) >> 16) & 8;\
+    unsigned int K = (((Y <<= N) - 0x1000) >> 16) & 4;\
+    N += K;\
+    N += K = (((Y <<= K) - 0x4000) >> 16) & 2;\
+    K = 14 - N + ((Y <<= K) >> 15);\
+    I = (K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1));\
+  }\
+}
+#endif /* GNUC */
+
+/* Bit representing maximum resolved size in a treebin at i */
+#define bit_for_tree_index(i) \
+   (i == NTREEBINS-1)? (SIZE_T_BITSIZE-1) : (((i) >> 1) + TREEBIN_SHIFT - 2)
+
+/* Shift placing maximum resolved bit in a treebin at i as sign bit */
+#define leftshift_for_tree_index(i) \
+   ((i == NTREEBINS-1)? 0 : \
+    ((SIZE_T_BITSIZE-SIZE_T_ONE) - (((i) >> 1) + TREEBIN_SHIFT - 2)))
+
+/* The size of the smallest chunk held in bin with index i */
+#define minsize_for_tree_index(i) \
+   ((SIZE_T_ONE << (((i) >> 1) + TREEBIN_SHIFT)) |  \
+   (((size_t)((i) & SIZE_T_ONE)) << (((i) >> 1) + TREEBIN_SHIFT - 1)))
+
+
+/* ------------------------ Operations on bin maps ----------------------- */
+
+/* bit corresponding to given index */
+#define idx2bit(i)              ((binmap_t)(1) << (i))
+
+/* Mark/Clear bits with given index */
+#define mark_smallmap(M,i)      ((M)->smallmap |=  idx2bit(i))
+#define clear_smallmap(M,i)     ((M)->smallmap &= ~idx2bit(i))
+#define smallmap_is_marked(M,i) ((M)->smallmap &   idx2bit(i))
+
+#define mark_treemap(M,i)       ((M)->treemap  |=  idx2bit(i))
+#define clear_treemap(M,i)      ((M)->treemap  &= ~idx2bit(i))
+#define treemap_is_marked(M,i)  ((M)->treemap  &   idx2bit(i))
+
+/* index corresponding to given bit */
+
+#if defined(__GNUC__) && defined(i386)
+#define compute_bit2idx(X, I)\
+{\
+  unsigned int J;\
+  __asm__("bsfl %1,%0\n\t" : "=r" (J) : "rm" (X));\
+  I = (bindex_t)J;\
+}
+
+#else /* GNUC */
+#if  USE_BUILTIN_FFS
+#define compute_bit2idx(X, I) I = ffs(X)-1
+
+#else /* USE_BUILTIN_FFS */
+#define compute_bit2idx(X, I)\
+{\
+  unsigned int Y = X - 1;\
+  unsigned int K = Y >> (16-4) & 16;\
+  unsigned int N = K;        Y >>= K;\
+  N += K = Y >> (8-3) &  8;  Y >>= K;\
+  N += K = Y >> (4-2) &  4;  Y >>= K;\
+  N += K = Y >> (2-1) &  2;  Y >>= K;\
+  N += K = Y >> (1-0) &  1;  Y >>= K;\
+  I = (bindex_t)(N + Y);\
+}
+#endif /* USE_BUILTIN_FFS */
+#endif /* GNUC */
+
+/* isolate the least set bit of a bitmap */
+#define least_bit(x)         ((x) & -(x))
+
+/* mask with all bits to left of least bit of x on */
+#define left_bits(x)         ((x<<1) | -(x<<1))
+
+/* mask with all bits to left of or equal to least bit of x on */
+#define same_or_left_bits(x) ((x) | -(x))
+
+
+/* ----------------------- Runtime Check Support ------------------------- */
+
+/*
+  For security, the main invariant is that malloc/free/etc never
+  writes to a static address other than malloc_state, unless static
+  malloc_state itself has been corrupted, which cannot occur via
+  malloc (because of these checks). In essence this means that we
+  believe all pointers, sizes, maps etc held in malloc_state, but
+  check all of those linked or offsetted from other embedded data
+  structures.  These checks are interspersed with main code in a way
+  that tends to minimize their run-time cost.
+
+  When FOOTERS is defined, in addition to range checking, we also
+  verify footer fields of inuse chunks, which can be used guarantee
+  that the mstate controlling malloc/free is intact.  This is a
+  streamlined version of the approach described by William Robertson
+  et al in "Run-time Detection of Heap-based Overflows" LISA'03
+  http://www.usenix.org/events/lisa03/tech/robertson.html The footer
+  of an inuse chunk holds the xor of its mstate and a random seed,
+  that is checked upon calls to free() and realloc().  This is
+  (probablistically) unguessable from outside the program, but can be
+  computed by any code successfully malloc'ing any chunk, so does not
+  itself provide protection against code that has already broken
+  security through some other means.  Unlike Robertson et al, we
+  always dynamically check addresses of all offset chunks (previous,
+  next, etc). This turns out to be cheaper than relying on hashes.
+*/
+
+#if !INSECURE
+/* Check if address a is at least as high as any from MORECORE or MMAP */
+#define ok_address(M, a) ((char*)(a) >= (M)->least_addr)
+/* Check if address of next chunk n is higher than base chunk p */
+#define ok_next(p, n)    ((char*)(p) < (char*)(n))
+/* Check if p has its cinuse bit on */
+#define ok_cinuse(p)     cinuse(p)
+/* Check if p has its pinuse bit on */
+#define ok_pinuse(p)     pinuse(p)
+
+#else /* !INSECURE */
+#define ok_address(M, a) (1)
+#define ok_next(b, n)    (1)
+#define ok_cinuse(p)     (1)
+#define ok_pinuse(p)     (1)
+#endif /* !INSECURE */
+
+#if (FOOTERS && !INSECURE)
+/* Check if (alleged) mstate m has expected magic field */
+#define ok_magic(M)      ((M)->magic == mparams.magic)
+#else /* (FOOTERS && !INSECURE) */
+#define ok_magic(M)      (1)
+#endif /* (FOOTERS && !INSECURE) */
+
+
+/* In gcc, use __builtin_expect to minimize impact of checks */
+#if !INSECURE
+#if defined(__GNUC__) && __GNUC__ >= 3
+#define RTCHECK(e)  __builtin_expect(e, 1)
+#else /* GNUC */
+#define RTCHECK(e)  (e)
+#endif /* GNUC */
+#else /* !INSECURE */
+#define RTCHECK(e)  (1)
+#endif /* !INSECURE */
+
+/* macros to set up inuse chunks with or without footers */
+
+#if !FOOTERS
+
+#define mark_inuse_foot(M,p,s)
+
+/* Set cinuse bit and pinuse bit of next chunk */
+#define set_inuse(M,p,s)\
+  ((p)->head = (((p)->head & PINUSE_BIT)|s|CINUSE_BIT),\
+  ((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT)
+
+/* Set cinuse and pinuse of this chunk and pinuse of next chunk */
+#define set_inuse_and_pinuse(M,p,s)\
+  ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\
+  ((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT)
+
+/* Set size, cinuse and pinuse bit of this chunk */
+#define set_size_and_pinuse_of_inuse_chunk(M, p, s)\
+  ((p)->head = (s|PINUSE_BIT|CINUSE_BIT))
+
+#else /* FOOTERS */
+
+/* Set foot of inuse chunk to be xor of mstate and seed */
+#define mark_inuse_foot(M,p,s)\
+  (((mchunkptr)((char*)(p) + (s)))->prev_foot = ((size_t)(M) ^ mparams.magic))
+
+#define get_mstate_for(p)\
+  ((mstate)(((mchunkptr)((char*)(p) +\
+    (chunksize(p))))->prev_foot ^ mparams.magic))
+
+#define set_inuse(M,p,s)\
+  ((p)->head = (((p)->head & PINUSE_BIT)|s|CINUSE_BIT),\
+  (((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT), \
+  mark_inuse_foot(M,p,s))
+
+#define set_inuse_and_pinuse(M,p,s)\
+  ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\
+  (((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT),\
+ mark_inuse_foot(M,p,s))
+
+#define set_size_and_pinuse_of_inuse_chunk(M, p, s)\
+  ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\
+  mark_inuse_foot(M, p, s))
+
+#endif /* !FOOTERS */
+
+/* ---------------------------- setting mparams -------------------------- */
+
+/* Initialize mparams */
+static int
+init_mparams(void)
+{
+    if (mparams.page_size == 0) {
+        size_t s;
+
+        mparams.mmap_threshold = DEFAULT_MMAP_THRESHOLD;
+        mparams.trim_threshold = DEFAULT_TRIM_THRESHOLD;
+#if MORECORE_CONTIGUOUS
+        mparams.default_mflags = USE_LOCK_BIT | USE_MMAP_BIT;
+#else /* MORECORE_CONTIGUOUS */
+        mparams.default_mflags =
+            USE_LOCK_BIT | USE_MMAP_BIT | USE_NONCONTIGUOUS_BIT;
+#endif /* MORECORE_CONTIGUOUS */
+
+#if (FOOTERS && !INSECURE)
+        {
+#if USE_DEV_RANDOM
+            int fd;
+            unsigned char buf[sizeof(size_t)];
+            /* Try to use /dev/urandom, else fall back on using time */
+            if ((fd = open("/dev/urandom", O_RDONLY)) >= 0 &&
+                read(fd, buf, sizeof(buf)) == sizeof(buf)) {
+                s = *((size_t *) buf);
+                close(fd);
+            } else
+#endif /* USE_DEV_RANDOM */
+                s = (size_t) (time(0) ^ (size_t) 0x55555555U);
+
+            s |= (size_t) 8U;   /* ensure nonzero */
+            s &= ~(size_t) 7U;  /* improve chances of fault for bad values */
+
+        }
+#else /* (FOOTERS && !INSECURE) */
+        s = (size_t) 0x58585858U;
+#endif /* (FOOTERS && !INSECURE) */
+        ACQUIRE_MAGIC_INIT_LOCK();
+        if (mparams.magic == 0) {
+            mparams.magic = s;
+            /* Set up lock for main malloc area */
+            INITIAL_LOCK(&gm->mutex);
+            gm->mflags = mparams.default_mflags;
+        }
+        RELEASE_MAGIC_INIT_LOCK();
+
+#ifndef WIN32
+        mparams.page_size = malloc_getpagesize;
+        mparams.granularity = ((DEFAULT_GRANULARITY != 0) ?
+                               DEFAULT_GRANULARITY : mparams.page_size);
+#else /* WIN32 */
+        {
+            SYSTEM_INFO system_info;
+            GetSystemInfo(&system_info);
+            mparams.page_size = system_info.dwPageSize;
+            mparams.granularity = system_info.dwAllocationGranularity;
+        }
+#endif /* WIN32 */
+
+        /* Sanity-check configuration:
+           size_t must be unsigned and as wide as pointer type.
+           ints must be at least 4 bytes.
+           alignment must be at least 8.
+           Alignment, min chunk size, and page size must all be powers of 2.
+         */
+        if ((sizeof(size_t) != sizeof(char *)) ||
+            (MAX_SIZE_T < MIN_CHUNK_SIZE) ||
+            (sizeof(int) < 4) ||
+            (MALLOC_ALIGNMENT < (size_t) 8U) ||
+            ((MALLOC_ALIGNMENT & (MALLOC_ALIGNMENT - SIZE_T_ONE)) != 0) ||
+            ((MCHUNK_SIZE & (MCHUNK_SIZE - SIZE_T_ONE)) != 0) ||
+            ((mparams.granularity & (mparams.granularity - SIZE_T_ONE)) != 0)
+            || ((mparams.page_size & (mparams.page_size - SIZE_T_ONE)) != 0))
+            ABORT;
+    }
+    return 0;
+}
+
+/* support for mallopt */
+static int
+change_mparam(int param_number, int value)
+{
+    size_t val = (size_t) value;
+    init_mparams();
+    switch (param_number) {
+    case M_TRIM_THRESHOLD:
+        mparams.trim_threshold = val;
+        return 1;
+    case M_GRANULARITY:
+        if (val >= mparams.page_size && ((val & (val - 1)) == 0)) {
+            mparams.granularity = val;
+            return 1;
+        } else
+            return 0;
+    case M_MMAP_THRESHOLD:
+        mparams.mmap_threshold = val;
+        return 1;
+    default:
+        return 0;
+    }
+}
+
+#if DEBUG
+/* ------------------------- Debugging Support --------------------------- */
+
+/* Check properties of any chunk, whether free, inuse, mmapped etc  */
+static void
+do_check_any_chunk(mstate m, mchunkptr p)
+{
+    assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD));
+    assert(ok_address(m, p));
+}
+
+/* Check properties of top chunk */
+static void
+do_check_top_chunk(mstate m, mchunkptr p)
+{
+    msegmentptr sp = segment_holding(m, (char *) p);
+    size_t sz = chunksize(p);
+    assert(sp != 0);
+    assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD));
+    assert(ok_address(m, p));
+    assert(sz == m->topsize);
+    assert(sz > 0);
+    assert(sz == ((sp->base + sp->size) - (char *) p) - TOP_FOOT_SIZE);
+    assert(pinuse(p));
+    assert(!next_pinuse(p));
+}
+
+/* Check properties of (inuse) mmapped chunks */
+static void
+do_check_mmapped_chunk(mstate m, mchunkptr p)
+{
+    size_t sz = chunksize(p);
+    size_t len = (sz + (p->prev_foot & ~IS_MMAPPED_BIT) + MMAP_FOOT_PAD);
+    assert(is_mmapped(p));
+    assert(use_mmap(m));
+    assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD));
+    assert(ok_address(m, p));
+    assert(!is_small(sz));
+    assert((len & (mparams.page_size - SIZE_T_ONE)) == 0);
+    assert(chunk_plus_offset(p, sz)->head == FENCEPOST_HEAD);
+    assert(chunk_plus_offset(p, sz + SIZE_T_SIZE)->head == 0);
+}
+
+/* Check properties of inuse chunks */
+static void
+do_check_inuse_chunk(mstate m, mchunkptr p)
+{
+    do_check_any_chunk(m, p);
+    assert(cinuse(p));
+    assert(next_pinuse(p));
+    /* If not pinuse and not mmapped, previous chunk has OK offset */
+    assert(is_mmapped(p) || pinuse(p) || next_chunk(prev_chunk(p)) == p);
+    if (is_mmapped(p))
+        do_check_mmapped_chunk(m, p);
+}
+
+/* Check properties of free chunks */
+static void
+do_check_free_chunk(mstate m, mchunkptr p)
+{
+    size_t sz = p->head & ~(PINUSE_BIT | CINUSE_BIT);
+    mchunkptr next = chunk_plus_offset(p, sz);
+    do_check_any_chunk(m, p);
+    assert(!cinuse(p));
+    assert(!next_pinuse(p));
+    assert(!is_mmapped(p));
+    if (p != m->dv && p != m->top) {
+        if (sz >= MIN_CHUNK_SIZE) {
+            assert((sz & CHUNK_ALIGN_MASK) == 0);
+            assert(is_aligned(chunk2mem(p)));
+            assert(next->prev_foot == sz);
+            assert(pinuse(p));
+            assert(next == m->top || cinuse(next));
+            assert(p->fd->bk == p);
+            assert(p->bk->fd == p);
+        } else                  /* markers are always of size SIZE_T_SIZE */
+            assert(sz == SIZE_T_SIZE);
+    }
+}
+
+/* Check properties of malloced chunks at the point they are malloced */
+static void
+do_check_malloced_chunk(mstate m, void *mem, size_t s)
+{
+    if (mem != 0) {
+        mchunkptr p = mem2chunk(mem);
+        size_t sz = p->head & ~(PINUSE_BIT | CINUSE_BIT);
+        do_check_inuse_chunk(m, p);
+        assert((sz & CHUNK_ALIGN_MASK) == 0);
+        assert(sz >= MIN_CHUNK_SIZE);
+        assert(sz >= s);
+        /* unless mmapped, size is less than MIN_CHUNK_SIZE more than request */
+        assert(is_mmapped(p) || sz < (s + MIN_CHUNK_SIZE));
+    }
+}
+
+/* Check a tree and its subtrees.  */
+static void
+do_check_tree(mstate m, tchunkptr t)
+{
+    tchunkptr head = 0;
+    tchunkptr u = t;
+    bindex_t tindex = t->index;
+    size_t tsize = chunksize(t);
+    bindex_t idx;
+    compute_tree_index(tsize, idx);
+    assert(tindex == idx);
+    assert(tsize >= MIN_LARGE_SIZE);
+    assert(tsize >= minsize_for_tree_index(idx));
+    assert((idx == NTREEBINS - 1)
+           || (tsize < minsize_for_tree_index((idx + 1))));
+
+    do {                        /* traverse through chain of same-sized nodes */
+        do_check_any_chunk(m, ((mchunkptr) u));
+        assert(u->index == tindex);
+        assert(chunksize(u) == tsize);
+        assert(!cinuse(u));
+        assert(!next_pinuse(u));
+        assert(u->fd->bk == u);
+        assert(u->bk->fd == u);
+        if (u->parent == 0) {
+            assert(u->child[0] == 0);
+            assert(u->child[1] == 0);
+        } else {
+            assert(head == 0);  /* only one node on chain has parent */
+            head = u;
+            assert(u->parent != u);
+            assert(u->parent->child[0] == u ||
+                   u->parent->child[1] == u ||
+                   *((tbinptr *) (u->parent)) == u);
+            if (u->child[0] != 0) {
+                assert(u->child[0]->parent == u);
+                assert(u->child[0] != u);
+                do_check_tree(m, u->child[0]);
+            }
+            if (u->child[1] != 0) {
+                assert(u->child[1]->parent == u);
+                assert(u->child[1] != u);
+                do_check_tree(m, u->child[1]);
+            }
+            if (u->child[0] != 0 && u->child[1] != 0) {
+                assert(chunksize(u->child[0]) < chunksize(u->child[1]));
+            }
+        }
+        u = u->fd;
+    } while (u != t);
+    assert(head != 0);
+}
+
+/*  Check all the chunks in a treebin.  */
+static void
+do_check_treebin(mstate m, bindex_t i)
+{
+    tbinptr *tb = treebin_at(m, i);
+    tchunkptr t = *tb;
+    int empty = (m->treemap & (1U << i)) == 0;
+    if (t == 0)
+        assert(empty);
+    if (!empty)
+        do_check_tree(m, t);
+}
+
+/*  Check all the chunks in a smallbin.  */
+static void
+do_check_smallbin(mstate m, bindex_t i)
+{
+    sbinptr b = smallbin_at(m, i);
+    mchunkptr p = b->bk;
+    unsigned int empty = (m->smallmap & (1U << i)) == 0;
+    if (p == b)
+        assert(empty);
+    if (!empty) {
+        for (; p != b; p = p->bk) {
+            size_t size = chunksize(p);
+            mchunkptr q;
+            /* each chunk claims to be free */
+            do_check_free_chunk(m, p);
+            /* chunk belongs in bin */
+            assert(small_index(size) == i);
+            assert(p->bk == b || chunksize(p->bk) == chunksize(p));
+            /* chunk is followed by an inuse chunk */
+            q = next_chunk(p);
+            if (q->head != FENCEPOST_HEAD)
+                do_check_inuse_chunk(m, q);
+        }
+    }
+}
+
+/* Find x in a bin. Used in other check functions. */
+static int
+bin_find(mstate m, mchunkptr x)
+{
+    size_t size = chunksize(x);
+    if (is_small(size)) {
+        bindex_t sidx = small_index(size);
+        sbinptr b = smallbin_at(m, sidx);
+        if (smallmap_is_marked(m, sidx)) {
+            mchunkptr p = b;
+            do {
+                if (p == x)
+                    return 1;
+            } while ((p = p->fd) != b);
+        }
+    } else {
+        bindex_t tidx;
+        compute_tree_index(size, tidx);
+        if (treemap_is_marked(m, tidx)) {
+            tchunkptr t = *treebin_at(m, tidx);
+            size_t sizebits = size << leftshift_for_tree_index(tidx);
+            while (t != 0 && chunksize(t) != size) {
+                t = t->child[(sizebits >> (SIZE_T_BITSIZE - SIZE_T_ONE)) & 1];
+                sizebits <<= 1;
+            }
+            if (t != 0) {
+                tchunkptr u = t;
+                do {
+                    if (u == (tchunkptr) x)
+                        return 1;
+                } while ((u = u->fd) != t);
+            }
+        }
+    }
+    return 0;
+}
+
+/* Traverse each chunk and check it; return total */
+static size_t
+traverse_and_check(mstate m)
+{
+    size_t sum = 0;
+    if (is_initialized(m)) {
+        msegmentptr s = &m->seg;
+        sum += m->topsize + TOP_FOOT_SIZE;
+        while (s != 0) {
+            mchunkptr q = align_as_chunk(s->base);
+            mchunkptr lastq = 0;
+            assert(pinuse(q));
+            while (segment_holds(s, q) &&
+                   q != m->top && q->head != FENCEPOST_HEAD) {
+                sum += chunksize(q);
+                if (cinuse(q)) {
+                    assert(!bin_find(m, q));
+                    do_check_inuse_chunk(m, q);
+                } else {
+                    assert(q == m->dv || bin_find(m, q));
+                    assert(lastq == 0 || cinuse(lastq));        /* Not 2 consecutive free */
+                    do_check_free_chunk(m, q);
+                }
+                lastq = q;
+                q = next_chunk(q);
+            }
+            s = s->next;
+        }
+    }
+    return sum;
+}
+
+/* Check all properties of malloc_state. */
+static void
+do_check_malloc_state(mstate m)
+{
+    bindex_t i;
+    size_t total;
+    /* check bins */
+    for (i = 0; i < NSMALLBINS; ++i)
+        do_check_smallbin(m, i);
+    for (i = 0; i < NTREEBINS; ++i)
+        do_check_treebin(m, i);
+
+    if (m->dvsize != 0) {       /* check dv chunk */
+        do_check_any_chunk(m, m->dv);
+        assert(m->dvsize == chunksize(m->dv));
+        assert(m->dvsize >= MIN_CHUNK_SIZE);
+        assert(bin_find(m, m->dv) == 0);
+    }
+
+    if (m->top != 0) {          /* check top chunk */
+        do_check_top_chunk(m, m->top);
+        assert(m->topsize == chunksize(m->top));
+        assert(m->topsize > 0);
+        assert(bin_find(m, m->top) == 0);
+    }
+
+    total = traverse_and_check(m);
+    assert(total <= m->footprint);
+    assert(m->footprint <= m->max_footprint);
+}
+#endif /* DEBUG */
+
+/* ----------------------------- statistics ------------------------------ */
+
+#if !NO_MALLINFO
+static struct mallinfo
+internal_mallinfo(mstate m)
+{
+    struct mallinfo nm = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+    if (!PREACTION(m)) {
+        check_malloc_state(m);
+        if (is_initialized(m)) {
+            size_t nfree = SIZE_T_ONE;  /* top always free */
+            size_t mfree = m->topsize + TOP_FOOT_SIZE;
+            size_t sum = mfree;
+            msegmentptr s = &m->seg;
+            while (s != 0) {
+                mchunkptr q = align_as_chunk(s->base);
+                while (segment_holds(s, q) &&
+                       q != m->top && q->head != FENCEPOST_HEAD) {
+                    size_t sz = chunksize(q);
+                    sum += sz;
+                    if (!cinuse(q)) {
+                        mfree += sz;
+                        ++nfree;
+                    }
+                    q = next_chunk(q);
+                }
+                s = s->next;
+            }
+
+            nm.arena = sum;
+            nm.ordblks = nfree;
+            nm.hblkhd = m->footprint - sum;
+            nm.usmblks = m->max_footprint;
+            nm.uordblks = m->footprint - mfree;
+            nm.fordblks = mfree;
+            nm.keepcost = m->topsize;
+        }
+
+        POSTACTION(m);
+    }
+    return nm;
+}
+#endif /* !NO_MALLINFO */
+
+static void
+internal_malloc_stats(mstate m)
+{
+    if (!PREACTION(m)) {
+        size_t maxfp = 0;
+        size_t fp = 0;
+        size_t used = 0;
+        check_malloc_state(m);
+        if (is_initialized(m)) {
+            msegmentptr s = &m->seg;
+            maxfp = m->max_footprint;
+            fp = m->footprint;
+            used = fp - (m->topsize + TOP_FOOT_SIZE);
+
+            while (s != 0) {
+                mchunkptr q = align_as_chunk(s->base);
+                while (segment_holds(s, q) &&
+                       q != m->top && q->head != FENCEPOST_HEAD) {
+                    if (!cinuse(q))
+                        used -= chunksize(q);
+                    q = next_chunk(q);
+                }
+                s = s->next;
+            }
+        }
+#ifndef LACKS_STDIO_H
+        fprintf(stderr, "max system bytes = %10lu\n",
+                (unsigned long) (maxfp));
+        fprintf(stderr, "system bytes     = %10lu\n", (unsigned long) (fp));
+        fprintf(stderr, "in use bytes     = %10lu\n", (unsigned long) (used));
+#endif
+
+        POSTACTION(m);
+    }
+}
+
+/* ----------------------- Operations on smallbins ----------------------- */
+
+/*
+  Various forms of linking and unlinking are defined as macros.  Even
+  the ones for trees, which are very long but have very short typical
+  paths.  This is ugly but reduces reliance on inlining support of
+  compilers.
+*/
+
+/* Link a free chunk into a smallbin  */
+#define insert_small_chunk(M, P, S) {\
+  bindex_t I  = small_index(S);\
+  mchunkptr B = smallbin_at(M, I);\
+  mchunkptr F = B;\
+  assert(S >= MIN_CHUNK_SIZE);\
+  if (!smallmap_is_marked(M, I))\
+    mark_smallmap(M, I);\
+  else if (RTCHECK(ok_address(M, B->fd)))\
+    F = B->fd;\
+  else {\
+    CORRUPTION_ERROR_ACTION(M);\
+  }\
+  B->fd = P;\
+  F->bk = P;\
+  P->fd = F;\
+  P->bk = B;\
+}
+
+/* Unlink a chunk from a smallbin  */
+#define unlink_small_chunk(M, P, S) {\
+  mchunkptr F = P->fd;\
+  mchunkptr B = P->bk;\
+  bindex_t I = small_index(S);\
+  assert(P != B);\
+  assert(P != F);\
+  assert(chunksize(P) == small_index2size(I));\
+  if (F == B)\
+    clear_smallmap(M, I);\
+  else if (RTCHECK((F == smallbin_at(M,I) || ok_address(M, F)) &&\
+                   (B == smallbin_at(M,I) || ok_address(M, B)))) {\
+    F->bk = B;\
+    B->fd = F;\
+  }\
+  else {\
+    CORRUPTION_ERROR_ACTION(M);\
+  }\
+}
+
+/* Unlink the first chunk from a smallbin */
+#define unlink_first_small_chunk(M, B, P, I) {\
+  mchunkptr F = P->fd;\
+  assert(P != B);\
+  assert(P != F);\
+  assert(chunksize(P) == small_index2size(I));\
+  if (B == F)\
+    clear_smallmap(M, I);\
+  else if (RTCHECK(ok_address(M, F))) {\
+    B->fd = F;\
+    F->bk = B;\
+  }\
+  else {\
+    CORRUPTION_ERROR_ACTION(M);\
+  }\
+}
+
+/* Replace dv node, binning the old one */
+/* Used only when dvsize known to be small */
+#define replace_dv(M, P, S) {\
+  size_t DVS = M->dvsize;\
+  if (DVS != 0) {\
+    mchunkptr DV = M->dv;\
+    assert(is_small(DVS));\
+    insert_small_chunk(M, DV, DVS);\
+  }\
+  M->dvsize = S;\
+  M->dv = P;\
+}
+
+/* ------------------------- Operations on trees ------------------------- */
+
+/* Insert chunk into tree */
+#define insert_large_chunk(M, X, S) {\
+  tbinptr* H;\
+  bindex_t I;\
+  compute_tree_index(S, I);\
+  H = treebin_at(M, I);\
+  X->index = I;\
+  X->child[0] = X->child[1] = 0;\
+  if (!treemap_is_marked(M, I)) {\
+    mark_treemap(M, I);\
+    *H = X;\
+    X->parent = (tchunkptr)H;\
+    X->fd = X->bk = X;\
+  }\
+  else {\
+    tchunkptr T = *H;\
+    size_t K = S << leftshift_for_tree_index(I);\
+    for (;;) {\
+      if (chunksize(T) != S) {\
+        tchunkptr* C = &(T->child[(K >> (SIZE_T_BITSIZE-SIZE_T_ONE)) & 1]);\
+        K <<= 1;\
+        if (*C != 0)\
+          T = *C;\
+        else if (RTCHECK(ok_address(M, C))) {\
+          *C = X;\
+          X->parent = T;\
+          X->fd = X->bk = X;\
+          break;\
+        }\
+        else {\
+          CORRUPTION_ERROR_ACTION(M);\
+          break;\
+        }\
+      }\
+      else {\
+        tchunkptr F = T->fd;\
+        if (RTCHECK(ok_address(M, T) && ok_address(M, F))) {\
+          T->fd = F->bk = X;\
+          X->fd = F;\
+          X->bk = T;\
+          X->parent = 0;\
+          break;\
+        }\
+        else {\
+          CORRUPTION_ERROR_ACTION(M);\
+          break;\
+        }\
+      }\
+    }\
+  }\
+}
+
+/*
+  Unlink steps:
+
+  1. If x is a chained node, unlink it from its same-sized fd/bk links
+     and choose its bk node as its replacement.
+  2. If x was the last node of its size, but not a leaf node, it must
+     be replaced with a leaf node (not merely one with an open left or
+     right), to make sure that lefts and rights of descendents
+     correspond properly to bit masks.  We use the rightmost descendent
+     of x.  We could use any other leaf, but this is easy to locate and
+     tends to counteract removal of leftmosts elsewhere, and so keeps
+     paths shorter than minimally guaranteed.  This doesn't loop much
+     because on average a node in a tree is near the bottom.
+  3. If x is the base of a chain (i.e., has parent links) relink
+     x's parent and children to x's replacement (or null if none).
+*/
+
+#define unlink_large_chunk(M, X) {\
+  tchunkptr XP = X->parent;\
+  tchunkptr R;\
+  if (X->bk != X) {\
+    tchunkptr F = X->fd;\
+    R = X->bk;\
+    if (RTCHECK(ok_address(M, F))) {\
+      F->bk = R;\
+      R->fd = F;\
+    }\
+    else {\
+      CORRUPTION_ERROR_ACTION(M);\
+    }\
+  }\
+  else {\
+    tchunkptr* RP;\
+    if (((R = *(RP = &(X->child[1]))) != 0) ||\
+        ((R = *(RP = &(X->child[0]))) != 0)) {\
+      tchunkptr* CP;\
+      while ((*(CP = &(R->child[1])) != 0) ||\
+             (*(CP = &(R->child[0])) != 0)) {\
+        R = *(RP = CP);\
+      }\
+      if (RTCHECK(ok_address(M, RP)))\
+        *RP = 0;\
+      else {\
+        CORRUPTION_ERROR_ACTION(M);\
+      }\
+    }\
+  }\
+  if (XP != 0) {\
+    tbinptr* H = treebin_at(M, X->index);\
+    if (X == *H) {\
+      if ((*H = R) == 0) \
+        clear_treemap(M, X->index);\
+    }\
+    else if (RTCHECK(ok_address(M, XP))) {\
+      if (XP->child[0] == X) \
+        XP->child[0] = R;\
+      else \
+        XP->child[1] = R;\
+    }\
+    else\
+      CORRUPTION_ERROR_ACTION(M);\
+    if (R != 0) {\
+      if (RTCHECK(ok_address(M, R))) {\
+        tchunkptr C0, C1;\
+        R->parent = XP;\
+        if ((C0 = X->child[0]) != 0) {\
+          if (RTCHECK(ok_address(M, C0))) {\
+            R->child[0] = C0;\
+            C0->parent = R;\
+          }\
+          else\
+            CORRUPTION_ERROR_ACTION(M);\
+        }\
+        if ((C1 = X->child[1]) != 0) {\
+          if (RTCHECK(ok_address(M, C1))) {\
+            R->child[1] = C1;\
+            C1->parent = R;\
+          }\
+          else\
+            CORRUPTION_ERROR_ACTION(M);\
+        }\
+      }\
+      else\
+        CORRUPTION_ERROR_ACTION(M);\
+    }\
+  }\
+}
+
+/* Relays to large vs small bin operations */
+
+#define insert_chunk(M, P, S)\
+  if (is_small(S)) insert_small_chunk(M, P, S)\
+  else { tchunkptr TP = (tchunkptr)(P); insert_large_chunk(M, TP, S); }
+
+#define unlink_chunk(M, P, S)\
+  if (is_small(S)) unlink_small_chunk(M, P, S)\
+  else { tchunkptr TP = (tchunkptr)(P); unlink_large_chunk(M, TP); }
+
+
+/* Relays to internal calls to malloc/free from realloc, memalign etc */
+
+#if ONLY_MSPACES
+#define internal_malloc(m, b) mspace_malloc(m, b)
+#define internal_free(m, mem) mspace_free(m,mem);
+#else /* ONLY_MSPACES */
+#if MSPACES
+#define internal_malloc(m, b)\
+   (m == gm)? dlmalloc(b) : mspace_malloc(m, b)
+#define internal_free(m, mem)\
+   if (m == gm) dlfree(mem); else mspace_free(m,mem);
+#else /* MSPACES */
+#define internal_malloc(m, b) dlmalloc(b)
+#define internal_free(m, mem) dlfree(mem)
+#endif /* MSPACES */
+#endif /* ONLY_MSPACES */
+
+/* -----------------------  Direct-mmapping chunks ----------------------- */
+
+/*
+  Directly mmapped chunks are set up with an offset to the start of
+  the mmapped region stored in the prev_foot field of the chunk. This
+  allows reconstruction of the required argument to MUNMAP when freed,
+  and also allows adjustment of the returned chunk to meet alignment
+  requirements (especially in memalign).  There is also enough space
+  allocated to hold a fake next chunk of size SIZE_T_SIZE to maintain
+  the PINUSE bit so frees can be checked.
+*/
+
+/* Malloc using mmap */
+static void *
+mmap_alloc(mstate m, size_t nb)
+{
+    size_t mmsize =
+        granularity_align(nb + SIX_SIZE_T_SIZES + CHUNK_ALIGN_MASK);
+    if (mmsize > nb) {          /* Check for wrap around 0 */
+        char *mm = (char *) (DIRECT_MMAP(mmsize));
+        if (mm != CMFAIL) {
+            size_t offset = align_offset(chunk2mem(mm));
+            size_t psize = mmsize - offset - MMAP_FOOT_PAD;
+            mchunkptr p = (mchunkptr) (mm + offset);
+            p->prev_foot = offset | IS_MMAPPED_BIT;
+            (p)->head = (psize | CINUSE_BIT);
+            mark_inuse_foot(m, p, psize);
+            chunk_plus_offset(p, psize)->head = FENCEPOST_HEAD;
+            chunk_plus_offset(p, psize + SIZE_T_SIZE)->head = 0;
+
+            if (mm < m->least_addr)
+                m->least_addr = mm;
+            if ((m->footprint += mmsize) > m->max_footprint)
+                m->max_footprint = m->footprint;
+            assert(is_aligned(chunk2mem(p)));
+            check_mmapped_chunk(m, p);
+            return chunk2mem(p);
+        }
+    }
+    return 0;
+}
+
+/* Realloc using mmap */
+static mchunkptr
+mmap_resize(mstate m, mchunkptr oldp, size_t nb)
+{
+    size_t oldsize = chunksize(oldp);
+    if (is_small(nb))           /* Can't shrink mmap regions below small size */
+        return 0;
+    /* Keep old chunk if big enough but not too big */
+    if (oldsize >= nb + SIZE_T_SIZE &&
+        (oldsize - nb) <= (mparams.granularity << 1))
+        return oldp;
+    else {
+        size_t offset = oldp->prev_foot & ~IS_MMAPPED_BIT;
+        size_t oldmmsize = oldsize + offset + MMAP_FOOT_PAD;
+        size_t newmmsize = granularity_align(nb + SIX_SIZE_T_SIZES +
+                                             CHUNK_ALIGN_MASK);
+        char *cp = (char *) CALL_MREMAP((char *) oldp - offset,
+                                        oldmmsize, newmmsize, 1);
+        if (cp != CMFAIL) {
+            mchunkptr newp = (mchunkptr) (cp + offset);
+            size_t psize = newmmsize - offset - MMAP_FOOT_PAD;
+            newp->head = (psize | CINUSE_BIT);
+            mark_inuse_foot(m, newp, psize);
+            chunk_plus_offset(newp, psize)->head = FENCEPOST_HEAD;
+            chunk_plus_offset(newp, psize + SIZE_T_SIZE)->head = 0;
+
+            if (cp < m->least_addr)
+                m->least_addr = cp;
+            if ((m->footprint += newmmsize - oldmmsize) > m->max_footprint)
+                m->max_footprint = m->footprint;
+            check_mmapped_chunk(m, newp);
+            return newp;
+        }
+    }
+    return 0;
+}
+
+/* -------------------------- mspace management -------------------------- */
+
+/* Initialize top chunk and its size */
+static void
+init_top(mstate m, mchunkptr p, size_t psize)
+{
+    /* Ensure alignment */
+    size_t offset = align_offset(chunk2mem(p));
+    p = (mchunkptr) ((char *) p + offset);
+    psize -= offset;
+
+    m->top = p;
+    m->topsize = psize;
+    p->head = psize | PINUSE_BIT;
+    /* set size of fake trailing chunk holding overhead space only once */
+    chunk_plus_offset(p, psize)->head = TOP_FOOT_SIZE;
+    m->trim_check = mparams.trim_threshold;     /* reset on each update */
+}
+
+/* Initialize bins for a new mstate that is otherwise zeroed out */
+static void
+init_bins(mstate m)
+{
+    /* Establish circular links for smallbins */
+    bindex_t i;
+    for (i = 0; i < NSMALLBINS; ++i) {
+        sbinptr bin = smallbin_at(m, i);
+        bin->fd = bin->bk = bin;
+    }
+}
+
+#if PROCEED_ON_ERROR
+
+/* default corruption action */
+static void
+reset_on_error(mstate m)
+{
+    int i;
+    ++malloc_corruption_error_count;
+    /* Reinitialize fields to forget about all memory */
+    m->smallbins = m->treebins = 0;
+    m->dvsize = m->topsize = 0;
+    m->seg.base = 0;
+    m->seg.size = 0;
+    m->seg.next = 0;
+    m->top = m->dv = 0;
+    for (i = 0; i < NTREEBINS; ++i)
+        *treebin_at(m, i) = 0;
+    init_bins(m);
+}
+#endif /* PROCEED_ON_ERROR */
+
+/* Allocate chunk and prepend remainder with chunk in successor base. */
+static void *
+prepend_alloc(mstate m, char *newbase, char *oldbase, size_t nb)
+{
+    mchunkptr p = align_as_chunk(newbase);
+    mchunkptr oldfirst = align_as_chunk(oldbase);
+    size_t psize = (char *) oldfirst - (char *) p;
+    mchunkptr q = chunk_plus_offset(p, nb);
+    size_t qsize = psize - nb;
+    set_size_and_pinuse_of_inuse_chunk(m, p, nb);
+
+    assert((char *) oldfirst > (char *) q);
+    assert(pinuse(oldfirst));
+    assert(qsize >= MIN_CHUNK_SIZE);
+
+    /* consolidate remainder with first chunk of old base */
+    if (oldfirst == m->top) {
+        size_t tsize = m->topsize += qsize;
+        m->top = q;
+        q->head = tsize | PINUSE_BIT;
+        check_top_chunk(m, q);
+    } else if (oldfirst == m->dv) {
+        size_t dsize = m->dvsize += qsize;
+        m->dv = q;
+        set_size_and_pinuse_of_free_chunk(q, dsize);
+    } else {
+        if (!cinuse(oldfirst)) {
+            size_t nsize = chunksize(oldfirst);
+            unlink_chunk(m, oldfirst, nsize);
+            oldfirst = chunk_plus_offset(oldfirst, nsize);
+            qsize += nsize;
+        }
+        set_free_with_pinuse(q, qsize, oldfirst);
+        insert_chunk(m, q, qsize);
+        check_free_chunk(m, q);
+    }
+
+    check_malloced_chunk(m, chunk2mem(p), nb);
+    return chunk2mem(p);
+}
+
+
+/* Add a segment to hold a new noncontiguous region */
+static void
+add_segment(mstate m, char *tbase, size_t tsize, flag_t mmapped)
+{
+    /* Determine locations and sizes of segment, fenceposts, old top */
+    char *old_top = (char *) m->top;
+    msegmentptr oldsp = segment_holding(m, old_top);
+    char *old_end = oldsp->base + oldsp->size;
+    size_t ssize = pad_request(sizeof(struct malloc_segment));
+    char *rawsp = old_end - (ssize + FOUR_SIZE_T_SIZES + CHUNK_ALIGN_MASK);
+    size_t offset = align_offset(chunk2mem(rawsp));
+    char *asp = rawsp + offset;
+    char *csp = (asp < (old_top + MIN_CHUNK_SIZE)) ? old_top : asp;
+    mchunkptr sp = (mchunkptr) csp;
+    msegmentptr ss = (msegmentptr) (chunk2mem(sp));
+    mchunkptr tnext = chunk_plus_offset(sp, ssize);
+    mchunkptr p = tnext;
+    int nfences = 0;
+
+    /* reset top to new space */
+    init_top(m, (mchunkptr) tbase, tsize - TOP_FOOT_SIZE);
+
+    /* Set up segment record */
+    assert(is_aligned(ss));
+    set_size_and_pinuse_of_inuse_chunk(m, sp, ssize);
+    *ss = m->seg;               /* Push current record */
+    m->seg.base = tbase;
+    m->seg.size = tsize;
+    m->seg.sflags = mmapped;
+    m->seg.next = ss;
+
+    /* Insert trailing fenceposts */
+    for (;;) {
+        mchunkptr nextp = chunk_plus_offset(p, SIZE_T_SIZE);
+        p->head = FENCEPOST_HEAD;
+        ++nfences;
+        if ((char *) (&(nextp->head)) < old_end)
+            p = nextp;
+        else
+            break;
+    }
+    assert(nfences >= 2);
+
+    /* Insert the rest of old top into a bin as an ordinary free chunk */
+    if (csp != old_top) {
+        mchunkptr q = (mchunkptr) old_top;
+        size_t psize = csp - old_top;
+        mchunkptr tn = chunk_plus_offset(q, psize);
+        set_free_with_pinuse(q, psize, tn);
+        insert_chunk(m, q, psize);
+    }
+
+    check_top_chunk(m, m->top);
+}
+
+/* -------------------------- System allocation -------------------------- */
+
+/* Get memory from system using MORECORE or MMAP */
+static void *
+sys_alloc(mstate m, size_t nb)
+{
+    char *tbase = CMFAIL;
+    size_t tsize = 0;
+    flag_t mmap_flag = 0;
+
+    init_mparams();
+
+    /* Directly map large chunks */
+    if (use_mmap(m) && nb >= mparams.mmap_threshold) {
+        void *mem = mmap_alloc(m, nb);
+        if (mem != 0)
+            return mem;
+    }
+
+    /*
+       Try getting memory in any of three ways (in most-preferred to
+       least-preferred order):
+       1. A call to MORECORE that can normally contiguously extend memory.
+       (disabled if not MORECORE_CONTIGUOUS or not HAVE_MORECORE or
+       or main space is mmapped or a previous contiguous call failed)
+       2. A call to MMAP new space (disabled if not HAVE_MMAP).
+       Note that under the default settings, if MORECORE is unable to
+       fulfill a request, and HAVE_MMAP is true, then mmap is
+       used as a noncontiguous system allocator. This is a useful backup
+       strategy for systems with holes in address spaces -- in this case
+       sbrk cannot contiguously expand the heap, but mmap may be able to
+       find space.
+       3. A call to MORECORE that cannot usually contiguously extend memory.
+       (disabled if not HAVE_MORECORE)
+     */
+
+    if (MORECORE_CONTIGUOUS && !use_noncontiguous(m)) {
+        char *br = CMFAIL;
+        msegmentptr ss =
+            (m->top == 0) ? 0 : segment_holding(m, (char *) m->top);
+        size_t asize = 0;
+        ACQUIRE_MORECORE_LOCK();
+
+        if (ss == 0) {          /* First time through or recovery */
+            char *base = (char *) CALL_MORECORE(0);
+            if (base != CMFAIL) {
+                asize =
+                    granularity_align(nb + TOP_FOOT_SIZE + MALLOC_ALIGNMENT +
+                                      SIZE_T_ONE);
+                /* Adjust to end on a page boundary */
+                if (!is_page_aligned(base))
+                    asize += (page_align((size_t) base) - (size_t) base);
+                /* Can't call MORECORE if size is negative when treated as signed */
+                if (asize < HALF_MAX_SIZE_T &&
+                    (br = (char *) (CALL_MORECORE(asize))) == base) {
+                    tbase = base;
+                    tsize = asize;
+                }
+            }
+        } else {
+            /* Subtract out existing available top space from MORECORE request. */
+            asize =
+                granularity_align(nb - m->topsize + TOP_FOOT_SIZE +
+                                  MALLOC_ALIGNMENT + SIZE_T_ONE);
+            /* Use mem here only if it did continuously extend old space */
+            if (asize < HALF_MAX_SIZE_T &&
+                (br =
+                 (char *) (CALL_MORECORE(asize))) == ss->base + ss->size) {
+                tbase = br;
+                tsize = asize;
+            }
+        }
+
+        if (tbase == CMFAIL) {  /* Cope with partial failure */
+            if (br != CMFAIL) { /* Try to use/extend the space we did get */
+                if (asize < HALF_MAX_SIZE_T &&
+                    asize < nb + TOP_FOOT_SIZE + SIZE_T_ONE) {
+                    size_t esize =
+                        granularity_align(nb + TOP_FOOT_SIZE +
+                                          MALLOC_ALIGNMENT + SIZE_T_ONE -
+                                          asize);
+                    if (esize < HALF_MAX_SIZE_T) {
+                        char *end = (char *) CALL_MORECORE(esize);
+                        if (end != CMFAIL)
+                            asize += esize;
+                        else {  /* Can't use; try to release */
+                            end = (char *) CALL_MORECORE(-asize);
+                            br = CMFAIL;
+                        }
+                    }
+                }
+            }
+            if (br != CMFAIL) { /* Use the space we did get */
+                tbase = br;
+                tsize = asize;
+            } else
+                disable_contiguous(m);  /* Don't try contiguous path in the future */
+        }
+
+        RELEASE_MORECORE_LOCK();
+    }
+
+    if (HAVE_MMAP && tbase == CMFAIL) { /* Try MMAP */
+        size_t req = nb + TOP_FOOT_SIZE + MALLOC_ALIGNMENT + SIZE_T_ONE;
+        size_t rsize = granularity_align(req);
+        if (rsize > nb) {       /* Fail if wraps around zero */
+            char *mp = (char *) (CALL_MMAP(rsize));
+            if (mp != CMFAIL) {
+                tbase = mp;
+                tsize = rsize;
+                mmap_flag = IS_MMAPPED_BIT;
+            }
+        }
+    }
+
+    if (HAVE_MORECORE && tbase == CMFAIL) {     /* Try noncontiguous MORECORE */
+        size_t asize =
+            granularity_align(nb + TOP_FOOT_SIZE + MALLOC_ALIGNMENT +
+                              SIZE_T_ONE);
+        if (asize < HALF_MAX_SIZE_T) {
+            char *br = CMFAIL;
+            char *end = CMFAIL;
+            ACQUIRE_MORECORE_LOCK();
+            br = (char *) (CALL_MORECORE(asize));
+            end = (char *) (CALL_MORECORE(0));
+            RELEASE_MORECORE_LOCK();
+            if (br != CMFAIL && end != CMFAIL && br < end) {
+                size_t ssize = end - br;
+                if (ssize > nb + TOP_FOOT_SIZE) {
+                    tbase = br;
+                    tsize = ssize;
+                }
+            }
+        }
+    }
+
+    if (tbase != CMFAIL) {
+
+        if ((m->footprint += tsize) > m->max_footprint)
+            m->max_footprint = m->footprint;
+
+        if (!is_initialized(m)) {       /* first-time initialization */
+            m->seg.base = m->least_addr = tbase;
+            m->seg.size = tsize;
+            m->seg.sflags = mmap_flag;
+            m->magic = mparams.magic;
+            init_bins(m);
+            if (is_global(m))
+                init_top(m, (mchunkptr) tbase, tsize - TOP_FOOT_SIZE);
+            else {
+                /* Offset top by embedded malloc_state */
+                mchunkptr mn = next_chunk(mem2chunk(m));
+                init_top(m, mn,
+                         (size_t) ((tbase + tsize) - (char *) mn) -
+                         TOP_FOOT_SIZE);
+            }
+        }
+
+        else {
+            /* Try to merge with an existing segment */
+            msegmentptr sp = &m->seg;
+            while (sp != 0 && tbase != sp->base + sp->size)
+                sp = sp->next;
+            if (sp != 0 && !is_extern_segment(sp) && (sp->sflags & IS_MMAPPED_BIT) == mmap_flag && segment_holds(sp, m->top)) { /* append */
+                sp->size += tsize;
+                init_top(m, m->top, m->topsize + tsize);
+            } else {
+                if (tbase < m->least_addr)
+                    m->least_addr = tbase;
+                sp = &m->seg;
+                while (sp != 0 && sp->base != tbase + tsize)
+                    sp = sp->next;
+                if (sp != 0 &&
+                    !is_extern_segment(sp) &&
+                    (sp->sflags & IS_MMAPPED_BIT) == mmap_flag) {
+                    char *oldbase = sp->base;
+                    sp->base = tbase;
+                    sp->size += tsize;
+                    return prepend_alloc(m, tbase, oldbase, nb);
+                } else
+                    add_segment(m, tbase, tsize, mmap_flag);
+            }
+        }
+
+        if (nb < m->topsize) {  /* Allocate from new or extended top space */
+            size_t rsize = m->topsize -= nb;
+            mchunkptr p = m->top;
+            mchunkptr r = m->top = chunk_plus_offset(p, nb);
+            r->head = rsize | PINUSE_BIT;
+            set_size_and_pinuse_of_inuse_chunk(m, p, nb);
+            check_top_chunk(m, m->top);
+            check_malloced_chunk(m, chunk2mem(p), nb);
+            return chunk2mem(p);
+        }
+    }
+
+    MALLOC_FAILURE_ACTION;
+    return 0;
+}
+
+/* -----------------------  system deallocation -------------------------- */
+
+/* Unmap and unlink any mmapped segments that don't contain used chunks */
+static size_t
+release_unused_segments(mstate m)
+{
+    size_t released = 0;
+    msegmentptr pred = &m->seg;
+    msegmentptr sp = pred->next;
+    while (sp != 0) {
+        char *base = sp->base;
+        size_t size = sp->size;
+        msegmentptr next = sp->next;
+        if (is_mmapped_segment(sp) && !is_extern_segment(sp)) {
+            mchunkptr p = align_as_chunk(base);
+            size_t psize = chunksize(p);
+            /* Can unmap if first chunk holds entire segment and not pinned */
+            if (!cinuse(p)
+                && (char *) p + psize >= base + size - TOP_FOOT_SIZE) {
+                tchunkptr tp = (tchunkptr) p;
+                assert(segment_holds(sp, (char *) sp));
+                if (p == m->dv) {
+                    m->dv = 0;
+                    m->dvsize = 0;
+                } else {
+                    unlink_large_chunk(m, tp);
+                }
+                if (CALL_MUNMAP(base, size) == 0) {
+                    released += size;
+                    m->footprint -= size;
+                    /* unlink obsoleted record */
+                    sp = pred;
+                    sp->next = next;
+                } else {        /* back out if cannot unmap */
+                    insert_large_chunk(m, tp, psize);
+                }
+            }
+        }
+        pred = sp;
+        sp = next;
+    }
+    return released;
+}
+
+static int
+sys_trim(mstate m, size_t pad)
+{
+    size_t released = 0;
+    if (pad < MAX_REQUEST && is_initialized(m)) {
+        pad += TOP_FOOT_SIZE;   /* ensure enough room for segment overhead */
+
+        if (m->topsize > pad) {
+            /* Shrink top space in granularity-size units, keeping at least one */
+            size_t unit = mparams.granularity;
+            size_t extra = ((m->topsize - pad + (unit - SIZE_T_ONE)) / unit -
+                            SIZE_T_ONE) * unit;
+            msegmentptr sp = segment_holding(m, (char *) m->top);
+
+            if (!is_extern_segment(sp)) {
+                if (is_mmapped_segment(sp)) {
+                    if (HAVE_MMAP && sp->size >= extra && !has_segment_link(m, sp)) {   /* can't shrink if pinned */
+                        size_t newsize = sp->size - extra;
+                        /* Prefer mremap, fall back to munmap */
+                        if ((CALL_MREMAP(sp->base, sp->size, newsize, 0) !=
+                             MFAIL)
+                            || (CALL_MUNMAP(sp->base + newsize, extra) == 0)) {
+                            released = extra;
+                        }
+                    }
+                } else if (HAVE_MORECORE) {
+                    if (extra >= HALF_MAX_SIZE_T)       /* Avoid wrapping negative */
+                        extra = (HALF_MAX_SIZE_T) + SIZE_T_ONE - unit;
+                    ACQUIRE_MORECORE_LOCK();
+                    {
+                        /* Make sure end of memory is where we last set it. */
+                        char *old_br = (char *) (CALL_MORECORE(0));
+                        if (old_br == sp->base + sp->size) {
+                            char *rel_br = (char *) (CALL_MORECORE(-extra));
+                            char *new_br = (char *) (CALL_MORECORE(0));
+                            if (rel_br != CMFAIL && new_br < old_br)
+                                released = old_br - new_br;
+                        }
+                    }
+                    RELEASE_MORECORE_LOCK();
+                }
+            }
+
+            if (released != 0) {
+                sp->size -= released;
+                m->footprint -= released;
+                init_top(m, m->top, m->topsize - released);
+                check_top_chunk(m, m->top);
+            }
+        }
+
+        /* Unmap any unused mmapped segments */
+        if (HAVE_MMAP)
+            released += release_unused_segments(m);
+
+        /* On failure, disable autotrim to avoid repeated failed future calls */
+        if (released == 0)
+            m->trim_check = MAX_SIZE_T;
+    }
+
+    return (released != 0) ? 1 : 0;
+}
+
+/* ---------------------------- malloc support --------------------------- */
+
+/* allocate a large request from the best fitting chunk in a treebin */
+static void *
+tmalloc_large(mstate m, size_t nb)
+{
+    tchunkptr v = 0;
+    size_t rsize = -nb;         /* Unsigned negation */
+    tchunkptr t;
+    bindex_t idx;
+    compute_tree_index(nb, idx);
+
+    if ((t = *treebin_at(m, idx)) != 0) {
+        /* Traverse tree for this bin looking for node with size == nb */
+        size_t sizebits = nb << leftshift_for_tree_index(idx);
+        tchunkptr rst = 0;      /* The deepest untaken right subtree */
+        for (;;) {
+            tchunkptr rt;
+            size_t trem = chunksize(t) - nb;
+            if (trem < rsize) {
+                v = t;
+                if ((rsize = trem) == 0)
+                    break;
+            }
+            rt = t->child[1];
+            t = t->child[(sizebits >> (SIZE_T_BITSIZE - SIZE_T_ONE)) & 1];
+            if (rt != 0 && rt != t)
+                rst = rt;
+            if (t == 0) {
+                t = rst;        /* set t to least subtree holding sizes > nb */
+                break;
+            }
+            sizebits <<= 1;
+        }
+    }
+
+    if (t == 0 && v == 0) {     /* set t to root of next non-empty treebin */
+        binmap_t leftbits = left_bits(idx2bit(idx)) & m->treemap;
+        if (leftbits != 0) {
+            bindex_t i;
+            binmap_t leastbit = least_bit(leftbits);
+            compute_bit2idx(leastbit, i);
+            t = *treebin_at(m, i);
+        }
+    }
+
+    while (t != 0) {            /* find smallest of tree or subtree */
+        size_t trem = chunksize(t) - nb;
+        if (trem < rsize) {
+            rsize = trem;
+            v = t;
+        }
+        t = leftmost_child(t);
+    }
+
+    /*  If dv is a better fit, return 0 so malloc will use it */
+    if (v != 0 && rsize < (size_t) (m->dvsize - nb)) {
+        if (RTCHECK(ok_address(m, v))) {        /* split */
+            mchunkptr r = chunk_plus_offset(v, nb);
+            assert(chunksize(v) == rsize + nb);
+            if (RTCHECK(ok_next(v, r))) {
+                unlink_large_chunk(m, v);
+                if (rsize < MIN_CHUNK_SIZE)
+                    set_inuse_and_pinuse(m, v, (rsize + nb));
+                else {
+                    set_size_and_pinuse_of_inuse_chunk(m, v, nb);
+                    set_size_and_pinuse_of_free_chunk(r, rsize);
+                    insert_chunk(m, r, rsize);
+                }
+                return chunk2mem(v);
+            }
+        }
+        CORRUPTION_ERROR_ACTION(m);
+    }
+    return 0;
+}
+
+/* allocate a small request from the best fitting chunk in a treebin */
+static void *
+tmalloc_small(mstate m, size_t nb)
+{
+    tchunkptr t, v;
+    size_t rsize;
+    bindex_t i;
+    binmap_t leastbit = least_bit(m->treemap);
+    compute_bit2idx(leastbit, i);
+
+    v = t = *treebin_at(m, i);
+    rsize = chunksize(t) - nb;
+
+    while ((t = leftmost_child(t)) != 0) {
+        size_t trem = chunksize(t) - nb;
+        if (trem < rsize) {
+            rsize = trem;
+            v = t;
+        }
+    }
+
+    if (RTCHECK(ok_address(m, v))) {
+        mchunkptr r = chunk_plus_offset(v, nb);
+        assert(chunksize(v) == rsize + nb);
+        if (RTCHECK(ok_next(v, r))) {
+            unlink_large_chunk(m, v);
+            if (rsize < MIN_CHUNK_SIZE)
+                set_inuse_and_pinuse(m, v, (rsize + nb));
+            else {
+                set_size_and_pinuse_of_inuse_chunk(m, v, nb);
+                set_size_and_pinuse_of_free_chunk(r, rsize);
+                replace_dv(m, r, rsize);
+            }
+            return chunk2mem(v);
+        }
+    }
+
+    CORRUPTION_ERROR_ACTION(m);
+    return 0;
+}
+
+/* --------------------------- realloc support --------------------------- */
+
+static void *
+internal_realloc(mstate m, void *oldmem, size_t bytes)
+{
+    if (bytes >= MAX_REQUEST) {
+        MALLOC_FAILURE_ACTION;
+        return 0;
+    }
+    if (!PREACTION(m)) {
+        mchunkptr oldp = mem2chunk(oldmem);
+        size_t oldsize = chunksize(oldp);
+        mchunkptr next = chunk_plus_offset(oldp, oldsize);
+        mchunkptr newp = 0;
+        void *extra = 0;
+
+        /* Try to either shrink or extend into top. Else malloc-copy-free */
+
+        if (RTCHECK(ok_address(m, oldp) && ok_cinuse(oldp) &&
+                    ok_next(oldp, next) && ok_pinuse(next))) {
+            size_t nb = request2size(bytes);
+            if (is_mmapped(oldp))
+                newp = mmap_resize(m, oldp, nb);
+            else if (oldsize >= nb) {   /* already big enough */
+                size_t rsize = oldsize - nb;
+                newp = oldp;
+                if (rsize >= MIN_CHUNK_SIZE) {
+                    mchunkptr remainder = chunk_plus_offset(newp, nb);
+                    set_inuse(m, newp, nb);
+                    set_inuse(m, remainder, rsize);
+                    extra = chunk2mem(remainder);
+                }
+            } else if (next == m->top && oldsize + m->topsize > nb) {
+                /* Expand into top */
+                size_t newsize = oldsize + m->topsize;
+                size_t newtopsize = newsize - nb;
+                mchunkptr newtop = chunk_plus_offset(oldp, nb);
+                set_inuse(m, oldp, nb);
+                newtop->head = newtopsize | PINUSE_BIT;
+                m->top = newtop;
+                m->topsize = newtopsize;
+                newp = oldp;
+            }
+        } else {
+            USAGE_ERROR_ACTION(m, oldmem);
+            POSTACTION(m);
+            return 0;
+        }
+
+        POSTACTION(m);
+
+        if (newp != 0) {
+            if (extra != 0) {
+                internal_free(m, extra);
+            }
+            check_inuse_chunk(m, newp);
+            return chunk2mem(newp);
+        } else {
+            void *newmem = internal_malloc(m, bytes);
+            if (newmem != 0) {
+                size_t oc = oldsize - overhead_for(oldp);
+                memcpy(newmem, oldmem, (oc < bytes) ? oc : bytes);
+                internal_free(m, oldmem);
+            }
+            return newmem;
+        }
+    }
+    return 0;
+}
+
+/* --------------------------- memalign support -------------------------- */
+
+static void *
+internal_memalign(mstate m, size_t alignment, size_t bytes)
+{
+    if (alignment <= MALLOC_ALIGNMENT)  /* Can just use malloc */
+        return internal_malloc(m, bytes);
+    if (alignment < MIN_CHUNK_SIZE)     /* must be at least a minimum chunk size */
+        alignment = MIN_CHUNK_SIZE;
+    if ((alignment & (alignment - SIZE_T_ONE)) != 0) {  /* Ensure a power of 2 */
+        size_t a = MALLOC_ALIGNMENT << 1;
+        while (a < alignment)
+            a <<= 1;
+        alignment = a;
+    }
+
+    if (bytes >= MAX_REQUEST - alignment) {
+        if (m != 0) {           /* Test isn't needed but avoids compiler warning */
+            MALLOC_FAILURE_ACTION;
+        }
+    } else {
+        size_t nb = request2size(bytes);
+        size_t req = nb + alignment + MIN_CHUNK_SIZE - CHUNK_OVERHEAD;
+        char *mem = (char *) internal_malloc(m, req);
+        if (mem != 0) {
+            void *leader = 0;
+            void *trailer = 0;
+            mchunkptr p = mem2chunk(mem);
+
+            if (PREACTION(m))
+                return 0;
+            if ((((size_t) (mem)) % alignment) != 0) {  /* misaligned */
+                /*
+                   Find an aligned spot inside chunk.  Since we need to give
+                   back leading space in a chunk of at least MIN_CHUNK_SIZE, if
+                   the first calculation places us at a spot with less than
+                   MIN_CHUNK_SIZE leader, we can move to the next aligned spot.
+                   We've allocated enough total room so that this is always
+                   possible.
+                 */
+                char *br = (char *) mem2chunk((size_t) (((size_t) (mem +
+                                                                   alignment -
+                                                                   SIZE_T_ONE))
+                                                        & -alignment));
+                char *pos =
+                    ((size_t) (br - (char *) (p)) >=
+                     MIN_CHUNK_SIZE) ? br : br + alignment;
+                mchunkptr newp = (mchunkptr) pos;
+                size_t leadsize = pos - (char *) (p);
+                size_t newsize = chunksize(p) - leadsize;
+
+                if (is_mmapped(p)) {    /* For mmapped chunks, just adjust offset */
+                    newp->prev_foot = p->prev_foot + leadsize;
+                    newp->head = (newsize | CINUSE_BIT);
+                } else {        /* Otherwise, give back leader, use the rest */
+                    set_inuse(m, newp, newsize);
+                    set_inuse(m, p, leadsize);
+                    leader = chunk2mem(p);
+                }
+                p = newp;
+            }
+
+            /* Give back spare room at the end */
+            if (!is_mmapped(p)) {
+                size_t size = chunksize(p);
+                if (size > nb + MIN_CHUNK_SIZE) {
+                    size_t remainder_size = size - nb;
+                    mchunkptr remainder = chunk_plus_offset(p, nb);
+                    set_inuse(m, p, nb);
+                    set_inuse(m, remainder, remainder_size);
+                    trailer = chunk2mem(remainder);
+                }
+            }
+
+            assert(chunksize(p) >= nb);
+            assert((((size_t) (chunk2mem(p))) % alignment) == 0);
+            check_inuse_chunk(m, p);
+            POSTACTION(m);
+            if (leader != 0) {
+                internal_free(m, leader);
+            }
+            if (trailer != 0) {
+                internal_free(m, trailer);
+            }
+            return chunk2mem(p);
+        }
+    }
+    return 0;
+}
+
+/* ------------------------ comalloc/coalloc support --------------------- */
+
+static void **
+ialloc(mstate m, size_t n_elements, size_t * sizes, int opts, void *chunks[])
+{
+    /*
+       This provides common support for independent_X routines, handling
+       all of the combinations that can result.
+
+       The opts arg has:
+       bit 0 set if all elements are same size (using sizes[0])
+       bit 1 set if elements should be zeroed
+     */
+
+    size_t element_size;        /* chunksize of each element, if all same */
+    size_t contents_size;       /* total size of elements */
+    size_t array_size;          /* request size of pointer array */
+    void *mem;                  /* malloced aggregate space */
+    mchunkptr p;                /* corresponding chunk */
+    size_t remainder_size;      /* remaining bytes while splitting */
+    void **marray;              /* either "chunks" or malloced ptr array */
+    mchunkptr array_chunk;      /* chunk for malloced ptr array */
+    flag_t was_enabled;         /* to disable mmap */
+    size_t size;
+    size_t i;
+
+    /* compute array length, if needed */
+    if (chunks != 0) {
+        if (n_elements == 0)
+            return chunks;      /* nothing to do */
+        marray = chunks;
+        array_size = 0;
+    } else {
+        /* if empty req, must still return chunk representing empty array */
+        if (n_elements == 0)
+            return (void **) internal_malloc(m, 0);
+        marray = 0;
+        array_size = request2size(n_elements * (sizeof(void *)));
+    }
+
+    /* compute total element size */
+    if (opts & 0x1) {           /* all-same-size */
+        element_size = request2size(*sizes);
+        contents_size = n_elements * element_size;
+    } else {                    /* add up all the sizes */
+        element_size = 0;
+        contents_size = 0;
+        for (i = 0; i != n_elements; ++i)
+            contents_size += request2size(sizes[i]);
+    }
+
+    size = contents_size + array_size;
+
+    /*
+       Allocate the aggregate chunk.  First disable direct-mmapping so
+       malloc won't use it, since we would not be able to later
+       free/realloc space internal to a segregated mmap region.
+     */
+    was_enabled = use_mmap(m);
+    disable_mmap(m);
+    mem = internal_malloc(m, size - CHUNK_OVERHEAD);
+    if (was_enabled)
+        enable_mmap(m);
+    if (mem == 0)
+        return 0;
+
+    if (PREACTION(m))
+        return 0;
+    p = mem2chunk(mem);
+    remainder_size = chunksize(p);
+
+    assert(!is_mmapped(p));
+
+    if (opts & 0x2) {           /* optionally clear the elements */
+        memset((size_t *) mem, 0, remainder_size - SIZE_T_SIZE - array_size);
+    }
+
+    /* If not provided, allocate the pointer array as final part of chunk */
+    if (marray == 0) {
+        size_t array_chunk_size;
+        array_chunk = chunk_plus_offset(p, contents_size);
+        array_chunk_size = remainder_size - contents_size;
+        marray = (void **) (chunk2mem(array_chunk));
+        set_size_and_pinuse_of_inuse_chunk(m, array_chunk, array_chunk_size);
+        remainder_size = contents_size;
+    }
+
+    /* split out elements */
+    for (i = 0;; ++i) {
+        marray[i] = chunk2mem(p);
+        if (i != n_elements - 1) {
+            if (element_size != 0)
+                size = element_size;
+            else
+                size = request2size(sizes[i]);
+            remainder_size -= size;
+            set_size_and_pinuse_of_inuse_chunk(m, p, size);
+            p = chunk_plus_offset(p, size);
+        } else {                /* the final element absorbs any overallocation slop */
+            set_size_and_pinuse_of_inuse_chunk(m, p, remainder_size);
+            break;
+        }
+    }
+
+#if DEBUG
+    if (marray != chunks) {
+        /* final element must have exactly exhausted chunk */
+        if (element_size != 0) {
+            assert(remainder_size == element_size);
+        } else {
+            assert(remainder_size == request2size(sizes[i]));
+        }
+        check_inuse_chunk(m, mem2chunk(marray));
+    }
+    for (i = 0; i != n_elements; ++i)
+        check_inuse_chunk(m, mem2chunk(marray[i]));
+
+#endif /* DEBUG */
+
+    POSTACTION(m);
+    return marray;
+}
+
+
+/* -------------------------- public routines ---------------------------- */
+
+#if !ONLY_MSPACES
+
+void *
+dlmalloc(size_t bytes)
+{
+    /*
+       Basic algorithm:
+       If a small request (< 256 bytes minus per-chunk overhead):
+       1. If one exists, use a remainderless chunk in associated smallbin.
+       (Remainderless means that there are too few excess bytes to
+       represent as a chunk.)
+       2. If it is big enough, use the dv chunk, which is normally the
+       chunk adjacent to the one used for the most recent small request.
+       3. If one exists, split the smallest available chunk in a bin,
+       saving remainder in dv.
+       4. If it is big enough, use the top chunk.
+       5. If available, get memory from system and use it
+       Otherwise, for a large request:
+       1. Find the smallest available binned chunk that fits, and use it
+       if it is better fitting than dv chunk, splitting if necessary.
+       2. If better fitting than any binned chunk, use the dv chunk.
+       3. If it is big enough, use the top chunk.
+       4. If request size >= mmap threshold, try to directly mmap this chunk.
+       5. If available, get memory from system and use it
+
+       The ugly goto's here ensure that postaction occurs along all paths.
+     */
+
+    if (!PREACTION(gm)) {
+        void *mem;
+        size_t nb;
+        if (bytes <= MAX_SMALL_REQUEST) {
+            bindex_t idx;
+            binmap_t smallbits;
+            nb = (bytes < MIN_REQUEST) ? MIN_CHUNK_SIZE : pad_request(bytes);
+            idx = small_index(nb);
+            smallbits = gm->smallmap >> idx;
+
+            if ((smallbits & 0x3U) != 0) {      /* Remainderless fit to a smallbin. */
+                mchunkptr b, p;
+                idx += ~smallbits & 1;  /* Uses next bin if idx empty */
+                b = smallbin_at(gm, idx);
+                p = b->fd;
+                assert(chunksize(p) == small_index2size(idx));
+                unlink_first_small_chunk(gm, b, p, idx);
+                set_inuse_and_pinuse(gm, p, small_index2size(idx));
+                mem = chunk2mem(p);
+                check_malloced_chunk(gm, mem, nb);
+                goto postaction;
+            }
+
+            else if (nb > gm->dvsize) {
+                if (smallbits != 0) {   /* Use chunk in next nonempty smallbin */
+                    mchunkptr b, p, r;
+                    size_t rsize;
+                    bindex_t i;
+                    binmap_t leftbits =
+                        (smallbits << idx) & left_bits(idx2bit(idx));
+                    binmap_t leastbit = least_bit(leftbits);
+                    compute_bit2idx(leastbit, i);
+                    b = smallbin_at(gm, i);
+                    p = b->fd;
+                    assert(chunksize(p) == small_index2size(i));
+                    unlink_first_small_chunk(gm, b, p, i);
+                    rsize = small_index2size(i) - nb;
+                    /* Fit here cannot be remainderless if 4byte sizes */
+                    if (SIZE_T_SIZE != 4 && rsize < MIN_CHUNK_SIZE)
+                        set_inuse_and_pinuse(gm, p, small_index2size(i));
+                    else {
+                        set_size_and_pinuse_of_inuse_chunk(gm, p, nb);
+                        r = chunk_plus_offset(p, nb);
+                        set_size_and_pinuse_of_free_chunk(r, rsize);
+                        replace_dv(gm, r, rsize);
+                    }
+                    mem = chunk2mem(p);
+                    check_malloced_chunk(gm, mem, nb);
+                    goto postaction;
+                }
+
+                else if (gm->treemap != 0
+                         && (mem = tmalloc_small(gm, nb)) != 0) {
+                    check_malloced_chunk(gm, mem, nb);
+                    goto postaction;
+                }
+            }
+        } else if (bytes >= MAX_REQUEST)
+            nb = MAX_SIZE_T;    /* Too big to allocate. Force failure (in sys alloc) */
+        else {
+            nb = pad_request(bytes);
+            if (gm->treemap != 0 && (mem = tmalloc_large(gm, nb)) != 0) {
+                check_malloced_chunk(gm, mem, nb);
+                goto postaction;
+            }
+        }
+
+        if (nb <= gm->dvsize) {
+            size_t rsize = gm->dvsize - nb;
+            mchunkptr p = gm->dv;
+            if (rsize >= MIN_CHUNK_SIZE) {      /* split dv */
+                mchunkptr r = gm->dv = chunk_plus_offset(p, nb);
+                gm->dvsize = rsize;
+                set_size_and_pinuse_of_free_chunk(r, rsize);
+                set_size_and_pinuse_of_inuse_chunk(gm, p, nb);
+            } else {            /* exhaust dv */
+                size_t dvs = gm->dvsize;
+                gm->dvsize = 0;
+                gm->dv = 0;
+                set_inuse_and_pinuse(gm, p, dvs);
+            }
+            mem = chunk2mem(p);
+            check_malloced_chunk(gm, mem, nb);
+            goto postaction;
+        }
+
+        else if (nb < gm->topsize) {    /* Split top */
+            size_t rsize = gm->topsize -= nb;
+            mchunkptr p = gm->top;
+            mchunkptr r = gm->top = chunk_plus_offset(p, nb);
+            r->head = rsize | PINUSE_BIT;
+            set_size_and_pinuse_of_inuse_chunk(gm, p, nb);
+            mem = chunk2mem(p);
+            check_top_chunk(gm, gm->top);
+            check_malloced_chunk(gm, mem, nb);
+            goto postaction;
+        }
+
+        mem = sys_alloc(gm, nb);
+
+      postaction:
+        POSTACTION(gm);
+        return mem;
+    }
+
+    return 0;
+}
+
+void
+dlfree(void *mem)
+{
+    /*
+       Consolidate freed chunks with preceeding or succeeding bordering
+       free chunks, if they exist, and then place in a bin.  Intermixed
+       with special cases for top, dv, mmapped chunks, and usage errors.
+     */
+
+    if (mem != 0) {
+        mchunkptr p = mem2chunk(mem);
+#if FOOTERS
+        mstate fm = get_mstate_for(p);
+        if (!ok_magic(fm)) {
+            USAGE_ERROR_ACTION(fm, p);
+            return;
+        }
+#else /* FOOTERS */
+#define fm gm
+#endif /* FOOTERS */
+        if (!PREACTION(fm)) {
+            check_inuse_chunk(fm, p);
+            if (RTCHECK(ok_address(fm, p) && ok_cinuse(p))) {
+                size_t psize = chunksize(p);
+                mchunkptr next = chunk_plus_offset(p, psize);
+                if (!pinuse(p)) {
+                    size_t prevsize = p->prev_foot;
+                    if ((prevsize & IS_MMAPPED_BIT) != 0) {
+                        prevsize &= ~IS_MMAPPED_BIT;
+                        psize += prevsize + MMAP_FOOT_PAD;
+                        if (CALL_MUNMAP((char *) p - prevsize, psize) == 0)
+                            fm->footprint -= psize;
+                        goto postaction;
+                    } else {
+                        mchunkptr prev = chunk_minus_offset(p, prevsize);
+                        psize += prevsize;
+                        p = prev;
+                        if (RTCHECK(ok_address(fm, prev))) {    /* consolidate backward */
+                            if (p != fm->dv) {
+                                unlink_chunk(fm, p, prevsize);
+                            } else if ((next->head & INUSE_BITS) ==
+                                       INUSE_BITS) {
+                                fm->dvsize = psize;
+                                set_free_with_pinuse(p, psize, next);
+                                goto postaction;
+                            }
+                        } else
+                            goto erroraction;
+                    }
+                }
+
+                if (RTCHECK(ok_next(p, next) && ok_pinuse(next))) {
+                    if (!cinuse(next)) {        /* consolidate forward */
+                        if (next == fm->top) {
+                            size_t tsize = fm->topsize += psize;
+                            fm->top = p;
+                            p->head = tsize | PINUSE_BIT;
+                            if (p == fm->dv) {
+                                fm->dv = 0;
+                                fm->dvsize = 0;
+                            }
+                            if (should_trim(fm, tsize))
+                                sys_trim(fm, 0);
+                            goto postaction;
+                        } else if (next == fm->dv) {
+                            size_t dsize = fm->dvsize += psize;
+                            fm->dv = p;
+                            set_size_and_pinuse_of_free_chunk(p, dsize);
+                            goto postaction;
+                        } else {
+                            size_t nsize = chunksize(next);
+                            psize += nsize;
+                            unlink_chunk(fm, next, nsize);
+                            set_size_and_pinuse_of_free_chunk(p, psize);
+                            if (p == fm->dv) {
+                                fm->dvsize = psize;
+                                goto postaction;
+                            }
+                        }
+                    } else
+                        set_free_with_pinuse(p, psize, next);
+                    insert_chunk(fm, p, psize);
+                    check_free_chunk(fm, p);
+                    goto postaction;
+                }
+            }
+          erroraction:
+            USAGE_ERROR_ACTION(fm, p);
+          postaction:
+            POSTACTION(fm);
+        }
+    }
+#if !FOOTERS
+#undef fm
+#endif /* FOOTERS */
+}
+
+void *
+dlcalloc(size_t n_elements, size_t elem_size)
+{
+    void *mem;
+    size_t req = 0;
+    if (n_elements != 0) {
+        req = n_elements * elem_size;
+        if (((n_elements | elem_size) & ~(size_t) 0xffff) &&
+            (req / n_elements != elem_size))
+            req = MAX_SIZE_T;   /* force downstream failure on overflow */
+    }
+    mem = dlmalloc(req);
+    if (mem != 0 && calloc_must_clear(mem2chunk(mem)))
+        memset(mem, 0, req);
+    return mem;
+}
+
+void *
+dlrealloc(void *oldmem, size_t bytes)
+{
+    if (oldmem == 0)
+        return dlmalloc(bytes);
+#ifdef REALLOC_ZERO_BYTES_FREES
+    if (bytes == 0) {
+        dlfree(oldmem);
+        return 0;
+    }
+#endif /* REALLOC_ZERO_BYTES_FREES */
+    else {
+#if ! FOOTERS
+        mstate m = gm;
+#else /* FOOTERS */
+        mstate m = get_mstate_for(mem2chunk(oldmem));
+        if (!ok_magic(m)) {
+            USAGE_ERROR_ACTION(m, oldmem);
+            return 0;
+        }
+#endif /* FOOTERS */
+        return internal_realloc(m, oldmem, bytes);
+    }
+}
+
+void *
+dlmemalign(size_t alignment, size_t bytes)
+{
+    return internal_memalign(gm, alignment, bytes);
+}
+
+void **
+dlindependent_calloc(size_t n_elements, size_t elem_size, void *chunks[])
+{
+    size_t sz = elem_size;      /* serves as 1-element array */
+    return ialloc(gm, n_elements, &sz, 3, chunks);
+}
+
+void **
+dlindependent_comalloc(size_t n_elements, size_t sizes[], void *chunks[])
+{
+    return ialloc(gm, n_elements, sizes, 0, chunks);
+}
+
+void *
+dlvalloc(size_t bytes)
+{
+    size_t pagesz;
+    init_mparams();
+    pagesz = mparams.page_size;
+    return dlmemalign(pagesz, bytes);
+}
+
+void *
+dlpvalloc(size_t bytes)
+{
+    size_t pagesz;
+    init_mparams();
+    pagesz = mparams.page_size;
+    return dlmemalign(pagesz,
+                      (bytes + pagesz - SIZE_T_ONE) & ~(pagesz - SIZE_T_ONE));
+}
+
+int
+dlmalloc_trim(size_t pad)
+{
+    int result = 0;
+    if (!PREACTION(gm)) {
+        result = sys_trim(gm, pad);
+        POSTACTION(gm);
+    }
+    return result;
+}
+
+size_t
+dlmalloc_footprint(void)
+{
+    return gm->footprint;
+}
+
+size_t
+dlmalloc_max_footprint(void)
+{
+    return gm->max_footprint;
+}
+
+#if !NO_MALLINFO
+struct mallinfo
+dlmallinfo(void)
+{
+    return internal_mallinfo(gm);
+}
+#endif /* NO_MALLINFO */
+
+void
+dlmalloc_stats()
+{
+    internal_malloc_stats(gm);
+}
+
+size_t
+dlmalloc_usable_size(void *mem)
+{
+    if (mem != 0) {
+        mchunkptr p = mem2chunk(mem);
+        if (cinuse(p))
+            return chunksize(p) - overhead_for(p);
+    }
+    return 0;
+}
+
+int
+dlmallopt(int param_number, int value)
+{
+    return change_mparam(param_number, value);
+}
+
+#endif /* !ONLY_MSPACES */
+
+/* ----------------------------- user mspaces ---------------------------- */
+
+#if MSPACES
+
+static mstate
+init_user_mstate(char *tbase, size_t tsize)
+{
+    size_t msize = pad_request(sizeof(struct malloc_state));
+    mchunkptr mn;
+    mchunkptr msp = align_as_chunk(tbase);
+    mstate m = (mstate) (chunk2mem(msp));
+    memset(m, 0, msize);
+    INITIAL_LOCK(&m->mutex);
+    msp->head = (msize | PINUSE_BIT | CINUSE_BIT);
+    m->seg.base = m->least_addr = tbase;
+    m->seg.size = m->footprint = m->max_footprint = tsize;
+    m->magic = mparams.magic;
+    m->mflags = mparams.default_mflags;
+    disable_contiguous(m);
+    init_bins(m);
+    mn = next_chunk(mem2chunk(m));
+    init_top(m, mn, (size_t) ((tbase + tsize) - (char *) mn) - TOP_FOOT_SIZE);
+    check_top_chunk(m, m->top);
+    return m;
+}
+
+mspace
+create_mspace(size_t capacity, int locked)
+{
+    mstate m = 0;
+    size_t msize = pad_request(sizeof(struct malloc_state));
+    init_mparams();             /* Ensure pagesize etc initialized */
+
+    if (capacity < (size_t) - (msize + TOP_FOOT_SIZE + mparams.page_size)) {
+        size_t rs = ((capacity == 0) ? mparams.granularity :
+                     (capacity + TOP_FOOT_SIZE + msize));
+        size_t tsize = granularity_align(rs);
+        char *tbase = (char *) (CALL_MMAP(tsize));
+        if (tbase != CMFAIL) {
+            m = init_user_mstate(tbase, tsize);
+            m->seg.sflags = IS_MMAPPED_BIT;
+            set_lock(m, locked);
+        }
+    }
+    return (mspace) m;
+}
+
+mspace
+create_mspace_with_base(void *base, size_t capacity, int locked)
+{
+    mstate m = 0;
+    size_t msize = pad_request(sizeof(struct malloc_state));
+    init_mparams();             /* Ensure pagesize etc initialized */
+
+    if (capacity > msize + TOP_FOOT_SIZE &&
+        capacity < (size_t) - (msize + TOP_FOOT_SIZE + mparams.page_size)) {
+        m = init_user_mstate((char *) base, capacity);
+        m->seg.sflags = EXTERN_BIT;
+        set_lock(m, locked);
+    }
+    return (mspace) m;
+}
+
+size_t
+destroy_mspace(mspace msp)
+{
+    size_t freed = 0;
+    mstate ms = (mstate) msp;
+    if (ok_magic(ms)) {
+        msegmentptr sp = &ms->seg;
+        while (sp != 0) {
+            char *base = sp->base;
+            size_t size = sp->size;
+            flag_t flag = sp->sflags;
+            sp = sp->next;
+            if ((flag & IS_MMAPPED_BIT) && !(flag & EXTERN_BIT) &&
+                CALL_MUNMAP(base, size) == 0)
+                freed += size;
+        }
+    } else {
+        USAGE_ERROR_ACTION(ms, ms);
+    }
+    return freed;
+}
+
+/*
+  mspace versions of routines are near-clones of the global
+  versions. This is not so nice but better than the alternatives.
+*/
+
+
+void *
+mspace_malloc(mspace msp, size_t bytes)
+{
+    mstate ms = (mstate) msp;
+    if (!ok_magic(ms)) {
+        USAGE_ERROR_ACTION(ms, ms);
+        return 0;
+    }
+    if (!PREACTION(ms)) {
+        void *mem;
+        size_t nb;
+        if (bytes <= MAX_SMALL_REQUEST) {
+            bindex_t idx;
+            binmap_t smallbits;
+            nb = (bytes < MIN_REQUEST) ? MIN_CHUNK_SIZE : pad_request(bytes);
+            idx = small_index(nb);
+            smallbits = ms->smallmap >> idx;
+
+            if ((smallbits & 0x3U) != 0) {      /* Remainderless fit to a smallbin. */
+                mchunkptr b, p;
+                idx += ~smallbits & 1;  /* Uses next bin if idx empty */
+                b = smallbin_at(ms, idx);
+                p = b->fd;
+                assert(chunksize(p) == small_index2size(idx));
+                unlink_first_small_chunk(ms, b, p, idx);
+                set_inuse_and_pinuse(ms, p, small_index2size(idx));
+                mem = chunk2mem(p);
+                check_malloced_chunk(ms, mem, nb);
+                goto postaction;
+            }
+
+            else if (nb > ms->dvsize) {
+                if (smallbits != 0) {   /* Use chunk in next nonempty smallbin */
+                    mchunkptr b, p, r;
+                    size_t rsize;
+                    bindex_t i;
+                    binmap_t leftbits =
+                        (smallbits << idx) & left_bits(idx2bit(idx));
+                    binmap_t leastbit = least_bit(leftbits);
+                    compute_bit2idx(leastbit, i);
+                    b = smallbin_at(ms, i);
+                    p = b->fd;
+                    assert(chunksize(p) == small_index2size(i));
+                    unlink_first_small_chunk(ms, b, p, i);
+                    rsize = small_index2size(i) - nb;
+                    /* Fit here cannot be remainderless if 4byte sizes */
+                    if (SIZE_T_SIZE != 4 && rsize < MIN_CHUNK_SIZE)
+                        set_inuse_and_pinuse(ms, p, small_index2size(i));
+                    else {
+                        set_size_and_pinuse_of_inuse_chunk(ms, p, nb);
+                        r = chunk_plus_offset(p, nb);
+                        set_size_and_pinuse_of_free_chunk(r, rsize);
+                        replace_dv(ms, r, rsize);
+                    }
+                    mem = chunk2mem(p);
+                    check_malloced_chunk(ms, mem, nb);
+                    goto postaction;
+                }
+
+                else if (ms->treemap != 0
+                         && (mem = tmalloc_small(ms, nb)) != 0) {
+                    check_malloced_chunk(ms, mem, nb);
+                    goto postaction;
+                }
+            }
+        } else if (bytes >= MAX_REQUEST)
+            nb = MAX_SIZE_T;    /* Too big to allocate. Force failure (in sys alloc) */
+        else {
+            nb = pad_request(bytes);
+            if (ms->treemap != 0 && (mem = tmalloc_large(ms, nb)) != 0) {
+                check_malloced_chunk(ms, mem, nb);
+                goto postaction;
+            }
+        }
+
+        if (nb <= ms->dvsize) {
+            size_t rsize = ms->dvsize - nb;
+            mchunkptr p = ms->dv;
+            if (rsize >= MIN_CHUNK_SIZE) {      /* split dv */
+                mchunkptr r = ms->dv = chunk_plus_offset(p, nb);
+                ms->dvsize = rsize;
+                set_size_and_pinuse_of_free_chunk(r, rsize);
+                set_size_and_pinuse_of_inuse_chunk(ms, p, nb);
+            } else {            /* exhaust dv */
+                size_t dvs = ms->dvsize;
+                ms->dvsize = 0;
+                ms->dv = 0;
+                set_inuse_and_pinuse(ms, p, dvs);
+            }
+            mem = chunk2mem(p);
+            check_malloced_chunk(ms, mem, nb);
+            goto postaction;
+        }
+
+        else if (nb < ms->topsize) {    /* Split top */
+            size_t rsize = ms->topsize -= nb;
+            mchunkptr p = ms->top;
+            mchunkptr r = ms->top = chunk_plus_offset(p, nb);
+            r->head = rsize | PINUSE_BIT;
+            set_size_and_pinuse_of_inuse_chunk(ms, p, nb);
+            mem = chunk2mem(p);
+            check_top_chunk(ms, ms->top);
+            check_malloced_chunk(ms, mem, nb);
+            goto postaction;
+        }
+
+        mem = sys_alloc(ms, nb);
+
+      postaction:
+        POSTACTION(ms);
+        return mem;
+    }
+
+    return 0;
+}
+
+void
+mspace_free(mspace msp, void *mem)
+{
+    if (mem != 0) {
+        mchunkptr p = mem2chunk(mem);
+#if FOOTERS
+        mstate fm = get_mstate_for(p);
+#else /* FOOTERS */
+        mstate fm = (mstate) msp;
+#endif /* FOOTERS */
+        if (!ok_magic(fm)) {
+            USAGE_ERROR_ACTION(fm, p);
+            return;
+        }
+        if (!PREACTION(fm)) {
+            check_inuse_chunk(fm, p);
+            if (RTCHECK(ok_address(fm, p) && ok_cinuse(p))) {
+                size_t psize = chunksize(p);
+                mchunkptr next = chunk_plus_offset(p, psize);
+                if (!pinuse(p)) {
+                    size_t prevsize = p->prev_foot;
+                    if ((prevsize & IS_MMAPPED_BIT) != 0) {
+                        prevsize &= ~IS_MMAPPED_BIT;
+                        psize += prevsize + MMAP_FOOT_PAD;
+                        if (CALL_MUNMAP((char *) p - prevsize, psize) == 0)
+                            fm->footprint -= psize;
+                        goto postaction;
+                    } else {
+                        mchunkptr prev = chunk_minus_offset(p, prevsize);
+                        psize += prevsize;
+                        p = prev;
+                        if (RTCHECK(ok_address(fm, prev))) {    /* consolidate backward */
+                            if (p != fm->dv) {
+                                unlink_chunk(fm, p, prevsize);
+                            } else if ((next->head & INUSE_BITS) ==
+                                       INUSE_BITS) {
+                                fm->dvsize = psize;
+                                set_free_with_pinuse(p, psize, next);
+                                goto postaction;
+                            }
+                        } else
+                            goto erroraction;
+                    }
+                }
+
+                if (RTCHECK(ok_next(p, next) && ok_pinuse(next))) {
+                    if (!cinuse(next)) {        /* consolidate forward */
+                        if (next == fm->top) {
+                            size_t tsize = fm->topsize += psize;
+                            fm->top = p;
+                            p->head = tsize | PINUSE_BIT;
+                            if (p == fm->dv) {
+                                fm->dv = 0;
+                                fm->dvsize = 0;
+                            }
+                            if (should_trim(fm, tsize))
+                                sys_trim(fm, 0);
+                            goto postaction;
+                        } else if (next == fm->dv) {
+                            size_t dsize = fm->dvsize += psize;
+                            fm->dv = p;
+                            set_size_and_pinuse_of_free_chunk(p, dsize);
+                            goto postaction;
+                        } else {
+                            size_t nsize = chunksize(next);
+                            psize += nsize;
+                            unlink_chunk(fm, next, nsize);
+                            set_size_and_pinuse_of_free_chunk(p, psize);
+                            if (p == fm->dv) {
+                                fm->dvsize = psize;
+                                goto postaction;
+                            }
+                        }
+                    } else
+                        set_free_with_pinuse(p, psize, next);
+                    insert_chunk(fm, p, psize);
+                    check_free_chunk(fm, p);
+                    goto postaction;
+                }
+            }
+          erroraction:
+            USAGE_ERROR_ACTION(fm, p);
+          postaction:
+            POSTACTION(fm);
+        }
+    }
+}
+
+void *
+mspace_calloc(mspace msp, size_t n_elements, size_t elem_size)
+{
+    void *mem;
+    size_t req = 0;
+    mstate ms = (mstate) msp;
+    if (!ok_magic(ms)) {
+        USAGE_ERROR_ACTION(ms, ms);
+        return 0;
+    }
+    if (n_elements != 0) {
+        req = n_elements * elem_size;
+        if (((n_elements | elem_size) & ~(size_t) 0xffff) &&
+            (req / n_elements != elem_size))
+            req = MAX_SIZE_T;   /* force downstream failure on overflow */
+    }
+    mem = internal_malloc(ms, req);
+    if (mem != 0 && calloc_must_clear(mem2chunk(mem)))
+        memset(mem, 0, req);
+    return mem;
+}
+
+void *
+mspace_realloc(mspace msp, void *oldmem, size_t bytes)
+{
+    if (oldmem == 0)
+        return mspace_malloc(msp, bytes);
+#ifdef REALLOC_ZERO_BYTES_FREES
+    if (bytes == 0) {
+        mspace_free(msp, oldmem);
+        return 0;
+    }
+#endif /* REALLOC_ZERO_BYTES_FREES */
+    else {
+#if FOOTERS
+        mchunkptr p = mem2chunk(oldmem);
+        mstate ms = get_mstate_for(p);
+#else /* FOOTERS */
+        mstate ms = (mstate) msp;
+#endif /* FOOTERS */
+        if (!ok_magic(ms)) {
+            USAGE_ERROR_ACTION(ms, ms);
+            return 0;
+        }
+        return internal_realloc(ms, oldmem, bytes);
+    }
+}
+
+void *
+mspace_memalign(mspace msp, size_t alignment, size_t bytes)
+{
+    mstate ms = (mstate) msp;
+    if (!ok_magic(ms)) {
+        USAGE_ERROR_ACTION(ms, ms);
+        return 0;
+    }
+    return internal_memalign(ms, alignment, bytes);
+}
+
+void **
+mspace_independent_calloc(mspace msp, size_t n_elements,
+                          size_t elem_size, void *chunks[])
+{
+    size_t sz = elem_size;      /* serves as 1-element array */
+    mstate ms = (mstate) msp;
+    if (!ok_magic(ms)) {
+        USAGE_ERROR_ACTION(ms, ms);
+        return 0;
+    }
+    return ialloc(ms, n_elements, &sz, 3, chunks);
+}
+
+void **
+mspace_independent_comalloc(mspace msp, size_t n_elements,
+                            size_t sizes[], void *chunks[])
+{
+    mstate ms = (mstate) msp;
+    if (!ok_magic(ms)) {
+        USAGE_ERROR_ACTION(ms, ms);
+        return 0;
+    }
+    return ialloc(ms, n_elements, sizes, 0, chunks);
+}
+
+int
+mspace_trim(mspace msp, size_t pad)
+{
+    int result = 0;
+    mstate ms = (mstate) msp;
+    if (ok_magic(ms)) {
+        if (!PREACTION(ms)) {
+            result = sys_trim(ms, pad);
+            POSTACTION(ms);
+        }
+    } else {
+        USAGE_ERROR_ACTION(ms, ms);
+    }
+    return result;
+}
+
+void
+mspace_malloc_stats(mspace msp)
+{
+    mstate ms = (mstate) msp;
+    if (ok_magic(ms)) {
+        internal_malloc_stats(ms);
+    } else {
+        USAGE_ERROR_ACTION(ms, ms);
+    }
+}
+
+size_t
+mspace_footprint(mspace msp)
+{
+    size_t result;
+    mstate ms = (mstate) msp;
+    if (ok_magic(ms)) {
+        result = ms->footprint;
+    }
+    USAGE_ERROR_ACTION(ms, ms);
+    return result;
+}
+
+
+size_t
+mspace_max_footprint(mspace msp)
+{
+    size_t result;
+    mstate ms = (mstate) msp;
+    if (ok_magic(ms)) {
+        result = ms->max_footprint;
+    }
+    USAGE_ERROR_ACTION(ms, ms);
+    return result;
+}
+
+
+#if !NO_MALLINFO
+struct mallinfo
+mspace_mallinfo(mspace msp)
+{
+    mstate ms = (mstate) msp;
+    if (!ok_magic(ms)) {
+        USAGE_ERROR_ACTION(ms, ms);
+    }
+    return internal_mallinfo(ms);
+}
+#endif /* NO_MALLINFO */
+
+int
+mspace_mallopt(int param_number, int value)
+{
+    return change_mparam(param_number, value);
+}
+
+#endif /* MSPACES */
+
+/* -------------------- Alternative MORECORE functions ------------------- */
+
+/*
+  Guidelines for creating a custom version of MORECORE:
+
+  * For best performance, MORECORE should allocate in multiples of pagesize.
+  * MORECORE may allocate more memory than requested. (Or even less,
+      but this will usually result in a malloc failure.)
+  * MORECORE must not allocate memory when given argument zero, but
+      instead return one past the end address of memory from previous
+      nonzero call.
+  * For best performance, consecutive calls to MORECORE with positive
+      arguments should return increasing addresses, indicating that
+      space has been contiguously extended.
+  * Even though consecutive calls to MORECORE need not return contiguous
+      addresses, it must be OK for malloc'ed chunks to span multiple
+      regions in those cases where they do happen to be contiguous.
+  * MORECORE need not handle negative arguments -- it may instead
+      just return MFAIL when given negative arguments.
+      Negative arguments are always multiples of pagesize. MORECORE
+      must not misinterpret negative args as large positive unsigned
+      args. You can suppress all such calls from even occurring by defining
+      MORECORE_CANNOT_TRIM,
+
+  As an example alternative MORECORE, here is a custom allocator
+  kindly contributed for pre-OSX macOS.  It uses virtually but not
+  necessarily physically contiguous non-paged memory (locked in,
+  present and won't get swapped out).  You can use it by uncommenting
+  this section, adding some #includes, and setting up the appropriate
+  defines above:
+
+      #define MORECORE osMoreCore
+
+  There is also a shutdown routine that should somehow be called for
+  cleanup upon program exit.
+
+  #define MAX_POOL_ENTRIES 100
+  #define MINIMUM_MORECORE_SIZE  (64 * 1024U)
+  static int next_os_pool;
+  void *our_os_pools[MAX_POOL_ENTRIES];
+
+  void *osMoreCore(int size)
+  {
+    void *ptr = 0;
+    static void *sbrk_top = 0;
+
+    if (size > 0)
+    {
+      if (size < MINIMUM_MORECORE_SIZE)
+         size = MINIMUM_MORECORE_SIZE;
+      if (CurrentExecutionLevel() == kTaskLevel)
+         ptr = PoolAllocateResident(size + RM_PAGE_SIZE, 0);
+      if (ptr == 0)
+      {
+        return (void *) MFAIL;
+      }
+      // save ptrs so they can be freed during cleanup
+      our_os_pools[next_os_pool] = ptr;
+      next_os_pool++;
+      ptr = (void *) ((((size_t) ptr) + RM_PAGE_MASK) & ~RM_PAGE_MASK);
+      sbrk_top = (char *) ptr + size;
+      return ptr;
+    }
+    else if (size < 0)
+    {
+      // we don't currently support shrink behavior
+      return (void *) MFAIL;
+    }
+    else
+    {
+      return sbrk_top;
+    }
+  }
+
+  // cleanup any allocated memory pools
+  // called as last thing before shutting down driver
+
+  void osCleanupMem(void)
+  {
+    void **ptr;
+
+    for (ptr = our_os_pools; ptr < &our_os_pools[MAX_POOL_ENTRIES]; ptr++)
+      if (*ptr)
+      {
+         PoolDeallocate(*ptr);
+         *ptr = 0;
+      }
+  }
+
+*/
+
+
+/* -----------------------------------------------------------------------
+History:
+    V2.8.3 Thu Sep 22 11:16:32 2005  Doug Lea  (dl at gee)
+      * Add max_footprint functions
+      * Ensure all appropriate literals are size_t
+      * Fix conditional compilation problem for some #define settings
+      * Avoid concatenating segments with the one provided
+        in create_mspace_with_base
+      * Rename some variables to avoid compiler shadowing warnings
+      * Use explicit lock initialization.
+      * Better handling of sbrk interference.
+      * Simplify and fix segment insertion, trimming and mspace_destroy
+      * Reinstate REALLOC_ZERO_BYTES_FREES option from 2.7.x
+      * Thanks especially to Dennis Flanagan for help on these.
+
+    V2.8.2 Sun Jun 12 16:01:10 2005  Doug Lea  (dl at gee)
+      * Fix memalign brace error.
+
+    V2.8.1 Wed Jun  8 16:11:46 2005  Doug Lea  (dl at gee)
+      * Fix improper #endif nesting in C++
+      * Add explicit casts needed for C++
+
+    V2.8.0 Mon May 30 14:09:02 2005  Doug Lea  (dl at gee)
+      * Use trees for large bins
+      * Support mspaces
+      * Use segments to unify sbrk-based and mmap-based system allocation,
+        removing need for emulation on most platforms without sbrk.
+      * Default safety checks
+      * Optional footer checks. Thanks to William Robertson for the idea.
+      * Internal code refactoring
+      * Incorporate suggestions and platform-specific changes.
+        Thanks to Dennis Flanagan, Colin Plumb, Niall Douglas,
+        Aaron Bachmann,  Emery Berger, and others.
+      * Speed up non-fastbin processing enough to remove fastbins.
+      * Remove useless cfree() to avoid conflicts with other apps.
+      * Remove internal memcpy, memset. Compilers handle builtins better.
+      * Remove some options that no one ever used and rename others.
+
+    V2.7.2 Sat Aug 17 09:07:30 2002  Doug Lea  (dl at gee)
+      * Fix malloc_state bitmap array misdeclaration
+
+    V2.7.1 Thu Jul 25 10:58:03 2002  Doug Lea  (dl at gee)
+      * Allow tuning of FIRST_SORTED_BIN_SIZE
+      * Use PTR_UINT as type for all ptr->int casts. Thanks to John Belmonte.
+      * Better detection and support for non-contiguousness of MORECORE.
+        Thanks to Andreas Mueller, Conal Walsh, and Wolfram Gloger
+      * Bypass most of malloc if no frees. Thanks To Emery Berger.
+      * Fix freeing of old top non-contiguous chunk im sysmalloc.
+      * Raised default trim and map thresholds to 256K.
+      * Fix mmap-related #defines. Thanks to Lubos Lunak.
+      * Fix copy macros; added LACKS_FCNTL_H. Thanks to Neal Walfield.
+      * Branch-free bin calculation
+      * Default trim and mmap thresholds now 256K.
+
+    V2.7.0 Sun Mar 11 14:14:06 2001  Doug Lea  (dl at gee)
+      * Introduce independent_comalloc and independent_calloc.
+        Thanks to Michael Pachos for motivation and help.
+      * Make optional .h file available
+      * Allow > 2GB requests on 32bit systems.
+      * new WIN32 sbrk, mmap, munmap, lock code from <Walter@GeNeSys-e.de>.
+        Thanks also to Andreas Mueller <a.mueller at paradatec.de>,
+        and Anonymous.
+      * Allow override of MALLOC_ALIGNMENT (Thanks to Ruud Waij for
+        helping test this.)
+      * memalign: check alignment arg
+      * realloc: don't try to shift chunks backwards, since this
+        leads to  more fragmentation in some programs and doesn't
+        seem to help in any others.
+      * Collect all cases in malloc requiring system memory into sysmalloc
+      * Use mmap as backup to sbrk
+      * Place all internal state in malloc_state
+      * Introduce fastbins (although similar to 2.5.1)
+      * Many minor tunings and cosmetic improvements
+      * Introduce USE_PUBLIC_MALLOC_WRAPPERS, USE_MALLOC_LOCK
+      * Introduce MALLOC_FAILURE_ACTION, MORECORE_CONTIGUOUS
+        Thanks to Tony E. Bennett <tbennett@nvidia.com> and others.
+      * Include errno.h to support default failure action.
+
+    V2.6.6 Sun Dec  5 07:42:19 1999  Doug Lea  (dl at gee)
+      * return null for negative arguments
+      * Added Several WIN32 cleanups from Martin C. Fong <mcfong at yahoo.com>
+         * Add 'LACKS_SYS_PARAM_H' for those systems without 'sys/param.h'
+          (e.g. WIN32 platforms)
+         * Cleanup header file inclusion for WIN32 platforms
+         * Cleanup code to avoid Microsoft Visual C++ compiler complaints
+         * Add 'USE_DL_PREFIX' to quickly allow co-existence with existing
+           memory allocation routines
+         * Set 'malloc_getpagesize' for WIN32 platforms (needs more work)
+         * Use 'assert' rather than 'ASSERT' in WIN32 code to conform to
+           usage of 'assert' in non-WIN32 code
+         * Improve WIN32 'sbrk()' emulation's 'findRegion()' routine to
+           avoid infinite loop
+      * Always call 'fREe()' rather than 'free()'
+
+    V2.6.5 Wed Jun 17 15:57:31 1998  Doug Lea  (dl at gee)
+      * Fixed ordering problem with boundary-stamping
+
+    V2.6.3 Sun May 19 08:17:58 1996  Doug Lea  (dl at gee)
+      * Added pvalloc, as recommended by H.J. Liu
+      * Added 64bit pointer support mainly from Wolfram Gloger
+      * Added anonymously donated WIN32 sbrk emulation
+      * Malloc, calloc, getpagesize: add optimizations from Raymond Nijssen
+      * malloc_extend_top: fix mask error that caused wastage after
+        foreign sbrks
+      * Add linux mremap support code from HJ Liu
+
+    V2.6.2 Tue Dec  5 06:52:55 1995  Doug Lea  (dl at gee)
+      * Integrated most documentation with the code.
+      * Add support for mmap, with help from
+        Wolfram Gloger (Gloger@lrz.uni-muenchen.de).
+      * Use last_remainder in more cases.
+      * Pack bins using idea from  colin@nyx10.cs.du.edu
+      * Use ordered bins instead of best-fit threshhold
+      * Eliminate block-local decls to simplify tracing and debugging.
+      * Support another case of realloc via move into top
+      * Fix error occuring when initial sbrk_base not word-aligned.
+      * Rely on page size for units instead of SBRK_UNIT to
+        avoid surprises about sbrk alignment conventions.
+      * Add mallinfo, mallopt. Thanks to Raymond Nijssen
+        (raymond@es.ele.tue.nl) for the suggestion.
+      * Add `pad' argument to malloc_trim and top_pad mallopt parameter.
+      * More precautions for cases where other routines call sbrk,
+        courtesy of Wolfram Gloger (Gloger@lrz.uni-muenchen.de).
+      * Added macros etc., allowing use in linux libc from
+        H.J. Lu (hjl@gnu.ai.mit.edu)
+      * Inverted this history list
+
+    V2.6.1 Sat Dec  2 14:10:57 1995  Doug Lea  (dl at gee)
+      * Re-tuned and fixed to behave more nicely with V2.6.0 changes.
+      * Removed all preallocation code since under current scheme
+        the work required to undo bad preallocations exceeds
+        the work saved in good cases for most test programs.
+      * No longer use return list or unconsolidated bins since
+        no scheme using them consistently outperforms those that don't
+        given above changes.
+      * Use best fit for very large chunks to prevent some worst-cases.
+      * Added some support for debugging
+
+    V2.6.0 Sat Nov  4 07:05:23 1995  Doug Lea  (dl at gee)
+      * Removed footers when chunks are in use. Thanks to
+        Paul Wilson (wilson@cs.texas.edu) for the suggestion.
+
+    V2.5.4 Wed Nov  1 07:54:51 1995  Doug Lea  (dl at gee)
+      * Added malloc_trim, with help from Wolfram Gloger
+        (wmglo@Dent.MED.Uni-Muenchen.DE).
+
+    V2.5.3 Tue Apr 26 10:16:01 1994  Doug Lea  (dl at g)
+
+    V2.5.2 Tue Apr  5 16:20:40 1994  Doug Lea  (dl at g)
+      * realloc: try to expand in both directions
+      * malloc: swap order of clean-bin strategy;
+      * realloc: only conditionally expand backwards
+      * Try not to scavenge used bins
+      * Use bin counts as a guide to preallocation
+      * Occasionally bin return list chunks in first scan
+      * Add a few optimizations from colin@nyx10.cs.du.edu
+
+    V2.5.1 Sat Aug 14 15:40:43 1993  Doug Lea  (dl at g)
+      * faster bin computation & slightly different binning
+      * merged all consolidations to one part of malloc proper
+         (eliminating old malloc_find_space & malloc_clean_bin)
+      * Scan 2 returns chunks (not just 1)
+      * Propagate failure in realloc if malloc returns 0
+      * Add stuff to allow compilation on non-ANSI compilers
+          from kpv@research.att.com
+
+    V2.5 Sat Aug  7 07:41:59 1993  Doug Lea  (dl at g.oswego.edu)
+      * removed potential for odd address access in prev_chunk
+      * removed dependency on getpagesize.h
+      * misc cosmetics and a bit more internal documentation
+      * anticosmetics: mangled names in macros to evade debugger strangeness
+      * tested on sparc, hp-700, dec-mips, rs6000
+          with gcc & native cc (hp, dec only) allowing
+          Detlefs & Zorn comparison study (in SIGPLAN Notices.)
+
+    Trial version Fri Aug 28 13:14:29 1992  Doug Lea  (dl at g.oswego.edu)
+      * Based loosely on libg++-1.2X malloc. (It retains some of the overall
+         structure of old version,  but most details differ.)
+
+*/
+
+#endif /* !HAVE_MALLOC */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/stdlib/SDL_qsort.c b/src/stdlib/SDL_qsort.c
new file mode 100644
index 0000000..0130d5a
--- /dev/null
+++ b/src/stdlib/SDL_qsort.c
@@ -0,0 +1,476 @@
+/* qsort.c
+ * (c) 1998 Gareth McCaughan
+ *
+ * This is a drop-in replacement for the C library's |qsort()| routine.
+ *
+ * Features:
+ *   - Median-of-three pivoting (and more)
+ *   - Truncation and final polishing by a single insertion sort
+ *   - Early truncation when no swaps needed in pivoting step
+ *   - Explicit recursion, guaranteed not to overflow
+ *   - A few little wrinkles stolen from the GNU |qsort()|.
+ *   - separate code for non-aligned / aligned / word-size objects
+ *
+ * This code may be reproduced freely provided
+ *   - this file is retained unaltered apart from minor
+ *     changes for portability and efficiency
+ *   - no changes are made to this comment
+ *   - any changes that *are* made are clearly flagged
+ *   - the _ID string below is altered by inserting, after
+ *     the date, the string " altered" followed at your option
+ *     by other material. (Exceptions: you may change the name
+ *     of the exported routine without changing the ID string.
+ *     You may change the values of the macros TRUNC_* and
+ *     PIVOT_THRESHOLD without changing the ID string, provided
+ *     they remain constants with TRUNC_nonaligned, TRUNC_aligned
+ *     and TRUNC_words/WORD_BYTES between 8 and 24, and
+ *     PIVOT_THRESHOLD between 32 and 200.)
+ *
+ * You may use it in anything you like; you may make money
+ * out of it; you may distribute it in object form or as
+ * part of an executable without including source code;
+ * you don't have to credit me. (But it would be nice if
+ * you did.)
+ *
+ * If you find problems with this code, or find ways of
+ * making it significantly faster, please let me know!
+ * My e-mail address, valid as of early 1998 and certainly
+ * OK for at least the next 18 months, is
+ *    gjm11@dpmms.cam.ac.uk
+ * Thanks!
+ *
+ * Gareth McCaughan   Peterhouse   Cambridge   1998
+ */
+#include "SDL_config.h"
+
+/*
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+*/
+#include "SDL_stdinc.h"
+#include "SDL_assert.h"
+
+#if defined(HAVE_QSORT)
+void
+SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *))
+{
+    qsort(base, nmemb, size, compare);
+}
+#else
+
+#ifdef assert
+#undef assert
+#endif
+#define assert(X) SDL_assert(X)
+#ifdef malloc
+#undef malloc
+#endif
+#define malloc	SDL_malloc
+#ifdef free
+#undef free
+#endif
+#define free	SDL_free
+#ifdef memcpy
+#undef memcpy
+#endif
+#define memcpy	SDL_memcpy
+#ifdef memmove
+#undef memmove
+#endif
+#define memmove	SDL_memmove
+#ifdef qsort
+#undef qsort
+#endif
+#define qsort	SDL_qsort
+
+static const char _ID[] = "<qsort.c gjm 1.12 1998-03-19>";
+
+/* How many bytes are there per word? (Must be a power of 2,
+ * and must in fact equal sizeof(int).)
+ */
+#define WORD_BYTES sizeof(int)
+
+/* How big does our stack need to be? Answer: one entry per
+ * bit in a |size_t|.
+ */
+#define STACK_SIZE (8*sizeof(size_t))
+
+/* Different situations have slightly different requirements,
+ * and we make life epsilon easier by using different truncation
+ * points for the three different cases.
+ * So far, I have tuned TRUNC_words and guessed that the same
+ * value might work well for the other two cases. Of course
+ * what works well on my machine might work badly on yours.
+ */
+#define TRUNC_nonaligned	12
+#define TRUNC_aligned		12
+#define TRUNC_words		12*WORD_BYTES   /* nb different meaning */
+
+/* We use a simple pivoting algorithm for shortish sub-arrays
+ * and a more complicated one for larger ones. The threshold
+ * is PIVOT_THRESHOLD.
+ */
+#define PIVOT_THRESHOLD 40
+
+typedef struct
+{
+    char *first;
+    char *last;
+} stack_entry;
+#define pushLeft {stack[stacktop].first=ffirst;stack[stacktop++].last=last;}
+#define pushRight {stack[stacktop].first=first;stack[stacktop++].last=llast;}
+#define doLeft {first=ffirst;llast=last;continue;}
+#define doRight {ffirst=first;last=llast;continue;}
+#define pop {if (--stacktop<0) break;\
+  first=ffirst=stack[stacktop].first;\
+  last=llast=stack[stacktop].last;\
+  continue;}
+
+/* Some comments on the implementation.
+ * 1. When we finish partitioning the array into "low"
+ *    and "high", we forget entirely about short subarrays,
+ *    because they'll be done later by insertion sort.
+ *    Doing lots of little insertion sorts might be a win
+ *    on large datasets for locality-of-reference reasons,
+ *    but it makes the code much nastier and increases
+ *    bookkeeping overhead.
+ * 2. We always save the shorter and get to work on the
+ *    longer. This guarantees that every time we push
+ *    an item onto the stack its size is <= 1/2 of that
+ *    of its parent; so the stack can't need more than
+ *    log_2(max-array-size) entries.
+ * 3. We choose a pivot by looking at the first, last
+ *    and middle elements. We arrange them into order
+ *    because it's easy to do that in conjunction with
+ *    choosing the pivot, and it makes things a little
+ *    easier in the partitioning step. Anyway, the pivot
+ *    is the middle of these three. It's still possible
+ *    to construct datasets where the algorithm takes
+ *    time of order n^2, but it simply never happens in
+ *    practice.
+ * 3' Newsflash: On further investigation I find that
+ *    it's easy to construct datasets where median-of-3
+ *    simply isn't good enough. So on large-ish subarrays
+ *    we do a more sophisticated pivoting: we take three
+ *    sets of 3 elements, find their medians, and then
+ *    take the median of those.
+ * 4. We copy the pivot element to a separate place
+ *    because that way we can always do our comparisons
+ *    directly against a pointer to that separate place,
+ *    and don't have to wonder "did we move the pivot
+ *    element?". This makes the inner loop better.
+ * 5. It's possible to make the pivoting even more
+ *    reliable by looking at more candidates when n
+ *    is larger. (Taking this to its logical conclusion
+ *    results in a variant of quicksort that doesn't
+ *    have that n^2 worst case.) However, the overhead
+ *    from the extra bookkeeping means that it's just
+ *    not worth while.
+ * 6. This is pretty clean and portable code. Here are
+ *    all the potential portability pitfalls and problems
+ *    I know of:
+ *      - In one place (the insertion sort) I construct
+ *        a pointer that points just past the end of the
+ *        supplied array, and assume that (a) it won't
+ *        compare equal to any pointer within the array,
+ *        and (b) it will compare equal to a pointer
+ *        obtained by stepping off the end of the array.
+ *        These might fail on some segmented architectures.
+ *      - I assume that there are 8 bits in a |char| when
+ *        computing the size of stack needed. This would
+ *        fail on machines with 9-bit or 16-bit bytes.
+ *      - I assume that if |((int)base&(sizeof(int)-1))==0|
+ *        and |(size&(sizeof(int)-1))==0| then it's safe to
+ *        get at array elements via |int*|s, and that if
+ *        actually |size==sizeof(int)| as well then it's
+ *        safe to treat the elements as |int|s. This might
+ *        fail on systems that convert pointers to integers
+ *        in non-standard ways.
+ *      - I assume that |8*sizeof(size_t)<=INT_MAX|. This
+ *        would be false on a machine with 8-bit |char|s,
+ *        16-bit |int|s and 4096-bit |size_t|s. :-)
+ */
+
+/* The recursion logic is the same in each case: */
+#define Recurse(Trunc)				\
+      { size_t l=last-ffirst,r=llast-first;	\
+        if (l<Trunc) {				\
+          if (r>=Trunc) doRight			\
+          else pop				\
+        }					\
+        else if (l<=r) { pushLeft; doRight }	\
+        else if (r>=Trunc) { pushRight; doLeft }\
+        else doLeft				\
+      }
+
+/* and so is the pivoting logic: */
+#define Pivot(swapper,sz)			\
+  if ((size_t)(last-first)>PIVOT_THRESHOLD*sz) mid=pivot_big(first,mid,last,sz,compare);\
+  else {	\
+    if (compare(first,mid)<0) {			\
+      if (compare(mid,last)>0) {		\
+        swapper(mid,last);			\
+        if (compare(first,mid)>0) swapper(first,mid);\
+      }						\
+    }						\
+    else {					\
+      if (compare(mid,last)>0) swapper(first,last)\
+      else {					\
+        swapper(first,mid);			\
+        if (compare(mid,last)>0) swapper(mid,last);\
+      }						\
+    }						\
+    first+=sz; last-=sz;			\
+  }
+
+#ifdef DEBUG_QSORT
+#include <stdio.h>
+#endif
+
+/* and so is the partitioning logic: */
+#define Partition(swapper,sz) {			\
+  int swapped=0;				\
+  do {						\
+    while (compare(first,pivot)<0) first+=sz;	\
+    while (compare(pivot,last)<0) last-=sz;	\
+    if (first<last) {				\
+      swapper(first,last); swapped=1;		\
+      first+=sz; last-=sz; }			\
+    else if (first==last) { first+=sz; last-=sz; break; }\
+  } while (first<=last);			\
+  if (!swapped) pop				\
+}
+
+/* and so is the pre-insertion-sort operation of putting
+ * the smallest element into place as a sentinel.
+ * Doing this makes the inner loop nicer. I got this
+ * idea from the GNU implementation of qsort().
+ */
+#define PreInsertion(swapper,limit,sz)		\
+  first=base;					\
+  last=first + (nmemb>limit ? limit : nmemb-1)*sz;\
+  while (last!=base) {				\
+    if (compare(first,last)>0) first=last;	\
+    last-=sz; }					\
+  if (first!=base) swapper(first,(char*)base);
+
+/* and so is the insertion sort, in the first two cases: */
+#define Insertion(swapper)			\
+  last=((char*)base)+nmemb*size;		\
+  for (first=((char*)base)+size;first!=last;first+=size) {	\
+    char *test;					\
+    /* Find the right place for |first|.	\
+     * My apologies for var reuse. */		\
+    for (test=first-size;compare(test,first)>0;test-=size) ;	\
+    test+=size;					\
+    if (test!=first) {				\
+      /* Shift everything in [test,first)	\
+       * up by one, and place |first|		\
+       * where |test| is. */			\
+      memcpy(pivot,first,size);			\
+      memmove(test+size,test,first-test);	\
+      memcpy(test,pivot,size);			\
+    }						\
+  }
+
+#define SWAP_nonaligned(a,b) { \
+  register char *aa=(a),*bb=(b); \
+  register size_t sz=size; \
+  do { register char t=*aa; *aa++=*bb; *bb++=t; } while (--sz); }
+
+#define SWAP_aligned(a,b) { \
+  register int *aa=(int*)(a),*bb=(int*)(b); \
+  register size_t sz=size; \
+  do { register int t=*aa;*aa++=*bb; *bb++=t; } while (sz-=WORD_BYTES); }
+
+#define SWAP_words(a,b) { \
+  register int t=*((int*)a); *((int*)a)=*((int*)b); *((int*)b)=t; }
+
+/* ---------------------------------------------------------------------- */
+
+static char *
+pivot_big(char *first, char *mid, char *last, size_t size,
+          int compare(const void *, const void *))
+{
+    size_t d = (((last - first) / size) >> 3) * size;
+    char *m1, *m2, *m3;
+    {
+        char *a = first, *b = first + d, *c = first + 2 * d;
+#ifdef DEBUG_QSORT
+        fprintf(stderr, "< %d %d %d\n", *(int *) a, *(int *) b, *(int *) c);
+#endif
+        m1 = compare(a, b) < 0 ?
+            (compare(b, c) < 0 ? b : (compare(a, c) < 0 ? c : a))
+            : (compare(a, c) < 0 ? a : (compare(b, c) < 0 ? c : b));
+    }
+    {
+        char *a = mid - d, *b = mid, *c = mid + d;
+#ifdef DEBUG_QSORT
+        fprintf(stderr, ". %d %d %d\n", *(int *) a, *(int *) b, *(int *) c);
+#endif
+        m2 = compare(a, b) < 0 ?
+            (compare(b, c) < 0 ? b : (compare(a, c) < 0 ? c : a))
+            : (compare(a, c) < 0 ? a : (compare(b, c) < 0 ? c : b));
+    }
+    {
+        char *a = last - 2 * d, *b = last - d, *c = last;
+#ifdef DEBUG_QSORT
+        fprintf(stderr, "> %d %d %d\n", *(int *) a, *(int *) b, *(int *) c);
+#endif
+        m3 = compare(a, b) < 0 ?
+            (compare(b, c) < 0 ? b : (compare(a, c) < 0 ? c : a))
+            : (compare(a, c) < 0 ? a : (compare(b, c) < 0 ? c : b));
+    }
+#ifdef DEBUG_QSORT
+    fprintf(stderr, "-> %d %d %d\n", *(int *) m1, *(int *) m2, *(int *) m3);
+#endif
+    return compare(m1, m2) < 0 ?
+        (compare(m2, m3) < 0 ? m2 : (compare(m1, m3) < 0 ? m3 : m1))
+        : (compare(m1, m3) < 0 ? m1 : (compare(m2, m3) < 0 ? m3 : m2));
+}
+
+/* ---------------------------------------------------------------------- */
+
+static void
+qsort_nonaligned(void *base, size_t nmemb, size_t size,
+                 int (*compare) (const void *, const void *))
+{
+
+    stack_entry stack[STACK_SIZE];
+    int stacktop = 0;
+    char *first, *last;
+    char *pivot = malloc(size);
+    size_t trunc = TRUNC_nonaligned * size;
+    assert(pivot != 0);
+
+    first = (char *) base;
+    last = first + (nmemb - 1) * size;
+
+    if ((size_t) (last - first) > trunc) {
+        char *ffirst = first, *llast = last;
+        while (1) {
+            /* Select pivot */
+            {
+                char *mid = first + size * ((last - first) / size >> 1);
+                Pivot(SWAP_nonaligned, size);
+                memcpy(pivot, mid, size);
+            }
+            /* Partition. */
+            Partition(SWAP_nonaligned, size);
+            /* Prepare to recurse/iterate. */
+        Recurse(trunc)}
+    }
+    PreInsertion(SWAP_nonaligned, TRUNC_nonaligned, size);
+    Insertion(SWAP_nonaligned);
+    free(pivot);
+}
+
+static void
+qsort_aligned(void *base, size_t nmemb, size_t size,
+              int (*compare) (const void *, const void *))
+{
+
+    stack_entry stack[STACK_SIZE];
+    int stacktop = 0;
+    char *first, *last;
+    char *pivot = malloc(size);
+    size_t trunc = TRUNC_aligned * size;
+    assert(pivot != 0);
+
+    first = (char *) base;
+    last = first + (nmemb - 1) * size;
+
+    if ((size_t) (last - first) > trunc) {
+        char *ffirst = first, *llast = last;
+        while (1) {
+            /* Select pivot */
+            {
+                char *mid = first + size * ((last - first) / size >> 1);
+                Pivot(SWAP_aligned, size);
+                memcpy(pivot, mid, size);
+            }
+            /* Partition. */
+            Partition(SWAP_aligned, size);
+            /* Prepare to recurse/iterate. */
+        Recurse(trunc)}
+    }
+    PreInsertion(SWAP_aligned, TRUNC_aligned, size);
+    Insertion(SWAP_aligned);
+    free(pivot);
+}
+
+static void
+qsort_words(void *base, size_t nmemb,
+            int (*compare) (const void *, const void *))
+{
+
+    stack_entry stack[STACK_SIZE];
+    int stacktop = 0;
+    char *first, *last;
+    char *pivot = malloc(WORD_BYTES);
+    assert(pivot != 0);
+
+    first = (char *) base;
+    last = first + (nmemb - 1) * WORD_BYTES;
+
+    if (last - first > TRUNC_words) {
+        char *ffirst = first, *llast = last;
+        while (1) {
+#ifdef DEBUG_QSORT
+            fprintf(stderr, "Doing %d:%d: ",
+                    (first - (char *) base) / WORD_BYTES,
+                    (last - (char *) base) / WORD_BYTES);
+#endif
+            /* Select pivot */
+            {
+                char *mid =
+                    first + WORD_BYTES * ((last - first) / (2 * WORD_BYTES));
+                Pivot(SWAP_words, WORD_BYTES);
+                *(int *) pivot = *(int *) mid;
+            }
+#ifdef DEBUG_QSORT
+            fprintf(stderr, "pivot=%d\n", *(int *) pivot);
+#endif
+            /* Partition. */
+            Partition(SWAP_words, WORD_BYTES);
+            /* Prepare to recurse/iterate. */
+        Recurse(TRUNC_words)}
+    }
+    PreInsertion(SWAP_words, (TRUNC_words / WORD_BYTES), WORD_BYTES);
+    /* Now do insertion sort. */
+    last = ((char *) base) + nmemb * WORD_BYTES;
+    for (first = ((char *) base) + WORD_BYTES; first != last;
+         first += WORD_BYTES) {
+        /* Find the right place for |first|. My apologies for var reuse */
+        int *pl = (int *) (first - WORD_BYTES), *pr = (int *) first;
+        *(int *) pivot = *(int *) first;
+        for (; compare(pl, pivot) > 0; pr = pl, --pl) {
+            *pr = *pl;
+        }
+        if (pr != (int *) first)
+            *pr = *(int *) pivot;
+    }
+    free(pivot);
+}
+
+/* ---------------------------------------------------------------------- */
+
+void
+qsort(void *base, size_t nmemb, size_t size,
+      int (*compare) (const void *, const void *))
+{
+
+    if (nmemb <= 1)
+        return;
+    if (((uintptr_t) base | size) & (WORD_BYTES - 1))
+        qsort_nonaligned(base, nmemb, size, compare);
+    else if (size != WORD_BYTES)
+        qsort_aligned(base, nmemb, size, compare);
+    else
+        qsort_words(base, nmemb, compare);
+}
+
+#endif /* !SDL_qsort */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/stdlib/SDL_stdlib.c b/src/stdlib/SDL_stdlib.c
new file mode 100644
index 0000000..2ee62be
--- /dev/null
+++ b/src/stdlib/SDL_stdlib.c
@@ -0,0 +1,906 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This file contains portable stdlib functions for SDL */
+
+#include "SDL_stdinc.h"
+#include "../libm/math_libm.h"
+
+
+double
+SDL_atan(double x)
+{
+#ifdef HAVE_ATAN
+    return atan(x);
+#else
+    return SDL_uclibc_atan(x);
+#endif /* HAVE_ATAN */
+}
+
+double
+SDL_atan2(double x, double y)
+{
+#if defined(HAVE_ATAN2)
+    return atan2(x, y);
+#else
+    return SDL_uclibc_atan2(x, y);
+#endif /* HAVE_ATAN2 */
+}
+
+double
+SDL_ceil(double x)
+{
+#ifdef HAVE_CEIL
+    return ceil(x);
+#else
+    return (double)(int)((x)+0.5);
+#endif /* HAVE_CEIL */
+}
+
+double
+SDL_copysign(double x, double y)
+{
+#if defined(HAVE_COPYSIGN)
+    return copysign(x, y);
+#else
+    return SDL_uclibc_copysign(x, y);
+#endif /* HAVE_COPYSIGN */
+}
+
+double
+SDL_cos(double x)
+{
+#if defined(HAVE_COS)
+    return cos(x);
+#else
+    return SDL_uclibc_cos(x);
+#endif /* HAVE_COS */
+}
+
+float
+SDL_cosf(float x)
+{
+#ifdef HAVE_COSF
+    return cosf(x);
+#else
+    return (float)SDL_cos((double)x);
+#endif
+}
+
+double
+SDL_fabs(double x)
+{
+#if defined(HAVE_FABS)
+    return fabs(x); 
+#else
+    return SDL_uclibc_fabs(x);
+#endif /* HAVE_FABS */
+}
+
+double
+SDL_floor(double x)
+{
+#if defined(HAVE_FLOOR)
+    return floor(x);
+#else
+    return SDL_uclibc_floor(x);
+#endif /* HAVE_FLOOR */
+}
+
+double
+SDL_log(double x)
+{
+#if defined(HAVE_LOG)
+    return log(x);
+#else
+    return SDL_uclibc_log(x);
+#endif /* HAVE_LOG */
+}
+
+double
+SDL_pow(double x, double y)
+{
+#if defined(HAVE_POW)
+    return pow(x, y);
+#else
+    return SDL_uclibc_pow(x, y);
+#endif /* HAVE_POW */
+}
+
+double
+SDL_scalbn(double x, int n)
+{
+#if defined(HAVE_SCALBN)
+    return scalbn(x, n);
+#else
+    return SDL_uclibc_scalbn(x, n);
+#endif /* HAVE_SCALBN */
+}
+
+double
+SDL_sin(double x)
+{
+#if defined(HAVE_SIN)
+    return sin(x);
+#else
+    return SDL_uclibc_sin(x);
+#endif /* HAVE_SIN */
+}
+
+float 
+SDL_sinf(float x)
+{
+#ifdef HAVE_SINF
+    return sinf(x);
+#else
+    return (float)SDL_sin((double)x);
+#endif /* HAVE_SINF */
+}
+
+double
+SDL_sqrt(double x)
+{
+#if defined(HAVE_SQRT)
+    return sqrt(x);
+#else
+    return SDL_uclibc_sqrt(x);
+#endif
+}
+
+int SDL_abs(int x)
+{
+#ifdef HAVE_ABS
+    return abs(x);
+#else
+    return ((x) < 0 ? -(x) : (x));
+#endif
+}
+
+#ifdef HAVE_CTYPE_H
+int SDL_isdigit(int x) { return isdigit(x); }
+int SDL_isspace(int x) { return isspace(x); }
+int SDL_toupper(int x) { return toupper(x); }
+int SDL_tolower(int x) { return tolower(x); }
+#else
+int SDL_isdigit(int x) { return ((x) >= '0') && ((x) <= '9'); }
+int SDL_isspace(int x) { return ((x) == ' ') || ((x) == '\t') || ((x) == '\r') || ((x) == '\n') || ((x) == '\f') || ((x) == '\v'); }
+int SDL_toupper(int x) { return ((x) >= 'a') && ((x) <= 'z') ? ('A'+((x)-'a')) : (x); }
+int SDL_tolower(int x) { return ((x) >= 'A') && ((x) <= 'Z') ? ('a'+((x)-'A')) : (x); }
+#endif
+
+
+#ifndef HAVE_LIBC
+/* These are some C runtime intrinsics that need to be defined */
+
+#if defined(_MSC_VER)
+
+#ifndef __FLTUSED__
+#define __FLTUSED__
+__declspec(selectany) int _fltused = 1;
+#endif
+
+/* The optimizer on Visual Studio 2010/2012 generates memcpy() calls */
+#if _MSC_VER >= 1600 && defined(_WIN64) && !defined(_DEBUG)
+#include <intrin.h>
+
+#pragma function(memcpy)
+void * memcpy ( void * destination, const void * source, size_t num )
+{
+    const Uint8 *src = (const Uint8 *)source;
+    Uint8 *dst = (Uint8 *)destination;
+    size_t i;
+    
+    /* All WIN64 architectures have SSE, right? */
+    if (!((uintptr_t) src & 15) && !((uintptr_t) dst & 15)) {
+        __m128 values[4];
+        for (i = num / 64; i--;) {
+            _mm_prefetch(src, _MM_HINT_NTA);
+            values[0] = *(__m128 *) (src + 0);
+            values[1] = *(__m128 *) (src + 16);
+            values[2] = *(__m128 *) (src + 32);
+            values[3] = *(__m128 *) (src + 48);
+            _mm_stream_ps((float *) (dst + 0), values[0]);
+            _mm_stream_ps((float *) (dst + 16), values[1]);
+            _mm_stream_ps((float *) (dst + 32), values[2]);
+            _mm_stream_ps((float *) (dst + 48), values[3]);
+            src += 64;
+            dst += 64;
+        }
+        num &= 63;
+    }
+
+    while (num--) {
+        *dst++ = *src++;
+    }
+    return destination;
+}
+#endif /* _MSC_VER == 1600 && defined(_WIN64) && !defined(_DEBUG) */
+
+#ifdef _M_IX86
+
+void
+__declspec(naked)
+_chkstk()
+{
+}
+
+/* Float to long */
+void
+__declspec(naked)
+_ftol()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        ebp
+        mov         ebp,esp
+        sub         esp,20h
+        and         esp,0FFFFFFF0h
+        fld         st(0)
+        fst         dword ptr [esp+18h]
+        fistp       qword ptr [esp+10h]
+        fild        qword ptr [esp+10h]
+        mov         edx,dword ptr [esp+18h]
+        mov         eax,dword ptr [esp+10h]
+        test        eax,eax
+        je          integer_QnaN_or_zero
+arg_is_not_integer_QnaN:
+        fsubp       st(1),st
+        test        edx,edx
+        jns         positive
+        fstp        dword ptr [esp]
+        mov         ecx,dword ptr [esp]
+        xor         ecx,80000000h
+        add         ecx,7FFFFFFFh
+        adc         eax,0
+        mov         edx,dword ptr [esp+14h]
+        adc         edx,0
+        jmp         localexit
+positive:
+        fstp        dword ptr [esp]
+        mov         ecx,dword ptr [esp]
+        add         ecx,7FFFFFFFh
+        sbb         eax,0
+        mov         edx,dword ptr [esp+14h]
+        sbb         edx,0
+        jmp         localexit
+integer_QnaN_or_zero:
+        mov         edx,dword ptr [esp+14h]
+        test        edx,7FFFFFFFh
+        jne         arg_is_not_integer_QnaN
+        fstp        dword ptr [esp+18h]
+        fstp        dword ptr [esp+18h]
+localexit:
+        leave
+        ret
+    }
+    /* *INDENT-ON* */
+}
+
+void
+_ftol2_sse()
+{
+    _ftol();
+}
+
+/* 64-bit math operators for 32-bit systems */
+void
+__declspec(naked)
+_allmul()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        ebp
+        mov         ebp,esp
+        push        edi
+        push        esi
+        push        ebx
+        sub         esp,0Ch
+        mov         eax,dword ptr [ebp+10h]
+        mov         edi,dword ptr [ebp+8]
+        mov         ebx,eax
+        mov         esi,eax
+        sar         esi,1Fh
+        mov         eax,dword ptr [ebp+8]
+        mul         ebx
+        imul        edi,esi
+        mov         ecx,edx
+        mov         dword ptr [ebp-18h],eax
+        mov         edx,dword ptr [ebp+0Ch]
+        add         ecx,edi
+        imul        ebx,edx
+        mov         eax,dword ptr [ebp-18h]
+        lea         ebx,[ebx+ecx]
+        mov         dword ptr [ebp-14h],ebx
+        mov         edx,dword ptr [ebp-14h]
+        add         esp,0Ch
+        pop         ebx
+        pop         esi
+        pop         edi
+        pop         ebp
+        ret         10h
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_alldiv()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        edi
+        push        esi
+        push        ebx
+        xor         edi,edi
+        mov         eax,dword ptr [esp+14h]
+        or          eax,eax
+        jge         L1
+        inc         edi
+        mov         edx,dword ptr [esp+10h]
+        neg         eax
+        neg         edx
+        sbb         eax,0
+        mov         dword ptr [esp+14h],eax
+        mov         dword ptr [esp+10h],edx
+L1:
+        mov         eax,dword ptr [esp+1Ch]
+        or          eax,eax
+        jge         L2
+        inc         edi
+        mov         edx,dword ptr [esp+18h]
+        neg         eax
+        neg         edx
+        sbb         eax,0
+        mov         dword ptr [esp+1Ch],eax
+        mov         dword ptr [esp+18h],edx
+L2:
+        or          eax,eax
+        jne         L3
+        mov         ecx,dword ptr [esp+18h]
+        mov         eax,dword ptr [esp+14h]
+        xor         edx,edx
+        div         ecx
+        mov         ebx,eax
+        mov         eax,dword ptr [esp+10h]
+        div         ecx
+        mov         edx,ebx
+        jmp         L4
+L3:
+        mov         ebx,eax
+        mov         ecx,dword ptr [esp+18h]
+        mov         edx,dword ptr [esp+14h]
+        mov         eax,dword ptr [esp+10h]
+L5:
+        shr         ebx,1
+        rcr         ecx,1
+        shr         edx,1
+        rcr         eax,1
+        or          ebx,ebx
+        jne         L5
+        div         ecx
+        mov         esi,eax
+        mul         dword ptr [esp+1Ch]
+        mov         ecx,eax
+        mov         eax,dword ptr [esp+18h]
+        mul         esi
+        add         edx,ecx
+        jb          L6
+        cmp         edx,dword ptr [esp+14h]
+        ja          L6
+        jb          L7
+        cmp         eax,dword ptr [esp+10h]
+        jbe         L7
+L6:
+        dec         esi
+L7:
+        xor         edx,edx
+        mov         eax,esi
+L4:
+        dec         edi
+        jne         L8
+        neg         edx
+        neg         eax
+        sbb         edx,0
+L8:
+        pop         ebx
+        pop         esi
+        pop         edi
+        ret         10h
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_aulldiv()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        ebx
+        push        esi
+        mov         eax,dword ptr [esp+18h]
+        or          eax,eax
+        jne         L1
+        mov         ecx,dword ptr [esp+14h]
+        mov         eax,dword ptr [esp+10h]
+        xor         edx,edx
+        div         ecx
+        mov         ebx,eax
+        mov         eax,dword ptr [esp+0Ch]
+        div         ecx
+        mov         edx,ebx
+        jmp         L2
+L1:
+        mov         ecx,eax
+        mov         ebx,dword ptr [esp+14h]
+        mov         edx,dword ptr [esp+10h]
+        mov         eax,dword ptr [esp+0Ch]
+L3:
+        shr         ecx,1
+        rcr         ebx,1
+        shr         edx,1
+        rcr         eax,1
+        or          ecx,ecx
+        jne         L3
+        div         ebx
+        mov         esi,eax
+        mul         dword ptr [esp+18h]
+        mov         ecx,eax
+        mov         eax,dword ptr [esp+14h]
+        mul         esi
+        add         edx,ecx
+        jb          L4
+        cmp         edx,dword ptr [esp+10h]
+        ja          L4
+        jb          L5
+        cmp         eax,dword ptr [esp+0Ch]
+        jbe         L5
+L4:
+        dec         esi
+L5:
+        xor         edx,edx
+        mov         eax,esi
+L2:
+        pop         esi
+        pop         ebx
+        ret         10h
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_allrem()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        ebx
+        push        edi
+        xor         edi,edi
+        mov         eax,dword ptr [esp+10h]
+        or          eax,eax
+        jge         L1
+        inc         edi
+        mov         edx,dword ptr [esp+0Ch]
+        neg         eax
+        neg         edx
+        sbb         eax,0
+        mov         dword ptr [esp+10h],eax
+        mov         dword ptr [esp+0Ch],edx
+L1:
+        mov         eax,dword ptr [esp+18h]
+        or          eax,eax
+        jge         L2
+        mov         edx,dword ptr [esp+14h]
+        neg         eax
+        neg         edx
+        sbb         eax,0
+        mov         dword ptr [esp+18h],eax
+        mov         dword ptr [esp+14h],edx
+L2:
+        or          eax,eax
+        jne         L3
+        mov         ecx,dword ptr [esp+14h]
+        mov         eax,dword ptr [esp+10h]
+        xor         edx,edx
+        div         ecx
+        mov         eax,dword ptr [esp+0Ch]
+        div         ecx
+        mov         eax,edx
+        xor         edx,edx
+        dec         edi
+        jns         L4
+        jmp         L8
+L3:
+        mov         ebx,eax
+        mov         ecx,dword ptr [esp+14h]
+        mov         edx,dword ptr [esp+10h]
+        mov         eax,dword ptr [esp+0Ch]
+L5:
+        shr         ebx,1
+        rcr         ecx,1
+        shr         edx,1
+        rcr         eax,1
+        or          ebx,ebx
+        jne         L5
+        div         ecx
+        mov         ecx,eax
+        mul         dword ptr [esp+18h]
+        xchg        eax,ecx
+        mul         dword ptr [esp+14h]
+        add         edx,ecx
+        jb          L6
+        cmp         edx,dword ptr [esp+10h]
+        ja          L6
+        jb          L7
+        cmp         eax,dword ptr [esp+0Ch]
+        jbe         L7
+L6:
+        sub         eax,dword ptr [esp+14h]
+        sbb         edx,dword ptr [esp+18h]
+L7:
+        sub         eax,dword ptr [esp+0Ch]
+        sbb         edx,dword ptr [esp+10h]
+        dec         edi
+        jns         L8
+L4:
+        neg         edx
+        neg         eax
+        sbb         edx,0
+L8:
+        pop         edi
+        pop         ebx
+        ret         10h
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_aullrem()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        ebx
+        mov         eax,dword ptr [esp+14h]
+        or          eax,eax
+        jne         L1
+        mov         ecx,dword ptr [esp+10h]
+        mov         eax,dword ptr [esp+0Ch]
+        xor         edx,edx
+        div         ecx
+        mov         eax,dword ptr [esp+8]
+        div         ecx
+        mov         eax,edx
+        xor         edx,edx
+        jmp         L2
+L1:
+        mov         ecx,eax
+        mov         ebx,dword ptr [esp+10h]
+        mov         edx,dword ptr [esp+0Ch]
+        mov         eax,dword ptr [esp+8]
+L3:
+        shr         ecx,1
+        rcr         ebx,1
+        shr         edx,1
+        rcr         eax,1
+        or          ecx,ecx
+        jne         L3
+        div         ebx
+        mov         ecx,eax
+        mul         dword ptr [esp+14h]
+        xchg        eax,ecx
+        mul         dword ptr [esp+10h]
+        add         edx,ecx
+        jb          L4
+        cmp         edx,dword ptr [esp+0Ch]
+        ja          L4
+        jb          L5
+        cmp         eax,dword ptr [esp+8]
+        jbe         L5
+L4:
+        sub         eax,dword ptr [esp+10h]
+        sbb         edx,dword ptr [esp+14h]
+L5:
+        sub         eax,dword ptr [esp+8]
+        sbb         edx,dword ptr [esp+0Ch]
+        neg         edx
+        neg         eax
+        sbb         edx,0
+L2:
+        pop         ebx
+        ret         10h
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_alldvrm()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        edi
+        push        esi
+        push        ebp
+        xor         edi,edi
+        xor         ebp,ebp
+        mov         eax,dword ptr [esp+14h]
+        or          eax,eax
+        jge         L1
+        inc         edi
+        inc         ebp
+        mov         edx,dword ptr [esp+10h]
+        neg         eax
+        neg         edx
+        sbb         eax,0
+        mov         dword ptr [esp+14h],eax
+        mov         dword ptr [esp+10h],edx
+L1:
+        mov         eax,dword ptr [esp+1Ch]
+        or          eax,eax
+        jge         L2
+        inc         edi
+        mov         edx,dword ptr [esp+18h]
+        neg         eax
+        neg         edx
+        sbb         eax,0
+        mov         dword ptr [esp+1Ch],eax
+        mov         dword ptr [esp+18h],edx
+L2:
+        or          eax,eax
+        jne         L3
+        mov         ecx,dword ptr [esp+18h]
+        mov         eax,dword ptr [esp+14h]
+        xor         edx,edx
+        div         ecx
+        mov         ebx,eax
+        mov         eax,dword ptr [esp+10h]
+        div         ecx
+        mov         esi,eax
+        mov         eax,ebx
+        mul         dword ptr [esp+18h]
+        mov         ecx,eax
+        mov         eax,esi
+        mul         dword ptr [esp+18h]
+        add         edx,ecx
+        jmp         L4
+L3:
+        mov         ebx,eax
+        mov         ecx,dword ptr [esp+18h]
+        mov         edx,dword ptr [esp+14h]
+        mov         eax,dword ptr [esp+10h]
+L5:
+        shr         ebx,1
+        rcr         ecx,1
+        shr         edx,1
+        rcr         eax,1
+        or          ebx,ebx
+        jne         L5
+        div         ecx
+        mov         esi,eax
+        mul         dword ptr [esp+1Ch]
+        mov         ecx,eax
+        mov         eax,dword ptr [esp+18h]
+        mul         esi
+        add         edx,ecx
+        jb          L6
+        cmp         edx,dword ptr [esp+14h]
+        ja          L6
+        jb          L7
+        cmp         eax,dword ptr [esp+10h]
+        jbe         L7
+L6:
+        dec         esi
+        sub         eax,dword ptr [esp+18h]
+        sbb         edx,dword ptr [esp+1Ch]
+L7:
+        xor         ebx,ebx
+L4:
+        sub         eax,dword ptr [esp+10h]
+        sbb         edx,dword ptr [esp+14h]
+        dec         ebp
+        jns         L9
+        neg         edx
+        neg         eax
+        sbb         edx,0
+L9:
+        mov         ecx,edx
+        mov         edx,ebx
+        mov         ebx,ecx
+        mov         ecx,eax
+        mov         eax,esi
+        dec         edi
+        jne         L8
+        neg         edx
+        neg         eax
+        sbb         edx,0
+L8:
+        pop         ebp
+        pop         esi
+        pop         edi
+        ret         10h
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_aulldvrm()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        push        esi
+        mov         eax,dword ptr [esp+14h]
+        or          eax,eax
+        jne         L1
+        mov         ecx,dword ptr [esp+10h]
+        mov         eax,dword ptr [esp+0Ch]
+        xor         edx,edx
+        div         ecx
+        mov         ebx,eax
+        mov         eax,dword ptr [esp+8]
+        div         ecx
+        mov         esi,eax
+        mov         eax,ebx
+        mul         dword ptr [esp+10h]
+        mov         ecx,eax
+        mov         eax,esi
+        mul         dword ptr [esp+10h]
+        add         edx,ecx
+        jmp         L2
+L1:
+        mov         ecx,eax
+        mov         ebx,dword ptr [esp+10h]
+        mov         edx,dword ptr [esp+0Ch]
+        mov         eax,dword ptr [esp+8]
+L3:
+        shr         ecx,1
+        rcr         ebx,1
+        shr         edx,1
+        rcr         eax,1
+        or          ecx,ecx
+        jne         L3
+        div         ebx
+        mov         esi,eax
+        mul         dword ptr [esp+14h]
+        mov         ecx,eax
+        mov         eax,dword ptr [esp+10h]
+        mul         esi
+        add         edx,ecx
+        jb          L4
+        cmp         edx,dword ptr [esp+0Ch]
+        ja          L4
+        jb          L5
+        cmp         eax,dword ptr [esp+8]
+        jbe         L5
+L4:
+        dec         esi
+        sub         eax,dword ptr [esp+10h]
+        sbb         edx,dword ptr [esp+14h]
+L5:
+        xor         ebx,ebx
+L2:
+        sub         eax,dword ptr [esp+8]
+        sbb         edx,dword ptr [esp+0Ch]
+        neg         edx
+        neg         eax
+        sbb         edx,0
+        mov         ecx,edx
+        mov         edx,ebx
+        mov         ebx,ecx
+        mov         ecx,eax
+        mov         eax,esi
+        pop         esi
+        ret         10h
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_allshl()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        cmp         cl,40h
+        jae         RETZERO
+        cmp         cl,20h
+        jae         MORE32
+        shld        edx,eax,cl
+        shl         eax,cl
+        ret
+MORE32:
+        mov         edx,eax
+        xor         eax,eax
+        and         cl,1Fh
+        shl         edx,cl
+        ret
+RETZERO:
+        xor         eax,eax
+        xor         edx,edx
+        ret
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_allshr()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        cmp         cl,40h
+        jae         RETZERO
+        cmp         cl,20h
+        jae         MORE32
+        shrd        eax,edx,cl
+        sar         edx,cl
+        ret
+MORE32:
+        mov         eax,edx
+        xor         edx,edx
+        and         cl,1Fh
+        sar         eax,cl
+        ret
+RETZERO:
+        xor         eax,eax
+        xor         edx,edx
+        ret
+    }
+    /* *INDENT-ON* */
+}
+
+void
+__declspec(naked)
+_aullshr()
+{
+    /* *INDENT-OFF* */
+    __asm {
+        cmp         cl,40h
+        jae         RETZERO
+        cmp         cl,20h
+        jae         MORE32
+        shrd        eax,edx,cl
+        shr         edx,cl
+        ret
+MORE32:
+        mov         eax,edx
+        xor         edx,edx
+        and         cl,1Fh
+        shr         eax,cl
+        ret
+RETZERO:
+        xor         eax,eax
+        xor         edx,edx
+        ret
+    }
+    /* *INDENT-ON* */
+}
+
+#endif /* _M_IX86 */
+
+#endif /* MSC_VER */
+
+#endif /* !HAVE_LIBC */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/stdlib/SDL_string.c b/src/stdlib/SDL_string.c
new file mode 100644
index 0000000..89f5f35
--- /dev/null
+++ b/src/stdlib/SDL_string.c
@@ -0,0 +1,1646 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This file contains portable string manipulation functions for SDL */
+
+#include "SDL_stdinc.h"
+
+
+#define SDL_isupperhex(X)   (((X) >= 'A') && ((X) <= 'F'))
+#define SDL_islowerhex(X)   (((X) >= 'a') && ((X) <= 'f'))
+
+#define UTF8_IsLeadByte(c) ((c) >= 0xC0 && (c) <= 0xF4)
+#define UTF8_IsTrailingByte(c) ((c) >= 0x80 && (c) <= 0xBF)
+
+static int UTF8_TrailingBytes(unsigned char c)
+{
+    if (c >= 0xC0 && c <= 0xDF)
+        return 1;
+    else if (c >= 0xE0 && c <= 0xEF)
+        return 2;
+    else if (c >= 0xF0 && c <= 0xF4)
+        return 3;
+    else
+        return 0;
+}
+
+#if !defined(HAVE_SSCANF) || !defined(HAVE_STRTOL)
+static size_t
+SDL_ScanLong(const char *text, int radix, long *valuep)
+{
+    const char *textstart = text;
+    long value = 0;
+    SDL_bool negative = SDL_FALSE;
+
+    if (*text == '-') {
+        negative = SDL_TRUE;
+        ++text;
+    }
+    if (radix == 16 && SDL_strncmp(text, "0x", 2) == 0) {
+        text += 2;
+    }
+    for (;;) {
+        int v;
+        if (SDL_isdigit((unsigned char) *text)) {
+            v = *text - '0';
+        } else if (radix == 16 && SDL_isupperhex(*text)) {
+            v = 10 + (*text - 'A');
+        } else if (radix == 16 && SDL_islowerhex(*text)) {
+            v = 10 + (*text - 'a');
+        } else {
+            break;
+        }
+        value *= radix;
+        value += v;
+        ++text;
+    }
+    if (valuep) {
+        if (negative && value) {
+            *valuep = -value;
+        } else {
+            *valuep = value;
+        }
+    }
+    return (text - textstart);
+}
+#endif
+
+#if !defined(HAVE_SSCANF) || !defined(HAVE_STRTOUL) || !defined(HAVE_STRTOD)
+static size_t
+SDL_ScanUnsignedLong(const char *text, int radix, unsigned long *valuep)
+{
+    const char *textstart = text;
+    unsigned long value = 0;
+
+    if (radix == 16 && SDL_strncmp(text, "0x", 2) == 0) {
+        text += 2;
+    }
+    for (;;) {
+        int v;
+        if (SDL_isdigit((unsigned char) *text)) {
+            v = *text - '0';
+        } else if (radix == 16 && SDL_isupperhex(*text)) {
+            v = 10 + (*text - 'A');
+        } else if (radix == 16 && SDL_islowerhex(*text)) {
+            v = 10 + (*text - 'a');
+        } else {
+            break;
+        }
+        value *= radix;
+        value += v;
+        ++text;
+    }
+    if (valuep) {
+        *valuep = value;
+    }
+    return (text - textstart);
+}
+#endif
+
+#ifndef HAVE_SSCANF
+static size_t
+SDL_ScanUintPtrT(const char *text, int radix, uintptr_t * valuep)
+{
+    const char *textstart = text;
+    uintptr_t value = 0;
+
+    if (radix == 16 && SDL_strncmp(text, "0x", 2) == 0) {
+        text += 2;
+    }
+    for (;;) {
+        int v;
+        if (SDL_isdigit((unsigned char) *text)) {
+            v = *text - '0';
+        } else if (radix == 16 && SDL_isupperhex(*text)) {
+            v = 10 + (*text - 'A');
+        } else if (radix == 16 && SDL_islowerhex(*text)) {
+            v = 10 + (*text - 'a');
+        } else {
+            break;
+        }
+        value *= radix;
+        value += v;
+        ++text;
+    }
+    if (valuep) {
+        *valuep = value;
+    }
+    return (text - textstart);
+}
+#endif
+
+#if !defined(HAVE_SSCANF) || !defined(HAVE_STRTOLL)
+static size_t
+SDL_ScanLongLong(const char *text, int radix, Sint64 * valuep)
+{
+    const char *textstart = text;
+    Sint64 value = 0;
+    SDL_bool negative = SDL_FALSE;
+
+    if (*text == '-') {
+        negative = SDL_TRUE;
+        ++text;
+    }
+    if (radix == 16 && SDL_strncmp(text, "0x", 2) == 0) {
+        text += 2;
+    }
+    for (;;) {
+        int v;
+        if (SDL_isdigit((unsigned char) *text)) {
+            v = *text - '0';
+        } else if (radix == 16 && SDL_isupperhex(*text)) {
+            v = 10 + (*text - 'A');
+        } else if (radix == 16 && SDL_islowerhex(*text)) {
+            v = 10 + (*text - 'a');
+        } else {
+            break;
+        }
+        value *= radix;
+        value += v;
+        ++text;
+    }
+    if (valuep) {
+        if (negative && value) {
+            *valuep = -value;
+        } else {
+            *valuep = value;
+        }
+    }
+    return (text - textstart);
+}
+#endif
+
+#if !defined(HAVE_SSCANF) || !defined(HAVE_STRTOULL)
+static size_t
+SDL_ScanUnsignedLongLong(const char *text, int radix, Uint64 * valuep)
+{
+    const char *textstart = text;
+    Uint64 value = 0;
+
+    if (radix == 16 && SDL_strncmp(text, "0x", 2) == 0) {
+        text += 2;
+    }
+    for (;;) {
+        int v;
+        if (SDL_isdigit((unsigned char) *text)) {
+            v = *text - '0';
+        } else if (radix == 16 && SDL_isupperhex(*text)) {
+            v = 10 + (*text - 'A');
+        } else if (radix == 16 && SDL_islowerhex(*text)) {
+            v = 10 + (*text - 'a');
+        } else {
+            break;
+        }
+        value *= radix;
+        value += v;
+        ++text;
+    }
+    if (valuep) {
+        *valuep = value;
+    }
+    return (text - textstart);
+}
+#endif
+
+#if !defined(HAVE_SSCANF) || !defined(HAVE_STRTOD)
+static size_t
+SDL_ScanFloat(const char *text, double *valuep)
+{
+    const char *textstart = text;
+    unsigned long lvalue = 0;
+    double value = 0.0;
+    SDL_bool negative = SDL_FALSE;
+
+    if (*text == '-') {
+        negative = SDL_TRUE;
+        ++text;
+    }
+    text += SDL_ScanUnsignedLong(text, 10, &lvalue);
+    value += lvalue;
+    if (*text == '.') {
+        int mult = 10;
+        ++text;
+        while (SDL_isdigit((unsigned char) *text)) {
+            lvalue = *text - '0';
+            value += (double) lvalue / mult;
+            mult *= 10;
+            ++text;
+        }
+    }
+    if (valuep) {
+        if (negative && value) {
+            *valuep = -value;
+        } else {
+            *valuep = value;
+        }
+    }
+    return (text - textstart);
+}
+#endif
+
+void *
+SDL_memset(void *dst, int c, size_t len)
+{
+#if defined(HAVE_MEMSET)
+    return memset(dst, c, len);
+#else
+    size_t left = (len % 4);
+    Uint32 *dstp4;
+    Uint8 *dstp1;
+    Uint32 value4 = (c | (c << 8) | (c << 16) | (c << 24));
+    Uint8 value1 = (Uint8) c;
+
+    dstp4 = (Uint32 *) dst;
+    len /= 4;
+    while (len--) {
+        *dstp4++ = value4;
+    }
+
+    dstp1 = (Uint8 *) dstp4;
+    switch (left) {
+    case 3:
+        *dstp1++ = value1;
+    case 2:
+        *dstp1++ = value1;
+    case 1:
+        *dstp1++ = value1;
+    }
+
+    return dst;
+#endif /* HAVE_MEMSET */
+}
+
+void *
+SDL_memcpy(void *dst, const void *src, size_t len)
+{
+#ifdef __GNUC__
+    /* Presumably this is well tuned for speed.
+       On my machine this is twice as fast as the C code below.
+     */
+    return __builtin_memcpy(dst, src, len);
+#elif defined(HAVE_MEMCPY)
+    return memcpy(dst, src, len);
+#elif defined(HAVE_BCOPY)
+    bcopy(src, dst, len);
+    return dst;
+#else
+    /* GCC 4.9.0 with -O3 will generate movaps instructions with the loop
+       using Uint32* pointers, so we need to make sure the pointers are
+       aligned before we loop using them.
+     */
+    if (((intptr_t)src & 0x3) || ((intptr_t)dst & 0x3)) {
+        /* Do an unaligned byte copy */
+        Uint8 *srcp1 = (Uint8 *)src;
+        Uint8 *dstp1 = (Uint8 *)dst;
+
+        while (len--) {
+            *dstp1++ = *srcp1++;
+        }
+    } else {
+        size_t left = (len % 4);
+        Uint32 *srcp4, *dstp4;
+        Uint8 *srcp1, *dstp1;
+
+        srcp4 = (Uint32 *) src;
+        dstp4 = (Uint32 *) dst;
+        len /= 4;
+        while (len--) {
+            *dstp4++ = *srcp4++;
+        }
+
+        srcp1 = (Uint8 *) srcp4;
+        dstp1 = (Uint8 *) dstp4;
+        switch (left) {
+        case 3:
+            *dstp1++ = *srcp1++;
+        case 2:
+            *dstp1++ = *srcp1++;
+        case 1:
+            *dstp1++ = *srcp1++;
+        }
+    }
+    return dst;
+#endif /* __GNUC__ */
+}
+
+void *
+SDL_memmove(void *dst, const void *src, size_t len)
+{
+#if defined(HAVE_MEMMOVE)
+    return memmove(dst, src, len);
+#else
+    char *srcp = (char *) src;
+    char *dstp = (char *) dst;
+
+    if (src < dst) {
+        srcp += len - 1;
+        dstp += len - 1;
+        while (len--) {
+            *dstp-- = *srcp--;
+        }
+    } else {
+        while (len--) {
+            *dstp++ = *srcp++;
+        }
+    }
+    return dst;
+#endif /* HAVE_MEMMOVE */
+}
+
+int
+SDL_memcmp(const void *s1, const void *s2, size_t len)
+{
+#if defined(HAVE_MEMCMP)
+    return memcmp(s1, s2, len);
+#else
+    char *s1p = (char *) s1;
+    char *s2p = (char *) s2;
+    while (len--) {
+        if (*s1p != *s2p) {
+            return (*s1p - *s2p);
+        }
+        ++s1p;
+        ++s2p;
+    }
+    return 0;
+#endif /* HAVE_MEMCMP */
+}
+
+size_t
+SDL_strlen(const char *string)
+{
+#if defined(HAVE_STRLEN)
+    return strlen(string);
+#else
+    size_t len = 0;
+    while (*string++) {
+        ++len;
+    }
+    return len;
+#endif /* HAVE_STRLEN */
+}
+
+size_t
+SDL_wcslen(const wchar_t * string)
+{
+#if defined(HAVE_WCSLEN)
+    return wcslen(string);
+#else
+    size_t len = 0;
+    while (*string++) {
+        ++len;
+    }
+    return len;
+#endif /* HAVE_WCSLEN */
+}
+
+size_t
+SDL_wcslcpy(wchar_t *dst, const wchar_t *src, size_t maxlen)
+{
+#if defined(HAVE_WCSLCPY)
+    return wcslcpy(dst, src, maxlen);
+#else
+    size_t srclen = SDL_wcslen(src);
+    if (maxlen > 0) {
+        size_t len = SDL_min(srclen, maxlen - 1);
+        SDL_memcpy(dst, src, len * sizeof(wchar_t));
+        dst[len] = '\0';
+    }
+    return srclen;
+#endif /* HAVE_WCSLCPY */
+}
+
+size_t
+SDL_wcslcat(wchar_t *dst, const wchar_t *src, size_t maxlen)
+{
+#if defined(HAVE_WCSLCAT)
+    return wcslcat(dst, src, maxlen);
+#else
+    size_t dstlen = SDL_wcslen(dst);
+    size_t srclen = SDL_wcslen(src);
+    if (dstlen < maxlen) {
+        SDL_wcslcpy(dst + dstlen, src, maxlen - dstlen);
+    }
+    return dstlen + srclen;
+#endif /* HAVE_WCSLCAT */
+}
+
+size_t
+SDL_strlcpy(char *dst, const char *src, size_t maxlen)
+{
+#if defined(HAVE_STRLCPY)
+    return strlcpy(dst, src, maxlen);
+#else
+    size_t srclen = SDL_strlen(src);
+    if (maxlen > 0) {
+        size_t len = SDL_min(srclen, maxlen - 1);
+        SDL_memcpy(dst, src, len);
+        dst[len] = '\0';
+    }
+    return srclen;
+#endif /* HAVE_STRLCPY */
+}
+
+size_t SDL_utf8strlcpy(char *dst, const char *src, size_t dst_bytes)
+{
+    size_t src_bytes = SDL_strlen(src);
+    size_t bytes = SDL_min(src_bytes, dst_bytes - 1);
+    size_t i = 0;
+    char trailing_bytes = 0;
+    if (bytes)
+    {
+        unsigned char c = (unsigned char)src[bytes - 1];
+        if (UTF8_IsLeadByte(c))
+            --bytes;
+        else if (UTF8_IsTrailingByte(c))
+        {
+            for (i = bytes - 1; i != 0; --i)
+            {
+                c = (unsigned char)src[i];
+                trailing_bytes = UTF8_TrailingBytes(c);
+                if (trailing_bytes)
+                {
+                    if (bytes - i != trailing_bytes + 1)
+                        bytes = i;
+
+                    break;
+                }
+            }
+        }
+        SDL_memcpy(dst, src, bytes);
+    }
+    dst[bytes] = '\0';
+    return bytes;
+}
+
+size_t
+SDL_strlcat(char *dst, const char *src, size_t maxlen)
+{
+#if defined(HAVE_STRLCAT)
+    return strlcat(dst, src, maxlen);
+#else
+    size_t dstlen = SDL_strlen(dst);
+    size_t srclen = SDL_strlen(src);
+    if (dstlen < maxlen) {
+        SDL_strlcpy(dst + dstlen, src, maxlen - dstlen);
+    }
+    return dstlen + srclen;
+#endif /* HAVE_STRLCAT */
+}
+
+char *
+SDL_strdup(const char *string)
+{
+#if defined(HAVE_STRDUP)
+    return strdup(string);
+#else
+    size_t len = SDL_strlen(string) + 1;
+    char *newstr = SDL_malloc(len);
+    if (newstr) {
+        SDL_strlcpy(newstr, string, len);
+    }
+    return newstr;
+#endif /* HAVE_STRDUP */
+}
+
+char *
+SDL_strrev(char *string)
+{
+#if defined(HAVE__STRREV)
+    return _strrev(string);
+#else
+    size_t len = SDL_strlen(string);
+    char *a = &string[0];
+    char *b = &string[len - 1];
+    len /= 2;
+    while (len--) {
+        char c = *a;
+        *a++ = *b;
+        *b-- = c;
+    }
+    return string;
+#endif /* HAVE__STRREV */
+}
+
+char *
+SDL_strupr(char *string)
+{
+#if defined(HAVE__STRUPR)
+    return _strupr(string);
+#else
+    char *bufp = string;
+    while (*bufp) {
+        *bufp = SDL_toupper((unsigned char) *bufp);
+        ++bufp;
+    }
+    return string;
+#endif /* HAVE__STRUPR */
+}
+
+char *
+SDL_strlwr(char *string)
+{
+#if defined(HAVE__STRLWR)
+    return _strlwr(string);
+#else
+    char *bufp = string;
+    while (*bufp) {
+        *bufp = SDL_tolower((unsigned char) *bufp);
+        ++bufp;
+    }
+    return string;
+#endif /* HAVE__STRLWR */
+}
+
+char *
+SDL_strchr(const char *string, int c)
+{
+#ifdef HAVE_STRCHR
+    return SDL_const_cast(char*,strchr(string, c));
+#elif defined(HAVE_INDEX)
+    return SDL_const_cast(char*,index(string, c));
+#else
+    while (*string) {
+        if (*string == c) {
+            return (char *) string;
+        }
+        ++string;
+    }
+    return NULL;
+#endif /* HAVE_STRCHR */
+}
+
+char *
+SDL_strrchr(const char *string, int c)
+{
+#ifdef HAVE_STRRCHR
+    return SDL_const_cast(char*,strrchr(string, c));
+#elif defined(HAVE_RINDEX)
+    return SDL_const_cast(char*,rindex(string, c));
+#else
+    const char *bufp = string + SDL_strlen(string) - 1;
+    while (bufp >= string) {
+        if (*bufp == c) {
+            return (char *) bufp;
+        }
+        --bufp;
+    }
+    return NULL;
+#endif /* HAVE_STRRCHR */
+}
+
+char *
+SDL_strstr(const char *haystack, const char *needle)
+{
+#if defined(HAVE_STRSTR)
+    return SDL_const_cast(char*,strstr(haystack, needle));
+#else
+    size_t length = SDL_strlen(needle);
+    while (*haystack) {
+        if (SDL_strncmp(haystack, needle, length) == 0) {
+            return (char *) haystack;
+        }
+        ++haystack;
+    }
+    return NULL;
+#endif /* HAVE_STRSTR */
+}
+
+#if !defined(HAVE__LTOA) || !defined(HAVE__I64TOA) || \
+    !defined(HAVE__ULTOA) || !defined(HAVE__UI64TOA)
+static const char ntoa_table[] = {
+    '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+    'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
+    'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T',
+    'U', 'V', 'W', 'X', 'Y', 'Z'
+};
+#endif /* ntoa() conversion table */
+
+char *
+SDL_itoa(int value, char *string, int radix)
+{
+#ifdef HAVE_ITOA
+    return itoa(value, string, radix);
+#else
+    return SDL_ltoa((long)value, string, radix);
+#endif /* HAVE_ITOA */
+}
+
+char *
+SDL_uitoa(unsigned int value, char *string, int radix)
+{
+#ifdef HAVE__UITOA
+    return _uitoa(value, string, radix);
+#else
+    return SDL_ultoa((unsigned long)value, string, radix);
+#endif /* HAVE__UITOA */
+}
+
+char *
+SDL_ltoa(long value, char *string, int radix)
+{
+#if defined(HAVE__LTOA)
+    return _ltoa(value, string, radix);
+#else
+    char *bufp = string;
+
+    if (value < 0) {
+        *bufp++ = '-';
+        value = -value;
+    }
+    if (value) {
+        while (value > 0) {
+            *bufp++ = ntoa_table[value % radix];
+            value /= radix;
+        }
+    } else {
+        *bufp++ = '0';
+    }
+    *bufp = '\0';
+
+    /* The numbers went into the string backwards. :) */
+    if (*string == '-') {
+        SDL_strrev(string + 1);
+    } else {
+        SDL_strrev(string);
+    }
+
+    return string;
+#endif /* HAVE__LTOA */
+}
+
+char *
+SDL_ultoa(unsigned long value, char *string, int radix)
+{
+#if defined(HAVE__ULTOA)
+    return _ultoa(value, string, radix);
+#else
+    char *bufp = string;
+
+    if (value) {
+        while (value > 0) {
+            *bufp++ = ntoa_table[value % radix];
+            value /= radix;
+        }
+    } else {
+        *bufp++ = '0';
+    }
+    *bufp = '\0';
+
+    /* The numbers went into the string backwards. :) */
+    SDL_strrev(string);
+
+    return string;
+#endif /* HAVE__ULTOA */
+}
+
+char *
+SDL_lltoa(Sint64 value, char *string, int radix)
+{
+#if defined(HAVE__I64TOA)
+    return _i64toa(value, string, radix);
+#else
+    char *bufp = string;
+
+    if (value < 0) {
+        *bufp++ = '-';
+        value = -value;
+    }
+    if (value) {
+        while (value > 0) {
+            *bufp++ = ntoa_table[value % radix];
+            value /= radix;
+        }
+    } else {
+        *bufp++ = '0';
+    }
+    *bufp = '\0';
+
+    /* The numbers went into the string backwards. :) */
+    if (*string == '-') {
+        SDL_strrev(string + 1);
+    } else {
+        SDL_strrev(string);
+    }
+
+    return string;
+#endif /* HAVE__I64TOA */
+}
+
+char *
+SDL_ulltoa(Uint64 value, char *string, int radix)
+{
+#if defined(HAVE__UI64TOA)
+    return _ui64toa(value, string, radix);
+#else
+    char *bufp = string;
+
+    if (value) {
+        while (value > 0) {
+            *bufp++ = ntoa_table[value % radix];
+            value /= radix;
+        }
+    } else {
+        *bufp++ = '0';
+    }
+    *bufp = '\0';
+
+    /* The numbers went into the string backwards. :) */
+    SDL_strrev(string);
+
+    return string;
+#endif /* HAVE__UI64TOA */
+}
+
+int SDL_atoi(const char *string)
+{
+#ifdef HAVE_ATOI
+    return atoi(string);
+#else
+    return SDL_strtol(string, NULL, 0);
+#endif /* HAVE_ATOI */
+}
+
+double SDL_atof(const char *string)
+{
+#ifdef HAVE_ATOF
+    return (double) atof(string);
+#else
+    return SDL_strtod(string, NULL);
+#endif /* HAVE_ATOF */
+}
+
+long
+SDL_strtol(const char *string, char **endp, int base)
+{
+#if defined(HAVE_STRTOL)
+    return strtol(string, endp, base);
+#else
+    size_t len;
+    long value;
+
+    if (!base) {
+        if ((SDL_strlen(string) > 2) && (SDL_strncmp(string, "0x", 2) == 0)) {
+            base = 16;
+        } else {
+            base = 10;
+        }
+    }
+
+    len = SDL_ScanLong(string, base, &value);
+    if (endp) {
+        *endp = (char *) string + len;
+    }
+    return value;
+#endif /* HAVE_STRTOL */
+}
+
+unsigned long
+SDL_strtoul(const char *string, char **endp, int base)
+{
+#if defined(HAVE_STRTOUL)
+    return strtoul(string, endp, base);
+#else
+    size_t len;
+    unsigned long value;
+
+    if (!base) {
+        if ((SDL_strlen(string) > 2) && (SDL_strncmp(string, "0x", 2) == 0)) {
+            base = 16;
+        } else {
+            base = 10;
+        }
+    }
+
+    len = SDL_ScanUnsignedLong(string, base, &value);
+    if (endp) {
+        *endp = (char *) string + len;
+    }
+    return value;
+#endif /* HAVE_STRTOUL */
+}
+
+Sint64
+SDL_strtoll(const char *string, char **endp, int base)
+{
+#if defined(HAVE_STRTOLL)
+    return strtoll(string, endp, base);
+#else
+    size_t len;
+    Sint64 value;
+
+    if (!base) {
+        if ((SDL_strlen(string) > 2) && (SDL_strncmp(string, "0x", 2) == 0)) {
+            base = 16;
+        } else {
+            base = 10;
+        }
+    }
+
+    len = SDL_ScanLongLong(string, base, &value);
+    if (endp) {
+        *endp = (char *) string + len;
+    }
+    return value;
+#endif /* HAVE_STRTOLL */
+}
+
+Uint64
+SDL_strtoull(const char *string, char **endp, int base)
+{
+#if defined(HAVE_STRTOULL)
+    return strtoull(string, endp, base);
+#else
+    size_t len;
+    Uint64 value;
+
+    if (!base) {
+        if ((SDL_strlen(string) > 2) && (SDL_strncmp(string, "0x", 2) == 0)) {
+            base = 16;
+        } else {
+            base = 10;
+        }
+    }
+
+    len = SDL_ScanUnsignedLongLong(string, base, &value);
+    if (endp) {
+        *endp = (char *) string + len;
+    }
+    return value;
+#endif /* HAVE_STRTOULL */
+}
+
+double
+SDL_strtod(const char *string, char **endp)
+{
+#if defined(HAVE_STRTOD)
+    return strtod(string, endp);
+#else
+    size_t len;
+    double value;
+
+    len = SDL_ScanFloat(string, &value);
+    if (endp) {
+        *endp = (char *) string + len;
+    }
+    return value;
+#endif /* HAVE_STRTOD */
+}
+
+int
+SDL_strcmp(const char *str1, const char *str2)
+{
+#if defined(HAVE_STRCMP)
+    return strcmp(str1, str2);
+#else
+    while (*str1 && *str2) {
+        if (*str1 != *str2)
+            break;
+        ++str1;
+        ++str2;
+    }
+    return (int) ((unsigned char) *str1 - (unsigned char) *str2);
+#endif /* HAVE_STRCMP */
+}
+
+int
+SDL_strncmp(const char *str1, const char *str2, size_t maxlen)
+{
+#if defined(HAVE_STRNCMP)
+    return strncmp(str1, str2, maxlen);
+#else
+    while (*str1 && *str2 && maxlen) {
+        if (*str1 != *str2)
+            break;
+        ++str1;
+        ++str2;
+        --maxlen;
+    }
+    if (!maxlen) {
+        return 0;
+    }
+    return (int) ((unsigned char) *str1 - (unsigned char) *str2);
+#endif /* HAVE_STRNCMP */
+}
+
+int
+SDL_strcasecmp(const char *str1, const char *str2)
+{
+#ifdef HAVE_STRCASECMP
+    return strcasecmp(str1, str2);
+#elif defined(HAVE__STRICMP)
+    return _stricmp(str1, str2);
+#else
+    char a = 0;
+    char b = 0;
+    while (*str1 && *str2) {
+        a = SDL_toupper((unsigned char) *str1);
+        b = SDL_toupper((unsigned char) *str2);
+        if (a != b)
+            break;
+        ++str1;
+        ++str2;
+    }
+    a = SDL_toupper(*str1);
+    b = SDL_toupper(*str2);
+    return (int) ((unsigned char) a - (unsigned char) b);
+#endif /* HAVE_STRCASECMP */
+}
+
+int
+SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen)
+{
+#ifdef HAVE_STRNCASECMP
+    return strncasecmp(str1, str2, maxlen);
+#elif defined(HAVE__STRNICMP)
+    return _strnicmp(str1, str2, maxlen);
+#else
+    char a = 0;
+    char b = 0;
+    while (*str1 && *str2 && maxlen) {
+        a = SDL_tolower((unsigned char) *str1);
+        b = SDL_tolower((unsigned char) *str2);
+        if (a != b)
+            break;
+        ++str1;
+        ++str2;
+        --maxlen;
+    }
+    if (maxlen == 0) {
+        return 0;
+    } else {
+        a = SDL_tolower((unsigned char) *str1);
+        b = SDL_tolower((unsigned char) *str2);
+        return (int) ((unsigned char) a - (unsigned char) b);
+    }
+#endif /* HAVE_STRNCASECMP */
+}
+
+#ifdef HAVE_SSCANF
+int
+SDL_sscanf(const char *text, const char *fmt, ...)
+{
+    int rc;
+    va_list ap;
+    va_start(ap, fmt);
+    rc = vsscanf(text, fmt, ap);
+    va_end(ap);
+    return rc;
+}
+#else
+int
+SDL_sscanf(const char *text, const char *fmt, ...)
+{
+    va_list ap;
+    int retval = 0;
+
+    va_start(ap, fmt);
+    while (*fmt) {
+        if (*fmt == ' ') {
+            while (SDL_isspace((unsigned char) *text)) {
+                ++text;
+            }
+            ++fmt;
+            continue;
+        }
+        if (*fmt == '%') {
+            SDL_bool done = SDL_FALSE;
+            long count = 0;
+            int radix = 10;
+            enum
+            {
+                DO_SHORT,
+                DO_INT,
+                DO_LONG,
+                DO_LONGLONG
+            } inttype = DO_INT;
+            SDL_bool suppress = SDL_FALSE;
+
+            ++fmt;
+            if (*fmt == '%') {
+                if (*text == '%') {
+                    ++text;
+                    ++fmt;
+                    continue;
+                }
+                break;
+            }
+            if (*fmt == '*') {
+                suppress = SDL_TRUE;
+                ++fmt;
+            }
+            fmt += SDL_ScanLong(fmt, 10, &count);
+
+            if (*fmt == 'c') {
+                if (!count) {
+                    count = 1;
+                }
+                if (suppress) {
+                    while (count--) {
+                        ++text;
+                    }
+                } else {
+                    char *valuep = va_arg(ap, char *);
+                    while (count--) {
+                        *valuep++ = *text++;
+                    }
+                    ++retval;
+                }
+                continue;
+            }
+
+            while (SDL_isspace((unsigned char) *text)) {
+                ++text;
+            }
+
+            /* FIXME: implement more of the format specifiers */
+            while (!done) {
+                switch (*fmt) {
+                case '*':
+                    suppress = SDL_TRUE;
+                    break;
+                case 'h':
+                    if (inttype > DO_SHORT) {
+                        ++inttype;
+                    }
+                    break;
+                case 'l':
+                    if (inttype < DO_LONGLONG) {
+                        ++inttype;
+                    }
+                    break;
+                case 'I':
+                    if (SDL_strncmp(fmt, "I64", 3) == 0) {
+                        fmt += 2;
+                        inttype = DO_LONGLONG;
+                    }
+                    break;
+                case 'i':
+                    {
+                        int index = 0;
+                        if (text[index] == '-') {
+                            ++index;
+                        }
+                        if (text[index] == '0') {
+                            if (SDL_tolower((unsigned char) text[index + 1]) == 'x') {
+                                radix = 16;
+                            } else {
+                                radix = 8;
+                            }
+                        }
+                    }
+                    /* Fall through to %d handling */
+                case 'd':
+                    if (inttype == DO_LONGLONG) {
+                        Sint64 value;
+                        text += SDL_ScanLongLong(text, radix, &value);
+                        if (!suppress) {
+                            Sint64 *valuep = va_arg(ap, Sint64 *);
+                            *valuep = value;
+                            ++retval;
+                        }
+                    } else {
+                        long value;
+                        text += SDL_ScanLong(text, radix, &value);
+                        if (!suppress) {
+                            switch (inttype) {
+                            case DO_SHORT:
+                                {
+                                    short *valuep = va_arg(ap, short *);
+                                    *valuep = (short) value;
+                                }
+                                break;
+                            case DO_INT:
+                                {
+                                    int *valuep = va_arg(ap, int *);
+                                    *valuep = (int) value;
+                                }
+                                break;
+                            case DO_LONG:
+                                {
+                                    long *valuep = va_arg(ap, long *);
+                                    *valuep = value;
+                                }
+                                break;
+                            case DO_LONGLONG:
+                                /* Handled above */
+                                break;
+                            }
+                            ++retval;
+                        }
+                    }
+                    done = SDL_TRUE;
+                    break;
+                case 'o':
+                    if (radix == 10) {
+                        radix = 8;
+                    }
+                    /* Fall through to unsigned handling */
+                case 'x':
+                case 'X':
+                    if (radix == 10) {
+                        radix = 16;
+                    }
+                    /* Fall through to unsigned handling */
+                case 'u':
+                    if (inttype == DO_LONGLONG) {
+                        Uint64 value;
+                        text += SDL_ScanUnsignedLongLong(text, radix, &value);
+                        if (!suppress) {
+                            Uint64 *valuep = va_arg(ap, Uint64 *);
+                            *valuep = value;
+                            ++retval;
+                        }
+                    } else {
+                        unsigned long value;
+                        text += SDL_ScanUnsignedLong(text, radix, &value);
+                        if (!suppress) {
+                            switch (inttype) {
+                            case DO_SHORT:
+                                {
+                                    short *valuep = va_arg(ap, short *);
+                                    *valuep = (short) value;
+                                }
+                                break;
+                            case DO_INT:
+                                {
+                                    int *valuep = va_arg(ap, int *);
+                                    *valuep = (int) value;
+                                }
+                                break;
+                            case DO_LONG:
+                                {
+                                    long *valuep = va_arg(ap, long *);
+                                    *valuep = value;
+                                }
+                                break;
+                            case DO_LONGLONG:
+                                /* Handled above */
+                                break;
+                            }
+                            ++retval;
+                        }
+                    }
+                    done = SDL_TRUE;
+                    break;
+                case 'p':
+                    {
+                        uintptr_t value;
+                        text += SDL_ScanUintPtrT(text, 16, &value);
+                        if (!suppress) {
+                            void **valuep = va_arg(ap, void **);
+                            *valuep = (void *) value;
+                            ++retval;
+                        }
+                    }
+                    done = SDL_TRUE;
+                    break;
+                case 'f':
+                    {
+                        double value;
+                        text += SDL_ScanFloat(text, &value);
+                        if (!suppress) {
+                            float *valuep = va_arg(ap, float *);
+                            *valuep = (float) value;
+                            ++retval;
+                        }
+                    }
+                    done = SDL_TRUE;
+                    break;
+                case 's':
+                    if (suppress) {
+                        while (!SDL_isspace((unsigned char) *text)) {
+                            ++text;
+                            if (count) {
+                                if (--count == 0) {
+                                    break;
+                                }
+                            }
+                        }
+                    } else {
+                        char *valuep = va_arg(ap, char *);
+                        while (!SDL_isspace((unsigned char) *text)) {
+                            *valuep++ = *text++;
+                            if (count) {
+                                if (--count == 0) {
+                                    break;
+                                }
+                            }
+                        }
+                        *valuep = '\0';
+                        ++retval;
+                    }
+                    done = SDL_TRUE;
+                    break;
+                default:
+                    done = SDL_TRUE;
+                    break;
+                }
+                ++fmt;
+            }
+            continue;
+        }
+        if (*text == *fmt) {
+            ++text;
+            ++fmt;
+            continue;
+        }
+        /* Text didn't match format specifier */
+        break;
+    }
+    va_end(ap);
+
+    return retval;
+}
+#endif /* HAVE_SSCANF */
+
+int
+SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...)
+{
+    va_list ap;
+    int retval;
+
+    va_start(ap, fmt);
+    retval = SDL_vsnprintf(text, maxlen, fmt, ap);
+    va_end(ap);
+
+    return retval;
+}
+
+#ifdef HAVE_VSNPRINTF
+int SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap)
+{
+    return vsnprintf(text, maxlen, fmt, ap);
+}
+#else
+ /* FIXME: implement more of the format specifiers */
+typedef struct
+{
+    SDL_bool left_justify;
+    SDL_bool force_sign;
+    SDL_bool force_type;
+    SDL_bool pad_zeroes;
+    SDL_bool do_lowercase;
+    int width;
+    int radix;
+    int precision;
+} SDL_FormatInfo;
+
+static size_t
+SDL_PrintString(char *text, size_t maxlen, SDL_FormatInfo *info, const char *string)
+{
+    size_t length = 0;
+
+    if (info && info->width && (size_t)info->width > SDL_strlen(string)) {
+        char fill = info->pad_zeroes ? '0' : ' ';
+        size_t width = info->width - SDL_strlen(string);
+        while (width-- > 0 && maxlen > 0) {
+            *text++ = fill;
+            ++length;
+            --maxlen;
+        }
+    }
+
+    length += SDL_strlcpy(text, string, maxlen);
+
+    if (info && info->do_lowercase) {
+        SDL_strlwr(text);
+    }
+    return length;
+}
+
+static size_t
+SDL_PrintLong(char *text, size_t maxlen, SDL_FormatInfo *info, long value)
+{
+    char num[130];
+
+    SDL_ltoa(value, num, info ? info->radix : 10);
+    return SDL_PrintString(text, maxlen, info, num);
+}
+
+static size_t
+SDL_PrintUnsignedLong(char *text, size_t maxlen, SDL_FormatInfo *info, unsigned long value)
+{
+    char num[130];
+
+    SDL_ultoa(value, num, info ? info->radix : 10);
+    return SDL_PrintString(text, maxlen, info, num);
+}
+
+static size_t
+SDL_PrintLongLong(char *text, size_t maxlen, SDL_FormatInfo *info, Sint64 value)
+{
+    char num[130];
+
+    SDL_lltoa(value, num, info ? info->radix : 10);
+    return SDL_PrintString(text, maxlen, info, num);
+}
+
+static size_t
+SDL_PrintUnsignedLongLong(char *text, size_t maxlen, SDL_FormatInfo *info, Uint64 value)
+{
+    char num[130];
+
+    SDL_ulltoa(value, num, info ? info->radix : 10);
+    return SDL_PrintString(text, maxlen, info, num);
+}
+
+static size_t
+SDL_PrintFloat(char *text, size_t maxlen, SDL_FormatInfo *info, double arg)
+{
+    int width;
+    size_t len;
+    size_t left = maxlen;
+    char *textstart = text;
+
+    if (arg) {
+        /* This isn't especially accurate, but hey, it's easy. :) */
+        unsigned long value;
+
+        if (arg < 0) {
+            if (left > 1) {
+                *text = '-';
+                --left;
+            }
+            ++text;
+            arg = -arg;
+        } else if (info->force_sign) {
+            if (left > 1) {
+                *text = '+';
+                --left;
+            }
+            ++text;
+        }
+        value = (unsigned long) arg;
+        len = SDL_PrintUnsignedLong(text, left, NULL, value);
+        text += len;
+        if (len >= left) {
+            left = SDL_min(left, 1);
+        } else {
+            left -= len;
+        }
+        arg -= value;
+        if (info->precision < 0) {
+            info->precision = 6;
+        }
+        if (info->force_type || info->precision > 0) {
+            int mult = 10;
+            if (left > 1) {
+                *text = '.';
+                --left;
+            }
+            ++text;
+            while (info->precision-- > 0) {
+                value = (unsigned long) (arg * mult);
+                len = SDL_PrintUnsignedLong(text, left, NULL, value);
+                text += len;
+                if (len >= left) {
+                    left = SDL_min(left, 1);
+                } else {
+                    left -= len;
+                }
+                arg -= (double) value / mult;
+                mult *= 10;
+            }
+        }
+    } else {
+        if (left > 1) {
+            *text = '0';
+            --left;
+        }
+        ++text;
+        if (info->force_type) {
+            if (left > 1) {
+                *text = '.';
+                --left;
+            }
+            ++text;
+        }
+    }
+
+    width = info->width - (int)(text - textstart);
+    if (width > 0) {
+        char fill = info->pad_zeroes ? '0' : ' ';
+        char *end = text+left-1;
+        len = (text - textstart);
+        for (len = (text - textstart); len--; ) {
+            if ((textstart+len+width) < end) {
+                *(textstart+len+width) = *(textstart+len);
+            }
+        }
+        len = (size_t)width;
+        text += len;
+        if (len >= left) {
+            left = SDL_min(left, 1);
+        } else {
+            left -= len;
+        }
+        while (len--) {
+            if (textstart+len < end) {
+                textstart[len] = fill;
+            }
+        }
+    }
+
+    return (text - textstart);
+}
+
+int
+SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap)
+{
+    size_t left = maxlen;
+    char *textstart = text;
+
+    while (*fmt) {
+        if (*fmt == '%') {
+            SDL_bool done = SDL_FALSE;
+            size_t len = 0;
+            SDL_bool check_flag;
+            SDL_FormatInfo info;
+            enum
+            {
+                DO_INT,
+                DO_LONG,
+                DO_LONGLONG
+            } inttype = DO_INT;
+
+            SDL_zero(info);
+            info.radix = 10;
+            info.precision = -1;
+
+            check_flag = SDL_TRUE;
+            while (check_flag) {
+                ++fmt;
+                switch (*fmt) {
+                case '-':
+                    info.left_justify = SDL_TRUE;
+                    break;
+                case '+':
+                    info.force_sign = SDL_TRUE;
+                    break;
+                case '#':
+                    info.force_type = SDL_TRUE;
+                    break;
+                case '0':
+                    info.pad_zeroes = SDL_TRUE;
+                    break;
+                default:
+                    check_flag = SDL_FALSE;
+                    break;
+                }
+            }
+
+            if (*fmt >= '0' && *fmt <= '9') {
+                info.width = SDL_strtol(fmt, (char **)&fmt, 0);
+            }
+
+            if (*fmt == '.') {
+                ++fmt;
+                if (*fmt >= '0' && *fmt <= '9') {
+                    info.precision = SDL_strtol(fmt, (char **)&fmt, 0);
+                } else {
+                    info.precision = 0;
+                }
+            }
+
+            while (!done) {
+                switch (*fmt) {
+                case '%':
+                    if (left > 1) {
+                        *text = '%';
+                    }
+                    len = 1;
+                    done = SDL_TRUE;
+                    break;
+                case 'c':
+                    /* char is promoted to int when passed through (...) */
+                    if (left > 1) {
+                        *text = (char) va_arg(ap, int);
+                    }
+                    len = 1;
+                    done = SDL_TRUE;
+                    break;
+                case 'h':
+                    /* short is promoted to int when passed through (...) */
+                    break;
+                case 'l':
+                    if (inttype < DO_LONGLONG) {
+                        ++inttype;
+                    }
+                    break;
+                case 'I':
+                    if (SDL_strncmp(fmt, "I64", 3) == 0) {
+                        fmt += 2;
+                        inttype = DO_LONGLONG;
+                    }
+                    break;
+                case 'i':
+                case 'd':
+                    switch (inttype) {
+                    case DO_INT:
+                        len = SDL_PrintLong(text, left, &info,
+                                            (long) va_arg(ap, int));
+                        break;
+                    case DO_LONG:
+                        len = SDL_PrintLong(text, left, &info,
+                                            va_arg(ap, long));
+                        break;
+                    case DO_LONGLONG:
+                        len = SDL_PrintLongLong(text, left, &info,
+                                                va_arg(ap, Sint64));
+                        break;
+                    }
+                    done = SDL_TRUE;
+                    break;
+                case 'p':
+                case 'x':
+                    info.do_lowercase = SDL_TRUE;
+                    /* Fall through to 'X' handling */
+                case 'X':
+                    if (info.radix == 10) {
+                        info.radix = 16;
+                    }
+                    if (*fmt == 'p') {
+                        inttype = DO_LONG;
+                    }
+                    /* Fall through to unsigned handling */
+                case 'o':
+                    if (info.radix == 10) {
+                        info.radix = 8;
+                    }
+                    /* Fall through to unsigned handling */
+                case 'u':
+                    info.pad_zeroes = SDL_TRUE;
+                    switch (inttype) {
+                    case DO_INT:
+                        len = SDL_PrintUnsignedLong(text, left, &info,
+                                                    (unsigned long)
+                                                    va_arg(ap, unsigned int));
+                        break;
+                    case DO_LONG:
+                        len = SDL_PrintUnsignedLong(text, left, &info,
+                                                    va_arg(ap, unsigned long));
+                        break;
+                    case DO_LONGLONG:
+                        len = SDL_PrintUnsignedLongLong(text, left, &info,
+                                                        va_arg(ap, Uint64));
+                        break;
+                    }
+                    done = SDL_TRUE;
+                    break;
+                case 'f':
+                    len = SDL_PrintFloat(text, left, &info, va_arg(ap, double));
+                    done = SDL_TRUE;
+                    break;
+                case 's':
+                    len = SDL_PrintString(text, left, &info, va_arg(ap, char *));
+                    done = SDL_TRUE;
+                    break;
+                default:
+                    done = SDL_TRUE;
+                    break;
+                }
+                ++fmt;
+            }
+            text += len;
+            if (len >= left) {
+                left = SDL_min(left, 1);
+            } else {
+                left -= len;
+            }
+        } else {
+            if (left > 1) {
+                *text = *fmt;
+                --left;
+            }
+            ++fmt;
+            ++text;
+        }
+    }
+    if (left > 0) {
+        *text = '\0';
+    }
+    return (int)(text - textstart);
+}
+#endif /* HAVE_VSNPRINTF */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/test/SDL_test_assert.c b/src/test/SDL_test_assert.c
new file mode 100644
index 0000000..41a3df6
--- /dev/null
+++ b/src/test/SDL_test_assert.c
@@ -0,0 +1,150 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+
+ Used by the test framework and test cases.
+
+*/
+
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* Assert check message format */
+const char *SDLTest_AssertCheckFormat = "Assert '%s': %s";
+
+/* Assert summary message format */
+const char *SDLTest_AssertSummaryFormat = "Assert Summary: Total=%d Passed=%d Failed=%d";
+
+/*! \brief counts the failed asserts */
+static Uint32 SDLTest_AssertsFailed = 0;
+
+/*! \brief counts the passed asserts */
+static Uint32 SDLTest_AssertsPassed = 0;
+
+/*
+ *  Assert that logs and break execution flow on failures (i.e. for harness errors).
+ */
+void SDLTest_Assert(int assertCondition, const char *assertDescription, ...)
+{
+        va_list list;
+    char logMessage[SDLTEST_MAX_LOGMESSAGE_LENGTH];
+
+    /* Print assert description into a buffer */
+    SDL_memset(logMessage, 0, SDLTEST_MAX_LOGMESSAGE_LENGTH);
+    va_start(list, assertDescription);
+    SDL_vsnprintf(logMessage, SDLTEST_MAX_LOGMESSAGE_LENGTH - 1, assertDescription, list);
+    va_end(list);
+
+    /* Log, then assert and break on failure */
+    SDL_assert((SDLTest_AssertCheck(assertCondition, logMessage)));
+}
+
+/*
+ * Assert that logs but does not break execution flow on failures (i.e. for test cases).
+ */
+int SDLTest_AssertCheck(int assertCondition, const char *assertDescription, ...)
+{
+    va_list list;
+    char logMessage[SDLTEST_MAX_LOGMESSAGE_LENGTH];
+
+    /* Print assert description into a buffer */
+    SDL_memset(logMessage, 0, SDLTEST_MAX_LOGMESSAGE_LENGTH);
+    va_start(list, assertDescription);
+    SDL_vsnprintf(logMessage, SDLTEST_MAX_LOGMESSAGE_LENGTH - 1, assertDescription, list);
+    va_end(list);
+
+    /* Log pass or fail message */
+    if (assertCondition == ASSERT_FAIL)
+    {
+        SDLTest_AssertsFailed++;
+        SDLTest_LogError(SDLTest_AssertCheckFormat, logMessage, "Failed");
+    }
+    else
+    {
+        SDLTest_AssertsPassed++;
+        SDLTest_Log(SDLTest_AssertCheckFormat, logMessage, "Passed");
+    }
+
+    return assertCondition;
+}
+
+/*
+ * Explicitly passing Assert that logs (i.e. for test cases).
+ */
+void SDLTest_AssertPass(const char *assertDescription, ...)
+{
+    va_list list;
+    char logMessage[SDLTEST_MAX_LOGMESSAGE_LENGTH];
+
+    /* Print assert description into a buffer */
+    SDL_memset(logMessage, 0, SDLTEST_MAX_LOGMESSAGE_LENGTH);
+    va_start(list, assertDescription);
+    SDL_vsnprintf(logMessage, SDLTEST_MAX_LOGMESSAGE_LENGTH - 1, assertDescription, list);
+    va_end(list);
+
+        /* Log pass message */
+    SDLTest_AssertsPassed++;
+    SDLTest_Log(SDLTest_AssertCheckFormat, logMessage, "Pass");
+}
+
+/*
+ * Resets the assert summary counters to zero.
+ */
+void SDLTest_ResetAssertSummary()
+{
+    SDLTest_AssertsPassed = 0;
+    SDLTest_AssertsFailed = 0;
+}
+
+/*
+ * Logs summary of all assertions (total, pass, fail) since last reset
+ * as INFO (failed==0) or ERROR (failed > 0).
+ */
+void SDLTest_LogAssertSummary()
+{
+    Uint32 totalAsserts = SDLTest_AssertsPassed + SDLTest_AssertsFailed;
+    if (SDLTest_AssertsFailed == 0)
+    {
+        SDLTest_Log(SDLTest_AssertSummaryFormat, totalAsserts, SDLTest_AssertsPassed, SDLTest_AssertsFailed);
+    }
+    else
+    {
+        SDLTest_LogError(SDLTest_AssertSummaryFormat, totalAsserts, SDLTest_AssertsPassed, SDLTest_AssertsFailed);
+    }
+}
+
+/*
+ * Converts the current assert state into a test result
+ */
+int SDLTest_AssertSummaryToTestResult()
+{
+    if (SDLTest_AssertsFailed > 0) {
+        return TEST_RESULT_FAILED;
+    } else {
+        if (SDLTest_AssertsPassed > 0) {
+            return TEST_RESULT_PASSED;
+        } else {
+            return TEST_RESULT_NO_ASSERT;
+        }
+    }
+}
diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c
new file mode 100644
index 0000000..14add55
--- /dev/null
+++ b/src/test/SDL_test_common.c
@@ -0,0 +1,1411 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* Ported from original test\common.c file. */
+
+#include "SDL_config.h"
+#include "SDL_test.h"
+
+#include <stdio.h>
+
+#define VIDEO_USAGE \
+"[--video driver] [--renderer driver] [--gldebug] [--info all|video|modes|render|event] [--log all|error|system|audio|video|render|input] [--display N] [--fullscreen | --fullscreen-desktop | --windows N] [--title title] [--icon icon.bmp] [--center | --position X,Y] [--geometry WxH] [--min-geometry WxH] [--max-geometry WxH] [--logical WxH] [--scale N] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab]"
+
+#define AUDIO_USAGE \
+"[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]"
+
+SDLTest_CommonState *
+SDLTest_CommonCreateState(char **argv, Uint32 flags)
+{
+    SDLTest_CommonState *state = (SDLTest_CommonState *)SDL_calloc(1, sizeof(*state));
+    if (!state) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    /* Initialize some defaults */
+    state->argv = argv;
+    state->flags = flags;
+    state->window_title = argv[0];
+    state->window_flags = 0;
+    state->window_x = SDL_WINDOWPOS_UNDEFINED;
+    state->window_y = SDL_WINDOWPOS_UNDEFINED;
+    state->window_w = DEFAULT_WINDOW_WIDTH;
+    state->window_h = DEFAULT_WINDOW_HEIGHT;
+    state->num_windows = 1;
+    state->audiospec.freq = 22050;
+    state->audiospec.format = AUDIO_S16;
+    state->audiospec.channels = 2;
+    state->audiospec.samples = 2048;
+
+    /* Set some very sane GL defaults */
+    state->gl_red_size = 3;
+    state->gl_green_size = 3;
+    state->gl_blue_size = 2;
+    state->gl_alpha_size = 0;
+    state->gl_buffer_size = 0;
+    state->gl_depth_size = 16;
+    state->gl_stencil_size = 0;
+    state->gl_double_buffer = 1;
+    state->gl_accum_red_size = 0;
+    state->gl_accum_green_size = 0;
+    state->gl_accum_blue_size = 0;
+    state->gl_accum_alpha_size = 0;
+    state->gl_stereo = 0;
+    state->gl_multisamplebuffers = 0;
+    state->gl_multisamplesamples = 0;
+    state->gl_retained_backing = 1;
+    state->gl_accelerated = -1;
+    state->gl_debug = 0;
+
+    return state;
+}
+
+int
+SDLTest_CommonArg(SDLTest_CommonState * state, int index)
+{
+    char **argv = state->argv;
+
+    if (SDL_strcasecmp(argv[index], "--video") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->videodriver = argv[index];
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--renderer") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->renderdriver = argv[index];
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--gldebug") == 0) {
+        state->gl_debug = 1;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--info") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        if (SDL_strcasecmp(argv[index], "all") == 0) {
+            state->verbose |=
+                (VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER |
+                 VERBOSE_EVENT);
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "video") == 0) {
+            state->verbose |= VERBOSE_VIDEO;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "modes") == 0) {
+            state->verbose |= VERBOSE_MODES;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "render") == 0) {
+            state->verbose |= VERBOSE_RENDER;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "event") == 0) {
+            state->verbose |= VERBOSE_EVENT;
+            return 2;
+        }
+        return -1;
+    }
+    if (SDL_strcasecmp(argv[index], "--log") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        if (SDL_strcasecmp(argv[index], "all") == 0) {
+            SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "error") == 0) {
+            SDL_LogSetPriority(SDL_LOG_CATEGORY_ERROR, SDL_LOG_PRIORITY_VERBOSE);
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "system") == 0) {
+            SDL_LogSetPriority(SDL_LOG_CATEGORY_SYSTEM, SDL_LOG_PRIORITY_VERBOSE);
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "audio") == 0) {
+            SDL_LogSetPriority(SDL_LOG_CATEGORY_AUDIO, SDL_LOG_PRIORITY_VERBOSE);
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "video") == 0) {
+            SDL_LogSetPriority(SDL_LOG_CATEGORY_VIDEO, SDL_LOG_PRIORITY_VERBOSE);
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "render") == 0) {
+            SDL_LogSetPriority(SDL_LOG_CATEGORY_RENDER, SDL_LOG_PRIORITY_VERBOSE);
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "input") == 0) {
+            SDL_LogSetPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_VERBOSE);
+            return 2;
+        }
+        return -1;
+    }
+    if (SDL_strcasecmp(argv[index], "--display") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->display = SDL_atoi(argv[index]);
+        if (SDL_WINDOWPOS_ISUNDEFINED(state->window_x)) {
+            state->window_x = SDL_WINDOWPOS_UNDEFINED_DISPLAY(state->display);
+            state->window_y = SDL_WINDOWPOS_UNDEFINED_DISPLAY(state->display);
+        }
+        if (SDL_WINDOWPOS_ISCENTERED(state->window_x)) {
+            state->window_x = SDL_WINDOWPOS_CENTERED_DISPLAY(state->display);
+            state->window_y = SDL_WINDOWPOS_CENTERED_DISPLAY(state->display);
+        }
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) {
+        state->window_flags |= SDL_WINDOW_FULLSCREEN;
+        state->num_windows = 1;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--fullscreen-desktop") == 0) {
+        state->window_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
+        state->num_windows = 1;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--windows") == 0) {
+        ++index;
+        if (!argv[index] || !SDL_isdigit(*argv[index])) {
+            return -1;
+        }
+        if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) {
+            state->num_windows = SDL_atoi(argv[index]);
+        }
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--title") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->window_title = argv[index];
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--icon") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->window_icon = argv[index];
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--center") == 0) {
+        state->window_x = SDL_WINDOWPOS_CENTERED;
+        state->window_y = SDL_WINDOWPOS_CENTERED;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--position") == 0) {
+        char *x, *y;
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        x = argv[index];
+        y = argv[index];
+        while (*y && *y != ',') {
+            ++y;
+        }
+        if (!*y) {
+            return -1;
+        }
+        *y++ = '\0';
+        state->window_x = SDL_atoi(x);
+        state->window_y = SDL_atoi(y);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--geometry") == 0) {
+        char *w, *h;
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        w = argv[index];
+        h = argv[index];
+        while (*h && *h != 'x') {
+            ++h;
+        }
+        if (!*h) {
+            return -1;
+        }
+        *h++ = '\0';
+        state->window_w = SDL_atoi(w);
+        state->window_h = SDL_atoi(h);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--min-geometry") == 0) {
+        char *w, *h;
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        w = argv[index];
+        h = argv[index];
+        while (*h && *h != 'x') {
+            ++h;
+        }
+        if (!*h) {
+            return -1;
+        }
+        *h++ = '\0';
+        state->window_minW = SDL_atoi(w);
+        state->window_minH = SDL_atoi(h);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--max-geometry") == 0) {
+        char *w, *h;
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        w = argv[index];
+        h = argv[index];
+        while (*h && *h != 'x') {
+            ++h;
+        }
+        if (!*h) {
+            return -1;
+        }
+        *h++ = '\0';
+        state->window_maxW = SDL_atoi(w);
+        state->window_maxH = SDL_atoi(h);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--logical") == 0) {
+        char *w, *h;
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        w = argv[index];
+        h = argv[index];
+        while (*h && *h != 'x') {
+            ++h;
+        }
+        if (!*h) {
+            return -1;
+        }
+        *h++ = '\0';
+        state->logical_w = SDL_atoi(w);
+        state->logical_h = SDL_atoi(h);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--scale") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->scale = (float)SDL_atof(argv[index]);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--depth") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->depth = SDL_atoi(argv[index]);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--refresh") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->refresh_rate = SDL_atoi(argv[index]);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--vsync") == 0) {
+        state->render_flags |= SDL_RENDERER_PRESENTVSYNC;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--noframe") == 0) {
+        state->window_flags |= SDL_WINDOW_BORDERLESS;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--resize") == 0) {
+        state->window_flags |= SDL_WINDOW_RESIZABLE;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--minimize") == 0) {
+        state->window_flags |= SDL_WINDOW_MINIMIZED;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--maximize") == 0) {
+        state->window_flags |= SDL_WINDOW_MAXIMIZED;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--grab") == 0) {
+        state->window_flags |= SDL_WINDOW_INPUT_GRABBED;
+        return 1;
+    }
+    if (SDL_strcasecmp(argv[index], "--rate") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->audiospec.freq = SDL_atoi(argv[index]);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--format") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        if (SDL_strcasecmp(argv[index], "U8") == 0) {
+            state->audiospec.format = AUDIO_U8;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "S8") == 0) {
+            state->audiospec.format = AUDIO_S8;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "U16") == 0) {
+            state->audiospec.format = AUDIO_U16;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "U16LE") == 0) {
+            state->audiospec.format = AUDIO_U16LSB;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "U16BE") == 0) {
+            state->audiospec.format = AUDIO_U16MSB;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "S16") == 0) {
+            state->audiospec.format = AUDIO_S16;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
+            state->audiospec.format = AUDIO_S16LSB;
+            return 2;
+        }
+        if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
+            state->audiospec.format = AUDIO_S16MSB;
+            return 2;
+        }
+        return -1;
+    }
+    if (SDL_strcasecmp(argv[index], "--channels") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->audiospec.channels = (Uint8) SDL_atoi(argv[index]);
+        return 2;
+    }
+    if (SDL_strcasecmp(argv[index], "--samples") == 0) {
+        ++index;
+        if (!argv[index]) {
+            return -1;
+        }
+        state->audiospec.samples = (Uint16) SDL_atoi(argv[index]);
+        return 2;
+    }
+    if ((SDL_strcasecmp(argv[index], "-h") == 0)
+        || (SDL_strcasecmp(argv[index], "--help") == 0)) {
+        /* Print the usage message */
+        return -1;
+    }
+    if (SDL_strcmp(argv[index], "-NSDocumentRevisionsDebugMode") == 0) {
+    /* Debug flag sent by Xcode */
+        return 2;
+    }
+    return 0;
+}
+
+const char *
+SDLTest_CommonUsage(SDLTest_CommonState * state)
+{
+    switch (state->flags & (SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
+    case SDL_INIT_VIDEO:
+        return VIDEO_USAGE;
+    case SDL_INIT_AUDIO:
+        return AUDIO_USAGE;
+    case (SDL_INIT_VIDEO | SDL_INIT_AUDIO):
+        return VIDEO_USAGE " " AUDIO_USAGE;
+    default:
+        return "";
+    }
+}
+
+static void
+SDLTest_PrintRendererFlag(Uint32 flag)
+{
+    switch (flag) {
+    case SDL_RENDERER_PRESENTVSYNC:
+        fprintf(stderr, "PresentVSync");
+        break;
+    case SDL_RENDERER_ACCELERATED:
+        fprintf(stderr, "Accelerated");
+        break;
+    default:
+        fprintf(stderr, "0x%8.8x", flag);
+        break;
+    }
+}
+
+static void
+SDLTest_PrintPixelFormat(Uint32 format)
+{
+    switch (format) {
+    case SDL_PIXELFORMAT_UNKNOWN:
+        fprintf(stderr, "Unknwon");
+        break;
+    case SDL_PIXELFORMAT_INDEX1LSB:
+        fprintf(stderr, "Index1LSB");
+        break;
+    case SDL_PIXELFORMAT_INDEX1MSB:
+        fprintf(stderr, "Index1MSB");
+        break;
+    case SDL_PIXELFORMAT_INDEX4LSB:
+        fprintf(stderr, "Index4LSB");
+        break;
+    case SDL_PIXELFORMAT_INDEX4MSB:
+        fprintf(stderr, "Index4MSB");
+        break;
+    case SDL_PIXELFORMAT_INDEX8:
+        fprintf(stderr, "Index8");
+        break;
+    case SDL_PIXELFORMAT_RGB332:
+        fprintf(stderr, "RGB332");
+        break;
+    case SDL_PIXELFORMAT_RGB444:
+        fprintf(stderr, "RGB444");
+        break;
+    case SDL_PIXELFORMAT_RGB555:
+        fprintf(stderr, "RGB555");
+        break;
+    case SDL_PIXELFORMAT_BGR555:
+        fprintf(stderr, "BGR555");
+        break;
+    case SDL_PIXELFORMAT_ARGB4444:
+        fprintf(stderr, "ARGB4444");
+        break;
+    case SDL_PIXELFORMAT_ABGR4444:
+        fprintf(stderr, "ABGR4444");
+        break;
+    case SDL_PIXELFORMAT_ARGB1555:
+        fprintf(stderr, "ARGB1555");
+        break;
+    case SDL_PIXELFORMAT_ABGR1555:
+        fprintf(stderr, "ABGR1555");
+        break;
+    case SDL_PIXELFORMAT_RGB565:
+        fprintf(stderr, "RGB565");
+        break;
+    case SDL_PIXELFORMAT_BGR565:
+        fprintf(stderr, "BGR565");
+        break;
+    case SDL_PIXELFORMAT_RGB24:
+        fprintf(stderr, "RGB24");
+        break;
+    case SDL_PIXELFORMAT_BGR24:
+        fprintf(stderr, "BGR24");
+        break;
+    case SDL_PIXELFORMAT_RGB888:
+        fprintf(stderr, "RGB888");
+        break;
+    case SDL_PIXELFORMAT_BGR888:
+        fprintf(stderr, "BGR888");
+        break;
+    case SDL_PIXELFORMAT_ARGB8888:
+        fprintf(stderr, "ARGB8888");
+        break;
+    case SDL_PIXELFORMAT_RGBA8888:
+        fprintf(stderr, "RGBA8888");
+        break;
+    case SDL_PIXELFORMAT_ABGR8888:
+        fprintf(stderr, "ABGR8888");
+        break;
+    case SDL_PIXELFORMAT_BGRA8888:
+        fprintf(stderr, "BGRA8888");
+        break;
+    case SDL_PIXELFORMAT_ARGB2101010:
+        fprintf(stderr, "ARGB2101010");
+        break;
+    case SDL_PIXELFORMAT_YV12:
+        fprintf(stderr, "YV12");
+        break;
+    case SDL_PIXELFORMAT_IYUV:
+        fprintf(stderr, "IYUV");
+        break;
+    case SDL_PIXELFORMAT_YUY2:
+        fprintf(stderr, "YUY2");
+        break;
+    case SDL_PIXELFORMAT_UYVY:
+        fprintf(stderr, "UYVY");
+        break;
+    case SDL_PIXELFORMAT_YVYU:
+        fprintf(stderr, "YVYU");
+        break;
+    default:
+        fprintf(stderr, "0x%8.8x", format);
+        break;
+    }
+}
+
+static void
+SDLTest_PrintRenderer(SDL_RendererInfo * info)
+{
+    int i, count;
+
+    fprintf(stderr, "  Renderer %s:\n", info->name);
+
+    fprintf(stderr, "    Flags: 0x%8.8X", info->flags);
+    fprintf(stderr, " (");
+    count = 0;
+    for (i = 0; i < sizeof(info->flags) * 8; ++i) {
+        Uint32 flag = (1 << i);
+        if (info->flags & flag) {
+            if (count > 0) {
+                fprintf(stderr, " | ");
+            }
+            SDLTest_PrintRendererFlag(flag);
+            ++count;
+        }
+    }
+    fprintf(stderr, ")\n");
+
+    fprintf(stderr, "    Texture formats (%d): ", info->num_texture_formats);
+    for (i = 0; i < (int) info->num_texture_formats; ++i) {
+        if (i > 0) {
+            fprintf(stderr, ", ");
+        }
+        SDLTest_PrintPixelFormat(info->texture_formats[i]);
+    }
+    fprintf(stderr, "\n");
+
+    if (info->max_texture_width || info->max_texture_height) {
+        fprintf(stderr, "    Max Texture Size: %dx%d\n",
+                info->max_texture_width, info->max_texture_height);
+    }
+}
+
+static SDL_Surface *
+SDLTest_LoadIcon(const char *file)
+{
+    SDL_Surface *icon;
+
+    /* Load the icon surface */
+    icon = SDL_LoadBMP(file);
+    if (icon == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
+        return (NULL);
+    }
+
+    if (icon->format->palette) {
+        /* Set the colorkey */
+        SDL_SetColorKey(icon, 1, *((Uint8 *) icon->pixels));
+    }
+
+    return (icon);
+}
+
+SDL_bool
+SDLTest_CommonInit(SDLTest_CommonState * state)
+{
+    int i, j, m, n, w, h;
+    SDL_DisplayMode fullscreen_mode;
+
+    if (state->flags & SDL_INIT_VIDEO) {
+        if (state->verbose & VERBOSE_VIDEO) {
+            n = SDL_GetNumVideoDrivers();
+            if (n == 0) {
+                fprintf(stderr, "No built-in video drivers\n");
+            } else {
+                fprintf(stderr, "Built-in video drivers:");
+                for (i = 0; i < n; ++i) {
+                    if (i > 0) {
+                        fprintf(stderr, ",");
+                    }
+                    fprintf(stderr, " %s", SDL_GetVideoDriver(i));
+                }
+                fprintf(stderr, "\n");
+            }
+        }
+        if (SDL_VideoInit(state->videodriver) < 0) {
+            fprintf(stderr, "Couldn't initialize video driver: %s\n",
+                    SDL_GetError());
+            return SDL_FALSE;
+        }
+        if (state->verbose & VERBOSE_VIDEO) {
+            fprintf(stderr, "Video driver: %s\n",
+                    SDL_GetCurrentVideoDriver());
+        }
+
+        /* Upload GL settings */
+        SDL_GL_SetAttribute(SDL_GL_RED_SIZE, state->gl_red_size);
+        SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, state->gl_green_size);
+        SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, state->gl_blue_size);
+        SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, state->gl_alpha_size);
+        SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, state->gl_double_buffer);
+        SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, state->gl_buffer_size);
+        SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, state->gl_depth_size);
+        SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, state->gl_stencil_size);
+        SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE, state->gl_accum_red_size);
+        SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE, state->gl_accum_green_size);
+        SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, state->gl_accum_blue_size);
+        SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, state->gl_accum_alpha_size);
+        SDL_GL_SetAttribute(SDL_GL_STEREO, state->gl_stereo);
+        SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, state->gl_multisamplebuffers);
+        SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples);
+        if (state->gl_accelerated >= 0) {
+            SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL,
+                                state->gl_accelerated);
+        }
+        SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing);
+        if (state->gl_major_version) {
+            SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, state->gl_major_version);
+            SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, state->gl_minor_version);
+        }
+        if (state->gl_debug) {
+            SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
+        }
+
+        if (state->verbose & VERBOSE_MODES) {
+            SDL_Rect bounds;
+            SDL_DisplayMode mode;
+            int bpp;
+            Uint32 Rmask, Gmask, Bmask, Amask;
+
+            n = SDL_GetNumVideoDisplays();
+            fprintf(stderr, "Number of displays: %d\n", n);
+            for (i = 0; i < n; ++i) {
+                fprintf(stderr, "Display %d: %s\n", i, SDL_GetDisplayName(i));
+
+                SDL_zero(bounds);
+                SDL_GetDisplayBounds(i, &bounds);
+                fprintf(stderr, "Bounds: %dx%d at %d,%d\n", bounds.w, bounds.h, bounds.x, bounds.y);
+
+                SDL_GetDesktopDisplayMode(i, &mode);
+                SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask,
+                                           &Bmask, &Amask);
+                fprintf(stderr,
+                        "  Current mode: %dx%d@%dHz, %d bits-per-pixel (%s)\n",
+                        mode.w, mode.h, mode.refresh_rate, bpp,
+                        SDL_GetPixelFormatName(mode.format));
+                if (Rmask || Gmask || Bmask) {
+                    fprintf(stderr, "      Red Mask   = 0x%.8x\n", Rmask);
+                    fprintf(stderr, "      Green Mask = 0x%.8x\n", Gmask);
+                    fprintf(stderr, "      Blue Mask  = 0x%.8x\n", Bmask);
+                    if (Amask)
+                        fprintf(stderr, "      Alpha Mask = 0x%.8x\n", Amask);
+                }
+
+                /* Print available fullscreen video modes */
+                m = SDL_GetNumDisplayModes(i);
+                if (m == 0) {
+                    fprintf(stderr, "No available fullscreen video modes\n");
+                } else {
+                    fprintf(stderr, "  Fullscreen video modes:\n");
+                    for (j = 0; j < m; ++j) {
+                        SDL_GetDisplayMode(i, j, &mode);
+                        SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask,
+                                                   &Gmask, &Bmask, &Amask);
+                        fprintf(stderr,
+                                "    Mode %d: %dx%d@%dHz, %d bits-per-pixel (%s)\n",
+                                j, mode.w, mode.h, mode.refresh_rate, bpp,
+                                SDL_GetPixelFormatName(mode.format));
+                        if (Rmask || Gmask || Bmask) {
+                            fprintf(stderr, "        Red Mask   = 0x%.8x\n",
+                                    Rmask);
+                            fprintf(stderr, "        Green Mask = 0x%.8x\n",
+                                    Gmask);
+                            fprintf(stderr, "        Blue Mask  = 0x%.8x\n",
+                                    Bmask);
+                            if (Amask)
+                                fprintf(stderr,
+                                        "        Alpha Mask = 0x%.8x\n",
+                                        Amask);
+                        }
+                    }
+                }
+            }
+        }
+
+        if (state->verbose & VERBOSE_RENDER) {
+            SDL_RendererInfo info;
+
+            n = SDL_GetNumRenderDrivers();
+            if (n == 0) {
+                fprintf(stderr, "No built-in render drivers\n");
+            } else {
+                fprintf(stderr, "Built-in render drivers:\n");
+                for (i = 0; i < n; ++i) {
+                    SDL_GetRenderDriverInfo(i, &info);
+                    SDLTest_PrintRenderer(&info);
+                }
+            }
+        }
+
+        SDL_zero(fullscreen_mode);
+        switch (state->depth) {
+        case 8:
+            fullscreen_mode.format = SDL_PIXELFORMAT_INDEX8;
+            break;
+        case 15:
+            fullscreen_mode.format = SDL_PIXELFORMAT_RGB555;
+            break;
+        case 16:
+            fullscreen_mode.format = SDL_PIXELFORMAT_RGB565;
+            break;
+        case 24:
+            fullscreen_mode.format = SDL_PIXELFORMAT_RGB24;
+            break;
+        default:
+            fullscreen_mode.format = SDL_PIXELFORMAT_RGB888;
+            break;
+        }
+        fullscreen_mode.refresh_rate = state->refresh_rate;
+
+        state->windows =
+            (SDL_Window **) SDL_malloc(state->num_windows *
+                                        sizeof(*state->windows));
+        state->renderers =
+            (SDL_Renderer **) SDL_malloc(state->num_windows *
+                                        sizeof(*state->renderers));
+        if (!state->windows || !state->renderers) {
+            fprintf(stderr, "Out of memory!\n");
+            return SDL_FALSE;
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            char title[1024];
+
+            if (state->num_windows > 1) {
+                SDL_snprintf(title, SDL_arraysize(title), "%s %d",
+                             state->window_title, i + 1);
+            } else {
+                SDL_strlcpy(title, state->window_title, SDL_arraysize(title));
+            }
+            state->windows[i] =
+                SDL_CreateWindow(title, state->window_x, state->window_y,
+                                 state->window_w, state->window_h,
+                                 state->window_flags);
+            if (!state->windows[i]) {
+                fprintf(stderr, "Couldn't create window: %s\n",
+                        SDL_GetError());
+                return SDL_FALSE;
+            }
+            if (state->window_minW || state->window_minH) {
+                SDL_SetWindowMinimumSize(state->windows[i], state->window_minW, state->window_minH);
+            }
+            if (state->window_maxW || state->window_maxH) {
+                SDL_SetWindowMaximumSize(state->windows[i], state->window_maxW, state->window_maxH);
+            }
+            SDL_GetWindowSize(state->windows[i], &w, &h);
+            if (!(state->window_flags & SDL_WINDOW_RESIZABLE) &&
+                (w != state->window_w || h != state->window_h)) {
+                printf("Window requested size %dx%d, got %dx%d\n", state->window_w, state->window_h, w, h);
+                state->window_w = w;
+                state->window_h = h;
+            }
+            if (SDL_SetWindowDisplayMode(state->windows[i], &fullscreen_mode) < 0) {
+                fprintf(stderr, "Can't set up fullscreen display mode: %s\n",
+                        SDL_GetError());
+                return SDL_FALSE;
+            }
+
+            if (state->window_icon) {
+                SDL_Surface *icon = SDLTest_LoadIcon(state->window_icon);
+                if (icon) {
+                    SDL_SetWindowIcon(state->windows[i], icon);
+                    SDL_FreeSurface(icon);
+                }
+            }
+
+            SDL_ShowWindow(state->windows[i]);
+
+            state->renderers[i] = NULL;
+
+            if (!state->skip_renderer
+                && (state->renderdriver
+                    || !(state->window_flags & SDL_WINDOW_OPENGL))) {
+                m = -1;
+                if (state->renderdriver) {
+                    SDL_RendererInfo info;
+                    n = SDL_GetNumRenderDrivers();
+                    for (j = 0; j < n; ++j) {
+                        SDL_GetRenderDriverInfo(j, &info);
+                        if (SDL_strcasecmp(info.name, state->renderdriver) ==
+                            0) {
+                            m = j;
+                            break;
+                        }
+                    }
+                    if (m == n) {
+                        fprintf(stderr,
+                                "Couldn't find render driver named %s",
+                                state->renderdriver);
+                        return SDL_FALSE;
+                    }
+                }
+                state->renderers[i] = SDL_CreateRenderer(state->windows[i],
+                                            m, state->render_flags);
+                if (!state->renderers[i]) {
+                    fprintf(stderr, "Couldn't create renderer: %s\n",
+                            SDL_GetError());
+                    return SDL_FALSE;
+                }
+                if (state->logical_w && state->logical_h) {
+                    SDL_RenderSetLogicalSize(state->renderers[i], state->logical_w, state->logical_h);
+                } else if (state->scale) {
+                    SDL_RenderSetScale(state->renderers[i], state->scale, state->scale);
+                }
+                if (state->verbose & VERBOSE_RENDER) {
+                    SDL_RendererInfo info;
+
+                    fprintf(stderr, "Current renderer:\n");
+                    SDL_GetRendererInfo(state->renderers[i], &info);
+                    SDLTest_PrintRenderer(&info);
+                }
+            }
+        }
+    }
+
+    if (state->flags & SDL_INIT_AUDIO) {
+        if (state->verbose & VERBOSE_AUDIO) {
+            n = SDL_GetNumAudioDrivers();
+            if (n == 0) {
+                fprintf(stderr, "No built-in audio drivers\n");
+            } else {
+                fprintf(stderr, "Built-in audio drivers:");
+                for (i = 0; i < n; ++i) {
+                    if (i > 0) {
+                        fprintf(stderr, ",");
+                    }
+                    fprintf(stderr, " %s", SDL_GetAudioDriver(i));
+                }
+                fprintf(stderr, "\n");
+            }
+        }
+        if (SDL_AudioInit(state->audiodriver) < 0) {
+            fprintf(stderr, "Couldn't initialize audio driver: %s\n",
+                    SDL_GetError());
+            return SDL_FALSE;
+        }
+        if (state->verbose & VERBOSE_VIDEO) {
+            fprintf(stderr, "Audio driver: %s\n",
+                    SDL_GetCurrentAudioDriver());
+        }
+
+        if (SDL_OpenAudio(&state->audiospec, NULL) < 0) {
+            fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
+            return SDL_FALSE;
+        }
+    }
+
+    return SDL_TRUE;
+}
+
+static void
+SDLTest_PrintEvent(SDL_Event * event)
+{
+    if ((event->type == SDL_MOUSEMOTION) || (event->type == SDL_FINGERMOTION)) {
+        /* Mouse and finger motion are really spammy */
+        return;
+    }
+
+    fprintf(stderr, "SDL EVENT: ");
+    switch (event->type) {
+    case SDL_WINDOWEVENT:
+        switch (event->window.event) {
+        case SDL_WINDOWEVENT_SHOWN:
+            fprintf(stderr, "Window %d shown", event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_HIDDEN:
+            fprintf(stderr, "Window %d hidden", event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_EXPOSED:
+            fprintf(stderr, "Window %d exposed", event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_MOVED:
+            fprintf(stderr, "Window %d moved to %d,%d",
+                    event->window.windowID, event->window.data1,
+                    event->window.data2);
+            break;
+        case SDL_WINDOWEVENT_RESIZED:
+            fprintf(stderr, "Window %d resized to %dx%d",
+                    event->window.windowID, event->window.data1,
+                    event->window.data2);
+            break;
+        case SDL_WINDOWEVENT_SIZE_CHANGED:
+            fprintf(stderr, "Window %d changed size to %dx%d",
+                    event->window.windowID, event->window.data1,
+                    event->window.data2);
+            break;
+        case SDL_WINDOWEVENT_MINIMIZED:
+            fprintf(stderr, "Window %d minimized", event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_MAXIMIZED:
+            fprintf(stderr, "Window %d maximized", event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_RESTORED:
+            fprintf(stderr, "Window %d restored", event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_ENTER:
+            fprintf(stderr, "Mouse entered window %d",
+                    event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_LEAVE:
+            fprintf(stderr, "Mouse left window %d", event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_FOCUS_GAINED:
+            fprintf(stderr, "Window %d gained keyboard focus",
+                    event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_FOCUS_LOST:
+            fprintf(stderr, "Window %d lost keyboard focus",
+                    event->window.windowID);
+            break;
+        case SDL_WINDOWEVENT_CLOSE:
+            fprintf(stderr, "Window %d closed", event->window.windowID);
+            break;
+        default:
+            fprintf(stderr, "Window %d got unknown event %d",
+                    event->window.windowID, event->window.event);
+            break;
+        }
+        break;
+    case SDL_KEYDOWN:
+        fprintf(stderr,
+                "Keyboard: key pressed  in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
+                event->key.windowID,
+                event->key.keysym.scancode,
+                SDL_GetScancodeName(event->key.keysym.scancode),
+                event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
+        break;
+    case SDL_KEYUP:
+        fprintf(stderr,
+                "Keyboard: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
+                event->key.windowID,
+                event->key.keysym.scancode,
+                SDL_GetScancodeName(event->key.keysym.scancode),
+                event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
+        break;
+    case SDL_TEXTINPUT:
+        fprintf(stderr, "Keyboard: text input \"%s\" in window %d",
+                event->text.text, event->text.windowID);
+        break;
+    case SDL_MOUSEMOTION:
+        fprintf(stderr, "Mouse: moved to %d,%d (%d,%d) in window %d",
+                event->motion.x, event->motion.y,
+                event->motion.xrel, event->motion.yrel,
+                event->motion.windowID);
+        break;
+    case SDL_MOUSEBUTTONDOWN:
+        fprintf(stderr, "Mouse: button %d pressed at %d,%d in window %d",
+                event->button.button, event->button.x, event->button.y,
+                event->button.windowID);
+        break;
+    case SDL_MOUSEBUTTONUP:
+        fprintf(stderr, "Mouse: button %d released at %d,%d in window %d",
+                event->button.button, event->button.x, event->button.y,
+                event->button.windowID);
+        break;
+    case SDL_MOUSEWHEEL:
+        fprintf(stderr,
+                "Mouse: wheel scrolled %d in x and %d in y in window %d",
+                event->wheel.x, event->wheel.y, event->wheel.windowID);
+        break;
+    case SDL_JOYBALLMOTION:
+        fprintf(stderr, "Joystick %d: ball %d moved by %d,%d",
+                event->jball.which, event->jball.ball, event->jball.xrel,
+                event->jball.yrel);
+        break;
+    case SDL_JOYHATMOTION:
+        fprintf(stderr, "Joystick %d: hat %d moved to ", event->jhat.which,
+                event->jhat.hat);
+        switch (event->jhat.value) {
+        case SDL_HAT_CENTERED:
+            fprintf(stderr, "CENTER");
+            break;
+        case SDL_HAT_UP:
+            fprintf(stderr, "UP");
+            break;
+        case SDL_HAT_RIGHTUP:
+            fprintf(stderr, "RIGHTUP");
+            break;
+        case SDL_HAT_RIGHT:
+            fprintf(stderr, "RIGHT");
+            break;
+        case SDL_HAT_RIGHTDOWN:
+            fprintf(stderr, "RIGHTDOWN");
+            break;
+        case SDL_HAT_DOWN:
+            fprintf(stderr, "DOWN");
+            break;
+        case SDL_HAT_LEFTDOWN:
+            fprintf(stderr, "LEFTDOWN");
+            break;
+        case SDL_HAT_LEFT:
+            fprintf(stderr, "LEFT");
+            break;
+        case SDL_HAT_LEFTUP:
+            fprintf(stderr, "LEFTUP");
+            break;
+        default:
+            fprintf(stderr, "UNKNOWN");
+            break;
+        }
+        break;
+    case SDL_JOYBUTTONDOWN:
+        fprintf(stderr, "Joystick %d: button %d pressed",
+                event->jbutton.which, event->jbutton.button);
+        break;
+    case SDL_JOYBUTTONUP:
+        fprintf(stderr, "Joystick %d: button %d released",
+                event->jbutton.which, event->jbutton.button);
+        break;
+    case SDL_CLIPBOARDUPDATE:
+        fprintf(stderr, "Clipboard updated");
+        break;
+
+    case SDL_FINGERDOWN:
+    case SDL_FINGERUP:
+        fprintf(stderr, "Finger: %s touch=%lld, finger=%lld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
+                (event->type == SDL_FINGERDOWN) ? "down" : "up",
+                (long long) event->tfinger.touchId,
+                (long long) event->tfinger.fingerId,
+                event->tfinger.x, event->tfinger.y,
+                event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
+        break;
+
+    case SDL_QUIT:
+        fprintf(stderr, "Quit requested");
+        break;
+    case SDL_USEREVENT:
+        fprintf(stderr, "User event %d", event->user.code);
+        break;
+    default:
+        fprintf(stderr, "Unknown event %d", event->type);
+        break;
+    }
+    fprintf(stderr, "\n");
+}
+
+static void
+SDLTest_ScreenShot(SDL_Renderer *renderer)
+{
+    SDL_Rect viewport;
+    SDL_Surface *surface;
+
+    if (!renderer) {
+        return;
+    }
+
+    SDL_RenderGetViewport(renderer, &viewport);
+    surface = SDL_CreateRGBSurface(0, viewport.w, viewport.h, 24,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+                    0x00FF0000, 0x0000FF00, 0x000000FF,
+#else
+                    0x000000FF, 0x0000FF00, 0x00FF0000,
+#endif
+                    0x00000000);
+    if (!surface) {
+        fprintf(stderr, "Couldn't create surface: %s\n", SDL_GetError());
+        return;
+    }
+
+    if (SDL_RenderReadPixels(renderer, NULL, surface->format->format,
+                             surface->pixels, surface->pitch) < 0) {
+        fprintf(stderr, "Couldn't read screen: %s\n", SDL_GetError());
+        return;
+    }
+
+    if (SDL_SaveBMP(surface, "screenshot.bmp") < 0) {
+        fprintf(stderr, "Couldn't save screenshot.bmp: %s\n", SDL_GetError());
+        return;
+    }
+}
+
+static void
+FullscreenTo(int index, int windowId)
+{
+    Uint32 flags;
+    struct SDL_Rect rect = { 0, 0, 0, 0 };
+    SDL_Window *window = SDL_GetWindowFromID(windowId);
+    if (!window) {
+        return;
+    }
+
+    SDL_GetDisplayBounds( index, &rect );
+
+    flags = SDL_GetWindowFlags(window);
+    if (flags & SDL_WINDOW_FULLSCREEN) {
+        SDL_SetWindowFullscreen( window, SDL_FALSE );
+        SDL_Delay( 15 );
+    }
+
+    SDL_SetWindowPosition( window, rect.x, rect.y );
+    SDL_SetWindowFullscreen( window, SDL_TRUE );
+}
+
+void
+SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done)
+{
+    int i;
+    static SDL_MouseMotionEvent lastEvent;
+
+    if (state->verbose & VERBOSE_EVENT) {
+        SDLTest_PrintEvent(event);
+    }
+
+    switch (event->type) {
+    case SDL_WINDOWEVENT:
+        switch (event->window.event) {
+        case SDL_WINDOWEVENT_CLOSE:
+            {
+                SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
+                if (window) {
+                    SDL_DestroyWindow(window);
+                }
+            }
+            break;
+        }
+        break;
+    case SDL_KEYDOWN:
+        switch (event->key.keysym.sym) {
+            /* Add hotkeys here */
+        case SDLK_PRINTSCREEN: {
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    for (i = 0; i < state->num_windows; ++i) {
+                        if (window == state->windows[i]) {
+                            SDLTest_ScreenShot(state->renderers[i]);
+                        }
+                    }
+                }
+            }
+            break;
+        case SDLK_EQUALS:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-+ double the size of the window */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    int w, h;
+                    SDL_GetWindowSize(window, &w, &h);
+                    SDL_SetWindowSize(window, w*2, h*2);
+                }
+            }
+            break;
+        case SDLK_MINUS:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-- half the size of the window */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    int w, h;
+                    SDL_GetWindowSize(window, &w, &h);
+                    SDL_SetWindowSize(window, w/2, h/2);
+                }
+            }
+            break;
+        case SDLK_c:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-C copy awesome text! */
+                SDL_SetClipboardText("SDL rocks!\nYou know it!");
+                printf("Copied text to clipboard\n");
+            }
+            if (event->key.keysym.mod & KMOD_ALT) {
+                /* Alt-C toggle a render clip rectangle */
+                for (i = 0; i < state->num_windows; ++i) {
+                    int w, h;
+                    if (state->renderers[i]) {
+                        SDL_Rect clip;
+                        SDL_GetWindowSize(state->windows[i], &w, &h);
+                        SDL_RenderGetClipRect(state->renderers[i], &clip);
+                        if (SDL_RectEmpty(&clip)) {
+                            clip.x = w/4;
+                            clip.y = h/4;
+                            clip.w = w/2;
+                            clip.h = h/2;
+                            SDL_RenderSetClipRect(state->renderers[i], &clip);
+                        } else {
+                            SDL_RenderSetClipRect(state->renderers[i], NULL);
+                        }
+                    }
+                }
+            }
+            break;
+        case SDLK_v:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-V paste awesome text! */
+                char *text = SDL_GetClipboardText();
+                if (*text) {
+                    printf("Clipboard: %s\n", text);
+                } else {
+                    printf("Clipboard is empty\n");
+                }
+                SDL_free(text);
+            }
+            break;
+        case SDLK_g:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-G toggle grab */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    SDL_SetWindowGrab(window, !SDL_GetWindowGrab(window) ? SDL_TRUE : SDL_FALSE);
+                }
+            }
+            break;
+        case SDLK_m:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-M maximize */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    Uint32 flags = SDL_GetWindowFlags(window);
+                    if (flags & SDL_WINDOW_MAXIMIZED) {
+                        SDL_RestoreWindow(window);
+                    } else {
+                        SDL_MaximizeWindow(window);
+                    }
+                }
+            }
+            break;
+        case SDLK_r:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-R toggle mouse relative mode */
+                SDL_SetRelativeMouseMode(!SDL_GetRelativeMouseMode() ? SDL_TRUE : SDL_FALSE);
+            }
+            break;
+        case SDLK_z:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-Z minimize */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    SDL_MinimizeWindow(window);
+                }
+            }
+            break;
+        case SDLK_RETURN:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-Enter toggle fullscreen */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    Uint32 flags = SDL_GetWindowFlags(window);
+                    if (flags & SDL_WINDOW_FULLSCREEN) {
+                        SDL_SetWindowFullscreen(window, SDL_FALSE);
+                    } else {
+                        SDL_SetWindowFullscreen(window, SDL_TRUE);
+                    }
+                }
+            } else if (event->key.keysym.mod & KMOD_ALT) {
+                /* Alt-Enter toggle fullscreen desktop */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    Uint32 flags = SDL_GetWindowFlags(window);
+                    if (flags & SDL_WINDOW_FULLSCREEN) {
+                        SDL_SetWindowFullscreen(window, SDL_FALSE);
+                    } else {
+                        SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
+                    }
+                }
+            }
+            break;
+        case SDLK_b:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                /* Ctrl-B toggle window border */
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                if (window) {
+                    const Uint32 flags = SDL_GetWindowFlags(window);
+                    const SDL_bool b = ((flags & SDL_WINDOW_BORDERLESS) != 0) ? SDL_TRUE : SDL_FALSE;
+                    SDL_SetWindowBordered(window, b);
+                }
+            }
+            break;
+        case SDLK_0:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+                SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Test Message", "You're awesome!", window);
+            }
+            break;
+        case SDLK_1:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                FullscreenTo(0, event->key.windowID);
+            }
+            break;
+        case SDLK_2:
+            if (event->key.keysym.mod & KMOD_CTRL) {
+                FullscreenTo(1, event->key.windowID);
+            }
+            break;
+        case SDLK_ESCAPE:
+            *done = 1;
+            break;
+        case SDLK_SPACE:
+        {
+            char message[256];
+            SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
+
+            SDL_snprintf(message, sizeof(message), "(%i, %i), rel (%i, %i)\n", lastEvent.x, lastEvent.y, lastEvent.xrel, lastEvent.yrel);
+            SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Last mouse position", message, window);
+            break;
+        }
+        default:
+            break;
+        }
+        break;
+    case SDL_QUIT:
+        *done = 1;
+        break;
+    case SDL_MOUSEMOTION:
+        lastEvent = event->motion;
+        break;
+    }
+}
+
+void
+SDLTest_CommonQuit(SDLTest_CommonState * state)
+{
+    int i;
+
+    if (state->windows) {
+        SDL_free(state->windows);
+    }
+    if (state->renderers) {
+        for (i = 0; i < state->num_windows; ++i) {
+            if (state->renderers[i]) {
+                SDL_DestroyRenderer(state->renderers[i]);
+            }
+        }
+        SDL_free(state->renderers);
+    }
+    if (state->flags & SDL_INIT_VIDEO) {
+        SDL_VideoQuit();
+    }
+    if (state->flags & SDL_INIT_AUDIO) {
+        SDL_AudioQuit();
+    }
+    SDL_free(state);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/test/SDL_test_compare.c b/src/test/SDL_test_compare.c
new file mode 100644
index 0000000..33f2373
--- /dev/null
+++ b/src/test/SDL_test_compare.c
@@ -0,0 +1,107 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+
+ Based on automated SDL_Surface tests originally written by Edgar Simo 'bobbens'.
+
+ Rewritten for test lib by Andreas Schiffler.
+
+*/
+
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+
+/* Counter for _CompareSurface calls; used for filename creation when comparisons fail */
+static int _CompareSurfaceCount = 0;
+
+/* Compare surfaces */
+int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error)
+{
+   int ret;
+   int i,j;
+   int bpp, bpp_reference;
+   Uint8 *p, *p_reference;
+   int dist;
+   Uint8 R, G, B, A;
+   Uint8 Rd, Gd, Bd, Ad;
+   char imageFilename[128];
+   char referenceFilename[128];
+
+   /* Validate input surfaces */
+   if (surface == NULL || referenceSurface == NULL) {
+      return -1;
+   }
+
+   /* Make sure surface size is the same. */
+   if ((surface->w != referenceSurface->w) || (surface->h != referenceSurface->h)) {
+      return -2;
+   }
+
+   /* Sanitize input value */
+   if (allowable_error<0) {
+      allowable_error = 0;
+   }
+
+   SDL_LockSurface( surface );
+   SDL_LockSurface( referenceSurface );
+
+   ret = 0;
+   bpp = surface->format->BytesPerPixel;
+   bpp_reference = referenceSurface->format->BytesPerPixel;
+   /* Compare image - should be same format. */
+   for (j=0; j<surface->h; j++) {
+      for (i=0; i<surface->w; i++) {
+         p  = (Uint8 *)surface->pixels + j * surface->pitch + i * bpp;
+         p_reference = (Uint8 *)referenceSurface->pixels + j * referenceSurface->pitch + i * bpp_reference;
+
+         SDL_GetRGBA(*(Uint32*)p, surface->format, &R, &G, &B, &A);
+         SDL_GetRGBA(*(Uint32*)p_reference, referenceSurface->format, &Rd, &Gd, &Bd, &Ad);
+
+         dist = 0;
+         dist += (R-Rd)*(R-Rd);
+         dist += (G-Gd)*(G-Gd);
+         dist += (B-Bd)*(B-Bd);
+
+         /* Allow some difference in blending accuracy */
+         if (dist > allowable_error) {
+            ret++;
+         }
+      }
+   }
+
+   SDL_UnlockSurface( surface );
+   SDL_UnlockSurface( referenceSurface );
+
+   /* Save test image and reference for analysis on failures */
+   _CompareSurfaceCount++;
+   if (ret != 0) {
+      SDL_snprintf(imageFilename, 127, "CompareSurfaces%04d_TestOutput.bmp", _CompareSurfaceCount);
+      SDL_SaveBMP(surface, imageFilename);
+      SDL_snprintf(referenceFilename, 127, "CompareSurfaces%04d_Reference.bmp", _CompareSurfaceCount);
+      SDL_SaveBMP(referenceSurface, referenceFilename);
+      SDLTest_LogError("Surfaces from failed comparison saved as '%s' and '%s'", imageFilename, referenceFilename);
+   }
+
+   return ret;
+}
diff --git a/src/test/SDL_test_crc32.c b/src/test/SDL_test_crc32.c
new file mode 100644
index 0000000..d6685c3
--- /dev/null
+++ b/src/test/SDL_test_crc32.c
@@ -0,0 +1,165 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+
+ Used by the test execution component.
+ Original source code contributed by A. Schiffler for GSOC project.
+
+*/
+
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+
+int SDLTest_Crc32Init(SDLTest_Crc32Context *crcContext)
+{
+  int i,j;
+  CrcUint32 c;
+
+  /* Sanity check context pointer */
+  if (crcContext==NULL) {
+   return -1;
+  }
+
+  /*
+   * Build auxiliary table for parallel byte-at-a-time CRC-32
+   */
+#ifdef ORIGINAL_METHOD
+  for (i = 0; i < 256; ++i) {
+    for (c = i << 24, j = 8; j > 0; --j) {
+      c = c & 0x80000000 ? (c << 1) ^ CRC32_POLY : (c << 1);
+    }
+    crcContext->crc32_table[i] = c;
+  }
+#else
+  for (i=0; i<256; i++) {
+   c = i;
+   for (j=8; j>0; j--) {
+    if (c & 1) {
+     c = (c >> 1) ^ CRC32_POLY;
+    } else {
+     c >>= 1;
+    }
+   }
+   crcContext->crc32_table[i] = c;
+  }
+#endif
+
+  return 0;
+}
+
+/* Complete CRC32 calculation on a memory block */
+
+int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32)
+{
+  if (SDLTest_Crc32CalcStart(crcContext,crc32)) {
+   return -1;
+  }
+
+  if (SDLTest_Crc32CalcBuffer(crcContext, inBuf, inLen, crc32)) {
+   return -1;
+  }
+
+  if (SDLTest_Crc32CalcEnd(crcContext, crc32)) {
+   return -1;
+  }
+
+  return 0;
+}
+
+/* Start crc calculation */
+
+int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32)
+{
+  /* Sanity check pointers */
+  if (crcContext==NULL) {
+   *crc32=0;
+   return -1;
+  }
+
+  /*
+   * Preload shift register, per CRC-32 spec
+   */
+  *crc32 = 0xffffffff;
+
+  return 0;
+}
+
+/* Finish crc calculation */
+
+int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32)
+{
+  /* Sanity check pointers */
+  if (crcContext==NULL) {
+   *crc32=0;
+   return -1;
+  }
+
+  /*
+   * Return complement, per CRC-32 spec
+   */
+  *crc32 = (~(*crc32));
+
+  return 0;
+}
+
+/* Include memory block in crc */
+
+int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32)
+{
+  CrcUint8    *p;
+  register CrcUint32    crc;
+
+  if (crcContext==NULL) {
+   *crc32=0;
+   return -1;
+  }
+
+  if (inBuf==NULL) {
+   return -1;
+  }
+
+  /*
+   * Calculate CRC from data
+   */
+  crc = *crc32;
+  for (p = inBuf; inLen > 0; ++p, --inLen) {
+#ifdef ORIGINAL_METHOD
+    crc = (crc << 8) ^ crcContext->crc32_table[(crc >> 24) ^ *p];
+#else
+    crc = ((crc >> 8) & 0x00FFFFFF) ^ crcContext->crc32_table[ (crc ^ *p) & 0xFF ];
+#endif
+  }
+  *crc32 = crc;
+
+  return 0;
+}
+
+int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext)
+{
+  if (crcContext==NULL) {
+     return -1;
+  }
+
+  return 0;
+}
diff --git a/src/test/SDL_test_font.c b/src/test/SDL_test_font.c
new file mode 100644
index 0000000..144bcad
--- /dev/null
+++ b/src/test/SDL_test_font.c
@@ -0,0 +1,3238 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* ---- 8x8 font definition ---- */
+
+/* Originally part of SDL2_gfx */
+
+/* ZLIB (c) A. Schiffler 2012 */
+
+#define SDL_TESTFONTDATAMAX (8*256)
+
+static unsigned char SDLTest_FontData[SDL_TESTFONTDATAMAX] = {
+
+    /*
+    * 0 0x00 '^@'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 1 0x01 '^A'
+    */
+    0x7e,           /* 01111110 */
+    0x81,           /* 10000001 */
+    0xa5,           /* 10100101 */
+    0x81,           /* 10000001 */
+    0xbd,           /* 10111101 */
+    0x99,           /* 10011001 */
+    0x81,           /* 10000001 */
+    0x7e,           /* 01111110 */
+
+    /*
+    * 2 0x02 '^B'
+    */
+    0x7e,           /* 01111110 */
+    0xff,           /* 11111111 */
+    0xdb,           /* 11011011 */
+    0xff,           /* 11111111 */
+    0xc3,           /* 11000011 */
+    0xe7,           /* 11100111 */
+    0xff,           /* 11111111 */
+    0x7e,           /* 01111110 */
+
+    /*
+    * 3 0x03 '^C'
+    */
+    0x6c,           /* 01101100 */
+    0xfe,           /* 11111110 */
+    0xfe,           /* 11111110 */
+    0xfe,           /* 11111110 */
+    0x7c,           /* 01111100 */
+    0x38,           /* 00111000 */
+    0x10,           /* 00010000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 4 0x04 '^D'
+    */
+    0x10,           /* 00010000 */
+    0x38,           /* 00111000 */
+    0x7c,           /* 01111100 */
+    0xfe,           /* 11111110 */
+    0x7c,           /* 01111100 */
+    0x38,           /* 00111000 */
+    0x10,           /* 00010000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 5 0x05 '^E'
+    */
+    0x38,           /* 00111000 */
+    0x7c,           /* 01111100 */
+    0x38,           /* 00111000 */
+    0xfe,           /* 11111110 */
+    0xfe,           /* 11111110 */
+    0xd6,           /* 11010110 */
+    0x10,           /* 00010000 */
+    0x38,           /* 00111000 */
+
+    /*
+    * 6 0x06 '^F'
+    */
+    0x10,           /* 00010000 */
+    0x38,           /* 00111000 */
+    0x7c,           /* 01111100 */
+    0xfe,           /* 11111110 */
+    0xfe,           /* 11111110 */
+    0x7c,           /* 01111100 */
+    0x10,           /* 00010000 */
+    0x38,           /* 00111000 */
+
+    /*
+    * 7 0x07 '^G'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 8 0x08 '^H'
+    */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xe7,           /* 11100111 */
+    0xc3,           /* 11000011 */
+    0xc3,           /* 11000011 */
+    0xe7,           /* 11100111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+
+    /*
+    * 9 0x09 '^I'
+    */
+    0x00,           /* 00000000 */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0x42,           /* 01000010 */
+    0x42,           /* 01000010 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 10 0x0a '^J'
+    */
+    0xff,           /* 11111111 */
+    0xc3,           /* 11000011 */
+    0x99,           /* 10011001 */
+    0xbd,           /* 10111101 */
+    0xbd,           /* 10111101 */
+    0x99,           /* 10011001 */
+    0xc3,           /* 11000011 */
+    0xff,           /* 11111111 */
+
+    /*
+    * 11 0x0b '^K'
+    */
+    0x0f,           /* 00001111 */
+    0x07,           /* 00000111 */
+    0x0f,           /* 00001111 */
+    0x7d,           /* 01111101 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x78,           /* 01111000 */
+
+    /*
+    * 12 0x0c '^L'
+    */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 13 0x0d '^M'
+    */
+    0x3f,           /* 00111111 */
+    0x33,           /* 00110011 */
+    0x3f,           /* 00111111 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x70,           /* 01110000 */
+    0xf0,           /* 11110000 */
+    0xe0,           /* 11100000 */
+
+    /*
+    * 14 0x0e '^N'
+    */
+    0x7f,           /* 01111111 */
+    0x63,           /* 01100011 */
+    0x7f,           /* 01111111 */
+    0x63,           /* 01100011 */
+    0x63,           /* 01100011 */
+    0x67,           /* 01100111 */
+    0xe6,           /* 11100110 */
+    0xc0,           /* 11000000 */
+
+    /*
+    * 15 0x0f '^O'
+    */
+    0x18,           /* 00011000 */
+    0xdb,           /* 11011011 */
+    0x3c,           /* 00111100 */
+    0xe7,           /* 11100111 */
+    0xe7,           /* 11100111 */
+    0x3c,           /* 00111100 */
+    0xdb,           /* 11011011 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 16 0x10 '^P'
+    */
+    0x80,           /* 10000000 */
+    0xe0,           /* 11100000 */
+    0xf8,           /* 11111000 */
+    0xfe,           /* 11111110 */
+    0xf8,           /* 11111000 */
+    0xe0,           /* 11100000 */
+    0x80,           /* 10000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 17 0x11 '^Q'
+    */
+    0x02,           /* 00000010 */
+    0x0e,           /* 00001110 */
+    0x3e,           /* 00111110 */
+    0xfe,           /* 11111110 */
+    0x3e,           /* 00111110 */
+    0x0e,           /* 00001110 */
+    0x02,           /* 00000010 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 18 0x12 '^R'
+    */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 19 0x13 '^S'
+    */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x00,           /* 00000000 */
+    0x66,           /* 01100110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 20 0x14 '^T'
+    */
+    0x7f,           /* 01111111 */
+    0xdb,           /* 11011011 */
+    0xdb,           /* 11011011 */
+    0x7b,           /* 01111011 */
+    0x1b,           /* 00011011 */
+    0x1b,           /* 00011011 */
+    0x1b,           /* 00011011 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 21 0x15 '^U'
+    */
+    0x3e,           /* 00111110 */
+    0x61,           /* 01100001 */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x86,           /* 10000110 */
+    0x7c,           /* 01111100 */
+
+    /*
+    * 22 0x16 '^V'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x7e,           /* 01111110 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 23 0x17 '^W'
+    */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0xff,           /* 11111111 */
+
+    /*
+    * 24 0x18 '^X'
+    */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 25 0x19 '^Y'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 26 0x1a '^Z'
+    */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0xfe,           /* 11111110 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 27 0x1b '^['
+    */
+    0x00,           /* 00000000 */
+    0x30,           /* 00110000 */
+    0x60,           /* 01100000 */
+    0xfe,           /* 11111110 */
+    0x60,           /* 01100000 */
+    0x30,           /* 00110000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 28 0x1c '^\'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 29 0x1d '^]'
+    */
+    0x00,           /* 00000000 */
+    0x24,           /* 00100100 */
+    0x66,           /* 01100110 */
+    0xff,           /* 11111111 */
+    0x66,           /* 01100110 */
+    0x24,           /* 00100100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 30 0x1e '^^'
+    */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x7e,           /* 01111110 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 31 0x1f '^_'
+    */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0x7e,           /* 01111110 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 32 0x20 ' '
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 33 0x21 '!'
+    */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 34 0x22 '"'
+    */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x24,           /* 00100100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 35 0x23 '#'
+    */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0xfe,           /* 11111110 */
+    0x6c,           /* 01101100 */
+    0xfe,           /* 11111110 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 36 0x24 '$'
+    */
+    0x18,           /* 00011000 */
+    0x3e,           /* 00111110 */
+    0x60,           /* 01100000 */
+    0x3c,           /* 00111100 */
+    0x06,           /* 00000110 */
+    0x7c,           /* 01111100 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 37 0x25 '%'
+    */
+    0x00,           /* 00000000 */
+    0xc6,           /* 11000110 */
+    0xcc,           /* 11001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x66,           /* 01100110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 38 0x26 '&'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 39 0x27 '''
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 40 0x28 '('
+    */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 41 0x29 ')'
+    */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 42 0x2a '*'
+    */
+    0x00,           /* 00000000 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0xff,           /* 11111111 */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 43 0x2b '+'
+    */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 44 0x2c ','
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+
+    /*
+    * 45 0x2d '-'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 46 0x2e '.'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 47 0x2f '/'
+    */
+    0x06,           /* 00000110 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x60,           /* 01100000 */
+    0xc0,           /* 11000000 */
+    0x80,           /* 10000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 48 0x30 '0'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xd6,           /* 11010110 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 49 0x31 '1'
+    */
+    0x18,           /* 00011000 */
+    0x38,           /* 00111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 50 0x32 '2'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0x06,           /* 00000110 */
+    0x1c,           /* 00011100 */
+    0x30,           /* 00110000 */
+    0x66,           /* 01100110 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 51 0x33 '3'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0x06,           /* 00000110 */
+    0x3c,           /* 00111100 */
+    0x06,           /* 00000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 52 0x34 '4'
+    */
+    0x1c,           /* 00011100 */
+    0x3c,           /* 00111100 */
+    0x6c,           /* 01101100 */
+    0xcc,           /* 11001100 */
+    0xfe,           /* 11111110 */
+    0x0c,           /* 00001100 */
+    0x1e,           /* 00011110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 53 0x35 '5'
+    */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xfc,           /* 11111100 */
+    0x06,           /* 00000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 54 0x36 '6'
+    */
+    0x38,           /* 00111000 */
+    0x60,           /* 01100000 */
+    0xc0,           /* 11000000 */
+    0xfc,           /* 11111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 55 0x37 '7'
+    */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 56 0x38 '8'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 57 0x39 '9'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7e,           /* 01111110 */
+    0x06,           /* 00000110 */
+    0x0c,           /* 00001100 */
+    0x78,           /* 01111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 58 0x3a ':'
+    */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 59 0x3b ';'
+    */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+
+    /*
+    * 60 0x3c '<'
+    */
+    0x06,           /* 00000110 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x06,           /* 00000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 61 0x3d '='
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 62 0x3e '>'
+    */
+    0x60,           /* 01100000 */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x60,           /* 01100000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 63 0x3f '?'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 64 0x40 '@'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xde,           /* 11011110 */
+    0xde,           /* 11011110 */
+    0xde,           /* 11011110 */
+    0xc0,           /* 11000000 */
+    0x78,           /* 01111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 65 0x41 'A'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 66 0x42 'B'
+    */
+    0xfc,           /* 11111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x7c,           /* 01111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0xfc,           /* 11111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 67 0x43 'C'
+    */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 68 0x44 'D'
+    */
+    0xf8,           /* 11111000 */
+    0x6c,           /* 01101100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x6c,           /* 01101100 */
+    0xf8,           /* 11111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 69 0x45 'E'
+    */
+    0xfe,           /* 11111110 */
+    0x62,           /* 01100010 */
+    0x68,           /* 01101000 */
+    0x78,           /* 01111000 */
+    0x68,           /* 01101000 */
+    0x62,           /* 01100010 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 70 0x46 'F'
+    */
+    0xfe,           /* 11111110 */
+    0x62,           /* 01100010 */
+    0x68,           /* 01101000 */
+    0x78,           /* 01111000 */
+    0x68,           /* 01101000 */
+    0x60,           /* 01100000 */
+    0xf0,           /* 11110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 71 0x47 'G'
+    */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xce,           /* 11001110 */
+    0x66,           /* 01100110 */
+    0x3a,           /* 00111010 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 72 0x48 'H'
+    */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 73 0x49 'I'
+    */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 74 0x4a 'J'
+    */
+    0x1e,           /* 00011110 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x78,           /* 01111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 75 0x4b 'K'
+    */
+    0xe6,           /* 11100110 */
+    0x66,           /* 01100110 */
+    0x6c,           /* 01101100 */
+    0x78,           /* 01111000 */
+    0x6c,           /* 01101100 */
+    0x66,           /* 01100110 */
+    0xe6,           /* 11100110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 76 0x4c 'L'
+    */
+    0xf0,           /* 11110000 */
+    0x60,           /* 01100000 */
+    0x60,           /* 01100000 */
+    0x60,           /* 01100000 */
+    0x62,           /* 01100010 */
+    0x66,           /* 01100110 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 77 0x4d 'M'
+    */
+    0xc6,           /* 11000110 */
+    0xee,           /* 11101110 */
+    0xfe,           /* 11111110 */
+    0xfe,           /* 11111110 */
+    0xd6,           /* 11010110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 78 0x4e 'N'
+    */
+    0xc6,           /* 11000110 */
+    0xe6,           /* 11100110 */
+    0xf6,           /* 11110110 */
+    0xde,           /* 11011110 */
+    0xce,           /* 11001110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 79 0x4f 'O'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 80 0x50 'P'
+    */
+    0xfc,           /* 11111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x7c,           /* 01111100 */
+    0x60,           /* 01100000 */
+    0x60,           /* 01100000 */
+    0xf0,           /* 11110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 81 0x51 'Q'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xce,           /* 11001110 */
+    0x7c,           /* 01111100 */
+    0x0e,           /* 00001110 */
+
+    /*
+    * 82 0x52 'R'
+    */
+    0xfc,           /* 11111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x7c,           /* 01111100 */
+    0x6c,           /* 01101100 */
+    0x66,           /* 01100110 */
+    0xe6,           /* 11100110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 83 0x53 'S'
+    */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 84 0x54 'T'
+    */
+    0x7e,           /* 01111110 */
+    0x7e,           /* 01111110 */
+    0x5a,           /* 01011010 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 85 0x55 'U'
+    */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 86 0x56 'V'
+    */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 87 0x57 'W'
+    */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xd6,           /* 11010110 */
+    0xd6,           /* 11010110 */
+    0xfe,           /* 11111110 */
+    0x6c,           /* 01101100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 88 0x58 'X'
+    */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 89 0x59 'Y'
+    */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 90 0x5a 'Z'
+    */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0x8c,           /* 10001100 */
+    0x18,           /* 00011000 */
+    0x32,           /* 00110010 */
+    0x66,           /* 01100110 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 91 0x5b '['
+    */
+    0x3c,           /* 00111100 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 92 0x5c '\'
+    */
+    0xc0,           /* 11000000 */
+    0x60,           /* 01100000 */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x06,           /* 00000110 */
+    0x02,           /* 00000010 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 93 0x5d ']'
+    */
+    0x3c,           /* 00111100 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 94 0x5e '^'
+    */
+    0x10,           /* 00010000 */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 95 0x5f '_'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+
+    /*
+    * 96 0x60 '`'
+    */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 97 0x61 'a'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x78,           /* 01111000 */
+    0x0c,           /* 00001100 */
+    0x7c,           /* 01111100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 98 0x62 'b'
+    */
+    0xe0,           /* 11100000 */
+    0x60,           /* 01100000 */
+    0x7c,           /* 01111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0xdc,           /* 11011100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 99 0x63 'c'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc0,           /* 11000000 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 100 0x64 'd'
+    */
+    0x1c,           /* 00011100 */
+    0x0c,           /* 00001100 */
+    0x7c,           /* 01111100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 101 0x65 'e'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 102 0x66 'f'
+    */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0x60,           /* 01100000 */
+    0xf8,           /* 11111000 */
+    0x60,           /* 01100000 */
+    0x60,           /* 01100000 */
+    0xf0,           /* 11110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 103 0x67 'g'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x76,           /* 01110110 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x7c,           /* 01111100 */
+    0x0c,           /* 00001100 */
+    0xf8,           /* 11111000 */
+
+    /*
+    * 104 0x68 'h'
+    */
+    0xe0,           /* 11100000 */
+    0x60,           /* 01100000 */
+    0x6c,           /* 01101100 */
+    0x76,           /* 01110110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0xe6,           /* 11100110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 105 0x69 'i'
+    */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x38,           /* 00111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 106 0x6a 'j'
+    */
+    0x06,           /* 00000110 */
+    0x00,           /* 00000000 */
+    0x06,           /* 00000110 */
+    0x06,           /* 00000110 */
+    0x06,           /* 00000110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+
+    /*
+    * 107 0x6b 'k'
+    */
+    0xe0,           /* 11100000 */
+    0x60,           /* 01100000 */
+    0x66,           /* 01100110 */
+    0x6c,           /* 01101100 */
+    0x78,           /* 01111000 */
+    0x6c,           /* 01101100 */
+    0xe6,           /* 11100110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 108 0x6c 'l'
+    */
+    0x38,           /* 00111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 109 0x6d 'm'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xec,           /* 11101100 */
+    0xfe,           /* 11111110 */
+    0xd6,           /* 11010110 */
+    0xd6,           /* 11010110 */
+    0xd6,           /* 11010110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 110 0x6e 'n'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xdc,           /* 11011100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 111 0x6f 'o'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 112 0x70 'p'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xdc,           /* 11011100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x7c,           /* 01111100 */
+    0x60,           /* 01100000 */
+    0xf0,           /* 11110000 */
+
+    /*
+    * 113 0x71 'q'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x76,           /* 01110110 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x7c,           /* 01111100 */
+    0x0c,           /* 00001100 */
+    0x1e,           /* 00011110 */
+
+    /*
+    * 114 0x72 'r'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xdc,           /* 11011100 */
+    0x76,           /* 01110110 */
+    0x60,           /* 01100000 */
+    0x60,           /* 01100000 */
+    0xf0,           /* 11110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 115 0x73 's'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0xc0,           /* 11000000 */
+    0x7c,           /* 01111100 */
+    0x06,           /* 00000110 */
+    0xfc,           /* 11111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 116 0x74 't'
+    */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0xfc,           /* 11111100 */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x36,           /* 00110110 */
+    0x1c,           /* 00011100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 117 0x75 'u'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 118 0x76 'v'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 119 0x77 'w'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xc6,           /* 11000110 */
+    0xd6,           /* 11010110 */
+    0xd6,           /* 11010110 */
+    0xfe,           /* 11111110 */
+    0x6c,           /* 01101100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 120 0x78 'x'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 121 0x79 'y'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7e,           /* 01111110 */
+    0x06,           /* 00000110 */
+    0xfc,           /* 11111100 */
+
+    /*
+    * 122 0x7a 'z'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x4c,           /* 01001100 */
+    0x18,           /* 00011000 */
+    0x32,           /* 00110010 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 123 0x7b '{'
+    */
+    0x0e,           /* 00001110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x70,           /* 01110000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x0e,           /* 00001110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 124 0x7c '|'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 125 0x7d '}'
+    */
+    0x70,           /* 01110000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x0e,           /* 00001110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x70,           /* 01110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 126 0x7e '~'
+    */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 127 0x7f ''
+    */
+    0x00,           /* 00000000 */
+    0x10,           /* 00010000 */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 128 0x80 '€'
+    */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x0c,           /* 00001100 */
+    0x78,           /* 01111000 */
+
+    /*
+    * 129 0x81 ''
+    */
+    0xcc,           /* 11001100 */
+    0x00,           /* 00000000 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 130 0x82 '‚'
+    */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 131 0x83 'ƒ'
+    */
+    0x7c,           /* 01111100 */
+    0x82,           /* 10000010 */
+    0x78,           /* 01111000 */
+    0x0c,           /* 00001100 */
+    0x7c,           /* 01111100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 132 0x84 '„'
+    */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+    0x78,           /* 01111000 */
+    0x0c,           /* 00001100 */
+    0x7c,           /* 01111100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 133 0x85 '…'
+    */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x78,           /* 01111000 */
+    0x0c,           /* 00001100 */
+    0x7c,           /* 01111100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 134 0x86 '†'
+    */
+    0x30,           /* 00110000 */
+    0x30,           /* 00110000 */
+    0x78,           /* 01111000 */
+    0x0c,           /* 00001100 */
+    0x7c,           /* 01111100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 135 0x87 '‡'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0x7e,           /* 01111110 */
+    0x0c,           /* 00001100 */
+    0x38,           /* 00111000 */
+
+    /*
+    * 136 0x88 'ˆ'
+    */
+    0x7c,           /* 01111100 */
+    0x82,           /* 10000010 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 137 0x89 '‰'
+    */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 138 0x8a 'Š'
+    */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 139 0x8b '‹'
+    */
+    0x66,           /* 01100110 */
+    0x00,           /* 00000000 */
+    0x38,           /* 00111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 140 0x8c 'Œ'
+    */
+    0x7c,           /* 01111100 */
+    0x82,           /* 10000010 */
+    0x38,           /* 00111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 141 0x8d ''
+    */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x38,           /* 00111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 142 0x8e 'Ž'
+    */
+    0xc6,           /* 11000110 */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 143 0x8f ''
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 144 0x90 ''
+    */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0xf8,           /* 11111000 */
+    0xc0,           /* 11000000 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 145 0x91 '‘'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0xd8,           /* 11011000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 146 0x92 '’'
+    */
+    0x3e,           /* 00111110 */
+    0x6c,           /* 01101100 */
+    0xcc,           /* 11001100 */
+    0xfe,           /* 11111110 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xce,           /* 11001110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 147 0x93 '“'
+    */
+    0x7c,           /* 01111100 */
+    0x82,           /* 10000010 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 148 0x94 '”'
+    */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 149 0x95 '•'
+    */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 150 0x96 '–'
+    */
+    0x78,           /* 01111000 */
+    0x84,           /* 10000100 */
+    0x00,           /* 00000000 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 151 0x97 '—'
+    */
+    0x60,           /* 01100000 */
+    0x30,           /* 00110000 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 152 0x98 '˜'
+    */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7e,           /* 01111110 */
+    0x06,           /* 00000110 */
+    0xfc,           /* 11111100 */
+
+    /*
+    * 153 0x99 '™'
+    */
+    0xc6,           /* 11000110 */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 154 0x9a 'š'
+    */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 155 0x9b '›'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 156 0x9c 'œ'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0x64,           /* 01100100 */
+    0xf0,           /* 11110000 */
+    0x60,           /* 01100000 */
+    0x66,           /* 01100110 */
+    0xfc,           /* 11111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 157 0x9d ''
+    */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 158 0x9e 'ž'
+    */
+    0xf8,           /* 11111000 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xfa,           /* 11111010 */
+    0xc6,           /* 11000110 */
+    0xcf,           /* 11001111 */
+    0xc6,           /* 11000110 */
+    0xc7,           /* 11000111 */
+
+    /*
+    * 159 0x9f 'Ÿ'
+    */
+    0x0e,           /* 00001110 */
+    0x1b,           /* 00011011 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0xd8,           /* 11011000 */
+    0x70,           /* 01110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 160 0xa0 ' '
+    */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x78,           /* 01111000 */
+    0x0c,           /* 00001100 */
+    0x7c,           /* 01111100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 161 0xa1 '¡'
+    */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x38,           /* 00111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 162 0xa2 '¢'
+    */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 163 0xa3 '£'
+    */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 164 0xa4 '¤'
+    */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0x00,           /* 00000000 */
+    0xdc,           /* 11011100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 165 0xa5 '¥'
+    */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0x00,           /* 00000000 */
+    0xe6,           /* 11100110 */
+    0xf6,           /* 11110110 */
+    0xde,           /* 11011110 */
+    0xce,           /* 11001110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 166 0xa6 '¦'
+    */
+    0x3c,           /* 00111100 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0x3e,           /* 00111110 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 167 0xa7 '§'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x00,           /* 00000000 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 168 0xa8 '¨'
+    */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x63,           /* 01100011 */
+    0x3e,           /* 00111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 169 0xa9 '©'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 170 0xaa 'ª'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0x06,           /* 00000110 */
+    0x06,           /* 00000110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 171 0xab '«'
+    */
+    0x63,           /* 01100011 */
+    0xe6,           /* 11100110 */
+    0x6c,           /* 01101100 */
+    0x7e,           /* 01111110 */
+    0x33,           /* 00110011 */
+    0x66,           /* 01100110 */
+    0xcc,           /* 11001100 */
+    0x0f,           /* 00001111 */
+
+    /*
+    * 172 0xac '¬'
+    */
+    0x63,           /* 01100011 */
+    0xe6,           /* 11100110 */
+    0x6c,           /* 01101100 */
+    0x7a,           /* 01111010 */
+    0x36,           /* 00110110 */
+    0x6a,           /* 01101010 */
+    0xdf,           /* 11011111 */
+    0x06,           /* 00000110 */
+
+    /*
+    * 173 0xad '­'
+    */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 174 0xae '®'
+    */
+    0x00,           /* 00000000 */
+    0x33,           /* 00110011 */
+    0x66,           /* 01100110 */
+    0xcc,           /* 11001100 */
+    0x66,           /* 01100110 */
+    0x33,           /* 00110011 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 175 0xaf '¯'
+    */
+    0x00,           /* 00000000 */
+    0xcc,           /* 11001100 */
+    0x66,           /* 01100110 */
+    0x33,           /* 00110011 */
+    0x66,           /* 01100110 */
+    0xcc,           /* 11001100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 176 0xb0 '°'
+    */
+    0x22,           /* 00100010 */
+    0x88,           /* 10001000 */
+    0x22,           /* 00100010 */
+    0x88,           /* 10001000 */
+    0x22,           /* 00100010 */
+    0x88,           /* 10001000 */
+    0x22,           /* 00100010 */
+    0x88,           /* 10001000 */
+
+    /*
+    * 177 0xb1 '±'
+    */
+    0x55,           /* 01010101 */
+    0xaa,           /* 10101010 */
+    0x55,           /* 01010101 */
+    0xaa,           /* 10101010 */
+    0x55,           /* 01010101 */
+    0xaa,           /* 10101010 */
+    0x55,           /* 01010101 */
+    0xaa,           /* 10101010 */
+
+    /*
+    * 178 0xb2 '²'
+    */
+    0x77,           /* 01110111 */
+    0xdd,           /* 11011101 */
+    0x77,           /* 01110111 */
+    0xdd,           /* 11011101 */
+    0x77,           /* 01110111 */
+    0xdd,           /* 11011101 */
+    0x77,           /* 01110111 */
+    0xdd,           /* 11011101 */
+
+    /*
+    * 179 0xb3 '³'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 180 0xb4 '´'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xf8,           /* 11111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 181 0xb5 'µ'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xf8,           /* 11111000 */
+    0x18,           /* 00011000 */
+    0xf8,           /* 11111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 182 0xb6 '¶'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xf6,           /* 11110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 183 0xb7 '·'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 184 0xb8 '¸'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xf8,           /* 11111000 */
+    0x18,           /* 00011000 */
+    0xf8,           /* 11111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 185 0xb9 '¹'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xf6,           /* 11110110 */
+    0x06,           /* 00000110 */
+    0xf6,           /* 11110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 186 0xba 'º'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 187 0xbb '»'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0x06,           /* 00000110 */
+    0xf6,           /* 11110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 188 0xbc '¼'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xf6,           /* 11110110 */
+    0x06,           /* 00000110 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 189 0xbd '½'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 190 0xbe '¾'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xf8,           /* 11111000 */
+    0x18,           /* 00011000 */
+    0xf8,           /* 11111000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 191 0xbf '¿'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xf8,           /* 11111000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 192 0xc0 'À'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x1f,           /* 00011111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 193 0xc1 'Á'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 194 0xc2 'Â'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 195 0xc3 'Ã'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x1f,           /* 00011111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 196 0xc4 'Ä'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 197 0xc5 'Å'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xff,           /* 11111111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 198 0xc6 'Æ'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x1f,           /* 00011111 */
+    0x18,           /* 00011000 */
+    0x1f,           /* 00011111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 199 0xc7 'Ç'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x37,           /* 00110111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 200 0xc8 'È'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x37,           /* 00110111 */
+    0x30,           /* 00110000 */
+    0x3f,           /* 00111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 201 0xc9 'É'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x3f,           /* 00111111 */
+    0x30,           /* 00110000 */
+    0x37,           /* 00110111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 202 0xca 'Ê'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xf7,           /* 11110111 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 203 0xcb 'Ë'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0xf7,           /* 11110111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 204 0xcc 'Ì'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x37,           /* 00110111 */
+    0x30,           /* 00110000 */
+    0x37,           /* 00110111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 205 0xcd 'Í'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 206 0xce 'Î'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xf7,           /* 11110111 */
+    0x00,           /* 00000000 */
+    0xf7,           /* 11110111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 207 0xcf 'Ï'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 208 0xd0 'Ð'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 209 0xd1 'Ñ'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 210 0xd2 'Ò'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 211 0xd3 'Ó'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x3f,           /* 00111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 212 0xd4 'Ô'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x1f,           /* 00011111 */
+    0x18,           /* 00011000 */
+    0x1f,           /* 00011111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 213 0xd5 'Õ'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x1f,           /* 00011111 */
+    0x18,           /* 00011000 */
+    0x1f,           /* 00011111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 214 0xd6 'Ö'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x3f,           /* 00111111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 215 0xd7 '×'
+    */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0xff,           /* 11111111 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+
+    /*
+    * 216 0xd8 'Ø'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xff,           /* 11111111 */
+    0x18,           /* 00011000 */
+    0xff,           /* 11111111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 217 0xd9 'Ù'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xf8,           /* 11111000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 218 0xda 'Ú'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x1f,           /* 00011111 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 219 0xdb 'Û'
+    */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+
+    /*
+    * 220 0xdc 'Ü'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+
+    /*
+    * 221 0xdd 'Ý'
+    */
+    0xf0,           /* 11110000 */
+    0xf0,           /* 11110000 */
+    0xf0,           /* 11110000 */
+    0xf0,           /* 11110000 */
+    0xf0,           /* 11110000 */
+    0xf0,           /* 11110000 */
+    0xf0,           /* 11110000 */
+    0xf0,           /* 11110000 */
+
+    /*
+    * 222 0xde 'Þ'
+    */
+    0x0f,           /* 00001111 */
+    0x0f,           /* 00001111 */
+    0x0f,           /* 00001111 */
+    0x0f,           /* 00001111 */
+    0x0f,           /* 00001111 */
+    0x0f,           /* 00001111 */
+    0x0f,           /* 00001111 */
+    0x0f,           /* 00001111 */
+
+    /*
+    * 223 0xdf 'ß'
+    */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0xff,           /* 11111111 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 224 0xe0 'à'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0xc8,           /* 11001000 */
+    0xdc,           /* 11011100 */
+    0x76,           /* 01110110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 225 0xe1 'á'
+    */
+    0x78,           /* 01111000 */
+    0xcc,           /* 11001100 */
+    0xcc,           /* 11001100 */
+    0xd8,           /* 11011000 */
+    0xcc,           /* 11001100 */
+    0xc6,           /* 11000110 */
+    0xcc,           /* 11001100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 226 0xe2 'â'
+    */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0xc0,           /* 11000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 227 0xe3 'ã'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 228 0xe4 'ä'
+    */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0x60,           /* 01100000 */
+    0x30,           /* 00110000 */
+    0x60,           /* 01100000 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 229 0xe5 'å'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0xd8,           /* 11011000 */
+    0xd8,           /* 11011000 */
+    0xd8,           /* 11011000 */
+    0x70,           /* 01110000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 230 0xe6 'æ'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x7c,           /* 01111100 */
+    0xc0,           /* 11000000 */
+
+    /*
+    * 231 0xe7 'ç'
+    */
+    0x00,           /* 00000000 */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 232 0xe8 'è'
+    */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x3c,           /* 00111100 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+
+    /*
+    * 233 0xe9 'é'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xfe,           /* 11111110 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 234 0xea 'ê'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0xee,           /* 11101110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 235 0xeb 'ë'
+    */
+    0x0e,           /* 00001110 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x3e,           /* 00111110 */
+    0x66,           /* 01100110 */
+    0x66,           /* 01100110 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 236 0xec 'ì'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0xdb,           /* 11011011 */
+    0xdb,           /* 11011011 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 237 0xed 'í'
+    */
+    0x06,           /* 00000110 */
+    0x0c,           /* 00001100 */
+    0x7e,           /* 01111110 */
+    0xdb,           /* 11011011 */
+    0xdb,           /* 11011011 */
+    0x7e,           /* 01111110 */
+    0x60,           /* 01100000 */
+    0xc0,           /* 11000000 */
+
+    /*
+    * 238 0xee 'î'
+    */
+    0x1e,           /* 00011110 */
+    0x30,           /* 00110000 */
+    0x60,           /* 01100000 */
+    0x7e,           /* 01111110 */
+    0x60,           /* 01100000 */
+    0x30,           /* 00110000 */
+    0x1e,           /* 00011110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 239 0xef 'ï'
+    */
+    0x00,           /* 00000000 */
+    0x7c,           /* 01111100 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0xc6,           /* 11000110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 240 0xf0 'ð'
+    */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+    0xfe,           /* 11111110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 241 0xf1 'ñ'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x7e,           /* 01111110 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 242 0xf2 'ò'
+    */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 243 0xf3 'ó'
+    */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x18,           /* 00011000 */
+    0x0c,           /* 00001100 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 244 0xf4 'ô'
+    */
+    0x0e,           /* 00001110 */
+    0x1b,           /* 00011011 */
+    0x1b,           /* 00011011 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+
+    /*
+    * 245 0xf5 'õ'
+    */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0xd8,           /* 11011000 */
+    0xd8,           /* 11011000 */
+    0x70,           /* 01110000 */
+
+    /*
+    * 246 0xf6 'ö'
+    */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x7e,           /* 01111110 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 247 0xf7 '÷'
+    */
+    0x00,           /* 00000000 */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0x00,           /* 00000000 */
+    0x76,           /* 01110110 */
+    0xdc,           /* 11011100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 248 0xf8 'ø'
+    */
+    0x38,           /* 00111000 */
+    0x6c,           /* 01101100 */
+    0x6c,           /* 01101100 */
+    0x38,           /* 00111000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 249 0xf9 'ù'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 250 0xfa 'ú'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x18,           /* 00011000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 251 0xfb 'û'
+    */
+    0x0f,           /* 00001111 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0x0c,           /* 00001100 */
+    0xec,           /* 11101100 */
+    0x6c,           /* 01101100 */
+    0x3c,           /* 00111100 */
+    0x1c,           /* 00011100 */
+
+    /*
+    * 252 0xfc 'ü'
+    */
+    0x6c,           /* 01101100 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x36,           /* 00110110 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 253 0xfd 'ý'
+    */
+    0x78,           /* 01111000 */
+    0x0c,           /* 00001100 */
+    0x18,           /* 00011000 */
+    0x30,           /* 00110000 */
+    0x7c,           /* 01111100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 254 0xfe 'þ'
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x3c,           /* 00111100 */
+    0x3c,           /* 00111100 */
+    0x3c,           /* 00111100 */
+    0x3c,           /* 00111100 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+    /*
+    * 255 0xff ' '
+    */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+    0x00,           /* 00000000 */
+
+};
+
+
+/* ---- Character */
+
+/*!
+\brief Global cache for 8x8 pixel font textures created at runtime.
+*/
+static SDL_Texture *SDLTest_CharTextureCache[256];
+
+int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c)
+{
+    const Uint32 charWidth = 8;
+    const Uint32 charHeight = 8;
+    const Uint32 charSize = 8;
+    SDL_Rect srect;
+    SDL_Rect drect;
+    int result;
+    Uint32 ix, iy;
+    const unsigned char *charpos;
+    Uint8 *curpos;
+    Uint8 patt, mask;
+    Uint8 *linepos;
+    Uint32 pitch;
+    SDL_Surface *character;
+    Uint32 ci;
+    Uint8 r, g, b, a;
+
+    /*
+    * Setup source rectangle
+    */
+    srect.x = 0;
+    srect.y = 0;
+    srect.w = charWidth;
+    srect.h = charHeight;
+
+    /*
+    * Setup destination rectangle
+    */
+    drect.x = x;
+    drect.y = y;
+    drect.w = charWidth;
+    drect.h = charHeight;
+
+    /* Character index in cache */
+    ci = (unsigned char)c;
+
+    /*
+    * Create new charWidth x charHeight bitmap surface if not already present.
+    */
+    if (SDLTest_CharTextureCache[ci] == NULL) {
+        /*
+        * Redraw character into surface
+        */
+        character = SDL_CreateRGBSurface(SDL_SWSURFACE,
+            charWidth, charHeight, 32,
+            0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
+        if (character == NULL) {
+            return (-1);
+        }
+
+        charpos = SDLTest_FontData + ci * charSize;
+        linepos = (Uint8 *)character->pixels;
+        pitch = character->pitch;
+
+        /*
+        * Drawing loop
+        */
+        patt = 0;
+        for (iy = 0; iy < charWidth; iy++) {
+            mask = 0x00;
+            curpos = linepos;
+            for (ix = 0; ix < charWidth; ix++) {
+                if (!(mask >>= 1)) {
+                    patt = *charpos++;
+                    mask = 0x80;
+                }
+                if (patt & mask) {
+                    *(Uint32 *)curpos = 0xffffffff;
+                } else {
+                    *(Uint32 *)curpos = 0;
+                }
+                curpos += 4;
+            }
+            linepos += pitch;
+        }
+
+        /* Convert temp surface into texture */
+        SDLTest_CharTextureCache[ci] = SDL_CreateTextureFromSurface(renderer, character);
+        SDL_FreeSurface(character);
+
+        /*
+        * Check pointer
+        */
+        if (SDLTest_CharTextureCache[ci] == NULL) {
+            return (-1);
+        }
+    }
+
+    /*
+    * Set color
+    */
+    result = 0;
+    result |= SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a);
+    result |= SDL_SetTextureColorMod(SDLTest_CharTextureCache[ci], r, g, b);
+    result |= SDL_SetTextureAlphaMod(SDLTest_CharTextureCache[ci], a);
+
+    /*
+    * Draw texture onto destination
+    */
+    result |= SDL_RenderCopy(renderer, SDLTest_CharTextureCache[ci], &srect, &drect);
+
+    return (result);
+}
+
+int SDLTest_DrawString(SDL_Renderer * renderer, int x, int y, const char *s)
+{
+    const Uint32 charWidth = 8;
+    int result = 0;
+    int curx = x;
+    int cury = y;
+    const char *curchar = s;
+
+    while (*curchar && !result) {
+        result |= SDLTest_DrawCharacter(renderer, curx, cury, *curchar);
+        curx += charWidth;
+        curchar++;
+    }
+
+    return (result);
+}
+
diff --git a/src/test/SDL_test_fuzzer.c b/src/test/SDL_test_fuzzer.c
new file mode 100644
index 0000000..8a27fd0
--- /dev/null
+++ b/src/test/SDL_test_fuzzer.c
@@ -0,0 +1,524 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+
+  Data generators for fuzzing test data in a reproducible way.
+
+*/
+
+#include "SDL_config.h"
+
+/* Visual Studio 2008 doesn't have stdint.h */
+#if defined(_MSC_VER) && _MSC_VER <= 1500
+#define UINT8_MAX   ~(Uint8)0
+#define UINT16_MAX  ~(Uint16)0
+#define UINT32_MAX  ~(Uint32)0
+#define UINT64_MAX  ~(Uint64)0
+#else
+#include <stdint.h>
+#endif
+#include <stdio.h>
+#include <stdlib.h>
+#include <limits.h>
+#include <float.h>
+
+#include "SDL_test.h"
+
+/**
+ * Counter for fuzzer invocations
+ */
+static int fuzzerInvocationCounter = 0;
+
+/**
+ * Context for shared random number generator
+ */
+static SDLTest_RandomContext rndContext;
+
+/*
+ * Note: doxygen documentation markup for functions is in the header file.
+ */
+
+void
+SDLTest_FuzzerInit(Uint64 execKey)
+{
+    Uint32 a = (execKey >> 32) & 0x00000000FFFFFFFF;
+    Uint32 b = execKey & 0x00000000FFFFFFFF;
+    SDL_memset((void *)&rndContext, 0, sizeof(SDLTest_RandomContext));
+    SDLTest_RandomInit(&rndContext, a, b);
+    fuzzerInvocationCounter = 0;
+}
+
+int
+SDLTest_GetFuzzerInvocationCount()
+{
+    return fuzzerInvocationCounter;
+}
+
+Uint8
+SDLTest_RandomUint8()
+{
+    fuzzerInvocationCounter++;
+
+    return (Uint8) SDLTest_RandomInt(&rndContext) & 0x000000FF;
+}
+
+Sint8
+SDLTest_RandomSint8()
+{
+    fuzzerInvocationCounter++;
+
+    return (Sint8) SDLTest_RandomInt(&rndContext) & 0x000000FF;
+}
+
+Uint16
+SDLTest_RandomUint16()
+{
+    fuzzerInvocationCounter++;
+
+    return (Uint16) SDLTest_RandomInt(&rndContext) & 0x0000FFFF;
+}
+
+Sint16
+SDLTest_RandomSint16()
+{
+    fuzzerInvocationCounter++;
+
+    return (Sint16) SDLTest_RandomInt(&rndContext) & 0x0000FFFF;
+}
+
+Sint32
+SDLTest_RandomSint32()
+{
+    fuzzerInvocationCounter++;
+
+    return (Sint32) SDLTest_RandomInt(&rndContext);
+}
+
+Uint32
+SDLTest_RandomUint32()
+{
+    fuzzerInvocationCounter++;
+
+    return (Uint32) SDLTest_RandomInt(&rndContext);
+}
+
+Uint64
+SDLTest_RandomUint64()
+{
+    Uint64 value = 0;
+    Uint32 *vp = (void *)&value;
+
+    fuzzerInvocationCounter++;
+
+    vp[0] = SDLTest_RandomSint32();
+    vp[1] = SDLTest_RandomSint32();
+
+    return value;
+}
+
+Sint64
+SDLTest_RandomSint64()
+{
+    Uint64 value = 0;
+    Uint32 *vp = (void *)&value;
+
+    fuzzerInvocationCounter++;
+
+    vp[0] = SDLTest_RandomSint32();
+    vp[1] = SDLTest_RandomSint32();
+
+    return value;
+}
+
+
+
+Sint32
+SDLTest_RandomIntegerInRange(Sint32 pMin, Sint32 pMax)
+{
+    Sint64 min = pMin;
+    Sint64 max = pMax;
+    Sint64 temp;
+    Sint64 number;
+
+    if(pMin > pMax) {
+        temp = min;
+        min = max;
+        max = temp;
+    } else if(pMin == pMax) {
+        return (Sint32)min;
+    }
+
+    number = SDLTest_RandomUint32();
+    /* invocation count increment in preceeding call */
+
+    return (Sint32)((number % ((max + 1) - min)) + min);
+}
+
+/*!
+ * Generates a unsigned boundary value between the given boundaries.
+ * Boundary values are inclusive. See the examples below.
+ * If boundary2 < boundary1, the values are swapped.
+ * If boundary1 == boundary2, value of boundary1 will be returned
+ *
+ * Generating boundary values for Uint8:
+ * BoundaryValues(UINT8_MAX, 10, 20, True) -> [10,11,19,20]
+ * BoundaryValues(UINT8_MAX, 10, 20, False) -> [9,21]
+ * BoundaryValues(UINT8_MAX, 0, 15, True) -> [0, 1, 14, 15]
+ * BoundaryValues(UINT8_MAX, 0, 15, False) -> [16]
+ * BoundaryValues(UINT8_MAX, 0, 0xFF, False) -> [0], error set
+ *
+ * Generator works the same for other types of unsigned integers.
+ *
+ * \param maxValue The biggest value that is acceptable for this data type.
+ *                  For instance, for Uint8 -> 255, Uint16 -> 65536 etc.
+ * \param boundary1 defines lower boundary
+ * \param boundary2 defines upper boundary
+ * \param validDomain Generate only for valid domain (for the data type)
+ *
+ * \returns Returns a random boundary value for the domain or 0 in case of error
+ */
+Uint64
+SDLTest_GenerateUnsignedBoundaryValues(const Uint64 maxValue, Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain)
+{
+        Uint64 b1, b2;
+    Uint64 delta;
+    Uint64 tempBuf[4];
+    Uint8 index;
+
+        /* Maybe swap */
+    if (boundary1 > boundary2) {
+        b1 = boundary2;
+        b2 = boundary1;
+    } else {
+        b1 = boundary1;
+        b2 = boundary2;
+        }
+
+    index = 0;
+    if (validDomain == SDL_TRUE) {
+            if (b1 == b2) {
+                return b1;
+            }
+
+            /* Generate up to 4 values within bounds */
+            delta = b2 - b1;
+            if (delta < 4) {
+                do {
+                tempBuf[index] = b1 + index;
+                index++;
+                    } while (index < delta);
+            } else {
+          tempBuf[index] = b1;
+          index++;
+          tempBuf[index] = b1 + 1;
+          index++;
+          tempBuf[index] = b2 - 1;
+          index++;
+          tempBuf[index] = b2;
+          index++;
+            }
+        } else {
+            /* Generate up to 2 values outside of bounds */
+        if (b1 > 0) {
+            tempBuf[index] = b1 - 1;
+            index++;
+        }
+
+        if (b2 < maxValue) {
+            tempBuf[index] = b2 + 1;
+            index++;
+        }
+    }
+
+    if (index == 0) {
+        /* There are no valid boundaries */
+        SDL_Unsupported();
+        return 0;
+    }
+
+    return tempBuf[SDLTest_RandomUint8() % index];
+}
+
+
+Uint8
+SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain)
+{
+    /* max value for Uint8 */
+    const Uint64 maxValue = UCHAR_MAX;
+    return (Uint8)SDLTest_GenerateUnsignedBoundaryValues(maxValue,
+                (Uint64) boundary1, (Uint64) boundary2,
+                validDomain);
+}
+
+Uint16
+SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain)
+{
+    /* max value for Uint16 */
+    const Uint64 maxValue = USHRT_MAX;
+    return (Uint16)SDLTest_GenerateUnsignedBoundaryValues(maxValue,
+                (Uint64) boundary1, (Uint64) boundary2,
+                validDomain);
+}
+
+Uint32
+SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain)
+{
+    /* max value for Uint32 */
+    #if ((ULONG_MAX) == (UINT_MAX))
+      const Uint64 maxValue = ULONG_MAX;
+        #else
+      const Uint64 maxValue = UINT_MAX;
+        #endif
+    return (Uint32)SDLTest_GenerateUnsignedBoundaryValues(maxValue,
+                (Uint64) boundary1, (Uint64) boundary2,
+                validDomain);
+}
+
+Uint64
+SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain)
+{
+    /* max value for Uint64 */
+    const Uint64 maxValue = ULLONG_MAX;
+    return SDLTest_GenerateUnsignedBoundaryValues(maxValue,
+                (Uint64) boundary1, (Uint64) boundary2,
+                validDomain);
+}
+
+/*!
+ * Generates a signed boundary value between the given boundaries.
+ * Boundary values are inclusive. See the examples below.
+ * If boundary2 < boundary1, the values are swapped.
+ * If boundary1 == boundary2, value of boundary1 will be returned
+ *
+ * Generating boundary values for Sint8:
+ * SignedBoundaryValues(SCHAR_MIN, SCHAR_MAX, -10, 20, True) -> [-10,-9,19,20]
+ * SignedBoundaryValues(SCHAR_MIN, SCHAR_MAX, -10, 20, False) -> [-11,21]
+ * SignedBoundaryValues(SCHAR_MIN, SCHAR_MAX, -30, -15, True) -> [-30, -29, -16, -15]
+ * SignedBoundaryValues(SCHAR_MIN, SCHAR_MAX, -127, 15, False) -> [16]
+ * SignedBoundaryValues(SCHAR_MIN, SCHAR_MAX, -127, 127, False) -> [0], error set
+ *
+ * Generator works the same for other types of signed integers.
+ *
+ * \param minValue The smallest value that is acceptable for this data type.
+ *                  For instance, for Uint8 -> -127, etc.
+ * \param maxValue The biggest value that is acceptable for this data type.
+ *                  For instance, for Uint8 -> 127, etc.
+ * \param boundary1 defines lower boundary
+ * \param boundary2 defines upper boundary
+ * \param validDomain Generate only for valid domain (for the data type)
+ *
+ * \returns Returns a random boundary value for the domain or 0 in case of error
+ */
+Sint64
+SDLTest_GenerateSignedBoundaryValues(const Sint64 minValue, const Sint64 maxValue, Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain)
+{
+        Sint64 b1, b2;
+    Sint64 delta;
+    Sint64 tempBuf[4];
+    Uint8 index;
+
+        /* Maybe swap */
+    if (boundary1 > boundary2) {
+        b1 = boundary2;
+        b2 = boundary1;
+    } else {
+        b1 = boundary1;
+        b2 = boundary2;
+        }
+
+    index = 0;
+    if (validDomain == SDL_TRUE) {
+            if (b1 == b2) {
+                return b1;
+            }
+
+            /* Generate up to 4 values within bounds */
+            delta = b2 - b1;
+            if (delta < 4) {
+                do {
+                tempBuf[index] = b1 + index;
+                index++;
+                    } while (index < delta);
+            } else {
+          tempBuf[index] = b1;
+          index++;
+          tempBuf[index] = b1 + 1;
+          index++;
+          tempBuf[index] = b2 - 1;
+          index++;
+          tempBuf[index] = b2;
+          index++;
+            }
+        } else {
+            /* Generate up to 2 values outside of bounds */
+        if (b1 > minValue) {
+            tempBuf[index] = b1 - 1;
+            index++;
+        }
+
+        if (b2 < maxValue) {
+            tempBuf[index] = b2 + 1;
+            index++;
+        }
+    }
+
+    if (index == 0) {
+        /* There are no valid boundaries */
+        SDL_Unsupported();
+        return minValue;
+    }
+
+    return tempBuf[SDLTest_RandomUint8() % index];
+}
+
+
+Sint8
+SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain)
+{
+    /* min & max values for Sint8 */
+    const Sint64 maxValue = SCHAR_MAX;
+    const Sint64 minValue = SCHAR_MIN;
+    return (Sint8)SDLTest_GenerateSignedBoundaryValues(minValue, maxValue,
+                (Sint64) boundary1, (Sint64) boundary2,
+                validDomain);
+}
+
+Sint16
+SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain)
+{
+    /* min & max values for Sint16 */
+    const Sint64 maxValue = SHRT_MAX;
+    const Sint64 minValue = SHRT_MIN;
+    return (Sint16)SDLTest_GenerateSignedBoundaryValues(minValue, maxValue,
+                (Sint64) boundary1, (Sint64) boundary2,
+                validDomain);
+}
+
+Sint32
+SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain)
+{
+    /* min & max values for Sint32 */
+    #if ((ULONG_MAX) == (UINT_MAX))
+      const Sint64 maxValue = LONG_MAX;
+      const Sint64 minValue = LONG_MIN;
+        #else
+      const Sint64 maxValue = INT_MAX;
+      const Sint64 minValue = INT_MIN;
+        #endif
+    return (Sint32)SDLTest_GenerateSignedBoundaryValues(minValue, maxValue,
+                (Sint64) boundary1, (Sint64) boundary2,
+                validDomain);
+}
+
+Sint64
+SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain)
+{
+    /* min & max values for Sint64 */
+    const Sint64 maxValue = LLONG_MAX;
+    const Sint64 minValue = LLONG_MIN;
+    return SDLTest_GenerateSignedBoundaryValues(minValue, maxValue,
+                boundary1, boundary2,
+                validDomain);
+}
+
+float
+SDLTest_RandomUnitFloat()
+{
+    return (float) SDLTest_RandomUint32() / UINT_MAX;
+}
+
+float
+SDLTest_RandomFloat()
+{
+        return (float) (SDLTest_RandomUnitDouble() * (double)2.0 * (double)FLT_MAX - (double)(FLT_MAX));
+}
+
+double
+SDLTest_RandomUnitDouble()
+{
+    return (double) (SDLTest_RandomUint64() >> 11) * (1.0/9007199254740992.0);
+}
+
+double
+SDLTest_RandomDouble()
+{
+    double r = 0.0;
+    double s = 1.0;
+    do {
+      s /= UINT_MAX + 1.0;
+      r += (double)SDLTest_RandomInt(&rndContext) * s;
+    } while (s > DBL_EPSILON);
+
+    fuzzerInvocationCounter++;
+
+    return r;
+}
+
+
+char *
+SDLTest_RandomAsciiString()
+{
+    return SDLTest_RandomAsciiStringWithMaximumLength(255);
+}
+
+char *
+SDLTest_RandomAsciiStringWithMaximumLength(int maxLength)
+{
+    int size;
+
+    if(maxLength < 1) {
+                SDL_InvalidParamError("maxLength");
+        return NULL;
+    }
+
+    size = (SDLTest_RandomUint32() % (maxLength + 1));
+
+    return SDLTest_RandomAsciiStringOfSize(size);
+}
+
+char *
+SDLTest_RandomAsciiStringOfSize(int size)
+{
+    char *string;
+    int counter;
+
+
+    if(size < 1) {
+                SDL_InvalidParamError("size");
+        return NULL;
+    }
+
+    string = (char *)SDL_malloc((size + 1) * sizeof(char));
+    if (string==NULL) {
+      return NULL;
+        }
+
+    for(counter = 0; counter < size; ++counter) {
+        string[counter] = (char)SDLTest_RandomIntegerInRange(32, 126);
+    }
+
+    string[counter] = '\0';
+
+    fuzzerInvocationCounter++;
+
+    return string;
+}
diff --git a/src/test/SDL_test_harness.c b/src/test/SDL_test_harness.c
new file mode 100644
index 0000000..2918745
--- /dev/null
+++ b/src/test/SDL_test_harness.c
@@ -0,0 +1,635 @@
+/*
+Simple DirectMedia Layer
+Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+This software is provided 'as-is', without any express or implied
+warranty.  In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+
+/* Invalid test name/description message format */
+const char *SDLTest_InvalidNameFormat = "(Invalid)";
+
+/* Log summary message format */
+const char *SDLTest_LogSummaryFormat = "%s Summary: Total=%d Passed=%d Failed=%d Skipped=%d";
+
+/* Final result message format */
+const char *SDLTest_FinalResultFormat = ">>> %s '%s': %s\n";
+
+/*! \brief Timeout for single test case execution */
+static Uint32 SDLTest_TestCaseTimeout = 3600;
+
+/**
+* Generates a random run seed string for the harness. The generated seed
+* will contain alphanumeric characters (0-9A-Z).
+*
+* Note: The returned string needs to be deallocated by the caller.
+*
+* \param length The length of the seed string to generate
+*
+* \returns The generated seed string
+*/
+char *
+SDLTest_GenerateRunSeed(const int length)
+{
+    char *seed = NULL;
+    SDLTest_RandomContext randomContext;
+    int counter;
+
+    /* Sanity check input */
+    if (length <= 0) {
+        SDLTest_LogError("The length of the harness seed must be >0.");
+        return NULL;
+    }
+
+    /* Allocate output buffer */
+    seed = (char *)SDL_malloc((length + 1) * sizeof(char));
+    if (seed == NULL) {
+        SDLTest_LogError("SDL_malloc for run seed output buffer failed.");
+        return NULL;
+    }
+
+    /* Generate a random string of alphanumeric characters */
+    SDLTest_RandomInitTime(&randomContext);
+    for (counter = 0; counter < length - 1; ++counter) {
+        unsigned int number = SDLTest_Random(&randomContext);
+        char ch = (char) (number % (91 - 48)) + 48;
+        if (ch >= 58 && ch <= 64) {
+            ch = 65;
+        }
+        seed[counter] = ch;
+    }
+    seed[counter] = '\0';
+
+    return seed;
+}
+
+/**
+* Generates an execution key for the fuzzer.
+*
+* \param runSeed        The run seed to use
+* \param suiteName      The name of the test suite
+* \param testName       The name of the test
+* \param iteration      The iteration count
+*
+* \returns The generated execution key to initialize the fuzzer with.
+*
+*/
+Uint64
+SDLTest_GenerateExecKey(char *runSeed, char *suiteName, char *testName, int iteration)
+{
+    SDLTest_Md5Context md5Context;
+    Uint64 *keys;
+    char iterationString[16];
+    Uint32 runSeedLength;
+    Uint32 suiteNameLength;
+    Uint32 testNameLength;
+    Uint32 iterationStringLength;
+    Uint32 entireStringLength;
+    char *buffer;
+
+    if (runSeed == NULL || SDL_strlen(runSeed)==0) {
+        SDLTest_LogError("Invalid runSeed string.");
+        return -1;
+    }
+
+    if (suiteName == NULL || SDL_strlen(suiteName)==0) {
+        SDLTest_LogError("Invalid suiteName string.");
+        return -1;
+    }
+
+    if (testName == NULL || SDL_strlen(testName)==0) {
+        SDLTest_LogError("Invalid testName string.");
+        return -1;
+    }
+
+    if (iteration <= 0) {
+        SDLTest_LogError("Invalid iteration count.");
+        return -1;
+    }
+
+    /* Convert iteration number into a string */
+    SDL_memset(iterationString, 0, sizeof(iterationString));
+    SDL_snprintf(iterationString, sizeof(iterationString) - 1, "%d", iteration);
+
+    /* Combine the parameters into single string */
+    runSeedLength = SDL_strlen(runSeed);
+    suiteNameLength = SDL_strlen(suiteName);
+    testNameLength = SDL_strlen(testName);
+    iterationStringLength = SDL_strlen(iterationString);
+    entireStringLength  = runSeedLength + suiteNameLength + testNameLength + iterationStringLength + 1;
+    buffer = (char *)SDL_malloc(entireStringLength);
+    if (buffer == NULL) {
+        SDLTest_LogError("SDL_malloc failed to allocate buffer for execKey generation.");
+        return 0;
+    }
+    SDL_snprintf(buffer, entireStringLength, "%s%s%s%d", runSeed, suiteName, testName, iteration);
+
+    /* Hash string and use half of the digest as 64bit exec key */
+    SDLTest_Md5Init(&md5Context);
+    SDLTest_Md5Update(&md5Context, (unsigned char *)buffer, entireStringLength);
+    SDLTest_Md5Final(&md5Context);
+    SDL_free(buffer);
+    keys = (Uint64 *)md5Context.digest;
+
+    return keys[0];
+}
+
+/**
+* \brief Set timeout handler for test.
+*
+* Note: SDL_Init(SDL_INIT_TIMER) will be called if it wasn't done so before.
+*
+* \param timeout Timeout interval in seconds.
+* \param callback Function that will be called after timeout has elapsed.
+*
+* \return Timer id or -1 on failure.
+*/
+SDL_TimerID
+SDLTest_SetTestTimeout(int timeout, void (*callback)())
+{
+    Uint32 timeoutInMilliseconds;
+    SDL_TimerID timerID;
+
+    if (callback == NULL) {
+        SDLTest_LogError("Timeout callback can't be NULL");
+        return -1;
+    }
+
+    if (timeout < 0) {
+        SDLTest_LogError("Timeout value must be bigger than zero.");
+        return -1;
+    }
+
+    /* Init SDL timer if not initialized before */
+    if (SDL_WasInit(SDL_INIT_TIMER) == 0) {
+        if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
+            SDLTest_LogError("Failed to init timer subsystem: %s", SDL_GetError());
+            return -1;
+        }
+    }
+
+    /* Set timer */
+    timeoutInMilliseconds = timeout * 1000;
+    timerID = SDL_AddTimer(timeoutInMilliseconds, (SDL_TimerCallback)callback, 0x0);
+    if (timerID == 0) {
+        SDLTest_LogError("Creation of SDL timer failed: %s", SDL_GetError());
+        return -1;
+    }
+
+    return timerID;
+}
+
+/**
+* \brief Timeout handler. Aborts test run and exits harness process.
+*/
+void
+    SDLTest_BailOut()
+{
+    SDLTest_LogError("TestCaseTimeout timer expired. Aborting test run.");
+    exit(TEST_ABORTED); /* bail out from the test */
+}
+
+/**
+* \brief Execute a test using the given execution key.
+*
+* \param testSuite Suite containing the test case.
+* \param testCase Case to execute.
+* \param execKey Execution key for the fuzzer.
+*
+* \returns Test case result.
+*/
+int
+SDLTest_RunTest(SDLTest_TestSuiteReference *testSuite, SDLTest_TestCaseReference *testCase, Uint64 execKey)
+{
+    SDL_TimerID timer = 0;
+    int testCaseResult = 0;
+    int testResult = 0;
+    int fuzzerCount;
+
+    if (testSuite==NULL || testCase==NULL || testSuite->name==NULL || testCase->name==NULL)
+    {
+        SDLTest_LogError("Setup failure: testSuite or testCase references NULL");
+        return TEST_RESULT_SETUP_FAILURE;
+    }
+
+    if (!testCase->enabled)
+    {
+        SDLTest_Log((char *)SDLTest_FinalResultFormat, "Test", testCase->name, "Skipped (Disabled)");
+        return TEST_RESULT_SKIPPED;
+    }
+
+
+    /* Initialize fuzzer */
+    SDLTest_FuzzerInit(execKey);
+
+    /* Reset assert tracker */
+    SDLTest_ResetAssertSummary();
+
+    /* Set timeout timer */
+    timer = SDLTest_SetTestTimeout(SDLTest_TestCaseTimeout, SDLTest_BailOut);
+
+    /* Maybe run suite initalizer function */
+    if (testSuite->testSetUp) {
+        testSuite->testSetUp(0x0);
+        if (SDLTest_AssertSummaryToTestResult() == TEST_RESULT_FAILED) {
+            SDLTest_LogError((char *)SDLTest_FinalResultFormat, "Suite Setup", testSuite->name, "Failed");
+            return TEST_RESULT_SETUP_FAILURE;
+        }
+    }
+
+    /* Run test case function */
+    testCaseResult = testCase->testCase(0x0);
+
+    /* Convert test execution result into harness result */
+    if (testCaseResult == TEST_SKIPPED) {
+        /* Test was programatically skipped */
+        testResult = TEST_RESULT_SKIPPED;
+    } else if (testCaseResult == TEST_STARTED) {
+        /* Test did not return a TEST_COMPLETED value; assume it failed */
+        testResult = TEST_RESULT_FAILED;
+    } else if (testCaseResult == TEST_ABORTED) {
+        /* Test was aborted early; assume it failed */
+        testResult = TEST_RESULT_FAILED;
+    } else {
+        /* Perform failure analysis based on asserts */
+        testResult = SDLTest_AssertSummaryToTestResult();
+    }
+
+    /* Maybe run suite cleanup function (ignore failed asserts) */
+    if (testSuite->testTearDown) {
+        testSuite->testTearDown(0x0);
+    }
+
+    /* Cancel timeout timer */
+    if (timer) {
+        SDL_RemoveTimer(timer);
+    }
+
+    /* Report on asserts and fuzzer usage */
+    fuzzerCount = SDLTest_GetFuzzerInvocationCount();
+    if (fuzzerCount > 0) {
+        SDLTest_Log("Fuzzer invocations: %d", fuzzerCount);
+    }
+
+    /* Final log based on test execution result */
+    if (testCaseResult == TEST_SKIPPED) {
+        /* Test was programatically skipped */
+        SDLTest_Log((char *)SDLTest_FinalResultFormat, "Test", testCase->name, "Skipped (Programmatically)");
+    } else if (testCaseResult == TEST_STARTED) {
+        /* Test did not return a TEST_COMPLETED value; assume it failed */
+        SDLTest_LogError((char *)SDLTest_FinalResultFormat, "Test", testCase->name, "Failed (test started, but did not return TEST_COMPLETED)");
+    } else if (testCaseResult == TEST_ABORTED) {
+        /* Test was aborted early; assume it failed */
+        SDLTest_LogError((char *)SDLTest_FinalResultFormat, "Test", testCase->name, "Failed (Aborted)");
+    } else {
+        SDLTest_LogAssertSummary();
+    }
+
+    return testResult;
+}
+
+/* Prints summary of all suites/tests contained in the given reference */
+void SDLTest_LogTestSuiteSummary(SDLTest_TestSuiteReference *testSuites)
+{
+    int suiteCounter;
+    int testCounter;
+    SDLTest_TestSuiteReference *testSuite;
+    SDLTest_TestCaseReference *testCase;
+
+    /* Loop over all suites */
+    suiteCounter = 0;
+    while(&testSuites[suiteCounter]) {
+        testSuite=&testSuites[suiteCounter];
+        suiteCounter++;
+        SDLTest_Log("Test Suite %i - %s\n", suiteCounter,
+            (testSuite->name) ? testSuite->name : SDLTest_InvalidNameFormat);
+
+        /* Loop over all test cases */
+        testCounter = 0;
+        while(testSuite->testCases[testCounter])
+        {
+            testCase=(SDLTest_TestCaseReference *)testSuite->testCases[testCounter];
+            testCounter++;
+            SDLTest_Log("  Test Case %i - %s: %s", testCounter,
+                (testCase->name) ? testCase->name : SDLTest_InvalidNameFormat,
+                (testCase->description) ? testCase->description : SDLTest_InvalidNameFormat);
+        }
+    }
+}
+
+/* Gets a timer value in seconds */
+float GetClock()
+{
+    float currentClock = (float)clock();
+    return currentClock / (float)CLOCKS_PER_SEC;
+}
+
+/**
+* \brief Execute a test suite using the given run seend and execution key.
+*
+* The filter string is matched to the suite name (full comparison) to select a single suite,
+* or if no suite matches, it is matched to the test names (full comparison) to select a single test.
+*
+* \param testSuites Suites containing the test case.
+* \param userRunSeed Custom run seed provided by user, or NULL to autogenerate one.
+* \param userExecKey Custom execution key provided by user, or 0 to autogenerate one.
+* \param filter Filter specification. NULL disables. Case sensitive.
+* \param testIterations Number of iterations to run each test case.
+*
+* \returns Test run result; 0 when all tests passed, 1 if any tests failed.
+*/
+int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *userRunSeed, Uint64 userExecKey, const char *filter, int testIterations)
+{
+    int suiteCounter;
+    int testCounter;
+    int iterationCounter;
+    SDLTest_TestSuiteReference *testSuite;
+    SDLTest_TestCaseReference *testCase;
+    const char *runSeed = NULL;
+    char *currentSuiteName;
+    char *currentTestName;
+    Uint64 execKey;
+    float runStartSeconds;
+    float suiteStartSeconds;
+    float testStartSeconds;
+    float runEndSeconds;
+    float suiteEndSeconds;
+    float testEndSeconds;
+    float runtime;
+    int suiteFilter = 0;
+    char *suiteFilterName = NULL;
+    int testFilter = 0;
+    char *testFilterName = NULL;
+    int testResult = 0;
+    int runResult = 0;
+    Uint32 totalTestFailedCount = 0;
+    Uint32 totalTestPassedCount = 0;
+    Uint32 totalTestSkippedCount = 0;
+    Uint32 testFailedCount = 0;
+    Uint32 testPassedCount = 0;
+    Uint32 testSkippedCount = 0;
+    Uint32 countSum = 0;
+    char *logFormat = (char *)SDLTest_LogSummaryFormat;
+
+    /* Sanitize test iterations */
+    if (testIterations < 1) {
+        testIterations = 1;
+    }
+
+    /* Generate run see if we don't have one already */
+    if (userRunSeed == NULL || SDL_strlen(userRunSeed) == 0) {
+        runSeed = SDLTest_GenerateRunSeed(16);
+        if (runSeed == NULL) {
+            SDLTest_LogError("Generating a random seed failed");
+            return 2;
+        }
+    } else {
+        runSeed = userRunSeed;
+    }
+
+
+    /* Reset per-run counters */
+    totalTestFailedCount = 0;
+    totalTestPassedCount = 0;
+    totalTestSkippedCount = 0;
+
+    /* Take time - run start */
+    runStartSeconds = GetClock();
+
+    /* Log run with fuzzer parameters */
+    SDLTest_Log("::::: Test Run /w seed '%s' started\n", runSeed);
+
+    /* Initialize filtering */
+    if (filter != NULL && SDL_strlen(filter) > 0) {
+        /* Loop over all suites to check if we have a filter match */
+        suiteCounter = 0;
+        while (testSuites[suiteCounter] && suiteFilter == 0) {
+            testSuite=(SDLTest_TestSuiteReference *)testSuites[suiteCounter];
+            suiteCounter++;
+            if (testSuite->name != NULL && SDL_strcmp(filter, testSuite->name) == 0) {
+                /* Matched a suite name */
+                suiteFilter = 1;
+                suiteFilterName = testSuite->name;
+                SDLTest_Log("Filtering: running only suite '%s'", suiteFilterName);
+                break;
+            }
+
+            /* Within each suite, loop over all test cases to check if we have a filter match */
+            testCounter = 0;
+            while (testSuite->testCases[testCounter] && testFilter == 0)
+            {
+                testCase=(SDLTest_TestCaseReference *)testSuite->testCases[testCounter];
+                testCounter++;
+                if (testCase->name != NULL && SDL_strcmp(filter, testCase->name) == 0) {
+                    /* Matched a test name */
+                    suiteFilter = 1;
+                    suiteFilterName = testSuite->name;
+                    testFilter = 1;
+                    testFilterName = testCase->name;
+                    SDLTest_Log("Filtering: running only test '%s' in suite '%s'", testFilterName, suiteFilterName);
+                    break;
+                }
+            }
+        }
+
+        if (suiteFilter == 0 && testFilter == 0) {
+            SDLTest_LogError("Filter '%s' did not match any test suite/case.", filter);
+            SDLTest_Log("Exit code: 2");
+            return 2;
+        }
+    }
+
+    /* Loop over all suites */
+    suiteCounter = 0;
+    while(testSuites[suiteCounter]) {
+        testSuite=(SDLTest_TestSuiteReference *)testSuites[suiteCounter];
+        currentSuiteName = (char *)((testSuite->name) ? testSuite->name : SDLTest_InvalidNameFormat);
+        suiteCounter++;
+
+        /* Filter suite if flag set and we have a name */
+        if (suiteFilter == 1 && suiteFilterName != NULL && testSuite->name != NULL &&
+            SDL_strcmp(suiteFilterName, testSuite->name) != 0) {
+                /* Skip suite */
+                SDLTest_Log("===== Test Suite %i: '%s' skipped\n",
+                    suiteCounter,
+                    currentSuiteName);
+        } else {
+
+            /* Reset per-suite counters */
+            testFailedCount = 0;
+            testPassedCount = 0;
+            testSkippedCount = 0;
+
+            /* Take time - suite start */
+            suiteStartSeconds = GetClock();
+
+            /* Log suite started */
+            SDLTest_Log("===== Test Suite %i: '%s' started\n",
+                suiteCounter,
+                currentSuiteName);
+
+            /* Loop over all test cases */
+            testCounter = 0;
+            while(testSuite->testCases[testCounter])
+            {
+                testCase=(SDLTest_TestCaseReference *)testSuite->testCases[testCounter];
+                currentTestName = (char *)((testCase->name) ? testCase->name : SDLTest_InvalidNameFormat);
+                testCounter++;
+
+                /* Filter tests if flag set and we have a name */
+                if (testFilter == 1 && testFilterName != NULL && testCase->name != NULL &&
+                    SDL_strcmp(testFilterName, testCase->name) != 0) {
+                        /* Skip test */
+                        SDLTest_Log("===== Test Case %i.%i: '%s' skipped\n",
+                            suiteCounter,
+                            testCounter,
+                            currentTestName);
+                } else {
+                    /* Override 'disabled' flag if we specified a test filter (i.e. force run for debugging) */
+                    if (testFilter == 1 && !testCase->enabled) {
+                        SDLTest_Log("Force run of disabled test since test filter was set");
+                        testCase->enabled = 1;
+                    }
+
+                    /* Take time - test start */
+                    testStartSeconds = GetClock();
+
+                    /* Log test started */
+                    SDLTest_Log("----- Test Case %i.%i: '%s' started",
+                        suiteCounter,
+                        testCounter,
+                        currentTestName);
+                    if (testCase->description != NULL && SDL_strlen(testCase->description)>0) {
+                        SDLTest_Log("Test Description: '%s'",
+                            (testCase->description) ? testCase->description : SDLTest_InvalidNameFormat);
+                    }
+
+                    /* Loop over all iterations */
+                    iterationCounter = 0;
+                    while(iterationCounter < testIterations)
+                    {
+                        iterationCounter++;
+
+                        if (userExecKey != 0) {
+                            execKey = userExecKey;
+                        } else {
+                            execKey = SDLTest_GenerateExecKey((char *)runSeed, testSuite->name, testCase->name, iterationCounter);
+                        }
+
+                        SDLTest_Log("Test Iteration %i: execKey %llu", iterationCounter, execKey);
+                        testResult = SDLTest_RunTest(testSuite, testCase, execKey);
+
+                        if (testResult == TEST_RESULT_PASSED) {
+                            testPassedCount++;
+                            totalTestPassedCount++;
+                        } else if (testResult == TEST_RESULT_SKIPPED) {
+                            testSkippedCount++;
+                            totalTestSkippedCount++;
+                        } else {
+                            testFailedCount++;
+                            totalTestFailedCount++;
+                        }
+                    }
+
+                    /* Take time - test end */
+                    testEndSeconds = GetClock();
+                    runtime = testEndSeconds - testStartSeconds;
+                    if (runtime < 0.0f) runtime = 0.0f;
+
+                    if (testIterations > 1) {
+                        /* Log test runtime */
+                        SDLTest_Log("Runtime of %i iterations: %.1f sec", testIterations, runtime);
+                        SDLTest_Log("Average Test runtime: %.5f sec", runtime / (float)testIterations);
+                    } else {
+                        /* Log test runtime */
+                        SDLTest_Log("Total Test runtime: %.1f sec", runtime);
+                    }
+
+                    /* Log final test result */
+                    switch (testResult) {
+                    case TEST_RESULT_PASSED:
+                        SDLTest_Log((char *)SDLTest_FinalResultFormat, "Test", currentTestName, "Passed");
+                        break;
+                    case TEST_RESULT_FAILED:
+                        SDLTest_LogError((char *)SDLTest_FinalResultFormat, "Test", currentTestName, "Failed");
+                        break;
+                    case TEST_RESULT_NO_ASSERT:
+                        SDLTest_LogError((char *)SDLTest_FinalResultFormat,"Test", currentTestName, "No Asserts");
+                        break;
+                    }
+
+                }
+            }
+
+            /* Take time - suite end */
+            suiteEndSeconds = GetClock();
+            runtime = suiteEndSeconds - suiteStartSeconds;
+            if (runtime < 0.0f) runtime = 0.0f;
+
+            /* Log suite runtime */
+            SDLTest_Log("Total Suite runtime: %.1f sec", runtime);
+
+            /* Log summary and final Suite result */
+            countSum = testPassedCount + testFailedCount + testSkippedCount;
+            if (testFailedCount == 0)
+            {
+                SDLTest_Log(logFormat, "Suite", countSum, testPassedCount, testFailedCount, testSkippedCount);
+                SDLTest_Log((char *)SDLTest_FinalResultFormat, "Suite", currentSuiteName, "Passed");
+            }
+            else
+            {
+                SDLTest_LogError(logFormat, "Suite", countSum, testPassedCount, testFailedCount, testSkippedCount);
+                SDLTest_LogError((char *)SDLTest_FinalResultFormat, "Suite", currentSuiteName, "Failed");
+            }
+
+        }
+    }
+
+    /* Take time - run end */
+    runEndSeconds = GetClock();
+    runtime = runEndSeconds - runStartSeconds;
+    if (runtime < 0.0f) runtime = 0.0f;
+
+    /* Log total runtime */
+    SDLTest_Log("Total Run runtime: %.1f sec", runtime);
+
+    /* Log summary and final run result */
+    countSum = totalTestPassedCount + totalTestFailedCount + totalTestSkippedCount;
+    if (totalTestFailedCount == 0)
+    {
+        runResult = 0;
+        SDLTest_Log(logFormat, "Run", countSum, totalTestPassedCount, totalTestFailedCount, totalTestSkippedCount);
+        SDLTest_Log((char *)SDLTest_FinalResultFormat, "Run /w seed", runSeed, "Passed");
+    }
+    else
+    {
+        runResult = 1;
+        SDLTest_LogError(logFormat, "Run", countSum, totalTestPassedCount, totalTestFailedCount, totalTestSkippedCount);
+        SDLTest_LogError((char *)SDLTest_FinalResultFormat, "Run /w seed", runSeed, "Failed");
+    }
+
+    SDLTest_Log("Exit code: %d", runResult);
+    return runResult;
+}
diff --git a/src/test/SDL_test_imageBlit.c b/src/test/SDL_test_imageBlit.c
new file mode 100644
index 0000000..d1d1295
--- /dev/null
+++ b/src/test/SDL_test_imageBlit.c
@@ -0,0 +1,1557 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* GIMP RGB C-Source image dump (blit.c) */
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlit = {
+  80, 60, 3,
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377"
+  "\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0"
+  "\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0"
+  "\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0"
+  "\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0"
+  "\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0"
+  "\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0"
+  "\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0"
+  "\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0"
+  "\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\0\0\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377"
+  "\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0"
+  "\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377"
+  "\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377"
+  "\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0",
+};
+
+/**
+ * \brief Returns the Blit test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlit()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlit.pixel_data,
+        SDLTest_imageBlit.width,
+        SDLTest_imageBlit.height,
+        SDLTest_imageBlit.bytes_per_pixel * 8,
+        SDLTest_imageBlit.width * SDLTest_imageBlit.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlitColor = {
+  80, 60, 3,
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\0\0\24\0\0\0\0\0\0"
+  "\0\0(\0\0(\0\0\0\0\0\0\0\0<\0\0<\0\0\0\0\0\0\0\0P\0\0P\0\0\0\0\0\0\0\0d\0"
+  "\0d\0\0\0\0\0\0\0\0x\0\0x\0\0\0\0\0\0\0\0\214\0\0\214\0\0\0\0\0\0\0\0\240"
+  "\0\0\240\0\0\0\0\0\0\0\0\264\0\0\264\0\0\0\0\0\0\0\0\310\0\0\310\0\0\0\0"
+  "\0\0\0\0\334\0\0\334\0\0\0\0\0\0\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360"
+  "\0\0\360\0\0\360\0\0\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\0\0\24\0\0\24\0\0\0\0\0(\0\0"
+  "(\0\0(\0\0\0\0\0<\0\0<\0\0<\0\0\0\0\0P\0\0P\0\0P\0\0\0\0\0d\0\0d\0\0d\0\0"
+  "\0\0\0x\0\0x\0\0x\0\0\0\0\0\214\0\0\214\0\0\214\0\0\0\0\0\240\0\0\240\0\0"
+  "\240\0\0\0\0\0\264\0\0\264\0\0\264\0\0\0\0\0\310\0\0\310\0\0\310\0\0\0\0"
+  "\0\334\0\0\334\0\0\334\0\0\0\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0"
+  "\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\0\0\24\0\0\24\0\0\0"
+  "\0\0(\0\0(\0\0(\0\0\0\0\0<\0\0<\0\0<\0\0\0\0\0P\0\0P\0\0P\0\0\0\0\0d\0\0"
+  "d\0\0d\0\0\0\0\0x\0\0x\0\0x\0\0\0\0\0\214\0\0\214\0\0\214\0\0\0\0\0\240\0"
+  "\0\240\0\0\240\0\0\0\0\0\264\0\0\264\0\0\264\0\0\0\0\0\310\0\0\310\0\0\310"
+  "\0\0\0\0\0\334\0\0\334\0\0\334\0\0\0\0\0\360\0\0\360\0\0\360\0\0\360\0\0"
+  "\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0\360\0\0"
+  "\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\360\0\0\360\0\0\360\0\0\360\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0$\0\0$\0\0\0\0\0\0\0\0$\24\0"
+  "$\24\0\0\0\0\0\0\0$(\0$(\0\0\0\0\0\0\0$<\0$<\0\0\0\0\0\0\0$P\0$P\0\0\0\0"
+  "\0\0\0$d\0$d\0\0\0\0\0\0\0$x\0$x\0\0\0\0\0\0\0$\214\0$\214\0\0\0\0\0\0\0"
+  "$\240\0$\240\0\0\0\0\0\0\0$\264\0$\264\0\0\0\0\0\0\0$\310\0$\310\0\0\0\0"
+  "\0\0\0$\334\0$\334\0\0\0\0\0\0\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360"
+  "\0$\360\0$\360\0\0\0\0\0\0\0\0\360\0\0\360\0\0\360\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0$\0\0$\0\0$\0\0\0\0\0$\24\0$\24\0$\24\0\0\0\0$(\0$(\0$(\0\0\0\0"
+  "$<\0$<\0$<\0\0\0\0$P\0$P\0$P\0\0\0\0$d\0$d\0$d\0\0\0\0$x\0$x\0$x\0\0\0\0"
+  "$\214\0$\214\0$\214\0\0\0\0$\240\0$\240\0$\240\0\0\0\0$\264\0$\264\0$\264"
+  "\0\0\0\0$\310\0$\310\0$\310\0\0\0\0$\334\0$\334\0$\334\0\0\0\0$\360\0$\360"
+  "\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0"
+  "\0\0\0\0\360\0\0\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0$\0\0$\0\0$\0\0\0\0\0$\24\0"
+  "$\24\0$\24\0\0\0\0$(\0$(\0$(\0\0\0\0$<\0$<\0$<\0\0\0\0$P\0$P\0$P\0\0\0\0"
+  "$d\0$d\0$d\0\0\0\0$x\0$x\0$x\0\0\0\0$\214\0$\214\0$\214\0\0\0\0$\240\0$\240"
+  "\0$\240\0\0\0\0$\264\0$\264\0$\264\0\0\0\0$\310\0$\310\0$\310\0\0\0\0$\334"
+  "\0$\334\0$\334\0\0\0\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0$"
+  "\360\0$\360\0$\360\0$\360\0$\360\0$\360\0$\360\0\0\0\0\0\360\0\0\360\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0$\0\0$\0\0$\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0$\360\0$\360\0$\360\0$\360\0\0\0\0\0\360\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0$\0\0$\0\0$\0\0\0\0"
+  "\0\0\0\0H\0\0H\0\0\0\0\0\0\0\0H\24\0H\24\0\0\0\0\0\0\0H(\0H(\0\0\0\0\0\0"
+  "\0H<\0H<\0\0\0\0\0\0\0HP\0HP\0\0\0\0\0\0\0Hd\0Hd\0\0\0\0\0\0\0Hx\0Hx\0\0"
+  "\0\0\0\0\0H\214\0H\214\0\0\0\0\0\0\0H\240\0H\240\0\0\0\0\0\0\0H\264\0H\264"
+  "\0\0\0\0\0\0\0H\310\0H\310\0\0\0\0\0\0\0H\334\0H\334\0\0\0\0\0\0\0H\360\0"
+  "H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0\0\0\0\0\0\0$\360\0$\360"
+  "\0$\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0$\0\0$\0\0\0\0\0H\0\0H\0\0H\0\0\0\0\0H\24\0H\24\0H\24"
+  "\0\0\0\0H(\0H(\0H(\0\0\0\0H<\0H<\0H<\0\0\0\0HP\0HP\0HP\0\0\0\0Hd\0Hd\0Hd"
+  "\0\0\0\0Hx\0Hx\0Hx\0\0\0\0H\214\0H\214\0H\214\0\0\0\0H\240\0H\240\0H\240"
+  "\0\0\0\0H\264\0H\264\0H\264\0\0\0\0H\310\0H\310\0H\310\0\0\0\0H\334\0H\334"
+  "\0H\334\0\0\0\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H"
+  "\360\0H\360\0H\360\0H\360\0\0\0\0$\360\0$\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0$\0\0$\0\0\0\0\0H\0\0"
+  "H\0\0H\0\0\0\0\0H\24\0H\24\0H\24\0\0\0\0H(\0H(\0H(\0\0\0\0H<\0H<\0H<\0\0"
+  "\0\0HP\0HP\0HP\0\0\0\0Hd\0Hd\0Hd\0\0\0\0Hx\0Hx\0Hx\0\0\0\0H\214\0H\214\0"
+  "H\214\0\0\0\0H\240\0H\240\0H\240\0\0\0\0H\264\0H\264\0H\264\0\0\0\0H\310"
+  "\0H\310\0H\310\0\0\0\0H\334\0H\334\0H\334\0\0\0\0H\360\0H\360\0H\360\0H\360"
+  "\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0H\360\0"
+  "\0\0\0$\360\0$\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0$\0\0\0\0\0H\0\0H\0\0H\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0H\360\0H\360\0H\360\0H\360\0\0\0\0$\360\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0H\0\0H\0\0H\0\0\0\0\0\0\0\0l\0\0l\0\0\0\0\0\0\0\0l\24\0l\24\0\0\0\0\0\0"
+  "\0l(\0l(\0\0\0\0\0\0\0l<\0l<\0\0\0\0\0\0\0lP\0lP\0\0\0\0\0\0\0ld\0ld\0\0"
+  "\0\0\0\0\0lx\0lx\0\0\0\0\0\0\0l\214\0l\214\0\0\0\0\0\0\0l\240\0l\240\0\0"
+  "\0\0\0\0\0l\264\0l\264\0\0\0\0\0\0\0l\310\0l\310\0\0\0\0\0\0\0l\334\0l\334"
+  "\0\0\0\0\0\0\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0\0"
+  "\0\0\0\0\0H\360\0H\360\0H\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0H\0\0H\0\0\0\0\0l\0\0l\0\0l\0\0"
+  "\0\0\0l\24\0l\24\0l\24\0\0\0\0l(\0l(\0l(\0\0\0\0l<\0l<\0l<\0\0\0\0lP\0lP"
+  "\0lP\0\0\0\0ld\0ld\0ld\0\0\0\0lx\0lx\0lx\0\0\0\0l\214\0l\214\0l\214\0\0\0"
+  "\0l\240\0l\240\0l\240\0\0\0\0l\264\0l\264\0l\264\0\0\0\0l\310\0l\310\0l\310"
+  "\0\0\0\0l\334\0l\334\0l\334\0\0\0\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360"
+  "\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0\0\0\0H\360\0H\360\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0H\0"
+  "\0H\0\0\0\0\0l\0\0l\0\0l\0\0\0\0\0l\24\0l\24\0l\24\0\0\0\0l(\0l(\0l(\0\0"
+  "\0\0l<\0l<\0l<\0\0\0\0lP\0lP\0lP\0\0\0\0ld\0ld\0ld\0\0\0\0lx\0lx\0lx\0\0"
+  "\0\0l\214\0l\214\0l\214\0\0\0\0l\240\0l\240\0l\240\0\0\0\0l\264\0l\264\0"
+  "l\264\0\0\0\0l\310\0l\310\0l\310\0\0\0\0l\334\0l\334\0l\334\0\0\0\0l\360"
+  "\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0l\360\0"
+  "l\360\0l\360\0l\360\0\0\0\0H\360\0H\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0H\0\0\0\0\0l\0\0l\0\0l\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0l\360\0l\360\0l\360\0l\360"
+  "\0\0\0\0H\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0l\0\0l\0\0l\0\0\0\0\0\0\0\0\220\0\0\220\0\0\0\0\0\0\0"
+  "\0\220\24\0\220\24\0\0\0\0\0\0\0\220(\0\220(\0\0\0\0\0\0\0\220<\0\220<\0"
+  "\0\0\0\0\0\0\220P\0\220P\0\0\0\0\0\0\0\220d\0\220d\0\0\0\0\0\0\0\220x\0\220"
+  "x\0\0\0\0\0\0\0\220\214\0\220\214\0\0\0\0\0\0\0\220\240\0\220\240\0\0\0\0"
+  "\0\0\0\220\264\0\220\264\0\0\0\0\0\0\0\220\310\0\220\310\0\0\0\0\0\0\0\220"
+  "\334\0\220\334\0\0\0\0\0\0\0\220\360\0\220\360\0\220\360\0\220\360\0\220"
+  "\360\0\220\360\0\220\360\0\220\360\0\0\0\0\0\0\0l\360\0l\360\0l\360\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0l\0\0l\0\0\0\0\0\220\0\0\220\0\0\220\0\0\0\0\0\220\24\0\220\24\0"
+  "\220\24\0\0\0\0\220(\0\220(\0\220(\0\0\0\0\220<\0\220<\0\220<\0\0\0\0\220"
+  "P\0\220P\0\220P\0\0\0\0\220d\0\220d\0\220d\0\0\0\0\220x\0\220x\0\220x\0\0"
+  "\0\0\220\214\0\220\214\0\220\214\0\0\0\0\220\240\0\220\240\0\220\240\0\0"
+  "\0\0\220\264\0\220\264\0\220\264\0\0\0\0\220\310\0\220\310\0\220\310\0\0"
+  "\0\0\220\334\0\220\334\0\220\334\0\0\0\0\220\360\0\220\360\0\220\360\0\220"
+  "\360\0\220\360\0\220\360\0\220\360\0\220\360\0\220\360\0\220\360\0\220\360"
+  "\0\220\360\0\0\0\0l\360\0l\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0l\0\0l\0\0\0\0\0\220\0\0\220\0\0\220"
+  "\0\0\0\0\0\220\24\0\220\24\0\220\24\0\0\0\0\220(\0\220(\0\220(\0\0\0\0\220"
+  "<\0\220<\0\220<\0\0\0\0\220P\0\220P\0\220P\0\0\0\0\220d\0\220d\0\220d\0\0"
+  "\0\0\220x\0\220x\0\220x\0\0\0\0\220\214\0\220\214\0\220\214\0\0\0\0\220\240"
+  "\0\220\240\0\220\240\0\0\0\0\220\264\0\220\264\0\220\264\0\0\0\0\220\310"
+  "\0\220\310\0\220\310\0\0\0\0\220\334\0\220\334\0\220\334\0\0\0\0\220\360"
+  "\0\220\360\0\220\360\0\220\360\0\220\360\0\220\360\0\220\360\0\220\360\0"
+  "\220\360\0\220\360\0\220\360\0\220\360\0\220\360\0\220\360\0\0\0\0l\360\0"
+  "l\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0l\0\0\0\0\0\220\0\0\220\0\0\220\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\220\360\0\220\360\0\220\360\0\220\360\0\0\0\0l\360"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\220\0\0\220\0\0\220\0\0\0\0\0\0\0\0\264\0\0\264\0\0\0\0\0\0\0\0"
+  "\264\24\0\264\24\0\0\0\0\0\0\0\264(\0\264(\0\0\0\0\0\0\0\264<\0\264<\0\0"
+  "\0\0\0\0\0\264P\0\264P\0\0\0\0\0\0\0\264d\0\264d\0\0\0\0\0\0\0\264x\0\264"
+  "x\0\0\0\0\0\0\0\264\214\0\264\214\0\0\0\0\0\0\0\264\240\0\264\240\0\0\0\0"
+  "\0\0\0\264\264\0\264\264\0\0\0\0\0\0\0\264\310\0\264\310\0\0\0\0\0\0\0\264"
+  "\334\0\264\334\0\0\0\0\0\0\0\264\360\0\264\360\0\264\360\0\264\360\0\264"
+  "\360\0\264\360\0\264\360\0\264\360\0\0\0\0\0\0\0\220\360\0\220\360\0\220"
+  "\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\220\0\0\220\0\0\0\0\0\264\0\0\264\0\0\264\0\0\0\0\0\264"
+  "\24\0\264\24\0\264\24\0\0\0\0\264(\0\264(\0\264(\0\0\0\0\264<\0\264<\0\264"
+  "<\0\0\0\0\264P\0\264P\0\264P\0\0\0\0\264d\0\264d\0\264d\0\0\0\0\264x\0\264"
+  "x\0\264x\0\0\0\0\264\214\0\264\214\0\264\214\0\0\0\0\264\240\0\264\240\0"
+  "\264\240\0\0\0\0\264\264\0\264\264\0\264\264\0\0\0\0\264\310\0\264\310\0"
+  "\264\310\0\0\0\0\264\334\0\264\334\0\264\334\0\0\0\0\264\360\0\264\360\0"
+  "\264\360\0\264\360\0\264\360\0\264\360\0\264\360\0\264\360\0\264\360\0\264"
+  "\360\0\264\360\0\264\360\0\0\0\0\220\360\0\220\360\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\220\0\0\220\0"
+  "\0\0\0\0\264\0\0\264\0\0\264\0\0\0\0\0\264\24\0\264\24\0\264\24\0\0\0\0\264"
+  "(\0\264(\0\264(\0\0\0\0\264<\0\264<\0\264<\0\0\0\0\264P\0\264P\0\264P\0\0"
+  "\0\0\264d\0\264d\0\264d\0\0\0\0\264x\0\264x\0\264x\0\0\0\0\264\214\0\264"
+  "\214\0\264\214\0\0\0\0\264\240\0\264\240\0\264\240\0\0\0\0\264\264\0\264"
+  "\264\0\264\264\0\0\0\0\264\310\0\264\310\0\264\310\0\0\0\0\264\334\0\264"
+  "\334\0\264\334\0\0\0\0\264\360\0\264\360\0\264\360\0\264\360\0\264\360\0"
+  "\264\360\0\264\360\0\264\360\0\264\360\0\264\360\0\264\360\0\264\360\0\264"
+  "\360\0\264\360\0\0\0\0\220\360\0\220\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\220\0\0\0\0\0\264\0\0\264\0\0"
+  "\264\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\264\360\0"
+  "\264\360\0\264\360\0\264\360\0\0\0\0\220\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\264\0\0\264\0\0\264"
+  "\0\0\0\0\0\0\0\0\330\0\0\330\0\0\0\0\0\0\0\0\330\24\0\330\24\0\0\0\0\0\0"
+  "\0\330(\0\330(\0\0\0\0\0\0\0\330<\0\330<\0\0\0\0\0\0\0\330P\0\330P\0\0\0"
+  "\0\0\0\0\330d\0\330d\0\0\0\0\0\0\0\330x\0\330x\0\0\0\0\0\0\0\330\214\0\330"
+  "\214\0\0\0\0\0\0\0\330\240\0\330\240\0\0\0\0\0\0\0\330\264\0\330\264\0\0"
+  "\0\0\0\0\0\330\310\0\330\310\0\0\0\0\0\0\0\330\334\0\330\334\0\0\0\0\0\0"
+  "\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0"
+  "\330\360\0\0\0\0\0\0\0\264\360\0\264\360\0\264\360\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\264\0\0"
+  "\264\0\0\0\0\0\330\0\0\330\0\0\330\0\0\0\0\0\330\24\0\330\24\0\330\24\0\0"
+  "\0\0\330(\0\330(\0\330(\0\0\0\0\330<\0\330<\0\330<\0\0\0\0\330P\0\330P\0"
+  "\330P\0\0\0\0\330d\0\330d\0\330d\0\0\0\0\330x\0\330x\0\330x\0\0\0\0\330\214"
+  "\0\330\214\0\330\214\0\0\0\0\330\240\0\330\240\0\330\240\0\0\0\0\330\264"
+  "\0\330\264\0\330\264\0\0\0\0\330\310\0\330\310\0\330\310\0\0\0\0\330\334"
+  "\0\330\334\0\330\334\0\0\0\0\330\360\0\330\360\0\330\360\0\330\360\0\330"
+  "\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360"
+  "\0\0\0\0\264\360\0\264\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\264\0\0\264\0\0\0\0\0\330\0\0\330\0\0"
+  "\330\0\0\0\0\0\330\24\0\330\24\0\330\24\0\0\0\0\330(\0\330(\0\330(\0\0\0"
+  "\0\330<\0\330<\0\330<\0\0\0\0\330P\0\330P\0\330P\0\0\0\0\330d\0\330d\0\330"
+  "d\0\0\0\0\330x\0\330x\0\330x\0\0\0\0\330\214\0\330\214\0\330\214\0\0\0\0"
+  "\330\240\0\330\240\0\330\240\0\0\0\0\330\264\0\330\264\0\330\264\0\0\0\0"
+  "\330\310\0\330\310\0\330\310\0\0\0\0\330\334\0\330\334\0\330\334\0\0\0\0"
+  "\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330"
+  "\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\330\360\0\0\0\0"
+  "\264\360\0\264\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\264\0\0\0\0\0\330\0\0\330\0\0\330\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\330\360\0\330\360\0\330\360\0\330"
+  "\360\0\0\0\0\264\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\330\0\0\330\0\0\330\0\0\0\0\0\0\0\0\374\0\0"
+  "\374\0\0\0\0\0\0\0\0\374\24\0\374\24\0\0\0\0\0\0\0\374(\0\374(\0\0\0\0\0"
+  "\0\0\374<\0\374<\0\0\0\0\0\0\0\374P\0\374P\0\0\0\0\0\0\0\374d\0\374d\0\0"
+  "\0\0\0\0\0\374x\0\374x\0\0\0\0\0\0\0\374\214\0\374\214\0\0\0\0\0\0\0\374"
+  "\240\0\374\240\0\0\0\0\0\0\0\374\264\0\374\264\0\0\0\0\0\0\0\374\310\0\374"
+  "\310\0\0\0\0\0\0\0\374\334\0\374\334\0\0\0\0\0\0\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\330"
+  "\360\0\330\360\0\330\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\330\0\0\330\0\0\0\0\0\374\0\0\374"
+  "\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0"
+  "\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d"
+  "\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0"
+  "\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374\264\0"
+  "\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374\334\0"
+  "\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\330\360\0\330"
+  "\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\330\0\0\330\0\0\0\0\0\374\0\0\374\0\0\374\0\0\0\0\0\374\24\0"
+  "\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0\0\0\0\374<\0\374<\0\374<\0"
+  "\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d\0\374d\0\0\0\0\374x\0\374x"
+  "\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0\0\0\0\374\240\0\374\240\0\374"
+  "\240\0\0\0\0\374\264\0\374\264\0\374\264\0\0\0\0\374\310\0\374\310\0\374"
+  "\310\0\0\0\0\374\334\0\374\334\0\374\334\0\0\0\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\330\360\0\330\360\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\330"
+  "\0\0\0\0\0\374\0\0\374\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0"
+  "\374(\0\374(\0\374(\0\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374"
+  "P\0\0\0\0\374d\0\374d\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0"
+  "\374\214\0\374\214\0\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0"
+  "\374\264\0\374\264\0\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0"
+  "\374\334\0\374\334\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\330\360\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374"
+  "\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0"
+  "\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d"
+  "\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0"
+  "\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374\264\0"
+  "\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374\334\0"
+  "\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\374"
+  "\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0\0\0\0\374"
+  "<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d\0\374d\0\0"
+  "\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0\0\0\0\374\240"
+  "\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374\264\0\0\0\0\374\310"
+  "\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374\334\0\0\0\0\374\360"
+  "\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\374\0\0\374\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374"
+  "(\0\374(\0\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374"
+  "d\0\374d\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374"
+  "\214\0\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374"
+  "\264\0\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374"
+  "\334\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\374\334"
+  "\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\374\334\0\0"
+  "\0\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\374\0\0\0\0"
+  "\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0\0\0\0\374<\0\374"
+  "<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d\0\374d\0\0\0\0\374"
+  "x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0\0\0\0\374\240\0\374"
+  "\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374\264\0\0\0\0\374\310\0\374"
+  "\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374\334\0\0\0\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\374\0\0\374\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374"
+  "(\0\374(\0\374(\0\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0"
+  "\0\0\374d\0\374d\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374"
+  "\214\0\374\214\0\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0\374"
+  "\264\0\374\264\0\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0\374"
+  "\334\0\374\334\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\374\0\0\374\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0"
+  "\374(\0\374(\0\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0"
+  "\0\374d\0\374d\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214"
+  "\0\374\214\0\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264"
+  "\0\374\264\0\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334"
+  "\0\374\334\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\374\0\0\374\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374"
+  "(\0\374(\0\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374"
+  "d\0\374d\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374"
+  "\214\0\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374"
+  "\264\0\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374"
+  "\334\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374"
+  "\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0"
+  "\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d"
+  "\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0"
+  "\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374\264\0"
+  "\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374\334\0"
+  "\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\374"
+  "\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0\0\0\0\374"
+  "<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d\0\374d\0\0"
+  "\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0\0\0\0\374\240"
+  "\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374\264\0\0\0\0\374\310"
+  "\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374\334\0\0\0\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\374"
+  "\0\0\0\0\0\374\24\0\374\24\0\374\24\0\0\0\0\374(\0\374(\0\374(\0\0\0\0\374"
+  "<\0\374<\0\374<\0\0\0\0\374P\0\374P\0\374P\0\0\0\0\374d\0\374d\0\374d\0\0"
+  "\0\0\374x\0\374x\0\374x\0\0\0\0\374\214\0\374\214\0\374\214\0\0\0\0\374\240"
+  "\0\374\240\0\374\240\0\0\0\0\374\264\0\374\264\0\374\264\0\0\0\0\374\310"
+  "\0\374\310\0\374\310\0\0\0\0\374\334\0\374\334\0\374\334\0\0\0\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\0\0\0\0\0\0\374\24"
+  "\0\374\24\0\0\0\0\0\0\0\374(\0\374(\0\0\0\0\0\0\0\374<\0\374<\0\0\0\0\0\0"
+  "\0\374P\0\374P\0\0\0\0\0\0\0\374d\0\374d\0\0\0\0\0\0\0\374x\0\374x\0\0\0"
+  "\0\0\0\0\374\214\0\374\214\0\0\0\0\0\0\0\374\240\0\374\240\0\0\0\0\0\0\0"
+  "\374\264\0\374\264\0\0\0\0\0\0\0\374\310\0\374\310\0\0\0\0\0\0\0\374\334"
+  "\0\374\334\0\0\0\0\0\0\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0"
+  "\0\0\0\0\0\0\0\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\0"
+  "\0\0\0\0\0\374\24\0\374\24\0\0\0\0\0\0\0\374(\0\374(\0\0\0\0\0\0\0\374<\0"
+  "\374<\0\0\0\0\0\0\0\374P\0\374P\0\0\0\0\0\0\0\374d\0\374d\0\0\0\0\0\0\0\374"
+  "x\0\374x\0\0\0\0\0\0\0\374\214\0\374\214\0\0\0\0\0\0\0\374\240\0\374\240"
+  "\0\0\0\0\0\0\0\374\264\0\374\264\0\0\0\0\0\0\0\374\310\0\374\310\0\0\0\0"
+  "\0\0\0\374\334\0\374\334\0\0\0\0\0\0\0\374\360\0\374\360\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374"
+  "\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\0\0\0\0\0\0\374\24\0"
+  "\374\24\0\0\0\0\0\0\0\374(\0\374(\0\0\0\0\0\0\0\374<\0\374<\0\0\0\0\0\0\0"
+  "\374P\0\374P\0\0\0\0\0\0\0\374d\0\374d\0\0\0\0\0\0\0\374x\0\374x\0\0\0\0"
+  "\0\0\0\374\214\0\374\214\0\0\0\0\0\0\0\374\240\0\374\240\0\0\0\0\0\0\0\374"
+  "\264\0\374\264\0\0\0\0\0\0\0\374\310\0\374\310\0\0\0\0\0\0\0\374\334\0\374"
+  "\334\0\0\0\0\0\0\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\374\0\0\374\0\0\374\0\0\0\0\0\374\24\0\374\24\0\374\24\0"
+  "\0\0\0\374(\0\374(\0\374(\0\0\0\0\374<\0\374<\0\374<\0\0\0\0\374P\0\374P"
+  "\0\374P\0\0\0\0\374d\0\374d\0\374d\0\0\0\0\374x\0\374x\0\374x\0\0\0\0\374"
+  "\214\0\374\214\0\374\214\0\0\0\0\374\240\0\374\240\0\374\240\0\0\0\0\374"
+  "\264\0\374\264\0\374\264\0\0\0\0\374\310\0\374\310\0\374\310\0\0\0\0\374"
+  "\334\0\374\334\0\374\334\0\0\0\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\0\0\374\0\0\0\0\0\0\0\0"
+  "\374\24\0\374\24\0\0\0\0\0\0\0\374(\0\374(\0\0\0\0\0\0\0\374<\0\374<\0\0"
+  "\0\0\0\0\0\374P\0\374P\0\0\0\0\0\0\0\374d\0\374d\0\0\0\0\0\0\0\374x\0\374"
+  "x\0\0\0\0\0\0\0\374\214\0\374\214\0\0\0\0\0\0\0\374\240\0\374\240\0\0\0\0"
+  "\0\0\0\374\264\0\374\264\0\0\0\0\0\0\0\374\310\0\374\310\0\0\0\0\0\0\0\374"
+  "\334\0\374\334\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
+};
+
+/**
+ * \brief Returns the BlitColor test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlitColor()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlitColor.pixel_data,
+        SDLTest_imageBlitColor.width,
+        SDLTest_imageBlitColor.height,
+        SDLTest_imageBlitColor.bytes_per_pixel * 8,
+        SDLTest_imageBlitColor.width * SDLTest_imageBlitColor.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlitAlpha = {
+  80, 60, 3,
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0\24\24\0\20\20\0"
+  "\20\20\0""88\0""88\0**\0**\0ZZ\0ZZ\0==\0==\0yy\0yy\0II\0II\0\224\224\0\224"
+  "\224\0NN\0NN\0\254\254\0\254\254\0MM\0MM\0\302\302\0\302\302\0HH\0HH\0\324"
+  "\324\0\324\324\0>>\0>>\0\343\343\0\343\343\0""00\0""00\0\356\356\0\356\356"
+  "\0\40\40\0\40\40\0\367\367\0\367\367\0\16\16\0\16\16\0\374\374\0\374\374"
+  "\0\374\374\0\374\374\0\360\360\0\360\360\0\360\360\0\360\360\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\24\24\0\24\24\0\24\24\0\20\20\0""88\0""88\0""88\0**\0ff\0ff\0ff\0FF\0"
+  "\215\215\0\215\215\0\215\215\0UU\0\255\255\0\255\255\0\255\255\0[[\0\306"
+  "\306\0\306\306\0\306\306\0YY\0\331\331\0\331\331\0\331\331\0PP\0\350\350"
+  "\0\350\350\0\350\350\0DD\0\362\362\0\362\362\0\362\362\0""44\0\370\370\0"
+  "\370\370\0\370\370\0\"\"\0\374\374\0\374\374\0\374\374\0\16\16\0\376\376"
+  "\0\376\376\0\376\376\0\376\376\0\374\374\0\374\374\0\374\374\0\374\374\0"
+  "\360\360\0\360\360\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0\24\24\0\24\24\0\20\20\0""88\0"
+  """88\0""88\0**\0ff\0ff\0ff\0FF\0\226\226\0\226\226\0\215\215\0UU\0\271\271"
+  "\0\271\271\0\255\255\0[[\0\323\323\0\323\323\0\306\306\0YY\0\345\345\0\345"
+  "\345\0\331\331\0PP\0\360\360\0\360\360\0\350\350\0DD\0\370\370\0\370\370"
+  "\0\362\362\0""44\0\374\374\0\374\374\0\370\370\0\"\"\0\376\376\0\376\376"
+  "\0\374\374\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\374\374\0\374\374\0\374\374\0\374\374\0\360\360\0\360\360\0\360\360"
+  "\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24"
+  "\0\24\24\0\24\24\0\20\20\0""33\0""33\0""33\0&&\0OO\0OO\0OO\0""55\0``\0``"
+  "\0``\0::\0``\0``\0``\0""22\0WW\0WW\0WW\0''\0II\0II\0II\0\33\33\0""99\0""9"
+  "9\0""99\0\20\20\0))\0))\0))\0\10\10\0\33\33\0\33\33\0\33\33\0\3\3\0\17\17"
+  "\0\17\17\0\17\17\0\0\0\0\7\7\0\7\7\0\7\7\0\7\7\0\2\2\0\2\2\0\2\2\0\2\2\0"
+  "\16\16\0\16\16\0\16\16\0\16\16\0\360\360\0\360\360\0\360\360\0\360\360\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0\24\24\0\24\24\0\16\16"
+  "\0""33\0GG\0GG\0""00\0``\0\210\210\0\210\210\0TT\0\204\204\0\263\263\0\263"
+  "\263\0ee\0\222\222\0\315\315\0\312\312\0gg\0\216\216\0\331\331\0\327\327"
+  "\0cc\0\202\202\0\340\340\0\337\337\0YY\0qq\0\345\345\0\344\344\0NN\0^^\0"
+  "\352\352\0\352\352\0@@\0JJ\0\357\357\0\357\357\0""11\0""66\0\364\364\0\364"
+  "\364\0\40\40\0\"\"\0\371\371\0\371\371\0\16\16\0\16\16\0\375\375\0\375\375"
+  "\0\376\376\0\376\376\0\362\362\0\362\362\0\376\376\0\376\376\0\16\16\0\16"
+  "\16\0\360\360\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24"
+  "\24\0\24\24\0\22\22\0\24\24\0""88\0""88\0//\0BB\0pp\0pp\0UU\0ss\0\242\242"
+  "\0\242\242\0oo\0\230\230\0\306\306\0\306\306\0ww\0\265\265\0\335\335\0\335"
+  "\335\0ss\0\313\313\0\353\353\0\353\353\0ii\0\333\333\0\364\364\0\364\364"
+  "\0ZZ\0\351\351\0\371\371\0\371\371\0II\0\362\362\0\374\374\0\374\374\0""6"
+  "6\0\370\370\0\376\376\0\376\376\0\"\"\0\374\374\0\376\376\0\376\376\0\16"
+  "\16\0\376\376\0\376\376\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376"
+  "\0\376\376\0\360\360\0\360\360\0\360\360\0\360\360\0\16\16\0\360\360\0\360"
+  "\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0\24\24\0\22\22\0\"\"\0""88\0"
+  """88\0//\0OO\0pp\0pp\0WW\0\203\203\0\242\242\0\242\242\0qq\0\256\256\0\312"
+  "\312\0\301\301\0||\0\313\313\0\342\342\0\325\325\0yy\0\336\336\0\360\360"
+  "\0\342\342\0mm\0\353\353\0\367\367\0\354\354\0\\\\\0\363\363\0\373\373\0"
+  "\362\362\0JJ\0\371\371\0\375\375\0\367\367\0""66\0\374\374\0\376\376\0\373"
+  "\373\0\"\"\0\376\376\0\376\376\0\375\375\0\16\16\0\376\376\0\376\376\0\376"
+  "\376\0\376\376\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376\0\375\375"
+  "\0\360\360\0\374\374\0\360\360\0\376\376\0\16\16\0\360\360\0\360\360\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\24\24\0\22\22\0&&\0\"\"\0""88\0//\0PP\0HH\0gg\0NN"
+  "\0pp\0ee\0}}\0VV\0{{\0oo\0\202\202\0NN\0qq\0jj\0vv\0>>\0``\0\\\\\0cc\0,,"
+  "\0MM\0KK\0OO\0\35\35\0::\0""99\0;;\0\21\21\0**\0))\0**\0\10\10\0\33\33\0"
+  "\33\33\0\33\33\0\3\3\0\17\17\0\17\17\0\17\17\0\0\0\0\7\7\0\7\7\0\7\7\0\7"
+  "\7\0\2\2\0\2\2\0\2\2\0\2\2\0\16\16\0\16\16\0\16\16\0\16\16\0\360\360\0\360"
+  "\360\0\376\376\0\376\376\0\16\16\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\22\22"
+  "\0&&\0&&\0\"\"\0""66\0[[\0oo\0ee\0``\0\220\220\0\270\270\0\250\250\0xx\0"
+  "\250\250\0\327\327\0\311\311\0zz\0\246\246\0\341\341\0\325\325\0rr\0\230"
+  "\230\0\343\343\0\334\334\0gg\0\205\205\0\344\344\0\340\340\0[[\0rr\0\346"
+  "\346\0\344\344\0NN\0^^\0\352\352\0\352\352\0AA\0JJ\0\357\357\0\357\357\0"
+  """11\0""66\0\364\364\0\364\364\0\40\40\0\"\"\0\371\371\0\371\371\0\16\16"
+  "\0\16\16\0\375\375\0\375\375\0\376\376\0\376\376\0\362\362\0\362\362\0\376"
+  "\376\0\376\376\0\16\16\0\16\16\0\376\376\0\376\376\0\376\376\0\16\16\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\22\22\0&&\0&&\0\37\37\0;;\0``\0``\0HH\0qq\0\237\237"
+  "\0\237\237\0nn\0\227\227\0\306\306\0\306\306\0}}\0\254\254\0\334\334\0\334"
+  "\334\0}}\0\275\275\0\347\347\0\347\347\0vv\0\316\316\0\357\357\0\357\357"
+  "\0ii\0\334\334\0\365\365\0\365\365\0ZZ\0\351\351\0\371\371\0\371\371\0II"
+  "\0\362\362\0\374\374\0\374\374\0""66\0\370\370\0\376\376\0\376\376\0\"\""
+  "\0\374\374\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\375\375\0\376\376\0\376\376\0\376\376\0\360\360\0\360\360\0\360\360"
+  "\0\360\360\0\16\16\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "&&\0&&\0##\0--\0``\0``\0TT\0cc\0\237\237\0\231\231\0||\0\223\223\0\306\306"
+  "\0\301\301\0\217\217\0\267\267\0\336\336\0\322\322\0\220\220\0\317\317\0"
+  "\352\352\0\334\334\0\202\202\0\337\337\0\362\362\0\345\345\0qq\0\353\353"
+  "\0\370\370\0\354\354\0^^\0\363\363\0\373\373\0\362\362\0JJ\0\371\371\0\375"
+  "\375\0\367\367\0""66\0\374\374\0\376\376\0\373\373\0\"\"\0\376\376\0\376"
+  "\376\0\375\375\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376"
+  "\0\376\376\0\375\375\0\376\376\0\376\376\0\375\375\0\360\360\0\376\376\0"
+  "\360\360\0\376\376\0\16\16\0\376\376\0\376\376\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "&&\0##\0""77\0--\0``\0PP\0nn\0[[\0\222\222\0kk\0\211\211\0qq\0\231\231\0"
+  "ff\0\210\210\0uu\0\217\217\0UU\0vv\0ll\0zz\0@@\0aa\0]]\0dd\0,,\0MM\0KK\0"
+  "OO\0\35\35\0::\0""99\0;;\0\21\21\0**\0))\0**\0\10\10\0\33\33\0\33\33\0\33"
+  "\33\0\3\3\0\17\17\0\17\17\0\17\17\0\0\0\0\7\7\0\7\7\0\7\7\0\7\7\0\2\2\0\2"
+  "\2\0\2\2\0\2\2\0\16\16\0\16\16\0\16\16\0\16\16\0\360\360\0\360\360\0\376"
+  "\376\0\376\376\0\16\16\0\376\376\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0##\0""77\0""77"
+  "\0--\0UU\0zz\0\216\216\0ww\0}}\0\254\254\0\324\324\0\264\264\0\207\207\0"
+  "\266\266\0\345\345\0\316\316\0\177\177\0\254\254\0\346\346\0\326\326\0rr"
+  "\0\231\231\0\344\344\0\334\334\0gg\0\206\206\0\344\344\0\340\340\0[[\0rr"
+  "\0\346\346\0\344\344\0NN\0^^\0\352\352\0\352\352\0AA\0JJ\0\357\357\0\357"
+  "\357\0""11\0""66\0\364\364\0\364\364\0\40\40\0\"\"\0\371\371\0\371\371\0"
+  "\16\16\0\16\16\0\375\375\0\375\375\0\376\376\0\376\376\0\362\362\0\362\362"
+  "\0\376\376\0\376\376\0\16\16\0\16\16\0\376\376\0\376\376\0\376\376\0\16\16"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\22\22\0""77\0""77\0--\0CC\0~~\0~~\0\\\\\0||\0"
+  "\274\274\0\274\274\0||\0\235\235\0\325\325\0\325\325\0\204\204\0\256\256"
+  "\0\340\340\0\340\340\0\177\177\0\275\275\0\351\351\0\351\351\0vv\0\316\316"
+  "\0\360\360\0\360\360\0ii\0\334\334\0\365\365\0\365\365\0ZZ\0\351\351\0\371"
+  "\371\0\371\371\0II\0\362\362\0\374\374\0\374\374\0""66\0\370\370\0\376\376"
+  "\0\376\376\0\"\"\0\374\374\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376"
+  "\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376\0\376\376\0\360\360\0"
+  "\360\360\0\360\360\0\360\360\0\16\16\0\376\376\0\376\376\0\16\16\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0&&\0""77\0""22\0--\0``\0vv\0pp\0gg\0\243\243\0\255\255"
+  "\0\225\225\0\231\231\0\311\311\0\314\314\0\235\235\0\271\271\0\337\337\0"
+  "\326\326\0\224\224\0\320\320\0\352\352\0\336\336\0\204\204\0\337\337\0\362"
+  "\362\0\345\345\0qq\0\353\353\0\370\370\0\354\354\0^^\0\363\363\0\373\373"
+  "\0\362\362\0JJ\0\371\371\0\375\375\0\367\367\0""66\0\374\374\0\376\376\0"
+  "\373\373\0\"\"\0\376\376\0\376\376\0\375\375\0\16\16\0\376\376\0\376\376"
+  "\0\376\376\0\376\376\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376\0"
+  "\375\375\0\360\360\0\376\376\0\360\360\0\376\376\0\16\16\0\376\376\0\376"
+  "\376\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0&&\0##\0FF\0""99\0``\0PP\0\200\200\0dd\0\222"
+  "\222\0kk\0\222\222\0vv\0\231\231\0ff\0\213\213\0ww\0\217\217\0UU\0xx\0mm"
+  "\0zz\0@@\0bb\0]]\0dd\0,,\0MM\0KK\0OO\0\35\35\0::\0""99\0;;\0\21\21\0**\0"
+  "))\0**\0\10\10\0\33\33\0\33\33\0\33\33\0\3\3\0\17\17\0\17\17\0\17\17\0\0"
+  "\0\0\7\7\0\7\7\0\7\7\0\7\7\0\2\2\0\2\2\0\2\2\0\2\2\0\16\16\0\16\16\0\16\16"
+  "\0\16\16\0\360\360\0\360\360\0\376\376\0\376\376\0\16\16\0\376\376\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0##\0""77\0""77\0""99\0^^\0zz\0\216\216\0\201\201\0\203"
+  "\203\0\254\254\0\324\324\0\271\271\0\211\211\0\266\266\0\345\345\0\317\317"
+  "\0\200\200\0\254\254\0\346\346\0\326\326\0ss\0\231\231\0\344\344\0\334\334"
+  "\0gg\0\206\206\0\344\344\0\340\340\0[[\0rr\0\346\346\0\344\344\0NN\0^^\0"
+  "\352\352\0\352\352\0AA\0JJ\0\357\357\0\357\357\0""11\0""66\0\364\364\0\364"
+  "\364\0\40\40\0\"\"\0\371\371\0\371\371\0\16\16\0\16\16\0\375\375\0\375\375"
+  "\0\376\376\0\376\376\0\362\362\0\362\362\0\376\376\0\376\376\0\16\16\0\16"
+  "\16\0\376\376\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\22\22"
+  "\0""77\0""77\0--\0MM\0\210\210\0\210\210\0\\\\\0\202\202\0\302\302\0\302"
+  "\302\0||\0\240\240\0\330\330\0\330\330\0\204\204\0\257\257\0\341\341\0\341"
+  "\341\0\177\177\0\275\275\0\351\351\0\351\351\0vv\0\316\316\0\360\360\0\360"
+  "\360\0ii\0\334\334\0\365\365\0\365\365\0ZZ\0\351\351\0\371\371\0\371\371"
+  "\0II\0\362\362\0\374\374\0\374\374\0""66\0\370\370\0\376\376\0\376\376\0"
+  "\"\"\0\374\374\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376"
+  "\0\376\376\0\375\375\0\376\376\0\376\376\0\376\376\0\360\360\0\360\360\0"
+  "\360\360\0\360\360\0\16\16\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0&&\0""77\0""22\0--\0``\0vv\0xx\0kk\0\245\245\0\257\257\0\235\235"
+  "\0\234\234\0\312\312\0\315\315\0\241\241\0\272\272\0\337\337\0\326\326\0"
+  "\225\225\0\320\320\0\352\352\0\336\336\0\204\204\0\337\337\0\362\362\0\345"
+  "\345\0qq\0\353\353\0\370\370\0\354\354\0^^\0\363\363\0\373\373\0\362\362"
+  "\0JJ\0\371\371\0\375\375\0\367\367\0""66\0\374\374\0\376\376\0\373\373\0"
+  "\"\"\0\376\376\0\376\376\0\375\375\0\16\16\0\376\376\0\376\376\0\376\376"
+  "\0\376\376\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376\0\375\375\0"
+  "\360\360\0\376\376\0\360\360\0\376\376\0\16\16\0\376\376\0\376\376\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0&&\0##\0FF\0""99\0``\0PP\0\200\200\0dd\0\222\222\0kk"
+  "\0\222\222\0vv\0\231\231\0ff\0\213\213\0ww\0\217\217\0UU\0xx\0mm\0zz\0@@"
+  "\0bb\0]]\0dd\0,,\0MM\0KK\0OO\0\35\35\0::\0""99\0;;\0\21\21\0**\0))\0**\0"
+  "\10\10\0\33\33\0\33\33\0\33\33\0\3\3\0\17\17\0\17\17\0\17\17\0\0\0\0\7\7"
+  "\0\7\7\0\7\7\0\7\7\0\2\2\0\2\2\0\2\2\0\2\2\0\16\16\0\16\16\0\16\16\0\16\16"
+  "\0\360\360\0\360\360\0\376\376\0\376\376\0\16\16\0\376\376\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0##\0""77\0""77\0""99\0^^\0zz\0\216\216\0\201\201\0\203\203\0"
+  "\254\254\0\324\324\0\271\271\0\211\211\0\266\266\0\345\345\0\317\317\0\200"
+  "\200\0\254\254\0\346\346\0\326\326\0ss\0\231\231\0\344\344\0\334\334\0gg"
+  "\0\206\206\0\344\344\0\340\340\0[[\0rr\0\346\346\0\344\344\0NN\0^^\0\352"
+  "\352\0\352\352\0AA\0JJ\0\357\357\0\357\357\0""11\0""66\0\364\364\0\364\364"
+  "\0\40\40\0\"\"\0\371\371\0\371\371\0\16\16\0\16\16\0\375\375\0\375\375\0"
+  "\376\376\0\376\376\0\362\362\0\362\362\0\376\376\0\376\376\0\16\16\0\16\16"
+  "\0\376\376\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\22\22\0"
+  """77\0""77\0--\0MM\0\210\210\0\210\210\0\\\\\0\202\202\0\302\302\0\302\302"
+  "\0||\0\240\240\0\330\330\0\330\330\0\204\204\0\257\257\0\341\341\0\341\341"
+  "\0\177\177\0\275\275\0\351\351\0\351\351\0vv\0\316\316\0\360\360\0\360\360"
+  "\0ii\0\334\334\0\365\365\0\365\365\0ZZ\0\351\351\0\371\371\0\371\371\0II"
+  "\0\362\362\0\374\374\0\374\374\0""66\0\370\370\0\376\376\0\376\376\0\"\""
+  "\0\374\374\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\375\375\0\376\376\0\376\376\0\376\376\0\360\360\0\360\360\0\360\360"
+  "\0\360\360\0\16\16\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "&&\0""77\0""22\0--\0``\0vv\0xx\0kk\0\245\245\0\257\257\0\235\235\0\234\234"
+  "\0\312\312\0\315\315\0\241\241\0\272\272\0\337\337\0\326\326\0\225\225\0"
+  "\320\320\0\352\352\0\336\336\0\204\204\0\337\337\0\362\362\0\345\345\0qq"
+  "\0\353\353\0\370\370\0\354\354\0^^\0\363\363\0\373\373\0\362\362\0JJ\0\371"
+  "\371\0\375\375\0\367\367\0""66\0\374\374\0\376\376\0\373\373\0\"\"\0\376"
+  "\376\0\376\376\0\375\375\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376"
+  "\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376\0\375\375\0\360\360\0"
+  "\376\376\0\360\360\0\376\376\0\16\16\0\376\376\0\376\376\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0&&\0##\0FF\0""99\0``\0PP\0\200\200\0dd\0\222\222\0kk\0\222\222"
+  "\0vv\0\231\231\0ff\0\213\213\0ww\0\217\217\0UU\0xx\0mm\0zz\0@@\0bb\0]]\0"
+  "dd\0,,\0MM\0KK\0OO\0\35\35\0::\0""99\0;;\0\21\21\0**\0))\0**\0\10\10\0\33"
+  "\33\0\33\33\0\33\33\0\3\3\0\17\17\0\17\17\0\17\17\0\0\0\0\7\7\0\7\7\0\7\7"
+  "\0\7\7\0\2\2\0\2\2\0\2\2\0\2\2\0\16\16\0\16\16\0\16\16\0\16\16\0\360\360"
+  "\0\360\360\0\376\376\0\376\376\0\16\16\0\376\376\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0##\0""77\0""77\0""99\0^^\0zz\0\216\216\0\201\201\0\203\203\0\254\254\0"
+  "\324\324\0\271\271\0\211\211\0\266\266\0\345\345\0\317\317\0\200\200\0\254"
+  "\254\0\346\346\0\326\326\0ss\0\231\231\0\344\344\0\334\334\0gg\0\206\206"
+  "\0\344\344\0\340\340\0[[\0rr\0\346\346\0\344\344\0NN\0^^\0\352\352\0\352"
+  "\352\0AA\0JJ\0\357\357\0\357\357\0""11\0""66\0\364\364\0\364\364\0\40\40"
+  "\0\"\"\0\371\371\0\371\371\0\16\16\0\16\16\0\375\375\0\375\375\0\376\376"
+  "\0\376\376\0\362\362\0\362\362\0\376\376\0\376\376\0\16\16\0\16\16\0\376"
+  "\376\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\22\22\0""77\0"
+  """77\0--\0MM\0\210\210\0\210\210\0\\\\\0\202\202\0\302\302\0\302\302\0||"
+  "\0\240\240\0\330\330\0\330\330\0\204\204\0\257\257\0\341\341\0\341\341\0"
+  "\177\177\0\275\275\0\351\351\0\351\351\0vv\0\316\316\0\360\360\0\360\360"
+  "\0ii\0\334\334\0\365\365\0\365\365\0ZZ\0\351\351\0\371\371\0\371\371\0II"
+  "\0\362\362\0\374\374\0\374\374\0""66\0\370\370\0\376\376\0\376\376\0\"\""
+  "\0\374\374\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\375\375\0\376\376\0\376\376\0\376\376\0\360\360\0\360\360\0\360\360"
+  "\0\360\360\0\16\16\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "&&\0""77\0""22\0--\0``\0vv\0xx\0kk\0\245\245\0\257\257\0\235\235\0\234\234"
+  "\0\312\312\0\315\315\0\241\241\0\272\272\0\337\337\0\326\326\0\225\225\0"
+  "\320\320\0\352\352\0\336\336\0\204\204\0\337\337\0\362\362\0\345\345\0qq"
+  "\0\353\353\0\370\370\0\354\354\0^^\0\363\363\0\373\373\0\362\362\0JJ\0\371"
+  "\371\0\375\375\0\367\367\0""66\0\374\374\0\376\376\0\373\373\0\"\"\0\376"
+  "\376\0\376\376\0\375\375\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376"
+  "\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376\0\375\375\0\360\360\0"
+  "\376\376\0\360\360\0\376\376\0\16\16\0\376\376\0\376\376\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0&&\0##\0FF\0""99\0``\0PP\0\200\200\0dd\0\222\222\0kk\0\222\222"
+  "\0vv\0\231\231\0ff\0\213\213\0ww\0\217\217\0UU\0xx\0mm\0zz\0@@\0bb\0]]\0"
+  "dd\0,,\0MM\0KK\0OO\0\35\35\0::\0""99\0;;\0\21\21\0**\0))\0**\0\10\10\0\33"
+  "\33\0\33\33\0\33\33\0\3\3\0\17\17\0\17\17\0\17\17\0\0\0\0\7\7\0\7\7\0\7\7"
+  "\0\7\7\0\2\2\0\2\2\0\2\2\0\2\2\0\16\16\0\16\16\0\16\16\0\16\16\0\360\360"
+  "\0\360\360\0\376\376\0\376\376\0\16\16\0\376\376\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0##\0""77\0""77\0""99\0^^\0zz\0\216\216\0\201\201\0\203\203\0\254\254\0"
+  "\324\324\0\271\271\0\211\211\0\266\266\0\345\345\0\317\317\0\200\200\0\254"
+  "\254\0\346\346\0\326\326\0ss\0\231\231\0\344\344\0\334\334\0gg\0\206\206"
+  "\0\344\344\0\340\340\0[[\0rr\0\346\346\0\344\344\0NN\0^^\0\352\352\0\352"
+  "\352\0AA\0JJ\0\357\357\0\357\357\0""11\0""66\0\364\364\0\364\364\0\40\40"
+  "\0\"\"\0\371\371\0\371\371\0\16\16\0\16\16\0\375\375\0\375\375\0\376\376"
+  "\0\376\376\0\362\362\0\362\362\0\376\376\0\376\376\0\16\16\0\16\16\0\376"
+  "\376\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\22\22\0""77\0"
+  """77\0--\0MM\0\210\210\0\210\210\0\\\\\0\202\202\0\302\302\0\302\302\0||"
+  "\0\240\240\0\330\330\0\330\330\0\204\204\0\257\257\0\341\341\0\341\341\0"
+  "\177\177\0\275\275\0\351\351\0\351\351\0vv\0\316\316\0\360\360\0\360\360"
+  "\0ii\0\334\334\0\365\365\0\365\365\0ZZ\0\351\351\0\371\371\0\371\371\0II"
+  "\0\362\362\0\374\374\0\374\374\0""66\0\370\370\0\376\376\0\376\376\0\"\""
+  "\0\374\374\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\375\375\0\376\376\0\376\376\0\376\376\0\360\360\0\360\360\0\360\360"
+  "\0\360\360\0\16\16\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "&&\0""77\0""22\0--\0``\0vv\0xx\0kk\0\245\245\0\257\257\0\235\235\0\234\234"
+  "\0\312\312\0\315\315\0\241\241\0\272\272\0\337\337\0\326\326\0\225\225\0"
+  "\320\320\0\352\352\0\336\336\0\204\204\0\337\337\0\362\362\0\345\345\0qq"
+  "\0\353\353\0\370\370\0\354\354\0^^\0\363\363\0\373\373\0\362\362\0JJ\0\371"
+  "\371\0\375\375\0\367\367\0""66\0\374\374\0\376\376\0\373\373\0\"\"\0\376"
+  "\376\0\376\376\0\375\375\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376"
+  "\0\376\376\0\376\376\0\375\375\0\376\376\0\376\376\0\375\375\0\360\360\0"
+  "\376\376\0\360\360\0\376\376\0\16\16\0\376\376\0\376\376\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0&&\0##\0FF\0""99\0``\0PP\0\213\213\0mm\0\237\237\0uu\0\275\275"
+  "\0\232\232\0\306\306\0\204\204\0\331\331\0\272\272\0\336\336\0\205\205\0"
+  "\345\345\0\320\320\0\352\352\0{{\0\355\355\0\337\337\0\362\362\0mm\0\363"
+  "\363\0\353\353\0\370\370\0\\\\\0\367\367\0\363\363\0\373\373\0II\0\373\373"
+  "\0\371\371\0\375\375\0""66\0\375\375\0\374\374\0\376\376\0\"\"\0\376\376"
+  "\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\376\376\0\376\376\0\376\376\0\375\375\0\376\376\0\375\375\0\375\375"
+  "\0\360\360\0\360\360\0\376\376\0\376\376\0\16\16\0\376\376\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0##\0""77\0""77\0""99\0gg\0\205\205\0\205\205\0ww\0\224\224\0"
+  "\310\310\0\310\310\0\247\247\0\240\240\0\354\354\0\354\354\0\306\306\0\227"
+  "\227\0\372\372\0\372\372\0\325\325\0\205\205\0\375\375\0\375\375\0\342\342"
+  "\0rr\0\376\376\0\376\376\0\354\354\0^^\0\376\376\0\376\376\0\363\363\0JJ"
+  "\0\376\376\0\376\376\0\370\370\0""66\0\376\376\0\376\376\0\374\374\0\"\""
+  "\0\376\376\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\375\375"
+  "\0\376\376\0\376\376\0\376\376\0\362\362\0\376\376\0\376\376\0\376\376\0"
+  "\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\22\22\0""77\0""77\0""11\0>>\0~~\0~~\0bb"
+  "\0__\0\261\261\0\261\261\0\212\212\0``\0\277\277\0\277\277\0\230\230\0SS"
+  "\0\275\275\0\275\275\0\233\233\0@@\0\273\273\0\273\273\0\240\240\0//\0\274"
+  "\274\0\274\274\0\252\252\0!!\0\301\301\0\301\301\0\266\266\0\25\25\0\311"
+  "\311\0\311\311\0\303\303\0\14\14\0\324\324\0\324\324\0\322\322\0\6\6\0\342"
+  "\342\0\342\342\0\341\341\0\1\1\0\361\361\0\361\361\0\361\361\0\15\15\0\15"
+  "\15\0\15\15\0\15\15\0\362\362\0\362\362\0\362\362\0\360\360\0\16\16\0\16"
+  "\16\0\16\16\0\2\2\0\376\376\0\376\376\0\376\376\0\16\16\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0&&\0""77\0""77\0\34\34\0SS\0kk\0\206\206\0BB\0\214\214\0\232\232"
+  "\0\302\302\0YY\0\250\250\0\255\255\0\340\340\0XX\0\264\264\0\264\264\0\355"
+  "\355\0SS\0\265\265\0\266\266\0\364\364\0JJ\0\270\270\0\272\272\0\371\371"
+  "\0AA\0\277\277\0\300\300\0\374\374\0""66\0\310\310\0\311\311\0\375\375\0"
+  "**\0\324\324\0\324\324\0\376\376\0\34\34\0\341\341\0\342\342\0\376\376\0"
+  "\15\15\0\361\361\0\361\361\0\376\376\0\361\361\0\15\15\0\15\15\0\376\376"
+  "\0\15\15\0\361\361\0\361\361\0\373\373\0\362\362\0\15\15\0\16\16\0\376\376"
+  "\0\16\16\0\361\361\0\376\376\0\376\376\0\376\376\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0&&\0&&\0""77\0))\0SS\0SS\0kk\0DD\0\205\205\0}}\0\222\222\0WW\0\241\241"
+  "\0\230\230\0\245\245\0XX\0\261\261\0\252\252\0\261\261\0SS\0\264\264\0\263"
+  "\263\0\265\265\0JJ\0\270\270\0\271\271\0\272\272\0AA\0\276\276\0\300\300"
+  "\0\300\300\0""66\0\310\310\0\311\311\0\311\311\0**\0\324\324\0\324\324\0"
+  "\324\324\0\34\34\0\341\341\0\342\342\0\342\342\0\15\15\0\361\361\0\361\361"
+  "\0\361\361\0\361\361\0\15\15\0\15\15\0\15\15\0\15\15\0\361\361\0\361\361"
+  "\0\361\361\0\362\362\0\15\15\0\16\16\0\16\16\0\16\16\0\361\361\0\376\376"
+  "\0\376\376\0\376\376\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0&&\0&&\0&&\0))\0pp\0cc\0cc"
+  "\0QQ\0\261\261\0\244\244\0\244\244\0ll\0\335\335\0\323\323\0\323\323\0ww"
+  "\0\364\364\0\356\356\0\356\356\0ss\0\370\370\0\371\371\0\371\371\0ii\0\372"
+  "\372\0\375\375\0\375\375\0YY\0\374\374\0\376\376\0\376\376\0HH\0\375\375"
+  "\0\376\376\0\376\376\0""66\0\376\376\0\376\376\0\376\376\0\"\"\0\376\376"
+  "\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376"
+  "\0\375\375\0\376\376\0\376\376\0\376\376\0\361\361\0\376\376\0\376\376\0"
+  "\376\376\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0&&\0&&\0\40\40\0QQ\0pp\0pp\0KK"
+  "\0\215\215\0\261\261\0\261\261\0pp\0\274\274\0\337\337\0\337\337\0\200\200"
+  "\0\332\332\0\364\364\0\364\364\0}}\0\350\350\0\373\373\0\373\373\0oo\0\361"
+  "\361\0\375\375\0\375\375\0]]\0\367\367\0\376\376\0\376\376\0JJ\0\373\373"
+  "\0\376\376\0\376\376\0""66\0\375\375\0\376\376\0\376\376\0\"\"\0\376\376"
+  "\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376\0\376\376\0\376\376\0\376"
+  "\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376"
+  "\0\375\375\0\376\376\0\376\376\0\376\376\0\361\361\0\376\376\0\376\376\0"
+  "\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0&&\0&&\0\20\20\0""88\0WW\0pp\0"
+  "==\0ss\0\212\212\0\252\252\0dd\0\250\250\0\264\264\0\312\312\0rr\0\313\313"
+  "\0\315\315\0\331\331\0rr\0\340\340\0\331\331\0\340\340\0hh\0\355\355\0\341"
+  "\341\0\345\345\0YY\0\366\366\0\350\350\0\352\352\0HH\0\372\372\0\356\356"
+  "\0\357\357\0""66\0\375\375\0\364\364\0\364\364\0\"\"\0\376\376\0\371\371"
+  "\0\371\371\0\16\16\0\376\376\0\375\375\0\375\375\0\376\376\0\376\376\0\361"
+  "\361\0\362\362\0\376\376\0\376\376\0\16\16\0\16\16\0\376\376\0\375\375\0"
+  "\376\376\0\375\375\0\374\374\0\360\360\0\376\376\0\376\376\0\360\360\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\24\24\0\24\24\0&&\0\40\40\0""88\0""88\0WW\0BB\0ff"
+  "\0ZZ\0}}\0^^\0\226\226\0\201\201\0\241\241\0nn\0\301\301\0\246\246\0\277"
+  "\277\0rr\0\333\333\0\301\301\0\321\321\0ii\0\353\353\0\323\323\0\335\335"
+  "\0[[\0\365\365\0\341\341\0\346\346\0II\0\372\372\0\353\353\0\356\356\0""6"
+  "6\0\375\375\0\363\363\0\364\364\0\"\"\0\376\376\0\371\371\0\371\371\0\16"
+  "\16\0\376\376\0\375\375\0\375\375\0\376\376\0\376\376\0\361\361\0\361\361"
+  "\0\376\376\0\376\376\0\16\16\0\16\16\0\376\376\0\374\374\0\375\375\0\374"
+  "\374\0\374\374\0\361\361\0\376\376\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\24\24\0\24\24\0\24\24\0\40\40\0HH\0""88\0""88\0BB\0~~\0ff\0ff\0"
+  "^^\0\256\256\0\226\226\0\226\226\0qq\0\325\325\0\277\277\0\277\277\0ss\0"
+  "\350\350\0\331\331\0\331\331\0jj\0\363\363\0\353\353\0\353\353\0[[\0\371"
+  "\371\0\365\365\0\365\365\0II\0\374\374\0\372\372\0\372\372\0""66\0\375\375"
+  "\0\375\375\0\375\375\0\"\"\0\376\376\0\376\376\0\376\376\0\16\16\0\376\376"
+  "\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0"
+  "\376\376\0\376\376\0\376\376\0\376\376\0\374\374\0\374\374\0\374\374\0\376"
+  "\376\0\361\361\0\360\360\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\24\24\0\24\24\0\24\24\0\40\40\0HH\0HH\0""88\0BB\0~~\0~~\0ff\0^^\0\263"
+  "\263\0\263\263\0\231\231\0nn\0\330\330\0\330\330\0\274\274\0pp\0\353\353"
+  "\0\353\353\0\324\324\0hh\0\365\365\0\365\365\0\345\345\0ZZ\0\373\373\0\373"
+  "\373\0\361\361\0II\0\375\375\0\375\375\0\370\370\0""66\0\376\376\0\376\376"
+  "\0\374\374\0\"\"\0\376\376\0\376\376\0\376\376\0\16\16\0\376\376\0\376\376"
+  "\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0\376\376\0"
+  "\376\376\0\374\374\0\374\374\0\376\376\0\376\376\0\361\361\0\360\360\0\360"
+  "\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0\24\24\0\0\0"
+  "\0\0\0\0((\0HH\0\40\40\0\25\25\0QQ\0\207\207\0KK\0--\0}}\0\262\262\0bb\0"
+  """44\0\235\235\0\320\320\0ff\0""00\0\257\257\0\341\341\0cc\0))\0\272\272"
+  "\0\354\354\0ZZ\0\37\37\0\303\303\0\363\363\0OO\0\26\26\0\314\314\0\370\370"
+  "\0AA\0\15\15\0\326\326\0\373\373\0""22\0\6\6\0\343\343\0\375\375\0!!\0\1"
+  "\1\0\362\362\0\376\376\0\16\16\0\16\16\0\16\16\0\375\375\0\375\375\0\375"
+  "\375\0\376\376\0\362\362\0\360\360\0\361\361\0\376\376\0\14\14\0\0\0\0\0"
+  "\0\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24"
+  "\0\24\24\0\0\0\0\0\0\0((\0((\0\0\0\0\0\0\0<<\0<<\0\0\0\0\0\0\0PP\0PP\0\10"
+  "\10\0\4\4\0dd\0dd\0\14\14\0\6\6\0xx\0xx\0\14\14\0\5\5\0\214\214\0\214\214"
+  "\0\13\13\0\4\4\0\240\240\0\240\240\0\10\10\0\2\2\0\264\264\0\264\264\0\5"
+  "\5\0\1\1\0\310\310\0\310\310\0\3\3\0\0\0\0\334\334\0\334\334\0\1\1\0\0\0"
+  "\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\1\1\0\1\1\0\0\0\0\0\0\0\14"
+  "\14\0\14\14\0\0\0\0\0\0\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0\24\24\0\0\0\0\0\0\0((\0((\0\0\0\0\0\0"
+  "\0<<\0<<\0\0\0\0\0\0\0XX\0XX\0\0\0\0\0\0\0pp\0pp\0\0\0\0\0\0\0\204\204\0"
+  "\204\204\0\0\0\0\0\0\0\227\227\0\227\227\0\0\0\0\0\0\0\250\250\0\250\250"
+  "\0\0\0\0\0\0\0\271\271\0\271\271\0\0\0\0\0\0\0\313\313\0\313\313\0\0\0\0"
+  "\0\0\0\335\335\0\335\335\0\0\0\0\0\0\0\360\360\0\360\360\0\0\0\0\0\0\0\1"
+  "\1\0\1\1\0\0\0\0\0\0\0\14\14\0\14\14\0\0\0\0\0\0\0\360\360\0\360\360\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0"
+  "\24\24\0\24\24\0\0\0\0((\0((\0((\0\0\0\0<<\0HH\0HH\0\10\10\0PP\0dd\0dd\0"
+  "\14\14\0dd\0||\0||\0\14\14\0xx\0\221\221\0\221\221\0\13\13\0\214\214\0\243"
+  "\243\0\243\243\0\10\10\0\240\240\0\264\264\0\264\264\0\5\5\0\264\264\0\303"
+  "\303\0\303\303\0\3\3\0\310\310\0\322\322\0\322\322\0\1\1\0\334\334\0\341"
+  "\341\0\341\341\0\0\0\0\360\360\0\361\361\0\361\361\0\1\1\0\0\0\0\14\14\0"
+  "\14\14\0\14\14\0\0\0\0\360\360\0\360\360\0\360\360\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\24\24\0"
+  "\24\24\0\20\20\0\20\20\0""88\0""88\0**\0**\0ZZ\0ZZ\0==\0==\0yy\0yy\0II\0"
+  "II\0\224\224\0\224\224\0NN\0NN\0\254\254\0\254\254\0MM\0MM\0\302\302\0\302"
+  "\302\0HH\0HH\0\324\324\0\324\324\0>>\0>>\0\343\343\0\343\343\0""00\0""00"
+  "\0\356\356\0\356\356\0\40\40\0\40\40\0\367\367\0\367\367\0\16\16\0\16\16"
+  "\0\374\374\0\374\374\0\374\374\0\374\374\0\360\360\0\360\360\0\360\360\0"
+  "\360\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
+};
+
+/**
+ * \brief Returns the BlitAlpha test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlitAlpha()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlitAlpha.pixel_data,
+        SDLTest_imageBlitAlpha.width,
+        SDLTest_imageBlitAlpha.height,
+        SDLTest_imageBlitAlpha.bytes_per_pixel * 8,
+        SDLTest_imageBlitAlpha.width * SDLTest_imageBlitAlpha.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
diff --git a/src/test/SDL_test_imageBlitBlend.c b/src/test/SDL_test_imageBlitBlend.c
new file mode 100644
index 0000000..06dbfab
--- /dev/null
+++ b/src/test/SDL_test_imageBlitBlend.c
@@ -0,0 +1,2843 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* GIMP RGB C-Source image dump (alpha.c) */
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAdd = {
+  80, 60, 3,
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0dd\0\310\310\0\310\310\0\310\310\0\310"
+  "\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310"
+  "\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0"
+  "\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310"
+  "\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310"
+  "\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0"
+  "\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310"
+  "\310\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0dd\0dd\0dd\0dd\0\310\310\0\310\310\0\310\310\0\310\310\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310"
+  "\0\310\310\0\310\310\0\310\310\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0dd\0\310\310\0\310\310\0\310\310\0\310\310"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\310\310\0\310\310\0\310\310\0\310\310\0dd\0dd\0dd"
+  "\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0dd\0\310\310\0\310\310\0"
+  "\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\310"
+  "\310\0\310\310\0\310\310\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0"
+  "dd\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0"
+  "dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0dd\0\310\310\0\310\310\0\310\310"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\310\310\0\310\310\0\310\310\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd"
+  "\0\310\310\0\310\310\0\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310"
+  "\310\0\310\310\0\310\310\0\310\310\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0\310\310\0\310\310"
+  "\0\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310"
+  "\310\0\310\310\0\310\310\0\310\310\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\310\310\0\310\310\0\310"
+  "\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\310\310\0\310\310\0\310\310\0dd\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\310\310\0\310"
+  "\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\310\310\0\310\310\0\310\310\0dd\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310"
+  "\0\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\310\310"
+  "\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\310\310\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0dd\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310"
+  "\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\310\310\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0dd\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\310\310\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0dd\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310"
+  "\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310"
+  "\310\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310"
+  "\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310"
+  "\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\310"
+  "\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\310"
+  "\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\377\377\0\377\377\0\310\310"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\310\310\0\377\377\0\377\377\0\310\310\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\310\0\310\310"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0\310\310"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\310\310\0\310\310\0\310\310\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310"
+  "\0\310\310\0\310\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0dd\0\310\310\0\310\310\0\310\310\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310"
+  "\310\0\310\310\0\310\310\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\310\310\0\310\310\0dd\0\310\310\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\310\310\0"
+  "dd\0\310\310\0\310\310\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0\310\310\0\310\310\0\310\310\0\310\310"
+  "\0\377\377\0\377\377\0\377\377\0\310\310\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\310\310\0\377\377\0\377\377\0\377\377\0\310\310\0\310\310\0\310"
+  "\310\0\310\310\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0\310\310\0\377\377\0\310\310\0\310\310"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\310\310\0\310\310\0\377\377\0\310\310\0dd"
+  "\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0dd\0dd\0dd\0\310\310\0\377\377\0\377\377\0\310\310\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\310\310\0\377\377\0\377\377\0\310\310\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd"
+  "\0\0\0\0\0\0\0dd\0\377\377\0\310\310\0\310\310\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\310\310\0\310\310\0\377\377\0dd\0\0"
+  "\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0"
+  "\0\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0"
+  "dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0"
+  "dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0"
+  "dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0\0\0\0"
+  "\0\0\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0\310\310\0\310\310\0\0\0\0"
+  "\0\0\0\310\310\0\310\310\0\0\0\0\0\0\0\310\310\0\310\310\0\0\0\0\0\0\0\310"
+  "\310\0\310\310\0\0\0\0\0\0\0\310\310\0\310\310\0\0\0\0\0\0\0\310\310\0\310"
+  "\310\0\0\0\0\0\0\0\310\310\0\310\310\0\0\0\0\0\0\0\310\310\0\310\310\0\0"
+  "\0\0\0\0\0\310\310\0\310\310\0\0\0\0\0\0\0\310\310\0\310\310\0\0\0\0\0\0"
+  "\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0\0\0\0dd\0dd\0dd\0\0\0\0dd\0\310\310\0\310"
+  "\310\0dd\0dd\0\310\310\0\310\310\0dd\0dd\0\310\310\0\310\310\0dd\0dd\0\310"
+  "\310\0\310\310\0dd\0dd\0\310\310\0\310\310\0dd\0dd\0\310\310\0\310\310\0"
+  "dd\0dd\0\310\310\0\310\310\0dd\0dd\0\310\310\0\310\310\0dd\0dd\0\310\310"
+  "\0\310\310\0dd\0dd\0\310\310\0\310\310\0dd\0dd\0\310\310\0\310\310\0dd\0"
+  "\0\0\0dd\0dd\0dd\0\0\0\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0dd\0\310\310\0\310\310\0\310\310\0\310"
+  "\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310"
+  "\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0"
+  "\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310"
+  "\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310"
+  "\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0"
+  "\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310\310\0\310"
+  "\310\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
+};
+
+/**
+ * \brief Returns the BlitBlendAdd test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlitBlendAdd()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlitBlendAdd.pixel_data,
+        SDLTest_imageBlitBlendAdd.width,
+        SDLTest_imageBlitBlendAdd.height,
+        SDLTest_imageBlitBlendAdd.bytes_per_pixel * 8,
+        SDLTest_imageBlitBlendAdd.width * SDLTest_imageBlitBlendAdd.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlitBlend = {
+  80, 60, 3,
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0<<\0<<\0\240\240\0\240\240\0aa\0aa\0\240"
+  "\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0"
+  "aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240"
+  "\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0"
+  "aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240"
+  "\240\0\240\240\0\240\240\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0<<\0\240\240\0\240\240\0\240\240"
+  "\0aa\0\305\305\0\305\305\0\305\305\0ww\0\305\305\0\305\305\0\305\305\0ww"
+  "\0\305\305\0\305\305\0\305\305\0ww\0\305\305\0\305\305\0\305\305\0ww\0\305"
+  "\305\0\305\305\0\305\305\0ww\0\305\305\0\305\305\0\305\305\0ww\0\305\305"
+  "\0\305\305\0\305\305\0ww\0\305\305\0\305\305\0\305\305\0ww\0\305\305\0\305"
+  "\305\0\305\305\0ww\0\305\305\0\305\305\0\305\305\0ww\0\305\305\0\305\305"
+  "\0\305\305\0\305\305\0\240\240\0\240\240\0\240\240\0\240\240\0dd\0dd\0dd"
+  "\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0<<\0\240\240"
+  "\0\240\240\0\240\240\0aa\0\305\305\0\305\305\0\305\305\0ww\0\333\333\0\333"
+  "\333\0\305\305\0ww\0\333\333\0\333\333\0\305\305\0ww\0\333\333\0\333\333"
+  "\0\305\305\0ww\0\333\333\0\333\333\0\305\305\0ww\0\333\333\0\333\333\0\305"
+  "\305\0ww\0\333\333\0\333\333\0\305\305\0ww\0\333\333\0\333\333\0\305\305"
+  "\0ww\0\333\333\0\333\333\0\305\305\0ww\0\333\333\0\333\333\0\305\305\0ww"
+  "\0\333\333\0\333\333\0\305\305\0\305\305\0\305\305\0\305\305\0\240\240\0"
+  "\240\240\0\240\240\0\240\240\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0dd\0dd\0dd\0<<\0aa\0aa\0aa\0::\0HH\0HH\0HH\0++\0PP\0PP\0PP\0""00\0PP"
+  "\0PP\0PP\0""00\0PP\0PP\0PP\0""00\0PP\0PP\0PP\0""00\0PP\0PP\0PP\0""00\0PP"
+  "\0PP\0PP\0""00\0PP\0PP\0PP\0""00\0PP\0PP\0PP\0""00\0PP\0PP\0PP\0""00\0PP"
+  "\0PP\0PP\0PP\0HH\0HH\0HH\0HH\0aa\0aa\0aa\0aa\0dd\0dd\0dd\0dd\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0dd\0dd\0dd\0$$\0aa\0\305\305\0\305\305\0``\0\205\205\0\351\351\0"
+  "\351\351\0||\0\222\222\0\321\321\0\321\321\0\177\177\0\225\225\0\324\324"
+  "\0\321\321\0\177\177\0\225\225\0\324\324\0\321\321\0\177\177\0\225\225\0"
+  "\324\324\0\321\321\0\177\177\0\225\225\0\324\324\0\321\321\0\177\177\0\225"
+  "\225\0\324\324\0\321\321\0\177\177\0\225\225\0\324\324\0\321\321\0\177\177"
+  "\0\225\225\0\324\324\0\321\321\0\177\177\0\225\225\0\324\324\0\321\321\0"
+  "\177\177\0\225\225\0\324\324\0\321\321\0\222\222\0\222\222\0\321\321\0\314"
+  "\314\0\351\351\0\351\351\0\254\254\0\236\236\0\305\305\0\305\305\0aa\0<<"
+  "\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0<<\0dd\0\240\240\0\240\240\0aa\0\255\255"
+  "\0\322\322\0\322\322\0\177\177\0\315\315\0\343\343\0\343\343\0\211\211\0"
+  "\313\313\0\346\346\0\346\346\0\211\211\0\313\313\0\346\346\0\346\346\0\211"
+  "\211\0\313\313\0\346\346\0\346\346\0\211\211\0\313\313\0\346\346\0\346\346"
+  "\0\211\211\0\313\313\0\346\346\0\346\346\0\211\211\0\313\313\0\346\346\0"
+  "\346\346\0\211\211\0\313\313\0\346\346\0\346\346\0\211\211\0\313\313\0\346"
+  "\346\0\346\346\0\211\211\0\313\313\0\346\346\0\346\346\0\211\211\0\320\320"
+  "\0\327\327\0\327\327\0\322\322\0\276\276\0\322\322\0\322\322\0\305\305\0"
+  "yy\0\210\210\0\210\210\0dd\0<<\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0<<\0\210\210\0\240"
+  "\240\0\240\240\0aa\0\266\266\0\322\322\0\322\322\0\205\205\0\327\327\0\343"
+  "\343\0\343\343\0\215\215\0\346\346\0\357\357\0\331\331\0\222\222\0\347\347"
+  "\0\357\357\0\331\331\0\222\222\0\347\347\0\357\357\0\331\331\0\222\222\0"
+  "\347\347\0\357\357\0\331\331\0\222\222\0\347\347\0\357\357\0\331\331\0\222"
+  "\222\0\347\347\0\357\357\0\331\331\0\222\222\0\347\347\0\357\357\0\331\331"
+  "\0\222\222\0\347\347\0\357\357\0\331\331\0\222\222\0\347\347\0\357\357\0"
+  "\331\331\0\222\222\0\357\357\0\346\346\0\320\320\0\351\351\0\327\327\0\343"
+  "\343\0\276\276\0\333\333\0\322\322\0\266\266\0yy\0\240\240\0\210\210\0\240"
+  "\240\0<<\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0dd\0<<\0\240\240\0\210\210\0\240\240\0aa\0ww\0nn\0\177"
+  "\177\0MM\0SS\0OO\0SS\0""22\0WW\0TT\0XX\0""55\0UU\0UU\0XX\0""55\0UU\0UU\0"
+  "XX\0""55\0UU\0UU\0XX\0""55\0UU\0UU\0XX\0""55\0UU\0UU\0XX\0""55\0UU\0UU\0"
+  "XX\0""55\0UU\0UU\0XX\0""55\0UU\0UU\0XX\0""55\0UU\0XX\0TT\0TT\0LL\0OO\0SS"
+  "\0SS\0ss\0\177\177\0nn\0nn\0yy\0\210\210\0\240\240\0\240\240\0<<\0dd\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0<<"
+  "\0\240\240\0\240\240\0\210\210\0HH\0\205\205\0\351\351\0\333\333\0pp\0\225"
+  "\225\0\371\371\0\363\363\0\202\202\0\231\231\0\330\330\0\325\325\0\203\203"
+  "\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0"
+  "\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324"
+  "\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331"
+  "\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0"
+  "\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\325\325\0\231\231\0\231"
+  "\231\0\330\330\0\323\323\0\371\371\0\371\371\0\274\274\0\257\257\0\351\351"
+  "\0\351\351\0\205\205\0``\0\240\240\0\240\240\0\240\240\0<<\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0<<\0\240\240"
+  "\0\240\240\0RR\0\207\207\0\304\304\0\304\304\0nn\0\275\275\0\343\343\0\343"
+  "\343\0\205\205\0\324\324\0\352\352\0\352\352\0\214\214\0\316\316\0\352\352"
+  "\0\352\352\0\213\213\0\316\316\0\352\352\0\352\352\0\213\213\0\316\316\0"
+  "\352\352\0\352\352\0\213\213\0\316\316\0\352\352\0\352\352\0\213\213\0\316"
+  "\316\0\352\352\0\352\352\0\213\213\0\316\316\0\352\352\0\352\352\0\213\213"
+  "\0\316\316\0\352\352\0\352\352\0\213\213\0\316\316\0\352\352\0\352\352\0"
+  "\213\213\0\316\316\0\352\352\0\352\352\0\214\214\0\324\324\0\336\336\0\336"
+  "\336\0\331\331\0\310\310\0\343\343\0\343\343\0\325\325\0\217\217\0\254\254"
+  "\0\254\254\0\207\207\0aa\0\240\240\0\240\240\0<<\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\240\240\0aa"
+  "\0\225\225\0\304\304\0\304\304\0\205\205\0\276\276\0\343\343\0\340\340\0"
+  "\222\222\0\333\333\0\352\352\0\351\351\0\226\226\0\347\347\0\362\362\0\333"
+  "\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361"
+  "\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0"
+  "\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351"
+  "\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230"
+  "\0\351\351\0\361\361\0\333\333\0\230\230\0\362\362\0\351\351\0\323\323\0"
+  "\366\366\0\336\336\0\351\351\0\304\304\0\351\351\0\343\343\0\304\304\0\217"
+  "\217\0\333\333\0\254\254\0\266\266\0aa\0\240\240\0\240\240\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0aa"
+  "\0\305\305\0\225\225\0\304\304\0ww\0\205\205\0ss\0\211\211\0RR\0VV\0PP\0"
+  "VV\0""33\0XX\0UU\0YY\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0YY\0UU\0UU\0MM\0QQ\0UU\0UU\0ww\0\211\211"
+  "\0ww\0||\0\217\217\0\254\254\0\266\266\0\305\305\0aa\0\240\240\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0aa\0\305"
+  "\305\0\305\305\0\225\225\0UU\0\222\222\0\366\366\0\340\340\0tt\0\231\231"
+  "\0\375\375\0\364\364\0\203\203\0\231\231\0\331\331\0\326\326\0\203\203\0"
+  "\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203"
+  "\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324"
+  "\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0"
+  "\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331"
+  "\331\0\324\324\0\203\203\0\231\231\0\331\331\0\326\326\0\231\231\0\231\231"
+  "\0\331\331\0\324\324\0\373\373\0\375\375\0\300\300\0\263\263\0\361\361\0"
+  "\366\366\0\222\222\0mm\0\266\266\0\305\305\0\305\305\0aa\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0<<\0\305\305\0"
+  "\305\305\0``\0\214\214\0\321\321\0\321\321\0rr\0\277\277\0\346\346\0\346"
+  "\346\0\206\206\0\324\324\0\353\353\0\353\353\0\215\215\0\316\316\0\353\353"
+  "\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0"
+  "\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316"
+  "\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213"
+  "\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0"
+  "\213\213\0\316\316\0\353\353\0\353\353\0\215\215\0\324\324\0\337\337\0\337"
+  "\337\0\331\331\0\312\312\0\346\346\0\346\346\0\330\330\0\224\224\0\271\271"
+  "\0\271\271\0\217\217\0nn\0\305\305\0\305\305\0<<\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\305\305\0ww"
+  "\0\225\225\0\304\304\0\314\314\0\222\222\0\277\277\0\343\343\0\342\342\0"
+  "\226\226\0\333\333\0\352\352\0\351\351\0\227\227\0\350\350\0\362\362\0\333"
+  "\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361"
+  "\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0"
+  "\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351"
+  "\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230"
+  "\0\351\351\0\361\361\0\333\333\0\230\230\0\362\362\0\351\351\0\323\323\0"
+  "\370\370\0\336\336\0\352\352\0\306\306\0\354\354\0\344\344\0\305\305\0\227"
+  "\227\0\343\343\0\254\254\0\266\266\0ww\0\305\305\0\240\240\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0aa"
+  "\0\333\333\0\236\236\0\304\304\0ww\0\210\210\0tt\0\211\211\0RR\0VV\0PP\0"
+  "VV\0""33\0XX\0UU\0YY\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0YY\0UU\0UU\0MM\0QQ\0UU\0UU\0ww\0\211\211"
+  "\0ww\0}}\0\217\217\0\254\254\0\276\276\0\333\333\0aa\0\240\240\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0aa\0\305"
+  "\305\0\305\305\0\236\236\0XX\0\222\222\0\366\366\0\341\341\0tt\0\231\231"
+  "\0\375\375\0\364\364\0\203\203\0\231\231\0\331\331\0\326\326\0\203\203\0"
+  "\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203"
+  "\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324"
+  "\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0"
+  "\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331"
+  "\331\0\324\324\0\203\203\0\231\231\0\331\331\0\326\326\0\231\231\0\231\231"
+  "\0\331\331\0\324\324\0\373\373\0\375\375\0\300\300\0\263\263\0\361\361\0"
+  "\366\366\0\222\222\0pp\0\276\276\0\305\305\0\305\305\0aa\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0<<\0\305\305\0"
+  "\305\305\0``\0\217\217\0\324\324\0\324\324\0rr\0\300\300\0\347\347\0\347"
+  "\347\0\206\206\0\324\324\0\353\353\0\353\353\0\215\215\0\316\316\0\353\353"
+  "\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0"
+  "\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316"
+  "\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213"
+  "\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0"
+  "\213\213\0\316\316\0\353\353\0\353\353\0\215\215\0\324\324\0\337\337\0\337"
+  "\337\0\332\332\0\312\312\0\347\347\0\347\347\0\330\330\0\224\224\0\274\274"
+  "\0\274\274\0\222\222\0nn\0\305\305\0\305\305\0<<\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\305\305\0ww"
+  "\0\225\225\0\304\304\0\314\314\0\225\225\0\300\300\0\344\344\0\342\342\0"
+  "\226\226\0\333\333\0\352\352\0\351\351\0\227\227\0\350\350\0\362\362\0\333"
+  "\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361"
+  "\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0"
+  "\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351"
+  "\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230"
+  "\0\351\351\0\361\361\0\333\333\0\230\230\0\362\362\0\351\351\0\323\323\0"
+  "\370\370\0\337\337\0\352\352\0\306\306\0\355\355\0\345\345\0\306\306\0\231"
+  "\231\0\343\343\0\254\254\0\266\266\0ww\0\305\305\0\240\240\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0aa"
+  "\0\333\333\0\236\236\0\304\304\0ww\0\210\210\0tt\0\211\211\0RR\0VV\0PP\0"
+  "VV\0""33\0XX\0UU\0YY\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0YY\0UU\0UU\0MM\0QQ\0UU\0UU\0ww\0\211\211"
+  "\0ww\0}}\0\217\217\0\254\254\0\276\276\0\333\333\0aa\0\240\240\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0aa\0\305"
+  "\305\0\305\305\0\236\236\0XX\0\222\222\0\366\366\0\341\341\0tt\0\231\231"
+  "\0\375\375\0\364\364\0\203\203\0\231\231\0\331\331\0\326\326\0\203\203\0"
+  "\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203"
+  "\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324"
+  "\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0"
+  "\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331"
+  "\331\0\324\324\0\203\203\0\231\231\0\331\331\0\326\326\0\231\231\0\231\231"
+  "\0\331\331\0\324\324\0\373\373\0\375\375\0\300\300\0\263\263\0\361\361\0"
+  "\366\366\0\222\222\0pp\0\276\276\0\305\305\0\305\305\0aa\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0<<\0\305\305\0"
+  "\305\305\0``\0\217\217\0\324\324\0\324\324\0rr\0\300\300\0\347\347\0\347"
+  "\347\0\206\206\0\324\324\0\353\353\0\353\353\0\215\215\0\316\316\0\353\353"
+  "\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0"
+  "\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316"
+  "\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213"
+  "\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0"
+  "\213\213\0\316\316\0\353\353\0\353\353\0\215\215\0\324\324\0\337\337\0\337"
+  "\337\0\332\332\0\312\312\0\347\347\0\347\347\0\330\330\0\224\224\0\274\274"
+  "\0\274\274\0\222\222\0nn\0\305\305\0\305\305\0<<\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\305\305\0ww"
+  "\0\225\225\0\304\304\0\314\314\0\225\225\0\300\300\0\344\344\0\342\342\0"
+  "\226\226\0\333\333\0\352\352\0\351\351\0\227\227\0\350\350\0\362\362\0\333"
+  "\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361"
+  "\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0"
+  "\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351"
+  "\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230"
+  "\0\351\351\0\361\361\0\333\333\0\230\230\0\362\362\0\351\351\0\323\323\0"
+  "\370\370\0\337\337\0\352\352\0\306\306\0\355\355\0\345\345\0\306\306\0\231"
+  "\231\0\343\343\0\254\254\0\266\266\0ww\0\305\305\0\240\240\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0aa"
+  "\0\333\333\0\236\236\0\304\304\0ww\0\210\210\0tt\0\211\211\0RR\0VV\0PP\0"
+  "VV\0""33\0XX\0UU\0YY\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0YY\0UU\0UU\0MM\0QQ\0UU\0UU\0ww\0\211\211"
+  "\0ww\0}}\0\217\217\0\254\254\0\276\276\0\333\333\0aa\0\240\240\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0aa\0\305"
+  "\305\0\305\305\0\236\236\0XX\0\222\222\0\366\366\0\341\341\0tt\0\231\231"
+  "\0\375\375\0\364\364\0\203\203\0\231\231\0\331\331\0\326\326\0\203\203\0"
+  "\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203"
+  "\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324"
+  "\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0"
+  "\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331"
+  "\331\0\324\324\0\203\203\0\231\231\0\331\331\0\326\326\0\231\231\0\231\231"
+  "\0\331\331\0\324\324\0\373\373\0\375\375\0\300\300\0\263\263\0\361\361\0"
+  "\366\366\0\222\222\0pp\0\276\276\0\305\305\0\305\305\0aa\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0<<\0\305\305\0"
+  "\305\305\0``\0\217\217\0\324\324\0\324\324\0rr\0\300\300\0\347\347\0\347"
+  "\347\0\206\206\0\324\324\0\353\353\0\353\353\0\215\215\0\316\316\0\353\353"
+  "\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0"
+  "\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316"
+  "\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213"
+  "\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0"
+  "\213\213\0\316\316\0\353\353\0\353\353\0\215\215\0\324\324\0\337\337\0\337"
+  "\337\0\332\332\0\312\312\0\347\347\0\347\347\0\330\330\0\224\224\0\274\274"
+  "\0\274\274\0\222\222\0nn\0\305\305\0\305\305\0<<\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\305\305\0ww"
+  "\0\225\225\0\304\304\0\314\314\0\225\225\0\300\300\0\344\344\0\342\342\0"
+  "\226\226\0\333\333\0\352\352\0\351\351\0\227\227\0\350\350\0\362\362\0\333"
+  "\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361"
+  "\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0"
+  "\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351"
+  "\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230"
+  "\0\351\351\0\361\361\0\333\333\0\230\230\0\362\362\0\351\351\0\323\323\0"
+  "\370\370\0\337\337\0\352\352\0\306\306\0\355\355\0\345\345\0\306\306\0\231"
+  "\231\0\343\343\0\254\254\0\266\266\0ww\0\305\305\0\240\240\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0aa"
+  "\0\333\333\0\236\236\0\304\304\0ww\0\210\210\0tt\0\211\211\0RR\0VV\0PP\0"
+  "VV\0""33\0XX\0UU\0YY\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0XX\0""66\0UU\0UU\0"
+  "XX\0""66\0UU\0UU\0XX\0""66\0UU\0YY\0UU\0UU\0MM\0QQ\0UU\0UU\0ww\0\211\211"
+  "\0ww\0}}\0\217\217\0\254\254\0\276\276\0\333\333\0aa\0\240\240\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0aa\0\305"
+  "\305\0\305\305\0\236\236\0XX\0\222\222\0\366\366\0\341\341\0tt\0\231\231"
+  "\0\375\375\0\364\364\0\203\203\0\231\231\0\331\331\0\326\326\0\203\203\0"
+  "\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203"
+  "\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0\324\324"
+  "\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331\331\0"
+  "\324\324\0\203\203\0\231\231\0\331\331\0\324\324\0\203\203\0\231\231\0\331"
+  "\331\0\324\324\0\203\203\0\231\231\0\331\331\0\326\326\0\231\231\0\231\231"
+  "\0\331\331\0\324\324\0\373\373\0\375\375\0\300\300\0\263\263\0\361\361\0"
+  "\366\366\0\222\222\0pp\0\276\276\0\305\305\0\305\305\0aa\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0<<\0\305\305\0"
+  "\305\305\0``\0\217\217\0\324\324\0\324\324\0rr\0\300\300\0\347\347\0\347"
+  "\347\0\206\206\0\324\324\0\353\353\0\353\353\0\215\215\0\316\316\0\353\353"
+  "\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0"
+  "\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213\0\316"
+  "\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0\213\213"
+  "\0\316\316\0\353\353\0\353\353\0\213\213\0\316\316\0\353\353\0\353\353\0"
+  "\213\213\0\316\316\0\353\353\0\353\353\0\215\215\0\324\324\0\337\337\0\337"
+  "\337\0\332\332\0\312\312\0\347\347\0\347\347\0\330\330\0\224\224\0\274\274"
+  "\0\274\274\0\222\222\0nn\0\305\305\0\305\305\0<<\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\305\305\0ww"
+  "\0\225\225\0\304\304\0\314\314\0\225\225\0\300\300\0\344\344\0\342\342\0"
+  "\226\226\0\333\333\0\352\352\0\351\351\0\227\227\0\350\350\0\362\362\0\333"
+  "\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361"
+  "\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351\351\0"
+  "\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230\0\351"
+  "\351\0\361\361\0\333\333\0\230\230\0\351\351\0\361\361\0\333\333\0\230\230"
+  "\0\351\351\0\361\361\0\333\333\0\230\230\0\362\362\0\351\351\0\323\323\0"
+  "\370\370\0\337\337\0\352\352\0\306\306\0\355\355\0\345\345\0\306\306\0\231"
+  "\231\0\343\343\0\254\254\0\266\266\0ww\0\305\305\0\240\240\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0aa"
+  "\0\333\333\0\236\236\0\304\304\0ww\0\340\340\0\300\300\0\343\343\0\210\210"
+  "\0\354\354\0\333\333\0\352\352\0\215\215\0\361\361\0\350\350\0\362\362\0"
+  "\223\223\0\351\351\0\351\351\0\361\361\0\223\223\0\351\351\0\351\351\0\361"
+  "\361\0\223\223\0\351\351\0\351\351\0\361\361\0\223\223\0\351\351\0\351\351"
+  "\0\361\361\0\223\223\0\351\351\0\351\351\0\361\361\0\223\223\0\351\351\0"
+  "\351\351\0\361\361\0\223\223\0\351\351\0\351\351\0\361\361\0\223\223\0\351"
+  "\351\0\351\351\0\361\361\0\223\223\0\351\351\0\362\362\0\351\351\0\351\351"
+  "\0\323\323\0\336\336\0\351\351\0\351\351\0\304\304\0\343\343\0\305\305\0"
+  "\317\317\0\217\217\0\254\254\0\276\276\0\333\333\0aa\0\240\240\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0aa\0\305"
+  "\305\0\305\305\0\236\236\0\222\222\0\361\361\0\361\361\0\316\316\0\230\230"
+  "\0\373\373\0\373\373\0\344\344\0\231\231\0\375\375\0\375\375\0\357\357\0"
+  "\231\231\0\375\375\0\375\375\0\347\347\0\231\231\0\375\375\0\375\375\0\347"
+  "\347\0\231\231\0\375\375\0\375\375\0\347\347\0\231\231\0\375\375\0\375\375"
+  "\0\347\347\0\231\231\0\375\375\0\375\375\0\347\347\0\231\231\0\375\375\0"
+  "\375\375\0\347\347\0\231\231\0\375\375\0\375\375\0\347\347\0\231\231\0\375"
+  "\375\0\375\375\0\347\347\0\231\231\0\375\375\0\375\375\0\360\360\0\373\373"
+  "\0\375\375\0\375\375\0\347\347\0\367\367\0\373\373\0\373\373\0\326\326\0"
+  "\351\351\0\361\361\0\361\361\0\271\271\0\276\276\0\305\305\0\305\305\0aa"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0<<\0\305\305\0\305\305\0\236\236\0HH\0\271\271\0\271\271\0\224\224\0VV"
+  "\0\277\277\0\277\277\0\251\251\0DD\0\252\252\0\252\252\0\235\235\0FF\0\253"
+  "\253\0\253\253\0\224\224\0EE\0\253\253\0\253\253\0\224\224\0EE\0\253\253"
+  "\0\253\253\0\224\224\0EE\0\253\253\0\253\253\0\224\224\0EE\0\253\253\0\253"
+  "\253\0\224\224\0EE\0\253\253\0\253\253\0\224\224\0EE\0\253\253\0\253\253"
+  "\0\224\224\0EE\0\253\253\0\253\253\0\224\224\0EE\0\253\253\0\253\253\0\235"
+  "\235\0rr\0uu\0uu\0^^\0\272\272\0\277\277\0\277\277\0\230\230\0\205\205\0"
+  "\222\222\0\222\222\0MM\0\266\266\0\305\305\0\305\305\0<<\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\305"
+  "\305\0\305\305\0RR\0\236\236\0\254\254\0\361\361\0VV\0\267\267\0\263\263"
+  "\0\356\356\0ee\0\247\247\0\244\244\0\356\356\0^^\0\251\251\0\247\247\0\365"
+  "\365\0bb\0\242\242\0\247\247\0\365\365\0bb\0\242\242\0\247\247\0\365\365"
+  "\0bb\0\242\242\0\247\247\0\365\365\0bb\0\242\242\0\247\247\0\365\365\0bb"
+  "\0\242\242\0\247\247\0\365\365\0bb\0\242\242\0\247\247\0\365\365\0bb\0\242"
+  "\242\0\247\247\0\365\365\0bb\0\242\242\0\247\247\0\365\365\0\252\252\0ee"
+  "\0jj\0\345\345\0tt\0\246\246\0\251\251\0\321\321\0\272\272\0ff\0\222\222"
+  "\0\322\322\0ww\0\210\210\0\305\305\0\305\305\0\240\240\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\240\240"
+  "\0\305\305\0``\0\236\236\0\236\236\0\254\254\0VV\0\264\264\0\254\254\0\261"
+  "\261\0dd\0\246\246\0\240\240\0\243\243\0^^\0\251\251\0\246\246\0\246\246"
+  "\0bb\0\242\242\0\246\246\0\246\246\0bb\0\242\242\0\246\246\0\246\246\0bb"
+  "\0\242\242\0\246\246\0\246\246\0bb\0\242\242\0\246\246\0\246\246\0bb\0\242"
+  "\242\0\246\246\0\246\246\0bb\0\242\242\0\246\246\0\246\246\0bb\0\242\242"
+  "\0\246\246\0\246\246\0bb\0\242\242\0\246\246\0\246\246\0\251\251\0dd\0hh"
+  "\0hh\0pp\0\243\243\0\240\240\0\236\236\0\264\264\0cc\0\177\177\0ww\0ww\0"
+  "\225\225\0\305\305\0\240\240\0\240\240\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\240\240\0\240\240\0\240\240\0``"
+  "\0\351\351\0\333\333\0\333\333\0||\0\366\366\0\361\361\0\361\361\0\211\211"
+  "\0\373\373\0\371\371\0\371\371\0\221\221\0\375\375\0\374\374\0\374\374\0"
+  "\224\224\0\365\365\0\374\374\0\374\374\0\224\224\0\365\365\0\374\374\0\374"
+  "\374\0\224\224\0\365\365\0\374\374\0\374\374\0\224\224\0\365\365\0\374\374"
+  "\0\374\374\0\224\224\0\365\365\0\374\374\0\374\374\0\224\224\0\365\365\0"
+  "\374\374\0\374\374\0\224\224\0\365\365\0\374\374\0\374\374\0\224\224\0\365"
+  "\365\0\374\374\0\374\374\0\375\375\0\356\356\0\371\371\0\371\371\0\372\372"
+  "\0\340\340\0\361\361\0\361\361\0\364\364\0\307\307\0\333\333\0\333\333\0"
+  "\351\351\0\225\225\0\240\240\0\240\240\0\240\240\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\240\240\0\240\240"
+  "\0aa\0\304\304\0\351\351\0\351\351\0\205\205\0\340\340\0\366\366\0\366\366"
+  "\0\222\222\0\355\355\0\373\373\0\373\373\0\227\227\0\364\364\0\375\375\0"
+  "\375\375\0\230\230\0\360\360\0\375\375\0\375\375\0\230\230\0\360\360\0\375"
+  "\375\0\375\375\0\230\230\0\360\360\0\375\375\0\375\375\0\230\230\0\360\360"
+  "\0\375\375\0\375\375\0\230\230\0\360\360\0\375\375\0\375\375\0\230\230\0"
+  "\360\360\0\375\375\0\375\375\0\230\230\0\360\360\0\375\375\0\375\375\0\230"
+  "\230\0\360\360\0\375\375\0\375\375\0\373\373\0\356\356\0\373\373\0\373\373"
+  "\0\367\367\0\340\340\0\364\364\0\364\364\0\354\354\0\304\304\0\351\351\0"
+  "\351\351\0\322\322\0\210\210\0\240\240\0\240\240\0dd\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0\240\240\0\240"
+  "\240\0<<\0\240\240\0\305\305\0\351\351\0ww\0\320\320\0\301\301\0\324\324"
+  "\0\211\211\0\345\345\0\316\316\0\324\324\0\217\217\0\356\356\0\323\323\0"
+  "\326\326\0\223\223\0\354\354\0\323\323\0\326\326\0\223\223\0\354\354\0\323"
+  "\323\0\326\326\0\223\223\0\354\354\0\323\323\0\326\326\0\223\223\0\354\354"
+  "\0\323\323\0\326\326\0\223\223\0\354\354\0\323\323\0\326\326\0\223\223\0"
+  "\354\354\0\323\323\0\326\326\0\223\223\0\354\354\0\323\323\0\326\326\0\223"
+  "\223\0\354\354\0\323\323\0\326\326\0\362\362\0\344\344\0\261\261\0\272\272"
+  "\0\364\364\0\340\340\0\225\225\0\205\205\0\340\340\0\276\276\0\351\351\0"
+  "\266\266\0\240\240\0dd\0\240\240\0\240\240\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0\240\240\0aa\0\240"
+  "\240\0\240\240\0\305\305\0ww\0\305\305\0\240\240\0\266\266\0\205\205\0\333"
+  "\333\0\266\266\0\304\304\0\215\215\0\352\352\0\305\305\0\314\314\0\222\222"
+  "\0\352\352\0\305\305\0\314\314\0\222\222\0\352\352\0\305\305\0\314\314\0"
+  "\222\222\0\352\352\0\305\305\0\314\314\0\222\222\0\352\352\0\305\305\0\314"
+  "\314\0\222\222\0\352\352\0\305\305\0\314\314\0\222\222\0\352\352\0\305\305"
+  "\0\314\314\0\222\222\0\352\352\0\305\305\0\314\314\0\222\222\0\352\352\0"
+  "\305\305\0\314\314\0\361\361\0\335\335\0\242\242\0\236\236\0\333\333\0\312"
+  "\312\0ii\0aa\0\305\305\0\255\255\0\266\266\0\240\240\0\240\240\0\210\210"
+  "\0\240\240\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0aa\0\305\305\0\240\240\0\240\240\0ww\0\333"
+  "\333\0\305\305\0\305\305\0\205\205\0\351\351\0\333\333\0\333\333\0\217\217"
+  "\0\363\363\0\351\351\0\351\351\0\223\223\0\357\357\0\351\351\0\351\351\0"
+  "\223\223\0\357\357\0\351\351\0\351\351\0\223\223\0\357\357\0\351\351\0\351"
+  "\351\0\223\223\0\357\357\0\351\351\0\351\351\0\223\223\0\357\357\0\351\351"
+  "\0\351\351\0\223\223\0\357\357\0\351\351\0\351\351\0\223\223\0\357\357\0"
+  "\351\351\0\351\351\0\223\223\0\357\357\0\351\351\0\351\351\0\363\363\0\345"
+  "\345\0\333\333\0\333\333\0\340\340\0\312\312\0\305\305\0\305\305\0\322\322"
+  "\0\255\255\0\240\240\0\240\240\0\305\305\0\210\210\0dd\0dd\0dd\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd"
+  "\0dd\0dd\0aa\0\305\305\0\305\305\0\240\240\0ww\0\333\333\0\333\333\0\305"
+  "\305\0\205\205\0\355\355\0\355\355\0\336\336\0\215\215\0\364\364\0\364\364"
+  "\0\335\335\0\215\215\0\364\364\0\364\364\0\335\335\0\215\215\0\364\364\0"
+  "\364\364\0\335\335\0\215\215\0\364\364\0\364\364\0\335\335\0\215\215\0\364"
+  "\364\0\364\364\0\335\335\0\215\215\0\364\364\0\364\364\0\335\335\0\215\215"
+  "\0\364\364\0\364\364\0\335\335\0\215\215\0\364\364\0\364\364\0\335\335\0"
+  "\215\215\0\364\364\0\364\364\0\335\335\0\351\351\0\355\355\0\355\355\0\312"
+  "\312\0\305\305\0\322\322\0\322\322\0\255\255\0\240\240\0\305\305\0\305\305"
+  "\0\210\210\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0dd\0\305\305\0aa"
+  "\0""11\0\225\225\0\351\351\0\205\205\0HH\0\254\254\0\333\333\0ww\0BB\0\264"
+  "\264\0\340\340\0nn\0BB\0\264\264\0\340\340\0nn\0BB\0\264\264\0\340\340\0"
+  "nn\0BB\0\264\264\0\340\340\0nn\0BB\0\264\264\0\340\340\0nn\0BB\0\264\264"
+  "\0\340\340\0nn\0BB\0\264\264\0\340\340\0nn\0BB\0\264\264\0\340\340\0nn\0"
+  "BB\0\264\264\0\340\340\0nn\0nn\0\205\205\0\314\314\0\266\266\0\304\304\0"
+  "\351\351\0\236\236\0yy\0\210\210\0\305\305\0<<\0\0\0\0\0\0\0dd\0dd\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0"
+  "\0dd\0dd\0\25\25\0\14\14\0dd\0dd\0\25\25\0\14\14\0dd\0dd\0\25\25\0\14\14"
+  "\0dd\0dd\0\25\25\0\14\14\0dd\0dd\0\25\25\0\14\14\0dd\0dd\0\25\25\0\14\14"
+  "\0dd\0dd\0\25\25\0\14\14\0dd\0dd\0\25\25\0\14\14\0dd\0dd\0\25\25\0\14\14"
+  "\0dd\0dd\0\25\25\0\25\25\0\0\0\0\0\0\0$$\0$$\0\0\0\0\0\0\0<<\0<<\0\0\0\0"
+  "\0\0\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0dd\0dd\0"
+  "\0\0\0\0\0\0dd\0dd\0\0\0\0\0\0\0yy\0yy\0\0\0\0\0\0\0yy\0yy\0\0\0\0\0\0\0"
+  "yy\0yy\0\0\0\0\0\0\0yy\0yy\0\0\0\0\0\0\0yy\0yy\0\0\0\0\0\0\0yy\0yy\0\0\0"
+  "\0\0\0\0yy\0yy\0\0\0\0\0\0\0yy\0yy\0\0\0\0\0\0\0yy\0yy\0\0\0\0\0\0\0yy\0"
+  "yy\0\0\0\0\0\0\0$$\0$$\0\0\0\0\0\0\0<<\0<<\0\0\0\0\0\0\0dd\0dd\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0dd\0dd\0dd\0\0\0\0dd\0dd\0dd\0\0\0\0dd"
+  "\0\210\210\0\210\210\0\25\25\0dd\0\210\210\0\210\210\0\25\25\0dd\0\210\210"
+  "\0\210\210\0\25\25\0dd\0\210\210\0\210\210\0\25\25\0dd\0\210\210\0\210\210"
+  "\0\25\25\0dd\0\210\210\0\210\210\0\25\25\0dd\0\210\210\0\210\210\0\25\25"
+  "\0dd\0\210\210\0\210\210\0\25\25\0dd\0\210\210\0\210\210\0\25\25\0dd\0\210"
+  "\210\0\210\210\0\25\25\0dd\0\210\210\0\210\210\0$$\0\0\0\0<<\0<<\0<<\0\0"
+  "\0\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0dd\0dd\0<<\0<<\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0"
+  "aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240"
+  "\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240"
+  "\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0"
+  "aa\0aa\0\240\240\0\240\240\0aa\0aa\0\240\240\0\240\240\0\240\240\0\240\240"
+  "\0dd\0dd\0dd\0dd\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
+};
+
+/**
+ * \brief Returns the BlitBlend test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlitBlend()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlitBlend.pixel_data,
+        SDLTest_imageBlitBlend.width,
+        SDLTest_imageBlitBlend.height,
+        SDLTest_imageBlitBlend.bytes_per_pixel * 8,
+        SDLTest_imageBlitBlend.width * SDLTest_imageBlitBlend.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendMod = {
+  80, 60, 3,
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
+};
+
+/**
+ * \brief Returns the BlitBlendMod test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlitBlendMod()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlitBlendMod.pixel_data,
+        SDLTest_imageBlitBlendMod.width,
+        SDLTest_imageBlitBlendMod.height,
+        SDLTest_imageBlitBlendMod.bytes_per_pixel * 8,
+        SDLTest_imageBlitBlendMod.width * SDLTest_imageBlitBlendMod.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendNone = {
+  80, 60, 3,
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\0\0\0\0\0\0\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\0"
+  "\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\377\0\0\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\377\0\0\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\0\0\0\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\0\0\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377"
+  "\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377\377\0\377\377"
+  "\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\0\0\0\377\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0\0\0\0\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\0\0\0\377\377\0\377"
+  "\377\0\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\377\377\0\377\377\0"
+  "\377\377\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\0\0\0\0\0\0\377\377\0\377\377\0\377\377\0\377"
+  "\377\0\377\377\0\377\377\0\377\377\0\377\377\0\0\0\0\0\0\0\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377",
+};
+
+/**
+ * \brief Returns the BlitBlendNone test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlitBlendNone()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlitBlendNone.pixel_data,
+        SDLTest_imageBlitBlendNone.width,
+        SDLTest_imageBlitBlendNone.height,
+        SDLTest_imageBlitBlendNone.bytes_per_pixel * 8,
+        SDLTest_imageBlitBlendNone.width * SDLTest_imageBlitBlendNone.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
+
+const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAll = {
+  80, 60, 3,
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\4\0\0\4\0\0\0\0\0\0\0"
+  "\0\11\0\0\11\0\0\0\0\0\0\0\0\16\0\0\16\0\0\0\0\0\0\0\0\11\0\0\11\0\0\0\0"
+  "\0\0\0\0\14\0\0\14\0\0\0\0\0\0\0\0\17\0\0\17\0\0\0\0\0\0\0\0\21\0\0\21\0"
+  "\0\0\0\0\0\0\0K\0\0K\0\0\0\0\0\0\0\0T\0\0T\0\0\0\0\0\0\0\0^\0\0^\0\0\0\0"
+  "\0\0\0\0g\0\0g\0\0\0\0\0\0\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317"
+  "\0\0\317\0\0\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\4\0\0\4\0\0\4\0\0\0\0\0\11\0\0\11\0\0\11"
+  "\0\0\0\0\0\16\0\0\16\0\0\16\0\0\0\0\0\22\0\0\22\0\0\11\0\0\0\0\0\14\0\0\14"
+  "\0\0\14\0\0\0\0\0\17\0\0\17\0\0\17\0\0\0\0\0\21\0\0\21\0\0\21\0\0\0\0\0\24"
+  "\0\0\24\0\0K\0\0\0\0\0T\0\0T\0\0T\0\0\0\0\0^\0\0^\0\0^\0\0\0\0\0g\0\0g\0"
+  "\0g\0\0\0\0\0q\0\0q\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317"
+  "\0\0\317\0\0\317\0\0\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\4\0\0\4\0\0\4\0\0\0\0\0\11\0\0\11\0\0\11\0\0\0\0\0"
+  "\16\0\0\16\0\0\16\0\0\0\0\0\22\0\0\22\0\0\22\0\0\0\0\0\14\0\0\14\0\0\14\0"
+  "\0\0\0\0\17\0\0\17\0\0\17\0\0\0\0\0\21\0\0\21\0\0\21\0\0\0\0\0\24\0\0\24"
+  "\0\0\24\0\0\0\0\0T\0\0T\0\0T\0\0\0\0\0^\0\0^\0\0^\0\0\0\0\0g\0\0g\0\0g\0"
+  "\0\0\0\0q\0\0q\0\0q\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317\0\0\317"
+  "\0\0\317\0\0\317\0\0\317\0\0\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\4\0\0\4\0\0\4\0\0\0\0\0\10\0\0\10\0\0\10\0\0\0\0\0\15"
+  "\0\0\15\0\0\15\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\16\0\0\16\0\0\16\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0J\0\0J\0\0J\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\317"
+  "\0\0\317\0\0\317\0\0\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\1\0\0\0\0\0\0\0\0\1\0\0\1\0\0\1\0\0\1"
+  "\0\0\4\0\0\4\0\0\0\0\0\0\0\0\7\0\0\7\0\0\0\0\0\0\0\0&\0\0&\0\0\32\0\0\32"
+  "\0\0&\0\0&\0\0&\0\0&\0\0C\0\0C\0\0\0\0\0\0\0\0^\0\0^\0\0\0\0\0\0\0\17\251"
+  "\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\0\0\0\0"
+  "\0\0\0\317\0\0\317\0\0\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\6\2\0\6\2\0\0\1\0\0\0\0\0\1\0\0\1\0\0\1\0\0\1\0\0\1\0\0\1\0\0"
+  "\17\0\0\0\0\0\4\0\0\11\0\0\11\0\0\0\0\6+\0\6+\0\0&\0\0\32\0\0&\0\0&\0\0&"
+  "\0\0&\0\0""5\0\0""5\0\2\210\0\0\0\0\0C\0\0|\0\0|\0\0\0\0\17\251\0\17\251"
+  "\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251"
+  "\0$\360\0$\360\0\0\0\0\0\317\0\0\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1"
+  "\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\1\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\6\2\0\6\2\0\6\2\0\0\0\0\0\1\0\0\1\0\0\1\0\0\1\0\0\1\0\0\1"
+  "\0\0\1\0\0\0\0\0\17\0\0\17\0\0\4\0\0\0\0\6+\0\6+\0\6+\0\0\32\0\0&\0\0&\0"
+  "\0&\0\0&\0\0""5\0\0""5\0\0""5\0\0\0\0\2\210\0\2\210\0\0C\0\0\0\0\17\251\0"
+  "\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0\17\251\0"
+  "\17\251\0\17\251\0$\360\0$\360\0$\360\0\0\0\0\0\317\0\0\317\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\1\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "$\360\0$\360\0$\360\0$\360\0\0\0\0\0\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0"
+  "\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\14\1\0\14\1\0\14\1"
+  "\0\14\1\0\15\1\0\15\1\0\0\0\0\0\0\0\14\2\0\14\2\0\14\2\0\14\2\0\16\2\0\16"
+  "\2\0\0\0\0\0\0\0\14!\0\14!\0\14!\0\14!\0\17(\0\17(\0\0\0\0\0\0\0\14+\0\14"
+  "+\0\14+\0\14+\0\20""9\0\20""9\0\0\0\0\0\0\0\36\215\0\36\215\0\36\215\0\36"
+  "\215\0(\264\0(\264\0\0\0\0\0\0\0\36\251\0\36\251\0\36\251\0\36\251\0\36\251"
+  "\0\36\251\0\36\251\0\36\251\0\0\0\0\0\0\0$\360\0$\360\0$\360\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\1\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\36\3"
+  "\0\36\3\0\14\1\0\14\1\0\15\1\0\15\1\0\15\1\0\0\0\0\14\2\0\14\2\0\14\2\0\14"
+  "\2\0\16\2\0\16\2\0\16\2\0\0\0\0\14\3\0\14\3\0\14!\0\14!\0\17(\0\17(\0\17"
+  "(\0\0\0\0\14+\0\14+\0\14+\0\14+\0\20""9\0\20""9\0\20""9\0\0\0\0\14""7\0\14"
+  """7\0\36\215\0\36\215\0(\264\0(\264\0(\264\0\0\0\0\36\251\0\36\251\0\36\251"
+  "\0\36\251\0\36\251\0\36\251\0\36\251\0\36\251\0\36\251\0\36\251\0H\360\0"
+  "H\360\0\0\0\0$\360\0$\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\1\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\36\3\0\36\3\0\36\3\0\14\1\0\15\1\0\15\1\0\15\1"
+  "\0\0\0\0\14\2\0\14\2\0\14\2\0\14\2\0\16\2\0\16\2\0\16\2\0\0\0\0\14\3\0\14"
+  "\3\0\14\3\0\14!\0\17(\0\17(\0\17(\0\0\0\0\14+\0\14+\0\14+\0\14+\0\20""9\0"
+  "\20""9\0\20""9\0\0\0\0\14""7\0\14""7\0\14""7\0\36\215\0(\264\0(\264\0(\264"
+  "\0\0\0\0\36\251\0\36\251\0\36\251\0\36\251\0\36\251\0\36\251\0\36\251\0\36"
+  "\251\0\36\251\0\36\251\0\36\251\0H\360\0H\360\0H\360\0\0\0\0$\360\0$\360"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\13\1\0\13\1\0\13\1\0\13\1\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\11!\0"
+  "\11!\0\11!\0\11!\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\23n\0\23n\0\23n\0\23n\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0H\360\0H\360\0H\360\0H\360\0\0\0\0$\360\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\1\0\1\1\0\0\0\0\0\0\0\0\0\0\0\0\0\25\0\0\25\0\0\25\0\0\27\0"
+  "\0\13\0\0\13\0\0\1\0\0\11\0\0\4\0\0\4\0\0\0\0\0\0\0\0\25\3\0\25\3\0\0\0\0"
+  "\0\0\0\25\3\0\25\3\0\25\3\0\25\3\0\3\1\0\3\1\0\2\1\0\7\5\0\7\3\0\7\3\0\0"
+  "\0\0\0\0\0\25""4\0\25""4\0\0\0\0\0\0\0\25""4\0\25""4\0\25""4\0\25""4\0\20"
+  "\35\0\20\35\0\11\22\0\23F\0\34""6\0\34""6\0\0\0\0\0\0\0L\317\0L\317\0L\317"
+  "\0L\317\0L\317\0L\317\0L\317\0L\317\0\0\0\0\0\0\0""2\317\0""2\317\0""2\317"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\1\0\0\0\0\0\0\0\0\0\0\25\0\0\25"
+  "\0\0\25\0\0\4\0\0\5\0\0\2\0\0\1\0\0\4\0\0\14\0\0\14\0\0\0\0\0\37\7\0\37\7"
+  "\0\25\3\0\0\0\0\25\3\0\25\3\0\25\3\0\25\3\0\37\6\0\37\6\0\15\4\0\11\3\0\7"
+  "\3\0\14\10\0\14\10\0\0\0\0\25\16\0\25\16\0\25""4\0\0\0\0\25""4\0\25""4\0"
+  "\25""4\0\25""4\0&Q\0&Q\0&Q\0\31""5\0\34""6\0&j\0&j\0\0\0\0""5q\0""5q\0L\317"
+  "\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0\0\0\0""2"
+  "\317\0""2\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\1\1\0\0\0\0\0\0\0\25\0"
+  "\0\25\0\0\25\0\0\31\1\0\5\0\0\5\0\0\2\0\0\4\0\0\14\0\0\14\0\0\0\0\0\37\7"
+  "\0\37\7\0\37\7\0\0\0\0\25\3\0\25\3\0\25\3\0\25\3\0\37\6\0\37\6\0\37\6\0\11"
+  "\3\0\16\6\0\16\6\0\7\3\0\0\0\0\25\16\0\25\16\0\25\16\0\0\0\0\25""4\0\25""4"
+  "\0\25""4\0\25""4\0&Q\0&Q\0&Q\0\31""5\0+X\0+X\0\34""6\0\0\0\0""5q\0""5q\0"
+  """5q\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317\0L\317"
+  "\0L\317\0\0\0\0""2\317\0""2\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\0\0\0\0\0"
+  "\0\0\0\0\25\0\0\25\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0L\317\0L\317\0L\317\0L\317"
+  "\0\0\0\0""2\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0e\4\0e\4\0\0\0\0\0\0\0e\11\0e\11\0\0\0\0\0\0\0e\16\0e\16\0\0\0\0\0\0"
+  "\0G\11\0G\11\0\0\0\0\0\0\0G\14\0G\14\0\0\0\0\0\0\0G\17\0G\17\0\0\0\0\0\0"
+  "\0G\21\0G\21\0\0\0\0\0\0\0GK\0GK\0\0\0\0\0\0\0GT\0GT\0\0\0\0\0\0\0G^\0G^"
+  "\0\0\0\0\0\0\0Gg\0Gg\0\0\0\0\0\0\0e\317\0e\317\0e\317\0e\317\0e\317\0e\317"
+  "\0e\317\0e\317\0\0\0\0\0\0\0L\317\0L\317\0L\317\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\1\0\0\0\0\0\0\0\0e\4\0e\4\0e\4\0\0\0\0e\11\0e\11\0e\11\0\0\0"
+  "\0e\16\0e\16\0e\16\0\0\0\0e\22\0e\22\0G\11\0\0\0\0G\14\0G\14\0G\14\0\0\0"
+  "\0G\17\0G\17\0G\17\0\0\0\0G\21\0G\21\0G\21\0\0\0\0G\24\0G\24\0GK\0\0\0\0"
+  "GT\0GT\0GT\0\0\0\0G^\0G^\0G^\0\0\0\0Gg\0Gg\0Gg\0\0\0\0Gq\0Gq\0e\317\0e\317"
+  "\0e\317\0e\317\0e\317\0e\317\0e\317\0e\317\0e\317\0e\317\0\0\0\0L\317\0L"
+  "\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\1\0\0\0\0\0e\4\0e\4\0e\4\0\0\0"
+  "\0e\11\0e\11\0e\11\0\0\0\0e\16\0e\16\0e\16\0\0\0\0e\22\0e\22\0e\22\0\0\0"
+  "\0G\14\0G\14\0G\14\0\0\0\0G\17\0G\17\0G\17\0\0\0\0G\21\0G\21\0G\21\0\0\0"
+  "\0G\24\0G\24\0G\24\0\0\0\0GT\0GT\0GT\0\0\0\0G^\0G^\0G^\0\0\0\0Gg\0Gg\0Gg"
+  "\0\0\0\0Gq\0Gq\0Gq\0e\317\0e\317\0e\317\0e\317\0e\317\0e\317\0e\317\0e\317"
+  "\0e\317\0e\317\0e\317\0\0\0\0L\317\0L\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0e\4\0e\4\0e\4\0\0\0\0b\10\0b\10\0b\10\0\0\0\0b\15\0b\15\0b\15\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0<\16\0<\16\0<\16\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0""2J\0""2J\0""2J\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0e\317\0e\317\0e\317\0e"
+  "\317\0\0\0\0L\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\216\1\0c\0\0c\0\0\0\0\0"
+  "`\0\0c\0\0c\0\0\2\0\0c\1\0i\0\0i\0\0\0\0\0\0\0\0e\0\0e\0\0\0\0\0\0\0\0{\1"
+  "\0{\1\0f\0\0f\0\0z\1\0z\1\0z\1\0z\1\0)\4\0)\4\0\0\0\0\0\0\0Q\7\0Q\7\0\0\0"
+  "\0\0\0\0{&\0{&\0W\32\0W\32\0z&\0z&\0z&\0z&\0IC\0IC\0\0\0\0\0\0\0X^\0X^\0"
+  "\0\0\0\0\0\0\261\251\0\261\251\0\261\251\0\261\251\0\261\251\0\261\251\0"
+  "\261\251\0\261\251\0\0\0\0\0\0\0e\317\0e\317\0e\317\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\216\1\0c\0\0`\0\0\2\0\0c\0\0c\0\0c\0\0\12\0\0k\1\0i\0\0"
+  "\0\0\0\11\0\0i\0\0i\0\0\0\0\0\256\2\0\256\2\0{\1\0f\0\0z\1\0z\1\0z\1\0z\1"
+  "\0\221\1\0\221\1\0\221\17\0\0\0\0)\4\0c\11\0c\11\0\0\0\0\256+\0\256+\0{&"
+  "\0W\32\0z&\0z&\0z&\0z&\0\2415\0\2415\0\243\210\0\0\0\0IC\0{|\0{|\0\0\0\0"
+  "\261\251\0\261\251\0\261\251\0\261\251\0\261\251\0\261\251\0\261\251\0\261"
+  "\251\0\261\251\0\261\251\0\264\360\0\264\360\0\0\0\0e\317\0e\317\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\216\1\0\216\1\0`\0\0\2\0\0c\0\0c\0\0c\0\0\12\0\0"
+  "k\1\0k\1\0\0\0\0\11\0\0i\0\0i\0\0\0\0\0\256\2\0\256\2\0\256\2\0f\0\0z\1\0"
+  "z\1\0z\1\0z\1\0\221\1\0\221\1\0\221\1\0\0\0\0\221\17\0\221\17\0)\4\0\0\0"
+  "\0\256+\0\256+\0\256+\0W\32\0z&\0z&\0z&\0z&\0\2415\0\2415\0\2415\0\0\0\0"
+  "\243\210\0\243\210\0IC\0\0\0\0\261\251\0\261\251\0\261\251\0\261\251\0\261"
+  "\251\0\261\251\0\261\251\0\261\251\0\261\251\0\261\251\0\261\251\0\264\360"
+  "\0\264\360\0\264\360\0\0\0\0e\317\0e\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\216\1"
+  "\0\211\1\0c\0\0\2\0\0c\0\0c\0\0k\0\0\12\0\0k\1\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\264\360\0\264\360"
+  "\0\264\360\0\264\360\0\0\0\0e\317\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\211\1\0\216\1"
+  "\0c\0\0\2\0\0c\0\0k\0\0q\0\0\20\0\0\0\0\0\0\0\0\322\1\0\322\1\0\322\1\0\322"
+  "\1\0\346\1\0\346\1\0\0\0\0\0\0\0\322\2\0\322\2\0\322\2\0\322\2\0\363\2\0"
+  "\363\2\0\0\0\0\0\0\0\322!\0\322!\0\322!\0\322!\0\371(\0\371(\0\0\0\0\0\0"
+  "\0\322+\0\322+\0\322+\0\322+\0\3719\0\3719\0\0\0\0\0\0\0\325\215\0\325\215"
+  "\0\325\215\0\325\215\0\374\264\0\374\264\0\0\0\0\0\0\0\325\251\0\325\251"
+  "\0\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\0\0\0\0\0"
+  "\0\264\360\0\264\360\0\264\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\211\1\0\216"
+  "\1\0c\0\0\2\0\0f\0\0m\0\0m\0\0\0\0\0\325\3\0\325\3\0\322\1\0\322\1\0\346"
+  "\1\0\346\1\0\346\1\0\0\0\0\322\2\0\322\2\0\322\2\0\322\2\0\363\2\0\363\2"
+  "\0\363\2\0\0\0\0\322\3\0\322\3\0\322!\0\322!\0\371(\0\371(\0\371(\0\0\0\0"
+  "\322+\0\322+\0\322+\0\322+\0\3719\0\3719\0\3719\0\0\0\0\3227\0\3227\0\325"
+  "\215\0\325\215\0\374\264\0\374\264\0\374\264\0\0\0\0\325\251\0\325\251\0"
+  "\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\325"
+  "\251\0\330\360\0\330\360\0\0\0\0\264\360\0\264\360\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\216\1\0\216\1\0c\0\0\10\0\0m\0\0m\0\0\0\0\0\325\3\0\325\3\0\325"
+  "\3\0\322\1\0\346\1\0\346\1\0\346\1\0\0\0\0\322\2\0\322\2\0\322\2\0\322\2"
+  "\0\363\2\0\363\2\0\363\2\0\0\0\0\322\3\0\322\3\0\322\3\0\322!\0\371(\0\371"
+  "(\0\371(\0\0\0\0\322+\0\322+\0\322+\0\322+\0\3719\0\3719\0\3719\0\0\0\0\322"
+  "7\0\3227\0\3227\0\325\215\0\374\264\0\374\264\0\374\264\0\0\0\0\325\251\0"
+  "\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\325\251\0\325"
+  "\251\0\325\251\0\325\251\0\330\360\0\330\360\0\330\360\0\0\0\0\264\360\0"
+  "\264\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\216\1\0\216\1\0i\0\0\10\0\0m\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\275\1\0\275\1\0\275\1\0"
+  "\275\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\244!\0\244!\0\244!\0\244!\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\213n\0\213n\0\213n\0\213n\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\330\360\0\330\360\0\330\360\0\330"
+  "\360\0\0\0\0\264\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\216\1\0\224\1\0i\0\0\10\0"
+  "\0\0\0\0\0\0\0\325\3\0\325\3\0\325\3\0\351\3\0\365\1\0\365\1\0\14\0\0\313"
+  "\2\0#\2\0#\2\0\0\0\0\0\0\0\371\37\0\371\37\0\0\0\0\0\0\0\371\37\0\371\37"
+  "\0\371\37\0\371\37\0.\17\0.\17\0#\14\0\304-\0Y!\0Y!\0\0\0\0\0\0\0\371p\0"
+  "\371p\0\0\0\0\0\0\0\371p\0\371p\0\371p\0\371p\0O>\0O>\0""3(\0\247\227\0\211"
+  "s\0\211s\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\330\360\0\330\360\0\330\360\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\4\0\0\224\1\0i\0\0\0\0\0\0\0\0\325\3\0\325"
+  "\3\0\325\3\0\17\2\0\"\2\0!\0\0\35\0\0#\2\0\342\4\0\342\4\0\0\0\0\371\37\0"
+  "\371\37\0\371\37\0\0\0\0\371\37\0\371\37\0\371\37\0\371\37\0\3775\0\3775"
+  "\0\374%\0\304\34\0Y!\0\373C\0\373C\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\371"
+  "p\0\371p\0\371p\0\371p\0\377\256\0\377\256\0\377\256\0\247q\0\211s\0\375"
+  "\342\0\375\342\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0"
+  "\0\0\330\360\0\330\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\12\0\0\224\1\0\0\0"
+  "\0\0\0\0\325\3\0\325\3\0\325\3\0\344\5\0\"\2\0\"\2\0\200\0\0#\2\0\342\4\0"
+  "\342\4\0\0\0\0\371\37\0\371\37\0\371\37\0\0\0\0\371\37\0\371\37\0\371\37"
+  "\0\371\37\0\3775\0\3775\0\3775\0\304\34\0\3732\0\3732\0Y!\0\0\0\0\371p\0"
+  "\371p\0\371p\0\0\0\0\371p\0\371p\0\371p\0\371p\0\377\256\0\377\256\0\377"
+  "\256\0\247q\0\375\274\0\375\274\0\211s\0\0\0\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\330\360\0\330\360\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\12\0\0\0\0\0i\0\0\0\0\0\325\3\0\325\3\0\344\5\0\344\5"
+  "\0\"\2\0\36\1\0""4\2\0#\2\0\342\4\0\0\0\0\371\37\0\371\37\0\371\37\0\0\0"
+  "\0\371\37\0\371\37\0\371\37\0\371\37\0\3775\0\3775\0\3775\0\307)\0\3732\0"
+  "\3732\0\3732\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\371p\0\371p\0\371p\0\371"
+  "p\0\377\256\0\377\256\0\377\256\0\247q\0\375\274\0\375\274\0\375\274\0\0"
+  "\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\0\0\0\330\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\12\0\0"
+  "\10\0\0\0\0\0\325\3\0\344\5\0\344\5\0\344\5\0\340\4\0\367\11\0\364\3\0#\2"
+  "\0\0\0\0\371\37\0\371\37\0\371\37\0\0\0\0\371\37\0\371\37\0\371\37\0\371"
+  "\37\0\3775\0\3775\0\3775\0\307)\0\376G\0\3732\0\3732\0\0\0\0\371p\0\371p"
+  "\0\371p\0\0\0\0\371p\0\371p\0\371p\0\371p\0\377\256\0\377\256\0\377\256\0"
+  "\247q\0\375\274\0\375\274\0\375\274\0\0\0\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\12\0\0\10\0\0\0\0\0\0\0\0\17\2\0\17"
+  "\2\0\17\2\0\323\2\0\352\7\0\347\2\0\26\1\0\0\0\0\371\37\0\371\37\0\371\37"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0/\26\0/\26\0/\26\0\0\0\0""7\36\0""6\25\0"
+  """6\25\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0O>\0O>\0"
+  "O>\0\0\0\0VK\0VK\0VK\0\0\0\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5\0\0\12\0"
+  "\0\10\0\0\0\0\0\17\2\0\17\2\0\344\5\0\15\1\0\352\7\0\352\7\0\347\2\0\0\0"
+  "\0\371\37\0\371\37\0\371\37\0\0\0\0\0\0\0\0\0\0\362\4\0\0\0\0/\26\0/\26\0"
+  "\3775\0$\21\0""7\36\0""7\36\0\3672\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\0\0"
+  "\0\0\0\0\370A\0\0\0\0O>\0O>\0\377\256\0""3(\0VK\0VK\0\372\264\0\0\0\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\341\271\0\0\0\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\343\350\0\0\0\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5\0\0\5\0\0\10\0\0\0\0"
+  "\0\17\2\0\17\2\0\17\2\0\15\1\0\352\7\0\352\7\0\347\2\0\0\0\0\371\37\0\371"
+  "\37\0\371\37\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0/\26\0/\26\0/\26\0$\21\0""7\36"
+  "\0""7\36\0""6\25\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0O>\0O>\0O>\0""3(\0VK\0VK\0VK\0\0\0\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\5\0\0\5\0\0\5\0\0\0\0\0\344\5\0\344\5\0\344\5\0\316\4\0\367"
+  "\11\0\367\11\0\364\3\0\0\0\0\371\37\0\371\37\0\371\37\0\0\0\0\371\37\0\371"
+  "\37\0\371\37\0\371\37\0\3775\0\3775\0\3775\0\307)\0\376G\0\376G\0\3732\0"
+  "\0\0\0\371p\0\371p\0\371p\0\0\0\0\371p\0\371p\0\371p\0\371p\0\377\256\0\377"
+  "\256\0\377\256\0\247q\0\375\274\0\375\274\0\375\274\0\0\0\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5"
+  "\0\0\5\0\0\5\0\0\17\2\0\344\5\0\344\5\0\316\4\0\345\11\0\367\11\0\364\3\0"
+  "\0\0\0\371\37\0\371\37\0\371\37\0\0\0\0\371\37\0\371\37\0\371\37\0\371\37"
+  "\0\3775\0\3775\0\3775\0\307)\0\376G\0\376G\0\3732\0\0\0\0\371p\0\371p\0\371"
+  "p\0\0\0\0\371p\0\371p\0\371p\0\371p\0\377\256\0\377\256\0\377\256\0\247q"
+  "\0\375\274\0\375\274\0\375\274\0\0\0\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5\0\0\5\0\0\0\0\0\17\2"
+  "\0\344\5\0\344\5\0\15\1\0$\6\0$\6\0#\2\0\0\0\0\371\37\0\371\37\0\371\37\0"
+  "\0\0\0\371\37\0\371\37\0\371\37\0\371\37\0\3775\0/\26\0/\26\0\307)\0\376"
+  "G\0[/\0Y!\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\371p\0\371p\0\371p\0\371p\0"
+  "\377\256\0O>\0O>\0\247q\0\375\274\0\211s\0\211s\0\0\0\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5\0\0"
+  "\5\0\0\17\2\0\17\2\0\344\5\0\316\4\0$\6\0$\6\0#\2\0\0\0\0\371\37\0\371\37"
+  "\0\371\37\0\0\0\0\371\37\0\371\37\0\371\37\0\371\37\0\3775\0/\26\0/\26\0"
+  "\307)\0\376G\0[/\0Y!\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\371p\0\371p\0\371"
+  "p\0\371p\0\377\256\0O>\0O>\0\247q\0\375\274\0\211s\0\211s\0\0\0\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\5\0\0\24\2\0\17\2\0\17\2\0\316\4\0\345\11\0$\6\0#\2\0\0\0\0\371"
+  "\37\0\371\37\0\371\37\0\0\0\0\371\37\0\371\37\0\371\37\0\371\37\0\3775\0"
+  "\3775\0\3775\0\307)\0\376G\0\376G\0\3732\0\0\0\0\371p\0\371p\0\371p\0\0\0"
+  "\0\371p\0\371p\0\371p\0\371p\0\377\256\0\377\256\0\377\256\0\247q\0\375\274"
+  "\0\375\274\0\375\274\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0"
+  "\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5\0\0\24\2\0\24"
+  "\2\0\17\2\0\316\4\0\345\11\0\342\3\0#\2\0\0\0\0\371\37\0\371\37\0\371\37"
+  "\0\0\0\0\371\37\0\371\37\0\371\37\0\371\37\0\3775\0\3775\0\3775\0\307)\0"
+  "\376G\0\3732\0\3732\0\0\0\0\371p\0\371p\0\371p\0\0\0\0\371p\0\371p\0\371"
+  "p\0\371p\0\377\256\0\377\256\0\377\256\0\247q\0\375\274\0\375\274\0\375\274"
+  "\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\17\2\0\24\2\0\5\0\0\0\0\0\27\5\0\342\3\0\313"
+  "\1\0\0\0\0\371\37\0\371\37\0\0\0\0\0\0\0\0\0\0\371\37\0\0\0\0\0\0\0/\26\0"
+  "\3775\0\371\37\0\302\30\0\3716\0Y!\0#\14\0\0\0\0\371p\0\371p\0\0\0\0\0\0"
+  "\0\0\0\0\371p\0\0\0\0\0\0\0O>\0\377\256\0\371p\0\243I\0\371\224\0\211s\0"
+  """3(\0\0\0\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360\0\374"
+  "\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0"
+  "\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\17\2\0\17\2\0\0\0\0\0\0\0\26\1\0\26\1\0\0\0\0\0\0\0\371"
+  "\37\0\371\37\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0/\26\0/\26\0\0\0\0\0\0"
+  "\0""6\25\0""6\25\0\0\0\0\0\0\0\371p\0\371p\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0O>\0O>\0\0\0\0\0\0\0VK\0VK\0\0\0\0\0\0\0\374\360\0\374\360\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374"
+  "\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\17\2\0\17\2\0\0\0\0\0\0\0\26\1\0\26\1\0\0\0\0\0\0"
+  "\0\371\37\0\371\37\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0/\26\0/\26\0\0\0"
+  "\0\0\0\0""6\25\0""6\25\0\0\0\0\0\0\0\371p\0\371p\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0O>\0O>\0\0\0\0\0\0\0VK\0VK\0\0\0\0\0\0\0\374\360\0\374\360"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0"
+  "\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\17\2\0\17\2\0\16\0\0\0\0\0\26\1\0\26\1\0\26"
+  "\1\0\0\0\0\371\37\0\371\37\0\371\37\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0/\26\0"
+  "/\26\0.\17\0\0\0\0""6\25\0""6\25\0""6\25\0\0\0\0\371p\0\371p\0\371p\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0O>\0O>\0O>\0\0\0\0VK\0VK\0VK\0\0\0\0\374\360\0"
+  "\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\374\360\0\374\360"
+  "\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\16\0\0\16\0\0\14\0\0\14"
+  "\0\0#\2\0#\2\0\0\0\0\0\0\0\371\37\0\371\37\0\0\0\0\0\0\0\371\37\0\371\37"
+  "\0\371\37\0\371\37\0.\17\0.\17\0#\14\0#\14\0Y!\0Y!\0\0\0\0\0\0\0\371p\0\371"
+  "p\0\0\0\0\0\0\0\371p\0\371p\0\371p\0\371p\0O>\0O>\0""3(\0""3(\0\211s\0\211"
+  "s\0\0\0\0\0\0\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360\0\374\360"
+  "\0\374\360\0\374\360\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
+};
+
+/**
+ * \brief Returns the BlitBlendAll test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageBlitBlendAll()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageBlitBlendAll.pixel_data,
+        SDLTest_imageBlitBlendAll.width,
+        SDLTest_imageBlitBlendAll.height,
+        SDLTest_imageBlitBlendAll.bytes_per_pixel * 8,
+        SDLTest_imageBlitBlendAll.width * SDLTest_imageBlitBlendAll.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
diff --git a/src/test/SDL_test_imageFace.c b/src/test/SDL_test_imageFace.c
new file mode 100644
index 0000000..46c117a
--- /dev/null
+++ b/src/test/SDL_test_imageFace.c
@@ -0,0 +1,246 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* GIMP RGBA C-Source image dump (face.c) */
+
+const SDLTest_SurfaceImage_t SDLTest_imageFace = {
+  32, 32, 4,
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\0"
+  "\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0"
+  "\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\0\0\0\377\0\0\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\0\0\0\377\0\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\0\0\0\377\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\0\0\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\0\0\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\0\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\0\0\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0\377\0\0\0\377"
+  "\377\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\0\0\0\377\0\0\0\377\377\377\377\0\0\0\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\0\0\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0\377\0\0\0"
+  "\377\0\0\0\377\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\0\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\0\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\0\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\0\0\0\377\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\0\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0"
+  "\377\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0"
+  "\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0"
+  "\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\0\0\0\377\0\0\0\377"
+  "\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\0\0\0\377\0\0\0\377\0\0"
+  "\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\0\0\0\377\377\377\0\377\377\377\0\377\0\0\0\377\0\0\0\377\0\0\0\377"
+  "\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0"
+  "\0\0\377\0\0\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\0\0\0\377\377\377\0\377\377"
+  "\377\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0"
+  "\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\377\377\0\377\377\377\0\377\0\0\0"
+  "\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\0\0\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\0\0\0\377\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\0\0\0\377\0\0\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\0\0\0\377\0\0\0\377\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\0\0\0\377\0\0\0\377\0\0\0\377\0\0"
+  "\0\377\0\0\0\377\0\0\0\377\0\0\0\377\0\0\0\377\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377"
+  "\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377"
+  "\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0"
+  "\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377\377\377\0\377"
+  "\377\377\0\377\377\377\0",
+};
+
+/**
+ * \brief Returns the Face test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImageFace()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imageFace.pixel_data,
+        SDLTest_imageFace.width,
+        SDLTest_imageFace.height,
+        SDLTest_imageFace.bytes_per_pixel * 8,
+        SDLTest_imageFace.width * SDLTest_imageFace.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
+
diff --git a/src/test/SDL_test_imagePrimitives.c b/src/test/SDL_test_imagePrimitives.c
new file mode 100644
index 0000000..93b99d6
--- /dev/null
+++ b/src/test/SDL_test_imagePrimitives.c
@@ -0,0 +1,512 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* GIMP RGB C-Source image dump (primitives.c) */
+
+const SDLTest_SurfaceImage_t SDLTest_imagePrimitives = {
+  80, 60, 3,
+  "\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15"
+  "I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310"
+  "\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0"
+  "\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0\0\15I\310\0\0"
+  "\0\5ii\0\0\0\5ii\0\0\0\3\1\1\0\0\0\5\2\1\0\0\0\7\3\2\0\0\0\11\4\3\0\0\0\13"
+  "\5\3\0\0\0\15\6\4\0\0\0\17\7\5\0\0\0\21\10\5\0\0\0\23\11\6\0\0\0\25\12\7"
+  "\0\0\0\27\13\7\0\0\0\31\14\10\0\0\0\33\15\11\0\0\0\35\16\11\0\0\0\37\17\12"
+  "\0\0\0!\20\13\0\0\0#\21\13\0\0\0%\22\14\0\0\0'\23\15\15I\310)\24\15\15I\310"
+  "+\25\16\15I\310-\26\17\15I\310/\27\17\15I\3101\30\20\15I\3103\31\21\15I\310"
+  "5\32\21\15I\3107\33\22\15I\3109\34\23\15I\310;\35\23\15I\310=\36\24\15I\310"
+  "?\37\25\15I\310A\40\25\15I\310C!\26\15I\310E\"\27\15I\310G#\27\15I\310I$"
+  "\30\15I\310K%\31\15I\310M&\31\5iiO'\32\0\0\0\0\0\0\5ii\0\0\0\10\4\2\0\0\0"
+  "\14\6\4\0\0\0\20\10\5\0\0\0\24\12\6\0\0\0\30\14\10\0\0\0\34\16\11\0\0\0\40"
+  "\20\12\0\0\0$\22\14\0\0\0(\24\15\0\0\0,\26\16\0\0\0""0\30\20\0\0\0""4\32"
+  "\21\0\0\0""8\34\22\0\0\0<\36\24\0\0\0@\40\25\0\0\0D\"\26\0\0\0H$\30\0\0\0"
+  "L&\31\0\0\0P(\32\15I\310T*\34\15I\310X,\35\15I\310\\.\36\15I\310`0\40\15"
+  "I\310d2!\15I\310h4\"\15I\310l6$\15I\310p8%\15I\310t:&\15I\310x<(\15I\310"
+  "|>)\15I\310\200@*\15I\310\204B,\15I\310\210D-\15I\310\214F.\15I\310\220H"
+  "0\15I\310\224J1\15I\310\230L2\5ii\234N4\15I\310\0\0\0\0\0\0\0\0\0\5ii\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\5ii"
+  "\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\5ii\15I\310\15I\310\15I\310\15I\310"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\5ii\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\5ii\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\5ii\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\5ii\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\5ii\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d"
+  "\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\5ii\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\5ii\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d"
+  "\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\5ii\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310"
+  "\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d"
+  "\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d"
+  "\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5"
+  "ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d"
+  "\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d"
+  "\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0"
+  "\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0"
+  "\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0"
+  "\0\377\0\0\377\0\0\377\0\0\377\0\5ii\0\377\0\0\377\0\0\377\0\0\377\0\0\377"
+  "\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0""77\5\0\377\0\0\377\0\0\377\0"
+  "\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\5ii\0\377\0\0\377\0\0\377"
+  "\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377"
+  "\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377"
+  "\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\377\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5"
+  "ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d"
+  "\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5i"
+  "i\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310"
+  "\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\310\0d\310\0d\5ii\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310"
+  "\0d\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\310\0d\310\0d\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d77\5\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\5ii\310\0d\310\0d\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\310\0d\5ii\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d77\5\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\5ii\310\0d\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15"
+  "I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\5ii\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d7"
+  "7\5\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0"
+  "d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310"
+  "\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\310\0d\5ii\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0""77\5\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\5ii\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0""77\5\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\5ii\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0""77\5\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\5ii\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0""77\5\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\5ii\15I\310"
+  "\15I\310\15I\310\15I\310\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\5"
+  "ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0""77\5\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\5ii\15I\310\15I\310\15I\310"
+  "\15I\310\15I\310\0\0\0\0\0\0\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0""77\5\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\5ii\15I\310\15I\310\15I\310\15I\310\0\0\0\0"
+  "\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0""77\5\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\5ii\15I\310\15I\310\15I\310\0\0\0\0\0\0\5ii\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0""77\5\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\5ii"
+  "\15I\310\15I\310\0\0\0\5ii\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0""77\5\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\5ii\15I\310\5ii\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
+  "\0\0\0\0\0\0\0""77\5\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I\310\15I"
+  "\310\15I\310\15I\310\15I\310\15I\310\5ii",
+};
+
+/**
+ * \brief Returns the Primitives test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImagePrimitives()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imagePrimitives.pixel_data,
+        SDLTest_imagePrimitives.width,
+        SDLTest_imagePrimitives.height,
+        SDLTest_imagePrimitives.bytes_per_pixel * 8,
+        SDLTest_imagePrimitives.width * SDLTest_imagePrimitives.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
diff --git a/src/test/SDL_test_imagePrimitivesBlend.c b/src/test/SDL_test_imagePrimitivesBlend.c
new file mode 100644
index 0000000..ce9adc5
--- /dev/null
+++ b/src/test/SDL_test_imagePrimitivesBlend.c
@@ -0,0 +1,694 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* GIMP RGB C-Source image dump (alpha.c) */
+
+const SDLTest_SurfaceImage_t SDLTest_imagePrimitivesBlend = {
+  80, 60, 3,
+  "\260e\15\222\356/\37\313\15\36\330\17K\3745D\3471\0\20\0D\3502D\3502<\321"
+  ",\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\0-\0\377\377"
+  "\377\377\377\377\311\324\311\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\0H\0\377\377\377\377\377\377\256\307\256\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\0c\0\377\377\377\377\377\377"
+  "\223\300\223\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\0~\0\377\377\377\377\377\377x\277x\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\0\231\0\377\377\377\377\377\377]\303]\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\0\264\0\377\377\377\377\377"
+  "\377B\316B\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\0"
+  "\317\0\377\377\377\377\377\377'\335'\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\0\352\0\377\377\377#\262\6\260d\15\260e\15\224\357"
+  "/&\262\6\34\300\5.\314\22\40\315\12[\3747M\332/\27\331\12\27\331\12K\374"
+  "5K\3745K\3745D\3471D\3471D\3471D\3471D\3471D\3502D\3502D\3502D\3502D\350"
+  "2D\3502D\3502D\3502D\3502D\3502\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377,\372\27\273\3465\327"
+  "Q.\260d\15\213\213\40\241\3601\200\366*=\265\13?\301\25s\375<Y\316-X\320"
+  "-!\315\13]\3749]\3749O\3321O\3321P\3342P\3342P\3342\371\377\364\371\377\364"
+  "\371\377\364\371\377\364\371\377\364\362\375\360\362\375\360\362\375\360"
+  "\362\375\360\362\375\360D\3471D\3471D\3471D\3502D\3502D\3502D\3502D\3502"
+  "D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "K\3745&\262\6\213\213\40\11\2\0\260`\15\241~#m}\11\273\363AQ\247\15S\266"
+  "\31\212\373@e\302,\4\33\2s\375<\\\3161M\260*\\\3202X\320-\366\377\354\364"
+  "\377\352O\3321\3""5\2O\3321O\3321<\261&P\3342P\3342S\3655\377\377\377\377"
+  "\377\377\14Z\14\377\377\377\377\377\377\234\302\231\371\377\364\362\375\360"
+  "\367\377\365\362\375\360\362\375\360\13t\13\362\375\360\362\375\360\177\275"
+  "~\362\375\360\362\375\360\370\377\366\362\375\360\377\377\377\14\220\14\377"
+  "\377\377D\3502\"\267\33D\3502D\3502K\3779D\3502D\3502\3\233\2D\3502D\350"
+  "2\34\303\26D\3502D\3502L\377:D\3502D\3502\3\264\2D\3502D\3502\25\323\22\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\14\341\14\377\377"
+  "\377\377\377\377\40\353\40\377\377\377D\3471\34\300\5e\247\33\356\336?\277"
+  "f)\260P\17\260i\16\356\336?\331\353C\274\363GQ\247\15\243\370Cp\270)\212"
+  "\373@h\3021h\3042c\304+\364\377\336\\\3161\\\3161\\\3202\\\3202\\\3202\377"
+  "\377\377\364\377\352\364\377\352\346\371\342\346\371\342O\3321O\3321P\334"
+  "2P\3342P\3342P\3342P\3342P\3342\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\362\375\360\362\375\360\362\375\360\362\375\360\362\375"
+  "\360\362\375\360\362\375\360\362\375\360\362\375\360\362\375\360\362\375"
+  "\360\362\375\360\362\375\360\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502D\3502\40"
+  "\315\12=\265\13f\230\14\237y\15\274Y\17\327Q.\260X\14\243\177$\220\214\""
+  "\215\235*\274\363G\177\252+\243\370Cu\2661p\270)\367\377\324h\3021h\3021"
+  "h\3042\364\377\336\364\377\336\335\364\323\\\3161\\\3161\\\3202\\\3202\\"
+  "\3202\377\377\377\377\377\377\364\377\352\364\377\352\346\371\342\346\371"
+  "\342\346\371\342\346\371\342O\3321P\3342P\3342P\3342P\3342P\3342P\3342P\334"
+  "2\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\362\375\360\362\375\360"
+  "\362\375\360\362\375\360\362\375\360\362\375\360\362\375\360\362\375\360"
+  "\362\375\360\362\375\360\362\375\360\362\375\360\362\375\360\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\6\0\4[\3747?\301\25N\241\14\331\353C\243\177$\275Z\21\377\254W\260Q\17\30"
+  "\26\7\370\343N\201\210\16|\213-\274\363G\200\2521\202\263+\243\370Cu\266"
+  "1\12&\4\367\377\324h\3021S\241)h\3042h\3042\377\377\377\364\377\336\335\364"
+  "\323\24M\23\\\3161\\\3202C\245(\\\3202\\\3202\377\377\377\377\377\377\377"
+  "\377\377\30l\30\346\371\342\346\371\342\207\273\205\346\371\342\346\371\342"
+  "\361\377\355\377\377\377P\3342\7t\4P\3342P\3342/\260\"P\3342P\3342^\377@"
+  "\377\377\377\377\377\377\30\242\30\377\377\377\377\377\377d\306d\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\30\275\30\377\377\377"
+  "\377\377\377K\322K\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\30\330\30\362\375\360\362\375\3601\3431\362\375\360\362\375\360\377"
+  "\377\377\362\375\360D\3502M\332/s\375<>\265\14\177\252+\201\210\16\245\204"
+  "*\377\314U\312\\,\224'\11\260i\17\244\210\40\232\2211\331\353J\215\2351\377"
+  "\377\276\200\2521\200\2542\375\377\310u\2661t\2702t\2702\367\377\324\325"
+  "\355\305h\3021h\3042h\3042\377\377\377\377\377\377\364\377\336\335\364\323"
+  "\335\364\323\335\364\323\\\3202\\\3202\\\3202\\\3202\\\3202\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\346\371\342\346\371\342\346"
+  "\371\342\346\371\342\346\371\342\346\371\342\346\371\342\377\377\377\377"
+  "\377\377P\3342P\3342P\3342P\3342P\3342P\3342P\3342P\3342\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\27\331\12Y\316-h\3021\243\370Cg\230\15\230\224\"\245"
+  "\204*\377\314U\310J\21\327Q.\260b\21\245\2041\370\343N\230\2242\331\353J"
+  "\214\2402\377\377\276\200\2521\200\2542\375\377\310\317\344\266u\2661t\270"
+  "2\377\377\377\367\377\324\325\355\305h\3021h\3042h\3042h\3042\377\377\377"
+  "\377\377\377\364\377\336\335\364\323\335\364\323\335\364\323\335\364\323"
+  "\\\3202\\\3202\\\3202\\\3202\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\346\371\342\346\371"
+  "\342\346\371\342\346\371\342\346\371\342\346\371\342\377\377\377\377\377"
+  "\377\377\377\377\377\377\377P\3342P\3342P\3342P\3342P\3342P\3342P\3342P\334"
+  "2\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377K\3745!\315\13d\304,p\270)\177\252+\23\13\6\232\2211\245\204"
+  "1\347\270O\377\277Y\324<\22\265V\24\377\330Q\244\210\40#(\13\230\224\"\331"
+  "\353Ju\211.\377\377\276\200\2521\210\273:\200\2542\375\377\310\20""3\6u\266"
+  "1t\2702\271\307\271\367\377\324\325\355\305\341\377\321h\3021h\3042\16L\7"
+  "h\3042\377\377\377\242\300\242\377\377\377\335\364\323\355\377\343\335\364"
+  "\323\335\364\323\14f\7\\\3202\\\3202>\250*\\\3202\377\377\377\377\377\377"
+  "\377\377\377\377\377\377$\231$\377\377\377\377\377\377s\303s\377\377\377"
+  "\346\371\342\376\377\372\346\371\342\346\371\342\40\257\37\346\371\342\346"
+  "\371\342\\\316\\\377\377\377\377\377\377\377\377\377\377\377\377P\3342\13"
+  "\262\7P\3342P\3342*\327%P\3342P\3342o\377Q\377\377\377\377\377\377$\352$"
+  "\377\377\377\377\377\377K\3745]\3749s\375<\212\373@\243\370C\274\363G\331"
+  "\353J\370\343N\377\330Q\377\314U\377\277Y\377\260\\\224(\11\260|\36\245\204"
+  "1\377\377\250\232\2211\230\224\"\215\2351\214\2402\377\377\276\312\332\250"
+  "\200\2521\200\2542\377\377\377\317\344\266u\2661t\2702t\2702\377\377\377"
+  "\377\377\377\325\355\305\325\355\305\325\355\305h\3042h\3042h\3042\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\335\364\323\335\364\323\335\364"
+  "\323\335\364\323\335\364\323\\\3202\\\3202\\\3202\\\3202\\\3202\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\346\371\342\346\371\342"
+  "\346\371\342\346\371\342\346\371\342\346\371\342\346\371\342\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377P\3342P\3342"
+  "P\3342P\3342\377\377\377K\3745O\3321\\\3161h\3021t\2702~\254'\214\240%\377"
+  "\377\262\370\343N\377\330Q\262x1\277l1\312`1\327R.\260X\23\377\330Q\244\210"
+  "2\377\377\250\230\2242\377\377\262\215\2351\214\2402\377\377\377\312\332"
+  "\250\200\2521\200\2542\377\377\377\375\377\310\317\344\266u\2661t\2702t\270"
+  "2\377\377\377\377\377\377\325\355\305\325\355\305\325\355\305h\3042h\304"
+  "2h\3042h\3042\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\335\364\323\335\364\323\335\364\323\335\364\323\377\377\377\\\3202\\\320"
+  "2\\\3202\\\3202\\\3202\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\346\371\342\346\371\342\346\371\342\346"
+  "\371\342\346\371\342\346\371\342\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377D\3471O\3321\21\7\11c\304+\367\377\324o\2520\200\252"
+  "1\214\2402\235\226'\377\377\250\377\330Q!\20\11\277l1\310d2\266?\33\224("
+  "\11\260|\36\257\217;\377\377\250\232\2211\34$\11\377\377\262\215\2351q\206"
+  "0\377\377\377\312\332\250\217\303@\200\2542\200\25420Z0\317\344\266\317\344"
+  "\266X\2260t\2702t\2702\377\377\377\377\377\377\325\355\305(l%\325\355\305"
+  "\325\355\305K\2410h\3042h\3042\377\377\377\377\377\377\377\377\3770\2200"
+  "\377\377\377\377\377\377t\274p\335\364\323\335\364\323\373\377\361\377\377"
+  "\377\377\377\377\21\213\11\\\3202\\\3202<\274/\\\3202\377\377\377\377\377"
+  "\377\377\377\377\377\377\3770\3060\377\377\377\377\377\377V\330V\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\3770\3410\346\371\342\346"
+  "\371\342>\352>\346\371\342\377\377\377D\3471P\3342\364\377\352s\375<h\302"
+  "1t\2702~\254'\377\377\276\215\2351\230\2242\244\210\40\377\377\234\262x1"
+  "\277l1\310W\32\377\260\\\327T1\260|2\377\330Q\244\2102\377\377\250\232\221"
+  "1\230\2242\377\377\262\215\2351\214\2402\377\377\377\377\377\276\312\332"
+  "\250\200\2542\200\2542\377\377\377\375\377\310\317\344\266\317\344\266t\270"
+  "2t\2702t\2702\377\377\377\377\377\377\377\377\377\325\355\305\325\355\305"
+  "\325\355\305h\3042h\3042h\3042h\3042\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\335\364\323\335\364\323\335\364\323"
+  "\335\364\323\335\364\323\377\377\377\377\377\377\\\3202\\\3202\\\3202\\\320"
+  "2\\\3202\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377D\3471P\3342\364\377\352\\\3161h\3042\367"
+  "\377\324u\2661\200\2542\214\240%\377\377\262\232\2211\244\2102\377\377\234"
+  "\262x1\274p2\377\337\207\377\260\\\327T1\227/\14\377\377\234\245\2041\244"
+  "\2102\307\300\213\230\2242\377\377\377\377\377\262\215\2351\214\2402\377"
+  "\377\377\377\377\276\312\332\250\200\2542\200\2542\377\377\377\377\377\377"
+  "\317\344\266\317\344\266\317\344\266t\2702t\2702\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\325\355\305\325\355\305\325\355\305\377\377\377"
+  "h\3042h\3042h\3042h\3042\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\335\364\323\335\364\323\335\364\323"
+  "\335\364\323\377\377\377\377\377\377\377\377\377\\\3202\\\3202\\\3202\\\320"
+  "2\\\3202\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377<\0<D\3502\371\377\364N\3221\\\3202\364\377"
+  "\336l\3035t\2702\375\377\310\36\22\13\214\2402\377\377\262\214\2012\244\210"
+  "2\377\377\234\274\177;\274p2\377\337\207/\24\13\324X2\227/\14\222l3\307\260"
+  "|\244\2102\377\377\270\232\2211\230\2242<Q<\310\316\231\215\2351o\2065\377"
+  "\377\377\377\377\276\341\377\277\200\2521\200\2542\36H\13\377\377\377\377"
+  "\377\377\213\260}\317\344\266t\2702\221\366Ot\2702\377\377\377<\207<\377"
+  "\377\377\377\377\377}\270v\325\355\305\325\355\305\371\377\351\377\377\377"
+  "h\3042\30|\13h\3042\377\377\377|\306|\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377<\275<\335\364\323\335\364\323_\317]\335\364\323"
+  "\335\364\323\377\377\377\377\377\377\377\377\377\25\260\13\\\3202\\\3202"
+  ">\3369\\\3202\377\377\377\377\377\377\377\377\377\377\377\377D\3502\371\377"
+  "\364O\3321\\\3202\364\377\336h\3042\367\377\324u\2661\200\2542\377\377\276"
+  "\215\2351\230\2242\307\300\213\244\2102\377\377\234\262x1\274p2\377\337\207"
+  "\312`1\324E\30\327T1\260|2\377\377\234\245\2041\244\2102\377\377\250\232"
+  "\2211\230\2242\377\377\377\310\316\231\215\2351\214\2402\377\377\377\377"
+  "\377\377\312\332\250\312\332\250\200\2542\200\2542\377\377\377\377\377\377"
+  "\317\344\266\317\344\266\317\344\266t\2702t\2702t\2702\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\325\355\305\325\355\305\325\355"
+  "\305\377\377\377h\3042h\3042h\3042h\3042\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\335\364\323\335\364\323\335\364\323\335\364\323\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\\\3202\\\3202\\\3202\377\377\377D\3502\371\377"
+  "\364O\3321\377\377\377\\\3161h\3042\367\377\324t\2702\375\377\310\200\252"
+  "1\377\377\377\215\2351\230\2242\377\377\250\244\2102\377\377\234\262x1\274"
+  "p2\316\214_\310d2\377\310|\327T1\227/\14\377\377\377\307\260|\244\2102\377"
+  "\377\377\307\300\213\230\2242\230\2242\377\377\377\310\316\231\214\2402\214"
+  "\2402\377\377\377\377\377\377\312\332\250\312\332\250\200\2542\200\2542\377"
+  "\377\377\377\377\377\377\377\377\317\344\266\317\344\266\317\344\266t\270"
+  "2t\2702t\2702\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\325\355\305\325\355\305\325\355\305\377\377\377\377\377\377h\3042h\3042"
+  "h\3042\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\335\364\323\335\364"
+  "\323\335\364\323\335\364\323\377\377\377\377\377\377\377\377\377\377\377"
+  "\377D\3502\371\377\364R\3344\364\377\352\\\3161H\22Hh\3021\377\377\377o\244"
+  "2\200\2542\312\332\250\226\245<\377\377\262\230\2242H-/\245\2041\377\377"
+  "\377\233i5\274p2\277l1\331sC\377\310|\324X2*\15\3\260|2\377\377\234\206s"
+  "7\244\2102\377\377\250\340\337\244\230\2242\377\377\377Hc2\310\316\231\214"
+  "\2402n\211:\377\377\377\377\377\377\353\377\311\312\332\250\200\2542$T\16"
+  "\377\377\377\377\377\377\236\277\236\377\377\377\317\344\266\367\377\336"
+  "\377\377\377t\2702\40n\16t\2702\377\377\377\212\303\212\377\377\377\377\377"
+  "\377\377\377\377\325\355\305\325\355\305<\2477\377\377\377\377\377\377O\276"
+  "Ah\3042h\3042\237\377i\377\377\377\377\377\377H\317H\377\377\377\377\377"
+  "\377c\335c\377\377\377\377\377\377\377\377\377\377\377\377\335\364\323>\337"
+  ";\335\364\323\377\377\377D\3502\362\375\360P\3342\346\371\342\\\3202\364"
+  "\377\336h\3042\367\377\324t\2702\375\377\310\200\2542\377\377\276\214\240"
+  "2\377\377\262\232\2211\377\377\377\245\2041\377\377\377\262x1\377\377\377"
+  "\277l1\310d2\312`1\324X2\327T1\260|2\377\377\377\307\260|\244\2102\377\377"
+  "\377\307\300\213\232\2211\230\2242\377\377\377\377\377\262\310\316\231\214"
+  "\2402\214\2402\377\377\377\377\377\377\312\332\250\312\332\250\200\2542\200"
+  "\2542\200\2542\377\377\377\377\377\377\377\377\377\317\344\266\317\344\266"
+  "\317\344\266\377\377\377t\2702t\2702t\2702\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\325\355\305\325\355\305\325\355\305\325\355"
+  "\305\377\377\377\377\377\377h\3042h\3042h\3042h\3042\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377D\3502\362\375\360P\3342\346\371\342\\\3202\335"
+  "\364\323h\3042\325\355\305t\2702\317\344\266\377\377\377\200\2521\377\377"
+  "\377\215\2351\377\377\377\232\2211\377\377\377\245\2041\377\377\377\262x"
+  "1\377\377\377\277l1\377\377\377\312`1\377\310|\327T1\227/\14\377\377\377"
+  "\307\260|\244\2102\244\2102\377\377\377\307\300\213\230\2242\230\2242\377"
+  "\377\377\310\316\231\310\316\231\214\2402\214\2402\377\377\377\377\377\377"
+  "\312\332\250\312\332\250\377\377\377\200\2542\200\2542\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\317\344\266\317\344\266\377\377\377\377\377"
+  "\377t\2702t\2702\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\325\355\305\325\355\305\325\355\305\377\377"
+  "\377\377\377\377\377\377\377h\3042h\3042h\3042\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377D\3502\362\375\360"
+  "T\11TO\3321\377\377\377Z\3002\377\377\377h\3042\377\377\334t\2702\375\377"
+  "\310*\30\20\312\332\250\214\2402\262\260\214\230\2242\307\300\213\377\377"
+  "\377\245\2041\377\377\377:\35\20\377\377\377\277l1\316\264w\310d2\377\310"
+  "|\356qL\227/\14\260|2TZ3\307\260|\244\2102\274\302\274\307\300\213\307\300"
+  "\213\273\301U\377\377\377\377\377\377A^2\310\316\231\214\2402o\216B\377\377"
+  "\377\377\377\377\366\377\324\312\332\250\312\332\250*a\20\200\2542\377\377"
+  "\377\230\301\230\377\377\377\377\377\377\377\377\353\317\344\266\317\344"
+  "\266T\253Tt\2702t\2702]\265I\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377T\306T\377\377\377\325\355\305l\324i\325\355\305\377\377"
+  "\377\377\377\377\377\377\377h\3042\"\254\20h\3042h\3042b\353b\377\377\377"
+  "\377\377\377D\3502\362\375\360\377\377\377O\3321\377\377\377\\\3202\364\377"
+  "\336h\3042\325\355\305t\2702\317\344\266\377\377\377\200\2521\377\377\377"
+  "\214\2402\377\377\262\230\2242\307\300\213\244\2102\307\260|\377\377\377"
+  "\262x1\377\377\377\274p2\377\337\207\310d2\377\310|\324X2\333bB\260|2\377"
+  "\377\377\307\260|\244\2102\244\2102\377\377\377\307\300\213\232\2211\230"
+  "\2242\377\377\377\377\377\377\310\316\231\310\316\231\214\2402\214\2402\377"
+  "\377\377\377\377\377\377\377\377\312\332\250\312\332\250\200\2542\200\254"
+  "2\200\2542\377\377\377\377\377\377\377\377\377\377\377\377\317\344\266\317"
+  "\344\266\317\344\266\377\377\377t\2702t\2702t\2702\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\325\355\305"
+  "\325\355\305\325\355\305\325\355\305\377\377\377\377\377\377\377\377\377"
+  "h\3042h\3042\377\377\377\377\377\377D\3471\377\377\377P\3342\364\377\352"
+  "\\\3202\335\364\323\377\377\377h\3021\377\377\377t\2702\375\377\310\200\254"
+  "2\312\332\250\377\377\377\215\2351\377\377\377\230\2242\377\377\250\244\210"
+  "2\307\260|\377\377\377\262x1\377\377\377\274p2\377\337\207\310d2\323xQ\324"
+  "X2\327T1\227/\14\260|2\377\377\234\307\260|\244\2102\377\377\377\377\377"
+  "\377\307\300\213\230\2242\230\2242\377\377\377\377\377\377\310\316\231\310"
+  "\316\231\214\2402\214\2402\377\377\377\377\377\377\377\377\377\312\332\250"
+  "\312\332\250\377\377\377\200\2542\200\2542\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\317\344\266\317\344\266\377\377\377\377\377"
+  "\377t\2702t\2702t\2702\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\325\355\305\325\355\305\325"
+  "\355\305\377\377\377\377\377\377`\0`\377\377\377D\3471\371\366\371P\3342"
+  "\346\371\342\377\377\377\\\3161\377\377\377'\24\22\325\355\305t\2702\276"
+  "\310\251\377\377\377\200\2542\377\377\316\214\2402\310\316\231`6`\230\224"
+  "2\377\377\250\222u<\307\260|\377\377\377\315\214L\377\377\377\274p2M,#\310"
+  "d2\312`1\306\304\306\324X2\333bB\325\242W\377\377\377\307\260|=9\22\244\210"
+  "2\377\377\377\227\234w\307\300\213\230\2242\307\322a\377\377\377\377\377"
+  "\377Km9\310\316\231\214\2402r\226K\377\377\377\377\377\377\377\377\377\312"
+  "\332\250\312\332\250`\242`\200\2542\200\2542\224\306\224\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\317\344\266M\250D\317\344\266\377\377\377"
+  "\203\322\203t\2702t\2702\301\377\177\377\377\377\377\377\377`\330`\377\377"
+  "\377\377\377\377r\344r\377\377\377\377\377\377\377\377\377\325\355\305\377"
+  "\377\377\377\377\377D\3502\371\377\364P\3342\346\371\342\377\377\377\\\320"
+  "2\364\377\336h\3042\325\355\305\377\377\377t\2702\317\344\266\200\2542\312"
+  "\332\250\377\377\377\214\2402\310\316\231\230\2242\307\300\213\377\377\377"
+  "\244\2102\307\260|\377\377\377\200U0\220^\377\7\4/\227U[\246]\377\255Q1\377"
+  "\242y\10\3/\306M@\6\4/{^\377mVvmVv\6\5/h\\\377h\\\377\\U\204\12\12\360\5"
+  "\5/VX\377VX\377\12\12\360LR\221\12\12\360\5\6/\214\2402\377\377\377\377\377"
+  "\377\377\377\377\312\332\250\312\332\250\377\377\377\200\2542\200\2542\200"
+  "\2542\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\317\344"
+  "\266\317\344\266\317\344\266\377\377\377\377\377\377t\2702t\2702\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377D\3502\362\375\360P\3342\346\371"
+  "\342\377\377\377\\\3202\335\364\323\377\377\377h\3042\367\377\324t\2702\317"
+  "\344\266\377\377\377\200\2542\312\332\250\377\377\377\214\2402\377\377\262"
+  "\230\2242\307\300\213\377\377\377\244\2102\307\260|{^\377\200U0\220^\377"
+  "\7\4/\227U[\246]\377\7\3/\377\242y\236\37""2\306M0\210%\14T-2{^\377mVv\6"
+  "\5/\6\5/h\\\377\\U\204\\U\204\5\5/\5\5/VX\377VX\377LR\221LR\221\377\377\377"
+  "\214\2402\214\2402\377\377\377\377\377\377\377\377\377\312\332\250\312\332"
+  "\250\312\332\250\377\377\377\200\2542\200\2542\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\317\344\266\317\344\266\377"
+  "\377\377\377\377\377t\2702t\2702t\2702\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377D\3502\365\375\363\377\377"
+  "\377O\3321l\22l\\\3202\335\364\323\357\346\357h\3042\325\355\305\377\377"
+  "\377t\2702\317\344\266l-l\200\2521\377\377\377\204\211=\310\316\231\377\377"
+  "\377\262\243L\307\300\213\377\377\377E&\25mVv{^\377ySB\220^\377\7\4/\275"
+  "t\201\246]\377\7\3/I\37!\277Z\377\10\3/\237YQ\6\4/{^\377\236\213\247mVv\6"
+  "\5/,-lh\\\377\\U\204dow\5\5/\5\5/\222\251\377VX\377\310\316\231T{@\377\377"
+  "\377\214\2402w\240V\377\377\377\377\377\377\377\377\377\377\377\377\312\332"
+  "\250U\231G\377\377\377\200\2542q\270\\\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377l\317l\317\344\266\317\344\266z\330v\377\377\377"
+  "\377\377\377\323\377\221t\2702t\2702l\352l\377\377\377\377\377\377\377\377"
+  "\377D\3502\362\375\360\377\377\377P\3342\346\371\342\377\377\377\\\3202\364"
+  "\377\336h\3042\325\355\305\377\377\377t\2702\317\344\266\377\377\377\200"
+  "\2542\312\332\250\377\377\377\214\2402\310\316\231\377\377\377\230\2242\307"
+  "\300\213\377\377\377\6\5/mVv{^\377\200U0\220^\377\7\4/\227U[\246]\377\7\3"
+  "/\255RN\277Z\377\10\3/\306M@\6\4/{^\377{^\377mVv\6\5/\6\5/h\\\377h\\\377"
+  "\\U\204\12\12\360\5\5/\12\12\360\377\377\377\377\377\377\310\316\231\310"
+  "\316\231\377\377\377\214\2402\214\2402\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\312\332\250\312\332\250\377\377\377\200\2542\200\2542\200\254"
+  "2\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\317\344\266\317\344\266\317\344\266\377\377\377\377\377\377t\2702t\2702"
+  "\377\377\377\377\377\377D\3502\362\375\360\377\377\377P\3342\346\371\342"
+  "\377\377\377\\\3202\335\364\323\377\377\377h\3042\325\355\305\377\377\377"
+  "t\2702\317\344\266\377\377\377\200\2542\312\332\250\377\377\377\214\2402"
+  "\310\316\231\377\377\377\230\2242\307\300\213h\\\377\6\5/mVv{^\377\200U0"
+  "\220^\377\7\4/\227U[\246]\377\7\3/\255RN\277Z\377\10\3/\306M@\6\4/\6\4/{"
+  "^\377mVvmVv\6\5/\12\12\360h\\\377\\U\204\\U\204\5\5/\230\2242\377\377\377"
+  "\377\377\377\377\377\377\310\316\231\310\316\231\377\377\377\214\2402\214"
+  "\2402\377\377\377\377\377\377\377\377\377\377\377\377\312\332\250\312\332"
+  "\250\377\377\377\377\377\377\200\2542\200\2542\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\317\344\266\317"
+  "\344\266\377\377\377\377\377\377\377\377\377\377\377\377D\3502q\10p\377\377"
+  "\377P\3342\335\350\332\377\377\377\\\3202\351\366\337\377\377\377h\3042d"
+  "!\\\377\377\377t\2702\277\302\252\377\377\377\200\2542\343\345\301\377\377"
+  "\377\214\2402^2H\377\377\377\230\2242\257\235\204h\\\377\6\5/\223o\234{^"
+  "\377\6\4/<\36""1\377\252\215j)2\211XK\377\250\203\202$2\337~c\377\242y\236"
+  "\37""2]#\26\306M@\6\4/ym\274{^\377mVvELn\6\5/h\\\37703x\\U\204\307\300\213"
+  "\204\226\\\230\2242\377\377\377\377\377\377\377\377\377\310\316\231^\212"
+  "H\377\377\377\214\2402}\256b\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\312\332\250_\251O\377\377\377\377\377\377y\310j\200\2542\377\377\377"
+  "\377\377\377\377\377\377\377\377\377x\341x\377\377\377\377\377\377\177\350"
+  "|\317\344\266\377\377\377\377\377\377D\3502\362\375\360\377\377\377P\334"
+  "2\346\371\342\377\377\377\\\3202\335\364\323\377\377\377\377\377\377h\304"
+  "2\325\355\305\377\377\377t\2702\317\344\266\377\377\377\200\2542\312\332"
+  "\250\377\377\377\214\2402\310\316\231\377\377\377\230\2242\\U\204h\\\377"
+  "\6\5/mVv{^\377\6\4/\12\12\360\201Vi\220^\377\7\4/\227U[\246]\377\7\3/\255"
+  "RN\277Z\377\10\3/\306M@\6\4/\12\12\360{^\377mVvmVv\6\5/\12\12\360h\\\377"
+  "\377\377\377\307\300\213\377\377\377\230\2242\230\2242\377\377\377\377\377"
+  "\377\377\377\377\310\316\231\310\316\231\377\377\377\214\2402\214\2402\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\312\332\250\312\332\250\312"
+  "\332\250\377\377\377\200\2542\200\2542\200\2542\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377D\350"
+  "2\362\375\360\377\377\377P\3342\377\377\377\346\371\342\377\377\377\\\320"
+  "2\335\364\323\377\377\377h\3042\325\355\305\377\377\377t\2702\317\344\266"
+  "\377\377\377\200\2542\377\377\377\312\332\250\377\377\377\214\2402\310\316"
+  "\231\377\377\377\5\5/\\U\204h\\\377\6\5/mVv{^\377\6\4/\12\12\360\201Vi\220"
+  "^\377\7\4/\227U[\246]\377\7\3/\255RN\277Z\377\10\3/\306M@\6\4/\6\4/{^\377"
+  "\12\12\360mVv\6\5/\6\5/\377\377\377\377\377\377\307\300\213\307\300\213\377"
+  "\377\377\230\2242\377\377\377\377\377\377\377\377\377\377\377\377\310\316"
+  "\231\310\316\231\377\377\377\214\2402\214\2402\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\312\332\250\312\332\250\377\377\377\377"
+  "\377\377\200\2542\200\2542\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\204\0\204\377\377\377D\3502\355\364\353\377\377\377\377\377\377Y\335;\346"
+  "\371\342\377\377\377/\26\31\335\364\323\377\377\377k\255<\325\355\305\377"
+  "\377\377\377\377\377t\2702\317\344\266\2046\204\200\2542\312\332\250\340"
+  "\317\340\214\2402\310\316\231\377\377\377VX\377\5\5//\33Dh\\\377\6\5/tVz"
+  "{^\377\6\4/=0\377\201Vi\220^\377\3\1\30\227U[\246]\377?6U\255RN\277Z\377"
+  "\337]s\306M0\306M@\3\2\30{^\377{^\377yv}mVv\244\2102\377\377\377\377\377"
+  "\377\377\377\377gyG\307\300\213\230\2242\212\242h\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\310\316\231g\230O\377\377\377\214\2402\205\274q"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377h\270V\312\332"
+  "\250\377\377\377\222\344\222\200\2542\200\2542\377\377\377\377\377\377\377"
+  "\377\377\377\377\377D\3502\362\375\360\377\377\377\377\377\377P\3342\346"
+  "\371\342\377\377\377\\\3202\335\364\323\377\377\377\377\377\377h\3042\325"
+  "\355\305\377\377\377t\2702\317\344\266\377\377\377\377\377\377\200\2542\312"
+  "\332\250\377\377\377\214\2402\310\316\231VX\377\12\12\360\5\5/\\U\204h\\"
+  "\377\6\5/mVv{^\377\6\4/\12\12\360\201Vi\220^\377\7\4/\227U[\246]\377\7\3"
+  "/\255RN\255RN\277Z\377\10\3/\306M@\6\4/\12\12\360{^\377\12\12\360\307\260"
+  "|\244\2102\244\2102\377\377\377\377\377\377\377\377\377\307\300\213\377\377"
+  "\377\230\2242\230\2242\377\377\377\377\377\377\377\377\377\377\377\377\310"
+  "\316\231\377\377\377\377\377\377\214\2402\214\2402\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\312\332\250\312\332\250\377\377\377"
+  "\377\377\377\200\2542\200\2542\377\377\377\377\377\377D\3502\377\377\377"
+  "\362\375\360\377\377\377P\3342\346\371\342\377\377\377\\\3202\377\377\377"
+  "\335\364\323\377\377\377h\3042\325\355\305\377\377\377\377\377\377t\2702"
+  "\317\344\266\377\377\377\200\2542\312\332\250\377\377\377\377\377\377\214"
+  "\2402LR\221VX\377\5\5/\\U\204\12\12\360h\\\377\6\5/mVv{^\377\6\4/\12\12\360"
+  "\201Vi\220^\377\7\4/\227U[\246]\377\7\3/\7\3/\255RN\277Z\377\10\3/\306M@"
+  "\6\4/\6\4/{^\377\377\377\377\307\260|\377\377\377\244\2102\377\377\377\377"
+  "\377\377\377\377\377\307\300\213\307\300\213\377\377\377\230\2242\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\310\316\231\310\316\231\377\377"
+  "\377\377\377\377\214\2402\214\2402\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\312\332\250\312\332\250\377\377\377\377\377\377\377"
+  "\377\377\377\377\377D\3502\377\377\377\362\375\360\377\377\377-\17\34\346"
+  "\371\342\377\377\377\363\346\363\\\3202\335\364\323\377\377\377h\3042\377"
+  "\377\377x)o\377\377\377t\2702\301\276\255\377\377\377\377\377\377\243\273"
+  "U\312\332\250\377\377\377O-\34\12\12\360LR\221gU\333\5\5/\\U\204<)\377h\\"
+  "\377\6\5/=!B{^\377\6\4/A2\306\201Vi\220^\377I9q\227U[\246]\377]-\220\7\3"
+  "/\255RN\245q\304\10\3/\306M0\377\236\221\6\4/\377\377\377\220\231\220\307"
+  "\260|\307\260|\226\227m\244\2102\377\377\377\377\377\377\377\377\377\307"
+  "\300\213p\207N\230\2242\230\2242\254\316\254\377\377\377\377\377\377\377"
+  "\377\377\310\316\231\310\316\231\220\317\220\377\377\377\214\2402\216\316"
+  "\200\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377r\310^\312"
+  "\332\250\377\377\377\377\377\377\377\377\377D\3502\362\375\360\377\377\377"
+  "P\3342\377\377\377\346\371\342\377\377\377\\\3202\335\364\323\377\377\377"
+  "\377\377\377h\3042\325\355\305\377\377\377\377\377\377t\2702\317\344\266"
+  "\377\377\377\200\2542\377\377\377\312\332\250\377\377\377\5\6/LR\221\12\12"
+  "\360VX\377\5\5/\\U\204h\\\377\12\12\360\6\5/mVv{^\377\6\4/\12\12\360\201"
+  "Vi\220^\377\7\4/\227U[\12\12\360\246]\377\7\3/\255RN\277Z\377\277Z\377\10"
+  "\3/\306M@\260|2\260|2\377\377\377\377\377\377\307\260|\377\377\377\244\210"
+  "2\377\377\377\377\377\377\377\377\377\377\377\377\307\300\213\377\377\377"
+  "\230\2242\230\2242\377\377\377\377\377\377\377\377\377\377\377\377\310\316"
+  "\231\310\316\231\377\377\377\377\377\377\214\2402\214\2402\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377D\3502\362\375\360\377\377\377P\3342\377\377\377\346\371\342\377"
+  "\377\377\\\3202\377\377\377\335\364\323\377\377\377h\3042\325\355\305\377"
+  "\377\377\377\377\377t\2702\317\344\266\377\377\377\377\377\377\200\2542\312"
+  "\332\250\377\377\377\12\12\360\5\6/LR\221VX\377\12\12\360\5\5/\\U\204h\\"
+  "\377\6\5/\12\12\360mVv{^\377\6\4/\12\12\360\201Vi\220^\377\7\4/\227U[\227"
+  "U[\246]\377\7\3/\255RN\12\12\360\277Z\377\10\3/\333bB\377\377\377\260|2\377"
+  "\377\377\377\377\377\307\260|\307\260|\244\2102\244\2102\377\377\377\377"
+  "\377\377\377\377\377\307\300\213\307\300\213\377\377\377\230\2242\230\224"
+  "2\377\377\377\377\377\377\377\377\377\377\377\377\310\316\231\310\316\231"
+  "\377\377\377\377\377\377\214\2402\214\2402\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377)\10\36\362\375\360\377\377\377\370"
+  "\356\370P\3342\346\371\342\377\377\377\377\377\377\\\3202\207\"\201\377\377"
+  "\377\377\377\377p\250D\325\355\305\377\377\377\377\377\377t\2702\317\344"
+  "\266\234?\234\200\2542\377\377\377\274\260\244FS\377\5\6/;#\377LR\221VX\377"
+  "\3\1\34\12\12\360\\U\204{^\330\6\5/\12\12\360\257\203\270{^\377\6\4/\6\4"
+  "\222\201Vi\220^\377P@d\12\12\360\227U[\370\244\377\7\3/\255RNi./\277Z\377"
+  "\324X2\264\202w\333bB\260|2\377\377\377\377\377\377\377\377\377yvK\377\377"
+  "\377\244\2102\236\247|\377\377\377\377\377\377\377\377\377\307\300\213\307"
+  "\300\213\234\306\234\230\2242\377\377\377\256\330\256\377\377\377\377\377"
+  "\377\377\377\377\310\316\231\310\316\231\234\341\234\377\377\377\214\240"
+  "2\232\343\223\377\377\377\377\377\377\377\377\377\377\377\377D\3502\362\375"
+  "\360\377\377\377\377\377\377P\3342\346\371\342\377\377\377\377\377\377\\"
+  "\3202\335\364\323\377\377\377\377\377\377h\3042\325\355\305\377\377\377\377"
+  "\377\377t\2702\317\344\266\377\377\377\377\377\377\200\2542\312\332\250\12"
+  "\12\360FS\377\5\6/LR\221\12\12\360RW\255\3\5\35\6\11\224ZT\\d[\261\3\4\35"
+  "\6\11\224lVTw]\264\4\4\35\6\11\224\200VN\214]\270\4\3\35\6\11\224\226UG\242"
+  "\\\274\4\3\35\4\3\35\254R@\377\377\311\203U\36\203U\36\323a:my\36my\36\377"
+  "\377\276\377\377\276\243\255X\243\255X\236\371\236e\204\36\236\371\236\374"
+  "\377\273\236\371\236\236\371\236\234\275`\236\371\236^\220\36^\220\36\236"
+  "\371\236\352\377\267\352\377\267\236\371\236\236\371\236\310\316\231\310"
+  "\316\231\377\377\377\377\377\377\214\2402\377\377\377\377\377\377\377\377"
+  "\377D\3502\362\375\360\377\377\377\377\377\377P\3342\346\371\342\377\377"
+  "\377\377\377\377\\\3202\377\377\377\335\364\323\377\377\377h\3042\377\377"
+  "\377\325\355\305\377\377\377t\2702\377\377\377\317\344\266\377\377\377\377"
+  "\377\377\200\2542<L\237FS\377\12\12\360\5\6/LR\221\6\11\224RW\255\3\5\35"
+  "ZT\\\6\11\224d[\261\3\4\35\6\11\224lVTw]\264\4\4\35\6\11\224\200VN\214]\270"
+  "\4\3\35\4\3\35\226UG\242\\\274\6\11\224\4\3\35\304wB\377\377\311\377\377"
+  "\311\203U\36\323a:\236\371\236my\36\236\371\236\377\377\276\236\371\236\243"
+  "\255X\236\371\236e\204\36e\204\36\374\377\273\374\377\273\236\371\236\234"
+  "\275`\234\275`\236\371\236^\220\36^\220\36\236\371\236\352\377\267\352\377"
+  "\267\377\377\377\377\377\377\310\316\231\310\316\231\377\377\377\250\0\250"
+  "\377\377\377\377\377\377F\3375\362\375\360\377\377\377\377\377\377P\3342"
+  "\377\377\377\227\32\224\377\377\377\\\3202\362\340\362\335\364\323\377\377"
+  "\377\377\377\377h\3042\325\355\305\2506\250\377\377\377t\2702\304\272\262"
+  "\377\377\377\377\377\377\257\300a\12\12\360<L\237.\32\250\5\6/\12\12\360"
+  "jSzRW\255\6\11\224D+^ZT\\\6\11\224A&t\3\4\35lVTP9\235w]\264\4\4\35YG\347"
+  "\200VN\214]\270\3\4a\4\3\35\226UG\244y\257\6\11\224{a\36\377\322\246\236"
+  "\371\236\377\377\311V6\23\323a:\323a:\223\231y\236\371\236\377\377\276\377"
+  "\377\377\243\255X\243\255Xh\270he\204\36\236\371\236\272\322\253\374\377"
+  "\273\236\371\236\377\377\350\236\371\236\236\371\236=y\23\236\371\236\236"
+  "\371\236\262\344\262\377\377\377\377\377\377\377\377\377\310\316\231\377"
+  "\377\377\377\377\377\377\377\377D\3502\362\375\360\377\377\377\377\377\377"
+  "P\3342\377\377\377\346\371\342\377\377\377\377\377\377\\\3202\335\364\323"
+  "\377\377\377\377\377\377h\3042\325\355\305\377\377\377\377\377\377t\2702"
+  "\377\377\377\317\344\266\377\377\377\377\377\377\5\6/<L\237\12\12\360FS\377"
+  "\5\6/\6\11\224JQbRW\255\6\11\224\3\5\35ZT\\d[\261\6\11\224\3\4\35lVT\6\11"
+  "\224w]\264\4\4\35\6\11\224\200VN\214]\270\6\11\224\4\3\35\226UG\242\\\274"
+  "\377\377\306{a\36\304wB\304wB\377\377\311\203U\36\203U\36\323a:my\36my\36"
+  "\377\377\276\377\377\276\236\371\236\243\255X\236\371\236e\204\36e\204\36"
+  "\236\371\236\374\377\273\236\371\236\234\275`\234\275`\236\371\236^\220\36"
+  "^\220\36\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377D\3502\362\375\360\377\377\377\377\377\377"
+  "P\3342\377\377\377\346\371\342\377\377\377\377\377\377\\\3202\335\364\323"
+  "\377\377\377\377\377\377h\3042\377\377\377\325\355\305\377\377\377\377\377"
+  "\377t\2702\317\344\266\377\377\377\377\377\377\5\6/\12\12\360<L\237FS\377"
+  "\12\12\360\3\5\35JQb\6\11\224RW\255\3\5\35\6\11\224ZT\\d[\261\6\11\224\3"
+  "\4\35lVT\6\11\224w]\264\4\4\35\6\11\224\200VN\214]\270\6\11\224\4\3\35\226"
+  "UG\236\371\236\377\377\306{a\36\236\371\236\304wB\377\377\311\236\371\236"
+  "\203U\36\323a:\236\371\236my\36\236\371\236\377\377\276\236\371\236\243\255"
+  "X\243\255X\236\371\236e\204\36\236\371\236\374\377\273\374\377\273\236\371"
+  "\236\234\275`\234\275`\236\371\236\230\2242\230\2242\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377J\3508\377\377\377\362"
+  "\375\360\264\22\264\377\377\377P\3342\340\340\335\377\377\377\377\377\377"
+  "u\325K\377\377\377\335\364\323\264-\264\377\377\377h\3042\315\305\301\377"
+  "\377\377\377\377\377\240\307^\377\377\377\317\344\266\264H\264\12\12\360"
+  "\5\6/aL\245\12\12\360FS\377E(\323\3\5\35JQb\4\3hRW\255\3\5\35O2\241ZT\\d"
+  "[\261X>\346\3\4\35lVT\4\4hw]\264\4\4\35aK\244\200VN\214]\270kZ\371\4\3\35"
+  "\270\212Io\225o\377\377\306{a\36\253\300\253\304wB\377\377\311\377\377\377"
+  "\203U\36\323a:\224D(my\36\236\371\236\307\316\266\377\377\276\236\371\236"
+  "\377\377\343\236\371\236e\204\36Gk\25\236\371\236\374\377\273\260\334\260"
+  "\236\371\236\234\275`\377\377\377\377\377\377\230\2242k\207#\377\377\377"
+  "\377\377\377\377\377\377\377\377\377D\3502\377\377\377\362\375\360\377\377"
+  "\377\377\377\377P\3342\346\371\342\377\377\377\377\377\377\\\3202\377\377"
+  "\377\335\364\323\377\377\377\377\377\377h\3042\377\377\377\325\355\305\377"
+  "\377\377\377\377\377t\2702\317\344\266\377\377\3778L\377\12\12\360\5\6/<"
+  "L\237\12\12\360BR\252\3\5\35\6\11\224JQbRW\255\6\11\224\3\5\35ZT\\\6\11\224"
+  "d[\261\6\11\224\3\4\35lVT\6\11\224w]\264\4\4\35\6\11\224\200VN\214]\270\6"
+  "\11\224tm\36\270\212I\270\212I\377\377\306{a\36{a\36\304wB\236\371\236\377"
+  "\377\311\203U\36\236\371\236\323a:my\36my\36\236\371\236\377\377\276\236"
+  "\371\236\243\255X\243\255X\236\371\236e\204\36\236\371\236\374\377\273\374"
+  "\377\273\236\371\236\307\300\213\307\300\213\377\377\377\377\377\377\230"
+  "\2242\377\377\377\377\377\377\377\377\377D\3502\377\377\377\362\375\360\377"
+  "\377\377\377\377\377P\3342\377\377\377\346\371\342\377\377\377\377\377\377"
+  "\\\3202\335\364\323\377\377\377\377\377\377\377\377\377h\3042\325\355\305"
+  "\377\377\377\377\377\377t\2702\377\377\377\317\344\2668L\377\12\12\360\5"
+  "\6/\12\12\360<L\237BR\252\6\11\224\3\5\35JQb\6\11\224RW\255\6\11\224\3\5"
+  "\35ZT\\\6\11\224d[\261\3\4\35\6\11\224lVT\6\11\224w]\264\4\4\35\6\11\224"
+  "\200VN\214]\270\236\371\236tm\36\236\371\236\270\212I\377\377\306\236\371"
+  "\236{a\36\304wB\236\371\236\377\377\311\203U\36\203U\36\323a:\236\371\236"
+  "my\36\236\371\236\377\377\276\377\377\276\236\371\236\243\255X\236\371\236"
+  "e\204\36e\204\36\236\371\236\374\377\273\377\377\377\377\377\377\307\300"
+  "\213\307\300\213\377\377\377\377\377\377\377\377\377\377\377\3773\10%\377"
+  "\377\377\362\375\360\372\356\372\377\377\377P\3342\377\377\377\346\371\342"
+  "\377\377\377\300$\300\\\3202\377\377\377\327\317\316\377\377\377\377\377"
+  "\377\220\317Z\377\377\377\325\355\305\300?\300\377\377\377t\2702\312\267"
+  "\270\12\12\3608L\377F#\377\5\6/<L\237\4\3oBR\252\6\11\224K)[JQb\6\11\224"
+  "\243\204\376\3\5\35\6\11\224C&E\6\11\224d[\261_@l\6\11\224lVTkP\371w]\264"
+  "\4\4\35\4\5o\200VN\377\377\302\262\276\262tm\36\236\371\236\377\360\302\377"
+  "\377\306\236\371\236\\A\26\304wB\304wB\322\312\302\236\371\236\203U\36\377"
+  "\355\310\323a:my\36R]\26\236\371\236\377\377\276\270\326\270\243\255X\236"
+  "\371\236\377\377\377e\204\36\236\371\236\300\341\300\377\377\377\377\377"
+  "\377\305\353\305\307\300\213\377\377\377\377\377\377\377\377\377D\3502\377"
+  "\377\377\362\375\360\377\377\377\377\377\377P\3342\377\377\377\346\371\342"
+  "\377\377\377\377\377\377\\\3202\377\377\377\335\364\323\377\377\377\377\377"
+  "\377h\3042\377\377\377\325\355\305\377\377\377\377\377\377t\2702\377\377"
+  "\3770E\254\12\12\3608L\377\5\6/\12\12\360:Lj\6\11\224BR\252\3\5\35\6\11\224"
+  "JQb\6\11\224RW\255\3\5\35\6\11\224ZT\\\6\11\224d[\261\3\4\35\6\11\224lVT"
+  "\6\11\224w]\264\4\4\35\6\11\224\255\235Q\377\377\302\377\377\302tm\36\236"
+  "\371\236\270\212I\377\377\306\377\377\306{a\36\236\371\236\304wB\377\377"
+  "\311\377\377\311\203U\36\236\371\236\323a:\236\371\236my\36\236\371\236\377"
+  "\377\276\236\371\236\243\255X\243\255X\236\371\236e\204\36\244\2102\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377D\3502\377\377\377\362\375\360\377\377\377\377\377\377P\3342\377\377"
+  "\377\346\371\342\377\377\377\377\377\377\377\377\377\\\3202\335\364\323\377"
+  "\377\377\377\377\377\377\377\377h\3042\325\355\305\377\377\377\377\377\377"
+  "\377\377\377t\2702\317\344\266\377\377\377\377\377\377\377\377\377\200\254"
+  "2\236\371\236\222\326p\332\377\264\236\371\236V\234\36\236\371\236\226\312"
+  "g\352\377\267\236\371\236^\220\36\236\371\236\234\275`\374\377\273\236\371"
+  "\236e\204\36\236\371\236\243\255X\377\377\276\236\371\236my\36\236\371\236"
+  "\255\235Q\236\371\236\377\377\302tm\36\236\371\236\270\212I\236\371\236\377"
+  "\377\306{a\36\236\371\236\304wB\236\371\236\377\377\311\203U\36\203U\36\323"
+  "a:\236\371\236my\36\236\371\236\377\377\276\377\377\276\236\371\236\243\255"
+  "X\236\371\236\377\377\377\244\2102\377\377\377\377\377\377\377\377\377\314"
+  "\0\314\377\377\377\377\377\377H\3377\377\377\377\362\375\360\377\377\377"
+  "\377\377\377\377\377\377@\27(\346\371\342\377\377\377\367\340\367\377\377"
+  "\377\\\3202\377\377\377\335\364\323\377\377\377\3146\314h\3042\377\377\377"
+  "\322\301\306\377\377\377\377\377\377\255\314k\377\377\377\317\344\266\314"
+  "Q\314\377\377\377\200\2542\256\300\256\222\326p\236\371\236\377\377\377\236"
+  "\371\236V\234\36xUR\236\371\236\352\377\267\262\273\262^\220\36\234\275`"
+  "\377\377\377\374\377\273\236\371\236PE\30\236\371\236\243\255X\342\300\305"
+  "\236\371\236my\36\377\377\377\255\235Q\236\371\236\314\242\233tm\36\236\371"
+  "\236\304\237\240\236\371\236\377\377\306\377\340\256{a\36\304wB~\270~\377"
+  "\377\311\236\371\236\273\254\244\323a:\323a:\377\377\303my\36\236\371\236"
+  "\314\330\230\236\371\236\243\255X\313\332\302\377\377\377\244\2102\377\377"
+  "\355\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377D\3502\362"
+  "\375\360\377\377\377\377\377\377\377\377\377P\3342\377\377\377\346\371\342"
+  "\377\377\377\377\377\377\\\3202\377\377\377\335\364\323\377\377\377\377\377"
+  "\377h\3042\377\377\377\325\355\305\377\377\377\377\377\377\377\377\377t\270"
+  "2\317\344\266\377\377\377\377\377\377\377\377\377O\247\36\236\371\236\222"
+  "\326p\332\377\264\236\371\236V\234\36\236\371\236\226\312g\236\371\236\352"
+  "\377\267\236\371\236^\220\36\234\275`\236\371\236\374\377\273\236\371\236"
+  "e\204\36\236\371\236\243\255X\377\377\276\236\371\236my\36\236\371\236\255"
+  "\235Q\236\371\236\377\377\302tm\36\236\371\236\270\212I\236\371\236\377\377"
+  "\306\236\371\236{a\36\304wB\304wB\377\377\311\236\371\236\203U\36\236\371"
+  "\236\323a:\236\371\236my\36\236\371\236\377\377\276\377\377\276\377\377\377"
+  "\307\260|\377\377\377\377\377\377\244\2102\377\377\377\377\377\377\377\377"
+  "\377\377\377\377D\3502\362\375\360\377\377\377\377\377\377\377\377\377P\334"
+  "2\377\377\377\346\371\342\377\377\377\377\377\377\\\3202\377\377\377\335"
+  "\364\323\377\377\377\377\377\377\377\377\377h\3042\377\377\377\325\355\305"
+  "\377\377\377\377\377\377t\2702\377\377\377\317\344\266\377\377\377\377\377"
+  "\377\236\371\236O\247\36\222\326p\236\371\236\332\377\264\236\371\236V\234"
+  "\36\236\371\236\226\312g\236\371\236\352\377\267^\220\36\236\371\236\234"
+  "\275`\236\371\236\374\377\273\236\371\236e\204\36\236\371\236\243\255X\377"
+  "\377\276\236\371\236my\36\236\371\236\255\235Q\236\371\236\377\377\302tm"
+  "\36tm\36\270\212I\236\371\236\377\377\306\236\371\236{a\36\236\371\236\304"
+  "wB\377\377\311\377\377\311\203U\36\236\371\236\323a:\236\371\236my\36\236"
+  "\371\236\236\371\236\377\377\377\377\377\377\307\260|\307\260|\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377D\3502\362\375\360\330\22"
+  "\330\377\377\377\377\377\377]\306B\377\377\377\346\371\342\377\377\377\377"
+  "\377\377\377\377\377M$*\335\364\323\377\377\377\366\324\366\377\377\377h"
+  "\3042\377\377\377\325\355\305\377\377\377\330H\330\377\377\377t\2702\321"
+  "\264\300\377\377\377\377\377\377\352\377\352O\247\36\236\371\236{S^\236\371"
+  "\236\332\377\264\266\274\266V\234\36\226\312g\377\377\377\352\377\267\236"
+  "\371\236OG\31\236\371\236\234\275`\274\274\274\374\377\273\236\371\236\336"
+  "\325\227\243\255X\236\371\236\330\231\240\236\371\236my\36\302\300\302\255"
+  "\235Q\236\371\236\377\377\377\236\371\236tm\36\233a=\236\371\236\377\377"
+  "\306\310\314\310{a\36\236\371\236\377\377\351\236\371\236\377\377\311nE\31"
+  "\203U\36\323a:\326\304\276my\36my\36\377\377\377\377\377\377\377\377\377"
+  "\330\352\330\307\260|\377\377\377\377\377\377\377\377\377\377\377\377D\350"
+  "2\377\377\377\362\375\360\377\377\377\377\377\377P\3342\377\377\377\346\371"
+  "\342\377\377\377\377\377\377\377\377\377\\\3202\377\377\377\335\364\323\377"
+  "\377\377\377\377\377\377\377\377h\3042\325\355\305\377\377\377\377\377\377"
+  "\377\377\377t\2702\377\377\377\317\344\266\377\377\377\377\377\377\377\377"
+  "\377\200\2542\377\377\377\312\332\250\377\377\377\377\377\377\214\2402\377"
+  "\377\377\310\316\231\377\377\377\377\377\377\377\377\377\230\2242\377\377"
+  "\377\307\300\213\377\377\377\377\377\377\244\2102\377\377\377\307\260|\377"
+  "\377\377\377\377\377\377\377\377\260|2\377\377\377\312\237n\377\377\377\377"
+  "\377\377\377\377\377\274p2\316\214_\316\214_\377\377\377\377\377\377\310"
+  "d2\377\377\377\323xQ\377\377\377\377\377\377\377\377\377\324X2\377\377\377"
+  "\333bB\377\377\377\260|2\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\377\377\377\377\377\377\377\377\377D\3502\377\377\377\362\375"
+  "\360\377\377\377\377\377\377P\3342\377\377\377\346\371\342\377\377\377\377"
+  "\377\377\377\377\377\\\3202\377\377\377\335\364\323\377\377\377\377\377\377"
+  "\377\377\377h\3042\377\377\377\325\355\305\377\377\377\377\377\377\377\377"
+  "\377t\2702\317\344\266\377\377\377\377\377\377\377\377\377\200\2542\377\377"
+  "\377\312\332\250\377\377\377\377\377\377\377\377\377\214\2402\377\377\377"
+  "\310\316\231\377\377\377\377\377\377\377\377\377\230\2242\377\377\377\307"
+  "\300\213\377\377\377\377\377\377\244\2102\377\377\377\307\260|\377\377\377"
+  "\377\377\377\377\377\377\260|2\377\377\377\312\237n\377\377\377\377\377\377"
+  "\377\377\377\274p2\377\377\377\316\214_\377\377\377\377\377\377\310d2\310"
+  "d2\323xQ\377\377\377\377\377\377\377\377\377\324X2\377\377\377\333bB\377"
+  "\377\377\260|2\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
+  "\377\377\377\344\11\344D\3502\377\377\377\360\354\357\377\377\377\377\377"
+  "\377\377\377\377P\3342\377\377\377\315#\312\377\377\377\377\377\377s\262"
+  "Q\377\377\377\335\364\323\377\377\377\377\377\377\377\377\377\\0,\377\377"
+  "\377\325\355\305\367\313\367\377\377\377\377\377\377\274\321z\377\377\377"
+  "\317\344\266\344Z\344\377\377\377\377\377\377\246\217v\377\377\377\312\332"
+  "\250\377\377\377\377\377\377\377\377\377}I,\377\377\377\310\316\231\361\277"
+  "\361\377\377\377\230\2242\377\377\377\307\300\213\377\377\377\344\220\344"
+  "\377\377\377\244\2102\356\301\356\307\260|\377\377\377\377\377\377\377\377"
+  "\377\260|2\344\253\344\312\237n\377\377\377\353\312\353\377\377\377\274p"
+  "2\377\377\377\316\214_\377\377\377\344\306\344\377\377\377\310d2\340\276"
+  "\310\323xQ\377\377\377\377\377\377\324X2\324X2\303V;\333bB\260|2\337\340"
+  "\325\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377D\3502\377"
+  "\377\377\362\375\360\377\377\377\377\377\377\377\377\377P\3342\377\377\377"
+  "\346\371\342\377\377\377\377\377\377\377\377\377\\\3202\377\377\377\335\364"
+  "\323\377\377\377\377\377\377\377\377\377h\3042\377\377\377\325\355\305\377"
+  "\377\377\377\377\377\377\377\377t\2702\317\344\266\377\377\377\377\377\377"
+  "\377\377\377\200\2542\377\377\377\312\332\250\377\377\377\377\377\377\377"
+  "\377\377\214\2402\377\377\377\310\316\231\377\377\377\377\377\377\377\377"
+  "\377\230\2242\377\377\377\307\300\213\377\377\377\377\377\377\377\377\377"
+  "\244\2102\377\377\377\307\260|\377\377\377\377\377\377\377\377\377\260|2"
+  "\377\377\377\312\237n\377\377\377\377\377\377\377\377\377\274p2\377\377\377"
+  "\316\214_\377\377\377\377\377\377\377\377\377\310d2\377\377\377\323xQ\377"
+  "\377\377\377\377\377\377\377\377\324X2\377\377\377\333bB\377\377\377\260"
+  "|2\377\377\377\377\377\377\377\377\377\377\377\377D\3502\377\377\377\362"
+  "\375\360\377\377\377\377\377\377\377\377\377P\3342\377\377\377\346\371\342"
+  "\377\377\377\377\377\377\377\377\377\\\3202\377\377\377\335\364\323\377\377"
+  "\377\377\377\377\377\377\377h\3042\377\377\377\325\355\305\377\377\377\377"
+  "\377\377\377\377\377t\2702\377\377\377\317\344\266\377\377\377\377\377\377"
+  "\377\377\377\200\2542\377\377\377\312\332\250\377\377\377\377\377\377\377"
+  "\377\377\214\2402\377\377\377\310\316\231\377\377\377\377\377\377\377\377"
+  "\377\230\2242\377\377\377\307\300\213\377\377\377\377\377\377\377\377\377"
+  "\244\2102\377\377\377\307\260|\377\377\377\377\377\377\377\377\377\260|2"
+  "\377\377\377\312\237n\377\377\377\377\377\377\377\377\377\274p2\377\377\377"
+  "\316\214_\377\377\377\377\377\377\377\377\377\310d2\377\377\377\323xQ\377"
+  "\377\377\377\377\377\377\377\377\324X2\377\377\377\333bB\377\377\377",
+};
+
+/**
+ * \brief Returns the PrimitivesBlend test image as SDL_Surface.
+ */
+SDL_Surface *SDLTest_ImagePrimitivesBlend()
+{
+   SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(
+        (void*)SDLTest_imagePrimitivesBlend.pixel_data,
+        SDLTest_imagePrimitivesBlend.width,
+        SDLTest_imagePrimitivesBlend.height,
+        SDLTest_imagePrimitivesBlend.bytes_per_pixel * 8,
+        SDLTest_imagePrimitivesBlend.width * SDLTest_imagePrimitivesBlend.bytes_per_pixel,
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+         0xff000000, /* Red bit mask. */
+         0x00ff0000, /* Green bit mask. */
+         0x0000ff00, /* Blue bit mask. */
+         0x000000ff  /* Alpha bit mask. */
+#else
+         0x000000ff, /* Red bit mask. */
+         0x0000ff00, /* Green bit mask. */
+         0x00ff0000, /* Blue bit mask. */
+         0xff000000  /* Alpha bit mask. */
+#endif
+         );
+   return surface;
+}
diff --git a/src/test/SDL_test_log.c b/src/test/SDL_test_log.c
new file mode 100644
index 0000000..c854c0f
--- /dev/null
+++ b/src/test/SDL_test_log.c
@@ -0,0 +1,102 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+
+ Used by the test framework and test cases.
+
+*/
+
+/* quiet windows compiler warnings */
+#define _CRT_SECURE_NO_WARNINGS
+
+#include "SDL_config.h"
+
+#include <stdarg.h> /* va_list */
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+
+#include "SDL.h"
+
+#include "SDL_test.h"
+
+/*!
+ * Converts unix timestamp to its ascii representation in localtime
+ *
+ * Note: Uses a static buffer internally, so the return value
+ * isn't valid after the next call of this function. If you
+ * want to retain the return value, make a copy of it.
+ *
+ * \param timestamp A Timestamp, i.e. time(0)
+ *
+ * \return Ascii representation of the timestamp in localtime in the format '08/23/01 14:55:02'
+ */
+char *SDLTest_TimestampToString(const time_t timestamp)
+{
+    time_t copy;
+    static char buffer[64];
+    struct tm *local;
+    const char *fmt = "%x %X";
+
+    SDL_memset(buffer, 0, sizeof(buffer));
+    copy = timestamp;
+    local = localtime(&copy);
+    strftime(buffer, sizeof(buffer), fmt, local);
+
+    return buffer;
+}
+
+/*
+ * Prints given message with a timestamp in the TEST category and INFO priority.
+ */
+void SDLTest_Log(const char *fmt, ...)
+{
+    va_list list;
+    char logMessage[SDLTEST_MAX_LOGMESSAGE_LENGTH];
+
+    /* Print log message into a buffer */
+    SDL_memset(logMessage, 0, SDLTEST_MAX_LOGMESSAGE_LENGTH);
+    va_start(list, fmt);
+    SDL_vsnprintf(logMessage, SDLTEST_MAX_LOGMESSAGE_LENGTH - 1, fmt, list);
+    va_end(list);
+
+    /* Log with timestamp and newline */
+    SDL_LogMessage(SDL_LOG_CATEGORY_TEST, SDL_LOG_PRIORITY_INFO, " %s: %s", SDLTest_TimestampToString(time(0)), logMessage);
+}
+
+/*
+ * Prints given message with a timestamp in the TEST category and the ERROR priority.
+ */
+void SDLTest_LogError(const char *fmt, ...)
+{
+    va_list list;
+    char logMessage[SDLTEST_MAX_LOGMESSAGE_LENGTH];
+
+    /* Print log message into a buffer */
+    SDL_memset(logMessage, 0, SDLTEST_MAX_LOGMESSAGE_LENGTH);
+    va_start(list, fmt);
+    SDL_vsnprintf(logMessage, SDLTEST_MAX_LOGMESSAGE_LENGTH - 1, fmt, list);
+    va_end(list);
+
+    /* Log with timestamp and newline */
+    SDL_LogMessage(SDL_LOG_CATEGORY_TEST, SDL_LOG_PRIORITY_ERROR, "%s: %s", SDLTest_TimestampToString(time(0)), logMessage);
+}
diff --git a/src/test/SDL_test_md5.c b/src/test/SDL_test_md5.c
new file mode 100644
index 0000000..3f42ed3
--- /dev/null
+++ b/src/test/SDL_test_md5.c
@@ -0,0 +1,336 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+ ***********************************************************************
+ ** RSA Data Security, Inc. MD5 Message-Digest Algorithm              **
+ ** Created: 2/17/90 RLR                                              **
+ ** Revised: 1/91 SRD,AJ,BSK,JT Reference C ver., 7/10 constant corr. **
+ ***********************************************************************
+ */
+
+/*
+ ***********************************************************************
+ ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved.  **
+ **                                                                   **
+ ** License to copy and use this software is granted provided that    **
+ ** it is identified as the "RSA Data Security, Inc. MD5 Message-     **
+ ** Digest Algorithm" in all material mentioning or referencing this  **
+ ** software or this function.                                        **
+ **                                                                   **
+ ** License is also granted to make and use derivative works          **
+ ** provided that such works are identified as "derived from the RSA  **
+ ** Data Security, Inc. MD5 Message-Digest Algorithm" in all          **
+ ** material mentioning or referencing the derived work.              **
+ **                                                                   **
+ ** RSA Data Security, Inc. makes no representations concerning       **
+ ** either the merchantability of this software or the suitability    **
+ ** of this software for any particular purpose.  It is provided "as  **
+ ** is" without express or implied warranty of any kind.              **
+ **                                                                   **
+ ** These notices must be retained in any copies of any part of this  **
+ ** documentation and/or software.                                    **
+ ***********************************************************************
+ */
+
+#include "SDL_config.h"
+
+#include "SDL_test.h"
+
+/* Forward declaration of static helper function */
+static void SDLTest_Md5Transform(MD5UINT4 * buf, MD5UINT4 * in);
+
+static unsigned char MD5PADDING[64] = {
+  0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+/* F, G, H and I are basic MD5 functions */
+#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
+#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
+#define H(x, y, z) ((x) ^ (y) ^ (z))
+#define I(x, y, z) ((y) ^ ((x) | (~z)))
+
+/* ROTATE_LEFT rotates x left n bits */
+#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
+
+/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4 */
+
+/* Rotation is separate from addition to prevent recomputation */
+#define FF(a, b, c, d, x, s, ac) \
+  {(a) += F ((b), (c), (d)) + (x) + (MD5UINT4)(ac); \
+   (a) = ROTATE_LEFT ((a), (s)); \
+   (a) += (b); \
+  }
+#define GG(a, b, c, d, x, s, ac) \
+  {(a) += G ((b), (c), (d)) + (x) + (MD5UINT4)(ac); \
+   (a) = ROTATE_LEFT ((a), (s)); \
+   (a) += (b); \
+  }
+#define HH(a, b, c, d, x, s, ac) \
+  {(a) += H ((b), (c), (d)) + (x) + (MD5UINT4)(ac); \
+   (a) = ROTATE_LEFT ((a), (s)); \
+   (a) += (b); \
+  }
+#define II(a, b, c, d, x, s, ac) \
+  {(a) += I ((b), (c), (d)) + (x) + (MD5UINT4)(ac); \
+   (a) = ROTATE_LEFT ((a), (s)); \
+   (a) += (b); \
+  }
+
+/*
+  The routine MD5Init initializes the message-digest context
+  mdContext. All fields are set to zero.
+*/
+
+void SDLTest_Md5Init(SDLTest_Md5Context * mdContext)
+{
+  if (mdContext==NULL) return;
+
+  mdContext->i[0] = mdContext->i[1] = (MD5UINT4) 0;
+
+  /*
+   * Load magic initialization constants.
+   */
+  mdContext->buf[0] = (MD5UINT4) 0x67452301;
+  mdContext->buf[1] = (MD5UINT4) 0xefcdab89;
+  mdContext->buf[2] = (MD5UINT4) 0x98badcfe;
+  mdContext->buf[3] = (MD5UINT4) 0x10325476;
+}
+
+/*
+ The routine MD5Update updates the message-digest context to
+ account for the presence of each of the characters inBuf[0..inLen-1]
+ in the message whose digest is being computed.
+*/
+
+void SDLTest_Md5Update(SDLTest_Md5Context * mdContext, unsigned char *inBuf,
+          unsigned int inLen)
+{
+  MD5UINT4  in[16];
+  int       mdi;
+  unsigned int i, ii;
+
+  if (mdContext == NULL) return;
+  if (inBuf == NULL || inLen < 1) return;
+
+  /*
+   * compute number of bytes mod 64
+   */
+  mdi = (int) ((mdContext->i[0] >> 3) & 0x3F);
+
+  /*
+   * update number of bits
+   */
+  if ((mdContext->i[0] + ((MD5UINT4) inLen << 3)) < mdContext->i[0])
+    mdContext->i[1]++;
+  mdContext->i[0] += ((MD5UINT4) inLen << 3);
+  mdContext->i[1] += ((MD5UINT4) inLen >> 29);
+
+  while (inLen--) {
+    /*
+     * add new character to buffer, increment mdi
+     */
+    mdContext->in[mdi++] = *inBuf++;
+
+    /*
+     * transform if necessary
+     */
+    if (mdi == 0x40) {
+      for (i = 0, ii = 0; i < 16; i++, ii += 4)
+    in[i] = (((MD5UINT4) mdContext->in[ii + 3]) << 24) |
+      (((MD5UINT4) mdContext->in[ii + 2]) << 16) |
+      (((MD5UINT4) mdContext->in[ii + 1]) << 8) |
+      ((MD5UINT4) mdContext->in[ii]);
+      SDLTest_Md5Transform(mdContext->buf, in);
+      mdi = 0;
+    }
+  }
+}
+
+/*
+ The routine MD5Final terminates the message-digest computation and
+ ends with the desired message digest in mdContext->digest[0...15].
+*/
+
+void SDLTest_Md5Final(SDLTest_Md5Context * mdContext)
+{
+  MD5UINT4  in[16];
+  int       mdi;
+  unsigned int i, ii;
+  unsigned int padLen;
+
+  if (mdContext == NULL) return;
+
+  /*
+   * save number of bits
+   */
+  in[14] = mdContext->i[0];
+  in[15] = mdContext->i[1];
+
+  /*
+   * compute number of bytes mod 64
+   */
+  mdi = (int) ((mdContext->i[0] >> 3) & 0x3F);
+
+  /*
+   * pad out to 56 mod 64
+   */
+  padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi);
+  SDLTest_Md5Update(mdContext, MD5PADDING, padLen);
+
+  /*
+   * append length in bits and transform
+   */
+  for (i = 0, ii = 0; i < 14; i++, ii += 4)
+    in[i] = (((MD5UINT4) mdContext->in[ii + 3]) << 24) |
+      (((MD5UINT4) mdContext->in[ii + 2]) << 16) |
+      (((MD5UINT4) mdContext->in[ii + 1]) << 8) |
+      ((MD5UINT4) mdContext->in[ii]);
+  SDLTest_Md5Transform(mdContext->buf, in);
+
+  /*
+   * store buffer in digest
+   */
+  for (i = 0, ii = 0; i < 4; i++, ii += 4) {
+    mdContext->digest[ii] = (unsigned char) (mdContext->buf[i] & 0xFF);
+    mdContext->digest[ii + 1] =
+      (unsigned char) ((mdContext->buf[i] >> 8) & 0xFF);
+    mdContext->digest[ii + 2] =
+      (unsigned char) ((mdContext->buf[i] >> 16) & 0xFF);
+    mdContext->digest[ii + 3] =
+      (unsigned char) ((mdContext->buf[i] >> 24) & 0xFF);
+  }
+}
+
+/* Basic MD5 step. Transforms buf based on in.
+ */
+static void SDLTest_Md5Transform(MD5UINT4 * buf, MD5UINT4 * in)
+{
+  MD5UINT4  a = buf[0], b = buf[1], c = buf[2], d = buf[3];
+
+  /*
+   * Round 1
+   */
+#define S11 7
+#define S12 12
+#define S13 17
+#define S14 22
+  FF(a, b, c, d, in[0], S11, 3614090360u);  /* 1 */
+  FF(d, a, b, c, in[1], S12, 3905402710u);  /* 2 */
+  FF(c, d, a, b, in[2], S13, 606105819u);   /* 3 */
+  FF(b, c, d, a, in[3], S14, 3250441966u);  /* 4 */
+  FF(a, b, c, d, in[4], S11, 4118548399u);  /* 5 */
+  FF(d, a, b, c, in[5], S12, 1200080426u);  /* 6 */
+  FF(c, d, a, b, in[6], S13, 2821735955u);  /* 7 */
+  FF(b, c, d, a, in[7], S14, 4249261313u);  /* 8 */
+  FF(a, b, c, d, in[8], S11, 1770035416u);  /* 9 */
+  FF(d, a, b, c, in[9], S12, 2336552879u);  /* 10 */
+  FF(c, d, a, b, in[10], S13, 4294925233u); /* 11 */
+  FF(b, c, d, a, in[11], S14, 2304563134u); /* 12 */
+  FF(a, b, c, d, in[12], S11, 1804603682u); /* 13 */
+  FF(d, a, b, c, in[13], S12, 4254626195u); /* 14 */
+  FF(c, d, a, b, in[14], S13, 2792965006u); /* 15 */
+  FF(b, c, d, a, in[15], S14, 1236535329u); /* 16 */
+
+  /*
+   * Round 2
+   */
+#define S21 5
+#define S22 9
+#define S23 14
+#define S24 20
+  GG(a, b, c, d, in[1], S21, 4129170786u);  /* 17 */
+  GG(d, a, b, c, in[6], S22, 3225465664u);  /* 18 */
+  GG(c, d, a, b, in[11], S23, 643717713u);  /* 19 */
+  GG(b, c, d, a, in[0], S24, 3921069994u);  /* 20 */
+  GG(a, b, c, d, in[5], S21, 3593408605u);  /* 21 */
+  GG(d, a, b, c, in[10], S22, 38016083u);   /* 22 */
+  GG(c, d, a, b, in[15], S23, 3634488961u); /* 23 */
+  GG(b, c, d, a, in[4], S24, 3889429448u);  /* 24 */
+  GG(a, b, c, d, in[9], S21, 568446438u);   /* 25 */
+  GG(d, a, b, c, in[14], S22, 3275163606u); /* 26 */
+  GG(c, d, a, b, in[3], S23, 4107603335u);  /* 27 */
+  GG(b, c, d, a, in[8], S24, 1163531501u);  /* 28 */
+  GG(a, b, c, d, in[13], S21, 2850285829u); /* 29 */
+  GG(d, a, b, c, in[2], S22, 4243563512u);  /* 30 */
+  GG(c, d, a, b, in[7], S23, 1735328473u);  /* 31 */
+  GG(b, c, d, a, in[12], S24, 2368359562u); /* 32 */
+
+  /*
+   * Round 3
+   */
+#define S31 4
+#define S32 11
+#define S33 16
+#define S34 23
+  HH(a, b, c, d, in[5], S31, 4294588738u);  /* 33 */
+  HH(d, a, b, c, in[8], S32, 2272392833u);  /* 34 */
+  HH(c, d, a, b, in[11], S33, 1839030562u); /* 35 */
+  HH(b, c, d, a, in[14], S34, 4259657740u); /* 36 */
+  HH(a, b, c, d, in[1], S31, 2763975236u);  /* 37 */
+  HH(d, a, b, c, in[4], S32, 1272893353u);  /* 38 */
+  HH(c, d, a, b, in[7], S33, 4139469664u);  /* 39 */
+  HH(b, c, d, a, in[10], S34, 3200236656u); /* 40 */
+  HH(a, b, c, d, in[13], S31, 681279174u);  /* 41 */
+  HH(d, a, b, c, in[0], S32, 3936430074u);  /* 42 */
+  HH(c, d, a, b, in[3], S33, 3572445317u);  /* 43 */
+  HH(b, c, d, a, in[6], S34, 76029189u);    /* 44 */
+  HH(a, b, c, d, in[9], S31, 3654602809u);  /* 45 */
+  HH(d, a, b, c, in[12], S32, 3873151461u); /* 46 */
+  HH(c, d, a, b, in[15], S33, 530742520u);  /* 47 */
+  HH(b, c, d, a, in[2], S34, 3299628645u);  /* 48 */
+
+  /*
+   * Round 4
+   */
+#define S41 6
+#define S42 10
+#define S43 15
+#define S44 21
+  II(a, b, c, d, in[0], S41, 4096336452u);  /* 49 */
+  II(d, a, b, c, in[7], S42, 1126891415u);  /* 50 */
+  II(c, d, a, b, in[14], S43, 2878612391u); /* 51 */
+  II(b, c, d, a, in[5], S44, 4237533241u);  /* 52 */
+  II(a, b, c, d, in[12], S41, 1700485571u); /* 53 */
+  II(d, a, b, c, in[3], S42, 2399980690u);  /* 54 */
+  II(c, d, a, b, in[10], S43, 4293915773u); /* 55 */
+  II(b, c, d, a, in[1], S44, 2240044497u);  /* 56 */
+  II(a, b, c, d, in[8], S41, 1873313359u);  /* 57 */
+  II(d, a, b, c, in[15], S42, 4264355552u); /* 58 */
+  II(c, d, a, b, in[6], S43, 2734768916u);  /* 59 */
+  II(b, c, d, a, in[13], S44, 1309151649u); /* 60 */
+  II(a, b, c, d, in[4], S41, 4149444226u);  /* 61 */
+  II(d, a, b, c, in[11], S42, 3174756917u); /* 62 */
+  II(c, d, a, b, in[2], S43, 718787259u);   /* 63 */
+  II(b, c, d, a, in[9], S44, 3951481745u);  /* 64 */
+
+  buf[0] += a;
+  buf[1] += b;
+  buf[2] += c;
+  buf[3] += d;
+}
diff --git a/src/test/SDL_test_random.c b/src/test/SDL_test_random.c
new file mode 100644
index 0000000..2c70dbd
--- /dev/null
+++ b/src/test/SDL_test_random.c
@@ -0,0 +1,94 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+
+ A portable "32-bit Multiply with carry" random number generator.
+
+ Used by the fuzzer component.
+ Original source code contributed by A. Schiffler for GSOC project.
+
+*/
+
+#include "SDL_config.h"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test.h"
+
+/* Initialize random number generator with two integer variables */
+
+void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi, unsigned int ci)
+{
+  if (rndContext==NULL) return;
+
+  /*
+   * Choose a value for 'a' from this list
+   * 1791398085 1929682203 1683268614 1965537969 1675393560
+   * 1967773755 1517746329 1447497129 1655692410 1606218150
+   * 2051013963 1075433238 1557985959 1781943330 1893513180
+   * 1631296680 2131995753 2083801278 1873196400 1554115554
+   */
+  rndContext->a = 1655692410;
+  rndContext->x = 30903;
+  rndContext->c = 0;
+  if (xi != 0) {
+      rndContext->x = xi;
+  }
+  rndContext->c = ci;
+  rndContext->ah = rndContext->a >> 16;
+  rndContext->al = rndContext->a & 65535;
+}
+
+/* Initialize random number generator from system time */
+
+void SDLTest_RandomInitTime(SDLTest_RandomContext * rndContext)
+{
+  int a, b;
+
+  if (rndContext==NULL) return;
+
+  srand((unsigned int)time(NULL));
+  a=rand();
+  srand(clock());
+  b=rand();
+  SDLTest_RandomInit(rndContext, a, b);
+}
+
+/* Returns random numbers */
+
+unsigned int SDLTest_Random(SDLTest_RandomContext * rndContext)
+{
+  unsigned int xh, xl;
+
+  if (rndContext==NULL) return -1;
+
+  xh = rndContext->x >> 16, xl = rndContext->x & 65535;
+  rndContext->x = rndContext->x * rndContext->a + rndContext->c;
+  rndContext->c =
+    xh * rndContext->ah + ((xh * rndContext->al) >> 16) +
+    ((xl * rndContext->ah) >> 16);
+  if (xl * rndContext->al >= (~rndContext->c + 1))
+    rndContext->c++;
+  return (rndContext->x);
+}
diff --git a/src/thread/SDL_systhread.h b/src/thread/SDL_systhread.h
new file mode 100644
index 0000000..738ea27
--- /dev/null
+++ b/src/thread/SDL_systhread.h
@@ -0,0 +1,61 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* These are functions that need to be implemented by a port of SDL */
+
+#ifndef _SDL_systhread_h
+#define _SDL_systhread_h
+
+#include "SDL_thread.h"
+
+/* This function creates a thread, passing args to SDL_RunThread(),
+   saves a system-dependent thread id in thread->id, and returns 0
+   on success.
+*/
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+                                pfnSDL_CurrentBeginThread pfnBeginThread,
+                                pfnSDL_CurrentEndThread pfnEndThread);
+#else
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
+#endif
+
+/* This function does any necessary setup in the child thread */
+extern void SDL_SYS_SetupThread(const char *name);
+
+/* This function sets the current thread priority */
+extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority);
+
+/* This function waits for the thread to finish and frees any data
+   allocated by SDL_SYS_CreateThread()
+ */
+extern void SDL_SYS_WaitThread(SDL_Thread * thread);
+
+/* Get the thread local storage for this thread */
+extern SDL_TLSData *SDL_SYS_GetTLSData();
+
+/* Set the thread local storage for this thread */
+extern int SDL_SYS_SetTLSData(SDL_TLSData *data);
+
+#endif /* _SDL_systhread_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/SDL_thread.c b/src/thread/SDL_thread.c
new file mode 100644
index 0000000..5eaed0c
--- /dev/null
+++ b/src/thread/SDL_thread.c
@@ -0,0 +1,409 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* System independent thread management routines for SDL */
+
+#include "SDL_thread.h"
+#include "SDL_thread_c.h"
+#include "SDL_systhread.h"
+#include "../SDL_error_c.h"
+
+
+SDL_TLSID
+SDL_TLSCreate()
+{
+    static SDL_atomic_t SDL_tls_id;
+    return SDL_AtomicIncRef(&SDL_tls_id)+1;
+}
+
+void *
+SDL_TLSGet(SDL_TLSID id)
+{
+    SDL_TLSData *storage;
+
+    storage = SDL_SYS_GetTLSData();
+    if (!storage || id == 0 || id > storage->limit) {
+        return NULL;
+    }
+    return storage->array[id-1].data;
+}
+
+int
+SDL_TLSSet(SDL_TLSID id, const void *value, void (*destructor)(void *))
+{
+    SDL_TLSData *storage;
+
+    if (id == 0) {
+        return SDL_InvalidParamError("id");
+    }
+
+    storage = SDL_SYS_GetTLSData();
+    if (!storage || (id > storage->limit)) {
+        unsigned int i, oldlimit, newlimit;
+
+        oldlimit = storage ? storage->limit : 0;
+        newlimit = (id + TLS_ALLOC_CHUNKSIZE);
+        storage = (SDL_TLSData *)SDL_realloc(storage, sizeof(*storage)+(newlimit-1)*sizeof(storage->array[0]));
+        if (!storage) {
+            return SDL_OutOfMemory();
+        }
+        storage->limit = newlimit;
+        for (i = oldlimit; i < newlimit; ++i) {
+            storage->array[i].data = NULL;
+            storage->array[i].destructor = NULL;
+        }
+        if (SDL_SYS_SetTLSData(storage) != 0) {
+            return -1;
+        }
+    }
+
+    storage->array[id-1].data = SDL_const_cast(void*, value);
+    storage->array[id-1].destructor = destructor;
+    return 0;
+}
+
+static void
+SDL_TLSCleanup()
+{
+    SDL_TLSData *storage;
+
+    storage = SDL_SYS_GetTLSData();
+    if (storage) {
+        unsigned int i;
+        for (i = 0; i < storage->limit; ++i) {
+            if (storage->array[i].destructor) {
+                storage->array[i].destructor(storage->array[i].data);
+            }
+        }
+        SDL_SYS_SetTLSData(NULL);
+        SDL_free(storage);
+    }
+}
+
+
+/* This is a generic implementation of thread-local storage which doesn't
+   require additional OS support.
+
+   It is not especially efficient and doesn't clean up thread-local storage
+   as threads exit.  If there is a real OS that doesn't support thread-local
+   storage this implementation should be improved to be production quality.
+*/
+
+typedef struct SDL_TLSEntry {
+    SDL_threadID thread;
+    SDL_TLSData *storage;
+    struct SDL_TLSEntry *next;
+} SDL_TLSEntry;
+
+static SDL_mutex *SDL_generic_TLS_mutex;
+static SDL_TLSEntry *SDL_generic_TLS;
+
+
+SDL_TLSData *
+SDL_Generic_GetTLSData()
+{
+    SDL_threadID thread = SDL_ThreadID();
+    SDL_TLSEntry *entry;
+    SDL_TLSData *storage = NULL;
+
+    if (!SDL_generic_TLS_mutex) {
+        static SDL_SpinLock tls_lock;
+        SDL_AtomicLock(&tls_lock);
+        if (!SDL_generic_TLS_mutex) {
+            SDL_mutex *mutex = SDL_CreateMutex();
+            SDL_MemoryBarrierRelease();
+            SDL_generic_TLS_mutex = mutex;
+            if (!SDL_generic_TLS_mutex) {
+                SDL_AtomicUnlock(&tls_lock);
+                return NULL;
+            }
+        }
+        SDL_AtomicUnlock(&tls_lock);
+    }
+
+    SDL_MemoryBarrierAcquire();
+    SDL_LockMutex(SDL_generic_TLS_mutex);
+    for (entry = SDL_generic_TLS; entry; entry = entry->next) {
+        if (entry->thread == thread) {
+            storage = entry->storage;
+            break;
+        }
+    }
+    SDL_UnlockMutex(SDL_generic_TLS_mutex);
+
+    return storage;
+}
+
+int
+SDL_Generic_SetTLSData(SDL_TLSData *storage)
+{
+    SDL_threadID thread = SDL_ThreadID();
+    SDL_TLSEntry *prev, *entry;
+
+    /* SDL_Generic_GetTLSData() is always called first, so we can assume SDL_generic_TLS_mutex */
+    SDL_LockMutex(SDL_generic_TLS_mutex);
+    prev = NULL;
+    for (entry = SDL_generic_TLS; entry; entry = entry->next) {
+        if (entry->thread == thread) {
+            if (storage) {
+                entry->storage = storage;
+            } else {
+                if (prev) {
+                    prev->next = entry->next;
+                } else {
+                    SDL_generic_TLS = entry->next;
+                }
+                SDL_free(entry);
+            }
+            break;
+        }
+        prev = entry;
+    }
+    if (!entry) {
+        entry = (SDL_TLSEntry *)SDL_malloc(sizeof(*entry));
+        if (entry) {
+            entry->thread = thread;
+            entry->storage = storage;
+            entry->next = SDL_generic_TLS;
+            SDL_generic_TLS = entry;
+        }
+    }
+    SDL_UnlockMutex(SDL_generic_TLS_mutex);
+
+    if (!entry) {
+        return SDL_OutOfMemory();
+    }
+    return 0;
+}
+
+/* Routine to get the thread-specific error variable */
+SDL_error *
+SDL_GetErrBuf(void)
+{
+    static SDL_SpinLock tls_lock;
+    static SDL_bool tls_being_created;
+    static SDL_TLSID tls_errbuf;
+    static SDL_error SDL_global_errbuf;
+    const SDL_error *ALLOCATION_IN_PROGRESS = (SDL_error *)-1;
+    SDL_error *errbuf;
+
+    /* tls_being_created is there simply to prevent recursion if SDL_TLSCreate() fails.
+       It also means it's possible for another thread to also use SDL_global_errbuf,
+       but that's very unlikely and hopefully won't cause issues.
+     */
+    if (!tls_errbuf && !tls_being_created) {
+        SDL_AtomicLock(&tls_lock);
+        if (!tls_errbuf) {
+            SDL_TLSID slot;
+            tls_being_created = SDL_TRUE;
+            slot = SDL_TLSCreate();
+            tls_being_created = SDL_FALSE;
+            SDL_MemoryBarrierRelease();
+            tls_errbuf = slot;
+        }
+        SDL_AtomicUnlock(&tls_lock);
+    }
+    if (!tls_errbuf) {
+        return &SDL_global_errbuf;
+    }
+
+    SDL_MemoryBarrierAcquire();
+    errbuf = (SDL_error *)SDL_TLSGet(tls_errbuf);
+    if (errbuf == ALLOCATION_IN_PROGRESS) {
+        return &SDL_global_errbuf;
+    }
+    if (!errbuf) {
+        /* Mark that we're in the middle of allocating our buffer */
+        SDL_TLSSet(tls_errbuf, ALLOCATION_IN_PROGRESS, NULL);
+        errbuf = (SDL_error *)SDL_malloc(sizeof(*errbuf));
+        if (!errbuf) {
+            SDL_TLSSet(tls_errbuf, NULL, NULL);
+            return &SDL_global_errbuf;
+        }
+        SDL_zerop(errbuf);
+        SDL_TLSSet(tls_errbuf, errbuf, SDL_free);
+    }
+    return errbuf;
+}
+
+
+/* Arguments and callback to setup and run the user thread function */
+typedef struct
+{
+    int (SDLCALL * func) (void *);
+    void *data;
+    SDL_Thread *info;
+    SDL_sem *wait;
+} thread_args;
+
+void
+SDL_RunThread(void *data)
+{
+    thread_args *args = (thread_args *) data;
+    int (SDLCALL * userfunc) (void *) = args->func;
+    void *userdata = args->data;
+    int *statusloc = &args->info->status;
+
+    /* Perform any system-dependent setup - this function may not fail */
+    SDL_SYS_SetupThread(args->info->name);
+
+    /* Get the thread id */
+    args->info->threadid = SDL_ThreadID();
+
+    /* Wake up the parent thread */
+    SDL_SemPost(args->wait);
+
+    /* Run the function */
+    *statusloc = userfunc(userdata);
+
+    /* Clean up thread-local storage */
+    SDL_TLSCleanup();
+}
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+#undef SDL_CreateThread
+DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(int (SDLCALL * fn) (void *),
+                 const char *name, void *data,
+                 pfnSDL_CurrentBeginThread pfnBeginThread,
+                 pfnSDL_CurrentEndThread pfnEndThread)
+#else
+DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(int (SDLCALL * fn) (void *),
+                 const char *name, void *data)
+#endif
+{
+    SDL_Thread *thread;
+    thread_args *args;
+    int ret;
+
+    /* Allocate memory for the thread info structure */
+    thread = (SDL_Thread *) SDL_malloc(sizeof(*thread));
+    if (thread == NULL) {
+        SDL_OutOfMemory();
+        return (NULL);
+    }
+    SDL_memset(thread, 0, (sizeof *thread));
+    thread->status = -1;
+
+    /* Set up the arguments for the thread */
+    if (name != NULL) {
+        thread->name = SDL_strdup(name);
+        if (thread->name == NULL) {
+            SDL_OutOfMemory();
+            SDL_free(thread);
+            return (NULL);
+        }
+    }
+
+    /* Set up the arguments for the thread */
+    args = (thread_args *) SDL_malloc(sizeof(*args));
+    if (args == NULL) {
+        SDL_OutOfMemory();
+        if (thread->name) {
+            SDL_free(thread->name);
+        }
+        SDL_free(thread);
+        return (NULL);
+    }
+    args->func = fn;
+    args->data = data;
+    args->info = thread;
+    args->wait = SDL_CreateSemaphore(0);
+    if (args->wait == NULL) {
+        if (thread->name) {
+            SDL_free(thread->name);
+        }
+        SDL_free(thread);
+        SDL_free(args);
+        return (NULL);
+    }
+
+    /* Create the thread and go! */
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+    ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
+#else
+    ret = SDL_SYS_CreateThread(thread, args);
+#endif
+    if (ret >= 0) {
+        /* Wait for the thread function to use arguments */
+        SDL_SemWait(args->wait);
+    } else {
+        /* Oops, failed.  Gotta free everything */
+        if (thread->name) {
+            SDL_free(thread->name);
+        }
+        SDL_free(thread);
+        thread = NULL;
+    }
+    SDL_DestroySemaphore(args->wait);
+    SDL_free(args);
+
+    /* Everything is running now */
+    return (thread);
+}
+
+SDL_threadID
+SDL_GetThreadID(SDL_Thread * thread)
+{
+    SDL_threadID id;
+
+    if (thread) {
+        id = thread->threadid;
+    } else {
+        id = SDL_ThreadID();
+    }
+    return id;
+}
+
+const char *
+SDL_GetThreadName(SDL_Thread * thread)
+{
+    if (thread) {
+        return thread->name;
+    } else {
+        return NULL;
+    }
+}
+
+int
+SDL_SetThreadPriority(SDL_ThreadPriority priority)
+{
+    return SDL_SYS_SetThreadPriority(priority);
+}
+
+void
+SDL_WaitThread(SDL_Thread * thread, int *status)
+{
+    if (thread) {
+        SDL_SYS_WaitThread(thread);
+        if (status) {
+            *status = thread->status;
+        }
+        if (thread->name) {
+            SDL_free(thread->name);
+        }
+        SDL_free(thread);
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/SDL_thread_c.h b/src/thread/SDL_thread_c.h
new file mode 100644
index 0000000..1971ded
--- /dev/null
+++ b/src/thread/SDL_thread_c.h
@@ -0,0 +1,85 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_thread_c_h
+#define _SDL_thread_c_h
+
+/* Need the definitions of SYS_ThreadHandle */
+#if SDL_THREADS_DISABLED
+#include "generic/SDL_systhread_c.h"
+#elif SDL_THREAD_BEOS
+#include "beos/SDL_systhread_c.h"
+#elif SDL_THREAD_EPOC
+#include "epoc/SDL_systhread_c.h"
+#elif SDL_THREAD_PTHREAD
+#include "pthread/SDL_systhread_c.h"
+#elif SDL_THREAD_WINDOWS
+#include "windows/SDL_systhread_c.h"
+#elif SDL_THREAD_PSP
+#include "psp/SDL_systhread_c.h"
+#else
+#error Need thread implementation for this platform
+#include "generic/SDL_systhread_c.h"
+#endif
+#include "../SDL_error_c.h"
+
+/* This is the system-independent thread info structure */
+struct SDL_Thread
+{
+    SDL_threadID threadid;
+    SYS_ThreadHandle handle;
+    int status;
+    SDL_error errbuf;
+    char *name;
+    void *data;
+};
+
+/* This is the function called to run a thread */
+extern void SDL_RunThread(void *data);
+
+/* This is the system-independent thread local storage structure */
+typedef struct {
+    unsigned int limit;
+    struct {
+        void *data;
+        void (*destructor)(void*);
+    } array[1];
+} SDL_TLSData;
+
+/* This is how many TLS entries we allocate at once */
+#define TLS_ALLOC_CHUNKSIZE 4
+
+/* Get cross-platform, slow, thread local storage for this thread.
+   This is only intended as a fallback if getting real thread-local
+   storage fails or isn't supported on this platform.
+ */
+extern SDL_TLSData *SDL_Generic_GetTLSData();
+
+/* Set cross-platform, slow, thread local storage for this thread.
+   This is only intended as a fallback if getting real thread-local
+   storage fails or isn't supported on this platform.
+ */
+extern int SDL_Generic_SetTLSData(SDL_TLSData *data);
+
+#endif /* _SDL_thread_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/beos/SDL_syssem.c b/src/thread/beos/SDL_syssem.c
new file mode 100644
index 0000000..9661f90
--- /dev/null
+++ b/src/thread/beos/SDL_syssem.c
@@ -0,0 +1,151 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_THREAD_BEOS
+
+/* Semaphores in the BeOS environment */
+
+#include <be/kernel/OS.h>
+
+#include "SDL_thread.h"
+
+
+struct SDL_semaphore
+{
+    sem_id id;
+};
+
+/* Create a counting semaphore */
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem;
+
+    sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
+    if (sem) {
+        sem->id = create_sem(initial_value, "SDL semaphore");
+        if (sem->id < B_NO_ERROR) {
+            SDL_SetError("create_sem() failed");
+            SDL_free(sem);
+            sem = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (sem);
+}
+
+/* Free the semaphore */
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+    if (sem) {
+        if (sem->id >= B_NO_ERROR) {
+            delete_sem(sem->id);
+        }
+        SDL_free(sem);
+    }
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    int32 val;
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+  tryagain:
+    if (timeout == SDL_MUTEX_MAXWAIT) {
+        val = acquire_sem(sem->id);
+    } else {
+        timeout *= 1000;        /* BeOS uses a timeout in microseconds */
+        val = acquire_sem_etc(sem->id, 1, B_RELATIVE_TIMEOUT, timeout);
+    }
+    switch (val) {
+    case B_INTERRUPTED:
+        goto tryagain;
+    case B_NO_ERROR:
+        retval = 0;
+        break;
+    case B_TIMED_OUT:
+        retval = SDL_MUTEX_TIMEDOUT;
+        break;
+    case B_WOULD_BLOCK:
+        retval = SDL_MUTEX_TIMEDOUT;
+        break;
+    default:
+        retval = SDL_SetError("acquire_sem() failed");
+        break;
+    }
+
+    return retval;
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, 0);
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
+}
+
+/* Returns the current count of the semaphore */
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    int32 count;
+    Uint32 value;
+
+    value = 0;
+    if (sem) {
+        get_sem_count(sem->id, &count);
+        if (count > 0) {
+            value = (Uint32) count;
+        }
+    }
+    return value;
+}
+
+/* Atomically increases the semaphore's count (not blocking) */
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    if (release_sem(sem->id) != B_NO_ERROR) {
+        return SDL_SetError("release_sem() failed");
+    }
+    return 0;
+}
+
+#endif /* SDL_THREAD_BEOS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/beos/SDL_systhread.c b/src/thread/beos/SDL_systhread.c
new file mode 100644
index 0000000..11646f9
--- /dev/null
+++ b/src/thread/beos/SDL_systhread.c
@@ -0,0 +1,126 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_THREAD_BEOS
+
+/* BeOS thread management routines for SDL */
+
+#include <stdio.h>
+#include <signal.h>
+#include <be/kernel/OS.h>
+
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+#include "../SDL_systhread.h"
+
+
+static int sig_list[] = {
+    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
+};
+
+void
+SDL_MaskSignals(sigset_t * omask)
+{
+    sigset_t mask;
+    int i;
+
+    sigemptyset(&mask);
+    for (i = 0; sig_list[i]; ++i) {
+        sigaddset(&mask, sig_list[i]);
+    }
+    sigprocmask(SIG_BLOCK, &mask, omask);
+}
+
+void
+SDL_UnmaskSignals(sigset_t * omask)
+{
+    sigprocmask(SIG_SETMASK, omask, NULL);
+}
+
+static int32
+RunThread(void *data)
+{
+    SDL_RunThread(data);
+    return (0);
+}
+
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+{
+    /* The docs say the thread name can't be longer than B_OS_NAME_LENGTH. */
+    const char *threadname = thread->name ? thread->name : "SDL Thread";
+    char name[B_OS_NAME_LENGTH];
+    SDL_snprintf(name, sizeof (name), "%s", threadname);
+    name[sizeof (name) - 1] = '\0';
+
+    /* Create the thread and go! */
+    thread->handle = spawn_thread(RunThread, name, B_NORMAL_PRIORITY, args);
+    if ((thread->handle == B_NO_MORE_THREADS) ||
+        (thread->handle == B_NO_MEMORY)) {
+        return SDL_SetError("Not enough resources to create thread");
+    }
+    resume_thread(thread->handle);
+    return (0);
+}
+
+void
+SDL_SYS_SetupThread(const char *name)
+{
+    /* We set the thread name during SDL_SYS_CreateThread(). */
+    /* Mask asynchronous signals for this thread */
+    SDL_MaskSignals(NULL);
+}
+
+SDL_threadID
+SDL_ThreadID(void)
+{
+    return ((SDL_threadID) find_thread(NULL));
+}
+
+int
+SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
+{
+    int32 value;
+
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        value = B_LOW_PRIORITY;
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        value = B_URGENT_DISPLAY_PRIORITY;
+    } else {
+        value = B_NORMAL_PRIORITY;
+    }
+    set_thread_priority(find_thread(NULL), value);
+    return 0;
+}
+
+void
+SDL_SYS_WaitThread(SDL_Thread * thread)
+{
+    status_t the_status;
+
+    wait_for_thread(thread->handle, &the_status);
+}
+
+#endif /* SDL_THREAD_BEOS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/beos/SDL_systhread_c.h b/src/thread/beos/SDL_systhread_c.h
new file mode 100644
index 0000000..a350ab5
--- /dev/null
+++ b/src/thread/beos/SDL_systhread_c.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include <signal.h>
+#include <be/kernel/OS.h>
+
+typedef thread_id SYS_ThreadHandle;
+
+/* Functions needed to work with system threads in other portions of SDL */
+extern void SDL_MaskSignals(sigset_t * omask);
+extern void SDL_UnmaskSignals(sigset_t * omask);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/beos/SDL_systls.c b/src/thread/beos/SDL_systls.c
new file mode 100644
index 0000000..8e94128
--- /dev/null
+++ b/src/thread/beos/SDL_systls.c
@@ -0,0 +1,70 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+
+#if SDL_THREAD_BEOS
+
+#include <support/TLS.h>
+
+
+static int32 thread_local_storage = B_NO_MEMORY;
+static SDL_bool generic_local_storage = SDL_FALSE;
+
+SDL_TLSData *
+SDL_SYS_GetTLSData()
+{
+    if (thread_local_storage == B_NO_MEMORY && !generic_local_storage) {
+        static SDL_SpinLock lock;
+        SDL_AtomicLock(&lock);
+        if (thread_local_storage == B_NO_MEMORY && !generic_local_storage) {
+            int32 storage = tls_allocate();
+            if (storage != B_NO_MEMORY) {
+                SDL_MemoryBarrierRelease();
+                thread_local_storage = storage;
+            } else {
+                generic_local_storage = SDL_TRUE;
+            }
+        }
+        SDL_AtomicUnlock(&lock);
+    }
+    if (generic_local_storage) {
+        return SDL_Generic_GetTLSData();
+    }
+    SDL_MemoryBarrierAcquire();
+    return (SDL_TLSData *)tls_get(thread_local_storage);
+}
+
+int
+SDL_SYS_SetTLSData(SDL_TLSData *data)
+{
+    if (generic_local_storage) {
+        return SDL_Generic_SetTLSData(data);
+    }
+    tls_set(thread_local_storage, data);
+    return 0;
+}
+
+#endif /* SDL_THREAD_BEOS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/generic/SDL_syscond.c b/src/thread/generic/SDL_syscond.c
new file mode 100644
index 0000000..5c8fe8b
--- /dev/null
+++ b/src/thread/generic/SDL_syscond.c
@@ -0,0 +1,220 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* An implementation of condition variables using semaphores and mutexes */
+/*
+   This implementation borrows heavily from the BeOS condition variable
+   implementation, written by Christopher Tate and Owen Smith.  Thanks!
+ */
+
+#include "SDL_thread.h"
+
+struct SDL_cond
+{
+    SDL_mutex *lock;
+    int waiting;
+    int signals;
+    SDL_sem *wait_sem;
+    SDL_sem *wait_done;
+};
+
+/* Create a condition variable */
+SDL_cond *
+SDL_CreateCond(void)
+{
+    SDL_cond *cond;
+
+    cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
+    if (cond) {
+        cond->lock = SDL_CreateMutex();
+        cond->wait_sem = SDL_CreateSemaphore(0);
+        cond->wait_done = SDL_CreateSemaphore(0);
+        cond->waiting = cond->signals = 0;
+        if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
+            SDL_DestroyCond(cond);
+            cond = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (cond);
+}
+
+/* Destroy a condition variable */
+void
+SDL_DestroyCond(SDL_cond * cond)
+{
+    if (cond) {
+        if (cond->wait_sem) {
+            SDL_DestroySemaphore(cond->wait_sem);
+        }
+        if (cond->wait_done) {
+            SDL_DestroySemaphore(cond->wait_done);
+        }
+        if (cond->lock) {
+            SDL_DestroyMutex(cond->lock);
+        }
+        SDL_free(cond);
+    }
+}
+
+/* Restart one of the threads that are waiting on the condition variable */
+int
+SDL_CondSignal(SDL_cond * cond)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    /* If there are waiting threads not already signalled, then
+       signal the condition and wait for the thread to respond.
+     */
+    SDL_LockMutex(cond->lock);
+    if (cond->waiting > cond->signals) {
+        ++cond->signals;
+        SDL_SemPost(cond->wait_sem);
+        SDL_UnlockMutex(cond->lock);
+        SDL_SemWait(cond->wait_done);
+    } else {
+        SDL_UnlockMutex(cond->lock);
+    }
+
+    return 0;
+}
+
+/* Restart all threads that are waiting on the condition variable */
+int
+SDL_CondBroadcast(SDL_cond * cond)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    /* If there are waiting threads not already signalled, then
+       signal the condition and wait for the thread to respond.
+     */
+    SDL_LockMutex(cond->lock);
+    if (cond->waiting > cond->signals) {
+        int i, num_waiting;
+
+        num_waiting = (cond->waiting - cond->signals);
+        cond->signals = cond->waiting;
+        for (i = 0; i < num_waiting; ++i) {
+            SDL_SemPost(cond->wait_sem);
+        }
+        /* Now all released threads are blocked here, waiting for us.
+           Collect them all (and win fabulous prizes!) :-)
+         */
+        SDL_UnlockMutex(cond->lock);
+        for (i = 0; i < num_waiting; ++i) {
+            SDL_SemWait(cond->wait_done);
+        }
+    } else {
+        SDL_UnlockMutex(cond->lock);
+    }
+
+    return 0;
+}
+
+/* Wait on the condition variable for at most 'ms' milliseconds.
+   The mutex must be locked before entering this function!
+   The mutex is unlocked during the wait, and locked again after the wait.
+
+Typical use:
+
+Thread A:
+    SDL_LockMutex(lock);
+    while ( ! condition ) {
+        SDL_CondWait(cond, lock);
+    }
+    SDL_UnlockMutex(lock);
+
+Thread B:
+    SDL_LockMutex(lock);
+    ...
+    condition = true;
+    ...
+    SDL_CondSignal(cond);
+    SDL_UnlockMutex(lock);
+ */
+int
+SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
+{
+    int retval;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    /* Obtain the protection mutex, and increment the number of waiters.
+       This allows the signal mechanism to only perform a signal if there
+       are waiting threads.
+     */
+    SDL_LockMutex(cond->lock);
+    ++cond->waiting;
+    SDL_UnlockMutex(cond->lock);
+
+    /* Unlock the mutex, as is required by condition variable semantics */
+    SDL_UnlockMutex(mutex);
+
+    /* Wait for a signal */
+    if (ms == SDL_MUTEX_MAXWAIT) {
+        retval = SDL_SemWait(cond->wait_sem);
+    } else {
+        retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
+    }
+
+    /* Let the signaler know we have completed the wait, otherwise
+       the signaler can race ahead and get the condition semaphore
+       if we are stopped between the mutex unlock and semaphore wait,
+       giving a deadlock.  See the following URL for details:
+       http://web.archive.org/web/20010914175514/http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html#Workshop
+     */
+    SDL_LockMutex(cond->lock);
+    if (cond->signals > 0) {
+        /* If we timed out, we need to eat a condition signal */
+        if (retval > 0) {
+            SDL_SemWait(cond->wait_sem);
+        }
+        /* We always notify the signal thread that we are done */
+        SDL_SemPost(cond->wait_done);
+
+        /* Signal handshake complete */
+        --cond->signals;
+    }
+    --cond->waiting;
+    SDL_UnlockMutex(cond->lock);
+
+    /* Lock the mutex, as is required by condition variable semantics */
+    SDL_LockMutex(mutex);
+
+    return retval;
+}
+
+/* Wait on the condition variable forever */
+int
+SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
+{
+    return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/generic/SDL_sysmutex.c b/src/thread/generic/SDL_sysmutex.c
new file mode 100644
index 0000000..3e3c1fe
--- /dev/null
+++ b/src/thread/generic/SDL_sysmutex.c
@@ -0,0 +1,165 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* An implementation of mutexes using semaphores */
+
+#include "SDL_thread.h"
+#include "SDL_systhread_c.h"
+
+
+struct SDL_mutex
+{
+    int recursive;
+    SDL_threadID owner;
+    SDL_sem *sem;
+};
+
+/* Create a mutex */
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+    SDL_mutex *mutex;
+
+    /* Allocate mutex memory */
+    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
+    if (mutex) {
+        /* Create the mutex semaphore, with initial value 1 */
+        mutex->sem = SDL_CreateSemaphore(1);
+        mutex->recursive = 0;
+        mutex->owner = 0;
+        if (!mutex->sem) {
+            SDL_free(mutex);
+            mutex = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return mutex;
+}
+
+/* Free the mutex */
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+    if (mutex) {
+        if (mutex->sem) {
+            SDL_DestroySemaphore(mutex->sem);
+        }
+        SDL_free(mutex);
+    }
+}
+
+/* Lock the mutex */
+int
+SDL_LockMutex(SDL_mutex * mutex)
+{
+#if SDL_THREADS_DISABLED
+    return 0;
+#else
+    SDL_threadID this_thread;
+
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    this_thread = SDL_ThreadID();
+    if (mutex->owner == this_thread) {
+        ++mutex->recursive;
+    } else {
+        /* The order of operations is important.
+           We set the locking thread id after we obtain the lock
+           so unlocks from other threads will fail.
+         */
+        SDL_SemWait(mutex->sem);
+        mutex->owner = this_thread;
+        mutex->recursive = 0;
+    }
+
+    return 0;
+#endif /* SDL_THREADS_DISABLED */
+}
+
+/* try Lock the mutex */
+int
+SDL_TryLockMutex(SDL_mutex * mutex)
+{
+#if SDL_THREADS_DISABLED
+    return 0;
+#else
+    int retval = 0;
+    SDL_threadID this_thread;
+
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    this_thread = SDL_ThreadID();
+    if (mutex->owner == this_thread) {
+        ++mutex->recursive;
+    } else {
+        /* The order of operations is important.
+         We set the locking thread id after we obtain the lock
+         so unlocks from other threads will fail.
+         */
+        retval = SDL_SemWait(mutex->sem);
+        if (retval == 0) {
+            mutex->owner = this_thread;
+            mutex->recursive = 0;
+        }
+    }
+
+    return retval;
+#endif /* SDL_THREADS_DISABLED */
+}
+
+/* Unlock the mutex */
+int
+SDL_mutexV(SDL_mutex * mutex)
+{
+#if SDL_THREADS_DISABLED
+    return 0;
+#else
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    /* If we don't own the mutex, we can't unlock it */
+    if (SDL_ThreadID() != mutex->owner) {
+        return SDL_SetError("mutex not owned by this thread");
+    }
+
+    if (mutex->recursive) {
+        --mutex->recursive;
+    } else {
+        /* The order of operations is important.
+           First reset the owner so another thread doesn't lock
+           the mutex and set the ownership before we reset it,
+           then release the lock semaphore.
+         */
+        mutex->owner = 0;
+        SDL_SemPost(mutex->sem);
+    }
+    return 0;
+#endif /* SDL_THREADS_DISABLED */
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/generic/SDL_sysmutex_c.h b/src/thread/generic/SDL_sysmutex_c.h
new file mode 100644
index 0000000..8d6dbdc
--- /dev/null
+++ b/src/thread/generic/SDL_sysmutex_c.h
@@ -0,0 +1,22 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/generic/SDL_syssem.c b/src/thread/generic/SDL_syssem.c
new file mode 100644
index 0000000..bfb011d
--- /dev/null
+++ b/src/thread/generic/SDL_syssem.c
@@ -0,0 +1,217 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* An implementation of semaphores using mutexes and condition variables */
+
+#include "SDL_timer.h"
+#include "SDL_thread.h"
+#include "SDL_systhread_c.h"
+
+
+#if SDL_THREADS_DISABLED
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_SetError("SDL not built with thread support");
+    return (SDL_sem *) 0;
+}
+
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    return 0;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+#else
+
+struct SDL_semaphore
+{
+    Uint32 count;
+    Uint32 waiters_count;
+    SDL_mutex *count_lock;
+    SDL_cond *count_nonzero;
+};
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem;
+
+    sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
+    if (!sem) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    sem->count = initial_value;
+    sem->waiters_count = 0;
+
+    sem->count_lock = SDL_CreateMutex();
+    sem->count_nonzero = SDL_CreateCond();
+    if (!sem->count_lock || !sem->count_nonzero) {
+        SDL_DestroySemaphore(sem);
+        return NULL;
+    }
+
+    return sem;
+}
+
+/* WARNING:
+   You cannot call this function when another thread is using the semaphore.
+*/
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+    if (sem) {
+        sem->count = 0xFFFFFFFF;
+        while (sem->waiters_count > 0) {
+            SDL_CondSignal(sem->count_nonzero);
+            SDL_Delay(10);
+        }
+        SDL_DestroyCond(sem->count_nonzero);
+        if (sem->count_lock) {
+            SDL_LockMutex(sem->count_lock);
+            SDL_UnlockMutex(sem->count_lock);
+            SDL_DestroyMutex(sem->count_lock);
+        }
+        SDL_free(sem);
+    }
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    retval = SDL_MUTEX_TIMEDOUT;
+    SDL_LockMutex(sem->count_lock);
+    if (sem->count > 0) {
+        --sem->count;
+        retval = 0;
+    }
+    SDL_UnlockMutex(sem->count_lock);
+
+    return retval;
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    /* A timeout of 0 is an easy case */
+    if (timeout == 0) {
+        return SDL_SemTryWait(sem);
+    }
+
+    SDL_LockMutex(sem->count_lock);
+    ++sem->waiters_count;
+    retval = 0;
+    while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
+        retval = SDL_CondWaitTimeout(sem->count_nonzero,
+                                     sem->count_lock, timeout);
+    }
+    --sem->waiters_count;
+    if (retval == 0) {
+        --sem->count;
+    }
+    SDL_UnlockMutex(sem->count_lock);
+
+    return retval;
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    Uint32 value;
+
+    value = 0;
+    if (sem) {
+        SDL_LockMutex(sem->count_lock);
+        value = sem->count;
+        SDL_UnlockMutex(sem->count_lock);
+    }
+    return value;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    SDL_LockMutex(sem->count_lock);
+    if (sem->waiters_count > 0) {
+        SDL_CondSignal(sem->count_nonzero);
+    }
+    ++sem->count;
+    SDL_UnlockMutex(sem->count_lock);
+
+    return 0;
+}
+
+#endif /* SDL_THREADS_DISABLED */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/generic/SDL_systhread.c b/src/thread/generic/SDL_systhread.c
new file mode 100644
index 0000000..139f8ac
--- /dev/null
+++ b/src/thread/generic/SDL_systhread.c
@@ -0,0 +1,65 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Thread management routines for SDL */
+
+#include "SDL_thread.h"
+#include "../SDL_systhread.h"
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+                     pfnSDL_CurrentBeginThread pfnBeginThread,
+                     pfnSDL_CurrentEndThread pfnEndThread)
+#else
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
+{
+    return SDL_SetError("Threads are not supported on this platform");
+}
+
+void
+SDL_SYS_SetupThread(const char *name)
+{
+    return;
+}
+
+SDL_threadID
+SDL_ThreadID(void)
+{
+    return (0);
+}
+
+int
+SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
+{
+    return (0);
+}
+
+void
+SDL_SYS_WaitThread(SDL_Thread * thread)
+{
+    return;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/generic/SDL_systhread_c.h b/src/thread/generic/SDL_systhread_c.h
new file mode 100644
index 0000000..b6c99c9
--- /dev/null
+++ b/src/thread/generic/SDL_systhread_c.h
@@ -0,0 +1,26 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Stub until we implement threads on this platform */
+typedef int SYS_ThreadHandle;
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/generic/SDL_systls.c b/src/thread/generic/SDL_systls.c
new file mode 100644
index 0000000..bdb83db
--- /dev/null
+++ b/src/thread/generic/SDL_systls.c
@@ -0,0 +1,38 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+#include "../SDL_thread_c.h"
+
+
+SDL_TLSData *
+SDL_SYS_GetTLSData()
+{
+    return SDL_Generic_GetTLSData();
+}
+
+int
+SDL_SYS_SetTLSData(SDL_TLSData *data)
+{
+    return SDL_Generic_SetTLSData(data);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/psp/SDL_syscond.c b/src/thread/psp/SDL_syscond.c
new file mode 100644
index 0000000..f540cdd
--- /dev/null
+++ b/src/thread/psp/SDL_syscond.c
@@ -0,0 +1,220 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* An implementation of condition variables using semaphores and mutexes */
+/*
+   This implementation borrows heavily from the BeOS condition variable
+   implementation, written by Christopher Tate and Owen Smith.  Thanks!
+ */
+
+#include "SDL_thread.h"
+
+struct SDL_cond
+{
+    SDL_mutex *lock;
+    int waiting;
+    int signals;
+    SDL_sem *wait_sem;
+    SDL_sem *wait_done;
+};
+
+/* Create a condition variable */
+SDL_cond *
+SDL_CreateCond(void)
+{
+    SDL_cond *cond;
+
+    cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
+    if (cond) {
+        cond->lock = SDL_CreateMutex();
+        cond->wait_sem = SDL_CreateSemaphore(0);
+        cond->wait_done = SDL_CreateSemaphore(0);
+        cond->waiting = cond->signals = 0;
+        if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
+            SDL_DestroyCond(cond);
+            cond = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (cond);
+}
+
+/* Destroy a condition variable */
+void
+SDL_DestroyCond(SDL_cond * cond)
+{
+    if (cond) {
+        if (cond->wait_sem) {
+            SDL_DestroySemaphore(cond->wait_sem);
+        }
+        if (cond->wait_done) {
+            SDL_DestroySemaphore(cond->wait_done);
+        }
+        if (cond->lock) {
+            SDL_DestroyMutex(cond->lock);
+        }
+        SDL_free(cond);
+    }
+}
+
+/* Restart one of the threads that are waiting on the condition variable */
+int
+SDL_CondSignal(SDL_cond * cond)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    /* If there are waiting threads not already signalled, then
+       signal the condition and wait for the thread to respond.
+     */
+    SDL_LockMutex(cond->lock);
+    if (cond->waiting > cond->signals) {
+        ++cond->signals;
+        SDL_SemPost(cond->wait_sem);
+        SDL_UnlockMutex(cond->lock);
+        SDL_SemWait(cond->wait_done);
+    } else {
+        SDL_UnlockMutex(cond->lock);
+    }
+
+    return 0;
+}
+
+/* Restart all threads that are waiting on the condition variable */
+int
+SDL_CondBroadcast(SDL_cond * cond)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    /* If there are waiting threads not already signalled, then
+       signal the condition and wait for the thread to respond.
+     */
+    SDL_LockMutex(cond->lock);
+    if (cond->waiting > cond->signals) {
+        int i, num_waiting;
+
+        num_waiting = (cond->waiting - cond->signals);
+        cond->signals = cond->waiting;
+        for (i = 0; i < num_waiting; ++i) {
+            SDL_SemPost(cond->wait_sem);
+        }
+        /* Now all released threads are blocked here, waiting for us.
+           Collect them all (and win fabulous prizes!) :-)
+         */
+        SDL_UnlockMutex(cond->lock);
+        for (i = 0; i < num_waiting; ++i) {
+            SDL_SemWait(cond->wait_done);
+        }
+    } else {
+        SDL_UnlockMutex(cond->lock);
+    }
+
+    return 0;
+}
+
+/* Wait on the condition variable for at most 'ms' milliseconds.
+   The mutex must be locked before entering this function!
+   The mutex is unlocked during the wait, and locked again after the wait.
+
+Typical use:
+
+Thread A:
+    SDL_LockMutex(lock);
+    while ( ! condition ) {
+        SDL_CondWait(cond, lock);
+    }
+    SDL_UnlockMutex(lock);
+
+Thread B:
+    SDL_LockMutex(lock);
+    ...
+    condition = true;
+    ...
+    SDL_CondSignal(cond);
+    SDL_UnlockMutex(lock);
+ */
+int
+SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
+{
+    int retval;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    /* Obtain the protection mutex, and increment the number of waiters.
+       This allows the signal mechanism to only perform a signal if there
+       are waiting threads.
+     */
+    SDL_LockMutex(cond->lock);
+    ++cond->waiting;
+    SDL_UnlockMutex(cond->lock);
+
+    /* Unlock the mutex, as is required by condition variable semantics */
+    SDL_UnlockMutex(mutex);
+
+    /* Wait for a signal */
+    if (ms == SDL_MUTEX_MAXWAIT) {
+        retval = SDL_SemWait(cond->wait_sem);
+    } else {
+        retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
+    }
+
+    /* Let the signaler know we have completed the wait, otherwise
+       the signaler can race ahead and get the condition semaphore
+       if we are stopped between the mutex unlock and semaphore wait,
+       giving a deadlock.  See the following URL for details:
+       http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
+     */
+    SDL_LockMutex(cond->lock);
+    if (cond->signals > 0) {
+        /* If we timed out, we need to eat a condition signal */
+        if (retval > 0) {
+            SDL_SemWait(cond->wait_sem);
+        }
+        /* We always notify the signal thread that we are done */
+        SDL_SemPost(cond->wait_done);
+
+        /* Signal handshake complete */
+        --cond->signals;
+    }
+    --cond->waiting;
+    SDL_UnlockMutex(cond->lock);
+
+    /* Lock the mutex, as is required by condition variable semantics */
+    SDL_LockMutex(mutex);
+
+    return retval;
+}
+
+/* Wait on the condition variable forever */
+int
+SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
+{
+    return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/psp/SDL_sysmutex.c b/src/thread/psp/SDL_sysmutex.c
new file mode 100644
index 0000000..6bb68a2
--- /dev/null
+++ b/src/thread/psp/SDL_sysmutex.c
@@ -0,0 +1,132 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* An implementation of mutexes using semaphores */
+
+#include "SDL_thread.h"
+#include "SDL_systhread_c.h"
+
+
+struct SDL_mutex
+{
+    int recursive;
+    SDL_threadID owner;
+    SDL_sem *sem;
+};
+
+/* Create a mutex */
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+    SDL_mutex *mutex;
+
+    /* Allocate mutex memory */
+    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
+    if (mutex) {
+        /* Create the mutex semaphore, with initial value 1 */
+        mutex->sem = SDL_CreateSemaphore(1);
+        mutex->recursive = 0;
+        mutex->owner = 0;
+        if (!mutex->sem) {
+            SDL_free(mutex);
+            mutex = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return mutex;
+}
+
+/* Free the mutex */
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+    if (mutex) {
+        if (mutex->sem) {
+            SDL_DestroySemaphore(mutex->sem);
+        }
+        SDL_free(mutex);
+    }
+}
+
+/* Lock the semaphore */
+int
+SDL_mutexP(SDL_mutex * mutex)
+{
+#if SDL_THREADS_DISABLED
+    return 0;
+#else
+    SDL_threadID this_thread;
+
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    this_thread = SDL_ThreadID();
+    if (mutex->owner == this_thread) {
+        ++mutex->recursive;
+    } else {
+        /* The order of operations is important.
+           We set the locking thread id after we obtain the lock
+           so unlocks from other threads will fail.
+         */
+        SDL_SemWait(mutex->sem);
+        mutex->owner = this_thread;
+        mutex->recursive = 0;
+    }
+
+    return 0;
+#endif /* SDL_THREADS_DISABLED */
+}
+
+/* Unlock the mutex */
+int
+SDL_mutexV(SDL_mutex * mutex)
+{
+#if SDL_THREADS_DISABLED
+    return 0;
+#else
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    /* If we don't own the mutex, we can't unlock it */
+    if (SDL_ThreadID() != mutex->owner) {
+        return SDL_SetError("mutex not owned by this thread");
+    }
+
+    if (mutex->recursive) {
+        --mutex->recursive;
+    } else {
+        /* The order of operations is important.
+           First reset the owner so another thread doesn't lock
+           the mutex and set the ownership before we reset it,
+           then release the lock semaphore.
+         */
+        mutex->owner = 0;
+        SDL_SemPost(mutex->sem);
+    }
+    return 0;
+#endif /* SDL_THREADS_DISABLED */
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/psp/SDL_sysmutex_c.h b/src/thread/psp/SDL_sysmutex_c.h
new file mode 100644
index 0000000..8d6dbdc
--- /dev/null
+++ b/src/thread/psp/SDL_sysmutex_c.h
@@ -0,0 +1,22 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/psp/SDL_syssem.c b/src/thread/psp/SDL_syssem.c
new file mode 100644
index 0000000..8eff409
--- /dev/null
+++ b/src/thread/psp/SDL_syssem.c
@@ -0,0 +1,156 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* Semaphore functions for the PSP. */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "SDL_error.h"
+#include "SDL_thread.h"
+
+#include <pspthreadman.h>
+#include <pspkerror.h>
+
+struct SDL_semaphore {
+    SceUID  semid;
+};
+
+
+/* Create a semaphore */
+SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem;
+
+    sem = (SDL_sem *) malloc(sizeof(*sem));
+    if (sem != NULL) {
+        /* TODO: Figure out the limit on the maximum value. */
+        sem->semid = sceKernelCreateSema("SDL sema", 0, initial_value, 255, NULL);
+        if (sem->semid < 0) {
+            SDL_SetError("Couldn't create semaphore");
+            free(sem);
+            sem = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+
+    return sem;
+}
+
+/* Free the semaphore */
+void SDL_DestroySemaphore(SDL_sem *sem)
+{
+    if (sem != NULL) {
+        if (sem->semid > 0) {
+            sceKernelDeleteSema(sem->semid);
+            sem->semid = 0;
+        }
+
+        free(sem);
+    }
+}
+
+/* TODO: This routine is a bit overloaded.
+ * If the timeout is 0 then just poll the semaphore; if it's SDL_MUTEX_MAXWAIT, pass
+ * NULL to sceKernelWaitSema() so that it waits indefinitely; and if the timeout
+ * is specified, convert it to microseconds. */
+int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
+{
+    Uint32 *pTimeout;
+       unsigned int res;
+
+    if (sem == NULL) {
+        SDL_SetError("Passed a NULL sem");
+        return 0;
+    }
+
+    if (timeout == 0) {
+        res = sceKernelPollSema(sem->semid, 1);
+        if (res < 0) {
+            return SDL_MUTEX_TIMEDOUT;
+        }
+        return 0;
+    }
+
+    if (timeout == SDL_MUTEX_MAXWAIT) {
+        pTimeout = NULL;
+    } else {
+        timeout *= 1000;  /* Convert to microseconds. */
+        pTimeout = &timeout;
+    }
+
+    res = sceKernelWaitSema(sem->semid, 1, pTimeout);
+       switch (res) {
+               case SCE_KERNEL_ERROR_OK:
+                       return 0;
+               case SCE_KERNEL_ERROR_WAIT_TIMEOUT:
+                       return SDL_MUTEX_TIMEDOUT;
+               default:
+                       return SDL_SetError("WaitForSingleObject() failed");
+    }
+}
+
+int SDL_SemTryWait(SDL_sem *sem)
+{
+    return SDL_SemWaitTimeout(sem, 0);
+}
+
+int SDL_SemWait(SDL_sem *sem)
+{
+    return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
+}
+
+/* Returns the current count of the semaphore */
+Uint32 SDL_SemValue(SDL_sem *sem)
+{
+    SceKernelSemaInfo info;
+
+    if (sem == NULL) {
+        SDL_SetError("Passed a NULL sem");
+        return 0;
+    }
+
+    if (sceKernelReferSemaStatus(sem->semid, &info) >= 0) {
+        return info.currentCount;
+    }
+
+    return 0;
+}
+
+int SDL_SemPost(SDL_sem *sem)
+{
+    int res;
+
+    if (sem == NULL) {
+        return SDL_SetError("Passed a NULL sem");
+    }
+
+    res = sceKernelSignalSema(sem->semid, 1);
+    if (res < 0) {
+        return SDL_SetError("sceKernelSignalSema() failed");
+    }
+
+    return 0;
+}
+
+/* vim: ts=4 sw=4
+ */
diff --git a/src/thread/psp/SDL_systhread.c b/src/thread/psp/SDL_systhread.c
new file mode 100644
index 0000000..05a2341
--- /dev/null
+++ b/src/thread/psp/SDL_systhread.c
@@ -0,0 +1,102 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+/* PSP thread management routines for SDL */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "SDL_error.h"
+#include "SDL_thread.h"
+#include "../SDL_systhread.h"
+#include "../SDL_thread_c.h"
+#include <pspkerneltypes.h>
+#include <pspthreadman.h>
+
+
+static int ThreadEntry(SceSize args, void *argp)
+{
+    SDL_RunThread(*(void **) argp);
+    return 0;
+}
+
+int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
+{
+    SceKernelThreadInfo status;
+    int priority = 32;
+
+    /* Set priority of new thread to the same as the current thread */
+    status.size = sizeof(SceKernelThreadInfo);
+    if (sceKernelReferThreadStatus(sceKernelGetThreadId(), &status) == 0) {
+        priority = status.currentPriority;
+    }
+
+    thread->handle = sceKernelCreateThread("SDL thread", ThreadEntry,
+                           priority, 0x8000,
+                           PSP_THREAD_ATTR_VFPU, NULL);
+    if (thread->handle < 0) {
+        return SDL_SetError("sceKernelCreateThread() failed");
+    }
+
+    sceKernelStartThread(thread->handle, 4, &args);
+    return 0;
+}
+
+void SDL_SYS_SetupThread(const char *name)
+{
+    /* Do nothing. */
+}
+
+SDL_threadID SDL_ThreadID(void)
+{
+    return (SDL_threadID) sceKernelGetThreadId();
+}
+
+void SDL_SYS_WaitThread(SDL_Thread *thread)
+{
+    sceKernelWaitThreadEnd(thread->handle, NULL);
+    sceKernelDeleteThread(thread->handle);
+}
+
+void SDL_SYS_KillThread(SDL_Thread *thread)
+{
+    sceKernelTerminateDeleteThread(thread->handle);
+}
+
+int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
+{
+    int value;
+
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        value = 19;
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        value = -20;
+    } else {
+        value = 0;
+    }
+
+    return sceKernelChangeThreadPriority(sceKernelGetThreadId(),value);
+
+}
+
+/* vim: ts=4 sw=4
+ */
diff --git a/src/thread/psp/SDL_systhread_c.h b/src/thread/psp/SDL_systhread_c.h
new file mode 100644
index 0000000..a806ede
--- /dev/null
+++ b/src/thread/psp/SDL_systhread_c.h
@@ -0,0 +1,24 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include <pspkerneltypes.h>
+
+typedef SceUID SYS_ThreadHandle;
diff --git a/src/thread/pthread/SDL_syscond.c b/src/thread/pthread/SDL_syscond.c
new file mode 100644
index 0000000..1eb4f29
--- /dev/null
+++ b/src/thread/pthread/SDL_syscond.c
@@ -0,0 +1,148 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include <sys/time.h>
+#include <unistd.h>
+#include <errno.h>
+#include <pthread.h>
+
+#include "SDL_thread.h"
+#include "SDL_sysmutex_c.h"
+
+struct SDL_cond
+{
+    pthread_cond_t cond;
+};
+
+/* Create a condition variable */
+SDL_cond *
+SDL_CreateCond(void)
+{
+    SDL_cond *cond;
+
+    cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
+    if (cond) {
+        if (pthread_cond_init(&cond->cond, NULL) < 0) {
+            SDL_SetError("pthread_cond_init() failed");
+            SDL_free(cond);
+            cond = NULL;
+        }
+    }
+    return (cond);
+}
+
+/* Destroy a condition variable */
+void
+SDL_DestroyCond(SDL_cond * cond)
+{
+    if (cond) {
+        pthread_cond_destroy(&cond->cond);
+        SDL_free(cond);
+    }
+}
+
+/* Restart one of the threads that are waiting on the condition variable */
+int
+SDL_CondSignal(SDL_cond * cond)
+{
+    int retval;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    retval = 0;
+    if (pthread_cond_signal(&cond->cond) != 0) {
+        return SDL_SetError("pthread_cond_signal() failed");
+    }
+    return retval;
+}
+
+/* Restart all threads that are waiting on the condition variable */
+int
+SDL_CondBroadcast(SDL_cond * cond)
+{
+    int retval;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    retval = 0;
+    if (pthread_cond_broadcast(&cond->cond) != 0) {
+        return SDL_SetError("pthread_cond_broadcast() failed");
+    }
+    return retval;
+}
+
+int
+SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
+{
+    int retval;
+    struct timeval delta;
+    struct timespec abstime;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    gettimeofday(&delta, NULL);
+
+    abstime.tv_sec = delta.tv_sec + (ms / 1000);
+    abstime.tv_nsec = (delta.tv_usec + (ms % 1000) * 1000) * 1000;
+    if (abstime.tv_nsec > 1000000000) {
+        abstime.tv_sec += 1;
+        abstime.tv_nsec -= 1000000000;
+    }
+
+  tryagain:
+    retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime);
+    switch (retval) {
+    case EINTR:
+        goto tryagain;
+        break;
+    case ETIMEDOUT:
+        retval = SDL_MUTEX_TIMEDOUT;
+        break;
+    case 0:
+        break;
+    default:
+        retval = SDL_SetError("pthread_cond_timedwait() failed");
+    }
+    return retval;
+}
+
+/* Wait on the condition variable, unlocking the provided mutex.
+   The mutex must be locked before entering this function!
+ */
+int
+SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    } else if (pthread_cond_wait(&cond->cond, &mutex->id) != 0) {
+        return SDL_SetError("pthread_cond_wait() failed");
+    }
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/pthread/SDL_sysmutex.c b/src/thread/pthread/SDL_sysmutex.c
new file mode 100644
index 0000000..bd238da
--- /dev/null
+++ b/src/thread/pthread/SDL_sysmutex.c
@@ -0,0 +1,193 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#define _GNU_SOURCE
+#include <pthread.h>
+#include <errno.h>
+
+#include "SDL_thread.h"
+
+#if !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX && \
+    !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+#define FAKE_RECURSIVE_MUTEX 1
+#endif
+
+struct SDL_mutex
+{
+    pthread_mutex_t id;
+#if FAKE_RECURSIVE_MUTEX
+    int recursive;
+    pthread_t owner;
+#endif
+};
+
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+    SDL_mutex *mutex;
+    pthread_mutexattr_t attr;
+
+    /* Allocate the structure */
+    mutex = (SDL_mutex *) SDL_calloc(1, sizeof(*mutex));
+    if (mutex) {
+        pthread_mutexattr_init(&attr);
+#if SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
+        pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+#elif SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+        pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
+#else
+        /* No extra attributes necessary */
+#endif
+        if (pthread_mutex_init(&mutex->id, &attr) != 0) {
+            SDL_SetError("pthread_mutex_init() failed");
+            SDL_free(mutex);
+            mutex = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (mutex);
+}
+
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+    if (mutex) {
+        pthread_mutex_destroy(&mutex->id);
+        SDL_free(mutex);
+    }
+}
+
+/* Lock the mutex */
+int
+SDL_LockMutex(SDL_mutex * mutex)
+{
+#if FAKE_RECURSIVE_MUTEX
+    pthread_t this_thread;
+#endif
+
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+#if FAKE_RECURSIVE_MUTEX
+    this_thread = pthread_self();
+    if (mutex->owner == this_thread) {
+        ++mutex->recursive;
+    } else {
+        /* The order of operations is important.
+           We set the locking thread id after we obtain the lock
+           so unlocks from other threads will fail.
+         */
+        if (pthread_mutex_lock(&mutex->id) == 0) {
+            mutex->owner = this_thread;
+            mutex->recursive = 0;
+        } else {
+            return SDL_SetError("pthread_mutex_lock() failed");
+        }
+    }
+#else
+    if (pthread_mutex_lock(&mutex->id) < 0) {
+        return SDL_SetError("pthread_mutex_lock() failed");
+    }
+#endif
+    return 0;
+}
+
+int
+SDL_TryLockMutex(SDL_mutex * mutex)
+{
+    int retval;
+#if FAKE_RECURSIVE_MUTEX
+    pthread_t this_thread;
+#endif
+
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    retval = 0;
+#if FAKE_RECURSIVE_MUTEX
+    this_thread = pthread_self();
+    if (mutex->owner == this_thread) {
+        ++mutex->recursive;
+    } else {
+        /* The order of operations is important.
+         We set the locking thread id after we obtain the lock
+         so unlocks from other threads will fail.
+         */
+        if (pthread_mutex_lock(&mutex->id) == 0) {
+            mutex->owner = this_thread;
+            mutex->recursive = 0;
+        } else if (errno == EBUSY) {
+            retval = SDL_MUTEX_TIMEDOUT;
+        } else {
+            retval = SDL_SetError("pthread_mutex_trylock() failed");
+        }
+    }
+#else
+    if (pthread_mutex_trylock(&mutex->id) != 0) {
+        if (errno == EBUSY) {
+            retval = SDL_MUTEX_TIMEDOUT;
+        } else {
+            retval = SDL_SetError("pthread_mutex_trylock() failed");
+        }
+    }
+#endif
+    return retval;
+}
+
+int
+SDL_UnlockMutex(SDL_mutex * mutex)
+{
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+#if FAKE_RECURSIVE_MUTEX
+    /* We can only unlock the mutex if we own it */
+    if (pthread_self() == mutex->owner) {
+        if (mutex->recursive) {
+            --mutex->recursive;
+        } else {
+            /* The order of operations is important.
+               First reset the owner so another thread doesn't lock
+               the mutex and set the ownership before we reset it,
+               then release the lock semaphore.
+             */
+            mutex->owner = 0;
+            pthread_mutex_unlock(&mutex->id);
+        }
+    } else {
+        return SDL_SetError("mutex not owned by this thread");
+    }
+
+#else
+    if (pthread_mutex_unlock(&mutex->id) < 0) {
+        return SDL_SetError("pthread_mutex_unlock() failed");
+    }
+#endif /* FAKE_RECURSIVE_MUTEX */
+
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/pthread/SDL_sysmutex_c.h b/src/thread/pthread/SDL_sysmutex_c.h
new file mode 100644
index 0000000..2e2eae4
--- /dev/null
+++ b/src/thread/pthread/SDL_sysmutex_c.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_mutex_c_h
+#define _SDL_mutex_c_h
+
+struct SDL_mutex
+{
+    pthread_mutex_t id;
+};
+
+#endif /* _SDL_mutex_c_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/pthread/SDL_syssem.c b/src/thread/pthread/SDL_syssem.c
new file mode 100644
index 0000000..4acd6bf
--- /dev/null
+++ b/src/thread/pthread/SDL_syssem.c
@@ -0,0 +1,199 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include <errno.h>
+#include <pthread.h>
+#include <semaphore.h>
+#include <sys/time.h>
+
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+
+/* Wrapper around POSIX 1003.1b semaphores */
+
+#if defined(__MACOSX__) || defined(__IPHONEOS__)
+/* Mac OS X doesn't support sem_getvalue() as of version 10.4 */
+#include "../generic/SDL_syssem.c"
+#else
+
+struct SDL_semaphore
+{
+    sem_t sem;
+};
+
+/* Create a semaphore, initialized with value */
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem = (SDL_sem *) SDL_malloc(sizeof(SDL_sem));
+    if (sem) {
+        if (sem_init(&sem->sem, 0, initial_value) < 0) {
+            SDL_SetError("sem_init() failed");
+            SDL_free(sem);
+            sem = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return sem;
+}
+
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+    if (sem) {
+        sem_destroy(&sem->sem);
+        SDL_free(sem);
+    }
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+    retval = SDL_MUTEX_TIMEDOUT;
+    if (sem_trywait(&sem->sem) == 0) {
+        retval = 0;
+    }
+    return retval;
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    retval = sem_wait(&sem->sem);
+    if (retval < 0) {
+        retval = SDL_SetError("sem_wait() failed");
+    }
+    return retval;
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    int retval;
+#ifdef HAVE_SEM_TIMEDWAIT
+    struct timeval now;
+    struct timespec ts_timeout;
+#else
+    Uint32 end;
+#endif
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    /* Try the easy cases first */
+    if (timeout == 0) {
+        return SDL_SemTryWait(sem);
+    }
+    if (timeout == SDL_MUTEX_MAXWAIT) {
+        return SDL_SemWait(sem);
+    }
+
+#ifdef HAVE_SEM_TIMEDWAIT
+    /* Setup the timeout. sem_timedwait doesn't wait for
+    * a lapse of time, but until we reach a certain time.
+    * This time is now plus the timeout.
+    */
+    gettimeofday(&now, NULL);
+
+    /* Add our timeout to current time */
+    now.tv_usec += (timeout % 1000) * 1000;
+    now.tv_sec += timeout / 1000;
+
+    /* Wrap the second if needed */
+    if ( now.tv_usec >= 1000000 ) {
+        now.tv_usec -= 1000000;
+        now.tv_sec ++;
+    }
+
+    /* Convert to timespec */
+    ts_timeout.tv_sec = now.tv_sec;
+    ts_timeout.tv_nsec = now.tv_usec * 1000;
+
+    /* Wait. */
+    do {
+        retval = sem_timedwait(&sem->sem, &ts_timeout);
+    } while (retval < 0 && errno == EINTR);
+
+    if (retval < 0) {
+        if (errno == ETIMEDOUT) {
+            retval = SDL_MUTEX_TIMEDOUT;
+        } else {
+            SDL_SetError(strerror(errno));
+        }
+    }
+#else
+    end = SDL_GetTicks() + timeout;
+    while ((retval = SDL_SemTryWait(sem)) == SDL_MUTEX_TIMEDOUT) {
+        if ((SDL_GetTicks() - end) >= 0) {
+            break;
+        }
+        SDL_Delay(0);
+    }
+#endif /* HAVE_SEM_TIMEDWAIT */
+
+    return retval;
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    int ret = 0;
+    if (sem) {
+        sem_getvalue(&sem->sem, &ret);
+        if (ret < 0) {
+            ret = 0;
+        }
+    }
+    return (Uint32) ret;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    retval = sem_post(&sem->sem);
+    if (retval < 0) {
+        SDL_SetError("sem_post() failed");
+    }
+    return retval;
+}
+
+#endif /* __MACOSX__ */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/pthread/SDL_systhread.c b/src/thread/pthread/SDL_systhread.c
new file mode 100644
index 0000000..c967ca7
--- /dev/null
+++ b/src/thread/pthread/SDL_systhread.c
@@ -0,0 +1,207 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#include <pthread.h>
+
+#if HAVE_PTHREAD_NP_H
+#include <pthread_np.h>
+#endif
+
+#include <signal.h>
+
+#ifdef __LINUX__
+#include <sys/time.h>
+#include <sys/resource.h>
+#include <sys/syscall.h>
+#include <unistd.h>
+#endif /* __LINUX__ */
+
+#if defined(__LINUX__) || defined(__MACOSX__) || defined(__IPHONEOS__)
+#include <dlfcn.h>
+#ifndef RTLD_DEFAULT
+#define RTLD_DEFAULT NULL
+#endif
+#endif
+
+#include "SDL_platform.h"
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+#include "../SDL_systhread.h"
+#ifdef __ANDROID__
+#include "../../core/android/SDL_android.h"
+#endif
+
+#include "SDL_assert.h"
+
+/* List of signals to mask in the subthreads */
+static const int sig_list[] = {
+    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
+    SIGVTALRM, SIGPROF, 0
+};
+
+
+static void *
+RunThread(void *data)
+{
+#ifdef __ANDROID__
+    Android_JNI_SetupThread();
+#endif
+    SDL_RunThread(data);
+    return NULL;
+}
+
+#if defined(__MACOSX__) || defined(__IPHONEOS__)
+static SDL_bool checked_setname = SDL_FALSE;
+static int (*ppthread_setname_np)(const char*) = NULL;
+#elif defined(__LINUX__)
+static SDL_bool checked_setname = SDL_FALSE;
+static int (*ppthread_setname_np)(pthread_t, const char*) = NULL;
+#endif
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+{
+    pthread_attr_t type;
+
+    /* do this here before any threads exist, so there's no race condition. */
+    #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
+    if (!checked_setname) {
+        void *fn = dlsym(RTLD_DEFAULT, "pthread_setname_np");
+        #if defined(__MACOSX__) || defined(__IPHONEOS__)
+        ppthread_setname_np = (int(*)(const char*)) fn;
+        #elif defined(__LINUX__)
+        ppthread_setname_np = (int(*)(pthread_t, const char*)) fn;
+        #endif
+        checked_setname = SDL_TRUE;
+    }
+    #endif
+
+    /* Set the thread attributes */
+    if (pthread_attr_init(&type) != 0) {
+        return SDL_SetError("Couldn't initialize pthread attributes");
+    }
+    pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
+
+    /* Create the thread and go! */
+    if (pthread_create(&thread->handle, &type, RunThread, args) != 0) {
+        return SDL_SetError("Not enough resources to create thread");
+    }
+
+    return 0;
+}
+
+void
+SDL_SYS_SetupThread(const char *name)
+{
+    int i;
+    sigset_t mask;
+
+    if (name != NULL) {
+        #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
+        SDL_assert(checked_setname);
+        if (ppthread_setname_np != NULL) {
+            #if defined(__MACOSX__) || defined(__IPHONEOS__)
+            ppthread_setname_np(name);
+            #elif defined(__LINUX__)
+            ppthread_setname_np(pthread_self(), name);
+            #endif
+        }
+        #elif HAVE_PTHREAD_SETNAME_NP
+            pthread_setname_np(pthread_self(), name);
+        #elif HAVE_PTHREAD_SET_NAME_NP
+            pthread_set_name_np(pthread_self(), name);
+        #endif
+    }
+
+    /* Mask asynchronous signals for this thread */
+    sigemptyset(&mask);
+    for (i = 0; sig_list[i]; ++i) {
+        sigaddset(&mask, sig_list[i]);
+    }
+    pthread_sigmask(SIG_BLOCK, &mask, 0);
+
+#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
+    /* Allow ourselves to be asynchronously cancelled */
+    {
+        int oldstate;
+        pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
+    }
+#endif
+}
+
+SDL_threadID
+SDL_ThreadID(void)
+{
+    return ((SDL_threadID) pthread_self());
+}
+
+int
+SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
+{
+#ifdef __LINUX__
+    int value;
+
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        value = 19;
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        value = -20;
+    } else {
+        value = 0;
+    }
+    if (setpriority(PRIO_PROCESS, syscall(SYS_gettid), value) < 0) {
+        /* Note that this fails if you're trying to set high priority
+           and you don't have root permission. BUT DON'T RUN AS ROOT!
+         */
+        return SDL_SetError("setpriority() failed");
+    }
+    return 0;
+#else
+    struct sched_param sched;
+    int policy;
+    pthread_t thread = pthread_self();
+
+    if (pthread_getschedparam(thread, &policy, &sched) < 0) {
+        return SDL_SetError("pthread_getschedparam() failed");
+    }
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        sched.sched_priority = sched_get_priority_min(policy);
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        sched.sched_priority = sched_get_priority_max(policy);
+    } else {
+        int min_priority = sched_get_priority_min(policy);
+        int max_priority = sched_get_priority_max(policy);
+        sched.sched_priority = (min_priority + (max_priority - min_priority) / 2);
+    }
+    if (pthread_setschedparam(thread, policy, &sched) < 0) {
+        return SDL_SetError("pthread_setschedparam() failed");
+    }
+    return 0;
+#endif /* linux */
+}
+
+void
+SDL_SYS_WaitThread(SDL_Thread * thread)
+{
+    pthread_join(thread->handle, 0);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/pthread/SDL_systhread_c.h b/src/thread/pthread/SDL_systhread_c.h
new file mode 100644
index 0000000..f134b0b
--- /dev/null
+++ b/src/thread/pthread/SDL_systhread_c.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include <pthread.h>
+
+typedef pthread_t SYS_ThreadHandle;
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/pthread/SDL_systls.c b/src/thread/pthread/SDL_systls.c
new file mode 100644
index 0000000..9ef6e51
--- /dev/null
+++ b/src/thread/pthread/SDL_systls.c
@@ -0,0 +1,69 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+
+#include <pthread.h>
+
+
+#define INVALID_PTHREAD_KEY ((pthread_key_t)-1)
+
+static pthread_key_t thread_local_storage = INVALID_PTHREAD_KEY;
+static SDL_bool generic_local_storage = SDL_FALSE;
+
+SDL_TLSData *
+SDL_SYS_GetTLSData()
+{
+    if (thread_local_storage == INVALID_PTHREAD_KEY && !generic_local_storage) {
+        static SDL_SpinLock lock;
+        SDL_AtomicLock(&lock);
+        if (thread_local_storage == INVALID_PTHREAD_KEY && !generic_local_storage) {
+            pthread_key_t storage;
+            if (pthread_key_create(&storage, NULL) == 0) {
+                SDL_MemoryBarrierRelease();
+                thread_local_storage = storage;
+            } else {
+                generic_local_storage = SDL_TRUE;
+            }
+        }
+        SDL_AtomicUnlock(&lock);
+    }
+    if (generic_local_storage) {
+        return SDL_Generic_GetTLSData();
+    }
+    SDL_MemoryBarrierAcquire();
+    return (SDL_TLSData *)pthread_getspecific(thread_local_storage);
+}
+
+int
+SDL_SYS_SetTLSData(SDL_TLSData *data)
+{
+    if (generic_local_storage) {
+        return SDL_Generic_SetTLSData(data);
+    }
+    if (pthread_setspecific(thread_local_storage, data) != 0) {
+        return SDL_SetError("pthread_setspecific() failed");
+    }
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/windows/SDL_sysmutex.c b/src/thread/windows/SDL_sysmutex.c
new file mode 100644
index 0000000..60e9c6c
--- /dev/null
+++ b/src/thread/windows/SDL_sysmutex.c
@@ -0,0 +1,106 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_THREAD_WINDOWS
+
+/* Mutex functions using the Win32 API */
+
+#include "../../core/windows/SDL_windows.h"
+
+#include "SDL_mutex.h"
+
+
+struct SDL_mutex
+{
+    CRITICAL_SECTION cs;
+};
+
+/* Create a mutex */
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+    SDL_mutex *mutex;
+
+    /* Allocate mutex memory */
+    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
+    if (mutex) {
+        /* Initialize */
+        /* On SMP systems, a non-zero spin count generally helps performance */
+        InitializeCriticalSectionAndSpinCount(&mutex->cs, 2000);
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (mutex);
+}
+
+/* Free the mutex */
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+    if (mutex) {
+        DeleteCriticalSection(&mutex->cs);
+        SDL_free(mutex);
+    }
+}
+
+/* Lock the mutex */
+int
+SDL_LockMutex(SDL_mutex * mutex)
+{
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    EnterCriticalSection(&mutex->cs);
+    return (0);
+}
+
+/* TryLock the mutex */
+int
+SDL_TryLockMutex(SDL_mutex * mutex)
+{
+    int retval = 0;
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    if (TryEnterCriticalSection(&mutex->cs) == 0) {
+        retval = SDL_MUTEX_TIMEDOUT;
+    }
+    return retval;
+}
+
+/* Unlock the mutex */
+int
+SDL_UnlockMutex(SDL_mutex * mutex)
+{
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    LeaveCriticalSection(&mutex->cs);
+    return (0);
+}
+
+#endif /* SDL_THREAD_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/windows/SDL_syssem.c b/src/thread/windows/SDL_syssem.c
new file mode 100644
index 0000000..8dc72bc
--- /dev/null
+++ b/src/thread/windows/SDL_syssem.c
@@ -0,0 +1,148 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_THREAD_WINDOWS
+
+/* Semaphore functions using the Win32 API */
+
+#include "../../core/windows/SDL_windows.h"
+
+#include "SDL_thread.h"
+
+struct SDL_semaphore
+{
+    HANDLE id;
+    LONG count;
+};
+
+
+/* Create a semaphore */
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem;
+
+    /* Allocate sem memory */
+    sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
+    if (sem) {
+        /* Create the semaphore, with max value 32K */
+        sem->id = CreateSemaphore(NULL, initial_value, 32 * 1024, NULL);
+        sem->count = initial_value;
+        if (!sem->id) {
+            SDL_SetError("Couldn't create semaphore");
+            SDL_free(sem);
+            sem = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (sem);
+}
+
+/* Free the semaphore */
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+    if (sem) {
+        if (sem->id) {
+            CloseHandle(sem->id);
+            sem->id = 0;
+        }
+        SDL_free(sem);
+    }
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    int retval;
+    DWORD dwMilliseconds;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL sem");
+    }
+
+    if (timeout == SDL_MUTEX_MAXWAIT) {
+        dwMilliseconds = INFINITE;
+    } else {
+        dwMilliseconds = (DWORD) timeout;
+    }
+    switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
+    case WAIT_OBJECT_0:
+        InterlockedDecrement(&sem->count);
+        retval = 0;
+        break;
+    case WAIT_TIMEOUT:
+        retval = SDL_MUTEX_TIMEDOUT;
+        break;
+    default:
+        retval = SDL_SetError("WaitForSingleObject() failed");
+        break;
+    }
+    return retval;
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, 0);
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
+}
+
+/* Returns the current count of the semaphore */
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    if (!sem) {
+        SDL_SetError("Passed a NULL sem");
+        return 0;
+    }
+    return (Uint32)sem->count;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    if (!sem) {
+        return SDL_SetError("Passed a NULL sem");
+    }
+    /* Increase the counter in the first place, because
+     * after a successful release the semaphore may
+     * immediately get destroyed by another thread which
+     * is waiting for this semaphore.
+     */
+    InterlockedIncrement(&sem->count);
+    if (ReleaseSemaphore(sem->id, 1, NULL) == FALSE) {
+        InterlockedDecrement(&sem->count);      /* restore */
+        return SDL_SetError("ReleaseSemaphore() failed");
+    }
+    return 0;
+}
+
+#endif /* SDL_THREAD_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/windows/SDL_systhread.c b/src/thread/windows/SDL_systhread.c
new file mode 100644
index 0000000..6cf826e
--- /dev/null
+++ b/src/thread/windows/SDL_systhread.c
@@ -0,0 +1,219 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_THREAD_WINDOWS
+
+/* Win32 thread management routines for SDL */
+
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+#include "../SDL_systhread.h"
+#include "SDL_systhread_c.h"
+
+#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+/* We'll use the C library from this DLL */
+#include <process.h>
+
+/* Cygwin gcc-3 ... MingW64 (even with a i386 host) does this like MSVC. */
+#if (defined(__MINGW32__) && (__GNUC__ < 4))
+typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
+        unsigned (__stdcall *func)(void *), void *arg,
+        unsigned, unsigned *threadID);
+typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
+
+#elif defined(__WATCOMC__)
+/* This is for Watcom targets except OS2 */
+#if __WATCOMC__ < 1240
+#define __watcall
+#endif
+typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *,
+                                                               unsigned,
+                                                               unsigned
+                                                               (__stdcall *
+                                                                func) (void
+                                                                       *),
+                                                               void *arg,
+                                                               unsigned,
+                                                               unsigned
+                                                               *threadID);
+typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
+
+#else
+typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
+                                                        unsigned (__stdcall *
+                                                                  func) (void
+                                                                         *),
+                                                        void *arg, unsigned,
+                                                        unsigned *threadID);
+typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
+#endif
+#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
+
+
+typedef struct ThreadStartParms
+{
+    void *args;
+    pfnSDL_CurrentEndThread pfnCurrentEndThread;
+} tThreadStartParms, *pThreadStartParms;
+
+static DWORD
+RunThread(void *data)
+{
+    pThreadStartParms pThreadParms = (pThreadStartParms) data;
+    pfnSDL_CurrentEndThread pfnEndThread = pThreadParms->pfnCurrentEndThread;
+    void *args = pThreadParms->args;
+    SDL_free(pThreadParms);
+    SDL_RunThread(args);
+    if (pfnEndThread != NULL)
+        pfnEndThread(0);
+    return (0);
+}
+
+static DWORD WINAPI
+RunThreadViaCreateThread(LPVOID data)
+{
+  return RunThread(data);
+}
+
+static unsigned __stdcall
+RunThreadViaBeginThreadEx(void *data)
+{
+  return (unsigned) RunThread(data);
+}
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+                     pfnSDL_CurrentBeginThread pfnBeginThread,
+                     pfnSDL_CurrentEndThread pfnEndThread)
+{
+#elif defined(__CYGWIN__)
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+{
+    pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
+    pfnSDL_CurrentEndThread pfnEndThread = NULL;
+#else
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+{
+    pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
+    pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
+#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
+    pThreadStartParms pThreadParms =
+        (pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
+    if (!pThreadParms) {
+        return SDL_OutOfMemory();
+    }
+    /* Save the function which we will have to call to clear the RTL of calling app! */
+    pThreadParms->pfnCurrentEndThread = pfnEndThread;
+    /* Also save the real parameters we have to pass to thread function */
+    pThreadParms->args = args;
+
+    if (pfnBeginThread) {
+        unsigned threadid = 0;
+        thread->handle = (SYS_ThreadHandle)
+            ((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
+                                     pThreadParms, 0, &threadid));
+    } else {
+        DWORD threadid = 0;
+        thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread,
+                                      pThreadParms, 0, &threadid);
+    }
+    if (thread->handle == NULL) {
+        return SDL_SetError("Not enough resources to create thread");
+    }
+    return 0;
+}
+
+#ifdef _MSC_VER
+#pragma pack(push,8)
+typedef struct tagTHREADNAME_INFO
+{
+    DWORD dwType; /* must be 0x1000 */
+    LPCSTR szName; /* pointer to name (in user addr space) */
+    DWORD dwThreadID; /* thread ID (-1=caller thread) */
+    DWORD dwFlags; /* reserved for future use, must be zero */
+} THREADNAME_INFO;
+#pragma pack(pop)
+#endif
+
+void
+SDL_SYS_SetupThread(const char *name)
+{
+    if (name != NULL) {
+        #if 0  /* !!! FIXME: __except needs C runtime, which we don't link against. */
+        #ifdef _MSC_VER  /* !!! FIXME: can we do SEH on other compilers yet? */
+        /* This magic tells the debugger to name a thread if it's listening. */
+        THREADNAME_INFO inf;
+        inf.dwType = 0x1000;
+        inf.szName = name;
+        inf.dwThreadID = (DWORD) -1;
+        inf.dwFlags = 0;
+
+        __try
+        {
+            RaiseException(0x406D1388, 0, sizeof(inf)/sizeof(DWORD), (DWORD*)&inf);
+        }
+        __except(EXCEPTION_CONTINUE_EXECUTION)
+        {
+            /* The program itself should ignore this bogus exception. */
+        }
+        #endif
+        #endif
+    }
+}
+
+SDL_threadID
+SDL_ThreadID(void)
+{
+    return ((SDL_threadID) GetCurrentThreadId());
+}
+
+int
+SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
+{
+    int value;
+
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        value = THREAD_PRIORITY_LOWEST;
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        value = THREAD_PRIORITY_HIGHEST;
+    } else {
+        value = THREAD_PRIORITY_NORMAL;
+    }
+    if (!SetThreadPriority(GetCurrentThread(), value)) {
+        return WIN_SetError("SetThreadPriority()");
+    }
+    return 0;
+}
+
+void
+SDL_SYS_WaitThread(SDL_Thread * thread)
+{
+    WaitForSingleObject(thread->handle, INFINITE);
+    CloseHandle(thread->handle);
+}
+
+#endif /* SDL_THREAD_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/windows/SDL_systhread_c.h b/src/thread/windows/SDL_systhread_c.h
new file mode 100644
index 0000000..f9f013b
--- /dev/null
+++ b/src/thread/windows/SDL_systhread_c.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_systhread_c_h
+#define _SDL_systhread_c_h
+
+#include "../../core/windows/SDL_windows.h"
+
+typedef HANDLE SYS_ThreadHandle;
+
+#endif /* _SDL_systhread_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/windows/SDL_systls.c b/src/thread/windows/SDL_systls.c
new file mode 100644
index 0000000..0ece77d
--- /dev/null
+++ b/src/thread/windows/SDL_systls.c
@@ -0,0 +1,72 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+
+#if SDL_THREAD_WINDOWS
+
+#include "../../core/windows/SDL_windows.h"
+
+
+static DWORD thread_local_storage = TLS_OUT_OF_INDEXES;
+static SDL_bool generic_local_storage = SDL_FALSE;
+
+SDL_TLSData *
+SDL_SYS_GetTLSData()
+{
+    if (thread_local_storage == TLS_OUT_OF_INDEXES && !generic_local_storage) {
+        static SDL_SpinLock lock;
+        SDL_AtomicLock(&lock);
+        if (thread_local_storage == TLS_OUT_OF_INDEXES && !generic_local_storage) {
+            DWORD storage = TlsAlloc();
+            if (storage != TLS_OUT_OF_INDEXES) {
+                SDL_MemoryBarrierRelease();
+                thread_local_storage = storage;
+            } else {
+                generic_local_storage = SDL_TRUE;
+            }
+        }
+        SDL_AtomicUnlock(&lock);
+    }
+    if (generic_local_storage) {
+        return SDL_Generic_GetTLSData();
+    }
+    SDL_MemoryBarrierAcquire();
+    return (SDL_TLSData *)TlsGetValue(thread_local_storage);
+}
+
+int
+SDL_SYS_SetTLSData(SDL_TLSData *data)
+{
+    if (generic_local_storage) {
+        return SDL_Generic_SetTLSData(data);
+    }
+    if (!TlsSetValue(thread_local_storage, data)) {
+        return SDL_SetError("TlsSetValue() failed");
+    }
+    return 0;
+}
+
+#endif /* SDL_THREAD_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/SDL_timer.c b/src/timer/SDL_timer.c
new file mode 100644
index 0000000..5b6550c
--- /dev/null
+++ b/src/timer/SDL_timer.c
@@ -0,0 +1,398 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_timer.h"
+#include "SDL_timer_c.h"
+#include "SDL_atomic.h"
+#include "SDL_cpuinfo.h"
+#include "SDL_thread.h"
+
+extern void SDL_StartTicks(void);
+
+/* #define DEBUG_TIMERS */
+
+typedef struct _SDL_Timer
+{
+    int timerID;
+    SDL_TimerCallback callback;
+    void *param;
+    Uint32 interval;
+    Uint32 scheduled;
+    volatile SDL_bool canceled;
+    struct _SDL_Timer *next;
+} SDL_Timer;
+
+typedef struct _SDL_TimerMap
+{
+    int timerID;
+    SDL_Timer *timer;
+    struct _SDL_TimerMap *next;
+} SDL_TimerMap;
+
+/* The timers are kept in a sorted list */
+typedef struct {
+    /* Data used by the main thread */
+    SDL_Thread *thread;
+    SDL_atomic_t nextID;
+    SDL_TimerMap *timermap;
+    SDL_mutex *timermap_lock;
+
+    /* Padding to separate cache lines between threads */
+    char cache_pad[SDL_CACHELINE_SIZE];
+
+    /* Data used to communicate with the timer thread */
+    SDL_SpinLock lock;
+    SDL_sem *sem;
+    SDL_Timer * volatile pending;
+    SDL_Timer * volatile freelist;
+    volatile SDL_bool active;
+
+    /* List of timers - this is only touched by the timer thread */
+    SDL_Timer *timers;
+} SDL_TimerData;
+
+static SDL_TimerData SDL_timer_data;
+
+static Uint32 ticks_started = 0;
+
+void
+SDL_InitTicks(void)
+{
+    if (!ticks_started) {
+        SDL_StartTicks();
+        ticks_started = 1;
+    }
+}
+
+/* The idea here is that any thread might add a timer, but a single
+ * thread manages the active timer queue, sorted by scheduling time.
+ *
+ * Timers are removed by simply setting a canceled flag
+ */
+
+static void
+SDL_AddTimerInternal(SDL_TimerData *data, SDL_Timer *timer)
+{
+    SDL_Timer *prev, *curr;
+
+    prev = NULL;
+    for (curr = data->timers; curr; prev = curr, curr = curr->next) {
+        if ((Sint32)(timer->scheduled-curr->scheduled) < 0) {
+            break;
+        }
+    }
+
+    /* Insert the timer here! */
+    if (prev) {
+        prev->next = timer;
+    } else {
+        data->timers = timer;
+    }
+    timer->next = curr;
+}
+
+static int
+SDL_TimerThread(void *_data)
+{
+    SDL_TimerData *data = (SDL_TimerData *)_data;
+    SDL_Timer *pending;
+    SDL_Timer *current;
+    SDL_Timer *freelist_head = NULL;
+    SDL_Timer *freelist_tail = NULL;
+    Uint32 tick, now, interval, delay;
+
+    /* Threaded timer loop:
+     *  1. Queue timers added by other threads
+     *  2. Handle any timers that should dispatch this cycle
+     *  3. Wait until next dispatch time or new timer arrives
+     */
+    for ( ; ; ) {
+        /* Pending and freelist maintenance */
+        SDL_AtomicLock(&data->lock);
+        {
+            /* Get any timers ready to be queued */
+            pending = data->pending;
+            data->pending = NULL;
+
+            /* Make any unused timer structures available */
+            if (freelist_head) {
+                freelist_tail->next = data->freelist;
+                data->freelist = freelist_head;
+            }
+        }
+        SDL_AtomicUnlock(&data->lock);
+
+        /* Sort the pending timers into our list */
+        while (pending) {
+            current = pending;
+            pending = pending->next;
+            SDL_AddTimerInternal(data, current);
+        }
+        freelist_head = NULL;
+        freelist_tail = NULL;
+
+        /* Check to see if we're still running, after maintenance */
+        if (!data->active) {
+            break;
+        }
+
+        /* Initial delay if there are no timers */
+        delay = SDL_MUTEX_MAXWAIT;
+
+        tick = SDL_GetTicks();
+
+        /* Process all the pending timers for this tick */
+        while (data->timers) {
+            current = data->timers;
+
+            if ((Sint32)(tick-current->scheduled) < 0) {
+                /* Scheduled for the future, wait a bit */
+                delay = (current->scheduled - tick);
+                break;
+            }
+
+            /* We're going to do something with this timer */
+            data->timers = current->next;
+
+            if (current->canceled) {
+                interval = 0;
+            } else {
+                interval = current->callback(current->interval, current->param);
+            }
+
+            if (interval > 0) {
+                /* Reschedule this timer */
+                current->scheduled = tick + interval;
+                SDL_AddTimerInternal(data, current);
+            } else {
+                if (!freelist_head) {
+                    freelist_head = current;
+                }
+                if (freelist_tail) {
+                    freelist_tail->next = current;
+                }
+                freelist_tail = current;
+
+                current->canceled = SDL_TRUE;
+            }
+        }
+
+        /* Adjust the delay based on processing time */
+        now = SDL_GetTicks();
+        interval = (now - tick);
+        if (interval > delay) {
+            delay = 0;
+        } else {
+            delay -= interval;
+        }
+
+        /* Note that each time a timer is added, this will return
+           immediately, but we process the timers added all at once.
+           That's okay, it just means we run through the loop a few
+           extra times.
+         */
+        SDL_SemWaitTimeout(data->sem, delay);
+    }
+    return 0;
+}
+
+int
+SDL_TimerInit(void)
+{
+    SDL_TimerData *data = &SDL_timer_data;
+
+    if (!data->active) {
+        const char *name = "SDLTimer";
+        data->timermap_lock = SDL_CreateMutex();
+        if (!data->timermap_lock) {
+            return -1;
+        }
+
+        data->sem = SDL_CreateSemaphore(0);
+        if (!data->sem) {
+            SDL_DestroyMutex(data->timermap_lock);
+            return -1;
+        }
+
+        data->active = SDL_TRUE;
+        /* !!! FIXME: this is nasty. */
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+#undef SDL_CreateThread
+        data->thread = SDL_CreateThread(SDL_TimerThread, name, data, NULL, NULL);
+#else
+        data->thread = SDL_CreateThread(SDL_TimerThread, name, data);
+#endif
+        if (!data->thread) {
+            SDL_TimerQuit();
+            return -1;
+        }
+
+        SDL_AtomicSet(&data->nextID, 1);
+    }
+    return 0;
+}
+
+void
+SDL_TimerQuit(void)
+{
+    SDL_TimerData *data = &SDL_timer_data;
+    SDL_Timer *timer;
+    SDL_TimerMap *entry;
+
+    if (data->active) {
+        data->active = SDL_FALSE;
+
+        /* Shutdown the timer thread */
+        if (data->thread) {
+            SDL_SemPost(data->sem);
+            SDL_WaitThread(data->thread, NULL);
+            data->thread = NULL;
+        }
+
+        SDL_DestroySemaphore(data->sem);
+        data->sem = NULL;
+
+        /* Clean up the timer entries */
+        while (data->timers) {
+            timer = data->timers;
+            data->timers = timer->next;
+            SDL_free(timer);
+        }
+        while (data->freelist) {
+            timer = data->freelist;
+            data->freelist = timer->next;
+            SDL_free(timer);
+        }
+        while (data->timermap) {
+            entry = data->timermap;
+            data->timermap = entry->next;
+            SDL_free(entry);
+        }
+
+        SDL_DestroyMutex(data->timermap_lock);
+        data->timermap_lock = NULL;
+    }
+}
+
+SDL_TimerID
+SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
+{
+    SDL_TimerData *data = &SDL_timer_data;
+    SDL_Timer *timer;
+    SDL_TimerMap *entry;
+
+    if (!data->active) {
+        int status = 0;
+
+        SDL_AtomicLock(&data->lock);
+        if (!data->active) {
+            status = SDL_TimerInit();
+        }
+        SDL_AtomicUnlock(&data->lock);
+
+        if (status < 0) {
+            return 0;
+        }
+    }
+
+    SDL_AtomicLock(&data->lock);
+    timer = data->freelist;
+    if (timer) {
+        data->freelist = timer->next;
+    }
+    SDL_AtomicUnlock(&data->lock);
+
+    if (timer) {
+        SDL_RemoveTimer(timer->timerID);
+    } else {
+        timer = (SDL_Timer *)SDL_malloc(sizeof(*timer));
+        if (!timer) {
+            SDL_OutOfMemory();
+            return 0;
+        }
+    }
+    timer->timerID = SDL_AtomicIncRef(&data->nextID);
+    timer->callback = callback;
+    timer->param = param;
+    timer->interval = interval;
+    timer->scheduled = SDL_GetTicks() + interval;
+    timer->canceled = SDL_FALSE;
+
+    entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
+    if (!entry) {
+        SDL_free(timer);
+        SDL_OutOfMemory();
+        return 0;
+    }
+    entry->timer = timer;
+    entry->timerID = timer->timerID;
+
+    SDL_LockMutex(data->timermap_lock);
+    entry->next = data->timermap;
+    data->timermap = entry;
+    SDL_UnlockMutex(data->timermap_lock);
+
+    /* Add the timer to the pending list for the timer thread */
+    SDL_AtomicLock(&data->lock);
+    timer->next = data->pending;
+    data->pending = timer;
+    SDL_AtomicUnlock(&data->lock);
+
+    /* Wake up the timer thread if necessary */
+    SDL_SemPost(data->sem);
+
+    return entry->timerID;
+}
+
+SDL_bool
+SDL_RemoveTimer(SDL_TimerID id)
+{
+    SDL_TimerData *data = &SDL_timer_data;
+    SDL_TimerMap *prev, *entry;
+    SDL_bool canceled = SDL_FALSE;
+
+    /* Find the timer */
+    SDL_LockMutex(data->timermap_lock);
+    prev = NULL;
+    for (entry = data->timermap; entry; prev = entry, entry = entry->next) {
+        if (entry->timerID == id) {
+            if (prev) {
+                prev->next = entry->next;
+            } else {
+                data->timermap = entry->next;
+            }
+            break;
+        }
+    }
+    SDL_UnlockMutex(data->timermap_lock);
+
+    if (entry) {
+        if (!entry->timer->canceled) {
+            entry->timer->canceled = SDL_TRUE;
+            canceled = SDL_TRUE;
+        }
+        SDL_free(entry);
+    }
+    return canceled;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/SDL_timer_c.h b/src/timer/SDL_timer_c.h
new file mode 100644
index 0000000..1574853
--- /dev/null
+++ b/src/timer/SDL_timer_c.h
@@ -0,0 +1,33 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_timer.c */
+#include "SDL_timer.h"
+
+#define ROUND_RESOLUTION(X) \
+    (((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION)
+
+extern void SDL_InitTicks(void);
+extern int SDL_TimerInit(void);
+extern void SDL_TimerQuit(void);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/beos/SDL_systimer.c b/src/timer/beos/SDL_systimer.c
new file mode 100644
index 0000000..edaf275
--- /dev/null
+++ b/src/timer/beos/SDL_systimer.c
@@ -0,0 +1,64 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_TIMER_BEOS
+
+#include <be/kernel/OS.h>
+
+#include "SDL_timer.h"
+
+static bigtime_t start;
+
+void
+SDL_StartTicks(void)
+{
+    /* Set first ticks value */
+    start = system_time();
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+    return ((system_time() - start) / 1000);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+    return system_time();
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+    return 1000000;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+    snooze(ms * 1000);
+}
+
+#endif /* SDL_TIMER_BEOS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/dummy/SDL_systimer.c b/src/timer/dummy/SDL_systimer.c
new file mode 100644
index 0000000..2b5a9f8
--- /dev/null
+++ b/src/timer/dummy/SDL_systimer.c
@@ -0,0 +1,59 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if defined(SDL_TIMER_DUMMY) || defined(SDL_TIMERS_DISABLED)
+
+#include "SDL_timer.h"
+
+void
+SDL_StartTicks(void)
+{
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+    SDL_Unsupported();
+    return 0;
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+    return SDL_GetTicks();
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+    return 1000;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+    SDL_Unsupported();
+}
+
+#endif /* SDL_TIMER_DUMMY || SDL_TIMERS_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/psp/SDL_systimer.c b/src/timer/psp/SDL_systimer.c
new file mode 100644
index 0000000..59bb4df
--- /dev/null
+++ b/src/timer/psp/SDL_systimer.c
@@ -0,0 +1,69 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_error.h"
+#include "../SDL_timer_c.h"
+#include <stdlib.h>
+#include <time.h>
+#include <sys/time.h>
+#include <pspthreadman.h>
+
+static struct timeval start;
+
+void SDL_StartTicks(void)
+{
+    gettimeofday(&start, NULL);
+}
+
+Uint32 SDL_GetTicks(void)
+{
+    struct timeval now;
+    Uint32 ticks;
+
+    gettimeofday(&now, NULL);
+    ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
+    return(ticks);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+    return SDL_GetTicks();
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+    return 1000;
+}
+
+void SDL_Delay(Uint32 ms)
+{
+    const Uint32 max_delay = 0xffffffffUL / 1000;
+    if(ms > max_delay)
+        ms = max_delay;
+    sceKernelDelayThreadCB(ms * 1000);
+}
+
+/* vim: ts=4 sw=4
+ */
diff --git a/src/timer/unix/SDL_systimer.c b/src/timer/unix/SDL_systimer.c
new file mode 100644
index 0000000..596d749
--- /dev/null
+++ b/src/timer/unix/SDL_systimer.c
@@ -0,0 +1,193 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_TIMER_UNIX
+
+#include <stdio.h>
+#include <sys/time.h>
+#include <unistd.h>
+#include <errno.h>
+
+#include "SDL_timer.h"
+
+/* The clock_gettime provides monotonous time, so we should use it if
+   it's available. The clock_gettime function is behind ifdef
+   for __USE_POSIX199309
+   Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
+*/
+/* Reworked monotonic clock to not assume the current system has one
+   as not all linux kernels provide a monotonic clock (yeah recent ones
+   probably do)
+   Also added OS X Monotonic clock support
+   Based on work in https://github.com/ThomasHabets/monotonic_clock
+ */
+#if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
+#include <time.h>
+#endif
+#ifdef __APPLE__
+#include <mach/mach_time.h>
+#endif
+
+/* The first ticks value of the application */
+#if HAVE_CLOCK_GETTIME
+static struct timespec start_ts;
+#elif defined(__APPLE__)
+static uint64_t start_mach;
+mach_timebase_info_data_t mach_base_info;
+#endif
+static SDL_bool has_monotonic_time = SDL_FALSE;
+static struct timeval start_tv;
+
+void
+SDL_StartTicks(void)
+{
+    /* Set first ticks value */
+#if HAVE_CLOCK_GETTIME
+    if (clock_gettime(CLOCK_MONOTONIC, &start_ts) == 0) {
+        has_monotonic_time = SDL_TRUE;
+    } else
+#elif defined(__APPLE__)
+    kern_return_t ret = mach_timebase_info(&mach_base_info);
+    if (ret == 0) {
+        has_monotonic_time = SDL_TRUE;
+        start_mach = mach_absolute_time();
+    } else
+#endif
+    {
+        gettimeofday(&start_tv, NULL);
+    }
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+    Uint32 ticks;
+    if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+        struct timespec now;
+        clock_gettime(CLOCK_MONOTONIC, &now);
+        ticks = (now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec -
+                                                 start_ts.tv_nsec) / 1000000;
+#elif defined(__APPLE__)
+        uint64_t now = mach_absolute_time();
+        ticks = (((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000;
+#endif
+    } else {
+        struct timeval now;
+
+        gettimeofday(&now, NULL);
+        ticks =
+            (now.tv_sec - start_tv.tv_sec) * 1000 + (now.tv_usec -
+                                                  start_tv.tv_usec) / 1000;
+    }
+    return (ticks);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+    Uint64 ticks;
+    if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+        struct timespec now;
+
+        clock_gettime(CLOCK_MONOTONIC, &now);
+        ticks = now.tv_sec;
+        ticks *= 1000000000;
+        ticks += now.tv_nsec;
+#elif defined(__APPLE__)
+        ticks = mach_absolute_time();
+#endif
+    } else {
+        struct timeval now;
+
+        gettimeofday(&now, NULL);
+        ticks = now.tv_sec;
+        ticks *= 1000000;
+        ticks += now.tv_usec;
+    }
+    return (ticks);
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+    if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+        return 1000000000;
+#elif defined(__APPLE__)
+        Uint64 freq = mach_base_info.denom;
+        freq *= 1000000000;
+        freq /= mach_base_info.numer;
+        return freq;
+#endif
+    } else {
+        return 1000000;
+    }
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+    int was_error;
+
+#if HAVE_NANOSLEEP
+    struct timespec elapsed, tv;
+#else
+    struct timeval tv;
+    Uint32 then, now, elapsed;
+#endif
+
+    /* Set the timeout interval */
+#if HAVE_NANOSLEEP
+    elapsed.tv_sec = ms / 1000;
+    elapsed.tv_nsec = (ms % 1000) * 1000000;
+#else
+    then = SDL_GetTicks();
+#endif
+    do {
+        errno = 0;
+
+#if HAVE_NANOSLEEP
+        tv.tv_sec = elapsed.tv_sec;
+        tv.tv_nsec = elapsed.tv_nsec;
+        was_error = nanosleep(&tv, &elapsed);
+#else
+        /* Calculate the time interval left (in case of interrupt) */
+        now = SDL_GetTicks();
+        elapsed = (now - then);
+        then = now;
+        if (elapsed >= ms) {
+            break;
+        }
+        ms -= elapsed;
+        tv.tv_sec = ms / 1000;
+        tv.tv_usec = (ms % 1000) * 1000;
+
+        was_error = select(0, NULL, NULL, NULL, &tv);
+#endif /* HAVE_NANOSLEEP */
+    } while (was_error && (errno == EINTR));
+}
+
+#endif /* SDL_TIMER_UNIX */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/windows/SDL_systimer.c b/src/timer/windows/SDL_systimer.c
new file mode 100644
index 0000000..ce6bd7a
--- /dev/null
+++ b/src/timer/windows/SDL_systimer.c
@@ -0,0 +1,159 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_TIMER_WINDOWS
+
+#include "../../core/windows/SDL_windows.h"
+#include <mmsystem.h>
+
+#include "SDL_timer.h"
+#include "SDL_hints.h"
+
+
+/* The first (low-resolution) ticks value of the application */
+static DWORD start;
+
+#ifndef USE_GETTICKCOUNT
+/* Store if a high-resolution performance counter exists on the system */
+static BOOL hires_timer_available;
+/* The first high-resolution ticks value of the application */
+static LARGE_INTEGER hires_start_ticks;
+/* The number of ticks per second of the high-resolution performance counter */
+static LARGE_INTEGER hires_ticks_per_second;
+#endif
+
+static void
+timeSetPeriod(UINT uPeriod)
+{
+    static UINT timer_period = 0;
+
+    if (uPeriod != timer_period) {
+        if (timer_period) {
+            timeEndPeriod(timer_period);
+        }
+
+        timer_period = uPeriod;
+
+        if (timer_period) {
+            timeBeginPeriod(timer_period);
+        }
+    }
+}
+
+static void
+SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+    UINT uPeriod;
+
+    /* Unless the hint says otherwise, let's have good sleep precision */
+    if (hint && *hint) {
+        uPeriod = SDL_atoi(hint);
+    } else {
+        uPeriod = 1;
+    }
+    if (uPeriod || oldValue != hint) {
+        timeSetPeriod(uPeriod);
+    }
+}
+
+void
+SDL_StartTicks(void)
+{
+    /* Set first ticks value */
+#ifdef USE_GETTICKCOUNT
+    start = GetTickCount();
+#else
+    /* QueryPerformanceCounter has had problems in the past, but lots of games
+       use it, so we'll rely on it here.
+     */
+    if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) {
+        hires_timer_available = TRUE;
+        QueryPerformanceCounter(&hires_start_ticks);
+    } else {
+        hires_timer_available = FALSE;
+        timeSetPeriod(1);     /* use 1 ms timer precision */
+        start = timeGetTime();
+    }
+#endif
+
+    SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION,
+                        SDL_TimerResolutionChanged, NULL);
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+    DWORD now;
+#ifndef USE_GETTICKCOUNT
+    LARGE_INTEGER hires_now;
+#endif
+
+#ifdef USE_GETTICKCOUNT
+    now = GetTickCount();
+#else
+    if (hires_timer_available) {
+        QueryPerformanceCounter(&hires_now);
+
+        hires_now.QuadPart -= hires_start_ticks.QuadPart;
+        hires_now.QuadPart *= 1000;
+        hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
+
+        return (DWORD) hires_now.QuadPart;
+    } else {
+        now = timeGetTime();
+    }
+#endif
+
+    return (now - start);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+    LARGE_INTEGER counter;
+
+    if (!QueryPerformanceCounter(&counter)) {
+        return SDL_GetTicks();
+    }
+    return counter.QuadPart;
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+    LARGE_INTEGER frequency;
+
+    if (!QueryPerformanceFrequency(&frequency)) {
+        return 1000;
+    }
+    return frequency.QuadPart;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+    Sleep(ms);
+}
+
+#endif /* SDL_TIMER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_RLEaccel.c b/src/video/SDL_RLEaccel.c
new file mode 100644
index 0000000..25ecd45
--- /dev/null
+++ b/src/video/SDL_RLEaccel.c
@@ -0,0 +1,1568 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/*
+ * RLE encoding for software colorkey and alpha-channel acceleration
+ *
+ * Original version by Sam Lantinga
+ *
+ * Mattias Engdegård (Yorick): Rewrite. New encoding format, encoder and
+ * decoder. Added per-surface alpha blitter. Added per-pixel alpha
+ * format, encoder and blitter.
+ *
+ * Many thanks to Xark and johns for hints, benchmarks and useful comments
+ * leading to this code.
+ *
+ * Welcome to Macro Mayhem.
+ */
+
+/*
+ * The encoding translates the image data to a stream of segments of the form
+ *
+ * <skip> <run> <data>
+ *
+ * where <skip> is the number of transparent pixels to skip,
+ *       <run>  is the number of opaque pixels to blit,
+ * and   <data> are the pixels themselves.
+ *
+ * This basic structure is used both for colorkeyed surfaces, used for simple
+ * binary transparency and for per-surface alpha blending, and for surfaces
+ * with per-pixel alpha. The details differ, however:
+ *
+ * Encoding of colorkeyed surfaces:
+ *
+ *   Encoded pixels always have the same format as the target surface.
+ *   <skip> and <run> are unsigned 8 bit integers, except for 32 bit depth
+ *   where they are 16 bit. This makes the pixel data aligned at all times.
+ *   Segments never wrap around from one scan line to the next.
+ *
+ *   The end of the sequence is marked by a zero <skip>,<run> pair at the *
+ *   beginning of a line.
+ *
+ * Encoding of surfaces with per-pixel alpha:
+ *
+ *   The sequence begins with a struct RLEDestFormat describing the target
+ *   pixel format, to provide reliable un-encoding.
+ *
+ *   Each scan line is encoded twice: First all completely opaque pixels,
+ *   encoded in the target format as described above, and then all
+ *   partially transparent (translucent) pixels (where 1 <= alpha <= 254),
+ *   in the following 32-bit format:
+ *
+ *   For 32-bit targets, each pixel has the target RGB format but with
+ *   the alpha value occupying the highest 8 bits. The <skip> and <run>
+ *   counts are 16 bit.
+ *
+ *   For 16-bit targets, each pixel has the target RGB format, but with
+ *   the middle component (usually green) shifted 16 steps to the left,
+ *   and the hole filled with the 5 most significant bits of the alpha value.
+ *   i.e. if the target has the format         rrrrrggggggbbbbb,
+ *   the encoded pixel will be 00000gggggg00000rrrrr0aaaaabbbbb.
+ *   The <skip> and <run> counts are 8 bit for the opaque lines, 16 bit
+ *   for the translucent lines. Two padding bytes may be inserted
+ *   before each translucent line to keep them 32-bit aligned.
+ *
+ *   The end of the sequence is marked by a zero <skip>,<run> pair at the
+ *   beginning of an opaque line.
+ */
+
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_blit.h"
+#include "SDL_RLEaccel_c.h"
+
+#ifndef MAX
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+#endif
+#ifndef MIN
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+#endif
+
+#define PIXEL_COPY(to, from, len, bpp)          \
+    SDL_memcpy(to, from, (size_t)(len) * (bpp))
+
+/*
+ * Various colorkey blit methods, for opaque and per-surface alpha
+ */
+
+#define OPAQUE_BLIT(to, from, length, bpp, alpha)   \
+    PIXEL_COPY(to, from, length, bpp)
+
+/*
+ * For 32bpp pixels on the form 0x00rrggbb:
+ * If we treat the middle component separately, we can process the two
+ * remaining in parallel. This is safe to do because of the gap to the left
+ * of each component, so the bits from the multiplication don't collide.
+ * This can be used for any RGB permutation of course.
+ */
+#define ALPHA_BLIT32_888(to, from, length, bpp, alpha)      \
+    do {                            \
+        int i;                          \
+    Uint32 *src = (Uint32 *)(from);             \
+    Uint32 *dst = (Uint32 *)(to);               \
+    for(i = 0; i < (int)(length); i++) {            \
+        Uint32 s = *src++;                  \
+        Uint32 d = *dst;                    \
+        Uint32 s1 = s & 0xff00ff;               \
+        Uint32 d1 = d & 0xff00ff;               \
+        d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;    \
+        s &= 0xff00;                    \
+        d &= 0xff00;                    \
+        d = (d + ((s - d) * alpha >> 8)) & 0xff00;      \
+        *dst++ = d1 | d;                    \
+    }                           \
+    } while(0)
+
+/*
+ * For 16bpp pixels we can go a step further: put the middle component
+ * in the high 16 bits of a 32 bit word, and process all three RGB
+ * components at the same time. Since the smallest gap is here just
+ * 5 bits, we have to scale alpha down to 5 bits as well.
+ */
+#define ALPHA_BLIT16_565(to, from, length, bpp, alpha)  \
+    do {                        \
+        int i;                      \
+    Uint16 *src = (Uint16 *)(from);         \
+    Uint16 *dst = (Uint16 *)(to);           \
+    Uint32 ALPHA = alpha >> 3;          \
+    for(i = 0; i < (int)(length); i++) {        \
+        Uint32 s = *src++;              \
+        Uint32 d = *dst;                \
+        s = (s | s << 16) & 0x07e0f81f;     \
+        d = (d | d << 16) & 0x07e0f81f;     \
+        d += (s - d) * ALPHA >> 5;          \
+        d &= 0x07e0f81f;                \
+        *dst++ = (Uint16)(d | d >> 16);         \
+    }                       \
+    } while(0)
+
+#define ALPHA_BLIT16_555(to, from, length, bpp, alpha)  \
+    do {                        \
+        int i;                      \
+    Uint16 *src = (Uint16 *)(from);         \
+    Uint16 *dst = (Uint16 *)(to);           \
+    Uint32 ALPHA = alpha >> 3;          \
+    for(i = 0; i < (int)(length); i++) {        \
+        Uint32 s = *src++;              \
+        Uint32 d = *dst;                \
+        s = (s | s << 16) & 0x03e07c1f;     \
+        d = (d | d << 16) & 0x03e07c1f;     \
+        d += (s - d) * ALPHA >> 5;          \
+        d &= 0x03e07c1f;                \
+        *dst++ = (Uint16)(d | d >> 16);         \
+    }                       \
+    } while(0)
+
+/*
+ * The general slow catch-all function, for remaining depths and formats
+ */
+#define ALPHA_BLIT_ANY(to, from, length, bpp, alpha)            \
+    do {                                \
+        int i;                              \
+    Uint8 *src = from;                      \
+    Uint8 *dst = to;                        \
+    for(i = 0; i < (int)(length); i++) {                \
+        Uint32 s, d;                        \
+        unsigned rs, gs, bs, rd, gd, bd;                \
+        switch(bpp) {                       \
+        case 2:                         \
+        s = *(Uint16 *)src;                 \
+        d = *(Uint16 *)dst;                 \
+        break;                          \
+        case 3:                         \
+        if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {           \
+            s = (src[0] << 16) | (src[1] << 8) | src[2];    \
+            d = (dst[0] << 16) | (dst[1] << 8) | dst[2];    \
+        } else {                        \
+            s = (src[2] << 16) | (src[1] << 8) | src[0];    \
+            d = (dst[2] << 16) | (dst[1] << 8) | dst[0];    \
+        }                           \
+        break;                          \
+        case 4:                         \
+        s = *(Uint32 *)src;                 \
+        d = *(Uint32 *)dst;                 \
+        break;                          \
+        }                               \
+        RGB_FROM_PIXEL(s, fmt, rs, gs, bs);             \
+        RGB_FROM_PIXEL(d, fmt, rd, gd, bd);             \
+        rd += (rs - rd) * alpha >> 8;               \
+        gd += (gs - gd) * alpha >> 8;               \
+        bd += (bs - bd) * alpha >> 8;               \
+        PIXEL_FROM_RGB(d, fmt, rd, gd, bd);             \
+        switch(bpp) {                       \
+        case 2:                         \
+        *(Uint16 *)dst = (Uint16)d;                 \
+        break;                          \
+        case 3:                         \
+        if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {           \
+            dst[0] = (Uint8)(d >> 16);                  \
+            dst[1] = (Uint8)(d >> 8);                   \
+            dst[2] = (Uint8)(d);                        \
+        } else {                        \
+            dst[0] = (Uint8)d;                      \
+            dst[1] = (Uint8)(d >> 8);                   \
+            dst[2] = (Uint8)(d >> 16);                  \
+        }                           \
+        break;                          \
+        case 4:                         \
+        *(Uint32 *)dst = d;                 \
+        break;                          \
+        }                               \
+        src += bpp;                         \
+        dst += bpp;                         \
+    }                               \
+    } while(0)
+
+/*
+ * Special case: 50% alpha (alpha=128)
+ * This is treated specially because it can be optimized very well, and
+ * since it is good for many cases of semi-translucency.
+ * The theory is to do all three components at the same time:
+ * First zero the lowest bit of each component, which gives us room to
+ * add them. Then shift right and add the sum of the lowest bits.
+ */
+#define ALPHA_BLIT32_888_50(to, from, length, bpp, alpha)       \
+    do {                                \
+        int i;                              \
+    Uint32 *src = (Uint32 *)(from);                 \
+    Uint32 *dst = (Uint32 *)(to);                   \
+    for(i = 0; i < (int)(length); i++) {                \
+        Uint32 s = *src++;                      \
+        Uint32 d = *dst;                        \
+        *dst++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)   \
+             + (s & d & 0x00010101);                \
+    }                               \
+    } while(0)
+
+/*
+ * For 16bpp, we can actually blend two pixels in parallel, if we take
+ * care to shift before we add, not after.
+ */
+
+/* helper: blend a single 16 bit pixel at 50% */
+#define BLEND16_50(dst, src, mask)          \
+    do {                        \
+    Uint32 s = *src++;              \
+    Uint32 d = *dst;                \
+    *dst++ = (Uint16)((((s & mask) + (d & mask)) >> 1) +    \
+                      (s & d & (~mask & 0xffff)));      \
+    } while(0)
+
+/* basic 16bpp blender. mask is the pixels to keep when adding. */
+#define ALPHA_BLIT16_50(to, from, length, bpp, alpha, mask)     \
+    do {                                \
+    unsigned n = (length);                      \
+    Uint16 *src = (Uint16 *)(from);                 \
+    Uint16 *dst = (Uint16 *)(to);                   \
+    if(((uintptr_t)src ^ (uintptr_t)dst) & 3) {         \
+        /* source and destination not in phase, blit one by one */  \
+        while(n--)                          \
+        BLEND16_50(dst, src, mask);             \
+    } else {                            \
+        if((uintptr_t)src & 3) {                    \
+        /* first odd pixel */                   \
+        BLEND16_50(dst, src, mask);             \
+        n--;                            \
+        }                               \
+        for(; n > 1; n -= 2) {                  \
+        Uint32 s = *(Uint32 *)src;              \
+        Uint32 d = *(Uint32 *)dst;              \
+        *(Uint32 *)dst = ((s & (mask | mask << 16)) >> 1)   \
+                       + ((d & (mask | mask << 16)) >> 1)   \
+                       + (s & d & (~(mask | mask << 16)));  \
+        src += 2;                       \
+        dst += 2;                       \
+        }                               \
+        if(n)                           \
+        BLEND16_50(dst, src, mask); /* last odd pixel */    \
+    }                               \
+    } while(0)
+
+#define ALPHA_BLIT16_565_50(to, from, length, bpp, alpha)   \
+    ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xf7de)
+
+#define ALPHA_BLIT16_555_50(to, from, length, bpp, alpha)   \
+    ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xfbde)
+
+#define CHOOSE_BLIT(blitter, alpha, fmt)                \
+    do {                                \
+        if(alpha == 255) {                      \
+        switch(fmt->BytesPerPixel) {                \
+        case 1: blitter(1, Uint8, OPAQUE_BLIT); break;      \
+        case 2: blitter(2, Uint8, OPAQUE_BLIT); break;      \
+        case 3: blitter(3, Uint8, OPAQUE_BLIT); break;      \
+        case 4: blitter(4, Uint16, OPAQUE_BLIT); break;     \
+        }                               \
+    } else {                            \
+        switch(fmt->BytesPerPixel) {                \
+        case 1:                         \
+        /* No 8bpp alpha blitting */                \
+        break;                          \
+                                    \
+        case 2:                         \
+        switch(fmt->Rmask | fmt->Gmask | fmt->Bmask) {      \
+        case 0xffff:                        \
+            if(fmt->Gmask == 0x07e0             \
+               || fmt->Rmask == 0x07e0              \
+               || fmt->Bmask == 0x07e0) {           \
+            if(alpha == 128)                \
+                blitter(2, Uint8, ALPHA_BLIT16_565_50); \
+            else {                      \
+                blitter(2, Uint8, ALPHA_BLIT16_565);    \
+            }                       \
+            } else                      \
+            goto general16;                 \
+            break;                      \
+                                    \
+        case 0x7fff:                        \
+            if(fmt->Gmask == 0x03e0             \
+               || fmt->Rmask == 0x03e0              \
+               || fmt->Bmask == 0x03e0) {           \
+            if(alpha == 128)                \
+                blitter(2, Uint8, ALPHA_BLIT16_555_50); \
+            else {                      \
+                blitter(2, Uint8, ALPHA_BLIT16_555);    \
+            }                       \
+            break;                      \
+            }                           \
+            /* fallthrough */                   \
+                                    \
+        default:                        \
+        general16:                      \
+            blitter(2, Uint8, ALPHA_BLIT_ANY);          \
+        }                           \
+        break;                          \
+                                    \
+        case 3:                         \
+        blitter(3, Uint8, ALPHA_BLIT_ANY);          \
+        break;                          \
+                                    \
+        case 4:                         \
+        if((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \
+           && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \
+               || fmt->Bmask == 0xff00)) {          \
+            if(alpha == 128)                    \
+            blitter(4, Uint16, ALPHA_BLIT32_888_50);    \
+            else                        \
+            blitter(4, Uint16, ALPHA_BLIT32_888);       \
+        } else                          \
+            blitter(4, Uint16, ALPHA_BLIT_ANY);         \
+        break;                          \
+        }                               \
+    }                               \
+    } while(0)
+
+/*
+ * This takes care of the case when the surface is clipped on the left and/or
+ * right. Top clipping has already been taken care of.
+ */
+static void
+RLEClipBlit(int w, Uint8 * srcbuf, SDL_Surface * dst,
+            Uint8 * dstbuf, SDL_Rect * srcrect, unsigned alpha)
+{
+    SDL_PixelFormat *fmt = dst->format;
+
+#define RLECLIPBLIT(bpp, Type, do_blit)                    \
+    do {                                   \
+    int linecount = srcrect->h;                    \
+    int ofs = 0;                               \
+    int left = srcrect->x;                         \
+    int right = left + srcrect->w;                     \
+    dstbuf -= left * bpp;                          \
+    for(;;) {                              \
+        int run;                               \
+        ofs += *(Type *)srcbuf;                    \
+        run = ((Type *)srcbuf)[1];                     \
+        srcbuf += 2 * sizeof(Type);                    \
+        if(run) {                              \
+        /* clip to left and right borders */               \
+        if(ofs < right) {                      \
+            int start = 0;                     \
+            int len = run;                     \
+            int startcol;                      \
+            if(left - ofs > 0) {                   \
+            start = left - ofs;                \
+            len -= start;                      \
+            if(len <= 0)                       \
+                goto nocopy ## bpp ## do_blit;         \
+            }                              \
+            startcol = ofs + start;                \
+            if(len > right - startcol)                 \
+            len = right - startcol;                \
+            do_blit(dstbuf + startcol * bpp, srcbuf + start * bpp, \
+                len, bpp, alpha);                  \
+        }                              \
+        nocopy ## bpp ## do_blit:                      \
+        srcbuf += run * bpp;                       \
+        ofs += run;                        \
+        } else if(!ofs)                        \
+        break;                             \
+        if(ofs == w) {                         \
+        ofs = 0;                           \
+        dstbuf += dst->pitch;                      \
+        if(!--linecount)                       \
+            break;                         \
+        }                                  \
+    }                                  \
+    } while(0)
+
+    CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
+
+#undef RLECLIPBLIT
+
+}
+
+
+/* blit a colorkeyed RLE surface */
+int
+SDL_RLEBlit(SDL_Surface * src, SDL_Rect * srcrect,
+            SDL_Surface * dst, SDL_Rect * dstrect)
+{
+    Uint8 *dstbuf;
+    Uint8 *srcbuf;
+    int x, y;
+    int w = src->w;
+    unsigned alpha;
+
+    /* Lock the destination if necessary */
+    if (SDL_MUSTLOCK(dst)) {
+        if (SDL_LockSurface(dst) < 0) {
+            return (-1);
+        }
+    }
+
+    /* Set up the source and destination pointers */
+    x = dstrect->x;
+    y = dstrect->y;
+    dstbuf = (Uint8 *) dst->pixels
+        + y * dst->pitch + x * src->format->BytesPerPixel;
+    srcbuf = (Uint8 *) src->map->data;
+
+    {
+        /* skip lines at the top if necessary */
+        int vskip = srcrect->y;
+        int ofs = 0;
+        if (vskip) {
+
+#define RLESKIP(bpp, Type)          \
+        for(;;) {           \
+            int run;            \
+            ofs += *(Type *)srcbuf; \
+            run = ((Type *)srcbuf)[1];  \
+            srcbuf += sizeof(Type) * 2; \
+            if(run) {           \
+            srcbuf += run * bpp;    \
+            ofs += run;     \
+            } else if(!ofs)     \
+            goto done;      \
+            if(ofs == w) {      \
+            ofs = 0;        \
+            if(!--vskip)        \
+                break;      \
+            }               \
+        }
+
+            switch (src->format->BytesPerPixel) {
+            case 1:
+                RLESKIP(1, Uint8);
+                break;
+            case 2:
+                RLESKIP(2, Uint8);
+                break;
+            case 3:
+                RLESKIP(3, Uint8);
+                break;
+            case 4:
+                RLESKIP(4, Uint16);
+                break;
+            }
+
+#undef RLESKIP
+
+        }
+    }
+
+    alpha = src->map->info.a;
+    /* if left or right edge clipping needed, call clip blit */
+    if (srcrect->x || srcrect->w != src->w) {
+        RLEClipBlit(w, srcbuf, dst, dstbuf, srcrect, alpha);
+    } else {
+        SDL_PixelFormat *fmt = src->format;
+
+#define RLEBLIT(bpp, Type, do_blit)                       \
+        do {                                  \
+        int linecount = srcrect->h;                   \
+        int ofs = 0;                              \
+        for(;;) {                             \
+            unsigned run;                         \
+            ofs += *(Type *)srcbuf;                   \
+            run = ((Type *)srcbuf)[1];                    \
+            srcbuf += 2 * sizeof(Type);                   \
+            if(run) {                             \
+            do_blit(dstbuf + ofs * bpp, srcbuf, run, bpp, alpha); \
+            srcbuf += run * bpp;                      \
+            ofs += run;                       \
+            } else if(!ofs)                       \
+            break;                            \
+            if(ofs == w) {                        \
+            ofs = 0;                          \
+            dstbuf += dst->pitch;                     \
+            if(!--linecount)                      \
+                break;                        \
+            }                                 \
+        }                                 \
+        } while(0)
+
+        CHOOSE_BLIT(RLEBLIT, alpha, fmt);
+
+#undef RLEBLIT
+    }
+
+  done:
+    /* Unlock the destination if necessary */
+    if (SDL_MUSTLOCK(dst)) {
+        SDL_UnlockSurface(dst);
+    }
+    return (0);
+}
+
+#undef OPAQUE_BLIT
+
+/*
+ * Per-pixel blitting macros for translucent pixels:
+ * These use the same techniques as the per-surface blitting macros
+ */
+
+/*
+ * For 32bpp pixels, we have made sure the alpha is stored in the top
+ * 8 bits, so proceed as usual
+ */
+#define BLIT_TRANSL_888(src, dst)               \
+    do {                            \
+        Uint32 s = src;                     \
+    Uint32 d = dst;                     \
+    unsigned alpha = s >> 24;               \
+    Uint32 s1 = s & 0xff00ff;               \
+    Uint32 d1 = d & 0xff00ff;               \
+    d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;    \
+    s &= 0xff00;                        \
+    d &= 0xff00;                        \
+    d = (d + ((s - d) * alpha >> 8)) & 0xff00;      \
+    dst = d1 | d | 0xff000000;              \
+    } while(0)
+
+/*
+ * For 16bpp pixels, we have stored the 5 most significant alpha bits in
+ * bits 5-10. As before, we can process all 3 RGB components at the same time.
+ */
+#define BLIT_TRANSL_565(src, dst)       \
+    do {                    \
+    Uint32 s = src;             \
+    Uint32 d = dst;             \
+    unsigned alpha = (s & 0x3e0) >> 5;  \
+    s &= 0x07e0f81f;            \
+    d = (d | d << 16) & 0x07e0f81f;     \
+    d += (s - d) * alpha >> 5;      \
+    d &= 0x07e0f81f;            \
+    dst = (Uint16)(d | d >> 16);            \
+    } while(0)
+
+#define BLIT_TRANSL_555(src, dst)       \
+    do {                    \
+    Uint32 s = src;             \
+    Uint32 d = dst;             \
+    unsigned alpha = (s & 0x3e0) >> 5;  \
+    s &= 0x03e07c1f;            \
+    d = (d | d << 16) & 0x03e07c1f;     \
+    d += (s - d) * alpha >> 5;      \
+    d &= 0x03e07c1f;            \
+    dst = (Uint16)(d | d >> 16);            \
+    } while(0)
+
+/* used to save the destination format in the encoding. Designed to be
+   macro-compatible with SDL_PixelFormat but without the unneeded fields */
+typedef struct
+{
+    Uint8 BytesPerPixel;
+    Uint8 padding[3];
+    Uint32 Rmask;
+    Uint32 Gmask;
+    Uint32 Bmask;
+    Uint32 Amask;
+    Uint8 Rloss;
+    Uint8 Gloss;
+    Uint8 Bloss;
+    Uint8 Aloss;
+    Uint8 Rshift;
+    Uint8 Gshift;
+    Uint8 Bshift;
+    Uint8 Ashift;
+} RLEDestFormat;
+
+/* blit a pixel-alpha RLE surface clipped at the right and/or left edges */
+static void
+RLEAlphaClipBlit(int w, Uint8 * srcbuf, SDL_Surface * dst,
+                 Uint8 * dstbuf, SDL_Rect * srcrect)
+{
+    SDL_PixelFormat *df = dst->format;
+    /*
+     * clipped blitter: Ptype is the destination pixel type,
+     * Ctype the translucent count type, and do_blend the macro
+     * to blend one pixel.
+     */
+#define RLEALPHACLIPBLIT(Ptype, Ctype, do_blend)              \
+    do {                                  \
+    int linecount = srcrect->h;                   \
+    int left = srcrect->x;                        \
+    int right = left + srcrect->w;                    \
+    dstbuf -= left * sizeof(Ptype);                   \
+    do {                                  \
+        int ofs = 0;                          \
+        /* blit opaque pixels on one line */              \
+        do {                              \
+        unsigned run;                         \
+        ofs += ((Ctype *)srcbuf)[0];                  \
+        run = ((Ctype *)srcbuf)[1];               \
+        srcbuf += 2 * sizeof(Ctype);                  \
+        if(run) {                         \
+            /* clip to left and right borders */          \
+            int cofs = ofs;                   \
+            int crun = run;                   \
+            if(left - cofs > 0) {                 \
+            crun -= left - cofs;                  \
+            cofs = left;                      \
+            }                             \
+            if(crun > right - cofs)               \
+            crun = right - cofs;                  \
+            if(crun > 0)                      \
+            PIXEL_COPY(dstbuf + cofs * sizeof(Ptype),     \
+                   srcbuf + (cofs - ofs) * sizeof(Ptype), \
+                   (unsigned)crun, sizeof(Ptype));    \
+            srcbuf += run * sizeof(Ptype);            \
+            ofs += run;                       \
+        } else if(!ofs)                       \
+            return;                       \
+        } while(ofs < w);                         \
+        /* skip padding if necessary */               \
+        if(sizeof(Ptype) == 2)                    \
+        srcbuf += (uintptr_t)srcbuf & 2;              \
+        /* blit translucent pixels on the same line */        \
+        ofs = 0;                              \
+        do {                              \
+        unsigned run;                         \
+        ofs += ((Uint16 *)srcbuf)[0];                 \
+        run = ((Uint16 *)srcbuf)[1];                  \
+        srcbuf += 4;                          \
+        if(run) {                         \
+            /* clip to left and right borders */          \
+            int cofs = ofs;                   \
+            int crun = run;                   \
+            if(left - cofs > 0) {                 \
+            crun -= left - cofs;                  \
+            cofs = left;                      \
+            }                             \
+            if(crun > right - cofs)               \
+            crun = right - cofs;                  \
+            if(crun > 0) {                    \
+            Ptype *dst = (Ptype *)dstbuf + cofs;          \
+            Uint32 *src = (Uint32 *)srcbuf + (cofs - ofs);    \
+            int i;                        \
+            for(i = 0; i < crun; i++)             \
+                do_blend(src[i], dst[i]);             \
+            }                             \
+            srcbuf += run * 4;                    \
+            ofs += run;                       \
+        }                             \
+        } while(ofs < w);                         \
+        dstbuf += dst->pitch;                     \
+    } while(--linecount);                         \
+    } while(0)
+
+    switch (df->BytesPerPixel) {
+    case 2:
+        if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0)
+            RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_565);
+        else
+            RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_555);
+        break;
+    case 4:
+        RLEALPHACLIPBLIT(Uint32, Uint16, BLIT_TRANSL_888);
+        break;
+    }
+}
+
+/* blit a pixel-alpha RLE surface */
+int
+SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect,
+                 SDL_Surface * dst, SDL_Rect * dstrect)
+{
+    int x, y;
+    int w = src->w;
+    Uint8 *srcbuf, *dstbuf;
+    SDL_PixelFormat *df = dst->format;
+
+    /* Lock the destination if necessary */
+    if (SDL_MUSTLOCK(dst)) {
+        if (SDL_LockSurface(dst) < 0) {
+            return -1;
+        }
+    }
+
+    x = dstrect->x;
+    y = dstrect->y;
+    dstbuf = (Uint8 *) dst->pixels + y * dst->pitch + x * df->BytesPerPixel;
+    srcbuf = (Uint8 *) src->map->data + sizeof(RLEDestFormat);
+
+    {
+        /* skip lines at the top if necessary */
+        int vskip = srcrect->y;
+        if (vskip) {
+            int ofs;
+            if (df->BytesPerPixel == 2) {
+                /* the 16/32 interleaved format */
+                do {
+                    /* skip opaque line */
+                    ofs = 0;
+                    do {
+                        int run;
+                        ofs += srcbuf[0];
+                        run = srcbuf[1];
+                        srcbuf += 2;
+                        if (run) {
+                            srcbuf += 2 * run;
+                            ofs += run;
+                        } else if (!ofs)
+                            goto done;
+                    } while (ofs < w);
+
+                    /* skip padding */
+                    srcbuf += (uintptr_t) srcbuf & 2;
+
+                    /* skip translucent line */
+                    ofs = 0;
+                    do {
+                        int run;
+                        ofs += ((Uint16 *) srcbuf)[0];
+                        run = ((Uint16 *) srcbuf)[1];
+                        srcbuf += 4 * (run + 1);
+                        ofs += run;
+                    } while (ofs < w);
+                } while (--vskip);
+            } else {
+                /* the 32/32 interleaved format */
+                vskip <<= 1;    /* opaque and translucent have same format */
+                do {
+                    ofs = 0;
+                    do {
+                        int run;
+                        ofs += ((Uint16 *) srcbuf)[0];
+                        run = ((Uint16 *) srcbuf)[1];
+                        srcbuf += 4;
+                        if (run) {
+                            srcbuf += 4 * run;
+                            ofs += run;
+                        } else if (!ofs)
+                            goto done;
+                    } while (ofs < w);
+                } while (--vskip);
+            }
+        }
+    }
+
+    /* if left or right edge clipping needed, call clip blit */
+    if (srcrect->x || srcrect->w != src->w) {
+        RLEAlphaClipBlit(w, srcbuf, dst, dstbuf, srcrect);
+    } else {
+
+        /*
+         * non-clipped blitter. Ptype is the destination pixel type,
+         * Ctype the translucent count type, and do_blend the
+         * macro to blend one pixel.
+         */
+#define RLEALPHABLIT(Ptype, Ctype, do_blend)                 \
+    do {                                 \
+        int linecount = srcrect->h;                  \
+        do {                             \
+        int ofs = 0;                         \
+        /* blit opaque pixels on one line */             \
+        do {                             \
+            unsigned run;                    \
+            ofs += ((Ctype *)srcbuf)[0];             \
+            run = ((Ctype *)srcbuf)[1];              \
+            srcbuf += 2 * sizeof(Ctype);             \
+            if(run) {                        \
+            PIXEL_COPY(dstbuf + ofs * sizeof(Ptype), srcbuf, \
+                   run, sizeof(Ptype));          \
+            srcbuf += run * sizeof(Ptype);           \
+            ofs += run;                  \
+            } else if(!ofs)                  \
+            goto done;                   \
+        } while(ofs < w);                    \
+        /* skip padding if necessary */              \
+        if(sizeof(Ptype) == 2)                   \
+            srcbuf += (uintptr_t)srcbuf & 2;             \
+        /* blit translucent pixels on the same line */       \
+        ofs = 0;                         \
+        do {                             \
+            unsigned run;                    \
+            ofs += ((Uint16 *)srcbuf)[0];            \
+            run = ((Uint16 *)srcbuf)[1];             \
+            srcbuf += 4;                     \
+            if(run) {                        \
+            Ptype *dst = (Ptype *)dstbuf + ofs;      \
+            unsigned i;                  \
+            for(i = 0; i < run; i++) {           \
+                Uint32 src = *(Uint32 *)srcbuf;      \
+                do_blend(src, *dst);             \
+                srcbuf += 4;                 \
+                dst++;                   \
+            }                        \
+            ofs += run;                  \
+            }                            \
+        } while(ofs < w);                    \
+        dstbuf += dst->pitch;                    \
+        } while(--linecount);                    \
+    } while(0)
+
+        switch (df->BytesPerPixel) {
+        case 2:
+            if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0
+                || df->Bmask == 0x07e0)
+                RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_565);
+            else
+                RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_555);
+            break;
+        case 4:
+            RLEALPHABLIT(Uint32, Uint16, BLIT_TRANSL_888);
+            break;
+        }
+    }
+
+  done:
+    /* Unlock the destination if necessary */
+    if (SDL_MUSTLOCK(dst)) {
+        SDL_UnlockSurface(dst);
+    }
+    return 0;
+}
+
+/*
+ * Auxiliary functions:
+ * The encoding functions take 32bpp rgb + a, and
+ * return the number of bytes copied to the destination.
+ * The decoding functions copy to 32bpp rgb + a, and
+ * return the number of bytes copied from the source.
+ * These are only used in the encoder and un-RLE code and are therefore not
+ * highly optimised.
+ */
+
+/* encode 32bpp rgb + a into 16bpp rgb, losing alpha */
+static int
+copy_opaque_16(void *dst, Uint32 * src, int n,
+               SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt)
+{
+    int i;
+    Uint16 *d = dst;
+    for (i = 0; i < n; i++) {
+        unsigned r, g, b;
+        RGB_FROM_PIXEL(*src, sfmt, r, g, b);
+        PIXEL_FROM_RGB(*d, dfmt, r, g, b);
+        src++;
+        d++;
+    }
+    return n * 2;
+}
+
+/* decode opaque pixels from 16bpp to 32bpp rgb + a */
+static int
+uncopy_opaque_16(Uint32 * dst, void *src, int n,
+                 RLEDestFormat * sfmt, SDL_PixelFormat * dfmt)
+{
+    int i;
+    Uint16 *s = src;
+    unsigned alpha = dfmt->Amask ? 255 : 0;
+    for (i = 0; i < n; i++) {
+        unsigned r, g, b;
+        RGB_FROM_PIXEL(*s, sfmt, r, g, b);
+        PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, alpha);
+        s++;
+        dst++;
+    }
+    return n * 2;
+}
+
+
+
+/* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 565 */
+static int
+copy_transl_565(void *dst, Uint32 * src, int n,
+                SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt)
+{
+    int i;
+    Uint32 *d = dst;
+    for (i = 0; i < n; i++) {
+        unsigned r, g, b, a;
+        Uint16 pix;
+        RGBA_FROM_8888(*src, sfmt, r, g, b, a);
+        PIXEL_FROM_RGB(pix, dfmt, r, g, b);
+        *d = ((pix & 0x7e0) << 16) | (pix & 0xf81f) | ((a << 2) & 0x7e0);
+        src++;
+        d++;
+    }
+    return n * 4;
+}
+
+/* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 555 */
+static int
+copy_transl_555(void *dst, Uint32 * src, int n,
+                SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt)
+{
+    int i;
+    Uint32 *d = dst;
+    for (i = 0; i < n; i++) {
+        unsigned r, g, b, a;
+        Uint16 pix;
+        RGBA_FROM_8888(*src, sfmt, r, g, b, a);
+        PIXEL_FROM_RGB(pix, dfmt, r, g, b);
+        *d = ((pix & 0x3e0) << 16) | (pix & 0xfc1f) | ((a << 2) & 0x3e0);
+        src++;
+        d++;
+    }
+    return n * 4;
+}
+
+/* decode translucent pixels from 32bpp GORAB to 32bpp rgb + a */
+static int
+uncopy_transl_16(Uint32 * dst, void *src, int n,
+                 RLEDestFormat * sfmt, SDL_PixelFormat * dfmt)
+{
+    int i;
+    Uint32 *s = src;
+    for (i = 0; i < n; i++) {
+        unsigned r, g, b, a;
+        Uint32 pix = *s++;
+        a = (pix & 0x3e0) >> 2;
+        pix = (pix & ~0x3e0) | pix >> 16;
+        RGB_FROM_PIXEL(pix, sfmt, r, g, b);
+        PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a);
+        dst++;
+    }
+    return n * 4;
+}
+
+/* encode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */
+static int
+copy_32(void *dst, Uint32 * src, int n,
+        SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt)
+{
+    int i;
+    Uint32 *d = dst;
+    for (i = 0; i < n; i++) {
+        unsigned r, g, b, a;
+        RGBA_FROM_8888(*src, sfmt, r, g, b, a);
+        PIXEL_FROM_RGBA(*d, dfmt, r, g, b, a);
+        d++;
+        src++;
+    }
+    return n * 4;
+}
+
+/* decode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */
+static int
+uncopy_32(Uint32 * dst, void *src, int n,
+          RLEDestFormat * sfmt, SDL_PixelFormat * dfmt)
+{
+    int i;
+    Uint32 *s = src;
+    for (i = 0; i < n; i++) {
+        unsigned r, g, b, a;
+        Uint32 pixel = *s++;
+        RGB_FROM_PIXEL(pixel, sfmt, r, g, b);
+        a = pixel >> 24;
+        PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a);
+        dst++;
+    }
+    return n * 4;
+}
+
+#define ISOPAQUE(pixel, fmt) ((((pixel) & fmt->Amask) >> fmt->Ashift) == 255)
+
+#define ISTRANSL(pixel, fmt)    \
+    ((unsigned)((((pixel) & fmt->Amask) >> fmt->Ashift) - 1U) < 254U)
+
+/* convert surface to be quickly alpha-blittable onto dest, if possible */
+static int
+RLEAlphaSurface(SDL_Surface * surface)
+{
+    SDL_Surface *dest;
+    SDL_PixelFormat *df;
+    int maxsize = 0;
+    int max_opaque_run;
+    int max_transl_run = 65535;
+    unsigned masksum;
+    Uint8 *rlebuf, *dst;
+    int (*copy_opaque) (void *, Uint32 *, int,
+                        SDL_PixelFormat *, SDL_PixelFormat *);
+    int (*copy_transl) (void *, Uint32 *, int,
+                        SDL_PixelFormat *, SDL_PixelFormat *);
+
+    dest = surface->map->dst;
+    if (!dest)
+        return -1;
+    df = dest->format;
+    if (surface->format->BitsPerPixel != 32)
+        return -1;              /* only 32bpp source supported */
+
+    /* find out whether the destination is one we support,
+       and determine the max size of the encoded result */
+    masksum = df->Rmask | df->Gmask | df->Bmask;
+    switch (df->BytesPerPixel) {
+    case 2:
+        /* 16bpp: only support 565 and 555 formats */
+        switch (masksum) {
+        case 0xffff:
+            if (df->Gmask == 0x07e0
+                || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) {
+                copy_opaque = copy_opaque_16;
+                copy_transl = copy_transl_565;
+            } else
+                return -1;
+            break;
+        case 0x7fff:
+            if (df->Gmask == 0x03e0
+                || df->Rmask == 0x03e0 || df->Bmask == 0x03e0) {
+                copy_opaque = copy_opaque_16;
+                copy_transl = copy_transl_555;
+            } else
+                return -1;
+            break;
+        default:
+            return -1;
+        }
+        max_opaque_run = 255;   /* runs stored as bytes */
+
+        /* worst case is alternating opaque and translucent pixels,
+           with room for alignment padding between lines */
+        maxsize = surface->h * (2 + (4 + 2) * (surface->w + 1)) + 2;
+        break;
+    case 4:
+        if (masksum != 0x00ffffff)
+            return -1;          /* requires unused high byte */
+        copy_opaque = copy_32;
+        copy_transl = copy_32;
+        max_opaque_run = 255;   /* runs stored as short ints */
+
+        /* worst case is alternating opaque and translucent pixels */
+        maxsize = surface->h * 2 * 4 * (surface->w + 1) + 4;
+        break;
+    default:
+        return -1;              /* anything else unsupported right now */
+    }
+
+    maxsize += sizeof(RLEDestFormat);
+    rlebuf = (Uint8 *) SDL_malloc(maxsize);
+    if (!rlebuf) {
+        return SDL_OutOfMemory();
+    }
+    {
+        /* save the destination format so we can undo the encoding later */
+        RLEDestFormat *r = (RLEDestFormat *) rlebuf;
+        r->BytesPerPixel = df->BytesPerPixel;
+        r->Rmask = df->Rmask;
+        r->Gmask = df->Gmask;
+        r->Bmask = df->Bmask;
+        r->Amask = df->Amask;
+        r->Rloss = df->Rloss;
+        r->Gloss = df->Gloss;
+        r->Bloss = df->Bloss;
+        r->Aloss = df->Aloss;
+        r->Rshift = df->Rshift;
+        r->Gshift = df->Gshift;
+        r->Bshift = df->Bshift;
+        r->Ashift = df->Ashift;
+    }
+    dst = rlebuf + sizeof(RLEDestFormat);
+
+    /* Do the actual encoding */
+    {
+        int x, y;
+        int h = surface->h, w = surface->w;
+        SDL_PixelFormat *sf = surface->format;
+        Uint32 *src = (Uint32 *) surface->pixels;
+        Uint8 *lastline = dst;  /* end of last non-blank line */
+
+        /* opaque counts are 8 or 16 bits, depending on target depth */
+#define ADD_OPAQUE_COUNTS(n, m)         \
+    if(df->BytesPerPixel == 4) {        \
+        ((Uint16 *)dst)[0] = n;     \
+        ((Uint16 *)dst)[1] = m;     \
+        dst += 4;               \
+    } else {                \
+        dst[0] = n;             \
+        dst[1] = m;             \
+        dst += 2;               \
+    }
+
+        /* translucent counts are always 16 bit */
+#define ADD_TRANSL_COUNTS(n, m)     \
+    (((Uint16 *)dst)[0] = n, ((Uint16 *)dst)[1] = m, dst += 4)
+
+        for (y = 0; y < h; y++) {
+            int runstart, skipstart;
+            int blankline = 0;
+            /* First encode all opaque pixels of a scan line */
+            x = 0;
+            do {
+                int run, skip, len;
+                skipstart = x;
+                while (x < w && !ISOPAQUE(src[x], sf))
+                    x++;
+                runstart = x;
+                while (x < w && ISOPAQUE(src[x], sf))
+                    x++;
+                skip = runstart - skipstart;
+                if (skip == w)
+                    blankline = 1;
+                run = x - runstart;
+                while (skip > max_opaque_run) {
+                    ADD_OPAQUE_COUNTS(max_opaque_run, 0);
+                    skip -= max_opaque_run;
+                }
+                len = MIN(run, max_opaque_run);
+                ADD_OPAQUE_COUNTS(skip, len);
+                dst += copy_opaque(dst, src + runstart, len, sf, df);
+                runstart += len;
+                run -= len;
+                while (run) {
+                    len = MIN(run, max_opaque_run);
+                    ADD_OPAQUE_COUNTS(0, len);
+                    dst += copy_opaque(dst, src + runstart, len, sf, df);
+                    runstart += len;
+                    run -= len;
+                }
+            } while (x < w);
+
+            /* Make sure the next output address is 32-bit aligned */
+            dst += (uintptr_t) dst & 2;
+
+            /* Next, encode all translucent pixels of the same scan line */
+            x = 0;
+            do {
+                int run, skip, len;
+                skipstart = x;
+                while (x < w && !ISTRANSL(src[x], sf))
+                    x++;
+                runstart = x;
+                while (x < w && ISTRANSL(src[x], sf))
+                    x++;
+                skip = runstart - skipstart;
+                blankline &= (skip == w);
+                run = x - runstart;
+                while (skip > max_transl_run) {
+                    ADD_TRANSL_COUNTS(max_transl_run, 0);
+                    skip -= max_transl_run;
+                }
+                len = MIN(run, max_transl_run);
+                ADD_TRANSL_COUNTS(skip, len);
+                dst += copy_transl(dst, src + runstart, len, sf, df);
+                runstart += len;
+                run -= len;
+                while (run) {
+                    len = MIN(run, max_transl_run);
+                    ADD_TRANSL_COUNTS(0, len);
+                    dst += copy_transl(dst, src + runstart, len, sf, df);
+                    runstart += len;
+                    run -= len;
+                }
+                if (!blankline)
+                    lastline = dst;
+            } while (x < w);
+
+            src += surface->pitch >> 2;
+        }
+        dst = lastline;         /* back up past trailing blank lines */
+        ADD_OPAQUE_COUNTS(0, 0);
+    }
+
+#undef ADD_OPAQUE_COUNTS
+#undef ADD_TRANSL_COUNTS
+
+    /* Now that we have it encoded, release the original pixels */
+    if (!(surface->flags & SDL_PREALLOC)) {
+        SDL_free(surface->pixels);
+        surface->pixels = NULL;
+    }
+
+    /* realloc the buffer to release unused memory */
+    {
+        Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf);
+        if (!p)
+            p = rlebuf;
+        surface->map->data = p;
+    }
+
+    return 0;
+}
+
+static Uint32
+getpix_8(Uint8 * srcbuf)
+{
+    return *srcbuf;
+}
+
+static Uint32
+getpix_16(Uint8 * srcbuf)
+{
+    return *(Uint16 *) srcbuf;
+}
+
+static Uint32
+getpix_24(Uint8 * srcbuf)
+{
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+    return srcbuf[0] + (srcbuf[1] << 8) + (srcbuf[2] << 16);
+#else
+    return (srcbuf[0] << 16) + (srcbuf[1] << 8) + srcbuf[2];
+#endif
+}
+
+static Uint32
+getpix_32(Uint8 * srcbuf)
+{
+    return *(Uint32 *) srcbuf;
+}
+
+typedef Uint32(*getpix_func) (Uint8 *);
+
+static const getpix_func getpixes[4] = {
+    getpix_8, getpix_16, getpix_24, getpix_32
+};
+
+static int
+RLEColorkeySurface(SDL_Surface * surface)
+{
+    Uint8 *rlebuf, *dst;
+    int maxn;
+    int y;
+    Uint8 *srcbuf, *lastline;
+    int maxsize = 0;
+    int bpp = surface->format->BytesPerPixel;
+    getpix_func getpix;
+    Uint32 ckey, rgbmask;
+    int w, h;
+
+    /* calculate the worst case size for the compressed surface */
+    switch (bpp) {
+    case 1:
+        /* worst case is alternating opaque and transparent pixels,
+           starting with an opaque pixel */
+        maxsize = surface->h * 3 * (surface->w / 2 + 1) + 2;
+        break;
+    case 2:
+    case 3:
+        /* worst case is solid runs, at most 255 pixels wide */
+        maxsize = surface->h * (2 * (surface->w / 255 + 1)
+                                + surface->w * bpp) + 2;
+        break;
+    case 4:
+        /* worst case is solid runs, at most 65535 pixels wide */
+        maxsize = surface->h * (4 * (surface->w / 65535 + 1)
+                                + surface->w * 4) + 4;
+        break;
+    }
+
+    rlebuf = (Uint8 *) SDL_malloc(maxsize);
+    if (rlebuf == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Set up the conversion */
+    srcbuf = (Uint8 *) surface->pixels;
+    maxn = bpp == 4 ? 65535 : 255;
+    dst = rlebuf;
+    rgbmask = ~surface->format->Amask;
+    ckey = surface->map->info.colorkey & rgbmask;
+    lastline = dst;
+    getpix = getpixes[bpp - 1];
+    w = surface->w;
+    h = surface->h;
+
+#define ADD_COUNTS(n, m)            \
+    if(bpp == 4) {              \
+        ((Uint16 *)dst)[0] = n;     \
+        ((Uint16 *)dst)[1] = m;     \
+        dst += 4;               \
+    } else {                \
+        dst[0] = n;             \
+        dst[1] = m;             \
+        dst += 2;               \
+    }
+
+    for (y = 0; y < h; y++) {
+        int x = 0;
+        int blankline = 0;
+        do {
+            int run, skip, len;
+            int runstart;
+            int skipstart = x;
+
+            /* find run of transparent, then opaque pixels */
+            while (x < w && (getpix(srcbuf + x * bpp) & rgbmask) == ckey)
+                x++;
+            runstart = x;
+            while (x < w && (getpix(srcbuf + x * bpp) & rgbmask) != ckey)
+                x++;
+            skip = runstart - skipstart;
+            if (skip == w)
+                blankline = 1;
+            run = x - runstart;
+
+            /* encode segment */
+            while (skip > maxn) {
+                ADD_COUNTS(maxn, 0);
+                skip -= maxn;
+            }
+            len = MIN(run, maxn);
+            ADD_COUNTS(skip, len);
+            SDL_memcpy(dst, srcbuf + runstart * bpp, len * bpp);
+            dst += len * bpp;
+            run -= len;
+            runstart += len;
+            while (run) {
+                len = MIN(run, maxn);
+                ADD_COUNTS(0, len);
+                SDL_memcpy(dst, srcbuf + runstart * bpp, len * bpp);
+                dst += len * bpp;
+                runstart += len;
+                run -= len;
+            }
+            if (!blankline)
+                lastline = dst;
+        } while (x < w);
+
+        srcbuf += surface->pitch;
+    }
+    dst = lastline;             /* back up bast trailing blank lines */
+    ADD_COUNTS(0, 0);
+
+#undef ADD_COUNTS
+
+    /* Now that we have it encoded, release the original pixels */
+    if (!(surface->flags & SDL_PREALLOC)) {
+        SDL_free(surface->pixels);
+        surface->pixels = NULL;
+    }
+
+    /* realloc the buffer to release unused memory */
+    {
+        /* If realloc returns NULL, the original block is left intact */
+        Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf);
+        if (!p)
+            p = rlebuf;
+        surface->map->data = p;
+    }
+
+    return (0);
+}
+
+int
+SDL_RLESurface(SDL_Surface * surface)
+{
+    int flags;
+
+    /* Clear any previous RLE conversion */
+    if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
+        SDL_UnRLESurface(surface, 1);
+    }
+
+    /* We don't support RLE encoding of bitmaps */
+    if (surface->format->BitsPerPixel < 8) {
+        return -1;
+    }
+
+    /* Make sure the pixels are available */
+    if (!surface->pixels) {
+        return -1;
+    }
+
+    /* If we don't have colorkey or blending, nothing to do... */
+    flags = surface->map->info.flags;
+    if (!(flags & (SDL_COPY_COLORKEY | SDL_COPY_BLEND))) {
+        return -1;
+    }
+
+    /* Pass on combinations not supported */
+    if ((flags & SDL_COPY_MODULATE_COLOR) ||
+        ((flags & SDL_COPY_MODULATE_ALPHA) && surface->format->Amask) ||
+        (flags & (SDL_COPY_ADD | SDL_COPY_MOD)) ||
+        (flags & SDL_COPY_NEAREST)) {
+        return -1;
+    }
+
+    /* Encode and set up the blit */
+    if (!surface->format->Amask || !(flags & SDL_COPY_BLEND)) {
+        if (!surface->map->identity) {
+            return -1;
+        }
+        if (RLEColorkeySurface(surface) < 0) {
+            return -1;
+        }
+        surface->map->blit = SDL_RLEBlit;
+        surface->map->info.flags |= SDL_COPY_RLE_COLORKEY;
+    } else {
+        if (RLEAlphaSurface(surface) < 0) {
+            return -1;
+        }
+        surface->map->blit = SDL_RLEAlphaBlit;
+        surface->map->info.flags |= SDL_COPY_RLE_ALPHAKEY;
+    }
+
+    /* The surface is now accelerated */
+    surface->flags |= SDL_RLEACCEL;
+
+    return (0);
+}
+
+/*
+ * Un-RLE a surface with pixel alpha
+ * This may not give back exactly the image before RLE-encoding; all
+ * completely transparent pixels will be lost, and color and alpha depth
+ * may have been reduced (when encoding for 16bpp targets).
+ */
+static SDL_bool
+UnRLEAlpha(SDL_Surface * surface)
+{
+    Uint8 *srcbuf;
+    Uint32 *dst;
+    SDL_PixelFormat *sf = surface->format;
+    RLEDestFormat *df = surface->map->data;
+    int (*uncopy_opaque) (Uint32 *, void *, int,
+                          RLEDestFormat *, SDL_PixelFormat *);
+    int (*uncopy_transl) (Uint32 *, void *, int,
+                          RLEDestFormat *, SDL_PixelFormat *);
+    int w = surface->w;
+    int bpp = df->BytesPerPixel;
+
+    if (bpp == 2) {
+        uncopy_opaque = uncopy_opaque_16;
+        uncopy_transl = uncopy_transl_16;
+    } else {
+        uncopy_opaque = uncopy_transl = uncopy_32;
+    }
+
+    surface->pixels = SDL_malloc(surface->h * surface->pitch);
+    if (!surface->pixels) {
+        return (SDL_FALSE);
+    }
+    /* fill background with transparent pixels */
+    SDL_memset(surface->pixels, 0, surface->h * surface->pitch);
+
+    dst = surface->pixels;
+    srcbuf = (Uint8 *) (df + 1);
+    for (;;) {
+        /* copy opaque pixels */
+        int ofs = 0;
+        do {
+            unsigned run;
+            if (bpp == 2) {
+                ofs += srcbuf[0];
+                run = srcbuf[1];
+                srcbuf += 2;
+            } else {
+                ofs += ((Uint16 *) srcbuf)[0];
+                run = ((Uint16 *) srcbuf)[1];
+                srcbuf += 4;
+            }
+            if (run) {
+                srcbuf += uncopy_opaque(dst + ofs, srcbuf, run, df, sf);
+                ofs += run;
+            } else if (!ofs)
+                return (SDL_TRUE);
+        } while (ofs < w);
+
+        /* skip padding if needed */
+        if (bpp == 2)
+            srcbuf += (uintptr_t) srcbuf & 2;
+
+        /* copy translucent pixels */
+        ofs = 0;
+        do {
+            unsigned run;
+            ofs += ((Uint16 *) srcbuf)[0];
+            run = ((Uint16 *) srcbuf)[1];
+            srcbuf += 4;
+            if (run) {
+                srcbuf += uncopy_transl(dst + ofs, srcbuf, run, df, sf);
+                ofs += run;
+            }
+        } while (ofs < w);
+        dst += surface->pitch >> 2;
+    }
+    /* Make the compiler happy */
+    return (SDL_TRUE);
+}
+
+void
+SDL_UnRLESurface(SDL_Surface * surface, int recode)
+{
+    if (surface->flags & SDL_RLEACCEL) {
+        surface->flags &= ~SDL_RLEACCEL;
+
+        if (recode && !(surface->flags & SDL_PREALLOC)) {
+            if (surface->map->info.flags & SDL_COPY_RLE_COLORKEY) {
+                SDL_Rect full;
+
+                /* re-create the original surface */
+                surface->pixels = SDL_malloc(surface->h * surface->pitch);
+                if (!surface->pixels) {
+                    /* Oh crap... */
+                    surface->flags |= SDL_RLEACCEL;
+                    return;
+                }
+
+                /* fill it with the background color */
+                SDL_FillRect(surface, NULL, surface->map->info.colorkey);
+
+                /* now render the encoded surface */
+                full.x = full.y = 0;
+                full.w = surface->w;
+                full.h = surface->h;
+                SDL_RLEBlit(surface, &full, surface, &full);
+            } else {
+                if (!UnRLEAlpha(surface)) {
+                    /* Oh crap... */
+                    surface->flags |= SDL_RLEACCEL;
+                    return;
+                }
+            }
+        }
+        surface->map->info.flags &=
+            ~(SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY);
+
+        if (surface->map->data) {
+            SDL_free(surface->map->data);
+            surface->map->data = NULL;
+        }
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_RLEaccel_c.h b/src/video/SDL_RLEaccel_c.h
new file mode 100644
index 0000000..986d114
--- /dev/null
+++ b/src/video/SDL_RLEaccel_c.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_RLEaccel.c */
+
+extern int SDL_RLESurface(SDL_Surface * surface);
+extern int SDL_RLEBlit(SDL_Surface * src, SDL_Rect * srcrect,
+                       SDL_Surface * dst, SDL_Rect * dstrect);
+extern int SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect,
+                            SDL_Surface * dst, SDL_Rect * dstrect);
+extern void SDL_UnRLESurface(SDL_Surface * surface, int recode);
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit.c b/src/video/SDL_blit.c
new file mode 100644
index 0000000..7b4f9ed
--- /dev/null
+++ b/src/video/SDL_blit.c
@@ -0,0 +1,286 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_blit.h"
+#include "SDL_blit_auto.h"
+#include "SDL_blit_copy.h"
+#include "SDL_blit_slow.h"
+#include "SDL_RLEaccel_c.h"
+#include "SDL_pixels_c.h"
+
+/* The general purpose software blit routine */
+static int
+SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
+             SDL_Surface * dst, SDL_Rect * dstrect)
+{
+    int okay;
+    int src_locked;
+    int dst_locked;
+
+    /* Everything is okay at the beginning...  */
+    okay = 1;
+
+    /* Lock the destination if it's in hardware */
+    dst_locked = 0;
+    if (SDL_MUSTLOCK(dst)) {
+        if (SDL_LockSurface(dst) < 0) {
+            okay = 0;
+        } else {
+            dst_locked = 1;
+        }
+    }
+    /* Lock the source if it's in hardware */
+    src_locked = 0;
+    if (SDL_MUSTLOCK(src)) {
+        if (SDL_LockSurface(src) < 0) {
+            okay = 0;
+        } else {
+            src_locked = 1;
+        }
+    }
+
+    /* Set up source and destination buffer pointers, and BLIT! */
+    if (okay && !SDL_RectEmpty(srcrect)) {
+        SDL_BlitFunc RunBlit;
+        SDL_BlitInfo *info = &src->map->info;
+
+        /* Set up the blit information */
+        info->src = (Uint8 *) src->pixels +
+            (Uint16) srcrect->y * src->pitch +
+            (Uint16) srcrect->x * info->src_fmt->BytesPerPixel;
+        info->src_w = srcrect->w;
+        info->src_h = srcrect->h;
+        info->src_pitch = src->pitch;
+        info->src_skip =
+            info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel;
+        info->dst =
+            (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch +
+            (Uint16) dstrect->x * info->dst_fmt->BytesPerPixel;
+        info->dst_w = dstrect->w;
+        info->dst_h = dstrect->h;
+        info->dst_pitch = dst->pitch;
+        info->dst_skip =
+            info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel;
+        RunBlit = (SDL_BlitFunc) src->map->data;
+
+        /* Run the actual software blit */
+        RunBlit(info);
+    }
+
+    /* We need to unlock the surfaces if they're locked */
+    if (dst_locked) {
+        SDL_UnlockSurface(dst);
+    }
+    if (src_locked) {
+        SDL_UnlockSurface(src);
+    }
+    /* Blit is done! */
+    return (okay ? 0 : -1);
+}
+
+#ifdef __MACOSX__
+#include <sys/sysctl.h>
+
+static SDL_bool
+SDL_UseAltivecPrefetch()
+{
+    const char key[] = "hw.l3cachesize";
+    u_int64_t result = 0;
+    size_t typeSize = sizeof(result);
+
+    if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) {
+        return SDL_TRUE;
+    } else {
+        return SDL_FALSE;
+    }
+}
+#else
+static SDL_bool
+SDL_UseAltivecPrefetch()
+{
+    /* Just guess G4 */
+    return SDL_TRUE;
+}
+#endif /* __MACOSX__ */
+
+static SDL_BlitFunc
+SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags,
+                   SDL_BlitFuncEntry * entries)
+{
+    int i, flagcheck;
+    static Uint32 features = 0xffffffff;
+
+    /* Get the available CPU features */
+    if (features == 0xffffffff) {
+        const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");
+
+        features = SDL_CPU_ANY;
+
+        /* Allow an override for testing .. */
+        if (override) {
+            SDL_sscanf(override, "%u", &features);
+        } else {
+            if (SDL_HasMMX()) {
+                features |= SDL_CPU_MMX;
+            }
+            if (SDL_Has3DNow()) {
+                features |= SDL_CPU_3DNOW;
+            }
+            if (SDL_HasSSE()) {
+                features |= SDL_CPU_SSE;
+            }
+            if (SDL_HasSSE2()) {
+                features |= SDL_CPU_SSE2;
+            }
+            if (SDL_HasAltiVec()) {
+                if (SDL_UseAltivecPrefetch()) {
+                    features |= SDL_CPU_ALTIVEC_PREFETCH;
+                } else {
+                    features |= SDL_CPU_ALTIVEC_NOPREFETCH;
+                }
+            }
+        }
+    }
+
+    for (i = 0; entries[i].func; ++i) {
+        /* Check for matching pixel formats */
+        if (src_format != entries[i].src_format) {
+            continue;
+        }
+        if (dst_format != entries[i].dst_format) {
+            continue;
+        }
+
+        /* Check modulation flags */
+        flagcheck =
+            (flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA));
+        if ((flagcheck & entries[i].flags) != flagcheck) {
+            continue;
+        }
+
+        /* Check blend flags */
+        flagcheck =
+            (flags &
+             (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD));
+        if ((flagcheck & entries[i].flags) != flagcheck) {
+            continue;
+        }
+
+        /* Check colorkey flag */
+        flagcheck = (flags & SDL_COPY_COLORKEY);
+        if ((flagcheck & entries[i].flags) != flagcheck) {
+            continue;
+        }
+
+        /* Check scaling flags */
+        flagcheck = (flags & SDL_COPY_NEAREST);
+        if ((flagcheck & entries[i].flags) != flagcheck) {
+            continue;
+        }
+
+        /* Check CPU features */
+        flagcheck = entries[i].cpu;
+        if ((flagcheck & features) != flagcheck) {
+            continue;
+        }
+
+        /* We found the best one! */
+        return entries[i].func;
+    }
+    return NULL;
+}
+
+/* Figure out which of many blit routines to set up on a surface */
+int
+SDL_CalculateBlit(SDL_Surface * surface)
+{
+    SDL_BlitFunc blit = NULL;
+    SDL_BlitMap *map = surface->map;
+    SDL_Surface *dst = map->dst;
+
+    /* Clean everything out to start */
+    if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
+        SDL_UnRLESurface(surface, 1);
+    }
+    map->blit = SDL_SoftBlit;
+    map->info.src_fmt = surface->format;
+    map->info.src_pitch = surface->pitch;
+    map->info.dst_fmt = dst->format;
+    map->info.dst_pitch = dst->pitch;
+
+    /* See if we can do RLE acceleration */
+    if (map->info.flags & SDL_COPY_RLE_DESIRED) {
+        if (SDL_RLESurface(surface) == 0) {
+            return 0;
+        }
+    }
+
+    /* Choose a standard blit function */
+    if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) {
+        blit = SDL_BlitCopy;
+    } else if (surface->format->BitsPerPixel < 8 &&
+               SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
+        blit = SDL_CalculateBlit0(surface);
+    } else if (surface->format->BytesPerPixel == 1 &&
+               SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
+        blit = SDL_CalculateBlit1(surface);
+    } else if (map->info.flags & SDL_COPY_BLEND) {
+        blit = SDL_CalculateBlitA(surface);
+    } else {
+        blit = SDL_CalculateBlitN(surface);
+    }
+    if (blit == NULL) {
+        Uint32 src_format = surface->format->format;
+        Uint32 dst_format = dst->format->format;
+
+        blit =
+            SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags,
+                               SDL_GeneratedBlitFuncTable);
+    }
+#ifndef TEST_SLOW_BLIT
+    if (blit == NULL)
+#endif
+    {
+        Uint32 src_format = surface->format->format;
+        Uint32 dst_format = dst->format->format;
+
+        if (!SDL_ISPIXELFORMAT_INDEXED(src_format) &&
+            !SDL_ISPIXELFORMAT_FOURCC(src_format) &&
+            !SDL_ISPIXELFORMAT_INDEXED(dst_format) &&
+            !SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
+            blit = SDL_Blit_Slow;
+        }
+    }
+    map->data = blit;
+
+    /* Make sure we have a blit function */
+    if (blit == NULL) {
+        SDL_InvalidateMap(map);
+        return SDL_SetError("Blit combination not supported");
+    }
+
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit.h b/src/video/SDL_blit.h
new file mode 100644
index 0000000..07d3af7
--- /dev/null
+++ b/src/video/SDL_blit.h
@@ -0,0 +1,552 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_blit_h
+#define _SDL_blit_h
+
+#include "SDL_cpuinfo.h"
+#include "SDL_endian.h"
+#include "SDL_surface.h"
+
+/* Table to do pixel byte expansion */
+extern Uint8* SDL_expand_byte[9];
+
+/* SDL blit copy flags */
+#define SDL_COPY_MODULATE_COLOR     0x00000001
+#define SDL_COPY_MODULATE_ALPHA     0x00000002
+#define SDL_COPY_BLEND              0x00000010
+#define SDL_COPY_ADD                0x00000020
+#define SDL_COPY_MOD                0x00000040
+#define SDL_COPY_COLORKEY           0x00000100
+#define SDL_COPY_NEAREST            0x00000200
+#define SDL_COPY_RLE_DESIRED        0x00001000
+#define SDL_COPY_RLE_COLORKEY       0x00002000
+#define SDL_COPY_RLE_ALPHAKEY       0x00004000
+#define SDL_COPY_RLE_MASK           (SDL_COPY_RLE_DESIRED|SDL_COPY_RLE_COLORKEY|SDL_COPY_RLE_ALPHAKEY)
+
+/* SDL blit CPU flags */
+#define SDL_CPU_ANY                 0x00000000
+#define SDL_CPU_MMX                 0x00000001
+#define SDL_CPU_3DNOW               0x00000002
+#define SDL_CPU_SSE                 0x00000004
+#define SDL_CPU_SSE2                0x00000008
+#define SDL_CPU_ALTIVEC_PREFETCH    0x00000010
+#define SDL_CPU_ALTIVEC_NOPREFETCH  0x00000020
+
+typedef struct
+{
+    Uint8 *src;
+    int src_w, src_h;
+    int src_pitch;
+    int src_skip;
+    Uint8 *dst;
+    int dst_w, dst_h;
+    int dst_pitch;
+    int dst_skip;
+    SDL_PixelFormat *src_fmt;
+    SDL_PixelFormat *dst_fmt;
+    Uint8 *table;
+    int flags;
+    Uint32 colorkey;
+    Uint8 r, g, b, a;
+} SDL_BlitInfo;
+
+typedef void (SDLCALL * SDL_BlitFunc) (SDL_BlitInfo * info);
+
+typedef struct
+{
+    Uint32 src_format;
+    Uint32 dst_format;
+    int flags;
+    int cpu;
+    SDL_BlitFunc func;
+} SDL_BlitFuncEntry;
+
+/* Blit mapping definition */
+typedef struct SDL_BlitMap
+{
+    SDL_Surface *dst;
+    int identity;
+    SDL_blit blit;
+    void *data;
+    SDL_BlitInfo info;
+
+    /* the version count matches the destination; mismatch indicates
+       an invalid mapping */
+    Uint32 dst_palette_version;
+    Uint32 src_palette_version;
+} SDL_BlitMap;
+
+/* Functions found in SDL_blit.c */
+extern int SDL_CalculateBlit(SDL_Surface * surface);
+
+/* Functions found in SDL_blit_*.c */
+extern SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface * surface);
+extern SDL_BlitFunc SDL_CalculateBlit1(SDL_Surface * surface);
+extern SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface * surface);
+extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface * surface);
+
+/*
+ * Useful macros for blitting routines
+ */
+
+#if defined(__GNUC__)
+#define DECLARE_ALIGNED(t,v,a)  t __attribute__((aligned(a))) v
+#elif defined(_MSC_VER)
+#define DECLARE_ALIGNED(t,v,a)  __declspec(align(a)) t v
+#else
+#define DECLARE_ALIGNED(t,v,a)  t v
+#endif
+
+/* Load pixel of the specified format from a buffer and get its R-G-B values */
+#define RGB_FROM_PIXEL(Pixel, fmt, r, g, b)                             \
+{                                                                       \
+    r = SDL_expand_byte[fmt->Rloss][((Pixel&fmt->Rmask)>>fmt->Rshift)]; \
+    g = SDL_expand_byte[fmt->Gloss][((Pixel&fmt->Gmask)>>fmt->Gshift)]; \
+    b = SDL_expand_byte[fmt->Bloss][((Pixel&fmt->Bmask)>>fmt->Bshift)]; \
+}
+#define RGB_FROM_RGB565(Pixel, r, g, b)                                 \
+    {                                                                   \
+    r = SDL_expand_byte[3][((Pixel&0xF800)>>11)];                       \
+    g = SDL_expand_byte[2][((Pixel&0x07E0)>>5)];                        \
+    b = SDL_expand_byte[3][(Pixel&0x001F)];                             \
+}
+#define RGB_FROM_RGB555(Pixel, r, g, b)                                 \
+{                                                                       \
+    r = SDL_expand_byte[3][((Pixel&0x7C00)>>10)];                       \
+    g = SDL_expand_byte[3][((Pixel&0x03E0)>>5)];                        \
+    b = SDL_expand_byte[3][(Pixel&0x001F)];                             \
+}
+#define RGB_FROM_RGB888(Pixel, r, g, b)                                 \
+{                                                                       \
+    r = ((Pixel&0xFF0000)>>16);                                         \
+    g = ((Pixel&0xFF00)>>8);                                            \
+    b = (Pixel&0xFF);                                                   \
+}
+#define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel)                             \
+do {                                                                    \
+    switch (bpp) {                                                      \
+        case 1:                                                         \
+            Pixel = *((Uint8 *)(buf));                                  \
+        break;                                                          \
+                                                                        \
+        case 2:                                                         \
+            Pixel = *((Uint16 *)(buf));                                 \
+        break;                                                          \
+                                                                        \
+        case 3: {                                                       \
+            Uint8 *B = (Uint8 *)(buf);                                  \
+            if (SDL_BYTEORDER == SDL_LIL_ENDIAN) {                      \
+                Pixel = B[0] + (B[1] << 8) + (B[2] << 16);              \
+            } else {                                                    \
+                Pixel = (B[0] << 16) + (B[1] << 8) + B[2];              \
+            }                                                           \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 4:                                                         \
+            Pixel = *((Uint32 *)(buf));                                 \
+        break;                                                          \
+                                                                        \
+        default:                                                        \
+                Pixel = 0; /* stop gcc complaints */                    \
+        break;                                                          \
+    }                                                                   \
+} while (0)
+
+#define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b)                     \
+do {                                                                    \
+    switch (bpp) {                                                      \
+        case 1:                                                         \
+            Pixel = *((Uint8 *)(buf));                                  \
+            RGB_FROM_PIXEL(Pixel, fmt, r, g, b);                        \
+        break;                                                          \
+                                                                        \
+        case 2:                                                         \
+            Pixel = *((Uint16 *)(buf));                                 \
+            RGB_FROM_PIXEL(Pixel, fmt, r, g, b);                        \
+        break;                                                          \
+                                                                        \
+        case 3: {                                                       \
+            Pixel = 0;                                                  \
+            if (SDL_BYTEORDER == SDL_LIL_ENDIAN) {                      \
+                r = *((buf)+fmt->Rshift/8);                             \
+                g = *((buf)+fmt->Gshift/8);                             \
+                b = *((buf)+fmt->Bshift/8);                             \
+            } else {                                                    \
+                r = *((buf)+2-fmt->Rshift/8);                           \
+                g = *((buf)+2-fmt->Gshift/8);                           \
+                b = *((buf)+2-fmt->Bshift/8);                           \
+            }                                                           \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 4:                                                         \
+            Pixel = *((Uint32 *)(buf));                                 \
+            RGB_FROM_PIXEL(Pixel, fmt, r, g, b);                        \
+        break;                                                          \
+                                                                        \
+        default:                                                        \
+                /* stop gcc complaints */                               \
+                Pixel = 0;                                              \
+                r = g = b = 0;                                          \
+        break;                                                          \
+    }                                                                   \
+} while (0)
+
+/* Assemble R-G-B values into a specified pixel format and store them */
+#define PIXEL_FROM_RGB(Pixel, fmt, r, g, b)                             \
+{                                                                       \
+    Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)|                             \
+        ((g>>fmt->Gloss)<<fmt->Gshift)|                                 \
+        ((b>>fmt->Bloss)<<fmt->Bshift)|                                 \
+        fmt->Amask;                                                     \
+}
+#define RGB565_FROM_RGB(Pixel, r, g, b)                                 \
+{                                                                       \
+    Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3);                            \
+}
+#define RGB555_FROM_RGB(Pixel, r, g, b)                                 \
+{                                                                       \
+    Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3);                            \
+}
+#define RGB888_FROM_RGB(Pixel, r, g, b)                                 \
+{                                                                       \
+    Pixel = (r<<16)|(g<<8)|b;                                           \
+}
+#define ARGB8888_FROM_RGBA(Pixel, r, g, b, a)                           \
+{                                                                       \
+    Pixel = (a<<24)|(r<<16)|(g<<8)|b;                                   \
+}
+#define RGBA8888_FROM_RGBA(Pixel, r, g, b, a)                           \
+{                                                                       \
+    Pixel = (r<<24)|(g<<16)|(b<<8)|a;                                   \
+}
+#define ABGR8888_FROM_RGBA(Pixel, r, g, b, a)                           \
+{                                                                       \
+    Pixel = (a<<24)|(b<<16)|(g<<8)|r;                                   \
+}
+#define BGRA8888_FROM_RGBA(Pixel, r, g, b, a)                           \
+{                                                                       \
+    Pixel = (b<<24)|(g<<16)|(r<<8)|a;                                   \
+}
+#define ARGB2101010_FROM_RGBA(Pixel, r, g, b, a)                        \
+{                                                                       \
+    r = r ? ((r << 2) | 0x3) : 0;                                       \
+    g = g ? ((g << 2) | 0x3) : 0;                                       \
+    b = b ? ((b << 2) | 0x3) : 0;                                       \
+    a = (a * 3) / 255;                                                  \
+    Pixel = (a<<30)|(r<<20)|(g<<10)|b;                                  \
+}
+#define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b)                            \
+{                                                                       \
+    switch (bpp) {                                                      \
+        case 1: {                                                       \
+            Uint8 Pixel;                                                \
+                                                                        \
+            PIXEL_FROM_RGB(Pixel, fmt, r, g, b);                        \
+            *((Uint8 *)(buf)) = Pixel;                                  \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 2: {                                                       \
+            Uint16 Pixel;                                               \
+                                                                        \
+            PIXEL_FROM_RGB(Pixel, fmt, r, g, b);                        \
+            *((Uint16 *)(buf)) = Pixel;                                 \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 3: {                                                       \
+            if (SDL_BYTEORDER == SDL_LIL_ENDIAN) {                      \
+                *((buf)+fmt->Rshift/8) = r;                             \
+                *((buf)+fmt->Gshift/8) = g;                             \
+                *((buf)+fmt->Bshift/8) = b;                             \
+            } else {                                                    \
+                *((buf)+2-fmt->Rshift/8) = r;                           \
+                *((buf)+2-fmt->Gshift/8) = g;                           \
+                *((buf)+2-fmt->Bshift/8) = b;                           \
+            }                                                           \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 4: {                                                       \
+            Uint32 Pixel;                                               \
+                                                                        \
+            PIXEL_FROM_RGB(Pixel, fmt, r, g, b);                        \
+            *((Uint32 *)(buf)) = Pixel;                                 \
+        }                                                               \
+        break;                                                          \
+    }                                                                   \
+}
+
+/* FIXME: Should we rescale alpha into 0..255 here? */
+#define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a)                         \
+{                                                                       \
+    r = SDL_expand_byte[fmt->Rloss][((Pixel&fmt->Rmask)>>fmt->Rshift)]; \
+    g = SDL_expand_byte[fmt->Gloss][((Pixel&fmt->Gmask)>>fmt->Gshift)]; \
+    b = SDL_expand_byte[fmt->Bloss][((Pixel&fmt->Bmask)>>fmt->Bshift)]; \
+    a = SDL_expand_byte[fmt->Aloss][((Pixel&fmt->Amask)>>fmt->Ashift)]; \
+}
+#define RGBA_FROM_8888(Pixel, fmt, r, g, b, a)                          \
+{                                                                       \
+    r = (Pixel&fmt->Rmask)>>fmt->Rshift;                                \
+    g = (Pixel&fmt->Gmask)>>fmt->Gshift;                                \
+    b = (Pixel&fmt->Bmask)>>fmt->Bshift;                                \
+    a = (Pixel&fmt->Amask)>>fmt->Ashift;                                \
+}
+#define RGBA_FROM_RGBA8888(Pixel, r, g, b, a)                           \
+{                                                                       \
+    r = (Pixel>>24);                                                    \
+    g = ((Pixel>>16)&0xFF);                                             \
+    b = ((Pixel>>8)&0xFF);                                              \
+    a = (Pixel&0xFF);                                                   \
+}
+#define RGBA_FROM_ARGB8888(Pixel, r, g, b, a)                           \
+{                                                                       \
+    r = ((Pixel>>16)&0xFF);                                             \
+    g = ((Pixel>>8)&0xFF);                                              \
+    b = (Pixel&0xFF);                                                   \
+    a = (Pixel>>24);                                                    \
+}
+#define RGBA_FROM_ABGR8888(Pixel, r, g, b, a)                           \
+{                                                                       \
+    r = (Pixel&0xFF);                                                   \
+    g = ((Pixel>>8)&0xFF);                                              \
+    b = ((Pixel>>16)&0xFF);                                             \
+    a = (Pixel>>24);                                                    \
+}
+#define RGBA_FROM_BGRA8888(Pixel, r, g, b, a)                           \
+{                                                                       \
+    r = ((Pixel>>8)&0xFF);                                              \
+    g = ((Pixel>>16)&0xFF);                                             \
+    b = (Pixel>>24);                                                    \
+    a = (Pixel&0xFF);                                                   \
+}
+#define RGBA_FROM_ARGB2101010(Pixel, r, g, b, a)                        \
+{                                                                       \
+    r = ((Pixel>>22)&0xFF);                                             \
+    g = ((Pixel>>12)&0xFF);                                             \
+    b = ((Pixel>>2)&0xFF);                                              \
+    a = SDL_expand_byte[6][(Pixel>>30)];                                \
+}
+#define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a)                 \
+do {                                                                    \
+    switch (bpp) {                                                      \
+        case 1:                                                         \
+            Pixel = *((Uint8 *)(buf));                                  \
+            RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a);                    \
+        break;                                                          \
+                                                                        \
+        case 2:                                                         \
+            Pixel = *((Uint16 *)(buf));                                 \
+            RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a);                    \
+        break;                                                          \
+                                                                        \
+        case 3: {                                                       \
+            Pixel = 0;                                                  \
+            if (SDL_BYTEORDER == SDL_LIL_ENDIAN) {                      \
+                r = *((buf)+fmt->Rshift/8);                             \
+                g = *((buf)+fmt->Gshift/8);                             \
+                b = *((buf)+fmt->Bshift/8);                             \
+            } else {                                                    \
+                r = *((buf)+2-fmt->Rshift/8);                           \
+                g = *((buf)+2-fmt->Gshift/8);                           \
+                b = *((buf)+2-fmt->Bshift/8);                           \
+            }                                                           \
+            a = 0xFF;                                                   \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 4:                                                         \
+            Pixel = *((Uint32 *)(buf));                                 \
+            RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a);                    \
+        break;                                                          \
+                                                                        \
+        default:                                                        \
+            /* stop gcc complaints */                                   \
+            Pixel = 0;                                                  \
+            r = g = b = a = 0;                                          \
+        break;                                                          \
+    }                                                                   \
+} while (0)
+
+/* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
+#define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a)                         \
+{                                                                       \
+    Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)|                             \
+        ((g>>fmt->Gloss)<<fmt->Gshift)|                                 \
+        ((b>>fmt->Bloss)<<fmt->Bshift)|                                 \
+        ((a>>fmt->Aloss)<<fmt->Ashift);                                 \
+}
+#define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a)                        \
+{                                                                       \
+    switch (bpp) {                                                      \
+        case 1: {                                                       \
+            Uint8 Pixel;                                                \
+                                                                        \
+            PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a);                    \
+            *((Uint8 *)(buf)) = Pixel;                                  \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 2: {                                                       \
+            Uint16 Pixel;                                               \
+                                                                        \
+            PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a);                    \
+            *((Uint16 *)(buf)) = Pixel;                                 \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 3: {                                                       \
+            if (SDL_BYTEORDER == SDL_LIL_ENDIAN) {                      \
+                *((buf)+fmt->Rshift/8) = r;                             \
+                *((buf)+fmt->Gshift/8) = g;                             \
+                *((buf)+fmt->Bshift/8) = b;                             \
+            } else {                                                    \
+                *((buf)+2-fmt->Rshift/8) = r;                           \
+                *((buf)+2-fmt->Gshift/8) = g;                           \
+                *((buf)+2-fmt->Bshift/8) = b;                           \
+            }                                                           \
+        }                                                               \
+        break;                                                          \
+                                                                        \
+        case 4: {                                                       \
+            Uint32 Pixel;                                               \
+                                                                        \
+            PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a);                    \
+            *((Uint32 *)(buf)) = Pixel;                                 \
+        }                                                               \
+        break;                                                          \
+    }                                                                   \
+}
+
+/* Blend the RGB values of two pixels with an alpha value */
+#define ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB)                      \
+do {                                                                    \
+    dR = ((((unsigned)(sR-dR)*(unsigned)A)/255)+dR);                    \
+    dG = ((((unsigned)(sG-dG)*(unsigned)A)/255)+dG);                    \
+    dB = ((((unsigned)(sB-dB)*(unsigned)A)/255)+dB);                    \
+} while(0)
+
+
+/* Blend the RGBA values of two pixels */
+#define ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA)                \
+do {                                                                    \
+    dR = ((((unsigned)(sR-dR)*(unsigned)sA)/255)+dR);                   \
+    dG = ((((unsigned)(sG-dG)*(unsigned)sA)/255)+dG);                   \
+    dB = ((((unsigned)(sB-dB)*(unsigned)sA)/255)+dB);                   \
+    dA = ((unsigned)sA+(unsigned)dA-((unsigned)sA*dA)/255);             \
+} while(0)
+
+
+/* This is a very useful loop for optimizing blitters */
+#if defined(_MSC_VER) && (_MSC_VER == 1300)
+/* There's a bug in the Visual C++ 7 optimizer when compiling this code */
+#else
+#define USE_DUFFS_LOOP
+#endif
+#ifdef USE_DUFFS_LOOP
+
+/* 8-times unrolled loop */
+#define DUFFS_LOOP8(pixel_copy_increment, width)                        \
+{ int n = (width+7)/8;                                                  \
+    switch (width & 7) {                                                \
+    case 0: do {    pixel_copy_increment;                               \
+    case 7:     pixel_copy_increment;                                   \
+    case 6:     pixel_copy_increment;                                   \
+    case 5:     pixel_copy_increment;                                   \
+    case 4:     pixel_copy_increment;                                   \
+    case 3:     pixel_copy_increment;                                   \
+    case 2:     pixel_copy_increment;                                   \
+    case 1:     pixel_copy_increment;                                   \
+        } while ( --n > 0 );                                            \
+    }                                                                   \
+}
+
+/* 4-times unrolled loop */
+#define DUFFS_LOOP4(pixel_copy_increment, width)                        \
+{ int n = (width+3)/4;                                                  \
+    switch (width & 3) {                                                \
+    case 0: do {    pixel_copy_increment;                               \
+    case 3:     pixel_copy_increment;                                   \
+    case 2:     pixel_copy_increment;                                   \
+    case 1:     pixel_copy_increment;                                   \
+        } while (--n > 0);                                              \
+    }                                                                   \
+}
+
+/* Use the 8-times version of the loop by default */
+#define DUFFS_LOOP(pixel_copy_increment, width)                         \
+    DUFFS_LOOP8(pixel_copy_increment, width)
+
+/* Special version of Duff's device for even more optimization */
+#define DUFFS_LOOP_124(pixel_copy_increment1,                           \
+                       pixel_copy_increment2,                           \
+                       pixel_copy_increment4, width)                    \
+{ int n = width;                                                        \
+    if (n & 1) {                                                        \
+        pixel_copy_increment1; n -= 1;                                  \
+    }                                                                   \
+    if (n & 2) {                                                        \
+        pixel_copy_increment2; n -= 2;                                  \
+    }                                                                   \
+    if (n & 4) {                                                        \
+        pixel_copy_increment4; n -= 4;                                  \
+    }                                                                   \
+    if (n) {                                                            \
+        n /= 8;                                                         \
+        do {                                                            \
+            pixel_copy_increment4;                                      \
+            pixel_copy_increment4;                                      \
+        } while (--n > 0);                                              \
+    }                                                                   \
+}
+
+#else
+
+/* Don't use Duff's device to unroll loops */
+#define DUFFS_LOOP(pixel_copy_increment, width)                         \
+{ int n;                                                                \
+    for ( n=width; n > 0; --n ) {                                       \
+        pixel_copy_increment;                                           \
+    }                                                                   \
+}
+#define DUFFS_LOOP8(pixel_copy_increment, width)                        \
+    DUFFS_LOOP(pixel_copy_increment, width)
+#define DUFFS_LOOP4(pixel_copy_increment, width)                        \
+    DUFFS_LOOP(pixel_copy_increment, width)
+#define DUFFS_LOOP_124(pixel_copy_increment1,                           \
+                       pixel_copy_increment2,                           \
+                       pixel_copy_increment4, width)                    \
+    DUFFS_LOOP(pixel_copy_increment1, width)
+
+#endif /* USE_DUFFS_LOOP */
+
+/* Prevent Visual C++ 6.0 from printing out stupid warnings */
+#if defined(_MSC_VER) && (_MSC_VER >= 600)
+#pragma warning(disable: 4550)
+#endif
+
+#endif /* _SDL_blit_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_0.c b/src/video/SDL_blit_0.c
new file mode 100644
index 0000000..ba70974
--- /dev/null
+++ b/src/video/SDL_blit_0.c
@@ -0,0 +1,483 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+
+/* Functions to blit from bitmaps to other surfaces */
+
+static void
+BlitBto1(SDL_BlitInfo * info)
+{
+    int c;
+    int width, height;
+    Uint8 *src, *map, *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = info->table;
+    srcskip += width - (width + 7) / 8;
+
+    if (map) {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (1) {
+                    *dst = map[bit];
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (1) {
+                    *dst = bit;
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+static void
+BlitBto2(SDL_BlitInfo * info)
+{
+    int c;
+    int width, height;
+    Uint8 *src;
+    Uint16 *map, *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = (Uint16 *) info->dst;
+    dstskip = info->dst_skip / 2;
+    map = (Uint16 *) info->table;
+    srcskip += width - (width + 7) / 8;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                *dst = map[bit];
+            }
+            byte <<= 1;
+            dst++;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitBto3(SDL_BlitInfo * info)
+{
+    int c, o;
+    int width, height;
+    Uint8 *src, *map, *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = info->table;
+    srcskip += width - (width + 7) / 8;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                o = bit * 4;
+                dst[0] = map[o++];
+                dst[1] = map[o++];
+                dst[2] = map[o++];
+            }
+            byte <<= 1;
+            dst += 3;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitBto4(SDL_BlitInfo * info)
+{
+    int width, height;
+    Uint8 *src;
+    Uint32 *map, *dst;
+    int srcskip, dstskip;
+    int c;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = (Uint32 *) info->dst;
+    dstskip = info->dst_skip / 4;
+    map = (Uint32 *) info->table;
+    srcskip += width - (width + 7) / 8;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                *dst = map[bit];
+            }
+            byte <<= 1;
+            dst++;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitBto1Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    Uint8 *dst = info->dst;
+    int srcskip = info->src_skip;
+    int dstskip = info->dst_skip;
+    Uint32 ckey = info->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
+
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
+
+    if (palmap) {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (bit != ckey) {
+                    *dst = palmap[bit];
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            Uint8 byte = 0, bit;
+            for (c = 0; c < width; ++c) {
+                if ((c & 7) == 0) {
+                    byte = *src++;
+                }
+                bit = (byte & 0x80) >> 7;
+                if (bit != ckey) {
+                    *dst = bit;
+                }
+                dst++;
+                byte <<= 1;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+static void
+BlitBto2Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    Uint16 *dstp = (Uint16 *) info->dst;
+    int srcskip = info->src_skip;
+    int dstskip = info->dst_skip;
+    Uint32 ckey = info->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
+
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
+    dstskip /= 2;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                *dstp = ((Uint16 *) palmap)[bit];
+            }
+            byte <<= 1;
+            dstp++;
+        }
+        src += srcskip;
+        dstp += dstskip;
+    }
+}
+
+static void
+BlitBto3Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    Uint8 *dst = info->dst;
+    int srcskip = info->src_skip;
+    int dstskip = info->dst_skip;
+    Uint32 ckey = info->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
+
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                SDL_memcpy(dst, &palmap[bit * 4], 3);
+            }
+            byte <<= 1;
+            dst += 3;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitBto4Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int srcskip = info->src_skip;
+    int dstskip = info->dst_skip;
+    Uint32 ckey = info->colorkey;
+    Uint8 *palmap = info->table;
+    int c;
+
+    /* Set up some basic variables */
+    srcskip += width - (width + 7) / 8;
+    dstskip /= 4;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                *dstp = ((Uint32 *) palmap)[bit];
+            }
+            byte <<= 1;
+            dstp++;
+        }
+        src += srcskip;
+        dstp += dstskip;
+    }
+}
+
+static void
+BlitBtoNAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    Uint8 *dst = info->dst;
+    int srcskip = info->src_skip;
+    int dstskip = info->dst_skip;
+    const SDL_Color *srcpal = info->src_fmt->palette->colors;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int dstbpp;
+    int c;
+    Uint32 pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB, dA;
+    const unsigned A = info->a;
+
+    /* Set up some basic variables */
+    dstbpp = dstfmt->BytesPerPixel;
+    srcskip += width - (width + 7) / 8;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (1) {
+                sR = srcpal[bit].r;
+                sG = srcpal[bit].g;
+                sB = srcpal[bit].b;
+                DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
+                ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
+                ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+            }
+            byte <<= 1;
+            dst += dstbpp;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitBtoNAlphaKey(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    Uint8 *dst = info->dst;
+    int srcskip = info->src_skip;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    const SDL_Color *srcpal = srcfmt->palette->colors;
+    int dstbpp;
+    int c;
+    Uint32 pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB, dA;
+    const unsigned A = info->a;
+    Uint32 ckey = info->colorkey;
+
+    /* Set up some basic variables */
+    dstbpp = dstfmt->BytesPerPixel;
+    srcskip += width - (width + 7) / 8;
+
+    while (height--) {
+        Uint8 byte = 0, bit;
+        for (c = 0; c < width; ++c) {
+            if ((c & 7) == 0) {
+                byte = *src++;
+            }
+            bit = (byte & 0x80) >> 7;
+            if (bit != ckey) {
+                sR = srcpal[bit].r;
+                sG = srcpal[bit].g;
+                sB = srcpal[bit].b;
+                DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
+                ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
+                ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+            }
+            byte <<= 1;
+            dst += dstbpp;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static const SDL_BlitFunc bitmap_blit[] = {
+    (SDL_BlitFunc) NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
+};
+
+static const SDL_BlitFunc colorkey_blit[] = {
+    (SDL_BlitFunc) NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
+};
+
+SDL_BlitFunc
+SDL_CalculateBlit0(SDL_Surface * surface)
+{
+    int which;
+
+    if (surface->format->BitsPerPixel != 1) {
+        /* We don't support sub 8-bit packed pixel modes */
+        return (SDL_BlitFunc) NULL;
+    }
+    if (surface->map->dst->format->BitsPerPixel < 8) {
+        which = 0;
+    } else {
+        which = surface->map->dst->format->BytesPerPixel;
+    }
+    switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
+    case 0:
+        return bitmap_blit[which];
+
+    case SDL_COPY_COLORKEY:
+        return colorkey_blit[which];
+
+    case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
+        return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc) NULL;
+
+    case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
+        return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc) NULL;
+    }
+    return (SDL_BlitFunc) NULL;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_1.c b/src/video/SDL_blit_1.c
new file mode 100644
index 0000000..67503e8
--- /dev/null
+++ b/src/video/SDL_blit_1.c
@@ -0,0 +1,550 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+#include "SDL_sysvideo.h"
+#include "SDL_endian.h"
+
+/* Functions to blit from 8-bit surfaces to other surfaces */
+
+static void
+Blit1to1(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint8 *src, *map, *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = info->table;
+
+    while (height--) {
+#ifdef USE_DUFFS_LOOP
+        /* *INDENT-OFF* */
+		DUFFS_LOOP(
+			{
+			  *dst = map[*src];
+			}
+			dst++;
+			src++;
+		, width);
+        /* *INDENT-ON* */
+#else
+        for (c = width; c; --c) {
+            *dst = map[*src];
+            dst++;
+            src++;
+        }
+#endif
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* This is now endian dependent */
+#if ( SDL_BYTEORDER == SDL_LIL_ENDIAN )
+#define HI	1
+#define LO	0
+#else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */
+#define HI	0
+#define LO	1
+#endif
+static void
+Blit1to2(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint8 *src, *dst;
+    Uint16 *map;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = (Uint16 *) info->table;
+
+#ifdef USE_DUFFS_LOOP
+    while (height--) {
+		/* *INDENT-OFF* */
+		DUFFS_LOOP(
+		{
+			*(Uint16 *)dst = map[*src++];
+			dst += 2;
+		},
+		width);
+		/* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+#else
+    /* Memory align at 4-byte boundary, if necessary */
+    if ((long) dst & 0x03) {
+        /* Don't do anything if width is 0 */
+        if (width == 0) {
+            return;
+        }
+        --width;
+
+        while (height--) {
+            /* Perform copy alignment */
+            *(Uint16 *) dst = map[*src++];
+            dst += 2;
+
+            /* Copy in 4 pixel chunks */
+            for (c = width / 4; c; --c) {
+                *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
+                src += 2;
+                dst += 4;
+                *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
+                src += 2;
+                dst += 4;
+            }
+            /* Get any leftovers */
+            switch (width & 3) {
+            case 3:
+                *(Uint16 *) dst = map[*src++];
+                dst += 2;
+            case 2:
+                *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
+                src += 2;
+                dst += 4;
+                break;
+            case 1:
+                *(Uint16 *) dst = map[*src++];
+                dst += 2;
+                break;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            /* Copy in 4 pixel chunks */
+            for (c = width / 4; c; --c) {
+                *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
+                src += 2;
+                dst += 4;
+                *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
+                src += 2;
+                dst += 4;
+            }
+            /* Get any leftovers */
+            switch (width & 3) {
+            case 3:
+                *(Uint16 *) dst = map[*src++];
+                dst += 2;
+            case 2:
+                *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
+                src += 2;
+                dst += 4;
+                break;
+            case 1:
+                *(Uint16 *) dst = map[*src++];
+                dst += 2;
+                break;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+#endif /* USE_DUFFS_LOOP */
+}
+
+static void
+Blit1to3(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int o;
+    int width, height;
+    Uint8 *src, *map, *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = info->table;
+
+    while (height--) {
+#ifdef USE_DUFFS_LOOP
+		/* *INDENT-OFF* */
+		DUFFS_LOOP(
+			{
+				o = *src * 4;
+				dst[0] = map[o++];
+				dst[1] = map[o++];
+				dst[2] = map[o++];
+			}
+			src++;
+			dst += 3;
+		, width);
+		/* *INDENT-ON* */
+#else
+        for (c = width; c; --c) {
+            o = *src * 4;
+            dst[0] = map[o++];
+            dst[1] = map[o++];
+            dst[2] = map[o++];
+            src++;
+            dst += 3;
+        }
+#endif /* USE_DUFFS_LOOP */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+Blit1to4(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint8 *src;
+    Uint32 *map, *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = (Uint32 *) info->dst;
+    dstskip = info->dst_skip / 4;
+    map = (Uint32 *) info->table;
+
+    while (height--) {
+#ifdef USE_DUFFS_LOOP
+		/* *INDENT-OFF* */
+		DUFFS_LOOP(
+			*dst++ = map[*src++];
+		, width);
+		/* *INDENT-ON* */
+#else
+        for (c = width / 4; c; --c) {
+            *dst++ = map[*src++];
+            *dst++ = map[*src++];
+            *dst++ = map[*src++];
+            *dst++ = map[*src++];
+        }
+        switch (width & 3) {
+        case 3:
+            *dst++ = map[*src++];
+        case 2:
+            *dst++ = map[*src++];
+        case 1:
+            *dst++ = map[*src++];
+        }
+#endif /* USE_DUFFS_LOOP */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+Blit1to1Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    Uint8 *palmap = info->table;
+    Uint32 ckey = info->colorkey;
+
+    if (palmap) {
+        while (height--) {
+			/* *INDENT-OFF* */
+			DUFFS_LOOP(
+			{
+				if ( *src != ckey ) {
+				  *dst = palmap[*src];
+				}
+				dst++;
+				src++;
+			},
+			width);
+			/* *INDENT-ON* */
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+			/* *INDENT-OFF* */
+			DUFFS_LOOP(
+			{
+				if ( *src != ckey ) {
+				  *dst = *src;
+				}
+				dst++;
+				src++;
+			},
+			width);
+			/* *INDENT-ON* */
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+static void
+Blit1to2Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint16 *dstp = (Uint16 *) info->dst;
+    int dstskip = info->dst_skip;
+    Uint16 *palmap = (Uint16 *) info->table;
+    Uint32 ckey = info->colorkey;
+
+    /* Set up some basic variables */
+    dstskip /= 2;
+
+    while (height--) {
+		/* *INDENT-OFF* */
+		DUFFS_LOOP(
+		{
+			if ( *src != ckey ) {
+				*dstp=palmap[*src];
+			}
+			src++;
+			dstp++;
+		},
+		width);
+		/* *INDENT-ON* */
+        src += srcskip;
+        dstp += dstskip;
+    }
+}
+
+static void
+Blit1to3Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    Uint8 *palmap = info->table;
+    Uint32 ckey = info->colorkey;
+    int o;
+
+    while (height--) {
+		/* *INDENT-OFF* */
+		DUFFS_LOOP(
+		{
+			if ( *src != ckey ) {
+				o = *src * 4;
+				dst[0] = palmap[o++];
+				dst[1] = palmap[o++];
+				dst[2] = palmap[o++];
+			}
+			src++;
+			dst += 3;
+		},
+		width);
+		/* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+Blit1to4Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip;
+    Uint32 *palmap = (Uint32 *) info->table;
+    Uint32 ckey = info->colorkey;
+
+    /* Set up some basic variables */
+    dstskip /= 4;
+
+    while (height--) {
+		/* *INDENT-OFF* */
+		DUFFS_LOOP(
+		{
+			if ( *src != ckey ) {
+				*dstp = palmap[*src];
+			}
+			src++;
+			dstp++;
+		},
+		width);
+		/* *INDENT-ON* */
+        src += srcskip;
+        dstp += dstskip;
+    }
+}
+
+static void
+Blit1toNAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    const SDL_Color *srcpal = info->src_fmt->palette->colors;
+    int dstbpp;
+    Uint32 pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB, dA;
+    const unsigned A = info->a;
+
+    /* Set up some basic variables */
+    dstbpp = dstfmt->BytesPerPixel;
+
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP4(
+        {
+            sR = srcpal[*src].r;
+            sG = srcpal[*src].g;
+            sB = srcpal[*src].b;
+            DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
+            ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
+            ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+            src++;
+            dst += dstbpp;
+        },
+        width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+Blit1toNAlphaKey(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    const SDL_Color *srcpal = info->src_fmt->palette->colors;
+    Uint32 ckey = info->colorkey;
+    int dstbpp;
+    Uint32 pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB, dA;
+    const unsigned A = info->a;
+
+    /* Set up some basic variables */
+    dstbpp = dstfmt->BytesPerPixel;
+
+    while (height--) {
+		/* *INDENT-OFF* */
+		DUFFS_LOOP(
+		{
+			if ( *src != ckey ) {
+				sR = srcpal[*src].r;
+				sG = srcpal[*src].g;
+				sB = srcpal[*src].b;
+				DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
+				ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
+			  	ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+			}
+			src++;
+			dst += dstbpp;
+		},
+		width);
+		/* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static const SDL_BlitFunc one_blit[] = {
+    (SDL_BlitFunc) NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4
+};
+
+static const SDL_BlitFunc one_blitkey[] = {
+    (SDL_BlitFunc) NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key
+};
+
+SDL_BlitFunc
+SDL_CalculateBlit1(SDL_Surface * surface)
+{
+    int which;
+    SDL_PixelFormat *dstfmt;
+
+    dstfmt = surface->map->dst->format;
+    if (dstfmt->BitsPerPixel < 8) {
+        which = 0;
+    } else {
+        which = dstfmt->BytesPerPixel;
+    }
+    switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
+    case 0:
+        return one_blit[which];
+
+    case SDL_COPY_COLORKEY:
+        return one_blitkey[which];
+
+    case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
+        /* Supporting 8bpp->8bpp alpha is doable but requires lots of
+           tables which consume space and takes time to precompute,
+           so is better left to the user */
+        return which >= 2 ? Blit1toNAlpha : (SDL_BlitFunc) NULL;
+
+    case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
+        return which >= 2 ? Blit1toNAlphaKey : (SDL_BlitFunc) NULL;
+    }
+    return (SDL_BlitFunc) NULL;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_A.c b/src/video/SDL_blit_A.c
new file mode 100644
index 0000000..3fb89c0
--- /dev/null
+++ b/src/video/SDL_blit_A.c
@@ -0,0 +1,1388 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+
+/* Functions to perform alpha blended blitting */
+
+/* N->1 blending with per-surface alpha */
+static void
+BlitNto1SurfaceAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    Uint8 *palmap = info->table;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    Uint32 Pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB;
+    const unsigned A = info->a;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4(
+	    {
+		DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+		dR = dstfmt->palette->colors[*dst].r;
+		dG = dstfmt->palette->colors[*dst].g;
+		dB = dstfmt->palette->colors[*dst].b;
+		ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB);
+		dR &= 0xff;
+		dG &= 0xff;
+		dB &= 0xff;
+		/* Pack RGB into 8bit pixel */
+		if ( palmap == NULL ) {
+		    *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
+		} else {
+		    *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
+		}
+		dst++;
+		src += srcbpp;
+	    },
+	    width);
+	    /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* N->1 blending with pixel alpha */
+static void
+BlitNto1PixelAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    Uint8 *palmap = info->table;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    Uint32 Pixel;
+    unsigned sR, sG, sB, sA;
+    unsigned dR, dG, dB;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4(
+	    {
+		DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA);
+		dR = dstfmt->palette->colors[*dst].r;
+		dG = dstfmt->palette->colors[*dst].g;
+		dB = dstfmt->palette->colors[*dst].b;
+		ALPHA_BLEND_RGB(sR, sG, sB, sA, dR, dG, dB);
+		dR &= 0xff;
+		dG &= 0xff;
+		dB &= 0xff;
+		/* Pack RGB into 8bit pixel */
+		if ( palmap == NULL ) {
+		    *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
+		} else {
+		    *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
+		}
+		dst++;
+		src += srcbpp;
+	    },
+	    width);
+	    /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* colorkeyed N->1 blending with per-surface alpha */
+static void
+BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    Uint8 *palmap = info->table;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    Uint32 ckey = info->colorkey;
+    Uint32 Pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB;
+    const unsigned A = info->a;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP(
+	    {
+		DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+		if ( Pixel != ckey ) {
+		    dR = dstfmt->palette->colors[*dst].r;
+		    dG = dstfmt->palette->colors[*dst].g;
+		    dB = dstfmt->palette->colors[*dst].b;
+		    ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB);
+		    dR &= 0xff;
+		    dG &= 0xff;
+		    dB &= 0xff;
+		    /* Pack RGB into 8bit pixel */
+		    if ( palmap == NULL ) {
+                *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
+		    } else {
+                *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
+		    }
+		}
+		dst++;
+		src += srcbpp;
+	    },
+	    width);
+	    /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+#ifdef __MMX__
+
+/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
+static void
+BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip >> 2;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip >> 2;
+    Uint32 dalpha = info->dst_fmt->Amask;
+
+    __m64 src1, src2, dst1, dst2, lmask, hmask, dsta;
+
+    hmask = _mm_set_pi32(0x00fefefe, 0x00fefefe);       /* alpha128 mask -> hmask */
+    lmask = _mm_set_pi32(0x00010101, 0x00010101);       /* !alpha128 mask -> lmask */
+    dsta = _mm_set_pi32(dalpha, dalpha);        /* dst alpha mask -> dsta */
+
+    while (height--) {
+        int n = width;
+        if (n & 1) {
+            Uint32 s = *srcp++;
+            Uint32 d = *dstp;
+            *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
+                       + (s & d & 0x00010101)) | dalpha;
+            n--;
+        }
+
+        for (n >>= 1; n > 0; --n) {
+            dst1 = *(__m64 *) dstp;     /* 2 x dst -> dst1(ARGBARGB) */
+            dst2 = dst1;        /* 2 x dst -> dst2(ARGBARGB) */
+
+            src1 = *(__m64 *) srcp;     /* 2 x src -> src1(ARGBARGB) */
+            src2 = src1;        /* 2 x src -> src2(ARGBARGB) */
+
+            dst2 = _mm_and_si64(dst2, hmask);   /* dst & mask -> dst2 */
+            src2 = _mm_and_si64(src2, hmask);   /* src & mask -> src2 */
+            src2 = _mm_add_pi32(src2, dst2);    /* dst2 + src2 -> src2 */
+            src2 = _mm_srli_pi32(src2, 1);      /* src2 >> 1 -> src2 */
+
+            dst1 = _mm_and_si64(dst1, src1);    /* src & dst -> dst1 */
+            dst1 = _mm_and_si64(dst1, lmask);   /* dst1 & !mask -> dst1 */
+            dst1 = _mm_add_pi32(dst1, src2);    /* src2 + dst1 -> dst1 */
+            dst1 = _mm_or_si64(dst1, dsta);     /* dsta(full alpha) | dst1 -> dst1 */
+
+            *(__m64 *) dstp = dst1;     /* dst1 -> 2 x dst pixels */
+            dstp += 2;
+            srcp += 2;
+        }
+
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+    _mm_empty();
+}
+
+/* fast RGB888->(A)RGB888 blending with surface alpha */
+static void
+BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo * info)
+{
+    SDL_PixelFormat *df = info->dst_fmt;
+    Uint32 chanmask;
+    unsigned alpha = info->a;
+
+    if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) {
+        /* only call a128 version when R,G,B occupy lower bits */
+        BlitRGBtoRGBSurfaceAlpha128MMX(info);
+    } else {
+        int width = info->dst_w;
+        int height = info->dst_h;
+        Uint32 *srcp = (Uint32 *) info->src;
+        int srcskip = info->src_skip >> 2;
+        Uint32 *dstp = (Uint32 *) info->dst;
+        int dstskip = info->dst_skip >> 2;
+        Uint32 dalpha = df->Amask;
+        Uint32 amult;
+
+        __m64 src1, src2, dst1, dst2, mm_alpha, mm_zero, dsta;
+
+        mm_zero = _mm_setzero_si64();   /* 0 -> mm_zero */
+        /* form the alpha mult */
+        amult = alpha | (alpha << 8);
+        amult = amult | (amult << 16);
+        chanmask =
+            (0xff << df->Rshift) | (0xff << df->
+                                    Gshift) | (0xff << df->Bshift);
+        mm_alpha = _mm_set_pi32(0, amult & chanmask);   /* 0000AAAA -> mm_alpha, minus 1 chan */
+        mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */
+        /* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */
+        dsta = _mm_set_pi32(dalpha, dalpha);    /* dst alpha mask -> dsta */
+
+        while (height--) {
+            int n = width;
+            if (n & 1) {
+                /* One Pixel Blend */
+                src2 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src2 (0000ARGB) */
+                src2 = _mm_unpacklo_pi8(src2, mm_zero); /* 0A0R0G0B -> src2 */
+
+                dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
+                dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
+
+                src2 = _mm_sub_pi16(src2, dst1);        /* src2 - dst2 -> src2 */
+                src2 = _mm_mullo_pi16(src2, mm_alpha);  /* src2 * alpha -> src2 */
+                src2 = _mm_srli_pi16(src2, 8);  /* src2 >> 8 -> src2 */
+                dst1 = _mm_add_pi8(src2, dst1); /* src2 + dst1 -> dst1 */
+
+                dst1 = _mm_packs_pu16(dst1, mm_zero);   /* 0000ARGB -> dst1 */
+                dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */
+                *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
+
+                ++srcp;
+                ++dstp;
+
+                n--;
+            }
+
+            for (n >>= 1; n > 0; --n) {
+                /* Two Pixels Blend */
+                src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */
+                src2 = src1;    /* 2 x src -> src2(ARGBARGB) */
+                src1 = _mm_unpacklo_pi8(src1, mm_zero); /* low - 0A0R0G0B -> src1 */
+                src2 = _mm_unpackhi_pi8(src2, mm_zero); /* high - 0A0R0G0B -> src2 */
+
+                dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */
+                dst2 = dst1;    /* 2 x dst -> dst2(ARGBARGB) */
+                dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* low - 0A0R0G0B -> dst1 */
+                dst2 = _mm_unpackhi_pi8(dst2, mm_zero); /* high - 0A0R0G0B -> dst2 */
+
+                src1 = _mm_sub_pi16(src1, dst1);        /* src1 - dst1 -> src1 */
+                src1 = _mm_mullo_pi16(src1, mm_alpha);  /* src1 * alpha -> src1 */
+                src1 = _mm_srli_pi16(src1, 8);  /* src1 >> 8 -> src1 */
+                dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst1) -> dst1 */
+
+                src2 = _mm_sub_pi16(src2, dst2);        /* src2 - dst2 -> src2 */
+                src2 = _mm_mullo_pi16(src2, mm_alpha);  /* src2 * alpha -> src2 */
+                src2 = _mm_srli_pi16(src2, 8);  /* src2 >> 8 -> src2 */
+                dst2 = _mm_add_pi8(src2, dst2); /* src2 + dst2(dst2) -> dst2 */
+
+                dst1 = _mm_packs_pu16(dst1, dst2);      /* 0A0R0G0B(res1), 0A0R0G0B(res2) -> dst1(ARGBARGB) */
+                dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */
+
+                *(__m64 *) dstp = dst1; /* dst1 -> 2 x pixel */
+
+                srcp += 2;
+                dstp += 2;
+            }
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+        _mm_empty();
+    }
+}
+
+/* fast ARGB888->(A)RGB888 blending with pixel alpha */
+static void
+BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip >> 2;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip >> 2;
+    SDL_PixelFormat *sf = info->src_fmt;
+    Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
+    Uint32 amask = sf->Amask;
+    Uint32 ashift = sf->Ashift;
+    Uint64 multmask;
+
+    __m64 src1, dst1, mm_alpha, mm_zero, dmask;
+
+    mm_zero = _mm_setzero_si64();       /* 0 -> mm_zero */
+    multmask = 0xFFFF;
+    multmask <<= (ashift * 2);
+    multmask = ~multmask;
+    dmask = *(__m64 *) & multmask;      /* dst alpha mask -> dmask */
+
+    while (height--) {
+		/* *INDENT-OFF* */
+		DUFFS_LOOP4({
+		Uint32 alpha = *srcp & amask;
+		if (alpha == 0) {
+			/* do nothing */
+		} else if (alpha == amask) {
+			/* opaque alpha -- copy RGB, keep dst alpha */
+			*dstp = (*srcp & chanmask) | (*dstp & ~chanmask);
+		} else {
+			src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/
+			src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
+
+			dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/
+			dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
+
+			mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
+			mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
+			mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
+			mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
+			mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */
+
+			/* blend */		    
+			src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */
+			src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src1 - dst1) * alpha -> src1 */
+			src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */
+			dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1 -> dst1(0A0R0G0B) */
+			dst1 = _mm_packs_pu16(dst1, mm_zero);  /* 0000ARGB -> dst1 */
+			
+			*dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
+		}
+		++srcp;
+		++dstp;
+	    }, width);
+		/* *INDENT-ON* */
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+    _mm_empty();
+}
+
+#endif /* __MMX__ */
+
+/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
+static void
+BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip >> 2;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip >> 2;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4({
+		    Uint32 s = *srcp++;
+		    Uint32 d = *dstp;
+		    *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
+			       + (s & d & 0x00010101)) | 0xff000000;
+	    }, width);
+	    /* *INDENT-ON* */
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+}
+
+/* fast RGB888->(A)RGB888 blending with surface alpha */
+static void
+BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info)
+{
+    unsigned alpha = info->a;
+    if (alpha == 128) {
+        BlitRGBtoRGBSurfaceAlpha128(info);
+    } else {
+        int width = info->dst_w;
+        int height = info->dst_h;
+        Uint32 *srcp = (Uint32 *) info->src;
+        int srcskip = info->src_skip >> 2;
+        Uint32 *dstp = (Uint32 *) info->dst;
+        int dstskip = info->dst_skip >> 2;
+        Uint32 s;
+        Uint32 d;
+        Uint32 s1;
+        Uint32 d1;
+
+        while (height--) {
+			/* *INDENT-OFF* */
+			DUFFS_LOOP4({
+				s = *srcp;
+				d = *dstp;
+				s1 = s & 0xff00ff;
+				d1 = d & 0xff00ff;
+				d1 = (d1 + ((s1 - d1) * alpha >> 8))
+				     & 0xff00ff;
+				s &= 0xff00;
+				d &= 0xff00;
+				d = (d + ((s - d) * alpha >> 8)) & 0xff00;
+				*dstp = d1 | d | 0xff000000;
+				++srcp;
+				++dstp;
+			}, width);
+			/* *INDENT-ON* */
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+    }
+}
+
+/* fast ARGB888->(A)RGB888 blending with pixel alpha */
+static void
+BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip >> 2;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip >> 2;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4({
+		Uint32 dalpha;
+		Uint32 d;
+		Uint32 s1;
+		Uint32 d1;
+		Uint32 s = *srcp;
+		Uint32 alpha = s >> 24;
+		/* FIXME: Here we special-case opaque alpha since the
+		   compositioning used (>>8 instead of /255) doesn't handle
+		   it correctly. Also special-case alpha=0 for speed?
+		   Benchmark this! */
+		if(alpha) {   
+		  if(alpha == SDL_ALPHA_OPAQUE) {
+		    *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000);
+		  } else {
+		    /*
+		     * take out the middle component (green), and process
+		     * the other two in parallel. One multiply less.
+		     */
+		    d = *dstp;
+		    dalpha = d & 0xff000000;
+		    s1 = s & 0xff00ff;
+		    d1 = d & 0xff00ff;
+		    d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;
+		    s &= 0xff00;
+		    d &= 0xff00;
+		    d = (d + ((s - d) * alpha >> 8)) & 0xff00;
+		    *dstp = d1 | d | dalpha;
+		  }
+		}
+		++srcp;
+		++dstp;
+	    }, width);
+	    /* *INDENT-ON* */
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+}
+
+#ifdef __3dNOW__
+/* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */
+static void
+BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip >> 2;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip >> 2;
+    SDL_PixelFormat *sf = info->src_fmt;
+    Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
+    Uint32 amask = sf->Amask;
+    Uint32 ashift = sf->Ashift;
+    Uint64 multmask;
+
+    __m64 src1, dst1, mm_alpha, mm_zero, dmask;
+
+    mm_zero = _mm_setzero_si64();       /* 0 -> mm_zero */
+    multmask = 0xFFFF;
+    multmask <<= (ashift * 2);
+    multmask = ~multmask;
+    dmask = *(__m64 *) & multmask;      /* dst alpha mask -> dmask */
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4({
+		Uint32 alpha;
+
+		_m_prefetch(srcp + 16);
+		_m_prefetch(dstp + 16);
+
+		alpha = *srcp & amask;
+		if (alpha == 0) {
+			/* do nothing */
+		} else if (alpha == amask) {
+			/* copy RGB, keep dst alpha */
+			*dstp = (*srcp & chanmask) | (*dstp & ~chanmask);
+		} else {
+			src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/
+			src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
+
+			dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/
+			dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
+
+			mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
+			mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
+			mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
+			mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
+			mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */
+
+			/* blend */		    
+			src1 = _mm_sub_pi16(src1, dst1);/* src - dst -> src1 */
+			src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src - dst) * alpha -> src1 */
+			src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */
+			dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst) -> dst1(0A0R0G0B) */
+			dst1 = _mm_packs_pu16(dst1, mm_zero);  /* 0000ARGB -> dst1 */
+			
+			*dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
+		}
+		++srcp;
+		++dstp;
+	    }, width);
+	    /* *INDENT-ON* */
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+    _mm_empty();
+}
+
+#endif /* __MMX__ */
+
+/* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */
+
+/* blend a single 16 bit pixel at 50% */
+#define BLEND16_50(d, s, mask)						\
+	((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff)))
+
+/* blend two 16 bit pixels at 50% */
+#define BLEND2x16_50(d, s, mask)					     \
+	(((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \
+	 + (s & d & (~(mask | mask << 16))))
+
+static void
+Blit16to16SurfaceAlpha128(SDL_BlitInfo * info, Uint16 mask)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint16 *srcp = (Uint16 *) info->src;
+    int srcskip = info->src_skip >> 1;
+    Uint16 *dstp = (Uint16 *) info->dst;
+    int dstskip = info->dst_skip >> 1;
+
+    while (height--) {
+        if (((uintptr_t) srcp ^ (uintptr_t) dstp) & 2) {
+            /*
+             * Source and destination not aligned, pipeline it.
+             * This is mostly a win for big blits but no loss for
+             * small ones
+             */
+            Uint32 prev_sw;
+            int w = width;
+
+            /* handle odd destination */
+            if ((uintptr_t) dstp & 2) {
+                Uint16 d = *dstp, s = *srcp;
+                *dstp = BLEND16_50(d, s, mask);
+                dstp++;
+                srcp++;
+                w--;
+            }
+            srcp++;             /* srcp is now 32-bit aligned */
+
+            /* bootstrap pipeline with first halfword */
+            prev_sw = ((Uint32 *) srcp)[-1];
+
+            while (w > 1) {
+                Uint32 sw, dw, s;
+                sw = *(Uint32 *) srcp;
+                dw = *(Uint32 *) dstp;
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+                s = (prev_sw << 16) + (sw >> 16);
+#else
+                s = (prev_sw >> 16) + (sw << 16);
+#endif
+                prev_sw = sw;
+                *(Uint32 *) dstp = BLEND2x16_50(dw, s, mask);
+                dstp += 2;
+                srcp += 2;
+                w -= 2;
+            }
+
+            /* final pixel if any */
+            if (w) {
+                Uint16 d = *dstp, s;
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+                s = (Uint16) prev_sw;
+#else
+                s = (Uint16) (prev_sw >> 16);
+#endif
+                *dstp = BLEND16_50(d, s, mask);
+                srcp++;
+                dstp++;
+            }
+            srcp += srcskip - 1;
+            dstp += dstskip;
+        } else {
+            /* source and destination are aligned */
+            int w = width;
+
+            /* first odd pixel? */
+            if ((uintptr_t) srcp & 2) {
+                Uint16 d = *dstp, s = *srcp;
+                *dstp = BLEND16_50(d, s, mask);
+                srcp++;
+                dstp++;
+                w--;
+            }
+            /* srcp and dstp are now 32-bit aligned */
+
+            while (w > 1) {
+                Uint32 sw = *(Uint32 *) srcp;
+                Uint32 dw = *(Uint32 *) dstp;
+                *(Uint32 *) dstp = BLEND2x16_50(dw, sw, mask);
+                srcp += 2;
+                dstp += 2;
+                w -= 2;
+            }
+
+            /* last odd pixel? */
+            if (w) {
+                Uint16 d = *dstp, s = *srcp;
+                *dstp = BLEND16_50(d, s, mask);
+                srcp++;
+                dstp++;
+            }
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+    }
+}
+
+#ifdef __MMX__
+
+/* fast RGB565->RGB565 blending with surface alpha */
+static void
+Blit565to565SurfaceAlphaMMX(SDL_BlitInfo * info)
+{
+    unsigned alpha = info->a;
+    if (alpha == 128) {
+        Blit16to16SurfaceAlpha128(info, 0xf7de);
+    } else {
+        int width = info->dst_w;
+        int height = info->dst_h;
+        Uint16 *srcp = (Uint16 *) info->src;
+        int srcskip = info->src_skip >> 1;
+        Uint16 *dstp = (Uint16 *) info->dst;
+        int dstskip = info->dst_skip >> 1;
+        Uint32 s, d;
+
+        __m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha;
+
+        alpha &= ~(1 + 2 + 4);  /* cut alpha to get the exact same behaviour */
+        mm_alpha = _mm_set_pi32(0, alpha);      /* 0000000A -> mm_alpha */
+        alpha >>= 3;            /* downscale alpha to 5 bits */
+
+        mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha);       /* 00000A0A -> mm_alpha */
+        mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha);       /* 0A0A0A0A -> mm_alpha */
+        /* position alpha to allow for mullo and mulhi on diff channels
+           to reduce the number of operations */
+        mm_alpha = _mm_slli_si64(mm_alpha, 3);
+
+        /* Setup the 565 color channel masks */
+        gmask = _mm_set_pi32(0x07E007E0, 0x07E007E0);   /* MASKGREEN -> gmask */
+        bmask = _mm_set_pi32(0x001F001F, 0x001F001F);   /* MASKBLUE -> bmask */
+
+        while (height--) {
+			/* *INDENT-OFF* */
+			DUFFS_LOOP_124(
+			{
+				s = *srcp++;
+				d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x07e0f81f;
+				d = (d | d << 16) & 0x07e0f81f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x07e0f81f;
+				*dstp++ = (Uint16)(d | d >> 16);
+			},{
+				s = *srcp++;
+				d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x07e0f81f;
+				d = (d | d << 16) & 0x07e0f81f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x07e0f81f;
+				*dstp++ = (Uint16)(d | d >> 16);
+				s = *srcp++;
+				d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x07e0f81f;
+				d = (d | d << 16) & 0x07e0f81f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x07e0f81f;
+				*dstp++ = (Uint16)(d | d >> 16);
+			},{
+				src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
+				dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
+
+				/* red */
+				src2 = src1;
+				src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */
+
+				dst2 = dst1;
+				dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */
+
+				/* blend */
+				src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+				src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+				src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
+				dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+				dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */
+
+				mm_res = dst2; /* RED -> mm_res */
+
+				/* green -- process the bits in place */
+				src2 = src1;
+				src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
+
+				dst2 = dst1;
+				dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
+
+				/* blend */
+				src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+				src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+				src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
+				dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+
+				mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
+
+				/* blue */
+				src2 = src1;
+				src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
+
+				dst2 = dst1;
+				dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
+
+				/* blend */
+				src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+				src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+				src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
+				dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+				dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
+
+				mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
+
+				*(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
+
+				srcp += 4;
+				dstp += 4;
+			}, width);
+			/* *INDENT-ON* */
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+        _mm_empty();
+    }
+}
+
+/* fast RGB555->RGB555 blending with surface alpha */
+static void
+Blit555to555SurfaceAlphaMMX(SDL_BlitInfo * info)
+{
+    unsigned alpha = info->a;
+    if (alpha == 128) {
+        Blit16to16SurfaceAlpha128(info, 0xfbde);
+    } else {
+        int width = info->dst_w;
+        int height = info->dst_h;
+        Uint16 *srcp = (Uint16 *) info->src;
+        int srcskip = info->src_skip >> 1;
+        Uint16 *dstp = (Uint16 *) info->dst;
+        int dstskip = info->dst_skip >> 1;
+        Uint32 s, d;
+
+        __m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha;
+
+        alpha &= ~(1 + 2 + 4);  /* cut alpha to get the exact same behaviour */
+        mm_alpha = _mm_set_pi32(0, alpha);      /* 0000000A -> mm_alpha */
+        alpha >>= 3;            /* downscale alpha to 5 bits */
+
+        mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha);       /* 00000A0A -> mm_alpha */
+        mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha);       /* 0A0A0A0A -> mm_alpha */
+        /* position alpha to allow for mullo and mulhi on diff channels
+           to reduce the number of operations */
+        mm_alpha = _mm_slli_si64(mm_alpha, 3);
+
+        /* Setup the 555 color channel masks */
+        rmask = _mm_set_pi32(0x7C007C00, 0x7C007C00);   /* MASKRED -> rmask */
+        gmask = _mm_set_pi32(0x03E003E0, 0x03E003E0);   /* MASKGREEN -> gmask */
+        bmask = _mm_set_pi32(0x001F001F, 0x001F001F);   /* MASKBLUE -> bmask */
+
+        while (height--) {
+			/* *INDENT-OFF* */
+			DUFFS_LOOP_124(
+			{
+				s = *srcp++;
+				d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x03e07c1f;
+				d = (d | d << 16) & 0x03e07c1f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x03e07c1f;
+				*dstp++ = (Uint16)(d | d >> 16);
+			},{
+				s = *srcp++;
+				d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x03e07c1f;
+				d = (d | d << 16) & 0x03e07c1f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x03e07c1f;
+				*dstp++ = (Uint16)(d | d >> 16);
+			        s = *srcp++;
+				d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x03e07c1f;
+				d = (d | d << 16) & 0x03e07c1f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x03e07c1f;
+				*dstp++ = (Uint16)(d | d >> 16);
+			},{
+				src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
+				dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
+
+				/* red -- process the bits in place */
+				src2 = src1;
+				src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */
+
+				dst2 = dst1;
+				dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */
+
+				/* blend */
+				src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+				src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+				src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
+				dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+				dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */
+
+				mm_res = dst2; /* RED -> mm_res */
+				
+				/* green -- process the bits in place */
+				src2 = src1;
+				src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
+
+				dst2 = dst1;
+				dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
+
+				/* blend */
+				src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+				src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+				src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
+				dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+
+				mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
+
+				/* blue */
+				src2 = src1; /* src -> src2 */
+				src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
+
+				dst2 = dst1; /* dst -> dst2 */
+				dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
+
+				/* blend */
+				src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+				src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+				src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
+				dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+				dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
+
+				mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
+
+				*(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
+
+				srcp += 4;
+				dstp += 4;
+			}, width);
+			/* *INDENT-ON* */
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+        _mm_empty();
+    }
+}
+
+#endif /* __MMX__ */
+
+/* fast RGB565->RGB565 blending with surface alpha */
+static void
+Blit565to565SurfaceAlpha(SDL_BlitInfo * info)
+{
+    unsigned alpha = info->a;
+    if (alpha == 128) {
+        Blit16to16SurfaceAlpha128(info, 0xf7de);
+    } else {
+        int width = info->dst_w;
+        int height = info->dst_h;
+        Uint16 *srcp = (Uint16 *) info->src;
+        int srcskip = info->src_skip >> 1;
+        Uint16 *dstp = (Uint16 *) info->dst;
+        int dstskip = info->dst_skip >> 1;
+        alpha >>= 3;            /* downscale alpha to 5 bits */
+
+        while (height--) {
+			/* *INDENT-OFF* */
+			DUFFS_LOOP4({
+				Uint32 s = *srcp++;
+				Uint32 d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x07e0f81f;
+				d = (d | d << 16) & 0x07e0f81f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x07e0f81f;
+				*dstp++ = (Uint16)(d | d >> 16);
+			}, width);
+			/* *INDENT-ON* */
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+    }
+}
+
+/* fast RGB555->RGB555 blending with surface alpha */
+static void
+Blit555to555SurfaceAlpha(SDL_BlitInfo * info)
+{
+    unsigned alpha = info->a;   /* downscale alpha to 5 bits */
+    if (alpha == 128) {
+        Blit16to16SurfaceAlpha128(info, 0xfbde);
+    } else {
+        int width = info->dst_w;
+        int height = info->dst_h;
+        Uint16 *srcp = (Uint16 *) info->src;
+        int srcskip = info->src_skip >> 1;
+        Uint16 *dstp = (Uint16 *) info->dst;
+        int dstskip = info->dst_skip >> 1;
+        alpha >>= 3;            /* downscale alpha to 5 bits */
+
+        while (height--) {
+			/* *INDENT-OFF* */
+			DUFFS_LOOP4({
+				Uint32 s = *srcp++;
+				Uint32 d = *dstp;
+				/*
+				 * shift out the middle component (green) to
+				 * the high 16 bits, and process all three RGB
+				 * components at the same time.
+				 */
+				s = (s | s << 16) & 0x03e07c1f;
+				d = (d | d << 16) & 0x03e07c1f;
+				d += (s - d) * alpha >> 5;
+				d &= 0x03e07c1f;
+				*dstp++ = (Uint16)(d | d >> 16);
+			}, width);
+			/* *INDENT-ON* */
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+    }
+}
+
+/* fast ARGB8888->RGB565 blending with pixel alpha */
+static void
+BlitARGBto565PixelAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip >> 2;
+    Uint16 *dstp = (Uint16 *) info->dst;
+    int dstskip = info->dst_skip >> 1;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4({
+		Uint32 s = *srcp;
+		unsigned alpha = s >> 27; /* downscale alpha to 5 bits */
+		/* FIXME: Here we special-case opaque alpha since the
+		   compositioning used (>>8 instead of /255) doesn't handle
+		   it correctly. Also special-case alpha=0 for speed?
+		   Benchmark this! */
+		if(alpha) {   
+		  if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
+		    *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3  & 0x1f));
+		  } else {
+		    Uint32 d = *dstp;
+		    /*
+		     * convert source and destination to G0RAB65565
+		     * and blend all components at the same time
+		     */
+		    s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800)
+		      + (s >> 3 & 0x1f);
+		    d = (d | d << 16) & 0x07e0f81f;
+		    d += (s - d) * alpha >> 5;
+		    d &= 0x07e0f81f;
+		    *dstp = (Uint16)(d | d >> 16);
+		  }
+		}
+		srcp++;
+		dstp++;
+	    }, width);
+	    /* *INDENT-ON* */
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+}
+
+/* fast ARGB8888->RGB555 blending with pixel alpha */
+static void
+BlitARGBto555PixelAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip >> 2;
+    Uint16 *dstp = (Uint16 *) info->dst;
+    int dstskip = info->dst_skip >> 1;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4({
+		unsigned alpha;
+		Uint32 s = *srcp;
+		alpha = s >> 27; /* downscale alpha to 5 bits */
+		/* FIXME: Here we special-case opaque alpha since the
+		   compositioning used (>>8 instead of /255) doesn't handle
+		   it correctly. Also special-case alpha=0 for speed?
+		   Benchmark this! */
+		if(alpha) {   
+		  if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
+		    *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3  & 0x1f));
+		  } else {
+		    Uint32 d = *dstp;
+		    /*
+		     * convert source and destination to G0RAB65565
+		     * and blend all components at the same time
+		     */
+		    s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00)
+		      + (s >> 3 & 0x1f);
+		    d = (d | d << 16) & 0x03e07c1f;
+		    d += (s - d) * alpha >> 5;
+		    d &= 0x03e07c1f;
+		    *dstp = (Uint16)(d | d >> 16);
+		  }
+		}
+		srcp++;
+		dstp++;
+	    }, width);
+	    /* *INDENT-ON* */
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+}
+
+/* General (slow) N->N blending with per-surface alpha */
+static void
+BlitNtoNSurfaceAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    int dstbpp = dstfmt->BytesPerPixel;
+    Uint32 Pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB, dA;
+    const unsigned sA = info->a;
+
+    if (sA) {
+        while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4(
+	    {
+		DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+		DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
+		ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
+		ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+		src += srcbpp;
+		dst += dstbpp;
+	    },
+	    width);
+	    /* *INDENT-ON* */
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+/* General (slow) colorkeyed N->N blending with per-surface alpha */
+static void
+BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    Uint32 ckey = info->colorkey;
+    int srcbpp = srcfmt->BytesPerPixel;
+    int dstbpp = dstfmt->BytesPerPixel;
+    Uint32 Pixel;
+    unsigned sR, sG, sB;
+    unsigned dR, dG, dB, dA;
+    const unsigned sA = info->a;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4(
+	    {
+		RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
+		if(sA && Pixel != ckey) {
+		    RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
+		    DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
+		    ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
+		    ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+		}
+		src += srcbpp;
+		dst += dstbpp;
+	    },
+	    width);
+	    /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* General (slow) N->N blending with pixel alpha */
+static void
+BlitNtoNPixelAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int srcbpp;
+    int dstbpp;
+    Uint32 Pixel;
+    unsigned sR, sG, sB, sA;
+    unsigned dR, dG, dB, dA;
+
+    /* Set up some basic variables */
+    srcbpp = srcfmt->BytesPerPixel;
+    dstbpp = dstfmt->BytesPerPixel;
+
+    while (height--) {
+	    /* *INDENT-OFF* */
+	    DUFFS_LOOP4(
+	    {
+		DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
+		if(sA) {
+		    DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
+		    ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
+		    ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+		}
+		src += srcbpp;
+		dst += dstbpp;
+	    },
+	    width);
+	    /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+
+SDL_BlitFunc
+SDL_CalculateBlitA(SDL_Surface * surface)
+{
+    SDL_PixelFormat *sf = surface->format;
+    SDL_PixelFormat *df = surface->map->dst->format;
+
+    switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
+    case SDL_COPY_BLEND:
+        /* Per-pixel alpha blits */
+        switch (df->BytesPerPixel) {
+        case 1:
+            return BlitNto1PixelAlpha;
+
+        case 2:
+                if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
+                    && sf->Gmask == 0xff00
+                    && ((sf->Rmask == 0xff && df->Rmask == 0x1f)
+                        || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
+                if (df->Gmask == 0x7e0)
+                    return BlitARGBto565PixelAlpha;
+                else if (df->Gmask == 0x3e0)
+                    return BlitARGBto555PixelAlpha;
+            }
+            return BlitNtoNPixelAlpha;
+
+        case 4:
+            if (sf->Rmask == df->Rmask
+                && sf->Gmask == df->Gmask
+                && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) {
+#if defined(__MMX__) || defined(__3dNOW__)
+                if (sf->Rshift % 8 == 0
+                    && sf->Gshift % 8 == 0
+                    && sf->Bshift % 8 == 0
+                    && sf->Ashift % 8 == 0 && sf->Aloss == 0) {
+#ifdef __3dNOW__
+                    if (SDL_Has3DNow())
+                        return BlitRGBtoRGBPixelAlphaMMX3DNOW;
+#endif
+#ifdef __MMX__
+                    if (SDL_HasMMX())
+                        return BlitRGBtoRGBPixelAlphaMMX;
+#endif
+                }
+#endif /* __MMX__ || __3dNOW__ */
+                if (sf->Amask == 0xff000000) {
+                    return BlitRGBtoRGBPixelAlpha;
+                }
+            }
+            return BlitNtoNPixelAlpha;
+
+        case 3:
+        default:
+            return BlitNtoNPixelAlpha;
+        }
+        break;
+
+    case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
+        if (sf->Amask == 0) {
+            /* Per-surface alpha blits */
+            switch (df->BytesPerPixel) {
+            case 1:
+                return BlitNto1SurfaceAlpha;
+
+            case 2:
+                if (surface->map->identity) {
+                    if (df->Gmask == 0x7e0) {
+#ifdef __MMX__
+                        if (SDL_HasMMX())
+                            return Blit565to565SurfaceAlphaMMX;
+                        else
+#endif
+                            return Blit565to565SurfaceAlpha;
+                    } else if (df->Gmask == 0x3e0) {
+#ifdef __MMX__
+                        if (SDL_HasMMX())
+                            return Blit555to555SurfaceAlphaMMX;
+                        else
+#endif
+                            return Blit555to555SurfaceAlpha;
+                    }
+                }
+                return BlitNtoNSurfaceAlpha;
+
+            case 4:
+                if (sf->Rmask == df->Rmask
+                    && sf->Gmask == df->Gmask
+                    && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) {
+#ifdef __MMX__
+                    if (sf->Rshift % 8 == 0
+                        && sf->Gshift % 8 == 0
+                        && sf->Bshift % 8 == 0 && SDL_HasMMX())
+                        return BlitRGBtoRGBSurfaceAlphaMMX;
+#endif
+                    if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) {
+                        return BlitRGBtoRGBSurfaceAlpha;
+                    }
+                }
+                return BlitNtoNSurfaceAlpha;
+
+            case 3:
+            default:
+                return BlitNtoNSurfaceAlpha;
+            }
+        }
+        break;
+
+    case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
+        if (sf->Amask == 0) {
+            if (df->BytesPerPixel == 1) {
+                return BlitNto1SurfaceAlphaKey;
+            } else {
+                return BlitNtoNSurfaceAlphaKey;
+            }
+        }
+        break;
+    }
+
+    return NULL;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_N.c b/src/video/SDL_blit_N.c
new file mode 100644
index 0000000..84c96e2
--- /dev/null
+++ b/src/video/SDL_blit_N.c
@@ -0,0 +1,2601 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_endian.h"
+#include "SDL_cpuinfo.h"
+#include "SDL_blit.h"
+
+#include "SDL_assert.h"
+
+/* Functions to blit from N-bit surfaces to other surfaces */
+
+#if SDL_ALTIVEC_BLITTERS
+#ifdef HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+#ifdef __MACOSX__
+#include <sys/sysctl.h>
+static size_t
+GetL3CacheSize(void)
+{
+    const char key[] = "hw.l3cachesize";
+    u_int64_t result = 0;
+    size_t typeSize = sizeof(result);
+
+
+    int err = sysctlbyname(key, &result, &typeSize, NULL, 0);
+    if (0 != err)
+        return 0;
+
+    return result;
+}
+#else
+static size_t
+GetL3CacheSize(void)
+{
+    /* XXX: Just guess G4 */
+    return 2097152;
+}
+#endif /* __MACOSX__ */
+
+#if (defined(__MACOSX__) && (__GNUC__ < 4))
+#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
+        (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
+#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
+        (vector unsigned short) ( a,b,c,d,e,f,g,h )
+#else
+#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
+        (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p }
+#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
+        (vector unsigned short) { a,b,c,d,e,f,g,h }
+#endif
+
+#define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F)
+#define VSWIZZLE32(a,b,c,d) (vector unsigned char) \
+                               ( 0x00+a, 0x00+b, 0x00+c, 0x00+d, \
+                                 0x04+a, 0x04+b, 0x04+c, 0x04+d, \
+                                 0x08+a, 0x08+b, 0x08+c, 0x08+d, \
+                                 0x0C+a, 0x0C+b, 0x0C+c, 0x0C+d )
+
+#define MAKE8888(dstfmt, r, g, b, a)  \
+    ( ((r<<dstfmt->Rshift)&dstfmt->Rmask) | \
+      ((g<<dstfmt->Gshift)&dstfmt->Gmask) | \
+      ((b<<dstfmt->Bshift)&dstfmt->Bmask) | \
+      ((a<<dstfmt->Ashift)&dstfmt->Amask) )
+
+/*
+ * Data Stream Touch...Altivec cache prefetching.
+ *
+ *  Don't use this on a G5...however, the speed boost is very significant
+ *   on a G4.
+ */
+#define DST_CHAN_SRC 1
+#define DST_CHAN_DEST 2
+
+/* macro to set DST control word value... */
+#define DST_CTRL(size, count, stride) \
+    (((size) << 24) | ((count) << 16) | (stride))
+
+#define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \
+    ? vec_lvsl(0, src) \
+    : vec_add(vec_lvsl(8, src), vec_splat_u8(8)))
+
+/* Calculate the permute vector used for 32->32 swizzling */
+static vector unsigned char
+calc_swizzle32(const SDL_PixelFormat * srcfmt, const SDL_PixelFormat * dstfmt)
+{
+    /*
+     * We have to assume that the bits that aren't used by other
+     *  colors is alpha, and it's one complete byte, since some formats
+     *  leave alpha with a zero mask, but we should still swizzle the bits.
+     */
+    /* ARGB */
+    const static const struct SDL_PixelFormat default_pixel_format = {
+        0, NULL, 0, 0,
+        {0, 0},
+        0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
+        0, 0, 0, 0,
+        16, 8, 0, 24,
+        0, NULL
+    };
+    if (!srcfmt) {
+        srcfmt = &default_pixel_format;
+    }
+    if (!dstfmt) {
+        dstfmt = &default_pixel_format;
+    }
+    const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00,
+                                                       0x04, 0x04, 0x04, 0x04,
+                                                       0x08, 0x08, 0x08, 0x08,
+                                                       0x0C, 0x0C, 0x0C,
+                                                       0x0C);
+    vector unsigned char vswiz;
+    vector unsigned int srcvec;
+#define RESHIFT(X) (3 - ((X) >> 3))
+    Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift);
+    Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift);
+    Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift);
+    Uint32 amask;
+    /* Use zero for alpha if either surface doesn't have alpha */
+    if (dstfmt->Amask) {
+        amask =
+            ((srcfmt->Amask) ? RESHIFT(srcfmt->
+                                       Ashift) : 0x10) << (dstfmt->Ashift);
+    } else {
+        amask =
+            0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^
+                          0xFFFFFFFF);
+    }
+#undef RESHIFT
+    ((unsigned int *) (char *) &srcvec)[0] = (rmask | gmask | bmask | amask);
+    vswiz = vec_add(plus, (vector unsigned char) vec_splat(srcvec, 0));
+    return (vswiz);
+}
+
+static void Blit_RGB888_RGB565(SDL_BlitInfo * info);
+static void
+Blit_RGB888_RGB565Altivec(SDL_BlitInfo * info)
+{
+    int height = info->dst_h;
+    Uint8 *src = (Uint8 *) info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = (Uint8 *) info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    vector unsigned char valpha = vec_splat_u8(0);
+    vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL);
+    vector unsigned char vgmerge = VECUINT8_LITERAL(0x00, 0x02, 0x00, 0x06,
+                                                    0x00, 0x0a, 0x00, 0x0e,
+                                                    0x00, 0x12, 0x00, 0x16,
+                                                    0x00, 0x1a, 0x00, 0x1e);
+    vector unsigned short v1 = vec_splat_u16(1);
+    vector unsigned short v3 = vec_splat_u16(3);
+    vector unsigned short v3f =
+        VECUINT16_LITERAL(0x003f, 0x003f, 0x003f, 0x003f,
+                          0x003f, 0x003f, 0x003f, 0x003f);
+    vector unsigned short vfc =
+        VECUINT16_LITERAL(0x00fc, 0x00fc, 0x00fc, 0x00fc,
+                          0x00fc, 0x00fc, 0x00fc, 0x00fc);
+    vector unsigned short vf800 = (vector unsigned short) vec_splat_u8(-7);
+    vf800 = vec_sl(vf800, vec_splat_u16(8));
+
+    while (height--) {
+        vector unsigned char valigner;
+        vector unsigned char voverflow;
+        vector unsigned char vsrc;
+
+        int width = info->dst_w;
+        int extrawidth;
+
+        /* do scalar until we can align... */
+#define ONE_PIXEL_BLEND(condition, widthvar) \
+        while (condition) { \
+            Uint32 Pixel; \
+            unsigned sR, sG, sB, sA; \
+            DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, Pixel, \
+                          sR, sG, sB, sA); \
+            *(Uint16 *)(dst) = (((sR << 8) & 0x0000F800) | \
+                                ((sG << 3) & 0x000007E0) | \
+                                ((sB >> 3) & 0x0000001F)); \
+            dst += 2; \
+            src += 4; \
+            widthvar--; \
+        }
+
+        ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
+
+        /* After all that work, here's the vector part! */
+        extrawidth = (width % 8);       /* trailing unaligned stores */
+        width -= extrawidth;
+        vsrc = vec_ld(0, src);
+        valigner = VEC_ALIGNER(src);
+
+        while (width) {
+            vector unsigned short vpixel, vrpixel, vgpixel, vbpixel;
+            vector unsigned int vsrc1, vsrc2;
+            vector unsigned char vdst;
+
+            voverflow = vec_ld(15, src);
+            vsrc = vec_perm(vsrc, voverflow, valigner);
+            vsrc1 = (vector unsigned int) vec_perm(vsrc, valpha, vpermute);
+            src += 16;
+            vsrc = voverflow;
+            voverflow = vec_ld(15, src);
+            vsrc = vec_perm(vsrc, voverflow, valigner);
+            vsrc2 = (vector unsigned int) vec_perm(vsrc, valpha, vpermute);
+            /* 1555 */
+            vpixel = (vector unsigned short) vec_packpx(vsrc1, vsrc2);
+            vgpixel = (vector unsigned short) vec_perm(vsrc1, vsrc2, vgmerge);
+            vgpixel = vec_and(vgpixel, vfc);
+            vgpixel = vec_sl(vgpixel, v3);
+            vrpixel = vec_sl(vpixel, v1);
+            vrpixel = vec_and(vrpixel, vf800);
+            vbpixel = vec_and(vpixel, v3f);
+            vdst =
+                vec_or((vector unsigned char) vrpixel,
+                       (vector unsigned char) vgpixel);
+            /* 565 */
+            vdst = vec_or(vdst, (vector unsigned char) vbpixel);
+            vec_st(vdst, 0, dst);
+
+            width -= 8;
+            src += 16;
+            dst += 16;
+            vsrc = voverflow;
+        }
+
+        SDL_assert(width == 0);
+
+        /* do scalar until we can align... */
+        ONE_PIXEL_BLEND((extrawidth), extrawidth);
+#undef ONE_PIXEL_BLEND
+
+        src += srcskip;         /* move to next row, accounting for pitch. */
+        dst += dstskip;
+    }
+
+
+}
+
+static void
+Blit_RGB565_32Altivec(SDL_BlitInfo * info)
+{
+    int height = info->dst_h;
+    Uint8 *src = (Uint8 *) info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = (Uint8 *) info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    unsigned alpha;
+    vector unsigned char valpha;
+    vector unsigned char vpermute;
+    vector unsigned short vf800;
+    vector unsigned int v8 = vec_splat_u32(8);
+    vector unsigned int v16 = vec_add(v8, v8);
+    vector unsigned short v2 = vec_splat_u16(2);
+    vector unsigned short v3 = vec_splat_u16(3);
+    /*
+       0x10 - 0x1f is the alpha
+       0x00 - 0x0e evens are the red
+       0x01 - 0x0f odds are zero
+     */
+    vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01,
+                                                       0x10, 0x02, 0x01, 0x01,
+                                                       0x10, 0x04, 0x01, 0x01,
+                                                       0x10, 0x06, 0x01,
+                                                       0x01);
+    vector unsigned char vredalpha2 =
+        (vector unsigned
+         char) (vec_add((vector unsigned int) vredalpha1, vec_sl(v8, v16))
+        );
+    /*
+       0x00 - 0x0f is ARxx ARxx ARxx ARxx
+       0x11 - 0x0f odds are blue
+     */
+    vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11,
+                                                   0x04, 0x05, 0x06, 0x13,
+                                                   0x08, 0x09, 0x0a, 0x15,
+                                                   0x0c, 0x0d, 0x0e, 0x17);
+    vector unsigned char vblue2 =
+        (vector unsigned char) (vec_add((vector unsigned int) vblue1, v8)
+        );
+    /*
+       0x00 - 0x0f is ARxB ARxB ARxB ARxB
+       0x10 - 0x0e evens are green
+     */
+    vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03,
+                                                    0x04, 0x05, 0x12, 0x07,
+                                                    0x08, 0x09, 0x14, 0x0b,
+                                                    0x0c, 0x0d, 0x16, 0x0f);
+    vector unsigned char vgreen2 =
+        (vector unsigned
+         char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8, v8))
+        );
+
+    SDL_assert(srcfmt->BytesPerPixel == 2);
+    SDL_assert(dstfmt->BytesPerPixel == 4);
+
+    vf800 = (vector unsigned short) vec_splat_u8(-7);
+    vf800 = vec_sl(vf800, vec_splat_u16(8));
+
+    if (dstfmt->Amask && info->a) {
+        ((unsigned char *) &valpha)[0] = alpha = info->a;
+        valpha = vec_splat(valpha, 0);
+    } else {
+        alpha = 0;
+        valpha = vec_splat_u8(0);
+    }
+
+    vpermute = calc_swizzle32(NULL, dstfmt);
+    while (height--) {
+        vector unsigned char valigner;
+        vector unsigned char voverflow;
+        vector unsigned char vsrc;
+
+        int width = info->dst_w;
+        int extrawidth;
+
+        /* do scalar until we can align... */
+#define ONE_PIXEL_BLEND(condition, widthvar) \
+        while (condition) { \
+            unsigned sR, sG, sB; \
+            unsigned short Pixel = *((unsigned short *)src); \
+            sR = (Pixel >> 8) & 0xf8; \
+            sG = (Pixel >> 3) & 0xfc; \
+            sB = (Pixel << 3) & 0xf8; \
+            ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
+            src += 2; \
+            dst += 4; \
+            widthvar--; \
+        }
+        ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
+
+        /* After all that work, here's the vector part! */
+        extrawidth = (width % 8);       /* trailing unaligned stores */
+        width -= extrawidth;
+        vsrc = vec_ld(0, src);
+        valigner = VEC_ALIGNER(src);
+
+        while (width) {
+            vector unsigned short vR, vG, vB;
+            vector unsigned char vdst1, vdst2;
+
+            voverflow = vec_ld(15, src);
+            vsrc = vec_perm(vsrc, voverflow, valigner);
+
+            vR = vec_and((vector unsigned short) vsrc, vf800);
+            vB = vec_sl((vector unsigned short) vsrc, v3);
+            vG = vec_sl(vB, v2);
+
+            vdst1 =
+                (vector unsigned char) vec_perm((vector unsigned char) vR,
+                                                valpha, vredalpha1);
+            vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1);
+            vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1);
+            vdst1 = vec_perm(vdst1, valpha, vpermute);
+            vec_st(vdst1, 0, dst);
+
+            vdst2 =
+                (vector unsigned char) vec_perm((vector unsigned char) vR,
+                                                valpha, vredalpha2);
+            vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2);
+            vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2);
+            vdst2 = vec_perm(vdst2, valpha, vpermute);
+            vec_st(vdst2, 16, dst);
+
+            width -= 8;
+            dst += 32;
+            src += 16;
+            vsrc = voverflow;
+        }
+
+        SDL_assert(width == 0);
+
+
+        /* do scalar until we can align... */
+        ONE_PIXEL_BLEND((extrawidth), extrawidth);
+#undef ONE_PIXEL_BLEND
+
+        src += srcskip;         /* move to next row, accounting for pitch. */
+        dst += dstskip;
+    }
+
+}
+
+
+static void
+Blit_RGB555_32Altivec(SDL_BlitInfo * info)
+{
+    int height = info->dst_h;
+    Uint8 *src = (Uint8 *) info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = (Uint8 *) info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    unsigned alpha;
+    vector unsigned char valpha;
+    vector unsigned char vpermute;
+    vector unsigned short vf800;
+    vector unsigned int v8 = vec_splat_u32(8);
+    vector unsigned int v16 = vec_add(v8, v8);
+    vector unsigned short v1 = vec_splat_u16(1);
+    vector unsigned short v3 = vec_splat_u16(3);
+    /*
+       0x10 - 0x1f is the alpha
+       0x00 - 0x0e evens are the red
+       0x01 - 0x0f odds are zero
+     */
+    vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01,
+                                                       0x10, 0x02, 0x01, 0x01,
+                                                       0x10, 0x04, 0x01, 0x01,
+                                                       0x10, 0x06, 0x01,
+                                                       0x01);
+    vector unsigned char vredalpha2 =
+        (vector unsigned
+         char) (vec_add((vector unsigned int) vredalpha1, vec_sl(v8, v16))
+        );
+    /*
+       0x00 - 0x0f is ARxx ARxx ARxx ARxx
+       0x11 - 0x0f odds are blue
+     */
+    vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11,
+                                                   0x04, 0x05, 0x06, 0x13,
+                                                   0x08, 0x09, 0x0a, 0x15,
+                                                   0x0c, 0x0d, 0x0e, 0x17);
+    vector unsigned char vblue2 =
+        (vector unsigned char) (vec_add((vector unsigned int) vblue1, v8)
+        );
+    /*
+       0x00 - 0x0f is ARxB ARxB ARxB ARxB
+       0x10 - 0x0e evens are green
+     */
+    vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03,
+                                                    0x04, 0x05, 0x12, 0x07,
+                                                    0x08, 0x09, 0x14, 0x0b,
+                                                    0x0c, 0x0d, 0x16, 0x0f);
+    vector unsigned char vgreen2 =
+        (vector unsigned
+         char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8, v8))
+        );
+
+    SDL_assert(srcfmt->BytesPerPixel == 2);
+    SDL_assert(dstfmt->BytesPerPixel == 4);
+
+    vf800 = (vector unsigned short) vec_splat_u8(-7);
+    vf800 = vec_sl(vf800, vec_splat_u16(8));
+
+    if (dstfmt->Amask && info->a) {
+        ((unsigned char *) &valpha)[0] = alpha = info->a;
+        valpha = vec_splat(valpha, 0);
+    } else {
+        alpha = 0;
+        valpha = vec_splat_u8(0);
+    }
+
+    vpermute = calc_swizzle32(NULL, dstfmt);
+    while (height--) {
+        vector unsigned char valigner;
+        vector unsigned char voverflow;
+        vector unsigned char vsrc;
+
+        int width = info->dst_w;
+        int extrawidth;
+
+        /* do scalar until we can align... */
+#define ONE_PIXEL_BLEND(condition, widthvar) \
+        while (condition) { \
+            unsigned sR, sG, sB; \
+            unsigned short Pixel = *((unsigned short *)src); \
+            sR = (Pixel >> 7) & 0xf8; \
+            sG = (Pixel >> 2) & 0xf8; \
+            sB = (Pixel << 3) & 0xf8; \
+            ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
+            src += 2; \
+            dst += 4; \
+            widthvar--; \
+        }
+        ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
+
+        /* After all that work, here's the vector part! */
+        extrawidth = (width % 8);       /* trailing unaligned stores */
+        width -= extrawidth;
+        vsrc = vec_ld(0, src);
+        valigner = VEC_ALIGNER(src);
+
+        while (width) {
+            vector unsigned short vR, vG, vB;
+            vector unsigned char vdst1, vdst2;
+
+            voverflow = vec_ld(15, src);
+            vsrc = vec_perm(vsrc, voverflow, valigner);
+
+            vR = vec_and(vec_sl((vector unsigned short) vsrc, v1), vf800);
+            vB = vec_sl((vector unsigned short) vsrc, v3);
+            vG = vec_sl(vB, v3);
+
+            vdst1 =
+                (vector unsigned char) vec_perm((vector unsigned char) vR,
+                                                valpha, vredalpha1);
+            vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1);
+            vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1);
+            vdst1 = vec_perm(vdst1, valpha, vpermute);
+            vec_st(vdst1, 0, dst);
+
+            vdst2 =
+                (vector unsigned char) vec_perm((vector unsigned char) vR,
+                                                valpha, vredalpha2);
+            vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2);
+            vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2);
+            vdst2 = vec_perm(vdst2, valpha, vpermute);
+            vec_st(vdst2, 16, dst);
+
+            width -= 8;
+            dst += 32;
+            src += 16;
+            vsrc = voverflow;
+        }
+
+        SDL_assert(width == 0);
+
+
+        /* do scalar until we can align... */
+        ONE_PIXEL_BLEND((extrawidth), extrawidth);
+#undef ONE_PIXEL_BLEND
+
+        src += srcskip;         /* move to next row, accounting for pitch. */
+        dst += dstskip;
+    }
+
+}
+
+static void BlitNtoNKey(SDL_BlitInfo * info);
+static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info);
+static void
+Blit32to32KeyAltivec(SDL_BlitInfo * info)
+{
+    int height = info->dst_h;
+    Uint32 *srcp = (Uint32 *) info->src;
+    int srcskip = info->src_skip / 4;
+    Uint32 *dstp = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip / 4;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int dstbpp = dstfmt->BytesPerPixel;
+    int copy_alpha = (srcfmt->Amask && dstfmt->Amask);
+    unsigned alpha = dstfmt->Amask ? info->a : 0;
+    Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
+    Uint32 ckey = info->colorkey;
+    vector unsigned int valpha;
+    vector unsigned char vpermute;
+    vector unsigned char vzero;
+    vector unsigned int vckey;
+    vector unsigned int vrgbmask;
+    vpermute = calc_swizzle32(srcfmt, dstfmt);
+    if (info->dst_w < 16) {
+        if (copy_alpha) {
+            BlitNtoNKeyCopyAlpha(info);
+        } else {
+            BlitNtoNKey(info);
+        }
+        return;
+    }
+    vzero = vec_splat_u8(0);
+    if (alpha) {
+        ((unsigned char *) &valpha)[0] = (unsigned char) alpha;
+        valpha =
+            (vector unsigned int) vec_splat((vector unsigned char) valpha, 0);
+    } else {
+        valpha = (vector unsigned int) vzero;
+    }
+    ckey &= rgbmask;
+    ((unsigned int *) (char *) &vckey)[0] = ckey;
+    vckey = vec_splat(vckey, 0);
+    ((unsigned int *) (char *) &vrgbmask)[0] = rgbmask;
+    vrgbmask = vec_splat(vrgbmask, 0);
+
+    while (height--) {
+#define ONE_PIXEL_BLEND(condition, widthvar) \
+        if (copy_alpha) { \
+            while (condition) { \
+                Uint32 Pixel; \
+                unsigned sR, sG, sB, sA; \
+                DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, Pixel, \
+                          sR, sG, sB, sA); \
+                if ( (Pixel & rgbmask) != ckey ) { \
+                      ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
+                            sR, sG, sB, sA); \
+                } \
+                dstp = (Uint32 *) (((Uint8 *) dstp) + dstbpp); \
+                srcp = (Uint32 *) (((Uint8 *) srcp) + srcbpp); \
+                widthvar--; \
+            } \
+        } else { \
+            while (condition) { \
+                Uint32 Pixel; \
+                unsigned sR, sG, sB; \
+                RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, Pixel); \
+                if ( Pixel != ckey ) { \
+                    RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \
+                    ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
+                              sR, sG, sB, alpha); \
+                } \
+                dstp = (Uint32 *) (((Uint8 *)dstp) + dstbpp); \
+                srcp = (Uint32 *) (((Uint8 *)srcp) + srcbpp); \
+                widthvar--; \
+            } \
+        }
+        int width = info->dst_w;
+        ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
+        SDL_assert(width > 0);
+        if (width > 0) {
+            int extrawidth = (width % 4);
+            vector unsigned char valigner = VEC_ALIGNER(srcp);
+            vector unsigned int vs = vec_ld(0, srcp);
+            width -= extrawidth;
+            SDL_assert(width >= 4);
+            while (width) {
+                vector unsigned char vsel;
+                vector unsigned int vd;
+                vector unsigned int voverflow = vec_ld(15, srcp);
+                /* load the source vec */
+                vs = vec_perm(vs, voverflow, valigner);
+                /* vsel is set for items that match the key */
+                vsel = (vector unsigned char) vec_and(vs, vrgbmask);
+                vsel = (vector unsigned char) vec_cmpeq(vs, vckey);
+                /* permute the src vec to the dest format */
+                vs = vec_perm(vs, valpha, vpermute);
+                /* load the destination vec */
+                vd = vec_ld(0, dstp);
+                /* select the source and dest into vs */
+                vd = (vector unsigned int) vec_sel((vector unsigned char) vs,
+                                                   (vector unsigned char) vd,
+                                                   vsel);
+
+                vec_st(vd, 0, dstp);
+                srcp += 4;
+                width -= 4;
+                dstp += 4;
+                vs = voverflow;
+            }
+            ONE_PIXEL_BLEND((extrawidth), extrawidth);
+#undef ONE_PIXEL_BLEND
+            srcp += srcskip;
+            dstp += dstskip;
+        }
+    }
+}
+
+/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
+/* Use this on a G5 */
+static void
+ConvertAltivec32to32_noprefetch(SDL_BlitInfo * info)
+{
+    int height = info->dst_h;
+    Uint32 *src = (Uint32 *) info->src;
+    int srcskip = info->src_skip / 4;
+    Uint32 *dst = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip / 4;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    vector unsigned int vzero = vec_splat_u32(0);
+    vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
+    if (dstfmt->Amask && !srcfmt->Amask) {
+        if (info->a) {
+            vector unsigned char valpha;
+            ((unsigned char *) &valpha)[0] = info->a;
+            vzero = (vector unsigned int) vec_splat(valpha, 0);
+        }
+    }
+
+    SDL_assert(srcfmt->BytesPerPixel == 4);
+    SDL_assert(dstfmt->BytesPerPixel == 4);
+
+    while (height--) {
+        vector unsigned char valigner;
+        vector unsigned int vbits;
+        vector unsigned int voverflow;
+        Uint32 bits;
+        Uint8 r, g, b, a;
+
+        int width = info->dst_w;
+        int extrawidth;
+
+        /* do scalar until we can align... */
+        while ((UNALIGNED_PTR(dst)) && (width)) {
+            bits = *(src++);
+            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
+            if(!srcfmt->Amask)
+              a = info->a;
+            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
+            width--;
+        }
+
+        /* After all that work, here's the vector part! */
+        extrawidth = (width % 4);
+        width -= extrawidth;
+        valigner = VEC_ALIGNER(src);
+        vbits = vec_ld(0, src);
+
+        while (width) {
+            voverflow = vec_ld(15, src);
+            src += 4;
+            width -= 4;
+            vbits = vec_perm(vbits, voverflow, valigner);       /* src is ready. */
+            vbits = vec_perm(vbits, vzero, vpermute);   /* swizzle it. */
+            vec_st(vbits, 0, dst);      /* store it back out. */
+            dst += 4;
+            vbits = voverflow;
+        }
+
+        SDL_assert(width == 0);
+
+        /* cover pixels at the end of the row that didn't fit in 16 bytes. */
+        while (extrawidth) {
+            bits = *(src++);    /* max 7 pixels, don't bother with prefetch. */
+            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
+            if(!srcfmt->Amask)
+              a = info->a;
+            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
+            extrawidth--;
+        }
+
+        src += srcskip;
+        dst += dstskip;
+    }
+
+}
+
+/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
+/* Use this on a G4 */
+static void
+ConvertAltivec32to32_prefetch(SDL_BlitInfo * info)
+{
+    const int scalar_dst_lead = sizeof(Uint32) * 4;
+    const int vector_dst_lead = sizeof(Uint32) * 16;
+
+    int height = info->dst_h;
+    Uint32 *src = (Uint32 *) info->src;
+    int srcskip = info->src_skip / 4;
+    Uint32 *dst = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip / 4;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    vector unsigned int vzero = vec_splat_u32(0);
+    vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
+    if (dstfmt->Amask && !srcfmt->Amask) {
+        if (info->a) {
+            vector unsigned char valpha;
+            ((unsigned char *) &valpha)[0] = info->a;
+            vzero = (vector unsigned int) vec_splat(valpha, 0);
+        }
+    }
+
+    SDL_assert(srcfmt->BytesPerPixel == 4);
+    SDL_assert(dstfmt->BytesPerPixel == 4);
+
+    while (height--) {
+        vector unsigned char valigner;
+        vector unsigned int vbits;
+        vector unsigned int voverflow;
+        Uint32 bits;
+        Uint8 r, g, b, a;
+
+        int width = info->dst_w;
+        int extrawidth;
+
+        /* do scalar until we can align... */
+        while ((UNALIGNED_PTR(dst)) && (width)) {
+            vec_dstt(src + scalar_dst_lead, DST_CTRL(2, 32, 1024),
+                     DST_CHAN_SRC);
+            vec_dstst(dst + scalar_dst_lead, DST_CTRL(2, 32, 1024),
+                      DST_CHAN_DEST);
+            bits = *(src++);
+            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
+            if(!srcfmt->Amask)
+              a = info->a;
+            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
+            width--;
+        }
+
+        /* After all that work, here's the vector part! */
+        extrawidth = (width % 4);
+        width -= extrawidth;
+        valigner = VEC_ALIGNER(src);
+        vbits = vec_ld(0, src);
+
+        while (width) {
+            vec_dstt(src + vector_dst_lead, DST_CTRL(2, 32, 1024),
+                     DST_CHAN_SRC);
+            vec_dstst(dst + vector_dst_lead, DST_CTRL(2, 32, 1024),
+                      DST_CHAN_DEST);
+            voverflow = vec_ld(15, src);
+            src += 4;
+            width -= 4;
+            vbits = vec_perm(vbits, voverflow, valigner);       /* src is ready. */
+            vbits = vec_perm(vbits, vzero, vpermute);   /* swizzle it. */
+            vec_st(vbits, 0, dst);      /* store it back out. */
+            dst += 4;
+            vbits = voverflow;
+        }
+
+        SDL_assert(width == 0);
+
+        /* cover pixels at the end of the row that didn't fit in 16 bytes. */
+        while (extrawidth) {
+            bits = *(src++);    /* max 7 pixels, don't bother with prefetch. */
+            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
+            if(!srcfmt->Amask)
+              a = info->a;
+            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
+            extrawidth--;
+        }
+
+        src += srcskip;
+        dst += dstskip;
+    }
+
+    vec_dss(DST_CHAN_SRC);
+    vec_dss(DST_CHAN_DEST);
+}
+
+static Uint32
+GetBlitFeatures(void)
+{
+    static Uint32 features = 0xffffffff;
+    if (features == 0xffffffff) {
+        /* Provide an override for testing .. */
+        char *override = SDL_getenv("SDL_ALTIVEC_BLIT_FEATURES");
+        if (override) {
+            features = 0;
+            SDL_sscanf(override, "%u", &features);
+        } else {
+            features = (0
+                        /* Feature 1 is has-MMX */
+                        | ((SDL_HasMMX())? 1 : 0)
+                        /* Feature 2 is has-AltiVec */
+                        | ((SDL_HasAltiVec())? 2 : 0)
+                        /* Feature 4 is dont-use-prefetch */
+                        /* !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4. */
+                        | ((GetL3CacheSize() == 0) ? 4 : 0)
+                );
+        }
+    }
+    return features;
+}
+
+#if __MWERKS__
+#pragma altivec_model off
+#endif
+#else
+/* Feature 1 is has-MMX */
+#define GetBlitFeatures() ((Uint32)(SDL_HasMMX() ? 1 : 0))
+#endif
+
+/* This is now endian dependent */
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define HI  1
+#define LO  0
+#else /* SDL_BYTEORDER == SDL_BIG_ENDIAN */
+#define HI  0
+#define LO  1
+#endif
+
+/* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
+#define RGB888_RGB332(dst, src) { \
+    dst = (Uint8)((((src)&0x00E00000)>>16)| \
+                  (((src)&0x0000E000)>>11)| \
+                  (((src)&0x000000C0)>>6)); \
+}
+static void
+Blit_RGB888_index8(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint32 *src;
+    const Uint8 *map;
+    Uint8 *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = (Uint32 *) info->src;
+    srcskip = info->src_skip / 4;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = info->table;
+
+    if (map == NULL) {
+        while (height--) {
+#ifdef USE_DUFFS_LOOP
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+                RGB888_RGB332(*dst++, *src);
+            , width);
+            /* *INDENT-ON* */
+#else
+            for (c = width / 4; c; --c) {
+                /* Pack RGB into 8bit pixel */
+                ++src;
+                RGB888_RGB332(*dst++, *src);
+                ++src;
+                RGB888_RGB332(*dst++, *src);
+                ++src;
+                RGB888_RGB332(*dst++, *src);
+                ++src;
+            }
+            switch (width & 3) {
+            case 3:
+                RGB888_RGB332(*dst++, *src);
+                ++src;
+            case 2:
+                RGB888_RGB332(*dst++, *src);
+                ++src;
+            case 1:
+                RGB888_RGB332(*dst++, *src);
+                ++src;
+            }
+#endif /* USE_DUFFS_LOOP */
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        int Pixel;
+
+        while (height--) {
+#ifdef USE_DUFFS_LOOP
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            , width);
+            /* *INDENT-ON* */
+#else
+            for (c = width / 4; c; --c) {
+                /* Pack RGB into 8bit pixel */
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            }
+            switch (width & 3) {
+            case 3:
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            case 2:
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            case 1:
+                RGB888_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            }
+#endif /* USE_DUFFS_LOOP */
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+/* Special optimized blit for RGB 10-10-10 --> RGB 3-3-2 */
+#define RGB101010_RGB332(dst, src) { \
+    dst = (Uint8)((((src)&0x38000000)>>22)| \
+                  (((src)&0x000E0000)>>15)| \
+                  (((src)&0x00000300)>>8)); \
+}
+static void
+Blit_RGB101010_index8(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint32 *src;
+    const Uint8 *map;
+    Uint8 *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = (Uint32 *) info->src;
+    srcskip = info->src_skip / 4;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = info->table;
+
+    if (map == NULL) {
+        while (height--) {
+#ifdef USE_DUFFS_LOOP
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+                RGB101010_RGB332(*dst++, *src);
+            , width);
+            /* *INDENT-ON* */
+#else
+            for (c = width / 4; c; --c) {
+                /* Pack RGB into 8bit pixel */
+                ++src;
+                RGB101010_RGB332(*dst++, *src);
+                ++src;
+                RGB101010_RGB332(*dst++, *src);
+                ++src;
+                RGB101010_RGB332(*dst++, *src);
+                ++src;
+            }
+            switch (width & 3) {
+            case 3:
+                RGB101010_RGB332(*dst++, *src);
+                ++src;
+            case 2:
+                RGB101010_RGB332(*dst++, *src);
+                ++src;
+            case 1:
+                RGB101010_RGB332(*dst++, *src);
+                ++src;
+            }
+#endif /* USE_DUFFS_LOOP */
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        int Pixel;
+
+        while (height--) {
+#ifdef USE_DUFFS_LOOP
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            , width);
+            /* *INDENT-ON* */
+#else
+            for (c = width / 4; c; --c) {
+                /* Pack RGB into 8bit pixel */
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            }
+            switch (width & 3) {
+            case 3:
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            case 2:
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            case 1:
+                RGB101010_RGB332(Pixel, *src);
+                *dst++ = map[Pixel];
+                ++src;
+            }
+#endif /* USE_DUFFS_LOOP */
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+/* Special optimized blit for RGB 8-8-8 --> RGB 5-5-5 */
+#define RGB888_RGB555(dst, src) { \
+    *(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>9)| \
+                                (((*src)&0x0000F800)>>6)| \
+                                (((*src)&0x000000F8)>>3)); \
+}
+#define RGB888_RGB555_TWO(dst, src) { \
+    *(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>9)| \
+                         (((src[HI])&0x0000F800)>>6)| \
+                         (((src[HI])&0x000000F8)>>3))<<16)| \
+                         (((src[LO])&0x00F80000)>>9)| \
+                         (((src[LO])&0x0000F800)>>6)| \
+                         (((src[LO])&0x000000F8)>>3); \
+}
+static void
+Blit_RGB888_RGB555(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint32 *src;
+    Uint16 *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = (Uint32 *) info->src;
+    srcskip = info->src_skip / 4;
+    dst = (Uint16 *) info->dst;
+    dstskip = info->dst_skip / 2;
+
+#ifdef USE_DUFFS_LOOP
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+            RGB888_RGB555(dst, src);
+            ++src;
+            ++dst;
+        , width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+#else
+    /* Memory align at 4-byte boundary, if necessary */
+    if ((long) dst & 0x03) {
+        /* Don't do anything if width is 0 */
+        if (width == 0) {
+            return;
+        }
+        --width;
+
+        while (height--) {
+            /* Perform copy alignment */
+            RGB888_RGB555(dst, src);
+            ++src;
+            ++dst;
+
+            /* Copy in 4 pixel chunks */
+            for (c = width / 4; c; --c) {
+                RGB888_RGB555_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                RGB888_RGB555_TWO(dst, src);
+                src += 2;
+                dst += 2;
+            }
+            /* Get any leftovers */
+            switch (width & 3) {
+            case 3:
+                RGB888_RGB555(dst, src);
+                ++src;
+                ++dst;
+            case 2:
+                RGB888_RGB555_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                break;
+            case 1:
+                RGB888_RGB555(dst, src);
+                ++src;
+                ++dst;
+                break;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            /* Copy in 4 pixel chunks */
+            for (c = width / 4; c; --c) {
+                RGB888_RGB555_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                RGB888_RGB555_TWO(dst, src);
+                src += 2;
+                dst += 2;
+            }
+            /* Get any leftovers */
+            switch (width & 3) {
+            case 3:
+                RGB888_RGB555(dst, src);
+                ++src;
+                ++dst;
+            case 2:
+                RGB888_RGB555_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                break;
+            case 1:
+                RGB888_RGB555(dst, src);
+                ++src;
+                ++dst;
+                break;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+#endif /* USE_DUFFS_LOOP */
+}
+
+/* Special optimized blit for RGB 8-8-8 --> RGB 5-6-5 */
+#define RGB888_RGB565(dst, src) { \
+    *(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>8)| \
+                                (((*src)&0x0000FC00)>>5)| \
+                                (((*src)&0x000000F8)>>3)); \
+}
+#define RGB888_RGB565_TWO(dst, src) { \
+    *(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>8)| \
+                         (((src[HI])&0x0000FC00)>>5)| \
+                         (((src[HI])&0x000000F8)>>3))<<16)| \
+                         (((src[LO])&0x00F80000)>>8)| \
+                         (((src[LO])&0x0000FC00)>>5)| \
+                         (((src[LO])&0x000000F8)>>3); \
+}
+static void
+Blit_RGB888_RGB565(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint32 *src;
+    Uint16 *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = (Uint32 *) info->src;
+    srcskip = info->src_skip / 4;
+    dst = (Uint16 *) info->dst;
+    dstskip = info->dst_skip / 2;
+
+#ifdef USE_DUFFS_LOOP
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+            RGB888_RGB565(dst, src);
+            ++src;
+            ++dst;
+        , width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+#else
+    /* Memory align at 4-byte boundary, if necessary */
+    if ((long) dst & 0x03) {
+        /* Don't do anything if width is 0 */
+        if (width == 0) {
+            return;
+        }
+        --width;
+
+        while (height--) {
+            /* Perform copy alignment */
+            RGB888_RGB565(dst, src);
+            ++src;
+            ++dst;
+
+            /* Copy in 4 pixel chunks */
+            for (c = width / 4; c; --c) {
+                RGB888_RGB565_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                RGB888_RGB565_TWO(dst, src);
+                src += 2;
+                dst += 2;
+            }
+            /* Get any leftovers */
+            switch (width & 3) {
+            case 3:
+                RGB888_RGB565(dst, src);
+                ++src;
+                ++dst;
+            case 2:
+                RGB888_RGB565_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                break;
+            case 1:
+                RGB888_RGB565(dst, src);
+                ++src;
+                ++dst;
+                break;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            /* Copy in 4 pixel chunks */
+            for (c = width / 4; c; --c) {
+                RGB888_RGB565_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                RGB888_RGB565_TWO(dst, src);
+                src += 2;
+                dst += 2;
+            }
+            /* Get any leftovers */
+            switch (width & 3) {
+            case 3:
+                RGB888_RGB565(dst, src);
+                ++src;
+                ++dst;
+            case 2:
+                RGB888_RGB565_TWO(dst, src);
+                src += 2;
+                dst += 2;
+                break;
+            case 1:
+                RGB888_RGB565(dst, src);
+                ++src;
+                ++dst;
+                break;
+            }
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+#endif /* USE_DUFFS_LOOP */
+}
+
+
+/* Special optimized blit for RGB 5-6-5 --> 32-bit RGB surfaces */
+#define RGB565_32(dst, src, map) (map[src[LO]*2] + map[src[HI]*2+1])
+static void
+Blit_RGB565_32(SDL_BlitInfo * info, const Uint32 * map)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint8 *src;
+    Uint32 *dst;
+    int srcskip, dstskip;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = (Uint8 *) info->src;
+    srcskip = info->src_skip;
+    dst = (Uint32 *) info->dst;
+    dstskip = info->dst_skip / 4;
+
+#ifdef USE_DUFFS_LOOP
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+        {
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+        },
+        width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+#else
+    while (height--) {
+        /* Copy in 4 pixel chunks */
+        for (c = width / 4; c; --c) {
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+        }
+        /* Get any leftovers */
+        switch (width & 3) {
+        case 3:
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+        case 2:
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+        case 1:
+            *dst++ = RGB565_32(dst, src, map);
+            src += 2;
+            break;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+#endif /* USE_DUFFS_LOOP */
+}
+
+/* Special optimized blit for RGB 5-6-5 --> ARGB 8-8-8-8 */
+static const Uint32 RGB565_ARGB8888_LUT[512] = {
+    0x00000000, 0xff000000, 0x00000008, 0xff002000,
+    0x00000010, 0xff004000, 0x00000018, 0xff006100,
+    0x00000020, 0xff008100, 0x00000029, 0xff00a100,
+    0x00000031, 0xff00c200, 0x00000039, 0xff00e200,
+    0x00000041, 0xff080000, 0x0000004a, 0xff082000,
+    0x00000052, 0xff084000, 0x0000005a, 0xff086100,
+    0x00000062, 0xff088100, 0x0000006a, 0xff08a100,
+    0x00000073, 0xff08c200, 0x0000007b, 0xff08e200,
+    0x00000083, 0xff100000, 0x0000008b, 0xff102000,
+    0x00000094, 0xff104000, 0x0000009c, 0xff106100,
+    0x000000a4, 0xff108100, 0x000000ac, 0xff10a100,
+    0x000000b4, 0xff10c200, 0x000000bd, 0xff10e200,
+    0x000000c5, 0xff180000, 0x000000cd, 0xff182000,
+    0x000000d5, 0xff184000, 0x000000de, 0xff186100,
+    0x000000e6, 0xff188100, 0x000000ee, 0xff18a100,
+    0x000000f6, 0xff18c200, 0x000000ff, 0xff18e200,
+    0x00000400, 0xff200000, 0x00000408, 0xff202000,
+    0x00000410, 0xff204000, 0x00000418, 0xff206100,
+    0x00000420, 0xff208100, 0x00000429, 0xff20a100,
+    0x00000431, 0xff20c200, 0x00000439, 0xff20e200,
+    0x00000441, 0xff290000, 0x0000044a, 0xff292000,
+    0x00000452, 0xff294000, 0x0000045a, 0xff296100,
+    0x00000462, 0xff298100, 0x0000046a, 0xff29a100,
+    0x00000473, 0xff29c200, 0x0000047b, 0xff29e200,
+    0x00000483, 0xff310000, 0x0000048b, 0xff312000,
+    0x00000494, 0xff314000, 0x0000049c, 0xff316100,
+    0x000004a4, 0xff318100, 0x000004ac, 0xff31a100,
+    0x000004b4, 0xff31c200, 0x000004bd, 0xff31e200,
+    0x000004c5, 0xff390000, 0x000004cd, 0xff392000,
+    0x000004d5, 0xff394000, 0x000004de, 0xff396100,
+    0x000004e6, 0xff398100, 0x000004ee, 0xff39a100,
+    0x000004f6, 0xff39c200, 0x000004ff, 0xff39e200,
+    0x00000800, 0xff410000, 0x00000808, 0xff412000,
+    0x00000810, 0xff414000, 0x00000818, 0xff416100,
+    0x00000820, 0xff418100, 0x00000829, 0xff41a100,
+    0x00000831, 0xff41c200, 0x00000839, 0xff41e200,
+    0x00000841, 0xff4a0000, 0x0000084a, 0xff4a2000,
+    0x00000852, 0xff4a4000, 0x0000085a, 0xff4a6100,
+    0x00000862, 0xff4a8100, 0x0000086a, 0xff4aa100,
+    0x00000873, 0xff4ac200, 0x0000087b, 0xff4ae200,
+    0x00000883, 0xff520000, 0x0000088b, 0xff522000,
+    0x00000894, 0xff524000, 0x0000089c, 0xff526100,
+    0x000008a4, 0xff528100, 0x000008ac, 0xff52a100,
+    0x000008b4, 0xff52c200, 0x000008bd, 0xff52e200,
+    0x000008c5, 0xff5a0000, 0x000008cd, 0xff5a2000,
+    0x000008d5, 0xff5a4000, 0x000008de, 0xff5a6100,
+    0x000008e6, 0xff5a8100, 0x000008ee, 0xff5aa100,
+    0x000008f6, 0xff5ac200, 0x000008ff, 0xff5ae200,
+    0x00000c00, 0xff620000, 0x00000c08, 0xff622000,
+    0x00000c10, 0xff624000, 0x00000c18, 0xff626100,
+    0x00000c20, 0xff628100, 0x00000c29, 0xff62a100,
+    0x00000c31, 0xff62c200, 0x00000c39, 0xff62e200,
+    0x00000c41, 0xff6a0000, 0x00000c4a, 0xff6a2000,
+    0x00000c52, 0xff6a4000, 0x00000c5a, 0xff6a6100,
+    0x00000c62, 0xff6a8100, 0x00000c6a, 0xff6aa100,
+    0x00000c73, 0xff6ac200, 0x00000c7b, 0xff6ae200,
+    0x00000c83, 0xff730000, 0x00000c8b, 0xff732000,
+    0x00000c94, 0xff734000, 0x00000c9c, 0xff736100,
+    0x00000ca4, 0xff738100, 0x00000cac, 0xff73a100,
+    0x00000cb4, 0xff73c200, 0x00000cbd, 0xff73e200,
+    0x00000cc5, 0xff7b0000, 0x00000ccd, 0xff7b2000,
+    0x00000cd5, 0xff7b4000, 0x00000cde, 0xff7b6100,
+    0x00000ce6, 0xff7b8100, 0x00000cee, 0xff7ba100,
+    0x00000cf6, 0xff7bc200, 0x00000cff, 0xff7be200,
+    0x00001000, 0xff830000, 0x00001008, 0xff832000,
+    0x00001010, 0xff834000, 0x00001018, 0xff836100,
+    0x00001020, 0xff838100, 0x00001029, 0xff83a100,
+    0x00001031, 0xff83c200, 0x00001039, 0xff83e200,
+    0x00001041, 0xff8b0000, 0x0000104a, 0xff8b2000,
+    0x00001052, 0xff8b4000, 0x0000105a, 0xff8b6100,
+    0x00001062, 0xff8b8100, 0x0000106a, 0xff8ba100,
+    0x00001073, 0xff8bc200, 0x0000107b, 0xff8be200,
+    0x00001083, 0xff940000, 0x0000108b, 0xff942000,
+    0x00001094, 0xff944000, 0x0000109c, 0xff946100,
+    0x000010a4, 0xff948100, 0x000010ac, 0xff94a100,
+    0x000010b4, 0xff94c200, 0x000010bd, 0xff94e200,
+    0x000010c5, 0xff9c0000, 0x000010cd, 0xff9c2000,
+    0x000010d5, 0xff9c4000, 0x000010de, 0xff9c6100,
+    0x000010e6, 0xff9c8100, 0x000010ee, 0xff9ca100,
+    0x000010f6, 0xff9cc200, 0x000010ff, 0xff9ce200,
+    0x00001400, 0xffa40000, 0x00001408, 0xffa42000,
+    0x00001410, 0xffa44000, 0x00001418, 0xffa46100,
+    0x00001420, 0xffa48100, 0x00001429, 0xffa4a100,
+    0x00001431, 0xffa4c200, 0x00001439, 0xffa4e200,
+    0x00001441, 0xffac0000, 0x0000144a, 0xffac2000,
+    0x00001452, 0xffac4000, 0x0000145a, 0xffac6100,
+    0x00001462, 0xffac8100, 0x0000146a, 0xffaca100,
+    0x00001473, 0xffacc200, 0x0000147b, 0xfface200,
+    0x00001483, 0xffb40000, 0x0000148b, 0xffb42000,
+    0x00001494, 0xffb44000, 0x0000149c, 0xffb46100,
+    0x000014a4, 0xffb48100, 0x000014ac, 0xffb4a100,
+    0x000014b4, 0xffb4c200, 0x000014bd, 0xffb4e200,
+    0x000014c5, 0xffbd0000, 0x000014cd, 0xffbd2000,
+    0x000014d5, 0xffbd4000, 0x000014de, 0xffbd6100,
+    0x000014e6, 0xffbd8100, 0x000014ee, 0xffbda100,
+    0x000014f6, 0xffbdc200, 0x000014ff, 0xffbde200,
+    0x00001800, 0xffc50000, 0x00001808, 0xffc52000,
+    0x00001810, 0xffc54000, 0x00001818, 0xffc56100,
+    0x00001820, 0xffc58100, 0x00001829, 0xffc5a100,
+    0x00001831, 0xffc5c200, 0x00001839, 0xffc5e200,
+    0x00001841, 0xffcd0000, 0x0000184a, 0xffcd2000,
+    0x00001852, 0xffcd4000, 0x0000185a, 0xffcd6100,
+    0x00001862, 0xffcd8100, 0x0000186a, 0xffcda100,
+    0x00001873, 0xffcdc200, 0x0000187b, 0xffcde200,
+    0x00001883, 0xffd50000, 0x0000188b, 0xffd52000,
+    0x00001894, 0xffd54000, 0x0000189c, 0xffd56100,
+    0x000018a4, 0xffd58100, 0x000018ac, 0xffd5a100,
+    0x000018b4, 0xffd5c200, 0x000018bd, 0xffd5e200,
+    0x000018c5, 0xffde0000, 0x000018cd, 0xffde2000,
+    0x000018d5, 0xffde4000, 0x000018de, 0xffde6100,
+    0x000018e6, 0xffde8100, 0x000018ee, 0xffdea100,
+    0x000018f6, 0xffdec200, 0x000018ff, 0xffdee200,
+    0x00001c00, 0xffe60000, 0x00001c08, 0xffe62000,
+    0x00001c10, 0xffe64000, 0x00001c18, 0xffe66100,
+    0x00001c20, 0xffe68100, 0x00001c29, 0xffe6a100,
+    0x00001c31, 0xffe6c200, 0x00001c39, 0xffe6e200,
+    0x00001c41, 0xffee0000, 0x00001c4a, 0xffee2000,
+    0x00001c52, 0xffee4000, 0x00001c5a, 0xffee6100,
+    0x00001c62, 0xffee8100, 0x00001c6a, 0xffeea100,
+    0x00001c73, 0xffeec200, 0x00001c7b, 0xffeee200,
+    0x00001c83, 0xfff60000, 0x00001c8b, 0xfff62000,
+    0x00001c94, 0xfff64000, 0x00001c9c, 0xfff66100,
+    0x00001ca4, 0xfff68100, 0x00001cac, 0xfff6a100,
+    0x00001cb4, 0xfff6c200, 0x00001cbd, 0xfff6e200,
+    0x00001cc5, 0xffff0000, 0x00001ccd, 0xffff2000,
+    0x00001cd5, 0xffff4000, 0x00001cde, 0xffff6100,
+    0x00001ce6, 0xffff8100, 0x00001cee, 0xffffa100,
+    0x00001cf6, 0xffffc200, 0x00001cff, 0xffffe200
+};
+
+static void
+Blit_RGB565_ARGB8888(SDL_BlitInfo * info)
+{
+    Blit_RGB565_32(info, RGB565_ARGB8888_LUT);
+}
+
+/* Special optimized blit for RGB 5-6-5 --> ABGR 8-8-8-8 */
+static const Uint32 RGB565_ABGR8888_LUT[512] = {
+    0xff000000, 0x00000000, 0xff080000, 0x00002000,
+    0xff100000, 0x00004000, 0xff180000, 0x00006100,
+    0xff200000, 0x00008100, 0xff290000, 0x0000a100,
+    0xff310000, 0x0000c200, 0xff390000, 0x0000e200,
+    0xff410000, 0x00000008, 0xff4a0000, 0x00002008,
+    0xff520000, 0x00004008, 0xff5a0000, 0x00006108,
+    0xff620000, 0x00008108, 0xff6a0000, 0x0000a108,
+    0xff730000, 0x0000c208, 0xff7b0000, 0x0000e208,
+    0xff830000, 0x00000010, 0xff8b0000, 0x00002010,
+    0xff940000, 0x00004010, 0xff9c0000, 0x00006110,
+    0xffa40000, 0x00008110, 0xffac0000, 0x0000a110,
+    0xffb40000, 0x0000c210, 0xffbd0000, 0x0000e210,
+    0xffc50000, 0x00000018, 0xffcd0000, 0x00002018,
+    0xffd50000, 0x00004018, 0xffde0000, 0x00006118,
+    0xffe60000, 0x00008118, 0xffee0000, 0x0000a118,
+    0xfff60000, 0x0000c218, 0xffff0000, 0x0000e218,
+    0xff000400, 0x00000020, 0xff080400, 0x00002020,
+    0xff100400, 0x00004020, 0xff180400, 0x00006120,
+    0xff200400, 0x00008120, 0xff290400, 0x0000a120,
+    0xff310400, 0x0000c220, 0xff390400, 0x0000e220,
+    0xff410400, 0x00000029, 0xff4a0400, 0x00002029,
+    0xff520400, 0x00004029, 0xff5a0400, 0x00006129,
+    0xff620400, 0x00008129, 0xff6a0400, 0x0000a129,
+    0xff730400, 0x0000c229, 0xff7b0400, 0x0000e229,
+    0xff830400, 0x00000031, 0xff8b0400, 0x00002031,
+    0xff940400, 0x00004031, 0xff9c0400, 0x00006131,
+    0xffa40400, 0x00008131, 0xffac0400, 0x0000a131,
+    0xffb40400, 0x0000c231, 0xffbd0400, 0x0000e231,
+    0xffc50400, 0x00000039, 0xffcd0400, 0x00002039,
+    0xffd50400, 0x00004039, 0xffde0400, 0x00006139,
+    0xffe60400, 0x00008139, 0xffee0400, 0x0000a139,
+    0xfff60400, 0x0000c239, 0xffff0400, 0x0000e239,
+    0xff000800, 0x00000041, 0xff080800, 0x00002041,
+    0xff100800, 0x00004041, 0xff180800, 0x00006141,
+    0xff200800, 0x00008141, 0xff290800, 0x0000a141,
+    0xff310800, 0x0000c241, 0xff390800, 0x0000e241,
+    0xff410800, 0x0000004a, 0xff4a0800, 0x0000204a,
+    0xff520800, 0x0000404a, 0xff5a0800, 0x0000614a,
+    0xff620800, 0x0000814a, 0xff6a0800, 0x0000a14a,
+    0xff730800, 0x0000c24a, 0xff7b0800, 0x0000e24a,
+    0xff830800, 0x00000052, 0xff8b0800, 0x00002052,
+    0xff940800, 0x00004052, 0xff9c0800, 0x00006152,
+    0xffa40800, 0x00008152, 0xffac0800, 0x0000a152,
+    0xffb40800, 0x0000c252, 0xffbd0800, 0x0000e252,
+    0xffc50800, 0x0000005a, 0xffcd0800, 0x0000205a,
+    0xffd50800, 0x0000405a, 0xffde0800, 0x0000615a,
+    0xffe60800, 0x0000815a, 0xffee0800, 0x0000a15a,
+    0xfff60800, 0x0000c25a, 0xffff0800, 0x0000e25a,
+    0xff000c00, 0x00000062, 0xff080c00, 0x00002062,
+    0xff100c00, 0x00004062, 0xff180c00, 0x00006162,
+    0xff200c00, 0x00008162, 0xff290c00, 0x0000a162,
+    0xff310c00, 0x0000c262, 0xff390c00, 0x0000e262,
+    0xff410c00, 0x0000006a, 0xff4a0c00, 0x0000206a,
+    0xff520c00, 0x0000406a, 0xff5a0c00, 0x0000616a,
+    0xff620c00, 0x0000816a, 0xff6a0c00, 0x0000a16a,
+    0xff730c00, 0x0000c26a, 0xff7b0c00, 0x0000e26a,
+    0xff830c00, 0x00000073, 0xff8b0c00, 0x00002073,
+    0xff940c00, 0x00004073, 0xff9c0c00, 0x00006173,
+    0xffa40c00, 0x00008173, 0xffac0c00, 0x0000a173,
+    0xffb40c00, 0x0000c273, 0xffbd0c00, 0x0000e273,
+    0xffc50c00, 0x0000007b, 0xffcd0c00, 0x0000207b,
+    0xffd50c00, 0x0000407b, 0xffde0c00, 0x0000617b,
+    0xffe60c00, 0x0000817b, 0xffee0c00, 0x0000a17b,
+    0xfff60c00, 0x0000c27b, 0xffff0c00, 0x0000e27b,
+    0xff001000, 0x00000083, 0xff081000, 0x00002083,
+    0xff101000, 0x00004083, 0xff181000, 0x00006183,
+    0xff201000, 0x00008183, 0xff291000, 0x0000a183,
+    0xff311000, 0x0000c283, 0xff391000, 0x0000e283,
+    0xff411000, 0x0000008b, 0xff4a1000, 0x0000208b,
+    0xff521000, 0x0000408b, 0xff5a1000, 0x0000618b,
+    0xff621000, 0x0000818b, 0xff6a1000, 0x0000a18b,
+    0xff731000, 0x0000c28b, 0xff7b1000, 0x0000e28b,
+    0xff831000, 0x00000094, 0xff8b1000, 0x00002094,
+    0xff941000, 0x00004094, 0xff9c1000, 0x00006194,
+    0xffa41000, 0x00008194, 0xffac1000, 0x0000a194,
+    0xffb41000, 0x0000c294, 0xffbd1000, 0x0000e294,
+    0xffc51000, 0x0000009c, 0xffcd1000, 0x0000209c,
+    0xffd51000, 0x0000409c, 0xffde1000, 0x0000619c,
+    0xffe61000, 0x0000819c, 0xffee1000, 0x0000a19c,
+    0xfff61000, 0x0000c29c, 0xffff1000, 0x0000e29c,
+    0xff001400, 0x000000a4, 0xff081400, 0x000020a4,
+    0xff101400, 0x000040a4, 0xff181400, 0x000061a4,
+    0xff201400, 0x000081a4, 0xff291400, 0x0000a1a4,
+    0xff311400, 0x0000c2a4, 0xff391400, 0x0000e2a4,
+    0xff411400, 0x000000ac, 0xff4a1400, 0x000020ac,
+    0xff521400, 0x000040ac, 0xff5a1400, 0x000061ac,
+    0xff621400, 0x000081ac, 0xff6a1400, 0x0000a1ac,
+    0xff731400, 0x0000c2ac, 0xff7b1400, 0x0000e2ac,
+    0xff831400, 0x000000b4, 0xff8b1400, 0x000020b4,
+    0xff941400, 0x000040b4, 0xff9c1400, 0x000061b4,
+    0xffa41400, 0x000081b4, 0xffac1400, 0x0000a1b4,
+    0xffb41400, 0x0000c2b4, 0xffbd1400, 0x0000e2b4,
+    0xffc51400, 0x000000bd, 0xffcd1400, 0x000020bd,
+    0xffd51400, 0x000040bd, 0xffde1400, 0x000061bd,
+    0xffe61400, 0x000081bd, 0xffee1400, 0x0000a1bd,
+    0xfff61400, 0x0000c2bd, 0xffff1400, 0x0000e2bd,
+    0xff001800, 0x000000c5, 0xff081800, 0x000020c5,
+    0xff101800, 0x000040c5, 0xff181800, 0x000061c5,
+    0xff201800, 0x000081c5, 0xff291800, 0x0000a1c5,
+    0xff311800, 0x0000c2c5, 0xff391800, 0x0000e2c5,
+    0xff411800, 0x000000cd, 0xff4a1800, 0x000020cd,
+    0xff521800, 0x000040cd, 0xff5a1800, 0x000061cd,
+    0xff621800, 0x000081cd, 0xff6a1800, 0x0000a1cd,
+    0xff731800, 0x0000c2cd, 0xff7b1800, 0x0000e2cd,
+    0xff831800, 0x000000d5, 0xff8b1800, 0x000020d5,
+    0xff941800, 0x000040d5, 0xff9c1800, 0x000061d5,
+    0xffa41800, 0x000081d5, 0xffac1800, 0x0000a1d5,
+    0xffb41800, 0x0000c2d5, 0xffbd1800, 0x0000e2d5,
+    0xffc51800, 0x000000de, 0xffcd1800, 0x000020de,
+    0xffd51800, 0x000040de, 0xffde1800, 0x000061de,
+    0xffe61800, 0x000081de, 0xffee1800, 0x0000a1de,
+    0xfff61800, 0x0000c2de, 0xffff1800, 0x0000e2de,
+    0xff001c00, 0x000000e6, 0xff081c00, 0x000020e6,
+    0xff101c00, 0x000040e6, 0xff181c00, 0x000061e6,
+    0xff201c00, 0x000081e6, 0xff291c00, 0x0000a1e6,
+    0xff311c00, 0x0000c2e6, 0xff391c00, 0x0000e2e6,
+    0xff411c00, 0x000000ee, 0xff4a1c00, 0x000020ee,
+    0xff521c00, 0x000040ee, 0xff5a1c00, 0x000061ee,
+    0xff621c00, 0x000081ee, 0xff6a1c00, 0x0000a1ee,
+    0xff731c00, 0x0000c2ee, 0xff7b1c00, 0x0000e2ee,
+    0xff831c00, 0x000000f6, 0xff8b1c00, 0x000020f6,
+    0xff941c00, 0x000040f6, 0xff9c1c00, 0x000061f6,
+    0xffa41c00, 0x000081f6, 0xffac1c00, 0x0000a1f6,
+    0xffb41c00, 0x0000c2f6, 0xffbd1c00, 0x0000e2f6,
+    0xffc51c00, 0x000000ff, 0xffcd1c00, 0x000020ff,
+    0xffd51c00, 0x000040ff, 0xffde1c00, 0x000061ff,
+    0xffe61c00, 0x000081ff, 0xffee1c00, 0x0000a1ff,
+    0xfff61c00, 0x0000c2ff, 0xffff1c00, 0x0000e2ff
+};
+
+static void
+Blit_RGB565_ABGR8888(SDL_BlitInfo * info)
+{
+    Blit_RGB565_32(info, RGB565_ABGR8888_LUT);
+}
+
+/* Special optimized blit for RGB 5-6-5 --> RGBA 8-8-8-8 */
+static const Uint32 RGB565_RGBA8888_LUT[512] = {
+    0x000000ff, 0x00000000, 0x000008ff, 0x00200000,
+    0x000010ff, 0x00400000, 0x000018ff, 0x00610000,
+    0x000020ff, 0x00810000, 0x000029ff, 0x00a10000,
+    0x000031ff, 0x00c20000, 0x000039ff, 0x00e20000,
+    0x000041ff, 0x08000000, 0x00004aff, 0x08200000,
+    0x000052ff, 0x08400000, 0x00005aff, 0x08610000,
+    0x000062ff, 0x08810000, 0x00006aff, 0x08a10000,
+    0x000073ff, 0x08c20000, 0x00007bff, 0x08e20000,
+    0x000083ff, 0x10000000, 0x00008bff, 0x10200000,
+    0x000094ff, 0x10400000, 0x00009cff, 0x10610000,
+    0x0000a4ff, 0x10810000, 0x0000acff, 0x10a10000,
+    0x0000b4ff, 0x10c20000, 0x0000bdff, 0x10e20000,
+    0x0000c5ff, 0x18000000, 0x0000cdff, 0x18200000,
+    0x0000d5ff, 0x18400000, 0x0000deff, 0x18610000,
+    0x0000e6ff, 0x18810000, 0x0000eeff, 0x18a10000,
+    0x0000f6ff, 0x18c20000, 0x0000ffff, 0x18e20000,
+    0x000400ff, 0x20000000, 0x000408ff, 0x20200000,
+    0x000410ff, 0x20400000, 0x000418ff, 0x20610000,
+    0x000420ff, 0x20810000, 0x000429ff, 0x20a10000,
+    0x000431ff, 0x20c20000, 0x000439ff, 0x20e20000,
+    0x000441ff, 0x29000000, 0x00044aff, 0x29200000,
+    0x000452ff, 0x29400000, 0x00045aff, 0x29610000,
+    0x000462ff, 0x29810000, 0x00046aff, 0x29a10000,
+    0x000473ff, 0x29c20000, 0x00047bff, 0x29e20000,
+    0x000483ff, 0x31000000, 0x00048bff, 0x31200000,
+    0x000494ff, 0x31400000, 0x00049cff, 0x31610000,
+    0x0004a4ff, 0x31810000, 0x0004acff, 0x31a10000,
+    0x0004b4ff, 0x31c20000, 0x0004bdff, 0x31e20000,
+    0x0004c5ff, 0x39000000, 0x0004cdff, 0x39200000,
+    0x0004d5ff, 0x39400000, 0x0004deff, 0x39610000,
+    0x0004e6ff, 0x39810000, 0x0004eeff, 0x39a10000,
+    0x0004f6ff, 0x39c20000, 0x0004ffff, 0x39e20000,
+    0x000800ff, 0x41000000, 0x000808ff, 0x41200000,
+    0x000810ff, 0x41400000, 0x000818ff, 0x41610000,
+    0x000820ff, 0x41810000, 0x000829ff, 0x41a10000,
+    0x000831ff, 0x41c20000, 0x000839ff, 0x41e20000,
+    0x000841ff, 0x4a000000, 0x00084aff, 0x4a200000,
+    0x000852ff, 0x4a400000, 0x00085aff, 0x4a610000,
+    0x000862ff, 0x4a810000, 0x00086aff, 0x4aa10000,
+    0x000873ff, 0x4ac20000, 0x00087bff, 0x4ae20000,
+    0x000883ff, 0x52000000, 0x00088bff, 0x52200000,
+    0x000894ff, 0x52400000, 0x00089cff, 0x52610000,
+    0x0008a4ff, 0x52810000, 0x0008acff, 0x52a10000,
+    0x0008b4ff, 0x52c20000, 0x0008bdff, 0x52e20000,
+    0x0008c5ff, 0x5a000000, 0x0008cdff, 0x5a200000,
+    0x0008d5ff, 0x5a400000, 0x0008deff, 0x5a610000,
+    0x0008e6ff, 0x5a810000, 0x0008eeff, 0x5aa10000,
+    0x0008f6ff, 0x5ac20000, 0x0008ffff, 0x5ae20000,
+    0x000c00ff, 0x62000000, 0x000c08ff, 0x62200000,
+    0x000c10ff, 0x62400000, 0x000c18ff, 0x62610000,
+    0x000c20ff, 0x62810000, 0x000c29ff, 0x62a10000,
+    0x000c31ff, 0x62c20000, 0x000c39ff, 0x62e20000,
+    0x000c41ff, 0x6a000000, 0x000c4aff, 0x6a200000,
+    0x000c52ff, 0x6a400000, 0x000c5aff, 0x6a610000,
+    0x000c62ff, 0x6a810000, 0x000c6aff, 0x6aa10000,
+    0x000c73ff, 0x6ac20000, 0x000c7bff, 0x6ae20000,
+    0x000c83ff, 0x73000000, 0x000c8bff, 0x73200000,
+    0x000c94ff, 0x73400000, 0x000c9cff, 0x73610000,
+    0x000ca4ff, 0x73810000, 0x000cacff, 0x73a10000,
+    0x000cb4ff, 0x73c20000, 0x000cbdff, 0x73e20000,
+    0x000cc5ff, 0x7b000000, 0x000ccdff, 0x7b200000,
+    0x000cd5ff, 0x7b400000, 0x000cdeff, 0x7b610000,
+    0x000ce6ff, 0x7b810000, 0x000ceeff, 0x7ba10000,
+    0x000cf6ff, 0x7bc20000, 0x000cffff, 0x7be20000,
+    0x001000ff, 0x83000000, 0x001008ff, 0x83200000,
+    0x001010ff, 0x83400000, 0x001018ff, 0x83610000,
+    0x001020ff, 0x83810000, 0x001029ff, 0x83a10000,
+    0x001031ff, 0x83c20000, 0x001039ff, 0x83e20000,
+    0x001041ff, 0x8b000000, 0x00104aff, 0x8b200000,
+    0x001052ff, 0x8b400000, 0x00105aff, 0x8b610000,
+    0x001062ff, 0x8b810000, 0x00106aff, 0x8ba10000,
+    0x001073ff, 0x8bc20000, 0x00107bff, 0x8be20000,
+    0x001083ff, 0x94000000, 0x00108bff, 0x94200000,
+    0x001094ff, 0x94400000, 0x00109cff, 0x94610000,
+    0x0010a4ff, 0x94810000, 0x0010acff, 0x94a10000,
+    0x0010b4ff, 0x94c20000, 0x0010bdff, 0x94e20000,
+    0x0010c5ff, 0x9c000000, 0x0010cdff, 0x9c200000,
+    0x0010d5ff, 0x9c400000, 0x0010deff, 0x9c610000,
+    0x0010e6ff, 0x9c810000, 0x0010eeff, 0x9ca10000,
+    0x0010f6ff, 0x9cc20000, 0x0010ffff, 0x9ce20000,
+    0x001400ff, 0xa4000000, 0x001408ff, 0xa4200000,
+    0x001410ff, 0xa4400000, 0x001418ff, 0xa4610000,
+    0x001420ff, 0xa4810000, 0x001429ff, 0xa4a10000,
+    0x001431ff, 0xa4c20000, 0x001439ff, 0xa4e20000,
+    0x001441ff, 0xac000000, 0x00144aff, 0xac200000,
+    0x001452ff, 0xac400000, 0x00145aff, 0xac610000,
+    0x001462ff, 0xac810000, 0x00146aff, 0xaca10000,
+    0x001473ff, 0xacc20000, 0x00147bff, 0xace20000,
+    0x001483ff, 0xb4000000, 0x00148bff, 0xb4200000,
+    0x001494ff, 0xb4400000, 0x00149cff, 0xb4610000,
+    0x0014a4ff, 0xb4810000, 0x0014acff, 0xb4a10000,
+    0x0014b4ff, 0xb4c20000, 0x0014bdff, 0xb4e20000,
+    0x0014c5ff, 0xbd000000, 0x0014cdff, 0xbd200000,
+    0x0014d5ff, 0xbd400000, 0x0014deff, 0xbd610000,
+    0x0014e6ff, 0xbd810000, 0x0014eeff, 0xbda10000,
+    0x0014f6ff, 0xbdc20000, 0x0014ffff, 0xbde20000,
+    0x001800ff, 0xc5000000, 0x001808ff, 0xc5200000,
+    0x001810ff, 0xc5400000, 0x001818ff, 0xc5610000,
+    0x001820ff, 0xc5810000, 0x001829ff, 0xc5a10000,
+    0x001831ff, 0xc5c20000, 0x001839ff, 0xc5e20000,
+    0x001841ff, 0xcd000000, 0x00184aff, 0xcd200000,
+    0x001852ff, 0xcd400000, 0x00185aff, 0xcd610000,
+    0x001862ff, 0xcd810000, 0x00186aff, 0xcda10000,
+    0x001873ff, 0xcdc20000, 0x00187bff, 0xcde20000,
+    0x001883ff, 0xd5000000, 0x00188bff, 0xd5200000,
+    0x001894ff, 0xd5400000, 0x00189cff, 0xd5610000,
+    0x0018a4ff, 0xd5810000, 0x0018acff, 0xd5a10000,
+    0x0018b4ff, 0xd5c20000, 0x0018bdff, 0xd5e20000,
+    0x0018c5ff, 0xde000000, 0x0018cdff, 0xde200000,
+    0x0018d5ff, 0xde400000, 0x0018deff, 0xde610000,
+    0x0018e6ff, 0xde810000, 0x0018eeff, 0xdea10000,
+    0x0018f6ff, 0xdec20000, 0x0018ffff, 0xdee20000,
+    0x001c00ff, 0xe6000000, 0x001c08ff, 0xe6200000,
+    0x001c10ff, 0xe6400000, 0x001c18ff, 0xe6610000,
+    0x001c20ff, 0xe6810000, 0x001c29ff, 0xe6a10000,
+    0x001c31ff, 0xe6c20000, 0x001c39ff, 0xe6e20000,
+    0x001c41ff, 0xee000000, 0x001c4aff, 0xee200000,
+    0x001c52ff, 0xee400000, 0x001c5aff, 0xee610000,
+    0x001c62ff, 0xee810000, 0x001c6aff, 0xeea10000,
+    0x001c73ff, 0xeec20000, 0x001c7bff, 0xeee20000,
+    0x001c83ff, 0xf6000000, 0x001c8bff, 0xf6200000,
+    0x001c94ff, 0xf6400000, 0x001c9cff, 0xf6610000,
+    0x001ca4ff, 0xf6810000, 0x001cacff, 0xf6a10000,
+    0x001cb4ff, 0xf6c20000, 0x001cbdff, 0xf6e20000,
+    0x001cc5ff, 0xff000000, 0x001ccdff, 0xff200000,
+    0x001cd5ff, 0xff400000, 0x001cdeff, 0xff610000,
+    0x001ce6ff, 0xff810000, 0x001ceeff, 0xffa10000,
+    0x001cf6ff, 0xffc20000, 0x001cffff, 0xffe20000,
+};
+
+static void
+Blit_RGB565_RGBA8888(SDL_BlitInfo * info)
+{
+    Blit_RGB565_32(info, RGB565_RGBA8888_LUT);
+}
+
+/* Special optimized blit for RGB 5-6-5 --> BGRA 8-8-8-8 */
+static const Uint32 RGB565_BGRA8888_LUT[512] = {
+    0x00000000, 0x000000ff, 0x08000000, 0x002000ff,
+    0x10000000, 0x004000ff, 0x18000000, 0x006100ff,
+    0x20000000, 0x008100ff, 0x29000000, 0x00a100ff,
+    0x31000000, 0x00c200ff, 0x39000000, 0x00e200ff,
+    0x41000000, 0x000008ff, 0x4a000000, 0x002008ff,
+    0x52000000, 0x004008ff, 0x5a000000, 0x006108ff,
+    0x62000000, 0x008108ff, 0x6a000000, 0x00a108ff,
+    0x73000000, 0x00c208ff, 0x7b000000, 0x00e208ff,
+    0x83000000, 0x000010ff, 0x8b000000, 0x002010ff,
+    0x94000000, 0x004010ff, 0x9c000000, 0x006110ff,
+    0xa4000000, 0x008110ff, 0xac000000, 0x00a110ff,
+    0xb4000000, 0x00c210ff, 0xbd000000, 0x00e210ff,
+    0xc5000000, 0x000018ff, 0xcd000000, 0x002018ff,
+    0xd5000000, 0x004018ff, 0xde000000, 0x006118ff,
+    0xe6000000, 0x008118ff, 0xee000000, 0x00a118ff,
+    0xf6000000, 0x00c218ff, 0xff000000, 0x00e218ff,
+    0x00040000, 0x000020ff, 0x08040000, 0x002020ff,
+    0x10040000, 0x004020ff, 0x18040000, 0x006120ff,
+    0x20040000, 0x008120ff, 0x29040000, 0x00a120ff,
+    0x31040000, 0x00c220ff, 0x39040000, 0x00e220ff,
+    0x41040000, 0x000029ff, 0x4a040000, 0x002029ff,
+    0x52040000, 0x004029ff, 0x5a040000, 0x006129ff,
+    0x62040000, 0x008129ff, 0x6a040000, 0x00a129ff,
+    0x73040000, 0x00c229ff, 0x7b040000, 0x00e229ff,
+    0x83040000, 0x000031ff, 0x8b040000, 0x002031ff,
+    0x94040000, 0x004031ff, 0x9c040000, 0x006131ff,
+    0xa4040000, 0x008131ff, 0xac040000, 0x00a131ff,
+    0xb4040000, 0x00c231ff, 0xbd040000, 0x00e231ff,
+    0xc5040000, 0x000039ff, 0xcd040000, 0x002039ff,
+    0xd5040000, 0x004039ff, 0xde040000, 0x006139ff,
+    0xe6040000, 0x008139ff, 0xee040000, 0x00a139ff,
+    0xf6040000, 0x00c239ff, 0xff040000, 0x00e239ff,
+    0x00080000, 0x000041ff, 0x08080000, 0x002041ff,
+    0x10080000, 0x004041ff, 0x18080000, 0x006141ff,
+    0x20080000, 0x008141ff, 0x29080000, 0x00a141ff,
+    0x31080000, 0x00c241ff, 0x39080000, 0x00e241ff,
+    0x41080000, 0x00004aff, 0x4a080000, 0x00204aff,
+    0x52080000, 0x00404aff, 0x5a080000, 0x00614aff,
+    0x62080000, 0x00814aff, 0x6a080000, 0x00a14aff,
+    0x73080000, 0x00c24aff, 0x7b080000, 0x00e24aff,
+    0x83080000, 0x000052ff, 0x8b080000, 0x002052ff,
+    0x94080000, 0x004052ff, 0x9c080000, 0x006152ff,
+    0xa4080000, 0x008152ff, 0xac080000, 0x00a152ff,
+    0xb4080000, 0x00c252ff, 0xbd080000, 0x00e252ff,
+    0xc5080000, 0x00005aff, 0xcd080000, 0x00205aff,
+    0xd5080000, 0x00405aff, 0xde080000, 0x00615aff,
+    0xe6080000, 0x00815aff, 0xee080000, 0x00a15aff,
+    0xf6080000, 0x00c25aff, 0xff080000, 0x00e25aff,
+    0x000c0000, 0x000062ff, 0x080c0000, 0x002062ff,
+    0x100c0000, 0x004062ff, 0x180c0000, 0x006162ff,
+    0x200c0000, 0x008162ff, 0x290c0000, 0x00a162ff,
+    0x310c0000, 0x00c262ff, 0x390c0000, 0x00e262ff,
+    0x410c0000, 0x00006aff, 0x4a0c0000, 0x00206aff,
+    0x520c0000, 0x00406aff, 0x5a0c0000, 0x00616aff,
+    0x620c0000, 0x00816aff, 0x6a0c0000, 0x00a16aff,
+    0x730c0000, 0x00c26aff, 0x7b0c0000, 0x00e26aff,
+    0x830c0000, 0x000073ff, 0x8b0c0000, 0x002073ff,
+    0x940c0000, 0x004073ff, 0x9c0c0000, 0x006173ff,
+    0xa40c0000, 0x008173ff, 0xac0c0000, 0x00a173ff,
+    0xb40c0000, 0x00c273ff, 0xbd0c0000, 0x00e273ff,
+    0xc50c0000, 0x00007bff, 0xcd0c0000, 0x00207bff,
+    0xd50c0000, 0x00407bff, 0xde0c0000, 0x00617bff,
+    0xe60c0000, 0x00817bff, 0xee0c0000, 0x00a17bff,
+    0xf60c0000, 0x00c27bff, 0xff0c0000, 0x00e27bff,
+    0x00100000, 0x000083ff, 0x08100000, 0x002083ff,
+    0x10100000, 0x004083ff, 0x18100000, 0x006183ff,
+    0x20100000, 0x008183ff, 0x29100000, 0x00a183ff,
+    0x31100000, 0x00c283ff, 0x39100000, 0x00e283ff,
+    0x41100000, 0x00008bff, 0x4a100000, 0x00208bff,
+    0x52100000, 0x00408bff, 0x5a100000, 0x00618bff,
+    0x62100000, 0x00818bff, 0x6a100000, 0x00a18bff,
+    0x73100000, 0x00c28bff, 0x7b100000, 0x00e28bff,
+    0x83100000, 0x000094ff, 0x8b100000, 0x002094ff,
+    0x94100000, 0x004094ff, 0x9c100000, 0x006194ff,
+    0xa4100000, 0x008194ff, 0xac100000, 0x00a194ff,
+    0xb4100000, 0x00c294ff, 0xbd100000, 0x00e294ff,
+    0xc5100000, 0x00009cff, 0xcd100000, 0x00209cff,
+    0xd5100000, 0x00409cff, 0xde100000, 0x00619cff,
+    0xe6100000, 0x00819cff, 0xee100000, 0x00a19cff,
+    0xf6100000, 0x00c29cff, 0xff100000, 0x00e29cff,
+    0x00140000, 0x0000a4ff, 0x08140000, 0x0020a4ff,
+    0x10140000, 0x0040a4ff, 0x18140000, 0x0061a4ff,
+    0x20140000, 0x0081a4ff, 0x29140000, 0x00a1a4ff,
+    0x31140000, 0x00c2a4ff, 0x39140000, 0x00e2a4ff,
+    0x41140000, 0x0000acff, 0x4a140000, 0x0020acff,
+    0x52140000, 0x0040acff, 0x5a140000, 0x0061acff,
+    0x62140000, 0x0081acff, 0x6a140000, 0x00a1acff,
+    0x73140000, 0x00c2acff, 0x7b140000, 0x00e2acff,
+    0x83140000, 0x0000b4ff, 0x8b140000, 0x0020b4ff,
+    0x94140000, 0x0040b4ff, 0x9c140000, 0x0061b4ff,
+    0xa4140000, 0x0081b4ff, 0xac140000, 0x00a1b4ff,
+    0xb4140000, 0x00c2b4ff, 0xbd140000, 0x00e2b4ff,
+    0xc5140000, 0x0000bdff, 0xcd140000, 0x0020bdff,
+    0xd5140000, 0x0040bdff, 0xde140000, 0x0061bdff,
+    0xe6140000, 0x0081bdff, 0xee140000, 0x00a1bdff,
+    0xf6140000, 0x00c2bdff, 0xff140000, 0x00e2bdff,
+    0x00180000, 0x0000c5ff, 0x08180000, 0x0020c5ff,
+    0x10180000, 0x0040c5ff, 0x18180000, 0x0061c5ff,
+    0x20180000, 0x0081c5ff, 0x29180000, 0x00a1c5ff,
+    0x31180000, 0x00c2c5ff, 0x39180000, 0x00e2c5ff,
+    0x41180000, 0x0000cdff, 0x4a180000, 0x0020cdff,
+    0x52180000, 0x0040cdff, 0x5a180000, 0x0061cdff,
+    0x62180000, 0x0081cdff, 0x6a180000, 0x00a1cdff,
+    0x73180000, 0x00c2cdff, 0x7b180000, 0x00e2cdff,
+    0x83180000, 0x0000d5ff, 0x8b180000, 0x0020d5ff,
+    0x94180000, 0x0040d5ff, 0x9c180000, 0x0061d5ff,
+    0xa4180000, 0x0081d5ff, 0xac180000, 0x00a1d5ff,
+    0xb4180000, 0x00c2d5ff, 0xbd180000, 0x00e2d5ff,
+    0xc5180000, 0x0000deff, 0xcd180000, 0x0020deff,
+    0xd5180000, 0x0040deff, 0xde180000, 0x0061deff,
+    0xe6180000, 0x0081deff, 0xee180000, 0x00a1deff,
+    0xf6180000, 0x00c2deff, 0xff180000, 0x00e2deff,
+    0x001c0000, 0x0000e6ff, 0x081c0000, 0x0020e6ff,
+    0x101c0000, 0x0040e6ff, 0x181c0000, 0x0061e6ff,
+    0x201c0000, 0x0081e6ff, 0x291c0000, 0x00a1e6ff,
+    0x311c0000, 0x00c2e6ff, 0x391c0000, 0x00e2e6ff,
+    0x411c0000, 0x0000eeff, 0x4a1c0000, 0x0020eeff,
+    0x521c0000, 0x0040eeff, 0x5a1c0000, 0x0061eeff,
+    0x621c0000, 0x0081eeff, 0x6a1c0000, 0x00a1eeff,
+    0x731c0000, 0x00c2eeff, 0x7b1c0000, 0x00e2eeff,
+    0x831c0000, 0x0000f6ff, 0x8b1c0000, 0x0020f6ff,
+    0x941c0000, 0x0040f6ff, 0x9c1c0000, 0x0061f6ff,
+    0xa41c0000, 0x0081f6ff, 0xac1c0000, 0x00a1f6ff,
+    0xb41c0000, 0x00c2f6ff, 0xbd1c0000, 0x00e2f6ff,
+    0xc51c0000, 0x0000ffff, 0xcd1c0000, 0x0020ffff,
+    0xd51c0000, 0x0040ffff, 0xde1c0000, 0x0061ffff,
+    0xe61c0000, 0x0081ffff, 0xee1c0000, 0x00a1ffff,
+    0xf61c0000, 0x00c2ffff, 0xff1c0000, 0x00e2ffff
+};
+
+static void
+Blit_RGB565_BGRA8888(SDL_BlitInfo * info)
+{
+    Blit_RGB565_32(info, RGB565_BGRA8888_LUT);
+}
+
+static void
+BlitNto1(SDL_BlitInfo * info)
+{
+#ifndef USE_DUFFS_LOOP
+    int c;
+#endif
+    int width, height;
+    Uint8 *src;
+    const Uint8 *map;
+    Uint8 *dst;
+    int srcskip, dstskip;
+    int srcbpp;
+    Uint32 Pixel;
+    int sR, sG, sB;
+    SDL_PixelFormat *srcfmt;
+
+    /* Set up some basic variables */
+    width = info->dst_w;
+    height = info->dst_h;
+    src = info->src;
+    srcskip = info->src_skip;
+    dst = info->dst;
+    dstskip = info->dst_skip;
+    map = info->table;
+    srcfmt = info->src_fmt;
+    srcbpp = srcfmt->BytesPerPixel;
+
+    if (map == NULL) {
+        while (height--) {
+#ifdef USE_DUFFS_LOOP
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
+                                sR, sG, sB);
+                if ( 1 ) {
+                    /* Pack RGB into 8bit pixel */
+                    *dst = ((sR>>5)<<(3+2))|
+                            ((sG>>5)<<(2)) |
+                            ((sB>>6)<<(0)) ;
+                }
+                dst++;
+                src += srcbpp;
+            , width);
+            /* *INDENT-ON* */
+#else
+            for (c = width; c; --c) {
+                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+                if (1) {
+                    /* Pack RGB into 8bit pixel */
+                    *dst = ((sR >> 5) << (3 + 2)) |
+                        ((sG >> 5) << (2)) | ((sB >> 6) << (0));
+                }
+                dst++;
+                src += srcbpp;
+            }
+#endif
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+#ifdef USE_DUFFS_LOOP
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
+                                sR, sG, sB);
+                if ( 1 ) {
+                    /* Pack RGB into 8bit pixel */
+                    *dst = map[((sR>>5)<<(3+2))|
+                           ((sG>>5)<<(2))  |
+                           ((sB>>6)<<(0))  ];
+                }
+                dst++;
+                src += srcbpp;
+            , width);
+            /* *INDENT-ON* */
+#else
+            for (c = width; c; --c) {
+                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+                if (1) {
+                    /* Pack RGB into 8bit pixel */
+                    *dst = map[((sR >> 5) << (3 + 2)) |
+                               ((sG >> 5) << (2)) | ((sB >> 6) << (0))];
+                }
+                dst++;
+                src += srcbpp;
+            }
+#endif /* USE_DUFFS_LOOP */
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+/* blits 32 bit RGB<->RGBA with both surfaces having the same R,G,B fields */
+static void
+Blit4to4MaskAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint32 *src = (Uint32 *) info->src;
+    int srcskip = info->src_skip;
+    Uint32 *dst = (Uint32 *) info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+
+    if (dstfmt->Amask) {
+        /* RGB->RGBA, SET_ALPHA */
+        Uint32 mask = (info->a >> dstfmt->Aloss) << dstfmt->Ashift;
+
+        while (height--) {
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+            {
+                *dst = *src | mask;
+                ++dst;
+                ++src;
+            },
+            width);
+            /* *INDENT-ON* */
+            src = (Uint32 *) ((Uint8 *) src + srcskip);
+            dst = (Uint32 *) ((Uint8 *) dst + dstskip);
+        }
+    } else {
+        /* RGBA->RGB, NO_ALPHA */
+        Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
+
+        while (height--) {
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+            {
+                *dst = *src & mask;
+                ++dst;
+                ++src;
+            },
+            width);
+            /* *INDENT-ON* */
+            src = (Uint32 *) ((Uint8 *) src + srcskip);
+            dst = (Uint32 *) ((Uint8 *) dst + dstskip);
+        }
+    }
+}
+
+static void
+BlitNtoN(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int dstbpp = dstfmt->BytesPerPixel;
+    unsigned alpha = dstfmt->Amask ? info->a : 0;
+
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+        {
+            Uint32 Pixel;
+            unsigned sR;
+            unsigned sG;
+            unsigned sB;
+            DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+            ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha);
+            dst += dstbpp;
+            src += srcbpp;
+        },
+        width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitNtoNCopyAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int dstbpp = dstfmt->BytesPerPixel;
+    int c;
+
+    while (height--) {
+        for (c = width; c; --c) {
+            Uint32 Pixel;
+            unsigned sR, sG, sB, sA;
+            DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
+            ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, sA);
+            dst += dstbpp;
+            src += srcbpp;
+        }
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitNto1Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    const Uint8 *palmap = info->table;
+    Uint32 ckey = info->colorkey;
+    Uint32 rgbmask = ~srcfmt->Amask;
+    int srcbpp;
+    Uint32 Pixel;
+    unsigned sR, sG, sB;
+
+    /* Set up some basic variables */
+    srcbpp = srcfmt->BytesPerPixel;
+    ckey &= rgbmask;
+
+    if (palmap == NULL) {
+        while (height--) {
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+            {
+                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
+                                sR, sG, sB);
+                if ( (Pixel & rgbmask) != ckey ) {
+                    /* Pack RGB into 8bit pixel */
+                    *dst = (Uint8)(((sR>>5)<<(3+2))|
+                                   ((sG>>5)<<(2)) |
+                                   ((sB>>6)<<(0)));
+                }
+                dst++;
+                src += srcbpp;
+            },
+            width);
+            /* *INDENT-ON* */
+            src += srcskip;
+            dst += dstskip;
+        }
+    } else {
+        while (height--) {
+            /* *INDENT-OFF* */
+            DUFFS_LOOP(
+            {
+                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
+                                sR, sG, sB);
+                if ( (Pixel & rgbmask) != ckey ) {
+                    /* Pack RGB into 8bit pixel */
+                    *dst = (Uint8)palmap[((sR>>5)<<(3+2))|
+                                         ((sG>>5)<<(2))  |
+                                         ((sB>>6)<<(0))  ];
+                }
+                dst++;
+                src += srcbpp;
+            },
+            width);
+            /* *INDENT-ON* */
+            src += srcskip;
+            dst += dstskip;
+        }
+    }
+}
+
+static void
+Blit2to2Key(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint16 *srcp = (Uint16 *) info->src;
+    int srcskip = info->src_skip;
+    Uint16 *dstp = (Uint16 *) info->dst;
+    int dstskip = info->dst_skip;
+    Uint32 ckey = info->colorkey;
+    Uint32 rgbmask = ~info->src_fmt->Amask;
+
+    /* Set up some basic variables */
+    srcskip /= 2;
+    dstskip /= 2;
+    ckey &= rgbmask;
+
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+        {
+            if ( (*srcp & rgbmask) != ckey ) {
+                *dstp = *srcp;
+            }
+            dstp++;
+            srcp++;
+        },
+        width);
+        /* *INDENT-ON* */
+        srcp += srcskip;
+        dstp += dstskip;
+    }
+}
+
+static void
+BlitNtoNKey(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    Uint32 ckey = info->colorkey;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    int dstbpp = dstfmt->BytesPerPixel;
+    unsigned alpha = dstfmt->Amask ? info->a : 0;
+    Uint32 rgbmask = ~srcfmt->Amask;
+
+    /* Set up some basic variables */
+    ckey &= rgbmask;
+
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+        {
+            Uint32 Pixel;
+            unsigned sR;
+            unsigned sG;
+            unsigned sB;
+            RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
+            if ( (Pixel & rgbmask) != ckey ) {
+                RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
+                ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha);
+            }
+            dst += dstbpp;
+            src += srcbpp;
+        },
+        width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+static void
+BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    Uint32 ckey = info->colorkey;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    Uint32 rgbmask = ~srcfmt->Amask;
+
+    Uint8 srcbpp;
+    Uint8 dstbpp;
+    Uint32 Pixel;
+    unsigned sR, sG, sB, sA;
+
+    /* Set up some basic variables */
+    srcbpp = srcfmt->BytesPerPixel;
+    dstbpp = dstfmt->BytesPerPixel;
+    ckey &= rgbmask;
+
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+        {
+            DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
+            if ( (Pixel & rgbmask) != ckey ) {
+                  ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, sA);
+            }
+            dst += dstbpp;
+            src += srcbpp;
+        },
+        width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* Special optimized blit for ARGB 2-10-10-10 --> RGBA */
+static void
+Blit2101010toN(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *dstfmt = info->dst_fmt;
+    int dstbpp = dstfmt->BytesPerPixel;
+    Uint32 Pixel;
+    unsigned sR, sG, sB, sA;
+
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+        {
+            Pixel = *(Uint32 *)src;
+            RGBA_FROM_ARGB2101010(Pixel, sR, sG, sB, sA);
+            ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, sA);
+            dst += dstbpp;
+            src += 4;
+        },
+        width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* Special optimized blit for RGBA --> ARGB 2-10-10-10 */
+static void
+BlitNto2101010(SDL_BlitInfo * info)
+{
+    int width = info->dst_w;
+    int height = info->dst_h;
+    Uint8 *src = info->src;
+    int srcskip = info->src_skip;
+    Uint8 *dst = info->dst;
+    int dstskip = info->dst_skip;
+    SDL_PixelFormat *srcfmt = info->src_fmt;
+    int srcbpp = srcfmt->BytesPerPixel;
+    Uint32 Pixel;
+    unsigned sR, sG, sB, sA;
+
+    while (height--) {
+        /* *INDENT-OFF* */
+        DUFFS_LOOP(
+        {
+            DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
+            ARGB2101010_FROM_RGBA(Pixel, sR, sG, sB, sA);
+            *(Uint32 *)dst = Pixel;
+            dst += 4;
+            src += srcbpp;
+        },
+        width);
+        /* *INDENT-ON* */
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* Normal N to N optimized blitters */
+struct blit_table
+{
+    Uint32 srcR, srcG, srcB;
+    int dstbpp;
+    Uint32 dstR, dstG, dstB;
+    Uint32 blit_features;
+    SDL_BlitFunc blitfunc;
+    enum
+    { NO_ALPHA = 1, SET_ALPHA = 2, COPY_ALPHA = 4 } alpha;
+};
+static const struct blit_table normal_blit_1[] = {
+    /* Default for 8-bit RGB source, never optimized */
+    {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
+};
+
+static const struct blit_table normal_blit_2[] = {
+#if SDL_ALTIVEC_BLITTERS
+    /* has-altivec */
+    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x00000000, 0x00000000, 0x00000000,
+     2, Blit_RGB565_32Altivec, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+    {0x00007C00, 0x000003E0, 0x0000001F, 4, 0x00000000, 0x00000000, 0x00000000,
+     2, Blit_RGB555_32Altivec, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+#endif
+    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x00FF0000, 0x0000FF00, 0x000000FF,
+     0, Blit_RGB565_ARGB8888, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x000000FF, 0x0000FF00, 0x00FF0000,
+     0, Blit_RGB565_ABGR8888, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0xFF000000, 0x00FF0000, 0x0000FF00,
+     0, Blit_RGB565_RGBA8888, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x0000FF00, 0x00FF0000, 0xFF000000,
+     0, Blit_RGB565_BGRA8888, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+
+    /* Default for 16-bit RGB source, used if no other blitter matches */
+    {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
+};
+
+static const struct blit_table normal_blit_3[] = {
+    /* Default for 24-bit RGB source, never optimized */
+    {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
+};
+
+static const struct blit_table normal_blit_4[] = {
+#if SDL_ALTIVEC_BLITTERS
+    /* has-altivec | dont-use-prefetch */
+    {0x00000000, 0x00000000, 0x00000000, 4, 0x00000000, 0x00000000, 0x00000000,
+     6, ConvertAltivec32to32_noprefetch, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+    /* has-altivec */
+    {0x00000000, 0x00000000, 0x00000000, 4, 0x00000000, 0x00000000, 0x00000000,
+     2, ConvertAltivec32to32_prefetch, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
+    /* has-altivec */
+    {0x00000000, 0x00000000, 0x00000000, 2, 0x0000F800, 0x000007E0, 0x0000001F,
+     2, Blit_RGB888_RGB565Altivec, NO_ALPHA},
+#endif
+    {0x00FF0000, 0x0000FF00, 0x000000FF, 2, 0x0000F800, 0x000007E0, 0x0000001F,
+     0, Blit_RGB888_RGB565, NO_ALPHA},
+    {0x00FF0000, 0x0000FF00, 0x000000FF, 2, 0x00007C00, 0x000003E0, 0x0000001F,
+     0, Blit_RGB888_RGB555, NO_ALPHA},
+    /* Default for 32-bit RGB source, used if no other blitter matches */
+    {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
+};
+
+static const struct blit_table *const normal_blit[] = {
+    normal_blit_1, normal_blit_2, normal_blit_3, normal_blit_4
+};
+
+/* Mask matches table, or table entry is zero */
+#define MASKOK(x, y) (((x) == (y)) || ((y) == 0x00000000))
+
+SDL_BlitFunc
+SDL_CalculateBlitN(SDL_Surface * surface)
+{
+    SDL_PixelFormat *srcfmt;
+    SDL_PixelFormat *dstfmt;
+    const struct blit_table *table;
+    int which;
+    SDL_BlitFunc blitfun;
+
+    /* Set up data for choosing the blit */
+    srcfmt = surface->format;
+    dstfmt = surface->map->dst->format;
+
+    /* We don't support destinations less than 8-bits */
+    if (dstfmt->BitsPerPixel < 8) {
+        return (NULL);
+    }
+
+    switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
+    case 0:
+        blitfun = NULL;
+        if (dstfmt->BitsPerPixel == 8) {
+            if ((srcfmt->BytesPerPixel == 4) &&
+                (srcfmt->Rmask == 0x00FF0000) &&
+                (srcfmt->Gmask == 0x0000FF00) &&
+                (srcfmt->Bmask == 0x000000FF)) {
+                blitfun = Blit_RGB888_index8;
+            } else if ((srcfmt->BytesPerPixel == 4) &&
+                (srcfmt->Rmask == 0x3FF00000) &&
+                (srcfmt->Gmask == 0x000FFC00) &&
+                (srcfmt->Bmask == 0x000003FF)) {
+                blitfun = Blit_RGB101010_index8;
+            } else {
+                blitfun = BlitNto1;
+            }
+        } else {
+            /* Now the meat, choose the blitter we want */
+            int a_need = NO_ALPHA;
+            if (dstfmt->Amask)
+                a_need = srcfmt->Amask ? COPY_ALPHA : SET_ALPHA;
+            table = normal_blit[srcfmt->BytesPerPixel - 1];
+            for (which = 0; table[which].dstbpp; ++which) {
+                if (MASKOK(srcfmt->Rmask, table[which].srcR) &&
+                    MASKOK(srcfmt->Gmask, table[which].srcG) &&
+                    MASKOK(srcfmt->Bmask, table[which].srcB) &&
+                    MASKOK(dstfmt->Rmask, table[which].dstR) &&
+                    MASKOK(dstfmt->Gmask, table[which].dstG) &&
+                    MASKOK(dstfmt->Bmask, table[which].dstB) &&
+                    dstfmt->BytesPerPixel == table[which].dstbpp &&
+                    (a_need & table[which].alpha) == a_need &&
+                    ((table[which].blit_features & GetBlitFeatures()) ==
+                     table[which].blit_features))
+                    break;
+            }
+            blitfun = table[which].blitfunc;
+
+            if (blitfun == BlitNtoN) {  /* default C fallback catch-all. Slow! */
+                if (srcfmt->format == SDL_PIXELFORMAT_ARGB2101010) {
+                    blitfun = Blit2101010toN;
+                } else if (dstfmt->format == SDL_PIXELFORMAT_ARGB2101010) {
+                    blitfun = BlitNto2101010;
+                } else if (srcfmt->BytesPerPixel == 4 &&
+                            dstfmt->BytesPerPixel == 4 &&
+                            srcfmt->Rmask == dstfmt->Rmask &&
+                            srcfmt->Gmask == dstfmt->Gmask &&
+                            srcfmt->Bmask == dstfmt->Bmask) {
+                    /* Fastpath C fallback: 32bit RGB<->RGBA blit with matching RGB */
+                    blitfun = Blit4to4MaskAlpha;
+                } else if (a_need == COPY_ALPHA) {
+                    blitfun = BlitNtoNCopyAlpha;
+                }
+            }
+        }
+        return (blitfun);
+
+    case SDL_COPY_COLORKEY:
+        /* colorkey blit: Here we don't have too many options, mostly
+           because RLE is the preferred fast way to deal with this.
+           If a particular case turns out to be useful we'll add it. */
+
+        if (srcfmt->BytesPerPixel == 2 && surface->map->identity)
+            return Blit2to2Key;
+        else if (dstfmt->BytesPerPixel == 1)
+            return BlitNto1Key;
+        else {
+#if SDL_ALTIVEC_BLITTERS
+            if ((srcfmt->BytesPerPixel == 4) && (dstfmt->BytesPerPixel == 4)
+                && SDL_HasAltiVec()) {
+                return Blit32to32KeyAltivec;
+            } else
+#endif
+            if (srcfmt->Amask && dstfmt->Amask) {
+                return BlitNtoNKeyCopyAlpha;
+            } else {
+                return BlitNtoNKey;
+            }
+        }
+    }
+
+    return NULL;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_auto.c b/src/video/SDL_blit_auto.c
new file mode 100644
index 0000000..251c5fe
--- /dev/null
+++ b/src/video/SDL_blit_auto.c
@@ -0,0 +1,7563 @@
+/* DO NOT EDIT!  This file is generated by sdlgenblit.pl */
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* *INDENT-OFF* */
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+#include "SDL_blit_auto.h"
+
+static void SDL_Blit_RGB888_RGB888_Scale(SDL_BlitInfo *info)
+{
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            *dst = *src;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_RGB888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_RGB888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_RGB888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_BGR888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_BGR888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_BGR888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_BGR888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_ARGB8888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_ARGB8888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_ARGB8888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGB888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_RGB888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_RGB888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_RGB888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_RGB888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_BGR888_Scale(SDL_BlitInfo *info)
+{
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            *dst = *src;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_BGR888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_BGR888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_BGR888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_ARGB8888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_ARGB8888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_ARGB8888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGR888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_RGB888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_RGB888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_RGB888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_BGR888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_BGR888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_BGR888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_ARGB8888_Scale(SDL_BlitInfo *info)
+{
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            *dst = *src;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_ARGB8888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_ARGB8888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_RGB888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_RGB888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_RGB888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_BGR888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_BGR888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_BGR888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_ARGB8888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_ARGB8888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_ARGB8888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_RGB888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_RGB888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_RGB888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_BGR888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_BGR888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_BGR888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_ARGB8888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_ARGB8888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_ARGB8888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            A = (Uint8)(pixel >> 24); B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcA = (Uint8)(srcpixel >> 24); srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_RGB888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_RGB888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_RGB888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_BGR888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_BGR888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_BGR888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel; dstA = 0xFF;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_ARGB8888_Scale(SDL_BlitInfo *info)
+{
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_ARGB8888_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_ARGB8888_Modulate(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            pixel = *src;
+            B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                R = (R * modulateR) / 255;
+                G = (G * modulateG) / 255;
+                B = (B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                A = (A * modulateA) / 255;
+            }
+            pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
+            *dst = pixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+
+    while (info->dst_h--) {
+        Uint32 *src = (Uint32 *)info->src;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+}
+
+static void SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint32 *src = 0;
+        Uint32 *dst = (Uint32 *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
+            }
+            srcpixel = *src;
+            srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
+            dstpixel = *dst;
+            dstA = (Uint8)(dstpixel >> 24); dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                dstA = srcA + ((255 - srcA) * dstA) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR; if (dstR > 255) dstR = 255;
+                dstG = srcG + dstG; if (dstG > 255) dstG = 255;
+                dstB = srcB + dstB; if (dstB > 255) dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
+            *dst = dstpixel;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[] = {
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Blend },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Blend_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate_Blend },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Blend },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Blend_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate_Blend },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Blend },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Blend_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate_Scale },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate_Blend },
+    { SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Blend },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Blend_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate_Blend },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Blend },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Blend_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate_Blend },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Blend },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Blend_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate_Scale },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate_Blend },
+    { SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Blend },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Blend_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate_Blend },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Blend },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Blend_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate_Blend },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Blend },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Blend_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate_Scale },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend },
+    { SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Blend },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Blend_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate_Blend },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Blend },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Blend_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate_Blend },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Blend },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Blend_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate_Scale },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend },
+    { SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Blend },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Blend_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate_Blend },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Blend },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Blend_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate_Blend },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Blend },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Blend_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate_Scale },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend },
+    { SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Blend },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Blend_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate_Blend },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Blend },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Blend_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate_Blend },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate_Blend_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Blend },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Blend_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate_Scale },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend },
+    { SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend_Scale },
+    { 0, 0, 0, 0, NULL }
+};
+
+/* *INDENT-ON* */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_auto.h b/src/video/SDL_blit_auto.h
new file mode 100644
index 0000000..ed0115e
--- /dev/null
+++ b/src/video/SDL_blit_auto.h
@@ -0,0 +1,30 @@
+/* DO NOT EDIT!  This file is generated by sdlgenblit.pl */
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* *INDENT-OFF* */
+
+extern SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[];
+
+/* *INDENT-ON* */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_copy.c b/src/video/SDL_blit_copy.c
new file mode 100644
index 0000000..6d286c3
--- /dev/null
+++ b/src/video/SDL_blit_copy.c
@@ -0,0 +1,152 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+#include "SDL_blit_copy.h"
+
+
+#ifdef __SSE__
+/* This assumes 16-byte aligned src and dst */
+static __inline__ void
+SDL_memcpySSE(Uint8 * dst, const Uint8 * src, int len)
+{
+    int i;
+
+    __m128 values[4];
+    for (i = len / 64; i--;) {
+        _mm_prefetch(src, _MM_HINT_NTA);
+        values[0] = *(__m128 *) (src + 0);
+        values[1] = *(__m128 *) (src + 16);
+        values[2] = *(__m128 *) (src + 32);
+        values[3] = *(__m128 *) (src + 48);
+        _mm_stream_ps((float *) (dst + 0), values[0]);
+        _mm_stream_ps((float *) (dst + 16), values[1]);
+        _mm_stream_ps((float *) (dst + 32), values[2]);
+        _mm_stream_ps((float *) (dst + 48), values[3]);
+        src += 64;
+        dst += 64;
+    }
+
+    if (len & 63)
+        SDL_memcpy(dst, src, len & 63);
+}
+#endif /* __SSE__ */
+
+#ifdef __MMX__
+#ifdef _MSC_VER
+#pragma warning(disable:4799)
+#endif
+static __inline__ void
+SDL_memcpyMMX(Uint8 * dst, const Uint8 * src, int len)
+{
+    const int remain = (len & 63);
+    int i;
+
+    __m64* d64 = (__m64*)dst;
+    __m64* s64 = (__m64*)src;
+
+    for(i= len / 64; i--;) {
+        d64[0] = s64[0];
+        d64[1] = s64[1];
+        d64[2] = s64[2];
+        d64[3] = s64[3];
+        d64[4] = s64[4];
+        d64[5] = s64[5];
+        d64[6] = s64[6];
+        d64[7] = s64[7];
+
+        d64 += 8;
+        s64 += 8;
+    }
+
+    if (remain)
+    {
+        const int skip = len - remain;
+        SDL_memcpy(dst + skip, src + skip, remain);
+    }
+}
+#endif /* __MMX__ */
+
+void
+SDL_BlitCopy(SDL_BlitInfo * info)
+{
+    SDL_bool overlap;
+    Uint8 *src, *dst;
+    int w, h;
+    int srcskip, dstskip;
+
+    w = info->dst_w * info->dst_fmt->BytesPerPixel;
+    h = info->dst_h;
+    src = info->src;
+    dst = info->dst;
+    srcskip = info->src_pitch;
+    dstskip = info->dst_pitch;
+
+    /* Properly handle overlapping blits */
+    if (src < dst) {
+        overlap = (dst < (src + h*srcskip));
+    } else {
+        overlap = (src < (dst + h*dstskip));
+    }
+    if (overlap) {
+        while (h--) {
+            SDL_memmove(dst, src, w);
+            src += srcskip;
+            dst += dstskip;
+        }
+        return;
+    }
+
+#ifdef __SSE__
+    if (SDL_HasSSE() &&
+        !((uintptr_t) src & 15) && !(srcskip & 15) &&
+        !((uintptr_t) dst & 15) && !(dstskip & 15)) {
+        while (h--) {
+            SDL_memcpySSE(dst, src, w);
+            src += srcskip;
+            dst += dstskip;
+        }
+        return;
+    }
+#endif
+
+#ifdef __MMX__
+    if (SDL_HasMMX() && !(srcskip & 7) && !(dstskip & 7)) {
+        while (h--) {
+            SDL_memcpyMMX(dst, src, w);
+            src += srcskip;
+            dst += dstskip;
+        }
+        _mm_empty();
+        return;
+    }
+#endif
+
+    while (h--) {
+        SDL_memcpy(dst, src, w);
+        src += srcskip;
+        dst += dstskip;
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_copy.h b/src/video/SDL_blit_copy.h
new file mode 100644
index 0000000..8d02a83
--- /dev/null
+++ b/src/video/SDL_blit_copy.h
@@ -0,0 +1,24 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+void SDL_BlitCopy(SDL_BlitInfo * info);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_slow.c b/src/video/SDL_blit_slow.c
new file mode 100644
index 0000000..1f4bce2
--- /dev/null
+++ b/src/video/SDL_blit_slow.c
@@ -0,0 +1,161 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+#include "SDL_blit_slow.h"
+
+/* The ONE TRUE BLITTER
+ * This puppy has to handle all the unoptimized cases - yes, it's slow.
+ */
+void
+SDL_Blit_Slow(SDL_BlitInfo * info)
+{
+    const int flags = info->flags;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+    SDL_PixelFormat *src_fmt = info->src_fmt;
+    SDL_PixelFormat *dst_fmt = info->dst_fmt;
+    int srcbpp = src_fmt->BytesPerPixel;
+    int dstbpp = dst_fmt->BytesPerPixel;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        Uint8 *src = 0;
+        Uint8 *dst = (Uint8 *) info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src =
+                    (info->src + (srcy * info->src_pitch) + (srcx * srcbpp));
+            }
+            if (src_fmt->Amask) {
+                DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG,
+                              srcB, srcA);
+            } else {
+                DISEMBLE_RGB(src, srcbpp, src_fmt, srcpixel, srcR, srcG,
+                             srcB);
+                srcA = 0xFF;
+            }
+            if (flags & SDL_COPY_COLORKEY) {
+                /* srcpixel isn't set for 24 bpp */
+                if (srcbpp == 3) {
+                    srcpixel = (srcR << src_fmt->Rshift) |
+                        (srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift);
+                }
+                if (srcpixel == info->colorkey) {
+                    posx += incx;
+                    dst += dstbpp;
+                    continue;
+                }
+            }
+            if (dst_fmt->Amask) {
+                DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG,
+                              dstB, dstA);
+            } else {
+                DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG,
+                             dstB);
+                dstA = 0xFF;
+            }
+
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                srcR = (srcR * modulateR) / 255;
+                srcG = (srcG * modulateG) / 255;
+                srcB = (srcB * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                srcA = (srcA * modulateA) / 255;
+            }
+            if (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (srcA < 255) {
+                    srcR = (srcR * srcA) / 255;
+                    srcG = (srcG * srcA) / 255;
+                    srcB = (srcB * srcA) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) {
+            case 0:
+                dstR = srcR;
+                dstG = srcG;
+                dstB = srcB;
+                dstA = srcA;
+                break;
+            case SDL_COPY_BLEND:
+                dstR = srcR + ((255 - srcA) * dstR) / 255;
+                dstG = srcG + ((255 - srcA) * dstG) / 255;
+                dstB = srcB + ((255 - srcA) * dstB) / 255;
+                break;
+            case SDL_COPY_ADD:
+                dstR = srcR + dstR;
+                if (dstR > 255)
+                    dstR = 255;
+                dstG = srcG + dstG;
+                if (dstG > 255)
+                    dstG = 255;
+                dstB = srcB + dstB;
+                if (dstB > 255)
+                    dstB = 255;
+                break;
+            case SDL_COPY_MOD:
+                dstR = (srcR * dstR) / 255;
+                dstG = (srcG * dstG) / 255;
+                dstB = (srcB * dstB) / 255;
+                break;
+            }
+            if (dst_fmt->Amask) {
+                ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA);
+            } else {
+                ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB);
+            }
+            posx += incx;
+            dst += dstbpp;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_blit_slow.h b/src/video/SDL_blit_slow.h
new file mode 100644
index 0000000..15b5c79
--- /dev/null
+++ b/src/video/SDL_blit_slow.h
@@ -0,0 +1,25 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+extern void SDL_Blit_Slow(SDL_BlitInfo * info);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_bmp.c b/src/video/SDL_bmp.c
new file mode 100644
index 0000000..df43ed0
--- /dev/null
+++ b/src/video/SDL_bmp.c
@@ -0,0 +1,608 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/*
+   Code to load and save surfaces in Windows BMP format.
+
+   Why support BMP format?  Well, it's a native format for Windows, and
+   most image processing programs can read and write it.  It would be nice
+   to be able to have at least one image format that we can natively load
+   and save, and since PNG is so complex that it would bloat the library,
+   BMP is a good alternative.
+
+   This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp.
+*/
+
+#include "SDL_video.h"
+#include "SDL_endian.h"
+#include "SDL_pixels_c.h"
+
+#define SAVE_32BIT_BMP
+
+/* Compression encodings for BMP files */
+#ifndef BI_RGB
+#define BI_RGB      0
+#define BI_RLE8     1
+#define BI_RLE4     2
+#define BI_BITFIELDS    3
+#endif
+
+
+static void CorrectAlphaChannel(SDL_Surface *surface)
+{
+    /* Check to see if there is any alpha channel data */
+    SDL_bool hasAlpha = SDL_FALSE;
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+    int alphaChannelOffset = 0;
+#else
+    int alphaChannelOffset = 3;
+#endif
+    Uint8 *alpha = ((Uint8*)surface->pixels) + alphaChannelOffset;
+    Uint8 *end = alpha + surface->h * surface->pitch;
+
+    while (alpha < end) {
+        if (*alpha != 0) {
+            hasAlpha = SDL_TRUE;
+            break;
+        }
+        alpha += 4;
+    }
+
+    if (!hasAlpha) {
+        alpha = ((Uint8*)surface->pixels) + alphaChannelOffset;
+        while (alpha < end) {
+            *alpha = SDL_ALPHA_OPAQUE;
+            alpha += 4;
+        }
+    }
+}
+
+SDL_Surface *
+SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
+{
+    SDL_bool was_error;
+    Sint64 fp_offset = 0;
+    int bmpPitch;
+    int i, pad;
+    SDL_Surface *surface;
+    Uint32 Rmask;
+    Uint32 Gmask;
+    Uint32 Bmask;
+    Uint32 Amask;
+    SDL_Palette *palette;
+    Uint8 *bits;
+    Uint8 *top, *end;
+    SDL_bool topDown;
+    int ExpandBMP;
+    SDL_bool correctAlpha = SDL_FALSE;
+
+    /* The Win32 BMP file header (14 bytes) */
+    char magic[2];
+    /*Uint32 bfSize = 0;*/
+    /*Uint16 bfReserved1 = 0;*/
+    /*Uint16 bfReserved2 = 0;*/
+    Uint32 bfOffBits = 0;
+
+    /* The Win32 BITMAPINFOHEADER struct (40 bytes) */
+    Uint32 biSize = 0;
+    Sint32 biWidth = 0;
+    Sint32 biHeight = 0;
+    /*Uint16 biPlanes = 0;*/
+    Uint16 biBitCount = 0;
+    Uint32 biCompression = 0;
+    /*Uint32 biSizeImage = 0;*/
+    /*Sint32 biXPelsPerMeter = 0;*/
+    /*Sint32 biYPelsPerMeter = 0;*/
+    Uint32 biClrUsed = 0;
+    /*Uint32 biClrImportant = 0;*/
+
+    /* Make sure we are passed a valid data source */
+    surface = NULL;
+    was_error = SDL_FALSE;
+    if (src == NULL) {
+        was_error = SDL_TRUE;
+        goto done;
+    }
+
+    /* Read in the BMP file header */
+    fp_offset = SDL_RWtell(src);
+    SDL_ClearError();
+    if (SDL_RWread(src, magic, 1, 2) != 2) {
+        SDL_Error(SDL_EFREAD);
+        was_error = SDL_TRUE;
+        goto done;
+    }
+    if (SDL_strncmp(magic, "BM", 2) != 0) {
+        SDL_SetError("File is not a Windows BMP file");
+        was_error = SDL_TRUE;
+        goto done;
+    }
+    /*bfSize =*/ SDL_ReadLE32(src);
+    /*bfReserved1 =*/ SDL_ReadLE16(src);
+    /*bfReserved2 =*/ SDL_ReadLE16(src);
+    bfOffBits = SDL_ReadLE32(src);
+
+    /* Read the Win32 BITMAPINFOHEADER */
+    biSize = SDL_ReadLE32(src);
+    if (biSize == 12) {
+        biWidth = (Uint32) SDL_ReadLE16(src);
+        biHeight = (Uint32) SDL_ReadLE16(src);
+        /*biPlanes =*/ SDL_ReadLE16(src);
+        biBitCount = SDL_ReadLE16(src);
+        biCompression = BI_RGB;
+    } else {
+        biWidth = SDL_ReadLE32(src);
+        biHeight = SDL_ReadLE32(src);
+        /*biPlanes =*/ SDL_ReadLE16(src);
+        biBitCount = SDL_ReadLE16(src);
+        biCompression = SDL_ReadLE32(src);
+        /*biSizeImage =*/ SDL_ReadLE32(src);
+        /*biXPelsPerMeter =*/ SDL_ReadLE32(src);
+        /*biYPelsPerMeter =*/ SDL_ReadLE32(src);
+        biClrUsed = SDL_ReadLE32(src);
+        /*biClrImportant =*/ SDL_ReadLE32(src);
+    }
+    if (biHeight < 0) {
+        topDown = SDL_TRUE;
+        biHeight = -biHeight;
+    } else {
+        topDown = SDL_FALSE;
+    }
+
+    /* Check for read error */
+    if (SDL_strcmp(SDL_GetError(), "") != 0) {
+        was_error = SDL_TRUE;
+        goto done;
+    }
+
+    /* Expand 1 and 4 bit bitmaps to 8 bits per pixel */
+    switch (biBitCount) {
+    case 1:
+    case 4:
+        ExpandBMP = biBitCount;
+        biBitCount = 8;
+        break;
+    default:
+        ExpandBMP = 0;
+        break;
+    }
+
+    /* We don't support any BMP compression right now */
+    Rmask = Gmask = Bmask = Amask = 0;
+    switch (biCompression) {
+    case BI_RGB:
+        /* If there are no masks, use the defaults */
+        if (bfOffBits == (14 + biSize)) {
+            /* Default values for the BMP format */
+            switch (biBitCount) {
+            case 15:
+            case 16:
+                Rmask = 0x7C00;
+                Gmask = 0x03E0;
+                Bmask = 0x001F;
+                break;
+            case 24:
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+                Rmask = 0x000000FF;
+                Gmask = 0x0000FF00;
+                Bmask = 0x00FF0000;
+#else
+                Rmask = 0x00FF0000;
+                Gmask = 0x0000FF00;
+                Bmask = 0x000000FF;
+#endif
+                break;
+            case 32:
+                /* We don't know if this has alpha channel or not */
+                correctAlpha = SDL_TRUE;
+                Amask = 0xFF000000;
+                Rmask = 0x00FF0000;
+                Gmask = 0x0000FF00;
+                Bmask = 0x000000FF;
+                break;
+            default:
+                break;
+            }
+            break;
+        }
+        /* Fall through -- read the RGB masks */
+
+    case BI_BITFIELDS:
+        switch (biBitCount) {
+        case 15:
+        case 16:
+            Rmask = SDL_ReadLE32(src);
+            Gmask = SDL_ReadLE32(src);
+            Bmask = SDL_ReadLE32(src);
+            break;
+        case 32:
+            Rmask = SDL_ReadLE32(src);
+            Gmask = SDL_ReadLE32(src);
+            Bmask = SDL_ReadLE32(src);
+            Amask = SDL_ReadLE32(src);
+            break;
+        default:
+            break;
+        }
+        break;
+    default:
+        SDL_SetError("Compressed BMP files not supported");
+        was_error = SDL_TRUE;
+        goto done;
+    }
+
+    /* Create a compatible surface, note that the colors are RGB ordered */
+    surface =
+        SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask,
+                             Bmask, Amask);
+    if (surface == NULL) {
+        was_error = SDL_TRUE;
+        goto done;
+    }
+
+    /* Load the palette, if any */
+    palette = (surface->format)->palette;
+    if (palette) {
+        if (biClrUsed == 0) {
+            biClrUsed = 1 << biBitCount;
+        }
+        if ((int) biClrUsed > palette->ncolors) {
+            palette->ncolors = biClrUsed;
+            palette->colors =
+                (SDL_Color *) SDL_realloc(palette->colors,
+                                          palette->ncolors *
+                                          sizeof(*palette->colors));
+            if (!palette->colors) {
+                SDL_OutOfMemory();
+                was_error = SDL_TRUE;
+                goto done;
+            }
+        } else if ((int) biClrUsed < palette->ncolors) {
+            palette->ncolors = biClrUsed;
+        }
+        if (biSize == 12) {
+            for (i = 0; i < (int) biClrUsed; ++i) {
+                SDL_RWread(src, &palette->colors[i].b, 1, 1);
+                SDL_RWread(src, &palette->colors[i].g, 1, 1);
+                SDL_RWread(src, &palette->colors[i].r, 1, 1);
+                palette->colors[i].a = SDL_ALPHA_OPAQUE;
+            }
+        } else {
+            for (i = 0; i < (int) biClrUsed; ++i) {
+                SDL_RWread(src, &palette->colors[i].b, 1, 1);
+                SDL_RWread(src, &palette->colors[i].g, 1, 1);
+                SDL_RWread(src, &palette->colors[i].r, 1, 1);
+                SDL_RWread(src, &palette->colors[i].a, 1, 1);
+
+                /* According to Microsoft documentation, the fourth element
+                   is reserved and must be zero, so we shouldn't treat it as
+                   alpha.
+                */
+                palette->colors[i].a = SDL_ALPHA_OPAQUE;
+            }
+        }
+    }
+
+    /* Read the surface pixels.  Note that the bmp image is upside down */
+    if (SDL_RWseek(src, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
+        SDL_Error(SDL_EFSEEK);
+        was_error = SDL_TRUE;
+        goto done;
+    }
+    top = (Uint8 *)surface->pixels;
+    end = (Uint8 *)surface->pixels+(surface->h*surface->pitch);
+    switch (ExpandBMP) {
+    case 1:
+        bmpPitch = (biWidth + 7) >> 3;
+        pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
+        break;
+    case 4:
+        bmpPitch = (biWidth + 1) >> 1;
+        pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
+        break;
+    default:
+        pad = ((surface->pitch % 4) ? (4 - (surface->pitch % 4)) : 0);
+        break;
+    }
+    if (topDown) {
+        bits = top;
+    } else {
+        bits = end - surface->pitch;
+    }
+    while (bits >= top && bits < end) {
+        switch (ExpandBMP) {
+        case 1:
+        case 4:{
+                Uint8 pixel = 0;
+                int shift = (8 - ExpandBMP);
+                for (i = 0; i < surface->w; ++i) {
+                    if (i % (8 / ExpandBMP) == 0) {
+                        if (!SDL_RWread(src, &pixel, 1, 1)) {
+                            SDL_SetError("Error reading from BMP");
+                            was_error = SDL_TRUE;
+                            goto done;
+                        }
+                    }
+                    *(bits + i) = (pixel >> shift);
+                    pixel <<= ExpandBMP;
+                }
+            }
+            break;
+
+        default:
+            if (SDL_RWread(src, bits, 1, surface->pitch)
+                != surface->pitch) {
+                SDL_Error(SDL_EFREAD);
+                was_error = SDL_TRUE;
+                goto done;
+            }
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+            /* Byte-swap the pixels if needed. Note that the 24bpp
+               case has already been taken care of above. */
+            switch (biBitCount) {
+            case 15:
+            case 16:{
+                    Uint16 *pix = (Uint16 *) bits;
+                    for (i = 0; i < surface->w; i++)
+                        pix[i] = SDL_Swap16(pix[i]);
+                    break;
+                }
+
+            case 32:{
+                    Uint32 *pix = (Uint32 *) bits;
+                    for (i = 0; i < surface->w; i++)
+                        pix[i] = SDL_Swap32(pix[i]);
+                    break;
+                }
+            }
+#endif
+            break;
+        }
+        /* Skip padding bytes, ugh */
+        if (pad) {
+            Uint8 padbyte;
+            for (i = 0; i < pad; ++i) {
+                SDL_RWread(src, &padbyte, 1, 1);
+            }
+        }
+        if (topDown) {
+            bits += surface->pitch;
+        } else {
+            bits -= surface->pitch;
+        }
+    }
+    if (correctAlpha) {
+        CorrectAlphaChannel(surface);
+    }
+  done:
+    if (was_error) {
+        if (src) {
+            SDL_RWseek(src, fp_offset, RW_SEEK_SET);
+        }
+        if (surface) {
+            SDL_FreeSurface(surface);
+        }
+        surface = NULL;
+    }
+    if (freesrc && src) {
+        SDL_RWclose(src);
+    }
+    return (surface);
+}
+
+int
+SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
+{
+    Sint64 fp_offset;
+    int i, pad;
+    SDL_Surface *surface;
+    Uint8 *bits;
+
+    /* The Win32 BMP file header (14 bytes) */
+    char magic[2] = { 'B', 'M' };
+    Uint32 bfSize;
+    Uint16 bfReserved1;
+    Uint16 bfReserved2;
+    Uint32 bfOffBits;
+
+    /* The Win32 BITMAPINFOHEADER struct (40 bytes) */
+    Uint32 biSize;
+    Sint32 biWidth;
+    Sint32 biHeight;
+    Uint16 biPlanes;
+    Uint16 biBitCount;
+    Uint32 biCompression;
+    Uint32 biSizeImage;
+    Sint32 biXPelsPerMeter;
+    Sint32 biYPelsPerMeter;
+    Uint32 biClrUsed;
+    Uint32 biClrImportant;
+
+    /* Make sure we have somewhere to save */
+    surface = NULL;
+    if (dst) {
+        SDL_bool save32bit = SDL_FALSE;
+#ifdef SAVE_32BIT_BMP
+        /* We can save alpha information in a 32-bit BMP */
+        if (saveme->map->info.flags & SDL_COPY_COLORKEY ||
+            saveme->format->Amask) {
+            save32bit = SDL_TRUE;
+        }
+#endif /* SAVE_32BIT_BMP */
+
+        if (saveme->format->palette && !save32bit) {
+            if (saveme->format->BitsPerPixel == 8) {
+                surface = saveme;
+            } else {
+                SDL_SetError("%d bpp BMP files not supported",
+                             saveme->format->BitsPerPixel);
+            }
+        } else if ((saveme->format->BitsPerPixel == 24) &&
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+                   (saveme->format->Rmask == 0x00FF0000) &&
+                   (saveme->format->Gmask == 0x0000FF00) &&
+                   (saveme->format->Bmask == 0x000000FF)
+#else
+                   (saveme->format->Rmask == 0x000000FF) &&
+                   (saveme->format->Gmask == 0x0000FF00) &&
+                   (saveme->format->Bmask == 0x00FF0000)
+#endif
+            ) {
+            surface = saveme;
+        } else {
+            SDL_PixelFormat format;
+
+            /* If the surface has a colorkey or alpha channel we'll save a
+               32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
+            if (save32bit) {
+                SDL_InitFormat(&format,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+                               SDL_PIXELFORMAT_ARGB8888
+#else
+                               SDL_PIXELFORMAT_BGRA8888
+#endif
+                               );
+            } else {
+                SDL_InitFormat(&format, SDL_PIXELFORMAT_BGR24);
+            }
+            surface = SDL_ConvertSurface(saveme, &format, 0);
+            if (!surface) {
+                SDL_SetError("Couldn't convert image to %d bpp",
+                             format.BitsPerPixel);
+            }
+        }
+    }
+
+    if (surface && (SDL_LockSurface(surface) == 0)) {
+        const int bw = surface->w * surface->format->BytesPerPixel;
+
+        /* Set the BMP file header values */
+        bfSize = 0;             /* We'll write this when we're done */
+        bfReserved1 = 0;
+        bfReserved2 = 0;
+        bfOffBits = 0;          /* We'll write this when we're done */
+
+        /* Write the BMP file header values */
+        fp_offset = SDL_RWtell(dst);
+        SDL_ClearError();
+        SDL_RWwrite(dst, magic, 2, 1);
+        SDL_WriteLE32(dst, bfSize);
+        SDL_WriteLE16(dst, bfReserved1);
+        SDL_WriteLE16(dst, bfReserved2);
+        SDL_WriteLE32(dst, bfOffBits);
+
+        /* Set the BMP info values */
+        biSize = 40;
+        biWidth = surface->w;
+        biHeight = surface->h;
+        biPlanes = 1;
+        biBitCount = surface->format->BitsPerPixel;
+        biCompression = BI_RGB;
+        biSizeImage = surface->h * surface->pitch;
+        biXPelsPerMeter = 0;
+        biYPelsPerMeter = 0;
+        if (surface->format->palette) {
+            biClrUsed = surface->format->palette->ncolors;
+        } else {
+            biClrUsed = 0;
+        }
+        biClrImportant = 0;
+
+        /* Write the BMP info values */
+        SDL_WriteLE32(dst, biSize);
+        SDL_WriteLE32(dst, biWidth);
+        SDL_WriteLE32(dst, biHeight);
+        SDL_WriteLE16(dst, biPlanes);
+        SDL_WriteLE16(dst, biBitCount);
+        SDL_WriteLE32(dst, biCompression);
+        SDL_WriteLE32(dst, biSizeImage);
+        SDL_WriteLE32(dst, biXPelsPerMeter);
+        SDL_WriteLE32(dst, biYPelsPerMeter);
+        SDL_WriteLE32(dst, biClrUsed);
+        SDL_WriteLE32(dst, biClrImportant);
+
+        /* Write the palette (in BGR color order) */
+        if (surface->format->palette) {
+            SDL_Color *colors;
+            int ncolors;
+
+            colors = surface->format->palette->colors;
+            ncolors = surface->format->palette->ncolors;
+            for (i = 0; i < ncolors; ++i) {
+                SDL_RWwrite(dst, &colors[i].b, 1, 1);
+                SDL_RWwrite(dst, &colors[i].g, 1, 1);
+                SDL_RWwrite(dst, &colors[i].r, 1, 1);
+                SDL_RWwrite(dst, &colors[i].a, 1, 1);
+            }
+        }
+
+        /* Write the bitmap offset */
+        bfOffBits = (Uint32)(SDL_RWtell(dst) - fp_offset);
+        if (SDL_RWseek(dst, fp_offset + 10, RW_SEEK_SET) < 0) {
+            SDL_Error(SDL_EFSEEK);
+        }
+        SDL_WriteLE32(dst, bfOffBits);
+        if (SDL_RWseek(dst, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
+            SDL_Error(SDL_EFSEEK);
+        }
+
+        /* Write the bitmap image upside down */
+        bits = (Uint8 *) surface->pixels + (surface->h * surface->pitch);
+        pad = ((bw % 4) ? (4 - (bw % 4)) : 0);
+        while (bits > (Uint8 *) surface->pixels) {
+            bits -= surface->pitch;
+            if (SDL_RWwrite(dst, bits, 1, bw) != bw) {
+                SDL_Error(SDL_EFWRITE);
+                break;
+            }
+            if (pad) {
+                const Uint8 padbyte = 0;
+                for (i = 0; i < pad; ++i) {
+                    SDL_RWwrite(dst, &padbyte, 1, 1);
+                }
+            }
+        }
+
+        /* Write the BMP file size */
+        bfSize = (Uint32)(SDL_RWtell(dst) - fp_offset);
+        if (SDL_RWseek(dst, fp_offset + 2, RW_SEEK_SET) < 0) {
+            SDL_Error(SDL_EFSEEK);
+        }
+        SDL_WriteLE32(dst, bfSize);
+        if (SDL_RWseek(dst, fp_offset + bfSize, RW_SEEK_SET) < 0) {
+            SDL_Error(SDL_EFSEEK);
+        }
+
+        /* Close it up.. */
+        SDL_UnlockSurface(surface);
+        if (surface != saveme) {
+            SDL_FreeSurface(surface);
+        }
+    }
+
+    if (freedst && dst) {
+        SDL_RWclose(dst);
+    }
+    return ((SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_clipboard.c b/src/video/SDL_clipboard.c
new file mode 100644
index 0000000..83c2e34
--- /dev/null
+++ b/src/video/SDL_clipboard.c
@@ -0,0 +1,78 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_clipboard.h"
+#include "SDL_sysvideo.h"
+
+
+int
+SDL_SetClipboardText(const char *text)
+{
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+
+    if (!text) {
+        text = "";
+    }
+    if (_this->SetClipboardText) {
+        return _this->SetClipboardText(_this, text);
+    } else {
+        if (_this->clipboard_text) {
+            SDL_free(_this->clipboard_text);
+        }
+        _this->clipboard_text = SDL_strdup(text);
+        return 0;
+    }
+}
+
+char *
+SDL_GetClipboardText(void)
+{
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+
+    if (_this->GetClipboardText) {
+        return _this->GetClipboardText(_this);
+    } else {
+        const char *text = _this->clipboard_text;
+        if (!text) {
+            text = "";
+        }
+        return SDL_strdup(text);
+    }
+}
+
+SDL_bool
+SDL_HasClipboardText(void)
+{
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+
+    if (_this->HasClipboardText) {
+        return _this->HasClipboardText(_this);
+    } else {
+        if ((_this->clipboard_text) && (SDL_strlen(_this->clipboard_text)>0)) {
+            return SDL_TRUE;
+        } else {
+            return SDL_FALSE;
+        }
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_fillrect.c b/src/video/SDL_fillrect.c
new file mode 100644
index 0000000..a99371e
--- /dev/null
+++ b/src/video/SDL_fillrect.c
@@ -0,0 +1,432 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+
+
+#ifdef __SSE__
+/* *INDENT-OFF* */
+
+#ifdef _MSC_VER
+#define SSE_BEGIN \
+    __m128 c128; \
+    c128.m128_u32[0] = color; \
+    c128.m128_u32[1] = color; \
+    c128.m128_u32[2] = color; \
+    c128.m128_u32[3] = color;
+#else
+#define SSE_BEGIN \
+    DECLARE_ALIGNED(Uint32, cccc[4], 16); \
+    cccc[0] = color; \
+    cccc[1] = color; \
+    cccc[2] = color; \
+    cccc[3] = color; \
+    __m128 c128 = *(__m128 *)cccc;
+#endif
+
+#define SSE_WORK \
+    for (i = n / 64; i--;) { \
+        _mm_stream_ps((float *)(p+0), c128); \
+        _mm_stream_ps((float *)(p+16), c128); \
+        _mm_stream_ps((float *)(p+32), c128); \
+        _mm_stream_ps((float *)(p+48), c128); \
+        p += 64; \
+    }
+
+#define SSE_END
+
+#define DEFINE_SSE_FILLRECT(bpp, type) \
+static void \
+SDL_FillRect##bpp##SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \
+{ \
+    SSE_BEGIN; \
+ \
+    while (h--) { \
+        int i, n = w * bpp; \
+        Uint8 *p = pixels; \
+ \
+        if (n > 63) { \
+            int adjust = 16 - ((uintptr_t)p & 15); \
+            if (adjust < 16) { \
+                n -= adjust; \
+                adjust /= bpp; \
+                while (adjust--) { \
+                    *((type *)p) = (type)color; \
+                    p += bpp; \
+                } \
+            } \
+            SSE_WORK; \
+        } \
+        if (n & 63) { \
+            int remainder = (n & 63); \
+            remainder /= bpp; \
+            while (remainder--) { \
+                *((type *)p) = (type)color; \
+                p += bpp; \
+            } \
+        } \
+        pixels += pitch; \
+    } \
+ \
+    SSE_END; \
+}
+
+static void
+SDL_FillRect1SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h)
+{
+    SSE_BEGIN;
+
+    while (h--) {
+        int i, n = w;
+        Uint8 *p = pixels;
+
+        if (n > 63) {
+            int adjust = 16 - ((uintptr_t)p & 15);
+            if (adjust) {
+                n -= adjust;
+                SDL_memset(p, color, adjust);
+                p += adjust;
+            }
+            SSE_WORK;
+        }
+        if (n & 63) {
+            int remainder = (n & 63);
+            SDL_memset(p, color, remainder);
+            p += remainder;
+        }
+        pixels += pitch;
+    }
+
+    SSE_END;
+}
+/*DEFINE_SSE_FILLRECT(1, Uint8)*/
+DEFINE_SSE_FILLRECT(2, Uint16)
+DEFINE_SSE_FILLRECT(4, Uint32)
+
+/* *INDENT-ON* */
+#endif /* __SSE__ */
+
+#ifdef __MMX__
+/* *INDENT-OFF* */
+
+#define MMX_BEGIN \
+    __m64 c64 = _mm_set_pi32(color, color)
+
+#define MMX_WORK \
+    for (i = n / 64; i--;) { \
+        _mm_stream_pi((__m64 *)(p+0), c64); \
+        _mm_stream_pi((__m64 *)(p+8), c64); \
+        _mm_stream_pi((__m64 *)(p+16), c64); \
+        _mm_stream_pi((__m64 *)(p+24), c64); \
+        _mm_stream_pi((__m64 *)(p+32), c64); \
+        _mm_stream_pi((__m64 *)(p+40), c64); \
+        _mm_stream_pi((__m64 *)(p+48), c64); \
+        _mm_stream_pi((__m64 *)(p+56), c64); \
+        p += 64; \
+    }
+
+#define MMX_END \
+    _mm_empty()
+
+#define DEFINE_MMX_FILLRECT(bpp, type) \
+static void \
+SDL_FillRect##bpp##MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \
+{ \
+    MMX_BEGIN; \
+ \
+    while (h--) { \
+        int i, n = w * bpp; \
+        Uint8 *p = pixels; \
+ \
+        if (n > 63) { \
+            int adjust = 8 - ((uintptr_t)p & 7); \
+            if (adjust < 8) { \
+                n -= adjust; \
+                adjust /= bpp; \
+                while (adjust--) { \
+                    *((type *)p) = (type)color; \
+                    p += bpp; \
+                } \
+            } \
+            MMX_WORK; \
+        } \
+        if (n & 63) { \
+            int remainder = (n & 63); \
+            remainder /= bpp; \
+            while (remainder--) { \
+                *((type *)p) = (type)color; \
+                p += bpp; \
+            } \
+        } \
+        pixels += pitch; \
+    } \
+ \
+    MMX_END; \
+}
+
+static void
+SDL_FillRect1MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h)
+{
+    MMX_BEGIN;
+
+    while (h--) {
+        int i, n = w;
+        Uint8 *p = pixels;
+
+        if (n > 63) {
+            int adjust = 8 - ((uintptr_t)p & 7);
+            if (adjust) {
+                n -= adjust;
+                SDL_memset(p, color, adjust);
+                p += adjust;
+            }
+            MMX_WORK;
+        }
+        if (n & 63) {
+            int remainder = (n & 63);
+            SDL_memset(p, color, remainder);
+            p += remainder;
+        }
+        pixels += pitch;
+    }
+
+    MMX_END;
+}
+/*DEFINE_MMX_FILLRECT(1, Uint8)*/
+DEFINE_MMX_FILLRECT(2, Uint16)
+DEFINE_MMX_FILLRECT(4, Uint32)
+
+/* *INDENT-ON* */
+#endif /* __MMX__ */
+
+static void
+SDL_FillRect1(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
+{
+    while (h--) {
+        int n = w;
+        Uint8 *p = pixels;
+
+        if (n > 3) {
+            switch ((uintptr_t) p & 3) {
+            case 1:
+                *p++ = (Uint8) color;
+                --n;
+            case 2:
+                *p++ = (Uint8) color;
+                --n;
+            case 3:
+                *p++ = (Uint8) color;
+                --n;
+            }
+            SDL_memset4(p, color, (n >> 2));
+        }
+        if (n & 3) {
+            p += (n & ~3);
+            switch (n & 3) {
+            case 3:
+                *p++ = (Uint8) color;
+            case 2:
+                *p++ = (Uint8) color;
+            case 1:
+                *p++ = (Uint8) color;
+            }
+        }
+        pixels += pitch;
+    }
+}
+
+static void
+SDL_FillRect2(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
+{
+    while (h--) {
+        int n = w;
+        Uint16 *p = (Uint16 *) pixels;
+
+        if (n > 1) {
+            if ((uintptr_t) p & 2) {
+                *p++ = (Uint16) color;
+                --n;
+            }
+            SDL_memset4(p, color, (n >> 1));
+        }
+        if (n & 1) {
+            p[n - 1] = (Uint16) color;
+        }
+        pixels += pitch;
+    }
+}
+
+static void
+SDL_FillRect3(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
+{
+    Uint8 r = (Uint8) ((color >> 16) & 0xFF);
+    Uint8 g = (Uint8) ((color >> 8) & 0xFF);
+    Uint8 b = (Uint8) (color & 0xFF);
+
+    while (h--) {
+        int n = w;
+        Uint8 *p = pixels;
+
+        while (n--) {
+            *p++ = r;
+            *p++ = g;
+            *p++ = b;
+        }
+        pixels += pitch;
+    }
+}
+
+static void
+SDL_FillRect4(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
+{
+    while (h--) {
+        SDL_memset4(pixels, color, w);
+        pixels += pitch;
+    }
+}
+
+/* 
+ * This function performs a fast fill of the given rectangle with 'color'
+ */
+int
+SDL_FillRect(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color)
+{
+    SDL_Rect clipped;
+    Uint8 *pixels;
+
+    if (!dst) {
+        return SDL_SetError("Passed NULL destination surface");
+    }
+
+    /* This function doesn't work on surfaces < 8 bpp */
+    if (dst->format->BitsPerPixel < 8) {
+        return SDL_SetError("SDL_FillRect(): Unsupported surface format");
+    }
+
+    /* If 'rect' == NULL, then fill the whole surface */
+    if (rect) {
+        /* Perform clipping */
+        if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) {
+            return 0;
+        }
+        rect = &clipped;
+    } else {
+        rect = &dst->clip_rect;
+    }
+
+    /* Perform software fill */
+    if (!dst->pixels) {
+        return SDL_SetError("SDL_FillRect(): You must lock the surface");
+    }
+
+    pixels = (Uint8 *) dst->pixels + rect->y * dst->pitch +
+                                     rect->x * dst->format->BytesPerPixel;
+
+    switch (dst->format->BytesPerPixel) {
+    case 1:
+        {
+            color |= (color << 8);
+            color |= (color << 16);
+#ifdef __SSE__
+            if (SDL_HasSSE()) {
+                SDL_FillRect1SSE(pixels, dst->pitch, color, rect->w, rect->h);
+                break;
+            }
+#endif
+#ifdef __MMX__
+            if (SDL_HasMMX()) {
+                SDL_FillRect1MMX(pixels, dst->pitch, color, rect->w, rect->h);
+                break;
+            }
+#endif
+            SDL_FillRect1(pixels, dst->pitch, color, rect->w, rect->h);
+            break;
+        }
+
+    case 2:
+        {
+            color |= (color << 16);
+#ifdef __SSE__
+            if (SDL_HasSSE()) {
+                SDL_FillRect2SSE(pixels, dst->pitch, color, rect->w, rect->h);
+                break;
+            }
+#endif
+#ifdef __MMX__
+            if (SDL_HasMMX()) {
+                SDL_FillRect2MMX(pixels, dst->pitch, color, rect->w, rect->h);
+                break;
+            }
+#endif
+            SDL_FillRect2(pixels, dst->pitch, color, rect->w, rect->h);
+            break;
+        }
+
+    case 3:
+        /* 24-bit RGB is a slow path, at least for now. */
+        {
+            SDL_FillRect3(pixels, dst->pitch, color, rect->w, rect->h);
+            break;
+        }
+
+    case 4:
+        {
+#ifdef __SSE__
+            if (SDL_HasSSE()) {
+                SDL_FillRect4SSE(pixels, dst->pitch, color, rect->w, rect->h);
+                break;
+            }
+#endif
+#ifdef __MMX__
+            if (SDL_HasMMX()) {
+                SDL_FillRect4MMX(pixels, dst->pitch, color, rect->w, rect->h);
+                break;
+            }
+#endif
+            SDL_FillRect4(pixels, dst->pitch, color, rect->w, rect->h);
+            break;
+        }
+    }
+
+    /* We're done! */
+    return 0;
+}
+
+int
+SDL_FillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
+              Uint32 color)
+{
+    int i;
+    int status = 0;
+
+    if (!rects) {
+        return SDL_SetError("SDL_FillRects() passed NULL rects");
+    }
+
+    for (i = 0; i < count; ++i) {
+        status += SDL_FillRect(dst, &rects[i], color);
+    }
+    return status;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c
new file mode 100644
index 0000000..c472c38
--- /dev/null
+++ b/src/video/SDL_pixels.c
@@ -0,0 +1,1131 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* General (mostly internal) pixel/color manipulation routines for SDL */
+
+#include "SDL_endian.h"
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_blit.h"
+#include "SDL_pixels_c.h"
+#include "SDL_RLEaccel_c.h"
+
+
+/* Lookup tables to expand partial bytes to the full 0..255 range */
+
+static Uint8 lookup_0[] = {
+0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
+};
+
+static Uint8 lookup_1[] = {
+0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 255
+};
+
+static Uint8 lookup_2[] = {
+0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 129, 133, 137, 141, 145, 149, 153, 157, 161, 165, 170, 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, 255
+};
+
+static Uint8 lookup_3[] = {
+0, 8, 16, 24, 32, 41, 49, 57, 65, 74, 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, 246, 255
+};
+
+static Uint8 lookup_4[] = {
+0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255
+};
+
+static Uint8 lookup_5[] = {
+0, 36, 72, 109, 145, 182, 218, 255
+};
+
+static Uint8 lookup_6[] = {
+0, 85, 170, 255
+};
+
+static Uint8 lookup_7[] = {
+0, 255
+};
+
+static Uint8 lookup_8[] = {
+255
+};
+
+Uint8* SDL_expand_byte[9] = {
+    lookup_0,
+    lookup_1,
+    lookup_2,
+    lookup_3,
+    lookup_4,
+    lookup_5,
+    lookup_6,
+    lookup_7,
+    lookup_8
+};
+
+/* Helper functions */
+
+const char*
+SDL_GetPixelFormatName(Uint32 format)
+{
+    switch (format) {
+#define CASE(X) case X: return #X;
+    CASE(SDL_PIXELFORMAT_INDEX1LSB)
+    CASE(SDL_PIXELFORMAT_INDEX1MSB)
+    CASE(SDL_PIXELFORMAT_INDEX4LSB)
+    CASE(SDL_PIXELFORMAT_INDEX4MSB)
+    CASE(SDL_PIXELFORMAT_INDEX8)
+    CASE(SDL_PIXELFORMAT_RGB332)
+    CASE(SDL_PIXELFORMAT_RGB444)
+    CASE(SDL_PIXELFORMAT_RGB555)
+    CASE(SDL_PIXELFORMAT_BGR555)
+    CASE(SDL_PIXELFORMAT_ARGB4444)
+    CASE(SDL_PIXELFORMAT_RGBA4444)
+    CASE(SDL_PIXELFORMAT_ABGR4444)
+    CASE(SDL_PIXELFORMAT_BGRA4444)
+    CASE(SDL_PIXELFORMAT_ARGB1555)
+    CASE(SDL_PIXELFORMAT_RGBA5551)
+    CASE(SDL_PIXELFORMAT_ABGR1555)
+    CASE(SDL_PIXELFORMAT_BGRA5551)
+    CASE(SDL_PIXELFORMAT_RGB565)
+    CASE(SDL_PIXELFORMAT_BGR565)
+    CASE(SDL_PIXELFORMAT_RGB24)
+    CASE(SDL_PIXELFORMAT_BGR24)
+    CASE(SDL_PIXELFORMAT_RGB888)
+    CASE(SDL_PIXELFORMAT_RGBX8888)
+    CASE(SDL_PIXELFORMAT_BGR888)
+    CASE(SDL_PIXELFORMAT_BGRX8888)
+    CASE(SDL_PIXELFORMAT_ARGB8888)
+    CASE(SDL_PIXELFORMAT_RGBA8888)
+    CASE(SDL_PIXELFORMAT_ABGR8888)
+    CASE(SDL_PIXELFORMAT_BGRA8888)
+    CASE(SDL_PIXELFORMAT_ARGB2101010)
+    CASE(SDL_PIXELFORMAT_YV12)
+    CASE(SDL_PIXELFORMAT_IYUV)
+    CASE(SDL_PIXELFORMAT_YUY2)
+    CASE(SDL_PIXELFORMAT_UYVY)
+    CASE(SDL_PIXELFORMAT_YVYU)
+#undef CASE
+    default:
+        return "SDL_PIXELFORMAT_UNKNOWN";
+    }
+}
+
+SDL_bool
+SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask,
+                           Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask)
+{
+    Uint32 masks[4];
+
+    /* This function doesn't work with FourCC pixel formats */
+    if (SDL_ISPIXELFORMAT_FOURCC(format)) {
+        SDL_SetError("FOURCC pixel formats are not supported");
+        return SDL_FALSE;
+    }
+
+    /* Initialize the values here */
+    if (SDL_BYTESPERPIXEL(format) <= 2) {
+        *bpp = SDL_BITSPERPIXEL(format);
+    } else {
+        *bpp = SDL_BYTESPERPIXEL(format) * 8;
+    }
+    *Rmask = *Gmask = *Bmask = *Amask = 0;
+
+    if (format == SDL_PIXELFORMAT_RGB24) {
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+        *Rmask = 0x00FF0000;
+        *Gmask = 0x0000FF00;
+        *Bmask = 0x000000FF;
+#else
+        *Rmask = 0x000000FF;
+        *Gmask = 0x0000FF00;
+        *Bmask = 0x00FF0000;
+#endif
+        return SDL_TRUE;
+    }
+
+    if (format == SDL_PIXELFORMAT_BGR24) {
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+        *Rmask = 0x000000FF;
+        *Gmask = 0x0000FF00;
+        *Bmask = 0x00FF0000;
+#else
+        *Rmask = 0x00FF0000;
+        *Gmask = 0x0000FF00;
+        *Bmask = 0x000000FF;
+#endif
+        return SDL_TRUE;
+    }
+
+    if (SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED8 &&
+        SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED16 &&
+        SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED32) {
+        /* Not a format that uses masks */
+        return SDL_TRUE;
+    }
+
+    switch (SDL_PIXELLAYOUT(format)) {
+    case SDL_PACKEDLAYOUT_332:
+        masks[0] = 0x00000000;
+        masks[1] = 0x000000E0;
+        masks[2] = 0x0000001C;
+        masks[3] = 0x00000003;
+        break;
+    case SDL_PACKEDLAYOUT_4444:
+        masks[0] = 0x0000F000;
+        masks[1] = 0x00000F00;
+        masks[2] = 0x000000F0;
+        masks[3] = 0x0000000F;
+        break;
+    case SDL_PACKEDLAYOUT_1555:
+        masks[0] = 0x00008000;
+        masks[1] = 0x00007C00;
+        masks[2] = 0x000003E0;
+        masks[3] = 0x0000001F;
+        break;
+    case SDL_PACKEDLAYOUT_5551:
+        masks[0] = 0x0000F800;
+        masks[1] = 0x000007C0;
+        masks[2] = 0x0000003E;
+        masks[3] = 0x00000001;
+        break;
+    case SDL_PACKEDLAYOUT_565:
+        masks[0] = 0x00000000;
+        masks[1] = 0x0000F800;
+        masks[2] = 0x000007E0;
+        masks[3] = 0x0000001F;
+        break;
+    case SDL_PACKEDLAYOUT_8888:
+        masks[0] = 0xFF000000;
+        masks[1] = 0x00FF0000;
+        masks[2] = 0x0000FF00;
+        masks[3] = 0x000000FF;
+        break;
+    case SDL_PACKEDLAYOUT_2101010:
+        masks[0] = 0xC0000000;
+        masks[1] = 0x3FF00000;
+        masks[2] = 0x000FFC00;
+        masks[3] = 0x000003FF;
+        break;
+    case SDL_PACKEDLAYOUT_1010102:
+        masks[0] = 0xFFC00000;
+        masks[1] = 0x003FF000;
+        masks[2] = 0x00000FFC;
+        masks[3] = 0x00000003;
+        break;
+    default:
+        SDL_SetError("Unknown pixel format");
+        return SDL_FALSE;
+    }
+
+    switch (SDL_PIXELORDER(format)) {
+    case SDL_PACKEDORDER_XRGB:
+        *Rmask = masks[1];
+        *Gmask = masks[2];
+        *Bmask = masks[3];
+        break;
+    case SDL_PACKEDORDER_RGBX:
+        *Rmask = masks[0];
+        *Gmask = masks[1];
+        *Bmask = masks[2];
+        break;
+    case SDL_PACKEDORDER_ARGB:
+        *Amask = masks[0];
+        *Rmask = masks[1];
+        *Gmask = masks[2];
+        *Bmask = masks[3];
+        break;
+    case SDL_PACKEDORDER_RGBA:
+        *Rmask = masks[0];
+        *Gmask = masks[1];
+        *Bmask = masks[2];
+        *Amask = masks[3];
+        break;
+    case SDL_PACKEDORDER_XBGR:
+        *Bmask = masks[1];
+        *Gmask = masks[2];
+        *Rmask = masks[3];
+        break;
+    case SDL_PACKEDORDER_BGRX:
+        *Bmask = masks[0];
+        *Gmask = masks[1];
+        *Rmask = masks[2];
+        break;
+    case SDL_PACKEDORDER_BGRA:
+        *Bmask = masks[0];
+        *Gmask = masks[1];
+        *Rmask = masks[2];
+        *Amask = masks[3];
+        break;
+    case SDL_PACKEDORDER_ABGR:
+        *Amask = masks[0];
+        *Bmask = masks[1];
+        *Gmask = masks[2];
+        *Rmask = masks[3];
+        break;
+    default:
+        SDL_SetError("Unknown pixel format");
+        return SDL_FALSE;
+    }
+    return SDL_TRUE;
+}
+
+Uint32
+SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
+                           Uint32 Amask)
+{
+    switch (bpp) {
+    case 1:
+        /* SDL defaults to MSB ordering */
+        return SDL_PIXELFORMAT_INDEX1MSB;
+    case 4:
+        /* SDL defaults to MSB ordering */
+        return SDL_PIXELFORMAT_INDEX4MSB;
+    case 8:
+        if (Rmask == 0) {
+            return SDL_PIXELFORMAT_INDEX8;
+        }
+        if (Rmask == 0xE0 &&
+            Gmask == 0x1C &&
+            Bmask == 0x03 &&
+            Amask == 0x00) {
+            return SDL_PIXELFORMAT_RGB332;
+        }
+        break;
+    case 12:
+        if (Rmask == 0) {
+            return SDL_PIXELFORMAT_RGB444;
+        }
+        if (Rmask == 0x0F00 &&
+            Gmask == 0x00F0 &&
+            Bmask == 0x000F &&
+            Amask == 0x0000) {
+            return SDL_PIXELFORMAT_RGB444;
+        }
+        break;
+    case 15:
+        if (Rmask == 0) {
+            return SDL_PIXELFORMAT_RGB555;
+        }
+        /* Fall through to 16-bit checks */
+    case 16:
+        if (Rmask == 0) {
+            return SDL_PIXELFORMAT_RGB565;
+        }
+        if (Rmask == 0x7C00 &&
+            Gmask == 0x03E0 &&
+            Bmask == 0x001F &&
+            Amask == 0x0000) {
+            return SDL_PIXELFORMAT_RGB555;
+        }
+        if (Rmask == 0x001F &&
+            Gmask == 0x03E0 &&
+            Bmask == 0x7C00 &&
+            Amask == 0x0000) {
+            return SDL_PIXELFORMAT_BGR555;
+        }
+        if (Rmask == 0x0F00 &&
+            Gmask == 0x00F0 &&
+            Bmask == 0x000F &&
+            Amask == 0xF000) {
+            return SDL_PIXELFORMAT_ARGB4444;
+        }
+        if (Rmask == 0xF000 &&
+            Gmask == 0x0F00 &&
+            Bmask == 0x00F0 &&
+            Amask == 0x000F) {
+            return SDL_PIXELFORMAT_RGBA4444;
+        }
+        if (Rmask == 0x000F &&
+            Gmask == 0x00F0 &&
+            Bmask == 0x0F00 &&
+            Amask == 0xF000) {
+            return SDL_PIXELFORMAT_ABGR4444;
+        }
+        if (Rmask == 0x00F0 &&
+            Gmask == 0x0F00 &&
+            Bmask == 0xF000 &&
+            Amask == 0x000F) {
+            return SDL_PIXELFORMAT_BGRA4444;
+        }
+        if (Rmask == 0x7C00 &&
+            Gmask == 0x03E0 &&
+            Bmask == 0x001F &&
+            Amask == 0x8000) {
+            return SDL_PIXELFORMAT_ARGB1555;
+        }
+        if (Rmask == 0xF800 &&
+            Gmask == 0x07C0 &&
+            Bmask == 0x003E &&
+            Amask == 0x0001) {
+            return SDL_PIXELFORMAT_RGBA5551;
+        }
+        if (Rmask == 0x001F &&
+            Gmask == 0x03E0 &&
+            Bmask == 0x7C00 &&
+            Amask == 0x8000) {
+            return SDL_PIXELFORMAT_ABGR1555;
+        }
+        if (Rmask == 0x003E &&
+            Gmask == 0x07C0 &&
+            Bmask == 0xF800 &&
+            Amask == 0x0001) {
+            return SDL_PIXELFORMAT_BGRA5551;
+        }
+        if (Rmask == 0xF800 &&
+            Gmask == 0x07E0 &&
+            Bmask == 0x001F &&
+            Amask == 0x0000) {
+            return SDL_PIXELFORMAT_RGB565;
+        }
+        if (Rmask == 0x001F &&
+            Gmask == 0x07E0 &&
+            Bmask == 0xF800 &&
+            Amask == 0x0000) {
+            return SDL_PIXELFORMAT_BGR565;
+        }
+        break;
+    case 24:
+        switch (Rmask) {
+        case 0:
+        case 0x00FF0000:
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+            return SDL_PIXELFORMAT_RGB24;
+#else
+            return SDL_PIXELFORMAT_BGR24;
+#endif
+        case 0x000000FF:
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+            return SDL_PIXELFORMAT_BGR24;
+#else
+            return SDL_PIXELFORMAT_RGB24;
+#endif
+        }
+    case 32:
+        if (Rmask == 0) {
+            return SDL_PIXELFORMAT_RGB888;
+        }
+        if (Rmask == 0x00FF0000 &&
+            Gmask == 0x0000FF00 &&
+            Bmask == 0x000000FF &&
+            Amask == 0x00000000) {
+            return SDL_PIXELFORMAT_RGB888;
+        }
+        if (Rmask == 0xFF000000 &&
+            Gmask == 0x00FF0000 &&
+            Bmask == 0x0000FF00 &&
+            Amask == 0x00000000) {
+            return SDL_PIXELFORMAT_RGBX8888;
+        }
+        if (Rmask == 0x000000FF &&
+            Gmask == 0x0000FF00 &&
+            Bmask == 0x00FF0000 &&
+            Amask == 0x00000000) {
+            return SDL_PIXELFORMAT_BGR888;
+        }
+        if (Rmask == 0x0000FF00 &&
+            Gmask == 0x00FF0000 &&
+            Bmask == 0xFF000000 &&
+            Amask == 0x00000000) {
+            return SDL_PIXELFORMAT_BGRX8888;
+        }
+        if (Rmask == 0x00FF0000 &&
+            Gmask == 0x0000FF00 &&
+            Bmask == 0x000000FF &&
+            Amask == 0xFF000000) {
+            return SDL_PIXELFORMAT_ARGB8888;
+        }
+        if (Rmask == 0xFF000000 &&
+            Gmask == 0x00FF0000 &&
+            Bmask == 0x0000FF00 &&
+            Amask == 0x000000FF) {
+            return SDL_PIXELFORMAT_RGBA8888;
+        }
+        if (Rmask == 0x000000FF &&
+            Gmask == 0x0000FF00 &&
+            Bmask == 0x00FF0000 &&
+            Amask == 0xFF000000) {
+            return SDL_PIXELFORMAT_ABGR8888;
+        }
+        if (Rmask == 0x0000FF00 &&
+            Gmask == 0x00FF0000 &&
+            Bmask == 0xFF000000 &&
+            Amask == 0x000000FF) {
+            return SDL_PIXELFORMAT_BGRA8888;
+        }
+        if (Rmask == 0x3FF00000 &&
+            Gmask == 0x000FFC00 &&
+            Bmask == 0x000003FF &&
+            Amask == 0xC0000000) {
+            return SDL_PIXELFORMAT_ARGB2101010;
+        }
+    }
+    return SDL_PIXELFORMAT_UNKNOWN;
+}
+
+static SDL_PixelFormat *formats;
+
+SDL_PixelFormat *
+SDL_AllocFormat(Uint32 pixel_format)
+{
+    SDL_PixelFormat *format;
+
+    /* Look it up in our list of previously allocated formats */
+    for (format = formats; format; format = format->next) {
+        if (pixel_format == format->format) {
+            ++format->refcount;
+            return format;
+        }
+    }
+
+    /* Allocate an empty pixel format structure, and initialize it */
+    format = SDL_malloc(sizeof(*format));
+    if (format == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    if (SDL_InitFormat(format, pixel_format) < 0) {
+        SDL_free(format);
+        SDL_InvalidParamError("format");
+        return NULL;
+    }
+
+    if (!SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
+        /* Cache the RGB formats */
+        format->next = formats;
+        formats = format;
+    }
+    return format;
+}
+
+int
+SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format)
+{
+    int bpp;
+    Uint32 Rmask, Gmask, Bmask, Amask;
+    Uint32 mask;
+
+    if (!SDL_PixelFormatEnumToMasks(pixel_format, &bpp,
+                                    &Rmask, &Gmask, &Bmask, &Amask)) {
+        return -1;
+    }
+
+    /* Set up the format */
+    SDL_zerop(format);
+    format->format = pixel_format;
+    format->BitsPerPixel = bpp;
+    format->BytesPerPixel = (bpp + 7) / 8;
+
+    format->Rmask = Rmask;
+    format->Rshift = 0;
+    format->Rloss = 8;
+    if (Rmask) {
+        for (mask = Rmask; !(mask & 0x01); mask >>= 1)
+            ++format->Rshift;
+        for (; (mask & 0x01); mask >>= 1)
+            --format->Rloss;
+    }
+
+    format->Gmask = Gmask;
+    format->Gshift = 0;
+    format->Gloss = 8;
+    if (Gmask) {
+        for (mask = Gmask; !(mask & 0x01); mask >>= 1)
+            ++format->Gshift;
+        for (; (mask & 0x01); mask >>= 1)
+            --format->Gloss;
+    }
+
+    format->Bmask = Bmask;
+    format->Bshift = 0;
+    format->Bloss = 8;
+    if (Bmask) {
+        for (mask = Bmask; !(mask & 0x01); mask >>= 1)
+            ++format->Bshift;
+        for (; (mask & 0x01); mask >>= 1)
+            --format->Bloss;
+    }
+
+    format->Amask = Amask;
+    format->Ashift = 0;
+    format->Aloss = 8;
+    if (Amask) {
+        for (mask = Amask; !(mask & 0x01); mask >>= 1)
+            ++format->Ashift;
+        for (; (mask & 0x01); mask >>= 1)
+            --format->Aloss;
+    }
+
+    format->palette = NULL;
+    format->refcount = 1;
+    format->next = NULL;
+
+    return 0;
+}
+
+void
+SDL_FreeFormat(SDL_PixelFormat *format)
+{
+    SDL_PixelFormat *prev;
+
+    if (!format) {
+        SDL_InvalidParamError("format");
+        return;
+    }
+    if (--format->refcount > 0) {
+        return;
+    }
+
+    /* Remove this format from our list */
+    if (format == formats) {
+        formats = format->next;
+    } else if (formats) {
+        for (prev = formats; prev->next; prev = prev->next) {
+            if (prev->next == format) {
+                prev->next = format->next;
+                break;
+            }
+        }
+    }
+
+    if (format->palette) {
+        SDL_FreePalette(format->palette);
+    }
+    SDL_free(format);
+}
+
+SDL_Palette *
+SDL_AllocPalette(int ncolors)
+{
+    SDL_Palette *palette;
+
+    /* Input validation */
+    if (ncolors < 1) {
+      SDL_InvalidParamError("ncolors");
+      return NULL;
+    }
+
+    palette = (SDL_Palette *) SDL_malloc(sizeof(*palette));
+    if (!palette) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    palette->colors =
+        (SDL_Color *) SDL_malloc(ncolors * sizeof(*palette->colors));
+    if (!palette->colors) {
+        SDL_free(palette);
+        return NULL;
+    }
+    palette->ncolors = ncolors;
+    palette->version = 1;
+    palette->refcount = 1;
+
+    SDL_memset(palette->colors, 0xFF, ncolors * sizeof(*palette->colors));
+
+    return palette;
+}
+
+int
+SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette)
+{
+    if (!format) {
+        return SDL_SetError("SDL_SetPixelFormatPalette() passed NULL format");
+    }
+
+    if (palette && palette->ncolors != (1 << format->BitsPerPixel)) {
+        return SDL_SetError("SDL_SetPixelFormatPalette() passed a palette that doesn't match the format");
+    }
+
+    if (format->palette == palette) {
+        return 0;
+    }
+
+    if (format->palette) {
+        SDL_FreePalette(format->palette);
+    }
+
+    format->palette = palette;
+
+    if (format->palette) {
+        ++format->palette->refcount;
+    }
+
+    return 0;
+}
+
+int
+SDL_SetPaletteColors(SDL_Palette * palette, const SDL_Color * colors,
+                     int firstcolor, int ncolors)
+{
+    int status = 0;
+
+    /* Verify the parameters */
+    if (!palette) {
+        return -1;
+    }
+    if (ncolors > (palette->ncolors - firstcolor)) {
+        ncolors = (palette->ncolors - firstcolor);
+        status = -1;
+    }
+
+    if (colors != (palette->colors + firstcolor)) {
+        SDL_memcpy(palette->colors + firstcolor, colors,
+                   ncolors * sizeof(*colors));
+    }
+    ++palette->version;
+    if (!palette->version) {
+        palette->version = 1;
+    }
+
+    return status;
+}
+
+void
+SDL_FreePalette(SDL_Palette * palette)
+{
+    if (!palette) {
+        SDL_InvalidParamError("palette");
+        return;
+    }
+    if (--palette->refcount > 0) {
+        return;
+    }
+    if (palette->colors) {
+        SDL_free(palette->colors);
+    }
+    SDL_free(palette);
+}
+
+/*
+ * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors
+ */
+void
+SDL_DitherColors(SDL_Color * colors, int bpp)
+{
+    int i;
+    if (bpp != 8)
+        return;                 /* only 8bpp supported right now */
+
+    for (i = 0; i < 256; i++) {
+        int r, g, b;
+        /* map each bit field to the full [0, 255] interval,
+           so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */
+        r = i & 0xe0;
+        r |= r >> 3 | r >> 6;
+        colors[i].r = r;
+        g = (i << 3) & 0xe0;
+        g |= g >> 3 | g >> 6;
+        colors[i].g = g;
+        b = i & 0x3;
+        b |= b << 2;
+        b |= b << 4;
+        colors[i].b = b;
+        colors[i].a = SDL_ALPHA_OPAQUE;
+    }
+}
+
+/*
+ * Calculate the pad-aligned scanline width of a surface
+ */
+int
+SDL_CalculatePitch(SDL_Surface * surface)
+{
+    int pitch;
+
+    /* Surface should be 4-byte aligned for speed */
+    pitch = surface->w * surface->format->BytesPerPixel;
+    switch (surface->format->BitsPerPixel) {
+    case 1:
+        pitch = (pitch + 7) / 8;
+        break;
+    case 4:
+        pitch = (pitch + 1) / 2;
+        break;
+    default:
+        break;
+    }
+    pitch = (pitch + 3) & ~3;   /* 4-byte aligning */
+    return (pitch);
+}
+
+/*
+ * Match an RGB value to a particular palette index
+ */
+Uint8
+SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+    /* Do colorspace distance matching */
+    unsigned int smallest;
+    unsigned int distance;
+    int rd, gd, bd, ad;
+    int i;
+    Uint8 pixel = 0;
+
+    smallest = ~0;
+    for (i = 0; i < pal->ncolors; ++i) {
+        rd = pal->colors[i].r - r;
+        gd = pal->colors[i].g - g;
+        bd = pal->colors[i].b - b;
+        ad = pal->colors[i].a - a;
+        distance = (rd * rd) + (gd * gd) + (bd * bd) + (ad * ad);
+        if (distance < smallest) {
+            pixel = i;
+            if (distance == 0) {        /* Perfect match! */
+                break;
+            }
+            smallest = distance;
+        }
+    }
+    return (pixel);
+}
+
+/* Find the opaque pixel value corresponding to an RGB triple */
+Uint32
+SDL_MapRGB(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)
+{
+    if (format->palette == NULL) {
+        return (r >> format->Rloss) << format->Rshift
+            | (g >> format->Gloss) << format->Gshift
+            | (b >> format->Bloss) << format->Bshift | format->Amask;
+    } else {
+        return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE);
+    }
+}
+
+/* Find the pixel value corresponding to an RGBA quadruple */
+Uint32
+SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b,
+            Uint8 a)
+{
+    if (format->palette == NULL) {
+        return (r >> format->Rloss) << format->Rshift
+            | (g >> format->Gloss) << format->Gshift
+            | (b >> format->Bloss) << format->Bshift
+            | ((a >> format->Aloss) << format->Ashift & format->Amask);
+    } else {
+        return SDL_FindColor(format->palette, r, g, b, a);
+    }
+}
+
+void
+SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g,
+           Uint8 * b)
+{
+    if (format->palette == NULL) {
+        unsigned v;
+        v = (pixel & format->Rmask) >> format->Rshift;
+        *r = SDL_expand_byte[format->Rloss][v];
+        v = (pixel & format->Gmask) >> format->Gshift;
+        *g = SDL_expand_byte[format->Gloss][v];
+        v = (pixel & format->Bmask) >> format->Bshift;
+        *b = SDL_expand_byte[format->Bloss][v];
+    } else {
+        if (pixel < (unsigned)format->palette->ncolors) {
+            *r = format->palette->colors[pixel].r;
+            *g = format->palette->colors[pixel].g;
+            *b = format->palette->colors[pixel].b;
+        } else {
+            *r = *g = *b = 0;
+        }
+    }
+}
+
+void
+SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format,
+            Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
+{
+    if (format->palette == NULL) {
+        unsigned v;
+        v = (pixel & format->Rmask) >> format->Rshift;
+        *r = SDL_expand_byte[format->Rloss][v];
+        v = (pixel & format->Gmask) >> format->Gshift;
+        *g = SDL_expand_byte[format->Gloss][v];
+        v = (pixel & format->Bmask) >> format->Bshift;
+        *b = SDL_expand_byte[format->Bloss][v];
+        v = (pixel & format->Amask) >> format->Ashift;
+        *a = SDL_expand_byte[format->Aloss][v];
+    } else {
+        if (pixel < (unsigned)format->palette->ncolors) {
+            *r = format->palette->colors[pixel].r;
+            *g = format->palette->colors[pixel].g;
+            *b = format->palette->colors[pixel].b;
+            *a = format->palette->colors[pixel].a;
+        } else {
+            *r = *g = *b = *a = 0;
+        }
+    }
+}
+
+/* Map from Palette to Palette */
+static Uint8 *
+Map1to1(SDL_Palette * src, SDL_Palette * dst, int *identical)
+{
+    Uint8 *map;
+    int i;
+
+    if (identical) {
+        if (src->ncolors <= dst->ncolors) {
+            /* If an identical palette, no need to map */
+            if (src == dst
+                ||
+                (SDL_memcmp
+                 (src->colors, dst->colors,
+                  src->ncolors * sizeof(SDL_Color)) == 0)) {
+                *identical = 1;
+                return (NULL);
+            }
+        }
+        *identical = 0;
+    }
+    map = (Uint8 *) SDL_malloc(src->ncolors);
+    if (map == NULL) {
+        SDL_OutOfMemory();
+        return (NULL);
+    }
+    for (i = 0; i < src->ncolors; ++i) {
+        map[i] = SDL_FindColor(dst,
+                               src->colors[i].r, src->colors[i].g,
+                               src->colors[i].b, src->colors[i].a);
+    }
+    return (map);
+}
+
+/* Map from Palette to BitField */
+static Uint8 *
+Map1toN(SDL_PixelFormat * src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 Amod,
+        SDL_PixelFormat * dst)
+{
+    Uint8 *map;
+    int i;
+    int bpp;
+    SDL_Palette *pal = src->palette;
+
+    bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
+    map = (Uint8 *) SDL_malloc(pal->ncolors * bpp);
+    if (map == NULL) {
+        SDL_OutOfMemory();
+        return (NULL);
+    }
+
+    /* We memory copy to the pixel map so the endianness is preserved */
+    for (i = 0; i < pal->ncolors; ++i) {
+        Uint8 R = (Uint8) ((pal->colors[i].r * Rmod) / 255);
+        Uint8 G = (Uint8) ((pal->colors[i].g * Gmod) / 255);
+        Uint8 B = (Uint8) ((pal->colors[i].b * Bmod) / 255);
+        Uint8 A = (Uint8) ((pal->colors[i].a * Amod) / 255);
+        ASSEMBLE_RGBA(&map[i * bpp], dst->BytesPerPixel, dst, R, G, B, A);
+    }
+    return (map);
+}
+
+/* Map from BitField to Dithered-Palette to Palette */
+static Uint8 *
+MapNto1(SDL_PixelFormat * src, SDL_PixelFormat * dst, int *identical)
+{
+    /* Generate a 256 color dither palette */
+    SDL_Palette dithered;
+    SDL_Color colors[256];
+    SDL_Palette *pal = dst->palette;
+
+    dithered.ncolors = 256;
+    SDL_DitherColors(colors, 8);
+    dithered.colors = colors;
+    return (Map1to1(&dithered, pal, identical));
+}
+
+SDL_BlitMap *
+SDL_AllocBlitMap(void)
+{
+    SDL_BlitMap *map;
+
+    /* Allocate the empty map */
+    map = (SDL_BlitMap *) SDL_calloc(1, sizeof(*map));
+    if (map == NULL) {
+        SDL_OutOfMemory();
+        return (NULL);
+    }
+    map->info.r = 0xFF;
+    map->info.g = 0xFF;
+    map->info.b = 0xFF;
+    map->info.a = 0xFF;
+
+    /* It's ready to go */
+    return (map);
+}
+
+void
+SDL_InvalidateMap(SDL_BlitMap * map)
+{
+    if (!map) {
+        return;
+    }
+    if (map->dst) {
+        /* Release our reference to the surface - see the note below */
+        if (--map->dst->refcount <= 0) {
+            SDL_FreeSurface(map->dst);
+        }
+    }
+    map->dst = NULL;
+    map->src_palette_version = 0;
+    map->dst_palette_version = 0;
+    if (map->info.table) {
+        SDL_free(map->info.table);
+        map->info.table = NULL;
+    }
+}
+
+int
+SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst)
+{
+    SDL_PixelFormat *srcfmt;
+    SDL_PixelFormat *dstfmt;
+    SDL_BlitMap *map;
+
+    /* Clear out any previous mapping */
+    map = src->map;
+    if ((src->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
+        SDL_UnRLESurface(src, 1);
+    }
+    SDL_InvalidateMap(map);
+
+    /* Figure out what kind of mapping we're doing */
+    map->identity = 0;
+    srcfmt = src->format;
+    dstfmt = dst->format;
+    if (SDL_ISPIXELFORMAT_INDEXED(srcfmt->format)) {
+        if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
+            /* Palette --> Palette */
+            map->info.table =
+                Map1to1(srcfmt->palette, dstfmt->palette, &map->identity);
+            if (!map->identity) {
+                if (map->info.table == NULL) {
+                    return (-1);
+                }
+            }
+            if (srcfmt->BitsPerPixel != dstfmt->BitsPerPixel)
+                map->identity = 0;
+        } else {
+            /* Palette --> BitField */
+            map->info.table =
+                Map1toN(srcfmt, src->map->info.r, src->map->info.g,
+                        src->map->info.b, src->map->info.a, dstfmt);
+            if (map->info.table == NULL) {
+                return (-1);
+            }
+        }
+    } else {
+        if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
+            /* BitField --> Palette */
+            map->info.table = MapNto1(srcfmt, dstfmt, &map->identity);
+            if (!map->identity) {
+                if (map->info.table == NULL) {
+                    return (-1);
+                }
+            }
+            map->identity = 0;  /* Don't optimize to copy */
+        } else {
+            /* BitField --> BitField */
+            if (srcfmt == dstfmt) {
+                map->identity = 1;
+            }
+        }
+    }
+
+    map->dst = dst;
+
+    if (map->dst) {
+        /* Keep a reference to this surface so it doesn't get deleted
+           while we're still pointing at it.
+
+           A better method would be for the destination surface to keep
+           track of surfaces that are mapped to it and automatically
+           invalidate them when it is freed, but this will do for now.
+        */
+        ++map->dst->refcount;
+    }
+
+    if (dstfmt->palette) {
+        map->dst_palette_version = dstfmt->palette->version;
+    } else {
+        map->dst_palette_version = 0;
+    }
+
+    if (srcfmt->palette) {
+        map->src_palette_version = srcfmt->palette->version;
+    } else {
+        map->src_palette_version = 0;
+    }
+
+    /* Choose your blitters wisely */
+    return (SDL_CalculateBlit(src));
+}
+
+void
+SDL_FreeBlitMap(SDL_BlitMap * map)
+{
+    if (map) {
+        SDL_InvalidateMap(map);
+        SDL_free(map);
+    }
+}
+
+void
+SDL_CalculateGammaRamp(float gamma, Uint16 * ramp)
+{
+    int i;
+
+    /* Input validation */
+    if (gamma < 0.0f ) {
+      SDL_InvalidParamError("gamma");
+      return;
+    }
+    if (ramp == NULL) {
+      SDL_InvalidParamError("ramp");
+      return;
+    }
+
+    /* 0.0 gamma is all black */
+    if (gamma == 0.0f) {
+        for (i = 0; i < 256; ++i) {
+            ramp[i] = 0;
+        }
+        return;
+    } else if (gamma == 1.0f) {
+        /* 1.0 gamma is identity */
+        for (i = 0; i < 256; ++i) {
+            ramp[i] = (i << 8) | i;
+        }
+        return;
+    } else {
+        /* Calculate a real gamma ramp */
+        int value;
+        gamma = 1.0f / gamma;
+        for (i = 0; i < 256; ++i) {
+            value =
+                (int) (SDL_pow((double) i / 256.0, gamma) * 65535.0 + 0.5);
+            if (value > 65535) {
+                value = 65535;
+            }
+            ramp[i] = (Uint16) value;
+        }
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_pixels_c.h b/src/video/SDL_pixels_c.h
new file mode 100644
index 0000000..0b5d9a0
--- /dev/null
+++ b/src/video/SDL_pixels_c.h
@@ -0,0 +1,41 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_pixel.c */
+
+#include "SDL_blit.h"
+
+/* Pixel format functions */
+extern int SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format);
+
+/* Blit mapping functions */
+extern SDL_BlitMap *SDL_AllocBlitMap(void);
+extern void SDL_InvalidateMap(SDL_BlitMap * map);
+extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst);
+extern void SDL_FreeBlitMap(SDL_BlitMap * map);
+
+/* Miscellaneous functions */
+extern int SDL_CalculatePitch(SDL_Surface * surface);
+extern void SDL_DitherColors(SDL_Color * colors, int bpp);
+extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_rect.c b/src/video/SDL_rect.c
new file mode 100644
index 0000000..8dcb5b6
--- /dev/null
+++ b/src/video/SDL_rect.c
@@ -0,0 +1,524 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_rect.h"
+#include "SDL_rect_c.h"
+
+
+SDL_bool
+SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B)
+{
+    int Amin, Amax, Bmin, Bmax;
+
+    if (!A) {
+        SDL_InvalidParamError("A");
+        return SDL_FALSE;
+    }
+
+    if (!B) {
+        SDL_InvalidParamError("B");
+        return SDL_FALSE;
+    }
+
+    /* Special cases for empty rects */
+    if (SDL_RectEmpty(A) || SDL_RectEmpty(B)) {
+        return SDL_FALSE;
+    }
+
+    /* Horizontal intersection */
+    Amin = A->x;
+    Amax = Amin + A->w;
+    Bmin = B->x;
+    Bmax = Bmin + B->w;
+    if (Bmin > Amin)
+        Amin = Bmin;
+    if (Bmax < Amax)
+        Amax = Bmax;
+    if (Amax <= Amin)
+        return SDL_FALSE;
+
+    /* Vertical intersection */
+    Amin = A->y;
+    Amax = Amin + A->h;
+    Bmin = B->y;
+    Bmax = Bmin + B->h;
+    if (Bmin > Amin)
+        Amin = Bmin;
+    if (Bmax < Amax)
+        Amax = Bmax;
+    if (Amax <= Amin)
+        return SDL_FALSE;
+
+    return SDL_TRUE;
+}
+
+SDL_bool
+SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
+{
+    int Amin, Amax, Bmin, Bmax;
+
+    if (!A) {
+        SDL_InvalidParamError("A");
+        return SDL_FALSE;
+    }
+
+    if (!B) {
+        SDL_InvalidParamError("B");
+        return SDL_FALSE;
+    }
+
+    if (!result) {
+        SDL_InvalidParamError("result");
+        return SDL_FALSE;
+    }
+
+    /* Special cases for empty rects */
+    if (SDL_RectEmpty(A) || SDL_RectEmpty(B)) {
+        result->w = 0;
+        result->h = 0;
+        return SDL_FALSE;
+    }
+
+    /* Horizontal intersection */
+    Amin = A->x;
+    Amax = Amin + A->w;
+    Bmin = B->x;
+    Bmax = Bmin + B->w;
+    if (Bmin > Amin)
+        Amin = Bmin;
+    result->x = Amin;
+    if (Bmax < Amax)
+        Amax = Bmax;
+    result->w = Amax - Amin;
+
+    /* Vertical intersection */
+    Amin = A->y;
+    Amax = Amin + A->h;
+    Bmin = B->y;
+    Bmax = Bmin + B->h;
+    if (Bmin > Amin)
+        Amin = Bmin;
+    result->y = Amin;
+    if (Bmax < Amax)
+        Amax = Bmax;
+    result->h = Amax - Amin;
+
+    return !SDL_RectEmpty(result);
+}
+
+void
+SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
+{
+    int Amin, Amax, Bmin, Bmax;
+
+    if (!A) {
+        SDL_InvalidParamError("A");
+        return;
+    }
+
+    if (!B) {
+        SDL_InvalidParamError("B");
+        return;
+    }
+
+    if (!result) {
+        SDL_InvalidParamError("result");
+        return;
+    }
+
+    /* Special cases for empty Rects */
+    if (SDL_RectEmpty(A)) {
+      if (SDL_RectEmpty(B)) {
+       /* A and B empty */
+       return;
+      } else {
+       /* A empty, B not empty */
+       *result = *B;
+       return;
+      }
+    } else {
+      if (SDL_RectEmpty(B)) {
+       /* A not empty, B empty */
+       *result = *A;
+       return;
+      }
+    }
+
+    /* Horizontal union */
+    Amin = A->x;
+    Amax = Amin + A->w;
+    Bmin = B->x;
+    Bmax = Bmin + B->w;
+    if (Bmin < Amin)
+        Amin = Bmin;
+    result->x = Amin;
+    if (Bmax > Amax)
+        Amax = Bmax;
+    result->w = Amax - Amin;
+
+    /* Vertical union */
+    Amin = A->y;
+    Amax = Amin + A->h;
+    Bmin = B->y;
+    Bmax = Bmin + B->h;
+    if (Bmin < Amin)
+        Amin = Bmin;
+    result->y = Amin;
+    if (Bmax > Amax)
+        Amax = Bmax;
+    result->h = Amax - Amin;
+}
+
+SDL_bool
+SDL_EnclosePoints(const SDL_Point * points, int count, const SDL_Rect * clip,
+                  SDL_Rect * result)
+{
+    int minx = 0;
+    int miny = 0;
+    int maxx = 0;
+    int maxy = 0;
+    int x, y, i;
+
+    if (!points) {
+        SDL_InvalidParamError("points");
+        return SDL_FALSE;
+    }
+
+    if (count < 1) {
+        SDL_InvalidParamError("count");
+        return SDL_FALSE;
+    }
+
+    if (clip) {
+        SDL_bool added = SDL_FALSE;
+        const int clip_minx = clip->x;
+        const int clip_miny = clip->y;
+        const int clip_maxx = clip->x+clip->w-1;
+        const int clip_maxy = clip->y+clip->h-1;
+
+        /* Special case for empty rectangle */
+        if (SDL_RectEmpty(clip)) {
+            return SDL_FALSE;
+        }
+
+        for (i = 0; i < count; ++i) {
+            x = points[i].x;
+            y = points[i].y;
+
+            if (x < clip_minx || x > clip_maxx ||
+                y < clip_miny || y > clip_maxy) {
+                continue;
+            }
+            if (!added) {
+                /* Special case: if no result was requested, we are done */
+                if (result == NULL) {
+                    return SDL_TRUE;
+                }
+
+                /* First point added */
+                minx = maxx = x;
+                miny = maxy = y;
+                added = SDL_TRUE;
+                continue;
+            }
+            if (x < minx) {
+                minx = x;
+            } else if (x > maxx) {
+                maxx = x;
+            }
+            if (y < miny) {
+                miny = y;
+            } else if (y > maxy) {
+                maxy = y;
+            }
+        }
+        if (!added) {
+            return SDL_FALSE;
+        }
+    } else {
+        /* Special case: if no result was requested, we are done */
+        if (result == NULL) {
+            return SDL_TRUE;
+        }
+
+        /* No clipping, always add the first point */
+        minx = maxx = points[0].x;
+        miny = maxy = points[0].y;
+
+        for (i = 1; i < count; ++i) {
+            x = points[i].x;
+            y = points[i].y;
+
+            if (x < minx) {
+                minx = x;
+            } else if (x > maxx) {
+                maxx = x;
+            }
+            if (y < miny) {
+                miny = y;
+            } else if (y > maxy) {
+                maxy = y;
+            }
+        }
+    }
+
+    if (result) {
+        result->x = minx;
+        result->y = miny;
+        result->w = (maxx-minx)+1;
+        result->h = (maxy-miny)+1;
+    }
+    return SDL_TRUE;
+}
+
+/* Use the Cohen-Sutherland algorithm for line clipping */
+#define CODE_BOTTOM 1
+#define CODE_TOP    2
+#define CODE_LEFT   4
+#define CODE_RIGHT  8
+
+static int ComputeOutCode(const SDL_Rect * rect, int x, int y)
+{
+    int code = 0;
+    if (y < 0) {
+        code |= CODE_TOP;
+    } else if (y >= rect->y + rect->h) {
+        code |= CODE_BOTTOM;
+    }
+    if (x < 0) {
+        code |= CODE_LEFT;
+    } else if (x >= rect->x + rect->w) {
+        code |= CODE_RIGHT;
+    }
+    return code;
+}
+
+SDL_bool
+SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2,
+                         int *Y2)
+{
+    int x = 0;
+    int y = 0;
+    int x1, y1;
+    int x2, y2;
+    int rectx1;
+    int recty1;
+    int rectx2;
+    int recty2;
+    int outcode1, outcode2;
+
+    if (!rect) {
+        SDL_InvalidParamError("rect");
+        return SDL_FALSE;
+    }
+
+    if (!X1) {
+        SDL_InvalidParamError("X1");
+        return SDL_FALSE;
+    }
+
+    if (!Y1) {
+        SDL_InvalidParamError("Y1");
+        return SDL_FALSE;
+    }
+
+    if (!X2) {
+        SDL_InvalidParamError("X2");
+        return SDL_FALSE;
+    }
+
+    if (!Y2) {
+        SDL_InvalidParamError("Y2");
+        return SDL_FALSE;
+    }
+
+    /* Special case for empty rect */
+    if (SDL_RectEmpty(rect)) {
+        return SDL_FALSE;
+    }
+
+    x1 = *X1;
+    y1 = *Y1;
+    x2 = *X2;
+    y2 = *Y2;
+    rectx1 = rect->x;
+    recty1 = rect->y;
+    rectx2 = rect->x + rect->w - 1;
+    recty2 = rect->y + rect->h - 1;
+
+    /* Check to see if entire line is inside rect */
+    if (x1 >= rectx1 && x1 <= rectx2 && x2 >= rectx1 && x2 <= rectx2 &&
+        y1 >= recty1 && y1 <= recty2 && y2 >= recty1 && y2 <= recty2) {
+        return SDL_TRUE;
+    }
+
+    /* Check to see if entire line is to one side of rect */
+    if ((x1 < rectx1 && x2 < rectx1) || (x1 > rectx2 && x2 > rectx2) ||
+        (y1 < recty1 && y2 < recty1) || (y1 > recty2 && y2 > recty2)) {
+        return SDL_FALSE;
+    }
+
+    if (y1 == y2) {
+        /* Horizontal line, easy to clip */
+        if (x1 < rectx1) {
+            *X1 = rectx1;
+        } else if (x1 > rectx2) {
+            *X1 = rectx2;
+        }
+        if (x2 < rectx1) {
+            *X2 = rectx1;
+        } else if (x2 > rectx2) {
+            *X2 = rectx2;
+        }
+        return SDL_TRUE;
+    }
+
+    if (x1 == x2) {
+        /* Vertical line, easy to clip */
+        if (y1 < recty1) {
+            *Y1 = recty1;
+        } else if (y1 > recty2) {
+            *Y1 = recty2;
+        }
+        if (y2 < recty1) {
+            *Y2 = recty1;
+        } else if (y2 > recty2) {
+            *Y2 = recty2;
+        }
+        return SDL_TRUE;
+    }
+
+    /* More complicated Cohen-Sutherland algorithm */
+    outcode1 = ComputeOutCode(rect, x1, y1);
+    outcode2 = ComputeOutCode(rect, x2, y2);
+    while (outcode1 || outcode2) {
+        if (outcode1 & outcode2) {
+            return SDL_FALSE;
+        }
+
+        if (outcode1) {
+            if (outcode1 & CODE_TOP) {
+                y = recty1;
+                x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
+            } else if (outcode1 & CODE_BOTTOM) {
+                y = recty2;
+                x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
+            } else if (outcode1 & CODE_LEFT) {
+                x = rectx1;
+                y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
+            } else if (outcode1 & CODE_RIGHT) {
+                x = rectx2;
+                y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
+            }
+            x1 = x;
+            y1 = y;
+            outcode1 = ComputeOutCode(rect, x, y);
+        } else {
+            if (outcode2 & CODE_TOP) {
+                y = recty1;
+                x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
+            } else if (outcode2 & CODE_BOTTOM) {
+                y = recty2;
+                x = x1 + ((x2 - x1) * (y - y1)) / (y2 - y1);
+            } else if (outcode2 & CODE_LEFT) {
+                x = rectx1;
+                y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
+            } else if (outcode2 & CODE_RIGHT) {
+                x = rectx2;
+                y = y1 + ((y2 - y1) * (x - x1)) / (x2 - x1);
+            }
+            x2 = x;
+            y2 = y;
+            outcode2 = ComputeOutCode(rect, x, y);
+        }
+    }
+    *X1 = x1;
+    *Y1 = y1;
+    *X2 = x2;
+    *Y2 = y2;
+    return SDL_TRUE;
+}
+
+SDL_bool
+SDL_GetSpanEnclosingRect(int width, int height,
+                         int numrects, const SDL_Rect * rects, SDL_Rect *span)
+{
+    int i;
+    int span_y1, span_y2;
+    int rect_y1, rect_y2;
+
+    if (width < 1) {
+        SDL_InvalidParamError("width");
+        return SDL_FALSE;
+    }
+
+    if (height < 1) {
+        SDL_InvalidParamError("height");
+        return SDL_FALSE;
+    }
+
+    if (!rects) {
+        SDL_InvalidParamError("rects");
+        return SDL_FALSE;
+    }
+
+    if (!span) {
+        SDL_InvalidParamError("span");
+        return SDL_FALSE;
+    }
+
+    if (numrects < 1) {
+        SDL_InvalidParamError("numrects");
+        return SDL_FALSE;
+    }
+
+    /* Initialize to empty rect */
+    span_y1 = height;
+    span_y2 = 0;
+
+    for (i = 0; i < numrects; ++i) {
+        rect_y1 = rects[i].y;
+        rect_y2 = rect_y1 + rects[i].h;
+
+        /* Clip out of bounds rectangles, and expand span rect */
+        if (rect_y1 < 0) {
+            span_y1 = 0;
+        } else if (rect_y1 < span_y1) {
+            span_y1 = rect_y1;
+        }
+        if (rect_y2 > height) {
+            span_y2 = height;
+        } else if (rect_y2 > span_y2) {
+            span_y2 = rect_y2;
+        }
+    }
+    if (span_y2 > span_y1) {
+        span->x = 0;
+        span->y = span_y1;
+        span->w = width;
+        span->h = (span_y2 - span_y1);
+        return SDL_TRUE;
+    }
+    return SDL_FALSE;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_rect_c.h b/src/video/SDL_rect_c.h
new file mode 100644
index 0000000..a7fd49c
--- /dev/null
+++ b/src/video/SDL_rect_c.h
@@ -0,0 +1,25 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+extern SDL_bool SDL_GetSpanEnclosingRect(int width, int height, int numrects, const SDL_Rect * rects, SDL_Rect *span);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_shape.c b/src/video/SDL_shape.c
new file mode 100644
index 0000000..e9876e4
--- /dev/null
+++ b/src/video/SDL_shape.c
@@ -0,0 +1,286 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL.h"
+#include "SDL_assert.h"
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_pixels.h"
+#include "SDL_surface.h"
+#include "SDL_shape.h"
+#include "SDL_shape_internals.h"
+
+SDL_Window*
+SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags)
+{
+    SDL_Window *result = NULL;
+    result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN)*/);
+    if(result != NULL) {
+        result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result);
+        if(result->shaper != NULL) {
+            result->shaper->userx = x;
+            result->shaper->usery = y;
+            result->shaper->mode.mode = ShapeModeDefault;
+            result->shaper->mode.parameters.binarizationCutoff = 1;
+            result->shaper->hasshape = SDL_FALSE;
+            return result;
+        }
+        else {
+            SDL_DestroyWindow(result);
+            return NULL;
+        }
+    }
+    else
+        return NULL;
+}
+
+SDL_bool
+SDL_IsShapedWindow(const SDL_Window *window)
+{
+    if(window == NULL)
+        return SDL_FALSE;
+    else
+        return (SDL_bool)(window->shaper != NULL);
+}
+
+/* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */
+void
+SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb)
+{
+    int x = 0;
+    int y = 0;
+    Uint8 r = 0,g = 0,b = 0,alpha = 0;
+    Uint8* pixel = NULL;
+    Uint32 bitmap_pixel,pixel_value = 0,mask_value = 0;
+    SDL_Color key;
+    if(SDL_MUSTLOCK(shape))
+        SDL_LockSurface(shape);
+    for(y = 0;y<shape->h;y++) {
+        for(x=0;x<shape->w;x++) {
+            alpha = 0;
+            pixel_value = 0;
+            pixel = (Uint8 *)(shape->pixels) + (y*shape->pitch) + (x*shape->format->BytesPerPixel);
+            switch(shape->format->BytesPerPixel) {
+                case(1):
+                    pixel_value = *(Uint8*)pixel;
+                    break;
+                case(2):
+                    pixel_value = *(Uint16*)pixel;
+                    break;
+                case(3):
+                    pixel_value = *(Uint32*)pixel & (~shape->format->Amask);
+                    break;
+                case(4):
+                    pixel_value = *(Uint32*)pixel;
+                    break;
+            }
+            SDL_GetRGBA(pixel_value,shape->format,&r,&g,&b,&alpha);
+            bitmap_pixel = y*shape->w + x;
+            switch(mode.mode) {
+                case(ShapeModeDefault):
+                    mask_value = (alpha >= 1 ? 1 : 0);
+                    break;
+                case(ShapeModeBinarizeAlpha):
+                    mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0);
+                    break;
+                case(ShapeModeReverseBinarizeAlpha):
+                    mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0);
+                    break;
+                case(ShapeModeColorKey):
+                    key = mode.parameters.colorKey;
+                    mask_value = ((key.r != r || key.g != g || key.b != b) ? 1 : 0);
+                    break;
+            }
+            bitmap[bitmap_pixel / ppb] |= mask_value << (7 - ((ppb - 1) - (bitmap_pixel % ppb)));
+        }
+    }
+    if(SDL_MUSTLOCK(shape))
+        SDL_UnlockSurface(shape);
+}
+
+static SDL_ShapeTree*
+RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* mask,SDL_Rect dimensions) {
+    int x = 0,y = 0;
+    Uint8* pixel = NULL;
+    Uint32 pixel_value = 0;
+    Uint8 r = 0,g = 0,b = 0,a = 0;
+    SDL_bool pixel_opaque = SDL_FALSE;
+    int last_opaque = -1;
+    SDL_Color key;
+    SDL_ShapeTree* result = (SDL_ShapeTree*)SDL_malloc(sizeof(SDL_ShapeTree));
+    SDL_Rect next = {0,0,0,0};
+    for(y=dimensions.y;y<dimensions.y + dimensions.h;y++) {
+        for(x=dimensions.x;x<dimensions.x + dimensions.w;x++) {
+            pixel_value = 0;
+            pixel = (Uint8 *)(mask->pixels) + (y*mask->pitch) + (x*mask->format->BytesPerPixel);
+            switch(mask->format->BytesPerPixel) {
+                case(1):
+                    pixel_value = *(Uint8*)pixel;
+                    break;
+                case(2):
+                    pixel_value = *(Uint16*)pixel;
+                    break;
+                case(3):
+                    pixel_value = *(Uint32*)pixel & (~mask->format->Amask);
+                    break;
+                case(4):
+                    pixel_value = *(Uint32*)pixel;
+                    break;
+            }
+            SDL_GetRGBA(pixel_value,mask->format,&r,&g,&b,&a);
+            switch(mode.mode) {
+                case(ShapeModeDefault):
+                    pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE);
+                    break;
+                case(ShapeModeBinarizeAlpha):
+                    pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
+                    break;
+                case(ShapeModeReverseBinarizeAlpha):
+                    pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
+                    break;
+                case(ShapeModeColorKey):
+                    key = mode.parameters.colorKey;
+                    pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE);
+                    break;
+            }
+            if(last_opaque == -1)
+                last_opaque = pixel_opaque;
+            if(last_opaque != pixel_opaque) {
+                result->kind = QuadShape;
+                /* These will stay the same. */
+                next.w = dimensions.w / 2;
+                next.h = dimensions.h / 2;
+                /* These will change from recursion to recursion. */
+                next.x = dimensions.x;
+                next.y = dimensions.y;
+                result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+                next.x += next.w;
+                /* Unneeded: next.y = dimensions.y; */
+                result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+                next.x = dimensions.x;
+                next.y += next.h;
+                result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+                next.x += next.w;
+                /* Unneeded: next.y = dimensions.y + dimensions.h /2; */
+                result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+                return result;
+            }
+        }
+    }
+    /* If we never recursed, all the pixels in this quadrant have the same "value". */
+    result->kind = (last_opaque == SDL_TRUE ? OpaqueShape : TransparentShape);
+    result->data.shape = dimensions;
+    return result;
+}
+
+SDL_ShapeTree*
+SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape)
+{
+    SDL_Rect dimensions = {0,0,shape->w,shape->h};
+    SDL_ShapeTree* result = NULL;
+    if(SDL_MUSTLOCK(shape))
+        SDL_LockSurface(shape);
+    result = RecursivelyCalculateShapeTree(mode,shape,dimensions);
+    if(SDL_MUSTLOCK(shape))
+        SDL_UnlockSurface(shape);
+    return result;
+}
+
+void
+SDL_TraverseShapeTree(SDL_ShapeTree *tree,SDL_TraversalFunction function,void* closure)
+{
+    SDL_assert(tree != NULL);
+    if(tree->kind == QuadShape) {
+        SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft,function,closure);
+        SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright,function,closure);
+        SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft,function,closure);
+        SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright,function,closure);
+    }
+    else
+        function(tree,closure);
+}
+
+void
+SDL_FreeShapeTree(SDL_ShapeTree** shape_tree)
+{
+    if((*shape_tree)->kind == QuadShape) {
+        SDL_FreeShapeTree((SDL_ShapeTree **)&(*shape_tree)->data.children.upleft);
+        SDL_FreeShapeTree((SDL_ShapeTree **)&(*shape_tree)->data.children.upright);
+        SDL_FreeShapeTree((SDL_ShapeTree **)&(*shape_tree)->data.children.downleft);
+        SDL_FreeShapeTree((SDL_ShapeTree **)&(*shape_tree)->data.children.downright);
+    }
+    SDL_free(*shape_tree);
+    *shape_tree = NULL;
+}
+
+int
+SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode)
+{
+    int result;
+    if(window == NULL || !SDL_IsShapedWindow(window))
+        /* The window given was not a shapeable window. */
+        return SDL_NONSHAPEABLE_WINDOW;
+    if(shape == NULL)
+        /* Invalid shape argument. */
+        return SDL_INVALID_SHAPE_ARGUMENT;
+
+    if(shape_mode != NULL)
+        window->shaper->mode = *shape_mode;
+    result = SDL_GetVideoDevice()->shape_driver.SetWindowShape(window->shaper,shape,shape_mode);
+    window->shaper->hasshape = SDL_TRUE;
+    if(window->shaper->userx != 0 && window->shaper->usery != 0) {
+        SDL_SetWindowPosition(window,window->shaper->userx,window->shaper->usery);
+        window->shaper->userx = 0;
+        window->shaper->usery = 0;
+    }
+    return result;
+}
+
+static SDL_bool
+SDL_WindowHasAShape(SDL_Window *window)
+{
+    if (window == NULL || !SDL_IsShapedWindow(window))
+        return SDL_FALSE;
+    return window->shaper->hasshape;
+}
+
+int
+SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode)
+{
+    if(window != NULL && SDL_IsShapedWindow(window)) {
+        if(shape_mode == NULL) {
+            if(SDL_WindowHasAShape(window))
+                /* The window given has a shape. */
+                return 0;
+            else
+                /* The window given is shapeable but lacks a shape. */
+                return SDL_WINDOW_LACKS_SHAPE;
+        }
+        else {
+            *shape_mode = window->shaper->mode;
+            return 0;
+        }
+    }
+    else
+        /* The window given is not a valid shapeable window. */
+        return SDL_NONSHAPEABLE_WINDOW;
+}
diff --git a/src/video/SDL_shape_internals.h b/src/video/SDL_shape_internals.h
new file mode 100644
index 0000000..27b5124
--- /dev/null
+++ b/src/video/SDL_shape_internals.h
@@ -0,0 +1,69 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_shape_internals_h
+#define _SDL_shape_internals_h
+
+#include "SDL_rect.h"
+#include "SDL_shape.h"
+#include "SDL_surface.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+typedef struct {
+	struct SDL_ShapeTree *upleft,*upright,*downleft,*downright;
+} SDL_QuadTreeChildren;
+
+typedef union {
+	SDL_QuadTreeChildren children;
+	SDL_Rect shape;
+} SDL_ShapeUnion;
+
+typedef enum { QuadShape,TransparentShape,OpaqueShape } SDL_ShapeKind;
+
+typedef struct {
+	SDL_ShapeKind kind;
+	SDL_ShapeUnion data;
+} SDL_ShapeTree;
+	
+typedef void(*SDL_TraversalFunction)(SDL_ShapeTree*,void*);
+
+extern void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb);
+extern SDL_ShapeTree* SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape);
+extern void SDL_TraverseShapeTree(SDL_ShapeTree *tree,SDL_TraversalFunction function,void* closure);
+extern void SDL_FreeShapeTree(SDL_ShapeTree** shape_tree);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif
diff --git a/src/video/SDL_stretch.c b/src/video/SDL_stretch.c
new file mode 100644
index 0000000..69980d0
--- /dev/null
+++ b/src/video/SDL_stretch.c
@@ -0,0 +1,353 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* This a stretch blit implementation based on ideas given to me by
+   Tomasz Cejner - thanks! :)
+
+   April 27, 2000 - Sam Lantinga
+*/
+
+#include "SDL_video.h"
+#include "SDL_blit.h"
+
+/* This isn't ready for general consumption yet - it should be folded
+   into the general blitting mechanism.
+*/
+
+#if ((defined(_MFC_VER) && defined(_M_IX86)) || \
+     defined(__WATCOMC__) || \
+     (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES
+/* There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct
+ * value after the first scanline.  FIXME? */
+/*#define USE_ASM_STRETCH*/
+#endif
+
+#ifdef USE_ASM_STRETCH
+
+#ifdef HAVE_MPROTECT
+#include <sys/types.h>
+#include <sys/mman.h>
+#endif
+#ifdef __GNUC__
+#define PAGE_ALIGNED __attribute__((__aligned__(4096)))
+#else
+#define PAGE_ALIGNED
+#endif
+
+#if defined(_M_IX86) || defined(i386)
+#define PREFIX16    0x66
+#define STORE_BYTE  0xAA
+#define STORE_WORD  0xAB
+#define LOAD_BYTE   0xAC
+#define LOAD_WORD   0xAD
+#define RETURN      0xC3
+#else
+#error Need assembly opcodes for this architecture
+#endif
+
+static unsigned char copy_row[4096] PAGE_ALIGNED;
+
+static int
+generate_rowbytes(int src_w, int dst_w, int bpp)
+{
+    static struct
+    {
+        int bpp;
+        int src_w;
+        int dst_w;
+        int status;
+    } last;
+
+    int i;
+    int pos, inc;
+    unsigned char *eip, *fence;
+    unsigned char load, store;
+
+    /* See if we need to regenerate the copy buffer */
+    if ((src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp)) {
+        return (last.status);
+    }
+    last.bpp = bpp;
+    last.src_w = src_w;
+    last.dst_w = dst_w;
+    last.status = -1;
+
+    switch (bpp) {
+    case 1:
+        load = LOAD_BYTE;
+        store = STORE_BYTE;
+        break;
+    case 2:
+    case 4:
+        load = LOAD_WORD;
+        store = STORE_WORD;
+        break;
+    default:
+        return SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
+    }
+#ifdef HAVE_MPROTECT
+    /* Make the code writeable */
+    if (mprotect(copy_row, sizeof(copy_row), PROT_READ | PROT_WRITE) < 0) {
+        return SDL_SetError("Couldn't make copy buffer writeable");
+    }
+#endif
+    pos = 0x10000;
+    inc = (src_w << 16) / dst_w;
+    eip = copy_row;
+    fence = copy_row + sizeof(copy_row)-2;
+    for (i = 0; i < dst_w; ++i) {
+        while (pos >= 0x10000L) {
+            if (eip == fence) {
+                return -1;
+            }
+            if (bpp == 2) {
+                *eip++ = PREFIX16;
+            }
+            *eip++ = load;
+            pos -= 0x10000L;
+        }
+        if (eip == fence) {
+            return -1;
+        }
+        if (bpp == 2) {
+            *eip++ = PREFIX16;
+        }
+        *eip++ = store;
+        pos += inc;
+    }
+    *eip++ = RETURN;
+
+#ifdef HAVE_MPROTECT
+    /* Make the code executable but not writeable */
+    if (mprotect(copy_row, sizeof(copy_row), PROT_READ | PROT_EXEC) < 0) {
+        return SDL_SetError("Couldn't make copy buffer executable");
+    }
+#endif
+    last.status = 0;
+    return (0);
+}
+
+#endif /* USE_ASM_STRETCH */
+
+#define DEFINE_COPY_ROW(name, type)         \
+static void name(type *src, int src_w, type *dst, int dst_w)    \
+{                                           \
+    int i;                                  \
+    int pos, inc;                           \
+    type pixel = 0;                         \
+                                            \
+    pos = 0x10000;                          \
+    inc = (src_w << 16) / dst_w;            \
+    for ( i=dst_w; i>0; --i ) {             \
+        while ( pos >= 0x10000L ) {         \
+            pixel = *src++;                 \
+            pos -= 0x10000L;                \
+        }                                   \
+        *dst++ = pixel;                     \
+        pos += inc;                         \
+    }                                       \
+}
+/* *INDENT-OFF* */
+DEFINE_COPY_ROW(copy_row1, Uint8)
+DEFINE_COPY_ROW(copy_row2, Uint16)
+DEFINE_COPY_ROW(copy_row4, Uint32)
+/* *INDENT-ON* */
+
+/* The ASM code doesn't handle 24-bpp stretch blits */
+static void
+copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w)
+{
+    int i;
+    int pos, inc;
+    Uint8 pixel[3] = { 0, 0, 0 };
+
+    pos = 0x10000;
+    inc = (src_w << 16) / dst_w;
+    for (i = dst_w; i > 0; --i) {
+        while (pos >= 0x10000L) {
+            pixel[0] = *src++;
+            pixel[1] = *src++;
+            pixel[2] = *src++;
+            pos -= 0x10000L;
+        }
+        *dst++ = pixel[0];
+        *dst++ = pixel[1];
+        *dst++ = pixel[2];
+        pos += inc;
+    }
+}
+
+/* Perform a stretch blit between two surfaces of the same format.
+   NOTE:  This function is not safe to call from multiple threads!
+*/
+int
+SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect,
+                SDL_Surface * dst, const SDL_Rect * dstrect)
+{
+    int src_locked;
+    int dst_locked;
+    int pos, inc;
+    int dst_maxrow;
+    int src_row, dst_row;
+    Uint8 *srcp = NULL;
+    Uint8 *dstp;
+    SDL_Rect full_src;
+    SDL_Rect full_dst;
+#ifdef USE_ASM_STRETCH
+    SDL_bool use_asm = SDL_TRUE;
+#ifdef __GNUC__
+    int u1, u2;
+#endif
+#endif /* USE_ASM_STRETCH */
+    const int bpp = dst->format->BytesPerPixel;
+
+    if (src->format->format != dst->format->format) {
+        return SDL_SetError("Only works with same format surfaces");
+    }
+
+    /* Verify the blit rectangles */
+    if (srcrect) {
+        if ((srcrect->x < 0) || (srcrect->y < 0) ||
+            ((srcrect->x + srcrect->w) > src->w) ||
+            ((srcrect->y + srcrect->h) > src->h)) {
+            return SDL_SetError("Invalid source blit rectangle");
+        }
+    } else {
+        full_src.x = 0;
+        full_src.y = 0;
+        full_src.w = src->w;
+        full_src.h = src->h;
+        srcrect = &full_src;
+    }
+    if (dstrect) {
+        if ((dstrect->x < 0) || (dstrect->y < 0) ||
+            ((dstrect->x + dstrect->w) > dst->w) ||
+            ((dstrect->y + dstrect->h) > dst->h)) {
+            return SDL_SetError("Invalid destination blit rectangle");
+        }
+    } else {
+        full_dst.x = 0;
+        full_dst.y = 0;
+        full_dst.w = dst->w;
+        full_dst.h = dst->h;
+        dstrect = &full_dst;
+    }
+
+    /* Lock the destination if it's in hardware */
+    dst_locked = 0;
+    if (SDL_MUSTLOCK(dst)) {
+        if (SDL_LockSurface(dst) < 0) {
+            return SDL_SetError("Unable to lock destination surface");
+        }
+        dst_locked = 1;
+    }
+    /* Lock the source if it's in hardware */
+    src_locked = 0;
+    if (SDL_MUSTLOCK(src)) {
+        if (SDL_LockSurface(src) < 0) {
+            if (dst_locked) {
+                SDL_UnlockSurface(dst);
+            }
+            return SDL_SetError("Unable to lock source surface");
+        }
+        src_locked = 1;
+    }
+
+    /* Set up the data... */
+    pos = 0x10000;
+    inc = (srcrect->h << 16) / dstrect->h;
+    src_row = srcrect->y;
+    dst_row = dstrect->y;
+
+#ifdef USE_ASM_STRETCH
+    /* Write the opcodes for this stretch */
+    if ((bpp == 3) || (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0)) {
+        use_asm = SDL_FALSE;
+    }
+#endif
+
+    /* Perform the stretch blit */
+    for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) {
+        dstp = (Uint8 *) dst->pixels + (dst_row * dst->pitch)
+            + (dstrect->x * bpp);
+        while (pos >= 0x10000L) {
+            srcp = (Uint8 *) src->pixels + (src_row * src->pitch)
+                + (srcrect->x * bpp);
+            ++src_row;
+            pos -= 0x10000L;
+        }
+#ifdef USE_ASM_STRETCH
+        if (use_asm) {
+#ifdef __GNUC__
+            __asm__ __volatile__("call *%4":"=&D"(u1), "=&S"(u2)
+                                 :"0"(dstp), "1"(srcp), "r"(copy_row)
+                                 :"memory");
+#elif defined(_MSC_VER) || defined(__WATCOMC__)
+            /* *INDENT-OFF* */
+            {
+                void *code = copy_row;
+                __asm {
+                    push edi
+                    push esi
+                    mov edi, dstp
+                    mov esi, srcp
+                    call dword ptr code
+                    pop esi
+                    pop edi
+                }
+            }
+            /* *INDENT-ON* */
+#else
+#error Need inline assembly for this compiler
+#endif
+        } else
+#endif
+            switch (bpp) {
+            case 1:
+                copy_row1(srcp, srcrect->w, dstp, dstrect->w);
+                break;
+            case 2:
+                copy_row2((Uint16 *) srcp, srcrect->w,
+                          (Uint16 *) dstp, dstrect->w);
+                break;
+            case 3:
+                copy_row3(srcp, srcrect->w, dstp, dstrect->w);
+                break;
+            case 4:
+                copy_row4((Uint32 *) srcp, srcrect->w,
+                          (Uint32 *) dstp, dstrect->w);
+                break;
+            }
+        pos += inc;
+    }
+
+    /* We need to unlock the surfaces if they're locked */
+    if (dst_locked) {
+        SDL_UnlockSurface(dst);
+    }
+    if (src_locked) {
+        SDL_UnlockSurface(src);
+    }
+    return (0);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_surface.c b/src/video/SDL_surface.c
new file mode 100644
index 0000000..460d53b
--- /dev/null
+++ b/src/video/SDL_surface.c
@@ -0,0 +1,1085 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_blit.h"
+#include "SDL_RLEaccel_c.h"
+#include "SDL_pixels_c.h"
+
+
+/* Public routines */
+/*
+ * Create an empty RGB surface of the appropriate depth
+ */
+SDL_Surface *
+SDL_CreateRGBSurface(Uint32 flags,
+                     int width, int height, int depth,
+                     Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
+{
+    SDL_Surface *surface;
+    Uint32 format;
+
+    /* The flags are no longer used, make the compiler happy */
+    (void)flags;
+
+    /* Get the pixel format */
+    format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
+    if (format == SDL_PIXELFORMAT_UNKNOWN) {
+        SDL_SetError("Unknown pixel format");
+        return NULL;
+    }
+
+    /* Allocate the surface */
+    surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface));
+    if (surface == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    surface->format = SDL_AllocFormat(format);
+    if (!surface->format) {
+        SDL_FreeSurface(surface);
+        return NULL;
+    }
+    surface->w = width;
+    surface->h = height;
+    surface->pitch = SDL_CalculatePitch(surface);
+    SDL_SetClipRect(surface, NULL);
+
+    if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
+        SDL_Palette *palette =
+            SDL_AllocPalette((1 << surface->format->BitsPerPixel));
+        if (!palette) {
+            SDL_FreeSurface(surface);
+            return NULL;
+        }
+        if (palette->ncolors == 2) {
+            /* Create a black and white bitmap palette */
+            palette->colors[0].r = 0xFF;
+            palette->colors[0].g = 0xFF;
+            palette->colors[0].b = 0xFF;
+            palette->colors[1].r = 0x00;
+            palette->colors[1].g = 0x00;
+            palette->colors[1].b = 0x00;
+        }
+        SDL_SetSurfacePalette(surface, palette);
+        SDL_FreePalette(palette);
+    }
+
+    /* Get the pixels */
+    if (surface->w && surface->h) {
+        surface->pixels = SDL_malloc(surface->h * surface->pitch);
+        if (!surface->pixels) {
+            SDL_FreeSurface(surface);
+            SDL_OutOfMemory();
+            return NULL;
+        }
+        /* This is important for bitmaps */
+        SDL_memset(surface->pixels, 0, surface->h * surface->pitch);
+    }
+
+    /* Allocate an empty mapping */
+    surface->map = SDL_AllocBlitMap();
+    if (!surface->map) {
+        SDL_FreeSurface(surface);
+        return NULL;
+    }
+
+    /* By default surface with an alpha mask are set up for blending */
+    if (Amask) {
+        SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
+    }
+
+    /* The surface is ready to go */
+    surface->refcount = 1;
+    return surface;
+}
+
+/*
+ * Create an RGB surface from an existing memory buffer
+ */
+SDL_Surface *
+SDL_CreateRGBSurfaceFrom(void *pixels,
+                         int width, int height, int depth, int pitch,
+                         Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
+                         Uint32 Amask)
+{
+    SDL_Surface *surface;
+
+    surface =
+        SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
+    if (surface != NULL) {
+        surface->flags |= SDL_PREALLOC;
+        surface->pixels = pixels;
+        surface->w = width;
+        surface->h = height;
+        surface->pitch = pitch;
+        SDL_SetClipRect(surface, NULL);
+    }
+    return surface;
+}
+
+int
+SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)
+{
+    if (!surface) {
+        return SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
+    }
+    return SDL_SetPixelFormatPalette(surface->format, palette);
+}
+
+int
+SDL_SetSurfaceRLE(SDL_Surface * surface, int flag)
+{
+    int flags;
+
+    if (!surface) {
+        return -1;
+    }
+
+    flags = surface->map->info.flags;
+    if (flag) {
+        surface->map->info.flags |= SDL_COPY_RLE_DESIRED;
+    } else {
+        surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
+    }
+    if (surface->map->info.flags != flags) {
+        SDL_InvalidateMap(surface->map);
+    }
+    return 0;
+}
+
+int
+SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
+{
+    int flags;
+
+    if (!surface) {
+        return SDL_InvalidParamError("surface");
+    }
+
+    if (surface->format->palette && key >= ((Uint32) surface->format->palette->ncolors)) {
+        return SDL_InvalidParamError("key");
+    }
+
+    if (flag & SDL_RLEACCEL) {
+        SDL_SetSurfaceRLE(surface, 1);
+    }
+
+    flags = surface->map->info.flags;
+    if (flag) {
+        surface->map->info.flags |= SDL_COPY_COLORKEY;
+        surface->map->info.colorkey = key;
+        if (surface->format->palette) {
+            surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT;
+            ++surface->format->palette->version;
+            if (!surface->format->palette->version) {
+                surface->format->palette->version = 1;
+            }
+        }
+    } else {
+        if (surface->format->palette) {
+            surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_OPAQUE;
+            ++surface->format->palette->version;
+            if (!surface->format->palette->version) {
+                surface->format->palette->version = 1;
+            }
+        }
+        surface->map->info.flags &= ~SDL_COPY_COLORKEY;
+    }
+    if (surface->map->info.flags != flags) {
+        SDL_InvalidateMap(surface->map);
+    }
+
+    return 0;
+}
+
+int
+SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
+{
+    if (!surface) {
+        return -1;
+    }
+
+    if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
+        return -1;
+    }
+
+    if (key) {
+        *key = surface->map->info.colorkey;
+    }
+    return 0;
+}
+
+/* This is a fairly slow function to switch from colorkey to alpha */
+static void
+SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
+{
+    int x, y;
+
+    if (!surface) {
+        return;
+    }
+
+    if (!(surface->map->info.flags & SDL_COPY_COLORKEY) ||
+        !surface->format->Amask) {
+        return;
+    }
+
+    SDL_LockSurface(surface);
+
+    switch (surface->format->BytesPerPixel) {
+    case 2:
+        {
+            Uint16 *row, *spot;
+            Uint16 ckey = (Uint16) surface->map->info.colorkey;
+            Uint16 mask = (Uint16) (~surface->format->Amask);
+
+            /* Ignore alpha in colorkey comparison */
+            ckey &= mask;
+            row = (Uint16 *) surface->pixels;
+            for (y = surface->h; y--;) {
+                spot = row;
+                for (x = surface->w; x--;) {
+                    if ((*spot & mask) == ckey) {
+                        *spot &= mask;
+                    }
+                    ++spot;
+                }
+                row += surface->pitch / 2;
+            }
+        }
+        break;
+    case 3:
+        /* FIXME */
+        break;
+    case 4:
+        {
+            Uint32 *row, *spot;
+            Uint32 ckey = surface->map->info.colorkey;
+            Uint32 mask = ~surface->format->Amask;
+
+            /* Ignore alpha in colorkey comparison */
+            ckey &= mask;
+            row = (Uint32 *) surface->pixels;
+            for (y = surface->h; y--;) {
+                spot = row;
+                for (x = surface->w; x--;) {
+                    if ((*spot & mask) == ckey) {
+                        *spot &= mask;
+                    }
+                    ++spot;
+                }
+                row += surface->pitch / 4;
+            }
+        }
+        break;
+    }
+
+    SDL_UnlockSurface(surface);
+
+    SDL_SetColorKey(surface, 0, 0);
+    SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
+}
+
+int
+SDL_SetSurfaceColorMod(SDL_Surface * surface, Uint8 r, Uint8 g, Uint8 b)
+{
+    int flags;
+
+    if (!surface) {
+        return -1;
+    }
+
+    surface->map->info.r = r;
+    surface->map->info.g = g;
+    surface->map->info.b = b;
+
+    flags = surface->map->info.flags;
+    if (r != 0xFF || g != 0xFF || b != 0xFF) {
+        surface->map->info.flags |= SDL_COPY_MODULATE_COLOR;
+    } else {
+        surface->map->info.flags &= ~SDL_COPY_MODULATE_COLOR;
+    }
+    if (surface->map->info.flags != flags) {
+        SDL_InvalidateMap(surface->map);
+    }
+    return 0;
+}
+
+
+int
+SDL_GetSurfaceColorMod(SDL_Surface * surface, Uint8 * r, Uint8 * g, Uint8 * b)
+{
+    if (!surface) {
+        return -1;
+    }
+
+    if (r) {
+        *r = surface->map->info.r;
+    }
+    if (g) {
+        *g = surface->map->info.g;
+    }
+    if (b) {
+        *b = surface->map->info.b;
+    }
+    return 0;
+}
+
+int
+SDL_SetSurfaceAlphaMod(SDL_Surface * surface, Uint8 alpha)
+{
+    int flags;
+
+    if (!surface) {
+        return -1;
+    }
+
+    surface->map->info.a = alpha;
+
+    flags = surface->map->info.flags;
+    if (alpha != 0xFF) {
+        surface->map->info.flags |= SDL_COPY_MODULATE_ALPHA;
+    } else {
+        surface->map->info.flags &= ~SDL_COPY_MODULATE_ALPHA;
+    }
+    if (surface->map->info.flags != flags) {
+        SDL_InvalidateMap(surface->map);
+    }
+    return 0;
+}
+
+int
+SDL_GetSurfaceAlphaMod(SDL_Surface * surface, Uint8 * alpha)
+{
+    if (!surface) {
+        return -1;
+    }
+
+    if (alpha) {
+        *alpha = surface->map->info.a;
+    }
+    return 0;
+}
+
+int
+SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode)
+{
+    int flags, status;
+
+    if (!surface) {
+        return -1;
+    }
+
+    status = 0;
+    flags = surface->map->info.flags;
+    surface->map->info.flags &=
+        ~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD);
+    switch (blendMode) {
+    case SDL_BLENDMODE_NONE:
+        break;
+    case SDL_BLENDMODE_BLEND:
+        surface->map->info.flags |= SDL_COPY_BLEND;
+        break;
+    case SDL_BLENDMODE_ADD:
+        surface->map->info.flags |= SDL_COPY_ADD;
+        break;
+    case SDL_BLENDMODE_MOD:
+        surface->map->info.flags |= SDL_COPY_MOD;
+        break;
+    default:
+        status = SDL_Unsupported();
+        break;
+    }
+
+    if (surface->map->info.flags != flags) {
+        SDL_InvalidateMap(surface->map);
+    }
+
+    return status;
+}
+
+int
+SDL_GetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode *blendMode)
+{
+    if (!surface) {
+        return -1;
+    }
+
+    if (!blendMode) {
+        return 0;
+    }
+
+    switch (surface->map->
+            info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) {
+    case SDL_COPY_BLEND:
+        *blendMode = SDL_BLENDMODE_BLEND;
+        break;
+    case SDL_COPY_ADD:
+        *blendMode = SDL_BLENDMODE_ADD;
+        break;
+    case SDL_COPY_MOD:
+        *blendMode = SDL_BLENDMODE_MOD;
+        break;
+    default:
+        *blendMode = SDL_BLENDMODE_NONE;
+        break;
+    }
+    return 0;
+}
+
+SDL_bool
+SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect)
+{
+    SDL_Rect full_rect;
+
+    /* Don't do anything if there's no surface to act on */
+    if (!surface) {
+        return SDL_FALSE;
+    }
+
+    /* Set up the full surface rectangle */
+    full_rect.x = 0;
+    full_rect.y = 0;
+    full_rect.w = surface->w;
+    full_rect.h = surface->h;
+
+    /* Set the clipping rectangle */
+    if (!rect) {
+        surface->clip_rect = full_rect;
+        return SDL_TRUE;
+    }
+    return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
+}
+
+void
+SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)
+{
+    if (surface && rect) {
+        *rect = surface->clip_rect;
+    }
+}
+
+/*
+ * Set up a blit between two surfaces -- split into three parts:
+ * The upper part, SDL_UpperBlit(), performs clipping and rectangle
+ * verification.  The lower part is a pointer to a low level
+ * accelerated blitting function.
+ *
+ * These parts are separated out and each used internally by this
+ * library in the optimimum places.  They are exported so that if
+ * you know exactly what you are doing, you can optimize your code
+ * by calling the one(s) you need.
+ */
+int
+SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
+              SDL_Surface * dst, SDL_Rect * dstrect)
+{
+    /* Check to make sure the blit mapping is valid */
+    if ((src->map->dst != dst) ||
+        (dst->format->palette &&
+         src->map->dst_palette_version != dst->format->palette->version) ||
+        (src->format->palette &&
+         src->map->src_palette_version != src->format->palette->version)) {
+        if (SDL_MapSurface(src, dst) < 0) {
+            return (-1);
+        }
+        /* just here for debugging */
+/*         printf */
+/*             ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
+/*              src, dst->flags, src->map->info.flags, dst, dst->flags, */
+/*              dst->map->info.flags, src->map->blit); */
+    }
+    return (src->map->blit(src, srcrect, dst, dstrect));
+}
+
+
+int
+SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
+              SDL_Surface * dst, SDL_Rect * dstrect)
+{
+    SDL_Rect fulldst;
+    int srcx, srcy, w, h;
+
+    /* Make sure the surfaces aren't locked */
+    if (!src || !dst) {
+        return SDL_SetError("SDL_UpperBlit: passed a NULL surface");
+    }
+    if (src->locked || dst->locked) {
+        return SDL_SetError("Surfaces must not be locked during blit");
+    }
+
+    /* If the destination rectangle is NULL, use the entire dest surface */
+    if (dstrect == NULL) {
+        fulldst.x = fulldst.y = 0;
+        fulldst.w = dst->w;
+        fulldst.h = dst->h;
+        dstrect = &fulldst;
+    }
+
+    /* clip the source rectangle to the source surface */
+    if (srcrect) {
+        int maxw, maxh;
+
+        srcx = srcrect->x;
+        w = srcrect->w;
+        if (srcx < 0) {
+            w += srcx;
+            dstrect->x -= srcx;
+            srcx = 0;
+        }
+        maxw = src->w - srcx;
+        if (maxw < w)
+            w = maxw;
+
+        srcy = srcrect->y;
+        h = srcrect->h;
+        if (srcy < 0) {
+            h += srcy;
+            dstrect->y -= srcy;
+            srcy = 0;
+        }
+        maxh = src->h - srcy;
+        if (maxh < h)
+            h = maxh;
+
+    } else {
+        srcx = srcy = 0;
+        w = src->w;
+        h = src->h;
+    }
+
+    /* clip the destination rectangle against the clip rectangle */
+    {
+        SDL_Rect *clip = &dst->clip_rect;
+        int dx, dy;
+
+        dx = clip->x - dstrect->x;
+        if (dx > 0) {
+            w -= dx;
+            dstrect->x += dx;
+            srcx += dx;
+        }
+        dx = dstrect->x + w - clip->x - clip->w;
+        if (dx > 0)
+            w -= dx;
+
+        dy = clip->y - dstrect->y;
+        if (dy > 0) {
+            h -= dy;
+            dstrect->y += dy;
+            srcy += dy;
+        }
+        dy = dstrect->y + h - clip->y - clip->h;
+        if (dy > 0)
+            h -= dy;
+    }
+
+    if (w > 0 && h > 0) {
+        SDL_Rect sr;
+        sr.x = srcx;
+        sr.y = srcy;
+        sr.w = dstrect->w = w;
+        sr.h = dstrect->h = h;
+        return SDL_LowerBlit(src, &sr, dst, dstrect);
+    }
+    dstrect->w = dstrect->h = 0;
+    return 0;
+}
+
+int
+SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
+              SDL_Surface * dst, SDL_Rect * dstrect)
+{
+    SDL_Rect final_src, final_dst, fulldst;
+
+    /* Make sure the surfaces aren't locked */
+    if (!src || !dst) {
+        return SDL_SetError("SDL_UpperBlitScaled: passed a NULL surface");
+    }
+    if (src->locked || dst->locked) {
+        return SDL_SetError("Surfaces must not be locked during blit");
+    }
+
+    /* If the destination rectangle is NULL, use the entire dest surface */
+    if (dstrect == NULL) {
+        fulldst.x = fulldst.y = 0;
+        fulldst.w = dst->w;
+        fulldst.h = dst->h;
+        dstrect = &fulldst;
+    }
+
+    /* clip the source rectangle to the source surface */
+    if (srcrect) {
+        int maxw, maxh;
+
+        final_src.x = srcrect->x;
+        final_src.w = srcrect->w;
+        if (final_src.x < 0) {
+            final_src.w += final_src.x;
+            final_src.x = 0;
+        }
+        maxw = src->w - final_src.x;
+        if (maxw < final_src.w)
+            final_src.w = maxw;
+
+        final_src.y = srcrect->y;
+        final_src.h = srcrect->h;
+        if (final_src.y < 0) {
+            final_src.h += final_src.y;
+            final_src.y = 0;
+        }
+        maxh = src->h - final_src.y;
+        if (maxh < final_src.h)
+            final_src.h = maxh;
+
+    } else {
+        final_src.x = final_src.y = 0;
+        final_src.w = src->w;
+        final_src.h = src->h;
+    }
+
+    /* clip the destination rectangle against the clip rectangle */
+    if (dstrect) {
+        int maxw, maxh;
+
+        final_dst.x = dstrect->x;
+        final_dst.w = dstrect->w;
+        if (final_dst.x < 0) {
+            final_dst.w += final_dst.x;
+            final_dst.x = 0;
+        }
+        maxw = dst->w - final_dst.x;
+        if (maxw < final_dst.w)
+            final_dst.w = maxw;
+
+        final_dst.y = dstrect->y;
+        final_dst.h = dstrect->h;
+        if (final_dst.y < 0) {
+            final_dst.h += final_dst.y;
+            final_dst.y = 0;
+        }
+        maxh = dst->h - final_dst.y;
+        if (maxh < final_dst.h)
+            final_dst.h = maxh;
+    } else {
+        final_dst.x = final_dst.y = 0;
+        final_dst.w = dst->w;
+        final_dst.h = dst->h;
+    }
+
+    if (final_dst.w > 0 && final_dst.h > 0) {
+        return SDL_LowerBlitScaled(src, &final_src, dst, &final_dst);
+    }
+
+    return 0;
+}
+
+/**
+ *  This is a semi-private blit function and it performs low-level surface
+ *  scaled blitting only.
+ */
+int
+SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
+                SDL_Surface * dst, SDL_Rect * dstrect)
+{
+    static const Uint32 complex_copy_flags = (
+        SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA |
+        SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD |
+        SDL_COPY_COLORKEY
+    );
+
+    /* Save off the original dst width, height */
+    int dstW = dstrect->w;
+    int dstH = dstrect->h;
+    SDL_Rect full_rect;
+    SDL_Rect final_dst = *dstrect;
+    SDL_Rect final_src = *srcrect;
+
+    /* Clip the dst surface to the dstrect */
+    full_rect.x = 0;
+    full_rect.y = 0;
+    full_rect.w = dst->w;
+    full_rect.h = dst->h;
+    if (!SDL_IntersectRect(&final_dst, &full_rect, &final_dst)) {
+        return 0;
+    }
+
+    /* Did the dst width change? */
+    if ( dstW != final_dst.w ) {
+        /* scale the src width appropriately */
+        final_src.w = final_src.w * dst->clip_rect.w / dstW;
+    }
+
+    /* Did the dst height change? */
+    if ( dstH != final_dst.h ) {
+        /* scale the src width appropriately */
+        final_src.h = final_src.h * dst->clip_rect.h / dstH;
+    }
+
+    /* Clip the src surface to the srcrect */
+    full_rect.x = 0;
+    full_rect.y = 0;
+    full_rect.w = src->w;
+    full_rect.h = src->h;
+    if (!SDL_IntersectRect(&final_src, &full_rect, &final_src)) {
+        return 0;
+    }
+
+    src->map->info.flags |= SDL_COPY_NEAREST;
+
+    if ( !(src->map->info.flags & complex_copy_flags) &&
+         src->format->format == dst->format->format &&
+         !SDL_ISPIXELFORMAT_INDEXED(src->format->format) ) {
+        return SDL_SoftStretch( src, &final_src, dst, &final_dst );
+    } else {
+        return SDL_LowerBlit( src, &final_src, dst, &final_dst );
+    }
+}
+
+/*
+ * Lock a surface to directly access the pixels
+ */
+int
+SDL_LockSurface(SDL_Surface * surface)
+{
+    if (!surface->locked) {
+        /* Perform the lock */
+        if (surface->flags & SDL_RLEACCEL) {
+            SDL_UnRLESurface(surface, 1);
+            surface->flags |= SDL_RLEACCEL;     /* save accel'd state */
+        }
+    }
+
+    /* Increment the surface lock count, for recursive locks */
+    ++surface->locked;
+
+    /* Ready to go.. */
+    return (0);
+}
+
+/*
+ * Unlock a previously locked surface
+ */
+void
+SDL_UnlockSurface(SDL_Surface * surface)
+{
+    /* Only perform an unlock if we are locked */
+    if (!surface->locked || (--surface->locked > 0)) {
+        return;
+    }
+
+    /* Update RLE encoded surface with new data */
+    if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
+        surface->flags &= ~SDL_RLEACCEL;        /* stop lying */
+        SDL_RLESurface(surface);
+    }
+}
+
+/*
+ * Convert a surface into the specified pixel format.
+ */
+SDL_Surface *
+SDL_ConvertSurface(SDL_Surface * surface, SDL_PixelFormat * format,
+                   Uint32 flags)
+{
+    SDL_Surface *convert;
+    Uint32 copy_flags;
+    SDL_Color copy_color;
+    SDL_Rect bounds;
+
+    /* Check for empty destination palette! (results in empty image) */
+    if (format->palette != NULL) {
+        int i;
+        for (i = 0; i < format->palette->ncolors; ++i) {
+            if ((format->palette->colors[i].r != 0xFF) ||
+                (format->palette->colors[i].g != 0xFF) ||
+                (format->palette->colors[i].b != 0xFF))
+                break;
+        }
+        if (i == format->palette->ncolors) {
+            SDL_SetError("Empty destination palette");
+            return (NULL);
+        }
+    }
+
+    /* Create a new surface with the desired format */
+    convert = SDL_CreateRGBSurface(flags, surface->w, surface->h,
+                                   format->BitsPerPixel, format->Rmask,
+                                   format->Gmask, format->Bmask,
+                                   format->Amask);
+    if (convert == NULL) {
+        return (NULL);
+    }
+
+    /* Copy the palette if any */
+    if (format->palette && convert->format->palette) {
+        SDL_memcpy(convert->format->palette->colors,
+                   format->palette->colors,
+                   format->palette->ncolors * sizeof(SDL_Color));
+        convert->format->palette->ncolors = format->palette->ncolors;
+    }
+
+    /* Save the original copy flags */
+    copy_flags = surface->map->info.flags;
+    copy_color.r = surface->map->info.r;
+    copy_color.g = surface->map->info.g;
+    copy_color.b = surface->map->info.b;
+    copy_color.a = surface->map->info.a;
+    surface->map->info.r = 0xFF;
+    surface->map->info.g = 0xFF;
+    surface->map->info.b = 0xFF;
+    surface->map->info.a = 0xFF;
+    surface->map->info.flags = 0;
+    SDL_InvalidateMap(surface->map);
+
+    /* Copy over the image data */
+    bounds.x = 0;
+    bounds.y = 0;
+    bounds.w = surface->w;
+    bounds.h = surface->h;
+    SDL_LowerBlit(surface, &bounds, convert, &bounds);
+
+    /* Clean up the original surface, and update converted surface */
+    convert->map->info.r = copy_color.r;
+    convert->map->info.g = copy_color.g;
+    convert->map->info.b = copy_color.b;
+    convert->map->info.a = copy_color.a;
+    convert->map->info.flags =
+        (copy_flags &
+         ~(SDL_COPY_COLORKEY | SDL_COPY_BLEND
+           | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
+           SDL_COPY_RLE_ALPHAKEY));
+    surface->map->info.r = copy_color.r;
+    surface->map->info.g = copy_color.g;
+    surface->map->info.b = copy_color.b;
+    surface->map->info.a = copy_color.a;
+    surface->map->info.flags = copy_flags;
+    SDL_InvalidateMap(surface->map);
+    if (copy_flags & SDL_COPY_COLORKEY) {
+        SDL_bool set_colorkey_by_color = SDL_FALSE;
+
+        if (surface->format->palette) {
+            if (format->palette &&
+                surface->format->palette->ncolors <= format->palette->ncolors &&
+                (SDL_memcmp(surface->format->palette->colors, format->palette->colors,
+                  surface->format->palette->ncolors * sizeof(SDL_Color)) == 0)) {
+                /* The palette is identical, just set the same colorkey */
+                SDL_SetColorKey(convert, 1, surface->map->info.colorkey);
+            } else if (format->Amask) {
+                /* The alpha was set in the destination from the palette */
+            } else {
+                set_colorkey_by_color = SDL_TRUE;
+            }
+        } else {
+            set_colorkey_by_color = SDL_TRUE;
+        }
+
+        if (set_colorkey_by_color) {
+            /* Set the colorkey by color, which needs to be unique */
+            Uint8 keyR, keyG, keyB, keyA;
+
+            SDL_GetRGBA(surface->map->info.colorkey, surface->format, &keyR,
+                        &keyG, &keyB, &keyA);
+            SDL_SetColorKey(convert, 1,
+                            SDL_MapRGBA(convert->format, keyR, keyG, keyB, keyA));
+            /* This is needed when converting for 3D texture upload */
+            SDL_ConvertColorkeyToAlpha(convert);
+        }
+    }
+    SDL_SetClipRect(convert, &surface->clip_rect);
+
+    /* Enable alpha blending by default if the new surface has an
+     * alpha channel or alpha modulation */
+    if ((surface->format->Amask && format->Amask) ||
+        (copy_flags & (SDL_COPY_COLORKEY|SDL_COPY_MODULATE_ALPHA))) {
+        SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
+    }
+    if ((copy_flags & SDL_COPY_RLE_DESIRED) || (flags & SDL_RLEACCEL)) {
+        SDL_SetSurfaceRLE(convert, SDL_RLEACCEL);
+    }
+
+    /* We're ready to go! */
+    return (convert);
+}
+
+SDL_Surface *
+SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format,
+                         Uint32 flags)
+{
+    SDL_PixelFormat *fmt;
+    SDL_Surface *convert = NULL;
+
+    fmt = SDL_AllocFormat(pixel_format);
+    if (fmt) {
+        convert = SDL_ConvertSurface(surface, fmt, flags);
+        SDL_FreeFormat(fmt);
+    }
+    return convert;
+}
+
+/*
+ * Create a surface on the stack for quick blit operations
+ */
+static __inline__ SDL_bool
+SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
+                         void * pixels, int pitch, SDL_Surface * surface,
+                         SDL_PixelFormat * format, SDL_BlitMap * blitmap)
+{
+    if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
+        SDL_SetError("Indexed pixel formats not supported");
+        return SDL_FALSE;
+    }
+    if (SDL_InitFormat(format, pixel_format) < 0) {
+        return SDL_FALSE;
+    }
+
+    SDL_zerop(surface);
+    surface->flags = SDL_PREALLOC;
+    surface->format = format;
+    surface->pixels = pixels;
+    surface->w = width;
+    surface->h = height;
+    surface->pitch = pitch;
+    /* We don't actually need to set up the clip rect for our purposes */
+    /*SDL_SetClipRect(surface, NULL);*/
+
+    /* Allocate an empty mapping */
+    SDL_zerop(blitmap);
+    blitmap->info.r = 0xFF;
+    blitmap->info.g = 0xFF;
+    blitmap->info.b = 0xFF;
+    blitmap->info.a = 0xFF;
+    surface->map = blitmap;
+
+    /* The surface is ready to go */
+    surface->refcount = 1;
+    return SDL_TRUE;
+}
+
+/*
+ * Copy a block of pixels of one format to another format
+ */
+int SDL_ConvertPixels(int width, int height,
+                      Uint32 src_format, const void * src, int src_pitch,
+                      Uint32 dst_format, void * dst, int dst_pitch)
+{
+    SDL_Surface src_surface, dst_surface;
+    SDL_PixelFormat src_fmt, dst_fmt;
+    SDL_BlitMap src_blitmap, dst_blitmap;
+    SDL_Rect rect;
+    void *nonconst_src = (void *) src;
+
+    /* Check to make sure we are bliting somewhere, so we don't crash */
+    if (!dst) {
+        return SDL_InvalidParamError("dst");
+    }
+    if (!dst_pitch) {
+        return SDL_InvalidParamError("dst_pitch");
+    }
+
+    /* Fast path for same format copy */
+    if (src_format == dst_format) {
+        int bpp;
+
+        if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
+            switch (src_format) {
+            case SDL_PIXELFORMAT_YV12:
+            case SDL_PIXELFORMAT_IYUV:
+            case SDL_PIXELFORMAT_YUY2:
+            case SDL_PIXELFORMAT_UYVY:
+            case SDL_PIXELFORMAT_YVYU:
+                bpp = 2;
+                break;
+            default:
+                return SDL_SetError("Unknown FOURCC pixel format");
+            }
+        } else {
+            bpp = SDL_BYTESPERPIXEL(src_format);
+        }
+        width *= bpp;
+
+        while (height-- > 0) {
+            SDL_memcpy(dst, src, width);
+            src = (Uint8*)src + src_pitch;
+            dst = (Uint8*)dst + dst_pitch;
+        }
+        return 0;
+    }
+
+    if (!SDL_CreateSurfaceOnStack(width, height, src_format, nonconst_src,
+                                  src_pitch,
+                                  &src_surface, &src_fmt, &src_blitmap)) {
+        return -1;
+    }
+    if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst, dst_pitch,
+                                  &dst_surface, &dst_fmt, &dst_blitmap)) {
+        return -1;
+    }
+
+    /* Set up the rect and go! */
+    rect.x = 0;
+    rect.y = 0;
+    rect.w = width;
+    rect.h = height;
+    return SDL_LowerBlit(&src_surface, &rect, &dst_surface, &rect);
+}
+
+/*
+ * Free a surface created by the above function.
+ */
+void
+SDL_FreeSurface(SDL_Surface * surface)
+{
+    if (surface == NULL) {
+        return;
+    }
+    if (surface->flags & SDL_DONTFREE) {
+        return;
+    }
+    if (--surface->refcount > 0) {
+        return;
+    }
+    while (surface->locked > 0) {
+        SDL_UnlockSurface(surface);
+    }
+    if (surface->flags & SDL_RLEACCEL) {
+        SDL_UnRLESurface(surface, 0);
+    }
+    if (surface->format) {
+        SDL_SetSurfacePalette(surface, NULL);
+        SDL_FreeFormat(surface->format);
+        surface->format = NULL;
+    }
+    if (surface->map != NULL) {
+        SDL_FreeBlitMap(surface->map);
+        surface->map = NULL;
+    }
+    if (surface->pixels && ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC)) {
+        SDL_free(surface->pixels);
+    }
+    SDL_free(surface);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h
new file mode 100644
index 0000000..4973648
--- /dev/null
+++ b/src/video/SDL_sysvideo.h
@@ -0,0 +1,389 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_sysvideo_h
+#define _SDL_sysvideo_h
+
+#include "SDL_messagebox.h"
+#include "SDL_shape.h"
+#include "SDL_thread.h"
+
+/* The SDL video driver */
+
+typedef struct SDL_WindowShaper SDL_WindowShaper;
+typedef struct SDL_ShapeDriver SDL_ShapeDriver;
+typedef struct SDL_VideoDisplay SDL_VideoDisplay;
+typedef struct SDL_VideoDevice SDL_VideoDevice;
+
+/* Define the SDL window-shaper structure */
+struct SDL_WindowShaper
+{
+    /* The window associated with the shaper */
+    SDL_Window *window;
+
+    /* The user's specified coordinates for the window, for once we give it a shape. */
+    Uint32 userx,usery;
+
+    /* The parameters for shape calculation. */
+    SDL_WindowShapeMode mode;
+
+    /* Has this window been assigned a shape? */
+    SDL_bool hasshape;
+
+    void *driverdata;
+};
+
+/* Define the SDL shape driver structure */
+struct SDL_ShapeDriver
+{
+    SDL_WindowShaper *(*CreateShaper)(SDL_Window * window);
+    int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
+    int (*ResizeWindowShape)(SDL_Window *window);
+};
+
+typedef struct SDL_WindowUserData
+{
+    char *name;
+    void *data;
+    struct SDL_WindowUserData *next;
+} SDL_WindowUserData;
+
+/* Define the SDL window structure, corresponding to toplevel windows */
+struct SDL_Window
+{
+    const void *magic;
+    Uint32 id;
+    char *title;
+    SDL_Surface *icon;
+    int x, y;
+    int w, h;
+    int min_w, min_h;
+    int max_w, max_h;
+    Uint32 flags;
+
+    /* Stored position and size for windowed mode */
+    SDL_Rect windowed;
+
+    SDL_DisplayMode fullscreen_mode;
+
+    float brightness;
+    Uint16 *gamma;
+    Uint16 *saved_gamma;        /* (just offset into gamma) */
+
+    SDL_Surface *surface;
+    SDL_bool surface_valid;
+
+    SDL_WindowShaper *shaper;
+
+    SDL_WindowUserData *data;
+
+    void *driverdata;
+
+    SDL_Window *prev;
+    SDL_Window *next;
+};
+#define FULLSCREEN_VISIBLE(W) \
+    (((W)->flags & SDL_WINDOW_FULLSCREEN) && \
+     ((W)->flags & SDL_WINDOW_SHOWN) && \
+     !((W)->flags & SDL_WINDOW_MINIMIZED))
+
+/*
+ * Define the SDL display structure This corresponds to physical monitors
+ * attached to the system.
+ */
+struct SDL_VideoDisplay
+{
+    char *name;
+    int max_display_modes;
+    int num_display_modes;
+    SDL_DisplayMode *display_modes;
+    SDL_DisplayMode desktop_mode;
+    SDL_DisplayMode current_mode;
+
+    SDL_Window *fullscreen_window;
+
+    SDL_VideoDevice *device;
+
+    void *driverdata;
+};
+
+/* Forward declaration */
+struct SDL_SysWMinfo;
+
+/* Define the SDL video driver structure */
+#define _THIS   SDL_VideoDevice *_this
+
+struct SDL_VideoDevice
+{
+    /* * * */
+    /* The name of this video driver */
+    const char *name;
+
+    /* * * */
+    /* Initialization/Query functions */
+
+    /*
+     * Initialize the native video subsystem, filling in the list of
+     * displays for this driver, returning 0 or -1 if there's an error.
+     */
+    int (*VideoInit) (_THIS);
+
+    /*
+     * Reverse the effects VideoInit() -- called if VideoInit() fails or
+     * if the application is shutting down the video subsystem.
+     */
+    void (*VideoQuit) (_THIS);
+
+    /* * * */
+    /*
+     * Display functions
+     */
+
+    /*
+     * Get the bounds of a display
+     */
+    int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
+
+    /*
+     * Get a list of the available display modes for a display.
+     */
+    void (*GetDisplayModes) (_THIS, SDL_VideoDisplay * display);
+
+    /*
+     * Setting the display mode is independent of creating windows, so
+     * when the display mode is changed, all existing windows should have
+     * their data updated accordingly, including the display surfaces
+     * associated with them.
+     */
+    int (*SetDisplayMode) (_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+
+    /* * * */
+    /*
+     * Window functions
+     */
+    int (*CreateWindow) (_THIS, SDL_Window * window);
+    int (*CreateWindowFrom) (_THIS, SDL_Window * window, const void *data);
+    void (*SetWindowTitle) (_THIS, SDL_Window * window);
+    void (*SetWindowIcon) (_THIS, SDL_Window * window, SDL_Surface * icon);
+    void (*SetWindowPosition) (_THIS, SDL_Window * window);
+    void (*SetWindowSize) (_THIS, SDL_Window * window);
+    void (*SetWindowMinimumSize) (_THIS, SDL_Window * window);
+    void (*SetWindowMaximumSize) (_THIS, SDL_Window * window);
+    void (*ShowWindow) (_THIS, SDL_Window * window);
+    void (*HideWindow) (_THIS, SDL_Window * window);
+    void (*RaiseWindow) (_THIS, SDL_Window * window);
+    void (*MaximizeWindow) (_THIS, SDL_Window * window);
+    void (*MinimizeWindow) (_THIS, SDL_Window * window);
+    void (*RestoreWindow) (_THIS, SDL_Window * window);
+    void (*SetWindowBordered) (_THIS, SDL_Window * window, SDL_bool bordered);
+    void (*SetWindowFullscreen) (_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+    int (*SetWindowGammaRamp) (_THIS, SDL_Window * window, const Uint16 * ramp);
+    int (*GetWindowGammaRamp) (_THIS, SDL_Window * window, Uint16 * ramp);
+    void (*SetWindowGrab) (_THIS, SDL_Window * window, SDL_bool grabbed);
+    void (*DestroyWindow) (_THIS, SDL_Window * window);
+    int (*CreateWindowFramebuffer) (_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
+    int (*UpdateWindowFramebuffer) (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
+    void (*DestroyWindowFramebuffer) (_THIS, SDL_Window * window);
+    void (*OnWindowEnter) (_THIS, SDL_Window * window);
+
+    /* * * */
+    /*
+     * Shaped-window functions
+     */
+    SDL_ShapeDriver shape_driver;
+
+    /* Get some platform dependent window information */
+      SDL_bool(*GetWindowWMInfo) (_THIS, SDL_Window * window,
+                                  struct SDL_SysWMinfo * info);
+
+    /* * * */
+    /*
+     * OpenGL support
+     */
+    int (*GL_LoadLibrary) (_THIS, const char *path);
+    void *(*GL_GetProcAddress) (_THIS, const char *proc);
+    void (*GL_UnloadLibrary) (_THIS);
+      SDL_GLContext(*GL_CreateContext) (_THIS, SDL_Window * window);
+    int (*GL_MakeCurrent) (_THIS, SDL_Window * window, SDL_GLContext context);
+    int (*GL_SetSwapInterval) (_THIS, int interval);
+    int (*GL_GetSwapInterval) (_THIS);
+    void (*GL_SwapWindow) (_THIS, SDL_Window * window);
+    void (*GL_DeleteContext) (_THIS, SDL_GLContext context);
+
+    /* * * */
+    /*
+     * Event manager functions
+     */
+    void (*PumpEvents) (_THIS);
+
+    /* Suspend the screensaver */
+    void (*SuspendScreenSaver) (_THIS);
+
+    /* Text input */
+    void (*StartTextInput) (_THIS);
+    void (*StopTextInput) (_THIS);
+    void (*SetTextInputRect) (_THIS, SDL_Rect *rect);
+
+    /* Screen keyboard */
+    SDL_bool (*HasScreenKeyboardSupport) (_THIS);
+    void (*ShowScreenKeyboard) (_THIS, SDL_Window *window);
+    void (*HideScreenKeyboard) (_THIS, SDL_Window *window);
+    SDL_bool (*IsScreenKeyboardShown) (_THIS, SDL_Window *window);
+
+    /* Clipboard */
+    int (*SetClipboardText) (_THIS, const char *text);
+    char * (*GetClipboardText) (_THIS);
+    SDL_bool (*HasClipboardText) (_THIS);
+
+    /* MessageBox */
+    int (*ShowMessageBox) (_THIS, const SDL_MessageBoxData *messageboxdata, int *buttonid);
+
+    /* * * */
+    /* Data common to all drivers */
+    SDL_bool suspend_screensaver;
+    int num_displays;
+    SDL_VideoDisplay *displays;
+    SDL_Window *windows;
+    Uint8 window_magic;
+    Uint32 next_object_id;
+    char * clipboard_text;
+
+    /* * * */
+    /* Data used by the GL drivers */
+    struct
+    {
+        int red_size;
+        int green_size;
+        int blue_size;
+        int alpha_size;
+        int depth_size;
+        int buffer_size;
+        int stencil_size;
+        int double_buffer;
+        int accum_red_size;
+        int accum_green_size;
+        int accum_blue_size;
+        int accum_alpha_size;
+        int stereo;
+        int multisamplebuffers;
+        int multisamplesamples;
+        int accelerated;
+        int major_version;
+        int minor_version;
+        int flags;
+        int profile_mask;
+        int use_egl;
+        int share_with_current_context;
+        int retained_backing;
+        int driver_loaded;
+        char driver_path[256];
+        void *dll_handle;
+    } gl_config;
+
+    /* * * */
+    /* Cache current GL context; don't call the OS when it hasn't changed. */
+    /* We have the global pointers here so Cocoa continues to work the way
+       it always has, and the thread-local storage for the general case.
+     */
+    SDL_Window *current_glwin;
+    SDL_GLContext current_glctx;
+    SDL_TLSID current_glwin_tls;
+    SDL_TLSID current_glctx_tls;
+
+    /* * * */
+    /* Data private to this driver */
+    void *driverdata;
+    struct SDL_GLDriverData *gl_data;
+
+#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    struct SDL_PrivateGLESData *gles_data;
+#endif
+
+    /* * * */
+    /* The function used to dispose of this structure */
+    void (*free) (_THIS);
+};
+
+typedef struct VideoBootStrap
+{
+    const char *name;
+    const char *desc;
+    int (*available) (void);
+    SDL_VideoDevice *(*create) (int devindex);
+} VideoBootStrap;
+
+#if SDL_VIDEO_DRIVER_COCOA
+extern VideoBootStrap COCOA_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_X11
+extern VideoBootStrap X11_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_DIRECTFB
+extern VideoBootStrap DirectFB_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_WINDOWS
+extern VideoBootStrap WINDOWS_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_BWINDOW
+extern VideoBootStrap BWINDOW_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_PANDORA
+extern VideoBootStrap PND_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_UIKIT
+extern VideoBootStrap UIKIT_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_ANDROID
+extern VideoBootStrap Android_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_PSP
+extern VideoBootStrap PSP_bootstrap;
+#endif
+#if SDL_VIDEO_DRIVER_DUMMY
+extern VideoBootStrap DUMMY_bootstrap;
+#endif
+
+extern SDL_VideoDevice *SDL_GetVideoDevice(void);
+extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);
+extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display);
+extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
+extern SDL_VideoDisplay *SDL_GetDisplayForWindow(SDL_Window *window);
+
+extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
+
+extern void SDL_OnWindowShown(SDL_Window * window);
+extern void SDL_OnWindowHidden(SDL_Window * window);
+extern void SDL_OnWindowResized(SDL_Window * window);
+extern void SDL_OnWindowMinimized(SDL_Window * window);
+extern void SDL_OnWindowRestored(SDL_Window * window);
+extern void SDL_OnWindowEnter(SDL_Window * window);
+extern void SDL_OnWindowLeave(SDL_Window * window);
+extern void SDL_OnWindowFocusGained(SDL_Window * window);
+extern void SDL_OnWindowFocusLost(SDL_Window * window);
+extern void SDL_UpdateWindowGrab(SDL_Window * window);
+extern SDL_Window * SDL_GetFocusWindow(void);
+
+extern SDL_bool SDL_ShouldAllowTopmost(void);
+
+#endif /* _SDL_sysvideo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
new file mode 100644
index 0000000..bab6c6c
--- /dev/null
+++ b/src/video/SDL_video.c
@@ -0,0 +1,3198 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* The high-level video driver subsystem */
+
+#include "SDL.h"
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_blit.h"
+#include "SDL_pixels_c.h"
+#include "SDL_rect_c.h"
+#include "../events/SDL_events_c.h"
+#include "../timer/SDL_timer_c.h"
+
+#if SDL_VIDEO_OPENGL
+#include "SDL_opengl.h"
+#endif /* SDL_VIDEO_OPENGL */
+
+#if SDL_VIDEO_OPENGL_ES
+#include "SDL_opengles.h"
+#endif /* SDL_VIDEO_OPENGL_ES */
+
+#if SDL_VIDEO_OPENGL_ES2
+#include "SDL_opengles2.h"
+#endif /* SDL_VIDEO_OPENGL_ES2 */
+
+#include "SDL_syswm.h"
+
+/* On Windows, windows.h defines CreateWindow */
+#ifdef CreateWindow
+#undef CreateWindow
+#endif
+
+/* Available video drivers */
+static VideoBootStrap *bootstrap[] = {
+#if SDL_VIDEO_DRIVER_COCOA
+    &COCOA_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_X11
+    &X11_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_DIRECTFB
+    &DirectFB_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_WINDOWS
+    &WINDOWS_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_BWINDOW
+    &BWINDOW_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_PANDORA
+    &PND_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_UIKIT
+    &UIKIT_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_ANDROID
+    &Android_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_PSP
+    &PSP_bootstrap,
+#endif
+#if SDL_VIDEO_DRIVER_DUMMY
+    &DUMMY_bootstrap,
+#endif
+    NULL
+};
+
+static SDL_VideoDevice *_this = NULL;
+
+#define CHECK_WINDOW_MAGIC(window, retval) \
+    if (!_this) { \
+        SDL_UninitializedVideo(); \
+        return retval; \
+    } \
+    if (!window || window->magic != &_this->window_magic) { \
+        SDL_SetError("Invalid window"); \
+        return retval; \
+    }
+
+#define CHECK_DISPLAY_INDEX(displayIndex, retval) \
+    if (!_this) { \
+        SDL_UninitializedVideo(); \
+        return retval; \
+    } \
+    if (displayIndex < 0 || displayIndex >= _this->num_displays) { \
+        SDL_SetError("displayIndex must be in the range 0 - %d", \
+                     _this->num_displays - 1); \
+        return retval; \
+    }
+
+/* Support for framebuffer emulation using an accelerated renderer */
+
+#define SDL_WINDOWTEXTUREDATA   "_SDL_WindowTextureData"
+
+typedef struct {
+    SDL_Renderer *renderer;
+    SDL_Texture *texture;
+    void *pixels;
+    int pitch;
+    int bytes_per_pixel;
+} SDL_WindowTextureData;
+
+static SDL_bool
+ShouldUseTextureFramebuffer()
+{
+    const char *hint;
+
+    /* If there's no native framebuffer support then there's no option */
+    if (!_this->CreateWindowFramebuffer) {
+        return SDL_TRUE;
+    }
+
+    /* If the user has specified a software renderer we can't use a
+       texture framebuffer, or renderer creation will go recursive.
+     */
+    hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
+    if (hint && SDL_strcasecmp(hint, "software") == 0) {
+        return SDL_FALSE;
+    }
+
+    /* See if the user or application wants a specific behavior */
+    hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
+    if (hint) {
+        if (*hint == '0') {
+            return SDL_FALSE;
+        } else {
+            return SDL_TRUE;
+        }
+    }
+
+    /* Each platform has different performance characteristics */
+#if defined(__WIN32__)
+    /* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
+     */
+    return SDL_FALSE;
+
+#elif defined(__MACOSX__)
+    /* Mac OS X uses OpenGL as the native fast path */
+    return SDL_TRUE;
+
+#elif defined(__LINUX__)
+    /* Properly configured OpenGL drivers are faster than MIT-SHM */
+#if SDL_VIDEO_OPENGL
+    /* Ugh, find a way to cache this value! */
+    {
+        SDL_Window *window;
+        SDL_GLContext context;
+        SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
+
+        window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL|SDL_WINDOW_HIDDEN);
+        if (window) {
+            context = SDL_GL_CreateContext(window);
+            if (context) {
+                const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
+                const char *vendor = NULL;
+
+                glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
+                if (glGetStringFunc) {
+                    vendor = (const char *) glGetStringFunc(GL_VENDOR);
+                }
+                /* Add more vendors here at will... */
+                if (vendor &&
+                    (SDL_strstr(vendor, "ATI Technologies") ||
+                     SDL_strstr(vendor, "NVIDIA"))) {
+                    hasAcceleratedOpenGL = SDL_TRUE;
+                }
+                SDL_GL_DeleteContext(context);
+            }
+            SDL_DestroyWindow(window);
+        }
+        return hasAcceleratedOpenGL;
+    }
+#elif SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    /* Let's be optimistic about this! */
+    return SDL_TRUE;
+#else
+    return SDL_FALSE;
+#endif
+
+#else
+    /* Play it safe, assume that if there is a framebuffer driver that it's
+       optimized for the current platform.
+    */
+    return SDL_FALSE;
+#endif
+}
+
+static int
+SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
+{
+    SDL_WindowTextureData *data;
+    SDL_RendererInfo info;
+    Uint32 i;
+
+    data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
+    if (!data) {
+        SDL_Renderer *renderer = NULL;
+        SDL_RendererInfo info;
+        int i;
+        const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
+
+        /* Check to see if there's a specific driver requested */
+        if (hint && *hint != '0' && *hint != '1' &&
+            SDL_strcasecmp(hint, "software") != 0) {
+            for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
+                SDL_GetRenderDriverInfo(i, &info);
+                if (SDL_strcasecmp(info.name, hint) == 0) {
+                    renderer = SDL_CreateRenderer(window, i, 0);
+                    break;
+                }
+            }
+        }
+
+        if (!renderer) {
+            for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
+                SDL_GetRenderDriverInfo(i, &info);
+                if (SDL_strcmp(info.name, "software") != 0) {
+                    renderer = SDL_CreateRenderer(window, i, 0);
+                    if (renderer) {
+                        break;
+                    }
+                }
+            }
+        }
+        if (!renderer) {
+            return SDL_SetError("No hardware accelerated renderers available");
+        }
+
+        /* Create the data after we successfully create the renderer (bug #1116) */
+        data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
+        if (!data) {
+            SDL_DestroyRenderer(renderer);
+            return SDL_OutOfMemory();
+        }
+        SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
+
+        data->renderer = renderer;
+    }
+
+    /* Free any old texture and pixel data */
+    if (data->texture) {
+        SDL_DestroyTexture(data->texture);
+        data->texture = NULL;
+    }
+    if (data->pixels) {
+        SDL_free(data->pixels);
+        data->pixels = NULL;
+    }
+
+    if (SDL_GetRendererInfo(data->renderer, &info) < 0) {
+        return -1;
+    }
+
+    /* Find the first format without an alpha channel */
+    *format = info.texture_formats[0];
+    for (i = 0; i < info.num_texture_formats; ++i) {
+        if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) &&
+            !SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
+            *format = info.texture_formats[i];
+            break;
+        }
+    }
+
+    data->texture = SDL_CreateTexture(data->renderer, *format,
+                                      SDL_TEXTUREACCESS_STREAMING,
+                                      window->w, window->h);
+    if (!data->texture) {
+        return -1;
+    }
+
+    /* Create framebuffer data */
+    data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
+    data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
+    data->pixels = SDL_malloc(window->h * data->pitch);
+    if (!data->pixels) {
+        return SDL_OutOfMemory();
+    }
+
+    *pixels = data->pixels;
+    *pitch = data->pitch;
+
+    /* Make sure we're not double-scaling the viewport */
+    SDL_RenderSetViewport(data->renderer, NULL);
+
+    return 0;
+}
+
+static int
+SDL_UpdateWindowTexture(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
+{
+    SDL_WindowTextureData *data;
+    SDL_Rect rect;
+    void *src;
+
+    data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
+    if (!data || !data->texture) {
+        return SDL_SetError("No window texture data");
+    }
+
+    /* Update a single rect that contains subrects for best DMA performance */
+    if (SDL_GetSpanEnclosingRect(window->w, window->h, numrects, rects, &rect)) {
+        src = (void *)((Uint8 *)data->pixels +
+                        rect.y * data->pitch +
+                        rect.x * data->bytes_per_pixel);
+        if (SDL_UpdateTexture(data->texture, &rect, src, data->pitch) < 0) {
+            return -1;
+        }
+
+        if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
+            return -1;
+        }
+
+        SDL_RenderPresent(data->renderer);
+    }
+    return 0;
+}
+
+static void
+SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
+{
+    SDL_WindowTextureData *data;
+
+    data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
+    if (!data) {
+        return;
+    }
+    if (data->texture) {
+        SDL_DestroyTexture(data->texture);
+    }
+    if (data->renderer) {
+        SDL_DestroyRenderer(data->renderer);
+    }
+    if (data->pixels) {
+        SDL_free(data->pixels);
+    }
+    SDL_free(data);
+}
+
+
+static int
+cmpmodes(const void *A, const void *B)
+{
+    const SDL_DisplayMode *a = (const SDL_DisplayMode *) A;
+    const SDL_DisplayMode *b = (const SDL_DisplayMode *) B;
+    if (a == b) {
+        return 0;
+    } else if (a->w != b->w) {
+        return b->w - a->w;
+    } else if (a->h != b->h) {
+        return b->h - a->h;
+    } else if (SDL_BITSPERPIXEL(a->format) != SDL_BITSPERPIXEL(b->format)) {
+        return SDL_BITSPERPIXEL(b->format) - SDL_BITSPERPIXEL(a->format);
+    } else if (SDL_PIXELLAYOUT(a->format) != SDL_PIXELLAYOUT(b->format)) {
+        return SDL_PIXELLAYOUT(b->format) - SDL_PIXELLAYOUT(a->format);
+    } else if (a->refresh_rate != b->refresh_rate) {
+        return b->refresh_rate - a->refresh_rate;
+    }
+    return 0;
+}
+
+static int
+SDL_UninitializedVideo()
+{
+    return SDL_SetError("Video subsystem has not been initialized");
+}
+
+int
+SDL_GetNumVideoDrivers(void)
+{
+    return SDL_arraysize(bootstrap) - 1;
+}
+
+const char *
+SDL_GetVideoDriver(int index)
+{
+    if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
+        return bootstrap[index]->name;
+    }
+    return NULL;
+}
+
+/*
+ * Initialize the video and event subsystems -- determine native pixel format
+ */
+int
+SDL_VideoInit(const char *driver_name)
+{
+    SDL_VideoDevice *video;
+    int index;
+    int i;
+
+    /* Check to make sure we don't overwrite '_this' */
+    if (_this != NULL) {
+        SDL_VideoQuit();
+    }
+
+#if !SDL_TIMERS_DISABLED
+    SDL_InitTicks();
+#endif
+
+    /* Start the event loop */
+    if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0 ||
+        SDL_KeyboardInit() < 0 ||
+        SDL_MouseInit() < 0 ||
+        SDL_TouchInit() < 0) {
+        return -1;
+    }
+
+    /* Select the proper video driver */
+    index = 0;
+    video = NULL;
+    if (driver_name == NULL) {
+        driver_name = SDL_getenv("SDL_VIDEODRIVER");
+    }
+    if (driver_name != NULL) {
+        for (i = 0; bootstrap[i]; ++i) {
+            if (SDL_strncasecmp(bootstrap[i]->name, driver_name, SDL_strlen(driver_name)) == 0) {
+                video = bootstrap[i]->create(index);
+                break;
+            }
+        }
+    } else {
+        for (i = 0; bootstrap[i]; ++i) {
+            if (bootstrap[i]->available()) {
+                video = bootstrap[i]->create(index);
+                if (video != NULL) {
+                    break;
+                }
+            }
+        }
+    }
+    if (video == NULL) {
+        if (driver_name) {
+            return SDL_SetError("%s not available", driver_name);
+        }
+        return SDL_SetError("No available video device");
+    }
+    _this = video;
+    _this->name = bootstrap[i]->name;
+    _this->next_object_id = 1;
+
+
+    /* Set some very sane GL defaults */
+    _this->gl_config.driver_loaded = 0;
+    _this->gl_config.dll_handle = NULL;
+    _this->gl_config.red_size = 3;
+    _this->gl_config.green_size = 3;
+    _this->gl_config.blue_size = 2;
+    _this->gl_config.alpha_size = 0;
+    _this->gl_config.buffer_size = 0;
+    _this->gl_config.depth_size = 16;
+    _this->gl_config.stencil_size = 0;
+    _this->gl_config.double_buffer = 1;
+    _this->gl_config.accum_red_size = 0;
+    _this->gl_config.accum_green_size = 0;
+    _this->gl_config.accum_blue_size = 0;
+    _this->gl_config.accum_alpha_size = 0;
+    _this->gl_config.stereo = 0;
+    _this->gl_config.multisamplebuffers = 0;
+    _this->gl_config.multisamplesamples = 0;
+    _this->gl_config.retained_backing = 1;
+    _this->gl_config.accelerated = -1;  /* accelerated or not, both are fine */
+#if SDL_VIDEO_OPENGL
+    _this->gl_config.major_version = 2;
+    _this->gl_config.minor_version = 1;
+    _this->gl_config.use_egl = 0;
+#elif SDL_VIDEO_OPENGL_ES
+    _this->gl_config.major_version = 1;
+    _this->gl_config.minor_version = 1;
+    _this->gl_config.use_egl = 1;
+#elif SDL_VIDEO_OPENGL_ES2
+    _this->gl_config.major_version = 2;
+    _this->gl_config.minor_version = 0;
+    _this->gl_config.use_egl = 1;
+#endif
+    _this->gl_config.flags = 0;
+    _this->gl_config.profile_mask = 0;
+    _this->gl_config.share_with_current_context = 0;
+
+    _this->current_glwin_tls = SDL_TLSCreate();
+    _this->current_glctx_tls = SDL_TLSCreate();
+
+    /* Initialize the video subsystem */
+    if (_this->VideoInit(_this) < 0) {
+        SDL_VideoQuit();
+        return -1;
+    }
+
+    /* Make sure some displays were added */
+    if (_this->num_displays == 0) {
+        SDL_VideoQuit();
+        return SDL_SetError("The video driver did not add any displays");
+    }
+
+    /* Add the renderer framebuffer emulation if desired */
+    if (ShouldUseTextureFramebuffer()) {
+        _this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
+        _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
+        _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
+    }
+
+    /* If we don't use a screen keyboard, turn on text input by default,
+       otherwise programs that expect to get text events without enabling
+       UNICODE input won't get any events.
+
+       Actually, come to think of it, you needed to call SDL_EnableUNICODE(1)
+       in SDL 1.2 before you got text input events.  Hmm...
+     */
+    if (!SDL_HasScreenKeyboardSupport()) {
+        SDL_StartTextInput();
+    }
+
+    /* We're ready to go! */
+    return 0;
+}
+
+const char *
+SDL_GetCurrentVideoDriver()
+{
+    if (!_this) {
+        SDL_UninitializedVideo();
+        return NULL;
+    }
+    return _this->name;
+}
+
+SDL_VideoDevice *
+SDL_GetVideoDevice(void)
+{
+    return _this;
+}
+
+int
+SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
+{
+    SDL_VideoDisplay display;
+
+    SDL_zero(display);
+    if (desktop_mode) {
+        display.desktop_mode = *desktop_mode;
+    }
+    display.current_mode = display.desktop_mode;
+
+    return SDL_AddVideoDisplay(&display);
+}
+
+int
+SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
+{
+    SDL_VideoDisplay *displays;
+    int index = -1;
+
+    displays =
+        SDL_realloc(_this->displays,
+                    (_this->num_displays + 1) * sizeof(*displays));
+    if (displays) {
+        index = _this->num_displays++;
+        displays[index] = *display;
+        displays[index].device = _this;
+        _this->displays = displays;
+
+        if (display->name) {
+            displays[index].name = SDL_strdup(display->name);
+        } else {
+            char name[32];
+
+            SDL_itoa(index, name, 10);
+            displays[index].name = SDL_strdup(name);
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return index;
+}
+
+int
+SDL_GetNumVideoDisplays(void)
+{
+    if (!_this) {
+        SDL_UninitializedVideo();
+        return 0;
+    }
+    return _this->num_displays;
+}
+
+static int
+SDL_GetIndexOfDisplay(SDL_VideoDisplay *display)
+{
+    int displayIndex;
+
+    for (displayIndex = 0; displayIndex < _this->num_displays; ++displayIndex) {
+        if (display == &_this->displays[displayIndex]) {
+            return displayIndex;
+        }
+    }
+
+    /* Couldn't find the display, just use index 0 */
+    return 0;
+}
+
+const char *
+SDL_GetDisplayName(int displayIndex)
+{
+    CHECK_DISPLAY_INDEX(displayIndex, NULL);
+
+    return _this->displays[displayIndex].name;
+}
+
+int
+SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
+{
+    CHECK_DISPLAY_INDEX(displayIndex, -1);
+
+    if (rect) {
+        SDL_VideoDisplay *display = &_this->displays[displayIndex];
+
+        if (_this->GetDisplayBounds) {
+            if (_this->GetDisplayBounds(_this, display, rect) == 0) {
+                return 0;
+            }
+        }
+
+        /* Assume that the displays are left to right */
+        if (displayIndex == 0) {
+            rect->x = 0;
+            rect->y = 0;
+        } else {
+            SDL_GetDisplayBounds(displayIndex-1, rect);
+            rect->x += rect->w;
+        }
+        rect->w = display->current_mode.w;
+        rect->h = display->current_mode.h;
+    }
+    return 0;
+}
+
+SDL_bool
+SDL_AddDisplayMode(SDL_VideoDisplay * display,  const SDL_DisplayMode * mode)
+{
+    SDL_DisplayMode *modes;
+    int i, nmodes;
+
+    /* Make sure we don't already have the mode in the list */
+    modes = display->display_modes;
+    nmodes = display->num_display_modes;
+    for (i = 0; i < nmodes; ++i) {
+        if (cmpmodes(mode, &modes[i]) == 0) {
+            return SDL_FALSE;
+        }
+    }
+
+    /* Go ahead and add the new mode */
+    if (nmodes == display->max_display_modes) {
+        modes =
+            SDL_realloc(modes,
+                        (display->max_display_modes + 32) * sizeof(*modes));
+        if (!modes) {
+            return SDL_FALSE;
+        }
+        display->display_modes = modes;
+        display->max_display_modes += 32;
+    }
+    modes[nmodes] = *mode;
+    display->num_display_modes++;
+
+    /* Re-sort video modes */
+    SDL_qsort(display->display_modes, display->num_display_modes,
+              sizeof(SDL_DisplayMode), cmpmodes);
+
+    return SDL_TRUE;
+}
+
+static int
+SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
+{
+    if (!display->num_display_modes && _this->GetDisplayModes) {
+        _this->GetDisplayModes(_this, display);
+        SDL_qsort(display->display_modes, display->num_display_modes,
+                  sizeof(SDL_DisplayMode), cmpmodes);
+    }
+    return display->num_display_modes;
+}
+
+int
+SDL_GetNumDisplayModes(int displayIndex)
+{
+    CHECK_DISPLAY_INDEX(displayIndex, -1);
+
+    return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]);
+}
+
+int
+SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode)
+{
+    SDL_VideoDisplay *display;
+
+    CHECK_DISPLAY_INDEX(displayIndex, -1);
+
+    display = &_this->displays[displayIndex];
+    if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
+        return SDL_SetError("index must be in the range of 0 - %d",
+                            SDL_GetNumDisplayModesForDisplay(display) - 1);
+    }
+    if (mode) {
+        *mode = display->display_modes[index];
+    }
+    return 0;
+}
+
+int
+SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode)
+{
+    SDL_VideoDisplay *display;
+
+    CHECK_DISPLAY_INDEX(displayIndex, -1);
+
+    display = &_this->displays[displayIndex];
+    if (mode) {
+        *mode = display->desktop_mode;
+    }
+    return 0;
+}
+
+int
+SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode)
+{
+    SDL_VideoDisplay *display;
+
+    CHECK_DISPLAY_INDEX(displayIndex, -1);
+
+    display = &_this->displays[displayIndex];
+    if (mode) {
+        *mode = display->current_mode;
+    }
+    return 0;
+}
+
+static SDL_DisplayMode *
+SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
+                                    const SDL_DisplayMode * mode,
+                                    SDL_DisplayMode * closest)
+{
+    Uint32 target_format;
+    int target_refresh_rate;
+    int i;
+    SDL_DisplayMode *current, *match;
+
+    if (!mode || !closest) {
+        SDL_SetError("Missing desired mode or closest mode parameter");
+        return NULL;
+    }
+
+    /* Default to the desktop format */
+    if (mode->format) {
+        target_format = mode->format;
+    } else {
+        target_format = display->desktop_mode.format;
+    }
+
+    /* Default to the desktop refresh rate */
+    if (mode->refresh_rate) {
+        target_refresh_rate = mode->refresh_rate;
+    } else {
+        target_refresh_rate = display->desktop_mode.refresh_rate;
+    }
+
+    match = NULL;
+    for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
+        current = &display->display_modes[i];
+
+        if (current->w && (current->w < mode->w)) {
+            /* Out of sorted modes large enough here */
+            break;
+        }
+        if (current->h && (current->h < mode->h)) {
+            if (current->w && (current->w == mode->w)) {
+                /* Out of sorted modes large enough here */
+                break;
+            }
+            /* Wider, but not tall enough, due to a different
+               aspect ratio. This mode must be skipped, but closer
+               modes may still follow. */
+            continue;
+        }
+        if (!match || current->w < match->w || current->h < match->h) {
+            match = current;
+            continue;
+        }
+        if (current->format != match->format) {
+            /* Sorted highest depth to lowest */
+            if (current->format == target_format ||
+                (SDL_BITSPERPIXEL(current->format) >=
+                 SDL_BITSPERPIXEL(target_format)
+                 && SDL_PIXELTYPE(current->format) ==
+                 SDL_PIXELTYPE(target_format))) {
+                match = current;
+            }
+            continue;
+        }
+        if (current->refresh_rate != match->refresh_rate) {
+            /* Sorted highest refresh to lowest */
+            if (current->refresh_rate >= target_refresh_rate) {
+                match = current;
+            }
+        }
+    }
+    if (match) {
+        if (match->format) {
+            closest->format = match->format;
+        } else {
+            closest->format = mode->format;
+        }
+        if (match->w && match->h) {
+            closest->w = match->w;
+            closest->h = match->h;
+        } else {
+            closest->w = mode->w;
+            closest->h = mode->h;
+        }
+        if (match->refresh_rate) {
+            closest->refresh_rate = match->refresh_rate;
+        } else {
+            closest->refresh_rate = mode->refresh_rate;
+        }
+        closest->driverdata = match->driverdata;
+
+        /*
+         * Pick some reasonable defaults if the app and driver don't
+         * care
+         */
+        if (!closest->format) {
+            closest->format = SDL_PIXELFORMAT_RGB888;
+        }
+        if (!closest->w) {
+            closest->w = 640;
+        }
+        if (!closest->h) {
+            closest->h = 480;
+        }
+        return closest;
+    }
+    return NULL;
+}
+
+SDL_DisplayMode *
+SDL_GetClosestDisplayMode(int displayIndex,
+                          const SDL_DisplayMode * mode,
+                          SDL_DisplayMode * closest)
+{
+    SDL_VideoDisplay *display;
+
+    CHECK_DISPLAY_INDEX(displayIndex, NULL);
+
+    display = &_this->displays[displayIndex];
+    return SDL_GetClosestDisplayModeForDisplay(display, mode, closest);
+}
+
+static int
+SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
+{
+    SDL_DisplayMode display_mode;
+    SDL_DisplayMode current_mode;
+
+    if (mode) {
+        display_mode = *mode;
+
+        /* Default to the current mode */
+        if (!display_mode.format) {
+            display_mode.format = display->current_mode.format;
+        }
+        if (!display_mode.w) {
+            display_mode.w = display->current_mode.w;
+        }
+        if (!display_mode.h) {
+            display_mode.h = display->current_mode.h;
+        }
+        if (!display_mode.refresh_rate) {
+            display_mode.refresh_rate = display->current_mode.refresh_rate;
+        }
+
+        /* Get a good video mode, the closest one possible */
+        if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
+            return SDL_SetError("No video mode large enough for %dx%d",
+                                display_mode.w, display_mode.h);
+        }
+    } else {
+        display_mode = display->desktop_mode;
+    }
+
+    /* See if there's anything left to do */
+    current_mode = display->current_mode;
+    if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
+        return 0;
+    }
+
+    /* Actually change the display mode */
+    if (!_this->SetDisplayMode) {
+        return SDL_SetError("Video driver doesn't support changing display mode");
+    }
+    if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
+        return -1;
+    }
+    display->current_mode = display_mode;
+    return 0;
+}
+
+int
+SDL_GetWindowDisplayIndex(SDL_Window * window)
+{
+    int displayIndex;
+    int i, dist;
+    int closest = -1;
+    int closest_dist = 0x7FFFFFFF;
+    SDL_Point center;
+    SDL_Point delta;
+    SDL_Rect rect;
+
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    if (SDL_WINDOWPOS_ISUNDEFINED(window->x) ||
+        SDL_WINDOWPOS_ISCENTERED(window->x)) {
+        displayIndex = (window->x & 0xFFFF);
+        if (displayIndex >= _this->num_displays) {
+            displayIndex = 0;
+        }
+        return displayIndex;
+    }
+    if (SDL_WINDOWPOS_ISUNDEFINED(window->y) ||
+        SDL_WINDOWPOS_ISCENTERED(window->y)) {
+        displayIndex = (window->y & 0xFFFF);
+        if (displayIndex >= _this->num_displays) {
+            displayIndex = 0;
+        }
+        return displayIndex;
+    }
+
+    /* Find the display containing the window */
+    for (i = 0; i < _this->num_displays; ++i) {
+        SDL_VideoDisplay *display = &_this->displays[i];
+
+        if (display->fullscreen_window == window) {
+            return i;
+        }
+    }
+    center.x = window->x + window->w / 2;
+    center.y = window->y + window->h / 2;
+    for (i = 0; i < _this->num_displays; ++i) {
+        SDL_GetDisplayBounds(i, &rect);
+        if (SDL_EnclosePoints(&center, 1, &rect, NULL)) {
+            return i;
+        }
+
+        delta.x = center.x - (rect.x + rect.w / 2);
+        delta.y = center.y - (rect.y + rect.h / 2);
+        dist = (delta.x*delta.x + delta.y*delta.y);
+        if (dist < closest_dist) {
+            closest = i;
+            closest_dist = dist;
+        }
+    }
+    if (closest < 0) {
+        SDL_SetError("Couldn't find any displays");
+    }
+    return closest;
+}
+
+SDL_VideoDisplay *
+SDL_GetDisplayForWindow(SDL_Window *window)
+{
+    int displayIndex = SDL_GetWindowDisplayIndex(window);
+    if (displayIndex >= 0) {
+        return &_this->displays[displayIndex];
+    } else {
+        return NULL;
+    }
+}
+
+int
+SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
+{
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    if (mode) {
+        window->fullscreen_mode = *mode;
+    } else {
+        SDL_zero(window->fullscreen_mode);
+    }
+    return 0;
+}
+
+int
+SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
+{
+    SDL_DisplayMode fullscreen_mode;
+    SDL_VideoDisplay *display;
+
+    if (!mode) {
+      return SDL_InvalidParamError("mode");
+    }
+
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    fullscreen_mode = window->fullscreen_mode;
+    if (!fullscreen_mode.w) {
+        fullscreen_mode.w = window->w;
+    }
+    if (!fullscreen_mode.h) {
+        fullscreen_mode.h = window->h;
+    }
+
+    display = SDL_GetDisplayForWindow(window);
+
+    /* if in desktop size mode, just return the size of the desktop */
+    if ( ( window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP ) == SDL_WINDOW_FULLSCREEN_DESKTOP )
+    {
+        fullscreen_mode = display->desktop_mode;
+    }
+    else if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window),
+                                             &fullscreen_mode,
+                                             &fullscreen_mode)) {
+        return SDL_SetError("Couldn't find display mode match");
+    }
+
+    if (mode) {
+        *mode = fullscreen_mode;
+    }
+    return 0;
+}
+
+Uint32
+SDL_GetWindowPixelFormat(SDL_Window * window)
+{
+    SDL_VideoDisplay *display;
+
+    CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN);
+
+    display = SDL_GetDisplayForWindow(window);
+    return display->current_mode.format;
+}
+
+static void
+SDL_RestoreMousePosition(SDL_Window *window)
+{
+    int x, y;
+
+    if (window == SDL_GetMouseFocus()) {
+        SDL_GetMouseState(&x, &y);
+        SDL_WarpMouseInWindow(window, x, y);
+    }
+}
+
+static void
+SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_Window *other;
+
+    if (fullscreen) {
+        /* Hide any other fullscreen windows */
+        if (display->fullscreen_window &&
+            display->fullscreen_window != window) {
+            SDL_MinimizeWindow(display->fullscreen_window);
+        }
+    }
+
+    /* See if anything needs to be done now */
+    if ((display->fullscreen_window == window) == fullscreen) {
+        return;
+    }
+
+    /* See if there are any fullscreen windows */
+    for (other = _this->windows; other; other = other->next) {
+        SDL_bool setDisplayMode = SDL_FALSE;
+
+        if (other == window) {
+            setDisplayMode = fullscreen;
+        } else if (FULLSCREEN_VISIBLE(other) &&
+                   SDL_GetDisplayForWindow(other) == display) {
+            setDisplayMode = SDL_TRUE;
+        }
+
+        if (setDisplayMode) {
+            SDL_DisplayMode fullscreen_mode;
+
+            if (SDL_GetWindowDisplayMode(other, &fullscreen_mode) == 0) {
+                SDL_bool resized = SDL_TRUE;
+
+                if (other->w == fullscreen_mode.w && other->h == fullscreen_mode.h) {
+                    resized = SDL_FALSE;
+                }
+
+                /* only do the mode change if we want exclusive fullscreen */
+                if ( ( window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP ) != SDL_WINDOW_FULLSCREEN_DESKTOP )
+                    SDL_SetDisplayModeForDisplay(display, &fullscreen_mode);
+                else
+                    SDL_SetDisplayModeForDisplay(display, NULL);
+
+
+                if (_this->SetWindowFullscreen) {
+                    _this->SetWindowFullscreen(_this, other, display, SDL_TRUE);
+                }
+                display->fullscreen_window = other;
+
+                /* Generate a mode change event here */
+                if (resized) {
+                    SDL_SendWindowEvent(other, SDL_WINDOWEVENT_RESIZED,
+                                        fullscreen_mode.w, fullscreen_mode.h);
+                } else {
+                    SDL_OnWindowResized(other);
+                }
+
+                SDL_RestoreMousePosition(other);
+                return;
+            }
+        }
+    }
+
+    /* Nope, restore the desktop mode */
+    SDL_SetDisplayModeForDisplay(display, NULL);
+
+    if (_this->SetWindowFullscreen) {
+        _this->SetWindowFullscreen(_this, window, display, SDL_FALSE);
+    }
+    display->fullscreen_window = NULL;
+
+    /* Generate a mode change event here */
+    SDL_OnWindowResized(window);
+
+    /* Restore the cursor position */
+    SDL_RestoreMousePosition(window);
+}
+
+#define CREATE_FLAGS \
+    (SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE)
+
+static void
+SDL_FinishWindowCreation(SDL_Window *window, Uint32 flags)
+{
+    window->windowed.x = window->x;
+    window->windowed.y = window->y;
+    window->windowed.w = window->w;
+    window->windowed.h = window->h;
+
+    if (flags & SDL_WINDOW_MAXIMIZED) {
+        SDL_MaximizeWindow(window);
+    }
+    if (flags & SDL_WINDOW_MINIMIZED) {
+        SDL_MinimizeWindow(window);
+    }
+    if (flags & SDL_WINDOW_FULLSCREEN) {
+        SDL_SetWindowFullscreen(window, flags);
+    }
+    if (flags & SDL_WINDOW_INPUT_GRABBED) {
+        SDL_SetWindowGrab(window, SDL_TRUE);
+    }
+    if (!(flags & SDL_WINDOW_HIDDEN)) {
+        SDL_ShowWindow(window);
+    }
+}
+
+SDL_Window *
+SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
+{
+    SDL_Window *window;
+
+    if (!_this) {
+        /* Initialize the video system if needed */
+        if (SDL_VideoInit(NULL) < 0) {
+            return NULL;
+        }
+    }
+
+    /* Some platforms can't create zero-sized windows */
+    if (w < 1) {
+        w = 1;
+    }
+    if (h < 1) {
+        h = 1;
+    }
+
+    /* Some platforms have OpenGL enabled by default */
+#if (SDL_VIDEO_OPENGL && __MACOSX__) || __IPHONEOS__ || __ANDROID__
+    flags |= SDL_WINDOW_OPENGL;
+#endif
+    if (flags & SDL_WINDOW_OPENGL) {
+        if (!_this->GL_CreateContext) {
+            SDL_SetError("No OpenGL support in video driver");
+            return NULL;
+        }
+        if (SDL_GL_LoadLibrary(NULL) < 0) {
+            return NULL;
+        }
+    }
+    window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
+    if (!window) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    window->magic = &_this->window_magic;
+    window->id = _this->next_object_id++;
+    window->x = x;
+    window->y = y;
+    window->w = w;
+    window->h = h;
+    if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISUNDEFINED(y) ||
+        SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) {
+        SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+        int displayIndex;
+        SDL_Rect bounds;
+
+        displayIndex = SDL_GetIndexOfDisplay(display);
+        SDL_GetDisplayBounds(displayIndex, &bounds);
+        if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) {
+            window->x = bounds.x + (bounds.w - w) / 2;
+        }
+        if (SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) {
+            window->y = bounds.y + (bounds.h - h) / 2;
+        }
+    }
+    window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN);
+    window->brightness = 1.0f;
+    window->next = _this->windows;
+    if (_this->windows) {
+        _this->windows->prev = window;
+    }
+    _this->windows = window;
+
+    if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) {
+        SDL_DestroyWindow(window);
+        return NULL;
+    }
+
+    if (title) {
+        SDL_SetWindowTitle(window, title);
+    }
+    SDL_FinishWindowCreation(window, flags);
+
+    /* If the window was created fullscreen, make sure the mode code matches */
+    SDL_UpdateFullscreenMode(window, FULLSCREEN_VISIBLE(window));
+
+    return window;
+}
+
+SDL_Window *
+SDL_CreateWindowFrom(const void *data)
+{
+    SDL_Window *window;
+
+    if (!_this) {
+        SDL_UninitializedVideo();
+        return NULL;
+    }
+    window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
+    if (!window) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    window->magic = &_this->window_magic;
+    window->id = _this->next_object_id++;
+    window->flags = SDL_WINDOW_FOREIGN;
+    window->brightness = 1.0f;
+    window->next = _this->windows;
+    if (_this->windows) {
+        _this->windows->prev = window;
+    }
+    _this->windows = window;
+
+    if (!_this->CreateWindowFrom ||
+        _this->CreateWindowFrom(_this, window, data) < 0) {
+        SDL_DestroyWindow(window);
+        return NULL;
+    }
+    return window;
+}
+
+int
+SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
+{
+    char *title = window->title;
+    SDL_Surface *icon = window->icon;
+
+    if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
+        return SDL_SetError("No OpenGL support in video driver");
+    }
+
+    if (window->flags & SDL_WINDOW_FOREIGN) {
+        /* Can't destroy and re-create foreign windows, hrm */
+        flags |= SDL_WINDOW_FOREIGN;
+    } else {
+        flags &= ~SDL_WINDOW_FOREIGN;
+    }
+
+    /* Restore video mode, etc. */
+    SDL_HideWindow(window);
+
+    /* Tear down the old native window */
+    if (window->surface) {
+        window->surface->flags &= ~SDL_DONTFREE;
+        SDL_FreeSurface(window->surface);
+    }
+    if (_this->DestroyWindowFramebuffer) {
+        _this->DestroyWindowFramebuffer(_this, window);
+    }
+    if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) {
+        _this->DestroyWindow(_this, window);
+    }
+
+    if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) {
+        if (flags & SDL_WINDOW_OPENGL) {
+            if (SDL_GL_LoadLibrary(NULL) < 0) {
+                return -1;
+            }
+        } else {
+            SDL_GL_UnloadLibrary();
+        }
+    }
+
+    window->title = NULL;
+    window->icon = NULL;
+    window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN);
+
+    if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) {
+        if (_this->CreateWindow(_this, window) < 0) {
+            if (flags & SDL_WINDOW_OPENGL) {
+                SDL_GL_UnloadLibrary();
+            }
+            return -1;
+        }
+    }
+
+    if (title) {
+        SDL_SetWindowTitle(window, title);
+        SDL_free(title);
+    }
+    if (icon) {
+        SDL_SetWindowIcon(window, icon);
+        SDL_FreeSurface(icon);
+    }
+    SDL_FinishWindowCreation(window, flags);
+
+    return 0;
+}
+
+Uint32
+SDL_GetWindowID(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, 0);
+
+    return window->id;
+}
+
+SDL_Window *
+SDL_GetWindowFromID(Uint32 id)
+{
+    SDL_Window *window;
+
+    if (!_this) {
+        return NULL;
+    }
+    for (window = _this->windows; window; window = window->next) {
+        if (window->id == id) {
+            return window;
+        }
+    }
+    return NULL;
+}
+
+Uint32
+SDL_GetWindowFlags(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, 0);
+
+    return window->flags;
+}
+
+void
+SDL_SetWindowTitle(SDL_Window * window, const char *title)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (title == window->title) {
+        return;
+    }
+    if (window->title) {
+        SDL_free(window->title);
+    }
+    if (title && *title) {
+        window->title = SDL_strdup(title);
+    } else {
+        window->title = NULL;
+    }
+
+    if (_this->SetWindowTitle) {
+        _this->SetWindowTitle(_this, window);
+    }
+}
+
+const char *
+SDL_GetWindowTitle(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, "");
+
+    return window->title ? window->title : "";
+}
+
+void
+SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (!icon) {
+        return;
+    }
+
+    if (window->icon) {
+        SDL_FreeSurface(window->icon);
+    }
+
+    /* Convert the icon into ARGB8888 */
+    window->icon = SDL_ConvertSurfaceFormat(icon, SDL_PIXELFORMAT_ARGB8888, 0);
+    if (!window->icon) {
+        return;
+    }
+
+    if (_this->SetWindowIcon) {
+        _this->SetWindowIcon(_this, window, window->icon);
+    }
+}
+
+void*
+SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata)
+{
+    SDL_WindowUserData *prev, *data;
+
+    CHECK_WINDOW_MAGIC(window, NULL);
+
+    /* Input validation */
+    if (name == NULL || SDL_strlen(name) == 0) {
+      SDL_InvalidParamError("name");
+      return NULL;
+    }
+
+    /* See if the named data already exists */
+    prev = NULL;
+    for (data = window->data; data; prev = data, data = data->next) {
+        if (data->name && SDL_strcmp(data->name, name) == 0) {
+            void *last_value = data->data;
+
+            if (userdata) {
+                /* Set the new value */
+                data->data = userdata;
+            } else {
+                /* Delete this value */
+                if (prev) {
+                    prev->next = data->next;
+                } else {
+                    window->data = data->next;
+                }
+                SDL_free(data->name);
+                SDL_free(data);
+            }
+            return last_value;
+        }
+    }
+
+    /* Add new data to the window */
+    if (userdata) {
+        data = (SDL_WindowUserData *)SDL_malloc(sizeof(*data));
+        data->name = SDL_strdup(name);
+        data->data = userdata;
+        data->next = window->data;
+        window->data = data;
+    }
+    return NULL;
+}
+
+void *
+SDL_GetWindowData(SDL_Window * window, const char *name)
+{
+    SDL_WindowUserData *data;
+
+    CHECK_WINDOW_MAGIC(window, NULL);
+
+    /* Input validation */
+    if (name == NULL || SDL_strlen(name) == 0) {
+      SDL_InvalidParamError("name");
+      return NULL;
+    }
+
+    for (data = window->data; data; data = data->next) {
+        if (data->name && SDL_strcmp(data->name, name) == 0) {
+            return data->data;
+        }
+    }
+    return NULL;
+}
+
+void
+SDL_SetWindowPosition(SDL_Window * window, int x, int y)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) {
+        SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+        int displayIndex;
+        SDL_Rect bounds;
+
+        displayIndex = SDL_GetIndexOfDisplay(display);
+        SDL_GetDisplayBounds(displayIndex, &bounds);
+        if (SDL_WINDOWPOS_ISCENTERED(x)) {
+            x = bounds.x + (bounds.w - window->w) / 2;
+        }
+        if (SDL_WINDOWPOS_ISCENTERED(y)) {
+            y = bounds.y + (bounds.h - window->h) / 2;
+        }
+    }
+
+    if (!SDL_WINDOWPOS_ISUNDEFINED(x)) {
+        window->x = x;
+    }
+    if (!SDL_WINDOWPOS_ISUNDEFINED(y)) {
+        window->y = y;
+    }
+
+    if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+        if (_this->SetWindowPosition) {
+            _this->SetWindowPosition(_this, window);
+        }
+        SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
+    }
+}
+
+void
+SDL_GetWindowPosition(SDL_Window * window, int *x, int *y)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    /* Fullscreen windows are always at their display's origin */
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        if (x) {
+            *x = 0;
+        }
+        if (y) {
+            *y = 0;
+        }
+    } else {
+        if (x) {
+            *x = window->x;
+        }
+        if (y) {
+            *y = window->y;
+        }
+    }
+}
+
+void
+SDL_SetWindowBordered(SDL_Window * window, SDL_bool bordered)
+{
+    CHECK_WINDOW_MAGIC(window, );
+    if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+        const int want = (bordered != SDL_FALSE);  /* normalize the flag. */
+        const int have = ((window->flags & SDL_WINDOW_BORDERLESS) == 0);
+        if ((want != have) && (_this->SetWindowBordered)) {
+            if (want) {
+                window->flags &= ~SDL_WINDOW_BORDERLESS;
+            } else {
+                window->flags |= SDL_WINDOW_BORDERLESS;
+            }
+            _this->SetWindowBordered(_this, window, (SDL_bool) want);
+        }
+    }
+}
+
+void
+SDL_SetWindowSize(SDL_Window * window, int w, int h)
+{
+    CHECK_WINDOW_MAGIC(window, );
+    if (w <= 0) {
+        SDL_InvalidParamError("w");
+        return;
+    }
+    if (h <= 0) {
+        SDL_InvalidParamError("h");
+        return;
+    }
+
+    /* FIXME: Should this change fullscreen modes? */
+    if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+        window->w = w;
+        window->h = h;
+        if (_this->SetWindowSize) {
+            _this->SetWindowSize(_this, window);
+        }
+        if (window->w == w && window->h == h) {
+            /* We didn't get a SDL_WINDOWEVENT_RESIZED event (by design) */
+            SDL_OnWindowResized(window);
+        }
+    }
+}
+
+void
+SDL_GetWindowSize(SDL_Window * window, int *w, int *h)
+{
+    CHECK_WINDOW_MAGIC(window, );
+    if (w) {
+        *w = window->w;
+    }
+    if (h) {
+        *h = window->h;
+    }
+}
+
+void
+SDL_SetWindowMinimumSize(SDL_Window * window, int min_w, int min_h)
+{
+    CHECK_WINDOW_MAGIC(window, );
+    if (min_w <= 0) {
+        SDL_InvalidParamError("min_w");
+        return;
+    }
+    if (min_h <= 0) {
+        SDL_InvalidParamError("min_h");
+        return;
+    }
+
+    if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+        window->min_w = min_w;
+        window->min_h = min_h;
+        if (_this->SetWindowMinimumSize) {
+            _this->SetWindowMinimumSize(_this, window);
+        }
+        /* Ensure that window is not smaller than minimal size */
+        SDL_SetWindowSize(window, SDL_max(window->w, window->min_w), SDL_max(window->h, window->min_h));
+    }
+}
+
+void
+SDL_GetWindowMinimumSize(SDL_Window * window, int *min_w, int *min_h)
+{
+    CHECK_WINDOW_MAGIC(window, );
+    if (min_w) {
+        *min_w = window->min_w;
+    }
+    if (min_h) {
+        *min_h = window->min_h;
+    }
+}
+
+void
+SDL_SetWindowMaximumSize(SDL_Window * window, int max_w, int max_h)
+{
+    CHECK_WINDOW_MAGIC(window, );
+    if (max_w <= 0) {
+        SDL_InvalidParamError("max_w");
+        return;
+    }
+    if (max_h <= 0) {
+        SDL_InvalidParamError("max_h");
+        return;
+    }
+
+    if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+        window->max_w = max_w;
+        window->max_h = max_h;
+        if (_this->SetWindowMaximumSize) {
+            _this->SetWindowMaximumSize(_this, window);
+        }
+        /* Ensure that window is not larger than maximal size */
+        SDL_SetWindowSize(window, SDL_min(window->w, window->max_w), SDL_min(window->h, window->max_h));
+    }
+}
+
+void
+SDL_GetWindowMaximumSize(SDL_Window * window, int *max_w, int *max_h)
+{
+    CHECK_WINDOW_MAGIC(window, );
+    if (max_w) {
+        *max_w = window->max_w;
+    }
+    if (max_h) {
+        *max_h = window->max_h;
+    }
+}
+
+void
+SDL_ShowWindow(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (window->flags & SDL_WINDOW_SHOWN) {
+        return;
+    }
+
+    if (_this->ShowWindow) {
+        _this->ShowWindow(_this, window);
+    }
+    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0);
+}
+
+void
+SDL_HideWindow(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (!(window->flags & SDL_WINDOW_SHOWN)) {
+        return;
+    }
+
+    SDL_UpdateFullscreenMode(window, SDL_FALSE);
+
+    if (_this->HideWindow) {
+        _this->HideWindow(_this, window);
+    }
+    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
+}
+
+void
+SDL_RaiseWindow(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (!(window->flags & SDL_WINDOW_SHOWN)) {
+        return;
+    }
+    if (_this->RaiseWindow) {
+        _this->RaiseWindow(_this, window);
+    }
+}
+
+void
+SDL_MaximizeWindow(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (window->flags & SDL_WINDOW_MAXIMIZED) {
+        return;
+    }
+
+    // !!! FIXME: should this check if the window is resizable?
+
+    if (_this->MaximizeWindow) {
+        _this->MaximizeWindow(_this, window);
+    }
+}
+
+void
+SDL_MinimizeWindow(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (window->flags & SDL_WINDOW_MINIMIZED) {
+        return;
+    }
+
+    SDL_UpdateFullscreenMode(window, SDL_FALSE);
+
+    if (_this->MinimizeWindow) {
+        _this->MinimizeWindow(_this, window);
+    }
+}
+
+void
+SDL_RestoreWindow(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
+        return;
+    }
+
+    if (_this->RestoreWindow) {
+        _this->RestoreWindow(_this, window);
+    }
+}
+
+#define FULLSCREEN_MASK ( SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN )
+int
+SDL_SetWindowFullscreen(SDL_Window * window, Uint32 flags)
+{
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    flags &= FULLSCREEN_MASK;
+
+    if ( flags == (window->flags & FULLSCREEN_MASK) ) {
+        return 0;
+    }
+
+    /* clear the previous flags and OR in the new ones */
+    window->flags &= ~FULLSCREEN_MASK;
+    window->flags |= flags;
+
+    SDL_UpdateFullscreenMode(window, FULLSCREEN_VISIBLE(window));
+
+    return 0;
+}
+
+static SDL_Surface *
+SDL_CreateWindowFramebuffer(SDL_Window * window)
+{
+    Uint32 format;
+    void *pixels;
+    int pitch;
+    int bpp;
+    Uint32 Rmask, Gmask, Bmask, Amask;
+
+    if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) {
+        return NULL;
+    }
+
+    if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) {
+        return NULL;
+    }
+
+    if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
+        return NULL;
+    }
+
+    return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask);
+}
+
+SDL_Surface *
+SDL_GetWindowSurface(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, NULL);
+
+    if (!window->surface_valid) {
+        if (window->surface) {
+            window->surface->flags &= ~SDL_DONTFREE;
+            SDL_FreeSurface(window->surface);
+        }
+        window->surface = SDL_CreateWindowFramebuffer(window);
+        if (window->surface) {
+            window->surface_valid = SDL_TRUE;
+            window->surface->flags |= SDL_DONTFREE;
+        }
+    }
+    return window->surface;
+}
+
+int
+SDL_UpdateWindowSurface(SDL_Window * window)
+{
+    SDL_Rect full_rect;
+
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    full_rect.x = 0;
+    full_rect.y = 0;
+    full_rect.w = window->w;
+    full_rect.h = window->h;
+    return SDL_UpdateWindowSurfaceRects(window, &full_rect, 1);
+}
+
+int
+SDL_UpdateWindowSurfaceRects(SDL_Window * window, const SDL_Rect * rects,
+                             int numrects)
+{
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    if (!window->surface_valid) {
+        return SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface");
+    }
+
+    return _this->UpdateWindowFramebuffer(_this, window, rects, numrects);
+}
+
+int
+SDL_SetWindowBrightness(SDL_Window * window, float brightness)
+{
+    Uint16 ramp[256];
+    int status;
+
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    SDL_CalculateGammaRamp(brightness, ramp);
+    status = SDL_SetWindowGammaRamp(window, ramp, ramp, ramp);
+    if (status == 0) {
+        window->brightness = brightness;
+    }
+    return status;
+}
+
+float
+SDL_GetWindowBrightness(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, 1.0f);
+
+    return window->brightness;
+}
+
+int
+SDL_SetWindowGammaRamp(SDL_Window * window, const Uint16 * red,
+                                            const Uint16 * green,
+                                            const Uint16 * blue)
+{
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    if (!_this->SetWindowGammaRamp) {
+        return SDL_Unsupported();
+    }
+
+    if (!window->gamma) {
+        if (SDL_GetWindowGammaRamp(window, NULL, NULL, NULL) < 0) {
+            return -1;
+        }
+    }
+
+    if (red) {
+        SDL_memcpy(&window->gamma[0*256], red, 256*sizeof(Uint16));
+    }
+    if (green) {
+        SDL_memcpy(&window->gamma[1*256], green, 256*sizeof(Uint16));
+    }
+    if (blue) {
+        SDL_memcpy(&window->gamma[2*256], blue, 256*sizeof(Uint16));
+    }
+    if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
+        return _this->SetWindowGammaRamp(_this, window, window->gamma);
+    } else {
+        return 0;
+    }
+}
+
+int
+SDL_GetWindowGammaRamp(SDL_Window * window, Uint16 * red,
+                                            Uint16 * green,
+                                            Uint16 * blue)
+{
+    CHECK_WINDOW_MAGIC(window, -1);
+
+    if (!window->gamma) {
+        int i;
+
+        window->gamma = (Uint16 *)SDL_malloc(256*6*sizeof(Uint16));
+        if (!window->gamma) {
+            return SDL_OutOfMemory();
+        }
+        window->saved_gamma = window->gamma + 3*256;
+
+        if (_this->GetWindowGammaRamp) {
+            if (_this->GetWindowGammaRamp(_this, window, window->gamma) < 0) {
+                return -1;
+            }
+        } else {
+            /* Create an identity gamma ramp */
+            for (i = 0; i < 256; ++i) {
+                Uint16 value = (Uint16)((i << 8) | i);
+
+                window->gamma[0*256+i] = value;
+                window->gamma[1*256+i] = value;
+                window->gamma[2*256+i] = value;
+            }
+        }
+        SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16));
+    }
+
+    if (red) {
+        SDL_memcpy(red, &window->gamma[0*256], 256*sizeof(Uint16));
+    }
+    if (green) {
+        SDL_memcpy(green, &window->gamma[1*256], 256*sizeof(Uint16));
+    }
+    if (blue) {
+        SDL_memcpy(blue, &window->gamma[2*256], 256*sizeof(Uint16));
+    }
+    return 0;
+}
+
+void
+SDL_UpdateWindowGrab(SDL_Window * window)
+{
+    if (_this->SetWindowGrab) {
+        SDL_bool grabbed;
+        if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
+            (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
+            grabbed = SDL_TRUE;
+        } else {
+            grabbed = SDL_FALSE;
+        }
+        _this->SetWindowGrab(_this, window, grabbed);
+    }
+}
+
+void
+SDL_SetWindowGrab(SDL_Window * window, SDL_bool grabbed)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (!!grabbed == !!(window->flags & SDL_WINDOW_INPUT_GRABBED)) {
+        return;
+    }
+    if (grabbed) {
+        window->flags |= SDL_WINDOW_INPUT_GRABBED;
+    } else {
+        window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
+    }
+    SDL_UpdateWindowGrab(window);
+}
+
+SDL_bool
+SDL_GetWindowGrab(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, SDL_FALSE);
+
+    return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
+}
+
+void
+SDL_OnWindowShown(SDL_Window * window)
+{
+    SDL_OnWindowRestored(window);
+}
+
+void
+SDL_OnWindowHidden(SDL_Window * window)
+{
+    SDL_UpdateFullscreenMode(window, SDL_FALSE);
+}
+
+void
+SDL_OnWindowResized(SDL_Window * window)
+{
+    window->surface_valid = SDL_FALSE;
+    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SIZE_CHANGED, window->w, window->h);
+}
+
+void
+SDL_OnWindowMinimized(SDL_Window * window)
+{
+    SDL_UpdateFullscreenMode(window, SDL_FALSE);
+}
+
+void
+SDL_OnWindowRestored(SDL_Window * window)
+{
+    SDL_RaiseWindow(window);
+
+    if (FULLSCREEN_VISIBLE(window)) {
+        SDL_UpdateFullscreenMode(window, SDL_TRUE);
+    }
+}
+
+void
+SDL_OnWindowEnter(SDL_Window * window)
+{
+    if (_this->OnWindowEnter) {
+        _this->OnWindowEnter(_this, window);
+    }
+}
+
+void
+SDL_OnWindowLeave(SDL_Window * window)
+{
+}
+
+void
+SDL_OnWindowFocusGained(SDL_Window * window)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (window->gamma && _this->SetWindowGammaRamp) {
+        _this->SetWindowGammaRamp(_this, window, window->gamma);
+    }
+
+    if (mouse && mouse->relative_mode) {
+        SDL_SetMouseFocus(window);
+        SDL_WarpMouseInWindow(window, window->w/2, window->h/2);
+    }
+
+    SDL_UpdateWindowGrab(window);
+}
+
+static SDL_bool ShouldMinimizeOnFocusLoss()
+{
+    const char *hint = SDL_GetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS);
+    if (hint) {
+        if (*hint == '0') {
+            return SDL_FALSE;
+        } else {
+            return SDL_TRUE;
+        }
+    }
+    return SDL_TRUE;
+}
+
+void
+SDL_OnWindowFocusLost(SDL_Window * window)
+{
+    if (window->gamma && _this->SetWindowGammaRamp) {
+        _this->SetWindowGammaRamp(_this, window, window->saved_gamma);
+    }
+
+    SDL_UpdateWindowGrab(window);
+
+    /* If we're fullscreen and lose focus, minimize unless the hint tells us otherwise */
+    if ((window->flags & SDL_WINDOW_FULLSCREEN) && ShouldMinimizeOnFocusLoss()) {
+        SDL_MinimizeWindow(window);
+    }
+}
+
+SDL_Window *
+SDL_GetFocusWindow(void)
+{
+    SDL_Window *window;
+
+    if (!_this) {
+        return NULL;
+    }
+    for (window = _this->windows; window; window = window->next) {
+        if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
+            return window;
+        }
+    }
+    return NULL;
+}
+
+void
+SDL_DestroyWindow(SDL_Window * window)
+{
+    SDL_VideoDisplay *display;
+
+    CHECK_WINDOW_MAGIC(window, );
+
+    /* Restore video mode, etc. */
+    SDL_HideWindow(window);
+
+    /* Make sure this window no longer has focus */
+    if (SDL_GetKeyboardFocus() == window) {
+        SDL_SetKeyboardFocus(NULL);
+    }
+    if (SDL_GetMouseFocus() == window) {
+        SDL_SetMouseFocus(NULL);
+    }
+
+    /* make no context current if this is the current context window. */
+    if (window->flags & SDL_WINDOW_OPENGL) {
+        if (_this->current_glwin == window) {
+            SDL_GL_MakeCurrent(window, NULL);
+        }
+    }
+
+    if (window->surface) {
+        window->surface->flags &= ~SDL_DONTFREE;
+        SDL_FreeSurface(window->surface);
+    }
+    if (_this->DestroyWindowFramebuffer) {
+        _this->DestroyWindowFramebuffer(_this, window);
+    }
+    if (_this->DestroyWindow) {
+        _this->DestroyWindow(_this, window);
+    }
+    if (window->flags & SDL_WINDOW_OPENGL) {
+        SDL_GL_UnloadLibrary();
+    }
+
+    display = SDL_GetDisplayForWindow(window);
+    if (display->fullscreen_window == window) {
+        display->fullscreen_window = NULL;
+    }
+
+    /* Now invalidate magic */
+    window->magic = NULL;
+
+    /* Free memory associated with the window */
+    if (window->title) {
+        SDL_free(window->title);
+    }
+    if (window->icon) {
+        SDL_FreeSurface(window->icon);
+    }
+    if (window->gamma) {
+        SDL_free(window->gamma);
+    }
+    while (window->data) {
+        SDL_WindowUserData *data = window->data;
+
+        window->data = data->next;
+        SDL_free(data->name);
+        SDL_free(data);
+    }
+
+    /* Unlink the window from the list */
+    if (window->next) {
+        window->next->prev = window->prev;
+    }
+    if (window->prev) {
+        window->prev->next = window->next;
+    } else {
+        _this->windows = window->next;
+    }
+
+    SDL_free(window);
+}
+
+SDL_bool
+SDL_IsScreenSaverEnabled()
+{
+    if (!_this) {
+        return SDL_TRUE;
+    }
+    return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE;
+}
+
+void
+SDL_EnableScreenSaver()
+{
+    if (!_this) {
+        return;
+    }
+    if (!_this->suspend_screensaver) {
+        return;
+    }
+    _this->suspend_screensaver = SDL_FALSE;
+    if (_this->SuspendScreenSaver) {
+        _this->SuspendScreenSaver(_this);
+    }
+}
+
+void
+SDL_DisableScreenSaver()
+{
+    if (!_this) {
+        return;
+    }
+    if (_this->suspend_screensaver) {
+        return;
+    }
+    _this->suspend_screensaver = SDL_TRUE;
+    if (_this->SuspendScreenSaver) {
+        _this->SuspendScreenSaver(_this);
+    }
+}
+
+void
+SDL_VideoQuit(void)
+{
+    int i, j;
+
+    if (!_this) {
+        return;
+    }
+
+    /* Halt event processing before doing anything else */
+    SDL_TouchQuit();
+    SDL_MouseQuit();
+    SDL_KeyboardQuit();
+    SDL_QuitSubSystem(SDL_INIT_EVENTS);
+
+    SDL_EnableScreenSaver();
+
+    /* Clean up the system video */
+    while (_this->windows) {
+        SDL_DestroyWindow(_this->windows);
+    }
+    _this->VideoQuit(_this);
+
+    for (i = 0; i < _this->num_displays; ++i) {
+        SDL_VideoDisplay *display = &_this->displays[i];
+        for (j = display->num_display_modes; j--;) {
+            if (display->display_modes[j].driverdata) {
+                SDL_free(display->display_modes[j].driverdata);
+                display->display_modes[j].driverdata = NULL;
+            }
+        }
+        if (display->display_modes) {
+            SDL_free(display->display_modes);
+            display->display_modes = NULL;
+        }
+        if (display->desktop_mode.driverdata) {
+            SDL_free(display->desktop_mode.driverdata);
+            display->desktop_mode.driverdata = NULL;
+        }
+        if (display->driverdata) {
+            SDL_free(display->driverdata);
+            display->driverdata = NULL;
+        }
+    }
+    if (_this->displays) {
+        for (i = 0; i < _this->num_displays; ++i) {
+            SDL_free(_this->displays[i].name);
+        }
+        SDL_free(_this->displays);
+        _this->displays = NULL;
+        _this->num_displays = 0;
+    }
+    if (_this->clipboard_text) {
+        SDL_free(_this->clipboard_text);
+        _this->clipboard_text = NULL;
+    }
+    _this->free(_this);
+    _this = NULL;
+}
+
+int
+SDL_GL_LoadLibrary(const char *path)
+{
+    int retval;
+
+    if (!_this) {
+        return SDL_UninitializedVideo();
+    }
+    if (_this->gl_config.driver_loaded) {
+        if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) {
+            return SDL_SetError("OpenGL library already loaded");
+        }
+        retval = 0;
+    } else {
+        if (!_this->GL_LoadLibrary) {
+            return  SDL_SetError("No dynamic GL support in video driver");
+        }
+        retval = _this->GL_LoadLibrary(_this, path);
+    }
+    if (retval == 0) {
+        ++_this->gl_config.driver_loaded;
+    }
+    return (retval);
+}
+
+void *
+SDL_GL_GetProcAddress(const char *proc)
+{
+    void *func;
+
+    if (!_this) {
+        SDL_UninitializedVideo();
+        return NULL;
+    }
+    func = NULL;
+    if (_this->GL_GetProcAddress) {
+        if (_this->gl_config.driver_loaded) {
+            func = _this->GL_GetProcAddress(_this, proc);
+        } else {
+            SDL_SetError("No GL driver has been loaded");
+        }
+    } else {
+        SDL_SetError("No dynamic GL support in video driver");
+    }
+    return func;
+}
+
+void
+SDL_GL_UnloadLibrary(void)
+{
+    if (!_this) {
+        SDL_UninitializedVideo();
+        return;
+    }
+    if (_this->gl_config.driver_loaded > 0) {
+        if (--_this->gl_config.driver_loaded > 0) {
+            return;
+        }
+        if (_this->GL_UnloadLibrary) {
+            _this->GL_UnloadLibrary(_this);
+        }
+    }
+}
+
+static __inline__ SDL_bool
+isAtLeastGL3(const char *verstr)
+{
+    return ( verstr && (SDL_atoi(verstr) >= 3) );
+}
+
+SDL_bool
+SDL_GL_ExtensionSupported(const char *extension)
+{
+#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
+    const char *extensions;
+    const char *start;
+    const char *where, *terminator;
+
+    /* Extension names should not have spaces. */
+    where = SDL_strchr(extension, ' ');
+    if (where || *extension == '\0') {
+        return SDL_FALSE;
+    }
+    /* See if there's an environment variable override */
+    start = SDL_getenv(extension);
+    if (start && *start == '0') {
+        return SDL_FALSE;
+    }
+
+    /* Lookup the available extensions */
+
+    glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
+    if (!glGetStringFunc) {
+        return SDL_FALSE;
+    }
+
+    if (isAtLeastGL3((const char *) glGetStringFunc(GL_VERSION))) {
+        const GLubyte *(APIENTRY * glGetStringiFunc) (GLenum, GLuint);
+        void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
+        GLint num_exts = 0;
+        GLint i;
+
+        glGetStringiFunc = SDL_GL_GetProcAddress("glGetStringi");
+        glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
+        if ((!glGetStringiFunc) || (!glGetIntegervFunc)) {
+            return SDL_FALSE;
+        }
+
+        #ifndef GL_NUM_EXTENSIONS
+        #define GL_NUM_EXTENSIONS 0x821D
+        #endif
+        glGetIntegervFunc(GL_NUM_EXTENSIONS, &num_exts);
+        for (i = 0; i < num_exts; i++) {
+            const char *thisext = (const char *) glGetStringiFunc(GL_EXTENSIONS, i);
+            if (SDL_strcmp(thisext, extension) == 0) {
+                return SDL_TRUE;
+            }
+        }
+
+        return SDL_FALSE;
+    }
+
+    /* Try the old way with glGetString(GL_EXTENSIONS) ... */
+
+    extensions = (const char *) glGetStringFunc(GL_EXTENSIONS);
+    if (!extensions) {
+        return SDL_FALSE;
+    }
+    /*
+     * It takes a bit of care to be fool-proof about parsing the OpenGL
+     * extensions string. Don't be fooled by sub-strings, etc.
+     */
+
+    start = extensions;
+
+    for (;;) {
+        where = SDL_strstr(start, extension);
+        if (!where)
+            break;
+
+        terminator = where + SDL_strlen(extension);
+        if (where == start || *(where - 1) == ' ')
+            if (*terminator == ' ' || *terminator == '\0')
+                return SDL_TRUE;
+
+        start = terminator;
+    }
+    return SDL_FALSE;
+#else
+    return SDL_FALSE;
+#endif
+}
+
+int
+SDL_GL_SetAttribute(SDL_GLattr attr, int value)
+{
+#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    int retval;
+
+    if (!_this) {
+        return SDL_UninitializedVideo();
+    }
+    retval = 0;
+    switch (attr) {
+    case SDL_GL_RED_SIZE:
+        _this->gl_config.red_size = value;
+        break;
+    case SDL_GL_GREEN_SIZE:
+        _this->gl_config.green_size = value;
+        break;
+    case SDL_GL_BLUE_SIZE:
+        _this->gl_config.blue_size = value;
+        break;
+    case SDL_GL_ALPHA_SIZE:
+        _this->gl_config.alpha_size = value;
+        break;
+    case SDL_GL_DOUBLEBUFFER:
+        _this->gl_config.double_buffer = value;
+        break;
+    case SDL_GL_BUFFER_SIZE:
+        _this->gl_config.buffer_size = value;
+        break;
+    case SDL_GL_DEPTH_SIZE:
+        _this->gl_config.depth_size = value;
+        break;
+    case SDL_GL_STENCIL_SIZE:
+        _this->gl_config.stencil_size = value;
+        break;
+    case SDL_GL_ACCUM_RED_SIZE:
+        _this->gl_config.accum_red_size = value;
+        break;
+    case SDL_GL_ACCUM_GREEN_SIZE:
+        _this->gl_config.accum_green_size = value;
+        break;
+    case SDL_GL_ACCUM_BLUE_SIZE:
+        _this->gl_config.accum_blue_size = value;
+        break;
+    case SDL_GL_ACCUM_ALPHA_SIZE:
+        _this->gl_config.accum_alpha_size = value;
+        break;
+    case SDL_GL_STEREO:
+        _this->gl_config.stereo = value;
+        break;
+    case SDL_GL_MULTISAMPLEBUFFERS:
+        _this->gl_config.multisamplebuffers = value;
+        break;
+    case SDL_GL_MULTISAMPLESAMPLES:
+        _this->gl_config.multisamplesamples = value;
+        break;
+    case SDL_GL_ACCELERATED_VISUAL:
+        _this->gl_config.accelerated = value;
+        break;
+    case SDL_GL_RETAINED_BACKING:
+        _this->gl_config.retained_backing = value;
+        break;
+    case SDL_GL_CONTEXT_MAJOR_VERSION:
+        _this->gl_config.major_version = value;
+        break;
+    case SDL_GL_CONTEXT_MINOR_VERSION:
+        _this->gl_config.minor_version = value;
+        break;
+    case SDL_GL_CONTEXT_EGL:
+        _this->gl_config.use_egl = value;
+        break;
+    case SDL_GL_CONTEXT_FLAGS:
+        if( value & ~(SDL_GL_CONTEXT_DEBUG_FLAG |
+              SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG |
+              SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG |
+              SDL_GL_CONTEXT_RESET_ISOLATION_FLAG) ) {
+        retval = SDL_SetError("Unknown OpenGL context flag %d", value);
+        break;
+    }
+        _this->gl_config.flags = value;
+        break;
+    case SDL_GL_CONTEXT_PROFILE_MASK:
+        if( value != 0 &&
+        value != SDL_GL_CONTEXT_PROFILE_CORE &&
+        value != SDL_GL_CONTEXT_PROFILE_COMPATIBILITY &&
+        value != SDL_GL_CONTEXT_PROFILE_ES ) {
+        retval = SDL_SetError("Unknown OpenGL context profile %d", value);
+        break;
+    }
+        _this->gl_config.profile_mask = value;
+        break;
+    case SDL_GL_SHARE_WITH_CURRENT_CONTEXT:
+        _this->gl_config.share_with_current_context = value;
+    break;
+    default:
+        retval = SDL_SetError("Unknown OpenGL attribute");
+        break;
+    }
+    return retval;
+#else
+    return SDL_Unsupported();
+#endif /* SDL_VIDEO_OPENGL */
+}
+
+int
+SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
+{
+#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
+    GLenum(APIENTRY * glGetErrorFunc) (void);
+    GLenum attrib = 0;
+    GLenum error = 0;
+
+    glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
+    if (!glGetIntegervFunc) {
+        return -1;
+    }
+
+    glGetErrorFunc = SDL_GL_GetProcAddress("glGetError");
+    if (!glGetErrorFunc) {
+        return -1;
+    }
+
+    /* Clear value in any case */
+    *value = 0;
+
+    switch (attr) {
+    case SDL_GL_RED_SIZE:
+        attrib = GL_RED_BITS;
+        break;
+    case SDL_GL_BLUE_SIZE:
+        attrib = GL_BLUE_BITS;
+        break;
+    case SDL_GL_GREEN_SIZE:
+        attrib = GL_GREEN_BITS;
+        break;
+    case SDL_GL_ALPHA_SIZE:
+        attrib = GL_ALPHA_BITS;
+        break;
+    case SDL_GL_DOUBLEBUFFER:
+#if SDL_VIDEO_OPENGL
+        attrib = GL_DOUBLEBUFFER;
+        break;
+#else
+        /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER      */
+        /* parameter which switches double buffer to single buffer. OpenGL ES */
+        /* SDL driver must set proper value after initialization              */
+        *value = _this->gl_config.double_buffer;
+        return 0;
+#endif
+    case SDL_GL_DEPTH_SIZE:
+        attrib = GL_DEPTH_BITS;
+        break;
+    case SDL_GL_STENCIL_SIZE:
+        attrib = GL_STENCIL_BITS;
+        break;
+#if SDL_VIDEO_OPENGL
+    case SDL_GL_ACCUM_RED_SIZE:
+        attrib = GL_ACCUM_RED_BITS;
+        break;
+    case SDL_GL_ACCUM_GREEN_SIZE:
+        attrib = GL_ACCUM_GREEN_BITS;
+        break;
+    case SDL_GL_ACCUM_BLUE_SIZE:
+        attrib = GL_ACCUM_BLUE_BITS;
+        break;
+    case SDL_GL_ACCUM_ALPHA_SIZE:
+        attrib = GL_ACCUM_ALPHA_BITS;
+        break;
+    case SDL_GL_STEREO:
+        attrib = GL_STEREO;
+        break;
+#else
+    case SDL_GL_ACCUM_RED_SIZE:
+    case SDL_GL_ACCUM_GREEN_SIZE:
+    case SDL_GL_ACCUM_BLUE_SIZE:
+    case SDL_GL_ACCUM_ALPHA_SIZE:
+    case SDL_GL_STEREO:
+        /* none of these are supported in OpenGL ES */
+        *value = 0;
+        return 0;
+#endif
+    case SDL_GL_MULTISAMPLEBUFFERS:
+#if SDL_VIDEO_OPENGL
+        attrib = GL_SAMPLE_BUFFERS_ARB;
+#else
+        attrib = GL_SAMPLE_BUFFERS;
+#endif
+        break;
+    case SDL_GL_MULTISAMPLESAMPLES:
+#if SDL_VIDEO_OPENGL
+        attrib = GL_SAMPLES_ARB;
+#else
+        attrib = GL_SAMPLES;
+#endif
+        break;
+    case SDL_GL_BUFFER_SIZE:
+        {
+            GLint bits = 0;
+            GLint component;
+
+            /*
+             * there doesn't seem to be a single flag in OpenGL
+             * for this!
+             */
+            glGetIntegervFunc(GL_RED_BITS, &component);
+            bits += component;
+            glGetIntegervFunc(GL_GREEN_BITS, &component);
+            bits += component;
+            glGetIntegervFunc(GL_BLUE_BITS, &component);
+            bits += component;
+            glGetIntegervFunc(GL_ALPHA_BITS, &component);
+            bits += component;
+
+            *value = bits;
+            return 0;
+        }
+    case SDL_GL_ACCELERATED_VISUAL:
+        {
+            /* FIXME: How do we get this information? */
+            *value = (_this->gl_config.accelerated != 0);
+            return 0;
+        }
+    case SDL_GL_RETAINED_BACKING:
+        {
+            *value = _this->gl_config.retained_backing;
+            return 0;
+        }
+    case SDL_GL_CONTEXT_MAJOR_VERSION:
+        {
+            *value = _this->gl_config.major_version;
+            return 0;
+        }
+    case SDL_GL_CONTEXT_MINOR_VERSION:
+        {
+            *value = _this->gl_config.minor_version;
+            return 0;
+        }
+    case SDL_GL_CONTEXT_EGL:
+        {
+            *value = _this->gl_config.use_egl;
+            return 0;
+        }
+    case SDL_GL_CONTEXT_FLAGS:
+        {
+            *value = _this->gl_config.flags;
+            return 0;
+        }
+    case SDL_GL_CONTEXT_PROFILE_MASK:
+        {
+            *value = _this->gl_config.profile_mask;
+            return 0;
+        }
+    case SDL_GL_SHARE_WITH_CURRENT_CONTEXT:
+        {
+            *value = _this->gl_config.share_with_current_context;
+            return 0;
+        }
+    default:
+        return SDL_SetError("Unknown OpenGL attribute");
+    }
+
+    glGetIntegervFunc(attrib, (GLint *) value);
+    error = glGetErrorFunc();
+    if (error != GL_NO_ERROR) {
+        if (error == GL_INVALID_ENUM) {
+            return SDL_SetError("OpenGL error: GL_INVALID_ENUM");
+        } else if (error == GL_INVALID_VALUE) {
+            return SDL_SetError("OpenGL error: GL_INVALID_VALUE");
+        }
+        return SDL_SetError("OpenGL error: %08X", error);
+    }
+    return 0;
+#else
+    return SDL_Unsupported();
+#endif /* SDL_VIDEO_OPENGL */
+}
+
+SDL_GLContext
+SDL_GL_CreateContext(SDL_Window * window)
+{
+    SDL_GLContext ctx = NULL;
+    CHECK_WINDOW_MAGIC(window, NULL);
+
+    if (!(window->flags & SDL_WINDOW_OPENGL)) {
+        SDL_SetError("The specified window isn't an OpenGL window");
+        return NULL;
+    }
+
+    ctx = _this->GL_CreateContext(_this, window);
+
+    /* Creating a context is assumed to make it current in the SDL driver. */
+    if (ctx) {
+        _this->current_glwin = window;
+        _this->current_glctx = ctx;
+        SDL_TLSSet(_this->current_glwin_tls, window, NULL);
+        SDL_TLSSet(_this->current_glctx_tls, ctx, NULL);
+    }
+    return ctx;
+}
+
+int
+SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext ctx)
+{
+    int retval;
+
+    if (window == SDL_GL_GetCurrentWindow() &&
+        ctx == SDL_GL_GetCurrentContext()) {
+        /* We're already current. */
+        return 0;
+    }
+
+    if (!ctx) {
+        window = NULL;
+    } else {
+        CHECK_WINDOW_MAGIC(window, -1);
+
+        if (!(window->flags & SDL_WINDOW_OPENGL)) {
+            return SDL_SetError("The specified window isn't an OpenGL window");
+        }
+    }
+
+    retval = _this->GL_MakeCurrent(_this, window, ctx);
+    if (retval == 0) {
+        _this->current_glwin = window;
+        _this->current_glctx = ctx;
+        SDL_TLSSet(_this->current_glwin_tls, window, NULL);
+        SDL_TLSSet(_this->current_glctx_tls, ctx, NULL);
+    }
+    return retval;
+}
+
+SDL_Window *
+SDL_GL_GetCurrentWindow(void)
+{
+    if (!_this) {
+        SDL_UninitializedVideo();
+        return NULL;
+    }
+    return (SDL_Window *)SDL_TLSGet(_this->current_glwin_tls);
+}
+
+SDL_GLContext
+SDL_GL_GetCurrentContext(void)
+{
+    if (!_this) {
+        SDL_UninitializedVideo();
+        return NULL;
+    }
+    return (SDL_GLContext)SDL_TLSGet(_this->current_glctx_tls);
+}
+
+int
+SDL_GL_SetSwapInterval(int interval)
+{
+    if (!_this) {
+        return SDL_UninitializedVideo();
+    } else if (SDL_GL_GetCurrentContext() == NULL) {
+        return SDL_SetError("No OpenGL context has been made current");
+    } else if (_this->GL_SetSwapInterval) {
+        return _this->GL_SetSwapInterval(_this, interval);
+    } else {
+        return SDL_SetError("Setting the swap interval is not supported");
+    }
+}
+
+int
+SDL_GL_GetSwapInterval(void)
+{
+    if (!_this) {
+        return 0;
+    } else if (SDL_GL_GetCurrentContext() == NULL) {
+        return 0;
+    } else if (_this->GL_GetSwapInterval) {
+        return _this->GL_GetSwapInterval(_this);
+    } else {
+        return 0;
+    }
+}
+
+void
+SDL_GL_SwapWindow(SDL_Window * window)
+{
+    CHECK_WINDOW_MAGIC(window, );
+
+    if (!(window->flags & SDL_WINDOW_OPENGL)) {
+        SDL_SetError("The specified window isn't an OpenGL window");
+        return;
+    }
+
+    if (SDL_GL_GetCurrentWindow() != window) {
+        SDL_SetError("The specified window has not been made current");
+        return;
+    }
+
+    _this->GL_SwapWindow(_this, window);
+}
+
+void
+SDL_GL_DeleteContext(SDL_GLContext context)
+{
+    if (!_this || !context) {
+        return;
+    }
+
+    if (SDL_GL_GetCurrentContext() == context) {
+        SDL_GL_MakeCurrent(NULL, NULL);
+    }
+
+    _this->GL_DeleteContext(_this, context);
+}
+
+#if 0                           /* FIXME */
+/*
+ * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags
+ * & 2 for alpha channel.
+ */
+static void
+CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
+{
+    int x, y;
+    Uint32 colorkey;
+#define SET_MASKBIT(icon, x, y, mask) \
+    mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
+
+    colorkey = icon->format->colorkey;
+    switch (icon->format->BytesPerPixel) {
+    case 1:
+        {
+            Uint8 *pixels;
+            for (y = 0; y < icon->h; ++y) {
+                pixels = (Uint8 *) icon->pixels + y * icon->pitch;
+                for (x = 0; x < icon->w; ++x) {
+                    if (*pixels++ == colorkey) {
+                        SET_MASKBIT(icon, x, y, mask);
+                    }
+                }
+            }
+        }
+        break;
+
+    case 2:
+        {
+            Uint16 *pixels;
+            for (y = 0; y < icon->h; ++y) {
+                pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
+                for (x = 0; x < icon->w; ++x) {
+                    if ((flags & 1) && *pixels == colorkey) {
+                        SET_MASKBIT(icon, x, y, mask);
+                    } else if ((flags & 2)
+                               && (*pixels & icon->format->Amask) == 0) {
+                        SET_MASKBIT(icon, x, y, mask);
+                    }
+                    pixels++;
+                }
+            }
+        }
+        break;
+
+    case 4:
+        {
+            Uint32 *pixels;
+            for (y = 0; y < icon->h; ++y) {
+                pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
+                for (x = 0; x < icon->w; ++x) {
+                    if ((flags & 1) && *pixels == colorkey) {
+                        SET_MASKBIT(icon, x, y, mask);
+                    } else if ((flags & 2)
+                               && (*pixels & icon->format->Amask) == 0) {
+                        SET_MASKBIT(icon, x, y, mask);
+                    }
+                    pixels++;
+                }
+            }
+        }
+        break;
+    }
+}
+
+/*
+ * Sets the window manager icon for the display window.
+ */
+void
+SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
+{
+    if (icon && _this->SetIcon) {
+        /* Generate a mask if necessary, and create the icon! */
+        if (mask == NULL) {
+            int mask_len = icon->h * (icon->w + 7) / 8;
+            int flags = 0;
+            mask = (Uint8 *) SDL_malloc(mask_len);
+            if (mask == NULL) {
+                return;
+            }
+            SDL_memset(mask, ~0, mask_len);
+            if (icon->flags & SDL_SRCCOLORKEY)
+                flags |= 1;
+            if (icon->flags & SDL_SRCALPHA)
+                flags |= 2;
+            if (flags) {
+                CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
+            }
+            _this->SetIcon(_this, icon, mask);
+            SDL_free(mask);
+        } else {
+            _this->SetIcon(_this, icon, mask);
+        }
+    }
+}
+#endif
+
+SDL_bool
+SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info)
+{
+    CHECK_WINDOW_MAGIC(window, SDL_FALSE);
+
+    if (!info) {
+        return SDL_FALSE;
+    }
+    info->subsystem = SDL_SYSWM_UNKNOWN;
+
+    if (!_this->GetWindowWMInfo) {
+        return SDL_FALSE;
+    }
+    return (_this->GetWindowWMInfo(_this, window, info));
+}
+
+void
+SDL_StartTextInput(void)
+{
+    SDL_Window *window;
+
+    /* First, enable text events */
+    SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE);
+    SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE);
+
+    /* Then show the on-screen keyboard, if any */
+    window = SDL_GetFocusWindow();
+    if (window && _this && _this->ShowScreenKeyboard) {
+        _this->ShowScreenKeyboard(_this, window);
+    }
+
+    /* Finally start the text input system */
+    if (_this && _this->StartTextInput) {
+        _this->StartTextInput(_this);
+    }
+}
+
+SDL_bool
+SDL_IsTextInputActive(void)
+{
+    return (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE);
+}
+
+void
+SDL_StopTextInput(void)
+{
+    SDL_Window *window;
+
+    /* Stop the text input system */
+    if (_this && _this->StopTextInput) {
+        _this->StopTextInput(_this);
+    }
+
+    /* Hide the on-screen keyboard, if any */
+    window = SDL_GetFocusWindow();
+    if (window && _this && _this->HideScreenKeyboard) {
+        _this->HideScreenKeyboard(_this, window);
+    }
+
+    /* Finally disable text events */
+    SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
+    SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
+}
+
+void
+SDL_SetTextInputRect(SDL_Rect *rect)
+{
+    if (_this && _this->SetTextInputRect) {
+        _this->SetTextInputRect(_this, rect);
+    }
+}
+
+SDL_bool
+SDL_HasScreenKeyboardSupport(void)
+{
+    if (_this && _this->HasScreenKeyboardSupport) {
+        return _this->HasScreenKeyboardSupport(_this);
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_IsScreenKeyboardShown(SDL_Window *window)
+{
+    if (window && _this && _this->IsScreenKeyboardShown) {
+        return _this->IsScreenKeyboardShown(_this, window);
+    }
+    return SDL_FALSE;
+}
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+#include "windows/SDL_windowsmessagebox.h"
+#endif
+#if SDL_VIDEO_DRIVER_COCOA
+#include "cocoa/SDL_cocoamessagebox.h"
+#endif
+#if SDL_VIDEO_DRIVER_UIKIT
+#include "uikit/SDL_uikitmessagebox.h"
+#endif
+#if SDL_VIDEO_DRIVER_X11
+#include "x11/SDL_x11messagebox.h"
+#endif
+
+static SDL_bool SDL_MessageboxValidForDriver(const SDL_MessageBoxData *messageboxdata, SDL_SYSWM_TYPE drivertype)
+{
+    SDL_SysWMinfo info;
+    SDL_Window *window = messageboxdata->window;
+
+    if (!window) {
+        return SDL_TRUE;
+    }
+
+    SDL_VERSION(&info.version);
+    if (!SDL_GetWindowWMInfo(window, &info)) {
+        return SDL_TRUE;
+    } else {
+        return (info.subsystem == drivertype);
+    }
+}
+
+int
+SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+    int dummybutton;
+    int retval = -1;
+    SDL_bool relative_mode;
+    int show_cursor_prev;
+
+    if (!messageboxdata) {
+        return SDL_InvalidParamError("messageboxdata");
+    }
+
+    relative_mode = SDL_GetRelativeMouseMode();
+    SDL_SetRelativeMouseMode(SDL_FALSE);
+    show_cursor_prev = SDL_ShowCursor(1);
+
+    if (!buttonid) {
+        buttonid = &dummybutton;
+    }
+
+    if (_this && _this->ShowMessageBox) {
+        retval = _this->ShowMessageBox(_this, messageboxdata, buttonid);
+    }
+
+    /* It's completely fine to call this function before video is initialized */
+#if SDL_VIDEO_DRIVER_WINDOWS
+    if (retval == -1 &&
+        SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_WINDOWS) &&
+        WIN_ShowMessageBox(messageboxdata, buttonid) == 0) {
+        retval = 0;
+    }
+#endif
+#if SDL_VIDEO_DRIVER_COCOA
+    if (retval == -1 &&
+        SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_COCOA) &&
+        Cocoa_ShowMessageBox(messageboxdata, buttonid) == 0) {
+        retval = 0;
+    }
+#endif
+#if SDL_VIDEO_DRIVER_UIKIT
+    if (retval == -1 &&
+        SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_UIKIT) &&
+        UIKit_ShowMessageBox(messageboxdata, buttonid) == 0) {
+        retval = 0;
+    }
+#endif
+#if SDL_VIDEO_DRIVER_X11
+    if (retval == -1 &&
+        SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_X11) &&
+        X11_ShowMessageBox(messageboxdata, buttonid) == 0) {
+        retval = 0;
+    }
+#endif
+    if (retval == -1) {
+        SDL_SetError("No message system available");
+    }
+
+    SDL_ShowCursor(show_cursor_prev);
+    SDL_SetRelativeMouseMode(relative_mode);
+
+    return retval;
+}
+
+int
+SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)
+{
+    SDL_MessageBoxData data;
+    SDL_MessageBoxButtonData button;
+
+    SDL_zero(data);
+    data.flags = flags;
+    data.title = title;
+    data.message = message;
+    data.numbuttons = 1;
+    data.buttons = &button;
+    data.window = window;
+
+    SDL_zero(button);
+    button.flags |= SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT;
+    button.flags |= SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT;
+    button.text = "OK";
+
+    return SDL_ShowMessageBox(&data, NULL);
+}
+
+SDL_bool
+SDL_ShouldAllowTopmost(void)
+{
+    const char *hint = SDL_GetHint(SDL_HINT_ALLOW_TOPMOST);
+    if (hint) {
+        if (*hint == '0') {
+            return SDL_FALSE;
+        } else {
+            return SDL_TRUE;
+        }
+    }
+    return SDL_TRUE;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidclipboard.c b/src/video/android/SDL_androidclipboard.c
new file mode 100644
index 0000000..19a70a3
--- /dev/null
+++ b/src/video/android/SDL_androidclipboard.c
@@ -0,0 +1,48 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_ANDROID
+
+#include "SDL_androidvideo.h"
+
+#include "../../core/android/SDL_android.h"
+
+int
+Android_SetClipboardText(_THIS, const char *text)
+{
+    return Android_JNI_SetClipboardText(text);
+}
+
+char *
+Android_GetClipboardText(_THIS)
+{
+    return Android_JNI_GetClipboardText();
+}
+
+SDL_bool Android_HasClipboardText(_THIS)
+{
+    return Android_JNI_HasClipboardText();
+}
+
+#endif /* SDL_VIDEO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidclipboard.h b/src/video/android/SDL_androidclipboard.h
new file mode 100644
index 0000000..d1cdaf1
--- /dev/null
+++ b/src/video/android/SDL_androidclipboard.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_androidclipboard_h
+#define _SDL_androidclipboard_h
+
+extern int Android_SetClipboardText(_THIS, const char *text);
+extern char *Android_GetClipboardText(_THIS);
+extern SDL_bool Android_HasClipboardText(_THIS);
+
+#endif /* _SDL_androidclipboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidevents.c b/src/video/android/SDL_androidevents.c
new file mode 100644
index 0000000..528fce5
--- /dev/null
+++ b/src/video/android/SDL_androidevents.c
@@ -0,0 +1,88 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_ANDROID
+
+/* We're going to do this by default */
+#define SDL_ANDROID_BLOCK_ON_PAUSE  1
+
+#include "SDL_androidevents.h"
+#include "SDL_events.h"
+
+void
+Android_PumpEvents(_THIS)
+{
+    static int isPaused = 0;
+#if SDL_ANDROID_BLOCK_ON_PAUSE
+    static int isPausing = 0;
+#endif
+    /* No polling necessary */
+
+    /*
+     * Android_ResumeSem and Android_PauseSem are signaled from Java_org_libsdl_app_SDLActivity_nativePause and Java_org_libsdl_app_SDLActivity_nativeResume
+     * When the pause semaphore is signaled, if SDL_ANDROID_BLOCK_ON_PAUSE is defined the event loop will block until the resume signal is emitted.
+     * When the resume semaphore is signaled, SDL_GL_CreateContext is called which in turn calls Java code
+     * SDLActivity::createGLContext -> SDLActivity:: initEGL -> SDLActivity::createEGLSurface -> SDLActivity::createEGLContext
+     */
+
+#if SDL_ANDROID_BLOCK_ON_PAUSE
+    if (isPaused && !isPausing) {
+        if(SDL_SemWait(Android_ResumeSem) == 0) {
+#else
+    if (isPaused) {
+        if(SDL_SemTryWait(Android_ResumeSem) == 0) {
+#endif
+            isPaused = 0;
+            /* TODO: Should we double check if we are on the same thread as the one that made the original GL context?
+             * This call will go through the following chain of calls in Java:
+             * SDLActivity::createGLContext -> SDLActivity:: initEGL -> SDLActivity::createEGLSurface -> SDLActivity::createEGLContext
+             * SDLActivity::createEGLContext will attempt to restore the GL context first, and if that fails it will create a new one
+             * If a new GL context is created, the user needs to restore the textures manually (TODO: notify the user that this happened with a message)
+             */
+            SDL_GL_CreateContext(Android_Window);
+        }
+    }
+    else {
+#if SDL_ANDROID_BLOCK_ON_PAUSE
+        if( isPausing || SDL_SemTryWait(Android_PauseSem) == 0 ) {
+            /* We've been signaled to pause, but before we block ourselves, we need to make sure that
+            SDL_WINDOWEVENT_FOCUS_LOST and SDL_WINDOWEVENT_MINIMIZED have reached the app */
+            if (SDL_HasEvent(SDL_WINDOWEVENT)) {
+                isPausing = 1;
+            }
+            else {
+                isPausing = 0;
+                isPaused = 1;
+            }
+        }
+#else
+        if(SDL_SemTryWait(Android_PauseSem) == 0) {
+            /* If we fall in here, the system is/was paused */
+            isPaused = 1;
+        }
+#endif
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidevents.h b/src/video/android/SDL_androidevents.h
new file mode 100644
index 0000000..970131c
--- /dev/null
+++ b/src/video/android/SDL_androidevents.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_androidvideo.h"
+
+extern void Android_PumpEvents(_THIS);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidgl.c b/src/video/android/SDL_androidgl.c
new file mode 100644
index 0000000..6902bc1
--- /dev/null
+++ b/src/video/android/SDL_androidgl.c
@@ -0,0 +1,129 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_ANDROID
+
+/* Android SDL video driver implementation */
+
+#include "SDL_video.h"
+
+#include "SDL_androidvideo.h"
+#include "../../core/android/SDL_android.h"
+
+#include <android/log.h>
+
+#include <dlfcn.h>
+
+static void* Android_GLHandle = NULL;
+
+/* GL functions */
+int
+Android_GL_LoadLibrary(_THIS, const char *path)
+{
+    if (!Android_GLHandle) {
+        Android_GLHandle = dlopen("libGLESv1_CM.so",RTLD_GLOBAL);
+        if (!Android_GLHandle) {
+            return SDL_SetError("Could not initialize GL ES library\n");
+        }
+    }
+    return 0;
+}
+
+void *
+Android_GL_GetProcAddress(_THIS, const char *proc)
+{
+    /*
+       !!! FIXME: this _should_ use eglGetProcAddress(), but it appears to be
+       !!! FIXME:  busted on Android at the moment...
+       !!! FIXME:  http://code.google.com/p/android/issues/detail?id=7681
+       !!! FIXME: ...so revisit this later.  --ryan.
+    */
+    return dlsym(Android_GLHandle, proc);
+}
+
+void
+Android_GL_UnloadLibrary(_THIS)
+{
+    if(Android_GLHandle) {
+        dlclose(Android_GLHandle);
+        Android_GLHandle = NULL;
+    }
+}
+
+SDL_GLContext
+Android_GL_CreateContext(_THIS, SDL_Window * window)
+{
+    if (!Android_JNI_CreateContext(_this->gl_config.major_version,
+                                   _this->gl_config.minor_version,
+                                   _this->gl_config.red_size,
+                                   _this->gl_config.green_size,
+                                   _this->gl_config.blue_size,
+                                   _this->gl_config.alpha_size,
+                                   _this->gl_config.buffer_size,
+                                   _this->gl_config.depth_size,
+                                   _this->gl_config.stencil_size,
+                                   _this->gl_config.multisamplebuffers,
+                                   _this->gl_config.multisamplesamples)) {
+        SDL_SetError("Couldn't create OpenGL context - see Android log for details");
+        return NULL;
+    }
+    return (SDL_GLContext)1;
+}
+
+int
+Android_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+    /* There's only one context, nothing to do... */
+    return 0;
+}
+
+int
+Android_GL_SetSwapInterval(_THIS, int interval)
+{
+    __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_SetSwapInterval\n");
+    return 0;
+}
+
+int
+Android_GL_GetSwapInterval(_THIS)
+{
+    __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetSwapInterval\n");
+    return 0;
+}
+
+void
+Android_GL_SwapWindow(_THIS, SDL_Window * window)
+{
+    Android_JNI_SwapWindow();
+}
+
+void
+Android_GL_DeleteContext(_THIS, SDL_GLContext context)
+{
+    if (context) {
+        Android_JNI_DeleteContext();
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidkeyboard.c b/src/video/android/SDL_androidkeyboard.c
new file mode 100644
index 0000000..5381de6
--- /dev/null
+++ b/src/video/android/SDL_androidkeyboard.c
@@ -0,0 +1,333 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_ANDROID
+
+#include <android/log.h>
+
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_androidkeyboard.h"
+
+#include "../../core/android/SDL_android.h"
+
+void Android_InitKeyboard(void)
+{
+    SDL_Keycode keymap[SDL_NUM_SCANCODES];
+
+    /* Add default scancode to key mapping */
+    SDL_GetDefaultKeymap(keymap);
+    SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
+}
+
+static SDL_Scancode Android_Keycodes[] = {
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_UNKNOWN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SOFT_LEFT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SOFT_RIGHT */
+    SDL_SCANCODE_AC_HOME, /* AKEYCODE_HOME */
+    SDL_SCANCODE_AC_BACK, /* AKEYCODE_BACK */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_CALL */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_ENDCALL */
+    SDL_SCANCODE_0, /* AKEYCODE_0 */
+    SDL_SCANCODE_1, /* AKEYCODE_1 */
+    SDL_SCANCODE_2, /* AKEYCODE_2 */
+    SDL_SCANCODE_3, /* AKEYCODE_3 */
+    SDL_SCANCODE_4, /* AKEYCODE_4 */
+    SDL_SCANCODE_5, /* AKEYCODE_5 */
+    SDL_SCANCODE_6, /* AKEYCODE_6 */
+    SDL_SCANCODE_7, /* AKEYCODE_7 */
+    SDL_SCANCODE_8, /* AKEYCODE_8 */
+    SDL_SCANCODE_9, /* AKEYCODE_9 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_STAR */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_POUND */
+    SDL_SCANCODE_UP, /* AKEYCODE_DPAD_UP */
+    SDL_SCANCODE_DOWN, /* AKEYCODE_DPAD_DOWN */
+    SDL_SCANCODE_LEFT, /* AKEYCODE_DPAD_LEFT */
+    SDL_SCANCODE_RIGHT, /* AKEYCODE_DPAD_RIGHT */
+    SDL_SCANCODE_SELECT, /* AKEYCODE_DPAD_CENTER */
+    SDL_SCANCODE_VOLUMEUP, /* AKEYCODE_VOLUME_UP */
+    SDL_SCANCODE_VOLUMEDOWN, /* AKEYCODE_VOLUME_DOWN */
+    SDL_SCANCODE_POWER, /* AKEYCODE_POWER */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_CAMERA */
+    SDL_SCANCODE_CLEAR, /* AKEYCODE_CLEAR */
+    SDL_SCANCODE_A, /* AKEYCODE_A */
+    SDL_SCANCODE_B, /* AKEYCODE_B */
+    SDL_SCANCODE_C, /* AKEYCODE_C */
+    SDL_SCANCODE_D, /* AKEYCODE_D */
+    SDL_SCANCODE_E, /* AKEYCODE_E */
+    SDL_SCANCODE_F, /* AKEYCODE_F */
+    SDL_SCANCODE_G, /* AKEYCODE_G */
+    SDL_SCANCODE_H, /* AKEYCODE_H */
+    SDL_SCANCODE_I, /* AKEYCODE_I */
+    SDL_SCANCODE_J, /* AKEYCODE_J */
+    SDL_SCANCODE_K, /* AKEYCODE_K */
+    SDL_SCANCODE_L, /* AKEYCODE_L */
+    SDL_SCANCODE_M, /* AKEYCODE_M */
+    SDL_SCANCODE_N, /* AKEYCODE_N */
+    SDL_SCANCODE_O, /* AKEYCODE_O */
+    SDL_SCANCODE_P, /* AKEYCODE_P */
+    SDL_SCANCODE_Q, /* AKEYCODE_Q */
+    SDL_SCANCODE_R, /* AKEYCODE_R */
+    SDL_SCANCODE_S, /* AKEYCODE_S */
+    SDL_SCANCODE_T, /* AKEYCODE_T */
+    SDL_SCANCODE_U, /* AKEYCODE_U */
+    SDL_SCANCODE_V, /* AKEYCODE_V */
+    SDL_SCANCODE_W, /* AKEYCODE_W */
+    SDL_SCANCODE_X, /* AKEYCODE_X */
+    SDL_SCANCODE_Y, /* AKEYCODE_Y */
+    SDL_SCANCODE_Z, /* AKEYCODE_Z */
+    SDL_SCANCODE_COMMA, /* AKEYCODE_COMMA */
+    SDL_SCANCODE_PERIOD, /* AKEYCODE_PERIOD */
+    SDL_SCANCODE_LALT, /* AKEYCODE_ALT_LEFT */
+    SDL_SCANCODE_RALT, /* AKEYCODE_ALT_RIGHT */
+    SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
+    SDL_SCANCODE_RSHIFT, /* AKEYCODE_SHIFT_RIGHT */
+    SDL_SCANCODE_TAB, /* AKEYCODE_TAB */
+    SDL_SCANCODE_SPACE, /* AKEYCODE_SPACE */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SYM */
+    SDL_SCANCODE_WWW, /* AKEYCODE_EXPLORER */
+    SDL_SCANCODE_MAIL, /* AKEYCODE_ENVELOPE */
+    SDL_SCANCODE_RETURN, /* AKEYCODE_ENTER */
+    SDL_SCANCODE_BACKSPACE, /* AKEYCODE_DEL */
+    SDL_SCANCODE_GRAVE, /* AKEYCODE_GRAVE */
+    SDL_SCANCODE_MINUS, /* AKEYCODE_MINUS */
+    SDL_SCANCODE_EQUALS, /* AKEYCODE_EQUALS */
+    SDL_SCANCODE_LEFTBRACKET, /* AKEYCODE_LEFT_BRACKET */
+    SDL_SCANCODE_RIGHTBRACKET, /* AKEYCODE_RIGHT_BRACKET */
+    SDL_SCANCODE_BACKSLASH, /* AKEYCODE_BACKSLASH */
+    SDL_SCANCODE_SEMICOLON, /* AKEYCODE_SEMICOLON */
+    SDL_SCANCODE_APOSTROPHE, /* AKEYCODE_APOSTROPHE */
+    SDL_SCANCODE_SLASH, /* AKEYCODE_SLASH */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_AT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_NUM */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_HEADSETHOOK */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_FOCUS */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_PLUS */
+    SDL_SCANCODE_MENU, /* AKEYCODE_MENU */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_NOTIFICATION */
+    SDL_SCANCODE_AC_SEARCH, /* AKEYCODE_SEARCH */
+    SDL_SCANCODE_AUDIOPLAY, /* AKEYCODE_MEDIA_PLAY_PAUSE */
+    SDL_SCANCODE_AUDIOSTOP, /* AKEYCODE_MEDIA_STOP */
+    SDL_SCANCODE_AUDIONEXT, /* AKEYCODE_MEDIA_NEXT */
+    SDL_SCANCODE_AUDIOPREV, /* AKEYCODE_MEDIA_PREVIOUS */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_REWIND */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_FAST_FORWARD */
+    SDL_SCANCODE_MUTE, /* AKEYCODE_MUTE */
+    SDL_SCANCODE_PAGEUP, /* AKEYCODE_PAGE_UP */
+    SDL_SCANCODE_PAGEDOWN, /* AKEYCODE_PAGE_DOWN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_PICTSYMBOLS */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SWITCH_CHARSET */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_A */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_B */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_C */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_X */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_Y */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_Z */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_L1 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_R1 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_L2 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_R2 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_THUMBL */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_THUMBR */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_START */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_SELECT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_MODE */
+    SDL_SCANCODE_ESCAPE, /* AKEYCODE_ESCAPE */
+    SDL_SCANCODE_DELETE, /* AKEYCODE_FORWARD_DEL */
+    SDL_SCANCODE_LCTRL, /* AKEYCODE_CTRL_LEFT */
+    SDL_SCANCODE_RCTRL, /* AKEYCODE_CTRL_RIGHT */
+    SDL_SCANCODE_CAPSLOCK, /* AKEYCODE_CAPS_LOCK */
+    SDL_SCANCODE_SCROLLLOCK, /* AKEYCODE_SCROLL_LOCK */
+    SDL_SCANCODE_LGUI, /* AKEYCODE_META_LEFT */
+    SDL_SCANCODE_RGUI, /* AKEYCODE_META_RIGHT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_FUNCTION */
+    SDL_SCANCODE_PRINTSCREEN, /* AKEYCODE_SYSRQ */
+    SDL_SCANCODE_PAUSE, /* AKEYCODE_BREAK */
+    SDL_SCANCODE_HOME, /* AKEYCODE_MOVE_HOME */
+    SDL_SCANCODE_END, /* AKEYCODE_MOVE_END */
+    SDL_SCANCODE_INSERT, /* AKEYCODE_INSERT */
+    SDL_SCANCODE_AC_FORWARD, /* AKEYCODE_FORWARD */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_PLAY */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_PAUSE */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_CLOSE */
+    SDL_SCANCODE_EJECT, /* AKEYCODE_MEDIA_EJECT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_RECORD */
+    SDL_SCANCODE_F1, /* AKEYCODE_F1 */
+    SDL_SCANCODE_F2, /* AKEYCODE_F2 */
+    SDL_SCANCODE_F3, /* AKEYCODE_F3 */
+    SDL_SCANCODE_F4, /* AKEYCODE_F4 */
+    SDL_SCANCODE_F5, /* AKEYCODE_F5 */
+    SDL_SCANCODE_F6, /* AKEYCODE_F6 */
+    SDL_SCANCODE_F7, /* AKEYCODE_F7 */
+    SDL_SCANCODE_F8, /* AKEYCODE_F8 */
+    SDL_SCANCODE_F9, /* AKEYCODE_F9 */
+    SDL_SCANCODE_F10, /* AKEYCODE_F10 */
+    SDL_SCANCODE_F11, /* AKEYCODE_F11 */
+    SDL_SCANCODE_F12, /* AKEYCODE_F12 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_NUM_LOCK */
+    SDL_SCANCODE_KP_0, /* AKEYCODE_NUMPAD_0 */
+    SDL_SCANCODE_KP_1, /* AKEYCODE_NUMPAD_1 */
+    SDL_SCANCODE_KP_2, /* AKEYCODE_NUMPAD_2 */
+    SDL_SCANCODE_KP_3, /* AKEYCODE_NUMPAD_3 */
+    SDL_SCANCODE_KP_4, /* AKEYCODE_NUMPAD_4 */
+    SDL_SCANCODE_KP_5, /* AKEYCODE_NUMPAD_5 */
+    SDL_SCANCODE_KP_6, /* AKEYCODE_NUMPAD_6 */
+    SDL_SCANCODE_KP_7, /* AKEYCODE_NUMPAD_7 */
+    SDL_SCANCODE_KP_8, /* AKEYCODE_NUMPAD_8 */
+    SDL_SCANCODE_KP_9, /* AKEYCODE_NUMPAD_9 */
+    SDL_SCANCODE_KP_DIVIDE, /* AKEYCODE_NUMPAD_DIVIDE */
+    SDL_SCANCODE_KP_MULTIPLY, /* AKEYCODE_NUMPAD_MULTIPLY */
+    SDL_SCANCODE_KP_MINUS, /* AKEYCODE_NUMPAD_SUBTRACT */
+    SDL_SCANCODE_KP_PLUS, /* AKEYCODE_NUMPAD_ADD */
+    SDL_SCANCODE_KP_PERIOD, /* AKEYCODE_NUMPAD_DOT */
+    SDL_SCANCODE_KP_COMMA, /* AKEYCODE_NUMPAD_COMMA */
+    SDL_SCANCODE_KP_ENTER, /* AKEYCODE_NUMPAD_ENTER */
+    SDL_SCANCODE_KP_EQUALS, /* AKEYCODE_NUMPAD_EQUALS */
+    SDL_SCANCODE_KP_LEFTPAREN, /* AKEYCODE_NUMPAD_LEFT_PAREN */
+    SDL_SCANCODE_KP_RIGHTPAREN, /* AKEYCODE_NUMPAD_RIGHT_PAREN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_VOLUME_MUTE */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_INFO */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_CHANNEL_UP */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_CHANNEL_DOWN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_ZOOM_IN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_ZOOM_OUT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_TV */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_WINDOW */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_GUIDE */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_DVR */
+    SDL_SCANCODE_AC_BOOKMARKS, /* AKEYCODE_BOOKMARK */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_CAPTIONS */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SETTINGS */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_TV_POWER */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_TV_INPUT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_STB_POWER */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_STB_INPUT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_AVR_POWER */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_AVR_INPUT */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_PROG_RED */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_PROG_GREEN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_PROG_YELLOW */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_PROG_BLUE */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_APP_SWITCH */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_1 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_2 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_3 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_4 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_5 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_6 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_7 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_8 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_9 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_10 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_11 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_12 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_13 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_14 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_15 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_BUTTON_16 */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_LANGUAGE_SWITCH */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MANNER_MODE */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_3D_MODE */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_CONTACTS */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_CALENDAR */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MUSIC */
+    SDL_SCANCODE_CALCULATOR, /* AKEYCODE_CALCULATOR */
+    SDL_SCANCODE_LANG5, /* AKEYCODE_ZENKAKU_HANKAKU */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_EISU */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MUHENKAN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_HENKAN */
+    SDL_SCANCODE_LANG3, /* AKEYCODE_KATAKANA_HIRAGANA */
+    SDL_SCANCODE_INTERNATIONAL3, /* AKEYCODE_YEN */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_RO */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_KANA */
+    SDL_SCANCODE_UNKNOWN, /* AKEYCODE_ASSIST */
+    SDL_SCANCODE_BRIGHTNESSDOWN, /* AKEYCODE_BRIGHTNESS_DOWN */
+    SDL_SCANCODE_BRIGHTNESSUP, /* AKEYCODE_BRIGHTNESS_UP */
+};
+
+static SDL_Scancode
+TranslateKeycode(int keycode)
+{
+    SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
+
+    if (keycode < SDL_arraysize(Android_Keycodes)) {
+        scancode = Android_Keycodes[keycode];
+    }
+    if (scancode == SDL_SCANCODE_UNKNOWN) {
+        __android_log_print(ANDROID_LOG_INFO, "SDL", "Unknown keycode %d", keycode);
+    }
+    return scancode;
+}
+
+int
+Android_OnKeyDown(int keycode)
+{
+    return SDL_SendKeyboardKey(SDL_PRESSED, TranslateKeycode(keycode));
+}
+
+int
+Android_OnKeyUp(int keycode)
+{
+    return SDL_SendKeyboardKey(SDL_RELEASED, TranslateKeycode(keycode));
+}
+
+SDL_bool
+Android_HasScreenKeyboardSupport(_THIS)
+{
+    return SDL_TRUE;
+}
+
+SDL_bool
+Android_IsScreenKeyboardShown(_THIS, SDL_Window * window)
+{
+    return SDL_IsTextInputActive();
+}
+
+void
+Android_StartTextInput(_THIS)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
+    Android_JNI_ShowTextInput(&videodata->textRect);
+}
+
+void
+Android_StopTextInput(_THIS)
+{
+    Android_JNI_HideTextInput();
+}
+
+void
+Android_SetTextInputRect(_THIS, SDL_Rect *rect)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
+
+    if (!rect) {
+        SDL_InvalidParamError("rect");
+        return;
+    }
+
+    videodata->textRect = *rect;
+}
+
+#endif /* SDL_VIDEO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidkeyboard.h b/src/video/android/SDL_androidkeyboard.h
new file mode 100644
index 0000000..da8da9b
--- /dev/null
+++ b/src/video/android/SDL_androidkeyboard.h
@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_androidvideo.h"
+
+extern void Android_InitKeyboard(void);
+extern int Android_OnKeyDown(int keycode);
+extern int Android_OnKeyUp(int keycode);
+
+extern SDL_bool Android_HasScreenKeyboardSupport(_THIS);
+extern SDL_bool Android_IsScreenKeyboardShown(_THIS, SDL_Window * window);
+
+extern void Android_StartTextInput(_THIS);
+extern void Android_StopTextInput(_THIS);
+extern void Android_SetTextInputRect(_THIS, SDL_Rect *rect);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidtouch.c b/src/video/android/SDL_androidtouch.c
new file mode 100644
index 0000000..3265b54
--- /dev/null
+++ b/src/video/android/SDL_androidtouch.c
@@ -0,0 +1,113 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_ANDROID
+
+#include <android/log.h>
+
+#include "SDL_events.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_touch_c.h"
+#include "SDL_log.h"
+
+#include "SDL_androidtouch.h"
+
+
+#define ACTION_DOWN 0
+#define ACTION_UP 1
+#define ACTION_MOVE 2
+#define ACTION_CANCEL 3
+#define ACTION_OUTSIDE 4
+/* The following two are deprecated but it seems they are still emitted (instead the corresponding ACTION_UP/DOWN) as of Android 3.2 */
+#define ACTION_POINTER_1_DOWN 5
+#define ACTION_POINTER_1_UP 6
+
+static SDL_FingerID leftFingerDown = 0;
+
+static void Android_GetWindowCoordinates(float x, float y,
+                                         int *window_x, int *window_y)
+{
+    int window_w, window_h;
+
+    SDL_GetWindowSize(Android_Window, &window_w, &window_h);
+    *window_x = (int)(x * window_w);
+    *window_y = (int)(y * window_h);
+}
+
+void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p)
+{
+    SDL_TouchID touchDeviceId = 0;
+    SDL_FingerID fingerId = 0;
+    int window_x, window_y;
+
+    if (!Android_Window) {
+        return;
+    }
+
+    touchDeviceId = (SDL_TouchID)touch_device_id_in;
+    if (SDL_AddTouch(touchDeviceId, "") < 0) {
+        SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
+    }
+
+    fingerId = (SDL_FingerID)pointer_finger_id_in;
+    switch (action) {
+        case ACTION_DOWN:
+        case ACTION_POINTER_1_DOWN:
+            if (!leftFingerDown) {
+                Android_GetWindowCoordinates(x, y, &window_x, &window_y);
+
+                /* send moved event */
+                SDL_SendMouseMotion(NULL, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
+
+                /* send mouse down event */
+                SDL_SendMouseButton(NULL, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
+
+                leftFingerDown = fingerId;
+            }
+            SDL_SendTouch(touchDeviceId, fingerId, SDL_TRUE, x, y, p);
+            break;
+        case ACTION_MOVE:
+            if (!leftFingerDown) {
+                Android_GetWindowCoordinates(x, y, &window_x, &window_y);
+
+                /* send moved event */
+                SDL_SendMouseMotion(NULL, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
+            }
+            SDL_SendTouchMotion(touchDeviceId, fingerId, x, y, p);
+            break;
+        case ACTION_UP:
+        case ACTION_POINTER_1_UP:
+            if (fingerId == leftFingerDown) {
+                /* send mouse up */
+                SDL_SendMouseButton(NULL, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
+                leftFingerDown = 0;
+            }
+            SDL_SendTouch(touchDeviceId, fingerId, SDL_FALSE, x, y, p);
+            break;
+        default:
+            break;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidtouch.h b/src/video/android/SDL_androidtouch.h
new file mode 100644
index 0000000..50a3ebd
--- /dev/null
+++ b/src/video/android/SDL_androidtouch.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_androidvideo.h"
+
+extern void Android_OnTouch( int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidvideo.c b/src/video/android/SDL_androidvideo.c
new file mode 100644
index 0000000..6dcb81e
--- /dev/null
+++ b/src/video/android/SDL_androidvideo.c
@@ -0,0 +1,192 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_ANDROID
+
+/* Android SDL video driver implementation
+*/
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+#include "../../events/SDL_windowevents_c.h"
+
+#include "SDL_androidvideo.h"
+#include "SDL_androidclipboard.h"
+#include "SDL_androidevents.h"
+#include "SDL_androidkeyboard.h"
+#include "SDL_androidwindow.h"
+
+#define ANDROID_VID_DRIVER_NAME "Android"
+
+/* Initialization/Query functions */
+static int Android_VideoInit(_THIS);
+static void Android_VideoQuit(_THIS);
+
+/* GL functions (SDL_androidgl.c) */
+extern int Android_GL_LoadLibrary(_THIS, const char *path);
+extern void *Android_GL_GetProcAddress(_THIS, const char *proc);
+extern void Android_GL_UnloadLibrary(_THIS);
+extern SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window);
+extern int Android_GL_MakeCurrent(_THIS, SDL_Window * window,
+                              SDL_GLContext context);
+extern int Android_GL_SetSwapInterval(_THIS, int interval);
+extern int Android_GL_GetSwapInterval(_THIS);
+extern void Android_GL_SwapWindow(_THIS, SDL_Window * window);
+extern void Android_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+/* Android driver bootstrap functions */
+
+
+/* These are filled in with real values in Android_SetScreenResolution on init (before SDL_main()) */
+int Android_ScreenWidth = 0;
+int Android_ScreenHeight = 0;
+Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
+SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;
+
+/* Currently only one window */
+SDL_Window *Android_Window = NULL;
+
+static int
+Android_Available(void)
+{
+    return 1;
+}
+
+static void
+Android_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+Android_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+    SDL_VideoData *data;
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (!device) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    data = (SDL_VideoData*) SDL_calloc(1, sizeof(SDL_VideoData));
+    if (!data) {
+        SDL_OutOfMemory();
+        SDL_free(device);
+        return NULL;
+    }
+
+    device->driverdata = data;
+
+    /* Set the function pointers */
+    device->VideoInit = Android_VideoInit;
+    device->VideoQuit = Android_VideoQuit;
+    device->PumpEvents = Android_PumpEvents;
+
+    device->CreateWindow = Android_CreateWindow;
+    device->SetWindowTitle = Android_SetWindowTitle;
+    device->DestroyWindow = Android_DestroyWindow;
+
+    device->free = Android_DeleteDevice;
+
+    /* GL pointers */
+    device->GL_LoadLibrary = Android_GL_LoadLibrary;
+    device->GL_GetProcAddress = Android_GL_GetProcAddress;
+    device->GL_UnloadLibrary = Android_GL_UnloadLibrary;
+    device->GL_CreateContext = Android_GL_CreateContext;
+    device->GL_MakeCurrent = Android_GL_MakeCurrent;
+    device->GL_SetSwapInterval = Android_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = Android_GL_GetSwapInterval;
+    device->GL_SwapWindow = Android_GL_SwapWindow;
+    device->GL_DeleteContext = Android_GL_DeleteContext;
+
+    /* Text input */
+    device->StartTextInput = Android_StartTextInput;
+    device->StopTextInput = Android_StopTextInput;
+    device->SetTextInputRect = Android_SetTextInputRect;
+
+    /* Screen keyboard */
+    device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport;
+    device->IsScreenKeyboardShown = Android_IsScreenKeyboardShown;
+
+    /* Clipboard */
+    device->SetClipboardText = Android_SetClipboardText;
+    device->GetClipboardText = Android_GetClipboardText;
+    device->HasClipboardText = Android_HasClipboardText;
+
+    return device;
+}
+
+VideoBootStrap Android_bootstrap = {
+    ANDROID_VID_DRIVER_NAME, "SDL Android video driver",
+    Android_Available, Android_CreateDevice
+};
+
+
+int
+Android_VideoInit(_THIS)
+{
+    SDL_DisplayMode mode;
+
+    mode.format = Android_ScreenFormat;
+    mode.w = Android_ScreenWidth;
+    mode.h = Android_ScreenHeight;
+    mode.refresh_rate = 0;
+    mode.driverdata = NULL;
+    if (SDL_AddBasicVideoDisplay(&mode) < 0) {
+        return -1;
+    }
+
+    SDL_AddDisplayMode(&_this->displays[0], &mode);
+
+    Android_InitKeyboard();
+
+    /* We're done! */
+    return 0;
+}
+
+void
+Android_VideoQuit(_THIS)
+{
+}
+
+/* This function gets called before VideoInit() */
+void
+Android_SetScreenResolution(int width, int height, Uint32 format)
+{
+    Android_ScreenWidth = width;
+    Android_ScreenHeight = height;
+    Android_ScreenFormat = format;
+
+    if (Android_Window) {
+        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, width, height);
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidvideo.h b/src/video/android/SDL_androidvideo.h
new file mode 100644
index 0000000..3f509ab
--- /dev/null
+++ b/src/video/android/SDL_androidvideo.h
@@ -0,0 +1,49 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_androidvideo_h
+#define _SDL_androidvideo_h
+
+#include "SDL_mutex.h"
+#include "SDL_rect.h"
+#include "../SDL_sysvideo.h"
+
+/* Called by the JNI layer when the screen changes size or format */
+extern void Android_SetScreenResolution(int width, int height, Uint32 format);
+
+/* Private display data */
+
+typedef struct SDL_VideoData
+{
+    SDL_Rect        textRect;
+} SDL_VideoData;
+
+extern int Android_ScreenWidth;
+extern int Android_ScreenHeight;
+extern Uint32 Android_ScreenFormat;
+extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
+extern SDL_Window *Android_Window;
+
+
+#endif /* _SDL_androidvideo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidwindow.c b/src/video/android/SDL_androidwindow.c
new file mode 100644
index 0000000..70e244e
--- /dev/null
+++ b/src/video/android/SDL_androidwindow.c
@@ -0,0 +1,83 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_ANDROID
+
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_mouse_c.h"
+
+#include "SDL_androidvideo.h"
+#include "SDL_androidwindow.h"
+
+#include "../../core/android/SDL_android.h"
+
+int
+Android_CreateWindow(_THIS, SDL_Window * window)
+{
+    if (Android_Window) {
+        return SDL_SetError("Android only supports one window");
+    }
+    Android_Window = window;
+    Android_PauseSem = SDL_CreateSemaphore(0);
+    Android_ResumeSem = SDL_CreateSemaphore(0);
+
+    /* Adjust the window data to match the screen */
+    window->x = 0;
+    window->y = 0;
+    window->w = Android_ScreenWidth;
+    window->h = Android_ScreenHeight;
+
+    window->flags &= ~SDL_WINDOW_RESIZABLE;     /* window is NEVER resizeable */
+    window->flags |= SDL_WINDOW_FULLSCREEN;     /* window is always fullscreen */
+    window->flags &= ~SDL_WINDOW_HIDDEN;
+    window->flags |= SDL_WINDOW_SHOWN;          /* only one window on Android */
+    window->flags |= SDL_WINDOW_INPUT_FOCUS;    /* always has input focus */
+
+    /* One window, it always has focus */
+    SDL_SetMouseFocus(window);
+    SDL_SetKeyboardFocus(window);
+
+    return 0;
+}
+
+void
+Android_SetWindowTitle(_THIS, SDL_Window * window)
+{
+    Android_JNI_SetActivityTitle(window->title);
+}
+
+void
+Android_DestroyWindow(_THIS, SDL_Window * window)
+{
+    if (window == Android_Window) {
+        Android_Window = NULL;
+        if (Android_PauseSem) SDL_DestroySemaphore(Android_PauseSem);
+        if (Android_ResumeSem) SDL_DestroySemaphore(Android_ResumeSem);
+        Android_PauseSem = NULL;
+        Android_ResumeSem = NULL;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/android/SDL_androidwindow.h b/src/video/android/SDL_androidwindow.h
new file mode 100644
index 0000000..c0ef93b
--- /dev/null
+++ b/src/video/android/SDL_androidwindow.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_androidwindow_h
+#define _SDL_androidwindow_h
+
+extern int Android_CreateWindow(_THIS, SDL_Window * window);
+extern void Android_SetWindowTitle(_THIS, SDL_Window * window);
+extern void Android_DestroyWindow(_THIS, SDL_Window * window);
+
+#endif /* _SDL_androidwindow_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/bwindow/SDL_BWin.h b/src/video/bwindow/SDL_BWin.h
new file mode 100644
index 0000000..fb576da
--- /dev/null
+++ b/src/video/bwindow/SDL_BWin.h
@@ -0,0 +1,636 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_BWin_h
+#define _SDL_BWin_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "SDL_config.h"
+#include "SDL.h"
+#include "SDL_syswm.h"
+#include "SDL_bframebuffer.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+#include <stdio.h>
+#include <AppKit.h>
+#include <InterfaceKit.h>
+#include <be/game/DirectWindow.h>
+#if SDL_VIDEO_OPENGL
+#include <be/opengl/GLView.h>
+#endif
+#include "SDL_events.h"
+#include "../../main/beos/SDL_BApp.h"
+
+
+enum WinCommands {
+    BWIN_MOVE_WINDOW,
+    BWIN_RESIZE_WINDOW,
+    BWIN_SHOW_WINDOW,
+    BWIN_HIDE_WINDOW,
+    BWIN_MAXIMIZE_WINDOW,
+    BWIN_MINIMIZE_WINDOW,
+    BWIN_RESTORE_WINDOW,
+    BWIN_SET_TITLE,
+    BWIN_SET_BORDERED,
+    BWIN_FULLSCREEN
+};
+
+
+class SDL_BWin:public BDirectWindow
+{
+  public:
+    /* Constructor/Destructor */
+    SDL_BWin(BRect bounds, window_look look, uint32 flags)
+        : BDirectWindow(bounds, "Untitled", look, B_NORMAL_WINDOW_FEEL, flags)
+    {
+        _last_buttons = 0;
+
+#if SDL_VIDEO_OPENGL
+        _SDL_GLView = NULL;
+#endif
+        _shown = false;
+        _inhibit_resize = false;
+        _mouse_focused = false;
+        _prev_frame = NULL;
+
+        /* Handle framebuffer stuff */
+        _connected = _connection_disabled = false;
+        _buffer_created = _buffer_dirty = false;
+        _trash_window_buffer = false;
+        _buffer_locker = new BLocker();
+        _bitmap = NULL;
+#ifdef DRAWTHREAD
+        _draw_thread_id = spawn_thread(BE_DrawThread, "drawing_thread",
+                            B_NORMAL_PRIORITY, (void*) this);
+        resume_thread(_draw_thread_id);
+#endif
+    }
+
+    virtual ~ SDL_BWin()
+    {
+        Lock();
+        _connection_disabled = true;
+        int32 result;
+
+#if SDL_VIDEO_OPENGL
+        if (_SDL_GLView) {
+            _SDL_GLView->UnlockGL();
+            RemoveChild(_SDL_GLView);   /* Why was this outside the if
+                                            statement before? */
+        }
+
+#endif
+        Unlock();
+#if SDL_VIDEO_OPENGL
+        if (_SDL_GLView) {
+            delete _SDL_GLView;
+        }
+#endif
+
+        /* Clean up framebuffer stuff */
+        _buffer_locker->Lock();
+#ifdef DRAWTHREAD
+        wait_for_thread(_draw_thread_id, &result);
+#endif
+        free(_clips);
+        delete _buffer_locker;
+    }
+
+
+    /* * * * * OpenGL functionality * * * * */
+#if SDL_VIDEO_OPENGL
+    virtual BGLView *CreateGLView(Uint32 gl_flags) {
+        Lock();
+        if (_SDL_GLView == NULL) {
+            _SDL_GLView = new BGLView(Bounds(), "SDL GLView",
+                                     B_FOLLOW_ALL_SIDES,
+                                     (B_WILL_DRAW | B_FRAME_EVENTS),
+                                     gl_flags);
+        }
+        AddChild(_SDL_GLView);
+        _SDL_GLView->EnableDirectMode(true);
+        _SDL_GLView->LockGL();  /* "New" GLViews are created */
+        Unlock();
+        return (_SDL_GLView);
+    }
+
+    virtual void RemoveGLView() {
+        Lock();
+        if(_SDL_GLView) {
+            _SDL_GLView->UnlockGL();
+            RemoveChild(_SDL_GLView);
+        }
+        Unlock();
+    }
+
+    virtual void SwapBuffers(void) {
+        _SDL_GLView->UnlockGL();
+        _SDL_GLView->LockGL();
+        _SDL_GLView->SwapBuffers();
+    }
+#endif
+
+    /* * * * * Framebuffering* * * * */
+    virtual void DirectConnected(direct_buffer_info *info) {
+        if(!_connected && _connection_disabled) {
+            return;
+        }
+
+        /* Determine if the pixel buffer is usable after this update */
+        _trash_window_buffer =      _trash_window_buffer
+                                || ((info->buffer_state & B_BUFFER_RESIZED)
+                                || (info->buffer_state & B_BUFFER_RESET)
+                                || (info->driver_state == B_MODE_CHANGED));
+        LockBuffer();
+
+        switch(info->buffer_state & B_DIRECT_MODE_MASK) {
+        case B_DIRECT_START:
+            _connected = true;
+
+        case B_DIRECT_MODIFY:
+            if(_clips) {
+                free(_clips);
+                _clips = NULL;
+            }
+
+            _num_clips = info->clip_list_count;
+            _clips = (clipping_rect *)malloc(_num_clips*sizeof(clipping_rect));
+            if(_clips) {
+                memcpy(_clips, info->clip_list,
+                    _num_clips*sizeof(clipping_rect));
+
+                _bits = (uint8*) info->bits;
+                _row_bytes = info->bytes_per_row;
+                _bounds = info->window_bounds;
+                _bytes_per_px = info->bits_per_pixel / 8;
+                _buffer_dirty = true;
+            }
+            break;
+
+        case B_DIRECT_STOP:
+            _connected = false;
+            break;
+        }
+#if SDL_VIDEO_OPENGL
+        if(_SDL_GLView) {
+            _SDL_GLView->DirectConnected(info);
+        }
+#endif
+
+
+        /* Call the base object directconnected */
+        BDirectWindow::DirectConnected(info);
+
+        UnlockBuffer();
+
+    }
+
+
+
+
+    /* * * * * Event sending * * * * */
+    /* Hook functions */
+    virtual void FrameMoved(BPoint origin) {
+        /* Post a message to the BApp so that it can handle the window event */
+        BMessage msg(BAPP_WINDOW_MOVED);
+        msg.AddInt32("window-x", (int)origin.x);
+        msg.AddInt32("window-y", (int)origin.y);
+        _PostWindowEvent(msg);
+
+        /* Perform normal hook operations */
+        BDirectWindow::FrameMoved(origin);
+    }
+
+    virtual void FrameResized(float width, float height) {
+        /* Post a message to the BApp so that it can handle the window event */
+        BMessage msg(BAPP_WINDOW_RESIZED);
+
+        msg.AddInt32("window-w", (int)width + 1);
+        msg.AddInt32("window-h", (int)height + 1);
+        _PostWindowEvent(msg);
+
+        /* Perform normal hook operations */
+        BDirectWindow::FrameResized(width, height);
+    }
+
+    virtual bool QuitRequested() {
+        BMessage msg(BAPP_WINDOW_CLOSE_REQUESTED);
+        _PostWindowEvent(msg);
+
+        /* We won't allow a quit unless asked by DestroyWindow() */
+        return false;
+    }
+
+    virtual void WindowActivated(bool active) {
+        BMessage msg(BAPP_KEYBOARD_FOCUS);  /* Mouse focus sold separately */
+        _PostWindowEvent(msg);
+    }
+
+    virtual void Zoom(BPoint origin,
+                float width,
+                float height) {
+        BMessage msg(BAPP_MAXIMIZE);    /* Closest thing to maximization Haiku has */
+        _PostWindowEvent(msg);
+
+        /* Before the window zooms, record its size */
+        if( !_prev_frame )
+            _prev_frame = new BRect(Frame());
+
+        /* Perform normal hook operations */
+        BDirectWindow::Zoom(origin, width, height);
+    }
+
+    /* Member functions */
+    virtual void Show() {
+        while(IsHidden()) {
+            BDirectWindow::Show();
+        }
+        _shown = true;
+
+        BMessage msg(BAPP_SHOW);
+        _PostWindowEvent(msg);
+    }
+
+    virtual void Hide() {
+        BDirectWindow::Hide();
+        _shown = false;
+
+        BMessage msg(BAPP_HIDE);
+        _PostWindowEvent(msg);
+    }
+
+    virtual void Minimize(bool minimize) {
+        BDirectWindow::Minimize(minimize);
+        int32 minState = (minimize ? BAPP_MINIMIZE : BAPP_RESTORE);
+
+        BMessage msg(minState);
+        _PostWindowEvent(msg);
+    }
+
+
+    /* BView message interruption */
+    virtual void DispatchMessage(BMessage * msg, BHandler * target)
+    {
+        BPoint where;   /* Used by mouse moved */
+        int32 buttons;  /* Used for mouse button events */
+        int32 key;      /* Used for key events */
+
+        switch (msg->what) {
+        case B_MOUSE_MOVED:
+            int32 transit;
+            if (msg->FindPoint("where", &where) == B_OK
+                && msg->FindInt32("be:transit", &transit) == B_OK) {
+                _MouseMotionEvent(where, transit);
+            }
+
+            /* FIXME: Apparently a button press/release event might be dropped
+               if made before before a different button is released.  Does
+               B_MOUSE_MOVED have the data needed to check if a mouse button
+               state has changed? */
+            if (msg->FindInt32("buttons", &buttons) == B_OK) {
+                _MouseButtonEvent(buttons);
+            }
+            break;
+
+        case B_MOUSE_DOWN:
+        case B_MOUSE_UP:
+            /* _MouseButtonEvent() detects any and all buttons that may have
+               changed state, as well as that button's new state */
+            if (msg->FindInt32("buttons", &buttons) == B_OK) {
+                _MouseButtonEvent(buttons);
+            }
+            break;
+
+        case B_MOUSE_WHEEL_CHANGED:
+            float x, y;
+            if (msg->FindFloat("be:wheel_delta_x", &x) == B_OK
+                && msg->FindFloat("be:wheel_delta_y", &y) == B_OK) {
+                    _MouseWheelEvent((int)x, (int)y);
+            }
+            break;
+
+        case B_KEY_DOWN:
+        case B_UNMAPPED_KEY_DOWN:      /* modifier keys are unmapped */
+            if (msg->FindInt32("key", &key) == B_OK) {
+                _KeyEvent((SDL_Scancode)key, SDL_PRESSED);
+            }
+            break;
+
+        case B_KEY_UP:
+        case B_UNMAPPED_KEY_UP:        /* modifier keys are unmapped */
+            if (msg->FindInt32("key", &key) == B_OK) {
+                _KeyEvent(key, SDL_RELEASED);
+            }
+            break;
+
+        default:
+            /* move it after switch{} so it's always handled
+               that way we keep BeOS feautures like:
+               - CTRL+Q to close window (and other shortcuts)
+               - PrintScreen to make screenshot into /boot/home
+               - etc.. */
+            //BDirectWindow::DispatchMessage(msg, target);
+            break;
+        }
+
+        BDirectWindow::DispatchMessage(msg, target);
+    }
+
+    /* Handle command messages */
+    virtual void MessageReceived(BMessage* message) {
+        switch (message->what) {
+            /* Handle commands from SDL */
+            case BWIN_SET_TITLE:
+                _SetTitle(message);
+                break;
+            case BWIN_MOVE_WINDOW:
+                _MoveTo(message);
+                break;
+            case BWIN_RESIZE_WINDOW:
+                _ResizeTo(message);
+                break;
+            case BWIN_SET_BORDERED:
+                _SetBordered(message);
+                break;
+            case BWIN_SHOW_WINDOW:
+                Show();
+                break;
+            case BWIN_HIDE_WINDOW:
+                Hide();
+                break;
+            case BWIN_MAXIMIZE_WINDOW:
+                BWindow::Zoom();
+                break;
+            case BWIN_MINIMIZE_WINDOW:
+                Minimize(true);
+                break;
+            case BWIN_RESTORE_WINDOW:
+                _Restore();
+                break;
+            case BWIN_FULLSCREEN:
+                _SetFullScreen(message);
+                break;
+            default:
+                /* Perform normal message handling */
+                BDirectWindow::MessageReceived(message);
+                break;
+        }
+
+    }
+
+
+
+    /* Accessor methods */
+    bool IsShown() { return _shown; }
+    int32 GetID() { return _id; }
+    uint32 GetRowBytes() { return _row_bytes; }
+    int32 GetFbX() { return _bounds.left; }
+    int32 GetFbY() { return _bounds.top; }
+    bool ConnectionEnabled() { return !_connection_disabled; }
+    bool Connected() { return _connected; }
+    clipping_rect *GetClips() { return _clips; }
+    int32 GetNumClips() { return _num_clips; }
+    uint8* GetBufferPx() { return _bits; }
+    int32 GetBytesPerPx() { return _bytes_per_px; }
+    bool CanTrashWindowBuffer() { return _trash_window_buffer; }
+    bool BufferExists() { return _buffer_created; }
+    bool BufferIsDirty() { return _buffer_dirty; }
+    BBitmap *GetBitmap() { return _bitmap; }
+#if SDL_VIDEO_OPENGL
+    BGLView *GetGLView() { return _SDL_GLView; }
+#endif
+
+    /* Setter methods */
+    void SetID(int32 id) { _id = id; }
+    void SetBufferExists(bool bufferExists) { _buffer_created = bufferExists; }
+    void LockBuffer() { _buffer_locker->Lock(); }
+    void UnlockBuffer() { _buffer_locker->Unlock(); }
+    void SetBufferDirty(bool bufferDirty) { _buffer_dirty = bufferDirty; }
+    void SetTrashBuffer(bool trash) { _trash_window_buffer = trash;     }
+    void SetBitmap(BBitmap *bitmap) { _bitmap = bitmap; }
+
+
+private:
+    /* Event redirection */
+    void _MouseMotionEvent(BPoint &where, int32 transit) {
+        if(transit == B_EXITED_VIEW) {
+            /* Change mouse focus */
+            if(_mouse_focused) {
+                _MouseFocusEvent(false);
+            }
+        } else {
+            /* Change mouse focus */
+            if (!_mouse_focused) {
+                _MouseFocusEvent(true);
+            }
+            BMessage msg(BAPP_MOUSE_MOVED);
+            msg.AddInt32("x", (int)where.x);
+            msg.AddInt32("y", (int)where.y);
+
+            _PostWindowEvent(msg);
+        }
+    }
+
+    void _MouseFocusEvent(bool focusGained) {
+        _mouse_focused = focusGained;
+        BMessage msg(BAPP_MOUSE_FOCUS);
+        msg.AddBool("focusGained", focusGained);
+        _PostWindowEvent(msg);
+
+//FIXME: Why were these here?
+// if false: be_app->SetCursor(B_HAND_CURSOR);
+// if true:  SDL_SetCursor(NULL);
+    }
+
+    void _MouseButtonEvent(int32 buttons) {
+        int32 buttonStateChange = buttons ^ _last_buttons;
+
+        /* Make sure at least one button has changed state */
+        if( !(buttonStateChange) ) {
+            return;
+        }
+
+        /* Add any mouse button events */
+        if(buttonStateChange & B_PRIMARY_MOUSE_BUTTON) {
+            _SendMouseButton(SDL_BUTTON_LEFT, buttons &
+                B_PRIMARY_MOUSE_BUTTON);
+        }
+        if(buttonStateChange & B_SECONDARY_MOUSE_BUTTON) {
+            _SendMouseButton(SDL_BUTTON_RIGHT, buttons &
+                B_PRIMARY_MOUSE_BUTTON);
+        }
+        if(buttonStateChange & B_TERTIARY_MOUSE_BUTTON) {
+            _SendMouseButton(SDL_BUTTON_MIDDLE, buttons &
+                B_PRIMARY_MOUSE_BUTTON);
+        }
+
+        _last_buttons = buttons;
+    }
+
+    void _SendMouseButton(int32 button, int32 state) {
+        BMessage msg(BAPP_MOUSE_BUTTON);
+        msg.AddInt32("button-id", button);
+        msg.AddInt32("button-state", state);
+        _PostWindowEvent(msg);
+    }
+
+    void _MouseWheelEvent(int32 x, int32 y) {
+        /* Create a message to pass along to the BeApp thread */
+        BMessage msg(BAPP_MOUSE_WHEEL);
+        msg.AddInt32("xticks", x);
+        msg.AddInt32("yticks", y);
+        _PostWindowEvent(msg);
+    }
+
+    void _KeyEvent(int32 keyCode, int32 keyState) {
+        /* Create a message to pass along to the BeApp thread */
+        BMessage msg(BAPP_KEY);
+        msg.AddInt32("key-state", keyState);
+        msg.AddInt32("key-scancode", keyCode);
+        be_app->PostMessage(&msg);
+        /* Apparently SDL only uses the scancode */
+    }
+
+    void _RepaintEvent() {
+        /* Force a repaint: Call the SDL exposed event */
+        BMessage msg(BAPP_REPAINT);
+        _PostWindowEvent(msg);
+    }
+    void _PostWindowEvent(BMessage &msg) {
+        msg.AddInt32("window-id", _id);
+        be_app->PostMessage(&msg);
+    }
+
+    /* Command methods (functions called upon by SDL) */
+    void _SetTitle(BMessage *msg) {
+        const char *title;
+        if(
+            msg->FindString("window-title", &title) != B_OK
+        ) {
+            return;
+        }
+        SetTitle(title);
+    }
+
+    void _MoveTo(BMessage *msg) {
+        int32 x, y;
+        if(
+            msg->FindInt32("window-x", &x) != B_OK ||
+            msg->FindInt32("window-y", &y) != B_OK
+        ) {
+            return;
+        }
+        MoveTo(x, y);
+    }
+
+    void _ResizeTo(BMessage *msg) {
+        int32 w, h;
+        if(
+            msg->FindInt32("window-w", &w) != B_OK ||
+            msg->FindInt32("window-h", &h) != B_OK
+        ) {
+            return;
+        }
+        ResizeTo(w, h);
+    }
+
+    void _SetBordered(BMessage *msg) {
+        bool bEnabled;
+        if(msg->FindBool("window-border", &bEnabled) != B_OK) {
+            return;
+        }
+        SetLook(bEnabled ? B_BORDERED_WINDOW_LOOK : B_NO_BORDER_WINDOW_LOOK);
+    }
+
+    void _Restore() {
+        if(IsMinimized()) {
+            Minimize(false);
+        } else if(IsHidden()) {
+            Show();
+        } else if(_prev_frame != NULL) {    /* Zoomed */
+            MoveTo(_prev_frame->left, _prev_frame->top);
+            ResizeTo(_prev_frame->Width(), _prev_frame->Height());
+        }
+    }
+
+    void _SetFullScreen(BMessage *msg) {
+        bool fullscreen;
+        if(
+            msg->FindBool("fullscreen", &fullscreen) != B_OK
+        ) {
+            return;
+        }
+        SetFullScreen(fullscreen);
+    }
+
+    /* Members */
+#if SDL_VIDEO_OPENGL
+    BGLView * _SDL_GLView;
+#endif
+
+    int32 _last_buttons;
+    int32 _id;  /* Window id used by SDL_BApp */
+    bool  _mouse_focused;       /* Does this window have mouse focus? */
+    bool  _shown;
+    bool  _inhibit_resize;
+
+    BRect *_prev_frame; /* Previous position and size of the window */
+
+    /* Framebuffer members */
+    bool            _connected,
+                    _connection_disabled,
+                    _buffer_created,
+                    _buffer_dirty,
+                    _trash_window_buffer;
+    uint8          *_bits;
+    uint32          _row_bytes;
+    clipping_rect   _bounds;
+    BLocker        *_buffer_locker;
+    clipping_rect  *_clips;
+    int32           _num_clips;
+    int32           _bytes_per_px;
+    thread_id       _draw_thread_id;
+
+    BBitmap        *_bitmap;
+};
+
+
+/* FIXME:
+ * An explanation of framebuffer flags.
+ *
+ * _connected -           Original variable used to let the drawing thread know
+ *                         when changes are being made to the other framebuffer
+ *                         members.
+ * _connection_disabled - Used to signal to the drawing thread that the window
+ *                         is closing, and the thread should exit.
+ * _buffer_created -      True if the current buffer is valid
+ * _buffer_dirty -        True if the window should be redrawn.
+ * _trash_window_buffer - True if the window buffer needs to be trashed partway
+ *                         through a draw cycle.  Occurs when the previous
+ *                         buffer provided by DirectConnected() is invalidated.
+ */
+#endif
diff --git a/src/video/bwindow/SDL_bclipboard.cc b/src/video/bwindow/SDL_bclipboard.cc
new file mode 100644
index 0000000..4801483
--- /dev/null
+++ b/src/video/bwindow/SDL_bclipboard.cc
@@ -0,0 +1,95 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+
+/* BWindow based framebuffer implementation */
+
+#include <unistd.h>
+#include <TypeConstants.h>
+
+#include "SDL_BWin.h"
+#include "SDL_timer.h"
+#include "../SDL_sysvideo.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+int BE_SetClipboardText(_THIS, const char *text) {
+	BMessage *clip = NULL;
+	if(be_clipboard->Lock()) {
+		be_clipboard->Clear();
+		if((clip = be_clipboard->Data())) {
+			/* Presumably the string of characters is ascii-format */
+			ssize_t asciiLength = 0;
+			for(; text[asciiLength] != 0; ++asciiLength) {}
+			clip->AddData("text/plain", B_MIME_TYPE, &text, asciiLength);
+			be_clipboard->Commit();
+		}
+		be_clipboard->Unlock();
+	}
+	return 0;
+}
+
+char *BE_GetClipboardText(_THIS) {
+	BMessage *clip = NULL;
+	const char *text = NULL;	
+	ssize_t length;
+	char *result;
+	if(be_clipboard->Lock()) {
+		if((clip = be_clipboard->Data())) {
+			/* Presumably the string of characters is ascii-format */
+			clip->FindData("text/plain", B_MIME_TYPE, (const void**)&text,
+				&length);
+		} else {
+			be_clipboard->Unlock();
+		}
+		be_clipboard->Unlock();
+	} 
+	
+	if (!text) {
+		result = SDL_strdup("");
+	} else {
+		/* Copy the data and pass on to SDL */
+		result = (char*)SDL_calloc(1, sizeof(char*)*length);
+		SDL_strlcpy(result, text, length);
+	}
+	
+	return result;
+}
+
+SDL_bool BE_HasClipboardText(_THIS) {
+	SDL_bool result = SDL_FALSE;
+	char *text = BE_GetClipboardText(_this);
+	if (text) {
+		result = (SDL_strlen(text)>0) ? SDL_TRUE : SDL_FALSE;
+		SDL_free(text);
+	} 
+	return result;
+}
+
+#ifdef __cplusplus
+}					/* Extern C */
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bclipboard.h b/src/video/bwindow/SDL_bclipboard.h
new file mode 100644
index 0000000..9ffbf9e
--- /dev/null
+++ b/src/video/bwindow/SDL_bclipboard.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifndef SDL_BCLIPBOARD_H
+#define SDL_BCLIPBOARD_H
+
+extern int BE_SetClipboardText(_THIS, const char *text);
+extern char *BE_GetClipboardText(_THIS);
+extern SDL_bool BE_HasClipboardText(_THIS);
+
+#endif
diff --git a/src/video/bwindow/SDL_bevents.cc b/src/video/bwindow/SDL_bevents.cc
new file mode 100644
index 0000000..e01e8b2
--- /dev/null
+++ b/src/video/bwindow/SDL_bevents.cc
@@ -0,0 +1,39 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+
+#include "SDL_bevents.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void BE_PumpEvents(_THIS) {
+	/* Since the event thread is its own thread, this isn't really necessary */
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bevents.h b/src/video/bwindow/SDL_bevents.h
new file mode 100644
index 0000000..a83d03b
--- /dev/null
+++ b/src/video/bwindow/SDL_bevents.h
@@ -0,0 +1,37 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_BEVENTS_H
+#define SDL_BEVENTS_H
+
+#include "../SDL_sysvideo.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern void BE_PumpEvents(_THIS);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/bwindow/SDL_bframebuffer.cc b/src/video/bwindow/SDL_bframebuffer.cc
new file mode 100644
index 0000000..6e7f8c3
--- /dev/null
+++ b/src/video/bwindow/SDL_bframebuffer.cc
@@ -0,0 +1,254 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+
+#include "SDL_bframebuffer.h"
+
+#include <AppKit.h>
+#include <InterfaceKit.h>
+#include "SDL_bmodes.h"
+#include "SDL_BWin.h"
+
+#include "../../main/beos/SDL_BApp.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+int32 BE_UpdateOnce(SDL_Window *window);
+
+static inline SDL_BWin *_ToBeWin(SDL_Window *window) {
+	return ((SDL_BWin*)(window->driverdata));
+}
+
+static inline SDL_BApp *_GetBeApp() {
+	return ((SDL_BApp*)be_app);
+}
+
+int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
+                                       Uint32 * format,
+                                       void ** pixels, int *pitch) {
+	SDL_BWin *bwin = _ToBeWin(window);
+	BScreen bscreen;
+	if(!bscreen.IsValid()) {
+		return -1;
+	}
+
+	while(!bwin->Connected()) { snooze(100); }
+	
+	/* Make sure we have exclusive access to frame buffer data */
+	bwin->LockBuffer();
+
+	/* format */
+	display_mode bmode;
+	bscreen.GetMode(&bmode);
+	int32 bpp = BE_ColorSpaceToBitsPerPixel(bmode.space);
+	*format = BE_BPPToSDLPxFormat(bpp);
+
+	/* Create the new bitmap object */
+	BBitmap *bitmap = bwin->GetBitmap();
+
+	if(bitmap) {
+		delete bitmap;
+	}
+	bitmap = new BBitmap(bwin->Bounds(), (color_space)bmode.space,
+			false,	/* Views not accepted */
+			true);	/* Contiguous memory required */
+			
+	if(bitmap->InitCheck() != B_OK) {
+		return SDL_SetError("Could not initialize back buffer!\n");
+	}
+
+
+	bwin->SetBitmap(bitmap);
+	
+	/* Set the pixel pointer */
+	*pixels = bitmap->Bits();
+
+	/* pitch = width of window, in bytes */
+	*pitch = bitmap->BytesPerRow();
+
+	bwin->SetBufferExists(true);
+	bwin->SetTrashBuffer(false);
+	bwin->UnlockBuffer();
+	return 0;
+}
+
+
+
+int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
+                                      const SDL_Rect * rects, int numrects) {
+	if(!window)
+		return 0;
+
+	SDL_BWin *bwin = _ToBeWin(window);
+
+#ifdef DRAWTHREAD	
+	bwin->LockBuffer();
+	bwin->SetBufferDirty(true);
+	bwin->UnlockBuffer();
+#else
+	bwin->SetBufferDirty(true);
+	BE_UpdateOnce(window);
+#endif
+
+	return 0;
+}
+
+int32 BE_DrawThread(void *data) {
+	SDL_BWin *bwin = (SDL_BWin*)data;
+	
+	BScreen bscreen;
+	if(!bscreen.IsValid()) {
+		return -1;
+	}
+
+	while(bwin->ConnectionEnabled()) {
+		if( bwin->Connected() && bwin->BufferExists() && bwin->BufferIsDirty() ) {
+			bwin->LockBuffer();
+			BBitmap *bitmap = NULL;
+			bitmap = bwin->GetBitmap();
+			int32 windowPitch = bitmap->BytesPerRow();
+			int32 bufferPitch = bwin->GetRowBytes();
+			uint8 *windowpx;
+			uint8 *bufferpx;
+
+			int32 BPP = bwin->GetBytesPerPx();
+			int32 windowSub = bwin->GetFbX() * BPP +
+						  bwin->GetFbY() * windowPitch;
+			clipping_rect *clips = bwin->GetClips();
+			int32 numClips = bwin->GetNumClips();
+			int i, y;
+
+			/* Blit each clipping rectangle */
+			bscreen.WaitForRetrace();
+			for(i = 0; i < numClips; ++i) {
+				clipping_rect rc = clips[i];
+				/* Get addresses of the start of each clipping rectangle */
+				int32 width = clips[i].right - clips[i].left + 1;
+				int32 height = clips[i].bottom - clips[i].top + 1;
+				bufferpx = bwin->GetBufferPx() + 
+					clips[i].top * bufferPitch + clips[i].left * BPP;
+				windowpx = (uint8*)bitmap->Bits() + 
+					clips[i].top * windowPitch + clips[i].left * BPP -
+					windowSub;
+
+				/* Copy each row of pixels from the window buffer into the frame
+				   buffer */
+				for(y = 0; y < height; ++y)
+				{
+
+					if(bwin->CanTrashWindowBuffer()) {
+						goto escape;	/* Break out before the buffer is killed */
+					}
+
+					memcpy(bufferpx, windowpx, width * BPP);
+					bufferpx += bufferPitch;
+					windowpx += windowPitch;
+				}
+			}
+
+			bwin->SetBufferDirty(false);
+escape:
+			bwin->UnlockBuffer();
+		} else {
+			snooze(16000);
+		}
+	}
+	
+	return B_OK;
+}
+
+void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window) {
+	SDL_BWin *bwin = _ToBeWin(window);
+	
+	bwin->LockBuffer();
+	
+	/* Free and clear the window buffer */
+	BBitmap *bitmap = bwin->GetBitmap();
+	delete bitmap;
+	bwin->SetBitmap(NULL);
+	bwin->SetBufferExists(false);
+	bwin->UnlockBuffer();
+}
+
+
+/*
+ * TODO:
+ * This was written to test if certain errors were caused by threading issues.
+ * The specific issues have since become rare enough that they may have been
+ * solved, but I doubt it- they were pretty sporadic before now.
+ */
+int32 BE_UpdateOnce(SDL_Window *window) {
+	SDL_BWin *bwin = _ToBeWin(window);
+	BScreen bscreen;
+	if(!bscreen.IsValid()) {
+		return -1;
+	}
+
+	if(bwin->ConnectionEnabled() && bwin->Connected()) {
+		bwin->LockBuffer();
+		int32 windowPitch = window->surface->pitch;
+		int32 bufferPitch = bwin->GetRowBytes();
+		uint8 *windowpx;
+		uint8 *bufferpx;
+
+		int32 BPP = bwin->GetBytesPerPx();
+		uint8 *windowBaseAddress = (uint8*)window->surface->pixels;
+		int32 windowSub = bwin->GetFbX() * BPP +
+						  bwin->GetFbY() * windowPitch;
+		clipping_rect *clips = bwin->GetClips();
+		int32 numClips = bwin->GetNumClips();
+		int i, y;
+
+		/* Blit each clipping rectangle */
+		bscreen.WaitForRetrace();
+		for(i = 0; i < numClips; ++i) {
+			clipping_rect rc = clips[i];
+			/* Get addresses of the start of each clipping rectangle */
+			int32 width = clips[i].right - clips[i].left + 1;
+			int32 height = clips[i].bottom - clips[i].top + 1;
+			bufferpx = bwin->GetBufferPx() + 
+				clips[i].top * bufferPitch + clips[i].left * BPP;
+			windowpx = windowBaseAddress + 
+				clips[i].top * windowPitch + clips[i].left * BPP - windowSub;
+
+			/* Copy each row of pixels from the window buffer into the frame
+			   buffer */
+			for(y = 0; y < height; ++y)
+			{
+				memcpy(bufferpx, windowpx, width * BPP);
+				bufferpx += bufferPitch;
+				windowpx += windowPitch;
+			}
+		}
+		bwin->UnlockBuffer();
+	}
+	return 0;
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bframebuffer.h b/src/video/bwindow/SDL_bframebuffer.h
new file mode 100644
index 0000000..935f0e9
--- /dev/null
+++ b/src/video/bwindow/SDL_bframebuffer.h
@@ -0,0 +1,45 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_BFRAMEBUFFER_H
+#define SDL_BFRAMEBUFFER_H
+#include <SupportDefs.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define DRAWTHREAD
+
+#include "../SDL_sysvideo.h"
+
+extern int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
+                                       Uint32 * format,
+                                       void ** pixels, int *pitch);
+extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
+                                       const SDL_Rect * rects, int numrects);
+extern void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+extern int32 BE_DrawThread(void *data);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/bwindow/SDL_bkeyboard.cc b/src/video/bwindow/SDL_bkeyboard.cc
new file mode 100644
index 0000000..41eb6ca
--- /dev/null
+++ b/src/video/bwindow/SDL_bkeyboard.cc
@@ -0,0 +1,188 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+
+#include <SupportDefs.h>
+#include <support/UTF8.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "SDL_events.h"
+#include "SDL_keycode.h"
+
+#include "SDL_bkeyboard.h"
+
+
+#define KEYMAP_SIZE 128
+
+
+static SDL_Scancode keymap[KEYMAP_SIZE];
+static int8 keystate[KEYMAP_SIZE];
+
+void BE_InitOSKeymap() {
+		for( uint i = 0; i < SDL_TABLESIZE(keymap); ++i ) {
+			keymap[i] = SDL_SCANCODE_UNKNOWN;
+		}
+
+		for( uint i = 0; i < KEYMAP_SIZE; ++i ) {
+			keystate[i] = SDL_RELEASED;
+		}
+
+		keymap[0x01]		= SDL_GetScancodeFromKey(SDLK_ESCAPE);
+		keymap[B_F1_KEY]	= SDL_GetScancodeFromKey(SDLK_F1);
+		keymap[B_F2_KEY]	= SDL_GetScancodeFromKey(SDLK_F2);
+		keymap[B_F3_KEY]	= SDL_GetScancodeFromKey(SDLK_F3);
+		keymap[B_F4_KEY]	= SDL_GetScancodeFromKey(SDLK_F4);
+		keymap[B_F5_KEY]	= SDL_GetScancodeFromKey(SDLK_F5);
+		keymap[B_F6_KEY]	= SDL_GetScancodeFromKey(SDLK_F6);
+		keymap[B_F7_KEY]	= SDL_GetScancodeFromKey(SDLK_F7);
+		keymap[B_F8_KEY]	= SDL_GetScancodeFromKey(SDLK_F8);
+		keymap[B_F9_KEY]	= SDL_GetScancodeFromKey(SDLK_F9);
+		keymap[B_F10_KEY]	= SDL_GetScancodeFromKey(SDLK_F10);
+		keymap[B_F11_KEY]	= SDL_GetScancodeFromKey(SDLK_F11);
+		keymap[B_F12_KEY]	= SDL_GetScancodeFromKey(SDLK_F12);
+		keymap[B_PRINT_KEY]	= SDL_GetScancodeFromKey(SDLK_PRINTSCREEN);
+		keymap[B_SCROLL_KEY]	= SDL_GetScancodeFromKey(SDLK_SCROLLLOCK);
+		keymap[B_PAUSE_KEY]	= SDL_GetScancodeFromKey(SDLK_PAUSE);
+		keymap[0x11]		= SDL_GetScancodeFromKey(SDLK_BACKQUOTE);
+		keymap[0x12]		= SDL_GetScancodeFromKey(SDLK_1);
+		keymap[0x13]		= SDL_GetScancodeFromKey(SDLK_2);
+		keymap[0x14]		= SDL_GetScancodeFromKey(SDLK_3);
+		keymap[0x15]		= SDL_GetScancodeFromKey(SDLK_4);
+		keymap[0x16]		= SDL_GetScancodeFromKey(SDLK_5);
+		keymap[0x17]		= SDL_GetScancodeFromKey(SDLK_6);
+		keymap[0x18]		= SDL_GetScancodeFromKey(SDLK_7);
+		keymap[0x19]		= SDL_GetScancodeFromKey(SDLK_8);
+		keymap[0x1a]		= SDL_GetScancodeFromKey(SDLK_9);
+		keymap[0x1b]		= SDL_GetScancodeFromKey(SDLK_0);
+		keymap[0x1c]		= SDL_GetScancodeFromKey(SDLK_MINUS);
+		keymap[0x1d]		= SDL_GetScancodeFromKey(SDLK_EQUALS);
+		keymap[0x1e]		= SDL_GetScancodeFromKey(SDLK_BACKSPACE);
+		keymap[0x1f]		= SDL_GetScancodeFromKey(SDLK_INSERT);
+		keymap[0x20]		= SDL_GetScancodeFromKey(SDLK_HOME);
+		keymap[0x21]		= SDL_GetScancodeFromKey(SDLK_PAGEUP);
+		keymap[0x22]		= SDL_GetScancodeFromKey(SDLK_NUMLOCKCLEAR);
+		keymap[0x23]		= SDL_GetScancodeFromKey(SDLK_KP_DIVIDE);
+		keymap[0x24]		= SDL_GetScancodeFromKey(SDLK_KP_MULTIPLY);
+		keymap[0x25]		= SDL_GetScancodeFromKey(SDLK_KP_MINUS);
+		keymap[0x26]		= SDL_GetScancodeFromKey(SDLK_TAB);
+		keymap[0x27]		= SDL_GetScancodeFromKey(SDLK_q);
+		keymap[0x28]		= SDL_GetScancodeFromKey(SDLK_w);
+		keymap[0x29]		= SDL_GetScancodeFromKey(SDLK_e);
+		keymap[0x2a]		= SDL_GetScancodeFromKey(SDLK_r);
+		keymap[0x2b]		= SDL_GetScancodeFromKey(SDLK_t);
+		keymap[0x2c]		= SDL_GetScancodeFromKey(SDLK_y);
+		keymap[0x2d]		= SDL_GetScancodeFromKey(SDLK_u);
+		keymap[0x2e]		= SDL_GetScancodeFromKey(SDLK_i);
+		keymap[0x2f]		= SDL_GetScancodeFromKey(SDLK_o);
+		keymap[0x30]		= SDL_GetScancodeFromKey(SDLK_p);
+		keymap[0x31]		= SDL_GetScancodeFromKey(SDLK_LEFTBRACKET);
+		keymap[0x32]		= SDL_GetScancodeFromKey(SDLK_RIGHTBRACKET);
+		keymap[0x33]		= SDL_GetScancodeFromKey(SDLK_BACKSLASH);
+		keymap[0x34]		= SDL_GetScancodeFromKey(SDLK_DELETE);
+		keymap[0x35]		= SDL_GetScancodeFromKey(SDLK_END);
+		keymap[0x36]		= SDL_GetScancodeFromKey(SDLK_PAGEDOWN);
+		keymap[0x37]		= SDL_GetScancodeFromKey(SDLK_KP_7);
+		keymap[0x38]		= SDL_GetScancodeFromKey(SDLK_KP_8);
+		keymap[0x39]		= SDL_GetScancodeFromKey(SDLK_KP_9);
+		keymap[0x3a]		= SDL_GetScancodeFromKey(SDLK_KP_PLUS);
+		keymap[0x3b]		= SDL_GetScancodeFromKey(SDLK_CAPSLOCK);
+		keymap[0x3c]		= SDL_GetScancodeFromKey(SDLK_a);
+		keymap[0x3d]		= SDL_GetScancodeFromKey(SDLK_s);
+		keymap[0x3e]		= SDL_GetScancodeFromKey(SDLK_d);
+		keymap[0x3f]		= SDL_GetScancodeFromKey(SDLK_f);
+		keymap[0x40]		= SDL_GetScancodeFromKey(SDLK_g);
+		keymap[0x41]		= SDL_GetScancodeFromKey(SDLK_h);
+		keymap[0x42]		= SDL_GetScancodeFromKey(SDLK_j);
+		keymap[0x43]		= SDL_GetScancodeFromKey(SDLK_k);
+		keymap[0x44]		= SDL_GetScancodeFromKey(SDLK_l);
+		keymap[0x45]		= SDL_GetScancodeFromKey(SDLK_SEMICOLON);
+		keymap[0x46]		= SDL_GetScancodeFromKey(SDLK_QUOTE);
+		keymap[0x47]		= SDL_GetScancodeFromKey(SDLK_RETURN);
+		keymap[0x48]		= SDL_GetScancodeFromKey(SDLK_KP_4);
+		keymap[0x49]		= SDL_GetScancodeFromKey(SDLK_KP_5);
+		keymap[0x4a]		= SDL_GetScancodeFromKey(SDLK_KP_6);
+		keymap[0x4b]		= SDL_GetScancodeFromKey(SDLK_LSHIFT);
+		keymap[0x4c]		= SDL_GetScancodeFromKey(SDLK_z);
+		keymap[0x4d]		= SDL_GetScancodeFromKey(SDLK_x);
+		keymap[0x4e]		= SDL_GetScancodeFromKey(SDLK_c);
+		keymap[0x4f]		= SDL_GetScancodeFromKey(SDLK_v);
+		keymap[0x50]		= SDL_GetScancodeFromKey(SDLK_b);
+		keymap[0x51]		= SDL_GetScancodeFromKey(SDLK_n);
+		keymap[0x52]		= SDL_GetScancodeFromKey(SDLK_m);
+		keymap[0x53]		= SDL_GetScancodeFromKey(SDLK_COMMA);
+		keymap[0x54]		= SDL_GetScancodeFromKey(SDLK_PERIOD);
+		keymap[0x55]		= SDL_GetScancodeFromKey(SDLK_SLASH);
+		keymap[0x56]		= SDL_GetScancodeFromKey(SDLK_RSHIFT);
+		keymap[0x57]		= SDL_GetScancodeFromKey(SDLK_UP);
+		keymap[0x58]		= SDL_GetScancodeFromKey(SDLK_KP_1);
+		keymap[0x59]		= SDL_GetScancodeFromKey(SDLK_KP_2);
+		keymap[0x5a]		= SDL_GetScancodeFromKey(SDLK_KP_3);
+		keymap[0x5b]		= SDL_GetScancodeFromKey(SDLK_KP_ENTER);
+		keymap[0x5c]		= SDL_GetScancodeFromKey(SDLK_LCTRL);
+		keymap[0x5d]		= SDL_GetScancodeFromKey(SDLK_LALT);
+		keymap[0x5e]		= SDL_GetScancodeFromKey(SDLK_SPACE);
+		keymap[0x5f]		= SDL_GetScancodeFromKey(SDLK_RALT);
+		keymap[0x60]		= SDL_GetScancodeFromKey(SDLK_RCTRL);
+		keymap[0x61]		= SDL_GetScancodeFromKey(SDLK_LEFT);
+		keymap[0x62]		= SDL_GetScancodeFromKey(SDLK_DOWN);
+		keymap[0x63]		= SDL_GetScancodeFromKey(SDLK_RIGHT);
+		keymap[0x64]		= SDL_GetScancodeFromKey(SDLK_KP_0);
+		keymap[0x65]		= SDL_GetScancodeFromKey(SDLK_KP_PERIOD);
+		keymap[0x66]		= SDL_GetScancodeFromKey(SDLK_LGUI);
+		keymap[0x67]		= SDL_GetScancodeFromKey(SDLK_RGUI);
+		keymap[0x68]		= SDL_GetScancodeFromKey(SDLK_MENU);
+		keymap[0x69]		= SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */
+		keymap[0x6a]		= SDL_GetScancodeFromKey(SDLK_KP_EQUALS);
+		keymap[0x6b]		= SDL_GetScancodeFromKey(SDLK_POWER);
+}
+
+SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey) {
+	if(bkey > 0 && bkey < (int32)SDL_TABLESIZE(keymap)) {
+		return keymap[bkey];
+	} else {
+		return SDL_SCANCODE_UNKNOWN;
+	}
+}
+
+int8 BE_GetKeyState(int32 bkey) {
+	if(bkey > 0 && bkey < KEYMAP_SIZE) {
+		return keystate[bkey];
+	} else {
+		return SDL_RELEASED;
+	}
+}
+
+void BE_SetKeyState(int32 bkey, int8 state) {
+	if(bkey > 0 && bkey < KEYMAP_SIZE) {
+		keystate[bkey] = state;
+	}
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bkeyboard.h b/src/video/bwindow/SDL_bkeyboard.h
new file mode 100644
index 0000000..b170228
--- /dev/null
+++ b/src/video/bwindow/SDL_bkeyboard.h
@@ -0,0 +1,42 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_BKEYBOARD_H
+#define SDL_BKEYBOARD_H
+
+#include <SupportDefs.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "../../../include/SDL_keyboard.h"
+
+extern void BE_InitOSKeymap();
+extern SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey);
+extern int8 BE_GetKeyState(int32 bkey);
+extern void BE_SetKeyState(int32 bkey, int8 state);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/bwindow/SDL_bmodes.cc b/src/video/bwindow/SDL_bmodes.cc
new file mode 100644
index 0000000..41894fb
--- /dev/null
+++ b/src/video/bwindow/SDL_bmodes.cc
@@ -0,0 +1,331 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+
+#include <AppKit.h>
+#include <InterfaceKit.h>
+#include "SDL_bmodes.h"
+#include "SDL_BWin.h"
+
+#if SDL_VIDEO_OPENGL
+#include "SDL_bopengl.h"
+#endif
+
+#include "../../main/beos/SDL_BApp.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define WRAP_BMODE 1 /* FIXME: Some debate as to whether this is necessary */
+
+#if WRAP_BMODE
+/* This wrapper is here so that the driverdata can be freed without freeing
+   the display_mode structure */
+typedef struct SDL_DisplayModeData {
+	display_mode *bmode;
+};
+#endif
+
+static inline SDL_BWin *_ToBeWin(SDL_Window *window) {
+	return ((SDL_BWin*)(window->driverdata));
+}
+
+static inline SDL_BApp *_GetBeApp() {
+	return ((SDL_BApp*)be_app);
+}
+
+static inline display_mode * _ExtractBMode(SDL_DisplayMode *mode) {
+#if WRAP_BMODE
+	return ((SDL_DisplayModeData*)mode->driverdata)->bmode;
+#else
+	return (display_mode*)(mode->driverdata);
+#endif
+}
+
+/* Copied from haiku/trunk/src/preferences/screen/ScreenMode.cpp */
+static float get_refresh_rate(display_mode &mode) {
+	return float(mode.timing.pixel_clock * 1000)
+		/ float(mode.timing.h_total * mode.timing.v_total);
+}
+
+
+#if 0
+/* TODO:
+ * This is a useful debugging tool.  Uncomment and insert into code as needed.
+ */
+void _SpoutModeData(display_mode *bmode) {
+	printf("BMode:\n");
+	printf("\tw,h = (%i,%i)\n", bmode->virtual_width, bmode->virtual_height);
+	printf("\th,v = (%i,%i)\n", bmode->h_display_start, 
+			bmode->v_display_start);
+	if(bmode->flags) {
+		printf("\tFlags:\n");
+		if(bmode->flags & B_SCROLL) {
+			printf("\t\tB_SCROLL\n");
+		}
+		if(bmode->flags & B_8_BIT_DAC) {
+			printf("\t\tB_8_BIT_DAC\n");
+		}
+		if(bmode->flags & B_HARDWARE_CURSOR) {
+			printf("\t\tB_HARDWARE_CURSOR\n");
+		}
+		if(bmode->flags & B_PARALLEL_ACCESS) {
+			printf("\t\tB_PARALLEL_ACCESS\n");
+		}
+		if(bmode->flags & B_DPMS) {
+			printf("\t\tB_DPMS\n");
+		}
+		if(bmode->flags & B_IO_FB_NA) {
+			printf("\t\tB_IO_FB_NA\n");
+		}
+	}
+	printf("\tTiming:\n");
+	printf("\t\tpx clock: %i\n", bmode->timing.pixel_clock);
+	printf("\t\th - display: %i sync start: %i sync end: %i total: %i\n",
+		bmode->timing.h_display, bmode->timing.h_sync_start,
+		bmode->timing.h_sync_end, bmode->timing.h_total);
+	printf("\t\tv - display: %i sync start: %i sync end: %i total: %i\n",
+		bmode->timing.v_display, bmode->timing.v_sync_start,
+		bmode->timing.v_sync_end, bmode->timing.v_total);
+	if(bmode->timing.flags) {
+		printf("\t\tFlags:\n");
+		if(bmode->timing.flags & B_BLANK_PEDESTAL) {
+			printf("\t\t\tB_BLANK_PEDESTAL\n");
+		}
+		if(bmode->timing.flags & B_TIMING_INTERLACED) {
+			printf("\t\t\tB_TIMING_INTERLACED\n");
+		}
+		if(bmode->timing.flags & B_POSITIVE_HSYNC) {
+			printf("\t\t\tB_POSITIVE_HSYNC\n");
+		}
+		if(bmode->timing.flags & B_POSITIVE_VSYNC) {
+			printf("\t\t\tB_POSITIVE_VSYNC\n");
+		}
+		if(bmode->timing.flags & B_SYNC_ON_GREEN) {
+			printf("\t\t\tB_SYNC_ON_GREEN\n");
+		}
+	}
+}
+#endif
+
+
+
+int32 BE_ColorSpaceToBitsPerPixel(uint32 colorspace)
+{
+	int bitsperpixel;
+
+	bitsperpixel = 0;
+	switch (colorspace) {
+	    case B_CMAP8:
+		bitsperpixel = 8;
+		break;
+	    case B_RGB15:
+	    case B_RGBA15:
+	    case B_RGB15_BIG:
+	    case B_RGBA15_BIG:
+		bitsperpixel = 15;
+		break;
+	    case B_RGB16:
+	    case B_RGB16_BIG:
+		bitsperpixel = 16;
+		break;
+	    case B_RGB32:
+	    case B_RGBA32:
+	    case B_RGB32_BIG:
+	    case B_RGBA32_BIG:
+		bitsperpixel = 32;
+		break;
+	    default:
+		break;
+	}
+	return(bitsperpixel);
+}
+
+int32 BE_BPPToSDLPxFormat(int32 bpp) {
+	/* Translation taken from SDL_windowsmodes.c */
+	switch (bpp) {
+	case 32:
+		return SDL_PIXELFORMAT_RGB888;
+		break;
+	case 24:	/* May not be supported by Haiku */
+		return SDL_PIXELFORMAT_RGB24;
+		break;
+	case 16:
+		return SDL_PIXELFORMAT_RGB565;
+		break;
+	case 15:
+		return SDL_PIXELFORMAT_RGB555;
+		break;
+	case 8:
+		return SDL_PIXELFORMAT_INDEX8;
+		break;
+	case 4:		/* May not be supported by Haiku */
+		return SDL_PIXELFORMAT_INDEX4LSB;
+		break;
+	}
+
+	/* May never get here, but safer and needed to shut up compiler */
+	SDL_SetError("Invalid bpp value");
+	return 0;       
+}
+
+static void _BDisplayModeToSdlDisplayMode(display_mode *bmode,
+		SDL_DisplayMode *mode) {
+	mode->w = bmode->virtual_width;
+	mode->h = bmode->virtual_height;
+	mode->refresh_rate = (int)get_refresh_rate(*bmode);
+
+#if WRAP_BMODE
+	SDL_DisplayModeData *data = (SDL_DisplayModeData*)SDL_calloc(1,
+		sizeof(SDL_DisplayModeData));
+	data->bmode = bmode;
+	
+	mode->driverdata = data;
+
+#else
+
+	mode->driverdata = bmode;
+#endif
+
+	/* Set the format */
+	int32 bpp = BE_ColorSpaceToBitsPerPixel(bmode->space);
+	mode->format = BE_BPPToSDLPxFormat(bpp);
+}
+
+/* Later, there may be more than one monitor available */
+static void _AddDisplay(BScreen *screen) {
+	SDL_VideoDisplay display;
+	SDL_DisplayMode *mode = (SDL_DisplayMode*)SDL_calloc(1,
+		sizeof(SDL_DisplayMode));
+	display_mode *bmode = (display_mode*)SDL_calloc(1, sizeof(display_mode));
+	screen->GetMode(bmode);
+
+	_BDisplayModeToSdlDisplayMode(bmode, mode);
+	
+	SDL_zero(display);
+	display.desktop_mode = *mode;
+	display.current_mode = *mode;
+	
+	SDL_AddVideoDisplay(&display);
+}
+
+/*
+ * Functions called by SDL
+ */
+
+int BE_InitModes(_THIS) {
+	BScreen screen;
+
+	/* TODO: When Haiku supports multiple display screens, call
+	   _AddDisplayScreen() for each of them. */
+	_AddDisplay(&screen);
+	return 0;
+}
+
+int BE_QuitModes(_THIS) {
+	/* FIXME: Nothing really needs to be done here at the moment? */
+	return 0;
+}
+
+
+int BE_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect) {
+	BScreen bscreen;
+	BRect rc = bscreen.Frame();
+	rect->x = (int)rc.left;
+	rect->y = (int)rc.top;
+	rect->w = (int)rc.Width() + 1;
+	rect->h = (int)rc.Height() + 1;
+	return 0;
+}
+
+void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
+	/* Get the current screen */
+	BScreen bscreen;
+
+	/* Iterate through all of the modes */
+	SDL_DisplayMode mode;
+	display_mode this_bmode;
+	display_mode *bmodes;
+	uint32 count, i;
+	
+	/* Get graphics-hardware supported modes */
+	bscreen.GetModeList(&bmodes, &count);
+	bscreen.GetMode(&this_bmode);
+	
+	for(i = 0; i < count; ++i) {
+		// FIXME: Apparently there are errors with colorspace changes
+		if (bmodes[i].space == this_bmode.space) {
+			_BDisplayModeToSdlDisplayMode(&bmodes[i], &mode);
+			SDL_AddDisplayMode(display, &mode);
+		}
+	}
+	free(bmodes);
+}
+
+
+int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode){
+	/* Get the current screen */
+	BScreen bscreen;
+	if(!bscreen.IsValid()) {
+		printf(__FILE__": %d - ERROR: BAD SCREEN\n", __LINE__);
+	}
+
+	/* Set the mode using the driver data */
+	display_mode *bmode = _ExtractBMode(mode);
+
+
+	/* FIXME: Is the first option always going to be the right one? */
+	uint32 c = 0, i;
+	display_mode *bmode_list;
+	bscreen.GetModeList(&bmode_list, &c);
+	for(i = 0; i < c; ++i) {
+		if(	bmode_list[i].space == bmode->space &&
+			bmode_list[i].virtual_width == bmode->virtual_width &&
+			bmode_list[i].virtual_height == bmode->virtual_height ) {
+				bmode = &bmode_list[i];
+				break;
+		}
+	}
+
+	if(bscreen.SetMode(bmode) != B_OK) {
+		return SDL_SetError("Bad video mode\n");
+	}
+	
+	free(bmode_list);
+	
+#if SDL_VIDEO_OPENGL
+	/* FIXME: Is there some way to reboot the OpenGL context?  This doesn't
+	   help */
+//	BE_GL_RebootContexts(_this);
+#endif
+
+	return 0;
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bmodes.h b/src/video/bwindow/SDL_bmodes.h
new file mode 100644
index 0000000..9ca04d0
--- /dev/null
+++ b/src/video/bwindow/SDL_bmodes.h
@@ -0,0 +1,46 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_BMODES_H
+#define SDL_BMODES_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "../SDL_sysvideo.h"
+
+extern int32 BE_ColorSpaceToBitsPerPixel(uint32 colorspace);
+extern int32 BE_BPPToSDLPxFormat(int32 bpp);
+
+extern int BE_InitModes(_THIS);
+extern int BE_QuitModes(_THIS);
+extern int BE_GetDisplayBounds(_THIS, SDL_VideoDisplay *display,
+    SDL_Rect *rect);
+extern void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
+extern int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display,
+    SDL_DisplayMode *mode);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/bwindow/SDL_bopengl.cc b/src/video/bwindow/SDL_bopengl.cc
new file mode 100644
index 0000000..5acefe2
--- /dev/null
+++ b/src/video/bwindow/SDL_bopengl.cc
@@ -0,0 +1,219 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+
+#include "SDL_bopengl.h"
+
+#include <unistd.h>
+#include <KernelKit.h>
+#include <OpenGLKit.h>
+#include "SDL_BWin.h"
+#include "../../main/beos/SDL_BApp.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define BGL_FLAGS BGL_RGB | BGL_DOUBLE
+
+static inline SDL_BWin *_ToBeWin(SDL_Window *window) {
+	return ((SDL_BWin*)(window->driverdata));
+}
+
+static inline SDL_BApp *_GetBeApp() {
+	return ((SDL_BApp*)be_app);
+}
+
+/* Passing a NULL path means load pointers from the application */
+int BE_GL_LoadLibrary(_THIS, const char *path)
+{
+/* FIXME: Is this working correctly? */
+	image_info info;
+			int32 cookie = 0;
+	while (get_next_image_info(0, &cookie, &info) == B_OK) {
+		void *location = NULL;
+		if( get_image_symbol(info.id, "glBegin", B_SYMBOL_TYPE_ANY,
+				&location) == B_OK) {
+
+			_this->gl_config.dll_handle = (void *) info.id;
+			_this->gl_config.driver_loaded = 1;
+			SDL_strlcpy(_this->gl_config.driver_path, "libGL.so",
+					SDL_arraysize(_this->gl_config.driver_path));
+		}
+	}
+	return 0;
+}
+
+void *BE_GL_GetProcAddress(_THIS, const char *proc)
+{
+	if (_this->gl_config.dll_handle != NULL) {
+		void *location = NULL;
+		status_t err;
+		if ((err =
+			get_image_symbol((image_id) _this->gl_config.dll_handle,
+                              proc, B_SYMBOL_TYPE_ANY,
+                              &location)) == B_OK) {
+            return location;
+        } else {
+                SDL_SetError("Couldn't find OpenGL symbol");
+                return NULL;
+        }
+	} else {
+		SDL_SetError("OpenGL library not loaded");
+		return NULL;
+	}
+}
+
+
+
+
+void BE_GL_SwapWindow(_THIS, SDL_Window * window) {
+    _ToBeWin(window)->SwapBuffers();
+}
+
+int BE_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) {
+	_GetBeApp()->SetCurrentContext(((SDL_BWin*)context)->GetGLView());
+	return 0;
+}
+
+
+SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window) {
+	/* FIXME: Not sure what flags should be included here; may want to have
+	   most of them */
+	SDL_BWin *bwin = _ToBeWin(window);
+	bwin->CreateGLView(BGL_FLAGS);
+	return (SDL_GLContext)(bwin);
+}
+
+void BE_GL_DeleteContext(_THIS, SDL_GLContext context) {
+	/* Currently, automatically unlocks the view */
+	((SDL_BWin*)context)->RemoveGLView();
+}
+
+
+int BE_GL_SetSwapInterval(_THIS, int interval) {
+	/* TODO: Implement this, if necessary? */
+	return 0;
+}
+
+int BE_GL_GetSwapInterval(_THIS) {
+	/* TODO: Implement this, if necessary? */
+	return 0;
+}
+
+
+void BE_GL_UnloadLibrary(_THIS) {
+	/* TODO: Implement this, if necessary? */
+}
+
+
+/* FIXME: This function is meant to clear the OpenGL context when the video
+   mode changes (see SDL_bmodes.cc), but it doesn't seem to help, and is not
+   currently in use. */
+void BE_GL_RebootContexts(_THIS) {
+	SDL_Window *window = _this->windows;
+	while(window) {
+		SDL_BWin *bwin = _ToBeWin(window);
+		if(bwin->GetGLView()) {
+			bwin->LockLooper();
+			bwin->RemoveGLView();
+			bwin->CreateGLView(BGL_FLAGS);
+			bwin->UnlockLooper();
+		}
+		window = window->next;
+	}
+}
+
+
+#if 0 /* Functions from 1.2 that do not appear to be used in 1.3 */
+
+    int BE_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value)
+    {
+        /*
+           FIXME? Right now BE_GL_GetAttribute shouldn't be called between glBegin() and glEnd() - it doesn't use "cached" values
+         */
+        switch (attrib) {
+        case SDL_GL_RED_SIZE:
+            glGetIntegerv(GL_RED_BITS, (GLint *) value);
+            break;
+        case SDL_GL_GREEN_SIZE:
+            glGetIntegerv(GL_GREEN_BITS, (GLint *) value);
+            break;
+        case SDL_GL_BLUE_SIZE:
+            glGetIntegerv(GL_BLUE_BITS, (GLint *) value);
+            break;
+        case SDL_GL_ALPHA_SIZE:
+            glGetIntegerv(GL_ALPHA_BITS, (GLint *) value);
+            break;
+        case SDL_GL_DOUBLEBUFFER:
+            glGetBooleanv(GL_DOUBLEBUFFER, (GLboolean *) value);
+            break;
+        case SDL_GL_BUFFER_SIZE:
+            int v;
+            glGetIntegerv(GL_RED_BITS, (GLint *) & v);
+            *value = v;
+            glGetIntegerv(GL_GREEN_BITS, (GLint *) & v);
+            *value += v;
+            glGetIntegerv(GL_BLUE_BITS, (GLint *) & v);
+            *value += v;
+            glGetIntegerv(GL_ALPHA_BITS, (GLint *) & v);
+            *value += v;
+            break;
+        case SDL_GL_DEPTH_SIZE:
+            glGetIntegerv(GL_DEPTH_BITS, (GLint *) value);      /* Mesa creates 16 only? r5 always 32 */
+            break;
+        case SDL_GL_STENCIL_SIZE:
+            glGetIntegerv(GL_STENCIL_BITS, (GLint *) value);
+            break;
+        case SDL_GL_ACCUM_RED_SIZE:
+            glGetIntegerv(GL_ACCUM_RED_BITS, (GLint *) value);
+            break;
+        case SDL_GL_ACCUM_GREEN_SIZE:
+            glGetIntegerv(GL_ACCUM_GREEN_BITS, (GLint *) value);
+            break;
+        case SDL_GL_ACCUM_BLUE_SIZE:
+            glGetIntegerv(GL_ACCUM_BLUE_BITS, (GLint *) value);
+            break;
+        case SDL_GL_ACCUM_ALPHA_SIZE:
+            glGetIntegerv(GL_ACCUM_ALPHA_BITS, (GLint *) value);
+            break;
+        case SDL_GL_STEREO:
+        case SDL_GL_MULTISAMPLEBUFFERS:
+        case SDL_GL_MULTISAMPLESAMPLES:
+        default:
+            *value = 0;
+            return (-1);
+        }
+        return 0;
+    }
+
+#endif
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bopengl.h b/src/video/bwindow/SDL_bopengl.h
new file mode 100644
index 0000000..f0279ba
--- /dev/null
+++ b/src/video/bwindow/SDL_bopengl.h
@@ -0,0 +1,49 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_BOPENGL_H
+#define SDL_BOPENGL_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "../SDL_sysvideo.h"
+
+
+extern int BE_GL_LoadLibrary(_THIS, const char *path);                  //FIXME
+extern void *BE_GL_GetProcAddress(_THIS, const char *proc);             //FIXME
+extern void BE_GL_UnloadLibrary(_THIS);                                 //TODO
+extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
+                              SDL_GLContext context);
+extern int BE_GL_SetSwapInterval(_THIS, int interval);                  //TODO
+extern int BE_GL_GetSwapInterval(_THIS);                                //TODO
+extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
+extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
+extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+extern void BE_GL_RebootContexts(_THIS);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/bwindow/SDL_bvideo.cc b/src/video/bwindow/SDL_bvideo.cc
new file mode 100644
index 0000000..19c03ee
--- /dev/null
+++ b/src/video/bwindow/SDL_bvideo.cc
@@ -0,0 +1,174 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "SDL_bkeyboard.h"
+#include "SDL_bwindow.h"
+#include "SDL_bclipboard.h"
+#include "SDL_bvideo.h"
+#include "SDL_bopengl.h"
+#include "SDL_bmodes.h"
+#include "SDL_bframebuffer.h"
+#include "SDL_bevents.h"
+
+/* FIXME: Undefined functions */
+//    #define BE_PumpEvents NULL
+    #define BE_StartTextInput NULL
+    #define BE_StopTextInput NULL
+    #define BE_SetTextInputRect NULL
+
+//    #define BE_DeleteDevice NULL
+
+/* End undefined functions */
+
+static SDL_VideoDevice *
+BE_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+    /*SDL_VideoData *data;*/
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+
+    device->driverdata = NULL; /* FIXME: Is this the cause of some of the
+    							  SDL_Quit() errors? */
+
+/* TODO: Figure out if any initialization needs to go here */
+
+    /* Set the function pointers */
+    device->VideoInit = BE_VideoInit;
+    device->VideoQuit = BE_VideoQuit;
+    device->GetDisplayBounds = BE_GetDisplayBounds;
+    device->GetDisplayModes = BE_GetDisplayModes;
+    device->SetDisplayMode = BE_SetDisplayMode;
+    device->PumpEvents = BE_PumpEvents;
+
+    device->CreateWindow = BE_CreateWindow;
+    device->CreateWindowFrom = BE_CreateWindowFrom;
+    device->SetWindowTitle = BE_SetWindowTitle;
+    device->SetWindowIcon = BE_SetWindowIcon;
+    device->SetWindowPosition = BE_SetWindowPosition;
+    device->SetWindowSize = BE_SetWindowSize;
+    device->ShowWindow = BE_ShowWindow;
+    device->HideWindow = BE_HideWindow;
+    device->RaiseWindow = BE_RaiseWindow;
+    device->MaximizeWindow = BE_MaximizeWindow;
+    device->MinimizeWindow = BE_MinimizeWindow;
+    device->RestoreWindow = BE_RestoreWindow;
+    device->SetWindowBordered = BE_SetWindowBordered;
+    device->SetWindowFullscreen = BE_SetWindowFullscreen;
+    device->SetWindowGammaRamp = BE_SetWindowGammaRamp;
+    device->GetWindowGammaRamp = BE_GetWindowGammaRamp;
+    device->SetWindowGrab = BE_SetWindowGrab;
+    device->DestroyWindow = BE_DestroyWindow;
+    device->GetWindowWMInfo = BE_GetWindowWMInfo;
+    device->CreateWindowFramebuffer = BE_CreateWindowFramebuffer;
+    device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer;
+    device->DestroyWindowFramebuffer = BE_DestroyWindowFramebuffer;
+    
+    device->shape_driver.CreateShaper = NULL;
+    device->shape_driver.SetWindowShape = NULL;
+    device->shape_driver.ResizeWindowShape = NULL;
+
+
+    device->GL_LoadLibrary = BE_GL_LoadLibrary;
+    device->GL_GetProcAddress = BE_GL_GetProcAddress;
+    device->GL_UnloadLibrary = BE_GL_UnloadLibrary;
+    device->GL_CreateContext = BE_GL_CreateContext;
+    device->GL_MakeCurrent = BE_GL_MakeCurrent;
+    device->GL_SetSwapInterval = BE_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = BE_GL_GetSwapInterval;
+    device->GL_SwapWindow = BE_GL_SwapWindow;
+    device->GL_DeleteContext = BE_GL_DeleteContext;
+
+    device->StartTextInput = BE_StartTextInput;
+    device->StopTextInput = BE_StopTextInput;
+    device->SetTextInputRect = BE_SetTextInputRect;
+
+    device->SetClipboardText = BE_SetClipboardText;
+    device->GetClipboardText = BE_GetClipboardText;
+    device->HasClipboardText = BE_HasClipboardText;
+
+    device->free = BE_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap BWINDOW_bootstrap = {
+	"bwindow", "BDirectWindow graphics",
+	BE_Available, BE_CreateDevice
+};
+
+void BE_DeleteDevice(SDL_VideoDevice * device)
+{
+	SDL_free(device->driverdata);
+	SDL_free(device);
+}
+
+int BE_VideoInit(_THIS)
+{
+	/* Initialize the Be Application for appserver interaction */
+	if (SDL_InitBeApp() < 0) {
+		return -1;
+	}
+	
+	/* Initialize video modes */
+	BE_InitModes(_this);
+
+	/* Init the keymap */
+	BE_InitOSKeymap();
+	
+	
+#if SDL_VIDEO_OPENGL
+        /* testgl application doesn't load library, just tries to load symbols */
+        /* is it correct? if so we have to load library here */
+    BE_GL_LoadLibrary(_this, NULL);
+#endif
+
+        /* We're done! */
+    return (0);
+}
+
+int BE_Available(void)
+{
+    return (1);
+}
+
+void BE_VideoQuit(_THIS)
+{
+
+    BE_QuitModes(_this);
+
+    SDL_QuitBeApp();
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bvideo.h b/src/video/bwindow/SDL_bvideo.h
new file mode 100644
index 0000000..e0e8e07
--- /dev/null
+++ b/src/video/bwindow/SDL_bvideo.h
@@ -0,0 +1,42 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BVIDEO_H
+#define BVIDEO_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "../../main/beos/SDL_BeApp.h"
+#include "../SDL_sysvideo.h"
+
+
+extern void BE_VideoQuit(_THIS);
+extern int BE_VideoInit(_THIS);
+extern void BE_DeleteDevice(_THIS);
+extern int BE_Available(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/bwindow/SDL_bwindow.cc b/src/video/bwindow/SDL_bwindow.cc
new file mode 100644
index 0000000..c6eb3aa
--- /dev/null
+++ b/src/video/bwindow/SDL_bwindow.cc
@@ -0,0 +1,223 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_BWINDOW
+#include "../SDL_sysvideo.h"
+
+#include "SDL_BWin.h"
+#include <new>
+
+/* Define a path to window's BWIN data */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static inline SDL_BWin *_ToBeWin(SDL_Window *window) {
+	return ((SDL_BWin*)(window->driverdata));
+}
+
+static inline SDL_BApp *_GetBeApp() {
+	return ((SDL_BApp*)be_app);
+}
+
+static int _InitWindow(_THIS, SDL_Window *window) {
+	uint32 flags = 0;
+	window_look look = B_BORDERED_WINDOW_LOOK;
+
+	BRect bounds(
+        window->x,
+        window->y,
+        window->x + window->w - 1,	//BeWindows have an off-by-one px w/h thing
+        window->y + window->h - 1
+    );
+    
+    if(window->flags & SDL_WINDOW_FULLSCREEN) {
+    	/* TODO: Add support for this flag */
+    	printf(__FILE__": %d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n",__LINE__);
+    }
+    if(window->flags & SDL_WINDOW_OPENGL) {
+    	/* TODO: Add support for this flag */
+    }
+    if(!(window->flags & SDL_WINDOW_RESIZABLE)) {
+    	flags |= B_NOT_RESIZABLE | B_NOT_ZOOMABLE;
+    }
+    if(window->flags & SDL_WINDOW_BORDERLESS) {
+    	look = B_NO_BORDER_WINDOW_LOOK;
+    }
+
+    SDL_BWin *bwin = new(std::nothrow) SDL_BWin(bounds, look, flags);
+    if(bwin == NULL)
+    	return ENOMEM;
+
+    window->driverdata = bwin;
+    int32 winID = _GetBeApp()->GetID(window);
+    bwin->SetID(winID);
+
+    return 0;
+}
+
+int BE_CreateWindow(_THIS, SDL_Window *window) {
+	if(_InitWindow(_this, window) == ENOMEM)
+		return ENOMEM;
+	
+	/* Start window loop */
+    _ToBeWin(window)->Show();
+    return 0;
+}
+
+int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) {
+
+	SDL_BWin *otherBWin = (SDL_BWin*)data;
+	if(!otherBWin->LockLooper())
+		return -1;
+	
+	/* Create the new window and initialize its members */
+	window->x = (int)otherBWin->Frame().left;
+	window->y = (int)otherBWin->Frame().top;
+	window->w = (int)otherBWin->Frame().Width();
+	window->h = (int)otherBWin->Frame().Height();
+	
+	/* Set SDL flags */
+	if(!(otherBWin->Flags() & B_NOT_RESIZABLE)) {
+		window->flags |= SDL_WINDOW_RESIZABLE;
+	}
+	
+	/* If we are out of memory, return the error code */
+	if(_InitWindow(_this, window) == ENOMEM)
+		return ENOMEM;
+	
+	/* TODO: Add any other SDL-supported window attributes here */
+    _ToBeWin(window)->SetTitle(otherBWin->Title());
+    
+    /* Start window loop and unlock the other window */
+    _ToBeWin(window)->Show();
+    
+    otherBWin->UnlockLooper();
+    return 0;
+}
+
+void BE_SetWindowTitle(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_SET_TITLE);
+	msg.AddString("window-title", window->title);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) {
+	/* FIXME: Icons not supported by BeOs/Haiku */
+}
+
+void BE_SetWindowPosition(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_MOVE_WINDOW);
+	msg.AddInt32("window-x", window->x);
+	msg.AddInt32("window-y", window->y);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_SetWindowSize(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_RESIZE_WINDOW);
+	msg.AddInt32("window-w", window->w - 1);
+	msg.AddInt32("window-h", window->h - 1);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered) {
+	BMessage msg(BWIN_SET_BORDERED);
+	msg.AddBool("window-border", bordered != SDL_FALSE);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_ShowWindow(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_SHOW_WINDOW);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_HideWindow(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_HIDE_WINDOW);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_RaiseWindow(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_SHOW_WINDOW);	/* Activate this window and move to front */
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_MaximizeWindow(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_MAXIMIZE_WINDOW);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_MinimizeWindow(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_MINIMIZE_WINDOW);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_RestoreWindow(_THIS, SDL_Window * window) {
+	BMessage msg(BWIN_RESTORE_WINDOW);
+	_ToBeWin(window)->PostMessage(&msg);
+}
+
+void BE_SetWindowFullscreen(_THIS, SDL_Window * window,
+		SDL_VideoDisplay * display, SDL_bool fullscreen) {
+	/* Haiku tracks all video display information */
+	BMessage msg(BWIN_FULLSCREEN);
+	msg.AddBool("fullscreen", fullscreen);
+	_ToBeWin(window)->PostMessage(&msg);
+	
+}
+
+int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp) {
+	/* FIXME: Not BeOs/Haiku supported */
+	return -1;
+}
+
+int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp) {
+	/* FIXME: Not BeOs/Haiku supported */
+	return -1;
+}
+
+
+void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) {
+	/* TODO: Implement this! */
+}
+
+void BE_DestroyWindow(_THIS, SDL_Window * window) {
+	_ToBeWin(window)->LockLooper();	/* This MUST be locked */
+	_GetBeApp()->ClearID(_ToBeWin(window));
+	_ToBeWin(window)->Quit();
+	window->driverdata = NULL;
+}
+
+SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window * window,
+                                    struct SDL_SysWMinfo *info) {
+	/* FIXME: What is the point of this? What information should be included? */
+	return SDL_FALSE;
+}
+
+
+
+
+ 
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_BWINDOW */
diff --git a/src/video/bwindow/SDL_bwindow.h b/src/video/bwindow/SDL_bwindow.h
new file mode 100644
index 0000000..e3c0b6a
--- /dev/null
+++ b/src/video/bwindow/SDL_bwindow.h
@@ -0,0 +1,53 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_BWINDOW_H
+#define SDL_BWINDOW_H
+
+
+#include "../SDL_sysvideo.h"
+
+
+extern int BE_CreateWindow(_THIS, SDL_Window *window);
+extern int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
+extern void BE_SetWindowTitle(_THIS, SDL_Window * window);
+extern void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
+extern void BE_SetWindowPosition(_THIS, SDL_Window * window);
+extern void BE_SetWindowSize(_THIS, SDL_Window * window);
+extern void BE_ShowWindow(_THIS, SDL_Window * window);
+extern void BE_HideWindow(_THIS, SDL_Window * window);
+extern void BE_RaiseWindow(_THIS, SDL_Window * window);
+extern void BE_MaximizeWindow(_THIS, SDL_Window * window);
+extern void BE_MinimizeWindow(_THIS, SDL_Window * window);
+extern void BE_RestoreWindow(_THIS, SDL_Window * window);
+extern void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
+extern void BE_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+extern int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
+extern int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
+extern void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+extern void BE_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window * window,
+                                    struct SDL_SysWMinfo *info);
+
+
+
+#endif
+
diff --git a/src/video/cocoa/SDL_cocoaclipboard.h b/src/video/cocoa/SDL_cocoaclipboard.h
new file mode 100644
index 0000000..74515dd
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoaclipboard.h
@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoaclipboard_h
+#define _SDL_cocoaclipboard_h
+
+/* Forward declaration */
+struct SDL_VideoData;
+
+extern int Cocoa_SetClipboardText(_THIS, const char *text);
+extern char *Cocoa_GetClipboardText(_THIS);
+extern SDL_bool Cocoa_HasClipboardText(_THIS);
+extern void Cocoa_CheckClipboardUpdate(struct SDL_VideoData * data);
+
+#endif /* _SDL_cocoaclipboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoaclipboard.m b/src/video/cocoa/SDL_cocoaclipboard.m
new file mode 100644
index 0000000..ab31031
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoaclipboard.m
@@ -0,0 +1,127 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_cocoavideo.h"
+#include "../../events/SDL_clipboardevents_c.h"
+
+static NSString *
+GetTextFormat(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    if (data->osversion >= 0x1060) {
+        return NSPasteboardTypeString;
+    } else {
+        return NSStringPboardType;
+    }
+}
+
+int
+Cocoa_SetClipboardText(_THIS, const char *text)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    NSAutoreleasePool *pool;
+    NSPasteboard *pasteboard;
+    NSString *format = GetTextFormat(_this);
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    pasteboard = [NSPasteboard generalPasteboard];
+    data->clipboard_count = [pasteboard declareTypes:[NSArray arrayWithObject:format] owner:nil];
+    [pasteboard setString:[NSString stringWithUTF8String:text] forType:format];
+
+    [pool release];
+
+    return 0;
+}
+
+char *
+Cocoa_GetClipboardText(_THIS)
+{
+    NSAutoreleasePool *pool;
+    NSPasteboard *pasteboard;
+    NSString *format = GetTextFormat(_this);
+    NSString *available;
+    char *text;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    pasteboard = [NSPasteboard generalPasteboard];
+    available = [pasteboard availableTypeFromArray: [NSArray arrayWithObject:format]];
+    if ([available isEqualToString:format]) {
+        NSString* string;
+        const char *utf8;
+
+        string = [pasteboard stringForType:format];
+        if (string == nil) {
+            utf8 = "";
+        } else {
+            utf8 = [string UTF8String];
+        }
+        text = SDL_strdup(utf8);
+    } else {
+        text = SDL_strdup("");
+    }
+
+    [pool release];
+
+    return text;
+}
+
+SDL_bool
+Cocoa_HasClipboardText(_THIS)
+{
+    SDL_bool result = SDL_FALSE;
+    char *text = Cocoa_GetClipboardText(_this);
+    if (text) {
+    result = (SDL_strlen(text)>0) ? SDL_TRUE : SDL_FALSE;
+    SDL_free(text);
+    }
+    return result;
+}
+
+void
+Cocoa_CheckClipboardUpdate(struct SDL_VideoData * data)
+{
+    NSAutoreleasePool *pool;
+    NSPasteboard *pasteboard;
+    NSInteger count;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    pasteboard = [NSPasteboard generalPasteboard];
+    count = [pasteboard changeCount];
+    if (count != data->clipboard_count) {
+        if (data->clipboard_count) {
+            SDL_SendClipboardUpdate();
+        }
+        data->clipboard_count = count;
+    }
+
+    [pool release];
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoaevents.h b/src/video/cocoa/SDL_cocoaevents.h
new file mode 100644
index 0000000..4057748
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoaevents.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoaevents_h
+#define _SDL_cocoaevents_h
+
+extern void Cocoa_RegisterApp(void);
+extern void Cocoa_PumpEvents(_THIS);
+
+#endif /* _SDL_cocoaevents_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoaevents.m b/src/video/cocoa/SDL_cocoaevents.m
new file mode 100644
index 0000000..f0a65e3
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoaevents.m
@@ -0,0 +1,294 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+#include "SDL_timer.h"
+
+#include "SDL_cocoavideo.h"
+#include "../../events/SDL_events_c.h"
+
+#if !defined(UsrActivity) && defined(__LP64__) && !defined(__POWER__)
+/*
+ * Workaround for a bug in the 10.5 SDK: By accident, OSService.h does
+ * not include Power.h at all when compiling in 64bit mode. This has
+ * been fixed in 10.6, but for 10.5, we manually define UsrActivity
+ * to ensure compilation works.
+ */
+#define UsrActivity 1
+#endif
+
+/* setAppleMenu disappeared from the headers in 10.4 */
+@interface NSApplication(NSAppleMenu)
+- (void)setAppleMenu:(NSMenu *)menu;
+@end
+
+@interface SDLAppDelegate : NSObject {
+    BOOL seenFirstActivate;
+}
+
+- (id)init;
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
+- (void)applicationDidBecomeActive:(NSNotification *)aNotification;
+@end
+
+@implementation SDLAppDelegate : NSObject
+- (id)init
+{
+    self = [super init];
+
+    if (self) {
+        seenFirstActivate = NO;
+    }
+
+    return self;
+}
+
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
+{
+    SDL_SendQuit();
+    return NSTerminateCancel;
+}
+
+- (void)applicationDidBecomeActive:(NSNotification *)aNotification
+{
+    /* HACK: Ignore the first call. The application gets a
+     * applicationDidBecomeActive: a little bit after the first window is
+     * created, and if we don't ignore it, a window that has been created with
+     * SDL_WINDOW_MINIZED will ~immediately be restored.
+     */
+    if (!seenFirstActivate) {
+        seenFirstActivate = YES;
+        return;
+    }
+
+    SDL_VideoDevice *device = SDL_GetVideoDevice();
+    if (device && device->windows)
+    {
+        SDL_Window *window = device->windows;
+        int i;
+        for (i = 0; i < device->num_displays; ++i)
+        {
+            SDL_Window *fullscreen_window = device->displays[i].fullscreen_window;
+            if (fullscreen_window)
+            {
+                if (fullscreen_window->flags & SDL_WINDOW_MINIMIZED) {
+                    SDL_RestoreWindow(fullscreen_window);
+                }
+                return;
+            }
+        }
+
+        if (window->flags & SDL_WINDOW_MINIMIZED) {
+            SDL_RestoreWindow(window);
+        } else {
+            SDL_RaiseWindow(window);
+        }
+    }
+}
+
+- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
+{
+    return (BOOL)SDL_SendDropFile([filename UTF8String]);
+}
+@end
+
+static NSString *
+GetApplicationName(void)
+{
+    NSDictionary *dict;
+    NSString *appName = 0;
+
+    /* Determine the application name */
+    dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
+    if (dict)
+        appName = [dict objectForKey: @"CFBundleName"];
+
+    if (![appName length])
+        appName = [[NSProcessInfo processInfo] processName];
+
+    return appName;
+}
+
+static void
+CreateApplicationMenus(void)
+{
+    NSString *appName;
+    NSString *title;
+    NSMenu *appleMenu;
+    NSMenu *serviceMenu;
+    NSMenu *windowMenu;
+    NSMenuItem *menuItem;
+
+    if (NSApp == nil) {
+        return;
+    }
+    
+    /* Create the main menu bar */
+    [NSApp setMainMenu:[[NSMenu alloc] init]];
+
+    /* Create the application menu */
+    appName = GetApplicationName();
+    appleMenu = [[NSMenu alloc] initWithTitle:@""];
+
+    /* Add menu items */
+    title = [@"About " stringByAppendingString:appName];
+    [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
+
+    [appleMenu addItem:[NSMenuItem separatorItem]];
+
+    [appleMenu addItemWithTitle:@"Preferences…" action:nil keyEquivalent:@","];
+
+    [appleMenu addItem:[NSMenuItem separatorItem]];
+
+    serviceMenu = [[NSMenu alloc] initWithTitle:@""];
+    menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Services" action:nil keyEquivalent:@""];
+    [menuItem setSubmenu:serviceMenu];
+
+    [NSApp setServicesMenu:serviceMenu];
+    [serviceMenu release];
+
+    [appleMenu addItem:[NSMenuItem separatorItem]];
+
+    title = [@"Hide " stringByAppendingString:appName];
+    [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
+
+    menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+    [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
+
+    [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
+
+    [appleMenu addItem:[NSMenuItem separatorItem]];
+
+    title = [@"Quit " stringByAppendingString:appName];
+    [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
+
+    /* Put menu into the menubar */
+    menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
+    [menuItem setSubmenu:appleMenu];
+    [[NSApp mainMenu] addItem:menuItem];
+    [menuItem release];
+
+    /* Tell the application object that this is now the application menu */
+    [NSApp setAppleMenu:appleMenu];
+    [appleMenu release];
+
+
+    /* Create the window menu */
+    windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
+
+    /* Add menu items */
+    [windowMenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
+
+    [windowMenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
+
+    /* Put menu into the menubar */
+    menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
+    [menuItem setSubmenu:windowMenu];
+    [[NSApp mainMenu] addItem:menuItem];
+    [menuItem release];
+
+    /* Tell the application object that this is now the window menu */
+    [NSApp setWindowsMenu:windowMenu];
+    [windowMenu release];
+}
+
+void
+Cocoa_RegisterApp(void)
+{
+    /* This can get called more than once! Be careful what you initialize! */
+    ProcessSerialNumber psn;
+    NSAutoreleasePool *pool;
+
+    if (!GetCurrentProcess(&psn)) {
+        TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+        SetFrontProcess(&psn);
+    }
+
+    pool = [[NSAutoreleasePool alloc] init];
+    if (NSApp == nil) {
+        [NSApplication sharedApplication];
+
+        if ([NSApp mainMenu] == nil) {
+            CreateApplicationMenus();
+        }
+        [NSApp finishLaunching];
+    }
+    if (NSApp && ![NSApp delegate]) {
+        [NSApp setDelegate:[[SDLAppDelegate alloc] init]];
+    }
+    [pool release];
+}
+
+void
+Cocoa_PumpEvents(_THIS)
+{
+    NSAutoreleasePool *pool;
+
+    /* Update activity every 30 seconds to prevent screensaver */
+    if (_this->suspend_screensaver) {
+        SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
+        Uint32 now = SDL_GetTicks();
+        if (!data->screensaver_activity ||
+            (int)(now-data->screensaver_activity) >= 30000) {
+            UpdateSystemActivity(UsrActivity);
+            data->screensaver_activity = now;
+        }
+    }
+
+    pool = [[NSAutoreleasePool alloc] init];
+    for ( ; ; ) {
+        NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES ];
+        if ( event == nil ) {
+            break;
+        }
+
+        switch ([event type]) {
+        case NSLeftMouseDown:
+        case NSOtherMouseDown:
+        case NSRightMouseDown:
+        case NSLeftMouseUp:
+        case NSOtherMouseUp:
+        case NSRightMouseUp:
+        case NSLeftMouseDragged:
+        case NSRightMouseDragged:
+        case NSOtherMouseDragged: /* usually middle mouse dragged */
+        case NSMouseMoved:
+        case NSScrollWheel:
+            Cocoa_HandleMouseEvent(_this, event);
+            break;
+        case NSKeyDown:
+        case NSKeyUp:
+        case NSFlagsChanged:
+            Cocoa_HandleKeyEvent(_this, event);
+            break;
+        default:
+            break;
+        }
+        /* Pass through to NSApp to make sure everything stays in sync */
+        [NSApp sendEvent:event];
+    }
+    [pool release];
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoakeyboard.h b/src/video/cocoa/SDL_cocoakeyboard.h
new file mode 100644
index 0000000..4343b9c
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoakeyboard.h
@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoakeyboard_h
+#define _SDL_cocoakeyboard_h
+
+extern void Cocoa_InitKeyboard(_THIS);
+extern void Cocoa_HandleKeyEvent(_THIS, NSEvent * event);
+extern void Cocoa_QuitKeyboard(_THIS);
+
+extern void Cocoa_StartTextInput(_THIS);
+extern void Cocoa_StopTextInput(_THIS);
+extern void Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect);
+
+#endif /* _SDL_cocoakeyboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoakeyboard.m b/src/video/cocoa/SDL_cocoakeyboard.m
new file mode 100644
index 0000000..8a6b874
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoakeyboard.m
@@ -0,0 +1,672 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_cocoavideo.h"
+
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/scancodes_darwin.h"
+
+#include <Carbon/Carbon.h>
+
+/*#define DEBUG_IME NSLog */
+#define DEBUG_IME(...)
+
+#ifndef NX_DEVICERCTLKEYMASK
+    #define NX_DEVICELCTLKEYMASK    0x00000001
+#endif
+#ifndef NX_DEVICELSHIFTKEYMASK
+    #define NX_DEVICELSHIFTKEYMASK  0x00000002
+#endif
+#ifndef NX_DEVICERSHIFTKEYMASK
+    #define NX_DEVICERSHIFTKEYMASK  0x00000004
+#endif
+#ifndef NX_DEVICELCMDKEYMASK
+    #define NX_DEVICELCMDKEYMASK    0x00000008
+#endif
+#ifndef NX_DEVICERCMDKEYMASK
+    #define NX_DEVICERCMDKEYMASK    0x00000010
+#endif
+#ifndef NX_DEVICELALTKEYMASK
+    #define NX_DEVICELALTKEYMASK    0x00000020
+#endif
+#ifndef NX_DEVICERALTKEYMASK
+    #define NX_DEVICERALTKEYMASK    0x00000040
+#endif
+#ifndef NX_DEVICERCTLKEYMASK
+    #define NX_DEVICERCTLKEYMASK    0x00002000
+#endif
+
+@interface SDLTranslatorResponder : NSView <NSTextInput>
+{
+    NSString *_markedText;
+    NSRange   _markedRange;
+    NSRange   _selectedRange;
+    SDL_Rect  _inputRect;
+}
+- (void) doCommandBySelector:(SEL)myselector;
+- (void) setInputRect:(SDL_Rect *) rect;
+@end
+
+@implementation SDLTranslatorResponder
+
+- (void) setInputRect:(SDL_Rect *) rect
+{
+    _inputRect = *rect;
+}
+
+- (void) insertText:(id) aString
+{
+    const char *str;
+
+    DEBUG_IME(@"insertText: %@", aString);
+
+    /* Could be NSString or NSAttributedString, so we have
+     * to test and convert it before return as SDL event */
+    if ([aString isKindOfClass: [NSAttributedString class]])
+        str = [[aString string] UTF8String];
+    else
+        str = [aString UTF8String];
+
+    SDL_SendKeyboardText(str);
+}
+
+- (void) doCommandBySelector:(SEL) myselector
+{
+    /* No need to do anything since we are not using Cocoa
+       selectors to handle special keys, instead we use SDL
+       key events to do the same job.
+    */
+}
+
+- (BOOL) hasMarkedText
+{
+    return _markedText != nil;
+}
+
+- (NSRange) markedRange
+{
+    return _markedRange;
+}
+
+- (NSRange) selectedRange
+{
+    return _selectedRange;
+}
+
+- (void) setMarkedText:(id) aString
+         selectedRange:(NSRange) selRange
+{
+    if ([aString isKindOfClass: [NSAttributedString class]])
+        aString = [aString string];
+
+    if ([aString length] == 0)
+    {
+        [self unmarkText];
+        return;
+    }
+
+    if (_markedText != aString)
+    {
+        [_markedText release];
+        _markedText = [aString retain];
+    }
+
+    _selectedRange = selRange;
+    _markedRange = NSMakeRange(0, [aString length]);
+
+    SDL_SendEditingText([aString UTF8String],
+                        selRange.location, selRange.length);
+
+    DEBUG_IME(@"setMarkedText: %@, (%d, %d)", _markedText,
+          selRange.location, selRange.length);
+}
+
+- (void) unmarkText
+{
+    [_markedText release];
+    _markedText = nil;
+
+    SDL_SendEditingText("", 0, 0);
+}
+
+- (NSRect) firstRectForCharacterRange: (NSRange) theRange
+{
+    NSWindow *window = [self window];
+    NSRect contentRect = [window contentRectForFrameRect: [window frame]];
+    float windowHeight = contentRect.size.height;
+    NSRect rect = NSMakeRect(_inputRect.x, windowHeight - _inputRect.y - _inputRect.h,
+                             _inputRect.w, _inputRect.h);
+
+    DEBUG_IME(@"firstRectForCharacterRange: (%d, %d): windowHeight = %g, rect = %@",
+            theRange.location, theRange.length, windowHeight,
+            NSStringFromRect(rect));
+    rect.origin = [[self window] convertBaseToScreen: rect.origin];
+
+    return rect;
+}
+
+- (NSAttributedString *) attributedSubstringFromRange: (NSRange) theRange
+{
+    DEBUG_IME(@"attributedSubstringFromRange: (%d, %d)", theRange.location, theRange.length);
+    return nil;
+}
+
+- (NSInteger) conversationIdentifier
+{
+    return (NSInteger) self;
+}
+
+/* This method returns the index for character that is
+ * nearest to thePoint.  thPoint is in screen coordinate system.
+ */
+- (NSUInteger) characterIndexForPoint:(NSPoint) thePoint
+{
+    DEBUG_IME(@"characterIndexForPoint: (%g, %g)", thePoint.x, thePoint.y);
+    return 0;
+}
+
+/* This method is the key to attribute extension.
+ * We could add new attributes through this method.
+ * NSInputServer examines the return value of this
+ * method & constructs appropriate attributed string.
+ */
+- (NSArray *) validAttributesForMarkedText
+{
+    return [NSArray array];
+}
+
+@end
+
+/* This is the original behavior, before support was added for
+ * differentiating between left and right versions of the keys.
+ */
+static void
+DoUnsidedModifiers(unsigned short scancode,
+                   unsigned int oldMods, unsigned int newMods)
+{
+    const int mapping[] = {
+        SDL_SCANCODE_CAPSLOCK,
+        SDL_SCANCODE_LSHIFT,
+        SDL_SCANCODE_LCTRL,
+        SDL_SCANCODE_LALT,
+        SDL_SCANCODE_LGUI
+    };
+    unsigned int i, bit;
+
+    /* Iterate through the bits, testing each against the current modifiers */
+    for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
+        unsigned int oldMask, newMask;
+
+        oldMask = oldMods & bit;
+        newMask = newMods & bit;
+
+        if (oldMask && oldMask != newMask) {        /* modifier up event */
+            /* If this was Caps Lock, we need some additional voodoo to make SDL happy */
+            if (bit == NSAlphaShiftKeyMask) {
+                SDL_SendKeyboardKey(SDL_PRESSED, mapping[i]);
+            }
+            SDL_SendKeyboardKey(SDL_RELEASED, mapping[i]);
+        } else if (newMask && oldMask != newMask) { /* modifier down event */
+            SDL_SendKeyboardKey(SDL_PRESSED, mapping[i]);
+            /* If this was Caps Lock, we need some additional voodoo to make SDL happy */
+            if (bit == NSAlphaShiftKeyMask) {
+                SDL_SendKeyboardKey(SDL_RELEASED, mapping[i]);
+            }
+        }
+    }
+}
+
+/* This is a helper function for HandleModifierSide. This
+ * function reverts back to behavior before the distinction between
+ * sides was made.
+ */
+static void
+HandleNonDeviceModifier(unsigned int device_independent_mask,
+                        unsigned int oldMods,
+                        unsigned int newMods,
+                        SDL_Scancode scancode)
+{
+    unsigned int oldMask, newMask;
+
+    /* Isolate just the bits we care about in the depedent bits so we can
+     * figure out what changed
+     */
+    oldMask = oldMods & device_independent_mask;
+    newMask = newMods & device_independent_mask;
+
+    if (oldMask && oldMask != newMask) {
+        SDL_SendKeyboardKey(SDL_RELEASED, scancode);
+    } else if (newMask && oldMask != newMask) {
+        SDL_SendKeyboardKey(SDL_PRESSED, scancode);
+    }
+}
+
+/* This is a helper function for HandleModifierSide.
+ * This function sets the actual SDL_PrivateKeyboard event.
+ */
+static void
+HandleModifierOneSide(unsigned int oldMods, unsigned int newMods,
+                      SDL_Scancode scancode,
+                      unsigned int sided_device_dependent_mask)
+{
+    unsigned int old_dep_mask, new_dep_mask;
+
+    /* Isolate just the bits we care about in the depedent bits so we can
+     * figure out what changed
+     */
+    old_dep_mask = oldMods & sided_device_dependent_mask;
+    new_dep_mask = newMods & sided_device_dependent_mask;
+
+    /* We now know that this side bit flipped. But we don't know if
+     * it went pressed to released or released to pressed, so we must
+     * find out which it is.
+     */
+    if (new_dep_mask && old_dep_mask != new_dep_mask) {
+        SDL_SendKeyboardKey(SDL_PRESSED, scancode);
+    } else {
+        SDL_SendKeyboardKey(SDL_RELEASED, scancode);
+    }
+}
+
+/* This is a helper function for DoSidedModifiers.
+ * This function will figure out if the modifier key is the left or right side,
+ * e.g. left-shift vs right-shift.
+ */
+static void
+HandleModifierSide(int device_independent_mask,
+                   unsigned int oldMods, unsigned int newMods,
+                   SDL_Scancode left_scancode,
+                   SDL_Scancode right_scancode,
+                   unsigned int left_device_dependent_mask,
+                   unsigned int right_device_dependent_mask)
+{
+    unsigned int device_dependent_mask = (left_device_dependent_mask |
+                                         right_device_dependent_mask);
+    unsigned int diff_mod;
+
+    /* On the basis that the device independent mask is set, but there are
+     * no device dependent flags set, we'll assume that we can't detect this
+     * keyboard and revert to the unsided behavior.
+     */
+    if ((device_dependent_mask & newMods) == 0) {
+        /* Revert to the old behavior */
+        HandleNonDeviceModifier(device_independent_mask, oldMods, newMods, left_scancode);
+        return;
+    }
+
+    /* XOR the previous state against the new state to see if there's a change */
+    diff_mod = (device_dependent_mask & oldMods) ^
+               (device_dependent_mask & newMods);
+    if (diff_mod) {
+        /* A change in state was found. Isolate the left and right bits
+         * to handle them separately just in case the values can simulataneously
+         * change or if the bits don't both exist.
+         */
+        if (left_device_dependent_mask & diff_mod) {
+            HandleModifierOneSide(oldMods, newMods, left_scancode, left_device_dependent_mask);
+        }
+        if (right_device_dependent_mask & diff_mod) {
+            HandleModifierOneSide(oldMods, newMods, right_scancode, right_device_dependent_mask);
+        }
+    }
+}
+
+/* This is a helper function for DoSidedModifiers.
+ * This function will release a key press in the case that
+ * it is clear that the modifier has been released (i.e. one side
+ * can't still be down).
+ */
+static void
+ReleaseModifierSide(unsigned int device_independent_mask,
+                    unsigned int oldMods, unsigned int newMods,
+                    SDL_Scancode left_scancode,
+                    SDL_Scancode right_scancode,
+                    unsigned int left_device_dependent_mask,
+                    unsigned int right_device_dependent_mask)
+{
+    unsigned int device_dependent_mask = (left_device_dependent_mask |
+                                          right_device_dependent_mask);
+
+    /* On the basis that the device independent mask is set, but there are
+     * no device dependent flags set, we'll assume that we can't detect this
+     * keyboard and revert to the unsided behavior.
+     */
+    if ((device_dependent_mask & oldMods) == 0) {
+        /* In this case, we can't detect the keyboard, so use the left side
+         * to represent both, and release it.
+         */
+        SDL_SendKeyboardKey(SDL_RELEASED, left_scancode);
+        return;
+    }
+
+    /*
+     * This could have been done in an if-else case because at this point,
+     * we know that all keys have been released when calling this function.
+     * But I'm being paranoid so I want to handle each separately,
+     * so I hope this doesn't cause other problems.
+     */
+    if ( left_device_dependent_mask & oldMods ) {
+        SDL_SendKeyboardKey(SDL_RELEASED, left_scancode);
+    }
+    if ( right_device_dependent_mask & oldMods ) {
+        SDL_SendKeyboardKey(SDL_RELEASED, right_scancode);
+    }
+}
+
+/* This is a helper function for DoSidedModifiers.
+ * This function handles the CapsLock case.
+ */
+static void
+HandleCapsLock(unsigned short scancode,
+               unsigned int oldMods, unsigned int newMods)
+{
+    unsigned int oldMask, newMask;
+
+    oldMask = oldMods & NSAlphaShiftKeyMask;
+    newMask = newMods & NSAlphaShiftKeyMask;
+
+    if (oldMask != newMask) {
+        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
+        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
+    }
+}
+
+/* This function will handle the modifier keys and also determine the
+ * correct side of the key.
+ */
+static void
+DoSidedModifiers(unsigned short scancode,
+                 unsigned int oldMods, unsigned int newMods)
+{
+    /* Set up arrays for the key syms for the left and right side. */
+    const SDL_Scancode left_mapping[]  = {
+        SDL_SCANCODE_LSHIFT,
+        SDL_SCANCODE_LCTRL,
+        SDL_SCANCODE_LALT,
+        SDL_SCANCODE_LGUI
+    };
+    const SDL_Scancode right_mapping[] = {
+        SDL_SCANCODE_RSHIFT,
+        SDL_SCANCODE_RCTRL,
+        SDL_SCANCODE_RALT,
+        SDL_SCANCODE_RGUI
+    };
+    /* Set up arrays for the device dependent masks with indices that
+     * correspond to the _mapping arrays
+     */
+    const unsigned int left_device_mapping[]  = { NX_DEVICELSHIFTKEYMASK, NX_DEVICELCTLKEYMASK, NX_DEVICELALTKEYMASK, NX_DEVICELCMDKEYMASK };
+    const unsigned int right_device_mapping[] = { NX_DEVICERSHIFTKEYMASK, NX_DEVICERCTLKEYMASK, NX_DEVICERALTKEYMASK, NX_DEVICERCMDKEYMASK };
+
+    unsigned int i, bit;
+
+    /* Handle CAPSLOCK separately because it doesn't have a left/right side */
+    HandleCapsLock(scancode, oldMods, newMods);
+
+    /* Iterate through the bits, testing each against the old modifiers */
+    for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
+        unsigned int oldMask, newMask;
+
+        oldMask = oldMods & bit;
+        newMask = newMods & bit;
+
+        /* If the bit is set, we must always examine it because the left
+         * and right side keys may alternate or both may be pressed.
+         */
+        if (newMask) {
+            HandleModifierSide(bit, oldMods, newMods,
+                               left_mapping[i], right_mapping[i],
+                               left_device_mapping[i], right_device_mapping[i]);
+        }
+        /* If the state changed from pressed to unpressed, we must examine
+            * the device dependent bits to release the correct keys.
+            */
+        else if (oldMask && oldMask != newMask) {
+            ReleaseModifierSide(bit, oldMods, newMods,
+                              left_mapping[i], right_mapping[i],
+                              left_device_mapping[i], right_device_mapping[i]);
+        }
+    }
+}
+
+static void
+HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    if (modifierFlags == data->modifierFlags) {
+        return;
+    }
+
+    /*
+     * Starting with Panther (10.3.0), the ability to distinguish between
+     * left side and right side modifiers is available.
+     */
+    if (data->osversion >= 0x1030) {
+        DoSidedModifiers(scancode, data->modifierFlags, modifierFlags);
+    } else {
+        DoUnsidedModifiers(scancode, data->modifierFlags, modifierFlags);
+    }
+    data->modifierFlags = modifierFlags;
+}
+
+static void
+UpdateKeymap(SDL_VideoData *data)
+{
+    TISInputSourceRef key_layout;
+    const void *chr_data;
+    int i;
+    SDL_Scancode scancode;
+    SDL_Keycode keymap[SDL_NUM_SCANCODES];
+
+    /* See if the keymap needs to be updated */
+    key_layout = TISCopyCurrentKeyboardLayoutInputSource();
+    if (key_layout == data->key_layout) {
+        return;
+    }
+    data->key_layout = key_layout;
+
+    SDL_GetDefaultKeymap(keymap);
+
+    /* Try Unicode data first */
+    CFDataRef uchrDataRef = TISGetInputSourceProperty(key_layout, kTISPropertyUnicodeKeyLayoutData);
+    if (uchrDataRef)
+        chr_data = CFDataGetBytePtr(uchrDataRef);
+    else
+        goto cleanup;
+
+    if (chr_data) {
+        UInt32 keyboard_type = LMGetKbdType();
+        OSStatus err;
+
+        for (i = 0; i < SDL_arraysize(darwin_scancode_table); i++) {
+            UniChar s[8];
+            UniCharCount len;
+            UInt32 dead_key_state;
+
+            /* Make sure this scancode is a valid character scancode */
+            scancode = darwin_scancode_table[i];
+            if (scancode == SDL_SCANCODE_UNKNOWN ||
+                (keymap[scancode] & SDLK_SCANCODE_MASK)) {
+                continue;
+            }
+
+            dead_key_state = 0;
+            err = UCKeyTranslate ((UCKeyboardLayout *) chr_data,
+                                  i, kUCKeyActionDown,
+                                  0, keyboard_type,
+                                  kUCKeyTranslateNoDeadKeysMask,
+                                  &dead_key_state, 8, &len, s);
+            if (err != noErr)
+                continue;
+
+            if (len > 0 && s[0] != 0x10) {
+                keymap[scancode] = s[0];
+            }
+        }
+        SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
+        return;
+    }
+
+cleanup:
+    CFRelease(key_layout);
+}
+
+void
+Cocoa_InitKeyboard(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    UpdateKeymap(data);
+
+    /* Set our own names for the platform-dependent but layout-independent keys */
+    /* This key is NumLock on the MacBook keyboard. :) */
+    /*SDL_SetScancodeName(SDL_SCANCODE_NUMLOCKCLEAR, "Clear");*/
+    SDL_SetScancodeName(SDL_SCANCODE_LALT, "Left Option");
+    SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Command");
+    SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
+    SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
+}
+
+void
+Cocoa_StartTextInput(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSView *parentView = [[NSApp keyWindow] contentView];
+
+    /* We only keep one field editor per process, since only the front most
+     * window can receive text input events, so it make no sense to keep more
+     * than one copy. When we switched to another window and requesting for
+     * text input, simply remove the field editor from its superview then add
+     * it to the front most window's content view */
+    if (!data->fieldEdit) {
+        data->fieldEdit =
+            [[SDLTranslatorResponder alloc] initWithFrame: NSMakeRect(0.0, 0.0, 0.0, 0.0)];
+    }
+
+    if (![[data->fieldEdit superview] isEqual: parentView])
+    {
+        /* DEBUG_IME(@"add fieldEdit to window contentView"); */
+        [data->fieldEdit removeFromSuperview];
+        [parentView addSubview: data->fieldEdit];
+        [[NSApp keyWindow] makeFirstResponder: data->fieldEdit];
+    }
+
+    [pool release];
+}
+
+void
+Cocoa_StopTextInput(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    if (data && data->fieldEdit) {
+        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+        [data->fieldEdit removeFromSuperview];
+        [data->fieldEdit release];
+        data->fieldEdit = nil;
+        [pool release];
+    }
+}
+
+void
+Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    if (!rect) {
+    SDL_InvalidParamError("rect");
+    return;
+    }
+
+    [data->fieldEdit setInputRect: rect];
+}
+
+void
+Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    unsigned short scancode = [event keyCode];
+    SDL_Scancode code;
+#if 0
+    const char *text;
+#endif
+
+    if ((scancode == 10 || scancode == 50) && KBGetLayoutType(LMGetKbdType()) == kKeyboardISO) {
+        /* see comments in SDL_cocoakeys.h */
+        scancode = 60 - scancode;
+    }
+    if (scancode < SDL_arraysize(darwin_scancode_table)) {
+        code = darwin_scancode_table[scancode];
+    }
+    else {
+        /* Hmm, does this ever happen?  If so, need to extend the keymap... */
+        code = SDL_SCANCODE_UNKNOWN;
+    }
+
+    switch ([event type]) {
+    case NSKeyDown:
+        if (![event isARepeat]) {
+            /* See if we need to rebuild the keyboard layout */
+            UpdateKeymap(data);
+        }
+
+        SDL_SendKeyboardKey(SDL_PRESSED, code);
+#if 1
+        if (code == SDL_SCANCODE_UNKNOWN) {
+            fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL mailing list <sdl@libsdl.org> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
+        }
+#endif
+        if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
+            /* FIXME CW 2007-08-16: only send those events to the field editor for which we actually want text events, not e.g. esc or function keys. Arrow keys in particular seem to produce crashes sometimes. */
+            [data->fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
+#if 0
+            text = [[event characters] UTF8String];
+            if(text && *text) {
+                SDL_SendKeyboardText(text);
+                [data->fieldEdit setString:@""];
+            }
+#endif
+        }
+        break;
+    case NSKeyUp:
+        SDL_SendKeyboardKey(SDL_RELEASED, code);
+        break;
+    case NSFlagsChanged:
+        /* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */
+        HandleModifiers(_this, scancode, [event modifierFlags]);
+        break;
+    default: /* just to avoid compiler warnings */
+        break;
+    }
+}
+
+void
+Cocoa_QuitKeyboard(_THIS)
+{
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamessagebox.h b/src/video/cocoa/SDL_cocoamessagebox.h
new file mode 100644
index 0000000..e1890b2
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamessagebox.h
@@ -0,0 +1,29 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+extern int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamessagebox.m b/src/video/cocoa/SDL_cocoamessagebox.m
new file mode 100644
index 0000000..78b80ae
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamessagebox.m
@@ -0,0 +1,145 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#if defined(__APPLE__) && defined(__POWERPC__) && !defined(__APPLE_ALTIVEC__)
+#include <altivec.h>
+#undef bool
+#undef vector
+#undef pixel
+#endif
+
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_messagebox.h"
+#include "SDL_cocoavideo.h"
+
+@interface SDLMessageBoxPresenter : NSObject {
+@public
+    NSInteger clicked;
+    NSWindow *nswindow;
+}
+- (id) initWithParentWindow:(SDL_Window *)window;
+- (void) alertDidEnd:(NSAlert *)alert returnCode:(NSInteger)returnCode contextInfo:(void *)contextInfo;
+@end
+
+@implementation SDLMessageBoxPresenter
+- (id) initWithParentWindow:(SDL_Window *)window
+{
+    self = [super init];
+    if (self) {
+        clicked = -1;
+
+        /* Retain the NSWindow because we'll show the alert later on the main thread */
+        if (window) {
+            nswindow = [((SDL_WindowData *) window->driverdata)->nswindow retain];
+        } else {
+            nswindow = NULL;
+        }
+    }
+
+    return self;
+}
+
+- (void)showAlert:(NSAlert*)alert
+{
+    if (nswindow) {
+        [alert beginSheetModalForWindow:nswindow modalDelegate:self didEndSelector:@selector(alertDidEnd:returnCode:contextInfo:) contextInfo:nil];
+        while (clicked < 0) {
+            SDL_PumpEvents();
+            SDL_Delay(100);
+        }
+        [nswindow release];
+    } else {
+        clicked = [alert runModal];
+    }
+}
+
+- (void) alertDidEnd:(NSAlert *)alert returnCode:(NSInteger)returnCode contextInfo:(void *)contextInfo
+{
+    clicked = returnCode;
+}
+
+@end
+
+
+/* Display a Cocoa message box */
+int
+Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+    Cocoa_RegisterApp();
+
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+    NSAlert* alert = [[[NSAlert alloc] init] autorelease];
+
+    if (messageboxdata->flags & SDL_MESSAGEBOX_ERROR) {
+        [alert setAlertStyle:NSCriticalAlertStyle];
+    } else if (messageboxdata->flags & SDL_MESSAGEBOX_WARNING) {
+        [alert setAlertStyle:NSWarningAlertStyle];
+    } else {
+        [alert setAlertStyle:NSInformationalAlertStyle];
+    }
+
+    [alert setMessageText:[NSString stringWithUTF8String:messageboxdata->title]];
+    [alert setInformativeText:[NSString stringWithUTF8String:messageboxdata->message]];
+
+    const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
+    int i;
+    for (i = 0; i < messageboxdata->numbuttons; ++i) {
+        NSButton *button = [alert addButtonWithTitle:[NSString stringWithUTF8String:buttons[i].text]];
+        if (buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
+            [button setKeyEquivalent:@"\r"];
+        } else if (buttons[i].flags & SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) {
+            [button setKeyEquivalent:@"\033"];
+        } else {
+            [button setKeyEquivalent:@""];
+        }
+    }
+
+    SDLMessageBoxPresenter* presenter = [[[SDLMessageBoxPresenter alloc] initWithParentWindow:messageboxdata->window] autorelease];
+
+    [presenter performSelectorOnMainThread:@selector(showAlert:)
+                                withObject:alert
+                             waitUntilDone:YES];
+
+    int returnValue = 0;
+    NSInteger clicked = presenter->clicked;
+    if (clicked >= NSAlertFirstButtonReturn)
+    {
+        clicked -= NSAlertFirstButtonReturn;
+        *buttonid = buttons[clicked].buttonid;
+    }
+    else
+    {
+        returnValue = SDL_SetError("Did not get a valid `clicked button' id: %d", clicked);
+    }
+
+    [pool release];
+
+    return returnValue;
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamodes.h b/src/video/cocoa/SDL_cocoamodes.h
new file mode 100644
index 0000000..06ed931
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamodes.h
@@ -0,0 +1,44 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoamodes_h
+#define _SDL_cocoamodes_h
+
+typedef struct
+{
+    CGDirectDisplayID display;
+} SDL_DisplayData;
+
+typedef struct
+{
+    const void *moderef;
+} SDL_DisplayModeData;
+
+extern void Cocoa_InitModes(_THIS);
+extern int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
+extern void Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
+extern int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+extern void Cocoa_QuitModes(_THIS);
+
+#endif /* _SDL_cocoamodes_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamodes.m b/src/video/cocoa/SDL_cocoamodes.m
new file mode 100644
index 0000000..f10e7ee
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamodes.m
@@ -0,0 +1,463 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_cocoavideo.h"
+
+/* We need this for IODisplayCreateInfoDictionary and kIODisplayOnlyPreferredName */
+#include <IOKit/graphics/IOGraphicsLib.h>
+
+/* we need this for ShowMenuBar() and HideMenuBar(). */
+#include <Carbon/Carbon.h>
+
+/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
+#include <AvailabilityMacros.h>
+
+static inline void Cocoa_ToggleMenuBar(const BOOL show)
+{
+    /* !!! FIXME: keep an eye on this.
+     * ShowMenuBar/HideMenuBar is officially unavailable for 64-bit binaries.
+     *  It happens to work, as of 10.7, but we're going to see if
+     *  we can just simply do without it on newer OSes...
+     */
+#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
+    if (show)
+        ShowMenuBar();
+    else
+        HideMenuBar();
+#endif
+}
+
+
+/* !!! FIXME: clean out the pre-10.6 code when it makes sense to do so. */
+#define FORCE_OLD_API 0
+
+#if FORCE_OLD_API
+#undef MAC_OS_X_VERSION_MIN_REQUIRED
+#define MAC_OS_X_VERSION_MIN_REQUIRED 1050
+#endif
+
+static inline BOOL
+IS_SNOW_LEOPARD_OR_LATER(_THIS)
+{
+#if FORCE_OLD_API
+    return NO;
+#else
+    return ((((SDL_VideoData *) _this->driverdata))->osversion >= 0x1060);
+#endif
+}
+
+static int
+CG_SetError(const char *prefix, CGDisplayErr result)
+{
+    const char *error;
+
+    switch (result) {
+    case kCGErrorFailure:
+        error = "kCGErrorFailure";
+        break;
+    case kCGErrorIllegalArgument:
+        error = "kCGErrorIllegalArgument";
+        break;
+    case kCGErrorInvalidConnection:
+        error = "kCGErrorInvalidConnection";
+        break;
+    case kCGErrorInvalidContext:
+        error = "kCGErrorInvalidContext";
+        break;
+    case kCGErrorCannotComplete:
+        error = "kCGErrorCannotComplete";
+        break;
+    case kCGErrorNotImplemented:
+        error = "kCGErrorNotImplemented";
+        break;
+    case kCGErrorRangeCheck:
+        error = "kCGErrorRangeCheck";
+        break;
+    case kCGErrorTypeCheck:
+        error = "kCGErrorTypeCheck";
+        break;
+    case kCGErrorInvalidOperation:
+        error = "kCGErrorInvalidOperation";
+        break;
+    case kCGErrorNoneAvailable:
+        error = "kCGErrorNoneAvailable";
+        break;
+    default:
+        error = "Unknown Error";
+        break;
+    }
+    return SDL_SetError("%s: %s", prefix, error);
+}
+
+static SDL_bool
+GetDisplayMode(_THIS, const void *moderef, SDL_DisplayMode *mode)
+{
+    SDL_DisplayModeData *data;
+    long width = 0;
+    long height = 0;
+    long bpp = 0;
+    long refreshRate = 0;
+
+    data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
+    if (!data) {
+        return SDL_FALSE;
+    }
+    data->moderef = moderef;
+
+    if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        CGDisplayModeRef vidmode = (CGDisplayModeRef) moderef;
+        CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
+        width = (long) CGDisplayModeGetWidth(vidmode);
+        height = (long) CGDisplayModeGetHeight(vidmode);
+        refreshRate = (long) CGDisplayModeGetRefreshRate(vidmode);
+
+        if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
+                            kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
+            bpp = 32;
+        } else if (CFStringCompare(fmt, CFSTR(IO16BitDirectPixels),
+                            kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
+            bpp = 16;
+        } else {
+            bpp = 0;  /* ignore 8-bit and such for now. */
+        }
+
+        CFRelease(fmt);
+    }
+
+    #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
+    if (!IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        CFNumberRef number;
+        CFDictionaryRef vidmode = (CFDictionaryRef) moderef;
+        number = CFDictionaryGetValue(vidmode, kCGDisplayWidth);
+        CFNumberGetValue(number, kCFNumberLongType, &width);
+        number = CFDictionaryGetValue(vidmode, kCGDisplayHeight);
+        CFNumberGetValue(number, kCFNumberLongType, &height);
+        number = CFDictionaryGetValue(vidmode, kCGDisplayBitsPerPixel);
+        CFNumberGetValue(number, kCFNumberLongType, &bpp);
+        number = CFDictionaryGetValue(vidmode, kCGDisplayRefreshRate);
+        CFNumberGetValue(number, kCFNumberLongType, &refreshRate);
+    }
+    #endif
+
+    mode->format = SDL_PIXELFORMAT_UNKNOWN;
+    switch (bpp) {
+    case 16:
+        mode->format = SDL_PIXELFORMAT_ARGB1555;
+        break;
+    case 32:
+        mode->format = SDL_PIXELFORMAT_ARGB8888;
+        break;
+    case 8: /* We don't support palettized modes now */
+    default: /* Totally unrecognizable bit depth. */
+        return SDL_FALSE;
+    }
+    mode->w = width;
+    mode->h = height;
+    mode->refresh_rate = refreshRate;
+    mode->driverdata = data;
+    return SDL_TRUE;
+}
+
+static inline void
+Cocoa_ReleaseDisplayMode(_THIS, const void *moderef)
+{
+    if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        CGDisplayModeRelease((CGDisplayModeRef) moderef);  /* NULL is ok */
+    }
+}
+
+static inline void
+Cocoa_ReleaseDisplayModeList(_THIS, CFArrayRef modelist)
+{
+    if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        CFRelease(modelist);  /* NULL is ok */
+    }
+}
+
+static const char *
+Cocoa_GetDisplayName(CGDirectDisplayID displayID)
+{
+    NSDictionary *deviceInfo = (NSDictionary *)IODisplayCreateInfoDictionary(CGDisplayIOServicePort(displayID), kIODisplayOnlyPreferredName);
+    NSDictionary *localizedNames = [deviceInfo objectForKey:[NSString stringWithUTF8String:kDisplayProductName]];
+    const char* displayName = NULL;
+
+    if ([localizedNames count] > 0) {
+        displayName = SDL_strdup([[localizedNames objectForKey:[[localizedNames allKeys] objectAtIndex:0]] UTF8String]);
+    }
+    [deviceInfo release];
+    return displayName;
+}
+
+void
+Cocoa_InitModes(_THIS)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    CGDisplayErr result;
+    CGDirectDisplayID *displays;
+    CGDisplayCount numDisplays;
+    int pass, i;
+
+    result = CGGetOnlineDisplayList(0, NULL, &numDisplays);
+    if (result != kCGErrorSuccess) {
+        CG_SetError("CGGetOnlineDisplayList()", result);
+        [pool release];
+        return;
+    }
+    displays = SDL_stack_alloc(CGDirectDisplayID, numDisplays);
+    result = CGGetOnlineDisplayList(numDisplays, displays, &numDisplays);
+    if (result != kCGErrorSuccess) {
+        CG_SetError("CGGetOnlineDisplayList()", result);
+        SDL_stack_free(displays);
+        [pool release];
+        return;
+    }
+
+    /* Pick up the primary display in the first pass, then get the rest */
+    for (pass = 0; pass < 2; ++pass) {
+        for (i = 0; i < numDisplays; ++i) {
+            SDL_VideoDisplay display;
+            SDL_DisplayData *displaydata;
+            SDL_DisplayMode mode;
+            const void *moderef = NULL;
+
+            if (pass == 0) {
+                if (!CGDisplayIsMain(displays[i])) {
+                    continue;
+                }
+            } else {
+                if (CGDisplayIsMain(displays[i])) {
+                    continue;
+                }
+            }
+
+            if (CGDisplayMirrorsDisplay(displays[i]) != kCGNullDirectDisplay) {
+                continue;
+            }
+
+            if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
+                moderef = CGDisplayCopyDisplayMode(displays[i]);
+            }
+
+            #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
+            if (!IS_SNOW_LEOPARD_OR_LATER(_this)) {
+                moderef = CGDisplayCurrentMode(displays[i]);
+            }
+            #endif
+
+            if (!moderef) {
+                continue;
+            }
+
+            displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata));
+            if (!displaydata) {
+                Cocoa_ReleaseDisplayMode(_this, moderef);
+                continue;
+            }
+            displaydata->display = displays[i];
+
+            SDL_zero(display);
+            /* this returns a stddup'ed string */
+            display.name = (char *)Cocoa_GetDisplayName(displays[i]);
+            if (!GetDisplayMode (_this, moderef, &mode)) {
+                Cocoa_ReleaseDisplayMode(_this, moderef);
+                if (display.name) SDL_free(display.name);
+                SDL_free(displaydata);
+                continue;
+            }
+
+            display.desktop_mode = mode;
+            display.current_mode = mode;
+            display.driverdata = displaydata;
+            SDL_AddVideoDisplay(&display);
+            if (display.name) SDL_free(display.name);
+        }
+    }
+    SDL_stack_free(displays);
+    [pool release];
+}
+
+int
+Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
+{
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
+    CGRect cgrect;
+
+    cgrect = CGDisplayBounds(displaydata->display);
+    rect->x = (int)cgrect.origin.x;
+    rect->y = (int)cgrect.origin.y;
+    rect->w = (int)cgrect.size.width;
+    rect->h = (int)cgrect.size.height;
+    return 0;
+}
+
+void
+Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
+{
+    SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+    CFArrayRef modes = NULL;
+
+    if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        modes = CGDisplayCopyAllDisplayModes(data->display, NULL);
+    }
+
+    #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
+    if (!IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        modes = CGDisplayAvailableModes(data->display);
+    }
+    #endif
+
+    if (modes) {
+        const CFIndex count = CFArrayGetCount(modes);
+        CFIndex i;
+
+        for (i = 0; i < count; i++) {
+            const void *moderef = CFArrayGetValueAtIndex(modes, i);
+            SDL_DisplayMode mode;
+            if (GetDisplayMode(_this, moderef, &mode)) {
+                if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
+                    CGDisplayModeRetain((CGDisplayModeRef) moderef);
+                }
+                SDL_AddDisplayMode(display, &mode);
+            }
+        }
+
+        Cocoa_ReleaseDisplayModeList(_this, modes);
+    }
+}
+
+static CGError
+Cocoa_SwitchMode(_THIS, CGDirectDisplayID display, const void *mode)
+{
+    if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        return CGDisplaySetDisplayMode(display, (CGDisplayModeRef) mode, NULL);
+    }
+ 
+    #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
+    if (!IS_SNOW_LEOPARD_OR_LATER(_this)) {
+        return CGDisplaySwitchToMode(display, (CFDictionaryRef) mode);
+    }
+    #endif
+
+    return kCGErrorFailure;
+}
+
+int
+Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
+    SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
+    CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
+    CGError result;
+
+    /* Fade to black to hide resolution-switching flicker */
+    if (CGAcquireDisplayFadeReservation(5, &fade_token) == kCGErrorSuccess) {
+        CGDisplayFade(fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
+    }
+
+    if (data == display->desktop_mode.driverdata) {
+        /* Restoring desktop mode */
+        Cocoa_SwitchMode(_this, displaydata->display, data->moderef);
+
+        if (CGDisplayIsMain(displaydata->display)) {
+            CGReleaseAllDisplays();
+        } else {
+            CGDisplayRelease(displaydata->display);
+        }
+
+        if (CGDisplayIsMain(displaydata->display)) {
+            Cocoa_ToggleMenuBar(YES);
+        }
+    } else {
+        /* Put up the blanking window (a window above all other windows) */
+        if (CGDisplayIsMain(displaydata->display)) {
+            /* If we don't capture all displays, Cocoa tries to rearrange windows... *sigh* */
+            result = CGCaptureAllDisplays();
+        } else {
+            result = CGDisplayCapture(displaydata->display);
+        }
+        if (result != kCGErrorSuccess) {
+            CG_SetError("CGDisplayCapture()", result);
+            goto ERR_NO_CAPTURE;
+        }
+
+        /* Do the physical switch */
+        result = Cocoa_SwitchMode(_this, displaydata->display, data->moderef);
+        if (result != kCGErrorSuccess) {
+            CG_SetError("CGDisplaySwitchToMode()", result);
+            goto ERR_NO_SWITCH;
+        }
+
+        /* Hide the menu bar so it doesn't intercept events */
+        if (CGDisplayIsMain(displaydata->display)) {
+            Cocoa_ToggleMenuBar(NO);
+        }
+    }
+
+    /* Fade in again (asynchronously) */
+    if (fade_token != kCGDisplayFadeReservationInvalidToken) {
+        CGDisplayFade(fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
+        CGReleaseDisplayFadeReservation(fade_token);
+    }
+
+    return 0;
+
+    /* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
+ERR_NO_SWITCH:
+    CGDisplayRelease(displaydata->display);
+ERR_NO_CAPTURE:
+    if (fade_token != kCGDisplayFadeReservationInvalidToken) {
+        CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
+        CGReleaseDisplayFadeReservation(fade_token);
+    }
+    return -1;
+}
+
+void
+Cocoa_QuitModes(_THIS)
+{
+    int i, j;
+
+    for (i = 0; i < _this->num_displays; ++i) {
+        SDL_VideoDisplay *display = &_this->displays[i];
+        SDL_DisplayModeData *mode;
+
+        if (display->current_mode.driverdata != display->desktop_mode.driverdata) {
+            Cocoa_SetDisplayMode(_this, display, &display->desktop_mode);
+        }
+
+        mode = (SDL_DisplayModeData *) display->desktop_mode.driverdata;
+        Cocoa_ReleaseDisplayMode(_this, mode->moderef);
+
+        for (j = 0; j < display->num_display_modes; j++) {
+            mode = (SDL_DisplayModeData*) display->display_modes[j].driverdata;
+            Cocoa_ReleaseDisplayMode(_this, mode->moderef);
+        }
+
+    }
+    Cocoa_ToggleMenuBar(YES);
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamouse.h b/src/video/cocoa/SDL_cocoamouse.h
new file mode 100644
index 0000000..eb6f589
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamouse.h
@@ -0,0 +1,45 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoamouse_h
+#define _SDL_cocoamouse_h
+
+#include "SDL_cocoavideo.h"
+
+extern void Cocoa_InitMouse(_THIS);
+extern void Cocoa_HandleMouseEvent(_THIS, NSEvent * event);
+extern void Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent * event);
+extern void Cocoa_QuitMouse(_THIS);
+
+typedef struct {
+    int deltaXOffset;
+    int deltaYOffset;
+    void *tapdata;
+} SDL_MouseData;
+
+@interface NSCursor (InvisibleCursor)
++ (NSCursor *)invisibleCursor;
+@end
+
+#endif /* _SDL_cocoamouse_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamouse.m b/src/video/cocoa/SDL_cocoamouse.m
new file mode 100644
index 0000000..faba961
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamouse.m
@@ -0,0 +1,331 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_assert.h"
+#include "SDL_events.h"
+#include "SDL_cocoamouse.h"
+#include "SDL_cocoamousetap.h"
+
+#include "../../events/SDL_mouse_c.h"
+
+@implementation NSCursor (InvisibleCursor)
++ (NSCursor *)invisibleCursor
+{
+    static NSCursor *invisibleCursor = NULL;
+    if (!invisibleCursor) {
+        /* RAW 16x16 transparent GIF */
+        static unsigned char cursorBytes[] = {
+            0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x10, 0x00, 0x10, 0x00, 0x80,
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0xF9, 0x04,
+            0x01, 0x00, 0x00, 0x01, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x10,
+            0x00, 0x10, 0x00, 0x00, 0x02, 0x0E, 0x8C, 0x8F, 0xA9, 0xCB, 0xED,
+            0x0F, 0xA3, 0x9C, 0xB4, 0xDA, 0x8B, 0xB3, 0x3E, 0x05, 0x00, 0x3B
+        };
+
+        NSData *cursorData = [NSData dataWithBytesNoCopy:&cursorBytes[0]
+                                                  length:sizeof(cursorBytes)
+                                            freeWhenDone:NO];
+        NSImage *cursorImage = [[[NSImage alloc] initWithData:cursorData] autorelease];
+        invisibleCursor = [[NSCursor alloc] initWithImage:cursorImage
+                                                  hotSpot:NSZeroPoint];
+    }
+
+    return invisibleCursor;
+}
+@end
+
+
+static SDL_Cursor *
+Cocoa_CreateDefaultCursor()
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSCursor *nscursor;
+    SDL_Cursor *cursor = NULL;
+
+    nscursor = [NSCursor arrowCursor];
+
+    if (nscursor) {
+        cursor = SDL_calloc(1, sizeof(*cursor));
+        if (cursor) {
+            cursor->driverdata = nscursor;
+            [nscursor retain];
+        }
+    }
+
+    [pool release];
+
+    return cursor;
+}
+
+static SDL_Cursor *
+Cocoa_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSImage *nsimage;
+    NSCursor *nscursor = NULL;
+    SDL_Cursor *cursor = NULL;
+
+    nsimage = Cocoa_CreateImage(surface);
+    if (nsimage) {
+        nscursor = [[NSCursor alloc] initWithImage: nsimage hotSpot: NSMakePoint(hot_x, hot_y)];
+    }
+
+    if (nscursor) {
+        cursor = SDL_calloc(1, sizeof(*cursor));
+        if (cursor) {
+            cursor->driverdata = nscursor;
+        } else {
+            [nscursor release];
+        }
+    }
+
+    [pool release];
+
+    return cursor;
+}
+
+static SDL_Cursor *
+Cocoa_CreateSystemCursor(SDL_SystemCursor id)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSCursor *nscursor = NULL;
+    SDL_Cursor *cursor = NULL;
+
+    switch(id)
+    {
+    case SDL_SYSTEM_CURSOR_ARROW:
+        nscursor = [NSCursor arrowCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_IBEAM:
+        nscursor = [NSCursor IBeamCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_WAIT:
+        nscursor = [NSCursor arrowCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_CROSSHAIR:
+        nscursor = [NSCursor crosshairCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_WAITARROW:
+        nscursor = [NSCursor arrowCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_SIZENWSE:
+    case SDL_SYSTEM_CURSOR_SIZENESW:
+        nscursor = [NSCursor closedHandCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_SIZEWE:
+        nscursor = [NSCursor resizeLeftRightCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_SIZENS:
+        nscursor = [NSCursor resizeUpDownCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_SIZEALL:
+        nscursor = [NSCursor closedHandCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_NO:
+        nscursor = [NSCursor operationNotAllowedCursor];
+        break;
+    case SDL_SYSTEM_CURSOR_HAND:
+        nscursor = [NSCursor pointingHandCursor];
+        break;
+    default:
+        SDL_assert(!"Unknown system cursor");
+        return NULL;
+    }
+
+    if (nscursor) {
+        cursor = SDL_calloc(1, sizeof(*cursor));
+        if (cursor) {
+            /* We'll free it later, so retain it here */
+            [nscursor retain];
+            cursor->driverdata = nscursor;
+        }
+    }
+
+    [pool release];
+
+    return cursor;
+}
+
+static void
+Cocoa_FreeCursor(SDL_Cursor * cursor)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSCursor *nscursor = (NSCursor *)cursor->driverdata;
+
+    [nscursor release];
+    SDL_free(cursor);
+
+    [pool release];
+}
+
+static int
+Cocoa_ShowCursor(SDL_Cursor * cursor)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+    SDL_VideoDevice *device = SDL_GetVideoDevice();
+    SDL_Window *window = (device ? device->windows : NULL);
+    for (; window != NULL; window = window->next) {
+        SDL_WindowData *driverdata = (SDL_WindowData *)window->driverdata;
+        if (driverdata) {
+            [driverdata->nswindow performSelectorOnMainThread:@selector(invalidateCursorRectsForView:)
+                                                   withObject:[driverdata->nswindow contentView]
+                                                waitUntilDone:NO];
+        }
+    }
+
+    [pool release];
+
+    return 0;
+}
+
+static void
+Cocoa_WarpMouse(SDL_Window * window, int x, int y)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    CGPoint point = CGPointMake(x, y);
+
+    if (!(window->flags & SDL_WINDOW_FULLSCREEN))
+    {
+        point.x += window->x;
+        point.y += window->y;
+    }
+
+    {
+        /* This makes Cocoa_HandleMouseEvent ignore this delta in the next
+         * movement event.
+         */
+        SDL_MouseData *driverdata = (SDL_MouseData*)mouse->driverdata;
+        NSPoint location =  [NSEvent mouseLocation];
+        driverdata->deltaXOffset = location.x - point.x;
+        driverdata->deltaYOffset = point.y - location.y;
+    }
+
+    /* According to the docs, this was deprecated in 10.6, but it's still
+     * around. The substitute requires a CGEventSource, but I'm not entirely
+     * sure how we'd procure the right one for this event.
+     */
+    CGSetLocalEventsSuppressionInterval(0.0);
+    CGWarpMouseCursorPosition(point);
+    CGSetLocalEventsSuppressionInterval(0.25);
+
+    if (!mouse->relative_mode) {
+        /* CGWarpMouseCursorPosition doesn't generate a window event, unlike our
+         * other implementations' APIs.
+         */
+        SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 0, x, y);
+    }
+}
+
+static int
+Cocoa_SetRelativeMouseMode(SDL_bool enabled)
+{
+    CGError result;
+
+    if (enabled) {
+        result = CGAssociateMouseAndMouseCursorPosition(NO);
+    } else {
+        result = CGAssociateMouseAndMouseCursorPosition(YES);
+    }
+    if (result != kCGErrorSuccess) {
+        return SDL_SetError("CGAssociateMouseAndMouseCursorPosition() failed");
+    }
+    return 0;
+}
+
+void
+Cocoa_InitMouse(_THIS)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    mouse->driverdata = SDL_calloc(1, sizeof(SDL_MouseData));
+
+    mouse->CreateCursor = Cocoa_CreateCursor;
+    mouse->CreateSystemCursor = Cocoa_CreateSystemCursor;
+    mouse->ShowCursor = Cocoa_ShowCursor;
+    mouse->FreeCursor = Cocoa_FreeCursor;
+    mouse->WarpMouse = Cocoa_WarpMouse;
+    mouse->SetRelativeMouseMode = Cocoa_SetRelativeMouseMode;
+
+    SDL_SetDefaultCursor(Cocoa_CreateDefaultCursor());
+
+    Cocoa_InitMouseEventTap(mouse->driverdata);
+}
+
+void
+Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (mouse->relative_mode &&
+        ([event type] == NSMouseMoved ||
+         [event type] == NSLeftMouseDragged ||
+         [event type] == NSRightMouseDragged ||
+         [event type] == NSOtherMouseDragged)) {
+        SDL_MouseData *driverdata = (SDL_MouseData*)mouse->driverdata;
+        float x = [event deltaX] + driverdata->deltaXOffset;
+        float y = [event deltaY] + driverdata->deltaYOffset;
+        driverdata->deltaXOffset = driverdata->deltaYOffset = 0;
+
+        SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 1, (int)x, (int)y);
+    }
+}
+
+void
+Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    float x = [event deltaX];
+    float y = [event deltaY];
+
+    if (x > 0) {
+        x += 0.9f;
+    } else if (x < 0) {
+        x -= 0.9f;
+    }
+    if (y > 0) {
+        y += 0.9f;
+    } else if (y < 0) {
+        y -= 0.9f;
+    }
+    SDL_SendMouseWheel(window, mouse->mouseID, (int)x, (int)y);
+}
+
+void
+Cocoa_QuitMouse(_THIS)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    if (mouse) {
+        if (mouse->driverdata) {
+            Cocoa_QuitMouseEventTap(((SDL_MouseData*)mouse->driverdata));
+        }
+
+        SDL_free(mouse->driverdata);
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamousetap.h b/src/video/cocoa/SDL_cocoamousetap.h
new file mode 100644
index 0000000..a13d97b
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamousetap.h
@@ -0,0 +1,33 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoamousetap_h
+#define _SDL_cocoamousetap_h
+
+#include "SDL_cocoamouse.h"
+
+extern void Cocoa_InitMouseEventTap(SDL_MouseData *driverdata);
+extern void Cocoa_QuitMouseEventTap(SDL_MouseData *driverdata);
+
+#endif /* _SDL_cocoamousetap_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoamousetap.m b/src/video/cocoa/SDL_cocoamousetap.m
new file mode 100644
index 0000000..5879d49
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoamousetap.m
@@ -0,0 +1,257 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_cocoamousetap.h"
+
+/* Event taps are forbidden in the Mac App Store, so we can only enable this
+ * code if your app doesn't need to ship through the app store.
+ * This code makes it so that a grabbed cursor cannot "leak" a mouse click
+ * past the edge of the window if moving the cursor too fast.
+ */
+#if SDL_MAC_NO_SANDBOX
+
+#include "SDL_keyboard.h"
+#include "SDL_thread.h"
+#include "SDL_cocoavideo.h"
+
+#include "../../events/SDL_mouse_c.h"
+
+typedef struct {
+    CFMachPortRef tap;
+    CFRunLoopRef runloop;
+    CFRunLoopSourceRef runloopSource;
+    SDL_Thread *thread;
+    SDL_sem *runloopStartedSemaphore;
+} SDL_MouseEventTapData;
+
+static const CGEventMask movementEventsMask =
+      CGEventMaskBit(kCGEventLeftMouseDragged)
+    | CGEventMaskBit(kCGEventRightMouseDragged)
+    | CGEventMaskBit(kCGEventMouseMoved);
+
+static const CGEventMask allGrabbedEventsMask =
+      CGEventMaskBit(kCGEventLeftMouseDown)    | CGEventMaskBit(kCGEventLeftMouseUp)
+    | CGEventMaskBit(kCGEventRightMouseDown)   | CGEventMaskBit(kCGEventRightMouseUp)
+    | CGEventMaskBit(kCGEventOtherMouseDown)   | CGEventMaskBit(kCGEventOtherMouseUp)
+    | CGEventMaskBit(kCGEventLeftMouseDragged) | CGEventMaskBit(kCGEventRightMouseDragged)
+    | CGEventMaskBit(kCGEventMouseMoved);
+
+static CGEventRef
+Cocoa_MouseTapCallback(CGEventTapProxy proxy, CGEventType type, CGEventRef event, void *refcon)
+{
+    SDL_MouseData *driverdata = (SDL_MouseData*)refcon;
+    SDL_Mouse *mouse = SDL_GetMouse();
+    SDL_Window *window = SDL_GetKeyboardFocus();
+    NSRect windowRect;
+    CGPoint eventLocation;
+
+    switch (type)
+    {
+        case kCGEventTapDisabledByTimeout:
+        case kCGEventTapDisabledByUserInput:
+            {
+                CGEventTapEnable(((SDL_MouseEventTapData*)(driverdata->tapdata))->tap, true);
+                return NULL;
+            }
+        default:
+            break;
+    }
+
+
+    if (!window || !mouse) {
+        return event;
+    }
+
+    if (mouse->relative_mode) {
+        return event;
+    }
+
+    if (!(window->flags & SDL_WINDOW_INPUT_GRABBED)) {
+        return event;
+    }
+
+    /* This is the same coordinate system as Cocoa uses. */
+    eventLocation = CGEventGetUnflippedLocation(event);
+    windowRect = [((SDL_WindowData *) window->driverdata)->nswindow frame];
+
+    if (!NSPointInRect(NSPointFromCGPoint(eventLocation), windowRect)) {
+
+        /* This is in CGs global screenspace coordinate system, which has a
+         * flipped Y.
+         */
+        CGPoint newLocation = CGEventGetLocation(event);
+
+        if (eventLocation.x < NSMinX(windowRect)) {
+            newLocation.x = NSMinX(windowRect);
+        } else if (eventLocation.x >= NSMaxX(windowRect)) {
+            newLocation.x = NSMaxX(windowRect) - 1.0;
+        }
+
+        if (eventLocation.y < NSMinY(windowRect)) {
+            newLocation.y -= (NSMinY(windowRect) - eventLocation.y + 1);
+        } else if (eventLocation.y >= NSMaxY(windowRect)) {
+            newLocation.y += (eventLocation.y - NSMaxY(windowRect) + 1);
+        }
+
+        CGSetLocalEventsSuppressionInterval(0);
+        CGWarpMouseCursorPosition(newLocation);
+        CGSetLocalEventsSuppressionInterval(0.25);
+
+        if ((CGEventMaskBit(type) & movementEventsMask) == 0) {
+            /* For click events, we just constrain the event to the window, so
+             * no other app receives the click event. We can't due the same to
+             * movement events, since they mean that our warp cursor above
+             * behaves strangely.
+             */
+            CGEventSetLocation(event, newLocation);
+        }
+    }
+
+    return event;
+}
+
+static void
+SemaphorePostCallback(CFRunLoopTimerRef timer, void *info)
+{
+    SDL_SemPost((SDL_sem*)info);
+}
+
+static int
+Cocoa_MouseTapThread(void *data)
+{
+    SDL_MouseEventTapData *tapdata = (SDL_MouseEventTapData*)data;
+
+    /* Create a tap. */
+    CFMachPortRef eventTap = CGEventTapCreate(kCGSessionEventTap, kCGHeadInsertEventTap,
+                                              kCGEventTapOptionDefault, allGrabbedEventsMask,
+                                              &Cocoa_MouseTapCallback, tapdata);
+    if (eventTap) {
+        /* Try to create a runloop source we can schedule. */
+        CFRunLoopSourceRef runloopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0);
+        if  (runloopSource) {
+            tapdata->tap = eventTap;
+            tapdata->runloopSource = runloopSource;
+        } else {
+            CFRelease(eventTap);
+            SDL_SemPost(tapdata->runloopStartedSemaphore);
+            /* TODO: Both here and in the return below, set some state in
+             * tapdata to indicate that initialization failed, which we should
+             * check in InitMouseEventTap, after we move the semaphore check
+             * from Quit to Init.
+             */
+            return 1;
+        }
+    } else {
+        SDL_SemPost(tapdata->runloopStartedSemaphore);
+        return 1;
+    }
+
+    tapdata->runloop = CFRunLoopGetCurrent();
+    CFRunLoopAddSource(tapdata->runloop, tapdata->runloopSource, kCFRunLoopCommonModes);
+    CFRunLoopTimerContext context = {.info = tapdata->runloopStartedSemaphore};
+    /* We signal the runloop started semaphore *after* the run loop has started, indicating it's safe to CFRunLoopStop it. */
+    CFRunLoopTimerRef timer = CFRunLoopTimerCreate(kCFAllocatorDefault, CFAbsoluteTimeGetCurrent(), 0, 0, 0, &SemaphorePostCallback, &context);
+    CFRunLoopAddTimer(tapdata->runloop, timer, kCFRunLoopCommonModes);
+    CFRelease(timer);
+
+    /* Run the event loop to handle events in the event tap. */
+    CFRunLoopRun();
+    /* Make sure this is signaled so that SDL_QuitMouseEventTap knows it can safely SDL_WaitThread for us. */
+    if (SDL_SemValue(tapdata->runloopStartedSemaphore) < 1) {
+        SDL_SemPost(tapdata->runloopStartedSemaphore);
+    }
+    CFRunLoopRemoveSource(tapdata->runloop, tapdata->runloopSource, kCFRunLoopCommonModes);
+
+    /* Clean up. */
+    CGEventTapEnable(tapdata->tap, false);
+    CFRelease(tapdata->runloopSource);
+    CFRelease(tapdata->tap);
+    tapdata->runloopSource = NULL;
+    tapdata->tap = NULL;
+
+    return 0;
+}
+
+void
+Cocoa_InitMouseEventTap(SDL_MouseData* driverdata)
+{
+    SDL_MouseEventTapData *tapdata;
+    driverdata->tapdata = SDL_calloc(1, sizeof(SDL_MouseEventTapData));
+    tapdata = (SDL_MouseEventTapData*)driverdata->tapdata;
+
+    tapdata->runloopStartedSemaphore = SDL_CreateSemaphore(0);
+    if (tapdata->runloopStartedSemaphore) {
+        tapdata->thread = SDL_CreateThread(&Cocoa_MouseTapThread, "Event Tap Loop", tapdata);
+        if (!tapdata->thread) {
+            SDL_DestroySemaphore(tapdata->runloopStartedSemaphore);
+        }
+    }
+
+    if (!tapdata->thread) {
+        SDL_free(driverdata->tapdata);
+        driverdata->tapdata = NULL;
+    }
+}
+
+void
+Cocoa_QuitMouseEventTap(SDL_MouseData *driverdata)
+{
+    SDL_MouseEventTapData *tapdata = (SDL_MouseEventTapData*)driverdata->tapdata;
+    int status;
+
+    /* Ensure that the runloop has been started first.
+     * TODO: Move this to InitMouseEventTap, check for error conditions that can
+     * happen in Cocoa_MouseTapThread, and fall back to the non-EventTap way of
+     * grabbing the mouse if it fails to Init.
+     */
+    status = SDL_SemWaitTimeout(tapdata->runloopStartedSemaphore, 5000);
+    if (status > -1) {
+        /* Then stop it, which will cause Cocoa_MouseTapThread to return. */
+        CFRunLoopStop(tapdata->runloop);
+        /* And then wait for Cocoa_MouseTapThread to finish cleaning up. It
+         * releases some of the pointers in tapdata. */
+        SDL_WaitThread(tapdata->thread, &status);
+    }
+
+    SDL_free(driverdata->tapdata);
+    driverdata->tapdata = NULL;
+}
+
+#else /* SDL_MAC_NO_SANDBOX */
+
+void
+Cocoa_InitMouseEventTap(SDL_MouseData *unused)
+{
+}
+
+void
+Cocoa_QuitMouseEventTap(SDL_MouseData *driverdata)
+{
+}
+
+#endif /* !SDL_MAC_NO_SANDBOX */
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoaopengl.h b/src/video/cocoa/SDL_cocoaopengl.h
new file mode 100644
index 0000000..2d06700
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoaopengl.h
@@ -0,0 +1,66 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoaopengl_h
+#define _SDL_cocoaopengl_h
+
+#if SDL_VIDEO_OPENGL_CGL
+
+#include "SDL_atomic.h"
+#import <Cocoa/Cocoa.h>
+
+struct SDL_GLDriverData
+{
+    int initialized;
+};
+
+@interface SDLOpenGLContext : NSOpenGLContext {
+    SDL_atomic_t dirty;
+    SDL_Window *window;
+}
+
+- (id)initWithFormat:(NSOpenGLPixelFormat *)format
+        shareContext:(NSOpenGLContext *)share;
+- (void)scheduleUpdate;
+- (void)updateIfNeeded;
+- (void)setWindow:(SDL_Window *)window;
+
+@end
+
+
+/* OpenGL functions */
+extern int Cocoa_GL_LoadLibrary(_THIS, const char *path);
+extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc);
+extern void Cocoa_GL_UnloadLibrary(_THIS);
+extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
+extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window,
+                                SDL_GLContext context);
+extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
+extern int Cocoa_GL_GetSwapInterval(_THIS);
+extern void Cocoa_GL_SwapWindow(_THIS, SDL_Window * window);
+extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+#endif /* SDL_VIDEO_OPENGL_CGL */
+
+#endif /* _SDL_cocoaopengl_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoaopengl.m b/src/video/cocoa/SDL_cocoaopengl.m
new file mode 100644
index 0000000..0d49ba0
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoaopengl.m
@@ -0,0 +1,370 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* NSOpenGL implementation of SDL OpenGL support */
+
+#if SDL_VIDEO_OPENGL_CGL
+#include "SDL_cocoavideo.h"
+#include "SDL_cocoaopengl.h"
+
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLRenderers.h>
+
+#include "SDL_loadso.h"
+#include "SDL_opengl.h"
+
+#define DEFAULT_OPENGL  "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
+
+
+#ifndef kCGLPFAOpenGLProfile
+#define kCGLPFAOpenGLProfile 99
+#endif
+#ifndef kCGLOGLPVersion_Legacy
+#define kCGLOGLPVersion_Legacy 0x1000
+#endif
+#ifndef kCGLOGLPVersion_3_2_Core
+#define kCGLOGLPVersion_3_2_Core 0x3200
+#endif
+
+@implementation SDLOpenGLContext : NSOpenGLContext
+
+- (id)initWithFormat:(NSOpenGLPixelFormat *)format
+        shareContext:(NSOpenGLContext *)share
+{
+    self = [super initWithFormat:format shareContext:share];
+    if (self) {
+        SDL_AtomicSet(&self->dirty, 0);
+        self->window = NULL;
+    }
+    return self;
+}
+
+- (void)scheduleUpdate
+{
+    SDL_AtomicAdd(&self->dirty, 1);
+}
+
+/* This should only be called on the thread on which a user is using the context. */
+- (void)updateIfNeeded
+{
+    int value = SDL_AtomicSet(&self->dirty, 0);
+    if (value > 0) {
+        /* We call the real underlying update here, since -[SDLOpenGLContext update] just calls us. */
+        [super update];
+    }
+}
+
+/* This should only be called on the thread on which a user is using the context. */
+- (void)update
+{
+    /* This ensures that regular 'update' calls clear the atomic dirty flag. */
+    [self scheduleUpdate];
+    [self updateIfNeeded];
+}
+
+/* Updates the drawable for the contexts and manages related state. */
+- (void)setWindow:(SDL_Window *)newWindow
+{
+    if (self->window) {
+        SDL_WindowData *oldwindowdata = (SDL_WindowData *)self->window->driverdata;
+
+        /* Make sure to remove us from the old window's context list, or we'll get scheduled updates from it too. */
+        NSMutableArray *contexts = oldwindowdata->nscontexts;
+        @synchronized (contexts) {
+            [contexts removeObject:self];
+        }
+    }
+
+    self->window = newWindow;
+
+    if (newWindow) {
+        SDL_WindowData *windowdata = (SDL_WindowData *)newWindow->driverdata;
+
+        /* Now sign up for scheduled updates for the new window. */
+        NSMutableArray *contexts = windowdata->nscontexts;
+        @synchronized (contexts) {
+            [contexts addObject:self];
+        }
+
+        if ([self view] != [windowdata->nswindow contentView]) {
+            [self setView:[windowdata->nswindow contentView]];
+            [self scheduleUpdate];
+        }
+    } else {
+        [self clearDrawable];
+        [self scheduleUpdate];
+    }
+}
+
+@end
+
+
+int
+Cocoa_GL_LoadLibrary(_THIS, const char *path)
+{
+    /* Load the OpenGL library */
+    if (path == NULL) {
+        path = SDL_getenv("SDL_OPENGL_LIBRARY");
+    }
+    if (path == NULL) {
+        path = DEFAULT_OPENGL;
+    }
+    _this->gl_config.dll_handle = SDL_LoadObject(path);
+    if (!_this->gl_config.dll_handle) {
+        return -1;
+    }
+    SDL_strlcpy(_this->gl_config.driver_path, path,
+                SDL_arraysize(_this->gl_config.driver_path));
+    return 0;
+}
+
+void *
+Cocoa_GL_GetProcAddress(_THIS, const char *proc)
+{
+    return SDL_LoadFunction(_this->gl_config.dll_handle, proc);
+}
+
+void
+Cocoa_GL_UnloadLibrary(_THIS)
+{
+    SDL_UnloadObject(_this->gl_config.dll_handle);
+    _this->gl_config.dll_handle = NULL;
+}
+
+SDL_GLContext
+Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
+{
+    const int wantver = (_this->gl_config.major_version << 8) |
+                        (_this->gl_config.minor_version);
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    NSAutoreleasePool *pool;
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
+    NSOpenGLPixelFormatAttribute attr[32];
+    NSOpenGLPixelFormat *fmt;
+    SDLOpenGLContext *context;
+    NSOpenGLContext *share_context = nil;
+    int i = 0;
+
+    if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
+        SDL_SetError ("OpenGL ES not supported on this platform");
+        return NULL;
+    }
+
+    /* Sadly, we'll have to update this as life progresses, since we need to
+       set an enum for context profiles, not a context version number */
+    if (wantver > 0x0302) {
+        SDL_SetError ("OpenGL > 3.2 is not supported on this platform");
+        return NULL;
+    }
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    /* specify a profile if we're on Lion (10.7) or later. */
+    if (data->osversion >= 0x1070) {
+        NSOpenGLPixelFormatAttribute profile = kCGLOGLPVersion_Legacy;
+        if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_CORE) {
+            if (wantver == 0x0302) {
+                profile = kCGLOGLPVersion_3_2_Core;
+            }
+        }
+        attr[i++] = kCGLPFAOpenGLProfile;
+        attr[i++] = profile;
+    }
+
+    attr[i++] = NSOpenGLPFAColorSize;
+    attr[i++] = SDL_BYTESPERPIXEL(display->current_mode.format)*8;
+
+    attr[i++] = NSOpenGLPFADepthSize;
+    attr[i++] = _this->gl_config.depth_size;
+
+    if (_this->gl_config.double_buffer) {
+        attr[i++] = NSOpenGLPFADoubleBuffer;
+    }
+
+    if (_this->gl_config.stereo) {
+        attr[i++] = NSOpenGLPFAStereo;
+    }
+
+    if (_this->gl_config.stencil_size) {
+        attr[i++] = NSOpenGLPFAStencilSize;
+        attr[i++] = _this->gl_config.stencil_size;
+    }
+
+    if ((_this->gl_config.accum_red_size +
+         _this->gl_config.accum_green_size +
+         _this->gl_config.accum_blue_size +
+         _this->gl_config.accum_alpha_size) > 0) {
+        attr[i++] = NSOpenGLPFAAccumSize;
+        attr[i++] = _this->gl_config.accum_red_size + _this->gl_config.accum_green_size + _this->gl_config.accum_blue_size + _this->gl_config.accum_alpha_size;
+    }
+
+    if (_this->gl_config.multisamplebuffers) {
+        attr[i++] = NSOpenGLPFASampleBuffers;
+        attr[i++] = _this->gl_config.multisamplebuffers;
+    }
+
+    if (_this->gl_config.multisamplesamples) {
+        attr[i++] = NSOpenGLPFASamples;
+        attr[i++] = _this->gl_config.multisamplesamples;
+        attr[i++] = NSOpenGLPFANoRecovery;
+    }
+
+    if (_this->gl_config.accelerated >= 0) {
+        if (_this->gl_config.accelerated) {
+            attr[i++] = NSOpenGLPFAAccelerated;
+        } else {
+            attr[i++] = NSOpenGLPFARendererID;
+            attr[i++] = kCGLRendererGenericFloatID;
+        }
+    }
+
+    attr[i++] = NSOpenGLPFAScreenMask;
+    attr[i++] = CGDisplayIDToOpenGLDisplayMask(displaydata->display);
+    attr[i] = 0;
+
+    fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr];
+    if (fmt == nil) {
+        SDL_SetError ("Failed creating OpenGL pixel format");
+        [pool release];
+        return NULL;
+    }
+
+    if (_this->gl_config.share_with_current_context) {
+        share_context = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
+    }
+
+    context = [[SDLOpenGLContext alloc] initWithFormat:fmt shareContext:share_context];
+
+    [fmt release];
+
+    if (context == nil) {
+        SDL_SetError ("Failed creating OpenGL context");
+        [pool release];
+        return NULL;
+    }
+
+    [pool release];
+
+    if ( Cocoa_GL_MakeCurrent(_this, window, context) < 0 ) {
+        Cocoa_GL_DeleteContext(_this, context);
+        return NULL;
+    }
+
+    return context;
+}
+
+int
+Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+    NSAutoreleasePool *pool;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    if (context) {
+        SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
+        [nscontext setWindow:window];
+        [nscontext updateIfNeeded];
+        [nscontext makeCurrentContext];
+    } else {
+        [NSOpenGLContext clearCurrentContext];
+    }
+
+    [pool release];
+    return 0;
+}
+
+int
+Cocoa_GL_SetSwapInterval(_THIS, int interval)
+{
+    NSAutoreleasePool *pool;
+    NSOpenGLContext *nscontext;
+    GLint value;
+    int status;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
+    if (nscontext != nil) {
+        value = interval;
+        [nscontext setValues:&value forParameter:NSOpenGLCPSwapInterval];
+        status = 0;
+    } else {
+        status = SDL_SetError("No current OpenGL context");
+    }
+
+    [pool release];
+    return status;
+}
+
+int
+Cocoa_GL_GetSwapInterval(_THIS)
+{
+    NSAutoreleasePool *pool;
+    NSOpenGLContext *nscontext;
+    GLint value;
+    int status = 0;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
+    if (nscontext != nil) {
+        [nscontext getValues:&value forParameter:NSOpenGLCPSwapInterval];
+        status = (int)value;
+    }
+
+    [pool release];
+    return status;
+}
+
+void
+Cocoa_GL_SwapWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    SDLOpenGLContext* nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
+    [nscontext flushBuffer];
+    [nscontext updateIfNeeded];
+
+    [pool release];
+}
+
+void
+Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context)
+{
+    NSAutoreleasePool *pool;
+    SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    [nscontext setWindow:NULL];
+    [nscontext release];
+
+    [pool release];
+}
+
+#endif /* SDL_VIDEO_OPENGL_CGL */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoashape.h b/src/video/cocoa/SDL_cocoashape.h
new file mode 100644
index 0000000..3b656c1
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoashape.h
@@ -0,0 +1,43 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoashape_h
+#define _SDL_cocoashape_h
+
+#include "SDL_stdinc.h"
+#include "SDL_video.h"
+#include "SDL_shape.h"
+#include "../SDL_shape_internals.h"
+
+typedef struct {
+    NSGraphicsContext* context;
+    SDL_bool saved;
+
+    SDL_ShapeTree* shape;
+} SDL_ShapeData;
+
+extern SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window);
+extern int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
+extern int Cocoa_ResizeWindowShape(SDL_Window *window);
+
+#endif
diff --git a/src/video/cocoa/SDL_cocoashape.m b/src/video/cocoa/SDL_cocoashape.m
new file mode 100644
index 0000000..7108526
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoashape.m
@@ -0,0 +1,113 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_cocoavideo.h"
+#include "SDL_shape.h"
+#include "SDL_cocoashape.h"
+#include "../SDL_sysvideo.h"
+#include "SDL_assert.h"
+
+SDL_WindowShaper*
+Cocoa_CreateShaper(SDL_Window* window) {
+    SDL_WindowData* windata = (SDL_WindowData*)window->driverdata;
+    [windata->nswindow setOpaque:NO];
+
+    if ([windata->nswindow respondsToSelector:@selector(setStyleMask:)]) {
+        [windata->nswindow setStyleMask:NSBorderlessWindowMask];
+    }
+
+    SDL_WindowShaper* result = result = malloc(sizeof(SDL_WindowShaper));
+    result->window = window;
+    result->mode.mode = ShapeModeDefault;
+    result->mode.parameters.binarizationCutoff = 1;
+    result->userx = result->usery = 0;
+    window->shaper = result;
+
+    SDL_ShapeData* data = malloc(sizeof(SDL_ShapeData));
+    result->driverdata = data;
+    data->context = [windata->nswindow graphicsContext];
+    data->saved = SDL_FALSE;
+    data->shape = NULL;
+
+    int resized_properly = Cocoa_ResizeWindowShape(window);
+    SDL_assert(resized_properly == 0);
+    return result;
+}
+
+typedef struct {
+    NSView* view;
+    NSBezierPath* path;
+    SDL_Window* window;
+} SDL_CocoaClosure;
+
+void
+ConvertRects(SDL_ShapeTree* tree,void* closure) {
+    SDL_CocoaClosure* data = (SDL_CocoaClosure*)closure;
+    if(tree->kind == OpaqueShape) {
+        NSRect rect = NSMakeRect(tree->data.shape.x,data->window->h - tree->data.shape.y,tree->data.shape.w,tree->data.shape.h);
+        [data->path appendBezierPathWithRect:[data->view convertRect:rect toView:nil]];
+    }
+}
+
+int
+Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
+    SDL_ShapeData* data = (SDL_ShapeData*)shaper->driverdata;
+    SDL_WindowData* windata = (SDL_WindowData*)shaper->window->driverdata;
+    SDL_CocoaClosure closure;
+    NSAutoreleasePool *pool = NULL;
+    if(data->saved == SDL_TRUE) {
+        [data->context restoreGraphicsState];
+        data->saved = SDL_FALSE;
+    }
+
+    //[data->context saveGraphicsState];
+    //data->saved = SDL_TRUE;
+    [NSGraphicsContext setCurrentContext:data->context];
+
+    [[NSColor clearColor] set];
+    NSRectFill([[windata->nswindow contentView] frame]);
+    data->shape = SDL_CalculateShapeTree(*shape_mode,shape);
+
+    pool = [[NSAutoreleasePool alloc] init];
+    closure.view = [windata->nswindow contentView];
+    closure.path = [[NSBezierPath bezierPath] autorelease];
+    closure.window = shaper->window;
+    SDL_TraverseShapeTree(data->shape,&ConvertRects,&closure);
+    [closure.path addClip];
+    [pool release];
+
+    return 0;
+}
+
+int
+Cocoa_ResizeWindowShape(SDL_Window *window) {
+    SDL_ShapeData* data = window->shaper->driverdata;
+    SDL_assert(data != NULL);
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoavideo.h b/src/video/cocoa/SDL_cocoavideo.h
new file mode 100644
index 0000000..5f8be53
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoavideo.h
@@ -0,0 +1,61 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoavideo_h
+#define _SDL_cocoavideo_h
+
+#include "SDL_opengl.h"
+
+#include <ApplicationServices/ApplicationServices.h>
+#include <Cocoa/Cocoa.h>
+
+#include "SDL_keycode.h"
+#include "../SDL_sysvideo.h"
+
+#include "SDL_cocoaclipboard.h"
+#include "SDL_cocoaevents.h"
+#include "SDL_cocoakeyboard.h"
+#include "SDL_cocoamodes.h"
+#include "SDL_cocoamouse.h"
+#include "SDL_cocoaopengl.h"
+#include "SDL_cocoawindow.h"
+
+/* Private display data */
+
+@class SDLTranslatorResponder;
+
+typedef struct SDL_VideoData
+{
+    SInt32 osversion;
+    unsigned int modifierFlags;
+    void *key_layout;
+    SDLTranslatorResponder *fieldEdit;
+    NSInteger clipboard_count;
+    Uint32 screensaver_activity;
+} SDL_VideoData;
+
+/* Utility functions */
+extern NSImage * Cocoa_CreateImage(SDL_Surface * surface);
+
+#endif /* _SDL_cocoavideo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoavideo.m b/src/video/cocoa/SDL_cocoavideo.m
new file mode 100644
index 0000000..8499152
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoavideo.m
@@ -0,0 +1,237 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#if defined(__APPLE__) && defined(__POWERPC__) && !defined(__APPLE_ALTIVEC__)
+#include <altivec.h>
+#undef bool
+#undef vector
+#undef pixel
+#endif
+
+#include "SDL.h"
+#include "SDL_endian.h"
+#include "SDL_cocoavideo.h"
+#include "SDL_cocoashape.h"
+#include "SDL_assert.h"
+
+/* Initialization/Query functions */
+static int Cocoa_VideoInit(_THIS);
+static void Cocoa_VideoQuit(_THIS);
+
+/* Cocoa driver bootstrap functions */
+
+static int
+Cocoa_Available(void)
+{
+    return (1);
+}
+
+static void
+Cocoa_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_free(device->driverdata);
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+Cocoa_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+    SDL_VideoData *data;
+
+    Cocoa_RegisterApp();
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (device) {
+        data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
+    } else {
+        data = NULL;
+    }
+    if (!data) {
+        SDL_OutOfMemory();
+        if (device) {
+            SDL_free(device);
+        }
+        return NULL;
+    }
+    device->driverdata = data;
+
+    /* Find out what version of Mac OS X we're running */
+    Gestalt(gestaltSystemVersion, &data->osversion);
+
+    /* Set the function pointers */
+    device->VideoInit = Cocoa_VideoInit;
+    device->VideoQuit = Cocoa_VideoQuit;
+    device->GetDisplayBounds = Cocoa_GetDisplayBounds;
+    device->GetDisplayModes = Cocoa_GetDisplayModes;
+    device->SetDisplayMode = Cocoa_SetDisplayMode;
+    device->PumpEvents = Cocoa_PumpEvents;
+
+    device->CreateWindow = Cocoa_CreateWindow;
+    device->CreateWindowFrom = Cocoa_CreateWindowFrom;
+    device->SetWindowTitle = Cocoa_SetWindowTitle;
+    device->SetWindowIcon = Cocoa_SetWindowIcon;
+    device->SetWindowPosition = Cocoa_SetWindowPosition;
+    device->SetWindowSize = Cocoa_SetWindowSize;
+    device->SetWindowMinimumSize = Cocoa_SetWindowMinimumSize;
+    device->SetWindowMaximumSize = Cocoa_SetWindowMaximumSize;
+    device->ShowWindow = Cocoa_ShowWindow;
+    device->HideWindow = Cocoa_HideWindow;
+    device->RaiseWindow = Cocoa_RaiseWindow;
+    device->MaximizeWindow = Cocoa_MaximizeWindow;
+    device->MinimizeWindow = Cocoa_MinimizeWindow;
+    device->RestoreWindow = Cocoa_RestoreWindow;
+    device->SetWindowBordered = Cocoa_SetWindowBordered;
+    device->SetWindowFullscreen = Cocoa_SetWindowFullscreen;
+    device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp;
+    device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp;
+    device->SetWindowGrab = Cocoa_SetWindowGrab;
+    device->DestroyWindow = Cocoa_DestroyWindow;
+    device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
+
+    device->shape_driver.CreateShaper = Cocoa_CreateShaper;
+    device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
+    device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape;
+
+#if SDL_VIDEO_OPENGL_CGL
+    device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
+    device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
+    device->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary;
+    device->GL_CreateContext = Cocoa_GL_CreateContext;
+    device->GL_MakeCurrent = Cocoa_GL_MakeCurrent;
+    device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval;
+    device->GL_SwapWindow = Cocoa_GL_SwapWindow;
+    device->GL_DeleteContext = Cocoa_GL_DeleteContext;
+#endif
+
+    device->StartTextInput = Cocoa_StartTextInput;
+    device->StopTextInput = Cocoa_StopTextInput;
+    device->SetTextInputRect = Cocoa_SetTextInputRect;
+
+    device->SetClipboardText = Cocoa_SetClipboardText;
+    device->GetClipboardText = Cocoa_GetClipboardText;
+    device->HasClipboardText = Cocoa_HasClipboardText;
+
+    device->free = Cocoa_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap COCOA_bootstrap = {
+    "cocoa", "SDL Cocoa video driver",
+    Cocoa_Available, Cocoa_CreateDevice
+};
+
+
+int
+Cocoa_VideoInit(_THIS)
+{
+    Cocoa_InitModes(_this);
+    Cocoa_InitKeyboard(_this);
+    Cocoa_InitMouse(_this);
+    return 0;
+}
+
+void
+Cocoa_VideoQuit(_THIS)
+{
+    Cocoa_QuitModes(_this);
+    Cocoa_QuitKeyboard(_this);
+    Cocoa_QuitMouse(_this);
+}
+
+/* This function assumes that it's called from within an autorelease pool */
+NSImage *
+Cocoa_CreateImage(SDL_Surface * surface)
+{
+    SDL_Surface *converted;
+    NSBitmapImageRep *imgrep;
+    Uint8 *pixels;
+    int i;
+    NSImage *img;
+
+    converted = SDL_ConvertSurfaceFormat(surface,
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+                                         SDL_PIXELFORMAT_RGBA8888,
+#else
+                                         SDL_PIXELFORMAT_ABGR8888,
+#endif
+                                         0);
+    if (!converted) {
+        return nil;
+    }
+
+    imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
+                    pixelsWide: converted->w
+                    pixelsHigh: converted->h
+                    bitsPerSample: 8
+                    samplesPerPixel: 4
+                    hasAlpha: YES
+                    isPlanar: NO
+                    colorSpaceName: NSDeviceRGBColorSpace
+                    bytesPerRow: converted->pitch
+                    bitsPerPixel: converted->format->BitsPerPixel] autorelease];
+    if (imgrep == nil) {
+        SDL_FreeSurface(converted);
+        return nil;
+    }
+
+    /* Copy the pixels */
+    pixels = [imgrep bitmapData];
+    SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch);
+    SDL_FreeSurface(converted);
+
+    /* Premultiply the alpha channel */
+    for (i = (surface->h * surface->w); i--; ) {
+        Uint8 alpha = pixels[3];
+        pixels[0] = (Uint8)(((Uint16)pixels[0] * alpha) / 255);
+        pixels[1] = (Uint8)(((Uint16)pixels[1] * alpha) / 255);
+        pixels[2] = (Uint8)(((Uint16)pixels[2] * alpha) / 255);
+        pixels += 4;
+    }
+
+    img = [[[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)] autorelease];
+    if (img != nil) {
+        [img addRepresentation: imgrep];
+    }
+    return img;
+}
+
+/*
+ * Mac OS X log support.
+ *
+ * This doesn't really have aything to do with the interfaces of the SDL video
+ *  subsystem, but we need to stuff this into an Objective-C source code file.
+ */
+
+void SDL_NSLog(const char *text)
+{
+    NSLog(@"%s", text);
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vim: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoawindow.h b/src/video/cocoa/SDL_cocoawindow.h
new file mode 100644
index 0000000..022694f
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoawindow.h
@@ -0,0 +1,118 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cocoawindow_h
+#define _SDL_cocoawindow_h
+
+#import <Cocoa/Cocoa.h>
+
+typedef struct SDL_WindowData SDL_WindowData;
+
+@interface Cocoa_WindowListener : NSResponder <NSWindowDelegate> {
+    SDL_WindowData *_data;
+    BOOL observingVisible;
+    BOOL wasVisible;
+}
+
+-(void) listen:(SDL_WindowData *) data;
+-(void) pauseVisibleObservation;
+-(void) resumeVisibleObservation;
+-(void) close;
+
+/* Window delegate functionality */
+-(BOOL) windowShouldClose:(id) sender;
+-(void) windowDidExpose:(NSNotification *) aNotification;
+-(void) windowDidMove:(NSNotification *) aNotification;
+-(void) windowDidResize:(NSNotification *) aNotification;
+-(void) windowDidMiniaturize:(NSNotification *) aNotification;
+-(void) windowDidDeminiaturize:(NSNotification *) aNotification;
+-(void) windowDidBecomeKey:(NSNotification *) aNotification;
+-(void) windowDidResignKey:(NSNotification *) aNotification;
+
+/* Window event handling */
+-(void) mouseDown:(NSEvent *) theEvent;
+-(void) rightMouseDown:(NSEvent *) theEvent;
+-(void) otherMouseDown:(NSEvent *) theEvent;
+-(void) mouseUp:(NSEvent *) theEvent;
+-(void) rightMouseUp:(NSEvent *) theEvent;
+-(void) otherMouseUp:(NSEvent *) theEvent;
+-(void) mouseMoved:(NSEvent *) theEvent;
+-(void) mouseDragged:(NSEvent *) theEvent;
+-(void) rightMouseDragged:(NSEvent *) theEvent;
+-(void) otherMouseDragged:(NSEvent *) theEvent;
+-(void) scrollWheel:(NSEvent *) theEvent;
+-(void) touchesBeganWithEvent:(NSEvent *) theEvent;
+-(void) touchesMovedWithEvent:(NSEvent *) theEvent;
+-(void) touchesEndedWithEvent:(NSEvent *) theEvent;
+-(void) touchesCancelledWithEvent:(NSEvent *) theEvent;
+
+/* Touch event handling */
+typedef enum {
+    COCOA_TOUCH_DOWN,
+    COCOA_TOUCH_UP,
+    COCOA_TOUCH_MOVE,
+    COCOA_TOUCH_CANCELLED
+} cocoaTouchType;
+-(void) handleTouches:(cocoaTouchType)type withEvent:(NSEvent*) event;
+
+@end
+/* *INDENT-ON* */
+
+@class SDLOpenGLContext;
+
+struct SDL_WindowData
+{
+    SDL_Window *window;
+    NSWindow *nswindow;
+    NSMutableArray *nscontexts;
+    SDL_bool created;
+    Cocoa_WindowListener *listener;
+    struct SDL_VideoData *videodata;
+};
+
+extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
+extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
+                                  const void *data);
+extern void Cocoa_SetWindowTitle(_THIS, SDL_Window * window);
+extern void Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
+extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
+extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
+extern void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window);
+extern void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window);
+extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
+extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
+extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
+extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
+extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
+extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
+extern void Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
+extern void Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+extern int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
+extern int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
+extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window,
+                                      struct SDL_SysWMinfo *info);
+
+#endif /* _SDL_cocoawindow_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m
new file mode 100644
index 0000000..9cee4d3
--- /dev/null
+++ b/src/video/cocoa/SDL_cocoawindow.m
@@ -0,0 +1,1178 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_syswm.h"
+#include "SDL_timer.h"  /* For SDL_GetTicks() */
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_touch_c.h"
+#include "../../events/SDL_windowevents_c.h"
+#include "SDL_cocoavideo.h"
+#include "SDL_cocoashape.h"
+#include "SDL_cocoamouse.h"
+#include "SDL_cocoaopengl.h"
+
+
+static Uint32 s_moveHack;
+
+static __inline__ void ConvertNSRect(NSRect *r)
+{
+    r->origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - r->origin.y - r->size.height;
+}
+
+static void ScheduleContextUpdates(SDL_WindowData *data)
+{
+    NSMutableArray *contexts = data->nscontexts;
+    @synchronized (contexts) {
+        for (SDLOpenGLContext *context in contexts) {
+            [context scheduleUpdate];
+        }
+    }
+}
+
+@implementation Cocoa_WindowListener
+
+- (void)listen:(SDL_WindowData *)data
+{
+    NSNotificationCenter *center;
+    NSWindow *window = data->nswindow;
+    NSView *view = [window contentView];
+
+    _data = data;
+    observingVisible = YES;
+    wasVisible = [window isVisible];
+
+    center = [NSNotificationCenter defaultCenter];
+
+    if ([window delegate] != nil) {
+        [center addObserver:self selector:@selector(windowDidExpose:) name:NSWindowDidExposeNotification object:window];
+        [center addObserver:self selector:@selector(windowDidMove:) name:NSWindowDidMoveNotification object:window];
+        [center addObserver:self selector:@selector(windowDidResize:) name:NSWindowDidResizeNotification object:window];
+        [center addObserver:self selector:@selector(windowDidMiniaturize:) name:NSWindowDidMiniaturizeNotification object:window];
+        [center addObserver:self selector:@selector(windowDidDeminiaturize:) name:NSWindowDidDeminiaturizeNotification object:window];
+        [center addObserver:self selector:@selector(windowDidBecomeKey:) name:NSWindowDidBecomeKeyNotification object:window];
+        [center addObserver:self selector:@selector(windowDidResignKey:) name:NSWindowDidResignKeyNotification object:window];
+    } else {
+        [window setDelegate:self];
+    }
+
+    /* Haven't found a delegate / notification that triggers when the window is
+     * ordered out (is not visible any more). You can be ordered out without
+     * minimizing, so DidMiniaturize doesn't work. (e.g. -[NSWindow orderOut:])
+     */
+    [window addObserver:self
+             forKeyPath:@"visible"
+                options:NSKeyValueObservingOptionNew
+                context:NULL];
+
+    [window setNextResponder:self];
+    [window setAcceptsMouseMovedEvents:YES];
+
+    [view setNextResponder:self];
+
+    if ([view respondsToSelector:@selector(setAcceptsTouchEvents:)]) {
+        [view setAcceptsTouchEvents:YES];
+    }
+}
+
+- (void)observeValueForKeyPath:(NSString *)keyPath
+                      ofObject:(id)object
+                        change:(NSDictionary *)change
+                       context:(void *)context
+{
+    if (!observingVisible) {
+        return;
+    }
+
+    if (object == _data->nswindow && [keyPath isEqualToString:@"visible"]) {
+        int newVisibility = [[change objectForKey:@"new"] intValue];
+        if (newVisibility) {
+            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
+        } else {
+            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
+        }
+    }
+}
+
+-(void) pauseVisibleObservation
+{
+    observingVisible = NO;
+    wasVisible = [_data->nswindow isVisible];
+}
+
+-(void) resumeVisibleObservation
+{
+    BOOL isVisible = [_data->nswindow isVisible];
+    observingVisible = YES;
+    if (wasVisible != isVisible) {
+        if (isVisible) {
+            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
+        } else {
+            SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
+        }
+
+        wasVisible = isVisible;
+    }
+}
+
+- (void)close
+{
+    NSNotificationCenter *center;
+    NSWindow *window = _data->nswindow;
+    NSView *view = [window contentView];
+    NSArray *windows = nil;
+
+    center = [NSNotificationCenter defaultCenter];
+
+    if ([window delegate] != self) {
+        [center removeObserver:self name:NSWindowDidExposeNotification object:window];
+        [center removeObserver:self name:NSWindowDidMoveNotification object:window];
+        [center removeObserver:self name:NSWindowDidResizeNotification object:window];
+        [center removeObserver:self name:NSWindowDidMiniaturizeNotification object:window];
+        [center removeObserver:self name:NSWindowDidDeminiaturizeNotification object:window];
+        [center removeObserver:self name:NSWindowDidBecomeKeyNotification object:window];
+        [center removeObserver:self name:NSWindowDidResignKeyNotification object:window];
+    } else {
+        [window setDelegate:nil];
+    }
+
+    [window removeObserver:self
+                forKeyPath:@"visible"];
+
+    if ([window nextResponder] == self) {
+        [window setNextResponder:nil];
+    }
+    if ([view nextResponder] == self) {
+        [view setNextResponder:nil];
+    }
+
+    /* Make the next window in the z-order Key. If we weren't the foreground
+       when closed, this is a no-op.
+       !!! FIXME: Note that this is a hack, and there are corner cases where
+       !!! FIXME:  this fails (such as the About box). The typical nib+RunLoop
+       !!! FIXME:  handles this for Cocoa apps, but we bypass all that in SDL.
+       !!! FIXME:  We should remove this code when we find a better way to
+       !!! FIXME:  have the system do this for us. See discussion in
+       !!! FIXME:   http://bugzilla.libsdl.org/show_bug.cgi?id=1825
+    */
+    windows = [NSApp orderedWindows];
+    if ([windows count] > 0) {
+        NSWindow *win = (NSWindow *) [windows objectAtIndex:0];
+        [win makeKeyAndOrderFront:self];
+    }
+}
+
+- (BOOL)windowShouldClose:(id)sender
+{
+    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
+    return NO;
+}
+
+- (void)windowDidExpose:(NSNotification *)aNotification
+{
+    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_EXPOSED, 0, 0);
+}
+
+- (void)windowDidMove:(NSNotification *)aNotification
+{
+    int x, y;
+    SDL_Window *window = _data->window;
+    NSWindow *nswindow = _data->nswindow;
+    NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
+    ConvertNSRect(&rect);
+
+    if (s_moveHack) {
+        SDL_bool blockMove = ((SDL_GetTicks() - s_moveHack) < 500);
+
+        s_moveHack = 0;
+
+        if (blockMove) {
+            /* Cocoa is adjusting the window in response to a mode change */
+            rect.origin.x = window->x;
+            rect.origin.y = window->y;
+            ConvertNSRect(&rect);
+            [nswindow setFrameOrigin:rect.origin];
+            return;
+        }
+    }
+
+    x = (int)rect.origin.x;
+    y = (int)rect.origin.y;
+
+    ScheduleContextUpdates(_data);
+
+    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
+}
+
+- (void)windowDidResize:(NSNotification *)aNotification
+{
+    int x, y, w, h;
+    NSRect rect = [_data->nswindow contentRectForFrameRect:[_data->nswindow frame]];
+    ConvertNSRect(&rect);
+    x = (int)rect.origin.x;
+    y = (int)rect.origin.y;
+    w = (int)rect.size.width;
+    h = (int)rect.size.height;
+    if (SDL_IsShapedWindow(_data->window))
+        Cocoa_ResizeWindowShape(_data->window);
+
+    ScheduleContextUpdates(_data);
+
+    /* The window can move during a resize event, such as when maximizing
+       or resizing from a corner */
+    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MOVED, x, y);
+    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
+
+    const BOOL zoomed = [_data->nswindow isZoomed];
+    if (!zoomed) {
+        SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESTORED, 0, 0);
+    } else if (zoomed) {
+        SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
+    }
+}
+
+- (void)windowDidMiniaturize:(NSNotification *)aNotification
+{
+    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
+}
+
+- (void)windowDidDeminiaturize:(NSNotification *)aNotification
+{
+    SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESTORED, 0, 0);
+}
+
+- (void)windowDidBecomeKey:(NSNotification *)aNotification
+{
+    SDL_Window *window = _data->window;
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    /* We're going to get keyboard events, since we're key. */
+    SDL_SetKeyboardFocus(window);
+
+    /* If we just gained focus we need the updated mouse position */
+    if (!mouse->relative_mode) {
+        NSPoint point;
+        int x, y;
+
+        point = [_data->nswindow mouseLocationOutsideOfEventStream];
+        x = (int)point.x;
+        y = (int)(window->h - point.y);
+
+        if (x >= 0 && x < window->w && y >= 0 && y < window->h) {
+            SDL_SendMouseMotion(window, 0, 0, x, y);
+        }
+    }
+
+    /* Check to see if someone updated the clipboard */
+    Cocoa_CheckClipboardUpdate(_data->videodata);
+}
+
+- (void)windowDidResignKey:(NSNotification *)aNotification
+{
+    /* Some other window will get mouse events, since we're not key. */
+    if (SDL_GetMouseFocus() == _data->window) {
+        SDL_SetMouseFocus(NULL);
+    }
+
+    /* Some other window will get keyboard events, since we're not key. */
+    if (SDL_GetKeyboardFocus() == _data->window) {
+        SDL_SetKeyboardFocus(NULL);
+    }
+}
+
+/* We'll respond to key events by doing nothing so we don't beep.
+ * We could handle key messages here, but we lose some in the NSApp dispatch,
+ * where they get converted to action messages, etc.
+ */
+- (void)flagsChanged:(NSEvent *)theEvent
+{
+    /*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
+}
+- (void)keyDown:(NSEvent *)theEvent
+{
+    /*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
+}
+- (void)keyUp:(NSEvent *)theEvent
+{
+    /*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
+}
+
+/* We'll respond to selectors by doing nothing so we don't beep.
+ * The escape key gets converted to a "cancel" selector, etc.
+ */
+- (void)doCommandBySelector:(SEL)aSelector
+{
+    /*NSLog(@"doCommandBySelector: %@\n", NSStringFromSelector(aSelector));*/
+}
+
+- (void)mouseDown:(NSEvent *)theEvent
+{
+    int button;
+
+    switch ([theEvent buttonNumber]) {
+    case 0:
+        button = SDL_BUTTON_LEFT;
+        break;
+    case 1:
+        button = SDL_BUTTON_RIGHT;
+        break;
+    case 2:
+        button = SDL_BUTTON_MIDDLE;
+        break;
+    default:
+        button = [theEvent buttonNumber] + 1;
+        break;
+    }
+    SDL_SendMouseButton(_data->window, 0, SDL_PRESSED, button);
+}
+
+- (void)rightMouseDown:(NSEvent *)theEvent
+{
+    [self mouseDown:theEvent];
+}
+
+- (void)otherMouseDown:(NSEvent *)theEvent
+{
+    [self mouseDown:theEvent];
+}
+
+- (void)mouseUp:(NSEvent *)theEvent
+{
+    int button;
+
+    switch ([theEvent buttonNumber]) {
+    case 0:
+        button = SDL_BUTTON_LEFT;
+        break;
+    case 1:
+        button = SDL_BUTTON_RIGHT;
+        break;
+    case 2:
+        button = SDL_BUTTON_MIDDLE;
+        break;
+    default:
+        button = [theEvent buttonNumber] + 1;
+        break;
+    }
+    SDL_SendMouseButton(_data->window, 0, SDL_RELEASED, button);
+}
+
+- (void)rightMouseUp:(NSEvent *)theEvent
+{
+    [self mouseUp:theEvent];
+}
+
+- (void)otherMouseUp:(NSEvent *)theEvent
+{
+    [self mouseUp:theEvent];
+}
+
+- (void)mouseMoved:(NSEvent *)theEvent
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    SDL_Window *window = _data->window;
+    NSPoint point;
+    int x, y;
+
+    if (mouse->relative_mode) {
+        return;
+    }
+
+    point = [theEvent locationInWindow];
+    x = (int)point.x;
+    y = (int)(window->h - point.y);
+
+    if (x < 0 || x >= window->w || y < 0 || y >= window->h) {
+        if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
+            CGPoint cgpoint;
+
+            if (x < 0) {
+                x = 0;
+            } else if (x >= window->w) {
+                x = window->w - 1;
+            }
+            if (y < 0) {
+                y = 0;
+            } else if (y >= window->h) {
+                y = window->h - 1;
+            }
+
+#if !SDL_MAC_NO_SANDBOX
+            /* When SDL_MAC_NO_SANDBOX is set, this is handled by
+             * SDL_cocoamousetap.m.
+             */
+
+            cgpoint.x = window->x + x;
+            cgpoint.y = window->y + y;
+
+            /* According to the docs, this was deprecated in 10.6, but it's still
+             * around. The substitute requires a CGEventSource, but I'm not entirely
+             * sure how we'd procure the right one for this event.
+             */
+            CGSetLocalEventsSuppressionInterval(0.0);
+            CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
+            CGSetLocalEventsSuppressionInterval(0.25);
+#endif
+        }
+    }
+    SDL_SendMouseMotion(window, 0, 0, x, y);
+}
+
+- (void)mouseDragged:(NSEvent *)theEvent
+{
+    [self mouseMoved:theEvent];
+}
+
+- (void)rightMouseDragged:(NSEvent *)theEvent
+{
+    [self mouseMoved:theEvent];
+}
+
+- (void)otherMouseDragged:(NSEvent *)theEvent
+{
+    [self mouseMoved:theEvent];
+}
+
+- (void)scrollWheel:(NSEvent *)theEvent
+{
+    Cocoa_HandleMouseWheel(_data->window, theEvent);
+}
+
+- (void)touchesBeganWithEvent:(NSEvent *) theEvent
+{
+    [self handleTouches:COCOA_TOUCH_DOWN withEvent:theEvent];
+}
+
+- (void)touchesMovedWithEvent:(NSEvent *) theEvent
+{
+    [self handleTouches:COCOA_TOUCH_MOVE withEvent:theEvent];
+}
+
+- (void)touchesEndedWithEvent:(NSEvent *) theEvent
+{
+    [self handleTouches:COCOA_TOUCH_UP withEvent:theEvent];
+}
+
+- (void)touchesCancelledWithEvent:(NSEvent *) theEvent
+{
+    [self handleTouches:COCOA_TOUCH_CANCELLED withEvent:theEvent];
+}
+
+- (void)handleTouches:(cocoaTouchType)type withEvent:(NSEvent *)event
+{
+    NSSet *touches = 0;
+    NSEnumerator *enumerator;
+    NSTouch *touch;
+
+    switch (type) {
+        case COCOA_TOUCH_DOWN:
+            touches = [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil];
+            break;
+        case COCOA_TOUCH_UP:
+        case COCOA_TOUCH_CANCELLED:
+            touches = [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil];
+            break;
+        case COCOA_TOUCH_MOVE:
+            touches = [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil];
+            break;
+    }
+
+    enumerator = [touches objectEnumerator];
+    touch = (NSTouch*)[enumerator nextObject];
+    while (touch) {
+        const SDL_TouchID touchId = (SDL_TouchID)(intptr_t)[touch device];
+        if (!SDL_GetTouch(touchId)) {
+            if (SDL_AddTouch(touchId, "") < 0) {
+                return;
+            }
+        }
+
+        const SDL_FingerID fingerId = (SDL_FingerID)(intptr_t)[touch identity];
+        float x = [touch normalizedPosition].x;
+        float y = [touch normalizedPosition].y;
+        /* Make the origin the upper left instead of the lower left */
+        y = 1.0f - y;
+
+        switch (type) {
+        case COCOA_TOUCH_DOWN:
+            SDL_SendTouch(touchId, fingerId, SDL_TRUE, x, y, 1.0f);
+            break;
+        case COCOA_TOUCH_UP:
+        case COCOA_TOUCH_CANCELLED:
+            SDL_SendTouch(touchId, fingerId, SDL_FALSE, x, y, 1.0f);
+            break;
+        case COCOA_TOUCH_MOVE:
+            SDL_SendTouchMotion(touchId, fingerId, x, y, 1.0f);
+            break;
+        }
+
+        touch = (NSTouch*)[enumerator nextObject];
+    }
+}
+
+@end
+
+@interface SDLWindow : NSWindow
+/* These are needed for borderless/fullscreen windows */
+- (BOOL)canBecomeKeyWindow;
+- (BOOL)canBecomeMainWindow;
+@end
+
+@implementation SDLWindow
+- (BOOL)canBecomeKeyWindow
+{
+    return YES;
+}
+
+- (BOOL)canBecomeMainWindow
+{
+    return YES;
+}
+@end
+
+@interface SDLView : NSView
+
+/* The default implementation doesn't pass rightMouseDown to responder chain */
+- (void)rightMouseDown:(NSEvent *)theEvent;
+@end
+
+@implementation SDLView
+- (void)rightMouseDown:(NSEvent *)theEvent
+{
+    [[self nextResponder] rightMouseDown:theEvent];
+}
+
+- (void)resetCursorRects
+{
+    [super resetCursorRects];
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    if (mouse->cursor_shown && mouse->cur_cursor && !mouse->relative_mode) {
+        [self addCursorRect:[self bounds]
+                     cursor:mouse->cur_cursor->driverdata];
+    } else {
+        [self addCursorRect:[self bounds]
+                     cursor:[NSCursor invisibleCursor]];
+    }
+}
+@end
+
+static unsigned int
+GetWindowStyle(SDL_Window * window)
+{
+    unsigned int style;
+
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        style = NSBorderlessWindowMask;
+    } else {
+        if (window->flags & SDL_WINDOW_BORDERLESS) {
+            style = NSBorderlessWindowMask;
+        } else {
+            style = (NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask);
+        }
+        if (window->flags & SDL_WINDOW_RESIZABLE) {
+            style |= NSResizableWindowMask;
+        }
+    }
+    return style;
+}
+
+static int
+SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created)
+{
+    NSAutoreleasePool *pool;
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    SDL_WindowData *data;
+
+    /* Allocate the window data */
+    data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        return SDL_OutOfMemory();
+    }
+    data->window = window;
+    data->nswindow = nswindow;
+    data->created = created;
+    data->videodata = videodata;
+    data->nscontexts = [[NSMutableArray alloc] init];
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    /* Create an event listener for the window */
+    data->listener = [[Cocoa_WindowListener alloc] init];
+
+    /* Fill in the SDL window with the window data */
+    {
+        NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
+        ConvertNSRect(&rect);
+        window->x = (int)rect.origin.x;
+        window->y = (int)rect.origin.y;
+        window->w = (int)rect.size.width;
+        window->h = (int)rect.size.height;
+    }
+
+    /* Set up the listener after we create the view */
+    [data->listener listen:data];
+
+    if ([nswindow isVisible]) {
+        window->flags |= SDL_WINDOW_SHOWN;
+    } else {
+        window->flags &= ~SDL_WINDOW_SHOWN;
+    }
+
+    {
+        unsigned int style = [nswindow styleMask];
+
+        if (style == NSBorderlessWindowMask) {
+            window->flags |= SDL_WINDOW_BORDERLESS;
+        } else {
+            window->flags &= ~SDL_WINDOW_BORDERLESS;
+        }
+        if (style & NSResizableWindowMask) {
+            window->flags |= SDL_WINDOW_RESIZABLE;
+        } else {
+            window->flags &= ~SDL_WINDOW_RESIZABLE;
+        }
+    }
+
+    /* isZoomed always returns true if the window is not resizable */
+    if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
+        window->flags |= SDL_WINDOW_MAXIMIZED;
+    } else {
+        window->flags &= ~SDL_WINDOW_MAXIMIZED;
+    }
+
+    if ([nswindow isMiniaturized]) {
+        window->flags |= SDL_WINDOW_MINIMIZED;
+    } else {
+        window->flags &= ~SDL_WINDOW_MINIMIZED;
+    }
+
+    if ([nswindow isKeyWindow]) {
+        window->flags |= SDL_WINDOW_INPUT_FOCUS;
+        SDL_SetKeyboardFocus(data->window);
+    }
+
+    /* Prevents the window's "window device" from being destroyed when it is
+     * hidden. See http://www.mikeash.com/pyblog/nsopenglcontext-and-one-shot.html
+     */
+    [nswindow setOneShot:NO];
+
+    /* All done! */
+    [pool release];
+    window->driverdata = data;
+    return 0;
+}
+
+int
+Cocoa_CreateWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSWindow *nswindow;
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    NSRect rect;
+    SDL_Rect bounds;
+    unsigned int style;
+
+    Cocoa_GetDisplayBounds(_this, display, &bounds);
+    rect.origin.x = window->x;
+    rect.origin.y = window->y;
+    rect.size.width = window->w;
+    rect.size.height = window->h;
+    ConvertNSRect(&rect);
+
+    style = GetWindowStyle(window);
+
+    /* Figure out which screen to place this window */
+    NSArray *screens = [NSScreen screens];
+    NSScreen *screen = nil;
+    NSScreen *candidate;
+    int i, count = [screens count];
+    for (i = 0; i < count; ++i) {
+        candidate = [screens objectAtIndex:i];
+        NSRect screenRect = [candidate frame];
+        if (rect.origin.x >= screenRect.origin.x &&
+            rect.origin.x < screenRect.origin.x + screenRect.size.width &&
+            rect.origin.y >= screenRect.origin.y &&
+            rect.origin.y < screenRect.origin.y + screenRect.size.height) {
+            screen = candidate;
+            rect.origin.x -= screenRect.origin.x;
+            rect.origin.y -= screenRect.origin.y;
+        }
+    }
+    nswindow = [[SDLWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:NO screen:screen];
+    [nswindow setBackgroundColor:[NSColor blackColor]];
+
+    /* Create a default view for this window */
+    rect = [nswindow contentRectForFrameRect:[nswindow frame]];
+    NSView *contentView = [[SDLView alloc] initWithFrame:rect];
+    [nswindow setContentView: contentView];
+    [contentView release];
+
+    [pool release];
+
+    if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
+        [nswindow release];
+        return -1;
+    }
+    return 0;
+}
+
+int
+Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
+{
+    NSAutoreleasePool *pool;
+    NSWindow *nswindow = (NSWindow *) data;
+    NSString *title;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    /* Query the title from the existing window */
+    title = [nswindow title];
+    if (title) {
+        window->title = SDL_strdup([title UTF8String]);
+    }
+
+    [pool release];
+
+    return SetupWindowData(_this, window, nswindow, SDL_FALSE);
+}
+
+void
+Cocoa_SetWindowTitle(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
+    NSString *string;
+
+    if(window->title) {
+        string = [[NSString alloc] initWithUTF8String:window->title];
+    } else {
+        string = [[NSString alloc] init];
+    }
+    [nswindow setTitle:string];
+    [string release];
+
+    [pool release];
+}
+
+void
+Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSImage *nsimage = Cocoa_CreateImage(icon);
+
+    if (nsimage) {
+        [NSApp setApplicationIconImage:nsimage];
+    }
+
+    [pool release];
+}
+
+void
+Cocoa_SetWindowPosition(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
+    NSWindow *nswindow = windata->nswindow;
+    NSRect rect;
+    Uint32 moveHack;
+
+    rect.origin.x = window->x;
+    rect.origin.y = window->y;
+    rect.size.width = window->w;
+    rect.size.height = window->h;
+    ConvertNSRect(&rect);
+
+    moveHack = s_moveHack;
+    s_moveHack = 0;
+    [nswindow setFrameOrigin:rect.origin];
+    s_moveHack = moveHack;
+
+    ScheduleContextUpdates(windata);
+
+    [pool release];
+}
+
+void
+Cocoa_SetWindowSize(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
+    NSWindow *nswindow = windata->nswindow;
+    NSSize size;
+
+    size.width = window->w;
+    size.height = window->h;
+    [nswindow setContentSize:size];
+
+    ScheduleContextUpdates(windata);
+
+    [pool release];
+}
+
+void
+Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
+
+    NSSize minSize;
+    minSize.width = window->min_w;
+    minSize.height = window->min_h;
+
+    [windata->nswindow setContentMinSize:minSize];
+
+    [pool release];
+}
+
+void
+Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
+
+    NSSize maxSize;
+    maxSize.width = window->max_w;
+    maxSize.height = window->max_h;
+
+    [windata->nswindow setContentMaxSize:maxSize];
+
+    [pool release];
+}
+
+void
+Cocoa_ShowWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *windowData = ((SDL_WindowData *) window->driverdata);
+    NSWindow *nswindow = windowData->nswindow;
+
+    if (![nswindow isMiniaturized]) {
+        [windowData->listener pauseVisibleObservation];
+        [nswindow makeKeyAndOrderFront:nil];
+        [windowData->listener resumeVisibleObservation];
+    }
+    [pool release];
+}
+
+void
+Cocoa_HideWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
+
+    [nswindow orderOut:nil];
+    [pool release];
+}
+
+void
+Cocoa_RaiseWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *windowData = ((SDL_WindowData *) window->driverdata);
+    NSWindow *nswindow = windowData->nswindow;
+
+    // makeKeyAndOrderFront: has the side-effect of deminiaturizing and showing
+    // a minimized or hidden window, so check for that before showing it.
+    [windowData->listener pauseVisibleObservation];
+    if (![nswindow isMiniaturized] && [nswindow isVisible]) {
+        [nswindow makeKeyAndOrderFront:nil];
+    }
+    [windowData->listener resumeVisibleObservation];
+
+    [pool release];
+}
+
+void
+Cocoa_MaximizeWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
+    NSWindow *nswindow = windata->nswindow;
+
+    [nswindow zoom:nil];
+
+    ScheduleContextUpdates(windata);
+
+    [pool release];
+}
+
+void
+Cocoa_MinimizeWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
+
+    [nswindow miniaturize:nil];
+    [pool release];
+}
+
+void
+Cocoa_RestoreWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
+
+    if ([nswindow isMiniaturized]) {
+        [nswindow deminiaturize:nil];
+    } else if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
+        [nswindow zoom:nil];
+    }
+    [pool release];
+}
+
+static NSWindow *
+Cocoa_RebuildWindow(SDL_WindowData * data, NSWindow * nswindow, unsigned style)
+{
+    if (!data->created) {
+        /* Don't mess with other people's windows... */
+        return nswindow;
+    }
+
+    [data->listener close];
+    data->nswindow = [[SDLWindow alloc] initWithContentRect:[[nswindow contentView] frame] styleMask:style backing:NSBackingStoreBuffered defer:NO screen:[nswindow screen]];
+    [data->nswindow setContentView:[nswindow contentView]];
+    /* See comment in SetupWindowData. */
+    [data->nswindow setOneShot:NO];
+    [data->listener listen:data];
+
+    [nswindow close];
+
+    return data->nswindow;
+}
+
+void
+Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
+    if ([nswindow respondsToSelector:@selector(setStyleMask:)]) {
+        [nswindow setStyleMask:GetWindowStyle(window)];
+        if (bordered) {
+            Cocoa_SetWindowTitle(_this, window);  /* this got blanked out. */
+        }
+    }
+    [pool release];
+}
+
+void
+Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    NSWindow *nswindow = data->nswindow;
+    NSRect rect;
+
+    /* The view responder chain gets messed with during setStyleMask */
+    if ([[nswindow contentView] nextResponder] == data->listener) {
+        [[nswindow contentView] setNextResponder:nil];
+    }
+
+    if (fullscreen) {
+        SDL_Rect bounds;
+
+        Cocoa_GetDisplayBounds(_this, display, &bounds);
+        rect.origin.x = bounds.x;
+        rect.origin.y = bounds.y;
+        rect.size.width = bounds.w;
+        rect.size.height = bounds.h;
+        ConvertNSRect(&rect);
+
+        /* Hack to fix origin on Mac OS X 10.4 */
+        NSRect screenRect = [[nswindow screen] frame];
+        if (screenRect.size.height >= 1.0f) {
+            rect.origin.y += (screenRect.size.height - rect.size.height);
+        }
+
+        if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
+            [nswindow performSelector: @selector(setStyleMask:) withObject: (id)NSBorderlessWindowMask];
+        } else {
+            nswindow = Cocoa_RebuildWindow(data, nswindow, NSBorderlessWindowMask);
+        }
+    } else {
+        rect.origin.x = window->windowed.x;
+        rect.origin.y = window->windowed.y;
+        rect.size.width = window->windowed.w;
+        rect.size.height = window->windowed.h;
+        ConvertNSRect(&rect);
+
+        if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
+            [nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)GetWindowStyle(window)];
+        } else {
+            nswindow = Cocoa_RebuildWindow(data, nswindow, GetWindowStyle(window));
+        }
+    }
+
+    /* The view responder chain gets messed with during setStyleMask */
+    if ([[nswindow contentView] nextResponder] != data->listener) {
+        [[nswindow contentView] setNextResponder:data->listener];
+    }
+
+    s_moveHack = 0;
+    [nswindow setFrameOrigin:rect.origin];
+    [nswindow setContentSize:rect.size];
+    s_moveHack = SDL_GetTicks();
+
+    /* When the window style changes the title is cleared */
+    if (!fullscreen) {
+        Cocoa_SetWindowTitle(_this, window);
+    }
+
+    if (SDL_ShouldAllowTopmost() && fullscreen) {
+        /* OpenGL is rendering to the window, so make it visible! */
+        [nswindow setLevel:CGShieldingWindowLevel()];
+    } else {
+        [nswindow setLevel:kCGNormalWindowLevel];
+    }
+
+    [data->listener pauseVisibleObservation];
+    [nswindow makeKeyAndOrderFront:nil];
+    [data->listener resumeVisibleObservation];
+
+    ScheduleContextUpdates(data);
+
+    [pool release];
+}
+
+int
+Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    CGDirectDisplayID display_id = ((SDL_DisplayData *)display->driverdata)->display;
+    const uint32_t tableSize = 256;
+    CGGammaValue redTable[tableSize];
+    CGGammaValue greenTable[tableSize];
+    CGGammaValue blueTable[tableSize];
+    uint32_t i;
+    float inv65535 = 1.0f / 65535.0f;
+
+    /* Extract gamma values into separate tables, convert to floats between 0.0 and 1.0 */
+    for (i = 0; i < 256; i++) {
+        redTable[i] = ramp[0*256+i] * inv65535;
+        greenTable[i] = ramp[1*256+i] * inv65535;
+        blueTable[i] = ramp[2*256+i] * inv65535;
+    }
+
+    if (CGSetDisplayTransferByTable(display_id, tableSize,
+                                    redTable, greenTable, blueTable) != CGDisplayNoErr) {
+        return SDL_SetError("CGSetDisplayTransferByTable()");
+    }
+    return 0;
+}
+
+int
+Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    CGDirectDisplayID display_id = ((SDL_DisplayData *)display->driverdata)->display;
+    const uint32_t tableSize = 256;
+    CGGammaValue redTable[tableSize];
+    CGGammaValue greenTable[tableSize];
+    CGGammaValue blueTable[tableSize];
+    uint32_t i, tableCopied;
+
+    if (CGGetDisplayTransferByTable(display_id, tableSize,
+                                    redTable, greenTable, blueTable, &tableCopied) != CGDisplayNoErr) {
+        return SDL_SetError("CGGetDisplayTransferByTable()");
+    }
+
+    for (i = 0; i < tableCopied; i++) {
+        ramp[0*256+i] = (Uint16)(redTable[i] * 65535.0f);
+        ramp[1*256+i] = (Uint16)(greenTable[i] * 65535.0f);
+        ramp[2*256+i] = (Uint16)(blueTable[i] * 65535.0f);
+    }
+    return 0;
+}
+
+void
+Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
+{
+    /* Move the cursor to the nearest point in the window */
+    if (grabbed) {
+        int x, y;
+        CGPoint cgpoint;
+
+        SDL_GetMouseState(&x, &y);
+        cgpoint.x = window->x + x;
+        cgpoint.y = window->y + y;
+        CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
+    }
+
+    if ( window->flags & SDL_WINDOW_FULLSCREEN ) {
+        SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+
+        if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
+            /* OpenGL is rendering to the window, so make it visible! */
+            [data->nswindow setLevel:CGShieldingWindowLevel()];
+        } else {
+            [data->nswindow setLevel:kCGNormalWindowLevel];
+        }
+    }
+}
+
+void
+Cocoa_DestroyWindow(_THIS, SDL_Window * window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+
+    if (data) {
+        [data->listener close];
+        [data->listener release];
+        if (data->created) {
+            [data->nswindow close];
+        }
+
+        NSArray *contexts = [[data->nscontexts copy] autorelease];
+        for (SDLOpenGLContext *context in contexts) {
+            /* Calling setWindow:NULL causes the context to remove itself from the context list. */            
+            [context setWindow:NULL];
+        }
+        [data->nscontexts release];
+
+        SDL_free(data);
+    }
+    [pool release];
+}
+
+SDL_bool
+Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
+{
+    NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
+
+    if (info->version.major <= SDL_MAJOR_VERSION) {
+        info->subsystem = SDL_SYSWM_COCOA;
+        info->info.cocoa.window = nswindow;
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("Application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_WM.c b/src/video/directfb/SDL_DirectFB_WM.c
new file mode 100644
index 0000000..8241d9b
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_WM.c
@@ -0,0 +1,413 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_window.h"
+
+#include "../../events/SDL_windowevents_c.h"
+
+#define COLOR_EXPAND(col) col.r, col.g, col.b, col.a
+
+static DFB_Theme theme_std = {
+    4, 4, 8, 8,
+    {255, 200, 200, 200},
+    24,
+    {255, 0, 0, 255},
+    16,
+    {255, 255, 255, 255},
+    "/usr/share/fonts/truetype/freefont/FreeSans.ttf",
+    {255, 255, 0, 0},
+    {255, 255, 255, 0},
+};
+
+static DFB_Theme theme_none = {
+    0, 0, 0, 0,
+    {0, 0, 0, 0},
+    0,
+    {0, 0, 0, 0},
+    0,
+    {0, 0, 0, 0},
+    NULL
+};
+
+static void
+DrawTriangle(IDirectFBSurface * s, int down, int x, int y, int w)
+{
+    int x1, x2, x3;
+    int y1, y2, y3;
+
+    if (down) {
+        x1 = x + w / 2;
+        x2 = x;
+        x3 = x + w;
+        y1 = y + w;
+        y2 = y;
+        y3 = y;
+    } else {
+        x1 = x + w / 2;
+        x2 = x;
+        x3 = x + w;
+        y1 = y;
+        y2 = y + w;
+        y3 = y + w;
+    }
+    s->FillTriangle(s, x1, y1, x2, y2, x3, y3);
+}
+
+static void
+LoadFont(_THIS, SDL_Window * window)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_WINDOWDATA(window);
+
+    if (windata->font != NULL) {
+        SDL_DFB_RELEASE(windata->font);
+        windata->font = NULL;
+        SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, windata->font));
+    }
+
+    if (windata->theme.font != NULL)
+    {
+        DFBFontDescription fdesc;
+
+        SDL_zero(fdesc);
+        fdesc.flags = DFDESC_HEIGHT;
+        fdesc.height = windata->theme.font_size;
+        SDL_DFB_CHECK(devdata->
+                      dfb->CreateFont(devdata->dfb, windata->theme.font,
+                                      &fdesc, &windata->font));
+        SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, windata->font));
+    }
+}
+
+static void
+DrawCraption(_THIS, IDirectFBSurface * s, int x, int y, char *text)
+{
+    DFBSurfaceTextFlags flags;
+
+    flags = DSTF_CENTER | DSTF_TOP;
+
+    s->DrawString(s, text, -1, x, y, flags);
+}
+
+void
+DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    IDirectFBSurface *s = windata->window_surface;
+    DFB_Theme *t = &windata->theme;
+    int i;
+    int d = (t->caption_size - t->font_size) / 2;
+    int x, y, w;
+
+
+    if (!windata->is_managed || (window->flags & SDL_WINDOW_FULLSCREEN))
+        return;
+
+    SDL_DFB_CHECK(s->SetSrcBlendFunction(s, DSBF_ONE));
+    SDL_DFB_CHECK(s->SetDstBlendFunction(s, DSBF_ZERO));
+    SDL_DFB_CHECK(s->SetDrawingFlags(s, DSDRAW_NOFX));
+    SDL_DFB_CHECK(s->SetBlittingFlags(s, DSBLIT_NOFX));
+
+    LoadFont(_this, window);
+    /*s->SetDrawingFlags(s, DSDRAW_BLEND); */
+    s->SetColor(s, COLOR_EXPAND(t->frame_color));
+    /* top */
+    for (i = 0; i < t->top_size; i++)
+        s->DrawLine(s, 0, i, windata->size.w, i);
+    /* bottom */
+    for (i = windata->size.h - t->bottom_size; i < windata->size.h; i++)
+        s->DrawLine(s, 0, i, windata->size.w, i);
+    /* left */
+    for (i = 0; i < t->left_size; i++)
+        s->DrawLine(s, i, 0, i, windata->size.h);
+    /* right */
+    for (i = windata->size.w - t->right_size; i < windata->size.w; i++)
+        s->DrawLine(s, i, 0, i, windata->size.h);
+    /* Caption */
+    s->SetColor(s, COLOR_EXPAND(t->caption_color));
+    s->FillRectangle(s, t->left_size, t->top_size, windata->client.w,
+                     t->caption_size);
+    /* Close Button */
+    w = t->caption_size;
+    x = windata->size.w - t->right_size - w + d;
+    y = t->top_size + d;
+    s->SetColor(s, COLOR_EXPAND(t->close_color));
+    DrawTriangle(s, 1, x, y, w - 2 * d);
+    /* Max Button */
+    s->SetColor(s, COLOR_EXPAND(t->max_color));
+    DrawTriangle(s, window->flags & SDL_WINDOW_MAXIMIZED ? 1 : 0, x - w,
+               y, w - 2 * d);
+
+    /* Caption */
+    if (window->title) {
+        s->SetColor(s, COLOR_EXPAND(t->font_color));
+        DrawCraption(_this, s, (x - w) / 2, t->top_size + d, window->title);
+    }
+    /* Icon */
+    if (windata->icon) {
+        DFBRectangle dr;
+
+        dr.x = t->left_size + d;
+        dr.y = t->top_size + d;
+        dr.w = w - 2 * d;
+        dr.h = w - 2 * d;
+        s->SetBlittingFlags(s, DSBLIT_BLEND_ALPHACHANNEL);
+
+        s->StretchBlit(s, windata->icon, NULL, &dr);
+    }
+    windata->wm_needs_redraw = 0;
+}
+
+DFBResult
+DirectFB_WM_GetClientSize(_THIS, SDL_Window * window, int *cw, int *ch)
+{
+    SDL_DFB_WINDOWDATA(window);
+    IDirectFBWindow *dfbwin = windata->dfbwin;
+
+    SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, cw, ch));
+    dfbwin->GetSize(dfbwin, cw, ch);
+    *cw -= windata->theme.left_size + windata->theme.right_size;
+    *ch -=
+        windata->theme.top_size + windata->theme.caption_size +
+        windata->theme.bottom_size;
+    return DFB_OK;
+}
+
+void
+DirectFB_WM_AdjustWindowLayout(SDL_Window * window, int flags, int w, int h)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    if (!windata->is_managed)
+        windata->theme = theme_none;
+    else if (flags & SDL_WINDOW_BORDERLESS)
+        /*desc.caps |= DWCAPS_NODECORATION;) */
+        windata->theme = theme_none;
+    else if (flags & SDL_WINDOW_FULLSCREEN) {
+        windata->theme = theme_none;
+    } else if (flags & SDL_WINDOW_MAXIMIZED) {
+        windata->theme = theme_std;
+        windata->theme.left_size = 0;
+        windata->theme.right_size = 0;
+        windata->theme.top_size = 0;
+        windata->theme.bottom_size = 0;
+    } else {
+        windata->theme = theme_std;
+    }
+
+    windata->client.x = windata->theme.left_size;
+    windata->client.y = windata->theme.top_size + windata->theme.caption_size;
+    windata->client.w = w;
+    windata->client.h = h;
+    windata->size.w =
+        w + windata->theme.left_size + windata->theme.right_size;
+    windata->size.h =
+        h + windata->theme.top_size +
+        windata->theme.caption_size + windata->theme.bottom_size;
+}
+
+
+enum
+{
+    WM_POS_NONE = 0x00,
+    WM_POS_CAPTION = 0x01,
+    WM_POS_CLOSE = 0x02,
+    WM_POS_MAX = 0x04,
+    WM_POS_LEFT = 0x08,
+    WM_POS_RIGHT = 0x10,
+    WM_POS_TOP = 0x20,
+    WM_POS_BOTTOM = 0x40,
+};
+
+static int
+WMIsClient(DFB_WindowData * p, int x, int y)
+{
+    x -= p->client.x;
+    y -= p->client.y;
+    if (x < 0 || y < 0)
+        return 0;
+    if (x >= p->client.w || y >= p->client.h)
+        return 0;
+    return 1;
+}
+
+static int
+WMPos(DFB_WindowData * p, int x, int y)
+{
+    int pos = WM_POS_NONE;
+
+    if (!WMIsClient(p, x, y)) {
+        if (y < p->theme.top_size) {
+            pos |= WM_POS_TOP;
+        } else if (y < p->client.y) {
+            if (x <
+                p->size.w - p->theme.right_size - 2 * p->theme.caption_size) {
+                pos |= WM_POS_CAPTION;
+            } else if (x <
+                       p->size.w - p->theme.right_size -
+                       p->theme.caption_size) {
+                pos |= WM_POS_MAX;
+            } else {
+                pos |= WM_POS_CLOSE;
+            }
+        } else if (y >= p->size.h - p->theme.bottom_size) {
+            pos |= WM_POS_BOTTOM;
+        }
+        if (x < p->theme.left_size) {
+            pos |= WM_POS_LEFT;
+        } else if (x >= p->size.w - p->theme.right_size) {
+            pos |= WM_POS_RIGHT;
+        }
+    }
+    return pos;
+}
+
+int
+DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window, DFBWindowEvent * evt)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_WINDOWDATA(window);
+    DFB_WindowData *gwindata = ((devdata->grabbed_window) ? (DFB_WindowData *) ((devdata->grabbed_window)->driverdata) : NULL);
+    IDirectFBWindow *dfbwin = windata->dfbwin;
+    DFBWindowOptions wopts;
+
+    if (!windata->is_managed)
+        return 0;
+
+    SDL_DFB_CHECK(dfbwin->GetOptions(dfbwin, &wopts));
+
+    switch (evt->type) {
+    case DWET_BUTTONDOWN:
+        if (evt->buttons & DIBM_LEFT) {
+            int pos = WMPos(windata, evt->x, evt->y);
+            switch (pos) {
+            case WM_POS_NONE:
+                return 0;
+            case WM_POS_CLOSE:
+                windata->wm_grab = WM_POS_NONE;
+                SDL_SendWindowEvent(window, SDL_WINDOWEVENT_CLOSE, 0,
+                                    0);
+                return 1;
+            case WM_POS_MAX:
+                windata->wm_grab = WM_POS_NONE;
+                if (window->flags & SDL_WINDOW_MAXIMIZED) {
+                    SDL_RestoreWindow(window);
+                } else {
+                    SDL_MaximizeWindow(window);
+                }
+                return 1;
+            case WM_POS_CAPTION:
+                if (!(wopts & DWOP_KEEP_STACKING)) {
+                    DirectFB_RaiseWindow(_this, window);
+                }
+                if (window->flags & SDL_WINDOW_MAXIMIZED)
+                    return 1;
+                /* fall through */
+            default:
+                windata->wm_grab = pos;
+                if (gwindata != NULL)
+                    SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin));
+                SDL_DFB_CHECK(dfbwin->GrabPointer(dfbwin));
+                windata->wm_lastx = evt->cx;
+                windata->wm_lasty = evt->cy;
+            }
+        }
+        return 1;
+    case DWET_BUTTONUP:
+        if (!windata->wm_grab)
+            return 0;
+        if (!(evt->buttons & DIBM_LEFT)) {
+            if (windata->wm_grab & (WM_POS_RIGHT | WM_POS_BOTTOM)) {
+                int dx = evt->cx - windata->wm_lastx;
+                int dy = evt->cy - windata->wm_lasty;
+
+                if (!(wopts & DWOP_KEEP_SIZE)) {
+                    int cw, ch;
+                    if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_BOTTOM)
+                        dx = 0;
+                    else if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_RIGHT)
+                        dy = 0;
+                    SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, &cw, &ch));
+
+                    /* necessary to trigger an event - ugly*/
+                    SDL_DFB_CHECK(dfbwin->DisableEvents(dfbwin, DWET_ALL));
+                    SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx + 1, ch + dy));
+                    SDL_DFB_CHECK(dfbwin->EnableEvents(dfbwin, DWET_ALL));
+
+                    SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx, ch + dy));
+                }
+            }
+            SDL_DFB_CHECK(dfbwin->UngrabPointer(dfbwin));
+            if (gwindata != NULL)
+                SDL_DFB_CHECK(gwindata->dfbwin->GrabPointer(gwindata->dfbwin));
+            windata->wm_grab = WM_POS_NONE;
+            return 1;
+        }
+        break;
+    case DWET_MOTION:
+        if (!windata->wm_grab)
+            return 0;
+        if (evt->buttons & DIBM_LEFT) {
+            int dx = evt->cx - windata->wm_lastx;
+            int dy = evt->cy - windata->wm_lasty;
+
+            if (windata->wm_grab & WM_POS_CAPTION) {
+                if (!(wopts & DWOP_KEEP_POSITION))
+                    SDL_DFB_CHECK(dfbwin->Move(dfbwin, dx, dy));
+            }
+            if (windata->wm_grab & (WM_POS_RIGHT | WM_POS_BOTTOM)) {
+                if (!(wopts & DWOP_KEEP_SIZE)) {
+                    int cw, ch;
+
+                    /* Make sure all events are disabled for this operation ! */
+                    SDL_DFB_CHECK(dfbwin->DisableEvents(dfbwin, DWET_ALL));
+
+                    if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_BOTTOM)
+                        dx = 0;
+                    else if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_RIGHT)
+                        dy = 0;
+
+                    SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, &cw, &ch));
+                    SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx, ch + dy));
+
+                    SDL_DFB_CHECK(dfbwin->EnableEvents(dfbwin, DWET_ALL));
+                }
+            }
+            windata->wm_lastx = evt->cx;
+            windata->wm_lasty = evt->cy;
+            return 1;
+        }
+        break;
+    case DWET_KEYDOWN:
+        break;
+    case DWET_KEYUP:
+        break;
+    default:
+        ;
+    }
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
diff --git a/src/video/directfb/SDL_DirectFB_WM.h b/src/video/directfb/SDL_DirectFB_WM.h
new file mode 100644
index 0000000..4c5d539
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_WM.h
@@ -0,0 +1,56 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_directfb_wm_h
+#define _SDL_directfb_wm_h
+
+#include "SDL_DirectFB_video.h"
+
+typedef struct _DFB_Theme DFB_Theme;
+struct _DFB_Theme
+{
+    int left_size;
+    int right_size;
+    int top_size;
+    int bottom_size;
+    DFBColor frame_color;
+    int caption_size;
+    DFBColor caption_color;
+    int font_size;
+    DFBColor font_color;
+    char *font;
+    DFBColor close_color;
+    DFBColor max_color;
+};
+
+extern void DirectFB_WM_AdjustWindowLayout(SDL_Window * window, int flags, int w, int h);
+extern void DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window);
+
+extern int DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window,
+                                    DFBWindowEvent * evt);
+
+extern DFBResult DirectFB_WM_GetClientSize(_THIS, SDL_Window * window,
+                                           int *cw, int *ch);
+
+
+#endif /* _SDL_directfb_wm_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_dyn.c b/src/video/directfb/SDL_DirectFB_dyn.c
new file mode 100644
index 0000000..cbbfa17
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_dyn.c
@@ -0,0 +1,117 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_dyn.h"
+
+#ifdef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+
+#define DFB_SYM(ret, name, args, al, func) ret (*name) args;
+static struct _SDL_DirectFB_Symbols
+{
+    DFB_SYMS
+    const unsigned int *directfb_major_version;
+    const unsigned int *directfb_minor_version;
+    const unsigned int *directfb_micro_version;
+} SDL_DirectFB_Symbols;
+#undef DFB_SYM
+
+#define DFB_SYM(ret, name, args, al, func) ret name args { func SDL_DirectFB_Symbols.name al  ; }
+DFB_SYMS
+#undef DFB_SYM
+
+static void *handle = NULL;
+
+int
+SDL_DirectFB_LoadLibrary(void)
+{
+    int retval = 0;
+
+    if (handle == NULL) {
+        handle = SDL_LoadObject(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC);
+        if (handle != NULL) {
+            retval = 1;
+#define DFB_SYM(ret, name, args, al, func) if (!(SDL_DirectFB_Symbols.name = SDL_LoadFunction(handle, # name))) retval = 0;
+            DFB_SYMS
+#undef DFB_SYM
+            if (!
+                    (SDL_DirectFB_Symbols.directfb_major_version =
+                     SDL_LoadFunction(handle, "directfb_major_version")))
+                retval = 0;
+            if (!
+                (SDL_DirectFB_Symbols.directfb_minor_version =
+                 SDL_LoadFunction(handle, "directfb_minor_version")))
+                retval = 0;
+            if (!
+                (SDL_DirectFB_Symbols.directfb_micro_version =
+                 SDL_LoadFunction(handle, "directfb_micro_version")))
+                retval = 0;
+        }
+    }
+    if (retval) {
+        const char *stemp = DirectFBCheckVersion(DIRECTFB_MAJOR_VERSION,
+                                                 DIRECTFB_MINOR_VERSION,
+                                                 DIRECTFB_MICRO_VERSION);
+        /* Version Check */
+        if (stemp != NULL) {
+            fprintf(stderr,
+                    "DirectFB Lib: Version mismatch. Compiled: %d.%d.%d Library %d.%d.%d\n",
+                    DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION,
+                    DIRECTFB_MICRO_VERSION,
+                    *SDL_DirectFB_Symbols.directfb_major_version,
+                    *SDL_DirectFB_Symbols.directfb_minor_version,
+                    *SDL_DirectFB_Symbols.directfb_micro_version);
+            retval = 0;
+        }
+    }
+    if (!retval)
+        SDL_DirectFB_UnLoadLibrary();
+    return retval;
+}
+
+void
+SDL_DirectFB_UnLoadLibrary(void)
+{
+    if (handle != NULL) {
+        SDL_UnloadObject(handle);
+        handle = NULL;
+    }
+}
+
+#else
+int
+SDL_DirectFB_LoadLibrary(void)
+{
+    return 1;
+}
+
+void
+SDL_DirectFB_UnLoadLibrary(void)
+{
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
diff --git a/src/video/directfb/SDL_DirectFB_dyn.h b/src/video/directfb/SDL_DirectFB_dyn.h
new file mode 100644
index 0000000..52658b0
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_dyn.h
@@ -0,0 +1,39 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_DirectFB_dyn_h
+#define _SDL_DirectFB_dyn_h
+
+#define DFB_SYMS \
+    DFB_SYM(DFBResult, DirectFBError, (const char *msg, DFBResult result), (msg, result), return) \
+    DFB_SYM(DFBResult, DirectFBErrorFatal, (const char *msg, DFBResult result), (msg, result), return) \
+    DFB_SYM(const char *, DirectFBErrorString, (DFBResult result), (result), return) \
+    DFB_SYM(const char *, DirectFBUsageString, ( void ), (), return) \
+    DFB_SYM(DFBResult, DirectFBInit, (int *argc, char *(*argv[]) ), (argc, argv), return) \
+    DFB_SYM(DFBResult, DirectFBSetOption, (const char *name, const char *value), (name, value), return) \
+    DFB_SYM(DFBResult, DirectFBCreate, (IDirectFB **interface), (interface), return) \
+    DFB_SYM(const char *, DirectFBCheckVersion, (unsigned int required_major, unsigned int required_minor, unsigned int required_micro), \
+                (required_major, required_minor, required_micro), return)
+
+int SDL_DirectFB_LoadLibrary(void);
+void SDL_DirectFB_UnLoadLibrary(void);
+
+#endif
diff --git a/src/video/directfb/SDL_DirectFB_events.c b/src/video/directfb/SDL_DirectFB_events.c
new file mode 100644
index 0000000..483ba9c
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_events.c
@@ -0,0 +1,751 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+/* Handle the event stream, converting DirectFB input events into SDL events */
+
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_window.h"
+#include "SDL_DirectFB_modes.h"
+
+#include "SDL_syswm.h"
+
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_windowevents_c.h"
+#include "../../events/SDL_events_c.h"
+#include "../../events/scancodes_linux.h"
+#include "../../events/scancodes_xfree86.h"
+
+#include "SDL_DirectFB_events.h"
+
+#if USE_MULTI_API
+#define SDL_SendMouseMotion_ex(w, id, relative, x, y, p) SDL_SendMouseMotion(w, id, relative, x, y, p)
+#define SDL_SendMouseButton_ex(w, id, state, button) SDL_SendMouseButton(w, id, state, button)
+#define SDL_SendKeyboardKey_ex(id, state, scancode) SDL_SendKeyboardKey(id, state, scancode)
+#define SDL_SendKeyboardText_ex(id, text) SDL_SendKeyboardText(id, text)
+#else
+#define SDL_SendMouseMotion_ex(w, id, relative, x, y, p) SDL_SendMouseMotion(w, id, relative, x, y)
+#define SDL_SendMouseButton_ex(w, id, state, button) SDL_SendMouseButton(w, id, state, button)
+#define SDL_SendKeyboardKey_ex(id, state, scancode) SDL_SendKeyboardKey(state, scancode)
+#define SDL_SendKeyboardText_ex(id, text) SDL_SendKeyboardText(text)
+#endif
+
+typedef struct _cb_data cb_data;
+struct _cb_data
+{
+    DFB_DeviceData *devdata;
+    int sys_ids;
+    int sys_kbd;
+};
+
+/* The translation tables from a DirectFB keycode to a SDL keysym */
+static SDL_Scancode oskeymap[256];
+
+
+static SDL_Keysym *DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt,
+                                         SDL_Keysym * keysym, Uint32 *unicode);
+static SDL_Keysym *DirectFB_TranslateKeyInputEvent(_THIS, DFBInputEvent * evt,
+                                                   SDL_Keysym * keysym, Uint32 *unicode);
+
+static void DirectFB_InitOSKeymap(_THIS, SDL_Scancode * keypmap, int numkeys);
+static int DirectFB_TranslateButton(DFBInputDeviceButtonIdentifier button);
+
+static void UnicodeToUtf8( Uint16 w , char *utf8buf)
+{
+        unsigned char *utf8s = (unsigned char *) utf8buf;
+
+    if ( w < 0x0080 ) {
+        utf8s[0] = ( unsigned char ) w;
+        utf8s[1] = 0;
+    }
+    else if ( w < 0x0800 ) {
+        utf8s[0] = 0xc0 | (( w ) >> 6 );
+        utf8s[1] = 0x80 | (( w ) & 0x3f );
+        utf8s[2] = 0;
+    }
+    else {
+        utf8s[0] = 0xe0 | (( w ) >> 12 );
+        utf8s[1] = 0x80 | (( ( w ) >> 6 ) & 0x3f );
+        utf8s[2] = 0x80 | (( w ) & 0x3f );
+        utf8s[3] = 0;
+    }
+}
+
+static void
+FocusAllMice(_THIS, SDL_Window *window)
+{
+#if USE_MULTI_API
+    SDL_DFB_DEVICEDATA(_this);
+    int index;
+
+    for (index = 0; index < devdata->num_mice; index++)
+        SDL_SetMouseFocus(devdata->mouse_id[index], id);
+#else
+    SDL_SetMouseFocus(window);
+#endif
+}
+
+
+static void
+FocusAllKeyboards(_THIS, SDL_Window *window)
+{
+#if USE_MULTI_API
+    SDL_DFB_DEVICEDATA(_this);
+    int index;
+
+    for (index = 0; index < devdata->num_keyboard; index++)
+        SDL_SetKeyboardFocus(index, id);
+#else
+    SDL_SetKeyboardFocus(window);
+#endif
+}
+
+static void
+MotionAllMice(_THIS, int x, int y)
+{
+#if USE_MULTI_API
+    SDL_DFB_DEVICEDATA(_this);
+    int index;
+
+    for (index = 0; index < devdata->num_mice; index++) {
+        SDL_Mouse *mouse = SDL_GetMouse(index);
+        mouse->x = mouse->last_x = x;
+        mouse->y = mouse->last_y = y;
+        /*SDL_SendMouseMotion(devdata->mouse_id[index], 0, x, y, 0);*/
+    }
+#endif
+}
+
+static int
+KbdIndex(_THIS, int id)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    int index;
+
+    for (index = 0; index < devdata->num_keyboard; index++) {
+        if (devdata->keyboard[index].id == id)
+            return index;
+    }
+    return -1;
+}
+
+static int
+ClientXY(DFB_WindowData * p, int *x, int *y)
+{
+    int cx, cy;
+
+    cx = *x;
+    cy = *y;
+
+    cx -= p->client.x;
+    cy -= p->client.y;
+
+    if (cx < 0 || cy < 0)
+        return 0;
+    if (cx >= p->client.w || cy >= p->client.h)
+        return 0;
+    *x = cx;
+    *y = cy;
+    return 1;
+}
+
+static void
+ProcessWindowEvent(_THIS, SDL_Window *sdlwin, DFBWindowEvent * evt)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_WINDOWDATA(sdlwin);
+    SDL_Keysym keysym;
+    Uint32 unicode;
+    char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
+
+    if (evt->clazz == DFEC_WINDOW) {
+        switch (evt->type) {
+        case DWET_BUTTONDOWN:
+            if (ClientXY(windata, &evt->x, &evt->y)) {
+                if (!devdata->use_linux_input) {
+                    SDL_SendMouseMotion_ex(sdlwin, devdata->mouse_id[0], 0, evt->x,
+                                        evt->y, 0);
+                    SDL_SendMouseButton_ex(sdlwin, devdata->mouse_id[0],
+                                        SDL_PRESSED,
+                                        DirectFB_TranslateButton
+                                        (evt->button));
+                } else {
+                    MotionAllMice(_this, evt->x, evt->y);
+                }
+            }
+            break;
+        case DWET_BUTTONUP:
+            if (ClientXY(windata, &evt->x, &evt->y)) {
+                if (!devdata->use_linux_input) {
+                    SDL_SendMouseMotion_ex(sdlwin, devdata->mouse_id[0], 0, evt->x,
+                                        evt->y, 0);
+                    SDL_SendMouseButton_ex(sdlwin, devdata->mouse_id[0],
+                                        SDL_RELEASED,
+                                        DirectFB_TranslateButton
+                                        (evt->button));
+                } else {
+                    MotionAllMice(_this, evt->x, evt->y);
+                }
+            }
+            break;
+        case DWET_MOTION:
+            if (ClientXY(windata, &evt->x, &evt->y)) {
+                if (!devdata->use_linux_input) {
+                    if (!(sdlwin->flags & SDL_WINDOW_INPUT_GRABBED))
+                        SDL_SendMouseMotion_ex(sdlwin, devdata->mouse_id[0], 0,
+                                            evt->x, evt->y, 0);
+                } else {
+                    /* relative movements are not exact!
+                     * This code should limit the number of events sent.
+                     * However it kills MAME axis recognition ... */
+                    static int cnt = 0;
+                    if (1 && ++cnt > 20) {
+                        MotionAllMice(_this, evt->x, evt->y);
+                        cnt = 0;
+                    }
+                }
+                if (!(sdlwin->flags & SDL_WINDOW_MOUSE_FOCUS))
+                    SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_ENTER, 0,
+                                        0);
+            }
+            break;
+        case DWET_KEYDOWN:
+            if (!devdata->use_linux_input) {
+                DirectFB_TranslateKey(_this, evt, &keysym, &unicode);
+                /*printf("Scancode %d  %d %d\n", keysym.scancode, evt->key_code, evt->key_id);*/
+                SDL_SendKeyboardKey_ex(0, SDL_PRESSED, keysym.scancode);
+                if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
+                    SDL_zero(text);
+                    UnicodeToUtf8(unicode, text);
+                    if (*text) {
+                        SDL_SendKeyboardText_ex(0, text);
+                    }
+                }
+            }
+            break;
+        case DWET_KEYUP:
+            if (!devdata->use_linux_input) {
+                DirectFB_TranslateKey(_this, evt, &keysym, &unicode);
+                SDL_SendKeyboardKey_ex(0, SDL_RELEASED, keysym.scancode);
+            }
+            break;
+        case DWET_POSITION:
+            if (ClientXY(windata, &evt->x, &evt->y)) {
+                SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_MOVED,
+                                    evt->x, evt->y);
+            }
+            break;
+        case DWET_POSITION_SIZE:
+            if (ClientXY(windata, &evt->x, &evt->y)) {
+                SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_MOVED,
+                                    evt->x, evt->y);
+            }
+            /* fall throught */
+        case DWET_SIZE:
+            /* FIXME: what about < 0 */
+            evt->w -= (windata->theme.right_size + windata->theme.left_size);
+            evt->h -=
+                (windata->theme.top_size + windata->theme.bottom_size +
+                 windata->theme.caption_size);
+            SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_RESIZED,
+                                evt->w, evt->h);
+            break;
+        case DWET_CLOSE:
+            SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_CLOSE, 0, 0);
+            break;
+        case DWET_GOTFOCUS:
+            DirectFB_SetContext(_this, sdlwin);
+            FocusAllKeyboards(_this, sdlwin);
+            SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_FOCUS_GAINED,
+                                0, 0);
+            break;
+        case DWET_LOSTFOCUS:
+            SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
+            FocusAllKeyboards(_this, 0);
+            break;
+        case DWET_ENTER:
+            /* SDL_DirectFB_ReshowCursor(_this, 0); */
+            FocusAllMice(_this, sdlwin);
+            /* FIXME: when do we really enter ? */
+            if (ClientXY(windata, &evt->x, &evt->y))
+                MotionAllMice(_this, evt->x, evt->y);
+            SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_ENTER, 0, 0);
+            break;
+        case DWET_LEAVE:
+            SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_LEAVE, 0, 0);
+            FocusAllMice(_this, 0);
+            /* SDL_DirectFB_ReshowCursor(_this, 1); */
+            break;
+        default:
+            ;
+        }
+    } else
+        printf("Event Clazz %d\n", evt->clazz);
+}
+
+static void
+ProcessInputEvent(_THIS, DFBInputEvent * ievt)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_Keysym keysym;
+    int kbd_idx;
+    Uint32 unicode;
+    char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
+
+    if (!devdata->use_linux_input) {
+        if (ievt->type == DIET_AXISMOTION) {
+            if ((devdata->grabbed_window != NULL) && (ievt->flags & DIEF_AXISREL)) {
+                if (ievt->axis == DIAI_X)
+                    SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1,
+                                        ievt->axisrel, 0, 0);
+                else if (ievt->axis == DIAI_Y)
+                    SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1, 0,
+                                        ievt->axisrel, 0);
+            }
+        }
+    } else {
+        static int last_x, last_y;
+
+        switch (ievt->type) {
+        case DIET_AXISMOTION:
+            if (ievt->flags & DIEF_AXISABS) {
+                if (ievt->axis == DIAI_X)
+                    last_x = ievt->axisabs;
+                else if (ievt->axis == DIAI_Y)
+                    last_y = ievt->axisabs;
+                if (!(ievt->flags & DIEF_FOLLOW)) {
+#if USE_MULTI_API
+                    SDL_Mouse *mouse = SDL_GetMouse(ievt->device_id);
+                    SDL_Window *window = SDL_GetWindowFromID(mouse->focus);
+#else
+                    SDL_Window *window = devdata->grabbed_window;
+#endif
+                    if (window) {
+                        DFB_WindowData *windata =
+                            (DFB_WindowData *) window->driverdata;
+                        int x, y;
+
+                        windata->dfbwin->GetPosition(windata->dfbwin, &x, &y);
+                        SDL_SendMouseMotion_ex(window, ievt->device_id, 0,
+                                            last_x - (x +
+                                                      windata->client.x),
+                                            last_y - (y +
+                                                      windata->client.y), 0);
+                    } else {
+                        SDL_SendMouseMotion_ex(window, ievt->device_id, 0, last_x,
+                                            last_y, 0);
+                    }
+                }
+            } else if (ievt->flags & DIEF_AXISREL) {
+                if (ievt->axis == DIAI_X)
+                    SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1,
+                                        ievt->axisrel, 0, 0);
+                else if (ievt->axis == DIAI_Y)
+                    SDL_SendMouseMotion_ex(devdata->grabbed_window, ievt->device_id, 1, 0,
+                                        ievt->axisrel, 0);
+            }
+            break;
+        case DIET_KEYPRESS:
+            kbd_idx = KbdIndex(_this, ievt->device_id);
+            DirectFB_TranslateKeyInputEvent(_this, ievt, &keysym, &unicode);
+            /*printf("Scancode %d  %d %d\n", keysym.scancode, evt->key_code, evt->key_id); */
+            SDL_SendKeyboardKey_ex(kbd_idx, SDL_PRESSED, keysym.scancode);
+            if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
+                SDL_zero(text);
+                UnicodeToUtf8(unicode, text);
+                if (*text) {
+                    SDL_SendKeyboardText_ex(kbd_idx, text);
+                }
+            }
+            break;
+        case DIET_KEYRELEASE:
+            kbd_idx = KbdIndex(_this, ievt->device_id);
+            DirectFB_TranslateKeyInputEvent(_this, ievt, &keysym, &unicode);
+            SDL_SendKeyboardKey_ex(kbd_idx, SDL_RELEASED, keysym.scancode);
+            break;
+        case DIET_BUTTONPRESS:
+            if (ievt->buttons & DIBM_LEFT)
+                SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_PRESSED, 1);
+            if (ievt->buttons & DIBM_MIDDLE)
+                SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_PRESSED, 2);
+            if (ievt->buttons & DIBM_RIGHT)
+                SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_PRESSED, 3);
+            break;
+        case DIET_BUTTONRELEASE:
+            if (!(ievt->buttons & DIBM_LEFT))
+                SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_RELEASED, 1);
+            if (!(ievt->buttons & DIBM_MIDDLE))
+                SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_RELEASED, 2);
+            if (!(ievt->buttons & DIBM_RIGHT))
+                SDL_SendMouseButton_ex(devdata->grabbed_window, ievt->device_id, SDL_RELEASED, 3);
+            break;
+        default:
+            break;              /* please gcc */
+        }
+    }
+}
+
+void
+DirectFB_PumpEventsWindow(_THIS)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    DFBInputEvent ievt;
+    SDL_Window *w;
+
+    for (w = devdata->firstwin; w != NULL; w = w->next) {
+        SDL_DFB_WINDOWDATA(w);
+        DFBWindowEvent evt;
+
+        while (windata->eventbuffer->GetEvent(windata->eventbuffer,
+                                        DFB_EVENT(&evt)) == DFB_OK) {
+            if (!DirectFB_WM_ProcessEvent(_this, w, &evt)) {
+                /* Send a SDL_SYSWMEVENT if the application wants them */
+                if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
+                    SDL_SysWMmsg wmmsg;
+                    SDL_VERSION(&wmmsg.version);
+                    wmmsg.subsystem = SDL_SYSWM_DIRECTFB;
+                    wmmsg.msg.dfb.event.window = evt;
+                    SDL_SendSysWMEvent(&wmmsg);
+                }
+                ProcessWindowEvent(_this, w, &evt);
+            }
+        }
+    }
+
+    /* Now get relative events in case we need them */
+    while (devdata->events->GetEvent(devdata->events,
+                                     DFB_EVENT(&ievt)) == DFB_OK) {
+
+        if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
+            SDL_SysWMmsg wmmsg;
+            SDL_VERSION(&wmmsg.version);
+            wmmsg.subsystem = SDL_SYSWM_DIRECTFB;
+            wmmsg.msg.dfb.event.input = ievt;
+            SDL_SendSysWMEvent(&wmmsg);
+        }
+        ProcessInputEvent(_this, &ievt);
+    }
+}
+
+void
+DirectFB_InitOSKeymap(_THIS, SDL_Scancode * keymap, int numkeys)
+{
+    int i;
+
+    /* Initialize the DirectFB key translation table */
+    for (i = 0; i < numkeys; ++i)
+        keymap[i] = SDL_SCANCODE_UNKNOWN;
+
+    keymap[DIKI_A - DIKI_UNKNOWN] = SDL_SCANCODE_A;
+    keymap[DIKI_B - DIKI_UNKNOWN] = SDL_SCANCODE_B;
+    keymap[DIKI_C - DIKI_UNKNOWN] = SDL_SCANCODE_C;
+    keymap[DIKI_D - DIKI_UNKNOWN] = SDL_SCANCODE_D;
+    keymap[DIKI_E - DIKI_UNKNOWN] = SDL_SCANCODE_E;
+    keymap[DIKI_F - DIKI_UNKNOWN] = SDL_SCANCODE_F;
+    keymap[DIKI_G - DIKI_UNKNOWN] = SDL_SCANCODE_G;
+    keymap[DIKI_H - DIKI_UNKNOWN] = SDL_SCANCODE_H;
+    keymap[DIKI_I - DIKI_UNKNOWN] = SDL_SCANCODE_I;
+    keymap[DIKI_J - DIKI_UNKNOWN] = SDL_SCANCODE_J;
+    keymap[DIKI_K - DIKI_UNKNOWN] = SDL_SCANCODE_K;
+    keymap[DIKI_L - DIKI_UNKNOWN] = SDL_SCANCODE_L;
+    keymap[DIKI_M - DIKI_UNKNOWN] = SDL_SCANCODE_M;
+    keymap[DIKI_N - DIKI_UNKNOWN] = SDL_SCANCODE_N;
+    keymap[DIKI_O - DIKI_UNKNOWN] = SDL_SCANCODE_O;
+    keymap[DIKI_P - DIKI_UNKNOWN] = SDL_SCANCODE_P;
+    keymap[DIKI_Q - DIKI_UNKNOWN] = SDL_SCANCODE_Q;
+    keymap[DIKI_R - DIKI_UNKNOWN] = SDL_SCANCODE_R;
+    keymap[DIKI_S - DIKI_UNKNOWN] = SDL_SCANCODE_S;
+    keymap[DIKI_T - DIKI_UNKNOWN] = SDL_SCANCODE_T;
+    keymap[DIKI_U - DIKI_UNKNOWN] = SDL_SCANCODE_U;
+    keymap[DIKI_V - DIKI_UNKNOWN] = SDL_SCANCODE_V;
+    keymap[DIKI_W - DIKI_UNKNOWN] = SDL_SCANCODE_W;
+    keymap[DIKI_X - DIKI_UNKNOWN] = SDL_SCANCODE_X;
+    keymap[DIKI_Y - DIKI_UNKNOWN] = SDL_SCANCODE_Y;
+    keymap[DIKI_Z - DIKI_UNKNOWN] = SDL_SCANCODE_Z;
+
+    keymap[DIKI_0 - DIKI_UNKNOWN] = SDL_SCANCODE_0;
+    keymap[DIKI_1 - DIKI_UNKNOWN] = SDL_SCANCODE_1;
+    keymap[DIKI_2 - DIKI_UNKNOWN] = SDL_SCANCODE_2;
+    keymap[DIKI_3 - DIKI_UNKNOWN] = SDL_SCANCODE_3;
+    keymap[DIKI_4 - DIKI_UNKNOWN] = SDL_SCANCODE_4;
+    keymap[DIKI_5 - DIKI_UNKNOWN] = SDL_SCANCODE_5;
+    keymap[DIKI_6 - DIKI_UNKNOWN] = SDL_SCANCODE_6;
+    keymap[DIKI_7 - DIKI_UNKNOWN] = SDL_SCANCODE_7;
+    keymap[DIKI_8 - DIKI_UNKNOWN] = SDL_SCANCODE_8;
+    keymap[DIKI_9 - DIKI_UNKNOWN] = SDL_SCANCODE_9;
+
+    keymap[DIKI_F1 - DIKI_UNKNOWN] = SDL_SCANCODE_F1;
+    keymap[DIKI_F2 - DIKI_UNKNOWN] = SDL_SCANCODE_F2;
+    keymap[DIKI_F3 - DIKI_UNKNOWN] = SDL_SCANCODE_F3;
+    keymap[DIKI_F4 - DIKI_UNKNOWN] = SDL_SCANCODE_F4;
+    keymap[DIKI_F5 - DIKI_UNKNOWN] = SDL_SCANCODE_F5;
+    keymap[DIKI_F6 - DIKI_UNKNOWN] = SDL_SCANCODE_F6;
+    keymap[DIKI_F7 - DIKI_UNKNOWN] = SDL_SCANCODE_F7;
+    keymap[DIKI_F8 - DIKI_UNKNOWN] = SDL_SCANCODE_F8;
+    keymap[DIKI_F9 - DIKI_UNKNOWN] = SDL_SCANCODE_F9;
+    keymap[DIKI_F10 - DIKI_UNKNOWN] = SDL_SCANCODE_F10;
+    keymap[DIKI_F11 - DIKI_UNKNOWN] = SDL_SCANCODE_F11;
+    keymap[DIKI_F12 - DIKI_UNKNOWN] = SDL_SCANCODE_F12;
+
+    keymap[DIKI_ESCAPE - DIKI_UNKNOWN] = SDL_SCANCODE_ESCAPE;
+    keymap[DIKI_LEFT - DIKI_UNKNOWN] = SDL_SCANCODE_LEFT;
+    keymap[DIKI_RIGHT - DIKI_UNKNOWN] = SDL_SCANCODE_RIGHT;
+    keymap[DIKI_UP - DIKI_UNKNOWN] = SDL_SCANCODE_UP;
+    keymap[DIKI_DOWN - DIKI_UNKNOWN] = SDL_SCANCODE_DOWN;
+    keymap[DIKI_CONTROL_L - DIKI_UNKNOWN] = SDL_SCANCODE_LCTRL;
+    keymap[DIKI_CONTROL_R - DIKI_UNKNOWN] = SDL_SCANCODE_RCTRL;
+    keymap[DIKI_SHIFT_L - DIKI_UNKNOWN] = SDL_SCANCODE_LSHIFT;
+    keymap[DIKI_SHIFT_R - DIKI_UNKNOWN] = SDL_SCANCODE_RSHIFT;
+    keymap[DIKI_ALT_L - DIKI_UNKNOWN] = SDL_SCANCODE_LALT;
+    keymap[DIKI_ALT_R - DIKI_UNKNOWN] = SDL_SCANCODE_RALT;
+    keymap[DIKI_META_L - DIKI_UNKNOWN] = SDL_SCANCODE_LGUI;
+    keymap[DIKI_META_R - DIKI_UNKNOWN] = SDL_SCANCODE_RGUI;
+    keymap[DIKI_SUPER_L - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
+    keymap[DIKI_SUPER_R - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
+    /* FIXME:Do we read hyper keys ?
+     * keymap[DIKI_HYPER_L - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
+     * keymap[DIKI_HYPER_R - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
+     */
+    keymap[DIKI_TAB - DIKI_UNKNOWN] = SDL_SCANCODE_TAB;
+    keymap[DIKI_ENTER - DIKI_UNKNOWN] = SDL_SCANCODE_RETURN;
+    keymap[DIKI_SPACE - DIKI_UNKNOWN] = SDL_SCANCODE_SPACE;
+    keymap[DIKI_BACKSPACE - DIKI_UNKNOWN] = SDL_SCANCODE_BACKSPACE;
+    keymap[DIKI_INSERT - DIKI_UNKNOWN] = SDL_SCANCODE_INSERT;
+    keymap[DIKI_DELETE - DIKI_UNKNOWN] = SDL_SCANCODE_DELETE;
+    keymap[DIKI_HOME - DIKI_UNKNOWN] = SDL_SCANCODE_HOME;
+    keymap[DIKI_END - DIKI_UNKNOWN] = SDL_SCANCODE_END;
+    keymap[DIKI_PAGE_UP - DIKI_UNKNOWN] = SDL_SCANCODE_PAGEUP;
+    keymap[DIKI_PAGE_DOWN - DIKI_UNKNOWN] = SDL_SCANCODE_PAGEDOWN;
+    keymap[DIKI_CAPS_LOCK - DIKI_UNKNOWN] = SDL_SCANCODE_CAPSLOCK;
+    keymap[DIKI_NUM_LOCK - DIKI_UNKNOWN] = SDL_SCANCODE_NUMLOCKCLEAR;
+    keymap[DIKI_SCROLL_LOCK - DIKI_UNKNOWN] = SDL_SCANCODE_SCROLLLOCK;
+    keymap[DIKI_PRINT - DIKI_UNKNOWN] = SDL_SCANCODE_PRINTSCREEN;
+    keymap[DIKI_PAUSE - DIKI_UNKNOWN] = SDL_SCANCODE_PAUSE;
+
+    keymap[DIKI_KP_EQUAL - DIKI_UNKNOWN] = SDL_SCANCODE_KP_EQUALS;
+    keymap[DIKI_KP_DECIMAL - DIKI_UNKNOWN] = SDL_SCANCODE_KP_PERIOD;
+    keymap[DIKI_KP_0 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_0;
+    keymap[DIKI_KP_1 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_1;
+    keymap[DIKI_KP_2 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_2;
+    keymap[DIKI_KP_3 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_3;
+    keymap[DIKI_KP_4 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_4;
+    keymap[DIKI_KP_5 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_5;
+    keymap[DIKI_KP_6 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_6;
+    keymap[DIKI_KP_7 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_7;
+    keymap[DIKI_KP_8 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_8;
+    keymap[DIKI_KP_9 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_9;
+    keymap[DIKI_KP_DIV - DIKI_UNKNOWN] = SDL_SCANCODE_KP_DIVIDE;
+    keymap[DIKI_KP_MULT - DIKI_UNKNOWN] = SDL_SCANCODE_KP_MULTIPLY;
+    keymap[DIKI_KP_MINUS - DIKI_UNKNOWN] = SDL_SCANCODE_KP_MINUS;
+    keymap[DIKI_KP_PLUS - DIKI_UNKNOWN] = SDL_SCANCODE_KP_PLUS;
+    keymap[DIKI_KP_ENTER - DIKI_UNKNOWN] = SDL_SCANCODE_KP_ENTER;
+
+    keymap[DIKI_QUOTE_LEFT - DIKI_UNKNOWN] = SDL_SCANCODE_GRAVE;        /*  TLDE  */
+    keymap[DIKI_MINUS_SIGN - DIKI_UNKNOWN] = SDL_SCANCODE_MINUS;        /*  AE11  */
+    keymap[DIKI_EQUALS_SIGN - DIKI_UNKNOWN] = SDL_SCANCODE_EQUALS;      /*  AE12  */
+    keymap[DIKI_BRACKET_LEFT - DIKI_UNKNOWN] = SDL_SCANCODE_RIGHTBRACKET;       /*  AD11  */
+    keymap[DIKI_BRACKET_RIGHT - DIKI_UNKNOWN] = SDL_SCANCODE_LEFTBRACKET;       /*  AD12  */
+    keymap[DIKI_BACKSLASH - DIKI_UNKNOWN] = SDL_SCANCODE_BACKSLASH;     /*  BKSL  */
+    keymap[DIKI_SEMICOLON - DIKI_UNKNOWN] = SDL_SCANCODE_SEMICOLON;     /*  AC10  */
+    keymap[DIKI_QUOTE_RIGHT - DIKI_UNKNOWN] = SDL_SCANCODE_APOSTROPHE;  /*  AC11  */
+    keymap[DIKI_COMMA - DIKI_UNKNOWN] = SDL_SCANCODE_COMMA;     /*  AB08  */
+    keymap[DIKI_PERIOD - DIKI_UNKNOWN] = SDL_SCANCODE_PERIOD;   /*  AB09  */
+    keymap[DIKI_SLASH - DIKI_UNKNOWN] = SDL_SCANCODE_SLASH;     /*  AB10  */
+    keymap[DIKI_LESS_SIGN - DIKI_UNKNOWN] = SDL_SCANCODE_NONUSBACKSLASH;        /*  103rd  */
+
+}
+
+static SDL_Keysym *
+DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt, SDL_Keysym * keysym, Uint32 *unicode)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    int kbd_idx = 0; /* Window events lag the device source KbdIndex(_this, evt->device_id); */
+    DFB_KeyboardData *kbd = &devdata->keyboard[kbd_idx];
+
+    keysym->scancode = SDL_SCANCODE_UNKNOWN;
+
+    if (kbd->map && evt->key_code >= kbd->map_adjust &&
+        evt->key_code < kbd->map_size + kbd->map_adjust)
+        keysym->scancode = kbd->map[evt->key_code - kbd->map_adjust];
+
+    if (keysym->scancode == SDL_SCANCODE_UNKNOWN ||
+        devdata->keyboard[kbd_idx].is_generic) {
+        if (evt->key_id - DIKI_UNKNOWN < SDL_arraysize(oskeymap))
+            keysym->scancode = oskeymap[evt->key_id - DIKI_UNKNOWN];
+        else
+            keysym->scancode = SDL_SCANCODE_UNKNOWN;
+    }
+
+    *unicode =
+        (DFB_KEY_TYPE(evt->key_symbol) == DIKT_UNICODE) ? evt->key_symbol : 0;
+    if (*unicode == 0 &&
+        (evt->key_symbol > 0 && evt->key_symbol < 255))
+        *unicode = evt->key_symbol;
+
+    return keysym;
+}
+
+static SDL_Keysym *
+DirectFB_TranslateKeyInputEvent(_THIS, DFBInputEvent * evt,
+                                SDL_Keysym * keysym, Uint32 *unicode)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    int kbd_idx = KbdIndex(_this, evt->device_id);
+    DFB_KeyboardData *kbd = &devdata->keyboard[kbd_idx];
+
+    keysym->scancode = SDL_SCANCODE_UNKNOWN;
+
+    if (kbd->map && evt->key_code >= kbd->map_adjust &&
+        evt->key_code < kbd->map_size + kbd->map_adjust)
+        keysym->scancode = kbd->map[evt->key_code - kbd->map_adjust];
+
+    if (keysym->scancode == SDL_SCANCODE_UNKNOWN || devdata->keyboard[kbd_idx].is_generic) {
+        if (evt->key_id - DIKI_UNKNOWN < SDL_arraysize(oskeymap))
+            keysym->scancode = oskeymap[evt->key_id - DIKI_UNKNOWN];
+        else
+            keysym->scancode = SDL_SCANCODE_UNKNOWN;
+    }
+
+    *unicode =
+        (DFB_KEY_TYPE(evt->key_symbol) == DIKT_UNICODE) ? evt->key_symbol : 0;
+    if (*unicode == 0 &&
+        (evt->key_symbol > 0 && evt->key_symbol < 255))
+        *unicode = evt->key_symbol;
+
+    return keysym;
+}
+
+static int
+DirectFB_TranslateButton(DFBInputDeviceButtonIdentifier button)
+{
+    switch (button) {
+    case DIBI_LEFT:
+        return 1;
+    case DIBI_MIDDLE:
+        return 2;
+    case DIBI_RIGHT:
+        return 3;
+    default:
+        return 0;
+    }
+}
+
+static DFBEnumerationResult
+EnumKeyboards(DFBInputDeviceID device_id,
+                DFBInputDeviceDescription desc, void *callbackdata)
+{
+    cb_data *cb = callbackdata;
+    DFB_DeviceData *devdata = cb->devdata;
+#if USE_MULTI_API
+    SDL_Keyboard keyboard;
+#endif
+    SDL_Keycode keymap[SDL_NUM_SCANCODES];
+
+    if (!cb->sys_kbd) {
+        if (cb->sys_ids) {
+            if (device_id >= 0x10)
+                return DFENUM_OK;
+        } else {
+            if (device_id < 0x10)
+                return DFENUM_OK;
+        }
+    } else {
+        if (device_id != DIDID_KEYBOARD)
+            return DFENUM_OK;
+    }
+
+    if ((desc.caps & DIDTF_KEYBOARD)) {
+#if USE_MULTI_API
+        SDL_zero(keyboard);
+        SDL_AddKeyboard(&keyboard, devdata->num_keyboard);
+#endif
+        devdata->keyboard[devdata->num_keyboard].id = device_id;
+        devdata->keyboard[devdata->num_keyboard].is_generic = 0;
+        if (!strncmp("X11", desc.name, 3))
+        {
+            devdata->keyboard[devdata->num_keyboard].map = xfree86_scancode_table2;
+            devdata->keyboard[devdata->num_keyboard].map_size = SDL_arraysize(xfree86_scancode_table2);
+            devdata->keyboard[devdata->num_keyboard].map_adjust = 8;
+        } else {
+            devdata->keyboard[devdata->num_keyboard].map = linux_scancode_table;
+            devdata->keyboard[devdata->num_keyboard].map_size = SDL_arraysize(linux_scancode_table);
+            devdata->keyboard[devdata->num_keyboard].map_adjust = 0;
+        }
+
+        SDL_DFB_LOG("Keyboard %d - %s\n", device_id, desc.name);
+
+        SDL_GetDefaultKeymap(keymap);
+#if USE_MULTI_API
+        SDL_SetKeymap(devdata->num_keyboard, 0, keymap, SDL_NUM_SCANCODES);
+#else
+        SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
+#endif
+        devdata->num_keyboard++;
+
+        if (cb->sys_kbd)
+            return DFENUM_CANCEL;
+    }
+    return DFENUM_OK;
+}
+
+void
+DirectFB_InitKeyboard(_THIS)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    cb_data cb;
+
+    DirectFB_InitOSKeymap(_this, &oskeymap[0], SDL_arraysize(oskeymap));
+
+    devdata->num_keyboard = 0;
+    cb.devdata = devdata;
+
+    if (devdata->use_linux_input) {
+        cb.sys_kbd = 0;
+        cb.sys_ids = 0;
+        SDL_DFB_CHECK(devdata->dfb->
+                      EnumInputDevices(devdata->dfb, EnumKeyboards, &cb));
+        if (devdata->num_keyboard == 0) {
+            cb.sys_ids = 1;
+            SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb,
+                                                         EnumKeyboards,
+                                                         &cb));
+        }
+    } else {
+        cb.sys_kbd = 1;
+        SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb,
+                                                     EnumKeyboards,
+                                                     &cb));
+    }
+}
+
+void
+DirectFB_QuitKeyboard(_THIS)
+{
+    /*SDL_DFB_DEVICEDATA(_this); */
+
+    SDL_KeyboardQuit();
+
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
diff --git a/src/video/directfb/SDL_DirectFB_events.h b/src/video/directfb/SDL_DirectFB_events.h
new file mode 100644
index 0000000..a69e6bf
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_events.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_DirectFB_events_h
+#define _SDL_DirectFB_events_h
+
+#include "../SDL_sysvideo.h"
+
+/* Functions to be exported */
+extern void DirectFB_InitKeyboard(_THIS);
+extern void DirectFB_QuitKeyboard(_THIS);
+extern void DirectFB_PumpEventsWindow(_THIS);
+
+#endif
diff --git a/src/video/directfb/SDL_DirectFB_modes.c b/src/video/directfb/SDL_DirectFB_modes.c
new file mode 100644
index 0000000..c6d1bb4
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_modes.c
@@ -0,0 +1,414 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_modes.h"
+
+#define DFB_MAX_MODES 200
+
+struct screen_callback_t
+{
+    int numscreens;
+    DFBScreenID screenid[DFB_MAX_SCREENS];
+    DFBDisplayLayerID gralayer[DFB_MAX_SCREENS];
+    DFBDisplayLayerID vidlayer[DFB_MAX_SCREENS];
+    int aux;                    /* auxiliary integer for callbacks */
+};
+
+struct modes_callback_t
+{
+    int nummodes;
+    SDL_DisplayMode *modelist;
+};
+
+static DFBEnumerationResult
+EnumModesCallback(int width, int height, int bpp, void *data)
+{
+    struct modes_callback_t *modedata = (struct modes_callback_t *) data;
+    SDL_DisplayMode mode;
+
+    mode.w = width;
+    mode.h = height;
+    mode.refresh_rate = 0;
+    mode.driverdata = NULL;
+    mode.format = SDL_PIXELFORMAT_UNKNOWN;
+
+    if (modedata->nummodes < DFB_MAX_MODES) {
+        modedata->modelist[modedata->nummodes++] = mode;
+    }
+
+    return DFENUM_OK;
+}
+
+static DFBEnumerationResult
+EnumScreensCallback(DFBScreenID screen_id, DFBScreenDescription desc,
+          void *callbackdata)
+{
+    struct screen_callback_t *devdata = (struct screen_callback_t *) callbackdata;
+
+    devdata->screenid[devdata->numscreens++] = screen_id;
+    return DFENUM_OK;
+}
+
+static DFBEnumerationResult
+EnumLayersCallback(DFBDisplayLayerID layer_id, DFBDisplayLayerDescription desc,
+         void *callbackdata)
+{
+    struct screen_callback_t *devdata = (struct screen_callback_t *) callbackdata;
+
+    if (desc.caps & DLCAPS_SURFACE) {
+        if ((desc.type & DLTF_GRAPHICS) && (desc.type & DLTF_VIDEO)) {
+            if (devdata->vidlayer[devdata->aux] == -1)
+                devdata->vidlayer[devdata->aux] = layer_id;
+        } else if (desc.type & DLTF_GRAPHICS) {
+            if (devdata->gralayer[devdata->aux] == -1)
+                devdata->gralayer[devdata->aux] = layer_id;
+        }
+    }
+    return DFENUM_OK;
+}
+
+static void
+CheckSetDisplayMode(_THIS, SDL_VideoDisplay * display, DFB_DisplayData * data, SDL_DisplayMode * mode)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    DFBDisplayLayerConfig config;
+    DFBDisplayLayerConfigFlags failed;
+
+    SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
+                                                      DLSCL_ADMINISTRATIVE));
+    config.width = mode->w;
+    config.height = mode->h;
+    config.pixelformat = DirectFB_SDLToDFBPixelFormat(mode->format);
+    config.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
+    if (devdata->use_yuv_underlays) {
+        config.flags |= DLCONF_OPTIONS;
+        config.options = DLOP_ALPHACHANNEL;
+    }
+    failed = 0;
+    data->layer->TestConfiguration(data->layer, &config, &failed);
+    SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
+                                                      DLSCL_SHARED));
+    if (failed == 0)
+    {
+        SDL_AddDisplayMode(display, mode);
+        SDL_DFB_LOG("Mode %d x %d Added\n", mode->w, mode->h);
+    }
+    else
+        SDL_DFB_ERR("Mode %d x %d not available: %x\n", mode->w,
+                      mode->h, failed);
+
+    return;
+  error:
+    return;
+}
+
+
+void
+DirectFB_SetContext(_THIS, SDL_Window *window)
+{
+#if (DFB_VERSION_ATLEAST(1,0,0))
+    /* FIXME: does not work on 1.0/1.2 with radeon driver
+     *        the approach did work with the matrox driver
+     *        This has simply no effect.
+     */
+
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
+
+    /* FIXME: should we handle the error */
+    if (dispdata->vidIDinuse)
+        SDL_DFB_CHECK(dispdata->vidlayer->SwitchContext(dispdata->vidlayer,
+                                                           DFB_TRUE));
+#endif
+}
+
+void
+DirectFB_InitModes(_THIS)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    IDirectFBDisplayLayer *layer = NULL;
+    SDL_VideoDisplay display;
+    DFB_DisplayData *dispdata = NULL;
+    SDL_DisplayMode mode;
+    DFBGraphicsDeviceDescription caps;
+    DFBDisplayLayerConfig dlc;
+    struct screen_callback_t *screencbdata;
+
+    int tcw[DFB_MAX_SCREENS];
+    int tch[DFB_MAX_SCREENS];
+    int i;
+    DFBResult ret;
+
+    SDL_DFB_ALLOC_CLEAR(screencbdata, sizeof(*screencbdata));
+
+    screencbdata->numscreens = 0;
+
+    for (i = 0; i < DFB_MAX_SCREENS; i++) {
+        screencbdata->gralayer[i] = -1;
+        screencbdata->vidlayer[i] = -1;
+    }
+
+    SDL_DFB_CHECKERR(devdata->dfb->EnumScreens(devdata->dfb, &EnumScreensCallback,
+                                               screencbdata));
+
+    for (i = 0; i < screencbdata->numscreens; i++) {
+        IDirectFBScreen *screen;
+
+        SDL_DFB_CHECKERR(devdata->dfb->GetScreen(devdata->dfb,
+                                                 screencbdata->screenid
+                                                 [i], &screen));
+
+        screencbdata->aux = i;
+        SDL_DFB_CHECKERR(screen->EnumDisplayLayers(screen, &EnumLayersCallback,
+                                                   screencbdata));
+        screen->GetSize(screen, &tcw[i], &tch[i]);
+
+        screen->Release(screen);
+    }
+
+    /* Query card capabilities */
+
+    devdata->dfb->GetDeviceDescription(devdata->dfb, &caps);
+
+    for (i = 0; i < screencbdata->numscreens; i++) {
+        SDL_DFB_CHECKERR(devdata->dfb->GetDisplayLayer(devdata->dfb,
+                                                       screencbdata->gralayer
+                                                       [i], &layer));
+
+        SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer,
+                                                    DLSCL_ADMINISTRATIVE));
+        layer->EnableCursor(layer, 1);
+        SDL_DFB_CHECKERR(layer->SetCursorOpacity(layer, 0xC0));
+
+        if (devdata->use_yuv_underlays) {
+            dlc.flags = DLCONF_PIXELFORMAT | DLCONF_OPTIONS;
+            dlc.pixelformat = DSPF_ARGB;
+            dlc.options = DLOP_ALPHACHANNEL;
+
+            ret = layer->SetConfiguration(layer, &dlc);
+            if (ret != DFB_OK) {
+                /* try AiRGB if the previous failed */
+                dlc.pixelformat = DSPF_AiRGB;
+                SDL_DFB_CHECKERR(layer->SetConfiguration(layer, &dlc));
+            }
+        }
+
+        /* Query layer configuration to determine the current mode and pixelformat */
+        dlc.flags = DLCONF_ALL;
+        SDL_DFB_CHECKERR(layer->GetConfiguration(layer, &dlc));
+
+        mode.format = DirectFB_DFBToSDLPixelFormat(dlc.pixelformat);
+
+        if (mode.format == SDL_PIXELFORMAT_UNKNOWN) {
+            SDL_DFB_ERR("Unknown dfb pixelformat %x !\n", dlc.pixelformat);
+            goto error;
+        }
+
+        mode.w = dlc.width;
+        mode.h = dlc.height;
+        mode.refresh_rate = 0;
+        mode.driverdata = NULL;
+
+        SDL_DFB_ALLOC_CLEAR(dispdata, sizeof(*dispdata));
+
+        dispdata->layer = layer;
+        dispdata->pixelformat = dlc.pixelformat;
+        dispdata->cw = tcw[i];
+        dispdata->ch = tch[i];
+
+        /* YUV - Video layer */
+
+        dispdata->vidID = screencbdata->vidlayer[i];
+        dispdata->vidIDinuse = 0;
+
+        SDL_zero(display);
+
+        display.desktop_mode = mode;
+        display.current_mode = mode;
+        display.driverdata = dispdata;
+
+#if (DFB_VERSION_ATLEAST(1,2,0))
+        dlc.flags =
+            DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT |
+            DLCONF_OPTIONS;
+        ret = layer->SetConfiguration(layer, &dlc);
+#endif
+
+        SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer, DLSCL_SHARED));
+
+        SDL_AddVideoDisplay(&display);
+    }
+    SDL_DFB_FREE(screencbdata);
+    return;
+  error:
+    /* FIXME: Cleanup not complete, Free existing displays */
+    SDL_DFB_FREE(dispdata);
+    SDL_DFB_RELEASE(layer);
+    return;
+}
+
+void
+DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
+    SDL_DisplayMode mode;
+    struct modes_callback_t data;
+    int i;
+
+    data.nummodes = 0;
+    /* Enumerate the available fullscreen modes */
+    SDL_DFB_CALLOC(data.modelist, DFB_MAX_MODES, sizeof(SDL_DisplayMode));
+    SDL_DFB_CHECKERR(devdata->dfb->EnumVideoModes(devdata->dfb,
+                                                  EnumModesCallback, &data));
+
+    for (i = 0; i < data.nummodes; ++i) {
+        mode = data.modelist[i];
+
+        mode.format = SDL_PIXELFORMAT_ARGB8888;
+        CheckSetDisplayMode(_this, display, dispdata, &mode);
+        mode.format = SDL_PIXELFORMAT_RGB888;
+        CheckSetDisplayMode(_this, display, dispdata, &mode);
+        mode.format = SDL_PIXELFORMAT_RGB24;
+        CheckSetDisplayMode(_this, display, dispdata, &mode);
+        mode.format = SDL_PIXELFORMAT_RGB565;
+        CheckSetDisplayMode(_this, display, dispdata, &mode);
+        mode.format = SDL_PIXELFORMAT_INDEX8;
+        CheckSetDisplayMode(_this, display, dispdata, &mode);
+    }
+
+    SDL_DFB_FREE(data.modelist);
+error:
+    return;
+}
+
+int
+DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    /*
+     * FIXME: video mode switch is currently broken for 1.2.0
+     *
+     */
+
+    SDL_DFB_DEVICEDATA(_this);
+    DFB_DisplayData *data = (DFB_DisplayData *) display->driverdata;
+    DFBDisplayLayerConfig config, rconfig;
+    DFBDisplayLayerConfigFlags fail = 0;
+
+    SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
+                                                      DLSCL_ADMINISTRATIVE));
+
+    SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &config));
+    config.flags = DLCONF_WIDTH | DLCONF_HEIGHT;
+    if (mode->format != SDL_PIXELFORMAT_UNKNOWN) {
+        config.flags |= DLCONF_PIXELFORMAT;
+        config.pixelformat = DirectFB_SDLToDFBPixelFormat(mode->format);
+        data->pixelformat = config.pixelformat;
+    }
+    config.width = mode->w;
+    config.height = mode->h;
+
+    if (devdata->use_yuv_underlays) {
+        config.flags |= DLCONF_OPTIONS;
+        config.options = DLOP_ALPHACHANNEL;
+    }
+
+    data->layer->TestConfiguration(data->layer, &config, &fail);
+
+    if (fail &
+        (DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT |
+         DLCONF_OPTIONS)) {
+        SDL_DFB_ERR("Error setting mode %dx%d-%x\n", mode->w, mode->h,
+                    mode->format);
+        return -1;
+    }
+
+    config.flags &= ~fail;
+    SDL_DFB_CHECKERR(data->layer->SetConfiguration(data->layer, &config));
+#if (DFB_VERSION_ATLEAST(1,2,0))
+    /* Need to call this twice ! */
+    SDL_DFB_CHECKERR(data->layer->SetConfiguration(data->layer, &config));
+#endif
+
+    /* Double check */
+    SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &rconfig));
+    SDL_DFB_CHECKERR(data->
+                     layer->SetCooperativeLevel(data->layer, DLSCL_SHARED));
+
+    if ((config.width != rconfig.width) || (config.height != rconfig.height)
+        || ((mode->format != SDL_PIXELFORMAT_UNKNOWN)
+            && (config.pixelformat != rconfig.pixelformat))) {
+        SDL_DFB_ERR("Error setting mode %dx%d-%x\n", mode->w, mode->h,
+                    mode->format);
+        return -1;
+    }
+
+    data->pixelformat = rconfig.pixelformat;
+    data->cw = config.width;
+    data->ch = config.height;
+    display->current_mode = *mode;
+
+    return 0;
+  error:
+    return -1;
+}
+
+void
+DirectFB_QuitModes(_THIS)
+{
+    SDL_DisplayMode tmode;
+    int i;
+
+    for (i = 0; i < _this->num_displays; ++i) {
+        SDL_VideoDisplay *display = &_this->displays[i];
+        DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
+
+        SDL_GetDesktopDisplayMode(i, &tmode);
+        tmode.format = SDL_PIXELFORMAT_UNKNOWN;
+        DirectFB_SetDisplayMode(_this, display, &tmode);
+
+        SDL_GetDesktopDisplayMode(i, &tmode);
+        DirectFB_SetDisplayMode(_this, display, &tmode);
+
+        if (dispdata->layer) {
+            SDL_DFB_CHECK(dispdata->
+                          layer->SetCooperativeLevel(dispdata->layer,
+                                                     DLSCL_ADMINISTRATIVE));
+            SDL_DFB_CHECK(dispdata->
+                          layer->SetCursorOpacity(dispdata->layer, 0x00));
+            SDL_DFB_CHECK(dispdata->
+                          layer->SetCooperativeLevel(dispdata->layer,
+                                                     DLSCL_SHARED));
+        }
+
+        SDL_DFB_RELEASE(dispdata->layer);
+        SDL_DFB_RELEASE(dispdata->vidlayer);
+
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_modes.h b/src/video/directfb/SDL_DirectFB_modes.h
new file mode 100644
index 0000000..6e439cd
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_modes.h
@@ -0,0 +1,59 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_directfb_modes_h
+#define _SDL_directfb_modes_h
+
+#include <directfb.h>
+
+#include "../SDL_sysvideo.h"
+
+#define SDL_DFB_DISPLAYDATA(win)  DFB_DisplayData *dispdata = ((win) ? (DFB_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata : NULL)
+
+typedef struct _DFB_DisplayData DFB_DisplayData;
+struct _DFB_DisplayData
+{
+    IDirectFBDisplayLayer   *layer;
+    DFBSurfacePixelFormat   pixelformat;
+    /* FIXME: support for multiple video layer.
+     * However, I do not know any card supporting
+     * more than one
+     */
+    DFBDisplayLayerID       vidID;
+    IDirectFBDisplayLayer   *vidlayer;
+
+    int                     vidIDinuse;
+
+    int                     cw;
+    int                     ch;
+};
+
+
+extern void DirectFB_InitModes(_THIS);
+extern void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
+extern int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+extern void DirectFB_QuitModes(_THIS);
+
+extern void DirectFB_SetContext(_THIS, SDL_Window *window);
+
+#endif /* _SDL_directfb_modes_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_mouse.c b/src/video/directfb/SDL_DirectFB_mouse.c
new file mode 100644
index 0000000..fb5ed4e
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_mouse.c
@@ -0,0 +1,394 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_assert.h"
+
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_mouse.h"
+#include "SDL_DirectFB_modes.h"
+#include "SDL_DirectFB_window.h"
+
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_mouse_c.h"
+
+static SDL_Cursor *DirectFB_CreateDefaultCursor(void);
+static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface,
+                                         int hot_x, int hot_y);
+static int DirectFB_ShowCursor(SDL_Cursor * cursor);
+static void DirectFB_MoveCursor(SDL_Cursor * cursor);
+static void DirectFB_FreeCursor(SDL_Cursor * cursor);
+static void DirectFB_WarpMouse(SDL_Window * window, int x, int y);
+static void DirectFB_FreeMouse(SDL_Mouse * mouse);
+
+static const char *arrow[] = {
+    /* pixels */
+    "X                               ",
+    "XX                              ",
+    "X.X                             ",
+    "X..X                            ",
+    "X...X                           ",
+    "X....X                          ",
+    "X.....X                         ",
+    "X......X                        ",
+    "X.......X                       ",
+    "X........X                      ",
+    "X.....XXXXX                     ",
+    "X..X..X                         ",
+    "X.X X..X                        ",
+    "XX  X..X                        ",
+    "X    X..X                       ",
+    "     X..X                       ",
+    "      X..X                      ",
+    "      X..X                      ",
+    "       XX                       ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+    "                                ",
+};
+
+static SDL_Cursor *
+DirectFB_CreateDefaultCursor(void)
+{
+    SDL_VideoDevice *dev = SDL_GetVideoDevice();
+
+    SDL_DFB_DEVICEDATA(dev);
+    DFB_CursorData *curdata;
+    DFBResult ret;
+    DFBSurfaceDescription dsc;
+    SDL_Cursor *cursor;
+    Uint32 *dest;
+    Uint32 *p;
+    int pitch, i, j;
+
+    SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor));
+    SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata));
+
+    dsc.flags =
+        DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
+    dsc.caps = DSCAPS_VIDEOONLY;
+    dsc.width = 32;
+    dsc.height = 32;
+    dsc.pixelformat = DSPF_ARGB;
+
+    SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
+                                                 &curdata->surf));
+    curdata->hotx = 0;
+    curdata->hoty = 0;
+    cursor->driverdata = curdata;
+
+    SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE,
+                                         (void *) &dest, &pitch));
+
+    /* Relies on the fact that this is only called with ARGB surface. */
+    for (i = 0; i < 32; i++)
+    {
+        for (j = 0; j < 32; j++)
+        {
+            switch (arrow[i][j])
+            {
+            case ' ': dest[j] = 0x00000000; break;
+            case '.': dest[j] = 0xffffffff; break;
+            case 'X': dest[j] = 0xff000000; break;
+            }
+        }
+        dest += (pitch >> 2);
+    }
+
+    curdata->surf->Unlock(curdata->surf);
+    return cursor;
+  error:
+    return NULL;
+}
+
+/* Create a cursor from a surface */
+static SDL_Cursor *
+DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+    SDL_VideoDevice *dev = SDL_GetVideoDevice();
+
+    SDL_DFB_DEVICEDATA(dev);
+    DFB_CursorData *curdata;
+    DFBResult ret;
+    DFBSurfaceDescription dsc;
+    SDL_Cursor *cursor;
+    Uint32 *dest;
+    Uint32 *p;
+    int pitch, i;
+
+    SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
+    SDL_assert(surface->pitch == surface->w * 4);
+
+    SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor));
+    SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata));
+
+    dsc.flags =
+        DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
+    dsc.caps = DSCAPS_VIDEOONLY;
+    dsc.width = surface->w;
+    dsc.height = surface->h;
+    dsc.pixelformat = DSPF_ARGB;
+
+    SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
+                                                 &curdata->surf));
+    curdata->hotx = hot_x;
+    curdata->hoty = hot_y;
+    cursor->driverdata = curdata;
+
+    SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE,
+                                         (void *) &dest, &pitch));
+
+    p = surface->pixels;
+    for (i = 0; i < surface->h; i++)
+        memcpy((char *) dest + i * pitch,
+               (char *) p + i * surface->pitch, 4 * surface->w);
+
+    curdata->surf->Unlock(curdata->surf);
+    return cursor;
+  error:
+    return NULL;
+}
+
+/* Show the specified cursor, or hide if cursor is NULL */
+static int
+DirectFB_ShowCursor(SDL_Cursor * cursor)
+{
+    SDL_DFB_CURSORDATA(cursor);
+    DFBResult ret;
+    SDL_Window *window;
+
+    window = SDL_GetFocusWindow();
+    if (!window)
+        return -1;
+    else {
+        SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+
+        if (display) {
+            DFB_DisplayData *dispdata =
+                (DFB_DisplayData *) display->driverdata;
+            DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
+
+            if (cursor)
+                SDL_DFB_CHECKERR(windata->dfbwin->
+                                 SetCursorShape(windata->dfbwin,
+                                                curdata->surf, curdata->hotx,
+                                                curdata->hoty));
+
+            SDL_DFB_CHECKERR(dispdata->layer->
+                             SetCooperativeLevel(dispdata->layer,
+                                                 DLSCL_ADMINISTRATIVE));
+            SDL_DFB_CHECKERR(dispdata->layer->
+                             SetCursorOpacity(dispdata->layer,
+                                              cursor ? 0xC0 : 0x00));
+            SDL_DFB_CHECKERR(dispdata->layer->
+                             SetCooperativeLevel(dispdata->layer,
+                                                 DLSCL_SHARED));
+        }
+    }
+
+    return 0;
+  error:
+    return -1;
+}
+
+/* Free a window manager cursor */
+static void
+DirectFB_FreeCursor(SDL_Cursor * cursor)
+{
+    SDL_DFB_CURSORDATA(cursor);
+
+    SDL_DFB_RELEASE(curdata->surf);
+    SDL_DFB_FREE(cursor->driverdata);
+    SDL_DFB_FREE(cursor);
+}
+
+/* Warp the mouse to (x,y) */
+static void
+DirectFB_WarpMouse(SDL_Window * window, int x, int y)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
+    DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
+    DFBResult ret;
+    int cx, cy;
+
+    SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy));
+    SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer,
+                                                 cx + x + windata->client.x,
+                                                 cy + y + windata->client.y));
+
+  error:
+    return;
+}
+
+#if USE_MULTI_API
+
+static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window,
+                               int x, int y);
+
+static int id_mask;
+
+static DFBEnumerationResult
+EnumMice(DFBInputDeviceID device_id, DFBInputDeviceDescription desc,
+         void *callbackdata)
+{
+    DFB_DeviceData *devdata = callbackdata;
+
+    if ((desc.type & DIDTF_MOUSE) && (device_id & id_mask)) {
+        SDL_Mouse mouse;
+
+        SDL_zero(mouse);
+        mouse.id = device_id;
+        mouse.CreateCursor = DirectFB_CreateCursor;
+        mouse.ShowCursor = DirectFB_ShowCursor;
+        mouse.MoveCursor = DirectFB_MoveCursor;
+        mouse.FreeCursor = DirectFB_FreeCursor;
+        mouse.WarpMouse = DirectFB_WarpMouse;
+        mouse.FreeMouse = DirectFB_FreeMouse;
+        mouse.cursor_shown = 1;
+
+        SDL_AddMouse(&mouse, desc.name, 0, 0, 1);
+        devdata->mouse_id[devdata->num_mice++] = device_id;
+    }
+    return DFENUM_OK;
+}
+
+void
+DirectFB_InitMouse(_THIS)
+{
+    SDL_DFB_DEVICEDATA(_this);
+
+    devdata->num_mice = 0;
+    if (devdata->use_linux_input) {
+        /* try non-core devices first */
+        id_mask = 0xF0;
+        devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata);
+        if (devdata->num_mice == 0) {
+            /* try core devices */
+            id_mask = 0x0F;
+            devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata);
+        }
+    }
+    if (devdata->num_mice == 0) {
+        SDL_Mouse mouse;
+
+        SDL_zero(mouse);
+        mouse.CreateCursor = DirectFB_CreateCursor;
+        mouse.ShowCursor = DirectFB_ShowCursor;
+        mouse.MoveCursor = DirectFB_MoveCursor;
+        mouse.FreeCursor = DirectFB_FreeCursor;
+        mouse.WarpMouse = DirectFB_WarpMouse;
+        mouse.FreeMouse = DirectFB_FreeMouse;
+        mouse.cursor_shown = 1;
+
+        SDL_AddMouse(&mouse, "Mouse", 0, 0, 1);
+        devdata->num_mice = 1;
+    }
+}
+
+void
+DirectFB_QuitMouse(_THIS)
+{
+    SDL_DFB_DEVICEDATA(_this);
+
+    if (devdata->use_linux_input) {
+        SDL_MouseQuit();
+    } else {
+        SDL_DelMouse(0);
+    }
+}
+
+
+/* This is called when a mouse motion event occurs */
+static void
+DirectFB_MoveCursor(SDL_Cursor * cursor)
+{
+
+}
+
+/* Warp the mouse to (x,y) */
+static void
+DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, int x, int y)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
+    DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
+    DFBResult ret;
+    int cx, cy;
+
+    SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy));
+    SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer,
+                                                 cx + x + windata->client.x,
+                                                 cy + y + windata->client.y));
+
+  error:
+    return;
+}
+
+/* Free the mouse when it's time */
+static void
+DirectFB_FreeMouse(SDL_Mouse * mouse)
+{
+    /* nothing yet */
+}
+
+#else /* USE_MULTI_API */
+
+void
+DirectFB_InitMouse(_THIS)
+{
+    SDL_DFB_DEVICEDATA(_this);
+
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    mouse->CreateCursor = DirectFB_CreateCursor;
+    mouse->ShowCursor = DirectFB_ShowCursor;
+    mouse->WarpMouse = DirectFB_WarpMouse;
+    mouse->FreeCursor = DirectFB_FreeCursor;
+
+    SDL_SetDefaultCursor(DirectFB_CreateDefaultCursor());
+
+    devdata->num_mice = 1;
+}
+
+void
+DirectFB_QuitMouse(_THIS)
+{
+}
+
+
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_mouse.h b/src/video/directfb/SDL_DirectFB_mouse.h
new file mode 100644
index 0000000..906f1fb
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_mouse.h
@@ -0,0 +1,44 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_DirectFB_mouse_h
+#define _SDL_DirectFB_mouse_h
+
+#include <directfb.h>
+
+#include "../SDL_sysvideo.h"
+
+typedef struct _DFB_CursorData DFB_CursorData;
+struct _DFB_CursorData
+{
+    IDirectFBSurface *surf;
+    int             hotx;
+    int             hoty;
+};
+
+#define SDL_DFB_CURSORDATA(curs)  DFB_CursorData *curdata = (DFB_CursorData *) ((curs) ? (curs)->driverdata : NULL)
+
+extern void DirectFB_InitMouse(_THIS);
+extern void DirectFB_QuitMouse(_THIS);
+
+#endif /* _SDL_DirectFB_mouse_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_opengl.c b/src/video/directfb/SDL_DirectFB_opengl.c
new file mode 100644
index 0000000..fac05e6
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_opengl.c
@@ -0,0 +1,345 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_DirectFB_video.h"
+
+#if SDL_DIRECTFB_OPENGL
+
+#include "SDL_DirectFB_opengl.h"
+#include "SDL_DirectFB_window.h"
+
+#include <directfbgl.h>
+#include "SDL_loadso.h"
+#endif
+
+#if SDL_DIRECTFB_OPENGL
+
+struct SDL_GLDriverData
+{
+    int gl_active;              /* to stop switching drivers while we have a valid context */
+    int initialized;
+    DirectFB_GLContext *firstgl;        /* linked list */
+
+    /* OpenGL */
+    void (*glFinish) (void);
+    void (*glFlush) (void);
+};
+
+#define OPENGL_REQUIRS_DLOPEN
+#if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
+#include <dlfcn.h>
+#define GL_LoadObject(X)    dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
+#define GL_LoadFunction     dlsym
+#define GL_UnloadObject     dlclose
+#else
+#define GL_LoadObject   SDL_LoadObject
+#define GL_LoadFunction SDL_LoadFunction
+#define GL_UnloadObject SDL_UnloadObject
+#endif
+
+static void DirectFB_GL_UnloadLibrary(_THIS);
+
+int
+DirectFB_GL_Initialize(_THIS)
+{
+    if (_this->gl_data) {
+        return 0;
+    }
+
+    _this->gl_data =
+        (struct SDL_GLDriverData *) SDL_calloc(1,
+                                               sizeof(struct
+                                                      SDL_GLDriverData));
+    if (!_this->gl_data) {
+        return SDL_OutOfMemory();
+    }
+    _this->gl_data->initialized = 0;
+
+    ++_this->gl_data->initialized;
+    _this->gl_data->firstgl = NULL;
+
+    if (DirectFB_GL_LoadLibrary(_this, NULL) < 0) {
+        return -1;
+    }
+
+    /* Initialize extensions */
+    /* FIXME needed?
+     * X11_GL_InitExtensions(_this);
+     */
+
+    return 0;
+}
+
+void
+DirectFB_GL_Shutdown(_THIS)
+{
+    if (!_this->gl_data || (--_this->gl_data->initialized > 0)) {
+        return;
+    }
+
+    DirectFB_GL_UnloadLibrary(_this);
+
+    SDL_free(_this->gl_data);
+    _this->gl_data = NULL;
+}
+
+int
+DirectFB_GL_LoadLibrary(_THIS, const char *path)
+{
+    void *handle = NULL;
+
+    SDL_DFB_DEBUG("Loadlibrary : %s\n", path);
+
+    if (_this->gl_data->gl_active) {
+        return SDL_SetError("OpenGL context already created");
+    }
+
+
+    if (path == NULL) {
+        path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
+        if (path == NULL) {
+            path = "libGL.so";
+        }
+    }
+
+    handle = GL_LoadObject(path);
+    if (handle == NULL) {
+        SDL_DFB_ERR("Library not found: %s\n", path);
+        /* SDL_LoadObject() will call SDL_SetError() for us. */
+        return -1;
+    }
+
+    SDL_DFB_DEBUG("Loaded library: %s\n", path);
+
+    _this->gl_config.dll_handle = handle;
+    _this->gl_config.driver_loaded = 1;
+    if (path) {
+        SDL_strlcpy(_this->gl_config.driver_path, path,
+                    SDL_arraysize(_this->gl_config.driver_path));
+    } else {
+        *_this->gl_config.driver_path = '\0';
+    }
+
+    _this->gl_data->glFinish = DirectFB_GL_GetProcAddress(_this, "glFinish");
+    _this->gl_data->glFlush = DirectFB_GL_GetProcAddress(_this, "glFlush");
+
+    return 0;
+}
+
+static void
+DirectFB_GL_UnloadLibrary(_THIS)
+{
+ #if 0
+    int ret;
+
+    if (_this->gl_config.driver_loaded) {
+
+        ret = GL_UnloadObject(_this->gl_config.dll_handle);
+        if (ret)
+            SDL_DFB_ERR("Error #%d trying to unload library.\n", ret);
+        _this->gl_config.dll_handle = NULL;
+        _this->gl_config.driver_loaded = 0;
+    }
+#endif
+    /* Free OpenGL memory */
+    SDL_free(_this->gl_data);
+    _this->gl_data = NULL;
+}
+
+void *
+DirectFB_GL_GetProcAddress(_THIS, const char *proc)
+{
+    void *handle;
+
+    handle = _this->gl_config.dll_handle;
+    return GL_LoadFunction(handle, proc);
+}
+
+SDL_GLContext
+DirectFB_GL_CreateContext(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    DirectFB_GLContext *context;
+
+    SDL_DFB_ALLOC_CLEAR(context, sizeof(DirectFB_GLContext));
+
+    SDL_DFB_CHECKERR(windata->surface->GetGL(windata->surface,
+                                             &context->context));
+
+    if (!context->context)
+        return NULL;
+
+    context->is_locked = 0;
+    context->sdl_window = window;
+
+    context->next = _this->gl_data->firstgl;
+    _this->gl_data->firstgl = context;
+
+    SDL_DFB_CHECK(context->context->Unlock(context->context));
+
+    if (DirectFB_GL_MakeCurrent(_this, window, context) < 0) {
+        DirectFB_GL_DeleteContext(_this, context);
+        return NULL;
+    }
+
+    return context;
+
+  error:
+    return NULL;
+}
+
+int
+DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+    DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
+    DirectFB_GLContext *p;
+
+    for (p = _this->gl_data->firstgl; p; p = p->next)
+    {
+       if (p->is_locked) {
+         SDL_DFB_CHECKERR(p->context->Unlock(p->context));
+         p->is_locked = 0;
+       }
+
+    }
+
+    if (ctx != NULL) {
+        SDL_DFB_CHECKERR(ctx->context->Lock(ctx->context));
+        ctx->is_locked = 1;
+    }
+
+    return 0;
+  error:
+    return -1;
+}
+
+int
+DirectFB_GL_SetSwapInterval(_THIS, int interval)
+{
+    return SDL_Unsupported();
+}
+
+int
+DirectFB_GL_GetSwapInterval(_THIS)
+{
+    return 0;
+}
+
+void
+DirectFB_GL_SwapWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    DFBRegion region;
+    DirectFB_GLContext *p;
+
+    region.x1 = 0;
+    region.y1 = 0;
+    region.x2 = window->w;
+    region.y2 = window->h;
+
+#if 0
+    if (devdata->glFinish)
+        devdata->glFinish();
+    else if (devdata->glFlush)
+        devdata->glFlush();
+#endif
+
+    for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
+        if (p->sdl_window == window && p->is_locked)
+        {
+            SDL_DFB_CHECKERR(p->context->Unlock(p->context));
+            p->is_locked = 0;
+        }
+
+    SDL_DFB_CHECKERR(windata->window_surface->Flip(windata->window_surface,NULL,  DSFLIP_PIPELINE |DSFLIP_BLIT | DSFLIP_ONSYNC ));
+    return;
+  error:
+    return;
+}
+
+void
+DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context)
+{
+    DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
+    DirectFB_GLContext *p;
+
+    if (ctx->is_locked)
+        SDL_DFB_CHECK(ctx->context->Unlock(ctx->context));
+    SDL_DFB_RELEASE(ctx->context);
+
+    for (p = _this->gl_data->firstgl; p && p->next != ctx; p = p->next)
+        ;
+    if (p)
+        p->next = ctx->next;
+    else
+        _this->gl_data->firstgl = ctx->next;
+
+    SDL_DFB_FREE(ctx);
+}
+
+void
+DirectFB_GL_FreeWindowContexts(_THIS, SDL_Window * window)
+{
+    DirectFB_GLContext *p;
+
+    for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
+        if (p->sdl_window == window)
+        {
+            if (p->is_locked)
+                SDL_DFB_CHECK(p->context->Unlock(p->context));
+            SDL_DFB_RELEASE(p->context);
+        }
+}
+
+void
+DirectFB_GL_ReAllocWindowContexts(_THIS, SDL_Window * window)
+{
+    DirectFB_GLContext *p;
+
+    for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
+        if (p->sdl_window == window)
+        {
+            SDL_DFB_WINDOWDATA(window);
+            SDL_DFB_CHECK(windata->surface->GetGL(windata->surface,
+                                             &p->context));
+            if (p->is_locked)
+                SDL_DFB_CHECK(p->context->Lock(p->context));
+            }
+}
+
+void
+DirectFB_GL_DestroyWindowContexts(_THIS, SDL_Window * window)
+{
+    DirectFB_GLContext *p;
+
+    for (p = _this->gl_data->firstgl; p != NULL; p = p->next)
+        if (p->sdl_window == window)
+            DirectFB_GL_DeleteContext(_this, p);
+}
+
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_opengl.h b/src/video/directfb/SDL_DirectFB_opengl.h
new file mode 100644
index 0000000..efb11f7
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_opengl.h
@@ -0,0 +1,64 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#ifndef _SDL_directfb_opengl_h
+#define _SDL_directfb_opengl_h
+
+#include "SDL_DirectFB_video.h"
+
+#if SDL_DIRECTFB_OPENGL
+
+#include "SDL_opengl.h"
+
+typedef struct _DirectFB_GLContext DirectFB_GLContext;
+struct _DirectFB_GLContext
+{
+    IDirectFBGL         *context;
+    DirectFB_GLContext  *next;
+
+    SDL_Window          *sdl_window;
+    int                 is_locked;
+};
+
+/* OpenGL functions */
+extern int DirectFB_GL_Initialize(_THIS);
+extern void DirectFB_GL_Shutdown(_THIS);
+
+extern int DirectFB_GL_LoadLibrary(_THIS, const char *path);
+extern void *DirectFB_GL_GetProcAddress(_THIS, const char *proc);
+extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window);
+extern int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window,
+                                   SDL_GLContext context);
+extern int DirectFB_GL_SetSwapInterval(_THIS, int interval);
+extern int DirectFB_GL_GetSwapInterval(_THIS);
+extern void DirectFB_GL_SwapWindow(_THIS, SDL_Window * window);
+extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+extern void DirectFB_GL_FreeWindowContexts(_THIS, SDL_Window * window);
+extern void DirectFB_GL_ReAllocWindowContexts(_THIS, SDL_Window * window);
+extern void DirectFB_GL_DestroyWindowContexts(_THIS, SDL_Window * window);
+
+#endif /* SDL_DIRECTFB_OPENGL */
+
+#endif /* _SDL_directfb_opengl_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_render.c b/src/video/directfb/SDL_DirectFB_render.c
new file mode 100644
index 0000000..958793d
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_render.c
@@ -0,0 +1,1330 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+#include "SDL_DirectFB_window.h"
+#include "SDL_DirectFB_modes.h"
+
+#include "SDL_syswm.h"
+#include "SDL_DirectFB_shape.h"
+
+#include "../SDL_sysvideo.h"
+#include "../../render/SDL_sysrender.h"
+
+#ifndef DFB_VERSION_ATLEAST
+
+#define DFB_VERSIONNUM(X, Y, Z)                     \
+    ((X)*1000 + (Y)*100 + (Z))
+
+#define DFB_COMPILEDVERSION \
+    DFB_VERSIONNUM(DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION, DIRECTFB_MICRO_VERSION)
+
+#define DFB_VERSION_ATLEAST(X, Y, Z) \
+    (DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z))
+
+#define SDL_DFB_CHECK(x)    x
+
+#endif
+
+/* the following is not yet tested ... */
+#define USE_DISPLAY_PALETTE         (0)
+
+
+#define SDL_DFB_RENDERERDATA(rend) DirectFB_RenderData *renddata = ((rend) ? (DirectFB_RenderData *) (rend)->driverdata : NULL)
+
+
+/* GDI renderer implementation */
+
+static SDL_Renderer *DirectFB_CreateRenderer(SDL_Window * window,
+                                             Uint32 flags);
+static void DirectFB_ActivateRenderer(SDL_Renderer * renderer);
+static int DirectFB_CreateTexture(SDL_Renderer * renderer,
+                                  SDL_Texture * texture);
+static int DirectFB_QueryTexturePixels(SDL_Renderer * renderer,
+                                       SDL_Texture * texture,
+                                       void **pixels, int *pitch);
+static int DirectFB_SetTexturePalette(SDL_Renderer * renderer,
+                                      SDL_Texture * texture,
+                                      const SDL_Color * colors,
+                                      int firstcolor, int ncolors);
+static int DirectFB_GetTexturePalette(SDL_Renderer * renderer,
+                                      SDL_Texture * texture,
+                                      SDL_Color * colors,
+                                      int firstcolor, int ncolors);
+static int DirectFB_SetTextureAlphaMod(SDL_Renderer * renderer,
+                                       SDL_Texture * texture);
+static int DirectFB_SetTextureColorMod(SDL_Renderer * renderer,
+                                       SDL_Texture * texture);
+static int DirectFB_SetTextureBlendMode(SDL_Renderer * renderer,
+                                        SDL_Texture * texture);
+static int DirectFB_SetTextureScaleMode(SDL_Renderer * renderer,
+                                        SDL_Texture * texture);
+static int DirectFB_UpdateTexture(SDL_Renderer * renderer,
+                                  SDL_Texture * texture,
+                                  const SDL_Rect * rect,
+                                  const void *pixels, int pitch);
+static int DirectFB_LockTexture(SDL_Renderer * renderer,
+                                SDL_Texture * texture,
+                                const SDL_Rect * rect,
+                                void **pixels, int *pitch);
+static void DirectFB_UnlockTexture(SDL_Renderer * renderer,
+                                   SDL_Texture * texture);
+static void DirectFB_DirtyTexture(SDL_Renderer * renderer,
+                                  SDL_Texture * texture, int numrects,
+                                  const SDL_Rect * rects);
+static int DirectFB_SetDrawBlendMode(SDL_Renderer * renderer);
+static int DirectFB_RenderDrawPoints(SDL_Renderer * renderer,
+                                const SDL_FPoint * points, int count);
+static int DirectFB_RenderDrawLines(SDL_Renderer * renderer,
+                               const SDL_FPoint * points, int count);
+static int DirectFB_RenderDrawRects(SDL_Renderer * renderer,
+        const SDL_Rect ** rects, int count);
+static int DirectFB_RenderFillRects(SDL_Renderer * renderer,
+        const SDL_FRect * rects, int count);
+static int DirectFB_RenderCopy(SDL_Renderer * renderer,
+                               SDL_Texture * texture,
+                               const SDL_Rect * srcrect,
+                               const SDL_FRect * dstrect);
+static void DirectFB_RenderPresent(SDL_Renderer * renderer);
+static void DirectFB_DestroyTexture(SDL_Renderer * renderer,
+                                    SDL_Texture * texture);
+static void DirectFB_DestroyRenderer(SDL_Renderer * renderer);
+static int DirectFB_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                     Uint32 format, void * pixels, int pitch);
+static int DirectFB_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                      Uint32 format, const void * pixels, int pitch);
+static int DirectFB_UpdateViewport(SDL_Renderer * renderer);
+static int DirectFB_UpdateClipRect(SDL_Renderer * renderer);
+static int DirectFB_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture);
+
+static int PrepareDraw(SDL_Renderer * renderer);
+
+
+#define SDL_DFB_WINDOWSURFACE(win)  IDirectFBSurface *destsurf = ((DFB_WindowData *) ((win)->driverdata))->surface;
+
+SDL_RenderDriver DirectFB_RenderDriver = {
+    DirectFB_CreateRenderer,
+    {
+     "directfb",
+     (SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
+     /* (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
+      SDL_TEXTUREMODULATE_ALPHA),
+      (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND |
+      SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
+     (SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST |
+      SDL_SCALEMODE_SLOW | SDL_SCALEMODE_BEST),*/
+     0,
+     {
+             /* formats filled in later */
+     },
+     0,
+     0}
+};
+
+typedef struct
+{
+    SDL_Window *window;
+    DFBSurfaceFlipFlags flipflags;
+    int size_changed;
+    int lastBlendMode;
+    DFBSurfaceBlittingFlags blitFlags;
+    DFBSurfaceDrawingFlags drawFlags;
+    IDirectFBSurface* target;
+} DirectFB_RenderData;
+
+typedef struct
+{
+    IDirectFBSurface *surface;
+    Uint32 format;
+    void *pixels;
+    int pitch;
+    IDirectFBPalette *palette;
+    int isDirty;
+
+    SDL_VideoDisplay *display;      /* only for yuv textures */
+
+#if (DFB_VERSION_ATLEAST(1,2,0))
+    DFBSurfaceRenderOptions render_options;
+#endif
+} DirectFB_TextureData;
+
+static __inline__ void
+SDLtoDFBRect(const SDL_Rect * sr, DFBRectangle * dr)
+{
+    dr->x = sr->x;
+    dr->y = sr->y;
+    dr->h = sr->h;
+    dr->w = sr->w;
+}
+static __inline__ void
+SDLtoDFBRect_Float(const SDL_FRect * sr, DFBRectangle * dr)
+{
+    dr->x = sr->x;
+    dr->y = sr->y;
+    dr->h = sr->h;
+    dr->w = sr->w;
+}
+
+
+static int
+TextureHasAlpha(DirectFB_TextureData * data)
+{
+    /* Drawing primitive ? */
+    if (!data)
+        return 0;
+
+    return (DFB_PIXELFORMAT_HAS_ALPHA(DirectFB_SDLToDFBPixelFormat(data->format)) ? 1 : 0);
+#if 0
+    switch (data->format) {
+    case SDL_PIXELFORMAT_INDEX4LSB:
+    case SDL_PIXELFORMAT_INDEX4MSB:
+    case SDL_PIXELFORMAT_ARGB4444:
+    case SDL_PIXELFORMAT_ARGB1555:
+    case SDL_PIXELFORMAT_ARGB8888:
+    case SDL_PIXELFORMAT_RGBA8888:
+    case SDL_PIXELFORMAT_ABGR8888:
+    case SDL_PIXELFORMAT_BGRA8888:
+    case SDL_PIXELFORMAT_ARGB2101010:
+       return 1;
+    default:
+        return 0;
+    }
+#endif
+}
+
+static inline IDirectFBSurface *get_dfb_surface(SDL_Window *window)
+{
+    SDL_SysWMinfo wm_info;
+    SDL_memset(&wm_info, 0, sizeof(SDL_SysWMinfo));
+
+    SDL_VERSION(&wm_info.version);
+    SDL_GetWindowWMInfo(window, &wm_info);
+
+    return wm_info.info.dfb.surface;
+}
+
+static inline IDirectFBWindow *get_dfb_window(SDL_Window *window)
+{
+    SDL_SysWMinfo wm_info;
+    SDL_memset(&wm_info, 0, sizeof(SDL_SysWMinfo));
+
+    SDL_VERSION(&wm_info.version);
+    SDL_GetWindowWMInfo(window, &wm_info);
+
+    return wm_info.info.dfb.window;
+}
+
+static void
+SetBlendMode(DirectFB_RenderData * data, int blendMode,
+             DirectFB_TextureData * source)
+{
+    IDirectFBSurface *destsurf = data->target;
+
+    /* FIXME: check for format change */
+    if (1 || data->lastBlendMode != blendMode) {
+        switch (blendMode) {
+        case SDL_BLENDMODE_NONE:
+                                           /**< No blending */
+            data->blitFlags = DSBLIT_NOFX;
+            data->drawFlags = DSDRAW_NOFX;
+            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE));
+            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ZERO));
+            break;
+#if 0
+        case SDL_BLENDMODE_MASK:
+            data->blitFlags =  DSBLIT_BLEND_ALPHACHANNEL;
+            data->drawFlags = DSDRAW_BLEND;
+            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
+            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA));
+            break;
+#endif
+        case SDL_BLENDMODE_BLEND:
+            data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
+            data->drawFlags = DSDRAW_BLEND;
+            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
+            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_INVSRCALPHA));
+            break;
+        case SDL_BLENDMODE_ADD:
+            data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
+            data->drawFlags = DSDRAW_BLEND;
+            /* FIXME: SRCALPHA kills performance on radeon ... */
+             * It will be cheaper to copy the surface to a temporary surface and premultiply
+             */
+            if (source && TextureHasAlpha(source))
+                SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA));
+            else
+                SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE));
+            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ONE));
+            break;
+        case SDL_BLENDMODE_MOD:
+            data->blitFlags = DSBLIT_BLEND_ALPHACHANNEL;
+            data->drawFlags = DSDRAW_BLEND;
+            SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ZERO));
+            SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_SRCCOLOR));
+
+            break;
+        }
+        data->lastBlendMode = blendMode;
+    }
+}
+
+static int
+DisplayPaletteChanged(void *userdata, SDL_Palette * palette)
+{
+#if USE_DISPLAY_PALETTE
+    DirectFB_RenderData *data = (DirectFB_RenderData *) userdata;
+    SDL_DFB_WINDOWSURFACE(data->window);
+    IDirectFBPalette *surfpal;
+
+    int i;
+    int ncolors;
+    DFBColor entries[256];
+
+    SDL_DFB_CHECKERR(destsurf->GetPalette(destsurf, &surfpal));
+
+    /* FIXME: number of colors */
+    ncolors = (palette->ncolors < 256 ? palette->ncolors : 256);
+
+    for (i = 0; i < ncolors; ++i) {
+        entries[i].r = palette->colors[i].r;
+        entries[i].g = palette->colors[i].g;
+        entries[i].b = palette->colors[i].b;
+        entries[i].a = palette->colors[i].unused;
+    }
+    SDL_DFB_CHECKERR(surfpal->SetEntries(surfpal, entries, ncolors, 0));
+    return 0;
+  error:
+#else
+    SDL_Unsupported();
+#endif
+    return -1;
+}
+
+static void
+DirectFB_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
+{
+    SDL_DFB_RENDERERDATA(renderer);
+
+    if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) {
+        /* Rebind the context to the window area and update matrices */
+        /*SDL_CurrentContext = NULL; */
+        /*data->updateSize = SDL_TRUE; */
+        renddata->size_changed = SDL_TRUE;
+   }
+}
+
+int
+DirectFB_RenderClear(SDL_Renderer * renderer)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = data->target;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    PrepareDraw(renderer);
+
+    destsurf->Clear(destsurf, renderer->r, renderer->g, renderer->b, renderer->a);
+
+
+    return 0;
+}
+
+SDL_Renderer *
+DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
+{
+    IDirectFBSurface *winsurf = get_dfb_surface(window);
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_Renderer *renderer = NULL;
+    DirectFB_RenderData *data = NULL;
+    DFBSurfaceCapabilities scaps;
+
+    SDL_DFB_ALLOC_CLEAR(renderer, sizeof(*renderer));
+    SDL_DFB_ALLOC_CLEAR(data, sizeof(*data));
+
+    renderer->WindowEvent = DirectFB_WindowEvent;
+    renderer->CreateTexture = DirectFB_CreateTexture;
+    renderer->SetTextureAlphaMod = DirectFB_SetTextureAlphaMod;
+    renderer->SetTextureColorMod = DirectFB_SetTextureColorMod;
+    renderer->SetTextureBlendMode = DirectFB_SetTextureBlendMode;
+    renderer->UpdateTexture = DirectFB_UpdateTexture;
+    renderer->LockTexture = DirectFB_LockTexture;
+    renderer->RenderClear = DirectFB_RenderClear;
+    renderer->UnlockTexture = DirectFB_UnlockTexture;
+    renderer->RenderDrawPoints = DirectFB_RenderDrawPoints;
+    renderer->RenderDrawLines = DirectFB_RenderDrawLines;
+    /* SetDrawColor - no needed */
+    renderer->RenderFillRects = DirectFB_RenderFillRects;
+
+    renderer->RenderCopy = DirectFB_RenderCopy;
+    renderer->RenderPresent = DirectFB_RenderPresent;
+
+    /* FIXME: Yet to be tested */
+    renderer->RenderReadPixels = DirectFB_RenderReadPixels;
+    /*renderer->RenderWritePixels = DirectFB_RenderWritePixels; */
+
+    renderer->DestroyTexture = DirectFB_DestroyTexture;
+    renderer->DestroyRenderer = DirectFB_DestroyRenderer;
+    renderer->UpdateViewport = DirectFB_UpdateViewport;
+    renderer->UpdateClipRect = DirectFB_UpdateClipRect;
+    renderer->SetRenderTarget = DirectFB_SetRenderTarget;
+
+#if 0
+    renderer->QueryTexturePixels = DirectFB_QueryTexturePixels;
+    renderer->SetTexturePalette = DirectFB_SetTexturePalette;
+    renderer->GetTexturePalette = DirectFB_GetTexturePalette;
+    renderer->SetTextureScaleMode = DirectFB_SetTextureScaleMode;
+    renderer->DirtyTexture = DirectFB_DirtyTexture;
+    renderer->SetDrawBlendMode = DirectFB_SetDrawBlendMode;
+    renderer->RenderDrawRects = DirectFB_RenderDrawRects;
+#endif
+
+    renderer->info = DirectFB_RenderDriver.info;
+    renderer->window = window;      /* SDL window */
+    renderer->driverdata = data;
+
+    renderer->info.flags =
+        SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE;
+
+    data->window = window;
+    data->target = winsurf;
+
+    data->flipflags = DSFLIP_PIPELINE | DSFLIP_BLIT;
+
+    if (flags & SDL_RENDERER_PRESENTVSYNC) {
+        data->flipflags |= DSFLIP_WAITFORSYNC | DSFLIP_ONSYNC;
+        renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
+    } else
+        data->flipflags |= DSFLIP_ONSYNC;
+
+    SDL_DFB_CHECKERR(winsurf->GetCapabilities(winsurf, &scaps));
+
+#if 0
+    if (scaps & DSCAPS_DOUBLE)
+        renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
+    else if (scaps & DSCAPS_TRIPLE)
+        renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
+    else
+        renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
+#endif
+
+    DirectFB_SetSupportedPixelFormats(&renderer->info);
+
+#if 0
+    /* Set up a palette watch on the display palette */
+    if (display-> palette) {
+        SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data);
+    }
+#endif
+
+    return renderer;
+
+  error:
+    SDL_DFB_FREE(renderer);
+    SDL_DFB_FREE(data);
+    return NULL;
+}
+
+static void
+DirectFB_ActivateRenderer(SDL_Renderer * renderer)
+{
+    SDL_DFB_RENDERERDATA(renderer);
+    SDL_Window *window = renderer->window;
+    SDL_DFB_WINDOWDATA(window);
+
+    if (renddata->size_changed /*|| windata->wm_needs_redraw*/) {
+        renddata->size_changed = SDL_FALSE;
+    }
+}
+
+
+static int
+DirectFB_AcquireVidLayer(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    SDL_Window *window = renderer->window;
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DFB_DEVICEDATA(display->device);
+    DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
+    DirectFB_TextureData *data = texture->driverdata;
+    DFBDisplayLayerConfig layconf;
+    DFBResult ret;
+
+    if (devdata->use_yuv_direct && (dispdata->vidID >= 0)
+        && (!dispdata->vidIDinuse)
+        && SDL_ISPIXELFORMAT_FOURCC(data->format)) {
+        layconf.flags =
+            DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT |
+            DLCONF_SURFACE_CAPS;
+        layconf.width = texture->w;
+        layconf.height = texture->h;
+        layconf.pixelformat = DirectFB_SDLToDFBPixelFormat(data->format);
+        layconf.surface_caps = DSCAPS_VIDEOONLY | DSCAPS_DOUBLE;
+
+        SDL_DFB_CHECKERR(devdata->dfb->GetDisplayLayer(devdata->dfb,
+                                                       dispdata->vidID,
+                                                       &dispdata->vidlayer));
+        SDL_DFB_CHECKERR(dispdata->
+                         vidlayer->SetCooperativeLevel(dispdata->vidlayer,
+                                                       DLSCL_EXCLUSIVE));
+
+        if (devdata->use_yuv_underlays) {
+            ret = dispdata->vidlayer->SetLevel(dispdata->vidlayer, -1);
+            if (ret != DFB_OK)
+                SDL_DFB_DEBUG("Underlay Setlevel not supported\n");
+        }
+        SDL_DFB_CHECKERR(dispdata->
+                         vidlayer->SetConfiguration(dispdata->vidlayer,
+                                                    &layconf));
+        SDL_DFB_CHECKERR(dispdata->
+                         vidlayer->GetSurface(dispdata->vidlayer,
+                                              &data->surface));
+        dispdata->vidIDinuse = 1;
+        data->display = display;
+        return 0;
+    }
+    return 1;
+  error:
+    if (dispdata->vidlayer) {
+        SDL_DFB_RELEASE(data->surface);
+        SDL_DFB_CHECKERR(dispdata->
+                         vidlayer->SetCooperativeLevel(dispdata->vidlayer,
+                                                       DLSCL_ADMINISTRATIVE));
+        SDL_DFB_RELEASE(dispdata->vidlayer);
+    }
+    return 1;
+}
+
+static int
+DirectFB_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    SDL_Window *window = renderer->window;
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DFB_DEVICEDATA(display->device);
+    DirectFB_TextureData *data;
+    DFBSurfaceDescription dsc;
+    DFBSurfacePixelFormat pixelformat;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    SDL_DFB_ALLOC_CLEAR(data, sizeof(*data));
+    texture->driverdata = data;
+
+    /* find the right pixelformat */
+    pixelformat = DirectFB_SDLToDFBPixelFormat(texture->format);
+    if (pixelformat == DSPF_UNKNOWN) {
+        SDL_SetError("Unknown pixel format %d\n", data->format);
+        goto error;
+    }
+
+    data->format = texture->format;
+    data->pitch = texture->w * DFB_BYTES_PER_PIXEL(pixelformat);
+
+    if (DirectFB_AcquireVidLayer(renderer, texture) != 0) {
+        /* fill surface description */
+        dsc.flags =
+            DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
+        dsc.width = texture->w;
+        dsc.height = texture->h;
+        if(texture->format == SDL_PIXELFORMAT_YV12 ||
+           texture->format == SDL_PIXELFORMAT_IYUV) {
+           /* dfb has problems with odd sizes -make them even internally */
+           dsc.width += (dsc.width % 2);
+           dsc.height += (dsc.height % 2);
+        }
+        /* <1.2 Never use DSCAPS_VIDEOONLY here. It kills performance
+         * No DSCAPS_SYSTEMONLY either - let dfb decide
+         * 1.2: DSCAPS_SYSTEMONLY boosts performance by factor ~8
+         * Depends on other settings as well. Let dfb decide.
+         */
+        dsc.caps = DSCAPS_PREMULTIPLIED;
+#if 0
+        if (texture->access == SDL_TEXTUREACCESS_STREAMING)
+            dsc.caps |= DSCAPS_SYSTEMONLY;
+        else
+            dsc.caps |= DSCAPS_VIDEOONLY;
+#endif
+
+        dsc.pixelformat = pixelformat;
+        data->pixels = NULL;
+
+        /* Create the surface */
+        SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
+                                                     &data->surface));
+        if (SDL_ISPIXELFORMAT_INDEXED(data->format)
+            && !SDL_ISPIXELFORMAT_FOURCC(data->format)) {
+#if 1
+            SDL_DFB_CHECKERR(data->surface->GetPalette(data->surface, &data->palette));
+#else
+            /* DFB has issues with blitting LUT8 surfaces.
+             * Creating a new palette does not help.
+             */
+            DFBPaletteDescription pal_desc;
+            pal_desc.flags = DPDESC_SIZE; /* | DPDESC_ENTRIES */
+            pal_desc.size = 256;
+            SDL_DFB_CHECKERR(devdata->dfb->CreatePalette(devdata->dfb, &pal_desc,&data->palette));
+            SDL_DFB_CHECKERR(data->surface->SetPalette(data->surface, data->palette));
+#endif
+        }
+
+    }
+#if (DFB_VERSION_ATLEAST(1,2,0))
+    data->render_options = DSRO_NONE;
+#endif
+    if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
+        /* 3 plane YUVs return 1 bpp, but we need more space for other planes */
+        if(texture->format == SDL_PIXELFORMAT_YV12 ||
+           texture->format == SDL_PIXELFORMAT_IYUV) {
+            SDL_DFB_ALLOC_CLEAR(data->pixels, (texture->h * data->pitch  + ((texture->h + texture->h % 2) * (data->pitch + data->pitch % 2) * 2) / 4));
+        } else {
+            SDL_DFB_ALLOC_CLEAR(data->pixels, texture->h * data->pitch);
+        }
+    }
+
+    return 0;
+
+  error:
+    SDL_DFB_RELEASE(data->palette);
+    SDL_DFB_RELEASE(data->surface);
+    SDL_DFB_FREE(texture->driverdata);
+    return -1;
+}
+
+static int
+DirectFB_QueryTexturePixels(SDL_Renderer * renderer,
+                            SDL_Texture * texture, void **pixels, int *pitch)
+{
+    DirectFB_TextureData *texturedata =
+        (DirectFB_TextureData *) texture->driverdata;
+
+    if (texturedata->display) {
+        return -1;
+    } else {
+        *pixels = texturedata->pixels;
+        *pitch = texturedata->pitch;
+    }
+    return 0;
+}
+
+static int
+DirectFB_SetTexturePalette(SDL_Renderer * renderer,
+                           SDL_Texture * texture,
+                           const SDL_Color * colors, int firstcolor,
+                           int ncolors)
+{
+    DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
+    if (SDL_ISPIXELFORMAT_INDEXED(data->format)
+        && !SDL_ISPIXELFORMAT_FOURCC(data->format)) {
+        DFBColor entries[256];
+        int i;
+
+        if (ncolors > 256)
+            ncolors = 256;
+
+        for (i = 0; i < ncolors; ++i) {
+            entries[i].r = colors[i].r;
+            entries[i].g = colors[i].g;
+            entries[i].b = colors[i].b;
+            entries[i].a = 0xff;
+        }
+        SDL_DFB_CHECKERR(data->
+                         palette->SetEntries(data->palette, entries, ncolors, firstcolor));
+        return 0;
+    } else {
+        return SDL_SetError("YUV textures don't have a palette");
+    }
+  error:
+    return -1;
+}
+
+static int
+DirectFB_GetTexturePalette(SDL_Renderer * renderer,
+                           SDL_Texture * texture, SDL_Color * colors,
+                           int firstcolor, int ncolors)
+{
+    DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
+
+    if (SDL_ISPIXELFORMAT_INDEXED(data->format)
+        && !SDL_ISPIXELFORMAT_FOURCC(data->format)) {
+        DFBColor entries[256];
+        int i;
+
+        SDL_DFB_CHECKERR(data->
+                         palette->GetEntries(data->palette, entries, ncolors,
+                                             firstcolor));
+
+        for (i = 0; i < ncolors; ++i) {
+            colors[i].r = entries[i].r;
+            colors[i].g = entries[i].g;
+            colors[i].b = entries[i].b;
+            colors[i].unused = SDL_ALPHA_OPAQUE;
+        }
+        return 0;
+    } else {
+        return SDL_SetError("YUV textures don't have a palette");
+    }
+  error:
+    return -1;
+}
+
+static int
+DirectFB_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    return 0;
+}
+
+static int
+DirectFB_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    return 0;
+}
+
+static int
+DirectFB_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    switch (texture->blendMode) {
+    case SDL_BLENDMODE_NONE:
+    /*case SDL_BLENDMODE_MASK: */
+    case SDL_BLENDMODE_BLEND:
+    case SDL_BLENDMODE_ADD:
+    case SDL_BLENDMODE_MOD:
+        return 0;
+    default:
+        texture->blendMode = SDL_BLENDMODE_NONE;
+        return SDL_Unsupported();
+    }
+}
+
+static int
+DirectFB_SetDrawBlendMode(SDL_Renderer * renderer)
+{
+    switch (renderer->blendMode) {
+    case SDL_BLENDMODE_NONE:
+    /*case SDL_BLENDMODE_MASK: */
+    case SDL_BLENDMODE_BLEND:
+    case SDL_BLENDMODE_ADD:
+    case SDL_BLENDMODE_MOD:
+        return 0;
+    default:
+        renderer->blendMode = SDL_BLENDMODE_NONE;
+        return SDL_Unsupported();
+    }
+}
+
+#if 0
+static int
+DirectFB_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+#if (DFB_VERSION_ATLEAST(1,2,0))
+
+    DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
+
+    switch (texture->scaleMode) {
+    case SDL_SCALEMODE_NONE:
+    case SDL_SCALEMODE_FAST:
+        data->render_options = DSRO_NONE;
+        break;
+    case SDL_SCALEMODE_SLOW:
+        data->render_options = DSRO_SMOOTH_UPSCALE | DSRO_SMOOTH_DOWNSCALE;
+        break;
+    case SDL_SCALEMODE_BEST:
+        data->render_options =
+            DSRO_SMOOTH_UPSCALE | DSRO_SMOOTH_DOWNSCALE | DSRO_ANTIALIAS;
+        break;
+    default:
+        data->render_options = DSRO_NONE;
+        texture->scaleMode = SDL_SCALEMODE_NONE;
+        return SDL_Unsupported();
+    }
+#endif
+    return 0;
+}
+#endif
+
+static int
+DirectFB_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                       const SDL_Rect * rect, const void *pixels, int pitch)
+{
+    DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
+    Uint8 *dpixels;
+    int dpitch;
+    Uint8 *src, *dst;
+    int row;
+    size_t length;
+    int bpp = DFB_BYTES_PER_PIXEL(DirectFB_SDLToDFBPixelFormat(texture->format));
+    /* FIXME: SDL_BYTESPERPIXEL(texture->format) broken for yuv yv12 3 planes */
+
+    DirectFB_ActivateRenderer(renderer);
+
+    if ((texture->format == SDL_PIXELFORMAT_YV12) ||
+        (texture->format == SDL_PIXELFORMAT_IYUV)) {
+        bpp = 1;
+    }
+
+    SDL_DFB_CHECKERR(data->surface->Lock(data->surface,
+                                         DSLF_WRITE | DSLF_READ,
+                                         ((void **) &dpixels), &dpitch));
+    src = (Uint8 *) pixels;
+    dst = (Uint8 *) dpixels + rect->y * dpitch + rect->x * bpp;
+    length = rect->w * bpp;
+    for (row = 0; row < rect->h; ++row) {
+        SDL_memcpy(dst, src, length);
+        src += pitch;
+        dst += dpitch;
+    }
+    /* copy other planes for 3 plane formats */
+    if ((texture->format == SDL_PIXELFORMAT_YV12) ||
+        (texture->format == SDL_PIXELFORMAT_IYUV)) {
+        src = (Uint8 *) pixels + texture->h * pitch;
+        dst = (Uint8 *) dpixels + texture->h * dpitch + rect->y * dpitch / 4 + rect->x * bpp / 2;
+        for (row = 0; row < rect->h / 2 + (rect->h & 1); ++row) {
+            SDL_memcpy(dst, src, length / 2);
+            src += pitch / 2;
+            dst += dpitch / 2;
+        }
+        src = (Uint8 *) pixels + texture->h * pitch + texture->h * pitch / 4;
+        dst = (Uint8 *) dpixels + texture->h * dpitch + texture->h * dpitch / 4 + rect->y * dpitch / 4 + rect->x * bpp / 2;
+        for (row = 0; row < rect->h / 2 + (rect->h & 1); ++row) {
+            SDL_memcpy(dst, src, length / 2);
+            src += pitch / 2;
+            dst += dpitch / 2;
+        }
+    }
+    SDL_DFB_CHECKERR(data->surface->Unlock(data->surface));
+    data->isDirty = 0;
+    return 0;
+  error:
+    return 1;
+
+}
+
+static int
+DirectFB_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                     const SDL_Rect * rect, void **pixels, int *pitch)
+{
+    DirectFB_TextureData *texturedata =
+        (DirectFB_TextureData *) texture->driverdata;
+
+    DirectFB_ActivateRenderer(renderer);
+
+#if 0
+    if (markDirty) {
+        SDL_AddDirtyRect(&texturedata->dirty, rect);
+    }
+#endif
+
+    if (texturedata->display) {
+        void *fdata;
+        int fpitch;
+
+        SDL_DFB_CHECKERR(texturedata->surface->Lock(texturedata->surface,
+                                                    DSLF_WRITE | DSLF_READ,
+                                                    &fdata, &fpitch));
+        *pitch = fpitch;
+        *pixels = fdata;
+    } else {
+        *pixels =
+            (void *) ((Uint8 *) texturedata->pixels +
+                      rect->y * texturedata->pitch +
+                      rect->x * DFB_BYTES_PER_PIXEL(DirectFB_SDLToDFBPixelFormat(texture->format)));
+        *pitch = texturedata->pitch;
+        texturedata->isDirty = 1;
+    }
+    return 0;
+
+  error:
+    return -1;
+}
+
+static void
+DirectFB_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    DirectFB_TextureData *texturedata =
+        (DirectFB_TextureData *) texture->driverdata;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    if (texturedata->display) {
+        SDL_DFB_CHECK(texturedata->surface->Unlock(texturedata->surface));
+        texturedata->pixels = NULL;
+    }
+}
+
+#if 0
+static void
+DirectFB_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
+                      int numrects, const SDL_Rect * rects)
+{
+    DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
+    int i;
+
+    for (i = 0; i < numrects; ++i) {
+        SDL_AddDirtyRect(&data->dirty, &rects[i]);
+    }
+}
+#endif
+
+static int DirectFB_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    DirectFB_TextureData *tex_data = NULL;
+
+    DirectFB_ActivateRenderer(renderer);
+    if (texture) {
+        tex_data = (DirectFB_TextureData *) texture->driverdata;
+        data->target = tex_data->surface;
+    } else {
+        data->target = get_dfb_surface(data->window);
+    }
+    data->lastBlendMode = 0;
+    return 0;
+}
+
+
+static int
+PrepareDraw(SDL_Renderer * renderer)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = data->target;
+
+    Uint8 r, g, b, a;
+
+    r = renderer->r;
+    g = renderer->g;
+    b = renderer->b;
+    a = renderer->a;
+
+    SetBlendMode(data, renderer->blendMode, NULL);
+    SDL_DFB_CHECKERR(destsurf->SetDrawingFlags(destsurf, data->drawFlags));
+
+    switch (renderer->blendMode) {
+    case SDL_BLENDMODE_NONE:
+    /*case SDL_BLENDMODE_MASK: */
+    case SDL_BLENDMODE_BLEND:
+        break;
+    case SDL_BLENDMODE_ADD:
+    case SDL_BLENDMODE_MOD:
+        r = ((int) r * (int) a) / 255;
+        g = ((int) g * (int) a) / 255;
+        b = ((int) b * (int) a) / 255;
+        a = 255;
+        break;
+    }
+
+    SDL_DFB_CHECKERR(destsurf->SetColor(destsurf, r, g, b, a));
+    return 0;
+  error:
+    return -1;
+}
+
+static int DirectFB_RenderDrawPoints(SDL_Renderer * renderer,
+                                const SDL_FPoint * points, int count)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = data->target;
+    DFBRegion clip_region;
+    int i;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    PrepareDraw(renderer);
+    destsurf->GetClip(destsurf, &clip_region);
+    for (i=0; i < count; i++) {
+        int x = points[i].x + clip_region.x1;
+        int y = points[i].y + clip_region.y1;
+        SDL_DFB_CHECKERR(destsurf->DrawLine(destsurf, x, y, x, y));
+    }
+    return 0;
+  error:
+    return -1;
+}
+
+static int DirectFB_RenderDrawLines(SDL_Renderer * renderer,
+                               const SDL_FPoint * points, int count)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = data->target;
+    DFBRegion clip_region;
+    int i;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    PrepareDraw(renderer);
+    /* Use antialiasing when available */
+#if (DFB_VERSION_ATLEAST(1,2,0))
+    SDL_DFB_CHECKERR(destsurf->SetRenderOptions(destsurf, DSRO_ANTIALIAS));
+#endif
+
+    destsurf->GetClip(destsurf, &clip_region);
+    for (i=0; i < count - 1; i++) {
+        int x1 = points[i].x + clip_region.x1;
+        int y1 = points[i].y + clip_region.y1;
+        int x2 = points[i + 1].x + clip_region.x1;
+        int y2 = points[i + 1].y + clip_region.y1;
+        SDL_DFB_CHECKERR(destsurf->DrawLine(destsurf, x1, y1, x2, y2));
+    }
+
+    return 0;
+  error:
+    return -1;
+}
+
+static int
+DirectFB_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int count)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = data->target;
+    DFBRegion clip_region;
+    int i;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    PrepareDraw(renderer);
+
+    destsurf->GetClip(destsurf, &clip_region);
+    for (i=0; i<count; i++) {
+        SDL_Rect dst = {rects[i]->x, rects[i]->y, rects[i]->w, rects[i]->h};
+        dst.x += clip_region.x1;
+        dst.y += clip_region.y1;
+        SDL_DFB_CHECKERR(destsurf->DrawRectangle(destsurf, dst.x, dst.y,
+                dst.w, dst.h));
+    }
+
+    return 0;
+  error:
+    return -1;
+}
+
+static int
+DirectFB_RenderFillRects(SDL_Renderer * renderer, const SDL_FRect * rects, int count)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = data->target;
+    DFBRegion clip_region;
+    int i;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    PrepareDraw(renderer);
+
+    destsurf->GetClip(destsurf, &clip_region);
+    for (i=0; i<count; i++) {
+        SDL_Rect dst = {rects[i].x, rects[i].y, rects[i].w, rects[i].h};
+        dst.x += clip_region.x1;
+        dst.y += clip_region.y1;
+        SDL_DFB_CHECKERR(destsurf->FillRectangle(destsurf, dst.x, dst.y,
+                dst.w, dst.h));
+    }
+
+    return 0;
+  error:
+    return -1;
+}
+
+static int
+DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
+                    const SDL_Rect * srcrect, const SDL_FRect * dstrect)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = data->target;
+    DirectFB_TextureData *texturedata =
+        (DirectFB_TextureData *) texture->driverdata;
+    Uint8 alpha, r, g, b;
+    DFBRegion clip_region;
+    DFBRectangle sr, dr;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    SDLtoDFBRect(srcrect, &sr);
+    SDLtoDFBRect_Float(dstrect, &dr);
+
+    destsurf->GetClip(destsurf, &clip_region);
+    dr.x += clip_region.x1;
+    dr.y += clip_region.y1;
+
+    if (texturedata->display) {
+        int px, py;
+        SDL_Window *window = renderer->window;
+        IDirectFBWindow *dfbwin = get_dfb_window(window);
+        SDL_DFB_WINDOWDATA(window);
+        SDL_VideoDisplay *display = texturedata->display;
+        DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
+
+        SDL_DFB_CHECKERR(dispdata->
+                         vidlayer->SetSourceRectangle(dispdata->vidlayer,
+                                                      sr.x, sr.y, sr.w, sr.h));
+        dfbwin->GetPosition(dfbwin, &px, &py);
+        px += windata->client.x;
+        py += windata->client.y;
+        SDL_DFB_CHECKERR(dispdata->
+                         vidlayer->SetScreenRectangle(dispdata->vidlayer,
+                                                      px + dr.x,
+                                                      py + dr.y,
+                                                      dr.w,
+                                                      dr.h));
+    } else {
+        DFBSurfaceBlittingFlags flags = 0;
+
+#if 0
+        if (texturedata->dirty.list) {
+            SDL_DirtyRect *dirty;
+            void *pixels;
+            int bpp = DFB_BYTES_PER_PIXEL(DirectFB_SDLToDFBPixelFormat(texture->format));
+            int pitch = texturedata->pitch;
+
+            for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
+                SDL_Rect *rect = &dirty->rect;
+                pixels =
+                    (void *) ((Uint8 *) texturedata->pixels +
+                              rect->y * pitch + rect->x * bpp);
+                DirectFB_UpdateTexture(renderer, texture, rect,
+                                       pixels,
+                                       texturedata->pitch);
+            }
+            SDL_ClearDirtyRects(&texturedata->dirty);
+        }
+#endif
+        if (texturedata->isDirty)
+        {
+            SDL_Rect rect;
+
+            rect.x = 0;
+            rect.y = 0;
+            rect.w = texture->w;
+            rect.h = texture->h;
+
+            DirectFB_UpdateTexture(renderer, texture, &rect, texturedata->pixels, texturedata->pitch);
+        }
+
+        alpha = r = g = b = 0xff;
+        if (texture->modMode & SDL_TEXTUREMODULATE_ALPHA){
+            alpha = texture->a;
+            flags |= DSBLIT_BLEND_COLORALPHA;
+        }
+
+        if (texture->modMode & SDL_TEXTUREMODULATE_COLOR) {
+            r = texture->r;
+            g = texture->g;
+            b = texture->b;
+            flags |= DSBLIT_COLORIZE;
+        }
+        SDL_DFB_CHECKERR(destsurf->
+                         SetColor(destsurf, r, g, b, alpha));
+
+        /* ???? flags |= DSBLIT_SRC_PREMULTCOLOR; */
+
+        SetBlendMode(data, texture->blendMode, texturedata);
+
+        SDL_DFB_CHECKERR(destsurf->SetBlittingFlags(destsurf,
+                                                    data->blitFlags | flags));
+
+#if (DFB_VERSION_ATLEAST(1,2,0))
+        SDL_DFB_CHECKERR(destsurf->SetRenderOptions(destsurf,
+                                                    texturedata->
+                                                    render_options));
+#endif
+
+        if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
+            SDL_DFB_CHECKERR(destsurf->Blit(destsurf,
+                                            texturedata->surface,
+                                            &sr, dr.x, dr.y));
+        } else {
+            SDL_DFB_CHECKERR(destsurf->StretchBlit(destsurf,
+                                                   texturedata->surface,
+                                                   &sr, &dr));
+        }
+    }
+    return 0;
+  error:
+    return -1;
+}
+
+static void
+DirectFB_RenderPresent(SDL_Renderer * renderer)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    SDL_Window *window = renderer->window;
+    SDL_DFB_WINDOWDATA(window);
+    SDL_ShapeData *shape_data = (window->shaper ? window->shaper->driverdata : NULL);
+
+    DirectFB_ActivateRenderer(renderer);
+
+    if (shape_data && shape_data->surface) {
+        /* saturate the window surface alpha channel */
+        SDL_DFB_CHECK(windata->window_surface->SetSrcBlendFunction(windata->window_surface, DSBF_ONE));
+        SDL_DFB_CHECK(windata->window_surface->SetDstBlendFunction(windata->window_surface, DSBF_ONE));
+        SDL_DFB_CHECK(windata->window_surface->SetDrawingFlags(windata->window_surface, DSDRAW_BLEND));
+        SDL_DFB_CHECK(windata->window_surface->SetColor(windata->window_surface, 0, 0, 0, 0xff));
+        SDL_DFB_CHECK(windata->window_surface->FillRectangle(windata->window_surface, 0,0, windata->size.w, windata->size.h));
+
+        /* blit the mask */
+        SDL_DFB_CHECK(windata->surface->SetSrcBlendFunction(windata->surface, DSBF_DESTCOLOR));
+        SDL_DFB_CHECK(windata->surface->SetDstBlendFunction(windata->surface, DSBF_ZERO));
+        SDL_DFB_CHECK(windata->surface->SetBlittingFlags(windata->surface, DSBLIT_BLEND_ALPHACHANNEL));
+#if (DFB_VERSION_ATLEAST(1,2,0))
+        SDL_DFB_CHECK(windata->surface->SetRenderOptions(windata->surface, DSRO_NONE));
+#endif
+        SDL_DFB_CHECK(windata->surface->Blit(windata->surface, shape_data->surface, NULL, 0, 0));
+    }
+
+    /* Send the data to the display */
+    SDL_DFB_CHECK(windata->window_surface->Flip(windata->window_surface, NULL,
+                                                data->flipflags));
+}
+
+static void
+DirectFB_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
+{
+    DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    if (!data) {
+        return;
+    }
+    SDL_DFB_RELEASE(data->palette);
+    SDL_DFB_RELEASE(data->surface);
+    if (data->display) {
+        DFB_DisplayData *dispdata =
+            (DFB_DisplayData *) data->display->driverdata;
+        dispdata->vidIDinuse = 0;
+        /* FIXME: Shouldn't we reset the cooperative level */
+        SDL_DFB_CHECK(dispdata->vidlayer->SetCooperativeLevel(dispdata->vidlayer,
+                                                DLSCL_ADMINISTRATIVE));
+        SDL_DFB_RELEASE(dispdata->vidlayer);
+    }
+    SDL_DFB_FREE(data->pixels);
+    SDL_free(data);
+    texture->driverdata = NULL;
+}
+
+static void
+DirectFB_DestroyRenderer(SDL_Renderer * renderer)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(data->window);
+#if 0
+    if (display->palette) {
+        SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged, data);
+    }
+#endif
+
+    if (data) {
+        SDL_free(data);
+    }
+    SDL_free(renderer);
+}
+
+static int
+DirectFB_UpdateViewport(SDL_Renderer * renderer)
+{
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *winsurf = data->target;
+    DFBRegion dreg;
+
+    dreg.x1 = renderer->viewport.x;
+    dreg.y1 = renderer->viewport.y;
+    dreg.x2 = dreg.x1 + renderer->viewport.w - 1;
+    dreg.y2 = dreg.y1 + renderer->viewport.h - 1;
+
+    winsurf->SetClip(winsurf, &dreg);
+    return 0;
+}
+
+static int
+DirectFB_UpdateClipRect(SDL_Renderer * renderer)
+{
+    const SDL_Rect *rect = &renderer->clip_rect;
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *destsurf = get_dfb_surface(data->window);
+    DFBRegion region;
+
+    if (!SDL_RectEmpty(rect)) {
+        region.x1 = rect->x;
+        region.x2 = rect->x + rect->w;
+        region.y1 = rect->y;
+        region.y2 = rect->y + rect->h;
+        SDL_DFB_CHECKERR(destsurf->SetClip(destsurf, &region));
+    } else {
+        SDL_DFB_CHECKERR(destsurf->SetClip(destsurf, NULL));
+    }
+    return 0;
+  error:
+    return -1;
+}
+
+static int
+DirectFB_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                     Uint32 format, void * pixels, int pitch)
+{
+    Uint32 sdl_format;
+    void * laypixels;
+    int laypitch;
+    DFBSurfacePixelFormat dfb_format;
+    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
+    IDirectFBSurface *winsurf = data->target;
+
+    DirectFB_ActivateRenderer(renderer);
+
+    winsurf->GetPixelFormat(winsurf, &dfb_format);
+    sdl_format = DirectFB_DFBToSDLPixelFormat(dfb_format);
+    winsurf->Lock(winsurf, DSLF_READ, (void **) &laypixels, &laypitch);
+
+    laypixels += (rect->y * laypitch + rect->x * SDL_BYTESPERPIXEL(sdl_format) );
+    SDL_ConvertPixels(rect->w, rect->h,
+                      sdl_format, laypixels, laypitch,
+                      format, pixels, pitch);
+
+    winsurf->Unlock(winsurf);
+
+    return 0;
+}
+
+#if 0
+static int
+DirectFB_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
+                      Uint32 format, const void * pixels, int pitch)
+{
+    SDL_Window *window = renderer->window;
+    SDL_DFB_WINDOWDATA(window);
+    Uint32 sdl_format;
+    void * laypixels;
+    int laypitch;
+    DFBSurfacePixelFormat dfb_format;
+
+    SDL_DFB_CHECK(windata->surface->GetPixelFormat(windata->surface, &dfb_format));
+    sdl_format = DirectFB_DFBToSDLPixelFormat(dfb_format);
+
+    SDL_DFB_CHECK(windata->surface->Lock(windata->surface, DSLF_WRITE, (void **) &laypixels, &laypitch));
+
+    laypixels += (rect->y * laypitch + rect->x * SDL_BYTESPERPIXEL(sdl_format) );
+    SDL_ConvertPixels(rect->w, rect->h,
+                      format, pixels, pitch,
+                      sdl_format, laypixels, laypitch);
+
+    SDL_DFB_CHECK(windata->surface->Unlock(windata->surface));
+
+    return 0;
+}
+#endif
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_render.h b/src/video/directfb/SDL_DirectFB_render.h
new file mode 100644
index 0000000..fe888af
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_render.h
@@ -0,0 +1,25 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+/* SDL surface based renderer implementation */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/directfb/SDL_DirectFB_shape.c b/src/video/directfb/SDL_DirectFB_shape.c
new file mode 100644
index 0000000..13c3d70
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_shape.c
@@ -0,0 +1,134 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_assert.h"
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_shape.h"
+#include "SDL_DirectFB_window.h"
+
+#include "../SDL_shape_internals.h"
+
+SDL_Window*
+DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
+    return SDL_CreateWindow(title,x,y,w,h,flags /*| SDL_DFB_WINDOW_SHAPED */);
+}
+
+SDL_WindowShaper*
+DirectFB_CreateShaper(SDL_Window* window) {
+    SDL_WindowShaper* result = NULL;
+
+    result = malloc(sizeof(SDL_WindowShaper));
+    result->window = window;
+    result->mode.mode = ShapeModeDefault;
+    result->mode.parameters.binarizationCutoff = 1;
+    result->userx = result->usery = 0;
+    SDL_ShapeData* data = SDL_malloc(sizeof(SDL_ShapeData));
+    result->driverdata = data;
+    data->surface = NULL;
+    window->shaper = result;
+    int resized_properly = DirectFB_ResizeWindowShape(window);
+    SDL_assert(resized_properly == 0);
+
+    return result;
+}
+
+int
+DirectFB_ResizeWindowShape(SDL_Window* window) {
+    SDL_ShapeData* data = window->shaper->driverdata;
+    SDL_assert(data != NULL);
+
+    if (window->x != -1000)
+    {
+        window->shaper->userx = window->x;
+        window->shaper->usery = window->y;
+    }
+    SDL_SetWindowPosition(window,-1000,-1000);
+
+    return 0;
+}
+
+int
+DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
+
+    if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
+        return -1;
+    if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode))
+        return -2;
+    if(shape->w != shaper->window->w || shape->h != shaper->window->h)
+        return -3;
+
+    {
+        SDL_VideoDisplay *display = SDL_GetDisplayForWindow(shaper->window);
+        SDL_DFB_DEVICEDATA(display->device);
+        Uint32 *pixels;
+        Sint32 pitch;
+        Uint32 h,w;
+        Uint8  *src, *bitmap;
+        DFBSurfaceDescription dsc;
+
+        SDL_ShapeData *data = shaper->driverdata;
+
+        SDL_DFB_RELEASE(data->surface);
+
+        dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
+        dsc.width = shape->w;
+        dsc.height = shape->h;
+        dsc.caps = DSCAPS_PREMULTIPLIED;
+        dsc.pixelformat = DSPF_ARGB;
+
+        SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface));
+
+        /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
+        SDL_DFB_ALLOC_CLEAR(bitmap, shape->w * shape->h);
+        SDL_CalculateShapeBitmap(shaper->mode,shape,bitmap,1);
+
+        src = bitmap;
+
+        SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch));
+
+        h = shaper->window->h;
+        while (h--) {
+            for (w = 0; w < shaper->window->w; w++) {
+                if (*src)
+                    pixels[w] = 0xFFFFFFFF;
+                else
+                    pixels[w] = 0;
+                src++;
+
+            }
+            pixels += (pitch >> 2);
+        }
+        SDL_DFB_CHECK(data->surface->Unlock(data->surface));
+        SDL_DFB_FREE(bitmap);
+
+        /* FIXME: Need to call this here - Big ?? */
+        DirectFB_WM_RedrawLayout(SDL_GetDisplayForWindow(shaper->window)->device, shaper->window);
+    }
+
+    return 0;
+error:
+    return -1;
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
diff --git a/src/video/directfb/SDL_DirectFB_shape.h b/src/video/directfb/SDL_DirectFB_shape.h
new file mode 100644
index 0000000..a997785
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_shape.h
@@ -0,0 +1,39 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_DirectFB_shape_h
+#define _SDL_DirectFB_shape_h
+
+#include <directfb.h>
+
+#include "../SDL_sysvideo.h"
+#include "SDL_shape.h"
+
+typedef struct {
+    IDirectFBSurface *surface;
+} SDL_ShapeData;
+
+extern SDL_Window* DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
+extern SDL_WindowShaper* DirectFB_CreateShaper(SDL_Window* window);
+extern int DirectFB_ResizeWindowShape(SDL_Window* window);
+extern int DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
+
+#endif /* _SDL_DirectFB_shape_h */
diff --git a/src/video/directfb/SDL_DirectFB_video.c b/src/video/directfb/SDL_DirectFB_video.c
new file mode 100644
index 0000000..d20b5f1
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_video.c
@@ -0,0 +1,426 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_DirectFB_video.h"
+
+#include "SDL_DirectFB_events.h"
+/*
+ * #include "SDL_DirectFB_keyboard.h"
+ */
+#include "SDL_DirectFB_modes.h"
+#include "SDL_DirectFB_mouse.h"
+#include "SDL_DirectFB_opengl.h"
+#include "SDL_DirectFB_window.h"
+#include "SDL_DirectFB_WM.h"
+
+
+#include "SDL_config.h"
+
+/* DirectFB video driver implementation.
+*/
+
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/mman.h>
+
+#include <directfb.h>
+#include <directfb_version.h>
+#include <directfb_strings.h>
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_events.h"
+#include "SDL_DirectFB_render.h"
+#include "SDL_DirectFB_mouse.h"
+#include "SDL_DirectFB_shape.h"
+
+
+#include "SDL_DirectFB_dyn.h"
+
+/* Initialization/Query functions */
+static int DirectFB_VideoInit(_THIS);
+static void DirectFB_VideoQuit(_THIS);
+
+static int DirectFB_Available(void);
+static SDL_VideoDevice *DirectFB_CreateDevice(int devindex);
+
+VideoBootStrap DirectFB_bootstrap = {
+    "directfb", "DirectFB",
+    DirectFB_Available, DirectFB_CreateDevice
+};
+
+static const DirectFBSurfaceDrawingFlagsNames(drawing_flags);
+static const DirectFBSurfaceBlittingFlagsNames(blitting_flags);
+static const DirectFBAccelerationMaskNames(acceleration_mask);
+
+/* DirectFB driver bootstrap functions */
+
+static int
+DirectFB_Available(void)
+{
+    if (!SDL_DirectFB_LoadLibrary())
+        return 0;
+    SDL_DirectFB_UnLoadLibrary();
+    return 1;
+}
+
+static void
+DirectFB_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_DirectFB_UnLoadLibrary();
+    SDL_DFB_FREE(device->driverdata);
+    SDL_DFB_FREE(device);
+}
+
+static SDL_VideoDevice *
+DirectFB_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+
+    if (!SDL_DirectFB_LoadLibrary()) {
+        return NULL;
+    }
+
+    /* Initialize all variables that we clean on shutdown */
+    SDL_DFB_ALLOC_CLEAR(device, sizeof(SDL_VideoDevice));
+
+    /* Set the function pointers */
+
+    /* Set the function pointers */
+    device->VideoInit = DirectFB_VideoInit;
+    device->VideoQuit = DirectFB_VideoQuit;
+    device->GetDisplayModes = DirectFB_GetDisplayModes;
+    device->SetDisplayMode = DirectFB_SetDisplayMode;
+    device->PumpEvents = DirectFB_PumpEventsWindow;
+    device->CreateWindow = DirectFB_CreateWindow;
+    device->CreateWindowFrom = DirectFB_CreateWindowFrom;
+    device->SetWindowTitle = DirectFB_SetWindowTitle;
+    device->SetWindowIcon = DirectFB_SetWindowIcon;
+    device->SetWindowPosition = DirectFB_SetWindowPosition;
+    device->SetWindowSize = DirectFB_SetWindowSize;
+    device->ShowWindow = DirectFB_ShowWindow;
+    device->HideWindow = DirectFB_HideWindow;
+    device->RaiseWindow = DirectFB_RaiseWindow;
+    device->MaximizeWindow = DirectFB_MaximizeWindow;
+    device->MinimizeWindow = DirectFB_MinimizeWindow;
+    device->RestoreWindow = DirectFB_RestoreWindow;
+    device->SetWindowGrab = DirectFB_SetWindowGrab;
+    device->DestroyWindow = DirectFB_DestroyWindow;
+    device->GetWindowWMInfo = DirectFB_GetWindowWMInfo;
+
+    /* !!! FIXME: implement SetWindowBordered */
+
+#if SDL_DIRECTFB_OPENGL
+    device->GL_LoadLibrary = DirectFB_GL_LoadLibrary;
+    device->GL_GetProcAddress = DirectFB_GL_GetProcAddress;
+    device->GL_MakeCurrent = DirectFB_GL_MakeCurrent;
+
+    device->GL_CreateContext = DirectFB_GL_CreateContext;
+    device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval;
+    device->GL_SwapWindow = DirectFB_GL_SwapWindow;
+    device->GL_DeleteContext = DirectFB_GL_DeleteContext;
+
+#endif
+
+    /* Shaped window support */
+    device->shape_driver.CreateShaper = DirectFB_CreateShaper;
+    device->shape_driver.SetWindowShape = DirectFB_SetWindowShape;
+    device->shape_driver.ResizeWindowShape = DirectFB_ResizeWindowShape;
+
+    device->free = DirectFB_DeleteDevice;
+
+    return device;
+  error:
+    if (device)
+        free(device);
+    return (0);
+}
+
+static void
+DirectFB_DeviceInformation(IDirectFB * dfb)
+{
+    DFBGraphicsDeviceDescription desc;
+    int n;
+
+    dfb->GetDeviceDescription(dfb, &desc);
+
+    SDL_DFB_LOG( "DirectFB Device Information");
+    SDL_DFB_LOG( "===========================");
+    SDL_DFB_LOG( "Name:           %s", desc.name);
+    SDL_DFB_LOG( "Vendor:         %s", desc.vendor);
+    SDL_DFB_LOG( "Driver Name:    %s", desc.driver.name);
+    SDL_DFB_LOG( "Driver Vendor:  %s", desc.driver.vendor);
+    SDL_DFB_LOG( "Driver Version: %d.%d", desc.driver.major,
+            desc.driver.minor);
+
+    SDL_DFB_LOG( "Video memoory:  %d", desc.video_memory);
+
+    SDL_DFB_LOG( "Blitting flags:");
+    for (n = 0; blitting_flags[n].flag; n++) {
+        if (desc.blitting_flags & blitting_flags[n].flag)
+            SDL_DFB_LOG( "    %s", blitting_flags[n].name);
+    }
+
+    SDL_DFB_LOG( "Drawing flags:");
+    for (n = 0; drawing_flags[n].flag; n++) {
+        if (desc.drawing_flags & drawing_flags[n].flag)
+            SDL_DFB_LOG( "    %s", drawing_flags[n].name);
+    }
+
+
+    SDL_DFB_LOG( "Acceleration flags:");
+    for (n = 0; acceleration_mask[n].mask; n++) {
+        if (desc.acceleration_mask & acceleration_mask[n].mask)
+            SDL_DFB_LOG( "    %s", acceleration_mask[n].name);
+    }
+
+
+}
+
+static int readBoolEnv(const char *env_name, int def_val)
+{
+    char *stemp;
+
+    stemp = SDL_getenv(env_name);
+    if (stemp)
+        return atoi(stemp);
+    else
+        return def_val;
+}
+
+static int
+DirectFB_VideoInit(_THIS)
+{
+    IDirectFB *dfb = NULL;
+    DFB_DeviceData *devdata = NULL;
+    DFBResult ret;
+
+    SDL_DFB_ALLOC_CLEAR(devdata, sizeof(*devdata));
+
+    SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL));
+
+    /* avoid switching to the framebuffer when we
+     * are running X11 */
+    ret = readBoolEnv(DFBENV_USE_X11_CHECK , 1);
+    if (ret) {
+        if (SDL_getenv("DISPLAY"))
+            DirectFBSetOption("system", "x11");
+        else
+            DirectFBSetOption("disable-module", "x11input");
+    }
+
+    /* FIXME: Reenable as default once multi kbd/mouse interface is sorted out */
+    devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 0);       /* default: on */
+
+    if (!devdata->use_linux_input)
+    {
+        SDL_DFB_LOG("Disabling linxu input\n");
+        DirectFBSetOption("disable-module", "linux_input");
+    }
+
+    SDL_DFB_CHECKERR(DirectFBCreate(&dfb));
+
+    DirectFB_DeviceInformation(dfb);
+
+    devdata->use_yuv_underlays = readBoolEnv(DFBENV_USE_YUV_UNDERLAY, 0);     /* default: off */
+    devdata->use_yuv_direct = readBoolEnv(DFBENV_USE_YUV_DIRECT, 0);      /* default is off! */
+
+    /* Create global Eventbuffer for axis events */
+    if (devdata->use_linux_input) {
+        SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL,
+                                                     DFB_TRUE,
+                                                     &devdata->events));
+    } else {
+        SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES
+                                                     /*DICAPS_ALL */ ,
+                                                     DFB_TRUE,
+                                                     &devdata->events));
+    }
+
+    /* simple window manager support */
+    devdata->has_own_wm = readBoolEnv(DFBENV_USE_WM, 0);
+
+    devdata->initialized = 1;
+
+    devdata->dfb = dfb;
+    devdata->firstwin = NULL;
+    devdata->grabbed_window = NULL;
+
+    _this->driverdata = devdata;
+
+    DirectFB_InitModes(_this);
+
+#if SDL_DIRECTFB_OPENGL
+    DirectFB_GL_Initialize(_this);
+#endif
+
+    DirectFB_InitMouse(_this);
+    DirectFB_InitKeyboard(_this);
+
+    return 0;
+
+
+  error:
+    SDL_DFB_FREE(devdata);
+    SDL_DFB_RELEASE(dfb);
+    return -1;
+}
+
+static void
+DirectFB_VideoQuit(_THIS)
+{
+    DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;
+
+    DirectFB_QuitModes(_this);
+    DirectFB_QuitKeyboard(_this);
+    DirectFB_QuitMouse(_this);
+
+    devdata->events->Reset(devdata->events);
+    SDL_DFB_RELEASE(devdata->events);
+    SDL_DFB_RELEASE(devdata->dfb);
+
+#if SDL_DIRECTFB_OPENGL
+    DirectFB_GL_Shutdown(_this);
+#endif
+
+    devdata->initialized = 0;
+}
+
+/* DirectFB driver general support functions */
+
+static const struct {
+    DFBSurfacePixelFormat dfb;
+    Uint32 sdl;
+} pixelformat_tab[] =
+{
+    { DSPF_RGB32, SDL_PIXELFORMAT_RGB888 },             /* 24 bit RGB (4 byte, nothing@24, red 8@16, green 8@8, blue 8@0) */
+    { DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 },            /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, green 8@8, blue 8@0) */
+    { DSPF_RGB16, SDL_PIXELFORMAT_RGB565 },             /* 16 bit RGB (2 byte, red 5@11, green 6@5, blue 5@0) */
+    { DSPF_RGB332, SDL_PIXELFORMAT_RGB332 },            /* 8 bit RGB (1 byte, red 3@5, green 3@2, blue 2@0) */
+    { DSPF_ARGB4444, SDL_PIXELFORMAT_ARGB4444 },        /* 16 bit ARGB (2 byte, alpha 4@12, red 4@8, green 4@4, blue 4@0) */
+    { DSPF_ARGB1555, SDL_PIXELFORMAT_ARGB1555 },        /* 16 bit ARGB (2 byte, alpha 1@15, red 5@10, green 5@5, blue 5@0) */
+    { DSPF_RGB24, SDL_PIXELFORMAT_RGB24 },              /* 24 bit RGB (3 byte, red 8@16, green 8@8, blue 8@0) */
+    { DSPF_RGB444, SDL_PIXELFORMAT_RGB444 },            /* 16 bit RGB (2 byte, nothing @12, red 4@8, green 4@4, blue 4@0) */
+    { DSPF_YV12, SDL_PIXELFORMAT_YV12 },                /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size V/U planes) */
+    { DSPF_I420,SDL_PIXELFORMAT_IYUV },                 /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size U/V planes) */
+    { DSPF_YUY2, SDL_PIXELFORMAT_YUY2 },                /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
+    { DSPF_UYVY, SDL_PIXELFORMAT_UYVY },                /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
+    { DSPF_RGB555, SDL_PIXELFORMAT_RGB555 },            /* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
+#if (ENABLE_LUT8)
+    { DSPF_LUT8, SDL_PIXELFORMAT_INDEX8 },              /* 8 bit LUT (8 bit color and alpha lookup from palette) */
+#endif
+
+#if (DFB_VERSION_ATLEAST(1,2,0))
+    { DSPF_BGR555, SDL_PIXELFORMAT_BGR555 },            /* 16 bit BGR (2 byte, nothing @15, blue 5@10, green 5@5, red 5@0) */
+#else
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR555 },
+#endif
+
+    /* Pfff ... nonmatching formats follow */
+
+    { DSPF_ALUT44, SDL_PIXELFORMAT_UNKNOWN },           /* 8 bit ALUT (1 byte, alpha 4@4, color lookup 4@0) */
+    { DSPF_A8, SDL_PIXELFORMAT_UNKNOWN },               /*  8 bit alpha (1 byte, alpha 8@0), e.g. anti-aliased glyphs */
+    { DSPF_AiRGB, SDL_PIXELFORMAT_UNKNOWN },            /*  32 bit ARGB (4 byte, inv. alpha 8@24, red 8@16, green 8@8, blue 8@0) */
+    { DSPF_A1, SDL_PIXELFORMAT_UNKNOWN },               /*  1 bit alpha (1 byte/ 8 pixel, most significant bit used first) */
+    { DSPF_NV12, SDL_PIXELFORMAT_UNKNOWN },             /*  12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CbCr [15:0] plane) */
+    { DSPF_NV16, SDL_PIXELFORMAT_UNKNOWN },             /*  16 bit YUV (8 bit Y plane followed by one 16 bit half width CbCr [15:0] plane) */
+    { DSPF_ARGB2554, SDL_PIXELFORMAT_UNKNOWN },         /*  16 bit ARGB (2 byte, alpha 2@14, red 5@9, green 5@4, blue 4@0) */
+    { DSPF_NV21, SDL_PIXELFORMAT_UNKNOWN },             /*  12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CrCb [15:0] plane) */
+    { DSPF_AYUV, SDL_PIXELFORMAT_UNKNOWN },             /*  32 bit AYUV (4 byte, alpha 8@24, Y 8@16, Cb 8@8, Cr 8@0) */
+    { DSPF_A4, SDL_PIXELFORMAT_UNKNOWN },               /*  4 bit alpha (1 byte/ 2 pixel, more significant nibble used first) */
+    { DSPF_ARGB1666, SDL_PIXELFORMAT_UNKNOWN },         /*  1 bit alpha (3 byte/ alpha 1@18, red 6@16, green 6@6, blue 6@0) */
+    { DSPF_ARGB6666, SDL_PIXELFORMAT_UNKNOWN },         /*  6 bit alpha (3 byte/ alpha 6@18, red 6@16, green 6@6, blue 6@0) */
+    { DSPF_RGB18, SDL_PIXELFORMAT_UNKNOWN },            /*  6 bit RGB (3 byte/ red 6@16, green 6@6, blue 6@0) */
+    { DSPF_LUT2, SDL_PIXELFORMAT_UNKNOWN },             /*  2 bit LUT (1 byte/ 4 pixel, 2 bit color and alpha lookup from palette) */
+
+#if (DFB_VERSION_ATLEAST(1,3,0))
+    { DSPF_RGBA4444, SDL_PIXELFORMAT_UNKNOWN },         /* 16 bit RGBA (2 byte, red 4@12, green 4@8, blue 4@4, alpha 4@0) */
+#endif
+
+#if (DFB_VERSION_ATLEAST(1,4,3))
+    { DSPF_RGBA5551, SDL_PIXELFORMAT_UNKNOWN },         /*  16 bit RGBA (2 byte, red 5@11, green 5@6, blue 5@1, alpha 1@0) */
+    { DSPF_YUV444P, SDL_PIXELFORMAT_UNKNOWN },          /*  24 bit full YUV planar (8 bit Y plane followed by an 8 bit Cb and an 8 bit Cr plane) */
+    { DSPF_ARGB8565, SDL_PIXELFORMAT_UNKNOWN },         /*  24 bit ARGB (3 byte, alpha 8@16, red 5@11, green 6@5, blue 5@0) */
+    { DSPF_AVYU, SDL_PIXELFORMAT_UNKNOWN },             /*  32 bit AVYU 4:4:4 (4 byte, alpha 8@24, Cr 8@16, Y 8@8, Cb 8@0) */
+    { DSPF_VYU, SDL_PIXELFORMAT_UNKNOWN },              /*  24 bit VYU 4:4:4 (3 byte, Cr 8@16, Y 8@8, Cb 8@0)  */
+#endif
+
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1MSB },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4LSB },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4MSB },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR24 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR888 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_RGBA8888 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR8888 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGRA8888 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_ARGB2101010 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR4444 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR1555 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR565 },
+    { DSPF_UNKNOWN, SDL_PIXELFORMAT_YVYU },                        /**< Packed mode: Y0+V0+Y1+U0 (1 pla */
+};
+
+Uint32
+DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)
+{
+    int i;
+
+    for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
+        if (pixelformat_tab[i].dfb == pixelformat)
+        {
+            return pixelformat_tab[i].sdl;
+        }
+    return SDL_PIXELFORMAT_UNKNOWN;
+}
+
+DFBSurfacePixelFormat
+DirectFB_SDLToDFBPixelFormat(Uint32 format)
+{
+    int i;
+
+    for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
+        if (pixelformat_tab[i].sdl == format)
+        {
+            return pixelformat_tab[i].dfb;
+        }
+    return DSPF_UNKNOWN;
+}
+
+void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo* ri)
+{
+    int i, j;
+
+    for (i=0, j=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
+        if (pixelformat_tab[i].sdl != SDL_PIXELFORMAT_UNKNOWN)
+            ri->texture_formats[j++] = pixelformat_tab[i].sdl;
+    ri->num_texture_formats = j;
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
diff --git a/src/video/directfb/SDL_DirectFB_video.h b/src/video/directfb/SDL_DirectFB_video.h
new file mode 100644
index 0000000..53fcdcf
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_video.h
@@ -0,0 +1,170 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifndef _SDL_DirectFB_video_h
+#define _SDL_DirectFB_video_h
+
+#include <directfb.h>
+#include <directfb_version.h>
+
+#include "../SDL_sysvideo.h"
+#include "SDL_scancode.h"
+#include "SDL_render.h"
+
+#include "SDL_log.h"
+
+#define DFB_VERSIONNUM(X, Y, Z)                     \
+    ((X)*1000 + (Y)*100 + (Z))
+
+#define DFB_COMPILEDVERSION \
+    DFB_VERSIONNUM(DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION, DIRECTFB_MICRO_VERSION)
+
+#define DFB_VERSION_ATLEAST(X, Y, Z) \
+    (DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z))
+
+#if (DFB_VERSION_ATLEAST(1,0,0))
+#ifdef SDL_VIDEO_OPENGL
+#define SDL_DIRECTFB_OPENGL 1
+#endif
+#else
+#error "SDL_DIRECTFB: Please compile against libdirectfb version >= 1.0.0"
+#endif
+
+/* Set below to 1 to compile with (old) multi mice/keyboard api. Code left in
+ * in case we see this again ...
+ */
+
+#define USE_MULTI_API   (0)
+
+/* Support for LUT8/INDEX8 pixel format.
+ * This is broken in DirectFB 1.4.3. It works in 1.4.0 and 1.4.5
+ * occurred.
+ */
+
+#if (DFB_COMPILEDVERSION == DFB_VERSIONNUM(1, 4, 3))
+#define ENABLE_LUT8     (0)
+#else
+#define ENABLE_LUT8     (1)
+#endif
+
+#define DIRECTFB_DEBUG 1
+
+#define DFBENV_USE_YUV_UNDERLAY     "SDL_DIRECTFB_YUV_UNDERLAY"     /* Default: off */
+#define DFBENV_USE_YUV_DIRECT       "SDL_DIRECTFB_YUV_DIRECT"       /* Default: off */
+#define DFBENV_USE_X11_CHECK        "SDL_DIRECTFB_X11_CHECK"        /* Default: on  */
+#define DFBENV_USE_LINUX_INPUT      "SDL_DIRECTFB_LINUX_INPUT"      /* Default: on  */
+#define DFBENV_USE_WM               "SDL_DIRECTFB_WM"       /* Default: off  */
+
+#define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { SDL_DFB_CHECK(x->Release(x)); x = NULL; } } while (0)
+#define SDL_DFB_FREE(x) do { if ( (x) != NULL ) { SDL_free(x); x = NULL; } } while (0)
+#define SDL_DFB_UNLOCK(x) do { if ( (x) != NULL ) { x->Unlock(x); } } while (0)
+
+#define SDL_DFB_CONTEXT "SDL_DirectFB"
+
+#define SDL_DFB_ERR(x...) SDL_LogError(SDL_LOG_CATEGORY_ERROR, x)
+
+#if (DIRECTFB_DEBUG)
+#define SDL_DFB_LOG(x...) SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, x)
+
+#define SDL_DFB_DEBUG(x...) SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, x)
+
+static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int src_line) {
+    if (ret != DFB_OK) {
+        SDL_DFB_LOG("%s (%d):%s", src_file, src_line, DirectFBErrorString (ret) );
+        SDL_SetError("%s:%s", SDL_DFB_CONTEXT, DirectFBErrorString (ret) );
+    }
+    return ret;
+}
+
+#define SDL_DFB_CHECK(x...) do { sdl_dfb_check( x, __FILE__, __LINE__); } while (0)
+#define SDL_DFB_CHECKERR(x...) do { if ( sdl_dfb_check( x, __FILE__, __LINE__) != DFB_OK ) goto error; } while (0)
+
+#else
+
+#define SDL_DFB_CHECK(x...) x
+#define SDL_DFB_CHECKERR(x...) do { if (x != DFB_OK ) goto error; } while (0)
+#define SDL_DFB_LOG(x...) do {} while (0)
+#define SDL_DFB_DEBUG(x...) do {} while (0)
+
+#endif
+
+
+#define SDL_DFB_CALLOC(r, n, s) \
+     do {                                           \
+          r = SDL_calloc (n, s);                    \
+          if (!(r)) {                               \
+               SDL_DFB_ERR("Out of memory");        \
+               SDL_OutOfMemory();                   \
+               goto error;                          \
+          }                                         \
+     } while (0)
+
+#define SDL_DFB_ALLOC_CLEAR(r, s) SDL_DFB_CALLOC(r, 1, s)
+
+/* Private display data */
+
+#define SDL_DFB_DEVICEDATA(dev)  DFB_DeviceData *devdata = (dev ? (DFB_DeviceData *) ((dev)->driverdata) : NULL)
+
+#define DFB_MAX_SCREENS 10
+
+typedef struct _DFB_KeyboardData DFB_KeyboardData;
+struct _DFB_KeyboardData
+{
+    const SDL_Scancode  *map;       /* keyboard scancode map */
+    int             map_size;   /* size of map */
+    int             map_adjust; /* index adjust */
+    int             is_generic; /* generic keyboard */
+    int id;
+};
+
+typedef struct _DFB_DeviceData DFB_DeviceData;
+struct _DFB_DeviceData
+{
+    int initialized;
+
+    IDirectFB           *dfb;
+    int                 num_mice;
+    int                 mouse_id[0x100];
+    int                 num_keyboard;
+    DFB_KeyboardData    keyboard[10];
+    SDL_Window          *firstwin;
+
+    int                 use_yuv_underlays;
+    int                 use_yuv_direct;
+    int                 use_linux_input;
+    int                 has_own_wm;
+
+
+    /* window grab */
+    SDL_Window          *grabbed_window;
+
+    /* global events */
+    IDirectFBEventBuffer *events;
+};
+
+Uint32 DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat);
+DFBSurfacePixelFormat DirectFB_SDLToDFBPixelFormat(Uint32 format);
+void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo *ri);
+
+
+#endif /* _SDL_DirectFB_video_h */
diff --git a/src/video/directfb/SDL_DirectFB_window.c b/src/video/directfb/SDL_DirectFB_window.c
new file mode 100644
index 0000000..cdcb4cc
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_window.c
@@ -0,0 +1,533 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_modes.h"
+#include "SDL_DirectFB_window.h"
+#include "SDL_DirectFB_shape.h"
+
+#if SDL_DIRECTFB_OPENGL
+#include "SDL_DirectFB_opengl.h"
+#endif
+
+#include "SDL_syswm.h"
+
+#include "../SDL_pixels_c.h"
+
+int
+DirectFB_CreateWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_DISPLAYDATA(window);
+    DFB_WindowData *windata = NULL;
+    DFBWindowOptions wopts;
+    DFBWindowDescription desc;
+    int x, y;
+    int bshaped = 0;
+
+    SDL_DFB_ALLOC_CLEAR(window->driverdata, sizeof(DFB_WindowData));
+    SDL_memset(&desc, 0, sizeof(DFBWindowDescription));
+    windata = (DFB_WindowData *) window->driverdata;
+
+    windata->is_managed = devdata->has_own_wm;
+#if 1
+    SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb,
+                                                       DFSCL_NORMAL));
+    SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
+                                                          DLSCL_ADMINISTRATIVE));
+#endif
+    /* FIXME ... ughh, ugly */
+    if (window->x == -1000 && window->y == -1000)
+        bshaped = 1;
+
+    /* Fill the window description. */
+    x = window->x;
+    y = window->y;
+
+    DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
+
+    /* Create Window */
+    desc.caps = 0;
+    desc.flags =
+        DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
+
+    if (bshaped) {
+        desc.flags |= DWDESC_CAPS;
+        desc.caps |= DWCAPS_ALPHACHANNEL;
+    }
+    else
+    {
+        desc.flags |= DWDESC_PIXELFORMAT;
+    }
+
+    if (!(window->flags & SDL_WINDOW_BORDERLESS))
+        desc.caps |= DWCAPS_NODECORATION;
+
+    desc.posx = x;
+    desc.posy = y;
+    desc.width = windata->size.w;
+    desc.height = windata->size.h;
+    desc.pixelformat = dispdata->pixelformat;
+    desc.surface_caps = DSCAPS_PREMULTIPLIED;
+#if DIRECTFB_MAJOR_VERSION == 1 && DIRECTFB_MINOR_VERSION >= 4
+    if (window->flags & SDL_WINDOW_OPENGL) {
+        desc.surface_caps |= DSCAPS_GL;
+    }
+#endif
+
+    /* Create the window. */
+    SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc,
+                                                   &windata->dfbwin));
+
+    /* Set Options */
+    SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
+
+    /* explicit rescaling of surface */
+    wopts |= DWOP_SCALE;
+    if (window->flags & SDL_WINDOW_RESIZABLE) {
+        wopts &= ~DWOP_KEEP_SIZE;
+    }
+    else {
+        wopts |= DWOP_KEEP_SIZE;
+    }
+
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
+        SDL_DFB_CHECK(windata->dfbwin->SetStackingClass(windata->dfbwin, DWSC_UPPER));
+    }
+
+    if (bshaped) {
+        wopts |= DWOP_SHAPED | DWOP_ALPHACHANNEL;
+        wopts &= ~DWOP_OPAQUE_REGION;
+    }
+
+    SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
+
+    /* See what we got */
+    SDL_DFB_CHECK(DirectFB_WM_GetClientSize
+                     (_this, window, &window->w, &window->h));
+
+    /* Get the window's surface. */
+    SDL_DFB_CHECKERR(windata->dfbwin->GetSurface(windata->dfbwin,
+                                                 &windata->window_surface));
+
+    /* And get a subsurface for rendering */
+    SDL_DFB_CHECKERR(windata->window_surface->
+                     GetSubSurface(windata->window_surface, &windata->client,
+                                   &windata->surface));
+
+    SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0xFF));
+
+    /* Create Eventbuffer */
+
+    SDL_DFB_CHECKERR(windata->dfbwin->CreateEventBuffer(windata->dfbwin,
+                                                        &windata->
+                                                        eventbuffer));
+    SDL_DFB_CHECKERR(windata->dfbwin->
+                     EnableEvents(windata->dfbwin, DWET_ALL));
+
+    /* Create a font */
+    /* FIXME: once during Video_Init */
+    windata->font = NULL;
+
+    /* Make it the top most window. */
+    SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
+
+    /* remember parent */
+    /*windata->sdlwin = window; */
+
+    /* Add to list ... */
+
+    windata->next = devdata->firstwin;
+    windata->opacity = 0xFF;
+    devdata->firstwin = window;
+
+    /* Draw Frame */
+    DirectFB_WM_RedrawLayout(_this, window);
+
+    return 0;
+  error:
+    SDL_DFB_RELEASE(windata->surface);
+    SDL_DFB_RELEASE(windata->dfbwin);
+    return -1;
+}
+
+int
+DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
+{
+    return SDL_Unsupported();
+}
+
+void
+DirectFB_SetWindowTitle(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    if (windata->is_managed) {
+        windata->wm_needs_redraw = 1;
+        DirectFB_WM_RedrawLayout(_this, window);
+    } else {
+        SDL_Unsupported();
+    }
+}
+
+void
+DirectFB_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_WINDOWDATA(window);
+    SDL_Surface *surface = NULL;
+
+    if (icon) {
+        SDL_PixelFormat format;
+        DFBSurfaceDescription dsc;
+        Uint32 *dest;
+        Uint32 *p;
+        int pitch, i;
+
+        /* Convert the icon to ARGB for modern window managers */
+        SDL_InitFormat(&format, SDL_PIXELFORMAT_ARGB8888);
+        surface = SDL_ConvertSurface(icon, &format, 0);
+        if (!surface) {
+            return;
+        }
+        dsc.flags =
+            DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
+        dsc.caps = DSCAPS_VIDEOONLY;
+        dsc.width = surface->w;
+        dsc.height = surface->h;
+        dsc.pixelformat = DSPF_ARGB;
+
+        SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
+                                                     &windata->icon));
+
+        SDL_DFB_CHECKERR(windata->icon->Lock(windata->icon, DSLF_WRITE,
+                                             (void *) &dest, &pitch));
+
+        p = surface->pixels;
+        for (i = 0; i < surface->h; i++)
+            memcpy((char *) dest + i * pitch,
+                   (char *) p + i * surface->pitch, 4 * surface->w);
+
+        SDL_DFB_CHECK(windata->icon->Unlock(windata->icon));
+        SDL_FreeSurface(surface);
+    } else {
+        SDL_DFB_RELEASE(windata->icon);
+    }
+    return;
+  error:
+    if (surface)
+        SDL_FreeSurface(surface);
+    SDL_DFB_RELEASE(windata->icon);
+    return;
+}
+
+void
+DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    int x, y;
+
+    x = window->x;
+    y = window->y;
+
+    DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
+    SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, x, y));
+}
+
+void
+DirectFB_SetWindowSize(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    if(SDL_IsShapedWindow(window))
+        DirectFB_ResizeWindowShape(window);
+
+    if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+        int cw;
+        int ch;
+
+        /* Make sure all events are disabled for this operation ! */
+        SDL_DFB_CHECKERR(windata->dfbwin->DisableEvents(windata->dfbwin,
+                                                        DWET_ALL));
+        SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &cw, &ch));
+
+        if (cw != window->w || ch != window->h) {
+
+            DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
+            SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin,
+                                                     windata->size.w,
+                                                     windata->size.h));
+        }
+
+        SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
+                     (_this, window, &window->w, &window->h));
+        DirectFB_AdjustWindowSurface(window);
+
+        SDL_DFB_CHECKERR(windata->dfbwin->EnableEvents(windata->dfbwin,
+                                                       DWET_ALL));
+
+    }
+    return;
+  error:
+    SDL_DFB_CHECK(windata->dfbwin->EnableEvents(windata->dfbwin, DWET_ALL));
+    return;
+}
+
+void
+DirectFB_ShowWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity));
+
+}
+
+void
+DirectFB_HideWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity));
+    SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0));
+}
+
+void
+DirectFB_RaiseWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
+    SDL_DFB_CHECK(windata->dfbwin->RequestFocus(windata->dfbwin));
+}
+
+void
+DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    DFBWindowOptions wopts;
+
+    SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin,
+                                 &windata->restore.x, &windata->restore.y));
+    SDL_DFB_CHECK(windata->dfbwin->GetSize(windata->dfbwin, &windata->restore.w,
+                             &windata->restore.h));
+
+    DirectFB_WM_AdjustWindowLayout(window, window->flags | SDL_WINDOW_MAXIMIZED, display->current_mode.w, display->current_mode.h) ;
+
+    SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, 0, 0));
+    SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin,
+                            display->current_mode.w, display->current_mode.h));
+
+    /* Set Options */
+    SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
+    wopts |= DWOP_KEEP_SIZE | DWOP_KEEP_POSITION;
+    SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
+}
+
+void
+DirectFB_MinimizeWindow(_THIS, SDL_Window * window)
+{
+    /* FIXME: Size to 32x32 ? */
+
+    SDL_Unsupported();
+}
+
+void
+DirectFB_RestoreWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    DFBWindowOptions wopts;
+
+    /* Set Options */
+    SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
+    wopts &= ~(DWOP_KEEP_SIZE | DWOP_KEEP_POSITION);
+    SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
+
+    /* Window layout */
+    DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED),
+        windata->restore.w, windata->restore.h);
+    SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, windata->restore.w,
+                            windata->restore.h));
+    SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, windata->restore.x,
+                            windata->restore.y));
+
+    if (!(window->flags & SDL_WINDOW_RESIZABLE))
+        wopts |= DWOP_KEEP_SIZE;
+
+    if (window->flags & SDL_WINDOW_FULLSCREEN)
+        wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_SIZE;
+    SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
+
+
+}
+
+void
+DirectFB_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_WINDOWDATA(window);
+    DFB_WindowData *gwindata = ((devdata->grabbed_window) ? (DFB_WindowData *) ((devdata->grabbed_window)->driverdata) : NULL);
+
+    if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) {
+        if (gwindata != NULL)
+        {
+            SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin));
+            SDL_DFB_CHECK(gwindata->dfbwin->UngrabKeyboard(gwindata->dfbwin));
+        }
+        SDL_DFB_CHECK(windata->dfbwin->GrabPointer(windata->dfbwin));
+        SDL_DFB_CHECK(windata->dfbwin->GrabKeyboard(windata->dfbwin));
+        devdata->grabbed_window = window;
+    } else {
+        SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
+        SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
+        devdata->grabbed_window = NULL;
+    }
+}
+
+void
+DirectFB_DestroyWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_WINDOWDATA(window);
+    DFB_WindowData *p;
+
+    /* Some cleanups */
+    SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
+    SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
+
+#if SDL_DIRECTFB_OPENGL
+    DirectFB_GL_DestroyWindowContexts(_this, window);
+#endif
+
+    if (window->shaper)
+    {
+        SDL_ShapeData *data = window->shaper->driverdata;
+        SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface));
+        SDL_DFB_RELEASE(data->surface);
+        SDL_DFB_FREE(data);
+        SDL_DFB_FREE(window->shaper);
+    }
+
+    SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL));
+    SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface));
+    SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface));
+    SDL_DFB_RELEASE(windata->icon);
+    SDL_DFB_RELEASE(windata->font);
+    SDL_DFB_RELEASE(windata->eventbuffer);
+    SDL_DFB_RELEASE(windata->surface);
+    SDL_DFB_RELEASE(windata->window_surface);
+
+    SDL_DFB_RELEASE(windata->dfbwin);
+
+    /* Remove from list ... */
+
+    p = devdata->firstwin->driverdata;
+
+    while (p && p->next != window)
+        p = (p->next ? p->next->driverdata : NULL);
+    if (p)
+        p->next = windata->next;
+    else
+        devdata->firstwin = windata->next;
+    SDL_free(windata);
+    return;
+}
+
+SDL_bool
+DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
+                         struct SDL_SysWMinfo * info)
+{
+    SDL_DFB_DEVICEDATA(_this);
+    SDL_DFB_WINDOWDATA(window);
+
+    if (info->version.major == SDL_MAJOR_VERSION &&
+        info->version.minor == SDL_MINOR_VERSION) {
+        info->subsystem = SDL_SYSWM_DIRECTFB;
+        info->info.dfb.dfb = devdata->dfb;
+        info->info.dfb.window = windata->dfbwin;
+        info->info.dfb.surface = windata->surface;
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("Application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+}
+
+void
+DirectFB_AdjustWindowSurface(SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    int adjust = windata->wm_needs_redraw;
+    int cw, ch;
+
+    DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
+
+    SDL_DFB_CHECKERR(windata->
+                     window_surface->GetSize(windata->window_surface, &cw,
+                                             &ch));
+    if (cw != windata->size.w || ch != windata->size.h) {
+        adjust = 1;
+    }
+
+    if (adjust) {
+#if SDL_DIRECTFB_OPENGL
+        DirectFB_GL_FreeWindowContexts(SDL_GetVideoDevice(), window);
+#endif
+
+#if (DFB_VERSION_ATLEAST(1,2,1))
+        SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
+                                                        windata->size.w,
+                                                        windata->size.h));
+        SDL_DFB_CHECKERR(windata->surface->MakeSubSurface(windata->surface,
+                                                          windata->
+                                                          window_surface,
+                                                          &windata->client));
+#else
+        DFBWindowOptions opts;
+
+        SDL_DFB_CHECKERR(windata->dfbwin->GetOptions(windata->dfbwin, &opts));
+        /* recreate subsurface */
+        SDL_DFB_RELEASE(windata->surface);
+
+        if (opts & DWOP_SCALE)
+            SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
+                                                            windata->size.w,
+                                                            windata->size.h));
+        SDL_DFB_CHECKERR(windata->window_surface->
+                         GetSubSurface(windata->window_surface,
+                                       &windata->client, &windata->surface));
+#endif
+        DirectFB_WM_RedrawLayout(SDL_GetVideoDevice(), window);
+
+#if SDL_DIRECTFB_OPENGL
+        DirectFB_GL_ReAllocWindowContexts(SDL_GetVideoDevice(), window);
+#endif
+   }
+  error:
+    return;
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
diff --git a/src/video/directfb/SDL_DirectFB_window.h b/src/video/directfb/SDL_DirectFB_window.h
new file mode 100644
index 0000000..a4a1cc8
--- /dev/null
+++ b/src/video/directfb/SDL_DirectFB_window.h
@@ -0,0 +1,81 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_directfb_window_h
+#define _SDL_directfb_window_h
+
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_WM.h"
+
+#define SDL_DFB_WINDOWDATA(win)  DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
+
+typedef struct _DFB_WindowData DFB_WindowData;
+struct _DFB_WindowData
+{
+    IDirectFBSurface        *window_surface;    /* window surface */
+    IDirectFBSurface        *surface;           /* client drawing surface */
+    IDirectFBWindow         *dfbwin;
+    IDirectFBEventBuffer    *eventbuffer;
+    /*SDL_Window                *sdlwin; */
+    SDL_Window              *next;
+    Uint8                   opacity;
+    DFBRectangle            client;
+    DFBDimension            size;
+    DFBRectangle            restore;
+
+    /* WM extras */
+    int                     is_managed;
+    int                     wm_needs_redraw;
+    IDirectFBSurface        *icon;
+    IDirectFBFont           *font;
+    DFB_Theme               theme;
+
+    /* WM moving and sizing */
+    int                     wm_grab;
+    int                     wm_lastx;
+    int                     wm_lasty;
+};
+
+extern int DirectFB_CreateWindow(_THIS, SDL_Window * window);
+extern int DirectFB_CreateWindowFrom(_THIS, SDL_Window * window,
+                                     const void *data);
+extern void DirectFB_SetWindowTitle(_THIS, SDL_Window * window);
+extern void DirectFB_SetWindowIcon(_THIS, SDL_Window * window,
+                                   SDL_Surface * icon);
+
+extern void DirectFB_SetWindowPosition(_THIS, SDL_Window * window);
+extern void DirectFB_SetWindowSize(_THIS, SDL_Window * window);
+extern void DirectFB_ShowWindow(_THIS, SDL_Window * window);
+extern void DirectFB_HideWindow(_THIS, SDL_Window * window);
+extern void DirectFB_RaiseWindow(_THIS, SDL_Window * window);
+extern void DirectFB_MaximizeWindow(_THIS, SDL_Window * window);
+extern void DirectFB_MinimizeWindow(_THIS, SDL_Window * window);
+extern void DirectFB_RestoreWindow(_THIS, SDL_Window * window);
+extern void DirectFB_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
+                                         struct SDL_SysWMinfo *info);
+
+extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
+
+#endif /* _SDL_directfb_window_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/dummy/SDL_nullevents.c b/src/video/dummy/SDL_nullevents.c
new file mode 100644
index 0000000..8315609
--- /dev/null
+++ b/src/video/dummy/SDL_nullevents.c
@@ -0,0 +1,41 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DUMMY
+
+/* Being a null driver, there's no event stream. We just define stubs for
+   most of the API. */
+
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_nullvideo.h"
+#include "SDL_nullevents_c.h"
+
+void
+DUMMY_PumpEvents(_THIS)
+{
+    /* do nothing. */
+}
+
+#endif /* SDL_VIDEO_DRIVER_DUMMY */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/dummy/SDL_nullevents_c.h b/src/video/dummy/SDL_nullevents_c.h
new file mode 100644
index 0000000..1a8294c
--- /dev/null
+++ b/src/video/dummy/SDL_nullevents_c.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#include "SDL_nullvideo.h"
+
+extern void DUMMY_PumpEvents(_THIS);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/dummy/SDL_nullframebuffer.c b/src/video/dummy/SDL_nullframebuffer.c
new file mode 100644
index 0000000..f390491
--- /dev/null
+++ b/src/video/dummy/SDL_nullframebuffer.c
@@ -0,0 +1,93 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DUMMY
+
+#include "../SDL_sysvideo.h"
+#include "SDL_nullframebuffer_c.h"
+
+
+#define DUMMY_SURFACE   "_SDL_DummySurface"
+
+int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
+{
+    SDL_Surface *surface;
+    const Uint32 surface_format = SDL_PIXELFORMAT_RGB888;
+    int w, h;
+    int bpp;
+    Uint32 Rmask, Gmask, Bmask, Amask;
+
+    /* Free the old framebuffer surface */
+    surface = (SDL_Surface *) SDL_GetWindowData(window, DUMMY_SURFACE);
+    if (surface) {
+        SDL_FreeSurface(surface);
+    }
+
+    /* Create a new one */
+    SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask);
+    SDL_GetWindowSize(window, &w, &h);
+    surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask);
+    if (!surface) {
+        return -1;
+    }
+
+    /* Save the info and return! */
+    SDL_SetWindowData(window, DUMMY_SURFACE, surface);
+    *format = surface_format;
+    *pixels = surface->pixels;
+    *pitch = surface->pitch;
+    return 0;
+}
+
+int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
+{
+    static int frame_number;
+    SDL_Surface *surface;
+
+    surface = (SDL_Surface *) SDL_GetWindowData(window, DUMMY_SURFACE);
+    if (!surface) {
+        return SDL_SetError("Couldn't find dummy surface for window");
+    }
+
+    /* Send the data to the display */
+    if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) {
+        char file[128];
+        SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
+                     SDL_GetWindowID(window), ++frame_number);
+        SDL_SaveBMP(surface, file);
+    }
+    return 0;
+}
+
+void SDL_DUMMY_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
+{
+    SDL_Surface *surface;
+
+    surface = (SDL_Surface *) SDL_SetWindowData(window, DUMMY_SURFACE, NULL);
+    if (surface) {
+        SDL_FreeSurface(surface);
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_DUMMY */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/dummy/SDL_nullframebuffer_c.h b/src/video/dummy/SDL_nullframebuffer_c.h
new file mode 100644
index 0000000..57dd2ad
--- /dev/null
+++ b/src/video/dummy/SDL_nullframebuffer_c.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+extern int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
+extern int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
+extern void SDL_DUMMY_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/dummy/SDL_nullvideo.c b/src/video/dummy/SDL_nullvideo.c
new file mode 100644
index 0000000..21f1124
--- /dev/null
+++ b/src/video/dummy/SDL_nullvideo.c
@@ -0,0 +1,146 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_DUMMY
+
+/* Dummy SDL video driver implementation; this is just enough to make an
+ *  SDL-based application THINK it's got a working video driver, for
+ *  applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
+ *  and also for use as a collection of stubs when porting SDL to a new
+ *  platform for which you haven't yet written a valid video driver.
+ *
+ * This is also a great way to determine bottlenecks: if you think that SDL
+ *  is a performance problem for a given platform, enable this driver, and
+ *  then see if your application runs faster without video overhead.
+ *
+ * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
+ *  of this was cut-and-pasted from Stephane Peter's work in the AAlib
+ *  SDL video driver.  Renamed to "DUMMY" by Sam Lantinga.
+ */
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_nullvideo.h"
+#include "SDL_nullevents_c.h"
+#include "SDL_nullframebuffer_c.h"
+
+#define DUMMYVID_DRIVER_NAME "dummy"
+
+/* Initialization/Query functions */
+static int DUMMY_VideoInit(_THIS);
+static int DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+static void DUMMY_VideoQuit(_THIS);
+
+/* DUMMY driver bootstrap functions */
+
+static int
+DUMMY_Available(void)
+{
+    const char *envr = SDL_getenv("SDL_VIDEODRIVER");
+    if ((envr) && (SDL_strcmp(envr, DUMMYVID_DRIVER_NAME) == 0)) {
+        return (1);
+    }
+
+    return (0);
+}
+
+static void
+DUMMY_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+DUMMY_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (!device) {
+        SDL_OutOfMemory();
+        if (device) {
+            SDL_free(device);
+        }
+        return (0);
+    }
+
+    /* Set the function pointers */
+    device->VideoInit = DUMMY_VideoInit;
+    device->VideoQuit = DUMMY_VideoQuit;
+    device->SetDisplayMode = DUMMY_SetDisplayMode;
+    device->PumpEvents = DUMMY_PumpEvents;
+    device->CreateWindowFramebuffer = SDL_DUMMY_CreateWindowFramebuffer;
+    device->UpdateWindowFramebuffer = SDL_DUMMY_UpdateWindowFramebuffer;
+    device->DestroyWindowFramebuffer = SDL_DUMMY_DestroyWindowFramebuffer;
+
+    device->free = DUMMY_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap DUMMY_bootstrap = {
+    DUMMYVID_DRIVER_NAME, "SDL dummy video driver",
+    DUMMY_Available, DUMMY_CreateDevice
+};
+
+
+int
+DUMMY_VideoInit(_THIS)
+{
+    SDL_DisplayMode mode;
+
+    /* Use a fake 32-bpp desktop mode */
+    mode.format = SDL_PIXELFORMAT_RGB888;
+    mode.w = 1024;
+    mode.h = 768;
+    mode.refresh_rate = 0;
+    mode.driverdata = NULL;
+    if (SDL_AddBasicVideoDisplay(&mode) < 0) {
+        return -1;
+    }
+
+    SDL_zero(mode);
+    SDL_AddDisplayMode(&_this->displays[0], &mode);
+
+    /* We're done! */
+    return 0;
+}
+
+static int
+DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    return 0;
+}
+
+void
+DUMMY_VideoQuit(_THIS)
+{
+}
+
+#endif /* SDL_VIDEO_DRIVER_DUMMY */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/dummy/SDL_nullvideo.h b/src/video/dummy/SDL_nullvideo.h
new file mode 100644
index 0000000..7d0a825
--- /dev/null
+++ b/src/video/dummy/SDL_nullvideo.h
@@ -0,0 +1,30 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_nullvideo_h
+#define _SDL_nullvideo_h
+
+#include "../SDL_sysvideo.h"
+
+#endif /* _SDL_nullvideo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/pandora/SDL_pandora.c b/src/video/pandora/SDL_pandora.c
new file mode 100644
index 0000000..1ebf829
--- /dev/null
+++ b/src/video/pandora/SDL_pandora.c
@@ -0,0 +1,850 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_PANDORA
+
+/* SDL internals */
+#include "../SDL_sysvideo.h"
+#include "SDL_version.h"
+#include "SDL_syswm.h"
+#include "SDL_loadso.h"
+#include "SDL_events.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_keyboard_c.h"
+
+/* PND declarations */
+#include "SDL_pandora.h"
+#include "SDL_pandora_events.h"
+
+/* WIZ declarations */
+#include "GLES/gl.h"
+#ifdef WIZ_GLES_LITE
+static NativeWindowType hNativeWnd = 0; /* A handle to the window we will create. */
+#endif
+
+static SDL_bool PND_initialized = SDL_FALSE;
+
+static int
+PND_available(void)
+{
+    return 1;
+}
+
+static void
+PND_destroy(SDL_VideoDevice * device)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata;
+
+    if (device->driverdata != NULL) {
+        device->driverdata = NULL;
+    }
+}
+
+static SDL_VideoDevice *
+PND_create()
+{
+    SDL_VideoDevice *device;
+    SDL_VideoData *phdata;
+    int status;
+
+    /* Check if pandora could be initialized */
+    status = PND_available();
+    if (status == 0) {
+        /* PND could not be used */
+        return NULL;
+    }
+
+    /* Initialize SDL_VideoDevice structure */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (device == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    /* Initialize internal Pandora specific data */
+    phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
+    if (phdata == NULL) {
+        SDL_OutOfMemory();
+        SDL_free(device);
+        return NULL;
+    }
+
+    device->driverdata = phdata;
+
+    phdata->egl_initialized = SDL_TRUE;
+
+
+    /* Setup amount of available displays and current display */
+    device->num_displays = 0;
+    device->current_display = 0;
+
+    /* Set device free function */
+    device->free = PND_destroy;
+
+    /* Setup all functions which we can handle */
+    device->VideoInit = PND_videoinit;
+    device->VideoQuit = PND_videoquit;
+    device->GetDisplayModes = PND_getdisplaymodes;
+    device->SetDisplayMode = PND_setdisplaymode;
+    device->CreateWindow = PND_createwindow;
+    device->CreateWindowFrom = PND_createwindowfrom;
+    device->SetWindowTitle = PND_setwindowtitle;
+    device->SetWindowIcon = PND_setwindowicon;
+    device->SetWindowPosition = PND_setwindowposition;
+    device->SetWindowSize = PND_setwindowsize;
+    device->ShowWindow = PND_showwindow;
+    device->HideWindow = PND_hidewindow;
+    device->RaiseWindow = PND_raisewindow;
+    device->MaximizeWindow = PND_maximizewindow;
+    device->MinimizeWindow = PND_minimizewindow;
+    device->RestoreWindow = PND_restorewindow;
+    device->SetWindowGrab = PND_setwindowgrab;
+    device->DestroyWindow = PND_destroywindow;
+    device->GetWindowWMInfo = PND_getwindowwminfo;
+    device->GL_LoadLibrary = PND_gl_loadlibrary;
+    device->GL_GetProcAddress = PND_gl_getprocaddres;
+    device->GL_UnloadLibrary = PND_gl_unloadlibrary;
+    device->GL_CreateContext = PND_gl_createcontext;
+    device->GL_MakeCurrent = PND_gl_makecurrent;
+    device->GL_SetSwapInterval = PND_gl_setswapinterval;
+    device->GL_GetSwapInterval = PND_gl_getswapinterval;
+    device->GL_SwapWindow = PND_gl_swapwindow;
+    device->GL_DeleteContext = PND_gl_deletecontext;
+    device->PumpEvents = PND_PumpEvents;
+
+    /* !!! FIXME: implement SetWindowBordered */
+
+    return device;
+}
+
+VideoBootStrap PND_bootstrap = {
+#ifdef WIZ_GLES_LITE
+    "wiz",
+    "SDL Wiz Video Driver",
+#else
+    "pandora",
+    "SDL Pandora Video Driver",
+#endif
+    PND_available,
+    PND_create
+};
+
+/*****************************************************************************/
+/* SDL Video and Display initialization/handling functions                   */
+/*****************************************************************************/
+int
+PND_videoinit(_THIS)
+{
+    SDL_VideoDisplay display;
+    SDL_DisplayMode current_mode;
+
+    SDL_zero(current_mode);
+#ifdef WIZ_GLES_LITE
+    current_mode.w = 320;
+    current_mode.h = 240;
+#else
+    current_mode.w = 800;
+    current_mode.h = 480;
+#endif
+    current_mode.refresh_rate = 60;
+    current_mode.format = SDL_PIXELFORMAT_RGB565;
+    current_mode.driverdata = NULL;
+
+    SDL_zero(display);
+    display.desktop_mode = current_mode;
+    display.current_mode = current_mode;
+    display.driverdata = NULL;
+
+    SDL_AddVideoDisplay(&display);
+
+    return 1;
+}
+
+void
+PND_videoquit(_THIS)
+{
+
+}
+
+void
+PND_getdisplaymodes(_THIS, SDL_VideoDisplay * display)
+{
+
+}
+
+int
+PND_setdisplaymode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    return 0;
+}
+
+int
+PND_createwindow(_THIS, SDL_Window * window)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+
+    SDL_WindowData *wdata;
+
+    uint32_t winargc = 0;
+    int32_t status;
+
+
+    /* Allocate window internal data */
+    wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
+    if (wdata == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Setup driver data for this window */
+    window->driverdata = wdata;
+
+    /* Check if window must support OpenGL ES rendering */
+    if ((window->flags & SDL_WINDOW_OPENGL) == SDL_WINDOW_OPENGL) {
+
+        EGLBoolean initstatus;
+
+        /* Mark this window as OpenGL ES compatible */
+        wdata->uses_gles = SDL_TRUE;
+
+        /* Create connection to OpenGL ES */
+        if (phdata->egl_display == EGL_NO_DISPLAY) {
+            phdata->egl_display = eglGetDisplay((NativeDisplayType) 0);
+            if (phdata->egl_display == EGL_NO_DISPLAY) {
+                return SDL_SetError("PND: Can't get connection to OpenGL ES");
+            }
+
+            initstatus = eglInitialize(phdata->egl_display, NULL, NULL);
+            if (initstatus != EGL_TRUE) {
+                return SDL_SetError("PND: Can't init OpenGL ES library");
+            }
+        }
+
+        phdata->egl_refcount++;
+    }
+
+    /* Window has been successfully created */
+    return 0;
+}
+
+int
+PND_createwindowfrom(_THIS, SDL_Window * window, const void *data)
+{
+    return -1;
+}
+
+void
+PND_setwindowtitle(_THIS, SDL_Window * window)
+{
+}
+void
+PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon)
+{
+}
+void
+PND_setwindowposition(_THIS, SDL_Window * window)
+{
+}
+void
+PND_setwindowsize(_THIS, SDL_Window * window)
+{
+}
+void
+PND_showwindow(_THIS, SDL_Window * window)
+{
+}
+void
+PND_hidewindow(_THIS, SDL_Window * window)
+{
+}
+void
+PND_raisewindow(_THIS, SDL_Window * window)
+{
+}
+void
+PND_maximizewindow(_THIS, SDL_Window * window)
+{
+}
+void
+PND_minimizewindow(_THIS, SDL_Window * window)
+{
+}
+void
+PND_restorewindow(_THIS, SDL_Window * window)
+{
+}
+void
+PND_setwindowgrab(_THIS, SDL_Window * window)
+{
+}
+void
+PND_destroywindow(_THIS, SDL_Window * window)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    eglTerminate(phdata->egl_display);
+}
+
+/*****************************************************************************/
+/* SDL Window Manager function                                               */
+/*****************************************************************************/
+SDL_bool
+PND_getwindowwminfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
+{
+    if (info->version.major <= SDL_MAJOR_VERSION) {
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+
+    /* Failed to get window manager information */
+    return SDL_FALSE;
+}
+
+/*****************************************************************************/
+/* SDL OpenGL/OpenGL ES functions                                            */
+/*****************************************************************************/
+int
+PND_gl_loadlibrary(_THIS, const char *path)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+
+    /* Check if OpenGL ES library is specified for GF driver */
+    if (path == NULL) {
+        path = SDL_getenv("SDL_OPENGL_LIBRARY");
+        if (path == NULL) {
+            path = SDL_getenv("SDL_OPENGLES_LIBRARY");
+        }
+    }
+
+    /* Check if default library loading requested */
+    if (path == NULL) {
+        /* Already linked with GF library which provides egl* subset of  */
+        /* functions, use Common profile of OpenGL ES library by default */
+#ifdef WIZ_GLES_LITE
+    path = "/lib/libopengles_lite.so";
+#else
+        path = "/usr/lib/libGLES_CM.so";
+#endif
+    }
+
+    /* Load dynamic library */
+    _this->gl_config.dll_handle = SDL_LoadObject(path);
+    if (!_this->gl_config.dll_handle) {
+        /* Failed to load new GL ES library */
+        return SDL_SetError("PND: Failed to locate OpenGL ES library");
+    }
+
+    /* Store OpenGL ES library path and name */
+    SDL_strlcpy(_this->gl_config.driver_path, path,
+                SDL_arraysize(_this->gl_config.driver_path));
+
+    /* New OpenGL ES library is loaded */
+    return 0;
+}
+
+void *
+PND_gl_getprocaddres(_THIS, const char *proc)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    void *function_address;
+
+    /* Try to get function address through the egl interface */
+    function_address = eglGetProcAddress(proc);
+    if (function_address != NULL) {
+        return function_address;
+    }
+
+    /* Then try to get function in the OpenGL ES library */
+    if (_this->gl_config.dll_handle) {
+        function_address =
+            SDL_LoadFunction(_this->gl_config.dll_handle, proc);
+        if (function_address != NULL) {
+            return function_address;
+        }
+    }
+
+    /* Failed to get GL ES function address pointer */
+    SDL_SetError("PND: Cannot locate OpenGL ES function name");
+    return NULL;
+}
+
+void
+PND_gl_unloadlibrary(_THIS)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+
+    if (phdata->egl_initialized == SDL_TRUE) {
+        /* Unload OpenGL ES library */
+        if (_this->gl_config.dll_handle) {
+            SDL_UnloadObject(_this->gl_config.dll_handle);
+            _this->gl_config.dll_handle = NULL;
+        }
+    } else {
+        SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
+    }
+}
+
+SDL_GLContext
+PND_gl_createcontext(_THIS, SDL_Window * window)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *didata =
+        (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+    EGLBoolean status;
+    int32_t gfstatus;
+    EGLint configs;
+    uint32_t attr_pos;
+    EGLint attr_value;
+    EGLint cit;
+
+    /* Check if EGL was initialized */
+    if (phdata->egl_initialized != SDL_TRUE) {
+        SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
+        return NULL;
+    }
+
+    /* Prepare attributes list to pass them to OpenGL ES */
+    attr_pos = 0;
+    wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
+    wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
+    wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
+    wdata->gles_attributes[attr_pos++] = _this->gl_config.red_size;
+    wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
+    wdata->gles_attributes[attr_pos++] = _this->gl_config.green_size;
+    wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
+    wdata->gles_attributes[attr_pos++] = _this->gl_config.blue_size;
+    wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
+
+    /* Setup alpha size in bits */
+    if (_this->gl_config.alpha_size) {
+        wdata->gles_attributes[attr_pos++] = _this->gl_config.alpha_size;
+    } else {
+        wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+    }
+
+    /* Setup color buffer size */
+    if (_this->gl_config.buffer_size) {
+        wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
+        wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
+    } else {
+        wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
+        wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+    }
+
+    /* Setup depth buffer bits */
+    wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
+    wdata->gles_attributes[attr_pos++] = _this->gl_config.depth_size;
+
+    /* Setup stencil bits */
+    if (_this->gl_config.stencil_size) {
+        wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
+        wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
+    } else {
+        wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
+        wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+    }
+
+    /* Set number of samples in multisampling */
+    if (_this->gl_config.multisamplesamples) {
+        wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
+        wdata->gles_attributes[attr_pos++] =
+            _this->gl_config.multisamplesamples;
+    }
+
+    /* Multisample buffers, OpenGL ES 1.0 spec defines 0 or 1 buffer */
+    if (_this->gl_config.multisamplebuffers) {
+        wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
+        wdata->gles_attributes[attr_pos++] =
+            _this->gl_config.multisamplebuffers;
+    }
+
+    /* Finish attributes list */
+    wdata->gles_attributes[attr_pos] = EGL_NONE;
+
+    /* Request first suitable framebuffer configuration */
+    status = eglChooseConfig(phdata->egl_display, wdata->gles_attributes,
+                             wdata->gles_configs, 1, &configs);
+    if (status != EGL_TRUE) {
+        SDL_SetError("PND: Can't find closest configuration for OpenGL ES");
+        return NULL;
+    }
+
+    /* Check if nothing has been found, try "don't care" settings */
+    if (configs == 0) {
+        int32_t it;
+        int32_t jt;
+        GLint depthbits[4] = { 32, 24, 16, EGL_DONT_CARE };
+
+        for (it = 0; it < 4; it++) {
+            for (jt = 16; jt >= 0; jt--) {
+                /* Don't care about color buffer bits, use what exist */
+                /* Replace previous set data with EGL_DONT_CARE       */
+                attr_pos = 0;
+                wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
+                wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
+                wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
+                wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
+                wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
+                wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
+                wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
+                wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+
+                /* Try to find requested or smallest depth */
+                if (_this->gl_config.depth_size) {
+                    wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
+                    wdata->gles_attributes[attr_pos++] = depthbits[it];
+                } else {
+                    wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
+                    wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                }
+
+                if (_this->gl_config.stencil_size) {
+                    wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
+                    wdata->gles_attributes[attr_pos++] = jt;
+                } else {
+                    wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
+                    wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                }
+
+                wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
+                wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
+                wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
+                wdata->gles_attributes[attr_pos] = EGL_NONE;
+
+                /* Request first suitable framebuffer configuration */
+                status =
+                    eglChooseConfig(phdata->egl_display,
+                                    wdata->gles_attributes,
+                                    wdata->gles_configs, 1, &configs);
+
+                if (status != EGL_TRUE) {
+                    SDL_SetError
+                        ("PND: Can't find closest configuration for OpenGL ES");
+                    return NULL;
+                }
+                if (configs != 0) {
+                    break;
+                }
+            }
+            if (configs != 0) {
+                break;
+            }
+        }
+
+        /* No available configs */
+        if (configs == 0) {
+            SDL_SetError("PND: Can't find any configuration for OpenGL ES");
+            return NULL;
+        }
+    }
+
+    /* Initialize config index */
+    wdata->gles_config = 0;
+
+    /* Now check each configuration to find out the best */
+    for (cit = 0; cit < configs; cit++) {
+        uint32_t stencil_found;
+        uint32_t depth_found;
+
+        stencil_found = 0;
+        depth_found = 0;
+
+        if (_this->gl_config.stencil_size) {
+            status =
+                eglGetConfigAttrib(phdata->egl_display,
+                                   wdata->gles_configs[cit], EGL_STENCIL_SIZE,
+                                   &attr_value);
+            if (status == EGL_TRUE) {
+                if (attr_value != 0) {
+                    stencil_found = 1;
+                }
+            }
+        } else {
+            stencil_found = 1;
+        }
+
+        if (_this->gl_config.depth_size) {
+            status =
+                eglGetConfigAttrib(phdata->egl_display,
+                                   wdata->gles_configs[cit], EGL_DEPTH_SIZE,
+                                   &attr_value);
+            if (status == EGL_TRUE) {
+                if (attr_value != 0) {
+                    depth_found = 1;
+                }
+            }
+        } else {
+            depth_found = 1;
+        }
+
+        /* Exit from loop if found appropriate configuration */
+        if ((depth_found != 0) && (stencil_found != 0)) {
+            break;
+        }
+    }
+
+    /* If best could not be found, use first */
+    if (cit == configs) {
+        cit = 0;
+    }
+    wdata->gles_config = cit;
+
+    /* Create OpenGL ES context */
+    wdata->gles_context =
+        eglCreateContext(phdata->egl_display,
+                         wdata->gles_configs[wdata->gles_config], NULL, NULL);
+    if (wdata->gles_context == EGL_NO_CONTEXT) {
+        SDL_SetError("PND: OpenGL ES context creation has been failed");
+        return NULL;
+    }
+
+#ifdef WIZ_GLES_LITE
+    if( !hNativeWnd ) {
+    hNativeWnd = (NativeWindowType)malloc(16*1024);
+
+    if(!hNativeWnd)
+        printf( "Error : Wiz framebuffer allocatation failed\n" );
+    else
+        printf( "SDL13: Wiz framebuffer allocated: %X\n", hNativeWnd );
+    }
+    else {
+    printf( "SDL13: Wiz framebuffer already allocated: %X\n", hNativeWnd );
+    }
+
+    wdata->gles_surface =
+    eglCreateWindowSurface(phdata->egl_display,
+                   wdata->gles_configs[wdata->gles_config],
+                   hNativeWnd, NULL );
+#else
+    wdata->gles_surface =
+        eglCreateWindowSurface(phdata->egl_display,
+                               wdata->gles_configs[wdata->gles_config],
+                               (NativeWindowType) 0, NULL);
+#endif
+
+
+    if (wdata->gles_surface == 0) {
+        SDL_SetError("Error : eglCreateWindowSurface failed;\n");
+        return NULL;
+    }
+
+    /* Make just created context current */
+    status =
+        eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
+                       wdata->gles_surface, wdata->gles_context);
+    if (status != EGL_TRUE) {
+        /* Destroy OpenGL ES surface */
+        eglDestroySurface(phdata->egl_display, wdata->gles_surface);
+        eglDestroyContext(phdata->egl_display, wdata->gles_context);
+        wdata->gles_context = EGL_NO_CONTEXT;
+        SDL_SetError("PND: Can't set OpenGL ES context on creation");
+        return NULL;
+    }
+
+    _this->gl_config.accelerated = 1;
+
+    /* Always clear stereo enable, since OpenGL ES do not supports stereo */
+    _this->gl_config.stereo = 0;
+
+    /* Get back samples and samplebuffers configurations. Rest framebuffer */
+    /* parameters could be obtained through the OpenGL ES API              */
+    status =
+        eglGetConfigAttrib(phdata->egl_display,
+                           wdata->gles_configs[wdata->gles_config],
+                           EGL_SAMPLES, &attr_value);
+    if (status == EGL_TRUE) {
+        _this->gl_config.multisamplesamples = attr_value;
+    }
+    status =
+        eglGetConfigAttrib(phdata->egl_display,
+                           wdata->gles_configs[wdata->gles_config],
+                           EGL_SAMPLE_BUFFERS, &attr_value);
+    if (status == EGL_TRUE) {
+        _this->gl_config.multisamplebuffers = attr_value;
+    }
+
+    /* Get back stencil and depth buffer sizes */
+    status =
+        eglGetConfigAttrib(phdata->egl_display,
+                           wdata->gles_configs[wdata->gles_config],
+                           EGL_DEPTH_SIZE, &attr_value);
+    if (status == EGL_TRUE) {
+        _this->gl_config.depth_size = attr_value;
+    }
+    status =
+        eglGetConfigAttrib(phdata->egl_display,
+                           wdata->gles_configs[wdata->gles_config],
+                           EGL_STENCIL_SIZE, &attr_value);
+    if (status == EGL_TRUE) {
+        _this->gl_config.stencil_size = attr_value;
+    }
+
+    /* Under PND OpenGL ES output can't be double buffered */
+    _this->gl_config.double_buffer = 0;
+
+    /* GL ES context was successfully created */
+    return wdata->gles_context;
+}
+
+int
+PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    SDL_WindowData *wdata;
+    EGLBoolean status;
+
+    if (phdata->egl_initialized != SDL_TRUE) {
+        return SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
+    }
+
+    if ((window == NULL) && (context == NULL)) {
+        status =
+            eglMakeCurrent(phdata->egl_display, EGL_NO_SURFACE,
+                           EGL_NO_SURFACE, EGL_NO_CONTEXT);
+        if (status != EGL_TRUE) {
+            /* Failed to set current GL ES context */
+            return SDL_SetError("PND: Can't set OpenGL ES context");
+        }
+    } else {
+        wdata = (SDL_WindowData *) window->driverdata;
+        if (wdata->gles_surface == EGL_NO_SURFACE) {
+            return SDL_SetError
+                ("PND: OpenGL ES surface is not initialized for this window");
+        }
+        if (wdata->gles_context == EGL_NO_CONTEXT) {
+            return SDL_SetError
+                ("PND: OpenGL ES context is not initialized for this window");
+        }
+        if (wdata->gles_context != context) {
+            return SDL_SetError
+                ("PND: OpenGL ES context is not belong to this window");
+        }
+        status =
+            eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
+                           wdata->gles_surface, wdata->gles_context);
+        if (status != EGL_TRUE) {
+            /* Failed to set current GL ES context */
+            return SDL_SetError("PND: Can't set OpenGL ES context");
+        }
+    }
+    return 0;
+}
+
+int
+PND_gl_setswapinterval(_THIS, int interval)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    EGLBoolean status;
+
+    if (phdata->egl_initialized != SDL_TRUE) {
+        return SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
+    }
+
+    /* Check if OpenGL ES connection has been initialized */
+    if (phdata->egl_display != EGL_NO_DISPLAY) {
+        /* Set swap OpenGL ES interval */
+        status = eglSwapInterval(phdata->egl_display, interval);
+        if (status == EGL_TRUE) {
+            /* Return success to upper level */
+            phdata->swapinterval = interval;
+            return 0;
+        }
+    }
+
+    /* Failed to set swap interval */
+    return SDL_SetError("PND: Cannot set swap interval");
+}
+
+int
+PND_gl_getswapinterval(_THIS)
+{
+    return ((SDL_VideoData *) _this->driverdata)->swapinterval;
+}
+
+void
+PND_gl_swapwindow(_THIS, SDL_Window * window)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *didata =
+        (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+
+
+    if (phdata->egl_initialized != SDL_TRUE) {
+        SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
+        return;
+    }
+
+    /* Many applications do not uses glFinish(), so we call it for them */
+    glFinish();
+
+    /* Wait until OpenGL ES rendering is completed */
+    eglWaitGL();
+
+    eglSwapBuffers(phdata->egl_display, wdata->gles_surface);
+}
+
+void
+PND_gl_deletecontext(_THIS, SDL_GLContext context)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    EGLBoolean status;
+
+    if (phdata->egl_initialized != SDL_TRUE) {
+        SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
+        return;
+    }
+
+    /* Check if OpenGL ES connection has been initialized */
+    if (phdata->egl_display != EGL_NO_DISPLAY) {
+        if (context != EGL_NO_CONTEXT) {
+            status = eglDestroyContext(phdata->egl_display, context);
+            if (status != EGL_TRUE) {
+                /* Error during OpenGL ES context destroying */
+                SDL_SetError("PND: OpenGL ES context destroy error");
+                return;
+            }
+        }
+    }
+
+#ifdef WIZ_GLES_LITE
+    if( hNativeWnd != 0 )
+    {
+      free(hNativeWnd);
+      hNativeWnd = 0;
+      printf( "SDL13: Wiz framebuffer released\n" );
+    }
+#endif
+
+    return;
+}
+
+#endif /* SDL_VIDEO_DRIVER_PANDORA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/pandora/SDL_pandora.h b/src/video/pandora/SDL_pandora.h
new file mode 100644
index 0000000..05aafda
--- /dev/null
+++ b/src/video/pandora/SDL_pandora.h
@@ -0,0 +1,101 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef __SDL_PANDORA_H__
+#define __SDL_PANDORA_H__
+
+#include <GLES/egl.h>
+
+#include "SDL_config.h"
+#include "../SDL_sysvideo.h"
+
+typedef struct SDL_VideoData
+{
+    SDL_bool egl_initialized;   /* OpenGL ES device initialization status */
+    EGLDisplay egl_display;     /* OpenGL ES display connection           */
+    uint32_t egl_refcount;      /* OpenGL ES reference count              */
+    uint32_t swapinterval;      /* OpenGL ES default swap interval        */
+
+} SDL_VideoData;
+
+
+typedef struct SDL_DisplayData
+{
+
+} SDL_DisplayData;
+
+
+typedef struct SDL_WindowData
+{
+    SDL_bool uses_gles;         /* if true window must support OpenGL ES */
+
+    EGLConfig gles_configs[32];
+    EGLint gles_config;         /* OpenGL ES configuration index      */
+    EGLContext gles_context;    /* OpenGL ES context                  */
+    EGLint gles_attributes[256];        /* OpenGL ES attributes for context   */
+    EGLSurface gles_surface;    /* OpenGL ES target rendering surface */
+
+} SDL_WindowData;
+
+
+/****************************************************************************/
+/* SDL_VideoDevice functions declaration                                    */
+/****************************************************************************/
+
+/* Display and window functions */
+int PND_videoinit(_THIS);
+void PND_videoquit(_THIS);
+void PND_getdisplaymodes(_THIS, SDL_VideoDisplay * display);
+int PND_setdisplaymode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+int PND_createwindow(_THIS, SDL_Window * window);
+int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data);
+void PND_setwindowtitle(_THIS, SDL_Window * window);
+void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon);
+void PND_setwindowposition(_THIS, SDL_Window * window);
+void PND_setwindowsize(_THIS, SDL_Window * window);
+void PND_showwindow(_THIS, SDL_Window * window);
+void PND_hidewindow(_THIS, SDL_Window * window);
+void PND_raisewindow(_THIS, SDL_Window * window);
+void PND_maximizewindow(_THIS, SDL_Window * window);
+void PND_minimizewindow(_THIS, SDL_Window * window);
+void PND_restorewindow(_THIS, SDL_Window * window);
+void PND_setwindowgrab(_THIS, SDL_Window * window);
+void PND_destroywindow(_THIS, SDL_Window * window);
+
+/* Window manager function */
+SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window,
+                             struct SDL_SysWMinfo *info);
+
+/* OpenGL/OpenGL ES functions */
+int PND_gl_loadlibrary(_THIS, const char *path);
+void *PND_gl_getprocaddres(_THIS, const char *proc);
+void PND_gl_unloadlibrary(_THIS);
+SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window);
+int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
+int PND_gl_setswapinterval(_THIS, int interval);
+int PND_gl_getswapinterval(_THIS);
+void PND_gl_swapwindow(_THIS, SDL_Window * window);
+void PND_gl_deletecontext(_THIS, SDL_GLContext context);
+
+
+#endif /* __SDL_PANDORA_H__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/pandora/SDL_pandora_events.c b/src/video/pandora/SDL_pandora_events.c
new file mode 100644
index 0000000..de03519
--- /dev/null
+++ b/src/video/pandora/SDL_pandora_events.c
@@ -0,0 +1,38 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_PANDORA
+
+/* Being a null driver, there's no event stream. We just define stubs for
+   most of the API. */
+
+#include "../../events/SDL_events_c.h"
+
+void
+PND_PumpEvents(_THIS)
+{
+    /* Not implemented. */
+}
+
+#endif /* SDL_VIDEO_DRIVER_PANDORA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/pandora/SDL_pandora_events.h b/src/video/pandora/SDL_pandora_events.h
new file mode 100644
index 0000000..9aee724
--- /dev/null
+++ b/src/video/pandora/SDL_pandora_events.h
@@ -0,0 +1,25 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+extern void PND_PumpEvents(_THIS);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/psp/SDL_pspevents.c b/src/video/psp/SDL_pspevents.c
new file mode 100644
index 0000000..54cd4e7
--- /dev/null
+++ b/src/video/psp/SDL_pspevents.c
@@ -0,0 +1,284 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* Being a null driver, there's no event stream. We just define stubs for
+   most of the API. */
+
+#include "SDL.h"
+#include "../../events/SDL_sysevents.h"
+#include "../../events/SDL_events_c.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "SDL_pspvideo.h"
+#include "SDL_pspevents_c.h"
+#include "SDL_thread.h"
+#include "SDL_keyboard.h"
+#include <psphprm.h>
+
+#ifdef PSPIRKEYB
+#include <pspirkeyb.h>
+#include <pspirkeyb_rawkeys.h>
+
+#define IRKBD_CONFIG_FILE     NULL    /* this will take ms0:/seplugins/pspirkeyb.ini */
+
+static int irkbd_ready = 0;
+static SDLKey keymap[256];
+#endif
+
+static enum PspHprmKeys hprm = 0;
+static SDL_sem *event_sem = NULL;
+static SDL_Thread *thread = NULL;
+static int running = 0;
+static struct {
+    enum PspHprmKeys id;
+    SDL_Keycode sym;
+} keymap_psp[] = {
+    { PSP_HPRM_PLAYPAUSE, SDLK_F10 },
+    { PSP_HPRM_FORWARD,   SDLK_F11 },
+    { PSP_HPRM_BACK,      SDLK_F12 },
+    { PSP_HPRM_VOL_UP,    SDLK_F13 },
+    { PSP_HPRM_VOL_DOWN,  SDLK_F14 },
+    { PSP_HPRM_HOLD,      SDLK_F15 }
+};
+
+int EventUpdate(void *data)
+{
+    while (running) {
+                SDL_SemWait(event_sem);
+                                sceHprmPeekCurrentKey(&hprm);
+                SDL_SemPost(event_sem);
+                /* Delay 1/60th of a second */
+                sceKernelDelayThread(1000000 / 60);
+        }
+        return 0;
+}
+
+void PSP_PumpEvents(_THIS)
+{
+    int i;
+    enum PspHprmKeys keys;
+    enum PspHprmKeys changed;
+    static enum PspHprmKeys old_keys = 0;
+    SDL_Keysym sym;
+
+    SDL_SemWait(event_sem);
+    keys = hprm;
+    SDL_SemPost(event_sem);
+
+    /* HPRM Keyboard */
+    changed = old_keys ^ keys;
+    old_keys = keys;
+    if(changed) {
+        for(i=0; i<sizeof(keymap_psp)/sizeof(keymap_psp[0]); i++) {
+            if(changed & keymap_psp[i].id) {
+                sym.scancode = keymap_psp[i].id;
+                sym.sym = keymap_psp[i].sym;
+
+                /* out of date
+                SDL_PrivateKeyboard((keys & keymap_psp[i].id) ?
+                            SDL_PRESSED : SDL_RELEASED,
+                            &sym);
+        */
+                SDL_SendKeyboardKey((keys & keymap_psp[i].id) ?
+                                    SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap_psp[i].sym));
+            }
+        }
+    }
+
+#ifdef PSPIRKEYB
+    if (irkbd_ready) {
+            unsigned char buffer[255];
+        int i, length, count;
+        SIrKeybScanCodeData *scanData;
+
+            if(pspIrKeybReadinput(buffer, &length) >= 0) {
+                if((length % sizeof(SIrKeybScanCodeData)) == 0){
+                    count = length / sizeof(SIrKeybScanCodeData);
+                    for( i=0; i < count; i++ ) {
+                unsigned char raw, pressed;
+                        scanData=(SIrKeybScanCodeData*) buffer+i;
+                        raw = scanData->raw;
+                        pressed = scanData->pressed;
+                sym.scancode = raw;
+                sym.sym = keymap[raw];
+                /* not tested*/
+                /*SDL_PrivateKeyboard(pressed?SDL_PRESSED:SDL_RELEASED, &sym); */
+                SDL_SendKeyboardKey((keys & keymap_psp[i].id) ?
+                                    SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap[raw]);
+
+                }
+            }
+        }
+    }
+#endif
+    sceKernelDelayThread(0);
+
+    return;
+}
+
+void PSP_InitOSKeymap(_THIS)
+{
+#ifdef PSPIRKEYB
+    int i;
+    for (i=0; i<SDL_TABLESIZE(keymap); ++i)
+        keymap[i] = SDLK_UNKNOWN;
+
+    keymap[KEY_ESC] = SDLK_ESCAPE;
+
+    keymap[KEY_F1] = SDLK_F1;
+    keymap[KEY_F2] = SDLK_F2;
+    keymap[KEY_F3] = SDLK_F3;
+    keymap[KEY_F4] = SDLK_F4;
+    keymap[KEY_F5] = SDLK_F5;
+    keymap[KEY_F6] = SDLK_F6;
+    keymap[KEY_F7] = SDLK_F7;
+    keymap[KEY_F8] = SDLK_F8;
+    keymap[KEY_F9] = SDLK_F9;
+    keymap[KEY_F10] = SDLK_F10;
+    keymap[KEY_F11] = SDLK_F11;
+    keymap[KEY_F12] = SDLK_F12;
+    keymap[KEY_F13] = SDLK_PRINT;
+    keymap[KEY_F14] = SDLK_PAUSE;
+
+    keymap[KEY_GRAVE] = SDLK_BACKQUOTE;
+    keymap[KEY_1] = SDLK_1;
+    keymap[KEY_2] = SDLK_2;
+    keymap[KEY_3] = SDLK_3;
+    keymap[KEY_4] = SDLK_4;
+    keymap[KEY_5] = SDLK_5;
+    keymap[KEY_6] = SDLK_6;
+    keymap[KEY_7] = SDLK_7;
+    keymap[KEY_8] = SDLK_8;
+    keymap[KEY_9] = SDLK_9;
+    keymap[KEY_0] = SDLK_0;
+    keymap[KEY_MINUS] = SDLK_MINUS;
+    keymap[KEY_EQUAL] = SDLK_EQUALS;
+    keymap[KEY_BACKSPACE] = SDLK_BACKSPACE;
+
+    keymap[KEY_TAB] = SDLK_TAB;
+    keymap[KEY_Q] = SDLK_q;
+    keymap[KEY_W] = SDLK_w;
+    keymap[KEY_E] = SDLK_e;
+    keymap[KEY_R] = SDLK_r;
+    keymap[KEY_T] = SDLK_t;
+    keymap[KEY_Y] = SDLK_y;
+    keymap[KEY_U] = SDLK_u;
+    keymap[KEY_I] = SDLK_i;
+    keymap[KEY_O] = SDLK_o;
+    keymap[KEY_P] = SDLK_p;
+    keymap[KEY_LEFTBRACE] = SDLK_LEFTBRACKET;
+    keymap[KEY_RIGHTBRACE] = SDLK_RIGHTBRACKET;
+    keymap[KEY_ENTER] = SDLK_RETURN;
+
+    keymap[KEY_CAPSLOCK] = SDLK_CAPSLOCK;
+    keymap[KEY_A] = SDLK_a;
+    keymap[KEY_S] = SDLK_s;
+    keymap[KEY_D] = SDLK_d;
+    keymap[KEY_F] = SDLK_f;
+    keymap[KEY_G] = SDLK_g;
+    keymap[KEY_H] = SDLK_h;
+    keymap[KEY_J] = SDLK_j;
+    keymap[KEY_K] = SDLK_k;
+    keymap[KEY_L] = SDLK_l;
+    keymap[KEY_SEMICOLON] = SDLK_SEMICOLON;
+    keymap[KEY_APOSTROPHE] = SDLK_QUOTE;
+    keymap[KEY_BACKSLASH] = SDLK_BACKSLASH;
+
+    keymap[KEY_Z] = SDLK_z;
+    keymap[KEY_X] = SDLK_x;
+    keymap[KEY_C] = SDLK_c;
+    keymap[KEY_V] = SDLK_v;
+    keymap[KEY_B] = SDLK_b;
+    keymap[KEY_N] = SDLK_n;
+    keymap[KEY_M] = SDLK_m;
+    keymap[KEY_COMMA] = SDLK_COMMA;
+    keymap[KEY_DOT] = SDLK_PERIOD;
+    keymap[KEY_SLASH] = SDLK_SLASH;
+
+    keymap[KEY_SPACE] = SDLK_SPACE;
+
+    keymap[KEY_UP] = SDLK_UP;
+    keymap[KEY_DOWN] = SDLK_DOWN;
+    keymap[KEY_LEFT] = SDLK_LEFT;
+    keymap[KEY_RIGHT] = SDLK_RIGHT;
+
+    keymap[KEY_HOME] = SDLK_HOME;
+    keymap[KEY_END] = SDLK_END;
+    keymap[KEY_INSERT] = SDLK_INSERT;
+    keymap[KEY_DELETE] = SDLK_DELETE;
+
+    keymap[KEY_NUMLOCK] = SDLK_NUMLOCK;
+    keymap[KEY_LEFTMETA] = SDLK_LSUPER;
+
+    keymap[KEY_KPSLASH] = SDLK_KP_DIVIDE;
+    keymap[KEY_KPASTERISK] = SDLK_KP_MULTIPLY;
+    keymap[KEY_KPMINUS] = SDLK_KP_MINUS;
+    keymap[KEY_KPPLUS] = SDLK_KP_PLUS;
+    keymap[KEY_KPDOT] = SDLK_KP_PERIOD;
+    keymap[KEY_KPEQUAL] = SDLK_KP_EQUALS;
+
+    keymap[KEY_LEFTCTRL] = SDLK_LCTRL;
+    keymap[KEY_RIGHTCTRL] = SDLK_RCTRL;
+    keymap[KEY_LEFTALT] = SDLK_LALT;
+    keymap[KEY_RIGHTALT] = SDLK_RALT;
+    keymap[KEY_LEFTSHIFT] = SDLK_LSHIFT;
+    keymap[KEY_RIGHTSHIFT] = SDLK_RSHIFT;
+#endif
+}
+
+void PSP_EventInit(_THIS)
+{
+#ifdef PSPIRKEYB
+    int outputmode = PSP_IRKBD_OUTPUT_MODE_SCANCODE;
+    int ret = pspIrKeybInit(IRKBD_CONFIG_FILE, 0);
+    if (ret == PSP_IRKBD_RESULT_OK) {
+            pspIrKeybOutputMode(outputmode);
+        irkbd_ready = 1;
+    } else {
+        irkbd_ready = 0;
+    }
+#endif
+    /* Start thread to read data */
+    if((event_sem =  SDL_CreateSemaphore(1)) == NULL) {
+        SDL_SetError("Can't create input semaphore\n");
+        return;
+    }
+    running = 1;
+    if((thread = SDL_CreateThread(EventUpdate, "PSPInputThread",NULL)) == NULL) {
+        SDL_SetError("Can't create input thread\n");
+        return;
+    }
+}
+
+void PSP_EventQuit(_THIS)
+{
+    running = 0;
+    SDL_WaitThread(thread, NULL);
+    SDL_DestroySemaphore(event_sem);
+#ifdef PSPIRKEYB
+    if (irkbd_ready) {
+            pspIrKeybFinish();
+        irkbd_ready = 0;
+    }
+#endif
+}
+
+/* end of SDL_pspevents.c ... */
+
diff --git a/src/video/psp/SDL_pspevents_c.h b/src/video/psp/SDL_pspevents_c.h
new file mode 100644
index 0000000..e02c11d
--- /dev/null
+++ b/src/video/psp/SDL_pspevents_c.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_pspvideo.h"
+
+/* Variables and functions exported by SDL_sysevents.c to other parts
+   of the native video subsystem (SDL_sysvideo.c)
+*/
+extern void PSP_InitOSKeymap(_THIS);
+extern void PSP_PumpEvents(_THIS);
+
+/* end of SDL_pspevents_c.h ... */
+
diff --git a/src/video/psp/SDL_pspgl.c b/src/video/psp/SDL_pspgl.c
new file mode 100644
index 0000000..fbbc20c
--- /dev/null
+++ b/src/video/psp/SDL_pspgl.c
@@ -0,0 +1,205 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL_error.h"
+#include "SDL_pspvideo.h"
+#include "SDL_pspgl_c.h"
+
+/*****************************************************************************/
+/* SDL OpenGL/OpenGL ES functions                                            */
+/*****************************************************************************/
+#define EGLCHK(stmt)                            \
+    do {                                        \
+        EGLint err;                             \
+                                                \
+        stmt;                                   \
+        err = eglGetError();                    \
+        if (err != EGL_SUCCESS) {               \
+            SDL_SetError("EGL error %d", err);  \
+            return 0;                           \
+        }                                       \
+    } while (0)
+
+int
+PSP_GL_LoadLibrary(_THIS, const char *path)
+{
+  if (!_this->gl_config.driver_loaded) {
+        _this->gl_config.driver_loaded = 1;
+  }
+
+  return 0;
+}
+
+/* pspgl doesn't provide this call, so stub it out since SDL requires it.
+#define GLSTUB(func,params) void func params {}
+
+GLSTUB(glOrtho,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
+                    GLdouble zNear, GLdouble zFar))
+*/
+void *
+PSP_GL_GetProcAddress(_THIS, const char *proc)
+{
+        return eglGetProcAddress(proc);
+}
+
+void
+PSP_GL_UnloadLibrary(_THIS)
+{
+        eglTerminate(_this->gl_data->display);
+}
+
+static EGLint width = 480;
+static EGLint height = 272;
+
+SDL_GLContext
+PSP_GL_CreateContext(_THIS, SDL_Window * window)
+{
+
+    SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
+
+        EGLint attribs[32];
+        EGLDisplay display;
+        EGLContext context;
+        EGLSurface surface;
+        EGLConfig config;
+        EGLint num_configs;
+        int i;
+
+
+    /* EGL init taken from glutCreateWindow() in PSPGL's glut.c. */
+        EGLCHK(display = eglGetDisplay(0));
+        EGLCHK(eglInitialize(display, NULL, NULL));
+    wdata->uses_gles = SDL_TRUE;
+        window->flags |= SDL_WINDOW_FULLSCREEN;
+
+        /* Setup the config based on SDL's current values. */
+        i = 0;
+        attribs[i++] = EGL_RED_SIZE;
+        attribs[i++] = _this->gl_config.red_size;
+        attribs[i++] = EGL_GREEN_SIZE;
+        attribs[i++] = _this->gl_config.green_size;
+        attribs[i++] = EGL_BLUE_SIZE;
+        attribs[i++] = _this->gl_config.blue_size;
+        attribs[i++] = EGL_DEPTH_SIZE;
+        attribs[i++] = _this->gl_config.depth_size;
+
+        if (_this->gl_config.alpha_size)
+        {
+            attribs[i++] = EGL_ALPHA_SIZE;
+            attribs[i++] = _this->gl_config.alpha_size;
+        }
+        if (_this->gl_config.stencil_size)
+        {
+            attribs[i++] = EGL_STENCIL_SIZE;
+            attribs[i++] = _this->gl_config.stencil_size;
+        }
+
+        attribs[i++] = EGL_NONE;
+
+        EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs));
+
+        if (num_configs == 0)
+        {
+            SDL_SetError("No valid EGL configs for requested mode");
+            return 0;
+        }
+
+        EGLCHK(eglGetConfigAttrib(display, config, EGL_WIDTH, &width));
+        EGLCHK(eglGetConfigAttrib(display, config, EGL_HEIGHT, &height));
+
+        EGLCHK(context = eglCreateContext(display, config, NULL, NULL));
+        EGLCHK(surface = eglCreateWindowSurface(display, config, 0, NULL));
+        EGLCHK(eglMakeCurrent(display, surface, surface, context));
+
+        _this->gl_data->display = display;
+        _this->gl_data->context = context;
+        _this->gl_data->surface = surface;
+
+
+    return context;
+}
+
+int
+PSP_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+        if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
+                          _this->gl_data->surface, _this->gl_data->context))
+        {
+            return SDL_SetError("Unable to make EGL context current");
+        }
+    return 0;
+}
+
+int
+PSP_GL_SetSwapInterval(_THIS, int interval)
+{
+    EGLBoolean status;
+    status = eglSwapInterval(_this->gl_data->display, interval);
+    if (status == EGL_TRUE) {
+        /* Return success to upper level */
+        _this->gl_data->swapinterval = interval;
+        return 0;
+    }
+    /* Failed to set swap interval */
+    return SDL_SetError("Unable to set the EGL swap interval");
+}
+
+int
+PSP_GL_GetSwapInterval(_THIS)
+{
+    return _this->gl_data->swapinterval;
+}
+
+void
+PSP_GL_SwapWindow(_THIS, SDL_Window * window)
+{
+    eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface);
+}
+
+void
+PSP_GL_DeleteContext(_THIS, SDL_GLContext context)
+{
+    SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
+    EGLBoolean status;
+
+    if (phdata->egl_initialized != SDL_TRUE) {
+        SDL_SetError("PSP: GLES initialization failed, no OpenGL ES support");
+        return;
+    }
+
+    /* Check if OpenGL ES connection has been initialized */
+    if (_this->gl_data->display != EGL_NO_DISPLAY) {
+        if (context != EGL_NO_CONTEXT) {
+            status = eglDestroyContext(_this->gl_data->display, context);
+            if (status != EGL_TRUE) {
+                /* Error during OpenGL ES context destroying */
+                SDL_SetError("PSP: OpenGL ES context destroy error");
+                return;
+            }
+        }
+    }
+
+    return;
+}
+
diff --git a/src/video/psp/SDL_pspgl_c.h b/src/video/psp/SDL_pspgl_c.h
new file mode 100644
index 0000000..8b20d15
--- /dev/null
+++ b/src/video/psp/SDL_pspgl_c.h
@@ -0,0 +1,52 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_pspgl_c_h
+#define _SDL_pspgl_c_h
+
+
+#include <GLES/egl.h>
+#include <GLES/gl.h>
+
+#include "SDL_pspvideo.h"
+
+
+typedef struct SDL_GLDriverData {
+        EGLDisplay display;
+        EGLContext context;
+        EGLSurface surface;
+    uint32_t swapinterval;
+}SDL_GLDriverData;
+
+extern void * PSP_GL_GetProcAddress(_THIS, const char *proc);
+extern int PSP_GL_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
+extern void PSP_GL_SwapBuffers(_THIS);
+
+extern void PSP_GL_SwapWindow(_THIS, SDL_Window * window);
+extern SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window * window);
+
+extern int PSP_GL_LoadLibrary(_THIS, const char *path);
+extern void PSP_GL_UnloadLibrary(_THIS);
+extern int PSP_GL_SetSwapInterval(_THIS, int interval);
+extern int PSP_GL_GetSwapInterval(_THIS);
+
+
+#endif /* _SDL_pspgl_c_h */
diff --git a/src/video/psp/SDL_pspmouse.c b/src/video/psp/SDL_pspmouse.c
new file mode 100644
index 0000000..002a518
--- /dev/null
+++ b/src/video/psp/SDL_pspmouse.c
@@ -0,0 +1,35 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#include <stdio.h>
+
+#include "SDL_error.h"
+#include "SDL_mouse.h"
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_pspmouse_c.h"
+
+
+/* The implementation dependent data for the window manager cursor */
+struct WMcursor {
+    int unused;
+};
diff --git a/src/video/psp/SDL_pspmouse_c.h b/src/video/psp/SDL_pspmouse_c.h
new file mode 100644
index 0000000..a0836a3
--- /dev/null
+++ b/src/video/psp/SDL_pspmouse_c.h
@@ -0,0 +1,24 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_pspvideo.h"
+
+/* Functions to be exported */
diff --git a/src/video/psp/SDL_pspvideo.c b/src/video/psp/SDL_pspvideo.c
new file mode 100644
index 0000000..ed5ab1c
--- /dev/null
+++ b/src/video/psp/SDL_pspvideo.c
@@ -0,0 +1,328 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_PSP
+
+/* SDL internals */
+#include "../SDL_sysvideo.h"
+#include "SDL_version.h"
+#include "SDL_syswm.h"
+#include "SDL_loadso.h"
+#include "SDL_events.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_keyboard_c.h"
+
+
+
+/* PSP declarations */
+#include "SDL_pspvideo.h"
+#include "SDL_pspevents_c.h"
+#include "SDL_pspgl_c.h"
+
+/* unused
+static SDL_bool PSP_initialized = SDL_FALSE;
+*/
+static int
+PSP_Available(void)
+{
+    return 1;
+}
+
+static void
+PSP_Destroy(SDL_VideoDevice * device)
+{
+/*    SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata; */
+
+    if (device->driverdata != NULL) {
+        device->driverdata = NULL;
+    }
+}
+
+static SDL_VideoDevice *
+PSP_Create()
+{
+    SDL_VideoDevice *device;
+    SDL_VideoData *phdata;
+    SDL_GLDriverData *gldata;
+    int status;
+
+    /* Check if pandora could be initialized */
+    status = PSP_Available();
+    if (status == 0) {
+        /* PSP could not be used */
+        return NULL;
+    }
+
+    /* Initialize SDL_VideoDevice structure */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (device == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    /* Initialize internal Pandora specific data */
+    phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
+    if (phdata == NULL) {
+        SDL_OutOfMemory();
+        SDL_free(device);
+        return NULL;
+    }
+
+        gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData));
+    if (gldata == NULL) {
+        SDL_OutOfMemory();
+        SDL_free(device);
+        return NULL;
+    }
+    device->gl_data = gldata;
+
+    device->driverdata = phdata;
+
+    phdata->egl_initialized = SDL_TRUE;
+
+
+    /* Setup amount of available displays and current display */
+    device->num_displays = 0;
+
+    /* Set device free function */
+    device->free = PSP_Destroy;
+
+    /* Setup all functions which we can handle */
+    device->VideoInit = PSP_VideoInit;
+    device->VideoQuit = PSP_VideoQuit;
+    device->GetDisplayModes = PSP_GetDisplayModes;
+    device->SetDisplayMode = PSP_SetDisplayMode;
+    device->CreateWindow = PSP_CreateWindow;
+    device->CreateWindowFrom = PSP_CreateWindowFrom;
+    device->SetWindowTitle = PSP_SetWindowTitle;
+    device->SetWindowIcon = PSP_SetWindowIcon;
+    device->SetWindowPosition = PSP_SetWindowPosition;
+    device->SetWindowSize = PSP_SetWindowSize;
+    device->ShowWindow = PSP_ShowWindow;
+    device->HideWindow = PSP_HideWindow;
+    device->RaiseWindow = PSP_RaiseWindow;
+    device->MaximizeWindow = PSP_MaximizeWindow;
+    device->MinimizeWindow = PSP_MinimizeWindow;
+    device->RestoreWindow = PSP_RestoreWindow;
+    device->SetWindowGrab = PSP_SetWindowGrab;
+    device->DestroyWindow = PSP_DestroyWindow;
+    device->GetWindowWMInfo = PSP_GetWindowWMInfo;
+    device->GL_LoadLibrary = PSP_GL_LoadLibrary;
+    device->GL_GetProcAddress = PSP_GL_GetProcAddress;
+    device->GL_UnloadLibrary = PSP_GL_UnloadLibrary;
+    device->GL_CreateContext = PSP_GL_CreateContext;
+    device->GL_MakeCurrent = PSP_GL_MakeCurrent;
+    device->GL_SetSwapInterval = PSP_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = PSP_GL_GetSwapInterval;
+    device->GL_SwapWindow = PSP_GL_SwapWindow;
+    device->GL_DeleteContext = PSP_GL_DeleteContext;
+    device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport;
+    device->ShowScreenKeyboard = PSP_ShowScreenKeyboard;
+    device->HideScreenKeyboard = PSP_HideScreenKeyboard;
+    device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown;
+
+    device->PumpEvents = PSP_PumpEvents;
+
+    return device;
+}
+
+VideoBootStrap PSP_bootstrap = {
+    "PSP",
+    "PSP Video Driver",
+    PSP_Available,
+    PSP_Create
+};
+
+/*****************************************************************************/
+/* SDL Video and Display initialization/handling functions                   */
+/*****************************************************************************/
+int
+PSP_VideoInit(_THIS)
+{
+    SDL_VideoDisplay display;
+    SDL_DisplayMode current_mode;
+
+    SDL_zero(current_mode);
+
+    current_mode.w = 480;
+    current_mode.h = 272;
+
+    current_mode.refresh_rate = 60;
+    /* 32 bpp for default */
+    current_mode.format = SDL_PIXELFORMAT_ABGR8888;
+
+    current_mode.driverdata = NULL;
+
+    SDL_zero(display);
+    display.desktop_mode = current_mode;
+    display.current_mode = current_mode;
+    display.driverdata = NULL;
+
+    SDL_AddVideoDisplay(&display);
+
+    return 1;
+}
+
+void
+PSP_VideoQuit(_THIS)
+{
+
+}
+
+void
+PSP_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
+{
+
+}
+
+int
+PSP_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    return 0;
+}
+#define EGLCHK(stmt)                            \
+    do {                                        \
+        EGLint err;                             \
+                                                \
+        stmt;                                   \
+        err = eglGetError();                    \
+        if (err != EGL_SUCCESS) {               \
+            SDL_SetError("EGL error %d", err);  \
+            return 0;                           \
+        }                                       \
+    } while (0)
+
+int
+PSP_CreateWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *wdata;
+
+    /* Allocate window internal data */
+    wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
+    if (wdata == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Setup driver data for this window */
+    window->driverdata = wdata;
+
+
+    /* Window has been successfully created */
+    return 0;
+}
+
+int
+PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
+{
+    return -1;
+}
+
+void
+PSP_SetWindowTitle(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
+{
+}
+void
+PSP_SetWindowPosition(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_SetWindowSize(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_ShowWindow(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_HideWindow(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_RaiseWindow(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_MaximizeWindow(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_MinimizeWindow(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_RestoreWindow(_THIS, SDL_Window * window)
+{
+}
+void
+PSP_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
+{
+
+}
+void
+PSP_DestroyWindow(_THIS, SDL_Window * window)
+{
+}
+
+/*****************************************************************************/
+/* SDL Window Manager function                                               */
+/*****************************************************************************/
+SDL_bool
+PSP_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
+{
+    if (info->version.major <= SDL_MAJOR_VERSION) {
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+
+    /* Failed to get window manager information */
+    return SDL_FALSE;
+}
+
+
+/* TO Write Me*/
+SDL_bool PSP_HasScreenKeyboardSupport(_THIS)
+{
+    return SDL_FALSE;
+}
+void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window)
+{
+}
+void PSP_HideScreenKeyboard(_THIS, SDL_Window *window)
+{
+}
+SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window)
+{
+    return SDL_FALSE;
+}
+
+
+#endif /* SDL_VIDEO_DRIVER_PSP */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/psp/SDL_pspvideo.h b/src/video/psp/SDL_pspvideo.h
new file mode 100644
index 0000000..d4ab32b
--- /dev/null
+++ b/src/video/psp/SDL_pspvideo.h
@@ -0,0 +1,102 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef __SDL_PANDORA_H__
+#define __SDL_PANDORA_H__
+
+#include <GLES/egl.h>
+
+#include "SDL_config.h"
+#include "../SDL_sysvideo.h"
+
+typedef struct SDL_VideoData
+{
+    SDL_bool egl_initialized;   /* OpenGL ES device initialization status */
+    uint32_t egl_refcount;      /* OpenGL ES reference count              */
+
+
+
+} SDL_VideoData;
+
+
+typedef struct SDL_DisplayData
+{
+
+} SDL_DisplayData;
+
+
+typedef struct SDL_WindowData
+{
+    SDL_bool uses_gles;         /* if true window must support OpenGL ES */
+
+} SDL_WindowData;
+
+
+
+
+/****************************************************************************/
+/* SDL_VideoDevice functions declaration                                    */
+/****************************************************************************/
+
+/* Display and window functions */
+int PSP_VideoInit(_THIS);
+void PSP_VideoQuit(_THIS);
+void PSP_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
+int PSP_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+int PSP_CreateWindow(_THIS, SDL_Window * window);
+int PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
+void PSP_SetWindowTitle(_THIS, SDL_Window * window);
+void PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
+void PSP_SetWindowPosition(_THIS, SDL_Window * window);
+void PSP_SetWindowSize(_THIS, SDL_Window * window);
+void PSP_ShowWindow(_THIS, SDL_Window * window);
+void PSP_HideWindow(_THIS, SDL_Window * window);
+void PSP_RaiseWindow(_THIS, SDL_Window * window);
+void PSP_MaximizeWindow(_THIS, SDL_Window * window);
+void PSP_MinimizeWindow(_THIS, SDL_Window * window);
+void PSP_RestoreWindow(_THIS, SDL_Window * window);
+void PSP_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+void PSP_DestroyWindow(_THIS, SDL_Window * window);
+
+/* Window manager function */
+SDL_bool PSP_GetWindowWMInfo(_THIS, SDL_Window * window,
+                             struct SDL_SysWMinfo *info);
+
+/* OpenGL/OpenGL ES functions */
+int PSP_GL_LoadLibrary(_THIS, const char *path);
+void *PSP_GL_GetProcAddress(_THIS, const char *proc);
+void PSP_GL_UnloadLibrary(_THIS);
+SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window * window);
+int PSP_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
+int PSP_GL_SetSwapInterval(_THIS, int interval);
+int PSP_GL_GetSwapInterval(_THIS);
+void PSP_GL_SwapWindow(_THIS, SDL_Window * window);
+void PSP_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+/*PSP on screen keyboard */
+SDL_bool PSP_HasScreenKeyboardSupport(_THIS);
+void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window);
+void PSP_HideScreenKeyboard(_THIS, SDL_Window *window);
+SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window);
+
+#endif /* __SDL_PANDORA_H__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/sdlgenblit.pl b/src/video/sdlgenblit.pl
new file mode 100755
index 0000000..1097488
--- /dev/null
+++ b/src/video/sdlgenblit.pl
@@ -0,0 +1,476 @@
+#!/usr/bin/perl -w
+#
+# A script to generate optimized C blitters for Simple DirectMedia Layer
+# http://www.libsdl.org/
+
+use warnings;
+use strict;
+
+my %file;
+
+# The formats potentially supported by this script:
+# SDL_PIXELFORMAT_RGB332
+# SDL_PIXELFORMAT_RGB444
+# SDL_PIXELFORMAT_RGB555
+# SDL_PIXELFORMAT_ARGB4444
+# SDL_PIXELFORMAT_ARGB1555
+# SDL_PIXELFORMAT_RGB565
+# SDL_PIXELFORMAT_RGB24
+# SDL_PIXELFORMAT_BGR24
+# SDL_PIXELFORMAT_RGB888
+# SDL_PIXELFORMAT_BGR888
+# SDL_PIXELFORMAT_ARGB8888
+# SDL_PIXELFORMAT_RGBA8888
+# SDL_PIXELFORMAT_ABGR8888
+# SDL_PIXELFORMAT_BGRA8888
+# SDL_PIXELFORMAT_ARGB2101010
+
+# The formats we're actually creating blitters for:
+my @src_formats = (
+    "RGB888",
+    "BGR888",
+    "ARGB8888",
+    "RGBA8888",
+    "ABGR8888",
+    "BGRA8888",
+);
+my @dst_formats = (
+    "RGB888",
+    "BGR888",
+    "ARGB8888",
+);
+
+my %format_size = (
+    "RGB888" => 4,
+    "BGR888" => 4,
+    "ARGB8888" => 4,
+    "RGBA8888" => 4,
+    "ABGR8888" => 4,
+    "BGRA8888" => 4,
+);
+
+my %format_type = (
+    "RGB888" => "Uint32",
+    "BGR888" => "Uint32",
+    "ARGB8888" => "Uint32",
+    "RGBA8888" => "Uint32",
+    "ABGR8888" => "Uint32",
+    "BGRA8888" => "Uint32",
+);
+
+my %get_rgba_string = (
+    "RGB888" => "_R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel; _A = 0xFF;",
+    "BGR888" => "_B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel; _A = 0xFF;", "ARGB8888" => "_A = (Uint8)(_pixel >> 24); _R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel;",
+    "RGBA8888" => "_R = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _B = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;",
+    "ABGR8888" => "_A = (Uint8)(_pixel >> 24); _B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel;",
+    "BGRA8888" => "_B = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _R = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;",
+);
+
+my %set_rgba_string = (
+    "RGB888" => "_pixel = ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;",
+    "BGR888" => "_pixel = ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;",
+    "ARGB8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;",
+    "RGBA8888" => "_pixel = ((Uint32)_R << 24) | ((Uint32)_G << 16) | ((Uint32)_B << 8) | _A;",
+    "ABGR8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;",
+    "BGRA8888" => "_pixel = ((Uint32)_B << 24) | ((Uint32)_G << 16) | ((Uint32)_R << 8) | _A;",
+);
+
+sub open_file {
+    my $name = shift;
+    open(FILE, ">$name.new") || die "Cant' open $name.new: $!";
+    print FILE <<__EOF__;
+/* DO NOT EDIT!  This file is generated by sdlgenblit.pl */
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken\@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* *INDENT-OFF* */
+
+__EOF__
+}
+
+sub close_file {
+    my $name = shift;
+    print FILE <<__EOF__;
+/* *INDENT-ON* */
+
+/* vi: set ts=4 sw=4 expandtab: */
+__EOF__
+    close FILE;
+    if ( ! -f $name || system("cmp -s $name $name.new") != 0 ) {
+        rename("$name.new", "$name");
+    } else {
+        unlink("$name.new");
+    }
+}
+
+sub output_copydefs
+{
+    print FILE <<__EOF__;
+extern SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[];
+__EOF__
+}
+
+sub output_copyfuncname
+{
+    my $prefix = shift;
+    my $src = shift;
+    my $dst = shift;
+    my $modulate = shift;
+    my $blend = shift;
+    my $scale = shift;
+    my $args = shift;
+    my $suffix = shift;
+
+    print FILE "$prefix SDL_Blit_${src}_${dst}";
+    if ( $modulate ) {
+        print FILE "_Modulate";
+    }
+    if ( $blend ) {
+        print FILE "_Blend";
+    }
+    if ( $scale ) {
+        print FILE "_Scale";
+    }
+    if ( $args ) {
+        print FILE "(SDL_BlitInfo *info)";
+    }
+    print FILE "$suffix";
+}
+
+sub get_rgba
+{
+    my $prefix = shift;
+    my $format = shift;
+    my $string = $get_rgba_string{$format};
+    $string =~ s/_/$prefix/g;
+    if ( $prefix ne "" ) {
+        print FILE <<__EOF__;
+            ${prefix}pixel = *$prefix;
+__EOF__
+    } else {
+        print FILE <<__EOF__;
+            pixel = *src;
+__EOF__
+    }
+    print FILE <<__EOF__;
+            $string
+__EOF__
+}
+
+sub set_rgba
+{
+    my $prefix = shift;
+    my $format = shift;
+    my $string = $set_rgba_string{$format};
+    $string =~ s/_/$prefix/g;
+    print FILE <<__EOF__;
+            $string
+            *dst = ${prefix}pixel;
+__EOF__
+}
+
+sub output_copycore
+{
+    my $src = shift;
+    my $dst = shift;
+    my $modulate = shift;
+    my $blend = shift;
+    my $s = "";
+    my $d = "";
+
+    # Nice and easy...
+    if ( $src eq $dst && !$modulate && !$blend ) {
+        print FILE <<__EOF__;
+            *dst = *src;
+__EOF__
+        return;
+    }
+
+    if ( $blend ) {
+        get_rgba("src", $src);
+        get_rgba("dst", $dst);
+        $s = "src";
+        $d = "dst";
+    } else {
+        get_rgba("", $src);
+    }
+
+    if ( $modulate ) {
+        print FILE <<__EOF__;
+            if (flags & SDL_COPY_MODULATE_COLOR) {
+                ${s}R = (${s}R * modulateR) / 255;
+                ${s}G = (${s}G * modulateG) / 255;
+                ${s}B = (${s}B * modulateB) / 255;
+            }
+            if (flags & SDL_COPY_MODULATE_ALPHA) {
+                ${s}A = (${s}A * modulateA) / 255;
+            }
+__EOF__
+    }
+    if ( $blend ) {
+        print FILE <<__EOF__;
+            if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
+                /* This goes away if we ever use premultiplied alpha */
+                if (${s}A < 255) {
+                    ${s}R = (${s}R * ${s}A) / 255;
+                    ${s}G = (${s}G * ${s}A) / 255;
+                    ${s}B = (${s}B * ${s}A) / 255;
+                }
+            }
+            switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
+            case SDL_COPY_BLEND:
+                ${d}R = ${s}R + ((255 - ${s}A) * ${d}R) / 255;
+                ${d}G = ${s}G + ((255 - ${s}A) * ${d}G) / 255;
+                ${d}B = ${s}B + ((255 - ${s}A) * ${d}B) / 255;
+                ${d}A = ${s}A + ((255 - ${s}A) * ${d}A) / 255;
+                break;
+            case SDL_COPY_ADD:
+                ${d}R = ${s}R + ${d}R; if (${d}R > 255) ${d}R = 255;
+                ${d}G = ${s}G + ${d}G; if (${d}G > 255) ${d}G = 255;
+                ${d}B = ${s}B + ${d}B; if (${d}B > 255) ${d}B = 255;
+                break;
+            case SDL_COPY_MOD:
+                ${d}R = (${s}R * ${d}R) / 255;
+                ${d}G = (${s}G * ${d}G) / 255;
+                ${d}B = (${s}B * ${d}B) / 255;
+                break;
+            }
+__EOF__
+    }
+    if ( $blend ) {
+        set_rgba("dst", $dst);
+    } else {
+        set_rgba("", $dst);
+    }
+}
+
+sub output_copyfunc
+{
+    my $src = shift;
+    my $dst = shift;
+    my $modulate = shift;
+    my $blend = shift;
+    my $scale = shift;
+
+    output_copyfuncname("static void", $src, $dst, $modulate, $blend, $scale, 1, "\n");
+    print FILE <<__EOF__;
+{
+__EOF__
+    if ( $modulate || $blend ) {
+        print FILE <<__EOF__;
+    const int flags = info->flags;
+__EOF__
+    }
+    if ( $modulate ) {
+        print FILE <<__EOF__;
+    const Uint32 modulateR = info->r;
+    const Uint32 modulateG = info->g;
+    const Uint32 modulateB = info->b;
+    const Uint32 modulateA = info->a;
+__EOF__
+    }
+    if ( $blend ) {
+        print FILE <<__EOF__;
+    Uint32 srcpixel;
+    Uint32 srcR, srcG, srcB, srcA;
+    Uint32 dstpixel;
+    Uint32 dstR, dstG, dstB, dstA;
+__EOF__
+    } elsif ( $modulate || $src ne $dst ) {
+        print FILE <<__EOF__;
+    Uint32 pixel;
+    Uint32 R, G, B, A;
+__EOF__
+    }
+    if ( $scale ) {
+        print FILE <<__EOF__;
+    int srcy, srcx;
+    int posy, posx;
+    int incy, incx;
+
+    srcy = 0;
+    posy = 0;
+    incy = (info->src_h << 16) / info->dst_h;
+    incx = (info->src_w << 16) / info->dst_w;
+
+    while (info->dst_h--) {
+        $format_type{$src} *src = 0;
+        $format_type{$dst} *dst = ($format_type{$dst} *)info->dst;
+        int n = info->dst_w;
+        srcx = -1;
+        posx = 0x10000L;
+        while (posy >= 0x10000L) {
+            ++srcy;
+            posy -= 0x10000L;
+        }
+        while (n--) {
+            if (posx >= 0x10000L) {
+                while (posx >= 0x10000L) {
+                    ++srcx;
+                    posx -= 0x10000L;
+                }
+                src = ($format_type{$src} *)(info->src + (srcy * info->src_pitch) + (srcx * $format_size{$src}));
+__EOF__
+        print FILE <<__EOF__;
+            }
+__EOF__
+        output_copycore($src, $dst, $modulate, $blend);
+        print FILE <<__EOF__;
+            posx += incx;
+            ++dst;
+        }
+        posy += incy;
+        info->dst += info->dst_pitch;
+    }
+__EOF__
+    } else {
+        print FILE <<__EOF__;
+
+    while (info->dst_h--) {
+        $format_type{$src} *src = ($format_type{$src} *)info->src;
+        $format_type{$dst} *dst = ($format_type{$dst} *)info->dst;
+        int n = info->dst_w;
+        while (n--) {
+__EOF__
+        output_copycore($src, $dst, $modulate, $blend);
+        print FILE <<__EOF__;
+            ++src;
+            ++dst;
+        }
+        info->src += info->src_pitch;
+        info->dst += info->dst_pitch;
+    }
+__EOF__
+    }
+    print FILE <<__EOF__;
+}
+
+__EOF__
+}
+
+sub output_copyfunc_h
+{
+}
+
+sub output_copyinc
+{
+    print FILE <<__EOF__;
+#include "SDL_video.h"
+#include "SDL_blit.h"
+#include "SDL_blit_auto.h"
+
+__EOF__
+}
+
+sub output_copyfunctable
+{
+    print FILE <<__EOF__;
+SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[] = {
+__EOF__
+    for (my $i = 0; $i <= $#src_formats; ++$i) {
+        my $src = $src_formats[$i];
+        for (my $j = 0; $j <= $#dst_formats; ++$j) {
+            my $dst = $dst_formats[$j];
+            for (my $modulate = 0; $modulate <= 1; ++$modulate) {
+                for (my $blend = 0; $blend <= 1; ++$blend) {
+                    for (my $scale = 0; $scale <= 1; ++$scale) {
+                        if ( $modulate || $blend || $scale ) {
+                            print FILE "    { SDL_PIXELFORMAT_$src, SDL_PIXELFORMAT_$dst, ";
+                            my $flags = "";
+                            my $flag = "";
+                            if ( $modulate ) {
+                                $flag = "SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA";
+                                if ( $flags eq "" ) {
+                                    $flags = $flag;
+                                } else {
+                                    $flags = "$flags | $flag";
+                                }
+                            }
+                            if ( $blend ) {
+                                $flag = "SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD";
+                                if ( $flags eq "" ) {
+                                    $flags = $flag;
+                                } else {
+                                    $flags = "$flags | $flag";
+                                }
+                            }
+                            if ( $scale ) {
+                                $flag = "SDL_COPY_NEAREST";
+                                if ( $flags eq "" ) {
+                                    $flags = $flag;
+                                } else {
+                                    $flags = "$flags | $flag";
+                                }
+                            }
+                            if ( $flags eq "" ) {
+                                $flags = "0";
+                            }
+                            print FILE "($flags), SDL_CPU_ANY,";
+                            output_copyfuncname("", $src_formats[$i], $dst_formats[$j], $modulate, $blend, $scale, 0, " },\n");
+                        }
+                    }
+                }
+            }
+        }
+    }
+    print FILE <<__EOF__;
+    { 0, 0, 0, 0, NULL }
+};
+
+__EOF__
+}
+
+sub output_copyfunc_c
+{
+    my $src = shift;
+    my $dst = shift;
+
+    for (my $modulate = 0; $modulate <= 1; ++$modulate) {
+        for (my $blend = 0; $blend <= 1; ++$blend) {
+            for (my $scale = 0; $scale <= 1; ++$scale) {
+                if ( $modulate || $blend || $scale ) {
+                    output_copyfunc($src, $dst, $modulate, $blend, $scale);
+                }
+            }
+        }
+    }
+}
+
+open_file("SDL_blit_auto.h");
+output_copydefs();
+for (my $i = 0; $i <= $#src_formats; ++$i) {
+    for (my $j = 0; $j <= $#dst_formats; ++$j) {
+        output_copyfunc_h($src_formats[$i], $dst_formats[$j]);
+    }
+}
+print FILE "\n";
+close_file("SDL_blit_auto.h");
+
+open_file("SDL_blit_auto.c");
+output_copyinc();
+for (my $i = 0; $i <= $#src_formats; ++$i) {
+    for (my $j = 0; $j <= $#dst_formats; ++$j) {
+        output_copyfunc_c($src_formats[$i], $dst_formats[$j]);
+    }
+}
+output_copyfunctable();
+close_file("SDL_blit_auto.c");
diff --git a/src/video/uikit/SDL_uikitappdelegate.h b/src/video/uikit/SDL_uikitappdelegate.h
new file mode 100644
index 0000000..b375f2e
--- /dev/null
+++ b/src/video/uikit/SDL_uikitappdelegate.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#import <UIKit/UIKit.h>
+
+@interface SDLUIKitDelegate : NSObject<UIApplicationDelegate> {
+}
+
++ (id) sharedAppDelegate;
++ (NSString *)getAppDelegateClassName;
+
+@end
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitappdelegate.m b/src/video/uikit/SDL_uikitappdelegate.m
new file mode 100644
index 0000000..4a32320
--- /dev/null
+++ b/src/video/uikit/SDL_uikitappdelegate.m
@@ -0,0 +1,290 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "../SDL_sysvideo.h"
+#include "SDL_assert.h"
+#include "SDL_hints.h"
+#include "SDL_system.h"
+#include "SDL_main.h"
+
+#include "SDL_uikitappdelegate.h"
+#include "SDL_uikitmodes.h"
+#include "../../events/SDL_events_c.h"
+
+#ifdef main
+#undef main
+#endif
+
+static int forward_argc;
+static char **forward_argv;
+static int exit_status;
+static UIWindow *launch_window;
+
+int main(int argc, char **argv)
+{
+    int i;
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+    /* store arguments */
+    forward_argc = argc;
+    forward_argv = (char **)malloc((argc+1) * sizeof(char *));
+    for (i = 0; i < argc; i++) {
+        forward_argv[i] = malloc( (strlen(argv[i])+1) * sizeof(char));
+        strcpy(forward_argv[i], argv[i]);
+    }
+    forward_argv[i] = NULL;
+
+    /* Give over control to run loop, SDLUIKitDelegate will handle most things from here */
+    UIApplicationMain(argc, argv, NULL, [SDLUIKitDelegate getAppDelegateClassName]);
+
+    /* free the memory we used to hold copies of argc and argv */
+    for (i = 0; i < forward_argc; i++) {
+        free(forward_argv[i]);
+    }
+    free(forward_argv);
+
+    [pool release];
+    return exit_status;
+}
+
+static void
+SDL_IdleTimerDisabledChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+    BOOL disable = (hint && *hint != '0');
+    [UIApplication sharedApplication].idleTimerDisabled = disable;
+}
+
+@interface SDL_splashviewcontroller : UIViewController {
+    UIImageView *splash;
+    UIImage *splashPortrait;
+    UIImage *splashLandscape;
+}
+
+- (void)updateSplashImage:(UIInterfaceOrientation)interfaceOrientation;
+@end
+
+@implementation SDL_splashviewcontroller
+
+- (id)init
+{
+    self = [super init];
+    if (self == nil) {
+        return nil;
+    }
+
+    self->splash = [[UIImageView alloc] init];
+    [self setView:self->splash];
+
+    CGSize size = [UIScreen mainScreen].bounds.size;
+    float height = SDL_max(size.width, size.height);
+    self->splashPortrait = [UIImage imageNamed:[NSString stringWithFormat:@"Default-%dh.png", (int)height]];
+    if (!self->splashPortrait) {
+        self->splashPortrait = [UIImage imageNamed:@"Default.png"];
+    }
+    self->splashLandscape = [UIImage imageNamed:@"Default-Landscape.png"];
+    if (!self->splashLandscape && self->splashPortrait) {
+        self->splashLandscape = [[UIImage alloc] initWithCGImage: self->splashPortrait.CGImage
+                                                           scale: 1.0
+                                                     orientation: UIImageOrientationRight];
+    }
+    if (self->splashPortrait) {
+        [self->splashPortrait retain];
+    }
+    if (self->splashLandscape) {
+        [self->splashLandscape retain];
+    }
+
+    [self updateSplashImage:[[UIApplication sharedApplication] statusBarOrientation]];
+
+    return self;
+}
+
+- (NSUInteger)supportedInterfaceOrientations
+{
+    NSUInteger orientationMask = UIInterfaceOrientationMaskAll;
+
+    /* Don't allow upside-down orientation on the phone, so answering calls is in the natural orientation */
+    if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
+        orientationMask &= ~UIInterfaceOrientationMaskPortraitUpsideDown;
+    }
+    return orientationMask;
+}
+
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orient
+{
+    NSUInteger orientationMask = [self supportedInterfaceOrientations];
+    return (orientationMask & (1 << orient));
+}
+
+- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation duration:(NSTimeInterval)duration
+{
+    [self updateSplashImage:interfaceOrientation];
+}
+
+- (void)updateSplashImage:(UIInterfaceOrientation)interfaceOrientation
+{
+    UIImage *image;
+
+    if (UIInterfaceOrientationIsLandscape(interfaceOrientation)) {
+        image = self->splashLandscape;
+    } else {
+        image = self->splashPortrait;
+    }
+    if (image)
+    {
+        splash.image = image;
+    }
+}
+
+@end
+
+
+@implementation SDLUIKitDelegate
+
+/* convenience method */
++ (id) sharedAppDelegate
+{
+    /* the delegate is set in UIApplicationMain(), which is garaunteed to be called before this method */
+    return [[UIApplication sharedApplication] delegate];
+}
+
++ (NSString *)getAppDelegateClassName
+{
+    /* subclassing notice: when you subclass this appdelegate, make sure to add a category to override
+       this method and return the actual name of the delegate */
+    return @"SDLUIKitDelegate";
+}
+
+- (id)init
+{
+    self = [super init];
+    return self;
+}
+
+- (void)postFinishLaunch
+{
+    /* run the user's application, passing argc and argv */
+    SDL_iPhoneSetEventPump(SDL_TRUE);
+    exit_status = SDL_main(forward_argc, forward_argv);
+    SDL_iPhoneSetEventPump(SDL_FALSE);
+
+    /* If we showed a splash image, clean it up */
+    if (launch_window) {
+        [launch_window release];
+        launch_window = NULL;
+    }
+
+    /* exit, passing the return status from the user's application */
+    /* We don't actually exit to support applications that do setup in
+     * their main function and then allow the Cocoa event loop to run.
+     */
+    /* exit(exit_status); */
+}
+
+- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
+{
+    /* Keep the launch image up until we set a video mode */
+    launch_window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
+
+    UIViewController *splashViewController = [[SDL_splashviewcontroller alloc] init];
+    launch_window.rootViewController = splashViewController;
+    [launch_window addSubview:splashViewController.view];
+    [launch_window makeKeyAndVisible];
+
+    /* Set working directory to resource path */
+    [[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle mainBundle] resourcePath]];
+
+    /* register a callback for the idletimer hint */
+    SDL_AddHintCallback(SDL_HINT_IDLE_TIMER_DISABLED,
+                        SDL_IdleTimerDisabledChanged, NULL);
+
+    SDL_SetMainReady();
+    [self performSelector:@selector(postFinishLaunch) withObject:nil afterDelay:0.0];
+
+    return YES;
+}
+
+- (void)applicationWillTerminate:(UIApplication *)application
+{
+    SDL_SendAppEvent(SDL_APP_TERMINATING);
+}
+
+- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application
+{
+    SDL_SendAppEvent(SDL_APP_LOWMEMORY);
+}
+
+- (void) applicationWillResignActive:(UIApplication*)application
+{
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+    if (_this) {
+        SDL_Window *window;
+        for (window = _this->windows; window != nil; window = window->next) {
+            SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
+            SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
+        }
+    }
+    SDL_SendAppEvent(SDL_APP_WILLENTERBACKGROUND);
+}
+
+- (void) applicationDidEnterBackground:(UIApplication*)application
+{
+    SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
+}
+
+- (void) applicationWillEnterForeground:(UIApplication*)application
+{
+    SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
+}
+
+- (void) applicationDidBecomeActive:(UIApplication*)application
+{
+    SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
+
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+    if (_this) {
+        SDL_Window *window;
+        for (window = _this->windows; window != nil; window = window->next) {
+            SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
+            SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
+        }
+    }
+}
+
+- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
+{
+    NSURL *fileURL = [url filePathURL];
+    if (fileURL != nil) {
+        SDL_SendDropFile([[fileURL path] UTF8String]);
+    } else {
+        SDL_SendDropFile([[url absoluteString] UTF8String]);
+    }
+    return YES;
+}
+
+@end
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitevents.h b/src/video/uikit/SDL_uikitevents.h
new file mode 100644
index 0000000..39ee4ca
--- /dev/null
+++ b/src/video/uikit/SDL_uikitevents.h
@@ -0,0 +1,30 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#ifndef _SDL_uikitevents_h
+#define _SDL_uikitevents_h
+
+#include "../SDL_sysvideo.h"
+
+extern void UIKit_PumpEvents(_THIS);
+
+#endif /* _SDL_uikitevents_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitevents.m b/src/video/uikit/SDL_uikitevents.m
new file mode 100644
index 0000000..16c120d
--- /dev/null
+++ b/src/video/uikit/SDL_uikitevents.m
@@ -0,0 +1,68 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_uikitvideo.h"
+#include "SDL_uikitevents.h"
+
+#import <Foundation/Foundation.h>
+
+static BOOL UIKit_EventPumpEnabled = YES;
+
+void
+SDL_iPhoneSetEventPump(SDL_bool enabled)
+{
+    UIKit_EventPumpEnabled = enabled;
+}
+
+void
+UIKit_PumpEvents(_THIS)
+{
+    if (!UIKit_EventPumpEnabled)
+        return;
+
+    /* Let the run loop run for a short amount of time: long enough for
+       touch events to get processed (which is important to get certain
+       elements of Game Center's GKLeaderboardViewController to respond
+       to touch input), but not long enough to introduce a significant
+       delay in the rest of the app.
+    */
+    const CFTimeInterval seconds = 0.000002;
+
+    /* Pump most event types. */
+    SInt32 result;
+    do {
+        result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, TRUE);
+    } while (result == kCFRunLoopRunHandledSource);
+
+    /* Make sure UIScrollView objects scroll properly. */
+    do {
+        result = CFRunLoopRunInMode((CFStringRef)UITrackingRunLoopMode, seconds, TRUE);
+    } while(result == kCFRunLoopRunHandledSource);
+}
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitmessagebox.h b/src/video/uikit/SDL_uikitmessagebox.h
new file mode 100644
index 0000000..7bee1ec
--- /dev/null
+++ b/src/video/uikit/SDL_uikitmessagebox.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+extern SDL_bool UIKit_ShowingMessageBox();
+
+extern int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitmessagebox.m b/src/video/uikit/SDL_uikitmessagebox.m
new file mode 100644
index 0000000..5ec7e8b
--- /dev/null
+++ b/src/video/uikit/SDL_uikitmessagebox.m
@@ -0,0 +1,114 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "SDL.h"
+#include "SDL_uikitvideo.h"
+
+
+/* Display a UIKit message box */
+
+static SDL_bool s_showingMessageBox = SDL_FALSE;
+
+@interface UIKit_UIAlertViewDelegate : NSObject <UIAlertViewDelegate> {
+@private
+    int *clickedButtonIndex;
+}
+
+- (id)initWithButtonIndex:(int *)_buttonIndex;
+- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex;
+
+@end
+
+@implementation UIKit_UIAlertViewDelegate
+
+- (id)initWithButtonIndex:(int *)buttonIndex
+{
+    self = [self init];
+    if (self == nil) {
+        return nil;
+    }
+    self->clickedButtonIndex = buttonIndex;
+
+    return self;
+}
+
+- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex;
+{
+    *clickedButtonIndex = buttonIndex;
+}
+
+@end /* UIKit_UIAlertViewDelegate */
+
+
+SDL_bool
+UIKit_ShowingMessageBox()
+{
+    return s_showingMessageBox;
+}
+
+int
+UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+    int clicked;
+
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+    UIAlertView* alert = [[UIAlertView alloc] init];
+
+    alert.title = [NSString stringWithUTF8String:messageboxdata->title];
+    alert.message = [NSString stringWithUTF8String:messageboxdata->message];
+    alert.delegate = [[UIKit_UIAlertViewDelegate alloc] initWithButtonIndex:&clicked];
+
+    const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
+    int i;
+    for (i = 0; i < messageboxdata->numbuttons; ++i) {
+        [alert addButtonWithTitle:[[NSString alloc] initWithUTF8String:buttons[i].text]];
+    }
+
+    /* Set up for showing the alert */
+    clicked = messageboxdata->numbuttons;
+
+    [alert show];
+
+    /* Run the main event loop until the alert has finished */
+    /* Note that this needs to be done on the main thread */
+    s_showingMessageBox = SDL_TRUE;
+    while (clicked == messageboxdata->numbuttons) {
+        [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
+    }
+    s_showingMessageBox = SDL_FALSE;
+
+    *buttonid = messageboxdata->buttons[clicked].buttonid;
+
+    [alert.delegate release];
+    [alert release];
+
+    [pool release];
+
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitmodes.h b/src/video/uikit/SDL_uikitmodes.h
new file mode 100644
index 0000000..249bda1
--- /dev/null
+++ b/src/video/uikit/SDL_uikitmodes.h
@@ -0,0 +1,51 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_uikitmodes_h
+#define _SDL_uikitmodes_h
+
+#include "SDL_uikitvideo.h"
+
+typedef struct
+{
+    UIScreen *uiscreen;
+    CGFloat scale;
+} SDL_DisplayData;
+
+typedef struct
+{
+    UIScreenMode *uiscreenmode;
+    CGFloat scale;
+} SDL_DisplayModeData;
+
+extern BOOL SDL_UIKit_supports_multiple_displays;
+
+extern SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
+
+extern int UIKit_InitModes(_THIS);
+extern void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
+extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+extern void UIKit_QuitModes(_THIS);
+
+#endif /* _SDL_uikitmodes_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitmodes.m b/src/video/uikit/SDL_uikitmodes.m
new file mode 100644
index 0000000..f093a81
--- /dev/null
+++ b/src/video/uikit/SDL_uikitmodes.m
@@ -0,0 +1,322 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "SDL_assert.h"
+#include "SDL_uikitmodes.h"
+
+
+BOOL SDL_UIKit_supports_multiple_displays = NO;
+
+
+static int
+UIKit_AllocateDisplayModeData(SDL_DisplayMode * mode,
+    UIScreenMode * uiscreenmode, CGFloat scale)
+{
+    SDL_DisplayModeData *data = NULL;
+
+    if (uiscreenmode != nil) {
+        /* Allocate the display mode data */
+        data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
+        if (!data) {
+            return SDL_OutOfMemory();
+        }
+
+        data->uiscreenmode = uiscreenmode;
+        [data->uiscreenmode retain];
+
+        data->scale = scale;
+    }
+
+    mode->driverdata = data;
+
+    return 0;
+}
+
+static void
+UIKit_FreeDisplayModeData(SDL_DisplayMode * mode)
+{
+    if (!SDL_UIKit_supports_multiple_displays) {
+        /* Not on at least iPhoneOS 3.2 (versions prior to iPad). */
+        SDL_assert(mode->driverdata == NULL);
+    } else if (mode->driverdata != NULL) {
+        SDL_DisplayModeData *data = (SDL_DisplayModeData *)mode->driverdata;
+        [data->uiscreenmode release];
+        SDL_free(data);
+        mode->driverdata = NULL;
+    }
+}
+
+static int
+UIKit_AddSingleDisplayMode(SDL_VideoDisplay * display, int w, int h,
+    UIScreenMode * uiscreenmode, CGFloat scale)
+{
+    SDL_DisplayMode mode;
+    SDL_zero(mode);
+
+    mode.format = SDL_PIXELFORMAT_ABGR8888;
+    mode.refresh_rate = 0;
+    if (UIKit_AllocateDisplayModeData(&mode, uiscreenmode, scale) < 0) {
+        return -1;
+    }
+
+    mode.w = w;
+    mode.h = h;
+    if (SDL_AddDisplayMode(display, &mode)) {
+        return 0;
+    } else {
+        UIKit_FreeDisplayModeData(&mode);
+        return -1;
+    }
+}
+
+static int
+UIKit_AddDisplayMode(SDL_VideoDisplay * display, int w, int h, CGFloat scale,
+                     UIScreenMode * uiscreenmode, SDL_bool addRotation)
+{
+    if (UIKit_AddSingleDisplayMode(display, w, h, uiscreenmode, scale) < 0) {
+        return -1;
+    }
+
+    if (addRotation) {
+        /* Add the rotated version */
+        if (UIKit_AddSingleDisplayMode(display, h, w, uiscreenmode, scale) < 0) {
+            return -1;
+        }
+    }
+
+    return 0;
+}
+
+static int
+UIKit_AddDisplay(UIScreen *uiscreen)
+{
+    CGSize size = [uiscreen bounds].size;
+
+    /* Make sure the width/height are oriented correctly */
+    if (UIKit_IsDisplayLandscape(uiscreen) != (size.width > size.height)) {
+        CGFloat height = size.width;
+        size.width = size.height;
+        size.height = height;
+    }
+
+    /* When dealing with UIKit all coordinates are specified in terms of
+     * what Apple refers to as points. On earlier devices without the
+     * so called "Retina" display, there is a one to one mapping between
+     * points and pixels. In other cases [UIScreen scale] indicates the
+     * relationship between points and pixels. Since SDL has no notion
+     * of points, we must compensate in all cases where dealing with such
+     * units.
+     */
+    CGFloat scale;
+    if ([UIScreen instancesRespondToSelector:@selector(scale)]) {
+        scale = [uiscreen scale]; /* iOS >= 4.0 */
+    } else {
+        scale = 1.0f; /* iOS < 4.0 */
+    }
+
+    SDL_VideoDisplay display;
+    SDL_DisplayMode mode;
+    SDL_zero(mode);
+    mode.format = SDL_PIXELFORMAT_ABGR8888;
+    mode.w = (int)(size.width * scale);
+    mode.h = (int)(size.height * scale);
+
+    UIScreenMode * uiscreenmode = nil;
+    /* UIScreenMode showed up in 3.2 (the iPad and later). We're
+     * misusing this supports_multiple_displays flag here for that.
+     */
+    if (SDL_UIKit_supports_multiple_displays) {
+        uiscreenmode = [uiscreen currentMode];
+    }
+
+    if (UIKit_AllocateDisplayModeData(&mode, uiscreenmode, scale) < 0) {
+        return -1;
+    }
+
+    SDL_zero(display);
+    display.desktop_mode = mode;
+    display.current_mode = mode;
+
+    /* Allocate the display data */
+    SDL_DisplayData *data = (SDL_DisplayData *) SDL_malloc(sizeof(*data));
+    if (!data) {
+        UIKit_FreeDisplayModeData(&display.desktop_mode);
+        return SDL_OutOfMemory();
+    }
+
+    [uiscreen retain];
+    data->uiscreen = uiscreen;
+    data->scale = scale;
+
+    display.driverdata = data;
+    SDL_AddVideoDisplay(&display);
+
+    return 0;
+}
+
+SDL_bool
+UIKit_IsDisplayLandscape(UIScreen *uiscreen)
+{
+    if (uiscreen == [UIScreen mainScreen]) {
+        return UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation]);
+    } else {
+        CGSize size = [uiscreen bounds].size;
+        return (size.width > size.height);
+    }
+}
+
+int
+UIKit_InitModes(_THIS)
+{
+    /* this tells us whether we are running on ios >= 3.2 */
+    SDL_UIKit_supports_multiple_displays = [UIScreen instancesRespondToSelector:@selector(currentMode)];
+
+    /* Add the main screen. */
+    if (UIKit_AddDisplay([UIScreen mainScreen]) < 0) {
+        return -1;
+    }
+
+    /* If this is iPhoneOS < 3.2, all devices are one screen, 320x480 pixels. */
+    /*  The iPad added both a larger main screen and the ability to use
+     *  external displays. So, add the other displays (screens in UI speak).
+     */
+    if (SDL_UIKit_supports_multiple_displays) {
+        for (UIScreen *uiscreen in [UIScreen screens]) {
+            /* Only add the other screens */
+            if (uiscreen != [UIScreen mainScreen]) {
+                if (UIKit_AddDisplay(uiscreen) < 0) {
+                    return -1;
+                }
+            }
+        }
+    }
+
+    /* We're done! */
+    return 0;
+}
+
+void
+UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
+{
+    SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+
+    SDL_bool isLandscape = UIKit_IsDisplayLandscape(data->uiscreen);
+    SDL_bool addRotation = (data->uiscreen == [UIScreen mainScreen]);
+
+    if (SDL_UIKit_supports_multiple_displays) {
+        /* availableModes showed up in 3.2 (the iPad and later). We should only
+         * land here for at least that version of the OS.
+         */
+        for (UIScreenMode *uimode in [data->uiscreen availableModes]) {
+            CGSize size = [uimode size];
+            int w = (int)size.width;
+            int h = (int)size.height;
+
+            /* Make sure the width/height are oriented correctly */
+            if (isLandscape != (w > h)) {
+                int tmp = w;
+                w = h;
+                h = tmp;
+            }
+
+            /* Add the native screen resolution. */
+            UIKit_AddDisplayMode(display, w, h, data->scale, uimode, addRotation);
+
+            if (data->scale != 1.0f) {
+                /* Add the native screen resolution divided by its scale.
+                 * This is so devices capable of e.g. 640x960 also advertise 320x480.
+                 */
+                UIKit_AddDisplayMode(display,
+                    (int)(size.width / data->scale),
+                    (int)(size.height / data->scale),
+                    1.0f, uimode, addRotation);
+            }
+        }
+    } else {
+        const CGSize size = [data->uiscreen bounds].size;
+        int w = (int)size.width;
+        int h = (int)size.height;
+
+        /* Make sure the width/height are oriented correctly */
+        if (isLandscape != (w > h)) {
+            int tmp = w;
+            w = h;
+            h = tmp;
+        }
+
+        UIKit_AddDisplayMode(display, w, h, 1.0f, nil, addRotation);
+    }
+}
+
+int
+UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+
+    if (!SDL_UIKit_supports_multiple_displays) {
+        /* Not on at least iPhoneOS 3.2 (versions prior to iPad). */
+        SDL_assert(mode->driverdata == NULL);
+    } else {
+        SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
+        [data->uiscreen setCurrentMode:modedata->uiscreenmode];
+
+        if (data->uiscreen == [UIScreen mainScreen]) {
+            if (mode->w > mode->h) {
+                if (!UIKit_IsDisplayLandscape(data->uiscreen)) {
+                    [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
+                }
+            } else if (mode->w < mode->h) {
+                if (UIKit_IsDisplayLandscape(data->uiscreen)) {
+                    [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait animated:NO];
+                }
+            }
+        }
+    }
+    return 0;
+}
+
+void
+UIKit_QuitModes(_THIS)
+{
+    /* Release Objective-C objects, so higher level doesn't free() them. */
+    int i, j;
+    for (i = 0; i < _this->num_displays; i++) {
+        SDL_VideoDisplay *display = &_this->displays[i];
+
+        UIKit_FreeDisplayModeData(&display->desktop_mode);
+        for (j = 0; j < display->num_display_modes; j++) {
+            SDL_DisplayMode *mode = &display->display_modes[j];
+            UIKit_FreeDisplayModeData(mode);
+        }
+
+        SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+        [data->uiscreen release];
+        SDL_free(data);
+        display->driverdata = NULL;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitopengles.h b/src/video/uikit/SDL_uikitopengles.h
new file mode 100644
index 0000000..cb81648
--- /dev/null
+++ b/src/video/uikit/SDL_uikitopengles.h
@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#ifndef _SDL_uikitopengles
+#define _SDL_uikitopengles
+
+#include "../SDL_sysvideo.h"
+
+extern int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window,
+                                SDL_GLContext context);
+extern void UIKit_GL_SwapWindow(_THIS, SDL_Window * window);
+extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window);
+extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context);
+extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc);
+extern int UIKit_GL_LoadLibrary(_THIS, const char *path);
+
+#endif
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitopengles.m b/src/video/uikit/SDL_uikitopengles.m
new file mode 100644
index 0000000..d1cb207
--- /dev/null
+++ b/src/video/uikit/SDL_uikitopengles.m
@@ -0,0 +1,181 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "SDL_uikitopengles.h"
+#include "SDL_uikitopenglview.h"
+#include "SDL_uikitappdelegate.h"
+#include "SDL_uikitmodes.h"
+#include "SDL_uikitwindow.h"
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../power/uikit/SDL_syspower.h"
+#include "SDL_loadso.h"
+#include <dlfcn.h>
+
+static int UIKit_GL_Initialize(_THIS);
+
+void *
+UIKit_GL_GetProcAddress(_THIS, const char *proc)
+{
+    /* Look through all SO's for the proc symbol.  Here's why:
+       -Looking for the path to the OpenGL Library seems not to work in the iPhone Simulator.
+       -We don't know that the path won't change in the future.
+    */
+    return dlsym(RTLD_DEFAULT, proc);
+}
+
+/*
+    note that SDL_GL_Delete context makes it current without passing the window
+*/
+int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+    if (context) {
+        SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
+        [data->view setCurrentContext];
+    }
+    else {
+        [EAGLContext setCurrentContext: nil];
+    }
+
+    return 0;
+}
+
+int
+UIKit_GL_LoadLibrary(_THIS, const char *path)
+{
+    /*
+        shouldn't be passing a path into this function
+        why?  Because we've already loaded the library
+        and because the SDK forbids loading an external SO
+    */
+    if (path != NULL) {
+        return SDL_SetError("iPhone GL Load Library just here for compatibility");
+    }
+    return 0;
+}
+
+void UIKit_GL_SwapWindow(_THIS, SDL_Window * window)
+{
+#if SDL_POWER_UIKIT
+    /* Check once a frame to see if we should turn off the battery monitor. */
+    SDL_UIKit_UpdateBatteryMonitoring();
+#endif
+
+    SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
+
+    if (nil == data->view) {
+        return;
+    }
+    [data->view swapBuffers];
+
+    /* You need to pump events in order for the OS to make changes visible.
+       We don't pump events here because we don't want iOS application events
+       (low memory, terminate, etc.) to happen inside low level rendering.
+     */
+}
+
+SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window)
+{
+    SDL_uikitopenglview *view;
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DisplayData *displaydata = display->driverdata;
+    SDL_DisplayModeData *displaymodedata = display->current_mode.driverdata;
+    UIWindow *uiwindow = data->uiwindow;
+    EAGLSharegroup *share_group = nil;
+
+    if (_this->gl_config.share_with_current_context) {
+        SDL_uikitopenglview *view = (SDL_uikitopenglview *) SDL_GL_GetCurrentContext();
+        share_group = [view.context sharegroup];
+    }
+
+    /* construct our view, passing in SDL's OpenGL configuration data */
+    CGRect frame;
+    if (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_BORDERLESS)) {
+        frame = [displaydata->uiscreen bounds];
+    } else {
+        frame = [displaydata->uiscreen applicationFrame];
+    }
+    view = [[SDL_uikitopenglview alloc] initWithFrame: frame
+                                    scale: displaymodedata->scale
+                                    retainBacking: _this->gl_config.retained_backing
+                                    rBits: _this->gl_config.red_size
+                                    gBits: _this->gl_config.green_size
+                                    bBits: _this->gl_config.blue_size
+                                    aBits: _this->gl_config.alpha_size
+                                    depthBits: _this->gl_config.depth_size
+                                    stencilBits: _this->gl_config.stencil_size
+                                    majorVersion: _this->gl_config.major_version
+                                    shareGroup: share_group];
+    if (!view) {
+        return NULL;
+    }
+
+    data->view = view;
+    view->viewcontroller = data->viewcontroller;
+    if (view->viewcontroller != nil) {
+        [view->viewcontroller setView:view];
+        [view->viewcontroller retain];
+    }
+    [uiwindow addSubview: view];
+
+    /* The view controller needs to be the root in order to control rotation on iOS 6.0 */
+    if (uiwindow.rootViewController == nil) {
+        uiwindow.rootViewController = view->viewcontroller;
+    }
+
+    if (UIKit_GL_MakeCurrent(_this, window, view) < 0) {
+        UIKit_GL_DeleteContext(_this, view);
+        return NULL;
+    }
+
+    /* Make this window the current mouse focus for touch input */
+    if (displaydata->uiscreen == [UIScreen mainScreen]) {
+        SDL_SetMouseFocus(window);
+        SDL_SetKeyboardFocus(window);
+    }
+
+    return view;
+}
+
+void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context)
+{
+    /* the delegate has retained the view, this will release him */
+    SDL_uikitopenglview *view = (SDL_uikitopenglview *)context;
+    if (view->viewcontroller) {
+        UIWindow *uiwindow = (UIWindow *)view.superview;
+        if (uiwindow.rootViewController == view->viewcontroller) {
+            uiwindow.rootViewController = nil;
+        }
+        [view->viewcontroller setView:nil];
+        [view->viewcontroller release];
+    }
+    [view removeFromSuperview];
+    [view release];
+}
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitopenglview.h b/src/video/uikit/SDL_uikitopenglview.h
new file mode 100644
index 0000000..344ad6a
--- /dev/null
+++ b/src/video/uikit/SDL_uikitopenglview.h
@@ -0,0 +1,86 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#import <UIKit/UIKit.h>
+#import <OpenGLES/EAGL.h>
+#import <OpenGLES/ES1/gl.h>
+#import <OpenGLES/ES1/glext.h>
+#import "SDL_uikitview.h"
+/*
+    This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
+    The view content is basically an EAGL surface you render your OpenGL scene into.
+    Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
+ */
+@interface SDL_uikitopenglview : SDL_uikitview {
+
+@private
+    /* The pixel dimensions of the backbuffer */
+    GLint backingWidth;
+    GLint backingHeight;
+
+    EAGLContext *context;
+
+    /* OpenGL names for the renderbuffer and framebuffers used to render to this view */
+    GLuint viewRenderbuffer, viewFramebuffer;
+
+    /* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
+    GLuint depthRenderbuffer;
+
+    /* format of depthRenderbuffer */
+    GLenum depthBufferFormat;
+
+    id displayLink;
+    int animationInterval;
+    void (*animationCallback)(void*);
+    void *animationCallbackParam;
+}
+
+@property (nonatomic, retain, readonly) EAGLContext *context;
+
+- (void)swapBuffers;
+- (void)setCurrentContext;
+
+- (id)initWithFrame:(CGRect)frame
+    scale:(CGFloat)scale
+    retainBacking:(BOOL)retained
+    rBits:(int)rBits
+    gBits:(int)gBits
+    bBits:(int)bBits
+    aBits:(int)aBits
+    depthBits:(int)depthBits
+    stencilBits:(int)stencilBits
+    majorVersion:(int)majorVersion
+    shareGroup:(EAGLSharegroup*)shareGroup;
+
+- (void)updateFrame;
+
+- (void)setAnimationCallback:(int)interval
+    callback:(void (*)(void*))callback
+    callbackParam:(void*)callbackParam;
+
+- (void)startAnimation;
+- (void)stopAnimation;
+
+- (void)doLoop:(id)sender;
+
+@end
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitopenglview.m b/src/video/uikit/SDL_uikitopenglview.m
new file mode 100644
index 0000000..9f3dc13
--- /dev/null
+++ b/src/video/uikit/SDL_uikitopenglview.m
@@ -0,0 +1,239 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include <QuartzCore/QuartzCore.h>
+#include <OpenGLES/EAGLDrawable.h>
+#include "SDL_uikitopenglview.h"
+#include "SDL_uikitmessagebox.h"
+
+
+@implementation SDL_uikitopenglview
+
+@synthesize context;
+
++ (Class)layerClass
+{
+    return [CAEAGLLayer class];
+}
+
+- (id)initWithFrame:(CGRect)frame
+      scale:(CGFloat)scale
+      retainBacking:(BOOL)retained
+      rBits:(int)rBits
+      gBits:(int)gBits
+      bBits:(int)bBits
+      aBits:(int)aBits
+      depthBits:(int)depthBits
+      stencilBits:(int)stencilBits
+      majorVersion:(int)majorVersion
+      shareGroup:(EAGLSharegroup*)shareGroup
+{
+    depthBufferFormat = 0;
+
+    if ((self = [super initWithFrame:frame])) {
+        const BOOL useStencilBuffer = (stencilBits != 0);
+        const BOOL useDepthBuffer = (depthBits != 0);
+        NSString *colorFormat = nil;
+
+        if (rBits == 8 && gBits == 8 && bBits == 8) {
+            /* if user specifically requests rbg888 or some color format higher than 16bpp */
+            colorFormat = kEAGLColorFormatRGBA8;
+        } else {
+            /* default case (faster) */
+            colorFormat = kEAGLColorFormatRGB565;
+        }
+
+        /* Get the layer */
+        CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer;
+
+        eaglLayer.opaque = YES;
+        eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
+                                        [NSNumber numberWithBool: retained], kEAGLDrawablePropertyRetainedBacking, colorFormat, kEAGLDrawablePropertyColorFormat, nil];
+
+        if (majorVersion > 1) {
+            context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2 sharegroup:shareGroup];
+        } else {
+            context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1 sharegroup:shareGroup];
+        }
+        if (!context || ![EAGLContext setCurrentContext:context]) {
+            [self release];
+            SDL_SetError("OpenGL ES %d not supported", majorVersion);
+            return nil;
+        }
+
+        /* Set the appropriate scale (for retina display support) */
+        if ([self respondsToSelector:@selector(contentScaleFactor)])
+            self.contentScaleFactor = scale;
+
+        /* create the buffers */
+        glGenFramebuffersOES(1, &viewFramebuffer);
+        glGenRenderbuffersOES(1, &viewRenderbuffer);
+
+        glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
+        glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
+        [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)self.layer];
+        glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer);
+
+        glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
+        glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+
+        if ((useDepthBuffer) || (useStencilBuffer)) {
+            if (useStencilBuffer) {
+                /* Apparently you need to pack stencil and depth into one buffer. */
+                depthBufferFormat = GL_DEPTH24_STENCIL8_OES;
+            } else if (useDepthBuffer) {
+                /* iOS only has 24-bit depth buffers, even with GL_DEPTH_COMPONENT16_OES */
+                depthBufferFormat = GL_DEPTH_COMPONENT24_OES;
+            }
+
+            glGenRenderbuffersOES(1, &depthRenderbuffer);
+            glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer);
+            glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depthBufferFormat, backingWidth, backingHeight);
+            if (useDepthBuffer) {
+                glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
+            }
+            if (useStencilBuffer) {
+                glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_STENCIL_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
+            }
+        }
+
+        if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
+            return NO;
+        }
+        /* end create buffers */
+
+        self.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight);
+        self.autoresizesSubviews = YES;
+    }
+    return self;
+}
+
+- (void)updateFrame
+{
+    glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
+    glBindRenderbufferOES(GL_RENDERBUFFER_OES, 0);
+    glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, 0);
+    glDeleteRenderbuffersOES(1, &viewRenderbuffer);
+
+    glGenRenderbuffersOES(1, &viewRenderbuffer);
+    glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
+    [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)self.layer];
+    glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer);
+
+    glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
+    glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+
+    if (depthRenderbuffer != 0) {
+        glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer);
+        glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depthBufferFormat, backingWidth, backingHeight);
+    }
+}
+
+- (void)setAnimationCallback:(int)interval
+    callback:(void (*)(void*))callback
+    callbackParam:(void*)callbackParam
+{
+    [self stopAnimation];
+
+    animationInterval = interval;
+    animationCallback = callback;
+    animationCallbackParam = callbackParam;
+
+    if (animationCallback)
+        [self startAnimation];
+}
+
+- (void)startAnimation
+{
+    /* CADisplayLink is API new to iPhone SDK 3.1.
+     * Compiling against earlier versions will result in a warning, but can be dismissed
+     * if the system version runtime check for CADisplayLink exists in -initWithCoder:.
+     */
+    displayLink = [NSClassFromString(@"CADisplayLink") displayLinkWithTarget:self selector:@selector(doLoop:)];
+    [displayLink setFrameInterval:animationInterval];
+    [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
+}
+
+- (void)stopAnimation
+{
+    [displayLink invalidate];
+    displayLink = nil;
+}
+
+- (void)doLoop:(id)sender
+{
+    /* Don't run the game loop while a messagebox is up */
+    if (!UIKit_ShowingMessageBox()) {
+        animationCallback(animationCallbackParam);
+    }
+}
+
+- (void)setCurrentContext
+{
+    [EAGLContext setCurrentContext:context];
+}
+
+
+- (void)swapBuffers
+{
+    glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
+    [context presentRenderbuffer:GL_RENDERBUFFER_OES];
+}
+
+
+- (void)layoutSubviews
+{
+    [EAGLContext setCurrentContext:context];
+    [self updateFrame];
+}
+
+- (void)destroyFramebuffer
+{
+    glDeleteFramebuffersOES(1, &viewFramebuffer);
+    viewFramebuffer = 0;
+    glDeleteRenderbuffersOES(1, &viewRenderbuffer);
+    viewRenderbuffer = 0;
+
+    if (depthRenderbuffer) {
+        glDeleteRenderbuffersOES(1, &depthRenderbuffer);
+        depthRenderbuffer = 0;
+    }
+}
+
+
+- (void)dealloc
+{
+    [self destroyFramebuffer];
+    if ([EAGLContext currentContext] == context) {
+        [EAGLContext setCurrentContext:nil];
+    }
+    [context release];
+    [super dealloc];
+}
+
+@end
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitvideo.h b/src/video/uikit/SDL_uikitvideo.h
new file mode 100644
index 0000000..8969e91
--- /dev/null
+++ b/src/video/uikit/SDL_uikitvideo.h
@@ -0,0 +1,45 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#ifndef _SDL_uikitvideo_h
+#define _SDL_uikitvideo_h
+
+#include <UIKit/UIKit.h>
+
+#include "../SDL_sysvideo.h"
+
+#ifndef __IPHONE_6_0
+/* This enum isn't available in older SDKs, but we use it for our own purposes on iOS 5.1 and for the system on iOS 6.0 */
+enum UIInterfaceOrientationMask
+{
+    UIInterfaceOrientationMaskPortrait = (1 << UIInterfaceOrientationPortrait),
+    UIInterfaceOrientationMaskLandscapeLeft = (1 << UIInterfaceOrientationLandscapeLeft),
+    UIInterfaceOrientationMaskLandscapeRight = (1 << UIInterfaceOrientationLandscapeRight),
+    UIInterfaceOrientationMaskPortraitUpsideDown = (1 << UIInterfaceOrientationPortraitUpsideDown),
+    UIInterfaceOrientationMaskLandscape = (UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight),
+    UIInterfaceOrientationMaskAll = (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight | UIInterfaceOrientationMaskPortraitUpsideDown),
+    UIInterfaceOrientationMaskAllButUpsideDown = (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight),
+};
+#endif /* !__IPHONE_6_0 */
+
+
+#endif /* _SDL_uikitvideo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitvideo.m b/src/video/uikit/SDL_uikitvideo.m
new file mode 100644
index 0000000..662b109
--- /dev/null
+++ b/src/video/uikit/SDL_uikitvideo.m
@@ -0,0 +1,147 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#import <UIKit/UIKit.h>
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_uikitvideo.h"
+#include "SDL_uikitevents.h"
+#include "SDL_uikitmodes.h"
+#include "SDL_uikitwindow.h"
+#include "SDL_uikitopengles.h"
+
+#define UIKITVID_DRIVER_NAME "uikit"
+
+/* Initialization/Query functions */
+static int UIKit_VideoInit(_THIS);
+static void UIKit_VideoQuit(_THIS);
+
+/* DUMMY driver bootstrap functions */
+
+static int
+UIKit_Available(void)
+{
+    return 1;
+}
+
+static void UIKit_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+UIKit_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (!device) {
+        if (device) {
+            SDL_free(device);
+        }
+        SDL_OutOfMemory();
+        return (0);
+    }
+
+    /* Set the function pointers */
+    device->VideoInit = UIKit_VideoInit;
+    device->VideoQuit = UIKit_VideoQuit;
+    device->GetDisplayModes = UIKit_GetDisplayModes;
+    device->SetDisplayMode = UIKit_SetDisplayMode;
+    device->PumpEvents = UIKit_PumpEvents;
+    device->CreateWindow = UIKit_CreateWindow;
+    device->ShowWindow = UIKit_ShowWindow;
+    device->HideWindow = UIKit_HideWindow;
+    device->RaiseWindow = UIKit_RaiseWindow;
+    device->SetWindowFullscreen = UIKit_SetWindowFullscreen;
+    device->DestroyWindow = UIKit_DestroyWindow;
+    device->GetWindowWMInfo = UIKit_GetWindowWMInfo;
+
+    /* !!! FIXME: implement SetWindowBordered */
+
+#if SDL_IPHONE_KEYBOARD
+    device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport;
+    device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
+    device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
+    device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
+#endif
+
+    /* OpenGL (ES) functions */
+    device->GL_MakeCurrent        = UIKit_GL_MakeCurrent;
+    device->GL_SwapWindow        = UIKit_GL_SwapWindow;
+    device->GL_CreateContext    = UIKit_GL_CreateContext;
+    device->GL_DeleteContext    = UIKit_GL_DeleteContext;
+    device->GL_GetProcAddress   = UIKit_GL_GetProcAddress;
+    device->GL_LoadLibrary        = UIKit_GL_LoadLibrary;
+    device->free = UIKit_DeleteDevice;
+
+    device->gl_config.accelerated = 1;
+
+    return device;
+}
+
+VideoBootStrap UIKIT_bootstrap = {
+    UIKITVID_DRIVER_NAME, "SDL UIKit video driver",
+    UIKit_Available, UIKit_CreateDevice
+};
+
+
+int
+UIKit_VideoInit(_THIS)
+{
+    _this->gl_config.driver_loaded = 1;
+
+    if (UIKit_InitModes(_this) < 0) {
+        return -1;
+    }
+    return 0;
+}
+
+void
+UIKit_VideoQuit(_THIS)
+{
+    UIKit_QuitModes(_this);
+}
+
+/*
+ * iOS log support.
+ *
+ * This doesn't really have aything to do with the interfaces of the SDL video
+ *  subsystem, but we need to stuff this into an Objective-C source code file.
+ */
+
+void SDL_NSLog(const char *text)
+{
+    NSLog(@"%s", text);
+}
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitview.h b/src/video/uikit/SDL_uikitview.h
new file mode 100644
index 0000000..ff8a7d2
--- /dev/null
+++ b/src/video/uikit/SDL_uikitview.h
@@ -0,0 +1,73 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#import <UIKit/UIKit.h>
+#import "SDL_uikitviewcontroller.h"
+
+#include "SDL_touch.h"
+
+#define IPHONE_TOUCH_EFFICIENT_DANGEROUS
+
+#ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
+#define MAX_SIMULTANEOUS_TOUCHES 5
+#endif
+
+#if SDL_IPHONE_KEYBOARD
+@interface SDL_uikitview : UIView<UITextFieldDelegate> {
+#else
+@interface SDL_uikitview : UIView {
+#endif
+
+    SDL_TouchID touchId;
+    UITouch *leftFingerDown;
+#ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
+    UITouch *finger[MAX_SIMULTANEOUS_TOUCHES];
+#endif
+
+#if SDL_IPHONE_KEYBOARD
+    UITextField *textField;
+    BOOL keyboardVisible;
+#endif
+
+@public
+    SDL_uikitviewcontroller *viewcontroller;
+}
+- (CGPoint)touchLocation:(UITouch *)touch shouldNormalize:(BOOL)normalize;
+- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
+
+#if SDL_IPHONE_KEYBOARD
+- (void)showKeyboard;
+- (void)hideKeyboard;
+- (void)initializeKeyboard;
+@property (readonly) BOOL keyboardVisible;
+
+SDL_bool UIKit_HasScreenKeyboardSupport(_THIS);
+void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window);
+void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window);
+SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window);
+
+#endif
+
+@end
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitview.m b/src/video/uikit/SDL_uikitview.m
new file mode 100644
index 0000000..e808962
--- /dev/null
+++ b/src/video/uikit/SDL_uikitview.m
@@ -0,0 +1,359 @@
+ /*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "SDL_uikitview.h"
+
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_touch_c.h"
+
+#if SDL_IPHONE_KEYBOARD
+#include "keyinfotable.h"
+#endif
+#include "SDL_uikitappdelegate.h"
+#include "SDL_uikitmodes.h"
+#include "SDL_uikitwindow.h"
+
+@implementation SDL_uikitview
+
+- (void)dealloc
+{
+    [super dealloc];
+}
+
+- (id)initWithFrame:(CGRect)frame
+{
+    self = [super initWithFrame: frame];
+
+#if SDL_IPHONE_KEYBOARD
+    [self initializeKeyboard];
+#endif
+
+    self.multipleTouchEnabled = YES;
+
+    touchId = 1;
+    SDL_AddTouch(touchId, "");
+
+    return self;
+
+}
+
+- (CGPoint)touchLocation:(UITouch *)touch shouldNormalize:(BOOL)normalize
+{
+    CGPoint point = [touch locationInView: self];
+
+    /* Get the display scale and apply that to the input coordinates */
+    SDL_Window *window = self->viewcontroller.window;
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DisplayModeData *displaymodedata = (SDL_DisplayModeData *) display->current_mode.driverdata;
+
+    if (normalize) {
+        CGRect bounds = [self bounds];
+        point.x /= bounds.size.width;
+        point.y /= bounds.size.height;
+    } else {
+        point.x *= displaymodedata->scale;
+        point.y *= displaymodedata->scale;
+    }
+    return point;
+}
+
+- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
+{
+    NSEnumerator *enumerator = [touches objectEnumerator];
+    UITouch *touch = (UITouch*)[enumerator nextObject];
+
+    while (touch) {
+        if (!leftFingerDown) {
+            CGPoint locationInView = [self touchLocation:touch shouldNormalize:NO];
+
+            /* send moved event */
+            SDL_SendMouseMotion(NULL, SDL_TOUCH_MOUSEID, 0, locationInView.x, locationInView.y);
+
+            /* send mouse down event */
+            SDL_SendMouseButton(NULL, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
+
+            leftFingerDown = touch;
+        }
+
+        CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
+#ifdef IPHONE_TOUCH_EFFICIENT_DANGEROUS
+        /* FIXME: TODO: Using touch as the fingerId is potentially dangerous
+         * It is also much more efficient than storing the UITouch pointer
+         * and comparing it to the incoming event.
+         */
+        SDL_SendTouch(touchId, (SDL_FingerID)((size_t)touch),
+                      SDL_TRUE, locationInView.x, locationInView.y, 1.0f);
+#else
+        int i;
+        for(i = 0; i < MAX_SIMULTANEOUS_TOUCHES; i++) {
+            if (finger[i] == NULL) {
+                finger[i] = touch;
+                SDL_SendTouch(touchId, i,
+                              SDL_TRUE, locationInView.x, locationInView.y, 1.0f);
+                break;
+            }
+        }
+#endif
+        touch = (UITouch*)[enumerator nextObject];
+    }
+}
+
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
+{
+    NSEnumerator *enumerator = [touches objectEnumerator];
+    UITouch *touch = (UITouch*)[enumerator nextObject];
+
+    while(touch) {
+        if (touch == leftFingerDown) {
+            /* send mouse up */
+            SDL_SendMouseButton(NULL, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
+            leftFingerDown = nil;
+        }
+
+        CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
+#ifdef IPHONE_TOUCH_EFFICIENT_DANGEROUS
+        SDL_SendTouch(touchId, (long)touch,
+                      SDL_FALSE, locationInView.x, locationInView.y, 1.0f);
+#else
+        int i;
+        for (i = 0; i < MAX_SIMULTANEOUS_TOUCHES; i++) {
+            if (finger[i] == touch) {
+                SDL_SendTouch(touchId, i,
+                              SDL_FALSE, locationInView.x, locationInView.y, 1.0f);
+                finger[i] = NULL;
+                break;
+            }
+        }
+#endif
+        touch = (UITouch*)[enumerator nextObject];
+    }
+}
+
+- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
+{
+    /*
+        this can happen if the user puts more than 5 touches on the screen
+        at once, or perhaps in other circumstances.  Usually (it seems)
+        all active touches are canceled.
+    */
+    [self touchesEnded: touches withEvent: event];
+}
+
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
+{
+    NSEnumerator *enumerator = [touches objectEnumerator];
+    UITouch *touch = (UITouch*)[enumerator nextObject];
+
+    while (touch) {
+        if (touch == leftFingerDown) {
+            CGPoint locationInView = [self touchLocation:touch shouldNormalize:NO];
+
+            /* send moved event */
+            SDL_SendMouseMotion(NULL, SDL_TOUCH_MOUSEID, 0, locationInView.x, locationInView.y);
+        }
+
+        CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
+#ifdef IPHONE_TOUCH_EFFICIENT_DANGEROUS
+        SDL_SendTouchMotion(touchId, (long)touch,
+                            locationInView.x, locationInView.y, 1.0f);
+#else
+        int i;
+        for (i = 0; i < MAX_SIMULTANEOUS_TOUCHES; i++) {
+            if (finger[i] == touch) {
+                SDL_SendTouchMotion(touchId, i,
+                                    locationInView.x, locationInView.y, 1.0f);
+                break;
+            }
+        }
+#endif
+        touch = (UITouch*)[enumerator nextObject];
+    }
+}
+
+/*
+    ---- Keyboard related functionality below this line ----
+*/
+#if SDL_IPHONE_KEYBOARD
+
+/* Is the iPhone virtual keyboard visible onscreen? */
+- (BOOL)keyboardVisible
+{
+    return keyboardVisible;
+}
+
+/* Set ourselves up as a UITextFieldDelegate */
+- (void)initializeKeyboard
+{
+    textField = [[UITextField alloc] initWithFrame: CGRectZero];
+    textField.delegate = self;
+    /* placeholder so there is something to delete! */
+    textField.text = @" ";
+
+    /* set UITextInputTrait properties, mostly to defaults */
+    textField.autocapitalizationType = UITextAutocapitalizationTypeNone;
+    textField.autocorrectionType = UITextAutocorrectionTypeNo;
+    textField.enablesReturnKeyAutomatically = NO;
+    textField.keyboardAppearance = UIKeyboardAppearanceDefault;
+    textField.keyboardType = UIKeyboardTypeDefault;
+    textField.returnKeyType = UIReturnKeyDefault;
+    textField.secureTextEntry = NO;
+
+    textField.hidden = YES;
+    keyboardVisible = NO;
+    /* add the UITextField (hidden) to our view */
+    [self addSubview: textField];
+    [textField release];
+}
+
+/* reveal onscreen virtual keyboard */
+- (void)showKeyboard
+{
+    keyboardVisible = YES;
+    [textField becomeFirstResponder];
+}
+
+/* hide onscreen virtual keyboard */
+- (void)hideKeyboard
+{
+    keyboardVisible = NO;
+    [textField resignFirstResponder];
+}
+
+/* UITextFieldDelegate method.  Invoked when user types something. */
+- (BOOL)textField:(UITextField *)_textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string
+{
+    if ([string length] == 0) {
+        /* it wants to replace text with nothing, ie a delete */
+        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_DELETE);
+        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_DELETE);
+    }
+    else {
+        /* go through all the characters in the string we've been sent
+           and convert them to key presses */
+        int i;
+        for (i = 0; i < [string length]; i++) {
+
+            unichar c = [string characterAtIndex: i];
+
+            Uint16 mod = 0;
+            SDL_Scancode code;
+
+            if (c < 127) {
+                /* figure out the SDL_Scancode and SDL_keymod for this unichar */
+                code = unicharToUIKeyInfoTable[c].code;
+                mod  = unicharToUIKeyInfoTable[c].mod;
+            }
+            else {
+                /* we only deal with ASCII right now */
+                code = SDL_SCANCODE_UNKNOWN;
+                mod = 0;
+            }
+
+            if (mod & KMOD_SHIFT) {
+                /* If character uses shift, press shift down */
+                SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
+            }
+            /* send a keydown and keyup even for the character */
+            SDL_SendKeyboardKey(SDL_PRESSED, code);
+            SDL_SendKeyboardKey(SDL_RELEASED, code);
+            if (mod & KMOD_SHIFT) {
+                /* If character uses shift, press shift back up */
+                SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
+            }
+        }
+        SDL_SendKeyboardText([string UTF8String]);
+    }
+    return NO; /* don't allow the edit! (keep placeholder text there) */
+}
+
+/* Terminates the editing session */
+- (BOOL)textFieldShouldReturn:(UITextField*)_textField
+{
+    SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RETURN);
+    SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RETURN);
+    SDL_StopTextInput();
+    return YES;
+}
+
+#endif
+
+@end
+
+/* iPhone keyboard addition functions */
+#if SDL_IPHONE_KEYBOARD
+
+static SDL_uikitview * getWindowView(SDL_Window * window)
+{
+    if (window == NULL) {
+        SDL_SetError("Window does not exist");
+        return nil;
+    }
+
+    SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
+    SDL_uikitview *view = data != NULL ? data->view : nil;
+
+    if (view == nil) {
+        SDL_SetError("Window has no view");
+    }
+
+    return view;
+}
+
+SDL_bool UIKit_HasScreenKeyboardSupport(_THIS)
+{
+    return SDL_TRUE;
+}
+
+void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window)
+{
+    SDL_uikitview *view = getWindowView(window);
+    if (view != nil) {
+        [view showKeyboard];
+    }
+}
+
+void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window)
+{
+    SDL_uikitview *view = getWindowView(window);
+    if (view != nil) {
+        [view hideKeyboard];
+    }
+}
+
+SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window)
+{
+    SDL_uikitview *view = getWindowView(window);
+    if (view == nil) {
+        return 0;
+    }
+
+    return view.keyboardVisible;
+}
+
+#endif /* SDL_IPHONE_KEYBOARD */
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitviewcontroller.h b/src/video/uikit/SDL_uikitviewcontroller.h
new file mode 100644
index 0000000..2bc664d
--- /dev/null
+++ b/src/video/uikit/SDL_uikitviewcontroller.h
@@ -0,0 +1,39 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty.  In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+ */
+
+#import <UIKit/UIKit.h>
+
+#include "../SDL_sysvideo.h"
+
+@interface SDL_uikitviewcontroller : UIViewController {
+@private
+    SDL_Window *window;
+}
+
+@property (readwrite) SDL_Window *window;
+
+- (id)initWithSDLWindow:(SDL_Window *)_window;
+- (void)loadView;
+- (void)viewDidLayoutSubviews;
+- (NSUInteger)supportedInterfaceOrientations;
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orient;
+
+@end
diff --git a/src/video/uikit/SDL_uikitviewcontroller.m b/src/video/uikit/SDL_uikitviewcontroller.m
new file mode 100644
index 0000000..157b70a
--- /dev/null
+++ b/src/video/uikit/SDL_uikitviewcontroller.m
@@ -0,0 +1,126 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "SDL_video.h"
+#include "SDL_assert.h"
+#include "SDL_hints.h"
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_uikitviewcontroller.h"
+#include "SDL_uikitvideo.h"
+#include "SDL_uikitmodes.h"
+#include "SDL_uikitwindow.h"
+
+
+@implementation SDL_uikitviewcontroller
+
+@synthesize window;
+
+- (id)initWithSDLWindow:(SDL_Window *)_window
+{
+    self = [self init];
+    if (self == nil) {
+        return nil;
+    }
+    self.window = _window;
+
+    return self;
+}
+
+- (void)loadView
+{
+    /* do nothing. */
+}
+
+- (void)viewDidLayoutSubviews
+{
+    if (self->window->flags & SDL_WINDOW_RESIZABLE) {
+        SDL_WindowData *data = self->window->driverdata;
+        SDL_VideoDisplay *display = SDL_GetDisplayForWindow(self->window);
+        SDL_DisplayModeData *displaymodedata = (SDL_DisplayModeData *) display->current_mode.driverdata;
+        const CGSize size = data->view.bounds.size;
+        int w, h;
+
+        w = (int)(size.width * displaymodedata->scale);
+        h = (int)(size.height * displaymodedata->scale);
+
+        SDL_SendWindowEvent(self->window, SDL_WINDOWEVENT_RESIZED, w, h);
+    }
+}
+
+- (NSUInteger)supportedInterfaceOrientations
+{
+    NSUInteger orientationMask = 0;
+
+    const char *orientationsCString;
+    if ((orientationsCString = SDL_GetHint(SDL_HINT_ORIENTATIONS)) != NULL) {
+        BOOL rotate = NO;
+        NSString *orientationsNSString = [NSString stringWithCString:orientationsCString
+                                                            encoding:NSUTF8StringEncoding];
+        NSArray *orientations = [orientationsNSString componentsSeparatedByCharactersInSet:
+                                 [NSCharacterSet characterSetWithCharactersInString:@" "]];
+
+        if ([orientations containsObject:@"LandscapeLeft"]) {
+            orientationMask |= UIInterfaceOrientationMaskLandscapeLeft;
+        }
+        if ([orientations containsObject:@"LandscapeRight"]) {
+            orientationMask |= UIInterfaceOrientationMaskLandscapeRight;
+        }
+        if ([orientations containsObject:@"Portrait"]) {
+            orientationMask |= UIInterfaceOrientationMaskPortrait;
+        }
+        if ([orientations containsObject:@"PortraitUpsideDown"]) {
+            orientationMask |= UIInterfaceOrientationMaskPortraitUpsideDown;
+        }
+
+    } else if (self->window->flags & SDL_WINDOW_RESIZABLE) {
+        orientationMask = UIInterfaceOrientationMaskAll;  /* any orientation is okay. */
+    } else {
+        if (self->window->w >= self->window->h) {
+            orientationMask |= UIInterfaceOrientationMaskLandscape;
+        }
+        if (self->window->h >= self->window->w) {
+            orientationMask |= (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown);
+        }
+    }
+
+    /* Don't allow upside-down orientation on the phone, so answering calls is in the natural orientation */
+    if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
+        orientationMask &= ~UIInterfaceOrientationMaskPortraitUpsideDown;
+    }
+    return orientationMask;
+}
+
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orient
+{
+    NSUInteger orientationMask = [self supportedInterfaceOrientations];
+    return (orientationMask & (1 << orient));
+}
+
+@end
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitwindow.h b/src/video/uikit/SDL_uikitwindow.h
new file mode 100644
index 0000000..effad90
--- /dev/null
+++ b/src/video/uikit/SDL_uikitwindow.h
@@ -0,0 +1,51 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#ifndef _SDL_uikitwindow_h
+#define _SDL_uikitwindow_h
+
+#include "../SDL_sysvideo.h"
+#import "SDL_uikitvideo.h"
+#import "SDL_uikitopenglview.h"
+#import "SDL_uikitviewcontroller.h"
+
+typedef struct SDL_WindowData SDL_WindowData;
+
+extern int UIKit_CreateWindow(_THIS, SDL_Window * window);
+extern void UIKit_ShowWindow(_THIS, SDL_Window * window);
+extern void UIKit_HideWindow(_THIS, SDL_Window * window);
+extern void UIKit_RaiseWindow(_THIS, SDL_Window * window);
+extern void UIKit_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+extern void UIKit_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool UIKit_GetWindowWMInfo(_THIS, SDL_Window * window,
+                                      struct SDL_SysWMinfo * info);
+
+@class UIWindow;
+
+struct SDL_WindowData
+{
+    UIWindow *uiwindow;
+    SDL_uikitopenglview *view;
+    SDL_uikitviewcontroller *viewcontroller;
+};
+
+#endif /* _SDL_uikitwindow_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitwindow.m b/src/video/uikit/SDL_uikitwindow.m
new file mode 100644
index 0000000..b3f7ac9
--- /dev/null
+++ b/src/video/uikit/SDL_uikitwindow.m
@@ -0,0 +1,331 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_UIKIT
+
+#include "SDL_syswm.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "SDL_assert.h"
+#include "SDL_hints.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_uikitvideo.h"
+#include "SDL_uikitevents.h"
+#include "SDL_uikitmodes.h"
+#include "SDL_uikitwindow.h"
+#import "SDL_uikitappdelegate.h"
+
+#import "SDL_uikitopenglview.h"
+
+#include <Foundation/Foundation.h>
+
+
+
+
+static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bool created)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DisplayModeData *displaymodedata = (SDL_DisplayModeData *) display->current_mode.driverdata;
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
+    SDL_WindowData *data;
+
+    /* Allocate the window data */
+    data = (SDL_WindowData *)SDL_malloc(sizeof(*data));
+    if (!data) {
+        return SDL_OutOfMemory();
+    }
+    data->uiwindow = uiwindow;
+    data->viewcontroller = nil;
+    data->view = nil;
+
+    /* Fill in the SDL window with the window data */
+    {
+        window->x = 0;
+        window->y = 0;
+
+        CGRect bounds;
+        if (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_BORDERLESS)) {
+            bounds = [displaydata->uiscreen bounds];
+        } else {
+            bounds = [displaydata->uiscreen applicationFrame];
+        }
+
+        /* Get frame dimensions in pixels */
+        int width = (int)(bounds.size.width * displaymodedata->scale);
+        int height = (int)(bounds.size.height * displaymodedata->scale);
+
+        /* Make sure the width/height are oriented correctly */
+        if (UIKit_IsDisplayLandscape(displaydata->uiscreen) != (width > height)) {
+            int temp = width;
+            width = height;
+            height = temp;
+        }
+
+        window->w = width;
+        window->h = height;
+    }
+
+    window->driverdata = data;
+
+    /* only one window on iOS, always shown */
+    window->flags &= ~SDL_WINDOW_HIDDEN;
+
+    /* SDL_WINDOW_BORDERLESS controls whether status bar is hidden.
+     * This is only set if the window is on the main screen. Other screens
+     *  just force the window to have the borderless flag.
+     */
+    if (displaydata->uiscreen == [UIScreen mainScreen]) {
+        window->flags |= SDL_WINDOW_INPUT_FOCUS;  /* always has input focus */
+
+        if ([UIApplication sharedApplication].statusBarHidden) {
+            window->flags |= SDL_WINDOW_BORDERLESS;
+        } else {
+            window->flags &= ~SDL_WINDOW_BORDERLESS;
+        }
+    } else {
+        window->flags &= ~SDL_WINDOW_RESIZABLE;  /* window is NEVER resizeable */
+        window->flags &= ~SDL_WINDOW_INPUT_FOCUS;  /* never has input focus */
+        window->flags |= SDL_WINDOW_BORDERLESS;  /* never has a status bar. */
+    }
+
+    /* The View Controller will handle rotating the view when the
+     * device orientation changes. This will trigger resize events, if
+     * appropriate.
+     */
+    SDL_uikitviewcontroller *controller;
+    controller = [SDL_uikitviewcontroller alloc];
+    data->viewcontroller = [controller initWithSDLWindow:window];
+    [data->viewcontroller setTitle:@"SDL App"];  /* !!! FIXME: hook up SDL_SetWindowTitle() */
+
+    return 0;
+}
+
+int
+UIKit_CreateWindow(_THIS, SDL_Window *window)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+    const BOOL external = ([UIScreen mainScreen] != data->uiscreen);
+
+    /* SDL currently puts this window at the start of display's linked list. We rely on this. */
+    SDL_assert(_this->windows == window);
+
+    /* We currently only handle a single window per display on iOS */
+    if (window->next != NULL) {
+        return SDL_SetError("Only one window allowed per display.");
+    }
+
+    /* If monitor has a resolution of 0x0 (hasn't been explicitly set by the
+     * user, so it's in standby), try to force the display to a resolution
+     * that most closely matches the desired window size.
+     */
+    if (SDL_UIKit_supports_multiple_displays) {
+        const CGSize origsize = [[data->uiscreen currentMode] size];
+        if ((origsize.width == 0.0f) && (origsize.height == 0.0f)) {
+            if (display->num_display_modes == 0) {
+                _this->GetDisplayModes(_this, display);
+            }
+
+            int i;
+            const SDL_DisplayMode *bestmode = NULL;
+            for (i = display->num_display_modes; i >= 0; i--) {
+                const SDL_DisplayMode *mode = &display->display_modes[i];
+                if ((mode->w >= window->w) && (mode->h >= window->h))
+                    bestmode = mode;
+            }
+
+            if (bestmode) {
+                SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)bestmode->driverdata;
+                [data->uiscreen setCurrentMode:modedata->uiscreenmode];
+
+                /* desktop_mode doesn't change here (the higher level will
+                 * use it to set all the screens back to their defaults
+                 * upon window destruction, SDL_Quit(), etc.
+                 */
+                display->current_mode = *bestmode;
+            }
+        }
+    }
+
+    if (data->uiscreen == [UIScreen mainScreen]) {
+        if (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_BORDERLESS)) {
+            [UIApplication sharedApplication].statusBarHidden = YES;
+        } else {
+            [UIApplication sharedApplication].statusBarHidden = NO;
+        }
+    }
+
+    if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
+        if (window->w > window->h) {
+            if (!UIKit_IsDisplayLandscape(data->uiscreen)) {
+                [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
+            }
+        } else if (window->w < window->h) {
+            if (UIKit_IsDisplayLandscape(data->uiscreen)) {
+                [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait animated:NO];
+            }
+        }
+    }
+
+    /* ignore the size user requested, and make a fullscreen window */
+    /* !!! FIXME: can we have a smaller view? */
+    UIWindow *uiwindow = [UIWindow alloc];
+    uiwindow = [uiwindow initWithFrame:[data->uiscreen bounds]];
+
+    /* put the window on an external display if appropriate. This implicitly
+     * does [uiwindow setframe:[uiscreen bounds]], so don't do it on the
+     * main display, where we land by default, as that would eat the
+     * status bar real estate.
+     */
+    if (external) {
+        [uiwindow setScreen:data->uiscreen];
+    }
+
+    if (SetupWindowData(_this, window, uiwindow, SDL_TRUE) < 0) {
+        [uiwindow release];
+        return -1;
+    }
+
+    return 1;
+
+}
+
+void
+UIKit_ShowWindow(_THIS, SDL_Window * window)
+{
+    UIWindow *uiwindow = ((SDL_WindowData *) window->driverdata)->uiwindow;
+
+    [uiwindow makeKeyAndVisible];
+}
+
+void
+UIKit_HideWindow(_THIS, SDL_Window * window)
+{
+    UIWindow *uiwindow = ((SDL_WindowData *) window->driverdata)->uiwindow;
+
+    uiwindow.hidden = YES;
+}
+
+void
+UIKit_RaiseWindow(_THIS, SDL_Window * window)
+{
+    /* We don't currently offer a concept of "raising" the SDL window, since
+     *  we only allow one per display, in the iOS fashion.
+     * However, we use this entry point to rebind the context to the view
+     *  during OnWindowRestored processing.
+     */
+    _this->GL_MakeCurrent(_this, _this->current_glwin, _this->current_glctx);
+}
+
+void
+UIKit_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
+{
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
+    SDL_DisplayModeData *displaymodedata = (SDL_DisplayModeData *) display->current_mode.driverdata;
+    UIWindow *uiwindow = ((SDL_WindowData *) window->driverdata)->uiwindow;
+
+    if (fullscreen) {
+        [UIApplication sharedApplication].statusBarHidden = YES;
+    } else {
+        [UIApplication sharedApplication].statusBarHidden = NO;
+    }
+
+    CGRect bounds;
+    if (fullscreen) {
+        bounds = [displaydata->uiscreen bounds];
+    } else {
+        bounds = [displaydata->uiscreen applicationFrame];
+    }
+
+    /* Get frame dimensions in pixels */
+    int width = (int)(bounds.size.width * displaymodedata->scale);
+    int height = (int)(bounds.size.height * displaymodedata->scale);
+
+    /* We can pick either width or height here and we'll rotate the
+       screen to match, so we pick the closest to what we wanted.
+     */
+    if (window->w >= window->h) {
+        if (width > height) {
+            window->w = width;
+            window->h = height;
+        } else {
+            window->w = height;
+            window->h = width;
+        }
+    } else {
+        if (width > height) {
+            window->w = height;
+            window->h = width;
+        } else {
+            window->w = width;
+            window->h = height;
+        }
+    }
+}
+
+void
+UIKit_DestroyWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
+    if (data) {
+        [data->viewcontroller release];
+        [data->uiwindow release];
+        SDL_free(data);
+        window->driverdata = NULL;
+    }
+}
+
+SDL_bool
+UIKit_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
+{
+    UIWindow *uiwindow = ((SDL_WindowData *) window->driverdata)->uiwindow;
+
+    if (info->version.major <= SDL_MAJOR_VERSION) {
+        info->subsystem = SDL_SYSWM_UIKIT;
+        info->info.uikit.window = uiwindow;
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("Application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+}
+
+int
+SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam)
+{
+    SDL_WindowData *data = window ? (SDL_WindowData *)window->driverdata : NULL;
+
+    if (!data || !data->view) {
+        return SDL_SetError("Invalid window or view not set");
+    }
+
+    [data->view setAnimationCallback:interval callback:callback callbackParam:callbackParam];
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_UIKIT */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/keyinfotable.h b/src/video/uikit/keyinfotable.h
new file mode 100644
index 0000000..d12674b
--- /dev/null
+++ b/src/video/uikit/keyinfotable.h
@@ -0,0 +1,174 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _UIKIT_KeyInfo
+#define _UIKIT_KeyInfo
+
+#include "SDL_scancode.h"
+
+/*
+    This file is used by the keyboard code in SDL_uikitview.m to convert between characters
+    passed in from the iPhone's virtual keyboard, and tuples of SDL_Scancode and SDL_keymods.
+    For example unicharToUIKeyInfoTable['a'] would give you the scan code and keymod for lower
+    case a.
+*/
+
+typedef struct
+{
+    SDL_Scancode code;
+    Uint16 mod;
+} UIKitKeyInfo;
+
+/* So far only ASCII characters here */
+static UIKitKeyInfo unicharToUIKeyInfoTable[] = {
+/*  0 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  1 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  2 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  3 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  4 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  5 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  6 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  7 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  8 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  9 */  {  SDL_SCANCODE_UNKNOWN, 0 },
+/*  10 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  11 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  12 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  13 */ {   SDL_SCANCODE_RETURN, 0 },
+/*  14 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  15 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  16 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  17 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  18 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  19 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  20 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  21 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  22 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  23 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  24 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  25 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  26 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  27 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  28 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  29 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  30 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  31 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  32 */ {   SDL_SCANCODE_SPACE, 0 },
+/*  33 */ {   SDL_SCANCODE_1,    KMOD_SHIFT },        /* plus shift modifier '!' */
+/*  34 */ {   SDL_SCANCODE_APOSTROPHE, KMOD_SHIFT },    /* plus shift modifier '"' */
+/*  35 */ {   SDL_SCANCODE_3, KMOD_SHIFT },            /* plus shift modifier '#' */
+/*  36 */ {   SDL_SCANCODE_4, KMOD_SHIFT },            /* plus shift modifier '$' */
+/*  37 */ {   SDL_SCANCODE_5, KMOD_SHIFT },            /* plus shift modifier '%' */
+/*  38 */ {   SDL_SCANCODE_7, KMOD_SHIFT },            /* plus shift modifier '&' */
+/*  39 */ {   SDL_SCANCODE_APOSTROPHE, 0 },    /* '''                       */
+/*  40 */ {   SDL_SCANCODE_9, KMOD_SHIFT },             /* plus shift modifier '(' */
+/*  41 */ {   SDL_SCANCODE_0, KMOD_SHIFT },            /* plus shift modifier ')' */
+/*  42 */ {   SDL_SCANCODE_8, KMOD_SHIFT },            /* '*' */
+/*  43 */ {   SDL_SCANCODE_EQUALS, KMOD_SHIFT },    /* plus shift modifier '+' */
+/*  44 */ {   SDL_SCANCODE_COMMA, 0 },        /* ','                       */
+/*  45 */ {   SDL_SCANCODE_MINUS, 0 },        /* '-'                       */
+/*  46 */ {   SDL_SCANCODE_PERIOD, 0 },        /* '.'                       */
+/*  47 */ {   SDL_SCANCODE_SLASH, 0 },        /* '/'                       */
+/*  48 */ {   SDL_SCANCODE_0, 0    },
+/*  49 */ {   SDL_SCANCODE_1, 0 },
+/*  50 */ {   SDL_SCANCODE_2, 0 },
+/*  51 */ {   SDL_SCANCODE_3, 0 },
+/*  52 */ {   SDL_SCANCODE_4, 0 },
+/*  53 */ {   SDL_SCANCODE_5, 0 },
+/*  54 */ {   SDL_SCANCODE_6, 0 },
+/*  55 */ {   SDL_SCANCODE_7, 0 },
+/*  56 */ {   SDL_SCANCODE_8, 0 },
+/*  57 */ {   SDL_SCANCODE_9, 0 },
+/*  58 */ {   SDL_SCANCODE_SEMICOLON,  KMOD_SHIFT },    /* plus shift modifier ';' */
+/*  59 */ {   SDL_SCANCODE_SEMICOLON, 0 },
+/*  60 */ {   SDL_SCANCODE_COMMA,  KMOD_SHIFT },         /* plus shift modifier '<' */
+/*  61 */ {   SDL_SCANCODE_EQUALS, 0 },
+/*  62 */ {   SDL_SCANCODE_PERIOD,  KMOD_SHIFT },        /* plus shift modifier '>' */
+/*  63 */ {   SDL_SCANCODE_SLASH,  KMOD_SHIFT },        /* plus shift modifier '?' */
+/*  64 */ {   SDL_SCANCODE_2,  KMOD_SHIFT },            /* plus shift modifier '@' */
+/*  65 */ {   SDL_SCANCODE_A,  KMOD_SHIFT },            /* all the following need shift modifiers */
+/*  66 */ {   SDL_SCANCODE_B,  KMOD_SHIFT },
+/*  67 */ {   SDL_SCANCODE_C,  KMOD_SHIFT },
+/*  68 */ {   SDL_SCANCODE_D,  KMOD_SHIFT },
+/*  69 */ {   SDL_SCANCODE_E,  KMOD_SHIFT },
+/*  70 */ {   SDL_SCANCODE_F,  KMOD_SHIFT },
+/*  71 */ {   SDL_SCANCODE_G,  KMOD_SHIFT },
+/*  72 */ {   SDL_SCANCODE_H,  KMOD_SHIFT },
+/*  73 */ {   SDL_SCANCODE_I,  KMOD_SHIFT },
+/*  74 */ {   SDL_SCANCODE_J,  KMOD_SHIFT },
+/*  75 */ {   SDL_SCANCODE_K,  KMOD_SHIFT },
+/*  76 */ {   SDL_SCANCODE_L,  KMOD_SHIFT },
+/*  77 */ {   SDL_SCANCODE_M,  KMOD_SHIFT },
+/*  78 */ {   SDL_SCANCODE_N,  KMOD_SHIFT },
+/*  79 */ {   SDL_SCANCODE_O,  KMOD_SHIFT },
+/*  80 */ {   SDL_SCANCODE_P,  KMOD_SHIFT },
+/*  81 */ {   SDL_SCANCODE_Q,  KMOD_SHIFT },
+/*  82 */ {   SDL_SCANCODE_R,  KMOD_SHIFT },
+/*  83 */ {   SDL_SCANCODE_S,  KMOD_SHIFT },
+/*  84 */ {   SDL_SCANCODE_T,  KMOD_SHIFT },
+/*  85 */ {   SDL_SCANCODE_U,  KMOD_SHIFT },
+/*  86 */ {   SDL_SCANCODE_V,  KMOD_SHIFT },
+/*  87 */ {   SDL_SCANCODE_W,  KMOD_SHIFT },
+/*  88 */ {   SDL_SCANCODE_X,  KMOD_SHIFT },
+/*  89 */ {   SDL_SCANCODE_Y,  KMOD_SHIFT },
+/*  90 */ {   SDL_SCANCODE_Z,  KMOD_SHIFT },
+/*  91 */ {   SDL_SCANCODE_LEFTBRACKET, 0 },
+/*  92 */ {   SDL_SCANCODE_BACKSLASH, 0 },
+/*  93 */ {   SDL_SCANCODE_RIGHTBRACKET, 0 },
+/*  94 */ {   SDL_SCANCODE_6,  KMOD_SHIFT },            /* plus shift modifier '^' */
+/*  95 */ {   SDL_SCANCODE_MINUS,  KMOD_SHIFT },        /* plus shift modifier '_' */
+/*  96 */ {   SDL_SCANCODE_GRAVE,  KMOD_SHIFT },        /* '`' */
+/*  97 */ {   SDL_SCANCODE_A, 0    },
+/*  98 */ {   SDL_SCANCODE_B, 0 },
+/*  99 */ {   SDL_SCANCODE_C, 0 },
+/*  100 */{    SDL_SCANCODE_D, 0 },
+/*  101 */{    SDL_SCANCODE_E, 0 },
+/*  102 */{    SDL_SCANCODE_F, 0 },
+/*  103 */{    SDL_SCANCODE_G, 0 },
+/*  104 */{    SDL_SCANCODE_H, 0 },
+/*  105 */{    SDL_SCANCODE_I, 0 },
+/*  106 */{    SDL_SCANCODE_J, 0 },
+/*  107 */{    SDL_SCANCODE_K, 0 },
+/*  108 */{    SDL_SCANCODE_L, 0 },
+/*  109 */{    SDL_SCANCODE_M, 0 },
+/*  110 */{    SDL_SCANCODE_N, 0 },
+/*  111 */{    SDL_SCANCODE_O, 0 },
+/*  112 */{    SDL_SCANCODE_P, 0 },
+/*  113 */{    SDL_SCANCODE_Q, 0 },
+/*  114 */{    SDL_SCANCODE_R, 0 },
+/*  115 */{    SDL_SCANCODE_S, 0 },
+/*  116 */{    SDL_SCANCODE_T, 0 },
+/*  117 */{    SDL_SCANCODE_U, 0 },
+/*  118 */{    SDL_SCANCODE_V, 0 },
+/*  119 */{    SDL_SCANCODE_W, 0 },
+/*  120 */{    SDL_SCANCODE_X, 0 },
+/*  121 */{    SDL_SCANCODE_Y, 0 },
+/*  122 */{    SDL_SCANCODE_Z, 0 },
+/*  123 */{    SDL_SCANCODE_LEFTBRACKET, KMOD_SHIFT },    /* plus shift modifier '{' */
+/*  124 */{    SDL_SCANCODE_BACKSLASH, KMOD_SHIFT },    /* plus shift modifier '|' */
+/*  125 */{    SDL_SCANCODE_RIGHTBRACKET, KMOD_SHIFT },    /* plus shift modifier '}' */
+/*  126 */{    SDL_SCANCODE_GRAVE, KMOD_SHIFT },         /* plus shift modifier '~' */
+/*  127 */{    SDL_SCANCODE_DELETE, KMOD_SHIFT }
+};
+
+#endif /* UIKitKeyInfo */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_msctf.h b/src/video/windows/SDL_msctf.h
new file mode 100644
index 0000000..9ff43c0
--- /dev/null
+++ b/src/video/windows/SDL_msctf.h
@@ -0,0 +1,221 @@
+#ifndef _SDL_msctf_h
+#define _SDL_msctf_h
+
+#include <unknwn.h>
+
+#define     TF_INVALID_COOKIE               (0xffffffff)
+#define     TF_IPSINK_FLAG_ACTIVE           0x0001
+#define     TF_TMAE_UIELEMENTENABLEDONLY    0x00000004
+
+typedef struct ITfThreadMgr ITfThreadMgr;
+typedef struct ITfDocumentMgr ITfDocumentMgr;
+typedef struct ITfClientId ITfClientId;
+
+typedef struct IEnumTfDocumentMgrs IEnumTfDocumentMgrs;
+typedef struct IEnumTfFunctionProviders IEnumTfFunctionProviders;
+typedef struct ITfFunctionProvider ITfFunctionProvider;
+typedef struct ITfCompartmentMgr ITfCompartmentMgr;
+typedef struct ITfContext ITfContext;
+typedef struct IEnumTfContexts IEnumTfContexts;
+typedef struct ITfUIElementSink ITfUIElementSink;
+typedef struct ITfUIElement ITfUIElement;
+typedef struct ITfUIElementMgr ITfUIElementMgr;
+typedef struct IEnumTfUIElements IEnumTfUIElements;
+typedef struct ITfThreadMgrEx ITfThreadMgrEx;
+typedef struct ITfCandidateListUIElement ITfCandidateListUIElement;
+typedef struct ITfReadingInformationUIElement ITfReadingInformationUIElement;
+typedef struct ITfInputProcessorProfileActivationSink ITfInputProcessorProfileActivationSink;
+typedef struct ITfSource ITfSource;
+
+typedef DWORD TfClientId;
+typedef DWORD TfEditCookie;
+
+typedef struct ITfThreadMgrVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfThreadMgr *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfThreadMgr *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfThreadMgr *);
+    HRESULT (STDMETHODCALLTYPE *Activate)(ITfThreadMgr *, TfClientId *);
+    HRESULT (STDMETHODCALLTYPE *Deactivate)(ITfThreadMgr *);
+    HRESULT (STDMETHODCALLTYPE *CreateDocumentMgr)(ITfThreadMgr *);
+    HRESULT (STDMETHODCALLTYPE *EnumDocumentMgrs)(ITfThreadMgr *, IEnumTfDocumentMgrs **);
+    HRESULT (STDMETHODCALLTYPE *GetFocus)(ITfThreadMgr *, ITfDocumentMgr **);
+    HRESULT (STDMETHODCALLTYPE *SetFocus)(ITfThreadMgr *, ITfDocumentMgr *);
+    HRESULT (STDMETHODCALLTYPE *AssociateFocus)(ITfThreadMgr *, HWND, ITfDocumentMgr *, ITfDocumentMgr **);
+    HRESULT (STDMETHODCALLTYPE *IsThreadFocus)(ITfThreadMgr *, BOOL *);
+    HRESULT (STDMETHODCALLTYPE *GetFunctionProvider)(ITfThreadMgr *, REFCLSID, ITfFunctionProvider **);
+    HRESULT (STDMETHODCALLTYPE *EnumFunctionProviders)(ITfThreadMgr *, IEnumTfFunctionProviders **);
+    HRESULT (STDMETHODCALLTYPE *GetGlobalCompartment)(ITfThreadMgr *, ITfCompartmentMgr **);
+} ITfThreadMgrVtbl;
+
+struct ITfThreadMgr
+{
+    const struct ITfThreadMgrVtbl *lpVtbl;
+};
+
+typedef struct ITfThreadMgrExVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfThreadMgrEx *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfThreadMgrEx *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfThreadMgrEx *);
+    HRESULT (STDMETHODCALLTYPE *Activate)(ITfThreadMgrEx *, TfClientId *);
+    HRESULT (STDMETHODCALLTYPE *Deactivate)(ITfThreadMgrEx *);
+    HRESULT (STDMETHODCALLTYPE *CreateDocumentMgr)(ITfThreadMgrEx *, ITfDocumentMgr **);
+    HRESULT (STDMETHODCALLTYPE *EnumDocumentMgrs)(ITfThreadMgrEx *, IEnumTfDocumentMgrs **);
+    HRESULT (STDMETHODCALLTYPE *GetFocus)(ITfThreadMgrEx *, ITfDocumentMgr **);
+    HRESULT (STDMETHODCALLTYPE *SetFocus)(ITfThreadMgrEx *, ITfDocumentMgr *);
+    HRESULT (STDMETHODCALLTYPE *AssociateFocus)(ITfThreadMgrEx *, ITfDocumentMgr *, ITfDocumentMgr **);
+    HRESULT (STDMETHODCALLTYPE *IsThreadFocus)(ITfThreadMgrEx *, BOOL *);
+    HRESULT (STDMETHODCALLTYPE *GetFunctionProvider)(ITfThreadMgrEx *, REFCLSID, ITfFunctionProvider **);
+    HRESULT (STDMETHODCALLTYPE *EnumFunctionProviders)(ITfThreadMgrEx *, IEnumTfFunctionProviders **);
+    HRESULT (STDMETHODCALLTYPE *GetGlobalCompartment)(ITfThreadMgrEx *, ITfCompartmentMgr **);
+    HRESULT (STDMETHODCALLTYPE *ActivateEx)(ITfThreadMgrEx *, TfClientId *, DWORD);
+    HRESULT (STDMETHODCALLTYPE *GetActiveFlags)(ITfThreadMgrEx *, DWORD *);
+} ITfThreadMgrExVtbl;
+
+struct ITfThreadMgrEx
+{
+    const struct ITfThreadMgrExVtbl *lpVtbl;
+};
+
+typedef struct ITfDocumentMgrVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfDocumentMgr *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfDocumentMgr *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfDocumentMgr *);
+    HRESULT (STDMETHODCALLTYPE *CreateContext)(ITfDocumentMgr *, TfClientId, DWORD, IUnknown *, ITfContext **, TfEditCookie *);
+    HRESULT (STDMETHODCALLTYPE *Push)(ITfDocumentMgr *, ITfContext *);
+    HRESULT (STDMETHODCALLTYPE *Pop)(ITfDocumentMgr *);
+    HRESULT (STDMETHODCALLTYPE *GetTop)(ITfDocumentMgr *, ITfContext **);
+    HRESULT (STDMETHODCALLTYPE *GetBase)(ITfDocumentMgr *, ITfContext **);
+    HRESULT (STDMETHODCALLTYPE *EnumContexts)(ITfDocumentMgr *, IEnumTfContexts **);
+} ITfDocumentMgrVtbl;
+
+struct ITfDocumentMgr
+{
+    const struct ITfDocumentMgrVtbl *lpVtbl;
+};
+
+typedef struct ITfUIElementSinkVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfUIElementSink *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfUIElementSink *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfUIElementSink *);
+    HRESULT (STDMETHODCALLTYPE *BeginUIElement)(ITfUIElementSink *, DWORD, BOOL *);
+    HRESULT (STDMETHODCALLTYPE *UpdateUIElement)(ITfUIElementSink *, DWORD);
+    HRESULT (STDMETHODCALLTYPE *EndUIElement)(ITfUIElementSink *, DWORD);
+} ITfUIElementSinkVtbl;
+
+struct ITfUIElementSink
+{
+    const struct ITfUIElementSinkVtbl *lpVtbl;
+};
+
+typedef struct ITfUIElementMgrVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfUIElementMgr *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfUIElementMgr *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfUIElementMgr *);
+    HRESULT (STDMETHODCALLTYPE *BeginUIElement)(ITfUIElementMgr *, ITfUIElement *, BOOL *, DWORD *);
+    HRESULT (STDMETHODCALLTYPE *UpdateUIElement)(ITfUIElementMgr *, DWORD);
+    HRESULT (STDMETHODCALLTYPE *EndUIElement)(ITfUIElementMgr *, DWORD);
+    HRESULT (STDMETHODCALLTYPE *GetUIElement)(ITfUIElementMgr *, DWORD, ITfUIElement **);
+    HRESULT (STDMETHODCALLTYPE *EnumUIElements)(ITfUIElementMgr *, IEnumTfUIElements **);
+} ITfUIElementMgrVtbl;
+
+struct ITfUIElementMgr
+{
+    const struct ITfUIElementMgrVtbl *lpVtbl;
+};
+
+typedef struct ITfCandidateListUIElementVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfCandidateListUIElement *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfCandidateListUIElement *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfCandidateListUIElement *);
+    HRESULT (STDMETHODCALLTYPE *GetDescription)(ITfCandidateListUIElement *, BSTR *);
+    HRESULT (STDMETHODCALLTYPE *GetGUID)(ITfCandidateListUIElement *, GUID *);
+    HRESULT (STDMETHODCALLTYPE *Show)(ITfCandidateListUIElement *, BOOL);
+    HRESULT (STDMETHODCALLTYPE *IsShown)(ITfCandidateListUIElement *, BOOL *);
+    HRESULT (STDMETHODCALLTYPE *GetUpdatedFlags)(ITfCandidateListUIElement *, DWORD *);
+    HRESULT (STDMETHODCALLTYPE *GetDocumentMgr)(ITfCandidateListUIElement *, ITfDocumentMgr **);
+    HRESULT (STDMETHODCALLTYPE *GetCount)(ITfCandidateListUIElement *, UINT *);
+    HRESULT (STDMETHODCALLTYPE *GetSelection)(ITfCandidateListUIElement *, UINT *);
+    HRESULT (STDMETHODCALLTYPE *GetString)(ITfCandidateListUIElement *, UINT, BSTR *);
+    HRESULT (STDMETHODCALLTYPE *GetPageIndex)(ITfCandidateListUIElement *, UINT *, UINT, UINT *);
+    HRESULT (STDMETHODCALLTYPE *SetPageIndex)(ITfCandidateListUIElement *, UINT *, UINT);
+    HRESULT (STDMETHODCALLTYPE *GetCurrentPage)(ITfCandidateListUIElement *, UINT *);
+} ITfCandidateListUIElementVtbl;
+
+struct ITfCandidateListUIElement
+{
+    const struct ITfCandidateListUIElementVtbl *lpVtbl;
+};
+
+typedef struct ITfReadingInformationUIElementVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfReadingInformationUIElement *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfReadingInformationUIElement *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfReadingInformationUIElement *);
+    HRESULT (STDMETHODCALLTYPE *GetDescription)(ITfReadingInformationUIElement *, BSTR *);
+    HRESULT (STDMETHODCALLTYPE *GetGUID)(ITfReadingInformationUIElement *, GUID *);
+    HRESULT (STDMETHODCALLTYPE *Show)(ITfReadingInformationUIElement *, BOOL);
+    HRESULT (STDMETHODCALLTYPE *IsShown)(ITfReadingInformationUIElement *, BOOL *);
+    HRESULT (STDMETHODCALLTYPE *GetUpdatedFlags)(ITfReadingInformationUIElement *, DWORD *);
+    HRESULT (STDMETHODCALLTYPE *GetContext)(ITfReadingInformationUIElement *, ITfContext **);
+    HRESULT (STDMETHODCALLTYPE *GetString)(ITfReadingInformationUIElement *, BSTR *);
+    HRESULT (STDMETHODCALLTYPE *GetMaxReadingStringLength)(ITfReadingInformationUIElement *, UINT *);
+    HRESULT (STDMETHODCALLTYPE *GetErrorIndex)(ITfReadingInformationUIElement *, UINT *);
+    HRESULT (STDMETHODCALLTYPE *IsVerticalOrderPreferred)(ITfReadingInformationUIElement *, BOOL *);
+} ITfReadingInformationUIElementVtbl;
+
+struct ITfReadingInformationUIElement
+{
+    const struct ITfReadingInformationUIElementVtbl *lpVtbl;
+};
+
+typedef struct ITfUIElementVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfUIElement *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfUIElement *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfUIElement *);
+    HRESULT (STDMETHODCALLTYPE *GetDescription)(ITfUIElement *, BSTR *);
+    HRESULT (STDMETHODCALLTYPE *GetGUID)(ITfUIElement *, GUID *);
+    HRESULT (STDMETHODCALLTYPE *Show)(ITfUIElement *, BOOL);
+    HRESULT (STDMETHODCALLTYPE *IsShown)(ITfUIElement *, BOOL *);
+} ITfUIElementVtbl;
+
+struct ITfUIElement
+{
+    const struct ITfUIElementVtbl *lpVtbl;
+};
+
+typedef struct ITfInputProcessorProfileActivationSinkVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfInputProcessorProfileActivationSink *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfInputProcessorProfileActivationSink *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfInputProcessorProfileActivationSink *);
+    HRESULT (STDMETHODCALLTYPE *OnActivated)(ITfInputProcessorProfileActivationSink *, DWORD, LANGID, REFCLSID, REFGUID, REFGUID, HKL, DWORD);
+
+} ITfInputProcessorProfileActivationSinkVtbl;
+
+struct ITfInputProcessorProfileActivationSink
+{
+    const struct ITfInputProcessorProfileActivationSinkVtbl *lpVtbl;
+};
+
+typedef struct ITfSourceVtbl
+{
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfSource *, REFIID, void **);
+    ULONG (STDMETHODCALLTYPE *AddRef)(ITfSource *);
+    ULONG (STDMETHODCALLTYPE *Release)(ITfSource *);
+    HRESULT (STDMETHODCALLTYPE *AdviseSink)(ITfSource *, REFIID, IUnknown *, DWORD *);
+    HRESULT (STDMETHODCALLTYPE *UnadviseSink)(ITfSource *, DWORD);
+} ITfSourceVtbl;
+
+struct ITfSource
+{
+    const struct ITfSourceVtbl *lpVtbl;
+};
+
+#endif /* _SDL_msctf_h */
diff --git a/src/video/windows/SDL_vkeys.h b/src/video/windows/SDL_vkeys.h
new file mode 100644
index 0000000..ca24e8f
--- /dev/null
+++ b/src/video/windows/SDL_vkeys.h
@@ -0,0 +1,76 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef VK_0
+#define VK_0    '0'
+#define VK_1    '1'
+#define VK_2    '2'
+#define VK_3    '3'
+#define VK_4    '4'
+#define VK_5    '5'
+#define VK_6    '6'
+#define VK_7    '7'
+#define VK_8    '8'
+#define VK_9    '9'
+#define VK_A    'A'
+#define VK_B    'B'
+#define VK_C    'C'
+#define VK_D    'D'
+#define VK_E    'E'
+#define VK_F    'F'
+#define VK_G    'G'
+#define VK_H    'H'
+#define VK_I    'I'
+#define VK_J    'J'
+#define VK_K    'K'
+#define VK_L    'L'
+#define VK_M    'M'
+#define VK_N    'N'
+#define VK_O    'O'
+#define VK_P    'P'
+#define VK_Q    'Q'
+#define VK_R    'R'
+#define VK_S    'S'
+#define VK_T    'T'
+#define VK_U    'U'
+#define VK_V    'V'
+#define VK_W    'W'
+#define VK_X    'X'
+#define VK_Y    'Y'
+#define VK_Z    'Z'
+#endif /* VK_0 */
+
+/* These keys haven't been defined, but were experimentally determined */
+#define VK_SEMICOLON    0xBA
+#define VK_EQUALS       0xBB
+#define VK_COMMA        0xBC
+#define VK_MINUS        0xBD
+#define VK_PERIOD       0xBE
+#define VK_SLASH        0xBF
+#define VK_GRAVE        0xC0
+#define VK_LBRACKET     0xDB
+#define VK_BACKSLASH    0xDC
+#define VK_RBRACKET     0xDD
+#define VK_APOSTROPHE   0xDE
+#define VK_BACKTICK     0xDF
+#define VK_OEM_102      0xE2
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsclipboard.c b/src/video/windows/SDL_windowsclipboard.c
new file mode 100644
index 0000000..3d1db4a
--- /dev/null
+++ b/src/video/windows/SDL_windowsclipboard.c
@@ -0,0 +1,160 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_windowsvideo.h"
+#include "SDL_windowswindow.h"
+#include "../../events/SDL_clipboardevents_c.h"
+
+
+#ifdef UNICODE
+#define TEXT_FORMAT  CF_UNICODETEXT
+#else
+#define TEXT_FORMAT  CF_TEXT
+#endif
+
+
+/* Get any application owned window handle for clipboard association */
+static HWND
+GetWindowHandle(_THIS)
+{
+    SDL_Window *window;
+
+    window = _this->windows;
+    if (window) {
+        return ((SDL_WindowData *) window->driverdata)->hwnd;
+    }
+    return NULL;
+}
+
+int
+WIN_SetClipboardText(_THIS, const char *text)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    int result = 0;
+
+    if (OpenClipboard(GetWindowHandle(_this))) {
+        HANDLE hMem;
+        LPTSTR tstr;
+        SIZE_T i, size;
+
+        /* Convert the text from UTF-8 to Windows Unicode */
+        tstr = WIN_UTF8ToString(text);
+        if (!tstr) {
+            return -1;
+        }
+
+        /* Find out the size of the data */
+        for (size = 0, i = 0; tstr[i]; ++i, ++size) {
+            if (tstr[i] == '\n' && (i == 0 || tstr[i-1] != '\r')) {
+                /* We're going to insert a carriage return */
+                ++size;
+            }
+        }
+        size = (size+1)*sizeof(*tstr);
+
+        /* Save the data to the clipboard */
+        hMem = GlobalAlloc(GMEM_MOVEABLE, size);
+        if (hMem) {
+            LPTSTR dst = (LPTSTR)GlobalLock(hMem);
+            if (dst) {
+                /* Copy the text over, adding carriage returns as necessary */
+                for (i = 0; tstr[i]; ++i) {
+                    if (tstr[i] == '\n' && (i == 0 || tstr[i-1] != '\r')) {
+                        *dst++ = '\r';
+                    }
+                    *dst++ = tstr[i];
+                }
+                *dst = 0;
+                GlobalUnlock(hMem);
+            }
+
+            EmptyClipboard();
+            if (!SetClipboardData(TEXT_FORMAT, hMem)) {
+                result = WIN_SetError("Couldn't set clipboard data");
+            }
+            data->clipboard_count = GetClipboardSequenceNumber();
+        }
+        SDL_free(tstr);
+
+        CloseClipboard();
+    } else {
+        result = WIN_SetError("Couldn't open clipboard");
+    }
+    return result;
+}
+
+char *
+WIN_GetClipboardText(_THIS)
+{
+    char *text;
+
+    text = NULL;
+    if (IsClipboardFormatAvailable(TEXT_FORMAT) &&
+        OpenClipboard(GetWindowHandle(_this))) {
+        HANDLE hMem;
+        LPTSTR tstr;
+
+        hMem = GetClipboardData(TEXT_FORMAT);
+        if (hMem) {
+            tstr = (LPTSTR)GlobalLock(hMem);
+            text = WIN_StringToUTF8(tstr);
+            GlobalUnlock(hMem);
+        } else {
+            WIN_SetError("Couldn't get clipboard data");
+        }
+        CloseClipboard();
+    }
+    if (!text) {
+        text = SDL_strdup("");
+    }
+    return text;
+}
+
+SDL_bool
+WIN_HasClipboardText(_THIS)
+{
+    SDL_bool result = SDL_FALSE;
+    char *text = WIN_GetClipboardText(_this);
+    if (text) {
+        result = (SDL_strlen(text)>0) ? SDL_TRUE : SDL_FALSE;
+        SDL_free(text);
+    }
+    return result;
+}
+
+void
+WIN_CheckClipboardUpdate(struct SDL_VideoData * data)
+{
+    const DWORD count = GetClipboardSequenceNumber();
+    if (count != data->clipboard_count) {
+        if (data->clipboard_count) {
+            SDL_SendClipboardUpdate();
+        }
+        data->clipboard_count = count;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsclipboard.h b/src/video/windows/SDL_windowsclipboard.h
new file mode 100644
index 0000000..410e757
--- /dev/null
+++ b/src/video/windows/SDL_windowsclipboard.h
@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowsclipboard_h
+#define _SDL_windowsclipboard_h
+
+/* Forward declaration */
+struct SDL_VideoData;
+
+extern int WIN_SetClipboardText(_THIS, const char *text);
+extern char *WIN_GetClipboardText(_THIS);
+extern SDL_bool WIN_HasClipboardText(_THIS);
+extern void WIN_CheckClipboardUpdate(struct SDL_VideoData * data);
+
+#endif /* _SDL_windowsclipboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c
new file mode 100644
index 0000000..acf8d5e
--- /dev/null
+++ b/src/video/windows/SDL_windowsevents.c
@@ -0,0 +1,866 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_windowsvideo.h"
+#include "SDL_windowsshape.h"
+#include "SDL_syswm.h"
+#include "SDL_vkeys.h"
+#include "../../events/SDL_events_c.h"
+#include "../../events/SDL_touch_c.h"
+#include "../../events/scancodes_windows.h"
+
+/* Dropfile support */
+#include <shellapi.h>
+
+/* For GET_X_LPARAM, GET_Y_LPARAM. */
+#include <windowsx.h>
+
+/*#define WMMSG_DEBUG*/
+#ifdef WMMSG_DEBUG
+#include <stdio.h>
+#include "wmmsg.h"
+#endif
+
+/* Masks for processing the windows KEYDOWN and KEYUP messages */
+#define REPEATED_KEYMASK    (1<<30)
+#define EXTENDED_KEYMASK    (1<<24)
+
+#define VK_ENTER    10          /* Keypad Enter ... no VKEY defined? */
+#ifndef VK_OEM_NEC_EQUAL
+#define VK_OEM_NEC_EQUAL 0x92
+#endif
+
+/* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */
+#ifndef WM_XBUTTONDOWN
+#define WM_XBUTTONDOWN 0x020B
+#endif
+#ifndef WM_XBUTTONUP
+#define WM_XBUTTONUP 0x020C
+#endif
+#ifndef GET_XBUTTON_WPARAM
+#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
+#endif
+#ifndef WM_INPUT
+#define WM_INPUT 0x00ff
+#endif
+#ifndef WM_TOUCH
+#define WM_TOUCH 0x0240
+#endif
+
+static SDL_Scancode
+WindowsScanCodeToSDLScanCode( LPARAM lParam, WPARAM wParam )
+{
+    SDL_Scancode code;
+    char bIsExtended;
+    int nScanCode = ( lParam >> 16 ) & 0xFF;
+
+    /* 0x45 here to work around both pause and numlock sharing the same scancode, so use the VK key to tell them apart */
+    if ( nScanCode == 0 || nScanCode == 0x45 )
+    {
+        switch( wParam )
+        {
+        case VK_CLEAR: return SDL_SCANCODE_CLEAR;
+        case VK_MODECHANGE: return SDL_SCANCODE_MODE;
+        case VK_SELECT: return SDL_SCANCODE_SELECT;
+        case VK_EXECUTE: return SDL_SCANCODE_EXECUTE;
+        case VK_HELP: return SDL_SCANCODE_HELP;
+        case VK_PAUSE: return SDL_SCANCODE_PAUSE;
+        case VK_NUMLOCK: return SDL_SCANCODE_NUMLOCKCLEAR;
+
+        case VK_F13: return SDL_SCANCODE_F13;
+        case VK_F14: return SDL_SCANCODE_F14;
+        case VK_F15: return SDL_SCANCODE_F15;
+        case VK_F16: return SDL_SCANCODE_F16;
+        case VK_F17: return SDL_SCANCODE_F17;
+        case VK_F18: return SDL_SCANCODE_F18;
+        case VK_F19: return SDL_SCANCODE_F19;
+        case VK_F20: return SDL_SCANCODE_F20;
+        case VK_F21: return SDL_SCANCODE_F21;
+        case VK_F22: return SDL_SCANCODE_F22;
+        case VK_F23: return SDL_SCANCODE_F23;
+        case VK_F24: return SDL_SCANCODE_F24;
+
+        case VK_OEM_NEC_EQUAL: return SDL_SCANCODE_KP_EQUALS;
+        case VK_BROWSER_BACK: return SDL_SCANCODE_AC_BACK;
+        case VK_BROWSER_FORWARD: return SDL_SCANCODE_AC_FORWARD;
+        case VK_BROWSER_REFRESH: return SDL_SCANCODE_AC_REFRESH;
+        case VK_BROWSER_STOP: return SDL_SCANCODE_AC_STOP;
+        case VK_BROWSER_SEARCH: return SDL_SCANCODE_AC_SEARCH;
+        case VK_BROWSER_FAVORITES: return SDL_SCANCODE_AC_BOOKMARKS;
+        case VK_BROWSER_HOME: return SDL_SCANCODE_AC_HOME;
+        case VK_VOLUME_MUTE: return SDL_SCANCODE_AUDIOMUTE;
+        case VK_VOLUME_DOWN: return SDL_SCANCODE_VOLUMEDOWN;
+        case VK_VOLUME_UP: return SDL_SCANCODE_VOLUMEUP;
+
+        case VK_MEDIA_NEXT_TRACK: return SDL_SCANCODE_AUDIONEXT;
+        case VK_MEDIA_PREV_TRACK: return SDL_SCANCODE_AUDIOPREV;
+        case VK_MEDIA_STOP: return SDL_SCANCODE_AUDIOSTOP;
+        case VK_MEDIA_PLAY_PAUSE: return SDL_SCANCODE_AUDIOPLAY;
+        case VK_LAUNCH_MAIL: return SDL_SCANCODE_MAIL;
+        case VK_LAUNCH_MEDIA_SELECT: return SDL_SCANCODE_MEDIASELECT;
+
+        case VK_OEM_102: return SDL_SCANCODE_NONUSBACKSLASH;
+
+        case VK_ATTN: return SDL_SCANCODE_SYSREQ;
+        case VK_CRSEL: return SDL_SCANCODE_CRSEL;
+        case VK_EXSEL: return SDL_SCANCODE_EXSEL;
+        case VK_OEM_CLEAR: return SDL_SCANCODE_CLEAR;
+
+        case VK_LAUNCH_APP1: return SDL_SCANCODE_APP1;
+        case VK_LAUNCH_APP2: return SDL_SCANCODE_APP2;
+
+        default: return SDL_SCANCODE_UNKNOWN;
+        }
+    }
+
+    if ( nScanCode > 127 )
+        return SDL_SCANCODE_UNKNOWN;
+
+    code = windows_scancode_table[nScanCode];
+
+    bIsExtended = ( lParam & ( 1 << 24 ) ) != 0;
+    if ( !bIsExtended )
+    {
+        switch ( code )
+        {
+        case SDL_SCANCODE_HOME:
+            return SDL_SCANCODE_KP_7;
+        case SDL_SCANCODE_UP:
+            return SDL_SCANCODE_KP_8;
+        case SDL_SCANCODE_PAGEUP:
+            return SDL_SCANCODE_KP_9;
+        case SDL_SCANCODE_LEFT:
+            return SDL_SCANCODE_KP_4;
+        case SDL_SCANCODE_RIGHT:
+            return SDL_SCANCODE_KP_6;
+        case SDL_SCANCODE_END:
+            return SDL_SCANCODE_KP_1;
+        case SDL_SCANCODE_DOWN:
+            return SDL_SCANCODE_KP_2;
+        case SDL_SCANCODE_PAGEDOWN:
+            return SDL_SCANCODE_KP_3;
+        case SDL_SCANCODE_INSERT:
+            return SDL_SCANCODE_KP_0;
+        case SDL_SCANCODE_DELETE:
+            return SDL_SCANCODE_KP_PERIOD;
+        case SDL_SCANCODE_PRINTSCREEN:
+            return SDL_SCANCODE_KP_MULTIPLY;
+        default:
+            break;
+        }
+    }
+    else
+    {
+        switch ( code )
+        {
+        case SDL_SCANCODE_RETURN:
+            return SDL_SCANCODE_KP_ENTER;
+        case SDL_SCANCODE_LALT:
+            return SDL_SCANCODE_RALT;
+        case SDL_SCANCODE_LCTRL:
+            return SDL_SCANCODE_RCTRL;
+        case SDL_SCANCODE_SLASH:
+            return SDL_SCANCODE_KP_DIVIDE;
+        case SDL_SCANCODE_CAPSLOCK:
+            return SDL_SCANCODE_KP_PLUS;
+        default:
+            break;
+        }
+    }
+
+    return code;
+}
+
+
+void
+WIN_CheckWParamMouseButton( SDL_bool bwParamMousePressed, SDL_bool bSDLMousePressed, SDL_WindowData *data, Uint8 button )
+{
+    if ( bwParamMousePressed && !bSDLMousePressed )
+    {
+        SDL_SendMouseButton(data->window, 0, SDL_PRESSED, button);
+    }
+    else if ( !bwParamMousePressed && bSDLMousePressed )
+    {
+        SDL_SendMouseButton(data->window, 0, SDL_RELEASED, button);
+    }
+}
+
+/*
+* Some windows systems fail to send a WM_LBUTTONDOWN sometimes, but each mouse move contains the current button state also
+*  so this funciton reconciles our view of the world with the current buttons reported by windows
+*/
+void
+WIN_CheckWParamMouseButtons( WPARAM wParam, SDL_WindowData *data )
+{
+    if ( wParam != data->mouse_button_flags )
+    {
+        Uint32 mouseFlags = SDL_GetMouseState( NULL, NULL );
+        WIN_CheckWParamMouseButton(  (wParam & MK_LBUTTON), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT );
+        WIN_CheckWParamMouseButton(  (wParam & MK_MBUTTON), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE );
+        WIN_CheckWParamMouseButton(  (wParam & MK_RBUTTON), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT );
+        WIN_CheckWParamMouseButton(  (wParam & MK_XBUTTON1), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1 );
+        WIN_CheckWParamMouseButton(  (wParam & MK_XBUTTON2), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2 );
+        data->mouse_button_flags = wParam;
+    }
+}
+
+
+void
+WIN_CheckRawMouseButtons( ULONG rawButtons, SDL_WindowData *data )
+{
+    if ( rawButtons != data->mouse_button_flags )
+    {
+        Uint32 mouseFlags = SDL_GetMouseState( NULL, NULL );
+        if ( (rawButtons & RI_MOUSE_BUTTON_1_DOWN) )
+            WIN_CheckWParamMouseButton(  (rawButtons & RI_MOUSE_BUTTON_1_DOWN), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT );
+        if ( (rawButtons & RI_MOUSE_BUTTON_1_UP) )
+            WIN_CheckWParamMouseButton(  !(rawButtons & RI_MOUSE_BUTTON_1_UP), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT );
+        if ( (rawButtons & RI_MOUSE_BUTTON_2_DOWN) )
+            WIN_CheckWParamMouseButton(  (rawButtons & RI_MOUSE_BUTTON_2_DOWN), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT );
+        if ( (rawButtons & RI_MOUSE_BUTTON_2_UP) )
+            WIN_CheckWParamMouseButton(  !(rawButtons & RI_MOUSE_BUTTON_2_UP), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT );
+        if ( (rawButtons & RI_MOUSE_BUTTON_3_DOWN) )
+            WIN_CheckWParamMouseButton(  (rawButtons & RI_MOUSE_BUTTON_3_DOWN), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE );
+        if ( (rawButtons & RI_MOUSE_BUTTON_3_UP) )
+            WIN_CheckWParamMouseButton(  !(rawButtons & RI_MOUSE_BUTTON_3_UP), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE );
+        if ( (rawButtons & RI_MOUSE_BUTTON_4_DOWN) )
+            WIN_CheckWParamMouseButton(  (rawButtons & RI_MOUSE_BUTTON_4_DOWN), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1 );
+        if ( (rawButtons & RI_MOUSE_BUTTON_4_UP) )
+            WIN_CheckWParamMouseButton(  !(rawButtons & RI_MOUSE_BUTTON_4_UP), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1 );
+        if ( (rawButtons & RI_MOUSE_BUTTON_5_DOWN) )
+            WIN_CheckWParamMouseButton(  (rawButtons & RI_MOUSE_BUTTON_5_DOWN), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2 );
+        if ( (rawButtons & RI_MOUSE_BUTTON_5_UP) )
+            WIN_CheckWParamMouseButton(  !(rawButtons & RI_MOUSE_BUTTON_5_UP), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2 );
+        data->mouse_button_flags = rawButtons;
+    }
+}
+
+LRESULT CALLBACK
+WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+    SDL_WindowData *data;
+    LRESULT returnCode = -1;
+
+    /* Send a SDL_SYSWMEVENT if the application wants them */
+    if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
+        SDL_SysWMmsg wmmsg;
+
+        SDL_VERSION(&wmmsg.version);
+        wmmsg.subsystem = SDL_SYSWM_WINDOWS;
+        wmmsg.msg.win.hwnd = hwnd;
+        wmmsg.msg.win.msg = msg;
+        wmmsg.msg.win.wParam = wParam;
+        wmmsg.msg.win.lParam = lParam;
+        SDL_SendSysWMEvent(&wmmsg);
+    }
+
+    /* Get the window data for the window */
+    data = (SDL_WindowData *) GetProp(hwnd, TEXT("SDL_WindowData"));
+    if (!data) {
+        return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
+    }
+
+#ifdef WMMSG_DEBUG
+    {
+        FILE *log = fopen("wmmsg.txt", "a");
+        fprintf(log, "Received windows message: %p ", hwnd);
+        if (msg > MAX_WMMSG) {
+            fprintf(log, "%d", msg);
+        } else {
+            fprintf(log, "%s", wmtab[msg]);
+        }
+        fprintf(log, " -- 0x%X, 0x%X\n", wParam, lParam);
+        fclose(log);
+    }
+#endif
+
+    if (IME_HandleMessage(hwnd, msg, wParam, &lParam, data->videodata))
+        return 0;
+
+    switch (msg) {
+
+    case WM_SHOWWINDOW:
+        {
+            if (wParam) {
+                SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
+            } else {
+                SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
+            }
+        }
+        break;
+
+    case WM_ACTIVATE:
+        {
+            BOOL minimized;
+
+            minimized = HIWORD(wParam);
+            if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
+                Uint32 mouseFlags;
+                SHORT keyState;
+
+                SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
+                SDL_SendWindowEvent(data->window,
+                                    SDL_WINDOWEVENT_RESTORED, 0, 0);
+                if (IsZoomed(hwnd)) {
+                    SDL_SendWindowEvent(data->window,
+                                        SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
+                }
+                if (SDL_GetKeyboardFocus() != data->window) {
+                    SDL_SetKeyboardFocus(data->window);
+                }
+                /* mouse buttons may have changed state here, we need
+                to resync them, but we will get a WM_MOUSEMOVE right away which will fix
+                things up if in non raw mode also
+                */
+                mouseFlags = SDL_GetMouseState( NULL, NULL );
+
+                keyState = GetAsyncKeyState( VK_LBUTTON );
+                WIN_CheckWParamMouseButton( ( keyState & 0x8000 ), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT );
+                keyState = GetAsyncKeyState( VK_RBUTTON );
+                WIN_CheckWParamMouseButton( ( keyState & 0x8000 ), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT );
+                keyState = GetAsyncKeyState( VK_MBUTTON );
+                WIN_CheckWParamMouseButton( ( keyState & 0x8000 ), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE );
+                keyState = GetAsyncKeyState( VK_XBUTTON1 );
+                WIN_CheckWParamMouseButton( ( keyState & 0x8000 ), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1 );
+                keyState = GetAsyncKeyState( VK_XBUTTON2 );
+                WIN_CheckWParamMouseButton( ( keyState & 0x8000 ), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2 );
+                data->mouse_button_flags = 0;
+
+                if(SDL_GetMouse()->relative_mode) {
+                    LONG cx, cy;
+                    RECT rect;
+                    GetWindowRect(hwnd, &rect);
+
+                    cx = (rect.left + rect.right) / 2;
+                    cy = (rect.top + rect.bottom) / 2;
+
+                    /* Make an absurdly small clip rect */
+                    rect.left = cx-1;
+                    rect.right = cx+1;
+                    rect.top = cy-1;
+                    rect.bottom = cy+1;
+
+                    ClipCursor(&rect);
+                }
+
+                /*
+                 * FIXME: Update keyboard state
+                 */
+                WIN_CheckClipboardUpdate(data->videodata);
+            } else {
+                if (SDL_GetKeyboardFocus() == data->window) {
+                    SDL_SetKeyboardFocus(NULL);
+                }
+                if (minimized) {
+                    SDL_SendWindowEvent(data->window,
+                                        SDL_WINDOWEVENT_MINIMIZED, 0, 0);
+                }
+            }
+        }
+        returnCode = 0;
+        break;
+
+    case WM_MOUSEMOVE:
+        if( !SDL_GetMouse()->relative_mode )
+            SDL_SendMouseMotion(data->window, 0, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
+        /* don't break here, fall through to check the wParam like the button presses */
+    case WM_LBUTTONUP:
+    case WM_RBUTTONUP:
+    case WM_MBUTTONUP:
+    case WM_XBUTTONUP:
+    case WM_LBUTTONDOWN:
+    case WM_RBUTTONDOWN:
+    case WM_MBUTTONDOWN:
+    case WM_XBUTTONDOWN:
+        if( !SDL_GetMouse()->relative_mode )
+            WIN_CheckWParamMouseButtons( wParam, data );
+        break;
+
+    case WM_INPUT:
+    {
+        HRAWINPUT hRawInput = (HRAWINPUT)lParam;
+        RAWINPUT inp;
+        UINT size = sizeof(inp);
+
+        if(!SDL_GetMouse()->relative_mode)
+            break;
+
+        GetRawInputData(hRawInput, RID_INPUT, &inp, &size, sizeof(RAWINPUTHEADER));
+
+        /* Mouse data */
+        if(inp.header.dwType == RIM_TYPEMOUSE)
+        {
+            RAWMOUSE* mouse = &inp.data.mouse;
+
+            if((mouse->usFlags & 0x01) == MOUSE_MOVE_RELATIVE)
+            {
+                SDL_SendMouseMotion(data->window, 0, 1, (int)mouse->lLastX, (int)mouse->lLastY);
+            }
+            else
+            {
+                /* synthesize relative moves from the abs position */
+                static SDL_Point initialMousePoint;
+                if ( initialMousePoint.x == 0 && initialMousePoint.y == 0 )
+                {
+                    initialMousePoint.x = mouse->lLastX;
+                    initialMousePoint.y = mouse->lLastY;
+                }
+
+                SDL_SendMouseMotion(data->window, 0, 1, (int)(mouse->lLastX-initialMousePoint.x), (int)(mouse->lLastY-initialMousePoint.y) );
+
+                initialMousePoint.x = mouse->lLastX;
+                initialMousePoint.y = mouse->lLastY;
+            }
+            WIN_CheckRawMouseButtons( mouse->usButtonFlags, data );
+        }
+        break;
+    }
+
+    case WM_MOUSEWHEEL:
+        {
+            /* FIXME: This may need to accumulate deltas up to WHEEL_DELTA */
+            short motion = GET_WHEEL_DELTA_WPARAM(wParam) / WHEEL_DELTA;
+
+            SDL_SendMouseWheel(data->window, 0, 0, motion);
+            break;
+        }
+
+#ifdef WM_MOUSELEAVE
+    case WM_MOUSELEAVE:
+        if (SDL_GetMouseFocus() == data->window && !SDL_GetMouse()->relative_mode) {
+            POINT cursorPos;
+            GetCursorPos(&cursorPos);
+            ScreenToClient(hwnd, &cursorPos);
+            SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
+            SDL_SetMouseFocus(NULL);
+        }
+        returnCode = 0;
+        break;
+#endif /* WM_MOUSELEAVE */
+
+    case WM_SYSKEYDOWN:
+    case WM_KEYDOWN:
+        {
+            SDL_Scancode code = WindowsScanCodeToSDLScanCode( lParam, wParam );
+            if ( code != SDL_SCANCODE_UNKNOWN ) {
+                SDL_SendKeyboardKey(SDL_PRESSED, code );
+            }
+        }
+        returnCode = 0;
+        break;
+
+    case WM_SYSKEYUP:
+    case WM_KEYUP:
+        {
+            SDL_Scancode code = WindowsScanCodeToSDLScanCode( lParam, wParam );
+            if ( code != SDL_SCANCODE_UNKNOWN ) {
+                if (code == SDL_SCANCODE_PRINTSCREEN &&
+                    SDL_GetKeyboardState(NULL)[code] == SDL_RELEASED) {
+                    SDL_SendKeyboardKey(SDL_PRESSED, code);
+                }
+                SDL_SendKeyboardKey(SDL_RELEASED, code);
+            }
+        }
+        returnCode = 0;
+        break;
+
+    case WM_CHAR:
+        {
+            char text[4];
+
+            /* Convert to UTF-8 and send it on... */
+            if (wParam <= 0x7F) {
+                text[0] = (char) wParam;
+                text[1] = '\0';
+            } else if (wParam <= 0x7FF) {
+                text[0] = 0xC0 | (char) ((wParam >> 6) & 0x1F);
+                text[1] = 0x80 | (char) (wParam & 0x3F);
+                text[2] = '\0';
+            } else {
+                text[0] = 0xE0 | (char) ((wParam >> 12) & 0x0F);
+                text[1] = 0x80 | (char) ((wParam >> 6) & 0x3F);
+                text[2] = 0x80 | (char) (wParam & 0x3F);
+                text[3] = '\0';
+            }
+            SDL_SendKeyboardText(text);
+        }
+        returnCode = 0;
+        break;
+
+#ifdef WM_INPUTLANGCHANGE
+    case WM_INPUTLANGCHANGE:
+        {
+            WIN_UpdateKeymap();
+        }
+        returnCode = 1;
+        break;
+#endif /* WM_INPUTLANGCHANGE */
+
+#ifdef WM_GETMINMAXINFO
+    case WM_GETMINMAXINFO:
+        {
+            MINMAXINFO *info;
+            RECT size;
+            int x, y;
+            int w, h;
+            int min_w, min_h;
+            int max_w, max_h;
+            int style;
+            BOOL menu;
+            BOOL constrain_max_size;
+
+            /* If we allow resizing, let the resize happen naturally */
+            if (SDL_IsShapedWindow(data->window))
+                Win32_ResizeWindowShape(data->window);
+
+            /* Get the current position of our window */
+            GetWindowRect(hwnd, &size);
+            x = size.left;
+            y = size.top;
+
+            /* Calculate current size of our window */
+            SDL_GetWindowSize(data->window, &w, &h);
+            SDL_GetWindowMinimumSize(data->window, &min_w, &min_h);
+            SDL_GetWindowMaximumSize(data->window, &max_w, &max_h);
+
+            /* Store in min_w and min_h difference between current size and minimal
+               size so we don't need to call AdjustWindowRectEx twice */
+            min_w -= w;
+            min_h -= h;
+            if (max_w && max_h) {
+                max_w -= w;
+                max_h -= h;
+                constrain_max_size = TRUE;
+            } else {
+                constrain_max_size = FALSE;
+            }
+
+            size.top = 0;
+            size.left = 0;
+            size.bottom = h;
+            size.right = w;
+
+            style = GetWindowLong(hwnd, GWL_STYLE);
+            /* DJM - according to the docs for GetMenu(), the
+               return value is undefined if hwnd is a child window.
+               Aparently it's too difficult for MS to check
+               inside their function, so I have to do it here.
+             */
+            menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
+            AdjustWindowRectEx(&size, style, menu, 0);
+            w = size.right - size.left;
+            h = size.bottom - size.top;
+
+            /* Fix our size to the current size */
+            info = (MINMAXINFO *) lParam;
+            if (SDL_GetWindowFlags(data->window) & SDL_WINDOW_RESIZABLE) {
+                info->ptMinTrackSize.x = w + min_w;
+                info->ptMinTrackSize.y = h + min_h;
+                if (constrain_max_size) {
+                    info->ptMaxTrackSize.x = w + max_w;
+                    info->ptMaxTrackSize.y = h + max_h;
+                }
+            } else {
+                info->ptMaxSize.x = w;
+                info->ptMaxSize.y = h;
+                info->ptMaxPosition.x = x;
+                info->ptMaxPosition.y = y;
+                info->ptMinTrackSize.x = w;
+                info->ptMinTrackSize.y = h;
+                info->ptMaxTrackSize.x = w;
+                info->ptMaxTrackSize.y = h;
+            }
+        }
+        returnCode = 0;
+        break;
+#endif /* WM_GETMINMAXINFO */
+
+    case WM_WINDOWPOSCHANGED:
+        {
+            RECT rect;
+            int x, y;
+            int w, h;
+            Uint32 window_flags;
+
+            if (!GetClientRect(hwnd, &rect) ||
+                (rect.right == rect.left && rect.bottom == rect.top)) {
+                break;
+            }
+            ClientToScreen(hwnd, (LPPOINT) & rect);
+            ClientToScreen(hwnd, (LPPOINT) & rect + 1);
+
+            window_flags = SDL_GetWindowFlags(data->window);
+            if ((window_flags & SDL_WINDOW_INPUT_GRABBED) &&
+                (window_flags & SDL_WINDOW_INPUT_FOCUS)) {
+                ClipCursor(&rect);
+            }
+
+            x = rect.left;
+            y = rect.top;
+            SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MOVED, x, y);
+
+            w = rect.right - rect.left;
+            h = rect.bottom - rect.top;
+            SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED, w,
+                                h);
+        }
+        break;
+
+    case WM_SETCURSOR:
+        {
+            Uint16 hittest;
+
+            hittest = LOWORD(lParam);
+            if (hittest == HTCLIENT) {
+                SetCursor(SDL_cursor);
+                returnCode = TRUE;
+            }
+        }
+        break;
+
+        /* We were occluded, refresh our display */
+    case WM_PAINT:
+        {
+            RECT rect;
+            if (GetUpdateRect(hwnd, &rect, FALSE)) {
+                ValidateRect(hwnd, NULL);
+                SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_EXPOSED,
+                                    0, 0);
+            }
+        }
+        returnCode = 0;
+        break;
+
+        /* We'll do our own drawing, prevent flicker */
+    case WM_ERASEBKGND:
+        {
+        }
+        return (1);
+
+#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
+    case WM_SYSCOMMAND:
+        {
+            /* Don't start the screensaver or blank the monitor in fullscreen apps */
+            if ((wParam & 0xFFF0) == SC_SCREENSAVE ||
+                (wParam & 0xFFF0) == SC_MONITORPOWER) {
+                if (SDL_GetVideoDevice()->suspend_screensaver) {
+                    return (0);
+                }
+            }
+        }
+        break;
+#endif /* System has screensaver support */
+
+    case WM_CLOSE:
+        {
+            SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
+        }
+        returnCode = 0;
+        break;
+
+    case WM_TOUCH:
+        {
+            UINT i, num_inputs = LOWORD(wParam);
+            PTOUCHINPUT inputs = SDL_stack_alloc(TOUCHINPUT, num_inputs);
+            if (data->videodata->GetTouchInputInfo((HTOUCHINPUT)lParam, num_inputs, inputs, sizeof(TOUCHINPUT))) {
+                RECT rect;
+                float x, y;
+
+                if (!GetClientRect(hwnd, &rect) ||
+                    (rect.right == rect.left && rect.bottom == rect.top)) {
+                    if (inputs) {
+                        SDL_stack_free(inputs);
+                    }
+                    break;
+                }
+                ClientToScreen(hwnd, (LPPOINT) & rect);
+                ClientToScreen(hwnd, (LPPOINT) & rect + 1);
+                rect.top *= 100;
+                rect.left *= 100;
+                rect.bottom *= 100;
+                rect.right *= 100;
+
+                for (i = 0; i < num_inputs; ++i) {
+                    PTOUCHINPUT input = &inputs[i];
+
+                    const SDL_TouchID touchId = (SDL_TouchID)((size_t)input->hSource);
+                    if (!SDL_GetTouch(touchId)) {
+                        if (SDL_AddTouch(touchId, "") < 0) {
+                            continue;
+                        }
+                    }
+
+                    /* Get the normalized coordinates for the window */
+                    x = (float)(input->x - rect.left)/(rect.right - rect.left);
+                    y = (float)(input->y - rect.top)/(rect.bottom - rect.top);
+
+                    if (input->dwFlags & TOUCHEVENTF_DOWN) {
+                        SDL_SendTouch(touchId, input->dwID, SDL_TRUE, x, y, 1.0f);
+                    }
+                    if (input->dwFlags & TOUCHEVENTF_MOVE) {
+                        SDL_SendTouchMotion(touchId, input->dwID, x, y, 1.0f);
+                    }
+                    if (input->dwFlags & TOUCHEVENTF_UP) {
+                        SDL_SendTouch(touchId, input->dwID, SDL_FALSE, x, y, 1.0f);
+                    }
+                }
+            }
+            SDL_stack_free(inputs);
+
+            data->videodata->CloseTouchInputHandle((HTOUCHINPUT)lParam);
+            return 0;
+        }
+        break;
+
+    case WM_DROPFILES:
+        {
+            UINT i;
+            HDROP drop = (HDROP) wParam;
+            UINT count = DragQueryFile(drop, 0xFFFFFFFF, NULL, 0);
+            for (i = 0; i < count; ++i) {
+                UINT size = DragQueryFile(drop, i, NULL, 0) + 1;
+                LPTSTR buffer = SDL_stack_alloc(TCHAR, size);
+                if (buffer) {
+                    if (DragQueryFile(drop, i, buffer, size)) {
+                        char *file = WIN_StringToUTF8(buffer);
+                        SDL_SendDropFile(file);
+                        SDL_free(file);
+                    }
+                    SDL_stack_free(buffer);
+                }
+            }
+            DragFinish(drop);
+            return 0;
+        }
+        break;
+    }
+
+    /* If there's a window proc, assume it's going to handle messages */
+    if (data->wndproc) {
+        return CallWindowProc(data->wndproc, hwnd, msg, wParam, lParam);
+    } else if (returnCode >= 0) {
+        return returnCode;
+    } else {
+        return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
+    }
+}
+
+void
+WIN_PumpEvents(_THIS)
+{
+    const Uint8 *keystate;
+    MSG msg;
+    while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+        TranslateMessage(&msg);
+        DispatchMessage(&msg);
+    }
+
+    /* Windows loses a shift KEYUP event when you have both pressed at once and let go of one.
+       You won't get a KEYUP until both are released, and that keyup will only be for the second
+       key you released. Take heroic measures and check the keystate as of the last handled event,
+       and if we think a key is pressed when Windows doesn't, unstick it in SDL's state. */
+    keystate = SDL_GetKeyboardState(NULL);
+    if ((keystate[SDL_SCANCODE_LSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
+        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
+    }
+    if ((keystate[SDL_SCANCODE_RSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
+        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
+    }
+}
+
+static int app_registered = 0;
+LPTSTR SDL_Appname = NULL;
+Uint32 SDL_Appstyle = 0;
+HINSTANCE SDL_Instance = NULL;
+
+/* Register the class for this application */
+int
+SDL_RegisterApp(char *name, Uint32 style, void *hInst)
+{
+    WNDCLASS class;
+
+    /* Only do this once... */
+    if (app_registered) {
+        ++app_registered;
+        return (0);
+    }
+    if (!name && !SDL_Appname) {
+        name = "SDL_app";
+#if defined(CS_BYTEALIGNCLIENT) || defined(CS_OWNDC)
+        SDL_Appstyle = (CS_BYTEALIGNCLIENT | CS_OWNDC);
+#endif
+        SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
+    }
+
+    if (name) {
+        SDL_Appname = WIN_UTF8ToString(name);
+        SDL_Appstyle = style;
+        SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
+    }
+
+    /* Register the application class */
+    class.hCursor = NULL;
+    class.hIcon =
+        LoadImage(SDL_Instance, SDL_Appname, IMAGE_ICON, 0, 0,
+                  LR_DEFAULTCOLOR);
+    class.lpszMenuName = NULL;
+    class.lpszClassName = SDL_Appname;
+    class.hbrBackground = NULL;
+    class.hInstance = SDL_Instance;
+    class.style = SDL_Appstyle;
+    class.lpfnWndProc = WIN_WindowProc;
+    class.cbWndExtra = 0;
+    class.cbClsExtra = 0;
+    if (!RegisterClass(&class)) {
+        return SDL_SetError("Couldn't register application class");
+    }
+
+    app_registered = 1;
+    return 0;
+}
+
+/* Unregisters the windowclass registered in SDL_RegisterApp above. */
+void
+SDL_UnregisterApp()
+{
+    WNDCLASS class;
+
+    /* SDL_RegisterApp might not have been called before */
+    if (!app_registered) {
+        return;
+    }
+    --app_registered;
+    if (app_registered == 0) {
+        /* Check for any registered window classes. */
+        if (GetClassInfo(SDL_Instance, SDL_Appname, &class)) {
+            UnregisterClass(SDL_Appname, SDL_Instance);
+        }
+        SDL_free(SDL_Appname);
+        SDL_Appname = NULL;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsevents.h b/src/video/windows/SDL_windowsevents.h
new file mode 100644
index 0000000..4fc146e
--- /dev/null
+++ b/src/video/windows/SDL_windowsevents.h
@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowsevents_h
+#define _SDL_windowsevents_h
+
+extern LPTSTR SDL_Appname;
+extern Uint32 SDL_Appstyle;
+extern HINSTANCE SDL_Instance;
+
+extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam,
+                                       LPARAM lParam);
+extern void WIN_PumpEvents(_THIS);
+
+#endif /* _SDL_windowsevents_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsframebuffer.c b/src/video/windows/SDL_windowsframebuffer.c
new file mode 100644
index 0000000..93af4c5
--- /dev/null
+++ b/src/video/windows/SDL_windowsframebuffer.c
@@ -0,0 +1,124 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_windowsvideo.h"
+
+int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    size_t size;
+    LPBITMAPINFO info;
+    HBITMAP hbm;
+
+    /* Free the old framebuffer surface */
+    if (data->mdc) {
+        DeleteDC(data->mdc);
+    }
+    if (data->hbm) {
+        DeleteObject(data->hbm);
+    }
+
+    /* Find out the format of the screen */
+    size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
+    info = (LPBITMAPINFO)SDL_stack_alloc(Uint8, size);
+
+    SDL_memset(info, 0, size);
+    info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+
+    /* The second call to GetDIBits() fills in the bitfields */
+    hbm = CreateCompatibleBitmap(data->hdc, 1, 1);
+    GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
+    GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
+    DeleteObject(hbm);
+
+    *format = SDL_PIXELFORMAT_UNKNOWN;
+    if (info->bmiHeader.biCompression == BI_BITFIELDS) {
+        int bpp;
+        Uint32 *masks;
+
+        bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount;
+        masks = (Uint32*)((Uint8*)info + info->bmiHeader.biSize);
+        *format = SDL_MasksToPixelFormatEnum(bpp, masks[0], masks[1], masks[2], 0);
+    }
+    if (*format == SDL_PIXELFORMAT_UNKNOWN)
+    {
+        /* We'll use RGB format for now */
+        *format = SDL_PIXELFORMAT_RGB888;
+
+        /* Create a new one */
+        SDL_memset(info, 0, size);
+        info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+        info->bmiHeader.biPlanes = 1;
+        info->bmiHeader.biBitCount = 32;
+        info->bmiHeader.biCompression = BI_RGB;
+    }
+
+    /* Fill in the size information */
+    *pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
+    info->bmiHeader.biWidth = window->w;
+    info->bmiHeader.biHeight = -window->h;  /* negative for topdown bitmap */
+    info->bmiHeader.biSizeImage = window->h * (*pitch);
+
+    data->mdc = CreateCompatibleDC(data->hdc);
+    data->hbm = CreateDIBSection(data->hdc, info, DIB_RGB_COLORS, pixels, NULL, 0);
+    SDL_stack_free(info);
+
+    if (!data->hbm) {
+        return WIN_SetError("Unable to create DIB");
+    }
+    SelectObject(data->mdc, data->hbm);
+
+    return 0;
+}
+
+int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+
+    BitBlt(data->hdc, 0, 0, window->w, window->h, data->mdc, 0, 0, SRCCOPY);
+    return 0;
+}
+
+void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+
+    if (!data) {
+        /* The window wasn't fully initialized */
+        return;
+    }
+
+    if (data->mdc) {
+        DeleteDC(data->mdc);
+        data->mdc = NULL;
+    }
+    if (data->hbm) {
+        DeleteObject(data->hbm);
+        data->hbm = NULL;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsframebuffer.h b/src/video/windows/SDL_windowsframebuffer.h
new file mode 100644
index 0000000..4d7a2ba
--- /dev/null
+++ b/src/video/windows/SDL_windowsframebuffer.h
@@ -0,0 +1,27 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+extern int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
+extern int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
+extern void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowskeyboard.c b/src/video/windows/SDL_windowskeyboard.c
new file mode 100644
index 0000000..de58480
--- /dev/null
+++ b/src/video/windows/SDL_windowskeyboard.c
@@ -0,0 +1,1524 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_windowsvideo.h"
+
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/scancodes_windows.h"
+
+#include <imm.h>
+#include <oleauto.h>
+
+#ifndef SDL_DISABLE_WINDOWS_IME
+static void IME_Init(SDL_VideoData *videodata, HWND hwnd);
+static void IME_Enable(SDL_VideoData *videodata, HWND hwnd);
+static void IME_Disable(SDL_VideoData *videodata, HWND hwnd);
+static void IME_Quit(SDL_VideoData *videodata);
+#endif /* !SDL_DISABLE_WINDOWS_IME */
+
+#ifndef MAPVK_VK_TO_VSC
+#define MAPVK_VK_TO_VSC     0
+#endif
+#ifndef MAPVK_VSC_TO_VK
+#define MAPVK_VSC_TO_VK     1
+#endif
+#ifndef MAPVK_VK_TO_CHAR
+#define MAPVK_VK_TO_CHAR    2
+#endif
+
+/* Alphabetic scancodes for PC keyboards */
+void
+WIN_InitKeyboard(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    data->ime_com_initialized = SDL_FALSE;
+    data->ime_threadmgr = 0;
+    data->ime_initialized = SDL_FALSE;
+    data->ime_enabled = SDL_FALSE;
+    data->ime_available = SDL_FALSE;
+    data->ime_hwnd_main = 0;
+    data->ime_hwnd_current = 0;
+    data->ime_himc = 0;
+    data->ime_composition[0] = 0;
+    data->ime_readingstring[0] = 0;
+    data->ime_cursor = 0;
+
+    data->ime_candlist = SDL_FALSE;
+    SDL_memset(data->ime_candidates, 0, sizeof(data->ime_candidates));
+    data->ime_candcount = 0;
+    data->ime_candref = 0;
+    data->ime_candsel = 0;
+    data->ime_candpgsize = 0;
+    data->ime_candlistindexbase = 0;
+    data->ime_candvertical = SDL_TRUE;
+
+    data->ime_dirty = SDL_FALSE;
+    SDL_memset(&data->ime_rect, 0, sizeof(data->ime_rect));
+    SDL_memset(&data->ime_candlistrect, 0, sizeof(data->ime_candlistrect));
+    data->ime_winwidth = 0;
+    data->ime_winheight = 0;
+
+    data->ime_hkl = 0;
+    data->ime_himm32 = 0;
+    data->GetReadingString = 0;
+    data->ShowReadingWindow = 0;
+    data->ImmLockIMC = 0;
+    data->ImmUnlockIMC = 0;
+    data->ImmLockIMCC = 0;
+    data->ImmUnlockIMCC = 0;
+    data->ime_uiless = SDL_FALSE;
+    data->ime_threadmgrex = 0;
+    data->ime_uielemsinkcookie = TF_INVALID_COOKIE;
+    data->ime_alpnsinkcookie = TF_INVALID_COOKIE;
+    data->ime_openmodesinkcookie = TF_INVALID_COOKIE;
+    data->ime_convmodesinkcookie = TF_INVALID_COOKIE;
+    data->ime_uielemsink = 0;
+    data->ime_ippasink = 0;
+
+    WIN_UpdateKeymap();
+
+    SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
+    SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Windows");
+    SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Windows");
+}
+
+void
+WIN_UpdateKeymap()
+{
+    int i;
+    SDL_Scancode scancode;
+    SDL_Keycode keymap[SDL_NUM_SCANCODES];
+
+    SDL_GetDefaultKeymap(keymap);
+
+    for (i = 0; i < SDL_arraysize(windows_scancode_table); i++) {
+        int vk;
+        /* Make sure this scancode is a valid character scancode */
+        scancode = windows_scancode_table[i];
+        if (scancode == SDL_SCANCODE_UNKNOWN ) {
+            continue;
+        }
+
+        /* If this key is one of the non-mappable keys, ignore it */
+        /* Don't allow the number keys right above the qwerty row to translate or the top left key (grave/backquote) */
+        /* Not mapping numbers fixes the French layout, giving numeric keycodes for the number keys, which is the expected behavior */
+        if ((keymap[scancode] & SDLK_SCANCODE_MASK) ||
+            scancode == SDL_SCANCODE_GRAVE ||
+            (scancode >= SDL_SCANCODE_1 && scancode <= SDL_SCANCODE_0) ) {
+            continue;
+        }
+
+        vk =  MapVirtualKey(i, MAPVK_VSC_TO_VK);
+        if ( vk ) {
+            int ch = (MapVirtualKey( vk, MAPVK_VK_TO_CHAR ) & 0x7FFF);
+            if ( ch ) {
+                if ( ch >= 'A' && ch <= 'Z' ) {
+                    keymap[scancode] =  SDLK_a + ( ch - 'A' );
+                } else {
+                    keymap[scancode] = ch;
+                }
+            }
+        }
+    }
+
+    SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
+}
+
+void
+WIN_QuitKeyboard(_THIS)
+{
+#ifndef SDL_DISABLE_WINDOWS_IME
+    IME_Quit((SDL_VideoData *)_this->driverdata);
+#endif
+}
+
+void
+WIN_StartTextInput(_THIS)
+{
+#ifndef SDL_DISABLE_WINDOWS_IME
+    SDL_Window *window = SDL_GetKeyboardFocus();
+    if (window) {
+        HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+        SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
+        SDL_GetWindowSize(window, &videodata->ime_winwidth, &videodata->ime_winheight);
+        IME_Init(videodata, hwnd);
+        IME_Enable(videodata, hwnd);
+    }
+#endif /* !SDL_DISABLE_WINDOWS_IME */
+}
+
+void
+WIN_StopTextInput(_THIS)
+{
+#ifndef SDL_DISABLE_WINDOWS_IME
+    SDL_Window *window = SDL_GetKeyboardFocus();
+    if (window) {
+        HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+        SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
+        IME_Init(videodata, hwnd);
+        IME_Disable(videodata, hwnd);
+    }
+#endif /* !SDL_DISABLE_WINDOWS_IME */
+}
+
+void
+WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
+
+    if (!rect) {
+        SDL_InvalidParamError("rect");
+        return;
+    }
+
+    videodata->ime_rect = *rect;
+}
+
+#ifdef SDL_DISABLE_WINDOWS_IME
+
+
+SDL_bool
+IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, SDL_VideoData *videodata)
+{
+    return SDL_FALSE;
+}
+
+void IME_Present(SDL_VideoData *videodata)
+{
+}
+
+#else
+
+#ifdef __GNUC__
+#undef DEFINE_GUID
+#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
+DEFINE_GUID(IID_ITfInputProcessorProfileActivationSink,        0x71C6E74E,0x0F28,0x11D8,0xA8,0x2A,0x00,0x06,0x5B,0x84,0x43,0x5C);
+DEFINE_GUID(IID_ITfUIElementSink,                              0xEA1EA136,0x19DF,0x11D7,0xA6,0xD2,0x00,0x06,0x5B,0x84,0x43,0x5C);
+DEFINE_GUID(GUID_TFCAT_TIP_KEYBOARD,                           0x34745C63,0xB2F0,0x4784,0x8B,0x67,0x5E,0x12,0xC8,0x70,0x1A,0x31);
+DEFINE_GUID(IID_ITfSource,                                     0x4EA48A35,0x60AE,0x446F,0x8F,0xD6,0xE6,0xA8,0xD8,0x24,0x59,0xF7);
+DEFINE_GUID(IID_ITfUIElementMgr,                               0xEA1EA135,0x19DF,0x11D7,0xA6,0xD2,0x00,0x06,0x5B,0x84,0x43,0x5C);
+DEFINE_GUID(IID_ITfCandidateListUIElement,                     0xEA1EA138,0x19DF,0x11D7,0xA6,0xD2,0x00,0x06,0x5B,0x84,0x43,0x5C);
+DEFINE_GUID(IID_ITfReadingInformationUIElement,                0xEA1EA139,0x19DF,0x11D7,0xA6,0xD2,0x00,0x06,0x5B,0x84,0x43,0x5C);
+DEFINE_GUID(IID_ITfThreadMgr,                                  0xAA80E801,0x2021,0x11D2,0x93,0xE0,0x00,0x60,0xB0,0x67,0xB8,0x6E);
+DEFINE_GUID(CLSID_TF_ThreadMgr,                                0x529A9E6B,0x6587,0x4F23,0xAB,0x9E,0x9C,0x7D,0x68,0x3E,0x3C,0x50);
+DEFINE_GUID(IID_ITfThreadMgrEx,                                0x3E90ADE3,0x7594,0x4CB0,0xBB,0x58,0x69,0x62,0x8F,0x5F,0x45,0x8C);
+#endif
+
+#define LANG_CHT MAKELANGID(LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL)
+#define LANG_CHS MAKELANGID(LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED)
+
+#define MAKEIMEVERSION(major,minor) ((DWORD) (((BYTE)(major) << 24) | ((BYTE)(minor) << 16) ))
+#define IMEID_VER(id) ((id) & 0xffff0000)
+#define IMEID_LANG(id) ((id) & 0x0000ffff)
+
+#define CHT_HKL_DAYI            ((HKL)0xE0060404)
+#define CHT_HKL_NEW_PHONETIC    ((HKL)0xE0080404)
+#define CHT_HKL_NEW_CHANG_JIE   ((HKL)0xE0090404)
+#define CHT_HKL_NEW_QUICK       ((HKL)0xE00A0404)
+#define CHT_HKL_HK_CANTONESE    ((HKL)0xE00B0404)
+#define CHT_IMEFILENAME1        "TINTLGNT.IME"
+#define CHT_IMEFILENAME2        "CINTLGNT.IME"
+#define CHT_IMEFILENAME3        "MSTCIPHA.IME"
+#define IMEID_CHT_VER42         (LANG_CHT | MAKEIMEVERSION(4, 2))
+#define IMEID_CHT_VER43         (LANG_CHT | MAKEIMEVERSION(4, 3))
+#define IMEID_CHT_VER44         (LANG_CHT | MAKEIMEVERSION(4, 4))
+#define IMEID_CHT_VER50         (LANG_CHT | MAKEIMEVERSION(5, 0))
+#define IMEID_CHT_VER51         (LANG_CHT | MAKEIMEVERSION(5, 1))
+#define IMEID_CHT_VER52         (LANG_CHT | MAKEIMEVERSION(5, 2))
+#define IMEID_CHT_VER60         (LANG_CHT | MAKEIMEVERSION(6, 0))
+#define IMEID_CHT_VER_VISTA     (LANG_CHT | MAKEIMEVERSION(7, 0))
+
+#define CHS_HKL                 ((HKL)0xE00E0804)
+#define CHS_IMEFILENAME1        "PINTLGNT.IME"
+#define CHS_IMEFILENAME2        "MSSCIPYA.IME"
+#define IMEID_CHS_VER41         (LANG_CHS | MAKEIMEVERSION(4, 1))
+#define IMEID_CHS_VER42         (LANG_CHS | MAKEIMEVERSION(4, 2))
+#define IMEID_CHS_VER53         (LANG_CHS | MAKEIMEVERSION(5, 3))
+
+#define LANG() LOWORD((videodata->ime_hkl))
+#define PRIMLANG() ((WORD)PRIMARYLANGID(LANG()))
+#define SUBLANG() SUBLANGID(LANG())
+
+static void IME_UpdateInputLocale(SDL_VideoData *videodata);
+static void IME_ClearComposition(SDL_VideoData *videodata);
+static void IME_SetWindow(SDL_VideoData* videodata, HWND hwnd);
+static void IME_SetupAPI(SDL_VideoData *videodata);
+static DWORD IME_GetId(SDL_VideoData *videodata, UINT uIndex);
+static void IME_SendEditingEvent(SDL_VideoData *videodata);
+static void IME_DestroyTextures(SDL_VideoData *videodata);
+
+#define SDL_IsEqualIID(riid1, riid2) SDL_IsEqualGUID(riid1, riid2)
+#define SDL_IsEqualGUID(rguid1, rguid2) (!SDL_memcmp(rguid1, rguid2, sizeof(GUID)))
+
+static SDL_bool UILess_SetupSinks(SDL_VideoData *videodata);
+static void UILess_ReleaseSinks(SDL_VideoData *videodata);
+static void UILess_EnableUIUpdates(SDL_VideoData *videodata);
+static void UILess_DisableUIUpdates(SDL_VideoData *videodata);
+
+static void
+IME_Init(SDL_VideoData *videodata, HWND hwnd)
+{
+    if (videodata->ime_initialized)
+        return;
+
+    videodata->ime_hwnd_main = hwnd;
+    if (SUCCEEDED(WIN_CoInitialize())) {
+        videodata->ime_com_initialized = SDL_TRUE;
+        CoCreateInstance(&CLSID_TF_ThreadMgr, NULL, CLSCTX_INPROC_SERVER, &IID_ITfThreadMgr, (LPVOID *)&videodata->ime_threadmgr);
+    }
+    videodata->ime_initialized = SDL_TRUE;
+    videodata->ime_himm32 = SDL_LoadObject("imm32.dll");
+    if (!videodata->ime_himm32) {
+        videodata->ime_available = SDL_FALSE;
+        return;
+    }
+    videodata->ImmLockIMC = (LPINPUTCONTEXT2 (WINAPI *)(HIMC))SDL_LoadFunction(videodata->ime_himm32, "ImmLockIMC");
+    videodata->ImmUnlockIMC = (BOOL (WINAPI *)(HIMC))SDL_LoadFunction(videodata->ime_himm32, "ImmUnlockIMC");
+    videodata->ImmLockIMCC = (LPVOID (WINAPI *)(HIMCC))SDL_LoadFunction(videodata->ime_himm32, "ImmLockIMCC");
+    videodata->ImmUnlockIMCC = (BOOL (WINAPI *)(HIMCC))SDL_LoadFunction(videodata->ime_himm32, "ImmUnlockIMCC");
+
+    IME_SetWindow(videodata, hwnd);
+    videodata->ime_himc = ImmGetContext(hwnd);
+    ImmReleaseContext(hwnd, videodata->ime_himc);
+    if (!videodata->ime_himc) {
+        videodata->ime_available = SDL_FALSE;
+        IME_Disable(videodata, hwnd);
+        return;
+    }
+    videodata->ime_available = SDL_TRUE;
+    IME_UpdateInputLocale(videodata);
+    IME_SetupAPI(videodata);
+    videodata->ime_uiless = UILess_SetupSinks(videodata);
+    IME_UpdateInputLocale(videodata);
+    IME_Disable(videodata, hwnd);
+}
+
+static void
+IME_Enable(SDL_VideoData *videodata, HWND hwnd)
+{
+    if (!videodata->ime_initialized || !videodata->ime_hwnd_current)
+        return;
+
+    if (!videodata->ime_available) {
+        IME_Disable(videodata, hwnd);
+        return;
+    }
+    if (videodata->ime_hwnd_current == videodata->ime_hwnd_main)
+        ImmAssociateContext(videodata->ime_hwnd_current, videodata->ime_himc);
+
+    videodata->ime_enabled = SDL_TRUE;
+    IME_UpdateInputLocale(videodata);
+    UILess_EnableUIUpdates(videodata);
+}
+
+static void
+IME_Disable(SDL_VideoData *videodata, HWND hwnd)
+{
+    if (!videodata->ime_initialized || !videodata->ime_hwnd_current)
+        return;
+
+    IME_ClearComposition(videodata);
+    if (videodata->ime_hwnd_current == videodata->ime_hwnd_main)
+        ImmAssociateContext(videodata->ime_hwnd_current, (HIMC)0);
+
+    videodata->ime_enabled = SDL_FALSE;
+    UILess_DisableUIUpdates(videodata);
+}
+
+static void
+IME_Quit(SDL_VideoData *videodata)
+{
+    if (!videodata->ime_initialized)
+        return;
+
+    UILess_ReleaseSinks(videodata);
+    if (videodata->ime_hwnd_main)
+        ImmAssociateContext(videodata->ime_hwnd_main, videodata->ime_himc);
+
+    videodata->ime_hwnd_main = 0;
+    videodata->ime_himc = 0;
+    if (videodata->ime_himm32) {
+        SDL_UnloadObject(videodata->ime_himm32);
+        videodata->ime_himm32 = 0;
+    }
+    if (videodata->ime_threadmgr) {
+        videodata->ime_threadmgr->lpVtbl->Release(videodata->ime_threadmgr);
+        videodata->ime_threadmgr = 0;
+    }
+    if (videodata->ime_com_initialized) {
+        WIN_CoUninitialize();
+        videodata->ime_com_initialized = SDL_FALSE;
+    }
+    IME_DestroyTextures(videodata);
+    videodata->ime_initialized = SDL_FALSE;
+}
+
+static void
+IME_GetReadingString(SDL_VideoData *videodata, HWND hwnd)
+{
+    DWORD id = 0;
+    HIMC himc = 0;
+    WCHAR buffer[16];
+    WCHAR *s = buffer;
+    DWORD len = 0;
+    INT err = 0;
+    BOOL vertical = FALSE;
+    UINT maxuilen = 0;
+    static OSVERSIONINFOA osversion = {0};
+    if (videodata->ime_uiless)
+        return;
+
+    videodata->ime_readingstring[0] = 0;
+    if (!osversion.dwOSVersionInfoSize) {
+        osversion.dwOSVersionInfoSize = sizeof(osversion);
+        GetVersionExA(&osversion);
+    }
+    id = IME_GetId(videodata, 0);
+    if (!id)
+        return;
+
+    himc = ImmGetContext(hwnd);
+    if (!himc)
+        return;
+
+    if (videodata->GetReadingString) {
+        len = videodata->GetReadingString(himc, 0, 0, &err, &vertical, &maxuilen);
+        if (len) {
+            if (len > SDL_arraysize(buffer))
+                len = SDL_arraysize(buffer);
+
+            len = videodata->GetReadingString(himc, len, s, &err, &vertical, &maxuilen);
+        }
+        SDL_wcslcpy(videodata->ime_readingstring, s, len);
+    }
+    else {
+        LPINPUTCONTEXT2 lpimc = videodata->ImmLockIMC(himc);
+        LPBYTE p = 0;
+        s = 0;
+        switch (id)
+        {
+        case IMEID_CHT_VER42:
+        case IMEID_CHT_VER43:
+        case IMEID_CHT_VER44:
+            p = *(LPBYTE *)((LPBYTE)videodata->ImmLockIMCC(lpimc->hPrivate) + 24);
+            if (!p)
+                break;
+
+            len = *(DWORD *)(p + 7*4 + 32*4);
+            s = (WCHAR *)(p + 56);
+            break;
+        case IMEID_CHT_VER51:
+        case IMEID_CHT_VER52:
+        case IMEID_CHS_VER53:
+            p = *(LPBYTE *)((LPBYTE)videodata->ImmLockIMCC(lpimc->hPrivate) + 4);
+            if (!p)
+                break;
+
+            p = *(LPBYTE *)((LPBYTE)p + 1*4 + 5*4);
+            if (!p)
+                break;
+
+            len = *(DWORD *)(p + 1*4 + (16*2+2*4) + 5*4 + 16*2);
+            s = (WCHAR *)(p + 1*4 + (16*2+2*4) + 5*4);
+            break;
+        case IMEID_CHS_VER41:
+            {
+                int offset = (IME_GetId(videodata, 1) >= 0x00000002) ? 8 : 7;
+                p = *(LPBYTE *)((LPBYTE)videodata->ImmLockIMCC(lpimc->hPrivate) + offset * 4);
+                if (!p)
+                    break;
+
+                len = *(DWORD *)(p + 7*4 + 16*2*4);
+                s = (WCHAR *)(p + 6*4 + 16*2*1);
+            }
+            break;
+        case IMEID_CHS_VER42:
+            if (osversion.dwPlatformId != VER_PLATFORM_WIN32_NT)
+                break;
+
+            p = *(LPBYTE *)((LPBYTE)videodata->ImmLockIMCC(lpimc->hPrivate) + 1*4 + 1*4 + 6*4);
+            if (!p)
+                break;
+
+            len = *(DWORD *)(p + 1*4 + (16*2+2*4) + 5*4 + 16*2);
+            s = (WCHAR *)(p + 1*4 + (16*2+2*4) + 5*4);
+            break;
+        }
+        if (s) {
+            size_t size = SDL_min((size_t)(len + 1), SDL_arraysize(videodata->ime_readingstring));
+            SDL_wcslcpy(videodata->ime_readingstring, s, size);
+        }
+
+        videodata->ImmUnlockIMCC(lpimc->hPrivate);
+        videodata->ImmUnlockIMC(himc);
+    }
+    ImmReleaseContext(hwnd, himc);
+    IME_SendEditingEvent(videodata);
+}
+
+static void
+IME_InputLangChanged(SDL_VideoData *videodata)
+{
+    UINT lang = PRIMLANG();
+    IME_UpdateInputLocale(videodata);
+    if (!videodata->ime_uiless)
+        videodata->ime_candlistindexbase = (videodata->ime_hkl == CHT_HKL_DAYI) ? 0 : 1;
+
+    IME_SetupAPI(videodata);
+    if (lang != PRIMLANG()) {
+        IME_ClearComposition(videodata);
+    }
+}
+
+static DWORD
+IME_GetId(SDL_VideoData *videodata, UINT uIndex)
+{
+    static HKL hklprev = 0;
+    static DWORD dwRet[2] = {0};
+    DWORD dwVerSize = 0;
+    DWORD dwVerHandle = 0;
+    LPVOID lpVerBuffer = 0;
+    LPVOID lpVerData = 0;
+    UINT cbVerData = 0;
+    char szTemp[256];
+    HKL hkl = 0;
+    DWORD dwLang = 0;
+    if (uIndex >= sizeof(dwRet) / sizeof(dwRet[0]))
+        return 0;
+
+    hkl = videodata->ime_hkl;
+    if (hklprev == hkl)
+        return dwRet[uIndex];
+
+    hklprev = hkl;
+    dwLang = ((DWORD_PTR)hkl & 0xffff);
+    if (videodata->ime_uiless && LANG() == LANG_CHT) {
+        dwRet[0] = IMEID_CHT_VER_VISTA;
+        dwRet[1] = 0;
+        return dwRet[0];
+    }
+    if (hkl != CHT_HKL_NEW_PHONETIC
+        && hkl != CHT_HKL_NEW_CHANG_JIE
+        && hkl != CHT_HKL_NEW_QUICK
+        && hkl != CHT_HKL_HK_CANTONESE
+        && hkl != CHS_HKL) {
+        dwRet[0] = dwRet[1] = 0;
+        return dwRet[uIndex];
+    }
+    if (ImmGetIMEFileNameA(hkl, szTemp, sizeof(szTemp) - 1) <= 0) {
+        dwRet[0] = dwRet[1] = 0;
+        return dwRet[uIndex];
+    }
+    if (!videodata->GetReadingString) {
+        #define LCID_INVARIANT MAKELCID(MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), SORT_DEFAULT)
+        if (CompareStringA(LCID_INVARIANT, NORM_IGNORECASE, szTemp, -1, CHT_IMEFILENAME1, -1) != 2
+            && CompareStringA(LCID_INVARIANT, NORM_IGNORECASE, szTemp, -1, CHT_IMEFILENAME2, -1) != 2
+            && CompareStringA(LCID_INVARIANT, NORM_IGNORECASE, szTemp, -1, CHT_IMEFILENAME3, -1) != 2
+            && CompareStringA(LCID_INVARIANT, NORM_IGNORECASE, szTemp, -1, CHS_IMEFILENAME1, -1) != 2
+            && CompareStringA(LCID_INVARIANT, NORM_IGNORECASE, szTemp, -1, CHS_IMEFILENAME2, -1) != 2) {
+            dwRet[0] = dwRet[1] = 0;
+            return dwRet[uIndex];
+        }
+        #undef LCID_INVARIANT
+        dwVerSize = GetFileVersionInfoSizeA(szTemp, &dwVerHandle);
+        if (dwVerSize) {
+            lpVerBuffer = SDL_malloc(dwVerSize);
+            if (lpVerBuffer) {
+                if (GetFileVersionInfoA(szTemp, dwVerHandle, dwVerSize, lpVerBuffer)) {
+                    if (VerQueryValueA(lpVerBuffer, "\\", &lpVerData, &cbVerData)) {
+                        #define pVerFixedInfo   ((VS_FIXEDFILEINFO FAR*)lpVerData)
+                        DWORD dwVer = pVerFixedInfo->dwFileVersionMS;
+                        dwVer = (dwVer & 0x00ff0000) << 8 | (dwVer & 0x000000ff) << 16;
+                        if ((videodata->GetReadingString) ||
+                            ((dwLang == LANG_CHT) && (
+                            dwVer == MAKEIMEVERSION(4, 2) ||
+                            dwVer == MAKEIMEVERSION(4, 3) ||
+                            dwVer == MAKEIMEVERSION(4, 4) ||
+                            dwVer == MAKEIMEVERSION(5, 0) ||
+                            dwVer == MAKEIMEVERSION(5, 1) ||
+                            dwVer == MAKEIMEVERSION(5, 2) ||
+                            dwVer == MAKEIMEVERSION(6, 0)))
+                            ||
+                            ((dwLang == LANG_CHS) && (
+                            dwVer == MAKEIMEVERSION(4, 1) ||
+                            dwVer == MAKEIMEVERSION(4, 2) ||
+                            dwVer == MAKEIMEVERSION(5, 3)))) {
+                            dwRet[0] = dwVer | dwLang;
+                            dwRet[1] = pVerFixedInfo->dwFileVersionLS;
+                            SDL_free(lpVerBuffer);
+                            return dwRet[0];
+                        }
+                        #undef pVerFixedInfo
+                    }
+                }
+            }
+            SDL_free(lpVerBuffer);
+        }
+    }
+    dwRet[0] = dwRet[1] = 0;
+    return dwRet[uIndex];
+}
+
+static void
+IME_SetupAPI(SDL_VideoData *videodata)
+{
+    char ime_file[MAX_PATH + 1];
+    void* hime = 0;
+    HKL hkl = 0;
+    videodata->GetReadingString = 0;
+    videodata->ShowReadingWindow = 0;
+    if (videodata->ime_uiless)
+        return;
+
+    hkl = videodata->ime_hkl;
+    if (ImmGetIMEFileNameA(hkl, ime_file, sizeof(ime_file) - 1) <= 0)
+        return;
+
+    hime = SDL_LoadObject(ime_file);
+    if (!hime)
+        return;
+
+    videodata->GetReadingString = (UINT (WINAPI *)(HIMC, UINT, LPWSTR, PINT, BOOL*, PUINT))
+        SDL_LoadFunction(hime, "GetReadingString");
+    videodata->ShowReadingWindow = (BOOL (WINAPI *)(HIMC, BOOL))
+        SDL_LoadFunction(hime, "ShowReadingWindow");
+
+    if (videodata->ShowReadingWindow) {
+        HIMC himc = ImmGetContext(videodata->ime_hwnd_current);
+        if (himc) {
+            videodata->ShowReadingWindow(himc, FALSE);
+            ImmReleaseContext(videodata->ime_hwnd_current, himc);
+        }
+    }
+}
+
+static void
+IME_SetWindow(SDL_VideoData* videodata, HWND hwnd)
+{
+    videodata->ime_hwnd_current = hwnd;
+    if (videodata->ime_threadmgr) {
+        struct ITfDocumentMgr *document_mgr = 0;
+        if (SUCCEEDED(videodata->ime_threadmgr->lpVtbl->AssociateFocus(videodata->ime_threadmgr, hwnd, NULL, &document_mgr))) {
+            if (document_mgr)
+                document_mgr->lpVtbl->Release(document_mgr);
+        }
+    }
+}
+
+static void
+IME_UpdateInputLocale(SDL_VideoData *videodata)
+{
+    static HKL hklprev = 0;
+    videodata->ime_hkl = GetKeyboardLayout(0);
+    if (hklprev == videodata->ime_hkl)
+        return;
+
+    hklprev = videodata->ime_hkl;
+    switch (PRIMLANG()) {
+    case LANG_CHINESE:
+        videodata->ime_candvertical = SDL_TRUE;
+        if (SUBLANG() == SUBLANG_CHINESE_SIMPLIFIED)
+            videodata->ime_candvertical = SDL_FALSE;
+
+        break;
+    case LANG_JAPANESE:
+        videodata->ime_candvertical = SDL_TRUE;
+        break;
+    case LANG_KOREAN:
+        videodata->ime_candvertical = SDL_FALSE;
+        break;
+    }
+}
+
+static void
+IME_ClearComposition(SDL_VideoData *videodata)
+{
+    HIMC himc = 0;
+    if (!videodata->ime_initialized)
+        return;
+
+    himc = ImmGetContext(videodata->ime_hwnd_current);
+    if (!himc)
+        return;
+
+    ImmNotifyIME(himc, NI_COMPOSITIONSTR, CPS_CANCEL, 0);
+    if (videodata->ime_uiless)
+        ImmSetCompositionString(himc, SCS_SETSTR, TEXT(""), sizeof(TCHAR), TEXT(""), sizeof(TCHAR));
+
+    ImmNotifyIME(himc, NI_CLOSECANDIDATE, 0, 0);
+    ImmReleaseContext(videodata->ime_hwnd_current, himc);
+    SDL_SendEditingText("", 0, 0);
+}
+
+static void
+IME_GetCompositionString(SDL_VideoData *videodata, HIMC himc, DWORD string)
+{
+    LONG length = ImmGetCompositionStringW(himc, string, videodata->ime_composition, sizeof(videodata->ime_composition) - sizeof(videodata->ime_composition[0]));
+    if (length < 0)
+        length = 0;
+
+    length /= sizeof(videodata->ime_composition[0]);
+    videodata->ime_cursor = LOWORD(ImmGetCompositionStringW(himc, GCS_CURSORPOS, 0, 0));
+    if (videodata->ime_cursor < SDL_arraysize(videodata->ime_composition) && videodata->ime_composition[videodata->ime_cursor] == 0x3000) {
+        int i;
+        for (i = videodata->ime_cursor + 1; i < length; ++i)
+            videodata->ime_composition[i - 1] = videodata->ime_composition[i];
+
+        --length;
+    }
+    videodata->ime_composition[length] = 0;
+}
+
+static void
+IME_SendInputEvent(SDL_VideoData *videodata)
+{
+    char *s = 0;
+    s = WIN_StringToUTF8(videodata->ime_composition);
+    SDL_SendKeyboardText(s);
+    SDL_free(s);
+
+    videodata->ime_composition[0] = 0;
+    videodata->ime_readingstring[0] = 0;
+    videodata->ime_cursor = 0;
+}
+
+static void
+IME_SendEditingEvent(SDL_VideoData *videodata)
+{
+    char *s = 0;
+    WCHAR buffer[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
+    const size_t size = SDL_arraysize(buffer);
+    buffer[0] = 0;
+    if (videodata->ime_readingstring[0]) {
+        size_t len = SDL_min(SDL_wcslen(videodata->ime_composition), (size_t)videodata->ime_cursor);
+        SDL_wcslcpy(buffer, videodata->ime_composition, len + 1);
+        SDL_wcslcat(buffer, videodata->ime_readingstring, size);
+        SDL_wcslcat(buffer, &videodata->ime_composition[len], size);
+    }
+    else {
+        SDL_wcslcpy(buffer, videodata->ime_composition, size);
+    }
+    s = WIN_StringToUTF8(buffer);
+    SDL_SendEditingText(s, videodata->ime_cursor + SDL_wcslen(videodata->ime_readingstring), 0);
+    SDL_free(s);
+}
+
+static void
+IME_AddCandidate(SDL_VideoData *videodata, UINT i, LPCWSTR candidate)
+{
+    LPWSTR dst = videodata->ime_candidates[i];
+    *dst++ = (WCHAR)(TEXT('0') + ((i + videodata->ime_candlistindexbase) % 10));
+    if (videodata->ime_candvertical)
+        *dst++ = TEXT(' ');
+
+    while (*candidate && (SDL_arraysize(videodata->ime_candidates[i]) > (dst - videodata->ime_candidates[i])))
+        *dst++ = *candidate++;
+
+    *dst = (WCHAR)'\0';
+}
+
+static void
+IME_GetCandidateList(HIMC himc, SDL_VideoData *videodata)
+{
+    LPCANDIDATELIST cand_list = 0;
+    DWORD size = ImmGetCandidateListW(himc, 0, 0, 0);
+    if (size) {
+        cand_list = (LPCANDIDATELIST)SDL_malloc(size);
+        if (cand_list) {
+            size = ImmGetCandidateListW(himc, 0, cand_list, size);
+            if (size) {
+                int i = 0;
+                int j = 0;
+                int page_start = 0;
+                videodata->ime_candsel = cand_list->dwSelection;
+                videodata->ime_candcount = cand_list->dwCount;
+
+                if (LANG() == LANG_CHS && IME_GetId(videodata, 0)) {
+                    const UINT maxcandchar = 18;
+                    UINT i = 0;
+                    UINT cchars = 0;
+
+                    for (; i < videodata->ime_candcount; ++i) {
+                        UINT len = SDL_wcslen((LPWSTR)((DWORD_PTR)cand_list + cand_list->dwOffset[i])) + 1;
+                        if (len + cchars > maxcandchar) {
+                            if (i > cand_list->dwSelection)
+                                break;
+
+                            page_start = i;
+                            cchars = len;
+                        }
+                        else {
+                            cchars += len;
+                        }
+                    }
+                    videodata->ime_candpgsize = i - page_start;
+                }
+                else {
+                    videodata->ime_candpgsize = SDL_min(cand_list->dwPageSize, MAX_CANDLIST);
+                    page_start = (cand_list->dwSelection / videodata->ime_candpgsize) * videodata->ime_candpgsize;
+                }
+                SDL_memset(&videodata->ime_candidates, 0, sizeof(videodata->ime_candidates));
+                for (i = page_start, j = 0; (DWORD)i < cand_list->dwCount && j < (int)videodata->ime_candpgsize; i++, j++) {
+                    LPCWSTR candidate = (LPCWSTR)((DWORD_PTR)cand_list + cand_list->dwOffset[i]);
+                    IME_AddCandidate(videodata, j, candidate);
+                }
+                if (PRIMLANG() == LANG_KOREAN || (PRIMLANG() == LANG_CHT && !IME_GetId(videodata, 0)))
+                    videodata->ime_candsel = -1;
+
+            }
+            SDL_free(cand_list);
+        }
+    }
+}
+
+static void
+IME_ShowCandidateList(SDL_VideoData *videodata)
+{
+    videodata->ime_dirty = SDL_TRUE;
+    videodata->ime_candlist = SDL_TRUE;
+    IME_DestroyTextures(videodata);
+    IME_SendEditingEvent(videodata);
+}
+
+static void
+IME_HideCandidateList(SDL_VideoData *videodata)
+{
+    videodata->ime_dirty = SDL_FALSE;
+    videodata->ime_candlist = SDL_FALSE;
+    IME_DestroyTextures(videodata);
+    IME_SendEditingEvent(videodata);
+}
+
+SDL_bool
+IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, SDL_VideoData *videodata)
+{
+    SDL_bool trap = SDL_FALSE;
+    HIMC himc = 0;
+    if (!videodata->ime_initialized || !videodata->ime_available || !videodata->ime_enabled)
+        return SDL_FALSE;
+
+    switch (msg) {
+    case WM_INPUTLANGCHANGE:
+        IME_InputLangChanged(videodata);
+        break;
+    case WM_IME_SETCONTEXT:
+        *lParam = 0;
+        break;
+    case WM_IME_STARTCOMPOSITION:
+        trap = SDL_TRUE;
+        break;
+    case WM_IME_COMPOSITION:
+        trap = SDL_TRUE;
+        himc = ImmGetContext(hwnd);
+        if (*lParam & GCS_RESULTSTR) {
+            IME_GetCompositionString(videodata, himc, GCS_RESULTSTR);
+            IME_SendInputEvent(videodata);
+        }
+        if (*lParam & GCS_COMPSTR) {
+            if (!videodata->ime_uiless)
+                videodata->ime_readingstring[0] = 0;
+
+            IME_GetCompositionString(videodata, himc, GCS_COMPSTR);
+            IME_SendEditingEvent(videodata);
+        }
+        ImmReleaseContext(hwnd, himc);
+        break;
+    case WM_IME_ENDCOMPOSITION:
+        videodata->ime_composition[0] = 0;
+        videodata->ime_readingstring[0] = 0;
+        videodata->ime_cursor = 0;
+        SDL_SendEditingText("", 0, 0);
+        break;
+    case WM_IME_NOTIFY:
+        switch (wParam) {
+        case IMN_SETCONVERSIONMODE:
+        case IMN_SETOPENSTATUS:
+            IME_UpdateInputLocale(videodata);
+            break;
+        case IMN_OPENCANDIDATE:
+        case IMN_CHANGECANDIDATE:
+            if (videodata->ime_uiless)
+                break;
+
+            trap = SDL_TRUE;
+            IME_ShowCandidateList(videodata);
+            himc = ImmGetContext(hwnd);
+            if (!himc)
+                break;
+
+            IME_GetCandidateList(himc, videodata);
+            ImmReleaseContext(hwnd, himc);
+            break;
+        case IMN_CLOSECANDIDATE:
+            trap = SDL_TRUE;
+            IME_HideCandidateList(videodata);
+            break;
+        case IMN_PRIVATE:
+            {
+                DWORD dwId = IME_GetId(videodata, 0);
+                IME_GetReadingString(videodata, hwnd);
+                switch (dwId)
+                {
+                case IMEID_CHT_VER42:
+                case IMEID_CHT_VER43:
+                case IMEID_CHT_VER44:
+                case IMEID_CHS_VER41:
+                case IMEID_CHS_VER42:
+                    if (*lParam == 1 || *lParam == 2)
+                        trap = SDL_TRUE;
+
+                    break;
+                case IMEID_CHT_VER50:
+                case IMEID_CHT_VER51:
+                case IMEID_CHT_VER52:
+                case IMEID_CHT_VER60:
+                case IMEID_CHS_VER53:
+                    if (*lParam == 16
+                        || *lParam == 17
+                        || *lParam == 26
+                        || *lParam == 27
+                        || *lParam == 28)
+                        trap = SDL_TRUE;
+                    break;
+                }
+            }
+            break;
+        default:
+            trap = SDL_TRUE;
+            break;
+        }
+        break;
+    }
+    return trap;
+}
+
+static void
+IME_CloseCandidateList(SDL_VideoData *videodata)
+{
+    IME_HideCandidateList(videodata);
+    videodata->ime_candcount = 0;
+    SDL_memset(videodata->ime_candidates, 0, sizeof(videodata->ime_candidates));
+}
+
+static void
+UILess_GetCandidateList(SDL_VideoData *videodata, ITfCandidateListUIElement *pcandlist)
+{
+    UINT selection = 0;
+    UINT count = 0;
+    UINT page = 0;
+    UINT pgcount = 0;
+    DWORD pgstart = 0;
+    DWORD pgsize = 0;
+    UINT i, j;
+    pcandlist->lpVtbl->GetSelection(pcandlist, &selection);
+    pcandlist->lpVtbl->GetCount(pcandlist, &count);
+    pcandlist->lpVtbl->GetCurrentPage(pcandlist, &page);
+
+    videodata->ime_candsel = selection;
+    videodata->ime_candcount = count;
+    IME_ShowCandidateList(videodata);
+
+    pcandlist->lpVtbl->GetPageIndex(pcandlist, 0, 0, &pgcount);
+    if (pgcount > 0) {
+        UINT *idxlist = SDL_malloc(sizeof(UINT) * pgcount);
+        if (idxlist) {
+            pcandlist->lpVtbl->GetPageIndex(pcandlist, idxlist, pgcount, &pgcount);
+            pgstart = idxlist[page];
+            if (page < pgcount - 1)
+                pgsize = SDL_min(count, idxlist[page + 1]) - pgstart;
+            else
+                pgsize = count - pgstart;
+
+            SDL_free(idxlist);
+        }
+    }
+    videodata->ime_candpgsize = SDL_min(pgsize, MAX_CANDLIST);
+    videodata->ime_candsel = videodata->ime_candsel - pgstart;
+
+    SDL_memset(videodata->ime_candidates, 0, sizeof(videodata->ime_candidates));
+    for (i = pgstart, j = 0; (DWORD)i < count && j < videodata->ime_candpgsize; i++, j++) {
+        BSTR bstr;
+        if (SUCCEEDED(pcandlist->lpVtbl->GetString(pcandlist, i, &bstr))) {
+            if (bstr) {
+                IME_AddCandidate(videodata, j, bstr);
+                SysFreeString(bstr);
+            }
+        }
+    }
+    if (PRIMLANG() == LANG_KOREAN)
+        videodata->ime_candsel = -1;
+}
+
+STDMETHODIMP_(ULONG) TSFSink_AddRef(TSFSink *sink)
+{
+    return ++sink->refcount;
+}
+
+STDMETHODIMP_(ULONG)TSFSink_Release(TSFSink *sink)
+{
+    --sink->refcount;
+    if (sink->refcount == 0) {
+        SDL_free(sink);
+        return 0;
+    }
+    return sink->refcount;
+}
+
+STDMETHODIMP UIElementSink_QueryInterface(TSFSink *sink, REFIID riid, PVOID *ppv)
+{
+    if (!ppv)
+        return E_INVALIDARG;
+
+    *ppv = 0;
+    if (SDL_IsEqualIID(riid, &IID_IUnknown))
+        *ppv = (IUnknown *)sink;
+    else if (SDL_IsEqualIID(riid, &IID_ITfUIElementSink))
+        *ppv = (ITfUIElementSink *)sink;
+
+    if (*ppv) {
+        TSFSink_AddRef(sink);
+        return S_OK;
+    }
+    return E_NOINTERFACE;
+}
+
+ITfUIElement *UILess_GetUIElement(SDL_VideoData *videodata, DWORD dwUIElementId)
+{
+    ITfUIElementMgr *puiem = 0;
+    ITfUIElement *pelem = 0;
+    ITfThreadMgrEx *threadmgrex = videodata->ime_threadmgrex;
+
+    if (SUCCEEDED(threadmgrex->lpVtbl->QueryInterface(threadmgrex, &IID_ITfUIElementMgr, (LPVOID *)&puiem))) {
+        puiem->lpVtbl->GetUIElement(puiem, dwUIElementId, &pelem);
+        puiem->lpVtbl->Release(puiem);
+    }
+    return pelem;
+}
+
+STDMETHODIMP UIElementSink_BeginUIElement(TSFSink *sink, DWORD dwUIElementId, BOOL *pbShow)
+{
+    ITfUIElement *element = UILess_GetUIElement((SDL_VideoData *)sink->data, dwUIElementId);
+    ITfReadingInformationUIElement *preading = 0;
+    ITfCandidateListUIElement *pcandlist = 0;
+    SDL_VideoData *videodata = (SDL_VideoData *)sink->data;
+    if (!element)
+        return E_INVALIDARG;
+
+    *pbShow = FALSE;
+    if (SUCCEEDED(element->lpVtbl->QueryInterface(element, &IID_ITfReadingInformationUIElement, (LPVOID *)&preading))) {
+        BSTR bstr;
+        if (SUCCEEDED(preading->lpVtbl->GetString(preading, &bstr)) && bstr) {
+            SysFreeString(bstr);
+        }
+        preading->lpVtbl->Release(preading);
+    }
+    else if (SUCCEEDED(element->lpVtbl->QueryInterface(element, &IID_ITfCandidateListUIElement, (LPVOID *)&pcandlist))) {
+        videodata->ime_candref++;
+        UILess_GetCandidateList(videodata, pcandlist);
+        pcandlist->lpVtbl->Release(pcandlist);
+    }
+    return S_OK;
+}
+
+STDMETHODIMP UIElementSink_UpdateUIElement(TSFSink *sink, DWORD dwUIElementId)
+{
+    ITfUIElement *element = UILess_GetUIElement((SDL_VideoData *)sink->data, dwUIElementId);
+    ITfReadingInformationUIElement *preading = 0;
+    ITfCandidateListUIElement *pcandlist = 0;
+    SDL_VideoData *videodata = (SDL_VideoData *)sink->data;
+    if (!element)
+        return E_INVALIDARG;
+
+    if (SUCCEEDED(element->lpVtbl->QueryInterface(element, &IID_ITfReadingInformationUIElement, (LPVOID *)&preading))) {
+        BSTR bstr;
+        if (SUCCEEDED(preading->lpVtbl->GetString(preading, &bstr)) && bstr) {
+            WCHAR *s = (WCHAR *)bstr;
+            SDL_wcslcpy(videodata->ime_readingstring, s, SDL_arraysize(videodata->ime_readingstring));
+            IME_SendEditingEvent(videodata);
+            SysFreeString(bstr);
+        }
+        preading->lpVtbl->Release(preading);
+    }
+    else if (SUCCEEDED(element->lpVtbl->QueryInterface(element, &IID_ITfCandidateListUIElement, (LPVOID *)&pcandlist))) {
+        UILess_GetCandidateList(videodata, pcandlist);
+        pcandlist->lpVtbl->Release(pcandlist);
+    }
+    return S_OK;
+}
+
+STDMETHODIMP UIElementSink_EndUIElement(TSFSink *sink, DWORD dwUIElementId)
+{
+    ITfUIElement *element = UILess_GetUIElement((SDL_VideoData *)sink->data, dwUIElementId);
+    ITfReadingInformationUIElement *preading = 0;
+    ITfCandidateListUIElement *pcandlist = 0;
+    SDL_VideoData *videodata = (SDL_VideoData *)sink->data;
+    if (!element)
+        return E_INVALIDARG;
+
+    if (SUCCEEDED(element->lpVtbl->QueryInterface(element, &IID_ITfReadingInformationUIElement, (LPVOID *)&preading))) {
+        videodata->ime_readingstring[0] = 0;
+        IME_SendEditingEvent(videodata);
+        preading->lpVtbl->Release(preading);
+    }
+    if (SUCCEEDED(element->lpVtbl->QueryInterface(element, &IID_ITfCandidateListUIElement, (LPVOID *)&pcandlist))) {
+        videodata->ime_candref--;
+        if (videodata->ime_candref == 0)
+            IME_CloseCandidateList(videodata);
+
+        pcandlist->lpVtbl->Release(pcandlist);
+    }
+    return S_OK;
+}
+
+STDMETHODIMP IPPASink_QueryInterface(TSFSink *sink, REFIID riid, PVOID *ppv)
+{
+    if (!ppv)
+        return E_INVALIDARG;
+
+    *ppv = 0;
+    if (SDL_IsEqualIID(riid, &IID_IUnknown))
+        *ppv = (IUnknown *)sink;
+    else if (SDL_IsEqualIID(riid, &IID_ITfInputProcessorProfileActivationSink))
+        *ppv = (ITfInputProcessorProfileActivationSink *)sink;
+
+    if (*ppv) {
+        TSFSink_AddRef(sink);
+        return S_OK;
+    }
+    return E_NOINTERFACE;
+}
+
+STDMETHODIMP IPPASink_OnActivated(TSFSink *sink, DWORD dwProfileType, LANGID langid, REFCLSID clsid, REFGUID catid, REFGUID guidProfile, HKL hkl, DWORD dwFlags)
+{
+    static const GUID TF_PROFILE_DAYI = { 0x037B2C25, 0x480C, 0x4D7F, { 0xB0, 0x27, 0xD6, 0xCA, 0x6B, 0x69, 0x78, 0x8A } };
+    SDL_VideoData *videodata = (SDL_VideoData *)sink->data;
+    videodata->ime_candlistindexbase = SDL_IsEqualGUID(&TF_PROFILE_DAYI, guidProfile) ? 0 : 1;
+    if (SDL_IsEqualIID(catid, &GUID_TFCAT_TIP_KEYBOARD) && (dwFlags & TF_IPSINK_FLAG_ACTIVE))
+        IME_InputLangChanged((SDL_VideoData *)sink->data);
+
+    IME_HideCandidateList(videodata);
+    return S_OK;
+}
+
+static void *vtUIElementSink[] = {
+    (void *)(UIElementSink_QueryInterface),
+    (void *)(TSFSink_AddRef),
+    (void *)(TSFSink_Release),
+    (void *)(UIElementSink_BeginUIElement),
+    (void *)(UIElementSink_UpdateUIElement),
+    (void *)(UIElementSink_EndUIElement)
+};
+
+static void *vtIPPASink[] = {
+    (void *)(IPPASink_QueryInterface),
+    (void *)(TSFSink_AddRef),
+    (void *)(TSFSink_Release),
+    (void *)(IPPASink_OnActivated)
+};
+
+static void
+UILess_EnableUIUpdates(SDL_VideoData *videodata)
+{
+    ITfSource *source = 0;
+    if (!videodata->ime_threadmgrex || videodata->ime_uielemsinkcookie != TF_INVALID_COOKIE)
+        return;
+
+    if (SUCCEEDED(videodata->ime_threadmgrex->lpVtbl->QueryInterface(videodata->ime_threadmgrex, &IID_ITfSource, (LPVOID *)&source))) {
+        source->lpVtbl->AdviseSink(source, &IID_ITfUIElementSink, (IUnknown *)videodata->ime_uielemsink, &videodata->ime_uielemsinkcookie);
+        source->lpVtbl->Release(source);
+    }
+}
+
+static void
+UILess_DisableUIUpdates(SDL_VideoData *videodata)
+{
+    ITfSource *source = 0;
+    if (!videodata->ime_threadmgrex || videodata->ime_uielemsinkcookie == TF_INVALID_COOKIE)
+        return;
+
+    if (SUCCEEDED(videodata->ime_threadmgrex->lpVtbl->QueryInterface(videodata->ime_threadmgrex, &IID_ITfSource, (LPVOID *)&source))) {
+        source->lpVtbl->UnadviseSink(source, videodata->ime_uielemsinkcookie);
+        videodata->ime_uielemsinkcookie = TF_INVALID_COOKIE;
+        source->lpVtbl->Release(source);
+    }
+}
+
+static SDL_bool
+UILess_SetupSinks(SDL_VideoData *videodata)
+{
+    TfClientId clientid = 0;
+    SDL_bool result = SDL_FALSE;
+    ITfSource *source = 0;
+    if (FAILED(CoCreateInstance(&CLSID_TF_ThreadMgr, NULL, CLSCTX_INPROC_SERVER, &IID_ITfThreadMgrEx, (LPVOID *)&videodata->ime_threadmgrex)))
+        return SDL_FALSE;
+
+    if (FAILED(videodata->ime_threadmgrex->lpVtbl->ActivateEx(videodata->ime_threadmgrex, &clientid, TF_TMAE_UIELEMENTENABLEDONLY)))
+        return SDL_FALSE;
+
+    videodata->ime_uielemsink = SDL_malloc(sizeof(TSFSink));
+    videodata->ime_ippasink = SDL_malloc(sizeof(TSFSink));
+
+    videodata->ime_uielemsink->lpVtbl = vtUIElementSink;
+    videodata->ime_uielemsink->refcount = 1;
+    videodata->ime_uielemsink->data = videodata;
+
+    videodata->ime_ippasink->lpVtbl = vtIPPASink;
+    videodata->ime_ippasink->refcount = 1;
+    videodata->ime_ippasink->data = videodata;
+
+    if (SUCCEEDED(videodata->ime_threadmgrex->lpVtbl->QueryInterface(videodata->ime_threadmgrex, &IID_ITfSource, (LPVOID *)&source))) {
+        if (SUCCEEDED(source->lpVtbl->AdviseSink(source, &IID_ITfUIElementSink, (IUnknown *)videodata->ime_uielemsink, &videodata->ime_uielemsinkcookie))) {
+            if (SUCCEEDED(source->lpVtbl->AdviseSink(source, &IID_ITfInputProcessorProfileActivationSink, (IUnknown *)videodata->ime_ippasink, &videodata->ime_alpnsinkcookie))) {
+                result = SDL_TRUE;
+            }
+        }
+        source->lpVtbl->Release(source);
+    }
+    return result;
+}
+
+#define SAFE_RELEASE(p)                             \
+{                                                   \
+    if (p) {                                        \
+        (p)->lpVtbl->Release((p));                  \
+        (p) = 0;                                    \
+    }                                               \
+}
+
+static void
+UILess_ReleaseSinks(SDL_VideoData *videodata)
+{
+    ITfSource *source = 0;
+    if (videodata->ime_threadmgrex && SUCCEEDED(videodata->ime_threadmgrex->lpVtbl->QueryInterface(videodata->ime_threadmgrex, &IID_ITfSource, (LPVOID *)&source))) {
+        source->lpVtbl->UnadviseSink(source, videodata->ime_uielemsinkcookie);
+        source->lpVtbl->UnadviseSink(source, videodata->ime_alpnsinkcookie);
+        SAFE_RELEASE(source);
+        videodata->ime_threadmgrex->lpVtbl->Deactivate(videodata->ime_threadmgrex);
+        SAFE_RELEASE(videodata->ime_threadmgrex);
+        TSFSink_Release(videodata->ime_uielemsink);
+        videodata->ime_uielemsink = 0;
+        TSFSink_Release(videodata->ime_ippasink);
+        videodata->ime_ippasink = 0;
+    }
+}
+
+static void *
+StartDrawToBitmap(HDC hdc, HBITMAP *hhbm, int width, int height)
+{
+    BITMAPINFO info;
+    BITMAPINFOHEADER *infoHeader = &info.bmiHeader;
+    BYTE *bits = NULL;
+    if (hhbm) {
+        SDL_zero(info);
+        infoHeader->biSize = sizeof(BITMAPINFOHEADER);
+        infoHeader->biWidth = width;
+        infoHeader->biHeight = -1 * SDL_abs(height);
+        infoHeader->biPlanes = 1;
+        infoHeader->biBitCount = 32;
+        infoHeader->biCompression = BI_RGB;
+        *hhbm = CreateDIBSection(hdc, &info, DIB_RGB_COLORS, (void **)&bits, 0, 0);
+        if (*hhbm)
+            SelectObject(hdc, *hhbm);
+    }
+    return bits;
+}
+
+static void
+StopDrawToBitmap(HDC hdc, HBITMAP *hhbm)
+{
+    if (hhbm && *hhbm) {
+        DeleteObject(*hhbm);
+        *hhbm = NULL;
+    }
+}
+
+/* This draws only within the specified area and fills the entire region. */
+static void
+DrawRect(HDC hdc, int left, int top, int right, int bottom, int pensize)
+{
+    /* The case of no pen (PenSize = 0) is automatically taken care of. */
+    const int penadjust = (int)SDL_floor(pensize / 2.0f - 0.5f);
+    left += pensize / 2;
+    top += pensize / 2;
+    right -= penadjust;
+    bottom -= penadjust;
+    Rectangle(hdc, left, top, right, bottom);
+}
+
+static void
+IME_DestroyTextures(SDL_VideoData *videodata)
+{
+}
+
+#define SDL_swap(a,b) { \
+    int c = (a);        \
+    (a) = (b);          \
+    (b) = c;            \
+    }
+
+static void
+IME_PositionCandidateList(SDL_VideoData *videodata, SIZE size)
+{
+    int left, top, right, bottom;
+    SDL_bool ok = SDL_FALSE;
+    int winw = videodata->ime_winwidth;
+    int winh = videodata->ime_winheight;
+
+    /* Bottom */
+    left = videodata->ime_rect.x;
+    top = videodata->ime_rect.y + videodata->ime_rect.h;
+    right = left + size.cx;
+    bottom = top + size.cy;
+    if (right >= winw) {
+        left -= right - winw;
+        right = winw;
+    }
+    if (bottom < winh)
+        ok = SDL_TRUE;
+
+    /* Top */
+    if (!ok) {
+        left = videodata->ime_rect.x;
+        top = videodata->ime_rect.y - size.cy;
+        right = left + size.cx;
+        bottom = videodata->ime_rect.y;
+        if (right >= winw) {
+            left -= right - winw;
+            right = winw;
+        }
+        if (top >= 0)
+            ok = SDL_TRUE;
+    }
+
+    /* Right */
+    if (!ok) {
+        left = videodata->ime_rect.x + size.cx;
+        top = 0;
+        right = left + size.cx;
+        bottom = size.cy;
+        if (right < winw)
+            ok = SDL_TRUE;
+    }
+
+    /* Left */
+    if (!ok) {
+        left = videodata->ime_rect.x - size.cx;
+        top = 0;
+        right = videodata->ime_rect.x;
+        bottom = size.cy;
+        if (right >= 0)
+            ok = SDL_TRUE;
+    }
+
+    /* Window too small, show at (0,0) */
+    if (!ok) {
+        left = 0;
+        top = 0;
+        right = size.cx;
+        bottom = size.cy;
+    }
+
+    videodata->ime_candlistrect.x = left;
+    videodata->ime_candlistrect.y = top;
+    videodata->ime_candlistrect.w = right - left;
+    videodata->ime_candlistrect.h = bottom - top;
+}
+
+static void
+IME_RenderCandidateList(SDL_VideoData *videodata, HDC hdc)
+{
+    int i, j;
+    SIZE size = {0};
+    SIZE candsizes[MAX_CANDLIST];
+    SIZE maxcandsize = {0};
+    HBITMAP hbm = NULL;
+    const int candcount = SDL_min(SDL_min(MAX_CANDLIST, videodata->ime_candcount), videodata->ime_candpgsize);
+    SDL_bool vertical = videodata->ime_candvertical;
+
+    const int listborder = 1;
+    const int listpadding = 0;
+    const int listbordercolor = RGB(0xB4, 0xC7, 0xAA);
+    const int listfillcolor = RGB(255, 255, 255);
+
+    const int candborder = 1;
+    const int candpadding = 0;
+    const int candmargin = 1;
+    const COLORREF candbordercolor = RGB(255, 255, 255);
+    const COLORREF candfillcolor = RGB(255, 255, 255);
+    const COLORREF candtextcolor = RGB(0, 0, 0);
+    const COLORREF selbordercolor = RGB(0x84, 0xAC, 0xDD);
+    const COLORREF selfillcolor = RGB(0xD2, 0xE6, 0xFF);
+    const COLORREF seltextcolor = RGB(0, 0, 0);
+    const int horzcandspacing = 5;
+
+    HPEN listpen = listborder != 0 ? CreatePen(PS_SOLID, listborder, listbordercolor) : (HPEN)GetStockObject(NULL_PEN);
+    HBRUSH listbrush = CreateSolidBrush(listfillcolor);
+    HPEN candpen = candborder != 0 ? CreatePen(PS_SOLID, candborder, candbordercolor) : (HPEN)GetStockObject(NULL_PEN);
+    HBRUSH candbrush = CreateSolidBrush(candfillcolor);
+    HPEN selpen = candborder != 0 ? CreatePen(PS_DOT, candborder, selbordercolor) : (HPEN)GetStockObject(NULL_PEN);
+    HBRUSH selbrush = CreateSolidBrush(selfillcolor);
+    HFONT font = CreateFont((int)(1 + videodata->ime_rect.h * 0.75f), 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_CHARACTER_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_SWISS, TEXT("Microsoft Sans Serif"));
+
+    SetBkMode(hdc, TRANSPARENT);
+    SelectObject(hdc, font);
+
+    for (i = 0; i < candcount; ++i) {
+        const WCHAR *s = videodata->ime_candidates[i];
+        if (!*s)
+            break;
+
+        GetTextExtentPoint32W(hdc, s, SDL_wcslen(s), &candsizes[i]);
+        maxcandsize.cx = SDL_max(maxcandsize.cx, candsizes[i].cx);
+        maxcandsize.cy = SDL_max(maxcandsize.cy, candsizes[i].cy);
+
+    }
+    if (vertical) {
+        size.cx =
+            (listborder * 2) +
+            (listpadding * 2) +
+            (candmargin * 2) +
+            (candborder * 2) +
+            (candpadding * 2) +
+            (maxcandsize.cx)
+            ;
+        size.cy =
+            (listborder * 2) +
+            (listpadding * 2) +
+            ((candcount + 1) * candmargin) +
+            (candcount * candborder * 2) +
+            (candcount * candpadding * 2) +
+            (candcount * maxcandsize.cy)
+            ;
+    }
+    else {
+        size.cx =
+            (listborder * 2) +
+            (listpadding * 2) +
+            ((candcount + 1) * candmargin) +
+            (candcount * candborder * 2) +
+            (candcount * candpadding * 2) +
+            ((candcount - 1) * horzcandspacing);
+        ;
+
+        for (i = 0; i < candcount; ++i)
+            size.cx += candsizes[i].cx;
+
+        size.cy =
+            (listborder * 2) +
+            (listpadding * 2) +
+            (candmargin * 2) +
+            (candborder * 2) +
+            (candpadding * 2) +
+            (maxcandsize.cy)
+            ;
+    }
+
+    StartDrawToBitmap(hdc, &hbm, size.cx, size.cy);
+
+    SelectObject(hdc, listpen);
+    SelectObject(hdc, listbrush);
+    DrawRect(hdc, 0, 0, size.cx, size.cy, listborder);
+
+    SelectObject(hdc, candpen);
+    SelectObject(hdc, candbrush);
+    SetTextColor(hdc, candtextcolor);
+    SetBkMode(hdc, TRANSPARENT);
+
+    for (i = 0; i < candcount; ++i) {
+        const WCHAR *s = videodata->ime_candidates[i];
+        int left, top, right, bottom;
+        if (!*s)
+            break;
+
+        if (vertical) {
+            left = listborder + listpadding + candmargin;
+            top = listborder + listpadding + (i * candborder * 2) + (i * candpadding * 2) + ((i + 1) * candmargin) + (i * maxcandsize.cy);
+            right = size.cx - listborder - listpadding - candmargin;
+            bottom = top + maxcandsize.cy + (candpadding * 2) + (candborder * 2);
+        }
+        else {
+            left = listborder + listpadding + (i * candborder * 2) + (i * candpadding * 2) + ((i + 1) * candmargin) + (i * horzcandspacing);
+
+            for (j = 0; j < i; ++j)
+                left += candsizes[j].cx;
+
+            top = listborder + listpadding + candmargin;
+            right = left + candsizes[i].cx + (candpadding * 2) + (candborder * 2);
+            bottom = size.cy - listborder - listpadding - candmargin;
+        }
+
+        if (i == videodata->ime_candsel) {
+            SelectObject(hdc, selpen);
+            SelectObject(hdc, selbrush);
+            SetTextColor(hdc, seltextcolor);
+        }
+        else {
+            SelectObject(hdc, candpen);
+            SelectObject(hdc, candbrush);
+            SetTextColor(hdc, candtextcolor);
+        }
+
+        DrawRect(hdc, left, top, right, bottom, candborder);
+        ExtTextOutW(hdc, left + candborder + candpadding, top + candborder + candpadding, 0, NULL, s, SDL_wcslen(s), NULL);
+    }
+    StopDrawToBitmap(hdc, &hbm);
+
+    DeleteObject(listpen);
+    DeleteObject(listbrush);
+    DeleteObject(candpen);
+    DeleteObject(candbrush);
+    DeleteObject(selpen);
+    DeleteObject(selbrush);
+    DeleteObject(font);
+
+    IME_PositionCandidateList(videodata, size);
+}
+
+static void
+IME_Render(SDL_VideoData *videodata)
+{
+    HDC hdc = CreateCompatibleDC(NULL);
+
+    if (videodata->ime_candlist)
+        IME_RenderCandidateList(videodata, hdc);
+
+    DeleteDC(hdc);
+
+    videodata->ime_dirty = SDL_FALSE;
+}
+
+void IME_Present(SDL_VideoData *videodata)
+{
+    if (videodata->ime_dirty)
+        IME_Render(videodata);
+
+    /* FIXME: Need to show the IME bitmap */
+}
+
+#endif /* SDL_DISABLE_WINDOWS_IME */
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowskeyboard.h b/src/video/windows/SDL_windowskeyboard.h
new file mode 100644
index 0000000..c79d1d0
--- /dev/null
+++ b/src/video/windows/SDL_windowskeyboard.h
@@ -0,0 +1,38 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowskeyboard_h
+#define _SDL_windowskeyboard_h
+
+extern void WIN_InitKeyboard(_THIS);
+extern void WIN_UpdateKeymap(void);
+extern void WIN_QuitKeyboard(_THIS);
+
+extern void WIN_StartTextInput(_THIS);
+extern void WIN_StopTextInput(_THIS);
+extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
+
+extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
+
+#endif /* _SDL_windowskeyboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsmessagebox.c b/src/video/windows/SDL_windowsmessagebox.c
new file mode 100644
index 0000000..bbe7923
--- /dev/null
+++ b/src/video/windows/SDL_windowsmessagebox.c
@@ -0,0 +1,478 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL.h"
+#include "SDL_windowsvideo.h"
+
+
+#ifndef SS_EDITCONTROL
+#define SS_EDITCONTROL  0x2000
+#endif
+
+/* Display a Windows message box */
+
+#pragma pack(push, 1)
+
+typedef struct
+{
+    WORD dlgVer;
+    WORD signature;
+    DWORD helpID;
+    DWORD exStyle;
+    DWORD style;
+    WORD cDlgItems;
+    short x;
+    short y;
+    short cx;
+    short cy;
+} DLGTEMPLATEEX;
+
+typedef struct
+{
+    DWORD helpID;
+    DWORD exStyle;
+    DWORD style;
+    short x;
+    short y;
+    short cx;
+    short cy;
+    DWORD id;
+} DLGITEMTEMPLATEEX;
+
+#pragma pack(pop)
+
+typedef struct
+{
+    DLGTEMPLATEEX* lpDialog;
+    Uint8 *data;
+    size_t size;
+    size_t used;
+} WIN_DialogData;
+
+
+static INT_PTR MessageBoxDialogProc(HWND hDlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
+{
+    switch ( iMessage ) {
+    case WM_COMMAND:
+        /* Return the ID of the button that was pushed */
+        EndDialog(hDlg, LOWORD(wParam));
+        return TRUE;
+
+    default:
+        break;
+    }
+    return FALSE;
+}
+
+static SDL_bool ExpandDialogSpace(WIN_DialogData *dialog, size_t space)
+{
+    size_t size = dialog->size;
+
+    if (size == 0) {
+        size = space;
+    } else {
+        while ((dialog->used + space) > size) {
+            size *= 2;
+        }
+    }
+    if (size > dialog->size) {
+        void *data = SDL_realloc(dialog->data, size);
+        if (!data) {
+            SDL_OutOfMemory();
+            return SDL_FALSE;
+        }
+        dialog->data = data;
+        dialog->size = size;
+        dialog->lpDialog = (DLGTEMPLATEEX*)dialog->data;
+    }
+    return SDL_TRUE;
+}
+
+static SDL_bool AlignDialogData(WIN_DialogData *dialog, size_t size)
+{
+    size_t padding = (dialog->used % size);
+
+    if (!ExpandDialogSpace(dialog, padding)) {
+        return SDL_FALSE;
+    }
+
+    dialog->used += padding;
+
+    return SDL_TRUE;
+}
+
+static SDL_bool AddDialogData(WIN_DialogData *dialog, const void *data, size_t size)
+{
+    if (!ExpandDialogSpace(dialog, size)) {
+        return SDL_FALSE;
+    }
+
+    SDL_memcpy(dialog->data+dialog->used, data, size);
+    dialog->used += size;
+
+    return SDL_TRUE;
+}
+
+static SDL_bool AddDialogString(WIN_DialogData *dialog, const char *string)
+{
+    WCHAR *wstring;
+    WCHAR *p;
+    size_t count;
+    SDL_bool status;
+
+    if (!string) {
+        string = "";
+    }
+
+    wstring = WIN_UTF8ToString(string);
+    if (!wstring) {
+        return SDL_FALSE;
+    }
+
+    /* Find out how many characters we have, including null terminator */
+    count = 0;
+    for (p = wstring; *p; ++p) {
+        ++count;
+    }
+    ++count;
+
+    status = AddDialogData(dialog, wstring, count*sizeof(WCHAR));
+    SDL_free(wstring);
+    return status;
+}
+
+static int s_BaseUnitsX;
+static int s_BaseUnitsY;
+static void Vec2ToDLU(short *x, short *y)
+{
+    SDL_assert(s_BaseUnitsX != 0); /* we init in WIN_ShowMessageBox(), which is the only public function... */
+
+    *x = MulDiv(*x, 4, s_BaseUnitsX);
+    *y = MulDiv(*y, 8, s_BaseUnitsY);
+}
+
+
+static SDL_bool AddDialogControl(WIN_DialogData *dialog, WORD type, DWORD style, DWORD exStyle, int x, int y, int w, int h, int id, const char *caption)
+{
+    DLGITEMTEMPLATEEX item;
+    WORD marker = 0xFFFF;
+    WORD extraData = 0;
+
+    SDL_zero(item);
+    item.style = style;
+    item.exStyle = exStyle;
+    item.x = x;
+    item.y = y;
+    item.cx = w;
+    item.cy = h;
+    item.id = id;
+
+    Vec2ToDLU(&item.x, &item.y);
+    Vec2ToDLU(&item.cx, &item.cy);
+
+    if (!AlignDialogData(dialog, sizeof(DWORD))) {
+        return SDL_FALSE;
+    }
+    if (!AddDialogData(dialog, &item, sizeof(item))) {
+        return SDL_FALSE;
+    }
+    if (!AddDialogData(dialog, &marker, sizeof(marker))) {
+        return SDL_FALSE;
+    }
+    if (!AddDialogData(dialog, &type, sizeof(type))) {
+        return SDL_FALSE;
+    }
+    if (!AddDialogString(dialog, caption)) {
+        return SDL_FALSE;
+    }
+    if (!AddDialogData(dialog, &extraData, sizeof(extraData))) {
+        return SDL_FALSE;
+    }
+    ++dialog->lpDialog->cDlgItems;
+
+    return SDL_TRUE;
+}
+
+static SDL_bool AddDialogStatic(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text)
+{
+    DWORD style = WS_VISIBLE | WS_CHILD | SS_LEFT | SS_NOPREFIX | SS_EDITCONTROL;
+    return AddDialogControl(dialog, 0x0082, style, 0, x, y, w, h, -1, text);
+}
+
+static SDL_bool AddDialogButton(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text, int id, SDL_bool isDefault)
+{
+    DWORD style = WS_VISIBLE | WS_CHILD;
+    if (isDefault) {
+        style |= BS_DEFPUSHBUTTON;
+    } else {
+        style |= BS_PUSHBUTTON;
+    }
+    return AddDialogControl(dialog, 0x0080, style, 0, x, y, w, h, id, text);
+}
+
+static void FreeDialogData(WIN_DialogData *dialog)
+{
+    if (dialog->data) {
+        SDL_free(dialog->data);
+    }
+    SDL_free(dialog);
+}
+
+static WIN_DialogData *CreateDialogData(int w, int h, const char *caption)
+{
+    WIN_DialogData *dialog;
+    DLGTEMPLATEEX dialogTemplate;
+    WORD WordToPass;
+
+    SDL_zero(dialogTemplate);
+    dialogTemplate.dlgVer = 1;
+    dialogTemplate.signature = 0xffff;
+    dialogTemplate.style = (WS_CAPTION | DS_CENTER | DS_SHELLFONT);
+    dialogTemplate.x = 0;
+    dialogTemplate.y = 0;
+    dialogTemplate.cx = w;
+    dialogTemplate.cy = h;
+    Vec2ToDLU(&dialogTemplate.cx, &dialogTemplate.cy);
+
+    dialog = (WIN_DialogData *)SDL_calloc(1, sizeof(*dialog));
+    if (!dialog) {
+        return NULL;
+    }
+
+    if (!AddDialogData(dialog, &dialogTemplate, sizeof(dialogTemplate))) {
+        FreeDialogData(dialog);
+        return NULL;
+    }
+
+    /* No menu */
+    WordToPass = 0;
+    if (!AddDialogData(dialog, &WordToPass, 2)) {
+        FreeDialogData(dialog);
+        return NULL;
+    }
+
+    /* No custom class */
+    if (!AddDialogData(dialog, &WordToPass, 2)) {
+        FreeDialogData(dialog);
+        return NULL;
+    }
+
+    /* title */
+    if (!AddDialogString(dialog, caption)) {
+        FreeDialogData(dialog);
+        return NULL;
+    }
+
+    /* Font stuff */
+    {
+        /*
+         * We want to use the system messagebox font.
+         */
+        BYTE ToPass;
+
+        NONCLIENTMETRICSA NCM;
+        NCM.cbSize = sizeof(NCM);
+        SystemParametersInfoA(SPI_GETNONCLIENTMETRICS, 0, &NCM, 0);
+
+        /* Font size - convert to logical font size for dialog parameter. */
+        {
+            HDC ScreenDC = GetDC(0);
+            WordToPass = (WORD)(-72 * NCM.lfMessageFont.lfHeight / GetDeviceCaps(ScreenDC, LOGPIXELSY));
+            ReleaseDC(0, ScreenDC);
+        }
+
+        if (!AddDialogData(dialog, &WordToPass, 2)) {
+            FreeDialogData(dialog);
+            return NULL;
+        }
+
+        /* Font weight */
+        WordToPass = (WORD)NCM.lfMessageFont.lfWeight;
+        if (!AddDialogData(dialog, &WordToPass, 2)) {
+            FreeDialogData(dialog);
+            return NULL;
+        }
+
+        /* italic? */
+        ToPass = NCM.lfMessageFont.lfItalic;
+        if (!AddDialogData(dialog, &ToPass, 1)) {
+            FreeDialogData(dialog);
+            return NULL;
+        }
+
+        /* charset? */
+        ToPass = NCM.lfMessageFont.lfCharSet;
+        if (!AddDialogData(dialog, &ToPass, 1)) {
+            FreeDialogData(dialog);
+            return NULL;
+        }
+
+        /* font typeface. */
+        if (!AddDialogString(dialog, NCM.lfMessageFont.lfFaceName)) {
+            FreeDialogData(dialog);
+            return NULL;
+        }
+    }
+
+    return dialog;
+}
+
+int
+WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+    WIN_DialogData *dialog;
+    int i, x, y, which;
+    const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
+    HFONT DialogFont;
+    SIZE Size;
+    RECT TextSize;
+    wchar_t* wmessage;
+    TEXTMETRIC TM;
+
+
+    const int ButtonWidth = 88;
+    const int ButtonHeight = 26;
+    const int TextMargin = 16;
+    const int ButtonMargin = 12;
+
+
+    /* Jan 25th, 2013 - dant@fleetsa.com
+     *
+     *
+     * I've tried to make this more reasonable, but I've run in to a lot
+     * of nonsense.
+     *
+     * The original issue is the code was written in pixels and not
+     * dialog units (DLUs). All DialogBox functions use DLUs, which
+     * vary based on the selected font (yay).
+     *
+     * According to MSDN, the most reliable way to convert is via
+     * MapDialogUnits, which requires an HWND, which we don't have
+     * at time of template creation.
+     *
+     * We do however have:
+     *  The system font (DLU width 8 for me)
+     *  The font we select for the dialog (DLU width 6 for me)
+     *
+     * Based on experimentation, *neither* of these return the value
+     * actually used. Stepping in to MapDialogUnits(), the conversion
+     * is fairly clear, and uses 7 for me.
+     *
+     * As a result, some of this is hacky to ensure the sizing is
+     * somewhat correct.
+     *
+     * Honestly, a long term solution is to use CreateWindow, not CreateDialog.
+     *
+
+     *
+     * In order to get text dimensions we need to have a DC with the desired font.
+     * I'm assuming a dialog box in SDL is rare enough we can to the create.
+     */
+    HDC FontDC = CreateCompatibleDC(0);
+
+    {
+        /* Create a duplicate of the font used in system message boxes. */
+        LOGFONT lf;
+        NONCLIENTMETRICS NCM;
+        NCM.cbSize = sizeof(NCM);
+        SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, &NCM, 0);
+        lf = NCM.lfMessageFont;
+        DialogFont = CreateFontIndirect(&lf);
+    }
+
+    /* Select the font in to our DC */
+    SelectObject(FontDC, DialogFont);
+
+    {
+        /* Get the metrics to try and figure our DLU conversion. */
+        GetTextMetrics(FontDC, &TM);
+        s_BaseUnitsX = TM.tmAveCharWidth + 1;
+        s_BaseUnitsY = TM.tmHeight;
+    }
+
+    /* Measure the *pixel* size of the string. */
+    wmessage = WIN_UTF8ToString(messageboxdata->message);
+    SDL_zero(TextSize);
+    Size.cx = DrawText(FontDC, wmessage, -1, &TextSize, DT_CALCRECT);
+
+    /* Add some padding for hangs, etc. */
+    TextSize.right += 2;
+    TextSize.bottom += 2;
+
+    /* Done with the DC, and the string */
+    DeleteDC(FontDC);
+    SDL_free(wmessage);
+
+    /* Increase the size of the dialog by some border spacing around the text. */
+    Size.cx = TextSize.right - TextSize.left;
+    Size.cy = TextSize.bottom - TextSize.top;
+    Size.cx += TextMargin * 2;
+    Size.cy += TextMargin * 2;
+
+    /* Ensure the size is wide enough for all of the buttons. */
+    if (Size.cx < messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin)
+        Size.cx = messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin;
+
+    /* Add vertical space for the buttons and border. */
+    Size.cy += ButtonHeight + TextMargin;
+
+    dialog = CreateDialogData(Size.cx, Size.cy, messageboxdata->title);
+    if (!dialog) {
+        return -1;
+    }
+
+    if (!AddDialogStatic(dialog, TextMargin, TextMargin, TextSize.right - TextSize.left, TextSize.bottom - TextSize.top, messageboxdata->message)) {
+        FreeDialogData(dialog);
+        return -1;
+    }
+
+    /* Align the buttons to the right/bottom. */
+    x = Size.cx - ButtonWidth - ButtonMargin;
+    y = Size.cy - ButtonHeight - ButtonMargin;
+    for (i = 0; i < messageboxdata->numbuttons; ++i) {
+        SDL_bool isDefault;
+
+        if (buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
+            isDefault = SDL_TRUE;
+        } else {
+            isDefault = SDL_FALSE;
+        }
+        if (!AddDialogButton(dialog, x, y, ButtonWidth, ButtonHeight, buttons[i].text, i, isDefault)) {
+            FreeDialogData(dialog);
+            return -1;
+        }
+        x -= ButtonWidth + ButtonMargin;
+    }
+
+    /* FIXME: If we have a parent window, get the Instance and HWND for them */
+    which = DialogBoxIndirect(NULL, (DLGTEMPLATE*)dialog->lpDialog, NULL, (DLGPROC)MessageBoxDialogProc);
+    *buttonid = buttons[which].buttonid;
+
+    FreeDialogData(dialog);
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsmessagebox.h b/src/video/windows/SDL_windowsmessagebox.h
new file mode 100644
index 0000000..8780a2e
--- /dev/null
+++ b/src/video/windows/SDL_windowsmessagebox.h
@@ -0,0 +1,29 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+extern int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsmodes.c b/src/video/windows/SDL_windowsmodes.c
new file mode 100644
index 0000000..73cae8f
--- /dev/null
+++ b/src/video/windows/SDL_windowsmodes.c
@@ -0,0 +1,302 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_windowsvideo.h"
+
+/* Windows CE compatibility */
+#ifndef CDS_FULLSCREEN
+#define CDS_FULLSCREEN 0
+#endif
+
+static SDL_bool
+WIN_GetDisplayMode(LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
+{
+    SDL_DisplayModeData *data;
+    DEVMODE devmode;
+    HDC hdc;
+
+    devmode.dmSize = sizeof(devmode);
+    devmode.dmDriverExtra = 0;
+    if (!EnumDisplaySettings(deviceName, index, &devmode)) {
+        return SDL_FALSE;
+    }
+
+    data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
+    if (!data) {
+        return SDL_FALSE;
+    }
+    data->DeviceMode = devmode;
+    data->DeviceMode.dmFields =
+        (DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY |
+         DM_DISPLAYFLAGS);
+
+    /* Fill in the mode information */
+    mode->format = SDL_PIXELFORMAT_UNKNOWN;
+    mode->w = devmode.dmPelsWidth;
+    mode->h = devmode.dmPelsHeight;
+    mode->refresh_rate = devmode.dmDisplayFrequency;
+    mode->driverdata = data;
+
+    if (index == ENUM_CURRENT_SETTINGS
+        && (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) {
+        char bmi_data[sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)];
+        LPBITMAPINFO bmi;
+        HBITMAP hbm;
+
+        SDL_zero(bmi_data);
+        bmi = (LPBITMAPINFO) bmi_data;
+        bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+
+        hbm = CreateCompatibleBitmap(hdc, 1, 1);
+        GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
+        GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
+        DeleteObject(hbm);
+        DeleteDC(hdc);
+        if (bmi->bmiHeader.biCompression == BI_BITFIELDS) {
+            switch (*(Uint32 *) bmi->bmiColors) {
+            case 0x00FF0000:
+                mode->format = SDL_PIXELFORMAT_RGB888;
+                break;
+            case 0x000000FF:
+                mode->format = SDL_PIXELFORMAT_BGR888;
+                break;
+            case 0xF800:
+                mode->format = SDL_PIXELFORMAT_RGB565;
+                break;
+            case 0x7C00:
+                mode->format = SDL_PIXELFORMAT_RGB555;
+                break;
+            }
+        } else if (bmi->bmiHeader.biBitCount == 8) {
+            mode->format = SDL_PIXELFORMAT_INDEX8;
+        } else if (bmi->bmiHeader.biBitCount == 4) {
+            mode->format = SDL_PIXELFORMAT_INDEX4LSB;
+        }
+    } else {
+        /* FIXME: Can we tell what this will be? */
+        if ((devmode.dmFields & DM_BITSPERPEL) == DM_BITSPERPEL) {
+            switch (devmode.dmBitsPerPel) {
+            case 32:
+                mode->format = SDL_PIXELFORMAT_RGB888;
+                break;
+            case 24:
+                mode->format = SDL_PIXELFORMAT_RGB24;
+                break;
+            case 16:
+                mode->format = SDL_PIXELFORMAT_RGB565;
+                break;
+            case 15:
+                mode->format = SDL_PIXELFORMAT_RGB555;
+                break;
+            case 8:
+                mode->format = SDL_PIXELFORMAT_INDEX8;
+                break;
+            case 4:
+                mode->format = SDL_PIXELFORMAT_INDEX4LSB;
+                break;
+            }
+        }
+    }
+    return SDL_TRUE;
+}
+
+static SDL_bool
+WIN_AddDisplay(LPTSTR DeviceName)
+{
+    SDL_VideoDisplay display;
+    SDL_DisplayData *displaydata;
+    SDL_DisplayMode mode;
+    DISPLAY_DEVICE device;
+
+#ifdef DEBUG_MODES
+    printf("Display: %s\n", WIN_StringToUTF8(DeviceName));
+#endif
+    if (!WIN_GetDisplayMode(DeviceName, ENUM_CURRENT_SETTINGS, &mode)) {
+        return SDL_FALSE;
+    }
+
+    displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata));
+    if (!displaydata) {
+        return SDL_FALSE;
+    }
+    SDL_memcpy(displaydata->DeviceName, DeviceName,
+               sizeof(displaydata->DeviceName));
+
+    SDL_zero(display);
+    device.cb = sizeof(device);
+    if (EnumDisplayDevices(DeviceName, 0, &device, 0)) {
+        display.name = WIN_StringToUTF8(device.DeviceString);
+    }
+    display.desktop_mode = mode;
+    display.current_mode = mode;
+    display.driverdata = displaydata;
+    SDL_AddVideoDisplay(&display);
+    SDL_free(display.name);
+    return SDL_TRUE;
+}
+
+int
+WIN_InitModes(_THIS)
+{
+    int pass;
+    DWORD i, j, count;
+    DISPLAY_DEVICE device;
+
+    device.cb = sizeof(device);
+
+    /* Get the primary display in the first pass */
+    for (pass = 0; pass < 2; ++pass) {
+        for (i = 0; ; ++i) {
+            TCHAR DeviceName[32];
+
+            if (!EnumDisplayDevices(NULL, i, &device, 0)) {
+                break;
+            }
+            if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) {
+                continue;
+            }
+            if (pass == 0) {
+                if (!(device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)) {
+                    continue;
+                }
+            } else {
+                if (device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
+                    continue;
+                }
+            }
+            SDL_memcpy(DeviceName, device.DeviceName, sizeof(DeviceName));
+#ifdef DEBUG_MODES
+            printf("Device: %s\n", WIN_StringToUTF8(DeviceName));
+#endif
+            count = 0;
+            for (j = 0; ; ++j) {
+                if (!EnumDisplayDevices(DeviceName, j, &device, 0)) {
+                    break;
+                }
+                if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) {
+                    continue;
+                }
+                if (pass == 0) {
+                    if (!(device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)) {
+                        continue;
+                    }
+                } else {
+                    if (device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
+                        continue;
+                    }
+                }
+                count += WIN_AddDisplay(device.DeviceName);
+            }
+            if (count == 0) {
+                WIN_AddDisplay(DeviceName);
+            }
+        }
+    }
+    if (_this->num_displays == 0) {
+        return SDL_SetError("No displays available");
+    }
+    return 0;
+}
+
+int
+WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
+{
+    SDL_DisplayModeData *data = (SDL_DisplayModeData *) display->current_mode.driverdata;
+
+    rect->x = (int)data->DeviceMode.dmPosition.x;
+    rect->y = (int)data->DeviceMode.dmPosition.y;
+    rect->w = data->DeviceMode.dmPelsWidth;
+    rect->h = data->DeviceMode.dmPelsHeight;
+
+    return 0;
+}
+
+void
+WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
+{
+    SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+    DWORD i;
+    SDL_DisplayMode mode;
+
+    for (i = 0;; ++i) {
+        if (!WIN_GetDisplayMode(data->DeviceName, i, &mode)) {
+            break;
+        }
+        if (SDL_ISPIXELFORMAT_INDEXED(mode.format)) {
+            /* We don't support palettized modes now */
+            SDL_free(mode.driverdata);
+            continue;
+        }
+        if (mode.format != SDL_PIXELFORMAT_UNKNOWN) {
+            if (!SDL_AddDisplayMode(display, &mode)) {
+                SDL_free(mode.driverdata);
+            }
+        }
+        else {
+            SDL_free(mode.driverdata);
+        }
+    }
+}
+
+int
+WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
+    SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
+    LONG status;
+
+    status =
+        ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode,
+                                NULL, CDS_FULLSCREEN, NULL);
+    if (status != DISP_CHANGE_SUCCESSFUL) {
+        const char *reason = "Unknown reason";
+        switch (status) {
+        case DISP_CHANGE_BADFLAGS:
+            reason = "DISP_CHANGE_BADFLAGS";
+            break;
+        case DISP_CHANGE_BADMODE:
+            reason = "DISP_CHANGE_BADMODE";
+            break;
+        case DISP_CHANGE_BADPARAM:
+            reason = "DISP_CHANGE_BADPARAM";
+            break;
+        case DISP_CHANGE_FAILED:
+            reason = "DISP_CHANGE_FAILED";
+            break;
+        }
+        return SDL_SetError("ChangeDisplaySettingsEx() failed: %s", reason);
+    }
+    EnumDisplaySettings(displaydata->DeviceName, ENUM_CURRENT_SETTINGS, &data->DeviceMode);
+    return 0;
+}
+
+void
+WIN_QuitModes(_THIS)
+{
+    /* All fullscreen windows should have restored modes by now */
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsmodes.h b/src/video/windows/SDL_windowsmodes.h
new file mode 100644
index 0000000..fd622d5
--- /dev/null
+++ b/src/video/windows/SDL_windowsmodes.h
@@ -0,0 +1,44 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowsmodes_h
+#define _SDL_windowsmodes_h
+
+typedef struct
+{
+    TCHAR DeviceName[32];
+} SDL_DisplayData;
+
+typedef struct
+{
+    DEVMODE DeviceMode;
+} SDL_DisplayModeData;
+
+extern int WIN_InitModes(_THIS);
+extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
+extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
+extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+extern void WIN_QuitModes(_THIS);
+
+#endif /* _SDL_windowsmodes_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsmouse.c b/src/video/windows/SDL_windowsmouse.c
new file mode 100644
index 0000000..f50a872
--- /dev/null
+++ b/src/video/windows/SDL_windowsmouse.c
@@ -0,0 +1,269 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_assert.h"
+#include "SDL_windowsvideo.h"
+
+#include "../../events/SDL_mouse_c.h"
+
+
+HCURSOR SDL_cursor = NULL;
+
+
+static SDL_Cursor *
+WIN_CreateDefaultCursor()
+{
+    SDL_Cursor *cursor;
+
+    cursor = SDL_calloc(1, sizeof(*cursor));
+    if (cursor) {
+        cursor->driverdata = LoadCursor(NULL, IDC_ARROW);
+    } else {
+        SDL_OutOfMemory();
+    }
+
+    return cursor;
+}
+
+static SDL_Cursor *
+WIN_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+    /* msdn says cursor mask has to be padded out to word alignment. Not sure
+        if that means machine word or WORD, but this handles either case. */
+    const size_t pad = (sizeof (size_t) * 8);  /* 32 or 64, or whatever. */
+    SDL_Cursor *cursor;
+    HICON hicon;
+    HDC hdc;
+    BITMAPV4HEADER bmh;
+    LPVOID pixels;
+    LPVOID maskbits;
+    size_t maskbitslen;
+    ICONINFO ii;
+
+    SDL_zero(bmh);
+    bmh.bV4Size = sizeof(bmh);
+    bmh.bV4Width = surface->w;
+    bmh.bV4Height = -surface->h; /* Invert the image */
+    bmh.bV4Planes = 1;
+    bmh.bV4BitCount = 32;
+    bmh.bV4V4Compression = BI_BITFIELDS;
+    bmh.bV4AlphaMask = 0xFF000000;
+    bmh.bV4RedMask   = 0x00FF0000;
+    bmh.bV4GreenMask = 0x0000FF00;
+    bmh.bV4BlueMask  = 0x000000FF;
+
+    maskbitslen = ((surface->w + (pad - (surface->w % pad))) / 8) * surface->h;
+    maskbits = SDL_stack_alloc(Uint8,maskbitslen);
+    if (maskbits == NULL) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    /* AND the cursor against full bits: no change. We already have alpha. */
+    SDL_memset(maskbits, 0xFF, maskbitslen);
+
+    hdc = GetDC(NULL);
+    SDL_zero(ii);
+    ii.fIcon = FALSE;
+    ii.xHotspot = (DWORD)hot_x;
+    ii.yHotspot = (DWORD)hot_y;
+    ii.hbmColor = CreateDIBSection(hdc, (BITMAPINFO*)&bmh, DIB_RGB_COLORS, &pixels, NULL, 0);
+    ii.hbmMask = CreateBitmap(surface->w, surface->h, 1, 1, maskbits);
+    ReleaseDC(NULL, hdc);
+    SDL_stack_free(maskbits);
+
+    SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
+    SDL_assert(surface->pitch == surface->w * 4);
+    SDL_memcpy(pixels, surface->pixels, surface->h * surface->pitch);
+
+    hicon = CreateIconIndirect(&ii);
+
+    DeleteObject(ii.hbmColor);
+    DeleteObject(ii.hbmMask);
+
+    if (!hicon) {
+        WIN_SetError("CreateIconIndirect()");
+        return NULL;
+    }
+
+    cursor = SDL_calloc(1, sizeof(*cursor));
+    if (cursor) {
+        cursor->driverdata = hicon;
+    } else {
+        DestroyIcon(hicon);
+        SDL_OutOfMemory();
+    }
+
+    return cursor;
+}
+
+static SDL_Cursor *
+WIN_CreateSystemCursor(SDL_SystemCursor id)
+{
+    SDL_Cursor *cursor;
+    LPCTSTR name;
+
+    switch(id)
+    {
+    default:
+        SDL_assert(0);
+        return NULL;
+    case SDL_SYSTEM_CURSOR_ARROW:     name = IDC_ARROW; break;
+    case SDL_SYSTEM_CURSOR_IBEAM:     name = IDC_IBEAM; break;
+    case SDL_SYSTEM_CURSOR_WAIT:      name = IDC_WAIT; break;
+    case SDL_SYSTEM_CURSOR_CROSSHAIR: name = IDC_CROSS; break;
+    case SDL_SYSTEM_CURSOR_WAITARROW: name = IDC_WAIT; break;
+    case SDL_SYSTEM_CURSOR_SIZENWSE:  name = IDC_SIZENWSE; break;
+    case SDL_SYSTEM_CURSOR_SIZENESW:  name = IDC_SIZENESW; break;
+    case SDL_SYSTEM_CURSOR_SIZEWE:    name = IDC_SIZEWE; break;
+    case SDL_SYSTEM_CURSOR_SIZENS:    name = IDC_SIZENS; break;
+    case SDL_SYSTEM_CURSOR_SIZEALL:   name = IDC_SIZEALL; break;
+    case SDL_SYSTEM_CURSOR_NO:        name = IDC_NO; break;
+    case SDL_SYSTEM_CURSOR_HAND:      name = IDC_HAND; break;
+    }
+
+    cursor = SDL_calloc(1, sizeof(*cursor));
+    if (cursor) {
+        HICON hicon;
+
+        hicon = LoadCursor(NULL, name);
+
+        cursor->driverdata = hicon;
+    } else {
+        SDL_OutOfMemory();
+    }
+
+    return cursor;
+}
+
+static void
+WIN_FreeCursor(SDL_Cursor * cursor)
+{
+    HICON hicon = (HICON)cursor->driverdata;
+
+    DestroyIcon(hicon);
+    SDL_free(cursor);
+}
+
+static int
+WIN_ShowCursor(SDL_Cursor * cursor)
+{
+    if (cursor) {
+        SDL_cursor = (HCURSOR)cursor->driverdata;
+    } else {
+        SDL_cursor = NULL;
+    }
+    if (SDL_GetMouseFocus() != NULL) {
+        SetCursor(SDL_cursor);
+    }
+    return 0;
+}
+
+static void
+WIN_WarpMouse(SDL_Window * window, int x, int y)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    POINT pt;
+
+    pt.x = x;
+    pt.y = y;
+    ClientToScreen(hwnd, &pt);
+    SetCursorPos(pt.x, pt.y);
+}
+
+static int
+WIN_SetRelativeMouseMode(SDL_bool enabled)
+{
+    RAWINPUTDEVICE rawMouse = { 0x01, 0x02, 0, NULL }; /* Mouse: UsagePage = 1, Usage = 2 */
+    HWND hWnd;
+    hWnd = GetActiveWindow();
+
+    rawMouse.hwndTarget = hWnd;
+    if(!enabled) {
+        rawMouse.dwFlags |= RIDEV_REMOVE;
+        rawMouse.hwndTarget = NULL;
+    }
+
+
+    /* (Un)register raw input for mice */
+    if(RegisterRawInputDevices(&rawMouse, 1, sizeof(RAWINPUTDEVICE)) == FALSE) {
+
+        /* Only return an error when registering. If we unregister and fail, then
+        it's probably that we unregistered twice. That's OK. */
+        if(enabled) {
+            return SDL_Unsupported();
+        }
+    }
+
+    if(enabled) {
+        LONG cx, cy;
+        RECT rect;
+        GetWindowRect(hWnd, &rect);
+
+        cx = (rect.left + rect.right) / 2;
+        cy = (rect.top + rect.bottom) / 2;
+
+        /* Make an absurdly small clip rect */
+        rect.left = cx-1;
+        rect.right = cx+1;
+        rect.top = cy-1;
+        rect.bottom = cy+1;
+
+        ClipCursor(&rect);
+    }
+    else
+        ClipCursor(NULL);
+
+    return 0;
+}
+
+void
+WIN_InitMouse(_THIS)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    mouse->CreateCursor = WIN_CreateCursor;
+    mouse->CreateSystemCursor = WIN_CreateSystemCursor;
+    mouse->ShowCursor = WIN_ShowCursor;
+    mouse->FreeCursor = WIN_FreeCursor;
+    mouse->WarpMouse = WIN_WarpMouse;
+    mouse->SetRelativeMouseMode = WIN_SetRelativeMouseMode;
+
+    SDL_SetDefaultCursor(WIN_CreateDefaultCursor());
+}
+
+void
+WIN_QuitMouse(_THIS)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+    if ( mouse->def_cursor ) {
+        SDL_free(mouse->def_cursor);
+        mouse->def_cursor = NULL;
+        mouse->cur_cursor = NULL;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsmouse.h b/src/video/windows/SDL_windowsmouse.h
new file mode 100644
index 0000000..c63eee6
--- /dev/null
+++ b/src/video/windows/SDL_windowsmouse.h
@@ -0,0 +1,33 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowsmouse_h
+#define _SDL_windowsmouse_h
+
+extern HCURSOR SDL_cursor;
+
+extern void WIN_InitMouse(_THIS);
+extern void WIN_QuitMouse(_THIS);
+
+#endif /* _SDL_windowsmouse_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsopengl.c b/src/video/windows/SDL_windowsopengl.c
new file mode 100644
index 0000000..9cda415
--- /dev/null
+++ b/src/video/windows/SDL_windowsopengl.c
@@ -0,0 +1,706 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_assert.h"
+#include "SDL_windowsvideo.h"
+
+/* WGL implementation of SDL OpenGL support */
+
+#if SDL_VIDEO_OPENGL_WGL
+#include "SDL_opengl.h"
+
+#define DEFAULT_OPENGL "OPENGL32.DLL"
+
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context
+#define WGL_CONTEXT_MAJOR_VERSION_ARB   0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB   0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB     0x2093
+#define WGL_CONTEXT_FLAGS_ARB           0x2094
+#define WGL_CONTEXT_DEBUG_BIT_ARB       0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB  0x0002
+
+#ifndef WGL_ARB_create_context_profile
+#define WGL_ARB_create_context_profile
+#define WGL_CONTEXT_PROFILE_MASK_ARB              0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#endif
+
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_ARB_create_context_robustness
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB         0x00000004
+#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     0x8256
+#define WGL_NO_RESET_NOTIFICATION_ARB                   0x8261
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB                   0x8252
+#endif
+#endif
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_EXT_create_context_es2_profile
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT           0x00000004
+#endif
+
+#ifndef WGL_EXT_create_context_es_profile
+#define WGL_EXT_create_context_es_profile
+#define WGL_CONTEXT_ES_PROFILE_BIT_EXT            0x00000004
+#endif
+
+typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC,
+                                                            HGLRC
+                                                            hShareContext,
+                                                            const int
+                                                            *attribList);
+
+int
+WIN_GL_LoadLibrary(_THIS, const char *path)
+{
+    LPTSTR wpath;
+    HANDLE handle;
+
+    if (path == NULL) {
+        path = SDL_getenv("SDL_OPENGL_LIBRARY");
+    }
+    if (path == NULL) {
+        path = DEFAULT_OPENGL;
+    }
+    wpath = WIN_UTF8ToString(path);
+    _this->gl_config.dll_handle = LoadLibrary(wpath);
+    SDL_free(wpath);
+    if (!_this->gl_config.dll_handle) {
+        char message[1024];
+        SDL_snprintf(message, SDL_arraysize(message), "LoadLibrary(\"%s\")",
+                     path);
+        return WIN_SetError(message);
+    }
+    SDL_strlcpy(_this->gl_config.driver_path, path,
+                SDL_arraysize(_this->gl_config.driver_path));
+
+    /* Allocate OpenGL memory */
+    _this->gl_data =
+        (struct SDL_GLDriverData *) SDL_calloc(1,
+                                               sizeof(struct
+                                                      SDL_GLDriverData));
+    if (!_this->gl_data) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Load function pointers */
+    handle = _this->gl_config.dll_handle;
+    _this->gl_data->wglGetProcAddress = (void *(WINAPI *) (const char *))
+        GetProcAddress(handle, "wglGetProcAddress");
+    _this->gl_data->wglCreateContext = (HGLRC(WINAPI *) (HDC))
+        GetProcAddress(handle, "wglCreateContext");
+    _this->gl_data->wglDeleteContext = (BOOL(WINAPI *) (HGLRC))
+        GetProcAddress(handle, "wglDeleteContext");
+    _this->gl_data->wglMakeCurrent = (BOOL(WINAPI *) (HDC, HGLRC))
+        GetProcAddress(handle, "wglMakeCurrent");
+    _this->gl_data->wglShareLists = (BOOL(WINAPI *) (HGLRC, HGLRC))
+        GetProcAddress(handle, "wglShareLists");
+
+    if (!_this->gl_data->wglGetProcAddress ||
+        !_this->gl_data->wglCreateContext ||
+        !_this->gl_data->wglDeleteContext ||
+        !_this->gl_data->wglMakeCurrent) {
+        SDL_UnloadObject(handle);
+        return SDL_SetError("Could not retrieve OpenGL functions");
+    }
+
+    return 0;
+}
+
+void *
+WIN_GL_GetProcAddress(_THIS, const char *proc)
+{
+    void *func;
+
+    /* This is to pick up extensions */
+    func = _this->gl_data->wglGetProcAddress(proc);
+    if (!func) {
+        /* This is probably a normal GL function */
+        func = GetProcAddress(_this->gl_config.dll_handle, proc);
+    }
+    return func;
+}
+
+void
+WIN_GL_UnloadLibrary(_THIS)
+{
+    FreeLibrary((HMODULE) _this->gl_config.dll_handle);
+    _this->gl_config.dll_handle = NULL;
+
+    /* Free OpenGL memory */
+    SDL_free(_this->gl_data);
+    _this->gl_data = NULL;
+}
+
+static void
+WIN_GL_SetupPixelFormat(_THIS, PIXELFORMATDESCRIPTOR * pfd)
+{
+    SDL_zerop(pfd);
+    pfd->nSize = sizeof(*pfd);
+    pfd->nVersion = 1;
+    pfd->dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL);
+    if (_this->gl_config.double_buffer) {
+        pfd->dwFlags |= PFD_DOUBLEBUFFER;
+    }
+    if (_this->gl_config.stereo) {
+        pfd->dwFlags |= PFD_STEREO;
+    }
+    pfd->iLayerType = PFD_MAIN_PLANE;
+    pfd->iPixelType = PFD_TYPE_RGBA;
+    pfd->cRedBits = _this->gl_config.red_size;
+    pfd->cGreenBits = _this->gl_config.green_size;
+    pfd->cBlueBits = _this->gl_config.blue_size;
+    pfd->cAlphaBits = _this->gl_config.alpha_size;
+    if (_this->gl_config.buffer_size) {
+        pfd->cColorBits =
+            _this->gl_config.buffer_size - _this->gl_config.alpha_size;
+    } else {
+        pfd->cColorBits = (pfd->cRedBits + pfd->cGreenBits + pfd->cBlueBits);
+    }
+    pfd->cAccumRedBits = _this->gl_config.accum_red_size;
+    pfd->cAccumGreenBits = _this->gl_config.accum_green_size;
+    pfd->cAccumBlueBits = _this->gl_config.accum_blue_size;
+    pfd->cAccumAlphaBits = _this->gl_config.accum_alpha_size;
+    pfd->cAccumBits =
+        (pfd->cAccumRedBits + pfd->cAccumGreenBits + pfd->cAccumBlueBits +
+         pfd->cAccumAlphaBits);
+    pfd->cDepthBits = _this->gl_config.depth_size;
+    pfd->cStencilBits = _this->gl_config.stencil_size;
+}
+
+/* Choose the closest pixel format that meets or exceeds the target.
+   FIXME: Should we weight any particular attribute over any other?
+*/
+static int
+WIN_GL_ChoosePixelFormat(HDC hdc, PIXELFORMATDESCRIPTOR * target)
+{
+    PIXELFORMATDESCRIPTOR pfd;
+    int count, index, best = 0;
+    unsigned int dist, best_dist = ~0U;
+
+    count = DescribePixelFormat(hdc, 1, sizeof(pfd), NULL);
+
+    for (index = 1; index <= count; index++) {
+
+        if (!DescribePixelFormat(hdc, index, sizeof(pfd), &pfd)) {
+            continue;
+        }
+
+        if ((pfd.dwFlags & target->dwFlags) != target->dwFlags) {
+            continue;
+        }
+
+        if (pfd.iLayerType != target->iLayerType) {
+            continue;
+        }
+        if (pfd.iPixelType != target->iPixelType) {
+            continue;
+        }
+
+        dist = 0;
+
+        if (pfd.cColorBits < target->cColorBits) {
+            continue;
+        } else {
+            dist += (pfd.cColorBits - target->cColorBits);
+        }
+        if (pfd.cRedBits < target->cRedBits) {
+            continue;
+        } else {
+            dist += (pfd.cRedBits - target->cRedBits);
+        }
+        if (pfd.cGreenBits < target->cGreenBits) {
+            continue;
+        } else {
+            dist += (pfd.cGreenBits - target->cGreenBits);
+        }
+        if (pfd.cBlueBits < target->cBlueBits) {
+            continue;
+        } else {
+            dist += (pfd.cBlueBits - target->cBlueBits);
+        }
+        if (pfd.cAlphaBits < target->cAlphaBits) {
+            continue;
+        } else {
+            dist += (pfd.cAlphaBits - target->cAlphaBits);
+        }
+        if (pfd.cAccumBits < target->cAccumBits) {
+            continue;
+        } else {
+            dist += (pfd.cAccumBits - target->cAccumBits);
+        }
+        if (pfd.cAccumRedBits < target->cAccumRedBits) {
+            continue;
+        } else {
+            dist += (pfd.cAccumRedBits - target->cAccumRedBits);
+        }
+        if (pfd.cAccumGreenBits < target->cAccumGreenBits) {
+            continue;
+        } else {
+            dist += (pfd.cAccumGreenBits - target->cAccumGreenBits);
+        }
+        if (pfd.cAccumBlueBits < target->cAccumBlueBits) {
+            continue;
+        } else {
+            dist += (pfd.cAccumBlueBits - target->cAccumBlueBits);
+        }
+        if (pfd.cAccumAlphaBits < target->cAccumAlphaBits) {
+            continue;
+        } else {
+            dist += (pfd.cAccumAlphaBits - target->cAccumAlphaBits);
+        }
+        if (pfd.cDepthBits < target->cDepthBits) {
+            continue;
+        } else {
+            dist += (pfd.cDepthBits - target->cDepthBits);
+        }
+        if (pfd.cStencilBits < target->cStencilBits) {
+            continue;
+        } else {
+            dist += (pfd.cStencilBits - target->cStencilBits);
+        }
+
+        if (dist < best_dist) {
+            best = index;
+            best_dist = dist;
+        }
+    }
+
+    return best;
+}
+
+static SDL_bool
+HasExtension(const char *extension, const char *extensions)
+{
+    const char *start;
+    const char *where, *terminator;
+
+    /* Extension names should not have spaces. */
+    where = SDL_strchr(extension, ' ');
+    if (where || *extension == '\0')
+        return SDL_FALSE;
+
+    if (!extensions)
+        return SDL_FALSE;
+
+    /* It takes a bit of care to be fool-proof about parsing the
+     * OpenGL extensions string. Don't be fooled by sub-strings,
+     * etc. */
+
+    start = extensions;
+
+    for (;;) {
+        where = SDL_strstr(start, extension);
+        if (!where)
+            break;
+
+        terminator = where + SDL_strlen(extension);
+        if (where == start || *(where - 1) == ' ')
+            if (*terminator == ' ' || *terminator == '\0')
+                return SDL_TRUE;
+
+        start = terminator;
+    }
+    return SDL_FALSE;
+}
+
+static void
+WIN_GL_InitExtensions(_THIS, HDC hdc)
+{
+    const char *(WINAPI * wglGetExtensionsStringARB) (HDC) = 0;
+    const char *extensions;
+
+    wglGetExtensionsStringARB = (const char *(WINAPI *) (HDC))
+        _this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB");
+    if (wglGetExtensionsStringARB) {
+        extensions = wglGetExtensionsStringARB(hdc);
+    } else {
+        extensions = NULL;
+    }
+
+    /* Check for WGL_ARB_pixel_format */
+    _this->gl_data->HAS_WGL_ARB_pixel_format = SDL_FALSE;
+    if (HasExtension("WGL_ARB_pixel_format", extensions)) {
+        _this->gl_data->wglChoosePixelFormatARB = (BOOL(WINAPI *)
+                                                   (HDC, const int *,
+                                                    const FLOAT *, UINT,
+                                                    int *, UINT *))
+            WIN_GL_GetProcAddress(_this, "wglChoosePixelFormatARB");
+        _this->gl_data->wglGetPixelFormatAttribivARB =
+            (BOOL(WINAPI *) (HDC, int, int, UINT, const int *, int *))
+            WIN_GL_GetProcAddress(_this, "wglGetPixelFormatAttribivARB");
+
+        if ((_this->gl_data->wglChoosePixelFormatARB != NULL) &&
+            (_this->gl_data->wglGetPixelFormatAttribivARB != NULL)) {
+            _this->gl_data->HAS_WGL_ARB_pixel_format = SDL_TRUE;
+        }
+    }
+
+    /* Check for WGL_EXT_swap_control */
+    _this->gl_data->HAS_WGL_EXT_swap_control_tear = SDL_FALSE;
+    if (HasExtension("WGL_EXT_swap_control", extensions)) {
+        _this->gl_data->wglSwapIntervalEXT =
+            WIN_GL_GetProcAddress(_this, "wglSwapIntervalEXT");
+        _this->gl_data->wglGetSwapIntervalEXT =
+            WIN_GL_GetProcAddress(_this, "wglGetSwapIntervalEXT");
+        if (HasExtension("WGL_EXT_swap_control_tear", extensions)) {
+            _this->gl_data->HAS_WGL_EXT_swap_control_tear = SDL_TRUE;
+        }
+    } else {
+        _this->gl_data->wglSwapIntervalEXT = NULL;
+        _this->gl_data->wglGetSwapIntervalEXT = NULL;
+    }
+}
+
+static int
+WIN_GL_ChoosePixelFormatARB(_THIS, int *iAttribs, float *fAttribs)
+{
+    HWND hwnd;
+    HDC hdc;
+    PIXELFORMATDESCRIPTOR pfd;
+    HGLRC hglrc;
+    int pixel_format = 0;
+    unsigned int matching;
+
+    hwnd =
+        CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
+                     10, 10, NULL, NULL, SDL_Instance, NULL);
+    WIN_PumpEvents(_this);
+
+    hdc = GetDC(hwnd);
+
+    WIN_GL_SetupPixelFormat(_this, &pfd);
+
+    SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd);
+
+    hglrc = _this->gl_data->wglCreateContext(hdc);
+    if (hglrc) {
+        _this->gl_data->wglMakeCurrent(hdc, hglrc);
+
+        WIN_GL_InitExtensions(_this, hdc);
+
+        if (_this->gl_data->HAS_WGL_ARB_pixel_format) {
+            _this->gl_data->wglChoosePixelFormatARB(hdc, iAttribs, fAttribs,
+                                                    1, &pixel_format,
+                                                    &matching);
+        }
+
+        _this->gl_data->wglMakeCurrent(hdc, NULL);
+        _this->gl_data->wglDeleteContext(hglrc);
+    }
+    ReleaseDC(hwnd, hdc);
+    DestroyWindow(hwnd);
+    WIN_PumpEvents(_this);
+
+    return pixel_format;
+}
+
+/* actual work of WIN_GL_SetupWindow() happens here. */
+static int
+WIN_GL_SetupWindowInternal(_THIS, SDL_Window * window)
+{
+    HDC hdc = ((SDL_WindowData *) window->driverdata)->hdc;
+    PIXELFORMATDESCRIPTOR pfd;
+    int pixel_format = 0;
+    int iAttribs[64];
+    int *iAttr;
+    int *iAccelAttr;
+    float fAttribs[1] = { 0 };
+
+    WIN_GL_SetupPixelFormat(_this, &pfd);
+
+    /* setup WGL_ARB_pixel_format attribs */
+    iAttr = &iAttribs[0];
+
+    *iAttr++ = WGL_DRAW_TO_WINDOW_ARB;
+    *iAttr++ = GL_TRUE;
+    *iAttr++ = WGL_RED_BITS_ARB;
+    *iAttr++ = _this->gl_config.red_size;
+    *iAttr++ = WGL_GREEN_BITS_ARB;
+    *iAttr++ = _this->gl_config.green_size;
+    *iAttr++ = WGL_BLUE_BITS_ARB;
+    *iAttr++ = _this->gl_config.blue_size;
+
+    if (_this->gl_config.alpha_size) {
+        *iAttr++ = WGL_ALPHA_BITS_ARB;
+        *iAttr++ = _this->gl_config.alpha_size;
+    }
+
+    *iAttr++ = WGL_DOUBLE_BUFFER_ARB;
+    *iAttr++ = _this->gl_config.double_buffer;
+
+    *iAttr++ = WGL_DEPTH_BITS_ARB;
+    *iAttr++ = _this->gl_config.depth_size;
+
+    if (_this->gl_config.stencil_size) {
+        *iAttr++ = WGL_STENCIL_BITS_ARB;
+        *iAttr++ = _this->gl_config.stencil_size;
+    }
+
+    if (_this->gl_config.accum_red_size) {
+        *iAttr++ = WGL_ACCUM_RED_BITS_ARB;
+        *iAttr++ = _this->gl_config.accum_red_size;
+    }
+
+    if (_this->gl_config.accum_green_size) {
+        *iAttr++ = WGL_ACCUM_GREEN_BITS_ARB;
+        *iAttr++ = _this->gl_config.accum_green_size;
+    }
+
+    if (_this->gl_config.accum_blue_size) {
+        *iAttr++ = WGL_ACCUM_BLUE_BITS_ARB;
+        *iAttr++ = _this->gl_config.accum_blue_size;
+    }
+
+    if (_this->gl_config.accum_alpha_size) {
+        *iAttr++ = WGL_ACCUM_ALPHA_BITS_ARB;
+        *iAttr++ = _this->gl_config.accum_alpha_size;
+    }
+
+    if (_this->gl_config.stereo) {
+        *iAttr++ = WGL_STEREO_ARB;
+        *iAttr++ = GL_TRUE;
+    }
+
+    if (_this->gl_config.multisamplebuffers) {
+        *iAttr++ = WGL_SAMPLE_BUFFERS_ARB;
+        *iAttr++ = _this->gl_config.multisamplebuffers;
+    }
+
+    if (_this->gl_config.multisamplesamples) {
+        *iAttr++ = WGL_SAMPLES_ARB;
+        *iAttr++ = _this->gl_config.multisamplesamples;
+    }
+
+    /* We always choose either FULL or NO accel on Windows, because of flaky
+       drivers. If the app didn't specify, we use FULL, because that's
+       probably what they wanted (and if you didn't care and got FULL, that's
+       a perfectly valid result in any case). */
+    *iAttr++ = WGL_ACCELERATION_ARB;
+    iAccelAttr = iAttr;
+    if (_this->gl_config.accelerated) {
+        *iAttr++ = WGL_FULL_ACCELERATION_ARB;
+    } else {
+        *iAttr++ = WGL_NO_ACCELERATION_ARB;
+    }
+
+    *iAttr = 0;
+
+    /* Choose and set the closest available pixel format */
+    pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs);
+
+    /* App said "don't care about accel" and FULL accel failed. Try NO. */
+    if ( ( !pixel_format ) && ( _this->gl_config.accelerated < 0 ) ) {
+        *iAccelAttr = WGL_NO_ACCELERATION_ARB;
+        pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs);
+        *iAccelAttr = WGL_FULL_ACCELERATION_ARB;  /* if we try again. */
+    }
+    if (!pixel_format) {
+        pixel_format = WIN_GL_ChoosePixelFormat(hdc, &pfd);
+    }
+    if (!pixel_format) {
+        return SDL_SetError("No matching GL pixel format available");
+    }
+    if (!SetPixelFormat(hdc, pixel_format, &pfd)) {
+        return WIN_SetError("SetPixelFormat()");
+    }
+    return 0;
+}
+
+int
+WIN_GL_SetupWindow(_THIS, SDL_Window * window)
+{
+    /* The current context is lost in here; save it and reset it. */
+    SDL_Window *current_win = SDL_GL_GetCurrentWindow();
+    SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
+    const int retval = WIN_GL_SetupWindowInternal(_this, window);
+    WIN_GL_MakeCurrent(_this, current_win, current_ctx);
+    return retval;
+}
+
+SDL_GLContext
+WIN_GL_CreateContext(_THIS, SDL_Window * window)
+{
+    HDC hdc = ((SDL_WindowData *) window->driverdata)->hdc;
+    HGLRC context, share_context;
+
+    if (_this->gl_config.share_with_current_context) {
+        share_context = (HGLRC)SDL_GL_GetCurrentContext();
+    } else {
+        share_context = 0;
+    }
+
+    if (_this->gl_config.major_version < 3 &&
+    _this->gl_config.profile_mask == 0 &&
+    _this->gl_config.flags == 0) {
+        /* Create legacy context */
+        context = _this->gl_data->wglCreateContext(hdc);
+    if( share_context != 0 ) {
+            _this->gl_data->wglShareLists(share_context, context);
+    }
+    } else {
+        PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
+        HGLRC temp_context = _this->gl_data->wglCreateContext(hdc);
+        if (!temp_context) {
+            SDL_SetError("Could not create GL context");
+            return NULL;
+        }
+
+        /* Make the context current */
+        if (WIN_GL_MakeCurrent(_this, window, temp_context) < 0) {
+            WIN_GL_DeleteContext(_this, temp_context);
+            return NULL;
+        }
+
+        wglCreateContextAttribsARB =
+            (PFNWGLCREATECONTEXTATTRIBSARBPROC) _this->gl_data->
+            wglGetProcAddress("wglCreateContextAttribsARB");
+        if (!wglCreateContextAttribsARB) {
+            SDL_SetError("GL 3.x is not supported");
+            context = temp_context;
+        } else {
+        /* max 8 attributes plus terminator */
+            int attribs[9] = {
+                WGL_CONTEXT_MAJOR_VERSION_ARB, _this->gl_config.major_version,
+                WGL_CONTEXT_MINOR_VERSION_ARB, _this->gl_config.minor_version,
+                0
+            };
+        int iattr = 4;
+
+        /* SDL profile bits match WGL profile bits */
+        if( _this->gl_config.profile_mask != 0 ) {
+            attribs[iattr++] = WGL_CONTEXT_PROFILE_MASK_ARB;
+        attribs[iattr++] = _this->gl_config.profile_mask;
+        }
+
+        /* SDL flags match WGL flags */
+        if( _this->gl_config.flags != 0 ) {
+            attribs[iattr++] = WGL_CONTEXT_FLAGS_ARB;
+        attribs[iattr++] = _this->gl_config.flags;
+        }
+
+        attribs[iattr++] = 0;
+
+            /* Create the GL 3.x context */
+            context = wglCreateContextAttribsARB(hdc, share_context, attribs);
+            /* Delete the GL 2.x context */
+            _this->gl_data->wglDeleteContext(temp_context);
+        }
+    }
+
+    if (!context) {
+        WIN_SetError("Could not create GL context");
+        return NULL;
+    }
+
+    if (WIN_GL_MakeCurrent(_this, window, context) < 0) {
+        WIN_GL_DeleteContext(_this, context);
+        return NULL;
+    }
+
+    WIN_GL_InitExtensions(_this, hdc);
+
+    return context;
+}
+
+int
+WIN_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+    HDC hdc;
+
+    if (!_this->gl_data) {
+        return SDL_SetError("OpenGL not initialized");
+    }
+
+    /* sanity check that higher level handled this. */
+    SDL_assert(window || (!window && !context));
+
+    /* Some Windows drivers freak out if hdc is NULL, even when context is
+       NULL, against spec. Since hdc is _supposed_ to be ignored if context
+       is NULL, we either use the current GL window, or do nothing if we
+       already have no current context. */
+    if (!window) {
+        window = SDL_GL_GetCurrentWindow();
+        if (!window) {
+            SDL_assert(SDL_GL_GetCurrentContext() == NULL);
+            return 0;  /* already done. */
+        }
+    }
+
+    hdc = ((SDL_WindowData *) window->driverdata)->hdc;
+    if (!_this->gl_data->wglMakeCurrent(hdc, (HGLRC) context)) {
+        return WIN_SetError("wglMakeCurrent()");
+    }
+    return 0;
+}
+
+int
+WIN_GL_SetSwapInterval(_THIS, int interval)
+{
+    if ((interval < 0) && (!_this->gl_data->HAS_WGL_EXT_swap_control_tear)) {
+        return SDL_SetError("Negative swap interval unsupported in this GL");
+    } else if (_this->gl_data->wglSwapIntervalEXT) {
+        if (_this->gl_data->wglSwapIntervalEXT(interval) != TRUE) {
+            return WIN_SetError("wglSwapIntervalEXT()");
+        }
+    } else {
+        return SDL_Unsupported();
+    }
+    return 0;
+}
+
+int
+WIN_GL_GetSwapInterval(_THIS)
+{
+    int retval = 0;
+    if (_this->gl_data->wglGetSwapIntervalEXT) {
+        retval = _this->gl_data->wglGetSwapIntervalEXT();
+    }
+    return retval;
+}
+
+void
+WIN_GL_SwapWindow(_THIS, SDL_Window * window)
+{
+    HDC hdc = ((SDL_WindowData *) window->driverdata)->hdc;
+
+    SwapBuffers(hdc);
+}
+
+void
+WIN_GL_DeleteContext(_THIS, SDL_GLContext context)
+{
+    if (!_this->gl_data) {
+        return;
+    }
+    _this->gl_data->wglDeleteContext((HGLRC) context);
+}
+
+#endif /* SDL_VIDEO_OPENGL_WGL */
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsopengl.h b/src/video/windows/SDL_windowsopengl.h
new file mode 100644
index 0000000..36da7ba
--- /dev/null
+++ b/src/video/windows/SDL_windowsopengl.h
@@ -0,0 +1,127 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowsopengl_h
+#define _SDL_windowsopengl_h
+
+#if SDL_VIDEO_OPENGL_WGL
+
+struct SDL_GLDriverData
+{
+    SDL_bool HAS_WGL_ARB_pixel_format;
+    SDL_bool HAS_WGL_EXT_swap_control_tear;
+
+    void *(WINAPI * wglGetProcAddress) (const char *proc);
+      HGLRC(WINAPI * wglCreateContext) (HDC hdc);
+      BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc);
+      BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc);
+      BOOL(WINAPI * wglShareLists) (HGLRC hglrc1, HGLRC hglrc2);
+      BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc,
+                                              const int *piAttribIList,
+                                              const FLOAT * pfAttribFList,
+                                              UINT nMaxFormats,
+                                              int *piFormats,
+                                              UINT * nNumFormats);
+      BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
+                                                   int iLayerPlane,
+                                                   UINT nAttributes,
+                                                   const int *piAttributes,
+                                                   int *piValues);
+    BOOL (WINAPI * wglSwapIntervalEXT) (int interval);
+    int (WINAPI * wglGetSwapIntervalEXT) (void);
+};
+
+/* OpenGL functions */
+extern int WIN_GL_LoadLibrary(_THIS, const char *path);
+extern void *WIN_GL_GetProcAddress(_THIS, const char *proc);
+extern void WIN_GL_UnloadLibrary(_THIS);
+extern int WIN_GL_SetupWindow(_THIS, SDL_Window * window);
+extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window * window);
+extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
+                              SDL_GLContext context);
+extern int WIN_GL_SetSwapInterval(_THIS, int interval);
+extern int WIN_GL_GetSwapInterval(_THIS);
+extern void WIN_GL_SwapWindow(_THIS, SDL_Window * window);
+extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
+#define WGL_DRAW_TO_WINDOW_ARB         0x2001
+#define WGL_DRAW_TO_BITMAP_ARB         0x2002
+#define WGL_ACCELERATION_ARB           0x2003
+#define WGL_NEED_PALETTE_ARB           0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
+#define WGL_SWAP_METHOD_ARB            0x2007
+#define WGL_NUMBER_OVERLAYS_ARB        0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
+#define WGL_TRANSPARENT_ARB            0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB            0x200C
+#define WGL_SHARE_STENCIL_ARB          0x200D
+#define WGL_SHARE_ACCUM_ARB            0x200E
+#define WGL_SUPPORT_GDI_ARB            0x200F
+#define WGL_SUPPORT_OPENGL_ARB         0x2010
+#define WGL_DOUBLE_BUFFER_ARB          0x2011
+#define WGL_STEREO_ARB                 0x2012
+#define WGL_PIXEL_TYPE_ARB             0x2013
+#define WGL_COLOR_BITS_ARB             0x2014
+#define WGL_RED_BITS_ARB               0x2015
+#define WGL_RED_SHIFT_ARB              0x2016
+#define WGL_GREEN_BITS_ARB             0x2017
+#define WGL_GREEN_SHIFT_ARB            0x2018
+#define WGL_BLUE_BITS_ARB              0x2019
+#define WGL_BLUE_SHIFT_ARB             0x201A
+#define WGL_ALPHA_BITS_ARB             0x201B
+#define WGL_ALPHA_SHIFT_ARB            0x201C
+#define WGL_ACCUM_BITS_ARB             0x201D
+#define WGL_ACCUM_RED_BITS_ARB         0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
+#define WGL_DEPTH_BITS_ARB             0x2022
+#define WGL_STENCIL_BITS_ARB           0x2023
+#define WGL_AUX_BUFFERS_ARB            0x2024
+#define WGL_NO_ACCELERATION_ARB        0x2025
+#define WGL_GENERIC_ACCELERATION_ARB   0x2026
+#define WGL_FULL_ACCELERATION_ARB      0x2027
+#define WGL_SWAP_EXCHANGE_ARB          0x2028
+#define WGL_SWAP_COPY_ARB              0x2029
+#define WGL_SWAP_UNDEFINED_ARB         0x202A
+#define WGL_TYPE_RGBA_ARB              0x202B
+#define WGL_TYPE_COLORINDEX_ARB        0x202C
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_SAMPLE_BUFFERS_ARB         0x2041
+#define WGL_SAMPLES_ARB                0x2042
+#endif
+
+#endif /* SDL_VIDEO_OPENGL_WGL */
+
+#endif /* _SDL_windowsopengl_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsshape.c b/src/video/windows/SDL_windowsshape.c
new file mode 100644
index 0000000..fdbcdfc
--- /dev/null
+++ b/src/video/windows/SDL_windowsshape.c
@@ -0,0 +1,110 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_assert.h"
+#include "SDL_windowsshape.h"
+#include "SDL_windowsvideo.h"
+
+SDL_WindowShaper*
+Win32_CreateShaper(SDL_Window * window) {
+    int resized_properly;
+    SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
+    result->window = window;
+    result->mode.mode = ShapeModeDefault;
+    result->mode.parameters.binarizationCutoff = 1;
+    result->userx = result->usery = 0;
+    result->driverdata = (SDL_ShapeData*)SDL_malloc(sizeof(SDL_ShapeData));
+    ((SDL_ShapeData*)result->driverdata)->mask_tree = NULL;
+    /* Put some driver-data here. */
+    window->shaper = result;
+    resized_properly = Win32_ResizeWindowShape(window);
+    if (resized_properly != 0)
+            return NULL;
+
+    return result;
+}
+
+void
+CombineRectRegions(SDL_ShapeTree* node,void* closure) {
+    HRGN mask_region = *((HRGN*)closure),temp_region = NULL;
+    if(node->kind == OpaqueShape) {
+        /* Win32 API regions exclude their outline, so we widen the region by one pixel in each direction to include the real outline. */
+        temp_region = CreateRectRgn(node->data.shape.x,node->data.shape.y,node->data.shape.x + node->data.shape.w + 1,node->data.shape.y + node->data.shape.h + 1);
+        if(mask_region != NULL) {
+            CombineRgn(mask_region,mask_region,temp_region,RGN_OR);
+            DeleteObject(temp_region);
+        }
+        else
+            *((HRGN*)closure) = temp_region;
+    }
+}
+
+int
+Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
+    SDL_ShapeData *data;
+    HRGN mask_region = NULL;
+
+    if( (shaper == NULL) ||
+        (shape == NULL) ||
+        ((shape->format->Amask == 0) && (shape_mode->mode != ShapeModeColorKey)) ||
+        (shape->w != shaper->window->w) ||
+        (shape->h != shaper->window->h) ) {
+        return SDL_INVALID_SHAPE_ARGUMENT;
+    }
+
+    data = (SDL_ShapeData*)shaper->driverdata;
+    if(data->mask_tree != NULL)
+        SDL_FreeShapeTree(&data->mask_tree);
+    data->mask_tree = SDL_CalculateShapeTree(*shape_mode,shape);
+
+    SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&mask_region);
+    SDL_assert(mask_region != NULL);
+
+    SetWindowRgn(((SDL_WindowData *)(shaper->window->driverdata))->hwnd, mask_region, TRUE);
+
+    return 0;
+}
+
+int
+Win32_ResizeWindowShape(SDL_Window *window) {
+    SDL_ShapeData* data;
+
+    if (window == NULL)
+        return -1;
+    data = (SDL_ShapeData *)window->shaper->driverdata;
+    if (data == NULL)
+        return -1;
+
+    if(data->mask_tree != NULL)
+        SDL_FreeShapeTree(&data->mask_tree);
+    if(window->shaper->hasshape == SDL_TRUE) {
+        window->shaper->userx = window->x;
+        window->shaper->usery = window->y;
+        SDL_SetWindowPosition(window,-1000,-1000);
+    }
+
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
diff --git a/src/video/windows/SDL_windowsshape.h b/src/video/windows/SDL_windowsshape.h
new file mode 100644
index 0000000..06aaea1
--- /dev/null
+++ b/src/video/windows/SDL_windowsshape.h
@@ -0,0 +1,40 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifndef _SDL_windowsshape_h
+#define _SDL_windowsshape_h
+
+#include "SDL_video.h"
+#include "SDL_shape.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_shape_internals.h"
+
+typedef struct {
+    SDL_ShapeTree *mask_tree;
+} SDL_ShapeData;
+
+extern SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window);
+extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
+extern int Win32_ResizeWindowShape(SDL_Window *window);
+
+#endif /* _SDL_windowsshape_h */
diff --git a/src/video/windows/SDL_windowsvideo.c b/src/video/windows/SDL_windowsvideo.c
new file mode 100644
index 0000000..883cafa
--- /dev/null
+++ b/src/video/windows/SDL_windowsvideo.c
@@ -0,0 +1,181 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_main.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+
+#include "SDL_windowsvideo.h"
+#include "SDL_windowsframebuffer.h"
+#include "SDL_windowsshape.h"
+
+/* Initialization/Query functions */
+static int WIN_VideoInit(_THIS);
+static void WIN_VideoQuit(_THIS);
+
+
+/* Windows driver bootstrap functions */
+
+static int
+WIN_Available(void)
+{
+    return (1);
+}
+
+static void
+WIN_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
+
+    SDL_UnregisterApp();
+    if (data->userDLL) {
+        SDL_UnloadObject(data->userDLL);
+    }
+
+    SDL_free(device->driverdata);
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+WIN_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+    SDL_VideoData *data;
+
+    SDL_RegisterApp(NULL, 0, NULL);
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (device) {
+        data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
+    } else {
+        data = NULL;
+    }
+    if (!data) {
+        if (device) {
+            SDL_free(device);
+        }
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    device->driverdata = data;
+
+    data->userDLL = SDL_LoadObject("USER32.DLL");
+    if (data->userDLL) {
+        data->CloseTouchInputHandle = (BOOL (WINAPI *)( HTOUCHINPUT )) SDL_LoadFunction(data->userDLL, "CloseTouchInputHandle");
+        data->GetTouchInputInfo = (BOOL (WINAPI *)( HTOUCHINPUT, UINT, PTOUCHINPUT, int )) SDL_LoadFunction(data->userDLL, "GetTouchInputInfo");
+        data->RegisterTouchWindow = (BOOL (WINAPI *)( HWND, ULONG )) SDL_LoadFunction(data->userDLL, "RegisterTouchWindow");
+    }
+
+    /* Set the function pointers */
+    device->VideoInit = WIN_VideoInit;
+    device->VideoQuit = WIN_VideoQuit;
+    device->GetDisplayBounds = WIN_GetDisplayBounds;
+    device->GetDisplayModes = WIN_GetDisplayModes;
+    device->SetDisplayMode = WIN_SetDisplayMode;
+    device->PumpEvents = WIN_PumpEvents;
+
+#undef CreateWindow
+    device->CreateWindow = WIN_CreateWindow;
+    device->CreateWindowFrom = WIN_CreateWindowFrom;
+    device->SetWindowTitle = WIN_SetWindowTitle;
+    device->SetWindowIcon = WIN_SetWindowIcon;
+    device->SetWindowPosition = WIN_SetWindowPosition;
+    device->SetWindowSize = WIN_SetWindowSize;
+    device->ShowWindow = WIN_ShowWindow;
+    device->HideWindow = WIN_HideWindow;
+    device->RaiseWindow = WIN_RaiseWindow;
+    device->MaximizeWindow = WIN_MaximizeWindow;
+    device->MinimizeWindow = WIN_MinimizeWindow;
+    device->RestoreWindow = WIN_RestoreWindow;
+    device->SetWindowBordered = WIN_SetWindowBordered;
+    device->SetWindowFullscreen = WIN_SetWindowFullscreen;
+    device->SetWindowGammaRamp = WIN_SetWindowGammaRamp;
+    device->GetWindowGammaRamp = WIN_GetWindowGammaRamp;
+    device->SetWindowGrab = WIN_SetWindowGrab;
+    device->DestroyWindow = WIN_DestroyWindow;
+    device->GetWindowWMInfo = WIN_GetWindowWMInfo;
+    device->CreateWindowFramebuffer = WIN_CreateWindowFramebuffer;
+    device->UpdateWindowFramebuffer = WIN_UpdateWindowFramebuffer;
+    device->DestroyWindowFramebuffer = WIN_DestroyWindowFramebuffer;
+    device->OnWindowEnter = WIN_OnWindowEnter;
+
+    device->shape_driver.CreateShaper = Win32_CreateShaper;
+    device->shape_driver.SetWindowShape = Win32_SetWindowShape;
+    device->shape_driver.ResizeWindowShape = Win32_ResizeWindowShape;
+
+#if SDL_VIDEO_OPENGL_WGL
+    device->GL_LoadLibrary = WIN_GL_LoadLibrary;
+    device->GL_GetProcAddress = WIN_GL_GetProcAddress;
+    device->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
+    device->GL_CreateContext = WIN_GL_CreateContext;
+    device->GL_MakeCurrent = WIN_GL_MakeCurrent;
+    device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
+    device->GL_SwapWindow = WIN_GL_SwapWindow;
+    device->GL_DeleteContext = WIN_GL_DeleteContext;
+#endif
+    device->StartTextInput = WIN_StartTextInput;
+    device->StopTextInput = WIN_StopTextInput;
+    device->SetTextInputRect = WIN_SetTextInputRect;
+
+    device->SetClipboardText = WIN_SetClipboardText;
+    device->GetClipboardText = WIN_GetClipboardText;
+    device->HasClipboardText = WIN_HasClipboardText;
+
+    device->free = WIN_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap WINDOWS_bootstrap = {
+    "windows", "SDL Windows video driver", WIN_Available, WIN_CreateDevice
+};
+
+int
+WIN_VideoInit(_THIS)
+{
+    if (WIN_InitModes(_this) < 0) {
+        return -1;
+    }
+
+    WIN_InitKeyboard(_this);
+    WIN_InitMouse(_this);
+
+    return 0;
+}
+
+void
+WIN_VideoQuit(_THIS)
+{
+    WIN_QuitModes(_this);
+    WIN_QuitKeyboard(_this);
+    WIN_QuitMouse(_this);
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vim: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowsvideo.h b/src/video/windows/SDL_windowsvideo.h
new file mode 100644
index 0000000..0943708
--- /dev/null
+++ b/src/video/windows/SDL_windowsvideo.h
@@ -0,0 +1,175 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowsvideo_h
+#define _SDL_windowsvideo_h
+
+#include "../SDL_sysvideo.h"
+
+#include "../../core/windows/SDL_windows.h"
+
+#if defined(_MSC_VER)
+#include <msctf.h>
+#else
+#include "SDL_msctf.h"
+#endif
+
+#include <imm.h>
+
+#define MAX_CANDLIST    10
+#define MAX_CANDLENGTH  256
+
+#include "SDL_windowsclipboard.h"
+#include "SDL_windowsevents.h"
+#include "SDL_windowskeyboard.h"
+#include "SDL_windowsmodes.h"
+#include "SDL_windowsmouse.h"
+#include "SDL_windowsopengl.h"
+#include "SDL_windowswindow.h"
+#include "SDL_events.h"
+#include "SDL_loadso.h"
+
+
+#if WINVER < 0x0601
+/* Touch input definitions */
+#define TWF_FINETOUCH   1
+#define TWF_WANTPALM    2
+
+#define TOUCHEVENTF_MOVE 0x0001
+#define TOUCHEVENTF_DOWN 0x0002
+#define TOUCHEVENTF_UP   0x0004
+
+DECLARE_HANDLE(HTOUCHINPUT);
+
+typedef struct _TOUCHINPUT {
+    LONG      x;
+    LONG      y;
+    HANDLE    hSource;
+    DWORD     dwID;
+    DWORD     dwFlags;
+    DWORD     dwMask;
+    DWORD     dwTime;
+    ULONG_PTR dwExtraInfo;
+    DWORD     cxContact;
+    DWORD     cyContact;
+} TOUCHINPUT, *PTOUCHINPUT;
+
+#endif /* WINVER < 0x0601 */
+
+typedef BOOL  (*PFNSHFullScreen)(HWND, DWORD);
+typedef void  (*PFCoordTransform)(SDL_Window*, POINT*);
+
+typedef struct
+{
+    void **lpVtbl;
+    int refcount;
+    void *data;
+} TSFSink;
+
+/* Definition from Win98DDK version of IMM.H */
+typedef struct tagINPUTCONTEXT2 {
+    HWND hWnd;
+    BOOL fOpen;
+    POINT ptStatusWndPos;
+    POINT ptSoftKbdPos;
+    DWORD fdwConversion;
+    DWORD fdwSentence;
+    union {
+        LOGFONTA A;
+        LOGFONTW W;
+    } lfFont;
+    COMPOSITIONFORM cfCompForm;
+    CANDIDATEFORM cfCandForm[4];
+    HIMCC hCompStr;
+    HIMCC hCandInfo;
+    HIMCC hGuideLine;
+    HIMCC hPrivate;
+    DWORD dwNumMsgBuf;
+    HIMCC hMsgBuf;
+    DWORD fdwInit;
+    DWORD dwReserve[3];
+} INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2;
+
+/* Private display data */
+
+typedef struct SDL_VideoData
+{
+    int render;
+
+    DWORD clipboard_count;
+
+    /* Touch input functions */
+    void* userDLL;
+    BOOL (WINAPI *CloseTouchInputHandle)( HTOUCHINPUT );
+    BOOL (WINAPI *GetTouchInputInfo)( HTOUCHINPUT, UINT, PTOUCHINPUT, int );
+    BOOL (WINAPI *RegisterTouchWindow)( HWND, ULONG );
+
+    SDL_bool ime_com_initialized;
+    struct ITfThreadMgr *ime_threadmgr;
+    SDL_bool ime_initialized;
+    SDL_bool ime_enabled;
+    SDL_bool ime_available;
+    HWND ime_hwnd_main;
+    HWND ime_hwnd_current;
+    HIMC ime_himc;
+
+    WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
+    WCHAR ime_readingstring[16];
+    int ime_cursor;
+
+    SDL_bool ime_candlist;
+    WCHAR ime_candidates[MAX_CANDLIST][MAX_CANDLENGTH];
+    DWORD ime_candcount;
+    DWORD ime_candref;
+    DWORD ime_candsel;
+    UINT ime_candpgsize;
+    int ime_candlistindexbase;
+    SDL_bool ime_candvertical;
+
+    SDL_bool ime_dirty;
+    SDL_Rect ime_rect;
+    SDL_Rect ime_candlistrect;
+    int ime_winwidth;
+    int ime_winheight;
+
+    HKL ime_hkl;
+    void* ime_himm32;
+    UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
+    BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
+    LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
+    BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
+    LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
+    BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);
+
+    SDL_bool ime_uiless;
+    struct ITfThreadMgrEx *ime_threadmgrex;
+    DWORD ime_uielemsinkcookie;
+    DWORD ime_alpnsinkcookie;
+    DWORD ime_openmodesinkcookie;
+    DWORD ime_convmodesinkcookie;
+    TSFSink *ime_uielemsink;
+    TSFSink *ime_ippasink;
+} SDL_VideoData;
+
+#endif /* _SDL_windowsvideo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
new file mode 100644
index 0000000..e83115f
--- /dev/null
+++ b/src/video/windows/SDL_windowswindow.c
@@ -0,0 +1,690 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_assert.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_keyboard_c.h"
+
+#include "SDL_windowsvideo.h"
+#include "SDL_windowswindow.h"
+
+/* Dropfile support */
+#include <shellapi.h>
+
+/* This is included after SDL_windowsvideo.h, which includes windows.h */
+#include "SDL_syswm.h"
+
+/* Windows CE compatibility */
+#ifndef SWP_NOCOPYBITS
+#define SWP_NOCOPYBITS 0
+#endif
+
+/* Fake window to help with DirectInput events. */
+HWND SDL_HelperWindow = NULL;
+static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
+static WCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
+static ATOM SDL_HelperWindowClass = 0;
+
+#define STYLE_BASIC         (WS_CLIPSIBLINGS | WS_CLIPCHILDREN)
+#define STYLE_FULLSCREEN    (WS_POPUP)
+#define STYLE_BORDERLESS    (WS_POPUP)
+#define STYLE_NORMAL        (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
+#define STYLE_RESIZABLE     (WS_THICKFRAME | WS_MAXIMIZEBOX)
+#define STYLE_MASK          (STYLE_FULLSCREEN | STYLE_BORDERLESS | STYLE_NORMAL | STYLE_RESIZABLE)
+
+static DWORD
+GetWindowStyle(SDL_Window * window)
+{
+    DWORD style = 0;
+
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        style |= STYLE_FULLSCREEN;
+    } else {
+        if (window->flags & SDL_WINDOW_BORDERLESS) {
+            style |= STYLE_BORDERLESS;
+        } else {
+            style |= STYLE_NORMAL;
+        }
+        if (window->flags & SDL_WINDOW_RESIZABLE) {
+            style |= STYLE_RESIZABLE;
+        }
+    }
+    return style;
+}
+
+static void
+WIN_SetWindowPositionInternal(_THIS, SDL_Window * window, UINT flags)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    RECT rect;
+    DWORD style;
+    HWND top;
+    BOOL menu;
+    int x, y;
+    int w, h;
+
+    /* Figure out what the window area will be */
+    if (SDL_ShouldAllowTopmost() && (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) {
+        top = HWND_TOPMOST;
+    } else {
+        top = HWND_NOTOPMOST;
+    }
+    style = GetWindowLong(hwnd, GWL_STYLE);
+    rect.left = 0;
+    rect.top = 0;
+    rect.right = window->w;
+    rect.bottom = window->h;
+    menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
+    AdjustWindowRectEx(&rect, style, menu, 0);
+    w = (rect.right - rect.left);
+    h = (rect.bottom - rect.top);
+    x = window->x + rect.left;
+    y = window->y + rect.top;
+
+    SetWindowPos(hwnd, top, x, y, w, h, flags);
+}
+
+static int
+SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    SDL_WindowData *data;
+
+    /* Allocate the window data */
+    data = (SDL_WindowData *) SDL_malloc(sizeof(*data));
+    if (!data) {
+        return SDL_OutOfMemory();
+    }
+    data->window = window;
+    data->hwnd = hwnd;
+    data->hdc = GetDC(hwnd);
+    data->created = created;
+    data->mouse_button_flags = 0;
+    data->videodata = videodata;
+
+    window->driverdata = data;
+
+    /* Associate the data with the window */
+    if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
+        ReleaseDC(hwnd, data->hdc);
+        SDL_free(data);
+        return WIN_SetError("SetProp() failed");
+    }
+
+    /* Set up the window proc function */
+#ifdef GWLP_WNDPROC
+    data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
+    if (data->wndproc == WIN_WindowProc) {
+        data->wndproc = NULL;
+    } else {
+        SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
+    }
+#else
+    data->wndproc = (WNDPROC) GetWindowLong(hwnd, GWL_WNDPROC);
+    if (data->wndproc == WIN_WindowProc) {
+        data->wndproc = NULL;
+    } else {
+        SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR) WIN_WindowProc);
+    }
+#endif
+
+    /* Fill in the SDL window with the window data */
+    {
+        RECT rect;
+        if (GetClientRect(hwnd, &rect)) {
+            int w = rect.right;
+            int h = rect.bottom;
+            if ((window->w && window->w != w) || (window->h && window->h != h)) {
+                // We tried to create a window larger than the desktop and Windows didn't allow it.  Override!
+                WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
+            } else {
+                window->w = w;
+                window->h = h;
+            }
+        }
+    }
+    {
+        POINT point;
+        point.x = 0;
+        point.y = 0;
+        if (ClientToScreen(hwnd, &point)) {
+            window->x = point.x;
+            window->y = point.y;
+        }
+    }
+    {
+        DWORD style = GetWindowLong(hwnd, GWL_STYLE);
+        if (style & WS_VISIBLE) {
+            window->flags |= SDL_WINDOW_SHOWN;
+        } else {
+            window->flags &= ~SDL_WINDOW_SHOWN;
+        }
+        if (style & (WS_BORDER | WS_THICKFRAME)) {
+            window->flags &= ~SDL_WINDOW_BORDERLESS;
+        } else {
+            window->flags |= SDL_WINDOW_BORDERLESS;
+        }
+        if (style & WS_THICKFRAME) {
+            window->flags |= SDL_WINDOW_RESIZABLE;
+        } else {
+            window->flags &= ~SDL_WINDOW_RESIZABLE;
+        }
+#ifdef WS_MAXIMIZE
+        if (style & WS_MAXIMIZE) {
+            window->flags |= SDL_WINDOW_MAXIMIZED;
+        } else
+#endif
+        {
+            window->flags &= ~SDL_WINDOW_MAXIMIZED;
+        }
+#ifdef WS_MINIMIZE
+        if (style & WS_MINIMIZE) {
+            window->flags |= SDL_WINDOW_MINIMIZED;
+        } else
+#endif
+        {
+            window->flags &= ~SDL_WINDOW_MINIMIZED;
+        }
+    }
+    if (GetFocus() == hwnd) {
+        window->flags |= SDL_WINDOW_INPUT_FOCUS;
+        SDL_SetKeyboardFocus(data->window);
+
+        if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
+            RECT rect;
+            GetClientRect(hwnd, &rect);
+            ClientToScreen(hwnd, (LPPOINT) & rect);
+            ClientToScreen(hwnd, (LPPOINT) & rect + 1);
+            ClipCursor(&rect);
+        }
+    }
+
+    /* Enable multi-touch */
+    if (videodata->RegisterTouchWindow) {
+        videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
+    }
+
+    /* Enable dropping files */
+    DragAcceptFiles(hwnd, TRUE);
+
+    /* All done! */
+    return 0;
+}
+
+int
+WIN_CreateWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd;
+    RECT rect;
+    DWORD style = STYLE_BASIC;
+    int x, y;
+    int w, h;
+
+    style |= GetWindowStyle(window);
+
+    /* Figure out what the window area will be */
+    rect.left = window->x;
+    rect.top = window->y;
+    rect.right = window->x + window->w;
+    rect.bottom = window->y + window->h;
+    AdjustWindowRectEx(&rect, style, FALSE, 0);
+    x = rect.left;
+    y = rect.top;
+    w = (rect.right - rect.left);
+    h = (rect.bottom - rect.top);
+
+    hwnd =
+        CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
+                     SDL_Instance, NULL);
+    if (!hwnd) {
+        return WIN_SetError("Couldn't create window");
+    }
+
+    WIN_PumpEvents(_this);
+
+    if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) {
+        DestroyWindow(hwnd);
+        return -1;
+    }
+#if SDL_VIDEO_OPENGL_WGL
+    if (window->flags & SDL_WINDOW_OPENGL) {
+        if (WIN_GL_SetupWindow(_this, window) < 0) {
+            WIN_DestroyWindow(_this, window);
+            return -1;
+        }
+    }
+#endif
+    return 0;
+}
+
+int
+WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
+{
+    HWND hwnd = (HWND) data;
+    LPTSTR title;
+    int titleLen;
+
+    /* Query the title from the existing window */
+    titleLen = GetWindowTextLength(hwnd);
+    title = SDL_stack_alloc(TCHAR, titleLen + 1);
+    if (title) {
+        titleLen = GetWindowText(hwnd, title, titleLen);
+    } else {
+        titleLen = 0;
+    }
+    if (titleLen > 0) {
+        window->title = WIN_StringToUTF8(title);
+    }
+    if (title) {
+        SDL_stack_free(title);
+    }
+
+    if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) {
+        return -1;
+    }
+    return 0;
+}
+
+void
+WIN_SetWindowTitle(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    LPTSTR title;
+
+    if (window->title) {
+        title = WIN_UTF8ToString(window->title);
+    } else {
+        title = NULL;
+    }
+    SetWindowText(hwnd, title ? title : TEXT(""));
+    if (title) {
+        SDL_free(title);
+    }
+}
+
+void
+WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    HICON hicon = NULL;
+    BYTE *icon_bmp;
+    int icon_len, y;
+    SDL_RWops *dst;
+
+    /* Create temporary bitmap buffer */
+    icon_len = 40 + icon->h * icon->w * 4;
+    icon_bmp = SDL_stack_alloc(BYTE, icon_len);
+    dst = SDL_RWFromMem(icon_bmp, icon_len);
+    if (!dst) {
+        SDL_stack_free(icon_bmp);
+        return;
+    }
+
+    /* Write the BITMAPINFO header */
+    SDL_WriteLE32(dst, 40);
+    SDL_WriteLE32(dst, icon->w);
+    SDL_WriteLE32(dst, icon->h * 2);
+    SDL_WriteLE16(dst, 1);
+    SDL_WriteLE16(dst, 32);
+    SDL_WriteLE32(dst, BI_RGB);
+    SDL_WriteLE32(dst, icon->h * icon->w * 4);
+    SDL_WriteLE32(dst, 0);
+    SDL_WriteLE32(dst, 0);
+    SDL_WriteLE32(dst, 0);
+    SDL_WriteLE32(dst, 0);
+
+    /* Write the pixels upside down into the bitmap buffer */
+    SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888);
+    y = icon->h;
+    while (y--) {
+        Uint8 *src = (Uint8 *) icon->pixels + y * icon->pitch;
+        SDL_RWwrite(dst, src, icon->pitch, 1);
+    }
+
+    hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
+
+    SDL_RWclose(dst);
+    SDL_stack_free(icon_bmp);
+
+    /* Set the icon for the window */
+    SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon);
+
+    /* Set the icon in the task manager (should we do this?) */
+    SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM) hicon);
+}
+
+void
+WIN_SetWindowPosition(_THIS, SDL_Window * window)
+{
+    WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOACTIVATE);
+}
+
+void
+WIN_SetWindowSize(_THIS, SDL_Window * window)
+{
+    WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOACTIVATE);
+}
+
+void
+WIN_ShowWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    ShowWindow(hwnd, SW_SHOW);
+}
+
+void
+WIN_HideWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    ShowWindow(hwnd, SW_HIDE);
+}
+
+void
+WIN_RaiseWindow(_THIS, SDL_Window * window)
+{
+    WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE);
+}
+
+void
+WIN_MaximizeWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    ShowWindow(hwnd, SW_MAXIMIZE);
+}
+
+void
+WIN_MinimizeWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    ShowWindow(hwnd, SW_MINIMIZE);
+}
+
+void
+WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    DWORD style = GetWindowLong(hwnd, GWL_STYLE);
+
+    if (bordered) {
+        style &= ~STYLE_BORDERLESS;
+        style |= STYLE_NORMAL;
+    } else {
+        style &= ~STYLE_NORMAL;
+        style |= STYLE_BORDERLESS;
+    }
+
+    SetWindowLong(hwnd, GWL_STYLE, style);
+    WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_NOREPOSITION | SWP_NOZORDER |SWP_NOACTIVATE | SWP_NOSENDCHANGING);
+}
+
+void
+WIN_RestoreWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+
+    ShowWindow(hwnd, SW_RESTORE);
+}
+
+void
+WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    HWND hwnd = data->hwnd;
+    RECT rect;
+    SDL_Rect bounds;
+    DWORD style;
+    HWND top;
+    BOOL menu;
+    int x, y;
+    int w, h;
+
+    if (SDL_ShouldAllowTopmost() && (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) {
+        top = HWND_TOPMOST;
+    } else {
+        top = HWND_NOTOPMOST;
+    }
+
+    style = GetWindowLong(hwnd, GWL_STYLE);
+    style &= ~STYLE_MASK;
+    style |= GetWindowStyle(window);
+
+    WIN_GetDisplayBounds(_this, display, &bounds);
+
+    if (fullscreen) {
+        x = bounds.x;
+        y = bounds.y;
+        w = bounds.w;
+        h = bounds.h;
+    } else {
+        rect.left = 0;
+        rect.top = 0;
+        rect.right = window->windowed.w;
+        rect.bottom = window->windowed.h;
+        menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
+        AdjustWindowRectEx(&rect, style, menu, 0);
+        w = (rect.right - rect.left);
+        h = (rect.bottom - rect.top);
+        x = window->windowed.x + rect.left;
+        y = window->windowed.y + rect.top;
+    }
+    SetWindowLong(hwnd, GWL_STYLE, style);
+    SetWindowPos(hwnd, top, x, y, w, h, SWP_NOCOPYBITS);
+}
+
+int
+WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+    HDC hdc;
+    BOOL succeeded = FALSE;
+
+    hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
+    if (hdc) {
+        succeeded = SetDeviceGammaRamp(hdc, (LPVOID)ramp);
+        if (!succeeded) {
+            WIN_SetError("SetDeviceGammaRamp()");
+        }
+        DeleteDC(hdc);
+    }
+    return succeeded ? 0 : -1;
+}
+
+int
+WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
+{
+    SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
+    SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
+    HDC hdc;
+    BOOL succeeded = FALSE;
+
+    hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
+    if (hdc) {
+        succeeded = GetDeviceGammaRamp(hdc, (LPVOID)ramp);
+        if (!succeeded) {
+            WIN_SetError("GetDeviceGammaRamp()");
+        }
+        DeleteDC(hdc);
+    }
+    return succeeded ? 0 : -1;
+}
+
+void
+WIN_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+
+    if (grabbed) {
+        RECT rect;
+        GetClientRect(hwnd, &rect);
+        ClientToScreen(hwnd, (LPPOINT) & rect);
+        ClientToScreen(hwnd, (LPPOINT) & rect + 1);
+        ClipCursor(&rect);
+    } else {
+        ClipCursor(NULL);
+    }
+
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        UINT flags = SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE;
+
+        if (!(window->flags & SDL_WINDOW_SHOWN)) {
+            flags |= SWP_NOACTIVATE;
+        }
+        WIN_SetWindowPositionInternal(_this, window, flags);
+    }
+}
+
+void
+WIN_DestroyWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+
+    if (data) {
+        ReleaseDC(data->hwnd, data->hdc);
+        if (data->created) {
+            DestroyWindow(data->hwnd);
+        } else {
+            /* Restore any original event handler... */
+            if (data->wndproc != NULL) {
+#ifdef GWLP_WNDPROC
+                SetWindowLongPtr(data->hwnd, GWLP_WNDPROC,
+                                 (LONG_PTR) data->wndproc);
+#else
+                SetWindowLong(data->hwnd, GWL_WNDPROC,
+                              (LONG_PTR) data->wndproc);
+#endif
+            }
+        }
+        SDL_free(data);
+    }
+}
+
+SDL_bool
+WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    if (info->version.major <= SDL_MAJOR_VERSION) {
+        info->subsystem = SDL_SYSWM_WINDOWS;
+        info->info.win.window = hwnd;
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("Application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+}
+
+
+/*
+ * Creates a HelperWindow used for DirectInput events.
+ */
+int
+SDL_HelperWindowCreate(void)
+{
+    HINSTANCE hInstance = GetModuleHandle(NULL);
+    WNDCLASS wce;
+
+    /* Make sure window isn't created twice. */
+    if (SDL_HelperWindow != NULL) {
+        return 0;
+    }
+
+    /* Create the class. */
+    SDL_zero(wce);
+    wce.lpfnWndProc = DefWindowProc;
+    wce.lpszClassName = (LPCWSTR) SDL_HelperWindowClassName;
+    wce.hInstance = hInstance;
+
+    /* Register the class. */
+    SDL_HelperWindowClass = RegisterClass(&wce);
+    if (SDL_HelperWindowClass == 0) {
+        return WIN_SetError("Unable to create Helper Window Class");
+    }
+
+    /* Create the window. */
+    SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
+                                      SDL_HelperWindowName,
+                                      WS_OVERLAPPED, CW_USEDEFAULT,
+                                      CW_USEDEFAULT, CW_USEDEFAULT,
+                                      CW_USEDEFAULT, HWND_MESSAGE, NULL,
+                                      hInstance, NULL);
+    if (SDL_HelperWindow == NULL) {
+        UnregisterClass(SDL_HelperWindowClassName, hInstance);
+        return WIN_SetError("Unable to create Helper Window");
+    }
+
+    return 0;
+}
+
+
+/*
+ * Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
+ */
+void
+SDL_HelperWindowDestroy(void)
+{
+    HINSTANCE hInstance = GetModuleHandle(NULL);
+
+    /* Destroy the window. */
+    if (SDL_HelperWindow != NULL) {
+        if (DestroyWindow(SDL_HelperWindow) == 0) {
+            WIN_SetError("Unable to destroy Helper Window");
+            return;
+        }
+        SDL_HelperWindow = NULL;
+    }
+
+    /* Unregister the class. */
+    if (SDL_HelperWindowClass != 0) {
+        if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
+            WIN_SetError("Unable to destroy Helper Window Class");
+            return;
+        }
+        SDL_HelperWindowClass = 0;
+    }
+}
+
+void WIN_OnWindowEnter(_THIS, SDL_Window * window)
+{
+#ifdef WM_MOUSELEAVE
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    TRACKMOUSEEVENT trackMouseEvent;
+
+    if (!data || !data->hwnd) {
+        /* The window wasn't fully initialized */
+        return;
+    }
+
+    trackMouseEvent.cbSize = sizeof(TRACKMOUSEEVENT);
+    trackMouseEvent.dwFlags = TME_LEAVE;
+    trackMouseEvent.hwndTrack = data->hwnd;
+
+    TrackMouseEvent(&trackMouseEvent);
+#endif /* WM_MOUSELEAVE */
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/SDL_windowswindow.h b/src/video/windows/SDL_windowswindow.h
new file mode 100644
index 0000000..e85c201
--- /dev/null
+++ b/src/video/windows/SDL_windowswindow.h
@@ -0,0 +1,63 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_windowswindow_h
+#define _SDL_windowswindow_h
+
+typedef struct
+{
+    SDL_Window *window;
+    HWND hwnd;
+    HDC hdc;
+    HDC mdc;
+    HBITMAP hbm;
+    WNDPROC wndproc;
+    SDL_bool created;
+    WPARAM mouse_button_flags;
+    struct SDL_VideoData *videodata;
+} SDL_WindowData;
+
+extern int WIN_CreateWindow(_THIS, SDL_Window * window);
+extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
+extern void WIN_SetWindowTitle(_THIS, SDL_Window * window);
+extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
+extern void WIN_SetWindowPosition(_THIS, SDL_Window * window);
+extern void WIN_SetWindowSize(_THIS, SDL_Window * window);
+extern void WIN_ShowWindow(_THIS, SDL_Window * window);
+extern void WIN_HideWindow(_THIS, SDL_Window * window);
+extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
+extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
+extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
+extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
+extern void WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
+extern void WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+extern int WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
+extern int WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
+extern void WIN_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
+                                    struct SDL_SysWMinfo *info);
+extern void WIN_OnWindowEnter(_THIS, SDL_Window * window);
+
+#endif /* _SDL_windowswindow_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/windows/wmmsg.h b/src/video/windows/wmmsg.h
new file mode 100644
index 0000000..2cc7a84
--- /dev/null
+++ b/src/video/windows/wmmsg.h
@@ -0,0 +1,1032 @@
+
+#define MAX_WMMSG   (sizeof(wmtab)/sizeof(wmtab[0]))
+
+char *wmtab[] = {
+    "WM_NULL",
+    "WM_CREATE",
+    "WM_DESTROY",
+    "WM_MOVE",
+    "UNKNOWN (4)",
+    "WM_SIZE",
+    "WM_ACTIVATE",
+    "WM_SETFOCUS",
+    "WM_KILLFOCUS",
+    "UNKNOWN (9)",
+    "WM_ENABLE",
+    "WM_SETREDRAW",
+    "WM_SETTEXT",
+    "WM_GETTEXT",
+    "WM_GETTEXTLENGTH",
+    "WM_PAINT",
+    "WM_CLOSE",
+    "WM_QUERYENDSESSION",
+    "WM_QUIT",
+    "WM_QUERYOPEN",
+    "WM_ERASEBKGND",
+    "WM_SYSCOLORCHANGE",
+    "WM_ENDSESSION",
+    "UNKNOWN (23)",
+    "WM_SHOWWINDOW",
+    "UNKNOWN (25)",
+    "WM_SETTINGCHANGE",
+    "WM_DEVMODECHANGE",
+    "WM_ACTIVATEAPP",
+    "WM_FONTCHANGE",
+    "WM_TIMECHANGE",
+    "WM_CANCELMODE",
+    "WM_SETCURSOR",
+    "WM_MOUSEACTIVATE",
+    "WM_CHILDACTIVATE",
+    "WM_QUEUESYNC",
+    "WM_GETMINMAXINFO",
+    "UNKNOWN (37)",
+    "WM_PAINTICON",
+    "WM_ICONERASEBKGND",
+    "WM_NEXTDLGCTL",
+    "UNKNOWN (41)",
+    "WM_SPOOLERSTATUS",
+    "WM_DRAWITEM",
+    "WM_MEASUREITEM",
+    "WM_DELETEITEM",
+    "WM_VKEYTOITEM",
+    "WM_CHARTOITEM",
+    "WM_SETFONT",
+    "WM_GETFONT",
+    "WM_SETHOTKEY",
+    "WM_GETHOTKEY",
+    "UNKNOWN (52)",
+    "UNKNOWN (53)",
+    "UNKNOWN (54)",
+    "WM_QUERYDRAGICON",
+    "UNKNOWN (56)",
+    "WM_COMPAREITEM",
+    "UNKNOWN (58)",
+    "UNKNOWN (59)",
+    "UNKNOWN (60)",
+    "WM_GETOBJECT",
+    "UNKNOWN (62)",
+    "UNKNOWN (63)",
+    "UNKNOWN (64)",
+    "WM_COMPACTING",
+    "UNKNOWN (66)",
+    "UNKNOWN (67)",
+    "WM_COMMNOTIFY",
+    "UNKNOWN (69)",
+    "WM_WINDOWPOSCHANGING",
+    "WM_WINDOWPOSCHANGED",
+    "WM_POWER",
+    "UNKNOWN (73)",
+    "WM_COPYDATA",
+    "WM_CANCELJOURNAL",
+    "UNKNOWN (76)",
+    "UNKNOWN (77)",
+    "WM_NOTIFY",
+    "UNKNOWN (79)",
+    "WM_INPUTLANGCHANGEREQUEST",
+    "WM_INPUTLANGCHANGE",
+    "WM_TCARD",
+    "WM_HELP",
+    "WM_USERCHANGED",
+    "WM_NOTIFYFORMAT",
+    "UNKNOWN (86)",
+    "UNKNOWN (87)",
+    "UNKNOWN (88)",
+    "UNKNOWN (89)",
+    "UNKNOWN (90)",
+    "UNKNOWN (91)",
+    "UNKNOWN (92)",
+    "UNKNOWN (93)",
+    "UNKNOWN (94)",
+    "UNKNOWN (95)",
+    "UNKNOWN (96)",
+    "UNKNOWN (97)",
+    "UNKNOWN (98)",
+    "UNKNOWN (99)",
+    "UNKNOWN (100)",
+    "UNKNOWN (101)",
+    "UNKNOWN (102)",
+    "UNKNOWN (103)",
+    "UNKNOWN (104)",
+    "UNKNOWN (105)",
+    "UNKNOWN (106)",
+    "UNKNOWN (107)",
+    "UNKNOWN (108)",
+    "UNKNOWN (109)",
+    "UNKNOWN (110)",
+    "UNKNOWN (111)",
+    "UNKNOWN (112)",
+    "UNKNOWN (113)",
+    "UNKNOWN (114)",
+    "UNKNOWN (115)",
+    "UNKNOWN (116)",
+    "UNKNOWN (117)",
+    "UNKNOWN (118)",
+    "UNKNOWN (119)",
+    "UNKNOWN (120)",
+    "UNKNOWN (121)",
+    "UNKNOWN (122)",
+    "WM_CONTEXTMENU",
+    "WM_STYLECHANGING",
+    "WM_STYLECHANGED",
+    "WM_DISPLAYCHANGE",
+    "WM_GETICON",
+    "WM_SETICON",
+    "WM_NCCREATE",
+    "WM_NCDESTROY",
+    "WM_NCCALCSIZE",
+    "WM_NCHITTEST",
+    "WM_NCPAINT",
+    "WM_NCACTIVATE",
+    "WM_GETDLGCODE",
+    "WM_SYNCPAINT",
+    "UNKNOWN (137)",
+    "UNKNOWN (138)",
+    "UNKNOWN (139)",
+    "UNKNOWN (140)",
+    "UNKNOWN (141)",
+    "UNKNOWN (142)",
+    "UNKNOWN (143)",
+    "UNKNOWN (144)",
+    "UNKNOWN (145)",
+    "UNKNOWN (146)",
+    "UNKNOWN (147)",
+    "UNKNOWN (148)",
+    "UNKNOWN (149)",
+    "UNKNOWN (150)",
+    "UNKNOWN (151)",
+    "UNKNOWN (152)",
+    "UNKNOWN (153)",
+    "UNKNOWN (154)",
+    "UNKNOWN (155)",
+    "UNKNOWN (156)",
+    "UNKNOWN (157)",
+    "UNKNOWN (158)",
+    "UNKNOWN (159)",
+    "WM_NCMOUSEMOVE",
+    "WM_NCLBUTTONDOWN",
+    "WM_NCLBUTTONUP",
+    "WM_NCLBUTTONDBLCLK",
+    "WM_NCRBUTTONDOWN",
+    "WM_NCRBUTTONUP",
+    "WM_NCRBUTTONDBLCLK",
+    "WM_NCMBUTTONDOWN",
+    "WM_NCMBUTTONUP",
+    "WM_NCMBUTTONDBLCLK",
+    "UNKNOWN (170)",
+    "UNKNOWN (171)",
+    "UNKNOWN (172)",
+    "UNKNOWN (173)",
+    "UNKNOWN (174)",
+    "UNKNOWN (175)",
+    "UNKNOWN (176)",
+    "UNKNOWN (177)",
+    "UNKNOWN (178)",
+    "UNKNOWN (179)",
+    "UNKNOWN (180)",
+    "UNKNOWN (181)",
+    "UNKNOWN (182)",
+    "UNKNOWN (183)",
+    "UNKNOWN (184)",
+    "UNKNOWN (185)",
+    "UNKNOWN (186)",
+    "UNKNOWN (187)",
+    "UNKNOWN (188)",
+    "UNKNOWN (189)",
+    "UNKNOWN (190)",
+    "UNKNOWN (191)",
+    "UNKNOWN (192)",
+    "UNKNOWN (193)",
+    "UNKNOWN (194)",
+    "UNKNOWN (195)",
+    "UNKNOWN (196)",
+    "UNKNOWN (197)",
+    "UNKNOWN (198)",
+    "UNKNOWN (199)",
+    "UNKNOWN (200)",
+    "UNKNOWN (201)",
+    "UNKNOWN (202)",
+    "UNKNOWN (203)",
+    "UNKNOWN (204)",
+    "UNKNOWN (205)",
+    "UNKNOWN (206)",
+    "UNKNOWN (207)",
+    "UNKNOWN (208)",
+    "UNKNOWN (209)",
+    "UNKNOWN (210)",
+    "UNKNOWN (211)",
+    "UNKNOWN (212)",
+    "UNKNOWN (213)",
+    "UNKNOWN (214)",
+    "UNKNOWN (215)",
+    "UNKNOWN (216)",
+    "UNKNOWN (217)",
+    "UNKNOWN (218)",
+    "UNKNOWN (219)",
+    "UNKNOWN (220)",
+    "UNKNOWN (221)",
+    "UNKNOWN (222)",
+    "UNKNOWN (223)",
+    "UNKNOWN (224)",
+    "UNKNOWN (225)",
+    "UNKNOWN (226)",
+    "UNKNOWN (227)",
+    "UNKNOWN (228)",
+    "UNKNOWN (229)",
+    "UNKNOWN (230)",
+    "UNKNOWN (231)",
+    "UNKNOWN (232)",
+    "UNKNOWN (233)",
+    "UNKNOWN (234)",
+    "UNKNOWN (235)",
+    "UNKNOWN (236)",
+    "UNKNOWN (237)",
+    "UNKNOWN (238)",
+    "UNKNOWN (239)",
+    "UNKNOWN (240)",
+    "UNKNOWN (241)",
+    "UNKNOWN (242)",
+    "UNKNOWN (243)",
+    "UNKNOWN (244)",
+    "UNKNOWN (245)",
+    "UNKNOWN (246)",
+    "UNKNOWN (247)",
+    "UNKNOWN (248)",
+    "UNKNOWN (249)",
+    "UNKNOWN (250)",
+    "UNKNOWN (251)",
+    "UNKNOWN (252)",
+    "UNKNOWN (253)",
+    "UNKNOWN (254)",
+    "UNKNOWN (255)",
+    "WM_KEYDOWN",
+    "WM_KEYUP",
+    "WM_CHAR",
+    "WM_DEADCHAR",
+    "WM_SYSKEYDOWN",
+    "WM_SYSKEYUP",
+    "WM_SYSCHAR",
+    "WM_SYSDEADCHAR",
+    "WM_KEYLAST",
+    "UNKNOWN (265)",
+    "UNKNOWN (266)",
+    "UNKNOWN (267)",
+    "UNKNOWN (268)",
+    "UNKNOWN (269)",
+    "UNKNOWN (270)",
+    "UNKNOWN (271)",
+    "WM_INITDIALOG",
+    "WM_COMMAND",
+    "WM_SYSCOMMAND",
+    "WM_TIMER",
+    "WM_HSCROLL",
+    "WM_VSCROLL",
+    "WM_INITMENU",
+    "WM_INITMENUPOPUP",
+    "UNKNOWN (280)",
+    "WM_GESTURE",
+    "UNKNOWN (282)",
+    "UNKNOWN (283)",
+    "UNKNOWN (284)",
+    "UNKNOWN (285)",
+    "UNKNOWN (286)",
+    "WM_MENUSELECT",
+    "WM_MENUCHAR",
+    "WM_ENTERIDLE",
+    "WM_MENURBUTTONUP",
+    "WM_MENUDRAG",
+    "WM_MENUGETOBJECT",
+    "WM_UNINITMENUPOPUP",
+    "WM_MENUCOMMAND",
+    "UNKNOWN (295)",
+    "UNKNOWN (296)",
+    "UNKNOWN (297)",
+    "UNKNOWN (298)",
+    "UNKNOWN (299)",
+    "UNKNOWN (300)",
+    "UNKNOWN (301)",
+    "UNKNOWN (302)",
+    "UNKNOWN (303)",
+    "UNKNOWN (304)",
+    "UNKNOWN (305)",
+    "WM_CTLCOLORMSGBOX",
+    "WM_CTLCOLOREDIT",
+    "WM_CTLCOLORLISTBOX",
+    "WM_CTLCOLORBTN",
+    "WM_CTLCOLORDLG",
+    "WM_CTLCOLORSCROLLBAR",
+    "WM_CTLCOLORSTATIC",
+    "UNKNOWN (313)",
+    "UNKNOWN (314)",
+    "UNKNOWN (315)",
+    "UNKNOWN (316)",
+    "UNKNOWN (317)",
+    "UNKNOWN (318)",
+    "UNKNOWN (319)",
+    "UNKNOWN (320)",
+    "UNKNOWN (321)",
+    "UNKNOWN (322)",
+    "UNKNOWN (323)",
+    "UNKNOWN (324)",
+    "UNKNOWN (325)",
+    "UNKNOWN (326)",
+    "UNKNOWN (327)",
+    "UNKNOWN (328)",
+    "UNKNOWN (329)",
+    "UNKNOWN (330)",
+    "UNKNOWN (331)",
+    "UNKNOWN (332)",
+    "UNKNOWN (333)",
+    "UNKNOWN (334)",
+    "UNKNOWN (335)",
+    "UNKNOWN (336)",
+    "UNKNOWN (337)",
+    "UNKNOWN (338)",
+    "UNKNOWN (339)",
+    "UNKNOWN (340)",
+    "UNKNOWN (341)",
+    "UNKNOWN (342)",
+    "UNKNOWN (343)",
+    "UNKNOWN (344)",
+    "UNKNOWN (345)",
+    "UNKNOWN (346)",
+    "UNKNOWN (347)",
+    "UNKNOWN (348)",
+    "UNKNOWN (349)",
+    "UNKNOWN (350)",
+    "UNKNOWN (351)",
+    "UNKNOWN (352)",
+    "UNKNOWN (353)",
+    "UNKNOWN (354)",
+    "UNKNOWN (355)",
+    "UNKNOWN (356)",
+    "UNKNOWN (357)",
+    "UNKNOWN (358)",
+    "UNKNOWN (359)",
+    "UNKNOWN (360)",
+    "UNKNOWN (361)",
+    "UNKNOWN (362)",
+    "UNKNOWN (363)",
+    "UNKNOWN (364)",
+    "UNKNOWN (365)",
+    "UNKNOWN (366)",
+    "UNKNOWN (367)",
+    "UNKNOWN (368)",
+    "UNKNOWN (369)",
+    "UNKNOWN (370)",
+    "UNKNOWN (371)",
+    "UNKNOWN (372)",
+    "UNKNOWN (373)",
+    "UNKNOWN (374)",
+    "UNKNOWN (375)",
+    "UNKNOWN (376)",
+    "UNKNOWN (377)",
+    "UNKNOWN (378)",
+    "UNKNOWN (379)",
+    "UNKNOWN (380)",
+    "UNKNOWN (381)",
+    "UNKNOWN (382)",
+    "UNKNOWN (383)",
+    "UNKNOWN (384)",
+    "UNKNOWN (385)",
+    "UNKNOWN (386)",
+    "UNKNOWN (387)",
+    "UNKNOWN (388)",
+    "UNKNOWN (389)",
+    "UNKNOWN (390)",
+    "UNKNOWN (391)",
+    "UNKNOWN (392)",
+    "UNKNOWN (393)",
+    "UNKNOWN (394)",
+    "UNKNOWN (395)",
+    "UNKNOWN (396)",
+    "UNKNOWN (397)",
+    "UNKNOWN (398)",
+    "UNKNOWN (399)",
+    "UNKNOWN (400)",
+    "UNKNOWN (401)",
+    "UNKNOWN (402)",
+    "UNKNOWN (403)",
+    "UNKNOWN (404)",
+    "UNKNOWN (405)",
+    "UNKNOWN (406)",
+    "UNKNOWN (407)",
+    "UNKNOWN (408)",
+    "UNKNOWN (409)",
+    "UNKNOWN (410)",
+    "UNKNOWN (411)",
+    "UNKNOWN (412)",
+    "UNKNOWN (413)",
+    "UNKNOWN (414)",
+    "UNKNOWN (415)",
+    "UNKNOWN (416)",
+    "UNKNOWN (417)",
+    "UNKNOWN (418)",
+    "UNKNOWN (419)",
+    "UNKNOWN (420)",
+    "UNKNOWN (421)",
+    "UNKNOWN (422)",
+    "UNKNOWN (423)",
+    "UNKNOWN (424)",
+    "UNKNOWN (425)",
+    "UNKNOWN (426)",
+    "UNKNOWN (427)",
+    "UNKNOWN (428)",
+    "UNKNOWN (429)",
+    "UNKNOWN (430)",
+    "UNKNOWN (431)",
+    "UNKNOWN (432)",
+    "UNKNOWN (433)",
+    "UNKNOWN (434)",
+    "UNKNOWN (435)",
+    "UNKNOWN (436)",
+    "UNKNOWN (437)",
+    "UNKNOWN (438)",
+    "UNKNOWN (439)",
+    "UNKNOWN (440)",
+    "UNKNOWN (441)",
+    "UNKNOWN (442)",
+    "UNKNOWN (443)",
+    "UNKNOWN (444)",
+    "UNKNOWN (445)",
+    "UNKNOWN (446)",
+    "UNKNOWN (447)",
+    "UNKNOWN (448)",
+    "UNKNOWN (449)",
+    "UNKNOWN (450)",
+    "UNKNOWN (451)",
+    "UNKNOWN (452)",
+    "UNKNOWN (453)",
+    "UNKNOWN (454)",
+    "UNKNOWN (455)",
+    "UNKNOWN (456)",
+    "UNKNOWN (457)",
+    "UNKNOWN (458)",
+    "UNKNOWN (459)",
+    "UNKNOWN (460)",
+    "UNKNOWN (461)",
+    "UNKNOWN (462)",
+    "UNKNOWN (463)",
+    "UNKNOWN (464)",
+    "UNKNOWN (465)",
+    "UNKNOWN (466)",
+    "UNKNOWN (467)",
+    "UNKNOWN (468)",
+    "UNKNOWN (469)",
+    "UNKNOWN (470)",
+    "UNKNOWN (471)",
+    "UNKNOWN (472)",
+    "UNKNOWN (473)",
+    "UNKNOWN (474)",
+    "UNKNOWN (475)",
+    "UNKNOWN (476)",
+    "UNKNOWN (477)",
+    "UNKNOWN (478)",
+    "UNKNOWN (479)",
+    "UNKNOWN (480)",
+    "UNKNOWN (481)",
+    "UNKNOWN (482)",
+    "UNKNOWN (483)",
+    "UNKNOWN (484)",
+    "UNKNOWN (485)",
+    "UNKNOWN (486)",
+    "UNKNOWN (487)",
+    "UNKNOWN (488)",
+    "UNKNOWN (489)",
+    "UNKNOWN (490)",
+    "UNKNOWN (491)",
+    "UNKNOWN (492)",
+    "UNKNOWN (493)",
+    "UNKNOWN (494)",
+    "UNKNOWN (495)",
+    "UNKNOWN (496)",
+    "UNKNOWN (497)",
+    "UNKNOWN (498)",
+    "UNKNOWN (499)",
+    "UNKNOWN (500)",
+    "UNKNOWN (501)",
+    "UNKNOWN (502)",
+    "UNKNOWN (503)",
+    "UNKNOWN (504)",
+    "UNKNOWN (505)",
+    "UNKNOWN (506)",
+    "UNKNOWN (507)",
+    "UNKNOWN (508)",
+    "UNKNOWN (509)",
+    "UNKNOWN (510)",
+    "UNKNOWN (511)",
+    "WM_MOUSEMOVE",
+    "WM_LBUTTONDOWN",
+    "WM_LBUTTONUP",
+    "WM_LBUTTONDBLCLK",
+    "WM_RBUTTONDOWN",
+    "WM_RBUTTONUP",
+    "WM_RBUTTONDBLCLK",
+    "WM_MBUTTONDOWN",
+    "WM_MBUTTONUP",
+    "WM_MOUSELAST",
+    "WM_MOUSEWHEEL",
+    "WM_XBUTTONDOWN",
+    "WM_XBUTTONUP",
+    "UNKNOWN (525)",
+    "UNKNOWN (526)",
+    "UNKNOWN (527)",
+    "WM_PARENTNOTIFY",
+    "WM_ENTERMENULOOP",
+    "WM_EXITMENULOOP",
+    "WM_NEXTMENU",
+    "WM_SIZING",
+    "WM_CAPTURECHANGED",
+    "WM_MOVING",
+    "UNKNOWN (535)",
+    "WM_POWERBROADCAST",
+    "WM_DEVICECHANGE",
+    "UNKNOWN (538)",
+    "UNKNOWN (539)",
+    "UNKNOWN (540)",
+    "UNKNOWN (541)",
+    "UNKNOWN (542)",
+    "UNKNOWN (543)",
+    "WM_MDICREATE",
+    "WM_MDIDESTROY",
+    "WM_MDIACTIVATE",
+    "WM_MDIRESTORE",
+    "WM_MDINEXT",
+    "WM_MDIMAXIMIZE",
+    "WM_MDITILE",
+    "WM_MDICASCADE",
+    "WM_MDIICONARRANGE",
+    "WM_MDIGETACTIVE",
+    "UNKNOWN (554)",
+    "UNKNOWN (555)",
+    "UNKNOWN (556)",
+    "UNKNOWN (557)",
+    "UNKNOWN (558)",
+    "UNKNOWN (559)",
+    "WM_MDISETMENU",
+    "WM_ENTERSIZEMOVE",
+    "WM_EXITSIZEMOVE",
+    "WM_DROPFILES",
+    "WM_MDIREFRESHMENU",
+    "UNKNOWN (565)",
+    "UNKNOWN (566)",
+    "UNKNOWN (567)",
+    "UNKNOWN (568)",
+    "UNKNOWN (569)",
+    "UNKNOWN (570)",
+    "UNKNOWN (571)",
+    "UNKNOWN (572)",
+    "UNKNOWN (573)",
+    "UNKNOWN (574)",
+    "UNKNOWN (575)",
+    "WM_TOUCH",
+    "UNKNOWN (577)",
+    "UNKNOWN (578)",
+    "UNKNOWN (579)",
+    "UNKNOWN (580)",
+    "UNKNOWN (581)",
+    "UNKNOWN (582)",
+    "UNKNOWN (583)",
+    "UNKNOWN (584)",
+    "UNKNOWN (585)",
+    "UNKNOWN (586)",
+    "UNKNOWN (587)",
+    "UNKNOWN (588)",
+    "UNKNOWN (589)",
+    "UNKNOWN (590)",
+    "UNKNOWN (591)",
+    "UNKNOWN (592)",
+    "UNKNOWN (593)",
+    "UNKNOWN (594)",
+    "UNKNOWN (595)",
+    "UNKNOWN (596)",
+    "UNKNOWN (597)",
+    "UNKNOWN (598)",
+    "UNKNOWN (599)",
+    "UNKNOWN (600)",
+    "UNKNOWN (601)",
+    "UNKNOWN (602)",
+    "UNKNOWN (603)",
+    "UNKNOWN (604)",
+    "UNKNOWN (605)",
+    "UNKNOWN (606)",
+    "UNKNOWN (607)",
+    "UNKNOWN (608)",
+    "UNKNOWN (609)",
+    "UNKNOWN (610)",
+    "UNKNOWN (611)",
+    "UNKNOWN (612)",
+    "UNKNOWN (613)",
+    "UNKNOWN (614)",
+    "UNKNOWN (615)",
+    "UNKNOWN (616)",
+    "UNKNOWN (617)",
+    "UNKNOWN (618)",
+    "UNKNOWN (619)",
+    "UNKNOWN (620)",
+    "UNKNOWN (621)",
+    "UNKNOWN (622)",
+    "UNKNOWN (623)",
+    "UNKNOWN (624)",
+    "UNKNOWN (625)",
+    "UNKNOWN (626)",
+    "UNKNOWN (627)",
+    "UNKNOWN (628)",
+    "UNKNOWN (629)",
+    "UNKNOWN (630)",
+    "UNKNOWN (631)",
+    "UNKNOWN (632)",
+    "UNKNOWN (633)",
+    "UNKNOWN (634)",
+    "UNKNOWN (635)",
+    "UNKNOWN (636)",
+    "UNKNOWN (637)",
+    "UNKNOWN (638)",
+    "UNKNOWN (639)",
+    "UNKNOWN (640)",
+    "UNKNOWN (641)",
+    "UNKNOWN (642)",
+    "UNKNOWN (643)",
+    "UNKNOWN (644)",
+    "UNKNOWN (645)",
+    "UNKNOWN (646)",
+    "UNKNOWN (647)",
+    "UNKNOWN (648)",
+    "UNKNOWN (649)",
+    "UNKNOWN (650)",
+    "UNKNOWN (651)",
+    "UNKNOWN (652)",
+    "UNKNOWN (653)",
+    "UNKNOWN (654)",
+    "UNKNOWN (655)",
+    "UNKNOWN (656)",
+    "UNKNOWN (657)",
+    "UNKNOWN (658)",
+    "UNKNOWN (659)",
+    "UNKNOWN (660)",
+    "UNKNOWN (661)",
+    "UNKNOWN (662)",
+    "UNKNOWN (663)",
+    "UNKNOWN (664)",
+    "UNKNOWN (665)",
+    "UNKNOWN (666)",
+    "UNKNOWN (667)",
+    "UNKNOWN (668)",
+    "UNKNOWN (669)",
+    "UNKNOWN (670)",
+    "UNKNOWN (671)",
+    "UNKNOWN (672)",
+    "WM_MOUSEHOVER",
+    "UNKNOWN (674)",
+    "WM_MOUSELEAVE",
+    "UNKNOWN (676)",
+    "UNKNOWN (677)",
+    "UNKNOWN (678)",
+    "UNKNOWN (679)",
+    "UNKNOWN (680)",
+    "UNKNOWN (681)",
+    "UNKNOWN (682)",
+    "UNKNOWN (683)",
+    "UNKNOWN (684)",
+    "UNKNOWN (685)",
+    "UNKNOWN (686)",
+    "UNKNOWN (687)",
+    "UNKNOWN (688)",
+    "UNKNOWN (689)",
+    "UNKNOWN (690)",
+    "UNKNOWN (691)",
+    "UNKNOWN (692)",
+    "UNKNOWN (693)",
+    "UNKNOWN (694)",
+    "UNKNOWN (695)",
+    "UNKNOWN (696)",
+    "UNKNOWN (697)",
+    "UNKNOWN (698)",
+    "UNKNOWN (699)",
+    "UNKNOWN (700)",
+    "UNKNOWN (701)",
+    "UNKNOWN (702)",
+    "UNKNOWN (703)",
+    "UNKNOWN (704)",
+    "UNKNOWN (705)",
+    "UNKNOWN (706)",
+    "UNKNOWN (707)",
+    "UNKNOWN (708)",
+    "UNKNOWN (709)",
+    "UNKNOWN (710)",
+    "UNKNOWN (711)",
+    "UNKNOWN (712)",
+    "UNKNOWN (713)",
+    "UNKNOWN (714)",
+    "UNKNOWN (715)",
+    "UNKNOWN (716)",
+    "UNKNOWN (717)",
+    "UNKNOWN (718)",
+    "UNKNOWN (719)",
+    "UNKNOWN (720)",
+    "UNKNOWN (721)",
+    "UNKNOWN (722)",
+    "UNKNOWN (723)",
+    "UNKNOWN (724)",
+    "UNKNOWN (725)",
+    "UNKNOWN (726)",
+    "UNKNOWN (727)",
+    "UNKNOWN (728)",
+    "UNKNOWN (729)",
+    "UNKNOWN (730)",
+    "UNKNOWN (731)",
+    "UNKNOWN (732)",
+    "UNKNOWN (733)",
+    "UNKNOWN (734)",
+    "UNKNOWN (735)",
+    "UNKNOWN (736)",
+    "UNKNOWN (737)",
+    "UNKNOWN (738)",
+    "UNKNOWN (739)",
+    "UNKNOWN (740)",
+    "UNKNOWN (741)",
+    "UNKNOWN (742)",
+    "UNKNOWN (743)",
+    "UNKNOWN (744)",
+    "UNKNOWN (745)",
+    "UNKNOWN (746)",
+    "UNKNOWN (747)",
+    "UNKNOWN (748)",
+    "UNKNOWN (749)",
+    "UNKNOWN (750)",
+    "UNKNOWN (751)",
+    "UNKNOWN (752)",
+    "UNKNOWN (753)",
+    "UNKNOWN (754)",
+    "UNKNOWN (755)",
+    "UNKNOWN (756)",
+    "UNKNOWN (757)",
+    "UNKNOWN (758)",
+    "UNKNOWN (759)",
+    "UNKNOWN (760)",
+    "UNKNOWN (761)",
+    "UNKNOWN (762)",
+    "UNKNOWN (763)",
+    "UNKNOWN (764)",
+    "UNKNOWN (765)",
+    "UNKNOWN (766)",
+    "UNKNOWN (767)",
+    "WM_CUT",
+    "WM_COPY",
+    "WM_PASTE",
+    "WM_CLEAR",
+    "WM_UNDO",
+    "WM_RENDERFORMAT",
+    "WM_RENDERALLFORMATS",
+    "WM_DESTROYCLIPBOARD",
+    "WM_DRAWCLIPBOARD",
+    "WM_PAINTCLIPBOARD",
+    "WM_VSCROLLCLIPBOARD",
+    "WM_SIZECLIPBOARD",
+    "WM_ASKCBFORMATNAME",
+    "WM_CHANGECBCHAIN",
+    "WM_HSCROLLCLIPBOARD",
+    "WM_QUERYNEWPALETTE",
+    "WM_PALETTEISCHANGING",
+    "WM_PALETTECHANGED",
+    "WM_HOTKEY",
+    "UNKNOWN (787)",
+    "UNKNOWN (788)",
+    "UNKNOWN (789)",
+    "UNKNOWN (790)",
+    "WM_PRINT",
+    "WM_PRINTCLIENT",
+    "UNKNOWN (793)",
+    "UNKNOWN (794)",
+    "UNKNOWN (795)",
+    "UNKNOWN (796)",
+    "UNKNOWN (797)",
+    "UNKNOWN (798)",
+    "UNKNOWN (799)",
+    "UNKNOWN (800)",
+    "UNKNOWN (801)",
+    "UNKNOWN (802)",
+    "UNKNOWN (803)",
+    "UNKNOWN (804)",
+    "UNKNOWN (805)",
+    "UNKNOWN (806)",
+    "UNKNOWN (807)",
+    "UNKNOWN (808)",
+    "UNKNOWN (809)",
+    "UNKNOWN (810)",
+    "UNKNOWN (811)",
+    "UNKNOWN (812)",
+    "UNKNOWN (813)",
+    "UNKNOWN (814)",
+    "UNKNOWN (815)",
+    "UNKNOWN (816)",
+    "UNKNOWN (817)",
+    "UNKNOWN (818)",
+    "UNKNOWN (819)",
+    "UNKNOWN (820)",
+    "UNKNOWN (821)",
+    "UNKNOWN (822)",
+    "UNKNOWN (823)",
+    "UNKNOWN (824)",
+    "UNKNOWN (825)",
+    "UNKNOWN (826)",
+    "UNKNOWN (827)",
+    "UNKNOWN (828)",
+    "UNKNOWN (829)",
+    "UNKNOWN (830)",
+    "UNKNOWN (831)",
+    "UNKNOWN (832)",
+    "UNKNOWN (833)",
+    "UNKNOWN (834)",
+    "UNKNOWN (835)",
+    "UNKNOWN (836)",
+    "UNKNOWN (837)",
+    "UNKNOWN (838)",
+    "UNKNOWN (839)",
+    "UNKNOWN (840)",
+    "UNKNOWN (841)",
+    "UNKNOWN (842)",
+    "UNKNOWN (843)",
+    "UNKNOWN (844)",
+    "UNKNOWN (845)",
+    "UNKNOWN (846)",
+    "UNKNOWN (847)",
+    "UNKNOWN (848)",
+    "UNKNOWN (849)",
+    "UNKNOWN (850)",
+    "UNKNOWN (851)",
+    "UNKNOWN (852)",
+    "UNKNOWN (853)",
+    "UNKNOWN (854)",
+    "UNKNOWN (855)",
+    "WM_HANDHELDFIRST",
+    "UNKNOWN (857)",
+    "UNKNOWN (858)",
+    "UNKNOWN (859)",
+    "UNKNOWN (860)",
+    "UNKNOWN (861)",
+    "UNKNOWN (862)",
+    "WM_HANDHELDLAST",
+    "WM_AFXFIRST",
+    "UNKNOWN (865)",
+    "UNKNOWN (866)",
+    "UNKNOWN (867)",
+    "UNKNOWN (868)",
+    "UNKNOWN (869)",
+    "UNKNOWN (870)",
+    "UNKNOWN (871)",
+    "UNKNOWN (872)",
+    "UNKNOWN (873)",
+    "UNKNOWN (874)",
+    "UNKNOWN (875)",
+    "UNKNOWN (876)",
+    "UNKNOWN (877)",
+    "UNKNOWN (878)",
+    "UNKNOWN (879)",
+    "UNKNOWN (880)",
+    "UNKNOWN (881)",
+    "UNKNOWN (882)",
+    "UNKNOWN (883)",
+    "UNKNOWN (884)",
+    "UNKNOWN (885)",
+    "UNKNOWN (886)",
+    "UNKNOWN (887)",
+    "UNKNOWN (888)",
+    "UNKNOWN (889)",
+    "UNKNOWN (890)",
+    "UNKNOWN (891)",
+    "UNKNOWN (892)",
+    "UNKNOWN (893)",
+    "UNKNOWN (894)",
+    "WM_AFXLAST",
+    "WM_PENWINFIRST",
+    "UNKNOWN (897)",
+    "UNKNOWN (898)",
+    "UNKNOWN (899)",
+    "UNKNOWN (900)",
+    "UNKNOWN (901)",
+    "UNKNOWN (902)",
+    "UNKNOWN (903)",
+    "UNKNOWN (904)",
+    "UNKNOWN (905)",
+    "UNKNOWN (906)",
+    "UNKNOWN (907)",
+    "UNKNOWN (908)",
+    "UNKNOWN (909)",
+    "UNKNOWN (910)",
+    "WM_PENWINLAST",
+    "UNKNOWN (912)",
+    "UNKNOWN (913)",
+    "UNKNOWN (914)",
+    "UNKNOWN (915)",
+    "UNKNOWN (916)",
+    "UNKNOWN (917)",
+    "UNKNOWN (918)",
+    "UNKNOWN (919)",
+    "UNKNOWN (920)",
+    "UNKNOWN (921)",
+    "UNKNOWN (922)",
+    "UNKNOWN (923)",
+    "UNKNOWN (924)",
+    "UNKNOWN (925)",
+    "UNKNOWN (926)",
+    "UNKNOWN (927)",
+    "UNKNOWN (928)",
+    "UNKNOWN (929)",
+    "UNKNOWN (930)",
+    "UNKNOWN (931)",
+    "UNKNOWN (932)",
+    "UNKNOWN (933)",
+    "UNKNOWN (934)",
+    "UNKNOWN (935)",
+    "UNKNOWN (936)",
+    "UNKNOWN (937)",
+    "UNKNOWN (938)",
+    "UNKNOWN (939)",
+    "UNKNOWN (940)",
+    "UNKNOWN (941)",
+    "UNKNOWN (942)",
+    "UNKNOWN (943)",
+    "UNKNOWN (944)",
+    "UNKNOWN (945)",
+    "UNKNOWN (946)",
+    "UNKNOWN (947)",
+    "UNKNOWN (948)",
+    "UNKNOWN (949)",
+    "UNKNOWN (950)",
+    "UNKNOWN (951)",
+    "UNKNOWN (952)",
+    "UNKNOWN (953)",
+    "UNKNOWN (954)",
+    "UNKNOWN (955)",
+    "UNKNOWN (956)",
+    "UNKNOWN (957)",
+    "UNKNOWN (958)",
+    "UNKNOWN (959)",
+    "UNKNOWN (960)",
+    "UNKNOWN (961)",
+    "UNKNOWN (962)",
+    "UNKNOWN (963)",
+    "UNKNOWN (964)",
+    "UNKNOWN (965)",
+    "UNKNOWN (966)",
+    "UNKNOWN (967)",
+    "UNKNOWN (968)",
+    "UNKNOWN (969)",
+    "UNKNOWN (970)",
+    "UNKNOWN (971)",
+    "UNKNOWN (972)",
+    "UNKNOWN (973)",
+    "UNKNOWN (974)",
+    "UNKNOWN (975)",
+    "UNKNOWN (976)",
+    "UNKNOWN (977)",
+    "UNKNOWN (978)",
+    "UNKNOWN (979)",
+    "UNKNOWN (980)",
+    "UNKNOWN (981)",
+    "UNKNOWN (982)",
+    "UNKNOWN (983)",
+    "UNKNOWN (984)",
+    "UNKNOWN (985)",
+    "UNKNOWN (986)",
+    "UNKNOWN (987)",
+    "UNKNOWN (988)",
+    "UNKNOWN (989)",
+    "UNKNOWN (990)",
+    "UNKNOWN (991)",
+    "UNKNOWN (992)",
+    "UNKNOWN (993)",
+    "UNKNOWN (994)",
+    "UNKNOWN (995)",
+    "UNKNOWN (996)",
+    "UNKNOWN (997)",
+    "UNKNOWN (998)",
+    "UNKNOWN (999)",
+    "UNKNOWN (1000)",
+    "UNKNOWN (1001)",
+    "UNKNOWN (1002)",
+    "UNKNOWN (1003)",
+    "UNKNOWN (1004)",
+    "UNKNOWN (1005)",
+    "UNKNOWN (1006)",
+    "UNKNOWN (1007)",
+    "UNKNOWN (1008)",
+    "UNKNOWN (1009)",
+    "UNKNOWN (1010)",
+    "UNKNOWN (1011)",
+    "UNKNOWN (1012)",
+    "UNKNOWN (1013)",
+    "UNKNOWN (1014)",
+    "UNKNOWN (1015)",
+    "UNKNOWN (1016)",
+    "UNKNOWN (1017)",
+    "UNKNOWN (1018)",
+    "UNKNOWN (1019)",
+    "UNKNOWN (1020)",
+    "UNKNOWN (1021)",
+    "UNKNOWN (1022)",
+    "UNKNOWN (1023)",
+    "WM_USER"
+};
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11clipboard.c b/src/video/x11/SDL_x11clipboard.c
new file mode 100644
index 0000000..54b5eb6
--- /dev/null
+++ b/src/video/x11/SDL_x11clipboard.c
@@ -0,0 +1,176 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include <limits.h> /* For INT_MAX */
+
+#include "SDL_events.h"
+#include "SDL_x11video.h"
+#include "SDL_timer.h"
+
+
+/* If you don't support UTF-8, you might use XA_STRING here */
+#ifdef X_HAVE_UTF8_STRING
+#define TEXT_FORMAT XInternAtom(display, "UTF8_STRING", False)
+#else
+#define TEXT_FORMAT XA_STRING
+#endif
+
+/* Get any application owned window handle for clipboard association */
+static Window
+GetWindow(_THIS)
+{
+    SDL_Window *window;
+
+    window = _this->windows;
+    if (window) {
+        return ((SDL_WindowData *) window->driverdata)->xwindow;
+    }
+    return None;
+}
+
+int
+X11_SetClipboardText(_THIS, const char *text)
+{
+    Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+    Atom format;
+    Window window;
+    Atom XA_CLIPBOARD = XInternAtom(display, "CLIPBOARD", 0);
+
+    /* Get the SDL window that will own the selection */
+    window = GetWindow(_this);
+    if (window == None) {
+        return SDL_SetError("Couldn't find a window to own the selection");
+    }
+
+    /* Save the selection on the root window */
+    format = TEXT_FORMAT;
+    XChangeProperty(display, DefaultRootWindow(display),
+        XA_CUT_BUFFER0, format, 8, PropModeReplace,
+        (const unsigned char *)text, SDL_strlen(text));
+
+    if (XA_CLIPBOARD != None &&
+        XGetSelectionOwner(display, XA_CLIPBOARD) != window) {
+        XSetSelectionOwner(display, XA_CLIPBOARD, window, CurrentTime);
+    }
+
+    if (XGetSelectionOwner(display, XA_PRIMARY) != window) {
+        XSetSelectionOwner(display, XA_PRIMARY, window, CurrentTime);
+    }
+    return 0;
+}
+
+char *
+X11_GetClipboardText(_THIS)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    Display *display = videodata->display;
+    Atom format;
+    Window window;
+    Window owner;
+    Atom selection;
+    Atom seln_type;
+    int seln_format;
+    unsigned long nbytes;
+    unsigned long overflow;
+    unsigned char *src;
+    char *text;
+    Uint32 waitStart;
+    Uint32 waitElapsed;
+    Atom XA_CLIPBOARD = XInternAtom(display, "CLIPBOARD", 0);
+    if (XA_CLIPBOARD == None) {
+        SDL_SetError("Couldn't access X clipboard");
+        return SDL_strdup("");
+    }
+
+    text = NULL;
+
+    /* Get the window that holds the selection */
+    window = GetWindow(_this);
+    format = TEXT_FORMAT;
+    owner = XGetSelectionOwner(display, XA_CLIPBOARD);
+    if ((owner == None) || (owner == window)) {
+        owner = DefaultRootWindow(display);
+        selection = XA_CUT_BUFFER0;
+    } else {
+        /* Request that the selection owner copy the data to our window */
+        owner = window;
+        selection = XInternAtom(display, "SDL_SELECTION", False);
+        XConvertSelection(display, XA_CLIPBOARD, format, selection, owner,
+            CurrentTime);
+
+        /* When using synergy on Linux and when data has been put in the clipboard
+           on the remote (Windows anyway) machine then selection_waiting may never
+           be set to False. Time out after a while. */
+        waitStart = SDL_GetTicks();
+        videodata->selection_waiting = SDL_TRUE;
+        while (videodata->selection_waiting) {
+            SDL_PumpEvents();
+            waitElapsed = SDL_GetTicks() - waitStart;
+            /* Wait one second for a clipboard response. */
+            if (waitElapsed > 1000) {
+                videodata->selection_waiting = SDL_FALSE;
+                SDL_SetError("Clipboard timeout");
+                /* We need to set the clipboard text so that next time we won't
+                   timeout, otherwise we will hang on every call to this function. */
+                X11_SetClipboardText(_this, "");
+                return SDL_strdup("");
+            }
+        }
+    }
+
+    if (XGetWindowProperty(display, owner, selection, 0, INT_MAX/4, False,
+            format, &seln_type, &seln_format, &nbytes, &overflow, &src)
+            == Success) {
+        if (seln_type == format) {
+            text = (char *)SDL_malloc(nbytes+1);
+            if (text) {
+                SDL_memcpy(text, src, nbytes);
+                text[nbytes] = '\0';
+            }
+        }
+        XFree(src);
+    }
+
+    if (!text) {
+        text = SDL_strdup("");
+    }
+
+    return text;
+}
+
+SDL_bool
+X11_HasClipboardText(_THIS)
+{
+    SDL_bool result = SDL_FALSE;
+    char *text = X11_GetClipboardText(_this);
+    if (text) {
+        result = (SDL_strlen(text)>0) ? SDL_TRUE : SDL_FALSE;
+        SDL_free(text);
+    }
+    return result;
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11clipboard.h b/src/video/x11/SDL_x11clipboard.h
new file mode 100644
index 0000000..999d163
--- /dev/null
+++ b/src/video/x11/SDL_x11clipboard.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11clipboard_h
+#define _SDL_x11clipboard_h
+
+extern int X11_SetClipboardText(_THIS, const char *text);
+extern char *X11_GetClipboardText(_THIS);
+extern SDL_bool X11_HasClipboardText(_THIS);
+
+#endif /* _SDL_x11clipboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11dyn.c b/src/video/x11/SDL_x11dyn.c
new file mode 100644
index 0000000..ab0eafb
--- /dev/null
+++ b/src/video/x11/SDL_x11dyn.c
@@ -0,0 +1,231 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#define DEBUG_DYNAMIC_X11 0
+
+#include "SDL_x11dyn.h"
+
+#if DEBUG_DYNAMIC_X11
+#include <stdio.h>
+#endif
+
+#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
+
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+
+typedef struct
+{
+    void *lib;
+    const char *libname;
+} x11dynlib;
+
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE NULL
+#endif
+
+static x11dynlib x11libs[] = {
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC},
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT},
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR},
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA},
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2},
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR},
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS},
+    {NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE}
+};
+
+static void *
+X11_GetSym(const char *fnname, int *pHasModule)
+{
+    int i;
+    void *fn = NULL;
+    for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
+        if (x11libs[i].lib != NULL) {
+            fn = SDL_LoadFunction(x11libs[i].lib, fnname);
+            if (fn != NULL)
+                break;
+        }
+    }
+
+#if DEBUG_DYNAMIC_X11
+    if (fn != NULL)
+        printf("X11: Found '%s' in %s (%p)\n", fnname, x11libs[i].libname, fn);
+    else
+        printf("X11: Symbol '%s' NOT FOUND!\n", fnname);
+#endif
+
+    if (fn == NULL)
+        *pHasModule = 0;  /* kill this module. */
+
+    return fn;
+}
+
+
+/* Define all the function pointers and wrappers... */
+#define SDL_X11_MODULE(modname)
+#define SDL_X11_SYM(rc,fn,params,args,ret) \
+    typedef rc (*SDL_DYNX11FN_##fn) params; \
+    static SDL_DYNX11FN_##fn p##fn = NULL; \
+    rc fn params { ret p##fn args ; }
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+#endif /* SDL_VIDEO_DRIVER_X11_DYNAMIC */
+
+/* Annoying varargs entry point... */
+#ifdef X_HAVE_UTF8_STRING
+typedef XIC(*SDL_DYNX11FN_XCreateIC) (XIM,...);
+SDL_DYNX11FN_XCreateIC pXCreateIC = NULL;
+typedef char *(*SDL_DYNX11FN_XGetICValues) (XIC, ...);
+SDL_DYNX11FN_XGetICValues pXGetICValues = NULL;
+#endif
+
+/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
+#define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 0;
+#define SDL_X11_SYM(rc,fn,params,args,ret)
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+
+static int x11_load_refcount = 0;
+
+void
+SDL_X11_UnloadSymbols(void)
+{
+#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
+    /* Don't actually unload if more than one module is using the libs... */
+    if (x11_load_refcount > 0) {
+        if (--x11_load_refcount == 0) {
+            int i;
+
+            /* set all the function pointers to NULL. */
+#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 0;
+#define SDL_X11_SYM(rc,fn,params,args,ret) p##fn = NULL;
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+#ifdef X_HAVE_UTF8_STRING
+            pXCreateIC = NULL;
+            pXGetICValues = NULL;
+#endif
+
+            for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
+                if (x11libs[i].lib != NULL) {
+                    SDL_UnloadObject(x11libs[i].lib);
+                    x11libs[i].lib = NULL;
+                }
+            }
+        }
+    }
+#endif
+}
+
+/* returns non-zero if all needed symbols were loaded. */
+int
+SDL_X11_LoadSymbols(void)
+{
+    int rc = 1;                 /* always succeed if not using Dynamic X11 stuff. */
+
+#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
+    /* deal with multiple modules (dga, x11, etc) needing these symbols... */
+    if (x11_load_refcount++ == 0) {
+        int i;
+        int *thismod = NULL;
+        for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
+            if (x11libs[i].libname != NULL) {
+                x11libs[i].lib = SDL_LoadObject(x11libs[i].libname);
+            }
+        }
+
+#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1; /* default yes */
+#define SDL_X11_SYM(a,fn,x,y,z)
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+#define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname;
+#define SDL_X11_SYM(a,fn,x,y,z) p##fn = (SDL_DYNX11FN_##fn) X11_GetSym(#fn,thismod);
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+#ifdef X_HAVE_UTF8_STRING
+        pXCreateIC = (SDL_DYNX11FN_XCreateIC)
+                        X11_GetSym("XCreateIC", &SDL_X11_HAVE_UTF8);
+        pXGetICValues = (SDL_DYNX11FN_XGetICValues)
+                        X11_GetSym("XGetICValues", &SDL_X11_HAVE_UTF8);
+#endif
+
+        if (SDL_X11_HAVE_BASEXLIB) {
+            /* all required symbols loaded. */
+            SDL_ClearError();
+        } else {
+            /* in case something got loaded... */
+            SDL_X11_UnloadSymbols();
+            rc = 0;
+        }
+    }
+#else
+#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1; /* default yes */
+#define SDL_X11_SYM(a,fn,x,y,z)
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+#ifdef X_HAVE_UTF8_STRING
+    pXCreateIC = XCreateIC;
+    pXGetICValues = XGetICValues;
+#endif
+#endif
+
+    return rc;
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11dyn.h b/src/video/x11/SDL_x11dyn.h
new file mode 100644
index 0000000..2cebf3b
--- /dev/null
+++ b/src/video/x11/SDL_x11dyn.h
@@ -0,0 +1,116 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11dyn_h
+#define _SDL_x11dyn_h
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h>
+
+#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
+#include <X11/XKBlib.h>
+#endif
+
+/* Apparently some X11 systems can't include this multiple times... */
+#ifndef SDL_INCLUDED_XLIBINT_H
+#define SDL_INCLUDED_XLIBINT_H 1
+#include <X11/Xlibint.h>
+#endif
+
+#include <X11/Xproto.h>
+#include <X11/extensions/Xext.h>
+#include <X11/extensions/extutil.h>
+
+#ifndef NO_SHARED_MEMORY
+#include <sys/ipc.h>
+#include <sys/shm.h>
+#include <X11/extensions/XShm.h>
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XCURSOR
+#include <X11/Xcursor/Xcursor.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+#include <X11/extensions/Xinerama.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+#include <X11/extensions/XInput2.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+#include <X11/extensions/Xrandr.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
+#include <X11/extensions/scrnsaver.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XSHAPE
+#include <X11/extensions/shape.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+#include <X11/extensions/xf86vmode.h>
+#endif
+
+/*
+ * When using the "dynamic X11" functionality, we duplicate all the Xlib
+ *  symbols that would be referenced by SDL inside of SDL itself.
+ *  These duplicated symbols just serve as passthroughs to the functions
+ *  in Xlib, that was dynamically loaded.
+ *
+ * This allows us to use Xlib as-is when linking against it directly, but
+ *  also handles all the strange cases where there was code in the Xlib
+ *  headers that may or may not exist or vary on a given platform.
+ */
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+/* evil function signatures... */
+    typedef Bool(*SDL_X11_XESetWireToEventRetType) (Display *, XEvent *,
+                                                    xEvent *);
+    typedef int (*SDL_X11_XSynchronizeRetType) (Display *);
+    typedef Status(*SDL_X11_XESetEventToWireRetType) (Display *, XEvent *,
+                                                      xEvent *);
+
+    int SDL_X11_LoadSymbols(void);
+    void SDL_X11_UnloadSymbols(void);
+
+/* That's really annoying...make these function pointers no matter what. */
+#ifdef X_HAVE_UTF8_STRING
+    extern XIC(*pXCreateIC) (XIM, ...);
+    extern char *(*pXGetICValues) (XIC, ...);
+#endif
+
+/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
+#define SDL_X11_MODULE(modname) extern int SDL_X11_HAVE_##modname;
+#define SDL_X11_SYM(rc,fn,params,args,ret)
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif                          /* !defined _SDL_x11dyn_h */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11events.c b/src/video/x11/SDL_x11events.c
new file mode 100644
index 0000000..a9a3ac9
--- /dev/null
+++ b/src/video/x11/SDL_x11events.c
@@ -0,0 +1,990 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include <sys/types.h>
+#include <sys/time.h>
+#include <signal.h>
+#include <unistd.h>
+#include <limits.h> /* For INT_MAX */
+
+#include "SDL_x11video.h"
+#include "SDL_x11video.h"
+#include "SDL_x11touch.h"
+#include "SDL_x11xinput2.h"
+#include "../../events/SDL_events_c.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_touch_c.h"
+
+#include "SDL_timer.h"
+#include "SDL_syswm.h"
+
+#include <stdio.h>
+
+typedef struct {
+    unsigned char *data;
+    int format, count;
+    Atom type;
+} SDL_x11Prop;
+
+/* Reads property
+   Must call XFree on results
+ */
+static void X11_ReadProperty(SDL_x11Prop *p, Display *disp, Window w, Atom prop)
+{
+    unsigned char *ret=NULL;
+    Atom type;
+    int fmt;
+    unsigned long count;
+    unsigned long bytes_left;
+    int bytes_fetch = 0;
+
+    do {
+        if (ret != 0) XFree(ret);
+        XGetWindowProperty(disp, w, prop, 0, bytes_fetch, False, AnyPropertyType, &type, &fmt, &count, &bytes_left, &ret);
+        bytes_fetch += bytes_left;
+    } while (bytes_left != 0);
+
+    p->data=ret;
+    p->format=fmt;
+    p->count=count;
+    p->type=type;
+}
+
+/* Find text-uri-list in a list of targets and return it's atom
+   if available, else return None */
+static Atom X11_PickTarget(Display *disp, Atom list[], int list_count)
+{
+    Atom request = None;
+    char *name;
+    int i;
+    for (i=0; i < list_count && request == None; i++) {
+        name = XGetAtomName(disp, list[i]);
+        if (strcmp("text/uri-list", name)==0) request = list[i];
+        XFree(name);
+    }
+    return request;
+}
+
+/* Wrapper for X11_PickTarget for a maximum of three targets, a special
+   case in the Xdnd protocol */
+static Atom X11_PickTargetFromAtoms(Display *disp, Atom a0, Atom a1, Atom a2)
+{
+    int count=0;
+    Atom atom[3];
+    if (a0 != None) atom[count++] = a0;
+    if (a1 != None) atom[count++] = a1;
+    if (a2 != None) atom[count++] = a2;
+    return X11_PickTarget(disp, atom, count);
+}
+/*#define DEBUG_XEVENTS*/
+
+struct KeyRepeatCheckData
+{
+    XEvent *event;
+    SDL_bool found;
+};
+
+static Bool X11_KeyRepeatCheckIfEvent(Display *display, XEvent *chkev,
+    XPointer arg)
+{
+    struct KeyRepeatCheckData *d = (struct KeyRepeatCheckData *) arg;
+    if (chkev->type == KeyPress &&
+        chkev->xkey.keycode == d->event->xkey.keycode &&
+        chkev->xkey.time - d->event->xkey.time < 2)
+        d->found = SDL_TRUE;
+    return False;
+}
+
+/* Check to see if this is a repeated key.
+   (idea shamelessly lifted from GII -- thanks guys! :)
+ */
+static SDL_bool X11_KeyRepeat(Display *display, XEvent *event)
+{
+    XEvent dummyev;
+    struct KeyRepeatCheckData d;
+    d.event = event;
+    d.found = SDL_FALSE;
+    if (XPending(display))
+        XCheckIfEvent(display, &dummyev, X11_KeyRepeatCheckIfEvent,
+            (XPointer) &d);
+    return d.found;
+}
+
+static Bool X11_IsWheelCheckIfEvent(Display *display, XEvent *chkev,
+    XPointer arg)
+{
+    XEvent *event = (XEvent *) arg;
+    if (chkev->type == ButtonRelease &&
+        chkev->xbutton.button == event->xbutton.button &&
+        chkev->xbutton.time == event->xbutton.time)
+        return True;
+    return False;
+}
+
+static SDL_bool X11_IsWheelEvent(Display * display,XEvent * event,int * ticks)
+{
+    XEvent relevent;
+    if (XPending(display)) {
+        /* according to the xlib docs, no specific mouse wheel events exist.
+           however, mouse wheel events trigger a button press and a button release
+           immediately. thus, checking if the same button was released at the same
+           time as it was pressed, should be an adequate hack to derive a mouse
+           wheel event. */
+        if (XCheckIfEvent(display, &relevent, X11_IsWheelCheckIfEvent,
+            (XPointer) event)) {
+
+            /* by default, X11 only knows 5 buttons. on most 3 button + wheel mouse,
+               Button4 maps to wheel up, Button5 maps to wheel down. */
+            if (event->xbutton.button == Button4) {
+                *ticks = 1;
+            }
+            else if (event->xbutton.button == Button5) {
+                *ticks = -1;
+            }
+            return SDL_TRUE;
+        }
+    }
+    return SDL_FALSE;
+}
+
+/* Convert URI to local filename
+   return filename if possible, else NULL
+*/
+static char* X11_URIToLocal(char* uri) {
+    char *file = NULL;
+
+    if (memcmp(uri,"file:/",6) == 0) uri += 6;      /* local file? */
+    else if (strstr(uri,":/") != NULL) return file; /* wrong scheme */
+
+    SDL_bool local = uri[0] != '/' || ( uri[0] != '\0' && uri[1] == '/' );
+
+    /* got a hostname? */
+    if ( !local && uri[0] == '/' && uri[2] != '/' ) {
+      char* hostname_end = strchr( uri+1, '/' );
+      if ( hostname_end != NULL ) {
+          char hostname[ 257 ];
+          if ( gethostname( hostname, 255 ) == 0 ) {
+            hostname[ 256 ] = '\0';
+            if ( memcmp( uri+1, hostname, hostname_end - ( uri+1 )) == 0 ) {
+                uri = hostname_end + 1;
+                local = SDL_TRUE;
+            }
+          }
+      }
+    }
+    if ( local ) {
+      file = uri;
+      if ( uri[1] == '/' ) {
+          file++;
+      } else {
+          file--;
+      }
+    }
+    return file;
+}
+
+#if SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
+static void X11_HandleGenericEvent(SDL_VideoData *videodata,XEvent event)
+{
+    /* event is a union, so cookie == &event, but this is type safe. */
+    XGenericEventCookie *cookie = &event.xcookie;
+    if (XGetEventData(videodata->display, cookie)) {
+        X11_HandleXinput2Event(videodata, cookie);
+        XFreeEventData(videodata->display, cookie);
+    }
+}
+#endif /* SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
+
+
+static void
+X11_DispatchFocusIn(SDL_WindowData *data)
+{
+#ifdef DEBUG_XEVENTS
+    printf("window %p: Dispatching FocusIn\n", data);
+#endif
+    SDL_SetKeyboardFocus(data->window);
+#ifdef X_HAVE_UTF8_STRING
+    if (data->ic) {
+        XSetICFocus(data->ic);
+    }
+#endif
+}
+
+static void
+X11_DispatchFocusOut(SDL_WindowData *data)
+{
+#ifdef DEBUG_XEVENTS
+    printf("window %p: Dispatching FocusOut\n", data);
+#endif
+    SDL_SetKeyboardFocus(NULL);
+#ifdef X_HAVE_UTF8_STRING
+    if (data->ic) {
+        XUnsetICFocus(data->ic);
+    }
+#endif
+}
+
+static void
+X11_DispatchMapNotify(SDL_WindowData *data)
+{
+    SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
+    SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESTORED, 0, 0);
+}
+
+static void
+X11_DispatchUnmapNotify(SDL_WindowData *data)
+{
+    SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
+    SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
+}
+
+static void
+X11_DispatchEvent(_THIS)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    Display *display = videodata->display;
+    SDL_WindowData *data;
+    XEvent xevent;
+    int i;
+
+    SDL_zero(xevent);           /* valgrind fix. --ryan. */
+    XNextEvent(display, &xevent);
+
+    /* filter events catchs XIM events and sends them to the correct
+       handler */
+    if (XFilterEvent(&xevent, None) == True) {
+#if 0
+        printf("Filtered event type = %d display = %d window = %d\n",
+               xevent.type, xevent.xany.display, xevent.xany.window);
+#endif
+        return;
+    }
+
+    /* Send a SDL_SYSWMEVENT if the application wants them */
+    if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
+        SDL_SysWMmsg wmmsg;
+
+        SDL_VERSION(&wmmsg.version);
+        wmmsg.subsystem = SDL_SYSWM_X11;
+        wmmsg.msg.x11.event = xevent;
+        SDL_SendSysWMEvent(&wmmsg);
+    }
+
+#if SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
+    if(xevent.type == GenericEvent) {
+        X11_HandleGenericEvent(videodata,xevent);
+        return;
+    }
+#endif
+
+#if 0
+    printf("type = %d display = %d window = %d\n",
+           xevent.type, xevent.xany.display, xevent.xany.window);
+#endif
+
+    data = NULL;
+    if (videodata && videodata->windowlist) {
+        for (i = 0; i < videodata->numwindows; ++i) {
+            if ((videodata->windowlist[i] != NULL) &&
+                (videodata->windowlist[i]->xwindow == xevent.xany.window)) {
+                data = videodata->windowlist[i];
+                break;
+            }
+        }
+    }
+    if (!data) {
+        return;
+    }
+
+    switch (xevent.type) {
+
+        /* Gaining mouse coverage? */
+    case EnterNotify:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: EnterNotify! (%d,%d,%d)\n", data,
+                   xevent.xcrossing.x,
+                   xevent.xcrossing.y,
+                   xevent.xcrossing.mode);
+            if (xevent.xcrossing.mode == NotifyGrab)
+                printf("Mode: NotifyGrab\n");
+            if (xevent.xcrossing.mode == NotifyUngrab)
+                printf("Mode: NotifyUngrab\n");
+#endif
+            SDL_SetMouseFocus(data->window);
+
+            if (!SDL_GetMouse()->relative_mode) {
+                SDL_SendMouseMotion(data->window, 0, 0, xevent.xcrossing.x, xevent.xcrossing.y);
+            }
+        }
+        break;
+        /* Losing mouse coverage? */
+    case LeaveNotify:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: LeaveNotify! (%d,%d,%d)\n", data,
+                   xevent.xcrossing.x,
+                   xevent.xcrossing.y,
+                   xevent.xcrossing.mode);
+            if (xevent.xcrossing.mode == NotifyGrab)
+                printf("Mode: NotifyGrab\n");
+            if (xevent.xcrossing.mode == NotifyUngrab)
+                printf("Mode: NotifyUngrab\n");
+#endif
+            if (!SDL_GetMouse()->relative_mode) {
+                SDL_SendMouseMotion(data->window, 0, 0, xevent.xcrossing.x, xevent.xcrossing.y);
+            }
+
+            if (xevent.xcrossing.mode != NotifyGrab &&
+                xevent.xcrossing.mode != NotifyUngrab &&
+                xevent.xcrossing.detail != NotifyInferior) {
+                SDL_SetMouseFocus(NULL);
+            }
+        }
+        break;
+
+        /* Gaining input focus? */
+    case FocusIn:{
+            if (xevent.xfocus.detail == NotifyInferior) {
+#ifdef DEBUG_XEVENTS
+                printf("window %p: FocusIn (NotifierInferior, ignoring)\n", data);
+#endif
+                break;
+            }
+#ifdef DEBUG_XEVENTS
+            printf("window %p: FocusIn!\n", data);
+#endif
+            if (data->pending_focus == PENDING_FOCUS_OUT &&
+                data->window == SDL_GetKeyboardFocus()) {
+                /* We want to reset the keyboard here, because we may have
+                   missed keyboard messages after our previous FocusOut.
+                 */
+                /* Actually, if we do this we clear the ALT key on Unity
+                   because it briefly takes focus for their dashboard.
+
+                   I think it's better to think the ALT key is held down
+                   when it's not, then always lose the ALT modifier on Unity.
+                 */
+                /*SDL_ResetKeyboard();*/
+            }
+            data->pending_focus = PENDING_FOCUS_IN;
+            data->pending_focus_time = SDL_GetTicks() + PENDING_FOCUS_IN_TIME;
+        }
+        break;
+
+        /* Losing input focus? */
+    case FocusOut:{
+            if (xevent.xfocus.detail == NotifyInferior) {
+                /* We still have focus if a child gets focus */
+#ifdef DEBUG_XEVENTS
+                printf("window %p: FocusOut (NotifierInferior, ignoring)\n", data);
+#endif
+                break;
+            }
+#ifdef DEBUG_XEVENTS
+            printf("window %p: FocusOut!\n", data);
+#endif
+            data->pending_focus = PENDING_FOCUS_OUT;
+            data->pending_focus_time = SDL_GetTicks() + PENDING_FOCUS_OUT_TIME;
+        }
+        break;
+
+        /* Generated upon EnterWindow and FocusIn */
+    case KeymapNotify:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: KeymapNotify!\n", data);
+#endif
+            /* FIXME:
+               X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
+             */
+        }
+        break;
+
+        /* Has the keyboard layout changed? */
+    case MappingNotify:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: MappingNotify!\n", data);
+#endif
+            X11_UpdateKeymap(_this);
+        }
+        break;
+
+        /* Key press? */
+    case KeyPress:{
+            KeyCode keycode = xevent.xkey.keycode;
+            KeySym keysym = NoSymbol;
+            char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
+            Status status = 0;
+
+#ifdef DEBUG_XEVENTS
+            printf("window %p: KeyPress (X11 keycode = 0x%X)\n", data, xevent.xkey.keycode);
+#endif
+            SDL_SendKeyboardKey(SDL_PRESSED, videodata->key_layout[keycode]);
+#if 1
+            if (videodata->key_layout[keycode] == SDL_SCANCODE_UNKNOWN) {
+                int min_keycode, max_keycode;
+                XDisplayKeycodes(display, &min_keycode, &max_keycode);
+#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
+                keysym = XkbKeycodeToKeysym(display, keycode, 0, 0);
+#else
+                keysym = XKeycodeToKeysym(display, keycode, 0);
+#endif
+                fprintf(stderr,
+                        "The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> X11 KeyCode %d (%d), X11 KeySym 0x%lX (%s).\n",
+                        keycode, keycode - min_keycode, keysym,
+                        XKeysymToString(keysym));
+            }
+#endif
+            /* */
+            SDL_zero(text);
+#ifdef X_HAVE_UTF8_STRING
+            if (data->ic) {
+                Xutf8LookupString(data->ic, &xevent.xkey, text, sizeof(text),
+                                  &keysym, &status);
+            }
+#else
+            XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL);
+#endif
+            if (*text) {
+                SDL_SendKeyboardText(text);
+            }
+        }
+        break;
+
+        /* Key release? */
+    case KeyRelease:{
+            KeyCode keycode = xevent.xkey.keycode;
+
+#ifdef DEBUG_XEVENTS
+            printf("window %p: KeyRelease (X11 keycode = 0x%X)\n", data, xevent.xkey.keycode);
+#endif
+            if (X11_KeyRepeat(display, &xevent)) {
+                /* We're about to get a repeated key down, ignore the key up */
+                break;
+            }
+            SDL_SendKeyboardKey(SDL_RELEASED, videodata->key_layout[keycode]);
+        }
+        break;
+
+        /* Have we been iconified? */
+    case UnmapNotify:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: UnmapNotify!\n", data);
+#endif
+            X11_DispatchUnmapNotify(data);
+        }
+        break;
+
+        /* Have we been restored? */
+    case MapNotify:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: MapNotify!\n", data);
+#endif
+            X11_DispatchMapNotify(data);
+        }
+        break;
+
+        /* Have we been resized or moved? */
+    case ConfigureNotify:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: ConfigureNotify! (position: %d,%d, size: %dx%d)\n", data,
+                   xevent.xconfigure.x, xevent.xconfigure.y,
+                   xevent.xconfigure.width, xevent.xconfigure.height);
+#endif
+            if (xevent.xconfigure.x != data->last_xconfigure.x ||
+                xevent.xconfigure.y != data->last_xconfigure.y) {
+                SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MOVED,
+                                    xevent.xconfigure.x, xevent.xconfigure.y);
+            }
+            if (xevent.xconfigure.width != data->last_xconfigure.width ||
+                xevent.xconfigure.height != data->last_xconfigure.height) {
+                SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED,
+                                    xevent.xconfigure.width,
+                                    xevent.xconfigure.height);
+            }
+            data->last_xconfigure = xevent.xconfigure;
+        }
+        break;
+
+        /* Have we been requested to quit (or another client message?) */
+    case ClientMessage:{
+
+            int xdnd_version=0;
+
+            if (xevent.xclient.message_type == videodata->XdndEnter) {
+                SDL_bool use_list = xevent.xclient.data.l[1] & 1;
+                data->xdnd_source = xevent.xclient.data.l[0];
+                xdnd_version = ( xevent.xclient.data.l[1] >> 24);
+                if (use_list) {
+                    /* fetch conversion targets */
+                    SDL_x11Prop p;
+                    X11_ReadProperty(&p, display, data->xdnd_source, videodata->XdndTypeList);
+                    /* pick one */
+                    data->xdnd_req = X11_PickTarget(display, (Atom*)p.data, p.count);
+                    XFree(p.data);
+                } else {
+                    /* pick from list of three */
+                    data->xdnd_req = X11_PickTargetFromAtoms(display, xevent.xclient.data.l[2], xevent.xclient.data.l[3], xevent.xclient.data.l[4]);
+                }
+            }
+            else if (xevent.xclient.message_type == videodata->XdndPosition) {
+
+                /* reply with status */
+                XClientMessageEvent m;
+                memset(&m, 0, sizeof(XClientMessageEvent));
+                m.type = ClientMessage;
+                m.display = xevent.xclient.display;
+                m.window = xevent.xclient.data.l[0];
+                m.message_type = videodata->XdndStatus;
+                m.format=32;
+                m.data.l[0] = data->xwindow;
+                m.data.l[1] = (data->xdnd_req != None);
+                m.data.l[2] = 0; /* specify an empty rectangle */
+                m.data.l[3] = 0;
+                m.data.l[4] = videodata->XdndActionCopy; /* we only accept copying anyway */
+
+                XSendEvent(display, xevent.xclient.data.l[0], False, NoEventMask, (XEvent*)&m);
+                XFlush(display);
+            }
+            else if(xevent.xclient.message_type == videodata->XdndDrop) {
+                if (data->xdnd_req == None) {
+                    /* say again - not interested! */
+                    XClientMessageEvent m;
+                    memset(&m, 0, sizeof(XClientMessageEvent));
+                    m.type = ClientMessage;
+                    m.display = xevent.xclient.display;
+                    m.window = xevent.xclient.data.l[0];
+                    m.message_type = videodata->XdndFinished;
+                    m.format=32;
+                    m.data.l[0] = data->xwindow;
+                    m.data.l[1] = 0;
+                    m.data.l[2] = None; /* fail! */
+                    XSendEvent(display, xevent.xclient.data.l[0], False, NoEventMask, (XEvent*)&m);
+                } else {
+                    /* convert */
+                    if(xdnd_version >= 1) {
+                        XConvertSelection(display, videodata->XdndSelection, data->xdnd_req, videodata->PRIMARY, data->xwindow, xevent.xclient.data.l[2]);
+                    } else {
+                        XConvertSelection(display, videodata->XdndSelection, data->xdnd_req, videodata->PRIMARY, data->xwindow, CurrentTime);
+                    }
+                }
+            }
+            else if ((xevent.xclient.message_type == videodata->WM_PROTOCOLS) &&
+                (xevent.xclient.format == 32) &&
+                (xevent.xclient.data.l[0] == videodata->_NET_WM_PING)) {
+                Window root = DefaultRootWindow(display);
+
+#ifdef DEBUG_XEVENTS
+                printf("window %p: _NET_WM_PING\n", data);
+#endif
+                xevent.xclient.window = root;
+                XSendEvent(display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &xevent);
+                break;
+            }
+
+            else if ((xevent.xclient.message_type == videodata->WM_PROTOCOLS) &&
+                (xevent.xclient.format == 32) &&
+                (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) {
+
+#ifdef DEBUG_XEVENTS
+                printf("window %p: WM_DELETE_WINDOW\n", data);
+#endif
+                SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
+                break;
+            }
+        }
+        break;
+
+        /* Do we need to refresh ourselves? */
+    case Expose:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: Expose (count = %d)\n", data, xevent.xexpose.count);
+#endif
+            SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_EXPOSED, 0, 0);
+        }
+        break;
+
+    case MotionNotify:{
+            SDL_Mouse *mouse = SDL_GetMouse();
+            if(!mouse->relative_mode) {
+#ifdef DEBUG_MOTION
+                printf("window %p: X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
+#endif
+
+                SDL_SendMouseMotion(data->window, 0, 0, xevent.xmotion.x, xevent.xmotion.y);
+            }
+        }
+        break;
+
+    case ButtonPress:{
+            int ticks = 0;
+            if (X11_IsWheelEvent(display,&xevent,&ticks)) {
+                SDL_SendMouseWheel(data->window, 0, 0, ticks);
+            } else {
+                SDL_SendMouseButton(data->window, 0, SDL_PRESSED, xevent.xbutton.button);
+            }
+        }
+        break;
+
+    case ButtonRelease:{
+            SDL_SendMouseButton(data->window, 0, SDL_RELEASED, xevent.xbutton.button);
+        }
+        break;
+
+    case PropertyNotify:{
+#ifdef DEBUG_XEVENTS
+            unsigned char *propdata;
+            int status, real_format;
+            Atom real_type;
+            unsigned long items_read, items_left, i;
+
+            char *name = XGetAtomName(display, xevent.xproperty.atom);
+            if (name) {
+                printf("window %p: PropertyNotify: %s %s\n", data, name, (xevent.xproperty.state == PropertyDelete) ? "deleted" : "changed");
+                XFree(name);
+            }
+
+            status = XGetWindowProperty(display, data->xwindow, xevent.xproperty.atom, 0L, 8192L, False, AnyPropertyType, &real_type, &real_format, &items_read, &items_left, &propdata);
+            if (status == Success && items_read > 0) {
+                if (real_type == XA_INTEGER) {
+                    int *values = (int *)propdata;
+
+                    printf("{");
+                    for (i = 0; i < items_read; i++) {
+                        printf(" %d", values[i]);
+                    }
+                    printf(" }\n");
+                } else if (real_type == XA_CARDINAL) {
+                    if (real_format == 32) {
+                        Uint32 *values = (Uint32 *)propdata;
+
+                        printf("{");
+                        for (i = 0; i < items_read; i++) {
+                            printf(" %d", values[i]);
+                        }
+                        printf(" }\n");
+                    } else if (real_format == 16) {
+                        Uint16 *values = (Uint16 *)propdata;
+
+                        printf("{");
+                        for (i = 0; i < items_read; i++) {
+                            printf(" %d", values[i]);
+                        }
+                        printf(" }\n");
+                    } else if (real_format == 8) {
+                        Uint8 *values = (Uint8 *)propdata;
+
+                        printf("{");
+                        for (i = 0; i < items_read; i++) {
+                            printf(" %d", values[i]);
+                        }
+                        printf(" }\n");
+                    }
+                } else if (real_type == XA_STRING ||
+                           real_type == videodata->UTF8_STRING) {
+                    printf("{ \"%s\" }\n", propdata);
+                } else if (real_type == XA_ATOM) {
+                    Atom *atoms = (Atom *)propdata;
+
+                    printf("{");
+                    for (i = 0; i < items_read; i++) {
+                        char *name = XGetAtomName(display, atoms[i]);
+                        if (name) {
+                            printf(" %s", name);
+                            XFree(name);
+                        }
+                    }
+                    printf(" }\n");
+                } else {
+                    char *name = XGetAtomName(display, real_type);
+                    printf("Unknown type: %ld (%s)\n", real_type, name ? name : "UNKNOWN");
+                    if (name) {
+                        XFree(name);
+                    }
+                }
+            }
+            if (status == Success) {
+                XFree(propdata);
+            }
+#endif /* DEBUG_XEVENTS */
+
+            if (xevent.xproperty.atom == data->videodata->_NET_WM_STATE) {
+                /* Get the new state from the window manager.
+                   Compositing window managers can alter visibility of windows
+                   without ever mapping / unmapping them, so we handle that here,
+                   because they use the NETWM protocol to notify us of changes.
+                 */
+                Uint32 flags = X11_GetNetWMState(_this, xevent.xproperty.window);
+                if ((flags^data->window->flags) & SDL_WINDOW_HIDDEN) {
+                    if (flags & SDL_WINDOW_HIDDEN) {
+                        X11_DispatchUnmapNotify(data);
+                    } else {
+                        X11_DispatchMapNotify(data);
+                    }
+                }
+            }
+        }
+        break;
+
+    /* Copy the selection from XA_CUT_BUFFER0 to the requested property */
+    case SelectionRequest: {
+            XSelectionRequestEvent *req;
+            XEvent sevent;
+            int seln_format;
+            unsigned long nbytes;
+            unsigned long overflow;
+            unsigned char *seln_data;
+
+            req = &xevent.xselectionrequest;
+#ifdef DEBUG_XEVENTS
+            printf("window %p: SelectionRequest (requestor = %ld, target = %ld)\n", data,
+                req->requestor, req->target);
+#endif
+
+            SDL_zero(sevent);
+            sevent.xany.type = SelectionNotify;
+            sevent.xselection.selection = req->selection;
+            sevent.xselection.target = None;
+            sevent.xselection.property = None;
+            sevent.xselection.requestor = req->requestor;
+            sevent.xselection.time = req->time;
+            if (XGetWindowProperty(display, DefaultRootWindow(display),
+                    XA_CUT_BUFFER0, 0, INT_MAX/4, False, req->target,
+                    &sevent.xselection.target, &seln_format, &nbytes,
+                    &overflow, &seln_data) == Success) {
+                Atom XA_TARGETS = XInternAtom(display, "TARGETS", 0);
+                if (sevent.xselection.target == req->target) {
+                    XChangeProperty(display, req->requestor, req->property,
+                        sevent.xselection.target, seln_format, PropModeReplace,
+                        seln_data, nbytes);
+                    sevent.xselection.property = req->property;
+                } else if (XA_TARGETS == req->target) {
+                    Atom SupportedFormats[] = { sevent.xselection.target, XA_TARGETS };
+                    XChangeProperty(display, req->requestor, req->property,
+                        XA_ATOM, 32, PropModeReplace,
+                        (unsigned char*)SupportedFormats,
+                        sizeof(SupportedFormats)/sizeof(*SupportedFormats));
+                    sevent.xselection.property = req->property;
+                }
+                XFree(seln_data);
+            }
+            XSendEvent(display, req->requestor, False, 0, &sevent);
+            XSync(display, False);
+        }
+        break;
+
+    case SelectionNotify: {
+#ifdef DEBUG_XEVENTS
+            printf("window %p: SelectionNotify (requestor = %ld, target = %ld)\n", data,
+                xevent.xselection.requestor, xevent.xselection.target);
+#endif
+            Atom target = xevent.xselection.target;
+            if (target == data->xdnd_req) {
+                /* read data */
+                SDL_x11Prop p;
+                X11_ReadProperty(&p, display, data->xwindow, videodata->PRIMARY);
+
+                if (p.format == 8) {
+                    SDL_bool expect_lf = SDL_FALSE;
+                    char *start = NULL;
+                    char *scan = (char*)p.data;
+                    char *fn;
+                    char *uri;
+                    int length = 0;
+                    while (p.count--) {
+                        if (!expect_lf) {
+                            if (*scan == 0x0D) {
+                                expect_lf = SDL_TRUE;
+                            }
+                            if (start == NULL) {
+                                start = scan;
+                                length = 0;
+                            }
+                            length++;
+                        } else {
+                            if (*scan == 0x0A && length > 0) {
+                                uri = SDL_malloc(length--);
+                                SDL_memcpy(uri, start, length);
+                                uri[length] = '\0';
+                                fn = X11_URIToLocal(uri);
+                                if (fn) {
+                                    SDL_SendDropFile(fn);
+                                }
+                                SDL_free(uri);
+                            }
+                            expect_lf = SDL_FALSE;
+                            start = NULL;
+                        }
+                        scan++;
+                    }
+                }
+
+                XFree(p.data);
+
+                /* send reply */
+                XClientMessageEvent m;
+                SDL_memset(&m, 0, sizeof(XClientMessageEvent));
+                m.type = ClientMessage;
+                m.display = display;
+                m.window = data->xdnd_source;
+                m.message_type = videodata->XdndFinished;
+                m.format = 32;
+                m.data.l[0] = data->xwindow;
+                m.data.l[1] = 1;
+                m.data.l[2] = videodata->XdndActionCopy;
+                XSendEvent(display, data->xdnd_source, False, NoEventMask, (XEvent*)&m);
+
+                XSync(display, False);
+
+            } else {
+                videodata->selection_waiting = SDL_FALSE;
+            }
+        }
+        break;
+
+    default:{
+#ifdef DEBUG_XEVENTS
+            printf("window %p: Unhandled event %d\n", data, xevent.type);
+#endif
+        }
+        break;
+    }
+}
+
+static void
+X11_HandleFocusChanges(_THIS)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    int i;
+
+    if (videodata && videodata->windowlist) {
+        for (i = 0; i < videodata->numwindows; ++i) {
+            SDL_WindowData *data = videodata->windowlist[i];
+            if (data && data->pending_focus != PENDING_FOCUS_NONE) {
+                Uint32 now = SDL_GetTicks();
+                if ( (int)(data->pending_focus_time-now) <= 0 ) {
+                    if ( data->pending_focus == PENDING_FOCUS_IN ) {
+                        X11_DispatchFocusIn(data);
+                    } else {
+                        X11_DispatchFocusOut(data);
+                    }
+                    data->pending_focus = PENDING_FOCUS_NONE;
+                }
+            }
+        }
+    }
+}
+/* Ack!  XPending() actually performs a blocking read if no events available */
+static int
+X11_Pending(Display * display)
+{
+    /* Flush the display connection and look to see if events are queued */
+    XFlush(display);
+    if (XEventsQueued(display, QueuedAlready)) {
+        return (1);
+    }
+
+    /* More drastic measures are required -- see if X is ready to talk */
+    {
+        static struct timeval zero_time;        /* static == 0 */
+        int x11_fd;
+        fd_set fdset;
+
+        x11_fd = ConnectionNumber(display);
+        FD_ZERO(&fdset);
+        FD_SET(x11_fd, &fdset);
+        if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) {
+            return (XPending(display));
+        }
+    }
+
+    /* Oh well, nothing is ready .. */
+    return (0);
+}
+
+
+/* !!! FIXME: this should be exposed in a header, or something. */
+int SDL_GetNumTouch(void);
+void SDL_dbus_screensaver_tickle(_THIS);
+
+void
+X11_PumpEvents(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    /* Update activity every 30 seconds to prevent screensaver */
+    if (_this->suspend_screensaver) {
+        Uint32 now = SDL_GetTicks();
+        if (!data->screensaver_activity ||
+            (int) (now - data->screensaver_activity) >= 30000) {
+            XResetScreenSaver(data->display);
+
+            #if SDL_USE_LIBDBUS
+            SDL_dbus_screensaver_tickle(_this);
+            #endif
+
+            data->screensaver_activity = now;
+        }
+    }
+
+    /* Keep processing pending events */
+    while (X11_Pending(data->display)) {
+        X11_DispatchEvent(_this);
+    }
+
+    /* FIXME: Only need to do this when there are pending focus changes */
+    X11_HandleFocusChanges(_this);
+}
+
+
+void
+X11_SuspendScreenSaver(_THIS)
+{
+#if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    int dummy;
+    int major_version, minor_version;
+
+    if (SDL_X11_HAVE_XSS) {
+        /* XScreenSaverSuspend was introduced in MIT-SCREEN-SAVER 1.1 */
+        if (!XScreenSaverQueryExtension(data->display, &dummy, &dummy) ||
+            !XScreenSaverQueryVersion(data->display,
+                                      &major_version, &minor_version) ||
+            major_version < 1 || (major_version == 1 && minor_version < 1)) {
+            return;
+        }
+
+        XScreenSaverSuspend(data->display, _this->suspend_screensaver);
+        XResetScreenSaver(data->display);
+    }
+#endif
+
+#if SDL_USE_LIBDBUS
+    if (_this->suspend_screensaver) {
+        SDL_dbus_screensaver_tickle(_this);
+    }
+#endif
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11events.h b/src/video/x11/SDL_x11events.h
new file mode 100644
index 0000000..3b61175
--- /dev/null
+++ b/src/video/x11/SDL_x11events.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11events_h
+#define _SDL_x11events_h
+
+extern void X11_PumpEvents(_THIS);
+extern void X11_SuspendScreenSaver(_THIS);
+
+#endif /* _SDL_x11events_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11framebuffer.c b/src/video/x11/SDL_x11framebuffer.c
new file mode 100644
index 0000000..4dfe0d1
--- /dev/null
+++ b/src/video/x11/SDL_x11framebuffer.c
@@ -0,0 +1,257 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_x11video.h"
+#include "SDL_x11framebuffer.h"
+
+
+#ifndef NO_SHARED_MEMORY
+
+/* Shared memory error handler routine */
+static int shm_error;
+static int (*X_handler)(Display *, XErrorEvent *) = NULL;
+static int shm_errhandler(Display *d, XErrorEvent *e)
+{
+        if ( e->error_code == BadAccess ) {
+            shm_error = True;
+            return(0);
+        } else
+        return(X_handler(d,e));
+}
+
+static SDL_bool have_mitshm(void)
+{
+    /* Only use shared memory on local X servers */
+    if ( (SDL_strncmp(XDisplayName(NULL), ":", 1) == 0) ||
+         (SDL_strncmp(XDisplayName(NULL), "unix:", 5) == 0) ) {
+        return SDL_X11_HAVE_SHM;
+    }
+    return SDL_FALSE;
+}
+
+#endif /* !NO_SHARED_MEMORY */
+
+int
+X11_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format,
+                            void ** pixels, int *pitch)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    XGCValues gcv;
+    XVisualInfo vinfo;
+
+    /* Free the old framebuffer surface */
+    X11_DestroyWindowFramebuffer(_this, window);
+
+    /* Create the graphics context for drawing */
+    gcv.graphics_exposures = False;
+    data->gc = XCreateGC(display, data->xwindow, GCGraphicsExposures, &gcv);
+    if (!data->gc) {
+        return SDL_SetError("Couldn't create graphics context");
+    }
+
+    /* Find out the pixel format and depth */
+    if (X11_GetVisualInfoFromVisual(display, data->visual, &vinfo) < 0) {
+        return SDL_SetError("Couldn't get window visual information");
+    }
+
+    *format = X11_GetPixelFormatFromVisualInfo(display, &vinfo);
+    if (*format == SDL_PIXELFORMAT_UNKNOWN) {
+        return SDL_SetError("Unknown window pixel format");
+    }
+
+    /* Calculate pitch */
+    *pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
+
+    /* Create the actual image */
+#ifndef NO_SHARED_MEMORY
+    if (have_mitshm()) {
+        XShmSegmentInfo *shminfo = &data->shminfo;
+
+        shminfo->shmid = shmget(IPC_PRIVATE, window->h*(*pitch), IPC_CREAT | 0777);
+        if ( shminfo->shmid >= 0 ) {
+            shminfo->shmaddr = (char *)shmat(shminfo->shmid, 0, 0);
+            shminfo->readOnly = False;
+            if ( shminfo->shmaddr != (char *)-1 ) {
+                shm_error = False;
+                X_handler = XSetErrorHandler(shm_errhandler);
+                XShmAttach(display, shminfo);
+                XSync(display, True);
+                XSetErrorHandler(X_handler);
+                if ( shm_error )
+                    shmdt(shminfo->shmaddr);
+            } else {
+                shm_error = True;
+            }
+            shmctl(shminfo->shmid, IPC_RMID, NULL);
+        } else {
+            shm_error = True;
+        }
+        if (!shm_error) {
+            data->ximage = XShmCreateImage(display, data->visual,
+                             vinfo.depth, ZPixmap,
+                             shminfo->shmaddr, shminfo,
+                             window->w, window->h);
+            if (!data->ximage) {
+                XShmDetach(display, shminfo);
+                XSync(display, False);
+                shmdt(shminfo->shmaddr);
+            } else {
+                /* Done! */
+                data->use_mitshm = SDL_TRUE;
+                *pixels = shminfo->shmaddr;
+                return 0;
+            }
+        }
+    }
+#endif /* not NO_SHARED_MEMORY */
+
+    *pixels = SDL_malloc(window->h*(*pitch));
+    if (*pixels == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    data->ximage = XCreateImage(display, data->visual,
+                      vinfo.depth, ZPixmap, 0, (char *)(*pixels),
+                      window->w, window->h, 32, 0);
+    if (!data->ximage) {
+        SDL_free(*pixels);
+        return SDL_SetError("Couldn't create XImage");
+    }
+    return 0;
+}
+
+int
+X11_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects,
+                            int numrects)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    int i;
+    int x, y, w ,h;
+#ifndef NO_SHARED_MEMORY
+    if (data->use_mitshm) {
+        for (i = 0; i < numrects; ++i) {
+            x = rects[i].x;
+            y = rects[i].y;
+            w = rects[i].w;
+            h = rects[i].h;
+
+            if (w <= 0 || h <= 0 || (x + w) <= 0 || (y + h) <= 0) {
+                /* Clipped? */
+                continue;
+            }
+            if (x < 0)
+            {
+                x += w;
+                w += rects[i].x;
+            }
+            if (y < 0)
+            {
+                y += h;
+                h += rects[i].y;
+            }
+            if (x + w > window->w)
+                w = window->w - x;
+            if (y + h > window->h)
+                h = window->h - y;
+
+            XShmPutImage(display, data->xwindow, data->gc, data->ximage,
+                x, y, x, y, w, h, False);
+        }
+    }
+    else
+#endif /* !NO_SHARED_MEMORY */
+    {
+        for (i = 0; i < numrects; ++i) {
+            x = rects[i].x;
+            y = rects[i].y;
+            w = rects[i].w;
+            h = rects[i].h;
+
+            if (w <= 0 || h <= 0 || (x + w) <= 0 || (y + h) <= 0) {
+                /* Clipped? */
+                continue;
+            }
+            if (x < 0)
+            {
+                x += w;
+                w += rects[i].x;
+            }
+            if (y < 0)
+            {
+                y += h;
+                h += rects[i].y;
+            }
+            if (x + w > window->w)
+                w = window->w - x;
+            if (y + h > window->h)
+                h = window->h - y;
+
+            XPutImage(display, data->xwindow, data->gc, data->ximage,
+                x, y, x, y, w, h);
+        }
+    }
+
+    XSync(display, False);
+
+    return 0;
+}
+
+void
+X11_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display;
+
+    if (!data) {
+        /* The window wasn't fully initialized */
+        return;
+    }
+
+    display = data->videodata->display;
+
+    if (data->ximage) {
+        XDestroyImage(data->ximage);
+
+#ifndef NO_SHARED_MEMORY
+        if (data->use_mitshm) {
+            XShmDetach(display, &data->shminfo);
+            XSync(display, False);
+            shmdt(data->shminfo.shmaddr);
+            data->use_mitshm = SDL_FALSE;
+        }
+#endif /* !NO_SHARED_MEMORY */
+
+        data->ximage = NULL;
+    }
+    if (data->gc) {
+        XFreeGC(display, data->gc);
+        data->gc = NULL;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11framebuffer.h b/src/video/x11/SDL_x11framebuffer.h
new file mode 100644
index 0000000..8e4c21a
--- /dev/null
+++ b/src/video/x11/SDL_x11framebuffer.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+
+extern int X11_CreateWindowFramebuffer(_THIS, SDL_Window * window,
+                                       Uint32 * format,
+                                       void ** pixels, int *pitch);
+extern int X11_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
+                                       const SDL_Rect * rects, int numrects);
+extern void X11_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11keyboard.c b/src/video/x11/SDL_x11keyboard.c
new file mode 100644
index 0000000..81d64b2
--- /dev/null
+++ b/src/video/x11/SDL_x11keyboard.c
@@ -0,0 +1,320 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_x11video.h"
+
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/scancodes_darwin.h"
+#include "../../events/scancodes_xfree86.h"
+
+#include <X11/keysym.h>
+
+#include "imKStoUCS.h"
+
+/* *INDENT-OFF* */
+static const struct {
+    KeySym keysym;
+    SDL_Scancode scancode;
+} KeySymToSDLScancode[] = {
+    { XK_Return, SDL_SCANCODE_RETURN },
+    { XK_Escape, SDL_SCANCODE_ESCAPE },
+    { XK_BackSpace, SDL_SCANCODE_BACKSPACE },
+    { XK_Tab, SDL_SCANCODE_TAB },
+    { XK_Caps_Lock, SDL_SCANCODE_CAPSLOCK },
+    { XK_F1, SDL_SCANCODE_F1 },
+    { XK_F2, SDL_SCANCODE_F2 },
+    { XK_F3, SDL_SCANCODE_F3 },
+    { XK_F4, SDL_SCANCODE_F4 },
+    { XK_F5, SDL_SCANCODE_F5 },
+    { XK_F6, SDL_SCANCODE_F6 },
+    { XK_F7, SDL_SCANCODE_F7 },
+    { XK_F8, SDL_SCANCODE_F8 },
+    { XK_F9, SDL_SCANCODE_F9 },
+    { XK_F10, SDL_SCANCODE_F10 },
+    { XK_F11, SDL_SCANCODE_F11 },
+    { XK_F12, SDL_SCANCODE_F12 },
+    { XK_Print, SDL_SCANCODE_PRINTSCREEN },
+    { XK_Scroll_Lock, SDL_SCANCODE_SCROLLLOCK },
+    { XK_Pause, SDL_SCANCODE_PAUSE },
+    { XK_Insert, SDL_SCANCODE_INSERT },
+    { XK_Home, SDL_SCANCODE_HOME },
+    { XK_Prior, SDL_SCANCODE_PAGEUP },
+    { XK_Delete, SDL_SCANCODE_DELETE },
+    { XK_End, SDL_SCANCODE_END },
+    { XK_Next, SDL_SCANCODE_PAGEDOWN },
+    { XK_Right, SDL_SCANCODE_RIGHT },
+    { XK_Left, SDL_SCANCODE_LEFT },
+    { XK_Down, SDL_SCANCODE_DOWN },
+    { XK_Up, SDL_SCANCODE_UP },
+    { XK_Num_Lock, SDL_SCANCODE_NUMLOCKCLEAR },
+    { XK_KP_Divide, SDL_SCANCODE_KP_DIVIDE },
+    { XK_KP_Multiply, SDL_SCANCODE_KP_MULTIPLY },
+    { XK_KP_Subtract, SDL_SCANCODE_KP_MINUS },
+    { XK_KP_Add, SDL_SCANCODE_KP_PLUS },
+    { XK_KP_Enter, SDL_SCANCODE_KP_ENTER },
+    { XK_KP_Delete, SDL_SCANCODE_KP_PERIOD },
+    { XK_KP_End, SDL_SCANCODE_KP_1 },
+    { XK_KP_Down, SDL_SCANCODE_KP_2 },
+    { XK_KP_Next, SDL_SCANCODE_KP_3 },
+    { XK_KP_Left, SDL_SCANCODE_KP_4 },
+    { XK_KP_Begin, SDL_SCANCODE_KP_5 },
+    { XK_KP_Right, SDL_SCANCODE_KP_6 },
+    { XK_KP_Home, SDL_SCANCODE_KP_7 },
+    { XK_KP_Up, SDL_SCANCODE_KP_8 },
+    { XK_KP_Prior, SDL_SCANCODE_KP_9 },
+    { XK_KP_Insert, SDL_SCANCODE_KP_0 },
+    { XK_KP_Decimal, SDL_SCANCODE_KP_PERIOD },
+    { XK_KP_1, SDL_SCANCODE_KP_1 },
+    { XK_KP_2, SDL_SCANCODE_KP_2 },
+    { XK_KP_3, SDL_SCANCODE_KP_3 },
+    { XK_KP_4, SDL_SCANCODE_KP_4 },
+    { XK_KP_5, SDL_SCANCODE_KP_5 },
+    { XK_KP_6, SDL_SCANCODE_KP_6 },
+    { XK_KP_7, SDL_SCANCODE_KP_7 },
+    { XK_KP_8, SDL_SCANCODE_KP_8 },
+    { XK_KP_9, SDL_SCANCODE_KP_9 },
+    { XK_KP_0, SDL_SCANCODE_KP_0 },
+    { XK_KP_Decimal, SDL_SCANCODE_KP_PERIOD },
+    { XK_Hyper_R, SDL_SCANCODE_APPLICATION },
+    { XK_KP_Equal, SDL_SCANCODE_KP_EQUALS },
+    { XK_F13, SDL_SCANCODE_F13 },
+    { XK_F14, SDL_SCANCODE_F14 },
+    { XK_F15, SDL_SCANCODE_F15 },
+    { XK_F16, SDL_SCANCODE_F16 },
+    { XK_F17, SDL_SCANCODE_F17 },
+    { XK_F18, SDL_SCANCODE_F18 },
+    { XK_F19, SDL_SCANCODE_F19 },
+    { XK_F20, SDL_SCANCODE_F20 },
+    { XK_F21, SDL_SCANCODE_F21 },
+    { XK_F22, SDL_SCANCODE_F22 },
+    { XK_F23, SDL_SCANCODE_F23 },
+    { XK_F24, SDL_SCANCODE_F24 },
+    { XK_Execute, SDL_SCANCODE_EXECUTE },
+    { XK_Help, SDL_SCANCODE_HELP },
+    { XK_Menu, SDL_SCANCODE_MENU },
+    { XK_Select, SDL_SCANCODE_SELECT },
+    { XK_Cancel, SDL_SCANCODE_STOP },
+    { XK_Redo, SDL_SCANCODE_AGAIN },
+    { XK_Undo, SDL_SCANCODE_UNDO },
+    { XK_Find, SDL_SCANCODE_FIND },
+    { XK_KP_Separator, SDL_SCANCODE_KP_COMMA },
+    { XK_Sys_Req, SDL_SCANCODE_SYSREQ },
+    { XK_Control_L, SDL_SCANCODE_LCTRL },
+    { XK_Shift_L, SDL_SCANCODE_LSHIFT },
+    { XK_Alt_L, SDL_SCANCODE_LALT },
+    { XK_Meta_L, SDL_SCANCODE_LGUI },
+    { XK_Super_L, SDL_SCANCODE_LGUI },
+    { XK_Control_R, SDL_SCANCODE_RCTRL },
+    { XK_Shift_R, SDL_SCANCODE_RSHIFT },
+    { XK_Alt_R, SDL_SCANCODE_RALT },
+    { XK_Meta_R, SDL_SCANCODE_RGUI },
+    { XK_Super_R, SDL_SCANCODE_RGUI },
+    { XK_Mode_switch, SDL_SCANCODE_MODE },
+};
+
+static const struct
+{
+    const SDL_Scancode const *table;
+    int table_size;
+} scancode_set[] = {
+    { darwin_scancode_table, SDL_arraysize(darwin_scancode_table) },
+    { xfree86_scancode_table, SDL_arraysize(xfree86_scancode_table) },
+    { xfree86_scancode_table2, SDL_arraysize(xfree86_scancode_table2) },
+};
+/* *INDENT-OFF* */
+
+/* This function only works for keyboards in US QWERTY layout */
+static SDL_Scancode
+X11_KeyCodeToSDLScancode(Display *display, KeyCode keycode)
+{
+    KeySym keysym;
+    int i;
+
+#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
+    keysym = XkbKeycodeToKeysym(display, keycode, 0, 0);
+#else
+    keysym = XKeycodeToKeysym(display, keycode, 0);
+#endif
+    if (keysym == NoSymbol) {
+        return SDL_SCANCODE_UNKNOWN;
+    }
+
+    if (keysym >= XK_A && keysym <= XK_Z) {
+        return SDL_SCANCODE_A + (keysym - XK_A);
+    }
+
+    if (keysym >= XK_0 && keysym <= XK_9) {
+        return SDL_SCANCODE_0 + (keysym - XK_0);
+    }
+
+    for (i = 0; i < SDL_arraysize(KeySymToSDLScancode); ++i) {
+        if (keysym == KeySymToSDLScancode[i].keysym) {
+            return KeySymToSDLScancode[i].scancode;
+        }
+    }
+    return SDL_SCANCODE_UNKNOWN;
+}
+
+static Uint32
+X11_KeyCodeToUcs4(Display *display, KeyCode keycode)
+{
+    KeySym keysym;
+
+#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
+    keysym = XkbKeycodeToKeysym(display, keycode, 0, 0);
+#else
+    keysym = XKeycodeToKeysym(display, keycode, 0);
+#endif
+    if (keysym == NoSymbol) {
+        return 0;
+    }
+
+    return X11_KeySymToUcs4(keysym);
+}
+
+int
+X11_InitKeyboard(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    int i, j;
+    int min_keycode, max_keycode;
+    struct {
+        SDL_Scancode scancode;
+        KeySym keysym;
+        int value;
+    } fingerprint[] = {
+        { SDL_SCANCODE_HOME, XK_Home, 0 },
+        { SDL_SCANCODE_PAGEUP, XK_Prior, 0 },
+        { SDL_SCANCODE_PAGEDOWN, XK_Next, 0 },
+    };
+    SDL_bool fingerprint_detected;
+
+    XAutoRepeatOn(data->display);
+
+    /* Try to determine which scancodes are being used based on fingerprint */
+    fingerprint_detected = SDL_FALSE;
+    XDisplayKeycodes(data->display, &min_keycode, &max_keycode);
+    for (i = 0; i < SDL_arraysize(fingerprint); ++i) {
+        fingerprint[i].value =
+            XKeysymToKeycode(data->display, fingerprint[i].keysym) -
+            min_keycode;
+    }
+    for (i = 0; i < SDL_arraysize(scancode_set); ++i) {
+        /* Make sure the scancode set isn't too big */
+        if ((max_keycode - min_keycode + 1) <= scancode_set[i].table_size) {
+            continue;
+        }
+        for (j = 0; j < SDL_arraysize(fingerprint); ++j) {
+            if (fingerprint[j].value < 0
+                || fingerprint[j].value >= scancode_set[i].table_size) {
+                break;
+            }
+            if (scancode_set[i].table[fingerprint[j].value] !=
+                fingerprint[j].scancode) {
+                break;
+            }
+        }
+        if (j == SDL_arraysize(fingerprint)) {
+#ifdef DEBUG_KEYBOARD
+            printf("Using scancode set %d, min_keycode = %d, max_keycode = %d, table_size = %d\n", i, min_keycode, max_keycode, scancode_set[i].table_size);
+#endif
+            SDL_memcpy(&data->key_layout[min_keycode], scancode_set[i].table,
+                       sizeof(SDL_Scancode) * scancode_set[i].table_size);
+            fingerprint_detected = SDL_TRUE;
+            break;
+        }
+    }
+
+    if (!fingerprint_detected) {
+        SDL_Keycode keymap[SDL_NUM_SCANCODES];
+
+        printf
+            ("Keyboard layout unknown, please send the following to the SDL mailing list (sdl@libsdl.org):\n");
+
+        /* Determine key_layout - only works on US QWERTY layout */
+        SDL_GetDefaultKeymap(keymap);
+        for (i = min_keycode; i <= max_keycode; ++i) {
+            KeySym sym;
+#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
+            sym = XkbKeycodeToKeysym(data->display, i, 0, 0);
+#else
+            sym = XKeycodeToKeysym(data->display, i, 0);
+#endif
+            if (sym != NoSymbol) {
+                SDL_Scancode scancode;
+                printf("code = %d, sym = 0x%X (%s) ", i - min_keycode,
+                       (unsigned int) sym, XKeysymToString(sym));
+                scancode = X11_KeyCodeToSDLScancode(data->display, i);
+                data->key_layout[i] = scancode;
+                if (scancode == SDL_SCANCODE_UNKNOWN) {
+                    printf("scancode not found\n");
+                } else {
+                    printf("scancode = %d (%s)\n", j, SDL_GetScancodeName(j));
+                }
+            }
+        }
+    }
+
+    X11_UpdateKeymap(_this);
+
+    SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
+
+    return 0;
+}
+
+void
+X11_UpdateKeymap(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    int i;
+    SDL_Scancode scancode;
+    SDL_Keycode keymap[SDL_NUM_SCANCODES];
+
+    SDL_GetDefaultKeymap(keymap);
+    for (i = 0; i < SDL_arraysize(data->key_layout); i++) {
+        Uint32 key;
+
+        /* Make sure this is a valid scancode */
+        scancode = data->key_layout[i];
+        if (scancode == SDL_SCANCODE_UNKNOWN) {
+            continue;
+        }
+
+        /* See if there is a UCS keycode for this scancode */
+        key = X11_KeyCodeToUcs4(data->display, (KeyCode)i);
+        if (key) {
+            keymap[scancode] = key;
+        }
+    }
+    SDL_SetKeymap(0, keymap, SDL_NUM_SCANCODES);
+}
+
+void
+X11_QuitKeyboard(_THIS)
+{
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11keyboard.h b/src/video/x11/SDL_x11keyboard.h
new file mode 100644
index 0000000..5a02311
--- /dev/null
+++ b/src/video/x11/SDL_x11keyboard.h
@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11keyboard_h
+#define _SDL_x11keyboard_h
+
+extern int X11_InitKeyboard(_THIS);
+extern void X11_UpdateKeymap(_THIS);
+extern void X11_QuitKeyboard(_THIS);
+
+#endif /* _SDL_x11keyboard_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11messagebox.c b/src/video/x11/SDL_x11messagebox.c
new file mode 100644
index 0000000..f938ded
--- /dev/null
+++ b/src/video/x11/SDL_x11messagebox.c
@@ -0,0 +1,758 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL.h"
+#include "SDL_x11video.h"
+#include "SDL_x11dyn.h"
+#include "SDL_assert.h"
+
+#include <locale.h>
+
+
+#define SDL_FORK_MESSAGEBOX 0
+#define SDL_SET_LOCALE      0
+
+#if SDL_FORK_MESSAGEBOX
+#include <sys/types.h>
+#include <sys/wait.h>
+#include <unistd.h>
+#include <errno.h>
+#endif
+
+#define MAX_BUTTONS             8       /* Maximum number of buttons supported */
+#define MAX_TEXT_LINES          32      /* Maximum number of text lines supported */
+#define MIN_BUTTON_WIDTH        64      /* Minimum button width */
+#define MIN_DIALOG_WIDTH        200     /* Minimum dialog width */
+#define MIN_DIALOG_HEIGHT       100     /* Minimum dialog height */
+
+static const char g_MessageBoxFontLatin1[] = "-*-*-medium-r-normal--0-120-*-*-p-0-iso8859-1";
+static const char g_MessageBoxFont[] = "-*-*-*-*-*-*-*-*-*-*-*-*-*-*";
+
+static const SDL_MessageBoxColor g_default_colors[ SDL_MESSAGEBOX_COLOR_MAX ] = {
+    { 56,  54,  53  }, /* SDL_MESSAGEBOX_COLOR_BACKGROUND, */
+    { 209, 207, 205 }, /* SDL_MESSAGEBOX_COLOR_TEXT, */
+    { 140, 135, 129 }, /* SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, */
+    { 105, 102, 99  }, /* SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, */
+    { 205, 202, 53  }, /* SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, */
+};
+
+#define SDL_MAKE_RGB( _r, _g, _b )  ( ( ( Uint32 )( _r ) << 16 ) | \
+                                      ( ( Uint32 )( _g ) << 8 ) |  \
+                                      ( ( Uint32 )( _b ) ) )
+
+typedef struct SDL_MessageBoxButtonDataX11 {
+    int x, y;                           /* Text position */
+    int length;                         /* Text length */
+    int text_width;                     /* Text width */
+
+    SDL_Rect rect;                      /* Rectangle for entire button */
+
+    const SDL_MessageBoxButtonData *buttondata;   /* Button data from caller */
+} SDL_MessageBoxButtonDataX11;
+
+typedef struct TextLineData {
+    int width;                          /* Width of this text line */
+    int length;                         /* String length of this text line */
+    const char *text;                   /* Text for this line */
+} TextLineData;
+
+typedef struct SDL_MessageBoxDataX11
+{
+    Display *display;
+    int screen;
+    Window window;
+    long event_mask;
+    Atom wm_protocols;
+    Atom wm_delete_message;
+
+    int dialog_width;                   /* Dialog box width. */
+    int dialog_height;                  /* Dialog box height. */
+
+    XFontSet font_set;                  /* for UTF-8 systems */
+    XFontStruct *font_struct;           /* Latin1 (ASCII) fallback. */
+    int xtext, ytext;                   /* Text position to start drawing at. */
+    int numlines;                       /* Count of Text lines. */
+    int text_height;                    /* Height for text lines. */
+    TextLineData linedata[ MAX_TEXT_LINES ];
+
+    int *pbuttonid;                     /* Pointer to user return buttonid value. */
+
+    int button_press_index;             /* Index into buttondata/buttonpos for button which is pressed (or -1). */
+    int mouse_over_index;               /* Index into buttondata/buttonpos for button mouse is over (or -1). */
+
+    int numbuttons;                     /* Count of buttons. */
+    const SDL_MessageBoxButtonData *buttondata;
+    SDL_MessageBoxButtonDataX11 buttonpos[ MAX_BUTTONS ];
+
+    Uint32 color[ SDL_MESSAGEBOX_COLOR_MAX ];
+
+    const SDL_MessageBoxData *messageboxdata;
+} SDL_MessageBoxDataX11;
+
+/* Maximum helper for ints. */
+static __inline__ int
+IntMax( int a, int b )
+{
+    return ( a > b  ) ? a : b;
+}
+
+/* Return width and height for a string. */
+static void
+GetTextWidthHeight( SDL_MessageBoxDataX11 *data, const char *str, int nbytes, int *pwidth, int *pheight )
+{
+    if (SDL_X11_HAVE_UTF8) {
+        XRectangle overall_ink, overall_logical;
+        Xutf8TextExtents(data->font_set, str, nbytes, &overall_ink, &overall_logical);
+        *pwidth = overall_logical.width;
+        *pheight = overall_logical.height;
+    } else {
+        XCharStruct text_structure;
+        int font_direction, font_ascent, font_descent;
+        XTextExtents( data->font_struct, str, nbytes,
+                      &font_direction, &font_ascent, &font_descent,
+                      &text_structure );
+        *pwidth = text_structure.width;
+        *pheight = text_structure.ascent + text_structure.descent;
+    }
+}
+
+/* Return index of button if position x,y is contained therein. */
+static int
+GetHitButtonIndex( SDL_MessageBoxDataX11 *data, int x, int y )
+{
+    int i;
+    int numbuttons = data->numbuttons;
+    SDL_MessageBoxButtonDataX11 *buttonpos = data->buttonpos;
+
+    for ( i = 0; i < numbuttons; i++ ) {
+        SDL_Rect *rect = &buttonpos[ i ].rect;
+
+        if ( ( x >= rect->x ) &&
+             ( x <= ( rect->x + rect->w ) ) &&
+             ( y >= rect->y ) &&
+             ( y <= ( rect->y + rect->h ) ) ) {
+            return i;
+        }
+    }
+
+    return -1;
+}
+
+/* Initialize SDL_MessageBoxData structure and Display, etc. */
+static int
+X11_MessageBoxInit( SDL_MessageBoxDataX11 *data, const SDL_MessageBoxData * messageboxdata, int * pbuttonid )
+{
+    int i;
+    int numbuttons = messageboxdata->numbuttons;
+    const SDL_MessageBoxButtonData *buttondata = messageboxdata->buttons;
+    const SDL_MessageBoxColor *colorhints;
+
+    if ( numbuttons > MAX_BUTTONS ) {
+        return SDL_SetError("Too many buttons (%d max allowed)", MAX_BUTTONS);
+    }
+
+    data->dialog_width = MIN_DIALOG_WIDTH;
+    data->dialog_height = MIN_DIALOG_HEIGHT;
+    data->messageboxdata = messageboxdata;
+    data->buttondata = buttondata;
+    data->numbuttons = numbuttons;
+    data->pbuttonid = pbuttonid;
+
+    data->display = XOpenDisplay( NULL );
+    if ( !data->display ) {
+        return SDL_SetError("Couldn't open X11 display");
+    }
+
+    if (SDL_X11_HAVE_UTF8) {
+        char **missing = NULL;
+        int num_missing = 0;
+        data->font_set = XCreateFontSet(data->display, g_MessageBoxFont,
+                                        &missing, &num_missing, NULL);
+        if ( missing != NULL ) {
+            XFreeStringList(missing);
+        }
+        if ( data->font_set == NULL ) {
+            return SDL_SetError("Couldn't load font %s", g_MessageBoxFont);
+        }
+    } else {
+        data->font_struct = XLoadQueryFont( data->display, g_MessageBoxFontLatin1 );
+        if ( data->font_struct == NULL ) {
+            return SDL_SetError("Couldn't load font %s", g_MessageBoxFontLatin1);
+        }
+    }
+
+    if ( messageboxdata->colorScheme ) {
+        colorhints = messageboxdata->colorScheme->colors;
+    } else {
+        colorhints = g_default_colors;
+    }
+
+    /* Convert our SDL_MessageBoxColor r,g,b values to packed RGB format. */
+    for ( i = 0; i < SDL_MESSAGEBOX_COLOR_MAX; i++ ) {
+        data->color[ i ] = SDL_MAKE_RGB( colorhints[ i ].r, colorhints[ i ].g, colorhints[ i ].b );
+    }
+
+    return 0;
+}
+
+/* Calculate and initialize text and button locations. */
+static int
+X11_MessageBoxInitPositions( SDL_MessageBoxDataX11 *data )
+{
+    int i;
+    int ybuttons;
+    int text_width_max = 0;
+    int button_text_height = 0;
+    int button_width = MIN_BUTTON_WIDTH;
+    const SDL_MessageBoxData *messageboxdata = data->messageboxdata;
+
+    /* Go over text and break linefeeds into separate lines. */
+    if ( messageboxdata->message && messageboxdata->message[ 0 ] ) {
+        const char *text = messageboxdata->message;
+        TextLineData *plinedata = data->linedata;
+
+        for ( i = 0; i < MAX_TEXT_LINES; i++, plinedata++ ) {
+            int height;
+            char *lf = SDL_strchr( ( char * )text, '\n' );
+
+            data->numlines++;
+
+            /* Only grab length up to lf if it exists and isn't the last line. */
+            plinedata->length = ( lf && ( i < MAX_TEXT_LINES - 1 ) ) ? ( lf - text ) : SDL_strlen( text );
+            plinedata->text = text;
+
+            GetTextWidthHeight( data, text, plinedata->length, &plinedata->width, &height );
+
+            /* Text and widths are the largest we've ever seen. */
+            data->text_height = IntMax( data->text_height, height );
+            text_width_max = IntMax( text_width_max, plinedata->width );
+
+            if (lf && (lf > text) && (lf[-1] == '\r')) {
+                plinedata->length--;
+            }
+
+            text += plinedata->length + 1;
+
+            /* Break if there are no more linefeeds. */
+            if ( !lf )
+                break;
+        }
+
+        /* Bump up the text height slightly. */
+        data->text_height += 2;
+    }
+
+    /* Loop through all buttons and calculate the button widths and height. */
+    for ( i = 0; i < data->numbuttons; i++ ) {
+        int height;
+
+        data->buttonpos[ i ].buttondata = &data->buttondata[ i ];
+        data->buttonpos[ i ].length = SDL_strlen( data->buttondata[ i ].text );
+
+        GetTextWidthHeight( data, data->buttondata[ i ].text, SDL_strlen( data->buttondata[ i ].text ),
+                            &data->buttonpos[ i ].text_width, &height );
+
+        button_width = IntMax( button_width, data->buttonpos[ i ].text_width );
+        button_text_height = IntMax( button_text_height, height );
+    }
+
+    if ( data->numlines ) {
+        /* x,y for this line of text. */
+        data->xtext = data->text_height;
+        data->ytext = data->text_height + data->text_height;
+
+        /* Bump button y down to bottom of text. */
+        ybuttons = 3 * data->ytext / 2 + ( data->numlines - 1 ) * data->text_height;
+
+        /* Bump the dialog box width and height up if needed. */
+        data->dialog_width = IntMax( data->dialog_width, 2 * data->xtext + text_width_max );
+        data->dialog_height = IntMax( data->dialog_height, ybuttons );
+    } else {
+        /* Button y starts at height of button text. */
+        ybuttons = button_text_height;
+    }
+
+    if ( data->numbuttons ) {
+        int x, y;
+        int width_of_buttons;
+        int button_spacing = button_text_height;
+        int button_height = 2 * button_text_height;
+
+        /* Bump button width up a bit. */
+        button_width += button_text_height;
+
+        /* Get width of all buttons lined up. */
+        width_of_buttons = data->numbuttons * button_width + ( data->numbuttons - 1 ) * button_spacing;
+
+        /* Bump up dialog width and height if buttons are wider than text. */
+        data->dialog_width = IntMax( data->dialog_width, width_of_buttons + 2 * button_spacing );
+        data->dialog_height = IntMax( data->dialog_height, ybuttons + 2 * button_height );
+
+        /* Location for first button. */
+        x = ( data->dialog_width - width_of_buttons ) / 2;
+        y = ybuttons + ( data->dialog_height - ybuttons - button_height ) / 2;
+
+        for ( i = 0; i < data->numbuttons; i++ ) {
+            /* Button coordinates. */
+            data->buttonpos[ i ].rect.x = x;
+            data->buttonpos[ i ].rect.y = y;
+            data->buttonpos[ i ].rect.w = button_width;
+            data->buttonpos[ i ].rect.h = button_height;
+
+            /* Button text coordinates. */
+            data->buttonpos[ i ].x = x + ( button_width - data->buttonpos[ i ].text_width ) / 2;
+            data->buttonpos[ i ].y = y + ( button_height - button_text_height - 1 ) / 2 + button_text_height;
+
+            /* Scoot over for next button. */
+            x += button_width + button_spacing;
+        }
+    }
+
+    return 0;
+}
+
+/* Free SDL_MessageBoxData data. */
+static void
+X11_MessageBoxShutdown( SDL_MessageBoxDataX11 *data )
+{
+    if ( data->font_set != NULL ) {
+        XFreeFontSet( data->display, data->font_set );
+        data->font_set = NULL;
+    }
+
+    if ( data->font_struct != NULL ) {
+        XFreeFont( data->display, data->font_struct );
+        data->font_struct = NULL;
+    }
+
+    if ( data->display ) {
+        if ( data->window != None ) {
+            XWithdrawWindow( data->display, data->window, data->screen );
+            XDestroyWindow( data->display, data->window );
+            data->window = None;
+        }
+
+        XCloseDisplay( data->display );
+        data->display = NULL;
+    }
+}
+
+/* Create and set up our X11 dialog box indow. */
+static int
+X11_MessageBoxCreateWindow( SDL_MessageBoxDataX11 *data )
+{
+    int x, y;
+    XSizeHints *sizehints;
+    XSetWindowAttributes wnd_attr;
+    Display *display = data->display;
+    SDL_WindowData *windowdata = NULL;
+    const SDL_MessageBoxData *messageboxdata = data->messageboxdata;
+
+    if ( messageboxdata->window ) {
+        SDL_DisplayData *displaydata =
+            (SDL_DisplayData *) SDL_GetDisplayForWindow(messageboxdata->window)->driverdata;
+        windowdata = (SDL_WindowData *)messageboxdata->window->driverdata;
+        data->screen = displaydata->screen;
+    } else {
+        data->screen = DefaultScreen( display );
+    }
+
+    data->event_mask = ExposureMask |
+                       ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask |
+                       StructureNotifyMask | FocusChangeMask | PointerMotionMask;
+    wnd_attr.event_mask = data->event_mask;
+
+    data->window = XCreateWindow(
+                       display, RootWindow(display, data->screen),
+                       0, 0,
+                       data->dialog_width, data->dialog_height,
+                       0, CopyFromParent, InputOutput, CopyFromParent,
+                       CWEventMask, &wnd_attr );
+    if ( data->window == None ) {
+        return SDL_SetError("Couldn't create X window");
+    }
+
+    if ( windowdata ) {
+        /* http://tronche.com/gui/x/icccm/sec-4.html#WM_TRANSIENT_FOR */
+        XSetTransientForHint( display, data->window, windowdata->xwindow );
+    }
+
+    XStoreName( display, data->window, messageboxdata->title );
+
+    /* Allow the window to be deleted by the window manager */
+    data->wm_protocols = XInternAtom( display, "WM_PROTOCOLS", False );
+    data->wm_delete_message = XInternAtom( display, "WM_DELETE_WINDOW", False );
+    XSetWMProtocols( display, data->window, &data->wm_delete_message, 1 );
+
+    if ( windowdata ) {
+        XWindowAttributes attrib;
+        Window dummy;
+
+        XGetWindowAttributes(display, windowdata->xwindow, &attrib);
+        x = attrib.x + ( attrib.width - data->dialog_width ) / 2;
+        y = attrib.y + ( attrib.height - data->dialog_height ) / 3 ;
+        XTranslateCoordinates(display, windowdata->xwindow, RootWindow(display, data->screen), x, y, &x, &y, &dummy);
+    } else {
+        x = ( DisplayWidth( display, data->screen ) - data->dialog_width ) / 2;
+        y = ( DisplayHeight( display, data->screen ) - data->dialog_height ) / 3 ;
+    }
+    XMoveWindow( display, data->window, x, y );
+
+    sizehints = XAllocSizeHints();
+    if ( sizehints ) {
+        sizehints->flags = USPosition | USSize | PMaxSize | PMinSize;
+        sizehints->x = x;
+        sizehints->y = y;
+        sizehints->width = data->dialog_width;
+        sizehints->height = data->dialog_height;
+
+        sizehints->min_width = sizehints->max_width = data->dialog_width;
+        sizehints->min_height = sizehints->max_height = data->dialog_height;
+
+        XSetWMNormalHints( display, data->window, sizehints );
+
+        XFree( sizehints );
+    }
+
+    XMapRaised( display, data->window );
+    return 0;
+}
+
+/* Draw our message box. */
+static void
+X11_MessageBoxDraw( SDL_MessageBoxDataX11 *data, GC ctx )
+{
+    int i;
+    Window window = data->window;
+    Display *display = data->display;
+
+    XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_BACKGROUND ] );
+    XFillRectangle( display, window, ctx, 0, 0, data->dialog_width, data->dialog_height );
+
+    XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_TEXT ] );
+    for ( i = 0; i < data->numlines; i++ ) {
+        TextLineData *plinedata = &data->linedata[ i ];
+
+        if (SDL_X11_HAVE_UTF8) {
+            Xutf8DrawString( display, window, data->font_set, ctx,
+                             data->xtext, data->ytext + i * data->text_height,
+                             plinedata->text, plinedata->length );
+        } else {
+            XDrawString( display, window, ctx,
+                         data->xtext, data->ytext + i * data->text_height,
+                         plinedata->text, plinedata->length );
+        }
+    }
+
+    for ( i = 0; i < data->numbuttons; i++ ) {
+        SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[ i ];
+        const SDL_MessageBoxButtonData *buttondata = buttondatax11->buttondata;
+        int border = ( buttondata->flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT ) ? 2 : 0;
+        int offset = ( ( data->mouse_over_index == i ) && ( data->button_press_index == data->mouse_over_index ) ) ? 1 : 0;
+
+        XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND ] );
+        XFillRectangle( display, window, ctx,
+                        buttondatax11->rect.x - border, buttondatax11->rect.y - border,
+                        buttondatax11->rect.w + 2 * border, buttondatax11->rect.h + 2 * border );
+
+        XSetForeground( display, ctx, data->color[ SDL_MESSAGEBOX_COLOR_BUTTON_BORDER ] );
+        XDrawRectangle( display, window, ctx,
+                        buttondatax11->rect.x, buttondatax11->rect.y,
+                        buttondatax11->rect.w, buttondatax11->rect.h );
+
+        XSetForeground( display, ctx, ( data->mouse_over_index == i ) ?
+                        data->color[ SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED ] :
+                        data->color[ SDL_MESSAGEBOX_COLOR_TEXT ] );
+
+        if (SDL_X11_HAVE_UTF8) {
+            Xutf8DrawString( display, window, data->font_set, ctx,
+                             buttondatax11->x + offset,
+                             buttondatax11->y + offset,
+                             buttondata->text, buttondatax11->length );
+        } else {
+            XDrawString( display, window, ctx,
+                         buttondatax11->x + offset, buttondatax11->y + offset,
+                         buttondata->text, buttondatax11->length );
+        }
+    }
+}
+
+/* Loop and handle message box event messages until something kills it. */
+static int
+X11_MessageBoxLoop( SDL_MessageBoxDataX11 *data )
+{
+    GC ctx;
+    XGCValues ctx_vals;
+    SDL_bool close_dialog = SDL_FALSE;
+    SDL_bool has_focus = SDL_TRUE;
+    KeySym last_key_pressed = XK_VoidSymbol;
+    unsigned long gcflags = GCForeground | GCBackground;
+
+    SDL_zero(ctx_vals);
+    ctx_vals.foreground = data->color[ SDL_MESSAGEBOX_COLOR_BACKGROUND ];
+    ctx_vals.background = data->color[ SDL_MESSAGEBOX_COLOR_BACKGROUND ];
+
+    if (!SDL_X11_HAVE_UTF8) {
+        gcflags |= GCFont;
+        ctx_vals.font = data->font_struct->fid;
+    }
+
+    ctx = XCreateGC( data->display, data->window, gcflags, &ctx_vals );
+    if ( ctx == None ) {
+        return SDL_SetError("Couldn't create graphics context");
+    }
+
+    data->button_press_index = -1;  /* Reset what button is currently depressed. */
+    data->mouse_over_index = -1;    /* Reset what button the mouse is over. */
+
+    while( !close_dialog ) {
+        XEvent e;
+        SDL_bool draw = SDL_TRUE;
+
+        XWindowEvent( data->display, data->window, data->event_mask, &e );
+
+        /* If XFilterEvent returns True, then some input method has filtered the
+           event, and the client should discard the event. */
+        if ( ( e.type != Expose ) && XFilterEvent( &e, None ) )
+            continue;
+
+        switch( e.type ) {
+        case Expose:
+            if ( e.xexpose.count > 0 ) {
+                draw = SDL_FALSE;
+            }
+            break;
+
+        case FocusIn:
+            /* Got focus. */
+            has_focus = SDL_TRUE;
+            break;
+
+        case FocusOut:
+            /* lost focus. Reset button and mouse info. */
+            has_focus = SDL_FALSE;
+            data->button_press_index = -1;
+            data->mouse_over_index = -1;
+            break;
+
+        case MotionNotify:
+            if ( has_focus ) {
+                /* Mouse moved... */
+                data->mouse_over_index = GetHitButtonIndex( data, e.xbutton.x, e.xbutton.y );
+            }
+            break;
+
+        case ClientMessage:
+            if ( e.xclient.message_type == data->wm_protocols &&
+                 e.xclient.format == 32 &&
+                 e.xclient.data.l[ 0 ] == data->wm_delete_message ) {
+                close_dialog = SDL_TRUE;
+            }
+            break;
+
+        case KeyPress:
+            /* Store key press - we make sure in key release that we got both. */
+            last_key_pressed = XLookupKeysym( &e.xkey, 0 );
+            break;
+
+        case KeyRelease: {
+            Uint32 mask = 0;
+            KeySym key = XLookupKeysym( &e.xkey, 0 );
+
+            /* If this is a key release for something we didn't get the key down for, then bail. */
+            if ( key != last_key_pressed )
+                break;
+
+            if ( key == XK_Escape )
+                mask = SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT;
+            else if ( ( key == XK_Return ) || ( key == XK_KP_Enter ) )
+                mask = SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT;
+
+            if ( mask ) {
+                int i;
+
+                /* Look for first button with this mask set, and return it if found. */
+                for ( i = 0; i < data->numbuttons; i++ ) {
+                    SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[ i ];
+
+                    if ( buttondatax11->buttondata->flags & mask ) {
+                        *data->pbuttonid = buttondatax11->buttondata->buttonid;
+                        close_dialog = SDL_TRUE;
+                        break;
+                    }
+                }
+            }
+            break;
+        }
+
+        case ButtonPress:
+            data->button_press_index = -1;
+            if ( e.xbutton.button == Button1 ) {
+                /* Find index of button they clicked on. */
+                data->button_press_index = GetHitButtonIndex( data, e.xbutton.x, e.xbutton.y );
+            }
+            break;
+
+        case ButtonRelease:
+            /* If button is released over the same button that was clicked down on, then return it. */
+            if ( ( e.xbutton.button == Button1 ) && ( data->button_press_index >= 0 ) ) {
+                int button = GetHitButtonIndex( data, e.xbutton.x, e.xbutton.y );
+
+                if ( data->button_press_index == button ) {
+                    SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[ button ];
+
+                    *data->pbuttonid = buttondatax11->buttondata->buttonid;
+                    close_dialog = SDL_TRUE;
+                }
+            }
+            data->button_press_index = -1;
+            break;
+        }
+
+        if ( draw ) {
+            /* Draw our dialog box. */
+            X11_MessageBoxDraw( data, ctx );
+        }
+    }
+
+    XFreeGC( data->display, ctx );
+    return 0;
+}
+
+static int
+X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+    int ret;
+    SDL_MessageBoxDataX11 data;
+#if SDL_SET_LOCALE
+    char *origlocale;
+#endif
+
+    SDL_zero(data);
+
+    if ( !SDL_X11_LoadSymbols() )
+        return -1;
+
+#if SDL_SET_LOCALE
+    origlocale = setlocale(LC_ALL, NULL);
+    if (origlocale != NULL) {
+        origlocale = SDL_strdup(origlocale);
+        if (origlocale == NULL) {
+            return SDL_OutOfMemory();
+        }
+        setlocale(LC_ALL, "");
+    }
+#endif
+
+    /* This code could get called from multiple threads maybe? */
+    XInitThreads();
+
+    /* Initialize the return buttonid value to -1 (for error or dialogbox closed). */
+    *buttonid = -1;
+
+    /* Init and display the message box. */
+    ret = X11_MessageBoxInit( &data, messageboxdata, buttonid );
+    if ( ret != -1 ) {
+        ret = X11_MessageBoxInitPositions( &data );
+        if ( ret != -1 ) {
+            ret = X11_MessageBoxCreateWindow( &data );
+            if ( ret != -1 ) {
+                ret = X11_MessageBoxLoop( &data );
+            }
+        }
+    }
+
+    X11_MessageBoxShutdown( &data );
+
+#if SDL_SET_LOCALE
+    if (origlocale) {
+        setlocale(LC_ALL, origlocale);
+        SDL_free(origlocale);
+    }
+#endif
+
+    return ret;
+}
+
+/* Display an x11 message box. */
+int
+X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+#if SDL_FORK_MESSAGEBOX
+    /* Use a child process to protect against setlocale(). Annoying. */
+    pid_t pid;
+    int fds[2];
+    int status = 0;
+
+    /* Need to flush here in case someone has turned grab off and it hasn't gone through yet, etc. */
+    XFlush(data->display);
+
+    if (pipe(fds) == -1) {
+        return X11_ShowMessageBoxImpl(messageboxdata, buttonid); /* oh well. */
+    }
+
+    pid = fork();
+    if (pid == -1) {  /* failed */
+        close(fds[0]);
+        close(fds[1]);
+        return X11_ShowMessageBoxImpl(messageboxdata, buttonid); /* oh well. */
+    } else if (pid == 0) {  /* we're the child */
+        int exitcode = 0;
+        close(fds[0]);
+        status = X11_ShowMessageBoxImpl(messageboxdata, buttonid);
+        if (write(fds[1], &status, sizeof (int)) != sizeof (int))
+            exitcode = 1;
+        else if (write(fds[1], buttonid, sizeof (int)) != sizeof (int))
+            exitcode = 1;
+        close(fds[1]);
+        _exit(exitcode);  /* don't run atexit() stuff, static destructors, etc. */
+    } else {  /* we're the parent */
+        pid_t rc;
+        close(fds[1]);
+        do {
+            rc = waitpid(pid, &status, 0);
+        } while ((rc == -1) && (errno == EINTR));
+
+        SDL_assert(rc == pid);  /* not sure what to do if this fails. */
+
+        if ((rc == -1) || (!WIFEXITED(status)) || (WEXITSTATUS(status) != 0)) {
+            return SDL_SetError("msgbox child process failed");
+        }
+
+        if (read(fds[0], &status, sizeof (int)) != sizeof (int))
+            status = -1;
+        else if (read(fds[0], buttonid, sizeof (int)) != sizeof (int))
+            status = -1;
+        close(fds[0]);
+
+        return status;
+    }
+#else
+    return X11_ShowMessageBoxImpl(messageboxdata, buttonid);
+#endif
+}
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11messagebox.h b/src/video/x11/SDL_x11messagebox.h
new file mode 100644
index 0000000..9b270f8
--- /dev/null
+++ b/src/video/x11/SDL_x11messagebox.h
@@ -0,0 +1,28 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#if SDL_VIDEO_DRIVER_X11
+
+extern int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11modes.c b/src/video/x11/SDL_x11modes.c
new file mode 100644
index 0000000..b66b94b
--- /dev/null
+++ b/src/video/x11/SDL_x11modes.c
@@ -0,0 +1,888 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_hints.h"
+#include "SDL_x11video.h"
+#include "edid.h"
+
+/*#define X11MODES_DEBUG*/
+
+/* I'm becoming more and more convinced that the application should never
+ * use XRandR, and it's the window manager's responsibility to track and
+ * manage display modes for fullscreen windows.  Right now XRandR is completely
+ * broken with respect to window manager behavior on every window manager that
+ * I can find.  For example, on Unity 3D if you show a fullscreen window while
+ * the resolution is changing (within ~250 ms) your window will retain the
+ * fullscreen state hint but be decorated and windowed.
+ *
+ * However, many people swear by it, so let them swear at it. :)
+*/
+/*#define XRANDR_DISABLED_BY_DEFAULT*/
+
+
+static int
+get_visualinfo(Display * display, int screen, XVisualInfo * vinfo)
+{
+    const char *visual_id = SDL_getenv("SDL_VIDEO_X11_VISUALID");
+    int depth;
+
+    /* Look for an exact visual, if requested */
+    if (visual_id) {
+        XVisualInfo *vi, template;
+        int nvis;
+
+        SDL_zero(template);
+        template.visualid = SDL_strtol(visual_id, NULL, 0);
+        vi = XGetVisualInfo(display, VisualIDMask, &template, &nvis);
+        if (vi) {
+            *vinfo = *vi;
+            XFree(vi);
+            return 0;
+        }
+    }
+
+    depth = DefaultDepth(display, screen);
+    if ((X11_UseDirectColorVisuals() &&
+         XMatchVisualInfo(display, screen, depth, DirectColor, vinfo)) ||
+        XMatchVisualInfo(display, screen, depth, TrueColor, vinfo) ||
+        XMatchVisualInfo(display, screen, depth, PseudoColor, vinfo) ||
+        XMatchVisualInfo(display, screen, depth, StaticColor, vinfo)) {
+        return 0;
+    }
+    return -1;
+}
+
+int
+X11_GetVisualInfoFromVisual(Display * display, Visual * visual, XVisualInfo * vinfo)
+{
+    XVisualInfo *vi;
+    int nvis;
+
+    vinfo->visualid = XVisualIDFromVisual(visual);
+    vi = XGetVisualInfo(display, VisualIDMask, vinfo, &nvis);
+    if (vi) {
+        *vinfo = *vi;
+        XFree(vi);
+        return 0;
+    }
+    return -1;
+}
+
+Uint32
+X11_GetPixelFormatFromVisualInfo(Display * display, XVisualInfo * vinfo)
+{
+    if (vinfo->class == DirectColor || vinfo->class == TrueColor) {
+        int bpp;
+        Uint32 Rmask, Gmask, Bmask, Amask;
+
+        Rmask = vinfo->visual->red_mask;
+        Gmask = vinfo->visual->green_mask;
+        Bmask = vinfo->visual->blue_mask;
+        if (vinfo->depth == 32) {
+            Amask = (0xFFFFFFFF & ~(Rmask | Gmask | Bmask));
+        } else {
+            Amask = 0;
+        }
+
+        bpp = vinfo->depth;
+        if (bpp == 24) {
+            int i, n;
+            XPixmapFormatValues *p = XListPixmapFormats(display, &n);
+            if (p) {
+                for (i = 0; i < n; ++i) {
+                    if (p[i].depth == 24) {
+                        bpp = p[i].bits_per_pixel;
+                        break;
+                    }
+                }
+                XFree(p);
+            }
+        }
+
+        return SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
+    }
+
+    if (vinfo->class == PseudoColor || vinfo->class == StaticColor) {
+        switch (vinfo->depth) {
+        case 8:
+            return SDL_PIXELTYPE_INDEX8;
+        case 4:
+            if (BitmapBitOrder(display) == LSBFirst) {
+                return SDL_PIXELFORMAT_INDEX4LSB;
+            } else {
+                return SDL_PIXELFORMAT_INDEX4MSB;
+            }
+            break;
+        case 1:
+            if (BitmapBitOrder(display) == LSBFirst) {
+                return SDL_PIXELFORMAT_INDEX1LSB;
+            } else {
+                return SDL_PIXELFORMAT_INDEX1MSB;
+            }
+            break;
+        }
+    }
+
+    return SDL_PIXELFORMAT_UNKNOWN;
+}
+
+/* Global for the error handler */
+int vm_event, vm_error = -1;
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+static SDL_bool
+CheckXinerama(Display * display, int *major, int *minor)
+{
+    int event_base = 0;
+    int error_base = 0;
+    const char *env;
+
+    /* Default the extension not available */
+    *major = *minor = 0;
+
+    /* Allow environment override */
+    env = SDL_GetHint(SDL_HINT_VIDEO_X11_XINERAMA);
+    if (env && !SDL_atoi(env)) {
+#ifdef X11MODES_DEBUG
+        printf("Xinerama disabled due to hint\n");
+#endif
+        return SDL_FALSE;
+    }
+
+    if (!SDL_X11_HAVE_XINERAMA) {
+#ifdef X11MODES_DEBUG
+        printf("Xinerama support not available\n");
+#endif
+        return SDL_FALSE;
+    }
+
+    /* Query the extension version */
+    if (!XineramaQueryExtension(display, &event_base, &error_base) ||
+        !XineramaQueryVersion(display, major, minor) ||
+        !XineramaIsActive(display)) {
+#ifdef X11MODES_DEBUG
+        printf("Xinerama not active on the display\n");
+#endif
+        return SDL_FALSE;
+    }
+#ifdef X11MODES_DEBUG
+    printf("Xinerama available at version %d.%d!\n", *major, *minor);
+#endif
+    return SDL_TRUE;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+static SDL_bool
+CheckXRandR(Display * display, int *major, int *minor)
+{
+    const char *env;
+
+    /* Default the extension not available */
+    *major = *minor = 0;
+
+    /* Allow environment override */
+    env = SDL_GetHint(SDL_HINT_VIDEO_X11_XRANDR);
+#ifdef XRANDR_DISABLED_BY_DEFAULT
+    if (!env || !SDL_atoi(env)) {
+#ifdef X11MODES_DEBUG
+        printf("XRandR disabled by default due to window manager issues\n");
+#endif
+        return SDL_FALSE;
+    }
+#else
+    if (env && !SDL_atoi(env)) {
+#ifdef X11MODES_DEBUG
+        printf("XRandR disabled due to hint\n");
+#endif
+        return SDL_FALSE;
+    }
+#endif /* XRANDR_ENABLED_BY_DEFAULT */
+
+    if (!SDL_X11_HAVE_XRANDR) {
+#ifdef X11MODES_DEBUG
+        printf("XRandR support not available\n");
+#endif
+        return SDL_FALSE;
+    }
+
+    /* Query the extension version */
+    if (!XRRQueryVersion(display, major, minor)) {
+#ifdef X11MODES_DEBUG
+        printf("XRandR not active on the display\n");
+#endif
+        return SDL_FALSE;
+    }
+#ifdef X11MODES_DEBUG
+    printf("XRandR available at version %d.%d!\n", *major, *minor);
+#endif
+    return SDL_TRUE;
+}
+
+#define XRANDR_ROTATION_LEFT    (1 << 1)
+#define XRANDR_ROTATION_RIGHT   (1 << 3)
+
+static int
+CalculateXRandRRefreshRate(const XRRModeInfo *info)
+{
+    return (info->hTotal
+            && info->vTotal) ? (info->dotClock / (info->hTotal * info->vTotal)) : 0;
+}
+
+static SDL_bool
+SetXRandRModeInfo(Display *display, XRRScreenResources *res, XRROutputInfo *output_info,
+                  RRMode modeID, SDL_DisplayMode *mode)
+{
+    int i;
+    for (i = 0; i < res->nmode; ++i) {
+        if (res->modes[i].id == modeID) {
+            XRRCrtcInfo *crtc;
+            Rotation rotation = 0;
+            const XRRModeInfo *info = &res->modes[i];
+
+            crtc = XRRGetCrtcInfo(display, res, output_info->crtc);
+            if (crtc) {
+                rotation = crtc->rotation;
+                XRRFreeCrtcInfo(crtc);
+            }
+
+            if (rotation & (XRANDR_ROTATION_LEFT|XRANDR_ROTATION_RIGHT)) {
+                mode->w = info->height;
+                mode->h = info->width;
+            } else {
+                mode->w = info->width;
+                mode->h = info->height;
+            }
+            mode->refresh_rate = CalculateXRandRRefreshRate(info);
+            ((SDL_DisplayModeData*)mode->driverdata)->xrandr_mode = modeID;
+#ifdef X11MODES_DEBUG
+            printf("XRandR mode %d: %dx%d@%dHz\n", (int) modeID, mode->w, mode->h, mode->refresh_rate);
+#endif
+            return SDL_TRUE;
+        }
+    }
+    return SDL_FALSE;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+static SDL_bool
+CheckVidMode(Display * display, int *major, int *minor)
+{
+    const char *env;
+
+    /* Default the extension not available */
+    *major = *minor = 0;
+
+    /* Allow environment override */
+    env = SDL_GetHint(SDL_HINT_VIDEO_X11_XVIDMODE);
+    if (env && !SDL_atoi(env)) {
+#ifdef X11MODES_DEBUG
+        printf("XVidMode disabled due to hint\n");
+#endif
+        return SDL_FALSE;
+    }
+
+    if (!SDL_X11_HAVE_XVIDMODE) {
+#ifdef X11MODES_DEBUG
+        printf("XVidMode support not available\n");
+#endif
+        return SDL_FALSE;
+    }
+
+    /* Query the extension version */
+    vm_error = -1;
+    if (!XF86VidModeQueryExtension(display, &vm_event, &vm_error)
+        || !XF86VidModeQueryVersion(display, major, minor)) {
+#ifdef X11MODES_DEBUG
+        printf("XVidMode not active on the display\n");
+#endif
+        return SDL_FALSE;
+    }
+#ifdef X11MODES_DEBUG
+    printf("XVidMode available at version %d.%d!\n", *major, *minor);
+#endif
+    return SDL_TRUE;
+}
+
+static
+Bool XF86VidModeGetModeInfo(Display * dpy, int scr,
+                                       XF86VidModeModeInfo* info)
+{
+    Bool retval;
+    int dotclock;
+    XF86VidModeModeLine l;
+    SDL_zerop(info);
+    SDL_zero(l);
+    retval = XF86VidModeGetModeLine(dpy, scr, &dotclock, &l);
+    info->dotclock = dotclock;
+    info->hdisplay = l.hdisplay;
+    info->hsyncstart = l.hsyncstart;
+    info->hsyncend = l.hsyncend;
+    info->htotal = l.htotal;
+    info->hskew = l.hskew;
+    info->vdisplay = l.vdisplay;
+    info->vsyncstart = l.vsyncstart;
+    info->vsyncend = l.vsyncend;
+    info->vtotal = l.vtotal;
+    info->flags = l.flags;
+    info->privsize = l.privsize;
+    info->private = l.private;
+    return retval;
+}
+
+static int
+CalculateXVidModeRefreshRate(const XF86VidModeModeInfo * info)
+{
+    return (info->htotal
+            && info->vtotal) ? (1000 * info->dotclock / (info->htotal *
+                                                         info->vtotal)) : 0;
+}
+
+SDL_bool
+SetXVidModeModeInfo(const XF86VidModeModeInfo *info, SDL_DisplayMode *mode)
+{
+    mode->w = info->hdisplay;
+    mode->h = info->vdisplay;
+    mode->refresh_rate = CalculateXVidModeRefreshRate(info);
+    ((SDL_DisplayModeData*)mode->driverdata)->vm_mode = *info;
+    return SDL_TRUE;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XVIDMODE */
+
+int
+X11_InitModes(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    int screen, screencount;
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+    int xinerama_major, xinerama_minor;
+    int use_xinerama = 0;
+    XineramaScreenInfo *xinerama = NULL;
+#endif
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+    int xrandr_major, xrandr_minor;
+    int use_xrandr = 0;
+    XRRScreenResources *res = NULL;
+#endif
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    int vm_major, vm_minor;
+    int use_vidmode = 0;
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+    /* Query Xinerama extention
+     * NOTE: This works with Nvidia Twinview correctly, but you need version 302.17 (released on June 2012)
+     *       or newer of the Nvidia binary drivers
+     */
+    if (CheckXinerama(data->display, &xinerama_major, &xinerama_minor)) {
+        xinerama = XineramaQueryScreens(data->display, &screencount);
+        if (xinerama) {
+            use_xinerama = xinerama_major * 100 + xinerama_minor;
+        }
+    }
+    if (!xinerama) {
+        screencount = ScreenCount(data->display);
+    }
+#else
+    screencount = ScreenCount(data->display);
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+    /* require at least XRandR v1.2 */
+    if (CheckXRandR(data->display, &xrandr_major, &xrandr_minor) &&
+        (xrandr_major >= 2 || (xrandr_major == 1 && xrandr_minor >= 2))) {
+        use_xrandr = xrandr_major * 100 + xrandr_minor;
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    if (CheckVidMode(data->display, &vm_major, &vm_minor)) {
+        use_vidmode = vm_major * 100 + vm_minor;
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XVIDMODE */
+
+    for (screen = 0; screen < screencount; ++screen) {
+        XVisualInfo vinfo;
+        SDL_VideoDisplay display;
+        SDL_DisplayData *displaydata;
+        SDL_DisplayMode mode;
+        SDL_DisplayModeData *modedata;
+        XPixmapFormatValues *pixmapFormats;
+        char display_name[128];
+        int i, n;
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+        if (xinerama) {
+            if (get_visualinfo(data->display, 0, &vinfo) < 0) {
+                continue;
+            }
+        } else {
+            if (get_visualinfo(data->display, screen, &vinfo) < 0) {
+                continue;
+            }
+        }
+#else
+        if (get_visualinfo(data->display, screen, &vinfo) < 0) {
+            continue;
+        }
+#endif
+
+        displaydata = (SDL_DisplayData *) SDL_calloc(1, sizeof(*displaydata));
+        if (!displaydata) {
+            continue;
+        }
+        display_name[0] = '\0';
+
+        mode.format = X11_GetPixelFormatFromVisualInfo(data->display, &vinfo);
+        if (SDL_ISPIXELFORMAT_INDEXED(mode.format)) {
+            /* We don't support palettized modes now */
+            SDL_free(displaydata);
+            continue;
+        }
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+        if (xinerama) {
+            mode.w = xinerama[screen].width;
+            mode.h = xinerama[screen].height;
+        } else {
+            mode.w = DisplayWidth(data->display, screen);
+            mode.h = DisplayHeight(data->display, screen);
+        }
+#else
+        mode.w = DisplayWidth(data->display, screen);
+        mode.h = DisplayHeight(data->display, screen);
+#endif
+        mode.refresh_rate = 0;
+
+        modedata = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
+        if (!modedata) {
+            SDL_free(displaydata);
+            continue;
+        }
+        mode.driverdata = modedata;
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+        /* Most of SDL's calls to X11 are unwaware of Xinerama, and to X11 standard calls, when Xinerama is active,
+         * there's only one screen available. So we force the screen number to zero and
+         * let Xinerama specific code handle specific functionality using displaydata->xinerama_info
+         */
+        if (use_xinerama) {
+            displaydata->screen = 0;
+            displaydata->use_xinerama = use_xinerama;
+            displaydata->xinerama_info = xinerama[screen];
+            displaydata->xinerama_screen = screen;
+        }
+        else displaydata->screen = screen;
+#else
+        displaydata->screen = screen;
+#endif
+        displaydata->visual = vinfo.visual;
+        displaydata->depth = vinfo.depth;
+
+        displaydata->scanline_pad = SDL_BYTESPERPIXEL(mode.format) * 8;
+        pixmapFormats = XListPixmapFormats(data->display, &n);
+        if (pixmapFormats) {
+            for (i = 0; i < n; ++i) {
+                if (pixmapFormats[i].depth == displaydata->depth) {
+                    displaydata->scanline_pad = pixmapFormats[i].scanline_pad;
+                    break;
+                }
+            }
+            XFree(pixmapFormats);
+        }
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+        if (use_xinerama) {
+            displaydata->x = xinerama[screen].x_org;
+            displaydata->y = xinerama[screen].y_org;
+        }
+        else
+#endif
+        {
+            displaydata->x = 0;
+            displaydata->y = 0;
+        }
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+        if (use_xrandr) {
+            res = XRRGetScreenResources(data->display, RootWindow(data->display, displaydata->screen));
+        }
+        if (res) {
+            XRROutputInfo *output_info;
+            XRRCrtcInfo *crtc;
+            int output;
+            Atom EDID = XInternAtom(data->display, "EDID", False);
+            Atom *props;
+            int nprop;
+            unsigned long width_mm;
+            unsigned long height_mm;
+            int inches = 0;
+
+            for (output = 0; output < res->noutput; output++) {
+                output_info = XRRGetOutputInfo(data->display, res, res->outputs[output]);
+                if (!output_info || !output_info->crtc ||
+                    output_info->connection == RR_Disconnected) {
+                    XRRFreeOutputInfo(output_info);
+                    continue;
+                }
+
+                /* Is this the output that corresponds to the current screen?
+                   We're checking the crtc position, but that may not be a valid test
+                   in all cases.  Anybody want to give this some love?
+                 */
+                crtc = XRRGetCrtcInfo(data->display, res, output_info->crtc);
+                if (!crtc || crtc->x != displaydata->x || crtc->y != displaydata->y) {
+                    XRRFreeOutputInfo(output_info);
+                    XRRFreeCrtcInfo(crtc);
+                    continue;
+                }
+
+                displaydata->use_xrandr = use_xrandr;
+                displaydata->xrandr_output = res->outputs[output];
+                SetXRandRModeInfo(data->display, res, output_info, crtc->mode, &mode);
+
+                /* Get the name of this display */
+                width_mm = output_info->mm_width;
+                height_mm = output_info->mm_height;
+                inches = (int)((sqrt(width_mm * width_mm +
+                                     height_mm * height_mm) / 25.4f) + 0.5f);
+                SDL_strlcpy(display_name, output_info->name, sizeof(display_name));
+
+                /* See if we can get the EDID data for the real monitor name */
+                props = XRRListOutputProperties(data->display, res->outputs[output], &nprop);
+                for (i = 0; i < nprop; ++i) {
+                    unsigned char *prop;
+                    int actual_format;
+                    unsigned long nitems, bytes_after;
+                    Atom actual_type;
+
+                    if (props[i] == EDID) {
+                        if (XRRGetOutputProperty(data->display,
+                                                 res->outputs[output], props[i],
+                                                 0, 100, False, False,
+                                                 AnyPropertyType,
+                                                 &actual_type, &actual_format,
+                                                 &nitems, &bytes_after, &prop) == Success ) {
+                            MonitorInfo *info = decode_edid(prop);
+                            if (info) {
+    #ifdef X11MODES_DEBUG
+                                printf("Found EDID data for %s\n", output_info->name);
+                                dump_monitor_info(info);
+    #endif
+                                SDL_strlcpy(display_name, info->dsc_product_name, sizeof(display_name));
+                                free(info);
+                            }
+                            XFree(prop);
+                        }
+                        break;
+                    }
+                }
+                if (props) {
+                    XFree(props);
+                }
+
+                if (*display_name && inches) {
+                    size_t len = SDL_strlen(display_name);
+                    SDL_snprintf(&display_name[len], sizeof(display_name)-len, " %d\"", inches);
+                }
+#ifdef X11MODES_DEBUG
+                printf("Display name: %s\n", display_name);
+#endif
+
+                XRRFreeOutputInfo(output_info);
+                XRRFreeCrtcInfo(crtc);
+                break;
+            }
+#ifdef X11MODES_DEBUG
+            if (output == res->noutput) {
+                printf("Couldn't find XRandR CRTC at %d,%d\n", displaydata->x, displaydata->y);
+            }
+#endif
+            XRRFreeScreenResources(res);
+        }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+        if (!displaydata->use_xrandr &&
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+            /* XVidMode only works on the screen at the origin */
+            (!displaydata->use_xinerama ||
+             (displaydata->x == 0 && displaydata->y == 0)) &&
+#endif
+            use_vidmode) {
+            displaydata->use_vidmode = use_vidmode;
+            if (displaydata->use_xinerama) {
+                displaydata->vidmode_screen = 0;
+            } else {
+                displaydata->vidmode_screen = screen;
+            }
+            XF86VidModeGetModeInfo(data->display, displaydata->vidmode_screen, &modedata->vm_mode);
+        }
+#endif /* SDL_VIDEO_DRIVER_X11_XVIDMODE */
+
+        SDL_zero(display);
+        if (*display_name) {
+            display.name = display_name;
+        }
+        display.desktop_mode = mode;
+        display.current_mode = mode;
+        display.driverdata = displaydata;
+        SDL_AddVideoDisplay(&display);
+    }
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+    if (xinerama) XFree(xinerama);
+#endif
+
+    if (_this->num_displays == 0) {
+        return SDL_SetError("No available displays");
+    }
+    return 0;
+}
+
+void
+X11_GetDisplayModes(_THIS, SDL_VideoDisplay * sdl_display)
+{
+    Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+    SDL_DisplayData *data = (SDL_DisplayData *) sdl_display->driverdata;
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    int nmodes;
+    XF86VidModeModeInfo ** modes;
+#endif
+    int screen_w;
+    int screen_h;
+    SDL_DisplayMode mode;
+    SDL_DisplayModeData *modedata;
+
+    /* Unfortunately X11 requires the window to be created with the correct
+     * visual and depth ahead of time, but the SDL API allows you to create
+     * a window before setting the fullscreen display mode.  This means that
+     * we have to use the same format for all windows and all display modes.
+     * (or support recreating the window with a new visual behind the scenes)
+     */
+    mode.format = sdl_display->current_mode.format;
+    mode.driverdata = NULL;
+
+    screen_w = DisplayWidth(display, data->screen);
+    screen_h = DisplayHeight(display, data->screen);
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+    if (data->use_xinerama) {
+        if (data->use_vidmode && !data->xinerama_info.x_org && !data->xinerama_info.y_org &&
+           (screen_w > data->xinerama_info.width || screen_h > data->xinerama_info.height)) {
+            /* Add the full (both screens combined) xinerama mode only on the display that starts at 0,0
+             * if we're using vidmode.
+             */
+            mode.w = screen_w;
+            mode.h = screen_h;
+            mode.refresh_rate = 0;
+            modedata = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
+            if (modedata) {
+                *modedata = *(SDL_DisplayModeData *)sdl_display->desktop_mode.driverdata;
+            }
+            mode.driverdata = modedata;
+            SDL_AddDisplayMode(sdl_display, &mode);
+        }
+        else if (!data->use_xrandr)
+        {
+            /* Add the current mode of each monitor otherwise if we can't get them from xrandr */
+            mode.w = data->xinerama_info.width;
+            mode.h = data->xinerama_info.height;
+            mode.refresh_rate = 0;
+            modedata = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
+            if (modedata) {
+                *modedata = *(SDL_DisplayModeData *)sdl_display->desktop_mode.driverdata;
+            }
+            mode.driverdata = modedata;
+            SDL_AddDisplayMode(sdl_display, &mode);
+        }
+
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+    if (data->use_xrandr) {
+        XRRScreenResources *res;
+
+        res = XRRGetScreenResources (display, RootWindow(display, data->screen));
+        if (res) {
+            SDL_DisplayModeData *modedata;
+            XRROutputInfo *output_info;
+            int i;
+
+            output_info = XRRGetOutputInfo(display, res, data->xrandr_output);
+            if (output_info && output_info->connection != RR_Disconnected) {
+                for (i = 0; i < output_info->nmode; ++i) {
+                    modedata = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
+                    if (!modedata) {
+                        continue;
+                    }
+                    mode.driverdata = modedata;
+
+                    if (SetXRandRModeInfo(display, res, output_info, output_info->modes[i], &mode)) {
+                        SDL_AddDisplayMode(sdl_display, &mode);
+                    } else {
+                        SDL_free(modedata);
+                    }
+                }
+            }
+            XRRFreeOutputInfo(output_info);
+            XRRFreeScreenResources(res);
+        }
+        return;
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    if (data->use_vidmode &&
+        XF86VidModeGetAllModeLines(display, data->vidmode_screen, &nmodes, &modes)) {
+        int i;
+
+#ifdef X11MODES_DEBUG
+        printf("VidMode modes: (unsorted)\n");
+        for (i = 0; i < nmodes; ++i) {
+            printf("Mode %d: %d x %d @ %d, flags: 0x%x\n", i,
+                   modes[i]->hdisplay, modes[i]->vdisplay,
+                   CalculateXVidModeRefreshRate(modes[i]), modes[i]->flags);
+        }
+#endif
+        for (i = 0; i < nmodes; ++i) {
+            modedata = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
+            if (!modedata) {
+                continue;
+            }
+            mode.driverdata = modedata;
+
+            if (SetXVidModeModeInfo(modes[i], &mode)) {
+                SDL_AddDisplayMode(sdl_display, &mode);
+            } else {
+                SDL_free(modedata);
+            }
+        }
+        XFree(modes);
+        return;
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XVIDMODE */
+
+    if (!data->use_xrandr && !data->use_vidmode) {
+        /* Add the desktop mode */
+        mode = sdl_display->desktop_mode;
+        modedata = (SDL_DisplayModeData *) SDL_calloc(1, sizeof(SDL_DisplayModeData));
+        if (modedata) {
+            *modedata = *(SDL_DisplayModeData *)sdl_display->desktop_mode.driverdata;
+        }
+        mode.driverdata = modedata;
+        SDL_AddDisplayMode(sdl_display, &mode);
+    }
+}
+
+int
+X11_SetDisplayMode(_THIS, SDL_VideoDisplay * sdl_display, SDL_DisplayMode * mode)
+{
+    Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+    SDL_DisplayData *data = (SDL_DisplayData *) sdl_display->driverdata;
+    SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+    if (data->use_xrandr) {
+        XRRScreenResources *res;
+        XRROutputInfo *output_info;
+        XRRCrtcInfo *crtc;
+        Status status;
+
+        res = XRRGetScreenResources (display, RootWindow(display, data->screen));
+        if (!res) {
+            return SDL_SetError("Couldn't get XRandR screen resources");
+        }
+
+        output_info = XRRGetOutputInfo(display, res, data->xrandr_output);
+        if (!output_info || output_info->connection == RR_Disconnected) {
+            XRRFreeScreenResources(res);
+            return SDL_SetError("Couldn't get XRandR output info");
+        }
+
+        crtc = XRRGetCrtcInfo(display, res, output_info->crtc);
+        if (!crtc) {
+            XRRFreeOutputInfo(output_info);
+            XRRFreeScreenResources(res);
+            return SDL_SetError("Couldn't get XRandR crtc info");
+        }
+
+        status = XRRSetCrtcConfig (display, res, output_info->crtc, CurrentTime,
+          crtc->x, crtc->y, modedata->xrandr_mode, crtc->rotation,
+          &data->xrandr_output, 1);
+
+        XRRFreeCrtcInfo(crtc);
+        XRRFreeOutputInfo(output_info);
+        XRRFreeScreenResources(res);
+
+        if (status != Success) {
+            return SDL_SetError("XRRSetCrtcConfig failed");
+        }
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    if (data->use_vidmode) {
+        XF86VidModeSwitchToMode(display, data->vidmode_screen, &modedata->vm_mode);
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XVIDMODE */
+
+    return 0;
+}
+
+void
+X11_QuitModes(_THIS)
+{
+}
+
+int
+X11_GetDisplayBounds(_THIS, SDL_VideoDisplay * sdl_display, SDL_Rect * rect)
+{
+    SDL_DisplayData *data = (SDL_DisplayData *) sdl_display->driverdata;
+
+    rect->x = data->x;
+    rect->y = data->y;
+    rect->w = sdl_display->current_mode.w;
+    rect->h = sdl_display->current_mode.h;
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+    /* Get the real current bounds of the display */
+    if (data->use_xinerama) {
+        Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+        int screencount;
+        XineramaScreenInfo *xinerama = XineramaQueryScreens(display, &screencount);
+        if (xinerama) {
+            rect->x = xinerama[data->xinerama_screen].x_org;
+            rect->y = xinerama[data->xinerama_screen].y_org;
+            XFree(xinerama);
+        }
+    }
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11modes.h b/src/video/x11/SDL_x11modes.h
new file mode 100644
index 0000000..5d9789c
--- /dev/null
+++ b/src/video/x11/SDL_x11modes.h
@@ -0,0 +1,80 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11modes_h
+#define _SDL_x11modes_h
+
+typedef struct
+{
+    int screen;
+    Visual *visual;
+    int depth;
+    int scanline_pad;
+    int x;
+    int y;
+
+    int use_xinerama;
+    int use_xrandr;
+    int use_vidmode;
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+    XineramaScreenInfo xinerama_info;
+    int xinerama_screen;
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+    RROutput xrandr_output;
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    int vidmode_screen;
+#endif
+
+} SDL_DisplayData;
+
+typedef struct
+{
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+    RRMode xrandr_mode;
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    XF86VidModeModeInfo vm_mode;
+#endif
+
+} SDL_DisplayModeData;
+
+extern int X11_InitModes(_THIS);
+extern void X11_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
+extern int X11_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+extern void X11_QuitModes(_THIS);
+
+/* Some utility functions for working with visuals */
+extern int X11_GetVisualInfoFromVisual(Display * display, Visual * visual,
+                                       XVisualInfo * vinfo);
+extern Uint32 X11_GetPixelFormatFromVisualInfo(Display * display,
+                                               XVisualInfo * vinfo);
+extern int X11_GetDisplayBounds(_THIS, SDL_VideoDisplay * sdl_display, SDL_Rect * rect);
+
+#endif /* _SDL_x11modes_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11mouse.c b/src/video/x11/SDL_x11mouse.c
new file mode 100644
index 0000000..441ecdf
--- /dev/null
+++ b/src/video/x11/SDL_x11mouse.c
@@ -0,0 +1,356 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include <X11/cursorfont.h>
+#include "SDL_assert.h"
+#include "SDL_x11video.h"
+#include "SDL_x11mouse.h"
+#include "SDL_x11xinput2.h"
+#include "../../events/SDL_mouse_c.h"
+
+
+/* FIXME: Find a better place to put this... */
+static Cursor x11_empty_cursor = None;
+
+static Display *
+GetDisplay(void)
+{
+    return ((SDL_VideoData *)SDL_GetVideoDevice()->driverdata)->display;
+}
+
+static Cursor
+X11_CreateEmptyCursor()
+{
+    if (x11_empty_cursor == None) {
+        Display *display = GetDisplay();
+        char data[1];
+        XColor color;
+        Pixmap pixmap;
+
+        SDL_zero(data);
+        color.red = color.green = color.blue = 0;
+        pixmap = XCreateBitmapFromData(display, DefaultRootWindow(display),
+                                       data, 1, 1);
+        if (pixmap) {
+            x11_empty_cursor = XCreatePixmapCursor(display, pixmap, pixmap,
+                                                   &color, &color, 0, 0);
+            XFreePixmap(display, pixmap);
+        }
+    }
+    return x11_empty_cursor;
+}
+
+static void
+X11_DestroyEmptyCursor(void)
+{
+    if (x11_empty_cursor != None) {
+        XFreeCursor(GetDisplay(), x11_empty_cursor);
+        x11_empty_cursor = None;
+    }
+}
+
+static SDL_Cursor *
+X11_CreateDefaultCursor()
+{
+    SDL_Cursor *cursor;
+
+    cursor = SDL_calloc(1, sizeof(*cursor));
+    if (cursor) {
+        /* None is used to indicate the default cursor */
+        cursor->driverdata = (void*)None;
+    } else {
+        SDL_OutOfMemory();
+    }
+
+    return cursor;
+}
+
+#if SDL_VIDEO_DRIVER_X11_XCURSOR
+static Cursor
+X11_CreateXCursorCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+    Display *display = GetDisplay();
+    Cursor cursor = None;
+    XcursorImage *image;
+
+    image = XcursorImageCreate(surface->w, surface->h);
+    if (!image) {
+        SDL_OutOfMemory();
+        return None;
+    }
+    image->xhot = hot_x;
+    image->yhot = hot_y;
+    image->delay = 0;
+
+    SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
+    SDL_assert(surface->pitch == surface->w * 4);
+    SDL_memcpy(image->pixels, surface->pixels, surface->h * surface->pitch);
+
+    cursor = XcursorImageLoadCursor(display, image);
+
+    XcursorImageDestroy(image);
+
+    return cursor;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XCURSOR */
+
+static Cursor
+X11_CreatePixmapCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+    Display *display = GetDisplay();
+    XColor fg, bg;
+    Cursor cursor = None;
+    Uint32 *ptr;
+    Uint8 *data_bits, *mask_bits;
+    Pixmap data_pixmap, mask_pixmap;
+    int x, y;
+    unsigned int rfg, gfg, bfg, rbg, gbg, bbg, fgBits, bgBits;
+    unsigned int width_bytes = ((surface->w + 7) & ~7) / 8;
+
+    data_bits = SDL_calloc(1, surface->h * width_bytes);
+    if (!data_bits) {
+        SDL_OutOfMemory();
+        return None;
+    }
+
+    mask_bits = SDL_calloc(1, surface->h * width_bytes);
+    if (!mask_bits) {
+        SDL_free(data_bits);
+        SDL_OutOfMemory();
+        return None;
+    }
+
+    /* Code below assumes ARGB pixel format */
+    SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
+
+    rfg = gfg = bfg = rbg = gbg = bbg = fgBits = bgBits = 0;
+    for (y = 0; y < surface->h; ++y) {
+        ptr = (Uint32 *)((Uint8 *)surface->pixels + y * surface->pitch);
+        for (x = 0; x < surface->w; ++x) {
+            int alpha = (*ptr >> 24) & 0xff;
+            int red   = (*ptr >> 16) & 0xff;
+            int green = (*ptr >> 8) & 0xff;
+            int blue  = (*ptr >> 0) & 0xff;
+            if (alpha > 25) {
+                mask_bits[y * width_bytes + x / 8] |= (0x01 << (x % 8));
+
+                if ((red + green + blue) > 0x40) {
+                    fgBits++;
+                    rfg += red;
+                    gfg += green;
+                    bfg += blue;
+                    data_bits[y * width_bytes + x / 8] |= (0x01 << (x % 8));
+                } else {
+                    bgBits++;
+                    rbg += red;
+                    gbg += green;
+                    bbg += blue;
+                }
+            }
+            ++ptr;
+        }
+    }
+
+    if (fgBits) {
+        fg.red   = rfg * 257 / fgBits;
+        fg.green = gfg * 257 / fgBits;
+        fg.blue  = bfg * 257 / fgBits;
+    }
+    else fg.red = fg.green = fg.blue = 0;
+
+    if (bgBits) {
+        bg.red   = rbg * 257 / bgBits;
+        bg.green = gbg * 257 / bgBits;
+        bg.blue  = bbg * 257 / bgBits;
+    }
+    else bg.red = bg.green = bg.blue = 0;
+
+    data_pixmap = XCreateBitmapFromData(display, DefaultRootWindow(display),
+                                        (char*)data_bits,
+                                        surface->w, surface->h);
+    mask_pixmap = XCreateBitmapFromData(display, DefaultRootWindow(display),
+                                        (char*)mask_bits,
+                                        surface->w, surface->h);
+    cursor = XCreatePixmapCursor(display, data_pixmap, mask_pixmap,
+                                 &fg, &bg, hot_x, hot_y);
+    XFreePixmap(display, data_pixmap);
+    XFreePixmap(display, mask_pixmap);
+
+    return cursor;
+}
+
+static SDL_Cursor *
+X11_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+    SDL_Cursor *cursor;
+
+    cursor = SDL_calloc(1, sizeof(*cursor));
+    if (cursor) {
+        Cursor x11_cursor = None;
+
+#if SDL_VIDEO_DRIVER_X11_XCURSOR
+        if (SDL_X11_HAVE_XCURSOR) {
+            x11_cursor = X11_CreateXCursorCursor(surface, hot_x, hot_y);
+        }
+#endif
+        if (x11_cursor == None) {
+            x11_cursor = X11_CreatePixmapCursor(surface, hot_x, hot_y);
+        }
+        cursor->driverdata = (void*)x11_cursor;
+    } else {
+        SDL_OutOfMemory();
+    }
+
+    return cursor;
+}
+
+static SDL_Cursor *
+X11_CreateSystemCursor(SDL_SystemCursor id)
+{
+    SDL_Cursor *cursor;
+    unsigned int shape;
+
+    switch(id)
+    {
+    default:
+        SDL_assert(0);
+        return NULL;
+    /* X Font Cursors reference: */
+    /*   http://tronche.com/gui/x/xlib/appendix/b/ */
+    case SDL_SYSTEM_CURSOR_ARROW:     shape = XC_left_ptr; break;
+    case SDL_SYSTEM_CURSOR_IBEAM:     shape = XC_xterm; break;
+    case SDL_SYSTEM_CURSOR_WAIT:      shape = XC_watch; break;
+    case SDL_SYSTEM_CURSOR_CROSSHAIR: shape = XC_tcross; break;
+    case SDL_SYSTEM_CURSOR_WAITARROW: shape = XC_watch; break;
+    case SDL_SYSTEM_CURSOR_SIZENWSE:  shape = XC_fleur; break;
+    case SDL_SYSTEM_CURSOR_SIZENESW:  shape = XC_fleur; break;
+    case SDL_SYSTEM_CURSOR_SIZEWE:    shape = XC_sb_h_double_arrow; break;
+    case SDL_SYSTEM_CURSOR_SIZENS:    shape = XC_sb_v_double_arrow; break;
+    case SDL_SYSTEM_CURSOR_SIZEALL:   shape = XC_fleur; break;
+    case SDL_SYSTEM_CURSOR_NO:        shape = XC_pirate; break;
+    case SDL_SYSTEM_CURSOR_HAND:      shape = XC_hand2; break;
+    }
+
+    cursor = SDL_calloc(1, sizeof(*cursor));
+    if (cursor) {
+        Cursor x11_cursor;
+
+        x11_cursor = XCreateFontCursor(GetDisplay(), shape);
+
+        cursor->driverdata = (void*)x11_cursor;
+    } else {
+        SDL_OutOfMemory();
+    }
+
+    return cursor;
+}
+
+static void
+X11_FreeCursor(SDL_Cursor * cursor)
+{
+    Cursor x11_cursor = (Cursor)cursor->driverdata;
+
+    if (x11_cursor != None) {
+        XFreeCursor(GetDisplay(), x11_cursor);
+    }
+    SDL_free(cursor);
+}
+
+static int
+X11_ShowCursor(SDL_Cursor * cursor)
+{
+    Cursor x11_cursor = 0;
+
+    if (cursor) {
+        x11_cursor = (Cursor)cursor->driverdata;
+    } else {
+        x11_cursor = X11_CreateEmptyCursor();
+    }
+
+    /* FIXME: Is there a better way than this? */
+    {
+        SDL_VideoDevice *video = SDL_GetVideoDevice();
+        Display *display = GetDisplay();
+        SDL_Window *window;
+        SDL_WindowData *data;
+
+        for (window = video->windows; window; window = window->next) {
+            data = (SDL_WindowData *)window->driverdata;
+            if (x11_cursor != None) {
+                XDefineCursor(display, data->xwindow, x11_cursor);
+            } else {
+                XUndefineCursor(display, data->xwindow);
+            }
+        }
+        XFlush(display);
+    }
+    return 0;
+}
+
+static void
+X11_WarpMouse(SDL_Window * window, int x, int y)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    XWarpPointer(display, None, data->xwindow, 0, 0, 0, 0, x, y);
+    XSync(display, False);
+}
+
+static int
+X11_SetRelativeMouseMode(SDL_bool enabled)
+{
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+    if(X11_Xinput2IsInitialized())
+        return 0;
+#else
+    SDL_Unsupported();
+#endif
+    return -1;
+}
+
+void
+X11_InitMouse(_THIS)
+{
+    SDL_Mouse *mouse = SDL_GetMouse();
+
+    mouse->CreateCursor = X11_CreateCursor;
+    mouse->CreateSystemCursor = X11_CreateSystemCursor;
+    mouse->ShowCursor = X11_ShowCursor;
+    mouse->FreeCursor = X11_FreeCursor;
+    mouse->WarpMouse = X11_WarpMouse;
+    mouse->SetRelativeMouseMode = X11_SetRelativeMouseMode;
+
+    SDL_SetDefaultCursor(X11_CreateDefaultCursor());
+}
+
+void
+X11_QuitMouse(_THIS)
+{
+    X11_DestroyEmptyCursor();
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11mouse.h b/src/video/x11/SDL_x11mouse.h
new file mode 100644
index 0000000..ee7a14a
--- /dev/null
+++ b/src/video/x11/SDL_x11mouse.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11mouse_h
+#define _SDL_x11mouse_h
+
+extern void X11_InitMouse(_THIS);
+extern void X11_QuitMouse(_THIS);
+
+#endif /* _SDL_x11mouse_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11opengl.c b/src/video/x11/SDL_x11opengl.c
new file mode 100644
index 0000000..2eaed86
--- /dev/null
+++ b/src/video/x11/SDL_x11opengl.c
@@ -0,0 +1,799 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_x11video.h"
+#include "SDL_assert.h"
+
+/* GLX implementation of SDL OpenGL support */
+
+#if SDL_VIDEO_OPENGL_GLX
+#include "SDL_loadso.h"
+#include "SDL_x11opengles.h"
+
+#if defined(__IRIX__)
+/* IRIX doesn't have a GL library versioning system */
+#define DEFAULT_OPENGL  "libGL.so"
+#elif defined(__MACOSX__)
+#define DEFAULT_OPENGL  "/usr/X11R6/lib/libGL.1.dylib"
+#elif defined(__QNXNTO__)
+#define DEFAULT_OPENGL  "libGL.so.3"
+#else
+#define DEFAULT_OPENGL  "libGL.so.1"
+#endif
+
+#ifndef GLX_NONE_EXT
+#define GLX_NONE_EXT                       0x8000
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB             100000
+#define GLX_SAMPLES_ARB                    100001
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating
+#define GLX_VISUAL_CAVEAT_EXT              0x20
+#define GLX_NONE_EXT                       0x8000
+#define GLX_SLOW_VISUAL_EXT                0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info
+#define GLX_X_VISUAL_TYPE_EXT              0x22
+#define GLX_DIRECT_COLOR_EXT               0x8003
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context
+#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
+#define GLX_CONTEXT_FLAGS_ARB              0x2094
+#define GLX_CONTEXT_DEBUG_BIT_ARB          0x0001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+
+/* Typedef for the GL 3.0 context creation function */
+typedef GLXContext(*PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display * dpy,
+                                                        GLXFBConfig config,
+                                                        GLXContext
+                                                        share_context,
+                                                        Bool direct,
+                                                        const int
+                                                        *attrib_list);
+#endif
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile
+#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_ARB_create_context_robustness
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB  0x00000004
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB                   0x8261
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB                   0x8252
+#endif
+
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_EXT_create_context_es2_profile
+#ifndef GLX_CONTEXT_ES2_PROFILE_BIT_EXT
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT    0x00000002
+#endif
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_SWAP_INTERVAL_EXT              0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT          0x20F2
+#endif
+
+#ifndef GLX_EXT_swap_control_tear
+#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
+#endif
+
+#define OPENGL_REQUIRES_DLOPEN
+#if defined(OPENGL_REQUIRES_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
+#include <dlfcn.h>
+#define GL_LoadObject(X)    dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
+#define GL_LoadFunction     dlsym
+#define GL_UnloadObject     dlclose
+#else
+#define GL_LoadObject   SDL_LoadObject
+#define GL_LoadFunction SDL_LoadFunction
+#define GL_UnloadObject SDL_UnloadObject
+#endif
+
+static void X11_GL_InitExtensions(_THIS);
+
+
+int
+X11_GL_LoadLibrary(_THIS, const char *path)
+{
+    Display *display;
+    void *handle;
+
+    if (_this->gl_data) {
+        return SDL_SetError("OpenGL context already created");
+    }
+
+    /* If SDL_GL_CONTEXT_EGL has been changed to 1, switch over to X11_GLES functions  */
+    if (_this->gl_config.use_egl == 1) {
+#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+        _this->GL_LoadLibrary = X11_GLES_LoadLibrary;
+        _this->GL_GetProcAddress = X11_GLES_GetProcAddress;
+        _this->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
+        _this->GL_CreateContext = X11_GLES_CreateContext;
+        _this->GL_MakeCurrent = X11_GLES_MakeCurrent;
+        _this->GL_SetSwapInterval = X11_GLES_SetSwapInterval;
+        _this->GL_GetSwapInterval = X11_GLES_GetSwapInterval;
+        _this->GL_SwapWindow = X11_GLES_SwapWindow;
+        _this->GL_DeleteContext = X11_GLES_DeleteContext;
+        return X11_GLES_LoadLibrary(_this, path);
+#else
+        return SDL_SetError("SDL not configured with OpenGL ES/EGL support");
+#endif
+    }
+
+
+    /* Load the OpenGL library */
+    if (path == NULL) {
+        path = SDL_getenv("SDL_OPENGL_LIBRARY");
+    }
+    if (path == NULL) {
+        path = DEFAULT_OPENGL;
+    }
+    _this->gl_config.dll_handle = GL_LoadObject(path);
+    if (!_this->gl_config.dll_handle) {
+#if defined(OPENGL_REQUIRES_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
+        SDL_SetError("Failed loading %s: %s", path, dlerror());
+#endif
+        return -1;
+    }
+    SDL_strlcpy(_this->gl_config.driver_path, path,
+                SDL_arraysize(_this->gl_config.driver_path));
+
+    /* Allocate OpenGL memory */
+    _this->gl_data =
+        (struct SDL_GLDriverData *) SDL_calloc(1,
+                                               sizeof(struct
+                                                      SDL_GLDriverData));
+    if (!_this->gl_data) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Load function pointers */
+    handle = _this->gl_config.dll_handle;
+    _this->gl_data->glXQueryExtension =
+        (Bool (*)(Display *, int *, int *))
+            GL_LoadFunction(handle, "glXQueryExtension");
+    _this->gl_data->glXGetProcAddress =
+        (void *(*)(const GLubyte *))
+            GL_LoadFunction(handle, "glXGetProcAddressARB");
+    _this->gl_data->glXChooseVisual =
+        (XVisualInfo * (*)(Display *, int, int *))
+            X11_GL_GetProcAddress(_this, "glXChooseVisual");
+    _this->gl_data->glXCreateContext =
+        (GLXContext(*)(Display *, XVisualInfo *, GLXContext, int))
+            X11_GL_GetProcAddress(_this, "glXCreateContext");
+    _this->gl_data->glXDestroyContext =
+        (void (*)(Display *, GLXContext))
+            X11_GL_GetProcAddress(_this, "glXDestroyContext");
+    _this->gl_data->glXMakeCurrent =
+        (int (*)(Display *, GLXDrawable, GLXContext))
+            X11_GL_GetProcAddress(_this, "glXMakeCurrent");
+    _this->gl_data->glXSwapBuffers =
+        (void (*)(Display *, GLXDrawable))
+            X11_GL_GetProcAddress(_this, "glXSwapBuffers");
+    _this->gl_data->glXQueryDrawable =
+        (void (*)(Display*,GLXDrawable,int,unsigned int*))
+            X11_GL_GetProcAddress(_this, "glXQueryDrawable");
+
+    if (!_this->gl_data->glXQueryExtension ||
+        !_this->gl_data->glXChooseVisual ||
+        !_this->gl_data->glXCreateContext ||
+        !_this->gl_data->glXDestroyContext ||
+        !_this->gl_data->glXMakeCurrent ||
+        !_this->gl_data->glXSwapBuffers) {
+        return SDL_SetError("Could not retrieve OpenGL functions");
+    }
+
+    display = ((SDL_VideoData *) _this->driverdata)->display;
+    if (!_this->gl_data->glXQueryExtension(display, &_this->gl_data->errorBase, &_this->gl_data->eventBase)) {
+        return SDL_SetError("GLX is not supported");
+    }
+
+    /* Initialize extensions */
+    X11_GL_InitExtensions(_this);
+
+    return 0;
+}
+
+void *
+X11_GL_GetProcAddress(_THIS, const char *proc)
+{
+    if (_this->gl_data->glXGetProcAddress) {
+        return _this->gl_data->glXGetProcAddress((const GLubyte *) proc);
+    }
+    return GL_LoadFunction(_this->gl_config.dll_handle, proc);
+}
+
+void
+X11_GL_UnloadLibrary(_THIS)
+{
+    /* Don't actually unload the library, since it may have registered
+     * X11 shutdown hooks, per the notes at:
+     * http://dri.sourceforge.net/doc/DRIuserguide.html
+     */
+#if 0
+    GL_UnloadObject(_this->gl_config.dll_handle);
+    _this->gl_config.dll_handle = NULL;
+#endif
+
+    /* Free OpenGL memory */
+    if (_this->gl_data) {
+        SDL_free(_this->gl_data);
+        _this->gl_data = NULL;
+    }
+}
+
+static SDL_bool
+HasExtension(const char *extension, const char *extensions)
+{
+    const char *start;
+    const char *where, *terminator;
+
+    /* Extension names should not have spaces. */
+    where = SDL_strchr(extension, ' ');
+    if (where || *extension == '\0')
+        return SDL_FALSE;
+
+    if (!extensions)
+        return SDL_FALSE;
+
+    /* It takes a bit of care to be fool-proof about parsing the
+     * OpenGL extensions string. Don't be fooled by sub-strings,
+     * etc. */
+
+    start = extensions;
+
+    for (;;) {
+        where = SDL_strstr(start, extension);
+        if (!where)
+            break;
+
+        terminator = where + SDL_strlen(extension);
+        if (where == start || *(where - 1) == ' ')
+            if (*terminator == ' ' || *terminator == '\0')
+                return SDL_TRUE;
+
+        start = terminator;
+    }
+    return SDL_FALSE;
+}
+
+static void
+X11_GL_InitExtensions(_THIS)
+{
+    Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+    int screen = DefaultScreen(display);
+    XVisualInfo *vinfo;
+    XSetWindowAttributes xattr;
+    Window w;
+    GLXContext context;
+    const char *(*glXQueryExtensionsStringFunc) (Display *, int);
+    const char *extensions;
+
+    vinfo = X11_GL_GetVisual(_this, display, screen);
+    if (!vinfo) {
+        return;
+    }
+    xattr.background_pixel = 0;
+    xattr.border_pixel = 0;
+    xattr.colormap =
+        XCreateColormap(display, RootWindow(display, screen), vinfo->visual,
+                        AllocNone);
+    w = XCreateWindow(display, RootWindow(display, screen), 0, 0, 32, 32, 0,
+                      vinfo->depth, InputOutput, vinfo->visual,
+                      (CWBackPixel | CWBorderPixel | CWColormap), &xattr);
+    context = _this->gl_data->glXCreateContext(display, vinfo, NULL, True);
+    if (context) {
+        _this->gl_data->glXMakeCurrent(display, w, context);
+    }
+    XFree(vinfo);
+
+    glXQueryExtensionsStringFunc =
+        (const char *(*)(Display *, int)) X11_GL_GetProcAddress(_this,
+                                                                "glXQueryExtensionsString");
+    if (glXQueryExtensionsStringFunc) {
+        extensions = glXQueryExtensionsStringFunc(display, screen);
+    } else {
+        extensions = NULL;
+    }
+
+    /* Check for GLX_EXT_swap_control(_tear) */
+    _this->gl_data->HAS_GLX_EXT_swap_control_tear = SDL_FALSE;
+    if (HasExtension("GLX_EXT_swap_control", extensions)) {
+        _this->gl_data->glXSwapIntervalEXT =
+            (void (*)(Display*,GLXDrawable,int))
+                X11_GL_GetProcAddress(_this, "glXSwapIntervalEXT");
+        if (HasExtension("GLX_EXT_swap_control_tear", extensions)) {
+            _this->gl_data->HAS_GLX_EXT_swap_control_tear = SDL_TRUE;
+        }
+    }
+
+    /* Check for GLX_MESA_swap_control */
+    if (HasExtension("GLX_MESA_swap_control", extensions)) {
+        _this->gl_data->glXSwapIntervalMESA =
+            (int(*)(int)) X11_GL_GetProcAddress(_this, "glXSwapIntervalMESA");
+        _this->gl_data->glXGetSwapIntervalMESA =
+            (int(*)(void)) X11_GL_GetProcAddress(_this,
+                                                   "glXGetSwapIntervalMESA");
+    }
+
+    /* Check for GLX_SGI_swap_control */
+    if (HasExtension("GLX_SGI_swap_control", extensions)) {
+        _this->gl_data->glXSwapIntervalSGI =
+            (int (*)(int)) X11_GL_GetProcAddress(_this, "glXSwapIntervalSGI");
+    }
+
+    /* Check for GLX_EXT_visual_rating */
+    if (HasExtension("GLX_EXT_visual_rating", extensions)) {
+        _this->gl_data->HAS_GLX_EXT_visual_rating = SDL_TRUE;
+    }
+
+    /* Check for GLX_EXT_visual_info */
+    if (HasExtension("GLX_EXT_visual_info", extensions)) {
+        _this->gl_data->HAS_GLX_EXT_visual_info = SDL_TRUE;
+    }
+
+    if (context) {
+        _this->gl_data->glXMakeCurrent(display, None, NULL);
+        _this->gl_data->glXDestroyContext(display, context);
+    }
+    XDestroyWindow(display, w);
+    X11_PumpEvents(_this);
+}
+
+/* glXChooseVisual and glXChooseFBConfig have some small differences in
+ * the attribute encoding, it can be chosen with the for_FBConfig parameter.
+ */
+int
+X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int size, Bool for_FBConfig)
+{
+    int i = 0;
+    const int MAX_ATTRIBUTES = 64;
+
+    /* assert buffer is large enough to hold all SDL attributes. */
+    SDL_assert(size >= MAX_ATTRIBUTES);
+
+    /* Setup our GLX attributes according to the gl_config. */
+    if( for_FBConfig ) {
+        attribs[i++] = GLX_RENDER_TYPE;
+        attribs[i++] = GLX_RGBA_BIT;
+    } else {
+        attribs[i++] = GLX_RGBA;
+    }
+    attribs[i++] = GLX_RED_SIZE;
+    attribs[i++] = _this->gl_config.red_size;
+    attribs[i++] = GLX_GREEN_SIZE;
+    attribs[i++] = _this->gl_config.green_size;
+    attribs[i++] = GLX_BLUE_SIZE;
+    attribs[i++] = _this->gl_config.blue_size;
+
+    if (_this->gl_config.alpha_size) {
+        attribs[i++] = GLX_ALPHA_SIZE;
+        attribs[i++] = _this->gl_config.alpha_size;
+    }
+
+    if (_this->gl_config.double_buffer) {
+        attribs[i++] = GLX_DOUBLEBUFFER;
+        if( for_FBConfig ) {
+            attribs[i++] = True;
+        }
+    }
+
+    attribs[i++] = GLX_DEPTH_SIZE;
+    attribs[i++] = _this->gl_config.depth_size;
+
+    if (_this->gl_config.stencil_size) {
+        attribs[i++] = GLX_STENCIL_SIZE;
+        attribs[i++] = _this->gl_config.stencil_size;
+    }
+
+    if (_this->gl_config.accum_red_size) {
+        attribs[i++] = GLX_ACCUM_RED_SIZE;
+        attribs[i++] = _this->gl_config.accum_red_size;
+    }
+
+    if (_this->gl_config.accum_green_size) {
+        attribs[i++] = GLX_ACCUM_GREEN_SIZE;
+        attribs[i++] = _this->gl_config.accum_green_size;
+    }
+
+    if (_this->gl_config.accum_blue_size) {
+        attribs[i++] = GLX_ACCUM_BLUE_SIZE;
+        attribs[i++] = _this->gl_config.accum_blue_size;
+    }
+
+    if (_this->gl_config.accum_alpha_size) {
+        attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
+        attribs[i++] = _this->gl_config.accum_alpha_size;
+    }
+
+    if (_this->gl_config.stereo) {
+        attribs[i++] = GLX_STEREO;
+        if( for_FBConfig ) {
+            attribs[i++] = True;
+        }
+    }
+
+    if (_this->gl_config.multisamplebuffers) {
+        attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
+        attribs[i++] = _this->gl_config.multisamplebuffers;
+    }
+
+    if (_this->gl_config.multisamplesamples) {
+        attribs[i++] = GLX_SAMPLES_ARB;
+        attribs[i++] = _this->gl_config.multisamplesamples;
+    }
+
+    if (_this->gl_config.accelerated >= 0 &&
+        _this->gl_data->HAS_GLX_EXT_visual_rating) {
+        attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
+        attribs[i++] = _this->gl_config.accelerated ? GLX_NONE_EXT :
+                                                      GLX_SLOW_VISUAL_EXT;
+    }
+
+    /* If we're supposed to use DirectColor visuals, and we've got the
+       EXT_visual_info extension, then add GLX_X_VISUAL_TYPE_EXT. */
+    if (X11_UseDirectColorVisuals() &&
+        _this->gl_data->HAS_GLX_EXT_visual_info) {
+        attribs[i++] = GLX_X_VISUAL_TYPE_EXT;
+        attribs[i++] = GLX_DIRECT_COLOR_EXT;
+    }
+
+    attribs[i++] = None;
+
+    SDL_assert(i <= MAX_ATTRIBUTES);
+
+    return i;
+}
+
+XVisualInfo *
+X11_GL_GetVisual(_THIS, Display * display, int screen)
+{
+    XVisualInfo *vinfo;
+
+    /* 64 seems nice. */
+    int attribs[64];
+    X11_GL_GetAttributes(_this,display,screen,attribs,64,SDL_FALSE);
+
+    if (!_this->gl_data) {
+        /* The OpenGL library wasn't loaded, SDL_GetError() should have info */
+        return NULL;
+    }
+
+    vinfo = _this->gl_data->glXChooseVisual(display, screen, attribs);
+    if (!vinfo) {
+        SDL_SetError("Couldn't find matching GLX visual");
+    }
+    return vinfo;
+}
+
+#ifndef GLXBadContext
+#define GLXBadContext 0
+#endif
+#ifndef GLXBadFBConfig
+#define GLXBadFBConfig 9
+#endif
+#ifndef GLXBadProfileARB
+#define GLXBadProfileARB 13
+#endif
+static int (*handler) (Display *, XErrorEvent *) = NULL;
+static int errorBase = 0;
+static int
+X11_GL_CreateContextErrorHandler(Display * d, XErrorEvent * e)
+{
+    switch (e->error_code) {
+    case BadRequest:
+    case BadMatch:
+    case BadValue:
+    case BadAlloc:
+        return (0);
+    default:
+        if (errorBase && 
+            (e->error_code == errorBase + GLXBadContext ||
+             e->error_code == errorBase + GLXBadFBConfig ||
+             e->error_code == errorBase + GLXBadProfileARB)) {
+            return (0);
+        }
+        return (handler(d, e));
+    }
+}
+
+SDL_GLContext
+X11_GL_CreateContext(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    int screen =
+        ((SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata)->screen;
+    XWindowAttributes xattr;
+    XVisualInfo v, *vinfo;
+    int n;
+    GLXContext context = NULL, share_context;
+
+    if (_this->gl_config.share_with_current_context) {
+        share_context = (GLXContext)SDL_GL_GetCurrentContext();
+    } else {
+        share_context = NULL;
+    }
+
+    /* We do this to create a clean separation between X and GLX errors. */
+    XSync(display, False);
+    errorBase = _this->gl_data->errorBase;
+    handler = XSetErrorHandler(X11_GL_CreateContextErrorHandler);
+    XGetWindowAttributes(display, data->xwindow, &xattr);
+    v.screen = screen;
+    v.visualid = XVisualIDFromVisual(xattr.visual);
+    vinfo = XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &v, &n);
+    if (vinfo) {
+        if (_this->gl_config.major_version < 3 &&
+            _this->gl_config.profile_mask == 0 &&
+            _this->gl_config.flags == 0) {
+            /* Create legacy context */
+            context =
+                _this->gl_data->glXCreateContext(display, vinfo, share_context, True);
+        } else {
+            /* If we want a GL 3.0 context or later we need to get a temporary
+               context to grab the new context creation function */
+            GLXContext temp_context =
+                _this->gl_data->glXCreateContext(display, vinfo, NULL, True);
+            if (temp_context) {
+                /* max 8 attributes plus terminator */
+                int attribs[9] = {
+                    GLX_CONTEXT_MAJOR_VERSION_ARB,
+                    _this->gl_config.major_version,
+                    GLX_CONTEXT_MINOR_VERSION_ARB,
+                    _this->gl_config.minor_version,
+                    0
+                };
+                int iattr = 4;
+
+                /* SDL profile bits match GLX profile bits */
+                if( _this->gl_config.profile_mask != 0 ) {
+                    attribs[iattr++] = GLX_CONTEXT_PROFILE_MASK_ARB;
+                    attribs[iattr++] = _this->gl_config.profile_mask;
+                }
+
+                /* SDL flags match GLX flags */
+                if( _this->gl_config.flags != 0 ) {
+                    attribs[iattr++] = GLX_CONTEXT_FLAGS_ARB;
+                    attribs[iattr++] = _this->gl_config.flags;
+                }
+
+                attribs[iattr++] = 0;
+
+                /* Get a pointer to the context creation function for GL 3.0 */
+                PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs =
+                    (PFNGLXCREATECONTEXTATTRIBSARBPROC) _this->gl_data->
+                    glXGetProcAddress((GLubyte *)
+                                      "glXCreateContextAttribsARB");
+                if (!glXCreateContextAttribs) {
+                    SDL_SetError("GL 3.x is not supported");
+                    context = temp_context;
+                } else {
+                    int glxAttribs[64];
+
+                    /* Create a GL 3.x context */
+                    GLXFBConfig *framebuffer_config = NULL;
+                    int fbcount = 0;
+                    GLXFBConfig *(*glXChooseFBConfig) (Display * disp,
+                                                       int screen,
+                                                       const int *attrib_list,
+                                                       int *nelements);
+
+                    glXChooseFBConfig =
+                        (GLXFBConfig *
+                         (*)(Display *, int, const int *,
+                             int *)) _this->gl_data->
+                        glXGetProcAddress((GLubyte *) "glXChooseFBConfig");
+
+                    X11_GL_GetAttributes(_this,display,screen,glxAttribs,64,SDL_TRUE);
+
+                    if (!glXChooseFBConfig
+                        || !(framebuffer_config =
+                             glXChooseFBConfig(display,
+                                               DefaultScreen(display), glxAttribs,
+                                               &fbcount))) {
+                        SDL_SetError
+                            ("No good framebuffers found. GL 3.x disabled");
+                        context = temp_context;
+                    } else {
+                        context =
+                            glXCreateContextAttribs(display,
+                                                    framebuffer_config[0],
+                                                    share_context, True, attribs);
+                        _this->gl_data->glXDestroyContext(display,
+                                                          temp_context);
+                    }
+                }
+            }
+        }
+        XFree(vinfo);
+    }
+    XSync(display, False);
+    XSetErrorHandler(handler);
+
+    if (!context) {
+        SDL_SetError("Could not create GL context");
+        return NULL;
+    }
+
+    if (X11_GL_MakeCurrent(_this, window, context) < 0) {
+        X11_GL_DeleteContext(_this, context);
+        return NULL;
+    }
+
+    return context;
+}
+
+int
+X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+    Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+    Window drawable =
+        (context ? ((SDL_WindowData *) window->driverdata)->xwindow : None);
+    GLXContext glx_context = (GLXContext) context;
+
+    if (!_this->gl_data) {
+        return SDL_SetError("OpenGL not initialized");
+    }
+
+    if (!_this->gl_data->glXMakeCurrent(display, drawable, glx_context)) {
+        return SDL_SetError("Unable to make GL context current");
+    }
+
+    return 0;
+}
+
+/*
+   0 is a valid argument to glxSwapInterval(MESA|EXT) and setting it to 0
+   will undo the effect of a previous call with a value that is greater
+   than zero (or at least that is what the docs say). OTOH, 0 is an invalid
+   argument to glxSwapIntervalSGI and it returns an error if you call it
+   with 0 as an argument.
+*/
+
+static int swapinterval = -1;
+int
+X11_GL_SetSwapInterval(_THIS, int interval)
+{
+    int status = -1;
+
+    if ((interval < 0) && (!_this->gl_data->HAS_GLX_EXT_swap_control_tear)) {
+        SDL_SetError("Negative swap interval unsupported in this GL");
+    } else if (_this->gl_data->glXSwapIntervalEXT) {
+        Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+        const SDL_WindowData *windowdata = (SDL_WindowData *)
+            SDL_GL_GetCurrentWindow()->driverdata;
+
+        Window drawable = windowdata->xwindow;
+
+        /*
+         * This is a workaround for a bug in NVIDIA drivers. Bug has been reported
+         * and will be fixed in a future release (probably 319.xx).
+         *
+         * There's a bug where glXSetSwapIntervalEXT ignores updates because
+         * it has the wrong value cached. To work around it, we just run a no-op
+         * update to the current value.
+         */
+        int currentInterval = X11_GL_GetSwapInterval(_this);
+        _this->gl_data->glXSwapIntervalEXT(display, drawable, currentInterval);
+        _this->gl_data->glXSwapIntervalEXT(display, drawable, interval);
+
+        status = 0;
+        swapinterval = interval;
+    } else if (_this->gl_data->glXSwapIntervalMESA) {
+        status = _this->gl_data->glXSwapIntervalMESA(interval);
+        if (status != 0) {
+            SDL_SetError("glxSwapIntervalMESA failed");
+        } else {
+            swapinterval = interval;
+        }
+    } else if (_this->gl_data->glXSwapIntervalSGI) {
+        status = _this->gl_data->glXSwapIntervalSGI(interval);
+        if (status != 0) {
+            SDL_SetError("glxSwapIntervalSGI failed");
+        } else {
+            swapinterval = interval;
+        }
+    } else {
+        SDL_Unsupported();
+    }
+    return status;
+}
+
+int
+X11_GL_GetSwapInterval(_THIS)
+{
+    if (_this->gl_data->glXSwapIntervalEXT) {
+        Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+        const SDL_WindowData *windowdata = (SDL_WindowData *)
+            SDL_GL_GetCurrentWindow()->driverdata;
+        Window drawable = windowdata->xwindow;
+        unsigned int allow_late_swap_tearing = 0;
+        unsigned int interval = 0;
+
+        if (_this->gl_data->HAS_GLX_EXT_swap_control_tear) {
+            _this->gl_data->glXQueryDrawable(display, drawable,
+                                            GLX_LATE_SWAPS_TEAR_EXT,
+                                            &allow_late_swap_tearing);
+        }
+
+        _this->gl_data->glXQueryDrawable(display, drawable,
+                                         GLX_SWAP_INTERVAL_EXT, &interval);
+
+        if ((allow_late_swap_tearing) && (interval > 0)) {
+            return -((int) interval);
+        }
+
+        return (int) interval;
+    } else if (_this->gl_data->glXGetSwapIntervalMESA) {
+        return _this->gl_data->glXGetSwapIntervalMESA();
+    } else {
+        return swapinterval;
+    }
+}
+
+void
+X11_GL_SwapWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    _this->gl_data->glXSwapBuffers(display, data->xwindow);
+}
+
+void
+X11_GL_DeleteContext(_THIS, SDL_GLContext context)
+{
+    Display *display = ((SDL_VideoData *) _this->driverdata)->display;
+    GLXContext glx_context = (GLXContext) context;
+
+    if (!_this->gl_data) {
+        return;
+    }
+    _this->gl_data->glXDestroyContext(display, glx_context);
+    XSync(display, False);
+}
+
+#endif /* SDL_VIDEO_OPENGL_GLX */
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11opengl.h b/src/video/x11/SDL_x11opengl.h
new file mode 100644
index 0000000..db1b315
--- /dev/null
+++ b/src/video/x11/SDL_x11opengl.h
@@ -0,0 +1,69 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11opengl_h
+#define _SDL_x11opengl_h
+
+#if SDL_VIDEO_OPENGL_GLX
+#include "SDL_opengl.h"
+#include <GL/glx.h>
+
+struct SDL_GLDriverData
+{
+    int errorBase, eventBase;
+
+    SDL_bool HAS_GLX_EXT_visual_rating;
+    SDL_bool HAS_GLX_EXT_visual_info;
+    SDL_bool HAS_GLX_EXT_swap_control_tear;
+
+    Bool (*glXQueryExtension) (Display*,int*,int*);
+    void *(*glXGetProcAddress) (const GLubyte*);
+    XVisualInfo *(*glXChooseVisual) (Display*,int,int*);
+    GLXContext (*glXCreateContext) (Display*,XVisualInfo*,GLXContext,Bool);
+    void (*glXDestroyContext) (Display*, GLXContext);
+    Bool(*glXMakeCurrent) (Display*,GLXDrawable,GLXContext);
+    void (*glXSwapBuffers) (Display*, GLXDrawable);
+    void (*glXQueryDrawable) (Display*,GLXDrawable,int,unsigned int*);
+    void (*glXSwapIntervalEXT) (Display*,GLXDrawable,int);
+    int (*glXSwapIntervalSGI) (int);
+    int (*glXSwapIntervalMESA) (int);
+    int (*glXGetSwapIntervalMESA) (void);
+};
+
+/* OpenGL functions */
+extern int X11_GL_LoadLibrary(_THIS, const char *path);
+extern void *X11_GL_GetProcAddress(_THIS, const char *proc);
+extern void X11_GL_UnloadLibrary(_THIS);
+extern XVisualInfo *X11_GL_GetVisual(_THIS, Display * display, int screen);
+extern SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window * window);
+extern int X11_GL_MakeCurrent(_THIS, SDL_Window * window,
+                              SDL_GLContext context);
+extern int X11_GL_SetSwapInterval(_THIS, int interval);
+extern int X11_GL_GetSwapInterval(_THIS);
+extern void X11_GL_SwapWindow(_THIS, SDL_Window * window);
+extern void X11_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+#endif /* SDL_VIDEO_OPENGL_GLX */
+
+#endif /* _SDL_x11opengl_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11opengles.c b/src/video/x11/SDL_x11opengles.c
new file mode 100644
index 0000000..ba72aff
--- /dev/null
+++ b/src/video/x11/SDL_x11opengles.c
@@ -0,0 +1,440 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11 && SDL_VIDEO_OPENGL_ES
+
+#include "SDL_x11video.h"
+#include "SDL_x11opengles.h"
+#include "SDL_x11opengl.h"
+
+#define DEFAULT_EGL "libEGL.so"
+#define DEFAULT_OGL_ES2 "libGLESv2.so"
+#define DEFAULT_OGL_ES_PVR "libGLES_CM.so"
+#define DEFAULT_OGL_ES "libGLESv1_CM.so"
+
+#define LOAD_FUNC(NAME) \
+    *((void**)&_this->gles_data->NAME) = dlsym(handle, #NAME); \
+    if (!_this->gles_data->NAME) \
+    { \
+        return SDL_SetError("Could not retrieve EGL function " #NAME); \
+    }
+
+/* GLES implementation of SDL OpenGL support */
+
+void *
+X11_GLES_GetProcAddress(_THIS, const char *proc)
+{
+    static char procname[1024];
+    void *handle;
+    void *retval;
+
+    handle = _this->gles_data->egl_dll_handle;
+    if (_this->gles_data->eglGetProcAddress) {
+        retval = _this->gles_data->eglGetProcAddress(proc);
+        if (retval) {
+            return retval;
+        }
+    }
+
+    handle = _this->gl_config.dll_handle;
+#if defined(__OpenBSD__) && !defined(__ELF__)
+#undef dlsym(x,y);
+#endif
+    retval = dlsym(handle, proc);
+    if (!retval && strlen(proc) <= 1022) {
+        procname[0] = '_';
+        strcpy(procname + 1, proc);
+        retval = dlsym(handle, procname);
+    }
+    return retval;
+}
+
+void
+X11_GLES_UnloadLibrary(_THIS)
+{
+    if ((_this->gles_data) && (_this->gl_config.driver_loaded)) {
+        _this->gles_data->eglTerminate(_this->gles_data->egl_display);
+
+        dlclose(_this->gl_config.dll_handle);
+        dlclose(_this->gles_data->egl_dll_handle);
+
+        SDL_free(_this->gles_data);
+        _this->gles_data = NULL;
+
+        _this->gl_config.dll_handle = NULL;
+        _this->gl_config.driver_loaded = 0;
+    }
+}
+
+int
+X11_GLES_LoadLibrary(_THIS, const char *path)
+{
+    void *handle;
+    int dlopen_flags;
+
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    if (_this->gles_data) {
+        return SDL_SetError("OpenGL ES context already created");
+    }
+
+    /* If SDL_GL_CONTEXT_EGL has been changed to 0, switch over to X11_GL functions  */
+    if (_this->gl_config.use_egl == 0) {
+#if SDL_VIDEO_OPENGL_GLX
+        _this->GL_LoadLibrary = X11_GL_LoadLibrary;
+        _this->GL_GetProcAddress = X11_GL_GetProcAddress;
+        _this->GL_UnloadLibrary = X11_GL_UnloadLibrary;
+        _this->GL_CreateContext = X11_GL_CreateContext;
+        _this->GL_MakeCurrent = X11_GL_MakeCurrent;
+        _this->GL_SetSwapInterval = X11_GL_SetSwapInterval;
+        _this->GL_GetSwapInterval = X11_GL_GetSwapInterval;
+        _this->GL_SwapWindow = X11_GL_SwapWindow;
+        _this->GL_DeleteContext = X11_GL_DeleteContext;
+        return X11_GL_LoadLibrary(_this, path);
+#else
+        return SDL_SetError("SDL not configured with OpenGL/GLX support");
+#endif
+    }
+
+#ifdef RTLD_GLOBAL
+    dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
+#else
+    dlopen_flags = RTLD_LAZY;
+#endif
+    handle = dlopen(path, dlopen_flags);
+    /* Catch the case where the application isn't linked with EGL */
+    if ((dlsym(handle, "eglChooseConfig") == NULL) && (path == NULL)) {
+
+        dlclose(handle);
+        path = getenv("SDL_VIDEO_EGL_DRIVER");
+        if (path == NULL) {
+            path = DEFAULT_EGL;
+        }
+        handle = dlopen(path, dlopen_flags);
+    }
+
+    if (handle == NULL) {
+        return SDL_SetError("Could not load OpenGL ES/EGL library");
+    }
+
+    /* Unload the old driver and reset the pointers */
+    X11_GLES_UnloadLibrary(_this);
+
+    _this->gles_data = (struct SDL_PrivateGLESData *) SDL_calloc(1, sizeof(SDL_PrivateGLESData));
+    if (!_this->gles_data) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Load new function pointers */
+    LOAD_FUNC(eglGetDisplay);
+    LOAD_FUNC(eglInitialize);
+    LOAD_FUNC(eglTerminate);
+    LOAD_FUNC(eglGetProcAddress);
+    LOAD_FUNC(eglChooseConfig);
+    LOAD_FUNC(eglGetConfigAttrib);
+    LOAD_FUNC(eglCreateContext);
+    LOAD_FUNC(eglDestroyContext);
+    LOAD_FUNC(eglCreateWindowSurface);
+    LOAD_FUNC(eglDestroySurface);
+    LOAD_FUNC(eglMakeCurrent);
+    LOAD_FUNC(eglSwapBuffers);
+    LOAD_FUNC(eglSwapInterval);
+
+    _this->gles_data->egl_display =
+        _this->gles_data->eglGetDisplay((NativeDisplayType) data->display);
+
+    if (!_this->gles_data->egl_display) {
+        return SDL_SetError("Could not get EGL display");
+    }
+
+    if (_this->gles_data->
+        eglInitialize(_this->gles_data->egl_display, NULL,
+                      NULL) != EGL_TRUE) {
+        return SDL_SetError("Could not initialize EGL");
+    }
+
+    _this->gles_data->egl_dll_handle = handle;
+
+    path = getenv("SDL_VIDEO_GL_DRIVER");
+    handle = dlopen(path, dlopen_flags);
+    if ((path == NULL) | (handle == NULL)) {
+        if (_this->gl_config.major_version > 1) {
+            path = DEFAULT_OGL_ES2;
+            handle = dlopen(path, dlopen_flags);
+        } else {
+            path = DEFAULT_OGL_ES;
+            handle = dlopen(path, dlopen_flags);
+            if (handle == NULL) {
+                path = DEFAULT_OGL_ES_PVR;
+                handle = dlopen(path, dlopen_flags);
+            }
+        }
+    }
+
+    if (handle == NULL) {
+        return SDL_SetError("Could not initialize OpenGL ES library");
+    }
+
+    _this->gl_config.dll_handle = handle;
+    _this->gl_config.driver_loaded = 1;
+
+    if (path) {
+        strncpy(_this->gl_config.driver_path, path,
+                sizeof(_this->gl_config.driver_path) - 1);
+    } else {
+        strcpy(_this->gl_config.driver_path, "");
+    }
+    return 0;
+}
+
+XVisualInfo *
+X11_GLES_GetVisual(_THIS, Display * display, int screen)
+{
+    /* 64 seems nice. */
+    EGLint attribs[64];
+    EGLint found_configs = 0;
+    EGLint visual_id;
+    int i;
+
+    if (!_this->gles_data) {
+        /* The EGL library wasn't loaded, SDL_GetError() should have info */
+        return NULL;
+    }
+
+    i = 0;
+    attribs[i++] = EGL_RED_SIZE;
+    attribs[i++] = _this->gl_config.red_size;
+    attribs[i++] = EGL_GREEN_SIZE;
+    attribs[i++] = _this->gl_config.green_size;
+    attribs[i++] = EGL_BLUE_SIZE;
+    attribs[i++] = _this->gl_config.blue_size;
+
+    if (_this->gl_config.alpha_size) {
+        attribs[i++] = EGL_ALPHA_SIZE;
+        attribs[i++] = _this->gl_config.alpha_size;
+    }
+
+    if (_this->gl_config.buffer_size) {
+        attribs[i++] = EGL_BUFFER_SIZE;
+        attribs[i++] = _this->gl_config.buffer_size;
+    }
+
+    attribs[i++] = EGL_DEPTH_SIZE;
+    attribs[i++] = _this->gl_config.depth_size;
+
+    if (_this->gl_config.stencil_size) {
+        attribs[i++] = EGL_STENCIL_SIZE;
+        attribs[i++] = _this->gl_config.stencil_size;
+    }
+
+    if (_this->gl_config.multisamplebuffers) {
+        attribs[i++] = EGL_SAMPLE_BUFFERS;
+        attribs[i++] = _this->gl_config.multisamplebuffers;
+    }
+
+    if (_this->gl_config.multisamplesamples) {
+        attribs[i++] = EGL_SAMPLES;
+        attribs[i++] = _this->gl_config.multisamplesamples;
+    }
+
+    attribs[i++] = EGL_RENDERABLE_TYPE;
+    if (_this->gl_config.major_version == 2) {
+        attribs[i++] = EGL_OPENGL_ES2_BIT;
+    } else {
+        attribs[i++] = EGL_OPENGL_ES_BIT;
+    }
+
+    attribs[i++] = EGL_NONE;
+
+    if (_this->gles_data->eglChooseConfig(_this->gles_data->egl_display,
+                                          attribs,
+                                          &_this->gles_data->egl_config, 1,
+                                          &found_configs) == EGL_FALSE ||
+        found_configs == 0) {
+        SDL_SetError("Couldn't find matching EGL config");
+        return NULL;
+    }
+
+    if (_this->gles_data->eglGetConfigAttrib(_this->gles_data->egl_display,
+                                             _this->gles_data->egl_config,
+                                             EGL_NATIVE_VISUAL_ID,
+                                             &visual_id) ==
+        EGL_FALSE || !visual_id) {
+        /* Use the default visual when all else fails */
+        XVisualInfo vi_in;
+        int out_count;
+        vi_in.screen = screen;
+
+        _this->gles_data->egl_visualinfo = XGetVisualInfo(display,
+                                                          VisualScreenMask,
+                                                          &vi_in, &out_count);
+    } else {
+        XVisualInfo vi_in;
+        int out_count;
+
+        vi_in.screen = screen;
+        vi_in.visualid = visual_id;
+        _this->gles_data->egl_visualinfo = XGetVisualInfo(display,
+                                                          VisualScreenMask |
+                                                          VisualIDMask,
+                                                          &vi_in, &out_count);
+    }
+
+    return _this->gles_data->egl_visualinfo;
+}
+
+SDL_GLContext
+X11_GLES_CreateContext(_THIS, SDL_Window * window)
+{
+    EGLint context_attrib_list[] = {
+        EGL_CONTEXT_CLIENT_VERSION,
+        1,
+        EGL_NONE
+    };
+
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    SDL_GLContext context = (SDL_GLContext)1;
+
+    XSync(display, False);
+
+    if (_this->gl_config.major_version) {
+        context_attrib_list[1] = _this->gl_config.major_version;
+    }
+
+    _this->gles_data->egl_context =
+        _this->gles_data->eglCreateContext(_this->gles_data->egl_display,
+                                           _this->gles_data->egl_config,
+                                           EGL_NO_CONTEXT, context_attrib_list);
+    XSync(display, False);
+
+    if (_this->gles_data->egl_context == EGL_NO_CONTEXT) {
+        SDL_SetError("Could not create EGL context");
+        return NULL;
+    }
+
+    _this->gles_data->egl_swapinterval = 0;
+
+    if (X11_GLES_MakeCurrent(_this, window, context) < 0) {
+        X11_GLES_DeleteContext(_this, context);
+        return NULL;
+    }
+
+    return context;
+}
+
+int
+X11_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
+{
+/*
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+*/
+
+    if (!_this->gles_data) {
+        return SDL_SetError("OpenGL not initialized");
+    }
+
+    if (!_this->gles_data->eglMakeCurrent(_this->gles_data->egl_display,
+                                          _this->gles_data->egl_surface,
+                                          _this->gles_data->egl_surface,
+                                          _this->gles_data->egl_context)) {
+        return SDL_SetError("Unable to make EGL context current");
+    }
+
+/*
+    XSync(display, False);
+*/
+
+    return 1;
+}
+
+int
+X11_GLES_SetSwapInterval(_THIS, int interval)
+{
+    if (_this->gles_data) {
+        return SDL_SetError("OpenGL ES context not active");
+    }
+
+    EGLBoolean status;
+    status = _this->gles_data->eglSwapInterval(_this->gles_data->egl_display, interval);
+    if (status == EGL_TRUE) {
+        _this->gles_data->egl_swapinterval = interval;
+        return 0;
+    }
+
+    return SDL_SetError("Unable to set the EGL swap interval");
+}
+
+int
+X11_GLES_GetSwapInterval(_THIS)
+{
+    if (_this->gles_data) {
+        return SDL_SetError("OpenGL ES context not active");
+    }
+
+    return _this->gles_data->egl_swapinterval;
+}
+
+void
+X11_GLES_SwapWindow(_THIS, SDL_Window * window)
+{
+    _this->gles_data->eglSwapBuffers(_this->gles_data->egl_display,
+                                     _this->gles_data->egl_surface);
+}
+
+void
+X11_GLES_DeleteContext(_THIS, SDL_GLContext context)
+{
+    /* Clean up GLES and EGL */
+    if (!_this->gles_data) {
+        return;
+    }
+
+    if (_this->gles_data->egl_context != EGL_NO_CONTEXT ||
+        _this->gles_data->egl_surface != EGL_NO_SURFACE) {
+        _this->gles_data->eglMakeCurrent(_this->gles_data->egl_display,
+                                         EGL_NO_SURFACE, EGL_NO_SURFACE,
+                                         EGL_NO_CONTEXT);
+
+        if (_this->gles_data->egl_context != EGL_NO_CONTEXT) {
+            _this->gles_data->eglDestroyContext(_this->gles_data->egl_display,
+                                                _this->gles_data->
+                                                egl_context);
+            _this->gles_data->egl_context = EGL_NO_CONTEXT;
+        }
+
+        if (_this->gles_data->egl_surface != EGL_NO_SURFACE) {
+            _this->gles_data->eglDestroySurface(_this->gles_data->egl_display,
+                                                _this->gles_data->
+                                                egl_surface);
+            _this->gles_data->egl_surface = EGL_NO_SURFACE;
+        }
+    }
+
+    /* crappy fix */
+    X11_GLES_UnloadLibrary(_this);
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 && SDL_VIDEO_OPENGL_ES */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11opengles.h b/src/video/x11/SDL_x11opengles.h
new file mode 100644
index 0000000..fa1506c
--- /dev/null
+++ b/src/video/x11/SDL_x11opengles.h
@@ -0,0 +1,104 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11opengles_h
+#define _SDL_x11opengles_h
+
+#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+#include <GLES/gl.h>
+#include <GLES/egl.h>
+#include <dlfcn.h>
+#if defined(__OpenBSD__) && !defined(__ELF__)
+#define dlsym(x,y) dlsym(x, "_" y)
+#endif
+
+#include "../SDL_sysvideo.h"
+
+typedef struct SDL_PrivateGLESData
+{
+    XVisualInfo *egl_visualinfo;
+    void *egl_dll_handle;
+    EGLDisplay egl_display;
+    EGLContext egl_context;     /* Current GLES context */
+    EGLSurface egl_surface;
+    EGLConfig egl_config;
+    int egl_swapinterval;
+
+      EGLDisplay(*eglGetDisplay) (NativeDisplayType display);
+      EGLBoolean(*eglInitialize) (EGLDisplay dpy, EGLint * major,
+                                  EGLint * minor);
+      EGLBoolean(*eglTerminate) (EGLDisplay dpy);
+
+    void *(*eglGetProcAddress) (const char * procName);
+
+      EGLBoolean(*eglChooseConfig) (EGLDisplay dpy,
+                                    const EGLint * attrib_list,
+                                    EGLConfig * configs,
+                                    EGLint config_size, EGLint * num_config);
+
+      EGLContext(*eglCreateContext) (EGLDisplay dpy,
+                                     EGLConfig config,
+                                     EGLContext share_list,
+                                     const EGLint * attrib_list);
+
+      EGLBoolean(*eglDestroyContext) (EGLDisplay dpy, EGLContext ctx);
+
+      EGLSurface(*eglCreateWindowSurface) (EGLDisplay dpy,
+                                           EGLConfig config,
+                                           NativeWindowType window,
+                                           const EGLint * attrib_list);
+      EGLBoolean(*eglDestroySurface) (EGLDisplay dpy, EGLSurface surface);
+
+      EGLBoolean(*eglMakeCurrent) (EGLDisplay dpy, EGLSurface draw,
+                                   EGLSurface read, EGLContext ctx);
+
+      EGLBoolean(*eglSwapBuffers) (EGLDisplay dpy, EGLSurface draw);
+
+      EGLBoolean(*eglSwapInterval) (EGLDisplay dpy, EGLint interval);
+
+    const char *(*eglQueryString) (EGLDisplay dpy, EGLint name);
+
+      EGLBoolean(*eglGetConfigAttrib) (EGLDisplay dpy, EGLConfig config,
+                                       EGLint attribute, EGLint * value);
+
+} SDL_PrivateGLESData;
+
+/* OpenGLES functions */
+extern SDL_GLContext X11_GLES_CreateContext(_THIS, SDL_Window * window);
+extern XVisualInfo *X11_GLES_GetVisual(_THIS, Display * display, int screen);
+extern int X11_GLES_MakeCurrent(_THIS, SDL_Window * window,
+                                SDL_GLContext context);
+extern int X11_GLES_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
+extern int X11_GLES_LoadLibrary(_THIS, const char *path);
+extern void *X11_GLES_GetProcAddress(_THIS, const char *proc);
+extern void X11_GLES_UnloadLibrary(_THIS);
+
+extern int X11_GLES_SetSwapInterval(_THIS, int interval);
+extern int X11_GLES_GetSwapInterval(_THIS);
+extern void X11_GLES_SwapWindow(_THIS, SDL_Window * window);
+extern void X11_GLES_DeleteContext(_THIS, SDL_GLContext context);
+
+#endif /* SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 */
+
+#endif /* _SDL_x11opengles_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11shape.c b/src/video/x11/SDL_x11shape.c
new file mode 100644
index 0000000..cea2807
--- /dev/null
+++ b/src/video/x11/SDL_x11shape.c
@@ -0,0 +1,115 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_assert.h"
+#include "SDL_x11video.h"
+#include "SDL_x11shape.h"
+#include "SDL_x11window.h"
+#include "../SDL_shape_internals.h"
+
+SDL_Window*
+X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
+    return SDL_CreateWindow(title,x,y,w,h,flags);
+}
+
+SDL_WindowShaper*
+X11_CreateShaper(SDL_Window* window) {
+    SDL_WindowShaper* result = NULL;
+
+#if SDL_VIDEO_DRIVER_X11_XSHAPE
+    if (SDL_X11_HAVE_XSHAPE) {  /* Make sure X server supports it. */
+        result = malloc(sizeof(SDL_WindowShaper));
+        result->window = window;
+        result->mode.mode = ShapeModeDefault;
+        result->mode.parameters.binarizationCutoff = 1;
+        result->userx = result->usery = 0;
+        SDL_ShapeData* data = SDL_malloc(sizeof(SDL_ShapeData));
+        result->driverdata = data;
+        data->bitmapsize = 0;
+        data->bitmap = NULL;
+        window->shaper = result;
+        int resized_properly = X11_ResizeWindowShape(window);
+        SDL_assert(resized_properly == 0);
+    }
+#endif
+
+    return result;
+}
+
+int
+X11_ResizeWindowShape(SDL_Window* window) {
+    SDL_ShapeData* data = window->shaper->driverdata;
+    SDL_assert(data != NULL);
+
+    unsigned int bitmapsize = window->w / 8;
+    if(window->w % 8 > 0)
+        bitmapsize += 1;
+    bitmapsize *= window->h;
+    if(data->bitmapsize != bitmapsize || data->bitmap == NULL) {
+        data->bitmapsize = bitmapsize;
+        if(data->bitmap != NULL)
+            free(data->bitmap);
+        data->bitmap = malloc(data->bitmapsize);
+        if(data->bitmap == NULL) {
+            return SDL_SetError("Could not allocate memory for shaped-window bitmap.");
+        }
+    }
+    memset(data->bitmap,0,data->bitmapsize);
+
+    window->shaper->userx = window->x;
+    window->shaper->usery = window->y;
+    SDL_SetWindowPosition(window,-1000,-1000);
+
+    return 0;
+}
+
+int
+X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
+    if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
+        return -1;
+
+#if SDL_VIDEO_DRIVER_X11_XSHAPE
+    if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode))
+        return -2;
+    if(shape->w != shaper->window->w || shape->h != shaper->window->h)
+        return -3;
+    SDL_ShapeData *data = shaper->driverdata;
+
+    /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
+    SDL_CalculateShapeBitmap(shaper->mode,shape,data->bitmap,8);
+
+    SDL_WindowData *windowdata = (SDL_WindowData*)(shaper->window->driverdata);
+    Pixmap shapemask = XCreateBitmapFromData(windowdata->videodata->display,windowdata->xwindow,data->bitmap,shaper->window->w,shaper->window->h);
+
+    XShapeCombineMask(windowdata->videodata->display,windowdata->xwindow, ShapeBounding, 0, 0,shapemask, ShapeSet);
+    XSync(windowdata->videodata->display,False);
+
+    XFreePixmap(windowdata->videodata->display,shapemask);
+#endif
+
+    return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
diff --git a/src/video/x11/SDL_x11shape.h b/src/video/x11/SDL_x11shape.h
new file mode 100644
index 0000000..96b4a8b
--- /dev/null
+++ b/src/video/x11/SDL_x11shape.h
@@ -0,0 +1,40 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11shape_h
+#define _SDL_x11shape_h
+
+#include "SDL_video.h"
+#include "SDL_shape.h"
+#include "../SDL_sysvideo.h"
+
+typedef struct {
+    void* bitmap;
+    Uint32 bitmapsize;
+} SDL_ShapeData;
+
+extern SDL_Window* X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
+extern SDL_WindowShaper* X11_CreateShaper(SDL_Window* window);
+extern int X11_ResizeWindowShape(SDL_Window* window);
+extern int X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
+
+#endif /* _SDL_x11shape_h */
diff --git a/src/video/x11/SDL_x11sym.h b/src/video/x11/SDL_x11sym.h
new file mode 100644
index 0000000..79f61e0
--- /dev/null
+++ b/src/video/x11/SDL_x11sym.h
@@ -0,0 +1,303 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* *INDENT-OFF* */
+
+SDL_X11_MODULE(BASEXLIB)
+SDL_X11_SYM(XSizeHints*,XAllocSizeHints,(void),(),return)
+SDL_X11_SYM(XWMHints*,XAllocWMHints,(void),(),return)
+SDL_X11_SYM(XClassHint*,XAllocClassHint,(void),(),return)
+SDL_X11_SYM(int,XAutoRepeatOn,(Display* a),(a),return)
+SDL_X11_SYM(int,XAutoRepeatOff,(Display* a),(a),return)
+SDL_X11_SYM(int,XChangePointerControl,(Display* a,Bool b,Bool c,int d,int e,int f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(int,XChangeProperty,(Display* a,Window b,Atom c,Atom d,int e,int f,_Xconst unsigned char* g,int h),(a,b,c,d,e,f,g,h),return)
+SDL_X11_SYM(Bool,XCheckIfEvent,(Display* a,XEvent *b,Bool (*c)(Display*,XEvent*,XPointer),XPointer d),(a,b,c,d),return)
+SDL_X11_SYM(int,XClearWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XCloseDisplay,(Display* a),(a),return)
+SDL_X11_SYM(int,XConvertSelection,(Display* a,Atom b,Atom c,Atom d,Window e,Time f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(Pixmap,XCreateBitmapFromData,(Display *dpy,Drawable d,_Xconst char *data,unsigned int width,unsigned int height),(dpy,d,data,width,height),return)
+SDL_X11_SYM(Colormap,XCreateColormap,(Display* a,Window b,Visual* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(Cursor,XCreatePixmapCursor,(Display* a,Pixmap b,Pixmap c,XColor* d,XColor* e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(Cursor,XCreateFontCursor,(Display* a,unsigned int b),(a,b),return)
+SDL_X11_SYM(XFontSet,XCreateFontSet,(Display* a, _Xconst char* b, char*** c, int* d, char**	e),(a,b,c,d,e),return)
+SDL_X11_SYM(GC,XCreateGC,(Display* a,Drawable b,unsigned long c,XGCValues* d),(a,b,c,d),return)
+SDL_X11_SYM(XImage*,XCreateImage,(Display* a,Visual* b,unsigned int c,int d,int e,char* f,unsigned int g,unsigned int h,int i,int j),(a,b,c,d,e,f,g,h,i,j),return)
+SDL_X11_SYM(Window,XCreateWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,int h,unsigned int i,Visual* j,unsigned long k,XSetWindowAttributes* l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
+SDL_X11_SYM(int,XDefineCursor,(Display* a,Window b,Cursor c),(a,b,c),return)
+SDL_X11_SYM(int,XDeleteProperty,(Display* a,Window b,Atom c),(a,b,c),return)
+SDL_X11_SYM(int,XDestroyWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XDisplayKeycodes,(Display* a,int* b,int* c),(a,b,c),return)
+SDL_X11_SYM(int,XDrawRectangle,(Display* a,Drawable b,GC c,int d,int e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(char*,XDisplayName,(_Xconst char* a),(a),return)
+SDL_X11_SYM(int,XDrawString,(Display* a,Drawable b,GC c,int d,int e,_Xconst char* f,int g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(int,XEventsQueued,(Display* a,int b),(a,b),return)
+SDL_X11_SYM(int,XFillRectangle,(Display* a,Drawable b,GC c,int d,int e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(Bool,XFilterEvent,(XEvent *event,Window w),(event,w),return)
+SDL_X11_SYM(int,XFlush,(Display* a),(a),return)
+SDL_X11_SYM(int,XFree,(void*a),(a),return)
+SDL_X11_SYM(int,XFreeCursor,(Display* a,Cursor b),(a,b),return)
+SDL_X11_SYM(void,XFreeFontSet,(Display* a, XFontSet b),(a,b),)
+SDL_X11_SYM(int,XFreeGC,(Display* a,GC b),(a,b),return)
+SDL_X11_SYM(int,XFreeFont,(Display* a, XFontStruct* b),(a,b),return)
+SDL_X11_SYM(int,XFreeModifiermap,(XModifierKeymap* a),(a),return)
+SDL_X11_SYM(int,XFreePixmap,(Display* a,Pixmap b),(a,b),return)
+SDL_X11_SYM(void,XFreeStringList,(char** a),(a),)
+SDL_X11_SYM(char*,XGetAtomName,(Display *a,Atom b),(a,b),return)
+SDL_X11_SYM(int,XGetInputFocus,(Display *a,Window *b,int *c),(a,b,c),return)
+SDL_X11_SYM(int,XGetErrorDatabaseText,(Display* a,_Xconst char* b,_Xconst char* c,_Xconst char* d,char* e,int f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(XModifierKeymap*,XGetModifierMapping,(Display* a),(a),return)
+SDL_X11_SYM(int,XGetPointerControl,(Display* a,int* b,int* c,int* d),(a,b,c,d),return)
+SDL_X11_SYM(Window,XGetSelectionOwner,(Display* a,Atom b),(a,b),return)
+SDL_X11_SYM(XVisualInfo*,XGetVisualInfo,(Display* a,long b,XVisualInfo* c,int* d),(a,b,c,d),return)
+SDL_X11_SYM(Status,XGetWindowAttributes,(Display* a,Window b,XWindowAttributes* c),(a,b,c),return)
+SDL_X11_SYM(int,XGetWindowProperty,(Display* a,Window b,Atom c,long d,long e,Bool f,Atom g,Atom* h,int* i,unsigned long* j,unsigned long *k,unsigned char **l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
+SDL_X11_SYM(XWMHints*,XGetWMHints,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(Status,XGetWMNormalHints,(Display *a,Window b, XSizeHints *c, long *d),(a,b,c,d),return)
+SDL_X11_SYM(int,XIfEvent,(Display* a,XEvent *b,Bool (*c)(Display*,XEvent*,XPointer),XPointer d),(a,b,c,d),return)
+SDL_X11_SYM(int,XGrabKeyboard,(Display* a,Window b,Bool c,int d,int e,Time f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(int,XGrabPointer,(Display* a,Window b,Bool c,unsigned int d,int e,int f,Window g,Cursor h,Time i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(int,XGrabServer,(Display* a),(a),return)
+SDL_X11_SYM(Status,XIconifyWindow,(Display* a,Window b,int c),(a,b,c),return)
+SDL_X11_SYM(KeyCode,XKeysymToKeycode,(Display* a,KeySym b),(a,b),return)
+SDL_X11_SYM(char*,XKeysymToString,(KeySym a),(a),return)
+SDL_X11_SYM(int,XInstallColormap,(Display* a,Colormap b),(a,b),return)
+SDL_X11_SYM(Atom,XInternAtom,(Display* a,_Xconst char* b,Bool c),(a,b,c),return)
+SDL_X11_SYM(XPixmapFormatValues*,XListPixmapFormats,(Display* a,int* b),(a,b),return)
+SDL_X11_SYM(XFontStruct*,XLoadQueryFont,(Display* a,_Xconst char* b),(a,b),return)
+SDL_X11_SYM(KeySym,XLookupKeysym,(XKeyEvent* a,int b),(a,b),return)
+SDL_X11_SYM(int,XLookupString,(XKeyEvent* a,char* b,int c,KeySym* d,XComposeStatus* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XMapRaised,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(Status,XMatchVisualInfo,(Display* a,int b,int c,int d,XVisualInfo* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XMissingExtension,(Display* a,_Xconst char* b),(a,b),return)
+SDL_X11_SYM(int,XMoveWindow,(Display* a,Window b,int c,int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XNextEvent,(Display* a,XEvent* b),(a,b),return)
+SDL_X11_SYM(Display*,XOpenDisplay,(_Xconst char* a),(a),return)
+SDL_X11_SYM(Status,XInitThreads,(void),(),return)
+SDL_X11_SYM(int,XPeekEvent,(Display* a,XEvent* b),(a,b),return)
+SDL_X11_SYM(int,XPending,(Display* a),(a),return)
+SDL_X11_SYM(int,XPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j),(a,b,c,d,e,f,g,h,i,j),return)
+SDL_X11_SYM(int,XQueryKeymap,(Display* a,char *b),(a,b),return)
+SDL_X11_SYM(Bool,XQueryPointer,(Display* a,Window b,Window* c,Window* d,int* e,int* f,int* g,int* h,unsigned int* i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(int,XRaiseWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XReparentWindow,(Display* a,Window b,Window c,int d,int e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XResetScreenSaver,(Display* a),(a),return)
+SDL_X11_SYM(int,XResizeWindow,(Display* a,Window b,unsigned int c,unsigned int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XSelectInput,(Display* a,Window b,long c),(a,b,c),return)
+SDL_X11_SYM(Status,XSendEvent,(Display* a,Window b,Bool c,long d,XEvent* e),(a,b,c,d,e),return)
+SDL_X11_SYM(XErrorHandler,XSetErrorHandler,(XErrorHandler a),(a),return)
+SDL_X11_SYM(int,XSetForeground,(Display* a,GC b,unsigned long c),(a,b,c),return)
+SDL_X11_SYM(XIOErrorHandler,XSetIOErrorHandler,(XIOErrorHandler a),(a),return)
+SDL_X11_SYM(int,XSetInputFocus,(Display *a,Window b,int c,Time d),(a,b,c,d),return)
+SDL_X11_SYM(int,XSetSelectionOwner,(Display* a,Atom b,Window c,Time d),(a,b,c,d),return)
+SDL_X11_SYM(int,XSetTransientForHint,(Display* a,Window b,Window c),(a,b,c),return)
+SDL_X11_SYM(void,XSetTextProperty,(Display* a,Window b,XTextProperty* c,Atom d),(a,b,c,d),)
+SDL_X11_SYM(int,XSetWindowBackground,(Display* a,Window b,unsigned long c),(a,b,c),return)
+SDL_X11_SYM(void,XSetWMProperties,(Display* a,Window b,XTextProperty* c,XTextProperty* d,char** e,int f,XSizeHints* g,XWMHints* h,XClassHint* i),(a,b,c,d,e,f,g,h,i),)
+SDL_X11_SYM(void,XSetWMNormalHints,(Display* a,Window b,XSizeHints* c),(a,b,c),)
+SDL_X11_SYM(Status,XSetWMProtocols,(Display* a,Window b,Atom* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XStoreColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XStoreName,(Display* a,Window b,_Xconst char* c),(a,b,c),return)
+SDL_X11_SYM(Status,XStringListToTextProperty,(char** a,int b,XTextProperty* c),(a,b,c),return)
+SDL_X11_SYM(int,XSync,(Display* a,Bool b),(a,b),return)
+SDL_X11_SYM(int,XTextExtents,(XFontStruct* a,_Xconst char* b,int c,int* d,int* e,int* f,XCharStruct* g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(Bool,XTranslateCoordinates,(Display *a,Window b,Window c,int d,int e,int* f,int* g,Window* h),(a,b,c,d,e,f,g,h),return)
+SDL_X11_SYM(int,XUndefineCursor,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XUngrabKeyboard,(Display* a,Time b),(a,b),return)
+SDL_X11_SYM(int,XUngrabPointer,(Display* a,Time b),(a,b),return)
+SDL_X11_SYM(int,XUngrabServer,(Display* a),(a),return)
+SDL_X11_SYM(int,XUninstallColormap,(Display* a,Colormap b),(a,b),return)
+SDL_X11_SYM(int,XUnloadFont,(Display* a,Font b),(a,b),return)
+SDL_X11_SYM(int,XWarpPointer,(Display* a,Window b,Window c,int d,int e,unsigned int f,unsigned int g,int h,int i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(int,XWindowEvent,(Display* a,Window b,long c,XEvent* d),(a,b,c,d),return)
+SDL_X11_SYM(Status,XWithdrawWindow,(Display* a,Window b,int c),(a,b,c),return)
+SDL_X11_SYM(VisualID,XVisualIDFromVisual,(Visual* a),(a),return)
+#if SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY
+SDL_X11_SYM(XExtDisplayInfo*,XextAddDisplay,(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f),(a,b,c,d,e,f),return)
+#else
+SDL_X11_SYM(XExtDisplayInfo*,XextAddDisplay,(XExtensionInfo* a,Display* b,char* c,XExtensionHooks* d,int e,XPointer f),(a,b,c,d,e,f),return)
+#endif
+SDL_X11_SYM(XExtensionInfo*,XextCreateExtension,(void),(),return)
+SDL_X11_SYM(void,XextDestroyExtension,(XExtensionInfo* a),(a),)
+SDL_X11_SYM(XExtDisplayInfo*,XextFindDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
+SDL_X11_SYM(int,XextRemoveDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
+SDL_X11_SYM(Bool,XQueryExtension,(Display* a,_Xconst char* b,int* c,int* d,int* e),(a,b,c,d,e),return)
+SDL_X11_SYM(char *,XDisplayString,(Display* a),(a),return)
+SDL_X11_SYM(int,XGetErrorText,(Display* a,int b,char* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(void,_XEatData,(Display* a,unsigned long b),(a,b),)
+SDL_X11_SYM(void,_XFlush,(Display* a),(a),)
+SDL_X11_SYM(void,_XFlushGCCache,(Display* a,GC b),(a,b),)
+SDL_X11_SYM(int,_XRead,(Display* a,char* b,long c),(a,b,c),return)
+SDL_X11_SYM(void,_XReadPad,(Display* a,char* b,long c),(a,b,c),)
+SDL_X11_SYM(void,_XSend,(Display* a,_Xconst char* b,long c),(a,b,c),)
+SDL_X11_SYM(Status,_XReply,(Display* a,xReply* b,int c,Bool d),(a,b,c,d),return)
+SDL_X11_SYM(unsigned long,_XSetLastRequestRead,(Display* a,xGenericReply* b),(a,b),return)
+SDL_X11_SYM(SDL_X11_XSynchronizeRetType,XSynchronize,(Display* a,Bool b),(a,b),return)
+SDL_X11_SYM(SDL_X11_XESetWireToEventRetType,XESetWireToEvent,(Display* a,int b,SDL_X11_XESetWireToEventRetType c),(a,b,c),return)
+SDL_X11_SYM(SDL_X11_XESetEventToWireRetType,XESetEventToWire,(Display* a,int b,SDL_X11_XESetEventToWireRetType c),(a,b,c),return)
+
+#if SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
+SDL_X11_SYM(Bool,XGetEventData,(Display* a,XGenericEventCookie* b),(a,b),return)
+SDL_X11_SYM(void,XFreeEventData,(Display* a,XGenericEventCookie* b),(a,b),)    
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
+#if NeedWidePrototypes
+SDL_X11_SYM(KeySym,XkbKeycodeToKeysym,(Display* a,unsigned int b,int c,int d),(a,b,c,d),return)
+#else
+SDL_X11_SYM(KeySym,XkbKeycodeToKeysym,(Display* a,KeyCode b,int c,int d),(a,b,c,d),return)
+#endif
+#endif
+
+#if NeedWidePrototypes
+SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,unsigned int b,int c),(a,b,c),return)
+#else
+SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,KeyCode b,int c),(a,b,c),return)
+#endif
+
+#ifdef X_HAVE_UTF8_STRING
+SDL_X11_MODULE(UTF8)
+SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display* a,char** b,int c,XICCEncodingStyle d,XTextProperty* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,Xutf8LookupString,(XIC a,XKeyPressedEvent* b,char* c,int d,KeySym* e,Status* f),(a,b,c,d,e,f),return)
+/*SDL_X11_SYM(XIC,XCreateIC,(XIM, ...),return)  !!! ARGH! */
+SDL_X11_SYM(void,XDestroyIC,(XIC a),(a),)
+/*SDL_X11_SYM(char*,XGetICValues,(XIC, ...),return)  !!! ARGH! */
+SDL_X11_SYM(void,XSetICFocus,(XIC a),(a),)
+SDL_X11_SYM(void,XUnsetICFocus,(XIC a),(a),)
+SDL_X11_SYM(XIM,XOpenIM,(Display* a,struct _XrmHashBucketRec* b,char* c,char* d),(a,b,c,d),return)
+SDL_X11_SYM(Status,XCloseIM,(XIM a),(a),return)
+SDL_X11_SYM(void,Xutf8DrawString,(Display *a, Drawable b, XFontSet c, GC d, int e, int f, _Xconst char *g, int h),(a,b,c,d,e,f,g,h),)
+SDL_X11_SYM(int,Xutf8TextExtents,(XFontSet a, _Xconst char*	b, int c, XRectangle* d, XRectangle* e),(a,b,c,d,e),return)
+#endif
+
+#ifndef NO_SHARED_MEMORY
+SDL_X11_MODULE(SHM)
+SDL_X11_SYM(Status,XShmAttach,(Display* a,XShmSegmentInfo* b),(a,b),return)
+SDL_X11_SYM(Status,XShmDetach,(Display* a,XShmSegmentInfo* b),(a,b),return)
+SDL_X11_SYM(Status,XShmPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j,Bool k),(a,b,c,d,e,f,g,h,i,j,k),return)
+SDL_X11_SYM(XImage*,XShmCreateImage,(Display* a,Visual* b,unsigned int c,int d,char* e,XShmSegmentInfo* f,unsigned int g,unsigned int h),(a,b,c,d,e,f,g,h),return)
+SDL_X11_SYM(Pixmap,XShmCreatePixmap,(Display *a,Drawable b,char* c,XShmSegmentInfo* d, unsigned int e, unsigned int f, unsigned int g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(Bool,XShmQueryExtension,(Display* a),(a),return)
+#endif
+
+/*
+ * Not required...these only exist in code in headers on some 64-bit platforms,
+ *  and are removed via macros elsewhere, so it's safe for them to be missing.
+ */
+#ifdef LONG64
+SDL_X11_MODULE(IO_32BIT)
+#if SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32
+SDL_X11_SYM(int,_XData32,(Display *dpy,register _Xconst long *data,unsigned len),(dpy,data,len),return)
+#else
+SDL_X11_SYM(int,_XData32,(Display *dpy,register long *data,unsigned len),(dpy,data,len),return)
+#endif
+SDL_X11_SYM(void,_XRead32,(Display *dpy,register long *data,long len),(dpy,data,len),)
+#endif
+
+/*
+ * These only show up on some variants of Unix.
+ */
+#if defined(__osf__)
+SDL_X11_MODULE(OSF_ENTRY_POINTS)
+SDL_X11_SYM(void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr p),(dpy,p),)
+SDL_X11_SYM(void,_SmtIpError,(Display *dpy,register smtDisplayPtr p,int i),(dpy,p,i),)
+SDL_X11_SYM(int,ipAllocateData,(ChannelPtr a,IPCard b,IPDataPtr * c),(a,b,c),return)
+SDL_X11_SYM(int,ipUnallocateAndSendData,(ChannelPtr a,IPCard b),(a,b),return)
+#endif
+
+/* XCursor support */
+#if SDL_VIDEO_DRIVER_X11_XCURSOR
+SDL_X11_MODULE(XCURSOR)
+SDL_X11_SYM(XcursorImage*,XcursorImageCreate,(int a,int b),(a,b),return)
+SDL_X11_SYM(void,XcursorImageDestroy,(XcursorImage *a),(a),)
+SDL_X11_SYM(Cursor,XcursorImageLoadCursor,(Display *a,const XcursorImage *b),(a,b),return)
+#endif
+
+/* Xinerama support */
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+SDL_X11_MODULE(XINERAMA)
+SDL_X11_SYM(Bool,XineramaIsActive,(Display *a),(a),return)
+SDL_X11_SYM(Bool,XineramaQueryExtension,(Display *a,int *b,int *c),(a,b,c),return)
+SDL_X11_SYM(Status,XineramaQueryVersion,(Display *a,int *b,int *c),(a,b,c),return)
+SDL_X11_SYM(XineramaScreenInfo*,XineramaQueryScreens,(Display *a, int *b),(a,b),return)
+#endif
+
+/* XInput2 support for multiple mice, tablets, etc. */
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+SDL_X11_MODULE(XINPUT2)
+SDL_X11_SYM(XIDeviceInfo*,XIQueryDevice,(Display *a,int b,int *c),(a,b,c),return)
+SDL_X11_SYM(void,XIFreeDeviceInfo,(XIDeviceInfo *a),(a),)
+SDL_X11_SYM(int,XISelectEvents,(Display *a,Window b,XIEventMask *c,int d),(a,b,c,d),return)
+SDL_X11_SYM(Status,XIQueryVersion,(Display *a,int *b,int *c),(a,b,c),return)
+SDL_X11_SYM(XIEventMask*,XIGetSelectedEvents,(Display *a,Window b,int *c),(a,b,c),return)
+#endif
+
+/* XRandR support */
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+SDL_X11_MODULE(XRANDR)
+SDL_X11_SYM(Status,XRRQueryVersion,(Display *dpy,int *major_versionp,int *minor_versionp),(dpy,major_versionp,minor_versionp),return)
+SDL_X11_SYM(XRRScreenConfiguration *,XRRGetScreenInfo,(Display *dpy,Drawable draw),(dpy,draw),return)
+SDL_X11_SYM(SizeID,XRRConfigCurrentConfiguration,(XRRScreenConfiguration *config,Rotation *rotation),(config,rotation),return)
+SDL_X11_SYM(short,XRRConfigCurrentRate,(XRRScreenConfiguration *config),(config),return)
+SDL_X11_SYM(short *,XRRConfigRates,(XRRScreenConfiguration *config,int sizeID,int *nrates),(config,sizeID,nrates),return)
+SDL_X11_SYM(XRRScreenSize *,XRRConfigSizes,(XRRScreenConfiguration *config,int *nsizes),(config,nsizes),return)
+SDL_X11_SYM(Status,XRRSetScreenConfigAndRate,(Display *dpy,XRRScreenConfiguration *config,Drawable draw,int size_index,Rotation rotation,short rate,Time timestamp),(dpy,config,draw,size_index,rotation,rate,timestamp),return)
+SDL_X11_SYM(void,XRRFreeScreenConfigInfo,(XRRScreenConfiguration *config),(config),)
+SDL_X11_SYM(void,XRRSetScreenSize,(Display *dpy, Window window,int width, int height,int mmWidth, int mmHeight),(dpy,window,width,height,mmWidth,mmHeight),)
+SDL_X11_SYM(Status,XRRGetScreenSizeRange,(Display *dpy, Window window,int *minWidth, int *minHeight, int *maxWidth, int *maxHeight),(dpy,window,minWidth,minHeight,maxWidth,maxHeight),return)
+SDL_X11_SYM(XRRScreenResources *,XRRGetScreenResources,(Display *dpy, Window window),(dpy, window),return)
+SDL_X11_SYM(void,XRRFreeScreenResources,(XRRScreenResources *resources),(resources),)
+SDL_X11_SYM(XRROutputInfo *,XRRGetOutputInfo,(Display *dpy, XRRScreenResources *resources, RROutput output),(dpy,resources,output),return)
+SDL_X11_SYM(void,XRRFreeOutputInfo,(XRROutputInfo *outputInfo),(outputInfo),)
+SDL_X11_SYM(XRRCrtcInfo *,XRRGetCrtcInfo,(Display *dpy, XRRScreenResources *resources, RRCrtc crtc),(dpy,resources,crtc),return)
+SDL_X11_SYM(void,XRRFreeCrtcInfo,(XRRCrtcInfo *crtcInfo),(crtcInfo),)
+SDL_X11_SYM(Status,XRRSetCrtcConfig,(Display *dpy, XRRScreenResources *resources, RRCrtc crtc, Time timestamp, int x, int y, RRMode mode, Rotation rotation, RROutput *outputs, int noutputs),(dpy,resources,crtc,timestamp,x,y,mode,rotation,outputs,noutputs),return)
+SDL_X11_SYM(Atom*,XRRListOutputProperties,(Display *dpy, RROutput output, int *nprop),(dpy,output,nprop),return)
+SDL_X11_SYM(XRRPropertyInfo*,XRRQueryOutputProperty,(Display *dpy,RROutput output, Atom property),(dpy,output,property),return)
+SDL_X11_SYM(int,XRRGetOutputProperty,(Display *dpy,RROutput output, Atom property, long offset, long length, Bool _delete, Bool pending, Atom req_type, Atom *actual_type, int *actual_format, unsigned long *nitems, unsigned long *bytes_after, unsigned char **prop),(dpy,output,property,offset,length, _delete, pending, req_type, actual_type, actual_format, nitems, bytes_after, prop),return)
+#endif
+
+/* MIT-SCREEN-SAVER support */
+#if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
+SDL_X11_MODULE(XSS)
+SDL_X11_SYM(Bool,XScreenSaverQueryExtension,(Display *dpy,int *event_base,int *error_base),(dpy,event_base,error_base),return)
+SDL_X11_SYM(Status,XScreenSaverQueryVersion,(Display *dpy,int *major_versionp,int *minor_versionp),(dpy,major_versionp,minor_versionp),return)
+SDL_X11_SYM(void,XScreenSaverSuspend,(Display *dpy,Bool suspend),(dpy,suspend),return)
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XSHAPE
+SDL_X11_MODULE(XSHAPE)
+SDL_X11_SYM(void,XShapeCombineMask,(Display *dpy,Window dest,int dest_kind,int x_off,int y_off,Pixmap src,int op),(dpy,dest,dest_kind,x_off,y_off,src,op),)
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+SDL_X11_MODULE(XVIDMODE)
+SDL_X11_SYM(Bool,XF86VidModeGetAllModeLines,(Display *a,int b,int *c,XF86VidModeModeInfo ***d),(a,b,c,d),return)
+SDL_X11_SYM(Bool,XF86VidModeGetModeLine,(Display *a,int b,int *c,XF86VidModeModeLine *d),(a,b,c,d),return)
+SDL_X11_SYM(Bool,XF86VidModeGetViewPort,(Display *a,int b,int *c,int *d),(a,b,c,d),return)
+SDL_X11_SYM(Bool,XF86VidModeQueryExtension,(Display *a,int *b,int *c),(a,b,c),return)
+SDL_X11_SYM(Bool,XF86VidModeQueryVersion,(Display *a,int *b,int *c),(a,b,c),return)
+SDL_X11_SYM(Bool,XF86VidModeSwitchToMode,(Display *a,int b,XF86VidModeModeInfo *c),(a,b,c),return)
+SDL_X11_SYM(Bool,XF86VidModeLockModeSwitch,(Display *a,int b,int c),(a,b,c),return)
+#endif
+
+/* *INDENT-ON* */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11touch.c b/src/video/x11/SDL_x11touch.c
new file mode 100644
index 0000000..a6ce981
--- /dev/null
+++ b/src/video/x11/SDL_x11touch.c
@@ -0,0 +1,47 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_x11video.h"
+#include "SDL_x11touch.h"
+#include "SDL_x11xinput2.h"
+#include "../../events/SDL_touch_c.h"
+
+
+void
+X11_InitTouch(_THIS)
+{
+    if (X11_Xinput2IsMultitouchSupported()) {
+        X11_InitXinput2Multitouch(_this);
+    }
+}
+
+void
+X11_QuitTouch(_THIS)
+{
+    SDL_TouchQuit();
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11touch.h b/src/video/x11/SDL_x11touch.h
new file mode 100644
index 0000000..ac451a8
--- /dev/null
+++ b/src/video/x11/SDL_x11touch.h
@@ -0,0 +1,31 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11touch_h
+#define _SDL_x11touch_h
+
+extern void X11_InitTouch(_THIS);
+extern void X11_QuitTouch(_THIS);
+
+#endif /* _SDL_x11touch_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11video.c b/src/video/x11/SDL_x11video.c
new file mode 100644
index 0000000..86597ec
--- /dev/null
+++ b/src/video/x11/SDL_x11video.c
@@ -0,0 +1,594 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include <unistd.h> /* For getpid() and readlink() */
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+
+#include "SDL_x11video.h"
+#include "SDL_x11framebuffer.h"
+#include "SDL_x11shape.h"
+#include "SDL_x11touch.h"
+#include "SDL_x11xinput2.h"
+
+#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+#include "SDL_x11opengles.h"
+#endif
+
+/* !!! FIXME: move dbus stuff to somewhere under src/core/linux ... */
+#if SDL_USE_LIBDBUS
+/* we never link directly to libdbus. */
+#include "SDL_loadso.h"
+static const char *dbus_library = "libdbus-1.so.3";
+static void *dbus_handle = NULL;
+
+/* !!! FIXME: this is kinda ugly. */
+static SDL_bool
+load_dbus_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(dbus_handle, fn);
+    if (*addr == NULL) {
+        /* Don't call SDL_SetError(): SDL_LoadFunction already did. */
+        return SDL_FALSE;
+    }
+
+    return SDL_TRUE;
+}
+
+/* libdbus entry points... */
+static DBusConnection *(*DBUS_dbus_bus_get_private)(DBusBusType, DBusError *) = NULL;
+static void (*DBUS_dbus_connection_set_exit_on_disconnect)(DBusConnection *, dbus_bool_t) = NULL;
+static dbus_bool_t (*DBUS_dbus_connection_send)(DBusConnection *, DBusMessage *, dbus_uint32_t *) = NULL;
+static void (*DBUS_dbus_connection_close)(DBusConnection *) = NULL;
+static void (*DBUS_dbus_connection_unref)(DBusConnection *) = NULL;
+static void (*DBUS_dbus_connection_flush)(DBusConnection *) = NULL;
+static DBusMessage *(*DBUS_dbus_message_new_method_call)(const char *, const char *, const char *, const char *) = NULL;
+static void (*DBUS_dbus_message_unref)(DBusMessage *) = NULL;
+static void (*DBUS_dbus_error_init)(DBusError *) = NULL;
+static dbus_bool_t (*DBUS_dbus_error_is_set)(const DBusError *) = NULL;
+static void (*DBUS_dbus_error_free)(DBusError *) = NULL;
+
+static int
+load_dbus_syms(void)
+{
+    /* cast funcs to char* first, to please GCC's strict aliasing rules. */
+    #define SDL_DBUS_SYM(x) \
+        if (!load_dbus_sym(#x, (void **) (char *) &DBUS_##x)) return -1
+
+    SDL_DBUS_SYM(dbus_bus_get_private);
+    SDL_DBUS_SYM(dbus_connection_set_exit_on_disconnect);
+    SDL_DBUS_SYM(dbus_connection_send);
+    SDL_DBUS_SYM(dbus_connection_close);
+    SDL_DBUS_SYM(dbus_connection_unref);
+    SDL_DBUS_SYM(dbus_connection_flush);
+    SDL_DBUS_SYM(dbus_message_new_method_call);
+    SDL_DBUS_SYM(dbus_message_unref);
+    SDL_DBUS_SYM(dbus_error_init);
+    SDL_DBUS_SYM(dbus_error_is_set);
+    SDL_DBUS_SYM(dbus_error_free);
+
+    #undef SDL_DBUS_SYM
+
+    return 0;
+}
+
+static void
+UnloadDBUSLibrary(void)
+{
+    if (dbus_handle != NULL) {
+        SDL_UnloadObject(dbus_handle);
+        dbus_handle = NULL;
+    }
+}
+
+static int
+LoadDBUSLibrary(void)
+{
+    int retval = 0;
+    if (dbus_handle == NULL) {
+        dbus_handle = SDL_LoadObject(dbus_library);
+        if (dbus_handle == NULL) {
+            retval = -1;
+            /* Don't call SDL_SetError(): SDL_LoadObject already did. */
+        } else {
+            retval = load_dbus_syms();
+            if (retval < 0) {
+                UnloadDBUSLibrary();
+            }
+        }
+    }
+
+    return retval;
+}
+
+static void
+X11_InitDBus(_THIS)
+{
+    if (LoadDBUSLibrary() != -1) {
+        SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+        DBusError err;
+        DBUS_dbus_error_init(&err);
+        data->dbus = DBUS_dbus_bus_get_private(DBUS_BUS_SESSION, &err);
+        if (DBUS_dbus_error_is_set(&err)) {
+            DBUS_dbus_error_free(&err);
+            if (data->dbus) {
+                DBUS_dbus_connection_unref(data->dbus);
+                data->dbus = NULL;
+            }
+            return;  /* oh well */
+        }
+        DBUS_dbus_connection_set_exit_on_disconnect(data->dbus, 0);
+    }
+}
+
+static void
+X11_QuitDBus(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    if (data->dbus) {
+        DBUS_dbus_connection_close(data->dbus);
+        DBUS_dbus_connection_unref(data->dbus);
+        data->dbus = NULL;
+    }
+}
+
+void
+SDL_dbus_screensaver_tickle(_THIS)
+{
+    const SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    DBusConnection *conn = data->dbus;
+    if (conn != NULL) {
+        DBusMessage *msg = DBUS_dbus_message_new_method_call("org.gnome.ScreenSaver",
+                                                             "/org/gnome/ScreenSaver",
+                                                             "org.gnome.ScreenSaver",
+                                                             "SimulateUserActivity");
+        if (msg != NULL) {
+            if (DBUS_dbus_connection_send(conn, msg, NULL)) {
+                DBUS_dbus_connection_flush(conn);
+            }
+            DBUS_dbus_message_unref(msg);
+        }
+    }
+}
+#endif
+
+/* Initialization/Query functions */
+static int X11_VideoInit(_THIS);
+static void X11_VideoQuit(_THIS);
+
+/* Find out what class name we should use */
+static char *
+get_classname()
+{
+    char *spot;
+#if defined(__LINUX__) || defined(__FREEBSD__)
+    char procfile[1024];
+    char linkfile[1024];
+    int linksize;
+#endif
+
+    /* First allow environment variable override */
+    spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS");
+    if (spot) {
+        return SDL_strdup(spot);
+    }
+
+    /* Next look at the application's executable name */
+#if defined(__LINUX__) || defined(__FREEBSD__)
+#if defined(__LINUX__)
+    SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid());
+#elif defined(__FREEBSD__)
+    SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file",
+                 getpid());
+#else
+#error Where can we find the executable name?
+#endif
+    linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1);
+    if (linksize > 0) {
+        linkfile[linksize] = '\0';
+        spot = SDL_strrchr(linkfile, '/');
+        if (spot) {
+            return SDL_strdup(spot + 1);
+        } else {
+            return SDL_strdup(linkfile);
+        }
+    }
+#endif /* __LINUX__ || __FREEBSD__ */
+
+    /* Finally use the default we've used forever */
+    return SDL_strdup("SDL_App");
+}
+
+/* X11 driver bootstrap functions */
+
+static int
+X11_Available(void)
+{
+    Display *display = NULL;
+    if (SDL_X11_LoadSymbols()) {
+        display = XOpenDisplay(NULL);
+        if (display != NULL) {
+            XCloseDisplay(display);
+        }
+        SDL_X11_UnloadSymbols();
+    }
+    return (display != NULL);
+}
+
+static void
+X11_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
+    if (data->display) {
+        XCloseDisplay(data->display);
+    }
+    SDL_free(data->windowlist);
+    SDL_free(device->driverdata);
+    SDL_free(device);
+
+    SDL_X11_UnloadSymbols();
+}
+
+/* An error handler to reset the vidmode and then call the default handler. */
+static SDL_bool safety_net_triggered = SDL_FALSE;
+static int (*orig_x11_errhandler) (Display *, XErrorEvent *) = NULL;
+static int
+X11_SafetyNetErrHandler(Display * d, XErrorEvent * e)
+{
+    /* if we trigger an error in our error handler, don't try again. */
+    if (!safety_net_triggered) {
+        safety_net_triggered = SDL_TRUE;
+        SDL_VideoDevice *device = SDL_GetVideoDevice();
+        if (device != NULL) {
+            int i;
+            for (i = 0; i < device->num_displays; i++) {
+                SDL_VideoDisplay *display = &device->displays[i];
+                if (SDL_memcmp(&display->current_mode, &display->desktop_mode,
+                               sizeof (SDL_DisplayMode)) != 0) {
+                    X11_SetDisplayMode(device, display, &display->desktop_mode);
+                }
+            }
+        }
+    }
+
+    if (orig_x11_errhandler != NULL) {
+        return orig_x11_errhandler(d, e);  /* probably terminate. */
+    }
+
+    return 0;
+}
+
+static SDL_VideoDevice *
+X11_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+    SDL_VideoData *data;
+    const char *display = NULL; /* Use the DISPLAY environment variable */
+
+    if (!SDL_X11_LoadSymbols()) {
+        return NULL;
+    }
+
+    /* Need for threading gl calls. This is also required for the proprietary
+        nVidia driver to be threaded. */
+    XInitThreads();
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (!device) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
+    if (!data) {
+        SDL_free(device);
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    device->driverdata = data;
+
+    /* FIXME: Do we need this?
+       if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
+       (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
+       local_X11 = 1;
+       } else {
+       local_X11 = 0;
+       }
+     */
+    data->display = XOpenDisplay(display);
+#if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC)
+    /* On Tru64 if linking without -lX11, it fails and you get following message.
+     * Xlib: connection to ":0.0" refused by server
+     * Xlib: XDM authorization key matches an existing client!
+     *
+     * It succeeds if retrying 1 second later
+     * or if running xhost +localhost on shell.
+     */
+    if (data->display == NULL) {
+        SDL_Delay(1000);
+        data->display = XOpenDisplay(display);
+    }
+#endif
+    if (data->display == NULL) {
+        SDL_free(device->driverdata);
+        SDL_free(device);
+        SDL_SetError("Couldn't open X11 display");
+        return NULL;
+    }
+#ifdef X11_DEBUG
+    XSynchronize(data->display, True);
+#endif
+
+    /* Hook up an X11 error handler to recover the desktop resolution. */
+    safety_net_triggered = SDL_FALSE;
+    orig_x11_errhandler = XSetErrorHandler(X11_SafetyNetErrHandler);
+
+    /* Set the function pointers */
+    device->VideoInit = X11_VideoInit;
+    device->VideoQuit = X11_VideoQuit;
+    device->GetDisplayModes = X11_GetDisplayModes;
+    device->GetDisplayBounds = X11_GetDisplayBounds;
+    device->SetDisplayMode = X11_SetDisplayMode;
+    device->SuspendScreenSaver = X11_SuspendScreenSaver;
+    device->PumpEvents = X11_PumpEvents;
+
+    device->CreateWindow = X11_CreateWindow;
+    device->CreateWindowFrom = X11_CreateWindowFrom;
+    device->SetWindowTitle = X11_SetWindowTitle;
+    device->SetWindowIcon = X11_SetWindowIcon;
+    device->SetWindowPosition = X11_SetWindowPosition;
+    device->SetWindowSize = X11_SetWindowSize;
+    device->SetWindowMinimumSize = X11_SetWindowMinimumSize;
+    device->SetWindowMaximumSize = X11_SetWindowMaximumSize;
+    device->ShowWindow = X11_ShowWindow;
+    device->HideWindow = X11_HideWindow;
+    device->RaiseWindow = X11_RaiseWindow;
+    device->MaximizeWindow = X11_MaximizeWindow;
+    device->MinimizeWindow = X11_MinimizeWindow;
+    device->RestoreWindow = X11_RestoreWindow;
+    device->SetWindowBordered = X11_SetWindowBordered;
+    device->SetWindowFullscreen = X11_SetWindowFullscreen;
+    device->SetWindowGammaRamp = X11_SetWindowGammaRamp;
+    device->SetWindowGrab = X11_SetWindowGrab;
+    device->DestroyWindow = X11_DestroyWindow;
+    device->CreateWindowFramebuffer = X11_CreateWindowFramebuffer;
+    device->UpdateWindowFramebuffer = X11_UpdateWindowFramebuffer;
+    device->DestroyWindowFramebuffer = X11_DestroyWindowFramebuffer;
+    device->GetWindowWMInfo = X11_GetWindowWMInfo;
+
+    device->shape_driver.CreateShaper = X11_CreateShaper;
+    device->shape_driver.SetWindowShape = X11_SetWindowShape;
+    device->shape_driver.ResizeWindowShape = X11_ResizeWindowShape;
+
+#if SDL_VIDEO_OPENGL_GLX
+    device->GL_LoadLibrary = X11_GL_LoadLibrary;
+    device->GL_GetProcAddress = X11_GL_GetProcAddress;
+    device->GL_UnloadLibrary = X11_GL_UnloadLibrary;
+    device->GL_CreateContext = X11_GL_CreateContext;
+    device->GL_MakeCurrent = X11_GL_MakeCurrent;
+    device->GL_SetSwapInterval = X11_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = X11_GL_GetSwapInterval;
+    device->GL_SwapWindow = X11_GL_SwapWindow;
+    device->GL_DeleteContext = X11_GL_DeleteContext;
+#elif SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    device->GL_LoadLibrary = X11_GLES_LoadLibrary;
+    device->GL_GetProcAddress = X11_GLES_GetProcAddress;
+    device->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
+    device->GL_CreateContext = X11_GLES_CreateContext;
+    device->GL_MakeCurrent = X11_GLES_MakeCurrent;
+    device->GL_SetSwapInterval = X11_GLES_SetSwapInterval;
+    device->GL_GetSwapInterval = X11_GLES_GetSwapInterval;
+    device->GL_SwapWindow = X11_GLES_SwapWindow;
+    device->GL_DeleteContext = X11_GLES_DeleteContext;
+#endif
+
+    device->SetClipboardText = X11_SetClipboardText;
+    device->GetClipboardText = X11_GetClipboardText;
+    device->HasClipboardText = X11_HasClipboardText;
+
+    device->free = X11_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap X11_bootstrap = {
+    "x11", "SDL X11 video driver",
+    X11_Available, X11_CreateDevice
+};
+
+static int (*handler) (Display *, XErrorEvent *) = NULL;
+static int
+X11_CheckWindowManagerErrorHandler(Display * d, XErrorEvent * e)
+{
+    if (e->error_code == BadWindow) {
+        return (0);
+    } else {
+        return (handler(d, e));
+    }
+}
+
+static void
+X11_CheckWindowManager(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    Display *display = data->display;
+    Atom _NET_SUPPORTING_WM_CHECK;
+    int status, real_format;
+    Atom real_type;
+    unsigned long items_read, items_left;
+    unsigned char *propdata;
+    Window wm_window = 0;
+#ifdef DEBUG_WINDOW_MANAGER
+    char *wm_name;
+#endif
+
+    /* Set up a handler to gracefully catch errors */
+    XSync(display, False);
+    handler = XSetErrorHandler(X11_CheckWindowManagerErrorHandler);
+
+    _NET_SUPPORTING_WM_CHECK = XInternAtom(display, "_NET_SUPPORTING_WM_CHECK", False);
+    status = XGetWindowProperty(display, DefaultRootWindow(display), _NET_SUPPORTING_WM_CHECK, 0L, 1L, False, XA_WINDOW, &real_type, &real_format, &items_read, &items_left, &propdata);
+    if (status == Success && items_read) {
+        wm_window = ((Window*)propdata)[0];
+    }
+    if (propdata) {
+        XFree(propdata);
+    }
+
+    if (wm_window) {
+        status = XGetWindowProperty(display, wm_window, _NET_SUPPORTING_WM_CHECK, 0L, 1L, False, XA_WINDOW, &real_type, &real_format, &items_read, &items_left, &propdata);
+        if (status != Success || !items_read || wm_window != ((Window*)propdata)[0]) {
+            wm_window = None;
+        }
+        if (propdata) {
+            XFree(propdata);
+        }
+    }
+
+    /* Reset the error handler, we're done checking */
+    XSync(display, False);
+    XSetErrorHandler(handler);
+
+    if (!wm_window) {
+#ifdef DEBUG_WINDOW_MANAGER
+        printf("Couldn't get _NET_SUPPORTING_WM_CHECK property\n");
+#endif
+        return;
+    }
+    data->net_wm = SDL_TRUE;
+
+#ifdef DEBUG_WINDOW_MANAGER
+    wm_name = X11_GetWindowTitle(_this, wm_window);
+    printf("Window manager: %s\n", wm_name);
+    SDL_free(wm_name);
+#endif
+}
+
+
+int
+X11_VideoInit(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    /* Get the window class name, usually the name of the application */
+    data->classname = get_classname();
+
+    /* Get the process PID to be associated to the window */
+    data->pid = getpid();
+
+    /* Open a connection to the X input manager */
+#ifdef X_HAVE_UTF8_STRING
+    if (SDL_X11_HAVE_UTF8) {
+        data->im =
+            XOpenIM(data->display, NULL, data->classname, data->classname);
+    }
+#endif
+
+    /* Look up some useful Atoms */
+#define GET_ATOM(X) data->X = XInternAtom(data->display, #X, False)
+    GET_ATOM(WM_PROTOCOLS);
+    GET_ATOM(WM_DELETE_WINDOW);
+    GET_ATOM(_NET_WM_STATE);
+    GET_ATOM(_NET_WM_STATE_HIDDEN);
+    GET_ATOM(_NET_WM_STATE_FOCUSED);
+    GET_ATOM(_NET_WM_STATE_MAXIMIZED_VERT);
+    GET_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ);
+    GET_ATOM(_NET_WM_STATE_FULLSCREEN);
+    GET_ATOM(_NET_WM_ALLOWED_ACTIONS);
+    GET_ATOM(_NET_WM_ACTION_FULLSCREEN);
+    GET_ATOM(_NET_WM_NAME);
+    GET_ATOM(_NET_WM_ICON_NAME);
+    GET_ATOM(_NET_WM_ICON);
+    GET_ATOM(_NET_WM_PING);
+    GET_ATOM(_NET_ACTIVE_WINDOW);
+    GET_ATOM(UTF8_STRING);
+    GET_ATOM(PRIMARY);
+    GET_ATOM(XdndEnter);
+    GET_ATOM(XdndPosition);
+    GET_ATOM(XdndStatus);
+    GET_ATOM(XdndTypeList);
+    GET_ATOM(XdndActionCopy);
+    GET_ATOM(XdndDrop);
+    GET_ATOM(XdndFinished);
+    GET_ATOM(XdndSelection);
+
+    /* Detect the window manager */
+    X11_CheckWindowManager(_this);
+
+    if (X11_InitModes(_this) < 0) {
+        return -1;
+    }
+
+    X11_InitXinput2(_this);
+
+    if (X11_InitKeyboard(_this) != 0) {
+        return -1;
+    }
+    X11_InitMouse(_this);
+
+    X11_InitTouch(_this);
+
+#if SDL_USE_LIBDBUS
+    X11_InitDBus(_this);
+#endif
+
+    return 0;
+}
+
+void
+X11_VideoQuit(_THIS)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    if (data->classname) {
+        SDL_free(data->classname);
+    }
+#ifdef X_HAVE_UTF8_STRING
+    if (data->im) {
+        XCloseIM(data->im);
+    }
+#endif
+
+    X11_QuitModes(_this);
+    X11_QuitKeyboard(_this);
+    X11_QuitMouse(_this);
+    X11_QuitTouch(_this);
+
+#if SDL_USE_LIBDBUS
+    X11_QuitDBus(_this);
+#endif
+}
+
+SDL_bool
+X11_UseDirectColorVisuals(void)
+{
+    return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE;
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vim: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11video.h b/src/video/x11/SDL_x11video.h
new file mode 100644
index 0000000..68a0413
--- /dev/null
+++ b/src/video/x11/SDL_x11video.h
@@ -0,0 +1,126 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11video_h
+#define _SDL_x11video_h
+
+#include "SDL_keycode.h"
+
+#include "../SDL_sysvideo.h"
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h>
+
+#if SDL_VIDEO_DRIVER_X11_XCURSOR
+#include <X11/Xcursor/Xcursor.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+#include <X11/extensions/Xinerama.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+#include <X11/extensions/XInput2.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+#include <X11/extensions/Xrandr.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
+#include <X11/extensions/scrnsaver.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XSHAPE
+#include <X11/extensions/shape.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+#include <X11/extensions/xf86vmode.h>
+#endif
+
+#ifdef HAVE_DBUS_DBUS_H
+#define SDL_USE_LIBDBUS 1
+#include <dbus/dbus.h>
+#endif
+
+#include "SDL_x11dyn.h"
+
+#include "SDL_x11clipboard.h"
+#include "SDL_x11events.h"
+#include "SDL_x11keyboard.h"
+#include "SDL_x11modes.h"
+#include "SDL_x11mouse.h"
+#include "SDL_x11opengl.h"
+#include "SDL_x11window.h"
+
+/* Private display data */
+
+typedef struct SDL_VideoData
+{
+    Display *display;
+    char *classname;
+    pid_t pid;
+    XIM im;
+    Uint32 screensaver_activity;
+    int numwindows;
+    SDL_WindowData **windowlist;
+    int windowlistlength;
+
+    /* This is true for ICCCM2.0-compliant window managers */
+    SDL_bool net_wm;
+
+    /* Useful atoms */
+    Atom WM_PROTOCOLS;
+    Atom WM_DELETE_WINDOW;
+    Atom _NET_WM_STATE;
+    Atom _NET_WM_STATE_HIDDEN;
+    Atom _NET_WM_STATE_FOCUSED;
+    Atom _NET_WM_STATE_MAXIMIZED_VERT;
+    Atom _NET_WM_STATE_MAXIMIZED_HORZ;
+    Atom _NET_WM_STATE_FULLSCREEN;
+    Atom _NET_WM_ALLOWED_ACTIONS;
+    Atom _NET_WM_ACTION_FULLSCREEN;
+    Atom _NET_WM_NAME;
+    Atom _NET_WM_ICON_NAME;
+    Atom _NET_WM_ICON;
+    Atom _NET_WM_PING;
+    Atom _NET_ACTIVE_WINDOW;
+    Atom UTF8_STRING;
+    Atom PRIMARY;
+    Atom XdndEnter;
+    Atom XdndPosition;
+    Atom XdndStatus;
+    Atom XdndTypeList;
+    Atom XdndActionCopy;
+    Atom XdndDrop;
+    Atom XdndFinished;
+    Atom XdndSelection;
+
+    SDL_Scancode key_layout[256];
+    SDL_bool selection_waiting;
+
+#if SDL_USE_LIBDBUS
+    DBusConnection *dbus;
+#endif
+} SDL_VideoData;
+
+extern SDL_bool X11_UseDirectColorVisuals(void);
+
+#endif /* _SDL_x11video_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11window.c b/src/video/x11/SDL_x11window.c
new file mode 100644
index 0000000..02529e0
--- /dev/null
+++ b/src/video/x11/SDL_x11window.c
@@ -0,0 +1,1435 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_assert.h"
+#include "SDL_hints.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_mouse_c.h"
+
+#include "SDL_x11video.h"
+#include "SDL_x11mouse.h"
+#include "SDL_x11shape.h"
+#include "SDL_x11xinput2.h"
+
+#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+#include "SDL_x11opengles.h"
+#endif
+
+#include "SDL_timer.h"
+#include "SDL_syswm.h"
+#include "SDL_assert.h"
+
+#define _NET_WM_STATE_REMOVE    0l
+#define _NET_WM_STATE_ADD       1l
+#define _NET_WM_STATE_TOGGLE    2l
+
+static Bool isMapNotify(Display *dpy, XEvent *ev, XPointer win)
+{
+    return ev->type == MapNotify && ev->xmap.window == *((Window*)win);
+}
+static Bool isUnmapNotify(Display *dpy, XEvent *ev, XPointer win)
+{
+    return ev->type == UnmapNotify && ev->xunmap.window == *((Window*)win);
+}
+static Bool isConfigureNotify(Display *dpy, XEvent *ev, XPointer win)
+{
+    return ev->type == ConfigureNotify && ev->xconfigure.window == *((Window*)win);
+}
+
+/*
+static Bool
+XIfEventTimeout(Display *display, XEvent *event_return, Bool (*predicate)(), XPointer arg, int timeoutMS)
+{
+    Uint32 start = SDL_GetTicks();
+
+    while (!XCheckIfEvent(display, event_return, predicate, arg)) {
+        if ((SDL_GetTicks() - start) >= timeoutMS) {
+            return False;
+        }
+    }
+    return True;
+}
+*/
+
+static SDL_bool
+X11_IsWindowLegacyFullscreen(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    return (data->fswindow != 0);
+}
+
+static SDL_bool
+X11_IsWindowMapped(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    XWindowAttributes attr;
+
+    XGetWindowAttributes(videodata->display, data->xwindow, &attr);
+    if (attr.map_state != IsUnmapped) {
+        return SDL_TRUE;
+    } else {
+        return SDL_FALSE;
+    }
+}
+
+#if 0
+static SDL_bool
+X11_IsActionAllowed(SDL_Window *window, Atom action)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Atom _NET_WM_ALLOWED_ACTIONS = data->videodata->_NET_WM_ALLOWED_ACTIONS;
+    Atom type;
+    Display *display = data->videodata->display;
+    int form;
+    unsigned long remain;
+    unsigned long len, i;
+    Atom *list;
+    SDL_bool ret = SDL_FALSE;
+
+    if (XGetWindowProperty(display, data->xwindow, _NET_WM_ALLOWED_ACTIONS, 0, 1024, False, XA_ATOM, &type, &form, &len, &remain, (unsigned char **)&list) == Success)
+    {
+        for (i=0; i<len; ++i)
+        {
+            if (list[i] == action) {
+                ret = SDL_TRUE;
+                break;
+            }
+        }
+        XFree(list);
+    }
+    return ret;
+}
+#endif /* 0 */
+
+void
+X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    Display *display = videodata->display;
+    Atom _NET_WM_STATE = videodata->_NET_WM_STATE;
+    /*Atom _NET_WM_STATE_HIDDEN = videodata->_NET_WM_STATE_HIDDEN;*/
+    Atom _NET_WM_STATE_FOCUSED = videodata->_NET_WM_STATE_FOCUSED;
+    Atom _NET_WM_STATE_MAXIMIZED_VERT = videodata->_NET_WM_STATE_MAXIMIZED_VERT;
+    Atom _NET_WM_STATE_MAXIMIZED_HORZ = videodata->_NET_WM_STATE_MAXIMIZED_HORZ;
+    Atom _NET_WM_STATE_FULLSCREEN = videodata->_NET_WM_STATE_FULLSCREEN;
+    Atom atoms[5];
+    int count = 0;
+
+    /* The window manager sets this property, we shouldn't set it.
+       If we did, this would indicate to the window manager that we don't
+       actually want to be mapped during XMapRaised(), which would be bad.
+     *
+    if (flags & SDL_WINDOW_HIDDEN) {
+        atoms[count++] = _NET_WM_STATE_HIDDEN;
+    }
+    */
+    if (flags & SDL_WINDOW_INPUT_FOCUS) {
+        atoms[count++] = _NET_WM_STATE_FOCUSED;
+    }
+    if (flags & SDL_WINDOW_MAXIMIZED) {
+        atoms[count++] = _NET_WM_STATE_MAXIMIZED_VERT;
+        atoms[count++] = _NET_WM_STATE_MAXIMIZED_HORZ;
+    }
+    if (flags & SDL_WINDOW_FULLSCREEN) {
+        atoms[count++] = _NET_WM_STATE_FULLSCREEN;
+    }
+    if (count > 0) {
+        XChangeProperty(display, xwindow, _NET_WM_STATE, XA_ATOM, 32,
+                        PropModeReplace, (unsigned char *)atoms, count);
+    } else {
+        XDeleteProperty(display, xwindow, _NET_WM_STATE);
+    }
+}
+
+Uint32
+X11_GetNetWMState(_THIS, Window xwindow)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    Display *display = videodata->display;
+    Atom _NET_WM_STATE = videodata->_NET_WM_STATE;
+    Atom _NET_WM_STATE_HIDDEN = videodata->_NET_WM_STATE_HIDDEN;
+    Atom _NET_WM_STATE_FOCUSED = videodata->_NET_WM_STATE_FOCUSED;
+    Atom _NET_WM_STATE_MAXIMIZED_VERT = videodata->_NET_WM_STATE_MAXIMIZED_VERT;
+    Atom _NET_WM_STATE_MAXIMIZED_HORZ = videodata->_NET_WM_STATE_MAXIMIZED_HORZ;
+    Atom _NET_WM_STATE_FULLSCREEN = videodata->_NET_WM_STATE_FULLSCREEN;
+    Atom actualType;
+    int actualFormat;
+    unsigned long i, numItems, bytesAfter;
+    unsigned char *propertyValue = NULL;
+    long maxLength = 1024;
+    Uint32 flags = 0;
+
+    if (XGetWindowProperty(display, xwindow, _NET_WM_STATE,
+                           0l, maxLength, False, XA_ATOM, &actualType,
+                           &actualFormat, &numItems, &bytesAfter,
+                           &propertyValue) == Success) {
+        Atom *atoms = (Atom *) propertyValue;
+        int maximized = 0;
+        int fullscreen = 0;
+
+        for (i = 0; i < numItems; ++i) {
+            if (atoms[i] == _NET_WM_STATE_HIDDEN) {
+                flags |= SDL_WINDOW_HIDDEN;
+            } else if (atoms[i] == _NET_WM_STATE_FOCUSED) {
+                flags |= SDL_WINDOW_INPUT_FOCUS;
+            } else if (atoms[i] == _NET_WM_STATE_MAXIMIZED_VERT) {
+                maximized |= 1;
+            } else if (atoms[i] == _NET_WM_STATE_MAXIMIZED_HORZ) {
+                maximized |= 2;
+            } else if ( atoms[i] == _NET_WM_STATE_FULLSCREEN) {
+                fullscreen = 1;
+            }
+        }
+        if (maximized == 3) {
+            flags |= SDL_WINDOW_MAXIMIZED;
+        }  else if (fullscreen == 1) {
+            flags |= SDL_WINDOW_FULLSCREEN;
+        }
+        XFree(propertyValue);
+    }
+
+    /* FIXME, check the size hints for resizable */
+    /*flags |= SDL_WINDOW_RESIZABLE;*/
+
+    return flags;
+}
+
+static int
+SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    SDL_WindowData *data;
+    int numwindows = videodata->numwindows;
+    int windowlistlength = videodata->windowlistlength;
+    SDL_WindowData **windowlist = videodata->windowlist;
+
+    /* Allocate the window data */
+    data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
+    if (!data) {
+        return SDL_OutOfMemory();
+    }
+    data->window = window;
+    data->xwindow = w;
+#ifdef X_HAVE_UTF8_STRING
+    if (SDL_X11_HAVE_UTF8 && videodata->im) {
+        data->ic =
+            pXCreateIC(videodata->im, XNClientWindow, w, XNFocusWindow, w,
+                       XNInputStyle, XIMPreeditNothing | XIMStatusNothing,
+                       XNResourceName, videodata->classname, XNResourceClass,
+                       videodata->classname, NULL);
+    }
+#endif
+    data->created = created;
+    data->videodata = videodata;
+
+    /* Associate the data with the window */
+
+    if (numwindows < windowlistlength) {
+        windowlist[numwindows] = data;
+        videodata->numwindows++;
+    } else {
+        windowlist =
+            (SDL_WindowData **) SDL_realloc(windowlist,
+                                            (numwindows +
+                                             1) * sizeof(*windowlist));
+        if (!windowlist) {
+            SDL_free(data);
+            return SDL_OutOfMemory();
+        }
+        windowlist[numwindows] = data;
+        videodata->numwindows++;
+        videodata->windowlistlength++;
+        videodata->windowlist = windowlist;
+    }
+
+    /* Fill in the SDL window with the window data */
+    {
+        XWindowAttributes attrib;
+
+        XGetWindowAttributes(data->videodata->display, w, &attrib);
+        window->x = attrib.x;
+        window->y = attrib.y;
+        window->w = attrib.width;
+        window->h = attrib.height;
+        if (attrib.map_state != IsUnmapped) {
+            window->flags |= SDL_WINDOW_SHOWN;
+        } else {
+            window->flags &= ~SDL_WINDOW_SHOWN;
+        }
+        data->visual = attrib.visual;
+        data->colormap = attrib.colormap;
+    }
+
+    window->flags |= X11_GetNetWMState(_this, w);
+
+    {
+        Window FocalWindow;
+        int RevertTo=0;
+        XGetInputFocus(data->videodata->display, &FocalWindow, &RevertTo);
+        if (FocalWindow==w)
+        {
+            window->flags |= SDL_WINDOW_INPUT_FOCUS;
+        }
+
+        if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
+            SDL_SetKeyboardFocus(data->window);
+        }
+
+        if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
+            /* Tell x11 to clip mouse */
+        }
+    }
+
+    /* All done! */
+    window->driverdata = data;
+    return 0;
+}
+
+static void
+SetWindowBordered(Display *display, int screen, Window window, SDL_bool border)
+{
+    /*
+     * this code used to check for KWM_WIN_DECORATION, but KDE hasn't
+     *  supported it for years and years. It now respects _MOTIF_WM_HINTS.
+     *  Gnome is similar: just use the Motif atom.
+     */
+
+    Atom WM_HINTS = XInternAtom(display, "_MOTIF_WM_HINTS", True);
+    if (WM_HINTS != None) {
+        /* Hints used by Motif compliant window managers */
+        struct
+        {
+            unsigned long flags;
+            unsigned long functions;
+            unsigned long decorations;
+            long input_mode;
+            unsigned long status;
+        } MWMHints = {
+            (1L << 1), 0, border ? 1 : 0, 0, 0
+        };
+
+        XChangeProperty(display, window, WM_HINTS, WM_HINTS, 32,
+                        PropModeReplace, (unsigned char *) &MWMHints,
+                        sizeof(MWMHints) / 4);
+    } else {  /* set the transient hints instead, if necessary */
+        XSetTransientForHint(display, window, RootWindow(display, screen));
+    }
+}
+
+int
+X11_CreateWindow(_THIS, SDL_Window * window)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    SDL_DisplayData *displaydata =
+        (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+    Display *display = data->display;
+    int screen = displaydata->screen;
+    Visual *visual;
+    int depth;
+    XSetWindowAttributes xattr;
+    Window w;
+    XSizeHints *sizehints;
+    XWMHints *wmhints;
+    XClassHint *classhints;
+    const long _NET_WM_BYPASS_COMPOSITOR_HINT_ON = 1;
+    Atom _NET_WM_BYPASS_COMPOSITOR;
+    Atom _NET_WM_WINDOW_TYPE;
+    Atom _NET_WM_WINDOW_TYPE_NORMAL;
+    Atom _NET_WM_PID;
+    Atom XdndAware, xdnd_version = 5;
+    Uint32 fevent = 0;
+
+#if SDL_VIDEO_OPENGL_GLX || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    if (window->flags & SDL_WINDOW_OPENGL) {
+        XVisualInfo *vinfo;
+
+#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+        if (_this->gl_config.use_egl == 1) {
+            vinfo = X11_GLES_GetVisual(_this, display, screen);
+        } else
+#endif
+        {
+#if SDL_VIDEO_OPENGL_GLX
+            vinfo = X11_GL_GetVisual(_this, display, screen);
+#endif
+        }
+        if (!vinfo) {
+            return -1;
+        }
+        visual = vinfo->visual;
+        depth = vinfo->depth;
+        XFree(vinfo);
+    } else
+#endif
+    {
+        visual = displaydata->visual;
+        depth = displaydata->depth;
+    }
+
+    xattr.override_redirect = False;
+    xattr.background_pixel = 0;
+    xattr.border_pixel = 0;
+
+    if (visual->class == DirectColor) {
+        XColor *colorcells;
+        int i;
+        int ncolors;
+        int rmax, gmax, bmax;
+        int rmask, gmask, bmask;
+        int rshift, gshift, bshift;
+
+        xattr.colormap =
+            XCreateColormap(display, RootWindow(display, screen),
+                            visual, AllocAll);
+
+        /* If we can't create a colormap, then we must die */
+        if (!xattr.colormap) {
+            return SDL_SetError("Could not create writable colormap");
+        }
+
+        /* OK, we got a colormap, now fill it in as best as we can */
+        colorcells = SDL_malloc(visual->map_entries * sizeof(XColor));
+        if (!colorcells) {
+            return SDL_OutOfMemory();
+        }
+        ncolors = visual->map_entries;
+        rmax = 0xffff;
+        gmax = 0xffff;
+        bmax = 0xffff;
+
+        rshift = 0;
+        rmask = visual->red_mask;
+        while (0 == (rmask & 1)) {
+            rshift++;
+            rmask >>= 1;
+        }
+
+        gshift = 0;
+        gmask = visual->green_mask;
+        while (0 == (gmask & 1)) {
+            gshift++;
+            gmask >>= 1;
+        }
+
+        bshift = 0;
+        bmask = visual->blue_mask;
+        while (0 == (bmask & 1)) {
+            bshift++;
+            bmask >>= 1;
+        }
+
+        /* build the color table pixel values */
+        for (i = 0; i < ncolors; i++) {
+            Uint32 red = (rmax * i) / (ncolors - 1);
+            Uint32 green = (gmax * i) / (ncolors - 1);
+            Uint32 blue = (bmax * i) / (ncolors - 1);
+
+            Uint32 rbits = (rmask * i) / (ncolors - 1);
+            Uint32 gbits = (gmask * i) / (ncolors - 1);
+            Uint32 bbits = (bmask * i) / (ncolors - 1);
+
+            Uint32 pix =
+                (rbits << rshift) | (gbits << gshift) | (bbits << bshift);
+
+            colorcells[i].pixel = pix;
+
+            colorcells[i].red = red;
+            colorcells[i].green = green;
+            colorcells[i].blue = blue;
+
+            colorcells[i].flags = DoRed | DoGreen | DoBlue;
+        }
+
+        XStoreColors(display, xattr.colormap, colorcells, ncolors);
+
+        SDL_free(colorcells);
+    } else {
+        xattr.colormap =
+            XCreateColormap(display, RootWindow(display, screen),
+                            visual, AllocNone);
+    }
+
+    w = XCreateWindow(display, RootWindow(display, screen),
+                      window->x, window->y, window->w, window->h,
+                      0, depth, InputOutput, visual,
+                      (CWOverrideRedirect | CWBackPixel | CWBorderPixel |
+                       CWColormap), &xattr);
+    if (!w) {
+        return SDL_SetError("Couldn't create window");
+    }
+#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
+    if ((window->flags & SDL_WINDOW_OPENGL) && (_this->gl_config.use_egl == 1)) {
+        if (!_this->gles_data) {
+            XDestroyWindow(display, w);
+            return -1;
+        }
+
+        /* Create the GLES window surface */
+        _this->gles_data->egl_surface =
+            _this->gles_data->eglCreateWindowSurface(_this->gles_data->
+                                                 egl_display,
+                                                 _this->gles_data->egl_config,
+                                                 (NativeWindowType) w, NULL);
+
+        if (_this->gles_data->egl_surface == EGL_NO_SURFACE) {
+            XDestroyWindow(display, w);
+            return SDL_SetError("Could not create GLES window surface");
+        }
+    }
+#endif
+
+    SetWindowBordered(display, screen, w,
+                      (window->flags & SDL_WINDOW_BORDERLESS) == 0);
+
+    sizehints = XAllocSizeHints();
+    /* Setup the normal size hints */
+    sizehints->flags = 0;
+    if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
+        sizehints->min_width = sizehints->max_width = window->w;
+        sizehints->min_height = sizehints->max_height = window->h;
+        sizehints->flags |= (PMaxSize | PMinSize);
+    }
+    sizehints->x = window->x;
+    sizehints->y = window->y;
+    sizehints->flags |= USPosition;
+
+    /* Setup the input hints so we get keyboard input */
+    wmhints = XAllocWMHints();
+    wmhints->input = True;
+    wmhints->flags = InputHint;
+
+    /* Setup the class hints so we can get an icon (AfterStep) */
+    classhints = XAllocClassHint();
+    classhints->res_name = data->classname;
+    classhints->res_class = data->classname;
+
+    /* Set the size, input and class hints, and define WM_CLIENT_MACHINE and WM_LOCALE_NAME */
+    XSetWMProperties(display, w, NULL, NULL, NULL, 0, sizehints, wmhints, classhints);
+
+    XFree(sizehints);
+    XFree(wmhints);
+    XFree(classhints);
+    /* Set the PID related to the window for the given hostname, if possible */
+    if (data->pid > 0) {
+        _NET_WM_PID = XInternAtom(display, "_NET_WM_PID", False);
+        XChangeProperty(display, w, _NET_WM_PID, XA_CARDINAL, 32, PropModeReplace,
+                        (unsigned char *)&data->pid, 1);
+    }
+
+    /* Set the window manager state */
+    X11_SetNetWMState(_this, w, window->flags);
+
+    /* Let the window manager know we're a "normal" window */
+    _NET_WM_WINDOW_TYPE = XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
+    _NET_WM_WINDOW_TYPE_NORMAL = XInternAtom(display, "_NET_WM_WINDOW_TYPE_NORMAL", False);
+    XChangeProperty(display, w, _NET_WM_WINDOW_TYPE, XA_ATOM, 32,
+                    PropModeReplace,
+                    (unsigned char *)&_NET_WM_WINDOW_TYPE_NORMAL, 1);
+
+    _NET_WM_BYPASS_COMPOSITOR = XInternAtom(display, "_NET_WM_BYPASS_COMPOSITOR", False);
+    XChangeProperty(display, w, _NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32,
+                    PropModeReplace,
+                    (unsigned char *)&_NET_WM_BYPASS_COMPOSITOR_HINT_ON, 1);
+
+    {
+        Atom protocols[] = {
+            data->WM_DELETE_WINDOW, /* Allow window to be deleted by the WM */
+            data->_NET_WM_PING, /* Respond so WM knows we're alive */
+        };
+        XSetWMProtocols(display, w, protocols, sizeof (protocols) / sizeof (protocols[0]));
+    }
+
+    if (SetupWindowData(_this, window, w, SDL_TRUE) < 0) {
+        XDestroyWindow(display, w);
+        return -1;
+    }
+
+#ifdef X_HAVE_UTF8_STRING
+    if (SDL_X11_HAVE_UTF8) {
+        pXGetICValues(((SDL_WindowData *) window->driverdata)->ic,
+                      XNFilterEvents, &fevent, NULL);
+    }
+#endif
+
+    X11_Xinput2SelectTouch(_this, window);
+
+    XSelectInput(display, w,
+                 (FocusChangeMask | EnterWindowMask | LeaveWindowMask |
+                 ExposureMask | ButtonPressMask | ButtonReleaseMask |
+                 PointerMotionMask | KeyPressMask | KeyReleaseMask |
+                 PropertyChangeMask | StructureNotifyMask |
+                 KeymapStateMask | fevent));
+
+    XdndAware = XInternAtom(display, "XdndAware", False);
+    XChangeProperty(display, w, XdndAware, XA_ATOM, 32,
+                 PropModeReplace,
+                 (unsigned char*)&xdnd_version, 1);
+
+    XFlush(display);
+
+    return 0;
+}
+
+int
+X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
+{
+    Window w = (Window) data;
+
+    window->title = X11_GetWindowTitle(_this, w);
+
+    if (SetupWindowData(_this, window, w, SDL_FALSE) < 0) {
+        return -1;
+    }
+    return 0;
+}
+
+char *
+X11_GetWindowTitle(_THIS, Window xwindow)
+{
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    Display *display = data->display;
+    int status, real_format;
+    Atom real_type;
+    unsigned long items_read, items_left;
+    unsigned char *propdata;
+    char *title = NULL;
+
+    status = XGetWindowProperty(display, xwindow, data->_NET_WM_NAME,
+                0L, 8192L, False, data->UTF8_STRING, &real_type, &real_format,
+                &items_read, &items_left, &propdata);
+    if (status == Success && propdata) {
+        title = SDL_strdup(SDL_static_cast(char*, propdata));
+        XFree(propdata);
+    } else {
+        status = XGetWindowProperty(display, xwindow, XA_WM_NAME,
+                    0L, 8192L, False, XA_STRING, &real_type, &real_format,
+                    &items_read, &items_left, &propdata);
+        if (status == Success && propdata) {
+            title = SDL_iconv_string("UTF-8", "", SDL_static_cast(char*, propdata), items_read+1);
+        } else {
+            title = SDL_strdup("");
+        }
+    }
+    return title;
+}
+
+void
+X11_SetWindowTitle(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    XTextProperty titleprop, iconprop;
+    Status status;
+    const char *title = window->title;
+    const char *icon = NULL;
+
+#ifdef X_HAVE_UTF8_STRING
+    Atom _NET_WM_NAME = data->videodata->_NET_WM_NAME;
+    Atom _NET_WM_ICON_NAME = data->videodata->_NET_WM_ICON_NAME;
+#endif
+
+    if (title != NULL) {
+        char *title_locale = SDL_iconv_utf8_locale(title);
+        if (!title_locale) {
+            SDL_OutOfMemory();
+            return;
+        }
+        status = XStringListToTextProperty(&title_locale, 1, &titleprop);
+        SDL_free(title_locale);
+        if (status) {
+            XSetTextProperty(display, data->xwindow, &titleprop, XA_WM_NAME);
+            XFree(titleprop.value);
+        }
+#ifdef X_HAVE_UTF8_STRING
+        if (SDL_X11_HAVE_UTF8) {
+            status =
+                Xutf8TextListToTextProperty(display, (char **) &title, 1,
+                                            XUTF8StringStyle, &titleprop);
+            if (status == Success) {
+                XSetTextProperty(display, data->xwindow, &titleprop,
+                                 _NET_WM_NAME);
+                XFree(titleprop.value);
+            }
+        }
+#endif
+    }
+    if (icon != NULL) {
+        char *icon_locale = SDL_iconv_utf8_locale(icon);
+        if (!icon_locale) {
+            SDL_OutOfMemory();
+            return;
+        }
+        status = XStringListToTextProperty(&icon_locale, 1, &iconprop);
+        SDL_free(icon_locale);
+        if (status) {
+            XSetTextProperty(display, data->xwindow, &iconprop,
+                             XA_WM_ICON_NAME);
+            XFree(iconprop.value);
+        }
+#ifdef X_HAVE_UTF8_STRING
+        if (SDL_X11_HAVE_UTF8) {
+            status =
+                Xutf8TextListToTextProperty(display, (char **) &icon, 1,
+                                            XUTF8StringStyle, &iconprop);
+            if (status == Success) {
+                XSetTextProperty(display, data->xwindow, &iconprop,
+                                 _NET_WM_ICON_NAME);
+                XFree(iconprop.value);
+            }
+        }
+#endif
+    }
+    XFlush(display);
+}
+
+void
+X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    Atom _NET_WM_ICON = data->videodata->_NET_WM_ICON;
+
+    if (icon) {
+        int propsize;
+        long *propdata;
+
+        /* Set the _NET_WM_ICON property */
+        SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888);
+        propsize = 2 + (icon->w * icon->h);
+        propdata = SDL_malloc(propsize * sizeof(long));
+        if (propdata) {
+            int x, y;
+            Uint32 *src;
+            long *dst;
+
+            propdata[0] = icon->w;
+            propdata[1] = icon->h;
+            dst = &propdata[2];
+            for (y = 0; y < icon->h; ++y) {
+                src = (Uint32*)((Uint8*)icon->pixels + y * icon->pitch);
+                for (x = 0; x < icon->w; ++x) {
+                    *dst++ = *src++;
+                }
+            }
+            XChangeProperty(display, data->xwindow, _NET_WM_ICON, XA_CARDINAL,
+                            32, PropModeReplace, (unsigned char *) propdata,
+                            propsize);
+        }
+        SDL_free(propdata);
+    } else {
+        XDeleteProperty(display, data->xwindow, _NET_WM_ICON);
+    }
+    XFlush(display);
+}
+
+void
+X11_SetWindowPosition(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    XMoveWindow(display, data->xwindow, window->x, window->y);
+    XFlush(display);
+}
+
+void
+X11_SetWindowMinimumSize(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    if (window->flags & SDL_WINDOW_RESIZABLE) {
+         XSizeHints *sizehints = XAllocSizeHints();
+         long userhints;
+
+         XGetWMNormalHints(display, data->xwindow, sizehints, &userhints);
+
+         sizehints->min_width = window->min_w;
+         sizehints->min_height = window->min_h;
+         sizehints->flags |= PMinSize;
+
+         XSetWMNormalHints(display, data->xwindow, sizehints);
+
+         XFree(sizehints);
+
+        /* See comment in X11_SetWindowSize. */
+        XResizeWindow(display, data->xwindow, window->w, window->h);
+        XMoveWindow(display, data->xwindow, window->x, window->y);
+        XRaiseWindow(display, data->xwindow);
+    }
+
+    XFlush(display);
+}
+
+void
+X11_SetWindowMaximumSize(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    if (window->flags & SDL_WINDOW_RESIZABLE) {
+         XSizeHints *sizehints = XAllocSizeHints();
+         long userhints;
+
+         XGetWMNormalHints(display, data->xwindow, sizehints, &userhints);
+
+         sizehints->max_width = window->max_w;
+         sizehints->max_height = window->max_h;
+         sizehints->flags |= PMaxSize;
+
+         XSetWMNormalHints(display, data->xwindow, sizehints);
+
+         XFree(sizehints);
+
+        /* See comment in X11_SetWindowSize. */
+        XResizeWindow(display, data->xwindow, window->w, window->h);
+        XMoveWindow(display, data->xwindow, window->x, window->y);
+        XRaiseWindow(display, data->xwindow);
+    }
+
+    XFlush(display);
+}
+
+void
+X11_SetWindowSize(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    if (SDL_IsShapedWindow(window)) {
+        X11_ResizeWindowShape(window);
+    }
+    if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
+         /* Apparently, if the X11 Window is set to a 'non-resizable' window, you cannot resize it using the XResizeWindow, thus
+            we must set the size hints to adjust the window size.*/
+         XSizeHints *sizehints = XAllocSizeHints();
+         long userhints;
+
+         XGetWMNormalHints(display, data->xwindow, sizehints, &userhints);
+
+         sizehints->min_width = sizehints->max_width = window->w;
+         sizehints->min_height = sizehints->max_height = window->h;
+         sizehints->flags |= PMinSize | PMaxSize;
+
+         XSetWMNormalHints(display, data->xwindow, sizehints);
+
+         XFree(sizehints);
+
+        /* From Pierre-Loup:
+           WMs each have their little quirks with that.  When you change the
+           size hints, they get a ConfigureNotify event with the
+           WM_NORMAL_SIZE_HINTS Atom.  They all save the hints then, but they
+           don't all resize the window right away to enforce the new hints.
+
+           Some of them resize only after:
+            - A user-initiated move or resize
+            - A code-initiated move or resize
+            - Hiding & showing window (Unmap & map)
+
+           The following move & resize seems to help a lot of WMs that didn't
+           properly update after the hints were changed. We don't do a
+           hide/show, because there are supposedly subtle problems with doing so
+           and transitioning from windowed to fullscreen in Unity.
+         */
+        XResizeWindow(display, data->xwindow, window->w, window->h);
+        XMoveWindow(display, data->xwindow, window->x, window->y);
+        XRaiseWindow(display, data->xwindow);
+    } else {
+        XResizeWindow(display, data->xwindow, window->w, window->h);
+    }
+
+    XFlush(display);
+}
+
+void
+X11_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
+{
+    const SDL_bool focused = ((window->flags & SDL_WINDOW_INPUT_FOCUS) != 0);
+    const SDL_bool visible = ((window->flags & SDL_WINDOW_HIDDEN) == 0);
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata =
+        (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+    Display *display = data->videodata->display;
+    XEvent event;
+
+    SetWindowBordered(display, displaydata->screen, data->xwindow, bordered);
+    XFlush(display);
+    XIfEvent(display, &event, &isConfigureNotify, (XPointer)&data->xwindow);
+
+    if (visible) {
+        XWindowAttributes attr;
+        do {
+            XSync(display, False);
+            XGetWindowAttributes(display, data->xwindow, &attr);
+        } while (attr.map_state != IsViewable);
+
+        if (focused) {
+            XSetInputFocus(display, data->xwindow, RevertToParent, CurrentTime);
+        }
+    }
+
+    /* make sure these don't make it to the real event queue if they fired here. */
+    XSync(display, False);
+    XCheckIfEvent(display, &event, &isUnmapNotify, (XPointer)&data->xwindow);
+    XCheckIfEvent(display, &event, &isMapNotify, (XPointer)&data->xwindow);
+}
+
+void
+X11_ShowWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    XEvent event;
+
+    if (!X11_IsWindowMapped(_this, window)) {
+        XMapRaised(display, data->xwindow);
+        /* Blocking wait for "MapNotify" event.
+         * We use XIfEvent because XWindowEvent takes a mask rather than a type,
+         * and XCheckTypedWindowEvent doesn't block */
+        XIfEvent(display, &event, &isMapNotify, (XPointer)&data->xwindow);
+        XFlush(display);
+    }
+}
+
+void
+X11_HideWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+    Display *display = data->videodata->display;
+    XEvent event;
+
+    if (X11_IsWindowMapped(_this, window)) {
+        XWithdrawWindow(display, data->xwindow, displaydata->screen);
+        /* Blocking wait for "UnmapNotify" event */
+        XIfEvent(display, &event, &isUnmapNotify, (XPointer)&data->xwindow);
+        XFlush(display);
+    }
+}
+
+void
+X11_RaiseWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    XRaiseWindow(display, data->xwindow);
+    XFlush(display);
+}
+
+static void
+SetWindowMaximized(_THIS, SDL_Window * window, SDL_bool maximized)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata =
+        (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+    Display *display = data->videodata->display;
+    Atom _NET_WM_STATE = data->videodata->_NET_WM_STATE;
+    Atom _NET_WM_STATE_MAXIMIZED_VERT = data->videodata->_NET_WM_STATE_MAXIMIZED_VERT;
+    Atom _NET_WM_STATE_MAXIMIZED_HORZ = data->videodata->_NET_WM_STATE_MAXIMIZED_HORZ;
+
+    if (maximized) {
+        window->flags |= SDL_WINDOW_MAXIMIZED;
+    } else {
+        window->flags &= ~SDL_WINDOW_MAXIMIZED;
+    }
+
+    if (X11_IsWindowMapped(_this, window)) {
+        XEvent e;
+
+        SDL_zero(e);
+        e.xany.type = ClientMessage;
+        e.xclient.message_type = _NET_WM_STATE;
+        e.xclient.format = 32;
+        e.xclient.window = data->xwindow;
+        e.xclient.data.l[0] =
+            maximized ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
+        e.xclient.data.l[1] = _NET_WM_STATE_MAXIMIZED_VERT;
+        e.xclient.data.l[2] = _NET_WM_STATE_MAXIMIZED_HORZ;
+        e.xclient.data.l[3] = 0l;
+
+        XSendEvent(display, RootWindow(display, displaydata->screen), 0,
+                   SubstructureNotifyMask | SubstructureRedirectMask, &e);
+    } else {
+        X11_SetNetWMState(_this, data->xwindow, window->flags);
+    }
+    XFlush(display);
+}
+
+void
+X11_MaximizeWindow(_THIS, SDL_Window * window)
+{
+    SetWindowMaximized(_this, window, SDL_TRUE);
+}
+
+void
+X11_MinimizeWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata =
+        (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+    Display *display = data->videodata->display;
+
+    XIconifyWindow(display, data->xwindow, displaydata->screen);
+    XFlush(display);
+}
+
+static void
+SetWindowActive(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata =
+        (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
+    Display *display = data->videodata->display;
+    Atom _NET_ACTIVE_WINDOW = data->videodata->_NET_ACTIVE_WINDOW;
+
+    if (X11_IsWindowMapped(_this, window)) {
+        XEvent e;
+
+        SDL_zero(e);
+        e.xany.type = ClientMessage;
+        e.xclient.message_type = _NET_ACTIVE_WINDOW;
+        e.xclient.format = 32;
+        e.xclient.window = data->xwindow;
+        e.xclient.data.l[0] = 1;  /* source indication. 1 = application */
+        e.xclient.data.l[1] = CurrentTime;
+        e.xclient.data.l[2] = 0;
+
+        XSendEvent(display, RootWindow(display, displaydata->screen), 0,
+                   SubstructureNotifyMask | SubstructureRedirectMask, &e);
+
+        XFlush(display);
+    }
+}
+
+void
+X11_RestoreWindow(_THIS, SDL_Window * window)
+{
+    SetWindowMaximized(_this, window, SDL_FALSE);
+    SetWindowActive(_this, window);
+    X11_ShowWindow(_this, window);
+}
+
+/* This asks the Window Manager to handle fullscreen for us. Most don't do it right, though. */
+static void
+X11_SetWindowFullscreenViaWM(_THIS, SDL_Window * window, SDL_VideoDisplay * _display, SDL_bool fullscreen)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) _display->driverdata;
+    Display *display = data->videodata->display;
+    Atom _NET_WM_STATE = data->videodata->_NET_WM_STATE;
+    Atom _NET_WM_STATE_FULLSCREEN = data->videodata->_NET_WM_STATE_FULLSCREEN;
+
+    if (X11_IsWindowMapped(_this, window)) {
+        XEvent e;
+
+        if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
+            /* Compiz refuses fullscreen toggle if we're not resizable, so update the hints so we
+               can be resized to the fullscreen resolution (or reset so we're not resizable again) */
+            XSizeHints *sizehints = XAllocSizeHints();
+            long flags = 0;
+            XGetWMNormalHints(display, data->xwindow, sizehints, &flags);
+            /* set the resize flags on */
+            if (fullscreen) {
+                /* we are going fullscreen so turn the flags off */
+                sizehints->flags &= ~(PMinSize | PMaxSize);
+            } else {
+                /* Reset the min/max width height to make the window non-resizable again */
+                sizehints->flags |= PMinSize | PMaxSize;
+                sizehints->min_width = sizehints->max_width = window->windowed.w;
+                sizehints->min_height = sizehints->max_height = window->windowed.h;
+            }
+            XSetWMNormalHints(display, data->xwindow, sizehints);
+            XFree(sizehints);
+        }
+
+        SDL_zero(e);
+        e.xany.type = ClientMessage;
+        e.xclient.message_type = _NET_WM_STATE;
+        e.xclient.format = 32;
+        e.xclient.window = data->xwindow;
+        e.xclient.data.l[0] =
+            fullscreen ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
+        e.xclient.data.l[1] = _NET_WM_STATE_FULLSCREEN;
+        e.xclient.data.l[3] = 0l;
+
+        XSendEvent(display, RootWindow(display, displaydata->screen), 0,
+                   SubstructureNotifyMask | SubstructureRedirectMask, &e);
+    } else {
+        Uint32 flags;
+
+        flags = window->flags;
+        if (fullscreen) {
+            flags |= SDL_WINDOW_FULLSCREEN;
+        } else {
+            flags &= ~SDL_WINDOW_FULLSCREEN;
+        }
+        X11_SetNetWMState(_this, data->xwindow, flags);
+    }
+
+    if (data->visual->class == DirectColor) {
+        if ( fullscreen ) {
+            XInstallColormap(display, data->colormap);
+        } else {
+            XUninstallColormap(display, data->colormap);
+        }
+    }
+
+    XFlush(display);
+}
+
+/* This handles fullscreen itself, outside the Window Manager. */
+static void
+X11_BeginWindowFullscreenLegacy(_THIS, SDL_Window * window, SDL_VideoDisplay * _display)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) _display->driverdata;
+    Visual *visual = data->visual;
+    Display *display = data->videodata->display;
+    const int screen = displaydata->screen;
+    Window root = RootWindow(display, screen);
+    const int def_vis = (visual == DefaultVisual(display, screen));
+    unsigned long xattrmask = 0;
+    XSetWindowAttributes xattr;
+    XEvent ev;
+    SDL_Rect rect;
+
+    if ( data->fswindow ) {
+        return;  /* already fullscreen, I hope. */
+    }
+
+    X11_GetDisplayBounds(_this, _display, &rect);
+
+    SDL_zero(xattr);
+    xattr.override_redirect = True;
+    xattrmask |= CWOverrideRedirect;
+    xattr.background_pixel = def_vis ? BlackPixel(display, screen) : 0;
+    xattrmask |= CWBackPixel;
+    xattr.border_pixel = 0;
+    xattrmask |= CWBorderPixel;
+    xattr.colormap = data->colormap;
+    xattrmask |= CWColormap;
+
+    data->fswindow = XCreateWindow(display, root,
+                                   rect.x, rect.y, rect.w, rect.h, 0,
+                                   displaydata->depth, InputOutput,
+                                   visual, xattrmask, &xattr);
+
+    XSelectInput(display, data->fswindow, StructureNotifyMask);
+    XSetWindowBackground(display, data->fswindow, 0);
+    XInstallColormap(display, data->colormap);
+    XClearWindow(display, data->fswindow);
+    XMapRaised(display, data->fswindow);
+
+    /* Make sure the fswindow is in view by warping mouse to the corner */
+    XUngrabPointer(display, CurrentTime);
+    XWarpPointer(display, None, root, 0, 0, 0, 0, rect.x, rect.y);
+
+    /* Wait to be mapped, filter Unmap event out if it arrives. */
+    XIfEvent(display, &ev, &isMapNotify, (XPointer)&data->fswindow);
+    XCheckIfEvent(display, &ev, &isUnmapNotify, (XPointer)&data->fswindow);
+
+#if SDL_VIDEO_DRIVER_X11_XVIDMODE
+    if ( displaydata->use_vidmode ) {
+        XF86VidModeLockModeSwitch(display, screen, True);
+    }
+#endif
+
+    SetWindowBordered(display, displaydata->screen, data->xwindow, SDL_FALSE);
+
+    /* Center actual window within our cover-the-screen window. */
+    XReparentWindow(display, data->xwindow, data->fswindow,
+                    (rect.w - window->w) / 2, (rect.h - window->h) / 2);
+
+    /* Move the mouse to the upper left to make sure it's on-screen */
+    XWarpPointer(display, None, root, 0, 0, 0, 0, rect.x, rect.y);
+
+    /* Center mouse in the fullscreen window. */
+    rect.x += (rect.w / 2);
+    rect.y += (rect.h / 2);
+    XWarpPointer(display, None, root, 0, 0, 0, 0, rect.x, rect.y);
+
+    /* Wait to be mapped, filter Unmap event out if it arrives. */
+    XIfEvent(display, &ev, &isMapNotify, (XPointer)&data->xwindow);
+    XCheckIfEvent(display, &ev, &isUnmapNotify, (XPointer)&data->xwindow);
+
+    SDL_UpdateWindowGrab(window);
+}
+
+static void
+X11_EndWindowFullscreenLegacy(_THIS, SDL_Window * window, SDL_VideoDisplay * _display)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    SDL_DisplayData *displaydata = (SDL_DisplayData *) _display->driverdata;
+    Display *display = data->videodata->display;
+    const int screen = displaydata->screen;
+    Window root = RootWindow(display, screen);
+    Window fswindow = data->fswindow;
+    XEvent ev;
+
+    if (!data->fswindow) {
+        return;  /* already not fullscreen, I hope. */
+    }
+
+    data->fswindow = None;
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+    if ( displaydata->use_vidmode ) {
+        XF86VidModeLockModeSwitch(display, screen, False);
+    }
+#endif
+
+    SDL_UpdateWindowGrab(window);
+
+    XReparentWindow(display, data->xwindow, root, window->x, window->y);
+
+    /* flush these events so they don't confuse normal event handling */
+    XSync(display, False);
+    XCheckIfEvent(display, &ev, &isMapNotify, (XPointer)&data->xwindow);
+    XCheckIfEvent(display, &ev, &isUnmapNotify, (XPointer)&data->xwindow);
+
+    SetWindowBordered(display, screen, data->xwindow,
+                      (window->flags & SDL_WINDOW_BORDERLESS) == 0);
+
+    XWithdrawWindow(display, fswindow, screen);
+
+    /* Wait to be unmapped. */
+    XIfEvent(display, &ev, &isUnmapNotify, (XPointer)&fswindow);
+    XDestroyWindow(display, fswindow);
+}
+
+
+void
+X11_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * _display, SDL_bool fullscreen)
+{
+    /* !!! FIXME: SDL_Hint? */
+    SDL_bool legacy = SDL_FALSE;
+    const char *env = SDL_getenv("SDL_VIDEO_X11_LEGACY_FULLSCREEN");
+    if (env) {
+        legacy = SDL_atoi(env);
+    } else {
+        SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+        SDL_DisplayData *displaydata = (SDL_DisplayData *) _display->driverdata;
+        if ( displaydata->use_vidmode ) {
+            legacy = SDL_TRUE;  /* the new stuff only works with XRandR. */
+        } else if ( !videodata->net_wm ) {
+            legacy = SDL_TRUE;  /* The window manager doesn't support it */
+        } else {
+            /* !!! FIXME: look at the window manager name, and blacklist certain ones? */
+            /* http://stackoverflow.com/questions/758648/find-the-name-of-the-x-window-manager */
+            legacy = SDL_FALSE;  /* try the new way. */
+        }
+    }
+
+    if (legacy) {
+        if (fullscreen) {
+            X11_BeginWindowFullscreenLegacy(_this, window, _display);
+        } else {
+            X11_EndWindowFullscreenLegacy(_this, window, _display);
+        }
+    } else {
+        X11_SetWindowFullscreenViaWM(_this, window, _display, fullscreen);
+    }
+}
+
+
+int
+X11_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    Visual *visual = data->visual;
+    Colormap colormap = data->colormap;
+    XColor *colorcells;
+    int ncolors;
+    int rmask, gmask, bmask;
+    int rshift, gshift, bshift;
+    int i;
+
+    if (visual->class != DirectColor) {
+        return SDL_SetError("Window doesn't have DirectColor visual");
+    }
+
+    ncolors = visual->map_entries;
+    colorcells = SDL_malloc(ncolors * sizeof(XColor));
+    if (!colorcells) {
+        return SDL_OutOfMemory();
+    }
+
+    rshift = 0;
+    rmask = visual->red_mask;
+    while (0 == (rmask & 1)) {
+        rshift++;
+        rmask >>= 1;
+    }
+
+    gshift = 0;
+    gmask = visual->green_mask;
+    while (0 == (gmask & 1)) {
+        gshift++;
+        gmask >>= 1;
+    }
+
+    bshift = 0;
+    bmask = visual->blue_mask;
+    while (0 == (bmask & 1)) {
+        bshift++;
+        bmask >>= 1;
+    }
+
+    /* build the color table pixel values */
+    for (i = 0; i < ncolors; i++) {
+        Uint32 rbits = (rmask * i) / (ncolors - 1);
+        Uint32 gbits = (gmask * i) / (ncolors - 1);
+        Uint32 bbits = (bmask * i) / (ncolors - 1);
+        Uint32 pix = (rbits << rshift) | (gbits << gshift) | (bbits << bshift);
+
+        colorcells[i].pixel = pix;
+
+        colorcells[i].red = ramp[(0 * 256) + i];
+        colorcells[i].green = ramp[(1 * 256) + i];
+        colorcells[i].blue = ramp[(2 * 256) + i];
+
+        colorcells[i].flags = DoRed | DoGreen | DoBlue;
+    }
+
+    XStoreColors(display, colormap, colorcells, ncolors);
+    XFlush(display);
+    SDL_free(colorcells);
+
+    return 0;
+}
+
+void
+X11_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+    SDL_bool oldstyle_fullscreen;
+    SDL_bool grab_keyboard;
+    const char *hint;
+
+    /* ICCCM2.0-compliant window managers can handle fullscreen windows
+       If we're using XVidMode to change resolution we need to confine
+       the cursor so we don't pan around the virtual desktop.
+     */
+    oldstyle_fullscreen = X11_IsWindowLegacyFullscreen(_this, window);
+
+    if (oldstyle_fullscreen || grabbed) {
+        /* Try to grab the mouse */
+        for (;;) {
+            int result =
+                XGrabPointer(display, data->xwindow, True, 0, GrabModeAsync,
+                             GrabModeAsync, data->xwindow, None, CurrentTime);
+            if (result == GrabSuccess) {
+                break;
+            }
+            SDL_Delay(50);
+        }
+
+        /* Raise the window if we grab the mouse */
+        XRaiseWindow(display, data->xwindow);
+
+        /* Now grab the keyboard */
+        hint = SDL_GetHint(SDL_HINT_GRAB_KEYBOARD);
+        if (hint && SDL_atoi(hint)) {
+            grab_keyboard = SDL_TRUE;
+        } else {
+            /* We need to do this with the old style override_redirect
+               fullscreen window otherwise we won't get keyboard focus.
+            */
+            grab_keyboard = oldstyle_fullscreen;
+        }
+        if (grab_keyboard) {
+            XGrabKeyboard(display, data->xwindow, True, GrabModeAsync,
+                          GrabModeAsync, CurrentTime);
+        }
+    } else {
+        XUngrabPointer(display, CurrentTime);
+        XUngrabKeyboard(display, CurrentTime);
+    }
+    XSync(display, False);
+}
+
+void
+X11_DestroyWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    window->driverdata = NULL;
+
+    if (data) {
+        SDL_VideoData *videodata = (SDL_VideoData *) data->videodata;
+        Display *display = videodata->display;
+        int numwindows = videodata->numwindows;
+        SDL_WindowData **windowlist = videodata->windowlist;
+        int i;
+
+        if (windowlist) {
+            for (i = 0; i < numwindows; ++i) {
+                if (windowlist[i] && (windowlist[i]->window == window)) {
+                    windowlist[i] = windowlist[numwindows - 1];
+                    windowlist[numwindows - 1] = NULL;
+                    videodata->numwindows--;
+                    break;
+                }
+            }
+        }
+#ifdef X_HAVE_UTF8_STRING
+        if (data->ic) {
+            XDestroyIC(data->ic);
+        }
+#endif
+        if (data->created) {
+            XDestroyWindow(display, data->xwindow);
+            XFlush(display);
+        }
+        SDL_free(data);
+    }
+}
+
+SDL_bool
+X11_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    Display *display = data->videodata->display;
+
+    if (info->version.major == SDL_MAJOR_VERSION &&
+        info->version.minor == SDL_MINOR_VERSION) {
+        info->subsystem = SDL_SYSWM_X11;
+        info->info.x11.display = display;
+        info->info.x11.window = data->xwindow;
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("Application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11window.h b/src/video/x11/SDL_x11window.h
new file mode 100644
index 0000000..f53fd8a
--- /dev/null
+++ b/src/video/x11/SDL_x11window.h
@@ -0,0 +1,92 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11window_h
+#define _SDL_x11window_h
+
+/* We need to queue the focus in/out changes because they may occur during
+   video mode changes and we can respond to them by triggering more mode
+   changes.
+*/
+#define PENDING_FOCUS_IN_TIME   200
+#define PENDING_FOCUS_OUT_TIME  200
+
+typedef enum
+{
+    PENDING_FOCUS_NONE,
+    PENDING_FOCUS_IN,
+    PENDING_FOCUS_OUT
+} PendingFocusEnum;
+
+typedef struct
+{
+    SDL_Window *window;
+    Window xwindow;
+    Window fswindow;  /* used if we can't have the WM handle fullscreen. */
+    Visual *visual;
+    Colormap colormap;
+#ifndef NO_SHARED_MEMORY
+    /* MIT shared memory extension information */
+    SDL_bool use_mitshm;
+    XShmSegmentInfo shminfo;
+#endif
+    XImage *ximage;
+    GC gc;
+    XIC ic;
+    SDL_bool created;
+    PendingFocusEnum pending_focus;
+    Uint32 pending_focus_time;
+    XConfigureEvent last_xconfigure;
+    struct SDL_VideoData *videodata;
+    Atom xdnd_req;
+    Window xdnd_source;
+} SDL_WindowData;
+
+extern void X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags);
+extern Uint32 X11_GetNetWMState(_THIS, Window xwindow);
+
+extern int X11_CreateWindow(_THIS, SDL_Window * window);
+extern int X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
+extern char *X11_GetWindowTitle(_THIS, Window xwindow);
+extern void X11_SetWindowTitle(_THIS, SDL_Window * window);
+extern void X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
+extern void X11_SetWindowPosition(_THIS, SDL_Window * window);
+extern void X11_SetWindowMinimumSize(_THIS, SDL_Window * window);
+extern void X11_SetWindowMaximumSize(_THIS, SDL_Window * window);
+extern void X11_SetWindowSize(_THIS, SDL_Window * window);
+extern void X11_ShowWindow(_THIS, SDL_Window * window);
+extern void X11_HideWindow(_THIS, SDL_Window * window);
+extern void X11_RaiseWindow(_THIS, SDL_Window * window);
+extern void X11_MaximizeWindow(_THIS, SDL_Window * window);
+extern void X11_MinimizeWindow(_THIS, SDL_Window * window);
+extern void X11_RestoreWindow(_THIS, SDL_Window * window);
+extern void X11_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
+extern void X11_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+extern int X11_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
+extern void X11_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+extern void X11_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
+                                    struct SDL_SysWMinfo *info);
+
+#endif /* _SDL_x11window_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11xinput2.c b/src/video/x11/SDL_x11xinput2.c
new file mode 100644
index 0000000..1b86c67
--- /dev/null
+++ b/src/video/x11/SDL_x11xinput2.c
@@ -0,0 +1,253 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+#include "SDL_x11video.h"
+#include "SDL_x11xinput2.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_touch_c.h"
+
+#define MAX_AXIS 16
+
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+static int xinput2_initialized = 0;
+
+#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+static int xinput2_multitouch_supported = 0;
+#endif
+
+/* Opcode returned XQueryExtension
+ * It will be used in event processing
+ * to know that the event came from
+ * this extension */
+static int xinput2_opcode;
+
+static void parse_valuators(const double *input_values,unsigned char *mask,int mask_len,
+                            double *output_values,int output_values_len) {
+    int i = 0,z = 0;
+    int top = mask_len * 8;
+    if (top > MAX_AXIS)
+        top = MAX_AXIS;
+
+    SDL_memset(output_values,0,output_values_len * sizeof(double));
+    for (; i < top && z < output_values_len; i++) {
+        if (XIMaskIsSet(mask, i)) {
+            const int value = (int) *input_values;
+            output_values[z] = value;
+            input_values++;
+        }
+        z++;
+    }
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2 */
+
+void
+X11_InitXinput2(_THIS)
+{
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+
+    XIEventMask eventmask;
+    unsigned char mask[3] = { 0,0,0 };
+    int event, err;
+    int major = 2, minor = 0;
+    int outmajor,outminor;
+#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+    minor = 2;
+#endif
+    /*
+    * Initialize XInput 2
+    * According to http://who-t.blogspot.com/2009/05/xi2-recipes-part-1.html its better
+    * to inform Xserver what version of Xinput we support.The server will store the version we support.
+    * "As XI2 progresses it becomes important that you use this call as the server may treat the client
+    * differently depending on the supported version".
+    *
+    * FIXME:event and err are not needed but if not passed XQueryExtension returns SegmentationFault
+    */
+    if (!SDL_X11_HAVE_XINPUT2 ||
+        !XQueryExtension(data->display, "XInputExtension", &xinput2_opcode, &event, &err)) {
+        return;
+    }
+
+    outmajor = major;
+    outminor = minor;
+    if (XIQueryVersion(data->display, &outmajor, &outminor) != Success) {
+        return;
+    }
+
+    /*Check supported version*/
+    if(outmajor * 1000 + outminor < major * 1000 + minor) {
+        /*X server does not support the version we want*/
+        return;
+    }
+    xinput2_initialized = 1;
+#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+    /*XInput 2.2*/
+    if(outmajor * 1000 + outminor >= major * 1000 + minor) {
+        xinput2_multitouch_supported = 1;
+    }
+#endif
+
+    /*Enable  Raw motion events for this display*/
+    eventmask.deviceid = XIAllMasterDevices;
+    eventmask.mask_len = sizeof(mask);
+    eventmask.mask = mask;
+
+    XISetMask(mask, XI_RawMotion);
+
+    if (XISelectEvents(data->display,DefaultRootWindow(data->display),&eventmask,1) != Success) {
+        return;
+    }
+#endif
+}
+
+int
+X11_HandleXinput2Event(SDL_VideoData *videodata,XGenericEventCookie *cookie)
+{
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+    if(cookie->extension != xinput2_opcode) {
+        return 0;
+    }
+    switch(cookie->evtype) {
+        case XI_RawMotion: {
+            const XIRawEvent *rawev = (const XIRawEvent*)cookie->data;
+            SDL_Mouse *mouse = SDL_GetMouse();
+            double relative_cords[2];
+
+            if (!mouse->relative_mode) {
+                return 0;
+            }
+
+            parse_valuators(rawev->raw_values,rawev->valuators.mask,
+                            rawev->valuators.mask_len,relative_cords,2);
+            SDL_SendMouseMotion(mouse->focus,mouse->mouseID,1,(int)relative_cords[0],(int)relative_cords[1]);
+            return 1;
+            }
+            break;
+#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+        case XI_TouchBegin: {
+            const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
+            SDL_SendTouch(xev->sourceid,xev->detail,
+                      SDL_TRUE, xev->event_x, xev->event_y, 1.0);
+            return 1;
+            }
+            break;
+        case XI_TouchEnd: {
+            const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
+            SDL_SendTouch(xev->sourceid,xev->detail,
+                      SDL_FALSE, xev->event_x, xev->event_y, 1.0);
+            return 1;
+            }
+            break;
+        case XI_TouchUpdate: {
+            const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
+            SDL_SendTouchMotion(xev->sourceid,xev->detail,
+                                xev->event_x, xev->event_y, 1.0);
+            return 1;
+            }
+            break;
+#endif
+    }
+#endif
+    return 0;
+}
+
+void
+X11_InitXinput2Multitouch(_THIS)
+{
+#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    XIDeviceInfo *info;
+    int ndevices,i,j;
+    info = XIQueryDevice(data->display, XIAllMasterDevices, &ndevices);
+
+    for (i = 0; i < ndevices; i++) {
+        XIDeviceInfo *dev = &info[i];
+        for (j = 0; j < dev->num_classes; j++) {
+            SDL_TouchID touchId;
+            XIAnyClassInfo *class = dev->classes[j];
+            XITouchClassInfo *t = (XITouchClassInfo*)class;
+
+            /*Only touch devices*/
+            if (class->type != XITouchClass)
+                continue;
+
+            touchId = t->sourceid;
+            if (!SDL_GetTouch(touchId)) {
+                SDL_AddTouch(touchId, dev->name);
+            }
+        }
+    }
+    XIFreeDeviceInfo(info);
+#endif
+}
+
+void
+X11_Xinput2SelectTouch(_THIS, SDL_Window *window)
+{
+#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+    if (!X11_Xinput2IsMultitouchSupported()) {
+        return;
+    }
+
+    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
+    XIEventMask eventmask;
+    unsigned char mask[3] = { 0,0,0 };
+    SDL_WindowData *window_data = (SDL_WindowData*)window->driverdata;
+
+    eventmask.deviceid = XIAllMasterDevices;
+    eventmask.mask_len = sizeof(mask);
+    eventmask.mask = mask;
+
+    XISetMask(mask, XI_TouchBegin);
+    XISetMask(mask, XI_TouchUpdate);
+    XISetMask(mask, XI_TouchEnd);
+
+    XISelectEvents(data->display,window_data->xwindow,&eventmask,1);
+#endif
+}
+
+
+int
+X11_Xinput2IsInitialized()
+{
+#if SDL_VIDEO_DRIVER_X11_XINPUT2
+    return xinput2_initialized;
+#else
+    return 0;
+#endif
+}
+
+int
+X11_Xinput2IsMultitouchSupported()
+{
+#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
+    return xinput2_initialized && xinput2_multitouch_supported;
+#else
+    return 0;
+#endif
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/SDL_x11xinput2.h b/src/video/x11/SDL_x11xinput2.h
new file mode 100644
index 0000000..56a4b90
--- /dev/null
+++ b/src/video/x11/SDL_x11xinput2.h
@@ -0,0 +1,42 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11xinput2_h
+#define _SDL_x11xinput2_h
+
+#ifndef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
+/*Define XGenericEventCookie as forward declaration when
+ *xinput2 is not available in order to compile*/
+struct XGenericEventCookie;
+typedef struct XGenericEventCookie XGenericEventCookie;
+#endif
+
+extern void X11_InitXinput2(_THIS);
+extern void X11_InitXinput2Multitouch(_THIS);
+extern int X11_HandleXinput2Event(SDL_VideoData *videodata,XGenericEventCookie *cookie);
+extern int X11_Xinput2IsInitialized(void);
+extern int X11_Xinput2IsMultitouchSupported(void);
+extern void X11_Xinput2SelectTouch(_THIS, SDL_Window *window);
+
+#endif /* _SDL_x11xinput2_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/x11/edid-parse.c b/src/video/x11/edid-parse.c
new file mode 100644
index 0000000..8608bf2
--- /dev/null
+++ b/src/video/x11/edid-parse.c
@@ -0,0 +1,752 @@
+/*
+ * Copyright 2007 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/* Author: Soren Sandmann <sandmann@redhat.com> */
+
+#include "edid.h"
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <stdio.h>
+
+#define TRUE 1
+#define FALSE 0
+
+static int
+get_bit (int in, int bit)
+{
+    return (in & (1 << bit)) >> bit;
+}
+
+static int
+get_bits (int in, int begin, int end)
+{
+    int mask = (1 << (end - begin + 1)) - 1;
+    
+    return (in >> begin) & mask;
+}
+
+static int
+decode_header (const uchar *edid)
+{
+    if (memcmp (edid, "\x00\xff\xff\xff\xff\xff\xff\x00", 8) == 0)
+	return TRUE;
+    return FALSE;
+}
+
+static int
+decode_vendor_and_product_identification (const uchar *edid, MonitorInfo *info)
+{
+    int is_model_year;
+    
+    /* Manufacturer Code */
+    info->manufacturer_code[0]  = get_bits (edid[0x08], 2, 6);
+    info->manufacturer_code[1]  = get_bits (edid[0x08], 0, 1) << 3;
+    info->manufacturer_code[1] |= get_bits (edid[0x09], 5, 7);
+    info->manufacturer_code[2]  = get_bits (edid[0x09], 0, 4);
+    info->manufacturer_code[3]  = '\0';
+    
+    info->manufacturer_code[0] += 'A' - 1;
+    info->manufacturer_code[1] += 'A' - 1;
+    info->manufacturer_code[2] += 'A' - 1;
+
+    /* Product Code */
+    info->product_code = edid[0x0b] << 8 | edid[0x0a];
+
+    /* Serial Number */
+    info->serial_number =
+	edid[0x0c] | edid[0x0d] << 8 | edid[0x0e] << 16 | edid[0x0f] << 24;
+
+    /* Week and Year */
+    is_model_year = FALSE;
+    switch (edid[0x10])
+    {
+    case 0x00:
+	info->production_week = -1;
+	break;
+
+    case 0xff:
+	info->production_week = -1;
+	is_model_year = TRUE;
+	break;
+
+    default:
+	info->production_week = edid[0x10];
+	break;
+    }
+
+    if (is_model_year)
+    {
+	info->production_year = -1;
+	info->model_year = 1990 + edid[0x11];
+    }
+    else
+    {
+	info->production_year = 1990 + edid[0x11];
+	info->model_year = -1;
+    }
+
+    return TRUE;
+}
+
+static int
+decode_edid_version (const uchar *edid, MonitorInfo *info)
+{
+    info->major_version = edid[0x12];
+    info->minor_version = edid[0x13];
+
+    return TRUE;
+}
+
+static int
+decode_display_parameters (const uchar *edid, MonitorInfo *info)
+{
+    /* Digital vs Analog */
+    info->is_digital = get_bit (edid[0x14], 7);
+
+    if (info->is_digital)
+    {
+	int bits;
+	
+	static const int bit_depth[8] =
+	{
+	    -1, 6, 8, 10, 12, 14, 16, -1
+	};
+
+	static const Interface interfaces[6] =
+	{
+	    UNDEFINED, DVI, HDMI_A, HDMI_B, MDDI, DISPLAY_PORT
+	};
+
+	bits = get_bits (edid[0x14], 4, 6);
+	info->digital.bits_per_primary = bit_depth[bits];
+
+	bits = get_bits (edid[0x14], 0, 3);
+	
+	if (bits <= 5)
+	    info->digital.interface = interfaces[bits];
+	else
+	    info->digital.interface = UNDEFINED;
+    }
+    else
+    {
+	int bits = get_bits (edid[0x14], 5, 6);
+	
+	static const double levels[][3] =
+	{
+	    { 0.7,   0.3,    1.0 },
+	    { 0.714, 0.286,  1.0 },
+	    { 1.0,   0.4,    1.4 },
+	    { 0.7,   0.0,    0.7 },
+	};
+
+	info->analog.video_signal_level = levels[bits][0];
+	info->analog.sync_signal_level = levels[bits][1];
+	info->analog.total_signal_level = levels[bits][2];
+
+	info->analog.blank_to_black = get_bit (edid[0x14], 4);
+
+	info->analog.separate_hv_sync = get_bit (edid[0x14], 3);
+	info->analog.composite_sync_on_h = get_bit (edid[0x14], 2);
+	info->analog.composite_sync_on_green = get_bit (edid[0x14], 1);
+
+	info->analog.serration_on_vsync = get_bit (edid[0x14], 0);
+    }
+
+    /* Screen Size / Aspect Ratio */
+    if (edid[0x15] == 0 && edid[0x16] == 0)
+    {
+	info->width_mm = -1;
+	info->height_mm = -1;
+	info->aspect_ratio = -1.0;
+    }
+    else if (edid[0x16] == 0)
+    {
+	info->width_mm = -1;
+	info->height_mm = -1; 
+	info->aspect_ratio = 100.0 / (edid[0x15] + 99);
+    }
+    else if (edid[0x15] == 0)
+    {
+	info->width_mm = -1;
+	info->height_mm = -1;
+	info->aspect_ratio = 100.0 / (edid[0x16] + 99);
+	info->aspect_ratio = 1/info->aspect_ratio; /* portrait */
+    }
+    else
+    {
+	info->width_mm = 10 * edid[0x15];
+	info->height_mm = 10 * edid[0x16];
+    }
+
+    /* Gamma */
+    if (edid[0x17] == 0xFF)
+	info->gamma = -1.0;
+    else
+	info->gamma = (edid[0x17] + 100.0) / 100.0;
+
+    /* Features */
+    info->standby = get_bit (edid[0x18], 7);
+    info->suspend = get_bit (edid[0x18], 6);
+    info->active_off = get_bit (edid[0x18], 5);
+
+    if (info->is_digital)
+    {
+	info->digital.rgb444 = TRUE;
+	if (get_bit (edid[0x18], 3))
+	    info->digital.ycrcb444 = 1;
+	if (get_bit (edid[0x18], 4))
+	    info->digital.ycrcb422 = 1;
+    }
+    else
+    {
+	int bits = get_bits (edid[0x18], 3, 4);
+	ColorType color_type[4] =
+	{
+	    MONOCHROME, RGB, OTHER_COLOR, UNDEFINED_COLOR
+	};
+
+	info->analog.color_type = color_type[bits];
+    }
+
+    info->srgb_is_standard = get_bit (edid[0x18], 2);
+
+    /* In 1.3 this is called "has preferred timing" */
+    info->preferred_timing_includes_native = get_bit (edid[0x18], 1);
+
+    /* FIXME: In 1.3 this indicates whether the monitor accepts GTF */
+    info->continuous_frequency = get_bit (edid[0x18], 0);
+    return TRUE;
+}
+
+static double
+decode_fraction (int high, int low)
+{
+    double result = 0.0;
+    int i;
+
+    high = (high << 2) | low;
+
+    for (i = 0; i < 10; ++i)
+	result += get_bit (high, i) * pow (2, i - 10);
+
+    return result;
+}
+
+static int
+decode_color_characteristics (const uchar *edid, MonitorInfo *info)
+{
+    info->red_x = decode_fraction (edid[0x1b], get_bits (edid[0x19], 6, 7));
+    info->red_y = decode_fraction (edid[0x1c], get_bits (edid[0x19], 5, 4));
+    info->green_x = decode_fraction (edid[0x1d], get_bits (edid[0x19], 2, 3));
+    info->green_y = decode_fraction (edid[0x1e], get_bits (edid[0x19], 0, 1));
+    info->blue_x = decode_fraction (edid[0x1f], get_bits (edid[0x1a], 6, 7));
+    info->blue_y = decode_fraction (edid[0x20], get_bits (edid[0x1a], 4, 5));
+    info->white_x = decode_fraction (edid[0x21], get_bits (edid[0x1a], 2, 3));
+    info->white_y = decode_fraction (edid[0x22], get_bits (edid[0x1a], 0, 1));
+
+    return TRUE;
+}
+
+static int
+decode_established_timings (const uchar *edid, MonitorInfo *info)
+{
+    static const Timing established[][8] = 
+    {
+	{
+	    { 800, 600, 60 },
+	    { 800, 600, 56 },
+	    { 640, 480, 75 },
+	    { 640, 480, 72 },
+	    { 640, 480, 67 },
+	    { 640, 480, 60 },
+	    { 720, 400, 88 },
+	    { 720, 400, 70 }
+	},
+	{
+	    { 1280, 1024, 75 },
+	    { 1024, 768, 75 },
+	    { 1024, 768, 70 },
+	    { 1024, 768, 60 },
+	    { 1024, 768, 87 },
+	    { 832, 624, 75 },
+	    { 800, 600, 75 },
+	    { 800, 600, 72 }
+	},
+	{
+	    { 0, 0, 0 },
+	    { 0, 0, 0 },
+	    { 0, 0, 0 },
+	    { 0, 0, 0 },
+	    { 0, 0, 0 },
+	    { 0, 0, 0 },
+	    { 0, 0, 0 },
+	    { 1152, 870, 75 }
+	},
+    };
+
+    int i, j, idx;
+
+    idx = 0;
+    for (i = 0; i < 3; ++i)
+    {
+	for (j = 0; j < 8; ++j)
+	{
+	    int byte = edid[0x23 + i];
+
+	    if (get_bit (byte, j) && established[i][j].frequency != 0)
+		info->established[idx++] = established[i][j];
+	}
+    }
+    return TRUE;
+}
+
+static int
+decode_standard_timings (const uchar *edid, MonitorInfo *info)
+{
+    int i;
+    
+    for (i = 0; i < 8; i++)
+    {
+	int first = edid[0x26 + 2 * i];
+	int second = edid[0x27 + 2 * i];
+
+	if (first != 0x01 && second != 0x01)
+	{
+	    int w = 8 * (first + 31);
+	    int h = 0;
+
+	    switch (get_bits (second, 6, 7))
+	    {
+	    case 0x00: h = (w / 16) * 10; break;
+	    case 0x01: h = (w / 4) * 3; break;
+	    case 0x02: h = (w / 5) * 4; break;
+	    case 0x03: h = (w / 16) * 9; break;
+	    }
+
+	    info->standard[i].width = w;
+	    info->standard[i].height = h;
+	    info->standard[i].frequency = get_bits (second, 0, 5) + 60;
+	}
+    }
+    
+    return TRUE;
+}
+
+static void
+decode_lf_string (const uchar *s, int n_chars, char *result)
+{
+    int i;
+    for (i = 0; i < n_chars; ++i)
+    {
+	if (s[i] == 0x0a)
+	{
+	    *result++ = '\0';
+	    break;
+	}
+	else if (s[i] == 0x00)
+	{
+	    /* Convert embedded 0's to spaces */
+	    *result++ = ' ';
+	}
+	else
+	{
+	    *result++ = s[i];
+	}
+    }
+}
+
+static void
+decode_display_descriptor (const uchar *desc,
+			   MonitorInfo *info)
+{
+    switch (desc[0x03])
+    {
+    case 0xFC:
+	decode_lf_string (desc + 5, 13, info->dsc_product_name);
+	break;
+    case 0xFF:
+	decode_lf_string (desc + 5, 13, info->dsc_serial_number);
+	break;
+    case 0xFE:
+	decode_lf_string (desc + 5, 13, info->dsc_string);
+	break;
+    case 0xFD:
+	/* Range Limits */
+	break;
+    case 0xFB:
+	/* Color Point */
+	break;
+    case 0xFA:
+	/* Timing Identifications */
+	break;
+    case 0xF9:
+	/* Color Management */
+	break;
+    case 0xF8:
+	/* Timing Codes */
+	break;
+    case 0xF7:
+	/* Established Timings */
+	break;
+    case 0x10:
+	break;
+    }
+}
+
+static void
+decode_detailed_timing (const uchar *timing,
+			DetailedTiming *detailed)
+{
+    int bits;
+    StereoType stereo[] =
+    {
+	NO_STEREO, NO_STEREO, FIELD_RIGHT, FIELD_LEFT,
+	TWO_WAY_RIGHT_ON_EVEN, TWO_WAY_LEFT_ON_EVEN,
+	FOUR_WAY_INTERLEAVED, SIDE_BY_SIDE
+    };
+    
+    detailed->pixel_clock = (timing[0x00] | timing[0x01] << 8) * 10000;
+    detailed->h_addr = timing[0x02] | ((timing[0x04] & 0xf0) << 4);
+    detailed->h_blank = timing[0x03] | ((timing[0x04] & 0x0f) << 8);
+    detailed->v_addr = timing[0x05] | ((timing[0x07] & 0xf0) << 4);
+    detailed->v_blank = timing[0x06] | ((timing[0x07] & 0x0f) << 8);
+    detailed->h_front_porch = timing[0x08] | get_bits (timing[0x0b], 6, 7) << 8;
+    detailed->h_sync = timing[0x09] | get_bits (timing[0x0b], 4, 5) << 8;
+    detailed->v_front_porch =
+	get_bits (timing[0x0a], 4, 7) | get_bits (timing[0x0b], 2, 3) << 4;
+    detailed->v_sync =
+	get_bits (timing[0x0a], 0, 3) | get_bits (timing[0x0b], 0, 1) << 4;
+    detailed->width_mm =  timing[0x0c] | get_bits (timing[0x0e], 4, 7) << 8;
+    detailed->height_mm = timing[0x0d] | get_bits (timing[0x0e], 0, 3) << 8;
+    detailed->right_border = timing[0x0f];
+    detailed->top_border = timing[0x10];
+
+    detailed->interlaced = get_bit (timing[0x11], 7);
+
+    /* Stereo */
+    bits = get_bits (timing[0x11], 5, 6) << 1 | get_bit (timing[0x11], 0);
+    detailed->stereo = stereo[bits];
+
+    /* Sync */
+    bits = timing[0x11];
+
+    detailed->digital_sync = get_bit (bits, 4);
+    if (detailed->digital_sync)
+    {
+	detailed->digital.composite = !get_bit (bits, 3);
+
+	if (detailed->digital.composite)
+	{
+	    detailed->digital.serrations = get_bit (bits, 2);
+	    detailed->digital.negative_vsync = FALSE;
+	}
+	else
+	{
+	    detailed->digital.serrations = FALSE;
+	    detailed->digital.negative_vsync = !get_bit (bits, 2);
+	}
+
+	detailed->digital.negative_hsync = !get_bit (bits, 0);
+    }
+    else
+    {
+	detailed->analog.bipolar = get_bit (bits, 3);
+	detailed->analog.serrations = get_bit (bits, 2);
+	detailed->analog.sync_on_green = !get_bit (bits, 1);
+    }
+}
+
+static int
+decode_descriptors (const uchar *edid, MonitorInfo *info)
+{
+    int i;
+    int timing_idx;
+    
+    timing_idx = 0;
+    
+    for (i = 0; i < 4; ++i)
+    {
+	int index = 0x36 + i * 18;
+
+	if (edid[index + 0] == 0x00 && edid[index + 1] == 0x00)
+	{
+	    decode_display_descriptor (edid + index, info);
+	}
+	else
+	{
+	    decode_detailed_timing (
+		edid + index, &(info->detailed_timings[timing_idx++]));
+	}
+    }
+
+    info->n_detailed_timings = timing_idx;
+
+    return TRUE;
+}
+
+static void
+decode_check_sum (const uchar *edid,
+		  MonitorInfo *info)
+{
+    int i;
+    uchar check = 0;
+
+    for (i = 0; i < 128; ++i)
+	check += edid[i];
+
+    info->checksum = check;
+}
+
+MonitorInfo *
+decode_edid (const uchar *edid)
+{
+    MonitorInfo *info = calloc (1, sizeof (MonitorInfo));
+
+    decode_check_sum (edid, info);
+    
+    if (!decode_header (edid) ||
+        !decode_vendor_and_product_identification (edid, info) ||
+        !decode_edid_version (edid, info) ||
+        !decode_display_parameters (edid, info) ||
+        !decode_color_characteristics (edid, info) ||
+        !decode_established_timings (edid, info) ||
+        !decode_standard_timings (edid, info) ||
+        !decode_descriptors (edid, info)) {
+        free(info);
+	return NULL;
+    }
+    
+    return info;
+}
+
+static const char *
+yesno (int v)
+{
+    return v? "yes" : "no";
+}
+
+void
+dump_monitor_info (MonitorInfo *info)
+{
+    char *s;
+    int i;
+    
+    printf ("Checksum: %d (%s)\n",
+	    info->checksum, info->checksum? "incorrect" : "correct");
+    printf ("Manufacturer Code: %s\n", info->manufacturer_code);
+    printf ("Product Code: 0x%x\n", info->product_code);
+    printf ("Serial Number: %u\n", info->serial_number);
+    
+    if (info->production_week != -1)
+	printf ("Production Week: %d\n", info->production_week);
+    else
+	printf ("Production Week: unspecified\n");
+    
+    if (info->production_year != -1)
+	printf ("Production Year: %d\n", info->production_year);
+    else
+	printf ("Production Year: unspecified\n");
+    
+    if (info->model_year != -1)
+	printf ("Model Year: %d\n", info->model_year);
+    else
+	printf ("Model Year: unspecified\n");
+    
+    printf ("EDID revision: %d.%d\n", info->major_version, info->minor_version);
+    
+    printf ("Display is %s\n", info->is_digital? "digital" : "analog");
+    if (info->is_digital)
+    {
+	const char *interface;
+	if (info->digital.bits_per_primary != -1)
+	    printf ("Bits Per Primary: %d\n", info->digital.bits_per_primary);
+	else
+	    printf ("Bits Per Primary: undefined\n");
+	
+	switch (info->digital.interface)
+	{
+	case DVI: interface = "DVI"; break;
+	case HDMI_A: interface = "HDMI-a"; break;
+	case HDMI_B: interface = "HDMI-b"; break;
+	case MDDI: interface = "MDDI"; break;
+	case DISPLAY_PORT: interface = "DisplayPort"; break;
+	case UNDEFINED: interface = "undefined"; break;
+	default: interface = "unknown"; break;
+	}
+	printf ("Interface: %s\n", interface);
+	
+	printf ("RGB 4:4:4: %s\n", yesno (info->digital.rgb444));
+	printf ("YCrCb 4:4:4: %s\n", yesno (info->digital.ycrcb444));
+	printf ("YCrCb 4:2:2: %s\n", yesno (info->digital.ycrcb422));
+    }
+    else
+    {
+	printf ("Video Signal Level: %f\n", info->analog.video_signal_level);
+	printf ("Sync Signal Level: %f\n", info->analog.sync_signal_level);
+	printf ("Total Signal Level: %f\n", info->analog.total_signal_level);
+	
+	printf ("Blank to Black: %s\n",
+		yesno (info->analog.blank_to_black));
+	printf ("Separate HV Sync: %s\n",
+		yesno (info->analog.separate_hv_sync));
+	printf ("Composite Sync on H: %s\n",
+		yesno (info->analog.composite_sync_on_h));
+	printf ("Serration on VSync: %s\n",
+		yesno (info->analog.serration_on_vsync));
+	
+	switch (info->analog.color_type)
+	{
+	case UNDEFINED_COLOR: s = "undefined"; break;
+	case MONOCHROME: s = "monochrome"; break;
+	case RGB: s = "rgb"; break;
+	case OTHER_COLOR: s = "other color"; break;
+	default: s = "unknown"; break;
+	};
+	
+	printf ("Color: %s\n", s);
+    }
+    
+    if (info->width_mm == -1)
+	printf ("Width: undefined\n");
+    else
+	printf ("Width: %d mm\n", info->width_mm);
+    
+    if (info->height_mm == -1)
+	printf ("Height: undefined\n");
+    else
+	printf ("Height: %d mm\n", info->height_mm);
+    
+    if (info->aspect_ratio > 0)
+	printf ("Aspect Ratio: %f\n", info->aspect_ratio);
+    else
+	printf ("Aspect Ratio: undefined\n");
+    
+    if (info->gamma >= 0)
+	printf ("Gamma: %f\n", info->gamma);
+    else
+	printf ("Gamma: undefined\n");
+    
+    printf ("Standby: %s\n", yesno (info->standby));
+    printf ("Suspend: %s\n", yesno (info->suspend));
+    printf ("Active Off: %s\n", yesno (info->active_off));
+    
+    printf ("SRGB is Standard: %s\n", yesno (info->srgb_is_standard));
+    printf ("Preferred Timing Includes Native: %s\n",
+	    yesno (info->preferred_timing_includes_native));
+    printf ("Continuous Frequency: %s\n", yesno (info->continuous_frequency));
+    
+    printf ("Red X: %f\n", info->red_x);
+    printf ("Red Y: %f\n", info->red_y);
+    printf ("Green X: %f\n", info->green_x);
+    printf ("Green Y: %f\n", info->green_y);
+    printf ("Blue X: %f\n", info->blue_x);
+    printf ("Blue Y: %f\n", info->blue_y);
+    printf ("White X: %f\n", info->white_x);
+    printf ("White Y: %f\n", info->white_y);
+    
+    printf ("Established Timings:\n");
+    
+    for (i = 0; i < 24; ++i)
+    {
+	Timing *timing = &(info->established[i]);
+	
+	if (timing->frequency == 0)
+	    break;
+	
+	printf ("  %d x %d @ %d Hz\n",
+		timing->width, timing->height, timing->frequency);
+	
+    }
+    
+    printf ("Standard Timings:\n");
+    for (i = 0; i < 8; ++i)
+    {
+	Timing *timing = &(info->standard[i]);
+	
+	if (timing->frequency == 0)
+	    break;
+	
+	printf ("  %d x %d @ %d Hz\n",
+		timing->width, timing->height, timing->frequency);
+    }
+    
+    for (i = 0; i < info->n_detailed_timings; ++i)
+    {
+	DetailedTiming *timing = &(info->detailed_timings[i]);
+	const char *s;
+	
+	printf ("Timing%s: \n",
+		(i == 0 && info->preferred_timing_includes_native)?
+		" (Preferred)" : "");
+	printf ("  Pixel Clock: %d\n", timing->pixel_clock);
+	printf ("  H Addressable: %d\n", timing->h_addr);
+	printf ("  H Blank: %d\n", timing->h_blank);
+	printf ("  H Front Porch: %d\n", timing->h_front_porch);
+	printf ("  H Sync: %d\n", timing->h_sync);
+	printf ("  V Addressable: %d\n", timing->v_addr);
+	printf ("  V Blank: %d\n", timing->v_blank);
+	printf ("  V Front Porch: %d\n", timing->v_front_porch);
+	printf ("  V Sync: %d\n", timing->v_sync);
+	printf ("  Width: %d mm\n", timing->width_mm);
+	printf ("  Height: %d mm\n", timing->height_mm);
+	printf ("  Right Border: %d\n", timing->right_border);
+	printf ("  Top Border: %d\n", timing->top_border);
+	switch (timing->stereo)
+	{
+	default:
+	case NO_STEREO:   s = "No Stereo"; break;
+	case FIELD_RIGHT: s = "Field Sequential, Right on Sync"; break;
+	case FIELD_LEFT:  s = "Field Sequential, Left on Sync"; break;
+	case TWO_WAY_RIGHT_ON_EVEN: s = "Two-way, Right on Even"; break;
+	case TWO_WAY_LEFT_ON_EVEN:  s = "Two-way, Left on Even"; break;
+	case FOUR_WAY_INTERLEAVED:  s = "Four-way Interleaved"; break;
+	case SIDE_BY_SIDE:          s = "Side-by-Side"; break;
+	}
+	printf ("  Stereo: %s\n", s);
+	
+	if (timing->digital_sync)
+	{
+	    printf ("  Digital Sync:\n");
+	    printf ("    composite: %s\n", yesno (timing->digital.composite));
+	    printf ("    serrations: %s\n", yesno (timing->digital.serrations));
+	    printf ("    negative vsync: %s\n",
+		    yesno (timing->digital.negative_vsync));
+	    printf ("    negative hsync: %s\n",
+		    yesno (timing->digital.negative_hsync));
+	}
+	else
+	{
+	    printf ("  Analog Sync:\n");
+	    printf ("    bipolar: %s\n", yesno (timing->analog.bipolar));
+	    printf ("    serrations: %s\n", yesno (timing->analog.serrations));
+	    printf ("    sync on green: %s\n", yesno (
+			timing->analog.sync_on_green));
+	}
+    }
+    
+    printf ("Detailed Product information:\n");
+    printf ("  Product Name: %s\n", info->dsc_product_name);
+    printf ("  Serial Number: %s\n", info->dsc_serial_number);
+    printf ("  Unspecified String: %s\n", info->dsc_string);
+}
+
diff --git a/src/video/x11/edid.h b/src/video/x11/edid.h
new file mode 100644
index 0000000..8c217eb
--- /dev/null
+++ b/src/video/x11/edid.h
@@ -0,0 +1,167 @@
+typedef unsigned char uchar;
+typedef struct MonitorInfo MonitorInfo;
+typedef struct Timing Timing;
+typedef struct DetailedTiming DetailedTiming;
+
+typedef enum
+{
+    UNDEFINED,
+    DVI,
+    HDMI_A,
+    HDMI_B,
+    MDDI,
+    DISPLAY_PORT
+} Interface;
+
+typedef enum
+{
+    UNDEFINED_COLOR,
+    MONOCHROME,
+    RGB,
+    OTHER_COLOR
+} ColorType;
+
+typedef enum
+{
+    NO_STEREO,
+    FIELD_RIGHT,
+    FIELD_LEFT,
+    TWO_WAY_RIGHT_ON_EVEN,
+    TWO_WAY_LEFT_ON_EVEN,
+    FOUR_WAY_INTERLEAVED,
+    SIDE_BY_SIDE
+} StereoType;
+
+struct Timing
+{
+    int width;
+    int height;
+    int frequency;
+};
+
+struct DetailedTiming
+{
+    int		pixel_clock;
+    int		h_addr;
+    int		h_blank;
+    int		h_sync;
+    int		h_front_porch;
+    int		v_addr;
+    int		v_blank;
+    int		v_sync;
+    int		v_front_porch;
+    int		width_mm;
+    int		height_mm;
+    int		right_border;
+    int		top_border;
+    int		interlaced;
+    StereoType	stereo;
+
+    int		digital_sync;
+    union
+    {
+	struct
+	{
+	    int bipolar;
+	    int serrations;
+	    int sync_on_green;
+	} analog;
+
+	struct
+	{
+	    int composite;
+	    int serrations;
+	    int negative_vsync;
+	    int negative_hsync;
+	} digital;
+    };
+};
+
+struct MonitorInfo
+{
+    int			checksum;
+    char		manufacturer_code[4];
+    int			product_code;
+    unsigned int	serial_number;
+    
+    int			production_week;	/* -1 if not specified */
+    int			production_year;	/* -1 if not specified */
+    int			model_year;		/* -1 if not specified */
+
+    int			major_version;
+    int			minor_version;
+
+    int			is_digital;
+    
+    union
+    {
+	struct
+	{
+	    int		bits_per_primary;
+	    Interface	interface;
+	    int		rgb444;
+	    int		ycrcb444;
+	    int		ycrcb422;
+	} digital;
+
+	struct
+	{
+	    double	video_signal_level;
+	    double	sync_signal_level;
+	    double	total_signal_level;
+
+	    int		blank_to_black;
+
+	    int		separate_hv_sync;
+	    int		composite_sync_on_h;
+	    int		composite_sync_on_green;
+	    int		serration_on_vsync;
+	    ColorType	color_type;
+	} analog;
+    };
+
+    int			width_mm;		/* -1 if not specified */
+    int			height_mm;		/* -1 if not specified */
+    double		aspect_ratio;		/* -1.0 if not specififed */
+
+    double		gamma;			/* -1.0 if not specified */
+
+    int			standby;
+    int			suspend;
+    int			active_off;
+
+    int			srgb_is_standard;
+    int			preferred_timing_includes_native;
+    int			continuous_frequency;
+
+    double		red_x;
+    double		red_y;
+    double		green_x;
+    double		green_y;
+    double		blue_x;
+    double		blue_y;
+    double		white_x;
+    double		white_y;
+
+    Timing		established[24];	/* Terminated by 0x0x0 */
+    Timing		standard[8];
+    
+    int			n_detailed_timings;
+    DetailedTiming	detailed_timings[4];	/* If monitor has a preferred
+						 * mode, it is the first one
+						 * (whether it has, is
+						 * determined by the 
+						 * preferred_timing_includes
+						 * bit.
+						 */
+
+    /* Optional product description */
+    char		dsc_serial_number[14];
+    char		dsc_product_name[14];
+    char		dsc_string[14];		/* Unspecified ASCII data */
+};
+
+MonitorInfo *decode_edid (const uchar *data);
+void         dump_monitor_info (MonitorInfo *info);
+char *       make_display_name (const char        *output_name,
+				const MonitorInfo *info);
diff --git a/src/video/x11/imKStoUCS.c b/src/video/x11/imKStoUCS.c
new file mode 100644
index 0000000..5dd6b1d
--- /dev/null
+++ b/src/video/x11/imKStoUCS.c
@@ -0,0 +1,350 @@
+/* Copyright (C) 1994-2003 The XFree86 Project, Inc.  All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is fur-
+nished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT-
+NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CON-
+NECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of the XFree86 Project shall not
+be used in advertising or otherwise to promote the sale, use or other deal-
+ings in this Software without prior written authorization from the XFree86
+Project.
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_DRIVER_X11
+
+/* $XFree86: xc/lib/X11/imKStoUCS.c,v 1.4 2003/04/29 11:29:18 pascal Exp $ */
+
+#include <X11/X.h>
+#include "imKStoUCS.h"
+
+static unsigned short const keysym_to_unicode_1a1_1ff[] = {
+    0x0104, 0x02d8, 0x0141, 0x0000, 0x013d, 0x015a, 0x0000,     /* 0x01a0-0x01a7 */
+    0x0000, 0x0160, 0x015e, 0x0164, 0x0179, 0x0000, 0x017d, 0x017b,     /* 0x01a8-0x01af */
+    0x0000, 0x0105, 0x02db, 0x0142, 0x0000, 0x013e, 0x015b, 0x02c7,     /* 0x01b0-0x01b7 */
+    0x0000, 0x0161, 0x015f, 0x0165, 0x017a, 0x02dd, 0x017e, 0x017c,     /* 0x01b8-0x01bf */
+    0x0154, 0x0000, 0x0000, 0x0102, 0x0000, 0x0139, 0x0106, 0x0000,     /* 0x01c0-0x01c7 */
+    0x010c, 0x0000, 0x0118, 0x0000, 0x011a, 0x0000, 0x0000, 0x010e,     /* 0x01c8-0x01cf */
+    0x0110, 0x0143, 0x0147, 0x0000, 0x0000, 0x0150, 0x0000, 0x0000,     /* 0x01d0-0x01d7 */
+    0x0158, 0x016e, 0x0000, 0x0170, 0x0000, 0x0000, 0x0162, 0x0000,     /* 0x01d8-0x01df */
+    0x0155, 0x0000, 0x0000, 0x0103, 0x0000, 0x013a, 0x0107, 0x0000,     /* 0x01e0-0x01e7 */
+    0x010d, 0x0000, 0x0119, 0x0000, 0x011b, 0x0000, 0x0000, 0x010f,     /* 0x01e8-0x01ef */
+    0x0111, 0x0144, 0x0148, 0x0000, 0x0000, 0x0151, 0x0000, 0x0000,     /* 0x01f0-0x01f7 */
+    0x0159, 0x016f, 0x0000, 0x0171, 0x0000, 0x0000, 0x0163, 0x02d9      /* 0x01f8-0x01ff */
+};
+
+static unsigned short const keysym_to_unicode_2a1_2fe[] = {
+    0x0126, 0x0000, 0x0000, 0x0000, 0x0000, 0x0124, 0x0000,     /* 0x02a0-0x02a7 */
+    0x0000, 0x0130, 0x0000, 0x011e, 0x0134, 0x0000, 0x0000, 0x0000,     /* 0x02a8-0x02af */
+    0x0000, 0x0127, 0x0000, 0x0000, 0x0000, 0x0000, 0x0125, 0x0000,     /* 0x02b0-0x02b7 */
+    0x0000, 0x0131, 0x0000, 0x011f, 0x0135, 0x0000, 0x0000, 0x0000,     /* 0x02b8-0x02bf */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x010a, 0x0108, 0x0000,     /* 0x02c0-0x02c7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x02c8-0x02cf */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0120, 0x0000, 0x0000,     /* 0x02d0-0x02d7 */
+    0x011c, 0x0000, 0x0000, 0x0000, 0x0000, 0x016c, 0x015c, 0x0000,     /* 0x02d8-0x02df */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x010b, 0x0109, 0x0000,     /* 0x02e0-0x02e7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x02e8-0x02ef */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0121, 0x0000, 0x0000,     /* 0x02f0-0x02f7 */
+    0x011d, 0x0000, 0x0000, 0x0000, 0x0000, 0x016d, 0x015d      /* 0x02f8-0x02ff */
+};
+
+static unsigned short const keysym_to_unicode_3a2_3fe[] = {
+    0x0138, 0x0156, 0x0000, 0x0128, 0x013b, 0x0000,     /* 0x03a0-0x03a7 */
+    0x0000, 0x0000, 0x0112, 0x0122, 0x0166, 0x0000, 0x0000, 0x0000,     /* 0x03a8-0x03af */
+    0x0000, 0x0000, 0x0000, 0x0157, 0x0000, 0x0129, 0x013c, 0x0000,     /* 0x03b0-0x03b7 */
+    0x0000, 0x0000, 0x0113, 0x0123, 0x0167, 0x014a, 0x0000, 0x014b,     /* 0x03b8-0x03bf */
+    0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x012e,     /* 0x03c0-0x03c7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0116, 0x0000, 0x0000, 0x012a,     /* 0x03c8-0x03cf */
+    0x0000, 0x0145, 0x014c, 0x0136, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x03d0-0x03d7 */
+    0x0000, 0x0172, 0x0000, 0x0000, 0x0000, 0x0168, 0x016a, 0x0000,     /* 0x03d8-0x03df */
+    0x0101, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x012f,     /* 0x03e0-0x03e7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0117, 0x0000, 0x0000, 0x012b,     /* 0x03e8-0x03ef */
+    0x0000, 0x0146, 0x014d, 0x0137, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x03f0-0x03f7 */
+    0x0000, 0x0173, 0x0000, 0x0000, 0x0000, 0x0169, 0x016b      /* 0x03f8-0x03ff */
+};
+
+static unsigned short const keysym_to_unicode_4a1_4df[] = {
+    0x3002, 0x3008, 0x3009, 0x3001, 0x30fb, 0x30f2, 0x30a1,     /* 0x04a0-0x04a7 */
+    0x30a3, 0x30a5, 0x30a7, 0x30a9, 0x30e3, 0x30e5, 0x30e7, 0x30c3,     /* 0x04a8-0x04af */
+    0x30fc, 0x30a2, 0x30a4, 0x30a6, 0x30a8, 0x30aa, 0x30ab, 0x30ad,     /* 0x04b0-0x04b7 */
+    0x30af, 0x30b1, 0x30b3, 0x30b5, 0x30b7, 0x30b9, 0x30bb, 0x30bd,     /* 0x04b8-0x04bf */
+    0x30bf, 0x30c1, 0x30c4, 0x30c6, 0x30c8, 0x30ca, 0x30cb, 0x30cc,     /* 0x04c0-0x04c7 */
+    0x30cd, 0x30ce, 0x30cf, 0x30d2, 0x30d5, 0x30d8, 0x30db, 0x30de,     /* 0x04c8-0x04cf */
+    0x30df, 0x30e0, 0x30e1, 0x30e2, 0x30e4, 0x30e6, 0x30e8, 0x30e9,     /* 0x04d0-0x04d7 */
+    0x30ea, 0x30eb, 0x30ec, 0x30ed, 0x30ef, 0x30f3, 0x309b, 0x309c      /* 0x04d8-0x04df */
+};
+
+static unsigned short const keysym_to_unicode_590_5fe[] = {
+    0x06f0, 0x06f1, 0x06f2, 0x06f3, 0x06f4, 0x06f5, 0x06f6, 0x06f7,     /* 0x0590-0x0597 */
+    0x06f8, 0x06f9, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x0598-0x059f */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x066a, 0x0670, 0x0679,     /* 0x05a0-0x05a7 */
+
+    0x067e, 0x0686, 0x0688, 0x0691, 0x060c, 0x0000, 0x06d4, 0x0000,     /* 0x05ac-0x05af */
+    0x0660, 0x0661, 0x0662, 0x0663, 0x0664, 0x0665, 0x0666, 0x0667,     /* 0x05b0-0x05b7 */
+    0x0668, 0x0669, 0x0000, 0x061b, 0x0000, 0x0000, 0x0000, 0x061f,     /* 0x05b8-0x05bf */
+    0x0000, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627,     /* 0x05c0-0x05c7 */
+    0x0628, 0x0629, 0x062a, 0x062b, 0x062c, 0x062d, 0x062e, 0x062f,     /* 0x05c8-0x05cf */
+    0x0630, 0x0631, 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637,     /* 0x05d0-0x05d7 */
+    0x0638, 0x0639, 0x063a, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x05d8-0x05df */
+    0x0640, 0x0641, 0x0642, 0x0643, 0x0644, 0x0645, 0x0646, 0x0647,     /* 0x05e0-0x05e7 */
+    0x0648, 0x0649, 0x064a, 0x064b, 0x064c, 0x064d, 0x064e, 0x064f,     /* 0x05e8-0x05ef */
+    0x0650, 0x0651, 0x0652, 0x0653, 0x0654, 0x0655, 0x0698, 0x06a4,     /* 0x05f0-0x05f7 */
+    0x06a9, 0x06af, 0x06ba, 0x06be, 0x06cc, 0x06d2, 0x06c1      /* 0x05f8-0x05fe */
+};
+
+static unsigned short const keysym_to_unicode_680_6ff[] = {
+    0x0492, 0x0496, 0x049a, 0x049c, 0x04a2, 0x04ae, 0x04b0, 0x04b2,     /* 0x0680-0x0687 */
+    0x04b6, 0x04b8, 0x04ba, 0x0000, 0x04d8, 0x04e2, 0x04e8, 0x04ee,     /* 0x0688-0x068f */
+    0x0493, 0x0497, 0x049b, 0x049d, 0x04a3, 0x04af, 0x04b1, 0x04b3,     /* 0x0690-0x0697 */
+    0x04b7, 0x04b9, 0x04bb, 0x0000, 0x04d9, 0x04e3, 0x04e9, 0x04ef,     /* 0x0698-0x069f */
+    0x0000, 0x0452, 0x0453, 0x0451, 0x0454, 0x0455, 0x0456, 0x0457,     /* 0x06a0-0x06a7 */
+    0x0458, 0x0459, 0x045a, 0x045b, 0x045c, 0x0491, 0x045e, 0x045f,     /* 0x06a8-0x06af */
+    0x2116, 0x0402, 0x0403, 0x0401, 0x0404, 0x0405, 0x0406, 0x0407,     /* 0x06b0-0x06b7 */
+    0x0408, 0x0409, 0x040a, 0x040b, 0x040c, 0x0490, 0x040e, 0x040f,     /* 0x06b8-0x06bf */
+    0x044e, 0x0430, 0x0431, 0x0446, 0x0434, 0x0435, 0x0444, 0x0433,     /* 0x06c0-0x06c7 */
+    0x0445, 0x0438, 0x0439, 0x043a, 0x043b, 0x043c, 0x043d, 0x043e,     /* 0x06c8-0x06cf */
+    0x043f, 0x044f, 0x0440, 0x0441, 0x0442, 0x0443, 0x0436, 0x0432,     /* 0x06d0-0x06d7 */
+    0x044c, 0x044b, 0x0437, 0x0448, 0x044d, 0x0449, 0x0447, 0x044a,     /* 0x06d8-0x06df */
+    0x042e, 0x0410, 0x0411, 0x0426, 0x0414, 0x0415, 0x0424, 0x0413,     /* 0x06e0-0x06e7 */
+    0x0425, 0x0418, 0x0419, 0x041a, 0x041b, 0x041c, 0x041d, 0x041e,     /* 0x06e8-0x06ef */
+    0x041f, 0x042f, 0x0420, 0x0421, 0x0422, 0x0423, 0x0416, 0x0412,     /* 0x06f0-0x06f7 */
+    0x042c, 0x042b, 0x0417, 0x0428, 0x042d, 0x0429, 0x0427, 0x042a      /* 0x06f8-0x06ff */
+};
+
+static unsigned short const keysym_to_unicode_7a1_7f9[] = {
+    0x0386, 0x0388, 0x0389, 0x038a, 0x03aa, 0x0000, 0x038c,     /* 0x07a0-0x07a7 */
+    0x038e, 0x03ab, 0x0000, 0x038f, 0x0000, 0x0000, 0x0385, 0x2015,     /* 0x07a8-0x07af */
+    0x0000, 0x03ac, 0x03ad, 0x03ae, 0x03af, 0x03ca, 0x0390, 0x03cc,     /* 0x07b0-0x07b7 */
+    0x03cd, 0x03cb, 0x03b0, 0x03ce, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x07b8-0x07bf */
+    0x0000, 0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397,     /* 0x07c0-0x07c7 */
+    0x0398, 0x0399, 0x039a, 0x039b, 0x039c, 0x039d, 0x039e, 0x039f,     /* 0x07c8-0x07cf */
+    0x03a0, 0x03a1, 0x03a3, 0x0000, 0x03a4, 0x03a5, 0x03a6, 0x03a7,     /* 0x07d0-0x07d7 */
+    0x03a8, 0x03a9, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x07d8-0x07df */
+    0x0000, 0x03b1, 0x03b2, 0x03b3, 0x03b4, 0x03b5, 0x03b6, 0x03b7,     /* 0x07e0-0x07e7 */
+    0x03b8, 0x03b9, 0x03ba, 0x03bb, 0x03bc, 0x03bd, 0x03be, 0x03bf,     /* 0x07e8-0x07ef */
+    0x03c0, 0x03c1, 0x03c3, 0x03c2, 0x03c4, 0x03c5, 0x03c6, 0x03c7,     /* 0x07f0-0x07f7 */
+    0x03c8, 0x03c9              /* 0x07f8-0x07ff */
+};
+
+static unsigned short const keysym_to_unicode_8a4_8fe[] = {
+    0x2320, 0x2321, 0x0000, 0x231c,     /* 0x08a0-0x08a7 */
+    0x231d, 0x231e, 0x231f, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x08a8-0x08af */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x08b0-0x08b7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x2264, 0x2260, 0x2265, 0x222b,     /* 0x08b8-0x08bf */
+    0x2234, 0x0000, 0x221e, 0x0000, 0x0000, 0x2207, 0x0000, 0x0000,     /* 0x08c0-0x08c7 */
+    0x2245, 0x2246, 0x0000, 0x0000, 0x0000, 0x0000, 0x22a2, 0x0000,     /* 0x08c8-0x08cf */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x221a, 0x0000,     /* 0x08d0-0x08d7 */
+    0x0000, 0x0000, 0x2282, 0x2283, 0x2229, 0x222a, 0x2227, 0x2228,     /* 0x08d8-0x08df */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x08e0-0x08e7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x08e8-0x08ef */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0192, 0x0000,     /* 0x08f0-0x08f7 */
+    0x0000, 0x0000, 0x0000, 0x2190, 0x2191, 0x2192, 0x2193      /* 0x08f8-0x08ff */
+};
+
+static unsigned short const keysym_to_unicode_9df_9f8[] = {
+    0x2422,                     /* 0x09d8-0x09df */
+    0x2666, 0x25a6, 0x2409, 0x240c, 0x240d, 0x240a, 0x0000, 0x0000,     /* 0x09e0-0x09e7 */
+    0x240a, 0x240b, 0x2518, 0x2510, 0x250c, 0x2514, 0x253c, 0x2500,     /* 0x09e8-0x09ef */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x251c, 0x2524, 0x2534, 0x252c,     /* 0x09f0-0x09f7 */
+    0x2502                      /* 0x09f8-0x09ff */
+};
+
+static unsigned short const keysym_to_unicode_aa1_afe[] = {
+    0x2003, 0x2002, 0x2004, 0x2005, 0x2007, 0x2008, 0x2009,     /* 0x0aa0-0x0aa7 */
+    0x200a, 0x2014, 0x2013, 0x0000, 0x0000, 0x0000, 0x2026, 0x2025,     /* 0x0aa8-0x0aaf */
+    0x2153, 0x2154, 0x2155, 0x2156, 0x2157, 0x2158, 0x2159, 0x215a,     /* 0x0ab0-0x0ab7 */
+    0x2105, 0x0000, 0x0000, 0x2012, 0x2039, 0x2024, 0x203a, 0x0000,     /* 0x0ab8-0x0abf */
+    0x0000, 0x0000, 0x0000, 0x215b, 0x215c, 0x215d, 0x215e, 0x0000,     /* 0x0ac0-0x0ac7 */
+    0x0000, 0x2122, 0x2120, 0x0000, 0x25c1, 0x25b7, 0x25cb, 0x25ad,     /* 0x0ac8-0x0acf */
+    0x2018, 0x2019, 0x201c, 0x201d, 0x211e, 0x0000, 0x2032, 0x2033,     /* 0x0ad0-0x0ad7 */
+    0x0000, 0x271d, 0x0000, 0x220e, 0x25c2, 0x2023, 0x25cf, 0x25ac,     /* 0x0ad8-0x0adf */
+    0x25e6, 0x25ab, 0x25ae, 0x25b5, 0x25bf, 0x2606, 0x2022, 0x25aa,     /* 0x0ae0-0x0ae7 */
+    0x25b4, 0x25be, 0x261a, 0x261b, 0x2663, 0x2666, 0x2665, 0x0000,     /* 0x0ae8-0x0aef */
+    0x2720, 0x2020, 0x2021, 0x2713, 0x2612, 0x266f, 0x266d, 0x2642,     /* 0x0af0-0x0af7 */
+    0x2640, 0x2121, 0x2315, 0x2117, 0x2038, 0x201a, 0x201e      /* 0x0af8-0x0aff */
+};
+
+/* none of the APL keysyms match the Unicode characters */
+
+static unsigned short const keysym_to_unicode_cdf_cfa[] = {
+    0x2017,                     /* 0x0cd8-0x0cdf */
+    0x05d0, 0x05d1, 0x05d2, 0x05d3, 0x05d4, 0x05d5, 0x05d6, 0x05d7,     /* 0x0ce0-0x0ce7 */
+    0x05d8, 0x05d9, 0x05da, 0x05db, 0x05dc, 0x05dd, 0x05de, 0x05df,     /* 0x0ce8-0x0cef */
+    0x05e0, 0x05e1, 0x05e2, 0x05e3, 0x05e4, 0x05e5, 0x05e6, 0x05e7,     /* 0x0cf0-0x0cf7 */
+    0x05e8, 0x05e9, 0x05ea      /* 0x0cf8-0x0cff */
+};
+
+static unsigned short const keysym_to_unicode_da1_df9[] = {
+    0x0e01, 0x0e02, 0x0e03, 0x0e04, 0x0e05, 0x0e06, 0x0e07,     /* 0x0da0-0x0da7 */
+    0x0e08, 0x0e09, 0x0e0a, 0x0e0b, 0x0e0c, 0x0e0d, 0x0e0e, 0x0e0f,     /* 0x0da8-0x0daf */
+    0x0e10, 0x0e11, 0x0e12, 0x0e13, 0x0e14, 0x0e15, 0x0e16, 0x0e17,     /* 0x0db0-0x0db7 */
+    0x0e18, 0x0e19, 0x0e1a, 0x0e1b, 0x0e1c, 0x0e1d, 0x0e1e, 0x0e1f,     /* 0x0db8-0x0dbf */
+    0x0e20, 0x0e21, 0x0e22, 0x0e23, 0x0e24, 0x0e25, 0x0e26, 0x0e27,     /* 0x0dc0-0x0dc7 */
+    0x0e28, 0x0e29, 0x0e2a, 0x0e2b, 0x0e2c, 0x0e2d, 0x0e2e, 0x0e2f,     /* 0x0dc8-0x0dcf */
+    0x0e30, 0x0e31, 0x0e32, 0x0e33, 0x0e34, 0x0e35, 0x0e36, 0x0e37,     /* 0x0dd0-0x0dd7 */
+    0x0e38, 0x0e39, 0x0e3a, 0x0000, 0x0000, 0x0000, 0x0e3e, 0x0e3f,     /* 0x0dd8-0x0ddf */
+    0x0e40, 0x0e41, 0x0e42, 0x0e43, 0x0e44, 0x0e45, 0x0e46, 0x0e47,     /* 0x0de0-0x0de7 */
+    0x0e48, 0x0e49, 0x0e4a, 0x0e4b, 0x0e4c, 0x0e4d, 0x0000, 0x0000,     /* 0x0de8-0x0def */
+    0x0e50, 0x0e51, 0x0e52, 0x0e53, 0x0e54, 0x0e55, 0x0e56, 0x0e57,     /* 0x0df0-0x0df7 */
+    0x0e58, 0x0e59              /* 0x0df8-0x0dff */
+};
+
+static unsigned short const keysym_to_unicode_ea0_eff[] = {
+    0x0000, 0x1101, 0x1101, 0x11aa, 0x1102, 0x11ac, 0x11ad, 0x1103,     /* 0x0ea0-0x0ea7 */
+    0x1104, 0x1105, 0x11b0, 0x11b1, 0x11b2, 0x11b3, 0x11b4, 0x11b5,     /* 0x0ea8-0x0eaf */
+    0x11b6, 0x1106, 0x1107, 0x1108, 0x11b9, 0x1109, 0x110a, 0x110b,     /* 0x0eb0-0x0eb7 */
+    0x110c, 0x110d, 0x110e, 0x110f, 0x1110, 0x1111, 0x1112, 0x1161,     /* 0x0eb8-0x0ebf */
+    0x1162, 0x1163, 0x1164, 0x1165, 0x1166, 0x1167, 0x1168, 0x1169,     /* 0x0ec0-0x0ec7 */
+    0x116a, 0x116b, 0x116c, 0x116d, 0x116e, 0x116f, 0x1170, 0x1171,     /* 0x0ec8-0x0ecf */
+    0x1172, 0x1173, 0x1174, 0x1175, 0x11a8, 0x11a9, 0x11aa, 0x11ab,     /* 0x0ed0-0x0ed7 */
+    0x11ac, 0x11ad, 0x11ae, 0x11af, 0x11b0, 0x11b1, 0x11b2, 0x11b3,     /* 0x0ed8-0x0edf */
+    0x11b4, 0x11b5, 0x11b6, 0x11b7, 0x11b8, 0x11b9, 0x11ba, 0x11bb,     /* 0x0ee0-0x0ee7 */
+    0x11bc, 0x11bd, 0x11be, 0x11bf, 0x11c0, 0x11c1, 0x11c2, 0x0000,     /* 0x0ee8-0x0eef */
+    0x0000, 0x0000, 0x1140, 0x0000, 0x0000, 0x1159, 0x119e, 0x0000,     /* 0x0ef0-0x0ef7 */
+    0x11eb, 0x0000, 0x11f9, 0x0000, 0x0000, 0x0000, 0x0000, 0x20a9,     /* 0x0ef8-0x0eff */
+};
+
+static unsigned short const keysym_to_unicode_12a1_12fe[] = {
+    0x1e02, 0x1e03, 0x0000, 0x0000, 0x0000, 0x1e0a, 0x0000,     /* 0x12a0-0x12a7 */
+    0x1e80, 0x0000, 0x1e82, 0x1e0b, 0x1ef2, 0x0000, 0x0000, 0x0000,     /* 0x12a8-0x12af */
+    0x1e1e, 0x1e1f, 0x0000, 0x0000, 0x1e40, 0x1e41, 0x0000, 0x1e56,     /* 0x12b0-0x12b7 */
+    0x1e81, 0x1e57, 0x1e83, 0x1e60, 0x1ef3, 0x1e84, 0x1e85, 0x1e61,     /* 0x12b8-0x12bf */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x12c0-0x12c7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x12c8-0x12cf */
+    0x0174, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x1e6a,     /* 0x12d0-0x12d7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0176, 0x0000,     /* 0x12d8-0x12df */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x12e0-0x12e7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x12e8-0x12ef */
+    0x0175, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x1e6b,     /* 0x12f0-0x12f7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0177      /* 0x12f0-0x12ff */
+};
+
+static unsigned short const keysym_to_unicode_13bc_13be[] = {
+    0x0152, 0x0153, 0x0178      /* 0x13b8-0x13bf */
+};
+
+static unsigned short const keysym_to_unicode_14a1_14ff[] = {
+    0x2741, 0x00a7, 0x0589, 0x0029, 0x0028, 0x00bb, 0x00ab,     /* 0x14a0-0x14a7 */
+    0x2014, 0x002e, 0x055d, 0x002c, 0x2013, 0x058a, 0x2026, 0x055c,     /* 0x14a8-0x14af */
+    0x055b, 0x055e, 0x0531, 0x0561, 0x0532, 0x0562, 0x0533, 0x0563,     /* 0x14b0-0x14b7 */
+    0x0534, 0x0564, 0x0535, 0x0565, 0x0536, 0x0566, 0x0537, 0x0567,     /* 0x14b8-0x14bf */
+    0x0538, 0x0568, 0x0539, 0x0569, 0x053a, 0x056a, 0x053b, 0x056b,     /* 0x14c0-0x14c7 */
+    0x053c, 0x056c, 0x053d, 0x056d, 0x053e, 0x056e, 0x053f, 0x056f,     /* 0x14c8-0x14cf */
+    0x0540, 0x0570, 0x0541, 0x0571, 0x0542, 0x0572, 0x0543, 0x0573,     /* 0x14d0-0x14d7 */
+    0x0544, 0x0574, 0x0545, 0x0575, 0x0546, 0x0576, 0x0547, 0x0577,     /* 0x14d8-0x14df */
+    0x0548, 0x0578, 0x0549, 0x0579, 0x054a, 0x057a, 0x054b, 0x057b,     /* 0x14e0-0x14e7 */
+    0x054c, 0x057c, 0x054d, 0x057d, 0x054e, 0x057e, 0x054f, 0x057f,     /* 0x14e8-0x14ef */
+    0x0550, 0x0580, 0x0551, 0x0581, 0x0552, 0x0582, 0x0553, 0x0583,     /* 0x14f0-0x14f7 */
+    0x0554, 0x0584, 0x0555, 0x0585, 0x0556, 0x0586, 0x2019, 0x0027,     /* 0x14f8-0x14ff */
+};
+
+static unsigned short const keysym_to_unicode_15d0_15f6[] = {
+    0x10d0, 0x10d1, 0x10d2, 0x10d3, 0x10d4, 0x10d5, 0x10d6, 0x10d7,     /* 0x15d0-0x15d7 */
+    0x10d8, 0x10d9, 0x10da, 0x10db, 0x10dc, 0x10dd, 0x10de, 0x10df,     /* 0x15d8-0x15df */
+    0x10e0, 0x10e1, 0x10e2, 0x10e3, 0x10e4, 0x10e5, 0x10e6, 0x10e7,     /* 0x15e0-0x15e7 */
+    0x10e8, 0x10e9, 0x10ea, 0x10eb, 0x10ec, 0x10ed, 0x10ee, 0x10ef,     /* 0x15e8-0x15ef */
+    0x10f0, 0x10f1, 0x10f2, 0x10f3, 0x10f4, 0x10f5, 0x10f6      /* 0x15f0-0x15f7 */
+};
+
+static unsigned short const keysym_to_unicode_16a0_16f6[] = {
+    0x0000, 0x0000, 0xf0a2, 0x1e8a, 0x0000, 0xf0a5, 0x012c, 0xf0a7,     /* 0x16a0-0x16a7 */
+    0xf0a8, 0x01b5, 0x01e6, 0x0000, 0x0000, 0x0000, 0x0000, 0x019f,     /* 0x16a8-0x16af */
+    0x0000, 0x0000, 0xf0b2, 0x1e8b, 0x01d1, 0xf0b5, 0x012d, 0xf0b7,     /* 0x16b0-0x16b7 */
+    0xf0b8, 0x01b6, 0x01e7, 0x0000, 0x0000, 0x01d2, 0x0000, 0x0275,     /* 0x16b8-0x16bf */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x018f, 0x0000,     /* 0x16c0-0x16c7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x16c8-0x16cf */
+    0x0000, 0x1e36, 0xf0d2, 0xf0d3, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x16d0-0x16d7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x16d8-0x16df */
+    0x0000, 0x1e37, 0xf0e2, 0xf0e3, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x16e0-0x16e7 */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,     /* 0x16e8-0x16ef */
+    0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0259      /* 0x16f0-0x16f6 */
+};
+
+static unsigned short const keysym_to_unicode_1e9f_1eff[] = {
+    0x0303,
+    0x1ea0, 0x1ea1, 0x1ea2, 0x1ea3, 0x1ea4, 0x1ea5, 0x1ea6, 0x1ea7,     /* 0x1ea0-0x1ea7 */
+    0x1ea8, 0x1ea9, 0x1eaa, 0x1eab, 0x1eac, 0x1ead, 0x1eae, 0x1eaf,     /* 0x1ea8-0x1eaf */
+    0x1eb0, 0x1eb1, 0x1eb2, 0x1eb3, 0x1eb4, 0x1eb5, 0x1eb6, 0x1eb7,     /* 0x1eb0-0x1eb7 */
+    0x1eb8, 0x1eb9, 0x1eba, 0x1ebb, 0x1ebc, 0x1ebd, 0x1ebe, 0x1ebf,     /* 0x1eb8-0x1ebf */
+    0x1ec0, 0x1ec1, 0x1ec2, 0x1ec3, 0x1ec4, 0x1ec5, 0x1ec6, 0x1ec7,     /* 0x1ec0-0x1ec7 */
+    0x1ec8, 0x1ec9, 0x1eca, 0x1ecb, 0x1ecc, 0x1ecd, 0x1ece, 0x1ecf,     /* 0x1ec8-0x1ecf */
+    0x1ed0, 0x1ed1, 0x1ed2, 0x1ed3, 0x1ed4, 0x1ed5, 0x1ed6, 0x1ed7,     /* 0x1ed0-0x1ed7 */
+    0x1ed8, 0x1ed9, 0x1eda, 0x1edb, 0x1edc, 0x1edd, 0x1ede, 0x1edf,     /* 0x1ed8-0x1edf */
+    0x1ee0, 0x1ee1, 0x1ee2, 0x1ee3, 0x1ee4, 0x1ee5, 0x1ee6, 0x1ee7,     /* 0x1ee0-0x1ee7 */
+    0x1ee8, 0x1ee9, 0x1eea, 0x1eeb, 0x1eec, 0x1eed, 0x1eee, 0x1eef,     /* 0x1ee8-0x1eef */
+    0x1ef0, 0x1ef1, 0x0300, 0x0301, 0x1ef4, 0x1ef5, 0x1ef6, 0x1ef7,     /* 0x1ef0-0x1ef7 */
+    0x1ef8, 0x1ef9, 0x01a0, 0x01a1, 0x01af, 0x01b0, 0x0309, 0x0323      /* 0x1ef8-0x1eff */
+};
+
+static unsigned short const keysym_to_unicode_20a0_20ac[] = {
+    0x20a0, 0x20a1, 0x20a2, 0x20a3, 0x20a4, 0x20a5, 0x20a6, 0x20a7,     /* 0x20a0-0x20a7 */
+    0x20a8, 0x20a9, 0x20aa, 0x20ab, 0x20ac      /* 0x20a8-0x20af */
+};
+
+unsigned int
+X11_KeySymToUcs4(KeySym keysym)
+{
+    /* 'Unicode keysym' */
+    if ((keysym & 0xff000000) == 0x01000000)
+        return (keysym & 0x00ffffff);
+
+    if (keysym > 0 && keysym < 0x100)
+        return keysym;
+    else if (keysym > 0x1a0 && keysym < 0x200)
+        return keysym_to_unicode_1a1_1ff[keysym - 0x1a1];
+    else if (keysym > 0x2a0 && keysym < 0x2ff)
+        return keysym_to_unicode_2a1_2fe[keysym - 0x2a1];
+    else if (keysym > 0x3a1 && keysym < 0x3ff)
+        return keysym_to_unicode_3a2_3fe[keysym - 0x3a2];
+    else if (keysym > 0x4a0 && keysym < 0x4e0)
+        return keysym_to_unicode_4a1_4df[keysym - 0x4a1];
+    else if (keysym > 0x589 && keysym < 0x5ff)
+        return keysym_to_unicode_590_5fe[keysym - 0x590];
+    else if (keysym > 0x67f && keysym < 0x700)
+        return keysym_to_unicode_680_6ff[keysym - 0x680];
+    else if (keysym > 0x7a0 && keysym < 0x7fa)
+        return keysym_to_unicode_7a1_7f9[keysym - 0x7a1];
+    else if (keysym > 0x8a3 && keysym < 0x8ff)
+        return keysym_to_unicode_8a4_8fe[keysym - 0x8a4];
+    else if (keysym > 0x9de && keysym < 0x9f9)
+        return keysym_to_unicode_9df_9f8[keysym - 0x9df];
+    else if (keysym > 0xaa0 && keysym < 0xaff)
+        return keysym_to_unicode_aa1_afe[keysym - 0xaa1];
+    else if (keysym > 0xcde && keysym < 0xcfb)
+        return keysym_to_unicode_cdf_cfa[keysym - 0xcdf];
+    else if (keysym > 0xda0 && keysym < 0xdfa)
+        return keysym_to_unicode_da1_df9[keysym - 0xda1];
+    else if (keysym > 0xe9f && keysym < 0xf00)
+        return keysym_to_unicode_ea0_eff[keysym - 0xea0];
+    else if (keysym > 0x12a0 && keysym < 0x12ff)
+        return keysym_to_unicode_12a1_12fe[keysym - 0x12a1];
+    else if (keysym > 0x13bb && keysym < 0x13bf)
+        return keysym_to_unicode_13bc_13be[keysym - 0x13bc];
+    else if (keysym > 0x14a0 && keysym < 0x1500)
+        return keysym_to_unicode_14a1_14ff[keysym - 0x14a1];
+    else if (keysym > 0x15cf && keysym < 0x15f7)
+        return keysym_to_unicode_15d0_15f6[keysym - 0x15d0];
+    else if (keysym > 0x169f && keysym < 0x16f7)
+        return keysym_to_unicode_16a0_16f6[keysym - 0x16a0];
+    else if (keysym > 0x1e9e && keysym < 0x1f00)
+        return keysym_to_unicode_1e9f_1eff[keysym - 0x1e9f];
+    else if (keysym > 0x209f && keysym < 0x20ad)
+        return keysym_to_unicode_20a0_20ac[keysym - 0x20a0];
+    else
+        return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11 */
diff --git a/src/video/x11/imKStoUCS.h b/src/video/x11/imKStoUCS.h
new file mode 100644
index 0000000..252f9a4
--- /dev/null
+++ b/src/video/x11/imKStoUCS.h
@@ -0,0 +1,31 @@
+#ifndef _imKStoUCS_h
+#define _imKStoUCS_h
+
+/* Copyright (C) 1994-2003 The XFree86 Project, Inc.  All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is fur-
+nished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT-
+NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CON-
+NECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of the XFree86 Project shall not
+be used in advertising or otherwise to promote the sale, use or other deal-
+ings in this Software without prior written authorization from the XFree86
+Project.
+*/
+
+extern unsigned int X11_KeySymToUcs4(KeySym keysym);
+
+#endif /*_imKStoUCS_h */
diff --git a/test/COPYING b/test/COPYING
new file mode 100644
index 0000000..c4c27e0
--- /dev/null
+++ b/test/COPYING
@@ -0,0 +1,8 @@
+
+The test programs in this directory tree are for demonstrating and
+testing the functionality of the SDL library, and are placed in the
+public domain.
+
+October 28, 1997
+--
+	Sam Lantinga				(slouken@libsdl.org)
diff --git a/test/Makefile.in b/test/Makefile.in
new file mode 100644
index 0000000..2a39afc
--- /dev/null
+++ b/test/Makefile.in
@@ -0,0 +1,231 @@
+# Makefile to build the SDL tests
+
+srcdir  = @srcdir@
+
+CC      = @CC@
+EXE	= @EXE@
+CFLAGS  = @CFLAGS@
+LIBS	= @LIBS@
+
+TARGETS = \
+	checkkeys$(EXE) \
+	loopwave$(EXE) \
+	testaudioinfo$(EXE) \
+	testautomation$(EXE) \
+	testdraw2$(EXE) \
+	testdrawchessboard$(EXE) \
+	testerror$(EXE) \
+	testfile$(EXE) \
+	testgamecontroller$(EXE) \
+	testgesture$(EXE) \
+	testgl2$(EXE) \
+	testgles$(EXE) \
+	testhaptic$(EXE) \
+	testrumble$(EXE) \
+	testthread$(EXE) \
+	testiconv$(EXE) \
+	testime$(EXE) \
+	testintersections$(EXE) \
+	testrelative$(EXE) \
+	testjoystick$(EXE) \
+	testkeys$(EXE) \
+	testloadso$(EXE) \
+	testlock$(EXE) \
+	testmultiaudio$(EXE) \
+	testnative$(EXE) \
+	testoverlay2$(EXE) \
+	testplatform$(EXE) \
+	testpower$(EXE) \
+	testrendertarget$(EXE) \
+	testresample$(EXE) \
+	testscale$(EXE) \
+	testsem$(EXE) \
+	testshader$(EXE) \
+	testshape$(EXE) \
+	testsprite2$(EXE) \
+	testspriteminimal$(EXE) \
+	teststreaming$(EXE) \
+	testtimer$(EXE) \
+	testver$(EXE) \
+	testwm2$(EXE) \
+	torturethread$(EXE) \
+	testrendercopyex$(EXE) \
+	testmessage$(EXE) \
+
+all: Makefile $(TARGETS)
+
+Makefile: $(srcdir)/Makefile.in
+	$(SHELL) config.status $@
+
+checkkeys$(EXE): $(srcdir)/checkkeys.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+loopwave$(EXE): $(srcdir)/loopwave.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testresample$(EXE): $(srcdir)/testresample.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testaudioinfo$(EXE): $(srcdir)/testaudioinfo.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testautomation$(EXE): $(srcdir)/testautomation.c \
+		      $(srcdir)/testautomation_audio.c \
+		      $(srcdir)/testautomation_clipboard.c \
+		      $(srcdir)/testautomation_events.c \
+		      $(srcdir)/testautomation_keyboard.c \
+		      $(srcdir)/testautomation_main.c \
+		      $(srcdir)/testautomation_mouse.c \
+		      $(srcdir)/testautomation_pixels.c \
+		      $(srcdir)/testautomation_platform.c \
+		      $(srcdir)/testautomation_rect.c \
+		      $(srcdir)/testautomation_render.c \
+		      $(srcdir)/testautomation_rwops.c \
+		      $(srcdir)/testautomation_sdltest.c \
+		      $(srcdir)/testautomation_stdlib.c \
+		      $(srcdir)/testautomation_surface.c \
+		      $(srcdir)/testautomation_syswm.c \
+		      $(srcdir)/testautomation_timer.c \
+		      $(srcdir)/testautomation_video.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) 
+
+testmultiaudio$(EXE): $(srcdir)/testmultiaudio.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testatomic$(EXE): $(srcdir)/testatomic.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testintersections$(EXE): $(srcdir)/testintersections.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testrelative$(EXE): $(srcdir)/testrelative.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testdraw2$(EXE): $(srcdir)/testdraw2.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testdrawchessboard$(EXE): $(srcdir)/testdrawchessboard.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testerror$(EXE): $(srcdir)/testerror.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testfile$(EXE): $(srcdir)/testfile.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testgamecontroller$(EXE): $(srcdir)/testgamecontroller.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+ 
+testgesture$(EXE): $(srcdir)/testgesture.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
+ 
+testgl2$(EXE): $(srcdir)/testgl2.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @GLLIB@ @MATHLIB@
+
+testgles$(EXE): $(srcdir)/testgles.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @GLLIB@ @MATHLIB@
+
+testhaptic$(EXE): $(srcdir)/testhaptic.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testrumble$(EXE): $(srcdir)/testrumble.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testthread$(EXE): $(srcdir)/testthread.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testiconv$(EXE): $(srcdir)/testiconv.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testime$(EXE): $(srcdir)/testime.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @SDL_TTF_LIB@
+
+testjoystick$(EXE): $(srcdir)/testjoystick.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testkeys$(EXE): $(srcdir)/testkeys.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testloadso$(EXE): $(srcdir)/testloadso.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testlock$(EXE): $(srcdir)/testlock.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+ifeq (@ISMACOSX@,true)
+testnative$(EXE): $(srcdir)/testnative.c \
+			$(srcdir)/testnativecocoa.m \
+			$(srcdir)/testnativex11.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) -framework Cocoa @XLIB@
+endif
+
+ifeq (@ISWINDOWS@,true)
+testnative$(EXE): $(srcdir)/testnative.c \
+			$(srcdir)/testnativew32.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+endif
+
+ifeq (@ISUNIX@,true)
+testnative$(EXE): $(srcdir)/testnative.c \
+			$(srcdir)/testnativex11.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @XLIB@
+endif
+
+testoverlay2$(EXE): $(srcdir)/testoverlay2.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testplatform$(EXE): $(srcdir)/testplatform.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testpower$(EXE): $(srcdir)/testpower.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testrendertarget$(EXE): $(srcdir)/testrendertarget.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testscale$(EXE): $(srcdir)/testscale.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testsem$(EXE): $(srcdir)/testsem.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testshader$(EXE): $(srcdir)/testshader.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @GLLIB@ @MATHLIB@
+
+testshape$(EXE): $(srcdir)/testshape.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testsprite2$(EXE): $(srcdir)/testsprite2.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testspriteminimal$(EXE): $(srcdir)/testspriteminimal.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
+
+teststreaming$(EXE): $(srcdir)/teststreaming.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
+
+testtimer$(EXE): $(srcdir)/testtimer.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testver$(EXE): $(srcdir)/testver.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testwm2$(EXE): $(srcdir)/testwm2.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+torturethread$(EXE): $(srcdir)/torturethread.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+testrendercopyex$(EXE): $(srcdir)/testrendercopyex.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
+
+testmessage$(EXE): $(srcdir)/testmessage.c
+	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
+
+clean:
+	rm -f $(TARGETS)
+
+distclean: clean
+	rm -f Makefile
+	rm -f config.status config.cache config.log
+	rm -rf $(srcdir)/autom4te*
diff --git a/test/README b/test/README
new file mode 100644
index 0000000..a2ff794
--- /dev/null
+++ b/test/README
@@ -0,0 +1,27 @@
+
+These are test programs for the SDL library:
+
+	checkkeys	Watch the key events to check the keyboard
+	loopwave	Audio test -- loop playing a WAV file
+	testaudioinfo	Lists audio device capabilities
+	testcdrom	Sample audio CD control program
+	testerror	Tests multi-threaded error handling
+	testfile	Tests RWops layer
+	testgl2		A very simple example of using OpenGL with SDL
+	testhread	Hacked up test of multi-threading
+	testiconv	Tests international string conversion
+	testjoystick	List joysticks and watch joystick events
+	testkeys	List the available keyboard keys
+	testloadso	Tests the loadable library layer
+	testlock	Hacked up test of multi-threading and locking
+	testmultiaudio	Tests using several audio devices
+	testoverlay2	Tests the overlay flickering/scaling during playback.
+	testpalette	Tests palette color cycling
+	testplatform	Tests types, endianness and cpu capabilities
+	testsem		Tests SDL's semaphore implementation
+	testshape	Tests shaped windows
+	testsprite2	Example of fast sprite movement on the screen
+	testtimer	Test the timer facilities
+	testver		Check the version and dynamic loading and endianness
+	testwm2		Test window manager -- title, icon, events
+	torturethread	Simple test for thread creation/destruction
diff --git a/test/acinclude.m4 b/test/acinclude.m4
new file mode 100644
index 0000000..ead69e5
--- /dev/null
+++ b/test/acinclude.m4
@@ -0,0 +1,359 @@
+# Configure paths for SDL
+# Sam Lantinga 9/21/99
+# stolen from Manish Singh
+# stolen back from Frank Belew
+# stolen from Manish Singh
+# Shamelessly stolen from Owen Taylor
+
+# serial 1
+
+dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
+dnl
+AC_DEFUN([AM_PATH_SDL2],
+[dnl 
+dnl Get the cflags and libraries from the sdl2-config script
+dnl
+AC_ARG_WITH(sdl-prefix,[  --with-sdl-prefix=PFX   Prefix where SDL is installed (optional)],
+            sdl_prefix="$withval", sdl_prefix="")
+AC_ARG_WITH(sdl-exec-prefix,[  --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
+            sdl_exec_prefix="$withval", sdl_exec_prefix="")
+AC_ARG_ENABLE(sdltest, [  --disable-sdltest       Do not try to compile and run a test SDL program],
+		    , enable_sdltest=yes)
+
+  min_sdl_version=ifelse([$1], ,0.9.0,$1)
+
+  if test "x$sdl_prefix$sdl_exec_prefix" = x ; then
+    PKG_CHECK_MODULES([SDL], [sdl2 >= $min_sdl_version],
+           [sdl_pc=yes],
+           [sdl_pc=no])
+  else
+    sdl_pc=no
+    if test x$sdl_exec_prefix != x ; then
+      sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix"
+      if test x${SDL_CONFIG+set} != xset ; then
+        SDL_CONFIG=$sdl_exec_prefix/bin/sdl2-config
+      fi
+    fi
+    if test x$sdl_prefix != x ; then
+      sdl_config_args="$sdl_config_args --prefix=$sdl_prefix"
+      if test x${SDL_CONFIG+set} != xset ; then
+        SDL_CONFIG=$sdl_prefix/bin/sdl2-config
+      fi
+    fi
+  fi
+
+  if test "x$sdl_pc" = xyes ; then
+    no_sdl=""
+    SDL_CONFIG="pkg-config sdl2"
+  else
+    as_save_PATH="$PATH"
+    if test "x$prefix" != xNONE && test "$cross_compiling" != yes; then
+      PATH="$prefix/bin:$prefix/usr/bin:$PATH"
+    fi
+    AC_PATH_PROG(SDL_CONFIG, sdl2-config, no, [$PATH])
+    PATH="$as_save_PATH"
+    AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
+    no_sdl=""
+
+    if test "$SDL_CONFIG" = "no" ; then
+      no_sdl=yes
+    else
+      SDL_CFLAGS=`$SDL_CONFIG $sdl_config_args --cflags`
+      SDL_LIBS=`$SDL_CONFIG $sdl_config_args --libs`
+
+      sdl_major_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+      sdl_minor_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+      sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+      if test "x$enable_sdltest" = "xyes" ; then
+        ac_save_CFLAGS="$CFLAGS"
+        ac_save_CXXFLAGS="$CXXFLAGS"
+        ac_save_LIBS="$LIBS"
+        CFLAGS="$CFLAGS $SDL_CFLAGS"
+        CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+        LIBS="$LIBS $SDL_LIBS"
+dnl
+dnl Now check if the installed SDL is sufficiently new. (Also sanity
+dnl checks the results of sdl2-config to some extent
+dnl
+      rm -f conf.sdltest
+      AC_TRY_RUN([
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "SDL.h"
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+  
+  if (str)
+    {
+      new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+  
+  return new_str;
+}
+
+int main (int argc, char *argv[])
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  /* This hangs on some systems (?)
+  system ("touch conf.sdltest");
+  */
+  { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_sdl_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_sdl_version");
+     exit(1);
+   }
+
+   if (($sdl_major_version > major) ||
+      (($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
+      (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'sdl2-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
+      printf("*** of SDL required is %d.%d.%d. If sdl2-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If sdl2-config was wrong, set the environment variable SDL_CONFIG\n");
+      printf("*** to point to the correct copy of sdl2-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
+        CFLAGS="$ac_save_CFLAGS"
+        CXXFLAGS="$ac_save_CXXFLAGS"
+        LIBS="$ac_save_LIBS"
+      fi
+    fi
+    if test "x$no_sdl" = x ; then
+      AC_MSG_RESULT(yes)
+    else
+      AC_MSG_RESULT(no)
+    fi
+  fi
+  if test "x$no_sdl" = x ; then
+     ifelse([$2], , :, [$2])
+  else
+     if test "$SDL_CONFIG" = "no" ; then
+       echo "*** The sdl2-config script installed by SDL could not be found"
+       echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the SDL_CONFIG environment variable to the"
+       echo "*** full path to sdl2-config."
+     else
+       if test -f conf.sdltest ; then
+        :
+       else
+          echo "*** Could not run SDL test program, checking why..."
+          CFLAGS="$CFLAGS $SDL_CFLAGS"
+          CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+          LIBS="$LIBS $SDL_LIBS"
+          AC_TRY_LINK([
+#include <stdio.h>
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{ return 0; }
+#undef  main
+#define main K_and_R_C_main
+],      [ return 0; ],
+        [ echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding SDL or finding the wrong"
+          echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
+        [ echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means SDL was incorrectly installed"
+          echo "*** or that you have moved SDL since it was installed. In the latter case, you"
+          echo "*** may want to edit the sdl2-config script: $SDL_CONFIG" ])
+          CFLAGS="$ac_save_CFLAGS"
+          CXXFLAGS="$ac_save_CXXFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     SDL_CFLAGS=""
+     SDL_LIBS=""
+     ifelse([$3], , :, [$3])
+  fi
+  AC_SUBST(SDL_CFLAGS)
+  AC_SUBST(SDL_LIBS)
+  rm -f conf.sdltest
+])
+# pkg.m4 - Macros to locate and utilise pkg-config.            -*- Autoconf -*-
+# serial 1 (pkg-config-0.24)
+# 
+# Copyright © 2004 Scott James Remnant <scott@netsplit.com>.
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# As a special exception to the GNU General Public License, if you
+# distribute this file as part of a program that contains a
+# configuration script generated by Autoconf, you may include it under
+# the same distribution terms that you use for the rest of that program.
+
+# PKG_PROG_PKG_CONFIG([MIN-VERSION])
+# ----------------------------------
+AC_DEFUN([PKG_PROG_PKG_CONFIG],
+[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
+m4_pattern_allow([^PKG_CONFIG(_PATH)?$])
+AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])
+AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path])
+AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path])
+
+if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
+	AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
+fi
+if test -n "$PKG_CONFIG"; then
+	_pkg_min_version=m4_default([$1], [0.9.0])
+	AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
+	if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
+		AC_MSG_RESULT([yes])
+	else
+		AC_MSG_RESULT([no])
+		PKG_CONFIG=""
+	fi
+fi[]dnl
+])# PKG_PROG_PKG_CONFIG
+
+# PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
+#
+# Check to see whether a particular set of modules exists.  Similar
+# to PKG_CHECK_MODULES(), but does not set variables or print errors.
+#
+# Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG])
+# only at the first occurence in configure.ac, so if the first place
+# it's called might be skipped (such as if it is within an "if", you
+# have to call PKG_CHECK_EXISTS manually
+# --------------------------------------------------------------
+AC_DEFUN([PKG_CHECK_EXISTS],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
+if test -n "$PKG_CONFIG" && \
+    AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
+  m4_default([$2], [:])
+m4_ifvaln([$3], [else
+  $3])dnl
+fi])
+
+# _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
+# ---------------------------------------------
+m4_define([_PKG_CONFIG],
+[if test -n "$$1"; then
+    pkg_cv_[]$1="$$1"
+ elif test -n "$PKG_CONFIG"; then
+    PKG_CHECK_EXISTS([$3],
+                     [pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`],
+		     [pkg_failed=yes])
+ else
+    pkg_failed=untried
+fi[]dnl
+])# _PKG_CONFIG
+
+# _PKG_SHORT_ERRORS_SUPPORTED
+# -----------------------------
+AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
+if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
+        _pkg_short_errors_supported=yes
+else
+        _pkg_short_errors_supported=no
+fi[]dnl
+])# _PKG_SHORT_ERRORS_SUPPORTED
+
+
+# PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
+# [ACTION-IF-NOT-FOUND])
+#
+#
+# Note that if there is a possibility the first call to
+# PKG_CHECK_MODULES might not happen, you should be sure to include an
+# explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
+#
+#
+# --------------------------------------------------------------
+AC_DEFUN([PKG_CHECK_MODULES],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
+AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
+AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
+
+pkg_failed=no
+AC_MSG_CHECKING([for $1])
+
+_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
+_PKG_CONFIG([$1][_LIBS], [libs], [$2])
+
+m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
+and $1[]_LIBS to avoid the need to call pkg-config.
+See the pkg-config man page for more details.])
+
+if test $pkg_failed = yes; then
+   	AC_MSG_RESULT([no])
+        _PKG_SHORT_ERRORS_SUPPORTED
+        if test $_pkg_short_errors_supported = yes; then
+	        $1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors "$2" 2>&1`
+        else 
+	        $1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors "$2" 2>&1`
+        fi
+	# Put the nasty error message in config.log where it belongs
+	echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
+
+	m4_default([$4], [AC_MSG_ERROR(
+[Package requirements ($2) were not met:
+
+$$1_PKG_ERRORS
+
+Consider adjusting the PKG_CONFIG_PATH environment variable if you
+installed software in a non-standard prefix.
+
+_PKG_TEXT])dnl
+        ])
+elif test $pkg_failed = untried; then
+     	AC_MSG_RESULT([no])
+	m4_default([$4], [AC_MSG_FAILURE(
+[The pkg-config script could not be found or is too old.  Make sure it
+is in your PATH or set the PKG_CONFIG environment variable to the full
+path to pkg-config.
+
+_PKG_TEXT
+
+To get pkg-config, see <http://pkg-config.freedesktop.org/>.])dnl
+        ])
+else
+	$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
+	$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
+        AC_MSG_RESULT([yes])
+	$3
+fi[]dnl
+])# PKG_CHECK_MODULES
diff --git a/test/aclocal.m4 b/test/aclocal.m4
new file mode 100644
index 0000000..ead69e5
--- /dev/null
+++ b/test/aclocal.m4
@@ -0,0 +1,359 @@
+# Configure paths for SDL
+# Sam Lantinga 9/21/99
+# stolen from Manish Singh
+# stolen back from Frank Belew
+# stolen from Manish Singh
+# Shamelessly stolen from Owen Taylor
+
+# serial 1
+
+dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
+dnl
+AC_DEFUN([AM_PATH_SDL2],
+[dnl 
+dnl Get the cflags and libraries from the sdl2-config script
+dnl
+AC_ARG_WITH(sdl-prefix,[  --with-sdl-prefix=PFX   Prefix where SDL is installed (optional)],
+            sdl_prefix="$withval", sdl_prefix="")
+AC_ARG_WITH(sdl-exec-prefix,[  --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
+            sdl_exec_prefix="$withval", sdl_exec_prefix="")
+AC_ARG_ENABLE(sdltest, [  --disable-sdltest       Do not try to compile and run a test SDL program],
+		    , enable_sdltest=yes)
+
+  min_sdl_version=ifelse([$1], ,0.9.0,$1)
+
+  if test "x$sdl_prefix$sdl_exec_prefix" = x ; then
+    PKG_CHECK_MODULES([SDL], [sdl2 >= $min_sdl_version],
+           [sdl_pc=yes],
+           [sdl_pc=no])
+  else
+    sdl_pc=no
+    if test x$sdl_exec_prefix != x ; then
+      sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix"
+      if test x${SDL_CONFIG+set} != xset ; then
+        SDL_CONFIG=$sdl_exec_prefix/bin/sdl2-config
+      fi
+    fi
+    if test x$sdl_prefix != x ; then
+      sdl_config_args="$sdl_config_args --prefix=$sdl_prefix"
+      if test x${SDL_CONFIG+set} != xset ; then
+        SDL_CONFIG=$sdl_prefix/bin/sdl2-config
+      fi
+    fi
+  fi
+
+  if test "x$sdl_pc" = xyes ; then
+    no_sdl=""
+    SDL_CONFIG="pkg-config sdl2"
+  else
+    as_save_PATH="$PATH"
+    if test "x$prefix" != xNONE && test "$cross_compiling" != yes; then
+      PATH="$prefix/bin:$prefix/usr/bin:$PATH"
+    fi
+    AC_PATH_PROG(SDL_CONFIG, sdl2-config, no, [$PATH])
+    PATH="$as_save_PATH"
+    AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
+    no_sdl=""
+
+    if test "$SDL_CONFIG" = "no" ; then
+      no_sdl=yes
+    else
+      SDL_CFLAGS=`$SDL_CONFIG $sdl_config_args --cflags`
+      SDL_LIBS=`$SDL_CONFIG $sdl_config_args --libs`
+
+      sdl_major_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+      sdl_minor_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+      sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+      if test "x$enable_sdltest" = "xyes" ; then
+        ac_save_CFLAGS="$CFLAGS"
+        ac_save_CXXFLAGS="$CXXFLAGS"
+        ac_save_LIBS="$LIBS"
+        CFLAGS="$CFLAGS $SDL_CFLAGS"
+        CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+        LIBS="$LIBS $SDL_LIBS"
+dnl
+dnl Now check if the installed SDL is sufficiently new. (Also sanity
+dnl checks the results of sdl2-config to some extent
+dnl
+      rm -f conf.sdltest
+      AC_TRY_RUN([
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "SDL.h"
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+  
+  if (str)
+    {
+      new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+  
+  return new_str;
+}
+
+int main (int argc, char *argv[])
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  /* This hangs on some systems (?)
+  system ("touch conf.sdltest");
+  */
+  { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_sdl_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_sdl_version");
+     exit(1);
+   }
+
+   if (($sdl_major_version > major) ||
+      (($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
+      (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'sdl2-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
+      printf("*** of SDL required is %d.%d.%d. If sdl2-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If sdl2-config was wrong, set the environment variable SDL_CONFIG\n");
+      printf("*** to point to the correct copy of sdl2-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
+        CFLAGS="$ac_save_CFLAGS"
+        CXXFLAGS="$ac_save_CXXFLAGS"
+        LIBS="$ac_save_LIBS"
+      fi
+    fi
+    if test "x$no_sdl" = x ; then
+      AC_MSG_RESULT(yes)
+    else
+      AC_MSG_RESULT(no)
+    fi
+  fi
+  if test "x$no_sdl" = x ; then
+     ifelse([$2], , :, [$2])
+  else
+     if test "$SDL_CONFIG" = "no" ; then
+       echo "*** The sdl2-config script installed by SDL could not be found"
+       echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the SDL_CONFIG environment variable to the"
+       echo "*** full path to sdl2-config."
+     else
+       if test -f conf.sdltest ; then
+        :
+       else
+          echo "*** Could not run SDL test program, checking why..."
+          CFLAGS="$CFLAGS $SDL_CFLAGS"
+          CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+          LIBS="$LIBS $SDL_LIBS"
+          AC_TRY_LINK([
+#include <stdio.h>
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{ return 0; }
+#undef  main
+#define main K_and_R_C_main
+],      [ return 0; ],
+        [ echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding SDL or finding the wrong"
+          echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
+        [ echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means SDL was incorrectly installed"
+          echo "*** or that you have moved SDL since it was installed. In the latter case, you"
+          echo "*** may want to edit the sdl2-config script: $SDL_CONFIG" ])
+          CFLAGS="$ac_save_CFLAGS"
+          CXXFLAGS="$ac_save_CXXFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     SDL_CFLAGS=""
+     SDL_LIBS=""
+     ifelse([$3], , :, [$3])
+  fi
+  AC_SUBST(SDL_CFLAGS)
+  AC_SUBST(SDL_LIBS)
+  rm -f conf.sdltest
+])
+# pkg.m4 - Macros to locate and utilise pkg-config.            -*- Autoconf -*-
+# serial 1 (pkg-config-0.24)
+# 
+# Copyright © 2004 Scott James Remnant <scott@netsplit.com>.
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# As a special exception to the GNU General Public License, if you
+# distribute this file as part of a program that contains a
+# configuration script generated by Autoconf, you may include it under
+# the same distribution terms that you use for the rest of that program.
+
+# PKG_PROG_PKG_CONFIG([MIN-VERSION])
+# ----------------------------------
+AC_DEFUN([PKG_PROG_PKG_CONFIG],
+[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
+m4_pattern_allow([^PKG_CONFIG(_PATH)?$])
+AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])
+AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path])
+AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path])
+
+if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
+	AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
+fi
+if test -n "$PKG_CONFIG"; then
+	_pkg_min_version=m4_default([$1], [0.9.0])
+	AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
+	if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
+		AC_MSG_RESULT([yes])
+	else
+		AC_MSG_RESULT([no])
+		PKG_CONFIG=""
+	fi
+fi[]dnl
+])# PKG_PROG_PKG_CONFIG
+
+# PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
+#
+# Check to see whether a particular set of modules exists.  Similar
+# to PKG_CHECK_MODULES(), but does not set variables or print errors.
+#
+# Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG])
+# only at the first occurence in configure.ac, so if the first place
+# it's called might be skipped (such as if it is within an "if", you
+# have to call PKG_CHECK_EXISTS manually
+# --------------------------------------------------------------
+AC_DEFUN([PKG_CHECK_EXISTS],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
+if test -n "$PKG_CONFIG" && \
+    AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
+  m4_default([$2], [:])
+m4_ifvaln([$3], [else
+  $3])dnl
+fi])
+
+# _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
+# ---------------------------------------------
+m4_define([_PKG_CONFIG],
+[if test -n "$$1"; then
+    pkg_cv_[]$1="$$1"
+ elif test -n "$PKG_CONFIG"; then
+    PKG_CHECK_EXISTS([$3],
+                     [pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`],
+		     [pkg_failed=yes])
+ else
+    pkg_failed=untried
+fi[]dnl
+])# _PKG_CONFIG
+
+# _PKG_SHORT_ERRORS_SUPPORTED
+# -----------------------------
+AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
+if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
+        _pkg_short_errors_supported=yes
+else
+        _pkg_short_errors_supported=no
+fi[]dnl
+])# _PKG_SHORT_ERRORS_SUPPORTED
+
+
+# PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
+# [ACTION-IF-NOT-FOUND])
+#
+#
+# Note that if there is a possibility the first call to
+# PKG_CHECK_MODULES might not happen, you should be sure to include an
+# explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
+#
+#
+# --------------------------------------------------------------
+AC_DEFUN([PKG_CHECK_MODULES],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
+AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
+AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
+
+pkg_failed=no
+AC_MSG_CHECKING([for $1])
+
+_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
+_PKG_CONFIG([$1][_LIBS], [libs], [$2])
+
+m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
+and $1[]_LIBS to avoid the need to call pkg-config.
+See the pkg-config man page for more details.])
+
+if test $pkg_failed = yes; then
+   	AC_MSG_RESULT([no])
+        _PKG_SHORT_ERRORS_SUPPORTED
+        if test $_pkg_short_errors_supported = yes; then
+	        $1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors "$2" 2>&1`
+        else 
+	        $1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors "$2" 2>&1`
+        fi
+	# Put the nasty error message in config.log where it belongs
+	echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
+
+	m4_default([$4], [AC_MSG_ERROR(
+[Package requirements ($2) were not met:
+
+$$1_PKG_ERRORS
+
+Consider adjusting the PKG_CONFIG_PATH environment variable if you
+installed software in a non-standard prefix.
+
+_PKG_TEXT])dnl
+        ])
+elif test $pkg_failed = untried; then
+     	AC_MSG_RESULT([no])
+	m4_default([$4], [AC_MSG_FAILURE(
+[The pkg-config script could not be found or is too old.  Make sure it
+is in your PATH or set the PKG_CONFIG environment variable to the full
+path to pkg-config.
+
+_PKG_TEXT
+
+To get pkg-config, see <http://pkg-config.freedesktop.org/>.])dnl
+        ])
+else
+	$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
+	$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
+        AC_MSG_RESULT([yes])
+	$3
+fi[]dnl
+])# PKG_CHECK_MODULES
diff --git a/test/autogen.sh b/test/autogen.sh
new file mode 100755
index 0000000..939f34c
--- /dev/null
+++ b/test/autogen.sh
@@ -0,0 +1,12 @@
+#!/bin/sh
+#
+# Regenerate configuration files
+cp acinclude.m4 aclocal.m4
+found=false
+for autoconf in autoconf autoconf259 autoconf-2.59
+do if which $autoconf >/dev/null 2>&1; then $autoconf && found=true; break; fi
+done
+if test x$found = xfalse; then
+    echo "Couldn't find autoconf, aborting"
+    exit 1
+fi
diff --git a/test/checkkeys.c b/test/checkkeys.c
new file mode 100644
index 0000000..61e8be0
--- /dev/null
+++ b/test/checkkeys.c
@@ -0,0 +1,188 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple program:  Loop, watching keystrokes
+   Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to
+   pump the event loop and catch keystrokes.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+static void
+print_string(char **text, size_t *maxlen, const char *fmt, ...)
+{
+    int len;
+    va_list ap;
+
+    va_start(ap, fmt);
+    len = SDL_vsnprintf(*text, *maxlen, fmt, ap);
+    if (len > 0) {
+        *text += len;
+        if ( ((size_t) len) < *maxlen ) {
+            *maxlen -= (size_t) len;
+        } else {
+            *maxlen = 0;
+        }
+    }
+    va_end(ap);
+}
+
+static void
+print_modifiers(char **text, size_t *maxlen)
+{
+    int mod;
+    print_string(text, maxlen, " modifiers:");
+    mod = SDL_GetModState();
+    if (!mod) {
+        print_string(text, maxlen, " (none)");
+        return;
+    }
+    if (mod & KMOD_LSHIFT)
+        print_string(text, maxlen, " LSHIFT");
+    if (mod & KMOD_RSHIFT)
+        print_string(text, maxlen, " RSHIFT");
+    if (mod & KMOD_LCTRL)
+        print_string(text, maxlen, " LCTRL");
+    if (mod & KMOD_RCTRL)
+        print_string(text, maxlen, " RCTRL");
+    if (mod & KMOD_LALT)
+        print_string(text, maxlen, " LALT");
+    if (mod & KMOD_RALT)
+        print_string(text, maxlen, " RALT");
+    if (mod & KMOD_LGUI)
+        print_string(text, maxlen, " LGUI");
+    if (mod & KMOD_RGUI)
+        print_string(text, maxlen, " RGUI");
+    if (mod & KMOD_NUM)
+        print_string(text, maxlen, " NUM");
+    if (mod & KMOD_CAPS)
+        print_string(text, maxlen, " CAPS");
+    if (mod & KMOD_MODE)
+        print_string(text, maxlen, " MODE");
+}
+
+static void
+PrintKey(SDL_Keysym * sym, SDL_bool pressed, SDL_bool repeat)
+{
+    char message[512];
+    char *spot;
+    size_t left;
+
+    spot = message;
+    left = sizeof(message);
+
+    /* Print the keycode, name and state */
+    if (sym->sym) {
+        print_string(&spot, &left,
+                "Key %s:  scancode %d = %s, keycode 0x%08X = %s ",
+                pressed ? "pressed " : "released",
+                sym->scancode,
+                SDL_GetScancodeName(sym->scancode),
+                sym->sym, SDL_GetKeyName(sym->sym));
+    } else {
+        print_string(&spot, &left,
+                "Unknown Key (scancode %d = %s) %s ",
+                sym->scancode,
+                SDL_GetScancodeName(sym->scancode),
+                pressed ? "pressed " : "released");
+    }
+    print_modifiers(&spot, &left);
+    if (repeat) {
+        print_string(&spot, &left, " (repeat)");
+    }
+    SDL_Log("%s\n", message);
+}
+
+static void
+PrintText(char *text)
+{
+    unsigned char *spot, expanded[1024];
+
+    expanded[0] = '\0';
+    for ( spot = text; *spot; ++spot )
+    {
+        size_t length = SDL_strlen(expanded);
+        SDL_snprintf(expanded + length, sizeof(expanded) - length, "\\x%.2x", *spot);
+    }
+    SDL_Log("Text (%s): \"%s%s\"\n", expanded, *text == '"' ? "\\" : "", text);
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Window *window;
+    SDL_Event event;
+    int done;
+
+    /* Initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    /* Set 640x480 video mode */
+    window = SDL_CreateWindow("CheckKeys Test",
+                              SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
+                              640, 480, 0);
+    if (!window) {
+        fprintf(stderr, "Couldn't create 640x480 window: %s\n",
+                SDL_GetError());
+        quit(2);
+    }
+
+#if __IPHONEOS__
+    /* Creating the context creates the view, which we need to show keyboard */
+    SDL_GL_CreateContext(window);
+#endif
+
+    SDL_StartTextInput();
+
+    /* Watch keystrokes */
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        SDL_WaitEvent(&event);
+        switch (event.type) {
+        case SDL_KEYDOWN:
+        case SDL_KEYUP:
+            PrintKey(&event.key.keysym, event.key.state, event.key.repeat);
+            break;
+        case SDL_TEXTINPUT:
+            PrintText(event.text.text);
+            break;
+        case SDL_MOUSEBUTTONDOWN:
+            /* Any button press quits the app... */
+        case SDL_QUIT:
+            done = 1;
+            break;
+        default:
+            break;
+        }
+    }
+
+    SDL_Quit();
+    return (0);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/configure b/test/configure
new file mode 100755
index 0000000..319c032
--- /dev/null
+++ b/test/configure
@@ -0,0 +1,5073 @@
+#! /bin/sh
+# Guess values for system-dependent variables and create Makefiles.
+# Generated by GNU Autoconf 2.69.
+#
+#
+# Copyright (C) 1992-1996, 1998-2012 Free Software Foundation, Inc.
+#
+#
+# This configure script is free software; the Free Software Foundation
+# gives unlimited permission to copy, distribute and modify it.
+## -------------------- ##
+## M4sh Initialization. ##
+## -------------------- ##
+
+# Be more Bourne compatible
+DUALCASE=1; export DUALCASE # for MKS sh
+if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then :
+  emulate sh
+  NULLCMD=:
+  # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '${1+"$@"}'='"$@"'
+  setopt NO_GLOB_SUBST
+else
+  case `(set -o) 2>/dev/null` in #(
+  *posix*) :
+    set -o posix ;; #(
+  *) :
+     ;;
+esac
+fi
+
+
+as_nl='
+'
+export as_nl
+# Printing a long string crashes Solaris 7 /usr/bin/printf.
+as_echo='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo$as_echo
+# Prefer a ksh shell builtin over an external printf program on Solaris,
+# but without wasting forks for bash or zsh.
+if test -z "$BASH_VERSION$ZSH_VERSION" \
+    && (test "X`print -r -- $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='print -r --'
+  as_echo_n='print -rn --'
+elif (test "X`printf %s $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='printf %s\n'
+  as_echo_n='printf %s'
+else
+  if test "X`(/usr/ucb/echo -n -n $as_echo) 2>/dev/null`" = "X-n $as_echo"; then
+    as_echo_body='eval /usr/ucb/echo -n "$1$as_nl"'
+    as_echo_n='/usr/ucb/echo -n'
+  else
+    as_echo_body='eval expr "X$1" : "X\\(.*\\)"'
+    as_echo_n_body='eval
+      arg=$1;
+      case $arg in #(
+      *"$as_nl"*)
+	expr "X$arg" : "X\\(.*\\)$as_nl";
+	arg=`expr "X$arg" : ".*$as_nl\\(.*\\)"`;;
+      esac;
+      expr "X$arg" : "X\\(.*\\)" | tr -d "$as_nl"
+    '
+    export as_echo_n_body
+    as_echo_n='sh -c $as_echo_n_body as_echo'
+  fi
+  export as_echo_body
+  as_echo='sh -c $as_echo_body as_echo'
+fi
+
+# The user is always right.
+if test "${PATH_SEPARATOR+set}" != set; then
+  PATH_SEPARATOR=:
+  (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && {
+    (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 ||
+      PATH_SEPARATOR=';'
+  }
+fi
+
+
+# IFS
+# We need space, tab and new line, in precisely that order.  Quoting is
+# there to prevent editors from complaining about space-tab.
+# (If _AS_PATH_WALK were called with IFS unset, it would disable word
+# splitting by setting IFS to empty value.)
+IFS=" ""	$as_nl"
+
+# Find who we are.  Look in the path if we contain no directory separator.
+as_myself=
+case $0 in #((
+  *[\\/]* ) as_myself=$0 ;;
+  *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    test -r "$as_dir/$0" && as_myself=$as_dir/$0 && break
+  done
+IFS=$as_save_IFS
+
+     ;;
+esac
+# We did not find ourselves, most probably we were run as `sh COMMAND'
+# in which case we are not to be found in the path.
+if test "x$as_myself" = x; then
+  as_myself=$0
+fi
+if test ! -f "$as_myself"; then
+  $as_echo "$as_myself: error: cannot find myself; rerun with an absolute file name" >&2
+  exit 1
+fi
+
+# Unset variables that we do not need and which cause bugs (e.g. in
+# pre-3.0 UWIN ksh).  But do not cause bugs in bash 2.01; the "|| exit 1"
+# suppresses any "Segmentation fault" message there.  '((' could
+# trigger a bug in pdksh 5.2.14.
+for as_var in BASH_ENV ENV MAIL MAILPATH
+do eval test x\${$as_var+set} = xset \
+  && ( (unset $as_var) || exit 1) >/dev/null 2>&1 && unset $as_var || :
+done
+PS1='$ '
+PS2='> '
+PS4='+ '
+
+# NLS nuisances.
+LC_ALL=C
+export LC_ALL
+LANGUAGE=C
+export LANGUAGE
+
+# CDPATH.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+# Use a proper internal environment variable to ensure we don't fall
+  # into an infinite loop, continuously re-executing ourselves.
+  if test x"${_as_can_reexec}" != xno && test "x$CONFIG_SHELL" != x; then
+    _as_can_reexec=no; export _as_can_reexec;
+    # We cannot yet assume a decent shell, so we have to provide a
+# neutralization value for shells without unset; and this also
+# works around shells that cannot unset nonexistent variables.
+# Preserve -v and -x to the replacement shell.
+BASH_ENV=/dev/null
+ENV=/dev/null
+(unset BASH_ENV) >/dev/null 2>&1 && unset BASH_ENV ENV
+case $- in # ((((
+  *v*x* | *x*v* ) as_opts=-vx ;;
+  *v* ) as_opts=-v ;;
+  *x* ) as_opts=-x ;;
+  * ) as_opts= ;;
+esac
+exec $CONFIG_SHELL $as_opts "$as_myself" ${1+"$@"}
+# Admittedly, this is quite paranoid, since all the known shells bail
+# out after a failed `exec'.
+$as_echo "$0: could not re-execute with $CONFIG_SHELL" >&2
+as_fn_exit 255
+  fi
+  # We don't want this to propagate to other subprocesses.
+          { _as_can_reexec=; unset _as_can_reexec;}
+if test "x$CONFIG_SHELL" = x; then
+  as_bourne_compatible="if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then :
+  emulate sh
+  NULLCMD=:
+  # Pre-4.2 versions of Zsh do word splitting on \${1+\"\$@\"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '\${1+\"\$@\"}'='\"\$@\"'
+  setopt NO_GLOB_SUBST
+else
+  case \`(set -o) 2>/dev/null\` in #(
+  *posix*) :
+    set -o posix ;; #(
+  *) :
+     ;;
+esac
+fi
+"
+  as_required="as_fn_return () { (exit \$1); }
+as_fn_success () { as_fn_return 0; }
+as_fn_failure () { as_fn_return 1; }
+as_fn_ret_success () { return 0; }
+as_fn_ret_failure () { return 1; }
+
+exitcode=0
+as_fn_success || { exitcode=1; echo as_fn_success failed.; }
+as_fn_failure && { exitcode=1; echo as_fn_failure succeeded.; }
+as_fn_ret_success || { exitcode=1; echo as_fn_ret_success failed.; }
+as_fn_ret_failure && { exitcode=1; echo as_fn_ret_failure succeeded.; }
+if ( set x; as_fn_ret_success y && test x = \"\$1\" ); then :
+
+else
+  exitcode=1; echo positional parameters were not saved.
+fi
+test x\$exitcode = x0 || exit 1
+test -x / || exit 1"
+  as_suggested="  as_lineno_1=";as_suggested=$as_suggested$LINENO;as_suggested=$as_suggested" as_lineno_1a=\$LINENO
+  as_lineno_2=";as_suggested=$as_suggested$LINENO;as_suggested=$as_suggested" as_lineno_2a=\$LINENO
+  eval 'test \"x\$as_lineno_1'\$as_run'\" != \"x\$as_lineno_2'\$as_run'\" &&
+  test \"x\`expr \$as_lineno_1'\$as_run' + 1\`\" = \"x\$as_lineno_2'\$as_run'\"' || exit 1"
+  if (eval "$as_required") 2>/dev/null; then :
+  as_have_required=yes
+else
+  as_have_required=no
+fi
+  if test x$as_have_required = xyes && (eval "$as_suggested") 2>/dev/null; then :
+
+else
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+as_found=false
+for as_dir in /bin$PATH_SEPARATOR/usr/bin$PATH_SEPARATOR$PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+  as_found=:
+  case $as_dir in #(
+	 /*)
+	   for as_base in sh bash ksh sh5; do
+	     # Try only shells that exist, to save several forks.
+	     as_shell=$as_dir/$as_base
+	     if { test -f "$as_shell" || test -f "$as_shell.exe"; } &&
+		    { $as_echo "$as_bourne_compatible""$as_required" | as_run=a "$as_shell"; } 2>/dev/null; then :
+  CONFIG_SHELL=$as_shell as_have_required=yes
+		   if { $as_echo "$as_bourne_compatible""$as_suggested" | as_run=a "$as_shell"; } 2>/dev/null; then :
+  break 2
+fi
+fi
+	   done;;
+       esac
+  as_found=false
+done
+$as_found || { if { test -f "$SHELL" || test -f "$SHELL.exe"; } &&
+	      { $as_echo "$as_bourne_compatible""$as_required" | as_run=a "$SHELL"; } 2>/dev/null; then :
+  CONFIG_SHELL=$SHELL as_have_required=yes
+fi; }
+IFS=$as_save_IFS
+
+
+      if test "x$CONFIG_SHELL" != x; then :
+  export CONFIG_SHELL
+             # We cannot yet assume a decent shell, so we have to provide a
+# neutralization value for shells without unset; and this also
+# works around shells that cannot unset nonexistent variables.
+# Preserve -v and -x to the replacement shell.
+BASH_ENV=/dev/null
+ENV=/dev/null
+(unset BASH_ENV) >/dev/null 2>&1 && unset BASH_ENV ENV
+case $- in # ((((
+  *v*x* | *x*v* ) as_opts=-vx ;;
+  *v* ) as_opts=-v ;;
+  *x* ) as_opts=-x ;;
+  * ) as_opts= ;;
+esac
+exec $CONFIG_SHELL $as_opts "$as_myself" ${1+"$@"}
+# Admittedly, this is quite paranoid, since all the known shells bail
+# out after a failed `exec'.
+$as_echo "$0: could not re-execute with $CONFIG_SHELL" >&2
+exit 255
+fi
+
+    if test x$as_have_required = xno; then :
+  $as_echo "$0: This script requires a shell more modern than all"
+  $as_echo "$0: the shells that I found on your system."
+  if test x${ZSH_VERSION+set} = xset ; then
+    $as_echo "$0: In particular, zsh $ZSH_VERSION has bugs and should"
+    $as_echo "$0: be upgraded to zsh 4.3.4 or later."
+  else
+    $as_echo "$0: Please tell bug-autoconf@gnu.org about your system,
+$0: including any error possibly output before this
+$0: message. Then install a modern shell, or manually run
+$0: the script under such a shell if you do have one."
+  fi
+  exit 1
+fi
+fi
+fi
+SHELL=${CONFIG_SHELL-/bin/sh}
+export SHELL
+# Unset more variables known to interfere with behavior of common tools.
+CLICOLOR_FORCE= GREP_OPTIONS=
+unset CLICOLOR_FORCE GREP_OPTIONS
+
+## --------------------- ##
+## M4sh Shell Functions. ##
+## --------------------- ##
+# as_fn_unset VAR
+# ---------------
+# Portably unset VAR.
+as_fn_unset ()
+{
+  { eval $1=; unset $1;}
+}
+as_unset=as_fn_unset
+
+# as_fn_set_status STATUS
+# -----------------------
+# Set $? to STATUS, without forking.
+as_fn_set_status ()
+{
+  return $1
+} # as_fn_set_status
+
+# as_fn_exit STATUS
+# -----------------
+# Exit the shell with STATUS, even in a "trap 0" or "set -e" context.
+as_fn_exit ()
+{
+  set +e
+  as_fn_set_status $1
+  exit $1
+} # as_fn_exit
+
+# as_fn_mkdir_p
+# -------------
+# Create "$as_dir" as a directory, including parents if necessary.
+as_fn_mkdir_p ()
+{
+
+  case $as_dir in #(
+  -*) as_dir=./$as_dir;;
+  esac
+  test -d "$as_dir" || eval $as_mkdir_p || {
+    as_dirs=
+    while :; do
+      case $as_dir in #(
+      *\'*) as_qdir=`$as_echo "$as_dir" | sed "s/'/'\\\\\\\\''/g"`;; #'(
+      *) as_qdir=$as_dir;;
+      esac
+      as_dirs="'$as_qdir' $as_dirs"
+      as_dir=`$as_dirname -- "$as_dir" ||
+$as_expr X"$as_dir" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$as_dir" : 'X\(//\)[^/]' \| \
+	 X"$as_dir" : 'X\(//\)$' \| \
+	 X"$as_dir" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$as_dir" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+      test -d "$as_dir" && break
+    done
+    test -z "$as_dirs" || eval "mkdir $as_dirs"
+  } || test -d "$as_dir" || as_fn_error $? "cannot create directory $as_dir"
+
+
+} # as_fn_mkdir_p
+
+# as_fn_executable_p FILE
+# -----------------------
+# Test if FILE is an executable regular file.
+as_fn_executable_p ()
+{
+  test -f "$1" && test -x "$1"
+} # as_fn_executable_p
+# as_fn_append VAR VALUE
+# ----------------------
+# Append the text in VALUE to the end of the definition contained in VAR. Take
+# advantage of any shell optimizations that allow amortized linear growth over
+# repeated appends, instead of the typical quadratic growth present in naive
+# implementations.
+if (eval "as_var=1; as_var+=2; test x\$as_var = x12") 2>/dev/null; then :
+  eval 'as_fn_append ()
+  {
+    eval $1+=\$2
+  }'
+else
+  as_fn_append ()
+  {
+    eval $1=\$$1\$2
+  }
+fi # as_fn_append
+
+# as_fn_arith ARG...
+# ------------------
+# Perform arithmetic evaluation on the ARGs, and store the result in the
+# global $as_val. Take advantage of shells that can avoid forks. The arguments
+# must be portable across $(()) and expr.
+if (eval "test \$(( 1 + 1 )) = 2") 2>/dev/null; then :
+  eval 'as_fn_arith ()
+  {
+    as_val=$(( $* ))
+  }'
+else
+  as_fn_arith ()
+  {
+    as_val=`expr "$@" || test $? -eq 1`
+  }
+fi # as_fn_arith
+
+
+# as_fn_error STATUS ERROR [LINENO LOG_FD]
+# ----------------------------------------
+# Output "`basename $0`: error: ERROR" to stderr. If LINENO and LOG_FD are
+# provided, also output the error to LOG_FD, referencing LINENO. Then exit the
+# script with STATUS, using 1 if that was 0.
+as_fn_error ()
+{
+  as_status=$1; test $as_status -eq 0 && as_status=1
+  if test "$4"; then
+    as_lineno=${as_lineno-"$3"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+    $as_echo "$as_me:${as_lineno-$LINENO}: error: $2" >&$4
+  fi
+  $as_echo "$as_me: error: $2" >&2
+  as_fn_exit $as_status
+} # as_fn_error
+
+if expr a : '\(a\)' >/dev/null 2>&1 &&
+   test "X`expr 00001 : '.*\(...\)'`" = X001; then
+  as_expr=expr
+else
+  as_expr=false
+fi
+
+if (basename -- /) >/dev/null 2>&1 && test "X`basename -- / 2>&1`" = "X/"; then
+  as_basename=basename
+else
+  as_basename=false
+fi
+
+if (as_dir=`dirname -- /` && test "X$as_dir" = X/) >/dev/null 2>&1; then
+  as_dirname=dirname
+else
+  as_dirname=false
+fi
+
+as_me=`$as_basename -- "$0" ||
+$as_expr X/"$0" : '.*/\([^/][^/]*\)/*$' \| \
+	 X"$0" : 'X\(//\)$' \| \
+	 X"$0" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X/"$0" |
+    sed '/^.*\/\([^/][^/]*\)\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+
+# Avoid depending upon Character Ranges.
+as_cr_letters='abcdefghijklmnopqrstuvwxyz'
+as_cr_LETTERS='ABCDEFGHIJKLMNOPQRSTUVWXYZ'
+as_cr_Letters=$as_cr_letters$as_cr_LETTERS
+as_cr_digits='0123456789'
+as_cr_alnum=$as_cr_Letters$as_cr_digits
+
+
+  as_lineno_1=$LINENO as_lineno_1a=$LINENO
+  as_lineno_2=$LINENO as_lineno_2a=$LINENO
+  eval 'test "x$as_lineno_1'$as_run'" != "x$as_lineno_2'$as_run'" &&
+  test "x`expr $as_lineno_1'$as_run' + 1`" = "x$as_lineno_2'$as_run'"' || {
+  # Blame Lee E. McMahon (1931-1989) for sed's syntax.  :-)
+  sed -n '
+    p
+    /[$]LINENO/=
+  ' <$as_myself |
+    sed '
+      s/[$]LINENO.*/&-/
+      t lineno
+      b
+      :lineno
+      N
+      :loop
+      s/[$]LINENO\([^'$as_cr_alnum'_].*\n\)\(.*\)/\2\1\2/
+      t loop
+      s/-\n.*//
+    ' >$as_me.lineno &&
+  chmod +x "$as_me.lineno" ||
+    { $as_echo "$as_me: error: cannot create $as_me.lineno; rerun with a POSIX shell" >&2; as_fn_exit 1; }
+
+  # If we had to re-execute with $CONFIG_SHELL, we're ensured to have
+  # already done that, so ensure we don't try to do so again and fall
+  # in an infinite loop.  This has already happened in practice.
+  _as_can_reexec=no; export _as_can_reexec
+  # Don't try to exec as it changes $[0], causing all sort of problems
+  # (the dirname of $[0] is not the place where we might find the
+  # original and so on.  Autoconf is especially sensitive to this).
+  . "./$as_me.lineno"
+  # Exit status is that of the last command.
+  exit
+}
+
+ECHO_C= ECHO_N= ECHO_T=
+case `echo -n x` in #(((((
+-n*)
+  case `echo 'xy\c'` in
+  *c*) ECHO_T='	';;	# ECHO_T is single tab character.
+  xy)  ECHO_C='\c';;
+  *)   echo `echo ksh88 bug on AIX 6.1` > /dev/null
+       ECHO_T='	';;
+  esac;;
+*)
+  ECHO_N='-n';;
+esac
+
+rm -f conf$$ conf$$.exe conf$$.file
+if test -d conf$$.dir; then
+  rm -f conf$$.dir/conf$$.file
+else
+  rm -f conf$$.dir
+  mkdir conf$$.dir 2>/dev/null
+fi
+if (echo >conf$$.file) 2>/dev/null; then
+  if ln -s conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s='ln -s'
+    # ... but there are two gotchas:
+    # 1) On MSYS, both `ln -s file dir' and `ln file dir' fail.
+    # 2) DJGPP < 2.04 has no symlinks; `ln -s' creates a wrapper executable.
+    # In both cases, we have to default to `cp -pR'.
+    ln -s conf$$.file conf$$.dir 2>/dev/null && test ! -f conf$$.exe ||
+      as_ln_s='cp -pR'
+  elif ln conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s=ln
+  else
+    as_ln_s='cp -pR'
+  fi
+else
+  as_ln_s='cp -pR'
+fi
+rm -f conf$$ conf$$.exe conf$$.dir/conf$$.file conf$$.file
+rmdir conf$$.dir 2>/dev/null
+
+if mkdir -p . 2>/dev/null; then
+  as_mkdir_p='mkdir -p "$as_dir"'
+else
+  test -d ./-p && rmdir ./-p
+  as_mkdir_p=false
+fi
+
+as_test_x='test -x'
+as_executable_p=as_fn_executable_p
+
+# Sed expression to map a string onto a valid CPP name.
+as_tr_cpp="eval sed 'y%*$as_cr_letters%P$as_cr_LETTERS%;s%[^_$as_cr_alnum]%_%g'"
+
+# Sed expression to map a string onto a valid variable name.
+as_tr_sh="eval sed 'y%*+%pp%;s%[^_$as_cr_alnum]%_%g'"
+
+
+test -n "$DJDIR" || exec 7<&0 </dev/null
+exec 6>&1
+
+# Name of the host.
+# hostname on some systems (SVR3.2, old GNU/Linux) returns a bogus exit status,
+# so uname gets run too.
+ac_hostname=`(hostname || uname -n) 2>/dev/null | sed 1q`
+
+#
+# Initializations.
+#
+ac_default_prefix=/usr/local
+ac_clean_files=
+ac_config_libobj_dir=.
+LIBOBJS=
+cross_compiling=no
+subdirs=
+MFLAGS=
+MAKEFLAGS=
+
+# Identity of this package.
+PACKAGE_NAME=
+PACKAGE_TARNAME=
+PACKAGE_VERSION=
+PACKAGE_STRING=
+PACKAGE_BUGREPORT=
+PACKAGE_URL=
+
+ac_unique_file="README"
+ac_subst_vars='LTLIBOBJS
+LIBOBJS
+SDL_TTF_LIB
+XLIB
+GLLIB
+CPP
+XMKMF
+SDL_CONFIG
+SDL_LIBS
+SDL_CFLAGS
+PKG_CONFIG_LIBDIR
+PKG_CONFIG_PATH
+PKG_CONFIG
+ISUNIX
+ISWINDOWS
+ISMACOSX
+MATHLIB
+EXE
+OSMESA_CONFIG
+OBJEXT
+EXEEXT
+ac_ct_CC
+CPPFLAGS
+LDFLAGS
+CFLAGS
+CC
+host_os
+host_vendor
+host_cpu
+host
+build_os
+build_vendor
+build_cpu
+build
+target_alias
+host_alias
+build_alias
+LIBS
+ECHO_T
+ECHO_N
+ECHO_C
+DEFS
+mandir
+localedir
+libdir
+psdir
+pdfdir
+dvidir
+htmldir
+infodir
+docdir
+oldincludedir
+includedir
+localstatedir
+sharedstatedir
+sysconfdir
+datadir
+datarootdir
+libexecdir
+sbindir
+bindir
+program_transform_name
+prefix
+exec_prefix
+PACKAGE_URL
+PACKAGE_BUGREPORT
+PACKAGE_STRING
+PACKAGE_VERSION
+PACKAGE_TARNAME
+PACKAGE_NAME
+PATH_SEPARATOR
+SHELL'
+ac_subst_files=''
+ac_user_opts='
+enable_option_checking
+with_sdl_prefix
+with_sdl_exec_prefix
+enable_sdltest
+with_x
+'
+      ac_precious_vars='build_alias
+host_alias
+target_alias
+CC
+CFLAGS
+LDFLAGS
+LIBS
+CPPFLAGS
+PKG_CONFIG
+PKG_CONFIG_PATH
+PKG_CONFIG_LIBDIR
+SDL_CFLAGS
+SDL_LIBS
+XMKMF
+CPP'
+
+
+# Initialize some variables set by options.
+ac_init_help=
+ac_init_version=false
+ac_unrecognized_opts=
+ac_unrecognized_sep=
+# The variables have the same names as the options, with
+# dashes changed to underlines.
+cache_file=/dev/null
+exec_prefix=NONE
+no_create=
+no_recursion=
+prefix=NONE
+program_prefix=NONE
+program_suffix=NONE
+program_transform_name=s,x,x,
+silent=
+site=
+srcdir=
+verbose=
+x_includes=NONE
+x_libraries=NONE
+
+# Installation directory options.
+# These are left unexpanded so users can "make install exec_prefix=/foo"
+# and all the variables that are supposed to be based on exec_prefix
+# by default will actually change.
+# Use braces instead of parens because sh, perl, etc. also accept them.
+# (The list follows the same order as the GNU Coding Standards.)
+bindir='${exec_prefix}/bin'
+sbindir='${exec_prefix}/sbin'
+libexecdir='${exec_prefix}/libexec'
+datarootdir='${prefix}/share'
+datadir='${datarootdir}'
+sysconfdir='${prefix}/etc'
+sharedstatedir='${prefix}/com'
+localstatedir='${prefix}/var'
+includedir='${prefix}/include'
+oldincludedir='/usr/include'
+docdir='${datarootdir}/doc/${PACKAGE}'
+infodir='${datarootdir}/info'
+htmldir='${docdir}'
+dvidir='${docdir}'
+pdfdir='${docdir}'
+psdir='${docdir}'
+libdir='${exec_prefix}/lib'
+localedir='${datarootdir}/locale'
+mandir='${datarootdir}/man'
+
+ac_prev=
+ac_dashdash=
+for ac_option
+do
+  # If the previous option needs an argument, assign it.
+  if test -n "$ac_prev"; then
+    eval $ac_prev=\$ac_option
+    ac_prev=
+    continue
+  fi
+
+  case $ac_option in
+  *=?*) ac_optarg=`expr "X$ac_option" : '[^=]*=\(.*\)'` ;;
+  *=)   ac_optarg= ;;
+  *)    ac_optarg=yes ;;
+  esac
+
+  # Accept the important Cygnus configure options, so we can diagnose typos.
+
+  case $ac_dashdash$ac_option in
+  --)
+    ac_dashdash=yes ;;
+
+  -bindir | --bindir | --bindi | --bind | --bin | --bi)
+    ac_prev=bindir ;;
+  -bindir=* | --bindir=* | --bindi=* | --bind=* | --bin=* | --bi=*)
+    bindir=$ac_optarg ;;
+
+  -build | --build | --buil | --bui | --bu)
+    ac_prev=build_alias ;;
+  -build=* | --build=* | --buil=* | --bui=* | --bu=*)
+    build_alias=$ac_optarg ;;
+
+  -cache-file | --cache-file | --cache-fil | --cache-fi \
+  | --cache-f | --cache- | --cache | --cach | --cac | --ca | --c)
+    ac_prev=cache_file ;;
+  -cache-file=* | --cache-file=* | --cache-fil=* | --cache-fi=* \
+  | --cache-f=* | --cache-=* | --cache=* | --cach=* | --cac=* | --ca=* | --c=*)
+    cache_file=$ac_optarg ;;
+
+  --config-cache | -C)
+    cache_file=config.cache ;;
+
+  -datadir | --datadir | --datadi | --datad)
+    ac_prev=datadir ;;
+  -datadir=* | --datadir=* | --datadi=* | --datad=*)
+    datadir=$ac_optarg ;;
+
+  -datarootdir | --datarootdir | --datarootdi | --datarootd | --dataroot \
+  | --dataroo | --dataro | --datar)
+    ac_prev=datarootdir ;;
+  -datarootdir=* | --datarootdir=* | --datarootdi=* | --datarootd=* \
+  | --dataroot=* | --dataroo=* | --dataro=* | --datar=*)
+    datarootdir=$ac_optarg ;;
+
+  -disable-* | --disable-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*disable-\(.*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid feature name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"enable_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--disable-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval enable_$ac_useropt=no ;;
+
+  -docdir | --docdir | --docdi | --doc | --do)
+    ac_prev=docdir ;;
+  -docdir=* | --docdir=* | --docdi=* | --doc=* | --do=*)
+    docdir=$ac_optarg ;;
+
+  -dvidir | --dvidir | --dvidi | --dvid | --dvi | --dv)
+    ac_prev=dvidir ;;
+  -dvidir=* | --dvidir=* | --dvidi=* | --dvid=* | --dvi=* | --dv=*)
+    dvidir=$ac_optarg ;;
+
+  -enable-* | --enable-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*enable-\([^=]*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid feature name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"enable_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--enable-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval enable_$ac_useropt=\$ac_optarg ;;
+
+  -exec-prefix | --exec_prefix | --exec-prefix | --exec-prefi \
+  | --exec-pref | --exec-pre | --exec-pr | --exec-p | --exec- \
+  | --exec | --exe | --ex)
+    ac_prev=exec_prefix ;;
+  -exec-prefix=* | --exec_prefix=* | --exec-prefix=* | --exec-prefi=* \
+  | --exec-pref=* | --exec-pre=* | --exec-pr=* | --exec-p=* | --exec-=* \
+  | --exec=* | --exe=* | --ex=*)
+    exec_prefix=$ac_optarg ;;
+
+  -gas | --gas | --ga | --g)
+    # Obsolete; use --with-gas.
+    with_gas=yes ;;
+
+  -help | --help | --hel | --he | -h)
+    ac_init_help=long ;;
+  -help=r* | --help=r* | --hel=r* | --he=r* | -hr*)
+    ac_init_help=recursive ;;
+  -help=s* | --help=s* | --hel=s* | --he=s* | -hs*)
+    ac_init_help=short ;;
+
+  -host | --host | --hos | --ho)
+    ac_prev=host_alias ;;
+  -host=* | --host=* | --hos=* | --ho=*)
+    host_alias=$ac_optarg ;;
+
+  -htmldir | --htmldir | --htmldi | --htmld | --html | --htm | --ht)
+    ac_prev=htmldir ;;
+  -htmldir=* | --htmldir=* | --htmldi=* | --htmld=* | --html=* | --htm=* \
+  | --ht=*)
+    htmldir=$ac_optarg ;;
+
+  -includedir | --includedir | --includedi | --included | --include \
+  | --includ | --inclu | --incl | --inc)
+    ac_prev=includedir ;;
+  -includedir=* | --includedir=* | --includedi=* | --included=* | --include=* \
+  | --includ=* | --inclu=* | --incl=* | --inc=*)
+    includedir=$ac_optarg ;;
+
+  -infodir | --infodir | --infodi | --infod | --info | --inf)
+    ac_prev=infodir ;;
+  -infodir=* | --infodir=* | --infodi=* | --infod=* | --info=* | --inf=*)
+    infodir=$ac_optarg ;;
+
+  -libdir | --libdir | --libdi | --libd)
+    ac_prev=libdir ;;
+  -libdir=* | --libdir=* | --libdi=* | --libd=*)
+    libdir=$ac_optarg ;;
+
+  -libexecdir | --libexecdir | --libexecdi | --libexecd | --libexec \
+  | --libexe | --libex | --libe)
+    ac_prev=libexecdir ;;
+  -libexecdir=* | --libexecdir=* | --libexecdi=* | --libexecd=* | --libexec=* \
+  | --libexe=* | --libex=* | --libe=*)
+    libexecdir=$ac_optarg ;;
+
+  -localedir | --localedir | --localedi | --localed | --locale)
+    ac_prev=localedir ;;
+  -localedir=* | --localedir=* | --localedi=* | --localed=* | --locale=*)
+    localedir=$ac_optarg ;;
+
+  -localstatedir | --localstatedir | --localstatedi | --localstated \
+  | --localstate | --localstat | --localsta | --localst | --locals)
+    ac_prev=localstatedir ;;
+  -localstatedir=* | --localstatedir=* | --localstatedi=* | --localstated=* \
+  | --localstate=* | --localstat=* | --localsta=* | --localst=* | --locals=*)
+    localstatedir=$ac_optarg ;;
+
+  -mandir | --mandir | --mandi | --mand | --man | --ma | --m)
+    ac_prev=mandir ;;
+  -mandir=* | --mandir=* | --mandi=* | --mand=* | --man=* | --ma=* | --m=*)
+    mandir=$ac_optarg ;;
+
+  -nfp | --nfp | --nf)
+    # Obsolete; use --without-fp.
+    with_fp=no ;;
+
+  -no-create | --no-create | --no-creat | --no-crea | --no-cre \
+  | --no-cr | --no-c | -n)
+    no_create=yes ;;
+
+  -no-recursion | --no-recursion | --no-recursio | --no-recursi \
+  | --no-recurs | --no-recur | --no-recu | --no-rec | --no-re | --no-r)
+    no_recursion=yes ;;
+
+  -oldincludedir | --oldincludedir | --oldincludedi | --oldincluded \
+  | --oldinclude | --oldinclud | --oldinclu | --oldincl | --oldinc \
+  | --oldin | --oldi | --old | --ol | --o)
+    ac_prev=oldincludedir ;;
+  -oldincludedir=* | --oldincludedir=* | --oldincludedi=* | --oldincluded=* \
+  | --oldinclude=* | --oldinclud=* | --oldinclu=* | --oldincl=* | --oldinc=* \
+  | --oldin=* | --oldi=* | --old=* | --ol=* | --o=*)
+    oldincludedir=$ac_optarg ;;
+
+  -prefix | --prefix | --prefi | --pref | --pre | --pr | --p)
+    ac_prev=prefix ;;
+  -prefix=* | --prefix=* | --prefi=* | --pref=* | --pre=* | --pr=* | --p=*)
+    prefix=$ac_optarg ;;
+
+  -program-prefix | --program-prefix | --program-prefi | --program-pref \
+  | --program-pre | --program-pr | --program-p)
+    ac_prev=program_prefix ;;
+  -program-prefix=* | --program-prefix=* | --program-prefi=* \
+  | --program-pref=* | --program-pre=* | --program-pr=* | --program-p=*)
+    program_prefix=$ac_optarg ;;
+
+  -program-suffix | --program-suffix | --program-suffi | --program-suff \
+  | --program-suf | --program-su | --program-s)
+    ac_prev=program_suffix ;;
+  -program-suffix=* | --program-suffix=* | --program-suffi=* \
+  | --program-suff=* | --program-suf=* | --program-su=* | --program-s=*)
+    program_suffix=$ac_optarg ;;
+
+  -program-transform-name | --program-transform-name \
+  | --program-transform-nam | --program-transform-na \
+  | --program-transform-n | --program-transform- \
+  | --program-transform | --program-transfor \
+  | --program-transfo | --program-transf \
+  | --program-trans | --program-tran \
+  | --progr-tra | --program-tr | --program-t)
+    ac_prev=program_transform_name ;;
+  -program-transform-name=* | --program-transform-name=* \
+  | --program-transform-nam=* | --program-transform-na=* \
+  | --program-transform-n=* | --program-transform-=* \
+  | --program-transform=* | --program-transfor=* \
+  | --program-transfo=* | --program-transf=* \
+  | --program-trans=* | --program-tran=* \
+  | --progr-tra=* | --program-tr=* | --program-t=*)
+    program_transform_name=$ac_optarg ;;
+
+  -pdfdir | --pdfdir | --pdfdi | --pdfd | --pdf | --pd)
+    ac_prev=pdfdir ;;
+  -pdfdir=* | --pdfdir=* | --pdfdi=* | --pdfd=* | --pdf=* | --pd=*)
+    pdfdir=$ac_optarg ;;
+
+  -psdir | --psdir | --psdi | --psd | --ps)
+    ac_prev=psdir ;;
+  -psdir=* | --psdir=* | --psdi=* | --psd=* | --ps=*)
+    psdir=$ac_optarg ;;
+
+  -q | -quiet | --quiet | --quie | --qui | --qu | --q \
+  | -silent | --silent | --silen | --sile | --sil)
+    silent=yes ;;
+
+  -sbindir | --sbindir | --sbindi | --sbind | --sbin | --sbi | --sb)
+    ac_prev=sbindir ;;
+  -sbindir=* | --sbindir=* | --sbindi=* | --sbind=* | --sbin=* \
+  | --sbi=* | --sb=*)
+    sbindir=$ac_optarg ;;
+
+  -sharedstatedir | --sharedstatedir | --sharedstatedi \
+  | --sharedstated | --sharedstate | --sharedstat | --sharedsta \
+  | --sharedst | --shareds | --shared | --share | --shar \
+  | --sha | --sh)
+    ac_prev=sharedstatedir ;;
+  -sharedstatedir=* | --sharedstatedir=* | --sharedstatedi=* \
+  | --sharedstated=* | --sharedstate=* | --sharedstat=* | --sharedsta=* \
+  | --sharedst=* | --shareds=* | --shared=* | --share=* | --shar=* \
+  | --sha=* | --sh=*)
+    sharedstatedir=$ac_optarg ;;
+
+  -site | --site | --sit)
+    ac_prev=site ;;
+  -site=* | --site=* | --sit=*)
+    site=$ac_optarg ;;
+
+  -srcdir | --srcdir | --srcdi | --srcd | --src | --sr)
+    ac_prev=srcdir ;;
+  -srcdir=* | --srcdir=* | --srcdi=* | --srcd=* | --src=* | --sr=*)
+    srcdir=$ac_optarg ;;
+
+  -sysconfdir | --sysconfdir | --sysconfdi | --sysconfd | --sysconf \
+  | --syscon | --sysco | --sysc | --sys | --sy)
+    ac_prev=sysconfdir ;;
+  -sysconfdir=* | --sysconfdir=* | --sysconfdi=* | --sysconfd=* | --sysconf=* \
+  | --syscon=* | --sysco=* | --sysc=* | --sys=* | --sy=*)
+    sysconfdir=$ac_optarg ;;
+
+  -target | --target | --targe | --targ | --tar | --ta | --t)
+    ac_prev=target_alias ;;
+  -target=* | --target=* | --targe=* | --targ=* | --tar=* | --ta=* | --t=*)
+    target_alias=$ac_optarg ;;
+
+  -v | -verbose | --verbose | --verbos | --verbo | --verb)
+    verbose=yes ;;
+
+  -version | --version | --versio | --versi | --vers | -V)
+    ac_init_version=: ;;
+
+  -with-* | --with-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*with-\([^=]*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid package name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"with_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--with-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval with_$ac_useropt=\$ac_optarg ;;
+
+  -without-* | --without-*)
+    ac_useropt=`expr "x$ac_option" : 'x-*without-\(.*\)'`
+    # Reject names that are not valid shell variable names.
+    expr "x$ac_useropt" : ".*[^-+._$as_cr_alnum]" >/dev/null &&
+      as_fn_error $? "invalid package name: $ac_useropt"
+    ac_useropt_orig=$ac_useropt
+    ac_useropt=`$as_echo "$ac_useropt" | sed 's/[-+.]/_/g'`
+    case $ac_user_opts in
+      *"
+"with_$ac_useropt"
+"*) ;;
+      *) ac_unrecognized_opts="$ac_unrecognized_opts$ac_unrecognized_sep--without-$ac_useropt_orig"
+	 ac_unrecognized_sep=', ';;
+    esac
+    eval with_$ac_useropt=no ;;
+
+  --x)
+    # Obsolete; use --with-x.
+    with_x=yes ;;
+
+  -x-includes | --x-includes | --x-include | --x-includ | --x-inclu \
+  | --x-incl | --x-inc | --x-in | --x-i)
+    ac_prev=x_includes ;;
+  -x-includes=* | --x-includes=* | --x-include=* | --x-includ=* | --x-inclu=* \
+  | --x-incl=* | --x-inc=* | --x-in=* | --x-i=*)
+    x_includes=$ac_optarg ;;
+
+  -x-libraries | --x-libraries | --x-librarie | --x-librari \
+  | --x-librar | --x-libra | --x-libr | --x-lib | --x-li | --x-l)
+    ac_prev=x_libraries ;;
+  -x-libraries=* | --x-libraries=* | --x-librarie=* | --x-librari=* \
+  | --x-librar=* | --x-libra=* | --x-libr=* | --x-lib=* | --x-li=* | --x-l=*)
+    x_libraries=$ac_optarg ;;
+
+  -*) as_fn_error $? "unrecognized option: \`$ac_option'
+Try \`$0 --help' for more information"
+    ;;
+
+  *=*)
+    ac_envvar=`expr "x$ac_option" : 'x\([^=]*\)='`
+    # Reject names that are not valid shell variable names.
+    case $ac_envvar in #(
+      '' | [0-9]* | *[!_$as_cr_alnum]* )
+      as_fn_error $? "invalid variable name: \`$ac_envvar'" ;;
+    esac
+    eval $ac_envvar=\$ac_optarg
+    export $ac_envvar ;;
+
+  *)
+    # FIXME: should be removed in autoconf 3.0.
+    $as_echo "$as_me: WARNING: you should use --build, --host, --target" >&2
+    expr "x$ac_option" : ".*[^-._$as_cr_alnum]" >/dev/null &&
+      $as_echo "$as_me: WARNING: invalid host type: $ac_option" >&2
+    : "${build_alias=$ac_option} ${host_alias=$ac_option} ${target_alias=$ac_option}"
+    ;;
+
+  esac
+done
+
+if test -n "$ac_prev"; then
+  ac_option=--`echo $ac_prev | sed 's/_/-/g'`
+  as_fn_error $? "missing argument to $ac_option"
+fi
+
+if test -n "$ac_unrecognized_opts"; then
+  case $enable_option_checking in
+    no) ;;
+    fatal) as_fn_error $? "unrecognized options: $ac_unrecognized_opts" ;;
+    *)     $as_echo "$as_me: WARNING: unrecognized options: $ac_unrecognized_opts" >&2 ;;
+  esac
+fi
+
+# Check all directory arguments for consistency.
+for ac_var in	exec_prefix prefix bindir sbindir libexecdir datarootdir \
+		datadir sysconfdir sharedstatedir localstatedir includedir \
+		oldincludedir docdir infodir htmldir dvidir pdfdir psdir \
+		libdir localedir mandir
+do
+  eval ac_val=\$$ac_var
+  # Remove trailing slashes.
+  case $ac_val in
+    */ )
+      ac_val=`expr "X$ac_val" : 'X\(.*[^/]\)' \| "X$ac_val" : 'X\(.*\)'`
+      eval $ac_var=\$ac_val;;
+  esac
+  # Be sure to have absolute directory names.
+  case $ac_val in
+    [\\/$]* | ?:[\\/]* )  continue;;
+    NONE | '' ) case $ac_var in *prefix ) continue;; esac;;
+  esac
+  as_fn_error $? "expected an absolute directory name for --$ac_var: $ac_val"
+done
+
+# There might be people who depend on the old broken behavior: `$host'
+# used to hold the argument of --host etc.
+# FIXME: To remove some day.
+build=$build_alias
+host=$host_alias
+target=$target_alias
+
+# FIXME: To remove some day.
+if test "x$host_alias" != x; then
+  if test "x$build_alias" = x; then
+    cross_compiling=maybe
+  elif test "x$build_alias" != "x$host_alias"; then
+    cross_compiling=yes
+  fi
+fi
+
+ac_tool_prefix=
+test -n "$host_alias" && ac_tool_prefix=$host_alias-
+
+test "$silent" = yes && exec 6>/dev/null
+
+
+ac_pwd=`pwd` && test -n "$ac_pwd" &&
+ac_ls_di=`ls -di .` &&
+ac_pwd_ls_di=`cd "$ac_pwd" && ls -di .` ||
+  as_fn_error $? "working directory cannot be determined"
+test "X$ac_ls_di" = "X$ac_pwd_ls_di" ||
+  as_fn_error $? "pwd does not report name of working directory"
+
+
+# Find the source files, if location was not specified.
+if test -z "$srcdir"; then
+  ac_srcdir_defaulted=yes
+  # Try the directory containing this script, then the parent directory.
+  ac_confdir=`$as_dirname -- "$as_myself" ||
+$as_expr X"$as_myself" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$as_myself" : 'X\(//\)[^/]' \| \
+	 X"$as_myself" : 'X\(//\)$' \| \
+	 X"$as_myself" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$as_myself" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+  srcdir=$ac_confdir
+  if test ! -r "$srcdir/$ac_unique_file"; then
+    srcdir=..
+  fi
+else
+  ac_srcdir_defaulted=no
+fi
+if test ! -r "$srcdir/$ac_unique_file"; then
+  test "$ac_srcdir_defaulted" = yes && srcdir="$ac_confdir or .."
+  as_fn_error $? "cannot find sources ($ac_unique_file) in $srcdir"
+fi
+ac_msg="sources are in $srcdir, but \`cd $srcdir' does not work"
+ac_abs_confdir=`(
+	cd "$srcdir" && test -r "./$ac_unique_file" || as_fn_error $? "$ac_msg"
+	pwd)`
+# When building in place, set srcdir=.
+if test "$ac_abs_confdir" = "$ac_pwd"; then
+  srcdir=.
+fi
+# Remove unnecessary trailing slashes from srcdir.
+# Double slashes in file names in object file debugging info
+# mess up M-x gdb in Emacs.
+case $srcdir in
+*/) srcdir=`expr "X$srcdir" : 'X\(.*[^/]\)' \| "X$srcdir" : 'X\(.*\)'`;;
+esac
+for ac_var in $ac_precious_vars; do
+  eval ac_env_${ac_var}_set=\${${ac_var}+set}
+  eval ac_env_${ac_var}_value=\$${ac_var}
+  eval ac_cv_env_${ac_var}_set=\${${ac_var}+set}
+  eval ac_cv_env_${ac_var}_value=\$${ac_var}
+done
+
+#
+# Report the --help message.
+#
+if test "$ac_init_help" = "long"; then
+  # Omit some internal or obsolete options to make the list less imposing.
+  # This message is too long to be a string in the A/UX 3.1 sh.
+  cat <<_ACEOF
+\`configure' configures this package to adapt to many kinds of systems.
+
+Usage: $0 [OPTION]... [VAR=VALUE]...
+
+To assign environment variables (e.g., CC, CFLAGS...), specify them as
+VAR=VALUE.  See below for descriptions of some of the useful variables.
+
+Defaults for the options are specified in brackets.
+
+Configuration:
+  -h, --help              display this help and exit
+      --help=short        display options specific to this package
+      --help=recursive    display the short help of all the included packages
+  -V, --version           display version information and exit
+  -q, --quiet, --silent   do not print \`checking ...' messages
+      --cache-file=FILE   cache test results in FILE [disabled]
+  -C, --config-cache      alias for \`--cache-file=config.cache'
+  -n, --no-create         do not create output files
+      --srcdir=DIR        find the sources in DIR [configure dir or \`..']
+
+Installation directories:
+  --prefix=PREFIX         install architecture-independent files in PREFIX
+                          [$ac_default_prefix]
+  --exec-prefix=EPREFIX   install architecture-dependent files in EPREFIX
+                          [PREFIX]
+
+By default, \`make install' will install all the files in
+\`$ac_default_prefix/bin', \`$ac_default_prefix/lib' etc.  You can specify
+an installation prefix other than \`$ac_default_prefix' using \`--prefix',
+for instance \`--prefix=\$HOME'.
+
+For better control, use the options below.
+
+Fine tuning of the installation directories:
+  --bindir=DIR            user executables [EPREFIX/bin]
+  --sbindir=DIR           system admin executables [EPREFIX/sbin]
+  --libexecdir=DIR        program executables [EPREFIX/libexec]
+  --sysconfdir=DIR        read-only single-machine data [PREFIX/etc]
+  --sharedstatedir=DIR    modifiable architecture-independent data [PREFIX/com]
+  --localstatedir=DIR     modifiable single-machine data [PREFIX/var]
+  --libdir=DIR            object code libraries [EPREFIX/lib]
+  --includedir=DIR        C header files [PREFIX/include]
+  --oldincludedir=DIR     C header files for non-gcc [/usr/include]
+  --datarootdir=DIR       read-only arch.-independent data root [PREFIX/share]
+  --datadir=DIR           read-only architecture-independent data [DATAROOTDIR]
+  --infodir=DIR           info documentation [DATAROOTDIR/info]
+  --localedir=DIR         locale-dependent data [DATAROOTDIR/locale]
+  --mandir=DIR            man documentation [DATAROOTDIR/man]
+  --docdir=DIR            documentation root [DATAROOTDIR/doc/PACKAGE]
+  --htmldir=DIR           html documentation [DOCDIR]
+  --dvidir=DIR            dvi documentation [DOCDIR]
+  --pdfdir=DIR            pdf documentation [DOCDIR]
+  --psdir=DIR             ps documentation [DOCDIR]
+_ACEOF
+
+  cat <<\_ACEOF
+
+X features:
+  --x-includes=DIR    X include files are in DIR
+  --x-libraries=DIR   X library files are in DIR
+
+System types:
+  --build=BUILD     configure for building on BUILD [guessed]
+  --host=HOST       cross-compile to build programs to run on HOST [BUILD]
+_ACEOF
+fi
+
+if test -n "$ac_init_help"; then
+
+  cat <<\_ACEOF
+
+Optional Features:
+  --disable-option-checking  ignore unrecognized --enable/--with options
+  --disable-FEATURE       do not include FEATURE (same as --enable-FEATURE=no)
+  --enable-FEATURE[=ARG]  include FEATURE [ARG=yes]
+  --disable-sdltest       Do not try to compile and run a test SDL program
+
+Optional Packages:
+  --with-PACKAGE[=ARG]    use PACKAGE [ARG=yes]
+  --without-PACKAGE       do not use PACKAGE (same as --with-PACKAGE=no)
+  --with-sdl-prefix=PFX   Prefix where SDL is installed (optional)
+  --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)
+  --with-x                use the X Window System
+
+Some influential environment variables:
+  CC          C compiler command
+  CFLAGS      C compiler flags
+  LDFLAGS     linker flags, e.g. -L<lib dir> if you have libraries in a
+              nonstandard directory <lib dir>
+  LIBS        libraries to pass to the linker, e.g. -l<library>
+  CPPFLAGS    (Objective) C/C++ preprocessor flags, e.g. -I<include dir> if
+              you have headers in a nonstandard directory <include dir>
+  PKG_CONFIG  path to pkg-config utility
+  PKG_CONFIG_PATH
+              directories to add to pkg-config's search path
+  PKG_CONFIG_LIBDIR
+              path overriding pkg-config's built-in search path
+  SDL_CFLAGS  C compiler flags for SDL, overriding pkg-config
+  SDL_LIBS    linker flags for SDL, overriding pkg-config
+  XMKMF       Path to xmkmf, Makefile generator for X Window System
+  CPP         C preprocessor
+
+Use these variables to override the choices made by `configure' or to help
+it to find libraries and programs with nonstandard names/locations.
+
+Report bugs to the package provider.
+_ACEOF
+ac_status=$?
+fi
+
+if test "$ac_init_help" = "recursive"; then
+  # If there are subdirs, report their specific --help.
+  for ac_dir in : $ac_subdirs_all; do test "x$ac_dir" = x: && continue
+    test -d "$ac_dir" ||
+      { cd "$srcdir" && ac_pwd=`pwd` && srcdir=. && test -d "$ac_dir"; } ||
+      continue
+    ac_builddir=.
+
+case "$ac_dir" in
+.) ac_dir_suffix= ac_top_builddir_sub=. ac_top_build_prefix= ;;
+*)
+  ac_dir_suffix=/`$as_echo "$ac_dir" | sed 's|^\.[\\/]||'`
+  # A ".." for each directory in $ac_dir_suffix.
+  ac_top_builddir_sub=`$as_echo "$ac_dir_suffix" | sed 's|/[^\\/]*|/..|g;s|/||'`
+  case $ac_top_builddir_sub in
+  "") ac_top_builddir_sub=. ac_top_build_prefix= ;;
+  *)  ac_top_build_prefix=$ac_top_builddir_sub/ ;;
+  esac ;;
+esac
+ac_abs_top_builddir=$ac_pwd
+ac_abs_builddir=$ac_pwd$ac_dir_suffix
+# for backward compatibility:
+ac_top_builddir=$ac_top_build_prefix
+
+case $srcdir in
+  .)  # We are building in place.
+    ac_srcdir=.
+    ac_top_srcdir=$ac_top_builddir_sub
+    ac_abs_top_srcdir=$ac_pwd ;;
+  [\\/]* | ?:[\\/]* )  # Absolute name.
+    ac_srcdir=$srcdir$ac_dir_suffix;
+    ac_top_srcdir=$srcdir
+    ac_abs_top_srcdir=$srcdir ;;
+  *) # Relative name.
+    ac_srcdir=$ac_top_build_prefix$srcdir$ac_dir_suffix
+    ac_top_srcdir=$ac_top_build_prefix$srcdir
+    ac_abs_top_srcdir=$ac_pwd/$srcdir ;;
+esac
+ac_abs_srcdir=$ac_abs_top_srcdir$ac_dir_suffix
+
+    cd "$ac_dir" || { ac_status=$?; continue; }
+    # Check for guested configure.
+    if test -f "$ac_srcdir/configure.gnu"; then
+      echo &&
+      $SHELL "$ac_srcdir/configure.gnu" --help=recursive
+    elif test -f "$ac_srcdir/configure"; then
+      echo &&
+      $SHELL "$ac_srcdir/configure" --help=recursive
+    else
+      $as_echo "$as_me: WARNING: no configuration information is in $ac_dir" >&2
+    fi || ac_status=$?
+    cd "$ac_pwd" || { ac_status=$?; break; }
+  done
+fi
+
+test -n "$ac_init_help" && exit $ac_status
+if $ac_init_version; then
+  cat <<\_ACEOF
+configure
+generated by GNU Autoconf 2.69
+
+Copyright (C) 2012 Free Software Foundation, Inc.
+This configure script is free software; the Free Software Foundation
+gives unlimited permission to copy, distribute and modify it.
+_ACEOF
+  exit
+fi
+
+## ------------------------ ##
+## Autoconf initialization. ##
+## ------------------------ ##
+
+# ac_fn_c_try_compile LINENO
+# --------------------------
+# Try to compile conftest.$ac_ext, and return whether this succeeded.
+ac_fn_c_try_compile ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  rm -f conftest.$ac_objext
+  if { { ac_try="$ac_compile"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compile") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && {
+	 test -z "$ac_c_werror_flag" ||
+	 test ! -s conftest.err
+       } && test -s conftest.$ac_objext; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+	ac_retval=1
+fi
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_compile
+
+# ac_fn_c_try_run LINENO
+# ----------------------
+# Try to link conftest.$ac_ext, and return whether this succeeded. Assumes
+# that executables *can* be run.
+ac_fn_c_try_run ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  if { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && { ac_try='./conftest$ac_exeext'
+  { { case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_try") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: program exited with status $ac_status" >&5
+       $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+       ac_retval=$ac_status
+fi
+  rm -rf conftest.dSYM conftest_ipa8_conftest.oo
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_run
+
+# ac_fn_c_try_link LINENO
+# -----------------------
+# Try to link conftest.$ac_ext, and return whether this succeeded.
+ac_fn_c_try_link ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  rm -f conftest.$ac_objext conftest$ac_exeext
+  if { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } && {
+	 test -z "$ac_c_werror_flag" ||
+	 test ! -s conftest.err
+       } && test -s conftest$ac_exeext && {
+	 test "$cross_compiling" = yes ||
+	 test -x conftest$ac_exeext
+       }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+	ac_retval=1
+fi
+  # Delete the IPA/IPO (Inter Procedural Analysis/Optimization) information
+  # created by the PGI compiler (conftest_ipa8_conftest.oo), as it would
+  # interfere with the next link command; also delete a directory that is
+  # left behind by Apple's compiler.  We do this before executing the actions.
+  rm -rf conftest.dSYM conftest_ipa8_conftest.oo
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_link
+
+# ac_fn_c_try_cpp LINENO
+# ----------------------
+# Try to preprocess conftest.$ac_ext, and return whether this succeeded.
+ac_fn_c_try_cpp ()
+{
+  as_lineno=${as_lineno-"$1"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+  if { { ac_try="$ac_cpp conftest.$ac_ext"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_cpp conftest.$ac_ext") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    grep -v '^ *+' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+    mv -f conftest.er1 conftest.err
+  fi
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; } > conftest.i && {
+	 test -z "$ac_c_preproc_warn_flag$ac_c_werror_flag" ||
+	 test ! -s conftest.err
+       }; then :
+  ac_retval=0
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+    ac_retval=1
+fi
+  eval $as_lineno_stack; ${as_lineno_stack:+:} unset as_lineno
+  as_fn_set_status $ac_retval
+
+} # ac_fn_c_try_cpp
+cat >config.log <<_ACEOF
+This file contains any messages produced by compilers while
+running configure, to aid debugging if configure makes a mistake.
+
+It was created by $as_me, which was
+generated by GNU Autoconf 2.69.  Invocation command line was
+
+  $ $0 $@
+
+_ACEOF
+exec 5>>config.log
+{
+cat <<_ASUNAME
+## --------- ##
+## Platform. ##
+## --------- ##
+
+hostname = `(hostname || uname -n) 2>/dev/null | sed 1q`
+uname -m = `(uname -m) 2>/dev/null || echo unknown`
+uname -r = `(uname -r) 2>/dev/null || echo unknown`
+uname -s = `(uname -s) 2>/dev/null || echo unknown`
+uname -v = `(uname -v) 2>/dev/null || echo unknown`
+
+/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null || echo unknown`
+/bin/uname -X     = `(/bin/uname -X) 2>/dev/null     || echo unknown`
+
+/bin/arch              = `(/bin/arch) 2>/dev/null              || echo unknown`
+/usr/bin/arch -k       = `(/usr/bin/arch -k) 2>/dev/null       || echo unknown`
+/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null || echo unknown`
+/usr/bin/hostinfo      = `(/usr/bin/hostinfo) 2>/dev/null      || echo unknown`
+/bin/machine           = `(/bin/machine) 2>/dev/null           || echo unknown`
+/usr/bin/oslevel       = `(/usr/bin/oslevel) 2>/dev/null       || echo unknown`
+/bin/universe          = `(/bin/universe) 2>/dev/null          || echo unknown`
+
+_ASUNAME
+
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    $as_echo "PATH: $as_dir"
+  done
+IFS=$as_save_IFS
+
+} >&5
+
+cat >&5 <<_ACEOF
+
+
+## ----------- ##
+## Core tests. ##
+## ----------- ##
+
+_ACEOF
+
+
+# Keep a trace of the command line.
+# Strip out --no-create and --no-recursion so they do not pile up.
+# Strip out --silent because we don't want to record it for future runs.
+# Also quote any args containing shell meta-characters.
+# Make two passes to allow for proper duplicate-argument suppression.
+ac_configure_args=
+ac_configure_args0=
+ac_configure_args1=
+ac_must_keep_next=false
+for ac_pass in 1 2
+do
+  for ac_arg
+  do
+    case $ac_arg in
+    -no-create | --no-c* | -n | -no-recursion | --no-r*) continue ;;
+    -q | -quiet | --quiet | --quie | --qui | --qu | --q \
+    | -silent | --silent | --silen | --sile | --sil)
+      continue ;;
+    *\'*)
+      ac_arg=`$as_echo "$ac_arg" | sed "s/'/'\\\\\\\\''/g"` ;;
+    esac
+    case $ac_pass in
+    1) as_fn_append ac_configure_args0 " '$ac_arg'" ;;
+    2)
+      as_fn_append ac_configure_args1 " '$ac_arg'"
+      if test $ac_must_keep_next = true; then
+	ac_must_keep_next=false # Got value, back to normal.
+      else
+	case $ac_arg in
+	  *=* | --config-cache | -C | -disable-* | --disable-* \
+	  | -enable-* | --enable-* | -gas | --g* | -nfp | --nf* \
+	  | -q | -quiet | --q* | -silent | --sil* | -v | -verb* \
+	  | -with-* | --with-* | -without-* | --without-* | --x)
+	    case "$ac_configure_args0 " in
+	      "$ac_configure_args1"*" '$ac_arg' "* ) continue ;;
+	    esac
+	    ;;
+	  -* ) ac_must_keep_next=true ;;
+	esac
+      fi
+      as_fn_append ac_configure_args " '$ac_arg'"
+      ;;
+    esac
+  done
+done
+{ ac_configure_args0=; unset ac_configure_args0;}
+{ ac_configure_args1=; unset ac_configure_args1;}
+
+# When interrupted or exit'd, cleanup temporary files, and complete
+# config.log.  We remove comments because anyway the quotes in there
+# would cause problems or look ugly.
+# WARNING: Use '\'' to represent an apostrophe within the trap.
+# WARNING: Do not start the trap code with a newline, due to a FreeBSD 4.0 bug.
+trap 'exit_status=$?
+  # Save into config.log some information that might help in debugging.
+  {
+    echo
+
+    $as_echo "## ---------------- ##
+## Cache variables. ##
+## ---------------- ##"
+    echo
+    # The following way of writing the cache mishandles newlines in values,
+(
+  for ac_var in `(set) 2>&1 | sed -n '\''s/^\([a-zA-Z_][a-zA-Z0-9_]*\)=.*/\1/p'\''`; do
+    eval ac_val=\$$ac_var
+    case $ac_val in #(
+    *${as_nl}*)
+      case $ac_var in #(
+      *_cv_*) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: cache variable $ac_var contains a newline" >&5
+$as_echo "$as_me: WARNING: cache variable $ac_var contains a newline" >&2;} ;;
+      esac
+      case $ac_var in #(
+      _ | IFS | as_nl) ;; #(
+      BASH_ARGV | BASH_SOURCE) eval $ac_var= ;; #(
+      *) { eval $ac_var=; unset $ac_var;} ;;
+      esac ;;
+    esac
+  done
+  (set) 2>&1 |
+    case $as_nl`(ac_space='\'' '\''; set) 2>&1` in #(
+    *${as_nl}ac_space=\ *)
+      sed -n \
+	"s/'\''/'\''\\\\'\'''\''/g;
+	  s/^\\([_$as_cr_alnum]*_cv_[_$as_cr_alnum]*\\)=\\(.*\\)/\\1='\''\\2'\''/p"
+      ;; #(
+    *)
+      sed -n "/^[_$as_cr_alnum]*_cv_[_$as_cr_alnum]*=/p"
+      ;;
+    esac |
+    sort
+)
+    echo
+
+    $as_echo "## ----------------- ##
+## Output variables. ##
+## ----------------- ##"
+    echo
+    for ac_var in $ac_subst_vars
+    do
+      eval ac_val=\$$ac_var
+      case $ac_val in
+      *\'\''*) ac_val=`$as_echo "$ac_val" | sed "s/'\''/'\''\\\\\\\\'\'''\''/g"`;;
+      esac
+      $as_echo "$ac_var='\''$ac_val'\''"
+    done | sort
+    echo
+
+    if test -n "$ac_subst_files"; then
+      $as_echo "## ------------------- ##
+## File substitutions. ##
+## ------------------- ##"
+      echo
+      for ac_var in $ac_subst_files
+      do
+	eval ac_val=\$$ac_var
+	case $ac_val in
+	*\'\''*) ac_val=`$as_echo "$ac_val" | sed "s/'\''/'\''\\\\\\\\'\'''\''/g"`;;
+	esac
+	$as_echo "$ac_var='\''$ac_val'\''"
+      done | sort
+      echo
+    fi
+
+    if test -s confdefs.h; then
+      $as_echo "## ----------- ##
+## confdefs.h. ##
+## ----------- ##"
+      echo
+      cat confdefs.h
+      echo
+    fi
+    test "$ac_signal" != 0 &&
+      $as_echo "$as_me: caught signal $ac_signal"
+    $as_echo "$as_me: exit $exit_status"
+  } >&5
+  rm -f core *.core core.conftest.* &&
+    rm -f -r conftest* confdefs* conf$$* $ac_clean_files &&
+    exit $exit_status
+' 0
+for ac_signal in 1 2 13 15; do
+  trap 'ac_signal='$ac_signal'; as_fn_exit 1' $ac_signal
+done
+ac_signal=0
+
+# confdefs.h avoids OS command line length limits that DEFS can exceed.
+rm -f -r conftest* confdefs.h
+
+$as_echo "/* confdefs.h */" > confdefs.h
+
+# Predefined preprocessor variables.
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_NAME "$PACKAGE_NAME"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_TARNAME "$PACKAGE_TARNAME"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_VERSION "$PACKAGE_VERSION"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_STRING "$PACKAGE_STRING"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_BUGREPORT "$PACKAGE_BUGREPORT"
+_ACEOF
+
+cat >>confdefs.h <<_ACEOF
+#define PACKAGE_URL "$PACKAGE_URL"
+_ACEOF
+
+
+# Let the site file select an alternate cache file if it wants to.
+# Prefer an explicitly selected file to automatically selected ones.
+ac_site_file1=NONE
+ac_site_file2=NONE
+if test -n "$CONFIG_SITE"; then
+  # We do not want a PATH search for config.site.
+  case $CONFIG_SITE in #((
+    -*)  ac_site_file1=./$CONFIG_SITE;;
+    */*) ac_site_file1=$CONFIG_SITE;;
+    *)   ac_site_file1=./$CONFIG_SITE;;
+  esac
+elif test "x$prefix" != xNONE; then
+  ac_site_file1=$prefix/share/config.site
+  ac_site_file2=$prefix/etc/config.site
+else
+  ac_site_file1=$ac_default_prefix/share/config.site
+  ac_site_file2=$ac_default_prefix/etc/config.site
+fi
+for ac_site_file in "$ac_site_file1" "$ac_site_file2"
+do
+  test "x$ac_site_file" = xNONE && continue
+  if test /dev/null != "$ac_site_file" && test -r "$ac_site_file"; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: loading site script $ac_site_file" >&5
+$as_echo "$as_me: loading site script $ac_site_file" >&6;}
+    sed 's/^/| /' "$ac_site_file" >&5
+    . "$ac_site_file" \
+      || { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "failed to load site script $ac_site_file
+See \`config.log' for more details" "$LINENO" 5; }
+  fi
+done
+
+if test -r "$cache_file"; then
+  # Some versions of bash will fail to source /dev/null (special files
+  # actually), so we avoid doing that.  DJGPP emulates it as a regular file.
+  if test /dev/null != "$cache_file" && test -f "$cache_file"; then
+    { $as_echo "$as_me:${as_lineno-$LINENO}: loading cache $cache_file" >&5
+$as_echo "$as_me: loading cache $cache_file" >&6;}
+    case $cache_file in
+      [\\/]* | ?:[\\/]* ) . "$cache_file";;
+      *)                      . "./$cache_file";;
+    esac
+  fi
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: creating cache $cache_file" >&5
+$as_echo "$as_me: creating cache $cache_file" >&6;}
+  >$cache_file
+fi
+
+# Check that the precious variables saved in the cache have kept the same
+# value.
+ac_cache_corrupted=false
+for ac_var in $ac_precious_vars; do
+  eval ac_old_set=\$ac_cv_env_${ac_var}_set
+  eval ac_new_set=\$ac_env_${ac_var}_set
+  eval ac_old_val=\$ac_cv_env_${ac_var}_value
+  eval ac_new_val=\$ac_env_${ac_var}_value
+  case $ac_old_set,$ac_new_set in
+    set,)
+      { $as_echo "$as_me:${as_lineno-$LINENO}: error: \`$ac_var' was set to \`$ac_old_val' in the previous run" >&5
+$as_echo "$as_me: error: \`$ac_var' was set to \`$ac_old_val' in the previous run" >&2;}
+      ac_cache_corrupted=: ;;
+    ,set)
+      { $as_echo "$as_me:${as_lineno-$LINENO}: error: \`$ac_var' was not set in the previous run" >&5
+$as_echo "$as_me: error: \`$ac_var' was not set in the previous run" >&2;}
+      ac_cache_corrupted=: ;;
+    ,);;
+    *)
+      if test "x$ac_old_val" != "x$ac_new_val"; then
+	# differences in whitespace do not lead to failure.
+	ac_old_val_w=`echo x $ac_old_val`
+	ac_new_val_w=`echo x $ac_new_val`
+	if test "$ac_old_val_w" != "$ac_new_val_w"; then
+	  { $as_echo "$as_me:${as_lineno-$LINENO}: error: \`$ac_var' has changed since the previous run:" >&5
+$as_echo "$as_me: error: \`$ac_var' has changed since the previous run:" >&2;}
+	  ac_cache_corrupted=:
+	else
+	  { $as_echo "$as_me:${as_lineno-$LINENO}: warning: ignoring whitespace changes in \`$ac_var' since the previous run:" >&5
+$as_echo "$as_me: warning: ignoring whitespace changes in \`$ac_var' since the previous run:" >&2;}
+	  eval $ac_var=\$ac_old_val
+	fi
+	{ $as_echo "$as_me:${as_lineno-$LINENO}:   former value:  \`$ac_old_val'" >&5
+$as_echo "$as_me:   former value:  \`$ac_old_val'" >&2;}
+	{ $as_echo "$as_me:${as_lineno-$LINENO}:   current value: \`$ac_new_val'" >&5
+$as_echo "$as_me:   current value: \`$ac_new_val'" >&2;}
+      fi;;
+  esac
+  # Pass precious variables to config.status.
+  if test "$ac_new_set" = set; then
+    case $ac_new_val in
+    *\'*) ac_arg=$ac_var=`$as_echo "$ac_new_val" | sed "s/'/'\\\\\\\\''/g"` ;;
+    *) ac_arg=$ac_var=$ac_new_val ;;
+    esac
+    case " $ac_configure_args " in
+      *" '$ac_arg' "*) ;; # Avoid dups.  Use of quotes ensures accuracy.
+      *) as_fn_append ac_configure_args " '$ac_arg'" ;;
+    esac
+  fi
+done
+if $ac_cache_corrupted; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+  { $as_echo "$as_me:${as_lineno-$LINENO}: error: changes in the environment can compromise the build" >&5
+$as_echo "$as_me: error: changes in the environment can compromise the build" >&2;}
+  as_fn_error $? "run \`make distclean' and/or \`rm $cache_file' and start over" "$LINENO" 5
+fi
+## -------------------- ##
+## Main body of script. ##
+## -------------------- ##
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+
+ac_aux_dir=
+for ac_dir in $srcdir/../build-scripts; do
+  if test -f "$ac_dir/install-sh"; then
+    ac_aux_dir=$ac_dir
+    ac_install_sh="$ac_aux_dir/install-sh -c"
+    break
+  elif test -f "$ac_dir/install.sh"; then
+    ac_aux_dir=$ac_dir
+    ac_install_sh="$ac_aux_dir/install.sh -c"
+    break
+  elif test -f "$ac_dir/shtool"; then
+    ac_aux_dir=$ac_dir
+    ac_install_sh="$ac_aux_dir/shtool install -c"
+    break
+  fi
+done
+if test -z "$ac_aux_dir"; then
+  as_fn_error $? "cannot find install-sh, install.sh, or shtool in $srcdir/../build-scripts" "$LINENO" 5
+fi
+
+# These three variables are undocumented and unsupported,
+# and are intended to be withdrawn in a future Autoconf release.
+# They can cause serious problems if a builder's source tree is in a directory
+# whose full name contains unusual characters.
+ac_config_guess="$SHELL $ac_aux_dir/config.guess"  # Please don't use this var.
+ac_config_sub="$SHELL $ac_aux_dir/config.sub"  # Please don't use this var.
+ac_configure="$SHELL $ac_aux_dir/configure"  # Please don't use this var.
+
+
+# Make sure we can run config.sub.
+$SHELL "$ac_aux_dir/config.sub" sun4 >/dev/null 2>&1 ||
+  as_fn_error $? "cannot run $SHELL $ac_aux_dir/config.sub" "$LINENO" 5
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking build system type" >&5
+$as_echo_n "checking build system type... " >&6; }
+if ${ac_cv_build+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_build_alias=$build_alias
+test "x$ac_build_alias" = x &&
+  ac_build_alias=`$SHELL "$ac_aux_dir/config.guess"`
+test "x$ac_build_alias" = x &&
+  as_fn_error $? "cannot guess build type; you must specify one" "$LINENO" 5
+ac_cv_build=`$SHELL "$ac_aux_dir/config.sub" $ac_build_alias` ||
+  as_fn_error $? "$SHELL $ac_aux_dir/config.sub $ac_build_alias failed" "$LINENO" 5
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_build" >&5
+$as_echo "$ac_cv_build" >&6; }
+case $ac_cv_build in
+*-*-*) ;;
+*) as_fn_error $? "invalid value of canonical build" "$LINENO" 5;;
+esac
+build=$ac_cv_build
+ac_save_IFS=$IFS; IFS='-'
+set x $ac_cv_build
+shift
+build_cpu=$1
+build_vendor=$2
+shift; shift
+# Remember, the first character of IFS is used to create $*,
+# except with old shells:
+build_os=$*
+IFS=$ac_save_IFS
+case $build_os in *\ *) build_os=`echo "$build_os" | sed 's/ /-/g'`;; esac
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking host system type" >&5
+$as_echo_n "checking host system type... " >&6; }
+if ${ac_cv_host+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test "x$host_alias" = x; then
+  ac_cv_host=$ac_cv_build
+else
+  ac_cv_host=`$SHELL "$ac_aux_dir/config.sub" $host_alias` ||
+    as_fn_error $? "$SHELL $ac_aux_dir/config.sub $host_alias failed" "$LINENO" 5
+fi
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_host" >&5
+$as_echo "$ac_cv_host" >&6; }
+case $ac_cv_host in
+*-*-*) ;;
+*) as_fn_error $? "invalid value of canonical host" "$LINENO" 5;;
+esac
+host=$ac_cv_host
+ac_save_IFS=$IFS; IFS='-'
+set x $ac_cv_host
+shift
+host_cpu=$1
+host_vendor=$2
+shift; shift
+# Remember, the first character of IFS is used to create $*,
+# except with old shells:
+host_os=$*
+IFS=$ac_save_IFS
+case $host_os in *\ *) host_os=`echo "$host_os" | sed 's/ /-/g'`;; esac
+
+
+
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}gcc", so it can be a program name with args.
+set dummy ${ac_tool_prefix}gcc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="${ac_tool_prefix}gcc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_prog_CC"; then
+  ac_ct_CC=$CC
+  # Extract the first word of "gcc", so it can be a program name with args.
+set dummy gcc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_CC"; then
+  ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_CC="gcc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_CC=$ac_cv_prog_ac_ct_CC
+if test -n "$ac_ct_CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5
+$as_echo "$ac_ct_CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_ct_CC" = x; then
+    CC=""
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    CC=$ac_ct_CC
+  fi
+else
+  CC="$ac_cv_prog_CC"
+fi
+
+if test -z "$CC"; then
+          if test -n "$ac_tool_prefix"; then
+    # Extract the first word of "${ac_tool_prefix}cc", so it can be a program name with args.
+set dummy ${ac_tool_prefix}cc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="${ac_tool_prefix}cc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  fi
+fi
+if test -z "$CC"; then
+  # Extract the first word of "cc", so it can be a program name with args.
+set dummy cc; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+  ac_prog_rejected=no
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    if test "$as_dir/$ac_word$ac_exec_ext" = "/usr/ucb/cc"; then
+       ac_prog_rejected=yes
+       continue
+     fi
+    ac_cv_prog_CC="cc"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+if test $ac_prog_rejected = yes; then
+  # We found a bogon in the path, so make sure we never use it.
+  set dummy $ac_cv_prog_CC
+  shift
+  if test $# != 0; then
+    # We chose a different compiler from the bogus one.
+    # However, it has the same basename, so the bogon will be chosen
+    # first if we set CC to just the basename; use the full file name.
+    shift
+    ac_cv_prog_CC="$as_dir/$ac_word${1+' '}$@"
+  fi
+fi
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$CC"; then
+  if test -n "$ac_tool_prefix"; then
+  for ac_prog in cl.exe
+  do
+    # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args.
+set dummy $ac_tool_prefix$ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$CC"; then
+  ac_cv_prog_CC="$CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_CC="$ac_tool_prefix$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+CC=$ac_cv_prog_CC
+if test -n "$CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5
+$as_echo "$CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+    test -n "$CC" && break
+  done
+fi
+if test -z "$CC"; then
+  ac_ct_CC=$CC
+  for ac_prog in cl.exe
+do
+  # Extract the first word of "$ac_prog", so it can be a program name with args.
+set dummy $ac_prog; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_prog_ac_ct_CC+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  if test -n "$ac_ct_CC"; then
+  ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test.
+else
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_prog_ac_ct_CC="$ac_prog"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+fi
+fi
+ac_ct_CC=$ac_cv_prog_ac_ct_CC
+if test -n "$ac_ct_CC"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5
+$as_echo "$ac_ct_CC" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+  test -n "$ac_ct_CC" && break
+done
+
+  if test "x$ac_ct_CC" = x; then
+    CC=""
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    CC=$ac_ct_CC
+  fi
+fi
+
+fi
+
+
+test -z "$CC" && { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "no acceptable C compiler found in \$PATH
+See \`config.log' for more details" "$LINENO" 5; }
+
+# Provide some information about the compiler.
+$as_echo "$as_me:${as_lineno-$LINENO}: checking for C compiler version" >&5
+set X $ac_compile
+ac_compiler=$2
+for ac_option in --version -v -V -qversion; do
+  { { ac_try="$ac_compiler $ac_option >&5"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compiler $ac_option >&5") 2>conftest.err
+  ac_status=$?
+  if test -s conftest.err; then
+    sed '10a\
+... rest of stderr output deleted ...
+         10q' conftest.err >conftest.er1
+    cat conftest.er1 >&5
+  fi
+  rm -f conftest.er1 conftest.err
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+done
+
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+ac_clean_files_save=$ac_clean_files
+ac_clean_files="$ac_clean_files a.out a.out.dSYM a.exe b.out"
+# Try to create an executable without -o first, disregard a.out.
+# It will help us diagnose broken compilers, and finding out an intuition
+# of exeext.
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the C compiler works" >&5
+$as_echo_n "checking whether the C compiler works... " >&6; }
+ac_link_default=`$as_echo "$ac_link" | sed 's/ -o *conftest[^ ]*//'`
+
+# The possible output files:
+ac_files="a.out conftest.exe conftest a.exe a_out.exe b.out conftest.*"
+
+ac_rmfiles=
+for ac_file in $ac_files
+do
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj ) ;;
+    * ) ac_rmfiles="$ac_rmfiles $ac_file";;
+  esac
+done
+rm -f $ac_rmfiles
+
+if { { ac_try="$ac_link_default"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link_default") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then :
+  # Autoconf-2.13 could set the ac_cv_exeext variable to `no'.
+# So ignore a value of `no', otherwise this would lead to `EXEEXT = no'
+# in a Makefile.  We should not override ac_cv_exeext if it was cached,
+# so that the user can short-circuit this test for compilers unknown to
+# Autoconf.
+for ac_file in $ac_files ''
+do
+  test -f "$ac_file" || continue
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj )
+	;;
+    [ab].out )
+	# We found the default executable, but exeext='' is most
+	# certainly right.
+	break;;
+    *.* )
+	if test "${ac_cv_exeext+set}" = set && test "$ac_cv_exeext" != no;
+	then :; else
+	   ac_cv_exeext=`expr "$ac_file" : '[^.]*\(\..*\)'`
+	fi
+	# We set ac_cv_exeext here because the later test for it is not
+	# safe: cross compilers may not add the suffix if given an `-o'
+	# argument, so we may need to know it at that point already.
+	# Even if this section looks crufty: it has the advantage of
+	# actually working.
+	break;;
+    * )
+	break;;
+  esac
+done
+test "$ac_cv_exeext" = no && ac_cv_exeext=
+
+else
+  ac_file=''
+fi
+if test -z "$ac_file"; then :
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+$as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error 77 "C compiler cannot create executables
+See \`config.log' for more details" "$LINENO" 5; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for C compiler default output file name" >&5
+$as_echo_n "checking for C compiler default output file name... " >&6; }
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_file" >&5
+$as_echo "$ac_file" >&6; }
+ac_exeext=$ac_cv_exeext
+
+rm -f -r a.out a.out.dSYM a.exe conftest$ac_cv_exeext b.out
+ac_clean_files=$ac_clean_files_save
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for suffix of executables" >&5
+$as_echo_n "checking for suffix of executables... " >&6; }
+if { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then :
+  # If both `conftest.exe' and `conftest' are `present' (well, observable)
+# catch `conftest.exe'.  For instance with Cygwin, `ls conftest' will
+# work properly (i.e., refer to `conftest.exe'), while it won't with
+# `rm'.
+for ac_file in conftest.exe conftest conftest.*; do
+  test -f "$ac_file" || continue
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj ) ;;
+    *.* ) ac_cv_exeext=`expr "$ac_file" : '[^.]*\(\..*\)'`
+	  break;;
+    * ) break;;
+  esac
+done
+else
+  { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "cannot compute suffix of executables: cannot compile and link
+See \`config.log' for more details" "$LINENO" 5; }
+fi
+rm -f conftest conftest$ac_cv_exeext
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_exeext" >&5
+$as_echo "$ac_cv_exeext" >&6; }
+
+rm -f conftest.$ac_ext
+EXEEXT=$ac_cv_exeext
+ac_exeext=$EXEEXT
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdio.h>
+int
+main ()
+{
+FILE *f = fopen ("conftest.out", "w");
+ return ferror (f) || fclose (f) != 0;
+
+  ;
+  return 0;
+}
+_ACEOF
+ac_clean_files="$ac_clean_files conftest.out"
+# Check that the compiler produces executables we can run.  If not, either
+# the compiler is broken, or we cross compile.
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are cross compiling" >&5
+$as_echo_n "checking whether we are cross compiling... " >&6; }
+if test "$cross_compiling" != yes; then
+  { { ac_try="$ac_link"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_link") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }
+  if { ac_try='./conftest$ac_cv_exeext'
+  { { case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_try") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; }; then
+    cross_compiling=no
+  else
+    if test "$cross_compiling" = maybe; then
+	cross_compiling=yes
+    else
+	{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "cannot run C compiled programs.
+If you meant to cross compile, use \`--host'.
+See \`config.log' for more details" "$LINENO" 5; }
+    fi
+  fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $cross_compiling" >&5
+$as_echo "$cross_compiling" >&6; }
+
+rm -f conftest.$ac_ext conftest$ac_cv_exeext conftest.out
+ac_clean_files=$ac_clean_files_save
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for suffix of object files" >&5
+$as_echo_n "checking for suffix of object files... " >&6; }
+if ${ac_cv_objext+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+rm -f conftest.o conftest.obj
+if { { ac_try="$ac_compile"
+case "(($ac_try" in
+  *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
+  *) ac_try_echo=$ac_try;;
+esac
+eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\""
+$as_echo "$ac_try_echo"; } >&5
+  (eval "$ac_compile") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then :
+  for ac_file in conftest.o conftest.obj conftest.*; do
+  test -f "$ac_file" || continue;
+  case $ac_file in
+    *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM ) ;;
+    *) ac_cv_objext=`expr "$ac_file" : '.*\.\(.*\)'`
+       break;;
+  esac
+done
+else
+  $as_echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "cannot compute suffix of object files: cannot compile
+See \`config.log' for more details" "$LINENO" 5; }
+fi
+rm -f conftest.$ac_cv_objext conftest.$ac_ext
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_objext" >&5
+$as_echo "$ac_cv_objext" >&6; }
+OBJEXT=$ac_cv_objext
+ac_objext=$OBJEXT
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are using the GNU C compiler" >&5
+$as_echo_n "checking whether we are using the GNU C compiler... " >&6; }
+if ${ac_cv_c_compiler_gnu+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+#ifndef __GNUC__
+       choke me
+#endif
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_compiler_gnu=yes
+else
+  ac_compiler_gnu=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+ac_cv_c_compiler_gnu=$ac_compiler_gnu
+
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_compiler_gnu" >&5
+$as_echo "$ac_cv_c_compiler_gnu" >&6; }
+if test $ac_compiler_gnu = yes; then
+  GCC=yes
+else
+  GCC=
+fi
+ac_test_CFLAGS=${CFLAGS+set}
+ac_save_CFLAGS=$CFLAGS
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC accepts -g" >&5
+$as_echo_n "checking whether $CC accepts -g... " >&6; }
+if ${ac_cv_prog_cc_g+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_save_c_werror_flag=$ac_c_werror_flag
+   ac_c_werror_flag=yes
+   ac_cv_prog_cc_g=no
+   CFLAGS="-g"
+   cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_g=yes
+else
+  CFLAGS=""
+      cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+else
+  ac_c_werror_flag=$ac_save_c_werror_flag
+	 CFLAGS="-g"
+	 cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_g=yes
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+   ac_c_werror_flag=$ac_save_c_werror_flag
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cc_g" >&5
+$as_echo "$ac_cv_prog_cc_g" >&6; }
+if test "$ac_test_CFLAGS" = set; then
+  CFLAGS=$ac_save_CFLAGS
+elif test $ac_cv_prog_cc_g = yes; then
+  if test "$GCC" = yes; then
+    CFLAGS="-g -O2"
+  else
+    CFLAGS="-g"
+  fi
+else
+  if test "$GCC" = yes; then
+    CFLAGS="-O2"
+  else
+    CFLAGS=
+  fi
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $CC option to accept ISO C89" >&5
+$as_echo_n "checking for $CC option to accept ISO C89... " >&6; }
+if ${ac_cv_prog_cc_c89+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_cv_prog_cc_c89=no
+ac_save_CC=$CC
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <stdarg.h>
+#include <stdio.h>
+struct stat;
+/* Most of the following tests are stolen from RCS 5.7's src/conf.sh.  */
+struct buf { int x; };
+FILE * (*rcsopen) (struct buf *, struct stat *, int);
+static char *e (p, i)
+     char **p;
+     int i;
+{
+  return p[i];
+}
+static char *f (char * (*g) (char **, int), char **p, ...)
+{
+  char *s;
+  va_list v;
+  va_start (v,p);
+  s = g (p, va_arg (v,int));
+  va_end (v);
+  return s;
+}
+
+/* OSF 4.0 Compaq cc is some sort of almost-ANSI by default.  It has
+   function prototypes and stuff, but not '\xHH' hex character constants.
+   These don't provoke an error unfortunately, instead are silently treated
+   as 'x'.  The following induces an error, until -std is added to get
+   proper ANSI mode.  Curiously '\x00'!='x' always comes out true, for an
+   array size at least.  It's necessary to write '\x00'==0 to get something
+   that's true only with -std.  */
+int osf4_cc_array ['\x00' == 0 ? 1 : -1];
+
+/* IBM C 6 for AIX is almost-ANSI by default, but it replaces macro parameters
+   inside strings and character constants.  */
+#define FOO(x) 'x'
+int xlc6_cc_array[FOO(a) == 'x' ? 1 : -1];
+
+int test (int i, double x);
+struct s1 {int (*f) (int a);};
+struct s2 {int (*f) (double a);};
+int pairnames (int, char **, FILE *(*)(struct buf *, struct stat *, int), int, int);
+int argc;
+char **argv;
+int
+main ()
+{
+return f (e, argv, 0) != argv[0]  ||  f (e, argv, 1) != argv[1];
+  ;
+  return 0;
+}
+_ACEOF
+for ac_arg in '' -qlanglvl=extc89 -qlanglvl=ansi -std \
+	-Ae "-Aa -D_HPUX_SOURCE" "-Xc -D__EXTENSIONS__"
+do
+  CC="$ac_save_CC $ac_arg"
+  if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_prog_cc_c89=$ac_arg
+fi
+rm -f core conftest.err conftest.$ac_objext
+  test "x$ac_cv_prog_cc_c89" != "xno" && break
+done
+rm -f conftest.$ac_ext
+CC=$ac_save_CC
+
+fi
+# AC_CACHE_VAL
+case "x$ac_cv_prog_cc_c89" in
+  x)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: none needed" >&5
+$as_echo "none needed" >&6; } ;;
+  xno)
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: unsupported" >&5
+$as_echo "unsupported" >&6; } ;;
+  *)
+    CC="$CC $ac_cv_prog_cc_c89"
+    { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cc_c89" >&5
+$as_echo "$ac_cv_prog_cc_c89" >&6; } ;;
+esac
+if test "x$ac_cv_prog_cc_c89" != xno; then :
+
+fi
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for an ANSI C-conforming const" >&5
+$as_echo_n "checking for an ANSI C-conforming const... " >&6; }
+if ${ac_cv_c_const+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+int
+main ()
+{
+
+#ifndef __cplusplus
+  /* Ultrix mips cc rejects this sort of thing.  */
+  typedef int charset[2];
+  const charset cs = { 0, 0 };
+  /* SunOS 4.1.1 cc rejects this.  */
+  char const *const *pcpcc;
+  char **ppc;
+  /* NEC SVR4.0.2 mips cc rejects this.  */
+  struct point {int x, y;};
+  static struct point const zero = {0,0};
+  /* AIX XL C 1.02.0.0 rejects this.
+     It does not let you subtract one const X* pointer from another in
+     an arm of an if-expression whose if-part is not a constant
+     expression */
+  const char *g = "string";
+  pcpcc = &g + (g ? g-g : 0);
+  /* HPUX 7.0 cc rejects these. */
+  ++pcpcc;
+  ppc = (char**) pcpcc;
+  pcpcc = (char const *const *) ppc;
+  { /* SCO 3.2v4 cc rejects this sort of thing.  */
+    char tx;
+    char *t = &tx;
+    char const *s = 0 ? (char *) 0 : (char const *) 0;
+
+    *t++ = 0;
+    if (s) return 0;
+  }
+  { /* Someone thinks the Sun supposedly-ANSI compiler will reject this.  */
+    int x[] = {25, 17};
+    const int *foo = &x[0];
+    ++foo;
+  }
+  { /* Sun SC1.0 ANSI compiler rejects this -- but not the above. */
+    typedef const int *iptr;
+    iptr p = 0;
+    ++p;
+  }
+  { /* AIX XL C 1.02.0.0 rejects this sort of thing, saying
+       "k.c", line 2.27: 1506-025 (S) Operand must be a modifiable lvalue. */
+    struct s { int j; const int *ap[3]; } bx;
+    struct s *b = &bx; b->j = 5;
+  }
+  { /* ULTRIX-32 V3.1 (Rev 9) vcc rejects this */
+    const int foo = 10;
+    if (!foo) return 0;
+  }
+  return !cs[0] && !zero.x;
+#endif
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+  ac_cv_c_const=yes
+else
+  ac_cv_c_const=no
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_const" >&5
+$as_echo "$ac_cv_c_const" >&6; }
+if test $ac_cv_c_const = no; then
+
+$as_echo "#define const /**/" >>confdefs.h
+
+fi
+
+
+ISUNIX="false"
+ISWINDOWS="false"
+ISMACOSX="false"
+
+case "$host" in
+    *-*-cygwin* | *-*-mingw32*)
+        ISWINDOWS="true"
+        EXE=".exe"
+        MATHLIB=""
+        SYS_GL_LIBS="-lopengl32"
+        ;;
+    *-*-beos* | *-*-haiku*)
+        EXE=""
+        MATHLIB=""
+        SYS_GL_LIBS="-lGL"
+        ;;
+    *-*-darwin* )
+        ISMACOSX="true"
+        EXE=""
+        MATHLIB=""
+        SYS_GL_LIBS="-Wl,-framework,OpenGL"
+        ;;
+    *-*-aix*)
+        ISUNIX="true"
+        EXE=""
+        if test x$ac_cv_c_compiler_gnu = xyes; then
+            CFLAGS="-mthreads"
+        fi
+        SYS_GL_LIBS=""
+        ;;
+    *-*-mint*)
+        EXE=""
+        MATHLIB=""
+        # Extract the first word of "osmesa-config", so it can be a program name with args.
+set dummy osmesa-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_OSMESA_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $OSMESA_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_OSMESA_CONFIG="$OSMESA_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_OSMESA_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  test -z "$ac_cv_path_OSMESA_CONFIG" && ac_cv_path_OSMESA_CONFIG="no"
+  ;;
+esac
+fi
+OSMESA_CONFIG=$ac_cv_path_OSMESA_CONFIG
+if test -n "$OSMESA_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OSMESA_CONFIG" >&5
+$as_echo "$OSMESA_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+        if test "x$OSMESA_CONFIG" = "xyes"; then
+            OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags`
+            OSMESA_LIBS=`$OSMESA_CONFIG --libs`
+            CFLAGS="$CFLAGS $OSMESA_CFLAGS"
+            SYS_GL_LIBS="$OSMESA_LIBS"
+        else
+            SYS_GL_LIBS="-lOSMesa"
+        fi
+        ;;
+    *-*-qnx*)
+        EXE=""
+        MATHLIB=""
+        SYS_GL_LIBS="-lGLES_CM"
+        ;;
+    *)
+                ISUNIX="true"
+        EXE=""
+        MATHLIB="-lm"
+        SYS_GL_LIBS="-lGL"
+        ;;
+esac
+
+
+
+
+
+
+SDL_VERSION=2.0.0
+
+
+
+
+
+
+if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
+	if test -n "$ac_tool_prefix"; then
+  # Extract the first word of "${ac_tool_prefix}pkg-config", so it can be a program name with args.
+set dummy ${ac_tool_prefix}pkg-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_PKG_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $PKG_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_PKG_CONFIG="$PKG_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  ;;
+esac
+fi
+PKG_CONFIG=$ac_cv_path_PKG_CONFIG
+if test -n "$PKG_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $PKG_CONFIG" >&5
+$as_echo "$PKG_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+fi
+if test -z "$ac_cv_path_PKG_CONFIG"; then
+  ac_pt_PKG_CONFIG=$PKG_CONFIG
+  # Extract the first word of "pkg-config", so it can be a program name with args.
+set dummy pkg-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_ac_pt_PKG_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $ac_pt_PKG_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_ac_pt_PKG_CONFIG="$ac_pt_PKG_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_ac_pt_PKG_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  ;;
+esac
+fi
+ac_pt_PKG_CONFIG=$ac_cv_path_ac_pt_PKG_CONFIG
+if test -n "$ac_pt_PKG_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_pt_PKG_CONFIG" >&5
+$as_echo "$ac_pt_PKG_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+  if test "x$ac_pt_PKG_CONFIG" = x; then
+    PKG_CONFIG=""
+  else
+    case $cross_compiling:$ac_tool_warned in
+yes:)
+{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5
+$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;}
+ac_tool_warned=yes ;;
+esac
+    PKG_CONFIG=$ac_pt_PKG_CONFIG
+  fi
+else
+  PKG_CONFIG="$ac_cv_path_PKG_CONFIG"
+fi
+
+fi
+if test -n "$PKG_CONFIG"; then
+	_pkg_min_version=0.9.0
+	{ $as_echo "$as_me:${as_lineno-$LINENO}: checking pkg-config is at least version $_pkg_min_version" >&5
+$as_echo_n "checking pkg-config is at least version $_pkg_min_version... " >&6; }
+	if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
+		{ $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+	else
+		{ $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+		PKG_CONFIG=""
+	fi
+fi
+
+# Check whether --with-sdl-prefix was given.
+if test "${with_sdl_prefix+set}" = set; then :
+  withval=$with_sdl_prefix; sdl_prefix="$withval"
+else
+  sdl_prefix=""
+fi
+
+
+# Check whether --with-sdl-exec-prefix was given.
+if test "${with_sdl_exec_prefix+set}" = set; then :
+  withval=$with_sdl_exec_prefix; sdl_exec_prefix="$withval"
+else
+  sdl_exec_prefix=""
+fi
+
+# Check whether --enable-sdltest was given.
+if test "${enable_sdltest+set}" = set; then :
+  enableval=$enable_sdltest;
+else
+  enable_sdltest=yes
+fi
+
+
+  min_sdl_version=$SDL_VERSION
+
+  if test "x$sdl_prefix$sdl_exec_prefix" = x ; then
+
+pkg_failed=no
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for SDL" >&5
+$as_echo_n "checking for SDL... " >&6; }
+
+if test -n "$SDL_CFLAGS"; then
+    pkg_cv_SDL_CFLAGS="$SDL_CFLAGS"
+ elif test -n "$PKG_CONFIG"; then
+    if test -n "$PKG_CONFIG" && \
+    { { $as_echo "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"sdl2 >= \$min_sdl_version\""; } >&5
+  ($PKG_CONFIG --exists --print-errors "sdl2 >= $min_sdl_version") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+  pkg_cv_SDL_CFLAGS=`$PKG_CONFIG --cflags "sdl2 >= $min_sdl_version" 2>/dev/null`
+else
+  pkg_failed=yes
+fi
+ else
+    pkg_failed=untried
+fi
+if test -n "$SDL_LIBS"; then
+    pkg_cv_SDL_LIBS="$SDL_LIBS"
+ elif test -n "$PKG_CONFIG"; then
+    if test -n "$PKG_CONFIG" && \
+    { { $as_echo "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"sdl2 >= \$min_sdl_version\""; } >&5
+  ($PKG_CONFIG --exists --print-errors "sdl2 >= $min_sdl_version") 2>&5
+  ac_status=$?
+  $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
+  test $ac_status = 0; }; then
+  pkg_cv_SDL_LIBS=`$PKG_CONFIG --libs "sdl2 >= $min_sdl_version" 2>/dev/null`
+else
+  pkg_failed=yes
+fi
+ else
+    pkg_failed=untried
+fi
+
+
+
+if test $pkg_failed = yes; then
+   	{ $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
+        _pkg_short_errors_supported=yes
+else
+        _pkg_short_errors_supported=no
+fi
+        if test $_pkg_short_errors_supported = yes; then
+	        SDL_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors "sdl2 >= $min_sdl_version" 2>&1`
+        else
+	        SDL_PKG_ERRORS=`$PKG_CONFIG --print-errors "sdl2 >= $min_sdl_version" 2>&1`
+        fi
+	# Put the nasty error message in config.log where it belongs
+	echo "$SDL_PKG_ERRORS" >&5
+
+	sdl_pc=no
+elif test $pkg_failed = untried; then
+     	{ $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+	sdl_pc=no
+else
+	SDL_CFLAGS=$pkg_cv_SDL_CFLAGS
+	SDL_LIBS=$pkg_cv_SDL_LIBS
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+	sdl_pc=yes
+fi
+  else
+    sdl_pc=no
+    if test x$sdl_exec_prefix != x ; then
+      sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix"
+      if test x${SDL_CONFIG+set} != xset ; then
+        SDL_CONFIG=$sdl_exec_prefix/bin/sdl2-config
+      fi
+    fi
+    if test x$sdl_prefix != x ; then
+      sdl_config_args="$sdl_config_args --prefix=$sdl_prefix"
+      if test x${SDL_CONFIG+set} != xset ; then
+        SDL_CONFIG=$sdl_prefix/bin/sdl2-config
+      fi
+    fi
+  fi
+
+  if test "x$sdl_pc" = xyes ; then
+    no_sdl=""
+    SDL_CONFIG="pkg-config sdl2"
+  else
+    as_save_PATH="$PATH"
+    if test "x$prefix" != xNONE && test "$cross_compiling" != yes; then
+      PATH="$prefix/bin:$prefix/usr/bin:$PATH"
+    fi
+    # Extract the first word of "sdl2-config", so it can be a program name with args.
+set dummy sdl2-config; ac_word=$2
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5
+$as_echo_n "checking for $ac_word... " >&6; }
+if ${ac_cv_path_SDL_CONFIG+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  case $SDL_CONFIG in
+  [\\/]* | ?:[\\/]*)
+  ac_cv_path_SDL_CONFIG="$SDL_CONFIG" # Let the user override the test with a path.
+  ;;
+  *)
+  as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    for ac_exec_ext in '' $ac_executable_extensions; do
+  if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then
+    ac_cv_path_SDL_CONFIG="$as_dir/$ac_word$ac_exec_ext"
+    $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5
+    break 2
+  fi
+done
+  done
+IFS=$as_save_IFS
+
+  test -z "$ac_cv_path_SDL_CONFIG" && ac_cv_path_SDL_CONFIG="no"
+  ;;
+esac
+fi
+SDL_CONFIG=$ac_cv_path_SDL_CONFIG
+if test -n "$SDL_CONFIG"; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $SDL_CONFIG" >&5
+$as_echo "$SDL_CONFIG" >&6; }
+else
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+fi
+
+
+    PATH="$as_save_PATH"
+    { $as_echo "$as_me:${as_lineno-$LINENO}: checking for SDL - version >= $min_sdl_version" >&5
+$as_echo_n "checking for SDL - version >= $min_sdl_version... " >&6; }
+    no_sdl=""
+
+    if test "$SDL_CONFIG" = "no" ; then
+      no_sdl=yes
+    else
+      SDL_CFLAGS=`$SDL_CONFIG $sdl_config_args --cflags`
+      SDL_LIBS=`$SDL_CONFIG $sdl_config_args --libs`
+
+      sdl_major_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\1/'`
+      sdl_minor_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\2/'`
+      sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \
+             sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\3/'`
+      if test "x$enable_sdltest" = "xyes" ; then
+        ac_save_CFLAGS="$CFLAGS"
+        ac_save_CXXFLAGS="$CXXFLAGS"
+        ac_save_LIBS="$LIBS"
+        CFLAGS="$CFLAGS $SDL_CFLAGS"
+        CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+        LIBS="$LIBS $SDL_LIBS"
+      rm -f conf.sdltest
+      if test "$cross_compiling" = yes; then :
+  echo $ac_n "cross compiling; assumed OK... $ac_c"
+else
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "SDL.h"
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+
+  if (str)
+    {
+      new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+
+  return new_str;
+}
+
+int main (int argc, char *argv[])
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  /* This hangs on some systems (?)
+  system ("touch conf.sdltest");
+  */
+  { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_sdl_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_sdl_version");
+     exit(1);
+   }
+
+   if (($sdl_major_version > major) ||
+      (($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
+      (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'sdl2-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
+      printf("*** of SDL required is %d.%d.%d. If sdl2-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If sdl2-config was wrong, set the environment variable SDL_CONFIG\n");
+      printf("*** to point to the correct copy of sdl2-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+
+else
+  no_sdl=yes
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+  conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
+        CFLAGS="$ac_save_CFLAGS"
+        CXXFLAGS="$ac_save_CXXFLAGS"
+        LIBS="$ac_save_LIBS"
+      fi
+    fi
+    if test "x$no_sdl" = x ; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+    else
+      { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+    fi
+  fi
+  if test "x$no_sdl" = x ; then
+     :
+  else
+     if test "$SDL_CONFIG" = "no" ; then
+       echo "*** The sdl2-config script installed by SDL could not be found"
+       echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the SDL_CONFIG environment variable to the"
+       echo "*** full path to sdl2-config."
+     else
+       if test -f conf.sdltest ; then
+        :
+       else
+          echo "*** Could not run SDL test program, checking why..."
+          CFLAGS="$CFLAGS $SDL_CFLAGS"
+          CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+          LIBS="$LIBS $SDL_LIBS"
+          cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+#include <stdio.h>
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{ return 0; }
+#undef  main
+#define main K_and_R_C_main
+
+int
+main ()
+{
+ return 0;
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+   echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding SDL or finding the wrong"
+          echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"
+else
+   echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means SDL was incorrectly installed"
+          echo "*** or that you have moved SDL since it was installed. In the latter case, you"
+          echo "*** may want to edit the sdl2-config script: $SDL_CONFIG"
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+          CFLAGS="$ac_save_CFLAGS"
+          CXXFLAGS="$ac_save_CXXFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     SDL_CFLAGS=""
+     SDL_LIBS=""
+     as_fn_error $? "*** SDL version $SDL_VERSION not found!" "$LINENO" 5
+
+  fi
+
+
+  rm -f conf.sdltest
+
+CFLAGS="$CFLAGS $SDL_CFLAGS"
+LIBS="$LIBS -lSDL2_test $SDL_LIBS"
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to run the C preprocessor" >&5
+$as_echo_n "checking how to run the C preprocessor... " >&6; }
+# On Suns, sometimes $CPP names a directory.
+if test -n "$CPP" && test -d "$CPP"; then
+  CPP=
+fi
+if test -z "$CPP"; then
+  if ${ac_cv_prog_CPP+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+      # Double quotes because CPP needs to be expanded
+    for CPP in "$CC -E" "$CC -E -traditional-cpp" "/lib/cpp"
+    do
+      ac_preproc_ok=false
+for ac_c_preproc_warn_flag in '' yes
+do
+  # Use a header file that comes with gcc, so configuring glibc
+  # with a fresh cross-compiler works.
+  # Prefer <limits.h> to <assert.h> if __STDC__ is defined, since
+  # <limits.h> exists even on freestanding compilers.
+  # On the NeXT, cc -E runs the code through the compiler's parser,
+  # not just through cpp. "Syntax error" is here to catch this case.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifdef __STDC__
+# include <limits.h>
+#else
+# include <assert.h>
+#endif
+		     Syntax error
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+
+else
+  # Broken: fails on valid input.
+continue
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+  # OK, works on sane cases.  Now check whether nonexistent headers
+  # can be detected and how.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ac_nonexistent.h>
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+  # Broken: success on invalid input.
+continue
+else
+  # Passes both tests.
+ac_preproc_ok=:
+break
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+done
+# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped.
+rm -f conftest.i conftest.err conftest.$ac_ext
+if $ac_preproc_ok; then :
+  break
+fi
+
+    done
+    ac_cv_prog_CPP=$CPP
+
+fi
+  CPP=$ac_cv_prog_CPP
+else
+  ac_cv_prog_CPP=$CPP
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $CPP" >&5
+$as_echo "$CPP" >&6; }
+ac_preproc_ok=false
+for ac_c_preproc_warn_flag in '' yes
+do
+  # Use a header file that comes with gcc, so configuring glibc
+  # with a fresh cross-compiler works.
+  # Prefer <limits.h> to <assert.h> if __STDC__ is defined, since
+  # <limits.h> exists even on freestanding compilers.
+  # On the NeXT, cc -E runs the code through the compiler's parser,
+  # not just through cpp. "Syntax error" is here to catch this case.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#ifdef __STDC__
+# include <limits.h>
+#else
+# include <assert.h>
+#endif
+		     Syntax error
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+
+else
+  # Broken: fails on valid input.
+continue
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+  # OK, works on sane cases.  Now check whether nonexistent headers
+  # can be detected and how.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <ac_nonexistent.h>
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+  # Broken: success on invalid input.
+continue
+else
+  # Passes both tests.
+ac_preproc_ok=:
+break
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+
+done
+# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped.
+rm -f conftest.i conftest.err conftest.$ac_ext
+if $ac_preproc_ok; then :
+
+else
+  { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
+$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
+as_fn_error $? "C preprocessor \"$CPP\" fails sanity check
+See \`config.log' for more details" "$LINENO" 5; }
+fi
+
+ac_ext=c
+ac_cpp='$CPP $CPPFLAGS'
+ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5'
+ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5'
+ac_compiler_gnu=$ac_cv_c_compiler_gnu
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for X" >&5
+$as_echo_n "checking for X... " >&6; }
+
+
+# Check whether --with-x was given.
+if test "${with_x+set}" = set; then :
+  withval=$with_x;
+fi
+
+# $have_x is `yes', `no', `disabled', or empty when we do not yet know.
+if test "x$with_x" = xno; then
+  # The user explicitly disabled X.
+  have_x=disabled
+else
+  case $x_includes,$x_libraries in #(
+    *\'*) as_fn_error $? "cannot use X directory names containing '" "$LINENO" 5;; #(
+    *,NONE | NONE,*) if ${ac_cv_have_x+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  # One or both of the vars are not set, and there is no cached value.
+ac_x_includes=no ac_x_libraries=no
+rm -f -r conftest.dir
+if mkdir conftest.dir; then
+  cd conftest.dir
+  cat >Imakefile <<'_ACEOF'
+incroot:
+	@echo incroot='${INCROOT}'
+usrlibdir:
+	@echo usrlibdir='${USRLIBDIR}'
+libdir:
+	@echo libdir='${LIBDIR}'
+_ACEOF
+  if (export CC; ${XMKMF-xmkmf}) >/dev/null 2>/dev/null && test -f Makefile; then
+    # GNU make sometimes prints "make[1]: Entering ...", which would confuse us.
+    for ac_var in incroot usrlibdir libdir; do
+      eval "ac_im_$ac_var=\`\${MAKE-make} $ac_var 2>/dev/null | sed -n 's/^$ac_var=//p'\`"
+    done
+    # Open Windows xmkmf reportedly sets LIBDIR instead of USRLIBDIR.
+    for ac_extension in a so sl dylib la dll; do
+      if test ! -f "$ac_im_usrlibdir/libX11.$ac_extension" &&
+	 test -f "$ac_im_libdir/libX11.$ac_extension"; then
+	ac_im_usrlibdir=$ac_im_libdir; break
+      fi
+    done
+    # Screen out bogus values from the imake configuration.  They are
+    # bogus both because they are the default anyway, and because
+    # using them would break gcc on systems where it needs fixed includes.
+    case $ac_im_incroot in
+	/usr/include) ac_x_includes= ;;
+	*) test -f "$ac_im_incroot/X11/Xos.h" && ac_x_includes=$ac_im_incroot;;
+    esac
+    case $ac_im_usrlibdir in
+	/usr/lib | /usr/lib64 | /lib | /lib64) ;;
+	*) test -d "$ac_im_usrlibdir" && ac_x_libraries=$ac_im_usrlibdir ;;
+    esac
+  fi
+  cd ..
+  rm -f -r conftest.dir
+fi
+
+# Standard set of common directories for X headers.
+# Check X11 before X11Rn because it is often a symlink to the current release.
+ac_x_header_dirs='
+/usr/X11/include
+/usr/X11R7/include
+/usr/X11R6/include
+/usr/X11R5/include
+/usr/X11R4/include
+
+/usr/include/X11
+/usr/include/X11R7
+/usr/include/X11R6
+/usr/include/X11R5
+/usr/include/X11R4
+
+/usr/local/X11/include
+/usr/local/X11R7/include
+/usr/local/X11R6/include
+/usr/local/X11R5/include
+/usr/local/X11R4/include
+
+/usr/local/include/X11
+/usr/local/include/X11R7
+/usr/local/include/X11R6
+/usr/local/include/X11R5
+/usr/local/include/X11R4
+
+/usr/X386/include
+/usr/x386/include
+/usr/XFree86/include/X11
+
+/usr/include
+/usr/local/include
+/usr/unsupported/include
+/usr/athena/include
+/usr/local/x11r5/include
+/usr/lpp/Xamples/include
+
+/usr/openwin/include
+/usr/openwin/share/include'
+
+if test "$ac_x_includes" = no; then
+  # Guess where to find include files, by looking for Xlib.h.
+  # First, try using that file with no special directory specified.
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <X11/Xlib.h>
+_ACEOF
+if ac_fn_c_try_cpp "$LINENO"; then :
+  # We can compile using X headers with no special include directory.
+ac_x_includes=
+else
+  for ac_dir in $ac_x_header_dirs; do
+  if test -r "$ac_dir/X11/Xlib.h"; then
+    ac_x_includes=$ac_dir
+    break
+  fi
+done
+fi
+rm -f conftest.err conftest.i conftest.$ac_ext
+fi # $ac_x_includes = no
+
+if test "$ac_x_libraries" = no; then
+  # Check for the libraries.
+  # See if we find them without any special options.
+  # Don't add to $LIBS permanently.
+  ac_save_LIBS=$LIBS
+  LIBS="-lX11 $LIBS"
+  cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+#include <X11/Xlib.h>
+int
+main ()
+{
+XrmInitialize ()
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  LIBS=$ac_save_LIBS
+# We can link X programs with no special library path.
+ac_x_libraries=
+else
+  LIBS=$ac_save_LIBS
+for ac_dir in `$as_echo "$ac_x_includes $ac_x_header_dirs" | sed s/include/lib/g`
+do
+  # Don't even attempt the hair of trying to link an X program!
+  for ac_extension in a so sl dylib la dll; do
+    if test -r "$ac_dir/libX11.$ac_extension"; then
+      ac_x_libraries=$ac_dir
+      break 2
+    fi
+  done
+done
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+fi # $ac_x_libraries = no
+
+case $ac_x_includes,$ac_x_libraries in #(
+  no,* | *,no | *\'*)
+    # Didn't find X, or a directory has "'" in its name.
+    ac_cv_have_x="have_x=no";; #(
+  *)
+    # Record where we found X for the cache.
+    ac_cv_have_x="have_x=yes\
+	ac_x_includes='$ac_x_includes'\
+	ac_x_libraries='$ac_x_libraries'"
+esac
+fi
+;; #(
+    *) have_x=yes;;
+  esac
+  eval "$ac_cv_have_x"
+fi # $with_x != no
+
+if test "$have_x" != yes; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_x" >&5
+$as_echo "$have_x" >&6; }
+  no_x=yes
+else
+  # If each of the values was on the command line, it overrides each guess.
+  test "x$x_includes" = xNONE && x_includes=$ac_x_includes
+  test "x$x_libraries" = xNONE && x_libraries=$ac_x_libraries
+  # Update the cache value to reflect the command line values.
+  ac_cv_have_x="have_x=yes\
+	ac_x_includes='$x_includes'\
+	ac_x_libraries='$x_libraries'"
+  { $as_echo "$as_me:${as_lineno-$LINENO}: result: libraries $x_libraries, headers $x_includes" >&5
+$as_echo "libraries $x_libraries, headers $x_includes" >&6; }
+fi
+
+if test x$have_x = xyes; then
+    if test x$ac_x_includes = xno || test x$ac_x_includes = x; then
+        :
+    else
+        CFLAGS="$CFLAGS -I$ac_x_includes"
+    fi
+    if test x$ac_x_libraries = xno || test x$ac_x_libraries = x; then
+        :
+    else
+        XPATH="-L$ac_x_libraries"
+        XLIB="-L$ac_x_libraries -lX11"
+    fi
+fi
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL support" >&5
+$as_echo_n "checking for OpenGL support... " >&6; }
+have_opengl=no
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+ #include "SDL_opengl.h"
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+have_opengl=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_opengl" >&5
+$as_echo "$have_opengl" >&6; }
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES support" >&5
+$as_echo_n "checking for OpenGL ES support... " >&6; }
+have_opengles=no
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+ #if defined (__IPHONEOS__)
+    #include <OpenGLES/ES1/gl.h>
+ #else
+    #include <GLES/gl.h>
+ #endif /* __QNXNTO__ */
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+have_opengles=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_opengles" >&5
+$as_echo "$have_opengles" >&6; }
+
+GLLIB=""
+if test x$have_opengles = xyes; then
+    CFLAGS="$CFLAGS -DHAVE_OPENGLES"
+    GLLIB="$XPATH -lGLESv1_CM"
+elif test x$have_opengl = xyes; then
+    CFLAGS="$CFLAGS -DHAVE_OPENGL"
+    GLLIB="$XPATH $SYS_GL_LIBS"
+else
+    GLLIB=""
+fi
+
+
+
+
+{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for TTF_Init in -lSDL2_ttf" >&5
+$as_echo_n "checking for TTF_Init in -lSDL2_ttf... " >&6; }
+if ${ac_cv_lib_SDL2_ttf_TTF_Init+:} false; then :
+  $as_echo_n "(cached) " >&6
+else
+  ac_check_lib_save_LIBS=$LIBS
+LIBS="-lSDL2_ttf  $LIBS"
+cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+/* Override any GCC internal prototype to avoid an error.
+   Use char because int might match the return type of a GCC
+   builtin and then its argument prototype would still apply.  */
+#ifdef __cplusplus
+extern "C"
+#endif
+char TTF_Init ();
+int
+main ()
+{
+return TTF_Init ();
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_link "$LINENO"; then :
+  ac_cv_lib_SDL2_ttf_TTF_Init=yes
+else
+  ac_cv_lib_SDL2_ttf_TTF_Init=no
+fi
+rm -f core conftest.err conftest.$ac_objext \
+    conftest$ac_exeext conftest.$ac_ext
+LIBS=$ac_check_lib_save_LIBS
+fi
+{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_SDL2_ttf_TTF_Init" >&5
+$as_echo "$ac_cv_lib_SDL2_ttf_TTF_Init" >&6; }
+if test "x$ac_cv_lib_SDL2_ttf_TTF_Init" = xyes; then :
+  have_SDL_ttf=yes
+fi
+
+if test x$have_SDL_ttf = xyes; then
+    CFLAGS="$CFLAGS -DHAVE_SDL_TTF"
+    SDL_TTF_LIB="-lSDL2_ttf"
+fi
+
+
+ac_config_files="$ac_config_files Makefile"
+
+cat >confcache <<\_ACEOF
+# This file is a shell script that caches the results of configure
+# tests run on this system so they can be shared between configure
+# scripts and configure runs, see configure's option --config-cache.
+# It is not useful on other systems.  If it contains results you don't
+# want to keep, you may remove or edit it.
+#
+# config.status only pays attention to the cache file if you give it
+# the --recheck option to rerun configure.
+#
+# `ac_cv_env_foo' variables (set or unset) will be overridden when
+# loading this file, other *unset* `ac_cv_foo' will be assigned the
+# following values.
+
+_ACEOF
+
+# The following way of writing the cache mishandles newlines in values,
+# but we know of no workaround that is simple, portable, and efficient.
+# So, we kill variables containing newlines.
+# Ultrix sh set writes to stderr and can't be redirected directly,
+# and sets the high bit in the cache file unless we assign to the vars.
+(
+  for ac_var in `(set) 2>&1 | sed -n 's/^\([a-zA-Z_][a-zA-Z0-9_]*\)=.*/\1/p'`; do
+    eval ac_val=\$$ac_var
+    case $ac_val in #(
+    *${as_nl}*)
+      case $ac_var in #(
+      *_cv_*) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: cache variable $ac_var contains a newline" >&5
+$as_echo "$as_me: WARNING: cache variable $ac_var contains a newline" >&2;} ;;
+      esac
+      case $ac_var in #(
+      _ | IFS | as_nl) ;; #(
+      BASH_ARGV | BASH_SOURCE) eval $ac_var= ;; #(
+      *) { eval $ac_var=; unset $ac_var;} ;;
+      esac ;;
+    esac
+  done
+
+  (set) 2>&1 |
+    case $as_nl`(ac_space=' '; set) 2>&1` in #(
+    *${as_nl}ac_space=\ *)
+      # `set' does not quote correctly, so add quotes: double-quote
+      # substitution turns \\\\ into \\, and sed turns \\ into \.
+      sed -n \
+	"s/'/'\\\\''/g;
+	  s/^\\([_$as_cr_alnum]*_cv_[_$as_cr_alnum]*\\)=\\(.*\\)/\\1='\\2'/p"
+      ;; #(
+    *)
+      # `set' quotes correctly as required by POSIX, so do not add quotes.
+      sed -n "/^[_$as_cr_alnum]*_cv_[_$as_cr_alnum]*=/p"
+      ;;
+    esac |
+    sort
+) |
+  sed '
+     /^ac_cv_env_/b end
+     t clear
+     :clear
+     s/^\([^=]*\)=\(.*[{}].*\)$/test "${\1+set}" = set || &/
+     t end
+     s/^\([^=]*\)=\(.*\)$/\1=${\1=\2}/
+     :end' >>confcache
+if diff "$cache_file" confcache >/dev/null 2>&1; then :; else
+  if test -w "$cache_file"; then
+    if test "x$cache_file" != "x/dev/null"; then
+      { $as_echo "$as_me:${as_lineno-$LINENO}: updating cache $cache_file" >&5
+$as_echo "$as_me: updating cache $cache_file" >&6;}
+      if test ! -f "$cache_file" || test -h "$cache_file"; then
+	cat confcache >"$cache_file"
+      else
+        case $cache_file in #(
+        */* | ?:*)
+	  mv -f confcache "$cache_file"$$ &&
+	  mv -f "$cache_file"$$ "$cache_file" ;; #(
+        *)
+	  mv -f confcache "$cache_file" ;;
+	esac
+      fi
+    fi
+  else
+    { $as_echo "$as_me:${as_lineno-$LINENO}: not updating unwritable cache $cache_file" >&5
+$as_echo "$as_me: not updating unwritable cache $cache_file" >&6;}
+  fi
+fi
+rm -f confcache
+
+test "x$prefix" = xNONE && prefix=$ac_default_prefix
+# Let make expand exec_prefix.
+test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
+
+# Transform confdefs.h into DEFS.
+# Protect against shell expansion while executing Makefile rules.
+# Protect against Makefile macro expansion.
+#
+# If the first sed substitution is executed (which looks for macros that
+# take arguments), then branch to the quote section.  Otherwise,
+# look for a macro that doesn't take arguments.
+ac_script='
+:mline
+/\\$/{
+ N
+ s,\\\n,,
+ b mline
+}
+t clear
+:clear
+s/^[	 ]*#[	 ]*define[	 ][	 ]*\([^	 (][^	 (]*([^)]*)\)[	 ]*\(.*\)/-D\1=\2/g
+t quote
+s/^[	 ]*#[	 ]*define[	 ][	 ]*\([^	 ][^	 ]*\)[	 ]*\(.*\)/-D\1=\2/g
+t quote
+b any
+:quote
+s/[	 `~#$^&*(){}\\|;'\''"<>?]/\\&/g
+s/\[/\\&/g
+s/\]/\\&/g
+s/\$/$$/g
+H
+:any
+${
+	g
+	s/^\n//
+	s/\n/ /g
+	p
+}
+'
+DEFS=`sed -n "$ac_script" confdefs.h`
+
+
+ac_libobjs=
+ac_ltlibobjs=
+U=
+for ac_i in : $LIBOBJS; do test "x$ac_i" = x: && continue
+  # 1. Remove the extension, and $U if already installed.
+  ac_script='s/\$U\././;s/\.o$//;s/\.obj$//'
+  ac_i=`$as_echo "$ac_i" | sed "$ac_script"`
+  # 2. Prepend LIBOBJDIR.  When used with automake>=1.10 LIBOBJDIR
+  #    will be set to the directory where LIBOBJS objects are built.
+  as_fn_append ac_libobjs " \${LIBOBJDIR}$ac_i\$U.$ac_objext"
+  as_fn_append ac_ltlibobjs " \${LIBOBJDIR}$ac_i"'$U.lo'
+done
+LIBOBJS=$ac_libobjs
+
+LTLIBOBJS=$ac_ltlibobjs
+
+
+
+: "${CONFIG_STATUS=./config.status}"
+ac_write_fail=0
+ac_clean_files_save=$ac_clean_files
+ac_clean_files="$ac_clean_files $CONFIG_STATUS"
+{ $as_echo "$as_me:${as_lineno-$LINENO}: creating $CONFIG_STATUS" >&5
+$as_echo "$as_me: creating $CONFIG_STATUS" >&6;}
+as_write_fail=0
+cat >$CONFIG_STATUS <<_ASEOF || as_write_fail=1
+#! $SHELL
+# Generated by $as_me.
+# Run this file to recreate the current configuration.
+# Compiler output produced by configure, useful for debugging
+# configure, is in config.log if it exists.
+
+debug=false
+ac_cs_recheck=false
+ac_cs_silent=false
+
+SHELL=\${CONFIG_SHELL-$SHELL}
+export SHELL
+_ASEOF
+cat >>$CONFIG_STATUS <<\_ASEOF || as_write_fail=1
+## -------------------- ##
+## M4sh Initialization. ##
+## -------------------- ##
+
+# Be more Bourne compatible
+DUALCASE=1; export DUALCASE # for MKS sh
+if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then :
+  emulate sh
+  NULLCMD=:
+  # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which
+  # is contrary to our usage.  Disable this feature.
+  alias -g '${1+"$@"}'='"$@"'
+  setopt NO_GLOB_SUBST
+else
+  case `(set -o) 2>/dev/null` in #(
+  *posix*) :
+    set -o posix ;; #(
+  *) :
+     ;;
+esac
+fi
+
+
+as_nl='
+'
+export as_nl
+# Printing a long string crashes Solaris 7 /usr/bin/printf.
+as_echo='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo
+as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo$as_echo
+# Prefer a ksh shell builtin over an external printf program on Solaris,
+# but without wasting forks for bash or zsh.
+if test -z "$BASH_VERSION$ZSH_VERSION" \
+    && (test "X`print -r -- $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='print -r --'
+  as_echo_n='print -rn --'
+elif (test "X`printf %s $as_echo`" = "X$as_echo") 2>/dev/null; then
+  as_echo='printf %s\n'
+  as_echo_n='printf %s'
+else
+  if test "X`(/usr/ucb/echo -n -n $as_echo) 2>/dev/null`" = "X-n $as_echo"; then
+    as_echo_body='eval /usr/ucb/echo -n "$1$as_nl"'
+    as_echo_n='/usr/ucb/echo -n'
+  else
+    as_echo_body='eval expr "X$1" : "X\\(.*\\)"'
+    as_echo_n_body='eval
+      arg=$1;
+      case $arg in #(
+      *"$as_nl"*)
+	expr "X$arg" : "X\\(.*\\)$as_nl";
+	arg=`expr "X$arg" : ".*$as_nl\\(.*\\)"`;;
+      esac;
+      expr "X$arg" : "X\\(.*\\)" | tr -d "$as_nl"
+    '
+    export as_echo_n_body
+    as_echo_n='sh -c $as_echo_n_body as_echo'
+  fi
+  export as_echo_body
+  as_echo='sh -c $as_echo_body as_echo'
+fi
+
+# The user is always right.
+if test "${PATH_SEPARATOR+set}" != set; then
+  PATH_SEPARATOR=:
+  (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && {
+    (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 ||
+      PATH_SEPARATOR=';'
+  }
+fi
+
+
+# IFS
+# We need space, tab and new line, in precisely that order.  Quoting is
+# there to prevent editors from complaining about space-tab.
+# (If _AS_PATH_WALK were called with IFS unset, it would disable word
+# splitting by setting IFS to empty value.)
+IFS=" ""	$as_nl"
+
+# Find who we are.  Look in the path if we contain no directory separator.
+as_myself=
+case $0 in #((
+  *[\\/]* ) as_myself=$0 ;;
+  *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+    test -r "$as_dir/$0" && as_myself=$as_dir/$0 && break
+  done
+IFS=$as_save_IFS
+
+     ;;
+esac
+# We did not find ourselves, most probably we were run as `sh COMMAND'
+# in which case we are not to be found in the path.
+if test "x$as_myself" = x; then
+  as_myself=$0
+fi
+if test ! -f "$as_myself"; then
+  $as_echo "$as_myself: error: cannot find myself; rerun with an absolute file name" >&2
+  exit 1
+fi
+
+# Unset variables that we do not need and which cause bugs (e.g. in
+# pre-3.0 UWIN ksh).  But do not cause bugs in bash 2.01; the "|| exit 1"
+# suppresses any "Segmentation fault" message there.  '((' could
+# trigger a bug in pdksh 5.2.14.
+for as_var in BASH_ENV ENV MAIL MAILPATH
+do eval test x\${$as_var+set} = xset \
+  && ( (unset $as_var) || exit 1) >/dev/null 2>&1 && unset $as_var || :
+done
+PS1='$ '
+PS2='> '
+PS4='+ '
+
+# NLS nuisances.
+LC_ALL=C
+export LC_ALL
+LANGUAGE=C
+export LANGUAGE
+
+# CDPATH.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+
+# as_fn_error STATUS ERROR [LINENO LOG_FD]
+# ----------------------------------------
+# Output "`basename $0`: error: ERROR" to stderr. If LINENO and LOG_FD are
+# provided, also output the error to LOG_FD, referencing LINENO. Then exit the
+# script with STATUS, using 1 if that was 0.
+as_fn_error ()
+{
+  as_status=$1; test $as_status -eq 0 && as_status=1
+  if test "$4"; then
+    as_lineno=${as_lineno-"$3"} as_lineno_stack=as_lineno_stack=$as_lineno_stack
+    $as_echo "$as_me:${as_lineno-$LINENO}: error: $2" >&$4
+  fi
+  $as_echo "$as_me: error: $2" >&2
+  as_fn_exit $as_status
+} # as_fn_error
+
+
+# as_fn_set_status STATUS
+# -----------------------
+# Set $? to STATUS, without forking.
+as_fn_set_status ()
+{
+  return $1
+} # as_fn_set_status
+
+# as_fn_exit STATUS
+# -----------------
+# Exit the shell with STATUS, even in a "trap 0" or "set -e" context.
+as_fn_exit ()
+{
+  set +e
+  as_fn_set_status $1
+  exit $1
+} # as_fn_exit
+
+# as_fn_unset VAR
+# ---------------
+# Portably unset VAR.
+as_fn_unset ()
+{
+  { eval $1=; unset $1;}
+}
+as_unset=as_fn_unset
+# as_fn_append VAR VALUE
+# ----------------------
+# Append the text in VALUE to the end of the definition contained in VAR. Take
+# advantage of any shell optimizations that allow amortized linear growth over
+# repeated appends, instead of the typical quadratic growth present in naive
+# implementations.
+if (eval "as_var=1; as_var+=2; test x\$as_var = x12") 2>/dev/null; then :
+  eval 'as_fn_append ()
+  {
+    eval $1+=\$2
+  }'
+else
+  as_fn_append ()
+  {
+    eval $1=\$$1\$2
+  }
+fi # as_fn_append
+
+# as_fn_arith ARG...
+# ------------------
+# Perform arithmetic evaluation on the ARGs, and store the result in the
+# global $as_val. Take advantage of shells that can avoid forks. The arguments
+# must be portable across $(()) and expr.
+if (eval "test \$(( 1 + 1 )) = 2") 2>/dev/null; then :
+  eval 'as_fn_arith ()
+  {
+    as_val=$(( $* ))
+  }'
+else
+  as_fn_arith ()
+  {
+    as_val=`expr "$@" || test $? -eq 1`
+  }
+fi # as_fn_arith
+
+
+if expr a : '\(a\)' >/dev/null 2>&1 &&
+   test "X`expr 00001 : '.*\(...\)'`" = X001; then
+  as_expr=expr
+else
+  as_expr=false
+fi
+
+if (basename -- /) >/dev/null 2>&1 && test "X`basename -- / 2>&1`" = "X/"; then
+  as_basename=basename
+else
+  as_basename=false
+fi
+
+if (as_dir=`dirname -- /` && test "X$as_dir" = X/) >/dev/null 2>&1; then
+  as_dirname=dirname
+else
+  as_dirname=false
+fi
+
+as_me=`$as_basename -- "$0" ||
+$as_expr X/"$0" : '.*/\([^/][^/]*\)/*$' \| \
+	 X"$0" : 'X\(//\)$' \| \
+	 X"$0" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X/"$0" |
+    sed '/^.*\/\([^/][^/]*\)\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\/\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+
+# Avoid depending upon Character Ranges.
+as_cr_letters='abcdefghijklmnopqrstuvwxyz'
+as_cr_LETTERS='ABCDEFGHIJKLMNOPQRSTUVWXYZ'
+as_cr_Letters=$as_cr_letters$as_cr_LETTERS
+as_cr_digits='0123456789'
+as_cr_alnum=$as_cr_Letters$as_cr_digits
+
+ECHO_C= ECHO_N= ECHO_T=
+case `echo -n x` in #(((((
+-n*)
+  case `echo 'xy\c'` in
+  *c*) ECHO_T='	';;	# ECHO_T is single tab character.
+  xy)  ECHO_C='\c';;
+  *)   echo `echo ksh88 bug on AIX 6.1` > /dev/null
+       ECHO_T='	';;
+  esac;;
+*)
+  ECHO_N='-n';;
+esac
+
+rm -f conf$$ conf$$.exe conf$$.file
+if test -d conf$$.dir; then
+  rm -f conf$$.dir/conf$$.file
+else
+  rm -f conf$$.dir
+  mkdir conf$$.dir 2>/dev/null
+fi
+if (echo >conf$$.file) 2>/dev/null; then
+  if ln -s conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s='ln -s'
+    # ... but there are two gotchas:
+    # 1) On MSYS, both `ln -s file dir' and `ln file dir' fail.
+    # 2) DJGPP < 2.04 has no symlinks; `ln -s' creates a wrapper executable.
+    # In both cases, we have to default to `cp -pR'.
+    ln -s conf$$.file conf$$.dir 2>/dev/null && test ! -f conf$$.exe ||
+      as_ln_s='cp -pR'
+  elif ln conf$$.file conf$$ 2>/dev/null; then
+    as_ln_s=ln
+  else
+    as_ln_s='cp -pR'
+  fi
+else
+  as_ln_s='cp -pR'
+fi
+rm -f conf$$ conf$$.exe conf$$.dir/conf$$.file conf$$.file
+rmdir conf$$.dir 2>/dev/null
+
+
+# as_fn_mkdir_p
+# -------------
+# Create "$as_dir" as a directory, including parents if necessary.
+as_fn_mkdir_p ()
+{
+
+  case $as_dir in #(
+  -*) as_dir=./$as_dir;;
+  esac
+  test -d "$as_dir" || eval $as_mkdir_p || {
+    as_dirs=
+    while :; do
+      case $as_dir in #(
+      *\'*) as_qdir=`$as_echo "$as_dir" | sed "s/'/'\\\\\\\\''/g"`;; #'(
+      *) as_qdir=$as_dir;;
+      esac
+      as_dirs="'$as_qdir' $as_dirs"
+      as_dir=`$as_dirname -- "$as_dir" ||
+$as_expr X"$as_dir" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$as_dir" : 'X\(//\)[^/]' \| \
+	 X"$as_dir" : 'X\(//\)$' \| \
+	 X"$as_dir" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$as_dir" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+      test -d "$as_dir" && break
+    done
+    test -z "$as_dirs" || eval "mkdir $as_dirs"
+  } || test -d "$as_dir" || as_fn_error $? "cannot create directory $as_dir"
+
+
+} # as_fn_mkdir_p
+if mkdir -p . 2>/dev/null; then
+  as_mkdir_p='mkdir -p "$as_dir"'
+else
+  test -d ./-p && rmdir ./-p
+  as_mkdir_p=false
+fi
+
+
+# as_fn_executable_p FILE
+# -----------------------
+# Test if FILE is an executable regular file.
+as_fn_executable_p ()
+{
+  test -f "$1" && test -x "$1"
+} # as_fn_executable_p
+as_test_x='test -x'
+as_executable_p=as_fn_executable_p
+
+# Sed expression to map a string onto a valid CPP name.
+as_tr_cpp="eval sed 'y%*$as_cr_letters%P$as_cr_LETTERS%;s%[^_$as_cr_alnum]%_%g'"
+
+# Sed expression to map a string onto a valid variable name.
+as_tr_sh="eval sed 'y%*+%pp%;s%[^_$as_cr_alnum]%_%g'"
+
+
+exec 6>&1
+## ----------------------------------- ##
+## Main body of $CONFIG_STATUS script. ##
+## ----------------------------------- ##
+_ASEOF
+test $as_write_fail = 0 && chmod +x $CONFIG_STATUS || ac_write_fail=1
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+# Save the log message, to keep $0 and so on meaningful, and to
+# report actual input values of CONFIG_FILES etc. instead of their
+# values after options handling.
+ac_log="
+This file was extended by $as_me, which was
+generated by GNU Autoconf 2.69.  Invocation command line was
+
+  CONFIG_FILES    = $CONFIG_FILES
+  CONFIG_HEADERS  = $CONFIG_HEADERS
+  CONFIG_LINKS    = $CONFIG_LINKS
+  CONFIG_COMMANDS = $CONFIG_COMMANDS
+  $ $0 $@
+
+on `(hostname || uname -n) 2>/dev/null | sed 1q`
+"
+
+_ACEOF
+
+case $ac_config_files in *"
+"*) set x $ac_config_files; shift; ac_config_files=$*;;
+esac
+
+
+
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+# Files that config.status was made for.
+config_files="$ac_config_files"
+
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+ac_cs_usage="\
+\`$as_me' instantiates files and other configuration actions
+from templates according to the current configuration.  Unless the files
+and actions are specified as TAGs, all are instantiated by default.
+
+Usage: $0 [OPTION]... [TAG]...
+
+  -h, --help       print this help, then exit
+  -V, --version    print version number and configuration settings, then exit
+      --config     print configuration, then exit
+  -q, --quiet, --silent
+                   do not print progress messages
+  -d, --debug      don't remove temporary files
+      --recheck    update $as_me by reconfiguring in the same conditions
+      --file=FILE[:TEMPLATE]
+                   instantiate the configuration file FILE
+
+Configuration files:
+$config_files
+
+Report bugs to the package provider."
+
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
+ac_cs_version="\\
+config.status
+configured by $0, generated by GNU Autoconf 2.69,
+  with options \\"\$ac_cs_config\\"
+
+Copyright (C) 2012 Free Software Foundation, Inc.
+This config.status script is free software; the Free Software Foundation
+gives unlimited permission to copy, distribute and modify it."
+
+ac_pwd='$ac_pwd'
+srcdir='$srcdir'
+test -n "\$AWK" || AWK=awk
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+# The default lists apply if the user does not specify any file.
+ac_need_defaults=:
+while test $# != 0
+do
+  case $1 in
+  --*=?*)
+    ac_option=`expr "X$1" : 'X\([^=]*\)='`
+    ac_optarg=`expr "X$1" : 'X[^=]*=\(.*\)'`
+    ac_shift=:
+    ;;
+  --*=)
+    ac_option=`expr "X$1" : 'X\([^=]*\)='`
+    ac_optarg=
+    ac_shift=:
+    ;;
+  *)
+    ac_option=$1
+    ac_optarg=$2
+    ac_shift=shift
+    ;;
+  esac
+
+  case $ac_option in
+  # Handling of the options.
+  -recheck | --recheck | --rechec | --reche | --rech | --rec | --re | --r)
+    ac_cs_recheck=: ;;
+  --version | --versio | --versi | --vers | --ver | --ve | --v | -V )
+    $as_echo "$ac_cs_version"; exit ;;
+  --config | --confi | --conf | --con | --co | --c )
+    $as_echo "$ac_cs_config"; exit ;;
+  --debug | --debu | --deb | --de | --d | -d )
+    debug=: ;;
+  --file | --fil | --fi | --f )
+    $ac_shift
+    case $ac_optarg in
+    *\'*) ac_optarg=`$as_echo "$ac_optarg" | sed "s/'/'\\\\\\\\''/g"` ;;
+    '') as_fn_error $? "missing file argument" ;;
+    esac
+    as_fn_append CONFIG_FILES " '$ac_optarg'"
+    ac_need_defaults=false;;
+  --he | --h |  --help | --hel | -h )
+    $as_echo "$ac_cs_usage"; exit ;;
+  -q | -quiet | --quiet | --quie | --qui | --qu | --q \
+  | -silent | --silent | --silen | --sile | --sil | --si | --s)
+    ac_cs_silent=: ;;
+
+  # This is an error.
+  -*) as_fn_error $? "unrecognized option: \`$1'
+Try \`$0 --help' for more information." ;;
+
+  *) as_fn_append ac_config_targets " $1"
+     ac_need_defaults=false ;;
+
+  esac
+  shift
+done
+
+ac_configure_extra_args=
+
+if $ac_cs_silent; then
+  exec 6>/dev/null
+  ac_configure_extra_args="$ac_configure_extra_args --silent"
+fi
+
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+if \$ac_cs_recheck; then
+  set X $SHELL '$0' $ac_configure_args \$ac_configure_extra_args --no-create --no-recursion
+  shift
+  \$as_echo "running CONFIG_SHELL=$SHELL \$*" >&6
+  CONFIG_SHELL='$SHELL'
+  export CONFIG_SHELL
+  exec "\$@"
+fi
+
+_ACEOF
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+exec 5>>config.log
+{
+  echo
+  sed 'h;s/./-/g;s/^.../## /;s/...$/ ##/;p;x;p;x' <<_ASBOX
+## Running $as_me. ##
+_ASBOX
+  $as_echo "$ac_log"
+} >&5
+
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+
+# Handling of arguments.
+for ac_config_target in $ac_config_targets
+do
+  case $ac_config_target in
+    "Makefile") CONFIG_FILES="$CONFIG_FILES Makefile" ;;
+
+  *) as_fn_error $? "invalid argument: \`$ac_config_target'" "$LINENO" 5;;
+  esac
+done
+
+
+# If the user did not use the arguments to specify the items to instantiate,
+# then the envvar interface is used.  Set only those that are not.
+# We use the long form for the default assignment because of an extremely
+# bizarre bug on SunOS 4.1.3.
+if $ac_need_defaults; then
+  test "${CONFIG_FILES+set}" = set || CONFIG_FILES=$config_files
+fi
+
+# Have a temporary directory for convenience.  Make it in the build tree
+# simply because there is no reason against having it here, and in addition,
+# creating and moving files from /tmp can sometimes cause problems.
+# Hook for its removal unless debugging.
+# Note that there is a small window in which the directory will not be cleaned:
+# after its creation but before its name has been assigned to `$tmp'.
+$debug ||
+{
+  tmp= ac_tmp=
+  trap 'exit_status=$?
+  : "${ac_tmp:=$tmp}"
+  { test ! -d "$ac_tmp" || rm -fr "$ac_tmp"; } && exit $exit_status
+' 0
+  trap 'as_fn_exit 1' 1 2 13 15
+}
+# Create a (secure) tmp directory for tmp files.
+
+{
+  tmp=`(umask 077 && mktemp -d "./confXXXXXX") 2>/dev/null` &&
+  test -d "$tmp"
+}  ||
+{
+  tmp=./conf$$-$RANDOM
+  (umask 077 && mkdir "$tmp")
+} || as_fn_error $? "cannot create a temporary directory in ." "$LINENO" 5
+ac_tmp=$tmp
+
+# Set up the scripts for CONFIG_FILES section.
+# No need to generate them if there are no CONFIG_FILES.
+# This happens for instance with `./config.status config.h'.
+if test -n "$CONFIG_FILES"; then
+
+
+ac_cr=`echo X | tr X '\015'`
+# On cygwin, bash can eat \r inside `` if the user requested igncr.
+# But we know of no other shell where ac_cr would be empty at this
+# point, so we can use a bashism as a fallback.
+if test "x$ac_cr" = x; then
+  eval ac_cr=\$\'\\r\'
+fi
+ac_cs_awk_cr=`$AWK 'BEGIN { print "a\rb" }' </dev/null 2>/dev/null`
+if test "$ac_cs_awk_cr" = "a${ac_cr}b"; then
+  ac_cs_awk_cr='\\r'
+else
+  ac_cs_awk_cr=$ac_cr
+fi
+
+echo 'BEGIN {' >"$ac_tmp/subs1.awk" &&
+_ACEOF
+
+
+{
+  echo "cat >conf$$subs.awk <<_ACEOF" &&
+  echo "$ac_subst_vars" | sed 's/.*/&!$&$ac_delim/' &&
+  echo "_ACEOF"
+} >conf$$subs.sh ||
+  as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5
+ac_delim_num=`echo "$ac_subst_vars" | grep -c '^'`
+ac_delim='%!_!# '
+for ac_last_try in false false false false false :; do
+  . ./conf$$subs.sh ||
+    as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5
+
+  ac_delim_n=`sed -n "s/.*$ac_delim\$/X/p" conf$$subs.awk | grep -c X`
+  if test $ac_delim_n = $ac_delim_num; then
+    break
+  elif $ac_last_try; then
+    as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5
+  else
+    ac_delim="$ac_delim!$ac_delim _$ac_delim!! "
+  fi
+done
+rm -f conf$$subs.sh
+
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+cat >>"\$ac_tmp/subs1.awk" <<\\_ACAWK &&
+_ACEOF
+sed -n '
+h
+s/^/S["/; s/!.*/"]=/
+p
+g
+s/^[^!]*!//
+:repl
+t repl
+s/'"$ac_delim"'$//
+t delim
+:nl
+h
+s/\(.\{148\}\)..*/\1/
+t more1
+s/["\\]/\\&/g; s/^/"/; s/$/\\n"\\/
+p
+n
+b repl
+:more1
+s/["\\]/\\&/g; s/^/"/; s/$/"\\/
+p
+g
+s/.\{148\}//
+t nl
+:delim
+h
+s/\(.\{148\}\)..*/\1/
+t more2
+s/["\\]/\\&/g; s/^/"/; s/$/"/
+p
+b
+:more2
+s/["\\]/\\&/g; s/^/"/; s/$/"\\/
+p
+g
+s/.\{148\}//
+t delim
+' <conf$$subs.awk | sed '
+/^[^""]/{
+  N
+  s/\n//
+}
+' >>$CONFIG_STATUS || ac_write_fail=1
+rm -f conf$$subs.awk
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+_ACAWK
+cat >>"\$ac_tmp/subs1.awk" <<_ACAWK &&
+  for (key in S) S_is_set[key] = 1
+  FS = ""
+
+}
+{
+  line = $ 0
+  nfields = split(line, field, "@")
+  substed = 0
+  len = length(field[1])
+  for (i = 2; i < nfields; i++) {
+    key = field[i]
+    keylen = length(key)
+    if (S_is_set[key]) {
+      value = S[key]
+      line = substr(line, 1, len) "" value "" substr(line, len + keylen + 3)
+      len += length(value) + length(field[++i])
+      substed = 1
+    } else
+      len += 1 + keylen
+  }
+
+  print line
+}
+
+_ACAWK
+_ACEOF
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+if sed "s/$ac_cr//" < /dev/null > /dev/null 2>&1; then
+  sed "s/$ac_cr\$//; s/$ac_cr/$ac_cs_awk_cr/g"
+else
+  cat
+fi < "$ac_tmp/subs1.awk" > "$ac_tmp/subs.awk" \
+  || as_fn_error $? "could not setup config files machinery" "$LINENO" 5
+_ACEOF
+
+# VPATH may cause trouble with some makes, so we remove sole $(srcdir),
+# ${srcdir} and @srcdir@ entries from VPATH if srcdir is ".", strip leading and
+# trailing colons and then remove the whole line if VPATH becomes empty
+# (actually we leave an empty line to preserve line numbers).
+if test "x$srcdir" = x.; then
+  ac_vpsub='/^[	 ]*VPATH[	 ]*=[	 ]*/{
+h
+s///
+s/^/:/
+s/[	 ]*$/:/
+s/:\$(srcdir):/:/g
+s/:\${srcdir}:/:/g
+s/:@srcdir@:/:/g
+s/^:*//
+s/:*$//
+x
+s/\(=[	 ]*\).*/\1/
+G
+s/\n//
+s/^[^=]*=[	 ]*$//
+}'
+fi
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+fi # test -n "$CONFIG_FILES"
+
+
+eval set X "  :F $CONFIG_FILES      "
+shift
+for ac_tag
+do
+  case $ac_tag in
+  :[FHLC]) ac_mode=$ac_tag; continue;;
+  esac
+  case $ac_mode$ac_tag in
+  :[FHL]*:*);;
+  :L* | :C*:*) as_fn_error $? "invalid tag \`$ac_tag'" "$LINENO" 5;;
+  :[FH]-) ac_tag=-:-;;
+  :[FH]*) ac_tag=$ac_tag:$ac_tag.in;;
+  esac
+  ac_save_IFS=$IFS
+  IFS=:
+  set x $ac_tag
+  IFS=$ac_save_IFS
+  shift
+  ac_file=$1
+  shift
+
+  case $ac_mode in
+  :L) ac_source=$1;;
+  :[FH])
+    ac_file_inputs=
+    for ac_f
+    do
+      case $ac_f in
+      -) ac_f="$ac_tmp/stdin";;
+      *) # Look for the file first in the build tree, then in the source tree
+	 # (if the path is not absolute).  The absolute path cannot be DOS-style,
+	 # because $ac_f cannot contain `:'.
+	 test -f "$ac_f" ||
+	   case $ac_f in
+	   [\\/$]*) false;;
+	   *) test -f "$srcdir/$ac_f" && ac_f="$srcdir/$ac_f";;
+	   esac ||
+	   as_fn_error 1 "cannot find input file: \`$ac_f'" "$LINENO" 5;;
+      esac
+      case $ac_f in *\'*) ac_f=`$as_echo "$ac_f" | sed "s/'/'\\\\\\\\''/g"`;; esac
+      as_fn_append ac_file_inputs " '$ac_f'"
+    done
+
+    # Let's still pretend it is `configure' which instantiates (i.e., don't
+    # use $as_me), people would be surprised to read:
+    #    /* config.h.  Generated by config.status.  */
+    configure_input='Generated from '`
+	  $as_echo "$*" | sed 's|^[^:]*/||;s|:[^:]*/|, |g'
+	`' by configure.'
+    if test x"$ac_file" != x-; then
+      configure_input="$ac_file.  $configure_input"
+      { $as_echo "$as_me:${as_lineno-$LINENO}: creating $ac_file" >&5
+$as_echo "$as_me: creating $ac_file" >&6;}
+    fi
+    # Neutralize special characters interpreted by sed in replacement strings.
+    case $configure_input in #(
+    *\&* | *\|* | *\\* )
+       ac_sed_conf_input=`$as_echo "$configure_input" |
+       sed 's/[\\\\&|]/\\\\&/g'`;; #(
+    *) ac_sed_conf_input=$configure_input;;
+    esac
+
+    case $ac_tag in
+    *:-:* | *:-) cat >"$ac_tmp/stdin" \
+      || as_fn_error $? "could not create $ac_file" "$LINENO" 5 ;;
+    esac
+    ;;
+  esac
+
+  ac_dir=`$as_dirname -- "$ac_file" ||
+$as_expr X"$ac_file" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
+	 X"$ac_file" : 'X\(//\)[^/]' \| \
+	 X"$ac_file" : 'X\(//\)$' \| \
+	 X"$ac_file" : 'X\(/\)' \| . 2>/dev/null ||
+$as_echo X"$ac_file" |
+    sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)[^/].*/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\/\)$/{
+	    s//\1/
+	    q
+	  }
+	  /^X\(\/\).*/{
+	    s//\1/
+	    q
+	  }
+	  s/.*/./; q'`
+  as_dir="$ac_dir"; as_fn_mkdir_p
+  ac_builddir=.
+
+case "$ac_dir" in
+.) ac_dir_suffix= ac_top_builddir_sub=. ac_top_build_prefix= ;;
+*)
+  ac_dir_suffix=/`$as_echo "$ac_dir" | sed 's|^\.[\\/]||'`
+  # A ".." for each directory in $ac_dir_suffix.
+  ac_top_builddir_sub=`$as_echo "$ac_dir_suffix" | sed 's|/[^\\/]*|/..|g;s|/||'`
+  case $ac_top_builddir_sub in
+  "") ac_top_builddir_sub=. ac_top_build_prefix= ;;
+  *)  ac_top_build_prefix=$ac_top_builddir_sub/ ;;
+  esac ;;
+esac
+ac_abs_top_builddir=$ac_pwd
+ac_abs_builddir=$ac_pwd$ac_dir_suffix
+# for backward compatibility:
+ac_top_builddir=$ac_top_build_prefix
+
+case $srcdir in
+  .)  # We are building in place.
+    ac_srcdir=.
+    ac_top_srcdir=$ac_top_builddir_sub
+    ac_abs_top_srcdir=$ac_pwd ;;
+  [\\/]* | ?:[\\/]* )  # Absolute name.
+    ac_srcdir=$srcdir$ac_dir_suffix;
+    ac_top_srcdir=$srcdir
+    ac_abs_top_srcdir=$srcdir ;;
+  *) # Relative name.
+    ac_srcdir=$ac_top_build_prefix$srcdir$ac_dir_suffix
+    ac_top_srcdir=$ac_top_build_prefix$srcdir
+    ac_abs_top_srcdir=$ac_pwd/$srcdir ;;
+esac
+ac_abs_srcdir=$ac_abs_top_srcdir$ac_dir_suffix
+
+
+  case $ac_mode in
+  :F)
+  #
+  # CONFIG_FILE
+  #
+
+_ACEOF
+
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+# If the template does not know about datarootdir, expand it.
+# FIXME: This hack should be removed a few years after 2.60.
+ac_datarootdir_hack=; ac_datarootdir_seen=
+ac_sed_dataroot='
+/datarootdir/ {
+  p
+  q
+}
+/@datadir@/p
+/@docdir@/p
+/@infodir@/p
+/@localedir@/p
+/@mandir@/p'
+case `eval "sed -n \"\$ac_sed_dataroot\" $ac_file_inputs"` in
+*datarootdir*) ac_datarootdir_seen=yes;;
+*@datadir@*|*@docdir@*|*@infodir@*|*@localedir@*|*@mandir@*)
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $ac_file_inputs seems to ignore the --datarootdir setting" >&5
+$as_echo "$as_me: WARNING: $ac_file_inputs seems to ignore the --datarootdir setting" >&2;}
+_ACEOF
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+  ac_datarootdir_hack='
+  s&@datadir@&$datadir&g
+  s&@docdir@&$docdir&g
+  s&@infodir@&$infodir&g
+  s&@localedir@&$localedir&g
+  s&@mandir@&$mandir&g
+  s&\\\${datarootdir}&$datarootdir&g' ;;
+esac
+_ACEOF
+
+# Neutralize VPATH when `$srcdir' = `.'.
+# Shell code in configure.ac might set extrasub.
+# FIXME: do we really want to maintain this feature?
+cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
+ac_sed_extra="$ac_vpsub
+$extrasub
+_ACEOF
+cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
+:t
+/@[a-zA-Z_][a-zA-Z_0-9]*@/!b
+s|@configure_input@|$ac_sed_conf_input|;t t
+s&@top_builddir@&$ac_top_builddir_sub&;t t
+s&@top_build_prefix@&$ac_top_build_prefix&;t t
+s&@srcdir@&$ac_srcdir&;t t
+s&@abs_srcdir@&$ac_abs_srcdir&;t t
+s&@top_srcdir@&$ac_top_srcdir&;t t
+s&@abs_top_srcdir@&$ac_abs_top_srcdir&;t t
+s&@builddir@&$ac_builddir&;t t
+s&@abs_builddir@&$ac_abs_builddir&;t t
+s&@abs_top_builddir@&$ac_abs_top_builddir&;t t
+$ac_datarootdir_hack
+"
+eval sed \"\$ac_sed_extra\" "$ac_file_inputs" | $AWK -f "$ac_tmp/subs.awk" \
+  >$ac_tmp/out || as_fn_error $? "could not create $ac_file" "$LINENO" 5
+
+test -z "$ac_datarootdir_hack$ac_datarootdir_seen" &&
+  { ac_out=`sed -n '/\${datarootdir}/p' "$ac_tmp/out"`; test -n "$ac_out"; } &&
+  { ac_out=`sed -n '/^[	 ]*datarootdir[	 ]*:*=/p' \
+      "$ac_tmp/out"`; test -z "$ac_out"; } &&
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: $ac_file contains a reference to the variable \`datarootdir'
+which seems to be undefined.  Please make sure it is defined" >&5
+$as_echo "$as_me: WARNING: $ac_file contains a reference to the variable \`datarootdir'
+which seems to be undefined.  Please make sure it is defined" >&2;}
+
+  rm -f "$ac_tmp/stdin"
+  case $ac_file in
+  -) cat "$ac_tmp/out" && rm -f "$ac_tmp/out";;
+  *) rm -f "$ac_file" && mv "$ac_tmp/out" "$ac_file";;
+  esac \
+  || as_fn_error $? "could not create $ac_file" "$LINENO" 5
+ ;;
+
+
+
+  esac
+
+done # for ac_tag
+
+
+as_fn_exit 0
+_ACEOF
+ac_clean_files=$ac_clean_files_save
+
+test $ac_write_fail = 0 ||
+  as_fn_error $? "write failure creating $CONFIG_STATUS" "$LINENO" 5
+
+
+# configure is writing to config.log, and then calls config.status.
+# config.status does its own redirection, appending to config.log.
+# Unfortunately, on DOS this fails, as config.log is still kept open
+# by configure, so config.status won't be able to write to it; its
+# output is simply discarded.  So we exec the FD to /dev/null,
+# effectively closing config.log, so it can be properly (re)opened and
+# appended to by config.status.  When coming back to configure, we
+# need to make the FD available again.
+if test "$no_create" != yes; then
+  ac_cs_success=:
+  ac_config_status_args=
+  test "$silent" = yes &&
+    ac_config_status_args="$ac_config_status_args --quiet"
+  exec 5>/dev/null
+  $SHELL $CONFIG_STATUS $ac_config_status_args || ac_cs_success=false
+  exec 5>>config.log
+  # Use ||, not &&, to avoid exiting from the if with $? = 1, which
+  # would make configure fail if this is the last instruction.
+  $ac_cs_success || as_fn_exit 1
+fi
+if test -n "$ac_unrecognized_opts" && test "$enable_option_checking" != no; then
+  { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unrecognized options: $ac_unrecognized_opts" >&5
+$as_echo "$as_me: WARNING: unrecognized options: $ac_unrecognized_opts" >&2;}
+fi
+
diff --git a/test/configure.in b/test/configure.in
new file mode 100644
index 0000000..b748007
--- /dev/null
+++ b/test/configure.in
@@ -0,0 +1,156 @@
+dnl Process this file with autoconf to produce a configure script.
+AC_INIT(README)
+
+dnl Detect the canonical build and host environments
+AC_CONFIG_AUX_DIRS($srcdir/../build-scripts)
+AC_CANONICAL_HOST
+
+dnl Check for tools
+
+AC_PROG_CC
+
+dnl Check for compiler environment
+
+AC_C_CONST
+
+dnl We only care about this for building testnative at the moment, so these
+dnl  values shouldn't be considered absolute truth.
+dnl  (BeOS, for example, sets none of these.)
+ISUNIX="false"
+ISWINDOWS="false"
+ISMACOSX="false"
+
+dnl Figure out which math library to use
+case "$host" in
+    *-*-cygwin* | *-*-mingw32*)
+        ISWINDOWS="true"
+        EXE=".exe"
+        MATHLIB=""
+        SYS_GL_LIBS="-lopengl32"
+        ;;
+    *-*-beos* | *-*-haiku*)
+        EXE=""
+        MATHLIB=""
+        SYS_GL_LIBS="-lGL"
+        ;;
+    *-*-darwin* )
+        ISMACOSX="true"
+        EXE=""
+        MATHLIB=""
+        SYS_GL_LIBS="-Wl,-framework,OpenGL"
+        ;;
+    *-*-aix*)
+        ISUNIX="true"
+        EXE=""
+        if test x$ac_cv_prog_gcc = xyes; then
+            CFLAGS="-mthreads"
+        fi
+        SYS_GL_LIBS=""
+        ;;
+    *-*-mint*)
+        EXE=""
+        MATHLIB=""
+        AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no)
+        if test "x$OSMESA_CONFIG" = "xyes"; then
+            OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags`
+            OSMESA_LIBS=`$OSMESA_CONFIG --libs`
+            CFLAGS="$CFLAGS $OSMESA_CFLAGS"
+            SYS_GL_LIBS="$OSMESA_LIBS"
+        else
+            SYS_GL_LIBS="-lOSMesa"
+        fi
+        ;;
+    *-*-qnx*)
+        EXE=""
+        MATHLIB=""
+        SYS_GL_LIBS="-lGLES_CM"
+        ;;
+    *)
+        dnl Oh well, call it Unix...
+        ISUNIX="true"
+        EXE=""
+        MATHLIB="-lm"
+        SYS_GL_LIBS="-lGL"
+        ;;
+esac
+AC_SUBST(EXE)
+AC_SUBST(MATHLIB)
+AC_SUBST(ISMACOSX)
+AC_SUBST(ISWINDOWS)
+AC_SUBST(ISUNIX)
+
+dnl Check for SDL
+SDL_VERSION=2.0.0
+AM_PATH_SDL2($SDL_VERSION,
+            :,
+	    AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
+)
+CFLAGS="$CFLAGS $SDL_CFLAGS"
+LIBS="$LIBS -lSDL2_test $SDL_LIBS"
+
+dnl Check for X11 path, needed for OpenGL on some systems
+AC_PATH_X
+if test x$have_x = xyes; then
+    if test x$ac_x_includes = xno || test x$ac_x_includes = x; then
+        :
+    else
+        CFLAGS="$CFLAGS -I$ac_x_includes"
+    fi
+    if test x$ac_x_libraries = xno || test x$ac_x_libraries = x; then
+        :
+    else
+        XPATH="-L$ac_x_libraries"
+        XLIB="-L$ac_x_libraries -lX11"
+    fi
+fi
+
+dnl Check for OpenGL
+AC_MSG_CHECKING(for OpenGL support)
+have_opengl=no
+AC_TRY_COMPILE([
+ #include "SDL_opengl.h"
+],[
+],[
+have_opengl=yes
+])
+AC_MSG_RESULT($have_opengl)
+
+dnl Check for OpenGL ES
+AC_MSG_CHECKING(for OpenGL ES support)
+have_opengles=no
+AC_TRY_COMPILE([
+ #if defined (__IPHONEOS__)
+    #include <OpenGLES/ES1/gl.h>
+ #else
+    #include <GLES/gl.h>
+ #endif /* __QNXNTO__ */
+],[
+],[
+have_opengles=yes
+])
+AC_MSG_RESULT($have_opengles)
+
+GLLIB=""
+if test x$have_opengles = xyes; then
+    CFLAGS="$CFLAGS -DHAVE_OPENGLES"
+    GLLIB="$XPATH -lGLESv1_CM"
+elif test x$have_opengl = xyes; then
+    CFLAGS="$CFLAGS -DHAVE_OPENGL"
+    GLLIB="$XPATH $SYS_GL_LIBS"
+else
+    GLLIB=""
+fi
+
+AC_SUBST(GLLIB)
+AC_SUBST(XLIB)
+
+dnl Check for SDL_ttf
+AC_CHECK_LIB(SDL2_ttf, TTF_Init, have_SDL_ttf=yes)
+if test x$have_SDL_ttf = xyes; then
+    CFLAGS="$CFLAGS -DHAVE_SDL_TTF"
+    SDL_TTF_LIB="-lSDL2_ttf"
+fi
+AC_SUBST(SDL_TTF_LIB)
+
+dnl Finally create all the generated files
+AC_OUTPUT([Makefile])
diff --git a/test/gcc-fat.sh b/test/gcc-fat.sh
new file mode 100755
index 0000000..44d37ff
--- /dev/null
+++ b/test/gcc-fat.sh
@@ -0,0 +1,110 @@
+#!/bin/sh
+#
+# Build Universal binaries on Mac OS X, thanks Ryan!
+#
+# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf ppc x86
+
+# PowerPC compiler flags (10.2 runtime compatibility)
+GCC_COMPILE_PPC="gcc-3.3 -arch ppc \
+-DMAC_OS_X_VERSION_MIN_REQUIRED=1020 \
+-nostdinc \
+-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
+-I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \
+-isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include"
+
+GCC_LINK_PPC="\
+-L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \
+-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
+-Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk"
+
+# Intel compiler flags (10.4 runtime compatibility)
+GCC_COMPILE_X86="gcc-4.0 -arch i386 -mmacosx-version-min=10.4 \
+-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \
+-nostdinc \
+-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
+-I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1/include \
+-isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include"
+
+GCC_LINK_X86="\
+-L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.0 \
+-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk"
+
+# Output both PowerPC and Intel object files
+args="$*"
+compile=yes
+link=yes
+while test x$1 != x; do
+    case $1 in
+        --version) exec gcc $1;;
+        -v) exec gcc $1;;
+        -V) exec gcc $1;;
+        -print-prog-name=*) exec gcc $1;;
+        -print-search-dirs) exec gcc $1;;
+        -E) GCC_COMPILE_PPC="$GCC_COMPILE_PPC -E"
+            GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
+            compile=no; link=no;;
+        -c) link=no;;
+        -o) output=$2;;
+        *.c|*.cc|*.cpp|*.S) source=$1;;
+    esac
+    shift
+done
+if test x$link = xyes; then
+    GCC_COMPILE_PPC="$GCC_COMPILE_PPC $GCC_LINK_PPC"
+    GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
+fi
+if test x"$output" = x; then
+    if test x$link = xyes; then
+        output=a.out
+    elif test x$compile = xyes; then
+        output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
+    fi
+fi
+
+if test x"$output" != x; then
+    dir=ppc/`dirname $output`
+    if test -d $dir; then
+        :
+    else
+        mkdir -p $dir
+    fi
+fi
+set -- $args
+while test x$1 != x; do
+    if test -f "ppc/$1" && test "$1" != "$output"; then
+        ppc_args="$ppc_args ppc/$1"
+    else
+        ppc_args="$ppc_args $1"
+    fi
+    shift
+done
+$GCC_COMPILE_PPC $ppc_args || exit $?
+if test x"$output" != x; then
+    cp $output ppc/$output
+fi
+
+if test x"$output" != x; then
+    dir=x86/`dirname $output`
+    if test -d $dir; then
+        :
+    else
+        mkdir -p $dir
+    fi
+fi
+set -- $args
+while test x$1 != x; do
+    if test -f "x86/$1" && test "$1" != "$output"; then
+        x86_args="$x86_args x86/$1"
+    else
+        x86_args="$x86_args $1"
+    fi
+    shift
+done
+$GCC_COMPILE_X86 $x86_args || exit $?
+if test x"$output" != x; then
+    cp $output x86/$output
+fi
+
+if test x"$output" != x; then
+    lipo -create -o $output ppc/$output x86/$output
+fi
diff --git a/test/icon.bmp b/test/icon.bmp
new file mode 100644
index 0000000..cc96356
--- /dev/null
+++ b/test/icon.bmp
Binary files differ
diff --git a/test/loopwave.c b/test/loopwave.c
new file mode 100644
index 0000000..22b0559
--- /dev/null
+++ b/test/loopwave.c
@@ -0,0 +1,143 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Program to load a wave file and loop playing it using SDL sound */
+
+/* loopwaves.c is much more robust in handling WAVE files --
+    This is only for simple WAVEs
+*/
+#include "SDL_config.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#if HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+
+#include "SDL.h"
+#include "SDL_audio.h"
+
+struct
+{
+    SDL_AudioSpec spec;
+    Uint8 *sound;               /* Pointer to wave data */
+    Uint32 soundlen;            /* Length of wave data */
+    int soundpos;               /* Current play position */
+} wave;
+
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+
+void SDLCALL
+fillerup(void *unused, Uint8 * stream, int len)
+{
+    Uint8 *waveptr;
+    int waveleft;
+
+    /* Set up the pointers */
+    waveptr = wave.sound + wave.soundpos;
+    waveleft = wave.soundlen - wave.soundpos;
+
+    /* Go! */
+    while (waveleft <= len) {
+        SDL_memcpy(stream, waveptr, waveleft);
+        stream += waveleft;
+        len -= waveleft;
+        waveptr = wave.sound;
+        waveleft = wave.soundlen;
+        wave.soundpos = 0;
+    }
+    SDL_memcpy(stream, waveptr, len);
+    wave.soundpos += len;
+}
+
+static int done = 0;
+void
+poked(int sig)
+{
+    done = 1;
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i;
+
+    /* Load the SDL library */
+    if (SDL_Init(SDL_INIT_AUDIO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    if (argv[1] == NULL) {
+        argv[1] = "sample.wav";
+    }
+    /* Load the wave file into memory */
+    if (SDL_LoadWAV(argv[1], &wave.spec, &wave.sound, &wave.soundlen) == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s\n", argv[1], SDL_GetError());
+        quit(1);
+    }
+
+    wave.spec.callback = fillerup;
+#if HAVE_SIGNAL_H
+    /* Set the signals */
+#ifdef SIGHUP
+    signal(SIGHUP, poked);
+#endif
+    signal(SIGINT, poked);
+#ifdef SIGQUIT
+    signal(SIGQUIT, poked);
+#endif
+    signal(SIGTERM, poked);
+#endif /* HAVE_SIGNAL_H */
+
+    /* Show the list of available drivers */
+    printf("Available audio drivers: ");
+    for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
+        if (i == 0) {
+            printf("%s", SDL_GetAudioDriver(i));
+        } else {
+            printf(", %s", SDL_GetAudioDriver(i));
+        }
+    }
+    printf("\n");
+
+    /* Initialize fillerup() variables */
+    if (SDL_OpenAudio(&wave.spec, NULL) < 0) {
+        fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
+        SDL_FreeWAV(wave.sound);
+        quit(2);
+    }
+
+    printf("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
+
+    /* Let the audio run */
+    SDL_PauseAudio(0);
+    while (!done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING))
+        SDL_Delay(1000);
+
+    /* Clean up on signal */
+    SDL_CloseAudio();
+    SDL_FreeWAV(wave.sound);
+    SDL_Quit();
+    return (0);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/moose.dat b/test/moose.dat
new file mode 100644
index 0000000..1053004
--- /dev/null
+++ b/test/moose.dat
Binary files differ
diff --git a/test/picture.xbm b/test/picture.xbm
new file mode 100644
index 0000000..c873a60
--- /dev/null
+++ b/test/picture.xbm
@@ -0,0 +1,14 @@
+#define picture_width 32
+#define picture_height 32
+static char picture_bits[] = {
+   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x80, 0x01, 0x18,
+   0x64, 0x6f, 0xf6, 0x26, 0x0a, 0x00, 0x00, 0x50, 0xf2, 0xff, 0xff, 0x4f,
+   0x14, 0x04, 0x00, 0x28, 0x14, 0x0e, 0x00, 0x28, 0x10, 0x32, 0x00, 0x08,
+   0x94, 0x03, 0x00, 0x08, 0xf4, 0x04, 0x00, 0x08, 0xb0, 0x08, 0x00, 0x08,
+   0x34, 0x01, 0x00, 0x28, 0x34, 0x01, 0x00, 0x28, 0x12, 0x00, 0x40, 0x48,
+   0x12, 0x20, 0xa6, 0x48, 0x14, 0x50, 0x11, 0x29, 0x14, 0x50, 0x48, 0x2a,
+   0x10, 0x27, 0xac, 0x0e, 0xd4, 0x71, 0xe8, 0x0a, 0x74, 0x20, 0xa8, 0x0a,
+   0x14, 0x20, 0x00, 0x08, 0x10, 0x50, 0x00, 0x08, 0x14, 0x00, 0x00, 0x28,
+   0x14, 0x00, 0x00, 0x28, 0xf2, 0xff, 0xff, 0x4f, 0x0a, 0x00, 0x00, 0x50,
+   0x64, 0x6f, 0xf6, 0x26, 0x18, 0x80, 0x01, 0x18, 0x00, 0x00, 0x00, 0x00,
+   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
diff --git a/test/relative_mode.markdown b/test/relative_mode.markdown
new file mode 100644
index 0000000..9ae88aa
--- /dev/null
+++ b/test/relative_mode.markdown
@@ -0,0 +1,56 @@
+Relative mode testing
+=====================
+
+See test program at the bottom of this file.
+
+Initial tests:
+
+ - When in relative mode, the mouse shouldn't be moveable outside of the window.
+ - When the cursor is outside the window when relative mode is enabled, mouse
+   clicks should not go to whatever app was under the cursor previously.
+ - When alt/cmd-tabbing between a relative mode app and another app, clicks when
+   in the relative mode app should also not go to whatever app was under the
+   cursor previously.
+
+
+Code
+====
+
+    #include <SDL.h>
+
+    int PollEvents()
+    {
+        SDL_Event event;
+        while (SDL_PollEvent(&event))
+        {
+            switch (event.type)
+            {
+                case SDL_QUIT:
+                    return 1;
+                default:
+                    break;
+            }
+        }
+
+        return 0;
+    }
+
+    int main(int argc, char *argv[])
+    {
+        SDL_Init(SDL_INIT_VIDEO);
+
+        SDL_Window *win = SDL_CreateWindow("Test", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, 0);
+        SDL_SetRelativeMouseMode(SDL_TRUE);
+
+        while (1)
+        {
+            if (PollEvents())
+                break;
+        }
+
+        SDL_DestroyWindow(win);
+
+        SDL_Quit();
+
+        return 0;
+    }
diff --git a/test/sample.bmp b/test/sample.bmp
new file mode 100644
index 0000000..aca8bbc
--- /dev/null
+++ b/test/sample.bmp
Binary files differ
diff --git a/test/sample.wav b/test/sample.wav
new file mode 100644
index 0000000..002f815
--- /dev/null
+++ b/test/sample.wav
Binary files differ
diff --git a/test/shapes/p01_shape24.bmp b/test/shapes/p01_shape24.bmp
new file mode 100644
index 0000000..290e93d
--- /dev/null
+++ b/test/shapes/p01_shape24.bmp
Binary files differ
diff --git a/test/shapes/p01_shape32alpha.bmp b/test/shapes/p01_shape32alpha.bmp
new file mode 100644
index 0000000..a1b8d95
--- /dev/null
+++ b/test/shapes/p01_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p01_shape8.bmp b/test/shapes/p01_shape8.bmp
new file mode 100644
index 0000000..5adca29
--- /dev/null
+++ b/test/shapes/p01_shape8.bmp
Binary files differ
diff --git a/test/shapes/p02_shape24.bmp b/test/shapes/p02_shape24.bmp
new file mode 100644
index 0000000..61e411b
--- /dev/null
+++ b/test/shapes/p02_shape24.bmp
Binary files differ
diff --git a/test/shapes/p02_shape32alpha.bmp b/test/shapes/p02_shape32alpha.bmp
new file mode 100644
index 0000000..6497a7b
--- /dev/null
+++ b/test/shapes/p02_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p02_shape8.bmp b/test/shapes/p02_shape8.bmp
new file mode 100644
index 0000000..8ad7c9a
--- /dev/null
+++ b/test/shapes/p02_shape8.bmp
Binary files differ
diff --git a/test/shapes/p03_shape24.bmp b/test/shapes/p03_shape24.bmp
new file mode 100644
index 0000000..e237867
--- /dev/null
+++ b/test/shapes/p03_shape24.bmp
Binary files differ
diff --git a/test/shapes/p03_shape8.bmp b/test/shapes/p03_shape8.bmp
new file mode 100644
index 0000000..28f8800
--- /dev/null
+++ b/test/shapes/p03_shape8.bmp
Binary files differ
diff --git a/test/shapes/p04_shape1.bmp b/test/shapes/p04_shape1.bmp
new file mode 100644
index 0000000..ad288ac
--- /dev/null
+++ b/test/shapes/p04_shape1.bmp
Binary files differ
diff --git a/test/shapes/p04_shape24.bmp b/test/shapes/p04_shape24.bmp
new file mode 100644
index 0000000..8cf6129
--- /dev/null
+++ b/test/shapes/p04_shape24.bmp
Binary files differ
diff --git a/test/shapes/p04_shape32alpha.bmp b/test/shapes/p04_shape32alpha.bmp
new file mode 100644
index 0000000..771ebc0
--- /dev/null
+++ b/test/shapes/p04_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p04_shape8.bmp b/test/shapes/p04_shape8.bmp
new file mode 100644
index 0000000..29d5031
--- /dev/null
+++ b/test/shapes/p04_shape8.bmp
Binary files differ
diff --git a/test/shapes/p05_shape8.bmp b/test/shapes/p05_shape8.bmp
new file mode 100644
index 0000000..e2d62a5
--- /dev/null
+++ b/test/shapes/p05_shape8.bmp
Binary files differ
diff --git a/test/shapes/p06_shape1alpha.bmp b/test/shapes/p06_shape1alpha.bmp
new file mode 100644
index 0000000..1ca14f1
--- /dev/null
+++ b/test/shapes/p06_shape1alpha.bmp
Binary files differ
diff --git a/test/shapes/p06_shape24.bmp b/test/shapes/p06_shape24.bmp
new file mode 100644
index 0000000..4cc2576
--- /dev/null
+++ b/test/shapes/p06_shape24.bmp
Binary files differ
diff --git a/test/shapes/p06_shape32alpha.bmp b/test/shapes/p06_shape32alpha.bmp
new file mode 100644
index 0000000..04afd79
--- /dev/null
+++ b/test/shapes/p06_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p06_shape8.bmp b/test/shapes/p06_shape8.bmp
new file mode 100644
index 0000000..017c1ed
--- /dev/null
+++ b/test/shapes/p06_shape8.bmp
Binary files differ
diff --git a/test/shapes/p07_shape24.bmp b/test/shapes/p07_shape24.bmp
new file mode 100644
index 0000000..fa8012c
--- /dev/null
+++ b/test/shapes/p07_shape24.bmp
Binary files differ
diff --git a/test/shapes/p07_shape32alpha.bmp b/test/shapes/p07_shape32alpha.bmp
new file mode 100644
index 0000000..d237666
--- /dev/null
+++ b/test/shapes/p07_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p07_shape8.bmp b/test/shapes/p07_shape8.bmp
new file mode 100644
index 0000000..9aeaa08
--- /dev/null
+++ b/test/shapes/p07_shape8.bmp
Binary files differ
diff --git a/test/shapes/p08_shape24.bmp b/test/shapes/p08_shape24.bmp
new file mode 100644
index 0000000..332f863
--- /dev/null
+++ b/test/shapes/p08_shape24.bmp
Binary files differ
diff --git a/test/shapes/p08_shape32alpha.bmp b/test/shapes/p08_shape32alpha.bmp
new file mode 100644
index 0000000..4d1d25e
--- /dev/null
+++ b/test/shapes/p08_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p08_shape8.bmp b/test/shapes/p08_shape8.bmp
new file mode 100644
index 0000000..920f907
--- /dev/null
+++ b/test/shapes/p08_shape8.bmp
Binary files differ
diff --git a/test/shapes/p09_shape24.bmp b/test/shapes/p09_shape24.bmp
new file mode 100644
index 0000000..e5a7c00
--- /dev/null
+++ b/test/shapes/p09_shape24.bmp
Binary files differ
diff --git a/test/shapes/p09_shape32alpha.bmp b/test/shapes/p09_shape32alpha.bmp
new file mode 100644
index 0000000..250d267
--- /dev/null
+++ b/test/shapes/p09_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p09_shape8.bmp b/test/shapes/p09_shape8.bmp
new file mode 100644
index 0000000..4d1cd01
--- /dev/null
+++ b/test/shapes/p09_shape8.bmp
Binary files differ
diff --git a/test/shapes/p10_shape1.bmp b/test/shapes/p10_shape1.bmp
new file mode 100644
index 0000000..42b5a7f
--- /dev/null
+++ b/test/shapes/p10_shape1.bmp
Binary files differ
diff --git a/test/shapes/p10_shape24.bmp b/test/shapes/p10_shape24.bmp
new file mode 100644
index 0000000..bc1faf4
--- /dev/null
+++ b/test/shapes/p10_shape24.bmp
Binary files differ
diff --git a/test/shapes/p10_shape32alpha.bmp b/test/shapes/p10_shape32alpha.bmp
new file mode 100644
index 0000000..4330e44
--- /dev/null
+++ b/test/shapes/p10_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p10_shape8.bmp b/test/shapes/p10_shape8.bmp
new file mode 100644
index 0000000..64fb5c3
--- /dev/null
+++ b/test/shapes/p10_shape8.bmp
Binary files differ
diff --git a/test/shapes/p11_shape24.bmp b/test/shapes/p11_shape24.bmp
new file mode 100644
index 0000000..6535307
--- /dev/null
+++ b/test/shapes/p11_shape24.bmp
Binary files differ
diff --git a/test/shapes/p11_shape32alpha.bmp b/test/shapes/p11_shape32alpha.bmp
new file mode 100644
index 0000000..406d20a
--- /dev/null
+++ b/test/shapes/p11_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p11_shape8.bmp b/test/shapes/p11_shape8.bmp
new file mode 100644
index 0000000..36f1ba2
--- /dev/null
+++ b/test/shapes/p11_shape8.bmp
Binary files differ
diff --git a/test/shapes/p12_shape24.bmp b/test/shapes/p12_shape24.bmp
new file mode 100644
index 0000000..582cf99
--- /dev/null
+++ b/test/shapes/p12_shape24.bmp
Binary files differ
diff --git a/test/shapes/p12_shape8.bmp b/test/shapes/p12_shape8.bmp
new file mode 100644
index 0000000..5937720
--- /dev/null
+++ b/test/shapes/p12_shape8.bmp
Binary files differ
diff --git a/test/shapes/p13_shape24.bmp b/test/shapes/p13_shape24.bmp
new file mode 100644
index 0000000..70215db
--- /dev/null
+++ b/test/shapes/p13_shape24.bmp
Binary files differ
diff --git a/test/shapes/p13_shape32alpha.bmp b/test/shapes/p13_shape32alpha.bmp
new file mode 100644
index 0000000..b656da8
--- /dev/null
+++ b/test/shapes/p13_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p13_shape8.bmp b/test/shapes/p13_shape8.bmp
new file mode 100644
index 0000000..822b896
--- /dev/null
+++ b/test/shapes/p13_shape8.bmp
Binary files differ
diff --git a/test/shapes/p14_shape24.bmp b/test/shapes/p14_shape24.bmp
new file mode 100644
index 0000000..ae83f5a
--- /dev/null
+++ b/test/shapes/p14_shape24.bmp
Binary files differ
diff --git a/test/shapes/p14_shape8.bmp b/test/shapes/p14_shape8.bmp
new file mode 100644
index 0000000..d6f981f
--- /dev/null
+++ b/test/shapes/p14_shape8.bmp
Binary files differ
diff --git a/test/shapes/p15_shape24.bmp b/test/shapes/p15_shape24.bmp
new file mode 100644
index 0000000..33b9958
--- /dev/null
+++ b/test/shapes/p15_shape24.bmp
Binary files differ
diff --git a/test/shapes/p15_shape32alpha.bmp b/test/shapes/p15_shape32alpha.bmp
new file mode 100644
index 0000000..6954a5d
--- /dev/null
+++ b/test/shapes/p15_shape32alpha.bmp
Binary files differ
diff --git a/test/shapes/p15_shape8.bmp b/test/shapes/p15_shape8.bmp
new file mode 100644
index 0000000..ada5aef
--- /dev/null
+++ b/test/shapes/p15_shape8.bmp
Binary files differ
diff --git a/test/shapes/p16_shape1.bmp b/test/shapes/p16_shape1.bmp
new file mode 100644
index 0000000..5b3f550
--- /dev/null
+++ b/test/shapes/p16_shape1.bmp
Binary files differ
diff --git a/test/shapes/p16_shape24.bmp b/test/shapes/p16_shape24.bmp
new file mode 100644
index 0000000..1f2a1d2
--- /dev/null
+++ b/test/shapes/p16_shape24.bmp
Binary files differ
diff --git a/test/shapes/p16_shape8.bmp b/test/shapes/p16_shape8.bmp
new file mode 100644
index 0000000..0b4d422
--- /dev/null
+++ b/test/shapes/p16_shape8.bmp
Binary files differ
diff --git a/test/shapes/trollface_24.bmp b/test/shapes/trollface_24.bmp
new file mode 100644
index 0000000..e18c2c2
--- /dev/null
+++ b/test/shapes/trollface_24.bmp
Binary files differ
diff --git a/test/shapes/trollface_32alpha.bmp b/test/shapes/trollface_32alpha.bmp
new file mode 100644
index 0000000..ee3ecf9
--- /dev/null
+++ b/test/shapes/trollface_32alpha.bmp
Binary files differ
diff --git a/test/testatomic.c b/test/testatomic.c
new file mode 100644
index 0000000..be60a61
--- /dev/null
+++ b/test/testatomic.c
@@ -0,0 +1,717 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_atomic.h"
+#include "SDL_assert.h"
+#include "SDL_cpuinfo.h"
+
+/*
+  Absolutely basic tests just to see if we get the expected value
+  after calling each function.
+*/
+
+static
+char *
+tf(SDL_bool tf)
+{
+    static char *t = "TRUE";
+    static char *f = "FALSE";
+
+    if (tf)
+    {
+       return t;
+    }
+
+    return f;
+}
+
+static
+void RunBasicTest()
+{
+    int value;
+    SDL_SpinLock lock = 0;
+
+    SDL_atomic_t v;
+    SDL_bool tfret = SDL_FALSE;
+
+    printf("\nspin lock---------------------------------------\n\n");
+
+    SDL_AtomicLock(&lock);
+    printf("AtomicLock                   lock=%d\n", lock);
+    SDL_AtomicUnlock(&lock);
+    printf("AtomicUnlock                 lock=%d\n", lock);
+
+    printf("\natomic -----------------------------------------\n\n");
+
+    SDL_AtomicSet(&v, 0);
+    tfret = SDL_AtomicSet(&v, 10) == 0;
+    printf("AtomicSet(10)        tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+    tfret = SDL_AtomicAdd(&v, 10) == 10;
+    printf("AtomicAdd(10)        tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+
+    SDL_AtomicSet(&v, 0);
+    SDL_AtomicIncRef(&v);
+    tfret = (SDL_AtomicGet(&v) == 1);
+    printf("AtomicIncRef()       tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+    SDL_AtomicIncRef(&v);
+    tfret = (SDL_AtomicGet(&v) == 2);
+    printf("AtomicIncRef()       tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+    tfret = (SDL_AtomicDecRef(&v) == SDL_FALSE);
+    printf("AtomicDecRef()       tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+    tfret = (SDL_AtomicDecRef(&v) == SDL_TRUE);
+    printf("AtomicDecRef()       tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+
+    SDL_AtomicSet(&v, 10);
+    tfret = (SDL_AtomicCAS(&v, 0, 20) == SDL_FALSE);
+    printf("AtomicCAS()          tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+    value = SDL_AtomicGet(&v);
+    tfret = (SDL_AtomicCAS(&v, value, 20) == SDL_TRUE);
+    printf("AtomicCAS()          tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
+}
+
+/**************************************************************************/
+/* Atomic operation test
+ * Adapted with permission from code by Michael Davidsaver at:
+ *  http://bazaar.launchpad.net/~mdavidsaver/epics-base/atomic/revision/12105#src/libCom/test/epicsAtomicTest.c
+ * Original copyright 2010 Brookhaven Science Associates as operator of Brookhaven National Lab
+ * http://www.aps.anl.gov/epics/license/open.php
+ */
+
+/* Tests semantics of atomic operations.  Also a stress test
+ * to see if they are really atomic.
+ *
+ * Several threads adding to the same variable.
+ * at the end the value is compared with the expected
+ * and with a non-atomic counter.
+ */
+
+/* Number of concurrent incrementers */
+#define NThreads 2
+#define CountInc 100
+#define VALBITS (sizeof(atomicValue)*8)
+
+#define atomicValue int
+#define CountTo ((atomicValue)((unsigned int)(1<<(VALBITS-1))-1))
+#define NInter (CountTo/CountInc/NThreads)
+#define Expect (CountTo-NInter*CountInc*NThreads)
+
+SDL_COMPILE_TIME_ASSERT(size, CountTo>0); /* check for rollover */
+
+static SDL_atomic_t good = { 42 };
+
+static atomicValue bad = 42;
+
+static SDL_atomic_t threadsRunning;
+
+static SDL_sem *threadDone;
+
+static
+int adder(void* junk)
+{
+    unsigned long N=NInter;
+    printf("Thread subtracting %d %lu times\n",CountInc,N);
+    while (N--) {
+        SDL_AtomicAdd(&good, -CountInc);
+        bad-=CountInc;
+    }
+    SDL_AtomicAdd(&threadsRunning, -1);
+    SDL_SemPost(threadDone);
+    return 0;
+}
+
+static
+void runAdder(void)
+{
+    Uint32 start, end;
+    int T=NThreads;
+
+    start = SDL_GetTicks();
+
+    threadDone = SDL_CreateSemaphore(0);
+
+    SDL_AtomicSet(&threadsRunning, NThreads);
+
+    while (T--)
+        SDL_CreateThread(adder, "Adder", NULL);
+
+    while (SDL_AtomicGet(&threadsRunning) > 0)
+        SDL_SemWait(threadDone);
+
+    SDL_DestroySemaphore(threadDone);
+
+    end = SDL_GetTicks();
+
+    printf("Finished in %f sec\n", (end - start) / 1000.f);
+}
+
+static
+void RunEpicTest()
+{
+    int b;
+    atomicValue v;
+
+    printf("\nepic test---------------------------------------\n\n");
+
+    printf("Size asserted to be >= 32-bit\n");
+    SDL_assert(sizeof(atomicValue)>=4);
+
+    printf("Check static initializer\n");
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==42);
+
+    SDL_assert(bad==42);
+
+    printf("Test negative values\n");
+    SDL_AtomicSet(&good, -5);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==-5);
+
+    printf("Verify maximum value\n");
+    SDL_AtomicSet(&good, CountTo);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==CountTo);
+
+    printf("Test compare and exchange\n");
+
+    b=SDL_AtomicCAS(&good, 500, 43);
+    SDL_assert(!b); /* no swap since CountTo!=500 */
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==CountTo); /* ensure no swap */
+
+    b=SDL_AtomicCAS(&good, CountTo, 44);
+    SDL_assert(!!b); /* will swap */
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==44);
+
+    printf("Test Add\n");
+
+    v=SDL_AtomicAdd(&good, 1);
+    SDL_assert(v==44);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==45);
+
+    v=SDL_AtomicAdd(&good, 10);
+    SDL_assert(v==45);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==55);
+
+    printf("Test Add (Negative values)\n");
+
+    v=SDL_AtomicAdd(&good, -20);
+    SDL_assert(v==55);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==35);
+
+    v=SDL_AtomicAdd(&good, -50); /* crossing zero down */
+    SDL_assert(v==35);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==-15);
+
+    v=SDL_AtomicAdd(&good, 30); /* crossing zero up */
+    SDL_assert(v==-15);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==15);
+
+    printf("Reset before count down test\n");
+    SDL_AtomicSet(&good, CountTo);
+    v=SDL_AtomicGet(&good);
+    SDL_assert(v==CountTo);
+
+    bad=CountTo;
+    SDL_assert(bad==CountTo);
+
+    printf("Counting down from %d, Expect %d remaining\n",CountTo,Expect);
+    runAdder();
+
+    v=SDL_AtomicGet(&good);
+    printf("Atomic %d Non-Atomic %d\n",v,bad);
+    SDL_assert(v==Expect);
+    SDL_assert(bad!=Expect);
+}
+
+/* End atomic operation test */
+/**************************************************************************/
+
+/**************************************************************************/
+/* Lock-free FIFO test */
+
+/* This is useful to test the impact of another thread locking the queue
+   entirely for heavy-weight manipulation.
+ */
+#define TEST_SPINLOCK_FIFO
+
+#define NUM_READERS 4
+#define NUM_WRITERS 4
+#define EVENTS_PER_WRITER   1000000
+
+/* The number of entries must be a power of 2 */
+#define MAX_ENTRIES 256
+#define WRAP_MASK   (MAX_ENTRIES-1)
+
+typedef struct
+{
+    SDL_atomic_t sequence;
+    SDL_Event event;
+} SDL_EventQueueEntry;
+
+typedef struct
+{
+    SDL_EventQueueEntry entries[MAX_ENTRIES];
+
+    char cache_pad1[SDL_CACHELINE_SIZE-((sizeof(SDL_EventQueueEntry)*MAX_ENTRIES)%SDL_CACHELINE_SIZE)];
+
+    SDL_atomic_t enqueue_pos;
+
+    char cache_pad2[SDL_CACHELINE_SIZE-sizeof(SDL_atomic_t)];
+
+    SDL_atomic_t dequeue_pos;
+
+    char cache_pad3[SDL_CACHELINE_SIZE-sizeof(SDL_atomic_t)];
+
+#ifdef TEST_SPINLOCK_FIFO
+    SDL_SpinLock lock;
+    SDL_atomic_t rwcount;
+    SDL_atomic_t watcher;
+
+    char cache_pad4[SDL_CACHELINE_SIZE-sizeof(SDL_SpinLock)-2*sizeof(SDL_atomic_t)];
+#endif
+
+    volatile SDL_bool active;
+
+    /* Only needed for the mutex test */
+    SDL_mutex *mutex;
+
+} SDL_EventQueue;
+
+static void InitEventQueue(SDL_EventQueue *queue)
+{
+    int i;
+
+    for (i = 0; i < MAX_ENTRIES; ++i) {
+        SDL_AtomicSet(&queue->entries[i].sequence, i);
+    }
+    SDL_AtomicSet(&queue->enqueue_pos, 0);
+    SDL_AtomicSet(&queue->dequeue_pos, 0);
+#ifdef TEST_SPINLOCK_FIFO
+    queue->lock = 0;
+    SDL_AtomicSet(&queue->rwcount, 0);
+#endif
+    queue->active = SDL_TRUE;
+}
+
+static SDL_bool EnqueueEvent_LockFree(SDL_EventQueue *queue, const SDL_Event *event)
+{
+    SDL_EventQueueEntry *entry;
+    unsigned queue_pos;
+    unsigned entry_seq;
+    int delta;
+    SDL_bool status;
+
+#ifdef TEST_SPINLOCK_FIFO
+    /* This is a gate so an external thread can lock the queue */
+    SDL_AtomicLock(&queue->lock);
+    SDL_assert(SDL_AtomicGet(&queue->watcher) == 0);
+    SDL_AtomicIncRef(&queue->rwcount);
+    SDL_AtomicUnlock(&queue->lock);
+#endif
+
+    queue_pos = (unsigned)SDL_AtomicGet(&queue->enqueue_pos);
+    for ( ; ; ) {
+        entry = &queue->entries[queue_pos & WRAP_MASK];
+        entry_seq = (unsigned)SDL_AtomicGet(&entry->sequence);
+
+        delta = (int)(entry_seq - queue_pos);
+        if (delta == 0) {
+            /* The entry and the queue position match, try to increment the queue position */
+            if (SDL_AtomicCAS(&queue->enqueue_pos, (int)queue_pos, (int)(queue_pos+1))) {
+                /* We own the object, fill it! */
+                entry->event = *event;
+                SDL_AtomicSet(&entry->sequence, (int)(queue_pos + 1));
+                status = SDL_TRUE;
+                break;
+            }
+        } else if (delta < 0) {
+            /* We ran into an old queue entry, which means it still needs to be dequeued */
+            status = SDL_FALSE;
+            break;
+        } else {
+            /* We ran into a new queue entry, get the new queue position */
+            queue_pos = (unsigned)SDL_AtomicGet(&queue->enqueue_pos);
+        }
+    }
+
+#ifdef TEST_SPINLOCK_FIFO
+    SDL_AtomicDecRef(&queue->rwcount);
+#endif
+    return status;
+}
+
+static SDL_bool DequeueEvent_LockFree(SDL_EventQueue *queue, SDL_Event *event)
+{
+    SDL_EventQueueEntry *entry;
+    unsigned queue_pos;
+    unsigned entry_seq;
+    int delta;
+    SDL_bool status;
+
+#ifdef TEST_SPINLOCK_FIFO
+    /* This is a gate so an external thread can lock the queue */
+    SDL_AtomicLock(&queue->lock);
+    SDL_assert(SDL_AtomicGet(&queue->watcher) == 0);
+    SDL_AtomicIncRef(&queue->rwcount);
+    SDL_AtomicUnlock(&queue->lock);
+#endif
+
+    queue_pos = (unsigned)SDL_AtomicGet(&queue->dequeue_pos);
+    for ( ; ; ) {
+        entry = &queue->entries[queue_pos & WRAP_MASK];
+        entry_seq = (unsigned)SDL_AtomicGet(&entry->sequence);
+
+        delta = (int)(entry_seq - (queue_pos + 1));
+        if (delta == 0) {
+            /* The entry and the queue position match, try to increment the queue position */
+            if (SDL_AtomicCAS(&queue->dequeue_pos, (int)queue_pos, (int)(queue_pos+1))) {
+                /* We own the object, fill it! */
+                *event = entry->event;
+                SDL_AtomicSet(&entry->sequence, (int)(queue_pos+MAX_ENTRIES));
+                status = SDL_TRUE;
+                break;
+            }
+        } else if (delta < 0) {
+            /* We ran into an old queue entry, which means we've hit empty */
+            status = SDL_FALSE;
+            break;
+        } else {
+            /* We ran into a new queue entry, get the new queue position */
+            queue_pos = (unsigned)SDL_AtomicGet(&queue->dequeue_pos);
+        }
+    }
+
+#ifdef TEST_SPINLOCK_FIFO
+    SDL_AtomicDecRef(&queue->rwcount);
+#endif
+    return status;
+}
+
+static SDL_bool EnqueueEvent_Mutex(SDL_EventQueue *queue, const SDL_Event *event)
+{
+    SDL_EventQueueEntry *entry;
+    unsigned queue_pos;
+    unsigned entry_seq;
+    int delta;
+    SDL_bool status = SDL_FALSE;
+
+    SDL_LockMutex(queue->mutex);
+
+    queue_pos = (unsigned)queue->enqueue_pos.value;
+    entry = &queue->entries[queue_pos & WRAP_MASK];
+    entry_seq = (unsigned)entry->sequence.value;
+
+    delta = (int)(entry_seq - queue_pos);
+    if (delta == 0) {
+        ++queue->enqueue_pos.value;
+
+        /* We own the object, fill it! */
+        entry->event = *event;
+        entry->sequence.value = (int)(queue_pos + 1);
+        status = SDL_TRUE;
+    } else if (delta < 0) {
+        /* We ran into an old queue entry, which means it still needs to be dequeued */
+    } else {
+        printf("ERROR: mutex failed!\n");
+    }
+
+    SDL_UnlockMutex(queue->mutex);
+
+    return status;
+}
+
+static SDL_bool DequeueEvent_Mutex(SDL_EventQueue *queue, SDL_Event *event)
+{
+    SDL_EventQueueEntry *entry;
+    unsigned queue_pos;
+    unsigned entry_seq;
+    int delta;
+    SDL_bool status = SDL_FALSE;
+
+    SDL_LockMutex(queue->mutex);
+
+    queue_pos = (unsigned)queue->dequeue_pos.value;
+    entry = &queue->entries[queue_pos & WRAP_MASK];
+    entry_seq = (unsigned)entry->sequence.value;
+
+    delta = (int)(entry_seq - (queue_pos + 1));
+    if (delta == 0) {
+        ++queue->dequeue_pos.value;
+
+        /* We own the object, fill it! */
+        *event = entry->event;
+        entry->sequence.value = (int)(queue_pos + MAX_ENTRIES);
+        status = SDL_TRUE;
+    } else if (delta < 0) {
+        /* We ran into an old queue entry, which means we've hit empty */
+    } else {
+        printf("ERROR: mutex failed!\n");
+    }
+
+    SDL_UnlockMutex(queue->mutex);
+
+    return status;
+}
+
+static SDL_sem *writersDone;
+static SDL_sem *readersDone;
+static SDL_atomic_t writersRunning;
+static SDL_atomic_t readersRunning;
+
+typedef struct
+{
+    SDL_EventQueue *queue;
+    int index;
+    char padding1[SDL_CACHELINE_SIZE-(sizeof(SDL_EventQueue*)+sizeof(int))%SDL_CACHELINE_SIZE];
+    int waits;
+    SDL_bool lock_free;
+    char padding2[SDL_CACHELINE_SIZE-sizeof(int)-sizeof(SDL_bool)];
+} WriterData;
+
+typedef struct
+{
+    SDL_EventQueue *queue;
+    int counters[NUM_WRITERS];
+    int waits;
+    SDL_bool lock_free;
+    char padding[SDL_CACHELINE_SIZE-(sizeof(SDL_EventQueue*)+sizeof(int)*NUM_WRITERS+sizeof(int)+sizeof(SDL_bool))%SDL_CACHELINE_SIZE];
+} ReaderData;
+
+static int FIFO_Writer(void* _data)
+{
+    WriterData *data = (WriterData *)_data;
+    SDL_EventQueue *queue = data->queue;
+    int i;
+    SDL_Event event;
+
+    event.type = SDL_USEREVENT;
+    event.user.windowID = 0;
+    event.user.code = 0;
+    event.user.data1 = data;
+    event.user.data2 = NULL;
+
+    if (data->lock_free) {
+        for (i = 0; i < EVENTS_PER_WRITER; ++i) {
+            event.user.code = i;
+            while (!EnqueueEvent_LockFree(queue, &event)) {
+                ++data->waits;
+                SDL_Delay(0);
+            }
+        }
+    } else {
+        for (i = 0; i < EVENTS_PER_WRITER; ++i) {
+            event.user.code = i;
+            while (!EnqueueEvent_Mutex(queue, &event)) {
+                ++data->waits;
+                SDL_Delay(0);
+            }
+        }
+    }
+    SDL_AtomicAdd(&writersRunning, -1);
+    SDL_SemPost(writersDone);
+    return 0;
+}
+
+static int FIFO_Reader(void* _data)
+{
+    ReaderData *data = (ReaderData *)_data;
+    SDL_EventQueue *queue = data->queue;
+    SDL_Event event;
+
+    if (data->lock_free) {
+        for ( ; ; ) {
+            if (DequeueEvent_LockFree(queue, &event)) {
+                WriterData *writer = (WriterData*)event.user.data1;
+                ++data->counters[writer->index];
+            } else if (queue->active) {
+                ++data->waits;
+                SDL_Delay(0);
+            } else {
+                /* We drained the queue, we're done! */
+                break;
+            }
+        }
+    } else {
+        for ( ; ; ) {
+            if (DequeueEvent_Mutex(queue, &event)) {
+                WriterData *writer = (WriterData*)event.user.data1;
+                ++data->counters[writer->index];
+            } else if (queue->active) {
+                ++data->waits;
+                SDL_Delay(0);
+            } else {
+                /* We drained the queue, we're done! */
+                break;
+            }
+        }
+    }
+    SDL_AtomicAdd(&readersRunning, -1);
+    SDL_SemPost(readersDone);
+    return 0;
+}
+
+#ifdef TEST_SPINLOCK_FIFO
+/* This thread periodically locks the queue for no particular reason */
+static int FIFO_Watcher(void* _data)
+{
+    SDL_EventQueue *queue = (SDL_EventQueue *)_data;
+
+    while (queue->active) {
+        SDL_AtomicLock(&queue->lock);
+        SDL_AtomicIncRef(&queue->watcher);
+        while (SDL_AtomicGet(&queue->rwcount) > 0) {
+            SDL_Delay(0);
+        }
+        /* Do queue manipulation here... */
+        SDL_AtomicDecRef(&queue->watcher);
+        SDL_AtomicUnlock(&queue->lock);
+
+        /* Wait a bit... */
+        SDL_Delay(1);
+    }
+    return 0;
+}
+#endif /* TEST_SPINLOCK_FIFO */
+
+static void RunFIFOTest(SDL_bool lock_free)
+{
+    SDL_EventQueue queue;
+    WriterData writerData[NUM_WRITERS];
+    ReaderData readerData[NUM_READERS];
+    Uint32 start, end;
+    int i, j;
+    int grand_total;
+
+    printf("\nFIFO test---------------------------------------\n\n");
+    printf("Mode: %s\n", lock_free ? "LockFree" : "Mutex");
+
+    readersDone = SDL_CreateSemaphore(0);
+    writersDone = SDL_CreateSemaphore(0);
+
+    SDL_memset(&queue, 0xff, sizeof(queue));
+
+    InitEventQueue(&queue);
+    if (!lock_free) {
+        queue.mutex = SDL_CreateMutex();
+    }
+
+    start = SDL_GetTicks();
+
+#ifdef TEST_SPINLOCK_FIFO
+    /* Start a monitoring thread */
+    if (lock_free) {
+        SDL_CreateThread(FIFO_Watcher, "FIFOWatcher", &queue);
+    }
+#endif
+
+    /* Start the readers first */
+    printf("Starting %d readers\n", NUM_READERS);
+    SDL_zero(readerData);
+    SDL_AtomicSet(&readersRunning, NUM_READERS);
+    for (i = 0; i < NUM_READERS; ++i) {
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "FIFOReader%d", i);
+        readerData[i].queue = &queue;
+        readerData[i].lock_free = lock_free;
+        SDL_CreateThread(FIFO_Reader, name, &readerData[i]);
+    }
+
+    /* Start up the writers */
+    printf("Starting %d writers\n", NUM_WRITERS);
+    SDL_zero(writerData);
+    SDL_AtomicSet(&writersRunning, NUM_WRITERS);
+    for (i = 0; i < NUM_WRITERS; ++i) {
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "FIFOWriter%d", i);
+        writerData[i].queue = &queue;
+        writerData[i].index = i;
+        writerData[i].lock_free = lock_free;
+        SDL_CreateThread(FIFO_Writer, name, &writerData[i]);
+    }
+
+    /* Wait for the writers */
+    while (SDL_AtomicGet(&writersRunning) > 0) {
+        SDL_SemWait(writersDone);
+    }
+
+    /* Shut down the queue so readers exit */
+    queue.active = SDL_FALSE;
+
+    /* Wait for the readers */
+    while (SDL_AtomicGet(&readersRunning) > 0) {
+        SDL_SemWait(readersDone);
+    }
+
+    end = SDL_GetTicks();
+
+    SDL_DestroySemaphore(readersDone);
+    SDL_DestroySemaphore(writersDone);
+
+    if (!lock_free) {
+        SDL_DestroyMutex(queue.mutex);
+    }
+
+    printf("Finished in %f sec\n", (end - start) / 1000.f);
+
+    printf("\n");
+    for (i = 0; i < NUM_WRITERS; ++i) {
+        printf("Writer %d wrote %d events, had %d waits\n", i, EVENTS_PER_WRITER, writerData[i].waits);
+    }
+    printf("Writers wrote %d total events\n", NUM_WRITERS*EVENTS_PER_WRITER);
+
+    /* Print a breakdown of which readers read messages from which writer */
+    printf("\n");
+    grand_total = 0;
+    for (i = 0; i < NUM_READERS; ++i) {
+        int total = 0;
+        for (j = 0; j < NUM_WRITERS; ++j) {
+            total += readerData[i].counters[j];
+        }
+        grand_total += total;
+        printf("Reader %d read %d events, had %d waits\n", i, total, readerData[i].waits);
+        printf("  { ");
+        for (j = 0; j < NUM_WRITERS; ++j) {
+            if (j > 0) {
+                printf(", ");
+            }
+            printf("%d", readerData[i].counters[j]);
+        }
+        printf(" }\n");
+    }
+    printf("Readers read %d total events\n", grand_total);
+}
+
+/* End FIFO test */
+/**************************************************************************/
+
+int
+main(int argc, char *argv[])
+{
+    RunBasicTest();
+    RunEpicTest();
+/* This test is really slow, so don't run it by default */
+#if 0
+    RunFIFOTest(SDL_FALSE);
+#endif
+    RunFIFOTest(SDL_TRUE);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testaudioinfo.c b/test/testaudioinfo.c
new file mode 100644
index 0000000..c1d7fa3
--- /dev/null
+++ b/test/testaudioinfo.c
@@ -0,0 +1,67 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+#include <stdio.h>
+#include "SDL.h"
+
+static void
+print_devices(int iscapture)
+{
+    const char *typestr = ((iscapture) ? "capture" : "output");
+    int n = SDL_GetNumAudioDevices(iscapture);
+
+    printf("%s devices:\n", typestr);
+
+    if (n == -1)
+        printf("  Driver can't detect specific %s devices.\n\n", typestr);
+    else if (n == 0)
+        printf("  No %s devices found.\n\n", typestr);
+    else {
+        int i;
+        for (i = 0; i < n; i++) {
+            printf("  %s\n", SDL_GetAudioDeviceName(i, iscapture));
+        }
+        printf("\n");
+    }
+}
+
+int
+main(int argc, char **argv)
+{
+    int n;
+
+    /* Load the SDL library */
+    if (SDL_Init(SDL_INIT_AUDIO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    /* Print available audio drivers */
+    n = SDL_GetNumAudioDrivers();
+    if (n == 0) {
+        printf("No built-in audio drivers\n\n");
+    } else {
+        int i;
+        printf("Built-in audio drivers:\n");
+        for (i = 0; i < n; ++i) {
+            printf("  %s\n", SDL_GetAudioDriver(i));
+        }
+        printf("\n");
+    }
+
+    printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());
+
+    print_devices(0);
+    print_devices(1);
+
+    SDL_Quit();
+    return 0;
+}
diff --git a/test/testautomation.c b/test/testautomation.c
new file mode 100644
index 0000000..5eea7ec
--- /dev/null
+++ b/test/testautomation.c
@@ -0,0 +1,129 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+#include "testautomation_suites.h"
+
+static SDLTest_CommonState *state;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int result;
+    int testIterations = 1;
+    Uint64 userExecKey = 0;
+    char *userRunSeed = NULL;
+    char *filter = NULL;
+    int i, done;
+    SDL_Event event;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+
+    /* Parse commandline */
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            consumed = -1;
+            if (SDL_strcasecmp(argv[i], "--iterations") == 0) {
+                if (argv[i + 1]) {
+                    testIterations = SDL_atoi(argv[i + 1]);
+                    if (testIterations < 1) testIterations = 1;
+                    consumed = 2;
+                }
+            }
+            else if (SDL_strcasecmp(argv[i], "--execKey") == 0) {
+                if (argv[i + 1]) {
+                    SDL_sscanf(argv[i + 1], "%llu", (long long unsigned int *)&userExecKey);
+                    consumed = 2;
+                }
+            }
+            else if (SDL_strcasecmp(argv[i], "--seed") == 0) {
+                if (argv[i + 1]) {
+                    userRunSeed = SDL_strdup(argv[i + 1]);
+                    consumed = 2;
+                }
+            }
+            else if (SDL_strcasecmp(argv[i], "--filter") == 0) {
+                if (argv[i + 1]) {
+                    filter = SDL_strdup(argv[i + 1]);
+                    consumed = 2;
+                }
+            }
+        }
+        if (consumed < 0) {
+            fprintf(stderr,
+                    "Usage: %s %s [--iterations #] [--execKey #] [--seed string] [--filter suite_name|test_name]\n",
+                    argv[0], SDLTest_CommonUsage(state));
+            quit(1);
+        }
+
+        i += consumed;
+    }
+
+    /* Initialize common state */
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    /* Create the windows, initialize the renderers */
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
+        SDL_RenderClear(renderer);
+    }
+
+    /* Call Harness */
+    result = SDLTest_RunSuites(testSuites, (const char *)userRunSeed, userExecKey, (const char *)filter, testIterations);
+
+    /* Empty event queue */
+    done = 0;
+    for (i=0; i<100; i++)  {
+      while (SDL_PollEvent(&event)) {
+        SDLTest_CommonEvent(state, &event, &done);
+      }
+      SDL_Delay(10);
+    }
+
+    /* Clean up */
+    if (userRunSeed != NULL) {
+        SDL_free(userRunSeed);
+    }
+    if (filter != NULL) {
+        SDL_free(filter);
+    }
+
+    /* Shutdown everything */
+    quit(result);
+    return(result);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testautomation_audio.c b/test/testautomation_audio.c
new file mode 100644
index 0000000..90b08ac
--- /dev/null
+++ b/test/testautomation_audio.c
@@ -0,0 +1,895 @@
+/**
+ * Original code: automated SDL audio test written by Edgar Simo "bobbens"
+ * New/updated tests: aschiffler at ferzkopp dot net
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Fixture */
+
+void
+_audioSetUp(void *arg)
+{
+    /* Start SDL audio subsystem */
+    int ret = SDL_InitSubSystem( SDL_INIT_AUDIO );
+        SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
+    SDLTest_AssertCheck(ret==0, "Check result from SDL_InitSubSystem(SDL_INIT_AUDIO)");
+    if (ret != 0) {
+           SDLTest_LogError("%s", SDL_GetError());
+        }
+}
+
+
+/* Test callback function */
+void _audio_testCallback(void *userdata, Uint8 *stream, int len)
+{
+   /* TODO: add tracking if callback was called */
+}
+
+
+/* Test case functions */
+
+/**
+ * \brief Stop and restart audio subsystem
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_QuitSubSystem
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_InitSubSystem
+ */
+int audio_quitInitAudioSubSystem()
+{
+    /* Stop SDL audio subsystem */
+    SDL_QuitSubSystem( SDL_INIT_AUDIO );
+        SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
+
+        /* Restart audio again */
+        _audioSetUp(NULL);
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * \brief Start and stop audio directly
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_InitAudio
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_QuitAudio
+ */
+int audio_initQuitAudio()
+{
+        int result;
+    int i, iMax;
+    const char* audioDriver;
+
+    /* Stop SDL audio subsystem */
+    SDL_QuitSubSystem( SDL_INIT_AUDIO );
+        SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
+
+        /* Loop over all available audio drivers */
+        iMax = SDL_GetNumAudioDrivers();
+        SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers");
+        SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
+        for (i = 0; i < iMax; i++) {
+            audioDriver = SDL_GetAudioDriver(i);
+            SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
+            SDLTest_AssertCheck(audioDriver != NULL, "Audio driver name is not NULL");
+            SDLTest_AssertCheck(SDL_strlen(audioDriver) > 0, "Audio driver name is not empty; got: %s", audioDriver);
+
+            /* Call Init */
+            result = SDL_AudioInit(audioDriver);
+            SDLTest_AssertPass("Call to SDL_AudioInit('%s')", audioDriver);
+            SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
+
+            /* Call Quit */
+            SDL_AudioQuit();
+            SDLTest_AssertPass("Call to SDL_AudioQuit()");
+    }
+
+    /* NULL driver specification */
+    audioDriver = NULL;
+
+    /* Call Init */
+    result = SDL_AudioInit(audioDriver);
+    SDLTest_AssertPass("Call to SDL_AudioInit(NULL)");
+    SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
+
+    /* Call Quit */
+    SDL_AudioQuit();
+    SDLTest_AssertPass("Call to SDL_AudioQuit()");
+
+        /* Restart audio again */
+        _audioSetUp(NULL);
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * \brief Start, open, close and stop audio
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_InitAudio
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_OpenAudio
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_CloseAudio
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_QuitAudio
+ */
+int audio_initOpenCloseQuitAudio()
+{
+    int result;
+    int i, iMax, j;
+    const char* audioDriver;
+    SDL_AudioSpec desired;
+
+    /* Stop SDL audio subsystem */
+    SDL_QuitSubSystem( SDL_INIT_AUDIO );
+        SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
+
+        /* Loop over all available audio drivers */
+        iMax = SDL_GetNumAudioDrivers();
+        SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers");
+        SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
+        for (i = 0; i < iMax; i++) {
+            audioDriver = SDL_GetAudioDriver(i);
+            SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
+            SDLTest_AssertCheck(audioDriver != NULL, "Audio driver name is not NULL");
+            SDLTest_AssertCheck(SDL_strlen(audioDriver) > 0, "Audio driver name is not empty; got: %s", audioDriver);
+
+            /* Change specs */
+            for (j = 0; j < 2; j++) {
+
+                /* Call Init */
+                result = SDL_AudioInit(audioDriver);
+                SDLTest_AssertPass("Call to SDL_AudioInit('%s')", audioDriver);
+                SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
+
+                /* Set spec */
+                SDL_memset(&desired, 0, sizeof(desired));
+                switch (j) {
+                    case 0:
+                    /* Set standard desired spec */
+                    desired.freq = 22050;
+                    desired.format = AUDIO_S16SYS;
+                    desired.channels = 2;
+                    desired.samples = 4096;
+                    desired.callback = _audio_testCallback;
+                    desired.userdata = NULL;
+
+                    case 1:
+                    /* Set custom desired spec */
+                    desired.freq = 48000;
+                    desired.format = AUDIO_F32SYS;
+                    desired.channels = 2;
+                    desired.samples = 2048;
+                    desired.callback = _audio_testCallback;
+                    desired.userdata = NULL;
+                    break;
+            }
+
+            /* Call Open */
+            result = SDL_OpenAudio(&desired, NULL);
+            SDLTest_AssertPass("Call to SDL_OpenAudio(desired_spec_%d, NULL)", j);
+            SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0 got: %d", result);
+
+            /* Call Close */
+                    SDL_CloseAudio();
+                    SDLTest_AssertPass("Call to SDL_CloseAudio()");
+
+            /* Call Quit */
+            SDL_AudioQuit();
+            SDLTest_AssertPass("Call to SDL_AudioQuit()");
+
+        } /* spec loop */
+    } /* driver loop */
+
+        /* Restart audio again */
+        _audioSetUp(NULL);
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * \brief Enumerate and name available audio devices (output and capture).
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetNumAudioDevices
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetAudioDeviceName
+ */
+int audio_enumerateAndNameAudioDevices()
+{
+   int t, tt;
+   int i, n, nn;
+   const char *name, *nameAgain;
+
+   /* Iterate over types: t=0 output device, t=1 input/capture device */
+   for (t=0; t<2; t++) {
+
+      /* Get number of devices. */
+      n = SDL_GetNumAudioDevices(t);
+      SDLTest_AssertPass("Call to SDL_GetNumAudioDevices(%i)", t);
+      SDLTest_Log("Number of %s devices < 0, reported as %i", (t) ? "capture" : "output", n);
+      SDLTest_AssertCheck(n >= 0, "Validate result is >= 0, got: %i", n);
+
+      /* Variation of non-zero type */
+      if (t==1) {
+         tt = t + SDLTest_RandomIntegerInRange(1,10);
+         nn = SDL_GetNumAudioDevices(tt);
+         SDLTest_AssertCheck(n==nn, "Verify result from SDL_GetNumAudioDevices(%i), expected same number of audio devices %i, got %i", tt, n, nn);
+         nn = SDL_GetNumAudioDevices(-tt);
+         SDLTest_AssertCheck(n==nn, "Verify result from SDL_GetNumAudioDevices(%i), expected same number of audio devices %i, got %i", -tt, n, nn);
+      }
+
+      /* List devices. */
+      if (n>0) {
+         for (i=0; i<n; i++) {
+            name = SDL_GetAudioDeviceName(i, t);
+            SDLTest_AssertPass("Call to SDL_GetAudioDeviceName(%i, %i)", i, t);
+            SDLTest_AssertCheck(name != NULL, "Verify result from SDL_GetAudioDeviceName(%i, %i) is not NULL", i, t);
+            if (name != NULL) {
+              SDLTest_AssertCheck(SDL_strlen(name)>0, "verify result from SDL_GetAudioDeviceName(%i, %i) is not empty, got: '%s'", i, t, name);
+              if (t==1) {
+                  /* Also try non-zero type */
+                  tt = t + SDLTest_RandomIntegerInRange(1,10);
+                  nameAgain = SDL_GetAudioDeviceName(i, tt);
+                  SDLTest_AssertCheck(nameAgain != NULL, "Verify result from SDL_GetAudioDeviceName(%i, %i) is not NULL", i, tt);
+                  if (nameAgain != NULL) {
+                    SDLTest_AssertCheck(SDL_strlen(nameAgain)>0, "Verify result from SDL_GetAudioDeviceName(%i, %i) is not empty, got: '%s'", i, tt, nameAgain);
+                    SDLTest_AssertCheck(SDL_strcmp(name, nameAgain)==0,
+                      "Verify SDL_GetAudioDeviceName(%i, %i) and SDL_GetAudioDeviceName(%i %i) return the same string",
+                      i, t, i, tt);
+                  }
+               }
+            }
+         }
+      }
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * \brief Negative tests around enumeration and naming of audio devices.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetNumAudioDevices
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetAudioDeviceName
+ */
+int audio_enumerateAndNameAudioDevicesNegativeTests()
+{
+   int t;
+   int i, j, no, nc;
+   const char *name;
+
+   /* Get number of devices. */
+   no = SDL_GetNumAudioDevices(0);
+   SDLTest_AssertPass("Call to SDL_GetNumAudioDevices(0)");
+   nc = SDL_GetNumAudioDevices(1);
+   SDLTest_AssertPass("Call to SDL_GetNumAudioDevices(1)");
+
+   /* Invalid device index when getting name */
+   for (t=0; t<2; t++) {
+      /* Negative device index */
+      i = SDLTest_RandomIntegerInRange(-10,-1);
+      name = SDL_GetAudioDeviceName(i, t);
+      SDLTest_AssertPass("Call to SDL_GetAudioDeviceName(%i, %i)", i, t);
+      SDLTest_AssertCheck(name == NULL, "Check SDL_GetAudioDeviceName(%i, %i) result NULL, expected NULL, got: %s", i, t, (name == NULL) ? "NULL" : name);
+
+      /* Device index past range */
+      for (j=0; j<3; j++) {
+         i = (t) ? nc+j : no+j;
+         name = SDL_GetAudioDeviceName(i, t);
+         SDLTest_AssertPass("Call to SDL_GetAudioDeviceName(%i, %i)", i, t);
+         SDLTest_AssertCheck(name == NULL, "Check SDL_GetAudioDeviceName(%i, %i) result, expected: NULL, got: %s", i, t, (name == NULL) ? "NULL" : name);
+      }
+
+      /* Capture index past capture range but within output range */
+      if ((no>0) && (no>nc) && (t==1)) {
+         i = no-1;
+         name = SDL_GetAudioDeviceName(i, t);
+         SDLTest_AssertPass("Call to SDL_GetAudioDeviceName(%i, %i)", i, t);
+         SDLTest_AssertCheck(name == NULL, "Check SDL_GetAudioDeviceName(%i, %i) result, expected: NULL, got: %s", i, t, (name == NULL) ? "NULL" : name);
+      }
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * \brief Checks available audio driver names.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetNumAudioDrivers
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetAudioDriver
+ */
+int audio_printAudioDrivers()
+{
+   int i, n;
+   const char *name;
+
+   /* Get number of drivers */
+   n = SDL_GetNumAudioDrivers();
+   SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
+   SDLTest_AssertCheck(n>=0, "Verify number of audio drivers >= 0, got: %i", n);
+
+   /* List drivers. */
+   if (n>0)
+   {
+      for (i=0; i<n; i++) {
+         name = SDL_GetAudioDriver(i);
+         SDLTest_AssertPass("Call to SDL_GetAudioDriver(%i)", i);
+         SDLTest_AssertCheck(name != NULL, "Verify returned name is not NULL");
+         if (name != NULL) {
+            SDLTest_AssertCheck(SDL_strlen(name)>0, "Verify returned name is not empty, got: '%s'", name);
+         }
+      }
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * \brief Checks current audio driver name with initialized audio.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetCurrentAudioDriver
+ */
+int audio_printCurrentAudioDriver()
+{
+   /* Check current audio driver */
+   const char *name = SDL_GetCurrentAudioDriver();
+   SDLTest_AssertPass("Call to SDL_GetCurrentAudioDriver()");
+   SDLTest_AssertCheck(name != NULL, "Verify returned name is not NULL");
+   if (name != NULL) {
+      SDLTest_AssertCheck(SDL_strlen(name)>0, "Verify returned name is not empty, got: '%s'", name);
+   }
+
+   return TEST_COMPLETED;
+}
+
+/* Definition of all formats, channels, and frequencies used to test audio conversions */
+const int _numAudioFormats = 18;
+SDL_AudioFormat _audioFormats[] = { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S16SYS, AUDIO_S16, AUDIO_U16LSB,
+                AUDIO_U16MSB, AUDIO_U16SYS, AUDIO_U16, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S32SYS, AUDIO_S32,
+                                AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_F32SYS, AUDIO_F32 };
+char *_audioFormatsVerbose[] = { "AUDIO_S8", "AUDIO_U8", "AUDIO_S16LSB", "AUDIO_S16MSB", "AUDIO_S16SYS", "AUDIO_S16", "AUDIO_U16LSB",
+                "AUDIO_U16MSB", "AUDIO_U16SYS", "AUDIO_U16", "AUDIO_S32LSB", "AUDIO_S32MSB", "AUDIO_S32SYS", "AUDIO_S32",
+                                "AUDIO_F32LSB", "AUDIO_F32MSB", "AUDIO_F32SYS", "AUDIO_F32" };
+const int _numAudioChannels = 4;
+Uint8 _audioChannels[] = { 1, 2, 4, 6 };
+const int _numAudioFrequencies = 4;
+int _audioFrequencies[] = { 11025, 22050, 44100, 48000 };
+
+
+/**
+ * \brief Builds various audio conversion structures
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_BuildAudioCVT
+ */
+int audio_buildAudioCVT()
+{
+  int result;
+  SDL_AudioCVT  cvt;
+  SDL_AudioSpec spec1;
+  SDL_AudioSpec spec2;
+  int i, ii, j, jj, k, kk;
+
+  /* No conversion needed */
+  spec1.format = AUDIO_S16LSB;
+  spec1.channels = 2;
+  spec1.freq = 22050;
+  result = SDL_BuildAudioCVT(&cvt, spec1.format, spec1.channels, spec1.freq,
+                                   spec1.format, spec1.channels, spec1.freq);
+  SDLTest_AssertPass("Call to SDL_BuildAudioCVT(spec1 ==> spec1)");
+  SDLTest_AssertCheck(result == 0, "Verify result value; expected: 0, got: %i", result);
+
+  /* Typical conversion */
+  spec1.format = AUDIO_S8;
+  spec1.channels = 1;
+  spec1.freq = 22050;
+  spec2.format = AUDIO_S16LSB;
+  spec2.channels = 2;
+  spec2.freq = 44100;
+  result = SDL_BuildAudioCVT(&cvt, spec1.format, spec1.channels, spec1.freq,
+                                   spec2.format, spec2.channels, spec2.freq);
+  SDLTest_AssertPass("Call to SDL_BuildAudioCVT(spec1 ==> spec2)");
+  SDLTest_AssertCheck(result == 1, "Verify result value; expected: 1, got: %i", result);
+
+  /* All source conversions with random conversion targets, allow 'null' conversions */
+  for (i = 0; i < _numAudioFormats; i++) {
+    for (j = 0; j < _numAudioChannels; j++) {
+      for (k = 0; k < _numAudioFrequencies; k++) {
+        spec1.format = _audioFormats[i];
+        spec1.channels = _audioChannels[j];
+        spec1.freq = _audioFrequencies[k];
+        ii = SDLTest_RandomIntegerInRange(0, _numAudioFormats - 1);
+        jj = SDLTest_RandomIntegerInRange(0, _numAudioChannels - 1);
+        kk = SDLTest_RandomIntegerInRange(0, _numAudioFrequencies - 1);
+        spec2.format = _audioFormats[ii];
+        spec2.channels = _audioChannels[jj];
+        spec2.freq = _audioFrequencies[kk];
+        result = SDL_BuildAudioCVT(&cvt, spec1.format, spec1.channels, spec1.freq,
+                                         spec2.format, spec2.channels, spec2.freq);
+        SDLTest_AssertPass("Call to SDL_BuildAudioCVT(format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i ==> format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i)",
+            i, _audioFormatsVerbose[i], spec1.format, j, spec1.channels, k, spec1.freq, ii, _audioFormatsVerbose[ii], spec2.format, jj, spec2.channels, kk, spec2.freq);
+        SDLTest_AssertCheck(result == 0 || result == 1, "Verify result value; expected: 0 or 1, got: %i", result);
+        if (result<0) {
+          SDLTest_LogError(SDL_GetError());
+        } else {
+          SDLTest_AssertCheck(cvt.len_mult > 0, "Verify that cvt.len_mult value; expected: >0, got: %i", cvt.len_mult);
+        }
+      }
+    }
+  }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * \brief Checkes calls with invalid input to SDL_BuildAudioCVT
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_BuildAudioCVT
+ */
+int audio_buildAudioCVTNegative()
+{
+  const char *expectedError = "Parameter 'cvt' is invalid";
+  const char *error;
+  int result;
+  SDL_AudioCVT  cvt;
+  SDL_AudioSpec spec1;
+  SDL_AudioSpec spec2;
+  int i;
+  char message[256];
+
+  /* Valid format */
+  spec1.format = AUDIO_S8;
+  spec1.channels = 1;
+  spec1.freq = 22050;
+  spec2.format = AUDIO_S16LSB;
+  spec2.channels = 2;
+  spec2.freq = 44100;
+
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+
+  /* NULL input for CVT buffer */
+  result = SDL_BuildAudioCVT((SDL_AudioCVT *)NULL, spec1.format, spec1.channels, spec1.freq,
+                                                   spec2.format, spec2.channels, spec2.freq);
+  SDLTest_AssertPass("Call to SDL_BuildAudioCVT(NULL,...)");
+  SDLTest_AssertCheck(result == -1, "Verify result value; expected: -1, got: %i", result);
+  error = SDL_GetError();
+  SDLTest_AssertPass("Call to SDL_GetError()");
+  SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+  if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError, error);
+  }
+
+  /* Invalid conversions */
+  for (i = 1; i < 64; i++) {
+    /* Valid format to start with */
+    spec1.format = AUDIO_S8;
+    spec1.channels = 1;
+    spec1.freq = 22050;
+    spec2.format = AUDIO_S16LSB;
+    spec2.channels = 2;
+    spec2.freq = 44100;
+
+    SDL_ClearError();
+    SDLTest_AssertPass("Call to SDL_ClearError()");
+
+    /* Set various invalid format inputs */
+    SDL_strlcpy(message, "Invalid: ", 256);
+    if (i & 1) {
+        SDL_strlcat(message, " spec1.format", 256);
+        spec1.format = 0;
+    }
+    if (i & 2) {
+        SDL_strlcat(message, " spec1.channels", 256);
+        spec1.channels = 0;
+    }
+    if (i & 4) {
+        SDL_strlcat(message, " spec1.freq", 256);
+        spec1.freq = 0;
+    }
+    if (i & 8) {
+        SDL_strlcat(message, " spec2.format", 256);
+        spec2.format = 0;
+    }
+    if (i & 16) {
+        SDL_strlcat(message, " spec2.channels", 256);
+        spec2.channels = 0;
+    }
+    if (i & 32) {
+        SDL_strlcat(message, " spec2.freq", 256);
+        spec2.freq = 0;
+    }
+    SDLTest_Log(message);
+    result = SDL_BuildAudioCVT(&cvt, spec1.format, spec1.channels, spec1.freq,
+                                   spec2.format, spec2.channels, spec2.freq);
+    SDLTest_AssertPass("Call to SDL_BuildAudioCVT(spec1 ==> spec2)");
+    SDLTest_AssertCheck(result == -1, "Verify result value; expected: -1, got: %i", result);
+    error = SDL_GetError();
+    SDLTest_AssertPass("Call to SDL_GetError()");
+    SDLTest_AssertCheck(error != NULL && SDL_strlen(error)>0, "Validate that error message was not NULL or empty");
+  }
+
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * \brief Checks current audio status.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetAudioStatus
+ */
+int audio_getAudioStatus()
+{
+   SDL_AudioStatus result;
+
+   /* Check current audio status */
+   result = SDL_GetAudioStatus();
+   SDLTest_AssertPass("Call to SDL_GetAudioStatus()");
+   SDLTest_AssertCheck(result == SDL_AUDIO_STOPPED || result == SDL_AUDIO_PLAYING || result == SDL_AUDIO_PAUSED,
+        "Verify returned value; expected: STOPPED (%i) | PLAYING (%i) | PAUSED (%i), got: %i",
+        SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING, SDL_AUDIO_PAUSED, result);
+
+   return TEST_COMPLETED;
+}
+
+
+
+/**
+ * \brief Opens, checks current audio status, and closes a device.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_GetAudioStatus
+ */
+int audio_openCloseAndGetAudioStatus()
+{
+   SDL_AudioStatus result;
+   int i;
+   int count;
+   char *device;
+   SDL_AudioDeviceID id;
+   SDL_AudioSpec desired, obtained;
+
+   /* Get number of devices. */
+   count = SDL_GetNumAudioDevices(0);
+   SDLTest_AssertPass("Call to SDL_GetNumAudioDevices(0)");
+   if (count > 0) {
+     for (i = 0; i < count; i++) {
+       /* Get device name */
+       device = (char *)SDL_GetAudioDeviceName(i, 0);
+       SDLTest_AssertPass("SDL_GetAudioDeviceName(%i,0)", i);
+       SDLTest_AssertCheck(device != NULL, "Validate device name is not NULL; got: %s", (device != NULL) ? device : "NULL");
+       if (device == NULL) return TEST_ABORTED;
+
+       /* Set standard desired spec */
+       desired.freq=22050;
+       desired.format=AUDIO_S16SYS;
+       desired.channels=2;
+       desired.samples=4096;
+       desired.callback=_audio_testCallback;
+       desired.userdata=NULL;
+
+       /* Open device */
+       id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
+       SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
+       SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >=2, got: %i", id);
+       if (id > 1) {
+
+         /* Check device audio status */
+         result = SDL_GetAudioDeviceStatus(id);
+         SDLTest_AssertPass("Call to SDL_GetAudioDeviceStatus()");
+         SDLTest_AssertCheck(result == SDL_AUDIO_STOPPED || result == SDL_AUDIO_PLAYING || result == SDL_AUDIO_PAUSED,
+            "Verify returned value; expected: STOPPED (%i) | PLAYING (%i) | PAUSED (%i), got: %i",
+            SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING, SDL_AUDIO_PAUSED, result);
+
+         /* Close device again */
+         SDL_CloseAudioDevice(id);
+         SDLTest_AssertPass("Call to SDL_CloseAudioDevice()");
+       }
+     }
+   } else {
+     SDLTest_Log("No devices to test with");
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * \brief Locks and unlocks open audio device.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_LockAudioDevice
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_UnlockAudioDevice
+ */
+int audio_lockUnlockOpenAudioDevice()
+{
+   int i;
+   int count;
+   char *device;
+   SDL_AudioDeviceID id;
+   SDL_AudioSpec desired, obtained;
+
+   /* Get number of devices. */
+   count = SDL_GetNumAudioDevices(0);
+   SDLTest_AssertPass("Call to SDL_GetNumAudioDevices(0)");
+   if (count > 0) {
+     for (i = 0; i < count; i++) {
+       /* Get device name */
+       device = (char *)SDL_GetAudioDeviceName(i, 0);
+       SDLTest_AssertPass("SDL_GetAudioDeviceName(%i,0)", i);
+       SDLTest_AssertCheck(device != NULL, "Validate device name is not NULL; got: %s", (device != NULL) ? device : "NULL");
+       if (device == NULL) return TEST_ABORTED;
+
+       /* Set standard desired spec */
+       desired.freq=22050;
+       desired.format=AUDIO_S16SYS;
+       desired.channels=2;
+       desired.samples=4096;
+       desired.callback=_audio_testCallback;
+       desired.userdata=NULL;
+
+       /* Open device */
+       id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
+       SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
+       SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >=2, got: %i", id);
+       if (id > 1) {
+         /* Lock to protect callback */
+         SDL_LockAudioDevice(id);
+         SDLTest_AssertPass("SDL_LockAudioDevice(%i)", id);
+
+         /* Simulate callback processing */
+         SDL_Delay(10);
+         SDLTest_Log("Simulate callback processing - delay");
+
+         /* Unlock again*/
+         SDL_UnlockAudioDevice(id);
+         SDLTest_AssertPass("SDL_UnlockAudioDevice(%i)", id);
+
+         /* Close device again */
+         SDL_CloseAudioDevice(id);
+         SDLTest_AssertPass("Call to SDL_CloseAudioDevice()");
+       }
+     }
+   } else {
+     SDLTest_Log("No devices to test with");
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * \brief Convert audio using various conversion structures
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_BuildAudioCVT
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_ConvertAudio
+ */
+int audio_convertAudio()
+{
+  int result;
+  SDL_AudioCVT  cvt;
+  SDL_AudioSpec spec1;
+  SDL_AudioSpec spec2;
+  int c;
+  char message[128];
+  int i, ii, j, jj, k, kk, l, ll;
+
+  /* Iterate over bitmask that determines which parameters are modified in the conversion */
+  for (c = 1; c < 8; c++) {
+    SDL_strlcpy(message, "Changing:", 128);
+    if (c & 1) {
+      SDL_strlcat(message, " Format", 128);
+    }
+    if (c & 2) {
+      SDL_strlcat(message, " Channels", 128);
+    }
+    if (c & 4) {
+      SDL_strlcat(message, " Frequencies", 128);
+    }
+    SDLTest_Log(message);
+    /* All source conversions with random conversion targets */
+    for (i = 0; i < _numAudioFormats; i++) {
+      for (j = 0; j < _numAudioChannels; j++) {
+        for (k = 0; k < _numAudioFrequencies; k++) {
+          spec1.format = _audioFormats[i];
+          spec1.channels = _audioChannels[j];
+          spec1.freq = _audioFrequencies[k];
+
+          /* Ensure we have a different target format */
+          do {
+            if (c & 1) {
+              ii = SDLTest_RandomIntegerInRange(0, _numAudioFormats - 1);
+            } else {
+              ii = 1;
+            }
+            if (c & 2) {
+              jj = SDLTest_RandomIntegerInRange(0, _numAudioChannels - 1);
+            } else {
+              jj= j;
+            }
+            if (c & 4) {
+              kk = SDLTest_RandomIntegerInRange(0, _numAudioFrequencies - 1);
+            } else {
+              kk = k;
+            }
+          } while ((i == ii) && (j == jj) && (k == kk));
+          spec2.format = _audioFormats[ii];
+          spec2.channels = _audioChannels[jj];
+          spec2.freq = _audioFrequencies[kk];
+
+          result = SDL_BuildAudioCVT(&cvt, spec1.format, spec1.channels, spec1.freq,
+                                           spec2.format, spec2.channels, spec2.freq);
+          SDLTest_AssertPass("Call to SDL_BuildAudioCVT(format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i ==> format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i)",
+            i, _audioFormatsVerbose[i], spec1.format, j, spec1.channels, k, spec1.freq, ii, _audioFormatsVerbose[ii], spec2.format, jj, spec2.channels, kk, spec2.freq);
+          SDLTest_AssertCheck(result == 1, "Verify result value; expected: 1, got: %i", result);
+          if (result != 1) {
+            SDLTest_LogError(SDL_GetError());
+          } else {
+            SDLTest_AssertCheck(cvt.len_mult > 0, "Verify that cvt.len_mult value; expected: >0, got: %i", cvt.len_mult);
+            if (cvt.len_mult < 1) return TEST_ABORTED;
+
+            /* Create some random data to convert */
+            l = 64;
+            ll = l * cvt.len_mult;
+            SDLTest_Log("Creating dummy sample buffer of %i length (%i bytes)", l, ll);
+            cvt.len = l;
+            cvt.buf = (Uint8 *)SDL_malloc(ll);
+            SDLTest_AssertCheck(cvt.buf != NULL, "Check data buffer to convert is not NULL");
+            if (cvt.buf == NULL) return TEST_ABORTED;
+
+            /* Convert the data */
+            result = SDL_ConvertAudio(&cvt);
+            SDLTest_AssertPass("Call to SDL_ConvertAudio()");
+            SDLTest_AssertCheck(result == 0, "Verify result value; expected: 0; got: %i", result);
+            SDLTest_AssertCheck(cvt.buf != NULL, "Verify conversion buffer is not NULL");
+            SDLTest_AssertCheck(cvt.len_ratio > 0.0, "Verify conversion length ratio; expected: >0; got: %f", cvt.len_ratio);
+
+            /* Free converted buffer */
+            if (cvt.buf != NULL) {
+            SDL_free(cvt.buf);
+            cvt.buf = NULL;
+        }
+      }
+        }
+      }
+    }
+  }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * \brief Opens, checks current connected status, and closes a device.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_AudioDeviceConnected
+ */
+int audio_openCloseAudioDeviceConnected()
+{
+   int result = -1;
+   int i;
+   int count;
+   char *device;
+   SDL_AudioDeviceID id;
+   SDL_AudioSpec desired, obtained;
+
+   /* Get number of devices. */
+   count = SDL_GetNumAudioDevices(0);
+   SDLTest_AssertPass("Call to SDL_GetNumAudioDevices(0)");
+   if (count > 0) {
+     for (i = 0; i < count; i++) {
+       /* Get device name */
+       device = (char *)SDL_GetAudioDeviceName(i, 0);
+       SDLTest_AssertPass("SDL_GetAudioDeviceName(%i,0)", i);
+       SDLTest_AssertCheck(device != NULL, "Validate device name is not NULL; got: %s", (device != NULL) ? device : "NULL");
+       if (device == NULL) return TEST_ABORTED;
+
+       /* Set standard desired spec */
+       desired.freq=22050;
+       desired.format=AUDIO_S16SYS;
+       desired.channels=2;
+       desired.samples=4096;
+       desired.callback=_audio_testCallback;
+       desired.userdata=NULL;
+
+       /* Open device */
+       id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE);
+       SDLTest_AssertPass("SDL_OpenAudioDevice('%s',...)", device);
+       SDLTest_AssertCheck(id > 1, "Validate device ID; expected: >1, got: %i", id);
+       if (id > 1) {
+
+/* TODO: enable test code when function is available in SDL2 */
+
+#ifdef AUDIODEVICECONNECTED_DEFINED
+         /* Get connected status */
+         result = SDL_AudioDeviceConnected(id);
+         SDLTest_AssertPass("Call to SDL_AudioDeviceConnected()");
+#endif
+         SDLTest_AssertCheck(result == 1, "Verify returned value; expected: 1; got: %i", result);
+
+         /* Close device again */
+         SDL_CloseAudioDevice(id);
+         SDLTest_AssertPass("Call to SDL_CloseAudioDevice()");
+       }
+     }
+   } else {
+     SDLTest_Log("No devices to test with");
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+
+/* ================= Test Case References ================== */
+
+/* Audio test cases */
+static const SDLTest_TestCaseReference audioTest1 =
+        { (SDLTest_TestCaseFp)audio_enumerateAndNameAudioDevices, "audio_enumerateAndNameAudioDevices", "Enumerate and name available audio devices (output and capture)", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest2 =
+        { (SDLTest_TestCaseFp)audio_enumerateAndNameAudioDevicesNegativeTests, "audio_enumerateAndNameAudioDevicesNegativeTests", "Negative tests around enumeration and naming of audio devices.", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest3 =
+        { (SDLTest_TestCaseFp)audio_printAudioDrivers, "audio_printAudioDrivers", "Checks available audio driver names.", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest4 =
+        { (SDLTest_TestCaseFp)audio_printCurrentAudioDriver, "audio_printCurrentAudioDriver", "Checks current audio driver name with initialized audio.", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest5 =
+        { (SDLTest_TestCaseFp)audio_buildAudioCVT, "audio_buildAudioCVT", "Builds various audio conversion structures.", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest6 =
+        { (SDLTest_TestCaseFp)audio_buildAudioCVTNegative, "audio_buildAudioCVTNegative", "Checks calls with invalid input to SDL_BuildAudioCVT", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest7 =
+        { (SDLTest_TestCaseFp)audio_getAudioStatus, "audio_getAudioStatus", "Checks current audio status.", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest8 =
+        { (SDLTest_TestCaseFp)audio_openCloseAndGetAudioStatus, "audio_openCloseAndGetAudioStatus", "Opens and closes audio device and get audio status.", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference audioTest9 =
+        { (SDLTest_TestCaseFp)audio_lockUnlockOpenAudioDevice, "audio_lockUnlockOpenAudioDevice", "Locks and unlocks an open audio device.", TEST_ENABLED };
+
+/* TODO: enable test when SDL_ConvertAudio segfaults on cygwin have been fixed.    */
+/* For debugging, test case can be run manually using --filter audio_convertAudio  */
+
+static const SDLTest_TestCaseReference audioTest10 =
+        { (SDLTest_TestCaseFp)audio_convertAudio, "audio_convertAudio", "Convert audio using available formats.", TEST_DISABLED };
+
+/* TODO: enable test when SDL_AudioDeviceConnected has been implemented.           */
+
+static const SDLTest_TestCaseReference audioTest11 =
+        { (SDLTest_TestCaseFp)audio_openCloseAudioDeviceConnected, "audio_openCloseAudioDeviceConnected", "Opens and closes audio device and get connected status.", TEST_DISABLED };
+
+static const SDLTest_TestCaseReference audioTest12 =
+        { (SDLTest_TestCaseFp)audio_quitInitAudioSubSystem, "audio_quitInitAudioSubSystem", "Quit and re-init audio subsystem.", TEST_ENABLED };
+
+/* TODO: enable when bugs 1343 and 1396 are fixed.                                          */
+/* For debugging, test case can be run manually using --filter audio_initQuitAudio */
+
+static const SDLTest_TestCaseReference audioTest13 =
+        { (SDLTest_TestCaseFp)audio_initQuitAudio, "audio_initQuitAudio", "Init and quit audio drivers directly.", TEST_DISABLED };
+
+/* TODO: enable when bugs 1343 and 1396 are fixed.                                          */
+/* For debugging, test case can be run manually using --filter audio_initOpenCloseQuitAudio */
+
+static const SDLTest_TestCaseReference audioTest14 =
+        { (SDLTest_TestCaseFp)audio_initOpenCloseQuitAudio, "audio_initOpenCloseQuitAudio", "Cycle through init, open, close and quit with various audio specs.", TEST_DISABLED };
+
+/* Sequence of Audio test cases */
+static const SDLTest_TestCaseReference *audioTests[] =  {
+    &audioTest1, &audioTest2, &audioTest3, &audioTest4, &audioTest5, &audioTest6,
+    &audioTest7, &audioTest8, &audioTest9, &audioTest10, &audioTest11,
+    &audioTest12, &audioTest13, &audioTest14, NULL
+};
+
+/* Audio test suite (global) */
+SDLTest_TestSuiteReference audioTestSuite = {
+    "Audio",
+    _audioSetUp,
+    audioTests,
+    NULL
+};
diff --git a/test/testautomation_clipboard.c b/test/testautomation_clipboard.c
new file mode 100644
index 0000000..92aec7d
--- /dev/null
+++ b/test/testautomation_clipboard.c
@@ -0,0 +1,182 @@
+/**
+ * New/updated tests: aschiffler at ferzkopp dot net
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Test case functions */
+
+/**
+ * \brief Check call to SDL_HasClipboardText
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasClipboardText
+ */
+int
+clipboard_testHasClipboardText(void *arg)
+{
+    SDL_bool result;
+    result = SDL_HasClipboardText();
+    SDLTest_AssertPass("Call to SDL_HasClipboardText succeeded");
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * \brief Check call to SDL_GetClipboardText
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetClipboardText
+ */
+int
+clipboard_testGetClipboardText(void *arg)
+{
+    char *charResult;
+    charResult = SDL_GetClipboardText();
+    SDLTest_AssertPass("Call to SDL_GetClipboardText succeeded");
+
+    if (charResult) SDL_free(charResult);
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * \brief Check call to SDL_SetClipboardText
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetClipboardText
+ */
+int
+clipboard_testSetClipboardText(void *arg)
+{
+    char *textRef = SDLTest_RandomAsciiString();
+    char *text = SDL_strdup(textRef);
+    int result;
+    result = SDL_SetClipboardText((const char *)text);
+    SDLTest_AssertPass("Call to SDL_SetClipboardText succeeded");
+    SDLTest_AssertCheck(
+        result == 0,
+        "Validate SDL_SetClipboardText result, expected 0, got %i",
+        result);
+    SDLTest_AssertCheck(
+        SDL_strcmp(textRef, text) == 0,
+        "Verify SDL_SetClipboardText did not modify input string, expected '%s', got '%s'",
+        textRef, text);
+
+    /* Cleanup */
+    if (textRef) SDL_free(textRef);
+    if (text) SDL_free(text);
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * \brief End-to-end test of SDL_xyzClipboardText functions
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasClipboardText
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetClipboardText
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetClipboardText
+ */
+int
+clipboard_testClipboardTextFunctions(void *arg)
+{
+    char *textRef = SDLTest_RandomAsciiString();
+    char *text = SDL_strdup(textRef);
+    SDL_bool boolResult;
+    int intResult;
+    char *charResult;
+
+    /* Clear clipboard text state */
+    boolResult = SDL_HasClipboardText();
+    SDLTest_AssertPass("Call to SDL_HasClipboardText succeeded");
+    if (boolResult == SDL_TRUE) {
+        intResult = SDL_SetClipboardText((const char *)NULL);
+        SDLTest_AssertPass("Call to SDL_SetClipboardText(NULL) succeeded");
+        SDLTest_AssertCheck(
+            intResult == 0,
+            "Verify result from SDL_SetClipboardText(NULL), expected 0, got %i",
+            intResult);
+        charResult = SDL_GetClipboardText();
+        SDLTest_AssertPass("Call to SDL_GetClipboardText succeeded");
+        boolResult = SDL_HasClipboardText();
+        SDLTest_AssertPass("Call to SDL_HasClipboardText succeeded");
+        SDLTest_AssertCheck(
+            boolResult == SDL_FALSE,
+            "Verify SDL_HasClipboardText returned SDL_FALSE, got %s",
+            (boolResult) ? "SDL_TRUE" : "SDL_FALSE");
+    }
+
+    /* Empty clipboard  */
+    charResult = SDL_GetClipboardText();
+    SDLTest_AssertPass("Call to SDL_GetClipboardText succeeded");
+    SDLTest_AssertCheck(
+        charResult != NULL,
+        "Verify SDL_GetClipboardText did not return NULL");
+    SDLTest_AssertCheck(
+        SDL_strlen(charResult) == 0,
+        "Verify SDL_GetClipboardText returned string with length 0, got length %i",
+        SDL_strlen(charResult));
+    intResult = SDL_SetClipboardText((const char *)text);
+    SDLTest_AssertPass("Call to SDL_SetClipboardText succeeded");
+    SDLTest_AssertCheck(
+        intResult == 0,
+        "Verify result from SDL_SetClipboardText(NULL), expected 0, got %i",
+        intResult);
+    SDLTest_AssertCheck(
+        SDL_strcmp(textRef, text) == 0,
+        "Verify SDL_SetClipboardText did not modify input string, expected '%s', got '%s'",
+        textRef, text);
+    boolResult = SDL_HasClipboardText();
+    SDLTest_AssertPass("Call to SDL_HasClipboardText succeeded");
+    SDLTest_AssertCheck(
+        boolResult == SDL_TRUE,
+        "Verify SDL_HasClipboardText returned SDL_TRUE, got %s",
+        (boolResult) ? "SDL_TRUE" : "SDL_FALSE");
+    charResult = SDL_GetClipboardText();
+    SDLTest_AssertPass("Call to SDL_GetClipboardText succeeded");
+    SDLTest_AssertCheck(
+        SDL_strcmp(textRef, charResult) == 0,
+        "Verify SDL_GetClipboardText returned correct string, expected '%s', got '%s'",
+        textRef, charResult);
+
+    /* Cleanup */
+    if (textRef) SDL_free(textRef);
+    if (text) SDL_free(text);
+    if (charResult) SDL_free(charResult);
+
+   return TEST_COMPLETED;
+}
+
+
+/* ================= Test References ================== */
+
+/* Clipboard test cases */
+static const SDLTest_TestCaseReference clipboardTest1 =
+        { (SDLTest_TestCaseFp)clipboard_testHasClipboardText, "clipboard_testHasClipboardText", "Check call to SDL_HasClipboardText", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference clipboardTest2 =
+        { (SDLTest_TestCaseFp)clipboard_testGetClipboardText, "clipboard_testGetClipboardText", "Check call to SDL_GetClipboardText", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference clipboardTest3 =
+        { (SDLTest_TestCaseFp)clipboard_testSetClipboardText, "clipboard_testSetClipboardText", "Check call to SDL_SetClipboardText", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference clipboardTest4 =
+        { (SDLTest_TestCaseFp)clipboard_testClipboardTextFunctions, "clipboard_testClipboardTextFunctions", "End-to-end test of SDL_xyzClipboardText functions", TEST_ENABLED };
+
+/* Sequence of Clipboard test cases */
+static const SDLTest_TestCaseReference *clipboardTests[] =  {
+    &clipboardTest1, &clipboardTest2, &clipboardTest3, &clipboardTest4, NULL
+};
+
+/* Clipboard test suite (global) */
+SDLTest_TestSuiteReference clipboardTestSuite = {
+    "Clipboard",
+    NULL,
+    clipboardTests,
+    NULL
+};
diff --git a/test/testautomation_events.c b/test/testautomation_events.c
new file mode 100644
index 0000000..638607e
--- /dev/null
+++ b/test/testautomation_events.c
@@ -0,0 +1,201 @@
+/**
+ * Events test suite
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Test case functions */
+
+/* Flag indicating if the userdata should be checked */
+int _userdataCheck = 0;
+
+/* Userdata value to check */
+int _userdataValue = 0;
+
+/* Flag indicating that the filter was called */
+int _eventFilterCalled = 0;
+
+/* Userdata values for event */
+int _userdataValue1 = 1;
+int _userdataValue2 = 2;
+
+/* Event filter that sets some flags and optionally checks userdata */
+int _events_sampleNullEventFilter(void *userdata, SDL_Event *event)
+{
+   _eventFilterCalled = 1;
+
+   if (_userdataCheck != 0) {
+       SDLTest_AssertCheck(userdata != NULL, "Check userdata pointer, expected: non-NULL, got: %s", (userdata != NULL) ? "non-NULL" : "NULL");
+       if (userdata != NULL) {
+          SDLTest_AssertCheck(*(int *)userdata == _userdataValue, "Check userdata value, expected: %i, got: %i", _userdataValue, *(int *)userdata);
+       }
+   }
+
+   return 0;
+}
+
+/**
+ * @brief Test pumping and peeking events.
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_PumpEvents
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_PollEvent
+ */
+int
+events_pushPumpAndPollUserevent(void *arg)
+{
+   SDL_Event event1;
+   SDL_Event event2;
+   int result;
+
+   /* Create user event */
+   event1.type = SDL_USEREVENT;
+   event1.user.code = SDLTest_RandomSint32();
+   event1.user.data1 = (void *)&_userdataValue1;
+   event1.user.data2 = (void *)&_userdataValue2;
+
+   /* Push a user event onto the queue and force queue update*/
+   SDL_PushEvent(&event1);
+   SDLTest_AssertPass("Call to SDL_PushEvent()");
+   SDL_PumpEvents();
+   SDLTest_AssertPass("Call to SDL_PumpEvents()");
+
+   /* Poll for user event */
+   result = SDL_PollEvent(&event2);
+   SDLTest_AssertPass("Call to SDL_PollEvent()");
+   SDLTest_AssertCheck(result == 1, "Check result from SDL_PollEvent, expected: 1, got: %d", result);
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Adds and deletes an event watch function with NULL userdata
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_AddEventWatch
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_DelEventWatch
+ *
+ */
+int
+events_addDelEventWatch(void *arg)
+{
+   SDL_Event event;
+
+   /* Create user event */
+   event.type = SDL_USEREVENT;
+   event.user.code = SDLTest_RandomSint32();;
+   event.user.data1 = (void *)&_userdataValue1;
+   event.user.data2 = (void *)&_userdataValue2;
+
+   /* Disable userdata check */
+   _userdataCheck = 0;
+
+   /* Reset event filter call tracker */
+   _eventFilterCalled = 0;
+
+   /* Add watch */
+   SDL_AddEventWatch(_events_sampleNullEventFilter, NULL);
+   SDLTest_AssertPass("Call to SDL_AddEventWatch()");
+
+   /* Push a user event onto the queue and force queue update*/
+   SDL_PushEvent(&event);
+   SDLTest_AssertPass("Call to SDL_PushEvent()");
+   SDL_PumpEvents();
+   SDLTest_AssertPass("Call to SDL_PumpEvents()");
+   SDLTest_AssertCheck(_eventFilterCalled == 1, "Check that event filter was called");
+
+   /* Delete watch */
+   SDL_DelEventWatch(_events_sampleNullEventFilter, NULL);
+   SDLTest_AssertPass("Call to SDL_DelEventWatch()");
+
+   /* Push a user event onto the queue and force queue update*/
+   _eventFilterCalled = 0;
+   SDL_PushEvent(&event);
+   SDLTest_AssertPass("Call to SDL_PushEvent()");
+   SDL_PumpEvents();
+   SDLTest_AssertPass("Call to SDL_PumpEvents()");
+   SDLTest_AssertCheck(_eventFilterCalled == 0, "Check that event filter was NOT called");
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Adds and deletes an event watch function with userdata
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_AddEventWatch
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_DelEventWatch
+ *
+ */
+int
+events_addDelEventWatchWithUserdata(void *arg)
+{
+   SDL_Event event;
+
+   /* Create user event */
+   event.type = SDL_USEREVENT;
+   event.user.code = SDLTest_RandomSint32();;
+   event.user.data1 = (void *)&_userdataValue1;
+   event.user.data2 = (void *)&_userdataValue2;
+
+   /* Enable userdata check and set a value to check */
+   _userdataCheck = 1;
+   _userdataValue = SDLTest_RandomIntegerInRange(-1024, 1024);
+
+   /* Reset event filter call tracker */
+   _eventFilterCalled = 0;
+
+   /* Add watch */
+   SDL_AddEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue);
+   SDLTest_AssertPass("Call to SDL_AddEventWatch()");
+
+   /* Push a user event onto the queue and force queue update*/
+   SDL_PushEvent(&event);
+   SDLTest_AssertPass("Call to SDL_PushEvent()");
+   SDL_PumpEvents();
+   SDLTest_AssertPass("Call to SDL_PumpEvents()");
+   SDLTest_AssertCheck(_eventFilterCalled == 1, "Check that event filter was called");
+
+   /* Delete watch */
+   SDL_DelEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue);
+   SDLTest_AssertPass("Call to SDL_DelEventWatch()");
+
+   /* Push a user event onto the queue and force queue update*/
+   _eventFilterCalled = 0;
+   SDL_PushEvent(&event);
+   SDLTest_AssertPass("Call to SDL_PushEvent()");
+   SDL_PumpEvents();
+   SDLTest_AssertPass("Call to SDL_PumpEvents()");
+   SDLTest_AssertCheck(_eventFilterCalled == 0, "Check that event filter was NOT called");
+
+   return TEST_COMPLETED;
+}
+
+
+/* ================= Test References ================== */
+
+/* Events test cases */
+static const SDLTest_TestCaseReference eventsTest1 =
+        { (SDLTest_TestCaseFp)events_pushPumpAndPollUserevent, "events_pushPumpAndPollUserevent", "Pushes, pumps and polls a user event", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference eventsTest2 =
+        { (SDLTest_TestCaseFp)events_addDelEventWatch, "events_addDelEventWatch", "Adds and deletes an event watch function with NULL userdata", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference eventsTest3 =
+        { (SDLTest_TestCaseFp)events_addDelEventWatchWithUserdata, "events_addDelEventWatchWithUserdata", "Adds and deletes an event watch function with userdata", TEST_ENABLED };
+
+/* Sequence of Events test cases */
+static const SDLTest_TestCaseReference *eventsTests[] =  {
+    &eventsTest1, &eventsTest2, &eventsTest3, NULL
+};
+
+/* Events test suite (global) */
+SDLTest_TestSuiteReference eventsTestSuite = {
+    "Events",
+    NULL,
+    eventsTests,
+    NULL
+};
diff --git a/test/testautomation_keyboard.c b/test/testautomation_keyboard.c
new file mode 100644
index 0000000..453832e
--- /dev/null
+++ b/test/testautomation_keyboard.c
@@ -0,0 +1,713 @@
+/**
+ * Keyboard test suite
+ */
+
+#include <stdio.h>
+#include <limits.h>
+
+#include "SDL_config.h"
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Test case functions */
+
+/**
+ * @brief Check call to SDL_GetKeyboardState with and without numkeys reference.
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyboardState
+ */
+int
+keyboard_getKeyboardState(void *arg)
+{
+   int numkeys;
+   Uint8 *state;
+
+   /* Case where numkeys pointer is NULL */
+   state = (Uint8 *)SDL_GetKeyboardState(NULL);
+   SDLTest_AssertPass("Call to SDL_GetKeyboardState(NULL)");
+   SDLTest_AssertCheck(state != NULL, "Validate that return value from SDL_GetKeyboardState is not NULL");
+
+   /* Case where numkeys pointer is not NULL */
+   numkeys = -1;
+   state = (Uint8 *)SDL_GetKeyboardState(&numkeys);
+   SDLTest_AssertPass("Call to SDL_GetKeyboardState(&numkeys)");
+   SDLTest_AssertCheck(state != NULL, "Validate that return value from SDL_GetKeyboardState is not NULL");
+   SDLTest_AssertCheck(numkeys >= 0, "Validate that value of numkeys is >= 0, got: %i", numkeys);
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetKeyboardFocus
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyboardFocus
+ */
+int
+keyboard_getKeyboardFocus(void *arg)
+{
+   SDL_Window* window;
+
+   /* Call, but ignore return value */
+   window = SDL_GetKeyboardFocus();
+   SDLTest_AssertPass("Call to SDL_GetKeyboardFocus()");
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetKeyFromName for known, unknown and invalid name.
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyFromName
+ */
+int
+keyboard_getKeyFromName(void *arg)
+{
+   SDL_Keycode result;
+
+   /* Case where Key is known, 1 character input */
+   result = SDL_GetKeyFromName("A");
+   SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/single)");
+   SDLTest_AssertCheck(result == SDLK_a, "Verify result from call, expected: %i, got: %i", SDLK_a, result);
+
+   /* Case where Key is known, 2 character input */
+   result = SDL_GetKeyFromName("F1");
+   SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/double)");
+   SDLTest_AssertCheck(result == SDLK_F1, "Verify result from call, expected: %i, got: %i", SDLK_F1, result);
+
+   /* Case where Key is known, 3 character input */
+   result = SDL_GetKeyFromName("End");
+   SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/triple)");
+   SDLTest_AssertCheck(result == SDLK_END, "Verify result from call, expected: %i, got: %i", SDLK_END, result);
+
+   /* Case where Key is known, 4 character input */
+   result = SDL_GetKeyFromName("Find");
+   SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/quad)");
+   SDLTest_AssertCheck(result == SDLK_FIND, "Verify result from call, expected: %i, got: %i", SDLK_FIND, result);
+
+   /* Case where Key is known, multiple character input */
+   result = SDL_GetKeyFromName("AudioStop");
+   SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/multi)");
+   SDLTest_AssertCheck(result == SDLK_AUDIOSTOP, "Verify result from call, expected: %i, got: %i", SDLK_AUDIOSTOP, result);
+
+   /* Case where Key is unknown */
+   result = SDL_GetKeyFromName("NotThere");
+   SDLTest_AssertPass("Call to SDL_GetKeyFromName(unknown)");
+   SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
+
+   /* Case where input is NULL/invalid */
+   result = SDL_GetKeyFromName(NULL);
+   SDLTest_AssertPass("Call to SDL_GetKeyFromName(NULL)");
+   SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
+
+   return TEST_COMPLETED;
+}
+
+/*
+ * Local helper to check for the invalid scancode error message
+ */
+void
+_checkInvalidScancodeError()
+{
+   const char *expectedError = "Parameter 'scancode' is invalid";
+   const char *error;
+   error = SDL_GetError();
+   SDLTest_AssertPass("Call to SDL_GetError()");
+   SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+   if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError, error);
+      SDL_ClearError();
+      SDLTest_AssertPass("Call to SDL_ClearError()");
+   }
+}
+
+/**
+ * @brief Check call to SDL_GetKeyFromScancode
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyFromScancode
+ */
+int
+keyboard_getKeyFromScancode(void *arg)
+{
+   SDL_Keycode result;
+
+   /* Case where input is valid */
+   result = SDL_GetKeyFromScancode(SDL_SCANCODE_A);
+   SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(valid)");
+   SDLTest_AssertCheck(result == SDLK_a, "Verify result from call, expected: %i, got: %i", SDLK_a, result);
+
+   /* Case where input is zero */
+   result = SDL_GetKeyFromScancode(0);
+   SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(0)");
+   SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
+
+   /* Clear error message */
+   SDL_ClearError();
+   SDLTest_AssertPass("Call to SDL_ClearError()");
+
+   /* Case where input is invalid (too small) */
+   result = SDL_GetKeyFromScancode(-999);
+   SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(-999)");
+   SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
+   _checkInvalidScancodeError();
+
+   /* Case where input is invalid (too big) */
+   result = SDL_GetKeyFromScancode(999);
+   SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(999)");
+   SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
+   _checkInvalidScancodeError();
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetKeyName
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyName
+ */
+int
+keyboard_getKeyName(void *arg)
+{
+   char *result;
+   char *expected;
+
+   /* Case where key has a 1 character name */
+   expected = "3";
+   result = (char *)SDL_GetKeyName(SDLK_3);
+   SDLTest_AssertPass("Call to SDL_GetKeyName()");
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: %s, got: %s", expected, result);
+
+   /* Case where key has a 2 character name */
+   expected = "F1";
+   result = (char *)SDL_GetKeyName(SDLK_F1);
+   SDLTest_AssertPass("Call to SDL_GetKeyName()");
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: %s, got: %s", expected, result);
+
+   /* Case where key has a 3 character name */
+   expected = "Cut";
+   result = (char *)SDL_GetKeyName(SDLK_CUT);
+   SDLTest_AssertPass("Call to SDL_GetKeyName()");
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: %s, got: %s", expected, result);
+
+   /* Case where key has a 4 character name */
+   expected = "Down";
+   result = (char *)SDL_GetKeyName(SDLK_DOWN);
+   SDLTest_AssertPass("Call to SDL_GetKeyName()");
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: %s, got: %s", expected, result);
+
+   /* Case where key has a N character name */
+   expected = "BrightnessUp";
+   result = (char *)SDL_GetKeyName(SDLK_BRIGHTNESSUP);
+   SDLTest_AssertPass("Call to SDL_GetKeyName()");
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: %s, got: %s", expected, result);
+
+   /* Case where key has a N character name with space */
+   expected = "Keypad MemStore";
+   result = (char *)SDL_GetKeyName(SDLK_KP_MEMSTORE);
+   SDLTest_AssertPass("Call to SDL_GetKeyName()");
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: %s, got: %s", expected, result);
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief SDL_GetScancodeName negative cases
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetScancodeName
+ */
+int
+keyboard_getScancodeNameNegative(void *arg)
+{
+   SDL_Scancode scancode;
+   char *result;
+   char *expected = "";
+
+   /* Clear error message */
+   SDL_ClearError();
+   SDLTest_AssertPass("Call to SDL_ClearError()");
+
+   /* Out-of-bounds scancode */
+   scancode = (SDL_Scancode)SDL_NUM_SCANCODES;
+   result = (char *)SDL_GetScancodeName(scancode);
+   SDLTest_AssertPass("Call to SDL_GetScancodeName(%d/large)", scancode);
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: '%s', got: '%s'", expected, result);
+   _checkInvalidScancodeError();
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief SDL_GetKeyName negative cases
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyName
+ */
+int
+keyboard_getKeyNameNegative(void *arg)
+{
+   SDL_Keycode keycode;
+   char *result;
+   char *expected = "";
+
+   /* Unknown keycode */
+   keycode = SDLK_UNKNOWN;
+   result = (char *)SDL_GetKeyName(keycode);
+   SDLTest_AssertPass("Call to SDL_GetKeyName(%d/unknown)", keycode);
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: '%s', got: '%s'", expected, result);
+
+   /* Clear error message */
+   SDL_ClearError();
+   SDLTest_AssertPass("Call to SDL_ClearError()");
+
+   /* Negative keycode */
+   keycode = (SDL_Keycode)SDLTest_RandomIntegerInRange(-255, -1);
+   result = (char *)SDL_GetKeyName(keycode);
+   SDLTest_AssertPass("Call to SDL_GetKeyName(%d/negative)", keycode);
+   SDLTest_AssertCheck(result != NULL, "Verify result from call is not NULL");
+   SDLTest_AssertCheck(SDL_strcmp(result, expected) == 0, "Verify result from call is valid, expected: '%s', got: '%s'", expected, result);
+   _checkInvalidScancodeError();
+
+   SDL_ClearError();
+   SDLTest_AssertPass("Call to SDL_ClearError()");
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetModState and SDL_SetModState
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetModState
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetModState
+ */
+int
+keyboard_getSetModState(void *arg)
+{
+   SDL_Keymod result;
+   SDL_Keymod currentState;
+   SDL_Keymod newState;
+   SDL_Keymod allStates =
+    KMOD_NONE |
+    KMOD_LSHIFT |
+    KMOD_RSHIFT |
+    KMOD_LCTRL |
+    KMOD_RCTRL |
+    KMOD_LALT |
+    KMOD_RALT |
+    KMOD_LGUI |
+    KMOD_RGUI |
+    KMOD_NUM |
+    KMOD_CAPS |
+    KMOD_MODE |
+    KMOD_RESERVED;
+
+   /* Get state, cache for later reset */
+   result = SDL_GetModState();
+   SDLTest_AssertPass("Call to SDL_GetModState()");
+   SDLTest_AssertCheck(result >=0 && result <= allStates, "Verify result from call is valid, expected: 0 <= result <= %i, got: %i", allStates, result);
+   currentState = result;
+
+   /* Set random state */
+   newState = SDLTest_RandomIntegerInRange(0, allStates);
+   SDL_SetModState(newState);
+   SDLTest_AssertPass("Call to SDL_SetModState(%i)", newState);
+   result = SDL_GetModState();
+   SDLTest_AssertPass("Call to SDL_GetModState()");
+   SDLTest_AssertCheck(result == newState, "Verify result from call is valid, expected: %i, got: %i", newState, result);
+
+   /* Set zero state */
+   SDL_SetModState(0);
+   SDLTest_AssertPass("Call to SDL_SetModState(0)");
+   result = SDL_GetModState();
+   SDLTest_AssertPass("Call to SDL_GetModState()");
+   SDLTest_AssertCheck(result == 0, "Verify result from call is valid, expected: 0, got: %i", result);
+
+   /* Revert back to cached current state if needed */
+   if (currentState != 0) {
+     SDL_SetModState(currentState);
+     SDLTest_AssertPass("Call to SDL_SetModState(%i)", currentState);
+     result = SDL_GetModState();
+     SDLTest_AssertPass("Call to SDL_GetModState()");
+     SDLTest_AssertCheck(result == currentState, "Verify result from call is valid, expected: %i, got: %i", currentState, result);
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Check call to SDL_StartTextInput and SDL_StopTextInput
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_StartTextInput
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_StopTextInput
+ */
+int
+keyboard_startStopTextInput(void *arg)
+{
+   /* Start-Stop */
+   SDL_StartTextInput();
+   SDLTest_AssertPass("Call to SDL_StartTextInput()");
+   SDL_StopTextInput();
+   SDLTest_AssertPass("Call to SDL_StopTextInput()");
+
+   /* Stop-Start */
+   SDL_StartTextInput();
+   SDLTest_AssertPass("Call to SDL_StartTextInput()");
+
+   /* Start-Start */
+   SDL_StartTextInput();
+   SDLTest_AssertPass("Call to SDL_StartTextInput()");
+
+   /* Stop-Stop */
+   SDL_StopTextInput();
+   SDLTest_AssertPass("Call to SDL_StopTextInput()");
+   SDL_StopTextInput();
+   SDLTest_AssertPass("Call to SDL_StopTextInput()");
+
+   return TEST_COMPLETED;
+}
+
+/* Internal function to test SDL_SetTextInputRect */
+void _testSetTextInputRect(SDL_Rect refRect)
+{
+   SDL_Rect testRect;
+
+   testRect = refRect;
+   SDL_SetTextInputRect(&testRect);
+   SDLTest_AssertPass("Call to SDL_SetTextInputRect with refRect(x:%i,y:%i,w:%i,h:%i)", refRect.x, refRect.y, refRect.w, refRect.h);
+   SDLTest_AssertCheck(
+      (refRect.x == testRect.x) && (refRect.y == testRect.y) && (refRect.w == testRect.w) && (refRect.h == testRect.h),
+      "Check that input data was not modified, expected: x:%i,y:%i,w:%i,h:%i, got: x:%i,y:%i,w:%i,h:%i",
+      refRect.x, refRect.y, refRect.w, refRect.h,
+      testRect.x, testRect.y, testRect.w, testRect.h);
+}
+
+/**
+ * @brief Check call to SDL_SetTextInputRect
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetTextInputRect
+ */
+int
+keyboard_setTextInputRect(void *arg)
+{
+   SDL_Rect refRect;
+
+   /* Normal visible refRect, origin inside */
+   refRect.x = SDLTest_RandomIntegerInRange(1, 50);;
+   refRect.y = SDLTest_RandomIntegerInRange(1, 50);;
+   refRect.w = SDLTest_RandomIntegerInRange(10, 50);
+   refRect.h = SDLTest_RandomIntegerInRange(10, 50);
+   _testSetTextInputRect(refRect);
+
+   /* Normal visible refRect, origin 0,0 */
+   refRect.x = 0;
+   refRect.y = 0;
+   refRect.w = SDLTest_RandomIntegerInRange(10, 50);
+   refRect.h = SDLTest_RandomIntegerInRange(10, 50);
+   _testSetTextInputRect(refRect);
+
+   /* 1Pixel refRect */
+   refRect.x = SDLTest_RandomIntegerInRange(10, 50);;
+   refRect.y = SDLTest_RandomIntegerInRange(10, 50);;
+   refRect.w = 1;
+   refRect.h = 1;
+   _testSetTextInputRect(refRect);
+
+   /* 0pixel refRect */
+   refRect.x = 1;
+   refRect.y = 1;
+   refRect.w = 1;
+   refRect.h = 0;
+   _testSetTextInputRect(refRect);
+
+   /* 0pixel refRect */
+   refRect.x = 1;
+   refRect.y = 1;
+   refRect.w = 0;
+   refRect.h = 1;
+   _testSetTextInputRect(refRect);
+
+   /* 0pixel refRect */
+   refRect.x = 1;
+   refRect.y = 1;
+   refRect.w = 0;
+   refRect.h = 0;
+   _testSetTextInputRect(refRect);
+
+   /* 0pixel refRect */
+   refRect.x = 0;
+   refRect.y = 0;
+   refRect.w = 0;
+   refRect.h = 0;
+   _testSetTextInputRect(refRect);
+
+   /* negative refRect */
+   refRect.x = SDLTest_RandomIntegerInRange(-200, -100);;
+   refRect.y = SDLTest_RandomIntegerInRange(-200, -100);;
+   refRect.w = 50;
+   refRect.h = 50;
+   _testSetTextInputRect(refRect);
+
+   /* oversized refRect */
+   refRect.x = SDLTest_RandomIntegerInRange(1, 50);;
+   refRect.y = SDLTest_RandomIntegerInRange(1, 50);;
+   refRect.w = 5000;
+   refRect.h = 5000;
+   _testSetTextInputRect(refRect);
+
+   /* NULL refRect */
+   SDL_SetTextInputRect(NULL);
+   SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_SetTextInputRect with invalid data
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetTextInputRect
+ */
+int
+keyboard_setTextInputRectNegative(void *arg)
+{
+   /* Some platforms set also an error message; prepare for checking it */
+#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_ANDROID || SDL_VIDEO_DRIVER_COCOA
+   const char *expectedError = "Parameter 'rect' is invalid";
+   const char *error;
+
+   SDL_ClearError();
+   SDLTest_AssertPass("Call to SDL_ClearError()");
+#endif
+
+   /* NULL refRect */
+   SDL_SetTextInputRect(NULL);
+   SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
+
+   /* Some platforms set also an error message; so check it */
+#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_ANDROID || SDL_VIDEO_DRIVER_COCOA
+   error = SDL_GetError();
+   SDLTest_AssertPass("Call to SDL_GetError()");
+   SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+   if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError, error);
+   }
+
+   SDL_ClearError();
+   SDLTest_AssertPass("Call to SDL_ClearError()");
+#endif
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetScancodeFromKey
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetScancodeFromKey
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_Keycode
+ */
+int
+keyboard_getScancodeFromKey(void *arg)
+{
+   SDL_Scancode scancode;
+
+   /* Regular key */
+   scancode = SDL_GetScancodeFromKey(SDLK_4);
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromKey(SDLK_4)");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_4, "Validate return value from SDL_GetScancodeFromKey, expected: %i, got: %i", SDL_SCANCODE_4, scancode);
+
+   /* Virtual key */
+   scancode = SDL_GetScancodeFromKey(SDLK_PLUS);
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromKey(SDLK_PLUS)");
+   SDLTest_AssertCheck(scancode == 0, "Validate return value from SDL_GetScancodeFromKey, expected: 0, got: %i", scancode);
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetScancodeFromName
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetScancodeFromName
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_Keycode
+ */
+int
+keyboard_getScancodeFromName(void *arg)
+{
+   SDL_Scancode scancode;
+
+   /* Regular key, 1 character, first name in list */
+   scancode = SDL_GetScancodeFromName("A");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('A')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_A, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_A, scancode);
+
+   /* Regular key, 1 character */
+   scancode = SDL_GetScancodeFromName("4");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('4')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_4, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_4, scancode);
+
+   /* Regular key, 2 characters */
+   scancode = SDL_GetScancodeFromName("F1");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('F1')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_F1, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_F1, scancode);
+
+   /* Regular key, 3 characters */
+   scancode = SDL_GetScancodeFromName("End");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('End')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_END, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_END, scancode);
+
+   /* Regular key, 4 characters */
+   scancode = SDL_GetScancodeFromName("Find");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('Find')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_FIND, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_FIND, scancode);
+
+   /* Regular key, several characters */
+   scancode = SDL_GetScancodeFromName("Backspace");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('Backspace')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_BACKSPACE, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_BACKSPACE, scancode);
+
+   /* Regular key, several characters with space */
+   scancode = SDL_GetScancodeFromName("Keypad Enter");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('Keypad Enter')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_KP_ENTER, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_KP_ENTER, scancode);
+
+   /* Regular key, last name in list */
+   scancode = SDL_GetScancodeFromName("Sleep");
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('Sleep')");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_SLEEP, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_SLEEP, scancode);
+
+   return TEST_COMPLETED;
+}
+
+/*
+ * Local helper to check for the invalid scancode error message
+ */
+void
+_checkInvalidNameError()
+{
+   const char *expectedError = "Parameter 'name' is invalid";
+   const char *error;
+   error = SDL_GetError();
+   SDLTest_AssertPass("Call to SDL_GetError()");
+   SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+   if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError, error);
+      SDL_ClearError();
+      SDLTest_AssertPass("Call to SDL_ClearError()");
+   }
+}
+
+/**
+ * @brief Check call to SDL_GetScancodeFromName with invalid data
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetScancodeFromName
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_Keycode
+ */
+int
+keyboard_getScancodeFromNameNegative(void *arg)
+{
+   char *name;
+   SDL_Scancode scancode;
+
+   /* Clear error message */
+   SDL_ClearError();
+   SDLTest_AssertPass("Call to SDL_ClearError()");
+
+   /* Random string input */
+   name = SDLTest_RandomAsciiStringOfSize(32);
+   SDLTest_Assert(name != NULL, "Check that random name is not NULL");
+   if (name == NULL) {
+      return TEST_ABORTED;
+   }
+   scancode = SDL_GetScancodeFromName((const char *)name);
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName('%s')", name);
+   SDL_free(name);
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_UNKNOWN, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_UNKNOWN, scancode);
+   _checkInvalidNameError();
+
+   /* Zero length string input */
+   name = "";
+   scancode = SDL_GetScancodeFromName((const char *)name);
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName(NULL)");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_UNKNOWN, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_UNKNOWN, scancode);
+   _checkInvalidNameError();
+
+   /* NULL input */
+   name = NULL;
+   scancode = SDL_GetScancodeFromName((const char *)name);
+   SDLTest_AssertPass("Call to SDL_GetScancodeFromName(NULL)");
+   SDLTest_AssertCheck(scancode == SDL_SCANCODE_UNKNOWN, "Validate return value from SDL_GetScancodeFromName, expected: %i, got: %i", SDL_SCANCODE_UNKNOWN, scancode);
+   _checkInvalidNameError();
+
+   return TEST_COMPLETED;
+}
+
+
+
+/* ================= Test References ================== */
+
+/* Keyboard test cases */
+static const SDLTest_TestCaseReference keyboardTest1 =
+        { (SDLTest_TestCaseFp)keyboard_getKeyboardState, "keyboard_getKeyboardState", "Check call to SDL_GetKeyboardState with and without numkeys reference", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest2 =
+        { (SDLTest_TestCaseFp)keyboard_getKeyboardFocus, "keyboard_getKeyboardFocus", "Check call to SDL_GetKeyboardFocus", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest3 =
+        { (SDLTest_TestCaseFp)keyboard_getKeyFromName, "keyboard_getKeyFromName", "Check call to SDL_GetKeyFromName for known, unknown and invalid name", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest4 =
+        { (SDLTest_TestCaseFp)keyboard_getKeyFromScancode, "keyboard_getKeyFromScancode", "Check call to SDL_GetKeyFromScancode", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest5 =
+        { (SDLTest_TestCaseFp)keyboard_getKeyName, "keyboard_getKeyName", "Check call to SDL_GetKeyName", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest6 =
+        { (SDLTest_TestCaseFp)keyboard_getSetModState, "keyboard_getSetModState", "Check call to SDL_GetModState and SDL_SetModState", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest7 =
+        { (SDLTest_TestCaseFp)keyboard_startStopTextInput, "keyboard_startStopTextInput", "Check call to SDL_StartTextInput and SDL_StopTextInput", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest8 =
+        { (SDLTest_TestCaseFp)keyboard_setTextInputRect, "keyboard_setTextInputRect", "Check call to SDL_SetTextInputRect", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest9 =
+        { (SDLTest_TestCaseFp)keyboard_setTextInputRectNegative, "keyboard_setTextInputRectNegative", "Check call to SDL_SetTextInputRect with invalid data", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest10 =
+        { (SDLTest_TestCaseFp)keyboard_getScancodeFromKey, "keyboard_getScancodeFromKey", "Check call to SDL_GetScancodeFromKey", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest11 =
+        { (SDLTest_TestCaseFp)keyboard_getScancodeFromName, "keyboard_getScancodeFromName", "Check call to SDL_GetScancodeFromName", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest12 =
+        { (SDLTest_TestCaseFp)keyboard_getScancodeFromNameNegative, "keyboard_getScancodeFromNameNegative", "Check call to SDL_GetScancodeFromName with invalid data", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest13 =
+        { (SDLTest_TestCaseFp)keyboard_getKeyNameNegative, "keyboard_getKeyNameNegative", "Check call to SDL_GetKeyName with invalid data", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference keyboardTest14 =
+        { (SDLTest_TestCaseFp)keyboard_getScancodeNameNegative, "keyboard_getScancodeNameNegative", "Check call to SDL_GetScancodeName with invalid data", TEST_ENABLED };
+
+/* Sequence of Keyboard test cases */
+static const SDLTest_TestCaseReference *keyboardTests[] =  {
+    &keyboardTest1, &keyboardTest2, &keyboardTest3, &keyboardTest4, &keyboardTest5, &keyboardTest6,
+    &keyboardTest7, &keyboardTest8, &keyboardTest9, &keyboardTest10, &keyboardTest11, &keyboardTest12,
+    &keyboardTest13, &keyboardTest14, NULL
+};
+
+/* Keyboard test suite (global) */
+SDLTest_TestSuiteReference keyboardTestSuite = {
+    "Keyboard",
+    NULL,
+    keyboardTests,
+    NULL
+};
diff --git a/test/testautomation_main.c b/test/testautomation_main.c
new file mode 100644
index 0000000..f695903
--- /dev/null
+++ b/test/testautomation_main.c
@@ -0,0 +1,157 @@
+/**
+ * Automated SDL subsystems management test.
+ *
+ * Written by Jørgen Tjernø "jorgenpt"
+ *
+ * Released under Public Domain.
+ */
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+
+/*!
+ * \brief Tests SDL_Init() and SDL_Quit() of Joystick and Haptic subsystems
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_Init
+ * http://wiki.libsdl.org/moin.cgi/SDL_Quit
+ */
+static int main_testInitQuitJoystickHaptic (void *arg)
+{
+#if defined SDL_JOYSTICK_DISABLED || defined SDL_HAPTIC_DISABLED
+    return TEST_SKIPPED;
+#else
+    int enabled_subsystems;
+    int initialized_subsystems = SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC;
+
+    SDLTest_AssertCheck( SDL_Init(initialized_subsystems) == 0, "SDL_Init multiple systems." );
+
+    enabled_subsystems = SDL_WasInit(initialized_subsystems);
+    SDLTest_AssertCheck( enabled_subsystems == initialized_subsystems, "SDL_WasInit(SDL_INIT_EVERYTHING) contains all systems (%i)", enabled_subsystems );
+
+    SDL_Quit();
+
+    enabled_subsystems = SDL_WasInit(initialized_subsystems);
+    SDLTest_AssertCheck( enabled_subsystems == 0, "SDL_Quit should shut down everything (%i)", enabled_subsystems );
+
+    return TEST_COMPLETED;
+#endif
+}
+
+/*!
+ * \brief Tests SDL_InitSubSystem() and SDL_QuitSubSystem()
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_Init
+ * http://wiki.libsdl.org/moin.cgi/SDL_Quit
+ */
+static int main_testInitQuitSubSystem (void *arg)
+{
+#if defined SDL_JOYSTICK_DISABLED || defined SDL_HAPTIC_DISABLED || defined SDL_GAMECONTROLLER_DISABLED
+    return TEST_SKIPPED;
+#else
+    int i;
+    int subsystems[] = { SDL_INIT_JOYSTICK, SDL_INIT_HAPTIC, SDL_INIT_GAMECONTROLLER };
+
+    for (i = 0; i < SDL_arraysize(subsystems); ++i) {
+        int initialized_system;
+        int subsystem = subsystems[i];
+
+        SDLTest_AssertCheck( (SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) before init should be false", subsystem );
+        SDLTest_AssertCheck( SDL_InitSubSystem(subsystem) == 0, "SDL_InitSubSystem(%x)", subsystem );
+
+        initialized_system = SDL_WasInit(subsystem);
+        SDLTest_AssertCheck( (initialized_system & subsystem) != 0, "SDL_WasInit(%x) should be true (%x)", subsystem, initialized_system );
+
+        SDL_QuitSubSystem(subsystem);
+
+        SDLTest_AssertCheck( (SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) after shutdown should be false", subsystem );
+    }
+
+    return TEST_COMPLETED;
+#endif
+}
+
+const int joy_and_controller = SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER;
+static int main_testImpliedJoystickInit (void *arg)
+{
+#if defined SDL_JOYSTICK_DISABLED || defined SDL_GAMECONTROLLER_DISABLED
+    return TEST_SKIPPED;
+#else
+    int initialized_system;
+
+    // First initialize the controller
+    SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller" );
+    SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)" );
+
+    // Then make sure this implicitly initialized the joystick subsystem
+    initialized_system = SDL_WasInit(joy_and_controller);
+    SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system );
+
+    // Then quit the controller, and make sure that implicitly also quits the
+    // joystick subsystem
+    SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
+    initialized_system = SDL_WasInit(joy_and_controller);
+    SDLTest_AssertCheck( (initialized_system & joy_and_controller) == 0, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system );
+
+    return TEST_COMPLETED;
+#endif
+}
+
+static int main_testImpliedJoystickQuit (void *arg)
+{
+#if defined SDL_JOYSTICK_DISABLED || defined SDL_GAMECONTROLLER_DISABLED
+    return TEST_SKIPPED;
+#else
+    int initialized_system;
+
+    // First initialize the controller and the joystick (explicitly)
+    SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller" );
+    SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_JOYSTICK) == 0, "SDL_InitSubSystem(SDL_INIT_JOYSTICK)" );
+    SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)" );
+
+    // Then make sure they're both initialized properly
+    initialized_system = SDL_WasInit(joy_and_controller);
+    SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system );
+
+    // Then quit the controller, and make sure that it does NOT quit the
+    // explicitly initialized joystick subsystem.
+    SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
+    initialized_system = SDL_WasInit(joy_and_controller);
+    SDLTest_AssertCheck( (initialized_system & joy_and_controller) == SDL_INIT_JOYSTICK, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system );
+
+    SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
+
+    return TEST_COMPLETED;
+#endif
+}
+
+static const SDLTest_TestCaseReference mainTest1 =
+        { (SDLTest_TestCaseFp)main_testInitQuitJoystickHaptic, "main_testInitQuitJoystickHaptic", "Tests SDL_Init/Quit of Joystick and Haptic subsystem", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference mainTest2 =
+        { (SDLTest_TestCaseFp)main_testInitQuitSubSystem, "main_testInitQuitSubSystem", "Tests SDL_InitSubSystem/QuitSubSystem", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference mainTest3 =
+        { (SDLTest_TestCaseFp)main_testImpliedJoystickInit, "main_testImpliedJoystickInit", "Tests that init for gamecontroller properly implies joystick", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference mainTest4 =
+        { (SDLTest_TestCaseFp)main_testImpliedJoystickQuit, "main_testImpliedJoystickQuit", "Tests that quit for gamecontroller doesn't quit joystick if you inited it explicitly", TEST_ENABLED};
+
+/* Sequence of Platform test cases */
+static const SDLTest_TestCaseReference *mainTests[] =  {
+    &mainTest1,
+    &mainTest2,
+    &mainTest3,
+    &mainTest4,
+    NULL
+};
+
+/* Platform test suite (global) */
+SDLTest_TestSuiteReference mainTestSuite = {
+    "Main",
+    NULL,
+    mainTests,
+    NULL
+};
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testautomation_mouse.c b/test/testautomation_mouse.c
new file mode 100644
index 0000000..57cadee
--- /dev/null
+++ b/test/testautomation_mouse.c
@@ -0,0 +1,594 @@
+/**
+ * Mouse test suite
+ */
+
+#include <stdio.h>
+#include <limits.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Test case functions */
+
+/* Helper to evaluate state returned from SDL_GetMouseState */
+int _mouseStateCheck(Uint32 state)
+{
+  return (state == 0) ||
+         (state == SDL_BUTTON(SDL_BUTTON_LEFT)) ||
+         (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) ||
+         (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) ||
+         (state == SDL_BUTTON(SDL_BUTTON_X1)) ||
+         (state == SDL_BUTTON(SDL_BUTTON_X2));
+}
+
+/**
+ * @brief Check call to SDL_GetMouseState
+ *
+ */
+int
+mouse_getMouseState(void *arg)
+{
+   int x;
+   int y;
+   Uint32 state;
+
+   /* Pump some events to update mouse state */
+   SDL_PumpEvents();
+   SDLTest_AssertPass("Call to SDL_PumpEvents()");
+
+   /* Case where x, y pointer is NULL */
+   state = SDL_GetMouseState(NULL, NULL);
+   SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   /* Case where x pointer is not NULL */
+   x = INT_MIN;
+   state = SDL_GetMouseState(&x, NULL);
+   SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
+   SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   /* Case where y pointer is not NULL */
+   y = INT_MIN;
+   state = SDL_GetMouseState(NULL, &y);
+   SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
+   SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   /* Case where x and y pointer is not NULL */
+   x = INT_MIN;
+   y = INT_MIN;
+   state = SDL_GetMouseState(&x, &y);
+   SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
+   SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
+   SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetRelativeMouseState
+ *
+ */
+int
+mouse_getRelativeMouseState(void *arg)
+{
+   int x;
+   int y;
+   Uint32 state;
+
+   /* Pump some events to update mouse state */
+   SDL_PumpEvents();
+   SDLTest_AssertPass("Call to SDL_PumpEvents()");
+
+   /* Case where x, y pointer is NULL */
+   state = SDL_GetRelativeMouseState(NULL, NULL);
+   SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   /* Case where x pointer is not NULL */
+   x = INT_MIN;
+   state = SDL_GetRelativeMouseState(&x, NULL);
+   SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
+   SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   /* Case where y pointer is not NULL */
+   y = INT_MIN;
+   state = SDL_GetRelativeMouseState(NULL, &y);
+   SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
+   SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   /* Case where x and y pointer is not NULL */
+   x = INT_MIN;
+   y = INT_MIN;
+   state = SDL_GetRelativeMouseState(&x, &y);
+   SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
+   SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
+   SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
+   SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
+
+   return TEST_COMPLETED;
+}
+
+
+/* XPM definition of mouse Cursor */
+static const char *_mouseArrowData[] = {
+  /* pixels */
+  "X                               ",
+  "XX                              ",
+  "X.X                             ",
+  "X..X                            ",
+  "X...X                           ",
+  "X....X                          ",
+  "X.....X                         ",
+  "X......X                        ",
+  "X.......X                       ",
+  "X........X                      ",
+  "X.....XXXXX                     ",
+  "X..X..X                         ",
+  "X.X X..X                        ",
+  "XX  X..X                        ",
+  "X    X..X                       ",
+  "     X..X                       ",
+  "      X..X                      ",
+  "      X..X                      ",
+  "       XX                       ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                ",
+  "                                "
+};
+
+/* Helper that creates a new mouse cursor from an XPM */
+static SDL_Cursor *_initArrowCursor(const char *image[])
+{
+  SDL_Cursor *cursor;
+  int i, row, col;
+  Uint8 data[4*32];
+  Uint8 mask[4*32];
+
+  i = -1;
+  for ( row=0; row<32; ++row ) {
+    for ( col=0; col<32; ++col ) {
+      if ( col % 8 ) {
+        data[i] <<= 1;
+        mask[i] <<= 1;
+      } else {
+        ++i;
+        data[i] = mask[i] = 0;
+      }
+      switch (image[row][col]) {
+        case 'X':
+          data[i] |= 0x01;
+          mask[i] |= 0x01;
+          break;
+        case '.':
+          mask[i] |= 0x01;
+          break;
+        case ' ':
+          break;
+      }
+    }
+  }
+
+  cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
+  return cursor;
+}
+
+/**
+ * @brief Check call to SDL_CreateCursor and SDL_FreeCursor
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateCursor
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
+ */
+int
+mouse_createFreeCursor(void *arg)
+{
+    SDL_Cursor *cursor;
+
+    /* Create a cursor */
+    cursor = _initArrowCursor(_mouseArrowData);
+        SDLTest_AssertPass("Call to SDL_CreateCursor()");
+        SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
+    if (cursor == NULL) {
+        return TEST_ABORTED;
+    }
+
+    /* Free cursor again */
+    SDL_FreeCursor(cursor);
+    SDLTest_AssertPass("Call to SDL_FreeCursor()");
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateColorCursor
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
+ */
+int
+mouse_createFreeColorCursor(void *arg)
+{
+    SDL_Surface *face;
+    SDL_Cursor *cursor;
+
+    /* Get sample surface */
+    face = SDLTest_ImageFace();
+    SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
+    if (face == NULL) return TEST_ABORTED;
+
+    /* Create a color cursor from surface */
+    cursor = SDL_CreateColorCursor(face, 0, 0);
+        SDLTest_AssertPass("Call to SDL_CreateColorCursor()");
+        SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL");
+    if (cursor == NULL) {
+        SDL_FreeSurface(face);
+        return TEST_ABORTED;
+    }
+
+    /* Free cursor again */
+    SDL_FreeCursor(cursor);
+    SDLTest_AssertPass("Call to SDL_FreeCursor()");
+
+    /* Clean up */
+    SDL_FreeSurface(face);
+
+    return TEST_COMPLETED;
+}
+
+/* Helper that changes cursor visibility */
+void _changeCursorVisibility(int state)
+{
+    int oldState;
+    int newState;
+    int result;
+
+        oldState = SDL_ShowCursor(SDL_QUERY);
+    SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
+
+        result = SDL_ShowCursor(state);
+    SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE");
+    SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i",
+        (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result);
+
+    newState = SDL_ShowCursor(SDL_QUERY);
+    SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
+    SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i",
+        state, newState);
+}
+
+/**
+ * @brief Check call to SDL_ShowCursor
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_ShowCursor
+ */
+int
+mouse_showCursor(void *arg)
+{
+    int currentState;
+
+    /* Get current state */
+    currentState = SDL_ShowCursor(SDL_QUERY);
+    SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
+    SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE,
+        "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState);
+    if (currentState == SDL_DISABLE) {
+        /* Show the cursor, then hide it again */
+        _changeCursorVisibility(SDL_ENABLE);
+        _changeCursorVisibility(SDL_DISABLE);
+    } else if (currentState == SDL_ENABLE) {
+        /* Hide the cursor, then show it again */
+        _changeCursorVisibility(SDL_DISABLE);
+        _changeCursorVisibility(SDL_ENABLE);
+    } else {
+        return TEST_ABORTED;
+    }
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_SetCursor
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetCursor
+ */
+int
+mouse_setCursor(void *arg)
+{
+    SDL_Cursor *cursor;
+
+    /* Create a cursor */
+    cursor = _initArrowCursor(_mouseArrowData);
+        SDLTest_AssertPass("Call to SDL_CreateCursor()");
+        SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
+    if (cursor == NULL) {
+        return TEST_ABORTED;
+    }
+
+    /* Set the arrow cursor */
+    SDL_SetCursor(cursor);
+    SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
+
+    /* Force redraw */
+    SDL_SetCursor(NULL);
+    SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
+
+    /* Free cursor again */
+    SDL_FreeCursor(cursor);
+    SDLTest_AssertPass("Call to SDL_FreeCursor()");
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetCursor
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetCursor
+ */
+int
+mouse_getCursor(void *arg)
+{
+    SDL_Cursor *cursor;
+
+    /* Get current cursor */
+    cursor = SDL_GetCursor();
+        SDLTest_AssertPass("Call to SDL_GetCursor()");
+        SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL");
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetRelativeMouseMode
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetRelativeMouseMode
+ */
+int
+mouse_getSetRelativeMouseMode(void *arg)
+{
+    int result;
+        int i;
+    SDL_bool initialState;
+    SDL_bool currentState;
+
+    /* Capture original state so we can revert back to it later */
+    initialState = SDL_GetRelativeMouseMode();
+        SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
+
+        /* Repeat twice to check D->D transition */
+        for (i=0; i<2; i++) {
+      /* Disable - should always be supported */
+          result = SDL_SetRelativeMouseMode(SDL_FALSE);
+          SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
+          SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
+      currentState = SDL_GetRelativeMouseMode();
+          SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
+          SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
+        }
+
+        /* Repeat twice to check D->E->E transition */
+        for (i=0; i<2; i++) {
+      /* Enable - may not be supported */
+          result = SDL_SetRelativeMouseMode(SDL_TRUE);
+          SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)");
+          if (result != -1) {
+            SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
+        currentState = SDL_GetRelativeMouseMode();
+            SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
+            SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState);
+          }
+        }
+
+    /* Disable to check E->D transition */
+        result = SDL_SetRelativeMouseMode(SDL_FALSE);
+        SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
+        SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
+    currentState = SDL_GetRelativeMouseMode();
+        SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
+        SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
+
+        /* Revert to original state - ignore result */
+        result = SDL_SetRelativeMouseMode(initialState);
+
+    return TEST_COMPLETED;
+}
+
+#define MOUSE_TESTWINDOW_WIDTH  320
+#define MOUSE_TESTWINDOW_HEIGHT 200
+
+/**
+ * Creates a test window
+ */
+SDL_Window *_createMouseSuiteTestWindow()
+{
+  int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
+  SDL_Window *window;
+  window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0);
+  SDLTest_AssertPass("SDL_CreateWindow()");
+  SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
+  return window;
+}
+
+/*
+ * Destroy test window
+ */
+void _destroyMouseSuiteTestWindow(SDL_Window *window)
+{
+  if (window != NULL) {
+     SDL_DestroyWindow(window);
+     window = NULL;
+     SDLTest_AssertPass("SDL_DestroyWindow()");
+  }
+}
+
+/**
+ * @brief Check call to SDL_WarpMouseInWindow
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow
+ */
+int
+mouse_warpMouseInWindow(void *arg)
+{
+    const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
+    int numPositions = 6;
+    int xPositions[] = {-1, 0, 1, w-1, w, w+1 };
+    int yPositions[] = {-1, 0, 1, h-1, h, h+1 };
+    int x, y, i, j;
+    SDL_Window *window;
+
+    /* Create test window */
+    window = _createMouseSuiteTestWindow();
+    if (window == NULL) return TEST_ABORTED;
+
+    /* Mouse to random position inside window */
+    x = SDLTest_RandomIntegerInRange(1, w-1);
+    y = SDLTest_RandomIntegerInRange(1, h-1);
+    SDL_WarpMouseInWindow(window, x, y);
+    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
+
+        /* Same position again */
+    SDL_WarpMouseInWindow(window, x, y);
+    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
+
+    /* Mouse to various boundary positions */
+    for (i=0; i<numPositions; i++) {
+      for (j=0; j<numPositions; j++) {
+        x = xPositions[i];
+        y = yPositions[j];
+        SDL_WarpMouseInWindow(window, x, y);
+        SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
+
+        /* TODO: add tracking of events and check that each call generates a mouse motion event */
+        SDL_PumpEvents();
+        SDLTest_AssertPass("SDL_PumpEvents()");
+      }
+    }
+
+
+        /* Clean up test window */
+    _destroyMouseSuiteTestWindow(window);
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * @brief Check call to SDL_GetMouseFocus
+ *
+ * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus
+ */
+int
+mouse_getMouseFocus(void *arg)
+{
+    const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
+    int x, y;
+    SDL_Window *window;
+    SDL_Window *focusWindow;
+
+    /* Get focus - focus non-deterministic */
+    focusWindow = SDL_GetMouseFocus();
+    SDLTest_AssertPass("SDL_GetMouseFocus()");
+
+        /* Create test window */
+    window = _createMouseSuiteTestWindow();
+    if (window == NULL) return TEST_ABORTED;
+
+    /* Mouse to random position inside window */
+    x = SDLTest_RandomIntegerInRange(1, w-1);
+    y = SDLTest_RandomIntegerInRange(1, h-1);
+    SDL_WarpMouseInWindow(window, x, y);
+    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
+
+    /* Pump events to update focus state */
+    SDL_PumpEvents();
+    SDLTest_AssertPass("SDL_PumpEvents()");
+
+        /* Get focus with explicit window setup - focus deterministic */
+    focusWindow = SDL_GetMouseFocus();
+    SDLTest_AssertPass("SDL_GetMouseFocus()");
+    SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL");
+    SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window");
+
+    /* Mouse to random position outside window */
+    x = SDLTest_RandomIntegerInRange(-9, -1);
+    y = SDLTest_RandomIntegerInRange(-9, -1);
+    SDL_WarpMouseInWindow(window, x, y);
+    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
+
+        /* Clean up test window */
+    _destroyMouseSuiteTestWindow(window);
+
+    /* Pump events to update focus state */
+    SDL_PumpEvents();
+    SDLTest_AssertPass("SDL_PumpEvents()");
+
+        /* Get focus for non-existing window */
+    focusWindow = SDL_GetMouseFocus();
+    SDLTest_AssertPass("SDL_GetMouseFocus()");
+    SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL");
+
+
+    return TEST_COMPLETED;
+}
+
+/* ================= Test References ================== */
+
+/* Mouse test cases */
+static const SDLTest_TestCaseReference mouseTest1 =
+        { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest2 =
+        { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest3 =
+        { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest4 =
+        { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest5 =
+        { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest6 =
+        { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest7 =
+        { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest8 =
+        { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest9 =
+        { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference mouseTest10 =
+        { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED };
+
+/* Sequence of Mouse test cases */
+static const SDLTest_TestCaseReference *mouseTests[] =  {
+    &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6,
+    &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL
+};
+
+/* Mouse test suite (global) */
+SDLTest_TestSuiteReference mouseTestSuite = {
+    "Mouse",
+    NULL,
+    mouseTests,
+    NULL
+};
diff --git a/test/testautomation_pixels.c b/test/testautomation_pixels.c
new file mode 100644
index 0000000..48f9838
--- /dev/null
+++ b/test/testautomation_pixels.c
@@ -0,0 +1,525 @@
+/**
+ * Pixels test suite
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* Test case functions */
+
+/* Definition of all RGB formats used to test pixel conversions */
+const int _numRGBPixelFormats = 30;
+Uint32 _RGBPixelFormats[] =
+  {
+    SDL_PIXELFORMAT_INDEX1LSB,
+    SDL_PIXELFORMAT_INDEX1MSB,
+    SDL_PIXELFORMAT_INDEX4LSB,
+    SDL_PIXELFORMAT_INDEX4MSB,
+    SDL_PIXELFORMAT_INDEX8,
+    SDL_PIXELFORMAT_RGB332,
+    SDL_PIXELFORMAT_RGB444,
+    SDL_PIXELFORMAT_RGB555,
+    SDL_PIXELFORMAT_BGR555,
+    SDL_PIXELFORMAT_ARGB4444,
+    SDL_PIXELFORMAT_RGBA4444,
+    SDL_PIXELFORMAT_ABGR4444,
+    SDL_PIXELFORMAT_BGRA4444,
+    SDL_PIXELFORMAT_ARGB1555,
+    SDL_PIXELFORMAT_RGBA5551,
+    SDL_PIXELFORMAT_ABGR1555,
+    SDL_PIXELFORMAT_BGRA5551,
+    SDL_PIXELFORMAT_RGB565,
+    SDL_PIXELFORMAT_BGR565,
+    SDL_PIXELFORMAT_RGB24,
+    SDL_PIXELFORMAT_BGR24,
+    SDL_PIXELFORMAT_RGB888,
+    SDL_PIXELFORMAT_RGBX8888,
+    SDL_PIXELFORMAT_BGR888,
+    SDL_PIXELFORMAT_BGRX8888,
+    SDL_PIXELFORMAT_ARGB8888,
+    SDL_PIXELFORMAT_RGBA8888,
+    SDL_PIXELFORMAT_ABGR8888,
+    SDL_PIXELFORMAT_BGRA8888,
+    SDL_PIXELFORMAT_ARGB2101010
+  };
+char* _RGBPixelFormatsVerbose[] =
+  {
+    "SDL_PIXELFORMAT_INDEX1LSB",
+    "SDL_PIXELFORMAT_INDEX1MSB",
+    "SDL_PIXELFORMAT_INDEX4LSB",
+    "SDL_PIXELFORMAT_INDEX4MSB",
+    "SDL_PIXELFORMAT_INDEX8",
+    "SDL_PIXELFORMAT_RGB332",
+    "SDL_PIXELFORMAT_RGB444",
+    "SDL_PIXELFORMAT_RGB555",
+    "SDL_PIXELFORMAT_BGR555",
+    "SDL_PIXELFORMAT_ARGB4444",
+    "SDL_PIXELFORMAT_RGBA4444",
+    "SDL_PIXELFORMAT_ABGR4444",
+    "SDL_PIXELFORMAT_BGRA4444",
+    "SDL_PIXELFORMAT_ARGB1555",
+    "SDL_PIXELFORMAT_RGBA5551",
+    "SDL_PIXELFORMAT_ABGR1555",
+    "SDL_PIXELFORMAT_BGRA5551",
+    "SDL_PIXELFORMAT_RGB565",
+    "SDL_PIXELFORMAT_BGR565",
+    "SDL_PIXELFORMAT_RGB24",
+    "SDL_PIXELFORMAT_BGR24",
+    "SDL_PIXELFORMAT_RGB888",
+    "SDL_PIXELFORMAT_RGBX8888",
+    "SDL_PIXELFORMAT_BGR888",
+    "SDL_PIXELFORMAT_BGRX8888",
+    "SDL_PIXELFORMAT_ARGB8888",
+    "SDL_PIXELFORMAT_RGBA8888",
+    "SDL_PIXELFORMAT_ABGR8888",
+    "SDL_PIXELFORMAT_BGRA8888",
+    "SDL_PIXELFORMAT_ARGB2101010"
+  };
+
+/* Definition of all Non-RGB formats used to test pixel conversions */
+const int _numNonRGBPixelFormats = 5;
+Uint32 _nonRGBPixelFormats[] =
+  {
+    SDL_PIXELFORMAT_YV12,
+    SDL_PIXELFORMAT_IYUV,
+    SDL_PIXELFORMAT_YUY2,
+    SDL_PIXELFORMAT_UYVY,
+    SDL_PIXELFORMAT_YVYU
+  };
+char* _nonRGBPixelFormatsVerbose[] =
+  {
+    "SDL_PIXELFORMAT_YV12",
+    "SDL_PIXELFORMAT_IYUV",
+    "SDL_PIXELFORMAT_YUY2",
+    "SDL_PIXELFORMAT_UYVY",
+    "SDL_PIXELFORMAT_YVYU"
+  };
+
+/* Definition of some invalid formats for negative tests */
+const int _numInvalidPixelFormats = 2;
+Uint32 _invalidPixelFormats[] =
+  {
+    0xfffffffe,
+    0xffffffff
+  };
+char* _invalidPixelFormatsVerbose[] =
+  {
+    "SDL_PIXELFORMAT_UNKNOWN",
+    "SDL_PIXELFORMAT_UNKNOWN"
+  };
+
+/* Test case functions */
+
+/**
+ * @brief Call to SDL_AllocFormat and SDL_FreeFormat
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_AllocFormat
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_FreeFormat
+ */
+int
+pixels_allocFreeFormat(void *arg)
+{
+  const char *unknownFormat = "SDL_PIXELFORMAT_UNKNOWN";
+  const char *expectedError = "Parameter 'format' is invalid";
+  const char *error;
+  int i;
+  Uint32 format;
+  Uint32 masks;
+  SDL_PixelFormat* result;
+
+  /* Blank/unknown format */
+  format = 0;
+  SDLTest_Log("RGB Format: %s (%u)", unknownFormat, format);
+
+  /* Allocate format */
+  result = SDL_AllocFormat(format);
+  SDLTest_AssertPass("Call to SDL_AllocFormat()");
+  SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
+  if (result != NULL) {
+    SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %u, got %u", format, result->format);
+    SDLTest_AssertCheck(result->BitsPerPixel == 0, "Verify value of result.BitsPerPixel; expected: 0, got %u", result->BitsPerPixel);
+    SDLTest_AssertCheck(result->BytesPerPixel == 0, "Verify value of result.BytesPerPixel; expected: 0, got %u", result->BytesPerPixel);
+    masks = result->Rmask | result->Gmask | result->Bmask | result->Amask;
+    SDLTest_AssertCheck(masks == 0, "Verify value of result.[RGBA]mask combined; expected: 0, got %u", masks);
+
+    /* Deallocate again */
+    SDL_FreeFormat(result);
+    SDLTest_AssertPass("Call to SDL_FreeFormat()");
+  }
+
+  /* RGB formats */
+  for (i = 0; i < _numRGBPixelFormats; i++) {
+    format = _RGBPixelFormats[i];
+    SDLTest_Log("RGB Format: %s (%u)", _RGBPixelFormatsVerbose[i], format);
+
+    /* Allocate format */
+    result = SDL_AllocFormat(format);
+    SDLTest_AssertPass("Call to SDL_AllocFormat()");
+    SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
+    if (result != NULL) {
+      SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %u, got %u", format, result->format);
+      SDLTest_AssertCheck(result->BitsPerPixel > 0, "Verify value of result.BitsPerPixel; expected: >0, got %u", result->BitsPerPixel);
+      SDLTest_AssertCheck(result->BytesPerPixel > 0, "Verify value of result.BytesPerPixel; expected: >0, got %u", result->BytesPerPixel);
+      if (result->palette != NULL) {
+         masks = result->Rmask | result->Gmask | result->Bmask | result->Amask;
+         SDLTest_AssertCheck(masks > 0, "Verify value of result.[RGBA]mask combined; expected: >0, got %u", masks);
+      }
+
+      /* Deallocate again */
+      SDL_FreeFormat(result);
+      SDLTest_AssertPass("Call to SDL_FreeFormat()");
+    }
+  }
+
+  /* Non-RGB formats */
+  for (i = 0; i < _numNonRGBPixelFormats; i++) {
+    format = _nonRGBPixelFormats[i];
+    SDLTest_Log("non-RGB Format: %s (%u)", _nonRGBPixelFormatsVerbose[i], format);
+
+    /* Try to allocate format */
+    result = SDL_AllocFormat(format);
+    SDLTest_AssertPass("Call to SDL_AllocFormat()");
+    SDLTest_AssertCheck(result == NULL, "Verify result is NULL");
+  }
+
+  /* Negative cases */
+
+  /* Invalid Formats */
+  for (i = 0; i < _numInvalidPixelFormats; i++) {
+    SDL_ClearError();
+    SDLTest_AssertPass("Call to SDL_ClearError()");
+    format = _invalidPixelFormats[i];
+    result = SDL_AllocFormat(format);
+    SDLTest_AssertPass("Call to SDL_AllocFormat(%u)", format);
+    SDLTest_AssertCheck(result == NULL, "Verify result is NULL");
+    error = SDL_GetError();
+    SDLTest_AssertPass("Call to SDL_GetError()");
+    SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+    if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError, error);
+    }
+  }
+
+  /* Invalid free pointer */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  SDL_FreeFormat(NULL);
+  SDLTest_AssertPass("Call to SDL_FreeFormat(NULL)");
+  error = SDL_GetError();
+  SDLTest_AssertPass("Call to SDL_GetError()");
+  SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+  if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError, error);
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Call to SDL_GetPixelFormatName
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetPixelFormatName
+ */
+int
+pixels_getPixelFormatName(void *arg)
+{
+  const char *unknownFormat = "SDL_PIXELFORMAT_UNKNOWN";
+  const char *error;
+  int i;
+  Uint32 format;
+  char* result;
+
+  /* Blank/undefined format */
+  format = 0;
+  SDLTest_Log("RGB Format: %s (%u)", unknownFormat, format);
+
+  /* Get name of format */
+  result = (char *)SDL_GetPixelFormatName(format);
+  SDLTest_AssertPass("Call to SDL_GetPixelFormatName()");
+  SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
+  if (result != NULL) {
+      SDLTest_AssertCheck(SDL_strlen(result) > 0, "Verify result is non-empty");
+      SDLTest_AssertCheck(SDL_strcmp(result, unknownFormat) == 0,
+        "Verify result text; expected: %s, got %s", unknownFormat, result);
+  }
+
+  /* RGB formats */
+  for (i = 0; i < _numRGBPixelFormats; i++) {
+    format = _RGBPixelFormats[i];
+    SDLTest_Log("RGB Format: %s (%u)", _RGBPixelFormatsVerbose[i], format);
+
+    /* Get name of format */
+    result = (char *)SDL_GetPixelFormatName(format);
+    SDLTest_AssertPass("Call to SDL_GetPixelFormatName()");
+    SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
+    if (result != NULL) {
+      SDLTest_AssertCheck(SDL_strlen(result) > 0, "Verify result is non-empty");
+      SDLTest_AssertCheck(SDL_strcmp(result, _RGBPixelFormatsVerbose[i]) == 0,
+        "Verify result text; expected: %s, got %s", _RGBPixelFormatsVerbose[i], result);
+    }
+  }
+
+  /* Non-RGB formats */
+  for (i = 0; i < _numNonRGBPixelFormats; i++) {
+    format = _nonRGBPixelFormats[i];
+    SDLTest_Log("non-RGB Format: %s (%u)", _nonRGBPixelFormatsVerbose[i], format);
+
+    /* Get name of format */
+    result = (char *)SDL_GetPixelFormatName(format);
+    SDLTest_AssertPass("Call to SDL_GetPixelFormatName()");
+    SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
+    if (result != NULL) {
+      SDLTest_AssertCheck(SDL_strlen(result) > 0, "Verify result is non-empty");
+      SDLTest_AssertCheck(SDL_strcmp(result, _nonRGBPixelFormatsVerbose[i]) == 0,
+        "Verify result text; expected: %s, got %s", _nonRGBPixelFormatsVerbose[i], result);
+    }
+  }
+
+  /* Negative cases */
+
+  /* Invalid Formats */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  for (i = 0; i < _numInvalidPixelFormats; i++) {
+    format = _invalidPixelFormats[i];
+    result = (char *)SDL_GetPixelFormatName(format);
+    SDLTest_AssertPass("Call to SDL_GetPixelFormatName(%u)", format);
+    SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
+    if (result != NULL) {
+      SDLTest_AssertCheck(SDL_strlen(result) > 0,
+        "Verify result is non-empty; got: %s", result);
+      SDLTest_AssertCheck(SDL_strcmp(result, _invalidPixelFormatsVerbose[i]) == 0,
+        "Validate name is UNKNOWN, expected: '%s', got: '%s'", _invalidPixelFormatsVerbose[i], result);
+    }
+    error = SDL_GetError();
+    SDLTest_AssertPass("Call to SDL_GetError()");
+    SDLTest_AssertCheck(error != NULL && SDL_strlen(error) == 0, "Validate that error message is empty");
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Call to SDL_AllocPalette and SDL_FreePalette
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_AllocPalette
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_FreePalette
+ */
+int
+pixels_allocFreePalette(void *arg)
+{
+  const char *expectedError1 = "Parameter 'ncolors' is invalid";
+  const char *expectedError2 = "Parameter 'palette' is invalid";
+  const char *error;
+  int variation;
+  int i;
+  int ncolors;
+  SDL_Palette* result;
+
+  /* Allocate palette */
+  for (variation = 1; variation <= 3; variation++) {
+    switch (variation) {
+      /* Just one color */
+      case 1:
+        ncolors = 1;
+        break;
+      /* Two colors */
+      case 2:
+        ncolors = 2;
+        break;
+      /* More than two colors */
+      case 3:
+        ncolors = SDLTest_RandomIntegerInRange(8, 16);
+        break;
+    }
+
+    result = SDL_AllocPalette(ncolors);
+    SDLTest_AssertPass("Call to SDL_AllocPalette(%d)", ncolors);
+    SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
+    if (result != NULL) {
+      SDLTest_AssertCheck(result->ncolors == ncolors, "Verify value of result.ncolors; expected: %u, got %u", ncolors, result->ncolors);
+      if (result->ncolors > 0) {
+        SDLTest_AssertCheck(result->colors != NULL, "Verify value of result.colors is not NULL");
+        if (result->colors != NULL) {
+          for(i = 0; i < result->ncolors; i++) {
+            SDLTest_AssertCheck(result->colors[i].r == 255, "Verify value of result.colors[%d].r; expected: 255, got %u", i, result->colors[i].r);
+            SDLTest_AssertCheck(result->colors[i].g == 255, "Verify value of result.colors[%d].g; expected: 255, got %u", i, result->colors[i].g);
+            SDLTest_AssertCheck(result->colors[i].b == 255, "Verify value of result.colors[%d].b; expected: 255, got %u", i, result->colors[i].b);
+           }
+         }
+      }
+
+      /* Deallocate again */
+      SDL_FreePalette(result);
+      SDLTest_AssertPass("Call to SDL_FreePalette()");
+    }
+  }
+
+  /* Negative cases */
+
+  /* Invalid number of colors */
+  for (ncolors = 0; ncolors > -3; ncolors--) {
+    SDL_ClearError();
+    SDLTest_AssertPass("Call to SDL_ClearError()");
+    result = SDL_AllocPalette(ncolors);
+    SDLTest_AssertPass("Call to SDL_AllocPalette(%d)", ncolors);
+    SDLTest_AssertCheck(result == NULL, "Verify result is NULL");
+    error = SDL_GetError();
+    SDLTest_AssertPass("Call to SDL_GetError()");
+    SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+    if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError1) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError1, error);
+    }
+  }
+
+  /* Invalid free pointer */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  SDL_FreePalette(NULL);
+  SDLTest_AssertPass("Call to SDL_FreePalette(NULL)");
+  error = SDL_GetError();
+  SDLTest_AssertPass("Call to SDL_GetError()");
+  SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+  if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError2) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError2, error);
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Call to SDL_CalculateGammaRamp
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_CalculateGammaRamp
+ */
+int
+pixels_calcGammaRamp(void *arg)
+{
+  const char *expectedError1 = "Parameter 'gamma' is invalid";
+  const char *expectedError2 = "Parameter 'ramp' is invalid";
+  const char *error;
+  float gamma;
+  Uint16 *ramp;
+  int variation;
+  int i;
+  int changed;
+  Uint16 magic = 0xbeef;
+
+  /* Allocate temp ramp array and fill with some value*/
+  ramp = (Uint16 *)SDL_malloc(256 * sizeof(Uint16));
+  SDLTest_AssertCheck(ramp != NULL, "Validate temp ramp array could be allocated");
+  if (ramp == NULL) return TEST_ABORTED;
+
+  /* Make call with different gamma values */
+  for (variation = 0; variation < 4; variation++) {
+    switch (variation) {
+      /* gamma = 0 all black */
+      case 0:
+        gamma = 0.0f;
+        break;
+      /* gamma = 1 identity */
+      case 1:
+        gamma = 1.0f;
+        break;
+      /* gamma = [0.2,0.8] normal range */
+      case 2:
+        gamma = 0.2f + 0.8f * SDLTest_RandomUnitFloat();
+        break;
+      /* gamma = >1.1 non-standard range */
+      case 3:
+        gamma = 1.1f + SDLTest_RandomUnitFloat();
+        break;
+    }
+
+    /* Make call and check that values were updated */
+    for (i = 0; i < 256; i++) ramp[i] = magic;
+    SDL_CalculateGammaRamp(gamma, ramp);
+    SDLTest_AssertPass("Call to SDL_CalculateGammaRamp(%f)", gamma);
+    changed = 0;
+    for (i = 0; i < 256; i++) if (ramp[i] != magic) changed++;
+    SDLTest_AssertCheck(changed > 250, "Validate that ramp was calculated; expected: >250 values changed, got: %d values changed", changed);
+
+    /* Additional value checks for some cases */
+    i = SDLTest_RandomIntegerInRange(64,192);
+    switch (variation) {
+      case 0:
+        SDLTest_AssertCheck(ramp[i] == 0, "Validate value at position %d; expected: 0, got: %d", i, ramp[i]);
+        break;
+      case 1:
+        SDLTest_AssertCheck(ramp[i] == ((i << 8) | i), "Validate value at position %d; expected: %d, got: %d", i, (i << 8) | i, ramp[i]);
+        break;
+      case 2:
+      case 3:
+        SDLTest_AssertCheck(ramp[i] > 0, "Validate value at position %d; expected: >0, got: %d", i, ramp[i]);
+        break;
+    }
+  }
+
+  /* Negative cases */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  gamma = -1;
+  for (i=0; i<256; i++) ramp[i] = magic;
+  SDL_CalculateGammaRamp(gamma, ramp);
+  SDLTest_AssertPass("Call to SDL_CalculateGammaRamp(%f)", gamma);
+  error = SDL_GetError();
+  SDLTest_AssertPass("Call to SDL_GetError()");
+  SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+  if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError1) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError1, error);
+  }
+  changed = 0;
+  for (i = 0; i < 256; i++) if (ramp[i] != magic) changed++;
+  SDLTest_AssertCheck(changed ==0, "Validate that ramp unchanged; expected: 0 values changed got: %d values changed", changed);
+
+  SDL_CalculateGammaRamp(0.5f, NULL);
+  SDLTest_AssertPass("Call to SDL_CalculateGammaRamp(0.5,NULL)");
+  error = SDL_GetError();
+  SDLTest_AssertPass("Call to SDL_GetError()");
+  SDLTest_AssertCheck(error != NULL, "Validate that error message was not NULL");
+  if (error != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(error, expectedError2) == 0,
+          "Validate error message, expected: '%s', got: '%s'", expectedError2, error);
+  }
+
+  /* Cleanup */
+  SDL_free(ramp);
+
+
+  return TEST_COMPLETED;
+}
+
+/* ================= Test References ================== */
+
+/* Pixels test cases */
+static const SDLTest_TestCaseReference pixelsTest1 =
+        { (SDLTest_TestCaseFp)pixels_allocFreeFormat, "pixels_allocFreeFormat", "Call to SDL_AllocFormat and SDL_FreeFormat", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference pixelsTest2 =
+        { (SDLTest_TestCaseFp)pixels_allocFreePalette, "pixels_allocFreePalette", "Call to SDL_AllocPalette and SDL_FreePalette", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference pixelsTest3 =
+        { (SDLTest_TestCaseFp)pixels_calcGammaRamp, "pixels_calcGammaRamp", "Call to SDL_CalculateGammaRamp", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference pixelsTest4 =
+        { (SDLTest_TestCaseFp)pixels_getPixelFormatName, "pixels_getPixelFormatName", "Call to SDL_GetPixelFormatName", TEST_ENABLED };
+
+/* Sequence of Pixels test cases */
+static const SDLTest_TestCaseReference *pixelsTests[] =  {
+    &pixelsTest1, &pixelsTest2, &pixelsTest3, &pixelsTest4, NULL
+};
+
+/* Pixels test suite (global) */
+SDLTest_TestSuiteReference pixelsTestSuite = {
+    "Pixels",
+    NULL,
+    pixelsTests,
+    NULL
+};
diff --git a/test/testautomation_platform.c b/test/testautomation_platform.c
new file mode 100644
index 0000000..5ed2aba
--- /dev/null
+++ b/test/testautomation_platform.c
@@ -0,0 +1,561 @@
+/**
+ * Original code: automated SDL platform test written by Edgar Simo "bobbens"
+ * Extended and updated by aschiffler at ferzkopp dot net
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Helper functions */
+
+/**
+ * @brief Compare sizes of types.
+ *
+ * @note Watcom C flags these as Warning 201: "Unreachable code" if you just
+ *  compare them directly, so we push it through a function to keep the
+ *  compiler quiet.  --ryan.
+ */
+static int _compareSizeOfType( size_t sizeoftype, size_t hardcodetype )
+{
+    return sizeoftype != hardcodetype;
+}
+
+/* Test case functions */
+
+/**
+ * @brief Tests type sizes.
+ */
+int platform_testTypes(void *arg)
+{
+   int ret;
+
+   ret = _compareSizeOfType( sizeof(Uint8), 1 );
+   SDLTest_AssertCheck( ret == 0, "sizeof(Uint8) = %lu, expected  1", sizeof(Uint8) );
+
+   ret = _compareSizeOfType( sizeof(Uint16), 2 );
+   SDLTest_AssertCheck( ret == 0, "sizeof(Uint16) = %lu, expected 2", sizeof(Uint16) );
+
+   ret = _compareSizeOfType( sizeof(Uint32), 4 );
+   SDLTest_AssertCheck( ret == 0, "sizeof(Uint32) = %lu, expected 4", sizeof(Uint32) );
+
+   ret = _compareSizeOfType( sizeof(Uint64), 8 );
+   SDLTest_AssertCheck( ret == 0, "sizeof(Uint64) = %lu, expected 8", sizeof(Uint64) );
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests platform endianness and SDL_SwapXY functions.
+ */
+int platform_testEndianessAndSwap(void *arg)
+{
+    int real_byteorder;
+    Uint16 value = 0x1234;
+    Uint16 value16 = 0xCDAB;
+    Uint16 swapped16 = 0xABCD;
+    Uint32 value32 = 0xEFBEADDE;
+    Uint32 swapped32 = 0xDEADBEEF;
+
+    Uint64 value64, swapped64;
+    value64 = 0xEFBEADDE;
+    value64 <<= 32;
+    value64 |= 0xCDAB3412;
+    swapped64 = 0x1234ABCD;
+    swapped64 <<= 32;
+    swapped64 |= 0xDEADBEEF;
+
+    if ((*((char *) &value) >> 4) == 0x1) {
+        real_byteorder = SDL_BIG_ENDIAN;
+    } else {
+        real_byteorder = SDL_LIL_ENDIAN;
+    }
+
+    /* Test endianness. */
+    SDLTest_AssertCheck( real_byteorder == SDL_BYTEORDER,
+             "Machine detected as %s endian, appears to be %s endian.",
+             (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big",
+             (real_byteorder == SDL_LIL_ENDIAN) ? "little" : "big" );
+
+    /* Test 16 swap. */
+    SDLTest_AssertCheck( SDL_Swap16(value16) == swapped16,
+             "SDL_Swap16(): 16 bit swapped: 0x%X => 0x%X",
+             value16, SDL_Swap16(value16) );
+
+    /* Test 32 swap. */
+    SDLTest_AssertCheck( SDL_Swap32(value32) == swapped32,
+             "SDL_Swap32(): 32 bit swapped: 0x%X => 0x%X",
+             value32, SDL_Swap32(value32) );
+
+    /* Test 64 swap. */
+    SDLTest_AssertCheck( SDL_Swap64(value64) == swapped64,
+#ifdef _MSC_VER
+             "SDL_Swap64(): 64 bit swapped: 0x%I64X => 0x%I64X",
+#else
+             "SDL_Swap64(): 64 bit swapped: 0x%llX => 0x%llX",
+#endif
+             value64, SDL_Swap64(value64) );
+
+   return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_GetXYZ() functions
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetPlatform
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetCPUCount
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetCPUCacheLineSize
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetRevision
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetRevisionNumber
+ */
+int platform_testGetFunctions (void *arg)
+{
+   char *platform;
+   char *revision;
+   int ret;
+   int len;
+
+   platform = (char *)SDL_GetPlatform();
+   SDLTest_AssertPass("SDL_GetPlatform()");
+   SDLTest_AssertCheck(platform != NULL, "SDL_GetPlatform() != NULL");
+   if (platform != NULL) {
+     len = SDL_strlen(platform);
+     SDLTest_AssertCheck(len > 0,
+             "SDL_GetPlatform(): expected non-empty platform, was platform: '%s', len: %i",
+             platform,
+             len);
+   }
+
+   ret = SDL_GetCPUCount();
+   SDLTest_AssertPass("SDL_GetCPUCount()");
+   SDLTest_AssertCheck(ret > 0,
+             "SDL_GetCPUCount(): expected count > 0, was: %i",
+             ret);
+
+   ret = SDL_GetCPUCacheLineSize();
+   SDLTest_AssertPass("SDL_GetCPUCacheLineSize()");
+   SDLTest_AssertCheck(ret >= 0,
+             "SDL_GetCPUCacheLineSize(): expected size >= 0, was: %i",
+             ret);
+
+   revision = (char *)SDL_GetRevision();
+   SDLTest_AssertPass("SDL_GetRevision()");
+   SDLTest_AssertCheck(revision != NULL, "SDL_GetRevision() != NULL");
+
+   ret = SDL_GetRevisionNumber();
+   SDLTest_AssertPass("SDL_GetRevisionNumber()");
+
+   return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_HasXYZ() functions
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_Has3DNow
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasAltiVec
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasMMX
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasRDTSC
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasSSE
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasSSE2
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasSSE3
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasSSE41
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasSSE42
+ */
+int platform_testHasFunctions (void *arg)
+{
+   int ret;
+
+   // TODO: independently determine and compare values as well
+
+   ret = SDL_HasRDTSC();
+   SDLTest_AssertPass("SDL_HasRDTSC()");
+
+   ret = SDL_HasAltiVec();
+   SDLTest_AssertPass("SDL_HasAltiVec()");
+
+   ret = SDL_HasMMX();
+   SDLTest_AssertPass("SDL_HasMMX()");
+
+   ret = SDL_Has3DNow();
+   SDLTest_AssertPass("SDL_Has3DNow()");
+
+   ret = SDL_HasSSE();
+   SDLTest_AssertPass("SDL_HasSSE()");
+
+   ret = SDL_HasSSE2();
+   SDLTest_AssertPass("SDL_HasSSE2()");
+
+   ret = SDL_HasSSE3();
+   SDLTest_AssertPass("SDL_HasSSE3()");
+
+   ret = SDL_HasSSE41();
+   SDLTest_AssertPass("SDL_HasSSE41()");
+
+   ret = SDL_HasSSE42();
+   SDLTest_AssertPass("SDL_HasSSE42()");
+
+   return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_GetVersion
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetVersion
+ */
+int platform_testGetVersion(void *arg)
+{
+   SDL_version linked;
+   int major = SDL_MAJOR_VERSION;
+   int minor = SDL_MINOR_VERSION;
+
+   SDL_GetVersion(&linked);
+   SDLTest_AssertCheck( linked.major >= major,
+             "SDL_GetVersion(): returned major %i (>= %i)",
+             linked.major,
+             major);
+   SDLTest_AssertCheck( linked.minor >= minor,
+             "SDL_GetVersion(): returned minor %i (>= %i)",
+             linked.minor,
+             minor);
+
+   return TEST_COMPLETED;
+}
+
+
+/*!
+ * \brief Tests SDL_VERSION macro
+ */
+int platform_testSDLVersion(void *arg)
+{
+   SDL_version compiled;
+   int major = SDL_MAJOR_VERSION;
+   int minor = SDL_MINOR_VERSION;
+
+   SDL_VERSION(&compiled);
+   SDLTest_AssertCheck( compiled.major >= major,
+             "SDL_VERSION() returned major %i (>= %i)",
+             compiled.major,
+             major);
+   SDLTest_AssertCheck( compiled.minor >= minor,
+             "SDL_VERSION() returned minor %i (>= %i)",
+             compiled.minor,
+             minor);
+
+   return TEST_COMPLETED;
+}
+
+
+/*!
+ * \brief Tests default SDL_Init
+ */
+int platform_testDefaultInit(void *arg)
+{
+   int ret;
+   int subsystem;
+
+   subsystem = SDL_WasInit(SDL_INIT_EVERYTHING);
+   SDLTest_AssertCheck( subsystem != 0,
+             "SDL_WasInit(0): returned %i, expected != 0",
+             subsystem);
+
+   ret = SDL_Init(SDL_WasInit(SDL_INIT_EVERYTHING));
+   SDLTest_AssertCheck( ret == 0,
+             "SDL_Init(0): returned %i, expected 0, error: %s",
+             ret,
+             SDL_GetError());
+
+   return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_Get/Set/ClearError
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetError
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetError
+ * http://wiki.libsdl.org/moin.cgi/SDL_ClearError
+ */
+int platform_testGetSetClearError(void *arg)
+{
+   const char *testError = "Testing";
+   char *lastError;
+   int len;
+
+   SDL_ClearError();
+   SDLTest_AssertPass("SDL_ClearError()");
+
+   lastError = (char *)SDL_GetError();
+   SDLTest_AssertPass("SDL_GetError()");
+   SDLTest_AssertCheck(lastError != NULL,
+             "SDL_GetError() != NULL");
+   if (lastError != NULL)
+   {
+     len = SDL_strlen(lastError);
+     SDLTest_AssertCheck(len == 0,
+             "SDL_GetError(): no message expected, len: %i", len);
+   }
+
+   SDL_SetError("%s", testError);
+   SDLTest_AssertPass("SDL_SetError()");
+   lastError = (char *)SDL_GetError();
+   SDLTest_AssertCheck(lastError != NULL,
+             "SDL_GetError() != NULL");
+   if (lastError != NULL)
+   {
+     len = SDL_strlen(lastError);
+     SDLTest_AssertCheck(len == SDL_strlen(testError),
+             "SDL_GetError(): expected message len %i, was len: %i",
+             SDL_strlen(testError),
+             len);
+     SDLTest_AssertCheck(SDL_strcmp(lastError, testError) == 0,
+             "SDL_GetError(): expected message %s, was message: %s",
+             testError,
+             lastError);
+   }
+
+   // Clean up
+   SDL_ClearError();
+   SDLTest_AssertPass("SDL_ClearError()");
+
+   return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_SetError with empty input
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetError
+ */
+int platform_testSetErrorEmptyInput(void *arg)
+{
+   const char *testError = "";
+   char *lastError;
+   int len;
+
+   SDL_SetError("%s", testError);
+   SDLTest_AssertPass("SDL_SetError()");
+   lastError = (char *)SDL_GetError();
+   SDLTest_AssertCheck(lastError != NULL,
+             "SDL_GetError() != NULL");
+   if (lastError != NULL)
+   {
+     len = SDL_strlen(lastError);
+     SDLTest_AssertCheck(len == SDL_strlen(testError),
+             "SDL_GetError(): expected message len %i, was len: %i",
+             SDL_strlen(testError),
+             len);
+     SDLTest_AssertCheck(SDL_strcmp(lastError, testError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             testError,
+             lastError);
+   }
+
+   // Clean up
+   SDL_ClearError();
+   SDLTest_AssertPass("SDL_ClearError()");
+
+   return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_SetError with invalid input
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetError
+ */
+int platform_testSetErrorInvalidInput(void *arg)
+{
+   const char *testError = NULL;
+   const char *probeError = "Testing";
+   char *lastError;
+   int len;
+
+   // Reset
+   SDL_ClearError();
+   SDLTest_AssertPass("SDL_ClearError()");
+
+   // Check for no-op
+   SDL_SetError(testError);
+   SDLTest_AssertPass("SDL_SetError()");
+   lastError = (char *)SDL_GetError();
+   SDLTest_AssertCheck(lastError != NULL,
+             "SDL_GetError() != NULL");
+   if (lastError != NULL)
+   {
+     len = SDL_strlen(lastError);
+     SDLTest_AssertCheck(len == 0,
+             "SDL_GetError(): expected message len 0, was len: %i",
+             0,
+             len);
+     SDLTest_AssertCheck(SDL_strcmp(lastError, "") == 0,
+             "SDL_GetError(): expected message '', was message: '%s'",
+             lastError);
+   }
+
+   // Set
+   SDL_SetError(probeError);
+   SDLTest_AssertPass("SDL_SetError()");
+
+   // Check for no-op
+   SDL_SetError(testError);
+   SDLTest_AssertPass("SDL_SetError()");
+   lastError = (char *)SDL_GetError();
+   SDLTest_AssertCheck(lastError != NULL,
+             "SDL_GetError() != NULL");
+   if (lastError != NULL)
+   {
+     len = SDL_strlen(lastError);
+     SDLTest_AssertCheck(len == SDL_strlen(probeError),
+             "SDL_GetError(): expected message len %i, was len: %i",
+             SDL_strlen(probeError),
+             len);
+     SDLTest_AssertCheck(SDL_strcmp(lastError, probeError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             probeError,
+             lastError);
+   }
+
+   // Clean up
+   SDL_ClearError();
+   SDLTest_AssertPass("SDL_ClearError()");
+
+   return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_GetPowerInfo
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetPowerInfo
+ */
+int platform_testGetPowerInfo(void *arg)
+{
+   SDL_PowerState state;
+   SDL_PowerState stateAgain;
+   int secs;
+   int secsAgain;
+   int pct;
+   int pctAgain;
+
+   state = SDL_GetPowerInfo(&secs, &pct);
+   SDLTest_AssertPass("SDL_GetPowerInfo()");
+   SDLTest_AssertCheck(
+       state==SDL_POWERSTATE_UNKNOWN ||
+       state==SDL_POWERSTATE_ON_BATTERY ||
+       state==SDL_POWERSTATE_NO_BATTERY ||
+       state==SDL_POWERSTATE_CHARGING ||
+       state==SDL_POWERSTATE_CHARGED,
+       "SDL_GetPowerInfo(): state %i is one of the expected values",
+       (int)state);
+
+   if (state==SDL_POWERSTATE_ON_BATTERY)
+   {
+      SDLTest_AssertCheck(
+         secs >= 0,
+         "SDL_GetPowerInfo(): on battery, secs >= 0, was: %i",
+         secs);
+      SDLTest_AssertCheck(
+         (pct >= 0) && (pct <= 100),
+         "SDL_GetPowerInfo(): on battery, pct=[0,100], was: %i",
+         pct);
+   }
+
+   if (state==SDL_POWERSTATE_UNKNOWN ||
+       state==SDL_POWERSTATE_NO_BATTERY)
+   {
+      SDLTest_AssertCheck(
+         secs == -1,
+         "SDL_GetPowerInfo(): no battery, secs == -1, was: %i",
+         secs);
+      SDLTest_AssertCheck(
+         pct == -1,
+         "SDL_GetPowerInfo(): no battery, pct == -1, was: %i",
+         pct);
+   }
+
+   // Partial return value variations
+   stateAgain = SDL_GetPowerInfo(&secsAgain, NULL);
+   SDLTest_AssertCheck(
+        state==stateAgain,
+        "State %i returned when only 'secs' requested",
+        stateAgain);
+   SDLTest_AssertCheck(
+        secs==secsAgain,
+        "Value %i matches when only 'secs' requested",
+        secsAgain);
+   stateAgain = SDL_GetPowerInfo(NULL, &pctAgain);
+   SDLTest_AssertCheck(
+        state==stateAgain,
+        "State %i returned when only 'pct' requested",
+        stateAgain);
+   SDLTest_AssertCheck(
+        pct==pctAgain,
+        "Value %i matches when only 'pct' requested",
+        pctAgain);
+   stateAgain = SDL_GetPowerInfo(NULL, NULL);
+   SDLTest_AssertCheck(
+        state==stateAgain,
+        "State %i returned when no value requested",
+        stateAgain);
+
+   return TEST_COMPLETED;
+}
+
+/* ================= Test References ================== */
+
+/* Platform test cases */
+static const SDLTest_TestCaseReference platformTest1 =
+        { (SDLTest_TestCaseFp)platform_testTypes, "platform_testTypes", "Tests predefined types", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest2 =
+        { (SDLTest_TestCaseFp)platform_testEndianessAndSwap, "platform_testEndianessAndSwap", "Tests endianess and swap functions", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest3 =
+        { (SDLTest_TestCaseFp)platform_testGetFunctions, "platform_testGetFunctions", "Tests various SDL_GetXYZ functions", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest4 =
+        { (SDLTest_TestCaseFp)platform_testHasFunctions, "platform_testHasFunctions", "Tests various SDL_HasXYZ functions", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest5 =
+        { (SDLTest_TestCaseFp)platform_testGetVersion, "platform_testGetVersion", "Tests SDL_GetVersion function", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest6 =
+        { (SDLTest_TestCaseFp)platform_testSDLVersion, "platform_testSDLVersion", "Tests SDL_VERSION macro", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest7 =
+        { (SDLTest_TestCaseFp)platform_testDefaultInit, "platform_testDefaultInit", "Tests default SDL_Init", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest8 =
+        { (SDLTest_TestCaseFp)platform_testGetSetClearError, "platform_testGetSetClearError", "Tests SDL_Get/Set/ClearError", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest9 =
+        { (SDLTest_TestCaseFp)platform_testSetErrorEmptyInput, "platform_testSetErrorEmptyInput", "Tests SDL_SetError with empty input", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest10 =
+        { (SDLTest_TestCaseFp)platform_testSetErrorInvalidInput, "platform_testSetErrorInvalidInput", "Tests SDL_SetError with invalid input", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference platformTest11 =
+        { (SDLTest_TestCaseFp)platform_testGetPowerInfo, "platform_testGetPowerInfo", "Tests SDL_GetPowerInfo function", TEST_ENABLED };
+
+/* Sequence of Platform test cases */
+static const SDLTest_TestCaseReference *platformTests[] =  {
+    &platformTest1,
+    &platformTest2,
+    &platformTest3,
+    &platformTest4,
+    &platformTest5,
+    &platformTest6,
+    &platformTest7,
+    &platformTest8,
+    &platformTest9,
+    &platformTest10,
+    &platformTest11,
+    NULL
+};
+
+/* Platform test suite (global) */
+SDLTest_TestSuiteReference platformTestSuite = {
+    "Platform",
+    NULL,
+    platformTests,
+    NULL
+};
diff --git a/test/testautomation_rect.c b/test/testautomation_rect.c
new file mode 100644
index 0000000..77a7347
--- /dev/null
+++ b/test/testautomation_rect.c
@@ -0,0 +1,1696 @@
+/**
+ * Original code: automated SDL rect test written by Edgar Simo "bobbens"
+ * New/updated tests: aschiffler at ferzkopp dot net
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Helper functions */
+
+/*!
+ * \brief Private helper to check SDL_IntersectRectAndLine results
+ */
+void _validateIntersectRectAndLineResults(
+    SDL_bool intersection, SDL_bool expectedIntersection,
+    SDL_Rect *rect, SDL_Rect * refRect,
+    int x1, int y1, int x2, int y2,
+    int x1Ref, int y1Ref, int x2Ref, int y2Ref)
+{
+    SDLTest_AssertCheck(intersection == expectedIntersection,
+        "Check for correct intersection result: expected %s, got %s intersecting rect (%d,%d,%d,%d) with line (%d,%d - %d,%d)",
+        (expectedIntersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (intersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        refRect->x, refRect->y, refRect->w, refRect->h,
+        x1Ref, y1Ref, x2Ref, y2Ref);
+    SDLTest_AssertCheck(rect->x == refRect->x && rect->y == refRect->y && rect->w == refRect->w && rect->h == refRect->h,
+        "Check that source rectangle was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rect->x, rect->y, rect->w, rect->h,
+        refRect->x, refRect->y, refRect->w, refRect->h);
+    SDLTest_AssertCheck(x1 == x1Ref && y1 == y1Ref && x2 == x2Ref && y2 == y2Ref,
+        "Check if line was incorrectly clipped or modified: got (%d,%d - %d,%d) expected (%d,%d - %d,%d)",
+        x1, y1, x2, y2,
+        x1Ref, y1Ref, x2Ref, y2Ref);
+}
+
+/* Test case functions */
+
+/*!
+ * \brief Tests SDL_IntersectRectAndLine() clipping cases
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
+ */
+int
+rect_testIntersectRectAndLine (void *arg)
+{
+    SDL_Rect refRect = { 0, 0, 32, 32 };
+    SDL_Rect rect;
+    int x1, y1;
+    int x2, y2;
+    SDL_bool intersected;
+
+    int xLeft = -SDLTest_RandomIntegerInRange(1, refRect.w);
+    int xRight = refRect.w + SDLTest_RandomIntegerInRange(1, refRect.w);
+    int yTop = -SDLTest_RandomIntegerInRange(1, refRect.h);
+    int yBottom = refRect.h + SDLTest_RandomIntegerInRange(1, refRect.h);
+
+    x1 = xLeft;
+    y1 = 15;
+    x2 = xRight;
+    y2 = 15;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 15, 31, 15);
+
+    x1 = 15;
+    y1 = yTop;
+    x2 = 15;
+    y2 = yBottom;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 15, 0, 15, 31);
+
+    x1 = -refRect.w;
+    y1 = -refRect.h;
+    x2 = 2*refRect.w;
+    y2 = 2*refRect.h;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+     _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 0, 31, 31);
+
+    x1 = 2*refRect.w;
+    y1 = 2*refRect.h;
+    x2 = -refRect.w;
+    y2 = -refRect.h;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 31, 31, 0, 0);
+
+    x1 = -1;
+    y1 = 32;
+    x2 = 32;
+    y2 = -1;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 31, 31, 0);
+
+    x1 = 32;
+    y1 = -1;
+    x2 = -1;
+    y2 = 32;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 31, 0, 0, 31);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_IntersectRectAndLine() non-clipping case line inside
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
+ */
+int
+rect_testIntersectRectAndLineInside (void *arg)
+{
+    SDL_Rect refRect = { 0, 0, 32, 32 };
+    SDL_Rect rect;
+    int x1, y1;
+    int x2, y2;
+    SDL_bool intersected;
+
+    int xmin = refRect.x;
+    int xmax = refRect.x + refRect.w - 1;
+    int ymin = refRect.y;
+    int ymax = refRect.y + refRect.h - 1;
+    int x1Ref = SDLTest_RandomIntegerInRange(xmin + 1, xmax - 1);
+    int y1Ref = SDLTest_RandomIntegerInRange(ymin + 1, ymax - 1);
+    int x2Ref = SDLTest_RandomIntegerInRange(xmin + 1, xmax - 1);
+    int y2Ref = SDLTest_RandomIntegerInRange(ymin + 1, ymax - 1);
+
+    x1 = x1Ref;
+    y1 = y1Ref;
+    x2 = x2Ref;
+    y2 = y2Ref;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, x2Ref, y2Ref);
+
+    x1 = x1Ref;
+    y1 = y1Ref;
+    x2 = xmax;
+    y2 = ymax;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, xmax, ymax);
+
+    x1 = xmin;
+    y1 = ymin;
+    x2 = x2Ref;
+    y2 = y2Ref;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymin, x2Ref, y2Ref);
+
+    x1 = xmin;
+    y1 = ymin;
+    x2 = xmax;
+    y2 = ymax;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymin, xmax, ymax);
+
+    x1 = xmin;
+    y1 = ymax;
+    x2 = xmax;
+    y2 = ymin;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymax, xmax, ymin);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_IntersectRectAndLine() non-clipping cases outside
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
+ */
+int
+rect_testIntersectRectAndLineOutside (void *arg)
+{
+    SDL_Rect refRect = { 0, 0, 32, 32 };
+    SDL_Rect rect;
+    int x1, y1;
+    int x2, y2;
+    SDL_bool intersected;
+
+    int xLeft = -SDLTest_RandomIntegerInRange(1, refRect.w);
+    int xRight = refRect.w + SDLTest_RandomIntegerInRange(1, refRect.w);
+    int yTop = -SDLTest_RandomIntegerInRange(1, refRect.h);
+    int yBottom = refRect.h + SDLTest_RandomIntegerInRange(1, refRect.h);
+
+    x1 = xLeft;
+    y1 = 0;
+    x2 = xLeft;
+    y2 = 31;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xLeft, 0, xLeft, 31);
+
+    x1 = xRight;
+    y1 = 0;
+    x2 = xRight;
+    y2 = 31;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xRight, 0, xRight, 31);
+
+    x1 = 0;
+    y1 = yTop;
+    x2 = 31;
+    y2 = yTop;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, yTop, 31, yTop);
+
+    x1 = 0;
+    y1 = yBottom;
+    x2 = 31;
+    y2 = yBottom;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, yBottom, 31, yBottom);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_IntersectRectAndLine() with empty rectangle
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
+ */
+int
+rect_testIntersectRectAndLineEmpty (void *arg)
+{
+    SDL_Rect refRect;
+    SDL_Rect rect;
+    int x1, y1, x1Ref, y1Ref;
+    int x2, y2, x2Ref, y2Ref;
+    SDL_bool intersected;
+
+    refRect.x = SDLTest_RandomIntegerInRange(1, 1024);
+    refRect.y = SDLTest_RandomIntegerInRange(1, 1024);
+    refRect.w = 0;
+    refRect.h = 0;
+    x1Ref = refRect.x;
+    y1Ref = refRect.y;
+    x2Ref = SDLTest_RandomIntegerInRange(1, 1024);
+    y2Ref = SDLTest_RandomIntegerInRange(1, 1024);
+
+    x1 = x1Ref;
+    y1 = y1Ref;
+    x2 = x2Ref;
+    y2 = y2Ref;
+    rect = refRect;
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, x2Ref, y2Ref);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Negative tests against SDL_IntersectRectAndLine() with invalid parameters
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
+ */
+int
+rect_testIntersectRectAndLineParam (void *arg)
+{
+    SDL_Rect rect = { 0, 0, 32, 32 };
+    int x1 = rect.w / 2;
+    int y1 = rect.h / 2;
+    int x2 = x1;
+    int y2 = 2 * rect.h;
+    SDL_bool intersected;
+
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
+    SDLTest_AssertCheck(intersected == SDL_TRUE, "Check that intersection result was SDL_TRUE");
+
+    intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, &x1, &y1, &x2, &y2);
+    SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
+    intersected = SDL_IntersectRectAndLine(&rect, (int *)NULL, &y1, &x2, &y2);
+    SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 2nd parameter is NULL");
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, (int *)NULL, &x2, &y2);
+    SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 3rd parameter is NULL");
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, (int *)NULL, &y2);
+    SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 4th parameter is NULL");
+    intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, (int *)NULL);
+    SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 5th parameter is NULL");
+    intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, (int *)NULL, (int *)NULL, (int *)NULL, (int *)NULL);
+    SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when all parameters are NULL");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Private helper to check SDL_HasIntersection results
+ */
+void _validateHasIntersectionResults(
+    SDL_bool intersection, SDL_bool expectedIntersection,
+    SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
+{
+    SDLTest_AssertCheck(intersection == expectedIntersection,
+        "Check intersection result: expected %s, got %s intersecting A (%d,%d,%d,%d) with B (%d,%d,%d,%d)",
+        (expectedIntersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (intersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        rectA->x, rectA->y, rectA->w, rectA->h,
+        rectB->x, rectB->y, rectB->w, rectB->h);
+    SDLTest_AssertCheck(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
+        "Check that source rectangle A was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rectA->x, rectA->y, rectA->w, rectA->h,
+        refRectA->x, refRectA->y, refRectA->w, refRectA->h);
+    SDLTest_AssertCheck(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
+        "Check that source rectangle B was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rectB->x, rectB->y, rectB->w, rectB->h,
+        refRectB->x, refRectB->y, refRectB->w, refRectB->h);
+}
+
+/*!
+ * \brief Private helper to check SDL_IntersectRect results
+ */
+void _validateIntersectRectResults(
+    SDL_bool intersection, SDL_bool expectedIntersection,
+    SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
+    SDL_Rect *result, SDL_Rect *expectedResult)
+{
+    _validateHasIntersectionResults(intersection, expectedIntersection, rectA, rectB, refRectA, refRectB);
+    if (result && expectedResult) {
+        SDLTest_AssertCheck(result->x == expectedResult->x && result->y == expectedResult->y && result->w == expectedResult->w && result->h == expectedResult->h,
+            "Check that intersection of rectangles A (%d,%d,%d,%d) and B (%d,%d,%d,%d) was correctly calculated, got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+            rectA->x, rectA->y, rectA->w, rectA->h,
+            rectB->x, rectB->y, rectB->w, rectB->h,
+            result->x, result->y, result->w, result->h,
+            expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
+    }
+}
+
+/*!
+ * \brief Private helper to check SDL_UnionRect results
+ */
+void _validateUnionRectResults(
+    SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
+    SDL_Rect *result, SDL_Rect *expectedResult)
+{
+    SDLTest_AssertCheck(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
+        "Check that source rectangle A was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rectA->x, rectA->y, rectA->w, rectA->h,
+        refRectA->x, refRectA->y, refRectA->w, refRectA->h);
+    SDLTest_AssertCheck(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
+        "Check that source rectangle B was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rectB->x, rectB->y, rectB->w, rectB->h,
+        refRectB->x, refRectB->y, refRectB->w, refRectB->h);
+    SDLTest_AssertCheck(result->x == expectedResult->x && result->y == expectedResult->y && result->w == expectedResult->w && result->h == expectedResult->h,
+        "Check that union of rectangles A (%d,%d,%d,%d) and B (%d,%d,%d,%d) was correctly calculated, got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rectA->x, rectA->y, rectA->w, rectA->h,
+        rectB->x, rectB->y, rectB->w, rectB->h,
+        result->x, result->y, result->w, result->h,
+        expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
+}
+
+/*!
+ * \brief Private helper to check SDL_RectEmpty results
+ */
+void _validateRectEmptyResults(
+    SDL_bool empty, SDL_bool expectedEmpty,
+    SDL_Rect *rect, SDL_Rect *refRect)
+{
+    SDLTest_AssertCheck(empty == expectedEmpty,
+        "Check for correct empty result: expected %s, got %s testing (%d,%d,%d,%d)",
+        (expectedEmpty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        rect->x, rect->y, rect->w, rect->h);
+    SDLTest_AssertCheck(rect->x == refRect->x && rect->y == refRect->y && rect->w == refRect->w && rect->h == refRect->h,
+        "Check that source rectangle was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rect->x, rect->y, rect->w, rect->h,
+        refRect->x, refRect->y, refRect->w, refRect->h);
+}
+
+/*!
+ * \brief Private helper to check SDL_RectEquals results
+ */
+void _validateRectEqualsResults(
+    SDL_bool equals, SDL_bool expectedEquals,
+    SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
+{
+    SDLTest_AssertCheck(equals == expectedEquals,
+        "Check for correct equals result: expected %s, got %s testing (%d,%d,%d,%d) and (%d,%d,%d,%d)",
+        (expectedEquals == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (equals == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        rectA->x, rectA->y, rectA->w, rectA->h,
+        rectB->x, rectB->y, rectB->w, rectB->h);
+    SDLTest_AssertCheck(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
+        "Check that source rectangle A was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rectA->x, rectA->y, rectA->w, rectA->h,
+        refRectA->x, refRectA->y, refRectA->w, refRectA->h);
+    SDLTest_AssertCheck(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
+        "Check that source rectangle B was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
+        rectB->x, rectB->y, rectB->w, rectB->h,
+        refRectB->x, refRectB->y, refRectB->w, refRectB->h);
+}
+
+/*!
+ * \brief Tests SDL_IntersectRect() with B fully inside A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
+ */
+int rect_testIntersectRectInside (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 32, 32 };
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_Rect result;
+    SDL_bool intersection;
+
+    // rectB fully contained in rectA
+    refRectB.x = 0;
+    refRectB.y = 0;
+    refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
+    refRectB.h = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectB);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_IntersectRect() with B fully outside A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
+ */
+int rect_testIntersectRectOutside (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 32, 32 };
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_Rect result;
+    SDL_bool intersection;
+
+    // rectB fully outside of rectA
+    refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
+    refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
+    refRectB.w = refRectA.w;
+    refRectB.h = refRectA.h;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_IntersectRect() with B partially intersecting A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
+ */
+int rect_testIntersectRectPartial (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 32, 32 };
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_Rect result;
+    SDL_Rect expectedResult;
+    SDL_bool intersection;
+
+    // rectB partially contained in rectA
+    refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
+    refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
+    refRectB.w = refRectA.w;
+    refRectB.h = refRectA.h;
+    rectA = refRectA;
+    rectB = refRectB;
+    expectedResult.x = refRectB.x;
+    expectedResult.y = refRectB.y;
+    expectedResult.w = refRectA.w - refRectB.x;
+    expectedResult.h = refRectA.h - refRectB.y;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    // rectB right edge
+    refRectB.x = rectA.w - 1;
+    refRectB.y = rectA.y;
+    refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
+    refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    expectedResult.x = refRectB.x;
+    expectedResult.y = refRectB.y;
+    expectedResult.w = 1;
+    expectedResult.h = refRectB.h;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    // rectB left edge
+    refRectB.x = 1 - rectA.w;
+    refRectB.y = rectA.y;
+    refRectB.w = refRectA.w;
+    refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    expectedResult.x = 0;
+    expectedResult.y = refRectB.y;
+    expectedResult.w = 1;
+    expectedResult.h = refRectB.h;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    // rectB bottom edge
+    refRectB.x = rectA.x;
+    refRectB.y = rectA.h - 1;
+    refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
+    refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    expectedResult.x = refRectB.x;
+    expectedResult.y = refRectB.y;
+    expectedResult.w = refRectB.w;
+    expectedResult.h = 1;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    // rectB top edge
+    refRectB.x = rectA.x;
+    refRectB.y = 1 - rectA.h;
+    refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
+    refRectB.h = rectA.h;
+    rectA = refRectA;
+    rectB = refRectB;
+    expectedResult.x = refRectB.x;
+    expectedResult.y = 0;
+    expectedResult.w = refRectB.w;
+    expectedResult.h = 1;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_IntersectRect() with 1x1 pixel sized rectangles
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
+ */
+int rect_testIntersectRectPoint (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 1, 1 };
+    SDL_Rect refRectB = { 0, 0, 1, 1 };
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_Rect result;
+    SDL_bool intersection;
+    int offsetX, offsetY;
+
+    // intersecting pixels
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB.x = refRectA.x;
+    refRectB.y = refRectA.y;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectA);
+
+    // non-intersecting pixels cases
+    for (offsetX = -1; offsetX <= 1; offsetX++) {
+        for (offsetY = -1; offsetY <= 1; offsetY++) {
+            if (offsetX != 0 || offsetY != 0) {
+                refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+                refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+                refRectB.x = refRectA.x;
+                refRectB.y = refRectA.y;
+                refRectB.x += offsetX;
+                refRectB.y += offsetY;
+                rectA = refRectA;
+                rectB = refRectB;
+                intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+                _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+            }
+        }
+    }
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_IntersectRect() with empty rectangles
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
+ */
+int rect_testIntersectRectEmpty (void *arg)
+{
+    SDL_Rect refRectA;
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_Rect result;
+    SDL_bool intersection;
+    SDL_bool empty;
+
+    // Rect A empty
+    result.w = SDLTest_RandomIntegerInRange(1, 100);
+    result.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB = refRectA;
+    refRectA.w = 0;
+    refRectA.h = 0;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    empty = (SDL_bool)SDL_RectEmpty(&result);
+    SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+
+    // Rect B empty
+    result.w = SDLTest_RandomIntegerInRange(1, 100);
+    result.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB = refRectA;
+    refRectB.w = 0;
+    refRectB.h = 0;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    empty = (SDL_bool)SDL_RectEmpty(&result);
+    SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+
+    // Rect A and B empty
+    result.w = SDLTest_RandomIntegerInRange(1, 100);
+    result.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB = refRectA;
+    refRectA.w = 0;
+    refRectA.h = 0;
+    refRectB.w = 0;
+    refRectB.h = 0;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_IntersectRect(&rectA, &rectB, &result);
+    _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    empty = (SDL_bool)SDL_RectEmpty(&result);
+    SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Negative tests against SDL_IntersectRect() with invalid parameters
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
+ */
+int rect_testIntersectRectParam(void *arg)
+{
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_Rect result;
+    SDL_bool intersection;
+
+    // invalid parameter combinations
+    intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, &result);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
+    intersection = SDL_IntersectRect(&rectA, (SDL_Rect *)NULL, &result);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 2st parameter is NULL");
+    intersection = SDL_IntersectRect(&rectA, &rectB, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 3st parameter is NULL");
+    intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, &result);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st and 2nd parameters are NULL");
+    intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st and 3rd parameters are NULL ");
+    intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when all parameters are NULL");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_HasIntersection() with B fully inside A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
+ */
+int rect_testHasIntersectionInside (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 32, 32 };
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool intersection;
+
+    // rectB fully contained in rectA
+    refRectB.x = 0;
+    refRectB.y = 0;
+    refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
+    refRectB.h = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_HasIntersection() with B fully outside A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
+ */
+int rect_testHasIntersectionOutside (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 32, 32 };
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool intersection;
+
+    // rectB fully outside of rectA
+    refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
+    refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
+    refRectB.w = refRectA.w;
+    refRectB.h = refRectA.h;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_HasIntersection() with B partially intersecting A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
+ */
+int rect_testHasIntersectionPartial (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 32, 32 };
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool intersection;
+
+    // rectB partially contained in rectA
+    refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
+    refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
+    refRectB.w = refRectA.w;
+    refRectB.h = refRectA.h;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
+
+    // rectB right edge
+    refRectB.x = rectA.w - 1;
+    refRectB.y = rectA.y;
+    refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
+    refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
+
+    // rectB left edge
+    refRectB.x = 1 - rectA.w;
+    refRectB.y = rectA.y;
+    refRectB.w = refRectA.w;
+    refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
+
+    // rectB bottom edge
+    refRectB.x = rectA.x;
+    refRectB.y = rectA.h - 1;
+    refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
+    refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
+
+    // rectB top edge
+    refRectB.x = rectA.x;
+    refRectB.y = 1 - rectA.h;
+    refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
+    refRectB.h = rectA.h;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_HasIntersection() with 1x1 pixel sized rectangles
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
+ */
+int rect_testHasIntersectionPoint (void *arg)
+{
+    SDL_Rect refRectA = { 0, 0, 1, 1 };
+    SDL_Rect refRectB = { 0, 0, 1, 1 };
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool intersection;
+    int offsetX, offsetY;
+
+    // intersecting pixels
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB.x = refRectA.x;
+    refRectB.y = refRectA.y;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
+
+    // non-intersecting pixels cases
+    for (offsetX = -1; offsetX <= 1; offsetX++) {
+        for (offsetY = -1; offsetY <= 1; offsetY++) {
+            if (offsetX != 0 || offsetY != 0) {
+                refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+                refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+                refRectB.x = refRectA.x;
+                refRectB.y = refRectA.y;
+                refRectB.x += offsetX;
+                refRectB.y += offsetY;
+                rectA = refRectA;
+                rectB = refRectB;
+                intersection = SDL_HasIntersection(&rectA, &rectB);
+                _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
+            }
+        }
+    }
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_HasIntersection() with empty rectangles
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
+ */
+int rect_testHasIntersectionEmpty (void *arg)
+{
+    SDL_Rect refRectA;
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool intersection;
+
+    // Rect A empty
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB = refRectA;
+    refRectA.w = 0;
+    refRectA.h = 0;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
+
+    // Rect B empty
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB = refRectA;
+    refRectB.w = 0;
+    refRectB.h = 0;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
+
+    // Rect A and B empty
+    refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
+    refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
+    refRectB = refRectA;
+    refRectA.w = 0;
+    refRectA.h = 0;
+    refRectB.w = 0;
+    refRectB.h = 0;
+    rectA = refRectA;
+    rectB = refRectB;
+    intersection = SDL_HasIntersection(&rectA, &rectB);
+    _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Negative tests against SDL_HasIntersection() with invalid parameters
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
+ */
+int rect_testHasIntersectionParam(void *arg)
+{
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool intersection;
+
+    // invalid parameter combinations
+    intersection = SDL_HasIntersection((SDL_Rect *)NULL, &rectB);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
+    intersection = SDL_HasIntersection(&rectA, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 2st parameter is NULL");
+    intersection = SDL_HasIntersection((SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when all parameters are NULL");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Test SDL_EnclosePoints() without clipping
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
+ */
+int rect_testEnclosePoints(void *arg)
+{
+    const int numPoints = 16;
+    SDL_Point refPoints[16];
+    SDL_Point points[16];
+    SDL_Rect result;
+    SDL_bool anyEnclosed;
+    SDL_bool anyEnclosedNoResult;
+    SDL_bool expectedEnclosed = SDL_TRUE;
+    int newx, newy;
+    int minx = 0, maxx = 0, miny = 0, maxy = 0;
+    int i;
+
+    // Create input data, tracking result
+    for (i=0; i<numPoints; i++) {
+        newx = SDLTest_RandomIntegerInRange(-1024, 1024);
+        newy = SDLTest_RandomIntegerInRange(-1024, 1024);
+        refPoints[i].x = newx;
+        refPoints[i].y = newy;
+        points[i].x = newx;
+        points[i].y = newy;
+        if (i==0) {
+            minx = newx;
+            maxx = newx;
+            miny = newy;
+            maxy = newy;
+        } else {
+            if (newx < minx) minx = newx;
+            if (newx > maxx) maxx = newx;
+            if (newy < miny) miny = newy;
+            if (newy > maxy) maxy = newy;
+        }
+    }
+
+    // Call function and validate - special case: no result requested
+    anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
+        "Check expected return value %s, got %s",
+        (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (anyEnclosedNoResult==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+    for (i=0; i<numPoints; i++) {
+        SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
+            "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
+            i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
+    }
+
+    // Call function and validate
+    anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
+    SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
+        "Check return value %s, got %s",
+        (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+    for (i=0; i<numPoints; i++) {
+        SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
+            "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
+            i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
+    }
+    SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
+        "Resulting enclosing rectangle incorrect: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
+        minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Test SDL_EnclosePoints() with repeated input points
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
+ */
+int rect_testEnclosePointsRepeatedInput(void *arg)
+{
+    const int numPoints = 8;
+    const int halfPoints = 4;
+    SDL_Point refPoints[8];
+    SDL_Point points[8];
+    SDL_Rect result;
+    SDL_bool anyEnclosed;
+    SDL_bool anyEnclosedNoResult;
+    SDL_bool expectedEnclosed = SDL_TRUE;
+    int newx, newy;
+    int minx = 0, maxx = 0, miny = 0, maxy = 0;
+    int i;
+
+    // Create input data, tracking result
+    for (i=0; i<numPoints; i++) {
+        if (i < halfPoints) {
+            newx = SDLTest_RandomIntegerInRange(-1024, 1024);
+            newy = SDLTest_RandomIntegerInRange(-1024, 1024);
+        } else {
+            newx = refPoints[i-halfPoints].x;
+            newy = refPoints[i-halfPoints].y;
+        }
+        refPoints[i].x = newx;
+        refPoints[i].y = newy;
+        points[i].x = newx;
+        points[i].y = newy;
+        if (i==0) {
+            minx = newx;
+            maxx = newx;
+            miny = newy;
+            maxy = newy;
+        } else {
+            if (newx < minx) minx = newx;
+            if (newx > maxx) maxx = newx;
+            if (newy < miny) miny = newy;
+            if (newy > maxy) maxy = newy;
+        }
+    }
+
+    // Call function and validate - special case: no result requested
+    anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
+        "Check return value %s, got %s",
+        (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (anyEnclosedNoResult==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+    for (i=0; i<numPoints; i++) {
+        SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
+            "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
+            i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
+    }
+
+    // Call function and validate
+    anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
+    SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
+        "Check return value %s, got %s",
+        (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+    for (i=0; i<numPoints; i++) {
+        SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
+            "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
+            i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
+    }
+    SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
+        "Check resulting enclosing rectangle: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
+        minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Test SDL_EnclosePoints() with clipping
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
+ */
+int rect_testEnclosePointsWithClipping(void *arg)
+{
+    const int numPoints = 16;
+    SDL_Point refPoints[16];
+    SDL_Point points[16];
+    SDL_Rect refClip;
+    SDL_Rect clip;
+    SDL_Rect result;
+    SDL_bool anyEnclosed;
+    SDL_bool anyEnclosedNoResult;
+    SDL_bool expectedEnclosed = SDL_FALSE;
+    int newx, newy;
+    int minx = 0, maxx = 0, miny = 0, maxy = 0;
+    int i;
+
+    // Setup clipping rectangle
+    refClip.x = SDLTest_RandomIntegerInRange(-1024, 1024);
+    refClip.y = SDLTest_RandomIntegerInRange(-1024, 1024);
+    refClip.w = SDLTest_RandomIntegerInRange(1, 1024);
+    refClip.h = SDLTest_RandomIntegerInRange(1, 1024);
+
+    // Create input data, tracking result
+    for (i=0; i<numPoints; i++) {
+        newx = SDLTest_RandomIntegerInRange(-1024, 1024);
+        newy = SDLTest_RandomIntegerInRange(-1024, 1024);
+        refPoints[i].x = newx;
+        refPoints[i].y = newy;
+        points[i].x = newx;
+        points[i].y = newy;
+        if ((newx>=refClip.x) && (newx<(refClip.x + refClip.w)) &&
+            (newy>=refClip.y) && (newy<(refClip.y + refClip.h))) {
+            if (expectedEnclosed==SDL_FALSE) {
+                minx = newx;
+                maxx = newx;
+                miny = newy;
+                maxy = newy;
+            } else {
+                if (newx < minx) minx = newx;
+                if (newx > maxx) maxx = newx;
+                if (newy < miny) miny = newy;
+                if (newy > maxy) maxy = newy;
+            }
+            expectedEnclosed = SDL_TRUE;
+        }
+    }
+
+    // Call function and validate - special case: no result requested
+    clip = refClip;
+    anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, (SDL_Rect *)NULL);
+    SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
+        "Expected return value %s, got %s",
+        (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (anyEnclosedNoResult==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+    for (i=0; i<numPoints; i++) {
+        SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
+            "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
+            i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
+    }
+    SDLTest_AssertCheck(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
+        "Check that source clipping rectangle was not modified");
+
+    // Call function and validate
+    anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
+    SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
+        "Check return value %s, got %s",
+        (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+    for (i=0; i<numPoints; i++) {
+        SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
+            "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
+            i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
+    }
+    SDLTest_AssertCheck(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
+        "Check that source clipping rectangle was not modified");
+    if (expectedEnclosed==SDL_TRUE) {
+        SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
+            "Check resulting enclosing rectangle: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
+            minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
+    }
+
+    /* Empty clipping rectangle */
+    clip.w = 0;
+    clip.h = 0;
+    expectedEnclosed = SDL_FALSE;
+    anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
+    SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
+        "Check return value %s, got %s",
+        (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
+        (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Negative tests against SDL_EnclosePoints() with invalid parameters
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
+ */
+int rect_testEnclosePointsParam(void *arg)
+{
+    SDL_Point points[1];
+    int count;
+    SDL_Rect clip;
+    SDL_Rect result;
+    SDL_bool anyEnclosed;
+
+    // invalid parameter combinations
+    anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result);
+    SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 1st parameter is NULL");
+    anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result);
+    SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 2nd parameter is 0");
+    count = SDLTest_RandomIntegerInRange(-100, -1);
+    anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, count, (const SDL_Rect *)&clip, &result);
+    SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 2nd parameter is %i (negative)", count);
+    anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 0, (const SDL_Rect *)&clip, &result);
+    SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 1st parameter is NULL and 2nd parameter was 0");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_UnionRect() where rect B is outside rect A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
+ */
+int rect_testUnionRectOutside(void *arg)
+{
+    SDL_Rect refRectA, refRectB;
+    SDL_Rect rectA, rectB;
+    SDL_Rect expectedResult;
+    SDL_Rect result;
+    int minx, maxx, miny, maxy;
+    int dx, dy;
+
+    /* Union 1x1 outside */
+    for (dx = -1; dx < 2; dx++) {
+        for (dy = -1; dy < 2; dy++) {
+            if ((dx != 0) || (dy != 0)) {
+                refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRectA.w=1;
+                refRectA.h=1;
+                refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024) + dx*2048;
+                refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024) + dx*2048;
+                refRectB.w=1;
+                refRectB.h=1;
+                minx = (refRectA.x<refRectB.x) ? refRectA.x : refRectB.x;
+                maxx = (refRectA.x>refRectB.x) ? refRectA.x : refRectB.x;
+                miny = (refRectA.y<refRectB.y) ? refRectA.y : refRectB.y;
+                maxy = (refRectA.y>refRectB.y) ? refRectA.y : refRectB.y;
+                expectedResult.x = minx;
+                expectedResult.y = miny;
+                expectedResult.w = maxx - minx + 1;
+                expectedResult.h = maxy - miny + 1;
+                rectA = refRectA;
+                rectB = refRectB;
+                SDL_UnionRect(&rectA, &rectB, &result);
+                _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+            }
+        }
+    }
+
+    /* Union outside overlap */
+    for (dx = -1; dx < 2; dx++) {
+        for (dy = -1; dy < 2; dy++) {
+            if ((dx != 0) || (dy != 0)) {
+                refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRectA.w=SDLTest_RandomIntegerInRange(256, 512);
+                refRectA.h=SDLTest_RandomIntegerInRange(256, 512);
+                refRectB.x=refRectA.x + 1 + dx*2;
+                refRectB.y=refRectA.y + 1 + dy*2;
+                refRectB.w=refRectA.w - 2;
+                refRectB.h=refRectA.h - 2;
+                expectedResult = refRectA;
+                if (dx == -1) expectedResult.x--;
+                if (dy == -1) expectedResult.y--;
+                if ((dx == 1) || (dx == -1)) expectedResult.w++;
+                if ((dy == 1) || (dy == -1)) expectedResult.h++;
+                rectA = refRectA;
+                rectB = refRectB;
+                SDL_UnionRect(&rectA, &rectB, &result);
+                _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+            }
+        }
+    }
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_UnionRect() where rect A or rect B are empty
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
+ */
+int rect_testUnionRectEmpty(void *arg)
+{
+    SDL_Rect refRectA, refRectB;
+    SDL_Rect rectA, rectB;
+    SDL_Rect expectedResult;
+    SDL_Rect result;
+
+    /* A empty */
+    refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.w=0;
+    refRectA.h=0;
+    refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectB.w=SDLTest_RandomIntegerInRange(1, 1024);
+    refRectB.h=SDLTest_RandomIntegerInRange(1, 1024);
+    expectedResult = refRectB;
+    rectA = refRectA;
+    rectB = refRectB;
+    SDL_UnionRect(&rectA, &rectB, &result);
+    _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    /* B empty */
+    refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.w=SDLTest_RandomIntegerInRange(1, 1024);
+    refRectA.h=SDLTest_RandomIntegerInRange(1, 1024);
+    refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectB.w=0;
+    refRectB.h=0;
+    expectedResult = refRectA;
+    rectA = refRectA;
+    rectB = refRectB;
+    SDL_UnionRect(&rectA, &rectB, &result);
+    _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    /* A and B empty */
+    refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.w=0;
+    refRectA.h=0;
+    refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectB.w=0;
+    refRectB.h=0;
+    result.x=0;
+    result.y=0;
+    result.w=0;
+    result.h=0;
+    expectedResult = result;
+    rectA = refRectA;
+    rectB = refRectB;
+    SDL_UnionRect(&rectA, &rectB, &result);
+    _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_UnionRect() where rect B is inside rect A
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
+ */
+int rect_testUnionRectInside(void *arg)
+{
+    SDL_Rect refRectA, refRectB;
+    SDL_Rect rectA, rectB;
+    SDL_Rect expectedResult;
+    SDL_Rect result;
+    int dx, dy;
+
+    /* Union 1x1 with itself */
+    refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.w=1;
+    refRectA.h=1;
+    expectedResult = refRectA;
+    rectA = refRectA;
+    SDL_UnionRect(&rectA, &rectA, &result);
+    _validateUnionRectResults(&rectA, &rectA, &refRectA, &refRectA, &result, &expectedResult);
+
+    /* Union 1x1 somewhere inside */
+    refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.w=SDLTest_RandomIntegerInRange(256, 1024);
+    refRectA.h=SDLTest_RandomIntegerInRange(256, 1024);
+    refRectB.x=refRectA.x + 1 + SDLTest_RandomIntegerInRange(1, refRectA.w - 2);
+    refRectB.y=refRectA.y + 1 + SDLTest_RandomIntegerInRange(1, refRectA.h - 2);
+    refRectB.w=1;
+    refRectB.h=1;
+    expectedResult = refRectA;
+    rectA = refRectA;
+    rectB = refRectB;
+    SDL_UnionRect(&rectA, &rectB, &result);
+    _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+
+    /* Union inside with edges modified */
+    for (dx = -1; dx < 2; dx++) {
+        for (dy = -1; dy < 2; dy++) {
+            if ((dx != 0) || (dy != 0)) {
+                refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRectA.w=SDLTest_RandomIntegerInRange(256, 1024);
+                refRectA.h=SDLTest_RandomIntegerInRange(256, 1024);
+                refRectB = refRectA;
+                if (dx == -1) refRectB.x++;
+                if ((dx == 1) || (dx == -1)) refRectB.w--;
+                if (dy == -1) refRectB.y++;
+                if ((dy == 1) || (dy == -1)) refRectB.h--;
+                expectedResult = refRectA;
+                rectA = refRectA;
+                rectB = refRectB;
+                SDL_UnionRect(&rectA, &rectB, &result);
+                _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
+            }
+        }
+    }
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Negative tests against SDL_UnionRect() with invalid parameters
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
+ */
+int rect_testUnionRectParam(void *arg)
+{
+    SDL_Rect rectA, rectB;
+    SDL_Rect result;
+
+    // invalid parameter combinations
+    SDL_UnionRect((SDL_Rect *)NULL, &rectB, &result);
+    SDLTest_AssertPass("Check that function returns when 1st parameter is NULL");
+    SDL_UnionRect(&rectA, (SDL_Rect *)NULL, &result);
+    SDLTest_AssertPass("Check that function returns  when 2nd parameter is NULL");
+    SDL_UnionRect(&rectA, &rectB, (SDL_Rect *)NULL);
+    SDLTest_AssertPass("Check that function returns  when 3rd parameter is NULL");
+    SDL_UnionRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
+    SDLTest_AssertPass("Check that function returns  when 1st and 3rd parameter are NULL");
+    SDL_UnionRect(&rectA, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    SDLTest_AssertPass("Check that function returns  when 2nd and 3rd parameter are NULL");
+    SDL_UnionRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
+    SDLTest_AssertPass("Check that function returns  when all parameters are NULL");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_RectEmpty() with various inputs
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RectEmpty
+ */
+int rect_testRectEmpty(void *arg)
+{
+    SDL_Rect refRect;
+    SDL_Rect rect;
+    SDL_bool expectedResult;
+    SDL_bool result;
+    int w, h;
+
+    // Non-empty case
+    refRect.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRect.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRect.w=SDLTest_RandomIntegerInRange(256, 1024);
+    refRect.h=SDLTest_RandomIntegerInRange(256, 1024);
+    expectedResult = SDL_FALSE;
+    rect = refRect;
+    result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
+    _validateRectEmptyResults(result, expectedResult, &rect, &refRect);
+
+    // Empty case
+    for (w=-1; w<2; w++) {
+        for (h=-1; h<2; h++) {
+            if ((w != 1) || (h != 1)) {
+                refRect.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRect.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+                refRect.w=w;
+                refRect.h=h;
+                expectedResult = SDL_TRUE;
+                rect = refRect;
+                result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
+                _validateRectEmptyResults(result, expectedResult, &rect, &refRect);
+            }
+        }
+    }
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Negative tests against SDL_RectEmpty() with invalid parameters
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RectEmpty
+ */
+int rect_testRectEmptyParam(void *arg)
+{
+    SDL_bool result;
+
+    // invalid parameter combinations
+    result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)NULL);
+    SDLTest_AssertCheck(result == SDL_TRUE, "Check that function returns TRUE when 1st parameter is NULL");
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Tests SDL_RectEquals() with various inputs
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RectEquals
+ */
+int rect_testRectEquals(void *arg)
+{
+    SDL_Rect refRectA;
+    SDL_Rect refRectB;
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool expectedResult;
+    SDL_bool result;
+
+    // Equals
+    refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    refRectA.w=SDLTest_RandomIntegerInRange(1, 1024);
+    refRectA.h=SDLTest_RandomIntegerInRange(1, 1024);
+    refRectB = refRectA;
+    expectedResult = SDL_TRUE;
+    rectA = refRectA;
+    rectB = refRectB;
+    result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)&rectB);
+    _validateRectEqualsResults(result, expectedResult, &rectA, &rectB, &refRectA, &refRectB);
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ * \brief Negative tests against SDL_RectEquals() with invalid parameters
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RectEquals
+ */
+int rect_testRectEqualsParam(void *arg)
+{
+    SDL_Rect rectA;
+    SDL_Rect rectB;
+    SDL_bool result;
+
+    /* data setup */
+    rectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    rectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    rectA.w=SDLTest_RandomIntegerInRange(1, 1024);
+    rectA.h=SDLTest_RandomIntegerInRange(1, 1024);
+    rectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
+    rectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
+    rectB.w=SDLTest_RandomIntegerInRange(1, 1024);
+    rectB.h=SDLTest_RandomIntegerInRange(1, 1024);
+
+    // invalid parameter combinations
+    result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)&rectB);
+    SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
+    result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)NULL);
+    SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 2nd parameter is NULL");
+    result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)NULL);
+    SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st and 2nd parameter are NULL");
+
+    return TEST_COMPLETED;
+}
+
+/* ================= Test References ================== */
+
+/* Rect test cases */
+
+/* SDL_IntersectRectAndLine */
+static const SDLTest_TestCaseReference rectTest1 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectAndLine,"rect_testIntersectRectAndLine",  "Tests SDL_IntersectRectAndLine clipping cases", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest2 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineInside, "rect_testIntersectRectAndLineInside", "Tests SDL_IntersectRectAndLine with line fully contained in rect", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest3 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineOutside, "rect_testIntersectRectAndLineOutside", "Tests SDL_IntersectRectAndLine with line fully outside of rect", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest4 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineEmpty, "rect_testIntersectRectAndLineEmpty", "Tests SDL_IntersectRectAndLine with empty rectangle ", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest5 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineParam, "rect_testIntersectRectAndLineParam", "Negative tests against SDL_IntersectRectAndLine with invalid parameters", TEST_ENABLED };
+
+/* SDL_IntersectRect */
+static const SDLTest_TestCaseReference rectTest6 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectInside, "rect_testIntersectRectInside", "Tests SDL_IntersectRect with B fully contained in A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest7 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectOutside, "rect_testIntersectRectOutside", "Tests SDL_IntersectRect with B fully outside of A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest8 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectPartial, "rect_testIntersectRectPartial", "Tests SDL_IntersectRect with B partially intersecting A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest9 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectPoint, "rect_testIntersectRectPoint", "Tests SDL_IntersectRect with 1x1 sized rectangles", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest10 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectEmpty, "rect_testIntersectRectEmpty", "Tests SDL_IntersectRect with empty rectangles", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest11 =
+        { (SDLTest_TestCaseFp)rect_testIntersectRectParam, "rect_testIntersectRectParam", "Negative tests against SDL_IntersectRect with invalid parameters", TEST_ENABLED };
+
+/* SDL_HasIntersection */
+static const SDLTest_TestCaseReference rectTest12 =
+        { (SDLTest_TestCaseFp)rect_testHasIntersectionInside, "rect_testHasIntersectionInside", "Tests SDL_HasIntersection with B fully contained in A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest13 =
+        { (SDLTest_TestCaseFp)rect_testHasIntersectionOutside, "rect_testHasIntersectionOutside", "Tests SDL_HasIntersection with B fully outside of A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest14 =
+        { (SDLTest_TestCaseFp)rect_testHasIntersectionPartial,"rect_testHasIntersectionPartial",  "Tests SDL_HasIntersection with B partially intersecting A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest15 =
+        { (SDLTest_TestCaseFp)rect_testHasIntersectionPoint, "rect_testHasIntersectionPoint", "Tests SDL_HasIntersection with 1x1 sized rectangles", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest16 =
+        { (SDLTest_TestCaseFp)rect_testHasIntersectionEmpty, "rect_testHasIntersectionEmpty", "Tests SDL_HasIntersection with empty rectangles", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest17 =
+        { (SDLTest_TestCaseFp)rect_testHasIntersectionParam, "rect_testHasIntersectionParam", "Negative tests against SDL_HasIntersection with invalid parameters", TEST_ENABLED };
+
+/* SDL_EnclosePoints */
+static const SDLTest_TestCaseReference rectTest18 =
+        { (SDLTest_TestCaseFp)rect_testEnclosePoints, "rect_testEnclosePoints", "Tests SDL_EnclosePoints without clipping", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest19 =
+        { (SDLTest_TestCaseFp)rect_testEnclosePointsWithClipping, "rect_testEnclosePointsWithClipping", "Tests SDL_EnclosePoints with clipping", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest20 =
+        { (SDLTest_TestCaseFp)rect_testEnclosePointsRepeatedInput, "rect_testEnclosePointsRepeatedInput", "Tests SDL_EnclosePoints with repeated input", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest21 =
+        { (SDLTest_TestCaseFp)rect_testEnclosePointsParam, "rect_testEnclosePointsParam", "Negative tests against SDL_EnclosePoints with invalid parameters", TEST_ENABLED };
+
+/* SDL_UnionRect */
+static const SDLTest_TestCaseReference rectTest22 =
+        { (SDLTest_TestCaseFp)rect_testUnionRectInside, "rect_testUnionRectInside", "Tests SDL_UnionRect where rect B is inside rect A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest23 =
+        { (SDLTest_TestCaseFp)rect_testUnionRectOutside, "rect_testUnionRectOutside", "Tests SDL_UnionRect where rect B is outside rect A", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest24 =
+        { (SDLTest_TestCaseFp)rect_testUnionRectEmpty, "rect_testUnionRectEmpty", "Tests SDL_UnionRect where rect A or rect B are empty", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest25 =
+        { (SDLTest_TestCaseFp)rect_testUnionRectParam, "rect_testUnionRectParam", "Negative tests against SDL_UnionRect with invalid parameters", TEST_ENABLED };
+
+/* SDL_RectEmpty */
+static const SDLTest_TestCaseReference rectTest26 =
+        { (SDLTest_TestCaseFp)rect_testRectEmpty, "rect_testRectEmpty", "Tests SDL_RectEmpty with various inputs", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest27 =
+        { (SDLTest_TestCaseFp)rect_testRectEmptyParam, "rect_testRectEmptyParam", "Negative tests against SDL_RectEmpty with invalid parameters", TEST_ENABLED };
+
+/* SDL_RectEquals */
+
+static const SDLTest_TestCaseReference rectTest28 =
+        { (SDLTest_TestCaseFp)rect_testRectEquals, "rect_testRectEquals", "Tests SDL_RectEquals with various inputs", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rectTest29 =
+        { (SDLTest_TestCaseFp)rect_testRectEqualsParam, "rect_testRectEqualsParam", "Negative tests against SDL_RectEquals with invalid parameters", TEST_ENABLED };
+
+
+/*!
+ * \brief Sequence of Rect test cases; functions that handle simple rectangles including overlaps and merges.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/CategoryRect
+ */
+static const SDLTest_TestCaseReference *rectTests[] =  {
+    &rectTest1, &rectTest2, &rectTest3, &rectTest4, &rectTest5, &rectTest6, &rectTest7, &rectTest8, &rectTest9, &rectTest10, &rectTest11, &rectTest12, &rectTest13, &rectTest14,
+    &rectTest15, &rectTest16, &rectTest17, &rectTest18, &rectTest19, &rectTest20, &rectTest21, &rectTest22, &rectTest23, &rectTest24, &rectTest25, &rectTest26, &rectTest27,
+    &rectTest28, &rectTest29, NULL
+};
+
+
+/* Rect test suite (global) */
+SDLTest_TestSuiteReference rectTestSuite = {
+    "Rect",
+    NULL,
+    rectTests,
+    NULL
+};
diff --git a/test/testautomation_render.c b/test/testautomation_render.c
new file mode 100644
index 0000000..d582cb0
--- /dev/null
+++ b/test/testautomation_render.c
@@ -0,0 +1,1075 @@
+/**
+ * Original code: automated SDL platform test written by Edgar Simo "bobbens"
+ * Extended and extensively updated by aschiffler at ferzkopp dot net
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+#define TESTRENDER_SCREEN_W     80
+#define TESTRENDER_SCREEN_H     60
+
+#define RENDER_COMPARE_FORMAT  SDL_PIXELFORMAT_ARGB8888
+#define RENDER_COMPARE_AMASK   0xff000000 /**< Alpha bit mask. */
+#define RENDER_COMPARE_RMASK   0x00ff0000 /**< Red bit mask. */
+#define RENDER_COMPARE_GMASK   0x0000ff00 /**< Green bit mask. */
+#define RENDER_COMPARE_BMASK   0x000000ff /**< Blue bit mask. */
+
+#define ALLOWABLE_ERROR_OPAQUE  0
+#define ALLOWABLE_ERROR_BLENDED 64
+
+/* Test window and renderer */
+SDL_Window *window = NULL;
+SDL_Renderer *renderer = NULL;
+
+/* Prototypes for helper functions */
+
+static int _clearScreen (void);
+static void _compare(SDL_Surface *reference, int allowable_error);
+static int _hasTexAlpha(void);
+static int _hasTexColor(void);
+static SDL_Texture *_loadTestFace(void);
+static int _hasBlendModes(void);
+static int _hasDrawColor(void);
+static int _isSupported(int code);
+
+/**
+ * Create software renderer for tests
+ */
+void InitCreateRenderer(void *arg)
+{
+  int posX = 100, posY = 100, width = 320, height = 240;
+  renderer = NULL;
+  window = SDL_CreateWindow("render_testCreateRenderer", posX, posY, width, height, 0);
+  SDLTest_AssertPass("SDL_CreateWindow()");
+  SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
+  if (window == NULL) {
+      return;
+  }
+
+  renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
+  SDLTest_AssertPass("SDL_CreateRenderer()");
+  SDLTest_AssertCheck(renderer != 0, "Check SDL_CreateRenderer result");
+  if (renderer == NULL) {
+      SDL_DestroyWindow(window);
+      return;
+  }
+}
+
+/*
+ * Destroy renderer for tests
+ */
+void CleanupDestroyRenderer(void *arg)
+{
+  if (renderer != NULL) {
+     SDL_DestroyRenderer(renderer);
+     renderer = NULL;
+     SDLTest_AssertPass("SDL_DestroyRenderer()");
+  }
+
+  if (window != NULL) {
+     SDL_DestroyWindow(window);
+     window = NULL;
+     SDLTest_AssertPass("SDL_DestroyWindow");
+  }
+}
+
+
+/**
+ * @brief Tests call to SDL_GetNumRenderDrivers
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetNumRenderDrivers
+ */
+int
+render_testGetNumRenderDrivers(void *arg)
+{
+  int n;
+  n = SDL_GetNumRenderDrivers();
+  SDLTest_AssertCheck(n >= 1, "Number of renderers >= 1, reported as %i", n);
+  return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests the SDL primitives for rendering.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderDrawLine
+ *
+ */
+int render_testPrimitives (void *arg)
+{
+   int ret;
+   int x, y;
+   SDL_Rect rect;
+   SDL_Surface *referenceSurface = NULL;
+   int checkFailCount1;
+   int checkFailCount2;
+
+   /* Need drawcolor or just skip test. */
+   SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor");
+
+   /* Draw a rectangle. */
+   rect.x = 40;
+   rect.y = 0;
+   rect.w = 40;
+   rect.h = 80;
+
+   ret = SDL_SetRenderDrawColor(renderer, 13, 73, 200, SDL_ALPHA_OPAQUE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderFillRect(renderer, &rect );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
+
+   /* Draw a rectangle. */
+   rect.x = 10;
+   rect.y = 10;
+   rect.w = 60;
+   rect.h = 40;
+   ret = SDL_SetRenderDrawColor(renderer, 200, 0, 100, SDL_ALPHA_OPAQUE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderFillRect(renderer, &rect );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
+
+   /* Draw some points like so:
+    * X.X.X.X..
+    * .X.X.X.X.
+    * X.X.X.X.. */
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   for (y=0; y<3; y++) {
+      for (x = y % 2; x<TESTRENDER_SCREEN_W; x+=2) {
+         ret = SDL_SetRenderDrawColor(renderer, x*y, x*y/2, x*y/3, SDL_ALPHA_OPAQUE );
+         if (ret != 0) checkFailCount1++;
+
+         ret = SDL_RenderDrawPoint(renderer, x, y );
+         if (ret != 0) checkFailCount2++;
+      }
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount2);
+
+   /* Draw some lines. */
+   ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor");
+
+   ret = SDL_RenderDrawLine(renderer, 0, 30, TESTRENDER_SCREEN_W, 30 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
+
+   ret = SDL_SetRenderDrawColor(renderer, 55, 55, 5, SDL_ALPHA_OPAQUE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderDrawLine(renderer, 40, 30, 40, 60 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
+
+   ret = SDL_SetRenderDrawColor(renderer, 5, 105, 105, SDL_ALPHA_OPAQUE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderDrawLine(renderer, 0, 0, 29, 29 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderDrawLine(renderer, 29, 30, 0, 59 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderDrawLine(renderer, 79, 0, 50, 29 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderDrawLine(renderer, 79, 59, 50, 30 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
+
+   /* See if it's the same. */
+   referenceSurface = SDLTest_ImagePrimitives();
+   _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
+
+   /* Clean up. */
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests the SDL primitives with alpha for rendering.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect
+ */
+int render_testPrimitivesBlend (void *arg)
+{
+   int ret;
+   int i, j;
+   SDL_Rect rect;
+   SDL_Surface *referenceSurface = NULL;
+   int checkFailCount1;
+   int checkFailCount2;
+   int checkFailCount3;
+
+   /* Need drawcolor and blendmode or just skip test. */
+   SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor");
+   SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes");
+
+   /* Create some rectangles for each blend mode. */
+   ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderFillRect(renderer, NULL );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
+
+   rect.x = 10;
+   rect.y = 25;
+   rect.w = 40;
+   rect.h = 25;
+   ret = SDL_SetRenderDrawColor(renderer, 240, 10, 10, 75 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderFillRect(renderer, &rect );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
+
+   rect.x = 30;
+   rect.y = 40;
+   rect.w = 45;
+   rect.h = 15;
+   ret = SDL_SetRenderDrawColor(renderer, 10, 240, 10, 100 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderFillRect(renderer, &rect );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
+
+   rect.x = 25;
+   rect.y = 25;
+   rect.w = 25;
+   rect.h = 25;
+   ret = SDL_SetRenderDrawColor(renderer, 10, 10, 240, 125 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
+
+   ret = SDL_RenderFillRect(renderer, &rect );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
+
+
+   /* Draw blended lines, lines for everyone. */
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   checkFailCount3 = 0;
+   for (i=0; i<TESTRENDER_SCREEN_W; i+=2)  {
+      ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i );
+      if (ret != 0) checkFailCount1++;
+
+      ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND :
+            (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE );
+      if (ret != 0) checkFailCount2++;
+
+      ret = SDL_RenderDrawLine(renderer, 0, 0, i, 59 );
+      if (ret != 0) checkFailCount3++;
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
+   SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3);
+
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   checkFailCount3 = 0;
+   for (i=0; i<TESTRENDER_SCREEN_H; i+=2)  {
+      ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i );
+      if (ret != 0) checkFailCount1++;
+
+      ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND :
+            (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE );
+      if (ret != 0) checkFailCount2++;
+
+      ret = SDL_RenderDrawLine(renderer, 0, 0, 79, i );
+      if (ret != 0) checkFailCount3++;
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
+   SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3);
+
+   /* Draw points. */
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   checkFailCount3 = 0;
+   for (j=0; j<TESTRENDER_SCREEN_H; j+=3) {
+      for (i=0; i<TESTRENDER_SCREEN_W; i+=3) {
+         ret = SDL_SetRenderDrawColor(renderer, j*4, i*3, j*4, i*3 );
+         if (ret != 0) checkFailCount1++;
+
+         ret = SDL_SetRenderDrawBlendMode(renderer, ((((i+j)/3)%3)==0) ? SDL_BLENDMODE_BLEND :
+               ((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE );
+         if (ret != 0) checkFailCount2++;
+
+         ret = SDL_RenderDrawPoint(renderer, i, j );
+         if (ret != 0) checkFailCount3++;
+      }
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
+   SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount3);
+
+   /* See if it's the same. */
+   referenceSurface = SDLTest_ImagePrimitivesBlend();
+   _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
+
+   /* Clean up. */
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+
+/**
+ * @brief Tests some blitting routines.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy
+ * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
+ */
+int
+render_testBlit(void *arg)
+{
+   int ret;
+   SDL_Rect rect;
+   SDL_Texture *tface;
+   SDL_Surface *referenceSurface = NULL;
+   Uint32 tformat;
+   int taccess, tw, th;
+   int i, j, ni, nj;
+   int checkFailCount1;
+
+
+   /* Need drawcolor or just skip test. */
+   SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor)");
+
+   /* Create face surface. */
+   tface = _loadTestFace();
+   SDLTest_AssertCheck(tface != NULL,  "Verify _loadTestFace() result");
+   if (tface == NULL) {
+       return TEST_ABORTED;
+   }
+
+   /* Constant values. */
+   ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
+   SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
+   rect.w = tw;
+   rect.h = th;
+   ni     = TESTRENDER_SCREEN_W - tw;
+   nj     = TESTRENDER_SCREEN_H - th;
+
+   /* Loop blit. */
+   checkFailCount1 = 0;
+   for (j=0; j <= nj; j+=4) {
+      for (i=0; i <= ni; i+=4) {
+         /* Blitting. */
+         rect.x = i;
+         rect.y = j;
+         ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
+         if (ret != 0) checkFailCount1++;
+      }
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount1);
+
+   /* See if it's the same */
+   referenceSurface = SDLTest_ImageBlit();
+   _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
+
+   /* Clean up. */
+   SDL_DestroyTexture( tface );
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Blits doing color tests.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy
+ * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
+ */
+int
+render_testBlitColor (void *arg)
+{
+   int ret;
+   SDL_Rect rect;
+   SDL_Texture *tface;
+   SDL_Surface *referenceSurface = NULL;
+   Uint32 tformat;
+   int taccess, tw, th;
+   int i, j, ni, nj;
+   int checkFailCount1;
+   int checkFailCount2;
+
+   /* Create face surface. */
+   tface = _loadTestFace();
+   SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result");
+   if (tface == NULL) {
+       return TEST_ABORTED;
+   }
+
+   /* Constant values. */
+   ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
+   SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
+   rect.w = tw;
+   rect.h = th;
+   ni     = TESTRENDER_SCREEN_W - tw;
+   nj     = TESTRENDER_SCREEN_H - th;
+
+   /* Test blitting with color mod. */
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   for (j=0; j <= nj; j+=4) {
+      for (i=0; i <= ni; i+=4) {
+         /* Set color mod. */
+         ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j );
+         if (ret != 0) checkFailCount1++;
+
+         /* Blitting. */
+         rect.x = i;
+         rect.y = j;
+         ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
+         if (ret != 0) checkFailCount2++;
+      }
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2);
+
+   /* See if it's the same. */
+   referenceSurface = SDLTest_ImageBlitColor();
+   _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
+
+   /* Clean up. */
+   SDL_DestroyTexture( tface );
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests blitting with alpha.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy
+ * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
+ */
+int
+render_testBlitAlpha (void *arg)
+{
+   int ret;
+   SDL_Rect rect;
+   SDL_Texture *tface;
+   SDL_Surface *referenceSurface = NULL;
+   Uint32 tformat;
+   int taccess, tw, th;
+   int i, j, ni, nj;
+   int checkFailCount1;
+   int checkFailCount2;
+
+   /* Need alpha or just skip test. */
+   SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha");
+
+   /* Create face surface. */
+   tface = _loadTestFace();
+   SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result");
+   if (tface == NULL) {
+       return TEST_ABORTED;
+   }
+
+   /* Constant values. */
+   ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
+   SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
+   rect.w = tw;
+   rect.h = th;
+   ni     = TESTRENDER_SCREEN_W - tw;
+   nj     = TESTRENDER_SCREEN_H - th;
+
+   /* Test blitting with alpha mod. */
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   for (j=0; j <= nj; j+=4) {
+      for (i=0; i <= ni; i+=4) {
+         /* Set alpha mod. */
+         ret = SDL_SetTextureAlphaMod( tface, (255/ni)*i );
+         if (ret != 0) checkFailCount1++;
+
+         /* Blitting. */
+         rect.x = i;
+         rect.y = j;
+         ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
+         if (ret != 0) checkFailCount2++;
+      }
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2);
+
+   /* See if it's the same. */
+   referenceSurface = SDLTest_ImageBlitAlpha();
+   _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
+
+   /* Clean up. */
+   SDL_DestroyTexture( tface );
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   return TEST_COMPLETED;
+}
+
+/* Helper functions */
+
+/**
+ * @brief Tests a blend mode.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy
+ */
+static void
+_testBlitBlendMode( SDL_Texture * tface, int mode )
+{
+   int ret;
+   Uint32 tformat;
+   int taccess, tw, th;
+   int i, j, ni, nj;
+   SDL_Rect rect;
+   int checkFailCount1;
+   int checkFailCount2;
+
+   /* Clear surface. */
+   _clearScreen();
+
+   /* Constant values. */
+   ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
+   SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
+   rect.w = tw;
+   rect.h = th;
+   ni     = TESTRENDER_SCREEN_W - tw;
+   nj     = TESTRENDER_SCREEN_H - th;
+
+   /* Test blend mode. */
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   for (j=0; j <= nj; j+=4) {
+      for (i=0; i <= ni; i+=4) {
+         /* Set blend mode. */
+         ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode );
+         if (ret != 0) checkFailCount1++;
+
+         /* Blitting. */
+         rect.x = i;
+         rect.y = j;
+         ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
+         if (ret != 0) checkFailCount2++;
+      }
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2);
+}
+
+
+/**
+ * @brief Tests some more blitting routines.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode
+ * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
+ */
+int
+render_testBlitBlend (void *arg)
+{
+   int ret;
+   SDL_Rect rect;
+   SDL_Texture *tface;
+   SDL_Surface *referenceSurface = NULL;
+   Uint32 tformat;
+   int taccess, tw, th;
+   int i, j, ni, nj;
+   int mode;
+   int checkFailCount1;
+   int checkFailCount2;
+   int checkFailCount3;
+   int checkFailCount4;
+
+   SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes");
+   SDLTest_AssertCheck(_hasTexColor(), "_hasTexColor");
+   SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha");
+
+   /* Create face surface. */
+   tface = _loadTestFace();
+   SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result");
+   if (tface == NULL) {
+       return TEST_ABORTED;
+   }
+
+   /* Constant values. */
+   ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
+   SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
+   rect.w = tw;
+   rect.h = th;
+   ni = TESTRENDER_SCREEN_W - tw;
+   nj = TESTRENDER_SCREEN_H - th;
+
+   /* Set alpha mod. */
+   ret = SDL_SetTextureAlphaMod( tface, 100 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetTextureAlphaMod, expected: 0, got: %i", ret);
+
+   /* Test None. */
+   _testBlitBlendMode( tface, SDL_BLENDMODE_NONE );
+   referenceSurface = SDLTest_ImageBlitBlendNone();
+   _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   /* Test Blend. */
+   _testBlitBlendMode( tface, SDL_BLENDMODE_BLEND );
+   referenceSurface = SDLTest_ImageBlitBlend();
+   _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   /* Test Add. */
+   _testBlitBlendMode( tface, SDL_BLENDMODE_ADD );
+   referenceSurface = SDLTest_ImageBlitBlendAdd();
+   _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   /* Test Mod. */
+   _testBlitBlendMode( tface, SDL_BLENDMODE_MOD);
+   referenceSurface = SDLTest_ImageBlitBlendMod();
+   _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   /* Clear surface. */
+   _clearScreen();
+
+   /* Loop blit. */
+   checkFailCount1 = 0;
+   checkFailCount2 = 0;
+   checkFailCount3 = 0;
+   checkFailCount4 = 0;
+   for (j=0; j <= nj; j+=4) {
+      for (i=0; i <= ni; i+=4) {
+
+         /* Set color mod. */
+         ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j );
+         if (ret != 0) checkFailCount1++;
+
+         /* Set alpha mod. */
+         ret = SDL_SetTextureAlphaMod( tface, (100/ni)*i );
+         if (ret != 0) checkFailCount2++;
+
+         /* Crazy blending mode magic. */
+         mode = (i/4*j/4) % 4;
+         if (mode==0) mode = SDL_BLENDMODE_NONE;
+         else if (mode==1) mode = SDL_BLENDMODE_BLEND;
+         else if (mode==2) mode = SDL_BLENDMODE_ADD;
+         else if (mode==3) mode = SDL_BLENDMODE_MOD;
+         ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode );
+         if (ret != 0) checkFailCount3++;
+
+         /* Blitting. */
+         rect.x = i;
+         rect.y = j;
+         ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
+         if (ret != 0) checkFailCount4++;
+      }
+   }
+   SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1);
+   SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount2);
+   SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount3);
+   SDLTest_AssertCheck(checkFailCount4 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount4);
+
+   /* Clean up. */
+   SDL_DestroyTexture( tface );
+
+   /* Check to see if final image matches. */
+   referenceSurface = SDLTest_ImageBlitBlendAll();
+   _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
+   if (referenceSurface != NULL) {
+      SDL_FreeSurface(referenceSurface);
+      referenceSurface = NULL;
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Checks to see if functionality is supported. Helper function.
+ */
+static int
+_isSupported( int code )
+{
+   return (code == 0);
+}
+
+/**
+ * @brief Test to see if we can vary the draw color. Helper function.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawColor
+ */
+static int
+_hasDrawColor (void)
+{
+   int ret, fail;
+   Uint8 r, g, b, a;
+
+   fail = 0;
+
+   /* Set color. */
+   ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a );
+   if (!_isSupported(ret))
+      fail = 1;
+
+   /* Restore natural. */
+   ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE );
+   if (!_isSupported(ret))
+      fail = 1;
+
+   /* Something failed, consider not available. */
+   if (fail)
+      return 0;
+
+   /* Not set properly, consider failed. */
+   else if ((r != 100) || (g != 100) || (b != 100) || (a != 100))
+      return 0;
+   return 1;
+}
+
+/**
+ * @brief Test to see if we can vary the blend mode. Helper function.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawBlendMode
+ */
+static int
+_hasBlendModes (void)
+{
+   int fail;
+   int ret;
+   SDL_BlendMode mode;
+
+   fail = 0;
+
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = (mode != SDL_BLENDMODE_BLEND);
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = (mode != SDL_BLENDMODE_ADD);
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = (mode != SDL_BLENDMODE_MOD);
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = (mode != SDL_BLENDMODE_NONE);
+   if (!_isSupported(ret))
+      fail = 1;
+
+   return !fail;
+}
+
+
+/**
+ * @brief Loads the test image 'Face' as texture. Helper function.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_CreateTextureFromSurface
+ */
+static SDL_Texture *
+_loadTestFace(void)
+{
+   SDL_Surface *face;
+   SDL_Texture *tface;
+
+   face = SDLTest_ImageFace();
+   if (face == NULL) {
+      return NULL;
+   }
+
+   tface = SDL_CreateTextureFromSurface(renderer, face);
+   if (tface == NULL) {
+       SDLTest_LogError("SDL_CreateTextureFromSurface() failed with error: %s", SDL_GetError());
+   }
+
+   SDL_FreeSurface(face);
+
+   return tface;
+}
+
+
+/**
+ * @brief Test to see if can set texture color mode. Helper function.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod
+ * http://wiki.libsdl.org/moin.cgi/SDL_GetTextureColorMod
+ * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
+ */
+static int
+_hasTexColor (void)
+{
+   int fail;
+   int ret;
+   SDL_Texture *tface;
+   Uint8 r, g, b;
+
+   /* Get test face. */
+   tface = _loadTestFace();
+   if (tface == NULL)
+      return 0;
+
+   /* See if supported. */
+   fail = 0;
+   ret = SDL_SetTextureColorMod( tface, 100, 100, 100 );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_GetTextureColorMod( tface, &r, &g, &b );
+   if (!_isSupported(ret))
+      fail = 1;
+
+   /* Clean up. */
+   SDL_DestroyTexture( tface );
+
+   if (fail)
+      return 0;
+   else if ((r != 100) || (g != 100) || (b != 100))
+      return 0;
+   return 1;
+}
+
+/**
+ * @brief Test to see if we can vary the alpha of the texture. Helper function.
+ *
+ * \sa
+ *  http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod
+ *  http://wiki.libsdl.org/moin.cgi/SDL_GetTextureAlphaMod
+ *  http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
+ */
+static int
+_hasTexAlpha(void)
+{
+   int fail;
+   int ret;
+   SDL_Texture *tface;
+   Uint8 a;
+
+   /* Get test face. */
+   tface = _loadTestFace();
+   if (tface == NULL)
+      return 0;
+
+   /* See if supported. */
+   fail = 0;
+   ret = SDL_SetTextureAlphaMod( tface, 100 );
+   if (!_isSupported(ret))
+      fail = 1;
+   ret = SDL_GetTextureAlphaMod( tface, &a );
+   if (!_isSupported(ret))
+      fail = 1;
+
+   /* Clean up. */
+   SDL_DestroyTexture( tface );
+
+   if (fail)
+      return 0;
+   else if (a != 100)
+      return 0;
+   return 1;
+}
+
+/**
+ * @brief Compares screen pixels with image pixels. Helper function.
+ *
+ * @param s Image to compare against.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderReadPixels
+ * http://wiki.libsdl.org/moin.cgi/SDL_CreateRGBSurfaceFrom
+ * http://wiki.libsdl.org/moin.cgi/SDL_FreeSurface
+ */
+static void
+_compare(SDL_Surface *referenceSurface, int allowable_error)
+{
+   int result;
+   SDL_Rect rect;
+   Uint8 *pixels;
+   SDL_Surface *testSurface;
+
+   /* Read pixels. */
+   pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H);
+   SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer");
+   if (pixels == NULL) return;
+
+   /* Explicitly specify the rect in case the window isn't the expected size... */
+   rect.x = 0;
+   rect.y = 0;
+   rect.w = TESTRENDER_SCREEN_W;
+   rect.h = TESTRENDER_SCREEN_H;
+   result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 );
+   SDLTest_AssertCheck(result == 0, "Validate result from SDL_RenderReadPixels, expected: 0, got: %i", result);
+
+   /* Create surface. */
+   testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4,
+                                       RENDER_COMPARE_RMASK, RENDER_COMPARE_GMASK, RENDER_COMPARE_BMASK, RENDER_COMPARE_AMASK);
+   SDLTest_AssertCheck(testSurface != NULL, "Verify result from SDL_CreateRGBSurfaceFrom is not NULL");
+
+   /* Compare surface. */
+   result = SDLTest_CompareSurfaces( testSurface, referenceSurface, allowable_error );
+   SDLTest_AssertCheck(result == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", result);
+
+   /* Clean up. */
+   if (pixels != NULL) {
+       SDL_free(pixels);
+   }
+   if (testSurface != NULL) {
+       SDL_FreeSurface(testSurface);
+   }
+}
+
+/**
+ * @brief Clears the screen. Helper function.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor
+ * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect
+ * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode
+ */
+static int
+_clearScreen(void)
+{
+   int ret;
+
+   /* Set color. */
+   ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   /* Clear screen. */
+   ret = SDL_RenderFillRect(renderer, NULL );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
+
+   /* Set defaults. */
+   ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
+
+   ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
+
+   return 0;
+}
+
+/* ================= Test References ================== */
+
+/* Render test cases */
+static const SDLTest_TestCaseReference renderTest1 =
+        { (SDLTest_TestCaseFp)render_testGetNumRenderDrivers, "render_testGetNumRenderDrivers", "Tests call to SDL_GetNumRenderDrivers", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference renderTest2 =
+        { (SDLTest_TestCaseFp)render_testPrimitives, "render_testPrimitives", "Tests rendering primitives", TEST_ENABLED };
+
+/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
+static const SDLTest_TestCaseReference renderTest3 =
+        { (SDLTest_TestCaseFp)render_testPrimitivesBlend, "render_testPrimitivesBlend", "Tests rendering primitives with blending", TEST_DISABLED };
+
+static const SDLTest_TestCaseReference renderTest4 =
+        { (SDLTest_TestCaseFp)render_testBlit, "render_testBlit", "Tests blitting", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference renderTest5 =
+        { (SDLTest_TestCaseFp)render_testBlitColor, "render_testBlitColor", "Tests blitting with color", TEST_ENABLED };
+
+/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
+static const SDLTest_TestCaseReference renderTest6 =
+        { (SDLTest_TestCaseFp)render_testBlitAlpha, "render_testBlitAlpha", "Tests blitting with alpha", TEST_DISABLED };
+
+/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
+static const SDLTest_TestCaseReference renderTest7 =
+        {  (SDLTest_TestCaseFp)render_testBlitBlend, "render_testBlitBlend", "Tests blitting with blending", TEST_DISABLED };
+
+/* Sequence of Render test cases */
+static const SDLTest_TestCaseReference *renderTests[] =  {
+    &renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest5, &renderTest6, &renderTest7, NULL
+};
+
+/* Render test suite (global) */
+SDLTest_TestSuiteReference renderTestSuite = {
+    "Render",
+    InitCreateRenderer,
+    renderTests,
+    CleanupDestroyRenderer
+};
diff --git a/test/testautomation_rwops.c b/test/testautomation_rwops.c
new file mode 100644
index 0000000..f536d8b
--- /dev/null
+++ b/test/testautomation_rwops.c
@@ -0,0 +1,748 @@
+
+/**
+ * Automated SDL_RWops test.
+ *
+ * Original code written by Edgar Simo "bobbens"
+ * Ported by Markus Kauppila (markus.kauppila@gmail.com)
+ * Updated and extended for SDL_test by aschiffler at ferzkopp dot net
+ *
+ * Released under Public Domain.
+ */
+
+/* quiet windows compiler warnings */
+#define _CRT_SECURE_NO_WARNINGS
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+const char* RWopsReadTestFilename = "rwops_read";
+const char* RWopsWriteTestFilename = "rwops_write";
+const char* RWopsAlphabetFilename = "rwops_alphabet";
+
+static const char RWopsHelloWorldTestString[] = "Hello World!";
+static const char RWopsHelloWorldCompString[] = "Hello World!";
+static const char RWopsAlphabetString[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
+
+/* Fixture */
+
+void
+RWopsSetUp(void *arg)
+{
+    int fileLen;
+    FILE *handle;
+    int writtenLen;
+    int result;
+
+    /* Clean up from previous runs (if any); ignore errors */
+    remove(RWopsReadTestFilename);
+    remove(RWopsWriteTestFilename);
+    remove(RWopsAlphabetFilename);
+
+    /* Create a test file */
+    handle = fopen(RWopsReadTestFilename, "w");
+    SDLTest_AssertCheck(handle != NULL, "Verify creation of file '%s' returned non NULL handle", RWopsReadTestFilename);
+        if (handle == NULL) return;
+
+    /* Write some known text into it */
+    fileLen = SDL_strlen(RWopsHelloWorldTestString);
+    writtenLen = (int)fwrite(RWopsHelloWorldTestString, 1, fileLen, handle);
+    SDLTest_AssertCheck(fileLen == writtenLen, "Verify number of written bytes, expected %i, got %i", fileLen, writtenLen);
+    result = fclose(handle);
+    SDLTest_AssertCheck(result == 0, "Verify result from fclose, expected 0, got %i", result);
+
+    /* Create a second test file */
+    handle = fopen(RWopsAlphabetFilename, "w");
+    SDLTest_AssertCheck(handle != NULL, "Verify creation of file '%s' returned non NULL handle", RWopsAlphabetFilename);
+        if (handle == NULL) return;
+
+    /* Write alphabet text into it */
+    fileLen = SDL_strlen(RWopsAlphabetString);
+    writtenLen = (int)fwrite(RWopsAlphabetString, 1, fileLen, handle);
+    SDLTest_AssertCheck(fileLen == writtenLen, "Verify number of written bytes, expected %i, got %i", fileLen, writtenLen);
+    result = fclose(handle);
+    SDLTest_AssertCheck(result == 0, "Verify result from fclose, expected 0, got %i", result);
+
+    SDLTest_AssertPass("Creation of test file completed");
+}
+
+void
+RWopsTearDown(void *arg)
+{
+    int result;
+
+    /* Remove the created files to clean up; ignore errors for write filename */
+    result = remove(RWopsReadTestFilename);
+    SDLTest_AssertCheck(result == 0, "Verify result from remove(%s), expected 0, got %i", RWopsReadTestFilename, result);
+    remove(RWopsWriteTestFilename);
+    result = remove(RWopsAlphabetFilename);
+    SDLTest_AssertCheck(result == 0, "Verify result from remove(%s), expected 0, got %i", RWopsAlphabetFilename, result);
+
+    SDLTest_AssertPass("Cleanup of test files completed");
+}
+
+/**
+ * @brief Makes sure parameters work properly. Local helper function.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWseek
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWread
+ */
+void
+_testGenericRWopsValidations(SDL_RWops *rw, int write)
+{
+   char buf[sizeof(RWopsHelloWorldTestString)];
+   Sint64 i;
+   size_t s;
+   int seekPos = SDLTest_RandomIntegerInRange(4, 8);
+
+   /* Clear buffer */
+   SDL_zero(buf);
+
+   /* Set to start. */
+   i = SDL_RWseek(rw, 0, RW_SEEK_SET );
+   SDLTest_AssertPass("Call to SDL_RWseek succeeded");
+   SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %i", i);
+
+   /* Test write. */
+   s = SDL_RWwrite(rw, RWopsHelloWorldTestString, sizeof(RWopsHelloWorldTestString)-1, 1);
+   SDLTest_AssertPass("Call to SDL_RWwrite succeeded");
+   if (write) {
+        SDLTest_AssertCheck(s == (size_t)1, "Verify result of writing one byte with SDL_RWwrite, expected 1, got %i", s);
+   }
+   else {
+        SDLTest_AssertCheck(s == (size_t)0, "Verify result of writing with SDL_RWwrite, expected: 0, got %i", s);
+   }
+
+   /* Test seek to random position */
+   i = SDL_RWseek( rw, seekPos, RW_SEEK_SET );
+   SDLTest_AssertPass("Call to SDL_RWseek succeeded");
+   SDLTest_AssertCheck(i == (Sint64)seekPos, "Verify seek to %i with SDL_RWseek (RW_SEEK_SET), expected %i, got %i", seekPos, seekPos, i);
+
+   /* Test seek back to start */
+   i = SDL_RWseek(rw, 0, RW_SEEK_SET );
+   SDLTest_AssertPass("Call to SDL_RWseek succeeded");
+   SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %i", i);
+
+   /* Test read */
+   s = SDL_RWread( rw, buf, 1, sizeof(RWopsHelloWorldTestString)-1 );
+   SDLTest_AssertPass("Call to SDL_RWread succeeded");
+   SDLTest_AssertCheck(
+       s == (size_t)(sizeof(RWopsHelloWorldTestString)-1),
+       "Verify result from SDL_RWread, expected %i, got %i",
+       sizeof(RWopsHelloWorldTestString)-1,
+       s);
+   SDLTest_AssertCheck(
+       SDL_memcmp(buf, RWopsHelloWorldTestString, sizeof(RWopsHelloWorldTestString)-1 ) == 0,
+       "Verify read bytes match expected string, expected '%s', got '%s'", RWopsHelloWorldTestString, buf);
+
+   /* More seek tests. */
+   i = SDL_RWseek( rw, -4, RW_SEEK_CUR );
+   SDLTest_AssertPass("Call to SDL_RWseek(...,-4,RW_SEEK_CUR) succeeded");
+   SDLTest_AssertCheck(
+       i == (Sint64)(sizeof(RWopsHelloWorldTestString)-5),
+       "Verify seek to -4 with SDL_RWseek (RW_SEEK_CUR), expected %i, got %i",
+       sizeof(RWopsHelloWorldTestString)-5,
+       i);
+
+   i = SDL_RWseek( rw, -1, RW_SEEK_END );
+   SDLTest_AssertPass("Call to SDL_RWseek(...,-1,RW_SEEK_END) succeeded");
+   SDLTest_AssertCheck(
+       i == (Sint64)(sizeof(RWopsHelloWorldTestString)-2),
+       "Verify seek to -1 with SDL_RWseek (RW_SEEK_END), expected %i, got %i",
+       sizeof(RWopsHelloWorldTestString)-2,
+       i);
+
+   /* Invalid whence seek */
+   i = SDL_RWseek( rw, 0, 999 );
+   SDLTest_AssertPass("Call to SDL_RWseek(...,0,invalid_whence) succeeded");
+   SDLTest_AssertCheck(
+       i == (Sint64)(-1),
+       "Verify seek with SDL_RWseek (invalid_whence); expected: -1, got %i",
+       i);
+}
+
+/*!
+ * Negative test for SDL_RWFromFile parameters
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_RWFromFile
+ *
+ */
+int
+rwops_testParamNegative (void)
+{
+   SDL_RWops *rwops;
+
+   /* These should all fail. */
+   rwops = SDL_RWFromFile(NULL, NULL);
+   SDLTest_AssertPass("Call to SDL_RWFromFile(NULL, NULL) succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromFile(NULL, NULL) returns NULL");
+
+   rwops = SDL_RWFromFile(NULL, "ab+");
+   SDLTest_AssertPass("Call to SDL_RWFromFile(NULL, \"ab+\") succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromFile(NULL, \"ab+\") returns NULL");
+
+   rwops = SDL_RWFromFile(NULL, "sldfkjsldkfj");
+   SDLTest_AssertPass("Call to SDL_RWFromFile(NULL, \"sldfkjsldkfj\") succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromFile(NULL, \"sldfkjsldkfj\") returns NULL");
+
+   rwops = SDL_RWFromFile("something", "");
+   SDLTest_AssertPass("Call to SDL_RWFromFile(\"something\", \"\") succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromFile(\"something\", \"\") returns NULL");
+
+   rwops = SDL_RWFromFile("something", NULL);
+   SDLTest_AssertPass("Call to SDL_RWFromFile(\"something\", NULL) succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromFile(\"something\", NULL) returns NULL");
+
+   rwops = SDL_RWFromMem((void *)NULL, 10);
+   SDLTest_AssertPass("Call to SDL_RWFromMem(NULL, 10) succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromMem(NULL, 10) returns NULL");
+
+   rwops = SDL_RWFromMem((void *)RWopsAlphabetString, 0);
+   SDLTest_AssertPass("Call to SDL_RWFromMem(data, 0) succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromMem(data, 0) returns NULL");
+
+   rwops = SDL_RWFromConstMem((const void *)RWopsAlphabetString, 0);
+   SDLTest_AssertPass("Call to SDL_RWFromConstMem(data, 0) succeeded");
+   SDLTest_AssertCheck(rwops == NULL, "Verify SDL_RWFromConstMem(data, 0) returns NULL");
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests opening from memory.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_RWFromMem
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_RWClose
+ */
+int
+rwops_testMem (void)
+{
+   char mem[sizeof(RWopsHelloWorldTestString)];
+   SDL_RWops *rw;
+   int result;
+
+   /* Clear buffer */
+   SDL_zero(mem);
+
+   /* Open */
+   rw = SDL_RWFromMem(mem, sizeof(RWopsHelloWorldTestString)-1);
+   SDLTest_AssertPass("Call to SDL_RWFromMem() succeeded");
+   SDLTest_AssertCheck(rw != NULL, "Verify opening memory with SDL_RWFromMem does not return NULL");
+
+   /* Bail out if NULL */
+   if (rw == NULL) return TEST_ABORTED;
+
+   /* Check type */
+   SDLTest_AssertCheck(rw->type == SDL_RWOPS_MEMORY, "Verify RWops type is SDL_RWOPS_MEMORY; expected: %d, got: %d", SDL_RWOPS_MEMORY, rw->type);
+
+   /* Run generic tests */
+   _testGenericRWopsValidations(rw, 1);
+
+   /* Close */
+   result = SDL_RWclose(rw);
+   SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
+   SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests opening from memory.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWFromConstMem
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWClose
+ */
+int
+rwops_testConstMem (void)
+{
+   SDL_RWops *rw;
+   int result;
+
+   /* Open handle */
+   rw = SDL_RWFromConstMem( RWopsHelloWorldCompString, sizeof(RWopsHelloWorldCompString)-1 );
+   SDLTest_AssertPass("Call to SDL_RWFromConstMem() succeeded");
+   SDLTest_AssertCheck(rw != NULL, "Verify opening memory with SDL_RWFromConstMem does not return NULL");
+
+   /* Bail out if NULL */
+   if (rw == NULL) return TEST_ABORTED;
+
+   /* Check type */
+   SDLTest_AssertCheck(rw->type == SDL_RWOPS_MEMORY_RO, "Verify RWops type is SDL_RWOPS_MEMORY_RO; expected: %d, got: %d", SDL_RWOPS_MEMORY_RO, rw->type);
+
+   /* Run generic tests */
+   _testGenericRWopsValidations( rw, 0 );
+
+   /* Close handle */
+   result = SDL_RWclose(rw);
+   SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
+   SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+  return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests reading from file.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWFromFile
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWClose
+ */
+int
+rwops_testFileRead(void)
+{
+   SDL_RWops *rw;
+   int result;
+
+   /* Read test. */
+   rw = SDL_RWFromFile(RWopsReadTestFilename, "r");
+   SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"r\") succeeded");
+   SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in read mode does not return NULL");
+
+   // Bail out if NULL
+   if (rw == NULL) return TEST_ABORTED;
+
+   /* Check type */
+#if defined(ANDROID)
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_STDFILE || rw->type == SDL_RWOPS_JNIFILE,
+      "Verify RWops type is SDL_RWOPS_STDFILE or SDL_RWOPS_JNIFILE; expected: %d|%d, got: %d", SDL_RWOPS_STDFILE, SDL_RWOPS_JNIFILE, rw->type);
+#elif defined(__WIN32__)
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_WINFILE,
+      "Verify RWops type is SDL_RWOPS_WINFILE; expected: %d, got: %d", SDL_RWOPS_WINFILE, rw->type);
+#else
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_STDFILE,
+      "Verify RWops type is SDL_RWOPS_STDFILE; expected: %d, got: %d", SDL_RWOPS_STDFILE, rw->type);
+#endif
+
+   /* Run generic tests */
+   _testGenericRWopsValidations( rw, 0 );
+
+   /* Close handle */
+   result = SDL_RWclose(rw);
+   SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
+   SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests writing from file.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWFromFile
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWClose
+ */
+int
+rwops_testFileWrite(void)
+{
+   SDL_RWops *rw;
+   int result;
+
+   /* Write test. */
+   rw = SDL_RWFromFile(RWopsWriteTestFilename, "w+");
+   SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"w+\") succeeded");
+   SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in write mode does not return NULL");
+
+   // Bail out if NULL
+   if (rw == NULL) return TEST_ABORTED;
+
+   /* Check type */
+#if defined(ANDROID)
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_STDFILE || rw->type == SDL_RWOPS_JNIFILE,
+      "Verify RWops type is SDL_RWOPS_STDFILE or SDL_RWOPS_JNIFILE; expected: %d|%d, got: %d", SDL_RWOPS_STDFILE, SDL_RWOPS_JNIFILE, rw->type);
+#elif defined(__WIN32__)
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_WINFILE,
+      "Verify RWops type is SDL_RWOPS_WINFILE; expected: %d, got: %d", SDL_RWOPS_WINFILE, rw->type);
+#else
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_STDFILE,
+      "Verify RWops type is SDL_RWOPS_STDFILE; expected: %d, got: %d", SDL_RWOPS_STDFILE, rw->type);
+#endif
+
+   /* Run generic tests */
+   _testGenericRWopsValidations( rw, 1 );
+
+   /* Close handle */
+   result = SDL_RWclose(rw);
+   SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
+   SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests reading from file handle
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWFromFP
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWClose
+ *
+ */
+int
+rwops_testFPRead(void)
+{
+   FILE *fp;
+   SDL_RWops *rw;
+   int result;
+
+   /* Run read tests. */
+   fp = fopen(RWopsReadTestFilename, "r");
+   SDLTest_AssertCheck(fp != NULL, "Verify handle from opening file '%s' in read mode is not NULL", RWopsReadTestFilename);
+
+   /* Bail out if NULL */
+   if (fp == NULL) return TEST_ABORTED;
+
+   /* Open */
+   rw = SDL_RWFromFP( fp, SDL_TRUE );
+   SDLTest_AssertPass("Call to SDL_RWFromFP() succeeded");
+   SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFP in read mode does not return NULL");
+
+   /* Bail out if NULL */
+   if (rw == NULL) {
+     fclose(fp);
+     return TEST_ABORTED;
+   }
+
+   /* Check type */
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_STDFILE,
+      "Verify RWops type is SDL_RWOPS_STDFILE; expected: %d, got: %d", SDL_RWOPS_STDFILE, rw->type);
+
+   /* Run generic tests */
+   _testGenericRWopsValidations( rw, 0 );
+
+   /* Close handle - does fclose() */
+   result = SDL_RWclose(rw);
+   SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
+   SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests writing to file handle
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWFromFP
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWClose
+ *
+ */
+int
+rwops_testFPWrite(void)
+{
+   FILE *fp;
+   SDL_RWops *rw;
+   int result;
+
+   /* Run write tests. */
+   fp = fopen(RWopsWriteTestFilename, "w+");
+   SDLTest_AssertCheck(fp != NULL, "Verify handle from opening file '%s' in write mode is not NULL", RWopsWriteTestFilename);
+
+   /* Bail out if NULL */
+   if (fp == NULL) return TEST_ABORTED;
+
+   /* Open */
+   rw = SDL_RWFromFP( fp, SDL_TRUE );
+   SDLTest_AssertPass("Call to SDL_RWFromFP() succeeded");
+   SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFP in write mode does not return NULL");
+
+   /* Bail out if NULL */
+   if (rw == NULL) {
+     fclose(fp);
+     return TEST_ABORTED;
+   }
+
+   /* Check type */
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_STDFILE,
+      "Verify RWops type is SDL_RWOPS_STDFILE; expected: %d, got: %d", SDL_RWOPS_STDFILE, rw->type);
+
+   /* Run generic tests */
+   _testGenericRWopsValidations( rw, 1 );
+
+   /* Close handle - does fclose() */
+   result = SDL_RWclose(rw);
+   SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
+   SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests alloc and free RW context.
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_AllocRW
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_FreeRW
+ */
+int
+rwops_testAllocFree (void)
+{
+   /* Allocate context */
+   SDL_RWops *rw = SDL_AllocRW();
+   SDLTest_AssertPass("Call to SDL_AllocRW() succeeded");
+   SDLTest_AssertCheck(rw != NULL, "Validate result from SDL_AllocRW() is not NULL");
+   if (rw==NULL) return TEST_ABORTED;
+
+   /* Check type */
+   SDLTest_AssertCheck(
+      rw->type == SDL_RWOPS_UNKNOWN,
+      "Verify RWops type is SDL_RWOPS_UNKNOWN; expected: %d, got: %d", SDL_RWOPS_UNKNOWN, rw->type);
+
+   /* Free context again */
+   SDL_FreeRW(rw);
+   SDLTest_AssertPass("Call to SDL_FreeRW() succeeded");
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Compare memory and file reads
+ *
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_RWFromMem
+ * \sa http://wiki.libsdl.org/moin.cgi/SDL_RWFromFile
+ */
+int
+rwops_testCompareRWFromMemWithRWFromFile(void)
+{
+   int slen = 26;
+   char buffer_file[27];
+   char buffer_mem[27];
+   size_t rv_file;
+   size_t rv_mem;
+   Uint64 sv_file;
+   Uint64 sv_mem;
+   SDL_RWops* rwops_file;
+   SDL_RWops* rwops_mem;
+   int size;
+   int result;
+
+
+   for (size=5; size<10; size++)
+   {
+     /* Terminate buffer */
+     buffer_file[slen] = 0;
+     buffer_mem[slen] = 0;
+
+     /* Read/seek from memory */
+     rwops_mem = SDL_RWFromMem((void *)RWopsAlphabetString, slen);
+     SDLTest_AssertPass("Call to SDL_RWFromMem()");
+     rv_mem = SDL_RWread(rwops_mem, buffer_mem, size, 6);
+     SDLTest_AssertPass("Call to SDL_RWread(mem, size=%d)", size);
+     sv_mem = SDL_RWseek(rwops_mem, 0, SEEK_END);
+     SDLTest_AssertPass("Call to SDL_RWseek(mem,SEEK_END)");
+     result = SDL_RWclose(rwops_mem);
+     SDLTest_AssertPass("Call to SDL_RWclose(mem)");
+     SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+     /* Read/see from file */
+     rwops_file = SDL_RWFromFile(RWopsAlphabetFilename, "r");
+     SDLTest_AssertPass("Call to SDL_RWFromFile()");
+     rv_file = SDL_RWread(rwops_file, buffer_file, size, 6);
+     SDLTest_AssertPass("Call to SDL_RWread(file, size=%d)", size);
+     sv_file = SDL_RWseek(rwops_file, 0, SEEK_END);
+     SDLTest_AssertPass("Call to SDL_RWseek(file,SEEK_END)");
+     result = SDL_RWclose(rwops_file);
+     SDLTest_AssertPass("Call to SDL_RWclose(file)");
+     SDLTest_AssertCheck(result == 0, "Verify result value is 0; got: %d", result);
+
+     /* Compare */
+     SDLTest_AssertCheck(rv_mem == rv_file, "Verify returned read blocks matches for mem and file reads; got: rv_mem=%d rv_file=%d", rv_mem, rv_file);
+     SDLTest_AssertCheck(sv_mem == sv_file, "Verify SEEK_END position matches for mem and file seeks; got: sv_mem=%llu sv_file=%llu", sv_mem, sv_file);
+     SDLTest_AssertCheck(buffer_mem[slen] == 0, "Verify mem buffer termination; expected: 0, got: %d", buffer_mem[slen]);
+     SDLTest_AssertCheck(buffer_file[slen] == 0, "Verify file buffer termination; expected: 0, got: %d", buffer_file[slen]);
+     SDLTest_AssertCheck(
+       SDL_strncmp(buffer_mem, RWopsAlphabetString, slen) == 0,
+       "Verify mem buffer contain alphabet string; expected: %s, got: %s", RWopsAlphabetString, buffer_mem);
+     SDLTest_AssertCheck(
+       SDL_strncmp(buffer_file, RWopsAlphabetString, slen) == 0,
+       "Verify file buffer contain alphabet string; expected: %s, got: %s", RWopsAlphabetString, buffer_file);
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests writing and reading from file using endian aware functions.
+ *
+ * \sa
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWFromFile
+ * http://wiki.libsdl.org/moin.cgi/SDL_RWClose
+ * http://wiki.libsdl.org/moin.cgi/SDL_ReadBE16
+ * http://wiki.libsdl.org/moin.cgi/SDL_WriteBE16
+ */
+int
+rwops_testFileWriteReadEndian(void)
+{
+   SDL_RWops *rw;
+   Sint64 result;
+   int mode;
+   size_t objectsWritten;
+   Uint16 BE16value;
+   Uint32 BE32value;
+   Uint64 BE64value;
+   Uint16 LE16value;
+   Uint32 LE32value;
+   Uint64 LE64value;
+   Uint16 BE16test;
+   Uint32 BE32test;
+   Uint64 BE64test;
+   Uint16 LE16test;
+   Uint32 LE32test;
+   Uint64 LE64test;
+   int cresult;
+
+   for (mode = 0; mode < 3; mode++) {
+
+     /* Create test data */
+     switch (mode) {
+       case 0:
+        SDLTest_Log("All 0 values");
+        BE16value = 0;
+        BE32value = 0;
+        BE64value = 0;
+        LE16value = 0;
+        LE32value = 0;
+        LE64value = 0;
+        break;
+       case 1:
+        SDLTest_Log("All 1 values");
+        BE16value = 1;
+        BE32value = 1;
+        BE64value = 1;
+        LE16value = 1;
+        LE32value = 1;
+        LE64value = 1;
+        break;
+       case 2:
+        SDLTest_Log("Random values");
+        BE16value = SDLTest_RandomUint16();
+        BE32value = SDLTest_RandomUint32();
+        BE64value = SDLTest_RandomUint64();
+        LE16value = SDLTest_RandomUint16();
+        LE32value = SDLTest_RandomUint32();
+        LE64value = SDLTest_RandomUint64();
+        break;
+     }
+
+     /* Write test. */
+     rw = SDL_RWFromFile(RWopsWriteTestFilename, "w+");
+     SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"w+\")");
+     SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in write mode does not return NULL");
+
+     // Bail out if NULL
+     if (rw == NULL) return TEST_ABORTED;
+
+     /* Write test data */
+     objectsWritten = SDL_WriteBE16(rw, BE16value);
+     SDLTest_AssertPass("Call to SDL_WriteBE16");
+     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
+     objectsWritten = SDL_WriteBE32(rw, BE32value);
+     SDLTest_AssertPass("Call to SDL_WriteBE32");
+     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
+     objectsWritten = SDL_WriteBE64(rw, BE64value);
+     SDLTest_AssertPass("Call to SDL_WriteBE64");
+     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
+     objectsWritten = SDL_WriteLE16(rw, LE16value);
+     SDLTest_AssertPass("Call to SDL_WriteLE16");
+     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
+     objectsWritten = SDL_WriteLE32(rw, LE32value);
+     SDLTest_AssertPass("Call to SDL_WriteLE32");
+     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
+     objectsWritten = SDL_WriteLE64(rw, LE64value);
+     SDLTest_AssertPass("Call to SDL_WriteLE64");
+     SDLTest_AssertCheck(objectsWritten == 1, "Validate number of objects written, expected: 1, got: %i", objectsWritten);
+
+     /* Test seek to start */
+     result = SDL_RWseek( rw, 0, RW_SEEK_SET );
+     SDLTest_AssertPass("Call to SDL_RWseek succeeded");
+     SDLTest_AssertCheck(result == 0, "Verify result from position 0 with SDL_RWseek, expected 0, got %i", result);
+
+     /* Read test data */
+     BE16test = SDL_ReadBE16(rw);
+     SDLTest_AssertPass("Call to SDL_ReadBE16");
+     SDLTest_AssertCheck(BE16test == BE16value, "Validate return value from SDL_ReadBE16, expected: %hu, got: %hu", BE16value, BE16test);
+     BE32test = SDL_ReadBE32(rw);
+     SDLTest_AssertPass("Call to SDL_ReadBE32");
+     SDLTest_AssertCheck(BE32test == BE32value, "Validate return value from SDL_ReadBE32, expected: %u, got: %u", BE32value, BE32test);
+     BE64test = SDL_ReadBE64(rw);
+     SDLTest_AssertPass("Call to SDL_ReadBE64");
+     SDLTest_AssertCheck(BE64test == BE64value, "Validate return value from SDL_ReadBE64, expected: %llu, got: %llu", BE64value, BE64test);
+     LE16test = SDL_ReadLE16(rw);
+     SDLTest_AssertPass("Call to SDL_ReadLE16");
+     SDLTest_AssertCheck(LE16test == LE16value, "Validate return value from SDL_ReadLE16, expected: %hu, got: %hu", LE16value, LE16test);
+     LE32test = SDL_ReadLE32(rw);
+     SDLTest_AssertPass("Call to SDL_ReadLE32");
+     SDLTest_AssertCheck(LE32test == LE32value, "Validate return value from SDL_ReadLE32, expected: %u, got: %u", LE32value, LE32test);
+     LE64test = SDL_ReadLE64(rw);
+     SDLTest_AssertPass("Call to SDL_ReadLE64");
+     SDLTest_AssertCheck(LE64test == LE64value, "Validate return value from SDL_ReadLE64, expected: %llu, got: %llu", LE64value, LE64test);
+
+     /* Close handle */
+     cresult = SDL_RWclose(rw);
+     SDLTest_AssertPass("Call to SDL_RWclose() succeeded");
+     SDLTest_AssertCheck(cresult == 0, "Verify result value is 0; got: %d", cresult);
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/* ================= Test References ================== */
+
+/* RWops test cases */
+static const SDLTest_TestCaseReference rwopsTest1 =
+        { (SDLTest_TestCaseFp)rwops_testParamNegative, "rwops_testParamNegative", "Negative test for SDL_RWFromFile parameters", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest2 =
+        { (SDLTest_TestCaseFp)rwops_testMem, "rwops_testMem", "Tests opening from memory", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest3 =
+        { (SDLTest_TestCaseFp)rwops_testConstMem, "rwops_testConstMem", "Tests opening from (const) memory", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest4 =
+        { (SDLTest_TestCaseFp)rwops_testFileRead, "rwops_testFileRead", "Tests reading from a file", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest5 =
+        { (SDLTest_TestCaseFp)rwops_testFileWrite, "rwops_testFileWrite", "Test writing to a file", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest6 =
+        { (SDLTest_TestCaseFp)rwops_testFPRead, "rwops_testFPRead", "Test reading from file pointer", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest7 =
+        { (SDLTest_TestCaseFp)rwops_testFPWrite, "rwops_testFPWrite", "Test writing to file pointer", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest8 =
+        { (SDLTest_TestCaseFp)rwops_testAllocFree, "rwops_testAllocFree", "Test alloc and free of RW context", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest9 =
+        { (SDLTest_TestCaseFp)rwops_testFileWriteReadEndian, "rwops_testFileWriteReadEndian", "Test writing and reading via the Endian aware functions", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference rwopsTest10 =
+        { (SDLTest_TestCaseFp)rwops_testCompareRWFromMemWithRWFromFile, "rwops_testCompareRWFromMemWithRWFromFile", "Compare RWFromMem and RWFromFile RWops for read and seek", TEST_ENABLED };
+
+/* Sequence of RWops test cases */
+static const SDLTest_TestCaseReference *rwopsTests[] =  {
+    &rwopsTest1, &rwopsTest2, &rwopsTest3, &rwopsTest4, &rwopsTest5, &rwopsTest6,
+    &rwopsTest7, &rwopsTest8, &rwopsTest9, &rwopsTest10, NULL
+};
+
+/* RWops test suite (global) */
+SDLTest_TestSuiteReference rwopsTestSuite = {
+    "RWops",
+    RWopsSetUp,
+    rwopsTests,
+    RWopsTearDown
+};
diff --git a/test/testautomation_sdltest.c b/test/testautomation_sdltest.c
new file mode 100644
index 0000000..e0d921b
--- /dev/null
+++ b/test/testautomation_sdltest.c
@@ -0,0 +1,1279 @@
+/**
+ * SDL_test test suite
+ */
+
+/* Visual Studio 2008 doesn't have stdint.h */
+#if defined(_MSC_VER) && _MSC_VER <= 1500
+#define UINT8_MAX   ~(Uint8)0
+#define UINT16_MAX  ~(Uint16)0
+#define UINT32_MAX  ~(Uint32)0
+#define UINT64_MAX  ~(Uint64)0
+#else
+#include <stdint.h>
+#endif
+#include <stdio.h>
+#include <limits.h>
+#include <float.h>
+#include <ctype.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* Test case functions */
+
+/**
+ * @brief Calls to SDLTest_GetFuzzerInvocationCount()
+ */
+int
+sdltest_getFuzzerInvocationCount(void *arg)
+{
+  Uint8 result;
+  int fuzzerCount1, fuzzerCount2;
+
+  fuzzerCount1 = SDLTest_GetFuzzerInvocationCount();
+  SDLTest_AssertPass("Call to SDLTest_GetFuzzerInvocationCount()");
+  SDLTest_AssertCheck(fuzzerCount1 >= 0, "Verify returned value, expected: >=0, got: %d", fuzzerCount1);
+
+  result = SDLTest_RandomUint8();
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8(), returned %d", result);
+
+  fuzzerCount2 = SDLTest_GetFuzzerInvocationCount();
+  SDLTest_AssertPass("Call to SDLTest_GetFuzzerInvocationCount()");
+  SDLTest_AssertCheck(fuzzerCount2 > fuzzerCount1, "Verify returned value, expected: >%d, got: %d", fuzzerCount1, fuzzerCount2);
+
+  return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Calls to random number generators
+ */
+int
+sdltest_randomNumber(void *arg)
+{
+  Sint64 result;
+  Uint64 uresult;
+  double dresult;
+  Uint64 umax;
+  Sint64 min, max;
+
+  result = (Sint64)SDLTest_RandomUint8();
+  umax = (1 << 8) - 1;
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8");
+  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
+
+  result = (Sint64)SDLTest_RandomSint8();
+  min = 0 - (1 << 7);
+  max =     (1 << 7) - 1;
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8");
+  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
+
+  result = (Sint64)SDLTest_RandomUint16();
+  umax = (1 << 16) - 1;
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16");
+  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
+
+  result = (Sint64)SDLTest_RandomSint16();
+  min = 0 - (1 << 15);
+  max =     (1 << 15) - 1;
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16");
+  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
+
+  result = (Sint64)SDLTest_RandomUint32();
+  umax = ((Uint64)1 << 32) - 1;
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32");
+  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
+
+  result = (Sint64)SDLTest_RandomSint32();
+  min = 0 - ((Sint64)1 << 31);
+  max =     ((Sint64)1 << 31) - 1;
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32");
+  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
+
+  uresult = SDLTest_RandomUint64();
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64");
+
+  result = SDLTest_RandomSint64();
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64");
+
+  dresult = (double)SDLTest_RandomUnitFloat();
+  SDLTest_AssertPass("Call to SDLTest_RandomUnitFloat");
+  SDLTest_AssertCheck(dresult >= 0.0 && dresult < 1.0, "Verify result value, expected: [0.0,1.0[, got: %e", dresult);
+
+  dresult = (double)SDLTest_RandomFloat();
+  SDLTest_AssertPass("Call to SDLTest_RandomFloat");
+  SDLTest_AssertCheck(dresult >= (double)(-FLT_MAX) && dresult <= (double)FLT_MAX, "Verify result value, expected: [%e,%e], got: %e", (double)(-FLT_MAX), (double)FLT_MAX, dresult);
+
+  dresult = (double)SDLTest_RandomUnitDouble();
+  SDLTest_AssertPass("Call to SDLTest_RandomUnitDouble");
+  SDLTest_AssertCheck(dresult >= 0.0 && dresult < 1.0, "Verify result value, expected: [0.0,1.0[, got: %e", dresult);
+
+  dresult = SDLTest_RandomDouble();
+  SDLTest_AssertPass("Call to SDLTest_RandomDouble");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Uint8
+ */
+int
+sdltest_randomBoundaryNumberUint8(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Uint64 uresult;
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomUintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0 || uresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 100,
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 0xff, SDL_FALSE) returns 0 (no error) */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 255, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters (1,255,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xfe, SDL_FALSE) returns 0xff (no error) */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 254, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0xff,
+    "Validate result value for parameters (0,254,SDL_FALSE); expected: 0xff, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xff, SDL_FALSE) returns 0 (sets error) */
+  uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 255, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters(0,255,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Uint16
+ */
+int
+sdltest_randomBoundaryNumberUint16(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Uint64 uresult;
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomUintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0 || uresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 100,
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 0xffff, SDL_FALSE) returns 0 (no error) */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 0xffff, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters (1,0xffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xfffe, SDL_FALSE) returns 0xffff (no error) */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 0xfffe, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0xffff,
+    "Validate result value for parameters (0,0xfffe,SDL_FALSE); expected: 0xffff, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xffff, SDL_FALSE) returns 0 (sets error) */
+  uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 0xffff, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters(0,0xffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Uint32
+ */
+int
+sdltest_randomBoundaryNumberUint32(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Uint64 uresult;
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomUintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0 || uresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(0, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 100,
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 0xffffffff, SDL_FALSE) returns 0 (no error) */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(1, 0xffffffff, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters (1,0xffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xfffffffe, SDL_FALSE) returns 0xffffffff (no error) */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(0, 0xfffffffe, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0xffffffff,
+    "Validate result value for parameters (0,0xfffffffe,SDL_FALSE); expected: 0xffffffff, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xffffffff, SDL_FALSE) returns 0 (sets error) */
+  uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(0, 0xffffffff, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters(0,0xffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Uint64
+ */
+int
+sdltest_randomBoundaryNumberUint64(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Uint64 uresult;
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomUintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0 || uresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(0, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 100,
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+
+  /* RandomUintXBoundaryValue(1, 0xffffffffffffffff, SDL_FALSE) returns 0 (no error) */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(1, (Uint64)0xffffffffffffffffULL, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters (1,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xfffffffffffffffe, SDL_FALSE) returns 0xffffffffffffffff (no error) */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(0, (Uint64)0xfffffffffffffffeULL, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == (Uint64)0xffffffffffffffffULL,
+    "Validate result value for parameters (0,0xfffffffffffffffe,SDL_FALSE); expected: 0xffffffffffffffff, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomUintXBoundaryValue(0, 0xffffffffffffffff, SDL_FALSE) returns 0 (sets error) */
+  uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(0, (Uint64)0xffffffffffffffffULL, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
+  SDLTest_AssertCheck(
+    uresult == 0,
+    "Validate result value for parameters(0,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Sint8
+ */
+int
+sdltest_randomBoundaryNumberSint8(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Sint64 sresult;
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomSintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 0 || sresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(SCHAR_MIN, 99, SDL_FALSE) returns 100 */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 100,
+    "Validate result value for parameters (SCHAR_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(SCHAR_MIN + 1, SCHAR_MAX, SDL_FALSE) returns SCHAR_MIN (no error) */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN + 1, SCHAR_MAX, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == SCHAR_MIN,
+    "Validate result value for parameters (SCHAR_MIN + 1,SCHAR_MAX,SDL_FALSE); expected: %d, got: %lld", SCHAR_MIN, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(SCHAR_MIN, SCHAR_MAX - 1, SDL_FALSE) returns SCHAR_MAX (no error) */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN, SCHAR_MAX -1, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == SCHAR_MAX,
+    "Validate result value for parameters (SCHAR_MIN,SCHAR_MAX - 1,SDL_FALSE); expected: %d, got: %lld", SCHAR_MAX, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(SCHAR_MIN, SCHAR_MAX, SDL_FALSE) returns SCHAR_MIN (sets error) */
+  sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN, SCHAR_MAX, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == SCHAR_MIN,
+    "Validate result value for parameters(SCHAR_MIN,SCHAR_MAX,SDL_FALSE); expected: %d, got: %lld", SCHAR_MIN, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Sint16
+ */
+int
+sdltest_randomBoundaryNumberSint16(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Sint64 sresult;
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomSintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 0 || sresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(SHRT_MIN, 99, SDL_FALSE) returns 100 */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 100,
+    "Validate result value for parameters (SHRT_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(SHRT_MIN + 1, SHRT_MAX, SDL_FALSE) returns SHRT_MIN (no error) */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN + 1, SHRT_MAX, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == SHRT_MIN,
+    "Validate result value for parameters (SHRT_MIN+1,SHRT_MAX,SDL_FALSE); expected: %d, got: %lld", SHRT_MIN, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(SHRT_MIN, SHRT_MAX - 1, SDL_FALSE) returns SHRT_MAX (no error) */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN, SHRT_MAX - 1, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == SHRT_MAX,
+    "Validate result value for parameters (SHRT_MIN,SHRT_MAX - 1,SDL_FALSE); expected: %d, got: %lld", SHRT_MAX, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(SHRT_MIN, SHRT_MAX, SDL_FALSE) returns 0 (sets error) */
+  sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN, SHRT_MAX, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == SHRT_MIN,
+    "Validate result value for parameters(SHRT_MIN,SHRT_MAX,SDL_FALSE); expected: %d, got: %lld", SHRT_MIN, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Sint32
+ */
+int
+sdltest_randomBoundaryNumberSint32(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Sint64 sresult;
+#if ((ULONG_MAX) == (UINT_MAX))
+  Sint32 long_min = LONG_MIN;
+  Sint32 long_max = LONG_MAX;
+#else
+  Sint32 long_min = INT_MIN;
+  Sint32 long_max = INT_MAX;
+#endif
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomSintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 0 || sresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(LONG_MIN, 99, SDL_FALSE) returns 100 */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 100,
+    "Validate result value for parameters (LONG_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(LONG_MIN + 1, LONG_MAX, SDL_FALSE) returns LONG_MIN (no error) */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min + 1, long_max, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == long_min,
+    "Validate result value for parameters (LONG_MIN+1,LONG_MAX,SDL_FALSE); expected: %d, got: %lld", long_min, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(LONG_MIN, LONG_MAX - 1, SDL_FALSE) returns LONG_MAX (no error) */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min, long_max - 1, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == long_max,
+    "Validate result value for parameters (LONG_MIN,LONG_MAX - 1,SDL_FALSE); expected: %d, got: %lld", long_max, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(LONG_MIN, LONG_MAX, SDL_FALSE) returns 0 (sets error) */
+  sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min, long_max, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == long_min,
+    "Validate result value for parameters(LONG_MIN,LONG_MAX,SDL_FALSE); expected: %d, got: %lld", long_min, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/*
+ * @brief Calls to random boundary number generators for Sint64
+ */
+int
+sdltest_randomBoundaryNumberSint64(void *arg)
+{
+  const char *expectedError = "That operation is not supported";
+  char *lastError;
+  Sint64 sresult;
+
+  /* Clean error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  /* RandomSintXBoundaryValue(10, 10, SDL_TRUE) returns 10 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10,
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 11, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11,
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 12, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12,
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 13, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 20, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(20, 10, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(1, 20, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 0 || sresult == 21,
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(LLONG_MIN, 99, SDL_FALSE) returns 100 */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN, 99, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == 100,
+    "Validate result value for parameters (LLONG_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+
+  /* RandomSintXBoundaryValue(LLONG_MIN + 1, LLONG_MAX, SDL_FALSE) returns LLONG_MIN (no error) */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN + 1, LLONG_MAX, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == LLONG_MIN,
+    "Validate result value for parameters (LLONG_MIN+1,LLONG_MAX,SDL_FALSE); expected: %lld, got: %lld", LLONG_MIN, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(LLONG_MIN, LLONG_MAX - 1, SDL_FALSE) returns LLONG_MAX (no error) */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN, LLONG_MAX - 1, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == LLONG_MAX,
+    "Validate result value for parameters (LLONG_MIN,LLONG_MAX - 1,SDL_FALSE); expected: %lld, got: %lld", LLONG_MAX, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError == NULL || SDL_strlen(lastError) == 0, "Validate no error message was set");
+
+  /* RandomSintXBoundaryValue(LLONG_MIN, LLONG_MAX, SDL_FALSE) returns 0 (sets error) */
+  sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN, LLONG_MAX, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
+  SDLTest_AssertCheck(
+    sresult == LLONG_MIN,
+    "Validate result value for parameters(LLONG_MIN,LLONG_MAX,SDL_FALSE); expected: %lld, got: %lld", LLONG_MIN, sresult);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Calls to SDLTest_RandomIntegerInRange
+ */
+int
+sdltest_randomIntegerInRange(void *arg)
+{
+  Sint32 min, max;
+  Sint32 result;
+#if ((ULONG_MAX) == (UINT_MAX))
+  Sint32 long_min = LONG_MIN;
+  Sint32 long_max = LONG_MAX;
+#else
+  Sint32 long_min = INT_MIN;
+  Sint32 long_max = INT_MAX;
+#endif
+
+  /* Standard range */
+  min = (Sint32)SDLTest_RandomSint16();
+  max = min + (Sint32)SDLTest_RandomUint8() + 2;
+  result = SDLTest_RandomIntegerInRange(min, max);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(min,max)");
+  SDLTest_AssertCheck(min <= result && result <= max, "Validated returned value; expected: [%d,%d], got: %d", min, max, result);
+
+  /* One Range */
+  min = (Sint32)SDLTest_RandomSint16();
+  max = min + 1;
+  result = SDLTest_RandomIntegerInRange(min, max);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(min,min+1)");
+  SDLTest_AssertCheck(min <= result && result <= max, "Validated returned value; expected: [%d,%d], got: %d", min, max, result);
+
+  /* Zero range */
+  min = (Sint32)SDLTest_RandomSint16();
+  max = min;
+  result = SDLTest_RandomIntegerInRange(min, max);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(min,min)");
+  SDLTest_AssertCheck(min == result, "Validated returned value; expected: %d, got: %d", min, result);
+
+  /* Zero range at zero */
+  min = 0;
+  max = 0;
+  result = SDLTest_RandomIntegerInRange(min, max);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(0,0)");
+  SDLTest_AssertCheck(result == 0, "Validated returned value; expected: 0, got: %d", min, max, result);
+
+  /* Swapped min-max */
+  min = (Sint32)SDLTest_RandomSint16();
+  max = min + (Sint32)SDLTest_RandomUint8() + 2;
+  result = SDLTest_RandomIntegerInRange(max, min);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(max,min)");
+  SDLTest_AssertCheck(min <= result && result <= max, "Validated returned value; expected: [%d,%d], got: %d", min, max, result);
+
+  /* Range with min at integer limit */
+  min = long_min;
+  max = long_max + (Sint32)SDLTest_RandomSint16();
+  result = SDLTest_RandomIntegerInRange(min, max);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(SINT32_MIN,...)");
+  SDLTest_AssertCheck(min <= result && result <= max, "Validated returned value; expected: [%d,%d], got: %d", min, max, result);
+
+  /* Range with max at integer limit */
+  min = long_min - (Sint32)SDLTest_RandomSint16();;
+  max = long_max;
+  result = SDLTest_RandomIntegerInRange(min, max);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(...,SINT32_MAX)");
+  SDLTest_AssertCheck(min <= result && result <= max, "Validated returned value; expected: [%d,%d], got: %d", min, max, result);
+
+  /* Full integer range */
+  min = long_min;
+  max = long_max;
+  result = SDLTest_RandomIntegerInRange(min, max);
+  SDLTest_AssertPass("Call to SDLTest_RandomIntegerInRange(SINT32_MIN,SINT32_MAX)");
+  SDLTest_AssertCheck(min <= result && result <= max, "Validated returned value; expected: [%d,%d], got: %d", min, max, result);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Calls to SDLTest_RandomAsciiString
+ */
+int
+sdltest_randomAsciiString(void *arg)
+{
+  char* result;
+  int len;
+  int nonAsciiCharacters;
+  int i;
+
+  result = SDLTest_RandomAsciiString();
+  SDLTest_AssertPass("Call to SDLTest_RandomAsciiString()");
+  SDLTest_AssertCheck(result != NULL, "Validate that result is not NULL");
+  if (result != NULL) {
+     len = SDL_strlen(result);
+     SDLTest_AssertCheck(len >= 0 && len <= 255, "Validate that result length; expected: len=[1,255], got: %d", len);
+     nonAsciiCharacters = 0;
+     for (i=0; i<len; i++) {
+       if (iscntrl(result[i])) {
+         nonAsciiCharacters++;
+       }
+     }
+     SDLTest_AssertCheck(nonAsciiCharacters == 0, "Validate that result does not contain non-Ascii characters, got: %d", nonAsciiCharacters);
+     if (nonAsciiCharacters) {
+        SDLTest_LogError("Invalid result from generator: '%s'", result);
+     }
+     SDL_free(result);
+  }
+
+  return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Calls to SDLTest_RandomAsciiStringWithMaximumLength
+ */
+int
+sdltest_randomAsciiStringWithMaximumLength(void *arg)
+{
+  const char* expectedError = "Parameter 'maxLength' is invalid";
+  char* lastError;
+  char* result;
+  int targetLen;
+  int len;
+  int nonAsciiCharacters;
+  int i;
+
+  targetLen = 16 + SDLTest_RandomUint8();
+  result = SDLTest_RandomAsciiStringWithMaximumLength(targetLen);
+  SDLTest_AssertPass("Call to SDLTest_RandomAsciiStringWithMaximumLength(%d)", targetLen);
+  SDLTest_AssertCheck(result != NULL, "Validate that result is not NULL");
+  if (result != NULL) {
+     len = SDL_strlen(result);
+     SDLTest_AssertCheck(len >= 0 && len <= targetLen, "Validate that result length; expected: len=[1,%d], got: %d", targetLen, len);
+     nonAsciiCharacters = 0;
+     for (i=0; i<len; i++) {
+       if (iscntrl(result[i])) {
+         nonAsciiCharacters++;
+       }
+     }
+     SDLTest_AssertCheck(nonAsciiCharacters == 0, "Validate that result does not contain non-Ascii characters, got: %d", nonAsciiCharacters);
+     if (nonAsciiCharacters) {
+        SDLTest_LogError("Invalid result from generator: '%s'", result);
+     }
+     SDL_free(result);
+  }
+
+  /* Negative test */
+  targetLen = 0;
+  result = SDLTest_RandomAsciiStringWithMaximumLength(targetLen);
+  SDLTest_AssertPass("Call to SDLTest_RandomAsciiStringWithMaximumLength(%d)", targetLen);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Calls to SDLTest_RandomAsciiStringOfSize
+ */
+int
+sdltest_randomAsciiStringOfSize(void *arg)
+{
+  const char* expectedError = "Parameter 'size' is invalid";
+  char* lastError;
+  char* result;
+  int targetLen;
+  int len;
+  int nonAsciiCharacters;
+  int i;
+
+  /* Positive test */
+  targetLen = 16 + SDLTest_RandomUint8();
+  result = SDLTest_RandomAsciiStringOfSize(targetLen);
+  SDLTest_AssertPass("Call to SDLTest_RandomAsciiStringOfSize(%d)", targetLen);
+  SDLTest_AssertCheck(result != NULL, "Validate that result is not NULL");
+  if (result != NULL) {
+     len = SDL_strlen(result);
+     SDLTest_AssertCheck(len == targetLen, "Validate that result length; expected: len=%d, got: %d", targetLen, len);
+     nonAsciiCharacters = 0;
+     for (i=0; i<len; i++) {
+       if (iscntrl(result[i])) {
+         nonAsciiCharacters++;
+       }
+     }
+     SDLTest_AssertCheck(nonAsciiCharacters == 0, "Validate that result does not contain non-ASCII characters, got: %d", nonAsciiCharacters);
+     if (nonAsciiCharacters) {
+        SDLTest_LogError("Invalid result from generator: '%s'", result);
+     }
+     SDL_free(result);
+  }
+
+  /* Negative test */
+  targetLen = 0;
+  result = SDLTest_RandomAsciiStringOfSize(targetLen);
+  SDLTest_AssertPass("Call to SDLTest_RandomAsciiStringOfSize(%d)", targetLen);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+
+  /* Clear error messages */
+  SDL_ClearError();
+  SDLTest_AssertPass("SDL_ClearError()");
+
+  return TEST_COMPLETED;
+}
+
+
+/* ================= Test References ================== */
+
+/* SDL_test test cases */
+static const SDLTest_TestCaseReference sdltestTest1 =
+        { (SDLTest_TestCaseFp)sdltest_getFuzzerInvocationCount, "sdltest_getFuzzerInvocationCount", "Call to sdltest_GetFuzzerInvocationCount", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest2 =
+        { (SDLTest_TestCaseFp)sdltest_randomNumber, "sdltest_randomNumber", "Calls to random number generators", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest3 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberUint8, "sdltest_randomBoundaryNumberUint8", "Calls to random boundary number generators for Uint8", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest4 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberUint16, "sdltest_randomBoundaryNumberUint16", "Calls to random boundary number generators for Uint16", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest5 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberUint32, "sdltest_randomBoundaryNumberUint32", "Calls to random boundary number generators for Uint32", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest6 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberUint64, "sdltest_randomBoundaryNumberUint64", "Calls to random boundary number generators for Uint64", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest7 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberSint8, "sdltest_randomBoundaryNumberSint8", "Calls to random boundary number generators for Sint8", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest8 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberSint16, "sdltest_randomBoundaryNumberSint16", "Calls to random boundary number generators for Sint16", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest9 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberSint32, "sdltest_randomBoundaryNumberSint32", "Calls to random boundary number generators for Sint32", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest10 =
+        { (SDLTest_TestCaseFp)sdltest_randomBoundaryNumberSint64, "sdltest_randomBoundaryNumberSint64", "Calls to random boundary number generators for Sint64", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest11 =
+        { (SDLTest_TestCaseFp)sdltest_randomIntegerInRange, "sdltest_randomIntegerInRange", "Calls to ranged random number generator", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest12 =
+        { (SDLTest_TestCaseFp)sdltest_randomAsciiString, "sdltest_randomAsciiString", "Calls to default ASCII string generator", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest13 =
+        { (SDLTest_TestCaseFp)sdltest_randomAsciiStringWithMaximumLength, "sdltest_randomAsciiStringWithMaximumLength", "Calls to random maximum length ASCII string generator", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference sdltestTest14 =
+        { (SDLTest_TestCaseFp)sdltest_randomAsciiStringOfSize, "sdltest_randomAsciiStringOfSize", "Calls to fixed size ASCII string generator", TEST_ENABLED };
+
+/* Sequence of SDL_test test cases */
+static const SDLTest_TestCaseReference *sdltestTests[] =  {
+    &sdltestTest1, &sdltestTest2, &sdltestTest3, &sdltestTest4, &sdltestTest5, &sdltestTest6,
+    &sdltestTest7, &sdltestTest8, &sdltestTest9, &sdltestTest10, &sdltestTest11, &sdltestTest12,
+    &sdltestTest13, &sdltestTest14, NULL
+};
+
+/* SDL_test test suite (global) */
+SDLTest_TestSuiteReference sdltestTestSuite = {
+    "SDLtest",
+    NULL,
+    sdltestTests,
+    NULL
+};
diff --git a/test/testautomation_stdlib.c b/test/testautomation_stdlib.c
new file mode 100644
index 0000000..93ce891
--- /dev/null
+++ b/test/testautomation_stdlib.c
@@ -0,0 +1,142 @@
+/**
+ * Standard C library routine test suite
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+
+/* Test case functions */
+
+/**
+ * @brief Call to SDL_strlcpy
+ */
+#undef SDL_strlcpy
+int
+stdlib_strlcpy(void *arg)
+{
+  size_t result;
+  char text[1024];
+  const char *expected;
+
+  result = SDL_strlcpy(text, "foo", sizeof(text));
+  expected = "foo";
+  SDLTest_AssertPass("Call to SDL_strlcpy(\"foo\")");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_strlcpy(text, "foo", 2);
+  expected = "f";
+  SDLTest_AssertPass("Call to SDL_strlcpy(\"foo\") with buffer size 2");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == 3, "Check result value, expected: 3, got: %d", result);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Call to SDL_snprintf
+ */
+#undef SDL_snprintf
+int
+stdlib_snprintf(void *arg)
+{
+  int result;
+  char text[1024];
+  const char *expected;
+
+  result = SDL_snprintf(text, sizeof(text), "%s", "foo");
+  expected = "foo";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%s\", \"foo\")");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, 2, "%s", "foo");
+  expected = "f";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%s\", \"foo\") with buffer size 2");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == 3, "Check result value, expected: 3, got: %d", result);
+
+  result = SDL_snprintf(NULL, 0, "%s", "foo");
+  SDLTest_AssertCheck(result == 3, "Check result value, expected: 3, got: %d", result);
+
+  result = SDL_snprintf(text, sizeof(text), "%f", 1.0);
+  expected = "1.000000";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%f\", 1.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, sizeof(text), "%.f", 1.0);
+  expected = "1";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%.f\", 1.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, sizeof(text), "%#.f", 1.0);
+  expected = "1.";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%#.f\", 1.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, sizeof(text), "%f", 1.0 + 1.0 / 3.0);
+  expected = "1.333333";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%f\", 1.0 + 1.0 / 3.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, sizeof(text), "%+f", 1.0 + 1.0 / 3.0);
+  expected = "+1.333333";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%+f\", 1.0 + 1.0 / 3.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, sizeof(text), "%.2f", 1.0 + 1.0 / 3.0);
+  expected = "1.33";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%.2f\", 1.0 + 1.0 / 3.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: %s, got: %s", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, sizeof(text), "%6.2f", 1.0 + 1.0 / 3.0);
+  expected = "  1.33";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%6.2f\", 1.0 + 1.0 / 3.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: '%s', got: '%s'", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, sizeof(text), "%06.2f", 1.0 + 1.0 / 3.0);
+  expected = "001.33";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%06.2f\", 1.0 + 1.0 / 3.0)");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: '%s', got: '%s'", expected, text);
+  SDLTest_AssertCheck(result == SDL_strlen(text), "Check result value, expected: %d, got: %d", SDL_strlen(text), result);
+
+  result = SDL_snprintf(text, 5, "%06.2f", 1.0 + 1.0 / 3.0);
+  expected = "001.";
+  SDLTest_AssertPass("Call to SDL_snprintf(\"%%06.2f\", 1.0 + 1.0 / 3.0) with buffer size 5");
+  SDLTest_AssertCheck(SDL_strcmp(text, expected) == 0, "Check text, expected: '%s', got: '%s'", expected, text);
+  SDLTest_AssertCheck(result == 6, "Check result value, expected: 6, got: %d", result);
+
+  return TEST_COMPLETED;
+}
+
+/* ================= Test References ================== */
+
+/* Standard C routine test cases */
+static const SDLTest_TestCaseReference stdlibTest1 =
+        { (SDLTest_TestCaseFp)stdlib_strlcpy, "stdlib_strlcpy", "Call to SDL_strlcpy", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference stdlibTest2 =
+        { (SDLTest_TestCaseFp)stdlib_snprintf, "stdlib_snprintf", "Call to SDL_snprintf", TEST_ENABLED };
+
+/* Sequence of Standard C routine test cases */
+static const SDLTest_TestCaseReference *stdlibTests[] =  {
+    &stdlibTest1, &stdlibTest2, NULL
+};
+
+/* Timer test suite (global) */
+SDLTest_TestSuiteReference stdlibTestSuite = {
+    "Standard C routines",
+    NULL,
+    stdlibTests,
+    NULL
+};
diff --git a/test/testautomation_suites.h b/test/testautomation_suites.h
new file mode 100644
index 0000000..695681b
--- /dev/null
+++ b/test/testautomation_suites.h
@@ -0,0 +1,52 @@
+/**
+ * Reference to all test suites.
+ *
+ */
+
+#ifndef _testsuites_h
+#define _testsuites_h
+
+#include "SDL_test.h"
+
+// Test collections
+extern SDLTest_TestSuiteReference audioTestSuite;
+extern SDLTest_TestSuiteReference clipboardTestSuite;
+extern SDLTest_TestSuiteReference eventsTestSuite;
+extern SDLTest_TestSuiteReference keyboardTestSuite;
+extern SDLTest_TestSuiteReference mainTestSuite;
+extern SDLTest_TestSuiteReference mouseTestSuite;
+extern SDLTest_TestSuiteReference pixelsTestSuite;
+extern SDLTest_TestSuiteReference platformTestSuite;
+extern SDLTest_TestSuiteReference rectTestSuite;
+extern SDLTest_TestSuiteReference renderTestSuite;
+extern SDLTest_TestSuiteReference rwopsTestSuite;
+extern SDLTest_TestSuiteReference sdltestTestSuite;
+extern SDLTest_TestSuiteReference stdlibTestSuite;
+extern SDLTest_TestSuiteReference surfaceTestSuite;
+extern SDLTest_TestSuiteReference syswmTestSuite;
+extern SDLTest_TestSuiteReference timerTestSuite;
+extern SDLTest_TestSuiteReference videoTestSuite;
+
+// All test suites
+SDLTest_TestSuiteReference *testSuites[] =  {
+    &audioTestSuite,
+    &clipboardTestSuite,
+    &eventsTestSuite,
+    &keyboardTestSuite,
+    &mainTestSuite,
+    &mouseTestSuite,
+    &pixelsTestSuite,
+    &platformTestSuite,
+    &rectTestSuite,
+    &renderTestSuite,
+    &rwopsTestSuite,
+    &sdltestTestSuite,
+    &stdlibTestSuite,
+    &surfaceTestSuite,
+    &syswmTestSuite,
+    &timerTestSuite,
+    &videoTestSuite,
+    NULL
+};
+
+#endif
diff --git a/test/testautomation_surface.c b/test/testautomation_surface.c
new file mode 100644
index 0000000..3f6c56c
--- /dev/null
+++ b/test/testautomation_surface.c
@@ -0,0 +1,672 @@
+/**
+ * Original code: automated SDL surface test written by Edgar Simo "bobbens"
+ * Adapted/rewritten for test lib by Andreas Schiffler
+ */
+
+/* Supress C4996 VS compiler warnings for unlink() */
+#define _CRT_SECURE_NO_DEPRECATE
+#define _CRT_NONSTDC_NO_DEPRECATE
+
+#include <stdio.h>
+#include <sys/stat.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* ================= Test Case Implementation ================== */
+
+/* Shared test surface */
+
+static SDL_Surface *referenceSurface = NULL;
+static SDL_Surface *testSurface = NULL;
+
+/* Helper functions for the test cases */
+
+#define TEST_SURFACE_WIDTH testSurface->w
+#define TEST_SURFACE_HEIGHT testSurface->h
+
+/* Fixture */
+
+/* Create a 32-bit writable surface for blitting tests */
+void
+_surfaceSetUp(void *arg)
+{
+    int result;
+    SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
+    SDL_BlendMode currentBlendMode;
+    Uint32 rmask, gmask, bmask, amask;
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+    rmask = 0xff000000;
+    gmask = 0x00ff0000;
+    bmask = 0x0000ff00;
+    amask = 0x000000ff;
+#else
+    rmask = 0x000000ff;
+    gmask = 0x0000ff00;
+    bmask = 0x00ff0000;
+    amask = 0xff000000;
+#endif
+
+    referenceSurface = SDLTest_ImageBlit(); /* For size info */
+    testSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, referenceSurface->w, referenceSurface->h, 32, rmask, gmask, bmask, amask);
+    SDLTest_AssertCheck(testSurface != NULL, "Check that testSurface is not NULL");
+    if (testSurface != NULL) {
+      /* Disable blend mode for target surface */
+      result = SDL_SetSurfaceBlendMode(testSurface, blendMode);
+      SDLTest_AssertCheck(result == 0, "Validate result from SDL_SetSurfaceBlendMode, expected: 0, got: %i", result);
+      result = SDL_GetSurfaceBlendMode(testSurface, &currentBlendMode);
+      SDLTest_AssertCheck(result == 0, "Validate result from SDL_GetSurfaceBlendMode, expected: 0, got: %i", result);
+      SDLTest_AssertCheck(currentBlendMode == blendMode, "Validate blendMode, expected: %i, got: %i", blendMode, currentBlendMode);
+    }
+}
+
+void
+_surfaceTearDown(void *arg)
+{
+    if (referenceSurface != NULL) {
+        SDL_FreeSurface(referenceSurface);
+        referenceSurface = NULL;
+    }
+    if (testSurface != NULL) {
+        SDL_FreeSurface(testSurface);
+        testSurface = NULL;
+    }
+}
+
+/**
+ * Helper that clears the test surface
+ */
+void _clearTestSurface()
+{
+    int ret;
+    Uint32 color;
+
+    /* Clear surface. */
+    color = SDL_MapRGBA( testSurface->format, 0, 0, 0, 0);
+    SDLTest_AssertPass("Call to SDL_MapRGBA()");
+    ret = SDL_FillRect( testSurface, NULL, color);
+    SDLTest_AssertPass("Call to SDL_FillRect()");
+    SDLTest_AssertCheck(ret == 0, "Verify result from SDL_FillRect, expected: 0, got: %i", ret);
+}
+
+/**
+ * Helper that blits in a specific blend mode, -1 for basic blitting, -2 for color mod, -3 for alpha mod, -4 for mixed blend modes.
+ */
+void _testBlitBlendMode(int mode)
+{
+    int ret;
+    int i, j, ni, nj;
+    SDL_Surface *face;
+    SDL_Rect rect;
+    int nmode;
+    SDL_BlendMode bmode;
+    int checkFailCount1;
+    int checkFailCount2;
+    int checkFailCount3;
+    int checkFailCount4;
+
+    /* Check test surface */
+    SDLTest_AssertCheck(testSurface != NULL, "Verify testSurface is not NULL");
+    if (testSurface == NULL) return;
+
+    /* Create sample surface */
+    face = SDLTest_ImageFace();
+    SDLTest_AssertCheck(face != NULL, "Verify face surface is not NULL");
+    if (face == NULL) return;
+
+        /* Reset alpha modulation */
+    ret = SDL_SetSurfaceAlphaMod(face, 255);
+    SDLTest_AssertPass("Call to SDL_SetSurfaceAlphaMod()");
+    SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetSurfaceAlphaMod(), expected: 0, got: %i", ret);
+
+        /* Reset color modulation */
+    ret = SDL_SetSurfaceColorMod(face, 255, 255, 255);
+    SDLTest_AssertPass("Call to SDL_SetSurfaceColorMod()");
+    SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetSurfaceColorMod(), expected: 0, got: %i", ret);
+
+        /* Reset color key */
+    ret = SDL_SetColorKey(face, SDL_FALSE, 0);
+    SDLTest_AssertPass("Call to SDL_SetColorKey()");
+    SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetColorKey(), expected: 0, got: %i", ret);
+
+    /* Clear the test surface */
+        _clearTestSurface();
+
+    /* Target rect size */
+    rect.w = face->w;
+    rect.h = face->h;
+
+    /* Steps to take */
+    ni = testSurface->w - face->w;
+    nj = testSurface->h - face->h;
+
+    /* Optionally set blend mode. */
+    if (mode >= 0) {
+        ret = SDL_SetSurfaceBlendMode( face, (SDL_BlendMode)mode );
+        SDLTest_AssertPass("Call to SDL_SetSurfaceBlendMode()");
+        SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetSurfaceBlendMode(..., %i), expected: 0, got: %i", mode, ret);
+    }
+
+    /* Test blend mode. */
+    checkFailCount1 = 0;
+    checkFailCount2 = 0;
+    checkFailCount3 = 0;
+    checkFailCount4 = 0;
+    for (j=0; j <= nj; j+=4) {
+      for (i=0; i <= ni; i+=4) {
+        if (mode == -2) {
+            /* Set color mod. */
+            ret = SDL_SetSurfaceColorMod( face, (255/nj)*j, (255/ni)*i, (255/nj)*j );
+            if (ret != 0) checkFailCount2++;
+        }
+        else if (mode == -3) {
+            /* Set alpha mod. */
+            ret = SDL_SetSurfaceAlphaMod( face, (255/ni)*i );
+            if (ret != 0) checkFailCount3++;
+        }
+        else if (mode == -4) {
+            /* Crazy blending mode magic. */
+            nmode = (i/4*j/4) % 4;
+            if (nmode==0) {
+                bmode = SDL_BLENDMODE_NONE;
+            } else if (nmode==1) {
+                bmode = SDL_BLENDMODE_BLEND;
+            } else if (nmode==2) {
+                bmode = SDL_BLENDMODE_ADD;
+            } else if (nmode==3) {
+                bmode = SDL_BLENDMODE_MOD;
+            }
+            ret = SDL_SetSurfaceBlendMode( face, bmode );
+            if (ret != 0) checkFailCount4++;
+        }
+
+         /* Blitting. */
+         rect.x = i;
+         rect.y = j;
+         ret = SDL_BlitSurface( face, NULL, testSurface, &rect );
+         if (ret != 0) checkFailCount1++;
+      }
+    }
+    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_BlitSurface, expected: 0, got: %i", checkFailCount1);
+    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetSurfaceColorMod, expected: 0, got: %i", checkFailCount2);
+    SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_SetSurfaceAlphaMod, expected: 0, got: %i", checkFailCount3);
+    SDLTest_AssertCheck(checkFailCount4 == 0, "Validate results from calls to SDL_SetSurfaceBlendMode, expected: 0, got: %i", checkFailCount4);
+
+    /* Clean up */
+    if (face != NULL) {
+        SDL_FreeSurface(face);
+        face = NULL;
+    }
+}
+
+/* Helper to check that a file exists */
+void
+_AssertFileExist(const char *filename)
+{
+    struct stat st;
+    int ret = stat(filename, &st);
+
+    SDLTest_AssertCheck(ret == 0, "Verify file '%s' exists", filename);
+}
+
+
+/* Test case functions */
+
+/**
+ * @brief Tests sprite saving and loading
+ */
+int
+surface_testSaveLoadBitmap(void *arg)
+{
+    int ret;
+    const char *sampleFilename = "testSaveLoadBitmap.bmp";
+    SDL_Surface *face;
+    SDL_Surface *rface;
+
+    /* Create sample surface */
+    face = SDLTest_ImageFace();
+    SDLTest_AssertCheck(face != NULL, "Verify face surface is not NULL");
+    if (face == NULL) return TEST_ABORTED;
+
+    /* Delete test file; ignore errors */
+    unlink(sampleFilename);
+
+    /* Save a surface */
+    ret = SDL_SaveBMP(face, sampleFilename);
+    SDLTest_AssertPass("Call to SDL_SaveBMP()");
+    SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SaveBMP, expected: 0, got: %i", ret);
+    _AssertFileExist(sampleFilename);
+
+    /* Load a surface */
+    rface = SDL_LoadBMP(sampleFilename);
+    SDLTest_AssertPass("Call to SDL_LoadBMP()");
+    SDLTest_AssertCheck(rface != NULL, "Verify result from SDL_LoadBMP is not NULL");
+    if (rface != NULL) {
+        SDLTest_AssertCheck(face->w == rface->w, "Verify width of loaded surface, expected: %i, got: %i", face->w, rface->w);
+        SDLTest_AssertCheck(face->h == rface->h, "Verify height of loaded surface, expected: %i, got: %i", face->h, rface->h);
+    }
+
+    /* Delete test file; ignore errors */
+    unlink(sampleFilename);
+
+    /* Clean up */
+    if (face != NULL) {
+    SDL_FreeSurface(face);
+    face = NULL;
+    }
+    if (rface != NULL) {
+    SDL_FreeSurface(rface);
+    rface = NULL;
+    }
+
+    return TEST_COMPLETED;
+}
+
+/*!
+ *  Tests surface conversion.
+ */
+int
+surface_testSurfaceConversion(void *arg)
+{
+    SDL_Surface *rface = NULL, *face = NULL;
+    int ret = 0;
+
+    /* Create sample surface */
+    face = SDLTest_ImageFace();
+    SDLTest_AssertCheck(face != NULL, "Verify face surface is not NULL");
+    if (face == NULL)
+        return TEST_ABORTED;
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (face->format->palette) {
+       ret = SDL_SetColorKey(face, SDL_RLEACCEL, *(Uint8 *) face->pixels);
+       SDLTest_AssertPass("Call to SDL_SetColorKey()");
+       SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetColorKey, expected: 0, got: %i", ret);
+    }
+
+    /* Convert to 32 bit to compare. */
+    rface = SDL_ConvertSurface( face, testSurface->format, 0 );
+    SDLTest_AssertPass("Call to SDL_ConvertSurface()");
+    SDLTest_AssertCheck(rface != NULL, "Verify result from SDL_ConvertSurface is not NULL");
+
+    /* Compare surface. */
+    ret = SDLTest_CompareSurfaces( rface, face, 0 );
+    SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+    /* Clean up. */
+    if (face != NULL) {
+        SDL_FreeSurface( face );
+        face = NULL;
+    }
+    if (rface != NULL) {
+        SDL_FreeSurface( rface );
+        rface = NULL;
+    }
+
+    return TEST_COMPLETED;
+}
+
+
+/*!
+ *  Tests surface conversion across all pixel formats.
+ */
+int
+surface_testCompleteSurfaceConversion(void *arg)
+{
+    Uint32 pixel_formats[] = {
+        SDL_PIXELFORMAT_INDEX8,
+        SDL_PIXELFORMAT_RGB332,
+        SDL_PIXELFORMAT_RGB444,
+        SDL_PIXELFORMAT_RGB555,
+        SDL_PIXELFORMAT_BGR555,
+        SDL_PIXELFORMAT_ARGB4444,
+        SDL_PIXELFORMAT_RGBA4444,
+        SDL_PIXELFORMAT_ABGR4444,
+        SDL_PIXELFORMAT_BGRA4444,
+        SDL_PIXELFORMAT_ARGB1555,
+        SDL_PIXELFORMAT_RGBA5551,
+        SDL_PIXELFORMAT_ABGR1555,
+        SDL_PIXELFORMAT_BGRA5551,
+        SDL_PIXELFORMAT_RGB565,
+        SDL_PIXELFORMAT_BGR565,
+        SDL_PIXELFORMAT_RGB24,
+        SDL_PIXELFORMAT_BGR24,
+        SDL_PIXELFORMAT_RGB888,
+        SDL_PIXELFORMAT_RGBX8888,
+        SDL_PIXELFORMAT_BGR888,
+        SDL_PIXELFORMAT_BGRX8888,
+        SDL_PIXELFORMAT_ARGB8888,
+        SDL_PIXELFORMAT_RGBA8888,
+        SDL_PIXELFORMAT_ABGR8888,
+        SDL_PIXELFORMAT_BGRA8888,
+        SDL_PIXELFORMAT_ARGB2101010,
+    };
+    SDL_Surface *face = NULL, *cvt1, *cvt2, *final;
+    SDL_PixelFormat *fmt1, *fmt2;
+    int i, j, ret = 0;
+
+    /* Create sample surface */
+    face = SDLTest_ImageFace();
+    SDLTest_AssertCheck(face != NULL, "Verify face surface is not NULL");
+    if (face == NULL)
+        return TEST_ABORTED;
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (face->format->palette) {
+       ret = SDL_SetColorKey(face, SDL_RLEACCEL, *(Uint8 *) face->pixels);
+       SDLTest_AssertPass("Call to SDL_SetColorKey()");
+       SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetColorKey, expected: 0, got: %i", ret);
+    }
+
+    for ( i = 0; i < SDL_arraysize(pixel_formats); ++i ) {
+        for ( j = 0; j < SDL_arraysize(pixel_formats); ++j ) {
+            /*printf("Converting %s -> %s\n", SDL_GetPixelFormatName(pixel_formats[i]), SDL_GetPixelFormatName(pixel_formats[j]));*/
+
+            fmt1 = SDL_AllocFormat(pixel_formats[i]);
+            SDL_assert(fmt1 != NULL);
+            cvt1 = SDL_ConvertSurface(face, fmt1, 0);
+            SDL_assert(cvt1 != NULL);
+
+            fmt2 = SDL_AllocFormat(pixel_formats[j]);
+            SDL_assert(fmt1 != NULL);
+            cvt2 = SDL_ConvertSurface(cvt1, fmt2, 0);
+            SDL_assert(cvt2 != NULL);
+
+            if ( fmt1->BytesPerPixel == face->format->BytesPerPixel &&
+                 fmt2->BytesPerPixel == face->format->BytesPerPixel &&
+                 (fmt1->Amask != 0) == (face->format->Amask != 0) &&
+                 (fmt2->Amask != 0) == (face->format->Amask != 0) ) {
+                final = SDL_ConvertSurface( cvt2, face->format, 0 );
+                SDL_assert(final != NULL);
+
+                /* Compare surface. */
+                ret = SDLTest_CompareSurfaces( face, final, 0 );
+                SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+                SDL_FreeSurface(final);
+            }
+
+            SDL_FreeSurface(cvt1);
+            SDL_FreeFormat(fmt1);
+            SDL_FreeSurface(cvt2);
+            SDL_FreeFormat(fmt2);
+        }
+    }
+
+    /* Clean up. */
+    SDL_FreeSurface( face );
+
+    return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests sprite loading. A failure case.
+ */
+int
+surface_testLoadFailure(void *arg)
+{
+    SDL_Surface *face = SDL_LoadBMP("nonexistant.bmp");
+    SDLTest_AssertCheck(face == NULL, "SDL_CreateLoadBmp");
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests some blitting routines.
+ */
+int
+surface_testBlit(void *arg)
+{
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* Basic blitting */
+   _testBlitBlendMode(-1);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlit();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+    SDL_FreeSurface( compareSurface );
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests some blitting routines with color mod
+ */
+int
+surface_testBlitColorMod(void *arg)
+{
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* Basic blitting with color mod */
+   _testBlitBlendMode(-2);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlitColor();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+    SDL_FreeSurface( compareSurface );
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests some blitting routines with alpha mod
+ */
+int
+surface_testBlitAlphaMod(void *arg)
+{
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* Basic blitting with alpha mod */
+   _testBlitBlendMode(-3);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlitAlpha();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+    SDL_FreeSurface( compareSurface );
+   }
+
+   return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests some more blitting routines.
+ */
+int
+surface_testBlitBlendNone(void *arg)
+{
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* Basic blitting */
+   _testBlitBlendMode(SDL_BLENDMODE_NONE);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlitBlendNone();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+    SDL_FreeSurface( compareSurface );
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests some more blitting routines.
+ */
+int
+surface_testBlitBlendBlend(void *arg)
+{
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* Blend blitting */
+   _testBlitBlendMode(SDL_BLENDMODE_BLEND);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlitBlend();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+    SDL_FreeSurface( compareSurface );
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests some more blitting routines.
+ */
+int
+surface_testBlitBlendAdd(void *arg)
+{
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* Add blitting */
+   _testBlitBlendMode(SDL_BLENDMODE_ADD);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlitBlendAdd();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+    SDL_FreeSurface( compareSurface );
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests some more blitting routines.
+ */
+int
+surface_testBlitBlendMod(void *arg)
+{
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* Mod blitting */
+   _testBlitBlendMode(SDL_BLENDMODE_MOD);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlitBlendMod();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+      SDL_FreeSurface( compareSurface );
+   }
+
+   return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests some more blitting routines with loop
+ */
+int
+surface_testBlitBlendLoop(void *arg) {
+
+   int ret;
+   SDL_Surface *compareSurface;
+
+   /* All blitting modes */
+   _testBlitBlendMode(-4);
+
+   /* Verify result by comparing surfaces */
+   compareSurface = SDLTest_ImageBlitBlendAll();
+   ret = SDLTest_CompareSurfaces( testSurface, compareSurface, 0 );
+   SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
+
+   /* Clean up. */
+   if (compareSurface != NULL) {
+     SDL_FreeSurface(compareSurface);
+   }
+
+   return TEST_COMPLETED;
+
+}
+
+/* ================= Test References ================== */
+
+/* Surface test cases */
+static const SDLTest_TestCaseReference surfaceTest1 =
+        { (SDLTest_TestCaseFp)surface_testSaveLoadBitmap, "surface_testSaveLoadBitmap", "Tests sprite saving and loading.", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference surfaceTest2 =
+        { (SDLTest_TestCaseFp)surface_testBlit, "surface_testBlit", "Tests basic blitting.", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference surfaceTest3 =
+        { (SDLTest_TestCaseFp)surface_testBlitBlendNone, "surface_testBlitBlendNone", "Tests blitting routines with none blending mode.", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference surfaceTest4 =
+        { (SDLTest_TestCaseFp)surface_testLoadFailure, "surface_testLoadFailure", "Tests sprite loading. A failure case.", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference surfaceTest5 =
+        { (SDLTest_TestCaseFp)surface_testSurfaceConversion, "surface_testSurfaceConversion", "Tests surface conversion.", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference surfaceTest6 =
+        { (SDLTest_TestCaseFp)surface_testCompleteSurfaceConversion, "surface_testCompleteSurfaceConversion", "Tests surface conversion across all pixel formats", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference surfaceTest7 =
+        { (SDLTest_TestCaseFp)surface_testBlitColorMod, "surface_testBlitColorMod", "Tests some blitting routines with color mod.", TEST_ENABLED};
+
+static const SDLTest_TestCaseReference surfaceTest8 =
+        { (SDLTest_TestCaseFp)surface_testBlitAlphaMod, "surface_testBlitAlphaMod", "Tests some blitting routines with alpha mod.", TEST_ENABLED};
+
+/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
+static const SDLTest_TestCaseReference surfaceTest9 =
+        { (SDLTest_TestCaseFp)surface_testBlitBlendLoop, "surface_testBlitBlendLoop", "Test blittin routines with verious blending modes", TEST_DISABLED};
+
+/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
+static const SDLTest_TestCaseReference surfaceTest10 =
+        { (SDLTest_TestCaseFp)surface_testBlitBlendBlend, "surface_testBlitBlendBlend", "Tests blitting routines with blend blending mode.", TEST_DISABLED};
+
+/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
+static const SDLTest_TestCaseReference surfaceTest11 =
+        { (SDLTest_TestCaseFp)surface_testBlitBlendAdd, "surface_testBlitBlendAdd", "Tests blitting routines with add blending mode.", TEST_DISABLED};
+
+static const SDLTest_TestCaseReference surfaceTest12 =
+        { (SDLTest_TestCaseFp)surface_testBlitBlendMod, "surface_testBlitBlendMod", "Tests blitting routines with mod blending mode.", TEST_ENABLED};
+
+/* Sequence of Surface test cases */
+static const SDLTest_TestCaseReference *surfaceTests[] =  {
+    &surfaceTest1, &surfaceTest2, &surfaceTest3, &surfaceTest4, &surfaceTest5,
+    &surfaceTest6, &surfaceTest7, &surfaceTest8, &surfaceTest9, &surfaceTest10,
+    &surfaceTest11, &surfaceTest12, NULL
+};
+
+/* Surface test suite (global) */
+SDLTest_TestSuiteReference surfaceTestSuite = {
+    "Surface",
+    _surfaceSetUp,
+    surfaceTests,
+    _surfaceTearDown
+
+};
diff --git a/test/testautomation_syswm.c b/test/testautomation_syswm.c
new file mode 100644
index 0000000..3e368f6
--- /dev/null
+++ b/test/testautomation_syswm.c
@@ -0,0 +1,61 @@
+/**
+ * SysWM test suite
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_syswm.h"
+#include "SDL_test.h"
+
+/* Test case functions */
+
+/**
+ * @brief Call to SDL_GetWindowWMInfo
+ */
+int
+syswm_getWindowWMInfo(void *arg)
+{
+  SDL_bool result;
+  SDL_Window *window;
+  SDL_SysWMinfo info;
+
+  window = SDL_CreateWindow("", 0, 0, 0, 0, SDL_WINDOW_HIDDEN);
+  SDLTest_AssertPass("Call to SDL_CreateWindow()");
+  SDLTest_AssertCheck(window != NULL, "Check that value returned from SDL_CreateWindow is not NULL");
+  if (window == NULL) {
+     return TEST_ABORTED;
+  }
+
+  /* Initialize info structure with SDL version info */
+  SDL_VERSION(&info.version);
+
+  /* Make call */
+  result = SDL_GetWindowWMInfo(window, &info);
+  SDLTest_AssertPass("Call to SDL_GetWindowWMInfo");
+  SDLTest_Log((result == SDL_TRUE) ? "Got window information" : "Couldn't get window information");
+
+  SDL_DestroyWindow(window);
+  SDLTest_AssertPass("Call to SDL_DestroyWindow()");
+
+  return TEST_COMPLETED;
+}
+
+/* ================= Test References ================== */
+
+/* SysWM test cases */
+static const SDLTest_TestCaseReference syswmTest1 =
+        { (SDLTest_TestCaseFp)syswm_getWindowWMInfo, "syswm_getWindowWMInfo", "Call to SDL_GetWindowWMInfo", TEST_ENABLED };
+
+/* Sequence of SysWM test cases */
+static const SDLTest_TestCaseReference *syswmTests[] =  {
+    &syswmTest1, NULL
+};
+
+/* SysWM test suite (global) */
+SDLTest_TestSuiteReference syswmTestSuite = {
+    "SysWM",
+    NULL,
+    syswmTests,
+    NULL
+};
diff --git a/test/testautomation_timer.c b/test/testautomation_timer.c
new file mode 100644
index 0000000..ddf6a5f
--- /dev/null
+++ b/test/testautomation_timer.c
@@ -0,0 +1,201 @@
+/**
+ * Timer test suite
+ */
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* Flag indicating if the param should be checked */
+int _paramCheck = 0;
+
+/* Userdata value to check */
+int _paramValue = 0;
+
+/* Flag indicating that the callback was called */
+int _timerCallbackCalled = 0;
+
+/* Fixture */
+
+void
+_timerSetUp(void *arg)
+{
+    /* Start SDL timer subsystem */
+    int ret = SDL_InitSubSystem( SDL_INIT_TIMER );
+        SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_TIMER)");
+    SDLTest_AssertCheck(ret==0, "Check result from SDL_InitSubSystem(SDL_INIT_TIMER)");
+    if (ret != 0) {
+           SDLTest_LogError("%s", SDL_GetError());
+        }
+}
+
+/* Test case functions */
+
+/**
+ * @brief Call to SDL_GetPerformanceCounter
+ */
+int
+timer_getPerformanceCounter(void *arg)
+{
+  Uint64 result;
+
+  result = SDL_GetPerformanceCounter();
+  SDLTest_AssertPass("Call to SDL_GetPerformanceCounter()");
+  SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %lu", result);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Call to SDL_GetPerformanceFrequency
+ */
+int
+timer_getPerformanceFrequency(void *arg)
+{
+  Uint64 result;
+
+  result = SDL_GetPerformanceFrequency();
+  SDLTest_AssertPass("Call to SDL_GetPerformanceFrequency()");
+  SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %lu", result);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Call to SDL_Delay and SDL_GetTicks
+ */
+int
+timer_delayAndGetTicks(void *arg)
+{
+  const Uint32 testDelay = 100;
+  const Uint32 marginOfError = 25;
+  Uint32 result;
+  Uint32 result2;
+  Uint32 difference;
+
+  /* Zero delay */
+  SDL_Delay(0);
+  SDLTest_AssertPass("Call to SDL_Delay(0)");
+
+  /* Non-zero delay */
+  SDL_Delay(1);
+  SDLTest_AssertPass("Call to SDL_Delay(1)");
+
+  SDL_Delay(SDLTest_RandomIntegerInRange(5, 15));
+  SDLTest_AssertPass("Call to SDL_Delay()");
+
+  /* Get ticks count - should be non-zero by now */
+  result = SDL_GetTicks();
+  SDLTest_AssertPass("Call to SDL_GetTicks()");
+  SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %d", result);
+
+  /* Delay a bit longer and measure ticks and verify difference */
+  SDL_Delay(testDelay);
+  SDLTest_AssertPass("Call to SDL_Delay(%d)", testDelay);
+  result2 = SDL_GetTicks();
+  SDLTest_AssertPass("Call to SDL_GetTicks()");
+  SDLTest_AssertCheck(result2 > 0, "Check result value, expected: >0, got: %d", result2);
+  difference = result2 - result;
+  SDLTest_AssertCheck(difference > (testDelay - marginOfError), "Check difference, expected: >%d, got: %d", testDelay - marginOfError, difference);
+  SDLTest_AssertCheck(difference < (testDelay + marginOfError), "Check difference, expected: <%d, got: %d", testDelay + marginOfError, difference);
+
+  return TEST_COMPLETED;
+}
+
+/* Test callback */
+Uint32 _timerTestCallback(Uint32 interval, void *param)
+{
+   _timerCallbackCalled = 1;
+
+   if (_paramCheck != 0) {
+       SDLTest_AssertCheck(param != NULL, "Check param pointer, expected: non-NULL, got: %s", (param != NULL) ? "non-NULL" : "NULL");
+       if (param != NULL) {
+          SDLTest_AssertCheck(*(int *)param == _paramValue, "Check param value, expected: %i, got: %i", _paramValue, *(int *)param);
+       }
+   }
+
+   return 0;
+}
+
+/**
+ * @brief Call to SDL_AddTimer and SDL_RemoveTimer
+ */
+int
+timer_addRemoveTimer(void *arg)
+{
+  SDL_TimerID id;
+  SDL_bool result;
+  int param;
+
+  /* Reset state */
+  _paramCheck = 0;
+  _timerCallbackCalled = 0;
+
+  /* Set timer with a long delay */
+  id = SDL_AddTimer(10000, _timerTestCallback, NULL);
+  SDLTest_AssertPass("Call to SDL_AddTimer(10000,...)");
+  SDLTest_AssertCheck(id > 0, "Check result value, expected: >0, got: %d", id);
+
+  /* Remove timer again and check that callback was not called */
+  result = SDL_RemoveTimer(id);
+  SDLTest_AssertPass("Call to SDL_RemoveTimer()");
+  SDLTest_AssertCheck(result == SDL_TRUE, "Check result value, expected: %i, got: %i", SDL_TRUE, result);
+  SDLTest_AssertCheck(_timerCallbackCalled == 0, "Check callback WAS NOT called, expected: 0, got: %i", _timerCallbackCalled);
+
+  /* Try to remove timer again (should be a NOOP) */
+  result = SDL_RemoveTimer(id);
+  SDLTest_AssertPass("Call to SDL_RemoveTimer()");
+  SDLTest_AssertCheck(result == SDL_FALSE, "Check result value, expected: %i, got: %i", SDL_FALSE, result);
+
+  /* Reset state */
+  param = SDLTest_RandomIntegerInRange(-1024, 1024);
+  _paramCheck = 1;
+  _paramValue = param;
+  _timerCallbackCalled = 0;
+
+  /* Set timer with a short delay */
+  id = SDL_AddTimer(10, _timerTestCallback, (void *)&param);
+  SDLTest_AssertPass("Call to SDL_AddTimer(10, param)");
+  SDLTest_AssertCheck(id > 0, "Check result value, expected: >0, got: %d", id);
+
+  /* Wait to let timer trigger callback */
+  SDL_Delay(100);
+  SDLTest_AssertPass("Call to SDL_Delay(100)");
+
+  /* Remove timer again and check that callback was called */
+  result = SDL_RemoveTimer(id);
+  SDLTest_AssertPass("Call to SDL_RemoveTimer()");
+  SDLTest_AssertCheck(result == SDL_FALSE, "Check result value, expected: %i, got: %i", SDL_FALSE, result);
+  SDLTest_AssertCheck(_timerCallbackCalled == 1, "Check callback WAS called, expected: 1, got: %i", _timerCallbackCalled);
+
+  return TEST_COMPLETED;
+}
+
+/* ================= Test References ================== */
+
+/* Timer test cases */
+static const SDLTest_TestCaseReference timerTest1 =
+        { (SDLTest_TestCaseFp)timer_getPerformanceCounter, "timer_getPerformanceCounter", "Call to SDL_GetPerformanceCounter", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference timerTest2 =
+        { (SDLTest_TestCaseFp)timer_getPerformanceFrequency, "timer_getPerformanceFrequency", "Call to SDL_GetPerformanceFrequency", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference timerTest3 =
+        { (SDLTest_TestCaseFp)timer_delayAndGetTicks, "timer_delayAndGetTicks", "Call to SDL_Delay and SDL_GetTicks", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference timerTest4 =
+        { (SDLTest_TestCaseFp)timer_addRemoveTimer, "timer_addRemoveTimer", "Call to SDL_AddTimer and SDL_RemoveTimer", TEST_ENABLED };
+
+/* Sequence of Timer test cases */
+static const SDLTest_TestCaseReference *timerTests[] =  {
+    &timerTest1, &timerTest2, &timerTest3, &timerTest4, NULL
+};
+
+/* Timer test suite (global) */
+SDLTest_TestSuiteReference timerTestSuite = {
+    "Timer",
+    _timerSetUp,
+    timerTests,
+    NULL
+};
diff --git a/test/testautomation_video.c b/test/testautomation_video.c
new file mode 100644
index 0000000..4606109
--- /dev/null
+++ b/test/testautomation_video.c
@@ -0,0 +1,1813 @@
+/**
+ * Video test suite
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+/* Visual Studio 2008 doesn't have stdint.h */
+#if defined(_MSC_VER) && _MSC_VER <= 1500
+#define UINT8_MAX   ~(Uint8)0
+#define UINT16_MAX  ~(Uint16)0
+#define UINT32_MAX  ~(Uint32)0
+#define UINT64_MAX  ~(Uint64)0
+#else
+#include <stdint.h>
+#endif
+
+#include "SDL.h"
+#include "SDL_test.h"
+
+/* Private helpers */
+
+/*
+ * Create a test window
+ */
+SDL_Window *_createVideoSuiteTestWindow(const char *title)
+{
+  SDL_Window* window;
+  int x, y, w, h;
+  SDL_WindowFlags flags;
+
+  /* Standard window */
+  x = SDLTest_RandomIntegerInRange(1, 100);
+  y = SDLTest_RandomIntegerInRange(1, 100);
+  w = SDLTest_RandomIntegerInRange(320, 1024);
+  h = SDLTest_RandomIntegerInRange(320, 768);
+  flags = SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS;
+
+  window = SDL_CreateWindow(title, x, y, w, h, flags);
+  SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,%d)", x, y, w, h, flags);
+  SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
+
+  return window;
+}
+
+/*
+ * Destroy test window
+ */
+void _destroyVideoSuiteTestWindow(SDL_Window *window)
+{
+  if (window != NULL) {
+     SDL_DestroyWindow(window);
+     window = NULL;
+     SDLTest_AssertPass("Call to SDL_DestroyWindow");
+  }
+}
+
+/* Test case functions */
+
+/**
+ * @brief Enable and disable screensaver while checking state
+ */
+int
+video_enableDisableScreensaver(void *arg)
+{
+    SDL_bool initialResult;
+    SDL_bool result;
+
+    /* Get current state and proceed according to current state */
+    initialResult = SDL_IsScreenSaverEnabled();
+    SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
+    if (initialResult == SDL_TRUE) {
+
+      /* Currently enabled: disable first, then enable again */
+
+      /* Disable screensaver and check */
+      SDL_DisableScreenSaver();
+      SDLTest_AssertPass("Call to SDL_DisableScreenSaver()");
+      result = SDL_IsScreenSaverEnabled();
+      SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
+      SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result);
+
+      /* Enable screensaver and check */
+      SDL_EnableScreenSaver();
+      SDLTest_AssertPass("Call to SDL_EnableScreenSaver()");
+      result = SDL_IsScreenSaverEnabled();
+      SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
+      SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result);
+
+    } else {
+
+      /* Currently disabled: enable first, then disable again */
+
+      /* Enable screensaver and check */
+      SDL_EnableScreenSaver();
+      SDLTest_AssertPass("Call to SDL_EnableScreenSaver()");
+      result = SDL_IsScreenSaverEnabled();
+      SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
+      SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result);
+
+      /* Disable screensaver and check */
+      SDL_DisableScreenSaver();
+      SDLTest_AssertPass("Call to SDL_DisableScreenSaver()");
+      result = SDL_IsScreenSaverEnabled();
+      SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
+      SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result);
+    }
+
+    return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests the functionality of the SDL_CreateWindow function using different positions
+ */
+int
+video_createWindowVariousPositions(void *arg)
+{
+  SDL_Window* window;
+  const char* title = "video_createWindowVariousPositions Test Window";
+  int x, y, w, h;
+  int xVariation, yVariation;
+
+  for (xVariation = 0; xVariation < 6; xVariation++) {
+   for (yVariation = 0; yVariation < 6; yVariation++) {
+    switch(xVariation) {
+     case 0:
+      /* Zero X Position */
+      x = 0;
+      break;
+     case 1:
+      /* Random X position inside screen */
+      x = SDLTest_RandomIntegerInRange(1, 100);
+      break;
+     case 2:
+      /* Random X position outside screen (positive) */
+      x = SDLTest_RandomIntegerInRange(10000, 11000);
+      break;
+     case 3:
+      /* Random X position outside screen (negative) */
+      x = SDLTest_RandomIntegerInRange(-1000, -100);
+      break;
+     case 4:
+      /* Centered X position */
+      x = SDL_WINDOWPOS_CENTERED;
+      break;
+     case 5:
+      /* Undefined X position */
+      x = SDL_WINDOWPOS_UNDEFINED;
+      break;
+    }
+
+    switch(yVariation) {
+     case 0:
+      /* Zero X Position */
+      y = 0;
+      break;
+     case 1:
+      /* Random X position inside screen */
+      y = SDLTest_RandomIntegerInRange(1, 100);
+      break;
+     case 2:
+      /* Random X position outside screen (positive) */
+      y = SDLTest_RandomIntegerInRange(10000, 11000);
+      break;
+     case 3:
+      /* Random Y position outside screen (negative) */
+      y = SDLTest_RandomIntegerInRange(-1000, -100);
+      break;
+     case 4:
+      /* Centered Y position */
+      y = SDL_WINDOWPOS_CENTERED;
+      break;
+     case 5:
+      /* Undefined Y position */
+      y = SDL_WINDOWPOS_UNDEFINED;
+      break;
+    }
+
+    w = SDLTest_RandomIntegerInRange(32, 96);
+    h = SDLTest_RandomIntegerInRange(32, 96);
+    window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN);
+    SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h);
+    SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
+
+    /* Clean up */
+    _destroyVideoSuiteTestWindow(window);
+   }
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests the functionality of the SDL_CreateWindow function using different sizes
+ */
+int
+video_createWindowVariousSizes(void *arg)
+{
+  SDL_Window* window;
+  const char* title = "video_createWindowVariousSizes Test Window";
+  int x, y, w, h;
+  int wVariation, hVariation;
+
+  x = SDLTest_RandomIntegerInRange(1, 100);
+  y = SDLTest_RandomIntegerInRange(1, 100);
+  for (wVariation = 0; wVariation < 3; wVariation++) {
+   for (hVariation = 0; hVariation < 3; hVariation++) {
+    switch(wVariation) {
+     case 0:
+      /* Width of 1 */
+      w = 1;
+      break;
+     case 1:
+      /* Random "normal" width */
+      w = SDLTest_RandomIntegerInRange(320, 1920);
+      break;
+     case 2:
+      /* Random "large" width */
+      w = SDLTest_RandomIntegerInRange(2048, 4095);
+      break;
+    }
+
+    switch(hVariation) {
+     case 0:
+      /* Height of 1 */
+      h = 1;
+      break;
+     case 1:
+      /* Random "normal" height */
+      h = SDLTest_RandomIntegerInRange(320, 1080);
+      break;
+     case 2:
+      /* Random "large" height */
+      h = SDLTest_RandomIntegerInRange(2048, 4095);
+      break;
+     }
+
+    window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN);
+    SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h);
+    SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
+
+    /* Clean up */
+    _destroyVideoSuiteTestWindow(window);
+   }
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests the functionality of the SDL_CreateWindow function using different flags
+ */
+int
+video_createWindowVariousFlags(void *arg)
+{
+  SDL_Window* window;
+  const char* title = "video_createWindowVariousFlags Test Window";
+  int x, y, w, h;
+  int fVariation;
+  SDL_WindowFlags flags;
+
+  /* Standard window */
+  x = SDLTest_RandomIntegerInRange(1, 100);
+  y = SDLTest_RandomIntegerInRange(1, 100);
+  w = SDLTest_RandomIntegerInRange(320, 1024);
+  h = SDLTest_RandomIntegerInRange(320, 768);
+
+  for (fVariation = 0; fVariation < 13; fVariation++) {
+    switch(fVariation) {
+     case 0:
+      flags = SDL_WINDOW_FULLSCREEN;
+      /* Skip - blanks screen; comment out next line to run test */
+      continue;
+      break;
+     case 1:
+      flags = SDL_WINDOW_FULLSCREEN_DESKTOP;
+      /* Skip - blanks screen; comment out next line to run test */
+      continue;
+      break;
+     case 2:
+      flags = SDL_WINDOW_OPENGL;
+      break;
+     case 3:
+      flags = SDL_WINDOW_SHOWN;
+      break;
+     case 4:
+      flags = SDL_WINDOW_HIDDEN;
+      break;
+     case 5:
+      flags = SDL_WINDOW_BORDERLESS;
+      break;
+     case 6:
+      flags = SDL_WINDOW_RESIZABLE;
+      break;
+     case 7:
+      flags = SDL_WINDOW_MINIMIZED;
+      break;
+     case 8:
+      flags = SDL_WINDOW_MAXIMIZED;
+      break;
+     case 9:
+      flags = SDL_WINDOW_INPUT_GRABBED;
+      break;
+     case 10:
+      flags = SDL_WINDOW_INPUT_FOCUS;
+      break;
+     case 11:
+      flags = SDL_WINDOW_MOUSE_FOCUS;
+      break;
+     case 12:
+      flags = SDL_WINDOW_FOREIGN;
+      break;
+    }
+
+    window = SDL_CreateWindow(title, x, y, w, h, flags);
+    SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,%d)", x, y, w, h, flags);
+    SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
+
+    /* Clean up */
+    _destroyVideoSuiteTestWindow(window);
+  }
+
+  return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests the functionality of the SDL_GetWindowFlags function
+ */
+int
+video_getWindowFlags(void *arg)
+{
+  SDL_Window* window;
+  const char* title = "video_getWindowFlags Test Window";
+  SDL_WindowFlags flags;
+  Uint32 actualFlags;
+
+  /* Reliable flag set always set in test window */
+  flags = SDL_WINDOW_SHOWN;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window != NULL) {
+      actualFlags = SDL_GetWindowFlags(window);
+      SDLTest_AssertPass("Call to SDL_GetWindowFlags");
+      SDLTest_AssertCheck((flags & actualFlags) == flags, "Verify returned value has flags %d set, got: %d", flags, actualFlags);
+  }
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests the functionality of the SDL_GetNumDisplayModes function
+ */
+int
+video_getNumDisplayModes(void *arg)
+{
+  int result;
+  int displayNum;
+  int i;
+
+  /* Get number of displays */
+  displayNum = SDL_GetNumVideoDisplays();
+  SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays");
+
+  /* Make call for each display */
+  for (i=0; i<displayNum; i++) {
+    result = SDL_GetNumDisplayModes(i);
+    SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d)", i);
+    SDLTest_AssertCheck(result >= 1, "Validate returned value from function; expected: >=1; got: %d", result);
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests negative call to SDL_GetNumDisplayModes function
+ */
+int
+video_getNumDisplayModesNegative(void *arg)
+{
+  int result;
+  int displayNum;
+  int displayIndex;
+
+  /* Get number of displays */
+  displayNum = SDL_GetNumVideoDisplays();
+  SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays");
+
+  /* Invalid boundary values */
+  displayIndex =  SDLTest_RandomSint32BoundaryValue(0, displayNum, SDL_FALSE);
+  result = SDL_GetNumDisplayModes(displayIndex);
+  SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/boundary)", displayIndex);
+  SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result);
+
+  /* Large (out-of-bounds) display index */
+  displayIndex = SDLTest_RandomIntegerInRange(-2000, -1000);
+  result = SDL_GetNumDisplayModes(displayIndex);
+  SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/large negative)", displayIndex);
+  SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result);
+
+  displayIndex = SDLTest_RandomIntegerInRange(1000, 2000);
+  result = SDL_GetNumDisplayModes(displayIndex);
+  SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/large positive)", displayIndex);
+  SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests the functionality of the SDL_GetClosestDisplayMode function against current resolution
+ */
+int
+video_getClosestDisplayModeCurrentResolution(void *arg)
+{
+  int result;
+  SDL_DisplayMode current;
+  SDL_DisplayMode target;
+  SDL_DisplayMode closest;
+  SDL_DisplayMode* dResult;
+  int displayNum;
+  int i;
+  int variation;
+
+  /* Get number of displays */
+  displayNum = SDL_GetNumVideoDisplays();
+  SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays");
+
+  /* Make calls for each display */
+  for (i=0; i<displayNum; i++) {
+    SDLTest_Log("Testing against display: %d", i);
+
+    /* Get first display mode to get a sane resolution; this should always work */
+    result = SDL_GetDisplayMode(i, 0, &current);
+    SDLTest_AssertPass("Call to SDL_GetDisplayMode");
+    SDLTest_AssertCheck(result == 0, "Verify return value, expected: 0, got: %d", result);
+    if (result != 0) {
+      return TEST_ABORTED;
+    }
+
+    /* Set the desired resolution equals to current resolution */
+    target.w = current.w;
+    target.h = current.h;
+    for (variation = 0; variation < 8; variation ++) {
+      /* Vary constraints on other query parameters */
+      target.format = (variation & 1) ? current.format : 0;
+      target.refresh_rate = (variation & 2) ? current.refresh_rate : 0;
+      target.driverdata = (variation & 4) ? current.driverdata : 0;
+
+      /* Make call */
+      dResult = SDL_GetClosestDisplayMode(i, &target, &closest);
+      SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=current/variation%d)", variation);
+      SDLTest_AssertCheck(dResult != NULL, "Verify returned value is not NULL");
+
+      /* Check that one gets the current resolution back again */
+      SDLTest_AssertCheck(closest.w == current.w, "Verify returned width matches current width; expected: %d, got: %d", current.w, closest.w);
+      SDLTest_AssertCheck(closest.h == current.h, "Verify returned height matches current height; expected: %d, got: %d", current.h, closest.h);
+      SDLTest_AssertCheck(closest.w == dResult->w, "Verify return value matches assigned value; expected: %d, got: %d", closest.w, dResult->w);
+      SDLTest_AssertCheck(closest.h == dResult->h, "Verify return value matches assigned value; expected: %d, got: %d", closest.h, dResult->h);
+    }
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests the functionality of the SDL_GetClosestDisplayMode function against random resolution
+ */
+int
+video_getClosestDisplayModeRandomResolution(void *arg)
+{
+  SDL_DisplayMode target;
+  SDL_DisplayMode closest;
+  SDL_DisplayMode* dResult;
+  int displayNum;
+  int i;
+  int variation;
+
+  /* Get number of displays */
+  displayNum = SDL_GetNumVideoDisplays();
+  SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays");
+
+  /* Make calls for each display */
+  for (i=0; i<displayNum; i++) {
+    SDLTest_Log("Testing against display: %d", i);
+
+    for (variation = 0; variation < 16; variation ++) {
+
+      /* Set random constraints */
+      target.w = (variation & 1) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
+      target.h = (variation & 2) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
+      target.format = (variation & 4) ? SDLTest_RandomIntegerInRange(1, 10) : 0;
+      target.refresh_rate = (variation & 8) ? SDLTest_RandomIntegerInRange(25, 120) : 0;
+      target.driverdata = 0;
+
+      /* Make call; may or may not find anything, so don't validate any further */
+      dResult = SDL_GetClosestDisplayMode(i, &target, &closest);
+      SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=random/variation%d)", variation);
+    }
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowBrightness
+ *
+* @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowBrightness
+ */
+int
+video_getWindowBrightness(void *arg)
+{
+  SDL_Window* window;
+  const char* title = "video_getWindowBrightness Test Window";
+  float result;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window != NULL) {
+      result = SDL_GetWindowBrightness(window);
+      SDLTest_AssertPass("Call to SDL_GetWindowBrightness");
+      SDLTest_AssertCheck(result >= 0.0 && result <= 1.0, "Validate range of result value; expected: [0.0, 1.0], got: %f", result);
+  }
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowBrightness with invalid input
+ *
+* @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowBrightness
+ */
+int
+video_getWindowBrightnessNegative(void *arg)
+{
+  const char *invalidWindowError = "Invalid window";
+  char *lastError;
+  const char* title = "video_getWindowBrightnessNegative Test Window";
+  float result;
+
+  /* Call against invalid window */
+  result = SDL_GetWindowBrightness(NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowBrightness(window=NULL)");
+  SDLTest_AssertCheck(result == 1.0, "Validate result value; expected: 1.0, got: %f", result);
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
+  if (lastError != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(lastError, invalidWindowError) == 0,
+         "SDL_GetError(): expected message '%s', was message: '%s'",
+         invalidWindowError,
+         lastError);
+  }
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowDisplayMode
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowDisplayMode
+ */
+int
+video_getWindowDisplayMode(void *arg)
+{
+  SDL_Window* window;
+  const char* title = "video_getWindowDisplayMode Test Window";
+  SDL_DisplayMode mode;
+  int result;
+
+  /* Invalidate part of the mode content so we can check values later */
+  mode.w = -1;
+  mode.h = -1;
+  mode.refresh_rate = -1;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window != NULL) {
+      result = SDL_GetWindowDisplayMode(window, &mode);
+      SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode");
+      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+      SDLTest_AssertCheck(mode.w > 0, "Validate mode.w content; expected: >0, got: %d", mode.w);
+      SDLTest_AssertCheck(mode.h > 0, "Validate mode.h content; expected: >0, got: %d", mode.h);
+      SDLTest_AssertCheck(mode.refresh_rate > 0, "Validate mode.refresh_rate content; expected: >0, got: %d", mode.refresh_rate);
+  }
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  return TEST_COMPLETED;
+}
+
+/* Helper function that checks for an 'Invalid window' error */
+void _checkInvalidWindowError()
+{
+  const char *invalidWindowError = "Invalid window";
+  char *lastError;
+
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
+  if (lastError != NULL) {
+      SDLTest_AssertCheck(SDL_strcmp(lastError, invalidWindowError) == 0,
+         "SDL_GetError(): expected message '%s', was message: '%s'",
+         invalidWindowError,
+         lastError);
+      SDL_ClearError();
+      SDLTest_AssertPass("Call to SDL_ClearError()");
+  }
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowDisplayMode with invalid input
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowDisplayMode
+ */
+int
+video_getWindowDisplayModeNegative(void *arg)
+{
+  const char *expectedError = "Parameter 'mode' is invalid";
+  char *lastError;
+  SDL_Window* window;
+  const char* title = "video_getWindowDisplayModeNegative Test Window";
+  SDL_DisplayMode mode;
+  int result;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window != NULL) {
+      result = SDL_GetWindowDisplayMode(window, NULL);
+      SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(...,mode=NULL)");
+      SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result);
+      lastError = (char *)SDL_GetError();
+      SDLTest_AssertPass("SDL_GetError()");
+      SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
+      if (lastError != NULL) {
+        SDLTest_AssertCheck(SDL_strcmp(lastError, expectedError) == 0,
+             "SDL_GetError(): expected message '%s', was message: '%s'",
+             expectedError,
+             lastError);
+      }
+  }
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  /* Call against invalid window */
+  result = SDL_GetWindowDisplayMode(NULL, &mode);
+  SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(window=NULL,...)");
+  SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result);
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowGammaRamp
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowGammaRamp
+ */
+int
+video_getWindowGammaRamp(void *arg)
+{
+  SDL_Window* window;
+  const char* title = "video_getWindowGammaRamp Test Window";
+  Uint16 red[256];
+  Uint16 green[256];
+  Uint16 blue[256];
+  int result;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  /* Retrieve no channel */
+  result = SDL_GetWindowGammaRamp(window, NULL, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(all NULL)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  /* Retrieve single channel */
+  result = SDL_GetWindowGammaRamp(window, red, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  result = SDL_GetWindowGammaRamp(window, NULL, green, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(g)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  result = SDL_GetWindowGammaRamp(window, NULL, NULL, blue);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(b)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  /* Retrieve two channels */
+  result = SDL_GetWindowGammaRamp(window, red, green, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r, g)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  result = SDL_GetWindowGammaRamp(window, NULL, green, blue);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(g,b)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  result = SDL_GetWindowGammaRamp(window, red, NULL, blue);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r,b)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  /* Retrieve all channels */
+  result = SDL_GetWindowGammaRamp(window, red, green, blue);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r,g,b)");
+  SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowGammaRamp with invalid input
+ *
+* @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowGammaRamp
+ */
+int
+video_getWindowGammaRampNegative(void *arg)
+{
+  const char* title = "video_getWindowGammaRampNegative Test Window";
+  Uint16 red[256];
+  Uint16 green[256];
+  Uint16 blue[256];
+  int result;
+
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+
+  /* Call against invalid window */
+  result = SDL_GetWindowGammaRamp(NULL, red, green, blue);
+  SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(window=NULL,r,g,b)");
+  SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %f", result);
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+/* Helper for setting and checking the window grab state */
+void
+_setAndCheckWindowGrabState(SDL_Window* window, SDL_bool desiredState)
+{
+  SDL_bool currentState;
+
+  /* Set state */
+  SDL_SetWindowGrab(window, desiredState);
+  SDLTest_AssertPass("Call to SDL_SetWindowGrab(%s)", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
+
+  /* Get and check state */
+  currentState = SDL_GetWindowGrab(window);
+  SDLTest_AssertPass("Call to SDL_GetWindowGrab()");
+  SDLTest_AssertCheck(
+      currentState == desiredState,
+      "Validate returned state; expected: %s, got: %s",
+      (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE",
+      (currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowGrab and SDL_SetWindowGrab
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowGrab
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_SetWindowGrab
+ */
+int
+video_getSetWindowGrab(void *arg)
+{
+  const char* title = "video_getSetWindowGrab Test Window";
+  SDL_Window* window;
+  SDL_bool originalState, dummyState, currentState, desiredState;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  /* Get state */
+  originalState = SDL_GetWindowGrab(window);
+  SDLTest_AssertPass("Call to SDL_GetWindowGrab()");
+
+  /* F */
+  _setAndCheckWindowGrabState(window, SDL_FALSE);
+
+  /* F --> F */
+  _setAndCheckWindowGrabState(window, SDL_FALSE);
+
+  /* F --> T */
+  _setAndCheckWindowGrabState(window, SDL_TRUE);
+
+  /* T --> T */
+  _setAndCheckWindowGrabState(window, SDL_TRUE);
+
+  /* T --> F */
+  _setAndCheckWindowGrabState(window, SDL_FALSE);
+
+  /* Negative tests */
+  dummyState = SDL_GetWindowGrab(NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowGrab(window=NULL)");
+  _checkInvalidWindowError();
+
+  SDL_SetWindowGrab(NULL, SDL_FALSE);
+  SDLTest_AssertPass("Call to SDL_SetWindowGrab(window=NULL,SDL_FALSE)");
+  _checkInvalidWindowError();
+
+  SDL_SetWindowGrab(NULL, SDL_TRUE);
+  SDLTest_AssertPass("Call to SDL_SetWindowGrab(window=NULL,SDL_FALSE)");
+  _checkInvalidWindowError();
+
+  /* State should still be F */
+  desiredState = SDL_FALSE;
+  currentState = SDL_GetWindowGrab(window);
+  SDLTest_AssertPass("Call to SDL_GetWindowGrab()");
+  SDLTest_AssertCheck(
+      currentState == desiredState,
+      "Validate returned state; expected: %s, got: %s",
+      (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE",
+      (currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
+
+  /* Restore state */
+  _setAndCheckWindowGrabState(window, originalState);
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests call to SDL_GetWindowID and SDL_GetWindowFromID
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowID
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_SetWindowFromID
+ */
+int
+video_getWindowId(void *arg)
+{
+  const char* title = "video_getWindowId Test Window";
+  SDL_Window* window;
+  SDL_Window* result;
+  Uint32 id, randomId;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  /* Get ID */
+  id = SDL_GetWindowID(window);
+  SDLTest_AssertPass("Call to SDL_GetWindowID()");
+
+  /* Get window from ID */
+  result = SDL_GetWindowFromID(id);
+  SDLTest_AssertPass("Call to SDL_GetWindowID(%d)", id);
+  SDLTest_AssertCheck(result == window, "Verify result matches window pointer");
+
+  /* Get window from random large ID, no result check */
+  randomId = SDLTest_RandomIntegerInRange(UINT8_MAX,UINT16_MAX);
+  result = SDL_GetWindowFromID(randomId);
+  SDLTest_AssertPass("Call to SDL_GetWindowID(%d/random_large)", randomId);
+
+  /* Get window from 0 and Uint32 max ID, no result check */
+  result = SDL_GetWindowFromID(0);
+  SDLTest_AssertPass("Call to SDL_GetWindowID(0)");
+  result = SDL_GetWindowFromID(UINT32_MAX);
+  SDLTest_AssertPass("Call to SDL_GetWindowID(UINT32_MAX)");
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  /* Get window from ID for closed window*/
+  result = SDL_GetWindowFromID(id);
+  SDLTest_AssertPass("Call to SDL_GetWindowID(%d/closed_window)", id);
+  SDLTest_AssertCheck(result == NULL, "Verify result is NULL");
+
+  /* Negative test */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  id = SDL_GetWindowID(NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowID(window=NULL)");
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowPixelFormat
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowPixelFormat
+ */
+int
+video_getWindowPixelFormat(void *arg)
+{
+  const char* title = "video_getWindowPixelFormat Test Window";
+  SDL_Window* window;
+  Uint32 format;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  /* Get format */
+  format = SDL_GetWindowPixelFormat(window);
+  SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat()");
+  SDLTest_AssertCheck(format != SDL_PIXELFORMAT_UNKNOWN, "Verify that returned format is valid; expected: != %d, got: %d", SDL_PIXELFORMAT_UNKNOWN, format);
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  /* Negative test */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  format = SDL_GetWindowPixelFormat(NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat(window=NULL)");
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowPosition and SDL_SetWindowPosition
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowPosition
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_SetWindowPosition
+ */
+int
+video_getSetWindowPosition(void *arg)
+{
+  const char* title = "video_getSetWindowPosition Test Window";
+  SDL_Window* window;
+  int xVariation, yVariation;
+  int referenceX, referenceY;
+  int currentX, currentY;
+  int desiredX, desiredY;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  for (xVariation = 0; xVariation < 4; xVariation++) {
+   for (yVariation = 0; yVariation < 4; yVariation++) {
+    switch(xVariation) {
+     case 0:
+      /* Zero X Position */
+      desiredX = 0;
+      break;
+     case 1:
+      /* Random X position inside screen */
+      desiredX = SDLTest_RandomIntegerInRange(1, 100);
+      break;
+     case 2:
+      /* Random X position outside screen (positive) */
+      desiredX = SDLTest_RandomIntegerInRange(10000, 11000);
+      break;
+     case 3:
+      /* Random X position outside screen (negative) */
+      desiredX = SDLTest_RandomIntegerInRange(-1000, -100);
+      break;
+    }
+
+    switch(yVariation) {
+     case 0:
+      /* Zero X Position */
+      desiredY = 0;
+      break;
+     case 1:
+      /* Random X position inside screen */
+      desiredY = SDLTest_RandomIntegerInRange(1, 100);
+      break;
+     case 2:
+      /* Random X position outside screen (positive) */
+      desiredY = SDLTest_RandomIntegerInRange(10000, 11000);
+      break;
+     case 3:
+      /* Random Y position outside screen (negative) */
+      desiredY = SDLTest_RandomIntegerInRange(-1000, -100);
+      break;
+    }
+
+    /* Set position */
+    SDL_SetWindowPosition(window, desiredX, desiredY);
+    SDLTest_AssertPass("Call to SDL_SetWindowPosition(...,%d,%d)", desiredX, desiredY);
+
+    /* Get position */
+    currentX = desiredX + 1;
+    currentY = desiredY + 1;
+    SDL_GetWindowPosition(window, &currentX, &currentY);
+    SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
+    SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
+    SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
+
+    /* Get position X */
+    currentX = desiredX + 1;
+    SDL_GetWindowPosition(window, &currentX, NULL);
+    SDLTest_AssertPass("Call to SDL_GetWindowPosition(&y=NULL)");
+    SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
+
+    /* Get position Y */
+    currentY = desiredY + 1;
+    SDL_GetWindowPosition(window, NULL, &currentY);
+    SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL)");
+    SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
+   }
+  }
+
+  /* Dummy call with both pointers NULL */
+  SDL_GetWindowPosition(window, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL,&y=NULL)");
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  /* Set some 'magic' value for later check that nothing was changed */
+  referenceX = SDLTest_RandomSint32();
+  referenceY = SDLTest_RandomSint32();
+  currentX = referenceX;
+  currentY = referenceY;
+  desiredX = SDLTest_RandomSint32();
+  desiredY = SDLTest_RandomSint32();
+
+  /* Negative tests */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  SDL_GetWindowPosition(NULL, &currentX, &currentY);
+  SDLTest_AssertPass("Call to SDL_GetWindowPosition(window=NULL)");
+  SDLTest_AssertCheck(
+    currentX == referenceX && currentY == referenceY,
+    "Verify that content of X and Y pointers has not been modified; expected: %d,%d; got: %d,%d",
+    referenceX, referenceY,
+    currentX, currentY);
+  _checkInvalidWindowError();
+
+  SDL_GetWindowPosition(NULL, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowPosition(NULL, NULL, NULL)");
+  _checkInvalidWindowError();
+
+  SDL_SetWindowPosition(NULL, desiredX, desiredY);
+  SDLTest_AssertPass("Call to SDL_SetWindowPosition(window=NULL)");
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+/* Helper function that checks for an 'Invalid parameter' error */
+void _checkInvalidParameterError()
+{
+  const char *invalidParameterError = "Parameter";
+  char *lastError;
+
+  lastError = (char *)SDL_GetError();
+  SDLTest_AssertPass("SDL_GetError()");
+  SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
+  if (lastError != NULL) {
+      SDLTest_AssertCheck(SDL_strncmp(lastError, invalidParameterError, SDL_strlen(invalidParameterError)) == 0,
+         "SDL_GetError(): expected message starts with '%s', was message: '%s'",
+         invalidParameterError,
+         lastError);
+      SDL_ClearError();
+      SDLTest_AssertPass("Call to SDL_ClearError()");
+  }
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowSize and SDL_SetWindowSize
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowSize
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_SetWindowSize
+ */
+int
+video_getSetWindowSize(void *arg)
+{
+  const char* title = "video_getSetWindowSize Test Window";
+  SDL_Window* window;
+  int result;
+  SDL_Rect display;
+  int maxwVariation, maxhVariation;
+  int wVariation, hVariation;
+  int referenceW, referenceH;
+  int currentW, currentH;
+  int desiredW, desiredH;
+
+  /* Get display bounds for size range */
+  result = SDL_GetDisplayBounds(0, &display);
+  SDLTest_AssertPass("SDL_GetDisplayBounds()");
+  SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
+  if (result != 0) return TEST_ABORTED;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+#ifdef __WIN32__
+  /* Platform clips window size to screen size */
+  maxwVariation = 4;
+  maxhVariation = 4;
+#else
+  /* Platform allows window size >= screen size */
+  maxwVariation = 5;
+  maxhVariation = 5;
+#endif
+  
+  for (wVariation = 0; wVariation < maxwVariation; wVariation++) {
+   for (hVariation = 0; hVariation < maxhVariation; hVariation++) {
+    switch(wVariation) {
+     case 0:
+      /* 1 Pixel Wide */
+      desiredW = 1;
+      break;
+     case 1:
+      /* Random width inside screen */
+      desiredW = SDLTest_RandomIntegerInRange(1, 100);
+      break;
+     case 2:
+      /* Width 1 pixel smaller than screen */
+      desiredW = display.w - 1;
+      break;
+     case 3:
+      /* Width at screen size */
+      desiredW = display.w;
+      break;
+     case 4:
+      /* Width 1 pixel larger than screen */
+      desiredW = display.w + 1;
+      break;
+    }
+
+    switch(hVariation) {
+     case 0:
+      /* 1 Pixel High */
+      desiredH = 1;
+      break;
+     case 1:
+      /* Random height inside screen */
+      desiredH = SDLTest_RandomIntegerInRange(1, 100);
+      break;
+     case 2:
+      /* Height 1 pixel smaller than screen */
+      desiredH = display.h - 1;
+      break;
+     case 3:
+      /* Height at screen size */
+      desiredH = display.h;
+      break;
+     case 4:
+      /* Height 1 pixel larger than screen */
+      desiredH = display.h + 1;
+      break;
+    }
+
+    /* Set size */
+    SDL_SetWindowSize(window, desiredW, desiredH);
+    SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH);
+
+    /* Get size */
+    currentW = desiredW + 1;
+    currentH = desiredH + 1;
+    SDL_GetWindowSize(window, &currentW, &currentH);
+    SDLTest_AssertPass("Call to SDL_GetWindowSize()");
+    SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
+    SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
+
+    /* Get just width */
+    currentW = desiredW + 1;
+    SDL_GetWindowSize(window, &currentW, NULL);
+    SDLTest_AssertPass("Call to SDL_GetWindowSize(&h=NULL)");
+    SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
+
+    /* Get just height */
+    currentH = desiredH + 1;
+    SDL_GetWindowSize(window, NULL, &currentH);
+    SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL)");
+    SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
+   }
+  }
+
+  /* Dummy call with both pointers NULL */
+  SDL_GetWindowSize(window, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL,&h=NULL)");
+
+  /* Negative tests for parameter input */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  for (desiredH = -2; desiredH < 2; desiredH++) {
+    for (desiredW = -2; desiredW < 2; desiredW++) {
+      if (desiredW <= 0 || desiredH <= 0) {
+        SDL_SetWindowSize(window, desiredW, desiredH);
+        SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH);
+        _checkInvalidParameterError();
+      }
+    }
+  }
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  /* Set some 'magic' value for later check that nothing was changed */
+  referenceW = SDLTest_RandomSint32();
+  referenceH = SDLTest_RandomSint32();
+  currentW = referenceW;
+  currentH = referenceH;
+  desiredW = SDLTest_RandomSint32();
+  desiredH = SDLTest_RandomSint32();
+
+  /* Negative tests for window input */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  SDL_GetWindowSize(NULL, &currentW, &currentH);
+  SDLTest_AssertPass("Call to SDL_GetWindowSize(window=NULL)");
+  SDLTest_AssertCheck(
+    currentW == referenceW && currentH == referenceH,
+    "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
+    referenceW, referenceH,
+    currentW, currentH);
+  _checkInvalidWindowError();
+
+  SDL_GetWindowSize(NULL, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowSize(NULL, NULL, NULL)");
+  _checkInvalidWindowError();
+
+  SDL_SetWindowSize(NULL, desiredW, desiredH);
+  SDLTest_AssertPass("Call to SDL_SetWindowSize(window=NULL)");
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize
+ *
+ */
+int
+video_getSetWindowMinimumSize(void *arg)
+{
+  const char* title = "video_getSetWindowMinimumSize Test Window";
+  SDL_Window* window;
+  int result;
+  SDL_Rect display;
+  int wVariation, hVariation;
+  int referenceW, referenceH;
+  int currentW, currentH;
+  int desiredW, desiredH;
+
+  /* Get display bounds for size range */
+  result = SDL_GetDisplayBounds(0, &display);
+  SDLTest_AssertPass("SDL_GetDisplayBounds()");
+  SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
+  if (result != 0) return TEST_ABORTED;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  for (wVariation = 0; wVariation < 5; wVariation++) {
+   for (hVariation = 0; hVariation < 5; hVariation++) {
+    switch(wVariation) {
+     case 0:
+      /* 1 Pixel Wide */
+      desiredW = 1;
+      break;
+     case 1:
+      /* Random width inside screen */
+      desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1);
+      break;
+     case 2:
+      /* Width at screen size */
+      desiredW = display.w;
+      break;
+    }
+
+    switch(hVariation) {
+     case 0:
+      /* 1 Pixel High */
+      desiredH = 1;
+      break;
+     case 1:
+      /* Random height inside screen */
+      desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1);
+      break;
+     case 2:
+      /* Height at screen size */
+      desiredH = display.h;
+      break;
+     case 4:
+      /* Height 1 pixel larger than screen */
+      desiredH = display.h + 1;
+      break;
+    }
+
+    /* Set size */
+    SDL_SetWindowMinimumSize(window, desiredW, desiredH);
+    SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH);
+
+    /* Get size */
+    currentW = desiredW + 1;
+    currentH = desiredH + 1;
+    SDL_GetWindowMinimumSize(window, &currentW, &currentH);
+    SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize()");
+    SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
+    SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
+
+    /* Get just width */
+    currentW = desiredW + 1;
+    SDL_GetWindowMinimumSize(window, &currentW, NULL);
+    SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&h=NULL)");
+    SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH);
+
+    /* Get just height */
+    currentH = desiredH + 1;
+    SDL_GetWindowMinimumSize(window, NULL, &currentH);
+    SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL)");
+    SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH);
+   }
+  }
+
+  /* Dummy call with both pointers NULL */
+  SDL_GetWindowMinimumSize(window, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL,&h=NULL)");
+
+  /* Negative tests for parameter input */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  for (desiredH = -2; desiredH < 2; desiredH++) {
+    for (desiredW = -2; desiredW < 2; desiredW++) {
+      if (desiredW <= 0 || desiredH <= 0) {
+        SDL_SetWindowMinimumSize(window, desiredW, desiredH);
+        SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH);
+        _checkInvalidParameterError();
+      }
+    }
+  }
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  /* Set some 'magic' value for later check that nothing was changed */
+  referenceW = SDLTest_RandomSint32();
+  referenceH = SDLTest_RandomSint32();
+  currentW = referenceW;
+  currentH = referenceH;
+  desiredW = SDLTest_RandomSint32();
+  desiredH = SDLTest_RandomSint32();
+
+  /* Negative tests for window input */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  SDL_GetWindowMinimumSize(NULL, &currentW, &currentH);
+  SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(window=NULL)");
+  SDLTest_AssertCheck(
+    currentW == referenceW && currentH == referenceH,
+    "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
+    referenceW, referenceH,
+    currentW, currentH);
+  _checkInvalidWindowError();
+
+  SDL_GetWindowMinimumSize(NULL, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(NULL, NULL, NULL)");
+  _checkInvalidWindowError();
+
+  SDL_SetWindowMinimumSize(NULL, desiredW, desiredH);
+  SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(window=NULL)");
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+/**
+ * @brief Tests call to SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize
+ *
+ */
+int
+video_getSetWindowMaximumSize(void *arg)
+{
+  const char* title = "video_getSetWindowMaximumSize Test Window";
+  SDL_Window* window;
+  int result;
+  SDL_Rect display;
+  int wVariation, hVariation;
+  int referenceW, referenceH;
+  int currentW, currentH;
+  int desiredW, desiredH;
+
+  /* Get display bounds for size range */
+  result = SDL_GetDisplayBounds(0, &display);
+  SDLTest_AssertPass("SDL_GetDisplayBounds()");
+  SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
+  if (result != 0) return TEST_ABORTED;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  for (wVariation = 0; wVariation < 3; wVariation++) {
+   for (hVariation = 0; hVariation < 3; hVariation++) {
+    switch(wVariation) {
+     case 0:
+      /* 1 Pixel Wide */
+      desiredW = 1;
+      break;
+     case 1:
+      /* Random width inside screen */
+      desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1);
+      break;
+     case 2:
+      /* Width at screen size */
+      desiredW = display.w;
+      break;
+    }
+
+    switch(hVariation) {
+     case 0:
+      /* 1 Pixel High */
+      desiredH = 1;
+      break;
+     case 1:
+      /* Random height inside screen */
+      desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1);
+      break;
+     case 2:
+      /* Height at screen size */
+      desiredH = display.h;
+      break;
+    }
+
+    /* Set size */
+    SDL_SetWindowMaximumSize(window, desiredW, desiredH);
+    SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH);
+
+    /* Get size */
+    currentW = desiredW + 1;
+    currentH = desiredH + 1;
+    SDL_GetWindowMaximumSize(window, &currentW, &currentH);
+    SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize()");
+    SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
+    SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
+
+    /* Get just width */
+    currentW = desiredW + 1;
+    SDL_GetWindowMaximumSize(window, &currentW, NULL);
+    SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&h=NULL)");
+    SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH);
+
+    /* Get just height */
+    currentH = desiredH + 1;
+    SDL_GetWindowMaximumSize(window, NULL, &currentH);
+    SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL)");
+    SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH);
+   }
+  }
+
+  /* Dummy call with both pointers NULL */
+  SDL_GetWindowMaximumSize(window, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL,&h=NULL)");
+
+  /* Negative tests for parameter input */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  for (desiredH = -2; desiredH < 2; desiredH++) {
+    for (desiredW = -2; desiredW < 2; desiredW++) {
+      if (desiredW <= 0 || desiredH <= 0) {
+        SDL_SetWindowMaximumSize(window, desiredW, desiredH);
+        SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH);
+        _checkInvalidParameterError();
+      }
+    }
+  }
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  /* Set some 'magic' value for later check that nothing was changed */
+  referenceW = SDLTest_RandomSint32();
+  referenceH = SDLTest_RandomSint32();
+  currentW = referenceW;
+  currentH = referenceH;
+  desiredW = SDLTest_RandomSint32();
+  desiredH = SDLTest_RandomSint32();
+
+  /* Negative tests */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+  SDL_GetWindowMaximumSize(NULL, &currentW, &currentH);
+  SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(window=NULL)");
+  SDLTest_AssertCheck(
+    currentW == referenceW && currentH == referenceH,
+    "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
+    referenceW, referenceH,
+    currentW, currentH);
+  _checkInvalidWindowError();
+
+  SDL_GetWindowMaximumSize(NULL, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(NULL, NULL, NULL)");
+  _checkInvalidWindowError();
+
+  SDL_SetWindowMaximumSize(NULL, desiredW, desiredH);
+  SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(window=NULL)");
+  _checkInvalidWindowError();
+
+  return TEST_COMPLETED;
+}
+
+
+/**
+ * @brief Tests call to SDL_SetWindowData and SDL_GetWindowData
+ *
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_SetWindowData
+ * @sa http://wiki.libsdl.org/moin.fcg/SDL_GetWindowData
+ */
+int
+video_getSetWindowData(void *arg)
+{
+  int returnValue = TEST_COMPLETED;
+  const char* title = "video_setGetWindowData Test Window";
+  SDL_Window* window;
+  const char *referenceName = "TestName";
+  const char *name = "TestName";
+  const char *referenceName2 = "TestName2";
+  const char *name2 = "TestName2";
+  int datasize;
+  char *referenceUserdata;
+  char *userdata;
+  char *referenceUserdata2;
+  char *userdata2;
+  char *result;
+  int iteration;
+
+  /* Call against new test window */
+  window = _createVideoSuiteTestWindow(title);
+  if (window == NULL) return TEST_ABORTED;
+
+  /* Create testdata */
+  datasize = SDLTest_RandomIntegerInRange(1, 32);
+  referenceUserdata =  SDLTest_RandomAsciiStringOfSize(datasize);
+  if (referenceUserdata == NULL) {
+    returnValue = TEST_ABORTED;
+    goto cleanup;
+  }
+  userdata = SDL_strdup(referenceUserdata);
+  if (userdata == NULL) {
+    returnValue = TEST_ABORTED;
+    goto cleanup;
+  }
+  datasize = SDLTest_RandomIntegerInRange(1, 32);
+  referenceUserdata2 =  SDLTest_RandomAsciiStringOfSize(datasize);
+  if (referenceUserdata2 == NULL) {
+    returnValue = TEST_ABORTED;
+    goto cleanup;
+  }
+  userdata2 = (char *)SDL_strdup(referenceUserdata2);
+  if (userdata2 == NULL) {
+    returnValue = TEST_ABORTED;
+    goto cleanup;
+  }
+
+  /* Get non-existent data */
+  result = (char *)SDL_GetWindowData(window, name);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+
+  /* Set data */
+  result = (char *)SDL_SetWindowData(window, name, userdata);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s)", name, userdata);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
+
+  /* Get data (twice) */
+  for (iteration = 1; iteration <= 2; iteration++) {
+    result = (char *)SDL_GetWindowData(window, name);
+    SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [iteration %d]", name, iteration);
+    SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
+    SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+  }
+
+  /* Set data again twice */
+  for (iteration = 1; iteration <= 2; iteration++) {
+    result = (char *)SDL_SetWindowData(window, name, userdata);
+    SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [iteration %d]", name, userdata, iteration);
+    SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
+    SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+    SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
+  }
+
+  /* Get data again */
+  result = (char *)SDL_GetWindowData(window, name);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again]", name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+
+  /* Set data with new data */
+  result = (char *)SDL_SetWindowData(window, name, userdata2);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata]", name, userdata2);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
+
+  /* Set data with new data again */
+  result = (char *)SDL_SetWindowData(window, name, userdata2);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata again]", name, userdata2);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result);
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
+
+  /* Get new data */
+  result = (char *)SDL_GetWindowData(window, name);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result);
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+
+  /* Set data with NULL to clear */
+  result = (char *)SDL_SetWindowData(window, name, NULL);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL)", name, userdata);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result);
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
+
+  /* Set data with NULL to clear again */
+  result = (char *)SDL_SetWindowData(window, name, NULL);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL) [again]", name, userdata);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
+
+  /* Get non-existent data */
+  result = (char *)SDL_GetWindowData(window, name);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+
+  /* Get non-existent data new name */
+  result = (char *)SDL_GetWindowData(window, name2);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name2);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  SDLTest_AssertCheck(SDL_strcmp(referenceName2, name2) == 0, "Validate that name2 was not changed, expected: %s, got: %s", referenceName2, name2);
+
+  /* Set data (again) */
+  result = (char *)SDL_SetWindowData(window, name, userdata);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [again, after clear]", name, userdata);
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
+
+  /* Get data (again) */
+  result = (char *)SDL_GetWindowData(window, name);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again, after clear]", name);
+  SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
+  SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
+
+  /* Negative test */
+  SDL_ClearError();
+  SDLTest_AssertPass("Call to SDL_ClearError()");
+
+  /* Set with invalid window */
+  result = (char *)SDL_SetWindowData(NULL, name, userdata);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(window=NULL)");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidWindowError();
+
+  /* Set data with NULL name, valid userdata */
+  result = (char *)SDL_SetWindowData(window, NULL, userdata);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL)");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidParameterError();
+
+  /* Set data with empty name, valid userdata */
+  result = (char *)SDL_SetWindowData(window, "", userdata);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(name='')");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidParameterError();
+
+  /* Set data with NULL name, NULL userdata */
+  result = (char *)SDL_SetWindowData(window, NULL, NULL);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL,userdata=NULL)");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidParameterError();
+
+  /* Set data with empty name, NULL userdata */
+  result = (char *)SDL_SetWindowData(window, "", NULL);
+  SDLTest_AssertPass("Call to SDL_SetWindowData(name='',userdata=NULL)");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidParameterError();
+
+  /* Get with invalid window */
+  result = (char *)SDL_GetWindowData(NULL, name);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(window=NULL)");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidWindowError();
+
+  /* Get data with NULL name */
+  result = (char *)SDL_GetWindowData(window, NULL);
+  SDLTest_AssertPass("Call to SDL_GetWindowData(name=NULL)");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidParameterError();
+
+  /* Get data with empty name */
+  result = (char *)SDL_GetWindowData(window, "");
+  SDLTest_AssertPass("Call to SDL_GetWindowData(name='')");
+  SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
+  _checkInvalidParameterError();
+
+  /* Clean up */
+  _destroyVideoSuiteTestWindow(window);
+
+  cleanup:
+  if (referenceUserdata != NULL) SDL_free(referenceUserdata);
+  if (referenceUserdata2 != NULL) SDL_free(referenceUserdata2);
+  if (userdata != NULL) SDL_free(userdata);
+  if (userdata2 != NULL) SDL_free(userdata2);
+
+  return returnValue;
+}
+
+
+/* ================= Test References ================== */
+
+/* Video test cases */
+static const SDLTest_TestCaseReference videoTest1 =
+        { (SDLTest_TestCaseFp)video_enableDisableScreensaver, "video_enableDisableScreensaver",  "Enable and disable screenaver while checking state", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest2 =
+        { (SDLTest_TestCaseFp)video_createWindowVariousPositions, "video_createWindowVariousPositions",  "Create windows at various locations", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest3 =
+        { (SDLTest_TestCaseFp)video_createWindowVariousSizes, "video_createWindowVariousSizes",  "Create windows with various sizes", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest4 =
+        { (SDLTest_TestCaseFp)video_createWindowVariousFlags, "video_createWindowVariousFlags",  "Create windows using various flags", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest5 =
+        { (SDLTest_TestCaseFp)video_getWindowFlags, "video_getWindowFlags",  "Get window flags set during SDL_CreateWindow", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest6 =
+        { (SDLTest_TestCaseFp)video_getNumDisplayModes, "video_getNumDisplayModes",  "Use SDL_GetNumDisplayModes function to get number of display modes", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest7 =
+        { (SDLTest_TestCaseFp)video_getNumDisplayModesNegative, "video_getNumDisplayModesNegative",  "Negative tests for SDL_GetNumDisplayModes", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest8 =
+        { (SDLTest_TestCaseFp)video_getClosestDisplayModeCurrentResolution, "video_getClosestDisplayModeCurrentResolution",  "Use function to get closes match to requested display mode for current resolution", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest9 =
+        { (SDLTest_TestCaseFp)video_getClosestDisplayModeRandomResolution, "video_getClosestDisplayModeRandomResolution",  "Use function to get closes match to requested display mode for random resolution", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest10 =
+        { (SDLTest_TestCaseFp)video_getWindowBrightness, "video_getWindowBrightness",  "Get window brightness", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest11 =
+        { (SDLTest_TestCaseFp)video_getWindowBrightnessNegative, "video_getWindowBrightnessNegative",  "Get window brightness with invalid input", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest12 =
+        { (SDLTest_TestCaseFp)video_getWindowDisplayMode, "video_getWindowDisplayMode",  "Get window display mode", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest13 =
+        { (SDLTest_TestCaseFp)video_getWindowDisplayModeNegative, "video_getWindowDisplayModeNegative",  "Get window display mode with invalid input", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest14 =
+        { (SDLTest_TestCaseFp)video_getWindowGammaRamp, "video_getWindowGammaRamp",  "Get window gamma ramp", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest15 =
+        { (SDLTest_TestCaseFp)video_getWindowGammaRampNegative, "video_getWindowGammaRampNegative",  "Get window gamma ramp against invalid input", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest16 =
+        { (SDLTest_TestCaseFp)video_getSetWindowGrab, "video_getSetWindowGrab",  "Checks SDL_GetWindowGrab and SDL_SetWindowGrab positive and negative cases", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest17 =
+        { (SDLTest_TestCaseFp)video_getWindowId, "video_getWindowId",  "Checks SDL_GetWindowID and SDL_GetWindowFromID", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest18 =
+        { (SDLTest_TestCaseFp)video_getWindowPixelFormat, "video_getWindowPixelFormat",  "Checks SDL_GetWindowPixelFormat", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest19 =
+        { (SDLTest_TestCaseFp)video_getSetWindowPosition, "video_getSetWindowPosition",  "Checks SDL_GetWindowPosition and SDL_SetWindowPosition positive and negative cases", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest20 =
+        { (SDLTest_TestCaseFp)video_getSetWindowSize, "video_getSetWindowSize",  "Checks SDL_GetWindowSize and SDL_SetWindowSize positive and negative cases", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest21 =
+        { (SDLTest_TestCaseFp)video_getSetWindowMinimumSize, "video_getSetWindowMinimumSize",  "Checks SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize positive and negative cases", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest22 =
+        { (SDLTest_TestCaseFp)video_getSetWindowMaximumSize, "video_getSetWindowMaximumSize",  "Checks SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize positive and negative cases", TEST_ENABLED };
+
+static const SDLTest_TestCaseReference videoTest23 =
+        { (SDLTest_TestCaseFp)video_getSetWindowData, "video_getSetWindowData",  "Checks SDL_SetWindowData and SDL_GetWindowData positive and negative cases", TEST_ENABLED };
+
+/* Sequence of Video test cases */
+static const SDLTest_TestCaseReference *videoTests[] =  {
+    &videoTest1, &videoTest2, &videoTest3, &videoTest4, &videoTest5, &videoTest6,
+    &videoTest7, &videoTest8, &videoTest9, &videoTest10, &videoTest11, &videoTest12,
+    &videoTest13, &videoTest14, &videoTest15, &videoTest16, &videoTest17,
+    &videoTest18, &videoTest19, &videoTest20, &videoTest21, &videoTest22,
+    &videoTest23, NULL
+};
+
+/* Video test suite (global) */
+SDLTest_TestSuiteReference videoTestSuite = {
+    "Video",
+    NULL,
+    videoTests,
+    NULL
+};
diff --git a/test/testdraw2.c b/test/testdraw2.c
new file mode 100644
index 0000000..a4509fe
--- /dev/null
+++ b/test/testdraw2.c
@@ -0,0 +1,276 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple program:  draw as many random objects on the screen as possible */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test_common.h"
+
+#define NUM_OBJECTS 100
+
+static SDLTest_CommonState *state;
+static int num_objects;
+static SDL_bool cycle_color;
+static SDL_bool cycle_alpha;
+static int cycle_direction = 1;
+static int current_alpha = 255;
+static int current_color = 255;
+static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
+
+void
+DrawPoints(SDL_Renderer * renderer)
+{
+    int i;
+    int x, y;
+    SDL_Rect viewport;
+
+    /* Query the sizes */
+    SDL_RenderGetViewport(renderer, &viewport);
+
+    for (i = 0; i < num_objects * 4; ++i) {
+        /* Cycle the color and alpha, if desired */
+        if (cycle_color) {
+            current_color += cycle_direction;
+            if (current_color < 0) {
+                current_color = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_color > 255) {
+                current_color = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        if (cycle_alpha) {
+            current_alpha += cycle_direction;
+            if (current_alpha < 0) {
+                current_alpha = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_alpha > 255) {
+                current_alpha = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
+                               (Uint8) current_color, (Uint8) current_alpha);
+
+        x = rand() % viewport.w;
+        y = rand() % viewport.h;
+        SDL_RenderDrawPoint(renderer, x, y);
+    }
+}
+
+void
+DrawLines(SDL_Renderer * renderer)
+{
+    int i;
+    int x1, y1, x2, y2;
+    SDL_Rect viewport;
+
+    /* Query the sizes */
+    SDL_RenderGetViewport(renderer, &viewport);
+
+    for (i = 0; i < num_objects; ++i) {
+        /* Cycle the color and alpha, if desired */
+        if (cycle_color) {
+            current_color += cycle_direction;
+            if (current_color < 0) {
+                current_color = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_color > 255) {
+                current_color = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        if (cycle_alpha) {
+            current_alpha += cycle_direction;
+            if (current_alpha < 0) {
+                current_alpha = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_alpha > 255) {
+                current_alpha = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
+                               (Uint8) current_color, (Uint8) current_alpha);
+
+        if (i == 0) {
+            SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
+            SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
+            SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
+            SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
+        } else {
+            x1 = (rand() % (viewport.w*2)) - viewport.w;
+            x2 = (rand() % (viewport.w*2)) - viewport.w;
+            y1 = (rand() % (viewport.h*2)) - viewport.h;
+            y2 = (rand() % (viewport.h*2)) - viewport.h;
+            SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
+        }
+    }
+}
+
+void
+DrawRects(SDL_Renderer * renderer)
+{
+    int i;
+    SDL_Rect rect;
+    SDL_Rect viewport;
+
+    /* Query the sizes */
+    SDL_RenderGetViewport(renderer, &viewport);
+
+    for (i = 0; i < num_objects / 4; ++i) {
+        /* Cycle the color and alpha, if desired */
+        if (cycle_color) {
+            current_color += cycle_direction;
+            if (current_color < 0) {
+                current_color = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_color > 255) {
+                current_color = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        if (cycle_alpha) {
+            current_alpha += cycle_direction;
+            if (current_alpha < 0) {
+                current_alpha = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_alpha > 255) {
+                current_alpha = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
+                               (Uint8) current_color, (Uint8) current_alpha);
+
+        rect.w = rand() % (viewport.h / 2);
+        rect.h = rand() % (viewport.h / 2);
+        rect.x = (rand() % (viewport.w*2) - viewport.w) - (rect.w / 2);
+        rect.y = (rand() % (viewport.h*2) - viewport.h) - (rect.h / 2);
+        SDL_RenderFillRect(renderer, &rect);
+    }
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i, done;
+    SDL_Event event;
+    Uint32 then, now, frames;
+
+    /* Initialize parameters */
+    num_objects = NUM_OBJECTS;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            consumed = -1;
+            if (SDL_strcasecmp(argv[i], "--blend") == 0) {
+                if (argv[i + 1]) {
+                    if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
+                        blendMode = SDL_BLENDMODE_NONE;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
+                        blendMode = SDL_BLENDMODE_BLEND;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
+                        blendMode = SDL_BLENDMODE_ADD;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
+                        blendMode = SDL_BLENDMODE_MOD;
+                        consumed = 2;
+                    }
+                }
+            } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
+                cycle_color = SDL_TRUE;
+                consumed = 1;
+            } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
+                cycle_alpha = SDL_TRUE;
+                consumed = 1;
+            } else if (SDL_isdigit(*argv[i])) {
+                num_objects = SDL_atoi(argv[i]);
+                consumed = 1;
+            }
+        }
+        if (consumed < 0) {
+            fprintf(stderr,
+                    "Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
+                    argv[0], SDLTest_CommonUsage(state));
+            return 1;
+        }
+        i += consumed;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        return 2;
+    }
+
+    /* Create the windows and initialize the renderers */
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        SDL_SetRenderDrawBlendMode(renderer, blendMode);
+        SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+        SDL_RenderClear(renderer);
+    }
+
+    srand((unsigned int)time(NULL));
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            SDL_Renderer *renderer = state->renderers[i];
+            SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+            SDL_RenderClear(renderer);
+
+            DrawRects(renderer);
+            DrawLines(renderer);
+            DrawPoints(renderer);
+
+            SDL_RenderPresent(renderer);
+        }
+    }
+
+    SDLTest_CommonQuit(state);
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        double fps = ((double) frames * 1000) / (now - then);
+        printf("%2.2f frames per second\n", fps);
+    }
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testdrawchessboard.c b/test/testdrawchessboard.c
new file mode 100644
index 0000000..002d8d7
--- /dev/null
+++ b/test/testdrawchessboard.c
@@ -0,0 +1,107 @@
+/*

+   Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>

+

+   This software is provided 'as-is', without any express or implied

+   warranty.  In no event will the authors be held liable for any damages

+   arising from the use of this software.

+

+   Permission is granted to anyone to use this software for any purpose,

+   including commercial applications, and to alter it and redistribute it

+   freely.

+

+   This file is created by : Nitin Jain (nitin.j4@samsung.com)

+*/

+

+/* Sample program:  Draw a Chess Board  by using SDL_CreateSoftwareRenderer API */

+

+#include <stdlib.h>

+#include <stdio.h>

+

+#include "SDL.h"

+

+void

+DrawChessBoard(SDL_Renderer * renderer)

+{

+	int row = 0,coloum = 0,x = 0;

+	SDL_Rect rect, darea;

+

+	/* Get the Size of drawing surface */

+	SDL_RenderGetViewport(renderer, &darea);

+

+	for(row; row < 8; row++)

+	{

+		coloum = row%2;

+		x = x + coloum;

+		for(coloum; coloum < 4+(row%2); coloum++)

+		{

+			SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);

+

+			rect.w = darea.w/8;

+			rect.h = darea.h/8;

+			rect.x = x * rect.w;

+			rect.y = row * rect.h;

+			x = x + 2;

+			SDL_RenderFillRect(renderer, &rect);

+		}

+		x=0;

+	}

+}

+

+int

+main(int argc, char *argv[])

+{

+	SDL_Window *window;

+	SDL_Surface *surface;

+	SDL_Renderer *renderer;

+

+	/* Initialize SDL */

+	if(SDL_Init(SDL_INIT_VIDEO) != 0)

+	{

+		fprintf(stderr,"SDL_Init fail : %s\n", SDL_GetError());

+		return 1;

+	}

+

+

+	/* Create window and renderer for given surface */

+	window = SDL_CreateWindow("Chess Board", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_SHOWN);

+	if(!window)

+	{

+		fprintf(stderr,"Window creation fail : %s\n",SDL_GetError());

+		return 1;

+	}	

+	surface = SDL_GetWindowSurface(window);

+	renderer = SDL_CreateSoftwareRenderer(surface);

+	if(!renderer)

+	{

+		fprintf(stderr,"Render creation for surface fail : %s\n",SDL_GetError());

+		return 1;

+	}

+

+	/* Clear the rendering surface with the specified color */

+	SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0);

+	SDL_RenderClear(renderer);

+

+

+	/* Draw the Image on rendering surface */

+	while(1)

+	{

+		SDL_Event e;

+		if (SDL_PollEvent(&e)) {

+			if (e.type == SDL_QUIT) 

+				break;

+

+			if(e.key.keysym.sym == SDLK_ESCAPE)

+				break;

+		}

+		

+		DrawChessBoard(renderer);

+		

+		/* Got everything on rendering surface,

+ 		   now Update the drawing image on window screen */

+		SDL_UpdateWindowSurface(window);

+

+	}

+

+	return 0;

+}

+

diff --git a/test/testerror.c b/test/testerror.c
new file mode 100644
index 0000000..e7356c0
--- /dev/null
+++ b/test/testerror.c
@@ -0,0 +1,75 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple test of the SDL threading code and error handling */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+static int alive = 0;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+int SDLCALL
+ThreadFunc(void *data)
+{
+    /* Set the child thread error string */
+    SDL_SetError("Thread %s (%lu) had a problem: %s",
+                 (char *) data, SDL_ThreadID(), "nevermind");
+    while (alive) {
+        printf("Thread '%s' is alive!\n", (char *) data);
+        SDL_Delay(1 * 1000);
+    }
+    printf("Child thread error string: %s\n", SDL_GetError());
+    return (0);
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Thread *thread;
+
+    /* Load the SDL library */
+    if (SDL_Init(0) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    /* Set the error value for the main thread */
+    SDL_SetError("No worries");
+
+    alive = 1;
+    thread = SDL_CreateThread(ThreadFunc, NULL, "#1");
+    if (thread == NULL) {
+        fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
+        quit(1);
+    }
+    SDL_Delay(5 * 1000);
+    printf("Waiting for thread #1\n");
+    alive = 0;
+    SDL_WaitThread(thread, NULL);
+
+    printf("Main thread error string: %s\n", SDL_GetError());
+
+    SDL_Quit();
+    return (0);
+}
diff --git a/test/testfile.c b/test/testfile.c
new file mode 100644
index 0000000..d82d0eb
--- /dev/null
+++ b/test/testfile.c
@@ -0,0 +1,283 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* sanity tests on SDL_rwops.c (usefull for alternative implementations of stdio rwops) */
+
+// quiet windows compiler warnings
+#define _CRT_NONSTDC_NO_WARNINGS
+
+#include <stdlib.h>
+
+#ifndef _MSC_VER
+#include <unistd.h>
+#endif
+
+#include "SDL.h"
+#include "SDL_endian.h"
+
+
+#include <stdio.h>
+
+/* WARNING ! those 2 files will be destroyed by this test program */
+
+#ifdef __IPHONEOS__
+#define FBASENAME1  "../Documents/sdldata1" /* this file will be created during tests */
+#define FBASENAME2  "../Documents/sdldata2"     /* this file should not exist before starting test */
+#else
+#define FBASENAME1  "sdldata1"      /* this file will be created during tests */
+#define FBASENAME2  "sdldata2"      /* this file should not exist before starting test */
+#endif
+
+#ifndef NULL
+#define NULL ((void *)0)
+#endif
+
+static void
+cleanup(void)
+{
+
+    unlink(FBASENAME1);
+    unlink(FBASENAME2);
+}
+
+static void
+rwops_error_quit(unsigned line, SDL_RWops * rwops)
+{
+
+    printf("testfile.c(%d): failed\n", line);
+    if (rwops) {
+        rwops->close(rwops);    /* This calls SDL_FreeRW(rwops); */
+    }
+    cleanup();
+    exit(1);                    /* quit with rwops error (test failed) */
+}
+
+#define RWOP_ERR_QUIT(x)    rwops_error_quit( __LINE__, (x) )
+
+
+
+int
+main(int argc, char *argv[])
+{
+    SDL_RWops *rwops = NULL;
+    char test_buf[30];
+
+    cleanup();
+
+/* test 1 : basic argument test: all those calls to SDL_RWFromFile should fail */
+
+    rwops = SDL_RWFromFile(NULL, NULL);
+    if (rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops = SDL_RWFromFile(NULL, "ab+");
+    if (rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops = SDL_RWFromFile(NULL, "sldfkjsldkfj");
+    if (rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops = SDL_RWFromFile("something", "");
+    if (rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops = SDL_RWFromFile("something", NULL);
+    if (rwops)
+        RWOP_ERR_QUIT(rwops);
+    printf("test1 OK\n");
+
+/* test 2 : check that inexistent file is not successfully opened/created when required */
+/* modes : r, r+ imply that file MUST exist
+   modes : a, a+, w, w+ checks that it succeeds (file may not exists)
+
+ */
+    rwops = SDL_RWFromFile(FBASENAME2, "rb");   /* this file doesn't exist that call must fail */
+    if (rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops = SDL_RWFromFile(FBASENAME2, "rb+");  /* this file doesn't exist that call must fail */
+    if (rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops = SDL_RWFromFile(FBASENAME2, "wb");
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops->close(rwops);
+    unlink(FBASENAME2);
+    rwops = SDL_RWFromFile(FBASENAME2, "wb+");
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops->close(rwops);
+    unlink(FBASENAME2);
+    rwops = SDL_RWFromFile(FBASENAME2, "ab");
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops->close(rwops);
+    unlink(FBASENAME2);
+    rwops = SDL_RWFromFile(FBASENAME2, "ab+");
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    rwops->close(rwops);
+    unlink(FBASENAME2);
+    printf("test2 OK\n");
+
+/* test 3 : creation, writing , reading, seeking,
+            test : w mode, r mode, w+ mode
+ */
+    rwops = SDL_RWFromFile(FBASENAME1, "wb");   /* write only */
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    if (1 != rwops->write(rwops, "1234567890", 10, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (10 != rwops->write(rwops, "1234567890", 1, 10))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->write(rwops, "1234567", 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);   /* we are in write only mode */
+    rwops->close(rwops);
+
+    rwops = SDL_RWFromFile(FBASENAME1, "rb");   /* read mode, file must exists */
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+    if (20 != rwops->seek(rwops, -7, RW_SEEK_END))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->read(rwops, test_buf, 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "1234567", 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 10, 100))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, -27, RW_SEEK_CUR))
+        RWOP_ERR_QUIT(rwops);
+    if (2 != rwops->read(rwops, test_buf, 10, 3))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "12345678901234567890", 20))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->write(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);   /* readonly mode */
+    rwops->close(rwops);
+
+/* test 3: same with w+ mode */
+    rwops = SDL_RWFromFile(FBASENAME1, "wb+");  /* write + read + truncation */
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    if (1 != rwops->write(rwops, "1234567890", 10, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (10 != rwops->write(rwops, "1234567890", 1, 10))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->write(rwops, "1234567", 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+    if (1 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);   /* we are in read/write mode */
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+    if (20 != rwops->seek(rwops, -7, RW_SEEK_END))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->read(rwops, test_buf, 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "1234567", 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 10, 100))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, -27, RW_SEEK_CUR))
+        RWOP_ERR_QUIT(rwops);
+    if (2 != rwops->read(rwops, test_buf, 10, 3))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "12345678901234567890", 20))
+        RWOP_ERR_QUIT(rwops);
+    rwops->close(rwops);
+    printf("test3 OK\n");
+
+/* test 4: same in r+ mode */
+    rwops = SDL_RWFromFile(FBASENAME1, "rb+");  /* write + read + file must exists, no truncation */
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    if (1 != rwops->write(rwops, "1234567890", 10, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (10 != rwops->write(rwops, "1234567890", 1, 10))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->write(rwops, "1234567", 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+    if (1 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);   /* we are in read/write mode */
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+    if (20 != rwops->seek(rwops, -7, RW_SEEK_END))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->read(rwops, test_buf, 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "1234567", 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 10, 100))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, -27, RW_SEEK_CUR))
+        RWOP_ERR_QUIT(rwops);
+    if (2 != rwops->read(rwops, test_buf, 10, 3))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "12345678901234567890", 20))
+        RWOP_ERR_QUIT(rwops);
+    rwops->close(rwops);
+    printf("test4 OK\n");
+
+/* test5 : append mode */
+    rwops = SDL_RWFromFile(FBASENAME1, "ab+");  /* write + read + append */
+    if (!rwops)
+        RWOP_ERR_QUIT(rwops);
+    if (1 != rwops->write(rwops, "1234567890", 10, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (10 != rwops->write(rwops, "1234567890", 1, 10))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->write(rwops, "1234567", 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+
+    if (1 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+
+    if (20 + 27 != rwops->seek(rwops, -7, RW_SEEK_END))
+        RWOP_ERR_QUIT(rwops);
+    if (7 != rwops->read(rwops, test_buf, 1, 7))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "1234567", 7))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 1, 1))
+        RWOP_ERR_QUIT(rwops);
+    if (0 != rwops->read(rwops, test_buf, 10, 100))
+        RWOP_ERR_QUIT(rwops);
+
+    if (27 != rwops->seek(rwops, -27, RW_SEEK_CUR))
+        RWOP_ERR_QUIT(rwops);
+
+    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
+        RWOP_ERR_QUIT(rwops);
+    if (3 != rwops->read(rwops, test_buf, 10, 3))
+        RWOP_ERR_QUIT(rwops);
+    if (SDL_memcmp(test_buf, "123456789012345678901234567123", 30))
+        RWOP_ERR_QUIT(rwops);
+    rwops->close(rwops);
+    printf("test5 OK\n");
+    cleanup();
+    return 0;                   /* all ok */
+}
diff --git a/test/testgamecontroller.c b/test/testgamecontroller.c
new file mode 100644
index 0000000..cd18aa5
--- /dev/null
+++ b/test/testgamecontroller.c
@@ -0,0 +1,279 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple program to test the SDL game controller routines */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+
+#ifndef SDL_JOYSTICK_DISABLED
+
+#ifdef __IPHONEOS__
+#define SCREEN_WIDTH    320
+#define SCREEN_HEIGHT    480
+#else
+#define SCREEN_WIDTH    640
+#define SCREEN_HEIGHT    480
+#endif
+
+#define MAX_NUM_AXES 6
+#define MAX_NUM_HATS 2
+
+static SDL_bool s_ForceQuit = SDL_FALSE;
+
+static void
+DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
+{
+    const SDL_Rect area = { x, y, w, h };
+    SDL_RenderFillRect(r, &area);
+}
+
+static const char *
+ControllerAxisName(const SDL_GameControllerAxis axis)
+{
+    switch (axis)
+    {
+        #define AXIS_CASE(ax) case SDL_CONTROLLER_AXIS_##ax: return #ax
+        AXIS_CASE(INVALID);
+        AXIS_CASE(LEFTX);
+        AXIS_CASE(LEFTY);
+        AXIS_CASE(RIGHTX);
+        AXIS_CASE(RIGHTY);
+        AXIS_CASE(TRIGGERLEFT);
+        AXIS_CASE(TRIGGERRIGHT);
+        #undef AXIS_CASE
+        default: return "???";
+    }
+}
+
+static const char *
+ControllerButtonName(const SDL_GameControllerButton button)
+{
+    switch (button)
+    {
+        #define BUTTON_CASE(btn) case SDL_CONTROLLER_BUTTON_##btn: return #btn
+        BUTTON_CASE(INVALID);
+        BUTTON_CASE(A);
+        BUTTON_CASE(B);
+        BUTTON_CASE(X);
+        BUTTON_CASE(Y);
+        BUTTON_CASE(BACK);
+        BUTTON_CASE(GUIDE);
+        BUTTON_CASE(START);
+        BUTTON_CASE(LEFTSTICK);
+        BUTTON_CASE(RIGHTSTICK);
+        BUTTON_CASE(LEFTSHOULDER);
+        BUTTON_CASE(RIGHTSHOULDER);
+        BUTTON_CASE(DPAD_UP);
+        BUTTON_CASE(DPAD_DOWN);
+        BUTTON_CASE(DPAD_LEFT);
+        BUTTON_CASE(DPAD_RIGHT);
+        #undef BUTTON_CASE
+        default: return "???";
+    }
+}
+
+void
+WatchGameController(SDL_GameController * gamecontroller)
+{
+    const char *name = SDL_GameControllerName(gamecontroller);
+    const char *basetitle = "Game Controller Test: ";
+    const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + 1;
+    char *title = SDL_malloc(titlelen);
+    SDL_Window *window = NULL;
+    SDL_Renderer *screen = NULL;
+    int done = 0;
+    SDL_Event event;
+    int i;
+
+    if (title) {
+        SDL_snprintf(title, titlelen, "%s%s", basetitle, name);
+    }
+
+    /* Create a window to display controller axis position */
+    window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED,
+                              SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
+                              SCREEN_HEIGHT, 0);
+    if (window == NULL) {
+        fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError());
+        return;
+    }
+
+    screen = SDL_CreateRenderer(window, -1, 0);
+    if (screen == NULL) {
+        fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
+        SDL_DestroyWindow(window);
+        return;
+    }
+
+    SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+    SDL_RenderClear(screen);
+    SDL_RenderPresent(screen);
+    SDL_RaiseWindow(window);
+
+    /* Print info about the controller we are watching */
+    printf("Watching controller %s\n",  name ? name : "Unknown Controller");
+
+    /* Loop, getting controller events! */
+    while (!done) {
+        /* blank screen, set up for drawing this frame. */
+        SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+        SDL_RenderClear(screen);
+
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_CONTROLLERAXISMOTION:
+                printf("Controller %d axis %d ('%s') value: %d\n",
+                       event.caxis.which,
+                       event.caxis.axis,
+                       ControllerAxisName(event.caxis.axis),
+                       event.caxis.value);
+                break;
+            case SDL_CONTROLLERBUTTONDOWN:
+                printf("Controller %d button %d ('%s') down\n",
+                       event.cbutton.which, event.cbutton.button,
+                       ControllerButtonName(event.cbutton.button));
+                break;
+            case SDL_CONTROLLERBUTTONUP:
+                printf("Controller %d button %d ('%s') up\n",
+                       event.cbutton.which, event.cbutton.button,
+                       ControllerButtonName(event.cbutton.button));
+                break;
+            case SDL_KEYDOWN:
+                if (event.key.keysym.sym != SDLK_ESCAPE) {
+                    break;
+                }
+                /* Fall through to signal quit */
+            case SDL_QUIT:
+                done = 1;
+                s_ForceQuit = SDL_TRUE;
+                break;
+            default:
+                break;
+            }
+        }
+        /* Update visual controller state */
+        SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
+        for (i = 0; i <SDL_CONTROLLER_BUTTON_MAX; ++i) {
+            if (SDL_GameControllerGetButton(gamecontroller, i) == SDL_PRESSED) {
+                DrawRect(screen, i * 34, SCREEN_HEIGHT - 34, 32, 32);
+            }
+        }
+
+        SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+        for (i = 0; i < SDL_CONTROLLER_AXIS_MAX / 2; ++i) {
+            /* Draw the X/Y axis */
+            int x, y;
+            x = (((int) SDL_GameControllerGetAxis(gamecontroller, i * 2 + 0)) + 32768);
+            x *= SCREEN_WIDTH;
+            x /= 65535;
+            if (x < 0) {
+                x = 0;
+            } else if (x > (SCREEN_WIDTH - 16)) {
+                x = SCREEN_WIDTH - 16;
+            }
+            y = (((int) SDL_GameControllerGetAxis(gamecontroller, i * 2 + 1)) + 32768);
+            y *= SCREEN_HEIGHT;
+            y /= 65535;
+            if (y < 0) {
+                y = 0;
+            } else if (y > (SCREEN_HEIGHT - 16)) {
+                y = SCREEN_HEIGHT - 16;
+            }
+
+            DrawRect(screen, x, y, 16, 16);
+        }
+
+        SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
+
+        SDL_RenderPresent(screen);
+
+        if ( !done )
+            done = SDL_GameControllerGetAttached( gamecontroller ) == 0;
+    }
+
+    SDL_DestroyRenderer(screen);
+    SDL_DestroyWindow(window);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i;
+    int nController = 0;
+    int retcode = 0;
+    char guid[64];
+    SDL_GameController *gamecontroller;
+
+    /* Initialize SDL (Note: video is required to start event loop) */
+    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER ) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return 1;
+    }
+
+    /* Print information about the controller */
+    for (i = 0; i < SDL_NumJoysticks(); ++i) {
+        const char *name;
+        const char *description = "Joystick (not recognized as game controller)";
+
+        SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(i),
+                                  guid, sizeof (guid));
+
+        if ( SDL_IsGameController(i) )
+        {
+            nController++;
+            name = SDL_GameControllerNameForIndex(i);
+        } else {
+            name = SDL_JoystickNameForIndex(i);
+        }
+        printf("%s %d: %s (guid %s)\n", description, i, name ? name : "Unknown", guid);
+    }
+    printf("There are %d game controller(s) attached (%d joystick(s))\n", nController, SDL_NumJoysticks());
+
+    if (argv[1]) {
+        int device = atoi(argv[1]);
+        if (device >= SDL_NumJoysticks()) {
+            printf("%i is an invalid joystick index.\n", device);
+            retcode = 1;
+        } else {
+            SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(device),
+                                      guid, sizeof (guid));
+            printf("Attempting to open device %i, guid %s\n", device, guid);
+            gamecontroller = SDL_GameControllerOpen(device);
+            if (gamecontroller == NULL) {
+                printf("Couldn't open joystick %d: %s\n", device, SDL_GetError());
+                retcode = 1;
+            } else {
+                WatchGameController(gamecontroller);
+                SDL_GameControllerClose(gamecontroller);
+            }
+        }
+    }
+
+    SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
+
+    return retcode;
+}
+
+#else
+
+int
+main(int argc, char *argv[])
+{
+    fprintf(stderr, "SDL compiled without Joystick support.\n");
+    exit(1);
+}
+
+#endif
diff --git a/test/testgesture.c b/test/testgesture.c
new file mode 100644
index 0000000..e2a9694
--- /dev/null
+++ b/test/testgesture.c
@@ -0,0 +1,311 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/*  Usage:
+ *  Spacebar to begin recording a gesture on all touches.
+ *  s to save all touches into "./gestureSave"
+ *  l to load all touches from "./gestureSave"
+ */
+
+#include <stdio.h>
+#include <math.h>
+
+#include "SDL.h"
+#include "SDL_touch.h"
+#include "SDL_gesture.h"
+
+/* Make sure we have good macros for printing 32 and 64 bit values */
+#ifndef PRIs32
+#define PRIs32 "d"
+#endif
+#ifndef PRIu32
+#define PRIu32 "u"
+#endif
+#ifndef PRIs64
+#ifdef __WIN32__
+#define PRIs64 "I64"
+#else
+#define PRIs64 "lld"
+#endif
+#endif
+#ifndef PRIu64
+#ifdef __WIN32__
+#define PRIu64 "I64u"
+#else
+#define PRIu64 "llu"
+#endif
+#endif
+
+#define WIDTH 640
+#define HEIGHT 480
+#define BPP 4
+#define DEPTH 32
+
+//MUST BE A POWER OF 2!
+#define EVENT_BUF_SIZE 256
+
+
+#define VERBOSE 0
+
+static SDL_Window *window;
+static SDL_Event events[EVENT_BUF_SIZE];
+static int eventWrite;
+
+
+static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF};
+
+typedef struct {
+  float x,y;
+} Point;
+
+typedef struct {
+  float ang,r;
+  Point p;
+} Knob;
+
+static Knob knob;
+
+void handler (int sig)
+{
+  SDL_Log ("exiting...(%d)", sig);
+  exit (0);
+}
+
+void perror_exit (char *error)
+{
+  perror (error);
+  handler (9);
+}
+
+void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
+{
+  Uint32 *pixmem32;
+  Uint32 colour;
+  Uint8 r,g,b;
+  int x = (int)_x;
+  int y = (int)_y;
+  float a;
+
+  if(x < 0 || x >= screen->w) return;
+  if(y < 0 || y >= screen->h) return;
+
+  pixmem32 = (Uint32*) screen->pixels  + y*screen->pitch/BPP + x;
+
+  SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel);
+
+  SDL_GetRGB(colour,screen->format,&r,&g,&b);
+  //r = 0;g = 0; b = 0;
+  a = (float)((col>>24)&0xFF);
+  if(a == 0) a = 0xFF; //Hack, to make things easier.
+  a /= 0xFF;
+  r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a));
+  g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a));
+  b = (Uint8)(b*(1-a) + ((col>> 0)&0xFF)*(a));
+  colour = SDL_MapRGB( screen->format,r, g, b);
+
+
+  *pixmem32 = colour;
+}
+
+void drawLine(SDL_Surface *screen,float x0,float y0,float x1,float y1,unsigned int col) {
+  float t;
+  for(t=0;t<1;t+=(float)(1.f/SDL_max(SDL_fabs(x0-x1),SDL_fabs(y0-y1))))
+    setpix(screen,x1+t*(x0-x1),y1+t*(y0-y1),col);
+}
+
+void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
+{
+  float tx,ty;
+  float xr;
+  for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
+    xr = (float)sqrt(r*r - ty*ty);
+    if(r > 0) { //r > 0 ==> filled circle
+      for(tx=-xr+.5f;tx<=xr-.5;tx++) {
+    setpix(screen,x+tx,y+ty,c);
+      }
+    }
+    else {
+      setpix(screen,x-xr+.5f,y+ty,c);
+      setpix(screen,x+xr-.5f,y+ty,c);
+    }
+  }
+}
+
+void drawKnob(SDL_Surface* screen,Knob k) {
+  drawCircle(screen,k.p.x*screen->w,k.p.y*screen->h,k.r*screen->w,0xFFFFFF);
+  drawCircle(screen,(k.p.x+k.r/2*SDL_cosf(k.ang))*screen->w,
+                (k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0);
+}
+
+void DrawScreen(SDL_Surface* screen)
+{
+  int i;
+#if 1
+  SDL_FillRect(screen, NULL, 0);
+#else
+  int x, y;
+  for(y = 0;y < screen->h;y++)
+    for(x = 0;x < screen->w;x++)
+    setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
+#endif
+
+  //draw Touch History
+  for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) {
+    const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)];
+    float age = (float)(i - eventWrite) / EVENT_BUF_SIZE;
+    float x, y;
+    unsigned int c, col;
+
+    if(event->type == SDL_FINGERMOTION ||
+       event->type == SDL_FINGERDOWN ||
+       event->type == SDL_FINGERUP) {
+      x = event->tfinger.x;
+      y = event->tfinger.y;
+
+      //draw the touch:
+      c = colors[event->tfinger.fingerId%7];
+      col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24;
+
+      if(event->type == SDL_FINGERMOTION)
+    drawCircle(screen,x*screen->w,y*screen->h,5,col);
+      else if(event->type == SDL_FINGERDOWN)
+    drawCircle(screen,x*screen->w,y*screen->h,-10,col);
+    }
+  }
+
+  if(knob.p.x > 0)
+    drawKnob(screen,knob);
+
+  SDL_UpdateWindowSurface(window);
+}
+
+SDL_Surface* initScreen(int width,int height)
+{
+  if (!window) {
+    window = SDL_CreateWindow("Gesture Test",
+                              SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
+                              width, height, SDL_WINDOW_RESIZABLE);
+  }
+  if (!window) {
+    return NULL;
+  }
+  return SDL_GetWindowSurface(window);
+}
+
+int main(int argc, char* argv[])
+{
+  SDL_Surface *screen;
+  SDL_Event event;
+  SDL_bool quitting = SDL_FALSE;
+  SDL_RWops *src;
+
+  //gesture variables
+  knob.r = .1f;
+  knob.ang = 0;
+
+  if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
+
+  if (!(screen = initScreen(WIDTH,HEIGHT)))
+    {
+      SDL_Quit();
+      return 1;
+    }
+
+  while(!quitting) {
+    while(SDL_PollEvent(&event))
+      {
+    //Record _all_ events
+    events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
+    eventWrite++;
+
+    switch (event.type)
+      {
+      case SDL_QUIT:
+        quitting = SDL_TRUE;
+        break;
+      case SDL_KEYDOWN:
+        switch (event.key.keysym.sym)
+          {
+          case SDLK_SPACE:
+        SDL_RecordGesture(-1);
+        break;
+          case SDLK_s:
+        src = SDL_RWFromFile("gestureSave","w");
+        SDL_Log("Wrote %i templates",SDL_SaveAllDollarTemplates(src));
+        SDL_RWclose(src);
+        break;
+          case SDLK_l:
+        src = SDL_RWFromFile("gestureSave","r");
+        SDL_Log("Loaded: %i",SDL_LoadDollarTemplates(-1,src));
+        SDL_RWclose(src);
+        break;
+          case SDLK_ESCAPE:
+        quitting = SDL_TRUE;
+        break;
+        }
+        break;
+      case SDL_WINDOWEVENT:
+            if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
+          if (!(screen = initScreen(event.window.data1, event.window.data2)))
+          {
+        SDL_Quit();
+        return 1;
+          }
+            }
+        break;
+      case SDL_FINGERMOTION:
+#if VERBOSE
+        SDL_Log("Finger: %i,x: %i, y: %i",event.tfinger.fingerId,
+               event.tfinger.x,event.tfinger.y);
+#endif
+        break;
+      case SDL_FINGERDOWN:
+#if VERBOSE
+        SDL_Log("Finger: %"PRIs64" down - x: %i, y: %i",
+           event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
+#endif
+        break;
+      case SDL_FINGERUP:
+#if VERBOSE
+        SDL_Log("Finger: %"PRIs64" up - x: %i, y: %i",
+               event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
+#endif
+        break;
+      case SDL_MULTIGESTURE:
+#if VERBOSE
+        SDL_Log("Multi Gesture: x = %f, y = %f, dAng = %f, dR = %f",
+           event.mgesture.x,
+           event.mgesture.y,
+           event.mgesture.dTheta,
+           event.mgesture.dDist);
+        SDL_Log("MG: numDownTouch = %i",event.mgesture.numFingers);
+#endif
+        knob.p.x = event.mgesture.x;
+        knob.p.y = event.mgesture.y;
+        knob.ang += event.mgesture.dTheta;
+        knob.r += event.mgesture.dDist;
+        break;
+      case SDL_DOLLARGESTURE:
+        SDL_Log("Gesture %"PRIs64" performed, error: %f",
+           event.dgesture.gestureId,
+           event.dgesture.error);
+        break;
+      case SDL_DOLLARRECORD:
+        SDL_Log("Recorded gesture: %"PRIs64"",event.dgesture.gestureId);
+        break;
+      }
+      }
+    DrawScreen(screen);
+  }
+  SDL_Quit();
+  return 0;
+}
+
diff --git a/test/testgl2.c b/test/testgl2.c
new file mode 100644
index 0000000..eb1a245
--- /dev/null
+++ b/test/testgl2.c
@@ -0,0 +1,362 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+
+#include "SDL_test_common.h"
+
+#ifdef __MACOS__
+#define HAVE_OPENGL
+#endif
+
+#ifdef HAVE_OPENGL
+
+#include "SDL_opengl.h"
+
+/* Undefine this if you want a flat cube instead of a rainbow cube */
+#define SHADED_CUBE
+
+static SDLTest_CommonState *state;
+static SDL_GLContext context;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    if (context) {
+        /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */
+        SDL_GL_DeleteContext(context);
+    }
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+static void
+Render()
+{
+    static float color[8][3] = {
+        {1.0, 1.0, 0.0},
+        {1.0, 0.0, 0.0},
+        {0.0, 0.0, 0.0},
+        {0.0, 1.0, 0.0},
+        {0.0, 1.0, 1.0},
+        {1.0, 1.0, 1.0},
+        {1.0, 0.0, 1.0},
+        {0.0, 0.0, 1.0}
+    };
+    static float cube[8][3] = {
+        {0.5, 0.5, -0.5},
+        {0.5, -0.5, -0.5},
+        {-0.5, -0.5, -0.5},
+        {-0.5, 0.5, -0.5},
+        {-0.5, 0.5, 0.5},
+        {0.5, 0.5, 0.5},
+        {0.5, -0.5, 0.5},
+        {-0.5, -0.5, 0.5}
+    };
+
+    /* Do our drawing, too. */
+    glClearColor(0.0, 0.0, 0.0, 1.0);
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+    glBegin(GL_QUADS);
+
+#ifdef SHADED_CUBE
+    glColor3fv(color[0]);
+    glVertex3fv(cube[0]);
+    glColor3fv(color[1]);
+    glVertex3fv(cube[1]);
+    glColor3fv(color[2]);
+    glVertex3fv(cube[2]);
+    glColor3fv(color[3]);
+    glVertex3fv(cube[3]);
+
+    glColor3fv(color[3]);
+    glVertex3fv(cube[3]);
+    glColor3fv(color[4]);
+    glVertex3fv(cube[4]);
+    glColor3fv(color[7]);
+    glVertex3fv(cube[7]);
+    glColor3fv(color[2]);
+    glVertex3fv(cube[2]);
+
+    glColor3fv(color[0]);
+    glVertex3fv(cube[0]);
+    glColor3fv(color[5]);
+    glVertex3fv(cube[5]);
+    glColor3fv(color[6]);
+    glVertex3fv(cube[6]);
+    glColor3fv(color[1]);
+    glVertex3fv(cube[1]);
+
+    glColor3fv(color[5]);
+    glVertex3fv(cube[5]);
+    glColor3fv(color[4]);
+    glVertex3fv(cube[4]);
+    glColor3fv(color[7]);
+    glVertex3fv(cube[7]);
+    glColor3fv(color[6]);
+    glVertex3fv(cube[6]);
+
+    glColor3fv(color[5]);
+    glVertex3fv(cube[5]);
+    glColor3fv(color[0]);
+    glVertex3fv(cube[0]);
+    glColor3fv(color[3]);
+    glVertex3fv(cube[3]);
+    glColor3fv(color[4]);
+    glVertex3fv(cube[4]);
+
+    glColor3fv(color[6]);
+    glVertex3fv(cube[6]);
+    glColor3fv(color[1]);
+    glVertex3fv(cube[1]);
+    glColor3fv(color[2]);
+    glVertex3fv(cube[2]);
+    glColor3fv(color[7]);
+    glVertex3fv(cube[7]);
+#else /* flat cube */
+    glColor3f(1.0, 0.0, 0.0);
+    glVertex3fv(cube[0]);
+    glVertex3fv(cube[1]);
+    glVertex3fv(cube[2]);
+    glVertex3fv(cube[3]);
+
+    glColor3f(0.0, 1.0, 0.0);
+    glVertex3fv(cube[3]);
+    glVertex3fv(cube[4]);
+    glVertex3fv(cube[7]);
+    glVertex3fv(cube[2]);
+
+    glColor3f(0.0, 0.0, 1.0);
+    glVertex3fv(cube[0]);
+    glVertex3fv(cube[5]);
+    glVertex3fv(cube[6]);
+    glVertex3fv(cube[1]);
+
+    glColor3f(0.0, 1.0, 1.0);
+    glVertex3fv(cube[5]);
+    glVertex3fv(cube[4]);
+    glVertex3fv(cube[7]);
+    glVertex3fv(cube[6]);
+
+    glColor3f(1.0, 1.0, 0.0);
+    glVertex3fv(cube[5]);
+    glVertex3fv(cube[0]);
+    glVertex3fv(cube[3]);
+    glVertex3fv(cube[4]);
+
+    glColor3f(1.0, 0.0, 1.0);
+    glVertex3fv(cube[6]);
+    glVertex3fv(cube[1]);
+    glVertex3fv(cube[2]);
+    glVertex3fv(cube[7]);
+#endif /* SHADED_CUBE */
+
+    glEnd();
+
+    glMatrixMode(GL_MODELVIEW);
+    glRotatef(5.0, 1.0, 1.0, 1.0);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int fsaa, accel;
+    int value;
+    int i, done;
+    SDL_DisplayMode mode;
+    SDL_Event event;
+    Uint32 then, now, frames;
+    int status;
+
+    /* Initialize parameters */
+    fsaa = 0;
+    accel = -1;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            if (SDL_strcasecmp(argv[i], "--fsaa") == 0 && i+1 < argc) {
+                fsaa = atoi(argv[i+1]);
+                consumed = 2;
+            } else if (SDL_strcasecmp(argv[i], "--accel") == 0 && i+1 < argc) {
+                accel = atoi(argv[i+1]);
+                consumed = 2;
+            } else {
+                consumed = -1;
+            }
+        }
+        if (consumed < 0) {
+            fprintf(stderr, "Usage: %s %s [--fsaa n] [--accel n]\n", argv[0],
+                    SDLTest_CommonUsage(state));
+            quit(1);
+        }
+        i += consumed;
+    }
+
+    /* Set OpenGL parameters */
+    state->window_flags |= SDL_WINDOW_OPENGL;
+    state->gl_red_size = 5;
+    state->gl_green_size = 5;
+    state->gl_blue_size = 5;
+    state->gl_depth_size = 16;
+    state->gl_double_buffer = 1;
+    if (fsaa) {
+        state->gl_multisamplebuffers = 1;
+        state->gl_multisamplesamples = fsaa;
+    }
+    if (accel >= 0) {
+        state->gl_accelerated = accel;
+    }
+
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    /* Create OpenGL context */
+    context = SDL_GL_CreateContext(state->windows[0]);
+    if (!context) {
+        fprintf(stderr, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
+        quit(2);
+    }
+
+    if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) {
+        /* try late-swap-tearing first. If not supported, try normal vsync. */
+        if (SDL_GL_SetSwapInterval(-1) == -1) {
+            SDL_GL_SetSwapInterval(1);
+        }
+    } else {
+        SDL_GL_SetSwapInterval(0);  /* disable vsync. */
+    }
+
+    SDL_GetCurrentDisplayMode(0, &mode);
+    printf("Screen BPP    : %d\n", SDL_BITSPERPIXEL(mode.format));
+    printf("Swap Interval : %d\n", SDL_GL_GetSwapInterval());
+    printf("\n");
+    printf("Vendor        : %s\n", glGetString(GL_VENDOR));
+    printf("Renderer      : %s\n", glGetString(GL_RENDERER));
+    printf("Version       : %s\n", glGetString(GL_VERSION));
+    printf("Extensions    : %s\n", glGetString(GL_EXTENSIONS));
+    printf("\n");
+
+    status = SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
+    } else {
+        printf("Failed to get SDL_GL_RED_SIZE: %s\n", SDL_GetError());
+    }
+    status = SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
+    } else {
+        printf("Failed to get SDL_GL_GREEN_SIZE: %s\n", SDL_GetError());
+    }
+    status = SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
+    } else {
+        printf("Failed to get SDL_GL_BLUE_SIZE: %s\n", SDL_GetError());
+    }
+    status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", 16, value);
+    } else {
+        printf("Failed to get SDL_GL_DEPTH_SIZE: %s\n", SDL_GetError());
+    }
+    if (fsaa) {
+        status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value);
+        if (!status) {
+            printf("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
+        } else {
+            printf("Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
+                   SDL_GetError());
+        }
+        status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value);
+        if (!status) {
+            printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
+                   value);
+        } else {
+            printf("Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
+                   SDL_GetError());
+        }
+    }
+    if (accel >= 0) {
+        status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value);
+        if (!status) {
+            printf("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", accel,
+                   value);
+        } else {
+            printf("Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
+                   SDL_GetError());
+        }
+    }
+
+    /* Set rendering settings */
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();
+    glOrtho(-2.0, 2.0, -2.0, 2.0, -20.0, 20.0);
+    glMatrixMode(GL_MODELVIEW);
+    glLoadIdentity();
+    glEnable(GL_DEPTH_TEST);
+    glDepthFunc(GL_LESS);
+    glShadeModel(GL_SMOOTH);
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            int w, h;
+            SDL_GL_MakeCurrent(state->windows[i], context);
+            SDL_GetWindowSize(state->windows[i], &w, &h);
+            glViewport(0, 0, w, h);
+            Render();
+            SDL_GL_SwapWindow(state->windows[i]);
+        }
+    }
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        printf("%2.2f frames per second\n",
+               ((double) frames * 1000) / (now - then));
+    }
+    quit(0);
+    return 0;
+}
+
+#else /* HAVE_OPENGL */
+
+int
+main(int argc, char *argv[])
+{
+    printf("No OpenGL support on this system\n");
+    return 1;
+}
+
+#endif /* HAVE_OPENGL */
diff --git a/test/testgles.c b/test/testgles.c
new file mode 100644
index 0000000..41312a8
--- /dev/null
+++ b/test/testgles.c
@@ -0,0 +1,345 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+
+#include "SDL_test_common.h"
+
+#if defined(__IPHONEOS__) || defined(__ANDROID__)
+#define HAVE_OPENGLES
+#endif
+
+#ifdef HAVE_OPENGLES
+
+#include "SDL_opengles.h"
+
+static SDLTest_CommonState *state;
+static SDL_GLContext *context = NULL;
+static int depth = 16;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    int i;
+
+    if (context != NULL) {
+        for (i = 0; i < state->num_windows; i++) {
+            if (context[i]) {
+                SDL_GL_DeleteContext(context[i]);
+            }
+        }
+
+        SDL_free(context);
+    }
+
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+static void
+Render()
+{
+    static GLubyte color[8][4] = { {255, 0, 0, 0},
+    {255, 0, 0, 255},
+    {0, 255, 0, 255},
+    {0, 255, 0, 255},
+    {0, 255, 0, 255},
+    {255, 255, 255, 255},
+    {255, 0, 255, 255},
+    {0, 0, 255, 255}
+    };
+    static GLfloat cube[8][3] = { {0.5, 0.5, -0.5},
+    {0.5f, -0.5f, -0.5f},
+    {-0.5f, -0.5f, -0.5f},
+    {-0.5f, 0.5f, -0.5f},
+    {-0.5f, 0.5f, 0.5f},
+    {0.5f, 0.5f, 0.5f},
+    {0.5f, -0.5f, 0.5f},
+    {-0.5f, -0.5f, 0.5f}
+    };
+    static GLubyte indices[36] = { 0, 3, 4,
+        4, 5, 0,
+        0, 5, 6,
+        6, 1, 0,
+        6, 7, 2,
+        2, 1, 6,
+        7, 4, 3,
+        3, 2, 7,
+        5, 4, 7,
+        7, 6, 5,
+        2, 3, 1,
+        3, 0, 1
+    };
+
+
+    /* Do our drawing, too. */
+    glClearColor(0.0, 0.0, 0.0, 1.0);
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+    /* Draw the cube */
+    glColorPointer(4, GL_UNSIGNED_BYTE, 0, color);
+    glEnableClientState(GL_COLOR_ARRAY);
+    glVertexPointer(3, GL_FLOAT, 0, cube);
+    glEnableClientState(GL_VERTEX_ARRAY);
+    glDrawElements(GL_TRIANGLES, 36, GL_UNSIGNED_BYTE, indices);
+
+    glMatrixMode(GL_MODELVIEW);
+    glRotatef(5.0, 1.0, 1.0, 1.0);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int fsaa, accel;
+    int value;
+    int i, done;
+    SDL_DisplayMode mode;
+    SDL_Event event;
+    Uint32 then, now, frames;
+    int status;
+
+    /* Initialize parameters */
+    fsaa = 0;
+    accel = 0;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            if (SDL_strcasecmp(argv[i], "--fsaa") == 0) {
+                ++fsaa;
+                consumed = 1;
+            } else if (SDL_strcasecmp(argv[i], "--accel") == 0) {
+                ++accel;
+                consumed = 1;
+            } else if (SDL_strcasecmp(argv[i], "--zdepth") == 0) {
+                i++;
+                if (!argv[i]) {
+                    consumed = -1;
+                } else {
+                    depth = SDL_atoi(argv[i]);
+                    consumed = 1;
+                }
+            } else {
+                consumed = -1;
+            }
+        }
+        if (consumed < 0) {
+            fprintf(stderr, "Usage: %s %s [--fsaa] [--accel] [--zdepth %%d]\n", argv[0],
+                    SDLTest_CommonUsage(state));
+            quit(1);
+        }
+        i += consumed;
+    }
+
+    /* Set OpenGL parameters */
+    state->window_flags |= SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS;
+    state->gl_red_size = 5;
+    state->gl_green_size = 5;
+    state->gl_blue_size = 5;
+    state->gl_depth_size = depth;
+    if (fsaa) {
+        state->gl_multisamplebuffers=1;
+        state->gl_multisamplesamples=fsaa;
+    }
+    if (accel) {
+        state->gl_accelerated=1;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    context = SDL_calloc(state->num_windows, sizeof(context));
+    if (context == NULL) {
+        fprintf(stderr, "Out of memory!\n");
+        quit(2);
+    }
+
+    /* Create OpenGL ES contexts */
+    for (i = 0; i < state->num_windows; i++) {
+        context[i] = SDL_GL_CreateContext(state->windows[i]);
+        if (!context[i]) {
+            fprintf(stderr, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
+            quit(2);
+        }
+    }
+
+    if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) {
+        SDL_GL_SetSwapInterval(1);
+    } else {
+        SDL_GL_SetSwapInterval(0);
+    }
+
+    SDL_GetCurrentDisplayMode(0, &mode);
+    printf("Screen bpp: %d\n", SDL_BITSPERPIXEL(mode.format));
+    printf("\n");
+    printf("Vendor     : %s\n", glGetString(GL_VENDOR));
+    printf("Renderer   : %s\n", glGetString(GL_RENDERER));
+    printf("Version    : %s\n", glGetString(GL_VERSION));
+    printf("Extensions : %s\n", glGetString(GL_EXTENSIONS));
+    printf("\n");
+
+    status = SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
+    } else {
+        fprintf(stderr, "Failed to get SDL_GL_RED_SIZE: %s\n",
+                SDL_GetError());
+    }
+    status = SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
+    } else {
+        fprintf(stderr, "Failed to get SDL_GL_GREEN_SIZE: %s\n",
+                SDL_GetError());
+    }
+    status = SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
+    } else {
+        fprintf(stderr, "Failed to get SDL_GL_BLUE_SIZE: %s\n",
+                SDL_GetError());
+    }
+    status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value);
+    if (!status) {
+        printf("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", depth, value);
+    } else {
+        fprintf(stderr, "Failed to get SDL_GL_DEPTH_SIZE: %s\n",
+                SDL_GetError());
+    }
+    if (fsaa) {
+        status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value);
+        if (!status) {
+            printf("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
+        } else {
+            fprintf(stderr, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
+                    SDL_GetError());
+        }
+        status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value);
+        if (!status) {
+            printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
+                   value);
+        } else {
+            fprintf(stderr, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
+                    SDL_GetError());
+        }
+    }
+    if (accel) {
+        status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value);
+        if (!status) {
+            printf("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value);
+        } else {
+            fprintf(stderr, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
+                    SDL_GetError());
+        }
+    }
+
+    /* Set rendering settings for each context */
+    for (i = 0; i < state->num_windows; ++i) {
+        float aspectAdjust;
+
+        status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
+        if (status) {
+            printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
+
+            /* Continue for next window */
+            continue;
+        }
+
+        aspectAdjust = (4.0f / 3.0f) / ((float)state->window_w / state->window_h);
+        glViewport(0, 0, state->window_w, state->window_h);
+        glMatrixMode(GL_PROJECTION);
+        glLoadIdentity();
+        glOrthof(-2.0, 2.0, -2.0 * aspectAdjust, 2.0 * aspectAdjust, -20.0, 20.0);
+        glMatrixMode(GL_MODELVIEW);
+        glLoadIdentity();
+        glEnable(GL_DEPTH_TEST);
+        glDepthFunc(GL_LESS);
+        glShadeModel(GL_SMOOTH);
+    }
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_WINDOWEVENT:
+                switch (event.window.event) {
+                    case SDL_WINDOWEVENT_RESIZED:
+                        for (i = 0; i < state->num_windows; ++i) {
+                            if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
+                                status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
+                                if (status) {
+                                    printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
+                                    break;
+                                }
+                                /* Change view port to the new window dimensions */
+                                glViewport(0, 0, event.window.data1, event.window.data2);
+                                /* Update window content */
+                                Render();
+                                SDL_GL_SwapWindow(state->windows[i]);
+                                break;
+                            }
+                        }
+                        break;
+                }
+            }
+            SDLTest_CommonEvent(state, &event, &done);
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
+            if (status) {
+                printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
+
+                /* Continue for next window */
+                continue;
+            }
+            Render();
+            SDL_GL_SwapWindow(state->windows[i]);
+        }
+    }
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        printf("%2.2f frames per second\n",
+               ((double) frames * 1000) / (now - then));
+    }
+    quit(0);
+    return 0;
+}
+
+#else /* HAVE_OPENGLES */
+
+int
+main(int argc, char *argv[])
+{
+    printf("No OpenGL ES support on this system\n");
+    return 1;
+}
+
+#endif /* HAVE_OPENGLES */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testhaptic.c b/test/testhaptic.c
new file mode 100644
index 0000000..13dd19d
--- /dev/null
+++ b/test/testhaptic.c
@@ -0,0 +1,320 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/*
+Copyright (c) 2008, Edgar Simo Serra
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
+
+    * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
+    * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
+    * Neither the name of the Simple Directmedia Layer (SDL) nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+ * includes
+ */
+#include <stdlib.h>
+#include <stdio.h>              /* printf */
+#include <string.h>             /* strstr */
+#include <ctype.h>              /* isdigit */
+
+#include "SDL.h"
+
+#ifndef SDL_HAPTIC_DISABLED
+
+#include "SDL_haptic.h"
+
+static SDL_Haptic *haptic;
+
+
+/*
+ * prototypes
+ */
+static void abort_execution(void);
+static void HapticPrintSupported(SDL_Haptic * haptic);
+
+
+/**
+ * @brief The entry point of this force feedback demo.
+ * @param[in] argc Number of arguments.
+ * @param[in] argv Array of argc arguments.
+ */
+int
+main(int argc, char **argv)
+{
+    int i;
+    char *name;
+    int index;
+    SDL_HapticEffect efx[5];
+    int id[5];
+    int nefx;
+    unsigned int supported;
+
+    name = NULL;
+    index = -1;
+    if (argc > 1) {
+        name = argv[1];
+        if ((strcmp(name, "--help") == 0) || (strcmp(name, "-h") == 0)) {
+            printf("USAGE: %s [device]\n"
+                   "If device is a two-digit number it'll use it as an index, otherwise\n"
+                   "it'll use it as if it were part of the device's name.\n",
+                   argv[0]);
+            return 0;
+        }
+
+        i = strlen(name);
+        if ((i < 3) && isdigit(name[0]) && ((i == 1) || isdigit(name[1]))) {
+            index = atoi(name);
+            name = NULL;
+        }
+    }
+
+    /* Initialize the force feedbackness */
+    SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK |
+             SDL_INIT_HAPTIC);
+    printf("%d Haptic devices detected.\n", SDL_NumHaptics());
+    if (SDL_NumHaptics() > 0) {
+        /* We'll just use index or the first force feedback device found */
+        if (name == NULL) {
+            i = (index != -1) ? index : 0;
+        }
+        /* Try to find matching device */
+        else {
+            for (i = 0; i < SDL_NumHaptics(); i++) {
+                if (strstr(SDL_HapticName(i), name) != NULL)
+                    break;
+            }
+
+            if (i >= SDL_NumHaptics()) {
+                printf("Unable to find device matching '%s', aborting.\n",
+                       name);
+                return 1;
+            }
+        }
+
+        haptic = SDL_HapticOpen(i);
+        if (haptic == NULL) {
+            printf("Unable to create the haptic device: %s\n",
+                   SDL_GetError());
+            return 1;
+        }
+        printf("Device: %s\n", SDL_HapticName(i));
+        HapticPrintSupported(haptic);
+    } else {
+        printf("No Haptic devices found!\n");
+        return 1;
+    }
+
+    /* We only want force feedback errors. */
+    SDL_ClearError();
+
+    /* Create effects. */
+    memset(&efx, 0, sizeof(efx));
+    nefx = 0;
+    supported = SDL_HapticQuery(haptic);
+
+    printf("\nUploading effects\n");
+    /* First we'll try a SINE effect. */
+    if (supported & SDL_HAPTIC_SINE) {
+        printf("   effect %d: Sine Wave\n", nefx);
+        efx[nefx].type = SDL_HAPTIC_SINE;
+        efx[nefx].periodic.period = 1000;
+        efx[nefx].periodic.magnitude = 0x4000;
+        efx[nefx].periodic.length = 5000;
+        efx[nefx].periodic.attack_length = 1000;
+        efx[nefx].periodic.fade_length = 1000;
+        id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
+        if (id[nefx] < 0) {
+            printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
+            abort_execution();
+        }
+        nefx++;
+    }
+    /* Now we'll try a SAWTOOTHUP */
+    if (supported & SDL_HAPTIC_SAWTOOTHUP) {
+        printf("   effect %d: Sawtooth Up\n", nefx);
+        efx[nefx].type = SDL_HAPTIC_SAWTOOTHUP;
+        efx[nefx].periodic.period = 500;
+        efx[nefx].periodic.magnitude = 0x5000;
+        efx[nefx].periodic.length = 5000;
+        efx[nefx].periodic.attack_length = 1000;
+        efx[nefx].periodic.fade_length = 1000;
+        id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
+        if (id[nefx] < 0) {
+            printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
+            abort_execution();
+        }
+        nefx++;
+    }
+    /* Now the classical constant effect. */
+    if (supported & SDL_HAPTIC_CONSTANT) {
+        printf("   effect %d: Constant Force\n", nefx);
+        efx[nefx].type = SDL_HAPTIC_CONSTANT;
+        efx[nefx].constant.direction.type = SDL_HAPTIC_POLAR;
+        efx[nefx].constant.direction.dir[0] = 20000;    /* Force comes from the south-west. */
+        efx[nefx].constant.length = 5000;
+        efx[nefx].constant.level = 0x6000;
+        efx[nefx].constant.attack_length = 1000;
+        efx[nefx].constant.fade_length = 1000;
+        id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
+        if (id[nefx] < 0) {
+            printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
+            abort_execution();
+        }
+        nefx++;
+    }
+    /* The cute spring effect. */
+    if (supported & SDL_HAPTIC_SPRING) {
+        printf("   effect %d: Condition Spring\n", nefx);
+        efx[nefx].type = SDL_HAPTIC_SPRING;
+        efx[nefx].condition.length = 5000;
+        for (i = 0; i < SDL_HapticNumAxes(haptic); i++) {
+            efx[nefx].condition.right_sat[i] = 0x7FFF;
+            efx[nefx].condition.left_sat[i] = 0x7FFF;
+            efx[nefx].condition.right_coeff[i] = 0x2000;
+            efx[nefx].condition.left_coeff[i] = 0x2000;
+            efx[nefx].condition.center[i] = 0x1000;     /* Displace the center for it to move. */
+        }
+        id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
+        if (id[nefx] < 0) {
+            printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
+            abort_execution();
+        }
+        nefx++;
+    }
+    /* The pretty awesome inertia effect. */
+    if (supported & SDL_HAPTIC_INERTIA) {
+        printf("   effect %d: Condition Inertia\n", nefx);
+        efx[nefx].type = SDL_HAPTIC_SPRING;
+        efx[nefx].condition.length = 5000;
+        for (i = 0; i < SDL_HapticNumAxes(haptic); i++) {
+            efx[nefx].condition.right_sat[i] = 0x7FFF;
+            efx[nefx].condition.left_sat[i] = 0x7FFF;
+            efx[nefx].condition.right_coeff[i] = 0x2000;
+            efx[nefx].condition.left_coeff[i] = 0x2000;
+        }
+        id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
+        if (id[nefx] < 0) {
+            printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
+            abort_execution();
+        }
+        nefx++;
+    }
+
+    /* Finally we'll try a left/right effect. */
+    if (supported & SDL_HAPTIC_LEFTRIGHT) {
+        printf("   effect %d: Left/Right\n", nefx);
+        efx[nefx].type = SDL_HAPTIC_LEFTRIGHT;
+        efx[nefx].leftright.length = 5000;
+        efx[nefx].leftright.large_magnitude = 0x3000;
+        efx[nefx].leftright.small_magnitude = 0xFFFF;
+        id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
+        if (id[nefx] < 0) {
+            printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
+            abort_execution();
+        }
+        nefx++;
+    }
+
+
+    printf
+        ("\nNow playing effects for 5 seconds each with 1 second delay between\n");
+    for (i = 0; i < nefx; i++) {
+        printf("   Playing effect %d\n", i);
+        SDL_HapticRunEffect(haptic, id[i], 1);
+        SDL_Delay(6000);        /* Effects only have length 5000 */
+    }
+
+    /* Quit */
+    if (haptic != NULL)
+        SDL_HapticClose(haptic);
+    SDL_Quit();
+
+    return 0;
+}
+
+
+/*
+ * Cleans up a bit.
+ */
+static void
+abort_execution(void)
+{
+    printf("\nAborting program execution.\n");
+
+    SDL_HapticClose(haptic);
+    SDL_Quit();
+
+    exit(1);
+}
+
+
+/*
+ * Displays information about the haptic device.
+ */
+static void
+HapticPrintSupported(SDL_Haptic * haptic)
+{
+    unsigned int supported;
+
+    supported = SDL_HapticQuery(haptic);
+    printf("   Supported effects [%d effects, %d playing]:\n",
+           SDL_HapticNumEffects(haptic), SDL_HapticNumEffectsPlaying(haptic));
+    if (supported & SDL_HAPTIC_CONSTANT)
+        printf("      constant\n");
+    if (supported & SDL_HAPTIC_SINE)
+        printf("      sine\n");
+    /* !!! FIXME: put this back when we have more bits in 2.1 */
+    /*if (supported & SDL_HAPTIC_SQUARE)
+        printf("      square\n");*/
+    if (supported & SDL_HAPTIC_TRIANGLE)
+        printf("      triangle\n");
+    if (supported & SDL_HAPTIC_SAWTOOTHUP)
+        printf("      sawtoothup\n");
+    if (supported & SDL_HAPTIC_SAWTOOTHDOWN)
+        printf("      sawtoothdown\n");
+    if (supported & SDL_HAPTIC_RAMP)
+        printf("      ramp\n");
+    if (supported & SDL_HAPTIC_FRICTION)
+        printf("      friction\n");
+    if (supported & SDL_HAPTIC_SPRING)
+        printf("      spring\n");
+    if (supported & SDL_HAPTIC_DAMPER)
+        printf("      damper\n");
+    if (supported & SDL_HAPTIC_INERTIA)
+        printf("      intertia\n");
+    if (supported & SDL_HAPTIC_CUSTOM)
+        printf("      custom\n");
+    if (supported & SDL_HAPTIC_LEFTRIGHT)
+        printf("      left/right\n");
+    printf("   Supported capabilities:\n");
+    if (supported & SDL_HAPTIC_GAIN)
+        printf("      gain\n");
+    if (supported & SDL_HAPTIC_AUTOCENTER)
+        printf("      autocenter\n");
+    if (supported & SDL_HAPTIC_STATUS)
+        printf("      status\n");
+}
+
+#else
+
+int
+main(int argc, char *argv[])
+{
+    fprintf(stderr, "SDL compiled without Haptic support.\n");
+    exit(1);
+}
+
+#endif
diff --git a/test/testiconv.c b/test/testiconv.c
new file mode 100644
index 0000000..d208199
--- /dev/null
+++ b/test/testiconv.c
@@ -0,0 +1,89 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+#include <stdio.h>
+
+#include "SDL.h"
+
+static size_t
+widelen(char *data)
+{
+    size_t len = 0;
+    Uint32 *p = (Uint32 *) data;
+    while (*p++) {
+        ++len;
+    }
+    return len;
+}
+
+int
+main(int argc, char *argv[])
+{
+    const char *formats[] = {
+        "UTF8",
+        "UTF-8",
+        "UTF16BE",
+        "UTF-16BE",
+        "UTF16LE",
+        "UTF-16LE",
+        "UTF32BE",
+        "UTF-32BE",
+        "UTF32LE",
+        "UTF-32LE",
+        "UCS4",
+        "UCS-4",
+    };
+    char buffer[BUFSIZ];
+    char *ucs4;
+    char *test[2];
+    int i;
+    FILE *file;
+    int errors = 0;
+
+    if (!argv[1]) {
+        argv[1] = "utf8.txt";
+    }
+    file = fopen(argv[1], "rb");
+    if (!file) {
+        fprintf(stderr, "Unable to open %s\n", argv[1]);
+        return (1);
+    }
+
+    while (fgets(buffer, sizeof(buffer), file)) {
+        /* Convert to UCS-4 */
+        size_t len;
+        ucs4 =
+            SDL_iconv_string("UCS-4", "UTF-8", buffer,
+                             SDL_strlen(buffer) + 1);
+        len = (widelen(ucs4) + 1) * 4;
+        for (i = 0; i < SDL_arraysize(formats); ++i) {
+            test[0] = SDL_iconv_string(formats[i], "UCS-4", ucs4, len);
+            test[1] = SDL_iconv_string("UCS-4", formats[i], test[0], len);
+            if (!test[1] || SDL_memcmp(test[1], ucs4, len) != 0) {
+                fprintf(stderr, "FAIL: %s\n", formats[i]);
+                ++errors;
+            }
+            if (test[0]) {
+                SDL_free(test[0]);
+            }
+            if (test[1]) {
+                SDL_free(test[1]);
+            }
+        }
+        test[0] = SDL_iconv_string("UTF-8", "UCS-4", ucs4, len);
+        SDL_free(ucs4);
+        fputs(test[0], stdout);
+        SDL_free(test[0]);
+    }
+    fclose(file);
+    return (errors ? errors + 1 : 0);
+}
diff --git a/test/testime.c b/test/testime.c
new file mode 100644
index 0000000..ce9f02b
--- /dev/null
+++ b/test/testime.c
@@ -0,0 +1,369 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* A simple program to test the Input Method support in the SDL library (2.0+) */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "SDL.h"
+#ifdef HAVE_SDL_TTF
+#include "SDL_ttf.h"
+#endif
+
+#include "SDL_test_common.h"
+
+#define DEFAULT_PTSIZE  30
+#define DEFAULT_FONT    "/System/Library/Fonts/华文细黑.ttf"
+#define MAX_TEXT_LENGTH 256
+
+static SDLTest_CommonState *state;
+static SDL_Rect textRect, markedRect;
+static SDL_Color lineColor = {0,0,0,0};
+static SDL_Color backColor = {255,255,255,0};
+static SDL_Color textColor = {0,0,0,0};
+static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
+static int cursor = 0;
+#ifdef HAVE_SDL_TTF
+static TTF_Font *font;
+#endif
+
+size_t utf8_length(unsigned char c)
+{
+    c = (unsigned char)(0xff & c);
+    if (c < 0x80)
+        return 1;
+    else if ((c >> 5) ==0x6)
+        return 2;
+    else if ((c >> 4) == 0xe)
+        return 3;
+    else if ((c >> 3) == 0x1e)
+        return 4;
+    else
+        return 0;
+}
+
+char *utf8_next(char *p)
+{
+    size_t len = utf8_length(*p);
+    size_t i = 0;
+    if (!len)
+        return 0;
+
+    for (; i < len; ++i)
+    {
+        ++p;
+        if (!*p)
+            return 0;
+    }
+    return p;
+}
+
+char *utf8_advance(char *p, size_t distance)
+{
+    size_t i = 0;
+    for (; i < distance && p; ++i)
+    {
+        p = utf8_next(p);
+    }
+    return p;
+}
+
+void usage()
+{
+    printf("usage: testime [--font fontfile]\n");
+    exit(0);
+}
+
+void InitInput()
+{
+
+    /* Prepare a rect for text input */
+    textRect.x = textRect.y = 100;
+    textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x;
+    textRect.h = 50;
+
+    text[0] = 0;
+    markedRect = textRect;
+    markedText[0] = 0;
+
+    SDL_StartTextInput();
+}
+
+void CleanupVideo()
+{
+    SDL_StopTextInput();
+#ifdef HAVE_SDL_TTF
+    TTF_CloseFont(font);
+    TTF_Quit();
+#endif
+}
+
+
+void _Redraw(SDL_Renderer * renderer) {
+    int w = 0, h = textRect.h;
+    SDL_Rect cursorRect, underlineRect;
+
+    SDL_SetRenderDrawColor(renderer, 255,255,255,255);
+    SDL_RenderFillRect(renderer,&textRect);
+
+#ifdef HAVE_SDL_TTF
+    if (*text)
+    {
+        SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor);
+        SDL_Rect dest = {textRect.x, textRect.y, textSur->w, textSur->h };
+
+        SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer,textSur);
+        SDL_FreeSurface(textSur);
+
+        SDL_RenderCopy(renderer,texture,NULL,&dest);
+        SDL_DestroyTexture(texture);
+        TTF_SizeUTF8(font, text, &w, &h);
+    }
+#endif
+
+    markedRect.x = textRect.x + w;
+    markedRect.w = textRect.w - w;
+    if (markedRect.w < 0)
+    {
+        // Stop text input because we cannot hold any more characters
+        SDL_StopTextInput();
+        return;
+    }
+    else
+    {
+        SDL_StartTextInput();
+    }
+
+    cursorRect = markedRect;
+    cursorRect.w = 2;
+    cursorRect.h = h;
+
+    SDL_SetRenderDrawColor(renderer, 255,255,255,255);
+    SDL_RenderFillRect(renderer,&markedRect);
+
+    if (markedText[0])
+    {
+#ifdef HAVE_SDL_TTF
+        if (cursor)
+        {
+            char *p = utf8_advance(markedText, cursor);
+            char c = 0;
+            if (!p)
+                p = &markedText[strlen(markedText)];
+
+            c = *p;
+            *p = 0;
+            TTF_SizeUTF8(font, markedText, &w, 0);
+            cursorRect.x += w;
+            *p = c;
+        }
+        SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, markedText, textColor);
+        SDL_Rect dest = {markedRect.x, markedRect.y, textSur->w, textSur->h };
+        TTF_SizeUTF8(font, markedText, &w, &h);
+        SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer,textSur);
+        SDL_FreeSurface(textSur);
+
+        SDL_RenderCopy(renderer,texture,NULL,&dest);
+        SDL_DestroyTexture(texture);
+#endif
+
+        underlineRect = markedRect;
+        underlineRect.y += (h - 2);
+        underlineRect.h = 2;
+        underlineRect.w = w;
+
+        SDL_SetRenderDrawColor(renderer, 0,0,0,0);
+        SDL_RenderFillRect(renderer,&markedRect);
+    }
+
+    SDL_SetRenderDrawColor(renderer, 0,0,0,0);
+    SDL_RenderFillRect(renderer,&cursorRect);
+
+    SDL_SetTextInputRect(&markedRect);
+}
+
+void Redraw() {
+    int i;
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
+        SDL_RenderClear(renderer);
+
+        _Redraw(renderer);
+
+        SDL_RenderPresent(renderer);
+    }
+}
+
+int main(int argc, char *argv[]) {
+    int i, done;
+    SDL_Event event;
+    const char *fontname = DEFAULT_FONT;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;i++) {
+        SDLTest_CommonArg(state, i);
+    }
+    for (argc--, argv++; argc > 0; argc--, argv++)
+    {
+        if (strcmp(argv[0], "--help") == 0) {
+            usage();
+            return 0;
+        }
+
+        else if (strcmp(argv[0], "--font") == 0)
+        {
+            argc--;
+            argv++;
+
+            if (argc > 0)
+                fontname = argv[0];
+            else {
+                usage();
+                return 0;
+            }
+        }
+    }
+
+    if (!SDLTest_CommonInit(state)) {
+        return 2;
+    }
+
+
+#ifdef HAVE_SDL_TTF
+    /* Initialize fonts */
+    TTF_Init();
+
+    font = TTF_OpenFont(fontname, DEFAULT_PTSIZE);
+    if (! font)
+    {
+        fprintf(stderr, "Failed to find font: %s\n", TTF_GetError());
+        exit(-1);
+    }
+#endif
+
+    printf("Using font: %s\n", fontname);
+    atexit(SDL_Quit);
+
+    InitInput();
+    /* Create the windows and initialize the renderers */
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
+        SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+        SDL_RenderClear(renderer);
+    }
+    Redraw();
+    /* Main render loop */
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+            switch(event.type) {
+                case SDL_KEYDOWN: {
+                    switch (event.key.keysym.sym)
+                    {
+                        case SDLK_RETURN:
+                             text[0]=0x00;
+                             Redraw();
+                             break;
+                        case SDLK_BACKSPACE:
+                             {
+                                 int textlen=SDL_strlen(text);
+
+                                 do {
+                                     if (textlen==0)
+                                     {
+                                         break;
+                                     }
+                                     if ((text[textlen-1] & 0x80) == 0x00)
+                                     {
+                                         /* One byte */
+                                         text[textlen-1]=0x00;
+                                         break;
+                                     }
+                                     if ((text[textlen-1] & 0xC0) == 0x80)
+                                     {
+                                         /* Byte from the multibyte sequence */
+                                         text[textlen-1]=0x00;
+                                         textlen--;
+                                     }
+                                     if ((text[textlen-1] & 0xC0) == 0xC0)
+                                     {
+                                         /* First byte of multibyte sequence */
+                                         text[textlen-1]=0x00;
+                                         break;
+                                     }
+                                 } while(1);
+
+                                 Redraw();
+                             }
+                             break;
+                    }
+
+                    if (done)
+                    {
+                        break;
+                    }
+
+                    fprintf(stderr,
+                            "Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n",
+                            event.key.keysym.scancode,
+                            SDL_GetScancodeName(event.key.keysym.scancode),
+                            event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym));
+                    break;
+
+                case SDL_TEXTINPUT:
+                    if (SDL_strlen(event.text.text) == 0 || event.text.text[0] == '\n' ||
+                        markedRect.w < 0)
+                        break;
+
+                    fprintf(stderr, "Keyboard: text input \"%s\"\n", event.text.text);
+
+                    if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text))
+                        SDL_strlcat(text, event.text.text, sizeof(text));
+
+                    fprintf(stderr, "text inputed: %s\n", text);
+
+                    // After text inputed, we can clear up markedText because it
+                    // is committed
+                    markedText[0] = 0;
+                    Redraw();
+                    break;
+
+                case SDL_TEXTEDITING:
+                    fprintf(stderr, "text editing \"%s\", selected range (%d, %d)\n",
+                            event.edit.text, event.edit.start, event.edit.length);
+
+                    strcpy(markedText, event.edit.text);
+                    cursor = event.edit.start;
+                    Redraw();
+                    break;
+                }
+                break;
+
+            }
+        }
+    }
+    CleanupVideo();
+    SDLTest_CommonQuit(state);
+    return 0;
+}
+
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testintersections.c b/test/testintersections.c
new file mode 100644
index 0000000..d858717
--- /dev/null
+++ b/test/testintersections.c
@@ -0,0 +1,335 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple program:  draw as many random objects on the screen as possible */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test_common.h"
+
+#define SWAP(typ,a,b) do{typ t=a;a=b;b=t;}while(0)
+#define NUM_OBJECTS 100
+
+static SDLTest_CommonState *state;
+static int num_objects;
+static SDL_bool cycle_color;
+static SDL_bool cycle_alpha;
+static int cycle_direction = 1;
+static int current_alpha = 255;
+static int current_color = 255;
+static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
+
+void
+DrawPoints(SDL_Renderer * renderer)
+{
+    int i;
+    int x, y;
+    SDL_Rect viewport;
+
+    /* Query the sizes */
+    SDL_RenderGetViewport(renderer, &viewport);
+
+    for (i = 0; i < num_objects * 4; ++i) {
+        /* Cycle the color and alpha, if desired */
+        if (cycle_color) {
+            current_color += cycle_direction;
+            if (current_color < 0) {
+                current_color = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_color > 255) {
+                current_color = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        if (cycle_alpha) {
+            current_alpha += cycle_direction;
+            if (current_alpha < 0) {
+                current_alpha = 0;
+                cycle_direction = -cycle_direction;
+            }
+            if (current_alpha > 255) {
+                current_alpha = 255;
+                cycle_direction = -cycle_direction;
+            }
+        }
+        SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
+                               (Uint8) current_color, (Uint8) current_alpha);
+
+        x = rand() % viewport.w;
+        y = rand() % viewport.h;
+        SDL_RenderDrawPoint(renderer, x, y);
+    }
+}
+
+#define MAX_LINES 16
+int num_lines = 0;
+SDL_Rect lines[MAX_LINES];
+static int
+add_line(int x1, int y1, int x2, int y2)
+{
+    if (num_lines >= MAX_LINES)
+        return 0;
+    if ((x1 == x2) && (y1 == y2))
+        return 0;
+
+    printf("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
+    lines[num_lines].x = x1;
+    lines[num_lines].y = y1;
+    lines[num_lines].w = x2;
+    lines[num_lines].h = y2;
+
+    return ++num_lines;
+}
+
+
+void
+DrawLines(SDL_Renderer * renderer)
+{
+    int i;
+    SDL_Rect viewport;
+
+    /* Query the sizes */
+    SDL_RenderGetViewport(renderer, &viewport);
+
+    SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
+
+    for (i = 0; i < num_lines; ++i) {
+        if (i == -1) {
+            SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
+            SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
+            SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
+            SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
+        } else {
+            SDL_RenderDrawLine(renderer, lines[i].x, lines[i].y, lines[i].w, lines[i].h);
+        }
+    }
+}
+
+#define MAX_RECTS 16
+int num_rects = 0;
+SDL_Rect rects[MAX_RECTS];
+static int
+add_rect(int x1, int y1, int x2, int y2)
+{
+    if (num_rects >= MAX_RECTS)
+        return 0;
+    if ((x1 == x2) || (y1 == y2))
+        return 0;
+
+    if (x1 > x2)
+        SWAP(int, x1, x2);
+    if (y1 > y2)
+        SWAP(int, y1, y2);
+
+    printf("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2,
+           x2 - x1, y2 - y1);
+
+    rects[num_rects].x = x1;
+    rects[num_rects].y = y1;
+    rects[num_rects].w = x2 - x1;
+    rects[num_rects].h = y2 - y1;
+
+    return ++num_rects;
+}
+
+static void
+DrawRects(SDL_Renderer * renderer)
+{
+    SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
+    SDL_RenderFillRects(renderer, rects, num_rects);
+}
+
+static void
+DrawRectLineIntersections(SDL_Renderer * renderer)
+{
+    int i, j;
+
+    SDL_SetRenderDrawColor(renderer, 0, 255, 55, 255);
+
+    for (i = 0; i < num_rects; i++)
+        for (j = 0; j < num_lines; j++) {
+            int x1, y1, x2, y2;
+            SDL_Rect r;
+
+            r = rects[i];
+            x1 = lines[j].x;
+            y1 = lines[j].y;
+            x2 = lines[j].w;
+            y2 = lines[j].h;
+
+            if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) {
+                SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
+            }
+        }
+}
+
+static void
+DrawRectRectIntersections(SDL_Renderer * renderer)
+{
+    int i, j;
+
+    SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255);
+
+    for (i = 0; i < num_rects; i++)
+        for (j = i + 1; j < num_rects; j++) {
+            SDL_Rect r;
+            if (SDL_IntersectRect(&rects[i], &rects[j], &r)) {
+                SDL_RenderFillRect(renderer, &r);
+            }
+        }
+}
+
+int
+main(int argc, char *argv[])
+{
+    int mouse_begin_x = -1, mouse_begin_y = -1;
+    int i, done;
+    SDL_Event event;
+    Uint32 then, now, frames;
+
+    /* Initialize parameters */
+    num_objects = NUM_OBJECTS;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            consumed = -1;
+            if (SDL_strcasecmp(argv[i], "--blend") == 0) {
+                if (argv[i + 1]) {
+                    if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
+                        blendMode = SDL_BLENDMODE_NONE;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
+                        blendMode = SDL_BLENDMODE_BLEND;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
+                        blendMode = SDL_BLENDMODE_ADD;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
+                        blendMode = SDL_BLENDMODE_MOD;
+                        consumed = 2;
+                    }
+                }
+            } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
+                cycle_color = SDL_TRUE;
+                consumed = 1;
+            } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
+                cycle_alpha = SDL_TRUE;
+                consumed = 1;
+            } else if (SDL_isdigit(*argv[i])) {
+                num_objects = SDL_atoi(argv[i]);
+                consumed = 1;
+            }
+        }
+        if (consumed < 0) {
+            fprintf(stderr,
+                    "Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
+                    argv[0], SDLTest_CommonUsage(state));
+            return 1;
+        }
+        i += consumed;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        return 2;
+    }
+
+    /* Create the windows and initialize the renderers */
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        SDL_SetRenderDrawBlendMode(renderer, blendMode);
+        SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+        SDL_RenderClear(renderer);
+    }
+
+    srand(time(NULL));
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+            switch (event.type) {
+            case SDL_MOUSEBUTTONDOWN:
+                mouse_begin_x = event.button.x;
+                mouse_begin_y = event.button.y;
+                break;
+            case SDL_MOUSEBUTTONUP:
+                if (event.button.button == 3)
+                    add_line(mouse_begin_x, mouse_begin_y, event.button.x,
+                             event.button.y);
+                if (event.button.button == 1)
+                    add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
+                             event.button.y);
+                break;
+            case SDL_KEYDOWN:
+                switch (event.key.keysym.sym) {
+                case 'l':
+                    if (event.key.keysym.mod & KMOD_SHIFT)
+                        num_lines = 0;
+                    else
+                        add_line(rand() % 640, rand() % 480, rand() % 640,
+                                 rand() % 480);
+                    break;
+                case 'r':
+                    if (event.key.keysym.mod & KMOD_SHIFT)
+                        num_rects = 0;
+                    else
+                        add_rect(rand() % 640, rand() % 480, rand() % 640,
+                                 rand() % 480);
+                    break;
+                }
+                break;
+            default:
+                break;
+            }
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            SDL_Renderer *renderer = state->renderers[i];
+            SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+            SDL_RenderClear(renderer);
+
+            DrawRects(renderer);
+            DrawPoints(renderer);
+            DrawRectRectIntersections(renderer);
+            DrawLines(renderer);
+            DrawRectLineIntersections(renderer);
+
+            SDL_RenderPresent(renderer);
+        }
+    }
+
+    SDLTest_CommonQuit(state);
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        double fps = ((double) frames * 1000) / (now - then);
+        printf("%2.2f frames per second\n", fps);
+    }
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testjoystick.c b/test/testjoystick.c
new file mode 100644
index 0000000..da307ed
--- /dev/null
+++ b/test/testjoystick.c
@@ -0,0 +1,303 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple program to test the SDL joystick routines */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+
+#ifndef SDL_JOYSTICK_DISABLED
+
+#ifdef __IPHONEOS__
+#define SCREEN_WIDTH    320
+#define SCREEN_HEIGHT   480
+#else
+#define SCREEN_WIDTH    640
+#define SCREEN_HEIGHT   480
+#endif
+
+
+static void
+DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
+{
+    const SDL_Rect area = { x, y, w, h };
+    SDL_RenderFillRect(r, &area);
+}
+
+static SDL_bool
+WatchJoystick(SDL_Joystick * joystick)
+{
+    SDL_Window *window = NULL;
+    SDL_Renderer *screen = NULL;
+    const char *name = NULL;
+    SDL_bool retval = SDL_FALSE;
+    SDL_bool done = SDL_FALSE;
+    SDL_Event event;
+    int i;
+
+    /* Create a window to display joystick axis position */
+    window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
+                              SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
+                              SCREEN_HEIGHT, 0);
+    if (window == NULL) {
+        fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError());
+        return SDL_FALSE;
+    }
+
+    screen = SDL_CreateRenderer(window, -1, 0);
+    if (screen == NULL) {
+        fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
+        SDL_DestroyWindow(window);
+        return SDL_FALSE;
+    }
+
+    SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+    SDL_RenderClear(screen);
+    SDL_RenderPresent(screen);
+    SDL_RaiseWindow(window);
+
+    /* Print info about the joystick we are watching */
+    name = SDL_JoystickName(joystick);
+    printf("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
+           name ? name : "Unknown Joystick");
+    printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
+           SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
+           SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
+
+    /* Loop, getting joystick events! */
+    while (!done) {
+        /* blank screen, set up for drawing this frame. */
+        SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+        SDL_RenderClear(screen);
+
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_JOYAXISMOTION:
+                printf("Joystick %d axis %d value: %d\n",
+                       event.jaxis.which,
+                       event.jaxis.axis, event.jaxis.value);
+                break;
+            case SDL_JOYHATMOTION:
+                printf("Joystick %d hat %d value:",
+                       event.jhat.which, event.jhat.hat);
+                if (event.jhat.value == SDL_HAT_CENTERED)
+                    printf(" centered");
+                if (event.jhat.value & SDL_HAT_UP)
+                    printf(" up");
+                if (event.jhat.value & SDL_HAT_RIGHT)
+                    printf(" right");
+                if (event.jhat.value & SDL_HAT_DOWN)
+                    printf(" down");
+                if (event.jhat.value & SDL_HAT_LEFT)
+                    printf(" left");
+                printf("\n");
+                break;
+            case SDL_JOYBALLMOTION:
+                printf("Joystick %d ball %d delta: (%d,%d)\n",
+                       event.jball.which,
+                       event.jball.ball, event.jball.xrel, event.jball.yrel);
+                break;
+            case SDL_JOYBUTTONDOWN:
+                printf("Joystick %d button %d down\n",
+                       event.jbutton.which, event.jbutton.button);
+                break;
+            case SDL_JOYBUTTONUP:
+                printf("Joystick %d button %d up\n",
+                       event.jbutton.which, event.jbutton.button);
+                break;
+            case SDL_KEYDOWN:
+                if ((event.key.keysym.sym != SDLK_ESCAPE) &&
+                    (event.key.keysym.sym != SDLK_AC_BACK)) {
+                    break;
+                }
+                /* Fall through to signal quit */
+            case SDL_FINGERDOWN:
+            case SDL_MOUSEBUTTONDOWN:
+            case SDL_QUIT:
+                done = SDL_TRUE;
+                break;
+            default:
+                break;
+            }
+        }
+        /* Update visual joystick state */
+        SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
+        for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
+            if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
+                DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32);
+            }
+        }
+
+        SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+        for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) {
+            /* Draw the X/Y axis */
+            int x, y;
+            x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
+            x *= SCREEN_WIDTH;
+            x /= 65535;
+            if (x < 0) {
+                x = 0;
+            } else if (x > (SCREEN_WIDTH - 16)) {
+                x = SCREEN_WIDTH - 16;
+            }
+            ++i;
+            if (i < SDL_JoystickNumAxes(joystick)) {
+                y = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
+            } else {
+                y = 32768;
+            }
+            y *= SCREEN_HEIGHT;
+            y /= 65535;
+            if (y < 0) {
+                y = 0;
+            } else if (y > (SCREEN_HEIGHT - 16)) {
+                y = SCREEN_HEIGHT - 16;
+            }
+
+            DrawRect(screen, x, y, 16, 16);
+        }
+
+        SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
+        for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
+            /* Derive the new position */
+            int x = SCREEN_WIDTH/2;
+            int y = SCREEN_HEIGHT/2;
+            const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
+
+            if (hat_pos & SDL_HAT_UP) {
+                y = 0;
+            } else if (hat_pos & SDL_HAT_DOWN) {
+                y = SCREEN_HEIGHT-8;
+            }
+
+            if (hat_pos & SDL_HAT_LEFT) {
+                x = 0;
+            } else if (hat_pos & SDL_HAT_RIGHT) {
+                x = SCREEN_WIDTH-8;
+            }
+
+            DrawRect(screen, x, y, 8, 8);
+        }
+
+        SDL_RenderPresent(screen);
+
+        if (SDL_JoystickGetAttached( joystick ) == 0) {
+            done = SDL_TRUE;
+            retval = SDL_TRUE;  /* keep going, wait for reattach. */
+        }
+    }
+
+    SDL_DestroyRenderer(screen);
+    SDL_DestroyWindow(window);
+    return retval;
+}
+
+int
+main(int argc, char *argv[])
+{
+    const char *name;
+    int i;
+    SDL_Joystick *joystick;
+
+    /* Initialize SDL (Note: video is required to start event loop) */
+    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        exit(1);
+    }
+
+    /* Print information about the joysticks */
+    printf("There are %d joysticks attached\n", SDL_NumJoysticks());
+    for (i = 0; i < SDL_NumJoysticks(); ++i) {
+        name = SDL_JoystickNameForIndex(i);
+        printf("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
+        joystick = SDL_JoystickOpen(i);
+        if (joystick == NULL) {
+            fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i,
+                    SDL_GetError());
+        } else {
+            char guid[64];
+            SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick),
+                                      guid, sizeof (guid));
+            printf("       axes: %d\n", SDL_JoystickNumAxes(joystick));
+            printf("      balls: %d\n", SDL_JoystickNumBalls(joystick));
+            printf("       hats: %d\n", SDL_JoystickNumHats(joystick));
+            printf("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
+            printf("instance id: %d\n", SDL_JoystickInstanceID(joystick));
+            printf("       guid: %s\n", guid);
+            SDL_JoystickClose(joystick);
+        }
+    }
+
+#ifdef ANDROID
+    if (SDL_NumJoysticks() > 0) {
+#else
+    if (argv[1]) {
+#endif
+        SDL_bool reportederror = SDL_FALSE;
+        SDL_bool keepGoing = SDL_TRUE;
+        SDL_Event event;
+#ifdef ANDROID
+        joystick = SDL_JoystickOpen(0);
+#else
+        joystick = SDL_JoystickOpen(atoi(argv[1]));
+#endif
+        while ( keepGoing ) {
+            if (joystick == NULL) {
+                if ( !reportederror ) {
+                    printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError());
+                    keepGoing = SDL_FALSE;
+                    reportederror = SDL_TRUE;
+                }
+            } else {
+                reportederror = SDL_FALSE;
+                keepGoing = WatchJoystick(joystick);
+                SDL_JoystickClose(joystick);
+            }
+
+            joystick = NULL;
+            if (keepGoing) {
+                printf("Waiting for attach\n");
+            }
+            while (keepGoing) {
+                SDL_WaitEvent(&event);
+                if ((event.type == SDL_QUIT) || (event.type == SDL_FINGERDOWN)
+                    || (event.type == SDL_MOUSEBUTTONDOWN)) {
+                    keepGoing = SDL_FALSE;
+                } else if (event.type == SDL_JOYDEVICEADDED) {
+                    joystick = SDL_JoystickOpen(atoi(argv[1]));
+                    break;
+                }
+            }
+        }
+    }
+    SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
+
+#ifdef ANDROID
+    exit(0);
+#else
+    return 0;
+#endif
+}
+
+#else
+
+int
+main(int argc, char *argv[])
+{
+    fprintf(stderr, "SDL compiled without Joystick support.\n");
+    exit(1);
+}
+
+#endif
diff --git a/test/testkeys.c b/test/testkeys.c
new file mode 100644
index 0000000..71f8956
--- /dev/null
+++ b/test/testkeys.c
@@ -0,0 +1,37 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Print out all the scancodes we have, just to verify them */
+
+#include <stdio.h>
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Scancode scancode;
+
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        exit(1);
+    }
+    for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
+        printf("Scancode #%d, \"%s\"\n", scancode,
+               SDL_GetScancodeName(scancode));
+    }
+    SDL_Quit();
+    return (0);
+}
diff --git a/test/testloadso.c b/test/testloadso.c
new file mode 100644
index 0000000..4bf7bf6
--- /dev/null
+++ b/test/testloadso.c
@@ -0,0 +1,82 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Test program to test dynamic loading with the loadso subsystem.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+
+typedef int (*fntype) (const char *);
+
+int
+main(int argc, char *argv[])
+{
+    int retval = 0;
+    int hello = 0;
+    const char *libname = NULL;
+    const char *symname = NULL;
+    void *lib = NULL;
+    fntype fn = NULL;
+
+    if (argc != 3) {
+        const char *app = argv[0];
+        fprintf(stderr, "USAGE: %s <library> <functionname>\n", app);
+        fprintf(stderr, "       %s --hello <lib with puts()>\n", app);
+        return 1;
+    }
+
+    /* Initialize SDL */
+    if (SDL_Init(0) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return 2;
+    }
+
+    if (strcmp(argv[1], "--hello") == 0) {
+        hello = 1;
+        libname = argv[2];
+        symname = "puts";
+    } else {
+        libname = argv[1];
+        symname = argv[2];
+    }
+
+    lib = SDL_LoadObject(libname);
+    if (lib == NULL) {
+        fprintf(stderr, "SDL_LoadObject('%s') failed: %s\n",
+                libname, SDL_GetError());
+        retval = 3;
+    } else {
+        fn = (fntype) SDL_LoadFunction(lib, symname);
+        if (fn == NULL) {
+            fprintf(stderr, "SDL_LoadFunction('%s') failed: %s\n",
+                    symname, SDL_GetError());
+            retval = 4;
+        } else {
+            printf("Found %s in %s at %p\n", symname, libname, fn);
+            if (hello) {
+                printf("Calling function...\n");
+                fflush(stdout);
+                fn("     HELLO, WORLD!\n");
+                printf("...apparently, we survived.  :)\n");
+                printf("Unloading library...\n");
+                fflush(stdout);
+            }
+        }
+        SDL_UnloadObject(lib);
+    }
+    SDL_Quit();
+    return retval;
+}
diff --git a/test/testlock.c b/test/testlock.c
new file mode 100644
index 0000000..fcfeb8b
--- /dev/null
+++ b/test/testlock.c
@@ -0,0 +1,125 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Test the thread and mutex locking functions
+   Also exercises the system's signal/thread interaction
+*/
+
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h> /* for atexit() */
+
+#include "SDL.h"
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+
+static SDL_mutex *mutex = NULL;
+static SDL_threadID mainthread;
+static SDL_Thread *threads[6];
+static volatile int doterminate = 0;
+
+/*
+ * SDL_Quit() shouldn't be used with atexit() directly because
+ *  calling conventions may differ...
+ */
+static void
+SDL_Quit_Wrapper(void)
+{
+    SDL_Quit();
+}
+
+void
+printid(void)
+{
+    printf("Process %lu:  exiting\n", SDL_ThreadID());
+}
+
+void
+terminate(int sig)
+{
+    signal(SIGINT, terminate);
+    doterminate = 1;
+}
+
+void
+closemutex(int sig)
+{
+    SDL_threadID id = SDL_ThreadID();
+    int i;
+    printf("Process %lu:  Cleaning up...\n", id == mainthread ? 0 : id);
+    doterminate = 1;
+    for (i = 0; i < 6; ++i)
+        SDL_WaitThread(threads[i], NULL);
+    SDL_DestroyMutex(mutex);
+    exit(sig);
+}
+
+int SDLCALL
+Run(void *data)
+{
+    if (SDL_ThreadID() == mainthread)
+        signal(SIGTERM, closemutex);
+    while (!doterminate) {
+        printf("Process %lu ready to work\n", SDL_ThreadID());
+        if (SDL_LockMutex(mutex) < 0) {
+            fprintf(stderr, "Couldn't lock mutex: %s", SDL_GetError());
+            exit(1);
+        }
+        printf("Process %lu, working!\n", SDL_ThreadID());
+        SDL_Delay(1 * 1000);
+        printf("Process %lu, done!\n", SDL_ThreadID());
+        if (SDL_UnlockMutex(mutex) < 0) {
+            fprintf(stderr, "Couldn't unlock mutex: %s", SDL_GetError());
+            exit(1);
+        }
+        /* If this sleep isn't done, then threads may starve */
+        SDL_Delay(10);
+    }
+    if (SDL_ThreadID() == mainthread && doterminate) {
+        printf("Process %lu:  raising SIGTERM\n", SDL_ThreadID());
+        raise(SIGTERM);
+    }
+    return (0);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i;
+    int maxproc = 6;
+
+    /* Load the SDL library */
+    if (SDL_Init(0) < 0) {
+        fprintf(stderr, "%s\n", SDL_GetError());
+        exit(1);
+    }
+    atexit(SDL_Quit_Wrapper);
+
+    if ((mutex = SDL_CreateMutex()) == NULL) {
+        fprintf(stderr, "Couldn't create mutex: %s\n", SDL_GetError());
+        exit(1);
+    }
+
+    mainthread = SDL_ThreadID();
+    printf("Main thread: %lu\n", mainthread);
+    atexit(printid);
+    for (i = 0; i < maxproc; ++i) {
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "Worker%d", i);
+        if ((threads[i] = SDL_CreateThread(Run, name, NULL)) == NULL)
+            fprintf(stderr, "Couldn't create thread!\n");
+    }
+    signal(SIGINT, terminate);
+    Run(NULL);
+
+    return (0);                 /* Never reached */
+}
diff --git a/test/testmessage.c b/test/testmessage.c
new file mode 100644
index 0000000..f76b7eb
--- /dev/null
+++ b/test/testmessage.c
@@ -0,0 +1,183 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple test of the SDL MessageBox API*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+static int alive = 0;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+static int
+button_messagebox(void *eventNumber)
+{
+    const SDL_MessageBoxButtonData buttons[] = {
+        {
+            SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT,
+            0,
+            "OK"
+        },{
+            SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT,
+            1,
+            "Cancel"
+        },
+    };
+
+    SDL_MessageBoxData data = {
+        SDL_MESSAGEBOX_INFORMATION,
+        NULL, // no parent window
+        "Custom MessageBox",
+        "This is a custom messagebox",
+        2,
+        buttons,
+        NULL // Default color scheme
+    };
+
+    int button = -1;
+    int success = 0;
+    if (eventNumber) {
+        data.message = "This is a custom messagebox from a background thread.";
+    }
+
+    success = SDL_ShowMessageBox(&data, &button);
+    if (success == -1) {
+        printf("Error Presenting MessageBox: %s\n", SDL_GetError());
+        if (eventNumber) {
+            SDL_UserEvent event;
+            event.type = (intptr_t)eventNumber;
+            SDL_PushEvent((SDL_Event*)&event);
+            return 1;
+        } else {
+            quit(2);
+        }
+    }
+    printf("Pressed button: %d, %s\n", button, button == 1 ? "Cancel" : "OK");
+
+    if (eventNumber) {
+        SDL_UserEvent event;
+        event.type = (intptr_t)eventNumber;
+        SDL_PushEvent((SDL_Event*)&event);
+    }
+
+    return 0;
+}
+
+int
+main(int argc, char *argv[])
+{
+    int success;
+
+    success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
+                "Simple MessageBox",
+                "This is a simple error MessageBox",
+                NULL);
+    if (success == -1) {
+        printf("Error Presenting MessageBox: %s\n", SDL_GetError());
+        quit(1);
+    }
+
+    success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
+                "Simple MessageBox",
+                "This is a simple MessageBox with a newline:\r\nHello world!",
+                NULL);
+    if (success == -1) {
+        printf("Error Presenting MessageBox: %s\n", SDL_GetError());
+        quit(1);
+    }
+
+    /* Google says this is Traditional Chinese for "beef with broccoli" */
+    success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
+                "UTF-8 Simple MessageBox",
+                "Unicode text: '牛肉西蘭花' ...",
+                NULL);
+    if (success == -1) {
+        printf("Error Presenting MessageBox: %s\n", SDL_GetError());
+        quit(1);
+    }
+
+    /* Google says this is Traditional Chinese for "beef with broccoli" */
+    success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
+                "UTF-8 Simple MessageBox",
+                "Unicode text and newline:\r\n'牛肉西蘭花'\n'牛肉西蘭花'",
+                NULL);
+    if (success == -1) {
+        printf("Error Presenting MessageBox: %s\n", SDL_GetError());
+        quit(1);
+    }
+
+    button_messagebox(NULL);
+
+    /* Test showing a message box from a background thread.
+
+       On Mac OS X, the video subsystem needs to be initialized for this
+       to work, since the message box events are dispatched by the Cocoa
+       subsystem on the main thread.
+     */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL video subsystem: %s\n", SDL_GetError());
+        return (1);
+    }
+    {
+        int status = 0;
+        SDL_Event event;
+        intptr_t eventNumber = SDL_RegisterEvents(1);
+        SDL_Thread* thread = SDL_CreateThread(&button_messagebox, "MessageBox", (void*)eventNumber);
+
+        while (SDL_WaitEvent(&event))
+        {
+            if (event.type == eventNumber) {
+                break;
+            }
+        }
+
+        SDL_WaitThread(thread, &status);
+
+        printf("Message box thread return %i\n", status);
+    }
+
+    /* Test showing a message box with a parent window */
+    {
+        SDL_Event event;
+        SDL_Window *window = SDL_CreateWindow("Test", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, 0);
+
+        success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
+                    "Simple MessageBox",
+                    "This is a simple error MessageBox with a parent window",
+                    window);
+        if (success == -1) {
+            printf("Error Presenting MessageBox: %s\n", SDL_GetError());
+            quit(1);
+        }
+
+        while (SDL_WaitEvent(&event))
+        {
+            if (event.type == SDL_QUIT || event.type == SDL_KEYUP) {
+                break;
+            }
+        }
+    }
+
+    SDL_Quit();
+    return (0);
+}
diff --git a/test/testmultiaudio.c b/test/testmultiaudio.c
new file mode 100644
index 0000000..47a95e3
--- /dev/null
+++ b/test/testmultiaudio.c
@@ -0,0 +1,153 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+#include "SDL.h"
+#include <stdio.h>
+
+static SDL_AudioSpec spec;
+static Uint8 *sound = NULL;     /* Pointer to wave data */
+static Uint32 soundlen = 0;     /* Length of wave data */
+
+typedef struct
+{
+    SDL_AudioDeviceID dev;
+    int soundpos;
+    volatile int done;
+} callback_data;
+
+void SDLCALL
+play_through_once(void *arg, Uint8 * stream, int len)
+{
+    callback_data *cbd = (callback_data *) arg;
+    Uint8 *waveptr = sound + cbd->soundpos;
+    int waveleft = soundlen - cbd->soundpos;
+    int cpy = len;
+    if (cpy > waveleft)
+        cpy = waveleft;
+
+    SDL_memcpy(stream, waveptr, cpy);
+    len -= cpy;
+    cbd->soundpos += cpy;
+    if (len > 0) {
+        stream += cpy;
+        SDL_memset(stream, spec.silence, len);
+        cbd->done++;
+    }
+}
+
+static void
+test_multi_audio(int devcount)
+{
+    callback_data cbd[64];
+    int keep_going = 1;
+    int i;
+
+    if (devcount > 64) {
+        fprintf(stderr, "Too many devices (%d), clamping to 64...\n",
+                devcount);
+        devcount = 64;
+    }
+
+    spec.callback = play_through_once;
+
+    for (i = 0; i < devcount; i++) {
+        const char *devname = SDL_GetAudioDeviceName(i, 0);
+        printf("playing on device #%d: ('%s')...", i, devname);
+        fflush(stdout);
+
+        SDL_memset(&cbd[0], '\0', sizeof(callback_data));
+        spec.userdata = &cbd[0];
+        cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
+        if (cbd[0].dev == 0) {
+            printf("\nOpen device failed: %s\n", SDL_GetError());
+        } else {
+            SDL_PauseAudioDevice(cbd[0].dev, 0);
+            while (!cbd[0].done)
+                SDL_Delay(100);
+            SDL_PauseAudioDevice(cbd[0].dev, 1);
+            printf("done.\n");
+            SDL_CloseAudioDevice(cbd[0].dev);
+        }
+    }
+
+    SDL_memset(cbd, '\0', sizeof(cbd));
+
+    printf("playing on all devices...\n");
+    for (i = 0; i < devcount; i++) {
+        const char *devname = SDL_GetAudioDeviceName(i, 0);
+        spec.userdata = &cbd[i];
+        cbd[i].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
+        if (cbd[i].dev == 0) {
+            printf("Open device %d failed: %s\n", i, SDL_GetError());
+        }
+    }
+
+    for (i = 0; i < devcount; i++) {
+        if (cbd[i].dev) {
+            SDL_PauseAudioDevice(cbd[i].dev, 0);
+        }
+    }
+
+    while (keep_going) {
+        keep_going = 0;
+        for (i = 0; i < devcount; i++) {
+            if ((cbd[i].dev) && (!cbd[i].done)) {
+                keep_going = 1;
+            }
+        }
+        SDL_Delay(100);
+    }
+
+    for (i = 0; i < devcount; i++) {
+        if (cbd[i].dev) {
+            SDL_PauseAudioDevice(cbd[i].dev, 1);
+            SDL_CloseAudioDevice(cbd[i].dev);
+        }
+    }
+
+    printf("All done!\n");
+}
+
+
+int
+main(int argc, char **argv)
+{
+    int devcount = 0;
+
+    /* Load the SDL library */
+    if (SDL_Init(SDL_INIT_AUDIO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    printf("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
+
+    devcount = SDL_GetNumAudioDevices(0);
+    if (devcount < 1) {
+        fprintf(stderr, "Don't see any specific audio devices!\n");
+    } else {
+        if (argv[1] == NULL) {
+            argv[1] = "sample.wav";
+        }
+
+        /* Load the wave file into memory */
+        if (SDL_LoadWAV(argv[1], &spec, &sound, &soundlen) == NULL) {
+            fprintf(stderr, "Couldn't load %s: %s\n", argv[1],
+                    SDL_GetError());
+        } else {
+            test_multi_audio(devcount);
+            SDL_FreeWAV(sound);
+        }
+    }
+
+    SDL_Quit();
+    return 0;
+}
diff --git a/test/testnative.c b/test/testnative.c
new file mode 100644
index 0000000..63cba29
--- /dev/null
+++ b/test/testnative.c
@@ -0,0 +1,234 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* Simple program:  Create a native window and attach an SDL renderer */
+
+#include <stdio.h>
+#include <stdlib.h> /* for srand() */
+#include <time.h> /* for time() */
+
+#include "testnative.h"
+
+#define WINDOW_W    640
+#define WINDOW_H    480
+#define NUM_SPRITES 100
+#define MAX_SPEED   1
+
+static NativeWindowFactory *factories[] = {
+#ifdef TEST_NATIVE_WINDOWS
+    &WindowsWindowFactory,
+#endif
+#ifdef TEST_NATIVE_X11
+    &X11WindowFactory,
+#endif
+#ifdef TEST_NATIVE_COCOA
+    &CocoaWindowFactory,
+#endif
+    NULL
+};
+static NativeWindowFactory *factory = NULL;
+static void *native_window;
+static SDL_Rect *positions, *velocities;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_VideoQuit();
+    if (native_window) {
+        factory->DestroyNativeWindow(native_window);
+    }
+    exit(rc);
+}
+
+SDL_Texture *
+LoadSprite(SDL_Renderer *renderer, char *file)
+{
+    SDL_Surface *temp;
+    SDL_Texture *sprite;
+
+    /* Load the sprite image */
+    temp = SDL_LoadBMP(file);
+    if (temp == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
+        return 0;
+    }
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (temp->format->palette) {
+        SDL_SetColorKey(temp, 1, *(Uint8 *) temp->pixels);
+    }
+
+    /* Create textures from the image */
+    sprite = SDL_CreateTextureFromSurface(renderer, temp);
+    if (!sprite) {
+        fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
+        SDL_FreeSurface(temp);
+        return 0;
+    }
+    SDL_FreeSurface(temp);
+
+    /* We're ready to roll. :) */
+    return sprite;
+}
+
+void
+MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
+{
+    int sprite_w, sprite_h;
+    int i;
+    SDL_Rect viewport;
+    SDL_Rect *position, *velocity;
+
+    /* Query the sizes */
+    SDL_RenderGetViewport(renderer, &viewport);
+    SDL_QueryTexture(sprite, NULL, NULL, &sprite_w, &sprite_h);
+
+    /* Draw a gray background */
+    SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+    SDL_RenderClear(renderer);
+
+    /* Move the sprite, bounce at the wall, and draw */
+    for (i = 0; i < NUM_SPRITES; ++i) {
+        position = &positions[i];
+        velocity = &velocities[i];
+        position->x += velocity->x;
+        if ((position->x < 0) || (position->x >= (viewport.w - sprite_w))) {
+            velocity->x = -velocity->x;
+            position->x += velocity->x;
+        }
+        position->y += velocity->y;
+        if ((position->y < 0) || (position->y >= (viewport.h - sprite_h))) {
+            velocity->y = -velocity->y;
+            position->y += velocity->y;
+        }
+
+        /* Blit the sprite onto the screen */
+        SDL_RenderCopy(renderer, sprite, NULL, position);
+    }
+
+    /* Update the screen! */
+    SDL_RenderPresent(renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i, done;
+    const char *driver;
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    SDL_Texture *sprite;
+    int window_w, window_h;
+    int sprite_w, sprite_h;
+    SDL_Event event;
+
+    if (SDL_VideoInit(NULL) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL video: %s\n",
+                SDL_GetError());
+        exit(1);
+    }
+    driver = SDL_GetCurrentVideoDriver();
+
+    /* Find a native window driver and create a native window */
+    for (i = 0; factories[i]; ++i) {
+        if (SDL_strcmp(driver, factories[i]->tag) == 0) {
+            factory = factories[i];
+            break;
+        }
+    }
+    if (!factory) {
+        fprintf(stderr, "Couldn't find native window code for %s driver\n",
+                driver);
+        quit(2);
+    }
+    printf("Creating native window for %s driver\n", driver);
+    native_window = factory->CreateNativeWindow(WINDOW_W, WINDOW_H);
+    if (!native_window) {
+        fprintf(stderr, "Couldn't create native window\n");
+        quit(3);
+    }
+    window = SDL_CreateWindowFrom(native_window);
+    if (!window) {
+        fprintf(stderr, "Couldn't create SDL window: %s\n", SDL_GetError());
+        quit(4);
+    }
+    SDL_SetWindowTitle(window, "SDL Native Window Test");
+
+    /* Create the renderer */
+    renderer = SDL_CreateRenderer(window, -1, 0);
+    if (!renderer) {
+        fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
+        quit(5);
+    }
+
+    /* Clear the window, load the sprite and go! */
+    SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+    SDL_RenderClear(renderer);
+
+    sprite = LoadSprite(renderer, "icon.bmp");
+    if (!sprite) {
+        quit(6);
+    }
+
+    /* Allocate memory for the sprite info */
+    SDL_GetWindowSize(window, &window_w, &window_h);
+    SDL_QueryTexture(sprite, NULL, NULL, &sprite_w, &sprite_h);
+    positions = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect));
+    velocities = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect));
+    if (!positions || !velocities) {
+        fprintf(stderr, "Out of memory!\n");
+        quit(2);
+    }
+    srand(time(NULL));
+    for (i = 0; i < NUM_SPRITES; ++i) {
+        positions[i].x = rand() % (window_w - sprite_w);
+        positions[i].y = rand() % (window_h - sprite_h);
+        positions[i].w = sprite_w;
+        positions[i].h = sprite_h;
+        velocities[i].x = 0;
+        velocities[i].y = 0;
+        while (!velocities[i].x && !velocities[i].y) {
+            velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
+            velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
+        }
+    }
+
+    /* Main render loop */
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_WINDOWEVENT:
+                switch (event.window.event) {
+                case SDL_WINDOWEVENT_EXPOSED:
+                    SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+                    SDL_RenderClear(renderer);
+                    break;
+                }
+                break;
+            case SDL_QUIT:
+                done = 1;
+                break;
+            default:
+                break;
+            }
+        }
+        MoveSprites(renderer, sprite);
+    }
+
+    quit(0);
+
+    return 0; /* to prevent compiler warning */
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testnative.h b/test/testnative.h
new file mode 100644
index 0000000..275c0d6
--- /dev/null
+++ b/test/testnative.h
@@ -0,0 +1,46 @@
+/*
+  Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Definitions for platform dependent windowing functions to test SDL
+   integration with native windows
+*/
+
+#include "SDL.h"
+
+/* This header includes all the necessary system headers for native windows */
+#include "SDL_syswm.h"
+
+typedef struct
+{
+    const char *tag;
+    void *(*CreateNativeWindow) (int w, int h);
+    void (*DestroyNativeWindow) (void *window);
+} NativeWindowFactory;
+
+#ifdef SDL_VIDEO_DRIVER_WINDOWS
+#define TEST_NATIVE_WINDOWS
+extern NativeWindowFactory WindowsWindowFactory;
+#endif
+
+#ifdef SDL_VIDEO_DRIVER_X11
+#define TEST_NATIVE_X11
+extern NativeWindowFactory X11WindowFactory;
+#endif
+
+#ifdef SDL_VIDEO_DRIVER_COCOA
+/* Actually, we don't really do this, since it involves adding Objective C
+   support to the build system, which is a little tricky.  You can uncomment
+   it manually though and link testnativecocoa.m into the test application.
+*/
+#define TEST_NATIVE_COCOA
+extern NativeWindowFactory CocoaWindowFactory;
+#endif
diff --git a/test/testnativecocoa.m b/test/testnativecocoa.m
new file mode 100644
index 0000000..030607d
--- /dev/null
+++ b/test/testnativecocoa.m
@@ -0,0 +1,51 @@
+
+#include "testnative.h"
+
+#ifdef TEST_NATIVE_COCOA
+
+#include <Cocoa/Cocoa.h>
+
+static void *CreateWindowCocoa(int w, int h);
+static void DestroyWindowCocoa(void *window);
+
+NativeWindowFactory CocoaWindowFactory = {
+    "cocoa",
+    CreateWindowCocoa,
+    DestroyWindowCocoa
+};
+
+static void *CreateWindowCocoa(int w, int h)
+{
+    NSAutoreleasePool *pool;
+    NSWindow *nswindow;
+    NSRect rect;
+    unsigned int style;
+
+    pool = [[NSAutoreleasePool alloc] init];
+
+    rect.origin.x = 0;
+    rect.origin.y = 0;
+    rect.size.width = w;
+    rect.size.height = h;
+    rect.origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - rect.origin.y - rect.size.height;
+
+    style = (NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask);
+
+    nswindow = [[NSWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:FALSE];
+    [nswindow makeKeyAndOrderFront:nil];
+
+    [pool release];
+
+    return nswindow;
+}
+
+static void DestroyWindowCocoa(void *window)
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSWindow *nswindow = (NSWindow *)window;
+
+    [nswindow close];
+    [pool release];
+}
+
+#endif
diff --git a/test/testnativew32.c b/test/testnativew32.c
new file mode 100644
index 0000000..2cb57dd
--- /dev/null
+++ b/test/testnativew32.c
@@ -0,0 +1,86 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+#include "testnative.h"
+
+#ifdef TEST_NATIVE_WINDOWS
+
+static void *CreateWindowNative(int w, int h);
+static void DestroyWindowNative(void *window);
+
+NativeWindowFactory WindowsWindowFactory = {
+    "windows",
+    CreateWindowNative,
+    DestroyWindowNative
+};
+
+LRESULT CALLBACK
+WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+    switch (msg) {
+    case WM_CLOSE:
+        DestroyWindow(hwnd);
+        break;
+    case WM_DESTROY:
+        PostQuitMessage(0);
+        break;
+    default:
+        return DefWindowProc(hwnd, msg, wParam, lParam);
+    }
+    return 0;
+}
+
+static void *
+CreateWindowNative(int w, int h)
+{
+    HWND hwnd;
+    WNDCLASS wc;
+
+    wc.style = 0;
+    wc.lpfnWndProc = WndProc;
+    wc.cbClsExtra = 0;
+    wc.cbWndExtra = 0;
+    wc.hInstance = GetModuleHandle(NULL);
+    wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+    wc.hbrBackground = (HBRUSH) (COLOR_WINDOW + 1);
+    wc.lpszMenuName = NULL;
+    wc.lpszClassName = "SDL Test";
+
+    if (!RegisterClass(&wc)) {
+        MessageBox(NULL, "Window Registration Failed!", "Error!",
+                   MB_ICONEXCLAMATION | MB_OK);
+        return 0;
+    }
+
+    hwnd =
+        CreateWindow("SDL Test", "", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
+                     CW_USEDEFAULT, w, h, NULL, NULL, GetModuleHandle(NULL),
+                     NULL);
+    if (hwnd == NULL) {
+        MessageBox(NULL, "Window Creation Failed!", "Error!",
+                   MB_ICONEXCLAMATION | MB_OK);
+        return 0;
+    }
+
+    ShowWindow(hwnd, SW_SHOW);
+
+    return hwnd;
+}
+
+static void
+DestroyWindowNative(void *window)
+{
+    DestroyWindow((HWND) window);
+}
+
+#endif
diff --git a/test/testnativex11.c b/test/testnativex11.c
new file mode 100644
index 0000000..9f4150c
--- /dev/null
+++ b/test/testnativex11.c
@@ -0,0 +1,53 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+#include "testnative.h"
+
+#ifdef TEST_NATIVE_X11
+
+static void *CreateWindowX11(int w, int h);
+static void DestroyWindowX11(void *window);
+
+NativeWindowFactory X11WindowFactory = {
+    "x11",
+    CreateWindowX11,
+    DestroyWindowX11
+};
+
+static Display *dpy;
+
+static void *
+CreateWindowX11(int w, int h)
+{
+    Window window = 0;
+
+    dpy = XOpenDisplay(NULL);
+    if (dpy) {
+        window =
+            XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), 0, 0, w, h, 0, 0,
+                                0);
+        XMapRaised(dpy, window);
+        XSync(dpy, False);
+    }
+    return (void *) window;
+}
+
+static void
+DestroyWindowX11(void *window)
+{
+    if (dpy) {
+        XDestroyWindow(dpy, (Window) window);
+        XCloseDisplay(dpy);
+    }
+}
+
+#endif
diff --git a/test/testoverlay2.c b/test/testoverlay2.c
new file mode 100644
index 0000000..e071614
--- /dev/null
+++ b/test/testoverlay2.c
@@ -0,0 +1,443 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/********************************************************************************
+ *                                                                              *
+ * Test of the overlay used for moved pictures, test more closed to real life.  *
+ * Running trojan moose :) Coded by Mike Gorchak.                               *
+ *                                                                              *
+ ********************************************************************************/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "SDL.h"
+
+#define MOOSEPIC_W 64
+#define MOOSEPIC_H 88
+
+#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
+#define MOOSEFRAMES_COUNT 10
+
+SDL_Color MooseColors[84] = {
+    {49, 49, 49}
+    , {66, 24, 0}
+    , {66, 33, 0}
+    , {66, 66, 66}
+    ,
+    {66, 115, 49}
+    , {74, 33, 0}
+    , {74, 41, 16}
+    , {82, 33, 8}
+    ,
+    {82, 41, 8}
+    , {82, 49, 16}
+    , {82, 82, 82}
+    , {90, 41, 8}
+    ,
+    {90, 41, 16}
+    , {90, 57, 24}
+    , {99, 49, 16}
+    , {99, 66, 24}
+    ,
+    {99, 66, 33}
+    , {99, 74, 33}
+    , {107, 57, 24}
+    , {107, 82, 41}
+    ,
+    {115, 57, 33}
+    , {115, 66, 33}
+    , {115, 66, 41}
+    , {115, 74, 0}
+    ,
+    {115, 90, 49}
+    , {115, 115, 115}
+    , {123, 82, 0}
+    , {123, 99, 57}
+    ,
+    {132, 66, 41}
+    , {132, 74, 41}
+    , {132, 90, 8}
+    , {132, 99, 33}
+    ,
+    {132, 99, 66}
+    , {132, 107, 66}
+    , {140, 74, 49}
+    , {140, 99, 16}
+    ,
+    {140, 107, 74}
+    , {140, 115, 74}
+    , {148, 107, 24}
+    , {148, 115, 82}
+    ,
+    {148, 123, 74}
+    , {148, 123, 90}
+    , {156, 115, 33}
+    , {156, 115, 90}
+    ,
+    {156, 123, 82}
+    , {156, 132, 82}
+    , {156, 132, 99}
+    , {156, 156, 156}
+    ,
+    {165, 123, 49}
+    , {165, 123, 90}
+    , {165, 132, 82}
+    , {165, 132, 90}
+    ,
+    {165, 132, 99}
+    , {165, 140, 90}
+    , {173, 132, 57}
+    , {173, 132, 99}
+    ,
+    {173, 140, 107}
+    , {173, 140, 115}
+    , {173, 148, 99}
+    , {173, 173, 173}
+    ,
+    {181, 140, 74}
+    , {181, 148, 115}
+    , {181, 148, 123}
+    , {181, 156, 107}
+    ,
+    {189, 148, 123}
+    , {189, 156, 82}
+    , {189, 156, 123}
+    , {189, 156, 132}
+    ,
+    {189, 189, 189}
+    , {198, 156, 123}
+    , {198, 165, 132}
+    , {206, 165, 99}
+    ,
+    {206, 165, 132}
+    , {206, 173, 140}
+    , {206, 206, 206}
+    , {214, 173, 115}
+    ,
+    {214, 173, 140}
+    , {222, 181, 148}
+    , {222, 189, 132}
+    , {222, 189, 156}
+    ,
+    {222, 222, 222}
+    , {231, 198, 165}
+    , {231, 231, 231}
+    , {239, 206, 173}
+};
+
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */
+
+/* NOTE: These RGB conversion functions are not intended for speed,
+         only as examples.
+*/
+
+void
+RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance)
+{
+    if (monochrome) {
+#if 1                           /* these are the two formulas that I found on the FourCC site... */
+        yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]);
+        yuv[1] = 128;
+        yuv[2] = 128;
+#else
+        yuv[0] = (int)(0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
+        yuv[1] = 128;
+        yuv[2] = 128;
+#endif
+    } else {
+#if 1                           /* these are the two formulas that I found on the FourCC site... */
+        yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]);
+        yuv[1] = (int)((rgb[2] - yuv[0]) * 0.565 + 128);
+        yuv[2] = (int)((rgb[0] - yuv[0]) * 0.713 + 128);
+#else
+        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
+        yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
+        yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
+#endif
+    }
+
+    if (luminance != 100) {
+        yuv[0] = yuv[0] * luminance / 100;
+        if (yuv[0] > 255)
+            yuv[0] = 255;
+    }
+}
+
+void
+ConvertRGBtoYV12(Uint8 *rgb, Uint8 *out, int w, int h,
+                 int monochrome, int luminance)
+{
+    int x, y;
+    int yuv[3];
+    Uint8 *op[3];
+
+    op[0] = out;
+    op[1] = op[0] + w*h;
+    op[2] = op[1] + w*h/4;
+    for (y = 0; y < h; ++y) {
+        for (x = 0; x < w; ++x) {
+            RGBtoYUV(rgb, yuv, monochrome, luminance);
+            *(op[0]++) = yuv[0];
+            if (x % 2 == 0 && y % 2 == 0) {
+                *(op[1]++) = yuv[2];
+                *(op[2]++) = yuv[1];
+            }
+            rgb += 3;
+        }
+    }
+}
+
+static void
+PrintUsage(char *argv0)
+{
+    fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
+    fprintf(stderr, "\n");
+    fprintf(stderr, "Where 'arg' is any of the following options:\n");
+    fprintf(stderr, "\n");
+    fprintf(stderr, "    -fps <frames per second>\n");
+    fprintf(stderr, "    -nodelay\n");
+    fprintf(stderr, "    -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
+    fprintf(stderr, "    -scale <scale factor> (initial scale of the overlay)\n");
+    fprintf(stderr, "    -help (shows this help)\n");
+    fprintf(stderr, "\n");
+    fprintf(stderr,
+            "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
+    fprintf(stderr, "\n");
+}
+
+int
+main(int argc, char **argv)
+{
+    Uint8 *RawMooseData;
+    SDL_RWops *handle;
+    int window_w;
+    int window_h;
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
+    SDL_Texture *MooseTexture;
+    SDL_Rect displayrect;
+    SDL_Event event;
+    int paused = 0;
+    int i, j;
+    int fps = 12;
+    int fpsdelay;
+    int nodelay = 0;
+    Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
+    int scale = 5;
+    SDL_bool done = SDL_FALSE;
+
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return 3;
+    }
+
+    while (argc > 1) {
+        if (strcmp(argv[1], "-fps") == 0) {
+            if (argv[2]) {
+                fps = atoi(argv[2]);
+                if (fps == 0) {
+                    fprintf(stderr,
+                            "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
+                    quit(10);
+                }
+                if ((fps < 0) || (fps > 1000)) {
+                    fprintf(stderr,
+                            "The -fps option must be in range from 1 to 1000, default is 12.\n");
+                    quit(10);
+                }
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr,
+                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
+                quit(10);
+            }
+        } else if (strcmp(argv[1], "-nodelay") == 0) {
+            nodelay = 1;
+            argv += 1;
+            argc -= 1;
+        } else if (strcmp(argv[1], "-scale") == 0) {
+            if (argv[2]) {
+                scale = atoi(argv[2]);
+                if (scale == 0) {
+                    fprintf(stderr,
+                            "The -scale option requires an argument [from 1 to 50], default is 5.\n");
+                    quit(10);
+                }
+                if ((scale < 0) || (scale > 50)) {
+                    fprintf(stderr,
+                            "The -scale option must be in range from 1 to 50, default is 5.\n");
+                    quit(10);
+                }
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr,
+                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
+                quit(10);
+            }
+        } else if ((strcmp(argv[1], "-help") == 0)
+                   || (strcmp(argv[1], "-h") == 0)) {
+            PrintUsage(argv[0]);
+            quit(0);
+        } else {
+            fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
+            quit(10);
+        }
+        break;
+    }
+
+    RawMooseData = (Uint8 *) malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
+    if (RawMooseData == NULL) {
+        fprintf(stderr, "Can't allocate memory for movie !\n");
+        free(RawMooseData);
+        quit(1);
+    }
+
+    /* load the trojan moose images */
+    handle = SDL_RWFromFile("moose.dat", "rb");
+    if (handle == NULL) {
+        fprintf(stderr, "Can't find the file moose.dat !\n");
+        free(RawMooseData);
+        quit(2);
+    }
+
+    SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
+
+    SDL_RWclose(handle);
+
+    /* Create the window and renderer */
+    window_w = MOOSEPIC_W * scale;
+    window_h = MOOSEPIC_H * scale;
+    window = SDL_CreateWindow("Happy Moose",
+                              SDL_WINDOWPOS_UNDEFINED,
+                              SDL_WINDOWPOS_UNDEFINED,
+                              window_w, window_h,
+                              SDL_WINDOW_RESIZABLE);
+    if (!window) {
+        fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError());
+        free(RawMooseData);
+        quit(4);
+    }
+
+    renderer = SDL_CreateRenderer(window, -1, 0);
+    if (!renderer) {
+        fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError());
+        free(RawMooseData);
+        quit(4);
+    }
+
+    MooseTexture = SDL_CreateTexture(renderer, pixel_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
+    if (!MooseTexture) {
+        fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError());
+        free(RawMooseData);
+        quit(5);
+    }
+    /* Uncomment this to check vertex color with a YUV texture */
+    /*SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80);*/
+
+    for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
+        Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];
+        Uint8 *rgb;
+        Uint8 *frame;
+
+        rgb = MooseFrameRGB;
+        frame = RawMooseData + i * MOOSEFRAME_SIZE;
+        for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
+            rgb[0] = MooseColors[frame[j]].r;
+            rgb[1] = MooseColors[frame[j]].g;
+            rgb[2] = MooseColors[frame[j]].b;
+            rgb += 3;
+        }
+        ConvertRGBtoYV12(MooseFrameRGB, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H, 0, 100);
+    }
+
+    free(RawMooseData);
+
+    /* set the start frame */
+    i = 0;
+    if (nodelay) {
+        fpsdelay = 0;
+    } else {
+        fpsdelay = 1000 / fps;
+    }
+
+    displayrect.x = 0;
+    displayrect.y = 0;
+    displayrect.w = window_w;
+    displayrect.h = window_h;
+
+    /* Ignore key up events, they don't even get filtered */
+    SDL_EventState(SDL_KEYUP, SDL_IGNORE);
+
+    /* Loop, waiting for QUIT or RESIZE */
+    while (!done) {
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_WINDOWEVENT:
+                if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
+                    SDL_RenderSetViewport(renderer, NULL);
+                    displayrect.w = window_w = event.window.data1;
+                    displayrect.h = window_h = event.window.data2;
+                }
+                break;
+            case SDL_MOUSEBUTTONDOWN:
+                displayrect.x = event.button.x - window_w / 2;
+                displayrect.y = event.button.y - window_h / 2;
+                break;
+            case SDL_MOUSEMOTION:
+                if (event.motion.state) {
+                    displayrect.x = event.motion.x - window_w / 2;
+                    displayrect.y = event.motion.y - window_h / 2;
+                }
+                break;
+            case SDL_KEYDOWN:
+                if (event.key.keysym.sym == SDLK_SPACE) {
+                    paused = !paused;
+                    break;
+                }
+                if (event.key.keysym.sym != SDLK_ESCAPE) {
+                    break;
+                }
+            case SDL_QUIT:
+                done = SDL_TRUE;
+                break;
+            }
+        }
+        SDL_Delay(fpsdelay);
+
+        if (!paused) {
+            i = (i + 1) % MOOSEFRAMES_COUNT;
+
+            SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*SDL_BYTESPERPIXEL(pixel_format));
+        }
+        SDL_RenderClear(renderer);
+        SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
+        SDL_RenderPresent(renderer);
+    }
+    SDL_DestroyRenderer(renderer);
+    quit(0);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testplatform.c b/test/testplatform.c
new file mode 100644
index 0000000..326b6f7
--- /dev/null
+++ b/test/testplatform.c
@@ -0,0 +1,208 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+#include <stdio.h>
+
+#include "SDL.h"
+#include "SDL_endian.h"
+#include "SDL_cpuinfo.h"
+#include "SDL_assert.h"
+
+/*
+ * Watcom C flags these as Warning 201: "Unreachable code" if you just
+ *  compare them directly, so we push it through a function to keep the
+ *  compiler quiet.  --ryan.
+ */
+static int
+badsize(size_t sizeoftype, size_t hardcodetype)
+{
+    return sizeoftype != hardcodetype;
+}
+
+int
+TestTypes(SDL_bool verbose)
+{
+    int error = 0;
+
+    if (badsize(sizeof(Uint8), 1)) {
+        if (verbose)
+            printf("sizeof(Uint8) != 1, instead = %u\n",
+                   (unsigned int)sizeof(Uint8));
+        ++error;
+    }
+    if (badsize(sizeof(Uint16), 2)) {
+        if (verbose)
+            printf("sizeof(Uint16) != 2, instead = %u\n",
+                   (unsigned int)sizeof(Uint16));
+        ++error;
+    }
+    if (badsize(sizeof(Uint32), 4)) {
+        if (verbose)
+            printf("sizeof(Uint32) != 4, instead = %u\n",
+                   (unsigned int)sizeof(Uint32));
+        ++error;
+    }
+    if (badsize(sizeof(Uint64), 8)) {
+        if (verbose)
+            printf("sizeof(Uint64) != 8, instead = %u\n",
+                   (unsigned int)sizeof(Uint64));
+        ++error;
+    }
+    if (verbose && !error)
+        printf("All data types are the expected size.\n");
+
+    return (error ? 1 : 0);
+}
+
+int
+TestEndian(SDL_bool verbose)
+{
+    int error = 0;
+    Uint16 value = 0x1234;
+    int real_byteorder;
+    Uint16 value16 = 0xCDAB;
+    Uint16 swapped16 = 0xABCD;
+    Uint32 value32 = 0xEFBEADDE;
+    Uint32 swapped32 = 0xDEADBEEF;
+    Uint64 value64, swapped64;
+
+    value64 = 0xEFBEADDE;
+    value64 <<= 32;
+    value64 |= 0xCDAB3412;
+    swapped64 = 0x1234ABCD;
+    swapped64 <<= 32;
+    swapped64 |= 0xDEADBEEF;
+
+    if (verbose) {
+        printf("Detected a %s endian machine.\n",
+               (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big");
+    }
+    if ((*((char *) &value) >> 4) == 0x1) {
+        real_byteorder = SDL_BIG_ENDIAN;
+    } else {
+        real_byteorder = SDL_LIL_ENDIAN;
+    }
+    if (real_byteorder != SDL_BYTEORDER) {
+        if (verbose) {
+            printf("Actually a %s endian machine!\n",
+                   (real_byteorder == SDL_LIL_ENDIAN) ? "little" : "big");
+        }
+        ++error;
+    }
+    if (verbose) {
+        printf("Value 16 = 0x%X, swapped = 0x%X\n", value16,
+               SDL_Swap16(value16));
+    }
+    if (SDL_Swap16(value16) != swapped16) {
+        if (verbose) {
+            printf("16 bit value swapped incorrectly!\n");
+        }
+        ++error;
+    }
+    if (verbose) {
+        printf("Value 32 = 0x%X, swapped = 0x%X\n", value32,
+               SDL_Swap32(value32));
+    }
+    if (SDL_Swap32(value32) != swapped32) {
+        if (verbose) {
+            printf("32 bit value swapped incorrectly!\n");
+        }
+        ++error;
+    }
+    if (verbose) {
+#ifdef _MSC_VER
+        printf("Value 64 = 0x%I64X, swapped = 0x%I64X\n", value64,
+               SDL_Swap64(value64));
+#else
+        printf("Value 64 = 0x%llX, swapped = 0x%llX\n",
+               (unsigned long long) value64,
+               (unsigned long long) SDL_Swap64(value64));
+#endif
+    }
+    if (SDL_Swap64(value64) != swapped64) {
+        if (verbose) {
+            printf("64 bit value swapped incorrectly!\n");
+        }
+        ++error;
+    }
+    return (error ? 1 : 0);
+}
+
+
+int
+TestCPUInfo(SDL_bool verbose)
+{
+    if (verbose) {
+        printf("CPU count: %d\n", SDL_GetCPUCount());
+        printf("CPU cache line size: %d\n", SDL_GetCPUCacheLineSize());
+        printf("RDTSC %s\n", SDL_HasRDTSC()? "detected" : "not detected");
+        printf("AltiVec %s\n", SDL_HasAltiVec()? "detected" : "not detected");
+        printf("MMX %s\n", SDL_HasMMX()? "detected" : "not detected");
+        printf("3DNow! %s\n", SDL_Has3DNow()? "detected" : "not detected");
+        printf("SSE %s\n", SDL_HasSSE()? "detected" : "not detected");
+        printf("SSE2 %s\n", SDL_HasSSE2()? "detected" : "not detected");
+        printf("SSE3 %s\n", SDL_HasSSE3()? "detected" : "not detected");
+        printf("SSE4.1 %s\n", SDL_HasSSE41()? "detected" : "not detected");
+        printf("SSE4.2 %s\n", SDL_HasSSE42()? "detected" : "not detected");
+    }
+    return (0);
+}
+
+int
+TestAssertions(SDL_bool verbose)
+{
+    SDL_assert(1);
+    SDL_assert_release(1);
+    SDL_assert_paranoid(1);
+    SDL_assert(0 || 1);
+    SDL_assert_release(0 || 1);
+    SDL_assert_paranoid(0 || 1);
+
+#if 0   /* enable this to test assertion failures. */
+    SDL_assert_release(1 == 2);
+    SDL_assert_release(5 < 4);
+    SDL_assert_release(0 && "This is a test");
+#endif
+
+    {
+        const SDL_assert_data *item = SDL_GetAssertionReport();
+        while (item) {
+            printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
+                item->condition, item->function, item->filename,
+                item->linenum, item->trigger_count,
+                item->always_ignore ? "yes" : "no");
+            item = item->next;
+        }
+    }
+    return (0);
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_bool verbose = SDL_TRUE;
+    int status = 0;
+
+    if (argv[1] && (SDL_strcmp(argv[1], "-q") == 0)) {
+        verbose = SDL_FALSE;
+    }
+    if (verbose) {
+        printf("This system is running %s\n", SDL_GetPlatform());
+    }
+
+    status += TestTypes(verbose);
+    status += TestEndian(verbose);
+    status += TestCPUInfo(verbose);
+    status += TestAssertions(verbose);
+
+    return status;
+}
diff --git a/test/testpower.c b/test/testpower.c
new file mode 100644
index 0000000..3e13d0a
--- /dev/null
+++ b/test/testpower.c
@@ -0,0 +1,77 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* Simple test of power subsystem. */
+
+#include <stdio.h>
+#include "SDL.h"
+
+static void
+report_power(void)
+{
+    int seconds, percent;
+    const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent);
+    char *statestr = NULL;
+
+    printf("SDL-reported power info...\n");
+    switch (state) {
+    case SDL_POWERSTATE_UNKNOWN:
+        statestr = "Unknown";
+        break;
+    case SDL_POWERSTATE_ON_BATTERY:
+        statestr = "On battery";
+        break;
+    case SDL_POWERSTATE_NO_BATTERY:
+        statestr = "No battery";
+        break;
+    case SDL_POWERSTATE_CHARGING:
+        statestr = "Charging";
+        break;
+    case SDL_POWERSTATE_CHARGED:
+        statestr = "Charged";
+        break;
+    default:
+        statestr = "!!API ERROR!!";
+        break;
+    }
+
+    printf("State: %s\n", statestr);
+
+    if (percent == -1) {
+        printf("Percent left: unknown\n");
+    } else {
+        printf("Percent left: %d%%\n", percent);
+    }
+
+    if (seconds == -1) {
+        printf("Time left: unknown\n");
+    } else {
+        printf("Time left: %d minutes, %d seconds\n", (int) (seconds / 60),
+               (int) (seconds % 60));
+    }
+}
+
+
+int
+main(int argc, char *argv[])
+{
+    if (SDL_Init(0) == -1) {
+        fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
+        return 1;
+    }
+
+    report_power();
+
+    SDL_Quit();
+    return 0;
+}
+
+/* end of testpower.c ... */
diff --git a/test/testrelative.c b/test/testrelative.c
new file mode 100644
index 0000000..fa5bda6
--- /dev/null
+++ b/test/testrelative.c
@@ -0,0 +1,100 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple program:  Test relative mouse motion */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test_common.h"
+
+
+static SDLTest_CommonState *state;
+static SDL_Rect rect;
+
+static void
+DrawRects(SDL_Renderer * renderer)
+{
+    SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
+    SDL_RenderFillRect(renderer,&rect);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i, done;
+    SDL_Event event;
+
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;i++) {
+        SDLTest_CommonArg(state, i);
+    }
+    if (!SDLTest_CommonInit(state)) {
+        return 2;
+    }
+
+    /* Create the windows and initialize the renderers */
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
+        SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+        SDL_RenderClear(renderer);
+    }
+
+    srand((unsigned int)time(NULL));
+    if(SDL_SetRelativeMouseMode(SDL_TRUE) < 0) {
+        return 3;
+    };
+
+    rect.x = DEFAULT_WINDOW_WIDTH / 2;
+    rect.y = DEFAULT_WINDOW_HEIGHT / 2;
+    rect.w = 10;
+    rect.h = 10;
+    /* Main render loop */
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+            switch(event.type) {
+                case SDL_MOUSEMOTION:
+                {
+                    /*printf("mouse motion ABS x %d y %d REL x %d y %d\n",event.motion.x,event.motion.y,event.motion.xrel,event.motion.yrel);*/
+                    rect.x += event.motion.xrel;
+                    rect.y += event.motion.yrel;
+
+                }
+                break;
+            }
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            SDL_Renderer *renderer = state->renderers[i];
+            SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+            SDL_RenderClear(renderer);
+
+            DrawRects(renderer);
+
+            SDL_RenderPresent(renderer);
+        }
+    }
+
+    SDLTest_CommonQuit(state);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testrendercopyex.c b/test/testrendercopyex.c
new file mode 100644
index 0000000..6dd59c0
--- /dev/null
+++ b/test/testrendercopyex.c
@@ -0,0 +1,205 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* Simple program:  Move N sprites around on the screen as fast as possible */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test_common.h"
+
+
+static SDLTest_CommonState *state;
+
+typedef struct {
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    SDL_Texture *background;
+    SDL_Texture *sprite;
+    SDL_Rect sprite_rect;
+    int scale_direction;
+} DrawState;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+SDL_Texture *
+LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
+{
+    SDL_Surface *temp;
+    SDL_Texture *texture;
+
+    /* Load the sprite image */
+    temp = SDL_LoadBMP(file);
+    if (temp == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
+        return NULL;
+    }
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (transparent) {
+        if (temp->format->palette) {
+            SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels);
+        } else {
+            switch (temp->format->BitsPerPixel) {
+            case 15:
+                SDL_SetColorKey(temp, SDL_TRUE,
+                                (*(Uint16 *) temp->pixels) & 0x00007FFF);
+                break;
+            case 16:
+                SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels);
+                break;
+            case 24:
+                SDL_SetColorKey(temp, SDL_TRUE,
+                                (*(Uint32 *) temp->pixels) & 0x00FFFFFF);
+                break;
+            case 32:
+                SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels);
+                break;
+            }
+        }
+    }
+
+    /* Create textures from the image */
+    texture = SDL_CreateTextureFromSurface(renderer, temp);
+    if (!texture) {
+        fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
+        SDL_FreeSurface(temp);
+        return NULL;
+    }
+    SDL_FreeSurface(temp);
+
+    /* We're ready to roll. :) */
+    return texture;
+}
+
+void
+Draw(DrawState *s)
+{
+    SDL_Rect viewport;
+    SDL_Texture *target;
+    SDL_Point *center=NULL;
+    SDL_Point origin = {0,0};
+
+    SDL_RenderGetViewport(s->renderer, &viewport);
+
+    target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
+    SDL_SetRenderTarget(s->renderer, target);
+
+    /* Draw the background */
+    SDL_RenderCopy(s->renderer, s->background, NULL, NULL);
+
+    /* Scale and draw the sprite */
+    s->sprite_rect.w += s->scale_direction;
+    s->sprite_rect.h += s->scale_direction;
+    if (s->scale_direction > 0) {
+        center = &origin;
+        if (s->sprite_rect.w >= viewport.w || s->sprite_rect.h >= viewport.h) {
+            s->scale_direction = -1;
+        }
+    } else {
+        if (s->sprite_rect.w <= 1 || s->sprite_rect.h <= 1) {
+            s->scale_direction = 1;
+        }
+    }
+    s->sprite_rect.x = (viewport.w - s->sprite_rect.w) / 2;
+    s->sprite_rect.y = (viewport.h - s->sprite_rect.h) / 2;
+
+    SDL_RenderCopyEx(s->renderer, s->sprite, NULL, &s->sprite_rect, (double)s->sprite_rect.w, center, s->scale_direction);
+
+    SDL_SetRenderTarget(s->renderer, NULL);
+    SDL_RenderCopy(s->renderer, target, NULL, NULL);
+    SDL_DestroyTexture(target);
+
+    /* Update the screen! */
+    SDL_RenderPresent(s->renderer);
+    //SDL_Delay(10);
+}
+
+int
+main(int argc, char *argv[])
+{
+    DrawState *drawstates;
+    int i, done;
+    SDL_Event event;
+    int frames;
+    Uint32 then, now;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            fprintf(stderr, "Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
+            return 1;
+        }
+        i += consumed;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    drawstates = SDL_stack_alloc(DrawState, state->num_windows);
+    for (i = 0; i < state->num_windows; ++i) {
+        DrawState *drawstate = &drawstates[i];
+
+        drawstate->window = state->windows[i];
+        drawstate->renderer = state->renderers[i];
+        drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE);
+        drawstate->background = LoadTexture(drawstate->renderer, "sample.bmp", SDL_FALSE);
+        if (!drawstate->sprite || !drawstate->background) {
+            quit(2);
+        }
+        SDL_QueryTexture(drawstate->sprite, NULL, NULL,
+                         &drawstate->sprite_rect.w, &drawstate->sprite_rect.h);
+        drawstate->scale_direction = 1;
+    }
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            Draw(&drawstates[i]);
+        }
+    }
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        double fps = ((double) frames * 1000) / (now - then);
+        printf("%2.2f frames per second\n", fps);
+    }
+
+    SDL_stack_free(drawstates);
+
+    quit(0);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testrendertarget.c b/test/testrendertarget.c
new file mode 100644
index 0000000..bc31048
--- /dev/null
+++ b/test/testrendertarget.c
@@ -0,0 +1,301 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* Simple program:  Move N sprites around on the screen as fast as possible */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test_common.h"
+
+
+static SDLTest_CommonState *state;
+
+typedef struct {
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    SDL_Texture *background;
+    SDL_Texture *sprite;
+    SDL_Rect sprite_rect;
+    int scale_direction;
+} DrawState;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+SDL_Texture *
+LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
+{
+    SDL_Surface *temp;
+    SDL_Texture *texture;
+
+    /* Load the sprite image */
+    temp = SDL_LoadBMP(file);
+    if (temp == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
+        return NULL;
+    }
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (transparent) {
+        if (temp->format->palette) {
+            SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels);
+        } else {
+            switch (temp->format->BitsPerPixel) {
+            case 15:
+                SDL_SetColorKey(temp, SDL_TRUE,
+                                (*(Uint16 *) temp->pixels) & 0x00007FFF);
+                break;
+            case 16:
+                SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels);
+                break;
+            case 24:
+                SDL_SetColorKey(temp, SDL_TRUE,
+                                (*(Uint32 *) temp->pixels) & 0x00FFFFFF);
+                break;
+            case 32:
+                SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels);
+                break;
+            }
+        }
+    }
+
+    /* Create textures from the image */
+    texture = SDL_CreateTextureFromSurface(renderer, temp);
+    if (!texture) {
+        fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
+        SDL_FreeSurface(temp);
+        return NULL;
+    }
+    SDL_FreeSurface(temp);
+
+    /* We're ready to roll. :) */
+    return texture;
+}
+
+void
+DrawComposite(DrawState *s)
+{
+    SDL_Rect viewport, R;
+    SDL_Texture *target;
+
+    static SDL_bool blend_tested = SDL_FALSE;
+    if (!blend_tested) {
+        SDL_Texture *A, *B;
+        Uint32 P;
+
+        A = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1);
+        SDL_SetTextureBlendMode(A, SDL_BLENDMODE_BLEND);
+
+        B = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1);
+        SDL_SetTextureBlendMode(B, SDL_BLENDMODE_BLEND);
+
+        SDL_SetRenderTarget(s->renderer, A);
+        SDL_SetRenderDrawColor(s->renderer, 0x00, 0x00, 0x00, 0x80);
+        SDL_RenderFillRect(s->renderer, NULL);
+
+        SDL_SetRenderTarget(s->renderer, B);
+        SDL_SetRenderDrawColor(s->renderer, 0x00, 0x00, 0x00, 0x00);
+        SDL_RenderFillRect(s->renderer, NULL);
+        SDL_RenderCopy(s->renderer, A, NULL, NULL);
+        SDL_RenderReadPixels(s->renderer, NULL, SDL_PIXELFORMAT_ARGB8888, &P, sizeof(P));
+
+        printf("Blended pixel: 0x%8.8X\n", P);
+
+        SDL_DestroyTexture(A);
+        SDL_DestroyTexture(B);
+        blend_tested = SDL_TRUE;
+    }
+
+    SDL_RenderGetViewport(s->renderer, &viewport);
+
+    target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
+    SDL_SetTextureBlendMode(target, SDL_BLENDMODE_BLEND);
+    SDL_SetRenderTarget(s->renderer, target);
+
+    /* Draw the background.
+       This is solid black so when the sprite is copied to it, any per-pixel alpha will be blended through.
+     */
+    SDL_SetRenderDrawColor(s->renderer, 0x00, 0x00, 0x00, 0x00);
+    SDL_RenderFillRect(s->renderer, NULL);
+
+    /* Scale and draw the sprite */
+    s->sprite_rect.w += s->scale_direction;
+    s->sprite_rect.h += s->scale_direction;
+    if (s->scale_direction > 0) {
+        if (s->sprite_rect.w >= viewport.w || s->sprite_rect.h >= viewport.h) {
+            s->scale_direction = -1;
+        }
+    } else {
+        if (s->sprite_rect.w <= 1 || s->sprite_rect.h <= 1) {
+            s->scale_direction = 1;
+        }
+    }
+    s->sprite_rect.x = (viewport.w - s->sprite_rect.w) / 2;
+    s->sprite_rect.y = (viewport.h - s->sprite_rect.h) / 2;
+
+    SDL_RenderCopy(s->renderer, s->sprite, NULL, &s->sprite_rect);
+
+    SDL_SetRenderTarget(s->renderer, NULL);
+    SDL_RenderCopy(s->renderer, s->background, NULL, NULL);
+
+    SDL_SetRenderDrawBlendMode(s->renderer, SDL_BLENDMODE_BLEND);
+    SDL_SetRenderDrawColor(s->renderer, 0xff, 0x00, 0x00, 0x80);
+    R.x = 0;
+    R.y = 0;
+    R.w = 100;
+    R.h = 100;
+    SDL_RenderFillRect(s->renderer, &R);
+    SDL_SetRenderDrawBlendMode(s->renderer, SDL_BLENDMODE_NONE);
+
+    SDL_RenderCopy(s->renderer, target, NULL, NULL);
+    SDL_DestroyTexture(target);
+
+    /* Update the screen! */
+    SDL_RenderPresent(s->renderer);
+}
+
+void
+Draw(DrawState *s)
+{
+    SDL_Rect viewport;
+    SDL_Texture *target;
+
+    SDL_RenderGetViewport(s->renderer, &viewport);
+
+    target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
+    SDL_SetRenderTarget(s->renderer, target);
+
+    /* Draw the background */
+    SDL_RenderCopy(s->renderer, s->background, NULL, NULL);
+
+    /* Scale and draw the sprite */
+    s->sprite_rect.w += s->scale_direction;
+    s->sprite_rect.h += s->scale_direction;
+    if (s->scale_direction > 0) {
+        if (s->sprite_rect.w >= viewport.w || s->sprite_rect.h >= viewport.h) {
+            s->scale_direction = -1;
+        }
+    } else {
+        if (s->sprite_rect.w <= 1 || s->sprite_rect.h <= 1) {
+            s->scale_direction = 1;
+        }
+    }
+    s->sprite_rect.x = (viewport.w - s->sprite_rect.w) / 2;
+    s->sprite_rect.y = (viewport.h - s->sprite_rect.h) / 2;
+
+    SDL_RenderCopy(s->renderer, s->sprite, NULL, &s->sprite_rect);
+
+    SDL_SetRenderTarget(s->renderer, NULL);
+    SDL_RenderCopy(s->renderer, target, NULL, NULL);
+    SDL_DestroyTexture(target);
+
+    /* Update the screen! */
+    SDL_RenderPresent(s->renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+    DrawState *drawstates;
+    int i, done;
+    SDL_Event event;
+    int frames;
+    Uint32 then, now;
+    SDL_bool test_composite = SDL_FALSE;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            consumed = -1;
+            if (SDL_strcasecmp(argv[i], "--composite") == 0) {
+                test_composite = SDL_TRUE;
+                consumed = 1;
+            }
+        }
+        if (consumed < 0) {
+            fprintf(stderr,
+                    "Usage: %s %s [--composite]\n",
+                    argv[0], SDLTest_CommonUsage(state));
+            quit(1);
+        }
+        i += consumed;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    drawstates = SDL_stack_alloc(DrawState, state->num_windows);
+    for (i = 0; i < state->num_windows; ++i) {
+        DrawState *drawstate = &drawstates[i];
+
+        drawstate->window = state->windows[i];
+        drawstate->renderer = state->renderers[i];
+        if (test_composite) {
+            drawstate->sprite = LoadTexture(drawstate->renderer, "icon-alpha.bmp", SDL_TRUE);
+        } else {
+            drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE);
+        }
+        drawstate->background = LoadTexture(drawstate->renderer, "sample.bmp", SDL_FALSE);
+        if (!drawstate->sprite || !drawstate->background) {
+            quit(2);
+        }
+        SDL_QueryTexture(drawstate->sprite, NULL, NULL,
+                         &drawstate->sprite_rect.w, &drawstate->sprite_rect.h);
+        drawstate->scale_direction = 1;
+    }
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            if (test_composite) {
+                DrawComposite(&drawstates[i]);
+            } else {
+                Draw(&drawstates[i]);
+            }
+        }
+    }
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        double fps = ((double) frames * 1000) / (now - then);
+        printf("%2.2f frames per second\n", fps);
+    }
+
+    SDL_stack_free(drawstates);
+
+    quit(0);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testresample.c b/test/testresample.c
new file mode 100644
index 0000000..d79f1ac
--- /dev/null
+++ b/test/testresample.c
@@ -0,0 +1,115 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+#include <stdio.h>
+#include "SDL.h"
+
+int
+main(int argc, char **argv)
+{
+    SDL_AudioSpec spec;
+    SDL_AudioCVT cvt;
+    Uint32 len = 0;
+    Uint8 *data = NULL;
+    int cvtfreq = 0;
+    int bitsize = 0;
+    int blockalign = 0;
+    int avgbytes = 0;
+    SDL_RWops *io = NULL;
+
+    if (argc != 4) {
+        fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]);
+        return 1;
+    }
+
+    cvtfreq = SDL_atoi(argv[3]);
+
+    if (SDL_Init(SDL_INIT_AUDIO) == -1) {
+        fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
+        return 2;
+    }
+
+    if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) {
+        fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError());
+        SDL_Quit();
+        return 3;
+    }
+
+    if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
+                          spec.format, spec.channels, cvtfreq) == -1) {
+        fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError());
+        SDL_FreeWAV(data);
+        SDL_Quit();
+        return 4;
+    }
+
+    cvt.len = len;
+    cvt.buf = (Uint8 *) SDL_malloc(len * cvt.len_mult);
+    if (cvt.buf == NULL) {
+        fprintf(stderr, "Out of memory.\n");
+        SDL_FreeWAV(data);
+        SDL_Quit();
+        return 5;
+    }
+    SDL_memcpy(cvt.buf, data, len);
+
+    if (SDL_ConvertAudio(&cvt) == -1) {
+        fprintf(stderr, "Conversion failed: %s\n", SDL_GetError());
+        SDL_free(cvt.buf);
+        SDL_FreeWAV(data);
+        SDL_Quit();
+        return 6;
+    }
+
+    /* write out a WAV header... */
+    io = SDL_RWFromFile(argv[2], "wb");
+    if (io == NULL) {
+        fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError());
+        SDL_free(cvt.buf);
+        SDL_FreeWAV(data);
+        SDL_Quit();
+        return 7;
+    }
+
+    bitsize = SDL_AUDIO_BITSIZE(spec.format);
+    blockalign = (bitsize / 8) * spec.channels;
+    avgbytes = cvtfreq * blockalign;
+
+    SDL_WriteLE32(io, 0x46464952);      /* RIFF */
+    SDL_WriteLE32(io, len * cvt.len_mult + 36);
+    SDL_WriteLE32(io, 0x45564157);      /* WAVE */
+    SDL_WriteLE32(io, 0x20746D66);      /* fmt */
+    SDL_WriteLE32(io, 16);      /* chunk size */
+    SDL_WriteLE16(io, 1);       /* uncompressed */
+    SDL_WriteLE16(io, spec.channels);   /* channels */
+    SDL_WriteLE32(io, cvtfreq); /* sample rate */
+    SDL_WriteLE32(io, avgbytes);        /* average bytes per second */
+    SDL_WriteLE16(io, blockalign);      /* block align */
+    SDL_WriteLE16(io, bitsize); /* significant bits per sample */
+    SDL_WriteLE32(io, 0x61746164);      /* data */
+    SDL_WriteLE32(io, cvt.len_cvt);     /* size */
+    SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1);
+
+    if (SDL_RWclose(io) == -1) {
+        fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError());
+        SDL_free(cvt.buf);
+        SDL_FreeWAV(data);
+        SDL_Quit();
+        return 8;
+    }                           // if
+
+    SDL_free(cvt.buf);
+    SDL_FreeWAV(data);
+    SDL_Quit();
+    return 0;
+}                               // main
+
+// end of resample_test.c ...
diff --git a/test/testrumble.c b/test/testrumble.c
new file mode 100644
index 0000000..e5b5424
--- /dev/null
+++ b/test/testrumble.c
@@ -0,0 +1,152 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/*
+Copyright (c) 2011, Edgar Simo Serra
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
+
+    * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
+    * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
+    * Neither the name of the Simple Directmedia Layer (SDL) nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+ * includes
+ */
+#include <stdlib.h>
+#include <stdio.h>              /* printf */
+#include <string.h>             /* strstr */
+#include <ctype.h>              /* isdigit */
+
+#include "SDL.h"
+
+#ifndef SDL_HAPTIC_DISABLED
+
+#include "SDL_haptic.h"
+
+static SDL_Haptic *haptic;
+
+
+/**
+ * @brief The entry point of this force feedback demo.
+ * @param[in] argc Number of arguments.
+ * @param[in] argv Array of argc arguments.
+ */
+int
+main(int argc, char **argv)
+{
+    int i;
+    char *name;
+    int index;
+
+    name = NULL;
+    index = -1;
+    if (argc > 1) {
+        name = argv[1];
+        if ((strcmp(name, "--help") == 0) || (strcmp(name, "-h") == 0)) {
+            printf("USAGE: %s [device]\n"
+                   "If device is a two-digit number it'll use it as an index, otherwise\n"
+                   "it'll use it as if it were part of the device's name.\n",
+                   argv[0]);
+            return 0;
+        }
+
+        i = strlen(name);
+        if ((i < 3) && isdigit(name[0]) && ((i == 1) || isdigit(name[1]))) {
+            index = atoi(name);
+            name = NULL;
+        }
+    }
+
+    /* Initialize the force feedbackness */
+    SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK |
+             SDL_INIT_HAPTIC);
+    printf("%d Haptic devices detected.\n", SDL_NumHaptics());
+    if (SDL_NumHaptics() > 0) {
+        /* We'll just use index or the first force feedback device found */
+        if (name == NULL) {
+            i = (index != -1) ? index : 0;
+        }
+        /* Try to find matching device */
+        else {
+            for (i = 0; i < SDL_NumHaptics(); i++) {
+                if (strstr(SDL_HapticName(i), name) != NULL)
+                    break;
+            }
+
+            if (i >= SDL_NumHaptics()) {
+                printf("Unable to find device matching '%s', aborting.\n",
+                       name);
+                return 1;
+            }
+        }
+
+        haptic = SDL_HapticOpen(i);
+        if (haptic == NULL) {
+            printf("Unable to create the haptic device: %s\n",
+                   SDL_GetError());
+            return 1;
+        }
+        printf("Device: %s\n", SDL_HapticName(i));
+    } else {
+        printf("No Haptic devices found!\n");
+        return 1;
+    }
+
+    /* We only want force feedback errors. */
+    SDL_ClearError();
+
+    if (SDL_HapticRumbleSupported(haptic) == SDL_FALSE) {
+        printf("\nRumble not supported!\n");
+        return 1;
+    }
+    if (SDL_HapticRumbleInit(haptic) != 0) {
+        printf("\nFailed to initialize rumble: %s\n", SDL_GetError());
+        return 1;
+    }
+    printf("Playing 2 second rumble at 0.5 magnitude.\n");
+    if (SDL_HapticRumblePlay(haptic, 0.5, 5000) != 0) {
+       printf("\nFailed to play rumble: %s\n", SDL_GetError() );
+       return 1;
+    }
+    SDL_Delay(2000);
+    printf("Stopping rumble.\n");
+    SDL_HapticRumbleStop(haptic);
+    SDL_Delay(2000);
+    printf("Playing 2 second rumble at 0.3 magnitude.\n");
+    if (SDL_HapticRumblePlay(haptic, 0.3f, 5000) != 0) {
+       printf("\nFailed to play rumble: %s\n", SDL_GetError() );
+       return 1;
+    }
+    SDL_Delay(2000);
+
+    /* Quit */
+    if (haptic != NULL)
+        SDL_HapticClose(haptic);
+    SDL_Quit();
+
+    return 0;
+}
+
+#else
+
+int
+main(int argc, char *argv[])
+{
+    fprintf(stderr, "SDL compiled without Haptic support.\n");
+    exit(1);
+}
+
+#endif
diff --git a/test/testscale.c b/test/testscale.c
new file mode 100644
index 0000000..0f0096c
--- /dev/null
+++ b/test/testscale.c
@@ -0,0 +1,195 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* Simple program:  Move N sprites around on the screen as fast as possible */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test_common.h"
+
+#define WINDOW_WIDTH    640
+#define WINDOW_HEIGHT   480
+
+static SDLTest_CommonState *state;
+
+typedef struct {
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    SDL_Texture *background;
+    SDL_Texture *sprite;
+    SDL_Rect sprite_rect;
+    int scale_direction;
+} DrawState;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+SDL_Texture *
+LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
+{
+    SDL_Surface *temp;
+    SDL_Texture *texture;
+
+    /* Load the sprite image */
+    temp = SDL_LoadBMP(file);
+    if (temp == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
+        return NULL;
+    }
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (transparent) {
+        if (temp->format->palette) {
+            SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels);
+        } else {
+            switch (temp->format->BitsPerPixel) {
+            case 15:
+                SDL_SetColorKey(temp, SDL_TRUE,
+                                (*(Uint16 *) temp->pixels) & 0x00007FFF);
+                break;
+            case 16:
+                SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels);
+                break;
+            case 24:
+                SDL_SetColorKey(temp, SDL_TRUE,
+                                (*(Uint32 *) temp->pixels) & 0x00FFFFFF);
+                break;
+            case 32:
+                SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels);
+                break;
+            }
+        }
+    }
+
+    /* Create textures from the image */
+    texture = SDL_CreateTextureFromSurface(renderer, temp);
+    if (!texture) {
+        fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
+        SDL_FreeSurface(temp);
+        return NULL;
+    }
+    SDL_FreeSurface(temp);
+
+    /* We're ready to roll. :) */
+    return texture;
+}
+
+void
+Draw(DrawState *s)
+{
+    SDL_Rect viewport;
+
+    SDL_RenderGetViewport(s->renderer, &viewport);
+
+    /* Draw the background */
+    SDL_RenderCopy(s->renderer, s->background, NULL, NULL);
+
+    /* Scale and draw the sprite */
+    s->sprite_rect.w += s->scale_direction;
+    s->sprite_rect.h += s->scale_direction;
+    if (s->scale_direction > 0) {
+        if (s->sprite_rect.w >= viewport.w || s->sprite_rect.h >= viewport.h) {
+            s->scale_direction = -1;
+        }
+    } else {
+        if (s->sprite_rect.w <= 1 || s->sprite_rect.h <= 1) {
+            s->scale_direction = 1;
+        }
+    }
+    s->sprite_rect.x = (viewport.w - s->sprite_rect.w) / 2;
+    s->sprite_rect.y = (viewport.h - s->sprite_rect.h) / 2;
+
+    SDL_RenderCopy(s->renderer, s->sprite, NULL, &s->sprite_rect);
+
+    /* Update the screen! */
+    SDL_RenderPresent(s->renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+    DrawState *drawstates;
+    int i, done;
+    SDL_Event event;
+    int frames;
+    Uint32 then, now;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            fprintf(stderr, "Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
+            return 1;
+        }
+        i += consumed;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    drawstates = SDL_stack_alloc(DrawState, state->num_windows);
+    for (i = 0; i < state->num_windows; ++i) {
+        DrawState *drawstate = &drawstates[i];
+
+        drawstate->window = state->windows[i];
+        drawstate->renderer = state->renderers[i];
+        drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE);
+        drawstate->background = LoadTexture(drawstate->renderer, "sample.bmp", SDL_FALSE);
+        if (!drawstate->sprite || !drawstate->background) {
+            quit(2);
+        }
+        SDL_QueryTexture(drawstate->sprite, NULL, NULL,
+                         &drawstate->sprite_rect.w, &drawstate->sprite_rect.h);
+        drawstate->scale_direction = 1;
+    }
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            Draw(&drawstates[i]);
+        }
+    }
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        double fps = ((double) frames * 1000) / (now - then);
+        printf("%2.2f frames per second\n", fps);
+    }
+
+    SDL_stack_free(drawstates);
+
+    quit(0);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testsem.c b/test/testsem.c
new file mode 100644
index 0000000..eab280e
--- /dev/null
+++ b/test/testsem.c
@@ -0,0 +1,130 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple test of the SDL semaphore code */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+#define NUM_THREADS 10
+
+static SDL_sem *sem;
+int alive = 1;
+
+int SDLCALL
+ThreadFunc(void *data)
+{
+    int threadnum = (int) (uintptr_t) data;
+    while (alive) {
+        SDL_SemWait(sem);
+        fprintf(stderr,
+                "Thread number %d has got the semaphore (value = %d)!\n",
+                threadnum, SDL_SemValue(sem));
+        SDL_Delay(200);
+        SDL_SemPost(sem);
+        fprintf(stderr,
+                "Thread number %d has released the semaphore (value = %d)!\n",
+                threadnum, SDL_SemValue(sem));
+        SDL_Delay(1);           /* For the scheduler */
+    }
+    printf("Thread number %d exiting.\n", threadnum);
+    return 0;
+}
+
+static void
+killed(int sig)
+{
+    alive = 0;
+}
+
+static void
+TestWaitTimeout(void)
+{
+    Uint32 start_ticks;
+    Uint32 end_ticks;
+    Uint32 duration;
+    int retval;
+
+    sem = SDL_CreateSemaphore(0);
+    printf("Waiting 2 seconds on semaphore\n");
+
+    start_ticks = SDL_GetTicks();
+    retval = SDL_SemWaitTimeout(sem, 2000);
+    end_ticks = SDL_GetTicks();
+
+    duration = end_ticks - start_ticks;
+
+    /* Accept a little offset in the effective wait */
+    if (duration > 1900 && duration < 2050)
+        printf("Wait done.\n");
+    else
+        fprintf(stderr, "Wait took %d milliseconds\n", duration);
+
+    /* Check to make sure the return value indicates timed out */
+    if (retval != SDL_MUTEX_TIMEDOUT)
+        fprintf(stderr, "SDL_SemWaitTimeout returned: %d; expected: %d\n", retval, SDL_MUTEX_TIMEDOUT);
+}
+
+int
+main(int argc, char **argv)
+{
+    SDL_Thread *threads[NUM_THREADS];
+    uintptr_t i;
+    int init_sem;
+
+    if (argc < 2) {
+        fprintf(stderr, "Usage: %s init_value\n", argv[0]);
+        return (1);
+    }
+
+    /* Load the SDL library */
+    if (SDL_Init(0) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+    signal(SIGTERM, killed);
+    signal(SIGINT, killed);
+
+    init_sem = atoi(argv[1]);
+    sem = SDL_CreateSemaphore(init_sem);
+
+    printf("Running %d threads, semaphore value = %d\n", NUM_THREADS,
+           init_sem);
+    /* Create all the threads */
+    for (i = 0; i < NUM_THREADS; ++i) {
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "Thread%u", (unsigned int) i);
+        threads[i] = SDL_CreateThread(ThreadFunc, name, (void *) i);
+    }
+
+    /* Wait 10 seconds */
+    SDL_Delay(10 * 1000);
+
+    /* Wait for all threads to finish */
+    printf("Waiting for threads to finish\n");
+    alive = 0;
+    for (i = 0; i < NUM_THREADS; ++i) {
+        SDL_WaitThread(threads[i], NULL);
+    }
+    printf("Finished waiting for threads\n");
+
+    SDL_DestroySemaphore(sem);
+
+    TestWaitTimeout();
+
+    SDL_Quit();
+    return (0);
+}
diff --git a/test/testshader.c b/test/testshader.c
new file mode 100644
index 0000000..376b445
--- /dev/null
+++ b/test/testshader.c
@@ -0,0 +1,498 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* This is a simple example of using GLSL shaders with SDL */
+
+#include <stdio.h> /* for printf() */
+#include "SDL.h"
+
+#ifdef HAVE_OPENGL
+
+#include "SDL_opengl.h"
+
+
+static SDL_bool shaders_supported;
+static int      current_shader = 0;
+
+enum {
+    SHADER_COLOR,
+    SHADER_TEXTURE,
+    SHADER_TEXCOORDS,
+    NUM_SHADERS
+};
+
+typedef struct {
+    GLhandleARB program;
+    GLhandleARB vert_shader;
+    GLhandleARB frag_shader;
+    const char *vert_source;
+    const char *frag_source;
+} ShaderData;
+
+static ShaderData shaders[NUM_SHADERS] = {
+
+    /* SHADER_COLOR */
+    { 0, 0, 0,
+        /* vertex shader */
+"varying vec4 v_color;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+"    v_color = gl_Color;\n"
+"}",
+        /* fragment shader */
+"varying vec4 v_color;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_FragColor = v_color;\n"
+"}"
+    },
+
+    /* SHADER_TEXTURE */
+    { 0, 0, 0,
+        /* vertex shader */
+"varying vec4 v_color;\n"
+"varying vec2 v_texCoord;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+"    v_color = gl_Color;\n"
+"    v_texCoord = vec2(gl_MultiTexCoord0);\n"
+"}",
+        /* fragment shader */
+"varying vec4 v_color;\n"
+"varying vec2 v_texCoord;\n"
+"uniform sampler2D tex0;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_FragColor = texture2D(tex0, v_texCoord) * v_color;\n"
+"}"
+    },
+
+    /* SHADER_TEXCOORDS */
+    { 0, 0, 0,
+        /* vertex shader */
+"varying vec2 v_texCoord;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+"    v_texCoord = vec2(gl_MultiTexCoord0);\n"
+"}",
+        /* fragment shader */
+"varying vec2 v_texCoord;\n"
+"\n"
+"void main()\n"
+"{\n"
+"    vec4 color;\n"
+"    vec2 delta;\n"
+"    float dist;\n"
+"\n"
+"    delta = vec2(0.5, 0.5) - v_texCoord;\n"
+"    dist = dot(delta, delta);\n"
+"\n"
+"    color.r = v_texCoord.x;\n"
+"    color.g = v_texCoord.x * v_texCoord.y;\n"
+"    color.b = v_texCoord.y;\n"
+"    color.a = 1.0 - (dist * 4.0);\n"
+"    gl_FragColor = color;\n"
+"}"
+    },
+};
+
+static PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
+static PFNGLCOMPILESHADERARBPROC glCompileShaderARB;
+static PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB;
+static PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB;
+static PFNGLDELETEOBJECTARBPROC glDeleteObjectARB;
+static PFNGLGETINFOLOGARBPROC glGetInfoLogARB;
+static PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB;
+static PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB;
+static PFNGLLINKPROGRAMARBPROC glLinkProgramARB;
+static PFNGLSHADERSOURCEARBPROC glShaderSourceARB;
+static PFNGLUNIFORM1IARBPROC glUniform1iARB;
+static PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB;
+
+static SDL_bool CompileShader(GLhandleARB shader, const char *source)
+{
+    GLint status;
+
+    glShaderSourceARB(shader, 1, &source, NULL);
+    glCompileShaderARB(shader);
+    glGetObjectParameterivARB(shader, GL_OBJECT_COMPILE_STATUS_ARB, &status);
+    if (status == 0) {
+        GLint length;
+        char *info;
+
+        glGetObjectParameterivARB(shader, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length);
+        info = SDL_stack_alloc(char, length+1);
+        glGetInfoLogARB(shader, length, NULL, info);
+        fprintf(stderr, "Failed to compile shader:\n%s\n%s", source, info);
+        SDL_stack_free(info);
+
+        return SDL_FALSE;
+    } else {
+        return SDL_TRUE;
+    }
+}
+
+static SDL_bool CompileShaderProgram(ShaderData *data)
+{
+    const int num_tmus_bound = 4;
+    int i;
+    GLint location;
+
+    glGetError();
+
+    /* Create one program object to rule them all */
+    data->program = glCreateProgramObjectARB();
+
+    /* Create the vertex shader */
+    data->vert_shader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);
+    if (!CompileShader(data->vert_shader, data->vert_source)) {
+        return SDL_FALSE;
+    }
+
+    /* Create the fragment shader */
+    data->frag_shader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
+    if (!CompileShader(data->frag_shader, data->frag_source)) {
+        return SDL_FALSE;
+    }
+
+    /* ... and in the darkness bind them */
+    glAttachObjectARB(data->program, data->vert_shader);
+    glAttachObjectARB(data->program, data->frag_shader);
+    glLinkProgramARB(data->program);
+
+    /* Set up some uniform variables */
+    glUseProgramObjectARB(data->program);
+    for (i = 0; i < num_tmus_bound; ++i) {
+        char tex_name[5];
+        SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i);
+        location = glGetUniformLocationARB(data->program, tex_name);
+        if (location >= 0) {
+            glUniform1iARB(location, i);
+        }
+    }
+    glUseProgramObjectARB(0);
+
+    return (glGetError() == GL_NO_ERROR);
+}
+
+static void DestroyShaderProgram(ShaderData *data)
+{
+    if (shaders_supported) {
+        glDeleteObjectARB(data->vert_shader);
+        glDeleteObjectARB(data->frag_shader);
+        glDeleteObjectARB(data->program);
+    }
+}
+
+static SDL_bool InitShaders()
+{
+    int i;
+
+    /* Check for shader support */
+    shaders_supported = SDL_FALSE;
+    if (SDL_GL_ExtensionSupported("GL_ARB_shader_objects") &&
+        SDL_GL_ExtensionSupported("GL_ARB_shading_language_100") &&
+        SDL_GL_ExtensionSupported("GL_ARB_vertex_shader") &&
+        SDL_GL_ExtensionSupported("GL_ARB_fragment_shader")) {
+        glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB");
+        glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) SDL_GL_GetProcAddress("glCompileShaderARB");
+        glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glCreateProgramObjectARB");
+        glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) SDL_GL_GetProcAddress("glCreateShaderObjectARB");
+        glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) SDL_GL_GetProcAddress("glDeleteObjectARB");
+        glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) SDL_GL_GetProcAddress("glGetInfoLogARB");
+        glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) SDL_GL_GetProcAddress("glGetObjectParameterivARB");
+        glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) SDL_GL_GetProcAddress("glGetUniformLocationARB");
+        glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) SDL_GL_GetProcAddress("glLinkProgramARB");
+        glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) SDL_GL_GetProcAddress("glShaderSourceARB");
+        glUniform1iARB = (PFNGLUNIFORM1IARBPROC) SDL_GL_GetProcAddress("glUniform1iARB");
+        glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glUseProgramObjectARB");
+        if (glAttachObjectARB &&
+            glCompileShaderARB &&
+            glCreateProgramObjectARB &&
+            glCreateShaderObjectARB &&
+            glDeleteObjectARB &&
+            glGetInfoLogARB &&
+            glGetObjectParameterivARB &&
+            glGetUniformLocationARB &&
+            glLinkProgramARB &&
+            glShaderSourceARB &&
+            glUniform1iARB &&
+            glUseProgramObjectARB) {
+            shaders_supported = SDL_TRUE;
+        }
+    }
+
+    if (!shaders_supported) {
+        return SDL_FALSE;
+    }
+
+    /* Compile all the shaders */
+    for (i = 0; i < NUM_SHADERS; ++i) {
+        if (!CompileShaderProgram(&shaders[i])) {
+            fprintf(stderr, "Unable to compile shader!\n");
+            return SDL_FALSE;
+        }
+    }
+
+    /* We're done! */
+    return SDL_TRUE;
+}
+
+static void QuitShaders()
+{
+    int i;
+
+    for (i = 0; i < NUM_SHADERS; ++i) {
+        DestroyShaderProgram(&shaders[i]);
+    }
+}
+
+/* Quick utility function for texture creation */
+static int
+power_of_two(int input)
+{
+    int value = 1;
+
+    while (value < input) {
+        value <<= 1;
+    }
+    return value;
+}
+
+GLuint
+SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord)
+{
+    GLuint texture;
+    int w, h;
+    SDL_Surface *image;
+    SDL_Rect area;
+    SDL_BlendMode saved_mode;
+
+    /* Use the surface width and height expanded to powers of 2 */
+    w = power_of_two(surface->w);
+    h = power_of_two(surface->h);
+    texcoord[0] = 0.0f;         /* Min X */
+    texcoord[1] = 0.0f;         /* Min Y */
+    texcoord[2] = (GLfloat) surface->w / w;     /* Max X */
+    texcoord[3] = (GLfloat) surface->h / h;     /* Max Y */
+
+    image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN     /* OpenGL RGBA masks */
+                                 0x000000FF,
+                                 0x0000FF00, 0x00FF0000, 0xFF000000
+#else
+                                 0xFF000000,
+                                 0x00FF0000, 0x0000FF00, 0x000000FF
+#endif
+        );
+    if (image == NULL) {
+        return 0;
+    }
+
+    /* Save the alpha blending attributes */
+    SDL_GetSurfaceBlendMode(surface, &saved_mode);
+    SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
+
+    /* Copy the surface into the GL texture image */
+    area.x = 0;
+    area.y = 0;
+    area.w = surface->w;
+    area.h = surface->h;
+    SDL_BlitSurface(surface, &area, image, &area);
+
+    /* Restore the alpha blending attributes */
+    SDL_SetSurfaceBlendMode(surface, saved_mode);
+
+    /* Create an OpenGL texture for the image */
+    glGenTextures(1, &texture);
+    glBindTexture(GL_TEXTURE_2D, texture);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexImage2D(GL_TEXTURE_2D,
+                 0,
+                 GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels);
+    SDL_FreeSurface(image);     /* No longer needed */
+
+    return texture;
+}
+
+/* A general OpenGL initialization function.    Sets all of the initial parameters. */
+void InitGL(int Width, int Height)                    // We call this right after our OpenGL window is created.
+{
+    GLdouble aspect;
+
+    glViewport(0, 0, Width, Height);
+    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);        // This Will Clear The Background Color To Black
+    glClearDepth(1.0);                // Enables Clearing Of The Depth Buffer
+    glDepthFunc(GL_LESS);                // The Type Of Depth Test To Do
+    glEnable(GL_DEPTH_TEST);            // Enables Depth Testing
+    glShadeModel(GL_SMOOTH);            // Enables Smooth Color Shading
+
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();                // Reset The Projection Matrix
+
+    aspect = (GLdouble)Width / Height;
+    glOrtho(-3.0, 3.0, -3.0 / aspect, 3.0 / aspect, 0.0, 1.0);
+
+    glMatrixMode(GL_MODELVIEW);
+}
+
+/* The main drawing function. */
+void DrawGLScene(SDL_Window *window, GLuint texture, GLfloat * texcoord)
+{
+    /* Texture coordinate lookup, to make it simple */
+    enum {
+        MINX,
+        MINY,
+        MAXX,
+        MAXY
+    };
+
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);        // Clear The Screen And The Depth Buffer
+    glLoadIdentity();                // Reset The View
+
+    glTranslatef(-1.5f,0.0f,0.0f);        // Move Left 1.5 Units
+
+    // draw a triangle (in smooth coloring mode)
+    glBegin(GL_POLYGON);                // start drawing a polygon
+    glColor3f(1.0f,0.0f,0.0f);            // Set The Color To Red
+    glVertex3f( 0.0f, 1.0f, 0.0f);        // Top
+    glColor3f(0.0f,1.0f,0.0f);            // Set The Color To Green
+    glVertex3f( 1.0f,-1.0f, 0.0f);        // Bottom Right
+    glColor3f(0.0f,0.0f,1.0f);            // Set The Color To Blue
+    glVertex3f(-1.0f,-1.0f, 0.0f);        // Bottom Left
+    glEnd();                    // we're done with the polygon (smooth color interpolation)
+
+    glTranslatef(3.0f,0.0f,0.0f);         // Move Right 3 Units
+
+    // Enable blending
+    glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+    glEnable(GL_BLEND);
+    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+    // draw a textured square (quadrilateral)
+    glEnable(GL_TEXTURE_2D);
+    glBindTexture(GL_TEXTURE_2D, texture);
+    glColor3f(1.0f,1.0f,1.0f);
+    if (shaders_supported) {
+        glUseProgramObjectARB(shaders[current_shader].program);
+    }
+
+    glBegin(GL_QUADS);                // start drawing a polygon (4 sided)
+    glTexCoord2f(texcoord[MINX], texcoord[MINY]);
+    glVertex3f(-1.0f, 1.0f, 0.0f);        // Top Left
+    glTexCoord2f(texcoord[MAXX], texcoord[MINY]);
+    glVertex3f( 1.0f, 1.0f, 0.0f);        // Top Right
+    glTexCoord2f(texcoord[MAXX], texcoord[MAXY]);
+    glVertex3f( 1.0f,-1.0f, 0.0f);        // Bottom Right
+    glTexCoord2f(texcoord[MINX], texcoord[MAXY]);
+    glVertex3f(-1.0f,-1.0f, 0.0f);        // Bottom Left
+    glEnd();                    // done with the polygon
+
+    if (shaders_supported) {
+        glUseProgramObjectARB(0);
+    }
+    glDisable(GL_TEXTURE_2D);
+
+    // swap buffers to display, since we're double buffered.
+    SDL_GL_SwapWindow(window);
+}
+
+int main(int argc, char **argv)
+{
+    int done;
+    SDL_Window *window;
+    SDL_Surface *surface;
+    GLuint texture;
+    GLfloat texcoords[4];
+
+    /* Initialize SDL for video output */
+    if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
+        fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError());
+        exit(1);
+    }
+
+    /* Create a 640x480 OpenGL screen */
+    window = SDL_CreateWindow( "Shader Demo", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL );
+    if ( !window ) {
+        fprintf(stderr, "Unable to create OpenGL window: %s\n", SDL_GetError());
+        SDL_Quit();
+        exit(2);
+    }
+
+    if ( !SDL_GL_CreateContext(window)) {
+        fprintf(stderr, "Unable to create OpenGL context: %s\n", SDL_GetError());
+        SDL_Quit();
+        exit(2);
+    }
+
+    surface = SDL_LoadBMP("icon.bmp");
+    if ( ! surface ) {
+        fprintf(stderr, "Unable to load icon.bmp: %s\n", SDL_GetError());
+        SDL_Quit();
+        exit(3);
+    }
+    texture = SDL_GL_LoadTexture(surface, texcoords);
+    SDL_FreeSurface(surface);
+
+    /* Loop, drawing and checking events */
+    InitGL(640, 480);
+    if (InitShaders()) {
+        printf("Shaders supported, press SPACE to cycle them.\n");
+    } else {
+        printf("Shaders not supported!\n");
+    }
+    done = 0;
+    while ( ! done ) {
+        DrawGLScene(window, texture, texcoords);
+
+        /* This could go in a separate function */
+        { SDL_Event event;
+            while ( SDL_PollEvent(&event) ) {
+                if ( event.type == SDL_QUIT ) {
+                    done = 1;
+                }
+                if ( event.type == SDL_KEYDOWN ) {
+                    if ( event.key.keysym.sym == SDLK_SPACE ) {
+                        current_shader = (current_shader + 1) % NUM_SHADERS;
+                    }
+                    if ( event.key.keysym.sym == SDLK_ESCAPE ) {
+                        done = 1;
+                    }
+                }
+            }
+        }
+    }
+    QuitShaders();
+    SDL_Quit();
+    return 1;
+}
+
+#else /* HAVE_OPENGL */
+
+int
+main(int argc, char *argv[])
+{
+    printf("No OpenGL support on this system\n");
+    return 1;
+}
+
+#endif /* HAVE_OPENGL */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testshape.c b/test/testshape.c
new file mode 100644
index 0000000..59dfb9f
--- /dev/null
+++ b/test/testshape.c
@@ -0,0 +1,204 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+#include <stdlib.h>
+#include <math.h>
+#include <stdio.h>
+#include "SDL.h"
+#include "SDL_shape.h"
+
+#define SHAPED_WINDOW_X 150
+#define SHAPED_WINDOW_Y 150
+#define SHAPED_WINDOW_DIMENSION 640
+
+#define TICK_INTERVAL 1000/10
+
+typedef struct LoadedPicture {
+    SDL_Surface *surface;
+    SDL_Texture *texture;
+    SDL_WindowShapeMode mode;
+} LoadedPicture;
+
+void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions)
+{
+    //Clear render-target to blue.
+    SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
+    SDL_RenderClear(renderer);
+
+    //Render the texture.
+    SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
+
+    SDL_RenderPresent(renderer);
+}
+
+static Uint32 next_time;
+
+Uint32 time_left()
+{
+    Uint32 now = SDL_GetTicks();
+    if(next_time <= now)
+        return 0;
+    else
+        return next_time - now;
+}
+
+int main(int argc,char** argv)
+{
+    Uint8 num_pictures;
+    LoadedPicture* pictures;
+    int i, j;
+    SDL_PixelFormat* format = NULL;
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    SDL_Color black = {0,0,0,0xff};
+    SDL_Event event;
+    int event_pending = 0;
+    int should_exit = 0;
+    unsigned int current_picture;
+    int button_down;
+    Uint32 pixelFormat = 0;
+    int access = 0;
+    SDL_Rect texture_dimensions;;
+
+    if(argc < 2) {
+        printf("SDL_Shape requires at least one bitmap file as argument.\n");
+        exit(-1);
+    }
+
+    if(SDL_VideoInit(NULL) == -1) {
+        printf("Could not initialize SDL video.\n");
+        exit(-2);
+    }
+
+    num_pictures = argc - 1;
+    pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture)*num_pictures);
+    for(i=0;i<num_pictures;i++)
+        pictures[i].surface = NULL;
+    for(i=0;i<num_pictures;i++) {
+        pictures[i].surface = SDL_LoadBMP(argv[i+1]);
+        if(pictures[i].surface == NULL) {
+            j = 0;
+            for(j=0;j<num_pictures;j++)
+                if(pictures[j].surface != NULL)
+                    SDL_FreeSurface(pictures[j].surface);
+            SDL_free(pictures);
+            SDL_VideoQuit();
+            printf("Could not load surface from named bitmap file.\n");
+            exit(-3);
+        }
+
+        format = pictures[i].surface->format;
+        if(format->Amask != 0) {
+            pictures[i].mode.mode = ShapeModeBinarizeAlpha;
+            pictures[i].mode.parameters.binarizationCutoff = 255;
+        }
+        else {
+            pictures[i].mode.mode = ShapeModeColorKey;
+            pictures[i].mode.parameters.colorKey = black;
+        }
+    }
+
+    window = SDL_CreateShapedWindow("SDL_Shape test",SHAPED_WINDOW_X,SHAPED_WINDOW_Y,SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,SDL_WINDOW_RESIZABLE);
+    if(window == NULL) {
+        for(i=0;i<num_pictures;i++)
+            SDL_FreeSurface(pictures[i].surface);
+        SDL_free(pictures);
+        SDL_VideoQuit();
+        printf("Could not create shaped window for SDL_Shape.\n");
+        exit(-4);
+    }
+    renderer = SDL_CreateRenderer(window,-1,0);
+    if (!renderer) {
+        SDL_DestroyWindow(window);
+        for(i=0;i<num_pictures;i++)
+            SDL_FreeSurface(pictures[i].surface);
+        SDL_free(pictures);
+        SDL_VideoQuit();
+        printf("Could not create rendering context for SDL_Shape window.\n");
+        exit(-5);
+    }
+
+    for(i=0;i<num_pictures;i++)
+        pictures[i].texture = NULL;
+    for(i=0;i<num_pictures;i++) {
+        pictures[i].texture = SDL_CreateTextureFromSurface(renderer,pictures[i].surface);
+        if(pictures[i].texture == NULL) {
+            j = 0;
+            for(j=0;j<num_pictures;i++)
+                if(pictures[i].texture != NULL)
+                    SDL_DestroyTexture(pictures[i].texture);
+            for(i=0;i<num_pictures;i++)
+                SDL_FreeSurface(pictures[i].surface);
+            SDL_free(pictures);
+            SDL_DestroyRenderer(renderer);
+            SDL_DestroyWindow(window);
+            SDL_VideoQuit();
+            printf("Could not create texture for SDL_shape.\n");
+            exit(-6);
+        }
+    }
+
+    event_pending = 0;
+    should_exit = 0;
+    event_pending = SDL_PollEvent(&event);
+    current_picture = 0;
+    button_down = 0;
+    texture_dimensions.h = 0;
+    texture_dimensions.w = 0;
+    texture_dimensions.x = 0;
+    texture_dimensions.y = 0;
+    SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
+    SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
+    SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
+    next_time = SDL_GetTicks() + TICK_INTERVAL;
+    while(should_exit == 0) {
+        event_pending = SDL_PollEvent(&event);
+        if(event_pending == 1) {
+            if(event.type == SDL_KEYDOWN) {
+                button_down = 1;
+                if(event.key.keysym.sym == SDLK_ESCAPE)
+                    should_exit = 1;
+            }
+            if(button_down && event.type == SDL_KEYUP) {
+                button_down = 0;
+                current_picture += 1;
+                if(current_picture >= num_pictures)
+                    current_picture = 0;
+                SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
+                SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
+                SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
+            }
+            if(event.type == SDL_QUIT)
+                should_exit = 1;
+            event_pending = 0;
+        }
+        render(renderer,pictures[current_picture].texture,texture_dimensions);
+        SDL_Delay(time_left());
+        next_time += TICK_INTERVAL;
+    }
+
+    //Free the textures.
+    for(i=0;i<num_pictures;i++)
+        SDL_DestroyTexture(pictures[i].texture);
+    SDL_DestroyRenderer(renderer);
+    //Destroy the window.
+    SDL_DestroyWindow(window);
+    //Free the original surfaces backing the textures.
+    for(i=0;i<num_pictures;i++)
+        SDL_FreeSurface(pictures[i].surface);
+    SDL_free(pictures);
+    //Call SDL_VideoQuit() before quitting.
+    SDL_VideoQuit();
+
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testsprite2.c b/test/testsprite2.c
new file mode 100644
index 0000000..f772969
--- /dev/null
+++ b/test/testsprite2.c
@@ -0,0 +1,384 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* Simple program:  Move N sprites around on the screen as fast as possible */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL_test.h"
+#include "SDL_test_common.h"
+
+#define NUM_SPRITES    100
+#define MAX_SPEED     1
+
+static SDLTest_CommonState *state;
+static int num_sprites;
+static SDL_Texture **sprites;
+static SDL_bool cycle_color;
+static SDL_bool cycle_alpha;
+static int cycle_direction = 1;
+static int current_alpha = 0;
+static int current_color = 0;
+static SDL_Rect *positions;
+static SDL_Rect *velocities;
+static int sprite_w, sprite_h;
+static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND;
+
+/* Number of iterations to move sprites - used for visual tests. */
+/* -1: infinite random moves (default); >=0: enables N deterministic moves */
+static int iterations = -1;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    if (sprites) {
+        SDL_free(sprites);
+    }
+    if (positions) {
+        SDL_free(positions);
+    }
+    if (velocities) {
+        SDL_free(velocities);
+    }
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+int
+LoadSprite(const char *file)
+{
+    int i;
+    SDL_Surface *temp;
+
+    /* Load the sprite image */
+    temp = SDL_LoadBMP(file);
+    if (temp == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
+        return (-1);
+    }
+    sprite_w = temp->w;
+    sprite_h = temp->h;
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (temp->format->palette) {
+        SDL_SetColorKey(temp, 1, *(Uint8 *) temp->pixels);
+    } else {
+        switch (temp->format->BitsPerPixel) {
+        case 15:
+            SDL_SetColorKey(temp, 1, (*(Uint16 *) temp->pixels) & 0x00007FFF);
+            break;
+        case 16:
+            SDL_SetColorKey(temp, 1, *(Uint16 *) temp->pixels);
+            break;
+        case 24:
+            SDL_SetColorKey(temp, 1, (*(Uint32 *) temp->pixels) & 0x00FFFFFF);
+            break;
+        case 32:
+            SDL_SetColorKey(temp, 1, *(Uint32 *) temp->pixels);
+            break;
+        }
+    }
+
+    /* Create textures from the image */
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        sprites[i] = SDL_CreateTextureFromSurface(renderer, temp);
+        if (!sprites[i]) {
+            fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
+            SDL_FreeSurface(temp);
+            return (-1);
+        }
+        SDL_SetTextureBlendMode(sprites[i], blendMode);
+    }
+    SDL_FreeSurface(temp);
+
+    /* We're ready to roll. :) */
+    return (0);
+}
+
+void
+MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
+{
+    int i;
+    SDL_Rect viewport, temp;
+    SDL_Rect *position, *velocity;
+
+    /* Query the sizes */
+    SDL_RenderGetViewport(renderer, &viewport);
+
+    /* Cycle the color and alpha, if desired */
+    if (cycle_color) {
+        current_color += cycle_direction;
+        if (current_color < 0) {
+            current_color = 0;
+            cycle_direction = -cycle_direction;
+        }
+        if (current_color > 255) {
+            current_color = 255;
+            cycle_direction = -cycle_direction;
+        }
+        SDL_SetTextureColorMod(sprite, 255, (Uint8) current_color,
+                               (Uint8) current_color);
+    }
+    if (cycle_alpha) {
+        current_alpha += cycle_direction;
+        if (current_alpha < 0) {
+            current_alpha = 0;
+            cycle_direction = -cycle_direction;
+        }
+        if (current_alpha > 255) {
+            current_alpha = 255;
+            cycle_direction = -cycle_direction;
+        }
+        SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha);
+    }
+
+    /* Draw a gray background */
+    SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+    SDL_RenderClear(renderer);
+
+    /* Test points */
+    SDL_SetRenderDrawColor(renderer, 0xFF, 0x00, 0x00, 0xFF);
+    SDL_RenderDrawPoint(renderer, 0, 0);
+    SDL_RenderDrawPoint(renderer, viewport.w-1, 0);
+    SDL_RenderDrawPoint(renderer, 0, viewport.h-1);
+    SDL_RenderDrawPoint(renderer, viewport.w-1, viewport.h-1);
+
+    /* Test horizontal and vertical lines */
+    SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF);
+    SDL_RenderDrawLine(renderer, 1, 0, viewport.w-2, 0);
+    SDL_RenderDrawLine(renderer, 1, viewport.h-1, viewport.w-2, viewport.h-1);
+    SDL_RenderDrawLine(renderer, 0, 1, 0, viewport.h-2);
+    SDL_RenderDrawLine(renderer, viewport.w-1, 1, viewport.w-1, viewport.h-2);
+
+    /* Test fill and copy */
+    SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
+    temp.x = 1;
+    temp.y = 1;
+    temp.w = sprite_w;
+    temp.h = sprite_h;
+    SDL_RenderFillRect(renderer, &temp);
+    SDL_RenderCopy(renderer, sprite, NULL, &temp);
+    temp.x = viewport.w-sprite_w-1;
+    temp.y = 1;
+    temp.w = sprite_w;
+    temp.h = sprite_h;
+    SDL_RenderFillRect(renderer, &temp);
+    SDL_RenderCopy(renderer, sprite, NULL, &temp);
+    temp.x = 1;
+    temp.y = viewport.h-sprite_h-1;
+    temp.w = sprite_w;
+    temp.h = sprite_h;
+    SDL_RenderFillRect(renderer, &temp);
+    SDL_RenderCopy(renderer, sprite, NULL, &temp);
+    temp.x = viewport.w-sprite_w-1;
+    temp.y = viewport.h-sprite_h-1;
+    temp.w = sprite_w;
+    temp.h = sprite_h;
+    SDL_RenderFillRect(renderer, &temp);
+    SDL_RenderCopy(renderer, sprite, NULL, &temp);
+
+    /* Test diagonal lines */
+    SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF);
+    SDL_RenderDrawLine(renderer, sprite_w, sprite_h,
+                       viewport.w-sprite_w-2, viewport.h-sprite_h-2);
+    SDL_RenderDrawLine(renderer, viewport.w-sprite_w-2, sprite_h,
+                       sprite_w, viewport.h-sprite_h-2);
+
+    /* Conditionally move the sprites, bounce at the wall */
+    if (iterations == -1 || iterations > 0) {
+        for (i = 0; i < num_sprites; ++i) {
+            position = &positions[i];
+            velocity = &velocities[i];
+            position->x += velocity->x;
+            if ((position->x < 0) || (position->x >= (viewport.w - sprite_w))) {
+            	velocity->x = -velocity->x;
+            	position->x += velocity->x;
+            }
+            position->y += velocity->y;
+            if ((position->y < 0) || (position->y >= (viewport.h - sprite_h))) {
+            	velocity->y = -velocity->y;
+            	position->y += velocity->y;
+            }
+
+        }
+        
+        /* Countdown sprite-move iterations and disable color changes at iteration end - used for visual tests. */
+        if (iterations > 0) {
+            iterations--;
+            if (iterations == 0) {
+                cycle_alpha = SDL_FALSE;
+                cycle_color = SDL_FALSE;
+            }
+        }
+    }
+
+    /* Draw sprites */
+    for (i = 0; i < num_sprites; ++i) {
+        position = &positions[i];
+		
+        /* Blit the sprite onto the screen */
+        SDL_RenderCopy(renderer, sprite, NULL, position);
+    }
+
+    /* Update the screen! */
+    SDL_RenderPresent(renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i, done;
+    SDL_Event event;
+    Uint32 then, now, frames;
+	Uint64 seed;
+    const char *icon = "icon.bmp";
+
+    /* Initialize parameters */
+    num_sprites = NUM_SPRITES;
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+
+    state->window_flags |= SDL_WINDOW_RESIZABLE;
+
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            consumed = -1;
+            if (SDL_strcasecmp(argv[i], "--blend") == 0) {
+                if (argv[i + 1]) {
+                    if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
+                        blendMode = SDL_BLENDMODE_NONE;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
+                        blendMode = SDL_BLENDMODE_BLEND;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
+                        blendMode = SDL_BLENDMODE_ADD;
+                        consumed = 2;
+                    } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
+                        blendMode = SDL_BLENDMODE_MOD;
+                        consumed = 2;
+                    }
+                }
+            } else if (SDL_strcasecmp(argv[i], "--iterations") == 0) {
+                if (argv[i + 1]) {
+                    iterations = SDL_atoi(argv[i + 1]);
+                    if (iterations < -1) iterations = -1;
+                    consumed = 2;
+                }
+            } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
+                cycle_color = SDL_TRUE;
+                consumed = 1;
+            } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
+                cycle_alpha = SDL_TRUE;
+                consumed = 1;
+            } else if (SDL_isdigit(*argv[i])) {
+                num_sprites = SDL_atoi(argv[i]);
+                consumed = 1;
+            } else if (argv[i][0] != '-') {
+                icon = argv[i];
+                consumed = 1;
+            }
+        }
+        if (consumed < 0) {
+            fprintf(stderr,
+                    "Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha] [--iterations N] [num_sprites] [icon.bmp]\n",
+                    argv[0], SDLTest_CommonUsage(state));
+            quit(1);
+        }
+        i += consumed;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    /* Create the windows, initialize the renderers, and load the textures */
+    sprites =
+        (SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
+    if (!sprites) {
+        fprintf(stderr, "Out of memory!\n");
+        quit(2);
+    }
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+        SDL_RenderClear(renderer);
+    }
+    if (LoadSprite(icon) < 0) {
+        quit(2);
+    }
+
+    /* Allocate memory for the sprite info */
+    positions = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
+    velocities = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
+    if (!positions || !velocities) {
+        fprintf(stderr, "Out of memory!\n");
+        quit(2);
+    }
+
+    /* Position sprites and set their velocities using the fuzzer */ 
+    if (iterations >= 0) {
+        /* Deterministic seed - used for visual tests */
+        seed = (Uint64)iterations;
+    } else {
+        /* Pseudo-random seed generated from the time */
+        seed = (Uint64)time(NULL);
+    }
+    SDLTest_FuzzerInit(seed);
+    for (i = 0; i < num_sprites; ++i) {
+        positions[i].x = SDLTest_RandomIntegerInRange(0, state->window_w - sprite_w);
+        positions[i].y = SDLTest_RandomIntegerInRange(0, state->window_h - sprite_h);
+        positions[i].w = sprite_w;
+        positions[i].h = sprite_h;
+        velocities[i].x = 0;
+        velocities[i].y = 0;
+        while (!velocities[i].x && !velocities[i].y) {
+            velocities[i].x = SDLTest_RandomIntegerInRange(-MAX_SPEED, MAX_SPEED);
+            velocities[i].y = SDLTest_RandomIntegerInRange(-MAX_SPEED, MAX_SPEED);
+        }
+    }
+
+    /* Main render loop */
+    frames = 0;
+    then = SDL_GetTicks();
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        ++frames;
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+        }
+        for (i = 0; i < state->num_windows; ++i) {
+            MoveSprites(state->renderers[i], sprites[i]);
+        }
+    }
+
+    /* Print out some timing information */
+    now = SDL_GetTicks();
+    if (now > then) {
+        double fps = ((double) frames * 1000) / (now - then);
+        printf("%2.2f frames per second\n", fps);
+    }
+    quit(0);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testspriteminimal.c b/test/testspriteminimal.c
new file mode 100644
index 0000000..6f3ac25
--- /dev/null
+++ b/test/testspriteminimal.c
@@ -0,0 +1,169 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/* Simple program:  Move N sprites around on the screen as fast as possible */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include "SDL.h"
+
+#define WINDOW_WIDTH    640
+#define WINDOW_HEIGHT   480
+#define NUM_SPRITES     100
+#define MAX_SPEED       1
+
+static SDL_Texture *sprite;
+static SDL_Rect positions[NUM_SPRITES];
+static SDL_Rect velocities[NUM_SPRITES];
+static int sprite_w, sprite_h;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    exit(rc);
+}
+
+int
+LoadSprite(char *file, SDL_Renderer *renderer)
+{
+    SDL_Surface *temp;
+
+    /* Load the sprite image */
+    temp = SDL_LoadBMP(file);
+    if (temp == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
+        return (-1);
+    }
+    sprite_w = temp->w;
+    sprite_h = temp->h;
+
+    /* Set transparent pixel as the pixel at (0,0) */
+    if (temp->format->palette) {
+        SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels);
+    } else {
+        switch (temp->format->BitsPerPixel) {
+        case 15:
+            SDL_SetColorKey(temp, SDL_TRUE,
+                            (*(Uint16 *) temp->pixels) & 0x00007FFF);
+            break;
+        case 16:
+            SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels);
+            break;
+        case 24:
+            SDL_SetColorKey(temp, SDL_TRUE,
+                            (*(Uint32 *) temp->pixels) & 0x00FFFFFF);
+            break;
+        case 32:
+            SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels);
+            break;
+        }
+    }
+
+    /* Create textures from the image */
+    sprite = SDL_CreateTextureFromSurface(renderer, temp);
+    if (!sprite) {
+        fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
+        SDL_FreeSurface(temp);
+        return (-1);
+    }
+    SDL_FreeSurface(temp);
+
+    /* We're ready to roll. :) */
+    return (0);
+}
+
+void
+MoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
+{
+    int i;
+    int window_w = WINDOW_WIDTH;
+    int window_h = WINDOW_HEIGHT;
+    SDL_Rect *position, *velocity;
+
+    /* Draw a gray background */
+    SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+    SDL_RenderClear(renderer);
+
+    /* Move the sprite, bounce at the wall, and draw */
+    for (i = 0; i < NUM_SPRITES; ++i) {
+        position = &positions[i];
+        velocity = &velocities[i];
+        position->x += velocity->x;
+        if ((position->x < 0) || (position->x >= (window_w - sprite_w))) {
+            velocity->x = -velocity->x;
+            position->x += velocity->x;
+        }
+        position->y += velocity->y;
+        if ((position->y < 0) || (position->y >= (window_h - sprite_h))) {
+            velocity->y = -velocity->y;
+            position->y += velocity->y;
+        }
+
+        /* Blit the sprite onto the screen */
+        SDL_RenderCopy(renderer, sprite, NULL, position);
+    }
+
+    /* Update the screen! */
+    SDL_RenderPresent(renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    int i, done;
+    SDL_Event event;
+
+    if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) {
+        quit(2);
+    }
+
+    if (LoadSprite("icon.bmp", renderer) < 0) {
+        quit(2);
+    }
+
+    /* Initialize the sprite positions */
+    srand(time(NULL));
+    for (i = 0; i < NUM_SPRITES; ++i) {
+        positions[i].x = rand() % (WINDOW_WIDTH - sprite_w);
+        positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h);
+        positions[i].w = sprite_w;
+        positions[i].h = sprite_h;
+        velocities[i].x = 0;
+        velocities[i].y = 0;
+        while (!velocities[i].x && !velocities[i].y) {
+            velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
+            velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
+        }
+    }
+
+    /* Main render loop */
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT || event.type == SDL_KEYDOWN) {
+                done = 1;
+            }
+        }
+        MoveSprites(renderer, sprite);
+    }
+
+    quit(0);
+
+    return 0; /* to prevent compiler warning */
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/teststreaming.c b/test/teststreaming.c
new file mode 100644
index 0000000..ea3ac2d
--- /dev/null
+++ b/test/teststreaming.c
@@ -0,0 +1,163 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+/********************************************************************************
+ *                                                                              *
+ * Running moose :) Coded by Mike Gorchak.                                      *
+ *                                                                              *
+ ********************************************************************************/
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "SDL.h"
+
+#define MOOSEPIC_W 64
+#define MOOSEPIC_H 88
+
+#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
+#define MOOSEFRAMES_COUNT 10
+
+SDL_Color MooseColors[84] = {
+    {49, 49, 49}, {66, 24, 0}, {66, 33, 0}, {66, 66, 66},
+    {66, 115, 49}, {74, 33, 0}, {74, 41, 16}, {82, 33, 8},
+    {82, 41, 8}, {82, 49, 16}, {82, 82, 82}, {90, 41, 8},
+    {90, 41, 16}, {90, 57, 24}, {99, 49, 16}, {99, 66, 24},
+    {99, 66, 33}, {99, 74, 33}, {107, 57, 24}, {107, 82, 41},
+    {115, 57, 33}, {115, 66, 33}, {115, 66, 41}, {115, 74, 0},
+    {115, 90, 49}, {115, 115, 115}, {123, 82, 0}, {123, 99, 57},
+    {132, 66, 41}, {132, 74, 41}, {132, 90, 8}, {132, 99, 33},
+    {132, 99, 66}, {132, 107, 66}, {140, 74, 49}, {140, 99, 16},
+    {140, 107, 74}, {140, 115, 74}, {148, 107, 24}, {148, 115, 82},
+    {148, 123, 74}, {148, 123, 90}, {156, 115, 33}, {156, 115, 90},
+    {156, 123, 82}, {156, 132, 82}, {156, 132, 99}, {156, 156, 156},
+    {165, 123, 49}, {165, 123, 90}, {165, 132, 82}, {165, 132, 90},
+    {165, 132, 99}, {165, 140, 90}, {173, 132, 57}, {173, 132, 99},
+    {173, 140, 107}, {173, 140, 115}, {173, 148, 99}, {173, 173, 173},
+    {181, 140, 74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
+    {189, 148, 123}, {189, 156, 82}, {189, 156, 123}, {189, 156, 132},
+    {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165, 99},
+    {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
+    {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
+    {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
+};
+
+Uint8 MooseFrames[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE];
+
+void quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+void UpdateTexture(SDL_Texture *texture, int frame)
+{
+    SDL_Color *color;
+    Uint8 *src;
+    Uint32 *dst;
+    int row, col;
+    void *pixels;
+    int pitch;
+
+    if (SDL_LockTexture(texture, NULL, &pixels, &pitch) < 0) {
+        fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
+        quit(5);
+    }
+    src = MooseFrames[frame];
+    for (row = 0; row < MOOSEPIC_H; ++row) {
+        dst = (Uint32*)((Uint8*)pixels + row * pitch);
+        for (col = 0; col < MOOSEPIC_W; ++col) {
+            color = &MooseColors[*src++];
+            *dst++ = (0xFF000000|(color->r<<16)|(color->g<<8)|color->b);
+        }
+    }
+    SDL_UnlockTexture(texture);
+}
+
+int
+main(int argc, char **argv)
+{
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    SDL_RWops *handle;
+    SDL_Texture *MooseTexture;
+    SDL_Event event;
+    SDL_bool done = SDL_FALSE;
+    int frame;
+
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return 1;
+    }
+
+    /* load the moose images */
+    handle = SDL_RWFromFile("moose.dat", "rb");
+    if (handle == NULL) {
+        fprintf(stderr, "Can't find the file moose.dat !\n");
+        quit(2);
+    }
+    SDL_RWread(handle, MooseFrames, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
+    SDL_RWclose(handle);
+
+
+    /* Create the window and renderer */
+    window = SDL_CreateWindow("Happy Moose",
+                              SDL_WINDOWPOS_UNDEFINED,
+                              SDL_WINDOWPOS_UNDEFINED,
+                              MOOSEPIC_W*4, MOOSEPIC_H*4,
+                              SDL_WINDOW_RESIZABLE);
+    if (!window) {
+        fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError());
+        quit(3);
+    }
+
+    renderer = SDL_CreateRenderer(window, -1, 0);
+    if (!renderer) {
+        fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError());
+        quit(4);
+    }
+
+    MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
+    if (!MooseTexture) {
+        fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError());
+        quit(5);
+    }
+
+    /* Loop, waiting for QUIT or the escape key */
+    frame = 0;
+    while (!done) {
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_KEYDOWN:
+                if (event.key.keysym.sym == SDLK_ESCAPE) {
+                    done = SDL_TRUE;
+                }
+                break;
+            case SDL_QUIT:
+                done = SDL_TRUE;
+                break;
+            }
+        }
+
+        frame = (frame + 1) % MOOSEFRAMES_COUNT;
+        UpdateTexture(MooseTexture, frame);
+
+        SDL_RenderClear(renderer);
+        SDL_RenderCopy(renderer, MooseTexture, NULL, NULL);
+        SDL_RenderPresent(renderer);
+    }
+    SDL_DestroyRenderer(renderer);
+
+    quit(0);
+    return 0;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testthread.c b/test/testthread.c
new file mode 100644
index 0000000..949e44e
--- /dev/null
+++ b/test/testthread.c
@@ -0,0 +1,96 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple test of the SDL threading code */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+static SDL_TLSID tls;
+static int alive = 0;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+int SDLCALL
+ThreadFunc(void *data)
+{
+    SDL_TLSSet(tls, "baby thread", NULL);
+    printf("Started thread %s: My thread id is %lu, thread data = %s\n",
+           (char *) data, SDL_ThreadID(), (const char *)SDL_TLSGet(tls));
+    while (alive) {
+        printf("Thread '%s' is alive!\n", (char *) data);
+        SDL_Delay(1 * 1000);
+    }
+    printf("Thread '%s' exiting!\n", (char *) data);
+    return (0);
+}
+
+static void
+killed(int sig)
+{
+    printf("Killed with SIGTERM, waiting 5 seconds to exit\n");
+    SDL_Delay(5 * 1000);
+    alive = 0;
+    quit(0);
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Thread *thread;
+
+    /* Load the SDL library */
+    if (SDL_Init(0) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    tls = SDL_TLSCreate();
+    SDL_assert(tls);
+    SDL_TLSSet(tls, "main thread", NULL);
+    printf("Main thread data initially: %s\n", (const char *)SDL_TLSGet(tls));
+
+    alive = 1;
+    thread = SDL_CreateThread(ThreadFunc, "One", "#1");
+    if (thread == NULL) {
+        fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
+        quit(1);
+    }
+    SDL_Delay(5 * 1000);
+    printf("Waiting for thread #1\n");
+    alive = 0;
+    SDL_WaitThread(thread, NULL);
+
+    printf("Main thread data finally: %s\n", (const char *)SDL_TLSGet(tls));
+
+    alive = 1;
+    signal(SIGTERM, killed);
+    thread = SDL_CreateThread(ThreadFunc, "Two", "#2");
+    if (thread == NULL) {
+        fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
+        quit(1);
+    }
+    raise(SIGTERM);
+
+    SDL_Quit();                 /* Never reached */
+    return (0);                 /* Never reached */
+}
diff --git a/test/testtimer.c b/test/testtimer.c
new file mode 100644
index 0000000..ebc655d
--- /dev/null
+++ b/test/testtimer.c
@@ -0,0 +1,120 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Test program to check the resolution of the SDL timer on the current
+   platform
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "SDL.h"
+
+#define DEFAULT_RESOLUTION  1
+
+static int ticks = 0;
+
+static Uint32 SDLCALL
+ticktock(Uint32 interval, void *param)
+{
+    ++ticks;
+    return (interval);
+}
+
+static Uint32 SDLCALL
+callback(Uint32 interval, void *param)
+{
+    printf("Timer %d : param = %d\n", interval, (int) (uintptr_t) param);
+    return interval;
+}
+
+int
+main(int argc, char *argv[])
+{
+    int i, desired;
+    SDL_TimerID t1, t2, t3;
+    Uint32 start32, now32;
+    Uint64 start, now;
+
+    if (SDL_Init(SDL_INIT_TIMER) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    /* Start the timer */
+    desired = 0;
+    if (argv[1]) {
+        desired = atoi(argv[1]);
+    }
+    if (desired == 0) {
+        desired = DEFAULT_RESOLUTION;
+    }
+    t1 = SDL_AddTimer(desired, ticktock, NULL);
+
+    /* Wait 10 seconds */
+    printf("Waiting 10 seconds\n");
+    SDL_Delay(10 * 1000);
+
+    /* Stop the timer */
+    SDL_RemoveTimer(t1);
+
+    /* Print the results */
+    if (ticks) {
+        fprintf(stderr,
+                "Timer resolution: desired = %d ms, actual = %f ms\n",
+                desired, (double) (10 * 1000) / ticks);
+    }
+
+    /* Test multiple timers */
+    printf("Testing multiple timers...\n");
+    t1 = SDL_AddTimer(100, callback, (void *) 1);
+    if (!t1)
+        fprintf(stderr, "Could not create timer 1: %s\n", SDL_GetError());
+    t2 = SDL_AddTimer(50, callback, (void *) 2);
+    if (!t2)
+        fprintf(stderr, "Could not create timer 2: %s\n", SDL_GetError());
+    t3 = SDL_AddTimer(233, callback, (void *) 3);
+    if (!t3)
+        fprintf(stderr, "Could not create timer 3: %s\n", SDL_GetError());
+
+    /* Wait 10 seconds */
+    printf("Waiting 10 seconds\n");
+    SDL_Delay(10 * 1000);
+
+    printf("Removing timer 1 and waiting 5 more seconds\n");
+    SDL_RemoveTimer(t1);
+
+    SDL_Delay(5 * 1000);
+
+    SDL_RemoveTimer(t2);
+    SDL_RemoveTimer(t3);
+
+    start = SDL_GetPerformanceCounter();
+    for (i = 0; i < 1000000; ++i) {
+        ticktock(0, NULL);
+    }
+    now = SDL_GetPerformanceCounter();
+    printf("1 million iterations of ticktock took %f ms\n", (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
+
+    printf("Performance counter frequency: %llu\n", (unsigned long long) SDL_GetPerformanceFrequency());
+    start32 = SDL_GetTicks();
+    start = SDL_GetPerformanceCounter();
+    SDL_Delay(1000);
+    now = SDL_GetPerformanceCounter();
+    now32 = SDL_GetTicks();
+    printf("Delay 1 second = %d ms in ticks, %f ms according to performance counter\n", (now32-start32), (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
+
+    SDL_Quit();
+    return (0);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/testver.c b/test/testver.c
new file mode 100644
index 0000000..ecfcdf3
--- /dev/null
+++ b/test/testver.c
@@ -0,0 +1,44 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Test program to compare the compile-time version of SDL with the linked
+   version of SDL
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "SDL.h"
+#include "SDL_revision.h"
+
+int
+main(int argc, char *argv[])
+{
+    SDL_version compiled;
+    SDL_version linked;
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+    printf("Compiled with SDL 2.0 or newer\n");
+#else
+    printf("Compiled with SDL older than 2.0\n");
+#endif
+    SDL_VERSION(&compiled);
+    printf("Compiled version: %d.%d.%d.%d (%s)\n",
+           compiled.major, compiled.minor, compiled.patch,
+           SDL_REVISION_NUMBER, SDL_REVISION);
+    SDL_GetVersion(&linked);
+    printf("Linked version: %d.%d.%d.%d (%s)\n",
+           linked.major, linked.minor, linked.patch,
+           SDL_GetRevisionNumber(), SDL_GetRevision());
+    SDL_Quit();
+    return (0);
+}
diff --git a/test/testwm2.c b/test/testwm2.c
new file mode 100644
index 0000000..efe6ea4
--- /dev/null
+++ b/test/testwm2.c
@@ -0,0 +1,136 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "SDL_test_common.h"
+
+static SDLTest_CommonState *state;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDLTest_CommonQuit(state);
+    exit(rc);
+}
+
+int
+main(int argc, char *argv[])
+{
+    static const char *cursorNames[] = {
+        "arrow",
+        "ibeam",
+        "wait",
+        "crosshair",
+        "waitarrow",
+        "sizeNWSE",
+        "sizeNESW",
+        "sizeWE",
+        "sizeNS",
+        "sizeALL",
+        "NO",
+        "hand",
+    };
+
+    int i, done;
+    SDL_Event event;
+    int system_cursor = -1;
+    SDL_Cursor *cursor = NULL;
+
+    SDL_assert(SDL_arraysize(cursorNames) == SDL_NUM_SYSTEM_CURSORS);
+
+    /* Initialize test framework */
+    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
+    if (!state) {
+        return 1;
+    }
+    state->skip_renderer = SDL_TRUE;
+    for (i = 1; i < argc;) {
+        int consumed;
+
+        consumed = SDLTest_CommonArg(state, i);
+        if (consumed == 0) {
+            consumed = -1;
+        }
+        if (consumed < 0) {
+            fprintf(stderr, "Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
+            quit(1);
+        }
+        i += consumed;
+    }
+    if (!SDLTest_CommonInit(state)) {
+        quit(2);
+    }
+
+    /* Main render loop */
+    done = 0;
+    while (!done) {
+        /* Check for events */
+        while (SDL_PollEvent(&event)) {
+            SDLTest_CommonEvent(state, &event, &done);
+
+            if (event.type == SDL_WINDOWEVENT) {
+                if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
+                    SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
+                    if (window) {
+                        printf("Window %d resized to %dx%d\n",
+                            event.window.windowID,
+                            event.window.data1,
+                            event.window.data2);
+                    }
+                }
+                if (event.window.event == SDL_WINDOWEVENT_MOVED) {
+                    SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
+                    if (window) {
+                        printf("Window %d moved to %d,%d (display %s)\n",
+                            event.window.windowID,
+                            event.window.data1,
+                            event.window.data2,
+                            SDL_GetDisplayName(SDL_GetWindowDisplayIndex(window)));
+                    }
+                }
+            }
+            if (event.type == SDL_KEYUP) {
+                SDL_bool updateCursor = SDL_FALSE;
+
+                if (event.key.keysym.sym == SDLK_LEFT) {
+                    --system_cursor;
+                    if (system_cursor < 0) {
+                        system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;
+                    }
+                    updateCursor = SDL_TRUE;
+                } else if (event.key.keysym.sym == SDLK_RIGHT) {
+                    ++system_cursor;
+                    if (system_cursor >= SDL_NUM_SYSTEM_CURSORS) {
+                        system_cursor = 0;
+                    }
+                    updateCursor = SDL_TRUE;
+                }
+                if (updateCursor) {
+                    SDL_Log("Changing cursor to \"%s\"", cursorNames[system_cursor]);
+                    SDL_FreeCursor(cursor);
+                    cursor = SDL_CreateSystemCursor((SDL_SystemCursor)system_cursor);
+                    SDL_SetCursor(cursor);
+                }
+            }
+        }
+    }
+    SDL_FreeCursor(cursor);
+
+    quit(0);
+    // keep the compiler happy ...
+    return(0);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/test/torturethread.c b/test/torturethread.c
new file mode 100644
index 0000000..795b60b
--- /dev/null
+++ b/test/torturethread.c
@@ -0,0 +1,111 @@
+/*
+  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Simple test of the SDL threading code */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+#include <string.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+#define NUMTHREADS 10
+
+static char volatile time_for_threads_to_die[NUMTHREADS];
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void
+quit(int rc)
+{
+    SDL_Quit();
+    exit(rc);
+}
+
+int SDLCALL
+SubThreadFunc(void *data)
+{
+    while (!*(int volatile *) data) {
+        ;                       /*SDL_Delay(10); *//* do nothing */
+    }
+    return 0;
+}
+
+int SDLCALL
+ThreadFunc(void *data)
+{
+    SDL_Thread *sub_threads[NUMTHREADS];
+    int flags[NUMTHREADS];
+    int i;
+    int tid = (int) (uintptr_t) data;
+
+    fprintf(stderr, "Creating Thread %d\n", tid);
+
+    for (i = 0; i < NUMTHREADS; i++) {
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "Child%d_%d", tid, i);
+        flags[i] = 0;
+        sub_threads[i] = SDL_CreateThread(SubThreadFunc, name, &flags[i]);
+    }
+
+    printf("Thread '%d' waiting for signal\n", tid);
+    while (time_for_threads_to_die[tid] != 1) {
+        ;                       /* do nothing */
+    }
+
+    printf("Thread '%d' sending signals to subthreads\n", tid);
+    for (i = 0; i < NUMTHREADS; i++) {
+        flags[i] = 1;
+        SDL_WaitThread(sub_threads[i], NULL);
+    }
+
+    printf("Thread '%d' exiting!\n", tid);
+
+    return 0;
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Thread *threads[NUMTHREADS];
+    int i;
+
+    /* Load the SDL library */
+    if (SDL_Init(0) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
+
+    signal(SIGSEGV, SIG_DFL);
+    for (i = 0; i < NUMTHREADS; i++) {
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "Parent%d", i);
+        time_for_threads_to_die[i] = 0;
+        threads[i] = SDL_CreateThread(ThreadFunc, name, (void*) (uintptr_t) i);
+
+        if (threads[i] == NULL) {
+            fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
+            quit(1);
+        }
+    }
+
+    for (i = 0; i < NUMTHREADS; i++) {
+        time_for_threads_to_die[i] = 1;
+    }
+
+    for (i = 0; i < NUMTHREADS; i++) {
+        SDL_WaitThread(threads[i], NULL);
+    }
+    SDL_Quit();
+    return (0);
+}
diff --git a/test/utf8.txt b/test/utf8.txt
new file mode 100644
index 0000000..aab22f1
--- /dev/null
+++ b/test/utf8.txt
@@ -0,0 +1,287 @@
+UTF-8 decoder capability and stress test
+----------------------------------------
+
+Markus Kuhn <http://www.cl.cam.ac.uk/~mgk25/> - 2003-02-19
+
+This test file can help you examine, how your UTF-8 decoder handles
+various types of correct, malformed, or otherwise interesting UTF-8
+sequences. This file is not meant to be a conformance test. It does
+not prescribes any particular outcome and therefore there is no way to
+"pass" or "fail" this test file, even though the texts suggests a
+preferable decoder behaviour at some places. The aim is instead to
+help you think about and test the behaviour of your UTF-8 on a
+systematic collection of unusual inputs. Experience so far suggests
+that most first-time authors of UTF-8 decoders find at least one
+serious problem in their decoder by using this file.
+
+The test lines below cover boundary conditions, malformed UTF-8
+sequences as well as correctly encoded UTF-8 sequences of Unicode code
+points that should never occur in a correct UTF-8 file.
+
+According to ISO 10646-1:2000, sections D.7 and 2.3c, a device
+receiving UTF-8 shall interpret a "malformed sequence in the same way
+that it interprets a character that is outside the adopted subset" and
+"characters that are not within the adopted subset shall be indicated
+to the user" by a receiving device. A quite commonly used approach in
+UTF-8 decoders is to replace any malformed UTF-8 sequence by a
+replacement character (U+FFFD), which looks a bit like an inverted
+question mark, or a similar symbol. It might be a good idea to
+visually distinguish a malformed UTF-8 sequence from a correctly
+encoded Unicode character that is just not available in the current
+font but otherwise fully legal, even though ISO 10646-1 doesn't
+mandate this. In any case, just ignoring malformed sequences or
+unavailable characters does not conform to ISO 10646, will make
+debugging more difficult, and can lead to user confusion.
+
+Please check, whether a malformed UTF-8 sequence is (1) represented at
+all, (2) represented by exactly one single replacement character (or
+equivalent signal), and (3) the following quotation mark after an
+illegal UTF-8 sequence is correctly displayed, i.e. proper
+resynchronization takes place immageately after any malformed
+sequence. This file says "THE END" in the last line, so if you don't
+see that, your decoder crashed somehow before, which should always be
+cause for concern.
+
+All lines in this file are exactly 79 characters long (plus the line
+feed). In addition, all lines end with "|", except for the two test
+lines 2.1.1 and 2.2.1, which contain non-printable ASCII controls
+U+0000 and U+007F. If you display this file with a fixed-width font,
+these "|" characters should all line up in column 79 (right margin).
+This allows you to test quickly, whether your UTF-8 decoder finds the
+correct number of characters in every line, that is whether each
+malformed sequences is replaced by a single replacement character.
+
+Note that as an alternative to the notion of malformed sequence used
+here, it is also a perfectly acceptable (and in some situations even
+preferable) solution to represent each individual byte of a malformed
+sequence by a replacement character. If you follow this strategy in
+your decoder, then please ignore the "|" column.
+
+
+Here come the tests:                                                          |
+                                                                              |
+1  Some correct UTF-8 text                                                    |
+                                                                              |
+(The codepoints for this test are:                                            |
+  U+03BA U+1F79 U+03C3 U+03BC U+03B5  --ryan.)                                |
+                                                                              |
+You should see the Greek word 'kosme':       "κόσμε"                          |
+                                                                              |
+                                                                              |
+2  Boundary condition test cases                                              |
+                                                                              |
+2.1  First possible sequence of a certain length                              |
+                                                                              |
+(byte zero skipped...there's a null added at the end of the test. --ryan.)    |
+                                                                              |
+2.1.2  2 bytes (U-00000080):        "€"                                       |
+2.1.3  3 bytes (U-00000800):        "ࠀ"                                       |
+2.1.4  4 bytes (U-00010000):        "𐀀"                                       |
+                                                                              |
+(5 and 6 byte sequences were made illegal in rfc3629. --ryan.)                |
+2.1.5  5 bytes (U-00200000):        "øˆ€€€"                                       |
+2.1.6  6 bytes (U-04000000):        "ü„€€€€"                                       |
+                                                                              |
+2.2  Last possible sequence of a certain length                               |
+                                                                              |
+2.2.1  1 byte  (U-0000007F):        ""                                       |
+2.2.2  2 bytes (U-000007FF):        "߿"                                       |
+                                                                              |
+(Section 5.3.2 below calls this illegal. --ryan.)                             |
+2.2.3  3 bytes (U-0000FFFF):        "￿"                                       |
+                                                                              |
+(5 and 6 bytes sequences, and 4 bytes sequences > 0x10FFFF were made illegal  |
+ in rfc3629, so these next three should be replaced with a invalid            |
+ character codepoint. --ryan.)                                                |
+2.2.4  4 bytes (U-001FFFFF):        "÷¿¿¿"                                       |
+2.2.5  5 bytes (U-03FFFFFF):        "û¿¿¿¿"                                       |
+2.2.6  6 bytes (U-7FFFFFFF):        "ý¿¿¿¿¿"                                       |
+                                                                              |
+2.3  Other boundary conditions                                                |
+                                                                              |
+2.3.1  U-0000D7FF = ed 9f bf = "퟿"                                            |
+2.3.2  U-0000E000 = ee 80 80 = ""                                            |
+2.3.3  U-0000FFFD = ef bf bd = "�"                                            |
+2.3.4  U-0010FFFF = f4 8f bf bf = "􏿿"                                         |
+                                                                              |
+(This one is bogus in rfc3629. --ryan.)                                       |
+2.3.5  U-00110000 = f4 90 80 80 = "ô€€"                                         |
+                                                                              |
+3  Malformed sequences                                                        |
+                                                                              |
+3.1  Unexpected continuation bytes                                            |
+                                                                              |
+Each unexpected continuation byte should be separately signalled as a         |
+malformed sequence of its own.                                                |
+                                                                              |
+3.1.1  First continuation byte 0x80: "€"                                      |
+3.1.2  Last  continuation byte 0xbf: "¿"                                      |
+                                                                              |
+3.1.3  2 continuation bytes: "€¿"                                             |
+3.1.4  3 continuation bytes: "€¿€"                                            |
+3.1.5  4 continuation bytes: "€¿€¿"                                           |
+3.1.6  5 continuation bytes: "€¿€¿€"                                          |
+3.1.7  6 continuation bytes: "€¿€¿€¿"                                         |
+3.1.8  7 continuation bytes: "€¿€¿€¿€"                                        |
+                                                                              |
+3.1.9  Sequence of all 64 possible continuation bytes (0x80-0xbf):            |
+                                                                              |
+   "€‚ƒ„…†‡ˆ‰Š‹ŒŽ                                                          |
+    ‘’“”•–—˜™š›œžŸ                                                          |
+     ¡¢£¤¥¦§¨©ª«¬­®¯                                                          |
+    °±²³´µ¶·¸¹º»¼½¾¿"                                                         |
+                                                                              |
+3.2  Lonely start characters                                                  |
+                                                                              |
+3.2.1  All 32 first bytes of 2-byte sequences (0xc0-0xdf),                    |
+       each followed by a space character:                                    |
+                                                                              |
+   "À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï                                           |
+    Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß "                                         |
+                                                                              |
+3.2.2  All 16 first bytes of 3-byte sequences (0xe0-0xef),                    |
+       each followed by a space character:                                    |
+                                                                              |
+   "à á â ã ä å æ ç è é ê ë ì í î ï "                                         |
+                                                                              |
+3.2.3  All 8 first bytes of 4-byte sequences (0xf0-0xf7),                     |
+       each followed by a space character:                                    |
+                                                                              |
+   "ð ñ ò ó ô õ ö ÷ "                                                         |
+                                                                              |
+3.2.4  All 4 first bytes of 5-byte sequences (0xf8-0xfb),                     |
+       each followed by a space character:                                    |
+                                                                              |
+   "ø ù ú û "                                                                 |
+                                                                              |
+3.2.5  All 2 first bytes of 6-byte sequences (0xfc-0xfd),                     |
+       each followed by a space character:                                    |
+                                                                              |
+   "ü ý "                                                                     |
+                                                                              |
+3.3  Sequences with last continuation byte missing                            |
+                                                                              |
+All bytes of an incomplete sequence should be signalled as a single           |
+malformed sequence, i.e., you should see only a single replacement            |
+character in each of the next 10 tests. (Characters as in section 2)          |
+                                                                              |
+3.3.1  2-byte sequence with last byte missing (U+0000):     "À"               |
+3.3.2  3-byte sequence with last byte missing (U+0000):     "à€"               |
+3.3.3  4-byte sequence with last byte missing (U+0000):     "ð€€"               |
+3.3.4  5-byte sequence with last byte missing (U+0000):     "ø€€€"               |
+3.3.5  6-byte sequence with last byte missing (U+0000):     "ü€€€€"               |
+3.3.6  2-byte sequence with last byte missing (U-000007FF): "ß"               |
+3.3.7  3-byte sequence with last byte missing (U-0000FFFF): "ï¿"               |
+3.3.8  4-byte sequence with last byte missing (U-001FFFFF): "÷¿¿"               |
+3.3.9  5-byte sequence with last byte missing (U-03FFFFFF): "û¿¿¿"               |
+3.3.10 6-byte sequence with last byte missing (U-7FFFFFFF): "ý¿¿¿¿"               |
+                                                                              |
+3.4  Concatenation of incomplete sequences                                    |
+                                                                              |
+All the 10 sequences of 3.3 concatenated, you should see 10 malformed         |
+sequences being signalled:                                                    |
+                                                                              |
+   "Àà€ð€€ø€€€ü€€€€ßï¿÷¿¿û¿¿¿ý¿¿¿¿"                                                               |
+                                                                              |
+3.5  Impossible bytes                                                         |
+                                                                              |
+The following two bytes cannot appear in a correct UTF-8 string               |
+                                                                              |
+3.5.1  fe = "þ"                                                               |
+3.5.2  ff = "ÿ"                                                               |
+3.5.3  fe fe ff ff = "þþÿÿ"                                                   |
+                                                                              |
+4  Overlong sequences                                                         |
+                                                                              |
+The following sequences are not malformed according to the letter of          |
+the Unicode 2.0 standard. However, they are longer then necessary and         |
+a correct UTF-8 encoder is not allowed to produce them. A "safe UTF-8         |
+decoder" should reject them just like malformed sequences for two             |
+reasons: (1) It helps to debug applications if overlong sequences are         |
+not treated as valid representations of characters, because this helps        |
+to spot problems more quickly. (2) Overlong sequences provide                 |
+alternative representations of characters, that could maliciously be          |
+used to bypass filters that check only for ASCII characters. For              |
+instance, a 2-byte encoded line feed (LF) would not be caught by a            |
+line counter that counts only 0x0a bytes, but it would still be               |
+processed as a line feed by an unsafe UTF-8 decoder later in the              |
+pipeline. From a security point of view, ASCII compatibility of UTF-8         |
+sequences means also, that ASCII characters are *only* allowed to be          |
+represented by ASCII bytes in the range 0x00-0x7f. To ensure this             |
+aspect of ASCII compatibility, use only "safe UTF-8 decoders" that            |
+reject overlong UTF-8 sequences for which a shorter encoding exists.          |
+                                                                              |
+4.1  Examples of an overlong ASCII character                                  |
+                                                                              |
+With a safe UTF-8 decoder, all of the following five overlong                 |
+representations of the ASCII character slash ("/") should be rejected         |
+like a malformed UTF-8 sequence, for instance by substituting it with         |
+a replacement character. If you see a slash below, you do not have a          |
+safe UTF-8 decoder!                                                           |
+                                                                              |
+4.1.1 U+002F = c0 af             = "À¯"                                        |
+4.1.2 U+002F = e0 80 af          = "à€¯"                                        |
+4.1.3 U+002F = f0 80 80 af       = "ð€€¯"                                        |
+4.1.4 U+002F = f8 80 80 80 af    = "ø€€€¯"                                        |
+4.1.5 U+002F = fc 80 80 80 80 af = "ü€€€€¯"                                        |
+                                                                              |
+4.2  Maximum overlong sequences                                               |
+                                                                              |
+Below you see the highest Unicode value that is still resulting in an         |
+overlong sequence if represented with the given number of bytes. This         |
+is a boundary test for safe UTF-8 decoders. All five characters should        |
+be rejected like malformed UTF-8 sequences.                                   |
+                                                                              |
+4.2.1  U-0000007F = c1 bf             = "Á¿"                                   |
+4.2.2  U-000007FF = e0 9f bf          = "àŸ¿"                                   |
+4.2.3  U-0000FFFF = f0 8f bf bf       = "ð¿¿"                                   |
+4.2.4  U-001FFFFF = f8 87 bf bf bf    = "ø‡¿¿¿"                                   |
+4.2.5  U-03FFFFFF = fc 83 bf bf bf bf = "üƒ¿¿¿¿"                                   |
+                                                                              |
+4.3  Overlong representation of the NUL character                             |
+                                                                              |
+The following five sequences should also be rejected like malformed           |
+UTF-8 sequences and should not be treated like the ASCII NUL                  |
+character.                                                                    |
+                                                                              |
+4.3.1  U+0000 = c0 80             = ""                                       |
+4.3.2  U+0000 = e0 80 80          = "à€€"                                       |
+4.3.3  U+0000 = f0 80 80 80       = "ð€€€"                                       |
+4.3.4  U+0000 = f8 80 80 80 80    = "ø€€€€"                                       |
+4.3.5  U+0000 = fc 80 80 80 80 80 = "ü€€€€€"                                       |
+                                                                              |
+5  Illegal code positions                                                     |
+                                                                              |
+The following UTF-8 sequences should be rejected like malformed               |
+sequences, because they never represent valid ISO 10646 characters and        |
+a UTF-8 decoder that accepts them might introduce security problems           |
+comparable to overlong UTF-8 sequences.                                       |
+                                                                              |
+5.1 Single UTF-16 surrogates                                                  |
+                                                                              |
+5.1.1  U+D800 = ed a0 80 = "í €"                                                |
+5.1.2  U+DB7F = ed ad bf = "í­¿"                                                |
+5.1.3  U+DB80 = ed ae 80 = "í®€"                                                |
+5.1.4  U+DBFF = ed af bf = "í¯¿"                                                |
+5.1.5  U+DC00 = ed b0 80 = "í°€"                                                |
+5.1.6  U+DF80 = ed be 80 = "í¾€"                                                |
+5.1.7  U+DFFF = ed bf bf = "í¿¿"                                                |
+                                                                              |
+5.2 Paired UTF-16 surrogates                                                  |
+                                                                              |
+5.2.1  U+D800 U+DC00 = ed a0 80 ed b0 80 = "𐀀"                               |
+5.2.2  U+D800 U+DFFF = ed a0 80 ed bf bf = "𐏿"                               |
+5.2.3  U+DB7F U+DC00 = ed ad bf ed b0 80 = "󯰀"                               |
+5.2.4  U+DB7F U+DFFF = ed ad bf ed bf bf = "í­¿í¿¿"                               |
+5.2.5  U+DB80 U+DC00 = ed ae 80 ed b0 80 = "󰀀"                               |
+5.2.6  U+DB80 U+DFFF = ed ae 80 ed bf bf = "󰏿"                               |
+5.2.7  U+DBFF U+DC00 = ed af bf ed b0 80 = "􏰀"                               |
+5.2.8  U+DBFF U+DFFF = ed af bf ed bf bf = "􏿿"                               |
+                                                                              |
+5.3 Other illegal code positions                                              |
+                                                                              |
+5.3.1  U+FFFE = ef bf be = "￾"                                                |
+5.3.2  U+FFFF = ef bf bf = "￿"                                                |
+                                                                              |
+THE END                                                                       |
+